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#include <iostream> using namespace std; #define PLAYER1_TURN 0 #define PLAYER2_TURN 1 #define PLAYER1_MARK 'X' #define PLAYER2_MARK 'O' #define MAX_CELLS 9 enum GameState { PLAY, WINNER, EXIT }; // --------------------------------------------------------------- // // GLOBAL VARIABLES // --------------------------------------------------------------- // char gameBoard[MAX_CELLS] = { '1','2','3','4','5','6','7','8','9' }; int player = PLAYER1_TURN; char mark = PLAYER1_TURN; GameState gameState = PLAY; // --------------------------------------------------------------- // // MAIN FUNCTIONS // --------------------------------------------------------------- // /* CheckWin returns de game status - PLAY if game is in progress - WINNER if game over and there's a winner - EXIT if game is over and nobody wins */ GameState CheckWin() { // TODO return PLAY; } // DrawBoard prints the game board on the screen void DrawBoard() { system("cls"); cout << "//////////////////////////\n"; cout << "//\tTic Tac Toe\t//\n"; cout << "//////////////////////////\n\n"; cout << "Player 1 (X) - Player 2 (O)" << endl << endl; cout << endl; cout << " | | " << endl; cout << " " << gameBoard[0] << " | " << gameBoard[1] << " | " << gameBoard[2] << endl; cout << "_____|_____|_____" << endl; cout << " | | " << endl; cout << " " << gameBoard[3] << " | " << gameBoard[4] << " | " << gameBoard[5] << endl; cout << "_____|_____|_____" << endl; cout << " | | " << endl; cout << " " << gameBoard[6] << " | " << gameBoard[7] << " | " << gameBoard[8] << endl; cout << " | | " << endl << endl; } // DoLogic gets the player input and checks the character entered in order to put a mark void DoLogic() { // TODO } int main() { while (gameState == PLAY) { gameState = CheckWin(); DrawBoard(); DoLogic(); } DrawBoard(); if (gameState == WINNER) cout << "==>\aPlayer " << player << " win " << endl; else cout << "==>\aGame draw" << endl; system("pause"); return 0; }
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#pragma once namespace Kore { struct WindowData { int width, height, mode; WindowData(); }; }
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/eventbridge/model/ListPartnerEventSourcesRequest.h> #include <aws/core/utils/json/JsonSerializer.h> #include <utility> using namespace Aws::EventBridge::Model; using namespace Aws::Utils::Json; using namespace Aws::Utils; ListPartnerEventSourcesRequest::ListPartnerEventSourcesRequest() : m_namePrefixHasBeenSet(false), m_nextTokenHasBeenSet(false), m_limit(0), m_limitHasBeenSet(false) { } Aws::String ListPartnerEventSourcesRequest::SerializePayload() const { JsonValue payload; if(m_namePrefixHasBeenSet) { payload.WithString("NamePrefix", m_namePrefix); } if(m_nextTokenHasBeenSet) { payload.WithString("NextToken", m_nextToken); } if(m_limitHasBeenSet) { payload.WithInteger("Limit", m_limit); } return payload.View().WriteReadable(); } Aws::Http::HeaderValueCollection ListPartnerEventSourcesRequest::GetRequestSpecificHeaders() const { Aws::Http::HeaderValueCollection headers; headers.insert(Aws::Http::HeaderValuePair("X-Amz-Target", "AWSEvents.ListPartnerEventSources")); return headers; }
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/* -*- C++ -*- */ #ifndef _EVENT_ANALYZER_H #define _EVENT_ANALYZER_H #include "ace/Stream.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Module.h" #include "ace/Task.h" class Event_Analyzer : public ACE_Task<ACE_SYNCH> { // = TITLE // This class forwards all the <ACE_Message_Block>s it receives // onto its neighboring Module in the Stream. // // = DESCRIPTION // In a "real" event service, application-specific processing // would be done in the <put> (or <svc>) method in this class. public: // = Initialization hooks called by <ACE_Stream> (not used). virtual int open (void *a = 0); virtual int close (u_long flags = 0); virtual int put (ACE_Message_Block *msg, ACE_Time_Value * = 0); // Entry point into this task. // Dynamic linking hooks (not used). virtual int init (int argc, ACE_TCHAR *argv[]); virtual int fini (void); virtual int info (ACE_TCHAR **info_string, size_t length) const; private: virtual int control (ACE_Message_Block *); // Implements the watermark control processing. }; #endif /* _EVENT_ANALYZER_H */
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// Box_test.cpp // Chris Hartman, 9/23/2010 // // Modified 10/2017 // For Boxes3 Homework in CS 202 // Includes for code to be tested #include "box.hpp" // For class Box #include "box.hpp" // Double inclusion test // Includes for testing package & code common to all test programs #include <iostream> // for std::cout, std::endl, std::cin #include <string> // for std::string #include <stdexcept> // for std::runtime_error // Additional includes for this test program #include <sstream> // for std::ostringstream #include <memory> // for std::unique_ptr // ************************************************************************ // Testing Package: // Class Tester - For Tracking Tests // ************************************************************************ // class Tester // For extremely simple unit testing. // Keeps track of number of tests and number of passes. // Use test (with success/failure parameter) to do a test. // Get results with numTests, numPassed, numFailed, allPassed. // Restart testing with reset. // Invariants: // countTests_ == number of tests (calls to test) since last reset. // countPasses_ == number of times function test called with true param // since last reset. // 0 <= countPasses_ <= countTests_. // tolerance_ >= 0. class Tester { // ***** Tester: ctors, dctor, op= ***** public: // Default ctor // Sets countTests_, countPasses_ to zero, tolerance_ to given value // Pre: None. // Post: // numTests == 0, countPasses == 0, tolerance_ == abs(theTolerance) // Does not throw (No-Throw Guarantee) Tester(double theTolerance = 0.0000001) :countTests_(0), countPasses_(0), tolerance_(theTolerance >= 0 ? theTolerance : -theTolerance) {} // Compiler-generated copy ctor, copy op=, dctor are used // ***** Tester: general public functions ***** public: // test // Handles single test, param indicates pass/fail // Pre: None. // Post: // countTests_ incremented // countPasses_ incremented if (success) // Message indicating test name (if given) // and pass/fail printed to cout // Does not throw (No-Throw Guarantee) // - Assuming exceptions have not been turned on for cout. void test(bool success, const std::string & testName = "") { ++countTests_; if (success) ++countPasses_; std::cout << " "; if (testName != "") { std::cout << "Test: " << testName << " - "; } std::cout << (success ? "passed" : "********** FAILED **********") << std::endl; } // ftest // Does single floating-point test. // Tests passes iff difference of first two values is <= tolerance. // Pre: None. // Post: // countTests_ incremented // countPasses_ incremented if (abs(val1-val2) <= tolerance_) // Message indicating test name (if given) // and pass/fail printed to cout // Does not throw (No-Throw Guarantee) void ftest(double val1, double val2, const std::string & testName = "") { test(val1-val2 <= tolerance_ && val2-val1 <= tolerance_, testName); } // reset // Resets *this to default constructed state // Pre: None. // Post: // countTests_ == 0, countPasses_ == 0 // Does not throw (No-Throw Guarantee) void reset() { countTests_ = 0; countPasses_ = 0; } // numTests // Returns the number of tests that have been done since last reset // Pre: None. // Post: // return == countTests_ // Does not throw (No-Throw Guarantee) int numTests() const { return countTests_; } // numPassed // Returns the number of tests that have passed since last reset // Pre: None. // Post: // return == countPasses_ // Does not throw (No-Throw Guarantee) int numPassed() const { return countPasses_; } // numFailed // Returns the number of tests that have not passed since last reset // Pre: None. // Post: // return + countPasses_ == numTests_ // Does not throw (No-Throw Guarantee) int numFailed() const { return countTests_ - countPasses_; } // allPassed // Returns true if all tests since last reset have passed // Pre: None. // Post: // return == (countPasses_ == countTests_) // Does not throw (No-Throw Guarantee) bool allPassed() const { return countPasses_ == countTests_; } // setTolerance // Sets tolerance_ to given value // Pre: None. // Post: // tolerance_ = abs(theTolerance) // Does not throw (No-Throw Guarantee) void setTolerance(double theTolerance) { tolerance_ = (theTolerance >= 0 ? theTolerance : -theTolerance); } // ***** Tester: data members ***** private: int countTests_; // Number of tests done since last reset int countPasses_; // Number of tests passed since last reset double tolerance_; // Tolerance for floating-point near-equality tests }; // end class Tester // ************************************************************************ // Testing Package: // Class TypeCheck - Helper Class for Type Checking // ************************************************************************ // class TypeCheck // This class exists in order to have static member function check, which // takes a parameter of a given type, by reference. Objects of type // TypeCheck<T> cannot be created. // Usage: // TypeCheck<MyType>::check(x) // returns true if the type of x is (MyType) or (const MyType), // otherwise false. // Invariants: None. // Requirements on Types: None. template<typename T> class TypeCheck { private: // Uncopyable class. Do not define copy ctor, copy assn. TypeCheck(const TypeCheck &); TypeCheck<T> & operator=(const TypeCheck &); // Compiler-generated dctor is used (but irrelevant). public: // check // The function and function template below simulate a single function // that takes a single parameter, and returns true iff the parameter has // type T or (const T). // check (reference-to-const T) // Pre: None. // Post: // Return is true. // Does not throw (No-Throw Guarantee) static bool check(const T & param) { return true; } // check (reference-to-const non-T) // Pre: None. // Post: // Return is false. // Requirements on types: None. // Does not throw (No-Throw Guarantee) template <typename OtherType> static bool check(const OtherType & param) { return false; } }; // End class TypeCheck // ************************************************************************ // Testing Package: // Class Counter - Helper Class for Counting Calls & Objects, Throwing // ************************************************************************ // class Counter // Item type for counting ctor, dctor, op= calls, counting existing // objects, and possibly throwing on copy. Has operator< (which always // returns false), allowing it to be the value type of a sorted container. // If static member copyThrow_ is set, then copy ctor and copy assn throw // std::runtime_error. Exception object's "what" member is set to "C" by // the copy ctor and "A" by copy assn. // Increments static data member ctorCount_ on default construction and // successful copy construction. Increments static data member assnCount_ // on successful copy assignment. Increments static data member // dctorCount_ on destruction. // Increments static data member existing_ on construction, and decrements // it on destruction. // Static data member maxExisting_ is highest value of existing_ since last // reset, or start of program if reset has never been called. // Invariants: // Counter::existing_ is number of existing objects of this class. // Counter::ctorCount_ is number of successful ctor calls since // most recent call to reset, or start of program if reset has never // been called. // Counter::dctorCount_ is (similarly) number of dctor calls. // Counter::assnCount_ is (similarly) number of copy assn calls. // Counter::maxExisting_ is (similarly) highest value existing_ has // assumed. class Counter { // ***** Counter: Ctors, dctor, op= ***** public: // Default ctor // Pre: None. // Post: // (ctorCount_ has been incremented.) // (existing_ has been incremented.) // Does not throw (No-Throw Guarantee) Counter() { ++existing_; if (existing_ > maxExisting_) maxExisting_ = existing_; ++ctorCount_; } // Copy ctor // Throws std::runtime_error if copyThrow_. // Pre: None. // Post: // (ctorCount_ has been incremented.) // (existing_ has been incremented.) // May throw std::runtime_error // Strong Guarantee Counter(const Counter & other) { if (copyThrow_) throw std::runtime_error("C"); ++existing_; if (existing_ > maxExisting_) maxExisting_ = existing_; ++ctorCount_; } // Copy assignment // Throws std::runtime_error if copyThrow_. // Pre: None. // Post: // Return value is *this. // (assnCount_ has been incremented.) // May throw std::runtime_error // Strong Guarantee Counter & operator=(const Counter & rhs) { if (copyThrow_) throw std::runtime_error("A"); ++assnCount_; return *this; } // Dctor // Pre: None. // Post: // (dctorCount_ has been incremented.) // (existing_ has been decremented.) // Does not throw (No-Throw Guarantee) ~Counter() { --existing_; ++dctorCount_; } // ***** Counter: Functions dealing with count ***** public: // reset // Pre: None. // Post: // maxExisting_ == existing_. // ctorCount_ == 0. // dctorCount_ == 0. // assnCount_ == 0. // copyThrow_ == shouldThrow. // Does not throw (No-Throw Guarantee) static void reset(bool shouldThrow = false) { maxExisting_ = existing_; ctorCount_ = 0; dctorCount_ = 0; assnCount_ = 0; copyThrow_ = shouldThrow; } // getExisting // Pre: None. // Post: // return == existing_. // Does not throw (No-Throw Guarantee) static int getExisting() { return existing_; } // getMaxExisting // Pre: None. // Post: // return == maxExisting_. // Does not throw (No-Throw Guarantee) static int getMaxExisting() { return maxExisting_; } // getCtorCount // Pre: None. // Post: // return == ctorCount_. // Does not throw (No-Throw Guarantee) static int getCtorCount() { return ctorCount_; } // getDctorCount // Pre: None. // Post: // return == dctorCount_. // Does not throw (No-Throw Guarantee) static int getDctorCount() { return dctorCount_; } // getAssnCount // Pre: None. // Post: // return == assnCount_. // Does not throw (No-Throw Guarantee) static int getAssnCount() { return assnCount_; } // setCopyThrow // Pre: None. // Post: // copyThrow_ == shouldThrow // Does not throw (No-Throw Guarantee) static void setCopyThrow(bool shouldThrow) { copyThrow_ = shouldThrow; } // ***** Counter: Data Members ***** private: static int existing_; // # of existing objects static int maxExisting_; // Max # of existing objects static int ctorCount_; // # of successful (non-throwing) ctor calls static int dctorCount_; // # of dctor calls static int assnCount_; // # of successful (non-throwing) copy = calls static bool copyThrow_; // true if copy operations (ctor, =) throw }; // End class Counter // Definition of static data member of class Counter int Counter::existing_ = 0; int Counter::maxExisting_ = 0; int Counter::ctorCount_ = 0; int Counter::dctorCount_ = 0; int Counter::assnCount_ = 0; bool Counter::copyThrow_ = false; // operator< (Counter) // Dummy-ish operator<, forming a strict weak order for Counter class // Returns false (which is legal for a strict weak order; all objects of // type Counter are equivalent). // Pre: None. // Post: // Return value == false. // Does not throw (No-Throw Guarantee) bool operator<(const Counter & a, const Counter & b) { return false; } // ************************************************************************ // Test Suite Functions // ************************************************************************ // test_class_Box_default_ctor // Test suite for class Box, default ctor // Pre: None. // Post: // Pass/fail status of tests have been registered with t. // Appropriate messages have been printed to cout. // Does not throw (No-Throw Guarantee) void test_class_Box_default_ctor(Tester & t) { std::cout << "Test Suite: class Box, default ctor" << std::endl; std::string s1; // Holds type int i1; // Holds width and height // Default construct const const FilledBox con1; // Check default constructed const width i1 = con1.getWidth(); t.test(i1 == 1, "FilledBox Default ctor, width"); // Check default constructed const height i1 = con1.getHeight(); t.test(i1 == 1, "FilledBox Default ctor, height"); // Check Filled constructed type s1 = con1.type(); t.test(s1 == "Filled", "FilledBox, type"); const HollowBox con2; const CheckeredBox con3; s1 = con2.type(); t.test(s1 == "Hollow", "HollowBox, type"); s1 = con3.type(); t.test(s1 == "Checkered", "CheckeredBox, type"); } // test_class_Box_data_ctor // Test suite for class Box, ctor from data // Pre: None. // Post: // Pass/fail status of tests have been registered with t. // Appropriate messages have been printed to cout. // Does not throw (No-Throw Guarantee) void test_class_Box_data_ctor(Tester & t) { std::cout << "Test Suite: class Box, ctor from data" << std::endl; std::string s1; // Holds type int i1; // Holds width and height // data ctor param type FilledBox con0(2, 2); // This only needs to compile t.test(true, "Filled Ctor from data, two parameters"); // Construct from data #1 const HollowBox con1(3,7); t.test(true, "Hollow Ctor from data, three parameter"); // Check constructed from data #1 type s1 = con1.type(); t.test(s1 == "Hollow", "Hollow Ctor from data, type"); // Check constructed from data #1 width i1 = con1.getWidth(); t.test(i1 == 3, "Hollow Ctor from data, width"); // Check constructed from data #1 height i1 = con1.getHeight(); t.test(i1 == 7, "Hollow Ctor from data, height"); // Copy Construct const HollowBox ccon1(con1); t.test(true, "HollowBox Copy Ctor"); // Check constructed from data #1 type s1 = ccon1.type(); t.test(s1 == "Hollow", "Hollow Copy Ctor, type"); // Check constructed from data #1 width i1 = ccon1.getWidth(); t.test(i1 == 3, "Hollow Copy Ctor, width"); // Check constructed from data #1 height i1 = ccon1.getHeight(); t.test(i1 == 7, "Hollow Copy Ctor, height"); // Construct from data #2 (const) const FilledBox con2(4,2); // Check constructed from data #2 type s1 = con2.type(); t.test(s1 == "Filled", "Filled Ctor from data, const, type"); // Check constructed from data #2 height i1 = con2.getHeight(); t.test(i1 == 2, "Filled Ctor from data, const, height"); // Check constructed from data #2 width i1 = con2.getWidth(); t.test(i1 == 4, "Filled Ctor from data, const, width"); // Construct from data #2 (const) const CheckeredBox con3(2,2); // Check constructed from data #2 type s1 = con3.type(); t.test(s1 == "Checkered", "Checkered Ctor from data, const, type"); } // test_class_Box_get_and_set_functions // Test suite for class Box, get & set functions // Pre: None. // Post: // Pass/fail status of tests have been registered with t. // Appropriate messages have been printed to cout. // Does not throw (No-Throw Guarantee) void test_class_Box_get_and_set_functions(Tester & t) { std::cout << "Test Suite: class Box, get and set functions (uses FilledBox)" << std::endl; std::string s1; // Holds type int i1; // Holds width and height bool typeCheck; // Holds typecheck result FilledBox con1(4,5); const FilledBox & con1r(con1); FilledBox con2(6,7); // setWidth parameter type FilledBox con0; con0.setWidth(2); // This only needs to compile t.test(true, "setWidth param type = int"); // Check getWidth return type non-const typeCheck = TypeCheck<int>::check(con1.getWidth()); t.test(typeCheck, "getWidth non-const, return type = int"); // Check getWidth return type const typeCheck = TypeCheck<int>::check(con1r.getWidth()); t.test(typeCheck, "getWidth const, return type = int"); // Check getHeight return type non-const typeCheck = TypeCheck<int>::check(con1.getHeight()); t.test(typeCheck, "getHeight non-const, return type = int"); // Check getHeight return type const typeCheck = TypeCheck<int>::check(con1r.getHeight()); t.test(typeCheck, "getHeight const, return type = int"); // Check type return type non-const typeCheck = TypeCheck<std::string>::check(con1.type()); t.test(typeCheck, "type non-const, return type = int"); // Check type return type const typeCheck = TypeCheck<std::string>::check(con1r.type()); t.test(typeCheck, "type const, return type = int"); // Check setWidth #1 con1.setWidth(13); i1 = con1.getWidth(); t.test(i1 == 13, "setWidth #1"); // Check setHeight #1 con1.setHeight(14); i1 = con1.getHeight(); t.test(i1 == 14, "setHeight #1"); } // test_class_Box_print // Test suite for class Box, print // Pre: None. // Post: // Pass/fail status of tests have been registered with t. // Appropriate messages have been printed to cout. // Does not throw (No-Throw Guarantee) void test_class_Box_print(Tester & t) { std::cout << "Test Suite: class Box, print" << std::endl; std::ostringstream os; // Holds output // Test #1 FilledBox con1; // Check print #1 os << con1; t.test(os.str() == "x\n", "print, default box"); // Test #2 (const) const FilledBox con2(4,3); // Check print #2 os.str(""); //reset output holder os << con2; t.test(os.str() == "xxxx\nxxxx\nxxxx\n", "print 4x3 box, const"); // Test #3 (1x1 hollow) HollowBox con3(1,1); // Check print #3 os.str(""); //reset output holder os << con3; t.test(os.str() == "x\n", "print 1x1 hollow box"); // Test #4 (2x2 hollow) HollowBox con4(2,2); // Check print #4 os.str(""); //reset output holder os << con4; t.test(os.str() == "xx\nxx\n", "print 2x2 hollow box"); // Test #5 (8x3 hollow) con4.setWidth(8); con4.setHeight(3); // Check print #5 os.str(""); //reset output holder os << con4; t.test(os.str() == "xxxxxxxx\nx x\nxxxxxxxx\n", "print 8x3 hollow box"); // Test #6 (2x2 checkered) CheckeredBox con6(2,2); // Check print #6 os.str(""); //reset output holder os << con6; t.test(os.str() == "x \n x\n", "print 2x2 checkered box"); // Test #7 (5x3 checkered) std::unique_ptr<Box> bptr = boxFactory('c',5,3); // Check print #7 os.str(""); //reset output holder bptr->print(os); t.test(os.str() == "x x x\n x x \nx x x\n", "print 5x3 checkered box from factory"); // Check pring #8 bptr = boxFactory('h',8,3); // Check boxFactory hollow os.str(""); //reset output holder os << *bptr << "test"; t.test(os.str() == "xxxxxxxx\nx x\nxxxxxxxx\ntest", "print 8x3 hollow box from factory using cascaded <<"); } class dBox : public FilledBox { public: static bool destructedAny; ~dBox() { destructedAny = true; } }; bool dBox::destructedAny=false; // test_class_Box_virtual_destructor // Test suite for class Box, virtual destructor // Pre: None. // Post: // Pass/fail status of tests have been registered with t. // Appropriate messages have been printed to cout. // Does not throw (No-Throw Guarantee) void test_class_Box_virtual_destructor(Tester & t) { { std::unique_ptr<Box>(new dBox); } t.test(dBox::destructedAny,"Box class has virtual destructor."); } // test_class_Box // Test suite for class Box // Uses other test-suite functions // Pre: None. // Post: // Pass/fail status of tests have been registered with t. // Appropriate have been messages printed to cout. // Does not throw (No-Throw Guarantee) void test_class_Box(Tester & t) { // Do all the test suites std::cout << "TEST SUITES FOR CLASS Box" << std::endl; test_class_Box_default_ctor(t); test_class_Box_data_ctor(t); test_class_Box_get_and_set_functions(t); test_class_Box_print(t); test_class_Box_virtual_destructor(t); } // ************************************************************************ // Main program // ************************************************************************ // main // Runs class Box test suite, prints results to cout. int main() { Tester t; test_class_Box(t); std::cout << std::endl; if (t.allPassed()) { std::cout << "All tests successful" << std::endl; } else { std::cout << "Tests ********** UNSUCCESSFUL **********" << std::endl; } std::cout << std::endl; std::cout << "Press ENTER to quit "; while (std::cin.get() != '\n') ; return 0; }
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#ifndef _VEC #define _VEC #include <iostream> #include <string> #include <sstream> #include <assert.h> struct vec { int m, n; int * items; // ACCESS/MODIFY FIELDS friend int getm(const vec & vector); friend int getn(const vec & vector); int getitem(const vec & vector, const int row, const int col); void modifitem(vec & vector, const int row, const int col, const int val); void scale(vec & vector, const int newM, const int newN); // DEFAULT CONTSTRUCTOR explicit vec(const int & sm = 1, const int & sn = 1, const int *sitems = nullptr); //DESTRUCTOR ~vec(); // COPY CONSTRUCTORS vec(const vec & original); // OVERLOADED COPY ASSIGNMENT OPERATOR vec & operator= (const vec & other); // MOVE CONSTRUCTOR vec(vec && other); vec & operator= (vec && other); // BOOLEAN CHECKERS bool operator== (const vec & other); bool sumDefined(const vec & a, const vec & b); bool multDefined(const vec & a, const vec & b); // OVERLOADED +, *, - // + vec operator+ (const vec & other); vec operator+ (const int other); // - vec operator- (const vec & other); vec operator- (const int other); // * vec operator* (const vec & other); vec operator* (const int other); // += vec & operator+= (const vec & other); vec & operator+= (const int other); // -= vec & operator-= (const vec & other); vec & operator-= (const int other); // *= vec & operator*= (const vec & other); vec & operator*= (const int other); // MATRIX METHODS vec transpose(); int det(const vec & vector); }; vec operator+ (const int left, const vec & other); // WILL CREATE NEW OBJECT vec operator* (const int left, const vec & other); vec operator- (const int left, const vec & other); vec & operator+= (const int left, const vec & other); // WILL CREATE NEW OBJECT vec & operator-= (const int left, const vec & other); vec & operator*= (const int left, const vec & other); // Reads input, allocates and returns a new vec object. std::ostream &operator<< (std::ostream &out, const vec & vector); #endif
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_SKIA_OUTPUT_SURFACE_H_ #define COMPONENTS_VIZ_SERVICE_DISPLAY_SKIA_OUTPUT_SURFACE_H_ #include <memory> #include <vector> #include "build/build_config.h" #include "components/viz/common/resources/resource_format.h" #include "components/viz/common/resources/resource_id.h" #include "components/viz/service/display/external_use_client.h" #include "components/viz/service/display/output_surface.h" #include "components/viz/service/display/overlay_processor.h" #include "third_party/skia/include/core/SkRefCnt.h" #if defined(OS_WIN) #include "components/viz/service/display/dc_layer_overlay.h" #endif #if defined(OS_MACOSX) #include "components/viz/service/display/ca_layer_overlay.h" #endif class SkCanvas; class SkImage; namespace gfx { class ColorSpace; } // namespace gfx namespace viz { class OverlayCandidate; class ContextLostObserver; class CopyOutputRequest; namespace copy_output { struct RenderPassGeometry; } // namespace copy_output // This class extends the OutputSurface for SkiaRenderer needs. In future, the // SkiaRenderer will be the only renderer. When other renderers are removed, // we will replace OutputSurface with SkiaOutputSurface, and remove all // OutputSurface's methods which are not useful for SkiaRenderer. class VIZ_SERVICE_EXPORT SkiaOutputSurface : public OutputSurface, public ExternalUseClient { public: #if defined(OS_ANDROID) using OverlayList = std::vector<OverlayCandidate>; #elif defined(OS_MACOSX) using OverlayList = CALayerOverlayList; #elif defined(OS_WIN) using OverlayList = DCLayerOverlayList; #elif defined(USE_OZONE) using OverlayList = std::vector<OverlayCandidate>; #else // Default. using OverlayList = std::vector<OverlayCandidate>; #endif explicit SkiaOutputSurface(OutputSurface::Type type); ~SkiaOutputSurface() override; SkiaOutputSurface* AsSkiaOutputSurface() override; // Begin painting the current frame. This method will create a // SkDeferredDisplayListRecorder and return a SkCanvas of it. // The SkiaRenderer will use this SkCanvas to paint the current // frame. // And this SkCanvas may become invalid, when FinishPaintCurrentFrame is // called. virtual SkCanvas* BeginPaintCurrentFrame() = 0; // Make a promise SkImage from the given |image_context|. The SkiaRenderer can // use the image with SkCanvas returned by |GetSkCanvasForCurrentFrame|, but // Skia will not read the content of the resource until the |sync_token| in // the |image_context| is satisfied. The SwapBuffers should take care of this // by scheduling a GPU task with all resource sync tokens recorded by // MakePromiseSkImage for the current frame. virtual void MakePromiseSkImage( ExternalUseClient::ImageContext* image_context) = 0; // Make a promise SkImage from the given |contexts| and the |yuv_color_space|. // For YUV format, at least three resource contexts should be provided. // contexts[0] contains pixels from y panel, contexts[1] contains pixels // from u panel, contexts[2] contains pixels from v panel. For NV12 format, // at least two resource contexts should be provided. contexts[0] contains // pixels from y panel, contexts[1] contains pixels from u and v panels. If // has_alpha is true, the last item in contexts contains alpha panel. virtual sk_sp<SkImage> MakePromiseSkImageFromYUV( const std::vector<ExternalUseClient::ImageContext*>& contexts, SkYUVColorSpace yuv_color_space, sk_sp<SkColorSpace> dst_color_space, bool has_alpha) = 0; // Swaps the current backbuffer to the screen. virtual void SkiaSwapBuffers(OutputSurfaceFrame frame) = 0; // TODO(weiliangc): This API should move to OverlayProcessor. // Schedule |output_surface_plane| as an overlay plane to be displayed. virtual void ScheduleOutputSurfaceAsOverlay( OverlayProcessor::OutputSurfaceOverlayPlane output_surface_plane) = 0; // Begin painting a render pass. This method will create a // SkDeferredDisplayListRecorder and return a SkCanvas of it. The SkiaRenderer // will use this SkCanvas to paint the render pass. // Note: BeginPaintRenderPass cannot be called without finishing the prior // paint render pass. virtual SkCanvas* BeginPaintRenderPass(const RenderPassId& id, const gfx::Size& size, ResourceFormat format, bool mipmap, sk_sp<SkColorSpace> color_space) = 0; // Finish painting the current frame or current render pass, depends on which // BeginPaint function is called last. This method will schedule a GPU task to // play the DDL back on GPU thread on a cached SkSurface. This method returns // a sync token which can be waited on in a command buffer to ensure the paint // operation is completed. This token is released when the GPU ops from // painting the render pass have been seen and processed by the GPU main. // Optionally the caller may specify |on_finished| callback to be called after // the GPU has finished processing all submitted commands. The callback may be // called on a different thread. virtual gpu::SyncToken SubmitPaint(base::OnceClosure on_finished) = 0; // Make a promise SkImage from a render pass id. The render pass has been // painted with BeginPaintRenderPass and FinishPaintRenderPass. The format // and mipmap must match arguments used for BeginPaintRenderPass() to paint // this render pass. virtual sk_sp<SkImage> MakePromiseSkImageFromRenderPass( const RenderPassId& id, const gfx::Size& size, ResourceFormat format, bool mipmap, sk_sp<SkColorSpace> color_space) = 0; // Remove cached resources generated by BeginPaintRenderPass and // FinishPaintRenderPass. virtual void RemoveRenderPassResource(std::vector<RenderPassId> ids) = 0; // Copy the output of the current frame if the |id| is zero, otherwise copy // the output of a cached SkSurface for the given |id|. virtual void CopyOutput(RenderPassId id, const copy_output::RenderPassGeometry& geometry, const gfx::ColorSpace& color_space, std::unique_ptr<CopyOutputRequest> request) = 0; // Schedule drawing overlays at next SkiaSwapBuffers() call. Waits on // |sync_tokens| for the overlay textures to be ready before scheduling. virtual void ScheduleOverlays(OverlayList overlays, std::vector<gpu::SyncToken> sync_tokens) = 0; #if defined(OS_WIN) // Enables/disables drawing with DC layers. Should be enabled before // ScheduleDCLayers() will be called. virtual void SetEnableDCLayers(bool enable) = 0; #endif // Add context lost observer. virtual void AddContextLostObserver(ContextLostObserver* observer) = 0; // Remove context lost observer. virtual void RemoveContextLostObserver(ContextLostObserver* observer) = 0; // Only used for SkiaOutputSurfaceImpl unit tests. virtual void ScheduleGpuTaskForTesting( base::OnceClosure callback, std::vector<gpu::SyncToken> sync_tokens) = 0; // Only used for the Android pre-SurfaceControl overlay code path to pass all // promotion hints. virtual void SendOverlayPromotionNotification( std::vector<gpu::SyncToken> sync_tokens, base::flat_set<gpu::Mailbox> promotion_denied, base::flat_map<gpu::Mailbox, gfx::Rect> possible_promotions) = 0; private: DISALLOW_COPY_AND_ASSIGN(SkiaOutputSurface); }; } // namespace viz #endif // COMPONENTS_VIZ_SERVICE_DISPLAY_SKIA_OUTPUT_SURFACE_H_
