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<|fim_prefix|>using Avalonia.Media.Immutable; using Avalonia.Platfor<|fim_suffix|>tionSolidColorVisual { protected override void RenderCore(ServerVisualRenderContext context, LtrbRect currentTransformedClip) { context.Canvas.DrawRectangle(new ImmutableSolidColorBrush(Color), null, new Rect(0, 0, Size.X,...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>ServerCompositor compositor) : base(compositor) { } public abstract IRef<IBitmapImpl>? Bitmap { get; } public Action? Changed { get; set; } } } <|fim_prefix|>using System; using Avalonia.Platform; using Avalonia.Utilities; namespace Avalonia.Rendering.Composit...
fim
AvaloniaUI/Avalonia
csharp
using Avalonia.Platform; using Avalonia.Utilities; namespace Avalonia.Rendering.Composition.Server; internal partial class ServerCompositionSurfaceVisual { protected override void RenderCore(ServerVisualRenderContext context, LtrbRect currentTransformedClip) { if (Surface == null) return; ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Collections.Generic; using System.Diagnostics; using System.Threading; using Avalonia.Collections.Pooled; using Avalonia.Diagnostics; using Avalonia.Logging; using Avalonia.Media; using Avalonia.Media.Imaging; using Avalonia.Media.Immutable; using Avalonia.Platform; using Avalon...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Collections.Generic; namespace Avalonia.Rendering.Composition.Server; partial class ServerCompositionVisual { // ATT = Ancestor Transform Tracker // While we generally avoid dealing with keeping world transforms up to date, // we still need it for cases like adorne...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Collections.Generic; using Avalonia.Platform; namespace Avalonia.Rendering.Composition.Server; partial class ServerCompositionVisual { // Support for adorners is a rather cancerou^W invasive thing, so we isolate all related code in this file // and prefix it with Adorn...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System.Diagnostics; using Avalonia.Media; using Avalonia.Platform; namespace Avalonia.Rendering.Composition.Server; partial class ServerCompositionVisual { // Dirty flags, handled by RecomputeOwnProperties private bool _combinedTransformDirty; private bool _clipSizeDirty; private b...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using Avalonia.Platform; using Avalonia.Rendering.Composition.Transport; namespace Avalonia.Rendering.Composition.Server; partial class ServerCompositionVisual { private bool _enqueuedForOwnPropertiesRecompute; private const CompositionVisualChangedFields CompositionFieldsMask = Composi...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Diagnostics; using System.Threading; using Avalonia.Platform; namespace Avalonia.Rendering.Composition.Server; partial class ServerCompositionVisual { // Here we are using a simplified version Multi-Version Concurrency Control with only one reader // and only one write...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>ds!.Value.ToRect(), visual.Effect); visual.RenderCore(_publicContext, _walkContext.Clip); visitChildren = _renderChildren; } public void PostSubgraph(ServerCompositionVisual visual) { if (_fullSkip) { ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Platform; namespace Avalonia.Rendering.Composition.Server; internal partial class ServerCompositionVisual { protected virtual bool HasEffect => Effect != null; struct UpdateContext : IServerTreeVisitor, IDi...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Collections.Generic; using Avalonia.Platform; namespace Avalonia.Rendering.Composition.Server; partial class Ser<|fim_suffix|> var container = root; if(!visitChildren || container.Children == null || conta...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Collections.Generic; using System.Numerics; using System.Runtime.Intrinsics; using Avalonia.Media; using Avalonia.Platform; using Avalonia.Rendering.Composition.Animations; using Avalonia.Rendering.Composition.Transport; using Avalonia.Utilities; namespace Avalonia.Rendering.Co...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>terface.Value; // Re-create layer if needed if (_layer == null || _layerHasTextAntialiasing != EnableClearType || _layer.PixelSize != _desiredLayerSize || _layerCreatedWithContext != renderContext) { _layer?.Dispose(); _l...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>finally { Readback.EndWrite(); } } public void EnqueueVisualForReadbackUpdatePass(ServerCompositionVisual visual) => _visualReadbackUpdatePassQueue.Enqueue(visual); public void EnqueueAdornerUpdate(ServerCompositionVisual visual) => _adornerUp...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Collections.Generic; using System.Linq; using Avalonia.Platform; using Avalonia.Utilities; namespace Avalonia.Rendering.Composition.Server; internal partial class ServerCompositor { private IReadOnlyDictionary<Type, object>? _renderInterfaceFeatureCache; private readon...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>ivate TimeSpan ExecuteGlobalPasses() { var compositorGlobalPassesStarted = Stopwatch.GetTimestamp(); ApplyPendingBatches(); NotifyBatchesProcessed(); Animations.Process(); ApplyEnqueuedRenderResourceChangesPass(); ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System.Collections.Generic; namespace Avalonia.Rendering.Composition.Server; internal class ServerCompositorAnimations { private readonly HashSet<IServerClockItem> _clockItems = new(); private readonly List<IServerClockItem> _clockItemsToUpdate = new(); private readonly HashSet<ServerO...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>; private bool _wantsNextAnimationFrameAfterTick; internal ServerCompositionCustomVisual(ServerCompositor compositor, CompositionCustomVisualHandler handler) : base(compositor) { _handler = handler ?? throw new ArgumentNullException(nameof(handler)); _handler.Attach(this); ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Collections.Generic; using Avalonia.Rendering.Composition.Transport; namespace Avalonia.Rendering.Composition.Server { /// <summary> /// A server-side list container capable of receiving changes from the UI thread /// Right now it's quite dumb since it always receiv...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>n /// </summary> internal abstract class ServerObject : SimpleServerObject, IExpressionObject { private uint _activationCount; private ServerObjectAnimations? _animations; public ServerObjectAnimations? Animations => _animations; public ServerObjectAnimations Ge...
