text stringlengths 4 1.04M |
|---|
/*
* Copyright (c) 2008-2009 the original author or authors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy... |
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
... |
/**
* Apache License
* Version 2.0, January 2004
* http://www.apache.org/licenses/
*
* TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
*
* 1. Definitions.
*
* "License" shall mean the terms and conditio... |
package com.doitflash.mobileProject.commonCpuSrc.plugins
{
import flash.events.Event;
import com.doitflash.text.modules.MyMovieClip;
import com.doitflash.mobileProject.commonCpuSrc.events.AppEvent;
/**
* ...
* @author Hadi Tavakoli - 6/20/2012 4:16 PM
*/
public class Plugin extends MyMovieClip
{
//... |
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
include "unicodeUtil.as";
include "unicodeNegativeUtil.as";
// var SECTION = "CJK Radicals Supplement";
// var VER... |
package kabam.rotmg.application.impl {
import com.company.assembleegameclient.parameters.Parameters;
import kabam.rotmg.application.api.ApplicationSetup;
public class ProductionSetup implements ApplicationSetup {
private const SERVER:String = "www.realmofthemadgod.com";
private const UNENCRYPTED:String = "... |
package com.codeazur.as3swf.data.actions.swf5
{
import com.codeazur.as3swf.data.actions.*;
public class ActionBitXor extends Action implements IAction
{
public static const CODE:uint = 0x62;
public function ActionBitXor(code:uint, length:uint) {
super(code, length);
}
override public ... |
////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF license... |
package
{
import fl.transitions.*;
import fl.transitions.easing.*;
import flash.display.*;
import flash.events.*;
import flash.geom.*;
dynamic public class homePage extends MovieClip
{
public var xmlURL:String;
public var pc:homeContent;
public var pcsH... |
package services.cairngorm
{
import com.adobe.cairngorm.commands.ICommand;
import com.adobe.cairngorm.control.CairngormEvent;
import com.adobe.cairngorm.control.CairngormEventDispatcher;
import flash.events.TimerEvent;
import flash.utils.Timer;
import flexUnit.CompleteEvent;
import framework.model.AppModel... |
// =================================================================================================
//
// Starling Framework
// Copyright 2011 Gamua OG. All Rights Reserved.
//
// This program is free software. You can redistribute and/or modify it
// in accordance with the terms of the accompanying license agreement.... |
////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF license... |
package de.karfau.signals
{
import flash.events.Event;
import flash.events.IEventDispatcher;
import org.osflash.signals.natives.NativeRelaySignal;
/**
* This class dispatches properties of the related event instead of the whole event,
* so that the event can be hidden completely from the listeners.
*
* ... |
package wrapperSuite.tests
{
import flash.utils.ByteArray;
import luaAlchemy.lua_wrapper;
import cmodule.lua_wrapper.CLibInit;
import net.digitalprimates.fluint.tests.TestCase;
public class TestWrapper extends CommonTestCaseWrapper
{
public function testCreateCloseContext():void
{
var luaSt... |
package game.beach
{
import game.Item;
import net.flashpunk.Entity;
import net.flashpunk.FP;
import net.flashpunk.graphics.Image;
public class SandDune extends Item
{
/**
* Graphics
*/
[Embed(source = '../../../assets/beach/dune01.png')] private const SPRITE01:Class;
[Embed(source = '../../../asse... |
/*
* ______ _____ _______
* .-----..--.--..----..-----.| __ \ \| ___|
* | _ || | || _|| -__|| __/ -- | ___|
* | __||_____||__| |_____||___| |_____/|___|
* |__|
* $Id: PdfFileSpecification.as 394 2011-01-14 18:48:14Z alessandro.crugnola@gmail.com $
* $Autho... |
/*
* Copyright 2011 the original author or authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applica... |
/**
* Morn UI Version 3.2 http://www.mornui.com/
* Feedback yungvip@163.com weixin:yungzhu
*/
package morn.core.components {
import flash.display.DisplayObject;
import flash.display.Graphics;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.geom.Rectangle;
import morn.core.events.DragE... |
////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF license... |
package idv.cjcat.stardust.common.utils {
import flash.errors.IllegalOperationError;
/**
* Creates an object of a class with provided parameters.
