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/** * Created with IntelliJ IDEA. * User: mobitile * Date: 7/17/13 * Time: 3:29 PM * To change this template use File | Settings | File Templates. */ package skein { import skein.validators.builder.SubscriberGroupBuilder; import skein.validators.impl.builder.DefaultSubscriberGroupBuilder; public class Validators...
package framework.managers { import flash.display.DisplayObject; import mx.core.IFlexDisplayObject; import mx.managers.PopUpManager; import mx.managers.PopUpManagerChildList; public class PopUpManagerExt { /** * This property is list with popups. * * @default [] */ private static var _popup...
/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ import com.adobe.test.Assert; // TODO: REVIEW AS4 CONVERSION ISSUE function ToInteger( t ) { t = Numb...
package com.tencent.morefun.naruto.plugin.ui.layer { import flash.events.EventDispatcher; import flash.geom.ColorTransform; import flash.filters.ColorMatrixFilter; import flash.display.Stage; import flash.display.DisplayObject; import flash.geom.Rectangle; public class LayerManager extends Even...
// This Source Code Form is subject to the terms of the Mozilla Public // License, v. 2.0. If a copy of the MPL was not distributed with this // file, You can obtain one at http://mozilla.org/MPL/2.0/. function TreeNode(left:String, right:String) { this.left = left; this.right = right; } function basicObject(...
/* Feathers Copyright 2012-2021 Bowler Hat LLC. All Rights Reserved. This program is free software. You can redistribute and/or modify it in accordance with the terms of the accompanying license agreement. */ package feathers.motion.effectClasses { import starling.display.DisplayObject; /** * An effect context fo...
// Action script... // [Initial MovieClip Action of sprite 20683] #initclip 204 if (!dofus.graphics.gapi.ui.quests.QuestsStepRewardItem) { if (!dofus) { _global.dofus = new Object(); } // end if if (!dofus.graphics) { _global.dofus.graphics = new Object(); } // end if if (!d...
/** * * Hungry Hero Game * http://www.hungryherogame.com * * Copyright (c) 2012 Hemanth Sharma (www.hsharma.com). All rights reserved. * * This ActionScript source code is free. * You can redistribute and/or modify it in accordance with the * terms of the accompanying Simplified BSD License Agreement. * ...
/* -*- Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */ /* vi: set ts=4 sw=4 expandtab: (add to ~/.vimrc: set modeline modelines=5) */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can ob...
package awaybuilder.controller.scene { import awaybuilder.controller.events.DocumentModelEvent; import awaybuilder.controller.history.HistoryCommandBase; import awaybuilder.controller.scene.events.SceneEvent; import awaybuilder.model.DocumentModel; import awaybuilder.model.vo.scene.LightVO; import awaybuilder.mod...
// Decompiled by AS3 Sorcerer 6.08 // www.as3sorcerer.com //kabam.rotmg.account.core.signals.PurchaseGoldSignal package kabam.rotmg.account.core.signals { import org.osflash.signals.Signal; import com.company.assembleegameclient.util.offer.Offer; public class PurchaseGoldSignal extends Signal { ...
// Licensed under the MIT license: http://www.opensource.org/licenses/mit-license.php package mvcexpress.core.traceObjects.messenger { import mvcexpress.core.traceObjects.MvcTraceActions; import mvcexpress.core.traceObjects.TraceObj; /** * Class for mvcExpress tracing. (debug mode only) * @author Raimundas Baneviciu...
/** * gen by tools! * time:Thu Oct 10 18:10:57 GMT+0800 2013 * from:副本配置.csv * to:fuben_config.json **/ package SJ.Game.data.json { import engine_starling.data.SDataBaseJson; public class Json_fuben_config extends SDataBaseJson { public function Json_fuben_config() { } private var _id:* = null; public func...