fim
AvaloniaUI/Avalonia
csharp
using System; using System.Collections.Generic; using System.Diagnostics; using Avalonia.Rendering.Composition.Animations; using Avalonia.Rendering.Composition.Expressions; using Avalonia.Utilities; namespace Avalonia.Rendering.Composition.Server; class ServerObjectAnimations { private readonly ServerObject _owne...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Collections.Generic; using System.Diagnostics; using Avalonia.Rendering.Composition.Transport; using Avalonia.Utilities; namespace Avalonia.Rendering.Composition.Server; internal interface IServerRenderResourceObserver { void DependencyQueuedInvalidate(IServerRenderResourc...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>Size.X, Size.Y); } protected override void SizeChanged() { EnqueueForOwnBoundsRecompute(); base.SizeChanged(); } }<|fim_prefix|>using System; using Avalonia.Platform; using Avalonia.Rendering.Composition.Transport; namespace Avalonia.Rendering.Composition.Server; class S...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Collections.Generic; using Avalonia.Platform; namespace Avalonia.Rendering.Composition.S<|fim_suffix|>nvas; } } <|fim_middle|>erver; internal class ServerVisualRenderContext { public IDrawingContextImpl Canvas { get; } public ServerVisualRenderContext(IDrawingCont...
fim
AvaloniaUI/Avalonia
csharp
using System; using Avalonia.Rendering.Composition.Transport; namespace Avalonia.Rendering.Composition.Server; class SimpleServerObject { public ServerCompositor Compositor { get; } public SimpleServerObject(ServerCompositor compositor) { Compositor = compositor; } protected virtual void...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>configured to invoke continuations _synchronously_, so your `await` could happen from the render loop /// if it happens to run on the UI thread. /// It's recommended to use Dispatcher.AwaitOnPriority when consuming from the UI thread /// </remarks> public Task Processed =...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|> rv = Unsafe.ReadUnaligned<T>(ptr); _memoryOffset += size; if (_memoryOffset == _currentDataSegment.ElementCount) { _memoryPool.Return(_currentDataSegment.Data); _currentDataSegment = new(); } return rv; } public T ReadO...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|> } public void Dispose() { lock (_pool) { _disposed = true; foreach (var item in _pool) DestroyItem(item); _pool.Clear(); } } ~BatchStreamPoolBase() { Dispose(); } } internal sealed class BatchSt...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>static Guid ObjectEndMagic = Guid.NewGuid(); } <|fim_prefix|>using System; namespace Avalonia.Rendering.Composition.Transport; <|fim_middle|>internal class BatchStreamDebugMarkers { public static object ObjectEndMarker = new object(); public <|endoftext|>
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System.Collections; using System.Collections.Generic; using Avalonia.Rendering.Composition.Server; namespace Avalonia.Rendering.Composition.Transport { /// <summary> /// A helper class used from generated UI-thread-side collections of composition objects. /// </summary> // NOTE: Thi...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Numerics; using Avalonia.Media; using Avalonia.Rendering.Composition.Drawing; using Avalonia.Rendering.Composition.Server; using Avalonia.VisualTree; namespace Avalonia.Rendering.Composition { /// <summary> /// The base visual object in the composition visual hierarchy....
