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/validate_binary_tree.cpp
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#include <bits/stdc++.h> using namespace std; struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode() : val(0), left(nullptr), right(nullptr) {} TreeNode(int x) : val(x), left(nullptr), right(nullptr) {} TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {} }; TreeNode *inorderPred(TreeNode *root) { root = root->left; while (root->right) { root = root->right; } return root; } TreeNode *inorderSucc(TreeNode *root) { root = root->right; while (root->left) { root = root->left; } return root; } // O(n.log(n)) - since we traverse each node in O(n) and // then its inorder succesor and predecessor in O(logn) bool isValidBST(TreeNode *root) { // null root is a valid binary search tree if (root == NULL) { return true; } auto leftValid = isValidBST(root->left); if (leftValid == false) { return false; } auto rightValid = isValidBST(root->right); if (rightValid == false) { return false; } if (root->left) { // if root is less than equal to its predecessor - invalid auto inPre = inorderPred(root); if (inPre->val >= root->val) { return false; } } if (root->right) { // if root is greater or equal to its succ - invalid auto inSucc = inorderSucc(root); if (root->val >= inSucc->val) { return false; } } return true; } // O(n) time O(1) space approach // we pass a lower limit and and a upper limit to a node // the node's value should be between the uppper and lower limits bool isValidBST(TreeNode *root, long long int low = -1e17, long long int high = 1e17) { if (root == NULL) { return true; } if (root->val <= low || root->val >= high) { return false; } // go to left - upper limit is this node itself if (!isValidBST(root->left, low, root->val)) { return false; } // go to right the lower limit is the root iteself if (!isValidBST(root->right, root->val, high)) { return false; } return true; } vector<int> inorder; void go(TreeNode *root) { if (root) { go(root->left); inorder.push_back(root->val); go(root->right); } } // O(n) time O(n) space bool isValidBST(TreeNode *root) { inorder.clear(); go(root); int n = inorder.size(); for (int i = 1; i < n; i++) { if (inorder[i] <= inorder[i - 1]) { return false; } } return true; } // Can also be done by inorder travesal using stack int main() { }
[ "harshit02gangwar@gmail.com" ]
harshit02gangwar@gmail.com
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//vector.h--Vector class with << , mode state #ifndef VECTOR_H_ #define VECTOR_H_ #include <iostream> namespace VECTOR{ class Vector{ public: enum Mode {RECT, POL}; private: double x; double y; double mag; double ang; Mode mode; void set_mag(); void set_ang(); void set_x(); void set_y(); public: Vector(); Vector(double n1, double n2, Mode form = RECT); void reset(double n1, double n2, Mode form = RECT); ~Vector(); double xval() const {return x;} double yval() const {return y;} double magval() const {return mag;} double angval() const {return ang;} void polar_mode(); void rect_mode(); Vector operator+(const Vector & b) const; Vector operator-(const Vector & b) const; Vector operator-() const; Vector operator*(double n) const; friend Vector operator*(double n, const Vector & a); friend std::ostream & operator<<(std::ostream & os, const Vector & v); }; } #endif
[ "1209784760@qq.com" ]
1209784760@qq.com
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#include <map> #include <cstdlib> #include <glib-object.h> #include <json-glib/json-glib.h> #include "Helpers.h" #include "UserBase.h" using namespace std; using namespace Tizen::ArtikCloud; UserBase::UserBase() { //__init(); } UserBase::~UserBase() { //__cleanup(); } void UserBase::__init() { //email = std::string(); //is_bot = bool(false); //avatar_url = std::string(); //avatar_version = int(0); //full_name = std::string(); //is_admin = bool(false); //is_owner = bool(false); //is_billing_admin = bool(false); //role = int(0); //bot_type = int(0); //user_id = int(0); //bot_owner_id = int(0); //is_active = bool(false); //is_guest = bool(false); //timezone = std::string(); //date_joined = std::string(); //delivery_email = std::string(); //new std::map()std::map> profile_data; } void UserBase::__cleanup() { //if(email != NULL) { // //delete email; //email = NULL; //} //if(is_bot != NULL) { // //delete is_bot; //is_bot = NULL; //} //if(avatar_url != NULL) { // //delete avatar_url; //avatar_url = NULL; //} //if(avatar_version != NULL) { // //delete avatar_version; //avatar_version = NULL; //} //if(full_name != NULL) { // //delete full_name; //full_name = NULL; //} //if(is_admin != NULL) { // //delete is_admin; //is_admin = NULL; //} //if(is_owner != NULL) { // //delete is_owner; //is_owner = NULL; //} //if(is_billing_admin != NULL) { // //delete is_billing_admin; //is_billing_admin = NULL; //} //if(role != NULL) { // //delete role; //role = NULL; //} //if(bot_type != NULL) { // //delete bot_type; //bot_type = NULL; //} //if(user_id != NULL) { // //delete user_id; //user_id = NULL; //} //if(bot_owner_id != NULL) { // //delete bot_owner_id; //bot_owner_id = NULL; //} //if(is_active != NULL) { // //delete is_active; //is_active = NULL; //} //if(is_guest != NULL) { // //delete is_guest; //is_guest = NULL; //} //if(timezone != NULL) { // //delete timezone; //timezone = NULL; //} //if(date_joined != NULL) { // //delete date_joined; //date_joined = NULL; //} //if(delivery_email != NULL) { // //delete delivery_email; //delivery_email = NULL; //} //if(profile_data != NULL) { //profile_data.RemoveAll(true); //delete profile_data; //profile_data = NULL; //} // } void UserBase::fromJson(char* jsonStr) { JsonObject *pJsonObject = json_node_get_object(json_from_string(jsonStr,NULL)); JsonNode *node; const gchar *emailKey = "email"; node = json_object_get_member(pJsonObject, emailKey); if (node !=NULL) { if (isprimitive("std::string")) { jsonToValue(&email, node, "std::string", ""); } else { } } const gchar *is_botKey = "is_bot"; node = json_object_get_member(pJsonObject, is_botKey); if (node !=NULL) { if (isprimitive("bool")) { jsonToValue(&is_bot, node, "bool", ""); } else { } } const gchar *avatar_urlKey = "avatar_url"; node = json_object_get_member(pJsonObject, avatar_urlKey); if (node !=NULL) { if (isprimitive("std::string")) { jsonToValue(&avatar_url, node, "std::string", ""); } else { } } const gchar *avatar_versionKey = "avatar_version"; node = json_object_get_member(pJsonObject, avatar_versionKey); if (node !=NULL) { if (isprimitive("int")) { jsonToValue(&avatar_version, node, "int", ""); } else { } } const gchar *full_nameKey = "full_name"; node = json_object_get_member(pJsonObject, full_nameKey); if (node !=NULL) { if (isprimitive("std::string")) { jsonToValue(&full_name, node, "std::string", ""); } else { } } const gchar *is_adminKey = "is_admin"; node = json_object_get_member(pJsonObject, is_adminKey); if (node !=NULL) { if (isprimitive("bool")) { jsonToValue(&is_admin, node, "bool", ""); } else { } } const gchar *is_ownerKey = "is_owner"; node = json_object_get_member(pJsonObject, is_ownerKey); if (node !=NULL) { if (isprimitive("bool")) { jsonToValue(&is_owner, node, "bool", ""); } else { } } const gchar *is_billing_adminKey = "is_billing_admin"; node = json_object_get_member(pJsonObject, is_billing_adminKey); if (node !=NULL) { if (isprimitive("bool")) { jsonToValue(&is_billing_admin, node, "bool", ""); } else { } } const gchar *roleKey = "role"; node = json_object_get_member(pJsonObject, roleKey); if (node !=NULL) { if (isprimitive("int")) { jsonToValue(&role, node, "int", ""); } else { } } const gchar *bot_typeKey = "bot_type"; node = json_object_get_member(pJsonObject, bot_typeKey); if (node !=NULL) { if (isprimitive("int")) { jsonToValue(&bot_type, node, "int", ""); } else { } } const gchar *user_idKey = "user_id"; node = json_object_get_member(pJsonObject, user_idKey); if (node !=NULL) { if (isprimitive("int")) { jsonToValue(&user_id, node, "int", ""); } else { } } const gchar *bot_owner_idKey = "bot_owner_id"; node = json_object_get_member(pJsonObject, bot_owner_idKey); if (node !=NULL) { if (isprimitive("int")) { jsonToValue(&bot_owner_id, node, "int", ""); } else { } } const gchar *is_activeKey = "is_active"; node = json_object_get_member(pJsonObject, is_activeKey); if (node !=NULL) { if (isprimitive("bool")) { jsonToValue(&is_active, node, "bool", ""); } else { } } const gchar *is_guestKey = "is_guest"; node = json_object_get_member(pJsonObject, is_guestKey); if (node !=NULL) { if (isprimitive("bool")) { jsonToValue(&is_guest, node, "bool", ""); } else { } } const gchar *timezoneKey = "timezone"; node = json_object_get_member(pJsonObject, timezoneKey); if (node !=NULL) { if (isprimitive("std::string")) { jsonToValue(&timezone, node, "std::string", ""); } else { } } const gchar *date_joinedKey = "date_joined"; node = json_object_get_member(pJsonObject, date_joinedKey); if (node !=NULL) { if (isprimitive("std::string")) { jsonToValue(&date_joined, node, "std::string", ""); } else { } } const gchar *delivery_emailKey = "delivery_email"; node = json_object_get_member(pJsonObject, delivery_emailKey); if (node !=NULL) { if (isprimitive("std::string")) { jsonToValue(&delivery_email, node, "std::string", ""); } else { } } const gchar *profile_dataKey = "profile_data"; node = json_object_get_member(pJsonObject, profile_dataKey); if (node !=NULL) { { JsonObject* json_obj = json_node_get_object(node); map<string,string> new_map; json_object_foreach_member(json_obj,helper_func,&new_map); profile_data = new_map; } } } UserBase::UserBase(char* json) { this->fromJson(json); } char* UserBase::toJson() { JsonObject *pJsonObject = json_object_new(); JsonNode *node; if (isprimitive("std::string")) { std::string obj = getEmail(); node = converttoJson(&obj, "std::string", ""); } else { } const gchar *emailKey = "email"; json_object_set_member(pJsonObject, emailKey, node); if (isprimitive("bool")) { bool obj = getIsBot(); node = converttoJson(&obj, "bool", ""); } else { } const gchar *is_botKey = "is_bot"; json_object_set_member(pJsonObject, is_botKey, node); if (isprimitive("std::string")) { std::string obj = getAvatarUrl(); node = converttoJson(&obj, "std::string", ""); } else { } const gchar *avatar_urlKey = "avatar_url"; json_object_set_member(pJsonObject, avatar_urlKey, node); if (isprimitive("int")) { int obj = getAvatarVersion(); node = converttoJson(&obj, "int", ""); } else { } const gchar *avatar_versionKey = "avatar_version"; json_object_set_member(pJsonObject, avatar_versionKey, node); if (isprimitive("std::string")) { std::string obj = getFullName(); node = converttoJson(&obj, "std::string", ""); } else { } const gchar *full_nameKey = "full_name"; json_object_set_member(pJsonObject, full_nameKey, node); if (isprimitive("bool")) { bool obj = getIsAdmin(); node = converttoJson(&obj, "bool", ""); } else { } const gchar *is_adminKey = "is_admin"; json_object_set_member(pJsonObject, is_adminKey, node); if (isprimitive("bool")) { bool obj = getIsOwner(); node = converttoJson(&obj, "bool", ""); } else { } const gchar *is_ownerKey = "is_owner"; json_object_set_member(pJsonObject, is_ownerKey, node); if (isprimitive("bool")) { bool obj = getIsBillingAdmin(); node = converttoJson(&obj, "bool", ""); } else { } const gchar *is_billing_adminKey = "is_billing_admin"; json_object_set_member(pJsonObject, is_billing_adminKey, node); if (isprimitive("int")) { int obj = getRole(); node = converttoJson(&obj, "int", ""); } else { } const gchar *roleKey = "role"; json_object_set_member(pJsonObject, roleKey, node); if (isprimitive("int")) { int obj = getBotType(); node = converttoJson(&obj, "int", ""); } else { } const gchar *bot_typeKey = "bot_type"; json_object_set_member(pJsonObject, bot_typeKey, node); if (isprimitive("int")) { int obj = getUserId(); node = converttoJson(&obj, "int", ""); } else { } const gchar *user_idKey = "user_id"; json_object_set_member(pJsonObject, user_idKey, node); if (isprimitive("int")) { int obj = getBotOwnerId(); node = converttoJson(&obj, "int", ""); } else { } const gchar *bot_owner_idKey = "bot_owner_id"; json_object_set_member(pJsonObject, bot_owner_idKey, node); if (isprimitive("bool")) { bool obj = getIsActive(); node = converttoJson(&obj, "bool", ""); } else { } const gchar *is_activeKey = "is_active"; json_object_set_member(pJsonObject, is_activeKey, node); if (isprimitive("bool")) { bool obj = getIsGuest(); node = converttoJson(&obj, "bool", ""); } else { } const gchar *is_guestKey = "is_guest"; json_object_set_member(pJsonObject, is_guestKey, node); if (isprimitive("std::string")) { std::string obj = getTimezone(); node = converttoJson(&obj, "std::string", ""); } else { } const gchar *timezoneKey = "timezone"; json_object_set_member(pJsonObject, timezoneKey, node); if (isprimitive("std::string")) { std::string obj = getDateJoined(); node = converttoJson(&obj, "std::string", ""); } else { } const gchar *date_joinedKey = "date_joined"; json_object_set_member(pJsonObject, date_joinedKey, node); if (isprimitive("std::string")) { std::string obj = getDeliveryEmail(); node = converttoJson(&obj, "std::string", ""); } else { } const gchar *delivery_emailKey = "delivery_email"; json_object_set_member(pJsonObject, delivery_emailKey, node); { JsonObject* json_obj; map<string, string> new_list = static_cast<map <string, string> > (getProfileData()); json_obj = json_object_new(); for (map<string, string>::iterator it = new_list.begin(); it != new_list.end(); it++) { string obj = (*it).first; string obj2 = (*it).second; JsonNode* tempnode = json_from_string(obj2.c_str(),NULL); json_object_set_member(json_obj, obj.c_str(), tempnode); } node = json_node_alloc(); json_node_init_object(node, json_obj); json_object_unref(json_obj); } const gchar *profile_dataKey = "profile_data"; json_object_set_member(pJsonObject, profile_dataKey, node); node = json_node_alloc(); json_node_init(node, JSON_NODE_OBJECT); json_node_take_object(node, pJsonObject); char * ret = json_to_string(node, false); json_node_free(node); return ret; } std::string UserBase::getEmail() { return email; } void UserBase::setEmail(std::string email) { this->email = email; } bool UserBase::getIsBot() { return is_bot; } void UserBase::setIsBot(bool is_bot) { this->is_bot = is_bot; } std::string UserBase::getAvatarUrl() { return avatar_url; } void UserBase::setAvatarUrl(std::string avatar_url) { this->avatar_url = avatar_url; } int UserBase::getAvatarVersion() { return avatar_version; } void UserBase::setAvatarVersion(int avatar_version) { this->avatar_version = avatar_version; } std::string UserBase::getFullName() { return full_name; } void UserBase::setFullName(std::string full_name) { this->full_name = full_name; } bool UserBase::getIsAdmin() { return is_admin; } void UserBase::setIsAdmin(bool is_admin) { this->is_admin = is_admin; } bool UserBase::getIsOwner() { return is_owner; } void UserBase::setIsOwner(bool is_owner) { this->is_owner = is_owner; } bool UserBase::getIsBillingAdmin() { return is_billing_admin; } void UserBase::setIsBillingAdmin(bool is_billing_admin) { this->is_billing_admin = is_billing_admin; } int UserBase::getRole() { return role; } void UserBase::setRole(int role) { this->role = role; } int UserBase::getBotType() { return bot_type; } void UserBase::setBotType(int bot_type) { this->bot_type = bot_type; } int UserBase::getUserId() { return user_id; } void UserBase::setUserId(int user_id) { this->user_id = user_id; } int UserBase::getBotOwnerId() { return bot_owner_id; } void UserBase::setBotOwnerId(int bot_owner_id) { this->bot_owner_id = bot_owner_id; } bool UserBase::getIsActive() { return is_active; } void UserBase::setIsActive(bool is_active) { this->is_active = is_active; } bool UserBase::getIsGuest() { return is_guest; } void UserBase::setIsGuest(bool is_guest) { this->is_guest = is_guest; } std::string UserBase::getTimezone() { return timezone; } void UserBase::setTimezone(std::string timezone) { this->timezone = timezone; } std::string UserBase::getDateJoined() { return date_joined; } void UserBase::setDateJoined(std::string date_joined) { this->date_joined = date_joined; } std::string UserBase::getDeliveryEmail() { return delivery_email; } void UserBase::setDeliveryEmail(std::string delivery_email) { this->delivery_email = delivery_email; } std::map<string, string> UserBase::getProfileData() { return profile_data; } void UserBase::setProfileData(std::map <string, string> profile_data) { this->profile_data = profile_data; }
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/src/qt/herbstrings.cpp
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#include <QtGlobal> // Automatically generated by extract_strings.py #ifdef __GNUC__ #define UNUSED __attribute__((unused)) #else #define UNUSED #endif static const char UNUSED* herb_strings[] = { QT_TRANSLATE_NOOP("herb-core", "" "(1 = keep tx meta data e.g. account owner and payment request information, 2 " "= drop tx meta data)"), QT_TRANSLATE_NOOP("herb-core", "" "Allow JSON-RPC connections from specified source. Valid for <ip> are a " "single IP (e.g. 1.2.3.4), a network/netmask (e.g. 1.2.3.4/255.255.255.0) or " "a network/CIDR (e.g. 1.2.3.4/24). This option can be specified multiple times"), QT_TRANSLATE_NOOP("herb-core", "" "An error occurred while setting up the RPC address %s port %u for listening: " "%s"), QT_TRANSLATE_NOOP("herb-core", "" "Bind to given address and always listen on it. Use [host]:port notation for " "IPv6"), QT_TRANSLATE_NOOP("herb-core", "" "Bind to given address and whitelist peers connecting to it. Use [host]:port " "notation for IPv6"), QT_TRANSLATE_NOOP("herb-core", "" "Bind to given address to listen for JSON-RPC connections. Use [host]:port " "notation for IPv6. This option can be specified multiple times (default: " "bind to all interfaces)"), QT_TRANSLATE_NOOP("herb-core", "" "Cannot obtain a lock on data directory %s. HERB Core is probably already " "running."), QT_TRANSLATE_NOOP("herb-core", "" "Change automatic finalized budget voting behavior. mode=auto: Vote for only " "exact finalized budget match to my generated budget. (string, default: auto)"), QT_TRANSLATE_NOOP("herb-core", "" "Continuously rate-limit free transactions to <n>*1000 bytes per minute " "(default:%u)"), QT_TRANSLATE_NOOP("herb-core", "" "Create new files with system default permissions, instead of umask 077 (only " "effective with disabled wallet functionality)"), QT_TRANSLATE_NOOP("herb-core", "" "Delete all wallet transactions and only recover those parts of the " "blockchain through -rescan on startup"), QT_TRANSLATE_NOOP("herb-core", "" "Disable all HERB specific functionality (Masternodes, Darksend, InstantX, " "Budgeting) (0-1, default: %u)"), QT_TRANSLATE_NOOP("herb-core", "" "Distributed under the MIT software license, see the accompanying file " "COPYING or <http://www.opensource.org/licenses/mit-license.php>."), QT_TRANSLATE_NOOP("herb-core", "" "Enable Instantx, show confirmations for locked transactions (bool, default: " "%s)"), QT_TRANSLATE_NOOP("herb-core", "" "Enable use of automated Darksend for funds stored in this wallet (0-1, " "default: %u)"), QT_TRANSLATE_NOOP("herb-core", "" "Enter regression test mode, which uses a special chain in which blocks can " "be solved instantly."), QT_TRANSLATE_NOOP("herb-core", "" "Error: Listening for incoming connections failed (listen returned error %s)"), QT_TRANSLATE_NOOP("herb-core", "" "Error: Unsupported argument -socks found. Setting SOCKS version isn't " "possible anymore, only SOCKS5 proxies are supported."), QT_TRANSLATE_NOOP("herb-core", "" "Execute command when a relevant alert is received or we see a really long " "fork (%s in cmd is replaced by message)"), QT_TRANSLATE_NOOP("herb-core", "" "Execute command when a wallet transaction changes (%s in cmd is replaced by " "TxID)"), QT_TRANSLATE_NOOP("herb-core", "" "Execute command when the best block changes (%s in cmd is replaced by block " "hash)"), QT_TRANSLATE_NOOP("herb-core", "" "Fees (in HERB/Kb) smaller than this are considered zero fee for relaying " "(default: %s)"), QT_TRANSLATE_NOOP("herb-core", "" "Fees (in HERB/Kb) smaller than this are considered zero fee for transaction " "creation (default: %s)"), QT_TRANSLATE_NOOP("herb-core", "" "Flush database activity from memory pool to disk log every <n> megabytes " "(default: %u)"), QT_TRANSLATE_NOOP("herb-core", "" "Found unconfirmed denominated outputs, will wait till they confirm to " "continue."), QT_TRANSLATE_NOOP("herb-core", "" "How thorough the block verification of -checkblocks is (0-4, default: %u)"), QT_TRANSLATE_NOOP("herb-core", "" "If paytxfee is not set, include enough fee so transactions begin " "confirmation on average within n blocks (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "" "In this mode -genproclimit controls how many blocks are generated " "immediately."), QT_TRANSLATE_NOOP("herb-core", "" "Invalid amount for -maxtxfee=<amount>: '%s' (must be at least the minrelay " "fee of %s to prevent stuck transactions)"), QT_TRANSLATE_NOOP("herb-core", "" "Log transaction priority and fee per kB when mining blocks (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "" "Maintain a full transaction index, used by the getrawtransaction rpc call " "(default: %u)"), QT_TRANSLATE_NOOP("herb-core", "" "Maximum size of data in data carrier transactions we relay and mine " "(default: %u)"), QT_TRANSLATE_NOOP("herb-core", "" "Maximum total fees to use in a single wallet transaction, setting too low " "may abort large transactions (default: %s)"), QT_TRANSLATE_NOOP("herb-core", "" "Name to construct url for KeePass entry that stores the wallet passphrase"), QT_TRANSLATE_NOOP("herb-core", "" "Number of seconds to keep misbehaving peers from reconnecting (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "" "Darksend uses exact denominated amounts to send funds, you might simply " "need to anonymize some more coins."), QT_TRANSLATE_NOOP("herb-core", "" "Output debugging information (default: %u, supplying <category> is optional)"), QT_TRANSLATE_NOOP("herb-core", "" "Provide liquidity to Darksend by infrequently mixing coins on a continual " "basis (0-100, default: %u, 1=very frequent, high fees, 100=very infrequent, " "low fees)"), QT_TRANSLATE_NOOP("herb-core", "" "Query for peer addresses via DNS lookup, if low on addresses (default: 1 " "unless -connect)"), QT_TRANSLATE_NOOP("herb-core", "" "Require high priority for relaying free or low-fee transactions (default:%u)"), QT_TRANSLATE_NOOP("herb-core", "" "Send trace/debug info to console instead of debug.log file (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "" "Set maximum size of high-priority/low-fee transactions in bytes (default: %d)"), QT_TRANSLATE_NOOP("herb-core", "" "Set the number of script verification threads (%u to %d, 0 = auto, <0 = " "leave that many cores free, default: %d)"), QT_TRANSLATE_NOOP("herb-core", "" "Set the number of threads for coin generation if enabled (-1 = all cores, " "default: %d)"), QT_TRANSLATE_NOOP("herb-core", "" "Show N confirmations for a successfully locked transaction (0-9999, default: " "%u)"), QT_TRANSLATE_NOOP("herb-core", "" "InstantX requires inputs with at least 6 confirmations, you might need to " "wait a few minutes and try again."), QT_TRANSLATE_NOOP("herb-core", "" "This is a pre-release test build - use at your own risk - do not use for " "mining or merchant applications"), QT_TRANSLATE_NOOP("herb-core", "" "This product includes software developed by the OpenSSL Project for use in " "the OpenSSL Toolkit <https://www.openssl.org/> and cryptographic software " "written by Eric Young and UPnP software written by Thomas Bernard."), QT_TRANSLATE_NOOP("herb-core", "" "To use herbd, or the -server option to herb-qt, you must set an rpcpassword " "in the configuration file:\n" "%s\n" "It is recommended you use the following random password:\n" "rpcuser=herbrpc\n" "rpcpassword=%s\n" "(you do not need to remember this password)\n" "The username and password MUST NOT be the same.\n" "If the file does not exist, create it with owner-readable-only file " "permissions.\n" "It is also recommended to set alertnotify so you are notified of problems;\n" "for example: alertnotify=echo %%s | mail -s \"HERB Alert\" admin@foo.com\n"), QT_TRANSLATE_NOOP("herb-core", "" "Unable to bind to %s on this computer. HERB Core is probably already running."), QT_TRANSLATE_NOOP("herb-core", "" "Unable to locate enough Darksend denominated funds for this transaction."), QT_TRANSLATE_NOOP("herb-core", "" "Unable to locate enough Darksend non-denominated funds for this " "transaction that are not equal 10000 HERB."), QT_TRANSLATE_NOOP("herb-core", "" "Unable to locate enough funds for this transaction that are not equal 10000 " "HERB."), QT_TRANSLATE_NOOP("herb-core", "" "Use separate SOCKS5 proxy to reach peers via Tor hidden services (default: " "%s)"), QT_TRANSLATE_NOOP("herb-core", "" "Warning: -maxtxfee is set very high! Fees this large could be paid on a " "single transaction."), QT_TRANSLATE_NOOP("herb-core", "" "Warning: -paytxfee is set very high! This is the transaction fee you will " "pay if you send a transaction."), QT_TRANSLATE_NOOP("herb-core", "" "Warning: Please check that your computer's date and time are correct! If " "your clock is wrong HERB Core will not work properly."), QT_TRANSLATE_NOOP("herb-core", "" "Warning: The network does not appear to fully agree! Some miners appear to " "be experiencing issues."), QT_TRANSLATE_NOOP("herb-core", "" "Warning: We do not appear to fully agree with our peers! You may need to " "upgrade, or other nodes may need to upgrade."), QT_TRANSLATE_NOOP("herb-core", "" "Warning: error reading wallet.dat! All keys read correctly, but transaction " "data or address book entries might be missing or incorrect."), QT_TRANSLATE_NOOP("herb-core", "" "Warning: wallet.dat corrupt, data salvaged! Original wallet.dat saved as " "wallet.{timestamp}.bak in %s; if your balance or transactions are incorrect " "you should restore from a backup."), QT_TRANSLATE_NOOP("herb-core", "" "Whitelist peers connecting from the given netmask or IP address. Can be " "specified multiple times."), QT_TRANSLATE_NOOP("herb-core", "" "Whitelisted peers cannot be DoS banned and their transactions are always " "relayed, even if they are already in the mempool, useful e.g. for a gateway"), QT_TRANSLATE_NOOP("herb-core", "" "You must specify a masternodeprivkey in the configuration. Please see " "documentation for help."), QT_TRANSLATE_NOOP("herb-core", "(55500 could be used only on mainnet)"), QT_TRANSLATE_NOOP("herb-core", "(default: %s)"), QT_TRANSLATE_NOOP("herb-core", "(default: 1)"), QT_TRANSLATE_NOOP("herb-core", "(must be 55500 for mainnet)"), QT_TRANSLATE_NOOP("herb-core", "<category> can be:\n"), QT_TRANSLATE_NOOP("herb-core", "Accept command line and JSON-RPC commands"), QT_TRANSLATE_NOOP("herb-core", "Accept connections from outside (default: 1 if no -proxy or -connect)"), QT_TRANSLATE_NOOP("herb-core", "Accept public REST requests (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Acceptable ciphers (default: %s)"), QT_TRANSLATE_NOOP("herb-core", "Add a node to connect to and attempt to keep the connection open"), QT_TRANSLATE_NOOP("herb-core", "Allow DNS lookups for -addnode, -seednode and -connect"), QT_TRANSLATE_NOOP("herb-core", "Already have that input."), QT_TRANSLATE_NOOP("herb-core", "Always query for peer addresses via DNS lookup (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Attempt to recover private keys from a corrupt wallet.dat"), QT_TRANSLATE_NOOP("herb-core", "Block creation options:"), QT_TRANSLATE_NOOP("herb-core", "Can't denominate: no compatible inputs left."), QT_TRANSLATE_NOOP("herb-core", "Can't find random Masternode."), QT_TRANSLATE_NOOP("herb-core", "Can't mix while sync in progress."), QT_TRANSLATE_NOOP("herb-core", "Cannot downgrade wallet"), QT_TRANSLATE_NOOP("herb-core", "Cannot resolve -bind address: '%s'"), QT_TRANSLATE_NOOP("herb-core", "Cannot resolve -externalip address: '%s'"), QT_TRANSLATE_NOOP("herb-core", "Cannot resolve -whitebind address: '%s'"), QT_TRANSLATE_NOOP("herb-core", "Cannot write default address"), QT_TRANSLATE_NOOP("herb-core", "Collateral not valid."), QT_TRANSLATE_NOOP("herb-core", "Connect only to the specified node(s)"), QT_TRANSLATE_NOOP("herb-core", "Connect through SOCKS5 proxy"), QT_TRANSLATE_NOOP("herb-core", "Connect to KeePassHttp on port <port> (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Connect to a node to retrieve peer addresses, and disconnect"), QT_TRANSLATE_NOOP("herb-core", "Connection options:"), QT_TRANSLATE_NOOP("herb-core", "Copyright (C) 2009-%i The Bitcoin Core Developers"), QT_TRANSLATE_NOOP("herb-core", "Copyright (C) 2014-%i The Dash and PIVX Core Developers"), QT_TRANSLATE_NOOP("herb-core", "Copyright (C) 2015-%i The HERB Core Developers"), QT_TRANSLATE_NOOP("herb-core", "Corrupted block database detected"), QT_TRANSLATE_NOOP("herb-core", "Could not parse -rpcbind value %s as network address"), QT_TRANSLATE_NOOP("herb-core", "Could not parse masternode.conf"), QT_TRANSLATE_NOOP("herb-core", "Debugging/Testing options:"), QT_TRANSLATE_NOOP("herb-core", "Disable safemode, override a real safe mode event (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Discover own IP address (default: 1 when listening and no -externalip)"), QT_TRANSLATE_NOOP("herb-core", "Do not load the wallet and disable wallet RPC calls"), QT_TRANSLATE_NOOP("herb-core", "Do you want to rebuild the block database now?"), QT_TRANSLATE_NOOP("herb-core", "Done loading"), QT_TRANSLATE_NOOP("herb-core", "Enable the client to act as a masternode (0-1, default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Entries are full."), QT_TRANSLATE_NOOP("herb-core", "Error connecting to Masternode."), QT_TRANSLATE_NOOP("herb-core", "Error initializing block database"), QT_TRANSLATE_NOOP("herb-core", "Error initializing wallet database environment %s!"), QT_TRANSLATE_NOOP("herb-core", "Error loading block database"), QT_TRANSLATE_NOOP("herb-core", "Error loading wallet.dat"), QT_TRANSLATE_NOOP("herb-core", "Error loading wallet.dat: Wallet corrupted"), QT_TRANSLATE_NOOP("herb-core", "Error loading wallet.dat: Wallet requires newer version of HERB Core"), QT_TRANSLATE_NOOP("herb-core", "Error opening block database"), QT_TRANSLATE_NOOP("herb-core", "Error reading from database, shutting down."), QT_TRANSLATE_NOOP("herb-core", "Error recovering public key."), QT_TRANSLATE_NOOP("herb-core", "Error"), QT_TRANSLATE_NOOP("herb-core", "Error: A fatal internal error occured, see debug.log for details"), QT_TRANSLATE_NOOP("herb-core", "Error: Can't select current denominated inputs"), QT_TRANSLATE_NOOP("herb-core", "Error: Disk space is low!"), QT_TRANSLATE_NOOP("herb-core", "Error: Unsupported argument -tor found, use -onion."), QT_TRANSLATE_NOOP("herb-core", "Error: Wallet locked, unable to create transaction!"), QT_TRANSLATE_NOOP("herb-core", "Error: You already have pending entries in the Darksend pool"), QT_TRANSLATE_NOOP("herb-core", "Failed to listen on any port. Use -listen=0 if you want this."), QT_TRANSLATE_NOOP("herb-core", "Failed to read block"), QT_TRANSLATE_NOOP("herb-core", "Fee (in HERB/kB) to add to transactions you send (default: %s)"), QT_TRANSLATE_NOOP("herb-core", "Finalizing transaction."), QT_TRANSLATE_NOOP("herb-core", "Force safe mode (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Found enough users, signing ( waiting %s )"), QT_TRANSLATE_NOOP("herb-core", "Found enough users, signing ..."), QT_TRANSLATE_NOOP("herb-core", "Generate coins (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "How many blocks to check at startup (default: %u, 0 = all)"), QT_TRANSLATE_NOOP("herb-core", "If <category> is not supplied, output all debugging information."), QT_TRANSLATE_NOOP("herb-core", "Importing..."), QT_TRANSLATE_NOOP("herb-core", "Imports blocks from external blk000??.dat file"), QT_TRANSLATE_NOOP("herb-core", "Include IP addresses in debug output (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Incompatible mode."), QT_TRANSLATE_NOOP("herb-core", "Incompatible version."), QT_TRANSLATE_NOOP("herb-core", "Incorrect or no genesis block found. Wrong datadir for network?"), QT_TRANSLATE_NOOP("herb-core", "Information"), QT_TRANSLATE_NOOP("herb-core", "Initialization sanity check failed. HERB Core is shutting down."), QT_TRANSLATE_NOOP("herb-core", "Input is not valid."), QT_TRANSLATE_NOOP("herb-core", "Insufficient funds."), QT_TRANSLATE_NOOP("herb-core", "Invalid -onion address: '%s'"), QT_TRANSLATE_NOOP("herb-core", "Invalid -proxy address: '%s'"), QT_TRANSLATE_NOOP("herb-core", "Invalid amount for -maxtxfee=<amount>: '%s'"), QT_TRANSLATE_NOOP("herb-core", "Invalid amount for -minrelaytxfee=<amount>: '%s'"), QT_TRANSLATE_NOOP("herb-core", "Invalid amount for -mintxfee=<amount>: '%s'"), QT_TRANSLATE_NOOP("herb-core", "Invalid amount for -paytxfee=<amount>: '%s' (must be at least %s)"), QT_TRANSLATE_NOOP("herb-core", "Invalid amount for -paytxfee=<amount>: '%s'"), QT_TRANSLATE_NOOP("herb-core", "Invalid amount for -reservebalance=<amount>"), QT_TRANSLATE_NOOP("herb-core", "Invalid masternodeprivkey. Please see documenation."), QT_TRANSLATE_NOOP("herb-core", "Invalid netmask specified in -whitelist: '%s'"), QT_TRANSLATE_NOOP("herb-core", "Invalid port detected in masternode.conf"), QT_TRANSLATE_NOOP("herb-core", "Invalid private key."), QT_TRANSLATE_NOOP("herb-core", "Invalid script detected."), QT_TRANSLATE_NOOP("herb-core", "KeePassHttp id for the established association"), QT_TRANSLATE_NOOP("herb-core", "KeePassHttp key for AES encrypted communication with KeePass"), QT_TRANSLATE_NOOP("herb-core", "Keep N HERB anonymized (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Keep at most <n> unconnectable transactions in memory (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Last Darksend was too recent."), QT_TRANSLATE_NOOP("herb-core", "Last successful Darksend action was too recent."), QT_TRANSLATE_NOOP("herb-core", "Limit size of signature cache to <n> entries (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Line: %d"), QT_TRANSLATE_NOOP("herb-core", "Listen for JSON-RPC connections on <port> (default: %u or testnet: %u)"), QT_TRANSLATE_NOOP("herb-core", "Listen for connections on <port> (default: %u or testnet: %u)"), QT_TRANSLATE_NOOP("herb-core", "Loading addresses..."), QT_TRANSLATE_NOOP("herb-core", "Loading block index..."), QT_TRANSLATE_NOOP("herb-core", "Loading budget cache..."), QT_TRANSLATE_NOOP("herb-core", "Loading masternode cache..."), QT_TRANSLATE_NOOP("herb-core", "Loading masternode payment cache..."), QT_TRANSLATE_NOOP("herb-core", "Loading wallet... (%3.2f %%)"), QT_TRANSLATE_NOOP("herb-core", "Loading wallet..."), QT_TRANSLATE_NOOP("herb-core", "Lock is already in place."), QT_TRANSLATE_NOOP("herb-core", "Lock masternodes from masternode configuration file (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Maintain at most <n> connections to peers (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Masternode options:"), QT_TRANSLATE_NOOP("herb-core", "Masternode queue is full."), QT_TRANSLATE_NOOP("herb-core", "Masternode:"), QT_TRANSLATE_NOOP("herb-core", "Maximum per-connection receive buffer, <n>*1000 bytes (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Maximum per-connection send buffer, <n>*1000 bytes (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Missing input transaction information."), QT_TRANSLATE_NOOP("herb-core", "Mixing in progress..."), QT_TRANSLATE_NOOP("herb-core", "Need to specify a port with -whitebind: '%s'"), QT_TRANSLATE_NOOP("herb-core", "No Masternodes detected."), QT_TRANSLATE_NOOP("herb-core", "No compatible Masternode found."), QT_TRANSLATE_NOOP("herb-core", "No funds detected in need of denominating."), QT_TRANSLATE_NOOP("herb-core", "No matching denominations found for mixing."), QT_TRANSLATE_NOOP("herb-core", "Node relay options:"), QT_TRANSLATE_NOOP("herb-core", "Non-standard public key detected."), QT_TRANSLATE_NOOP("herb-core", "Not compatible with existing transactions."), QT_TRANSLATE_NOOP("herb-core", "Not enough file descriptors available."), QT_TRANSLATE_NOOP("herb-core", "Not in the Masternode list."), QT_TRANSLATE_NOOP("herb-core", "Number of automatic wallet backups (default: 10)"), QT_TRANSLATE_NOOP("herb-core", "Darksend is idle."), QT_TRANSLATE_NOOP("herb-core", "Darksend options:"), QT_TRANSLATE_NOOP("herb-core", "Darksend request complete:"), QT_TRANSLATE_NOOP("herb-core", "Darksend request incomplete:"), QT_TRANSLATE_NOOP("herb-core", "Only accept block chain matching built-in checkpoints (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Only connect to nodes in network <net> (ipv4, ipv6 or onion)"), QT_TRANSLATE_NOOP("herb-core", "Options:"), QT_TRANSLATE_NOOP("herb-core", "Password for JSON-RPC connections"), QT_TRANSLATE_NOOP("herb-core", "Prepend debug output with timestamp (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "RPC SSL options: (see the Bitcoin Wiki for SSL setup instructions)"), QT_TRANSLATE_NOOP("herb-core", "RPC server options:"), QT_TRANSLATE_NOOP("herb-core", "RPC support for HTTP persistent connections (default: %d)"), QT_TRANSLATE_NOOP("herb-core", "Randomly drop 1 of every <n> network messages"), QT_TRANSLATE_NOOP("herb-core", "Randomly fuzz 1 of every <n> network messages"), QT_TRANSLATE_NOOP("herb-core", "Rebuild block chain index from current blk000??.dat files"), QT_TRANSLATE_NOOP("herb-core", "Receive and display P2P network alerts (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Relay and mine data carrier transactions (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Relay non-P2SH multisig (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Rescan the block chain for missing wallet transactions"), QT_TRANSLATE_NOOP("herb-core", "Rescanning..."), QT_TRANSLATE_NOOP("herb-core", "Run a thread to flush wallet periodically (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Run in the background as a daemon and accept commands"), QT_TRANSLATE_NOOP("herb-core", "Send transactions as zero-fee transactions if possible (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Server certificate file (default: %s)"), QT_TRANSLATE_NOOP("herb-core", "Server private key (default: %s)"), QT_TRANSLATE_NOOP("herb-core", "Session not complete!"), QT_TRANSLATE_NOOP("herb-core", "Session timed out."), QT_TRANSLATE_NOOP("herb-core", "Set database cache size in megabytes (%d to %d, default: %d)"), QT_TRANSLATE_NOOP("herb-core", "Set external address:port to get to this masternode (example: %s)"), QT_TRANSLATE_NOOP("herb-core", "Set key pool size to <n> (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Set maximum block size in bytes (default: %d)"), QT_TRANSLATE_NOOP("herb-core", "Set minimum block size in bytes (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Set the masternode private key"), QT_TRANSLATE_NOOP("herb-core", "Set the number of threads to service RPC calls (default: %d)"), QT_TRANSLATE_NOOP("herb-core", "Sets the DB_PRIVATE flag in the wallet db environment (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Show all debugging options (usage: --help -help-debug)"), QT_TRANSLATE_NOOP("herb-core", "Shrink debug.log file on client startup (default: 1 when no -debug)"), QT_TRANSLATE_NOOP("herb-core", "Signing failed."), QT_TRANSLATE_NOOP("herb-core", "Signing timed out."), QT_TRANSLATE_NOOP("herb-core", "Signing transaction failed"), QT_TRANSLATE_NOOP("herb-core", "Specify configuration file (default: %s)"), QT_TRANSLATE_NOOP("herb-core", "Specify connection timeout in milliseconds (minimum: 1, default: %d)"), QT_TRANSLATE_NOOP("herb-core", "Specify data directory"), QT_TRANSLATE_NOOP("herb-core", "Specify masternode configuration file (default: %s)"), QT_TRANSLATE_NOOP("herb-core", "Specify pid file (default: %s)"), QT_TRANSLATE_NOOP("herb-core", "Specify wallet file (within data directory)"), QT_TRANSLATE_NOOP("herb-core", "Specify your own public address"), QT_TRANSLATE_NOOP("herb-core", "Spend unconfirmed change when sending transactions (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Stop running after importing blocks from disk (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Submitted following entries to masternode: %u / %d"), QT_TRANSLATE_NOOP("herb-core", "Submitted to masternode, waiting for more entries ( %u / %d ) %s"), QT_TRANSLATE_NOOP("herb-core", "Submitted to masternode, waiting in queue %s"), QT_TRANSLATE_NOOP("herb-core", "InstantX options:"), QT_TRANSLATE_NOOP("herb-core", "Synchronization failed"), QT_TRANSLATE_NOOP("herb-core", "Synchronization finished"), QT_TRANSLATE_NOOP("herb-core", "Synchronization pending..."), QT_TRANSLATE_NOOP("herb-core", "Synchronizing budgets..."), QT_TRANSLATE_NOOP("herb-core", "Synchronizing masternode winners..."), QT_TRANSLATE_NOOP("herb-core", "Synchronizing masternodes..."), QT_TRANSLATE_NOOP("herb-core", "Synchronizing sporks..."), QT_TRANSLATE_NOOP("herb-core", "This help message"), QT_TRANSLATE_NOOP("herb-core", "This is experimental software."), QT_TRANSLATE_NOOP("herb-core", "This is intended for regression testing tools and app development."), QT_TRANSLATE_NOOP("herb-core", "This is not a Masternode."), QT_TRANSLATE_NOOP("herb-core", "Threshold for disconnecting misbehaving peers (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Transaction amount too small"), QT_TRANSLATE_NOOP("herb-core", "Transaction amounts must be positive"), QT_TRANSLATE_NOOP("herb-core", "Transaction created successfully."), QT_TRANSLATE_NOOP("herb-core", "Transaction fees are too high."), QT_TRANSLATE_NOOP("herb-core", "Transaction not valid."), QT_TRANSLATE_NOOP("herb-core", "Transaction too large for fee policy"), QT_TRANSLATE_NOOP("herb-core", "Transaction too large"), QT_TRANSLATE_NOOP("herb-core", "Transmitting final transaction."), QT_TRANSLATE_NOOP("herb-core", "Unable to bind to %s on this computer (bind returned error %s)"), QT_TRANSLATE_NOOP("herb-core", "Unable to sign spork message, wrong key?"), QT_TRANSLATE_NOOP("herb-core", "Unknown network specified in -onlynet: '%s'"), QT_TRANSLATE_NOOP("herb-core", "Unknown state: id = %u"), QT_TRANSLATE_NOOP("herb-core", "Upgrade wallet to latest format"), QT_TRANSLATE_NOOP("herb-core", "Use KeePass 2 integration using KeePassHttp plugin (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Use N separate masternodes to anonymize funds (2-8, default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Use OpenSSL (https) for JSON-RPC connections"), QT_TRANSLATE_NOOP("herb-core", "Use UPnP to map the listening port (default: %u)"), QT_TRANSLATE_NOOP("herb-core", "Use UPnP to map the listening port (default: 1 when listening)"), QT_TRANSLATE_NOOP("herb-core", "Use the test network"), QT_TRANSLATE_NOOP("herb-core", "Username for JSON-RPC connections"), QT_TRANSLATE_NOOP("herb-core", "Value more than Darksend pool maximum allows."), QT_TRANSLATE_NOOP("herb-core", "Verifying blocks..."), QT_TRANSLATE_NOOP("herb-core", "Verifying wallet..."), QT_TRANSLATE_NOOP("herb-core", "Wallet %s resides outside data directory %s"), QT_TRANSLATE_NOOP("herb-core", "Wallet is locked."), QT_TRANSLATE_NOOP("herb-core", "Wallet needed to be rewritten: restart HERB Core to complete"), QT_TRANSLATE_NOOP("herb-core", "Wallet options:"), QT_TRANSLATE_NOOP("herb-core", "Wallet window title"), QT_TRANSLATE_NOOP("herb-core", "Warning"), QT_TRANSLATE_NOOP("herb-core", "Warning: This version is obsolete, upgrade required!"), QT_TRANSLATE_NOOP("herb-core", "Warning: Unsupported argument -benchmark ignored, use -debug=bench."), QT_TRANSLATE_NOOP("herb-core", "Warning: Unsupported argument -debugnet ignored, use -debug=net."), QT_TRANSLATE_NOOP("herb-core", "Will retry..."), QT_TRANSLATE_NOOP("herb-core", "You need to rebuild the database using -reindex to change -txindex"), QT_TRANSLATE_NOOP("herb-core", "Your entries added successfully."), QT_TRANSLATE_NOOP("herb-core", "Your transaction was accepted into the pool!"), QT_TRANSLATE_NOOP("herb-core", "Zapping all transactions from wallet..."), QT_TRANSLATE_NOOP("herb-core", "on startup"), QT_TRANSLATE_NOOP("herb-core", "wallet.dat corrupt, salvage failed"), };
[ "39693980+herbcoin@users.noreply.github.com" ]
39693980+herbcoin@users.noreply.github.com
ef58e01349602afafd6ad3ff238fa4db6ff1574f
fb0ab8adcf3f600436dbd2ead9e2e839dbb28417
/LearnOpenGL/mainwindow.cpp
f1e1ec8ad32f6af0468590bb44ffc61355f33c5f
[]
no_license
Gaara-ops/MyOpenglLearn
43a4686bf73db973bb9c814ca58273a445393c0b
1fe0cd3c3525d28fbc3bc873cda622d8b29d3322
refs/heads/master
2023-02-07T17:25:15.488345
2021-01-04T05:49:22
2021-01-04T05:49:22
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#include "mainwindow.h" #include "ui_mainwindow.h" #include <iostream> //#include "EventProcess.h" #define STB_IMAGE_IMPLEMENTATION #include <stb_image.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/type_ptr.hpp> #include <learnopengl/filesystem.h> #include <learnopengl/shader.h> #include <learnopengl/camera.h> #include <learnopengl/model.h> #include <QString> void framebuffer_size_callback(GLFWwindow* window, int width, int height); void mouse_callback(GLFWwindow* window, double xpos, double ypos); void scroll_callback(GLFWwindow* window, double xoffset, double yoffset); void processInput(GLFWwindow *window); unsigned int loadTexture(const char *path); void renderSphere(); void renderCube(); void renderQuad(); // settings const unsigned int SCR_WIDTH = 1280; const unsigned int SCR_HEIGHT = 720; // camera Camera camera(glm::vec3(0.0f, 0.0f, 3.0f)); float lastX = 800.0f / 2.0; float lastY = 600.0 / 2.0; bool firstMouse = true; // timing float deltaTime = 0.0f; float lastFrame = 0.0f; MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); strResource = "F:/opengl/learn/LearnOpenGL/resources/"; } MainWindow::~MainWindow() { delete ui; } void MainWindow::SetArgInfo(int argc, char *argv[]) { this->argc = argc; this->argv = argv; } int MainWindow::Init() { glfwInit(); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); glfwWindowHint(GLFW_SAMPLES, 4); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); // glfw window creation window = glfwCreateWindow(SCR_WIDTH, SCR_HEIGHT, "LearnOpenGL", NULL, NULL); if (window == NULL) { std::cout << "Failed to create GLFW window" << std::endl; glfwTerminate(); return -1; } glfwMakeContextCurrent(window); glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); glfwSetCursorPosCallback(window, mouse_callback); glfwSetScrollCallback(window, scroll_callback); // tell GLFW to capture our mouse //glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); // glad: load all OpenGL function pointers if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) { std::cout << "Failed to initialize GLAD" << std::endl; return -1; } return 0; } void MainWindow::on_pushButton_clicked() { int res = Init(); if(res != 0){ return; } glEnable(GL_DEPTH_TEST); // set depth function to less than AND equal for skybox depth trick. glDepthFunc(GL_LEQUAL); // enable seamless cubemap sampling for lower mip levels in the pre-filter map. glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS); QString strshader = strResource + "shader/"; Shader pbrShader( QString(strshader+"2.2.2.pbr.vs").toStdString().c_str(), QString(strshader+"2.2.2.pbr.fs").toStdString().c_str()); Shader equirectangularToCubemapShader( QString(strshader+"2.2.2.cubemap.vs").toStdString().c_str(), QString(strshader+"2.2.2.equirectangular_to_cubemap.fs").toStdString().c_str()); Shader irradianceShader( QString(strshader+"2.2.2.cubemap.vs").toStdString().c_str(), QString(strshader+"2.2.2.irradiance_convolution.fs").toStdString().c_str()); Shader prefilterShader( QString(strshader+"2.2.2.cubemap.vs").toStdString().c_str(), QString(strshader+"2.2.2.prefilter.fs").toStdString().c_str()); Shader brdfShader( QString(strshader+"2.2.2.brdf.vs").toStdString().c_str(), QString(strshader+"2.2.2.brdf.fs").toStdString().c_str()); Shader backgroundShader( QString(strshader+"2.2.2.background.vs").toStdString().c_str(), QString(strshader+"2.2.2.background.fs").toStdString().c_str()); pbrShader.use(); pbrShader.setInt("irradianceMap", 0); pbrShader.setInt("prefilterMap", 1); pbrShader.setInt("brdfLUT", 2); pbrShader.setInt("albedoMap", 3); pbrShader.setInt("normalMap", 4); pbrShader.setInt("metallicMap", 5); pbrShader.setInt("roughnessMap", 6); pbrShader.setInt("aoMap", 7); backgroundShader.use(); backgroundShader.setInt("environmentMap", 0); // load PBR material textures // -------------------------- // rusted iron unsigned int ironAlbedoMap = loadTexture(FileSystem::getPath("resources/textures/pbr/rusted_iron/albedo.png").c_str()); unsigned int ironNormalMap = loadTexture(FileSystem::getPath("resources/textures/pbr/rusted_iron/normal.png").c_str()); unsigned int ironMetallicMap = loadTexture(FileSystem::getPath("resources/textures/pbr/rusted_iron/metallic.png").c_str()); unsigned int ironRoughnessMap = loadTexture(FileSystem::getPath("resources/textures/pbr/rusted_iron/roughness.png").c_str()); unsigned int ironAOMap = loadTexture(FileSystem::getPath("resources/textures/pbr/rusted_iron/ao.png").c_str()); // gold unsigned int goldAlbedoMap = loadTexture(FileSystem::getPath("resources/textures/pbr/gold/albedo.png").c_str()); unsigned int goldNormalMap = loadTexture(FileSystem::getPath("resources/textures/pbr/gold/normal.png").c_str()); unsigned int goldMetallicMap = loadTexture(FileSystem::getPath("resources/textures/pbr/gold/metallic.png").c_str()); unsigned int goldRoughnessMap = loadTexture(FileSystem::getPath("resources/textures/pbr/gold/roughness.png").c_str()); unsigned int goldAOMap = loadTexture(FileSystem::getPath("resources/textures/pbr/gold/ao.png").c_str()); // grass unsigned int grassAlbedoMap = loadTexture(FileSystem::getPath("resources/textures/pbr/grass/albedo.png").c_str()); unsigned int grassNormalMap = loadTexture(FileSystem::getPath("resources/textures/pbr/grass/normal.png").c_str()); unsigned int grassMetallicMap = loadTexture(FileSystem::getPath("resources/textures/pbr/grass/metallic.png").c_str()); unsigned int grassRoughnessMap = loadTexture(FileSystem::getPath("resources/textures/pbr/grass/roughness.png").c_str()); unsigned int grassAOMap = loadTexture(FileSystem::getPath("resources/textures/pbr/grass/ao.png").c_str()); // plastic unsigned int plasticAlbedoMap = loadTexture(FileSystem::getPath("resources/textures/pbr/plastic/albedo.png").c_str()); unsigned int plasticNormalMap = loadTexture(FileSystem::getPath("resources/textures/pbr/plastic/normal.png").c_str()); unsigned int plasticMetallicMap = loadTexture(FileSystem::getPath("resources/textures/pbr/plastic/metallic.png").c_str()); unsigned int plasticRoughnessMap = loadTexture(FileSystem::getPath("resources/textures/pbr/plastic/roughness.png").c_str()); unsigned int plasticAOMap = loadTexture(FileSystem::getPath("resources/textures/pbr/plastic/ao.png").c_str()); // wall unsigned int wallAlbedoMap = loadTexture(FileSystem::getPath("resources/textures/pbr/wall/albedo.png").c_str()); unsigned int wallNormalMap = loadTexture(FileSystem::getPath("resources/textures/pbr/wall/normal.png").c_str()); unsigned int wallMetallicMap = loadTexture(FileSystem::getPath("resources/textures/pbr/wall/metallic.png").c_str()); unsigned int wallRoughnessMap = loadTexture(FileSystem::getPath("resources/textures/pbr/wall/roughness.png").c_str()); unsigned int wallAOMap = loadTexture(FileSystem::getPath("resources/textures/pbr/wall/ao.png").c_str()); // lights // ------ glm::vec3 lightPositions[] = { glm::vec3(-10.0f, 10.0f, 10.0f), glm::vec3( 10.0f, 10.0f, 10.0f), glm::vec3(-10.0f, -10.0f, 10.0f), glm::vec3( 10.0f, -10.0f, 10.0f), }; glm::vec3 lightColors[] = { glm::vec3(300.0f, 300.0f, 300.0f), glm::vec3(300.0f, 300.0f, 300.0f), glm::vec3(300.0f, 300.0f, 300.0f), glm::vec3(300.0f, 300.0f, 300.0f) }; int nrRows = 7; int nrColumns = 7; float spacing = 2.5; // pbr: setup framebuffer // ---------------------- unsigned int captureFBO; unsigned int captureRBO; glGenFramebuffers(1, &captureFBO); glGenRenderbuffers(1, &captureRBO); glBindFramebuffer(GL_FRAMEBUFFER, captureFBO); glBindRenderbuffer(GL_RENDERBUFFER, captureRBO); glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, 512, 512); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, captureRBO); // pbr: load the HDR environment map // --------------------------------- stbi_set_flip_vertically_on_load(true); int width, height, nrComponents; float *data = stbi_loadf(FileSystem::getPath("resources/textures/hdr/newport_loft.hdr").c_str(), &width, &height, &nrComponents, 0); unsigned int hdrTexture; if (data) { glGenTextures(1, &hdrTexture); glBindTexture(GL_TEXTURE_2D, hdrTexture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB16F, width, height, 0, GL_RGB, GL_FLOAT, data); // note how we specify the texture's data value to be float glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); stbi_image_free(data); } else { std::cout << "Failed to load HDR image." << std::endl; } // pbr: setup cubemap to render to and attach to framebuffer // --------------------------------------------------------- unsigned int envCubemap; glGenTextures(1, &envCubemap); glBindTexture(GL_TEXTURE_CUBE_MAP, envCubemap); for (unsigned int i = 0; i < 6; ++i) { glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, GL_RGB16F, 512, 512, 0, GL_RGB, GL_FLOAT, nullptr); } glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); // enable pre-filter mipmap sampling (combatting visible dots artifact) glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // pbr: set up projection and view matrices