* @param classObj The class.
* @param params The parameters.
* @return The object.
*/
public function construct(classObj:Class, params:Array = null):* {
... |
package com.tonyfendall.cards.core
{
import com.tonyfendall.cards.enum.Colour;
import com.tonyfendall.cards.player.AIPlayer;
import com.tonyfendall.cards.player.Hand;
import com.tonyfendall.cards.player.HumanPlayer;
import com.tonyfendall.cards.player.PlayerBase;
import flash.events.EventDispatcher;
... |
package cc.milkshape.utils
{
import flash.events.Event;
import flash.events.ContextMenuEvent;
import flash.net.URLRequest;
import flash.net.navigateToURL;
import flash.ui.ContextMenu;
import flash.ui.ContextMenuItem;
import flash.ui.ContextMenuBuiltInItems;
public class MilkshapeMenu
{
private var _cm:Conte... |
/**
* <p>Original Author: Daniel Freeman</p>
*
* <p>Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, me... |
class mx.managers.OverlappedWindows
{
function OverlappedWindows()
{
} // End of the function
static function checkIdle(Void)
{
if (mx.managers.SystemManager.idleFrames > 10)
{
mx.managers.SystemManager.dispatchEvent({type: "idle"});
}
else
... |
package kabam.rotmg.account.securityQuestions.view {
import com.company.assembleegameclient.account.ui.Frame;
import flash.filters.DropShadowFilter;
import kabam.rotmg.text.model.TextKey;
import kabam.rotmg.text.view.TextFieldDisplayConcrete;
import kabam.rotmg.text.view.stringBuilder.LineBuilder;
public class Secu... |
#include "as_font.as"
funcdef shape2d@ LiberationMono_BoldItalic_funcdef();
class LiberationMono_BoldItalic : as_font {
map<string,LiberationMono_BoldItalic_funcdef@> char;
shape2d@ character(const string &in c)
{
LiberationMono_BoldItalic_funcdef@ f = char.find(c);
return (@f != null)? f() ... |
/*
Adobe Systems Incorporated(r) Source Code License Agreement
Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
Please read this Source Code License Agreement carefully before using
the source code.
Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
no-charge, royalty-... |
package com.thenitro.match3sample.items {
public final class Yellow extends Cell {
public function Yellow(pWidth:uint, pHeight:uint) {
super(0xFFFF00, pWidth, pHeight);
};
override public function get reflection():Class {
return Yellow;
};
};
} |
package com.unhurdle.spectrum
{
COMPILE::JS
{
import org.apache.royale.core.WrappedHTMLElement;
}
// import org.apache.royale.html.List;
import com.unhurdle.spectrum.const.IconPrefix;
import com.unhurdle.spectrum.const.IconSize;
import com.unhurdle.spectrum.data.MenuItem;
import org.apache.royale.c... |
////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF license... |
////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF license... |
package laya.debug.tools {
import laya.display.Graphics;
import laya.display.Sprite;
import laya.display.Text;
import laya.events.Event;
import laya.maths.Rectangle;
import laya.ui.Component;
import laya.ui.Label;
import laya.ui.UIEvent;
import laya.utils.Handler;
/**鼠标提示管理类*/
public class Ti... |
package cmodule.decry
{
import flash.utils.ByteArray;
class CStrUTF8Buffer extends CBuffer
{
private var nullTerm:Boolean;
function CStrUTF8Buffer(param1:int, param2:Boolean = true, param3:ICAllocator = null)
{
super(param1,param3);
this.nullTerm = ... |
////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF license... |
package kabam.rotmg.startup.model.api {
import kabam.lib.tasks.Task;
public interface StartupDelegate {
function getPriority():int;
function make():Task;
}
}
|
package api.com.odnoklassniki.sdk.events
{
import api.com.odnoklassniki.Odnoklassniki;
public class Events
{
/**
* Returns number of events need to be displayed for the logged user : messages, notifications, feeds, ...
