| | --- |
| | license: apache-2.0 |
| | --- |
| | |
| | # Minecraft Fly-over Dataset 🎈 |
| |
|
| | *⚠️ Please note: This dataset is a work in progress and may be updated at any time. ⚠️* |
| |
|
| | --- |
| |
|
| | ## Overview |
| |
|
| | This dataset offers a high resolution, video chunks capturing a fly-over of diverse Minecraft terrain. |
| |
|
| | ### Key Features |
| |
|
| | - **Resolution**: 2048x2048 |
| | - **Frame Rate**: 30 fps |
| | - **Field of View (FOV)**: 85 degrees |
| | - **Minecraft Version**: 1.20.4 |
| | - **Day/Night Cycle**: Enabled (Day and night only, no weather effects) |
| | - **Camera Orientation**: Focused slightly towards the sunrise |
| | - **Biomes Covered**: The video spans a wide variety of biomes |
| | - **Video Quality**: The recording bitrate was set to 20.000kbps but the files may vary from 10.000-20.000 kbps |
| | - **Dataset Size**: The entire dataset is ~75gb of footage, ~17 hours in total |
| |
|
| | ### Footage Details |
| |
|
| | - **Uninterrupted Recording**: In each folder, there is a cut up video (10-30 mins per video), which if you rearrange and merge will give you an uninterrupted recording (this is only per folder). |
| | - **Unmodified World**: The Minecraft world was generated using default settings with no customizations or modded biomes. |
| | - **Camera Positioning**: Command blocks were used to remove obstacles, which may cause visible blocks to disappear or the camera to "clip" through terrain. |
| |
|
| | ### Usage |
| |
|
| | This dataset can be used for: |
| |
|
| | - **Machine Learning**: Train models for image or video generation, terrain analysis, etc. |
| | - **Cinematic Projects**: Use the footage for timelapses, animations, or other creative endeavors. |
| | - **And more**: Use it for backgrounds, anything that you can do with it is allowed. |
| | |
| | ### Additional Information |
| |
|
| | - **Size**: Due to its high resolution and video length, the dataset is quite large (~75GB). |
| | - **Stuttering**: Slight stutters may occur because of the constant loading and unloading of chunks during the fly-over. These can be minimized or removed with code. |
| | - **Limited Angle**: The video captures the world from a single, consistent angle. |
| | - **Biome Coverage**: While a big chunk of biomes are included, not all biomes may be in the dataset, particularly rarer ones. |
| |
|
| | --- |
| |
|
| | ### Minecraft terminology |
| |
|
| | Chunks are 16x16 areas that are grouped together and loaded/unloaded |
| |
|
| | Biomes are like different habitats. Deserts, forests, oceans |
| |
|
| | Feel free to use this footage in your projects, and if you apply it to machine learning or AI work, I'd love to hear about your results! |