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/************************************************************************* Crytek Source File. Copyright (C), Crytek Studios, 2001-2009. ------------------------------------------------------------------------- $Id$ $DateTime$ Description: Climb-able Ledge system ------------------------------------------------------------------------- History: - 20:04:2009: Created by Michelle Martin *************************************************************************/ #include "StdAfx.h" #include "LedgeManager.h" #include "IRenderAuxGeom.h" #include <TypeInfo_impl.h> #define LEDGE_DATA_FILE_VERSION 3 STRUCT_INFO_BEGIN(SLedgeObject) STRUCT_VAR_INFO(m_entityId, TYPE_INFO(EntityId)) STRUCT_VAR_INFO(m_markersStartIdx, TYPE_INFO(uint16)) STRUCT_VAR_INFO(m_markersCount, TYPE_INFO(uint16)) STRUCT_VAR_INFO(m_ledgeFlags, TYPE_ARRAY(LedgeSide_Count, TYPE_INFO(ELedgeFlagBitfield))) STRUCT_VAR_INFO(m_ledgeCornerEndAdjustAmount, TYPE_INFO(float)) STRUCT_INFO_END(SLedgeObject) STRUCT_INFO_BEGIN(SLedgeMarker) STRUCT_VAR_INFO(m_worldPosition, TYPE_INFO(Vec3)) STRUCT_VAR_INFO(m_facingDirection, TYPE_INFO(Vec3)) STRUCT_VAR_INFO(m_endOrCorner, Type_info(bool)) STRUCT_INFO_END(SLedgeMarker) namespace { ILINE Vec3 _FindVectorToClosestPointOnLedge( const Vec3 &referencePoint, const SLedgeInfo &ledgeInfo ) { const Vec3 ledgePosition = ledgeInfo.GetPosition(); Vec3 vXDir = ledgeInfo.GetSegment(); const float halfWidth = (vXDir.NormalizeSafe() * 0.5f); // this is normalizing so projection below is valid const float quarterWidth = halfWidth * 0.5f; // we use this to ensure when adjusting ends of a ledge a ledge will always be at least half its size. If the desired adjust amount is greater than the ledge size float distToP0 = halfWidth; float distToP1 = halfWidth; float endAdjustment = ledgeInfo.GetCornerEndAdjustAmount(); // must keep this clamping in sync with editor and game DebugDraw() below if (ledgeInfo.AreFlagsSet(kledgeRunTimeOnlyFlag_p0IsEndOrCorner)) { const float adjustAmount = min(endAdjustment, quarterWidth); distToP0 -= adjustAmount; } if (ledgeInfo.AreFlagsSet(kledgeRunTimeOnlyFlag_p1IsEndOrCorner)) { const float adjustAmount = min(endAdjustment, quarterWidth); distToP1 -= adjustAmount; } const float fD = clamp_tpl( (referencePoint - ledgePosition) * vXDir, -distToP0, distToP1 ); return ((ledgePosition + fD * vXDir) - referencePoint); } ILINE bool IsBestLedge( const Vec3& positionToLedge, const Vec3& testDirection, const SLedgeInfo& ledgeInfo, const float bestDistanceSq, const float cosMaxAngle, const bool enabled, float& newBestDistanceSq ) { const float distanceSq = positionToLedge.GetLengthSquared(); if (distanceSq > bestDistanceSq) { return false; } newBestDistanceSq = distanceSq; const float fCosAngle = -(testDirection * ledgeInfo.GetFacingDirection()); // Note: We do the enable check at the end, because, // 99% of the time we don't reach this point, we save the extra branching while looping through those ledges return ((fCosAngle > cosMaxAngle) && enabled); } ILINE bool PointInShere( const Vec3& point, const Sphere& sphere ) { return ( (sphere.center - point).GetLengthSquared() < (sphere.radius * sphere.radius) ); } void DrawLedge( IRenderAuxGeom* pRenderAuxGeometry, const Vec3 startPoint, const Vec3& endPoint, const Vec3& facingDirection, const ELedgeFlagBitfield flags[LedgeSide_Count] ) { const float side[2] = { 1.0f, -1.0f }; const float drawOffset[2] = { 0.01f, 0.01f }; uint32 currentSide = 0; const uint32 sideCount = 1 + ((flags[0] & kLedgeFlag_isDoubleSided) != 0); CRY_ASSERT(sideCount <= 2); const ColorB colorTable[3][2] = { { Col_Grey, Col_Grey }, { Col_SlateBlue, Col_SlateBlue }, { Col_Red, Col_Orange } }; do { const Vec3 direction = facingDirection * side[currentSide]; const Vec3 start = startPoint + (direction * drawOffset[currentSide]); const Vec3 end = endPoint + (direction * drawOffset[currentSide]); const Vec3 middle = (start + end) * 0.5f; const Vec3 ledgeDirection = (end - start).GetNormalized(); const uint32 colorIdx = ((flags[currentSide] & kLedgeFlag_enabled) == 0) ? 0 : 1 + ((flags[currentSide] & (kLedgeFlag_useVault|kLedgeFlag_useHighVault)) == 0); // TODO - add a different colour for highVault vs normal vault CRY_ASSERT(colorIdx <= 2); pRenderAuxGeometry->DrawLine( start, colorTable[colorIdx][0], end, colorTable[colorIdx][0], 8.0f ); pRenderAuxGeometry->DrawLine( middle, colorTable[colorIdx][0], middle + (direction * 0.3f), colorTable[colorIdx][1], 4.0f); pRenderAuxGeometry->DrawTriangle( middle - (ledgeDirection * 0.05f), colorTable[colorIdx][0], middle + (ledgeDirection * 0.05f), colorTable[colorIdx][0], middle + (direction * 0.15f), colorTable[colorIdx][1]); pRenderAuxGeometry->DrawTriangle( middle + (ledgeDirection * 0.05f), colorTable[colorIdx][0], middle - (ledgeDirection * 0.05f), colorTable[colorIdx][0], middle + (direction * 0.15f), colorTable[colorIdx][1]); ++currentSide; } while ( currentSide < sideCount ); } struct SLedgeMarkerBuffer { SLedgeMarkerBuffer( const uint32 _bufferSize ) : bufferSize(_bufferSize) , pMarkers(NULL) { if (bufferSize) { pMarkers = new SLedgeMarker[bufferSize]; } } ~SLedgeMarkerBuffer() { SAFE_DELETE_ARRAY(pMarkers); } ILINE void InsertAt( const SLedgeMarker& marker, const uint32 index ) { CRY_ASSERT( index < bufferSize ); pMarkers[index] = marker; } SLedgeMarker* pMarkers; const uint32 bufferSize; }; } ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// #if LEDGE_MANAGER_EDITING_ENABLED #include "Utility/DesignerWarning.h" void SLedgeObjectEditor::DebugDraw( IRenderAuxGeom* pRenderAux, const Sphere& visibleArea ) const { if ( PointInShere( m_markers[0].m_worldPosition, visibleArea) == false ) return; for (size_t markerIdx = 0; markerIdx < (m_markers.size() - 1); ++markerIdx) { ELedgeFlagBitfield ledgeFlags[LedgeSide_Count]; ledgeFlags[LedgeSide_In] = m_ledgeFlags[LedgeSide_In]; ledgeFlags[LedgeSide_Out] = m_ledgeFlags[LedgeSide_Out]; Vec3 startPos = m_markers[markerIdx].m_worldPosition; Vec3 endPos = m_markers[markerIdx+1].m_worldPosition; Vec3 startToEnd = endPos - startPos; const float startToEndLen = startToEnd.NormalizeSafe(); const float quarterWidth = startToEndLen * 0.25f; // we use 1/4 width to ensure that a ledge will get no smaller than half its size if the edge adjust amount is larger than the ledge size // Must keep this clamping in sync with _FindVectorToClosestPointOnLedge() above float endAdjustment = m_ledgeCornerEndAdjustAmount; const float adjustAmount = min(endAdjustment, quarterWidth); if (m_markers[markerIdx].m_endOrCorner) { startPos += startToEnd * adjustAmount; ledgeFlags[LedgeSide_In] |= kledgeRunTimeOnlyFlag_p0IsEndOrCorner; ledgeFlags[LedgeSide_Out] |= kledgeRunTimeOnlyFlag_p0IsEndOrCorner; } if (m_markers[markerIdx+1].m_endOrCorner) { endPos -= startToEnd * adjustAmount; ledgeFlags[LedgeSide_In] |= kledgeRunTimeOnlyFlag_p1IsEndOrCorner; ledgeFlags[LedgeSide_Out] |= kledgeRunTimeOnlyFlag_p1IsEndOrCorner; } DrawLedge( pRenderAux, startPos, endPos, m_markers[markerIdx].m_facingDirection, ledgeFlags); } } void CLedgeManagerEdit::RegisterLedge( EntityId entityId, const SLedgeMarker* pMarkersArray, const uint32 markerCount, ELedgeFlagBitfield ledgeInFlags, ELedgeFlagBitfield ledgeOutFlags, float ledgeCornerMaxAngle, float ledgeCornerEndAdjustAmount ) { if (markerCount == 0) return; TLedgeObjectsEditorContainer::iterator ledgeIt = std::find(m_ledgeObjects.begin(), m_ledgeObjects.end(), entityId); const bool notRegistered = ledgeIt == m_ledgeObjects.end(); if (notRegistered) { if ( m_ledgeObjects.size() == m_ledgeObjects.max_size() ) { DesignerWarning( true, "Exceeding maximum ledge count, %d! Not possible to register this ledge in the manager", MAX_LEDGE_ENTITIES); return; } m_ledgeObjects.push_back( SLedgeObjectEditor() ); } SLedgeObjectEditor& ledgeObject = notRegistered ? m_ledgeObjects.back() : *ledgeIt; ledgeObject.m_entityId = entityId; ledgeObject.m_ledgeFlags[LedgeSide_In] = ledgeInFlags; ledgeObject.m_ledgeFlags[LedgeSide_Out] = ledgeOutFlags; ledgeObject.m_ledgeCornerMaxAngle = ledgeCornerMaxAngle; ledgeObject.m_ledgeCornerEndAdjustAmount = ledgeCornerEndAdjustAmount; if (ledgeObject.m_markers.size() != markerCount) { ledgeObject.m_markers.resize(markerCount); } for (uint32 markerIdx = 0; markerIdx < markerCount; ++markerIdx) { ledgeObject.m_markers[markerIdx] = pMarkersArray[markerIdx]; } } void CLedgeManagerEdit::UnregisterLedge( EntityId entityId ) { const size_t objectCount = m_ledgeObjects.size(); size_t removeIdx = 0; while ((removeIdx < objectCount) && (m_ledgeObjects[removeIdx] != entityId)) { removeIdx++; } if (removeIdx < objectCount) { m_ledgeObjects.removeAt( (uint32)removeIdx ); } } void CLedgeManagerEdit::UpdateLedgeMarkers( const EntityId entityId, const SLedgeMarker* pMarkersArray, const uint32 markerCount ) { TLedgeObjectsEditorContainer::iterator ledgeIt = std::find(m_ledgeObjects.begin(), m_ledgeObjects.end(), entityId); if ((ledgeIt != m_ledgeObjects.end()) && (ledgeIt->m_markers.size() == markerCount)) { for (uint32 markerIdx = 0; markerIdx < markerCount; ++markerIdx) { ledgeIt->m_markers[markerIdx] = pMarkersArray[markerIdx]; } } } void CLedgeManagerEdit::EnableLedge( const EntityId entityId, bool enable ) { TLedgeObjectsEditorContainer::iterator ledgeIt = std::find(m_ledgeObjects.begin(), m_ledgeObjects.end(), entityId); if (ledgeIt != m_ledgeObjects.end()) { SLedgeObjectEditor& ledgeObject = *ledgeIt; CRY_ASSERT( (ledgeObject.m_ledgeFlags[LedgeSide_In] & kLedgeFlag_static) == 0 ); if (enable) { ledgeObject.m_ledgeFlags[LedgeSide_In] |= kLedgeFlag_enabled; ledgeObject.m_ledgeFlags[LedgeSide_Out] |= kLedgeFlag_enabled; } else { ledgeObject.m_ledgeFlags[LedgeSide_In] &= ~kLedgeFlag_enabled; ledgeObject.m_ledgeFlags[LedgeSide_Out] &= ~kLedgeFlag_enabled; } } } SLedgeInfo CLedgeManagerEdit::GetLedgeById( const LedgeId& ledgeId ) const { const uint16 objectIdx = ledgeId.GetLedgeObjectIdx(); if ( objectIdx < m_ledgeObjects.size() ) { const SLedgeObjectEditor& ledgeObject = m_ledgeObjects[objectIdx]; const uint16 subSegmentIdx = ledgeId.GetSubSegmentIdx(); if ( subSegmentIdx < (ledgeObject.m_markers.size() - 1) ) { const uint16 side = ledgeId.GetSide(); CRY_ASSERT( side < 2 ); const float sideValue[2] = { 1.0f, -1.0f }; const Vec3 facingDirection = ledgeObject.m_markers[subSegmentIdx].m_facingDirection * sideValue[side]; const EntityId entityId = (ledgeObject.m_ledgeFlags[side] & kLedgeFlag_static) ? 0 : ledgeObject.m_entityId; ELedgeFlagBitfield flags = ledgeObject.m_ledgeFlags[side]; if (ledgeObject.m_markers[subSegmentIdx].m_endOrCorner) { flags |= kledgeRunTimeOnlyFlag_p0IsEndOrCorner; } if (ledgeObject.m_markers[subSegmentIdx+1].m_endOrCorner) { flags |= kledgeRunTimeOnlyFlag_p1IsEndOrCorner; } return SLedgeInfo( entityId, ledgeObject.m_markers[subSegmentIdx].m_worldPosition, ledgeObject.m_markers[subSegmentIdx + 1].m_worldPosition, facingDirection, flags, ledgeObject.m_ledgeCornerEndAdjustAmount ); } } return SLedgeInfo(); } LedgeId CLedgeManagerEdit::FindNearestLedge( const Vec3 &referencePosition, const Vec3 &testDirection, const float maxDistance, const float angleRange, const float extendedAngleRange ) const { LedgeId bestLedgeId; float closestDistanceSq = maxDistance* maxDistance; const float fCosMaxAngleTable[2] = { cosf(angleRange), cosf(extendedAngleRange) }; const float side[2] = { 1.0f, -1.0f }; SLedgeInfo ledgeInfo; const uint32 ledgeObjectCount = (uint32)m_ledgeObjects.size(); for(uint32 objectIdx = 0; objectIdx < ledgeObjectCount; ++objectIdx) { const SLedgeObjectEditor& ledgeObject = m_ledgeObjects[objectIdx]; const uint32 markersCount = (uint32)ledgeObject.m_markers.size(); const uint32 sideCount = 1 + ((ledgeObject.m_ledgeFlags[LedgeSide_In] & kLedgeFlag_isDoubleSided) != 0); const bool enabled = (ledgeObject.m_ledgeFlags[LedgeSide_In] & kLedgeFlag_enabled) != 0; CRY_ASSERT(sideCount <= 2); uint32 currentSide = 0; do { for (uint32 markerIdx = 0; markerIdx < (markersCount - 1); ++markerIdx) { ELedgeFlagBitfield flags = kLedgeFlag_none; if (ledgeObject.m_markers[markerIdx].m_endOrCorner) { flags |= kledgeRunTimeOnlyFlag_p0IsEndOrCorner; } if (ledgeObject.m_markers[markerIdx+1].m_endOrCorner) { flags |= kledgeRunTimeOnlyFlag_p1IsEndOrCorner; } ledgeInfo = SLedgeInfo( ledgeObject.m_entityId, ledgeObject.m_markers[markerIdx].m_worldPosition, ledgeObject.m_markers[markerIdx+1].m_worldPosition, ledgeObject.m_markers[markerIdx].m_facingDirection * side[currentSide], flags, ledgeObject.m_ledgeCornerEndAdjustAmount ); // Explanation: (Please do not delete this comment) // The item can be skipped if the angle is too big. // Since only the cosine of angles are compared, // bigger angles result in smaller values (hence the less_than comparison) const uint32 thresholdIdx = ((ledgeObject.m_ledgeFlags[currentSide] & (kLedgeFlag_useVault|kLedgeFlag_useHighVault)) != 0); CRY_ASSERT( thresholdIdx < 2 ); const float fCosMaxAngle = fCosMaxAngleTable[thresholdIdx]; const Vec3 vPosToLedge = _FindVectorToClosestPointOnLedge( referencePosition, ledgeInfo ); float distanceSq; if( IsBestLedge( vPosToLedge, testDirection, ledgeInfo, closestDistanceSq, fCosMaxAngle, enabled, distanceSq ) == false ) continue; bestLedgeId = LedgeId( objectIdx, markerIdx, currentSide ); closestDistanceSq = distanceSq; } currentSide++; } while ( currentSide < sideCount ); } return bestLedgeId; } void CLedgeManagerEdit::Export( const char* fileName ) const { const uint32 totalLedgeObjectsCount = m_ledgeObjects.size(); if (totalLedgeObjectsCount > 0) { CCryFile file; if( false != file.Open( fileName, "wb" ) ) { // Count number of markers ... uint32 totalLedgeMarkersCount = 0; for (uint32 objectIdx = 0; objectIdx < totalLedgeObjectsCount; ++objectIdx) { totalLedgeMarkersCount += m_ledgeObjects[objectIdx].m_markers.size(); } // Prepare buffers ... SLedgeObject ledgeObjectBuffer[MAX_LEDGE_ENTITIES]; SLedgeMarkerBuffer ledgeMarkersBuffer(totalLedgeMarkersCount); uint32 currentMarkerIdx = 0; for (uint32 objectIdx = 0; objectIdx < totalLedgeObjectsCount; ++objectIdx) { SLedgeObject& ledgeObject = ledgeObjectBuffer[objectIdx]; const SLedgeObjectEditor& ledgeObjectEdit = m_ledgeObjects[objectIdx]; ledgeObject.m_entityId = ((ledgeObjectEdit.m_ledgeFlags[LedgeSide_In] & kLedgeFlag_static) == 0) ? ledgeObjectEdit.m_entityId : 0; ledgeObject.m_ledgeFlags[LedgeSide_In] = ledgeObjectEdit.m_ledgeFlags[LedgeSide_In]; ledgeObject.m_ledgeFlags[LedgeSide_Out] = ledgeObjectEdit.m_ledgeFlags[LedgeSide_Out]; ledgeObject.m_ledgeCornerEndAdjustAmount = ledgeObjectEdit.m_ledgeCornerEndAdjustAmount; ledgeObject.m_markersStartIdx = currentMarkerIdx; ledgeObject.m_markersCount = ledgeObjectEdit.m_markers.size(); CRY_ASSERT((ledgeObject.m_markersStartIdx + ledgeObject.m_markersCount) <= totalLedgeMarkersCount); for(size_t markerIdx = 0; markerIdx < ledgeObjectEdit.m_markers.size(); ++markerIdx) { ledgeMarkersBuffer.InsertAt( ledgeObjectEdit.m_markers[markerIdx], currentMarkerIdx + markerIdx ); } currentMarkerIdx += ledgeObject.m_markersCount; } // Write to file... // File version uint32 nFileVersion = LEDGE_DATA_FILE_VERSION; file.Write( &nFileVersion,sizeof(nFileVersion) ); // Ledges and markers info file.Write( &totalLedgeObjectsCount, sizeof(totalLedgeObjectsCount) ); file.Write( &totalLedgeMarkersCount, sizeof(totalLedgeMarkersCount) ); file.Write( &ledgeObjectBuffer[0], sizeof(ledgeObjectBuffer[0]) * totalLedgeObjectsCount ); file.Write( &ledgeMarkersBuffer.pMarkers[0], sizeof(ledgeMarkersBuffer.pMarkers[0]) * ledgeMarkersBuffer.bufferSize ); file.Close(); } } } void CLedgeManagerEdit::DebugDraw() const { const bool doDraw = (g_LedgeGrabManager_DebugDrawInEditor >= 2) || ((g_LedgeGrabManager_DebugDrawInEditor == 1) && (gEnv->IsEditing())); if (doDraw) { IRenderAuxGeom* pRenderAuxGeometry = gEnv->pRenderer->GetIRenderAuxGeom(); const CCamera& viewCamera = gEnv->pSystem->GetViewCamera(); const Sphere visibleArea( viewCamera.GetPosition(), g_LedgeGrabManager_DebugDrawInEditor_Distance ); for (uint32 objectIdx = 0; objectIdx < m_ledgeObjects.size(); ++objectIdx) { m_ledgeObjects[objectIdx].DebugDraw( pRenderAuxGeometry, visibleArea ); } } } void CLedgeManagerEdit::OnDisplayHelpersChanged( bool displayHelpers ) { if (displayHelpers) { g_LedgeGrabManager_DebugDrawInEditor = m_lastDebugDrawValue; } else { m_lastDebugDrawValue = g_LedgeGrabManager_DebugDrawInEditor; g_LedgeGrabManager_DebugDrawInEditor = 0; } } void CLedgeManagerEdit::RegisterCVars() { REGISTER_CVAR(g_LedgeGrabManager_DebugDrawInEditor, 1, VF_DUMPTODISK, "Toggles debug rendering on ledges in editor: 0 - Disabled / 1 - Enabled in editing mode / 2 - Enabled in game mode / 3 - Visualize only deprecated ledge entities"); REGISTER_CVAR(g_LedgeGrabManager_DebugDrawInEditor_Distance, 35.0f, VF_CHEAT, "Max distance from camera at which ledges are rendered"); m_lastDebugDrawValue = g_LedgeGrabManager_DebugDrawInEditor; } #endif //LEDGE_MANAGER_EDITING_ENABLED ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// CLedgeManager::CLedgeManager() : m_editorManager( gEnv->IsEditor() ) { RegisterCVars(); Reset(); } CLedgeManager::~CLedgeManager() { } void CLedgeManager::Reset() { if(m_editorManager.IsInEditorMode()) { m_editorManager.Reset(); } else { m_levelLedges.Release(); } } void CLedgeManager::Load( const char* fileName ) { // Clear in case there is anything left Reset(); // In editor we don't load exported data, entities will recreate on load if (m_editorManager.IsInEditorMode()) return; CCryFile file; if( false != file.Open( fileName, "rb" ) ) { // File version uint32 nFileVersion; file.ReadType( &nFileVersion ); if (nFileVersion != LEDGE_DATA_FILE_VERSION) { GameWarning("!LedgeManager: Level data could not be loaded, file %s has version %d, expected %d. Level needs re-export", fileName, nFileVersion, LEDGE_DATA_FILE_VERSION); return; } // Ledges and markers info uint32 totalLedgeObjectsCount, totalLedgeMarkersCount; file.ReadType( &totalLedgeObjectsCount ); file.ReadType( &totalLedgeMarkersCount ); m_levelLedges.Allocate( totalLedgeObjectsCount, totalLedgeMarkersCount ); file.ReadType( &m_levelLedges.m_pLedgeObjects[0], totalLedgeObjectsCount ); file.ReadType( &m_levelLedges.m_pMarkers[0], totalLedgeMarkersCount ); file.Close(); } } void CLedgeManager::UpdateLedgeMarkers( const EntityId entityId, const SLedgeMarker* pMarkersArray, const uint32 markerCount ) { if (m_editorManager.IsInEditorMode()) { m_editorManager.UpdateLedgeMarkers( entityId, pMarkersArray, markerCount ); } else { SLedgeObject* pLedgeObject = m_levelLedges.FindLedgeForEntity( entityId ); if ((pLedgeObject != NULL) && (pLedgeObject->m_markersCount == markerCount)) { const uint32 endMarkerIdx = pLedgeObject->m_markersStartIdx + pLedgeObject->m_markersCount; CRY_ASSERT( endMarkerIdx <= m_levelLedges.m_markerCount ); for (uint32 markerIdx = pLedgeObject->m_markersStartIdx, idx = 0; markerIdx < endMarkerIdx; ++markerIdx, ++idx) { m_levelLedges.m_pMarkers[markerIdx] = pMarkersArray[idx]; } } } } void CLedgeManager::EnableLedge( const EntityId entityId, bool enable ) { if (m_editorManager.IsInEditorMode()) { m_editorManager.EnableLedge( entityId, enable ); } else { SLedgeObject* pLedgeObject = m_levelLedges.FindLedgeForEntity( entityId ); if (pLedgeObject != NULL) { CRY_ASSERT( (pLedgeObject->m_ledgeFlags[LedgeSide_In] & kLedgeFlag_static) == 0 ); if (enable) { pLedgeObject->m_ledgeFlags[LedgeSide_In] |= kLedgeFlag_enabled; pLedgeObject->m_ledgeFlags[LedgeSide_Out] |= kLedgeFlag_enabled; } else { pLedgeObject->m_ledgeFlags[LedgeSide_In] &= ~kLedgeFlag_enabled; pLedgeObject->m_ledgeFlags[LedgeSide_Out] &= ~kLedgeFlag_enabled; } } } } LedgeId CLedgeManager::FindNearestLedge( const Vec3 &referencePosition, const Vec3 &testDirection, float maxDistance /*= 2.0f*/, float angleRange /*= DEG2RAD(35.0f)*/, float extendedAngleRange /*= DEG2RAD(50.0f)*/ ) const { if (m_editorManager.IsInEditorMode()) { return m_editorManager.FindNearestLedge( referencePosition, testDirection, maxDistance, angleRange, extendedAngleRange ); } else { LedgeId bestLedgeId; float closestDistanceSq = maxDistance* maxDistance; const float fCosMaxAngleTable[2] = { cosf(angleRange), cosf(extendedAngleRange) }; const float side[2] = { 1.0f, -1.0f }; SLedgeInfo ledgeInfo; const uint32 ledgeObjectCount = m_levelLedges.m_ledgeCount; for(uint32 objectIdx = 0; objectIdx < ledgeObjectCount; ++objectIdx) { const SLedgeObject& ledgeObject = m_levelLedges.m_pLedgeObjects[objectIdx]; const uint32 startMarkerIdx = ledgeObject.m_markersStartIdx; const uint32 endMarkerIdx = ledgeObject.m_markersStartIdx + ledgeObject.m_markersCount; CRY_ASSERT ( endMarkerIdx <= m_levelLedges.m_markerCount ); const uint32 sideCount = 1 + ((ledgeObject.m_ledgeFlags[LedgeSide_In] & kLedgeFlag_isDoubleSided) != 0); const bool enabled = (ledgeObject.m_ledgeFlags[LedgeSide_In] & kLedgeFlag_enabled) != 0; CRY_ASSERT(sideCount <= 2); uint32 currentSide = 0; do { for (uint32 markerIdx = startMarkerIdx; markerIdx < (endMarkerIdx - 1); ++markerIdx) { ELedgeFlagBitfield flags = kLedgeFlag_none; if (m_levelLedges.m_pMarkers[markerIdx].m_endOrCorner) { flags |= kledgeRunTimeOnlyFlag_p0IsEndOrCorner; } if (m_levelLedges.m_pMarkers[markerIdx+1].m_endOrCorner) { flags |= kledgeRunTimeOnlyFlag_p1IsEndOrCorner; } ledgeInfo = SLedgeInfo( ledgeObject.m_entityId, m_levelLedges.m_pMarkers[markerIdx].m_worldPosition, m_levelLedges.m_pMarkers[markerIdx+1].m_worldPosition, m_levelLedges.m_pMarkers[markerIdx].m_facingDirection * side[currentSide], flags, ledgeObject.m_ledgeCornerEndAdjustAmount ); // Explanation: (Please do not delete this comment) // The item can be skipped if the angle is too big. // Since only the cosine of angles are compared, // bigger angles result in smaller values (hence the less_than comparison) const uint32 thresholdIdx = ((ledgeObject.m_ledgeFlags[currentSide] & (kLedgeFlag_useVault|kLedgeFlag_useHighVault)) != 0); CRY_ASSERT( thresholdIdx < 2 ); const float fCosMaxAngle = fCosMaxAngleTable[thresholdIdx]; const Vec3 vPosToLedge = _FindVectorToClosestPointOnLedge( referencePosition, ledgeInfo ); float distanceSq; if( IsBestLedge( vPosToLedge, testDirection, ledgeInfo, closestDistanceSq, fCosMaxAngle, enabled, distanceSq ) == false ) continue; bestLedgeId = LedgeId( objectIdx, (markerIdx - startMarkerIdx), currentSide ); closestDistanceSq = distanceSq; } currentSide++; } while ( currentSide < sideCount ); } return bestLedgeId; } } // --------------------------------------------------- SLedgeInfo CLedgeManager::GetLedgeById( const LedgeId& ledgeId ) const { if ( m_editorManager.IsInEditorMode() ) { return m_editorManager.GetLedgeById( ledgeId ); } else { const uint16 objectIdx = ledgeId.GetLedgeObjectIdx(); if ( objectIdx < m_levelLedges.m_ledgeCount ) { const SLedgeObject& ledgeObject = m_levelLedges.m_pLedgeObjects[objectIdx]; CRY_ASSERT( ledgeId.GetSubSegmentIdx() < ledgeObject.m_markersCount ); const uint16 segmentIdx = ledgeObject.m_markersStartIdx + ledgeId.GetSubSegmentIdx(); if ( segmentIdx < (m_levelLedges.m_markerCount - 1) ) { const uint16 side = ledgeId.GetSide(); CRY_ASSERT( side < 2 ); const float sideValue[2] = { 1.0f, -1.0f }; const Vec3 facingDirection = m_levelLedges.m_pMarkers[segmentIdx].m_facingDirection * sideValue[side]; const EntityId entityId = (ledgeObject.m_ledgeFlags[side] & kLedgeFlag_static) ? 0 : ledgeObject.m_entityId; ELedgeFlagBitfield flags = ledgeObject.m_ledgeFlags[side]; if (m_levelLedges.m_pMarkers[segmentIdx].m_endOrCorner) { flags |= kledgeRunTimeOnlyFlag_p0IsEndOrCorner; } if (m_levelLedges.m_pMarkers[segmentIdx + 1].m_endOrCorner) { flags |= kledgeRunTimeOnlyFlag_p1IsEndOrCorner; } return SLedgeInfo( entityId, m_levelLedges.m_pMarkers[segmentIdx].m_worldPosition, m_levelLedges.m_pMarkers[segmentIdx + 1].m_worldPosition, facingDirection, flags, ledgeObject.m_ledgeCornerEndAdjustAmount ); } } return SLedgeInfo(); } } Vec3 CLedgeManager::FindVectorToClosestPointOnLedge( const Vec3 &vPoint, const SLedgeInfo &ledgeInfo ) const { return _FindVectorToClosestPointOnLedge( vPoint, ledgeInfo ); } void CLedgeManager::Serialize( TSerialize ser ) { if (ser.IsReading()) { ser.BeginGroup( "LevelLedges" ); { uint32 objectsToSerialize = 0; ser.Value( "serializedLedgeCount", objectsToSerialize ); for (uint32 idx = 0; idx < objectsToSerialize; ++idx) { ser.BeginGroup( "Ledge" ); { uint32 objectIdx = 0; ser.Value( "ledgeIndex", objectIdx ); if( objectIdx < m_levelLedges.m_ledgeCount ) { SLedgeObject& ledgeObject = m_levelLedges.m_pLedgeObjects[objectIdx]; ser.Value( "flagsIn", ledgeObject.m_ledgeFlags[LedgeSide_In] ); ser.Value( "flagsOut", ledgeObject.m_ledgeFlags[LedgeSide_Out] ); uint32 markerCount = 0; ser.Value( "markersCount", markerCount ); if( markerCount == ledgeObject.m_markersCount ) { const uint32 markerEnd = ledgeObject.m_markersStartIdx + ledgeObject.m_markersCount; CRY_ASSERT( markerEnd <= m_levelLedges.m_markerCount ); for( uint32 markerIdx = ledgeObject.m_markersStartIdx; markerIdx < markerEnd; ++markerIdx ) { SLedgeMarker& marker = m_levelLedges.m_pMarkers[markerIdx]; ser.BeginGroup( "Marker" ); { ser.Value( "pos", marker.m_worldPosition ); ser.Value( "dir", marker.m_facingDirection ); } ser.EndGroup(); // "Marker" } } else { //Save game not in synch with level data GameWarning( "LedgeManager - Trying to update markers for ledge %d, but there is a mismatch in the markers count. %d-%d", objectIdx, markerCount, ledgeObject.m_markersCount ); } } else { //Save game not in synch with level data GameWarning( "LedgeManager - Trying to load saved data for ledge %d, when there is only %d registered", objectIdx, m_levelLedges.m_ledgeCount ); } } ser.EndGroup(); // "Ledge" } } ser.EndGroup(); // "LevelLedges" } else { ser.BeginGroup( "LevelLedges" ); { uint32 objectsToSerialize = 0; for (uint32 objectIdx = 0; objectIdx < m_levelLedges.m_ledgeCount; ++objectIdx) { objectsToSerialize += (m_levelLedges.m_pLedgeObjects[objectIdx].NeedsToBeSerialized()); } ser.Value( "serializedLedgeCount", objectsToSerialize ); for (uint32 objectIdx = 0; objectIdx < m_levelLedges.m_ledgeCount; ++objectIdx) { SLedgeObject& ledgeObject = m_levelLedges.m_pLedgeObjects[objectIdx]; if ( ledgeObject.NeedsToBeSerialized() == false ) continue; ser.BeginGroup( "Ledge" ); { ser.Value( "ledgeIndex", objectIdx ); ser.Value( "flagsIn", ledgeObject.m_ledgeFlags[LedgeSide_In] ); ser.Value( "flagsOut", ledgeObject.m_ledgeFlags[LedgeSide_Out] ); ser.Value( "markersCount", ledgeObject.m_markersCount ); const uint32 markerEnd = ledgeObject.m_markersStartIdx + ledgeObject.m_markersCount; CRY_ASSERT( markerEnd <= m_levelLedges.m_markerCount ); for( uint32 markerIdx = ledgeObject.m_markersStartIdx; markerIdx < markerEnd; ++markerIdx ) { SLedgeMarker& marker = m_levelLedges.m_pMarkers[markerIdx]; ser.BeginGroup( "Marker" ); { ser.Value( "pos", marker.m_worldPosition ); ser.Value( "dir", marker.m_facingDirection ); } ser.EndGroup(); // "Marker" } } ser.EndGroup(); // "Ledge" } } ser.EndGroup(); // "LevelLedges" } } void CLedgeManager::DebugDraw() const { if (m_editorManager.IsInEditorMode()) { m_editorManager.DebugDraw(); } else { const bool doDraw = (g_LedgeGrabManager_DebugDraw != 0); if (doDraw) { IRenderAuxGeom* pRenderAuxGeometry = gEnv->pRenderer->GetIRenderAuxGeom(); const CCamera& viewCamera = gEnv->pSystem->GetViewCamera(); const Sphere visibleArea( viewCamera.GetPosition(), g_LedgeGrabManager_DebugDraw_Distance ); const int sideCountMultiplier[2] = { 1, 2 }; int totalLedgeCount = 0; int nonStaticLedges = 0; for (uint32 objectIdx = 0; objectIdx < m_levelLedges.m_ledgeCount; ++objectIdx) { const SLedgeObject& ledgeObject = m_levelLedges.m_pLedgeObjects[objectIdx]; const uint32 startMarkerIdx = ledgeObject.m_markersStartIdx; const uint32 endMarkerIdx = ledgeObject.m_markersStartIdx + ledgeObject.m_markersCount; CRY_ASSERT( endMarkerIdx <= m_levelLedges.m_markerCount ); const uint32 sideIdx = ((ledgeObject.m_ledgeFlags[LedgeSide_In] & kLedgeFlag_isDoubleSided) != 0); CRY_ASSERT( sideIdx < 2 ); nonStaticLedges += (ledgeObject.m_entityId != 0); totalLedgeCount += ((ledgeObject.m_markersCount - 1) * sideCountMultiplier[sideIdx]); if ( PointInShere( m_levelLedges.m_pMarkers[startMarkerIdx].m_worldPosition, visibleArea) == false ) continue; for (size_t markerIdx = startMarkerIdx; markerIdx < (endMarkerIdx - 1); ++markerIdx) { DrawLedge( pRenderAuxGeometry, m_levelLedges.m_pMarkers[markerIdx].m_worldPosition, m_levelLedges.m_pMarkers[markerIdx + 1].m_worldPosition, m_levelLedges.m_pMarkers[markerIdx].m_facingDirection, ledgeObject.m_ledgeFlags ); } } if (g_LedgeGrabManager_DebugDraw > 1) { gEnv->pRenderer->Draw2dLabel( 50.0f, 50.f, 1.5f, Col_White, false, "Total Number of ledges %d - Non static %d", totalLedgeCount, nonStaticLedges ); } } } } void CLedgeManager::RegisterCVars() { if (m_editorManager.IsInEditorMode() == false) { REGISTER_CVAR(g_LedgeGrabManager_DebugDraw, 0, VF_CHEAT, "Toggles debug rendering on ledges: 0 - Disabled / 1 - Enabled"); REGISTER_CVAR(g_LedgeGrabManager_DebugDraw_Distance, 35.0f, VF_CHEAT, "Max distance from camera at which ledges are rendered"); } }
[ "cloudcodexmain@gmail.com" ]
cloudcodexmain@gmail.com
24075da9a2b4d5a725c0c269a3c7bee3c4933d26
b6cf1c5ef5136da7f54db7418a0ff363bc0f04c6
/Command-Abstract_Factory/Stack.h
b6ba0bc1cbf45db236a8076b07ea4d380e31ca1e
[]
no_license
ShamiJohnson/Design-Patterns
b46059f35aa7d4459522cb51a6b83510261a5366
5a9a7207676700c0fe23afa6b725c7de6e7bfc62
refs/heads/master
2022-03-24T19:20:25.788138
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// -*- C++ -*- // $Id: Stack.h 380 2010-02-08 05:10:33Z hillj $ //============================================================================== /** * Honor Pledge: * * I pledge that I have neither given nor received any help * on this assignment. */ //============================================================================== #ifndef _CS507_STACK_H_ #define _CS507_STACK_H_ #include <exception> #include <stdexcept> #include "Array.h" #define DEFAULT_SIZE 10 /** * @class Stack * * Basic stack for abitrary elements. */ template <typename T> class Stack { public: /// Type definition of the type. typedef T type; /** * @class empty_exception * * Exception thrown to indicate the stack is empty. */ class empty_exception : public std::exception { public: /// Default constructor. empty_exception (void) : std::exception () { } }; /// Default constructor. Stack (void); /// Copy constructor. Stack (const Stack & s); /// Destructor. ~Stack (void); /** * Assignment operator * * @param[in] rhs Right-hand side of operator * @return Reference to self */ const Stack & operator = (const Stack & rhs); /** * Push a new \a element onto the stack. The element is inserted * before all the other elements in the list. * * @param[in] element Element to add to the list */ void push (T element); /** * Remove the top-most element from the stack. * * @exception empty_exception The stack is empty. */ void pop (void); /** * Get the top-most element on the stack. If there are no element * on the stack, then the stack_is_empty exception is thrown. * * @return Element on top of the stack. * @exception empty_exception The stack is empty */ T top (void) const; /** * Test if the stack is empty * * @retval true The stack is empty * @retval false The stack is not empty */ bool is_empty (void) const; /** * Number of element on the stack. * * @return Size of the stack. */ size_t size (void) const; /// Remove all elements from the stack. void clear (void); private: // add member variable here Array<T> array; int topIndex; //top of stacks }; // include the inline files #include "Stack.inl" // include the source file since template class #include "Stack.cpp" #endif // !defined _CS507_STACK_H_
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/* Copyright 2018 Red Hat, Inc. * * Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include <iostream> int main() { std::cout << "Hello, World!" << std::endl; return 0; }
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// // Implementation of the Assembler class. // #include "stdafx.h" #include "Assembler.h" #include "Errors.h" /**/ /* Assembler::Assembler( int argc, char *argv[] ) NAME Assembler::Assembler - constructor for the Assembler class. SYNOPSIS Assembler::Assembler( int argc, char *argv[] ); argc --> total number of arguments received in the command line. *argv[] --> a pointer to the array of arguments passed through the command line. DESCRIPTION Constructor for the assembler. Note: we are passing argc and argv to the file access constructor. RETURNS AUTHOR Abish Jha DATE 12/05/2017 */ /**/ Assembler::Assembler( int argc, char *argv[] ) : m_facc( argc, argv ) { // Nothing else to do here at this point. } /* Assembler::Assembler( int argc, char *argv[] ) */ /**/ /* Assembler::PassI() NAME Assembler::PassI - first pass through the source code. SYNOPSIS Assembler::PassI(); DESCRIPTION This function is the first pass for the Assembler. Pass I establishes the location of the labels and constructs a symbol table using the SymbolTable class. RETURNS AUTHOR Abish Jha DATE 12/05/2017 */ /**/ void Assembler::PassI() { int loc = 0; // Tracks the location of the instructions to be generated. // Successively process each line of source code. for (; ; ) { // Read the next line from the source file. string buff; if (!m_facc.GetNextLine(buff)) { // If there are no more lines, we are missing an end statement. // We will let this error be reported by Pass II. return; } // Parse the line and get the instruction type. Instruction::InstructionType st = m_inst.ParseInstruction(buff); // If this is an end statement, there is nothing left to do in pass I. // Pass II will determine if the end is the last statement. if (st == Instruction::ST_End) return; // Labels can only be on machine language and assembler language // instructions. So, skip other instruction types. if (st != Instruction::ST_MachineLanguage && st != Instruction::ST_AssemblerInstr) { continue; } // If the instruction has a label, record it and its location in the // symbol table. if (m_inst.isLabel()) { m_symtab.AddSymbol(m_inst.GetLabel(), loc); } // Compute the location of the next instruction. loc = m_inst.LocationNextInstruction(loc); } } /* void Assembler::PassI() */ /**/ /* Assembler::PassII() NAME Assembler::PassII - second pass through the source code. SYNOPSIS void Assembler::PassII(); DESCRIPTION Pass II does a second traversal of the source code. It uses the symbol table established in Pass I and starts translating the source code into code for the VC-3600 computer. Pass II does the most work in this project as it translates the instructions, it records any errors encountered, and stores the translated instruction in a vector of pairs for further use. Pass II also prints out the original statement and the translated code for every line of instruction in the source code with help from the TranslateInstruction function in the Instruction class. At the end, if errors have been encountered, the function prints them out. RETURNS AUTHOR Abish Jha DATE 12/05/2017 */ /**/ void Assembler::PassII() { m_facc.rewind(); // Resets the flags for the open file so it can be read again from the top int loc = 0; // Tracks the location of the instructions to be generated. bool is_end = false; // Flag to indicate if the code has hit the end statement Errors::InitErrorReporting(); // Clearing the vector which will hold the (location, content) pair which will be fed into the emulator m_machinecode.clear(); // Print the header for the translation table output . The rest is printed by the Instruction class cout << setw(12) << left << "Location" << setw(12) << left << "Contents" << "Original Statement" << endl; // Successively process each line of source code. for (; ; ) { // Read the next line from the source file. string buff; if (!m_facc.GetNextLine(buff)) { // Returned as was expected with no lines after code if (is_end == true) break; // Report error : since there are no more lines, we are missing an end statement string error = "(location " + to_string(loc) + ") Missing end statement"; Errors::RecordError(error); break; } if (is_end == true) { string error = "(location " + to_string(loc) + ") Lines after end statement"; Errors::RecordError(error); break; } pair<int, string> translation = m_inst.TranslateInstruction(buff, loc); // Set the is_end flag to true to indicate the apperance of end statement if (translation == pair<int, string>(0, "end") ) is_end = true; // Do not push the pair onto the vector if there is no valid machine code else if (translation != pair<int, string>(0, "n/a")) m_machinecode.push_back(translation); // Compute the location of the next instruction. loc = m_inst.LocationNextInstruction(loc); } if (!Errors::Empty()) Errors::DisplayErrors(); cout << "Press Enter to continue..."; cin.ignore(); } /* void Assembler::PassII() */ /**/ /* Assembler::RunEmulator() NAME Assembler::RunEmulator - run the emulator on the translated code. SYNOPSIS void Assembler::RunEmulator(); DESCRIPTION Run the emulator on the translated code from Pass II. If errors have been encountered, emulation is halted. If not, the function loads all the translated instruction into the emulator's memory and then runs the emulator. This function also detects errors encountered during emulation and reports them after. RETURNS AUTHOR Abish Jha DATE 12/05/2017 */ /**/ void Assembler::RunEmulator() { // Terminate emulation if errors are encountered if (!Errors::Empty()) { cout << "Errors were encountered during compilation...\nExiting emulation\n"; return; } // Insert the machine code into the emulator class and report errors. for (vector<pair<int, string>>::iterator it = m_machinecode.begin(); it != m_machinecode.end(); ++it) { bool insertion_check = m_emul.insertMemory(it->first, stoi(it->second)); if (insertion_check == false) { string error = "Error inserting the command " + to_string(it->first) + " " + it->second + " into the emulator memory"; Errors::RecordError(error); } } // Run program and report error if encountered any. bool run_check = m_emul.runProgram(); if (run_check == false) { string error = "Error running the emulator"; Errors::RecordError(error); } // Display any errors encountered during emulation. if (!Errors::Empty()) Errors::DisplayErrors(); cout << "Press Enter to continue...\n"; cin.ignore(); } /* void Assembler::RunEmulator() */
