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package engine_starling.utils.asset { import engine_starling.utils.SArrayUtil; internal class AssetQueue { public function AssetQueue(mgroupName:String) { groupName = mgroupName; } /** * 压入资源 * @param massets * */ public function pushAssets(massets:Array):void { assets = assets...
var tree:*; var trees:Array = [ maturity0, maturity1, maturity2, maturity3, maturity4, maturity5, maturity6, maturity7, maturity8, maturity9 ]; function updateTrantDisplay():void { for (var t:int=0;t<trees.length;t++) { if (trees[t].parent) trees[t].parent.removeChild(trees[t]); } // maturity tree =...
package com.tencent.morefun.naruto.plugin.exui.base { import flash.display.Sprite; import com.tencent.morefun.framework.net.LoadManager; import com.tencent.morefun.framework.net.def.LoaderDef; import flash.display.DisplayObject; import ui.naruto.LoadingUI; import flash.external.ExternalInterface; i...
package com.aviary.geom.path { public interface IStraightSegment { } }
package com.codeazur.as3swf.data.actions.swf5 { import com.codeazur.as3swf.data.actions.*; public class ActionPushDuplicate extends Action implements IAction { public static const CODE:uint = 0x4c; public function ActionPushDuplicate(code:uint, length:uint, pos:uint) { super(code, length, pos);...
/* Copyright 2012-2020 Bowler Hat LLC. All Rights Reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge...
package flash.events { import flash.utils.*; public class SampleDataEvent extends Event { private var m_position:Number; private var m_data:ByteArray; public static const SAMPLE_DATA:String = "sampleData"; public function SampleDataEvent(param1:String, param2:Boo...
package eldhelm.starling { import eldhelm.manager.AppManager; import eldhelm.util.CallbackManager; import eldhelm.util.ObjectUtil; import flash.display.BitmapData; import flash.display.BitmapDataChannel; import flash.geom.Point; import flash.utils.ByteArray; import solar.asset.ObjectResources; import ...
package org.osflash.mixins.generator.signals { import flash.events.ProgressEvent; import flash.display.Loader; import flash.display.LoaderInfo; import flash.errors.IllegalOperationError; import flash.events.ErrorEvent; import flash.events.Event; import flash.events.IOErrorEvent; import flash.system.ApplicationD...
package ash.core { import ash.signals.Signal0; import com.flashrush.signatures.BitSignManager; import flash.utils.Dictionary; /** * The Engine class is the central point for creating and managing your game state. Add * entities and systems to the engine, and fetch families of nodes from the engine. */ public cla...
package kabam.rotmg.assets { import mx.core.BitmapAsset; [Embed(source="EmbeddedAssets_chars8x8rLow1Embed.png")] public class EmbeddedAssets_chars8x8rLow1Embed extends BitmapAsset { public function EmbeddedAssets_chars8x8rLow1Embed() { super(); } } }
/* * FLINT PARTICLE SYSTEM * ..................... * * Author: Richard Lord * Copyright (c) Richard Lord 2008-2011 * http://flintparticles.org * * * Licence Agreement * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (t...
/* SWFObject v2.2 <http://code.google.com/p/swfobject/> is released under the MIT License <http://www.opensource.org/licenses/mit-license.php> Express Install Copyright (c) 2007-2008 Adobe Systems Incorporated and its licensors. All Rights Reserved. */ System.security.allowDomain ("fpdownload.macromedia.com"); var ...
/* Feathers Copyright 2012-2016 Bowler Hat LLC. All Rights Reserved. This program is free software. You can redistribute and/or modify it in accordance with the terms of the accompanying license agreement. */ package feathers.utils.touch { import flash.geom.Point; import starling.display.DisplayObject; import sta...
//////////////////////////////////////////////////////////////////////////////// // // ADOBE SYSTEMS INCORPORATED // Copyright 2007-2010 Adobe Systems Incorporated // All Rights Reserved. // // NOTICE: Adobe permits you to use, modify, and distribute this file // in accordance with the terms of the license agreement ...
table development "The developmental stage of the organism a Genbank sequence came from" ( uint id; "Unique numerical id" char name; "Associated text" uint crc; "Checksum of name, which is used to speedup the update of this table" )
package editor.tools.object { import editor.Layer; import editor.ObjectLayer; import editor.tools.Tool; public class ObjectTool extends Tool { protected var objectLayer:ObjectLayer; public function ObjectTool(layer:Layer) { super(layer); objectLayer = layer as ObjectLayer; } } }
/* * Copyright 2007 (c) Tim Knip, ascollada.org. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify...