/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ import com.adobe.test.Assert; // var SECTION = "Definitions\const"; // provide a document ref...
package com.codeazur.as3swf.tags { public interface IDisplayListTag extends ITag { } }
package kabam.display.LoaderInfo { import flash.display.LoaderInfo; import flash.events.IEventDispatcher; public interface LoaderInfoProxy extends IEventDispatcher { function set loaderInfo(param1:LoaderInfo):void; } }
package openfl.display { /** * @externs */ final public class ShaderParameter /*implements Dynamic*/ { public function get index ():int { return 0; } public function get type ():String { return null; } public var value:Array; public function ShaderParameter (); } }
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package signals.notifications { import org.osflash.signals.Signal; public class NotifyLanguageUpdateSignal extends Signal { public function NotifyLanguageUpdateSignal(...valueClasses) { super(String); } } }
package cmodule.decry { public const ___fflush:int = regFunc(FSM___fflush.start); }
import flash.external.*; import gfx.controls.TextInput; import gfx.controls.Button; import gfx.controls.CheckBox; import gfx.data.dataProvider; import gfx.controls.DropdownMenu; import Screens.RegisterAccountScreen; //Billiing Infomation class Screens.RegisterAccountScreen2 extends Screen { private var billingAddre...
/* Copyright 2016-2021 Bowler Hat LLC Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, softwar...
package se.lnu.stickossdk.component.screenkeyboard.command { import se.lnu.stickossdk.component.screenkeyboard.ScreenKeyboardKeys; //----------------------------------------------------------- // Import //----------------------------------------------------------- //---------------------------------------------...
namespace path { string normalslashes(const string &in p) { return p.replace("\\", "/"); } string endslash(const string &in p) { if (p.length() == 0 || p.substr(p.length() - 1) != "/") { return p + "/"; } return p; } bool abs(const string &in p) { if (p.length() > 0) { string tmp = normalslash...
package com.longtailvideo.jwplayer.view.components { import flash.display.DisplayObject; import flash.display.DisplayObjectContainer; import flash.display.Sprite; import flash.text.TextField; public class ControlbarLayoutManager { protected var _controlbar:ControlbarComponent; protected var _currentLeft:Nu...
/* Copyright (c) 2008, Adobe Systems Incorporated All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list o...
package org.shypl.common.lang { import flash.utils.getQualifiedClassName; public class Exception extends Error { public static function getCorrectString(e:Error):String { var string:String = getQualifiedClassName(e); var name:String = e.name; var id:int = e.errorID; if (name != "Error" || i...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package devoron.components.tables.nativecommands { import devoron.components.values.nativecommand.NativeCommand; import devoron.data.core.base.DataStructur; import org.aswing.table.DefaultTableModel; /** * NativeCommandsTableModel * @author Devoron */ public class NativeCommandsTableModel extends DefaultTa...
package { import flash.display.MovieClip; public class Drawer extends HotObject { public function Drawer() { // constructor code } } }
package se.lnu.stickossdk.fx { //----------------------------------------------------------- // Imports //----------------------------------------------------------- import flash.display.DisplayObjectContainer; import se.lnu.stickossdk.system.Session; //----------------------------------------------------...
package org.alivepdf.events { import flash.events.Event; import org.alivepdf.pages.Page; public final class PageEvent extends Event { public var page:Page; public static const ADDED:String = "added"; public function PageEvent ( type:String, page:Page ) { super(type, false, false); this.pag...
package flare.util { import flash.display.DisplayObjectContainer; /** * Utility class for sorting and creating sorting functions. This class * provides a static <code>$()</code> method for creating sorting * comparison functions from sort criteria. Instances of this class can be * used to encapsula...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package starling.display { import flash.display.BitmapData; import flash.errors.IllegalOperationError; import flash.geom.Matrix; import flash.geom.Matrix3D; import flash.geom.Point; import flash.geom.Rectangle; import flash.geom.Vector3D; import flash.system.Capabilities; import flash.ui.Mous...
