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<|fim_suffix|>l<OneTimePasswordSecret> otp_secret; String ldap_server_name; String kerberos_realm; #if USE_SSL X509Certificate::Subjects ssl_certificate_subjects; #endif String salt; #if USE_SSH std::vector<SSHKey> ssh_keys; #endif /// HTTP authentication properties String http_auth_server...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/CachedAccessChecking.h> #include <Access/ContextAccess.h> namespace DB { CachedAc<|fim_suffix|> result = false; throw; } } else { result = access->isGranted(element); } checked = true; return result; } } <|fim_middle|>cessCheck...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Access/Common/AccessRightsElement.h> #include <Access/ContextAccess.h> #include <memory> namespace DB { class ContextAccess; /// Checks if the current use<|fim_suffix|>fied access type granted, /// and if it's checked another time later, it will just return the first result. cla...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Acce<|fim_suffix|>QUOTA: { static const auto info = make_info("QUOTA", "QUOTAS", 'Q', ErrorCodes::UNKNOWN_QUOTA); return info; } case AccessEntityType::MASKING_POLICY: { static const auto info = make_info("MASKING_POLICY", "MASK...
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|>tity_name) const; static const AccessEntityTypeInfo & get(AccessEntityType type_); static AccessEntityType parseType(const String & name_); }; } <|fim_prefix|>#pragma once #include <Core/Types.h> namespace DB { /// Represents the type of an access entity (see the IAccessEntity class). enum c...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|>urn Helper::instance().getAllFlagsGrantableOnColumnLevel(); } AccessFlags operator |(AccessType left, AccessType right) { return AccessFlags(left) | right; } AccessFlags operator &(AccessType left, AccessType right) { return AccessFlags(left) & right; } AccessFlags operator -(AccessType left, AccessType ...
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|>ated to a source. static AccessFlags allSourceFlags(); /// Returns all the flags which could be granted on the global level. /// The same as allFlags(). static AccessFlags allFlagsGrantableOnGlobalLevel(); /// Returns all the flags which could be granted on the global with parameter ...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/AccessControl.h> #include <Access/Common/AccessRightsElement.h> #include <Access/Common/AccessType.h> #include <Common/logger_useful.h> #include <Common/quoteString.h> #include <IO/Operators.h> #include <IO/WriteBufferFromString.h> #include <Interpreters/Context.h> #include <Parsers/IAST....
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma <|fim_suffix|> return sameDatabaseAndTable(other) && sameParameter(other) && (wildcard == other.wildcard) && (filter == other.filter); } bool sameParameter(const AccessRightsElement & other) const { return (parameter == other.parameter) && (anyParameter() == other.anyParameter...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|>ing; }; } std::string_view toString(AccessType type) { return AccessTypeToStringConverter::instance().convert(type); } } <|fim_prefix|>#include <Access/Common/AccessType.h> #include <boost/algorithm/string/replace.hpp> #include <vector> namespace DB { namespace { using Strings<|fim_middle...
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|>EM_RELOAD) /* implicitly enabled by the grant SYSTEM_RELOAD_DICTIONARY ON *.* */\ M(SYSTEM_RELOAD_ASYNCHRONOUS_METRICS, "RELOAD ASYNCHRONOUS METRICS", GLOBAL, SYSTEM_RELOAD) \ M(SYSTEM_RECONNECT_ZOOKEEPER, "SYSTEM RECONNECT ZOOKEEPER, RECONNECT ZOOKEEPER", GLOBAL, SYSTEM) \ M(SYSTEM_RELOAD, ""...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/Common/AllowedClientHosts.h> #include <Common/Exception.h> #include <Common/likePatternToRegexp.h> #include <Common/logger_useful.h> #include <base/scope_guard.h> #include <Poco/Net/SocketAddress.h> #include <Poco/RegularExpression.h> #include <boost/algorithm/string/predicate.hpp> #inclu...