/* Copyright 2012-2013 Renaun Erickson Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, sof...
/* Feathers Copyright 2012-2021 Bowler Hat LLC. All Rights Reserved. This program is free software. You can redistribute and/or modify it in accordance with the terms of the accompanying license agreement. */ package feathers.core { /** * Interface for tool tip management. * * @see ../../../help/tool-tips.html ...
/** * VERSION: 1.0 * DATE: 10/18/2009 * ACTIONSCRIPT VERSION: 3.0 * UPDATES AND DOCUMENTATION AT: http://www.TweenMax.com **/ package com.greensock.plugins { import com.greensock.*; import com.greensock.core.*; /** * Sometimes you want to tween a property (or several) but you don't have a specific end value i...
package com.StudyTwo.Views { import flash.display.MovieClip; import com.StudyTwo.Views.Main; import com.StudyTwo.Trial; import com.StudyTwo.TrialVideo; import com.StudyTwo.Counter; import com.StudyTwo.SafetyVideo; import com.StudyTwo.Instruction; import uk.co.bigroom.utils.ObjectPool; import flash.e...
package com.huawei.sdnc.view.common.attachment { import com.huawei.sdnc.view.common.StateBar; import com.huawei.sdnc.view.common.node.StateNode; import twaver.Consts; import twaver.networkx.ui.BasicAttachment; import twaver.networkx.ui.ElementUI; public class StateAttachment extends BasicAttachment ...
package cc.gullinbursti.math.calculus.fourier { import cc.gullinbursti.math.calculus.BasicCalc; public class Series extends BasicCalc { public function Series() { super(); } } }
//UndeadStalker HUD //by The Sopranos (edited by Frikman) #include "Stalk.as"; #include "nActorHUDStartPos.as"; const string iconsFilename = "jclass.png"; const int slotsSize = 6; void onInit( CSprite@ this ) { this.getCurrentScript().runFlags |= Script::tick_myplayer; this.getCurrentScript().removeIfTag = "dead"; ...
package kabam.lib.console.signals { import org.osflash.signals.Signal; public class AddDefaultConsoleActionsSignal extends Signal { public function AddDefaultConsoleActionsSignal() { super(); } } }
package x3dom.texturing { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display3D.*; import flash.events.Event; import flash.utils.ByteArray; import flash.display3D.textures.*; import x3dom.Utils; public class PixelTexture extends BaseTexture { public function...
/* CASA Lib for ActionScript 3.0 Copyright (c) 2009, Aaron Clinger & Contributors of CASA Lib All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the abo...
/** * */ package away3d.materials.methods { import away3d.arcane; import away3d.materials.compilation.ShaderRegisterCache; import away3d.materials.compilation.ShaderRegisterElement; use namespace arcane; /** * AnisotropicSpecularMethod provides a specular method resulting in anisotropic highlights. These ar...
package cc.gullinbursti.lang { //] includes [!]> //]=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~. //]~=~=~=~=~=~=~=~=~=~=~=~=~=~[]~=~=~=~=~=~=~=~=~=~=~=~=~=~[ /** * @class SharedObjects * @package cc.gullinbursti.lang * @author "mattH" -//» ¯'gü|l¡ñ·ßµrS†í._ <mailto:code.gullinbursti.cc> * @create...
//------------------------------------------------------------------------------ // Copyright (c) 2011 the original author or authors. All Rights Reserved. // // NOTICE: You are permitted to use, modify, and distribute this file // in accordance with the terms of the license agreement accompanying it. //--------...