for capturing data onto the 6 cubemap face directions // ---------------------------------------------------------------------------------------------- glm::mat4 captureProjection = glm::perspective(glm::radians(90.0f), 1.0f, 0.1f, 10.0f); glm::mat4 captureViews[] = { glm::lookAt(glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3( 1.0f, 0.0f, 0.0f), glm::vec3(0.0f, -1.0f, 0.0f)), glm::lookAt(glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(-1.0f, 0.0f, 0.0f), glm::vec3(0.0f, -1.0f, 0.0f)), glm::lookAt(glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3( 0.0f, 1.0f, 0.0f), glm::vec3(0.0f, 0.0f, 1.0f)), glm::lookAt(glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3( 0.0f, -1.0f, 0.0f), glm::vec3(0.0f, 0.0f, -1.0f)), glm::lookAt(glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3( 0.0f, 0.0f, 1.0f), glm::vec3(0.0f, -1.0f, 0.0f)), glm::lookAt(glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3( 0.0f, 0.0f, -1.0f), glm::vec3(0.0f, -1.0f, 0.0f)) }; // pbr: convert HDR equirectangular environment map to cubemap equivalent // ---------------------------------------------------------------------- equirectangularToCubemapShader.use(); equirectangularToCubemapShader.setInt("equirectangularMap", 0); equirectangularToCubemapShader.setMat4("projection", captureProjection); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, hdrTexture); glViewport(0, 0, 512, 512); // don't forget to configure the viewport to the capture dimensions. glBindFramebuffer(GL_FRAMEBUFFER, captureFBO); for (unsigned int i = 0; i < 6; ++i) { equirectangularToCubemapShader.setMat4("view", captureViews[i]); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, envCubemap, 0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); renderCube(); } glBindFramebuffer(GL_FRAMEBUFFER, 0); // then let OpenGL generate mipmaps from first mip face (combatting visible dots artifact) glBindTexture(GL_TEXTURE_CUBE_MAP, envCubemap); glGenerateMipmap(GL_TEXTURE_CUBE_MAP); // pbr: create an irradiance cubemap, and re-scale capture FBO to irradiance scale. // -------------------------------------------------------------------------------- unsigned int irradianceMap; glGenTextures(1, &irradianceMap); glBindTexture(GL_TEXTURE_CUBE_MAP, irradianceMap); for (unsigned int i = 0; i < 6; ++i) { glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, GL_RGB16F, 32, 32, 0, GL_RGB, GL_FLOAT, nullptr); } glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glBindFramebuffer(GL_FRAMEBUFFER, captureFBO); glBindRenderbuffer(GL_RENDERBUFFER, captureRBO); glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, 32, 32); // pbr: solve diffuse integral by convolution to create an irradiance (cube)map. // ----------------------------------------------------------------------------- irradianceShader.use(); irradianceShader.setInt("environmentMap", 0); irradianceShader.setMat4("projection", captureProjection); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_CUBE_MAP, envCubemap); glViewport(0, 0, 32, 32); // don't forget to configure the viewport to the capture dimensions. glBindFramebuffer(GL_FRAMEBUFFER, captureFBO); for (unsigned int i = 0; i < 6; ++i) { irradianceShader.setMat4("view", captureViews[i]); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, irradianceMap, 0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); renderCube(); } glBindFramebuffer(GL_FRAMEBUFFER, 0); // pbr: create a pre-filter cubemap, and re-scale capture FBO to pre-filter scale. // -------------------------------------------------------------------------------- unsigned int prefilterMap; glGenTextures(1, &prefilterMap); glBindTexture(GL_TEXTURE_CUBE_MAP, prefilterMap); for (unsigned int i = 0; i < 6; ++i) { glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, GL_RGB16F, 128, 128, 0, GL_RGB, GL_FLOAT, nullptr); } glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); // be sure to set minifcation filter to mip_linear glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // generate mipmaps for the cubemap so OpenGL automatically allocates the required memory. glGenerateMipmap(GL_TEXTURE_CUBE_MAP); // pbr: run a quasi monte-carlo simulation on the environment lighting to create a prefilter (cube)map. // ---------------------------------------------------------------------------------------------------- prefilterShader.use(); prefilterShader.setInt("environmentMap", 0); prefilterShader.setMat4("projection", captureProjection); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_CUBE_MAP, envCubemap); glBindFramebuffer(GL_FRAMEBUFFER, captureFBO); unsigned int maxMipLevels = 5; for (unsigned int mip = 0; mip < maxMipLevels; ++mip) { // reisze framebuffer according to mip-level size. unsigned int mipWidth = 128 * std::pow(0.5, mip); unsigned int mipHeight = 128 * std::pow(0.5, mip); glBindRenderbuffer(GL_RENDERBUFFER, captureRBO); glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, mipWidth, mipHeight); glViewport(0, 0, mipWidth, mipHeight); float roughness = (float)mip / (float)(maxMipLevels - 1); prefilterShader.setFloat("roughness", roughness); for (unsigned int i = 0; i < 6; ++i) { prefilterShader.setMat4("view", captureViews[i]); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, prefilterMap, mip); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); renderCube(); } } glBindFramebuffer(GL_FRAMEBUFFER, 0); // pbr: generate a 2D LUT from the BRDF equations used. // ---------------------------------------------------- unsigned int brdfLUTTexture; glGenTextures(1, &brdfLUTTexture); // pre-allocate enough memory for the LUT texture. glBindTexture(GL_TEXTURE_2D, brdfLUTTexture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RG16F, 512, 512, 0, GL_RG, GL_FLOAT, 0); // be sure to set wrapping mode to GL_CLAMP_TO_EDGE glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // then re-configure capture framebuffer object and render screen-space quad with BRDF shader. glBindFramebuffer(GL_FRAMEBUFFER, captureFBO); glBindRenderbuffer(GL_RENDERBUFFER, captureRBO); glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, 512, 512); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, brdfLUTTexture, 0); glViewport(0, 0, 512, 512); brdfShader.use(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); renderQuad(); glBindFramebuffer(GL_FRAMEBUFFER, 0); // initialize static shader uniforms before rendering // -------------------------------------------------- glm::mat4 projection = glm::perspective(glm::radians(camera.Zoom), (float)SCR_WIDTH / (float)SCR_HEIGHT, 0.1f, 100.0f); pbrShader.use(); pbrShader.setMat4("projection", projection); backgroundShader.use(); backgroundShader.setMat4("projection", projection); // then before rendering, configure the viewport to the original framebuffer's screen dimensions int scrWidth, scrHeight; glfwGetFramebufferSize(window, &scrWidth, &scrHeight); glViewport(0, 0, scrWidth, scrHeight); // render loop // ----------- while (!glfwWindowShouldClose(window)) { // per-frame time logic // -------------------- float currentFrame = glfwGetTime(); deltaTime = currentFrame - lastFrame; lastFrame = currentFrame; // input // ----- processInput(window); // render // ------ glClearColor(0.2f, 0.3f, 0.3f, 1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // render scene, supplying the convoluted irradiance map to the final shader. // ------------------------------------------------------------------------------------------ pbrShader.use(); glm::mat4 model = glm::mat4(1.0f); glm::mat4 view = camera.GetViewMatrix(); pbrShader.setMat4("view", view); pbrShader.setVec3("camPos", camera.Position); // bind pre-computed IBL data glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_CUBE_MAP, irradianceMap); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_CUBE_MAP, prefilterMap); glActiveTexture(GL_TEXTURE2); glBindTexture(GL_TEXTURE_2D, brdfLUTTexture); // rusted iron glActiveTexture(GL_TEXTURE3); glBindTexture(GL_TEXTURE_2D, ironAlbedoMap); glActiveTexture(GL_TEXTURE4); glBindTexture(GL_TEXTURE_2D, ironNormalMap); glActiveTexture(GL_TEXTURE5); glBindTexture(GL_TEXTURE_2D, ironMetallicMap); glActiveTexture(GL_TEXTURE6); glBindTexture(GL_TEXTURE_2D, ironRoughnessMap); glActiveTexture(GL_TEXTURE7); glBindTexture(GL_TEXTURE_2D, ironAOMap); model = glm::mat4(1.0f); model = glm::translate(model, glm::vec3(-5.0, 0.0, 2.0)); pbrShader.setMat4("model", model); renderSphere(); // gold glActiveTexture(GL_TEXTURE3); glBindTexture(GL_TEXTURE_2D, goldAlbedoMap); glActiveTexture(GL_TEXTURE4); glBindTexture(GL_TEXTURE_2D, goldNormalMap); glActiveTexture(GL_TEXTURE5); glBindTexture(GL_TEXTURE_2D, goldMetallicMap); glActiveTexture(GL_TEXTURE6); glBindTexture(GL_TEXTURE_2D, goldRoughnessMap); glActiveTexture(GL_TEXTURE7); glBindTexture(GL_TEXTURE_2D, goldAOMap); model = glm::mat4(1.0f); model = glm::translate(model, glm::vec3(-3.0, 0.0, 2.0)); pbrShader.setMat4("model", model); renderSphere(); // grass glActiveTexture(GL_TEXTURE3); glBindTexture(GL_TEXTURE_2D, grassAlbedoMap); glActiveTexture(GL_TEXTURE4); glBindTexture(GL_TEXTURE_2D, grassNormalMap); glActiveTexture(GL_TEXTURE5); glBindTexture(GL_TEXTURE_2D, grassMetallicMap); glActiveTexture(GL_TEXTURE6); glBindTexture(GL_TEXTURE_2D, grassRoughnessMap); glActiveTexture(GL_TEXTURE7); glBindTexture(GL_TEXTURE_2D, grassAOMap); model = glm::mat4(1.0f); model = glm::translate(model, glm::vec3(-1.0, 0.0, 2.0)); pbrShader.setMat4("model", model); renderSphere(); // plastic glActiveTexture(GL_TEXTURE3); glBindTexture(GL_TEXTURE_2D, plasticAlbedoMap); glActiveTexture(GL_TEXTURE4); glBindTexture(GL_TEXTURE_2D, plasticNormalMap); glActiveTexture(GL_TEXTURE5); glBindTexture(GL_TEXTURE_2D, plasticMetallicMap); glActiveTexture(GL_TEXTURE6); glBindTexture(GL_TEXTURE_2D, plasticRoughnessMap); glActiveTexture(GL_TEXTURE7); glBindTexture(GL_TEXTURE_2D, plasticAOMap); model = glm::mat4(1.0f); model = glm::translate(model, glm::vec3(1.0, 0.0, 2.0)); pbrShader.setMat4("model", model); renderSphere(); // wall glActiveTexture(GL_TEXTURE3); glBindTexture(GL_TEXTURE_2D, wallAlbedoMap); glActiveTexture(GL_TEXTURE4); glBindTexture(GL_TEXTURE_2D, wallNormalMap); glActiveTexture(GL_TEXTURE5); glBindTexture(GL_TEXTURE_2D, wallMetallicMap); glActiveTexture(GL_TEXTURE6); glBindTexture(GL_TEXTURE_2D, wallRoughnessMap); glActiveTexture(GL_TEXTURE7); glBindTexture(GL_TEXTURE_2D, wallAOMap); model = glm::mat4(1.0f); model = glm::translate(model, glm::vec3(3.0, 0.0, 2.0)); pbrShader.setMat4("model", model); renderSphere(); // render light source (simply re-render sphere at light positions) // this looks a bit off as we use the same shader, but it'll make their positions obvious and // keeps the codeprint small. for (unsigned int i = 0; i < sizeof(lightPositions) / sizeof(lightPositions[0]); ++i) { glm::vec3 newPos = lightPositions[i] + glm::vec3(sin(glfwGetTime() * 5.0) * 5.0, 0.0, 0.0); newPos = lightPositions[i]; pbrShader.setVec3("lightPositions[" + std::to_string(i) + "]", newPos); pbrShader.setVec3("lightColors[" + std::to_string(i) + "]", lightColors[i]); model = glm::mat4(1.0f); model = glm::translate(model, newPos); model = glm::scale(model, glm::vec3(0.5f)); pbrShader.setMat4("model", model); renderSphere(); } // render skybox (render as last to prevent overdraw) backgroundShader.use(); backgroundShader.setMat4("view", view); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_CUBE_MAP, envCubemap); //glBindTexture(GL_TEXTURE_CUBE_MAP, irradianceMap); // display irradiance map //glBindTexture(GL_TEXTURE_CUBE_MAP, prefilterMap); // display prefilter map renderCube(); // render BRDF map to screen //brdfShader.Use(); //renderQuad(); // glfw: swap buffers and poll IO events (keys pressed/released, mouse moved etc.) // ------------------------------------------------------------------------------- glfwSwapBuffers(window); glfwPollEvents(); } // glfw: terminate, clearing all previously allocated GLFW resources. // ------------------------------------------------------------------ glfwTerminate(); } // process all input: query GLFW whether relevant keys are pressed/released this frame and react accordingly // --------------------------------------------------------------------------------------------------------- void processInput(GLFWwindow *window) { if (glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS) glfwSetWindowShouldClose(window, true); float cameraSpeed = 2.5 * deltaTime; if (glfwGetKey(window, GLFW_KEY_W) == GLFW_PRESS) camera.ProcessKeyboard(FORWARD, deltaTime); if (glfwGetKey(window, GLFW_KEY_S) == GLFW_PRESS) camera.ProcessKeyboard(BACKWARD, deltaTime); if (glfwGetKey(window, GLFW_KEY_A) == GLFW_PRESS) camera.ProcessKeyboard(LEFT, deltaTime); if (glfwGetKey(window, GLFW_KEY_D) == GLFW_PRESS) camera.ProcessKeyboard(RIGHT, deltaTime); } // glfw: whenever the window size changed (by OS or user resize) this callback function executes // --------------------------------------------------------------------------------------------- void framebuffer_size_callback(GLFWwindow* window, int width, int height) { // make sure the viewport matches the new window dimensions; note that width and // height will be significantly larger than specified on retina displays. glViewport(0, 0, width, height); } // glfw: whenever the mouse moves, this callback is called // ------------------------------------------------------- void mouse_callback(GLFWwindow* window, double xpos, double ypos) { if (firstMouse) { lastX = xpos; lastY = ypos; firstMouse = false; } float xoffset = xpos - lastX; float yoffset = lastY - ypos; // reversed since y-coordinates go from bottom to top lastX = xpos; lastY = ypos; camera.ProcessMouseMovement(xoffset, yoffset); } // glfw: whenever the mouse scroll wheel scrolls, this callback is called // ---------------------------------------------------------------------- void scroll_callback(GLFWwindow* window, double xoffset, double yoffset) { camera.ProcessMouseScroll(yoffset); } // renders (and builds at first invocation) a sphere // ------------------------------------------------- unsigned int sphereVAO = 0; unsigned int indexCount; void renderSphere() { if (sphereVAO == 0) { glGenVertexArrays(1, &sphereVAO); unsigned int vbo, ebo; glGenBuffers(1, &vbo); glGenBuffers(1, &ebo); std::vector<glm::vec3> positions; std::vector<glm::vec2> uv; std::vector<glm::vec3> normals; std::vector<unsigned int> indices; const unsigned int X_SEGMENTS = 64; const unsigned int Y_SEGMENTS = 64; const float PI = 3.14159265359; for (unsigned int y = 0; y <= Y_SEGMENTS; ++y) { for (unsigned int x = 0; x <= X_SEGMENTS; ++x) { float xSegment = (float)x / (float)X_SEGMENTS; float ySegment = (float)y / (float)Y_SEGMENTS; float xPos = std::cos(xSegment * 2.0f * PI) * std::sin(ySegment * PI); float yPos = std::cos(ySegment * PI); float zPos = std::sin(xSegment * 2.0f * PI) * std::sin(ySegment * PI); positions.push_back(glm::vec3(xPos, yPos, zPos)); uv.push_back(glm::vec2(xSegment, ySegment)); normals.push_back(glm::vec3(xPos, yPos, zPos)); } } bool oddRow = false; for (int y = 0; y < Y_SEGMENTS; ++y) { if (!oddRow) // even rows: y == 0, y == 2; and so on { for (int x = 0; x <= X_SEGMENTS; ++x) { indices.push_back(y * (X_SEGMENTS + 1) + x); indices.push_back((y + 1) * (X_SEGMENTS + 1) + x); } } else { for (int x = X_SEGMENTS; x >= 0; --x) { indices.push_back((y + 1) * (X_SEGMENTS + 1) + x); indices.push_back(y * (X_SEGMENTS + 1) + x); } } oddRow = !oddRow; } indexCount = indices.size(); std::vector<float> data; for (int i = 0; i < positions.size(); ++i) { data.push_back(positions[i].x); data.push_back(positions[i].y); data.push_back(positions[i].z); if (uv.size() > 0) { data.push_back(uv[i].x); data.push_back(uv[i].y); } if (normals.size() > 0) { data.push_back(normals[i].x); data.push_back(normals[i].y); data.push_back(normals[i].z); } } glBindVertexArray(sphereVAO); glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferData(GL_ARRAY_BUFFER, data.size() * sizeof(float), &data[0], GL_STATIC_DRAW); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ebo); glBufferData(GL_ELEMENT_ARRAY_BUFFER, indices.size() * sizeof(unsigned int), &indices[0], GL_STATIC_DRAW); float stride = (3 + 2 + 3) * sizeof(float); glEnableVertexAttribArray(0); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, stride, (void*)0); glEnableVertexAttribArray(1); glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, stride, (void*)(3 * sizeof(float))); glEnableVertexAttribArray(2); glVertexAttribPointer(2, 3, GL_FLOAT, GL_FALSE, stride, (void*)(5 * sizeof(float))); } glBindVertexArray(sphereVAO); glDrawElements(GL_TRIANGLE_STRIP, indexCount, GL_UNSIGNED_INT, 0); } // renderCube() renders a 1x1 3D cube in NDC. // ------------------------------------------------- unsigned int cubeVAO = 0; unsigned int cubeVBO = 0; void renderCube() { // initialize (if necessary) if (cubeVAO == 0) { float vertices[] = { // back face -1.0f, -1.0f, -1.0f, 0.0f, 0.0f, -1.0f, 0.0f, 0.0f, // bottom-left 1.0f, 1.0f, -1.0f, 0.0f, 0.0f, -1.0f, 1.0f, 1.0f, // top-right 1.0f, -1.0f, -1.0f, 0.0f, 0.0f, -1.0f, 1.0f, 0.0f, // bottom-right 1.0f, 1.0f, -1.0f, 0.0f, 0.0f, -1.0f, 1.0f, 1.0f, // top-right -1.0f, -1.0f, -1.0f, 0.0f, 0.0f, -1.0f, 0.0f, 0.0f, // bottom-left -1.0f, 1.0f, -1.0f, 0.0f, 0.0f, -1.0f, 0.0f, 1.0f, // top-left // front face -1.0f, -1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, // bottom-left 1.0f, -1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, // bottom-right 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, // top-right 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, // top-right -1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, // top-left -1.0f, -1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, // bottom-left // left face -1.0f, 1.0f, 1.0f, -1.0f, 0.0f, 0.0f, 1.0f, 0.0f, // top-right -1.0f, 1.0f, -1.0f, -1.0f, 0.0f, 0.0f, 1.0f, 1.0f, // top-left -1.0f, -1.0f, -1.0f, -1.0f, 0.0f, 0.0f, 0.0f, 1.0f, // bottom-left -1.0f, -1.0f, -1.0f, -1.0f, 0.0f, 0.0f, 0.0f, 1.0f, // bottom-left -1.0f, -1.0f, 1.0f, -1.0f, 0.0f, 0.0f, 0.0f, 0.0f, // bottom-right -1.0f, 1.0f, 1.0f, -1.0f, 0.0f, 0.0f, 1.0f, 0.0f, // top-right // right face 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, // top-left 1.0f, -1.0f, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f, // bottom-right 1.0f, 1.0f, -1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, // top-right 1.0f, -1.0f, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f, // bottom-right 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, // top-left 1.0f, -1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, // bottom-left // bottom face -1.0f, -1.0f, -1.0f, 0.0f, -1.0f, 0.0f, 0.0f, 1.0f, // top-right 1.0f, -1.0f, -1.0f, 0.0f, -1.0f, 0.0f, 1.0f, 1.0f, // top-left 1.0f, -1.0f, 1.0f, 0.0f, -1.0f, 0.0f, 1.0f, 0.0f, // bottom-left 1.0f, -1.0f, 1.0f, 0.0f, -1.0f, 0.0f, 1.0f, 0.0f, // bottom-left -1.0f, -1.0f, 1.0f, 0.0f, -1.0f, 0.0f, 0.0f, 0.0f, // bottom-right -1.0f, -1.0f, -1.0f, 0.0f, -1.0f, 0.0f, 0.0f, 1.0f, // top-right // top face -1.0f, 1.0f, -1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, // top-left 1.0f, 1.0f , 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, // bottom-right 1.0f, 1.0f, -1.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, // top-right 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, // bottom-right -1.0f, 1.0f, -1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, // top-left -1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f // bottom-left }; glGenVertexArrays(1, &cubeVAO); glGenBuffers(1, &cubeVBO); // fill buffer glBindBuffer(GL_ARRAY_BUFFER, cubeVBO); glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); // link vertex attributes glBindVertexArray(cubeVAO); glEnableVertexAttribArray(0); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)0); glEnableVertexAttribArray(1); glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)(3 * sizeof(float))); glEnableVertexAttribArray(2); glVertexAttribPointer(2, 2, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)(6 * sizeof(float))); glBindBuffer(GL_ARRAY_BUFFER, 0); glBindVertexArray(0); } // render Cube glBindVertexArray(cubeVAO); glDrawArrays(GL_TRIANGLES, 0, 36); glBindVertexArray(0); } // renderQuad() renders a 1x1 XY quad in NDC // ----------------------------------------- unsigned int quadVAO = 0; unsigned int quadVBO; void renderQuad() { if (quadVAO == 0) { float quadVertices[] = { // positions // texture Coords -1.0f, 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, -1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f, -1.0f, 0.0f, 1.0f, 0.0f, }; // setup plane VAO glGenVertexArrays(1, &quadVAO); glGenBuffers(1, &quadVBO); glBindVertexArray(quadVAO); glBindBuffer(GL_ARRAY_BUFFER, quadVBO); glBufferData(GL_ARRAY_BUFFER, sizeof(quadVertices), &quadVertices, GL_STATIC_DRAW); glEnableVertexAttribArray(0); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(float), (void*)0); glEnableVertexAttribArray(1); glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 5 * sizeof(float), (void*)(3 * sizeof(float))); } glBindVertexArray(quadVAO); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glBindVertexArray(0); } // utility function for loading a 2D texture from file // --------------------------------------------------- unsigned int loadTexture(char const * path) { unsigned int textureID; glGenTextures(1, &textureID); int width, height, nrComponents; unsigned char *data = stbi_load(path, &width, &height, &nrComponents, 0); if (data) { GLenum format; if (nrComponents == 1) format = GL_RED; else if (nrComponents == 3) format = GL_RGB; else if (nrComponents == 4) format = GL_RGBA; glBindTexture(GL_TEXTURE_2D, textureID); glTexImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, GL_UNSIGNED_BYTE, data); glGenerateMipmap(GL_TEXTURE_2D); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); stbi_image_free(data); } else { std::cout << "Texture failed to load at path: " << path << std::endl; stbi_image_free(data); } return textureID; }
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2219502781@qq.com
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/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/openexr/OpenEXR/exrmaketiled/main.cpp
72568a8ae7b4049d38b11cbe489cb4131f34defd
[ "BSD-3-Clause", "MIT", "LicenseRef-scancode-proprietary-license" ]
permissive
windystrife/UnrealEngine_NVIDIAGameWorks
c3c7863083653caf1bc67d3ef104fb4b9f302e2a
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refs/heads/4.18-GameWorks
2023-03-11T02:50:08.471040
2022-01-13T20:50:29
2022-01-13T20:50:29
124,100,479
262
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MIT
2022-12-16T05:36:38
2018-03-06T15:44:09
C++
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/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2012, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------------- // // exrmaketiled -- program that produces tiled // multiresolution versions of OpenEXR images. // //----------------------------------------------------------------------------- #include "makeTiled.h" #include <iostream> #include <exception> #include <string> #include <string.h> #include <stdlib.h> #include "namespaceAlias.h" using namespace IMF; using namespace std; namespace { void usageMessage (const char argv0[], bool verbose = false) { cerr << "usage: " << argv0 << " [options] infile outfile" << endl; if (verbose) { cerr << "\n" "Reads an OpenEXR image from infile, produces a tiled\n" "version of the image, and saves the result in outfile.\n" "\n" "Options:\n" "\n" "-o produces a ONE_LEVEL image (default)\n" "\n" "-m produces a MIPMAP_LEVELS multiresolution image\n" "\n" "-r produces a RIPMAP_LEVELS multiresolution image\n" "\n" "-f c when a MIPMAP_LEVELS or RIPMAP_LEVELS image\n" " is produced, image channel c will be resampled\n" " without low-pass filtering. This option can\n" " be specified multiple times to disable low-pass\n" " filtering for mutiple channels.\n" "\n" "-e x y when a MIPMAP_LEVELS or RIPMAP_LEVELS image\n" " is produced, low-pass filtering takes samples\n" " outside the image's data window. This requires\n" " extrapolating the image. Option -e specifies\n" " how the image is extrapolated horizontally and\n" " vertically (black/clamp/periodic/mirror, default\n" " is clamp).\n" "\n" "-t x y sets the tile size in the output image to\n" " x by y pixels (default is 64 by 64)\n" "\n" "-d sets level size rounding to ROUND_DOWN (default)\n" "\n" "-u sets level size rounding to ROUND_UP\n" "\n" "-z x sets the data compression method to x\n" " (none/rle/zip/piz/pxr24/b44/b44a/dwaa/dwab,\n" " default is zip)\n" "\n" "-v verbose mode\n" "\n" "-h prints this message\n" "\n" "Multipart Options:\n" "\n" "-p i part number, default is 0\n"; cerr << endl; } exit (1); } Compression getCompression (const string &str) { Compression c; if (str == "no" || str == "none" || str == "NO" || str == "NONE") { c = NO_COMPRESSION; } else if (str == "rle" || str == "RLE") { c = RLE_COMPRESSION; } else if (str == "zip" || str == "ZIP") { c = ZIP_COMPRESSION; } else if (str == "piz" || str == "PIZ") { c = PIZ_COMPRESSION; } else if (str == "pxr24" || str == "PXR24") { c = PXR24_COMPRESSION; } else if (str == "b44" || str == "B44") { c = B44_COMPRESSION; } else if (str == "b44a" || str == "B44A") { c = B44A_COMPRESSION; } else if (str == "dwaa" || str == "DWAA") { c = DWAA_COMPRESSION; } else if (str == "dwab" || str == "DWAB") { c = DWAB_COMPRESSION; } else { cerr << "Unknown compression method \"" << str << "\"." << endl; exit (1); } return c; } Extrapolation getExtrapolation (const string &str) { Extrapolation e; if (str == "black" || str == "BLACK") { e = BLACK; } else if (str == "clamp" || str == "CLAMP") { e = CLAMP; } else if (str == "periodic" || str == "PERIODIC") { e = PERIODIC; } else if (str == "mirror" || str == "MIRROR") { e = MIRROR; } else { cerr << "Unknown extrapolation method \"" << str << "\"." << endl; exit (1); } return e; } void getPartNum (int argc, char **argv, int &i, int *j) { if (i > argc - 2) usageMessage (argv[0]); *j = strtol (argv[i + 1], 0, 0); cout << "part number: "<< *j << endl; i += 2; } } // namespace int main(int argc, char **argv) { const char *inFile = 0; const char *outFile = 0; LevelMode mode = ONE_LEVEL; LevelRoundingMode roundingMode = ROUND_DOWN; Compression compression = ZIP_COMPRESSION; int tileSizeX = 64; int tileSizeY = 64; set<string> doNotFilter; Extrapolation extX = CLAMP; Extrapolation extY = CLAMP; bool verbose = false; // // Parse the command line. // if (argc < 2) usageMessage (argv[0], true); int i = 1; int partnum = 0; while (i < argc) { if (!strcmp (argv[i], "-o")) { // // generate a ONE_LEVEL image // mode = ONE_LEVEL; i += 1; } else if (!strcmp (argv[i], "-m")) { // // Generate a MIPMAP_LEVELS image // mode = MIPMAP_LEVELS; i += 1; } else if (!strcmp (argv[i], "-r")) { // // Generate a RIPMAP_LEVELS image // mode = RIPMAP_LEVELS; i += 1; } else if (!strcmp (argv[i], "-f")) { // // Don't low-pass filter the specified image channel // if (i > argc - 2) usageMessage (argv[0]); doNotFilter.insert (argv[i + 1]); i += 2; } else if (!strcmp (argv[i], "-e")) { // // Set x and y extrapolation method // if (i > argc - 3) usageMessage (argv[0]); extX = getExtrapolation (argv[i + 1]); extY = getExtrapolation (argv[i + 2]); i += 3; } else if (!strcmp (argv[i], "-t")) { // // Set tile size // if (i > argc - 3) usageMessage (argv[0]); tileSizeX = strtol (argv[i + 1], 0, 0); tileSizeY = strtol (argv[i + 2], 0, 0); if (tileSizeX <= 0 || tileSizeY <= 0) { cerr << "Tile size must be greater than zero." << endl; return 1; } i += 3; } else if (!strcmp (argv[i], "-d")) { // // Round down // roundingMode = ROUND_DOWN; i += 1; } else if (!strcmp (argv[i], "-u")) { // // Round down // roundingMode = ROUND_UP; i += 1; } else if (!strcmp (argv[i], "-z")) { // // Set compression method // if (i > argc - 2) usageMessage (argv[0]); compression = getCompression (argv[i + 1]); i += 2; } else if (!strcmp (argv[i], "-v")) { // // Verbose mode // verbose = true; i += 1; } else if (!strcmp (argv[i], "-h")) { // // Print help message // usageMessage (argv[0], true); } else if (!strcmp (argv[i], "-p")) { getPartNum (argc, argv, i, &partnum); } else { // // Image file name // if (inFile == 0) inFile = argv[i]; else outFile = argv[i]; i += 1; } } if (inFile == 0 || outFile == 0) usageMessage (argv[0]); if (!strcmp (inFile, outFile)) { cerr << "Input and output cannot be the same file." << endl; return 1; } // // Load inFile, and save a tiled version in outFile. // int exitStatus = 0; // // check input // { MultiPartInputFile input (inFile); int parts = input.parts(); if (partnum < 0 || partnum >= parts){ cerr << "ERROR: you asked for part " << partnum << " in " << inFile; cerr << ", which only has " << parts << " parts\n"; exit(1); } Header h = input.header (partnum); if (h.type() == DEEPTILE || h.type() == DEEPSCANLINE) { cerr << "Cannot make tile for deep data" << endl; exit(1); } } try { makeTiled (inFile, outFile, partnum, mode, roundingMode, compression, tileSizeX, tileSizeY, doNotFilter, extX, extY, verbose); } catch (const exception &e) { cerr << e.what() << endl; exitStatus = 1; } return exitStatus; }
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/* Copyright (C) 2003-2004 Ronald C Beavis, all rights reserved X! tandem This software is a component of the X! proteomics software development project Use of this software governed by the Artistic license, as reproduced here: The Artistic License for all X! software, binaries and documentation Preamble The intent of this document is to state the conditions under which a Package may be copied, such that the Copyright Holder maintains some semblance of artistic control over the development of the package, while giving the users of the package the right to use and distribute the Package in a more-or-less customary fashion, plus the right to make reasonable modifications. Definitions "Package" refers to the collection of files distributed by the Copyright Holder, and derivatives of that collection of files created through textual modification. "Standard Version" refers to such a Package if it has not been modified, or has been modified in accordance with the wishes of the Copyright Holder as specified below. "Copyright Holder" is whoever is named in the copyright or copyrights for the package. "You" is you, if you're thinking about copying or distributing this Package. "Reasonable copying fee" is whatever you can justify on the basis of media cost, duplication charges, time of people involved, and so on. (You will not be required to justify it to the Copyright Holder, but only to the computing community at large as a market that must bear the fee.) "Freely Available" means that no fee is charged for the item itself, though there may be fees involved in handling the item. It also means that recipients of the item may redistribute it under the same conditions they received it. 1. You may make and give away verbatim copies of the source form of the Standard Version of this Package without restriction, provided that you duplicate all of the original copyright notices and associated disclaimers. 2. You may apply bug fixes, portability fixes and other modifications derived from the Public Domain or from the Copyright Holder. A Package modified in such a way shall still be considered the Standard Version. 3. You may otherwise modify your copy of this Package in any way, provided that you insert a prominent notice in each changed file stating how and when you changed that file, and provided that you do at least ONE of the following: a. place your modifications in the Public Domain or otherwise make them Freely Available, such as by posting said modifications to Usenet or an equivalent medium, or placing the modifications on a major archive site such as uunet.uu.net, or by allowing the Copyright Holder to include your modifications in the Standard Version of the Package. b. use the modified Package only within your corporation or organization. c. rename any non-standard executables so the names do not conflict with standard executables, which must also be provided, and provide a separate manual page for each non-standard executable that clearly documents how it differs from the Standard Version. d. make other distribution arrangements with the Copyright Holder. 4. You may distribute the programs of this Package in object code or executable form, provided that you do at least ONE of the following: a. distribute a Standard Version of the executables and library files, together with instructions (in the manual page or equivalent) on where to get the Standard Version. b. accompany the distribution with the machine-readable source of the Package with your modifications. c. give non-standard executables non-standard names, and clearly document the differences in manual pages (or equivalent), together with instructions on where to get the Standard Version. d. make other distribution arrangements with the Copyright Holder. 5. You may charge a reasonable copying fee for any distribution of this Package. You may charge any fee you choose for support of this Package. You may not charge a fee for this Package itself. However, you may distribute this Package in aggregate with other (possibly commercial) programs as part of a larger (possibly commercial) software distribution provided that you do not a dvertise this Package as a product of your own. You may embed this Package's interpreter within an executable of yours (by linking); this shall be construed as a mere form of aggregation, provided that the complete Standard Version of the interpreter is so embedded. 6. The scripts and library files supplied as input to or produced as output from the programs of this Package do not automatically fall under the copyright of this Package, but belong to whomever generated them, and may be sold commercially, and may be aggregated with this Package. If such scripts or library files are aggregated with this Package via the so-called "undump" or "unexec" methods of producing a binary executable image, then distribution of such an image shall neither be construed as a distribution of this Package nor shall it fall under the restrictions of Paragraphs 3 and 4, provided that you do not represent such an executable image as a Standard Version of this Package. 7. C subroutines (or comparably compiled subroutines in other languages) supplied by you and linked into this Package in order to emulate subroutines and variables of the language defined by this Package shall not be considered part of this Package, but are the equivalent of input as in Paragraph 6, provided these subroutines do not change the language in any way that would cause it to fail the regression tests for the language. 8. Aggregation of this Package with a commercial distribution is always permitted provided that the use of this Package is embedded; that is, when no overt attempt is made to make this Package's interfaces visible to the end user of the commercial distribution. Such use shall not be construed as a distribution of this Package. 9. The name of the Copyright Holder may not be used to endorse or promote products derived from this software without specific prior written permission. 10. THIS PACKAGE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. The End */ #ifndef LOADSPECTRUM_H #define LOADSPECTRUM_H // File version: 2004-01-07 /* loadmspectrum is the base class for deriving classes that take the data from a file containing one or more ms/ms spectra and load that data into an mspectrum class for modeling. These derived classes consist of overrides of the open and get methods that perform file format testing and provide compatibility with non-standard file formats. */ class loadmspectrum { public: loadmspectrum(void) { m_tId = 0; m_cEol = 0x0A; m_tSize = 4096*4096;} virtual ~loadmspectrum(void) { } size_t m_tId; // the id number of a spectrum std::streamsize m_tSize; string m_strPath; // the path information for the data file string m_strTest; virtual bool get() {return true; } virtual bool get(mspectrum &_m) {return true; } // retrieves a single spectrum from a data file virtual bool open(string &_s) {return true; } // attaches the data file to m_ifIn and checks formats virtual bool open_force(string &_s) {return true; } // attaches the data file to m_ifIn and checks formats int load_test(const char *_p) { m_ifIn.open(m_strPath.c_str()); if(m_ifIn.fail()) { cout << "<br>Fatal error: input file could not be opened.<BR>"; return 0; } /* * test for the file extension .mzdata */ string strTest = m_strPath; int (*pf)(int) = tolower; transform(strTest.begin(), strTest.end(), strTest.begin(), pf); if(strTest.find(_p) != strTest.npos) { m_ifIn.close(); return 2; } m_strTest.clear(); size_t tBuffer = 128*1024; char *pLine = new char[tBuffer]; memset((void *)pLine,'\0',tBuffer); m_ifIn.getline(pLine,tBuffer,'\n'); m_strTest += pLine; while(m_ifIn.good() && !m_ifIn.eof() && m_strTest.size() < tBuffer) { memset((void *)pLine,'\0',tBuffer); m_ifIn.getline(pLine,tBuffer-1,'\n'); m_strTest += pLine; } delete pLine; m_ifIn.close(); cout.flush(); return 1; } enum { I_Y = 0x01, I_B = 0x02, I_X = 0x04, I_A = 0x08, I_C = 0x10, I_Z = 0x20, } ion_type; // enum for referencing information about specific ion types. protected: char m_cEol; // the character chosen to mark the end-of-line, 0X0A or 0X0D ifstream m_ifIn; // the input file stream }; /* loaddta is publicly derived from loadmspectrum. It overrides get and open to work with DTA files. Multiple ms/ms spectra can be placed in a single file by separating the spectra with at least one blank line. The DTA file format is as follows: parent charge mz1 I1 mz2 I2 ... where: parent = the M+H mass of the parent ion in units charge = the parent ion charge (1,2,3, etc.) mzX = the mass-to-charge ratio of the Xth fragment ion IX = the intensity of the Xth fragment ion */ class loaddta : public loadmspectrum { public: loaddta(void); virtual ~loaddta(void); virtual bool get(mspectrum &_m); virtual bool open(string &_s); virtual bool open_force(string &_s); }; /* loadpkl is publicly derived from loadmspectrum. It overrides get and open to work with PKL files. Multiple ms/ms spectra can be placed in a single file by separating the spectra with at least one blank line. The PKL file format is as follows: parent intensity charge mz1 I1 mz2 I2 ... where: parent = the mass-to-charge of the parent ion intensity = the intensity of the parent ion charge = the parent ion charge (1,2,3, etc.) mzX = the mass-to-charge ratio of the Xth fragment ion IX = the intensity of the Xth fragment ion */ class loadpkl : public loadmspectrum { public: loadpkl(void); virtual ~loadpkl(void); virtual bool get(mspectrum &_m); virtual bool open(string &_s); virtual bool open_force(string &_s); }; /* loadmatrix is publicly derived from loadmspectrum. It overrides get and open to work with Matrix Science files. Please see www.matrixscience.com for a definition of this format. */ class loadmatrix : public loadmspectrum { public: loadmatrix(void); virtual ~loadmatrix(void); virtual bool get(mspectrum &_m); virtual bool open(string &_s); virtual bool open_force(string &_s); }; /* loadgaml is publicly derived from loadmspectrum. It overrides get and open to work with the gaml-named nodes in tandem output files. Please see www.gaml.org for a definition of this format. You can also examine tandem output files to see how this format works. */ #include "saxgamlhandler.h" class loadgaml : public loadmspectrum { public: loadgaml(vector<mspectrum>& _pv, mspectrumcondition& _p, mscore& _m); virtual ~loadgaml(void); virtual bool get(); virtual bool open(string &_s); virtual bool open_force(string &_s); private: mspectrum specCurrent; SAXGamlHandler handler; }; #ifdef XMLCLASS #include "saxmzxmlhandler.h" #include "saxmzdatahandler.h" #include "saxmzmlhandler.h" /* loadmzxml est derive publiquement de loadspectrum. Il redefinit get et open. Voi http://sashimi.sourceforge.net/ pour connaitre le mzxml. Ajouter par Patrick Lacasse en decembre 2004. */ class loadmzxml : public loadmspectrum { public: loadmzxml(vector<mspectrum>& _pv, mspectrumcondition& _p, mscore& _m); virtual ~loadmzxml(void ); virtual bool get(); virtual bool open(string &_s); virtual bool open_force(string &_s); private: mspectrum specCurrent; SAXMzxmlHandler handler; string strLine; // Usage temporaire }; /* loadmzdata est derive publiquement de loadspectrum. Il redefinit get et open. Voi http://sashimi.sourceforge.net/ pour connaitre le mzxml. Ajouter par Patrick Lacasse en janvier 2005. */ class loadmzdata : public loadmspectrum { public: loadmzdata(vector<mspectrum>& _pv, mspectrumcondition& _p, mscore& _m); virtual ~loadmzdata(void ); virtual bool get(); virtual bool open(string &_s); virtual bool open_force(string &_s); private: mspectrum specCurrent; SAXMzdataHandler handler; string strLine; // Usage temporaire }; /* loadmzml was added as an experimental interface to EBI's mzML format The initial version was adapted from loadmzdata by Ron Beavis in August 2008. */ class loadmzml : public loadmspectrum { public: loadmzml(vector<mspectrum>& _pv, mspectrumcondition& _p, mscore& _m); virtual ~loadmzml(void ); virtual bool get(); virtual bool open(string &_s); virtual bool open_force(string &_s); private: mspectrum specCurrent; SAXMzmlHandler handler; string strLine; // Usage temporaire }; class loadcmn : public loadmspectrum { public: loadcmn(void); virtual ~loadcmn(void ); virtual bool get(mspectrum &_m); virtual bool open(string &_s); virtual bool open_force(string &_s); int m_iVersion; private: FILE *m_pFile; mspectrum specCurrent; }; #endif //ifdef XMLCLASS #endif //ifdef LOADSPECTRUM_H
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#include <iostream> #include <string> using std::string; using std::cin; using std::cout; using std::endl; int main() { string word; /*while (cin >> word) { cout << word << endl; }*/ while (getline(cin , word)) { if (!word.empty) cout << word << endl; } return 0; }
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/* * Sudoku.cpp * */ #include "Sudoku.h" #include <tuple> #include <vector> /** Inicia um Sudoku vazio. */ Sudoku::Sudoku() { this->initialize(); } /** * Inicia um Sudoku com um conteúdo inicial. * Lança excepção IllegalArgumentException se os valores * estiverem fora da gama de 1 a 9 ou se existirem números repetidos * por linha, coluna ou bloc 3x3. * * @param nums matriz com os valores iniciais (0 significa por preencher) */ Sudoku::Sudoku(int nums[9][9]) { this->initialize(); for (int i = 0; i < 9; i++) { for (int j = 0; j < 9; j++) { if (nums[i][j] != 0) { int n = nums[i][j]; numbers[i][j] = n; lineHasNumber[i][n] = true; columnHasNumber[j][n] = true; block3x3HasNumber[i / 3][j / 3][n] = true; countFilled++; } } } } void Sudoku::initialize() { for (int i = 0; i < 9; i++) { for (int j = 0; j < 9; j++) { for (int n = 0; n < 10; n++) { numbers[i][j] = 0; lineHasNumber[i][n] = false; columnHasNumber[j][n] = false; block3x3HasNumber[i / 3][j / 3][n] = false; } } } this->countFilled = 0; } /** * Obtem o conteúdo actual (só para leitura!). */ int** Sudoku::getNumbers() { int** ret = new int*[9]; for (int i = 0; i < 9; i++) { ret[i] = new int[9]; for (int a = 0; a < 9; a++) ret[i][a] = numbers[i][a]; } return ret; } /** * Verifica se o Sudoku já está completamente resolvido */ bool Sudoku::isComplete() { return countFilled == 9 * 9; } /* *@brief Chooses the nextCel with a greedy algorithm: *@brief the cell with the fewest options *@brief in case the case of multiple options, returns the first one found * *@return returns the cell with the fewest options and *@return the options for that cell */ tuple<int, int, vector<int>> Sudoku::nextCel() { //let's save the best cell (the cell with the fewest options) int best_x = 0; int best_y = 0; vector<int> vec; //saves the number of options for the cell above. int best_n = 9; for (int i = 0; i < 9; i++) for (int j = 0; j < 9; j++) { if (numbers[i][j] == 0) { int n = 9; vector<int> vec_tmp; //checks what numbers are in the column, line or block for (int a = 1; a <= 9; a++) if (columnHasNumber[j][a] || lineHasNumber[i][a] || block3x3HasNumber[i / 3][j / 3][a]) { n--; vec_tmp.push_back(a); } //saves the cell with fewest options if (n < best_n) { best_n = n; best_x = i; best_y = j; } if (n == 1) break; } } return make_tuple(best_x, best_y, vec); } /** *@brief Fills the cell with the coordenates x and y *@brief with a value and updates everything * */ void Sudoku::fillCel(int x, int y, int value) { numbers[x][y] = value; lineHasNumber[x][value] = true; columnHasNumber[y][value] = true; block3x3HasNumber[x / 3][y / 3][value] = true; countFilled++; } /** *@brief Empties the cell with the coordenates x and y *@brief and updates everything * */ void Sudoku::emptyCel(int x, int y, int value) { numbers[x][y] = 0; lineHasNumber[x][value] = false; columnHasNumber[y][value] = false; block3x3HasNumber[x / 3][y / 3][value] = false; countFilled--; } /** *@brief Solves the soduku (recursively) *@brief Auxiliary function do Solve */ bool Sudoku::solveRec(int x, int y, vector<int> vec) { //Caso base if (isComplete()) return true; //Iterar de 1 a 9 (para os valores da celula) for (unsigned int i = 0; i < vec.size(); i++) { fillCel(x, y, i); tuple<int, int, vector<int>> cel = nextCel(); if (solveRec(get<0>(cel), get<1>(cel), get<2>(cel))) return true; else emptyCel(x, y, i); } return false; } /** * Resolve o Sudoku. * Retorna indicação de sucesso ou insucesso (sudoku impossível). */ bool Sudoku::solve() { tuple<int, int, vector<int>> cel = nextCel(); return solveRec(get<0>(cel), get<1>(cel), get<2>(cel)); } /** * Imprime o Sudoku. */ void Sudoku::print() { for (int i = 0; i < 9; i++) { for (int a = 0; a < 9; a++) cout << this->numbers[i][a] << " "; cout << endl; } }
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/************************************************************/ /** * @file MORPHO_Image.h * @brief Definitions of the C_MORPHO_Image class * * Copyright &copy; 2011, Morpho * * - PROJECT : MorphoSmart&tm; * - MODULE : Interfaces * */ #ifndef MORPHO_IMAGE_H #define MORPHO_IMAGE_H /** * @brief Helper class to display images from the device. * This class displays the images received from MorphoSmart&tm;. */ class C_MORPHO_Image { public: // Constants #define MORPHO_LINEAR_INTERPOLATION 0x0001 /** * Constructor. * @param[in] i_ul_ImageNbIndex Number of different images to manage. */ C_MORPHO_Image(UL i_ul_ImageNbIndex); /** * Copy constructor. * @param[in] i_px_Image source object */ C_MORPHO_Image(const C_MORPHO_Image& i_px_Image); /** * Default destructor */ virtual ~C_MORPHO_Image(); /** * Assignation operator. * @param[in] i_px_Image source object */ C_MORPHO_Image& operator= (const C_MORPHO_Image& i_px_Image); /** * Save and display a new image. This method should be called each time a new image * is received thanks to MORPHO_CALLBACK_IMAGE_CMD or MORPHO_CALLBACK_LAST_IMAGE_FULL_RES_CMD * asynchronous events. * * @param[in] i_ul_ImageIndex * - Image index to retrieve and display (first index is index 0). * @param[in] i_x_Image * - Image header and image. * @param[in] i_ul_imageFilter * - Filter applied on the image. Possibles values are: * - 0: no specific treatment (better image with a small display) * - MORPHO_LINEAR_INTERPOLATION: linear interpolation (better image with a big display). * @param[in] i_p_Cdc * - Device context object (class is defined in Microsoft MFC) to display the image. A device context is allocated with MFC method CWnd::GetDC() and released with MFC CWnd::ReleaseDC(). For more details, see the given examples. * @param[in] i_p_Rect * - Size of the rectangle to display the image. * * @retval #MORPHO_OK The execution of the function was successful. * @retval #MORPHOERR_BADPARAMETER Bad value of i_ul_ImageIndex (maximum value defined in the constructor). * @retval #MORPHOERR_CORRUPTED_CLASS Class has been corrupted. */ I SetImage( UL i_ul_ImageIndex, T_MORPHO_CALLBACK_IMAGE_STATUS i_x_Image, UL i_ul_imageFilter, CDC *i_p_Cdc, CRect & i_p_Rect); /** * Display an image already saved. This method should be called each time a refresh is required. * We recommend to use this method with the OnPaint() Visual C++ function. * Fore more details, see the given examples. * * @param[in] i_ul_ImageIndex * - Image index to refresh (first index is index 0). * @param[in] i_p_Rect * - Size of the rectangle to display the image. * @param[in] i_p_Cdc * - Device context object (class is defined in Microsoft MFC) to display the image. * A device context is allocated with MFC method CWnd::GetDC() and released with * MFC CWnd::ReleaseDC(). For more details, see the given examples. * * @retval #MORPHO_OK The execution of the function was successful. * @retval #MORPHOERR_BADPARAMETER Bad value of i_ul_ImageIndex (maximum value defined in the constructor). * @retval #MORPHOERR_CORRUPTED_CLASS Class has been corrupted. */ I RefreshViewer( UL i_ul_ImageIndex, CRect & i_p_Rect, CDC* i_p_Cdc); private: #ifdef _WIN32_WCE I MonochromeArrayToDIB( UL i_ul_ImageIndex, UL i_ul_ImageRow, UL i_ul_ImageCol, PUC i_puc_Image, CDC *i_p_Cdc, CRect &i_p_Rect); #else I MonochromeArrayToDIB( UL i_ul_ImageIndex, UL i_ul_ImageRow, UL i_ul_ImageCol, PUC i_puc_Image, CDC *i_p_Cdc); #endif VOID ZoomImageBilineaire( PUC entree, PUC sortie, UC background, L larg_entree, L haut_entree, L reso_entree, L larg_sortie, L haut_sortie, L reso_sortie); private: typedef struct { HBITMAP *m_pBitmap; UL m_ul_ImageNbIndex; PUI m_pui_image8bits; CStatic *m_p_Static_Viewer; } T_MORPHO_IMAGE,*PT_MORPHO_IMAGE; PT_MORPHO_IMAGE m_px_MorphoImage; }; #endif
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/*========================================================================= Program: Visualization Toolkit Module: $RCSfile$ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkTDxInteractorStyle - provide 3DConnexion device event-driven interface to the rendering window // .SECTION Description // vtkTDxInteractorStyle is an abstract class defining an event-driven // interface to support 3DConnexion device events send by // vtkRenderWindowInteractor. // vtkRenderWindowInteractor forwards events in a platform independent form to // vtkInteractorStyle which can then delegate some processing to // vtkTDxInteractorStyle. // .SECTION See Also // vtkInteractorStyle vtkRenderWindowInteractor // vtkTDxInteractorStyleCamera #ifndef __vtkTDxInteractorStyle_h #define __vtkTDxInteractorStyle_h #include "vtkObject.h" class vtkTDxMotionEventInfo; class vtkRenderer; class vtkTDxInteractorStyleSettings; class VTK_RENDERING_EXPORT vtkTDxInteractorStyle : public vtkObject { public: vtkTypeRevisionMacro(vtkTDxInteractorStyle,vtkObject); void PrintSelf(ostream& os, vtkIndent indent); //BTX // Description: // Action on motion event. Default implementation is empty. // \pre: motionInfo_exist: motionInfo!=0 virtual void OnMotionEvent(vtkTDxMotionEventInfo *motionInfo); // Description: // Action on button pressed event. Default implementation is empty. virtual void OnButtonPressedEvent(int button); // Description: // Action on button released event. Default implementation is empty. virtual void OnButtonReleasedEvent(int button); //ETX // Description: // Dispatch the events TDxMotionEvent, TDxButtonPressEvent and // TDxButtonReleaseEvent to OnMotionEvent(), OnButtonPressedEvent() and // OnButtonReleasedEvent() respectively. // It is called by the vtkInteractorStyle. // This method is virtual for convenient but you should really override // the On*Event() methods only. // \pre renderer can be null. virtual void ProcessEvent(vtkRenderer *renderer, unsigned long event, void *calldata); // Description: // 3Dconnexion device settings. (sensitivity, individual axis filters). // Initial object is not null. vtkGetObjectMacro(Settings,vtkTDxInteractorStyleSettings); virtual void SetSettings(vtkTDxInteractorStyleSettings *settings); protected: vtkTDxInteractorStyle(); virtual ~vtkTDxInteractorStyle(); vtkTDxInteractorStyleSettings *Settings; vtkRenderer *Renderer; private: vtkTDxInteractorStyle(const vtkTDxInteractorStyle&); // Not implemented. void operator=(const vtkTDxInteractorStyle&); // Not implemented. }; #endif
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void setup(){ pinMode(13, OUTPUT); } void loop(){ digitalWrite(13, HIGH); //voltaje alto delay(5000); //delay de 1 seg. digitalWrite(13, LOW); //voltaje bajo delay(1000); //delay de 1 seg. }
