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package asx.array { /** * Extracts the value of a field from every item in an Array. * * @param array <code>Array</code> to iterate over and pluck values from * @param field Name of the field to extract the value of, or chain of fields as String * @return <code>Array</code> of the the fiel...
/* * FLINT PARTICLE SYSTEM * ..................... * * Author: Richard Lord * Copyright (c) Richard Lord 2008-2011 * http://flintparticles.org/ * * Licence Agreement * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the ...
// Moving Targets are a type of moving part that reacts when the ball get's close enough. // Author: David Cary // Last Updated: May 2008 package com.neopets.games.inhouse.pinball.objects.abstract { import flash.events.Event; import com.neopets.games.inhouse.pinball.objects.Ball; // Make sure to add this library ...
package com.axiomalaska.components { import com.gskinner.motion.GTween; import flash.display.Bitmap; import flash.display.DisplayObject; import flash.display.Loader; import flash.display.Sprite; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.MouseEvent; import flash.net.URLR...
package fl.video { import flash.net.*; import flash.events.TimerEvent; import flash.events.NetStatusEvent; import flash.utils.Timer; import flash.utils.getTimer; /** * The NCManagerNative class is a subclass of the NCManager class and supports * native bandwidth detection, which some Flash Video St...
package laugh_fla { import flash.display.*; dynamic public class MainTimeline extends MovieClip { public var theUpper:MovieClip; public function MainTimeline() { return; }// end function } }
package com.rockdot.project.command { import feathers.controls.ScreenNavigator; import feathers.motion.transitions.ScreenSlidingStackTransitionManager; import starling.animation.Transitions; import com.rockdot.core.mvc.CoreCommand; import com.rockdot.core.mvc.RockdotEvent; import com.rockdot.plugin.screen.Scree...
package saboteur.views { import alternativa.a3d.cullers.BVHCuller; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Renderer; import alternativa.engine3d.materials.FillHudMaterial; import alternativa.engine3d.materials.FillMaterial; import alternativa.engine3d.materials.Material; impo...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
// Decompiled by AS3 Sorcerer 6.08 // www.as3sorcerer.com //kabam.rotmg.legends.control.RequestFameListSignal package kabam.rotmg.legends.control { import org.osflash.signals.Signal; import kabam.rotmg.legends.model.Timespan; public class RequestFameListSignal extends Signal { public funct...
package <%= base_package_name %>.command { import com.adobe.cairngorm.commands.ICommand; import com.adobe.cairngorm.control.CairngormEvent; import <%= base_package_name %>.business.<%= model_class %>Delegate; import <%= base_package_name %>.control.EventNames; import <%= base_package_name %>....
package br.com.stimuli.loading.loadingtypes { import br.com.stimuli.loading.loadingtypes.LoadingItem; import br.com.stimuli.loading.BulkLoader; import flash.display.*; import flash.net.*; import flash.events.*; import flash.utils.*; /** @private */ public class XMLItem extends LoadingItem { ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
package com.ankamagames.dofus.logic.common.managers { import com.ankamagames.berilia.managers.KernelEventsManager; import com.ankamagames.dofus.misc.lists.BreachHookList; public class HyperlinkBreachManager { public function HyperlinkBreachManager() { super...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package away3d.library.naming { import away3d.errors.AbstractMethodError; import away3d.events.AssetEvent; import away3d.library.assets.IAsset; /** * Abstract base class for naming conflict resolution classes. Extend this to create a * strategy class which the asset library can use to resolve asset naming conf...
package com.txt_nifty.sketch.flmml { import __AS3__.vec.Vector; public class MOscSine extends MOscMod { public static const MAX_WAVE:int = 3; protected static var s_init:int = 0; protected static var s_table:Vector.<Vector.<Number>>; protected var m_waveNo:int; public f...