package cmodule.lua_wrapper { import avm2.intrinsics.memory.li32; import avm2.intrinsics.memory.li8; import avm2.intrinsics.memory.si32; import avm2.intrinsics.memory.si8; public final class FSM_sweeplist extends Machine { public static const intRegCount:int = 14; ...
package dragonBones.objects { import dragonBones.utils.BytesType; import flash.events.EventDispatcher; import flash.utils.ByteArray; /** Dispatched after a sucessful call to decompressData(). */ [Event(name="complete", type="flash.events.Event")] public class DataSerializer extends EventDispatcher { public ...
package ssen.flexkit.components.grid.renderers { import flash.events.Event; import mx.core.UIComponent; import mx.events.FlexEvent; import spark.components.Grid; import spark.components.gridClasses.GridColumn; import spark.components.gridClasses.IGridItemRenderer; public class GraphicsSpriteGridRenderer extends UICo...
/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // ActionScript file package Lattice { public interface IFuncF { function f() : String } }
/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ import flash.utils.Dictionary; import com.adobe.test.Assert; // var SECTION = "Expressions"; // provide a d...
package visuals.ui.elements.buttons { import com.playata.framework.display.Sprite; import com.playata.framework.display.lib.flash.FlashDisplayObjectContainer; import com.playata.framework.display.lib.flash.FlashLabel; import com.playata.framework.display.lib.flash.FlashSprite; import com.playata.framewor...
package learnmath.mathml.formula.token.operators.arrows{ /*------------------------------------------------------------- Created by: Ionel Alexandru Mail: ionel.alexandru@gmail.com Site: www.learn-math.info ---------------------------------------------------------------*/ import learnmath.mathml.formula.*; import l...
package connection.api_get_member { import connection.APIConnectionBase; import flash.events.Event; public class KDockAPI extends APIConnectionBase { public function KDockAPI() { super(); _API_NAME = "工廠ドック情報"; _url = "api_get_member/kdock"; } ...
package selectorapi.styleeditor { import com.sibirjak.asdpc.button.Button; import com.sibirjak.asdpc.button.ButtonEvent; import com.sibirjak.asdpc.listview.ListItemData; import com.sibirjak.asdpc.listview.renderer.ListItemContent; import com.sibirjak.asdpcbeta.colorpicker.ColorPicker; import com.sibirjak.jakute....
/* * The MIT License (MIT) * * Copyright (c) 2014. Nicolas Siver (http://siver.im) * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated * documentation files (the "Software"), to deal in the Software without restriction, including without * limitation t...
package com.ankamagames.dofus.network.messages.game.context.roleplay.party { import com.ankamagames.dofus.network.types.game.context.roleplay.party.DungeonPartyFinderPlayer; import com.ankamagames.jerakine.network.CustomDataWrapper; import com.ankamagames.jerakine.network.ICustomDataInput; import com.a...
package gs.display.tabbar { import flash.events.IEventDispatcher; /** * The ITabButton interface defines a contract * for buttons that work with the TabBar class. */ public interface ITabButton extends IEventDispatcher { /** * Activate this button. It's called when * the tab bar successfully swi...
package com.sanbeetle.component { import com.sanbeetle.core.TextBox; import com.sanbeetle.core.UIComponent; import com.sanbeetle.skin.IProgressBarSkinBg; import com.sanbeetle.skin.IProgressBarSkinProgress; public class IProgressBar extends UIComponent { private var bgSkin:IProgressBarSkinBg; ...
package as3ui.ex.checkbox { import flash.display.DisplayObject; import flash.display.DisplayObjectContainer; import flash.events.Event; import flash.events.MouseEvent; import mx.collections.ArrayCollection; import mx.collections.ICollectionView; import mx.controls.ComboBox; import mx.controls.List; import mx...