// Archer logic #include "BuilderCommon.as" #include "ThrowCommon.as" #include "KnockedCommon.as" #include "Hitters.as" #include "RunnerCommon.as" #include "Help.as"; #include "BombCommon.as"; const int FLETCH_COOLDOWN = 45; const int PICKUP_COOLDOWN = 15; const int fletch_num_arrows = 1; const int STAB_DELAY = 12; c...
package { import Shared.AS3.BSButtonHintBar; import Shared.AS3.BSButtonHintData; import Shared.AS3.BSUIComponent; import Shared.GlobalFunc; import flash.display.MovieClip; import flash.text.TextField; import flash.text.TextFieldAutoSize; import scaleform.gfx.Extensions; public dynamic class QuickContainerWid...
package com.playfab.ClientModels { public class OpenTradeResponse { public var Trade:TradeInfo; public function OpenTradeResponse(data:Object=null) { if(data == null) return; Trade = new TradeInfo(data.Trade); } } }
package serverProto.guild { import com.netease.protobuf.Message; import com.netease.protobuf.fieldDescriptors.FieldDescriptor$TYPE_MESSAGE; import com.netease.protobuf.fieldDescriptors.RepeatedFieldDescriptor$TYPE_MESSAGE; import com.netease.protobuf.WireType; import serverProto.inc.ProtoRetInfo; impo...
package com.finegamedesign.subtletea { import flash.display.MovieClip; import flash.events.MouseEvent; public class View { internal var main:Main; internal var model:Model; private var isMouseDown:Boolean; private var mouseJustPressed:Boolean; public function Vi...
/** * SHA1 * * An ActionScript 3 implementation of Secure Hash Algorithm, SHA-1, as defined * in FIPS PUB 180-1 * Copyright (c) 2007 Henri Torgemane * * Derived from: * A JavaScript implementation of the Secure Hash Algorithm, SHA-1, as defined * in FIPS PUB 180-1 * Version 2.1a Copyright Pa...
package { [Bindable ("propertyChange")] public class ExtendedObject extends BindableObject { public function ExtendedObject() { super(); } } }
package kabam.rotmg.text.model { import mx.core.*; [Embed(source="FontModel_MyriadPro.swf", symbol="kabam.rotmg.text.model.FontModel_MyriadPro")] public class FontModel_MyriadPro extends FontAsset { public function FontModel_MyriadPro() { super(); return; } } }
package oni.utils { /** * ... * @author Sam Hellawell */ public class OniMath { /** * 任意の範囲から割合に応じた値を返します. * @param a * @param b * @param value 0.0:a, 1.0:b, 0.5:middle value */ public static function lerp( a:Number, b:Number, amt:Number ):Number { return a + (b - a) * amt; } /...
/* * Copyright 2014 Mozilla Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at *totalMemory * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable...
/** * jp.nium Classes * * @author Copyright (C) 2007-2010 taka:nium.jp, All Rights Reserved. * @version 4.0.22 * @see http://classes.nium.jp/ * * jp.nium Classes is released under the MIT License: * http://www.opensource.org/licenses/mit-license.php */ package me.rainssong.utils { /** * <span lang="j...
/** * @author Mateusz Maćkowiak * @see http://fluocode.com/ * @since 2011 */ package com.fluocode.nativeANE.dialogs { import flash.events.StatusEvent; import flash.external.ExtensionContext; import com.fluocode.nativeANE.dialogs.support.AbstractNativeDialog; import com.fluocode.nativeANE.events.NativeDialog...
package services.business.cashShift { import services.cairngorm.BaseDelegate; import services.events.cashShift.CloseShiftEvent; import services.events.cashShift.GetDayShiftListEvent; import services.events.cashShift.GetLastOpenShiftEvent; import services.events.cashShift.GetShiftPaymentListEvent; import services....
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package { import flash.net.Socket; public class QS_Item { private var i:int; private var v:Volume; public var suffix:String; public var lm:SliceData; public function QS_Item(i:int,v:Volume,suffix:String,lm:SliceData) { this.i=i; this.v=v; this.suffix=suffix; this.lm=lm; } public function r...
//Author: Lt. //https://steamcommunity.com/id/ibmlt //TextEngine Version 1.0 Beta namespace TextEngine { void RegisterXPathUserFunctions(TextEngine::XPathClasses::XPathFunctions@ funcbase) { funcbase.AddFunction("map", @XPFuncCustom_CurrentMap); } Object@ XPFuncCustom_CurrentMap(TextEngine::XPathClasses::XPathFu...
package se.lnu.stickossdk.input { //----------------------------------------------------------- // Import //----------------------------------------------------------- import flash.events.Event; import flash.events.KeyboardEvent; //----------------------------------------------------------- // Public class ...