/* Feathers Copyright 2012-2015 Joshua Tynjala. All Rights Reserved. This program is free software. You can redistribute and/or modify it in accordance with the terms of the accompanying license agreement. */ package feathers.utils.math { /** * Rounds a Number to the nearest multiple of an input. For example, by ro...
package com.ankamagames.dofus.network.messages.game.presets { import com.ankamagames.jerakine.network.CustomDataWrapper; import com.ankamagames.jerakine.network.ICustomDataInput; import com.ankamagames.jerakine.network.ICustomDataOutput; import com.ankamagames.jerakine.network.INetworkMessage; impo...
package com.ankamagames.dofus.network.types.game.approach { import com.ankamagames.jerakine.network.ICustomDataInput; import com.ankamagames.jerakine.network.ICustomDataOutput; import com.ankamagames.jerakine.network.INetworkType; import com.ankamagames.jerakine.network.utils.FuncTree; public ...
// Decompiled by AS3 Sorcerer 6.08 // www.as3sorcerer.com //com.company.assembleegameclient.engine3d.Line3D package com.company.assembleegameclient.engine3d { import flash.geom.Vector3D; public class Line3D { public var v0_:Vector3D; public var v1_:Vector3D; public function Li...
package { import org.flixel.*; [SWF(width="640", height="480", backgroundColor="#000000")] [Frame(factoryClass="Preloader")] public class OgmoBasic extends FlxGame { public function OgmoBasic() { super(640,480,MenuState,1); forceDebugger = true; } } }
/* Feathers Copyright 2012-2020 Bowler Hat LLC. All Rights Reserved. This program is free software. You can redistribute and/or modify it in accordance with the terms of the accompanying license agreement. */ package feathers.motion.effectClasses { import feathers.core.IFeathersControl; import starling.animation.Tw...
/** * RadioButton.as * Keith Peters * version 0.97 * * A basic radio button component, meant to be used in groups, where only one button in the group can be selected. * Currently only one group can be created. * * Copyright (c) 2009 Keith Peters * * Permission is hereby granted, free of charge, to any pers...
package kabam.rotmg.messaging.impl.outgoing { import flash.utils.IDataOutput; import kabam.rotmg.messaging.impl.data.SlotObjectData; public class QuestRedeem extends OutgoingMessage { public var slotObject:SlotObjectData; public function QuestRedeem(_arg1:uint, _arg2:Function) { this.slotObject = n...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF li...
// Aphelion \\ #include "CreatureCommon.as"; #include "Hitters.as"; const u8 ATTACK_FREQUENCY = 45; const f32 ATTACK_DAMAGE = 0.25f; const int COINS_ON_DEATH = 25; void onInit(CBlob@ this) { this.set_u8("attack frequency", ATTACK_FREQUENCY); this.set_f32("attack damage", ATTACK_DAMAGE); this.set_u...
package kabam.rotmg.assets { import kabam.rotmg.assets.services.BeginSecurityProtocolDataTask; import kabam.rotmg.assets.services.CharacterFactory; import kabam.rotmg.assets.services.IconFactory; import kabam.rotmg.startup.control.StartupSequence; import org.swiftsuspenders.Injector; import robotlegs.bender.framewor...
package com.playfab.ClientModels { public class AttributeInstallRequest { public var Adid:String; public var Idfa:String; public function AttributeInstallRequest(data:Object=null) { if(data == null) return; Adid = data.Adid; I...
package io.decagames.rotmg.shop.mysteryBox.contentPopup { import flash.display.Sprite; import io.decagames.rotmg.ui.gird.UIGrid; import io.decagames.rotmg.ui.sliceScaling.SliceScalingBitmap; import io.decagames.rotmg.ui.texture.TextureParser; public class JackpotContainer extends Sprite { ...
package idubee.model { import flash.geom.Rectangle; public class Rect extends Rectangle { public function Rect(x:Number=0, y:Number=0, width:Number=0, height:Number=0) { super(x, y, width, height); } public static function createRect(x1:uint, y1:uint, x2:uint, y2:uint):Rect { var r:Rect = new Rect(...
package com.tinyspeck.engine.data.mail { import com.tinyspeck.engine.data.AbstractTSDataEntity; public class Mail extends AbstractTSDataEntity { public var message_count:uint; //total messages you have, server will truncate after 30 public var messages:Vector.<MailMessage> = new Vector.<MailMessage>(); public...
package kabam.rotmg.messaging.impl.incoming.thunderboxer { import flash.utils.IDataInput; import kabam.rotmg.messaging.impl.incoming.IncomingMessage; public class SetSpeed extends IncomingMessage { public var spd:int; public function SetSpeed(_arg_1:uint, _arg_2:Function) { super(_arg_1, _arg_2); ...