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// // Copyright (C) 2005 Andras Varga // Copyright (C) 2015 A. Ariza (Malaga University) // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program; if not, see <http://www.gnu.org/licenses/>. // // // based on the video streaming app of the similar name by Johnny Lai // #include "inet/applications/udpapp/UDPVideoStreamCli2.h" #include "inet/transportlayer/contract/udp/UDPControlInfo_m.h" #include "inet/networklayer/common/L3AddressResolver.h" #include "inet/applications/udpapp/VideoPacket_m.h" namespace inet { Define_Module(UDPVideoStreamCli2); simsignal_t UDPVideoStreamCli2::rcvdPkSignal = registerSignal("rcvdPk"); UDPVideoStreamCli2::UDPVideoStreamCli2() { reintentTimer = new cMessage(); timeOutMsg = new cMessage(); selfMsg = new cMessage("UDPVideoStreamStart"); socketOpened = false; numPframes = 0; numIframes = 0; numBframes = 0; totalBytesI = 0; totalBytesP = 0; totalBytesB = 0; recieved = false; } UDPVideoStreamCli2::~UDPVideoStreamCli2() { cancelAndDelete(reintentTimer); cancelAndDelete(timeOutMsg); cancelAndDelete(selfMsg); } void UDPVideoStreamCli2::initialize(int stage) { ApplicationBase::initialize(stage); if (stage == INITSTAGE_LOCAL) { // statistics timeOut = par("timeOut"); limitDelay = par("limitDelay"); } } void UDPVideoStreamCli2::finish() { recordScalar("Total received", numRecPackets); if (numPframes != 0 || numIframes != 0 || numBframes != 0) { recordScalar("Total I frames received", numIframes); recordScalar("Total P frames received", numPframes); recordScalar("Total B frames received", numBframes); recordScalar("Total I bytes received", totalBytesI); recordScalar("Total P bytes received", totalBytesP); recordScalar("Total B bytes received", totalBytesB); } } void UDPVideoStreamCli2::handleMessageWhenUp(cMessage* msg) { if (msg->isSelfMessage()) { if (reintentTimer == msg) requestStream(); else if (timeOutMsg == msg) timeOutData(); else requestStream(); } else if (msg->getKind() == UDP_I_DATA) { // process incoming packet receiveStream(PK(msg)); } else if (msg->getKind() == UDP_I_ERROR) { EV << "Ignoring UDP error report\n"; delete msg; } else { error("Unrecognized message (%s)%s", msg->getClassName(), msg->getName()); } } void UDPVideoStreamCli2::requestStream() { if (recieved && !par("multipleRequest").boolValue()) return; int svrPort = par("serverPort"); int localPort = par("localPort"); const char *address = par("serverAddress"); L3Address svrAddr = L3AddressResolver().resolve(address); if (svrAddr.isUnspecified()) { EV << "Server address is unspecified, skip sending video stream request\n"; return; } EV << "Requesting video stream from " << svrAddr << ":" << svrPort << "\n"; if (!socketOpened) { socket.setOutputGate(gate("udpOut")); socket.bind(localPort); socketOpened = true; } lastSeqNum = -1; cPacket *pk = new cPacket("VideoStrmReq"); socket.sendTo(pk, svrAddr, svrPort); double reint = par("reintent").longValue(); if (reint > 0) scheduleAt(simTime()+par("reintent").longValue(),reintentTimer); } void UDPVideoStreamCli2::receiveStream(cPacket *pk) { if (reintentTimer->isScheduled()) cancelEvent(reintentTimer); if (timeOutMsg->isScheduled()) cancelEvent(timeOutMsg); recieved = true; if (timeOut > 0 && par("multipleRequest").boolValue()) scheduleAt(simTime()+timeOut,timeOutMsg); // only if multiple request is active if (simTime() - pk->getCreationTime() > limitDelay) { delete pk; return; } VideoPacket *vpkt = dynamic_cast<VideoPacket*> (pk->getEncapsulatedPacket()); if (vpkt) { do { if (vpkt->getSeqNum() > lastSeqNum) lastSeqNum = vpkt->getSeqNum(); else { delete pk; return; } switch(vpkt->getType()) { case 'P': numPframes++; totalBytesP += vpkt->getFrameSize(); break; case 'B': numBframes++; totalBytesB += vpkt->getFrameSize(); break; case 'I': numIframes++; totalBytesI += vpkt->getFrameSize(); break; } vpkt = dynamic_cast<VideoPacket*> (vpkt->getEncapsulatedPacket()); } while(vpkt); } numRecPackets++; EV << "Video stream packet: " << UDPSocket::getReceivedPacketInfo(pk) << endl; emit(rcvdPkSignal, pk); delete pk; } void UDPVideoStreamCli2::timeOutData() { double reint = par("reintent").longValue(); if (reint > 0) scheduleAt(simTime()+par("reintent").longValue(),reintentTimer); } bool UDPVideoStreamCli2::handleNodeStart(IDoneCallback *doneCallback) { simtime_t startTimePar = par("startTime"); simtime_t startTime = std::max(startTimePar, simTime()); scheduleAt(startTime, selfMsg); return true; } bool UDPVideoStreamCli2::handleNodeShutdown(IDoneCallback *doneCallback) { cancelEvent(selfMsg); cancelEvent(reintentTimer); cancelEvent(timeOutMsg); //TODO if(socket.isOpened()) socket.close(); return true; } void UDPVideoStreamCli2::handleNodeCrash() { cancelEvent(selfMsg); cancelEvent(reintentTimer); cancelEvent(timeOutMsg); } }
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_Object2689449295.h" // System.Runtime.Remoting.Messaging.EnvoyTerminatorSink struct EnvoyTerminatorSink_t3043186997; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Runtime.Remoting.Messaging.EnvoyTerminatorSink struct EnvoyTerminatorSink_t3043186997 : public Il2CppObject { public: public: }; struct EnvoyTerminatorSink_t3043186997_StaticFields { public: // System.Runtime.Remoting.Messaging.EnvoyTerminatorSink System.Runtime.Remoting.Messaging.EnvoyTerminatorSink::Instance EnvoyTerminatorSink_t3043186997 * ___Instance_0; public: inline static int32_t get_offset_of_Instance_0() { return static_cast<int32_t>(offsetof(EnvoyTerminatorSink_t3043186997_StaticFields, ___Instance_0)); } inline EnvoyTerminatorSink_t3043186997 * get_Instance_0() const { return ___Instance_0; } inline EnvoyTerminatorSink_t3043186997 ** get_address_of_Instance_0() { return &___Instance_0; } inline void set_Instance_0(EnvoyTerminatorSink_t3043186997 * value) { ___Instance_0 = value; Il2CppCodeGenWriteBarrier(&___Instance_0, value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif
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#define BOOST_CHRONO_VERSION 2 //#define BOOST_CHRONO_PROVIDES_DATE_IO_FOR_SYSTEM_CLOCK_TIME_POINT 1 #include <sstream> #include <iostream> #include <boost/chrono/chrono_io.hpp> #include <boost/chrono/floor.hpp> #include <boost/chrono/round.hpp> #include <boost/chrono/ceil.hpp> #include <boost/detail/lightweight_test.hpp> int main() { using namespace boost; using namespace boost::chrono; boost::chrono::system_clock::time_point atnow= boost::chrono::system_clock::now(); { std::stringstream strm; std::stringstream strm2; // does not change anything: strm<<time_fmt(boost::chrono::timezone::utc); // does not change anything: strm2<<time_fmt(boost::chrono::timezone::utc); boost::chrono::system_clock::time_point atnow2; strm<<atnow<<std::endl; std::cout << "A:" << strm.str()<< std::endl; strm>>atnow2; strm2<<atnow2<<std::endl; std::cout << "B:" << strm2.str()<< std::endl; BOOST_TEST_EQ(atnow.time_since_epoch().count(), atnow2.time_since_epoch().count()); // 1 sec wrong: std::cout << "diff:" << boost::chrono::duration_cast<microseconds>(atnow2 - atnow).count() <<std::endl; BOOST_TEST_EQ(boost::chrono::duration_cast<microseconds>(atnow2 - atnow).count(), 0); std::stringstream formatted; formatted << time_fmt(boost::chrono::timezone::utc, "%Y-%m-%d %H:%M:%S"); formatted << "actual:"<< atnow <<std::endl; formatted << "parsed:"<< atnow2 <<std::endl; std::cout << formatted.str(); std::stringstream formatted1; formatted1 << time_fmt(boost::chrono::timezone::utc, "%Y-%m-%d %H:%M:%S"); formatted1 << atnow ; std::stringstream formatted2; formatted2 << time_fmt(boost::chrono::timezone::utc, "%Y-%m-%d %H:%M:%S"); formatted2 << atnow2 ; BOOST_TEST_EQ(formatted1.str(), formatted2.str()); } { std::cout << "FORMATTED" << std::endl; std::stringstream strm; std::stringstream strm2; boost::chrono::system_clock::time_point atnow2; // the final second mark is always parsed as 01 strm<<time_fmt(boost::chrono::timezone::utc, "%Y-%m-%d %H:%M:%S"); strm2<<time_fmt(boost::chrono::timezone::utc, "%Y-%m-%d %H:%M:%S"); strm<<atnow<<std::endl; std::cout << "actual:" << strm.str()<< std::endl; strm>>atnow2; strm2<<atnow2<<std::endl; // the final second mark is always parsed as 01 std::cout << "parsed:" << strm2.str()<< std::endl; //BOOST_TEST_EQ(atnow, atnow2); // fails because the pattern doesn't contains nanoseconds //BOOST_TEST_EQ(atnow.time_since_epoch().count(), atnow2.time_since_epoch().count()); // fails because the pattern doesn't contains nanoseconds BOOST_TEST_EQ(boost::chrono::duration_cast<seconds>(atnow2 - atnow).count(), 0); } return boost::report_errors(); }
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// // Created by gzp on 2021/2/13. // #ifndef LONGADDR_POOLBYTEBUF_H #define LONGADDR_POOLBYTEBUF_H #include <vector> #include "commons.h" #include "Recycler.h" namespace buffer { class PoolByteBufAllocator; class PoolChunk; class PoolThreadCache; class PoolArena; class PoolByteBufRecycler; class PoolByteBuf { void init0(PoolChunk *chunk, const char * buffer, long handle, int offset, int length, int maxLength, PoolThreadCache *cache); void setIndex0(int readerIndex, int writerIndex); // Handle<PoolByteBuf *> *m_recyclerHandle; PoolByteBufAllocator *m_allocator; int m_maxCapacity; // m_recycler是PoolByteBuf的回收站,第一次创建PoolByteBuf时需要New一片区域,后面释放该PoolByteBuf后会进入回收站, // 当再次申请PoolByteBuf时会从该回收站直接返回,避免再次new一片新区域,减少new系统调用次数 static Recycler<PoolByteBuf> * m_recycler; protected: //m_chunk指向申请该PoolByteBuf的chunk,用于该PoolByteBuf的内存分配 PoolChunk *m_chunk; long m_handle; //m_memory指向m_chunk的m_memory成员,也就是m_chunk全部空间,16mb char *m_memory; //m_offset是m_tmpBuf在m_memory指针后面的距离,是PoolByteBuf可读写区域的最开始,writerIndex和readerIndex都是指m_tmpBuf为0时候后面的索引 int m_offset; //m_length是写入m_tmpBuf的有效字节数 int m_length; //m_maxLength是PoolByteBuf分配到的内存单元,也是PoolByteBuf(num)中num所申请的字节数 int m_maxLength; PoolThreadCache *m_cache; char *m_tmpBuf; char *internalBuffer(); char * newInternalBuffer(const char *memory); // void deallocate(); inline int idx(int index) { return m_offset + index; } char *internalBuffer0(int index, int length, bool duplicate); void reuse(int maxCapacity); inline void setMaxCapacity(int maxCapacity); void checkIndexBounds(const int& readerIdx, const int& writerIdx, const int& capacity); void checkNewCapacity(int newCapacity); void checkReadableBytes(PoolByteBuf * src, int length); public: int m_readerIndex; int m_writerIndex; explicit PoolByteBuf(int maxCapacity); ~PoolByteBuf() { deallocate(); }; void init(PoolChunk *chunk, const char *buffer, long handle, int offset, int length, int maxLength, PoolThreadCache *cache); void initUnpool(PoolChunk *chunk, int length); inline const int capacity() const{ return m_length; } inline PoolByteBufAllocator *alloc(); void recycle(); char *duplicateInternalBuffer(int index, int length); char *internalBuffer(int index, int length); inline int maxCapacity() { return m_maxCapacity; } inline int length() { return m_length; } inline char * memory() { return m_memory; } inline long handle() { return m_handle; } inline int offset() { return m_offset; } inline int maxLength() { return m_maxLength; } inline char * tmpBuf() { return m_tmpBuf; } inline PoolChunk * chunk() { return m_chunk; } inline PoolThreadCache * cache() { return m_cache; } static PoolByteBuf * newInstance(int maxCapacity); char _getByte(int index); PoolByteBuf * setReaderIdx(const int& readerIdx); inline const int readableBytes() const{ return m_writerIndex - m_readerIndex; } inline const int writableBytes() const { return capacity() - m_writerIndex; } inline const char * peek() const { return m_tmpBuf + m_readerIndex; } int maxWritableBytes(); void retrieve(size_t len); void retrieveAll(); std::string retrieveAllAsString(); std::string retrieveAsString(size_t len); // PoolByteBuf * writeBytes(const char* data, int srcIndex, int length); PoolByteBuf * writeBytes(const char* data, int srcIndex, int length); PoolByteBuf * writeBytes(const char* data, int length) ; // PoolByteBuf * writeBytes(const PoolByteBuf* byteBuf); // PoolByteBuf * writeBytes(PoolByteBuf * src, int length); // PoolByteBuf * writeBytes(PoolByteBuf * src, int srcIndex, int length); PoolByteBuf * ensureWritable(int minWritableBytes); // void ensureWritable0(int minWritableBytes); PoolByteBuf * capacity(int newCapacity); PoolByteBuf * setBytes(int index, const char* src, int srcIndex, int length); PoolByteBuf * clear(); void deallocate(); void trimIndicesToCapacity(int newCapacity); }; class PoolByteBufRecycler : public Recycler<PoolByteBuf> { PoolByteBuf * newObject() override; }; } #endif //LONGADDR_POOLBYTEBUF_H
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#pragma once #include <boost/asio.hpp> namespace Gaia::UDP { /// Represents the information of a socket, contains ip, port and other information. using Endpoint = boost::asio::ip::udp::endpoint; /** * @brief Make an endpoint object according the given ip address and port. * @param ip Text of IP. Be cautious that hostname such as 'localhost' is not allowed here. * @param port Port number. * @return Endpoint object of the given IP and port. */ Endpoint MakeEndpoint(const std::string& ip, unsigned int port); }
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#ifndef STREAM_H #define STREAM_H // from http://www.mail-archive.com/protobuf@googlegroups.com/msg03417.html #include <cassert> #include <iostream> #include <fstream> #include <functional> #include <vector> #include <list> #include "google/protobuf/stubs/common.h" #include "google/protobuf/io/zero_copy_stream.h" #include "google/protobuf/io/zero_copy_stream_impl.h" #include "google/protobuf/io/gzip_stream.h" #include "google/protobuf/io/coded_stream.h" namespace stream { // write objects // count should be equal to the number of objects to write // but if it is 0, it is not written // if not all objects are written, return false, otherwise true template <typename T> bool write(std::ostream& out, uint64_t id, std::function<T(uint64_t)>& lambda) { ::google::protobuf::io::ZeroCopyOutputStream *raw_out = new ::google::protobuf::io::OstreamOutputStream(&out); ::google::protobuf::io::GzipOutputStream *gzip_out = new ::google::protobuf::io::GzipOutputStream(raw_out); ::google::protobuf::io::CodedOutputStream *coded_out = new ::google::protobuf::io::CodedOutputStream(gzip_out); uint64_t count = 1; // prefix the chunk with the number of objects coded_out->WriteVarint64(count); std::string s; uint64_t written = 0; for (uint64_t n = 0; n < count; ++n, ++written) { lambda(id).SerializeToString(&s); // and prefix each object with its size coded_out->WriteVarint32(s.size()); coded_out->WriteRaw(s.data(), s.size()); } delete coded_out; delete gzip_out; delete raw_out; return !count || written == count; } template <typename T> bool write_buffered(std::ostream& out, std::vector<T>& buffer, uint64_t buffer_limit) { bool wrote = false; if (buffer.size() >= buffer_limit) { std::function<T(uint64_t)> lambda = [&buffer](uint64_t n) { return buffer.at(n); }; #pragma omp critical (stream_out) wrote = write(out, buffer.size(), lambda); buffer.clear(); } return wrote; } // deserialize the input stream into the objects // count containts the count read // takes a callback function to be called on the objects template <typename T> bool for_each(std::istream& in, uint32_t index, std::function<void(T&, uint32_t)>& lambda, std::function<void(uint64_t)>& handle_count) { ::google::protobuf::io::ZeroCopyInputStream *raw_in = new ::google::protobuf::io::IstreamInputStream(&in); ::google::protobuf::io::GzipInputStream *gzip_in = new ::google::protobuf::io::GzipInputStream(raw_in); ::google::protobuf::io::CodedInputStream *coded_in = new ::google::protobuf::io::CodedInputStream(gzip_in); uint64_t count; coded_in->ReadVarint64((::google::protobuf::uint64*) &count); // this loop handles a chunked file with many pieces // such as we might write in a multithreaded process if (!count) return !count; do { handle_count(count); std::string s; for (uint64_t i = 0; i < count; ++i) { uint32_t msgSize = 0; delete coded_in; coded_in = new ::google::protobuf::io::CodedInputStream(gzip_in); // the messages are prefixed by their size coded_in->ReadVarint32(&msgSize); if ((msgSize > 0) && (coded_in->ReadString(&s, msgSize))) { T object; object.ParseFromString(s); lambda(object, index); } } } while (coded_in->ReadVarint64((::google::protobuf::uint64*) &count)); delete coded_in; delete gzip_in; delete raw_in; return !count; } template <typename T> bool for_each(std::istream& in, uint32_t index, std::function<void(T&, uint32_t)>& lambda) { std::function<void(uint64_t)> noop = [](uint64_t) { }; return for_each(in, index, lambda, noop); } template <typename T> bool for_each_parallel(std::istream& in, std::function<void(T&)>& lambda, std::function<void(uint64_t)>& handle_count) { ::google::protobuf::io::ZeroCopyInputStream *raw_in = new ::google::protobuf::io::IstreamInputStream(&in); ::google::protobuf::io::GzipInputStream *gzip_in = new ::google::protobuf::io::GzipInputStream(raw_in); ::google::protobuf::io::CodedInputStream *coded_in = new ::google::protobuf::io::CodedInputStream(gzip_in); uint64_t count; bool more_input = coded_in->ReadVarint64((::google::protobuf::uint64*) &count); bool more_objects = false; // this loop handles a chunked file with many pieces // such as we might write in a multithreaded process std::list<T> objects; int64_t object_count = 0; int64_t read_threshold = 5000; if (!count) return !count; #pragma omp parallel shared(more_input, more_objects, objects, count, in, lambda, handle_count, raw_in, gzip_in, coded_in) do { bool has_object = false; T object; #pragma omp critical (objects) { if (!objects.empty()) { object = objects.back(); objects.pop_back(); --object_count; has_object = true; } } if (has_object) { lambda(object); } #pragma omp master { while (more_input && object_count < read_threshold) { handle_count(count); std::string s; for (uint64_t i = 0; i < count; ++i) { uint32_t msgSize = 0; // the messages are prefixed by their size delete coded_in; coded_in = new ::google::protobuf::io::CodedInputStream(gzip_in); coded_in->ReadVarint32(&msgSize); if ((msgSize > 0) && (coded_in->ReadString(&s, msgSize))) { T object; object.ParseFromString(s); #pragma omp critical (objects) { objects.push_front(object); ++object_count; } } } more_input = coded_in->ReadVarint64((::google::protobuf::uint64*) &count); } } #pragma omp critical (objects) more_objects = (object_count > 0); } while (more_input || more_objects); delete coded_in; delete gzip_in; delete raw_in; return !count; } template <typename T> bool for_each_parallel(std::istream& in, std::function<void(T&)>& lambda) { std::function<void(uint64_t)> noop = [](uint64_t) { }; return for_each_parallel(in, lambda, noop); } } #endif
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef pair<int, int> pii; const int mn = 2e5+5; const int sqr = 448; int n, q, arr[mn], blk[sqr][mn], blksz = 1; int main() { ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); cin >> n >> q; blksz = sqrt(n); for (int i = 0; i < n; i++){ cin >> arr[i]; int blkidx = i / blksz; for (int j = 1; j < sqrt(arr[i]); j++){ if (arr[i] % j == 0){ blk[blkidx][j]++; blk[blkidx][arr[i]/j]++; } } if (pow((int) sqrt(arr[i]),2) == arr[i]){ blk[blkidx][(int) sqrt(arr[i])]++; } } for (int i = 0; i < q; i++){ int op; cin >> op; if (op == 1){ int l,r,x, ans = 0; cin >> l >> r >> x; l--;r--; int lblk = l/blksz, rblk = r/blksz; for (int j = lblk + 1; j < rblk; j++){ ans += blk[j][x]; } for (int j = (lblk+1)*blksz-1; j >= l; j--){ if (arr[j] % x == 0) ans++; } for (int j = rblk*blksz; j <= r; j++){ if (arr[j] % x == 0) ans++; } cout << ans << "\n"; } else{ int u, v; cin >> u >> v; u--; int ublk = u / blksz; for (int j = 1; j < sqrt(arr[u]); j++){ if (arr[u] % j == 0){ blk[ublk][j]--; blk[ublk][arr[u]/j]--; } } if (pow((int) sqrt(arr[u]),2) == arr[u]){ blk[ublk][(int) sqrt(arr[u])]--; } arr[u] = v; for (int j = 1; j < sqrt(v); j++){ if (v % j == 0){ blk[ublk][j]++; blk[ublk][v/j]++; } } if (pow((int) sqrt(arr[u]),2) == arr[u]){ blk[ublk][(int) sqrt(arr[u])]++; } } } }
[ "kennethjruan@gmail.com" ]
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// Assetto Corsa Competizione (0.1.0) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ACC_WDG_SetupPresetButton_parameters.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function WDG_SetupPresetButton.WDG_SetupPresetButton_C.BP_MouseLeave // (Event, Public, BlueprintEvent) void UWDG_SetupPresetButton_C::BP_MouseLeave() { static auto fn = UObject::FindObject<UFunction>("Function WDG_SetupPresetButton.WDG_SetupPresetButton_C.BP_MouseLeave"); UWDG_SetupPresetButton_C_BP_MouseLeave_Params params; auto flags = fn->FunctionFlags; UObject::ProcessEvent(fn, &params); fn->FunctionFlags = flags; } // Function WDG_SetupPresetButton.WDG_SetupPresetButton_C.BP_MouseOver // (Event, Public, BlueprintEvent) void UWDG_SetupPresetButton_C::BP_MouseOver() { static auto fn = UObject::FindObject<UFunction>("Function WDG_SetupPresetButton.WDG_SetupPresetButton_C.BP_MouseOver"); UWDG_SetupPresetButton_C_BP_MouseOver_Params params; auto flags = fn->FunctionFlags; UObject::ProcessEvent(fn, &params); fn->FunctionFlags = flags; } // Function WDG_SetupPresetButton.WDG_SetupPresetButton_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UWDG_SetupPresetButton_C::Construct() { static auto fn = UObject::FindObject<UFunction>("Function WDG_SetupPresetButton.WDG_SetupPresetButton_C.Construct"); UWDG_SetupPresetButton_C_Construct_Params params; auto flags = fn->FunctionFlags; UObject::ProcessEvent(fn, &params); fn->FunctionFlags = flags; } // Function WDG_SetupPresetButton.WDG_SetupPresetButton_C.ExecuteUbergraph_WDG_SetupPresetButton // () // Parameters: // int EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) void UWDG_SetupPresetButton_C::ExecuteUbergraph_WDG_SetupPresetButton(int EntryPoint) { static auto fn = UObject::FindObject<UFunction>("Function WDG_SetupPresetButton.WDG_SetupPresetButton_C.ExecuteUbergraph_WDG_SetupPresetButton"); UWDG_SetupPresetButton_C_ExecuteUbergraph_WDG_SetupPresetButton_Params params; params.EntryPoint = EntryPoint; auto flags = fn->FunctionFlags; UObject::ProcessEvent(fn, &params); fn->FunctionFlags = flags; } } #ifdef _MSC_VER #pragma pack(pop) #endif
[ "sportcorp@hotmail.com" ]
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/**************************************************************************** * * This is a part of CTPPS offline software. * Authors: * Laurent Forthomme (laurent.forthomme@cern.ch) * Nicola Minafra (nicola.minafra@cern.ch) * Mateusz Szpyrka (mateusz.szpyrka@cern.ch) * ****************************************************************************/ #ifndef RecoCTPPS_TotemRPLocal_TotemTimingTrackRecognition #define RecoCTPPS_TotemRPLocal_TotemTimingTrackRecognition #include "DataFormats/Common/interface/DetSet.h" #include "DataFormats/CTPPSReco/interface/TotemTimingRecHit.h" #include "DataFormats/CTPPSReco/interface/TotemTimingLocalTrack.h" #include "RecoCTPPS/TotemRPLocal/interface/CTPPSTimingTrackRecognition.h" /** * Class intended to perform general CTPPS timing detectors track recognition, * as well as construction of specialized classes (for now CTPPSDiamond and TotemTiming local tracks). **/ class TotemTimingTrackRecognition : public CTPPSTimingTrackRecognition<TotemTimingLocalTrack, TotemTimingRecHit> { public: TotemTimingTrackRecognition( const edm::ParameterSet& iConfig ); // Adds new hit to the set from which the tracks are reconstructed. void addHit( const TotemTimingRecHit& recHit ) override; /// Produces a collection of tracks for the current station, given its hits collection int produceTracks( edm::DetSet<TotemTimingLocalTrack>& tracks ) override; private: float tolerance_; }; #endif
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/* ** EPITECH PROJECT, 2021 ** B-CPP-300-STG-3-1-CPPD10-arthur.robine ** File description: ** Exercice 00 */ #ifndef B_CPP_300_STG_3_1_CPPD10_ARTHUR_ROBINE_SORCERER_HPP #define B_CPP_300_STG_3_1_CPPD10_ARTHUR_ROBINE_SORCERER_HPP #include <iostream> #include "Victim.hpp" class Sorcerer { public: Sorcerer(std::string name, std::string title); ~Sorcerer(); std::string getName() const; std::string getTitle() const; void polymorph(const Victim &victim) const; private: std::string _name; std::string _title; }; std::ostream &operator<<(std::ostream &out, const Sorcerer &sorcerer); #endif //B_CPP_300_STG_3_1_CPPD10_ARTHUR_ROBINE_SORCERER_HPP
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#ifndef TP1_H #define TP1_H #include<iostream> #include<string> #include<iomanip> #include<cstdlib> #include<cmath> //struct node for the data, next and count struct Node{ Node *next; int data; int count; }; class Rick{ private: Node *_head; Node *_tail; int _count; int _container; public: Rick(); Rick(int container,int count); Node *get_head();//getting the head of th list Node *get_tail();//getting the tail of the list int get_container();//the containers to be used int get_count(); // getting the total number of insertion void set_container(int container);//setting the container void set_head(Node* head); void set_tail(Node* tail); void insert_container(int container);//funciton to create a new list void insert_new_container(int container, int count); //the function for the insertion of containers void remove_container(int container); //funciton for the removal of a container from the list int operations(int container); // function for th minimum operation void print();//function to print the list ~Rick();//destructor to free the memory }; #endif//TP1_H
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/******************************************************************************/ /* */ /* Copyright (c) 2010, 2014 Sylwester Wysocki <sw143@wp.pl> */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining a */ /* copy of this software and associated documentation files (the "Software"), */ /* to deal in the Software without restriction, including without limitation */ /* the rights to use, copy, modify, merge, publish, distribute, sublicense, */ /* and/or sell copies of the Software, and to permit persons to whom the */ /* Software is furnished to do so, subject to the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be included in */ /* all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR */ /* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, */ /* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL */ /* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER */ /* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING */ /* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER */ /* DEALINGS IN THE SOFTWARE. */ /* */ /******************************************************************************/ #ifndef Tegenaria_Core_Ipc_H #define Tegenaria_Core_Ipc_H #ifdef WIN32 # include <io.h> # include <windows.h> #endif #ifdef __linux__ #include <stdio.h> #include <stdlib.h> #include <ctype.h> #include <errno.h> #include <unistd.h> #include <sys/types.h> #include <sys/socket.h> #include <sys/un.h> #endif #include <stdarg.h> #include <Tegenaria/Thread.h> namespace Tegenaria { // // Defines. // #define IPC_DEFAULT_TIMEOUT 1000 #define IPC_LEN_MAX (1024 * 256) // // Typedef. // typedef int (*IpcWorkerProto)(int fd, void *ctx); struct IpcJob { const char *pipeName_; IpcWorkerProto callback_; int ready_; void *ctx_; }; // // Exported functions. // int IpcServerLoop(const char *name, IpcWorkerProto callback, void *ctx = NULL, int *ready = NULL); int IpcServerCreate(const char *name, IpcWorkerProto callback, void *ctx = NULL); int IpcServerKill(const char *name); int IpcServerMarkLastRequest(const char *name); int IpcOpen(const char *name, int timeout = IPC_DEFAULT_TIMEOUT); int IpcRequest(const char *pipeName, int *serverCode, char *serverMsg, int serverMsgSize, const char *fmt, ...); int IpcSendAnswer(int fd, int code, const char *msg); } /* namespace Tegenaria */ #endif /* Tegenaria_Core_Ipc_H */
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#include <iostream> #include <cstdio> #include <cmath> using namespace std; bool A[101][101]; bool B[101][101]; int n,m; bool H(int k){bool ANS=0;for(int j=0;j<n;++j)ANS=ANS||A[k][j];return ANS;} bool L(int k){bool ANS=0;for(int i=0;i<m;++i) ANS=ANS||A[i][k];return ANS;} void setH(int k){for(int j=0;j<n;++j) A[k][j]=false;} void setL(int k){for(int i=0;i<m;++i) A[i][k]=false;} int main(void) { freopen("486B.txt","r",stdin); scanf("%d%d",&m,&n); for(int i=0;i<m;++i) for(int j=0;j<n;++j) A[i][j]=true; for(int i=0;i<m;++i){ for(int j=0;j<n;++j){ scanf("%d",&B[i][j]); if(!B[i][j]){setH(i);setL(j);} } } bool T=1; for(int i=0;i<m;++i){ for(int j=0;j<n;++j){ //printf("(%d,%d): H(i)||L(j)=%d B[i][j]=%d\n",i,j,H(i)||L(j),B[i][j]); if((H(i)||L(j))!=B[i][j]) T=false; } } if(T){ printf("YES\n"); for(int i=0;i<m;++i){ for(int j=0;j<n;++j){ printf("%d",A[i][j]); if(j==n-1) printf("\n"); else printf(" "); } } } else printf("NO\n"); return 0; }
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/* Copyright (c) 2019, Acme Robotics, Ethan Quist, Corbyn Yhap * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the <organization> nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * @file Joints.hpp * * @brief Interface/Abstract Joint Class (Defines required functions) * * @author Corbyn Yhap (Driver) * * @copyright Acme Robotics, Ethan Quist, Corbyn Yhap */ #pragma once #include <memory> class IJoint { public: /** * @brief Destructor for Joint Interface * @param None. * @return None */ virtual ~IJoint(); /** * @brief Method to retrieve current joint configuration * @param None. * @return double */ virtual double getConfig() = 0; /** * @brief Method to set current joint configuration * @param double the joint configuration value * @return None. */ virtual void setConfig(double) = 0; }; // Typedef the pointer for easy external polymorphic use. typedef std::shared_ptr<IJoint> JointPtr; class PrismaticJoint : public IJoint { public: /** * @brief Prismatic Joint Constructor (Length Initialized to 0) * @param None * @return None. */ PrismaticJoint(); /** * @brief Alternate Prismatic Joint Constructor * @param double Sets the length of the Prismatic joint * @return None. */ PrismaticJoint(double); /** * @brief Prismatic Joint Destructor * @param None * @return None. */ virtual ~PrismaticJoint(); /** * @brief Method to retrieve Prismatic Joint Length (Meters) * @param None. * @return double Current Prismatic Joint length. */ double getConfig(); /** * @brief Method to set current joint configuration * @param double The current length of the Prismatic joint. (Meters) * @return None. */ void setConfig(double); private: double length; }; class RevoluteJoint : public IJoint { public: /** * @brief Revolute Joint Constructor (Angle Initialized to 0) * @param None * @return None. */ RevoluteJoint(); /** * @brief Alternate Prismatic Joint Constructor * @param double Sets the angle of the Revolute joint * @return None. */ RevoluteJoint(double); /** * @brief Revolute Joint Destructor * @param None * @return None. */ virtual ~RevoluteJoint(); /** * @brief Method to retrieve Revolute Joint Angle (Degrees) * @param None. * @return double Current Revolute Joint angle. */ double getConfig(); /** * @brief Method to set current joint configuration * @param double The current angle of the Revolute joint. (Degrees) * @return None. */ void setConfig(double); private: double angle; };
[ "cyhap12@gmail.com" ]
cyhap12@gmail.com
a47e0ae8356b52e0917c636c622e49c4838813b0
cf0cbb4a18c05dd097e99566c4733fef0137fe0c
/corelib/src/SensorData.cpp
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qinhuaping/rtabmap
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refs/heads/master
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/* Copyright (c) 2010-2016, Mathieu Labbe - IntRoLab - Universite de Sherbrooke All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the Universite de Sherbrooke nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "rtabmap/core/SensorData.h" #include "rtabmap/core/Compression.h" #include "rtabmap/utilite/ULogger.h" #include <rtabmap/utilite/UMath.h> #include <rtabmap/utilite/UConversion.h> #include <pcl/io/pcd_io.h> #include <pcl/io/ply_io.h> #include <pcl/common/transforms.h> namespace rtabmap { // empty constructor SensorData::SensorData() : _id(0), _stamp(0.0), _cellSize(0.0f) { } // Appearance-only constructor SensorData::SensorData( const cv::Mat & image, int id, double stamp, const cv::Mat & userData) : _id(id), _stamp(stamp), _cellSize(0.0f) { if(image.rows == 1) { UASSERT(image.type() == CV_8UC1); // Bytes _imageCompressed = image; } else if(!image.empty()) { UASSERT(image.type() == CV_8UC1 || // Mono image.type() == CV_8UC3); // RGB _imageRaw = image; } if(userData.type() == CV_8UC1 && userData.rows == 1 && userData.cols > int(3*sizeof(int))) // Bytes { _userDataCompressed = userData; // assume compressed } else { _userDataRaw = userData; } } // Mono constructor SensorData::SensorData( const cv::Mat & image, const CameraModel & cameraModel, int id, double stamp, const cv::Mat & userData) : _id(id), _stamp(stamp), _cameraModels(std::vector<CameraModel>(1, cameraModel)), _cellSize(0.0f) { if(image.rows == 1) { UASSERT(image.type() == CV_8UC1); // Bytes _imageCompressed = image; } else if(!image.empty()) { UASSERT(image.type() == CV_8UC1 || // Mono image.type() == CV_8UC3); // RGB _imageRaw = image; } if(userData.type() == CV_8UC1 && userData.rows == 1 && userData.cols > int(3*sizeof(int))) // Bytes { _userDataCompressed = userData; // assume compressed } else { _userDataRaw = userData; } } // RGB-D constructor SensorData::SensorData( const cv::Mat & rgb, const cv::Mat & depth, const CameraModel & cameraModel, int id, double stamp, const cv::Mat & userData) : _id(id), _stamp(stamp), _cameraModels(std::vector<CameraModel>(1, cameraModel)), _cellSize(0.0f) { if(rgb.rows == 1) { UASSERT(rgb.type() == CV_8UC1); // Bytes _imageCompressed = rgb; } else if(!rgb.empty()) { UASSERT(rgb.type() == CV_8UC1 || // Mono rgb.type() == CV_8UC3); // RGB _imageRaw = rgb; } if(depth.rows == 1) { UASSERT(depth.type() == CV_8UC1); // Bytes _depthOrRightCompressed = depth; } else if(!depth.empty()) { UASSERT(depth.type() == CV_32FC1 || // Depth in meter depth.type() == CV_16UC1); // Depth in millimetre _depthOrRightRaw = depth; } if(userData.type() == CV_8UC1 && userData.rows == 1 && userData.cols > int(3*sizeof(int))) // Bytes { _userDataCompressed = userData; // assume compressed } else { _userDataRaw = userData; } } //qhp add pcl constructor + laser scan SensorData::SensorData( const cv::Mat & laserScan, const LaserScanInfo & laserScanInfo, const pcl::PointCloud<pcl::PointXYZRGB> & cloud, const CameraModel & cameraModel, int id, double stamp, const cv::Mat & userData) : _id(id), _stamp(stamp), _cameraModels(std::vector<CameraModel>(1, cameraModel)), _laserScanInfo(laserScanInfo), _cellSize(0.0f) { if(laserScan.type() == CV_32FC2 || laserScan.type() == CV_32FC3 || laserScan.type() == CV_32FC(4) || laserScan.type() == CV_32FC(6)) { _laserScanRaw = laserScan; } else if(!laserScan.empty()) { UASSERT(laserScan.type() == CV_8UC1); // Bytes _laserScanCompressed = laserScan; } if(userData.type() == CV_8UC1 && userData.rows == 1 && userData.cols > int(3*sizeof(int))) // Bytes { _userDataCompressed = userData; // assume compressed } else { _userDataRaw = userData; } if(cloud.size()) { _cloudRaw=cloud; } } // RGB-D constructor + laser scan SensorData::SensorData( const cv::Mat & laserScan, const LaserScanInfo & laserScanInfo, const cv::Mat & rgb, const cv::Mat & depth, const CameraModel & cameraModel, int id, double stamp, const cv::Mat & userData) : _id(id), _stamp(stamp), _cameraModels(std::vector<CameraModel>(1, cameraModel)), _laserScanInfo(laserScanInfo), _cellSize(0.0f) { if(rgb.rows == 1) { UASSERT(rgb.type() == CV_8UC1); // Bytes _imageCompressed = rgb; } else if(!rgb.empty()) { UASSERT(rgb.type() == CV_8UC1 || // Mono rgb.type() == CV_8UC3); // RGB _imageRaw = rgb; } if(depth.rows == 1) { UASSERT(depth.type() == CV_8UC1); // Bytes _depthOrRightCompressed = depth; } else if(!depth.empty()) { UASSERT(depth.type() == CV_32FC1 || // Depth in meter depth.type() == CV_16UC1); // Depth in millimetre _depthOrRightRaw = depth; } if(laserScan.type() == CV_32FC2 || laserScan.type() == CV_32FC3 || laserScan.type() == CV_32FC(4) || laserScan.type() == CV_32FC(6)) { _laserScanRaw = laserScan; } else if(!laserScan.empty()) { UASSERT(laserScan.type() == CV_8UC1); // Bytes _laserScanCompressed = laserScan; } if(userData.type() == CV_8UC1 && userData.rows == 1 && userData.cols > int(3*sizeof(int))) // Bytes { _userDataCompressed = userData; // assume compressed } else { _userDataRaw = userData; } } // Multi-cameras RGB-D constructor SensorData::SensorData( const cv::Mat & rgb, const cv::Mat & depth, const std::vector<CameraModel> & cameraModels, int id, double stamp, const cv::Mat & userData) : _id(id), _stamp(stamp), _cameraModels(cameraModels), _cellSize(0.0f) { if(rgb.rows == 1) { UASSERT(rgb.type() == CV_8UC1); // Bytes _imageCompressed = rgb; } else if(!rgb.empty()) { UASSERT(rgb.type() == CV_8UC1 || // Mono rgb.type() == CV_8UC3); // RGB _imageRaw = rgb; } if(depth.rows == 1) { UASSERT(depth.type() == CV_8UC1); // Bytes _depthOrRightCompressed = depth; } else if(!depth.empty()) { UASSERT(depth.type() == CV_32FC1 || // Depth in meter depth.type() == CV_16UC1); // Depth in millimetre _depthOrRightRaw = depth; } if(userData.type() == CV_8UC1 && userData.rows == 1 && userData.cols > int(3*sizeof(int))) // Bytes { _userDataCompressed = userData; // assume compressed } else { _userDataRaw = userData; } } // Multi-cameras RGB-D constructor + laser scan SensorData::SensorData( const cv::Mat & laserScan, const LaserScanInfo & laserScanInfo, const cv::Mat & rgb, const cv::Mat & depth, const std::vector<CameraModel> & cameraModels, int id, double stamp, const cv::Mat & userData) : _id(id), _stamp(stamp), _cameraModels(cameraModels), _laserScanInfo(laserScanInfo), _cellSize(0.0f) { if(rgb.rows == 1) { UASSERT(rgb.type() == CV_8UC1); // Bytes _imageCompressed = rgb; } else if(!rgb.empty()) { UASSERT(rgb.type() == CV_8UC1 || // Mono rgb.type() == CV_8UC3); // RGB _imageRaw = rgb; } if(depth.rows == 1) { UASSERT(depth.type() == CV_8UC1); // Bytes _depthOrRightCompressed = depth; } else if(!depth.empty()) { UASSERT(depth.type() == CV_32FC1 || // Depth in meter depth.type() == CV_16UC1); // Depth in millimetre _depthOrRightRaw = depth; } if(laserScan.type() == CV_32FC2 || laserScan.type() == CV_32FC3 || laserScan.type() == CV_32FC(4) || laserScan.type() == CV_32FC(6)) { _laserScanRaw = laserScan; } else if(!laserScan.empty()) { UASSERT(laserScan.type() == CV_8UC1); // Bytes _laserScanCompressed = laserScan; } if(userData.type() == CV_8UC1 && userData.rows == 1 && userData.cols > int(3*sizeof(int))) // Bytes { _userDataCompressed = userData; // assume compressed } else { _userDataRaw = userData; } } // Stereo constructor SensorData::SensorData( const cv::Mat & left, const cv::Mat & right, const StereoCameraModel & cameraModel, int id, double stamp, const cv::Mat & userData): _id(id), _stamp(stamp), _stereoCameraModel(cameraModel), _cellSize(0.0f) { if(left.rows == 1) { UASSERT(left.type() == CV_8UC1); // Bytes _imageCompressed = left; } else if(!left.empty()) { UASSERT(left.type() == CV_8UC1 || // Mono left.type() == CV_8UC3 || // RGB left.type() == CV_16UC1); // IR _imageRaw = left; } if(right.rows == 1) { UASSERT(right.type() == CV_8UC1); // Bytes _depthOrRightCompressed = right; } else if(!right.empty()) { UASSERT(right.type() == CV_8UC1 || // Mono right.type() == CV_16UC1); // IR _depthOrRightRaw = right; } if(userData.type() == CV_8UC1 && userData.rows == 1 && userData.cols > int(3*sizeof(int))) // Bytes { _userDataCompressed = userData; // assume compressed } else { _userDataRaw = userData; } } // Stereo constructor + 2d laser scan SensorData::SensorData( const cv::Mat & laserScan, const LaserScanInfo & laserScanInfo, const cv::Mat & left, const cv::Mat & right, const StereoCameraModel & cameraModel, int id, double stamp, const cv::Mat & userData) : _id(id), _stamp(stamp), _stereoCameraModel(cameraModel), _laserScanInfo(laserScanInfo), _cellSize(0.0f) { if(left.rows == 1) { UASSERT(left.type() == CV_8UC1); // Bytes _imageCompressed = left; } else if(!left.empty()) { UASSERT(left.type() == CV_8UC1 || // Mono left.type() == CV_8UC3); // RGB _imageRaw = left; } if(right.rows == 1) { UASSERT(right.type() == CV_8UC1); // Bytes _depthOrRightCompressed = right; } else if(!right.empty()) { UASSERT(right.type() == CV_8UC1); // Mono _depthOrRightRaw = right; } if(laserScan.type() == CV_32FC2 || laserScan.type() == CV_32FC3 || laserScan.type() == CV_32FC(4) || laserScan.type() == CV_32FC(6)) { _laserScanRaw = laserScan; } else if(!laserScan.empty()) { UASSERT(laserScan.type() == CV_8UC1); // Bytes _laserScanCompressed = laserScan; } if(userData.type() == CV_8UC1 && userData.rows == 1 && userData.cols > int(3*sizeof(int))) // Bytes { _userDataCompressed = userData; // assume compressed } else { _userDataRaw = userData; } } void SensorData::setUserDataRaw(const cv::Mat & userDataRaw) { if(!userDataRaw.empty() && !_userDataRaw.empty()) { UWARN("Cannot write new user data (%d bytes) over existing user " "data (%d bytes, %d compressed). Set user data of %d to null " "before setting a new one.", int(userDataRaw.total()*userDataRaw.elemSize()), int(_userDataRaw.total()*_userDataRaw.elemSize()), _userDataCompressed.cols, this->id()); return; } _userDataRaw = userDataRaw; } void SensorData::setUserData(const cv::Mat & userData) { if(!userData.empty() && (!_userDataCompressed.empty() || !_userDataRaw.empty())) { UWARN("Cannot write new user data (%d bytes) over existing user " "data (%d bytes, %d compressed). Set user data of %d to null " "before setting a new one.", int(userData.total()*userData.elemSize()), int(_userDataRaw.total()*_userDataRaw.elemSize()), _userDataCompressed.cols, this->id()); return; } _userDataRaw = cv::Mat(); _userDataCompressed = cv::Mat(); if(!userData.empty()) { if(userData.type() == CV_8UC1 && userData.rows == 1 && userData.cols > int(3*sizeof(int))) // Bytes { _userDataCompressed = userData; // assume compressed } else { _userDataRaw = userData; _userDataCompressed = compressData2(userData); } } } void SensorData::setOccupancyGrid( const cv::Mat & ground, const cv::Mat & obstacles, float cellSize, const cv::Point3f & viewPoint) { UDEBUG("ground=%d obstacles=%d", ground.cols, obstacles.cols); if((!ground.empty() && (!_groundCellsCompressed.empty() || !_groundCellsRaw.empty())) || (!obstacles.empty() && (!_obstacleCellsCompressed.empty() || !_obstacleCellsRaw.empty()))) { UWARN("Occupancy grid cannot be overwritten! id=%d", this->id()); return; } _groundCellsRaw = cv::Mat(); _groundCellsCompressed = cv::Mat(); _obstacleCellsRaw = cv::Mat(); _obstacleCellsCompressed = cv::Mat(); CompressionThread ctGround(ground); CompressionThread ctObstacles(obstacles); if(!ground.empty()) { if(ground.type() == CV_32FC2 || ground.type() == CV_32FC3 || ground.type() == CV_32FC(4) || ground.type() == CV_32FC(6)) { _groundCellsRaw = ground; ctGround.start(); } else if(ground.type() == CV_8UC1) { UASSERT(ground.type() == CV_8UC1); // Bytes _groundCellsCompressed = ground; } } if(!obstacles.empty()) { if(obstacles.type() == CV_32FC2 || obstacles.type() == CV_32FC3 || obstacles.type() == CV_32FC(4) || obstacles.type() == CV_32FC(6)) { _obstacleCellsRaw = obstacles; ctObstacles.start(); } else if(obstacles.type() == CV_8UC1) { UASSERT(obstacles.type() == CV_8UC1); // Bytes _obstacleCellsCompressed = obstacles; } } ctGround.join(); ctObstacles.join(); if(!_groundCellsRaw.empty()) { _groundCellsCompressed = ctGround.getCompressedData(); } if(!_obstacleCellsRaw.empty()) { _obstacleCellsCompressed = ctObstacles.getCompressedData(); } _cellSize = cellSize; _viewPoint = viewPoint; } void SensorData::uncompressData() { cv::Mat tmpA, tmpB, tmpC, tmpD, tmpE, tmpF; uncompressData(_imageCompressed.empty()?0:&tmpA, _depthOrRightCompressed.empty()?0:&tmpB, _laserScanCompressed.empty()?0:&tmpC, _userDataCompressed.empty()?0:&tmpD, _groundCellsCompressed.empty()?0:&tmpE, _obstacleCellsCompressed.empty()?0:&tmpF); } void SensorData::uncompressData( cv::Mat * imageRaw, cv::Mat * depthRaw, cv::Mat * laserScanRaw, cv::Mat * userDataRaw, cv::Mat * groundCellsRaw, cv::Mat * obstacleCellsRaw) { UDEBUG("%d data(%d,%d,%d,%d,%d)", this->id(), imageRaw?1:0, depthRaw?1:0, laserScanRaw?1:0, userDataRaw?1:0, groundCellsRaw?1:0, obstacleCellsRaw?1:0); if(imageRaw == 0 && depthRaw == 0 && laserScanRaw == 0 && userDataRaw == 0 && groundCellsRaw == 0 && obstacleCellsRaw == 0) { return; } uncompressDataConst( imageRaw, depthRaw, laserScanRaw, userDataRaw, groundCellsRaw, obstacleCellsRaw); if(imageRaw && !imageRaw->empty() && _imageRaw.empty()) { _imageRaw = *imageRaw; //backward compatibility, set image size in camera model if not set if(!_imageRaw.empty() && _cameraModels.size()) { cv::Size size(_imageRaw.cols/_cameraModels.size(), _imageRaw.rows); for(unsigned int i=0; i<_cameraModels.size(); ++i) { if(_cameraModels[i].fx() && _cameraModels[i].fy() && _cameraModels[i].imageWidth() == 0) { _cameraModels[i].setImageSize(size); } } } } if(depthRaw && !depthRaw->empty() && _depthOrRightRaw.empty()) { _depthOrRightRaw = *depthRaw; } if(laserScanRaw && !laserScanRaw->empty() && _laserScanRaw.empty()) { _laserScanRaw = *laserScanRaw; } if(userDataRaw && !userDataRaw->empty() && _userDataRaw.empty()) { _userDataRaw = *userDataRaw; } if(groundCellsRaw && !groundCellsRaw->empty() && _groundCellsRaw.empty()) { _groundCellsRaw = *groundCellsRaw; } if(obstacleCellsRaw && !obstacleCellsRaw->empty() && _obstacleCellsRaw.empty()) { _obstacleCellsRaw = *obstacleCellsRaw; } } void SensorData::uncompressDataConst( cv::Mat * imageRaw, cv::Mat * depthRaw, cv::Mat * laserScanRaw, cv::Mat * userDataRaw, cv::Mat * groundCellsRaw, cv::Mat * obstacleCellsRaw) const { if(imageRaw) { *imageRaw = _imageRaw; } if(depthRaw) { *depthRaw = _depthOrRightRaw; } if(laserScanRaw) { *laserScanRaw = _laserScanRaw; } if(userDataRaw) { *userDataRaw = _userDataRaw; } if(groundCellsRaw) { *groundCellsRaw = _groundCellsRaw; } if(obstacleCellsRaw) { *obstacleCellsRaw = _obstacleCellsRaw; } if( (imageRaw && imageRaw->empty()) || (depthRaw && depthRaw->empty()) || (laserScanRaw && laserScanRaw->empty()) || (userDataRaw && userDataRaw->empty()) || (groundCellsRaw && groundCellsRaw->empty()) || (obstacleCellsRaw && obstacleCellsRaw->empty())) { rtabmap::CompressionThread ctImage(_imageCompressed, true); rtabmap::CompressionThread ctDepth(_depthOrRightCompressed, true); rtabmap::CompressionThread ctLaserScan(_laserScanCompressed, false); rtabmap::CompressionThread ctUserData(_userDataCompressed, false); rtabmap::CompressionThread ctGroundCells(_groundCellsCompressed, false); rtabmap::CompressionThread ctObstacleCells(_obstacleCellsCompressed, false); if(imageRaw && imageRaw->empty() && !_imageCompressed.empty()) { UASSERT(_imageCompressed.type() == CV_8UC1); ctImage.start(); } if(depthRaw && depthRaw->empty() && !_depthOrRightCompressed.empty()) { UASSERT(_depthOrRightCompressed.type() == CV_8UC1); ctDepth.start(); } if(laserScanRaw && laserScanRaw->empty() && !_laserScanCompressed.empty()) { UASSERT(_laserScanCompressed.type() == CV_8UC1); ctLaserScan.start(); } if(userDataRaw && userDataRaw->empty() && !_userDataCompressed.empty()) { UASSERT(_userDataCompressed.type() == CV_8UC1); ctUserData.start(); } if(groundCellsRaw && groundCellsRaw->empty() && !_groundCellsCompressed.empty()) { UASSERT(_groundCellsCompressed.type() == CV_8UC1); ctGroundCells.start(); } if(obstacleCellsRaw && obstacleCellsRaw->empty() && !_obstacleCellsCompressed.empty()) { UASSERT(_obstacleCellsCompressed.type() == CV_8UC1); ctObstacleCells.start(); } ctImage.join(); ctDepth.join(); ctLaserScan.join(); ctUserData.join(); ctGroundCells.join(); ctObstacleCells.join(); if(imageRaw && imageRaw->empty()) { *imageRaw = ctImage.getUncompressedData(); if(imageRaw->empty()) { if(_imageCompressed.empty()) { UWARN("Requested raw image data, but the sensor data (%d) doesn't have image.", this->id()); } else { UERROR("Requested image data, but failed to uncompress (%d).", this->id()); } } } if(depthRaw && depthRaw->empty()) { *depthRaw = ctDepth.getUncompressedData(); if(depthRaw->empty()) { if(_depthOrRightCompressed.empty()) { UWARN("Requested depth/right image data, but the sensor data (%d) doesn't have depth/right image.", this->id()); } else { UERROR("Requested depth/right image data, but failed to uncompress (%d).", this->id()); } } } if(laserScanRaw && laserScanRaw->empty()) { *laserScanRaw = ctLaserScan.getUncompressedData(); if(laserScanRaw->empty()) { if(_laserScanCompressed.empty()) { UWARN("Requested laser scan data, but the sensor data (%d) doesn't have laser scan.", this->id()); } else { UERROR("Requested laser scan data, but failed to uncompress (%d).", this->id()); } } } if(userDataRaw && userDataRaw->empty()) { *userDataRaw = ctUserData.getUncompressedData(); if(userDataRaw->empty()) { if(_userDataCompressed.empty()) { UWARN("Requested user data, but the sensor data (%d) doesn't have user data.", this->id()); } else { UERROR("Requested user data, but failed to uncompress (%d).", this->id()); } } } if(groundCellsRaw && groundCellsRaw->empty()) { *groundCellsRaw = ctGroundCells.getUncompressedData(); } if(obstacleCellsRaw && obstacleCellsRaw->empty()) { *obstacleCellsRaw = ctObstacleCells.getUncompressedData(); } } } void SensorData::setFeatures(const std::vector<cv::KeyPoint> & keypoints, const std::vector<cv::Point3f> & keypoints3D, const cv::Mat & descriptors) { UASSERT_MSG(keypoints3D.empty() || keypoints.size() == keypoints3D.size(), uFormat("keypoints=%d keypoints3D=%d", (int)keypoints.size(), (int)keypoints3D.size()).c_str()); UASSERT_MSG(descriptors.empty() || (int)keypoints.size() == descriptors.rows, uFormat("keypoints=%d descriptors=%d", (int)keypoints.size(), descriptors.rows).c_str()); _keypoints = keypoints; _keypoints3D = keypoints3D; _descriptors = descriptors; } long SensorData::getMemoryUsed() const // Return memory usage in Bytes { return _imageCompressed.total()*_imageCompressed.elemSize() + _imageRaw.total()*_imageRaw.elemSize() + _depthOrRightCompressed.total()*_depthOrRightCompressed.elemSize() + _depthOrRightRaw.total()*_depthOrRightRaw.elemSize() + _userDataCompressed.total()*_userDataCompressed.elemSize() + _userDataRaw.total()*_userDataRaw.elemSize() + _laserScanCompressed.total()*_laserScanCompressed.elemSize() + _laserScanRaw.total()*_laserScanRaw.elemSize() + _groundCellsCompressed.total()*_groundCellsCompressed.elemSize() + _groundCellsRaw.total()*_groundCellsRaw.elemSize() + _obstacleCellsCompressed.total()*_obstacleCellsCompressed.elemSize() + _obstacleCellsRaw.total()*_obstacleCellsRaw.elemSize(); } } // namespace rtabmap
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#include <algorithm> #include <iostream> #include <sstream> #include <fstream> #include <cmath> #include <map> #include <set> using namespace std; #define N 256 //#define N 10 int main() { string lens = "206,63,255,131,65,80,238,157,254,24,133,2,16,0,1,3"; lens += (char)17; lens += (char)31; lens += (char)73; lens += (char)47; lens += (char)23; int ls[N]; for (int i=0;i<N;++i) ls[i] = i; int p = 0; int skip = 0; for (int db = 0;db < 64;++db) { for (int l : lens) { //for (int i : ls) cout << i << " "; cout << endl; for (int i=0;i<l/2;++i) { int a = (p + i) % N; int b = (p + l - i - 1) % N; swap(ls[a],ls[b]); } /* for (int i : ls) cout << i << " "; cout << endl; cout << endl; cout << endl; */ p += l + skip; p %= N; skip++; } } string hex = "0123456789abcdef"; //for (int i : ls) cout << i << " "; cout << endl; for (int i=0;i<16;++i) { int xored = ls[i*16 + 0]; for (int j=1;j<16;++j) { xored = xored ^ ls[i*16 + j]; } cout << hex[xored / 16] << hex[xored % 16]; } }
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#include<stdio.h> #include<time.h> #include<string.h> #define MINLEN 10000000 char s[MINLEN]; int main() { int len,i=0,tot=0; while(strlen(s)<1000000) { s[i]='a'; s[i+1]='1'; i++; i++; } for(int j=0;j<strlen(s);j++) { if(s[j]=='1') tot++; } printf("%d\n",tot); printf("%f",(double)clock()/CLOCKS_PER_SEC); return 0; }
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#include <iostream> #include <armadillo> #include "project3lib.h" using namespace std; using namespace arma; int main(){ // omega N R QuantumDots QD (1.0, 2, 0); // alpha0 alphastep alpham beta0 betas betamax system Investigate inv(0.0, 0.05, 1.5, 0.0, 0.1, 0.1, QD ); // MCS jastrow ana. LE imp. samp. ana. QF delta_t inv.find_minimum(pow(10,7), 0, 0, 0, 0, 0.1 ); inv.print_energies_to_file("energies.csv"); inv.print_variances_to_file("variances.csv"); inv.print_alpha_meshgrid_to_file("alpha.csv"); inv.print_beta_meshgrid_to_file("beta.csv"); }
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#ifndef PID_H #define PID_H #include <chrono> typedef long double bigfloat; typedef std::chrono::high_resolution_clock pid_clock; typedef std::chrono::time_point<pid_clock> time_point; typedef std::chrono::duration<bigfloat> duration; template<class T> class PID{ private: time_point prev_time; duration dt; //fuck your continuous math bigfloat integral; bigfloat derivative; T prev_error; bigfloat integral_gain; bigfloat derivative_gain; bigfloat proportional_gain; time_point currentTime(); public: //Constructors set previous time so start calling the calculation soon PID(); PID(bigfloat p_gain, bigfloat i_gain, bigfloat d_gain); /* * Performs a PID control calculation. The output value is where you should put as the input to your system * see: https://en.wikipedia.org/wiki/PID_controller * * @param measured_value: The value you are currently measuring. * @param set_point: The value you would ideally be at. */ T calculate(T measured_value, T set_point); /* * Sweet gains bro */ void setGains(bigfloat p_gain, bigfloat i_gain, bigfloat d_gain); void setPrevTimeNow(); }; #endif
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#include <iostream> using namespace std; class Base { // 다형 클래스 public: virtual void f() {} int x; }; class Derived : public Base { public: void f() {} int y; }; int main() { cout << sizeof(Base) << endl; // 4 + 4 = 8 cout << sizeof(Derived) << endl; // 8 + 4 = 12 return 0; } // 4byte의 역할은? : 각 class들에 관한 정보가 담겨있음. // Base [포인터][x] = 8byte // Derived [포인터][x][y] = 12byte // 포인터들은 뭘 가리킬까? // Base -> [*], Dervied -> [@]라고 하면 /* Base* b = new Derived;일 때 b는 Base를 가리키는 포인터이기 떄문에 [포인터][x]까지만 가리킬 수 있음. ... 10분 그림 그러나 b 안에 포인터를 확인해보면 [@]를 가리키고 있음. 이걸 보고 aㅏ 얘가 Derived구나 하고 판별 ... (RTTI의 원리) */ // 결론 // dynamic_cast를 해주려면 Base 클래스는 하나 이상의 가상함수를 가진 다형 클래스여야 함. // 다형 클래스만 RTTI를 지원하기 때문!
