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// <copyright file="Size2D.cs" company="Shkyrockett" > // Copyright © 2005 - 2020 Shkyrockett. All rights reserved. // </copyright> // <author id="shkyrockett">Shkyrockett</author> // <license> // Licensed under the MIT License. See LICENSE file in the project root for full license information. // </license> /...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; us...
//! \file ImageRCT.cs //! \date Fri Aug 01 11:36:31 2014 //! \brief RCT image format implementation. // // Copyright (C) 2014-2017 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // d...
using System; using System.Runtime.InteropServices; using System.Text; using System.Collections.Generic; using OpenHome.Net.Core; namespace OpenHome.Net.Device.Providers { public interface IDvProviderOpenhomeOrgTestLights1 : IDisposable { } /// <summary> /// Provider for the openhome.org:T...
using Newtonsoft.Json; using System; using System.Collections; using System.Collections.Generic; using System.Runtime.InteropServices; using UnityEngine; using UnityEngine.SceneManagement; using UnityStandardAssets.CrossPlatformInput; using UnityStandardAssets.Vehicles.Car; public class Environment : MonoBehaviour { ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Runtime.InteropSe...
using System; using System.ComponentModel; using System.ComponentModel.Design; using System.Drawing.Design; using System.Collections; using System.Diagnostics; using System.Drawing; using System.Linq; using System.Collections.Generic; using SharpGL; using SharpGL.SceneGraph.Quadrics; using SharpGL.SceneGra...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using ShoNS.Array; using Rhino.Geometry; namespace mikity.ghComponents { public partial class Mothra2 : Grasshopper.Kernel.GH_Component { private DoubleArray[] baseFunction; priva...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; usi...
using System; using System.Data; using Signum.Utilities; using Signum.Engine.Maps; using System.IO; using System.Data.Common; using System.Linq.Expressions; using Signum.Entities; using Signum.Utilities.Reflection; using System.Reflection; using System.Threading.Tasks; using System.Threading; using System.D...
using System; using System.Collections.Generic; using PMKS; using PMKS.PositionSolving; using StarMathLib; namespace PMKS { internal class GearData { internal readonly double radius1; internal readonly double radius2; internal readonly int gearTeethIndex; internal ...
using NBitcoin; using ReactiveUI; using Splat; using System; using System.Globalization; using System.Linq; using System.Reactive; using System.Reactive.Disposables; using System.Reactive.Linq; using WalletWasabi.Blockchain.TransactionOutputs; using WalletWasabi.CoinJoin.Client.Rounds; using WalletWasabi.CoinJoin.Commo...
using UnityEngine; using UnityEditor; using UnityEditor.Callbacks; using System; using System.Text; using System.IO; using System.Collections; using System.Text.RegularExpressions; [InitializeOnLoad] public class NoesisUpdater: EditorWindow { static NoesisUpdater() { EditorApplication.update += CheckV...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using System.Text.RegularExpressions; using ConverterContracts.ConversionElementsStyles; using FB2Library.Elements; using XHTMLClassLibrary.BaseElements; using XHTMLClassLibrary.BaseElements.InlineElements...
using System; using System.Collections.Generic; using Ghpr.Core.Core.Common; using Ghpr.Core.Core.Extensions; using Ghpr.Core.Core.Processors; using NUnit.Framework; namespace Ghpr.Tests.Core.Processors { [TestFixture] public class TestRunDtoProcessorTests { [Test] public void TestProcessR...
using Google.Protobuf; using PoGo.ApiClient.Authentication; using PoGo.ApiClient.Enums; using PoGo.ApiClient.Exceptions; using PoGo.ApiClient.Helpers; using PoGo.ApiClient.Interfaces; using PoGo.ApiClient.Rpc; using POGOProtos.Networking.Envelopes; using POGOProtos.Networking.Requests; using POGOProtos.Networking.Requ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Threading; using Microsoft.Xna.Framework; namespace Gearset.Components.Profiler { public class Profiler : Gear { /// <summary>The maximum number of discrete heira...
using System; using System.Diagnostics; using Pgno = System.UInt32; using PTRMAP = Contoso.Core.MemPage.PTRMAP; using Contoso.Threading; namespace Contoso.Core { public partial class BtShared { internal RC allocateBtreePage(ref MemPage ppPage, ref Pgno pPgno, Pgno nearby, byte exact) ...
