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/* * FLINT PARTICLE SYSTEM * ..................... * * Author: Richard Lord * Copyright (c) Richard Lord 2008-2011 * http://flintparticles.org/ * * Licence Agreement * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the ...
/* Feathers Copyright 2012-2019 Bowler Hat LLC. All Rights Reserved. This program is free software. You can redistribute and/or modify it in accordance with the terms of the accompanying license agreement. */ package feathers.layout { import starling.events.Event; import starling.events.EventDispatcher; /** * @i...
package devoron.aslc.moduls.project.recent { import devoron.dataui.DataStructursTableModel; import devoron.dataui.DataStructursTable; import org.aswing.JTable; import org.aswing.table.DefaultTableModel; /** * ProjectsTable * @author Devoron */ public class ProjectsTable extends DataStructursTable { p...
package pkg{ import flash.errors.IOError; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.IOErrorEvent; import flash.net.URLLoader; import flash.net.URLLoaderDataFormat; import flash.net.URLRequest; import flash.utils.ByteArray; public class ModelLoader extends EventDispatcher { ...
package aerys.minko.render.geometry.primitive { import flash.utils.ByteArray; import flash.utils.Endian; import aerys.minko.ns.minko_render; import aerys.minko.render.geometry.Geometry; import aerys.minko.render.geometry.stream.IVertexStream; import aerys.minko.render.geometry.stream.IndexStream; import aerys....
/* Feathers Copyright 2012-2016 Bowler Hat LLC. All Rights Reserved. This program is free software. You can redistribute and/or modify it in accordance with the terms of the accompanying license agreement. */ package feathers.core { import starling.events.Event; /** * Public properties and functions from <code>st...
package widgets.Interrupciones.busqueda { import flash.events.MouseEvent; import mx.collections.ArrayCollection; import spark.components.Button; import spark.components.DropDownList; import spark.components.supportClasses.SkinnableComponent; import widgets.Interrupciones.busqueda.filtros.FiltroPeriodo; imp...
package { import gs.display.text.GradientLabel; import flash.display.Sprite; import flash.text.TextField; public class Main extends Sprite { public var hw:GradientLabel; //setup through flash IDE private var gl:GradientLabel; public var t2:TextField; public function Main() { //manual gradi...
package { final public class uint extends Object { public static const MIN_VALUE:uint = 0; public static const MAX_VALUE:uint = 4.29497e+009; public static const length:int = 1; public function uint(param1:uint = 0) { } function toString(param1:int = 10):String { } func...
package flash.events { import flash.display.*; public class MouseEvent extends Event { private var m_relatedObject:InteractiveObject; private var m_ctrlKey:Boolean; private var m_altKey:Boolean; private var m_shiftKey:Boolean; private var m_buttonDown:Bool...
package com.playfab.ClientModels { public class LoginWithTwitchRequest { public var AccessToken:String; public var CreateAccount:*; public var EncryptedRequest:String; public var InfoRequestParameters:GetPlayerCombinedInfoRequestParams; public var PlayerSecret:String; ...
package com.rubenswieringa.book { import flash.events.Event; /** * Event class specifying type property values for Events broadcasted by the Book class. * * @author Ruben Swieringa * ruben.swieringa@gmail.com * www.rubenswieringa.com * www.rubenswieringa.com/blog * @version 1.0.0 ...
package mm.utils { import flash.utils.getQualifiedClassName; public class StringUtilities extends Object { // utils public static function getNiceName(str:String):String { var niceName:String = str.toLocaleLowerCase(); niceName = localeFix(niceName); niceName = stripUnwantedChars(niceName); retu...
package sfxworks { import flash.data.SQLConnection; import flash.filesystem.File; import flash.filesystem.FileMode; import flash.filesystem.FileStream; /** * ... * @author Samuel Walker */ public class Database { public var name:String; public var communicationLine:CommunicationLine; public var loc...
/** * DATA STRUCTURES FOR GAME PROGRAMMERS * Copyright (c) 2007 Michael Baczynski, http://www.polygonal.de * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, includi...