* http://dev.odnoklassniki.ru/wiki/display/ok/REST+API+-+events.get
* @param callback... |
package citrus.system.components {
import citrus.system.Component;
import citrus.view.ICitrusArt;
import citrus.view.ISpriteView;
import org.osflash.signals.Signal;
import flash.display.MovieClip;
/**
* The view component, it manages everything to set the view.
* Extend it to handle animation.... |
/**
* DER
*
* A basic class to parse DER structures.
* It is very incomplete, but sufficient to extract whatever data we need so far.
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
/*[IF-FLASH]*/package com.hurlant.util.der
{
import com.hurlant.math.BigInteger;
i... |
package com.mintdigital.hemlock.events{
import com.mintdigital.hemlock.data.JID;
import flash.events.Event;
// This event is used for standard app communication (i.e., between
// XMPPClient and container/widgets).
// When creating new types of events, create a subclass of HemlockEvent.
... |
/* Copyright (c) 2006-2013 Regents of the University of Minnesota.
For licensing terms, see the file LICENSE. */
// This class manages the deep linking functionality.
package grax {
import flash.events.Event;
import flash.net.URLVariables;
import mx.controls.Alert;
import mx.managers.BrowserManager;
... |
package enixan.battleSystemCore {
/**
* Interface for BehaviourManager manager, that must to control components activity in its environment
* @author EdwardBrave
* */
public interface IBehaviourManager {
/**
* Must give a pointer on parent **Entity** or **null** if it still und... |
package swag.events {
import flash.display.InteractiveObject;
import swag.events.SwagEvent;
import swag.interfaces.events.ISwagMouseEvent;
/**
* Used to dispatch mouse related events for the SwAG toolkit.
* <p>SwAG mouse events are similar, and often mimic, the functionality of the standard Flash... |
package popup {
/**
* ...
* @author Павел Гольцев
*/
public class PopupStatus {
public static const HIDING:String = "hiding";
public static const SHOWING:String = "showing";
public static const SHOWED:String = "showed";
public static const HIDED:String = "hided";
}
} |
package bitfade.ui {
import flash.display.*
import flash.text.*;
public class noAAText extends TextField {
[Embed(source="../../common/textfields.swf#MyFontHolder")]
private static const MyFontHolder:Class;
private static var format:TextFormat;
public function noAAText(txt,w,h,xp,yp) {
sel... |
package com.timotuominen.flex.maps.events
{
import flash.events.Event;
public class TileSurfaceEvent extends Event
{
static public const ZOOM_LEVEL_CHANGED:String = "zoomLevelChanged";
static public const ZOOM_POINT_CHANGED:String = "zoomPointChanged";
public function TileSurfaceEvent(type:String, bubbles:B... |
package kabam.rotmg.messaging.impl.outgoing {
import flash.utils.ByteArray;
import flash.utils.IDataOutput;
public class Hello extends OutgoingMessage {
public function Hello(id:uint, callback:Function) {
this.buildVersion_ = "";
this.guid_ = "";
this.password_ = "";
this.key_ = n... |
import GUI.fox.aswing.util.ObjectUtils;
/*
Copyright aswing.org, see the LICENCE.txt.
*/
/**
* Reflection Utils.
* @author iiley
*/
class GUI.fox.aswing.util.Reflection {
/**
* Return the class object by the specified class name.
* <p>Then you can use this way to create a new instance of this ... |
/**
* Copyright 2010 The original author or authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applic... |
package away3d.materials.passes
{
import away3d.arcane;
import away3d.cameras.Camera3D;
import away3d.core.base.IRenderable;
import away3d.core.managers.Stage3DProxy;
import away3d.lights.DirectionalLight;
import away3d.lights.PointLight;
import away3d.materials.MaterialBase;
import away3d.materials.compilation... |
//------------------------------------------------------------------------------
// Copyright (c) 2011 the original author or authors. All Rights Reserved.