/****************************************************************************** * Spine Runtimes Software License v2.5 * * Copyright (c) 2013-2016, Esoteric Software * All rights reserved. * * You are granted a perpetual, non-exclusive, non-sublicensable, and * non-transferable license to use, install, ex...
package cmodule.lua_wrapper { public const _forbody:int = regFunc(FSM_forbody.start); }
/** * Copyright (c) 2009 coltware.com * http://www.coltware.com * * License: LGPL v3 ( http://www.gnu.org/licenses/lgpl-3.0-standalone.html ) * * @author coltware@gmail.com */ package com.coltware.airxmail { import com.coltware.airxmail.encode.Base64; import com.coltware.airxmail.encode.IEncoder; import ...
// Action script... // [Initial MovieClip Action of sprite 20568] #initclip 89 if (!dofus.graphics.gapi.ui.MountStorage) { if (!dofus) { _global.dofus = new Object(); } // end if if (!dofus.graphics) { _global.dofus.graphics = new Object(); } // end if if (!dofus.graphics.ga...
//////////////////////////////////////////////////////////////////////////////// // // MATTBOLT.BLOGSPOT.COM // Copyright(C) 2010 Matt Bolt // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of th...
// ================================================================================================= // // Flox AS3 // Copyright 2012 Gamua OG. All Rights Reserved. // // ================================================================================================= package com.gamua.flox { import com.gamua.flox...
package view.image.game { import flash.display.*; import flash.events.Event; import flash.events.MouseEvent; import mx.core.UIComponent; import model.Duel; import view.image.BaseLoadImage; import controller.*; /** * FeatImage表示クラス * */ public class PassiveSkillIm...
package com.lessrain.project.view { import com.lessrain.project.ApplicationFacade; import com.lessrain.project.view.components.Application; import com.lessrain.project.view.components.Controls; import org.puremvc.as3.multicore.interfaces.INotification; import org.puremvc.as3.multicore.patterns.mediator.Mediator; ...
/* * Copyright 2010-2011 Research In Motion Limited. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable ...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package com.destroytoday.layouts { public interface IBidirectionalLayoutElement extends IBasicLayoutElement { function get align():String; function set align(value:String):void; } }
package cmodule.lua_wrapper { const __2E_str17355:int = gstaticInitter.alloc(5,1); }
/* See LICENSE for copyright and terms of use */ import org.actionstep.constants.ASConstantValue; /** * Describes an NSTextField's bezel. * * @see org.actionstep.NSTextField#setBezelStyle() * @see org.actionstep.NSTextFieldCell#setBezelStyle() * @author Scott Hyndman */ class org.actionstep.constants.NSTextFie...
package com.game.buddle { import com.calculation.Vector2D; import core.unit.behavior.IUnit; public class BuddleSkill extends Buddle { public function BuddleSkill(buddleString:String="boom_purple", boomString:String="bz_purple") { super(buddleString, boomString); } override protected fu...
package flash.errors { /** * @externs */ public class SecurityError extends Error { public function SecurityError (message:String = "") {} } }
// ================================================================================================= // // Starling Framework // Copyright 2014 Gamua OG. All Rights Reserved. // // This program is free software. You can redistribute and/or modify it // in accordance with the terms of the accompanying license agreement....
/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ import PublicClass.*; import com.adobe.test.Assert; // var SECTION = "Definitions"; // provide a document ...
/* Copyright (c) 2006-2013 Regents of the University of Minnesota. For licensing terms, see the file LICENSE. */ // This is an R-Tree implementation written according to Guttman's original // 1984 paper. // // The same PDF is available from: // http://www.cse.iitb.ac.in/dbms/Data/Courses/CS631/rTreeGuttman.pdf // ...
package com.playata.application.ui.dialogs { import com.playata.application.AppConfig; import com.playata.application.data.constants.CConstant; import com.playata.application.data.user.User; import com.playata.application.ui.elements.generic.button.UiButton; import com.playata.application.ui.elements.gen...
