received_at string | format string | created_at string | seed int64 | human_seat int64 | human_first bool | net dict | think_time_s int64 | moves list | deals list | final dict |
|---|---|---|---|---|---|---|---|---|---|---|
2026-08-18T23:35:50.046Z | faience-game/1 | 2026-08-18T23:35:48.997Z | 881,062,950 | 0 | true | {
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2026-08-18T23:47:23.653Z | faience-game/1 | 2026-08-18T23:47:23.819Z | 443,280,718 | 0 | true | {
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2026-08-18T23:57:55.970Z | faience-game/1 | 2026-08-18T23:57:56.354Z | 858,092,435 | 0 | true | {
"run": "run4",
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2026-08-19T00:00:49.100Z | faience-game/1 | 2026-08-19T00:00:48.965Z | 61,171,068 | 0 | true | {
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2026-08-19T00:01:47.444Z | faience-game/1 | 2026-08-19T00:01:47.255Z | 283,258,312 | 0 | true | {
"run": "run4",
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"elo": 2361,
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} | 5 | [
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2026-08-19T00:04:19.967Z | faience-game/1 | 2026-08-19T00:04:18.915Z | 384,913,298 | 1 | false | {
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2026-08-19T00:04:57.543Z | faience-game/1 | 2026-08-19T00:04:57.478Z | 141,308,799 | 0 | true | {
"run": "run4",
"checkpoint": "ckpt-037888",
"elo": 2361,
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} | 5 | [
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2026-08-19T00:06:00.004Z | faience-game/1 | 2026-08-19T00:05:59.870Z | 833,425,762 | 0 | true | {
"run": "run4",
"checkpoint": "ckpt-037888",
"elo": 2361,
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} | 3 | [
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} |
2026-08-19T00:06:56.576Z | faience-game/1 | 2026-08-19T00:06:56.918Z | 117,098,387 | 0 | true | {
"run": "run4",
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2026-08-19T00:08:58.447Z | faience-game/1 | 2026-08-19T00:08:58.407Z | 602,973,150 | 0 | true | {
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2026-08-19T00:14:12.138Z | faience-game/1 | 2026-08-19T00:14:12.111Z | 724,472,052 | 0 | true | {
"run": "run4",
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2026-08-19T00:15:12.235Z | faience-game/1 | 2026-08-19T00:15:12.152Z | 920,993,905 | 1 | false | {
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2026-08-19T00:21:28.685Z | faience-game/1 | 2026-08-19T00:21:28.676Z | 688,367,820 | 0 | true | {
"run": "run4",
"checkpoint": "ckpt-037888",
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} | 5 | [
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2026-08-19T00:23:51.413Z | faience-game/1 | 2026-08-19T00:23:51.367Z | 531,633,923 | 0 | true | {
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2026-08-19T00:26:21.605Z | faience-game/1 | 2026-08-19T00:26:21.560Z | 976,478,512 | 0 | true | {
"run": "run4",
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2026-08-19T00:28:38.899Z | faience-game/1 | 2026-08-19T00:28:38.905Z | 189,281,077 | 0 | true | {
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2026-08-19T00:29:26.945Z | faience-game/1 | 2026-08-19T00:29:26.907Z | 548,002,039 | 0 | true | {
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2026-08-19T00:31:13.139Z | faience-game/1 | 2026-08-19T00:31:13.096Z | 232,958,197 | 0 | true | {
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2026-08-19T00:33:14.263Z | faience-game/1 | 2026-08-19T00:33:13.202Z | 893,425,016 | 0 | true | {
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0
],
[
0,
1,
2,
1,
0
],
[
1,
1,
0,
0,
2
... | {
"finished": true,
"scores": [
68,
70
],
"outcome": "ai",
"rounds": 5,
"exhausted": false
} |
2026-08-19T03:35:52.114Z | faience-game/1 | 2026-08-19T03:35:52.051Z | 400,168,432 | 0 | true | {
"run": "run4",
"checkpoint": "ckpt-037888",
"elo": 2361,
"params": 1810331,
"backend": "webgpu"
} | 0 | [
{
"ply": 1,
"player": 0,
"action": 2
},
{
"ply": 2,
"player": 1,
"action": 51
},
{
"ply": 3,
"player": 0,
"action": 102
},
{
"ply": 4,
"player": 1,
"action": 133
},
{
"ply": 5,
"player": 0,
"action": 157
},
{
"ply": 6,
"player":... | [
{
"round": 0,
"factories": [
[
3,
0,
0,
1,
0
],
[
1,
1,
0,
2,
0
],
[
1,
0,
0,
1,
2
],
[
0,
1,
1,
0,
2
... | {
"finished": true,
"scores": [
57,
65
],
"outcome": "ai",
"rounds": 5,
"exhausted": false
} |
2026-08-19T03:37:00.231Z | faience-game/1 | 2026-08-19T03:36:59.413Z | 124,336,237 | 0 | true | {
"run": "run4",
"checkpoint": "ckpt-037888",
"elo": 2361,
"params": 1810331,
"backend": "webgpu"
} | 0 | [
{
"ply": 1,
"player": 0,
"action": 145
},
{