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za1idom@gmail.com
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#include <iostream> #include <stdio.h> using namespace std; // char G[105][105]; int ans, n, m; char G[105][105] = {"............", ".W........WW..", "..WWW.....WWW.", ".....WW...WW..", "..........WW..", "..........W...", "...W......W...", "..W.W.....WW..", ".W.W.W.....W..", "..W.W......W..", "...W.......W..", "............"}; ////int LeftRight[9] = { 0,0,1,1,1,0,-1,-1,-1 }, UpDown[9] = { /// 0,1,1,0,-1,-1,-1,0,1 }; // char W = 'W'; // char F = '.'; void DFS(int i, int j) { if (i < 1 || j < 1 || i > n || j > m) return; if (G[i][j] == 'W') G[i][j] = '.'; for (int k = -1; k < 2; k++) { DFS(i + 1, j + k); DFS(i - 1, j + k); } DFS(i, j - 1); DFS(i, j + 1); return; } int main() { cin >> n >> m; // for (int i = 0; i < n; i++) // for (int j = 0; j < m; j++) // cin >> G[i][j]; for (int i = 0; i < n; i++) G[i][0] = G[i][m + 1] = '.'; for (int i = 0; i < m; i++) G[0][i] = G[n + 1][i] = '.'; for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) if (G[i][j] == 'W') { DFS(i, j); ans++; } cout << ans << endl; system("pause"); return 0; }
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/************************************************************************************************* * * Copyright (c) 2009, Michael Bang Nielsen (nielsenmb@gmail.com), Aarhus University, Denmark. * All rights reserved. * *************************************************************************************************/ #ifndef _math_basicmath_h #define _math_basicmath_h #define _USE_MATH_DEFINES // M_PI etc in math.h #include <stdlib.h> #include <math.h> namespace Math { template<typename Type> struct MathToolsBinSearchDummyTransform { Type operator()(const Type& t) const { return t; } }; template<typename Array, typename Type> int binarySearch(const Array& a, int start, int end, Type t) { MathToolsBinSearchDummyTransform<Type> transform; return binarySearch(a, start, end, t, transform); } /*! \brief Logarithmic search in the array, a, delimited by the indices [start;end). * If element t exists in a, the index of t in a is returned. * If t does not exist in a, and t lies within the range of the elements in a, * the index of the smallest element that is larger * than t is returned. * Otherwise the index of the closest boundary (start or end) is returned. */ template<typename Array, typename Transform, typename Type> int binarySearch(const Array& a, int start, int end, Type t, const Transform& transform) { int in1, in2, it; if ( start == end ) { return end; } if ( transform(a[end-1]) < t ) { return end; } if ( transform(a[start]) > t ) { return start; } in1 = 0; in2 = end-start-1; // binary search while (in2 > in1) { it = (in1+in2)>>1; if (t < transform(a[it+start])) { in2 = it-1; } else if (t > transform(a[it+start])) { in1 = it+1; } else { in1 = it; break; } } if (t > transform(a[in1+start])) { // this is safe as we know that t is within the limits of the array in1++; } return in1+start; } inline unsigned int getSmallestPowerOfTwoLargerThanOrEqualTo(unsigned int x) { unsigned int xOrig = x; unsigned int xLog = 0; unsigned int y; x = (x >> 1); while(x > 0) { x = (x >> 1); xLog++; } y = (1<<xLog); if ( y < xOrig ) { y = (y<<1); } return y; } template<typename Scalar> inline Scalar computeOrientation(Scalar v1x, Scalar v1y, Scalar v2x, Scalar v2y) { Scalar value = v1x * v2y - v1y * v2x; return (Scalar)(sign3(value)); } template<typename Scalar> inline int sign3(Scalar s) { return ( s<0 ? -1 : ( s>0 ? 1 : 0 ) ); } template<typename Scalar> inline Scalar sign(Scalar s) { return ((s)<=0 ? Scalar(-1) : Scalar(1)); } template<typename Scalar> inline Scalar fabs2(Scalar a, int *sign) { if (a<0) { *sign = -1; return -a; } else { *sign = 1; return a; } } template<typename Scalar> inline Scalar pow2(Scalar s) { return s*s; } template<typename Scalar> inline Scalar pow3(Scalar s) { return s*s*s; } template<typename Scalar> inline Scalar log2(Scalar s) { return log10(s) * ( 1.0 / 0.30102999566398 ); // log10(s) / log10(2) } template<typename Scalar> inline double dist2D(Scalar p1[2], Scalar p2[2]) { return sqrt( (double)( pow2(p2[0]-p1[0]) + pow2(p2[1]-p1[1]) ) ); } template<typename Scalar> inline double dist2DSquared(Scalar p1[2], Scalar p2[2]) { return (double)(pow2(p2[0]-p1[0]) + pow2(p2[1]-p1[1])); } template<typename Scalar> inline bool solveQuadraticEquation(Scalar A, Scalar B, Scalar C, Scalar *alpha, Scalar *beta) { Scalar D; D = pow2(B) - 4*A*C; if ( D >= 0 ) { *alpha = (-B + sqrt(D))/(2*A); *beta = (-B - sqrt(D))/(2*A); return true; } else { return false; } } inline bool isEven(int i) { return i%2 == 0; } inline double rand0to1() { return (double)rand()/RAND_MAX; } template<typename Scalar> inline Scalar length(Scalar x, Scalar y, Scalar z) { return sqrt( pow2(x) + pow2(y) + pow2(z) ); } template<typename Scalar> inline Scalar length2(Scalar x, Scalar y, Scalar z) { return pow2(x) + pow2(y) + pow2(z); } template<typename Scalar> inline void normalize(Scalar *x, Scalar *y, Scalar *z) { Scalar len = length(*x, *y, *z); *x = *x / len; *y = *y / len; *z = *z / len; } template<typename Scalar> inline void normalize(Scalar n[3]) { Scalar len = length(n[0], n[1], n[2]); n[0] = n[0] / len; n[1] = n[1] / len; n[2] = n[2] / len; } template<typename Scalar> inline Scalar fround(Scalar s) { return floor(s+Scalar(0.5)); } template<typename Scalar> inline void crossVec(Scalar x1, Scalar y1, Scalar z1, Scalar x2, Scalar y2, Scalar z2, Scalar *xn, Scalar *yn, Scalar *zn) { *xn = y1 * z2 - z1 * y2; *yn = z1 * x2 - x1 * z2; *zn = x1 * y2 - y1 * x2; } } #endif
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/*============================================================================= Copyright (c) 2005-2012 Joel de Guzman Copyright (c) 2005-2006 Dan Marsden Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #if !defined(BOOST_FUSION_FRONT_EXTENDED_DEQUE_26112006_2209) #define BOOST_FUSION_FRONT_EXTENDED_DEQUE_26112006_2209 #include <boost/fusion/support/config.hpp> #include <boost/mpl/int.hpp> #include <boost/fusion/support/sequence_base.hpp> #include <boost/fusion/sequence/intrinsic/size.hpp> #include <boost/fusion/container/deque/detail/keyed_element.hpp> namespace boost { namespace fusion { template <typename Deque, typename T> struct front_extended_deque : detail::keyed_element<typename Deque::next_down, T, Deque> , sequence_base<front_extended_deque<Deque, T> > { typedef detail::keyed_element<typename Deque::next_down, T, Deque> base; typedef mpl::int_<(Deque::next_down::value - 1)> next_down; typedef typename Deque::next_up next_up; typedef mpl::int_<(result_of::size<Deque>::value + 1)> size; template <typename Arg> BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED front_extended_deque(Deque const& deque, Arg const& val) : base(val, deque) {} #if defined(BOOST_NO_CXX11_RVALUE_REFERENCES) template <typename Arg> BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED front_extended_deque(Deque const& deque, Arg& val) : base(val, deque) {} #else template <typename Arg> BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED front_extended_deque(Deque const& deque, Arg&& val) : base(BOOST_FUSION_FWD_ELEM(Arg, val), deque) {} #endif }; } } #endif
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//=---------------------------------------------------------------------= // // This file was GENERATED for the AAF SDK // // $Id: CAAFModule.cpp,v 1.22 2012/06/26 20:54:41 jptrainor Exp $ $Name: V116 $ // // The contents of this file are subject to the AAF SDK Public Source // License Agreement Version 2.0 (the "License"); You may not use this // file except in compliance with the License. The License is available // in AAFSDKPSL.TXT, or you may obtain a copy of the License from the // Advanced Media Workflow Association, Inc., or its successor. // // Software distributed under the License is distributed on an "AS IS" // basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See // the License for the specific language governing rights and limitations // under the License. Refer to Section 3.3 of the License for proper use // of this Exhibit. // // WARNING: Please contact the Advanced Media Workflow Association, // Inc., for more information about any additional licenses to // intellectual property covering the AAF Standard that may be required // to create and distribute AAF compliant products. // (http://www.amwa.tv/policies). // // Copyright Notices: // The Original Code of this file is Copyright 1998-2012, licensor of the // Advanced Media Workflow Association. All rights reserved. // // The Initial Developer of the Original Code of this file and the // licensor of the Advanced Media Workflow Association is // Avid Technology. // All rights reserved. // //=---------------------------------------------------------------------= #include "ImplAAFModule.h" #include "AAFResult.h" #include "OMAssertions.h" #include "OMExceptions.h" #include <assert.h> STDAPI AAFLoad (const char * dllname) { HRESULT hr; try { hr = ImplAAFLoad (dllname); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } return hr; } STDAPI AAFFileOpenExistingRead (aafCharacter_constptr pFileName, aafUInt32 modeFlags, IAAFFile ** ppFile) { HRESULT hr; // // set up for ppFile // ImplAAFFile * internalppFile = NULL; ImplAAFFile ** pinternalppFile = NULL; if (ppFile) { pinternalppFile = &internalppFile; } try { hr = ImplAAFFileOpenExistingRead (pFileName, modeFlags, pinternalppFile); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } // // cleanup for ppFile // if (SUCCEEDED(hr)) { IUnknown *pUnknown; HRESULT hStat; if (internalppFile) { pUnknown = static_cast<IUnknown *> (internalppFile->GetContainer()); hStat = pUnknown->QueryInterface(IID_IAAFFile, (void **)ppFile); assert (SUCCEEDED (hStat)); //pUnknown->Release(); internalppFile->ReleaseReference(); // We are through with this pointer. } } return hr; } STDAPI AAFFileOpenExistingModify (aafCharacter_constptr pFileName, aafUInt32 modeFlags, aafProductIdentification_t * pIdent, IAAFFile ** ppFile) { HRESULT hr; // // set up for ppFile // ImplAAFFile * internalppFile = NULL; ImplAAFFile ** pinternalppFile = NULL; if (ppFile) { pinternalppFile = &internalppFile; } try { hr = ImplAAFFileOpenExistingModify (pFileName, modeFlags, pIdent, pinternalppFile); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } // // cleanup for ppFile // if (SUCCEEDED(hr)) { IUnknown *pUnknown; HRESULT hStat; if (internalppFile) { pUnknown = static_cast<IUnknown *> (internalppFile->GetContainer()); hStat = pUnknown->QueryInterface(IID_IAAFFile, (void **)ppFile); assert (SUCCEEDED (hStat)); //pUnknown->Release(); internalppFile->ReleaseReference(); // We are through with this pointer. } } return hr; } STDAPI AAFFileOpenNewModify (aafCharacter_constptr pFileName, aafUInt32 modeFlags, aafProductIdentification_t * pIdent, IAAFFile ** ppFile) { HRESULT hr; // // set up for ppFile // ImplAAFFile * internalppFile = NULL; ImplAAFFile ** pinternalppFile = NULL; if (ppFile) { pinternalppFile = &internalppFile; } try { hr = ImplAAFFileOpenNewModify (pFileName, modeFlags, pIdent, pinternalppFile); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } // // cleanup for ppFile // if (SUCCEEDED(hr)) { IUnknown *pUnknown; HRESULT hStat; if (internalppFile) { pUnknown = static_cast<IUnknown *> (internalppFile->GetContainer()); hStat = pUnknown->QueryInterface(IID_IAAFFile, (void **)ppFile); assert (SUCCEEDED (hStat)); //pUnknown->Release(); internalppFile->ReleaseReference(); // We are through with this pointer. } } return hr; } STDAPI AAFFileOpenNewModifyEx (aafCharacter_constptr pFileName, aafUID_constptr pFileKind, aafUInt32 modeFlags, aafProductIdentification_t * pIdent, IAAFFile ** ppFile) { HRESULT hr; // // set up for ppFile // ImplAAFFile * internalppFile = NULL; ImplAAFFile ** pinternalppFile = NULL; if (ppFile) { pinternalppFile = &internalppFile; } try { hr = ImplAAFFileOpenNewModifyEx (pFileName, pFileKind, modeFlags, pIdent, pinternalppFile); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } // // cleanup for ppFile // if (SUCCEEDED(hr)) { IUnknown *pUnknown; HRESULT hStat; if (internalppFile) { pUnknown = static_cast<IUnknown *> (internalppFile->GetContainer()); hStat = pUnknown->QueryInterface(IID_IAAFFile, (void **)ppFile); assert (SUCCEEDED (hStat)); //pUnknown->Release(); internalppFile->ReleaseReference(); // We are through with this pointer. } } return hr; } STDAPI AAFFileOpenTransient (aafProductIdentification_t * pIdent, IAAFFile ** ppFile) { HRESULT hr; // // set up for ppFile // ImplAAFFile * internalppFile = NULL; ImplAAFFile ** pinternalppFile = NULL; if (ppFile) { pinternalppFile = &internalppFile; } try { hr = ImplAAFFileOpenTransient (pIdent, pinternalppFile); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } // // cleanup for ppFile // if (SUCCEEDED(hr)) { IUnknown *pUnknown; HRESULT hStat; if (internalppFile) { pUnknown = static_cast<IUnknown *> (internalppFile->GetContainer()); hStat = pUnknown->QueryInterface(IID_IAAFFile, (void **)ppFile); assert (SUCCEEDED (hStat)); //pUnknown->Release(); internalppFile->ReleaseReference(); // We are through with this pointer. } } return hr; } STDAPI AAFFileIsAAFFile (aafCharacter_constptr pFileName, aafUID_t * pAAFFileKind, aafBool * pFileIsAAFFile) { HRESULT hr; try { hr = ImplAAFFileIsAAFFile (pFileName, pAAFFileKind, pFileIsAAFFile); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } return hr; } STDAPI AAFRawStorageIsAAFFile (IAAFRawStorage * pRawStorage, aafUID_t * pAAFFileKind, aafBool * pRawStorageIsAAFFile) { HRESULT hr; try { hr = ImplAAFRawStorageIsAAFFile (pRawStorage, pAAFFileKind, pRawStorageIsAAFFile); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } return hr; } STDAPI AAFFileIsAAFFileKind (aafCharacter_constptr pFileName, aafUID_constptr pAAFFileKind, aafBool * pFileIsAAFFile) { HRESULT hr; try { hr = ImplAAFFileIsAAFFileKind (pFileName, pAAFFileKind, pFileIsAAFFile); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } return hr; } STDAPI AAFRawStorageIsAAFFileKind (IAAFRawStorage * pRawStorage, aafUID_constptr pAAFFileKind, aafBool * pRawStorageIsAAFFile) { HRESULT hr; try { hr = ImplAAFRawStorageIsAAFFileKind (pRawStorage, pAAFFileKind, pRawStorageIsAAFFile); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } return hr; } STDAPI AAFGetPluginManager (IAAFPluginManager ** ppPluginManager) { HRESULT hr; // // set up for ppPluginManager // ImplAAFPluginManager * internalppPluginManager = NULL; ImplAAFPluginManager ** pinternalppPluginManager = NULL; if (ppPluginManager) { pinternalppPluginManager = &internalppPluginManager; } try { hr = ImplAAFGetPluginManager (pinternalppPluginManager); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } // // cleanup for ppPluginManager // if (SUCCEEDED(hr)) { IUnknown *pUnknown; HRESULT hStat; if (internalppPluginManager) { pUnknown = static_cast<IUnknown *> (internalppPluginManager->GetContainer()); hStat = pUnknown->QueryInterface(IID_IAAFPluginManager, (void **)ppPluginManager); assert (SUCCEEDED (hStat)); //pUnknown->Release(); internalppPluginManager->ReleaseReference(); // We are through with this pointer. } } return hr; } STDAPI AAFCreateRawStorageMemory (aafFileAccess_t access, IAAFRawStorage ** ppNewRawStorage) { HRESULT hr; // // set up for ppNewRawStorage // ImplAAFRawStorage * internalppNewRawStorage = NULL; ImplAAFRawStorage ** pinternalppNewRawStorage = NULL; if (ppNewRawStorage) { pinternalppNewRawStorage = &internalppNewRawStorage; } try { hr = ImplAAFCreateRawStorageMemory (access, pinternalppNewRawStorage); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } // // cleanup for ppNewRawStorage // if (SUCCEEDED(hr)) { IUnknown *pUnknown; HRESULT hStat; if (internalppNewRawStorage) { pUnknown = static_cast<IUnknown *> (internalppNewRawStorage->GetContainer()); hStat = pUnknown->QueryInterface(IID_IAAFRawStorage, (void **)ppNewRawStorage); assert (SUCCEEDED (hStat)); //pUnknown->Release(); internalppNewRawStorage->ReleaseReference(); // We are through with this pointer. } } return hr; } STDAPI AAFCreateRawStorageDisk (aafCharacter_constptr pFilename, aafFileExistence_t existence, aafFileAccess_t access, IAAFRawStorage ** ppNewRawStorage) { HRESULT hr; // // set up for ppNewRawStorage // ImplAAFRawStorage * internalppNewRawStorage = NULL; ImplAAFRawStorage ** pinternalppNewRawStorage = NULL; if (ppNewRawStorage) { pinternalppNewRawStorage = &internalppNewRawStorage; } try { hr = ImplAAFCreateRawStorageDisk (pFilename, existence, access, pinternalppNewRawStorage); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } // // cleanup for ppNewRawStorage // if (SUCCEEDED(hr)) { IUnknown *pUnknown; HRESULT hStat; if (internalppNewRawStorage) { pUnknown = static_cast<IUnknown *> (internalppNewRawStorage->GetContainer()); hStat = pUnknown->QueryInterface(IID_IAAFRawStorage, (void **)ppNewRawStorage); assert (SUCCEEDED (hStat)); //pUnknown->Release(); internalppNewRawStorage->ReleaseReference(); // We are through with this pointer. } } return hr; } STDAPI AAFCreateRawStorageCachedDisk (aafCharacter_constptr pFilename, aafFileExistence_t existence, aafFileAccess_t access, aafUInt32 pageCount, aafUInt32 pageSize, IAAFRawStorage ** ppNewRawStorage) { HRESULT hr; // // set up for ppNewRawStorage // ImplAAFRawStorage * internalppNewRawStorage = NULL; ImplAAFRawStorage ** pinternalppNewRawStorage = NULL; if (ppNewRawStorage) { pinternalppNewRawStorage = &internalppNewRawStorage; } try { hr = ImplAAFCreateRawStorageCachedDisk (pFilename, existence, access, pageCount, pageSize, pinternalppNewRawStorage); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } // // cleanup for ppNewRawStorage // if (SUCCEEDED(hr)) { IUnknown *pUnknown; HRESULT hStat; if (internalppNewRawStorage) { pUnknown = static_cast<IUnknown *> (internalppNewRawStorage->GetContainer()); hStat = pUnknown->QueryInterface(IID_IAAFRawStorage, (void **)ppNewRawStorage); assert (SUCCEEDED (hStat)); //pUnknown->Release(); internalppNewRawStorage->ReleaseReference(); // We are through with this pointer. } } return hr; } STDAPI AAFCreateRawStorageCached (IAAFRawStorage * pRawStorage, aafUInt32 pageCount, aafUInt32 pageSize, IAAFRawStorage ** ppNewRawStorage) { HRESULT hr; // // set up for ppNewRawStorage // ImplAAFRawStorage * internalppNewRawStorage = NULL; ImplAAFRawStorage ** pinternalppNewRawStorage = NULL; if (ppNewRawStorage) { pinternalppNewRawStorage = &internalppNewRawStorage; } try { hr = ImplAAFCreateRawStorageCached (pRawStorage, pageCount, pageSize, pinternalppNewRawStorage); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } // // cleanup for ppNewRawStorage // if (SUCCEEDED(hr)) { IUnknown *pUnknown; HRESULT hStat; if (internalppNewRawStorage) { pUnknown = static_cast<IUnknown *> (internalppNewRawStorage->GetContainer()); hStat = pUnknown->QueryInterface(IID_IAAFRawStorage, (void **)ppNewRawStorage); assert (SUCCEEDED (hStat)); //pUnknown->Release(); internalppNewRawStorage->ReleaseReference(); // We are through with this pointer. } } return hr; } STDAPI AAFCreateRawStorageCached2 (IAAFRawStorage * pRawStorage, aafUInt32 pageCount, aafUInt32 pageSize, IAAFCachePageAllocator* pCachePageAllocator, IAAFRawStorage ** ppNewRawStorage) { HRESULT hr; // // set up for ppNewRawStorage // ImplAAFRawStorage * internalppNewRawStorage = NULL; ImplAAFRawStorage ** pinternalppNewRawStorage = NULL; if (ppNewRawStorage) { pinternalppNewRawStorage = &internalppNewRawStorage; } try { hr = ImplAAFCreateRawStorageCached2 (pRawStorage, pageCount, pageSize, pCachePageAllocator, pinternalppNewRawStorage); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } // // cleanup for ppNewRawStorage // if (SUCCEEDED(hr)) { IUnknown *pUnknown; HRESULT hStat; if (internalppNewRawStorage) { pUnknown = static_cast<IUnknown *> (internalppNewRawStorage->GetContainer()); hStat = pUnknown->QueryInterface(IID_IAAFRawStorage, (void **)ppNewRawStorage); assert (SUCCEEDED (hStat)); //pUnknown->Release(); internalppNewRawStorage->ReleaseReference(); // We are through with this pointer. } } return hr; } STDAPI AAFCreateAAFFileOnRawStorage (IAAFRawStorage * pRawStorage, aafFileExistence_t existence, aafFileAccess_t access, aafUID_constptr pFileKind, aafUInt32 modeFlags, aafProductIdentification_constptr pIdent, IAAFFile ** ppNewFile) { HRESULT hr; // // set up for ppNewFile // ImplAAFFile * internalppNewFile = NULL; ImplAAFFile ** pinternalppNewFile = NULL; if (ppNewFile) { pinternalppNewFile = &internalppNewFile; } try { hr = ImplAAFCreateAAFFileOnRawStorage (pRawStorage, existence, access, pFileKind, modeFlags, pIdent, pinternalppNewFile); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } // // cleanup for ppNewFile // if (SUCCEEDED(hr)) { IUnknown *pUnknown; HRESULT hStat; if (internalppNewFile) { pUnknown = static_cast<IUnknown *> (internalppNewFile->GetContainer()); hStat = pUnknown->QueryInterface(IID_IAAFFile, (void **)ppNewFile); assert (SUCCEEDED (hStat)); //pUnknown->Release(); internalppNewFile->ReleaseReference(); // We are through with this pointer. } } return hr; } STDAPI AAFSetProgressCallback (IAAFProgress* pProgress) { HRESULT hr; try { hr = ImplAAFSetProgressCallback (pProgress); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } return hr; } STDAPI AAFGetFileEncodings (IEnumAAFFileEncodings ** ppFileEncodings) { HRESULT hr; // // set up for ppFileEncodings // ImplEnumAAFFileEncodings * internalppFileEncodings = NULL; ImplEnumAAFFileEncodings ** pinternalppFileEncodings = NULL; if (ppFileEncodings) { pinternalppFileEncodings = &internalppFileEncodings; } try { hr = ImplAAFGetFileEncodings (pinternalppFileEncodings); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } // // cleanup for ppFileEncodings // if (SUCCEEDED(hr)) { IUnknown *pUnknown; HRESULT hStat; if (internalppFileEncodings) { pUnknown = static_cast<IUnknown *> (internalppFileEncodings->GetContainer()); hStat = pUnknown->QueryInterface(IID_IEnumAAFFileEncodings, (void **)ppFileEncodings); assert (SUCCEEDED (hStat)); //pUnknown->Release(); internalppFileEncodings->ReleaseReference(); // We are through with this pointer. } } return hr; } STDAPI AAFSetDiagnosticOutput (IAAFDiagnosticOutput* pOutput) { HRESULT hr; try { hr = ImplAAFSetDiagnosticOutput (pOutput); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } return hr; } STDAPI AAFGetLibraryVersion (aafProductVersion_t * pVersion) { HRESULT hr; try { hr = ImplAAFGetLibraryVersion (pVersion); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } return hr; } STDAPI AAFGetStaticLibraryVersion (aafProductVersion_t * pVersion) { HRESULT hr; try { hr = ImplAAFGetStaticLibraryVersion (pVersion); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } return hr; } STDAPI AAFGetLibraryPathNameBufLen (aafUInt32 * pBufSize) { HRESULT hr; try { hr = ImplAAFGetLibraryPathNameBufLen (pBufSize); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } return hr; } STDAPI AAFGetLibraryPathName (aafCharacter * pLibraryPathName, aafUInt32 bufSize) { HRESULT hr; try { hr = ImplAAFGetLibraryPathName (pLibraryPathName, bufSize); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } return hr; } STDAPI AAFResultToTextBufLen (AAFRESULT result, aafUInt32 * pResultTextSize) { HRESULT hr; try { hr = ImplAAFResultToTextBufLen (result, pResultTextSize); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } return hr; } STDAPI AAFResultToText (AAFRESULT result, aafCharacter * pResultText, aafUInt32 resultTextSize) { HRESULT hr; try { hr = ImplAAFResultToText (result, pResultText, resultTextSize); } catch (OMException& e) { // OMExceptions should be handled by the impl code. However, if an // unhandled OMException occurs, control reaches here. We must not // allow the unhandled exception to reach the client code, so we // turn it into a failure status code. // // If the OMException contains an HRESULT, it is returned to the // client, if not, AAFRESULT_UHANDLED_EXCEPTION is returned. // hr = OMExceptionToResult(e, AAFRESULT_UNHANDLED_EXCEPTION); } catch (OMAssertionViolation &) { // Control reaches here if there is a programming error in the // impl code that was detected by an assertion violation. // We must not allow the assertion to reach the client code so // here we turn it into a failure status code. // hr = AAFRESULT_ASSERTION_VIOLATION; } catch (...) { // We CANNOT throw an exception out of a COM interface method! // Return a reasonable exception code. // hr = AAFRESULT_UNEXPECTED_EXCEPTION; } return hr; }
[ "johnhenry.liberty@gmail.com" ]
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// generated from rosidl_typesupport_c/resource/msg__type_support.cpp.em // generated code does not contain a copyright notice #include <cstddef> #include "rosidl_generator_c/message_type_support_struct.h" #include "lifecycle_msgs/msg/rosidl_typesupport_c__visibility_control.h" #include "lifecycle_msgs/srv/get_available_states__response__struct.h" #include "rosidl_typesupport_c/visibility_control.h" #include "lifecycle_msgs/srv/get_available_states__response__rosidl_typesupport_introspection_c.h" #ifdef __cplusplus extern "C" { #endif ROSIDL_TYPESUPPORT_C_EXPORT_lifecycle_msgs const rosidl_message_type_support_t * ROSIDL_TYPESUPPORT_INTERFACE__MESSAGE_SYMBOL_NAME(rosidl_typesupport_c, lifecycle_msgs, srv, GetAvailableStates_Response)() { return ROSIDL_TYPESUPPORT_INTERFACE__MESSAGE_SYMBOL_NAME(rosidl_typesupport_introspection_c, lifecycle_msgs, srv, GetAvailableStates_Response)(); } #ifdef __cplusplus } #endif
[ "lfllamas93@gmail.com" ]
lfllamas93@gmail.com
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/Assignment1/DirectionalScript.h
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#pragma once #include "ObjectScript.h" class DirectionalScript : public ObjectScript { public: DirectionalScript(ObjectState* state); virtual ~DirectionalScript() = default; void Update(double deltaTime); private: bool mLightEnabled = true; bool mWasReleased = false; };
[ "joshua.t.abe@gmail.com" ]
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/LMS6002D/lms-suite/src/gui_src/lms6/dlgFreqVsCap.cpp
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#include "dlgFreqVsCap.h" //(*InternalHeaders(dlgFreqVsCap) #include <wx/intl.h> #include <wx/string.h> //*) #include "LMS6002_MainControl.h" #include <wx/filedlg.h> #include "PLL.h" //(*IdInit(dlgFreqVsCap) const long dlgFreqVsCap::ID_SPINCTRL1 = wxNewId(); const long dlgFreqVsCap::ID_BUTTON1 = wxNewId(); const long dlgFreqVsCap::ID_BUTTON2 = wxNewId(); const long dlgFreqVsCap::ID_GRID1 = wxNewId(); const long dlgFreqVsCap::ID_PANEL1 = wxNewId(); const long dlgFreqVsCap::ID_SPINCTRL2 = wxNewId(); const long dlgFreqVsCap::ID_BUTTON3 = wxNewId(); const long dlgFreqVsCap::ID_BUTTON4 = wxNewId(); const long dlgFreqVsCap::ID_GRID2 = wxNewId(); const long dlgFreqVsCap::ID_PANEL2 = wxNewId(); const long dlgFreqVsCap::ID_SPINCTRL3 = wxNewId(); const long dlgFreqVsCap::ID_BUTTON5 = wxNewId(); const long dlgFreqVsCap::ID_BUTTON6 = wxNewId(); const long dlgFreqVsCap::ID_GRID3 = wxNewId(); const long dlgFreqVsCap::ID_PANEL3 = wxNewId(); const long dlgFreqVsCap::ID_SPINCTRL4 = wxNewId(); const long dlgFreqVsCap::ID_BUTTON7 = wxNewId(); const long dlgFreqVsCap::ID_BUTTON8 = wxNewId(); const long dlgFreqVsCap::ID_GRID4 = wxNewId(); const long dlgFreqVsCap::ID_PANEL4 = wxNewId(); const long dlgFreqVsCap::ID_BUTTON9 = wxNewId(); const long dlgFreqVsCap::ID_BUTTON10 = wxNewId(); const long dlgFreqVsCap::ID_BUTTON11 = wxNewId(); const long dlgFreqVsCap::ID_BUTTON12 = wxNewId(); //*) using namespace lms6; BEGIN_EVENT_TABLE(dlgFreqVsCap,wxDialog) //(*EventTable(dlgFreqVsCap) //*) END_EVENT_TABLE() dlgFreqVsCap::dlgFreqVsCap(wxWindow* parent,wxWindowID id,const wxPoint& pos,const wxSize& size) { lmsControl = NULL; m_Rx = false; BuildContent(parent,id,pos,size); } void dlgFreqVsCap::BuildContent(wxWindow* parent,wxWindowID id,const wxPoint& pos,const wxSize& size) { //(*Initialize(dlgFreqVsCap) wxFlexGridSizer* FlexGridSizer4; wxFlexGridSizer* FlexGridSizer3; wxFlexGridSizer* FlexGridSizer5; wxFlexGridSizer* FlexGridSizer9; wxFlexGridSizer* FlexGridSizer2; wxBoxSizer* BoxSizer2; wxFlexGridSizer* FlexGridSizer7; wxFlexGridSizer* FlexGridSizer8; wxBoxSizer* BoxSizer1; wxFlexGridSizer* FlexGridSizer6; wxFlexGridSizer* FlexGridSizer1; Create(parent, id, _("Frequency vs Capacitance"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE, _T("id")); SetClientSize(wxDefaultSize); Move(wxDefaultPosition); FlexGridSizer1 = new wxFlexGridSizer(3, 2, 0, 0); Panel1 = new wxPanel(this, ID_PANEL1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL, _T("ID_PANEL1")); FlexGridSizer2 = new wxFlexGridSizer(2, 1, 0, 0); FlexGridSizer3 = new wxFlexGridSizer(0, 3, 0, 0); txtVCO1Pts = new wxSpinCtrl(Panel1, ID_SPINCTRL1, _T("3"), wxDefaultPosition, wxSize(49,21), 0, 0, 100, 3, _T("ID_SPINCTRL1")); txtVCO1Pts->SetValue(_T("3")); FlexGridSizer3->Add(txtVCO1Pts, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); btnSetVCO1_RFCnt = new wxButton(Panel1, ID_BUTTON1, _("Set VCO1 Value Count"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON1")); FlexGridSizer3->Add(btnSetVCO1_RFCnt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); btnViewGrphVCO1 = new wxButton(Panel1, ID_BUTTON2, _("Graph"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON2")); btnViewGrphVCO1->Disable(); FlexGridSizer3->Add(btnViewGrphVCO1, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer2->Add(FlexGridSizer3, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); grdVco1 = new wxGrid(Panel1, ID_GRID1, wxDefaultPosition, wxDefaultSize, 0, _T("ID_GRID1")); grdVco1->CreateGrid(3,2); grdVco1->EnableEditing(true); grdVco1->EnableGridLines(true); grdVco1->SetRowLabelSize(48); grdVco1->SetDefaultColSize(100, true); grdVco1->SetColLabelValue(0, _("Vco1 Freq. GHz")); grdVco1->SetColLabelValue(1, _("Vco1 Cap ")); grdVco1->SetDefaultCellFont( grdVco1->GetFont() ); grdVco1->SetDefaultCellTextColour( grdVco1->GetForegroundColour() ); FlexGridSizer2->Add(grdVco1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); Panel1->SetSizer(FlexGridSizer2); FlexGridSizer2->Fit(Panel1); FlexGridSizer2->SetSizeHints(Panel1); FlexGridSizer1->Add(Panel1, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); Panel2 = new wxPanel(this, ID_PANEL2, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL, _T("ID_PANEL2")); FlexGridSizer4 = new wxFlexGridSizer(2, 1, 0, 0); FlexGridSizer5 = new wxFlexGridSizer(0, 3, 0, 0); txtVCO2Pts = new wxSpinCtrl(Panel2, ID_SPINCTRL2, _T("3"), wxDefaultPosition, wxSize(49,21), 0, 0, 100, 3, _T("ID_SPINCTRL2")); txtVCO2Pts->SetValue(_T("3")); FlexGridSizer5->Add(txtVCO2Pts, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); btnSetVCO2_RFCnt = new wxButton(Panel2, ID_BUTTON3, _("Set VCO2 Value Count"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON3")); FlexGridSizer5->Add(btnSetVCO2_RFCnt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); btnViewGrphVCO2 = new wxButton(Panel2, ID_BUTTON4, _("Graph"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON4")); btnViewGrphVCO2->Disable(); FlexGridSizer5->Add(btnViewGrphVCO2, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer4->Add(FlexGridSizer5, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); grdVco2 = new wxGrid(Panel2, ID_GRID2, wxDefaultPosition, wxDefaultSize, 0, _T("ID_GRID2")); grdVco2->CreateGrid(3,2); grdVco2->EnableEditing(true); grdVco2->EnableGridLines(true); grdVco2->SetRowLabelSize(48); grdVco2->SetDefaultColSize(100, true); grdVco2->SetColLabelValue(0, _("Vco2 Freq. GHz")); grdVco2->SetColLabelValue(1, _("Vco2 Cap ")); grdVco2->SetDefaultCellFont( grdVco2->GetFont() ); grdVco2->SetDefaultCellTextColour( grdVco2->GetForegroundColour() ); FlexGridSizer4->Add(grdVco2, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); Panel2->SetSizer(FlexGridSizer4); FlexGridSizer4->Fit(Panel2); FlexGridSizer4->SetSizeHints(Panel2); FlexGridSizer1->Add(Panel2, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); Panel3 = new wxPanel(this, ID_PANEL3, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL, _T("ID_PANEL3")); FlexGridSizer6 = new wxFlexGridSizer(2, 1, 0, 0); FlexGridSizer7 = new wxFlexGridSizer(0, 3, 0, 0); txtVCO3Pts = new wxSpinCtrl(Panel3, ID_SPINCTRL3, _T("3"), wxDefaultPosition, wxSize(49,21), 0, 0, 100, 3, _T("ID_SPINCTRL3")); txtVCO3Pts->SetValue(_T("3")); FlexGridSizer7->Add(txtVCO3Pts, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); btnSetVCO3_RFCnt = new wxButton(Panel3, ID_BUTTON5, _("Set VCO3 Value Count"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON5")); FlexGridSizer7->Add(btnSetVCO3_RFCnt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); btnViewGrphVCO3 = new wxButton(Panel3, ID_BUTTON6, _("Graph"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON6")); btnViewGrphVCO3->Disable(); FlexGridSizer7->Add(btnViewGrphVCO3, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer6->Add(FlexGridSizer7, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); grdVco3 = new wxGrid(Panel3, ID_GRID3, wxDefaultPosition, wxDefaultSize, 0, _T("ID_GRID3")); grdVco3->CreateGrid(3,2); grdVco3->EnableEditing(true); grdVco3->EnableGridLines(true); grdVco3->SetRowLabelSize(48); grdVco3->SetDefaultColSize(100, true); grdVco3->SetColLabelValue(0, _("Vco3 Freq. GHz")); grdVco3->SetColLabelValue(1, _("Vco3 Cap ")); grdVco3->SetDefaultCellFont( grdVco3->GetFont() ); grdVco3->SetDefaultCellTextColour( grdVco3->GetForegroundColour() ); FlexGridSizer6->Add(grdVco3, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); Panel3->SetSizer(FlexGridSizer6); FlexGridSizer6->Fit(Panel3); FlexGridSizer6->SetSizeHints(Panel3); FlexGridSizer1->Add(Panel3, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); Panel4 = new wxPanel(this, ID_PANEL4, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL, _T("ID_PANEL4")); FlexGridSizer8 = new wxFlexGridSizer(2, 1, 0, 0); FlexGridSizer9 = new wxFlexGridSizer(0, 3, 0, 0); txtVCO4Pts = new wxSpinCtrl(Panel4, ID_SPINCTRL4, _T("3"), wxDefaultPosition, wxSize(49,21), 0, 0, 100, 3, _T("ID_SPINCTRL4")); txtVCO4Pts->SetValue(_T("3")); FlexGridSizer9->Add(txtVCO4Pts, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); btnSetVCO4_RFCnt = new wxButton(Panel4, ID_BUTTON7, _("Set VCO4 Value Count"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON7")); FlexGridSizer9->Add(btnSetVCO4_RFCnt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); btnViewGrphVCO4 = new wxButton(Panel4, ID_BUTTON8, _("Graph"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON8")); btnViewGrphVCO4->Disable(); FlexGridSizer9->Add(btnViewGrphVCO4, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer8->Add(FlexGridSizer9, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); grdVco4 = new wxGrid(Panel4, ID_GRID4, wxDefaultPosition, wxDefaultSize, 0, _T("ID_GRID4")); grdVco4->CreateGrid(3,2); grdVco4->EnableEditing(true); grdVco4->EnableGridLines(true); grdVco4->SetRowLabelSize(48); grdVco4->SetDefaultColSize(100, true); grdVco4->SetColLabelValue(0, _("Vco4 Freq. GHz")); grdVco4->SetColLabelValue(1, _("Vco4 Cap ")); grdVco4->SetDefaultCellFont( grdVco4->GetFont() ); grdVco4->SetDefaultCellTextColour( grdVco4->GetForegroundColour() ); FlexGridSizer8->Add(grdVco4, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); Panel4->SetSizer(FlexGridSizer8); FlexGridSizer8->Fit(Panel4); FlexGridSizer8->SetSizeHints(Panel4); FlexGridSizer1->Add(Panel4, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); BoxSizer1 = new wxBoxSizer(wxHORIZONTAL); OKBtn = new wxButton(this, ID_BUTTON9, _("Ok"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON9")); BoxSizer1->Add(OKBtn, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); CancelBtn = new wxButton(this, ID_BUTTON10, _("Cancel"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON10")); BoxSizer1->Add(CancelBtn, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer1->Add(BoxSizer1, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); BoxSizer2 = new wxBoxSizer(wxHORIZONTAL); btnLoad = new wxButton(this, ID_BUTTON11, _("Load"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON11")); BoxSizer2->Add(btnLoad, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); btnSave = new wxButton(this, ID_BUTTON12, _("Save"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON12")); BoxSizer2->Add(btnSave, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer1->Add(BoxSizer2, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); SetSizer(FlexGridSizer1); FlexGridSizer1->Fit(this); FlexGridSizer1->SetSizeHints(this); Connect(ID_BUTTON1,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&dlgFreqVsCap::OnbtnSetVCO1_RFCntClick); Connect(ID_BUTTON2,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&dlgFreqVsCap::OnbtnViewGrphVCO1Click); Connect(ID_BUTTON3,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&dlgFreqVsCap::OnbtnSetVCO2_RFCntClick); Connect(ID_BUTTON5,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&dlgFreqVsCap::OnbtnSetVCO3_RFCntClick); Connect(ID_BUTTON7,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&dlgFreqVsCap::OnbtnSetVCO4_RFCntClick); Connect(ID_BUTTON9,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&dlgFreqVsCap::OKBtnClick); Connect(ID_BUTTON10,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&dlgFreqVsCap::OnCancelBtnClick); Connect(ID_BUTTON11,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&dlgFreqVsCap::btnLoadClick); Connect(ID_BUTTON12,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&dlgFreqVsCap::btnSaveClick); //*) } dlgFreqVsCap::~dlgFreqVsCap() { //(*Destroy(dlgFreqVsCap) //*) } void dlgFreqVsCap::SetTblRws(int Cnt, wxGrid *grd) { if (Cnt > grd->GetRows()) { for (int i = grd->GetRows(); i < Cnt; i++) { grd->AppendRows(1); grd->SetCellValue(i, 0, ""); grd->SetCellValue(i, 1, ""); } } else { for (int i = grd->GetRows()-1; i >= Cnt; i--) { grd->DeleteRows(i); } } }; // --------------------------------------------------------------------------- void dlgFreqVsCap::btnSaveClick(wxCommandEvent& event) { wxFileDialog saveFileDialog(this, _("Save file"), "", "", "VCO Values (*.txt)|*.txt", wxFD_SAVE|wxFD_OVERWRITE_PROMPT); if (saveFileDialog.ShowModal() == wxID_OK) { PLL *ppll; if(m_Rx) ppll = &lmsControl->m_RxPLL; else ppll = &lmsControl->m_TxPLL; sVcoVsCap *sVco = new sVcoVsCap(); ConstructValues(sVco, grdVco1, txtVCO1Pts); ppll->setVcoCap(0, sVco); DestroyValues(sVco); sVco = new sVcoVsCap(); ConstructValues(sVco, grdVco2, txtVCO2Pts); ppll->setVcoCap(1, sVco); DestroyValues(sVco); sVco = new sVcoVsCap(); ConstructValues(sVco, grdVco3, txtVCO3Pts); ppll->setVcoCap(2, sVco); DestroyValues(sVco); sVco = new sVcoVsCap(); ConstructValues(sVco, grdVco4, txtVCO4Pts); ppll->setVcoCap(3, sVco); DestroyValues(sVco); ppll->SaveToFile(saveFileDialog.GetPath().ToStdString().c_str()); }; } // --------------------------------------------------------------------------- void dlgFreqVsCap::btnLoadClick(wxCommandEvent& event) { wxFileDialog *openFileDialog = new wxFileDialog(this, _("Open file"), "", "", "VCO Values (*.txt)|*.txt", wxFD_OPEN|wxFD_FILE_MUST_EXIST); if (openFileDialog->ShowModal() == wxID_CANCEL) return; PLL *ppll; if(m_Rx) ppll = &lmsControl->m_RxPLL; else ppll = &lmsControl->m_TxPLL; ppll->LoadFromFile(openFileDialog->GetPath().ToStdString().c_str()); Initialize(lmsControl, m_Rx); } // --------------------------------------------------------------------------- void dlgFreqVsCap::ConstructValues(sVcoVsCap *Vco, wxGrid *grdVco, wxSpinCtrl *VCOPts) { Vco->iRef = VCOPts->GetValue(); Vco->dFreq = new double[Vco->iRef]; Vco->iCap = new double[Vco->iRef]; for (int i = 0; i < Vco->iRef; i++) { Vco->dFreq[i] = 1000.0*atof((grdVco->GetCellValue(i, 0).ToStdString().c_str())); Vco->iCap[i] = atof((grdVco->GetCellValue(i, 1).ToStdString().c_str())); }; }; // --------------------------------------------------------------------------- void dlgFreqVsCap::FormDestroy(wxCommandEvent& event) { } // --------------------------------------------------------------------------- void dlgFreqVsCap::OKBtnClick(wxCommandEvent& event) { PLL *ppll; if(m_Rx) ppll = &lmsControl->m_RxPLL; else ppll = &lmsControl->m_TxPLL; sVcoVsCap *sVco = new sVcoVsCap(); ConstructValues(sVco, grdVco1, txtVCO1Pts); ppll->setVcoCap(0, sVco); DestroyValues(sVco); sVco = new sVcoVsCap(); ConstructValues(sVco, grdVco2, txtVCO2Pts); ppll->setVcoCap(1, sVco); DestroyValues(sVco); sVco = new sVcoVsCap(); ConstructValues(sVco, grdVco3, txtVCO3Pts); ppll->setVcoCap(2, sVco); DestroyValues(sVco); sVco = new sVcoVsCap(); ConstructValues(sVco, grdVco4, txtVCO4Pts); ppll->setVcoCap(3, sVco); DestroyValues(sVco); EndModal(wxID_OK); } // --------------------------------------------------------------------------- void dlgFreqVsCap::Initialize(LMS6002_MainControl *pControl, bool Rx) { lmsControl = pControl; m_Rx = Rx; PLL *ppll; if(Rx) ppll = &lmsControl->m_RxPLL; else ppll = &lmsControl->m_TxPLL; ShowVCOValues(ppll->getVcoCap(0), grdVco1, txtVCO1Pts); ShowVCOValues(ppll->getVcoCap(1), grdVco2, txtVCO2Pts); ShowVCOValues(ppll->getVcoCap(2), grdVco3, txtVCO3Pts); ShowVCOValues(ppll->getVcoCap(3), grdVco4, txtVCO4Pts); }; // --------------------------------------------------------------------------- void dlgFreqVsCap::ShowVCOValues(const sVcoVsCap *Vco, wxGrid *grdVco, wxSpinCtrl *VCOPts) { VCOPts->SetValue(Vco->iRef); SetTblRws(Vco->iRef, grdVco); for (int i = 0; i < Vco->iRef; i++) { grdVco->SetCellValue(i, 0, wxString::Format("%f", Vco->dFreq[i]/1000.0)); grdVco->SetCellValue(i, 1, wxString::Format("%.0f", Vco->iCap[i])); }; }; void dlgFreqVsCap::OnbtnSetVCO1_RFCntClick(wxCommandEvent& event) { SetTblRws( txtVCO1Pts->GetValue(), grdVco1); } void dlgFreqVsCap::OnbtnSetVCO2_RFCntClick(wxCommandEvent& event) { SetTblRws( txtVCO2Pts->GetValue(), grdVco2); } void dlgFreqVsCap::OnbtnSetVCO3_RFCntClick(wxCommandEvent& event) { SetTblRws( txtVCO3Pts->GetValue(), grdVco3); } void dlgFreqVsCap::OnbtnSetVCO4_RFCntClick(wxCommandEvent& event) { SetTblRws( txtVCO4Pts->GetValue(), grdVco4); } void dlgFreqVsCap::OnbtnViewGrphVCO1Click(wxCommandEvent& event) { } void dlgFreqVsCap::OnbtnViewGrphVCO2Click(wxCommandEvent& event) { } void dlgFreqVsCap::OnbtnViewGrphVCO3Click(wxCommandEvent& event) { } void dlgFreqVsCap::OnbtnViewGrphVCO4Click(wxCommandEvent& event) { } void dlgFreqVsCap::OnCancelBtnClick(wxCommandEvent& event) { EndModal(wxID_CANCEL); } // --------------------------------------------------------------------------- void dlgFreqVsCap::DestroyValues(sVcoVsCap *Vco) { if (Vco->iRef) { Vco->iRef = 0; delete[]Vco->dFreq; Vco->dFreq = NULL; delete[]Vco->iCap; Vco->iCap = NULL; }; };
[ "arback@computer.org" ]
arback@computer.org
4b80b5c153b7fde6678ef0a2b91d817bb9508b42
00efed2379b62b0a108f17532475530d7d3fd53f
/CutVarAnalysis/cutVarFDsub/AliHFCutVarFDsubAnalysisManagerDplus.cxx
7caad46641571556b1971bab01979dc1dbf01950
[]
no_license
fgrosa/ALICE_code_dev
9f92074a1b6954d50555010c8641bb70a7f77222
7755906dac4bb15bdb553dcaf28257428a26da4c
refs/heads/master
2021-01-13T12:44:27.176947
2016-11-17T08:15:47
2016-11-17T08:15:47
72,528,839
0
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#include "AliHFCutVarFDsubAnalysisManagerDplus.h" #include <iostream> #include <vector> #include "TH1F.h" #include "TList.h" #include "TFile.h" #include "AliNormalizationCounter.h" #include "AliHFCutVarFDsubAxis.h" #include "AliHFCutVarFDsubCut.h" #include "AliHFCutVarFDsubCutSet.h" /// \cond CLASSIMP ClassImp(AliHFCutVarFDsubAnalysisManagerDplus); /// \endcond using std::cerr; using std::cout; using std::endl; using std::vector; AliHFCutVarFDsubAnalysisManagerDplus::AliHFCutVarFDsubAnalysisManagerDplus() : AliHFCutVarFDsubAnalysisManager() , fNevents(0.) , fPID(kTRUE) , fPIDAxis(3) { /// Default constructor } //_________________________________________________________________________________________________ AliHFCutVarFDsubAnalysisManagerDplus::~AliHFCutVarFDsubAnalysisManagerDplus() { /// Destructor } //_________________________________________________________________________________________________ Int_t AliHFCutVarFDsubAnalysisManagerDplus::GetTHnSparses(const TString strFileMC, const TString strFileData, const TString strDirMC, const TString strDirData, const TString strListMC, const TString strListData, Bool_t MConly) { /// Retrieve the input data //------------------------------------------------------------------------------------------------ //MC THnSparses TFile *infileMC = TFile::Open(strFileMC.Data(),"READ");//open MC file if (!infileMC) {cerr << "File " << strFileMC << " not found!" << endl; return 1;} TDirectoryFile *DplusDirMC = (TDirectoryFile*)infileMC->Get(strDirMC.Data());//open MC directory if (!DplusDirMC) {cerr << "Directory " << strDirMC << " not found!" << endl; return 2;} TList *ListMC = (TList*)DplusDirMC->Get(strListMC.Data());//get MC list if (!ListMC) {cerr << "List " << strListMC << " not found!" << endl; return 3;} //get THnSparses fMCafterCuts[kPrompt] = (THnSparseF*)ListMC->FindObject("hMassPtImpParPrompt"); if (!fMCafterCuts[kPrompt]) { cerr << "THnSparseF hMassPtImpParPrompt not found!" << endl; return 4; } fMCafterCuts[kFD] = (THnSparseF*)ListMC->FindObject("hMassPtImpParBfeed"); if (!fMCafterCuts[kFD]) { cerr << "THnSparseF hMassPtImpParBfeed not found!" << endl; return 5; } fMCgenLevel[kPrompt] = (THnSparseF*)ListMC->FindObject("hMCAccPrompt"); if (!fMCgenLevel[kPrompt]) { cerr << "THnSparseF hMCAccPrompt not found!" << endl; return 6; } fMCgenLevel[kFD] = (THnSparseF*)ListMC->FindObject("hMCAccBFeed"); if (!fMCgenLevel[kFD]) { cerr << "THnSparseF hMCAccBFeed not found!" << endl; return 7; } //------------------------------------------------------------------------------------------------- //Real Data TString normobj=strListData; normobj.ReplaceAll("coutputDplus","coutputDplusNorm"); if(MConly) { //get THnSparse from MC file fData = (THnSparseF*)ListMC->FindObject("hMassPtImpParAll"); if (!fData) { cerr << "THnSparseF hMassPtImpParAll not found!" << endl; return 8; } //Dummy number of events in case of MC fNevents = 1; } else { TFile *infileData = TFile::Open(strFileData.Data(),"READ");//open Data file if (!infileData) {cerr << "File " << strFileData << " not found!" << endl; return 10;} TDirectoryFile *DplusDirData = (TDirectoryFile*)infileData->Get(strDirData.Data());//open Data directory if (!DplusDirData) {cerr << "Directory " << strDirData << " not found!" << endl; return 11;} TList *ListData = (TList*)DplusDirData->Get(strListData.Data());//get Data list if (!ListData) {cerr << "List " << strListData << " not found!" << endl; return 12;} //get THnSparse from Data file fData = (THnSparseF*)ListData->FindObject("hMassPtImpParAll"); if (!fData) { cerr << "THnSparseF hMassPtImpParAll not found!" << endl; return 8; } //Number of events from normalization counter AliNormalizationCounter* nc=(AliNormalizationCounter*)DplusDirData->Get(normobj.Data()); fNevents = nc->GetNEventsForNorm(); } return 0; } //_________________________________________________________________________________________________ void AliHFCutVarFDsubAnalysisManagerDplus::GetCuts(Double_t*** cutslowset, Double_t*** cutshighset, Double_t** means, Double_t** sigmas, Int_t Rebin, Int_t fsig, Int_t fbkg, Double_t min, Double_t max, Int_t nSets, Int_t nPtBins, Int_t nCutVariables) { /// Prepare the cuts if (fCuts) { delete fCuts; fCuts = 0x0; } fCuts= new TList(); fCuts->SetOwner(0); TList *ptBin = 0x0; AliHFCutVarFDsubCutSet **cutset = new AliHFCutVarFDsubCutSet*[nSets]; for(Int_t iPt=0; iPt<nPtBins; iPt++) { ptBin = new TList(); ptBin->SetOwner(0); for(Int_t iSet=0; iSet<nSets; iSet++) { cutset[iSet] = new AliHFCutVarFDsubCutSet(1.72,2.05,means[iSet][iPt],sigmas[iSet][iPt],Rebin,fbkg,fsig,0); for(Int_t iCutVar=0; iCutVar<nCutVariables; iCutVar++) { cutset[iSet]->AddCut(new AliHFCutVarFDsubCut(iCutVar,cutslowset[iSet][iPt][iCutVar],cutshighset[iSet][iPt][iCutVar])); } if(fPID) { cutset[iSet]->AddCut(new AliHFCutVarFDsubCut(nCutVariables,1.51,2.49)); } ptBin->Add((TObject*)cutset[iSet]); } fCuts->Add((TObject*)ptBin); } } //_________________________________________________________________________________________________ void AliHFCutVarFDsubAnalysisManagerDplus::GetAxes(UInt_t* dataAxesNo, UInt_t* MCGenAxesNo, UInt_t* MCCutAxesNo, TString* axesName, Int_t nAxes, Bool_t *isCutSymm=0x0) { if (fAxes) { delete fAxes; fAxes = 0x0; } fAxes = new TList(); fAxes->SetOwner(); // -1 means axis is not existent (or not used) // // On the generator level, one doesn't want to cut on the variation variables, but one would // like to select e.g. pt bins. In order to be to use the same cut for this, variables on // which one doesn't what to cut at generator level have the corresponding axes set to -1 for(Int_t iAxis=0; iAxis<nAxes; iAxis++) { if(dataAxesNo[iAxis]==fPIDAxis) continue; /// PID axis set with SetPID(); if(isCutSymm) fAxes->Add((TObject*)new AliHFCutVarFDsubAxis(dataAxesNo[iAxis],MCGenAxesNo[iAxis],MCCutAxesNo[iAxis],axesName[iAxis],isCutSymm[iAxis])); else fAxes->Add((TObject*)new AliHFCutVarFDsubAxis(dataAxesNo[iAxis],MCGenAxesNo[iAxis],MCCutAxesNo[iAxis],axesName[iAxis],kFALSE)); } if(fPID) { fAxes->Add((TObject*)new AliHFCutVarFDsubAxis(fPIDAxis,(UInt_t)-1,fPIDAxis,"PID",kFALSE)); } } //_________________________________________________________________________________________________ TH1F* AliHFCutVarFDsubAnalysisManagerDplus::CalculateCrossSection(TString AccFilePath, TString GenLimAccHistoName, TString GenAccHistoName, Int_t PromptOrFD, Double_t BR, Double_t sigma) { if(!fCorrYieldPrompt || !fCorrYieldFD) { cerr << "Minimisation needed before calculate cross section" << endl; return 0x0; } else if(AccFilePath=="") { cerr << "The Acceptance Factor needed to calculate the cross section" << endl; return 0x0; } else { TFile *AccFile = TFile::Open(AccFilePath.Data(),"READ"); if (!AccFile) { cerr << "File " << AccFilePath << " not found!" << endl; return 0x0; } else { TH1F* hPtGenLimAcc = (TH1F*)AccFile->Get(GenLimAccHistoName.Data()); TH1F* hPtGenAcc = (TH1F*)AccFile->Get(GenAccHistoName.Data()); hPtGenAcc->SetDirectory(0); hPtGenLimAcc->SetDirectory(0); AccFile->Close(); TAxis* PtAxis = (TAxis*)fCorrYieldPrompt->GetXaxis(); TArrayD* PtBinsArray = (TArrayD*)PtAxis->GetXbins(); Double_t* PtLims = (Double_t*)PtBinsArray->GetArray(); Int_t nPtBins = PtBinsArray->GetSize()-1; TH1F* hPtGenLimAccReb = (TH1F*)hPtGenLimAcc->Rebin(nPtBins, "hPtGenLimAccReb", PtLims); TH1F* hPtGenAccReb = (TH1F*)hPtGenAcc->Rebin(nPtBins,"hPtGenAccReb", PtLims); hPtGenLimAccReb->Sumw2(); hPtGenAccReb->Sumw2(); TH1F* hPtAcc = new TH1F("hPtAcc","",nPtBins,PtLims); hPtAcc->Divide(hPtGenAccReb,hPtGenLimAccReb,1.,1.,"B"); TString crosssectype="Prompt"; if(PromptOrFD==kFD) crosssectype="FD"; TH1F* hCrossSec = new TH1F(Form("hCrossSec%s",crosssectype.Data()),"",nPtBins,PtLims); for(Int_t iBin=0; iBin<nPtBins; iBin++) { Double_t CrossSec; Double_t CrossSecError; if(PromptOrFD==kPrompt) { //cross section in mubarn CrossSec = 1./hPtAcc->GetBinContent(iBin+1)*fCorrYieldPrompt->GetBinContent(iBin+1)*sigma*1000000./(2*(PtLims[iBin+1]-PtLims[iBin])*fNevents*BR); CrossSecError = TMath::Sqrt((fCorrYieldPrompt->GetBinError(iBin+1)/fCorrYieldPrompt->GetBinContent(iBin+1))*(fCorrYieldPrompt->GetBinError(iBin+1)/fCorrYieldPrompt->GetBinContent(iBin+1))+(hPtAcc->GetBinError(iBin+1)/hPtAcc->GetBinContent(iBin+1))*(hPtAcc->GetBinError(iBin+1)/hPtAcc->GetBinContent(iBin+1)))*CrossSec; } else { CrossSec = 1./hPtAcc->GetBinContent(iBin+1)*fCorrYieldFD->GetBinContent(iBin+1)*sigma*1000000./(2*(PtLims[iBin+1]-PtLims[iBin])*fNevents*BR); CrossSecError = TMath::Sqrt((fCorrYieldFD->GetBinError(iBin+1)/fCorrYieldFD->GetBinContent(iBin+1))*(fCorrYieldFD->GetBinError(iBin+1)/fCorrYieldFD->GetBinContent(iBin+1))+(hPtAcc->GetBinError(iBin+1)/hPtAcc->GetBinContent(iBin+1))*(hPtAcc->GetBinError(iBin+1)/hPtAcc->GetBinContent(iBin+1)))*CrossSec; } hCrossSec->SetBinContent(iBin+1,CrossSec); hCrossSec->SetBinError(iBin+1,CrossSecError); } hCrossSec->GetXaxis()->SetTitle("#it{p}_{T} (GeV/c)"); hCrossSec->GetYaxis()->SetTitle("#frac{d#sigma}{d#it{p}_{T}} (#mub c/GeV)"); hCrossSec->GetYaxis()->SetTitleOffset(1.1); delete hPtAcc; hPtAcc = 0x0; return hCrossSec; } } } //_________________________________________________________________________________________________ AliHFCutVarFDsubAnalysisManagerDplus::AliHFCutVarFDsubAnalysisManagerDplus(const AliHFCutVarFDsubAnalysisManagerDplus& am) : AliHFCutVarFDsubAnalysisManager(am) , fNevents(am.fNevents) , fPID(am.fPID) , fPIDAxis(am.fPIDAxis) { /// Copy constructor // TODO: do proper deep copies Printf("Do not use this copy constructor!"); } AliHFCutVarFDsubAnalysisManagerDplus& AliHFCutVarFDsubAnalysisManagerDplus::operator=(const AliHFCutVarFDsubAnalysisManagerDplus& am) { /// Assignment operator // TODO: do proper deep copies Printf("Do not use this assignment operator!"); if (this != &am) { AliHFCutVarFDsubAnalysisManager::operator=(am); fNevents = am.fNevents; fPID = am.fPID; fPIDAxis = am.fPIDAxis; } return *this; }
