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// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Threading; using Xunit; namespace System.Linq.Parallel.Tests { p...
using System; using System.Diagnostics; using System.Resources; using System.Windows; using System.Windows.Markup; using System.Windows.Navigation; using Microsoft.Phone.Controls; using Microsoft.Phone.Shell; using ChessboardFixed.WinPhone.Resources; namespace ChessboardFixed.WinPhone { public partial class App :...
// *********************************************************************** // Copyright (c) 2007 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
using System; using System.Diagnostics; using System.Reflection; using System.Runtime.Serialization; using System.Text.RegularExpressions; using Umbraco.Core.Models.EntityBase; using Umbraco.Core.PropertyEditors; using Umbraco.Core.Strings; namespace Umbraco.Core.Models { /// <summary> /// Defin...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Security; using Syste...
#if !UNITY_WINRT || UNITY_EDITOR || (UNITY_WP8 && !UNITY_WP_8_1) #region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // rest...
using System; using System.Collections.Generic; using Server; using Server.Targeting; using Server.Network; using Server.Mobiles; using Server.Factions; using Server.Spells; using Server.Spells.Spellweaving; namespace Server.SkillHandlers { public class AnimalTaming { private static Dictionary<Mobile...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
/* $Id: MamdaOrderImbalanceFields.cs,v 1.5.30.5 2012/08/24 16:12:11 clintonmcdowell Exp $ * * OpenMAMA: The open middleware agnostic messaging API * Copyright (C) 2011 NYSE Technologies, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Pu...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.IO; using System.Threading.Tasks; using Microsoft.CodeAnalysis.ErrorReporting; using Microsoft.C...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Reflection....
/* * [The "BSD licence"] * Copyright (c) 2005-2008 Terence Parr * All rights reserved. * * Conversion to C#: * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the fo...
// // MultithreadingSample.cs // // Author: // Vsevolod Kukol <sevo@sevo.org> // // Copyright (c) 2014 Vsevolod Kukol // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without rest...
using System; using System.Windows.Forms; using Sce.Atf.Adaptation; namespace Sce.Atf.Applications { /// <summary> /// ListView GUI for displaying the results of a DomNode search</summary> public abstract class SearchResultsListView : ListView, IResultsUI { /// <summary> /// Constructo...
using System; using System.Globalization; using System.Linq; using System.Xml; using System.Xml.Linq; using Examine; using Examine.LuceneEngine; using Lucene.Net.Documents; using Umbraco.Core; using Umbraco.Core.Cache; using Umbraco.Core.Logging; using Umbraco.Core.Models; using Umbraco.Core.Sync; using Um...
// <copyright file="RequestHandler.cs" company="WebDriver Committers"> // Licensed to the Software Freedom Conservancy (SFC) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The SFC licenses this file // ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; namespace System.CodeDom.Compiler { // This is an internal helper class which walks the tree f...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Threading.Tasks; using Azure.Core.TestFramework; using Azure.Security.KeyVault.Tests; using NUnit.Framework; namespace Azur...
// // LibrarySource.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright (C) 2005-2007 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restri...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using SOURCE.BackOffice.Web.Controllers.ActionResults; using System.Net; using SOURCE.Infrastructure.Constant; using SOURCE.BackOffice.Web.Controllers.Helpers; using Castle.Core.Logging; using ...
using System; using System.Linq; using System.Collections.Generic; using System.Text; using System.Xml.Schema; using System.IO; using System.Collections; using System.Xml; namespace SimpleSchemaParser { /// <summary> /// The SchemaParser can parse a schema into simple element definitions. This class /// uses <...
// // TileMap.cs // // Author: // Rik <> // // Copyright (c) 2014 Rik // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights ...
using UnityEngine; using UnityEngine.Analytics; using System.Collections.Generic; public class View { public Model model; public GameObject main; public TextMesh finishText; public GameObject[] competitors; public delegate GameObject InstantiatePrefabDelegate(GameObject prefab, Vector3 position); public Insta...