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>erationException("Visual already has a parent"); item.Parent = _owner; } private void AddHitTestChild(CompositionVisual item) { if (_owner is CompositionContainerVisual container) container.AddHitTestChild(item); } private v...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|> TimeSpan.FromSeconds(1.0 / FramesPerSecond); return new Timer(_ => tick(TimeSpan.FromMilliseconds(Environment.TickCount)), null, interval, interval); } private void InternalTick(TimeSpan tickCount) { _tick?.Invoke(tickCount); } } } <|fim_prefi...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>oint point); } } <|fim_prefix|>using System.Collections.Generic; using System.Linq; using Avalonia.VisualTree; namespace Avalonia.Rendering { <|fim_middle|> /// <summary> /// Allows customization of hit-testing /// </summary> public interface ICustomHitTest { /// <param na...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using Avalonia.Input; using Avalonia.Layout; using Avalonia.Metadata; using Avalonia.Platform; namespace Avalonia.Rendering; // This interface serves<|fim_suffix|> the client size of the window. /// </summary> internal Size ClientSize { get; } internal PixelPoint? PointToScree...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using Avalonia.Metadata; namespace Avalonia.Rendering { /// <summary> /// The application render loop. /// </summary> /// <remarks> /// The render loop is responsible for advancing the animation timer and updating the scene /// graph for visible windows. /// </remarks> [P...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>namespace Avalonia.Rendering { internal interface <|fim_suffix|> bool Render(); } } <|fim_middle|>IRenderLoopTask { <|endoftext|>
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using Avalonia.Metadata; namespace Avalonia.Rendering { /// <summary> /// Defines the interface implemented by an application render timer. /// </summary> [PrivateApi] public interface IRenderTimer { /// <summary> <|fim_suffix|>o null suggests the ti...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>ra>⚠️ This method is low-level and <b>DOES NOT respect <see cref="Input.InputElement.IsHitTestVisible"/></b>.</para> /// <para>Use <see cref="Input.InputExtensions"/> to perform input hit testing, or provide your own <paramref name="filter"/> function.</para> /// </remarks> /// <p...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|> EnsureInitialized(); } } <|fim_prefix|>using Avalonia.Media; using Avalonia.Metadata; namespace Avalonia.Rendering { /// <summary> <|fim_middle|> /// Internal interface for initializing controls that are to be used as the visual in a /// <see cref="VisualBrush"/>. /// </summary> ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>al> childrenEnumerable = visual.HasNonUniformZIndexChildren ? visual.VisualChildren.OrderBy(x => x, ZIndexComparer.Instance) : visual.VisualChildren; if (visual.ClipToBounds) { totalTransform = Matrix.Identity; clipRe...
fim
AvaloniaUI/Avalonia
csharp
using System; namespace Avalonia.Rendering { /// <summary> /// Represents a single layout pass timing. /// </summary> /// <param name="PassCounter">The number of the layout pass.</param> /// <param name="Elapsed">The elapsed time during the layout pass.</param> internal readonly record struct ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|> if(_owns) _value?.Dispose(); _value = null; } }<|fim_prefix|>using System; namespace Avalonia.Rendering; struct OwnedDisposable<T> :IDisposable where T : class, IDisposable { private readonly bool _owns; private T? _value; pu<|fim_middle|>blic T Value => _value ?? ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|> return _gpuContext.Value.Value.EnsureCurrent(); return Disposable.Empty; } public IRenderTarget CreateRenderTarget(IEnumerable<IPlatformRenderSurface> surfaces) { EnsureValidBackendContext(); return _backend!.CreateRenderTarget(surfaces); } public bool I...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|> { if (!_running) { // Already stopped by Remove() } else if (_wakeupPending) { _wakeupPend...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>1 << 3 } <|fim_prefix|>using System; namespace Avalonia.Render<|fim_middle|>ing; /// <summary> /// Represents the various types of overlays that can be drawn by a renderer. /// </summary> [Flags] public enum RendererDebugOverlays { /// <summary> /// Do not draw any overlay. /// </summary> ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>roperty change details.</param> protected virtual void OnPropertyChanged(PropertyChangedEventArgs args) => PropertyChanged?.Invoke(this, args); } } <|fim_prefix|>using System.ComponentModel; namespace Avalonia.Rendering { /// <summary> /// Manages configurable diagnostics...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>visible content in the node in global coordinates. /// </summary> Rect Bounds { get; } /// <summary> /// Hit test the geometry in this node. /// </summary> /// <param name="p">The point in global coordinates.</param> /// <returns>True if the point h...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using Avalonia.Media; namespace Avalonia.Rendering.SceneGraph { internal static class LineBoundsHelper { private static double CalculateAngle(Point p1, Point p2) { var xDiff = p2.X - p1.X; var yDiff = p2.Y - p1.Y; return Math.Ata...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|> /// Gets the invalidated area. /// </summary> public Rect DirtyRect { get; } } } <|fim_prefix|>using System; using Avalonia.Metadata; namespace Avalonia.Rendering { /// <summary> /// Provides data for the <see cref="IRenderer.SceneInvalidated"/> event. /// </summary...