//This C# code file was released under the Ms-PL license //http://www.opensource.org/licenses/ms-pl.html //This script was originally intended for use with Microsoft Dynamics AX //and maintained and distributed as a project on CodePlex //http://dynamicsaxadmin.codeplex.com using System; using System.Collections.Gener...
using System; using System.Diagnostics; #pragma warning disable 1591 // ReSharper disable UnusedMember.Global // ReSharper disable MemberCanBePrivate.Global // ReSharper disable UnusedAutoPropertyAccessor.Global // ReSharper disable IntroduceOptionalParameters.Global // ReSharper disable MemberCanBeProtected.Global /...
//----------------------------------------------------------------------- // <copyright file="SingleInstance.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <summary> // This class checks to make sure that only one instance of // this application i...
namespace Conejo { partial class Asociado { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param na...
namespace RemindMe { partial class MaterialPopup { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <p...
using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.IO; using System.Xml.Serialization; using System.Text; using System.Windows.Forms; using LJH.GeneralLibrary.Core.DAL; using LJH.GeneralLibrary....
using System; using System.Collections.Generic; using System.Text; using System.Linq; using AKMII.DMRA.Common; using AKMII.DMRA.DataAccess; using AKMII.DMRA.Business.Rule; namespace AKMII.DMRA.Business.Management { public class OrderManager { private OrderAccessor orderAccessor; ...
// // ContractDescriptionGenerator.cs // // Author: // Atsushi Enomoto <atsushi@ximian.com> // Atsushi Enomoto <atsushi@xamarin.com> // // Copyright (C) 2005-2007 Novell, Inc. http://www.novell.com // Copyright (C) 2011 Xamarin, Inc. http://xamarin.com // // Permission is hereby granted, free of charge, to any person ...
using System; using System.Collections.Specialized; using System.Drawing; using System.Text.RegularExpressions; using System.Xml; namespace Wilco.SyntaxHighlighting { /// <summary> /// Represents an Xml scanner. /// </summary> public class XmlScanner : ScannerBase { private Xml...
/************************************************************************************* Extended WPF Toolkit Copyright (C) 2007-2013 Nequeo Software Inc. This program is provided to you under the terms of the Microsoft Public License (Ms-PL) as published at http://wpftoolkit.codeplex.com/license For...
// // lat - AttributeEditorWidget.cs // Author: Loren Bandiera // Copyright 2006 MMG Security, Inc. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; Version 2 // // This program is distri...
namespace HazTech.ZUtil.Zip { using HazTech.ZUtil; using HazTech.ZUtil.Zlib; using Microsoft.CSharp; using System; using System.CodeDom.Compiler; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using Sys...
/* * Magix - A Web Application Framework for Humans * Copyright 2010 - 2011 - Ra-Software, Inc. - thomas.hansen@winergyinc.com * Magix is licensed as GPLv3, or Commercially for Proprietary Projects through Ra-Software. */ using System; using System.Web.UI; using Magix.UX.Widgets; using Magix.UX.Effects; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Emgu.CV; using Emgu.Util; using Emgu.CV.Structure; using System.Windows.Forms; using System.Drawing; namespace Driving_Blind_Spot_Rebuild { class BlindSpot_Util { private int _X_hc, _Y_hc, _X_vc, _Y_vc; ...