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text.RegularExpressions; using System.Windows.Forms; using DataModels; using EA; using hoLinqToSql.LinqUtils; using hoUtils.DirFile; using hoUtils.ExportImport; using LinqToDB.DataProvider; using hoUtils.Json; using ReqI...
using System; using System.ComponentModel; using System.Windows; using System.Windows.Controls; using System.Windows.Controls.Primitives; using System.Windows.Input; using System.Windows.Media; using MaterialDesignThemes.Wpf.Converters; namespace MaterialDesignThemes.Wpf { /// <summary> /// Defines the conten...
using Evbpc.Framework.Drawing; using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Security.Permissions; using System.Text; namespace Evbpc.Framework.Windows.Forms { /// <summary> /// Represents a form (collection of <see cref="Control"/> obj...
using EmmaSharp.Models.Members; using EmmaSharp.Models.Searches; using RestSharp; using RestSharp.Serializers; using System.Collections.Generic; namespace EmmaSharp { /// <summary> /// These endpoints allow you to create, edit, and delete searches. You can also retrieve the members matching any search created...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Runtime.InteropServices; using System.Runtime.Serialization; using GlmSharp.Swizzle; // ReSharper disable InconsistentNaming namespace GlmSharp { /// <summary> /// A vector of type T with 2 ...
using System.Collections.Generic; using Htc.Vita.Core.Json; using Htc.Vita.Core.Util; using Xunit; namespace Htc.Vita.Core.Tests { public static class IEnumerableExtensionTest { [Fact] public static void Default_0_ToJsonArray_bool() { var items = new List<bool> {...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel; using System.Linq; using LogoFX.Client.Mvvm.Model.Contracts; using LogoFX.Core; using Solid.Patterns.Memento; namespace LogoFX.Client.Mvvm.Model { partial class EditableModel<T> { [NonSer...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Linq; using Mercurial.Attributes; namespace Mercurial { /// <summary> /// This class implements the "hg outgoing" command (<see href="http://www.selenic.com/mercurial/hg.1.h...
using System.Collections.Generic; using NUnit.Framework; // ReSharper disable InconsistentNaming namespace SSCases.TestCases { public class CCBBAACCBB { private static readonly Case[] _allCases = { new EMPTY(), new PATTERN(), new _____ABC(), new A...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Security; using System.Text; using iTunesDB.Net.Database; using iTunesDB.Net.Enumerations; using iTunesDB.Net.Readers; using iTunesDB.Net.Readers.DataObjects; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using Python.Runtime.StateSerialization; namespace Python.Runtime { /// <summary> /// Implements the "import hook" used to integrate Python with the CLR. /// </summary> internal static class ...
using System; using FlaUI.Core.AutomationElements.Scrolling; namespace FlaUI.Core.AutomationElements { public static partial class AutomationElementExtensions { /// <summary> /// Converts the element to a <see cref="Button"/>. /// </summary> public static Button AsButton(this A...
/* ********************************************************************************************************** * The MIT License (MIT) * * * * Copyright (c) 2016 Hypermediasystems Ges. f. Software mbH * * Web: http://www.hypermediasystems.de * ...
using System; using System.Runtime.InteropServices; using System.Text; using Vanara.InteropServices; namespace Vanara.PInvoke { /// <summary>Methods and data types found in ncrypt.dll.</summary> public static partial class NCrypt { /// <summary> /// <para> /// The <c>PFNCryptStreamOutputCallback</c> function...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace Microsoft.DocAsCode.Tests { using System.Collections.Generic; using System.IO; using System.Linq; using Xunit; using Microsoft.DocAsCod...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Net; using System.Data.Entity; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Identity.EntityFramework; using AutoMapper; using AutoMapper.QueryableExtensions; using PagedList; using Ca...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Data.Common; using System.Globalization; using System.IO; using System.Linq; using System.Net; using System.Reflection; using System.Threading.Tasks; using System.Windows; using System.Windows.Input; using Bl...
namespace Aspose.Tasks.Examples.CSharp { using System; using NUnit.Framework; using Saving; using Util; [TestFixture] public class ExRsc : ApiExampleBase { [Test] public void GetSetAccrueAt() { // ExStart // ExFor: Rsc.AccrueAt //...