//////////////////////////////////////////////////////////////////////////////// // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unl...
package com.ankamagames.atouin.data.elements.subtypes { import com.ankamagames.atouin.AtouinConstants; import com.ankamagames.jerakine.logger.Log; import com.ankamagames.jerakine.logger.Logger; import flash.utils.IDataInput; import flash.utils.getQualifiedClassName; public class BlendedGra...
package gov.lbl.aercalc.events { import flash.events.Event; public class MenuEvent extends Event { public static const MENU_COMMAND : String = "menuCommand"; public static const MENU_ENABLED : String = "menuEnabled"; public var command : String; public var prop : String; //extra information about comm...
package { import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; import flash.events.NetStatusEvent; import flash.external.ExternalInterface; import flash.media.Camera; import flash.media.H264Profile; im...
package com.company.assembleegameclient.objects { import com.company.assembleegameclient.game.GameSprite; import com.company.assembleegameclient.ui.panels.Panel; import io.decagames.rotmg.dailyQuests.view.panel.DailyQuestsPanel; public class QuestRewards extends GameObject implements IInteractiveObject { public ...
package utils.color { /** * Convert individual R,G,B values to a hexadecimal value. */ public function toRGBComponents(r:uint, g:uint, b:uint):uint { var hex:uint = 0; hex += (r << 16); hex += (g << 8); hex += (b); return hex; } }
//////////////////////////////////////////////////////////////////////////////// // // ADOBE SYSTEMS INCORPORATED // Copyright 2004-2007 Adobe Systems Incorporated // All Rights Reserved. // // NOTICE: Adobe permits you to use, modify, and distribute this file // in accordance with the terms of the license agreeme...
package Ankama_Grimoire.ui { import Ankama_Cartography.Cartography; import Ankama_Common.Common; import Ankama_ContextMenu.ContextMenu; import Ankama_Grimoire.Grimoire; import com.ankamagames.berilia.api.UiApi; import com.ankamagames.berilia.components.ComboBox; import com.ankamagames.beril...
package kabam.rotmg.messaging.impl { import com.company.assembleegameclient.util.TimeUtil; import flash.display.Sprite; import flash.events.Event; import flash.filters.DropShadowFilter; import kabam.rotmg.text.view.TextFieldDisplayConcrete; import kabam.rotmg.text.view.stringBuilder.LineBuilder; public class JitterW...
import caurina.transitions.*; /** * Kelas ini mengatur Action untuk Tombol Menu Utama */ class agung.tech01.main.menuUtamaButton extends MovieClip { private var over:MovieClip; private var onn:MovieClip; private var off:MovieClip; public function menuUtamaButton() { over._alpha = 0 onn["ov...
package pl.brun.lib.debugger.model.content { import pl.brun.lib.Base; import pl.brun.lib.debugger.managers.BDTextsManager; import pl.brun.lib.util.ClassUtils; import flash.events.Event; import flash.utils.Dictionary; import flash.utils.describeType; /** * @author Marek Brun */ public class BDM...
// Urho3D editor view & camera functions WeakHandle previewCamera; Node@ cameraNode; Camera@ camera; Node@ gridNode; CustomGeometry@ grid; UIElement@ viewportUI; // holds the viewport ui, convienent for clearing and hiding uint setViewportCursor = 0; // used to set cursor in post update uint resizingBorde...
package fairygui { /*import com.greensock.TweenLite; import com.greensock.easing.Linear;*/ public class GProgressBar extends GComponent { private var _max:Number; private var _value:Number; private var _titleType:int; private var _reverse:Boolean; private var _titleObject:GTextField; private var _a...
// Action script... // [Initial MovieClip Action of sprite 20681] #initclip 202 if (!dofus.graphics.gapi.ui.Inventory) { if (!dofus) { _global.dofus = new Object(); } // end if if (!dofus.graphics) { _global.dofus.graphics = new Object(); } // end if if (!dofus.graphics.gapi...