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|>NameRegexps() const { return name_regexps; } /// Allows IP addresses or host names using LIKE pattern. /// This pattern can contain % and _ wildcard characters. /// For example, addLikePattern("%") will allow all addresses. void addLikePattern(const String & pattern); void removeLikeP...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|>uthenticationType::JWT: { static const auto info = make_info(Keyword::JWT); return info; } case AuthenticationType::MAX: break; } throw Exception(ErrorCodes::LOGICAL_ERROR, "Unknown authentication type: {}", static_cast<int>(type_)); } }...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <base/types.h> #include <Parsers/CommonParsers.h> namespace DB { enum class AuthenticationType : ui<|fim_suffix|>iew(AuthenticationTypeInfo::get(type_).keyword)); } } <|fim_middle|>nt8_t { /// User doesn't have to enter password. NO_PASSWORD, /// Password is stored a...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/Common/HTTPAuthenticationScheme.h> #include <base/EnumReflection.h> #include <base/types.h> #include <Poco/String.h> #include <Common/Exception.h> namespace DB { namespace ErrorCodes { extern const int BAD_ARGUMENTS; } String toString(HTTPAuthenticationScheme scheme) { return ...
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|>& scheme_str); } <|fim_prefix|>#pragma once #include <base/types.<|fim_middle|>h> namespace DB { enum class HTTPAuthenticationScheme { BASIC, }; String toString(HTTPAuthenticationScheme scheme); HTTPAuthenticationScheme parseHTTPAuthenticationScheme(const String <|endoftext|>
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <string_view> #include <Access/Common/OneTimePassword.h> #include <Common/Exception.h> #include <Common/ErrorCodes.h> #include <Common/logger_useful.h> #include <fmt/format.h> #include <Poco/String.h> #include "config.h" #if USE_SSL && USE_LIBCOTP #include <cotp.h> constexpr int TOTP_SHA512 =...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <base/types.h> #include <optional> namespace DB { struct OneTimePasswordParams { Int32 num_digits = 6; Int32 period = 30; enum class Algorithm : UInt8 { SHA1, SHA256, SHA512, } algorithm = Algorithm::SHA1; explicit OneTimePasswordP...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/Common/QuotaDefs.h> #include <Common/Exception.h> #include <IO/ReadHelpers.h> #include <IO/WriteHelpers.h> #include <base/range.h> #include <boost/algorithm/string/case_conv.hpp> #include <boost/algorithm/string/classification.hpp> #include <boost/algorithm/string/replace.hpp> #include <...
fim
ClickHouse/ClickHouse
cpp
#pragma once #include <Core/Types.h> namespace DB { /// We use UInt64 to count used resources. using QuotaValue = UInt64; /// Kinds of resource what we wish to quota. enum class QuotaType : uint8_t { QUERIES, /// Number of queries. QUERY_SELECTS, /// N...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|> case RowPolicyFilterType::DELETE_FILTER: { static const auto info = make_info("DELETE_FILTER"); return info; } #endif case RowPolicyFilterType::MAX: break; } throw Exception(ErrorCodes::LOGICAL_ERROR, "Unknown type: {}", static_cast<size_t>(type_)...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Core/Type<|fim_suffix|>onst bool is_check; /// E.g. false for SELECT_FILTER. static const RowPolicyFilterTypeInfo & get(RowPolicyFilterType type); }; } <|fim_middle|>s.h> namespace DB { /// Represents the full name of a row policy, e.g. "myfilter ON mydb.mytable". struct R...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#pragma once #include <Core/Types.h> /// SQL security enum. Used in ASTSQLSecurity::type. For more info, please refer to the do<|fim_suffix|>: uint8_t { INVOKER, /// All queries will be executed with the current user's context. DEFINER, /// All queries will be executed with the specified user's...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|> subscription_for_user_change = access_control->subscribeForChanges( *params.user_id, [weak_ptr = weak_from_this()](const UUID &, const AccessEntityPtr & entity) { auto ptr = weak_ptr.lock(); if (!ptr) return; UserPtr changed_u...