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/**********************************************/ /* Routine de selection de couches pour trace */ /**********************************************/ #include "fctsys.h" #include "gr_basic.h" #include "common.h" #include "pcbnew.h" #include "pcbplot.h" #include "protos.h" /* Variables locales : */ /* Routines Locales */ static void Plot_Module(WinEDA_DrawPanel * panel, wxDC * DC, MODULE * Module, int draw_mode, int masklayer); /****************************/ int GetLayerNumber(void) /****************************/ /* retourne le nombre de couches a tracer */ { int ii = 29; //TO REDO return ii; } /**********************************************************************************/ void WinEDA_DrawPanel::PrintPage(wxDC *DC, bool Print_Sheet_Ref, int printmasklayer) /**********************************************************************************/ /* routine de trace du pcb, avec selection des couches */ { MODULE * Module; EDA_BaseStruct * PtStruct; int drawmode = GR_COPY; DISPLAY_OPTIONS save_opt; TRACK * pt_piste; WinEDA_BasePcbFrame * frame = (WinEDA_BasePcbFrame *) m_Parent; BOARD * Pcb = frame->m_Pcb; save_opt = DisplayOpt; if( printmasklayer & ALL_CU_LAYERS ) DisplayOpt.DisplayPadFill = FILLED; else DisplayOpt.DisplayPadFill = SKETCH; frame->m_DisplayPadFill = DisplayOpt.DisplayPadFill; frame->m_DisplayPadNum = DisplayOpt.DisplayPadNum = FALSE; DisplayOpt.DisplayPadNoConn = FALSE; DisplayOpt.DisplayPadIsol = FALSE; DisplayOpt.DisplayModEdge = FILLED; DisplayOpt.DisplayModText = FILLED; frame->m_DisplayPcbTrackFill = DisplayOpt.DisplayPcbTrackFill = FILLED; DisplayOpt.DisplayTrackIsol = FALSE; DisplayOpt.DisplayDrawItems = FILLED; DisplayOpt.DisplayZones = TRUE; printmasklayer |= EDGE_LAYER; /* Trace des elements particuliers de Drawings Pcb */ PtStruct = Pcb->m_Drawings; for( ; PtStruct != NULL; PtStruct = PtStruct->Pnext ) { switch(PtStruct->m_StructType) { case TYPEDRAWSEGMENT: if( (g_TabOneLayerMask[((DRAWSEGMENT*)PtStruct)->m_Layer] & printmasklayer) == 0 ) break; Trace_DrawSegmentPcb(this, DC, (DRAWSEGMENT*) PtStruct, drawmode); break; case TYPECOTATION: if( (g_TabOneLayerMask[((COTATION*)PtStruct)->m_Layer] & printmasklayer) == 0 ) break; ((COTATION*) PtStruct)->Draw(this, DC, wxPoint(0,0), drawmode); break; case TYPETEXTE: { if( (g_TabOneLayerMask[((TEXTE_PCB *)PtStruct)->m_Layer] & printmasklayer) == 0 ) break; ((TEXTE_PCB *) PtStruct)->Draw(this, DC, wxPoint(0,0), drawmode); break; } case TYPEMIRE: if( (g_TabOneLayerMask[((MIREPCB*)PtStruct)->m_Layer] & printmasklayer) == 0 ) break; ((MIREPCB*) PtStruct)->Draw(this, DC, wxPoint(0,0), drawmode); break; case TYPEMARQUEUR: /* Trace des marqueurs */ break; default: break; } } /* trace des pistes */ pt_piste = Pcb->m_Track; for ( ; pt_piste != NULL ; pt_piste = (TRACK*) pt_piste->Pnext ) { if( (printmasklayer & pt_piste->ReturnMaskLayer() ) == 0 ) continue; if ( pt_piste->m_StructType == TYPEVIA ) /* VIA rencontree */ { int rayon = pt_piste->m_Width >> 1; int color = g_DesignSettings.m_ViaColor[pt_piste->m_Shape]; GRSetDrawMode(DC, drawmode); GRFilledCircle(&m_ClipBox, DC, pt_piste->m_Start.x, pt_piste->m_Start.y, rayon, color, color) ; } else pt_piste->Draw(this, DC, drawmode); } pt_piste = Pcb->m_Zone; for ( ; pt_piste != NULL ; pt_piste = (TRACK*) pt_piste->Pnext ) { if( (printmasklayer & pt_piste->ReturnMaskLayer() ) == 0 ) continue ; pt_piste->Draw(this, DC, drawmode); } // Trace des modules en dernier, pour imprimer en blanc le trou des pastilles Module = (MODULE*) Pcb->m_Modules; for ( ; Module != NULL; Module = (MODULE *) Module->Pnext ) { Plot_Module(this, DC, Module, drawmode, printmasklayer); } /* trace des trous des vias*/ pt_piste = Pcb->m_Track; int rayon = g_DesignSettings.m_ViaDrill / 2; int color = WHITE; for ( ; pt_piste != NULL ; pt_piste = (TRACK*) pt_piste->Pnext ) { if( (printmasklayer & pt_piste->ReturnMaskLayer() ) == 0 ) continue; if ( pt_piste->m_StructType == TYPEVIA ) /* VIA rencontree */ { GRSetDrawMode(DC, drawmode); GRFilledCircle(&m_ClipBox, DC, pt_piste->m_Start.x, pt_piste->m_Start.y, rayon, color, color) ; } } if ( Print_Sheet_Ref ) m_Parent->TraceWorkSheet( DC, ActiveScreen); DisplayOpt = save_opt; frame->m_DisplayPcbTrackFill = DisplayOpt.DisplayPcbTrackFill; frame->m_DisplayPadFill = DisplayOpt.DisplayPadFill; frame->m_DisplayPadNum = DisplayOpt.DisplayPadNum; } /***********************************************************/ static void Plot_Module(WinEDA_DrawPanel * panel, wxDC * DC, MODULE * Module, int draw_mode, int masklayer) /***********************************************************/ { D_PAD * pt_pad ; EDA_BaseStruct * PtStruct; TEXTE_MODULE * TextMod; int mlayer; /* trace des pastilles */ pt_pad = Module->m_Pads; for( ; pt_pad != NULL; pt_pad = (D_PAD*) pt_pad->Pnext ) { if( (pt_pad->m_Masque_Layer & masklayer ) == 0 ) continue; pt_pad->Draw(panel, DC, wxPoint(0,0), draw_mode); } /* impression des graphismes */ PtStruct = Module->m_Drawings; mlayer = g_TabOneLayerMask[Module->m_Layer]; if( Module->m_Layer == CUIVRE_N) mlayer = SILKSCREEN_LAYER_CU; if( Module->m_Layer == CMP_N) mlayer = SILKSCREEN_LAYER_CMP; if( mlayer & masklayer ) { /* Analyse des autorisations de trace pour les textes VALEUR et REF */ bool trace_val, trace_ref; trace_val = trace_ref = TRUE; // les 2 autorisations de tracer sont donnees if(Module->m_Reference->m_NoShow) trace_ref = FALSE; if(Module->m_Value->m_NoShow) trace_val = FALSE; if(trace_ref) Module->m_Reference->Draw(panel, DC, wxPoint(0,0), draw_mode ); if(trace_val) Module->m_Value->Draw(panel, DC, wxPoint(0,0), draw_mode ); } for( ;PtStruct != NULL; PtStruct = PtStruct->Pnext ) { switch( PtStruct->m_StructType ) { case TYPETEXTEMODULE: if( (mlayer & masklayer ) == 0) break; TextMod = (TEXTE_MODULE *) PtStruct; TextMod->Draw(panel, DC, wxPoint(0,0), draw_mode ); break; case TYPEEDGEMODULE: { EDGE_MODULE * edge = (EDGE_MODULE *) PtStruct; if( (g_TabOneLayerMask[edge->m_Layer] & masklayer ) == 0) break; edge->Draw(panel, DC, wxPoint(0,0), draw_mode); break; } default: break; } } }
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#pragma once #include "CoreMinimal.h" #include "RoomBuilder.h" /** * In here and in ApartmentSpecification.cpp the specifications for the different apartments are defined. Expanding the number of apartments should be easy by just following the same structure, make sure you use the new specifications when generating interiors in HouseBuilder as well. */ class CITY_API ApartmentSpecification { public: ApartmentSpecification(); virtual ~ApartmentSpecification(); virtual RoomBlueprint getBlueprint(float areaScale) = 0; virtual FRoomInfo buildApartment(FRoomPolygon *f, int floor, float height, TMap<FString, UHierarchicalInstancedStaticMeshComponent*> &map, bool potentialBalcony, bool shellOnly, FRandomStream stream); virtual void intermediateInteractWithRooms(TArray<FRoomPolygon*> &roomPols, FRoomInfo &r, TMap<FString, UHierarchicalInstancedStaticMeshComponent*> &map, bool potentialBalcony) {}; void placeEntranceMeshes(FRoomInfo &r, FRoomPolygon *r2); virtual float getWindowDensity(FRandomStream stream) = 0; virtual float getWindowWidth(FRandomStream stream) = 0; virtual float getWindowHeight(FRandomStream stream) = 0; virtual bool getWindowFrames() = 0; virtual float getMaxApartmentSize() = 0; }; class CITY_API OfficeSpecification : public ApartmentSpecification { public: RoomBlueprint getBlueprint(float areaScale); float getWindowDensity(FRandomStream stream) { return 1; } float getWindowWidth(FRandomStream stream) { return stream.FRandRange(200, 400); } float getWindowHeight(FRandomStream stream) { return stream.FRandRange(200, 300); } bool getWindowFrames() { return false; } float getMaxApartmentSize() { return 600; } }; class CITY_API LivingSpecification : public ApartmentSpecification { public: RoomBlueprint getBlueprint(float areaScale); void intermediateInteractWithRooms(TArray<FRoomPolygon*> &roomPols, FRoomInfo &r, TMap<FString, UHierarchicalInstancedStaticMeshComponent*> &map, bool potentialBalcony); float getWindowDensity(FRandomStream stream) { return 0.003; } float getWindowWidth(FRandomStream stream) { return 200.0f; } float getWindowHeight(FRandomStream stream) { return 200.0f; } bool getWindowFrames() { return true;} float getMaxApartmentSize() { return 400; } }; class CITY_API StoreSpecification : public ApartmentSpecification { public: RoomBlueprint getBlueprint(float areaScale); void intermediateInteractWithRooms(TArray<FRoomPolygon*> &roomPols, FRoomInfo &r, TMap<FString, UHierarchicalInstancedStaticMeshComponent*> &map, bool potentialBalcony); float getWindowDensity(FRandomStream stream) { return 1; } float getWindowWidth(FRandomStream stream) { return stream.FRandRange(200, 400); } float getWindowHeight(FRandomStream stream) { return stream.FRandRange(200, 300); } bool getWindowFrames() { return true; } float getMaxApartmentSize() { return 5000; } }; class CITY_API RestaurantSpecification : public ApartmentSpecification { public: RoomBlueprint getBlueprint(float areaScale); void intermediateInteractWithRooms(TArray<FRoomPolygon*> &roomPols, FRoomInfo &r, TMap<FString, UHierarchicalInstancedStaticMeshComponent*> &map, bool potentialBalcony); float getWindowDensity(FRandomStream stream) { return 1; } float getWindowWidth(FRandomStream stream) { return stream.FRandRange(200, 400); } float getWindowHeight(FRandomStream stream) { return stream.FRandRange(200, 300); } bool getWindowFrames() { return true; } float getMaxApartmentSize() { return 5000; } };
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#include<iostream> int main() { int num1, num2; std::cout << "Enter num1 : "; std::cin >> num1; std::cout << "Enter num2 : "; std::cin >> num2; for(int i = num1; i <= num2; i++) { if(i % 2 == 0) std::cout << "Sqr of : " << i << " : " << i * i << "\nCube of " << i << " : " << i * i * i << "\n\n"; } return 0; }
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#include <iostream> #include <string> #include <map> using namespace std; class Person { public: string first; string last; int age; public: Person(int age) : age(age) {}; bool operator<(const Person& other) const { return age < other.age; } }; // template <> // struct std::less<Person> // { // bool operator()(const Person &a, const Person &b) // { // return a.age < b.age; // } // }; int main() { map<Person, int> mp; Person a(2); Person b(3); mp[a] = 2; mp[b] = 3; cout << mp[a] << endl; return 0; }
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_FEED_CONTENT_FEED_OFFLINE_HOST_H_ #define COMPONENTS_FEED_CONTENT_FEED_OFFLINE_HOST_H_ #include <string> #include <vector> #include "base/callback.h" #include "base/containers/flat_map.h" #include "base/macros.h" #include "base/memory/weak_ptr.h" #include "base/optional.h" #include "components/feed/core/content_metadata.h" #include "components/offline_pages/core/offline_page_model.h" #include "components/offline_pages/core/prefetch/suggestions_provider.h" class GURL; namespace offline_pages { class PrefetchService; } // namespace offline_pages namespace feed { // Responsible for wiring up connections for Feed operations pertaining to // articles that can be loaded from Offline Pages component. Most significantly // this class connects Prefetch and the Feed, and tracks offlined articles the // Feed may have badged for this user. This knowledge is later used when Feed // articles are opened to populate load params. class FeedOfflineHost : public offline_pages::SuggestionsProvider, public offline_pages::OfflinePageModel::Observer { public: using GetKnownContentCallback = base::OnceCallback<void(std::vector<ContentMetadata>)>; using NotifyStatusChangeCallback = base::RepeatingCallback<void(const std::string&, bool)>; FeedOfflineHost(offline_pages::OfflinePageModel* offline_page_model, offline_pages::PrefetchService* prefetch_service, base::RepeatingClosure on_suggestion_consumed, base::RepeatingClosure on_suggestions_shown); ~FeedOfflineHost() override; // Initialize with callbacks to call into bridge/Java side. Should only be // called once, and done as soon as the bridge is ready. The FeedOfflineHost // will not be fully ready to perform its function without these dependencies. // Neither of these callbacks will be invoked until after this method exits. void Initialize(const base::RepeatingClosure& trigger_get_known_content, const NotifyStatusChangeCallback& notify_status_change); // Called during initialization make ourselves known to |prefetch_service_|. // This method is used to wrap PrefetchService::SetSuggestionProvider() to let // our weak pointer guarantee everyone is still alive. void SetSuggestionProvider(); // Synchronously returns the offline id of the given page. The host will only // have knowledge of the page if it had previously returned status about it // through GetOfflineState() or as a notification. Otherwise the caller will // receive a false negative. Additionally, since the host tracks pages by // hashing, there's also a small chance that the host erroneously returns an // id for a page that is not offlined. base::Optional<int64_t> GetOfflineId(const std::string& url); // Asynchronously fetches offline status for the given URLs. Any pages that // are currently offlined will be remembered by the FeedOfflineHost. void GetOfflineStatus( std::vector<std::string> urls, base::OnceCallback<void(std::vector<std::string>)> callback); // Should be called from Feed any time the user manually removes articles or // groupings of articles. Propagates the signal to Prefetch. void OnContentRemoved(std::vector<std::string> urls); // Should be called from Feed any time new articles are fetched. void OnNewContentReceived(); // Should be called from Feed side any time there are no active surfaces // displaying articles and listening to our notifications. This signal is used // to clear local tracking of offlined items. void OnNoListeners(); // Should be called when async GetKnownContent is completed. Broadcasts to all // waiting consumers in |pending_known_content_callbacks_|. void OnGetKnownContentDone(std::vector<ContentMetadata> suggestions); // offline_pages::SuggestionsProvider: void GetCurrentArticleSuggestions( offline_pages::SuggestionsProvider::SuggestionCallback suggestions_callback) override; void ReportArticleListViewed() override; void ReportArticleViewed(GURL article_url) override; // offline_pages::OfflinePageModel::Observer: void OfflinePageModelLoaded(offline_pages::OfflinePageModel* model) override; void OfflinePageAdded( offline_pages::OfflinePageModel* model, const offline_pages::OfflinePageItem& added_page) override; void OfflinePageDeleted( const offline_pages::OfflinePageItem& deleted_page) override; private: // Stores the given record in |url_hash_to_id_|. If there's a conflict, the // new id will overwrite the old value. void CacheOfflinePageUrlAndId(const std::string& url, int64_t id); // Removes a previously cached |id| for the given |url| if there was one. void EvictOfflinePageUrl(const std::string& url); // The following objects all outlive us, so it is safe to hold raw pointers to // them. This is guaranteed by the FeedHostServiceFactory. offline_pages::OfflinePageModel* offline_page_model_; offline_pages::PrefetchService* prefetch_service_; base::RepeatingClosure on_suggestion_consumed_; base::RepeatingClosure on_suggestions_shown_; // Only offlined pages that have passed through the host are stored. If there // are ever no listeners to the offline host logic and OnNoListeners() is // called this map is cleared. The key is the hash of the url, and the value // is the offline id for the given page. base::flat_map<uint32_t, int64_t> url_hash_to_id_; // Starts an the async request for ContentMetadata through KnownContentApi's // GetKnownContent(). Will only be invoked when there isn't already an // outstanding GetKnownContent(). base::RepeatingClosure trigger_get_known_content_; // Holds all consumers of GetKnownContent(). It is assumed that there's an // outstanding GetKnownContent() if and only if this vector is not empty. std::vector<GetKnownContentCallback> pending_known_content_callbacks_; // Calls all OfflineStatusListeners with the updated status. NotifyStatusChangeCallback notify_status_change_; base::WeakPtrFactory<FeedOfflineHost> weak_factory_{this}; DISALLOW_COPY_AND_ASSIGN(FeedOfflineHost); }; } // namespace feed #endif // COMPONENTS_FEED_CONTENT_FEED_OFFLINE_HOST_H_
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#include "DoublyLinkedList.h" #include "ItemType.h" #include <iostream> #include <string> #include <stdlib.h> #include <exception> using namespace std; DoublyLinkedList::DoublyLinkedList(){ head = NULL; tail = NULL; length = 0; } int DoublyLinkedList::lengthIs() const{ return length; } void DoublyLinkedList::print(){ if(length != 0){ NodeType *temp = head; for(int i = 0; i < length; i++){ temp -> data.print(); cout << " "; temp = temp -> next; } } cout << endl; } void DoublyLinkedList::printReverse(){ NodeType *temp = tail; for(int i = 0; i < length; i++){ temp -> data.print(); cout << " "; temp = temp -> back; } cout << endl; } void DoublyLinkedList::insertItem(ItemType &item){ NodeType *temp = new NodeType; temp -> data = item; if(length == 0){ head = temp; tail = temp; length++; } else{ NodeType *dupl = head; bool duplicate = false; for(int i = 0; i < length; i++){ if(dupl -> data.compareTo(item) == EQUAL){ duplicate = true; } dupl = dupl -> next; } if(!duplicate){ if(head -> data.compareTo(item) == GREATER){ temp -> next = head; head -> back = temp; head = temp; length++; } else if(tail -> data.compareTo(item) == LESS){ temp -> back = tail; tail -> next = temp; tail = temp; length++; } else{ NodeType *checker = head; bool found = false; while(!found){ if(checker -> data.compareTo(item) == LESS){ checker = checker -> next; } else{ found = true; } } temp -> back = checker -> back; temp -> next = checker; checker -> back -> next = temp; checker -> back = temp; length++; } } else{ delete temp; cout << "Sorry. You cannot insert a duplicate item" << endl; } } } void DoublyLinkedList::deleteItem(ItemType &item){ if(length == 0){ cout << "Sorry you cannot delete from an empty list" << endl; } else if(length == 1){ delete head; head = NULL; tail = NULL; length--; } else{ bool itemFound = false; NodeType *checker = head; for(int i = 0; i < length; i++){ if(checker -> data.compareTo(item) == EQUAL){ itemFound = true; } else{ checker = checker -> next; } } if(itemFound){ if(head -> data.compareTo(item) == EQUAL){ item = head -> data; head = head -> next; delete checker; length--; } else if(tail -> data.compareTo(item) == EQUAL){ item = tail -> data; tail = tail -> back; delete checker; length--; } else{ item = checker -> data; checker -> back -> next = checker -> next; checker -> next -> back = checker -> back; delete checker; length--; } } else{ cout << "Item not in list!" << endl; } } } DoublyLinkedList::~DoublyLinkedList(){ if(length != 0){ NodeType *temp = NULL; for(int i = 0; i < length; i++){ temp = head; head = head -> next; delete temp; } } length = 0; }
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// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=ef269937ade7e7353635121d9a64f9f7 REG_FIDDLE(Paint_003, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkPaint paint1, paint2; paint1.setColor(SK_ColorRED); paint1.reset(); SkDebugf("paint1 %c= paint2", paint1 == paint2 ? '=' : '!'); } } // END FIDDLE
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#ifndef TEXTURE_HPP #define TEXTURE_HPP #include <glm.hpp> class Texture { public: virtual glm::vec3 Value(const float u, const float v, const glm::vec3 &p) { return glm::vec3(0); }; }; #endif
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/** * @file OPEProcedureInput.hpp * @author Pawel Kieliszczyk <pawel.kieliszczyk@gmail.com> * @version 1.0 * * @section LICENSE * * Copyright (C) 2011 Pawel Kieliszczyk * * This file is part of Group Privacy. * * Group Privacy is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Group Privacy is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Group Privacy. If not, see <http://www.gnu.org/licenses/>. * * @section DESCRIPTION */ #ifndef OPEPROCEDUREINPUT_HPP #define OPEPROCEDUREINPUT_HPP #include "../mpi/BigInteger.hpp" #include "StepOutGroupSignaturesConstants.hpp" #include <boost/array.hpp> #include <boost/serialization/array.hpp> #include <boost/serialization/access.hpp> #include <boost/tuple/tuple.hpp> class OPEProcedureInputElement : public boost::tuple<BigInteger, BigInteger> { friend class boost::serialization::access; public: OPEProcedureInputElement(); OPEProcedureInputElement(const BigInteger& t, const BigInteger& x); OPEProcedureInputElement(const OPEProcedureInputElement& element); OPEProcedureInputElement& operator=(const OPEProcedureInputElement& element); const BigInteger& t() const; BigInteger& t(); const BigInteger& x() const; BigInteger& x(); private: template<typename Archive> void serialize(Archive& archive, const unsigned int version) { archive & t(); archive & x(); } }; class OPEProcedureInput : public boost::array<OPEProcedureInputElement, SGS::OPE_PROCEDURE_INPUT_SIZE> { friend class boost::serialization::access; public: OPEProcedureInput(); OPEProcedureInput(const OPEProcedureInput& array); OPEProcedureInput& operator=(const OPEProcedureInput& array); private: template<typename Archive> void serialize(Archive& archive, const unsigned int version) { archive & dynamic_cast<boost::array<OPEProcedureInputElement, SGS::OPE_PROCEDURE_INPUT_SIZE>&>(*this); } }; #endif // OPEPROCEDUREINPUT_HPP
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// Copyright 2020 The TensorStore Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "tensorstore/index_space/internal/diagonal_op.h" #include "absl/container/fixed_array.h" namespace tensorstore { namespace internal_index_space { namespace { /// Copies the range `[first, first + n - 1]` to `[first + 1, first + n]`. template <typename R> void ShiftRangeForwardByOne(R range) { for (DimensionIndex i = range.size() - 1; i > 0; --i) { range[i] = range[i - 1]; } } /// Extracts the diagonal of the specified dimensions of `original`, and stores /// in the resultant transform in `result`. /// /// \param original[in] Non-null pointer to original transform. /// \param result[out] Non-null pointer to representation that will be set to /// the new transform. May alias `original`. /// \param dimensions[in,out] Must be non-null. On input, specifies the /// dimensions from which to extract the diagonal. On return, set to `{0}`. void ExtractDiagonal(TransformRep* original, TransformRep* result, DimensionIndexBuffer* dimensions) { const DimensionIndex orig_input_rank = original->input_rank; const DimensionIndex output_rank = original->output_rank; const DimensionIndex new_input_rank = orig_input_rank - dimensions->size() + 1; ABSL_ASSERT(result->input_rank_capacity >= new_input_rank); // Input dimension of the new transform corresponding to the diagonal. const DimensionIndex diag_input_dim = 0; // Maps input dimensions of the existing transform to input dimensions of the // new transform. Multiple existing dimensions may map to `diag_input_dim`. absl::FixedArray<DimensionIndex, internal::kNumInlinedDims> orig_to_new_input_dim(orig_input_rank, -1); // Indicates whether the lower or upper bounds of all dimensions in // `*dimensions` are implicit. bool lower_diagonal_bound_implicit = true, upper_diagonal_bound_implicit = true; // Bounds of the new diagonal dimension, equal to the intersection of the // bounds of each dimension in `*dimensions`. IndexInterval diagonal_bounds; // Computes `diagonal_bounds`, `{lower,upper}_diagonal_bound_implicit`, and // `orig_to_new_input_dim`. for (DimensionIndex orig_input_dim : *dimensions) { orig_to_new_input_dim[orig_input_dim] = diag_input_dim; const auto d = original->input_dimension(orig_input_dim); diagonal_bounds = Intersect(diagonal_bounds, d.domain()); if (!d.implicit_lower_bound()) { lower_diagonal_bound_implicit = false; } if (!d.implicit_upper_bound()) { upper_diagonal_bound_implicit = false; } } // Initializes `orig_to_new_input_dim` for all remaining dimensions. for (DimensionIndex orig_input_dim = 0, new_input_dim = 1; orig_input_dim < orig_input_rank; ++orig_input_dim) { if (orig_to_new_input_dim[orig_input_dim] == -1) { orig_to_new_input_dim[orig_input_dim] = new_input_dim++; } } // Computes the output index maps of `result`. span<const OutputIndexMap> orig_maps = original->output_index_maps().first(output_rank); span<OutputIndexMap> result_maps = result->output_index_maps().first(output_rank); for (DimensionIndex output_dim = 0; output_dim < output_rank; ++output_dim) { const auto& orig_map = orig_maps[output_dim]; auto& result_map = result_maps[output_dim]; result_map.stride() = orig_map.stride(); result_map.offset() = orig_map.offset(); switch (orig_map.method()) { case OutputIndexMethod::constant: result_map.SetConstant(); break; case OutputIndexMethod::single_input_dimension: { const DimensionIndex orig_input_dim = orig_map.input_dimension(); ABSL_ASSERT(orig_input_dim >= 0 && orig_input_dim < orig_input_rank); const DimensionIndex new_input_dim = orig_to_new_input_dim[orig_input_dim]; result_map.SetSingleInputDimension(new_input_dim); break; } case OutputIndexMethod::array: { auto& result_index_array = result_map.SetArrayIndexing(new_input_rank); // This is safe even if result_map aliases orig_map because // SetArrayIndexing is guaranteed not to reduce the capacity. const auto& orig_index_array = orig_map.index_array_data(); ABSL_ASSERT(orig_index_array.rank_capacity >= orig_input_rank); Index diag_byte_stride = 0; for (DimensionIndex orig_input_dim : *dimensions) { diag_byte_stride += orig_index_array.byte_strides[orig_input_dim]; } // We can safely copy byte strides in forward order, even if `original` // aliases `result`, because it is guaranteed that // `new_input_dim - 1 <= orig_input_dim`. // // To handle aliasing, we first store the byte strides for the new // non-diagonal input dimensions 1, ..., new_input_rank-1 at positions // 0, ..., new_input_rank-2, and then shift them over by one using // ShiftRangeForwardByOne. for (DimensionIndex orig_input_dim = 0; orig_input_dim < orig_input_rank; ++orig_input_dim) { const DimensionIndex new_input_dim = orig_to_new_input_dim[orig_input_dim]; if (new_input_dim == diag_input_dim) continue; ABSL_ASSERT(new_input_dim - 1 <= orig_input_dim); result_index_array.byte_strides[new_input_dim - 1] = orig_index_array.byte_strides[orig_input_dim]; } ShiftRangeForwardByOne( span(result_index_array.byte_strides, new_input_rank)); result_index_array.byte_strides[diag_input_dim] = diag_byte_stride; result_index_array.index_range = orig_index_array.index_range; result_index_array.element_pointer = orig_index_array.element_pointer.pointer(); break; } } } // Copies the input dimension fields for input dimensions not part of the // diagonal. We can safely update these fields in forward order. To handle // aliasing, we first store the new field values at one position behind the // correct position, then shift them over by one using ShiftRangeForwardByOne. for (DimensionIndex orig_input_dim = 0; orig_input_dim < orig_input_rank; ++orig_input_dim) { const DimensionIndex new_input_dim = orig_to_new_input_dim[orig_input_dim]; if (new_input_dim == diag_input_dim) continue; ABSL_ASSERT(new_input_dim - 1 <= orig_input_dim); result->input_dimension(new_input_dim - 1) = original->input_dimension(orig_input_dim); } ShiftRangeForwardByOne(result->all_input_dimensions(new_input_rank)); // Sets input dimension fields for the new input dimension of `result` // corresponding to the diagonal. { const auto d = result->input_dimension(diag_input_dim); d.domain() = diagonal_bounds; d.implicit_lower_bound() = lower_diagonal_bound_implicit; d.implicit_upper_bound() = upper_diagonal_bound_implicit; d.SetEmptyLabel(); } result->input_rank = new_input_rank; result->output_rank = output_rank; dimensions->clear(); dimensions->push_back(diag_input_dim); } } // namespace Result<IndexTransform<>> ApplyDiagonal(IndexTransform<> transform, DimensionIndexBuffer* dimensions) { TransformRep* rep = TransformAccess::rep(transform); const DimensionIndex new_input_rank = rep->input_rank - dimensions->size() + 1; TransformRep::Ptr<> new_rep = NewOrMutableRep(rep, new_input_rank, rep->output_rank); ExtractDiagonal(rep, new_rep.get(), dimensions); return TransformAccess::Make<IndexTransform<>>(std::move(new_rep)); } } // namespace internal_index_space } // namespace tensorstore
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/********************************************************************************** * * ShaderFile.cpp * * This file is part of Jam * * Copyright (c) 2014-2019 Giovanni Zito. * Copyright (c) 2014-2019 Jam contributors (cf. AUTHORS.md) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************************************/ #include <stdafx.h> #include "jam/ShaderFile.h" #include <stdexcept> #include <fstream> #include <string> #include <cassert> #include <sstream> namespace jam { ShaderFile::ShaderFile( GLenum shaderType ) : m_objectID(0), m_shaderType(shaderType), m_compiled(false), m_sourceCode(), m_resHandle() { } ShaderFile::ShaderFile( ResHandle* resHandle, GLenum shaderType ) : ShaderFile( shaderType ) { m_resHandle = resHandle ; if( m_resHandle ) { setSource( m_resHandle->getBuffer() ) ; } } ShaderFile::~ShaderFile() { if( m_objectID != 0 ) { glDeleteShader(m_objectID); m_objectID = 0; } } void ShaderFile::compile() { if( !m_compiled ) { //compile JAM_TRACE( "Compiling shader \"%s\"\n", m_resHandle->getResource().getName().c_str() ) ; glCompileShader(m_objectID); //throw exception if compile error occurred GLint status; glGetShaderiv(m_objectID, GL_COMPILE_STATUS, &status); if (status == GL_FALSE) { String msg("Compile failure in shader: \"" + m_resHandle->getResource().getName() + "\"\n"); GLint infoLogLength; glGetShaderiv(m_objectID, GL_INFO_LOG_LENGTH, &infoLogLength); char* strInfoLog = new char[infoLogLength + 1]; glGetShaderInfoLog(m_objectID, infoLogLength, NULL, strInfoLog); msg += strInfoLog; delete[] strInfoLog; glDeleteShader(m_objectID); m_objectID = 0; JAM_ERROR(msg.c_str()); } m_compiled = true ; } } GLuint ShaderFile::objectID() const { return m_objectID; } ShaderFile* ShaderFile::shaderFromFile( ResHandle* resHandle, GLenum shaderType ) { ShaderFile* sh = new ShaderFile(resHandle, shaderType) ; sh->compile() ; return sh; } void ShaderFile::setSource( const String& shaderCode ) { if( m_objectID == 0) { //create the shader object m_objectID = glCreateShader(m_shaderType); if(m_objectID == 0) { JAM_ERROR("glCreateShader failed"); } } m_sourceCode = shaderCode ; const char* code = m_sourceCode.c_str(); glShaderSource(m_objectID, 1, (const GLchar**)&code, NULL); m_compiled = false ; } // // ShaderFileResourceLoader // ShaderFileResourceLoader::ShaderFileResourceLoader() { m_patterns.clear() ; m_patterns.push_back("*.vert"); m_patterns.push_back("*.frag"); } bool ShaderFileResourceLoader::useRawFile() const { return true; } size_t ShaderFileResourceLoader::getLoadedResourceSize(char* rawBuffer,size_t rawSize) { return rawSize; } bool ShaderFileResourceLoader::loadResource(char* rawBuffer,size_t rawSize,ResHandle& handle) { return true; } bool ShaderFileResourceLoader::discardRawBufferAfterLoad() const { return false; } bool ShaderFileResourceLoader::addNullZero() const { return true; } }
[ "g.zito@hotmail.it" ]
g.zito@hotmail.it
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/Randomized Select ith Order Statistic/Randomized Select ith Order Statistic/Source.cpp
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[]
no_license
Thudcrackers/school