[ "noreply@github.com" ]
noreply@github.com
9aa1434df3a202da01d5930a29cc53246c311067
485156ab080907777c4dca48e1ca9c2cf0770d52
/Olymp/Open/2019/qualification/F/optimal.cpp
2ba10655685f940f06da3fc5e99d5d0b1b103313
[]
no_license
AleksanderKirintsev/study
33957bcf1c911a00bcac585f644440ef8311e9a1
70e1be6171d08b7faed184254db4b0d9a661c45f
refs/heads/master
2022-02-04T09:08:56.162788
2020-04-21T16:16:15
2020-04-21T16:16:15
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2022-01-22T14:13:28
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C++
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#include <iostream> #include <bitset> #include <map> #include <algorithm> using namespace std; #define X first #define Y second const int NLIM = 1e6; int n; int *a,*b; bool optimal() { map<int,int> m; bitset<NLIM> bs; bs.set(); int *d = new int[n]; for(int i = bs._Find_first(); i < n; i = bs._Find_first()) { int ind = -1; int q = 0; d[q++] = i; ind = (a[i] == b[i] ? 0 : ind); bs[i] = 0; for(int j = a[i]; j != i; d[q++] = j,j = a[j]) { ind = (j == b[i] ? q : ind); bs[j] = 0; } if(ind == -1) return 0; pair<int,int> pr[q]; for(int j = 0; j < q; j++) { pr[j].X = d[j]; pr[j].Y = d[(j + ind) % q]; } sort(pr.begin(),pr.end()); for(int j = 0; j < q; j++) if(px[j].Y != b[px[j].X]) return 0; if(m[q] == 0 || m[q] == ind+1) m[q] == ind+1; else return 0; for(int j = 0; j < q; j++) cout << d[j] << " "; cout << endl; } for(auto i : m) return 1; } int main() { freopen("tests/08","r",stdin); cin >> n; a = new int[n]; for (int i = 0; i < n; a[i++]--) cin >> a[i]; b = new int[n]; for (int i = 0; i < n; b[i++]--) cin >> b[i]; cout << (optimal() ? "Yes" : "No"); return 0; }
[ "kirintsev00@mail.ru" ]
kirintsev00@mail.ru
4ec2ac46b568e8cdfe01b11e9b604570bbde0d53
bb75a19ff099868094ef5ed0b9cf9d4e341fde7c
/sdk/storage/azure-storage-blobs/src/blob_container_client.cpp
59d6dd62c778fb1c511e0186f150ebc240a9f60f
[ "MIT", "LicenseRef-scancode-generic-cla", "BSD-3-Clause", "Apache-2.0", "curl", "LGPL-2.1-or-later" ]
permissive
d-winsor/azure-sdk-for-cpp
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refs/heads/main
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// Copyright (c) Microsoft Corporation. All rights reserved. // SPDX-License-Identifier: MIT #include "azure/storage/blobs/blob_container_client.hpp" #include <azure/core/http/policies/policy.hpp> #include <azure/storage/common/internal/constants.hpp> #include <azure/storage/common/internal/shared_key_policy.hpp> #include <azure/storage/common/internal/storage_per_retry_policy.hpp> #include <azure/storage/common/internal/storage_service_version_policy.hpp> #include <azure/storage/common/internal/storage_switch_to_secondary_policy.hpp> #include <azure/storage/common/storage_common.hpp> #include "azure/storage/blobs/append_blob_client.hpp" #include "azure/storage/blobs/block_blob_client.hpp" #include "azure/storage/blobs/page_blob_client.hpp" #include "private/package_version.hpp" namespace Azure { namespace Storage { namespace Blobs { BlobContainerClient BlobContainerClient::CreateFromConnectionString( const std::string& connectionString, const std::string& blobContainerName, const BlobClientOptions& options) { auto parsedConnectionString = _internal::ParseConnectionString(connectionString); auto blobContainerUrl = std::move(parsedConnectionString.BlobServiceUrl); blobContainerUrl.AppendPath(_internal::UrlEncodePath(blobContainerName)); if (parsedConnectionString.KeyCredential) { return BlobContainerClient( blobContainerUrl.GetAbsoluteUrl(), parsedConnectionString.KeyCredential, options); } else { return BlobContainerClient(blobContainerUrl.GetAbsoluteUrl(), options); } } BlobContainerClient::BlobContainerClient( const std::string& blobContainerUrl, std::shared_ptr<StorageSharedKeyCredential> credential, const BlobClientOptions& options) : BlobContainerClient(blobContainerUrl, options) { BlobClientOptions newOptions = options; newOptions.PerRetryPolicies.emplace_back( std::make_unique<_internal::SharedKeyPolicy>(credential)); std::vector<std::unique_ptr<Azure::Core::Http::Policies::HttpPolicy>> perRetryPolicies; std::vector<std::unique_ptr<Azure::Core::Http::Policies::HttpPolicy>> perOperationPolicies; perRetryPolicies.emplace_back(std::make_unique<_internal::StorageSwitchToSecondaryPolicy>( m_blobContainerUrl.GetHost(), newOptions.SecondaryHostForRetryReads)); perRetryPolicies.emplace_back(std::make_unique<_internal::StoragePerRetryPolicy>()); perOperationPolicies.emplace_back( std::make_unique<_internal::StorageServiceVersionPolicy>(newOptions.ApiVersion)); m_pipeline = std::make_shared<Azure::Core::Http::_internal::HttpPipeline>( newOptions, _internal::BlobServicePackageName, _detail::PackageVersion::ToString(), std::move(perRetryPolicies), std::move(perOperationPolicies)); } BlobContainerClient::BlobContainerClient( const std::string& blobContainerUrl, std::shared_ptr<Core::Credentials::TokenCredential> credential, const BlobClientOptions& options) : BlobContainerClient(blobContainerUrl, options) { std::vector<std::unique_ptr<Azure::Core::Http::Policies::HttpPolicy>> perRetryPolicies; std::vector<std::unique_ptr<Azure::Core::Http::Policies::HttpPolicy>> perOperationPolicies; perRetryPolicies.emplace_back(std::make_unique<_internal::StorageSwitchToSecondaryPolicy>( m_blobContainerUrl.GetHost(), options.SecondaryHostForRetryReads)); perRetryPolicies.emplace_back(std::make_unique<_internal::StoragePerRetryPolicy>()); { Azure::Core::Credentials::TokenRequestContext tokenContext; tokenContext.Scopes.emplace_back(_internal::StorageScope); perRetryPolicies.emplace_back( std::make_unique<Azure::Core::Http::Policies::_internal::BearerTokenAuthenticationPolicy>( credential, tokenContext)); } perOperationPolicies.emplace_back( std::make_unique<_internal::StorageServiceVersionPolicy>(options.ApiVersion)); m_pipeline = std::make_shared<Azure::Core::Http::_internal::HttpPipeline>( options, _internal::BlobServicePackageName, _detail::PackageVersion::ToString(), std::move(perRetryPolicies), std::move(perOperationPolicies)); } BlobContainerClient::BlobContainerClient( const std::string& blobContainerUrl, const BlobClientOptions& options) : m_blobContainerUrl(blobContainerUrl), m_customerProvidedKey(options.CustomerProvidedKey), m_encryptionScope(options.EncryptionScope) { std::vector<std::unique_ptr<Azure::Core::Http::Policies::HttpPolicy>> perRetryPolicies; std::vector<std::unique_ptr<Azure::Core::Http::Policies::HttpPolicy>> perOperationPolicies; perRetryPolicies.emplace_back(std::make_unique<_internal::StorageSwitchToSecondaryPolicy>( m_blobContainerUrl.GetHost(), options.SecondaryHostForRetryReads)); perRetryPolicies.emplace_back(std::make_unique<_internal::StoragePerRetryPolicy>()); perOperationPolicies.emplace_back( std::make_unique<_internal::StorageServiceVersionPolicy>(options.ApiVersion)); m_pipeline = std::make_shared<Azure::Core::Http::_internal::HttpPipeline>( options, _internal::BlobServicePackageName, _detail::PackageVersion::ToString(), std::move(perRetryPolicies), std::move(perOperationPolicies)); } BlobClient BlobContainerClient::GetBlobClient(const std::string& blobName) const { auto blobUrl = m_blobContainerUrl; blobUrl.AppendPath(_internal::UrlEncodePath(blobName)); return BlobClient(std::move(blobUrl), m_pipeline, m_customerProvidedKey, m_encryptionScope); } BlockBlobClient BlobContainerClient::GetBlockBlobClient(const std::string& blobName) const { return GetBlobClient(blobName).AsBlockBlobClient(); } AppendBlobClient BlobContainerClient::GetAppendBlobClient(const std::string& blobName) const { return GetBlobClient(blobName).AsAppendBlobClient(); } PageBlobClient BlobContainerClient::GetPageBlobClient(const std::string& blobName) const { return GetBlobClient(blobName).AsPageBlobClient(); } Azure::Response<Models::CreateBlobContainerResult> BlobContainerClient::Create( const CreateBlobContainerOptions& options, const Azure::Core::Context& context) const { _detail::BlobRestClient::BlobContainer::CreateBlobContainerOptions protocolLayerOptions; protocolLayerOptions.AccessType = options.AccessType; protocolLayerOptions.Metadata = options.Metadata; protocolLayerOptions.DefaultEncryptionScope = options.DefaultEncryptionScope; protocolLayerOptions.PreventEncryptionScopeOverride = options.PreventEncryptionScopeOverride; return _detail::BlobRestClient::BlobContainer::Create( *m_pipeline, m_blobContainerUrl, protocolLayerOptions, context); } Azure::Response<Models::CreateBlobContainerResult> BlobContainerClient::CreateIfNotExists( const CreateBlobContainerOptions& options, const Azure::Core::Context& context) const { try { return Create(options, context); } catch (StorageException& e) { if (e.StatusCode == Core::Http::HttpStatusCode::Conflict && e.ErrorCode == "ContainerAlreadyExists") { Models::CreateBlobContainerResult ret; ret.Created = false; return Azure::Response<Models::CreateBlobContainerResult>( std::move(ret), std::move(e.RawResponse)); } throw; } } Azure::Response<Models::DeleteBlobContainerResult> BlobContainerClient::Delete( const DeleteBlobContainerOptions& options, const Azure::Core::Context& context) const { _detail::BlobRestClient::BlobContainer::DeleteBlobContainerOptions protocolLayerOptions; protocolLayerOptions.LeaseId = options.AccessConditions.LeaseId; protocolLayerOptions.IfModifiedSince = options.AccessConditions.IfModifiedSince; protocolLayerOptions.IfUnmodifiedSince = options.AccessConditions.IfUnmodifiedSince; return _detail::BlobRestClient::BlobContainer::Delete( *m_pipeline, m_blobContainerUrl, protocolLayerOptions, context); } Azure::Response<Models::DeleteBlobContainerResult> BlobContainerClient::DeleteIfExists( const DeleteBlobContainerOptions& options, const Azure::Core::Context& context) const { try { return Delete(options, context); } catch (StorageException& e) { if (e.StatusCode == Core::Http::HttpStatusCode::NotFound && e.ErrorCode == "ContainerNotFound") { Models::DeleteBlobContainerResult ret; ret.Deleted = false; return Azure::Response<Models::DeleteBlobContainerResult>( std::move(ret), std::move(e.RawResponse)); } throw; } } Azure::Response<Models::BlobContainerProperties> BlobContainerClient::GetProperties( const GetBlobContainerPropertiesOptions& options, const Azure::Core::Context& context) const { _detail::BlobRestClient::BlobContainer::GetBlobContainerPropertiesOptions protocolLayerOptions; protocolLayerOptions.LeaseId = options.AccessConditions.LeaseId; return _detail::BlobRestClient::BlobContainer::GetProperties( *m_pipeline, m_blobContainerUrl, protocolLayerOptions, _internal::WithReplicaStatus(context)); } Azure::Response<Models::SetBlobContainerMetadataResult> BlobContainerClient::SetMetadata( Metadata metadata, SetBlobContainerMetadataOptions options, const Azure::Core::Context& context) const { _detail::BlobRestClient::BlobContainer::SetBlobContainerMetadataOptions protocolLayerOptions; protocolLayerOptions.Metadata = metadata; protocolLayerOptions.LeaseId = options.AccessConditions.LeaseId; protocolLayerOptions.IfModifiedSince = options.AccessConditions.IfModifiedSince; return _detail::BlobRestClient::BlobContainer::SetMetadata( *m_pipeline, m_blobContainerUrl, protocolLayerOptions, context); } ListBlobsPagedResponse BlobContainerClient::ListBlobs( const ListBlobsOptions& options, const Azure::Core::Context& context) const { _detail::BlobRestClient::BlobContainer::ListBlobsOptions protocolLayerOptions; protocolLayerOptions.Prefix = options.Prefix; if (options.ContinuationToken.HasValue() && !options.ContinuationToken.Value().empty()) { protocolLayerOptions.ContinuationToken = options.ContinuationToken; } protocolLayerOptions.MaxResults = options.PageSizeHint; protocolLayerOptions.Include = options.Include; auto response = _detail::BlobRestClient::BlobContainer::ListBlobs( *m_pipeline, m_blobContainerUrl, protocolLayerOptions, _internal::WithReplicaStatus(context)); for (auto& i : response.Value.Items) { if (i.Details.AccessTier.HasValue() && !i.Details.IsAccessTierInferred.HasValue()) { i.Details.IsAccessTierInferred = false; } if (i.VersionId.HasValue() && !i.IsCurrentVersion.HasValue()) { i.IsCurrentVersion = false; } if (i.BlobType == Models::BlobType::AppendBlob && !i.Details.IsSealed) { i.Details.IsSealed = false; } if (i.Details.CopyStatus.HasValue() && !i.Details.IsIncrementalCopy.HasValue()) { i.Details.IsIncrementalCopy = false; } } ListBlobsPagedResponse pagedResponse; pagedResponse.ServiceEndpoint = std::move(response.Value.ServiceEndpoint); pagedResponse.BlobContainerName = std::move(response.Value.BlobContainerName); pagedResponse.Prefix = std::move(response.Value.Prefix); pagedResponse.Blobs = std::move(response.Value.Items); pagedResponse.m_blobContainerClient = std::make_shared<BlobContainerClient>(*this); pagedResponse.m_operationOptions = options; pagedResponse.CurrentPageToken = options.ContinuationToken.ValueOr(std::string()); pagedResponse.NextPageToken = response.Value.ContinuationToken; pagedResponse.RawResponse = std::move(response.RawResponse); return pagedResponse; } ListBlobsByHierarchyPagedResponse BlobContainerClient::ListBlobsByHierarchy( const std::string& delimiter, const ListBlobsOptions& options, const Azure::Core::Context& context) const { _detail::BlobRestClient::BlobContainer::ListBlobsByHierarchyOptions protocolLayerOptions; protocolLayerOptions.Prefix = options.Prefix; protocolLayerOptions.Delimiter = delimiter; if (options.ContinuationToken.HasValue() && !options.ContinuationToken.Value().empty()) { protocolLayerOptions.ContinuationToken = options.ContinuationToken; } protocolLayerOptions.MaxResults = options.PageSizeHint; protocolLayerOptions.Include = options.Include; auto response = _detail::BlobRestClient::BlobContainer::ListBlobsByHierarchy( *m_pipeline, m_blobContainerUrl, protocolLayerOptions, _internal::WithReplicaStatus(context)); for (auto& i : response.Value.Items) { if (i.Details.AccessTier.HasValue() && !i.Details.IsAccessTierInferred.HasValue()) { i.Details.IsAccessTierInferred = false; } if (i.VersionId.HasValue() && !i.IsCurrentVersion.HasValue()) { i.IsCurrentVersion = false; } if (i.BlobType == Models::BlobType::AppendBlob && !i.Details.IsSealed) { i.Details.IsSealed = false; } if (i.Details.CopyStatus.HasValue() && !i.Details.IsIncrementalCopy.HasValue()) { i.Details.IsIncrementalCopy = false; } } ListBlobsByHierarchyPagedResponse pagedResponse; pagedResponse.ServiceEndpoint = std::move(response.Value.ServiceEndpoint); pagedResponse.BlobContainerName = std::move(response.Value.BlobContainerName); pagedResponse.Prefix = std::move(response.Value.Prefix); pagedResponse.Delimiter = std::move(response.Value.Delimiter); pagedResponse.Blobs = std::move(response.Value.Items); pagedResponse.BlobPrefixes = std::move(response.Value.BlobPrefixes); pagedResponse.m_blobContainerClient = std::make_shared<BlobContainerClient>(*this); pagedResponse.m_operationOptions = options; pagedResponse.m_delimiter = delimiter; pagedResponse.CurrentPageToken = options.ContinuationToken.ValueOr(std::string()); pagedResponse.NextPageToken = response.Value.ContinuationToken; pagedResponse.RawResponse = std::move(response.RawResponse); return pagedResponse; } Azure::Response<Models::BlobContainerAccessPolicy> BlobContainerClient::GetAccessPolicy( const GetBlobContainerAccessPolicyOptions& options, const Azure::Core::Context& context) const { _detail::BlobRestClient::BlobContainer::GetBlobContainerAccessPolicyOptions protocolLayerOptions; protocolLayerOptions.LeaseId = options.AccessConditions.LeaseId; return _detail::BlobRestClient::BlobContainer::GetAccessPolicy( *m_pipeline, m_blobContainerUrl, protocolLayerOptions, _internal::WithReplicaStatus(context)); } Azure::Response<Models::SetBlobContainerAccessPolicyResult> BlobContainerClient::SetAccessPolicy( const SetBlobContainerAccessPolicyOptions& options, const Azure::Core::Context& context) const { _detail::BlobRestClient::BlobContainer::SetBlobContainerAccessPolicyOptions protocolLayerOptions; protocolLayerOptions.AccessType = options.AccessType; protocolLayerOptions.SignedIdentifiers = options.SignedIdentifiers; protocolLayerOptions.LeaseId = options.AccessConditions.LeaseId; protocolLayerOptions.IfModifiedSince = options.AccessConditions.IfModifiedSince; protocolLayerOptions.IfUnmodifiedSince = options.AccessConditions.IfUnmodifiedSince; return _detail::BlobRestClient::BlobContainer::SetAccessPolicy( *m_pipeline, m_blobContainerUrl, protocolLayerOptions, context); } Azure::Response<Models::DeleteBlobResult> BlobContainerClient::DeleteBlob( const std::string& blobName, const DeleteBlobOptions& options, const Azure::Core::Context& context) const { auto blobClient = GetBlobClient(blobName); return blobClient.Delete(options, context); } Azure::Response<BlockBlobClient> BlobContainerClient::UploadBlob( const std::string& blobName, Azure::Core::IO::BodyStream& content, const UploadBlockBlobOptions& options, const Azure::Core::Context& context) const { auto blockBlobClient = GetBlockBlobClient(blobName); auto response = blockBlobClient.Upload(content, options, context); return Azure::Response<BlockBlobClient>( std::move(blockBlobClient), std::move(response.RawResponse)); } }}} // namespace Azure::Storage::Blobs
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#include <iostream> using namespace std; typedef long long ll; ll comb(int a, int b) { if (a<b) return 0; return a-b+1; } int main() { int n, m; string str; while (cin>>n&&n!=0) { cin>>m>>str; ll res=0; int cnt=0; for (int i=0; i<m-1; i++) { if (str[i]=='I') { if (str[i+1]=='O'&&str[i+2]=='I') cnt++; else { res += comb(cnt,n); cnt=0; } } } if (str[m-3]=='I'&&str[m-2]&&'O'&&str[m-1]=='I') { res += comb(cnt,n); } else if (str[m-3]=='O') { res += comb(cnt,n); } cout << res << endl; } }
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#include "menu_key_widget.hpp" #include <QPushButton> #include <QStackedWidget> #include <QVBoxLayout> using namespace suanzi; MenuKeyWidget::MenuKeyWidget(int width, int height, QWidget *parent) : QWidget(parent) { // TODO: 支持动态Size QPushButton *ppb_qrcode = new QPushButton(this); ppb_qrcode->setFixedSize(100, 100); ppb_qrcode->setStyleSheet( "QPushButton {border-image: url(:asserts/qrcode.png);}"); ppb_qrcode->setFocusPolicy(Qt::NoFocus); QPushButton *ppb_intercom = new QPushButton(this); ppb_intercom->setFixedSize(100, 100); ppb_intercom->setStyleSheet( "QPushButton {border-image: url(:asserts/intercom.png);}"); ppb_intercom->setFocusPolicy(Qt::NoFocus); QPushButton *ppb_password = new QPushButton(this); ppb_password->setFixedSize(100, 100); ppb_password->setStyleSheet( "QPushButton {border-image: url(:asserts/password.png);}"); ppb_password->setFocusPolicy(Qt::NoFocus); QVBoxLayout *pv_layout = new QVBoxLayout; pv_layout->addStretch(); pv_layout->addWidget(ppb_qrcode); pv_layout->addWidget(ppb_intercom); pv_layout->addWidget(ppb_password); pv_layout->addStretch(); setLayout(pv_layout); // TODO: 暂时禁用二维码和语音对讲 // connect(ppb_qrcode, SIGNAL(pressed()), this, SLOT(clicked_qrcode())); // connect(ppb_intercom, SIGNAL(pressed()), this, SLOT(clicked_intercom())); connect(ppb_password, SIGNAL(pressed()), this, SLOT(clicked_password())); } MenuKeyWidget::~MenuKeyWidget() {} void MenuKeyWidget::clicked_qrcode() { emit switch_stacked_widget(1); } void MenuKeyWidget::clicked_intercom() { emit tx_menu_type(1); emit switch_stacked_widget(2); } void MenuKeyWidget::clicked_password() { emit tx_menu_type(2); emit switch_stacked_widget(2); }
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// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // http://code.google.com/p/protobuf/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Author: kenton@google.com (Kenton Varda) // Based on original Protocol Buffers design by // Sanjay Ghemawat, Jeff Dean, and others. #include <iostream> #include <google/protobuf/compiler/javanano/javanano_file.h> #include <google/protobuf/compiler/javanano/javanano_enum.h> #include <google/protobuf/compiler/javanano/javanano_extension.h> #include <google/protobuf/compiler/javanano/javanano_helpers.h> #include <google/protobuf/compiler/javanano/javanano_message.h> #include <google/protobuf/compiler/code_generator.h> #include <google/protobuf/io/printer.h> #include <google/protobuf/io/zero_copy_stream.h> #include <google/protobuf/descriptor.pb.h> #include <google/protobuf/stubs/strutil.h> namespace google { namespace protobuf { namespace compiler { namespace javanano { namespace { // Recursively searches the given message to see if it contains any extensions. bool UsesExtensions(const Message& message) { const Reflection* reflection = message.GetReflection(); // We conservatively assume that unknown fields are extensions. if (reflection->GetUnknownFields(message).field_count() > 0) return true; vector<const FieldDescriptor*> fields; reflection->ListFields(message, &fields); for (int i = 0; i < fields.size(); i++) { if (fields[i]->is_extension()) return true; if (fields[i]->cpp_type() == FieldDescriptor::CPPTYPE_MESSAGE) { if (fields[i]->is_repeated()) { int size = reflection->FieldSize(message, fields[i]); for (int j = 0; j < size; j++) { const Message& sub_message = reflection->GetRepeatedMessage(message, fields[i], j); if (UsesExtensions(sub_message)) return true; } } else { const Message& sub_message = reflection->GetMessage(message, fields[i]); if (UsesExtensions(sub_message)) return true; } } } return false; } } // namespace FileGenerator::FileGenerator(const FileDescriptor* file, const Params& params) : file_(file), params_(params), java_package_(FileJavaPackage(params, file)), classname_(FileClassName(params, file)) {} FileGenerator::~FileGenerator() {} bool FileGenerator::Validate(string* error) { // Check for extensions FileDescriptorProto file_proto; file_->CopyTo(&file_proto); if (UsesExtensions(file_proto) && !params_.store_unknown_fields()) { error->assign(file_->name()); error->append( ": Java NANO_RUNTIME only supports extensions when the " "'store_unknown_fields' generator option is 'true'."); return false; } if (file_->service_count() != 0 && !params_.ignore_services()) { error->assign(file_->name()); error->append( ": Java NANO_RUNTIME does not support services\""); return false; } if (!IsOuterClassNeeded(params_, file_)) { return true; } // Check whether legacy javanano generator would omit the outer class. if (!params_.has_java_outer_classname(file_->name()) && file_->message_type_count() == 1 && file_->enum_type_count() == 0 && file_->extension_count() == 0) { std::cout << "INFO: " << file_->name() << ":" << std::endl; std::cout << "Javanano generator has changed to align with java generator. " "An outer class will be created for this file and the single message " "in the file will become a nested class. Use java_multiple_files to " "skip generating the outer class, or set an explicit " "java_outer_classname to suppress this message." << std::endl; } // Check that no class name matches the file's class name. This is a common // problem that leads to Java compile errors that can be hard to understand. // It's especially bad when using the java_multiple_files, since we would // end up overwriting the outer class with one of the inner ones. bool found_conflict = false; for (int i = 0; !found_conflict && i < file_->message_type_count(); i++) { if (file_->message_type(i)->name() == classname_) { found_conflict = true; } } if (params_.java_enum_style()) { for (int i = 0; !found_conflict && i < file_->enum_type_count(); i++) { if (file_->enum_type(i)->name() == classname_) { found_conflict = true; } } } if (found_conflict) { error->assign(file_->name()); error->append( ": Cannot generate Java output because the file's outer class name, \""); error->append(classname_); error->append( "\", matches the name of one of the types declared inside it. " "Please either rename the type or use the java_outer_classname " "option to specify a different outer class name for the .proto file."); return false; } return true; } void FileGenerator::Generate(io::Printer* printer) { // We don't import anything because we refer to all classes by their // fully-qualified names in the generated source. printer->Print( "// Generated by the protocol buffer compiler. DO NOT EDIT!\n"); if (!java_package_.empty()) { printer->Print( "\n" "package $package$;\n", "package", java_package_); } // Note: constants (from enums, emitted in the loop below) may have the same names as constants // in the nested classes. This causes Java warnings, but is not fatal, so we suppress those // warnings here in the top-most class declaration. printer->Print( "\n" "@SuppressWarnings(\"hiding\")\n" "public interface $classname$ {\n", "classname", classname_); printer->Indent(); // ----------------------------------------------------------------- // Extensions. for (int i = 0; i < file_->extension_count(); i++) { ExtensionGenerator(file_->extension(i), params_).Generate(printer); } // Enums. for (int i = 0; i < file_->enum_type_count(); i++) { EnumGenerator(file_->enum_type(i), params_).Generate(printer); } // Messages. if (!params_.java_multiple_files(file_->name())) { for (int i = 0; i < file_->message_type_count(); i++) { MessageGenerator(file_->message_type(i), params_).Generate(printer); } } // Static variables. for (int i = 0; i < file_->message_type_count(); i++) { // TODO(kenton): Reuse MessageGenerator objects? MessageGenerator(file_->message_type(i), params_).GenerateStaticVariables(printer); } printer->Outdent(); printer->Print( "}\n"); } template<typename GeneratorClass, typename DescriptorClass> static void GenerateSibling(const string& package_dir, const string& java_package, const DescriptorClass* descriptor, GeneratorContext* output_directory, vector<string>* file_list, const Params& params) { string filename = package_dir + descriptor->name() + ".java"; file_list->push_back(filename); scoped_ptr<io::ZeroCopyOutputStream> output( output_directory->Open(filename)); io::Printer printer(output.get(), '$'); printer.Print( "// Generated by the protocol buffer compiler. DO NOT EDIT!\n"); if (!java_package.empty()) { printer.Print( "\n" "package $package$;\n", "package", java_package); } GeneratorClass(descriptor, params).Generate(&printer); } void FileGenerator::GenerateSiblings(const string& package_dir, GeneratorContext* output_directory, vector<string>* file_list) { if (params_.java_multiple_files(file_->name())) { for (int i = 0; i < file_->message_type_count(); i++) { GenerateSibling<MessageGenerator>(package_dir, java_package_, file_->message_type(i), output_directory, file_list, params_); } if (params_.java_enum_style()) { for (int i = 0; i < file_->enum_type_count(); i++) { GenerateSibling<EnumGenerator>(package_dir, java_package_, file_->enum_type(i), output_directory, file_list, params_); } } } } } // namespace javanano } // namespace compiler } // namespace protobuf } // namespace google
[ "34909009+skymindops@users.noreply.github.com" ]
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18c241cd6dc6c605581976f64ff3018329f50b6e
b1014bb9ea1bbd8c5fa1849055316e571ef52fe5
/Classes/MPLayer.cpp
8c0f1e9ce672e6d0f68e466ef5167003fc4b5b02
[]
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csusbdt/multiproj
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#include "stdafx.h" #include "MPLayer.h" #include "MPScenes.h" #include "MPMacros.h" USING_NS_CC; //void MPLayer::addBackButton() //{ //} bool MPLayer::init(){ /* CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize(); CCPoint origin = CCDirector::sharedDirector()->getVisibleOrigin(); // Exit button CCMenuItemImage *backItem = CCMenuItemImage::create( "CloseNormal.png", "CloseSelected.png", this, menu_selector(MPMapLayer::titleCallback)); backItem->setPosition(ccp(origin.x + visibleSize.width - backItem->getContentSize().width/2 , origin.y + backItem->getContentSize().height/2)); CCMenu* menu = CCMenu::create(backItem, NULL); menu->setPosition(CCPointZero); this->addChild(menu, 1); // Screen Title CCLabelTTF* label = CCLabelTTF::create("A Map Scene", "Arial", TITLE_FONT_SIZE); label->setPosition(ccp(origin.x + visibleSize.width/2, origin.y + visibleSize.height - label->getContentSize().height)); this->addChild(label, 1); // Tile Map // CCTMXTiledMap *map = CCTMXTiledMap::create("MP_map/desert.tmx"); CCTMXTiledMap *map = CCTMXTiledMap::create("andrew_map/andrew_tilemap.tmx"); this->addChild(map, 0); MPMapLayer::antiAliasMap(map); map->setAnchorPoint(ccp(.5, .5)); map->setPosition(ccp(visibleSize.width * .5, visibleSize.height * .5)); map->setScale(.5); CCTMXLayer* layer = map->layerNamed("Background"); assert(layer != NULL); CCTMXObjectGroup *objectGroup = map->objectGroupNamed("SpawnPointLayer"); assert(objectGroup != NULL); CCSize mapSize = map->getContentSize(); float mapHeight = mapSize.height; float mapWidth = mapSize.width; player = CCSprite::create("andrew_map/Player.png"); CCDictionary *spawnPoint = objectGroup->objectNamed("SpawnPoint"); map->addChild(player,1); const CCString *positionX = spawnPoint->valueForKey("x"); const CCString *positionY = spawnPoint->valueForKey("y"); const CCString *objectName = spawnPoint->valueForKey("name"); std::cout << positionX->getCString() << std::endl; std::cout << mapHeight - positionY->intValue() % 32 << std::endl; std::cout << objectName->getCString() << std::endl; // player->setPosition(ccp(positionX,positionY)); */ /* CCSprite *tile = layer->tileAt(ccp(5,6)); assert(tile != NULL); layer->removeTileAt(ccp(5, 6)); CCActionInterval* actionBy = CCMoveBy::create(2, ccp(visibleSize.width * .5, visibleSize.height * .5)); map->runAction(actionBy); CCActionInterval* action = CCScaleBy::create(2, 2); map->runAction(action); */ /* CCSize s = layer->getLayerSize(); for (int x = 2; x < s.width; x++) { for (int y = 0; y < s.height; y++) { layer->removeTileAt(ccp(x, y)); } } */ return true; } void MPLayer::antiAliasMap(CCTMXTiledMap * map) { CCArray * pChildrenArray = map->getChildren(); CCSpriteBatchNode* child = NULL; CCObject* pObject = NULL; CCARRAY_FOREACH(pChildrenArray, pObject) { child = (CCSpriteBatchNode*)pObject; if(!child) break; child->getTexture()->setAntiAliasTexParameters(); } } //void MPLayer::titleCallback(CCObject* pSender) //{ // CCDirector::sharedDirector()->replaceScene(MPScenes::createTitleScene()); //}
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#ifndef PATH_H__ #define PATH_H__ #include "utility.h" #include <vector> #include <tr1/unordered_map> using namespace std; struct Move2OptWith3Opt { double improv; pair<int, int> opt2; vector<int> opt3; Move2OptWith3Opt(double i, pair<int, int> o2, vector<int> o3) : improv(i), opt2(o2), opt3(o3) {} }; struct Move3OptWith3Opt { double improv; vector<int> opt3; vector<int> kick3; Move3OptWith3Opt(double i, vector<int> o3, vector<int> k3) : improv(i), opt3(o3), kick3(k3) {} }; struct KOptMove { double improv; bool valid; vector<pair<int, int> > in; vector<pair<int, int> > out; vector<pair<int, int> > kicked; vector<pair<int, int> > kick_in, kick_out; bool non_seq; KOptMove() : improv(-1), valid(false), non_seq(false) {} }; class Path { public: vector<int> next_, prev_; vector<int> p_; // Path vector<int> ip_; // Inverse mapping (id -> path index) vector<pair<int, int> > allowed_, banned_; Path(vector<int> p) : next_(p.size(), -1), prev_(p.size(), -1), p_(p), ip_(p.size()), allowed_(3, make_pair(-1,-1)), banned_(3, make_pair(-1,-1)) { for (int i = 1; i < p.size(); i++) { prev_[p[i]] = p[i-1]; next_[p[i-1]] = p[i]; ip_[p[i]] = i; } ip_[p[0]] = 0; } void ClearAllowedBanned() { allowed_.resize(3, make_pair(-1, -1)); banned_.resize(3, make_pair(-1, -1)); } vector<int> OutputPathToVector() const { return p_; } bool HasEdge(int a, int b) const { for (int i = 0; i < allowed_.size(); i++) { if (allowed_[i] == make_pair(a, b) || allowed_[i] == make_pair(b, a)) return false; } for (int i = 0; i < banned_.size(); i++) { if (banned_[i] == make_pair(a, b) || banned_[i] == make_pair(b, a)) return true; } if (next_[a] == b) return true; if (next_[b] == a) return true; return false; } void Reverse(int p1, int p2) { int ip1 = ip_[p1]; int ip2 = ip_[p2]+1; reverse(p_.begin() + ip1, p_.begin() + ip2); for (int i = ip1; i < ip2; i++) { ip_[p_[i]] = i; if (i > 0) { prev_[p_[i]] = p_[i-1]; next_[p_[i-1]] = p_[i]; } if (i + 1 < p_.size()) { prev_[p_[i+1]] = p_[i]; next_[p_[i]] = p_[i+1]; } } next_[p_.back()] = -1; } double GetLength(const vector<pair<double, double> >& points) const { double ret = 0; for (int i = 1; i < p_.size(); i++) ret += CalcDist(points[p_[i]], points[p_[i-1]]); return ret; } // Return best 2-opt move starting with kicking edge p1-p2 // return pair<improvemt, <p1, p3> > pair<double, pair<int, int> > GetBest2OptMove(const Path& blocking_path, int p1, int p2, const vector<vector<int> >& closest, const vector<pair<double, double> >& points) const; void Make2OptMove(pair<int, int> p1p3); pair<double, vector<int> > GetBest3OptMove(const Path& blocking_path, int p1, int p2, const vector<vector<int> >& closest, const vector<pair<double, double> >&points) const; void Make3OptMove(vector<int> pp); KOptMove GetKOptMove(const Path& blocking_path, int p1, int p2, const vector<vector<int> >& closest, const vector<pair<double, double> >& points, int Klim, double allowed_badness); void GetKOptMoveExpandY(const Path& blocking_path, int pb, int p, const vector<vector<int> >& closest, const vector<pair<double, double> >& points, int Klim, KOptMove& move, double allowed_badness, unordered_map<int, int>& dist); void GetKOptMoveExpandX(const Path& blocking_path, int pb, int p, const vector<vector<int> >& closest, const vector<pair<double, double> >& points, int Klim, KOptMove& move, double allowed_badness, unordered_map<int, int>& dist); pair<double, vector<pair<int, int> > > GetBestPatch(const Path& blocking_path, vector<pair<int, int> >& kicked, const vector<vector<int> >& closest, const vector<pair<double, double> >&points, double lower_bound) const; void PatchNonSeqMove(const Path& blocking_path, const vector<vector<int> >& closest, const vector<pair<double, double> >& points, int Klim, KOptMove& move, double allowed_badness); void ExecuteMove(const KOptMove& move); void ExecuteMove(const vector<pair<int, int> >& in, const vector<pair<int, int> >& out); bool IsValidMove(const KOptMove& move) const; vector<pair<vector<int>, int> > GetCycles(const KOptMove& move) const; void GetVertexesInDistance(int start, int dist_lim, const vector<vector<int> >& closest, unordered_map<int, int>& dist) const; }; void PrintPaths(const Path& p1, const Path& p2, string filename); #endif
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usama@ksp.sk
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// // connection_manager.cpp // ~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2013 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include <wspp/server/detail/connection_manager.hpp> #include <wspp/server/detail/connection.hpp> namespace wspp { namespace server { ConnectionManager::ConnectionManager() { } void ConnectionManager::start(ConnectionPtr c) { boost::unique_lock<boost::mutex> lock(mutex_) ; connections_.insert(c); c->start(); } void ConnectionManager::stop(ConnectionPtr c) { boost::unique_lock<boost::mutex> lock(mutex_) ; if ( connections_.count(c) ) connections_.erase(c); c->stop(); } void ConnectionManager::stop_all() { boost::unique_lock<boost::mutex> lock(mutex_) ; for (auto c: connections_) c->stop(); connections_.clear(); } } // namespace server } // namespace wspp
[ "malasiot@iti.gr" ]
malasiot@iti.gr
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gitkeidy/opencvr
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// Copyright (c) 2015, Baidu.com, Inc. All Rights Reserved // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #include <errno.h> #include <stdio.h> #ifdef LEVELDB_PLATFORM_POSIX #include <sys/time.h> #endif #ifdef LEVELDB_PLATFORM_WINDOWS #include <time.h> #endif #include <time.h> #include <algorithm> #include <set> #include <iostream> #include <sstream> #include "hdfstera.h" #include "timer.h" #include "leveldb/env.h" #include "leveldb/status.h" #include "leveldb/env_dfs.h" //#include "leveldb/table_utils.h" #include "nfstera.h" #include "util/mutexlock.h" #include "counter.h" namespace leveldb { tera::Counter dfs_read_size_counter; tera::Counter dfs_write_size_counter; tera::Counter dfs_read_delay_counter; tera::Counter dfs_write_delay_counter; tera::Counter dfs_read_counter; tera::Counter dfs_write_counter; tera::Counter dfs_sync_counter; tera::Counter dfs_flush_counter; tera::Counter dfs_list_counter; tera::Counter dfs_other_counter; tera::Counter dfs_exists_counter; tera::Counter dfs_open_counter; tera::Counter dfs_close_counter; tera::Counter dfs_delete_counter; tera::Counter dfs_tell_counter; tera::Counter dfs_info_counter; tera::Counter dfs_read_hang_counter; tera::Counter dfs_write_hang_counter; tera::Counter dfs_sync_hang_counter; tera::Counter dfs_flush_hang_counter; tera::Counter dfs_list_hang_counter; tera::Counter dfs_other_hang_counter; tera::Counter dfs_exists_hang_counter; tera::Counter dfs_open_hang_counter; tera::Counter dfs_close_hang_counter; tera::Counter dfs_delete_hang_counter; tera::Counter dfs_tell_hang_counter; tera::Counter dfs_info_hang_counter; bool split_filename(const std::string filename, std::string* path, std::string* file) { size_t pos = filename.rfind('/'); if (pos == std::string::npos) { return false; } *path = filename.substr(0, pos); *file = filename.substr(pos + 1); return true; } char* get_time_str(char* p, size_t len) { const uint64_t thread_id = DfsEnv::gettid(); struct timeval now_tv; #ifdef LEVELDB_PLATFORM_WINDOWS tera::gettimeofday(&now_tv, NULL); #endif #ifdef LEVELDB_PLATFORM_POSIX gettimeofday(&now_tv, NULL); #endif const time_t seconds = now_tv.tv_sec; struct tm t; #ifdef LEVELDB_PLATFORM_POSIX localtime_r(&seconds, &t); #endif #ifdef LEVELDB_PLATFORM_WINDOWS memcpy(&t, localtime(&seconds), sizeof(t)); #endif p += snprintf(p, len, "%04d/%02d/%02d-%02d:%02d:%02d.%06d %llu", t.tm_year + 1900, t.tm_mon + 1, t.tm_mday, t.tm_hour, t.tm_min, t.tm_sec, static_cast<int>(now_tv.tv_usec), static_cast<long long unsigned int>(thread_id)); return p; } // Log error message static Status IOError(const std::string& context, int err_number) { return Status::IOError(context, strerror(err_number)); } class DfsReadableFile: virtual public SequentialFile, virtual public RandomAccessFile { private: Dfs* fs_; std::string filename_; DfsFile* file_; mutable ssize_t now_pos; //mutable port::Mutex mu_; public: DfsReadableFile(Dfs* fs, const std::string& fname) : fs_(fs), filename_(fname), file_(NULL), now_pos(-1) { file_ = fs->OpenFile(filename_, RDONLY); // assert(hfile_ != NULL); if (file_ == NULL) { fprintf(stderr, "[env_dfs]: open file fail: %s\n", filename_.c_str()); } now_pos = 0; } virtual ~DfsReadableFile() { if (file_) { file_->CloseFile(); } delete file_; file_ = NULL; } bool isValid() { return (file_ != NULL); } virtual Status Read(size_t n, Slice* result, char* scratch) { now_pos = -1; Status s; int32_t bytes_read = file_->Read(scratch, (int32_t)n); *result = Slice(scratch, (bytes_read < 0) ? 0 : bytes_read); if (bytes_read < static_cast<int32_t>(n)) { if (feof()) { // end of the file } else { s = IOError(filename_, errno); } } dfs_read_size_counter.Add(bytes_read); return Status::OK(); } virtual Status Read(uint64_t offset, size_t n, Slice* result, char* scratch) const { Status s; int32_t bytes_read = file_->Pread(offset, scratch, n); *result = Slice(scratch, (bytes_read < 0) ? 0 : bytes_read); if (bytes_read < 0) { s = IOError(filename_, errno); } dfs_read_size_counter.Add(bytes_read); return s; } virtual Status Skip(uint64_t n) { int64_t current = file_->Tell(); if (current < 0) { return IOError(filename_, errno); } // seek to new offset int64_t newoffset = current + n; int val = file_->Seek(newoffset); if (val < 0) { return IOError(filename_, errno); } return Status::OK(); } private: // at the end of file ? bool feof() { if (file_ && file_->Tell() == fileSize()) { return true; } return false; } // file size int64_t fileSize() { uint64_t size = 0; fs_->GetFileSize(filename_, &size); return size; } }; // WritableFile class DfsWritableFile: public WritableFile { private: Dfs* fs_; std::string filename_; DfsFile* file_; public: DfsWritableFile(Dfs* fs, const std::string& fname) : fs_(fs), filename_(fname) , file_(NULL) { fs_->Delete(filename_); file_ = fs_->OpenFile(filename_, WRONLY); if (file_ == NULL) { fprintf(stderr, "[env_dfs]: open file for write fail: %s\n", fname.c_str()); } } virtual ~DfsWritableFile() { if (file_ != NULL) { file_->CloseFile(); } delete file_; } bool isValid() { return file_ != NULL; } const std::string& getName() { return filename_; } virtual Status Append(const Slice& data) { const char* src = data.data(); size_t left = data.size(); int32_t ret = file_->Write(src, left); if (ret != static_cast<int32_t>(left)) { return IOError(filename_, errno); } dfs_write_size_counter.Add(ret); return Status::OK(); } virtual Status Flush() { // dfs flush efficiency is too low, close it //if (file_->Flush() != 0) { // return IOError(filename_, errno); //} return Status::OK(); } virtual Status Sync() { Status s; uint64_t n = EnvDfs()->NowMicros(); if (file_->Sync() == -1) { fprintf(stderr, "hdfs sync fail: %s\n", filename_.c_str()); s = IOError(filename_, errno); } uint64_t diff = EnvDfs()->NowMicros() - n; if (diff > 2000000) { char buf[128]; get_time_str(buf, 128); fprintf(stderr, "%s hdfs sync for %s use %.2fms\n", buf, filename_.c_str(), diff / 1000.0); } return s; } virtual Status Close() { Status result; if (file_ != NULL && file_->CloseFile() != 0) { result = IOError(filename_, errno); } delete file_; file_ = NULL; return result; } }; DfsEnv::DfsEnv(Dfs* dfs) : EnvWrapper(Env::Default()), hdfs_(dfs) { } DfsEnv::~DfsEnv() { } // SequentialFile Status DfsEnv::NewSequentialFile(const std::string& fname, SequentialFile** result) { DfsReadableFile* f = new DfsReadableFile(hdfs_, fname); if (!f->isValid()) { delete f; *result = NULL; return IOError(fname, errno); } *result = dynamic_cast<SequentialFile*>(f); return Status::OK(); } // random read file Status DfsEnv::NewRandomAccessFile(const std::string& fname, RandomAccessFile** result) { DfsReadableFile* f = new DfsReadableFile(hdfs_, fname); if (f == NULL || !f->isValid()) { delete f; *result = NULL; return IOError(fname, errno); } *result = dynamic_cast<RandomAccessFile*>(f); return Status::OK(); } // writable Status DfsEnv::NewWritableFile(const std::string& fname, WritableFile** result) { Status s; DfsWritableFile* f = new DfsWritableFile(hdfs_, fname); if (f == NULL || !f->isValid()) { delete f; *result = NULL; return IOError(fname, errno); } *result = dynamic_cast<WritableFile*>(f); return Status::OK(); } // FileExists bool DfsEnv::FileExists(const std::string& fname) { return (0 == hdfs_->Exists(fname)); } Status DfsEnv::CopyFile(const std::string& from, const std::string& to) { std::cerr << "HdfsEnv: " << from << " --> " << to << std::endl; if (from != to && hdfs_->Copy(from, to) != 0) { return Status::IOError("HDFS Copy", from); } return Status::OK(); } Status DfsEnv::GetChildren(const std::string& path, std::vector<std::string>* result) { if (0 != hdfs_->Exists(path)) { fprintf(stderr, "GetChildren call with path not exists.\n"); abort(); } else if (0 != hdfs_->ListDirectory(path, result)) { abort(); } return Status::OK(); } bool DfsEnv::CheckDelete(const std::string& fname, std::vector<std::string>* flags) { std::string path, file; bool r = split_filename(fname, &path, &file); assert(r); std::string prefix = file + "_del_"; std::vector<std::string> files; hdfs_->ListDirectory(path, &files); size_t max_len = 0; size_t value = 0; for (size_t i = 0; i < files.size(); i++) { if (files[i].compare(0, prefix.size(), prefix) != 0) { continue; } flags->push_back(path + "/" + files[i]); std::string id_str = files[i].substr(prefix.size()); if (id_str.size() > 64) { return false; } if (max_len < id_str.size()) { value <<= (id_str.size() - max_len); value ++; max_len = id_str.size(); } else { value += (1ULL << (max_len - id_str.size())); } } return (value == (1ULL << max_len)); } Status DfsEnv::DeleteFile(const std::string& fname) { if (hdfs_->Delete(fname) == 0) { return Status::OK(); } return IOError(fname, errno); }; Status DfsEnv::CreateDir(const std::string& name) { if (hdfs_->CreateDirectoryHdfs(name) == 0) { return Status::OK(); } return IOError(name, errno); }; Status DfsEnv::DeleteDir(const std::string& name) { if (hdfs_->DeleteDirectory(name) == 0) { return Status::OK(); } return IOError(name, errno); }; Status DfsEnv::ListDir(const std::string& name, std::vector<std::string>* result) { hdfs_->ListDirectory(name, result); return Status::OK(); } Status DfsEnv::GetFileSize(const std::string& fname, uint64_t* size) { *size = 0L; if (0 != hdfs_->GetFileSize(fname, size)) { return IOError(fname, errno); } else { return Status::OK(); } } /// Status DfsEnv::RenameFile(const std::string& src, const std::string& target) { DeleteFile(target); if (hdfs_->Rename(src, target) == 0) { } Status result; return result; } Status DfsEnv::LockFile(const std::string& fname, FileLock** lock) { *lock = NULL; return Status::OK(); } Status DfsEnv::UnlockFile(FileLock* lock) { return Status::OK(); } Status DfsEnv::NewLogger(const std::string& fname, Logger** result) { return IOError(fname, errno); } static bool inited = false; static port::Mutex mutex; //static pthread_once_t once = PTHREAD_ONCE_INIT; static Env* dfs_env; void InitHdfsEnv() { MutexLock l(&mutex); if (inited) { return; } Dfs* dfs = new Hdfs(); dfs_env = new DfsEnv(dfs); inited = true; } void InitHdfs2Env(const std::string& namenode_list) { MutexLock l(&mutex); if (inited) { return; } Dfs* dfs = new Hdfs2(namenode_list); dfs_env = new DfsEnv(dfs); inited = true; } void InitNfsEnv(const std::string& mountpoint, const std::string& conf_path) { MutexLock l(&mutex); if (inited) { return; } #ifndef LEVELDB_PLATFORM_POSIX dfs_env = NULL; #else Nfs::Init(mountpoint, conf_path); Dfs* dfs = Nfs::GetInstance(); dfs_env = new DfsEnv(dfs); #endif inited = true; } Env* NewDfsEnv(Dfs* dfs) { return new DfsEnv(dfs); } Env* EnvDfs() { MutexLock l(&mutex); if (inited) { return dfs_env; } Dfs* dfs = new Hdfs(); dfs_env = new DfsEnv(dfs); inited = true; return dfs_env; } } // namespace leveldb