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|> ALWAYS_INLINE bool hasGrantOption(const AccessFlags & flags, std::string_view database, std::string_view table, const std::vector<std::string_view> & columns) const { return access->hasGrantOption(context, flags, database, table, columns); } ALWAYS_INLINE bool hasGrantOption(const AccessFlags & fl...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/ContextAccessParams.h> #include <Core/Settings.h> #include <IO/Operators.h> #include <Common/typeid_cast.h> #include <Poco/Net/SocketAddress.h> #include <Poco/Net/IPAddress.h> namespace DB { namespace Setting { extern const SettingsBool allow_ddl; extern const SettingsBool allo...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Interpreters/ClientInfo.h> #include <Core/UUID.h> #include <optional> #include <vector> namespace Poco::Net { class IPA<|fim_suffix|> right) { return !(right < left); } friend bool operator >=(const ContextAccessParams & left, const ContextAccessParams & right) { return !...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/Credentials.h> #include <Common/Exception.h> #include <Poco/Net/HTTPRequest.h> #include <Common/Crypto/X509Certificate.h> namespace DB { namespace ErrorCodes { extern const int LOGICAL_ERROR; } Credentials::Credentials(const String & user_name_) : user_name(user_name_) { } con...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include "config.h" #include <Common/SSHWrapper.h> #if USE_SSL # include <Common/Crypto/X509Certificate.h> #endif #include <base/types.h> namespace Poco::Net { class HTTPRequest; class SocketAddress; } namespace DB { class Credentials { public: explicit Credentials() = d...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/DiskAccessStorage.h> #include <Access/AccessEntityIO.h> #include <Access/AccessChangesNotifier.h> #include <Access/MemoryAccessStorage.h> #include <IO/WriteHelpers.h> #include <IO/ReadHelpers.h> #include <IO/ReadBufferFromFile.h> #include <IO/WriteBufferFromFile.h> #include <Interpreters/...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Access/MemoryAccessStorage.h> #include <Common/ThreadPool_fwd.h> #include <boost/container/flat_set.hpp> namespace DB { class AccessChangesNotifier; /// Loads and saves access entities on a local disk to a specified directory. class DiskAccessStorage : public IAccessStorage { pu...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/EnabledQuota.h> #include <Access/QuotaUsage.h> #include <Common/Exception.h> #include <Common/quoteString.h> #include <Common/thread_local_rng.h> #include <base/chrono_io.h> #include <base/range.h> #include <boost/smart_ptr/make_shared.hpp> #include <boost/range/algorithm/fill.hpp> name...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Access/Common/QuotaDefs.h> #include <Common/HashTable/HashMap.h> #include <Core/UUID.h> #include <Poco/Net/IPAddress.h> #include <boost/container/flat_set.hpp> #include <boost/noncopyable.hpp> #include <boost/smart_ptr/atomic_shared_ptr.hpp> #include <atomic> #include <chrono> #inc...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/EnabledRoles.h> #include <Access/Role.h> #include <Access/EnabledRolesInfo.h> #include <boost/range/algorithm/copy.hpp> namespace DB { EnabledRoles::EnabledRoles(const Params & params_) : params(params_), handlers(std::make_shared<Handlers>()) { } EnabledRoles::~EnabledRoles() = defaul...
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|>std::shared_ptr<const EnabledRolesInfo> info; mutable std::mutex info_mutex; struct Handlers { std::list<OnChangeHandler> list; std::mutex mutex; }; /// shared_ptr is here for safety because EnabledRoles can be destroyed before all subscriptions are removed. std::...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|>(lhs.enabled_roles_with_admin_option == rhs.enabled_roles_with_admin_option) && (lhs.names_of_roles == rhs.names_of_roles) && (lhs.access == rhs.access) && (lhs.settings_from_enabled_roles == rhs.settings_from_enabled_roles); } } <|fim_prefix|>#include <Access/EnabledRolesInfo.h> namespace DB {...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Access/AccessRights.h> #include <Access/SettingsProfileElement.h> #include <Core/UUID.h> #include <boost/container/flat_set.hpp> #include <unordered_map> namespace DB { /// Information about roles enabled for a user at some specific time. struct EnabledRolesInfo { boost::con...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/EnabledRowPolicies.h> #include <Parsers/makeASTForLogicalFunction.h> #include <boost/range/adaptor/map.hpp> #include <boost/range/algorithm/copy.hpp> namespace DB { bool RowPolicyFilter::isAlwaysTrue() const { bool value = false; return !expression || (tryGetLiteralBool(express...