// Copyright © 2004, 2011, 2013, Oracle and/or its affiliates. All rights reserved. // // MySQL Connector/NET is licensed under the terms of the GPLv2 // <http://www.gnu.org/licenses/old-licenses/gpl-2.0.html>, like most // MySQL Connectors. There are special exceptions to the terms and // conditions of the GPLv2 as ...
using Android.App; using Android.Graphics; using Android.OS; using Android.Views; using Android.Widget; using Dietphone.Tools; using Dietphone.ViewModels; using Dietphone.Adapters; using MvvmCross.Droid.Views; using MvvmCross.Platform; namespace Dietphone.Views { [Activity] public class MainView ...
using UnityEngine; using UnityEditor; using System.Collections; namespace M8.Editor { public class ProjectObjectPlacer : EditorWindow { const string prefKey = "projectobjplace"; static int mDupCounter = 0; private int mAxisInd = 0; private string[] mAxisNames = { "X", "Y", "Z" };...
using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Autodesk.Max; using ExplodeScript.UI; using ManagedServices; using MaxCustomControls; using CustomControls; using Test_ExplodeScript.UI; namespace...
using System; using System.Linq; using LeagueSharp; using LeagueSharp.Common; using SharpDX; using SharpDX.Direct3D9; using Color = System.Drawing.Color; namespace TAC_Kalista { class DrawingHandler { public static Device DxDevice = Drawing.Direct3DDevice; public static Line DxLine; pub...
///////////////////////////////////////////////////////////////////////////// // // (c) 2007 BinaryComponents Ltd. All Rights Reserved. // // http://www.binarycomponents.com/ // ///////////////////////////////////////////////////////////////////////////// using System; using System.Drawing; using System.Win...
/******************************************************************************* Copyright 2010 Whole Foods Co-op This file is part of IT CORE. IT CORE is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Fo...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel.Composition; using System.Globalization; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Win32; using ReviveThis.AddIn.WinSock.Entities; using ReviveThi...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="LightButton.cs" company="LeagueSharp"> // Copyright (C) 2015 LeagueSharp // // This program is free software: you can redistribute it and/or modify // it under the terms ...
using System; using Server; using Server.Gumps; using Server.Network; using Server.Mobiles; using System.Collections; using Server.Targeting; using Server.Engines.XmlSpawner2; /* ** LastManStandingGauntlet ** ArteGordon ** updated 12/05/04 ** ** used to set up a last man standing pvp challenge game through the XmlPoin...
//============================================================================ //ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C# //Copyright © 2004 John Champion // //This library is free software; you can redistribute it and/or //modify it under the terms of the GNU Lesser General Public //Lice...
using System; using System.Linq; using System.Net; using LeagueSharp; using LeagueSharp.Common; namespace D_MissF { class Program { private const string ChampionName = "MissFortune"; private static Orbwalking.Orbwalker _orbwalker; private static Spell _q, _w, _e, _r; private...
/* * This file is part of Radio Downloader. * Copyright © 2007-2018 by the authors - see the AUTHORS file for details. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.IO; namespace Plasmosis { public partial class frmClassical : Form { privat...
namespace Maticsoft.ZipLib.Tar { using System; using System.IO; public class TarBuffer { private int blockFactor = 20; public const int BlockSize = 0x200; private int currentBlockIndex; private int currentRecordIndex; public const int DefaultBlockFactor = 20; ...
using System.Collections.Generic; using System.Drawing; using System.Drawing.Drawing2D; using System.Linq; using FluentAssertions; using GitUI; using GitUI.UserControls.RevisionGrid.Graph; using GitUIPluginInterfaces; using NSubstitute; using NUnit.Framework; namespace GitUITests.UserControls.RevisionGrid.Graph { ...
namespace WindowsFormsApplication4 { partial class TimeLinerSub { /// <summary> /// 必需的设计器变量。 /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// 清理所有正在使用的资源。 /// </summary> /// <param name="disposing">如果应...
using System; using System.Collections.Generic; using System.Text; using libtcodWrapper; namespace RogueBasin { class MapGeneratorCave { Map baseMap; /// <summary> /// Chance of digging surrounding squares /// </summary> public int DiggingChance { get; se...
/* This file is part of SevenZipSharp. SevenZipSharp is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. SevenZipS...
