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Cannot load the dataset split (in streaming mode) to extract the first rows.
Error code:   StreamingRowsError
Exception:    CastError
Message:      Couldn't cast
scene: struct<background: null, fog: null>
  child 0, background: null
  child 1, fog: null
camera: struct<type: string, fov: int64, position: list<item: int64>, near: double, far: int64>
  child 0, type: string
  child 1, fov: int64
  child 2, position: list<item: int64>
      child 0, item: int64
  child 3, near: double
  child 4, far: int64
renderer: struct<antialias: bool, alpha: bool, toneMapping: string, pixelRatioMax: int64>
  child 0, antialias: bool
  child 1, alpha: bool
  child 2, toneMapping: string
  child 3, pixelRatioMax: int64
postprocessing: struct<bloom: struct<strength: double, radius: double, threshold: double, pulseAmplitude: double, pu (... 22 chars omitted)
  child 0, bloom: struct<strength: double, radius: double, threshold: double, pulseAmplitude: double, pulseFrequency:  (... 7 chars omitted)
      child 0, strength: double
      child 1, radius: double
      child 2, threshold: double
      child 3, pulseAmplitude: double
      child 4, pulseFrequency: double
logo: struct<nodeSpacing: double, nodes: struct<default: struct<radius: double, emissiveIntensity: double, (... 482 chars omitted)
  child 0, nodeSpacing: double
  child 1, nodes: struct<default: struct<radius: double, emissiveIntensity: double, metalness: double, roughness: doub (... 187 chars omitted)
      child 0, default: struct<radius: double, emissiveIntensity: double, metalness: double, roughness: double, glowMultipli (... 32 chars omitted)
          child 0, radius: double
          ch
...
ng>
      child 0, color: string
      child 1, bg: string
      child 2, border: string
  child 1, NA: struct<color: string, bg: string, border: string>
      child 0, color: string
      child 1, bg: string
      child 2, border: string
  child 2, IN: struct<color: string, bg: string, border: string>
      child 0, color: string
      child 1, bg: string
      child 2, border: string
  child 3, AE: struct<color: string, bg: string, border: string>
      child 0, color: string
      child 1, bg: string
      child 2, border: string
typography: struct<heading: struct<family: string, weights: list<item: int64>, googleFonts: string>, body: struc (... 146 chars omitted)
  child 0, heading: struct<family: string, weights: list<item: int64>, googleFonts: string>
      child 0, family: string
      child 1, weights: list<item: int64>
          child 0, item: int64
      child 2, googleFonts: string
  child 1, body: struct<family: string, weights: list<item: int64>, googleFonts: string>
      child 0, family: string
      child 1, weights: list<item: int64>
          child 0, item: int64
      child 2, googleFonts: string
  child 2, mono: struct<family: string, weights: list<item: int64>, googleFonts: string>
      child 0, family: string
      child 1, weights: list<item: int64>
          child 0, item: int64
      child 2, googleFonts: string
spacing: struct<unit: int64, scale: list<item: int64>>
  child 0, unit: int64
  child 1, scale: list<item: int64>
      child 0, item: int64
to
{'brand': Value('string'), 'version': Value('string'), 'updated': Value('timestamp[s]'), 'colors': {'dark': {'primary': Value('string'), 'primaryHover': Value('string'), 'secondary': Value('string'), 'background': Value('string'), 'surface': Value('string'), 'surfaceElevated': Value('string'), 'border': Value('string'), 'text': Value('string'), 'textMuted': Value('string'), 'textDim': Value('string'), 'danger': Value('string'), 'warning': Value('string'), 'success': Value('string'), 'info': Value('string')}, 'light': {'primary': Value('string'), 'primaryHover': Value('string'), 'secondary': Value('string'), 'background': Value('string'), 'surface': Value('string'), 'surfaceElevated': Value('string'), 'border': Value('string'), 'text': Value('string'), 'textMuted': Value('string'), 'textDim': Value('string'), 'danger': Value('string'), 'warning': Value('string'), 'success': Value('string'), 'info': Value('string')}}, 'typography': {'heading': {'family': Value('string'), 'weights': List(Value('int64')), 'googleFonts': Value('string')}, 'body': {'family': Value('string'), 'weights': List(Value('int64')), 'googleFonts': Value('string')}, 'mono': {'family': Value('string'), 'weights': List(Value('int64')), 'googleFonts': Value('string')}}, 'spacing': {'unit': Value('int64'), 'scale': List(Value('int64'))}, 'radii': {'landing': Value('string'), 'comply': Value('string'), 'badge': Value('string'), 'button': Value('string'), 'card': Value('string')}, 'logo': {'selected': Value('string'), 'description': Value('string'), 'nodes': List({'x': Value('int64'), 'y': Value('int64'), 'role': Value('string'), 'size': Value('string')}), 'edges': List({'type': Value('string'), 'pairs': List(List(Value('int64')))})}, 'threejs': {'nodeSpacing': Value('float64'), 'nodeRadius': {'default': Value('float64'), 'center': Value('float64'), 'qTail': Value('float64')}, 'glowRadius': Value('float64'), 'bloom': {'strength': Value('float64'), 'radius': Value('float64'), 'threshold': Value('float64')}, 'particles': {'count': Value('int64'), 'size': Value('float64'), 'opacity': Value('float64')}, 'emissiveIntensity': {'default': Value('float64'), 'center': Value('float64')}}, 'jurisdictionBadges': {'EU': {'color': Value('string'), 'bg': Value('string'), 'border': Value('string')}, 'NA': {'color': Value('string'), 'bg': Value('string'), 'border': Value('string')}, 'IN': {'color': Value('string'), 'bg': Value('string'), 'border': Value('string')}, 'AE': {'color': Value('string'), 'bg': Value('string'), 'border': Value('string')}}}