/******************************************************************************* * PushButton Engine * Copyright (C) 2009 PushButton Labs, LLC * For more information see http://www.pushbuttonengine.com * * This file is licensed under the terms of the MIT license, which is included * in the License.html file at th...
package gotopage.view { import com.pickgliss.events.FrameEvent; import com.pickgliss.ui.ComponentFactory; import com.pickgliss.ui.ComponentSetting; import com.pickgliss.ui.LayerManager; import com.pickgliss.ui.controls.SimpleBitmapButton; import com.pickgliss.ui.controls.alert.BaseAlerFrame; import...
import PickupableObject.StaticMeshPickableObject; import PickupableObject.Key; class ALockBase:AStaticMeshPickapableObject { default Mesh.StaticMesh = Asset("/Game/locks/lock.lock"); UPROPERTY() bool Locked = true; UPROPERTY() int KeyId=0; UPROPERTY(DefaultComponent) UAud...
//////////////////////////////////////////////////////////////////////////////// // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 ...
package crew.def { public class MajorRoleTabDef { public static const ROLE_PROFILE:uint = 1; public static const NINJA_PROPS:uint = 2; public function MajorRoleTabDef() { super(); } } }
package flash.system { import flash.utils.ByteArray; // import flash.utils.Object; /** * @externs */ final public class ApplicationDomain { // #if flash // @:noCompletion @:dox(hide) @:require(flash10) public static var MIN_DOMAIN_MEMORY_LENGTH (default, null):UInt; // #end public stati...
package citrus.sounds { import citrus.core.CitrusEngine; import citrus.core.citrus_internal; import flash.events.ErrorEvent; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.media.Sound; import flash.media.Sound...
package kabam.rotmg.ui.view.components { import flash.display.Shape; public class DarkLayer extends Shape { public function DarkLayer(_arg_1:int = 2829099) { super(); graphics.beginFill(_arg_1, 0.7); graphics.drawRect(0, 0, 800, 10 * 60); graphics.endFill(); } } }
package se.lnu.stickossdk.component.screenkeyboard { //----------------------------------------------------------- // Import //----------------------------------------------------------- import flash.display.Sprite; import flash.text.TextField; import flash.text.TextFormat; //------------------------------...
/* -*- Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */ /* vi: set ts=4 sw=4 expandtab: (add to ~/.vimrc: set modeline modelines=5) */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can ob...
package kabam.rotmg.ui.view { import kabam.rotmg.game.signals.GameClosedSignal; import kabam.rotmg.ui.model.Key; import kabam.rotmg.ui.signals.HideKeySignal; import kabam.rotmg.ui.signals.ShowKeySignal; import robotlegs.bender.bundles.mvcs.Mediator; public class KeysMediator extends Mediator { [Inject] publ...
package { import flash.utils.ByteArray; import flash.net.*; class Point { public var x = 32; public var y = 12; } function readBack(x) { var ba = new ByteArray(); ba.writeObject(x); ba.position = 0; return ba.readObject(); } (function () { var x = {a: 1, b: 2, c: 3}; var...
package kabam.rotmg.pets.view.components { import flash.display.DisplayObject; import flash.events.MouseEvent; import kabam.lib.ui.impl.LayoutList; import kabam.lib.ui.impl.VerticalLayout; import kabam.rotmg.ui.view.SignalWaiter; import org.osflash.signals.Signal; public class CaretakerQueryDialogCategoryList exten...
package{ import com.videojs.VideoJSApp; import com.videojs.events.VideoJSEvent; import com.videojs.structs.ExternalEventName; import com.videojs.structs.ExternalErrorEventName; import com.videojs.Base64; import flash.display.Sprite; import flash.display.StageAlign; import flash.display...
/* This effect will add light beams to your objects */ package bitfade.effects { import flash.geom.* import flash.display.* import flash.events.* import flash.filters.* public class beams extends Sprite { // hold the effect private var bMap:Bitmap; private var bData:BitmapData; // some BitmapData...
//////////////////////////////////////////////////////////////////////////////// // // ADOBE SYSTEMS INCORPORATED // Copyright 2007 Adobe Systems Incorporated // All Rights Reserved. // // NOTICE: Adobe permits you to use, modify, and distribute this file // in accordance with the terms of the license agreement ac...
