Dataset Viewer
The dataset viewer is not available for this split.
Cannot load the dataset split (in streaming mode) to extract the first rows.
Error code: StreamingRowsError
Exception: CastError
Message: Couldn't cast
scene: struct<background: null, fog: null>
child 0, background: null
child 1, fog: null
camera: struct<type: string, fov: int64, position: list<item: int64>, near: double, far: int64>
child 0, type: string
child 1, fov: int64
child 2, position: list<item: int64>
child 0, item: int64
child 3, near: double
child 4, far: int64
renderer: struct<antialias: bool, alpha: bool, toneMapping: string, pixelRatioMax: int64>
child 0, antialias: bool
child 1, alpha: bool
child 2, toneMapping: string
child 3, pixelRatioMax: int64
postprocessing: struct<bloom: struct<strength: double, radius: double, threshold: double, pulseAmplitude: double, pu (... 22 chars omitted)
child 0, bloom: struct<strength: double, radius: double, threshold: double, pulseAmplitude: double, pulseFrequency: (... 7 chars omitted)
child 0, strength: double
child 1, radius: double
child 2, threshold: double
child 3, pulseAmplitude: double
child 4, pulseFrequency: double
logo: struct<nodeSpacing: double, nodes: struct<default: struct<radius: double, emissiveIntensity: double, (... 482 chars omitted)
child 0, nodeSpacing: double
child 1, nodes: struct<default: struct<radius: double, emissiveIntensity: double, metalness: double, roughness: doub (... 187 chars omitted)
child 0, default: struct<radius: double, emissiveIntensity: double, metalness: double, roughness: double, glowMultipli (... 32 chars omitted)
child 0, radius: double
ch
...
ng>
child 0, color: string
child 1, bg: string
child 2, border: string
child 1, NA: struct<color: string, bg: string, border: string>
child 0, color: string
child 1, bg: string
child 2, border: string
child 2, IN: struct<color: string, bg: string, border: string>
child 0, color: string
child 1, bg: string
child 2, border: string
child 3, AE: struct<color: string, bg: string, border: string>
child 0, color: string
child 1, bg: string
child 2, border: string
typography: struct<heading: struct<family: string, weights: list<item: int64>, googleFonts: string>, body: struc (... 146 chars omitted)
child 0, heading: struct<family: string, weights: list<item: int64>, googleFonts: string>
child 0, family: string
child 1, weights: list<item: int64>
child 0, item: int64
child 2, googleFonts: string
child 1, body: struct<family: string, weights: list<item: int64>, googleFonts: string>
child 0, family: string
child 1, weights: list<item: int64>
child 0, item: int64
child 2, googleFonts: string
child 2, mono: struct<family: string, weights: list<item: int64>, googleFonts: string>
child 0, family: string
child 1, weights: list<item: int64>
child 0, item: int64
child 2, googleFonts: string
spacing: struct<unit: int64, scale: list<item: int64>>
child 0, unit: int64
child 1, scale: list<item: int64>
child 0, item: int64
to
{'brand': Value('string'), 'version': Value('string'), 'updated': Value('timestamp[s]'), 'colors': {'dark': {'primary': Value('string'), 'primaryHover': Value('string'), 'secondary': Value('string'), 'background': Value('string'), 'surface': Value('string'), 'surfaceElevated': Value('string'), 'border': Value('string'), 'text': Value('string'), 'textMuted': Value('string'), 'textDim': Value('string'), 'danger': Value('string'), 'warning': Value('string'), 'success': Value('string'), 'info': Value('string')}, 'light': {'primary': Value('string'), 'primaryHover': Value('string'), 'secondary': Value('string'), 'background': Value('string'), 'surface': Value('string'), 'surfaceElevated': Value('string'), 'border': Value('string'), 'text': Value('string'), 'textMuted': Value('string'), 'textDim': Value('string'), 'danger': Value('string'), 'warning': Value('string'), 'success': Value('string'), 'info': Value('string')}}, 'typography': {'heading': {'family': Value('string'), 'weights': List(Value('int64')), 'googleFonts': Value('string')}, 'body': {'family': Value('string'), 'weights': List(Value('int64')), 'googleFonts': Value('string')}, 'mono': {'family': Value('string'), 'weights': List(Value('int64')), 'googleFonts': Value('string')}}, 'spacing': {'unit': Value('int64'), 'scale': List(Value('int64'))}, 'radii': {'landing': Value('string'), 'comply': Value('string'), 'badge': Value('string'), 