/* * GrGen: graph rewrite generator tool -- release GrGen.NET 4.4 * Copyright (C) 2003-2015 Universitaet Karlsruhe, Institut fuer Programmstrukturen und Datenorganisation, LS Goos; and free programmers * licensed under LGPL v3 (see LICENSE.txt included in the packaging of this file) * www.grgen.net */ // by Edgar...
namespace WOT.Stats { partial class ctxScreens { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <p...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="DemoHubManager.cs" company="Exit Games GmbH"> // Part of: Photon Unity Demos // </copyright> // <summary> // Used as starting point to let developer choose amongst all demos av...
#region License /* Copyright 2014 - 2015 Nikita Bernthaler Summoners.cs is part of SFXKillSteal. SFXKillSteal is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your op...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Globalization; using System.IO; using System.Net; using System.Text; using System.Text.RegularExpressions; using System.Web; using Deveel.Data.Util; namespace Deveel.Data.Net.Security { public class OAuthParameters : ...
// Copyright (c) Microsoft Open Technologies, Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using Microsoft.CodeAnalysis.CSharp.Symb...
using System; using System.Collections.Generic; using Terraria.DataStructures; namespace Terraria { public static class Wiring { public static bool running = false; [ThreadStatic] private static Dictionary<Point16, bool> wireSkip; [ThreadStatic] private static DoubleStack<Point16> wireList; [ThreadStatic]...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Drawing.Printing; using System.Text; using System.Windows.Forms; using OpenDental.UI; using OpenDentBusiness; namespace OpenDental { public partial class FormEquipment:Form { private Li...
// Decompiled with JetBrains decompiler // Type: System.Web.Configuration.ProfileSettingsCollection // Assembly: System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a // MVID: 7E68A73E-4066-4F24-AB0A-F147209F50EC // Assembly location: C:\Windows\Microsoft.NET\Framework\v4.0.30319\System.Web.dll...
// Decompiled with JetBrains decompiler // Type: System.Threading.TimerQueue // Assembly: mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 // MVID: 255ABCDF-D9D6-4E3D-BAD4-F74D4CE3D7A8 // Assembly location: C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscorlib.dll using Microsoft.Win32; us...
/***************************************************************************** * * * MinionReloggerLib 0.x Beta -- https://github.com/Vipeax/MinionRelogger * * Copyright (C) 2013, Robert van den Boorn * * ...
using Merp.Registry.CommandStack.Commands; using Xunit; using SharpTestsEx; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Merp.Registry.CommandStack.Tests.Commands { public class RegisterCompanyCommandFixture { [Fact]...
using System; using ImGui; using ImGui.Rendering.Composition; namespace ImGui.Rendering { internal partial class DrawingContent { public bool ReadRecord(out DrawLineCommand record) { record = default; unsafe { fixed (byte* pByte = this.buffer...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Text; using System.Text.Json; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; using CompatApiClient; ...
// // MD2Managed.cs - Message Digest 2 Managed Implementation // // Author: // Sebastien Pouliot (sebastien@ximian.com) // // (C) 2001-2003 Motus Technologies Inc. (http://www.motus.com) // Copyright (C) 2004-2005 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obta...
/* Copyright (C) 2007-2011 Egon Willighagen <egonw@users.sf.net> * 2007 Rajarshi Guha * 2011 Nimish Gopal <nimishg@ebi.ac.uk> * 2011 Syed Asad Rahman <asad@ebi.ac.uk> * 2011 Gilleain Torrance <gilleain.torrance@gmail.com> * * Contact...
// // BaseTiffFile.cs: // // Author: // Mike Gemuende (mike@gemuende.de) // // Copyright (C) 2010 Mike Gemuende // // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License version // 2.1 as published by the Free Software Foundation. // // ...
/** * Kopernicus Planetary System Modifier * ------------------------------------------------------------- * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3 of th...
/* -------------------------------------------------------------------------- * Copyrights * * Portions created by or assigned to Cursive Systems, Inc. are * Copyright (c) 2002-2008 Cursive Systems, Inc. All Rights Reserved. Contact * information for Cursive Systems, Inc. is available at * http://www.curs...