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#ifndef BIOME_H #define BIOME_H #include "noise.h" enum BiomeType : unsigned char { PLAIN, DARK, DESERT, FROZEN, JUNGLE, TUNDRA, MOUNTAIN }; class Biome { private: int x; int z; float moisture; float temperature; BiomeType type; private: static noise::fbmParams darkPars; static noise::fbmParams desertPars; static noise::fbmParams frozenPars; static noise::fbmParams junglePars; static noise::fbmParams moisturePars; static noise::fbmParams temperaturePars; public: Biome(int _x, int _z); BiomeType getBiome() const; BiomeType getBiome(int &height) const; public: static void InitializeParams(); }; #endif // BIOME_H
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/* Copyright 2013-present Barefoot Networks, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * Antonin Bas (antonin@barefootnetworks.com) * */ #ifndef _BM_PHV_H_ #define _BM_PHV_H_ #include <vector> #include <unordered_map> #include <string> #include <functional> #include <set> #include <map> #include <memory> #include <cassert> #include "fields.h" #include "headers.h" #include "header_stacks.h" #include "named_p4object.h" typedef p4object_id_t header_id_t; // forward declaration class PHVFactory; class PHV { public: friend class PHVFactory; private: typedef std::reference_wrapper<Header> HeaderRef; typedef std::reference_wrapper<Field> FieldRef; public: PHV() {} PHV(size_t num_headers, size_t num_header_stacks) : capacity(num_headers), capacity_stacks(num_header_stacks) { // this is needed, otherwise our references will not be valid anymore headers.reserve(num_headers); header_stacks.reserve(num_header_stacks); } Header &get_header(header_id_t header_index) { return headers[header_index]; } const Header &get_header(header_id_t header_index) const { return headers[header_index]; } Header &get_header(const std::string &header_name) { return headers_map.at(header_name); } const Header &get_header(const std::string &header_name) const { return headers_map.at(header_name); } bool has_header(const std::string &header_name) const { auto it = headers_map.find(header_name); return (it != headers_map.end()); } Field &get_field(header_id_t header_index, int field_offset) { return headers[header_index].get_field(field_offset); } const Field &get_field(header_id_t header_index, int field_offset) const { return headers[header_index].get_field(field_offset); } Field &get_field(const std::string &field_name) { return fields_map.at(field_name); } const Field &get_field(const std::string &field_name) const { return fields_map.at(field_name); } bool has_field(const std::string &field_name) const { auto it = fields_map.find(field_name); return (it != fields_map.end()); } HeaderStack &get_header_stack(header_stack_id_t header_stack_index) { return header_stacks[header_stack_index]; } const HeaderStack &get_header_stack(header_stack_id_t header_stack_index) const { return header_stacks[header_stack_index]; } void reset(); // mark all headers as invalid void reset_header_stacks(); void reset_metadata(); PHV(const PHV &other) = delete; PHV &operator=(const PHV &other) = delete; PHV(PHV &&other) = default; PHV &operator=(PHV &&other) = default; void copy_headers(const PHV &src) { for(unsigned int h = 0; h < headers.size(); h++) { headers[h].valid = src.headers[h].valid; headers[h].metadata = src.headers[h].metadata; if(headers[h].valid || headers[h].metadata) headers[h].fields = src.headers[h].fields; } } private: // To be used only by PHVFactory // all headers need to be pushed back in order (according to header_index) !!! // TODO: remove this constraint? void push_back_header( const std::string &header_name, header_id_t header_index, const HeaderType &header_type, const std::set<int> &arith_offsets, const bool metadata ) { assert(header_index < (int) capacity); assert(header_index == (int) headers.size()); headers.push_back( Header(header_name, header_index, header_type, arith_offsets, metadata) ); headers_map.emplace(header_name, get_header(header_index)); for(int i = 0; i < header_type.get_num_fields(); i++) { const std::string name = header_name + "." + header_type.get_field_name(i); // std::cout << header_index << " " << i << " " << name << std::endl; fields_map.emplace(name, get_field(header_index, i)); } } void push_back_header_stack( const std::string &header_stack_name, header_stack_id_t header_stack_index, const HeaderType &header_type, const std::vector<header_id_t> &header_ids ) { assert(header_stack_index < (int) capacity_stacks); assert(header_stack_index == (int) header_stacks.size()); HeaderStack header_stack(header_stack_name, header_stack_index, header_type); for(header_id_t header_id : header_ids) { header_stack.set_next_header(get_header(header_id)); } header_stacks.push_back(std::move(header_stack)); } private: std::vector<Header> headers{}; std::vector<HeaderStack> header_stacks{}; std::unordered_map<std::string, HeaderRef> headers_map{}; std::unordered_map<std::string, FieldRef> fields_map{}; size_t capacity{0}; size_t capacity_stacks{0}; }; class PHVFactory { private: struct HeaderDesc { const std::string name; header_id_t index; const HeaderType &header_type; std::set<int> arith_offsets{}; bool metadata; HeaderDesc(const std::string &name, const header_id_t index, const HeaderType &header_type, const bool metadata) : name(name), index(index), header_type(header_type), metadata(metadata) { for(int offset = 0; offset < header_type.get_num_fields(); offset++) { arith_offsets.insert(offset); } } }; struct HeaderStackDesc { const std::string name; header_stack_id_t index; const HeaderType &header_type; std::vector<header_id_t> headers; HeaderStackDesc(const std::string &name, const header_stack_id_t index, const HeaderType &header_type, const std::vector<header_id_t> &headers) : name(name), index(index), header_type(header_type), headers(headers) { } }; public: void push_back_header(const std::string &header_name, const header_id_t header_index, const HeaderType &header_type, const bool metadata = false) { HeaderDesc desc = HeaderDesc(header_name, header_index, header_type, metadata); // cannot use operator[] because it requires default constructibility header_descs.insert(std::make_pair(header_index, desc)); } void push_back_header_stack(const std::string &header_stack_name, const header_stack_id_t header_stack_index, const HeaderType &header_type, const std::vector<header_id_t> &headers) { HeaderStackDesc desc = HeaderStackDesc( header_stack_name, header_stack_index, header_type, headers ); // cannot use operator[] because it requires default constructibility header_stack_descs.insert(std::make_pair(header_stack_index, desc)); } const HeaderType &get_header_type(header_id_t header_id) const { return header_descs.at(header_id).header_type; } void enable_field_arith(header_id_t header_id, int field_offset) { HeaderDesc &desc = header_descs.at(header_id); desc.arith_offsets.insert(field_offset); } void enable_all_field_arith(header_id_t header_id) { HeaderDesc &desc = header_descs.at(header_id); for(int offset = 0; offset < desc.header_type.get_num_fields(); offset++) { desc.arith_offsets.insert(offset); } } void disable_field_arith(header_id_t header_id, int field_offset) { HeaderDesc &desc = header_descs.at(header_id); desc.arith_offsets.erase(field_offset); } void disable_all_field_arith(header_id_t header_id) { HeaderDesc &desc = header_descs.at(header_id); desc.arith_offsets.clear(); } std::unique_ptr<PHV> create() const { std::unique_ptr<PHV> phv(new PHV(header_descs.size(), header_stack_descs.size())); for(const auto &e : header_descs) { const HeaderDesc &desc = e.second; phv->push_back_header(desc.name, desc.index, desc.header_type, desc.arith_offsets, desc.metadata); } for(const auto &e : header_stack_descs) { const HeaderStackDesc &desc = e.second; phv->push_back_header_stack(desc.name, desc.index, desc.header_type, desc.headers); } return phv; } private: std::map<header_id_t, HeaderDesc> header_descs{}; // sorted by header id std::map<header_stack_id_t, HeaderStackDesc> header_stack_descs{}; }; #endif
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#include<iostream> #include<locale> #include<boost/typeof/std/locale.hpp> int main() {}
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#include "pch.h" #include "Shader.h" #include "Engine.h" Shader::Shader() : Object(OBJECT_TYPE::SHADER) { } Shader::~Shader() { } void Shader::CreateGraphicsShader(const wstring& path, ShaderInfo info, ShaderArg arg) { _info = info; CreateVertexShader(path, arg.vs, "vs_5_0"); CreatePixelShader(path, arg.ps, "ps_5_0"); if (arg.hs.empty() == false) CreateHullShader(path, arg.hs, "hs_5_0"); if (arg.ds.empty() == false) CreateDomainShader(path, arg.ds, "ds_5_0"); if (arg.gs.empty() == false) CreateGeometryShader(path, arg.gs, "gs_5_0"); D3D12_INPUT_ELEMENT_DESC desc[] = { { "POSITION", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 0, D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, 0 }, { "TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 12, D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, 0 }, { "NORMAL", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 20, D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, 0 }, { "TANGENT", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 32, D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, 0 }, { "WEIGHT", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 0, 44, D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, 0 }, { "INDICES", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 0, 60, D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, 0 }, { "W", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 1, 0, D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA, 1}, { "W", 1, DXGI_FORMAT_R32G32B32A32_FLOAT, 1, 16, D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA, 1}, { "W", 2, DXGI_FORMAT_R32G32B32A32_FLOAT, 1, 32, D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA, 1}, { "W", 3, DXGI_FORMAT_R32G32B32A32_FLOAT, 1, 48, D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA, 1}, { "WV", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 1, 64, D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA, 1}, { "WV", 1, DXGI_FORMAT_R32G32B32A32_FLOAT, 1, 80, D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA, 1}, { "WV", 2, DXGI_FORMAT_R32G32B32A32_FLOAT, 1, 96, D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA, 1}, { "WV", 3, DXGI_FORMAT_R32G32B32A32_FLOAT, 1, 112, D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA, 1}, { "WVP", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 1, 128, D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA, 1}, { "WVP", 1, DXGI_FORMAT_R32G32B32A32_FLOAT, 1, 144, D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA, 1}, { "WVP", 2, DXGI_FORMAT_R32G32B32A32_FLOAT, 1, 160, D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA, 1}, { "WVP", 3, DXGI_FORMAT_R32G32B32A32_FLOAT, 1, 176, D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA, 1}, }; _graphicsPipelineDesc.InputLayout = { desc, _countof(desc) }; _graphicsPipelineDesc.pRootSignature = GRAPHICS_ROOT_SIGNATURE.Get(); _graphicsPipelineDesc.RasterizerState = CD3DX12_RASTERIZER_DESC(D3D12_DEFAULT); _graphicsPipelineDesc.BlendState = CD3DX12_BLEND_DESC(D3D12_DEFAULT); _graphicsPipelineDesc.DepthStencilState = CD3DX12_DEPTH_STENCIL_DESC(D3D12_DEFAULT); _graphicsPipelineDesc.SampleMask = UINT_MAX; _graphicsPipelineDesc.PrimitiveTopologyType = GetTopologyType(info.topology); _graphicsPipelineDesc.NumRenderTargets = 1; _graphicsPipelineDesc.RTVFormats[0] = DXGI_FORMAT_R8G8B8A8_UNORM; _graphicsPipelineDesc.SampleDesc.Count = 1; _graphicsPipelineDesc.DSVFormat = DXGI_FORMAT_D32_FLOAT; switch (info.shaderType) { case SHADER_TYPE::DEFERRED: _graphicsPipelineDesc.NumRenderTargets = RENDER_TARGET_G_BUFFER_GROUP_MEMBER_COUNT; _graphicsPipelineDesc.RTVFormats[0] = DXGI_FORMAT_R32G32B32A32_FLOAT; // POSITION _graphicsPipelineDesc.RTVFormats[1] = DXGI_FORMAT_R32G32B32A32_FLOAT; // NORMAL _graphicsPipelineDesc.RTVFormats[2] = DXGI_FORMAT_R8G8B8A8_UNORM; // COLOR break; case SHADER_TYPE::FORWARD: _graphicsPipelineDesc.NumRenderTargets = 1; _graphicsPipelineDesc.RTVFormats[0] = DXGI_FORMAT_R8G8B8A8_UNORM; break; case SHADER_TYPE::LIGHTING: _graphicsPipelineDesc.NumRenderTargets = 2; _graphicsPipelineDesc.RTVFormats[0] = DXGI_FORMAT_R8G8B8A8_UNORM; _graphicsPipelineDesc.RTVFormats[1] = DXGI_FORMAT_R8G8B8A8_UNORM; break; case SHADER_TYPE::PARTICLE: _graphicsPipelineDesc.NumRenderTargets = 1; _graphicsPipelineDesc.RTVFormats[0] = DXGI_FORMAT_R8G8B8A8_UNORM; break; case SHADER_TYPE::COMPUTE: _graphicsPipelineDesc.NumRenderTargets = 0; break; case SHADER_TYPE::SHADOW: _graphicsPipelineDesc.NumRenderTargets = 1; _graphicsPipelineDesc.RTVFormats[0] = DXGI_FORMAT_R32_FLOAT; break; } switch (info.rasterizerType) { case RASTERIZER_TYPE::CULL_BACK: _graphicsPipelineDesc.RasterizerState.FillMode = D3D12_FILL_MODE_SOLID; _graphicsPipelineDesc.RasterizerState.CullMode = D3D12_CULL_MODE_BACK; break; case RASTERIZER_TYPE::CULL_FRONT: _graphicsPipelineDesc.RasterizerState.FillMode = D3D12_FILL_MODE_SOLID; _graphicsPipelineDesc.RasterizerState.CullMode = D3D12_CULL_MODE_FRONT; break; case RASTERIZER_TYPE::CULL_NONE: _graphicsPipelineDesc.RasterizerState.FillMode = D3D12_FILL_MODE_SOLID; _graphicsPipelineDesc.RasterizerState.CullMode = D3D12_CULL_MODE_NONE; break; case RASTERIZER_TYPE::WIREFRAME: _graphicsPipelineDesc.RasterizerState.FillMode = D3D12_FILL_MODE_WIREFRAME; _graphicsPipelineDesc.RasterizerState.CullMode = D3D12_CULL_MODE_NONE; break; } switch (info.depthStencilType) { case DEPTH_STENCIL_TYPE::LESS: _graphicsPipelineDesc.DepthStencilState.DepthEnable = TRUE; _graphicsPipelineDesc.DepthStencilState.DepthFunc = D3D12_COMPARISON_FUNC_LESS; break; case DEPTH_STENCIL_TYPE::LESS_EQUAL: _graphicsPipelineDesc.DepthStencilState.DepthEnable = TRUE; _graphicsPipelineDesc.DepthStencilState.DepthFunc = D3D12_COMPARISON_FUNC_LESS_EQUAL; break; case DEPTH_STENCIL_TYPE::GREATER: _graphicsPipelineDesc.DepthStencilState.DepthEnable = TRUE; _graphicsPipelineDesc.DepthStencilState.DepthFunc = D3D12_COMPARISON_FUNC_GREATER; break; case DEPTH_STENCIL_TYPE::GREATER_EQUAL: _graphicsPipelineDesc.DepthStencilState.DepthEnable = TRUE; _graphicsPipelineDesc.DepthStencilState.DepthFunc = D3D12_COMPARISON_FUNC_GREATER_EQUAL; break; case DEPTH_STENCIL_TYPE::NO_DEPTH_TEST: _graphicsPipelineDesc.DepthStencilState.DepthEnable = FALSE; _graphicsPipelineDesc.DepthStencilState.DepthFunc = D3D12_COMPARISON_FUNC_LESS; break; case DEPTH_STENCIL_TYPE::NO_DEPTH_TEST_NO_WRITE: _graphicsPipelineDesc.DepthStencilState.DepthEnable = FALSE; _graphicsPipelineDesc.DepthStencilState.DepthWriteMask = D3D12_DEPTH_WRITE_MASK_ZERO; break; case DEPTH_STENCIL_TYPE::LESS_NO_WRITE: _graphicsPipelineDesc.DepthStencilState.DepthEnable = TRUE; _graphicsPipelineDesc.DepthStencilState.DepthFunc = D3D12_COMPARISON_FUNC_LESS; _graphicsPipelineDesc.DepthStencilState.DepthWriteMask = D3D12_DEPTH_WRITE_MASK_ZERO; break; } D3D12_RENDER_TARGET_BLEND_DESC& rt = _graphicsPipelineDesc.BlendState.RenderTarget[0]; // SrcBlend = Pixel Shader // DestBlend = Render Target switch (info.blendType) { case BLEND_TYPE::DEFAULT: rt.BlendEnable = FALSE; rt.LogicOpEnable = FALSE; rt.SrcBlend = D3D12_BLEND_ONE; rt.DestBlend = D3D12_BLEND_ZERO; break; case BLEND_TYPE::ALPHA_BLEND: rt.BlendEnable = TRUE; rt.LogicOpEnable = FALSE; rt.SrcBlend = D3D12_BLEND_SRC_ALPHA; rt.DestBlend = D3D12_BLEND_INV_SRC_ALPHA; break; case BLEND_TYPE::ONE_TO_ONE_BLEND: rt.BlendEnable = TRUE; rt.LogicOpEnable = FALSE; rt.SrcBlend = D3D12_BLEND_ONE; rt.DestBlend = D3D12_BLEND_ONE; break; } DEVICE->CreateGraphicsPipelineState(&_graphicsPipelineDesc, IID_PPV_ARGS(&_pipelineState)); } void Shader::CreateComputeShader(const wstring& path, const string& name, const string& version) { _info.shaderType = SHADER_TYPE::COMPUTE; CreateShader(path, name, version, _csBlob, _computePipelineDesc.CS); _computePipelineDesc.pRootSignature = COMPUTE_ROOT_SIGNATURE.Get(); HRESULT hr = DEVICE->CreateComputePipelineState(&_computePipelineDesc, IID_PPV_ARGS(&_pipelineState)); assert(SUCCEEDED(hr)); } void Shader::Update() { if (GetShaderType() == SHADER_TYPE::COMPUTE) COMPUTE_CMD_LIST->SetPipelineState(_pipelineState.Get()); else { GRAPHICS_CMD_LIST->IASetPrimitiveTopology(_info.topology); GRAPHICS_CMD_LIST->SetPipelineState(_pipelineState.Get()); } } void Shader::CreateShader(const wstring& path, const string& name, const string& version, ComPtr<ID3DBlob>& blob, D3D12_SHADER_BYTECODE& shaderByteCode) { uint32 compileFlag = 0; #ifdef _DEBUG compileFlag = D3DCOMPILE_DEBUG | D3DCOMPILE_SKIP_OPTIMIZATION; #endif if (FAILED(::D3DCompileFromFile(path.c_str(), nullptr, D3D_COMPILE_STANDARD_FILE_INCLUDE , name.c_str(), version.c_str(), compileFlag, 0, &blob, &_errBlob))) { ::MessageBoxA(nullptr, "Shader Create Failed !", nullptr, MB_OK); } shaderByteCode = { blob->GetBufferPointer(), blob->GetBufferSize() }; } void Shader::CreateVertexShader(const wstring& path, const string& name, const string& version) { CreateShader(path, name, version, _vsBlob, _graphicsPipelineDesc.VS); } void Shader::CreateHullShader(const wstring& path, const string& name, const string& version) { CreateShader(path, name, version, _hsBlob, _graphicsPipelineDesc.HS); } void Shader::CreateDomainShader(const wstring& path, const string& name, const string& version) { CreateShader(path, name, version, _dsBlob, _graphicsPipelineDesc.DS); } void Shader::CreateGeometryShader(const wstring& path, const string& name, const string& version) { CreateShader(path, name, version, _gsBlob, _graphicsPipelineDesc.GS); } void Shader::CreatePixelShader(const wstring& path, const string& name, const string& version) { CreateShader(path, name, version, _psBlob, _graphicsPipelineDesc.PS); } D3D12_PRIMITIVE_TOPOLOGY_TYPE Shader::GetTopologyType(D3D_PRIMITIVE_TOPOLOGY topology) { switch (topology) { case D3D_PRIMITIVE_TOPOLOGY_POINTLIST: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT; case D3D_PRIMITIVE_TOPOLOGY_LINELIST: case D3D_PRIMITIVE_TOPOLOGY_LINESTRIP: case D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ: case D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ: case D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ: case D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE; case D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST: case D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE; case D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST: case D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH; default: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED; } }
[ "sansam41@gmail.com" ]
sansam41@gmail.com
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#include <iostream> #include <string> using namespace std; int numberOfLetters(char letter, string text); int main() { const string ABC = "abcdefghijklmnopqrstuvwxyz"; string inputOne, inputTwo, outputOne, outputTwo; int letterSumOne = 0, letterSumTwo = 0; cout << "Enter first text:" << endl; getline(cin, inputOne); cout << endl; for (int i = 0; i < ABC.length(); i++) { int letterAmount = numberOfLetters(ABC[i], inputOne); if (letterAmount != 0) { outputOne += ABC[i]; letterSumOne += ABC[i]; letterSumOne *= letterAmount; } } cout << "Enter second text:" << endl; getline(cin, inputTwo); cout << endl; for (int i = 0; i < ABC.length(); i++) { int letterAmount = numberOfLetters(ABC[i], inputTwo); if (letterAmount != 0) { outputTwo += ABC[i]; letterSumTwo += ABC[i]; letterSumTwo *= letterAmount; } } if ((outputOne == outputTwo) && (letterSumOne == letterSumTwo)) { cout << "True! \"" << inputOne << "\" and \"" << inputTwo << "\" are anagrams." << endl; } else { cout << "False! \"" << inputOne << "\" and \"" << inputTwo << "\" are not anagrams." << endl; } return 0; } int numberOfLetters(char letter, string text) { int letterCount = 0; for (int i = 0; i < text.length(); i++) { int textCode = text[i], letterCode = letter; if ((letterCode == textCode) || ((letterCode + 32) == textCode) || ((letterCode - 32) == textCode)) { letterCount++; } } return letterCount; }
[ "lhon001@gmail.com" ]
lhon001@gmail.com
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8b8bcfc5f7e1d82f80349972e1948358f54fd3a0
/SocketTestClient/SocketTestClient.cpp
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// SocketTestClient.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #pragma comment (lib, "Ws2_32.lib") //#define SHOW_INFO // Description: // This sample is the echo client. It connects to the TCP server, // sends data, and reads data back from the server. // // Command Line Options: // client [-p:x] [-s:IP] [-n:x] [-o] // -p:x Remote port to send to // -s:IP Server's IP address or hostname // -n:x Number of times to send message // -o Send messages only; don't receive // // Link to ws2_32.lib #include <winsock2.h> #include <stdio.h> #include <stdlib.h> #define DEFAULT_COUNT 20 #define DEFAULT_PORT 5150 #define DEFAULT_BUFFER 2048 #define DEFAULT_MESSAGE "\'A test message from client\'" char szServer[128], // Server to connect to szMessage[1024]; // Message to send to sever int iPort = DEFAULT_PORT; // Port on server to connect to DWORD dwCount = DEFAULT_COUNT; // Number of times to send message BOOL bSendOnly = FALSE; // Send data only; don't receive // Function: usage: // Description: Print usage information and exit void usage() { printf("Chapter5TestClient: client [-p:x] [-s:IP] [-n:x] [-o]\n\n"); printf(" -p:x Remote port to send to\n"); printf(" -s:IP Server's IP address or hostname\n"); printf(" -n:x Number of times to send message\n"); printf(" -o Send messages only; don't receive\n"); printf("\n"); } // Function: ValidateArgs // Description: // Parse the command line arguments, and set some global flags // to indicate what actions to perform void ValidateArgs(int argc, char **argv) { int i; for (i = 1; i < argc; i++) { if ((argv[i][0] == '-') || (argv[i][0] == '/')) { switch (tolower(argv[i][1])) { case 'p': // Remote port if (strlen(argv[i]) > 3) iPort = atoi(&argv[i][3]); break; case 's': // Server if (strlen(argv[i]) > 3) strcpy_s(szServer, sizeof(szServer), &argv[i][3]); break; case 'n': // Number of times to send message if (strlen(argv[i]) > 3) dwCount = atol(&argv[i][3]); break; case 'o': // Only send message; don't receive bSendOnly = TRUE; break; default: usage(); break; } } } } // Function: main // Description: // Main thread of execution. Initialize Winsock, parse the // command line arguments, create a socket, connect to the // server, and then send and receive data. int main(int argc, char **argv) { WSADATA wsd; SOCKET sClient; char szBuffer[DEFAULT_BUFFER]; int ret, i; struct sockaddr_in server; struct hostent *host = NULL; if (argc < 2) { usage(); exit(1); } // Parse the command line and load Winsock ValidateArgs(argc, argv); if (WSAStartup(MAKEWORD(2, 2), &wsd) != 0) { printf("Failed to load Winsock library! Error %d\n", WSAGetLastError()); return 1; } else #ifdef SHOW_INFO printf("Winsock library loaded successfully!\n"); #else ; #endif strcpy_s(szMessage, sizeof(szMessage), DEFAULT_MESSAGE); // Create the socket, and attempt to connect to the server sClient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (sClient == INVALID_SOCKET) { printf("socket() failed with error code %d\n", WSAGetLastError()); return 1; } else #ifdef SHOW_INFO printf("socket() looks fine!\n"); #else ; #endif server.sin_family = AF_INET; server.sin_port = htons(iPort); server.sin_addr.s_addr = inet_addr(szServer); // If the supplied server address wasn't in the form // "aaa.bbb.ccc.ddd" it's a hostname, so try to resolve it if (server.sin_addr.s_addr == INADDR_NONE) { host = gethostbyname(szServer); if (host == NULL) { printf("Unable to resolve server %s\n", szServer); return 1; } else #ifdef SHOW_INFO printf("The hostname resolved successfully!\n"); #else ; #endif CopyMemory(&server.sin_addr, host->h_addr_list[0], host->h_length); } if (connect(sClient, (struct sockaddr *)&server, sizeof(server)) == SOCKET_ERROR) { printf("connect() failed with error code %d\n", WSAGetLastError()); return 1; } else #ifdef SHOW_INFO printf("connect() is pretty damn fine!\n"); // Send and receive data printf("Sending and receiving data if any...\n"); #else ; #endif for (i = 0; i < (int)dwCount; i++) { ret = send(sClient, szMessage, strlen(szMessage), 0); if (ret == 0) break; else if (ret == SOCKET_ERROR) { printf("send() failed with error code %d\n", WSAGetLastError()); break; } #ifdef SHOW_INFO printf("send() should be fine. Send %d bytes\n", ret); #else ; #endif if (!bSendOnly) { ret = recv(sClient, szBuffer, DEFAULT_BUFFER, 0); if (ret == 0) // Graceful close { #ifdef SHOW_INFO printf("It is a graceful close!\n"); #else ; #endif break; } else if (ret == SOCKET_ERROR) { printf("recv() failed with error code %d\n", WSAGetLastError()); break; } szBuffer[ret] = '\0'; #ifdef SHOW_INFO printf("recv() is OK. Received %d bytes: %s\n", ret, szBuffer); #else ; #endif } } if (closesocket(sClient) == 0) #ifdef SHOW_INFO printf("closesocket() is OK!\n"); #else ; #endif else printf("closesocket() failed with error code %d\n", WSAGetLastError()); if (WSACleanup() == 0) #ifdef SHOW_INFO printf("WSACleanup() is fine!\n"); #else ; #endif else printf("WSACleanup() failed with error code %d\n", WSAGetLastError()); return 0; }
[ "soldier-fox@hotmail.com" ]
soldier-fox@hotmail.com
8519d6d617a6b203fa028d44d8994f51a3a730ae
63ea75c1cd144db8434e7b84ab5b3d1baa986ac7
/run/tutorials/multiphase/interFoam/laminar/capillaryRise/constant/polyMesh/points
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[]
no_license
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.1.x | | \\ / A nd | Web: www.OpenFOAM.org | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class vectorField; location "constant/polyMesh"; object points; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // 16842 ( (0 0 0) (5e-05 0 0) (0.0001 0 0) (0.00015 0 0) (0.0002 0 0) (0.00025 0 0) (0.0003 0 0) (0.00035 0 0) (0.0004 0 0) (0.00045 0 0) (0.0005 0 0) (0.00055 0 0) (0.0006 0 0) (0.00065 0 0) (0.0007 0 0) (0.00075 0 0) (0.0008 0 0) (0.00085 0 0) (0.0009 0 0) (0.00095 0 0) (0.001 0 0) (0 5e-05 0) (5e-05 5e-05 0) (0.0001 5e-05 0) (0.00015 5e-05 0) (0.0002 5e-05 0) (0.00025 5e-05 0) (0.0003 5e-05 0) (0.00035 5e-05 0) (0.0004 5e-05 0) (0.00045 5e-05 0) (0.0005 5e-05 0) (0.00055 5e-05 0) 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/* I uploaded this after the semester got over. I had solved this problem on LeetCode and I had realised that the code that was taught in class was crappy code. So, I hope you get the idea by reading this code. It's like sewing and attaching both the lists. This approach comes handy when you solve the question K sorted Lists (Hard LeetCode) */ /** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: ListNode* mergeTwoLists(ListNode* l1, ListNode* l2) { ListNode *start = new ListNode(-1); // Use this as a starting point ListNode* curr; // for reference curr = start; // Traverse using this over the two lists and attach them together based on values. // We will add onto start while(l1 && l2) { if(l1->val <= l2->val) { curr->next = l1; // Attach curr-> next to l1. curr = curr->next; // Move one step forward to new position. l1 = l1->next; // Move forward. } else { curr->next = l2; // Attach curr->next to l2 curr = curr->next; // Move one step forward. l2 = l2->next; // Move one step forward } } if(l1) { curr->next = l1; // If l2 ended already, curr is stuck at end of l2. Attach l1. } else if(l2) { curr->next = l2; } return start->next; // We had used start to save that initial position. } };
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#ifndef ROUTING_KIT_OSM_SIMPLE_H #define ROUTING_KIT_OSM_SIMPLE_H #include <vector> #include <functional> #include <string> #include <stdint.h> namespace RoutingKit{ struct SimpleOSMCarRoutingGraph{ std::vector<uint32_t>first_out; std::vector<uint32_t>head; std::vector<uint32_t>travel_time; std::vector<uint32_t>geo_distance; std::vector<float>latitude; std::vector<float>longitude; unsigned node_count() const { return first_out.size()-1; } unsigned arc_count() const{ return head.size(); } }; SimpleOSMCarRoutingGraph simple_load_osm_car_routing_graph_from_pbf( const std::string&pbf_file, const std::function<void(const std::string&)>&log_message = [](const std::string&){}, bool file_is_ordered_even_though_file_header_says_that_it_is_unordered = false ); } // RoutingKit #endif
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#ifndef VERTEXBUFFER_HPP #define VERTEXBUFFER_HPP ////////////////////////////////////////////////////// // INCLUDES ////////////////////////////////////////////////////// ////////////////////////////////////////////////////// // FORWARD DECLARATIONS ////////////////////////////////////////////////////// class Mesh; class EffectPass; class VertexDeclaration; /////////////////////////////////////////////////////// // CONSTANTS ////////////////////////////////////////////////////// #define PRIMITIVE_TYPE_TUPLE \ PRIMITIVE_TYPE_ENTRY( PRIMITIVE_TRIANGLES, D3DPT_TRIANGLELIST, GL_TRIANGLES, D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST ) \ PRIMITIVE_TYPE_ENTRY( PRIMITIVE_TRIANGLE_FAN, D3DPT_TRIANGLEFAN, GL_TRIANGLE_FAN, D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP ) \ PRIMITIVE_TYPE_ENTRY( PRIMITIVE_LINES, D3DPT_LINELIST, GL_LINES, D3D11_PRIMITIVE_TOPOLOGY_LINELIST ) \ PRIMITIVE_TYPE_ENTRY( PRIMITIVE_LINE_STRIP, D3DPT_LINESTRIP, GL_LINE_STRIP, D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP ) \ PRIMITIVE_TYPE_ENTRY( PRIMITIVE_POINTS, D3DPT_POINTLIST, GL_POINTS, D3D11_PRIMITIVE_TOPOLOGY_POINTLIST ) \ enum PrimitiveType { #define PRIMITIVE_TYPE_ENTRY( ENUM, D3DTYPE, OGLTYPE, D3D11TYPE ) ENUM, PRIMITIVE_TYPE_TUPLE #undef PRIMITIVE_TYPE_ENTRY PRIMITIVE_TYPE_MAX }; ////////////////////////////////////////////////////// // CLASSES ////////////////////////////////////////////////////// class VertexBuffer { public: VertexBuffer(); virtual ~VertexBuffer(); virtual void Create( Mesh* mesh, VertexDeclaration* vertexDeclaration ) = 0; virtual void Render( VertexDeclaration* vertexDeclaration, EffectPass* effectPass, void* context ) = 0; void SetVertexDeclaration( VertexDeclaration* vertexDeclaration ) { mVertexDeclaration = vertexDeclaration; } VertexDeclaration* GetVertexDeclaration() { return mVertexDeclaration; } protected: VertexDeclaration* mVertexDeclaration; }; #endif
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#pragma once #include "Base.h" #include "Shader.h" #include "Texture.h" #include "Renderer.h" #include "Transform.h" #include "UTransform.h" #include "NxTransform.h" #include "Mesh_Static.h" #include "Mesh_Static_Instancing.h" #include "Mesh_Dynamic.h" #include "Buffer_RcTex.h" #include "Buffer_CubeTex.h" #include "Buffer_PtTex.h" #include "Buffer_Terrain.h" #include "Buffer_Trail.h" #include "Frustum.h" BEGIN(ENGINE) class CComponent; class ENGINE_DLL CComponentManager : public CBase { DECLARE_SINGLETON(CComponentManager) private: explicit CComponentManager(); virtual ~CComponentManager() = default; public: HRESULT Reserve_Component_Manager(_uint iNumScene); HRESULT Add_Component_Prototype(_uint iSceneID, const _tchar* pPrototypeTag, CComponent* pPrototype); CComponent* Clone_Component(_uint iSceneID, const _tchar* pPrototypeTag, void* pArg); public: HRESULT Clear_Prototype(_uint iSceneID); private: map<const _tchar*, CComponent*>* m_pPrototype; typedef map<const _tchar*, CComponent*> PROTOTYPES; private: _uint m_iNumScene; private: CComponent* Find_Component(_uint iSceneID, const _tchar* pPrototypeTag); public: virtual void Free(); }; END
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// // Render.cpp // // Created by Carl Turner on 20/9/18. // //APA102 led strip - 3.3V!!! If you supply 5V you'll get residual colour, can't turn LEDs off! #include "Engine.h" void Engine::m_Render() { //loop through each pixel of each bullet that's in use, and update its colour //1. loop through each bullet. i relates to bullet number for (int i = 0; i < m_NumPlayers; i++) { //2. if the bullet is inflight, update the pixel colours on the strip, from the head to the tail. j relates to bullet element/pixel if(m_Bullets[m_Players[i].getBulletIndex()].AIsInFlight()) { for (int j = m_Bullets[i].getHeadAPos(); j > (m_Bullets[i].getHeadAPos() - m_Bullets[i].getTailAPos()); j--) { m_PlayerLEDS[i].setPixelColor(j, m_Bullets[i].getColourR(j), m_Bullets[i].getColourG(j), m_Bullets[i].getColourB(j)); } } if(m_Bullets[m_Players[i].getBulletIndex()].BIsInFlight()) { for (int j = m_Bullets[i].getHeadAPos(); j > (m_Bullets[i].getHeadAPos() - m_Bullets[i].getTailAPos()); j--) { m_PlayerLEDS[i].setPixelColor(j, m_Bullets[i].getColourR(j), m_Bullets[i].getColourG(j), m_Bullets[i].getColourB(j)); } } } for (int i = 0; i < m_NumPlayers; i++) { m_PlayerLEDS[i].show(); } } /* * Syntax * strip.setPixelColor(index, color); * strip.show(); // Refresh strip */
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// Copyright 2011 Daniel James. // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include <boost/unordered/detail/allocate.hpp> #include <boost/detail/lightweight_test.hpp> #include <boost/type_traits/is_same.hpp> #include <boost/static_assert.hpp> #include "../objects/test.hpp" template <class Tp> struct SimpleAllocator { typedef Tp value_type; SimpleAllocator() { } template <class T> SimpleAllocator(const SimpleAllocator<T>&) { } Tp *allocate(std::size_t n) { return static_cast<Tp*>(::operator new(n * sizeof(Tp))); } void deallocate(Tp* p, std::size_t) { ::operator delete((void*) p); } }; template <typename T> void test_simple_allocator() { test::check_instances check_; typedef boost::unordered::detail::allocator_traits< SimpleAllocator<T> > traits; BOOST_STATIC_ASSERT((boost::is_same<typename traits::allocator_type, SimpleAllocator<T> >::value)); BOOST_STATIC_ASSERT((boost::is_same<typename traits::value_type, T>::value)); BOOST_STATIC_ASSERT((boost::is_same<typename traits::pointer, T* >::value)); BOOST_STATIC_ASSERT((boost::is_same<typename traits::const_pointer, T const*>::value)); //BOOST_STATIC_ASSERT((boost::is_same<typename traits::void_pointer, void* >::value)); //BOOST_STATIC_ASSERT((boost::is_same<typename traits::const_void_pointer, void const*>::value)); BOOST_STATIC_ASSERT((boost::is_same<typename traits::difference_type, std::ptrdiff_t>::value)); #if BOOST_UNORDERED_USE_ALLOCATOR_TRAITS == 1 BOOST_STATIC_ASSERT((boost::is_same<typename traits::size_type, std::make_unsigned<std::ptrdiff_t>::type>::value)); #else BOOST_STATIC_ASSERT((boost::is_same<typename traits::size_type, std::size_t>::value)); #endif BOOST_TEST(!traits::propagate_on_container_copy_assignment::value); BOOST_TEST(!traits::propagate_on_container_move_assignment::value); BOOST_TEST(!traits::propagate_on_container_swap::value); // rebind_alloc // rebind_traits SimpleAllocator<T> a; T* ptr1 = traits::allocate(a, 1); //T* ptr2 = traits::allocate(a, 1, static_cast<void const*>(ptr1)); traits::construct(a, ptr1, T(10)); //traits::construct(a, ptr2, T(30), ptr1); BOOST_TEST(*ptr1 == T(10)); //BOOST_TEST(*ptr2 == T(30)); traits::destroy(a, ptr1); //traits::destroy(a, ptr2); //traits::deallocate(a, ptr2, 1); traits::deallocate(a, ptr1, 1); traits::max_size(a); } TEST(boost_tests, minimal_allocator) { test_simple_allocator<int>(); test_simple_allocator<test::object>(); ASSERT_EQ(0, boost::report_errors()); }
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#include "Application.h" void Application::setup() { } void Application::update() { } void Application::draw() { for (int i = 0; i < WIDTH; i++) { putPixel(i, HEIGHT / 2, 0, 255, 0, 255); putPixel(i, i, 0, 255, 0, 255); putPixel(WIDTH - i, i, 0, 255, 0, 255); } for (int i = 0; i < HEIGHT; i++) { putPixel(WIDTH / 2,i, 0, 255, 0, 255); } }
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#ifndef OPTIONSMODEL_H #define OPTIONSMODEL_H #include <QAbstractListModel> /** Interface from Qt to configuration data structure for Bitcashcoins client. To Qt, the options are presented as a list with the different options laid out vertically. This can be changed to a tree once the settings become sufficiently complex. */ class OptionsModel : public QAbstractListModel { Q_OBJECT public: explicit OptionsModel(QObject *parent = 0); enum OptionID { StartAtStartup, // bool MinimizeToTray, // bool MapPortUPnP, // bool MinimizeOnClose, // bool ProxyUse, // bool ProxyIP, // QString ProxyPort, // int ProxySocksVersion, // int Fee, // qint64 DisplayUnit, // BitcoinUnits::Unit DisplayAddresses, // bool Language, // QString OptionIDRowCount, }; void Init(); void Reset(); /* Migrate settings from wallet.dat after app initialization */ bool Upgrade(); /* returns true if settings upgraded */ int rowCount(const QModelIndex & parent = QModelIndex()) const; QVariant data(const QModelIndex & index, int role = Qt::DisplayRole) const; bool setData(const QModelIndex & index, const QVariant & value, int role = Qt::EditRole); /* Explicit getters */ qint64 getTransactionFee(); bool getMinimizeToTray() { return fMinimizeToTray; } bool getMinimizeOnClose() { return fMinimizeOnClose; } int getDisplayUnit() { return nDisplayUnit; } bool getDisplayAddresses() { return bDisplayAddresses; } QString getLanguage() { return language; } private: int nDisplayUnit; bool bDisplayAddresses; bool fMinimizeToTray; bool fMinimizeOnClose; QString language; signals: void displayUnitChanged(int unit); }; #endif // OPTIONSMODEL_H
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/** * Reaver Project Assembler License * * Copyright (C) 2013 Reaver Project Team: * 1. Michał "Griwes" Dominiak * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation is required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. * * Michał "Griwes" Dominiak * **/ #pragma once #include <iostream> #include <string> #include <vector> #include <reaver/logger.h> #include <include_chain.h> #include <utils.h> namespace reaver { namespace assembler { class line { public: line(std::string line, include_chain chain, std::vector<std::string> original) : _line{ std::move(line) }, _original{ std::move(original) }, _include_chain{ std::move(chain) } { } std::string operator*() const { return _line; } std::string * operator->() { return &_line; } const std::string * operator->() const { return &_line; } std::vector<std::string> original() const { return _original; } uint64_t include_count() const { return _include_chain.size(); } include operator[](uint64_t i) const { if (i >= _include_chain.size()) { throw exception{ crash } << "include chain access out of bounds."; } return _include_chain[i]; } const include_chain & chain() const { return _include_chain; } private: std::string _line; std::vector<std::string> _original; include_chain _include_chain; }; } }
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/src/Magnum/Platform/EmscriptenApplication.h
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#ifndef Magnum_Platform_EmscriptenApplication_h #define Magnum_Platform_EmscriptenApplication_h /* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020 Vladimír Vondruš <mosra@centrum.cz> Copyright © 2018, 2019 Jonathan Hale <squareys@googlemail.com> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #if defined(CORRADE_TARGET_EMSCRIPTEN) || defined(DOXYGEN_GENERATING_OUTPUT) /** @file * @brief Class @ref Magnum::Platform::EmscriptenApplication, macro @ref MAGNUM_EMSCRIPTENAPPLICATION_MAIN() * @m_since{2019,10} */ #endif #include <string> #include <Corrade/Containers/ArrayView.h> #include <Corrade/Containers/Pointer.h> #include "Magnum/Magnum.h" #include "Magnum/Tags.h" #include "Magnum/GL/GL.h" #include "Magnum/Math/Vector4.h" #include "Magnum/Platform/Platform.h" #if defined(CORRADE_TARGET_EMSCRIPTEN) || defined(DOXYGEN_GENERATING_OUTPUT) #ifndef DOXYGEN_GENERATING_OUTPUT struct EmscriptenKeyboardEvent; struct EmscriptenMouseEvent; struct EmscriptenWheelEvent; struct EmscriptenUiEvent; typedef int EMSCRIPTEN_WEBGL_CONTEXT_HANDLE; #endif namespace Magnum { namespace Platform { /** @nosubgrouping @brief Emscripten application @m_since{2019,10} @m_keywords{Application} Application running on Emscripten. Available only on @ref CORRADE_TARGET_EMSCRIPTEN "Emscripten", see respective sections in the @ref building-corrade-cross-emscripten "Corrade" and @ref building-cross-emscripten "Magnum" building documentation. @section Platform-EmscriptenApplication-bootstrap Bootstrap application Fully contained base application using @ref Sdl2Application for desktop build and @ref EmscriptenApplication for Emscripten build along with full HTML markup and CMake setup is available in `base-emscripten` branch of the [Magnum Bootstrap](https://github.com/mosra/magnum-bootstrap) repository, download it as [tar.gz](https://github.com/mosra/magnum-bootstrap/archive/base-emscripten.tar.gz) or [zip](https://github.com/mosra/magnum-bootstrap/archive/base-emscripten.zip) file. After extracting the downloaded archive, you can do the desktop build in the same way as with @ref Sdl2Application. For the Emscripten build you also need to put the contents of toolchains repository from https://github.com/mosra/toolchains in a `toolchains/` subdirectory. There are two toolchain files. The `generic/Emscripten.cmake` is for the classical (asm.js) build, the `generic/Emscripten-wasm.cmake` is for WebAssembly build. Don't forget to adapt `EMSCRIPTEN_PREFIX` variable in `toolchains/generic/Emscripten*.cmake` to path where Emscripten is installed; you can also pass it explicitly on command-line using `-DEMSCRIPTEN_PREFIX`. Default is `/usr/emscripten`. Then create build directory and run `cmake` and build/install commands in it. Set `CMAKE_PREFIX_PATH` to where you have all the dependencies installed, set `CMAKE_INSTALL_PREFIX` to have the files installed in proper location (a webserver, e.g. `/srv/http/emscripten`). @code{.sh} mkdir build-emscripten && cd build-emscripten cmake .. \ -DCMAKE_TOOLCHAIN_FILE="../toolchains/generic/Emscripten.cmake" \ -DCMAKE_PREFIX_PATH=/usr/lib/emscripten/system \ -DCMAKE_INSTALL_PREFIX=/srv/http/emscripten cmake --build . cmake --build . --target install @endcode You can then open `MyApplication.html` in your browser (through a webserver, e.g. http://localhost/emscripten/MyApplication.html). Detailed information about deployment for Emscripten and all needed boilerplate together with a troubleshooting guide is available in @ref platforms-html5. @section Platform-EmscriptenApplication-usage General usage This application library is built if `WITH_EMSCRIPTENAPPLICATION` is enabled when building Magnum. To use this library with CMake, put [FindOpenGLES2.cmake](https://github.com/mosra/magnum/blob/master/modules/FindOpenGLES2.cmake) (or [FindOpenGLES3.cmake](https://github.com/mosra/magnum/blob/master/modules/FindOpenGLES3.cmake)) into your `modules/` directory, request the `EmscriptenApplication` component of the `Magnum` package and link to the `Magnum::EmscriptenApplication` target: @code{.cmake} find_package(Magnum REQUIRED) if(CORRADE_TARGET_EMSCRIPTEN) find_package(Magnum REQUIRED EmscriptenApplication) endif() # ... if(CORRADE_TARGET_EMSCRIPTEN) target_link_libraries(your-app PRIVATE Magnum::EmscriptenApplication) endif() @endcode Additionally, if you're using Magnum as a CMake subproject, do the following * *before* calling @cmake find_package() @ce to ensure it's enabled, as the library is not built by default: @code{.cmake} set(WITH_EMSCRIPTENAPPLICATION ON CACHE BOOL "" FORCE) add_subdirectory(magnum EXCLUDE_FROM_ALL) @endcode If no other application is requested, you can also use the generic `Magnum::Application` alias to simplify porting. See @ref building and @ref cmake for more information. In C++ code you need to implement at least @ref drawEvent() to be able to draw on the screen. @code{.cpp} class MyApplication: public Platform::EmscriptenApplication { // implement required methods... }; MAGNUM_EMSCRIPTENAPPLICATION_MAIN(MyApplication) @endcode If no other application header is included, this class is also aliased to @cpp Platform::Application @ce and the macro is aliased to @cpp MAGNUM_APPLICATION_MAIN() @ce to simplify porting. @section Platform-EmscriptenApplication-browser Browser-specific behavior Leaving a default (zero) size in @ref Configuration will cause the app to use a size that corresponds to *CSS pixel size* of the @cb{.html} <canvas> @ce element. The size is then multiplied by DPI scaling value, see @ref Platform-EmscriptenApplication-dpi "DPI awareness" below for details. If you enable @ref Configuration::WindowFlag::Resizable, the canvas will be resized when size of the canvas changes and you get @ref viewportEvent(). If the flag is not enabled, no canvas resizing is performed. Unlike desktop platforms, the browser has no concept of application exit code, so the return value of @ref exec() is always @cpp 0 @ce and whatever is passed to @ref exit(int) is ignored. @subsection Platform-EmscriptenApplication-browser-main-loop Main loop implementation Magnum application implementations default to redrawing only when needed to save power and while this is simple to implement efficiently on desktop apps where the application has the full control over the main loop, it's harder in the callback-based browser environment. @ref Sdl2Application makes use of @m_class{m-doc-external} [emscripten_set_main_loop()](https://emscripten.org/docs/api_reference/emscripten.h.html#c.emscripten_set_main_loop), which periodically calls @m_class{m-doc-external} [window.requestAnimationFrame()](https://developer.mozilla.org/en-US/docs/Web/API/window/requestAnimationFrame) in order to maintain a steady frame rate. For apps that need to redraw only when needed this means the callback will be called 60 times per second only to be a no-op. While that's still significantly more efficient than drawing everything each time, it still means the browser has to wake up 60 times per second to do nothing. @ref EmscriptenApplication instead makes use of `requestAnimationFrame()` directly --- on initialization and on @ref redraw(), an animation frame will be requested and the callback set up. The callback will immediately schedule another animation frame, but cancel that request after @ref drawEvent() if @ref redraw() was not requested. Note that due to the way Emscripten internals work, this also requires the class instance to be stored as a global variable instead of a local variable in @cpp main() @ce. The @ref MAGNUM_EMSCRIPTENAPPLICATION_MAIN() macro handles this in a portable way for you. For testing purposes or for more predictable behavior for example when the application has to redraw all the time anyway this can be disabled using @ref Configuration::WindowFlag::AlwaysRequestAnimationFrame. Setting the flag will make the main loop behave equivalently to @ref Sdl2Application. @section Platform-EmscriptenApplication-webgl WebGL-specific behavior While WebGL itself requires all extensions to be [enabled explicitly](https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/Using_Extensions), by default Emscripten enables all supported extensions that don't have a negative effect on performance to simplify porting. This is controlled by @ref GLConfiguration::Flag::EnableExtensionsByDefault and the flag is enabled by default. When disabled, you are expected to enable desired extensions manually using @m_class{m-doc-external} [emscripten_webgl_enable_extension()](https://emscripten.org/docs/api_reference/html5.h.html#c.emscripten_webgl_enable_extension). @attention Because @ref GLConfiguration::Flag::EnableExtensionsByDefault is among default flags, calling @ref GLConfiguration::setFlags() will reset this default, causing crashes at runtime when extension functionality is used. To be safe, you might want to use @ref GLConfiguration::addFlags() and @ref GLConfiguration::clearFlags() instead. @section Platform-EmscriptenApplication-dpi