'button': Value('string'), 'card': Value('string')}, 'logo': {'selected': Value('string'), 'description': Value('string'), 'nodes': List({'x': Value('int64'), 'y': Value('int64'), 'role': Value('string'), 'size': Value('string')}), 'edges': List({'type': Value('string'), 'pairs': List(List(Value('int64')))})}, 'threejs': {'nodeSpacing': Value('float64'), 'nodeRadius': {'default': Value('float64'), 'center': Value('float64'), 'qTail': Value('float64')}, 'glowRadius': Value('float64'), 'bloom': {'strength': Value('float64'), 'radius': Value('float64'), 'threshold': Value('float64')}, 'particles': {'count': Value('int64'), 'size': Value('float64'), 'opacity': Value('float64')}, 'emissiveIntensity': {'default': Value('float64'), 'center': Value('float64')}}, 'jurisdictionBadges': {'EU': {'color': Value('string'), 'bg': Value('string'), 'border': Value('string')}, 'NA': {'color': Value('string'), 'bg': Value('string'), 'border': Value('string')}, 'IN': {'color': Value('string'), 'bg': Value('string'), 'border': Value('string')}, 'AE': {'color': Value('string'), 'bg': Value('string'), 'border': Value('string')}}}
because column names don't match
Traceback: Traceback (most recent call last):
File "/src/services/worker/src/worker/utils.py", line 99, in get_rows_or_raise
return get_rows(
^^^^^^^^^
File "/src/libs/libcommon/src/libcommon/utils.py", line 272, in decorator
return func(*args, **kwargs)
^^^^^^^^^^^^^^^^^^^^^
File "/src/services/worker/src/worker/utils.py", line 77, in get_rows
rows_plus_one = list(itertools.islice(ds, rows_max_number + 1))
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/iterable_dataset.py", line 2690, in __iter__
for key, example in ex_iterable:
^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/iterable_dataset.py", line 2227, in __iter__
for key, pa_table in self._iter_arrow():
^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/iterable_dataset.py", line 2251, in _iter_arrow
for key, pa_table in self.ex_iterable._iter_arrow():
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/iterable_dataset.py", line 494, in _iter_arrow
for key, pa_table in iterator:
^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/iterable_dataset.py", line 384, in _iter_arrow
for key, pa_table in self.generate_tables_fn(**gen_kwags):
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/packaged_modules/json/json.py", line 265, in _generate_tables
self._cast_table(pa_table, json_field_paths=json_field_paths),
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/packaged_modules/json/json.py", line 120, in _cast_table
pa_table = table_cast(pa_table, self.info.features.arrow_schema)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/table.py", line 2272, in table_cast
return cast_table_to_schema(table, schema)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/table.py", line 2218, in cast_table_to_schema
raise CastError(
datasets.table.CastError: Couldn't cast
scene: struct<background: null, fog: null>
child 0, background: null
child 1, fog: null
camera: struct<type: string, fov: int64, position: list<item: int64>, near: double, far: int64>
child 0, type: string
child 1, fov: int64
child 2, position: list<item: int64>
child 0, item: int64
child 3, near: double
child 4, far: int64
renderer: struct<antialias: bool, alpha: bool, toneMapping: string, pixelRatioMax: int64>
child 0, antialias: bool
child 1, alpha: bool
child 2, toneMapping: string
child 3, pixelRatioMax: int64
postprocessing: struct<bloom: struct<strength: double, radius: double, threshold: double, pulseAmplitude: double, pu (... 22 chars omitted)
child 0, bloom: struct<strength: double, radius: double, threshold: double, pulseAmplitude: double, pulseFrequency: (... 7 chars omitted)
child 0, strength: double
child 1, radius: double
child 2, threshold: double
child 3, pulseAmplitude: double
child 4, pulseFrequency: double
logo: struct<nodeSpacing: double, nodes: struct<default: struct<radius: double, emissiveIntensity: double, (... 482 chars omitted)
child 0, nodeSpacing: double
child 1, nodes: struct<default: struct<radius: double, emissiveIntensity: double, metalness: double, roughness: doub (... 187 chars omitted)
child 0, default: struct<radius: double, emissiveIntensity: double, metalness: double, roughness: double, glowMultipli (... 32 chars omitted)
child 0, radius: double
ch
...