because column names don't match
Traceback:    Traceback (most recent call last):
                File "/src/services/worker/src/worker/utils.py", line 99, in get_rows_or_raise
                  return get_rows(
                         ^^^^^^^^^
                File "/src/libs/libcommon/src/libcommon/utils.py", line 272, in decorator
                  return func(*args, **kwargs)
                         ^^^^^^^^^^^^^^^^^^^^^
                File "/src/services/worker/src/worker/utils.py", line 77, in get_rows
                  rows_plus_one = list(itertools.islice(ds, rows_max_number + 1))
                                  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.12/site-packages/datasets/iterable_dataset.py", line 2690, in __iter__
                  for key, example in ex_iterable:
                                      ^^^^^^^^^^^
                File "/usr/local/lib/python3.12/site-packages/datasets/iterable_dataset.py", line 2227, in __iter__
                  for key, pa_table in self._iter_arrow():
                                       ^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.12/site-packages/datasets/iterable_dataset.py", line 2251, in _iter_arrow
                  for key, pa_table in self.ex_iterable._iter_arrow():
                                       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.12/site-packages/datasets/iterable_dataset.py", line 494, in _iter_arrow
                  for key, pa_table in iterator:
                                       ^^^^^^^^
                File "/usr/local/lib/python3.12/site-packages/datasets/iterable_dataset.py", line 384, in _iter_arrow
                  for key, pa_table in self.generate_tables_fn(**gen_kwags):
                                       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.12/site-packages/datasets/packaged_modules/json/json.py", line 265, in _generate_tables
                  self._cast_table(pa_table, json_field_paths=json_field_paths),
                  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.12/site-packages/datasets/packaged_modules/json/json.py", line 120, in _cast_table
                  pa_table = table_cast(pa_table, self.info.features.arrow_schema)
                             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.12/site-packages/datasets/table.py", line 2272, in table_cast
                  return cast_table_to_schema(table, schema)
                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.12/site-packages/datasets/table.py", line 2218, in cast_table_to_schema
                  raise CastError(
              datasets.table.CastError: Couldn't cast
              scene: struct<background: null, fog: null>
                child 0, background: null
                child 1, fog: null
              camera: struct<type: string, fov: int64, position: list<item: int64>, near: double, far: int64>
                child 0, type: string
                child 1, fov: int64
                child 2, position: list<item: int64>
                    child 0, item: int64
                child 3, near: double
                child 4, far: int64
              renderer: struct<antialias: bool, alpha: bool, toneMapping: string, pixelRatioMax: int64>
                child 0, antialias: bool
                child 1, alpha: bool
                child 2, toneMapping: string
                child 3, pixelRatioMax: int64
              postprocessing: struct<bloom: struct<strength: double, radius: double, threshold: double, pulseAmplitude: double, pu (... 22 chars omitted)
                child 0, bloom: struct<strength: double, radius: double, threshold: double, pulseAmplitude: double, pulseFrequency:  (... 7 chars omitted)
                    child 0, strength: double
                    child 1, radius: double
                    child 2, threshold: double
                    child 3, pulseAmplitude: double
                    child 4, pulseFrequency: double
              logo: struct<nodeSpacing: double, nodes: struct<default: struct<radius: double, emissiveIntensity: double, (... 482 chars omitted)
                child 0, nodeSpacing: double
                child 1, nodes: struct<default: struct<radius: double, emissiveIntensity: double, metalness: double, roughness: doub (... 187 chars omitted)
                    child 0, default: struct<radius: double, emissiveIntensity: double, metalness: double, roughness: double, glowMultipli (... 32 chars omitted)
                        child 0, radius: double
                        ch
              ...
              ng>
                    child 0, color: string
                    child 1, bg: string
                    child 2, border: string
                child 1, NA: struct<color: string, bg: string, border: string>
                    child 0, color: string