#region CodeMaid is Copyright 2007-2015 Steve Cadwallader. // CodeMaid is free software: you can redistribute it and/or modify it under the terms of the GNU // Lesser General Public License version 3 as published by the Free Software Foundation. // // CodeMaid is distributed in the hope that it will be useful, bu...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using Microsoft.CodeAnalysis.CSharp.Symbols; us...
#region Copyright (c) 2011 Atif Aziz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by app...
using System.ComponentModel; using System.Windows.Forms; namespace BulkCrapUninstaller.Forms { partial class DebugWindow { /// <summary> /// Required designer variable. /// </summary> private IContainer components = null; /// <summary> /// Clean up...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Diagnostics; using System.Drawing; using System.Linq; using System.Reflection; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows.Forms; using Next.Accounts_Client.App...
// =============================================================================== // Website: https://yi.team/ // Copyright © Yi.TEAM. All rights reserved. // =============================================================================== using System; using System.IO; using System.Security.Cryptography; using System...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
#region License and Terms // MoreLINQ - Extensions to LINQ to Objects // Copyright (c) 2019 Atif Aziz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http:...
using System.Runtime.InteropServices; namespace BAP.Loader.PE { /// <summary> /// Every image file has an optional header that provides information to the loader. /// This header is optional in the sense that some files (specifically, object files) do not have it. /// For image files, this header is requ...
/* * Copyright 2015 Huysentruit Wouter * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agre...
// Copyright 2017, Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicabl...
// Copyright (c) 2017 Ubisoft Entertainment // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable la...
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. using System.Collections.Generic; using System.Collections.Specialized; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Text; using System.Web.Mvc.Proper...
// -------------------------------------------------------------------------------- // Copyright (c) 2014, XLR8 Development // -------------------------------------------------------------------------------- // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Roslyn.Utilities; using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.Linq; usin...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
/* Copyright 2012-2022 Marco De Salvo Licensed under the Apache License, Version 2.0 (the "License")); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed t...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using NUnit.Framework; using Should; namespace BoDi.Tests { [TestFixture] public class NamedRegistrationTests { [Test] public void ShouldBeAbleToRegisterTypeWithName() { ...
using System; using System.Linq; using System.Threading.Tasks; using Box.V2.Managers; using Box.V2.Models; using Microsoft.VisualStudio.TestTools.UnitTesting; using Moq; namespace Box.V2.Test { [TestClass] public class BoxEventsManagerTest : BoxResourceManagerTest { private readonly BoxEventsManage...
using System; using System.Collections.ObjectModel; using System.ComponentModel; using System.Linq; using System.Threading.Tasks; using GalaSoft.MvvmLight.Command; using GalaSoft.MvvmLight.Messaging; using Microsoft.Practices.ServiceLocation; using NFCRing.UI.ViewModel.Services; namespace NFCRing.UI.ViewModel.ViewMod...
using System; using System.Linq; using JetBrains.Application.changes; using JetBrains.Lifetimes; using JetBrains.ProjectModel; using JetBrains.ProjectModel.Tasks; using JetBrains.ReSharper.Plugins.Json.Psi; using JetBrains.ReSharper.Plugins.Json.Psi.Tree; using JetBrains.ReSharper.Plugins.Unity.AsmDef.Psi.Caches; using...
using IntelliTect.Coalesce.TypeDefinition; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Security.Claims; using IntelliTect.Coalesce.Utilities; using System.Reflection; using System.Globalization; namespace IntelliTect.Coalesce.Helpers...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Immutable; using System.IO; using System.Linq; using System.Reflection.Metadata; using System.Reflection.PortableExecu...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Net; using System.Reactive.Linq; using System.Reactive.Subjects; using System.Text.RegularExpressions;...
// Copyright © 2013 - 2014, Alain Metge. All rights reserved. // // This file is part of Hyperstore (http://www.hyperstore.org) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // ...
// Copyright 2015 by the person represented as ThoroughlyLostExplorer on GitHub // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2...