#if DEBUG using System; using System.Collections.Generic; using System.Linq; using Irony.Interpreter.Ast; using iSukces.Code; using iSukces.Code.Compatibility.System.Windows.Data; using X=Bitbrains.AmmyParser.AmmyGrammar; namespace Bitbrains.AmmyParser { public partial class AmmyGrammarAutogeneratorInfo { ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; using ViridiX.Mason.Logging; using ViridiX.Mason.Network; namespace ViridiX.Linguist.Network { /// <summary> /// Provi...
using UnityEditor; using UnityEditor.IMGUI.Controls; using System.Collections.Generic; using System.IO; using System.Runtime.Serialization.Formatters.Binary; using UnityEngine.AssetBundles.AssetBundleDataSource; namespace UnityEngine.AssetBundles { [System.Serializable] public class AssetBundleBuildTab { ...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Linq; using LibGit2Sharp.Core; using LibGit2Sharp.Core.Handles; namespace LibGit2Sharp { /// <summary> /// Holds the result of the determination of the state of the work...
using System; using Microsoft.Xna.Framework; namespace Xen2D { public static class XenMath { private static Random random = new Random(); public static Random Random { get { return random; } } /// <summary> /// Sets a manual random number seed /// </summary...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.Data.Entity.Metadata; using Microsoft.Data.Entity.Migrations; namespace AuthorizationManager.WebApp.Migrations { public partial class CreateIdentitySchema : Migration { protected override vo...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net.Sockets; using System.Runtime.CompilerServices; using System.Threading; using System.Threading.Tasks; using TS3QueryLib.Net.Core.Common; using TS3QueryLib.Net.Core.Common.Commands; ...
// --------------------------------------------------------------------------- // <copyright file="PostReply.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // --------------------------------------------------------------------------- //----------------...
#region The MIT License - Copyright (C) 2012-2016 Pieter Geerkens ///////////////////////////////////////////////////////////////////////////////////////// // PG Software Solutions - Monad Utilities ///////////////////////////////////////////////////////////////////////////////////////// // The MIT Lice...
using System; using System.Collections.Generic; using SwiftSuspenders.Mapping; using SwiftSuspenders.Errors; using SwiftSuspenders.DependencyProviders; using SwiftSuspenders.Reflector; using SwiftSuspenders.Utils; using SwiftSuspenders.TypeDescriptions; namespace SwiftSuspenders { public class Injector { private ...
/****************************************************************************** * The MIT License * Copyright (c) 2003 Novell Inc. www.novell.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in t...
using NUnit.Framework; namespace SemanticVersioning.Tests { [TestFixture] class VersionTests { [Test] public void Parse_strict_full_version() { // Act var version = Version.Parse("1.2.3-beta.4+release.55"); // Assert Assert.That(vers...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace client.ctQueue { class Program { static void Main(string[] args) { client.ctQueue.Program myProgram = new client.ctQueue.Program(); myProgram.Ru...
using System; using System.Threading; using System.Threading.Tasks; using AutoFixture.NUnit3; using Moq; using NUnit.Framework; using ZptSharp.Autofixture; using ZptSharp.Dom; using ZptSharp.Expressions; using ZptSharp.Rendering; namespace ZptSharp.Tal { [TestFixture,Parallelizable] public class ConditionAttr...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using Umbraco.Core; using Umbraco.Core.Models; using Umbraco.Core.Models.PublishedContent; using Umbraco.Core.PropertyEditors; using Umbraco.Core.Strings; using Umbraco.Web.Composing; using Umbraco.Web.Editors; using Umbraco.We...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Reflection; namespace LogViewer { public partial class Form1 : Form { static Color[] Col...
//Copyright © 2014 Sony Computer Entertainment America LLC. See License.txt. using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; using System.Xml; using System.Drawing; using System.Runtime.InteropServices; using System.Runtime.ConstrainedExecution; using System.S...
using Chloe.Annotations; using Chloe.Infrastructure; using System.Collections.ObjectModel; using System.Reflection; namespace Chloe.Entity { internal class InternalEntityTypeBuilder<TEntity> : EntityTypeBuilder<TEntity> { public InternalEntityTypeBuilder() { this.ConfigureTableMapp...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TheBox { public static class Fft { /// <summary> /// Fourier transformation direction. /// </summary> public enum Direction { /// <summary> ...
using System; using System.Collections.Generic; using System.Threading.Tasks; using EasyNetQ.Events; using EasyNetQ.Topology; using RabbitMQ.Client; using RabbitMQ.Client.Events; namespace EasyNetQ.Consumer { public interface IInternalConsumer : IDisposable { void StartConsuming( IPersiste...
using Castle.Core.Logging; using Jarvis.Framework.Shared.Events; using Jarvis.Framework.Shared.Exceptions; using Jarvis.Framework.Shared.Helpers; using Jarvis.Framework.Shared.Store; using Jarvis.Framework.Shared.Support; using MongoDB.Driver; using NStore.Core.Persistence; using NStore.Domain; using System; ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Web; using System.Web.Mvc; using System.Web.WebPages; using EPiServer.Core; using EPiServer.ServiceLocation; using EPiServerSimpleSite.Business; using EPiServer.Web.Mvc.Html; using EPiServer.W...