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#include <iostream> #include <vector> #include <ctime> using namespace std; //prototypes vector<int> Populate(vector<int> &v); void Print(vector<int> v); int randomizedSelect(vector<int> &v, int p, int r, int k); int Partition(vector<int> &v, int p, int r); void Quicksort(vector<int> &v, int p, int r); int randomPartition(vector<int> v, int p, int r); void main() { vector<int> arr(10); Populate(arr); Print(arr); int randomSelect = randomizedSelect(arr, 0, arr.size() - 1, 3); Quicksort(arr, 0, arr.size() - 1); Print(arr); cout << "The third smallest element in the array is " << randomSelect << endl; } //function to populate array randomly and alternate between positive and negative vector<int> Populate(vector<int> &v) { srand(clock()); for (int i = 0; i < v.size(); i++) { //generate a 0 or 1 //this value will determine if we generate a negative or positive number int negORpos = rand() % 2; //generate a negative number for 0 if (negORpos == 0) v[i] = -rand() % 100; //generate a positive number for 1 else v[i] = rand() % 100; } //return the now populated vector return v; } void Print(vector<int> v) { //output each element for (int i = 0; i < v.size(); i++) { cout << v[i] << " "; //add a space for formatting } //add an extra line for formatting cout << endl; } //this function will recursively sort the array void Quicksort(vector<int> &v, int p, int r) { //r must be greater than p to avoid index intersection if (p < r) { int q = Partition(v, p, r); //partition the subarray Quicksort(v, p, q - 1); //quick sort the first subarray Quicksort(v, q + 1, r); //quick sort the second subarray } } int randomizedSelect(vector<int> &v, int p, int r, int k) { //if the beginning and end are the same, there is only one element if (p == r) return v[p]; //if the ith element we are searching for is if (k == 0) return NULL; //as long as the beginning is actually before the end, check the next side if (p < r) { int q = Partition(v, p, r); //partition the subarray int i = q - p + 1; //if the partition we are looking at is in the second half, we have to account for that if (i == k) //if the calculated location of the ith element is k, the ith element passed to the function, return that place return v[q]; else if (k < i) //else if k < i we need to look on the left side return randomizedSelect(v, p, q - 1, k); else //else look on the right side return randomizedSelect(v, q + 1, r, k - i); } } //this function will rearrange the subarray in place //all elements less than the pivot go to the left, //all that are greater than the pivot go to the right int Partition(vector<int> &v, int left, int right) { //set the pivot int pivot = v[right]; //set the index for left int i = left - 1; //set the index for right and begin the loop for (int j = left; j < right; j++) { if (v[j] <= pivot) { //if the value is less than the pivot value, swap it with v[j] i++; int temp = v[i]; v[i] = v[j]; v[j] = temp; } } //increase i i++; //and swap v[i] with v[right] (it puts it back in the correct place) int temp = v[i]; v[i] = v[right]; v[right] = temp; return i; }
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[]
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dongtaoapp/BlsNetPlatformPro
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#pragma once #include "..\simulatorbase\vircardiogramparam.h" namespace jysoft { namespace simulator { namespace ecg { class CCardiogramVFibrParam_I12 : public CVirCardiogramParam { public: CCardiogramVFibrParam_I12(IStorage *pRootStorage ); virtual ~CCardiogramVFibrParam_I12(void); public: //���ز���ֵ virtual void LoadCardiogramParam(QRS eQRS, BasicRhythm eRhythm,int uHR, short sConduct = 0, short sExtendParam = 0); //�Ƿ���ʼ����ʱ���������ĵ�ͼ���� virtual bool IsInitialSendDoubleSampleData() { return false; }; private: short m_sExtendParam; }; }}}
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/src/compat/glibc_sanity.cpp
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Alonewolf-123/AmbankCoin-Core
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2022-12-03T08:22:14.041666
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// Copyright (c) 2009-2017 The Bitcoin Core developers // Copyright (c) 2016-2019 The AMBANKCOIN developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #if defined(HAVE_CONFIG_H) #include "config/ambankcoin-config.h" #endif #include <cstddef> #if defined(HAVE_SYS_SELECT_H) #include <sys/select.h> #endif extern "C" void* memcpy(void* a, const void* b, size_t c); void* memcpy_int(void* a, const void* b, size_t c) { return memcpy(a, b, c); } namespace { // trigger: Use the memcpy_int wrapper which calls our internal memcpy. // A direct call to memcpy may be optimized away by the compiler. // test: Fill an array with a sequence of integers. memcpy to a new empty array. // Verify that the arrays are equal. Use an odd size to decrease the odds of // the call being optimized away. template <unsigned int T> bool sanity_test_memcpy() { unsigned int memcpy_test[T]; unsigned int memcpy_verify[T] = {}; for (unsigned int i = 0; i != T; ++i) memcpy_test[i] = i; memcpy_int(memcpy_verify, memcpy_test, sizeof(memcpy_test)); for (unsigned int i = 0; i != T; ++i) { if (memcpy_verify[i] != i) return false; } return true; } #if defined(HAVE_SYS_SELECT_H) // trigger: Call FD_SET to trigger __fdelt_chk. FORTIFY_SOURCE must be defined // as >0 and optimizations must be set to at least -O2. // test: Add a file descriptor to an empty fd_set. Verify that it has been // correctly added. bool sanity_test_fdelt() { fd_set fds; FD_ZERO(&fds); FD_SET(0, &fds); return FD_ISSET(0, &fds); } #endif } // anon namespace bool glibc_sanity_test() { #if defined(HAVE_SYS_SELECT_H) if (!sanity_test_fdelt()) return false; #endif return sanity_test_memcpy<1025>(); }
[ "alonewolf2ksk@gmail.com" ]
alonewolf2ksk@gmail.com
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#include "cll.h" using namespace std; int main() { /* Test CLL */ cout << "----------- Test construct -----------" << endl; cll list1; list1.display(); cout << "----------- Test insert front -----------" << endl; list1.insert_front(5); cout << "After insert 5 at front: "<<endl; list1.display(); cout << "After insert 10 3 7 at front: "<<endl; list1.insert_front(10); list1.insert_front(3); list1.insert_front(7); list1.display(); cout << "----------- Test insert tail -----------" << endl; cout << "After insert 18 19 20 at tail: "<<endl; list1.insert_tail(18); list1.insert_tail(19); list1.insert_tail(20); list1.display(); cout << "----------- Test find item -----------" << endl; if (list1.find_item(10)) cout << "PASS" << endl; else cout << "FAIL" << endl; if (!list1.find_item(30)) cout << "PASS" << endl; else cout << "FAIL" << endl; cout << "----------- Test * operator -----------" << endl; int value = *list1; cout << "Value at *list1: " << value <<endl; cout << "----------- Test ++ operator -----------" << endl; list1.display(); ++list1; cout << "After ++list1: " <<endl; list1.display(); return 0; }
[ "haihoangdang91@gmail.com" ]
haihoangdang91@gmail.com
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/PointLight.cpp
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stawrocek/luksja-raytracer
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#include "PointLight.hpp" unsigned int PointLight::pointLightCounter = 0; PointLight::PointLight(const json& j) :Sphere(j) { //maybe it isn't nest classes hierarchy... if(name.empty() || name.substr(0, 6) == "SPHERE") name = "POINT_LIGHT"+std::to_string(++pointLightCounter); //...but it works } void PointLight::renderGui(){ Sphere::renderGui(); ImGui::InputFloat("power", &power); }
[ "stawrocek@gmail.com" ]
stawrocek@gmail.com
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/nettool/api/tcpserver.cpp
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[]
no_license
jaycewang/QWidgetDemo
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#include "tcpserver.h" #include "quiwidget.h" TcpClient::TcpClient(QObject *parent) : QTcpSocket(parent) { ip = "127.0.0.1"; port = 6000; connect(this, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(deleteLater())); connect(this, SIGNAL(disconnected()), this, SLOT(deleteLater())); connect(this, SIGNAL(readyRead()), this, SLOT(readData())); } void TcpClient::setIP(const QString &ip) { this->ip = ip; } QString TcpClient::getIP() const { return this->ip; } void TcpClient::setPort(int port) { this->port = port; } int TcpClient::getPort() const { return this->port; } void TcpClient::readData() { QByteArray data = this->readAll(); if (data.length() <= 0) { return; } QString buffer; if (App::HexReceiveTcpServer) { buffer = QUIHelper::byteArrayToHexStr(data); } else if (App::AsciiTcpServer) { buffer = QUIHelper::byteArrayToAsciiStr(data); } else { buffer = QString(data); } emit receiveData(ip, port, buffer); //自动回复数据,可以回复的数据是以;隔开,每行可以带多个;所以这里不需要继续判断 if (App::DebugTcpServer) { int count = App::Keys.count(); for (int i = 0; i < count; i++) { if (App::Keys.at(i) == buffer) { sendData(App::Values.at(i)); break; } } } } void TcpClient::sendData(const QString &data) { QByteArray buffer; if (App::HexSendTcpServer) { buffer = QUIHelper::hexStrToByteArray(data); } else if (App::AsciiTcpServer) { buffer = QUIHelper::asciiStrToByteArray(data); } else { buffer = data.toLatin1(); } this->write(buffer); emit sendData(ip, port, data); } TcpServer::TcpServer(QObject *parent) : QTcpServer(parent) { } void TcpServer::incomingConnection(int handle) { TcpClient *client = new TcpClient(this); client->setSocketDescriptor(handle); connect(client, SIGNAL(disconnected()), this, SLOT(disconnected())); connect(client, SIGNAL(sendData(QString, int, QString)), this, SIGNAL(sendData(QString, int, QString))); connect(client, SIGNAL(receiveData(QString, int, QString)), this, SIGNAL(receiveData(QString, int, QString))); QString ip = client->peerAddress().toString(); ip = ip.replace("::ffff:", ""); int port = client->peerPort(); client->setIP(ip); client->setPort(port); emit clientConnected(ip, port); emit sendData(ip, port, "客户端上线"); //连接后加入链表 clients.append(client); } void TcpServer::disconnected() { TcpClient *client = (TcpClient *)sender(); QString ip = client->getIP(); int port = client->getPort(); emit clientDisconnected(ip, port); emit sendData(ip, port, "客户端下线"); //断开连接后从链表中移除 clients.removeOne(client); } bool TcpServer::start() { bool ok = listen(QHostAddress(App::TcpListenIP), App::TcpListenPort); return ok; } void TcpServer::stop() { remove(); this->close(); } void TcpServer::writeData(const QString &ip, int port, const QString &data) { foreach (TcpClient *client, clients) { if (client->peerAddress().toString() == ip && client->peerPort() == port) { client->sendData(data); break; } } } void TcpServer::writeData(const QString &data) { foreach (TcpClient *client, clients) { client->sendData(data); } } void TcpServer::remove(const QString &ip, int port) { foreach (TcpClient *client, clients) { if (client->peerAddress().toString() == ip && client->peerPort() == port) { client->disconnectFromHost(); break; } } } void TcpServer::remove() { foreach (TcpClient *client, clients) { client->disconnectFromHost(); } }
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dengguoyu/Jyu802.1x-Client
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#include "stdafx.h" #include "Tcp.h" Tcp::Tcp(void) { s=NULL; } Tcp::~Tcp(void) { } void Tcp::setRecvTimeOut(int millsecond) { setsockopt(s,SOL_SOCKET,SO_RCVTIMEO,(const char *)&millsecond,sizeof(int)); } DWORD Tcp::resolveIP(char *hostName) { hostent *hent; char **addresslist; DWORD result = 0; hent = gethostbyname(hostName); if(hent) { addresslist = hent->h_addr_list; if (*addresslist) { result = *((DWORD *)(*addresslist)); } } if(result == 0) { DWORD result = inet_addr(hostName); } return result; } bool Tcp::connect(char* IPorDNS, int port) { DWORD ip = resolveIP(IPorDNS); bool ret = false; s = socket(AF_INET, SOCK_STREAM, 0); if(s == INVALID_SOCKET) return false; sockaddr_in sin; sin.sin_addr.s_addr = ip; sin.sin_family = AF_INET; sin.sin_port = htons(port); int error = -1; int len = sizeof(int); timeval tm; fd_set set; unsigned long ul = 1; ioctlsocket(s, FIONBIO, &ul); //设置为非阻塞模式 if(::connect(s, (sockaddr *)&sin, sizeof(sin)) == -1) { tm.tv_sec = 7; tm.tv_usec = 0; FD_ZERO(&set); FD_SET(s, &set); if( select(s+1, NULL, &set, NULL, &tm) > 0) { getsockopt(s, SOL_SOCKET, SO_ERROR, (char *)&error, /*(socklen_t *)*/&len); if(error == 0) ret = true; else ret = false; } else ret = false; }else { ret=true; } int timeout=2000; //setsockopt(s,SOL_SOCKET,SO_SNDTIMEO,(const char *)&timeout,sizeof(int)); //setsockopt(s,SOL_SOCKET,SO_RCVTIMEO,(const char *)&timeout,sizeof(int)); ul=0; ioctlsocket(s, FIONBIO, &ul); //设置为阻塞模式 return ret; } void Tcp::disconnect() { closesocket(this->s); } int Tcp::recv(char* buf,int len) { return ::recv(s,buf,len,0); } int Tcp::send(char* buf,int len ) { return ::send(this->s,buf,len,0); }
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1912 | | \\ / A nd | Website: www.openfoam.com | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class volScalarField; location "0.54"; object nut; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [0 2 -1 0 0 0 0]; internalField nonuniform List<scalar> 12556 ( 1.15588419 1.155853198 1.155823803 1.155802782 1.156029047 1.156029869 1.15605222 1.156102463 1.156196566 1.156350244 1.156528478 1.091404012 1.023053568 1.057094241 1.156647976 1.156422897 1.156262329 1.156156402 1.156079236 1.156050952 1.15582873 1.15584036 1.155863971 1.155890126 1.155123897 1.155037103 1.154954235 1.154899437 1.155126167 1.155170831 1.155305172 1.155612904 1.156060617 1.15679043 1.157830486 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#include "Matrix.hpp" using namespace std; int main() { int myMat[] = {1, 2, 3 ,4 , 5, 6}; vector<int> myVec = vector<int>(); for(int i = 0; i< 6; ++i) { myVec.push_back(myMat[i]); } Matrix<int> mat1 = Matrix<int>(2, 3, myVec); Matrix<int> mat2 = Matrix<int>(3, 2, myVec); Matrix<int> mat3 = Matrix<int>(2, 2); mat3 = (mat1 * mat2); cout << mat3; cout << (mat1.trans()); return 0; }
[ "h3shiri@gmail.com" ]
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watsonjiang/iehttpheaders
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// aboutdlg.h : interface of the CAboutDlg class // ///////////////////////////////////////////////////////////////////////////// #pragma once class CBreakPointsDlg : public CDialogImpl<CBreakPointsDlg> { public: enum { IDD = IDD_BREAKPOINTS }; BEGIN_MSG_MAP(CBreakPointsDlg ) MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog) COMMAND_HANDLER(IDOK, BN_CLICKED, OnBnClickedOk) COMMAND_HANDLER(IDCANCEL, BN_CLICKED, OnBnClickedCancel) END_MSG_MAP() LRESULT OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/); LRESULT OnBnClickedOk(WORD /*wNotifyCode*/, WORD /*wID*/, HWND /*hWndCtl*/, BOOL& /*bHandled*/); LRESULT OnBnClickedCancel(WORD /*wNotifyCode*/, WORD /*wID*/, HWND /*hWndCtl*/, BOOL& /*bHandled*/); private: };
[ "jonas.blunck@blunck.se" ]
jonas.blunck@blunck.se
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/* ANTLR Translator Generator * Project led by Terence Parr at http://www.jGuru.com * Software rights: http://www.antlr.org/RIGHTS.html * * $Id: dll.cpp,v 1.1 2003/07/12 18:40:46 layekers Exp $ */ /* * DLL stub for MSVC 6. Based upon versions of Stephen Naughton and Michael * T. Richter */ #if _MSC_VER > 1000 # pragma once #endif // _MSC_VER > 1000 // Exclude rarely-used stuff from Windows headers #define WIN32_LEAN_AND_MEAN #include <windows.h> BOOL APIENTRY DllMain( HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { return TRUE; }
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/cpp/include/kdac.h
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// The MIT License (MIT) // // Copyright (c) 2016 Northeastern University // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // Kernel Dimension Alternative Clustering (KDAC base class) // Please refer to the paper published in PAMI by Liu, Dy and Jordan at: // http://people.eecs.berkeley.edu/~jordan/papers/niu-dy-jordan-pami.pdf // We try to follow naming conventions in the paper as much as possible. // The lower cased variable names is the same as in the paper, and the // upper cased matrix variable names in the paper are converted to lower // case suffixed with "_matrix". For example: // matrix U in the paper is named u_matrix in this implementation. #ifndef CPP_INCLUDE_KDAC_H_ #define CPP_INCLUDE_KDAC_H_ #include <tgmath.h> #include <functional> #include <vector> #include <cmath> #include <valarray> #include <numeric> #include <limits> #include "include/matrix.h" #include "include/vector.h" #include "include/cpu_operations.h" #include "include/gpu_operations.h" #include "include/svd_solver.h" #include "include/kmeans.h" #include "Eigen/Core" #include "include/util.h" #include "include/kernel_types.h" #include "include/kdac_profiler.h" namespace Nice { template<typename T> class KDAC { public: /// This is the default constructor for KDAC /// Number of clusters c and reduced dimension q will be both set to 2 KDAC() : c_(2), q_(2), n_(0), d_(0), lambda_(1), alpha_(1.0), kernel_type_(kGaussianKernel), constant_(1.0), u_converge_(false), w_converge_(false), u_w_converge_(false), threshold1_(0.01), threshold2_(0.01), x_matrix_(), w_matrix_(), pre_w_matrix_(), y_matrix_(), y_matrix_temp_(), y_matrix_tilde_(), d_matrix_(), d_matrix_to_the_minus_half_(), d_ii_(), d_i_(), didj_matrix_(), k_matrix_(), k_matrix_y_(), u_matrix_(), pre_u_matrix_(), u_matrix_normalized_(), l_matrix_(), h_matrix_(), gamma_matrix_(), g_of_w_(), clustering_result_(), verbose_(false), debug_(false), max_time_exceeded_(false), max_time_(72000) {} ~KDAC() {} KDAC(const KDAC &rhs) {} // Set the number of clusters c void SetC(int c) { c_ = c; } // Set user-defined W void SetW(const Matrix<T> &w_matrix) { if (w_matrix.cols() != q_ || w_matrix.rows() != d_) { std::cerr << "Matrix W must be a " << d_ << " * " << q_ << " matrix\n"; exit(1); } w_matrix_ = w_matrix; } // Set lambda for HSIC void SetLambda(float lambda) { lambda_ = lambda; } /// Set the reduced dimension q void SetQ(int q) { q_ = q; } /// Set thresholds void SetThreshold1(float thresh1) { threshold1_ = thresh1; } void SetThreshold2(float thresh2) { threshold2_ = thresh2; } /// Set time limit before breaking out of the program void SetMaxTime(int max_time) { max_time_ = max_time; } /// Set the kernel type: kGaussianKernel, kPolynomialKernel, kLinearKernel /// And set the constant associated the kernel void SetKernel(KernelType kernel_type, float constant) { kernel_type_ = kernel_type; constant_ = constant; } void SetVerbose(bool verbose) { verbose_ = verbose; } void SetDebug(bool debug) { debug_ = debug; } int GetD(void) { return d_; } int GetN(void) { return n_; } int GetQ(void) { return q_; } int GetC(void) { return c_; } Matrix<T> GetU(void) { return u_matrix_; } Matrix<T> GetW(void) { return w_matrix_; } Matrix<T> GetUNormalized(void) { return u_matrix_normalized_; } Matrix<T> GetL(void) { return l_matrix_; } Matrix<T> GetDMatrix(void) { return d_matrix_; } Matrix<T> GetDToTheMinusHalf(void) { return d_matrix_to_the_minus_half_; } Matrix<T> GetK(void) { GenKernelMatrix(); return k_matrix_; } Matrix<T> GetY(void) { return y_matrix_; } Matrix<T> GetYTilde(void) { return y_matrix_tilde_; } Matrix<T> GetGamma(void) { return gamma_matrix_; } KDACProfiler GetProfiler(void) { return profiler_; } void OutputProgress() { if (u_converge_ && !w_converge_) std::cout << "U Converged | W Not Converged" << std::endl; else if (!u_converge_ && w_converge_) std::cout << "U Not Converged | W Converged" << std::endl; else if (!u_converge_ && !w_converge_) std::cout << "U Not Converged | W Not Converged" << std::endl; else std::cout << "U Converged | W Converged" << std::endl; } /// This function can be used when the user is not satisfied with /// the previous clustering results and want to discard the result from /// the last run so she can re-run Fit with new parameters void DiscardLastRun() { if (debug_) util::Print(y_matrix_, "y_matrix_before"); Matrix<T> y_matrix_new = Matrix<T>::Zero(n_, y_matrix_.cols() - c_); y_matrix_new = y_matrix_.leftCols(y_matrix_.cols() - c_); y_matrix_ = y_matrix_new; if (debug_) util::Print(y_matrix_, "y_matrix_after"); } /// This function creates the first clustering result /// \param input_matrix /// The input matrix of n samples and d features where each row /// represents a sample /// \return /// It only generates the clustering result but does not returns it /// Users can use Predict() to get the clustering result returned void Fit(const Matrix<T> &input_matrix) { profiler_.fit.Start(); profiler_.exit_timer.Start(); PROFILE(Init(input_matrix), profiler_.init); // When there is no Y, it is the the first round when the second term // lambda * HSIC is zero, we do not need to optimize W, and we directly // go to kmeans where Y_0 is generated. And both u and v are converged. PROFILE(OptimizeU(), profiler_.u); PROFILE(RunKMeans(), profiler_.kmeans); profiler_.fit.Stop(); } // Fit() with an empty param list can only be run when the X and Y already // exist from the previous round of computation void Fit(void) { // Only changes w_matrix and y_tilde matrix profiler_.fit.Start(); profiler_.exit_timer.Start(); PROFILE(Init(), profiler_.init); while (!u_w_converge_ && !max_time_exceeded_) { pre_u_matrix_ = u_matrix_; pre_w_matrix_ = w_matrix_; PROFILE(OptimizeU(), profiler_.u); PROFILE(OptimizeW(), profiler_.w); u_converge_ = util::CheckConverged(u_matrix_, pre_u_matrix_, threshold2_); w_converge_ = util::CheckConverged(w_matrix_, pre_w_matrix_, threshold2_); u_w_converge_ = u_converge_ && w_converge_; if (verbose_) OutputProgress(); } PROFILE(RunKMeans(), profiler_.kmeans); if (verbose_) std::cout << "Kmeans Done" << std::endl; profiler_.fit.Stop(); } /// This function creates an alternative clustering result /// Must be called after \ref Fit(const Matrix<T> &input_matrix) /// when the first clustering result is generated /// \param input_matrix /// The input matrix of n samples and d features where each row /// represents a sample /// \param y_matrix /// The binary matrix of n x (c0 + c1 + c2 + ...) which represent /// the previous cluster assignments /// \return /// It only generates the clustering result but does not returns it /// Users can use Predict() to get the clustering result returned void Fit(const Matrix<T> &input_matrix, const Matrix<T> &y_matrix) { // This is called when we have exsiting labels Y // now we are generating an alternative view with a // given Y_previous by doing Optimize both W and U until they converge // Following the pseudo code in Algorithm 1 in the paper profiler_.fit.Start(); profiler_.exit_timer.Start(); PROFILE(Init(input_matrix, y_matrix), profiler_.init); while (!u_w_converge_ && !max_time_exceeded_) { pre_u_matrix_ = u_matrix_; pre_w_matrix_ = w_matrix_; PROFILE(OptimizeU(), profiler_.u); PROFILE(OptimizeW(), profiler_.w); u_converge_ = util::CheckConverged(u_matrix_, pre_u_matrix_, threshold2_); w_converge_ = util::CheckConverged(w_matrix_, pre_w_matrix_, threshold2_); u_w_converge_ = u_converge_ && w_converge_; if (verbose_) OutputProgress(); } PROFILE(RunKMeans(), profiler_.kmeans); if (verbose_) std::cout << "Kmeans Done" << std::endl; profiler_.fit.Stop(); } /// Running Predict() after Fit() returns /// the current clustering result as a Vector of T /// \return /// A NICE vector of T that specifies the clustering result Vector<T> Predict(void) { if (clustering_result_.rows() == 0) { std::cerr << "Fit() must be run before Predict(), exiting" << std::endl; exit(1); } else { return clustering_result_; } } protected: int c_; // cluster number c int q_; // reduced dimension q int n_; // number of samples in input data X int d_; // input data X dimension d float lambda_; // Learning rate lambda float alpha_; // Alpha in W optimization KernelType kernel_type_; // The kernel type of the kernel matrix float constant_; // In Gaussian kernel, this is sigma; // In Polynomial kernel, this is the polynomial order // In Linear kernel, this is c as well bool u_converge_; // If matrix U reaches convergence, false by default bool w_converge_; // If matrix W reaches convergence, false by default bool u_w_converge_; // If matrix U and W both converge, false by default T threshold1_; // threshold for column convergence T threshold2_; // threshold for matrix convergence Matrix<T> x_matrix_; // Input matrix X (n by d) Matrix<T> w_matrix_; // Transformation matrix W (d by q, q < d). // Initialized to (d by d) of I Matrix<T> pre_w_matrix_; // W matrix from last iteration, // to check convergence Matrix<T> y_matrix_; // Labeling matrix Y (n by (c0 + c1 + c2 + ..)) Matrix<T> y_matrix_temp_; // The matrix that holds the current Y_i Matrix<T> y_matrix_tilde_; // The kernel matrix for Y Matrix<T> d_matrix_; // Diagonal degree matrix D (n by n) Matrix<T> d_matrix_to_the_minus_half_; // D^(-1/2) matrix Vector<T> d_ii_; // The diagonal vector of the matrix D Vector<T> d_i_; // The diagonal vector of the matrix D^(-1/2) Matrix<T> didj_matrix_; // The matrix whose element (i, j) equals to // di * dj - the ith and jth element from vector d_i_ Matrix<T> k_matrix_; // Kernel matrix K (n by n) Matrix<T> k_matrix_y_; // Kernel matrix for Y (n by n) Matrix<T> u_matrix_; // Embedding matrix U (n by c) Matrix<T> pre_u_matrix_; // The U from last iteration, to check convergence Matrix<T> u_matrix_normalized_; // Row-wise normalized U Matrix<T> l_matrix_; // D^(-1/2) * K * D^(-1/2) Matrix<T> h_matrix_; // Centering matrix (n by n) Matrix<T> gamma_matrix_; // The nxn gamma matrix used in gamma_ij Matrix<T> g_of_w_; // g(w) for updating gradient // in formula 5 Vector<T> clustering_result_; // Current clustering result T phi_of_alpha_, phi_of_zero_, phi_of_zero_prime_; // A struct contains timers for different functions KDACProfiler profiler_; // Set to true for debug use bool verbose_; bool debug_; bool max_time_exceeded_; // Maximum time before exiting, 72000 seconds by default int max_time_; Vector<T> GenOrthogonal(const Matrix<T> &space, const Vector<T> &vector) { Vector<T> projection = Vector<T>::Zero(space.rows()); for (int j = 0; j < space.cols(); j++) { // projection = (v * u / u^2) * u projection += (vector.dot(space.col(j)) / space.col(j).squaredNorm()) * space.col(j); } return vector - projection; } Vector<T> GenOrthonormal(const Matrix<T> &space, const Vector<T> &vector) { util::CheckFinite(space, "space"); Vector<T> ortho_vector = GenOrthogonal(space, vector); util::CheckFinite(ortho_vector, "ortho_vector"); return ortho_vector.array() / ortho_vector.norm(); } void GenGammaMatrix(void) { // didj matrix contains the element (i, j) that equal to d_i * d_j didj_matrix_ = d_i_ * d_i_.transpose(); // Generate the Gamma matrix in equation 5, which is a constant since // we have U fixed. Note that instead of generating one element of // gamma_ij on the fly as in the paper, we generate the whole gamma matrix // at one time and then access its entry of (i, j) // This is an element-wise operation // u*ut and didj matrix has the same size gamma_matrix_ = ((u_matrix_ * u_matrix_.transpose()).array() / didj_matrix_.array()).matrix() - lambda_ * y_matrix_tilde_; } void GenGofW(void) { // After gamma_matrix is generated, we are optimizing gamma * kij as in 5 // g_of_w is g(w_l) that is multiplied by g(w_(l+1)) in each iteration // of changing l. // Note that here the g_of_w is a n*n matrix because it contains A_ij // g_of_w(i, j) corresponding to exp(-w_T * A_ij * w / 2sigma^2) // When l = 0, g_of_w is 1 // when l = 1, g_of_w is 1 .* g(w_1) // when l = 2, g_of_w is 1 .* g(w_1) .* g(w_2)... g_of_w_ = Matrix<T>::Constant(this->n_, this->n_, 1); } /// Generates a degree matrix D from an input kernel matrix /// It also generates D^(-1/2) and two diagonal vectors void GenDegreeMatrix(void) { // Generate the diagonal vector d_i and degree matrix D d_ii_ = k_matrix_.rowwise().sum(); d_matrix_ = d_ii_.asDiagonal(); // Generate matrix D^(-1/2) d_i_ = d_ii_.array().sqrt().unaryExpr(std::ptr_fun(util::reciprocal<T>)); d_matrix_to_the_minus_half_ = d_i_.asDiagonal(); } /// Generate the Kernel Matrix based on the current W void GenKernelMatrix() { // Project X to subspace W (n * d to d * q) // Generate the kernel matrix based on kernel type from projected X // when there is no existing clustering solution // X is projected to (d * d) identity matrix, which is still X Matrix<T> projected_x_matrix = x_matrix_ * w_matrix_; if (kernel_type_ == kGaussianKernel) { float sigma_sq = constant_ * constant_; for (int i = 0; i < n_; i++) for (int j = 0; j < n_; j++) { Vector<T> delta_ij = projected_x_matrix.row(i) - projected_x_matrix.row(j); T i_j_dist = delta_ij.norm(); k_matrix_(i, j) = exp(-i_j_dist / (2 * sigma_sq)); } } } // Check if q is not bigger than c void CheckQD() { if (q_ >= d_) { std::cerr << "Reduced dimension q cannot >= dimension d" << std::endl; exit(1); } } /// This function runs KMeans on the normalized U void RunKMeans() { KMeans<T> kms; T eps = std::numeric_limits<T>::min(); // Add a very small number to the l2 norm of each row in case it is 0 u_matrix_normalized_ = u_matrix_.array().colwise() / (u_matrix_.rowwise().norm().array() + eps); kms.Fit(u_matrix_normalized_, c_); clustering_result_ = kms.GetLabels(); if (y_matrix_.cols() == 0) { // When this is calculating Y0 y_matrix_ = Matrix<T>::Zero(n_, c_); for (int i = 0; i < n_; i++) y_matrix_(i, clustering_result_(i)) = 1; } else { // When this is to calculate Y_i and append it to Y_[0~i-1] y_matrix_temp_ = Matrix<T>::Zero(n_, c_); for (int i = 0; i < n_; i++) y_matrix_temp_(i, clustering_result_(i)) = 1; Matrix<T> y_matrix_new(n_, y_matrix_.cols() + c_); y_matrix_new << y_matrix_, y_matrix_temp_; y_matrix_ = y_matrix_new; // Reset the y_matrix_temp holder to zero } } void OptimizeU(void) { GenKernelMatrix(); // Generate degree matrix from the kernel matrix // d_i is the diagonal vector of degree matrix D // This is a reference to how to directly generate D^(-1/2) // Vector<T> d_i = k_matrix_.rowwise().sum().array().sqrt().unaryExpr( // std::ptr_fun(util::reciprocal<T>)); // d_matrix_ = d_i.asDiagonal(); // Generate D and D^(-1/2) GenDegreeMatrix(); l_matrix_ = d_matrix_to_the_minus_half_ * k_matrix_ * d_matrix_to_the_minus_half_; SvdSolver<T> solver; solver.Compute(l_matrix_); // Generate a u matrix from SVD solver and then use Normalize // to normalize its rows u_matrix_ = solver.MatrixU().leftCols(c_); CheckFiniteOptimizeU(); if (verbose_) std::cout << "U Optimized" << std::endl; } virtual void OptimizeW(void) { // We optimize each column in the W matrix for (int l = 0; l < w_matrix_.cols(); l++) { Vector<T> w_l; // Number of iterations in converging w_l // Get orthogonal to make w_l orthogonal to vectors from w_0 to w_(l-1) // when l is not 0 if (l == 0) { w_l = w_matrix_.col(l); w_l = w_l.array() / w_l.norm(); } else { w_l = GenOrthonormal(w_matrix_.leftCols(l), w_matrix_.col(l)); } // Search for the w_l that maximizes formula 5 // The initial objective is set to the lowest number T objective = std::numeric_limits<T>::lowest(); bool w_l_converged = false; while (!w_l_converged) { Vector<T> grad_f_vertical; T pre_objective = objective; // Calculate the w gradient in equation 13, then find the gradient // that is vertical to the space spanned by w_0 to w_l Vector<T> grad_f = GenWGradient(w_l); grad_f_vertical = GenOrthonormal(w_matrix_.leftCols(l + 1), grad_f); LineSearch(grad_f_vertical, &w_l, &objective); w_l = sqrt(1.0 - pow(alpha_, 2)) * w_l + alpha_ * grad_f_vertical; w_matrix_.col(l) = w_l; w_l_converged = util::CheckConverged(objective, pre_objective, threshold1_); } UpdateGOfW(w_l); // TODO(yiskylee): // Need to learn about if using Vector<T> &w_l = w_matrix_.col(l) if (verbose_) std::cout << "Column " << l+1 << " cost: " << objective << " | "; } if (verbose_) std::cout << "W Optimized" << std::endl; profiler_.exit_timer.Stop(); // If the whole program runs for more than 20 hours, it returns if (profiler_.exit_timer.vec_.back() / 1e3 > max_time_) { std::cout << "Exceeds maximum time limit. " << std::endl; max_time_exceeded_ = true; } profiler_.gen_phi.SumRecords(); profiler_.gen_grad.SumRecords(); profiler_.update_g_of_w.SumRecords(); } void LineSearch(const Vector<T> &gradient, Vector<T> *w_l, T *objective) { alpha_ = 1.0; float a1 = 0.1; float rho = 0.8; if (kernel_type_ == kGaussianKernel) { GenPhi(*w_l, gradient, true); if (phi_of_zero_prime_ < 0) { *w_l = -(*w_l); GenPhi(*w_l, gradient, true); } while ((phi_of_alpha_ < phi_of_zero_ + alpha_ * a1 * phi_of_zero_prime_)) { alpha_ = alpha_ * rho; GenPhi(*w_l, gradient, false); } *objective = phi_of_alpha_; } } void CheckFiniteOptimizeU(void) { util::CheckFinite(k_matrix_, "Kernel"); util::CheckFinite(d_matrix_to_the_minus_half_, "d_matrix_to_minus_half"); util::CheckFinite(l_matrix_, "L"); util::CheckFinite(u_matrix_, "U"); } void CheckFiniteOptimizeW(void) { util::CheckFinite(didj_matrix_, "didj"); util::CheckFinite(gamma_matrix_, "Gamma"); util::CheckFinite(w_matrix_, "W"); } // Initialization when Fit() is called, w_matrix is already set up in // Fit(input) or Fit(input, y), if w_matrix is setup in Fit(input), it is // still a d x d matrix, we need to change it to d x q matrix void Init() { if (w_matrix_.cols() == d_) w_matrix_ = Matrix<T>::Identity(d_, q_); k_matrix_y_ = y_matrix_ * y_matrix_.transpose(); y_matrix_tilde_ = h_matrix_ * k_matrix_y_ * h_matrix_; u_converge_ = false; w_converge_ = false; u_w_converge_ = false; max_time_exceeded_ = false; } // Used only in Fit(const Matrix<T> &input_matrix) virtual void Init(const Matrix<T> &input_matrix) { x_matrix_ = input_matrix; n_ = input_matrix.rows(); d_ = input_matrix.cols(); CheckQD(); // When the user does not initialize W using SetW() // W matrix is initialized to be a d x d identity matrix // because Init(input) is only called when spectral clustering // is used. if (w_matrix_.cols() == 0) w_matrix_ = Matrix<T>::Identity(d_, d_); h_matrix_ = Matrix<T>::Identity(n_, n_) - Matrix<T>::Constant(n_, n_, 1) / static_cast<T>(n_); // kernel matrix k_matrix_ = Matrix<T>::Zero(n_, n_); max_time_exceeded_ = false; } // Initialization for generating alternative views with a given Y virtual void Init(const Matrix<T> &input_matrix, const Matrix<T> &y_matrix) { x_matrix_ = input_matrix; n_ = input_matrix.rows(); d_ = input_matrix.cols(); CheckQD(); // When the user does not initialize W using SetW() // W matrix is initilized to be an identity matrix if (w_matrix_.cols() == 0) w_matrix_ = Matrix<T>::Identity(d_, q_); h_matrix_ = Matrix<T>::Identity(n_, n_) - Matrix<T>::Constant(n_, n_, 1) / static_cast<T>(n_); y_matrix_ = y_matrix; // kernel matrix k_matrix_ = Matrix<T>::Zero(n_, n_); // Generate the kernel for the label matrix Y: K_y k_matrix_y_ = y_matrix_ * y_matrix_.transpose(); // Generate Y tilde matrix in equation 5 from kernel matrix of Y y_matrix_tilde_ = h_matrix_ * k_matrix_y_ * h_matrix_; u_converge_ = false; w_converge_ = false; u_w_converge_ = false; max_time_exceeded_ = false; } virtual void UpdateGOfW(const Vector<T> &w_l) = 0; virtual void GenPhi(const Vector<T> &w_l, const Vector<T> &gradient, bool w_l_changed) = 0; virtual void GenPhiCoeff(const Vector<T> &w_l, const Vector<T> &gradient) = 0; virtual Vector<T> GenWGradient(const Vector<T> &w_l) = 0; }; } // namespace Nice #endif // CPP_INCLUDE_KDAC_H_