/* * _________ __ __ * _/ / / /____ / /________ ____ ____ ___ * _/ / / __/ -_) __/ __/ _ `/ _ `/ _ \/ _ \ * _/________/ \__/\__/\__/_/ \_,_/\_, /\___/_//_/ * /___/ * * Tetragon : Game Engine for multi-platform ActionScript projects. * ...
package { import flash.display.Sprite; import flash.events.Event; import flash.utils.ByteArray; public class StringByteLength extends Sprite { public function StringByteLength() { if ( stage ) _init(); else addEventListener(Event.ADDED_TO_STAGE, _init); } ...
package command { import core.Locator; import model.vo.FilterVO; import view.ui.embedded.Fonts /** * ... * @author Nina Pavlich */ public class LoadCSSCommand extends AbstractLoadCommand { public function LoadCSSCommand() { debug("LoadCSSCommand"); load("styles.css"); } ...
/** * Player.IO (www.player.io). * * Ported from the Facebook Javascript SDK: * http://github.com/facebook/connect-js * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http...
package com.swfwire.decompiler.abc { import com.swfwire.decompiler.abc.instructions.*; import com.swfwire.decompiler.abc.tokens.*; import com.swfwire.decompiler.abc.tokens.multinames.*; import com.swfwire.decompiler.abc.tokens.traits.*; import com.swfwire.utils.ByteArrayUtil; import flash.utils.ByteArra...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF li...
package actionlib.common.query { import actionlib.common.errors.NullPointerError; public class Query { //noinspection JSUnusedLocalSymbols public static function trueCondition(item:*):Boolean { return true; } public static function selfMapper(item:*):* { return item; } private var _collectio...
package my.patterns.decorators { import my.patterns.runwaymodels.Model; public class Bow extends AbstractDresser { public function Bow(model:Model) { super(model); } override public function getDressed():String { return model.getDressed() + "~bow"; } } }
package net.richardlord.coral.matrix { import com.gskinner.performance.MethodTest; import com.gskinner.performance.TestSuite; import net.richardlord.coral.Matrix3d; import net.richardlord.coral.Utils; public class MatrixPrependTranslationTest extends TestSuite { private var loops : uint = 1000000; private v...
package uieditor.editor.ui.inspector { import feathers.controls.LayoutGroup; import feathers.core.IFeathersControl; import starling.display.DisplayObject; import starling.events.Event; public class BasePropertyComponent extends LayoutGroup implements IUIMapper { protected var _propertyRetriever : IPropertyRet...
/* * Copyright 2010 Swiz Framework Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * ...
0.//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licen...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF li...
/* AS3 Copyright 2008 */ package com.neopets.marketing.collectorsCase { import flash.display.MovieClip; import flash.display.DisplayObject; import flash.text.TextField; import flash.events.Event; import com.neopets.marketing.collectorsCase.loadedData.AlbumData; import virtualworlds.lang.TranslationManager; imp...
package SJ.Game.formation { import SJ.Game.data.CJDataManager; import SJ.Game.data.CJDataOfAssistantInFormation; import SJ.Game.data.CJDataOfFormation; import engine_starling.SApplication; import engine_starling.display.SImage; import engine_starling.display.SLayer; import starling.events.Event; /** +---...
The following Component is a visual component whose primary feature is the 'goToHalfSize' method. package controls { import flash.display.Sprite; import flash.events.Event; public class ViewComponent extends Sprite { private var _width:Number; private var _height:Number; ...
/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* * Internal Class InternalClass * Class methods * */ package InternalClassImpInternalInt{ internal cla...
/* TapTab as3 library Copyright 2014 Grégory Lardon. All Rights Reserved. This program is free software. You can redistribute and/or modify it in accordance with the terms of the accompanying license agreement. */ package taptabcontroller.controller.vo { /** * * GesturePad Rotate Value Object * see rotation p...
package com.hurrygames.grabber.utils { public class ListDataHelper { /** * 列表帮助类。 * @param arr 原始数据,只能是array或者Vector * @param renderNum 每页显示的个数 * */ public function ListDataHelper(arr:Object,renderNum:int) { if((arr is Array)||(arr is Vector.<*>)) { if(arr is Vector.<*>) { ...
package com.flashdynamix.motion.plugins { import flash.display.DisplayObject; import flash.display.MovieClip; /** * This plugin will be used when tweening MovieClips.<BR> * This plugin also provides additional functionality to allow for tweening the currentFrame in a MovieClip. */ public class MovieClipTwe...