//----------------------------------------------------------------------------- // <copyright file="Decoder.cs" company="Dropbox Inc"> // Copyright (c) Dropbox Inc. All rights reserved. // </copyright> //----------------------------------------------------------------------------- namespace Dropbox.Api.Stone { usi...
/******************************************************************** The Multiverse Platform is made available under the MIT License. Copyright (c) 2012 The Multiverse Foundation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "...
using FairyGUI; using FairyGUI.Utils; using System.Collections; using UnityEngine; public class RenderImage { public Transform modelRoot { get; private set; } Camera _camera; Image _image; Transform _root; Transform _background; Transform _model; RenderTexture _renderTexture...
namespace captter_oxy { partial class AboutBox1 { /// <summary> /// 必要なデザイナー変数です。 /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// 使用中のリソースをすべてクリーンアップします。 /// </summary> protected override void Dispose(...
using System; using System.Collections.Generic; using System.IO; using System.Runtime.Serialization; using System.Runtime.Serialization.Json; using System.Text; namespace Javascript.SourceMapper { /// <summary> /// Raised for mailformed of empty source maps, contains Message explaining why parsing failed. ...
using System; using System.IO; using System.Collections.Generic; using Newtonsoft.Json; using NUnit.Framework; using System.Net; namespace PasswordSync.Tests { [TestFixture] //[TestClass()] public class PasswordSyncTests { private void ResetConfig() { if (File.Exists(AppDom...
using System; using System.Threading.Tasks; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using IdentitySample.Services; using Microsoft.AspNetCore.Identity; using Syst...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Util; using Android.Views; using Android.Widget; using Android.Hardware; using Android.Hardware.Camera2; using Android.Hardware.Camera2...
using System; using System.Threading.Tasks; namespace AngelSix.SolidDna { /// <summary> /// Provides details and lookups for SolidDNA errors and codes /// </summary> public static class SolidDnaErrors { #region Public Methods /// <summary> /// Creates a <see cref="SolidDna...
using Microsoft.Diagnostics.Tracing; using Microsoft.Diagnostics.Tracing.Analysis.GC; using Microsoft.Diagnostics.Tracing.Etlx; using Microsoft.Diagnostics.Tracing.Parsers.Clr; using Microsoft.Diagnostics.Tracing.Stacks; using Microsoft.Win32; using System; using System.Collections.Generic; using System.Globalization; ...
using FBCore.Common.Internal; using FBCore.Common.Media; using FBCore.Common.References; using FBCore.Common.Util; using ImagePipeline.Image; using ImagePipeline.Memory; using ImagePipeline.Producers; using ImagePipeline.Request; using System; using System.Collections.Generic; namespace ImagePipeline.Core { /// <...
 using System; using System.Collections.Generic; using System.Linq; using System.CodeDom.Compiler; using System.Runtime.InteropServices; using System.Text; using Microsoft.VisualStudio; using Microsoft.VisualStudio.Designer.Interfaces; using Microsoft.VisualStudio.Shell; using Microsoft.VisualStudio.Sh...
using System; using System.Linq.Expressions; using System.Text; using Xunit; namespace WmcSoft.Linq.Expressions { public class ExpressionExtensionsTests { class AskMe { readonly StringBuilder _sb; public AskMe() { _sb = new StringBuilder(); ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.IO; using System.Text; using System.Windows.Forms; namespace RCube { public partial class MainForm : Form { private static int Distance = 50; private ...
namespace PresentMonLauncher { partial class PresentMonLauncher { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. ///...
using ParatureSDK.ParaObjects; using ParatureSDK.XmlToObjectParser; using System; using System.CodeDom; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Xml; namespace ParatureSDK { public partial class ParaService { /// <summary> ...