                    child 1, bg: string
                    child 2, border: string
                child 2, IN: struct<color: string, bg: string, border: string>
                    child 0, color: string
                    child 1, bg: string
                    child 2, border: string
                child 3, AE: struct<color: string, bg: string, border: string>
                    child 0, color: string
                    child 1, bg: string
                    child 2, border: string
              typography: struct<heading: struct<family: string, weights: list<item: int64>, googleFonts: string>, body: struc (... 146 chars omitted)
                child 0, heading: struct<family: string, weights: list<item: int64>, googleFonts: string>
                    child 0, family: string
                    child 1, weights: list<item: int64>
                        child 0, item: int64
                    child 2, googleFonts: string
                child 1, body: struct<family: string, weights: list<item: int64>, googleFonts: string>
                    child 0, family: string
                    child 1, weights: list<item: int64>
                        child 0, item: int64
                    child 2, googleFonts: string
                child 2, mono: struct<family: string, weights: list<item: int64>, googleFonts: string>
                    child 0, family: string
                    child 1, weights: list<item: int64>
                        child 0, item: int64
                    child 2, googleFonts: string
              spacing: struct<unit: int64, scale: list<item: int64>>
                child 0, unit: int64
                child 1, scale: list<item: int64>
                    child 0, item: int64
              to
              {'brand': Value('string'), 'version': Value('string'), 'updated': Value('timestamp[s]'), 'colors': {'dark': {'primary': Value('string'), 'primaryHover': Value('string'), 'secondary': Value('string'), 'background': Value('string'), 'surface': Value('string'), 'surfaceElevated': Value('string'), 'border': Value('string'), 'text': Value('string'), 'textMuted': Value('string'), 'textDim': Value('string'), 'danger': Value('string'), 'warning': Value('string'), 'success': Value('string'), 'info': Value('string')}, 'light': {'primary': Value('string'), 'primaryHover': Value('string'), 'secondary': Value('string'), 'background': Value('string'), 'surface': Value('string'), 'surfaceElevated': Value('string'), 'border': Value('string'), 'text': Value('string'), 'textMuted': Value('string'), 'textDim': Value('string'), 'danger': Value('string'), 'warning': Value('string'), 'success': Value('string'), 'info': Value('string')}}, 'typography': {'heading': {'family': Value('string'), 'weights': List(Value('int64')), 'googleFonts': Value('string')}, 'body': {'family': Value('string'), 'weights': List(Value('int64')), 'googleFonts': Value('string')}, 'mono': {'family': Value('string'), 'weights': List(Value('int64')), 'googleFonts': Value('string')}}, 'spacing': {'unit': Value('int64'), 'scale': List(Value('int64'))}, 'radii': {'landing': Value('string'), 'comply': Value('string'), 'badge': Value('string'), 'button': Value('string'), 'card': Value('string')}, 'logo': {'selected': Value('string'), 'description': Value('string'), 'nodes': List({'x': Value('int64'), 'y': Value('int64'), 'role': Value('string'), 'size': Value('string')}), 'edges': List({'type': Value('string'), 'pairs': List(List(Value('int64')))})}, 'threejs': {'nodeSpacing': Value('float64'), 'nodeRadius': {'default': Value('float64'), 'center': Value('float64'), 'qTail': Value('float64')}, 'glowRadius': Value('float64'), 'bloom': {'strength': Value('float64'), 'radius': Value('float64'), 'threshold': Value('float64')}, 'particles': {'count': Value('int64'), 'size': Value('float64'), 'opacity': Value('float64')}, 'emissiveIntensity': {'default': Value('float64'), 'center': Value('float64')}}, 'jurisdictionBadges': {'EU': {'color': Value('string'), 'bg': Value('string'), 'border': Value('string')}, 'NA': {'color': Value('string'), 'bg': Value('string'), 'border': Value('string')}, 'IN': {'color': Value('string'), 'bg': Value('string'), 'border': Value('string')}, 'AE': {'color': Value('string'), 'bg': Value('string'), 'border': Value('string')}}}
              because column names don't match

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Q-GRID Comply — Brand Assets & Design System

Brand tokens, logo SVGs, and 3D configuration for the Q-GRID Comply platform.

Contents

File Description
brand-tokens.json Complete design token set (colors, fonts, spacing, radii)
logo-concept-b.svg Selected logo — 3x3 Grid Mesh with Q tail
logo-concept-a.svg Alternative — Crystalline Q hexagonal lattice
logo-concept-c.svg Alternative — Quantum Orbital
threejs-config.json Three.js 3D scene configuration for the interactive logo

Brand Summary

  • Primary: #00CCAA (teal, dark mode) / #008E8A (deep teal, light mode)
  • Background: #0B0E14 (dark) / #F8F9FA (light)
  • Fonts: DM Sans (body), Jura (headings), IBM Plex Mono (code/labels)
  • Radius: 0px (landing), 8px (comply app)
  • Logo: Concept B — 3x3 grid mesh + diagonal lattice bonds + Q tail

Links

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