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|> friend bool operator==(const MixedFiltersKey & left, const MixedFiltersKey & right) { return left.toTuple() == right.toTuple(); } friend bool operator!=(const MixedFiltersKey & left, const MixedFiltersKey & right) { return left.toTuple() != right.toTuple(); } }; struct Hash { ...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|> info = info_; } } <|fim_prefix|>#include <Access/EnabledSettings.h> #include <Common/SettingsChanges.h> namespace DB { EnabledSettings::EnabledSettings(const Params & params_) : params(params_) { } EnabledSettings::~EnabledSettings() = default; std::shared_ptr<const SettingsProfilesInfo> Enabled...
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|>) const; ~EnabledSettings(); private: friend class SettingsProfilesCache; explicit EnabledSettings(const Params & params_); void setInfo(const std::shared_ptr<const SettingsProfilesInfo> & info_); const Params params; std::shared_ptr<const SettingsProfilesInfo> info TSA_GUARDED_...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|> return is_ok; } } <|fim_prefix|>#include <Access/ExternalAuthenticators.h> #include <Access/LDAPClient.h> #include <Access/SettingsAuthResponseParser.h> #include <Access/resolveSetting.h> #include <Common/Exception.h> #include <Common/SettingsChanges.h> #include <Common/SipHash.h> #include <Common/quote...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Access/Credentials.h> #include <Access/GSSAcceptor.h> #include <Access/HTTPAuthClient.h> #include <Access/LDAPClient.h> #include <Interpreters/ClientInfo.h> #include <base/defines.h> #include <base/extended_types.h> #include <base/types.h> #include <Poco/URI.h> #include <chrono> ...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/GSSAcceptor.h> #include <Common/Exception.h> #include <base/scope_guard.h> #include <Poco/StringTokenizer.h> #include <mutex> #include <tuple> #include <filesystem> namespace DB { namespace ErrorCodes { extern const int BAD_ARGUMENTS; extern const int FEATURE_IS_NOT_ENABLED_A...
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|>onst Params & params_); ~GSSAcceptorContext() override; GSSAcceptorContext(const GSSAcceptorContext &) = delete; GSSAcceptorContext(GSSAcceptorContext &&) = delete; GSSAcceptorContext & operator= (const GSSAcceptorContext &) = delete; GSSAcceptorContext & operator= (GSSAcceptorContext...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|>; it != roles_with_admin_option.end();) { if (ids.contains(*it)) it = roles_with_admin_option.erase(it); else ++it; } } } } <|fim_prefix|>#include <Access/GrantedRoles.h> #include <Access/RolesOrUsersSet.h> #include <boost/range/...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Core/UUID.h> #include <boost/container/flat_set.hpp> #include <vector> #include <unordered_map> namespace DB { struct RolesOrUsersSet; /// Roles when they are gra<|fim_suffix|>dRoles { public: void grant(const UUID & role_); void grant(const std::vector<UUID> & roles_); ...