fim
AvaloniaUI/Avalonia
csharp
using System; using System.Diagnostics; using System.Threading; using Avalonia.Metadata; namespace Avalonia.Rendering { [PrivateApi] public class SleepLoopRenderTimer : IRenderTimer { private volatile Action<TimeSpan>? _tick; private volatile bool _stopped = true; private bool _thre...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Collections.Generic; using System.Threading.Tasks; using Avalonia.Reactive; using Avalonia.Rendering.Composition; namespace Avalonia.Rendering; /// <summary> /// A helper class for composition-backed swapchains, should not be a public API yet /// </summary> abstract class Swap...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>Tick; } else { // Don't set _inner.Tick = null here — may be on the wrong thread. // InnerTick will detect _active=false and clear _inner.Tick on the correct thread. _active = false; ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Diagnostics; using Avalonia.Metadata; using Avalonia.Threading; namespace Avalonia.Rendering; /// <summary> /// Render timer that ticks on UI thread. Useful for debugging or bootstrapping on new platforms /// </summary> [PrivateApi] public class UiThreadRenderTimer : DefaultR...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using Avalonia.Media; namespace Avalonia.Rendering.Utilities { internal class TileBrushCalculator { private readonly Size _imageSize; private readonly Rect _drawRect; public bool IsValid { get; } /// <summary> /// Initializes a new instance of the <see c...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>tance.Compare; public int Compare(Visual? x, Visual? y) => (x?.ZIndex ?? 0).CompareTo(y?.ZIndex ?? 0); } } <|fim_prefix|>using System; using System.Collections.Generic; namespace Avalonia.Rendering { internal class ZIndexComparer : IComparer<Visual> { public static readonly ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>/// Defines the <see cref="CenterZ"/> property. /// </summary> public static readonly StyledProperty<double> CenterZProperty = AvaloniaProperty.Register<Rotate3DTransform, double>(nameof(CenterZ)); /// <summary> /// Defines the <see cref="Depth"/> property. /// </summary> ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|> { } public RoundedRect(Rect rect) : this(rect, 0) { } public RoundedRect(in Rect bounds, in CornerRadius radius) : this(bounds, radius.TopLeft, radius.TopRight, radius.BottomRight, radius.BottomLeft) { } pu...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Globalization; using System.Runtime.CompilerServices; #if !BUILDTASK using Avalonia.Animation.Animators; #endif using Avalonia.Utilities; namespace Avalonia { /// <summary> /// Defines a size. /// </summary> #if !BUILDTASK public #endif readonly struct Size ...
fim
AvaloniaUI/Avalonia
csharp
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel; using System.Diagnostics; using System.Text; using Avalonia.Animation; using Avalonia.Collections; using Avalonia.Controls; using Avalonia.Data; using Avalonia.Diagnostics; using...