/** * InputDelegate receives commands from the game, by intercepting keys, controller buttons, etc, and dispatches Input events. InputDetail objects are generated containing a navigation equivelant. FocusHandler will instantiate an InputDelegate when input is required. */ import gfx.events.EventDispatcher; import g...
package com.game.consts { public class ConstColor { //%time%前,你挑战%name%,你%result%了!%change%至%rank%,%check% public static const ARENA_TIME:String = "#ffffff"; public static const ARENA_NAME:String = "#ff00ff"; public static const ARENA_WIN:String = "#ffff00"; public static const ARENA_LOSE:String = "#ff00...
/** * User: booster * Date: 06/12/14 * Time: 14:08 */ package stork.camera { import stork.core.ContainerNode; public class CameraSpaceNode extends ContainerNode { private var _minX:Number; private var _maxX:Number; private var _minY:Number; private var _maxY:Number; public function CameraSpac...
/** * Morn UI Version 3.2 http://www.mornui.com/ * Feedback yungvip@163.com weixin:yungzhu */ package morn.editor { public class Builder { public static var isEditor:Boolean = false; /**对UI类库进行初始化(编辑器导入UI类库后,会默认调用此方法) * 这里可以针对编辑器对UI库做特殊改变*/ public static function init():void { App.stage = Sys.stage...
package flare.display { import flash.display.DisplayObject; import flash.display.Sprite; import flash.display.Stage; import flash.events.Event; import flash.geom.Point; import flash.geom.Rectangle; /** * A Sprite that redraws itself as needed when marked as "dirty". * This allows multiple changes to be mad...
/* See LICENSE for copyright and terms of use */ import org.actionstep.rpc.soap.common.ASWsdlElement; import org.actionstep.rpc.soap.common.ASWsdlSoapBody; /** * Represents the input or the output of an operation. * * @see org.actionstep.rpc.soap.common.ASWsdlOperation * @author Scott Hyndman */ class org.acti...
/** * CBCMode * * An ActionScript 3 implementation of the CBC confidentiality mode * Copyright (c) 2007 Henri Torgemane * * See LICENSE.txt for full license information. */ /*[IF-FLASH]*/package com.hurlant.crypto.symmetric { import flash.utils.ByteArray; /** * CBC confidentiality mode. why ...
table grcIncidentDb "GRC incident DB, bigBed 4 + with extra field for detail page" ( string chrom; "Reference sequence chromosome or scaffold" uint chromStart; "Start position in chromosome" uint chromEnd; "End position in chromosome" string name; "Short Name of item" lstring de...
package com.xgame.godwar.liteui.core { import flash.events.IEventDispatcher; public interface IViewPort extends IEventDispatcher { function get contentWidth(): Number; function get contentHeight(): Number; function get hScrollPosition(): Number; function set hScrollPosition(value: Number): void; function ...
/* See LICENSE for copyright and terms of use */ import org.actionstep.ASColors; import org.actionstep.ASGradientView; import org.actionstep.ASUtils; import org.actionstep.graphics.ASGradient; import org.actionstep.graphics.ASGraphicUtils; import org.actionstep.graphics.ASLinearGradient; import org.actionstep.menu.NSM...
package model { import flash.events.*; import flash.utils.ByteArray; import controller.LobbyCtrl; import controller.RaidCtrl; import controller.RaidDataCtrl; import controller.RaidRankCtrl; import model.events.*; /** * 渦に関する告知情報クラス * Type宣言はLobbyNoticeのものを共有 * Type ...
package com.game.framework.net { import com.asvital.dev.Log; import com.game.framework.data.ConfigData; import com.game.framework.ifaces.IAssetItem; import com.game.framework.ifaces.IAssetsData; import com.game.framework.ifaces.INotifyData; import com.game.framework.ifaces.IURL; import com.game.framework....
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
/* * Copyright 2007 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed ...
/* Copyright aswing.org, see the LICENCE.txt. */ import GUI.fox.aswing.geom.Dimension; import GUI.fox.aswing.geom.Point; import GUI.fox.aswing.geom.Rectangle; /** * Utils functions for Math. * @author iiley */ class GUI.fox.aswing.util.MathUtils{ public static var STRING_REPRESENTABLE_MAX:Number = 1E15 - 1; p...
/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ package DynamicClass { import DynamicClass.*; public class PubExtDynamicOverRideDefault extends DynamicC...