/* * Copyright the original author or authors. * * Licensed under the MOZILLA PUBLIC LICENSE, Version 1.1 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.mozilla.org/MPL/MPL-1.1.html * * Unless required by appl...
package { import flash.net.URLLoader; import flash.net.URLRequest; import flash.display.*; import flash.events.*; import flash.text.*; public class Main extends Sprite { private var api_id:Number=743131; // id вашего приложения private var api_secret:String="sE4VlnFfSQ...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package nz.co.codec.flexorm.criteria { public class Condition implements ICondition { private var _table:String; private var _column:String; public function Condition(table:String, column:String) { _table = table; _column = column; } pub...
namespace TextEngine { namespace Text { funcdef void OnTagHandler(TextElement@ element); funcdef bool OnTagPredicate(TextElement@ element); class TextElementInfo { TextElementInfo() { @customData = @dictionary(); } OnTagHandler@ OnTagClosed; OnTagHandler@ OnTagOpened; OnTagPredicate@ ...
package com.ui.item { import com.ui.button.CButtonCommon; import com.ui.util.CBaseUtil; import com.ui.util.CFontUtil; import com.ui.util.CScaleImageUtil; import com.ui.widget.CWidgetAniNumber; import flash.display.Bitmap; import flash.display.Sprite; import flash.events.TouchEvent; import flash.geom.Point; ...
animatee = mainContainer_mc; animated_mcs = []; animations = ['1']; loopers = []; var item_inited:Boolean; var item_ran:Boolean; var pole:MovieClip; var note:MovieClip; var sign:MovieClip; var user_config_exclusions:Array = ['note']; var config_option_names:Object = { pole: 'Pole', sign: 'Sign', ...
package com.playata.application.data.battle { import com.playata.application.data.character.AppearanceSettings; import com.playata.application.data.character.Character; import com.playata.application.data.constants.CCharacterAppearance; import com.playata.application.data.dataobject.DOBattleOpponent; imp...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
// vim: tabstop=4 shiftwidth=4 // Copyright (c) 2011 , Yang Bo All rights reserved. // // Author: Yang Bo (pop.atry@gmail.com) // // Use, modification and distribution are subject to the "New BSD License" // as listed at <url: http://www.opensource.org/licenses/bsd-license.php >. package com.netease.protobuf { publi...
package com.hendrix.mirror.commands.accounts { import com.hendrix.mirror.Mirror; import com.hendrix.mirror.commands.MirrorCommand; public class Accounts extends MirrorCommand { public function Accounts(service:Mirror) { super(service); } /** * Inserts a new account for a user ...
package com.ankamagames.dofus.network.messages.game.inventory.items { import com.ankamagames.jerakine.network.CustomDataWrapper; import com.ankamagames.jerakine.network.ICustomDataInput; import com.ankamagames.jerakine.network.ICustomDataOutput; import com.ankamagames.jerakine.network.INetworkMessage; ...
/* * Copyright 2014 Mozilla Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agr...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF li...
package serverProto.universeFuzionPre { import com.netease.protobuf.Message; import com.netease.protobuf.fieldDescriptors.FieldDescriptor$TYPE_MESSAGE; import com.netease.protobuf.fieldDescriptors.FieldDescriptor$TYPE_STRING; import com.netease.protobuf.fieldDescriptors.FieldDescriptor$TYPE_INT32; import...
package { import flash.display.Sprite; import flash.events.Event; public class OptionDialog extends Sprite { public function OptionDialog() { super(); addEventListener( Event.ADDED_TO_STAGE, doAdded ); } protected function doAdded( event:Event ):void { ok.label = "OK"; ok.addEventList...
package com.ankamagames.dofus.network.messages.game.inventory.items { import com.ankamagames.dofus.network.types.game.data.items.ObjectItem; import com.ankamagames.jerakine.network.CustomDataWrapper; import com.ankamagames.jerakine.network.ICustomDataInput; import com.ankamagames.jerakine.network.ICust...