fim
AvaloniaUI/Avalonia
csharp
using System; using System.Diagnostics.CodeAnalysis; using Avalonia.Data; namespace Avalonia { public static class StyledElementExtensions { public static IDisposable BindClass(this StyledElement target, string className, BindingBase source, object anchor) => ClassBindingManager.Bind(target...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|> /// </remarks> [MethodImpl(MethodImplOptions.AggressiveInlining)] public TValue GetDefaultValue(Type type) { return _singleDefaultValue.HasValue ? _singleDefaultValue.GetValueOrDefault()! : GetMetadata(type).DefaultValue; } ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Runtime.CompilerServices; <|fim_suffix|>lse) : base(defaultBindingMode, enableDataValidation) { _defaultValue = defaultValue; CoerceValue = coerce; } /// <summary> /// Gets the default value for the propert...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>id value for Property '{propertyName}': '{value}' ({type})", paramName); } public static void ThrowInvalidDefaultValue(string propertyName, object? defaultValue, string paramName) { throw new ArgumentException( $"'{defaultValue}' is not a valid default value fo...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|> protected override void Initialize() { if (_sources is object) { foreach (var source in _sources) { source.Subscribe(this); } } } protected override void Deinitialize() ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>#nullable enable namespace Avalonia.Styling.Activa<|fim_suffix|> { return; } if (_single is null && _multiple is null) { _single = activator; } else { if (_multiple is nul...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|> if (_sources is object) { foreach (var source in _sources) { source.Unsubscribe(this); } } } } } <|fim_prefix|>using System.Collections.Generic; namespace Avalonia.Styling.Activators { /// <summ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|> public AndQueryActivatorBuilder(Visual visual) : this() { _visual = visual; } public int Count => _multiple?.Count ?? (_single is object ? 1 : 0); public void Add(IStyleActivator? activator) { if (activator == null) { ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>alizeScreenSizeProvider(); } private void DeInitializeScreenSizeProvider() { if (_currentScreenSizeProvider is { } && Container.GetQueryProvider(_currentScreenSizeProvider) is { } provider) { provider.WidthChanged -= WidthChanged; ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using Avalonia.Metadata; namespace Avalonia.Styling.Activators { /// <summary> /// Defines a style activator. /// </summary> /// <remarks> /// A style activator is very similar to an <|fim_suffix|>cribe(IStyleActivatorSink sink); } } <|fim_middle|>`IObservable{bool}...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>/// <param name="value">The new value.</param> void OnNext(bool value); } } <|fim_prefix|>using Avalonia.Metada<|fim_middle|>ta; namespace Avalonia.Styling.Activators { /// <summary> /// Receives notifications from an <see cref="IStyleActivator"/>. /// </summary> internal int...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>namespace Avalonia.Styling.Activators { /// <summary> /// An <see cref="IStyleActivator"/> which inverts the state of an input activator. /// </summary> internal class NotActivator : StyleActivatorBase, IStyleActivatorSink { <|fim_suffix|>rce.Unsubscribe(this); } } <|fim_mi...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System.Collections.Generic; using Avalonia.LogicalTree; namespace Avalonia.Styling.Activators { /// <summary> /// An <see cref="IStyleActivator"/> which is active when control's index was changed. /// </summary> internal sealed class NthChildActivator : StyleActivatorBase { ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System.Collections.Generic; namespace Avalonia.Styling.Activators { /// <summary> /// An aggregate <see cref="IStyleActivator"/> which is active when any of its inputs are /// active. <|fim_suffix|> foreach (var source in _sources) { source.Subs...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>eActivator Get() => _single ?? _multiple!; } } <|fim_prefix|>#nullable enable namespace Avalonia.Styling.Activators { /// <summary> /// Builds an <see cref="OrActivator"/>. /// </summary> /// <remarks> /// When ORing style activators, if there is more than one input then creates ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|> if (_sources is object) { foreach (var source in _sources) { source.Unsubscribe(this); } } } } } <|fim_prefix|>using System.Collections.Generic; namespace Avalonia.Styling.Activators { /// ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>#nullable enable namespace Avalonia.Styling.Activators { /// <summary> /// Builds an <see cref="OrActivator"/>. /// </summary> /// <remarks> /// When ORing style a<|fim_suffix|> { _multiple = new OrQueryActivator(_visual); _mult...
fim
AvaloniaUI/Avalonia
csharp
using System; namespace Avalonia.Styling.Activators { /// <summary> /// An <see cref="IStyleActivator"/> which listens to a property value on a control. /// </summary> internal class PropertyEqualsActivator : StyleActivatorBase, IObserver<object?> { private readonly StyledElement _control;...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using Avalonia.Layout; namespace Avalonia.Styling.Activators { internal sealed class WidthActivator : ContainerQueryActivatorBase { private readonly (StyleQueryComparisonOperator @operator, double value) _argument; public WidthActivator(Visual visual, (StyleQueryComparisonOperato...