/** * Created by hyh on 2/5/17. */ package starlingbuilder.editor.ui { import feathers.controls.LayoutGroup; import feathers.controls.TextArea; import starlingbuilder.editor.UIEditorApp; import starlingbuilder.util.LogAssetManager; import starlingbuilder.util.feathers.popup.InfoPopup; public...
package com.ae.vo { /** * The VO for PassengerData */ [Bindable] public class PassengerDataVO { /** * Passenger Name, will be Passenger1 and so on only */ private var _trainPassenger:String; public function set trainPassenger(value:String):void { _trainPassenger = value; } public f...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
/* * Copyright 2010-2011 Research In Motion Limited. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable ...
/** * VERSION: 4.02 * DATE: 2010-03-06 * AS3 * UPDATES AND DOCUMENTATION AT: http://www.TweenLite.com **/ package com.greensock.data { import com.greensock.TweenLite; /** * There are 2 primary benefits of using a TweenLiteVars instance to define your TweenLite variables: * <ol> * <li> In most code editors,...
package net.guttershark { /** * * This class is just a bunch of nonsense. Its only point is to bloat the * filesize of the SWF that imports it. * */ public class AnotherPT { private var _:Number; public function a1(){trace("1"); this._ = 1;} public function a2(){trace("2"); this._ = 2;} pub...
/* * _________ __ __ * _/ / / /____ / /________ ____ ____ ___ * _/ / / __/ -_) __/ __/ _ `/ _ `/ _ \/ _ \ * _/________/ \__/\__/\__/_/ \_,_/\_, /\___/_//_/ * /___/ * * Tetragon : Game Engine for multi-platform ActionScript projects. * http://w...
package com.playfab.ClientModels { public class RestoreIOSPurchasesRequest { public var CatalogVersion:String; public var ReceiptData:String; public function RestoreIOSPurchasesRequest(data:Object=null) { if(data == null) return; CatalogV...
// makeswf -v 7 -s 200x150 -r 1 -o chartoascii-mb-7.swf chartoascii-mb.as trace("MBCharToAscii testcase"); #if __SWF_VERSION__ > 4 for (i=0; i<1000; i++) { x = chr (i); trace (i + " - " + x + ":"); asm { push "x" getvariable mbord trace }; } #endif asm { push "å" mbord trace push "ä"...
package org.aisy.net.data { import flash.utils.ByteArray; import flash.utils.getDefinitionByName; import org.aisy.autoclear.AisyAutoClear; import org.aisy.interfaces.IClear; import org.aisy.utils.AisyUtil; /** * * 根据运行环境自动选择的 ByteArray * 当 FileStream 可用时,使用 FileStream 以减少内存占用 * 当将此写入其他 ByteArray 时,请使用...
/* Copyright aswing.org, see the LICENCE.txt. */ package org.aswing.ext{ import flash.events.*; import org.aswing.*; import org.aswing.event.*; import org.aswing.geom.*; import org.aswing.util.ArrayList; /** * Dispatched when the list selection changed. * @eventType org.aswing.event.SelectionEvent.LIST_SELECTIO...
package ddt.data.effort { import com.pickgliss.ui.controls.cell.INotSameHeightListCellData; import ddt.events.EffortEvent; import flash.events.EventDispatcher; import road7th.data.DictionaryData; public class EffortInfo extends EventDispatcher implements INotSameHeightListCellData { ...
package by.blooddy.api.desktop { import flash.events.Event; import flash.events.HTMLUncaughtScriptExceptionEvent; import flash.events.LocationChangeEvent; import flash.html.HTMLLoader; import flash.net.URLRequest; import flash.net.URLVariables; import by.blooddy.api.SoundCloud; /** * @author BlooDHo...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package com.airhttp { import flash.filesystem.File; import flash.filesystem.FileMode; import flash.filesystem.FileStream; import flash.utils.ByteArray; /** * Is an ActionController for AirHttp that provides the ability to * retrieve files for a limited number of mime types relative to a ...
package br.com.caelum.stella.validation.ie { import br.com.caelum.stella.MessageProducer; import br.com.caelum.stella.validation.StellaValidator; public class IEPiauiValidatorTest extends IEValidatorTest { /* * Formato: 8 dígitos (empresa)+1 dígito verificador Exemplo: 19.301.656-7 */ private static cons...