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/LinkedList/linkedlist.cpp
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#include<iostream> using namespace std; struct node{ int data; node *next; }; class linkedlist { node *head; public: linkedlist() { head=NULL; } void createnode(int val) { node *newnode; newnode=(node*)malloc(sizeof node ); newnode->data=val; newnode->next=NULL; head=new node ; } void insert(int val) { if(head==NULL) createnode(val); else { node *firstnode; firstnode=(node*)malloc(sizeof node); firstnode->data=val; firstnode->next=head; head=firstnode; } } void traverse() { struct node *curr; for(curr=head;curr!=NULL;curr=curr.next) cout<<curr; } void insertatend(int val) { if(head==NULL) { createnode(val); } else { node *temp; temp=head; while(temp->next!=NULL) { temp=temp->next; } node *newnode; newnode=(node*)malloc(sizeof node); newnode->data=val; newnode->next=NULL; temp->next=newnode; } } void insertatloc(int val,int loc) { if(head==NULL) { createnode(val); } else if(head->next==NULL) insertatend(val); else { node->temp; temp=head; for(int i=1;i<loc-1;i++) { temp=temp->next; } node *newnode; newnode->data=val; newnode->next=temp->next; temp-next+=newnode; } } }; void main() { linkedlist l; l.createnode(50); l.insert(60); l.insert(70); l.traverse(); }
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// // main.c // // SPC1000 - Samsung SPC-1000 emulator for Raspberry Pi // Copyright (C) 2019 Miso Kim <meeso.kim@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. // #include <stdlib.h> #include <stdio.h> #include <bcm_host.h> #include <interface/vchiq_arm/vchiq_if.h> #include <EGL/egl.h> #include <GLES2/gl2.h> #include <SDL.h> #include "imgui.h" extern "C" { #include "imgui_impl_opengl3.h" #include "imgui_impl_sdl.h" } typedef struct { uint32_t screen_width; uint32_t screen_height; // OpenGL|ES objects DISPMANX_ELEMENT_HANDLE_T dispman_element; DISPMANX_DISPLAY_HANDLE_T dispman_display; EGLDisplay display; EGLSurface surface; EGLContext context; } GLES2_STATE_T; static GLES2_STATE_T _state, *state=&_state; uint32_t screenWidth = 0; uint32_t screenHeight = 0; static SDL_Surface *sdlScreen; static SDL_Window *sdlWindow; #define check() assert(glGetError() == 0) int piInitVideo(); int piDestoryVideo(); extern "C" int test_main(int w, int h); extern "C" void _glSwapWindow(); extern "C" int ImGui_NewFrame(); /*********************************************************** * Name: init_ogl * * Arguments: * GLES2_STATE_T *state - holds OGLES model info * * Description: Sets the display, OpenGL|ES context and screen stuff * * Returns: void * ***********************************************************/ static void init_ogl(GLES2_STATE_T *state) { int32_t success = 0; EGLBoolean result; EGLint num_config; static EGL_DISPMANX_WINDOW_T nativewindow; DISPMANX_UPDATE_HANDLE_T dispman_update; VC_RECT_T dst_rect; VC_RECT_T src_rect; static const EGLint attribute_list[] = { EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_ALPHA_SIZE, 8, EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_NONE }; static const EGLint context_attributes[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; EGLConfig config; // get an EGL display connection state->display = eglGetDisplay(EGL_DEFAULT_DISPLAY); assert(state->display!=EGL_NO_DISPLAY); check(); // initialize the EGL display connection result = eglInitialize(state->display, NULL, NULL); assert(EGL_FALSE != result); check(); // get an appropriate EGL frame buffer configuration result = eglChooseConfig(state->display, attribute_list, &config, 1, &num_config); assert(EGL_FALSE != result); check(); // get an appropriate EGL frame buffer configuration result = eglBindAPI(EGL_OPENGL_ES_API); assert(EGL_FALSE != result); check(); // create an EGL rendering context state->context = eglCreateContext(state->display, config, EGL_NO_CONTEXT, context_attributes); assert(state->context!=EGL_NO_CONTEXT); check(); // create an EGL window surface success = graphics_get_display_size(0 /* LCD */, &state->screen_width, &state->screen_height); assert( success >= 0 ); dst_rect.x = 0; dst_rect.y = 0; dst_rect.width = state->screen_width; dst_rect.height = state->screen_height; src_rect.x = 0; src_rect.y = 0; src_rect.width = state->screen_width << 16; src_rect.height = state->screen_height << 16; state->dispman_display = vc_dispmanx_display_open( 0 /* LCD */); dispman_update = vc_dispmanx_update_start( 0 ); state->dispman_element = vc_dispmanx_element_add ( dispman_update, state->dispman_display, 0/*layer*/, &dst_rect, 0/*src*/, &src_rect, DISPMANX_PROTECTION_NONE, 0 /*alpha*/, 0/*clamp*/, DISPMANX_NO_ROTATE /*transform*/); nativewindow.element = state->dispman_element; nativewindow.width = state->screen_width; nativewindow.height = state->screen_height; vc_dispmanx_update_submit_sync( dispman_update ); check(); state->surface = eglCreateWindowSurface( state->display, config, &nativewindow, NULL ); assert(state->surface != EGL_NO_SURFACE); check(); // connect the context to the surface result = eglMakeCurrent(state->display, state->surface, state->surface, state->context); assert(EGL_FALSE != result); check(); // Set background color and clear buffers glClearColor(0.15f, 0.25f, 0.35f, 1.0f); glClear( GL_COLOR_BUFFER_BIT ); check(); } void _glSwapWindow() { // ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); eglSwapBuffers(state->display, state->surface); } extern "C" unsigned char * dump_namyangju_godic_otf; int main (int argc, char **argv) { bcm_host_init(); // Clear application state memset( state, 0, sizeof( *state ) ); // Start OGLES init_ogl(state); SDL_Init(SDL_INIT_EVERYTHING); sdlWindow = SDL_CreateWindow("GLES", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, state->screen_width, state->screen_height, SDL_WINDOW_SHOWN); ImGui::CreateContext(); ImGuiIO& io = ImGui::GetIO(); //io.Fonts->AddFontFromMemoryTTF(dump_namyangju_godic_otf, 2420460, 16.0f, NULL, io.Fonts->GetGlyphRangesKorean()); io.Fonts->AddFontFromFileTTF("namyangju_godic.otf", 14.0f, NULL, io.Fonts->GetGlyphRangesKorean()); io.MouseDrawCursor = true; io.DisplaySize = ImVec2((float)state->screen_width, (float)state->screen_height); ImGui::StyleColorsDark(); ImGui_ImplSDL2_InitForOpenGL(sdlWindow, state->context); ImGui_ImplOpenGL3_Init(0); // ImGui::PushFontSize(14.0f); #if 1 test_main(state->screen_width, state->screen_height); #else // Our state bool show_demo_window = true; bool show_another_window = true; ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); // Main loop bool done = false; int mx, my; while (!done) { // Poll and handle events (inputs, window resize, etc.) // You can read the io.WantCaptureMouse, io.WantCaptureKeyboard flags to tell if dear imgui wants to use your inputs. // - When io.WantCaptureMouse is true, do not dispatch mouse input data to your main application. // - When io.WantCaptureKeyboard is true, do not dispatch keyboard input data to your main application. // Generally you may always pass all inputs to dear imgui, and hide them from your application based on those two flags. #if 0 SDL_Event event; while (SDL_PollEvent(&event)) { ImGui_ImplSDL2_ProcessEvent(&event); if (event.type == SDL_QUIT) done = true; if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_CLOSE && event.window.windowID == SDL_GetWindowID(sdlWindow)) done = true; } #else ImGui_NewFrame(); ImGui::NewFrame(); #endif // Start the Dear ImGui frame // 1. Show the big demo window (Most of the sample code is in ImGui::ShowDemoWindow()! You can browse its code to learn more about Dear ImGui!). if (show_demo_window) ImGui::ShowDemoWindow(&show_demo_window); // 2. Show a simple window that we create ourselves. We use a Begin/End pair to created a named window. { static float f = 0.0f; static int counter = 0; ImGui::Begin("Hello, World!"); // Create a window called "Hello, world!" and append into it. ImGui::Text("This is some useful text."); // Display some text (you can use a format strings too) ImGui::Checkbox("Demo Window", &show_demo_window); // Edit bools storing our window open/close state ImGui::Checkbox("Another Window", &show_another_window); ImGui::SliderFloat("float", &f, 0.0f, 1.0f); // Edit 1 float using a slider from 0.0f to 1.0f ImGui::ColorEdit3("clear color", (float*)&clear_color); // Edit 3 floats representing a color if (ImGui::Button("Button")) // Buttons return true when clicked (most widgets return true when edited/activated) counter++; ImGui::SameLine(); ImGuiIO& io = ImGui::GetIO(); ImGui::Text("counter = %d, %d, %d", counter, (int)io.MousePos.x, (int)io.MousePos.y); ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate); ImGui::End(); } // 3. Show another simple window. if (show_another_window) { ImGui::Begin("Another Window", &show_another_window); // Pass a pointer to our bool variable (the window will have a closing button that will clear the bool when clicked) ImGui::Text("Hello from another window!"); if (ImGui::Button("Close Me")) show_another_window = false; ImGui::End(); } //Rendering ImGui::Render(); glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y); glClearColor(clear_color.x, clear_color.y, clear_color.z, clear_color.w); glClear(GL_COLOR_BUFFER_BIT); ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); //glFlush(); _glSwapWindow(); } #endif return 0; } extern "C" void sdl_keyinput(SDL_Event *event); extern "C" int ImGui_NewFrame() { bool done = false; ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplSDL2_NewFrame(sdlWindow); //ImGui::NewFrame(); SDL_Event event; while (SDL_PollEvent(&event)) { ImGui_ImplSDL2_ProcessEvent(&event); switch (event.type) { case SDL_QUIT: done = true; break; case SDL_KEYDOWN: case SDL_KEYUP: sdl_keyinput(&event); //printf("keycode=%d\n", event.key.keysym.sym); break; } } return done; } #if 0 int _main (int argc, char **argv) { piInitVideo(); ImGui::CreateContext(); ImGuiIO& io = ImGui::GetIO(); io.MouseDrawCursor = true; ImGui::StyleColorsDark(); ImGui_ImplSDL2_InitForOpenGL(sdlWindow, context); ImGui_ImplOpenGL3_Init(0); glClear(GL_COLOR_BUFFER_BIT); // test_main(screenWidth, screenHeight); // Our state bool show_demo_window = true; bool show_another_window = true; ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); // Main loop bool done = false; while (!done) { // Poll and handle events (inputs, window resize, etc.) // You can read the io.WantCaptureMouse, io.WantCaptureKeyboard flags to tell if dear imgui wants to use your inputs. // - When io.WantCaptureMouse is true, do not dispatch mouse input data to your main application. // - When io.WantCaptureKeyboard is true, do not dispatch keyboard input data to your main application. // Generally you may always pass all inputs to dear imgui, and hide them from your application based on those two flags. // SDL_Event event; // while (SDL_PollEvent(&event)) // { // ImGui_ImplSDL2_ProcessEvent(&event); // if (event.type == SDL_QUIT) // done = true; // if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_CLOSE && event.window.windowID == SDL_GetWindowID(window)) // done = true; // } //printf("\rTest:%d", counter++); ImGui_NewFrame(); // Start the Dear ImGui frame // 1. Show the big demo window (Most of the sample code is in ImGui::ShowDemoWindow()! You can browse its code to learn more about Dear ImGui!). if (show_demo_window) ImGui::ShowDemoWindow(&show_demo_window); // 2. Show a simple window that we create ourselves. We use a Begin/End pair to created a named window. { static float f = 0.0f; static int counter = 0; ImGui::Begin("Hello, world!"); // Create a window called "Hello, world!" and append into it. ImGui::Text("This is some useful text."); // Display some text (you can use a format strings too) ImGui::Checkbox("Demo Window", &show_demo_window); // Edit bools storing our window open/close state ImGui::Checkbox("Another Window", &show_another_window); ImGui::SliderFloat("float", &f, 0.0f, 1.0f); // Edit 1 float using a slider from 0.0f to 1.0f ImGui::ColorEdit3("clear color", (float*)&clear_color); // Edit 3 floats representing a color if (ImGui::Button("Button")) // Buttons return true when clicked (most widgets return true when edited/activated) counter++; ImGui::SameLine(); ImGui::Text("counter = %d", counter); ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate); ImGui::End(); } // 3. Show another simple window. if (show_another_window) { ImGui::Begin("Another Window", &show_another_window); // Pass a pointer to our bool variable (the window will have a closing button that will clear the bool when clicked) ImGui::Text("Hello from another window!"); if (ImGui::Button("Close Me")) show_another_window = false; ImGui::End(); } //Rendering ImGui::Render(); glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y); glClearColor(clear_color.x, clear_color.y, clear_color.z, clear_color.w); glClear(GL_COLOR_BUFFER_BIT); ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); glFlush(); _glSwapWindow(); } } int piInitVideo() { bcm_host_init(); // get an EGL display connection display = eglGetDisplay(EGL_DEFAULT_DISPLAY); if (display == EGL_NO_DISPLAY) { fprintf(stdout, "eglGetDisplay() failed: EGL_NO_DISPLAY\n"); return 0; } // initialize the EGL display connection EGLBoolean result = eglInitialize(display, NULL, NULL); if (result == EGL_FALSE) { fprintf(stdout, "eglInitialize() failed: EGL_FALSE\n"); return 0; } // get an appropriate EGL frame buffer configuration EGLint numConfig; EGLConfig config; static const EGLint attributeList[] = { EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_ALPHA_SIZE, 8, EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_NONE }; result = eglChooseConfig(display, attributeList, &config, 1, &numConfig); if (result == EGL_FALSE) { fprintf(stdout, "eglChooseConfig() failed: EGL_FALSE\n"); return 0; } result = eglBindAPI(EGL_OPENGL_ES_API); if (result == EGL_FALSE) { fprintf(stdout, "eglBindAPI() failed: EGL_FALSE\n"); return 0; } // create an EGL rendering context static const EGLint contextAttributes[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttributes); if (context == EGL_NO_CONTEXT) { fprintf(stdout, "eglCreateContext() failed: EGL_NO_CONTEXT\n"); return 0; } // create an EGL window surface int32_t success = graphics_get_display_size(0, &screenWidth, &screenHeight); if (result < 0) { fprintf(stdout, "graphics_get_display_size() failed: < 0\n"); return 0; } printf( "Width/height: %d/%d\n", screenWidth, screenHeight); VC_RECT_T dstRect; dstRect.x = 0; dstRect.y = 0; dstRect.width = screenWidth; dstRect.height = screenHeight; VC_RECT_T srcRect; srcRect.x = 0; srcRect.y = 0; srcRect.width = screenWidth << 16; srcRect.height = screenHeight << 16; DISPMANX_DISPLAY_HANDLE_T dispManDisplay = vc_dispmanx_display_open(0); DISPMANX_UPDATE_HANDLE_T dispmanUpdate = vc_dispmanx_update_start(0); DISPMANX_ELEMENT_HANDLE_T dispmanElement = vc_dispmanx_element_add(dispmanUpdate, dispManDisplay, 0, &dstRect, 0, &srcRect, DISPMANX_PROTECTION_NONE, NULL, NULL, DISPMANX_NO_ROTATE); nativeWindow.element = dispmanElement; nativeWindow.width = screenWidth; nativeWindow.height = screenHeight; vc_dispmanx_update_submit_sync(dispmanUpdate); fprintf(stdout, "Initializing window surface...\n"); surface = eglCreateWindowSurface(display, config, &nativeWindow, NULL); if (surface == EGL_NO_SURFACE) { fprintf(stdout, "eglCreateWindowSurface() failed: EGL_NO_SURFACE\n"); return 0; } fprintf(stdout, "Connecting context to surface...\n"); // connect the context to the surface result = eglMakeCurrent(display, surface, surface, context); if (result == EGL_FALSE) { fprintf(stdout, "eglMakeCurrent() failed: EGL_FALSE\n"); return 0; } glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glFinish(); // eglSwapBuffers(display, surface); SDL_Init(SDL_INIT_EVERYTHING); sdlWindow = SDL_CreateWindow("My Game Window", 0, 0, 0, 0, 0); sdlScreen = SDL_GetWindowSurface(sdlWindow); SDL_ShowCursor(SDL_DISABLE); return 0; } void piDestroyVideo() { if (sdlScreen) { SDL_FreeSurface(sdlScreen); } // Release OpenGL resources if (display) { eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); eglDestroySurface(display, surface); eglDestroyContext(display, context); eglTerminate(display); } bcm_host_deinit(); } #endif #if 0 extern "C" { long unsigned int circle_get_time() { return 0; } void circle_initialize() { } void circle_run() { } void circle_start_timer() { } } #endif
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2017-2018 The PIVX developers // Copyright (c) 2018 The LogisCoin developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_UTILTIME_H #define BITCOIN_UTILTIME_H #include <stdint.h> #include <string> int64_t GetTime(); int64_t GetTimeMillis(); int64_t GetTimeMicros(); void SetMockTime(int64_t nMockTimeIn); void MilliSleep(int64_t n); std::string DateTimeStrFormat(const char* pszFormat, int64_t nTime); std::string DurationToDHMS(int64_t nDurationTime); #endif // BITCOIN_UTILTIME_H
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/lib/ObjectDump/NMSymbol.cpp
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/*******************************************************************- C++ -****\ * * FindSymbol v1.0 * (c) 2015 Fabian Thüring * * This file is distributed under the MIT Open Source License. See * LICENSE.TXT for details. * \******************************************************************************/ #include "findsymbol/ObjectDump/NMSymbol.h" #include "llvm/IR/Function.h" #include "llvm/IR/GlobalAlias.h" #include "llvm/IR/GlobalVariable.h" #include "llvm/Object/ELFObjectFile.h" #include "llvm/Object/IRObjectFile.h" #include "llvm/Object/ObjectFile.h" using namespace findsymbol; using namespace llvm; using namespace object; #if LLVM_VERSION_MAJOR >= 3 && LLVM_VERSION_MINOR >= 8 template <class ELFT> static bool checkForGlobalTextSymbol(ELFObjectFile<ELFT>& Obj, basic_symbol_iterator I) { symbol_iterator SymI(I); ErrorOr<elf_section_iterator> SecIOrErr = SymI->getSection(); if(SecIOrErr.getError()) return false; elf_section_iterator SecI = *SecIOrErr; if(SecI != Obj.section_end() && (SecI->getType() == ELF::SHT_PROGBITS || SecI->getType() == ELF::SHT_DYNAMIC) && SecI->getFlags() == (ELF::SHF_ALLOC | ELF::SHF_EXECINSTR)) return true; else return false; } #else template <class ELFT> static bool checkForGlobalTextSymbol(ELFObjectFile<ELFT>& Obj, basic_symbol_iterator I) { typedef typename ELFObjectFile<ELFT>::Elf_Sym Elf_Sym; typedef typename ELFObjectFile<ELFT>::Elf_Shdr Elf_Shdr; symbol_iterator SymI(I); DataRefImpl Symb = I->getRawDataRefImpl(); const Elf_Sym* ESym = Obj.getSymbol(Symb); const ELFFile<ELFT>& EF = *Obj.getELFFile(); const Elf_Shdr* ESec = EF.getSection(ESym); if(ESec && (ESec->sh_type == ELF::SHT_PROGBITS || ESec->sh_type == ELF::SHT_DYNAMIC) && (ESec->sh_flags == (ELF::SHF_ALLOC | ELF::SHF_EXECINSTR))) return true; else return false; } #endif NMSymbol::NMSymbol(SymbolicFile& obj, basic_symbol_iterator symIt) : isGlobalTextSymbol_(false) { uint32_t symflags = symIt->getFlags(); if((symflags & object::SymbolRef::SF_Weak)) return; if(symflags & object::SymbolRef::SF_Undefined) return; if(symflags & object::SymbolRef::SF_Common) return; if(symflags & object::SymbolRef::SF_Absolute) return; if(!(symflags & object::SymbolRef::SF_Global)) return; else if(ELF32LEObjectFile* ELF = dyn_cast<ELF32LEObjectFile>(&obj)) isGlobalTextSymbol_ = checkForGlobalTextSymbol(*ELF, symIt); else if(ELF64LEObjectFile* ELF = dyn_cast<ELF64LEObjectFile>(&obj)) isGlobalTextSymbol_ = checkForGlobalTextSymbol(*ELF, symIt); else if(ELF32BEObjectFile* ELF = dyn_cast<ELF32BEObjectFile>(&obj)) isGlobalTextSymbol_ = checkForGlobalTextSymbol(*ELF, symIt); else if(ELF64BEObjectFile* ELF = dyn_cast<ELF64BEObjectFile>(&obj)) isGlobalTextSymbol_ = checkForGlobalTextSymbol(*ELF, symIt); }
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#include <cstdio> #include <cstdlib> #include <cstring> #include <iostream> #include <algorithm> #include <functional> #include <vector> #include <queue> #include <stack> #include <map> #include <set> #include <deque> #include <string> #include <cassert> using namespace std; typedef long long llint; const int INF = 0x3f3f3f3f; const llint INFLL = 0x3f3f3f3f3f3f3f3fLL; #define print(x) cout << x << endl #define input(x) cin >> x const int N = 123; struct Point { int y, x; }; char board[N][N]; int dp[N][N]; Point mp[N][N]; char inq[N][N]; const int my[] = {-1, 0, 1, 0}; const int mx[] = {0, 1, 0, -1}; int solve(int n, int m) { memset(dp, INF, sizeof(dp)); memset(mp, -1, sizeof(mp)); memset(inq, 0, sizeof(inq)); map<char, vector<Point> > portals; for (int i = 0; i < n; i++) { for (int j = 0; j < m; j++) { if (board[i][j] >= 'A' && board[i][j] <= 'Z') { portals[board[i][j]].push_back({i, j}); } } } for (int i = 0; i < 26; i++) { if (portals['A' + i].size() == 0) { continue; } Point p1 = portals['A' + i][0]; Point p2 = portals['A' + i][1]; mp[p1.y][p1.x] = p2; mp[p2.y][p2.x] = p1; } queue<Point> q; dp[0][0] = 0; q.push({0, 0}); while (!q.empty()) { Point cur = q.front(); q.pop(); inq[cur.y][cur.x] = 0; // print(cur.y << ' ' << cur.x << ' ' << dp[cur.y][cur.x]); for (int i = 0; i < 4; i++) { int ny = cur.y + my[i]; int nx = cur.x + mx[i]; if (ny < 0 || ny >= n || nx < 0 || nx >= m || board[ny][nx] == '#') { continue; } if (mp[ny][nx].y != -1) { int ny_ = mp[ny][nx].y; int nx_ = mp[ny][nx].x; ny = ny_; nx = nx_; } if (dp[ny][nx] > dp[cur.y][cur.x] + 1) { dp[ny][nx] = dp[cur.y][cur.x] + 1; if (inq[ny][nx] == 0) { q.push({ny, nx}); inq[ny][nx] = 1; } } } } return dp[n - 1][m - 1]; } int main() { #ifndef __CPRUN__ freopen("game.in", "r", stdin); freopen("game.out", "w", stdout); #endif int n, m; scanf("%d%d", &n, &m); for (int i = 0; i < n; i++) { scanf("%s", board[i]); } int res = solve(n, m); if (res >= INF) { puts("Game Over."); } else { printf("%d\n", res); } return 0; } /* ^^^TEST^^^ 3 3 .#. A#A .#. ----- 2 $$$TEST$$$ ^^^TEST^^^ 3 3 .#. .#. .#. ----- Game Over. $$$TEST$$$ ^^^TEST^^^ 3 3 .#. .#. ZZ. ----- 3 $$$TEST$$$ ^^^TEST^^^ 3 3 .#A .#. ZZA ----- 5 $$$TEST$$$ ^^^TEST^^^ 1 6 .AABB. ----- 3 $$$TEST$$$ ^^^TEST^^^ 2 6 .AAB.. B###.. ----- 4 $$$TEST$$$ ^^^TEST^^^ 3 3 .#A A## ... ----- Game Over. $$$TEST$$$ */
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// Boost.Units - A C++ library for zero-overhead dimensional analysis and // unit/quantity manipulation and conversion // // Copyright (C) 2003-2008 Matthias Christian Schabel // Copyright (C) 2007-2008 Steven Watanabe // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_UNITS_SI_AMPERE_BASE_UNIT_HPP #define BOOST_UNITS_SI_AMPERE_BASE_UNIT_HPP #include <string> #include <boost/units/config.hpp> #include <boost/units/base_unit.hpp> #include <boost/units/physical_dimensions/current.hpp> namespace boost { namespace units { namespace si { struct ampere_base_unit : public base_unit<ampere_base_unit, current_dimension, -6> { static std::string name() { return("ampere"); } static std::string symbol() { return("A"); } }; } // namespace si } // namespace units } // namespace boost #if BOOST_UNITS_HAS_BOOST_TYPEOF #include BOOST_TYPEOF_INCREMENT_REGISTRATION_GROUP() BOOST_TYPEOF_REGISTER_TYPE(boost::units::si::ampere_base_unit) #endif //#include <boost/units/base_units/detail/conversions.hpp> #endif // BOOST_UNITS_SI_AMPERE_BASE_UNIT_HPP
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#include <iostream> #include <vector> using namespace std; #define ll long long int main() { int t; cin >> t; while (t--) { ll n; cin >> n; // n should be divisible by 3, 7, 15, ... 2^k - 1 ll p = 4; for (int k = 2; p - 1 <= n; k++) { // cout << p - 1 << endl; if (n % (p - 1) == 0) { cout << n / (p - 1) << endl; break; } p *= 2; } } return 0; }
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#ifndef GLOSSYSPECULAR #define GLOSSYSPECULAR // ============================================================================= // // Created by Shyam Prathish Sargunam on 02/21/15. // Copyright © 2015 Shyam Prathish Sargunam. All rights reserved. // // ============================================================================= #include "BRDF.h" #include <iostream> class GlossySpecular:public BRDF { public: float ks; // Specular reflection coefficient RGBColor specularColor; float e; //Exponent to control the reflection lobe //Constructors GlossySpecular(void); //Default Constructor GlossySpecular(Sampler* samplerPointer); GlossySpecular(const float& kdVal, const RGBColor colorObj, const float& eVal); GlossySpecular(const GlossySpecular& glossySpecular); //Destructor ~GlossySpecular(void); //Member Functions GlossySpecular& operator=(const GlossySpecular& glossySpecular); //Assignment Operator RGBColor GetBRDF(const ShadeRecord& sr, const Vector3D& wi, const Vector3D& wo) const; RGBColor SampleBRDF(const ShadeRecord& sr, Vector3D& wi, const Vector3D& wo) const; RGBColor Rho(const ShadeRecord& sr, const Vector3D& wo) const; }; #endif
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#include<iostream> #include <string> using namespace std; void getData(string num1,string num2){ getline(cin,num1); getline(cin,num2); } int main(){ string str_num1; string str_num2; getData(str_num1,str_num2); }
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// This file has been generated by Py++. /* Copyright (c) 2005-2016, University of Oxford. All rights reserved. University of Oxford means the Chancellor, Masters and Scholars of the University of Oxford, having an administrative office at Wellington Square, Oxford OX1 2JD, UK. This file is part of Chaste. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the University of Oxford nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "boost/python.hpp" #include "cell_based_headers.hpp" #include "DiffusionCaUpdateRule2.pypp.hpp" namespace bp = boost::python; struct DiffusionCaUpdateRule_less__2__greater__wrapper : DiffusionCaUpdateRule< 2 >, bp::wrapper< DiffusionCaUpdateRule< 2 > > { DiffusionCaUpdateRule_less__2__greater__wrapper(DiffusionCaUpdateRule<2> const & arg ) : DiffusionCaUpdateRule<2>( arg ) , bp::wrapper< DiffusionCaUpdateRule< 2 > >(){ // copy constructor } DiffusionCaUpdateRule_less__2__greater__wrapper( ) : DiffusionCaUpdateRule<2>( ) , bp::wrapper< DiffusionCaUpdateRule< 2 > >(){ // null constructor } virtual double EvaluateProbability( unsigned int currentNodeIndex, unsigned int targetNodeIndex, ::CaBasedCellPopulation< 2 > & rCellPopulation, double dt, double deltaX, ::CellPtr cell ) { if( bp::override func_EvaluateProbability = this->get_override( "EvaluateProbability" ) ) return func_EvaluateProbability( currentNodeIndex, targetNodeIndex, boost::ref(rCellPopulation), dt, deltaX, cell ); else{ return this->DiffusionCaUpdateRule< 2 >::EvaluateProbability( currentNodeIndex, targetNodeIndex, boost::ref(rCellPopulation), dt, deltaX, cell ); } } double default_EvaluateProbability( unsigned int currentNodeIndex, unsigned int targetNodeIndex, ::CaBasedCellPopulation< 2 > & rCellPopulation, double dt, double deltaX, ::CellPtr cell ) { return DiffusionCaUpdateRule< 2 >::EvaluateProbability( currentNodeIndex, targetNodeIndex, boost::ref(rCellPopulation), dt, deltaX, cell ); } virtual void OutputUpdateRuleParameters( ::out_stream & rParamsFile ) { if( bp::override func_OutputUpdateRuleParameters = this->get_override( "OutputUpdateRuleParameters" ) ) func_OutputUpdateRuleParameters( boost::ref(rParamsFile) ); else{ this->DiffusionCaUpdateRule< 2 >::OutputUpdateRuleParameters( boost::ref(rParamsFile) ); } } void default_OutputUpdateRuleParameters( ::out_stream & rParamsFile ) { DiffusionCaUpdateRule< 2 >::OutputUpdateRuleParameters( boost::ref(rParamsFile) ); } }; void register_DiffusionCaUpdateRule2_class(){ bp::class_< DiffusionCaUpdateRule_less__2__greater__wrapper, bp::bases< AbstractCaUpdateRule< 2 > > >( "DiffusionCaUpdateRule2", bp::init< >() ) .def( "EvaluateProbability" , (double ( ::DiffusionCaUpdateRule<2>::* )( unsigned int,unsigned int,::CaBasedCellPopulation< 2 > &,double,double,::CellPtr ))(&::DiffusionCaUpdateRule< 2 >::EvaluateProbability) , (double ( DiffusionCaUpdateRule_less__2__greater__wrapper::* )( unsigned int,unsigned int,::CaBasedCellPopulation< 2 > &,double,double,::CellPtr ))(&DiffusionCaUpdateRule_less__2__greater__wrapper::default_EvaluateProbability) , ( bp::arg("currentNodeIndex"), bp::arg("targetNodeIndex"), bp::arg("rCellPopulation"), bp::arg("dt"), bp::arg("deltaX"), bp::arg("cell") ) ) .def( "GetDiffusionParameter" , (double ( ::DiffusionCaUpdateRule<2>::* )( ))( &::DiffusionCaUpdateRule< 2 >::GetDiffusionParameter ) ) .def( "OutputUpdateRuleParameters" , (void ( ::DiffusionCaUpdateRule<2>::* )( ::out_stream & ))(&::DiffusionCaUpdateRule< 2 >::OutputUpdateRuleParameters) , (void ( DiffusionCaUpdateRule_less__2__greater__wrapper::* )( ::out_stream & ))(&DiffusionCaUpdateRule_less__2__greater__wrapper::default_OutputUpdateRuleParameters) , ( bp::arg("rParamsFile") ) ) .def( "SetDiffusionParameter" , (void ( ::DiffusionCaUpdateRule<2>::* )( double ))( &::DiffusionCaUpdateRule< 2 >::SetDiffusionParameter ) , ( bp::arg("diffusionParameter") ) ); }