fim
ClickHouse/ClickHouse
c
#pragma once #include <IO/ConnectionTimeouts.h> #include <IO/HTTPCommon.h> #include <base/sleep.h> #include <Poco/Net/HTTPBasicCredentials.h> #include <set> namespace DB { struct HTTPAuthClientParams { Poco::URI uri; ConnectionTimeouts timeouts; size_t max_tries{}; size_t retry_initial_backoff_ms{};...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/IAccessEntity.h> names<|fim_suffix|>pe() == other.getType()); } } <|fim_middle|>pace DB { bool IAccessEntity::equal(const IAccessEntity & other) const { return (name == other.name) && (getTy<|endoftext|>
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Access/Common/AccessEntityType.h> #include <Common/typeid_cast.h> #include <base/types.h> #include <memory> #include <unordered_map> namespace DB { /// Access entity is a set of data which have a name and a type. Access entity control something related to the access control. ///...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/IAccessStorage.h> #include <Access/Authentication.h> #include <Access/Credentials.h> #include <Access/User.h> #include <Access/AccessBackup.h> #include <Backups/BackupEntriesCollector.h> #include <Backups/IBackupCoordination.h> #include <Backups/IRestoreCoordination.h> #include <Backups/R...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Access/IAccessEntity.h> #include <Access/AuthenticationData.h> #include <Core/Types.h> #include <Common/SettingsChanges.h> #include <Common/callOnce.h> #include <Interpreters/ClientInfo.h> #include <functional> #include <optional> #include <unordered_set> #include <vector> #inclu...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|>e); if (ret) throw Exception(ErrorCodes::KERBEROS_ERROR, "Error while getting default cache: {}", fmtError(ret)); LOG_TRACE(log,"Resolved default cache"); deftype = krb5_cc_get_type(k5.ctx, defcache); if (krb5_cc_get_principal(k5.ctx, defcache, &defcache_princ) ...
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|>e, const String & principal, const String & cache_name = ""); #endif // USE_KRB5 <|fim_prefix|>#pragma once #i<|fim_middle|>nclude "config.h" #include <base/types.h> #if USE_KRB5 void kerberosInit(const String & keytab_fil<|endoftext|>
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/LDAPAccessStorage.h> #include <Access/AccessControl.h> #include <Access/ExternalAuthenticators.h> #include <Access/User.h> #include <Access/Role.h> #include <Access/Credentials.h> #include <Access/LDAPClient.h> #include <Common/Exception.h> #include <Common/logger_useful.h> #include <base...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Access/MemoryAccessStorage.h> #include <Access/LDAPClient.h> #include <Access/Credentials.h> #include <base/types.h> #include <base/scope_guard.h> #include <map> #include <mutex> #include <set> #include <vector> namespace Poco { namespace Util { class AbstractConf...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|>BUILD_TIME, "ClickHouse was built without LDAP support"); } bool LDAPSimpleAuthClient::authenticate(const RoleSearchParamsList *, SearchResultsList *) { throw Exception(ErrorCodes::FEATURE_IS_NOT_ENABLED_AT_BUILD_TIME, "ClickHouse was built without LDAP support"); } #endif // USE_LDAP } <|fim_prefi...
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|>onst LDAPClient &) = delete; LDAPClient(LDAPClient &&) = delete; LDAPClient & operator= (const LDAPClient &) = delete; LDAPClient & operator= (LDAPClient &&) = delete; protected: MAYBE_NORETURN void handleError(int result_code, String text = ""); MAYBE_NORETURN bool openConnection(); ...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|>Type() const override { return TYPE; } std::vector<UUID> findDependencies() const override; bool hasDependencies(const std::unordered_set<UUID> & ids) const override; void replaceDependencies(const std::unordered_map<UUID, UUID> & old_to_new_ids) override; void copyDependenciesFrom(const ...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|>ard lock{mutex}; return removeNoLock(id, throw_if_not_exists); } bool MemoryAccessStorage::removeNoLock(const UUID & id, bool throw_if_not_exists, bool notify) { auto it = entries_by_id.find(id); if (it == entries_by_id.end()) { if (throw_if_not_exists) throwNotFound(...
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|>air of name and type. std::unordered_map<String, Entry *> entries_by_name_and_type[static_cast<size_t>(AccessEntityType::MAX)]; AccessChangesNotifier & changes_notifier; const bool backup_allowed = false; }; } <|fim_prefix|>#pragma once #include <Access/IAccessStorage.h> #include <base/define...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|> storage->getStorageName()); } } } } } return storage_for_updating->update(id, update_func, throw_if_not_exists); } std::optional<AuthResult> MultipleAccessStorage::authenticateImpl(const Credentials & credentials, const Poco::Net::IPAddre...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Access/IAccessStorage.h> #include <base/defines.h> #include <Common/CacheBase.h> #include <mutex> namespace DB { /// Implementation of IAccessStorage which contains multiple nested storages. class MultipleAccessStorage : public IAccessStorage { public: static constexpr char S...