/* -*- Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */ /* vi: set ts=4 sw=4 expandtab: (add to ~/.vimrc: set modeline modelines=5) */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can ob...
package org.bigbluebutton.air.common { public class TransitionAnimationEnum { // the type of animation when a view changes: public static const APPEAR:int = 0; public static const SLIDE_RIGHT:int = 1; public static const SLIDE_LEFT:int = 2; } }
package utils.mvc { import utils.display.IDisplayObject; /** * Specifies the minimum functionality that the "view" * of a Model/View/Controller triad must provide. * * @author From original AS2 code by Colin Moock modified by Mims Wright http://www.moock.org/lectures/mvc/ */ public interface IView exte...
package cmodule.lua_wrapper { const __2E_str15143:int = gstaticInitter.alloc(5,1); }
/** * @author apollomeijer * @modified jangarita */ package starling.extensions { import starling.animation.IAnimatable; import starling.core.Starling; import starling.display.*; import starling.events.Event; [Event(name = "complete", type = "starling.events.Event")] public class FrameSprite extends Sprite ...
package org.ranapat.tests { import flash.display.DisplayObject; import flash.display.DisplayObjectContainer; import flash.display.InteractiveObject; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.Point; import flash.utils.getQualifiedClassName; public class Tools { ...
import com.avVenta.events.*; import com.avVenta.debug.*; import mx.utils.Delegate; class com.avVenta.loading.LoadingItem implements IBroadcastable{ private var source:String; private var objectToLoad:Object; private var type:String; private var step:Number; private var nextStep:Number = 0; private var...
package game.net.data.vo { import flash.utils.ByteArray; import game.net.data.DataBase; import game.net.data.vo.*; import game.net.data.IData; public class ReportList extends DataBase { public var id : int; public var name : String; public function ReportList() { } /** ...
package org.arisgames.editor.view { import flash.events.Event; import flash.events.FocusEvent; import flash.events.MouseEvent; import flash.net.URLRequest; import flash.net.navigateToURL; import flash.utils.Dictionary; import mx.collections.ArrayCollection; import mx.collections.Sort; import mx.collections.SortField; ...
package kabam.lib.math.easing { public class Expo { public function Expo() { super(); } public static function easeIn(param1:Number) : Number { return param1 == 0?0:Number(Math.pow(2,10 * (param1 - 1)) - 0.001); } public static function e...
/** * Apache License * Version 2.0, January 2004 * http://www.apache.org/licenses/ * * TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION * * 1. Definitions. * * "License" shall mean the terms and conditio...
package { public class Main { public static function main():void { foo(); } public static function foo():void { } public function Main() { } } }
package net.psykosoft.psykopaint2.core.drawing.brushes.shapes { import flash.display3D.Context3D; public class LineBrushShape extends EmbeddedBrushShapeATF { public static const NAME:String = "line"; [Embed(source="assets/atf/lines3.atf", mimeType="application/octet-stream")] protected var SourceMap:Clas...
/* Feathers Copyright 2012-2013 Joshua Tynjala. All Rights Reserved. This program is free software. You can redistribute and/or modify it in accordance with the terms of the accompanying license agreement. */ package feathers.dragDrop { /** * Stores data associated with a drag and drop operation. * ...
package com.ui.item { import com.game.consts.ConstIcon; import com.game.module.CDataManager; import com.game.module.CDataOfLevel; import com.ui.util.CBaseUtil; import flash.display.MovieClip; import flash.display.Sprite; import framework.util.ResHandler; import framework.view.ConstantUI; /** * @author c...
package kabam.rotmg.messaging.impl.incoming { import com.company.assembleegameclient.util.FreeList; import flash.utils.IDataInput; import kabam.rotmg.messaging.impl.data.TradeItem; public class TradeStart extends IncomingMessage { public function TradeStart(param1:uint, param2:Function) { this.myItems_ ...
/**Created by the LayaAirIDE,do not modify.*/ package ui.mainGame.majiangParts { import laya.ui.*; import laya.display.*; public class HandleBtnsPartUI extends View { public var tingBtn:Button; public var chiBtn:Button; public var cancelBtn:Button; public var pengBtn:Button; public var gangBtn:Button; ...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ import com.adobe.test.Assert; /* * * Date: 20 Sep 2002 * SUMMARY: RegExp conformance test * See http://bugzilla...