/* * Copyright 2010 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
/** * <p>Original Author: Daniel Freeman</p> * * <p>Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, me...
package kabam.rotmg.game.focus { import com.company.assembleegameclient.game.GameSprite; import kabam.rotmg.game.focus.control.AddGameFocusConsoleActionCommand; import kabam.rotmg.game.focus.control.AddGameFocusConsoleActionSignal; import kabam.rotmg.game.focus.control.SetGameFocusSignal; import kabam.ro...
/* Copyright (c) 2008, Adobe Systems Incorporated All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions ...
package flatSpark.components { import spark.components.Panel; import spark.core.IDisplayText; public class PanelWithSub extends Panel { public function PanelWithSub() { super(); } //---------------------------------- // titleField //---------------------------------- [SkinPart(r...
package cmodule.decry { function shellExit(param1:int) : void { var ns:Namespace = null; var nativeApp:Object = null; var nativeAppClass:Object = null; var res:int = param1; ns = new Namespace("flash.desktop"); try { nativeAppClass = ns::["NativeApplication"]; ...
/** * User: MerlinDS * Date: 13.07.2014 * Time: 16:42 */ package com.merlinds.miracle_tool.models.vo { import flash.filesystem.File; import flash.geom.Point; public class SheetToolsVO { public var sources:Array; public var numElements:Vector.<int>; public var size:Point; //=============================...
// Static MyClass.method(someParameter); // Instance myInstance.method(someParameter);
/** * VERSION: 1.0 * DATE: 2012-03-22 * AS3 (AS2 and JS versions are also available) * UPDATES AND DOCS AT: http://www.greensock.com **/ import com.iequip.easing.Ease; /** * See AS3 files for full ASDocs * * <p><strong>Copyright 2008-2014, GreenSock. All rights reserved.</strong> This work is subject to the te...
package org.papervision3d.core.proto { import org.papervision3d.Papervision3D; import org.papervision3d.core.log.PaperLogger; import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.DisplayObject3D; /** * The SceneObject3D class is the base class for all scenes. * <p/> * A sc...
package flash.geom { public class ColorTransform extends Object { public var redMultiplier:Number; public var greenMultiplier:Number; public var blueMultiplier:Number; public var alphaMultiplier:Number; public var redOffset:Number; public var greenOffs...
package states.games { import enums.GameType; /** * ... * @author Alex */ public class UnityGameState extends BaseGameState { //vars //constructor public function UnityGameState() { } //public override public function create(args:Array = null):void { args = addArg(args, { "game...
package com.playfab.MultiplayerModels { public class ListServerBackfillTicketsForPlayerResult { public var TicketIds:Vector.<String>; public function ListServerBackfillTicketsForPlayerResult(data:Object=null) { if(data == null) return; TicketIds ...
package org.yellcorp.lib.format { import org.yellcorp.lib.core.StringUtil; import org.yellcorp.lib.locale.DefaultLocale; import org.yellcorp.lib.locale.Locale; public class DateFormatFlex { private static const FIELD_TOKENS:RegExp = /([YMDAEHJKLNSTU])\1*/g; public static function format(template:String, date...
package { import mx.core.Application; import mx.controls.Alert; public class Hello2 extends Application { public function Hello2() { //Alert.show("Hello World!!!"); this.layout = "absolute"; } } }
package com.mixpanel { import flash.events.Event; public class AsyncEvent extends Event { public var args:Array; public function AsyncEvent(id:String, args:Array) { this.args = args; super(id, false, false); } } }
package app.message { import flash.display.Stage; import flash.events.Event; import mx.core.FlexGlobals; /** * 消息中心,所有的信息都是在这里进行转发 * * --整个消息系统旨在为各个模块(部件)之间进行通信 * --当某一地方的状态变化时,就可能会引起其它地方状态的改变,这个时候就需要在各个部件之间进行通信了 * --消息系统为这一通信过程提供了清晰的思路 * --但各个部件还是清楚自己需要什么消息 * --注意,这只是内部间的,内部的变动要自己解决 * --消息中心没有数...