//
// NOTICE: You are permitted to use, modify, and distribute this file
// in accordance with the terms of the license agreement accompanying it.
//--------... |
package components
{
import com.inreflected.core.IVisualElement;
import flash.display.Sprite;
import flash.events.Event;
/**
* @author Pavel fljot
*/
public class UIComponent extends Sprite implements IVisualElement
{
public function UIComponent()
{
super();
preinit();
addEventListener(Eve... |
/* -*- Mode: Java; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */
/* vi: set ts=4 sw=4 expandtab: (add to ~/.vimrc: set modeline modelines=5) */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can o... |
package objects
{
import citrus.input.controllers.Keyboard;
import core.Assets;
import flash.utils.getTimer;
import starling.core.Starling;
import starling.display.Image;
import starling.display.Sprite;
import starling.events.Event;
import starling.extensions.particles.PDParticleSystem;
i... |
package io.decagames.rotmg.pets.windows.yard {
import com.company.assembleegameclient.ui.tooltip.TextToolTip;
import io.decagames.rotmg.ui.buttons.BaseButton;
import io.decagames.rotmg.ui.buttons.SliceScalingButton;
import io.decagames.rotmg.ui.defaults.DefaultLabelFormat;
import io.decagames.r... |
package utils.align {
import flash.display.DisplayObject;
/**
* Gets the position under an object based on its height and y position with an optional gap.
*
* This is useful when you need to cause object B to appear 20px below object A.
*
* B.y = getPositionUnder(A, 20);
*
* @param displayObject An... |
package cmodule.lua_wrapper
{
const __2E_str29229:int = gstaticInitter.alloc(9,1);
}
|
////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF license... |
package
{
import flash.events.Event;
import flash.utils.Dictionary;
import net.wg.gui.lobby.techtree.nodes.NationTreeNode;
// ------ MARKS ON GUN START ------ //
import flash.filters.DropShadowFilter;
import flash.text.TextField;
// ------ MARKS ON GUN END ------ //
public dynamic class NationTreeNodeSkinne... |
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
import com.adobe.test.Assert;
gTes... |
/*
Copyright (C) 2007 Apple Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the follow... |
// Light animation example.
// This sample is base on StaticScene, and it demonstrates:
// - Usage of attribute animation for light color & UI animation
#include "Scripts/Utilities/Sample.as"
void Start()
{
// Execute the common startup for samples
SampleStart();
// Create the UI content
... |
/*
Copyright (c) 2008, Adobe Systems Incorporated
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright notice,
this list of ... |
package Box2DAS.Dynamics.Joints {
import Box2DAS.*;
import Box2DAS.Collision.*;
import Box2DAS.Collision.Shapes.*;
import Box2DAS.Common.*;
import Box2DAS.Dynamics.*;
import Box2DAS.Dynamics.Contacts.*;
import Box2DAS.Dynamics.Joints.*;
import cmodule.Box2D.*;
import flash.events.*;
/// A line joint. Thi... |
////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF license... |
package away3d.materials.methods
{
import away3d.arcane;
import away3d.managers.Stage3DProxy;
import away3d.materials.compilation.ShaderRegisterCache;
import away3d.materials.compilation.ShaderRegisterElement;
import away3d.textures.PlanarReflectionTexture;
use namespace arcane;
/**
* PlanarReflectionMetho... |
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
... |
package zenith.context.game.views
{
import robotlegs.bender.extensions.starling.impl.StarlingMediator;
import zenith.context.game.models.Score;
public class ScoreViewMediator extends StarlingMediator
{
[Inject]
public var view:ScoreView;
[Inject]
public var score:Score;
override public function in... |
/* See LICENSE for copyright and terms of use */
import org.actionstep.constants.ASConstantValue;
/**
* Used to specify how numbers should be rounded
*
* @author Scott Hyndman
*/
class org.actionstep.constants.NSNumberFormatterRoundingMode extends ASConstantValue {
/**
* Round up to next larger number with ... |
/*
* =BEGIN CLOSED LICENSE
*
* Copyright (c) 2013-2014 Andras Csizmadia
* http://www.vpmedia.eu
*
* For information about the licensing and copyright please
* contact Andras Csizmadia at andras@vpmedia.eu
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT N... |
/*
* MIT License
*
* Copyright (c) 2017 Digital Strawberry LLC
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use,... |
package com.dncompute.geom {
import flash.geom.Point;
/**
*
* Copyright (c) 2008 Noel Billig (www.dncompute.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software witho... |
/*
* Copyright (c) 2014-2022 Object Builder <https://github.com/ottools/ObjectBuilder>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation ... |
/**
* Copyright (c) 2008 Bartek Drozdz (http://www.everydayflash.com)
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights ... |
/*
Adobe Systems Incorporated(r) Source Code License Agreement
Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
Please read this Source Code License Agreement carefully before using
the source code.
Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
no-c... |
package com.ankamagames.dofus.network.types.game.context.roleplay
{
import com.ankamagames.jerakine.network.ICustomDataInput;
import com.ankamagames.jerakine.network.ICustomDataOutput;
import com.ankamagames.jerakine.network.INetworkType;
import com.ankamagames.jerakine.network.utils.FuncTree;
... |
package cc.gullinbursti.audio.eq {
//] includes [!]>
//]=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~.
//]~=~=~=~=~=~=~=~=~=~=~=~=~=~[]~=~=~=~=~=~=~=~=~=~=~=~=~=~[
/**
*
* @author Gullinbursti
*/
// <[!] class delaration [!]>
public class MultiBandPass extends SingleBandPass {
//~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*... |
package kabam.rotmg.util.graphics {
import flash.display.DisplayObject;
import flash.errors.IllegalOperationError;
public class ButtonLayoutHelper {
public function ButtonLayoutHelper() {
super();
}
public function layout(width:int, ...buttons):void {
var count:int = buttons.length;
... |
package guild
{
public interface IGuild
{
}
}
|
package cmodule.decry
{
class AlchemyExit
{
public var rv:int;
function AlchemyExit(param1:int)
{
super();
this.rv = param1;
}
}
}
|
package com.n42designs.region {
[Bindable]
public class Region {
public var name:String = ""; // a name for the region that will be used as a label
public var x:int = 0; // the x position of the upper left corner of the region
public var y:int = 0; // the y position of the upper left corner of the region
... |
package com.illuzor.otherside.graphics.game.ships {
import starling.display.Image;
import starling.textures.Texture;
/**
* ...
* @author illuzor // illuzor.com
*/
public class Ship2 extends ShipBase {
public function Ship2(texture:Texture) {
var image:Image = new Image(texture);
addChild(ima... |
package com.utils
{
/**
* 方法代理
* @author Michael
*
*/
public class Delegate
{
public static function createFunction(fun : Function, ... arg) : Function
{
return function(... otherArg) : void
{
fun.apply(null, otherArg.concat(arg));
}
}
}
} |
/*
* Copyright 2010 Swiz Framework Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
... |
package org.aswing{
/**
* The class for a result of a main color adjusted by a adjuster.
*/
public class StyleResult{
/**
* Content light color
*/
public var clight:ASColor;
/**
* Content dark color
*/
public var cdark:ASColor;
/**
* Border light color
*/
public var blight:ASColor;
/**
* Bor... |
/*
* Temple Library for ActionScript 3.0
* Copyright © MediaMonks B.V.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
... |
package io.asnetty.util {
/**
* The log level that <code>InternalLogger</code> can log at.
*
* @author Jeremy
*/
public final class InternalLogLevel {
/** 'TRACE' log level. */
public static const TRACE:int = 0;
/** 'DEBUG' log level. */
public static const DEBUG:int = 1;
/** 'INFO' log level.... |
#include "/Entities/Common/Attacks/Hitters.as";
#include "KnockedCommon.as"
void onCollision(CBlob@ this, CBlob@ blob, bool solid)
{
if (blob is null) // map collision?
