Dresser sim data (open top drawer)
Task: open the top drawer of ithor_minimal_dresser (asset Drawer_b7714dd0)
with the DROID arm + planner policy. One chunk = one slurm job = one 1-GPU shard.
Layout
dresser/sim/chunk_NNN/
trajectories_batch_1_of_1_cam_rand.h5
episode_NNNNNNNN_exo_camera_1_robot_rgb_batch_1_of_1_cam_rand.mp4
episode_NNNNNNNN_wrist_camera_robot_rgb_batch_1_of_1_cam_rand.mp4
episode_NNNNNNNN_*_depth.npz
episode_NNNNNNNN_*_segmentation.npz
chunk_log.txt
Each chunk has a chunk_log.txt recording its setup (seed, node, args).
Sim arguments
From molmospaces/scripts/datagen/data_gen_dresser.sh:
- scene_dataset:
ithor_minimal_dresser - target: drawer,
object_instance_index=0,joint_index=0(top drawer) - camera_extrinsics:
picked_camera_extrinsics.json+ pos noise 0.05, rot noise 5° - base_pose_sampling_radius_range: 0.8–1.1 m
- base_pose_sampling_theta_range_rad: 1.6–2.8 (≈92°–160°, front-left wedge)
- robot_placement_rotation_range_rad: 0.5
- robot_base_z: 0.86 (with
z_jitter -0.2 -0.1→ effective 0.66–0.76 m) - robot_init_qpos_noise_range: 0.4 on all 7 joints
Pipeline
- Each chunk runs
run_pipeline_record_state.pywithsamples_per_house=12,batch_num=1,total_batches=1,filter_for_successful_trajectories. - After sim exits,
check_chunk.pyverifiesT == exo_mp4_frames == wrist_mp4_framesfor every traj. Chunk is pushed only if check passes. - Push uses
huggingface_hub.HfApi.upload_folder(one commit per chunk).
Naming
chunk_NNNwhereNNN = SLURM_ARRAY_TASK_ID(1-padded to 3 digits).seed = 20000 + chunk_id.