DPI awareness Since this application targets only web browsers, DPI handling isn't as general as in case of @ref Sdl2Application or @ref GlfwApplication. See @ref Platform-Sdl2Application-dpi "Sdl2Application DPI awareness" documentation for a guide covering all platform differences. For this application in particular, @ref windowSize() can be different than @ref framebufferSize() on HiDPI displays --- which is different from @ref Sdl2Application behavior on Emscripten. By default, @ref dpiScaling() is @cpp 1.0f @ce in both dimensions but it can be overriden using custom DPI scaling --- the `--magnum-dpi-scaling` command-line options are supported the same way as in @ref Sdl2Application, only in the form of URL GET parameters, similarly to all other @ref platforms-html5-environment "command-line options". Having @ref dpiScaling() set to @cpp 1.0f @ce is done in order to have consistent behavior with other platforms --- platforms have either @ref windowSize() equivalent to @ref framebufferSize() and then @ref dpiScaling() specifies the UI scale (Windows/Linux/Android-like) or @ref windowSize() different from @ref framebufferSize() (which defines the UI scale) and then @ref dpiScaling() is @cpp 1.0f @ce (macOS/iOS-like), so this is the second case. The actual device pixel ratio is expressed in the ratio of @ref windowSize() and @ref framebufferSize() so crossplatform code shouldn't have a need to query it, however for completeness it's exposed in @ref devicePixelRatio() and @ref ViewportEvent::devicePixelRatio(). Setting custom DPI scaling will affect @ref framebufferSize() (larger values making the canvas backing framebuffer larger and vice versa), @ref windowSize() will stay unaffected as it's controlled by the CSS, and @ref devicePixelRatio() will stay the same as well as it's defined by the browser. To avoid confusion, documentation of all @ref EmscriptenApplication APIs always mentions only the web case, consult equivalent APIs in @ref Sdl2Application or @ref GlfwApplication for behavior in those implementations. */ class EmscriptenApplication { public: /** @brief Application arguments */ struct Arguments { /** @brief Constructor */ /*implicit*/ constexpr Arguments(int& argc, char** argv) noexcept: argc{argc}, argv{argv} {} int& argc; /**< @brief Argument count */ char** argv; /**< @brief Argument values */ }; class Configuration; class GLConfiguration; class ViewportEvent; class InputEvent; class MouseEvent; class MouseMoveEvent; class MouseScrollEvent; class KeyEvent; class TextInputEvent; #ifdef MAGNUM_TARGET_GL /** * @brief Construct with given configuration for WebGL context * @param arguments Application arguments * @param configuration Application configuration * @param glConfiguration WebGL context configuration * * Creates application with default or user-specified configuration. * See @ref Configuration for more information. The program exits if * the context cannot be created, see @ref tryCreate() for an * alternative. * * @note This function is available only if Magnum is compiled with * @ref MAGNUM_TARGET_GL enabled (done by default). See * @ref building-features for more information. */ explicit EmscriptenApplication(const Arguments& arguments, const Configuration& configuration, const GLConfiguration& glConfiguration); #endif /** * @brief Construct with given configuration * * If @ref Configuration::WindowFlag::Contextless is present or Magnum * was not built with @ref MAGNUM_TARGET_GL, this creates a window * without any GPU context attached, leaving that part on the user. * * If none of the flags is present and Magnum was built with * @ref MAGNUM_TARGET_GL, this is equivalent to calling * @ref EmscriptenApplication(const Arguments&, const Configuration&, const GLConfiguration&) * with default-constructed @ref GLConfiguration. * * See also @ref building-features for more information. */ explicit EmscriptenApplication(const Arguments& arguments, const Configuration& configuration); /** * @brief Construct with default configuration * * Equivalent to calling @ref EmscriptenApplication(const Arguments&, const Configuration&) * with default-constructed @ref Configuration. */ explicit EmscriptenApplication(const Arguments& arguments); /** * @brief Construct without setting up a canvas * @param arguments Application arguments * * Unlike above, the canvas is not set up and must be created later * with @ref create() or @ref tryCreate(). */ explicit EmscriptenApplication(const Arguments& arguments, NoCreateT); /** @brief Copying is not allowed */ EmscriptenApplication(const EmscriptenApplication&) = delete; /** @brief Moving is not allowed */ EmscriptenApplication(EmscriptenApplication&&) = delete; /** @brief Copying is not allowed */ EmscriptenApplication& operator=(const EmscriptenApplication&) = delete; /** @brief Moving is not allowed */ EmscriptenApplication& operator=(EmscriptenApplication&&) = delete; /** * @brief Execute the application * * Sets up Emscripten to execute event handlers until @ref exit() is * called. See @ref MAGNUM_EMSCRIPTENAPPLICATION_MAIN() for usage * information. */ int exec(); /** * @brief Exit application main loop * @param exitCode Ignored, present only for API compatibility with * other app implementations. * * When called from application constructor, it will cause the * application to exit immediately after constructor ends, without any * events being processed. Calling this function is recommended over * @ref std::exit() or @ref Corrade::Utility::Fatal "Fatal", which exit * immediately and without calling destructors on local scope. Note * that, however, you need to explicitly @cpp return @ce after calling * it, as it can't exit the constructor on its own: * * @snippet MagnumPlatform.cpp exit-from-constructor * * When called from the main loop, the application exits cleanly * before next main loop iteration is executed. */ void exit(int exitCode = 0); #ifdef MAGNUM_TARGET_GL /** * @brief Underlying WebGL context * * Use in case you need to call Emscripten functionality directly. * Returns @cpp 0 @ce in case the context was not created yet. */ EMSCRIPTEN_WEBGL_CONTEXT_HANDLE glContext() { return _glContext; } #endif protected: /* Nobody will need to have (and delete) EmscriptenApplication*, thus just making it protected would be faster than public pure virtual destructor. However, because we store it in a Pointer in MAGNUM_EMSCRIPTENAPPLICATION_MAIN(), Clang complains that "delete called on non-final 'MyApplication' that has virtual functions but non-virtual destructor", so we have to mark it virtual anyway. */ virtual ~EmscriptenApplication(); #ifdef MAGNUM_TARGET_GL /** * @brief Set up a canvas with given configuration for WebGL context * @param configuration Application configuration * @param glConfiguration WebGL context configuration * * Must be called only if the context wasn't created by the constructor * itself, i.e. when passing @ref NoCreate to it. Error message is * printed and the program exits if the context cannot be created, see * @ref tryCreate() for an alternative. * * @note This function is available only if Magnum is compiled with * @ref MAGNUM_TARGET_GL enabled (done by default). See * @ref building-features for more information. */ void create(const Configuration& configuration, const GLConfiguration& glConfiguration); #endif /** * @brief Set up a canvas with given configuration and WebGL context * * Equivalent to calling @ref create(const Configuration&, const GLConfiguration&) * with default-constructed @ref GLConfiguration. */ void create(const Configuration& configuration); /** * @brief Set up a canvas with default configuration and WebGL context * * Equivalent to calling @ref create(const Configuration&) with * default-constructed @ref Configuration. */ void create(); #ifdef MAGNUM_TARGET_GL /** * @brief Try to create context with given configuration for WebGL context * * Unlike @ref create(const Configuration&, const GLConfiguration&) * returns @cpp false @ce if the context cannot be created, * @cpp true @ce otherwise. * * @note This function is available only if Magnum is compiled with * @ref MAGNUM_TARGET_GL enabled (done by default). See * @ref building-features for more information. */ bool tryCreate(const Configuration& configuration, const GLConfiguration& glConfiguration); #endif /** * @brief Try to create context with given configuration * * Unlike @ref create(const Configuration&) returns @cpp false @ce if * the context cannot be created, @cpp true @ce otherwise. */ bool tryCreate(const Configuration& configuration); /** @{ @name Screen handling */ public: /** * @brief Canvas size * * Canvas size to which all input event coordinates can be related. * On HiDPI displays, canvas size can be different from * @ref framebufferSize(). See @ref Platform-Sdl2Application-dpi for * more information. Note that this method is named "window size" to be * API-compatible with Application implementations on other platforms. */ Vector2i windowSize() const; #if defined(MAGNUM_TARGET_GL) || defined(DOXYGEN_GENERATING_OUTPUT) /** * @brief Framebuffer size * * On HiDPI displays, framebuffer size can be different from * @ref windowSize(). See @ref Platform-EmscriptenApplication-dpi for * more information. * * @note This function is available only if Magnum is compiled with * @ref MAGNUM_TARGET_GL enabled (done by default). See * @ref building-features for more information. * * @see @ref Sdl2Application::framebufferSize() */ Vector2i framebufferSize() const; #endif /** * @brief DPI scaling * * How the content should be scaled relative to system defaults for * given @ref windowSize(). If a window is not created yet, returns * zero vector, use @ref dpiScaling(const Configuration&) const for * calculating a value depending on user configuration. By default set * to @cpp 1.0 @ce, see @ref Platform-EmscriptenApplication-dpi for * more information. * @see @ref framebufferSize(), @ref devicePixelRatio() */ Vector2 dpiScaling() const { return _dpiScaling; } /** * @brief DPI scaling for given configuration * * Calculates DPI scaling that would be used when creating a window * with given @p configuration. Takes into account DPI scaling policy * and custom scaling specified via URL GET parameters. See * @ref Platform-EmscriptenApplication-dpi for more information. * @ref devicePixelRatio() */ Vector2 dpiScaling(const Configuration& configuration) const; /** * @brief Device pixel ratio * * Crossplatform code shouldn't need to query this value because the * pixel ratio is already expressed in the ratio of @ref windowSize() * and @ref framebufferSize() values. * @see @ref dpiScaling() */ Vector2 devicePixelRatio() const { return _devicePixelRatio; } /** * @brief Set window title * * The @p title is expected to be encoded in UTF-8. */ void setWindowTitle(const std::string& title); /** * @brief Set container CSS class * * Assigns given CSS class to the @cb{.html} <div class="container"> @ce. * Useful for example to change aspect ratio of the view or stretch it * to cover the full page. See @ref platforms-html5-layout for more * information about possible values. Note that this replaces any * existing class, to set multiple classes separate them with * whitespace. */ void setContainerCssClass(const std::string& cssClass); /** * @brief Swap buffers * * Paints currently rendered framebuffer on screen. */ void swapBuffers(); /** @copydoc Sdl2Application::redraw() */ void redraw(); private: /** @copydoc GlfwApplication::viewportEvent(ViewportEvent&) */ virtual void viewportEvent(ViewportEvent& event); /** @copydoc Sdl2Application::drawEvent() */ virtual void drawEvent() = 0; /* Since 1.8.17, the original short-hand group closing doesn't work anymore. FFS. */ /** * @} */ /** @{ @name Keyboard handling */ /** @copydoc Sdl2Application::keyPressEvent() */ virtual void keyPressEvent(KeyEvent& event); /** @copydoc Sdl2Application::keyReleaseEvent() */ virtual void keyReleaseEvent(KeyEvent& event); /* Since 1.8.17, the original short-hand group closing doesn't work anymore. FFS. */ /** * @} */ /** @{ @name Mouse handling */ public: /** * @brief Cursor type * @m_since_latest * * Value names in this enum don't necessarily match the CSS names in * order to be compatible with @ref Sdl2Application and * @ref GlfwApplication. * @see @ref setCursor() */ enum class Cursor: UnsignedInt { /* Keeping the same order as at https://developer.mozilla.org/en-US/docs/Web/CSS/cursor, which is different than in Sdl2Application / GlfwApplication */ /** * The browser determines the cursor depending on the context. * Since this affects the cursor when hovering the * @cb{.html} <canvas> @ce element, this is usually equivalent to * @ref Cursor::Arrow. Matches @cb{.css} cursor: auto @ce in CSS. */ Auto, /** Arrow. Matches @cb{.css} cursor: default @ce in CSS. */ Arrow, /** Hidden. Matches @cb{.css} cursor: none @ce in CSS. */ Hidden, /** * Context menu. Matches @cb{.css} cursor: context-menu @ce in CSS. */ ContextMenu, /** Help. Matches @cb{.css} cursor: help @ce in CSS. */ Help, /** Hand. Matches @cb{.css} cursor: pointer @ce in CSS. */ Hand, /** * Small wait cursor. Matches @cb{.css} cursor: progress @ce in * CSS. */ WaitArrow, /** Wait. Matches @cb{.css} cursor: wait @ce in CSS. */ Wait, /** Cell. Matches @cb{.css} cursor: cell @ce in CSS. */ Cell, /** Crosshair. Matches @cb{.css} cursor: crosshair @ce in CSS. */ Crosshair, /** Text input. Matches @cb{.css} cursor: text @ce in CSS. */ TextInput, /** * Vertical text input. Matches @cb{.css} cursor: vertical-text @ce * in CSS. */ VerticalTextInput, /** Alias. Matches @cb{.css} cursor: alias @ce in CSS. */ Alias, /** Copy. Matches @cb{.css} cursor: copy @ce in CSS. */ Copy, /** * Four pointed arrow pointing north, south, east, and west. * Matches @cb{.css} cursor: move @ce in CSS. */ ResizeAll, /** * Drop not allowed. Matches @cb{.css} cursor: no-drop @ce in CSS. */ NoDrop, /** * Slashed circle or crossbones. Matches * @cb{.css} cursor: not-allowed @ce in CSS. */ No, /** Grab. Matches @cb{.css} cursor: grab @ce in CSS. */ Grab, /** Grabbing. Matches @cb{.css} cursor: grabbing @ce in CSS. */ Grabbing, /** * Scroll in any direction. Matches * @cb{.css} cursor: all-scroll @ce in CSS. */ AllScroll, /** * Column resize. Matches @cb{.css} cursor: col-resize @ce in CSS. */ ColResize, /** * Row resize. Matches @cb{.css} cursor: row-resize @ce in CSS. */ RowResize, /** * Resize arrow pointing north. Matches * @cb{.css} cursor: n-resize @ce in CSS. */ ResizeN, /** * Resize arrow pointing east. Matches * @cb{.css} cursor: e-resize @ce in CSS. */ ResizeE, /** * Resize arrow pointing south. Matches * @cb{.css} cursor: s-resize @ce in CSS. */ ResizeS, /** * Resize arrow pointing west. Matches * @cb{.css} cursor: w-resize @ce in CSS. */ ResizeW, /** * Resize arrow pointing northeast. Matches * @cb{.css} cursor: ne-resize @ce in CSS. */ ResizeNE, /** * Resize arrow pointing northwest. Matches * @cb{.css} cursor: nw-resize @ce in CSS. */ ResizeNW, /** * Resize arrow pointing southeast. Matches * @cb{.css} cursor: se-resize @ce in CSS. */ ResizeSE, /** * Resize arrow pointing southwest. Matches * @cb{.css} cursor: se-resize @ce in CSS. */ ResizeSW, /** * Double resize arrow pointing west and east. Matches * @cb{.css} cursor: ew-resize @ce in CSS. */ /* Kept like this for compatibility with Sdl2 and GlfwApp (winapi has it like this, too) */ ResizeWE, /** * Double resize arrow pointing north and south. Matches * @cb{.css} cursor: ns-resize @ce in CSS. */ ResizeNS, /** * Double resize arrow pointing northeast and southwest. Matches * @cb{.css} cursor: nesw-resize @ce in CSS. */ ResizeNESW, /** * Double resize arrow pointing northwest and southeast. Matches * @cb{.css} cursor: nwse-resize @ce in CSS. */ ResizeNWSE, /** Zoom in. Matches @cb{.css} cursor: zoom-in @ce in CSS. */ ZoomIn, /** Zoom out. Matches @cb{.css} cursor: zoom-out @ce in CSS. */ ZoomOut }; /** * @brief Set cursor type * @m_since_latest * * Default is @ref Cursor::Arrow. */ void setCursor(Cursor cursor); /** * @brief Get current cursor type * @m_since_latest */ Cursor cursor(); private: /** * @brief Mouse press event * * Called when mouse button is pressed. Default implementation does * nothing. */ virtual void mousePressEvent(MouseEvent& event); /** * @brief Mouse release event * * Called when mouse button is released. Default implementation does * nothing. */ virtual void mouseReleaseEvent(MouseEvent& event); /** * @brief Mouse move event * * Called when mouse is moved. Default implementation does nothing. */ virtual void mouseMoveEvent(MouseMoveEvent& event); /** * @brief Mouse scroll event * * Called when a scrolling device is used (mouse wheel or scrolling * area on a touchpad). Default implementation does nothing. */ virtual void mouseScrollEvent(MouseScrollEvent& event); /* Since 1.8.17, the original short-hand group closing doesn't work anymore. FFS. */ /** * @} */ /** @{ @name Text input handling */ public: /** * @brief Whether text input is active * * If text input is active, text input events go to @ref textInputEvent(). * @note Note that in @ref CORRADE_TARGET_EMSCRIPTEN "Emscripten" the * value is emulated and might not reflect external events like * closing on-screen keyboard. * @see @ref startTextInput(), @ref stopTextInput() */ bool isTextInputActive() const { return !!(_flags & Flag::TextInputActive); } /** * @brief Start text input * * Starts text input that will go to @ref textInputEvent(). * @see @ref stopTextInput(), @ref isTextInputActive(), * @ref setTextInputRect() */ void startTextInput(); /** * @brief Stop text input * * Stops text input that went to @ref textInputEvent(). * @see @ref startTextInput(), @ref isTextInputActive(), * @ref textInputEvent() */ void stopTextInput(); /** * @brief Set text input rectangle * * The @p rect defines an area where the text is being displayed, for * example to hint the system where to place on-screen keyboard. * @note Currently not implemented, included only for compatibility with * other Application implementations. */ void setTextInputRect(const Range2Di& rect); private: /** * @brief Text input event * * Called when text input is active and the text is being input. * @see @ref isTextInputActive() */ virtual void textInputEvent(TextInputEvent& event); /* Since 1.8.17, the original short-hand group closing doesn't work anymore. FFS. */ /** * @} */ private: enum class Flag: UnsignedByte { Redraw = 1 << 0, TextInputActive = 1 << 1, ExitRequested = 1 << 2, LoopActive = 1 << 3 }; typedef Containers::EnumSet<Flag> Flags; CORRADE_ENUMSET_FRIEND_OPERATORS(Flags) void handleCanvasResize(const EmscriptenUiEvent* event); /* Sorry, but can't use Configuration::WindowFlags here :( */ void setupCallbacks(bool resizable); void setupAnimationFrame(bool ForceAnimationFrame); Vector2 _devicePixelRatio, _dpiScaling; Vector2i _lastKnownCanvasSize, _previousMouseMovePosition{-1}; Flags _flags; Cursor _cursor; #ifdef MAGNUM_TARGET_GL EMSCRIPTEN_WEBGL_CONTEXT_HANDLE _glContext{}; Containers::Pointer<Platform::GLContext> _context; #endif /* These are saved from command-line arguments */ bool _verboseLog{}; Vector2 _commandLineDpiScaling; /* Animation frame callback */ int (*_callback)(void*); }; #ifdef MAGNUM_TARGET_GL /** @brief WebGL context configuration The created context is always with a double-buffered OpenGL context. @note This function is available only if Magnum is compiled with @ref MAGNUM_TARGET_GL enabled (done by default). See @ref building-features for more information. @see @ref EmscriptenApplication(), @ref Configuration, @ref create(), @ref tryCreate() */ class EmscriptenApplication::GLConfiguration { public: /** * @brief Context flag * * @see @ref Flags, @ref setFlags(), @ref GL::Context::Flag */ enum class Flag: Int { /** * Premultiplied alpha. If set, the alpha channel of the rendering * context will be treated as representing premultiplied alpha * values. If not set, the alpha channel represents * non-premultiplied alpha. */ PremultipliedAlpha = 1 << 0, /** * Preserve drawing buffer. If set, the contents of the drawing * buffer are preserved between consecutive @ref drawEvent() calls. * If not, color, depth and stencil are cleared before entering * @ref drawEvent(). Not setting this gives better performance. */ PreserveDrawingBuffer = 1 << 1, /** * Prefer low power to high performance. If set, the WebGL power * preference will be set to reduce power consumption. */ PreferLowPowerToHighPerformance = 1 << 2, /** * Fail if major performance caveat. If set, requests context * creation to abort if the browser is only able to create a * context that does not give good hardware-accelerated * performance. */ FailIfMajorPerformanceCaveat = 1 << 3, /** * Explicit swap control. For more details, see the * [Emscripten API reference](https://emscripten.org/docs/api_reference/html5.h.html#c.EmscriptenWebGLContextAttributes.explicitSwapControl). */ ExplicitSwapControl = 1 << 4, /** * Enable WebGL extensions by default. Enabled by default. For more * details, see @ref Platform-EmscriptenApplication-webgl and the * [Emscripten API reference](https://emscripten.org/docs/api_reference/html5.h.html#c.EmscriptenWebGLContextAttributes.enableExtensionsByDefault). */ EnableExtensionsByDefault = 1 << 5, /** * Render via offscreen back buffer. For more details, see the * [Emscripten API reference](https://emscripten.org/docs/api_reference/html5.h.html#c.EmscriptenWebGLContextAttributes.renderViaOffscreenBackBuffer). */ RenderViaOffscreenBackBuffer = 1 << 6, /** * Proxy content to main thread. For more details, see the * [Emscripten API reference](https://emscripten.org/docs/api_reference/html5.h.html#c.EmscriptenWebGLContextAttributes.proxyContextToMainThread). */ ProxyContextToMainThread = 1 << 7 }; /** * @brief Context flags * * @see @ref setFlags(), @ref GL::Context::Flags */ typedef Containers::EnumSet<Flag> Flags; /*implicit*/ GLConfiguration(); /** @brief Context flags */ Flags flags() const { return _flags; } /** * @brief Set context flags * @return Reference to self (for method chaining) * * Default is @ref Flag::EnableExtensionsByDefault. * @see @ref addFlags(), @ref clearFlags(), @ref GL::Context::flags() */ GLConfiguration& setFlags(Flags flags) { _flags = flags; return *this; } /** * @brief Add context flags * @return Reference to self (for method chaining) * * Unlike @ref setFlags(), ORs the flags with existing instead of * replacing them. Useful for preserving the defaults. * @see @ref clearFlags() */ GLConfiguration& addFlags(Flags flags) { _flags |= flags; return *this; } /** * @brief Clear context flags * @return Reference to self (for method chaining) * * Unlike @ref setFlags(), ANDs the inverse of @p flags with existing * instead of replacing them. Useful for removing default flags. * @see @ref addFlags() */ GLConfiguration& clearFlags(Flags flags) { _flags &= ~flags; return *this; } /** * @brief Set context version * * @note This function does nothing and is included only for * compatibility with other toolkits. @ref GL::Version::GLES200 or * @ref GL::Version::GLES300 is used based on engine compile-time * settings. */ GLConfiguration& setVersion(GL::Version) { return *this; } /** @brief Color buffer size */ Vector4i colorBufferSize() const { return _colorBufferSize; } /** * @brief Set color buffer size * * Default is @cpp {8, 8, 8, 8} @ce (8-bit-per-channel RGBA). * @see @ref setDepthBufferSize(), @ref setStencilBufferSize() */ GLConfiguration& setColorBufferSize(const Vector4i& size) { _colorBufferSize = size; return *this; } /** @brief Depth buffer size */ Int depthBufferSize() const { return _depthBufferSize; } /** * @brief Set depth buffer size * * Default is @cpp 24 @ce bits. * @see @ref setColorBufferSize(), @ref setStencilBufferSize() */ GLConfiguration& setDepthBufferSize(Int size) { _depthBufferSize = size; return *this; } /** @brief Stencil buffer size */ Int stencilBufferSize() const { return _stencilBufferSize; } /** * @brief Set stencil buffer size * * Default is @cpp 0 @ce bits (i.e., no stencil buffer). * @see @ref setColorBufferSize(), @ref setDepthBufferSize() */ GLConfiguration& setStencilBufferSize(Int size) { _stencilBufferSize = size; return *this; } /** @brief Sample count */ Int sampleCount() const { return _sampleCount; } /** * @brief Set sample count * @return Reference to self (for method chaining) * * Default is @cpp 0 @ce, thus no multisampling. See also * @ref GL::Renderer::Feature::Multisampling. * Note that WebGL does not allow setting the sample count, but merely * enabling or disabling multisampling. Multisampling will be enabled * if sample count is greater than @cpp 0 @ce. */ GLConfiguration& setSampleCount(Int count) { _sampleCount = count; return *this; } private: Vector4i _colorBufferSize; Int _depthBufferSize, _stencilBufferSize; Int _sampleCount; Flags _flags{Flag::EnableExtensionsByDefault}; }; CORRADE_ENUMSET_OPERATORS(EmscriptenApplication::GLConfiguration::Flags) #endif /** @brief Configuration @see @ref EmscriptenApplication(), @ref GLConfiguration, @ref create(), @ref tryCreate() */ class EmscriptenApplication::Configuration { public: /** * @brief Window flag * * @see @ref WindowFlags, @ref setWindowFlags() */ enum class WindowFlag: UnsignedShort { /** * Do not create any GPU context. Use together with * @ref EmscriptenApplication(const Arguments&), * @ref EmscriptenApplication(const Arguments&, const Configuration&), * @ref create(const Configuration&) or * @ref tryCreate(const Configuration&) to prevent implicit * creation of an WebGL context. */ Contextless = 1 << 0, /** * Resizable canvas. This causes the framebuffer to be resized * when the @cb{.html} <canvas> @ce size changes, either directly * or as a consequence of browser window size change. * * Implement @ref viewportEvent() to react to the resizing events. */ Resizable = 1 << 1, /** * Always request the next animation frame. Disables the * idle-efficient main loop described in * @ref Platform-EmscriptenApplication-browser-main-loop and * unconditionally schedules @m_class{m-doc-external} [window.requestAnimationFrame()](https://developer.mozilla.org/en-US/docs/Web/API/window/requestAnimationFrame), * matching the behavior of @ref Sdl2Application. Useful for * testing or for simpler internal state when your app is going to * redraw all the time anyway. * * Note that this does not affect how @ref drawEvent() is executed * --- it depends on @ref redraw() being called independently of * this flag being set. */ AlwaysRequestAnimationFrame = 1 << 2 }; /** * @brief Window flags * * @see @ref setWindowFlags() */ typedef Containers::EnumSet<WindowFlag> WindowFlags; constexpr /*implicit*/ Configuration() {} /** * @brief Set window title * @return Reference to self (for method chaining) * * @note This function does nothing and is included only for * compatibility with other toolkits, as the page title is * expected to be set by the HTML markup. However, it's possible * to change the page title later (for example in response to * application state change) using @ref setWindowTitle(). */ template<class T> Configuration& setTitle(const T&) { return *this; } /** @brief Window size */ Vector2i size() const { return _size; } /** * @brief Set canvas size * @param size Desired canvas size * @param dpiScaling Custom DPI scaling value * * Default is a zero vector, meaning a value that matches the display * or canvas size is autodetected. See * @ref Platform-EmscriptenApplication-dpi for more information. When * @p dpiScaling is not a zero vector, this function sets the DPI * scaling directly. The resulting @ref windowSize() is * @cpp size*dpiScaling @ce and @ref dpiScaling() is @p dpiScaling. */ Configuration& setSize(const Vector2i& size, const Vector2& dpiScaling = {}) { _size = size; _dpiScaling = dpiScaling; return *this; } /** * @brief Custom DPI scaling * * If zero, the devices pixel ratio has a priority over this value. * The `--magnum-dpi-scaling` option (specified via URL GET parameters) * has a priority over any application-set value. * @see @ref setSize(const Vector2i&, const Vector2&) */ Vector2 dpiScaling() const { return _dpiScaling; } /** @brief Window flags */ WindowFlags windowFlags() const { return _windowFlags; } /** * @brief Set window flags * @return Reference to self (for method chaining) */ Configuration& setWindowFlags(WindowFlags windowFlags) { _windowFlags = windowFlags; return *this; } private: Vector2i _size; Vector2 _dpiScaling; WindowFlags _windowFlags; }; CORRADE_ENUMSET_OPERATORS(EmscriptenApplication::Configuration::WindowFlags) /** @brief Viewport event @see @ref viewportEvent() */ class EmscriptenApplication::ViewportEvent { public: /** @brief Copying is not allowed */ ViewportEvent(const ViewportEvent&) = delete; /** @brief Moving is not allowed */ ViewportEvent(ViewportEvent&&) = delete; /** @brief Copying is not allowed */ ViewportEvent& operator=(const ViewportEvent&) = delete; /** @brief Moving is not allowed */ ViewportEvent& operator=(ViewportEvent&&) = delete; /** * @brief Canvas size * * On HiDPI displays, window size can be different from * @ref framebufferSize(). See @ref Platform-EmscriptenApplication-dpi * for more information. Note that this method is named "window size" * to be API-compatible with Application implementations on other * platforms. * @see @ref EmscriptenApplication::windowSize() */ Vector2i windowSize() const { return _windowSize; } #if defined(MAGNUM_TARGET_GL) || defined(DOXYGEN_GENERATING_OUTPUT) /** * @brief Framebuffer size * * On HiDPI displays, framebuffer size can be different from * @ref windowSize(). See @ref Platform-EmscriptenApplication-dpi for * more information. * * @note This function is available only if Magnum is compiled with * @ref MAGNUM_TARGET_GL enabled (done by default). See * @ref building-features for more information. * * @see @ref EmscriptenApplication::framebufferSize() */ Vector2i framebufferSize() const { return _framebufferSize; } #endif /** * @brief DPI scaling * * On some platforms moving a browser window between displays can * result in DPI scaling value being changed in tandem with a * canvas/framebuffer size. Simply resizing the canvas doesn't change * the DPI scaling value. See @ref Platform-EmscriptenApplication-dpi * for more information. * @see @ref EmscriptenApplication::dpiScaling() */ Vector2 dpiScaling() const { return _dpiScaling; } /** * @brief Device pixel ratio * * On some platforms moving a browser window between displays can * result in device pixel ratio value being changed. Crossplatform code * shouldn't need to query this value because the ratio is already * expressed in the ratio of @ref windowSize() and @ref framebufferSize() * values. See @ref Platform-EmscriptenApplication-dpi for more * information. * @see @ref EmscriptenApplication::devicePixelRatio() */ Vector2 devicePixelRatio() const { return _devicePixelRatio; } /** * @brief Underlying Emscripten event * * If the viewport event doesn't come from a browser event (for example * when the canvas was resized programatically and not as a consequence * of window size change), the function returns @cpp nullptr @ce. */ const EmscriptenUiEvent* event() const { return _event; } private: friend EmscriptenApplication; explicit ViewportEvent(const EmscriptenUiEvent* event, const Vector2i& windowSize, #ifdef MAGNUM_TARGET_GL const Vector2i& framebufferSize, #endif const Vector2& dpiScaling, const Vector2& devicePixelRatio): _event{event}, _windowSize{windowSize}, #ifdef MAGNUM_TARGET_GL _framebufferSize{framebufferSize}, #endif _dpiScaling{dpiScaling}, _devicePixelRatio{devicePixelRatio} {} const EmscriptenUiEvent* _event; const Vector2i _windowSize; #ifdef MAGNUM_TARGET_GL const Vector2i _framebufferSize; #endif const Vector2 _dpiScaling, _devicePixelRatio; }; /** @brief Base for input events @see @ref KeyEvent, @ref MouseEvent, @ref MouseMoveEvent, @ref keyPressEvent(), @ref mousePressEvent(), @ref mouseReleaseEvent(), @ref mouseMoveEvent() */ class EmscriptenApplication::InputEvent { public: /** * @brief Modifier * * @see @ref Modifiers, @ref KeyEvent::modifiers(), * @ref MouseEvent::modifiers() */ enum class Modifier: Int { /** * Shift * * @see @ref KeyEvent::Key::LeftShift, @ref KeyEvent::Key::RightShift */ Shift = 1 << 0, /** * Ctrl * * @see @ref KeyEvent::Key::LeftCtrl, @ref KeyEvent::Key::RightCtrl */ Ctrl = 1 << 1, /** * Alt * * @see @ref KeyEvent::Key::LeftAlt, @ref KeyEvent::Key::RightAlt */ Alt = 1 << 2, /** * Super key (Windows/⌘) * * @see @ref KeyEvent::Key::LeftSuper, @ref KeyEvent::Key::RightSuper */ Super = 1 << 3 }; /** * @brief Set of modifiers * * @see @ref KeyEvent::modifiers(), @ref MouseEvent::modifiers(), * @ref MouseMoveEvent::modifiers() */ typedef Containers::EnumSet<Modifier> Modifiers; /** @brief Copying is not allowed */ InputEvent(const InputEvent&) = delete; /** @brief Moving is not allowed */ InputEvent(InputEvent&&) = delete; /** @brief Copying is not allowed */ InputEvent& operator=(const InputEvent&) = delete; /** @brief Moving is not allowed */ InputEvent& operator=(InputEvent&&) = delete; /** @brief Whether the event is accepted */ bool isAccepted() const { return _accepted; } /** * @brief Set event as accepted * * If the event is ignored (i.e., not set as accepted), it is * propagated to other elements on the page. By default each event is * ignored and thus propagated. */ void setAccepted(bool accepted = true) { _accepted = accepted; } protected: explicit InputEvent(): _accepted(false) {} ~InputEvent() = default; private: bool _accepted; }; CORRADE_ENUMSET_OPERATORS(EmscriptenApplication::InputEvent::Modifiers) /** @brief Mouse event @see @ref MouseMoveEvent, @ref mousePressEvent(), @ref mouseReleaseEvent() */ class EmscriptenApplication::MouseEvent: public EmscriptenApplication::InputEvent { public: /** * @brief Mouse button * * @see @ref button() */ enum class Button: std::int32_t { Left, /**< Left mouse button */ Middle, /**< Middle mouse button */ Right /**< Right mouse button */ }; /** @brief Button */ Button button() const; /** @brief Position */ Vector2i position() const; /** @brief Modifiers */ Modifiers modifiers() const; /** @brief Underlying Emscripten event */ const EmscriptenMouseEvent& event() const { return _event; } private: friend EmscriptenApplication; explicit MouseEvent(const EmscriptenMouseEvent& event): _event(event) {} const EmscriptenMouseEvent& _event; }; /** @brief Mouse move event @see @ref MouseEvent, @ref mouseMoveEvent() */ class EmscriptenApplication::MouseMoveEvent: public EmscriptenApplication::InputEvent { public: /** * @brief Mouse button * * @see @ref buttons() */ enum class Button: Int { /** Left mouse button */ Left = 1 << 0, /** Middle mouse button */ Middle = 1 << 1, /** Right mouse button */ Right = 1 << 2 }; /** * @brief Set of mouse buttons * * @see @ref buttons() */ typedef Containers::EnumSet<Button> Buttons; /** @brief Position */ Vector2i position() const; /** * @brief Relative position * * Position relative to previous move event. Unlike * @ref Sdl2Application, HTML APIs don't provide relative position * directly, so this is calculated explicitly as a delta from previous * move event position. */ Vector2i relativePosition() const { return _relativePosition; } /** @brief Mouse buttons */ Buttons buttons() const; /** @brief Modifiers */ Modifiers modifiers() const; /** @brief Underlying Emscripten event */ const EmscriptenMouseEvent& event() const { return _event; } private: friend EmscriptenApplication; explicit MouseMoveEvent(const EmscriptenMouseEvent& event, const Vector2i& relativePosition): _event(event), _relativePosition{relativePosition} {} const EmscriptenMouseEvent& _event; const Vector2i _relativePosition; }; CORRADE_ENUMSET_OPERATORS(EmscriptenApplication::MouseMoveEvent::Buttons) /** @brief Mouse scroll event @see @ref MouseEvent, @ref MouseMoveEvent, @ref mouseScrollEvent() */ class EmscriptenApplication::MouseScrollEvent: public EmscriptenApplication::InputEvent { public: /** @brief Scroll offset */ Vector2 offset() const; /** @brief Position */ Vector2i position() const; /** @brief Modifiers */ Modifiers modifiers() const; /** @brief Underlying Emscripten event */ const EmscriptenWheelEvent& event() const { return _event; } private: friend EmscriptenApplication; explicit MouseScrollEvent(const EmscriptenWheelEvent& event): _event(event) {} const EmscriptenWheelEvent& _event; }; /** @brief Key event @see @ref keyPressEvent(), @ref keyReleaseEvent() */ class EmscriptenApplication::KeyEvent: public EmscriptenApplication::InputEvent { public: /** * @brief Key * * @see @ref key() */ enum class Key: Int { Unknown, /**< Unknown key */ /** * Left Shift * * @see @ref InputEvent::Modifier::Shift */ LeftShift, /** * Right Shift * * @see @ref InputEvent::Modifier::Shift */ RightShift, /** * Left Ctrl * * @see @ref InputEvent::Modifier::Ctrl */ LeftCtrl, /** * Right Ctrl * * @see @ref InputEvent::Modifier::Ctrl */ RightCtrl, /** * Left Alt * * @see @ref InputEvent::Modifier::Alt */ LeftAlt, /** * Right Alt * * @see @ref InputEvent::Modifier::Alt */ RightAlt, /** * Left Super key (Windows/⌘) * * @see @ref InputEvent::Modifier::Super */ LeftSuper, /** * Right Super key (Windows/⌘) * * @see @ref InputEvent::Modifier::Super */ RightSuper, /* no equivalent for Sdl2Application's AltGr */ Enter, /**< Enter */ Esc, /**< Escape */ Up, /**< Up arrow */ Down, /**< Down arrow */ Left, /**< Left arrow */ Right, /**< Right arrow */ Home, /**< Home */ End, /**< End */ PageUp, /**< Page up */ PageDown, /**< Page down */ Backspace, /**< Backspace */ Insert, /**< Insert */ Delete, /**< Delete */ F1, /**< F1 */ F2, /**< F2 */ F3, /**< F3 */ F4, /**< F4 */ F5, /**< F5 */ F6, /**< F6 */ F7, /**< F7 */ F8, /**< F8 */ F9, /**< F9 */ F10, /**< F10 */ F11, /**< F11 */ F12, /**< F12 */ Zero = '0', /**< Zero */ One, /**< One */ Two, /**< Two */ Three, /**< Three */ Four, /**< Four */ Five, /**< Five */ Six, /**< Six */ Seven, /**< Seven */ Eight, /**< Eight */ Nine, /**< Nine */ A = 'a', /**< Letter A */ B, /**< Letter B */ C, /**< Letter C */ D, /**< Letter D */ E, /**< Letter E */ F, /**< Letter F */ G, /**< Letter G */ H, /**< Letter H */ I, /**< Letter I */ J, /**< Letter J */ K, /**< Letter K */ L, /**< Letter L */ M, /**< Letter M */ N, /**< Letter N */ O, /**< Letter O */ P, /**< Letter P */ Q, /**< Letter Q */ R, /**< Letter R */ S, /**< Letter S */ T, /**< Letter T */ U, /**< Letter U */ V, /**< Letter V */ W, /**< Letter W */ X, /**< Letter X */ Y, /**< Letter Y */ Z, /**< Letter Z */ Space, /**< Space */ Tab, /**< Tab */ Quote, /**< Quote (<tt>'</tt>) */ Comma, /**< Comma */ Period, /**< Period */ Minus, /**< Minus */ /* Note: This may only be represented as SHIFT + = */ Plus, /**< Plus */ Slash, /**< Slash */ /* Note: This may only be represented as SHIFT + 5 */ Percent, /**< Percent */ /** * Semicolon (`;`) * @m_since_latest */ Semicolon, Equal, /**< Equal */ LeftBracket, /**< Left bracket (`[`) */ RightBracket, /**< Right bracket (`]`) */ Backslash, /**< Backslash (`\`) */ Backquote, /**< Backquote (<tt>`</tt>) */ /* no equivalent for GlfwApplication's World1 / World2 */ CapsLock, /**< Caps lock */ ScrollLock, /**< Scroll lock */ NumLock, /**< Num lock */ PrintScreen, /**< Print screen */ Pause, /**< Pause */ Menu, /**< Menu */ NumZero, /**< Numpad zero */ NumOne, /**< Numpad one */ NumTwo, /**< Numpad two */ NumThree, /**< Numpad three */ NumFour, /**< Numpad four */ NumFive, /**< Numpad five */ NumSix, /**< Numpad six */ NumSeven, /**< Numpad seven */ NumEight, /**< Numpad eight */ NumNine, /**< Numpad nine */ NumDecimal, /**< Numpad decimal */ NumDivide, /**< Numpad divide */ NumMultiply, /**< Numpad multiply */ NumSubtract, /**< Numpad subtract */ NumAdd, /**< Numpad add */ NumEnter, /**< Numpad enter */ NumEqual /**< Numpad equal */ }; /** * @brief Key * * Note that the key is mapped from @m_class{m-doc-external} * [EmscriptenKeyboardEvent::code](https://emscripten.org/docs/api_reference/html5.h.html#c.EmscriptenKeyboardEvent.code) * in all cases except A--Z, which are mapped from * @m_class{m-doc-external} [EmscriptenkeyboardEvent::key](https://emscripten.org/docs/api_reference/html5.h.html#c.EmscriptenKeyboardEvent.key), * which respects the keyboard layout. */ Key key() const; /** @brief Key name */ std::string keyName() const; /** @brief Modifiers */ Modifiers modifiers() const; /** @brief Underlying Emscripten event */ const EmscriptenKeyboardEvent& event() const { return _event; } private: friend EmscriptenApplication; explicit KeyEvent(const EmscriptenKeyboardEvent& event): _event(event) {} const EmscriptenKeyboardEvent& _event; }; /** @brief Text input event @see @ref textInputEvent() */ class EmscriptenApplication::TextInputEvent { public: /** @brief Copying is not allowed */ TextInputEvent(const TextInputEvent&) = delete; /** @brief Moving is not allowed */ TextInputEvent(TextInputEvent&&) = delete; /** @brief Copying is not allowed */ TextInputEvent& operator=(const TextInputEvent&) = delete; /** @brief Moving is not allowed */ TextInputEvent& operator=(TextInputEvent&&) = delete; /** @brief Whether the event is accepted */ bool isAccepted() const { return _accepted; } /** @copydoc EmscriptenApplication::InputEvent::setAccepted() */ void setAccepted(bool accepted = true) { _accepted = accepted; } /** @brief Input text in UTF-8 */ Containers::ArrayView<const char> text() const { return _text; } /** @brief Underlying Emscripten event */ const EmscriptenKeyboardEvent& event() const { return _event; } private: friend EmscriptenApplication; explicit TextInputEvent(const EmscriptenKeyboardEvent& event, Containers::ArrayView<const char> text): _event(event), _text{text}, _accepted{false} {} const EmscriptenKeyboardEvent& _event; const Containers::ArrayView<const char> _text; bool _accepted; }; /** @hideinitializer @brief Entry point for Emscripten applications @param className Class name @m_keywords{MAGNUM_APPLICATION_MAIN()} See @ref Magnum::Platform::EmscriptenApplication "Platform::EmscriptenApplication" for usage information. This macro abstracts out platform-specific entry point code. See @ref portability-applications for more information. When no other application header is included this macro is also aliased to @cpp MAGNUM_APPLICATION_MAIN() @ce. Compared to for example @ref MAGNUM_SDL2APPLICATION_MAIN(), the macro instantiates the application instance as a global variable instead of a local variable inside @cpp main() @ce. This is in order to support the @ref Platform-EmscriptenApplication-browser-main-loop "idle-efficient main loop", as otherwise the local scope would end before any event callback has a chance to happen. */ #define MAGNUM_EMSCRIPTENAPPLICATION_MAIN(className) \ namespace { Corrade::Containers::Pointer<className> emscriptenApplicationInstance ; } \ int main(int argc, char** argv) { \ emscriptenApplicationInstance.reset(new className{{argc, argv}}); \ return emscriptenApplicationInstance->exec(); \ } #ifndef DOXYGEN_GENERATING_OUTPUT #ifndef MAGNUM_APPLICATION_MAIN typedef EmscriptenApplication Application; typedef BasicScreen<EmscriptenApplication> Screen; typedef BasicScreenedApplication<EmscriptenApplication> ScreenedApplication; #define MAGNUM_APPLICATION_MAIN(className) MAGNUM_EMSCRIPTENAPPLICATION_MAIN(className) #else #undef MAGNUM_APPLICATION_MAIN #endif #endif }} #else #error this file is available only on Emscripten build #endif #endif
[ "mosra@centrum.cz" ]
mosra@centrum.cz
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bbf5ec3b325513049d25070f93a476c2e3929cef
/source/kernel/list.h
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[]
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yasuo-ozu/Raph_Kernel
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/* * * Copyright (c) 2016 Raphine Project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: Liva * */ #ifndef __RAPH_LIB_RLIB_LIST_H__ #define __RAPH_LIB_RLIB_LIST_H__ #include <raph.h> #include <spinlock.h> template<class T> class ObjectList { public: struct Container { Container *GetNext() { return next; } T *GetObject() { return obj; } private: T *obj; Container *next; friend ObjectList; }; ObjectList() { _last = &_first; _first.obj = nullptr; _first.next = nullptr; } ~ObjectList() { } template<class... Arg> Container *PushBack(Arg... args) { Container *c = new Container; c->obj = new T(args...); c->next = nullptr; Locker locker(_lock); kassert(_last->next == nullptr); _last->next = c; _last = c; return c; } // 帰るコンテナは番兵なので、オブジェクトを格納していない Container *GetBegin() { return &_first; } bool IsEmpty() { return &_first == _last; } private: Container _first; Container *_last; SpinLock _lock; }; #endif // __RAPH_LIB_RLIB_LIST_H__
[ "sap.pcmail@gmail.com" ]
sap.pcmail@gmail.com
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/Lancelot北理云逸创新_back/Vision/DigitDetector/src/util.cpp
f77d6e140f325fda9eea57d502dd805f8e847b9a
[]
no_license
golaced/DJI_SDK_OLDX
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/* * util.cpp * * Author: JYF */ #include "util.h" //used only during training Rect findDigitBndBox(Mat& image){ Mat gray; if(image.channels()==3){ cv::cvtColor(image, gray, cv::COLOR_BGR2GRAY); } else image.copyTo(gray); Mat biMat; cv::threshold(gray, biMat, 100, 255, cv::THRESH_OTSU); cv::bitwise_not(biMat, biMat); //cv::imshow("bi", biMat); IplImage ipl=biMat; CvMemStorage* pStorage=cvCreateMemStorage(0); CvSeq * pContour=NULL; cvFindContours(&ipl, pStorage, &pContour, sizeof(CvContour), CV_RETR_CCOMP, CV_CHAIN_APPROX_SIMPLE); double max_area=0; Rect bndbox; for(;pContour;pContour=pContour->h_next){ for(CvSeq* inner=pContour;inner;inner=inner->v_next){ CvRect bbox=cvBoundingRect(inner,0); double real_area=fabs(cvContourArea(inner)); if(real_area>max_area){ max_area=real_area; bndbox=Rect(bbox); } } } cvReleaseMemStorage(&pStorage); return bndbox; } int Compare (const int& a, const int& b) { return a<b; } void nms(vector<Rect>& rects){ vector<int> deleteIdx; vector<char> flags(rects.size()); for(size_t i=0;i<flags.size();++i) flags[i]=0; int areai,areaj,nms_area,nms_rbx,nms_rby,nms_ltx,nms_lty, nms_w, nms_h; for(size_t i=0;i<rects.size();++i){ Rect& reci=rects[i]; areai=reci.width*reci.height; for(size_t j=i+1;j<rects.size();++j){ //if(i==j) continue; Rect& recj=rects[j]; areaj=recj.width*recj.height; nms_rbx=min(recj.x+recj.width-1, reci.x+reci.width-1); nms_rby=min(recj.y+recj.height-1, reci.y+reci.height-1); nms_ltx=max(recj.x,reci.x); nms_lty=max(recj.y,reci.y); nms_w=max(nms_rbx-nms_ltx,0); nms_h=max(nms_rby-nms_lty,0); nms_area=nms_w*nms_h; float ratio2i=1.0*nms_area/areai; float ratio2j=1.0*nms_area/areaj; if(ratio2i>0.8 and not flags[i]){ deleteIdx.push_back(i); flags[i]=1; } else if(ratio2j>0.8 and not flags[j]){ deleteIdx.push_back(j); flags[j]=1; } } } if(deleteIdx.size()>0){ auto beginner=rects.begin(); /* cout<<rects.size()<<": "; for(size_t i=0;i<deleteIdx.size();++i) cout<<deleteIdx[i]<<","; cout<<endl; */ sort(deleteIdx.begin(), deleteIdx.end(), Compare); int k=0; for(size_t i=0;i<deleteIdx.size();++i){ k=deleteIdx[i]-i; rects.erase(beginner+k); } } }
[ "golaced@163.com" ]
golaced@163.com
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/L1-013 计算阶乘和.cpp
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no_license
fukai98/CCCC-GPLT
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refs/heads/master
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/* L1-013 计算阶乘和 (10 分) 对于给定的正整数N,需要你计算 S=1!+2!+3!+...+N!。 输入格式: 输入在一行中给出一个不超过10的正整数N。 输出格式: 在一行中输出S的值。 输入样例: 3 输出样例: 9 */ #include <iostream> using namespace std; int main() { int n, sum = 0; cin >> n; for (int i = 1; i <= n; ++i) { int tmp = 1; for (int j = 1; j <= i; ++j) tmp *= j; sum += tmp; } cout << sum; return 0; }
[ "fukai9809@163.com" ]
fukai9809@163.com
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/day 2 code/TimingRandomColor/TimingRandomColor.ino
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no_license
jaysonh/DMX_Lighting_Workshop
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#include <Conceptinetics.h> DMX_Master dmx_master ( 100 , 2 ); int r = 0; int g = 0; int b = 0; int timer = 0; void setup() { dmx_master.enable (); } void loop() { dmx_master.setChannelValue ( 0, 0); // on dmx_master.setChannelValue ( 1, 255); // dimmer (0 - dark 255- brightest) dmx_master.setChannelValue ( 2, r); // red dmx_master.setChannelValue ( 3, g); // green dmx_master.setChannelValue ( 4, b); // blue dmx_master.setChannelValue ( 5, 0); // white dmx_master.setChannelValue ( 6, 0); // strobe if(timer % 100 == 0) // every ten frames do this code { r = random(0,255); g = random(0,255); b = random(0,255); } delay ( 100 ); dmx_master.disable(); Serial.println(9600); dmx_master.enable(); timer++; }
[ "jaysonkh@gmail.com" ]
jaysonkh@gmail.com
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/src/Graphics/light.cpp
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#include "light.hpp"
[ "jensgholm15@gmail.com" ]
jensgholm15@gmail.com
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/canalyst/canalystii_node/src/canalystii_node_ros.cpp
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ZhiguangLiuGithub/ESR_canalyst_ros-1