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ppapi/proxy/ppb_audio_proxy.h" #include "base/compiler_specific.h" #include "base/threading/simple_thread.h" #include "ppapi/c/pp_errors.h" #include "ppapi/c/ppb_audio.h" #include "ppapi/c/ppb_audio_config.h" #include "ppapi/c/ppb_var.h" #include "ppapi/proxy/enter_proxy.h" #include "ppapi/proxy/plugin_dispatcher.h" #include "ppapi/proxy/ppapi_messages.h" #include "ppapi/shared_impl/api_id.h" #include "ppapi/shared_impl/platform_file.h" #include "ppapi/shared_impl/ppapi_globals.h" #include "ppapi/shared_impl/ppb_audio_shared.h" #include "ppapi/shared_impl/resource.h" #include "ppapi/thunk/ppb_audio_config_api.h" #include "ppapi/thunk/enter.h" #include "ppapi/thunk/resource_creation_api.h" #include "ppapi/thunk/thunk.h" using ppapi::IntToPlatformFile; using ppapi::proxy::SerializedHandle; using ppapi::thunk::EnterResourceNoLock; using ppapi::thunk::PPB_Audio_API; using ppapi::thunk::PPB_AudioConfig_API; namespace ppapi { namespace proxy { class Audio : public Resource, public PPB_Audio_Shared { public: Audio(const HostResource& audio_id, PP_Resource config_id, const AudioCallbackCombined& callback, void* user_data); virtual ~Audio(); // Resource overrides. virtual PPB_Audio_API* AsPPB_Audio_API(); // PPB_Audio_API implementation. virtual PP_Resource GetCurrentConfig() OVERRIDE; virtual PP_Bool StartPlayback() OVERRIDE; virtual PP_Bool StopPlayback() OVERRIDE; virtual int32_t Open( PP_Resource config_id, scoped_refptr<TrackedCallback> create_callback) OVERRIDE; virtual int32_t GetSyncSocket(int* sync_socket) OVERRIDE; virtual int32_t GetSharedMemory(int* shm_handle, uint32_t* shm_size) OVERRIDE; private: // Owning reference to the current config object. This isn't actually used, // we just dish it out as requested by the plugin. PP_Resource config_; DISALLOW_COPY_AND_ASSIGN(Audio); }; Audio::Audio(const HostResource& audio_id, PP_Resource config_id, const AudioCallbackCombined& callback, void* user_data) : Resource(OBJECT_IS_PROXY, audio_id), config_(config_id) { SetCallback(callback, user_data); PpapiGlobals::Get()->GetResourceTracker()->AddRefResource(config_); } Audio::~Audio() { #if defined(OS_NACL) // Invoke StopPlayback() to ensure audio back-end has a chance to send the // escape value over the sync socket, which will terminate the client side // audio callback loop. This is required for NaCl Plugins that can't escape // by shutting down the sync_socket. StopPlayback(); #endif PpapiGlobals::Get()->GetResourceTracker()->ReleaseResource(config_); } PPB_Audio_API* Audio::AsPPB_Audio_API() { return this; } PP_Resource Audio::GetCurrentConfig() { // AddRef for the caller. PpapiGlobals::Get()->GetResourceTracker()->AddRefResource(config_); return config_; } PP_Bool Audio::StartPlayback() { if (playing()) return PP_TRUE; if (!PPB_Audio_Shared::IsThreadFunctionReady()) return PP_FALSE; SetStartPlaybackState(); PluginDispatcher::GetForResource(this)->Send( new PpapiHostMsg_PPBAudio_StartOrStop( API_ID_PPB_AUDIO, host_resource(), true)); return PP_TRUE; } PP_Bool Audio::StopPlayback() { if (!playing()) return PP_TRUE; PluginDispatcher::GetForResource(this)->Send( new PpapiHostMsg_PPBAudio_StartOrStop( API_ID_PPB_AUDIO, host_resource(), false)); SetStopPlaybackState(); return PP_TRUE; } int32_t Audio::Open(PP_Resource config_id, scoped_refptr<TrackedCallback> create_callback) { return PP_ERROR_NOTSUPPORTED; // Don't proxy the trusted interface. } int32_t Audio::GetSyncSocket(int* sync_socket) { return PP_ERROR_NOTSUPPORTED; // Don't proxy the trusted interface. } int32_t Audio::GetSharedMemory(int* shm_handle, uint32_t* shm_size) { return PP_ERROR_NOTSUPPORTED; // Don't proxy the trusted interface. } PPB_Audio_Proxy::PPB_Audio_Proxy(Dispatcher* dispatcher) : InterfaceProxy(dispatcher), callback_factory_(this) { } PPB_Audio_Proxy::~PPB_Audio_Proxy() { } // static PP_Resource PPB_Audio_Proxy::CreateProxyResource( PP_Instance instance_id, PP_Resource config_id, const AudioCallbackCombined& audio_callback, void* user_data) { PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(instance_id); if (!dispatcher) return 0; EnterResourceNoLock<PPB_AudioConfig_API> config(config_id, true); if (config.failed()) return 0; if (!audio_callback.IsValid()) return 0; HostResource result; dispatcher->Send(new PpapiHostMsg_PPBAudio_Create( API_ID_PPB_AUDIO, instance_id, config.object()->GetSampleRate(), config.object()->GetSampleFrameCount(), &result)); if (result.is_null()) return 0; return (new Audio(result, config_id, audio_callback, user_data))->GetReference(); } bool PPB_Audio_Proxy::OnMessageReceived(const IPC::Message& msg) { bool handled = true; IPC_BEGIN_MESSAGE_MAP(PPB_Audio_Proxy, msg) // Don't build host side into NaCl IRT. #if !defined(OS_NACL) IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBAudio_Create, OnMsgCreate) IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBAudio_StartOrStop, OnMsgStartOrStop) #endif IPC_MESSAGE_HANDLER(PpapiMsg_PPBAudio_NotifyAudioStreamCreated, OnMsgNotifyAudioStreamCreated) IPC_MESSAGE_UNHANDLED(handled = false) IPC_END_MESSAGE_MAP() return handled; } #if !defined(OS_NACL) void PPB_Audio_Proxy::OnMsgCreate(PP_Instance instance_id, int32_t sample_rate, uint32_t sample_frame_count, HostResource* result) { thunk::EnterResourceCreation resource_creation(instance_id); if (resource_creation.failed()) return; // Make the resource and get the API pointer to its trusted interface. result->SetHostResource( instance_id, resource_creation.functions()->CreateAudioTrusted(instance_id)); if (result->is_null()) return; // At this point, we've set the result resource, and this is a sync request. // Anything below this point must issue the AudioChannelConnected callback // to the browser. Since that's an async message, it will be issued back to // the plugin after the Create function returns (which is good because it // would be weird to get a connected message with a failure code for a // resource you haven't finished creating yet). // // The ...ForceCallback class will help ensure the callback is always called. // All error cases must call SetResult on this class. EnterHostFromHostResourceForceCallback<PPB_Audio_API> enter( *result, callback_factory_, &PPB_Audio_Proxy::AudioChannelConnected, *result); if (enter.failed()) return; // When enter fails, it will internally schedule the callback. // Make an audio config object. PP_Resource audio_config_res = resource_creation.functions()->CreateAudioConfig( instance_id, static_cast<PP_AudioSampleRate>(sample_rate), sample_frame_count); if (!audio_config_res) { enter.SetResult(PP_ERROR_FAILED); return; } // Initiate opening the audio object. enter.SetResult(enter.object()->Open(audio_config_res, enter.callback())); // Clean up the temporary audio config resource we made. const PPB_Core* core = static_cast<const PPB_Core*>( dispatcher()->local_get_interface()(PPB_CORE_INTERFACE)); core->ReleaseResource(audio_config_res); } void PPB_Audio_Proxy::OnMsgStartOrStop(const HostResource& audio_id, bool play) { EnterHostFromHostResource<PPB_Audio_API> enter(audio_id); if (enter.failed()) return; if (play) enter.object()->StartPlayback(); else enter.object()->StopPlayback(); } void PPB_Audio_Proxy::AudioChannelConnected( int32_t result, const HostResource& resource) { IPC::PlatformFileForTransit socket_handle = IPC::InvalidPlatformFileForTransit(); base::SharedMemoryHandle shared_memory = IPC::InvalidPlatformFileForTransit(); uint32_t audio_buffer_length = 0; int32_t result_code = result; if (result_code == PP_OK) { result_code = GetAudioConnectedHandles(resource, &socket_handle, &shared_memory, &audio_buffer_length); } // Send all the values, even on error. This simplifies some of our cleanup // code since the handles will be in the other process and could be // inconvenient to clean up. Our IPC code will automatically handle this for // us, as long as the remote side always closes the handles it receives // (in OnMsgNotifyAudioStreamCreated), even in the failure case. SerializedHandle fd_wrapper(SerializedHandle::SOCKET, socket_handle); SerializedHandle handle_wrapper(shared_memory, audio_buffer_length); dispatcher()->Send(new PpapiMsg_PPBAudio_NotifyAudioStreamCreated( API_ID_PPB_AUDIO, resource, result_code, fd_wrapper, handle_wrapper)); } int32_t PPB_Audio_Proxy::GetAudioConnectedHandles( const HostResource& resource, IPC::PlatformFileForTransit* foreign_socket_handle, base::SharedMemoryHandle* foreign_shared_memory_handle, uint32_t* shared_memory_length) { // Get the audio interface which will give us the handles. EnterHostFromHostResource<PPB_Audio_API> enter(resource); if (enter.failed()) return PP_ERROR_NOINTERFACE; // Get the socket handle for signaling. int32_t socket_handle; int32_t result = enter.object()->GetSyncSocket(&socket_handle); if (result != PP_OK) return result; // socket_handle doesn't belong to us: don't close it. *foreign_socket_handle = dispatcher()->ShareHandleWithRemote( IntToPlatformFile(socket_handle), false); if (*foreign_socket_handle == IPC::InvalidPlatformFileForTransit()) return PP_ERROR_FAILED; // Get the shared memory for the buffer. int shared_memory_handle; result = enter.object()->GetSharedMemory(&shared_memory_handle, shared_memory_length); if (result != PP_OK) return result; // shared_memory_handle doesn't belong to us: don't close it. *foreign_shared_memory_handle = dispatcher()->ShareHandleWithRemote( IntToPlatformFile(shared_memory_handle), false); if (*foreign_shared_memory_handle == IPC::InvalidPlatformFileForTransit()) return PP_ERROR_FAILED; return PP_OK; } #endif // !defined(OS_NACL) // Processed in the plugin (message from host). void PPB_Audio_Proxy::OnMsgNotifyAudioStreamCreated( const HostResource& audio_id, int32_t result_code, SerializedHandle socket_handle, SerializedHandle handle) { CHECK(socket_handle.is_socket()); CHECK(handle.is_shmem()); EnterPluginFromHostResource<PPB_Audio_API> enter(audio_id); if (enter.failed() || result_code != PP_OK) { // The caller may still have given us these handles in the failure case. // The easiest way to clean these up is to just put them in the objects // and then close them. This failure case is not performance critical. base::SyncSocket temp_socket( IPC::PlatformFileForTransitToPlatformFile(socket_handle.descriptor())); base::SharedMemory temp_mem(handle.shmem(), false); } else { EnterResourceNoLock<PPB_AudioConfig_API> config( static_cast<Audio*>(enter.object())->GetCurrentConfig(), true); static_cast<Audio*>(enter.object())->SetStreamInfo( enter.resource()->pp_instance(), handle.shmem(), handle.size(), IPC::PlatformFileForTransitToPlatformFile(socket_handle.descriptor()), config.object()->GetSampleRate(), config.object()->GetSampleFrameCount()); } } } // namespace proxy } // namespace ppapi
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/* Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies) Copyright (C) 2008 Apple Inc. All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef DOMPluginArray_h #define DOMPluginArray_h #include "bindings/core/v8/ScriptWrappable.h" #include "core/frame/DOMWindowProperty.h" #include "modules/plugins/DOMPlugin.h" #include "platform/heap/Handle.h" #include "wtf/Forward.h" namespace blink { class LocalFrame; class PluginData; class DOMPluginArray final : public GarbageCollectedFinalized<DOMPluginArray>, public ScriptWrappable, public DOMWindowProperty { DEFINE_WRAPPERTYPEINFO(); WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(DOMPluginArray); public: static DOMPluginArray* create(LocalFrame* frame) { return new DOMPluginArray(frame); } unsigned length() const; DOMPlugin* item(unsigned index); DOMPlugin* namedItem(const AtomicString& propertyName); void refresh(bool reload); DECLARE_VIRTUAL_TRACE(); private: explicit DOMPluginArray(LocalFrame*); PluginData* pluginData() const; }; } // namespace blink #endif // DOMPluginArray_h
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/********************************************************************* * Copyrights (c) Marwan Abdellah. All rights reserved. * This code is part of my Master's Thesis Project entitled "High * Performance Fourier Volume Rendering on Graphics Processing Units * (GPUs)" and submitted to the Systems & Biomedical Engineering * Department, Faculty of Engineering, Cairo University. * Please, don't use or distribute without authors' permission. * File : Typedefs.h * Author(s) : Marwan Abdellah <abdellah.marwan@gmail.com> * Created : April 2011 * Description : * Note(s) : *********************************************************************/ #ifndef FFT_SHIFT_H_ #define FFT_SHIFT_H_ #include "Globals.h" #include "CUDA/cuGlobals.h" #include "Utilities/MACROS.h" #include "Timers/BoostTimers.h" #include "Timers/TimerGlobals.h" namespace FFT { /* @ float*/ float* FFT_Shift_1D_float(float* input, int nX, durationStruct* duration); float** FFT_Shift_2D_float(float** input, int nX, int nY, durationStruct* duration); float*** FFT_Shift_3D_float(float*** input, int nX, int nY, int nZ, durationStruct* duration); float* repack_2D_float(float** input_2D, int nX, int nY, durationStruct* duration); float* repack_3D_float(float*** input_3D, int nX, int nY, int nZ, durationStruct* duration); /* @ double */ double* FFT_Shift_1D_double(double* input, int nX, durationStruct* duration); double** FFT_Shift_2D_double(double** input, int nX, int nY, durationStruct* duration); double*** FFT_Shift_3D_double(double*** input, int nX, int nY, int nZ, durationStruct* duration); double* repack_2D_double(double** input_2D, int nX, int nY, durationStruct* duration); double* repack_3D_double(double*** input_3D, int nX, int nY, int nZ, durationStruct* duration); /* @ cuComplex */ cuComplex* FFT_Shift_1D_cuComplex(cuComplex* input, int nX, durationStruct* duration); cuComplex** FFT_Shift_2D_cuComplex(cuComplex** input, int nX, int nY, durationStruct* duration); cuComplex*** FFT_Shift_3D_cuComplex(cuComplex*** input, int nX, int nY, int nZ, durationStruct* duration); cuComplex* repack_2D_cuComplex(cuComplex** input_2D, int nX, int nY, durationStruct* duration); cuComplex* repack_3D_cuComplex(cuComplex*** input_3D, int nX, int nY, int nZ, durationStruct* duration); /* @ cuDoubleComplex */ cuDoubleComplex* FFT_Shift_1D_cuDoubleComplex(cuDoubleComplex* input, int nX, durationStruct* duration); cuDoubleComplex** FFT_Shift_2D_cuDoubleComplex(cuDoubleComplex** input, int nX, int nY, durationStruct* duration); cuDoubleComplex*** FFT_Shift_3D_cuDoubleComplex(cuDoubleComplex*** input, int nX, int nY, int nZ, durationStruct* duration); cuDoubleComplex* repack_2D_cuDoubleComplex(cuDoubleComplex** input_2D, int nX, int nY, durationStruct* duration); cuDoubleComplex* repack_3D_cuDoubleComplex(cuDoubleComplex*** input_3D, int nX, int nY, int nZ, durationStruct* duration); } #endif /* FFT_SHIFT_H_ */
[ "abdellah.marwan@gmail.com" ]
abdellah.marwan@gmail.com
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/exercises/cpp/ukf_mean_and_cov/ukf.cpp
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[]
no_license
mohanadhammad/sfnd-unscented-kalman-filter
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refs/heads/master
2022-04-20T04:42:15.326469
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#include <iostream> #include "ukf.h" using Eigen::MatrixXd; using Eigen::VectorXd; UKF::UKF() { Init(); } UKF::~UKF() { } void UKF::Init() { } /** * Programming assignment functions: */ void UKF::PredictMeanAndCovariance(VectorXd* x_out, MatrixXd* P_out) { // set state dimension int n_x = 5; // set augmented dimension int n_aug = 7; // define spreading parameter double lambda = 3 - n_aug; // create example matrix with predicted sigma points MatrixXd Xsig_pred = MatrixXd(n_x, 2 * n_aug + 1); Xsig_pred << 5.9374, 6.0640, 5.925, 5.9436, 5.9266, 5.9374, 5.9389, 5.9374, 5.8106, 5.9457, 5.9310, 5.9465, 5.9374, 5.9359, 5.93744, 1.48, 1.4436, 1.660, 1.4934, 1.5036, 1.48, 1.4868, 1.48, 1.5271, 1.3104, 1.4787, 1.4674, 1.48, 1.4851, 1.486, 2.204, 2.2841, 2.2455, 2.2958, 2.204, 2.204, 2.2395, 2.204, 2.1256, 2.1642, 2.1139, 2.204, 2.204, 2.1702, 2.2049, 0.5367, 0.47338, 0.67809, 0.55455, 0.64364, 0.54337, 0.5367, 0.53851, 0.60017, 0.39546, 0.51900, 0.42991, 0.530188, 0.5367, 0.535048, 0.352, 0.29997, 0.46212, 0.37633, 0.4841, 0.41872, 0.352, 0.38744, 0.40562, 0.24347, 0.32926, 0.2214, 0.28687, 0.352, 0.318159; // create vector for weights VectorXd weights = VectorXd(2*n_aug+1); // create vector for predicted state VectorXd x = VectorXd(n_x); // create covariance matrix for prediction MatrixXd P = MatrixXd(n_x, n_x); /** * Student part begin */ // set weights double a = n_aug + lambda; weights(0) = lambda / a; for (size_t i = 1; i < weights.rows(); i++) { weights(i) = 0.5 / a; } // predict state mean for (size_t i = 0; i < Xsig_pred.cols(); ++i) { x += weights(i) * Xsig_pred.col(i); } // wrap the angle between [-180, 180] while (x(3) > M_PI) { x(3) -= 2*M_PI; } while (x(3) < -M_PI) { x(3) += 2*M_PI; } // predict state covariance matrix for (size_t i = 0; i < Xsig_pred.cols(); i++) { VectorXd xDiff = Xsig_pred.col(i) - x; while (xDiff(3) > M_PI) { xDiff(3) -= 2*M_PI; } while (xDiff(3) < -M_PI) { xDiff(3) += 2*M_PI; } P += weights(i) * xDiff * xDiff.transpose(); } /** * Student part end */ // print result std::cout << "Predicted state" << std::endl; std::cout << x << std::endl; std::cout << "Predicted covariance matrix" << std::endl; std::cout << P << std::endl; // write result *x_out = x; *P_out = P; }
[ "mohanad.magdy.hammad@gmail.com" ]
mohanad.magdy.hammad@gmail.com
c9a015ba96f02cad2c3190db80b84462e48a19ed
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/frequency_table.cpp
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[]
no_license
juliag325/Huffman-Encoder
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#include <iostream> #include "frequency_table.h" #include <fstream> #include <sstream> frequency_table::frequency_table(const std::string &file_name) { //Takes in a text file of characters. char ch; //read in file name std::fstream input(file_name, std::fstream::in); if (input.fail()) { throw std::runtime_error ("File does not exist"); } input >> std::noskipws; //create hashmap frequency_table m(); //While the file is not done (don't skip whitespace) while (input >> ch) { //if it exists if (frequency_table::m.count(ch) > 0) { frequency_table::m.at(ch)++; } else { //doesn't exist frequency_table::m.insert(std::pair<char, int>(ch,1)); } } } frequency_table::~frequency_table() { m.clear(); } int frequency_table::get_frequency(char c) const { //Given a character c // Check if it exists - if it does, return the frequency int. //else return runtime (does not exist?) int result; // If c doesn't exist if (m.find(c) == m.end()) { result = 0; return result; } //c does exist!! else { result = m.at(c); return result; } } /* Logic: Iterate through the text file, character by character (include spaces) If character does not exist in the hashmap, put as key and add value count. else add value count to the character that already exists if file is not found, return runtime error if file is not found */
[ "juliag325@gmail.com" ]
juliag325@gmail.com
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/OJ_Codes/CodeMarshal/kuet_iupc_2019/G.cpp
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[]
no_license
rifatr/Competitive-Programming
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refs/heads/master
2023-05-24T02:02:56.062656
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#include<bits/stdc++.h> using namespace std; #define endl '\n' #define pb push_back #define pii pair<int,int> const int mx=3e4+5; vector<pii>adj[mx]; int sum; int vis[mx]; int n,m,q,root; int parent[mx]; int dist[mx],tot[mx],type[mx]; ///0==singlular,1=circular void dfs(int node,int par) { vis[node]=1; parent[node]=root; for(auto son:adj[node]) { if(son.first==par) continue; if(son.first==root) { sum+=son.second; continue; } if(vis[son.first]) continue; sum+=son.second; dist[son.first]=sum; dfs(son.first,node); } } void all_clear() { for(int i=1; i<=n; i++) { adj[i].clear(); vis[i]=0; dist[i]=0; tot[i]=0; type[i]=0; parent[i]=i; } } int main() { ios_base::sync_with_stdio(0); cin.tie(0); int t; cin>>t; int tc=0; while(t--) { cin>>n>>m; all_clear(); for(int i=0; i<m; i++) { int x,y,z; cin>>x>>y>>z; adj[x].pb({y,z}); adj[y].pb({x,z}); } for(int i=1; i<=n; i++) { if(vis[i] || adj[i].size()>1) continue; sum=0; root=i; dfs(i,0); dist[root]=0; tot[root]=sum; } for(int i=1; i<=n; i++) { if(vis[i]) continue; sum=0; root=i; dfs(i,0); dist[root]=0; tot[root]=sum; type[root]=1; } cin>>q; cout<<"Case "<<++tc<<":"<<endl; while(q--) { int x,y; cin>>x>>y; if(parent[x]!=parent[y]) { cout<<-1<<endl; continue; } if(type[parent[x]]==0)///singular { int mx=max(dist[x],dist[y]); int mn=min(dist[x],dist[y]); cout<<mx-mn<<endl; continue; } int mx=max(dist[x],dist[y]); int mn=min(dist[x],dist[y]); int ans=mx-mn; ans=min(ans,tot[parent[x]]-ans); cout<<ans<<endl; } } } /** 1 5 5 1 2 1 2 3 2 3 4 3 5 1 5 4 5 4 4 1 1 1 3 3 5 5 2 */
[ "rifatrraazz@gmail.com" ]
rifatrraazz@gmail.com
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/Source/AddDelDlg.cpp
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[]
no_license
Wagnerp/Word-Aid
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// AddDelDlg.cpp : implementation file // #include "stdafx.h" #include "wordaid2.h" #include "AddDelDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CAddDelDlg dialog CAddDelDlg::CAddDelDlg(CWnd* pParent /*=NULL*/) : CDialog(CAddDelDlg::IDD, pParent) { //{{AFX_DATA_INIT(CAddDelDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void CAddDelDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAddDelDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAddDelDlg, CDialog) //{{AFX_MSG_MAP(CAddDelDlg) ON_BN_CLICKED(IDC_CHK_TOPIC, OnChkTopic) ON_BN_CLICKED(IDC_CHK_ALPHA, OnChkAlpha) //}}AFX_MSG_MAP END_MESSAGE_MAP() int CAddDelDlg::GetType() { return m_nType; } ///////////////////////////////////////////////////////////////////////////// // CAddDelDlg message handlers void CAddDelDlg::OnChkTopic() { // TODO: Add your control notification handler code here m_nType = IDC_CHK_TOPIC; OnOK(); } void CAddDelDlg::OnChkAlpha() { // TODO: Add your control notification handler code here m_nType = IDC_CHK_ALPHA; OnOK(); } void CAddDelDlg::OnOK() { // TODO: Add extra validation here CDialog::OnOK(); } BOOL CAddDelDlg::OnInitDialog() { CDialog::OnInitDialog(); CStatic* text = (CStatic*)GetDlgItem(IDC_STATIC_5); CString szTitle = _T(""); // TODO: Add extra initialization here if (m_bAdd) szTitle.LoadString(IDS_INSERT_WORD); else szTitle.LoadString(IDS_DELETE_WORD); text->SetWindowText(szTitle); CButton* button = (CButton*)GetDlgItem(IDC_CHK_ALPHA); szTitle.LoadString(IDS_ALPHA_WORDLIST); button->SetWindowText(szTitle); button = (CButton*)GetDlgItem(IDC_CHK_TOPIC); szTitle.LoadString(IDS_TOPIC_WORDLIST); button->SetWindowText(szTitle); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE }
[ "noreply@github.com" ]
noreply@github.com
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/BeaconMap/work/milestone0/main/src/main.cpp
743f0f1cffcc119221f70372b71b731cec59f7f8
[]
no_license
SauryCC/BeaconMap
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refs/heads/master
2020-04-28T09:07:00.093883
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/* * File: physics_utils.h * Author: Mohamed * * Description: Computes center of mass of a cuboid with various density distribution functions. */ #include <iostream> #include "math_utils.h" #include "physics_utils.h" #include "Polynomial.h" #include "Coordinates.h" #include <iomanip> using namespace std; int main() { //define a density polynomial Polynomial *my_density_function = new Polynomial(5,3,0.5,2,1,5); Polynomial *my_density_function_g = new Polynomial(1,1,2,2,3,3); //find the center of mass of a cuboid of size (5,6,10) with our density function Coordinates center_of_mass = compute_center_of_mass(*my_density_function,5,6,10); Coordinates center_of_mass_g = compute_center_of_mass(*my_density_function_g,5,5,5); //print out center of mass cout << setprecision(4) << "center of mass (x,y,z) = " << center_of_mass << endl; cout << setprecision(4) << "center of mass_g (x,y,z) = " << center_of_mass_g << endl; //a useless print statement return 0; }
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/GAME1017_Template_W01/SpriteSheet.cpp
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[]
no_license
julaxe/IndianaJones
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#include "SpriteSheet.h" #include "TextureManager.h" #include <fstream> #include <string> #include <vector> SpriteSheet::SpriteSheet(std::string text, const char* path, std::string key) : text(text), path(path), key(key) { TEMA::RegisterTexture(path, key); loadText(); } void SpriteSheet::loadText() { std::string line; std::ifstream myfile(text); std::string delimeter = " "; std::string name; int x, y, w, h; if (myfile.is_open()) { while (std::getline(myfile, line)) { size_t linePosition = 0; std::vector<std::string> tokens; for (auto i = 0; i < 5; ++i) { linePosition = line.find(delimeter); tokens.push_back(line.substr(0, linePosition)); line.erase(0, linePosition + 1); } name = tokens[0]; x = std::stoi(tokens[1]); y = std::stoi(tokens[2]); w = std::stoi(tokens[3]); h = std::stoi(tokens[4]); // add the new frame to the spritesheet addFrame(new Frame(name, x, y, w, h)); } myfile.close(); } } void SpriteSheet::addFrame(Frame* frame) { framesOnSpriteSheet[frame->m_name] =frame; }
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/third_party/draco/src/draco/compression/mesh/mesh_encoder_test.cc
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zhyl19920810/filament
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// Copyright 2016 The Draco Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #include "draco/compression/mesh/mesh_encoder.h" #include "draco/compression/expert_encode.h" #include "draco/core/decoder_buffer.h" #include "draco/core/draco_test_base.h" #include "draco/core/draco_test_utils.h" #include "draco/io/obj_decoder.h" namespace draco { class MeshEncoderTest : public ::testing::TestWithParam<const char *> { protected: MeshEncoderTest() {} // Fills out_method with id of the encoding method used for the test. // Returns false if the encoding method is not set properly. bool GetMethod(MeshEncoderMethod *out_method) const { if (strcmp(GetParam(), "sequential") == 0) { *out_method = MESH_SEQUENTIAL_ENCODING; return true; } if (strcmp(GetParam(), "edgebreaker") == 0) { *out_method = MESH_EDGEBREAKER_ENCODING; return true; } return false; } }; TEST_P(MeshEncoderTest, EncodeGoldenMesh) { // This test verifies that a given set of meshes are encoded to an expected // output. This is useful for catching bugs in code changes that are not // supposed to change the encoding. // The test is expected to fail when the encoding is modified. In such case, // the golden files need to be updated to reflect the changes. MeshEncoderMethod method; ASSERT_TRUE(GetMethod(&method)) << "Test is run for an unknown encoding method"; const std::string file_name = "test_nm.obj"; std::string golden_file_name = file_name; golden_file_name += '.'; golden_file_name += GetParam(); golden_file_name += ".1.2.0.drc"; const std::unique_ptr<Mesh> mesh(ReadMeshFromTestFile(file_name)); ASSERT_NE(mesh, nullptr) << "Failed to load test model " << file_name; ExpertEncoder encoder(*mesh.get()); encoder.SetEncodingMethod(method); encoder.SetAttributeQuantization(0, 20); EncoderBuffer buffer; ASSERT_TRUE(encoder.EncodeToBuffer(&buffer).ok()) << "Failed encoding test mesh " << file_name << " with method " << GetParam(); // Check that the encoded mesh was really encoded with the selected method. DecoderBuffer decoder_buffer; decoder_buffer.Init(buffer.data(), buffer.size()); decoder_buffer.Advance(8); // Skip the header to the encoding method id. uint8_t encoded_method; ASSERT_TRUE(decoder_buffer.Decode(&encoded_method)); ASSERT_EQ(encoded_method, method); if (!FLAGS_update_golden_files) { EXPECT_TRUE( CompareGoldenFile(golden_file_name, buffer.data(), buffer.size())) << "Encoded data is different from the golden file. Please verify that " "the encoding works as expected and update the golden file if " "necessary (run the test with --update_golden_files flag)."; } else { // Save the files into the local folder. EXPECT_TRUE( GenerateGoldenFile(golden_file_name, buffer.data(), buffer.size())) << "Failed to generate new golden file for " << file_name; } } INSTANTIATE_TEST_SUITE_P(MeshEncoderTests, MeshEncoderTest, ::testing::Values("sequential", "edgebreaker")); } // namespace draco
[ "philiprideout@gmail.com" ]
philiprideout@gmail.com
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/Codeforces/Educ_127/c.cpp
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[]
no_license
ablondal/comp-prog
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#include <bits/stdc++.h> using namespace std; // incomplete #define rep(i, a, b) for(int i = a; i < (b); ++i) #define all(x) begin(x), end(x) #define sz(x) (int)(x).size() typedef long long ll; typedef pair<int, int> pii; typedef vector<int> vi; typedef vector<ll> vll; typedef complex<double> cd; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); int t; cin >> t; while(t--){ ll n, x; cin >> n >> x; vector<ll> a(n), b(n); rep(i,0,n){ cin >> a[i]; } sort(all(a)); rep(i,0,n){ b[i] = a[i]; if (i) b[i] += b[i-1]; } ll tot = 0; ll last_t = 0; for(int i = n-1; i>=0; --i){ if (b[i] + (i+1)*last_t > x) continue; ll diff = x - (b[i] + (i+1)*last_t); ll num = 1 + (diff / (i+1)); tot += (i+1)*num; last_t += num; } cout << tot << endl; } }
[ "ari.blondal@gmail.com" ]
ari.blondal@gmail.com
f0d1d3f85215da6902c13f0aa1cda345e557667a
09e9f04bd98495b81598cd6e8110457f9e71039f
/January_Challenge/2.cpp
925fe33d26d4742dc3cf74775dde8d8c1ce84f9b
[]
no_license
AnjaliPatle/Leetcode-Challenge
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842fe0bcb968902db4b1bcacae74199f9e0e66dc
refs/heads/master
2023-06-23T12:25:45.993507
2021-07-25T18:15:14
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class Solution { public: TreeNode* getTargetCopy(TreeNode* original, TreeNode* cloned, TreeNode* target) { if(original==NULL)return NULL; if(original==target)return cloned; TreeNode *temp=getTargetCopy(original->left,cloned->left,target); return temp?temp: getTargetCopy(original->right,cloned->right,target); } };
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/bind.h" #include "base/command_line.h" #include "base/task/single_thread_task_executor.h" #include "base/test/launcher/unit_test_launcher.h" #include "base/test/test_suite.h" #include "testing/gmock/include/gmock/gmock.h" namespace { int RunHelper(base::TestSuite* test_suite) { base::SingleThreadTaskExecutor task_executor; return test_suite->Run(); } } // namespace // Located in third_party/angle/src/tests/test_utils/ANGLETest.cpp. // Defined here so we can avoid depending on the ANGLE headers. void ANGLEProcessTestArgs(int *argc, char *argv[]); void RegisterContextCompatibilityTests(); int main(int argc, char** argv) { base::CommandLine::Init(argc, argv); ANGLEProcessTestArgs(&argc, argv); testing::InitGoogleMock(&argc, argv); RegisterContextCompatibilityTests(); base::TestSuite test_suite(argc, argv); int rt = base::LaunchUnitTestsWithOptions( argc, argv, 1, // Run tests serially. 0, // Disable batching. true, // Use job objects. base::BindOnce(&RunHelper, base::Unretained(&test_suite))); return rt; }
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/**************************************************************************** * image.cpp * * This module implements the mapped textures including image map, bump map * and material map. * * from Persistence of Vision(tm) Ray Tracer version 3.6. * Copyright 1991-2003 Persistence of Vision Team * Copyright 2003-2009 Persistence of Vision Raytracer Pty. Ltd. *--------------------------------------------------------------------------- * NOTICE: This source code file is provided so that users may experiment * with enhancements to POV-Ray and to port the software to platforms other * than those supported by the POV-Ray developers. There are strict rules * regarding how you are permitted to use this file. These rules are contained * in the distribution and derivative versions licenses which should have been * provided with this file. * * These licences may be found online, linked from the end-user license * agreement that is located at http://www.povray.org/povlegal.html *--------------------------------------------------------------------------- * This program is based on the popular DKB raytracer version 2.12. * DKBTrace was originally written by David K. Buck. * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins. *--------------------------------------------------------------------------- * $File: //depot/povray/spec-3.6/source/image.cpp $ * $Revision: #1 $ * $Change: 5014 $ * $DateTime: 2010/06/13 03:51:51 $ * $Author: thorsten $ * $Log$ *****************************************************************************/ #include "frame.h" #include "vector.h" #include "texture.h" #include "image.h" #include "matrices.h" #include "povray.h" #include "isosurf.h" #include "fpmetric.h" #include "colour.h" BEGIN_POV_NAMESPACE /***************************************************************************** * Local preprocessor defines ******************************************************************************/ /***************************************************************************** * Local typedefs ******************************************************************************/ /***************************************************************************** * Local variables ******************************************************************************/ const DBL DIV_1_BY_65535 = 1.0 / 65535.0; const DBL DIV_1_BY_255 = 1.0 / 255.0; /***************************************************************************** * Static functions ******************************************************************************/ static int cylindrical_image_map (VECTOR EPoint, IMAGE * Image, DBL *u, DBL *v); static int torus_image_map (VECTOR EPoint, IMAGE * Image, DBL *u, DBL *v); static int spherical_image_map (VECTOR EPoint, IMAGE * Image, DBL *u, DBL *v); static int planar_image_map (VECTOR EPoint, IMAGE * Image, DBL *u, DBL *v); static void no_interpolation (IMAGE * Image, DBL xcoor, DBL ycoor, COLOUR colour, int *index); static DBL bilinear (DBL *corners, DBL x, DBL y); static DBL norm_dist (DBL *corners, DBL x, DBL y); static void Interp (IMAGE * Image, DBL xcoor, DBL ycoor, COLOUR colour, int *index); static void image_colour_at (IMAGE * Image, DBL xcoor, DBL ycoor, COLOUR colour, int *index); static int map (VECTOR EPoint, TPATTERN * Turb, DBL *xcoor, DBL *ycoor); /* * 2-D to 3-D Procedural Texture Mapping of a Bitmapped Image onto an Object: * * A. Simplistic (planar) method of image projection devised by DKB and AAC: * * 1. Transform texture in 3-D space if requested. 2. Determine local object 2-d * coords from 3-d coords by <X Y Z> triple. 3. Return pixel color value at * that position on the 2-d plane of "Image". 