fim
AvaloniaUI/Avalonia
csharp
namespace Avalonia.Styling.Activators { /// <summary> /// Base class implementation of <see cref="IStyleActivator"/>. /// </summary> internal abstract class StyleActivatorBase : IStyleActivator { private IStyleActivatorSink? _sink; private bool? _value; public bool GetIsActi...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>ses[i]; if (toMatch.Contains(c)) { --remainingMatches; // Already matched so we can skip checking other classes. if (remainingMatches == 0) { break; ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Collections.Generic; using System.Linq; using Avalonia.Styling.Activators; #nullable enable namespace Avalonia.Styling { /// <summary> /// The AND style query. /// </summary> internal sealed class AndQuery : StyleQuery { private readonly IReadOnlyLi...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using Avalonia.LogicalTree; namespace Avalonia.Styling { internal class ChildSelector : Selector { private readonly Selector _parent; private string? _selectorString; public ChildSelector(Selector parent) { if (parent == null) ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Collections.Gener<|fim_suffix|>r.Name attached property. /// </summary> /// <param name="layoutable">The layoutable to set the value on.</param> /// <param name="sizing">The container sizing mode.</param> public static void SetSizing(Layoutable l...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|> base.SetParent(parent); else throw new InvalidOperationException("Container cannot be added as a nested style."); } internal SelectorMatchResult TryAttach(StyledElement target, object? host, FrameType type) { _ = target ?? th...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>namespace Avalonia.Styling { /<|fim_suffix|>queried. /// </summary> public enum ContainerSizing { /// <summary> /// The container is not included in any size queries. /// </summary> Normal, /// <summary> /// The container size can be querie...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using System.Diagnostics; using Avalonia.Diagnostics; using Avalonia.PropertyStore; namespace Avalonia.Styling { /// <summary> /// Defines a switchable theme for a control. /// </summary> public class ControlTheme : StyleBase { /// <summary> /// Initiali...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>) { var match = _parent.Match(s, parent, subscribe); if (match.Result == SelectorMatchResult.Sometimes) { descendantMatches.Add(match.Activator); } else if (match.Is...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>namespace Avalonia.Styling { internal class DirectPropertySetterBindingInstance : ISet<|fim_suffix|>erInstance { } } <|fim_middle|>t<|endoftext|>
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>ng System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Avalonia.Styling { internal class DirectPropertySetterInstance : ISetterInstance { } } <|fim_prefix|>using<|fim_middle|> System; usi<|endoftext|>
fim
AvaloniaUI/Avalonia
csharp
using System; using System.Collections.Generic; using Avalonia.Metadata; namespace Avalonia.Styling { /// <summary> /// Defines the style host that provides styles global to the application. /// </summary> [NotClientImplementable] public interface IGlobalStyles : IStyleHost { /// <summa...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|> /// <summary> /// Represents a <see cref="Setter"/> that has been instanced on a control. /// </summary> [Unstable] public interface ISetterInstance { } } <|fim_prefix|>using Avalonia.Metadata; namespace A<|fim_middle|>valonia.Styling { <|endoftext|>
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>t the object has been added as a setter value. /// </summary> void Initialize(SetterBase setter); } } <|fim_prefix|>#nullable enable namespace Avalonia.Styling { /// <summary> /// Customizes the behavior of a class when added as a value to a <see cref="SetterBase"/>. /// ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>; } } } <|fim_prefix|>using System.Collections.Generic; using Avalonia.Controls; using Avalonia.Me<|fim_middle|>tadata; namespace Avalonia.Styling { /// <summary> /// Defines the interface for styles. /// </summary> [NotClientImplementable] public interface IStyle : IResourceNode ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|> using System.Collections.Generic; using Avalonia.Metadata; #nullable enable namespace Avalonia.Styling { /// <summary> /// Defines an element that has a <see cref="Styles"/> collection. /// </summary> [NotClientImplementable] public interface IStyleHost { /// <summary> ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|>l. /// </summary> internal interface IStyleInstance { /// <summary> /// Gets the source style. /// </summary> IStyle Source { get; } /// <summary> /// Gets a value indicating whether this style instance has an activator. /// </summary> ...
fim
AvaloniaUI/Avalonia
csharp
<|fim_suffix|> object? Build(); } } <|fim_prefix|>namespace Avalonia.Styling { public interface ITemplate <|fim_middle|> { <|endoftext|>
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; using Avalonia.Controls; using Avalonia.Meta<|fim_suffix|>t than the RequestedThemeVariantProperty. /// </summary> /// <returns> /// If current control is contained in the ThemeVariantScope, TopLevel or Application with non-default RequestedThemeVariant, that value will be retur...
fim
AvaloniaUI/Avalonia
csharp
<|fim_prefix|>using System; namespace Avalonia.Styling { /// <summary> /// The `^` nesting style selector. /// </summary> internal class NestingSelector : Selector { internal override bool InTemplate => false; internal override bool IsCombinator => false; internal override ...
fim
AvaloniaUI/Avalonia
csharp