{
return;
}
if (!solid)
{
return;
}
//dead bodies dont stomp
if (this.hasTag("dead"))
{
return;
}
// serv... |
/**
* IMode
*
* An interface for confidentiality modes to implement
* This could become deprecated at some point.
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
/*[IF-FLASH]*/package com.hurlant.crypto.symmetric
{
public interface IMode extends ICipher
{
}
} |
/**
*
* MetaBalls
*
* https://github.com/AbsolutRenal
*
* Copyright (c) 2012 AbsolutRenal (Renaud Cousin). All rights reserved.
*
* This ActionScript source code is free.
* You can redistribute and/or modify it in accordance with the
* terms of the accompanying Simplified BSD License Agreement.
**/
package ... |
/*
Casual Game Engine: Solitarius
A top-down 2D singleplayer space wave shooter
(C) 2021 - 2022 by Daniel Brendel
Contact: dbrendel1988<at>gmail<dot>com
GitHub: https://github.com/danielbrendel/
Released under the MIT license
*/
/* Ammo base item entity */
class CItemAmmoBase : IScriptedEntity
{
Vector m_... |
package hud.command
{
import com.tencent.morefun.framework.base.Command;
import def.PluginDef;
public class RequestActivityHubItemDataCommand extends Command
{
public var datas:Array;
public var id:int;
public var activityId:int;
public function Reque... |
package com.tinyspeck.engine.util {
import com.tinyspeck.engine.util.datastructures.BoundedQueue;
/** Track the average of the last N values in constant time and linear space */
public final class BoundedAverageValueTracker {
private var _queue:BoundedQueue;
private var _runningAverage:Number = 0;
private... |
/**
*
* Hungry Hero Game
* http://www.hungryherogame.com
*
* Copyright (c) 2012 Hemanth Sharma (www.hsharma.com). All rights reserved.
*
* This ActionScript source code is free.
* You can redistribute and/or modify it in accordance with the
* terms of the accompanying Simplified BSD License Agreemen... |
package com.pirkadat.logic
{
import flash.display.*;
import flash.geom.*;
public class AlphaColorMergerFilter extends AssetFilter
{
public function AlphaColorMergerFilter()
{
}
override public function execute(data:*):*
{
var src:BitmapData = data;
var pt:Point = new P... |
package
{
/**
* Assets Registry
*
* These sprites and tiles are NOT for use in your own games.
* By all means use them for testing and prototypes, but do not use them in commecial games,
* games seeking sponsorship or games carrying adverts (like Mochi Ads)
*
* Because lots of the Tests use the same ... |
package melon.system.component.statemachine.lib
{
public class State
{
public var name:String;
public var from:Object;
public var enter:Function;
public var exit:Function;
public var _parent:State;
public var children:Array;
public function State(name:String, from:Object = null, enter:Function = null... |
package flexUnitTests
{
import flexunit.framework.Assert;
import jp.coremind.core.StatusModelType;
import jp.coremind.module.StatusModule;
import jp.coremind.utility.data.Status;
import org.flexunit.assertThat;
import org.hamcrest.object.equalTo;
public class TestMultistageSta... |
package kabam.rotmg.startup.control {
import kabam.lib.tasks.BaseTask;
import kabam.lib.tasks.Task;
import kabam.rotmg.startup.model.api.StartupDelegate;
import kabam.rotmg.startup.model.impl.SignalTaskDelegate;
import kabam.rotmg.startup.model.impl.TaskDelegate;
import org.swiftsuspenders.Injector;
import robotlegs.... |
package visuals.ui.elements.icons
{
import com.playata.framework.display.Sprite;
import com.playata.framework.display.lib.flash.FlashDisplayObjectContainer;
import com.playata.framework.display.lib.flash.FlashSprite;
import flash.display.MovieClip;
public class SymbolIconHideItemGeneric extends Sprit... |
package com.facebook.graph.data.ui.apprequest
{
public class AppRequest
{
/**
* The message the receiving user will see.
* It appears as a question posed by the sending user.
* The maximum length is 255 characters.
*/
public var message:String;
/**
* A comma-separated list containing user IDs ... |
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