3. Map colour value in Image * [0..255] to a more normal colour range [0..1]. * * B. Specialized shape projection variations by Alexander Enzmann: * * 1. Cylindrical mapping 2. Spherical mapping 3. Torus mapping */ /***************************************************************************** * * FUNCTION * * image_map * * INPUT * * EPoint -- 3-D point at which function is evaluated * Pigment -- Pattern containing various parameters * * OUTPUT * * Colour -- color at EPoint * * RETURNS * * int - true, if current point on the image map * false, if current point is not on the image map * * AUTHOR * * POV-Ray Team * * DESCRIPTION : Determines color of a 3-D point from a 2-D bitmap * * CHANGES * ******************************************************************************/ int image_map(VECTOR EPoint, PIGMENT *Pigment, COLOUR colour) { int reg_number; DBL xcoor = 0.0, ycoor = 0.0; /* If outside map coverage area, return clear */ if (map(EPoint, ((TPATTERN *) Pigment), &xcoor, &ycoor)) { Make_ColourA(colour, 1.0, 1.0, 1.0, 0.0, 1.0); return(false); } else { image_colour_at(Pigment->Vals.Image, xcoor, ycoor, colour, &reg_number); } return(true); } /***************************************************************************** * * FUNCTION * * INPUT * * OUTPUT * * RETURNS * * AUTHOR * * DESCRIPTION * * Very different stuff than the other routines here. This routine takes an * intersection point and a texture and returns a new texture based on the * index/color of that point in an image/materials map. CdW 7/91 * * CHANGES * ******************************************************************************/ TEXTURE *material_map(VECTOR EPoint, TEXTURE *Texture) { int reg_number = 0; int Material_Number; int numtex; DBL xcoor = 0.0, ycoor = 0.0; COLOUR colour; TEXTURE *Temp_Tex; /* * Now we have transformed x, y, z we use image mapping routine to determine * texture index. */ if (map(EPoint, ((TPATTERN *) Texture), &xcoor, &ycoor)) { Material_Number = 0; } else { Make_ColourA(colour, 0.0, 0.0, 0.0, 0.0, 0.0); image_colour_at(Texture->Vals.Image, xcoor, ycoor, colour, &reg_number); if (Texture->Vals.Image->Colour_Map == NULL) { Material_Number = (int)(colour[pRED] * 255.0); } else { Material_Number = reg_number; } } if (Material_Number > Texture->Num_Of_Mats) { Material_Number %= Texture->Num_Of_Mats; } for (numtex = 0, Temp_Tex = Texture->Materials; (Temp_Tex->Next_Material != NULL) && (numtex < Material_Number); Temp_Tex = Temp_Tex->Next_Material, numtex++) { /* do nothing */ } return (Temp_Tex); } /***************************************************************************** * * FUNCTION * * INPUT * * OUTPUT * * RETURNS * * AUTHOR * * DESCRIPTION * * CHANGES * ******************************************************************************/ void bump_map(VECTOR EPoint, TNORMAL *Tnormal, VECTOR normal) { DBL xcoor = 0.0, ycoor = 0.0; int index, index2, index3; COLOUR colour1, colour2, colour3; VECTOR p1, p2, p3; VECTOR bump_normal; VECTOR xprime, yprime, zprime, Temp; DBL Length; DBL Amount = Tnormal->Amount; IMAGE *Image = Tnormal->Vals.Image; Make_ColourA(colour1, 0.0, 0.0, 0.0, 0.0, 0.0); Make_ColourA(colour2, 0.0, 0.0, 0.0, 0.0, 0.0); Make_ColourA(colour3, 0.0, 0.0, 0.0, 0.0, 0.0); /* going to have to change this */ /* need to know if bump point is off of image for all 3 points */ if (map(EPoint, (TPATTERN *) Tnormal, &xcoor, &ycoor)) { return; } else { image_colour_at(Image, xcoor, ycoor, colour1, &index); } xcoor--; ycoor++; if (xcoor < 0.0) { xcoor += (DBL)Image->iwidth; } else { if (xcoor >= Image->iwidth) { xcoor -= (DBL)Image->iwidth; } } if (ycoor < 0.0) { ycoor += (DBL)Image->iheight; } else { if (ycoor >= (DBL)Image->iheight) { ycoor -= (DBL)Image->iheight; } } image_colour_at(Image, xcoor, ycoor, colour2, &index2); xcoor += 2.0; if (xcoor < 0.0) { xcoor += (DBL)Image->iwidth; } else { if (xcoor >= Image->iwidth) { xcoor -= (DBL)Image->iwidth; } } image_colour_at(Image, xcoor, ycoor, colour3, &index3); if (Image->Colour_Map == NULL || Image->Use_Colour_Flag) { p1[X] = 0; p1[Y] = Amount * (GREY_SCALE( colour1 )); p1[Z] = 0; p2[X] = -1; p2[Y] = Amount * (GREY_SCALE( colour2 )); p2[Z] = 1; p3[X] = 1; p3[Y] = Amount * (GREY_SCALE( colour3 )); p3[Z] = 1; } else { p1[X] = 0; p1[Y] = Amount * index; p1[Z] = 0; p2[X] = -1; p2[Y] = Amount * index2; p2[Z] = 1; p3[X] = 1; p3[Y] = Amount * index3; p3[Z] = 1; } /* we have points 1,2,3 for a triangle now we need the surface normal for it */ VSub(xprime, p1, p2); VSub(yprime, p3, p2); VCross(bump_normal, yprime, xprime); VNormalize(bump_normal, bump_normal); Assign_Vector(yprime, normal); Make_Vector(Temp, 0.0, 1.0, 0.0); VCross(xprime, yprime, Temp); VLength(Length, xprime); if (Length < EPSILON) { if (fabs(normal[Y] - 1.0) < Small_Tolerance) { Make_Vector(yprime, 0.0, 1.0, 0.0); Make_Vector(xprime, 1.0, 0.0, 0.0); Length = 1.0; } else { Make_Vector(yprime, 0.0, -1.0, 0.0); Make_Vector(xprime, 1.0, 0.0, 0.0); Length = 1.0; } } VScaleEq(xprime, 1.0 / Length); VCross(zprime, xprime, yprime); VNormalizeEq(zprime); VScaleEq(xprime, bump_normal[X]); VScaleEq(yprime, bump_normal[Y]); VScaleEq(zprime, bump_normal[Z]); VAdd(Temp, xprime, yprime); VScaleEq(zprime, -1); VAdd(normal, Temp, zprime); } /***************************************************************************** * * FUNCTION * * INPUT * * OUTPUT * * RETURNS * * AUTHOR Nathan Kopp * * DESCRIPTION * * CHANGES * ******************************************************************************/ DBL image_pattern(VECTOR EPoint, TPATTERN *TPattern) { DBL xcoor = 0.0, ycoor = 0.0; int index; COLOUR colour; IMAGE *Image = TPattern->Vals.Image; DBL Value; Make_ColourA(colour, 0.0, 0.0, 0.0, 0.0, 0.0); /* going to have to change this */ /* need to know if bump point is off of image for all 3 points */ if (map(EPoint, (TPATTERN *) TPattern, &xcoor, &ycoor)) { return 0.0; } else { image_colour_at(Image, xcoor, ycoor, colour, &index); } if (Image->Colour_Map == NULL || Image->Use_Colour_Flag) { if (Image->Use_Colour_Flag == USE_ALPHA) { /* use alpha channel or red channel */ if ((Image->Image_Type & IS16BITIMAGE) == IS16BITIMAGE) { if (Image->data.rgb16_lines[0].transm != NULL) Value = colour[pTRANSM]; else Value = colour[pRED]; /* otherwise, just use the red channel */ } else { if (Image->data.rgb8_lines[0].transm != NULL) Value = colour[pTRANSM]; else Value = colour[pRED]; /* otherwise, just use the red channel */ } } else /* use grey-scaled version of the color */ Value = GREY_SCALE(colour); } else Value = index / 255.0; if (Value<0) Value = 0; else if (Value>1.0) Value = 1.0; return Value; } /***************************************************************************** * * FUNCTION * * INPUT * * OUTPUT * * RETURNS * * AUTHOR * * DESCRIPTION * * CHANGES * ******************************************************************************/ static void image_colour_at(IMAGE *Image, DBL xcoor, DBL ycoor, COLOUR colour, int *index) { switch (Image->Interpolation_Type) { case NO_INTERPOLATION: no_interpolation(Image, xcoor, ycoor, colour, index); break; default: Interp(Image, xcoor, ycoor, colour, index); break; } } /***************************************************************************** * * FUNCTION * * INPUT * * OUTPUT * * RETURNS * * AUTHOR * * DESCRIPTION * * CHANGES * ******************************************************************************/ HF_VAL image_height_at(IMAGE *Image, int x, int y) { int temp1 = 0, temp2 = 0; switch(Image->File_Type & IMAGE_FILE_MASK) { case GIF_FILE: temp1 = Image->data.map_lines[y][x]; temp2 = 0; break; case POT_FILE: temp1 = Image->data.map_lines[y][x]; temp2 = Image->data.map_lines[y][x + Image->iwidth]; break; case JPEG_FILE: case PPM_FILE: case PGM_FILE: case TGA_FILE: case PNG_FILE: case TIFF_FILE: case SYS_FILE: if(Image->Colour_Map == NULL) { if((Image->Image_Type & IS16BITIMAGE) == IS16BITIMAGE) { temp1 = 0; if((Image->Image_Type & IS16GRAYIMAGE) == IS16GRAYIMAGE) temp2 = Image->data.gray16_lines[y][x]; else { temp2 = GREY_SCALE3( Image->data.rgb16_lines[y].red[x], Image->data.rgb16_lines[y].green[x], Image->data.rgb16_lines[y].blue[x] ); } } else { temp1 = Image->data.rgb8_lines[y].red[x]; temp2 = Image->data.rgb8_lines[y].green[x]; } } else { temp1 = Image->data.map_lines[y][x]; temp2 = 0; } break; default: Error("Unknown image type in image_height_at."); } return (HF_VAL)(256*temp1 + temp2); } /***************************************************************************** * * FUNCTION * * INPUT * * OUTPUT * * RETURNS * * AUTHOR * * DESCRIPTION * * CHANGES * ******************************************************************************/ bool is_image_opaque(IMAGE *Image) { int x, y; if(Image->Colour_Map != NULL) { /* Test color map. */ for(x = 0; x < (int)Image->Colour_Map_Size; x++) { if(Image->Colour_Map[x].Filter > 0) return false; if(Image->Colour_Map[x].Transmit > 0) return false; } } else { if (Image->AllFilter!=0.0 || Image->AllTransmit != 0.0) { return false; } if((Image->Image_Type & IS16BITIMAGE) == IS16BITIMAGE) { if((Image->Image_Type & IS16GRAYIMAGE) == IS16GRAYIMAGE) return true; else { /* Test 16 bit per color component image. */ if(Image->data.rgb16_lines[0].transm != NULL) { for(y = 0; y < Image->iheight; y++) { for(x = 0; x < Image->iwidth; x++) { if (Image->data.rgb16_lines[y].transm[x] > 0) return false; } } } } } else { /* Test 8 bit per color component image. */ if(Image->data.rgb8_lines[0].transm != NULL) { for(y = 0; y < Image->iheight; y++) { for(x = 0; x < Image->iwidth; x++) { if(Image->data.rgb8_lines[y].transm[x] > 0) return false; } } } } } return true; } /***************************************************************************** * * FUNCTION * * INPUT * * OUTPUT * * RETURNS * * AUTHOR * * DESCRIPTION * * Map a point (x, y, z) on a cylinder of radius 1, height 1, that has its axis * of symmetry along the y-axis to the square [0,1]x[0,1]. * * CHANGES * ******************************************************************************/ static int cylindrical_image_map(VECTOR EPoint, IMAGE *Image, DBL *u, DBL *v) { DBL len, theta; DBL x = EPoint[X]; DBL y = EPoint[Y]; DBL z = EPoint[Z]; if ((Image->Once_Flag) && ((y < 0.0) || (y > 1.0))) { return 0; } *v = fmod(y * Image->height, (DBL) Image->height); /* Make sure this vector is on the unit sphere. */ len = sqrt(x * x + y * y + z * z); if (len == 0.0) { return 0; } else { x /= len; z /= len; } /* Determine its angle from the point (1, 0, 0) in the x-z plane. */ len = sqrt(x * x + z * z); if (len == 0.0) { return 0; } else { if (z == 0.0) { if (x > 0) { theta = 0.0; } else { theta = M_PI; } } else { theta = acos(x / len); if (z < 0.0) { theta = TWO_M_PI - theta; } } theta /= TWO_M_PI; /* This will be from 0 to 1 */ } *u = (theta * Image->width); return 1; } /***************************************************************************** * * FUNCTION * * INPUT * * OUTPUT * * RETURNS * * AUTHOR * * DESCRIPTION * * Map a point (x, y, z) on a torus to a 2-d image. * * CHANGES * ******************************************************************************/ static int torus_image_map(VECTOR EPoint, IMAGE *Image, DBL *u, DBL *v) { DBL len, phi, theta; DBL r0; DBL x = EPoint[X]; DBL y = EPoint[Y]; DBL z = EPoint[Z]; r0 = Image->Gradient[X]; /* Determine its angle from the x-axis. */ len = sqrt(x * x + z * z); if (len == 0.0) { return 0; } else { if (z == 0.0) { if (x > 0) { theta = 0.0; } else { theta = M_PI; } } else { theta = acos(x / len); if (z < 0.0) { theta = TWO_M_PI - theta; } } } theta = 0.0 - theta; /* Now rotate about the y-axis to get the point (x, y, z) into the x-y plane. */ x = len - r0; len = sqrt(x * x + y * y); phi = acos(-x / len); if (y > 0.0) { phi = TWO_M_PI - phi; } /* Determine the parametric coordinates. */ theta /= TWO_M_PI; phi /= TWO_M_PI; *u = (-theta * Image->width); *v = (phi * Image->height); return 1; } /***************************************************************************** * * FUNCTION * * INPUT * * OUTPUT * * RETURNS * * AUTHOR * * DESCRIPTION * * Map a point (x, y, z) on a sphere of radius 1 to a 2-d image. (Or is it the * other way around?) * * CHANGES * ******************************************************************************/ static int spherical_image_map(VECTOR EPoint, IMAGE *Image, DBL *u, DBL *v) { DBL len, phi, theta; DBL x = EPoint[X]; DBL y = EPoint[Y]; DBL z = EPoint[Z]; /* Make sure this vector is on the unit sphere. */ len = sqrt(x * x + y * y + z * z); if (len == 0.0) { return 0; } else { x /= len; y /= len; z /= len; } /* Determine its angle from the x-z plane. */ phi = 0.5 + asin(y) / M_PI; /* This will be from 0 to 1 */ /* Determine its angle from the point (1, 0, 0) in the x-z plane. */ len = sqrt(x * x + z * z); if (len == 0.0) { /* This point is at one of the poles. Any value of xcoord will be ok... */ theta = 0; } else { if (z == 0.0) { if (x > 0) { theta = 0.0; } else { theta = M_PI; } } else { theta = acos(x / len); if (z < 0.0) { theta = TWO_M_PI - theta; } } theta /= TWO_M_PI; /* This will be from 0 to 1 */ } *u = (theta * Image->width); *v = (phi * Image->height); return 1; } /* * 2-D to 3-D Procedural Texture Mapping of a Bitmapped Image onto an Object: * * Simplistic planar method of object image projection devised by DKB and AAC. * * 1. Transform texture in 3-D space if requested. 2. Determine local object 2-d * coords from 3-d coords by <X Y Z> triple. 3. Return pixel color value at * that position on the 2-d plane of "Image". 3. Map colour value in Image * [0..255] to a more normal colour range [0..1]. */ /***************************************************************************** * * FUNCTION * * INPUT * * OUTPUT * * RETURNS * * AUTHOR * * DESCRIPTION * * Return 0 if there is no color at this point (i.e. invisible), return 1 if a * good mapping is found. * * CHANGES * ******************************************************************************/ static int planar_image_map(VECTOR EPoint, IMAGE *Image, DBL *u, DBL *v) { DBL x = EPoint[X]; DBL y = EPoint[Y]; DBL z = EPoint[Z]; if (Image->Gradient[X] != 0.0) { if ((Image->Once_Flag) && ((x < 0.0) || (x > 1.0))) { return 0; } if (Image->Gradient[X] > 0) { *u = fmod(x * Image->width, (DBL) Image->width); } else { *v = fmod(x * Image->height, (DBL) Image->height); } } if (Image->Gradient[Y] != 0.0) { if ((Image->Once_Flag) && ((y < 0.0) || (y > 1.0))) { return 0; } if (Image->Gradient[Y] > 0) { *u = fmod(y * Image->width, (DBL) Image->width); } else { *v = fmod(y * Image->height, (DBL) Image->height); } } if (Image->Gradient[Z] != 0.0) { if ((Image->Once_Flag) && ((z < 0.0) || (z > 1.0))) { return 0; } if (Image->Gradient[Z] > 0) { *u = fmod(z * Image->width, (DBL) Image->width); } else { *v = fmod(z * Image->height, (DBL) Image->height); } } return 1; } /***************************************************************************** * * FUNCTION * * map * * INPUT * * EPoint -- 3-D point at which function is evaluated * TPattern -- Pattern containing various parameters * * OUTPUT * * xcoor, ycoor -- 2-D result * * RETURNS * * Map returns 1 if point off of map 0 if on map * * AUTHOR * * POV-Ray Team * * DESCRIPTION : Maps a 3-D point to a 2-D point depending upon map type * * CHANGES * ******************************************************************************/ static int map(VECTOR EPoint, TPATTERN *TPattern, DBL *xcoor, DBL *ycoor) { IMAGE *Image = TPattern->Vals.Image; /* Now determine which mapper to use. */ switch (Image->Map_Type) { case PLANAR_MAP: if (!planar_image_map(EPoint, Image, xcoor, ycoor)) { return (1); } break; case SPHERICAL_MAP: if (!spherical_image_map(EPoint, Image, xcoor, ycoor)) { return (1); } break; case CYLINDRICAL_MAP: if (!cylindrical_image_map(EPoint, Image, xcoor, ycoor)) { return (1); } break; case TORUS_MAP: if (!torus_image_map(EPoint, Image, xcoor, ycoor)) { return (1); } break; default: if (!planar_image_map(EPoint, Image, xcoor, ycoor)) { return (1); } break; } /* Now make sure the point is on the image */ /* and apply integer repeats and offsets */ *xcoor += Image->Offset[U] + Small_Tolerance; *ycoor += Image->Offset[V] + Small_Tolerance; DBL xx=(*xcoor)/(DBL)(Image->iwidth); DBL yy=(*ycoor)/(DBL)(Image->iheight); if (Image->Once_Flag) { if ((xx>1.0) || (yy>1.0) || (xx<0.0) || (yy<0.0)) { return (1); } } *xcoor -= ((int)xx)*Image->iwidth; *ycoor -= ((int)yy)*Image->iheight; /* Compensate for y coordinates on the images being upsidedown */ *ycoor = (DBL)Image->iheight - *ycoor; if (*xcoor < 0.0) { *xcoor += (DBL)Image->iwidth; } else { if (*xcoor >= (DBL)Image->iwidth) { *xcoor -= (DBL)Image->iwidth; } } if (*ycoor < 0.0) { *ycoor += (DBL)Image->iheight; } else { if (*ycoor >= (DBL)Image->iheight) { *ycoor -= (DBL)Image->iheight; } } if ((*xcoor >= (DBL)Image->iwidth) || (*ycoor >= (DBL)Image->iheight) || (*xcoor < 0.0) || (*ycoor < 0.0)) { Error("Picture index out of range."); } return (0); } /***************************************************************************** * * FUNCTION * * INPUT * * OUTPUT * * RETURNS * * AUTHOR * * DESCRIPTION * * CHANGES * ******************************************************************************/ static void no_interpolation(IMAGE *Image, DBL xcoor, DBL ycoor, COLOUR colour, int *index) { IMAGE_COLOUR *map_colour = NULL; IMAGE16_LINE *line16 = NULL; IMAGE8_LINE *line8 = NULL; unsigned short **gray16 = NULL; int iycoor, ixcoor; if(Image->Once_Flag) { if (xcoor < 0.0) xcoor = 0.0; else if (xcoor >= (DBL)Image->iwidth) xcoor -= 1.0; if (ycoor < 0.0) ycoor = 0.0; else if (ycoor >= (DBL)Image->iheight) ycoor -= 1.0; } else { if (xcoor < 0.0) xcoor += (DBL)Image->iwidth; else if (xcoor >= (DBL)Image->iwidth) xcoor -= (DBL)Image->iwidth; if (ycoor < 0.0) ycoor += (DBL)Image->iheight; else if (ycoor >= (DBL)Image->iheight) ycoor -= (DBL)Image->iheight; } iycoor = (int)ycoor; ixcoor = (int)xcoor; if(Image->Colour_Map == NULL) { if((Image->Image_Type & IS16BITIMAGE) == IS16BITIMAGE) { if((Image->Image_Type & IS16GRAYIMAGE) == IS16GRAYIMAGE) { gray16 = Image->data.gray16_lines; colour[pRED] +=(DBL)gray16[iycoor][ixcoor] * DIV_1_BY_65535; colour[pGREEN] +=(DBL)gray16[iycoor][ixcoor] * DIV_1_BY_65535; colour[pBLUE] +=(DBL)gray16[iycoor][ixcoor] * DIV_1_BY_65535; } else { line16 = &Image->data.rgb16_lines[iycoor]; colour[pRED] += (DBL)line16->red[ixcoor] * DIV_1_BY_65535; colour[pGREEN] += (DBL)line16->green[ixcoor] * DIV_1_BY_65535; colour[pBLUE] += (DBL)line16->blue[ixcoor] * DIV_1_BY_65535; if (line16->transm != NULL) colour[pTRANSM] += (DBL)line16->transm[ixcoor] * DIV_1_BY_65535; } } else { line8 = &Image->data.rgb8_lines[iycoor]; colour[pRED] += (DBL)line8->red[ixcoor] * DIV_1_BY_255; colour[pGREEN] += (DBL)line8->green[ixcoor] * DIV_1_BY_255; colour[pBLUE] += (DBL)line8->blue[ixcoor] * DIV_1_BY_255; if (line8->transm != NULL) colour[pTRANSM] += (DBL)line8->transm[ixcoor] * DIV_1_BY_255; } /* Note: Transmit_all suppliments alpha channel */ colour[pTRANSM] += Image->AllTransmit; colour[pFILTER] += Image->AllFilter; *index = -1; } else { *index = Image->data.map_lines[iycoor][ixcoor]; map_colour = &Image->Colour_Map[*index]; colour[pRED] += (DBL)map_colour->Red * DIV_1_BY_255; colour[pGREEN] += (DBL)map_colour->Green * DIV_1_BY_255; colour[pBLUE] += (DBL)map_colour->Blue * DIV_1_BY_255; colour[pFILTER] += (DBL)map_colour->Filter * DIV_1_BY_255; colour[pTRANSM] += (DBL)map_colour->Transmit * DIV_1_BY_255; } } /***************************************************************************** * * FUNCTION * * INPUT * * OUTPUT * * RETURNS * * AUTHOR * * DESCRIPTION * * CHANGES * ******************************************************************************/ /* Interpolate color and filter values when mapping */ static void Interp(IMAGE *Image, DBL xcoor, DBL ycoor, COLOUR colour, int *index) { int iycoor, ixcoor, i; int Corners_Index[4]; DBL Index_Crn[4]; COLOUR Corner_Colour[4]; DBL Red_Crn[4]; DBL Green_Crn[4]; DBL Blue_Crn[4]; DBL Filter_Crn[4]; DBL Transm_Crn[4]; DBL val1, val2, val3, val4, val5; val1 = val2 = val3 = val4 = val5 = 0.0; iycoor = (int)ycoor; ixcoor = (int)xcoor; for (i = 0; i < 4; i++) { Make_ColourA(Corner_Colour[i], 0.0, 0.0, 0.0, 0.0, 0.0); } /* OK, now that you have the corners, what are you going to do with them? */ if (Image->Interpolation_Type == BILINEAR) { no_interpolation(Image, (DBL)ixcoor + 1, (DBL)iycoor, Corner_Colour[0], &Corners_Index[0]); no_interpolation(Image, (DBL)ixcoor, (DBL)iycoor, Corner_Colour[1], &Corners_Index[1]); no_interpolation(Image, (DBL)ixcoor + 1, (DBL)iycoor - 1, Corner_Colour[2], &Corners_Index[2]); no_interpolation(Image, (DBL)ixcoor, (DBL)iycoor - 1, Corner_Colour[3], &Corners_Index[3]); for (i = 0; i < 4; i++) { Red_Crn[i] = Corner_Colour[i][pRED]; Green_Crn[i] = Corner_Colour[i][pGREEN]; Blue_Crn[i] = Corner_Colour[i][pBLUE]; Filter_Crn[i] = Corner_Colour[i][pFILTER]; Transm_Crn[i] = Corner_Colour[i][pTRANSM]; // Debug_Info("Crn %d = %lf %lf %lf\n",i,Red_Crn[i],Blue_Crn[i],Green_Crn[i]); } val1 = bilinear(Red_Crn, xcoor, ycoor); val2 = bilinear(Green_Crn, xcoor, ycoor); val3 = bilinear(Blue_Crn, xcoor, ycoor); val4 = bilinear(Filter_Crn, xcoor, ycoor); val5 = bilinear(Transm_Crn, xcoor, ycoor); } if (Image->Interpolation_Type == NORMALIZED_DIST) { no_interpolation(Image, (DBL)ixcoor, (DBL)iycoor - 1, Corner_Colour[0], &Corners_Index[0]); no_interpolation(Image, (DBL)ixcoor + 1, (DBL)iycoor - 1, Corner_Colour[1], &Corners_Index[1]); no_interpolation(Image, (DBL)ixcoor, (DBL)iycoor, Corner_Colour[2], &Corners_Index[2]); no_interpolation(Image, (DBL)ixcoor + 1, (DBL)iycoor, Corner_Colour[3], &Corners_Index[3]); for (i = 0; i < 4; i++) { Red_Crn[i] = Corner_Colour[i][pRED]; Green_Crn[i] = Corner_Colour[i][pGREEN]; Blue_Crn[i] = Corner_Colour[i][pBLUE]; Filter_Crn[i] = Corner_Colour[i][pFILTER]; Transm_Crn[i] = Corner_Colour[i][pTRANSM]; // Debug_Info("Crn %d = %lf %lf %lf\n",i,Red_Crn[i],Blue_Crn[i],Green_Crn[i]); } val1 = norm_dist(Red_Crn, xcoor, ycoor); val2 = norm_dist(Green_Crn, xcoor, ycoor); val3 = norm_dist(Blue_Crn, xcoor, ycoor); val4 = norm_dist(Filter_Crn, xcoor, ycoor); val5 = norm_dist(Transm_Crn, xcoor, ycoor); } colour[pRED] += val1; colour[pGREEN] += val2; colour[pBLUE] += val3; colour[pFILTER] += val4; colour[pTRANSM] += val5; // Debug_Info("Final = %lf %lf %lf\n",val1,val2,val3); // use bilinear for index try average later for (i = 0; i < 4; i++) { Index_Crn[i] = (DBL)Corners_Index[i]; } if (Image->Interpolation_Type == BILINEAR) { *index = (int)(bilinear(Index_Crn, xcoor, ycoor) + 0.5); } if (Image->Interpolation_Type == NORMALIZED_DIST) { *index = (int)(norm_dist(Index_Crn, xcoor, ycoor) + 0.5); } } /***************************************************************************** * * FUNCTION * * INPUT * * OUTPUT * * RETURNS * * AUTHOR * * DESCRIPTION * * CHANGES * ******************************************************************************/ /* These interpolation techniques are taken from an article by */ /* Girish T. Hagan in the C Programmer's Journal V 9 No. 8 */ /* They were adapted for POV-Ray by CdW */ static DBL bilinear(DBL *corners, DBL x, DBL y) { DBL p, q; DBL val; p = x - (int)x; q = y - (int)y; /* removed per suggestion of R. Suzuki if ((p == 0.0) && (q == 0.0)) { return (*corners); // upper left } */ val = (p * q * *corners) + (q * (1 - p) * *(corners + 1)) + (p * (1 - q) * *(corners + 2)) + ((1 - p) * (1 - q) * *(corners + 3)); return (val); } /***************************************************************************** * * FUNCTION * * INPUT * * OUTPUT * * RETURNS * * AUTHOR * * DESCRIPTION * * CHANGES * ******************************************************************************/ const int MAX_PTS = 4; #define PYTHAGOREAN_SQ(a,b) ( (a)*(a) + (b)*(b) ) static DBL norm_dist(DBL *corners, DBL x, DBL y) { register int i; DBL p, q; DBL wts[MAX_PTS]; DBL sum_inv_wts = 0.0; DBL sum_I = 0.0; p = x - (int)x; q = y - (int)y; /* removed per suggestion of R. Suzuki if ((p == 0.0) && (q == 0.0)) { return (*corners); // upper left } */ wts[0] = PYTHAGOREAN_SQ(p, q); wts[1] = PYTHAGOREAN_SQ(1 - p, q); wts[2] = PYTHAGOREAN_SQ(p, 1 - q); wts[3] = PYTHAGOREAN_SQ(1 - p, 1 - q); for (i = 0; i < MAX_PTS; i++) { sum_inv_wts += 1 / wts[i]; sum_I += *(corners + i) / wts[i]; } return (sum_I / sum_inv_wts); } /***************************************************************************** * * FUNCTION * * Create_Image * * INPUT * * OUTPUT * * RETURNS * * AUTHOR * * POV-Ray Team * * DESCRIPTION * * - * * CHANGES * * Scott Manley Added repeat vector initialisation * ******************************************************************************/ IMAGE *Create_Image() { IMAGE *Image; Image = (IMAGE *) POV_CALLOC(1, sizeof(IMAGE), "image file"); Image->References = 1; Image->File_Type = NO_FILE; Image->Image_Type = 0; Image->Map_Type = PLANAR_MAP; Image->Interpolation_Type = NO_INTERPOLATION; Image->iwidth = Image->iheight = 0; Image->width = Image->height = 0.0; Image->Once_Flag = false; Make_UV_Vector(Image->Offset,0.0,0.0); Image->Use_Colour_Flag = false; Make_Vector(Image->Gradient, 1.0, -1.0, 0.0); Image->AllFilter = 0; Image->AllTransmit = 0; Image->Colour_Map_Size = 0; Image->Colour_Map = NULL; Image->Object = NULL; return (Image); } /***************************************************************************** * * FUNCTION * * Copy_Image * * INPUT * * OUTPUT * * RETURNS * * AUTHOR * * POV-Ray Team * * DESCRIPTION * * - * * CHANGES * * - * ******************************************************************************/ IMAGE *Copy_Image(IMAGE *Old) { if (Old != NULL) { Old->References++; } return (Old); } /***************************************************************************** * * FUNCTION * * Destroy_Image * * INPUT * * OUTPUT * * RETURNS * * AUTHOR * * POV-Ray Team * * DESCRIPTION * * - * * CHANGES * * - * ******************************************************************************/ void Destroy_Image(IMAGE *Image) { int i; if ((Image == NULL) || (--(Image->References) > 0)) { return; } if (Image->Colour_Map != NULL) { POV_FREE(Image->Colour_Map); Image->Colour_Map = NULL; if (Image->data.map_lines != NULL) { for (i = 0; i < Image->iheight; i++) { POV_FREE(Image->data.map_lines[i]); } POV_FREE(Image->data.map_lines); Image->data.map_lines = NULL; } } else { if ((Image->Image_Type & IS16BITIMAGE) == IS16BITIMAGE) { if ((Image->Image_Type & IS16GRAYIMAGE) == IS16GRAYIMAGE) { if (Image->data.gray16_lines != NULL) { for (i = 0; i < Image->iheight; i++) { POV_FREE(Image->data.gray16_lines[i]); } POV_FREE(Image->data.gray16_lines); Image->data.gray16_lines = NULL; } } else if (Image->data.rgb16_lines != NULL) { for (i = 0; i < Image->iheight; i++) { POV_FREE(Image->data.rgb16_lines[i].red); POV_FREE(Image->data.rgb16_lines[i].green); POV_FREE(Image->data.rgb16_lines[i].blue); if (Image->data.rgb16_lines[i].transm != NULL) { POV_FREE(Image->data.rgb16_lines[i].transm); } } POV_FREE(Image->data.rgb16_lines); Image->data.rgb16_lines = NULL; } } else { if (Image->data.rgb8_lines != NULL) { for (i = 0; i < Image->iheight; i++) { POV_FREE(Image->data.rgb8_lines[i].red); POV_FREE(Image->data.rgb8_lines[i].green); POV_FREE(Image->data.rgb8_lines[i].blue); if (Image->data.rgb8_lines[i].transm != NULL) { POV_FREE(Image->data.rgb8_lines[i].transm); } } POV_FREE(Image->data.rgb8_lines); Image->data.rgb8_lines = NULL; } } } POV_FREE(Image); } END_POV_NAMESPACE
[ "cuda@hp-arm64-09-02.nvidia.com" ]
cuda@hp-arm64-09-02.nvidia.com
eab15c186e821bc39a87227acb60dbd6cf857d28
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/SboCli/src/Wnd/StaticGrp.cpp
36e578c84648cdbc4549a86a45976a82508bb1b0
[]
no_license
uraraworks/SBOP2
b818c2a0515110c21f02fcd99fb1a26553cb8e10
11a77d846782df6ba74dd45803477cf19fb32934
refs/heads/master
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/* Copyright(C)URARA-works 2007 */ /* ========================================================================= */ /* ファイル名 :StaticGrp.cpp */ /* 内容 :画像表示スタティックコントロールクラス 実装ファイル */ /* 作成 :年がら年中春うらら(URARA-works) */ /* 作成開始日 :2007/11/10 */ /* ========================================================================= */ #include "stdafx.h" #include "Img32.h" #include "MgrData.h" #include "MgrDraw.h" #include "MgrGrpData.h" #include "StaticGrp.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif /* ========================================================================= */ /* クラス設定 */ /* ========================================================================= */ BEGIN_MESSAGE_MAP(CStaticGrp, CStatic) //{{AFX_MSG_MAP(CStaticGrp) ON_WM_CREATE() ON_WM_PAINT() //}}AFX_MSG_MAP END_MESSAGE_MAP() /* ========================================================================= */ /* 関数名 :CStaticGrp::CStaticGrp */ /* 内容 :コンストラクタ */ /* 日付 :2007/11/10 */ /* ========================================================================= */ CStaticGrp::CStaticGrp() { m_pWndParent = NULL; m_pMgrData = NULL; m_pMgrGrpData = NULL; m_dwGrpIDMain = 0; m_dwGrpIDSub = 0; m_dwGrpIDParam = 0; m_pImgBack = new CImg32; } /* ========================================================================= */ /* 関数名 :CStaticGrp::~CStaticGrp */ /* 内容 :デストラクタ */ /* 日付 :2007/11/10 */ /* ========================================================================= */ CStaticGrp::~CStaticGrp() { SAFE_DELETE (m_pImgBack); } /* ========================================================================= */ /* 関数名 :CStaticGrp::Create */ /* 内容 :作成 */ /* 日付 :2007/11/10 */ /* ========================================================================= */ BOOL CStaticGrp::Create(CWnd *pParent, CMgrData *pMgrData) { m_pWndParent = pParent; m_pMgrData = pMgrData; m_pMgrGrpData = m_pMgrData->GetMgrGrpData (); return TRUE; } /* ========================================================================= */ /* 関数名 :CStaticGrp::Init */ /* 内容 :初期化 */ /* 日付 :2007/11/14 */ /* ========================================================================= */ void CStaticGrp::Init(CImg32 *pSrc) { int cx, cy; m_pImgBack->Destroy (); cx = pSrc->Width (); cy = pSrc->Height (); m_pImgBack->Create (cx, cy); m_pImgBack->Blt (0, 0, cx, cy, pSrc, 0, 0); SetWindowPos (NULL, 0, 0, cx, cy, SWP_NOZORDER | SWP_NOMOVE); InvalidateRect (NULL); } /* ========================================================================= */ /* 関数名 :CStaticGrp::Init */ /* 内容 :初期化 */ /* 日付 :2007/11/10 */ /* ========================================================================= */ void CStaticGrp::Init(DWORD dwGrpIDMain) { m_dwGrpIDMain = dwGrpIDMain; Set (0); } /* ========================================================================= */ /* 関数名 :CStaticGrp::Set */ /* 内容 :画像設定 */ /* 日付 :2007/11/10 */ /* ========================================================================= */ void CStaticGrp::Set(DWORD dwGrpIdSub) { m_dwGrpIDSub = dwGrpIdSub; RenewGrp (m_dwGrpIDMain, m_dwGrpIDSub); } /* ========================================================================= */ /* 関数名 :CStaticGrp::SetParam */ /* 内容 :画像パラメータ設定 */ /* 日付 :2008/09/06 */ /* ========================================================================= */ void CStaticGrp::SetParam(DWORD dwGrpIDParam) { m_dwGrpIDParam = dwGrpIDParam; RenewGrp (m_dwGrpIDMain, m_dwGrpIDSub); } /* ========================================================================= */ /* 関数名 :CStaticGrp::OnCreate */ /* 内容 :メッセージハンドラ(WM_CREATE) */ /* 日付 :2007/11/10 */ /* ========================================================================= */ int CStaticGrp::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CStatic::OnCreate (lpCreateStruct) == -1) { return -1; } m_pImgBack->Create (32, 32); return 0; } /* ========================================================================= */ /* 関数名 :CStaticGrp::OnPaint */ /* 内容 :メッセージハンドラ(WM_PAINT) */ /* 日付 :2007/11/10 */ /* ========================================================================= */ void CStaticGrp::OnPaint() { int cx, cy; HDC hDC; CDC *pDCTmp; CPaintDC dc(this); cx = m_pImgBack->Width (); cy = m_pImgBack->Height (); hDC = m_pImgBack->Lock (); pDCTmp = dc.FromHandle (hDC); dc.BitBlt (0, 0, cx, cy, pDCTmp, 0, 0, SRCCOPY); m_pImgBack->Unlock (); } /* ========================================================================= */ /* 関数名 :CStaticGrp::RenewGrp */ /* 内容 :画像更新 */ /* 日付 :2007/11/10 */ /* ========================================================================= */ void CStaticGrp::RenewGrp(DWORD dwGrpIDMain, DWORD dwGrpIDSub) { PCImg32 pImgTmp; DWORD dwParam; int x, y, nSize, nCountX; m_pImgBack->Destroy (); x = y = 0; pImgTmp = NULL; dwParam = 0; nSize = m_pMgrGrpData->GetGrpSize (dwGrpIDMain); nCountX = m_pMgrGrpData->GetGrpCountX (dwGrpIDMain); if (dwGrpIDSub == 0) { goto Exit; } switch (dwGrpIDMain) { case GRPIDMAIN_CHAR: /* キャラ画像 */ case GRPIDMAIN_2X2_CHAR: /* キャラ(32x32)画像 */ dwGrpIDSub --; dwParam = FAMILYTYPE_HUMAN; x = (dwGrpIDSub % nCountX) * nSize; y = (dwGrpIDSub / nCountX) * nSize; break; case GRPIDMAIN_ICON32: /* アイコン(2倍表示) */ dwParam = m_dwGrpIDParam; if (dwGrpIDSub == 0) { break; } x = (dwGrpIDSub % nCountX) * nSize; y = (dwGrpIDSub / nCountX) * nSize; nSize = 32; break; default: dwGrpIDSub --; dwParam = m_dwGrpIDParam; if (dwGrpIDSub == 0) { break; } x = (dwGrpIDSub % nCountX) * nSize; y = (dwGrpIDSub / nCountX) * nSize; break; } pImgTmp = m_pMgrGrpData->GetDib (dwGrpIDMain, dwGrpIDSub, dwParam); Exit: m_pImgBack->Create (nSize, nSize); if (pImgTmp) { if (dwGrpIDMain == GRPIDMAIN_ICON32) { m_pMgrData->GetMgrDraw ()->DrawIcon (m_pImgBack, 0, 0, dwGrpIDSub); } else { m_pImgBack->BltFrom256 (0, 0, nSize, nSize, pImgTmp, x, y); } } SetWindowPos (NULL, 0, 0, nSize, nSize, SWP_NOZORDER | SWP_NOMOVE); InvalidateRect (NULL); } /* Copyright(C)URARA-works 2007 */
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#include <cstdio> int main() { int n; scanf("%d",&n); printf("%d\n",n/2*3); return(0); }
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#include <iostream> #include <cstdlib> #include <ctime> int main() { srand(time(0)); for (int random = 0; random < 10; random++) { std::cout << 1 + (rand() % 6) << std::endl; } return 0; }
[ "dipesh2025@hotmail.com" ]
dipesh2025@hotmail.com
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Ozzyblade/bb2ohp2020
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "Hazards/Water.h" #include "Water3.generated.h" /** * */ UCLASS() class BOUNCE_BACK_2_API AWater3 : public AWater { GENERATED_BODY() public: AWater3 (); };
[ "b6011786@my.shu.ac.uk" ]
b6011786@my.shu.ac.uk
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Edogawa-Konan/code_in_school
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// // @author prime on 2017/6/25. // #include <iostream> #include <unordered_set> #include <string> using namespace std; int main() { string s1,s2; getline(cin,s1); getline(cin,s2); unordered_set<char> remove; for (auto &e:s2) { remove.insert(e); } for (auto &e:s1) { if(remove.find(e)!=remove.end()) {//存在于集合中 continue; } else { printf("%c",e); } } return 0; }
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | foam-extend: Open Source CFD | | \\ / O peration | Version: 4.0 | | \\ / A nd | Web: http://www.foam-extend.org | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class labelList; note "nPoints: 3362 nCells: 1600 nFaces: 6480 nInternalFaces: 3120"; location "constant/polyMesh"; object neighbour; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // 3120 ( 1 40 2 41 3 42 4 43 5 44 6 45 7 46 8 47 9 48 10 49 11 50 12 51 13 52 14 53 15 54 16 55 17 56 18 57 19 58 20 59 21 60 22 61 23 62 24 63 25 64 26 65 27 66 28 67 29 68 30 69 31 70 32 71 33 72 34 73 35 74 36 75 37 76 38 77 39 78 79 41 80 42 81 43 82 44 83 45 84 46 85 47 86 48 87 49 88 50 89 51 90 52 91 53 92 54 93 55 94 56 95 57 96 58 97 59 98 60 99 61 100 62 101 63 102 64 103 65 104 66 105 67 106 68 107 69 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/* * Chiave_hash.cc */ #include "chiave_hash.h" namespace Joker { unsigned64 chiave_hash::codice_posizione[2][7][64]; //----------------------------------------------------------------------------- // Calcola_array: //----------------------------------------------------------------------------- void chiave_hash::calcola_array() { colore c(false); do { for (unsigned pz(vuoto); pz <= re; pz++) for (posizione p(a1); !p.fuori(); ++p) codice_posizione[c][pz][p] = random::random64(); } while (c^=1); } //----------------------------------------------------------------------------- // Chiave_hash: //----------------------------------------------------------------------------- chiave_hash::chiave_hash(const scacchiera &s, colore c_mossa) { chiave = 0; colore c(false); do for (pezzo pz(pedone); pz <= re; ++pz) { bitboard mp(s.mappa(c,pz)); while (mp) { const posizione pos(mp.firstone()); chiave ^= codice_posizione[c][pz][pos]; mp.elimina(pos); } } while (c^=1); if (c_mossa == nero) chiave = ~chiave; } //----------------------------------------------------------------------------- // Operator>>: //----------------------------------------------------------------------------- std::istream &operator>>(std::istream &i, chiave_hash &c) { unsigned64 tmp1(0), tmp2(0); i >> tmp1 >> tmp2; c.chiave = (tmp1 << 32) | tmp2; return i; } //----------------------------------------------------------------------------- // Operator<<: //----------------------------------------------------------------------------- std::ostream &operator<<(std::ostream &o, const chiave_hash &c) { const unsigned32 n1(unsigned32(c.chiave >> 32)); const unsigned32 n2(unsigned32(c.chiave & u32_max)); o << std::setw(10) << n1 << ' ' << std::setw(10) << n2; return o; } #if defined(_DEBUG) bool chiave_hash::verifica(const scacchiera &s, colore c) const { chiave_hash tmp(s,c); return chiave == tmp.chiave; } #endif } // Namespace Joker.