ng>
child 0, color: string
child 1, bg: string
child 2, border: string
child 1, NA: struct<color: string, bg: string, border: string>
child 0, color: string
child 1, bg: string
child 2, border: string
child 2, IN: struct<color: string, bg: string, border: string>
child 0, color: string
child 1, bg: string
child 2, border: string
child 3, AE: struct<color: string, bg: string, border: string>
child 0, color: string
child 1, bg: string
child 2, border: string
typography: struct<heading: struct<family: string, weights: list<item: int64>, googleFonts: string>, body: struc (... 146 chars omitted)
child 0, heading: struct<family: string, weights: list<item: int64>, googleFonts: string>
child 0, family: string
child 1, weights: list<item: int64>
child 0, item: int64
child 2, googleFonts: string
child 1, body: struct<family: string, weights: list<item: int64>, googleFonts: string>
child 0, family: string
child 1, weights: list<item: int64>
child 0, item: int64
child 2, googleFonts: string
child 2, mono: struct<family: string, weights: list<item: int64>, googleFonts: string>
child 0, family: string
child 1, weights: list<item: int64>
child 0, item: int64
child 2, googleFonts: string
spacing: struct<unit: int64, scale: list<item: int64>>
child 0, unit: int64
child 1, scale: list<item: int64>
child 0, item: int64
to
{'brand': Value('string'), 'version': Value('string'), 'updated': Value('timestamp[s]'), 'colors': {'dark': {'primary': Value('string'), 'primaryHover': Value('string'), 'secondary': Value('string'), 'background': Value('string'), 'surface': Value('string'), 'surfaceElevated': Value('string'), 'border': Value('string'), 'text': Value('string'), 'textMuted': Value('string'), 'textDim': Value('string'), 'danger': Value('string'), 'warning': Value('string'), 'success': Value('string'), 'info': Value('string')}, 'light': {'primary': Value('string'), 'primaryHover': Value('string'), 'secondary': Value('string'), 'background': Value('string'), 'surface': Value('string'), 'surfaceElevated': Value('string'), 'border': Value('string'), 'text': Value('string'), 'textMuted': Value('string'), 'textDim': Value('string'), 'danger': Value('string'), 'warning': Value('string'), 'success': Value('string'), 'info': Value('string')}}, 'typography': {'heading': {'family': Value('string'), 'weights': List(Value('int64')), 'googleFonts': Value('string')}, 'body': {'family': Value('string'), 'weights': List(Value('int64')), 'googleFonts': Value('string')}, 'mono': {'family': Value('string'), 'weights': List(Value('int64')), 'googleFonts': Value('string')}}, 'spacing': {'unit': Value('int64'), 'scale': List(Value('int64'))}, 'radii': {'landing': Value('string'), 'comply': Value('string'), 'badge': Value('string'), 'button': Value('string'), 'card': Value('string')}, 'logo': {'selected': Value('string'), 'description': Value('string'), 'nodes': List({'x': Value('int64'), 'y': Value('int64'), 'role': Value('string'), 'size': Value('string')}), 'edges': List({'type': Value('string'), 'pairs': List(List(Value('int64')))})}, 'threejs': {'nodeSpacing': Value('float64'), 'nodeRadius': {'default': Value('float64'), 'center': Value('float64'), 'qTail': Value('float64')}, 'glowRadius': Value('float64'), 'bloom': {'strength': Value('float64'), 'radius': Value('float64'), 'threshold': Value('float64')}, 'particles': {'count': Value('int64'), 'size': Value('float64'), 'opacity': Value('float64')}, 'emissiveIntensity': {'default': Value('float64'), 'center': Value('float64')}}, 'jurisdictionBadges': {'EU': {'color': Value('string'), 'bg': Value('string'), 'border': Value('string')}, 'NA': {'color': Value('string'), 'bg': Value('string'), 'border': Value('string')}, 'IN': {'color': Value('string'), 'bg': Value('string'), 'border': Value('string')}, 'AE': {'color': Value('string'), 'bg': Value('string'), 'border': Value('string')}}}
because column names don't matchNeed help to make the dataset viewer work? Make sure to review how to configure the dataset viewer, and open a discussion for direct support.
Q-GRID Comply — Brand Assets & Design System
Brand tokens, logo SVGs, and 3D configuration for the Q-GRID Comply platform.
Contents
| File | Description |
|---|---|
brand-tokens.json |
Complete design token set (colors, fonts, spacing, radii) |
logo-concept-b.svg |
Selected logo — 3x3 Grid Mesh with Q tail |
logo-concept-a.svg |
Alternative — Crystalline Q hexagonal lattice |
logo-concept-c.svg |
Alternative — Quantum Orbital |
threejs-config.json |
Three.js 3D scene configuration for the interactive logo |
Brand Summary
- Primary:
#00CCAA(teal, dark mode) /#008E8A(deep teal, light mode) - Background:
#0B0E14(dark) /#F8F9FA(light) - Fonts: DM Sans (body), Jura (headings), IBM Plex Mono (code/labels)
- Radius: 0px (landing), 8px (comply app)
- Logo: Concept B — 3x3 grid mesh + diagonal lattice bonds + Q tail
Links
- Downloads last month
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