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#include "ros/ros.h" #include "canalystii_node.h" int main(int argc, char **argv){ ros::init(argc, argv, "canalystii_node"); CANalystii_node can_node; if(!can_node.start_device()){ ROS_WARN("device starts error"); return -1; } VCI_INIT_CONFIG vci_conf; vci_conf.AccCode = 0x80000008; vci_conf.AccMask = 0xFFFFFFFF; vci_conf.Filter = 1;//receive all frames vci_conf.Timing0 = 0x00; vci_conf.Timing1 = 0x1C;//baudrate 500kbps vci_conf.Mode = 0;//normal mode unsigned int can_idx = 0; if(!can_node.init_can_interface(can_idx,vci_conf)){ ROS_WARN("device port init error"); return -1; } ROS_INFO("listening to can bus"); VCI_CAN_OBJ can_obj; while(ros::ok()){ unsigned int recv_len = 1; //int len = can_node.receive_can_frame(can_idx,can_obj,recv_len,0); if(can_node.receive_can_frame(can_idx,can_obj,recv_len,20)){ //ROS_INFO("received:%u",can_obj.ID); canalystii_node_msg::can msg = CANalystii_node::can_obj2msg(can_obj); can_node.can_msg_pub_.publish(msg); } //ros::spinOnce(); } //ros::spin(); return 0; }
[ "1272717213@qq.com" ]
1272717213@qq.com
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/organization/src/v20181225/model/ListOrganizationMembersRequest.cpp
27e04c0ccb7672a7cbfac9157a9782c3fde1efcc
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li5ch/tencentcloud-sdk-cpp
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <tencentcloud/organization/v20181225/model/ListOrganizationMembersRequest.h> #include <tencentcloud/core/utils/rapidjson/document.h> #include <tencentcloud/core/utils/rapidjson/writer.h> #include <tencentcloud/core/utils/rapidjson/stringbuffer.h> using namespace TencentCloud::Organization::V20181225::Model; using namespace rapidjson; using namespace std; ListOrganizationMembersRequest::ListOrganizationMembersRequest() : m_offsetHasBeenSet(false), m_limitHasBeenSet(false) { } string ListOrganizationMembersRequest::ToJsonString() const { Document d; d.SetObject(); Document::AllocatorType& allocator = d.GetAllocator(); if (m_offsetHasBeenSet) { Value iKey(kStringType); string key = "Offset"; iKey.SetString(key.c_str(), allocator); d.AddMember(iKey, m_offset, allocator); } if (m_limitHasBeenSet) { Value iKey(kStringType); string key = "Limit"; iKey.SetString(key.c_str(), allocator); d.AddMember(iKey, m_limit, allocator); } StringBuffer buffer; Writer<StringBuffer> writer(buffer); d.Accept(writer); return buffer.GetString(); } uint64_t ListOrganizationMembersRequest::GetOffset() const { return m_offset; } void ListOrganizationMembersRequest::SetOffset(const uint64_t& _offset) { m_offset = _offset; m_offsetHasBeenSet = true; } bool ListOrganizationMembersRequest::OffsetHasBeenSet() const { return m_offsetHasBeenSet; } uint64_t ListOrganizationMembersRequest::GetLimit() const { return m_limit; } void ListOrganizationMembersRequest::SetLimit(const uint64_t& _limit) { m_limit = _limit; m_limitHasBeenSet = true; } bool ListOrganizationMembersRequest::LimitHasBeenSet() const { return m_limitHasBeenSet; }
[ "zhiqiangfan@tencent.com" ]
zhiqiangfan@tencent.com
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/src/duktape/dukUtils.cpp
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JackBister/desktop-canvas
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#include "dukUtils.h" #include <stdexcept> #include "../Logger/Logger.h" static auto logger = Logger::get(); void dcanvas::dukUtils::arraySplice(duk_context * ctx, duk_idx_t arrayIdx, duk_idx_t startIdx, duk_idx_t deleteCount) { duk_dup(ctx, arrayIdx); // ..., [] duk_get_prop_string(ctx, -1, "splice"); // ..., [], splice duk_swap_top(ctx, -2); // ..., splice, [] duk_push_int(ctx, startIdx); // ..., splice, [], startIdx duk_push_int(ctx, deleteCount); // ..., splice, [], startIdx, deleteCount auto result = duk_pcall_method(ctx, 2); // ..., retval if (result == DUK_EXEC_ERROR) { duk_safe_to_string(ctx, -1); logger->info("arraySplice error %s", duk_require_string(ctx, -1)); } duk_pop(ctx); // ... } JSValue dcanvas::dukUtils::pullFromCtx(duk_context * ctx) { if (duk_is_array(ctx, -1)) { auto len = duk_get_length(ctx, -1); std::vector<JSValue> arr; for (auto i = 0; i < len; ++i) { duk_get_prop_index(ctx, -1, i); arr.push_back(pullFromCtx(ctx)); duk_pop(ctx); } return arr; } else if (duk_is_boolean(ctx, -1)) { return (bool)duk_get_boolean(ctx, -1); } else if (duk_is_null(ctx, -1)) { return nullptr; } else if (duk_is_number(ctx, -1)) { return duk_get_number(ctx, -1); } else if (duk_is_object(ctx, -1)) { duk_enum(ctx, -1, 0); JSObject obj; while (duk_next(ctx, -1, 1)) { auto key = duk_to_string(ctx, -2); auto value = pullFromCtx(ctx); obj.push_back(std::make_pair(key, value)); duk_pop_2(ctx); } duk_pop(ctx); return obj; } else if (duk_is_string(ctx, -1)) { auto str = duk_get_string(ctx, -1); return std::string(str); } else { logger->info("Unhandled JSValue type at top of stack %d", duk_get_type(ctx, -1)); throw std::runtime_error("Unhandled JSValue type at top of stack"); } } void dcanvas::dukUtils::pushToCtx(duk_context * ctx, JSValue const & value) { auto paramType = value.index(); if (paramType == JSValue::Type::BOOL) { duk_push_boolean(ctx, std::get<bool>(value)); } else if (paramType == JSValue::Type::DOUBLE) { duk_push_number(ctx, std::get<double>(value)); } else if (paramType == JSValue::Type::OBJECT) { auto object = std::get<JSObject>(value); duk_push_bare_object(ctx); for (auto it = object.begin(); it != object.end(); ++it) { pushToCtx(ctx, it->second); duk_put_prop_string(ctx, -2, it->first.c_str()); } } else if (paramType == JSValue::Type::STRING) { duk_push_string(ctx, std::get<std::string>(value).c_str()); } else if (paramType == JSValue::Type::ARRAY) { auto arr = std::get<JSArray>(value); auto arrIdx = duk_push_array(ctx); for (size_t i = 0; i < arr.size(); ++i) { pushToCtx(ctx, arr[i]); duk_put_prop_index(ctx, arrIdx, i); } } else if (paramType == JSValue::Type::NULLPTR) { duk_push_null(ctx); } }
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jack.bisther@outlook.com
bd4528b1fec22692dc5da3b8d90b439da1208f6a
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/algs/sort/mergesort.cpp
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denniszhong/learningalgs
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#include <stdlib.h> #include <time.h> #include <stdio.h> #include <string.h> void OutputArray(int arr[], int length) { int i = 0; printf("Array: "); for (i = 0; i < length; i++) { printf("%d ", arr[i]); } printf("\n"); } void OutputArray2(int* pArr, int length) { int i = 0; printf("Array: "); for (i = 0; i < length; i++) { printf("%d ", *pArr++); } printf("\n"); } void RandomArrayWithSelfMalloc(int rangeMin, int rangeMax, int* pArr, int arrLength) { pArr = (int*)malloc(sizeof(int) * arrLength); memset(pArr, 0, sizeof(int) * arrLength); // Seed the random-number generator with current time so that // the numbers will be different every time we run. srand( (unsigned)time(NULL) ); for (int i = 0; i < arrLength; ++i) { int randNumber = (int)( (double)rand() / (double)RAND_MAX ) * rangeMax + rangeMin; *(pArr + i) = randNumber; } // TODO: How to use randomize() ? } // pArr is a pointer point to an array, // the memory size of this array must be allocated by the caller. void RandomArray(int rangeMin, int rangeMax, int* pArr, int arrLength) { // Seed the random-number generator with current time so that // the numbers will be different every time we run. srand( (unsigned)time(NULL) ); for (int i = 0; i < arrLength; ++i) { int randNumber = ( (double)rand() / (double)RAND_MAX ) * rangeMax + rangeMin; *(pArr + i) = randNumber; } // TODO: How to use randomize() ? } int main(int argc, char const *argv[]) { int* pArr = NULL; int arrLength = 10; pArr = (int*)malloc(sizeof(int) * arrLength); memset(pArr, 0, sizeof(int) * arrLength); RandomArray(2, 50, pArr, 10); OutputArray2(pArr, arrLength); return 0; }
[ "denniszhong@gmail.com" ]
denniszhong@gmail.com
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/QT/build-AFD-Desktop_Qt_5_11_2_GCC_64bit-Debug/ui_dialogdot.h
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[]
no_license
Noodle96/EstructuraDeDatos
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/******************************************************************************** ** Form generated from reading UI file 'dialogdot.ui' ** ** Created by: Qt User Interface Compiler version 5.11.2 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ********************************************************************************/ #ifndef UI_DIALOGDOT_H #define UI_DIALOGDOT_H #include <QtCore/QVariant> #include <QtWidgets/QApplication> #include <QtWidgets/QDialog> #include <QtWidgets/QLabel> QT_BEGIN_NAMESPACE class Ui_DialogDot { public: QLabel *labelNodo; void setupUi(QDialog *DialogDot) { if (DialogDot->objectName().isEmpty()) DialogDot->setObjectName(QStringLiteral("DialogDot")); DialogDot->resize(400, 300); labelNodo = new QLabel(DialogDot); labelNodo->setObjectName(QStringLiteral("labelNodo")); labelNodo->setGeometry(QRect(30, 10, 351, 271)); retranslateUi(DialogDot); QMetaObject::connectSlotsByName(DialogDot); } // setupUi void retranslateUi(QDialog *DialogDot) { DialogDot->setWindowTitle(QApplication::translate("DialogDot", "Dialog", nullptr)); labelNodo->setText(QApplication::translate("DialogDot", "TextLabel", nullptr)); } // retranslateUi }; namespace Ui { class DialogDot: public Ui_DialogDot {}; } // namespace Ui QT_END_NAMESPACE #endif // UI_DIALOGDOT_H
[ "jorgealfredomarino2@gmail.com" ]
jorgealfredomarino2@gmail.com
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2022-11-18T10:05:15.963117
2020-06-28T15:24:54
2020-06-28T15:24:54
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 7 \\/ M anipulation | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class volVectorField; location "8.5"; object U; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [0 1 -1 0 0 0 0]; internalField nonuniform List<vector> 2000 ( (-0.000376004 0.0342479 -1.31646e-21) (0.00203313 0.0838245 0) (0.00755327 0.123261 0) (0.0136964 0.155652 -9.10725e-21) (0.0199165 0.182781 3.16174e-21) (0.0258148 0.205692 1.27391e-22) (0.0311525 0.22503 -5.92611e-21) (0.0357984 0.241217 0) (0.0396715 0.254531 0) (0.0427235 0.265119 0) (-0.00282351 0.0326847 0) (-0.00368073 0.0801075 -5.89692e-21) (-0.000367665 0.118158 5.9388e-21) (0.00426497 0.149653 1.22013e-20) (0.00949326 0.176281 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-0.0257271 0) (0 -0.0528933 0) (0 -0.0784578 0) (0 -0.102578 0) (0 -0.125288 0) (0 -0.146611 0) (0 -0.166595 0) (0 -0.185316 0) (0 -0.20287 0) (0 -0.219374 0) (0 -0.234958 0) (0 -0.249764 0) (0 -0.263951 0) (0 -0.296544 0) (0 -0.351599 0) (0 -0.409556 0) (0 -0.47057 0) (0 -0.536433 0) (0 -0.60892 0) (0 -0.68749 0) (0 -0.766469 0) (0 -0.833571 0) (0 -0.872932 0) ) ; } cylinder { type fixedValue; value uniform (0 0 0); } top { type symmetryPlane; } bottom { type symmetryPlane; } defaultFaces { type empty; } } // ************************************************************************* //
[ "henry.rossiter@utexas.edu" ]
henry.rossiter@utexas.edu
6769c22045d1d065544c9a0ec911f20b86534d78
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/third_party/pdfium/fxjs/xfa/cfxjse_value_embeddertest.cpp
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// Copyright 2019 The PDFium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "fxjs/xfa/cfxjse_value.h" #include <memory> #include <utility> #include <vector> #include "fxjs/xfa/cfxjse_engine.h" #include "testing/gtest/include/gtest/gtest.h" #include "testing/xfa_js_embedder_test.h" class CFXJSE_ValueEmbedderTest : public XFAJSEmbedderTest {}; TEST_F(CFXJSE_ValueEmbedderTest, Empty) { ASSERT_TRUE(OpenDocument("simple_xfa.pdf")); auto pValue = std::make_unique<CFXJSE_Value>(); EXPECT_TRUE(pValue->IsEmpty()); EXPECT_FALSE(pValue->IsUndefined(isolate())); EXPECT_FALSE(pValue->IsNull(isolate())); EXPECT_FALSE(pValue->IsBoolean(isolate())); EXPECT_FALSE(pValue->IsString(isolate())); EXPECT_FALSE(pValue->IsNumber(isolate())); EXPECT_FALSE(pValue->IsObject(isolate())); EXPECT_FALSE(pValue->IsArray(isolate())); EXPECT_FALSE(pValue->IsFunction(isolate())); } TEST_F(CFXJSE_ValueEmbedderTest, EmptyArrayInsert) { ASSERT_TRUE(OpenDocument("simple_xfa.pdf")); // Test inserting empty values into arrays. auto pValue = std::make_unique<CFXJSE_Value>(); std::vector<std::unique_ptr<CFXJSE_Value>> vec; vec.push_back(std::move(pValue)); CFXJSE_Value array; array.SetArray(isolate(), vec); EXPECT_TRUE(array.IsArray(isolate())); }
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jengelh@inai.de
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/lib/TimeDate/TimeDate.cpp
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[]
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Gabriele266/Sveglia
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/* * Autore: * Versione: * Descrizione: * Progetto: * */ #ifndef TIMEDATE_CPP #define TIMEDATE_CPP #include "TimeDate.h" TimeDate::TimeDate() { //ctor hour = 0; minute = 0; second = 0; day = 0; month = 0; year = 0; } TimeDate::TimeDate(int hh, int mm, int ss, int dd, int mt, int yy){ hour = hh; minute = mm; second = ss; day = dd; month = mt; year = yy; } bool TimeDate::isEqual(TimeDate *time){ if(hour == time->getHour()&& minute == time->getMinute() ){ // Sono uguali return true; } else{ return false; } } void TimeDate::getByRtc(DateTime dt){ hour = (int) dt.hour(); minute = (int) dt.minute(); second = (int) dt.second(); day = (int) dt.day(); month = (int) dt.month(); year = (int) dt.year(); // Leggo il giorno della settimana day_of_the_week = dt.dayOfTheWeek(); } void TimeDate::getFormTime(char res[], bool show_sec = false){ // COntiene il risultato char buf[5]; char buf_2[5]; char buf_3[5]; // Metto le ore itoa(getHour(), buf, 10); itoa(getMinute(), buf_2, 10); //itoa(getSecond(), buf_3, 10); strcpy(res, buf); strcat(res, ":"); strcat(res, buf_2); if (show_sec) { // Aggiungo i secondi strcat(res, ":"); //strcat(res, buf_3); } } void TimeDate::getFormDate(char res[11], bool show_sec = false) { // COntiene il risultato char buf[5]; char buf_2[5]; char buf_3[5]; // Metto le ore itoa(getDay(), buf, 10); itoa(getMonth(), buf_2, 10); itoa(getYear(), buf_3, 10); strcpy(res, buf); strcat(res, "/"); strcat(res, buf_2); // Aggiungo i secondi strcat(res, "/"); strcat(res, buf_3); } char* TimeDate::getDayOfTheWeek(bool strict = true) { if (strict) { switch (day_of_the_week) { case 0: return "Dom"; case 1: return "Lun"; case 2: return "Mar"; case 3: return "Mer"; case 4: return "Gio"; case 5: return "Ven"; case 6: return "Sab"; }; } else { switch (day_of_the_week) { case 0: return "Domenica"; case 1: return "Lunedý"; case 2: return "Martedý"; case 3: return "Mercoledý"; case 4: return "Giovedý"; case 5: return "Venerdý"; case 6: return "Sabato"; }; } } #endif
[ "gabri.cabal@gmail.com" ]
gabri.cabal@gmail.com
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/hicn-light/src/hicn/test/test-strategy-random.cc
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/* * Copyright (c) 2021 Cisco and/or its affiliates. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <gtest/gtest.h> #include <gmock/gmock.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/socket.h> #include <sys/un.h> #include <unistd.h> #include <netinet/in.h> extern "C" { #define WITH_TESTS #include <hicn/core/strategy.h> #include <hicn/core/strategy_vft.h> #include <hicn/strategies/random.h> } #define MAX_TESTS 10 #define NEXTHOP_ID NEXTHOP(28) #define UNKNOWN_ID1 NEXTHOP(0) #define UNKNOWN_ID2 NEXTHOP(1) class StrategyRandomTest : public ::testing::Test { protected: StrategyRandomTest() { /* Strategy and strategy entry */ entry = { .type = STRATEGY_TYPE_RANDOM, .options = { .random = {}, }, .state = {.random = {}}, }; strategy_initialize(&entry, nullptr); /* Available nexthops */ available_nexthops_ = NEXTHOPS_EMPTY; EXPECT_EQ(nexthops_get_len(&available_nexthops_), (size_t)0); /* Message buffer */ msgbuf_ = NULL; ticks_ = ticks_now(); } virtual ~StrategyRandomTest() {} strategy_entry_t entry; nexthops_t available_nexthops_; msgbuf_t* msgbuf_; Ticks ticks_; }; TEST_F(StrategyRandomTest, SingleNexthop) { off_t id; /* Add a single nexthop */ id = nexthops_add(&available_nexthops_, NEXTHOP_ID); EXPECT_EQ(nexthops_get_len(&available_nexthops_), (size_t)1); EXPECT_EQ(nexthops_get_curlen(&available_nexthops_), (size_t)1); strategy_add_nexthop(&entry, &available_nexthops_, id); EXPECT_EQ(nexthops_get_len(&available_nexthops_), (size_t)1); EXPECT_EQ(nexthops_get_curlen(&available_nexthops_), (size_t)1); EXPECT_TRUE(nexthops_contains(&available_nexthops_, NEXTHOP_ID)); EXPECT_FALSE(nexthops_contains(&available_nexthops_, UNKNOWN_ID1)); EXPECT_FALSE(nexthops_contains(&available_nexthops_, UNKNOWN_ID2)); /* Lookup */ nexthops_t* nexthops; nexthops = strategy_lookup_nexthops(&entry, &available_nexthops_, msgbuf_); EXPECT_EQ(nexthops_get_len(nexthops), (size_t)1); EXPECT_EQ(nexthops_get_curlen(nexthops), (size_t)1); EXPECT_TRUE(nexthops_contains(nexthops, NEXTHOP_ID)); EXPECT_FALSE(nexthops_contains(nexthops, UNKNOWN_ID1)); EXPECT_FALSE(nexthops_contains(nexthops, UNKNOWN_ID2)); /* Retrieve candidate */ unsigned nexthop; for (unsigned i = 0; i < MAX_TESTS; i++) { nexthop = nexthops_get_one(nexthops); EXPECT_EQ(nexthop, NEXTHOP_ID); } /* Disable (move to nexthop unit tests) */ nexthops_disable(nexthops, 0); EXPECT_EQ(nexthops_get_len(nexthops), (size_t)1); EXPECT_EQ(nexthops_get_curlen(nexthops), (size_t)0); nexthop = nexthops_get_one(nexthops); EXPECT_EQ(nexthop, INVALID_NEXTHOP); } TEST_F(StrategyRandomTest, MultipleNexthops) { off_t id; /* Add a single nexthop */ id = nexthops_add(&available_nexthops_, NEXTHOP_ID); EXPECT_EQ(nexthops_get_len(&available_nexthops_), (size_t)1); EXPECT_EQ(nexthops_get_curlen(&available_nexthops_), (size_t)1); strategy_add_nexthop(&entry, &available_nexthops_, id); EXPECT_EQ(nexthops_get_len(&available_nexthops_), (size_t)1); EXPECT_EQ(nexthops_get_curlen(&available_nexthops_), (size_t)1); EXPECT_TRUE(nexthops_contains(&available_nexthops_, NEXTHOP_ID)); EXPECT_FALSE(nexthops_contains(&available_nexthops_, UNKNOWN_ID1)); EXPECT_FALSE(nexthops_contains(&available_nexthops_, UNKNOWN_ID2)); /* Lookup */ nexthops_t* nexthops; nexthops = strategy_lookup_nexthops(&entry, &available_nexthops_, msgbuf_); EXPECT_EQ(nexthops_get_len(nexthops), (size_t)1); EXPECT_EQ(nexthops_get_curlen(nexthops), (size_t)1); EXPECT_TRUE(nexthops_contains(nexthops, NEXTHOP_ID)); EXPECT_FALSE(nexthops_contains(nexthops, UNKNOWN_ID1)); EXPECT_FALSE(nexthops_contains(nexthops, UNKNOWN_ID2)); /* Retrieve candidate */ unsigned nexthop; for (unsigned i = 0; i < MAX_TESTS; i++) { nexthop = nexthops_get_one(nexthops); EXPECT_EQ(nexthop, NEXTHOP_ID); } }
[ "msardara@cisco.com" ]
msardara@cisco.com
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/SpriteLib3.0/SpriteLib3.0/Selectable.cpp
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SirMouthAlot/SpriteLib3.0
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#include "Selectable.h" Selectable::Selectable(std::string name) { m_selected = new bool(true); m_name = name; } Selectable::~Selectable() { if (m_selected != nullptr) { delete m_selected; m_selected = nullptr; } } bool* Selectable::GetSelected() const { return m_selected; } std::string Selectable::GetName() const { return m_name; } void Selectable::SetSelected(bool selected) { *m_selected = selected; } void Selectable::SetName(std::string name) { m_name = name; }
[ "nicholas.juniper@uoit.net" ]
nicholas.juniper@uoit.net
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/src/FlatTiler.h
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#ifndef FLAT_TILER_H #define FLAT_TILER_H /* * FlatTiler.h * pixelbridge * * Created by Dave Estes on 11/26/10. * Copyright 2010 Dave Estes. All rights reserved. * */ #include "Tiler.h" using namespace nddi; using namespace std; /** * This tiler will split provided frames into tiles and update the NDDI display. It organizes the * display into dimensions matching the tile size in the x and y directions. If a tile changes, then it * is updated in the frame volume. */ class FlatTiler : public Tiler { public: /** * The FlatTiler is created based on the dimensions of the NDDI display that's passed in. If those * dimensions change, then the CachedTiler should be destroyed and re-created. * * @param display_width The width of the display * @param display_height The height of the display * @param tile_width The width of the tiles * @param tile_height The height of the tiles * @param bits The number of most significant bits to use when computing checksums for a tile match */ FlatTiler(size_t display_width, size_t display_height, size_t tile_width, size_t tile_height, size_t bits, string file = ""); ~FlatTiler() { tile_map_.clear(); } /** * Returns the Display created and initialized by the tiler. */ virtual NDimensionalDisplayInterface* GetDisplay(); /** * Update the tile_map, tilecache, and then the NDDI display based on the frame that's passed in. * * @param buffer Pointer to the return frame buffer * @param width The width of that frame buffer * @param height The height of that frame buffer */ void UpdateDisplay(uint8_t* buffer, size_t width, size_t height); private: void InitializeCoefficientPlanes(); #ifndef USE_COPY_PIXEL_TILES void UpdateFrameVolume(Pixel* pixels, int i_map, int j_map); #endif NDimensionalDisplayInterface* display_; size_t display_width_, display_height_; size_t tile_width_, tile_height_; size_t tile_map_width_, tile_map_height_; size_t bits_; bool quiet_; vector< vector<unsigned long> > tile_map_; int unchanged_tiles_, tile_updates_; }; #endif // FLAT_TILER_H
[ "cdestes@cs.unc.edu" ]
cdestes@cs.unc.edu
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/examples/000/myFirstSolution/App1/stdafx.cpp
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// stdafx.cpp : source file that includes just the standard includes // App1.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
[ "jacek.banaszczyk@gmail.com" ]
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#pragma once #include "StoreController.cpp" class ShelfController : public EntityController { private: StoreController* store_controller; std::string store_id; public: ShelfController(const char*); bool set_store(const std::string&); Json::Value get_shelf(const std::string&); bool post_shelf(const std::string &, const Json::Value&); bool post_shelf(const Json::Value&); bool delete_shelf(const std::string&, const std::string&, const std::string&); bool delete_shelf(const std::string&); Json::Value get_shelves(const std::string&); Json::Value get_shelves(); }; ShelfController::ShelfController(const char* link) : EntityController::EntityController(link) { store_controller = new StoreController(link); } bool ShelfController::set_store(const std::string& store_id) { Json::Value store = this->store_controller->get_store(store_id); if(store["id"].toStyledString() == store_id) { this->store_id = store_id; return true; } else { std::cout << "Store with given Id does not exist" << std::endl; return false; } } Json::Value ShelfController::get_shelf(const std::string& shelf_id) { std::string link_tail = "/shelves/" + shelf_id; return this->get_entity(link_tail); } bool ShelfController::post_shelf(const std::string& store_id, const Json::Value& shelf) { return this->set_store(store_id) && this->post_shelf(shelf); } bool ShelfController::post_shelf(const Json::Value& shelf) { if (shelf["cadPlanId"].isString() && shelf["depth"].isNumeric() && shelf["externalReferenceId"].isString() && shelf["height"].isNumeric() && shelf["orientationY"].isNumeric() && shelf["orientationYaw"].isNumeric() && shelf["orientationZ"].isNumeric() && shelf["orientationx"].isNumeric() && shelf["positionX"].isNumeric() && shelf["positionY"].isNumeric() && shelf["positionZ"].isNumeric() && shelf["productGroupId"].isNumeric() && shelf["storeId"].isNumeric() && shelf["width"].isNumeric()) { std::string link_tail = "/stores/" + this->store_id + "/shelves"; return this->post_entity(shelf, link_tail); } else { std::cout << "Invalid Shelf" << std::endl; return false; } } bool ShelfController::delete_shelf(const std::string& shelf_id) { std::string link_tail = "/shelves/" + shelf_id; return this->delete_entity(link_tail); } Json::Value ShelfController::get_shelves(const std::string& store_id) { return this->set_store(store_id) ? this->get_shelves() : Json::Value(); } Json::Value ShelfController::get_shelves() { std::string link_tail = "/stores/" + this->store_id + "/shelves"; return this->get_entity(link_tail); }
[ "hoanggia@uni-bremen.de" ]
hoanggia@uni-bremen.de
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/C++/Basic/Array/4.Program to search for an element in an array using linear search.cpp
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no_license
ProshantaDebnath/CP-chapter
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#include<iostream> using namespace std; int linearsearch(int arr[], int x,int n){ int i; for(i = 0; i < n; i++) if(arr[i]== x) return i; return -1; } int main(){ int arr[] = { 2, 3, 4, 10, 40 }; int n = sizeof(arr) / sizeof(int); int x; cout << "Enter the element want to search : " ; cin >> x; int result = linearsearch(arr, x, n); (result == -1) ? cout << "Element does not exists." : cout << "Search item present at index :" << result; return 0; } //The time complexity of the above algorithm is O(n).
[ "noreply@github.com" ]
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#include<bits/stdc++.h> using namespace std; int main(){ int n, m, res, flag=0; cin >> n >> m; res =min(n, m); if(res%2==0) cout << "Malvika" << endl; else cout << "Akshat" << endl; }
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#include <string.h> class DoubleHash { private: long tableSize; string *hashTable; // Include your linked list class for this! int a; // input to the hash function int collisions; public: DoubleHash(int A); void Load(char* file); long getSize(); void resize(); void insertItem(string Word); // Takes a hash of 'Word' and inserts it into hashTable accordingly int hash1(string); int hash2(string); string lookUp(string Word); // Looks for 'Word' and if found, returns it int Collisions(); // Return number of collisions in hashTable. };
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// Totally written by me #include <ros/ros.h> #include <geometry_msgs/PoseStamped.h> #include <mavros_msgs/CommandBool.h> #include <mavros_msgs/SetMode.h> #include <mavros_msgs/State.h> mavros_msgs::State current_state; void state_cb(const mavros_msgs::State::ConstPtr& msg){ current_state = *msg; } int main(int argc, char **argv) { ros::init(argc, argv, "offb_node"); ros::NodeHandle nh; ros::Subscriber state_sub = nh.subscribe<mavros_msgs::State> ("mavros/state", 10, state_cb); ros::Publisher local_pos_pub = nh.advertise<geometry_msgs::PoseStamped> ("mavros/setpoint_position/local", 10); ros::ServiceClient arming_client = nh.serviceClient<mavros_msgs::CommandBool> ("mavros/cmd/arming"); ros::ServiceClient set_mode_client = nh.serviceClient<mavros_msgs::SetMode> ("mavros/set_mode"); //the setpoint publishing rate MUST be faster than 2Hz ros::Rate rate(20.0); // wait for FCU connection while(ros::ok() && !current_state.connected){ ros::spinOnce(); rate.sleep(); } geometry_msgs::PoseStamped pose; pose.pose.position.x = 0; pose.pose.position.y = 0; pose.pose.position.z = 2; //send a few setpoints before starting for(int i = 100; ros::ok() && i > 0; --i){ local_pos_pub.publish(pose); ros::spinOnce(); rate.sleep(); } mavros_msgs::SetMode offb_set_mode; offb_set_mode.request.custom_mode = "OFFBOARD"; mavros_msgs::CommandBool arm_cmd; arm_cmd.request.value = true; ros::Time last_request = ros::Time::now(); while(ros::ok()){ if( current_state.mode != "OFFBOARD" && (ros::Time::now() - last_request > ros::Duration(5.0))){ if( set_mode_client.call(offb_set_mode) && offb_set_mode.response.mode_sent){ ROS_INFO("Offboard enabled"); } last_request = ros::Time::now(); } else { if( !current_state.armed && (ros::Time::now() - last_request > ros::Duration(5.0))){ if( arming_client.call(arm_cmd) && arm_cmd.response.success){ ROS_INFO("Vehicle armed"); } last_request = ros::Time::now(); } } local_pos_pub.publish(pose); ros::spinOnce(); rate.sleep(); } return 0; }
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#if !defined(AFX_SOLID_LOAD_H__F121306C_72EF_11D2_8B46_444553540000__INCLUDED_) #define AFX_SOLID_LOAD_H__F121306C_72EF_11D2_8B46_444553540000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // Solid_Load.h : header file // #include "DrStatic.h" #include "Def_StaL.h" #include "DrSolid.h" #include "DbRsrc.h" ///////////////////////////////////////////////////////////////////////////// // CSolidLoadPage dialog class CSolidLoadPage : public CPropertyPage { DECLARE_DYNCREATE(CSolidLoadPage) // Construction public: CSolidLoadPage(); ~CSolidLoadPage(); // Dialog Data //{{AFX_DATA(CSolidLoadPage) enum { IDD = IDD_NODE_LOAD }; CString m_LoadType; double m_TX; double m_RX; double m_TY; double m_RY; double m_TZ; double m_RZ; BOOL m_bSkewed; CString m_CreateBase; //}}AFX_DATA int UpdateObjData(CString& strItemID); protected: int UpdateCombo(CDListMgr* pList, UINT DlgComboID); void FillLinearStaticLoadInfo(CDrStatic* pStatic); void GetCreateBase(CString& strCreateBase,CDrStatic* pStatic); void FillLoadType(STALPROC stalproc); protected: CDrSolid* m_pCurrentObject; // Overrides // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(CSolidLoadPage) public: virtual BOOL OnSetActive(); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CSolidLoadPage) afx_msg void OnSelchangeStalcombo(); afx_msg void OnSelchangeSpelcombo(); afx_msg void OnSelchangeDynlcombo(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SOLID_LOAD_H__F121306C_72EF_11D2_8B46_444553540000__INCLUDED_)
[ "sray12345678@gmail.com" ]
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class Solution { public: /** * @param prices: Given an integer array * @return: Maximum profit */ int maxProfit(vector<int> &prices) { // write your code here /** * 1 7 2 4 5 6 1 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * _____________ * */ int n = prices.size(); if (n == 0) { return 0; } int ans = 0; int bgn = 0, end = 1; while (end < n) { if (prices[end] >= prices[end - 1]) { ++end; continue; } ans += prices[end - 1] - prices[bgn]; bgn = end; ++end; } ans += prices[end - 1] - prices[bgn]; return ans; } };
[ "andy.zsshen@gmail.com" ]
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#include "JetMETCorrections/TauJet/interface/TauJetCorrector.h" #include "FWCore/ParameterSet/interface/FileInPath.h" #include "FWCore/Framework/interface/Event.h" #include "DataFormats/Common/interface/Handle.h" #include "FWCore/Framework/interface/EventSetup.h" #include "FWCore/ParameterSet/interface/ParameterSet.h" #include "FWCore/MessageLogger/interface/MessageLogger.h" #include <vector> #include <fstream> #include <sstream> using namespace std; double TauJetCorrector::ParametrizationTauJet::value(double et, double eta)const{ double x=et; double etnew(et); double etabound = (*theEtabound.find(type)).second; std::vector<double> taus = (*theParam.find(type)).second; if ( fabs(eta) > etabound) { //cout << " ===> ETA outside of range - CORRECTION NOT DONE ***" << endl; //cout << " eta = " << eta <<" pt = " << et << " etabound "<<etabound<<endl; return et; } //cout << "correction parameters: " << taus[0] << " " << taus[1] << " " << taus[2] << endl; switch(type){ case 1: { etnew = 2*(x-taus[0])/(taus[1]+sqrt(taus[1]*taus[1]-4*taus[0]*taus[2]+4*x*taus[2])); break; } case 2: { etnew = 2*(x-taus[0])/(taus[1]+sqrt(taus[1]*taus[1]-4*taus[0]*taus[2]+4*x*taus[2])); break; } case 3: { etnew = 2*(x-taus[0])/(taus[1]+sqrt(taus[1]*taus[1]-4*taus[0]*taus[2]+4*x*taus[2])); break; } default: edm::LogError("TauJetCorrector: Error: unknown parametrization type ") << type << " in TauJetCorrector. No correction applied" << endl; //cerr<<"TauJetCorrector: Error: unknown parametrization type '"<<type<<"' in TauJetCorrector. No correction applied"<<endl; break; } return etnew; } class JetCalibrationParameterSetTauJet{ public: JetCalibrationParameterSetTauJet(string tag); int neta(){return etavector.size();} double eta(int ieta){return etavector[ieta];} int type(int ieta){return typevector[ieta];} const vector<double>& parameters(int ieta){return pars[ieta];} bool valid(){return etavector.size();} private: vector<double> etavector; vector<int> typevector; vector< vector<double> > pars; }; JetCalibrationParameterSetTauJet::JetCalibrationParameterSetTauJet(string tag){ std::string file="JetMETCorrections/TauJet/data/"+tag+".txt"; edm::FileInPath f1(file); std::ifstream in( (f1.fullPath()).c_str() ); // if ( f1.isLocal() ){ //cout << " Start to read file "<<file<<endl; string line; while( std::getline( in, line)){ if(!line.size() || line[0]=='#') continue; istringstream linestream(line); double par; int type; linestream>>par>>type; //cout<<" Parameter eta = "<<par<<" Type= "<<type<<endl; etavector.push_back(par); typevector.push_back(type); pars.push_back(vector<double>()); while(linestream>>par)pars.back().push_back(par); } // } // else // cout<<"The file \""<<file<<"\" was not found in path \""<<f1.fullPath()<<"\"."<<endl; } TauJetCorrector::TauJetCorrector(const edm::ParameterSet& fConfig) { type = fConfig.getParameter<int>("TauTriggerType"); setParameters (fConfig.getParameter <std::string> ("tagName"),type); } TauJetCorrector::~TauJetCorrector() { for(ParametersMap::iterator ip=parametrization.begin();ip!=parametrization.end();ip++) delete ip->second; } void TauJetCorrector::setParameters(std::string aCalibrationType, int itype) { //cout<< " Start to set parameters "<<endl; type = itype; JetCalibrationParameterSetTauJet pset(aCalibrationType); if((!pset.valid()) && (aCalibrationType!="no")) { edm::LogError( "TauJetCorrector:Jet Corrections not found ")<<aCalibrationType<< " not found! Cannot apply any correction ... For JetPlusTrack calibration only radii 0.5 and 0.7 are included for JetParton" << endl; return; } if (aCalibrationType=="no") return; map<int,vector<double> > pq; map<int,vector<double> > pg; map<int,vector<double> > pqcd; map<int,double > etaboundx; int iq = 0; int ig = 0; int iqcd = 0; int mtype = 0; for(int ieta=0; ieta<pset.neta();ieta++) { if( pset.type(ieta) == 1 ) {pq[iq] = pset.parameters(ieta); iq++; mtype=(int)(pset.type(ieta));} if( pset.type(ieta) == 2 ) {pg[ig] = pset.parameters(ieta); ig++; mtype=(int)(pset.type(ieta));} if( pset.type(ieta) == 3 ) {pqcd[iqcd] = pset.parameters(ieta);iqcd++;mtype=(int)(pset.type(ieta));} if( pset.type(ieta) == -1 ) {etaboundx[mtype-1] = pset.eta(ieta);} } //cout<<" Number of parameters "<<iq<<" "<<ig<<" "<<iqcd<<endl; int mynum = 0; for(int ieta=0; ieta<pset.neta();ieta++) { //cout<<" New parmetrization "<<ieta<<" "<<pset.type(ieta)<<endl; if ( pset.type(ieta) == -1 ) continue; if( ieta < iq+1) { parametrization[pset.eta(ieta)]=new ParametrizationTauJet(pset.type(ieta),(*pq.find(ieta)).second, (*etaboundx.find(0)).second); //cout<<" ALL "<<ieta<<" "<<((*pq.find(ieta)).second)[0]<<" "<<((*pq.find(ieta)).second)[1]<<" "<< //((*pq.find(ieta)).second)[2]<<endl; } if( ieta > iq && ieta < iq + ig + 2 ) { mynum = ieta - iq - 1; parametrization[pset.eta(ieta)]=new ParametrizationTauJet(pset.type(ieta),(*pg.find(mynum)).second, (*etaboundx.find(1)).second); //cout<<" One prong "<<((*pg.find(mynum)).second)[0]<<" "<<((*pg.find(mynum)).second)[1]<<" "<< //((*pg.find(mynum)).second)[2]<<endl; } if( ieta > iq + ig + 1) { mynum = ieta - iq - ig - 2; //cout<<" Mynum "<<mynum<<" "<<ieta<<" "<<pset.type(ieta)<<endl; parametrization[pset.eta(ieta)]=new ParametrizationTauJet(pset.type(ieta),(*pqcd.find(mynum)).second, (*etaboundx.find(2)).second); //cout<<" Two prongs "<<((*pqcd.find(mynum)).second)[0]<<" "<<((*pqcd.find(mynum)).second)[1]<<" "<< //((*pqcd.find(mynum)).second)[2]<<endl; } } //cout<<" Parameters inserted into mAlgorithm "<<endl; } double TauJetCorrector::correction( const LorentzVector& fJet) const { //cout<<" Start Apply Corrections "<<endl; if(parametrization.empty()) { return 1.; } double et=fJet.Et(); double eta=fabs(fJet.Eta()); //cout<<" Et and eta of jet "<<et<<" "<<eta<<endl; double etnew; std::map<double,ParametrizationTauJet*>::const_iterator ip=parametrization.upper_bound(eta); etnew=(--ip)->second->value(et,eta); //cout<<" The new energy found "<<etnew<<" "<<et<<endl; float mScale = etnew/et; return mScale; } double TauJetCorrector::correction(const reco::Jet& fJet) const { return correction(fJet.p4()); }
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#include"Header.h" // 初期化. void Rule::InitRule() { gameStartTime = 0; state = STATE_INIT; gameStartTime = 0; prevKeyInput = 0; frameCount = 0; keyOn = false; prevKeyOn = false; keyRelease = false; } // ステート切り替え. void Rule::ChangeState(Player *player,Enemy *enemy,Map *map,Sound *sound,int pstate) { // 即座に切り替わりすぎるので、ちょっと時間を止める. WaitTimer(STATE_CHANGE_WAIT); // ステートが切り替わった瞬間はキー離した判定をリセット. keyOn = false; keyRelease = false; state = pstate; switch (state) { case STATE_INIT: enemy->InitEnemy(); // タイトル. case STATE_TITLE: break; // ゲーム中. case STATE_GAME: gameStartTime = GetNowCount(); player->InitPlayer(); enemy->InitEnemy(); map->InitMap(); break; // クリア画面. case STATE_CLEAR: break; // ゲームオーバー. case STATE_GAMEOVER: default: break; } } // アップデート. void Rule::UpdateRule(Player *player, Enemy *enemy,Map *map, Sound *sound,Rule *rule) { // キー離した瞬間を取る. if (keyOn) { if (CheckHitKey(KEY_INPUT_SPACE) == 0) { keyOn = false; keyRelease = true; } } else if (prevKeyOn == false && CheckHitKey(KEY_INPUT_SPACE) == 1) { keyRelease = false; keyOn = true; } if (CheckHitKey(KEY_INPUT_SPACE) == 11) { prevKeyOn = true; } else { prevKeyOn = false; } // ステートごとに処理をわける. switch (state) { // タイトル. case STATE_TITLE: if (keyRelease) { PlaySoundMem(sound->Decision, DX_PLAYTYPE_BACK); if(frameCount%20==0) { ChangeState(player,enemy,map,sound,STATE_GAME); } } break; // ゲーム中. case STATE_GAME: if (player->y == 224 && player->x <= 128) { ChangeState(player, enemy, map, sound, STATE_CLEAR); } else if ( player->hp <= 0|| GetNowCount() - gameStartTime > LIMIT_TIME_COUNT * 1000) { ChangeState(player, enemy, map, sound, STATE_GAMEOVER); } break; // クリア画面. case STATE_CLEAR: if (keyRelease) { PlaySoundMem(sound->Decision, DX_PLAYTYPE_BACK); if (frameCount % 20 == 0) { ChangeState(player, enemy, map, sound, STATE_INIT); } } break; // ゲームオーバー. case STATE_GAMEOVER: if (keyRelease) { PlaySoundMem(sound->Decision, DX_PLAYTYPE_BACK); if (frameCount % 20 == 0) { ChangeState(player, enemy, map, sound, STATE_INIT); } } break; default: break; } }
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// Copyright 2019 The Darwin Neuroevolution Framework Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "domain_ui.h" #include "sandbox_window.h" #include <core/darwin.h> #include <core/logging.h> #include <memory> using namespace std; namespace car_track_ui { void init() { darwin::registry()->domains_ui.add<Factory>("car_track"); } QWidget* Factory::newSandboxWindow() { auto sandbox_window = make_unique<SandboxWindow>(); if (!sandbox_window->setup()) { core::log("Failed to setup the new sandbox window\n\n"); sandbox_window.reset(); } return sandbox_window.release(); } } // namespace car_track_ui
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_HTML_VIEWER_REPLICATED_FRAME_STATE_H_ #define COMPONENTS_HTML_VIEWER_REPLICATED_FRAME_STATE_H_ #include <stdint.h> #include "mojo/public/cpp/bindings/array.h" #include "mojo/public/cpp/bindings/map.h" #include "mojo/public/cpp/bindings/string.h" #include "third_party/WebKit/public/platform/WebString.h" #include "third_party/WebKit/public/web/WebSandboxFlags.h" #include "third_party/WebKit/public/web/WebTreeScopeType.h" #include "url/origin.h" namespace html_viewer { // Stores state shared with other frames in the tree. struct ReplicatedFrameState { public: ReplicatedFrameState(); ~ReplicatedFrameState(); blink::WebString name; url::Origin origin; blink::WebSandboxFlags sandbox_flags; blink::WebTreeScopeType tree_scope; }; // Sets |state| from |properties|. void SetReplicatedFrameStateFromClientProperties( const mojo::Map<mojo::String, mojo::Array<uint8_t>>& properties, ReplicatedFrameState* state); // Sets |properties| from |state|. void ClientPropertiesFromReplicatedFrameState( const ReplicatedFrameState& state, mojo::Map<mojo::String, mojo::Array<uint8_t>>* properties); } // namespace html_viewer #endif // COMPONENTS_HTML_VIEWER_REPLICATED_FRAME_STATE_H_
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void matmuld(double **a, double **b, double **c) { for(int i=0;i<1024;i++) for(int k=0;k<1024;k++) for(int j=0;j<1024;j++) c[i][j] += a[i][k]*b[k][j]; }
[ "pacifico.arturo@gmail.com" ]
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// // Created by 王存俊 on 2019-07-22. // #ifndef HEAP_HEAP_H #define HEAP_HEAP_H #include <algorithm> #include <cassert> #include <cmath> using namespace std; template<typename Item> class MaxHeap { private: Item *data; int count; int capacity; void shiftUp(int k) { while (k > 1 && data[k / 2] < data[k]) { swap(data[k / 2], data[k]); k /= 2; } } void shiftDown(int k) { // k节点必须有child // 由于heap是完全二叉树, 只要判断是否有left child // left child的index是2k while (2 * k <= count) { int j = 2 * k; if (j + 1 <= count && data[j + 1] > data[j]) { j += 1; } if (data[k] >= data[j]) { break; } swap(data[k], data[j]); k = j; } } void putNumberInLine(int num, string &line, int index_cur_level, int cur_tree_width, bool isLeft) { int sub_tree_width = (cur_tree_width - 1) / 2; int offset = index_cur_level * (cur_tree_width + 1) + sub_tree_width; assert(offset + 1 < line.size()); if (num >= 10) { line[offset + 0] = '0' + num / 10; line[offset + 1] = '0' + num % 10; } else { if (isLeft) line[offset + 0] = '0' + num; else line[offset + 1] = '0' + num; } } void putBranchInLine(string &line, int index_cur_level, int cur_tree_width) { int sub_tree_width = (cur_tree_width - 1) / 2; int sub_sub_tree_width = (sub_tree_width - 1) / 2; int offset_left = index_cur_level * (cur_tree_width + 1) + sub_sub_tree_width; assert(offset_left + 1 < line.size()); int offset_right = index_cur_level * (cur_tree_width + 1) + sub_tree_width + 1 + sub_sub_tree_width; assert(offset_right < line.size()); line[offset_left + 1] = '/'; line[offset_right + 0] = '\\'; } public: MaxHeap(int capacity) { // 从 index = 1 开始存储所以要 +1 data = new Item[capacity + 1]; count = 0; this->capacity = capacity; } MaxHeap(Item arr[], int n) { data = new Item[n + 1]; capacity = n; for (int i = 0; i < n; i++) { data[i + 1] = arr[i]; } count = n; for (int i = count / 2; i >= 1; i--) { shiftDown(i); } }; ~MaxHeap() { delete[] data; } int size() { return count; } bool isEmpty() { return count == 0; } void insert(Item item) { assert(count + 1 <= capacity); data[count + 1] = item; count++; shiftUp(count); } Item extractMax() { assert(count > 0); Item ret = data[1]; swap(data[1], data[count]); count--; shiftDown(1); return ret; } // 以树状打印整个堆结构 void testPrint() { // 我们的testPrint只能打印100个元素以内的堆的树状信息 if (size() >= 100) { cout << "This print function can only work for less than 100 int"; return; } // 我们的testPrint只能处理整数信息 if (typeid(Item) != typeid(int)) { cout << "This print function can only work for int item"; return; } cout << "The max heap size is: " << size() << endl; cout << "Data in the max heap: "; for (int i = 1; i <= size(); i++) { // 我们的testPrint要求堆中的所有整数在[0, 100)的范围内 assert(data[i] >= 0 && data[i] < 100); cout << data[i] << " "; } cout << endl; cout << endl; int n = size(); int max_level = 0; int number_per_level = 1; while (n > 0) { max_level += 1; n -= number_per_level; number_per_level *= 2; } int max_level_number = int(pow(2, max_level - 1)); int cur_tree_max_level_number = max_level_number; int index = 1; for (int level = 0; level < max_level; level++) { string line1 = string(max_level_number * 3 - 1, ' '); int cur_level_number = min(count - int(pow(2, level)) + 1, int(pow(2, level))); bool isLeft = true; for (int index_cur_level = 0; index_cur_level < cur_level_number; index++, index_cur_level++) { putNumberInLine(data[index], line1, index_cur_level, cur_tree_max_level_number * 3 - 1, isLeft); isLeft = !isLeft; } cout << line1 << endl; if (level == max_level - 1) break; string line2 = string(max_level_number * 3 - 1, ' '); for (int index_cur_level = 0; index_cur_level < cur_level_number; index_cur_level++) putBranchInLine(line2, index_cur_level, cur_tree_max_level_number * 3 - 1); cout << line2 << endl; cur_tree_max_level_number /= 2; } } }; #endif //HEAP_HEAP_H
[ "13621691063@163.com" ]
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#pragma once #include "cinder/Vector.h" #include "cinder/Camera.h" using namespace ci; Vec3f screenToWorld(float x, float y, float z=0.0f); class eye { public: static eye * get(){return instance;}; eye(){instance=this;}; void init(Vec3f _pos,float ratio); void setClose(float z_delta); void update(); void setPos(int dir, float delta); void reset(); void convertMouse(float &mx, float &my); enum{ VERTICAL =0, HORIZONAL =1 }; Vec3f pos; float scale; bool need_update; static eye *instance; };
[ "lynuszhu@gmail.com" ]
lynuszhu@gmail.com
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/kuriyama_mirai_stones.cpp
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#include <bits/stdc++.h> using namespace std; typedef long long int ll; int main() { ll n; cin>>n; ll a[n+1]; ll b[n+1]; for (ll i=1;i<=n;i++) { cin>>a[i]; b[i]=a[i]; } sort(b+1,b+n+1); ll dp1[n+1]; ll dp2[n+1]; dp1[0]=0; dp2[0]=0; for (ll i=1;i<=n;i++) { if (i==1) dp1[i]=a[i]; else dp1[i]=dp1[i-1]+a[i]; } for (ll i=1;i<=n;i++) { if (i==1) dp2[i]=b[i]; else dp2[i]=dp2[i-1]+b[i]; } ll m; cin>>m; for (ll i=0;i<m;i++) { ll t,u,v; cin>>t>>u>>v; if (t==1) { cout<<dp1[v]-dp1[u-1]<<endl; } else cout<<dp2[v]-dp2[u-1]<<endl; } }
[ "pranitchawla98@gmail.com" ]
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/* * Copyright (C) 2020 Nippon Telegraph and Telephone Corporation. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "concurrent_table.h" #include <lineairdb/config.h> #include <functional> #include "impl/mpmc_concurrent_set_impl.h" #include "types.h" namespace LineairDB { namespace Index { ConcurrentTable::ConcurrentTable(Config config, WriteSetType recovery_set) { switch (config.concurrent_point_index) { case Config::ConcurrentPointIndex::MPMCConcurrentHashSet: container_ = std::make_unique<MPMCConcurrentSetImpl>(); break; default: container_ = std::make_unique<MPMCConcurrentSetImpl>(); break; } if (recovery_set.empty()) return; for (auto& entry : recovery_set) { container_->Put(entry.key, entry.index_cache); } } ConcurrentTable::~ConcurrentTable() { container_->ForAllWithExclusiveLock( [](const std::string_view, const DataItem* i) { assert(i != nullptr); delete i; }); container_->Clear(); } DataItem* ConcurrentTable::Get(const std::string_view key) { return container_->Get(key); } DataItem* ConcurrentTable::GetOrInsert(const std::string_view key) { auto* item = container_->Get(key); if (item == nullptr) { return InsertIfNotExist(key); } return item; } // return false if a corresponding entry already exists bool ConcurrentTable::Put(const std::string_view key, DataItem* value) { bool success = container_->Put(key, value); if (!success) delete value; return success; } DataItem* ConcurrentTable::InsertIfNotExist(const std::string_view key) { auto new_item = new DataItem(); if (Put(key, new_item)) { return new_item; } else { auto* current = Get(key); assert(current != nullptr); return current; } } } // namespace Index } // namespace LineairDB
[ "nikezono@gmail.com" ]
nikezono@gmail.com
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// // Created by aknight on 7/25/18. // #include <cmath> #include "moviereviews.h" namespace edu { namespace vcccd { namespace vc { namespace csv13 { namespace { double _computeDistance(const uint8_t *review1, const uint8_t *review2) { double distance = 0.0; for (size_t i = 0; i < NUMBER_MOVIES; i++) { if (review1[i] != 0 && review2[i] != 0) { double variance = review1[i] - review2[i]; distance += variance * variance; } } return sqrt(distance); } } void predictEmptyReviews(uint8_t reviews[][NUMBER_MOVIES], uint8_t userReviews[], size_t reviewCount) { if (reviews == nullptr || userReviews == nullptr) return; double minDistance = MAXFLOAT; size_t minIndexes[MAX_REVIEWS]; size_t minIndexCount = 0; for (size_t i = 0; i < MAX_REVIEWS && i < reviewCount; i++) { double distance = _computeDistance(userReviews, reviews[i]); if (minDistance > distance) { minDistance = distance; minIndexCount = 0; minIndexes[minIndexCount++] = i; } else if (minDistance == distance) { minIndexes[minIndexCount++] = i; } } for (size_t j= 0; j < NUMBER_MOVIES; j++) { if (userReviews[j] == 0) { double sum = 0.0; for (size_t i = 0; i < minIndexCount; i++) { sum += reviews[minIndexes[i]][j]; } userReviews[j] = static_cast<uint8_t >(round(sum / minIndexCount)); } } } }}}}
[ "ahknight@pipeline.sbcc.edu" ]
ahknight@pipeline.sbcc.edu