package { import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.events.ProgressEvent; import flash.events.ServerSocketConnectEvent; import flash.net.ServerSocket; import flash.net.Socket; import flash.text.TextField; import flash.text.TextFieldType; import flash....
package SJ.Game.selectServer { import SJ.Game.CJModulePopupBase; import SJ.Game.layer.CJLayerManager; import SJ.Game.layer.CJLoadingLayer; import engine_starling.utils.AssetManagerUtil; import engine_starling.utils.FeatherControlUtils.SFeatherControlUtils; /** * 选择服务器 * @author longtao * */ public c...
package org.osflash.html.builders.elements.common { import org.osflash.html.element.IHTMLNode; /** * @author Simon Richardson - simon@ustwo.co.uk */ public interface IHTMLRawTextNode extends IHTMLNode { function get text() : String; function set text(value : String) : void; } }
//////////////////////////////////////////////////////////////////////////////// // // ADOBE SYSTEMS INCORPORATED // Copyright 2009 Adobe Systems Incorporated // All Rights Reserved. // // NOTICE: Adobe permits you to use, modify, and distribute this file // in accordance with the terms of the license agreement ac...
/* * _________ __ __ * _/ / / /____ / /________ ____ ____ ___ * _/ / / __/ -_) __/ __/ _ `/ _ `/ _ \/ _ \ * _/________/ \__/\__/\__/_/ \_,_/\_, /\___/_//_/ * /___/ * * Tetragon : Game Engine for multi-platform ActionScript projects. * http://w...
package flash.text { public final class TextColorType extends Object { public static const DARK_COLOR:String = "dark"; public static const LIGHT_COLOR:String = "light"; public function TextColorType() { super(); } } }
package equipretrieve.view { import bagAndInfo.bag.BreakGoodsBtn; import bagAndInfo.bag.SellGoodsBtn; import bagAndInfo.cell.BagCell; import bagAndInfo.cell.DragEffect; import baglocked.BaglockedManager; import ddt.data.BagInfo; import ddt.data.goods.InventoryItemInfo; import ddt.data.goods.Item...
/** * stats.as * https://github.com/mrdoob/Hi-ReS-Stats * * Released under MIT license: * http://www.opensource.org/licenses/mit-license.php * * How to use: * * addChild( new Stats() ); * **/ package net.hires.debug { import flash.display.BitmapData; import flash.display.Sprite; import flash.events.E...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package fl.controls { import fl.controls.BaseButton; import fl.controls.SliderDirection; import fl.controls.ScrollBar; import fl.core.InvalidationType; import fl.core.UIComponent; import fl.events.SliderEvent; import fl.events.InteractionInputType; import fl.events.SliderEventClickTarget; import fl.managers.IFocusMana...
package game { import com.pickgliss.loader.BaseLoader; import com.pickgliss.loader.LoaderManager; import ddt.data.BallInfo; import ddt.data.BuffInfo; import ddt.data.FightBuffInfo; import ddt.data.goods.InventoryItemInfo; import ddt.data.map.MissionInfo; import ddt.data.player.PlayerInfo; imp...
/* * _________ __ __ * _/ / / /____ / /________ ____ ____ ___ * _/ / / __/ -_) __/ __/ _ `/ _ `/ _ \/ _ \ * _/________/ \__/\__/\__/_/ \_,_/\_, /\___/_//_/ * /___/ * * Tetragon : Game Engine for multi-platform ActionScript projects. * http://w...
package com.netease.protobuf.fieldDescriptors { import com.netease.protobuf.FieldDescriptor; import flash.utils.IDataInput; import com.netease.protobuf.ReadUtils; import com.netease.protobuf.WritingBuffer; import com.netease.protobuf.WriteUtils; public final class FieldDescriptor$TYPE_SFIXED32 ext...
package Shared { import flash.events.Event; import Shared.AS3.BSScrollingList; public class UpdateEventList extends BSScrollingList { // UpdateEventList //--------------------------------------------- public function UpdateEventList() { super(); } // Functions //-------------------------------...