table defaultCart "The default cart" ( lstring contents; "cart contents" )
extern def exit(a: int); let mutable a; def method() { if false { a = 34; } else if true { if false { a = 30; } else { a = 30; } } else { a = 40; } } method(); let b = a; // ok exit(b);
package com.tinyspeck.engine.view.geo { import com.tinyspeck.tstweener.TSTweener; import com.tinyspeck.core.beacon.StageBeacon; import com.tinyspeck.engine.data.location.ContiguousPlatformLineSet; import com.tinyspeck.engine.data.location.PlatformLine; import com.tinyspeck.engine.port.AssetManager; import com...
package visuals.ui.elements.quest { import com.playata.framework.display.Sprite; import com.playata.framework.display.lib.flash.FlashDisplayObjectContainer; import com.playata.framework.display.lib.flash.FlashSprite; import flash.display.MovieClip; public class SymbolQuestIconFightThumbGeneric extend...
package com.playfab.ServerModels { public class RevokeInventoryItemRequest { public var CharacterId:String; public var ItemInstanceId:String; public var PlayFabId:String; public function RevokeInventoryItemRequest(data:Object=null) { if(data == null) ...
/** * Test state is the state I use when just needing a state to go add stuff and test things in */ package com.zf.states { import com.zf.core.Assets; import com.zf.core.Game; import com.zf.ui.buttons.nextWaveButton.NextWaveButton; import com.zf.ui.gameOptions.GameOptionsPanel; import com.zf.ui.text.ZFTimedTextF...
/** * Created by christoferdutz on 02.08.16. */ package org.dukecon.services { import mx.messaging.ChannelSet; import mx.messaging.channels.AMFChannel; import mx.messaging.channels.SecureAMFChannel; public class ServerConnection { private var _baseUrl:String; private var _connection:ChannelSet; public ...
package { import asunit.textui.TestRunner; public class SomeProjectRunner extends TestRunner { public function SomeProjectRunner() { // start(clazz:Class, methodName:String, showTrace:Boolean) // NOTE: sending a particular class and method name will // execute setUp(), the method and NOT tearDown. //...
package org.motivateclock.view.projects { import flash.display.MovieClip; import flash.display.SimpleButton; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import org.motivateclock.Model; import org.motivateclock.events.ModelEvent; import org.mo...
package cn.vision.consts { import cn.vision.consts.Consts; /** * 定义了UI状态常量。 * * @author exyjen * @langversion 3.0 * @playerversion Flash 9, AIR 1.1 * @productversion vision 1.0 * */ public final class UIStateConsts extends Consts { /** * UI初始化状态,此时UI开始初始化。 * * @default initial...
package org.osflash.net.http.queues { import org.osflash.net.http.loaders.IHTTPLoader; import org.osflash.net.net_namespace; /** * @author Simon Richardson - simon@ustwo.co.uk */ public class HTTPPriorityQueue extends HTTPQueue implements IHTTPPriorityQueue { use namespace net_namespace; public functio...
package kabam.rotmg.assets.EmbeddedAssets { import mx.core.*; [Embed(source="dats/EmbeddedAssets_towerEmbed_.dat", mimeType="application/octet-stream")] public class EmbeddedAssets_towerEmbed_ extends ByteArrayAsset { public function EmbeddedAssets_towerEmbed_() { super(); return; } } }
package flashwavrecorder.wrappers { import flash.events.Event; import flash.events.EventDispatcher; import flash.media.Microphone; public class MicrophoneWrapper extends EventDispatcher { private var _microphone:Microphone; public function MicrophoneWrapper() { _microphone = Microphone.getMicr...
/** * VERSION: 1.01 * DATE: 7/15/2009 * AS3 (AS2 is also available) * UPDATES AND DOCUMENTATION AT: http://blog.greensock.com/customease/ **/ package com.greensock.easing { /** * Facilitates creating custom bezier eases with the GreenSock Custom Ease Builder tool. It's essentially * a place to store ...
package lib.engine.ui.data.controls { /** * MC控件 * @author caihua * */ public dynamic class XDG_UI_Data_MC extends XDG_UI_Data { public static const TYPE:String = "TYPE_XDG_UI_MC_Data"; public function XDG_UI_Data_MC() { super(TYPE); } private var _image:String; /** * 图片名称 */ ...
package framework.view { import flash.events.Event; public class UIEvent extends Event { public var myTarget:*; public var index:int; public var data:*; public var render:*; public function UIEvent(type:String) { super(type); } override public function clone():Event { var cloneEvent:U...