#if UNITY_EDITOR using System; using System.Collections.Generic; using System.Reflection; using UnityEditor; namespace UnityEngine.FrameRecorder.Input { public class GameViewSize { static object m_InitialSizeObj; public static EditorWindow GetMainGameView() { System.Type...
using System.Collections; using UnityEngine; [RequireComponent(typeof(EnemyInputManager))] public class ShooterController : MonoBehaviour { // Public variables [HeaderAttribute("Projectile Firing Controller")] public Enemy_Projectile_Controller enemyProj; // Reference to the enemy projectile t...
using System; using System.Collections.Generic; using System.Windows; using System.Windows.Forms; using KompressorCore; using System.IO; using System.Diagnostics; using System.Windows.Media; using System.Windows.Media.Imaging; namespace Kompress { /// <summary> /// Interaction logic for MainWindow.xaml /// </summar...
using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Threading.Tasks; using AngleSharp.Html.Parser; using Jackett.Common.Models; using Jackett.Common.Models.IndexerConfig; using Jackett.Common.Serv...
/* KeePass Password Safe - The Open-Source Password Manager Copyright (C) 2003-2015 Dominik Reichl <dominik.reichl@t-online.de> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either ...
using Shared; using System; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.Runtime.InteropServices; using System.Windows.Forms; namespace FilExile.Dialogs { public partial class Main : Form { #region Constructor /// <summary>...
// // GLow screensaver // Copyright(C) Stéphane VANPOPERYNGHE // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or(at your option) any later version. // ...
using Funq; using MediaBrowser.Common; using MediaBrowser.Common.Extensions; using MediaBrowser.Controller.Configuration; using MediaBrowser.Controller.Net; using MediaBrowser.Model.Logging; using MediaBrowser.Server.Implementations.HttpServer.SocketSharp; using ServiceStack; using ServiceStack.Api.Swagger; using Serv...
namespace Common.DataAccess { using Common.Exceptions; using System; using System.Collections.Generic; using System.Data.Entity; using System.Data.Entity.Core; using System.Data.Entity.Infrastructure; using System.Data.Entity.Validation; using System.Data.SqlClient; using System.Lin...
// Copyright © 2008, 2010, Oracle and/or its affiliates. All rights reserved. // // MySQL Connector/NET is licensed under the terms of the GPLv2 // <http://www.gnu.org/licenses/old-licenses/gpl-2.0.html>, like most // MySQL Connectors. There are special exceptions to the terms and // conditions of the GPLv2 as it is ...
using Afk.Measure.Quantity; using Afk.Measure.Units; using Microsoft.VisualStudio.TestTools.UnitTesting; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace UnitTestMeasure { [TestClass] public class QuantityTest { [DataRow(...
// // System.Web.UI.WebControls.TreeNodeStyle.cs // // Authors: // Lluis Sanchez Gual (lluis@novell.com) // // (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to de...
namespace CinemaSystem.ConsoleClient { using CinemaSystem.Data; using System; using System.Collections.Generic; using System.Linq; using CinemaSystem.Models; using CinemaSystem.Reporters; using ZipExcel; using ZipExcel.Client; class Program { static void Main() ...
/* Copyright (C) 2012-2013 de4dot@gmail.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, m...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using PhoenixData; namespace DataFiles { //public class ItemData //{ // public byte[] mydata; // public string Name;// byte[] ItemName; // public eItemType ...
#region Copyright ///////////////////////////////////////////////////////////////////////////// // Altaxo: a data processing and data plotting program // Copyright (C) 2002-2018 Dr. Dirk Lellinger // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU ...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using Etk.BindingTemplates.Context; using Etk.BindingTemplates.Context.SortSearchAndFilter; using Etk.BindingTemplates.Definitions.EventCallBacks; using Etk.BindingTempl...
using System; using System.Collections.Generic; using System.Text; using System.Runtime.Serialization; using ExpressBase.Common.EbServiceStack.ReqNRes; using ServiceStack; using ExpressBase.Common.ProductionDBManager; namespace ExpressBase.Objects.ServiceStack_Artifacts { public class CheckChangesInFilesRequest :...
using System; using System.Collections.Generic; using System.Linq; using SmartStore.Collections; using SmartStore.Core; using SmartStore.Core.Data; using SmartStore.Core.Domain.Orders; using SmartStore.Core.Domain.Shipping; using SmartStore.Core.Events; using SmartStore.Services.Orders; namespace SmartStore.Services.S...
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt) // This code is distributed under the GNU LGPL (for details please see \doc\license.txt) using System; using System.Collections.Generic; using System.IO; using System.Linq; using NUnit.Framework; using Rhino.Mocks; ...