fim
ClickHouse/ClickHouse
c
#include <Access/Quota.h> #include <boost/range/algorithm/equal.hpp> namespace DB { bool operator ==(const Quota::Limits & lhs, const Quota::Limits & rhs) { return boost::range::equal(lhs.max, rhs.max) && (lhs.duration == rhs.duration) && (lhs.randomize_interval == rhs.randomize_interval); } bool Quota:...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma<|fim_suffix|> std::optional<MaskBits> ipv4_prefix_bits; std::optional<MaskBits> ipv6_prefix_bits; /// Which roles or users should use this quota. RolesOrUsersSet to_roles; bool equal(const IAccessEntity & other) const override; std::shared_ptr<IAccessEntity> clone() const o...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/EnabledQuota.h> #include <Access/Quota.h> #include <Access/QuotaCache.h> #include <Access/QuotaUsage.h> #include <Access/AccessControl.h> #include <Common/Exception.h> #include <base/range.h> #include <boost/range/adaptor/map.hpp> #include <boost/range/algorithm/copy.hpp> #include <boost/...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Access/EnabledQuota.h> #include <base/scope_guard.h> #include <memory> #include <mutex> #include <map> #include <unordered_map> namespace DB { class AccessControl; struct Quota; using QuotaPtr = std::shared_ptr<const Quota>; struct RolesOrUsersSet; /// Stores information how muc...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|>::Interval::Interval() { boost::range::fill(used, 0); } } <|fim_prefix|>#include <Access/QuotaUsage.h> #include <boost/range/algorithm/fill.hpp> namespace DB { QuotaUsage::QuotaUsage() <|fim_middle|>: quota_id(UUID(UInt128(0))) { } QuotaUsage<|endoftext|>
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|>ame; String quota_key; QuotaUsage(); }; } <|fim_prefix|>#pragma once #include <Access/Common/QuotaDefs.h> #include <chrono> #include <optional> namespace DB { /// The information about a qu<|fim_middle|>ota consumption. struct QuotaUsage { struct Interval { QuotaValue used[stati...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|>backup_allowed(allow_backup_) { if (zookeeper_path_.empty()) throw Exception(ErrorCodes::BAD_ARGUMENTS, "ZooKeeper path must be non-empty"); } ReplicatedAccessStorage::~ReplicatedAccessStorage() { try { ReplicatedAccessStorage::shutdown(); } catch (...) { t...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Access/IAccessStorage.h> #include <Access/MemoryAccessStorage.h> #include <Access/ZooKeeperReplicator.h> namespace DB { class AccessChangesNotifier; /// Implementation of IAccessStorage which keeps all data in zookeeper. class ReplicatedAccessStorage : public IAccessStorage { pub...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/Role.h> #include <base/insertAtEnd.h> namespace DB { bool Role::equal(const IAccessEntity & other) const { if (!IAccessEntity::equal(other)) return false; const auto & other_role = typeid_cast<const Role &>(other); return (access == other_role.access) && (granted_ro...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Access/IAccessEntity.h> #include <Access/AccessRights.h> #include <Access/GrantedRoles.h> #include <Access/SettingsProfileElement.h> #include <optional> namespace DB { struct Role : public IAccessEntity { AccessRights access; GrantedRoles granted_roles; SettingsProfi...