// This Source Code Form is subject to the terms of the Mozilla Public // License, v. 2.0. If a copy of the MPL was not distributed with this // file, You can obtain one at http://mozilla.org/MPL/2.0/. function testArrayJoin(o, sep):String { var s:String = (sep === undefined) ? "," : String(sep) var out:String...
package com.napkee.exporters { import com.napkee.utils.ColorUtils; import com.napkee.utils.ComponentParser; import com.napkee.utils.StringUtils; import mx.containers.Canvas; import mx.core.UIComponent; import mx.utils.StringUtil; public class TabBarParser extends BasicParser implements IControlParse...
package tomsbunnies.events { import org.osflash.signals.Signal; public class Pause extends Signal { public function Pause() { super(Boolean); } } }
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package dagd.petzak { public class Shark extends BadFish { public function Shark() { x = -400; y = Math.random() * 400 + 160; speed = 5; damage = 30; } public function update(): void { x += speed; // move to the right three pixels if (x > 1000) { // checks if off right side of screen i...
package roomLoading.view { import com.pickgliss.ui.ComponentFactory; import com.pickgliss.ui.core.Disposeable; import com.pickgliss.ui.text.FilterFrameText; import com.pickgliss.utils.ObjectUtils; import ddt.manager.LanguageMgr; import flash.display.Bitmap; import flash.display.Sprite; publi...
package org.ranapat.flatflash.tools.slicers { import flash.display.BitmapData; import flash.filters.BitmapFilter; import flash.geom.ColorTransform; import flash.geom.Matrix; import flash.geom.Point; import flash.geom.Rectangle; import org.ranapat.flatflash.DisplayObject; import org.ranapat.flatflash.Set...
package game.net.data.s { import flash.utils.ByteArray; import game.net.data.DataBase; import game.net.data.vo.*; import game.net.data.IData; public class SSetfunData extends DataBase { public var code : int; public static const CMD : int=11014; public function SSetfunData() { ...
package com.company.assembleegameclient.background { import com.company.assembleegameclient.map.Camera; import com.company.util.AssetLibrary; import com.company.util.ImageSet; import com.company.util.PointUtil; import flash.display.IGraphicsData; public class StarBackground extends Background { public function S...
package flashexporter.spritesheet { import flashexporter.rendering.BitmapFrame; import flash.display.BitmapData; import mx.utils.LinkedListNode; public class SheetFrame extends LinkedListNode { private static function getFrameDescription(x:int, y:int, width:int, height:int, anchorX:int, anchorY:int):XML { ...
package com.xgame.godwar.common.parameters.skill { public class SkillParameter { public var id: String; public var name: String; public var level: int; public var target: String; public var resource: String; public var skillId: String; public var classId: String; public var skillId1: String; public ...
package com { import flash.geom.Point; public class SVGParser { private static var svgXML:XML; private static const PATH_MODE_XML_STRING:String = "<path nodeId='' nodeTypeId='' bindNodeIds='' nodePosition='' textureData='' bindShopId='' shopName='' fill='' deep='' d=''/>"; // private static const PATH_MODE_...
package feathers.examples.componentsExplorer.screens { import feathers.controls.Button; import feathers.controls.Label; import feathers.controls.PanelScreen; import feathers.controls.TabBar; import feathers.data.ListCollection; import feathers.events.FeathersEventType; import feathers.layout.AnchorLayout; impor...
package com.hendrix.feathers.controls.utils { import flash.display.BitmapData; import flash.display.JPEGEncoderOptions; import flash.display.PNGEncoderOptions; import flash.filesystem.File; import flash.filesystem.FileMode; import flash.filesystem.FileStream; import flash.utils.ByteArray; public clas...
package tl.types { import tl.types.Singleton; import flash.geom.Matrix; public class ObjectUtils extends Singleton { static public function cloneObj(objSrc: Object): Object { var objClone: Object = {}; for (var prop: String in objSrc) { if (ObjectUtils.isObjClonable(objSrc[prop])) objClone[prop] = O...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...