// makeswf -v 7 -s 200x150 -r 1 -o set-overwrite-global.swf set-overwrite-global.as trace ("Check the global object doesn't get overwritten when defining variables"); trace (String); trace (this.String); String = 42; trace (String); trace (this.String); delete String; trace (String); trace (this.String); loadMovie ("...
package cn.vision.states.pattern.core.queue { /** * * 描述了队列的初始化状态。 * * @author vision * @langversion 3.0 * @playerversion Flash 9, AIR 1.1 * @productversion vision 1.0 * */ import cn.vision.consts.state.QueueStateConsts; import cn.vision.core.vs; import cn.vision.pattern.core.State; ...
/* __ __ __ __ * /\ \__/\ \__ /\ \ /\ \ * __ __ __\ \ ,_\ \ ,_\ __ _ __ ____\ \ \___ __ _ __\ \ \/'\ * /'_ `\/\ \/\ \\ \ \/\ \ \/ /'__`\/\`'__...
/************************************** * Copyright © 2009. Dan Carr Design. * Written by Dan Carr and Dave Gonzalez * email: info@dancarrdesign.com * * Distributed unde the Creative Commons Attribution-ShareAlike 3.0 Unported License * http://creativecommons.org/licenses/by-sa/3.0/ */ package com.dan...
/* The MIT License Copyright (c) 2010 Jackson Dunstan Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, pub...
/* * Temple Library for ActionScript 3.0 * Copyright © MediaMonks B.V. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright ...
import gfx.ui.NavigationCode; import Shared.GlobalFunc; import skyui.util.GlobalFunctions; import gfx.events.EventDispatcher; class SkillTreeView extends MovieClip { /* CONSTANTS */ /* STAGE ELEMENTS */ public var clipPlane: MovieClip; public var edgePlane: MovieClip; public var background: MovieClip; /...
package net.guttershark.util.collections { import net.guttershark.util.collections.IBidirectionalIterator; import net.guttershark.util.collections.IPointerIterator; /** * ArrayBidirectionalIterator provides a non-destructive, pointer-based, Bi-Directional Array Iterator. */ public class ArrayBidirectionalIte...
class PanelList extends skyui.components.list.ScrollingList { public var entryHeight: Number = 85; public var maxEntries: Number = 5; public var paddingBottom: Number = 10; public function PanelList() { super(); } public function InvalidateData(): Void { background._height = Math.min(entryHeight * entr...
package com.game.framework.ifaces { import com.game.framework.views.Mediator; /** * 用于获取 Proxy,Mediator 的一个接口 *@author sixf */ public interface IObtain { /** * 获取一个 Proxy 层 * @param proxyName * @return * */ function obtainProxy(ProxyClass:Class):IProxy; /** * 获...
/* * Copyright 2009 Marek Brun * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed...
package com.tinyspeck.engine.view.ui.jobs { import com.tinyspeck.tstweener.TSTweener; import com.tinyspeck.engine.data.item.Item; import com.tinyspeck.engine.data.reward.Reward; import com.tinyspeck.engine.event.TSEvent; import com.tinyspeck.engine.port.IStatBurstChange; import com.tinyspeck.engine.port.JobMana...
package system { [no_constructor] [link_system] public class Delegate extends _Object_ { [creator]; [native, _system_Delegate_creator_] private static function _creator(type:Class):*; [native, $$_noctorclass] public function Delegate(); } }
package org.superkaka.KLib.net.filedecoder { import flash.media.Sound; import flash.utils.ByteArray; /** * 音频文件解码器 * @author kaka * @Email superkaka.org@gmail.com * @date 2012-11-29-星期四 16:32 */ public class SoundDecoder extends FileDecoder { public function SoundDecoder():void { }...
//------------------------------------------------------------------------------ // Copyright (c) 2011 the original author or authors. All Rights Reserved. // // NOTICE: You are permitted to use, modify, and distribute this file // in accordance with the terms of the license agreement accompanying it. //--------...
package rollerGame.unit { import flash.display.MovieClip; import flash.events.MouseEvent; import flash.events.Event; import rollerGame.env.GameMgr; import rollerGame.util.Math2; import rollerGame.data.Motion; public class Frend2 extends Unit { public var mouseRange:Number; public var playerRange:Numb...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package com.rockdot.project.view.element.frame { import com.rockdot.bootstrap.BootstrapConstants; import com.rockdot.plugin.screen.displaylist.view.RockdotManagedSpriteComponent; import com.rockdot.project.model.Colors; import flash.display.GradientType; import flash.display.Shape; import flash.geom.Matrix; ...