fim
ClickHouse/ClickHouse
c
#include <Access/RoleCache.h> #include <Access/Role.h> #include <Access/EnabledRolesInfo.h> #include <Access/AccessControl.h> #include <boost/container/flat_set.hpp> #include <base/FnTraits.h> namespace DB { namespace { void collectRoles(EnabledRolesInfo & roles_info, boost::container::flat_...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #<|fim_suffix|> RolePtr getRole(const UUID & role_id, SubscriptionsOnRoles & subscriptions_on_roles) TSA_REQUIRES(mutex); void roleChanged(const UUID & role_id, const RolePtr & changed_role); void roleRemoved(const UUID & role_id); const AccessControl & access_control; P...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|>sersSet::removeDependencies(const std::unordered_set<UUID> & dependencies_ids) { for (auto it = ids.begin(); it != ids.end();) { if (dependencies_ids.contains(*it)) it = ids.erase(it); else ++it; } for (auto it = except_ids.begin(); it != except_ids...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Parsers/IAST_fwd.h> #include <Core/UUID.h> #include <Core/Types.h> #include <boost/container/flat_set.hpp> #include <memory> #include <optional> #include <unordered_map> namespace DB { class ASTRolesOrUsersSet; class AccessControl; /// Represents a set of users/roles like /// {...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/RowPolicy.h> #include <Common/Exception.h> #include <Common/quoteString.h> #include <boost/range/algorithm/equal.hpp> namespace DB { namespace ErrorCodes { extern const int NOT_IMPLEMENTED; } void RowPolicy::setDatabase(const String & database) { full_name.database = database;...
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|>me() const { return full_name; } /// A SQL conditional expression used to figure out which rows should be visible /// for user or available for modification. std::array<String, static_cast<size_t>(RowPolicyFilterType::MAX)> filters; /// Sets that the policy is permissive. /// A row i...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/RowPolicyCache.h> #include <Access/AccessControl.h> #include <Access/EnabledRowPolicies.h> #include <Access/RowPolicy.h> #include <Parsers/ExpressionListParsers.h> #include <Parsers/parseQuery.h> #include <Parsers/makeASTForLogicalFunction.h> #include <Common/Exception.h> #include <Common...
fim
ClickHouse/ClickHouse
cpp
#pragma once #include <Access/EnabledRowPolicies.h> #include <base/scope_guard.h> #include <mutex> #include <map> #include <unordered_map> namespace DB { class AccessControl; struct RolesOrUsersSet; struct RowPolicy; using RowPolicyPtr = std::shared_ptr<const RowPolicy>; /// Stores read and parsed row policies. cla...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <stdexcept> #include <Access/SSH/SSHPublicKey.h> #include <Common/Exception.h> #include <Common/clibssh.h> namespace DB { namespace ErrorCodes { extern const int SSH_EXCEPTION; extern const int LOGICAL_ERROR; extern const int BAD_ARGUMENTS; } } n<|fim_suffix|> throw DB::Exception...
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|>ue_ptr static void disabledDeleter(KeyPtr) { } using UniqueKeyPtr = std::unique_ptr<ssh_key_struct, decltype(&deleter)>; UniqueKeyPtr key; }; } <|fim_prefix|>#pragma once #include <cstdint> #include <memory> #include <string> #include <unordered_set> #include <base/types.h> struct ssh_key_...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/SettingsAuthResponseParser.h> #include <Access/resolveSetting.h> #include <IO/HTTPCommon.h> #include <Poco/JSON/Object.h> #include <Poco/JSON/Parser.h> namespace DB { SettingsAuthResponseParser::Result SettingsAuthResponseParser::parse(const Poco::Net::HTTPResponse & response, std::is...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Common/SettingsC<|fim_suffix|>ude <istream> namespace Poco::Net { class HTTPResponse; } namespace DB { /// Class for parsing authentication response containing session settings class SettingsAuthResponseParser { static constexpr auto settings_key = "settings"; public: str...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|> SettingChange value(element.setting_name, *element.value); check(current_settings, value, source); } if (element.min_value) { SettingChange value(element.setting_name, *element.min_value); check(current_settings, value, source); ...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Core/Field.h> #include <Common/LoggingFormatStringHelpers.h> #include <Common/SettingConstraintWritability.h> #include <Common/SettingSource.h> #include <unordered_map> namespace Poco::Util { class AbstractConfiguration; } namespace DB { struct Settings; struct MergeTreeSett...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#pragma once #include <Access/SettingsConstraints.h> #include <|fim_suffix|>raints(access_control_) {} }; } <|fim_middle|><Core/UUID.h> #include <vector> namespace DB { /// Information about currently applied constraints and profiles. struct SettingsConstraintsAndProfileIDs { SettingsConstraints ...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/SettingsProfile.h> #include <base/inse<|fim_suffix|>& (to_roles == other_profile.to_roles); } std::vector<UUID> SettingsProfile::findDependencies() const { std::vector<UUID> res; insertAtEnd(res, elements.findDependencies()); insertAtEnd(res, to_roles.findDependencies()); ...