"ply": 2,
"player": 1,
"action": 171,
"sims": 8194,
"value": 0.2053
},
{
"ply": 3,
"player": 0,
"action": 48
},
{
"ply": 4,
"player": 1,
"action": 157
},
{
"ply": 5,
"player": 0,
"action":... | [
{
"round": 0,
"factories": [
[
1,
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0,
1,
1
],
[
0,
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1,
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],
[
1,
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1,
0
],
[
1,
2,
1,
0,
0
... | {
"finished": true,
"scores": [
38,
52
],
"outcome": "ai",
"rounds": 5,
"exhausted": false
} |
2026-08-19T03:40:13.687Z | faience-game/1 | 2026-08-19T03:40:12.868Z | 109,489,510 | 0 | true | {
"run": "run4",
"checkpoint": "ckpt-037888",
"elo": 2361,
"params": 1810331,
"backend": "webgpu"
} | 0 | [
{
"ply": 1,
"player": 0,
"action": 67
},
{
"ply": 2,
"player": 1,
"action": 21
},
{
"ply": 3,
"player": 0,
"action": 164
},
{
"ply": 4,
"player": 1,
"action": 141
},
{
"ply": 5,
"player": 0,
"action": 177
},
{
"ply": 6,
"player"... | [
{
"round": 0,
"factories": [
[
0,
0,
1,
2,
1
],
[
0,
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1,
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],
[
0,
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],
[
2,
1,
1,
0,
0
... | {
"finished": true,
"scores": [
57,
53
],
"outcome": "human",
"rounds": 5,
"exhausted": false
} |
2026-08-19T04:14:16.693Z | faience-game/1 | 2026-08-19T04:14:15.583Z | 517,052,167 | 0 | true | {
"run": "run4",
"checkpoint": "ckpt-037888",
"elo": 2361,
"params": 1810331,
"backend": "webgpu"
} | 5 | [
{
"ply": 1,
"player": 0,
"action": 22
},
{
"ply": 2,
"player": 1,
"action": 141,
"sims": 24,
"value": 0.24380000000000002
},
{
"ply": 3,
"player": 0,
"action": 57
},
{
"ply": 4,
"player": 1,
"action": 163,
"sims": 128,
"value": 0.5895
},
... | [
{
"round": 0,
"factories": [
[
0,
0,
1,
2,
1
],
[
0,
1,
1,
0,
2
],
[
2,
1,
0,
1,
0
],
[
1,
1,
1,
0,
1
... | {
"finished": true,
"scores": [
36,
56
],
"outcome": "ai",
"rounds": 5,
"exhausted": false
} |
Faïence: human-vs-net Azul games
Every game played on Faïence, a free browser implementation of the rules of Azul (Michael Kiesling) against a neural net trained by self-play, unless the player switched sharing off. This dataset is the training pile the playing page tells its players about, and it is public precisely so that a player can read everything the project collects. Records are anonymous by construction: moves, deals, which net played, and the score. No names, no accounts, no IPs, no user agents.
Layout
games/YYYY-MM-DD/<timestamp>-<n>.jsonl, one file per ingest batch, one JSON
object per line. Nothing is ever rewritten; new batches only add files.
Record format (faience-game/1)
Each line is a canonical record rebuilt by the collector (RemiFabre/faience-ingest), which replayed the game in the real engine and kept it only if the recorded deals, final scores and round count reproduce exactly. Fields:
received_at(server clock, ISO) andcreated_at(client clock, may be null)seed: the game's RNG seed (mulberry32, the page's own RNG)human_seat,human_first: which of the two seats the human heldnet:{run, checkpoint, elo, params, backend}of the opponentthink_time_s: the AI's search budget per move (0 = policy head only)moves:[{ply, player, action, sims?, value?}],actionencoded assource*30 + color*6 + dest(identical in the JS and Python engines);simsis the positions the net searched for its move on the visitor's machine,valueits root value on a [-1, 1] scaledeals: per round, the five factories plus bag and lid counts, so a record replays independently of any RNG portfinal:{finished, scores, outcome, rounds, exhausted};finished: falsemarks an abandoned game (position data with no outcome; train the value head on these with care, or not at all)
Caveats
- The collector deduplicates retried submissions by content, but a restart
can rarely let a duplicate through: deduplicate by
(seed, human_seat, moves, final.scores, final.finished)when it matters. - An abandoned game that was later resumed and finished in the same tab can
appear twice: once
finished: false, oncefinished: truewith the same seed and a longer move list. Prefer the finished one. - Play strength varies wildly: these are self-selected browser visitors, from first-time players to strong club players.
Provenance and license
Collected by the Faïence ingest Space from the Faïence playing page; code and methodology in RemiFabre/ludometer. The records are dedicated to the public domain (CC0). Azul is a game by Michael Kiesling; this fan research project is not affiliated with or endorsed by its publishers.
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