#ifndef ig_abdata_all_as #define ig_abdata_all_as #include "backward_compatible.as" #include "all.hsp" #endif
package { // // Howto generate keyhash from p12 // keytool -export -alias 1 -storetype pkcs12 -keystore <your certificate>.p12 | openssl sha1 -binary | openssl enc -a -e // import com.freshplanet.ane.AirFacebook.Facebook; import flash.display.Bitmap; import flash.display.Loade...
/* * Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any pu...
package { import flash.display.Sprite; import flash.events.Event; import scaleform.gfx.Extensions; import flash.events.KeyboardEvent; import flash.ui.Keyboard; import com.greensock.TweenLite; /** * ... * @author illuzor // illuzor@gmail.com // illuzor.com */ public class TestClass extends Sprit...
package org.superkaka.KLib.display.ui.components { import org.superkaka.KLib.struct.CellData; /** * 单元渲染器基类 * @author kaka */ public class BaseCellRender extends BaseUIComponent implements ICellRender { protected var _cellData:CellData; protected var _selected:Boolean; public function BaseCellRen...
package bpel.editor.gridcc.view { import mx.core.UIComponent; import mx.containers.Canvas; import mx.containers.VBox; import mx.containers.FormHeading; import mx.controls.Button; //import mx.controls.Label; //import mx.controls.Button; import flash.events.Event; import flash.events...
package com.ek.duckstazy.edit { import com.ek.duckstazy.game.base.Actor; import com.ek.duckstazy.game.base.ActorFactory; import com.ek.library.core.CoreManager; import com.ek.library.gocs.GameObject; import flash.display.Graphics; import flash.display.Shape; import flash.display.Sprite; import flash.events.Key...
package integration.aGenericExtension.fake { import integration.aGenericExtension.fake.module.FakeExtensionModule; import mvcexpress.mvc.Proxy; /** * COMMENT : todo * @author Raimundas Banevicius (http://mvcexpress.org/) */ public class GenericFakeExtensionModule extends FakeExtensionModule { public function Gen...
import gfx.managers.FocusHandler; import gfx.events.EventDispatcher; import skyui.components.dialog.BasicDialog; class skyui.util.DialogManager { /* PRIVATE VARIABLES */ // There can only be one open dialog at a time. private static var _activeDialog: BasicDialog; private static var _previousFocus: Object;...
// // Copyright (c) 2014 - 2021 Drone Anarchy. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merg...
/* * Copyright (c) 2014 castLabs GmbH * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ package com.castlabs.dash.descriptors.index { import com.castlabs.dash....
package com.saia.starlingPunk.graphics { import com.saia.starlingPunk.SP; import flash.display.BitmapData; import flash.geom.Point; import flash.geom.Rectangle; import flash.utils.ByteArray; import starling.display.BlendMode; import starling.display.Image; import starling.display.Sprite; import starling.even...
;******************************************************************************************************** ; uC/OS-II ; The Real-Time Kernel ; ; Copyright 1992-2020 Silicon Laboratories Inc. www.silabs.com ; ; ...
package away3d.animators { import away3d.animators.nodes.*; import away3d.managers.*; import away3d.materials.passes.*; /** * Provides an interface for data set classes that hold animation data for use in animator classes. * * @see away3d.animators.IAnimator */ public interface IAnimationSet { /** ...
package flashexporter.processing { import actionlib.common.commands.CallLaterCommand; import actionlib.common.geom.IntSize; import actionlib.common.utils.StringUtil; import by.blooddy.crypto.image.PNGEncoder; import flash.display.BitmapData; import flash.filesystem.File; import flash.geom.Rectangle; import f...