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|>ride; void replaceDependencies(const std::unordered_map<UUID, UUID> & old_to_new_ids) override; void copyDependenciesFrom(const IAccessEntity & src, const std::unordered_set<UUID> & ids) override; void removeDependencies(const std::unordered_set<UUID> & ids) override; void clearAllExceptDe...
fim
ClickHouse/ClickHouse
c
#include <Access/SettingsProfileElement.h> #include <Access/SettingsConstraints.h> #include <Access/AccessControl.h> #include <Access/SettingsProfile.h> #include <Core/Settings.h> #include <Common/SettingConstraintWritability.h> #include <Common/SettingsChanges.h> #include <IO/ReadHelpers.h> #include <IO/WriteHelpers.h...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Parsers/IAST_fwd.h> #include <Core/Field.h> #include <Core/UUID.h> #include <Common/SettingConstraintWritability.h> #include <optional> #include <unordered_map> #include <vector> namespace DB { struct Settings; class SettingsChanges; class SettingsConstraints; struct AlterSetting...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/SettingsProfilesCache.h> #include <Access/AccessControl.h> #include <Access/SettingsProfile.h> #include <Access/SettingsProfilesInfo.h> #include <Common/quoteString.h> namespace DB { namespace ErrorCodes { extern const int THERE_IS_NO_PROFILE; } SettingsProfilesCache::SettingsProfi...
fim
ClickHouse/ClickHouse
cpp
<|fim_suffix|>default_profile_name); std::shared_ptr<const EnabledSettings> getEnabledSettings( const UUID & user_id, const SettingsProfileElements & settings_from_user_, const boost::container::flat_set<UUID> & enabled_roles, const SettingsProfileElements & settings_from_enabled_ro...
fim
ClickHouse/ClickHouse
c
<|fim_suffix|> res->constraints = previous->constraints; res->constraints.merge(constraints); } else res->constraints = constraints; if (previous) { res->enabled_profiles.reserve(previous->enabled_profiles.size() + profiles_with_implicit.size()); res->enabled_profiles ...
fim
ClickHouse/ClickHouse
cpp
<|fim_prefix|>#pragma once #include <Access/SettingsConstraints.h> #include <Common/SettingsChanges.h> #include <Core/UUID.h> #include <unordered_map> namespace DB { struct SettingsConstraintsAndProfileIDs; /// Information about the default settings which are applied to an user on login. struct SettingsProfilesInfo...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/User.h> #include <Common/StringUtils.h> #include <Core/Protocol.h> #include <base/insertAtEnd.h> namespace DB { namespace ErrorCodes { extern const int BAD_ARGUMENTS; } bool User::equal(const IAccessEntity & other) const { if (!IAccessEntity::equal(other)) return false;...
fim
ClickHouse/ClickHouse
cpp
#pragma once #include <Access/IAccessEntity.h> #include <Access/AccessRights.h> #include <Access/AuthenticationData.h> #include <Access/Common/AllowedClientHosts.h> #include <Access/GrantedRoles.h> #include <Access/RolesOrUsersSet.h> #include <Access/SettingsProfileElement.h> namespace DB { /** User and ACL. */ st...
fim
ClickHouse/ClickHouse
c
<|fim_prefix|>#include <Access/UsersConfigAccessStorage.h> #include <Access/UsersConfigParser.h> #include <Access/AccessControl.h> #include <Access/AccessChangesNotifier.h> #include <Common/Config/ConfigReloader.h> #include <Common/ZooKeeper/ZooKeeperNodeCache.h> #include <Common/quoteString.h> #include <Core/Settings....
fim
ClickHouse/ClickHouse
cpp