package some.external.lib { import spark.components.Panel; public class Board extends Panel { public function drawBoardItem(item:BoardItem, x1:Number, x2:Number, y1:Number, y2:Number, msg:String):void { item.drawLine(x1, x2, y1, y2); item.drawText(msg); this.addElement(item); } } }
package com.neopets.games.inhouse.shootergame { import caurina.transitions.Tweener; import com.neopets.games.inhouse.shootergame.abstract.AbstractOverlay; import com.neopets.games.inhouse.shootergame.overlays.EndStageOverlay; import com.neopets.games.inhouse.shootergame.overlays.MidLevelOverlay; import com.neope...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
/***************************************************** * * Copyright 2009 Adobe Systems Incorporated. All Rights Reserved. * ***************************************************** * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except...
package kabam.rotmg.assets { import mx.core.BitmapAsset; [Embed(source="EmbeddedAssets_lofiObj6Embed_.png")] public class EmbeddedAssets_lofiObj6Embed_ extends BitmapAsset { public function EmbeddedAssets_lofiObj6Embed_() { super(); } } }
package com.google.zxing.client.result { /* * Copyright 2007 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unl...
package com.guepard.decompiler.tags { import com.guepard.decompiler.data.CorrectParameters; import com.guepard.decompiler.data.Tag; import com.guepard.decompiler.serialization.SWFStream; import com.guepard.decompiler.text.GlyphEntry; import com.guepard.decompiler.text.TextRecord; import com.guepard.utils.G...
//////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2010 ESRI // // All rights reserved under the copyright laws of the United States. // You may freely redistribute and use this software, with or // without modification, provided you include the original copyright // an...
/* * Copyright the original author or authors. * * Licensed under the MOZILLA PUBLIC LICENSE, Version 1.1 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.mozilla.org/MPL/MPL-1.1.html * * Unless required by appl...
package external_sort { import fl.transitions.Tween; import fl.transitions.easing.*; import flash.filters.*; import fl.controls.*; import flash.display.*; import flash.text.*; public class Page extends MovieClip { private var _num_records; private var _top = {x1:2,y1:0}; private var _manager;...
interface ScriptLogic {} class PlayerLogic : ScriptLogic {} ScriptLogic @getScriptObject() { return PlayerLogic(); }
package com.company.assembleegameclient.mapeditor { import com.company.assembleegameclient.objects.ObjectLibrary; import com.company.assembleegameclient.objects.animation.Animations; import com.company.assembleegameclient.objects.animation.AnimationsData; import com.company.assembleegameclient.ui.tooltip.ToolTip; imp...
package flatSpark.enums { import flatSpark.utils.ColorUtils; public class ButtonColorEnum { public static const PrimaryUp:uint = ColorUtils.Turquoise; public static const PrimaryHover:uint = 0x48C9B0; public static const PrimaryDown:uint = 0x16A085; public static const PrimaryDisabled:uint = ColorU...
/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * ...
/* Copyright aswing.org, see the LICENCE.txt. */ package devoron.aswing3d.plaf.basic.background{ /** * @private */ public class InputBackground extends TextComponentBackground{ public function InputBackground(){ super(); } override protected function getChangeSharpen(enabled:Boolean, editable:Boolean):Num...
package cc.gullinbursti.converts { //] includes [!]> //]=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~. //]~=~=~=~=~=~=~=~=~=~=~=~=~=~[]~=~=~=~=~=~=~=~=~=~=~=~=~=~[ /** * * @author Gullinbursti */ // <[!] class delaration [¡]> public class FluidVolume extends Volume { //~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
/****************************************************************************** * Spine Runtimes Software License * Version 2.1 * * Copyright (c) 2013, Esoteric Software * All rights reserved. * * You are granted a perpetual, non-exclusive, non-sublicensable and * non-transferable license to install, execute ...
/* Feathers Copyright 2012-2013 Joshua Tynjala. All Rights Reserved. This program is free software. You can redistribute and/or modify it in accordance with the terms of the accompanying license agreement. */ package com.dragDrop { import org.osflash.signals.ISignal; /** * Dispatched when the touch en...
package org.openPyro.controllers { import flash.display.DisplayObject; import flash.events.MouseEvent; import org.openPyro.containers.ViewStack; import org.openPyro.core.UIContainer; /** * The TabController class handles tabbing between different * "tabs". A tab is a pair of button and an associated view. ...