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#include <iostream> using namespace std; int main () { int num1; int num2; cout << "Enter 2 numbers: "; cin >> num1; cin >> num2; if(num1>num2){ cout << num1 << " is bigger than " << num2; } else { cout << num2 << " is bigger than " << num1; } return 0; }
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//MSSV: 1610207 //Họ và tên: La Quốc Thắng #include <iostream> #include <conio.h> #include <fstream> #include <string.h> #include <iomanip> using namespace std; #include "Thuvien.h" #include "Menu.h" void ChayChuongTrinh(); int main() { ChayChuongTrinh(); return 1; } void ChayChuongTrinh() { int menu, soMenu = 8, n = 0; SinhVien a[MAX]; do { menu = ChonMenu(soMenu); XuLyMenu(menu, a, n); } while (menu > 0); }
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// DialogWindow.cpp: implementation of the CDialogWindow class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "DialogWindow.h" #include "..\Controls\Layouts.h" ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// IMPLEMENT_DYNAMIC(CDialogWindow, CCaptionWindow); BEGIN_OBSERVER_MAP(CDialogWindow, CCaptionWindow) BEGIN_NOTIFIER(CDialogWindow::IDC_CANCEL) ON_BUTTONRELEASED(OnCancel) END_NOTIFIER() END_OBSERVER_MAP(CDialogWindow, CCaptionWindow) CDialogWindow::CDialogWindow() { m_pOwner = NULL; m_pLayout = NULL; m_pEventManager = NULL; } CDialogWindow::~CDialogWindow() { } #ifdef _DEBUG void CDialogWindow::AssertValid() const { CCaptionWindow::AssertValid(); } void CDialogWindow::Dump(CDumpContext &dc) const { CCaptionWindow::Dump(dc); } #endif BOOL CDialogWindow::Create(CRect &rcBound, CString strCaption, CDialogWindowLayout *pLayout, CWindow *pParent) { if(pLayout == NULL){ m_pLayout = CLayouts::m_pDefaults->GetDialogWindowLayout(); } else{ ASSERT_VALID(pLayout); m_pLayout = pLayout; } // set our window as topmost m_bTopMost = TRUE; // remeber the owner (given as parent) m_pOwner = pParent; // don't have the tab stop - no keyboard input for us m_bTabStop = FALSE; // create the dialog window if(!CCaptionWindow::Create(rcBound, strCaption, m_pLayout, g_pDesktopWindow, FALSE)) return FALSE; // first create the close button { // create the point and button itself there CPoint pt(rcBound.Width() - m_pLayout->m_dwCloseRightMargin, m_pLayout->m_dwCloseTopMargin); m_CloseButton.Create(pt, &(m_pLayout->m_CloseButtonLayout), this, FALSE); // CRect rcSensitive; // rcSensitive.l // set the accelerator to Esc m_CloseButton.SetKeyAcc(VK_ESCAPE, 0); // connect it m_CloseButton.Connect(this, IDC_CANCEL); } // call the InitDialog function InitDialog(); // activate us Activate(); // set the focus to the first control in dialog // it's same as set focus to the first child window // if it doesn't have the TabStop flag set, this functin will find first next child // which does have TrySetFocus(); return TRUE; } void CDialogWindow::Delete() { m_CloseButton.Delete(); m_pLayout = NULL; CCaptionWindow::Delete(); } void CDialogWindow::InitDialog() { // here do nothing } DWORD CDialogWindow::DoLoop() { DWORD dwRet; // first we have to determine the event manager for this thread CEventManager *pEventManager = CEventManager::FindEventManager(GetCurrentThreadId()); // then disable the owner window if(m_pOwner){ m_pOwner->EnableWindow(FALSE); } // internaly enable us // we could be disabled by the previous action InternalEnableWindow(TRUE); // say that we're starting the loop for this manager m_pEventManager = pEventManager; // start our own message loop // remeber the returned value - it's the value of the dialog end cause dwRet = pEventManager->DoEventLoop(); // we've done looping for this manager m_pEventManager = NULL; // enable the owner if(m_pOwner){ m_pOwner->EnableWindow(TRUE); } // OK we've done return dwRet; } void CDialogWindow::EndDialog(DWORD dwCode) { // we have to determine, if the dialog was in modal state // if so -> inlay the quit event if(m_pEventManager){ m_pEventManager->InlayQuitEvent(dwCode); } } DWORD CDialogWindow::DoModal(CRect &rcBound, CString strCaption, CDialogWindowLayout *pLayout, CWindow *pParent) { DWORD dwRet; // create the dialog Create(rcBound, strCaption, pLayout, pParent); // do the loop dwRet = DoLoop(); // delete the dialog Delete(); return dwRet; } DWORD CDialogWindow::DoModal(CWindow *pParent) { // use defaults return DoModal(GetDefaultPosition(), GetDefaultCaption(), NULL, pParent); } DWORD CDialogWindow::DoModal() { // were we created ? ASSERT_VALID(m_pLayout); // just do the loop return DoLoop(); } void CDialogWindow::OnCancel() { // if cancel just end the dialog with apropriate code EndDialog(IDC_CANCEL); } CRect CDialogWindow::GetDefaultPosition() { return CRect(50, 50, 300, 200); } CString CDialogWindow::GetDefaultCaption() { return CString(); } CRect CDialogWindow::GetCenterPosition(CSize size) { CRect rc; rc.left = (g_pDDPrimarySurface->GetScreenRect()->Width() - size.cx) / 2; rc.right = rc.left + size.cx; rc.top = (g_pDDPrimarySurface->GetScreenRect()->Height() - size.cy) / 2; rc.bottom = rc.top + size.cy; return rc; }
[ "karelz@microsoft.com" ]
karelz@microsoft.com
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/[iLab]стековый калькулятор/stack_functions.cpp
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no_license
kopoden/Common-Storage
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#include "stack_functions.h" //=========================================================== int stack_ctor ( STACK_t* new_stack ) { if (new_stack == NULL) return NOT_INITIALIZED; new_stack->stack_arr = NULL; // Empty stack new_stack->counter = 0; // Empty stack. Counter points to the zero element new_stack->max_size = 0; return OK; } //====================================================== //====================================================== int push (STACK_t* Stack, data_t value) { int check = stack_ok(Stack); if (check != OK && check != EMPTY) return check; Stack->counter++; Stack->stack_arr[Stack->counter - 1] = value; return OK; } //====================================================== //====================================================== int pop (STACK_t* Stack, data_t* value) { int check = stack_ok(Stack); if (check != FULL && check != OK) { return check; } Stack->counter--; if (value == NULL) return OK; *value = Stack->stack_arr[Stack->counter]; return OK; } //====================================================== int stack_resize (STACK_t* Stack, int Size) { if (Stack == NULL) return NOT_INITIALIZED; if (Stack->stack_arr == NULL && (Stack->counter != 0 || Stack->max_size != 0)) return NULL_DATA_POINTER; if (Stack->stack_arr == NULL) Stack->stack_arr = (data_t*) calloc (Size, sizeof(data_t)); else Stack->stack_arr = (data_t*) realloc (Stack->stack_arr, sizeof(data_t) * Size); if (Stack->stack_arr == NULL && Size != 0) { return ERR_MEM; } Stack->max_size = Size; return OK; } //====================================================== //====================================================== int insrt (STACK_t* Stack, int position, data_t value) { if ((position < 0) && (position >= Stack->max_size)) return INCORRECT_POSITION_FOR_INSERT; int check = stack_ok(Stack); if (check != OK && check != EMPTY) return check; Stack->counter++; for (int END = Stack->counter - 1; END > position; END--) Stack->stack_arr[END] = Stack->stack_arr[END - 1]; Stack->stack_arr[position] = value; return OK; } //====================================================== //====================================================== int stack_ok (STACK_t* Stack) { if (Stack == NULL) return NOT_INITIALIZED; if (Stack->stack_arr == NULL) return NULL_DATA_POINTER; if ((Stack->counter < 0) || (Stack->counter > Stack->max_size)) return INCORRECT_COUNTER; if (Stack->counter == Stack->max_size) return FULL; if (Stack->counter == 0) return EMPTY; //Stack is empty(can't pop, but still can push). return OK; //Stack is fully workable. } //====================================================== //====================================================== int stack_dtor(STACK_t* Stack) { if (Stack == NULL) return NOT_INITIALIZED; free(Stack->stack_arr); Stack->stack_arr = NULL; Stack->counter = 0; Stack->max_size = 0; return OK; } //===================================================== void stack_dump(STACK_t* Stack, FILE* dump) { if (Stack == NULL) { fprintf(dump, "*********************STACK DUMP******************************\nCOUNTER: %d\nMAX SIZE: %d\n\ IMPOSSIBLE TO DUMP STACK. STACK POINTER = NULL. DATA LOCATION UNDEFINED.\n\ *************************************************************\n\n", \ Stack->counter, Stack->max_size); return; } if (Stack->stack_arr == NULL) { fprintf(dump, "*********************STACK DUMP******************************\nCOUNTER: %d\nMAX SIZE: %d\n\ IMPOSSIBLE TO DUMP STACK. STACK DATA POINTER = NULL. DATA LOCATION UNDEFINED.\n\ *************************************************************\n\n", \ Stack->counter, Stack->max_size); fprintf(dump, "\n*************************************************************\n\n"); return; } fprintf(dump, "*********************STACK DUMP******************************\nCOUNTER: %d\nMAX SIZE: %d\nSTACK:", \ Stack->counter, Stack->max_size); for (int i = 0; i < Stack->counter; i++) fprintf(dump, " | %lg |", Stack->stack_arr[i]); fprintf(dump, "\n*************************************************************\n\n"); }
[ "kopoden@mail.ru" ]
kopoden@mail.ru
36c5d73f48c46d70e9f36435fa1270124aec3154
d2f5e0b43885cd080a4c5026ce133e288482f8d0
/Juez EDA/EDA_Juez2_7/EDA_Juez2_7/Source.cpp
4e0dfff06c66872b7fe2654b6b4efd3e1cc95fce
[]
no_license
tito-kimbo/Online-Judge-Solutions
fb0ea2f2b9d8724a4b1f914a8be02294f1664135
1207e95365fb6f2691de077beaf2cbe7f0724c11
refs/heads/master
2020-06-03T04:18:32.970773
2019-06-11T19:12:52
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#include <iostream> #include "checkML.h" #include "operable_queue.h" void resolver(int & aux) { operable_queue<int> q; while (aux != 0) { q.push(aux); std::cin >> aux; } q.reverse(); while (!q.empty()) { std::cout << q.front(); q.pop(); if (!q.empty()) { std::cout << ' '; } } std::cout << '\n'; } int main() { #ifndef DOMJUDGE _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF); #endif int aux; std::cin >> aux; while (std::cin) { resolver(aux); std::cin >> aux; } }
[ "eduriver@ucm.es" ]
eduriver@ucm.es
833a850201e3362e3a52bb040dbaed92a46150d4
9fad4848e43f4487730185e4f50e05a044f865ab
/src/cc/blink/web_layer_impl.h
af1145ce9137ad69e2d94d794ead2519f02e6b7a
[ "BSD-3-Clause" ]
permissive
dummas2008/chromium
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refs/heads/master
2020-12-31T07:18:45.026190
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_BLINK_WEB_LAYER_IMPL_H_ #define CC_BLINK_WEB_LAYER_IMPL_H_ #include <stddef.h> #include <stdint.h> #include <memory> #include <string> #include <utility> #include "base/macros.h" #include "base/memory/ref_counted.h" #include "cc/blink/cc_blink_export.h" #include "cc/layers/layer_client.h" #include "third_party/WebKit/public/platform/WebColor.h" #include "third_party/WebKit/public/platform/WebDoublePoint.h" #include "third_party/WebKit/public/platform/WebFloatPoint.h" #include "third_party/WebKit/public/platform/WebLayer.h" #include "third_party/WebKit/public/platform/WebPoint.h" #include "third_party/WebKit/public/platform/WebRect.h" #include "third_party/WebKit/public/platform/WebSize.h" #include "third_party/WebKit/public/platform/WebString.h" #include "third_party/WebKit/public/platform/WebVector.h" #include "third_party/skia/include/utils/SkMatrix44.h" namespace blink { struct WebFloatRect; } namespace base { namespace trace_event { class ConvertableToTraceFormat; } } namespace cc { class FilterOperations; class Layer; } namespace cc_blink { class WebLayerImpl : public blink::WebLayer { public: CC_BLINK_EXPORT WebLayerImpl(); CC_BLINK_EXPORT explicit WebLayerImpl(scoped_refptr<cc::Layer>); ~WebLayerImpl() override; CC_BLINK_EXPORT cc::Layer* layer() const; // If set to true, content opaqueness cannot be changed using setOpaque. // However, it can still be modified using SetContentsOpaque on the // cc::Layer. CC_BLINK_EXPORT void SetContentsOpaqueIsFixed(bool fixed); // WebLayer implementation. int id() const override; void invalidateRect(const blink::WebRect&) override; void invalidate() override; void addChild(blink::WebLayer* child) override; void insertChild(blink::WebLayer* child, size_t index) override; void replaceChild(blink::WebLayer* reference, blink::WebLayer* new_layer) override; void removeFromParent() override; void removeAllChildren() override; void setBounds(const blink::WebSize& bounds) override; blink::WebSize bounds() const override; void setMasksToBounds(bool masks_to_bounds) override; bool masksToBounds() const override; void setMaskLayer(blink::WebLayer* mask) override; void setReplicaLayer(blink::WebLayer* replica) override; void setOpacity(float opacity) override; float opacity() const override; void setBlendMode(blink::WebBlendMode blend_mode) override; blink::WebBlendMode blendMode() const override; void setIsRootForIsolatedGroup(bool root) override; bool isRootForIsolatedGroup() override; void setOpaque(bool opaque) override; bool opaque() const override; void setPosition(const blink::WebFloatPoint& position) override; blink::WebFloatPoint position() const override; void setTransform(const SkMatrix44& transform) override; void setTransformOrigin(const blink::WebFloatPoint3D& point) override; blink::WebFloatPoint3D transformOrigin() const override; SkMatrix44 transform() const override; void setDrawsContent(bool draws_content) override; bool drawsContent() const override; void setDoubleSided(bool double_sided) override; void setShouldFlattenTransform(bool flatten) override; void setRenderingContext(int context) override; void setUseParentBackfaceVisibility(bool visible) override; void setBackgroundColor(blink::WebColor color) override; blink::WebColor backgroundColor() const override; void setFilters(const cc::FilterOperations& filters) override; void setBackgroundFilters(const cc::FilterOperations& filters) override; bool hasActiveAnimationForTesting() override; void setForceRenderSurface(bool force) override; void setScrollPositionDouble(blink::WebDoublePoint position) override; blink::WebDoublePoint scrollPositionDouble() const override; void setScrollClipLayer(blink::WebLayer* clip_layer) override; bool scrollable() const override; void setUserScrollable(bool horizontal, bool vertical) override; bool userScrollableHorizontal() const override; bool userScrollableVertical() const override; void addMainThreadScrollingReasons( uint32_t main_thread_scrolling_reasons) override; void clearMainThreadScrollingReasons( uint32_t main_thread_scrolling_reasons_to_clear) override; uint32_t mainThreadScrollingReasons() override; bool shouldScrollOnMainThread() const override; void setNonFastScrollableRegion( const blink::WebVector<blink::WebRect>& region) override; blink::WebVector<blink::WebRect> nonFastScrollableRegion() const override; void setTouchEventHandlerRegion( const blink::WebVector<blink::WebRect>& region) override; blink::WebVector<blink::WebRect> touchEventHandlerRegion() const override; void setFrameTimingRequests( const blink::WebVector<std::pair<int64_t, blink::WebRect>>& requests) override; blink::WebVector<std::pair<int64_t, blink::WebRect>> frameTimingRequests() const override; void setIsContainerForFixedPositionLayers(bool is_container) override; bool isContainerForFixedPositionLayers() const override; void setPositionConstraint( const blink::WebLayerPositionConstraint& constraint) override; blink::WebLayerPositionConstraint positionConstraint() const override; void setScrollClient(blink::WebLayerScrollClient* client) override; void setLayerClient(cc::LayerClient* client) override; const cc::Layer* ccLayer() const override; cc::Layer* ccLayer() override; void setElementId(uint64_t id) override; uint64_t elementId() const override; void setCompositorMutableProperties(uint32_t properties) override; uint32_t compositorMutableProperties() const override; void setScrollParent(blink::WebLayer* parent) override; void setClipParent(blink::WebLayer* parent) override; protected: scoped_refptr<cc::Layer> layer_; bool contents_opaque_is_fixed_; private: DISALLOW_COPY_AND_ASSIGN(WebLayerImpl); }; } // namespace cc_blink #endif // CC_BLINK_WEB_LAYER_IMPL_H_
[ "dummas@163.com" ]
dummas@163.com
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/chaos-ns-3/ns-3.27/src/internet-apps/model/dhcp-server.cc
13538b5c6bbc8b13b312116219ee4ec726941a11
[ "GPL-2.0-only", "LicenseRef-scancode-free-unknown", "MIT" ]
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ErikNatanael/royal-chaos
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refs/heads/master
2022-07-16T12:21:31.494237
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2020-05-12T12:50:08
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2011 UPB * Copyright (c) 2017 NITK Surathkal * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Radu Lupu <rlupu@elcom.pub.ro> * Ankit Deepak <adadeepak8@gmail.com> * Deepti Rajagopal <deeptir96@gmail.com> * */ #include "ns3/log.h" #include "ns3/assert.h" #include "ns3/ipv4-address.h" #include "ns3/nstime.h" #include "ns3/inet-socket-address.h" #include "ns3/ipv4-packet-info-tag.h" #include "ns3/socket.h" #include "ns3/simulator.h" #include "ns3/socket-factory.h" #include "ns3/packet.h" #include "ns3/uinteger.h" #include "ns3/config.h" #include "dhcp-server.h" #include "dhcp-header.h" #include "ns3/ipv4.h" #include <map> #include <algorithm> namespace ns3 { NS_LOG_COMPONENT_DEFINE ("DhcpServer"); NS_OBJECT_ENSURE_REGISTERED (DhcpServer); TypeId DhcpServer::GetTypeId (void) { static TypeId tid = TypeId ("ns3::DhcpServer") .SetParent<Application> () .AddConstructor<DhcpServer> () .SetGroupName ("Internet-Apps") .AddAttribute ("LeaseTime", "Lease for which address will be leased.", TimeValue (Seconds (30)), MakeTimeAccessor (&DhcpServer::m_lease), MakeTimeChecker ()) .AddAttribute ("RenewTime", "Time after which client should renew.", TimeValue (Seconds (15)), MakeTimeAccessor (&DhcpServer::m_renew), MakeTimeChecker ()) .AddAttribute ("RebindTime", "Time after which client should rebind.", TimeValue (Seconds (25)), MakeTimeAccessor (&DhcpServer::m_rebind), MakeTimeChecker ()) .AddAttribute ("PoolAddresses", "Pool of addresses to provide on request.", Ipv4AddressValue (), MakeIpv4AddressAccessor (&DhcpServer::m_poolAddress), MakeIpv4AddressChecker ()) .AddAttribute ("FirstAddress", "The First valid address that can be given.", Ipv4AddressValue (), MakeIpv4AddressAccessor (&DhcpServer::m_minAddress), MakeIpv4AddressChecker ()) .AddAttribute ("LastAddress", "The Last valid address that can be given.", Ipv4AddressValue (), MakeIpv4AddressAccessor (&DhcpServer::m_maxAddress), MakeIpv4AddressChecker ()) .AddAttribute ("PoolMask", "Mask of the pool of addresses.", Ipv4MaskValue (), MakeIpv4MaskAccessor (&DhcpServer::m_poolMask), MakeIpv4MaskChecker ()) .AddAttribute ("Gateway", "Address of default gateway", Ipv4AddressValue (), MakeIpv4AddressAccessor (&DhcpServer::m_gateway), MakeIpv4AddressChecker ()) ; return tid; } DhcpServer::DhcpServer () { NS_LOG_FUNCTION (this); } DhcpServer::~DhcpServer () { NS_LOG_FUNCTION (this); } void DhcpServer::DoDispose (void) { NS_LOG_FUNCTION (this); Application::DoDispose (); } void DhcpServer::StartApplication (void) { NS_LOG_FUNCTION (this); NS_ASSERT_MSG (m_minAddress < m_maxAddress,"Invalid Address range"); Ipv4Address myOwnAddress; if (m_socket) { NS_ABORT_MSG ("DHCP daemon is not (yet) meant to be started twice or more."); } uint32_t addrIndex; //add the DHCP local address to the leased addresses list, if it is defined! Ptr<Ipv4> ipv4 = GetNode ()->GetObject<Ipv4> (); int32_t ifIndex = ipv4->GetInterfaceForPrefix (m_poolAddress, m_poolMask); if (ifIndex < 0) { NS_ABORT_MSG ("DHCP daemon must be run on the same subnet it is assigning the addresses."); } for (addrIndex = 0; addrIndex < ipv4->GetNAddresses (ifIndex); addrIndex++) { if (ipv4->GetAddress (ifIndex, addrIndex).GetLocal ().CombineMask (m_poolMask) == m_poolAddress && ipv4->GetAddress (ifIndex, addrIndex).GetLocal ().Get () >= m_minAddress.Get () && ipv4->GetAddress (ifIndex, addrIndex).GetLocal ().Get () <= m_maxAddress.Get ()) { // set infinite GRANTED_LEASED_TIME for my address myOwnAddress = ipv4->GetAddress (ifIndex, addrIndex).GetLocal (); m_leasedAddresses[Address ()] = std::make_pair (myOwnAddress, 0xffffffff); break; } } TypeId tid = TypeId::LookupByName ("ns3::UdpSocketFactory"); m_socket = Socket::CreateSocket (GetNode (), tid); InetSocketAddress local = InetSocketAddress (Ipv4Address::GetAny (), PORT); m_socket->SetAllowBroadcast (true); m_socket->BindToNetDevice (ipv4->GetNetDevice (ifIndex)); m_socket->Bind (local); m_socket->SetRecvPktInfo (true); uint32_t range = m_maxAddress.Get () - m_minAddress.Get () + 1; for (uint32_t searchSeq = 0; searchSeq < range; searchSeq ++) { Ipv4Address poolAddress = Ipv4Address (m_minAddress.Get () + searchSeq); if (poolAddress != myOwnAddress) { NS_LOG_LOGIC ("Adding " << poolAddress << " to the pool"); m_availableAddresses.push_back (poolAddress); } } m_socket->SetRecvCallback (MakeCallback (&DhcpServer::NetHandler, this)); m_expiredEvent = Simulator::Schedule (Seconds (1), &DhcpServer::TimerHandler, this); } void DhcpServer::StopApplication () { NS_LOG_FUNCTION (this); if (m_socket != 0) { m_socket->SetRecvCallback (MakeNullCallback<void, Ptr<Socket> > ()); } m_leasedAddresses.clear (); Simulator::Remove (m_expiredEvent); } void DhcpServer::TimerHandler () { NS_LOG_FUNCTION (this); // Set up timeout events and release of unsolicited addresses from the list LeasedAddressIter i; for (i = m_leasedAddresses.begin (); i != m_leasedAddresses.end (); i++) { // update the address state if (i->second.second != 0xffffffff && i->second.second != 0) { i->second.second--; if (i->second.second == 0) { NS_LOG_INFO ("Address leased state expired, address removed - " << "chaddr: " << i->first << "IP address " << i->second.first); i->second.second = 0; m_expiredAddresses.push_front (i->first); } } } m_expiredEvent = Simulator::Schedule (Seconds (1), &DhcpServer::TimerHandler, this); } void DhcpServer::NetHandler (Ptr<Socket> socket) { NS_LOG_FUNCTION (this << socket); DhcpHeader header; Ptr<Packet> packet = 0; Address from; packet = m_socket->RecvFrom (from); InetSocketAddress senderAddr = InetSocketAddress::ConvertFrom (from); Ipv4PacketInfoTag interfaceInfo; if (!packet->RemovePacketTag (interfaceInfo)) { NS_ABORT_MSG ("No incoming interface on DHCP message, aborting."); } uint32_t incomingIf = interfaceInfo.GetRecvIf (); Ptr<NetDevice> iDev = GetNode ()->GetDevice (incomingIf); if (packet->RemoveHeader (header) == 0) { return; } if (header.GetType () == DhcpHeader::DHCPDISCOVER) { SendOffer (iDev, header, senderAddr); } if (header.GetType () == DhcpHeader::DHCPREQ && (header.GetReq ()).Get () >= m_minAddress.Get () && (header.GetReq ()).Get () <= m_maxAddress.Get ()) { SendAck (iDev, header, senderAddr); } } void DhcpServer::SendOffer (Ptr<NetDevice> iDev, DhcpHeader header, InetSocketAddress from) { NS_LOG_FUNCTION (this << iDev << header << from); DhcpHeader newDhcpHeader; Address sourceChaddr = header.GetChaddr (); uint32_t tran = header.GetTran (); Ptr<Packet> packet = 0; Ipv4Address offeredAddress; NS_LOG_INFO ("DHCP DISCOVER from: " << from.GetIpv4 () << " source port: " << from.GetPort ()); LeasedAddressIter iter = m_leasedAddresses.find (sourceChaddr); if (iter != m_leasedAddresses.end ()) { // We know this client from some time ago if (m_leasedAddresses[sourceChaddr].second != 0 && m_leasedAddresses[sourceChaddr].second != 0xffffffff) { NS_LOG_LOGIC ("This client is sending a DISCOVER but it has still a lease active - perhaps it didn't shut down gracefully: " << sourceChaddr); } m_expiredAddresses.remove (sourceChaddr); offeredAddress = m_leasedAddresses[sourceChaddr].first; } else { // No previous record of the client, we must find a suitable address and create a record. if (!m_availableAddresses.empty ()) { // use an address never used before (if there is one) offeredAddress = m_availableAddresses.front (); m_availableAddresses.pop_front (); } else { // there's still hope: reuse the old ones. if (!m_expiredAddresses.empty ()) { Address oldestChaddr = m_expiredAddresses.back (); m_expiredAddresses.pop_back (); offeredAddress = m_leasedAddresses[oldestChaddr].first; m_leasedAddresses.erase (oldestChaddr); } } } if (offeredAddress != Ipv4Address ()) { m_leasedAddresses[sourceChaddr] = std::make_pair (offeredAddress, m_lease.GetSeconds ()); packet = Create<Packet> (); newDhcpHeader.ResetOpt (); newDhcpHeader.SetType (DhcpHeader::DHCPOFFER); newDhcpHeader.SetChaddr (sourceChaddr); newDhcpHeader.SetYiaddr (offeredAddress); Ptr<Ipv4> ipv4 = GetNode ()->GetObject<Ipv4> (); Ipv4Address myAddress = ipv4->SelectSourceAddress (iDev, offeredAddress, Ipv4InterfaceAddress::InterfaceAddressScope_e::GLOBAL); newDhcpHeader.SetDhcps (myAddress); newDhcpHeader.SetMask (m_poolMask.Get ()); newDhcpHeader.SetTran (tran); newDhcpHeader.SetLease (m_lease.GetSeconds ()); newDhcpHeader.SetRenew (m_renew.GetSeconds ()); newDhcpHeader.SetRebind (m_rebind.GetSeconds ()); newDhcpHeader.SetTime (); if (m_gateway != Ipv4Address ()) { newDhcpHeader.SetRouter (m_gateway); } packet->AddHeader (newDhcpHeader); if ((m_socket->SendTo (packet, 0, InetSocketAddress (Ipv4Address ("255.255.255.255"), from.GetPort ()))) >= 0) { NS_LOG_INFO ("DHCP OFFER" << " Offered Address: " << offeredAddress); } else { NS_LOG_INFO ("Error while sending DHCP OFFER"); } } } void DhcpServer::SendAck (Ptr<NetDevice> iDev, DhcpHeader header, InetSocketAddress from) { NS_LOG_FUNCTION (this << iDev << header << from); DhcpHeader newDhcpHeader; Address sourceChaddr = header.GetChaddr (); uint32_t tran = header.GetTran (); Ptr<Packet> packet = 0; Ipv4Address address = header.GetReq (); NS_LOG_INFO ("DHCP REQUEST from: " << from.GetIpv4 () << " source port: " << from.GetPort () << " - refreshed addr: " << address); LeasedAddressIter iter; iter = m_leasedAddresses.find (sourceChaddr); if (iter != m_leasedAddresses.end ()) { // update the lease time of this address - send ACK (iter->second.second) += m_lease.GetSeconds (); packet = Create<Packet> (); newDhcpHeader.ResetOpt (); newDhcpHeader.SetType (DhcpHeader::DHCPACK); newDhcpHeader.SetChaddr (sourceChaddr); newDhcpHeader.SetYiaddr (address); newDhcpHeader.SetTran (tran); newDhcpHeader.SetTime (); packet->AddHeader (newDhcpHeader); if (from.GetIpv4 () != address) { m_socket->SendTo (packet, 0, InetSocketAddress (Ipv4Address ("255.255.255.255"), from.GetPort ())); } else { m_socket->SendTo (packet, 0, from); } } else { // Deleted or expired lease - send NACK packet = Create<Packet> (); newDhcpHeader.ResetOpt (); newDhcpHeader.SetType (DhcpHeader::DHCPNACK); newDhcpHeader.SetChaddr (sourceChaddr); newDhcpHeader.SetYiaddr (address); newDhcpHeader.SetTran (tran); newDhcpHeader.SetTime (); packet->AddHeader (newDhcpHeader); if (from.GetIpv4 () != address) { m_socket->SendTo (packet, 0, InetSocketAddress (Ipv4Address ("255.255.255.255"), from.GetPort ())); } else { m_socket->SendTo (packet, 0, from); } NS_LOG_INFO ("IP addr does not exists or released!"); } } void DhcpServer::AddStaticDhcpEntry (Address chaddr, Ipv4Address addr) { NS_LOG_FUNCTION (this << chaddr << addr); Address cleanedCaddr; NS_ASSERT_MSG (addr.Get () >= m_minAddress.Get () && addr.Get () <= m_maxAddress.Get (), "Required address is not in the pool " << addr << " is not in [" << m_minAddress << ", " << m_maxAddress << "]"); // We need to cleanup the type from the stored chaddr, or later we'll fail to compare it. // Moreover, the length is always 16, because chaddr is 16 bytes. uint8_t buffer[Address::MAX_SIZE]; std::memset (buffer, 0, Address::MAX_SIZE); uint32_t len = chaddr.CopyTo (buffer); NS_ASSERT_MSG (len <= 16, "DHCP server can not handle a chaddr larger than 16 bytes"); cleanedCaddr.CopyFrom (buffer, 16); NS_ASSERT_MSG (m_leasedAddresses.find (cleanedCaddr) == m_leasedAddresses.end (), "Client has already an active lease: " << m_leasedAddresses[cleanedCaddr].first); AvailableAddress::iterator it = find (m_availableAddresses.begin (), m_availableAddresses.end (), addr); NS_ASSERT_MSG (it == m_availableAddresses.end (), "Required address is not available (perhaps it has been already assigned): " << addr); m_availableAddresses.remove (addr); m_leasedAddresses[cleanedCaddr] = std::make_pair (addr, 0xffffffff); } } // Namespace ns3
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lhthang1998/Megaman_X3_DirectX
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#pragma once #include "MObject.h" #define ANIM_DELAY -1 #define OFFSET_X 8 #define OFFSET_Y -75 class BlastHornetWing : public MObject { MObject* blastHornet; public: BlastHornetWing(); BlastHornetWing(MObject* _blastHornet); ~BlastHornetWing(); void Update(); void Render(); };
[ "lhthang.1998@gmail.com" ]
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/src/core/renderer/RenderSystem.cpp
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NathanLewry255/Transport2D
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#include "RenderSystem.h" #include <vector> #include <fstream> #include <algorithm> #include "../objectsystem/ComponentScript.h" #include "../objectsystem/Object.h" #include "../console/Console.h" #include "../Core.h" #include "../objectsystem/RenderComponent.h" #include "../physics/PhysicsSystem.h" #include "../objectsystem/GroundBodyComponent.h" using namespace core_renderer; using namespace core_objectsystem; using namespace core_physics; RenderSystem* RenderSystem::s_instance = nullptr; RenderSystem::RenderSystem() { if (s_instance != nullptr) { delete s_instance; } s_instance = this; m_shouldRender = true; Console::log("RenderSystem (" + Console::ptrToString(s_instance) + ") has been initialised"); } void RenderSystem::start() { // Create a Camera int width, height; glfwGetWindowSize(Core::getWindow(), &width, &height); m_camera = new Camera(width, height); m_camera->setZoomFactor(24); m_showUI = false; m_renderObjectOrigins = false; Core::getInstance()->set60FpsLimitStatus(true); std::fstream fileStream; // Open the filestream and get the vertex source code from the file fileStream.open("res/shaders/vertex_shader.vs"); std::string vSource = ""; char nextChar; if (!fileStream.is_open()) { Console::logError("Failed to open 'res/shaders/vertex_shader.vs'"); } while (fileStream.get(nextChar)) { vSource += nextChar; } fileStream.close(); // Open the filestream and get the fragment source code from the file fileStream.open("res/shaders/fragment_shader.fs"); std::string fSource = ""; if (!fileStream.is_open()) { Console::logError("Failed to open 'res/shaders/fragment_shader.fsn'"); } while (fileStream.get(nextChar)) { fSource += nextChar; } fileStream.close(); m_shaderProgramId = compileAndLinkShader(vSource.c_str(), fSource.c_str()); m_defaultTexture = Texture("res/textures/engine/default_texture.png"); Console::log("RenderSystem (" + Console::ptrToString(this) + ") has successfully started"); } void RenderSystem::update(double delta) { if (m_showUI) { b2Vec2 screenSize = Camera::getInstance()->getScreenSize(); ImGui::SetNextWindowPos(ImVec2(screenSize.x - 205, 30), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(200, 300), ImGuiCond_FirstUseEver); ImGui::Begin("Debug::Renderer"); std::string s = ""; s += "Frame Time: "; s += std::to_string(delta); s += "\nFPS: "; int fps = 1000 / delta; s += std::to_string(fps); s += "\nItems Rendered: " + std::to_string(m_itemsRenderedLastFrame); ImGui::Text(s.c_str()); ImGui::Checkbox("Render Components", &m_shouldRender); ImGui::Checkbox("Render Origins", &m_renderObjectOrigins); float tempZoom = Camera::getInstance()->getZoomFactor(); ImGui::SliderFloat("Camera Zoom", &tempZoom, 0.1, 100); Camera::getInstance()->setZoomFactor(tempZoom); bool tempFpsLimit = Core::getInstance()->get60FpsLimitStatus(); ImGui::Checkbox("Limit to 60fps", &tempFpsLimit); Core::getInstance()->set60FpsLimitStatus(tempFpsLimit); ImGui::End(); } } void RenderSystem::render(double delta) { glEnable(GL_TEXTURE); glEnable(GL_BLEND); glEnable(GL_PROGRAM_POINT_SIZE); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnableClientState(GL_COLOR_ARRAY); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_INDEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); if (m_shouldRender) { renderComponents(); } // We need to disable blend so that the box2d rendering shows up glDisable(GL_BLEND); renderObjectOrigins(); } void RenderSystem::renderComponents() { std::vector<Object*> objs = Object::getObjects(); std::vector<RenderComponent*> renderComponents; // Loop through all Objects and get all the RenderComponents. // Only add valid components that should be rendered (shouldRender() == true) to the vector for (int i = 0; i < objs.size(); i++) { RenderComponent* rc = (RenderComponent*)objs[i]->getComponentScript("RenderComponent"); if (rc != nullptr) { if (rc->getShouldRender()) { renderComponents.push_back(rc); } } } // Sort the vector so that Objects are rendered based on their m_renderPriority std::sort(renderComponents.begin(), renderComponents.end(), [](RenderComponent* rhs, RenderComponent* lhs) { return rhs->getRenderPriority() < lhs->getRenderPriority(); }); int itemsRendered = 0; for (int i = 0; i < renderComponents.size(); i++) { b2Vec2 renderSize = renderComponents[i]->getSize(); float* renderColour = renderComponents[i]->getColour(); Texture tex = renderComponents[i]->getTexture(); float vertexData[32] = { worldToScreenCoords(renderComponents[i]->getVertexWorldPosition(1)).x, worldToScreenCoords(renderComponents[i]->getVertexWorldPosition(1)).y, 1.0f, renderColour[0], renderColour[1], renderColour[2], 1.0f, 0.0f, worldToScreenCoords(renderComponents[i]->getVertexWorldPosition(2)).x, worldToScreenCoords(renderComponents[i]->getVertexWorldPosition(2)).y, 1.0f, renderColour[0], renderColour[1], renderColour[2], 1.0f, 1.0f, worldToScreenCoords(renderComponents[i]->getVertexWorldPosition(3)).x, worldToScreenCoords(renderComponents[i]->getVertexWorldPosition(3)).y, 1.0f, renderColour[0], renderColour[1], renderColour[2], 0.0f, 1.0f, worldToScreenCoords(renderComponents[i]->getVertexWorldPosition(4)).x, worldToScreenCoords(renderComponents[i]->getVertexWorldPosition(4)).y, 1.0f, renderColour[0], renderColour[1], renderColour[2], 0.0f, 0.0f }; int indiceData[6] = { 0, 1, 3, 1, 2, 3 }; GLuint vao, vbo, ebo; glGenVertexArrays(1, &vao); glGenBuffers(1, &vbo); glGenBuffers(1, &ebo); glBindVertexArray(vao); // Bind the data to the vertex buffer glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 32, vertexData, GL_STATIC_DRAW); // Bind the data to the element buffer glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ebo); glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(int) * 6, indiceData, GL_STATIC_DRAW); // position attribute glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)0); glEnableVertexAttribArray(0); // color attribute glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)(3 * sizeof(float))); glEnableVertexAttribArray(1); // texture coord attribute glVertexAttribPointer(2, 2, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)(6 * sizeof(float))); glEnableVertexAttribArray(2); glActiveTexture(0); glBindTexture(GL_TEXTURE_2D, tex.getId()); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); //glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex.getWidth(), tex.getHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, tex.getData()); glUseProgram(m_shaderProgramId); glUniform1i(glGetUniformLocation(m_shaderProgramId, "ourTexture"), 0); glBindVertexArray(vao); glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, 0); glDeleteBuffers(1, &ebo); glDeleteBuffers(1, &vbo); glDeleteVertexArrays(1, &vao); //delete[] vertexData; //delete[] indiceData; itemsRendered++; } m_itemsRenderedLastFrame = itemsRendered; } void RenderSystem::renderObjectOrigins() { glPointSize(5); if (m_renderObjectOrigins) { glBegin(GL_POINTS); std::vector<Object*> objects = Object::getObjects(); for (int i = 0; i < objects.size(); i++) { glColor3b(0, 0, 0); glVertex2f(worldToScreenCoords(objects[i]->getPosition()).x, worldToScreenCoords(objects[i]->getPosition()).y); } glEnd(); } } void RenderSystem::setUIStatus(bool v) { m_showUI = v; } bool RenderSystem::getUIStatus() { return m_showUI; } void RenderSystem::setOriginRenderStatus(bool v) { m_renderObjectOrigins = v; } bool RenderSystem::getOriginRenderStatus() { return m_renderObjectOrigins; } void RenderSystem::close() { } GLint RenderSystem::compileAndLinkShader(const char* vertSource, const char* fragSource) { // Create and compile the vertex shader GLuint vertShaderId = glCreateShader(GL_VERTEX_SHADER); glShaderSource(vertShaderId, 1, &vertSource, nullptr); glCompileShader(vertShaderId); std::string vertResStr = getShaderInfoMsg(vertShaderId); if (vertResStr != "") { Console::logError("Failed to compile vertex shader"); Console::logError("Error: " + vertResStr); } else { Console::log("Successfully compiled vertex shader"); } // Create and compile the fragment shader GLuint fragShaderId = glCreateShader(GL_FRAGMENT_SHADER); glShaderSource(fragShaderId, 1, &fragSource, nullptr); glCompileShader(fragShaderId); std::string fragResStr = getShaderInfoMsg(fragShaderId); if (fragResStr != "") { Console::logError("Failed to compile fragment shader"); Console::logError("Error: " + fragResStr); } else { Console::log("Successfully compiled fragment shader"); } GLuint shaderProgram = glCreateProgram(); glAttachShader(shaderProgram, vertShaderId); glAttachShader(shaderProgram, fragShaderId); glLinkProgram(shaderProgram); glValidateProgram(shaderProgram); int result; glGetProgramiv(shaderProgram, GL_LINK_STATUS, &result); if (result == GL_FALSE) { int length; glGetProgramiv(shaderProgram, GL_INFO_LOG_LENGTH, &length); char message[1024]; glGetProgramInfoLog(shaderProgram, length, &length, message); Console::logError("Failed to link/validate shader program"); Console::logError("Error " + std::string(message)); glDeleteProgram(shaderProgram); return 0; } else { Console::log("Successfully linked and validated shader program"); } glDeleteShader(vertShaderId); glDeleteShader(fragShaderId); return shaderProgram; } std::string RenderSystem::getShaderInfoMsg(const GLuint shaderId) { int result; std::string returnStr; glGetShaderiv(shaderId, GL_COMPILE_STATUS, &result); if (result == GL_FALSE) { int length; glGetShaderiv(shaderId, GL_INFO_LOG_LENGTH, &length); char message[1024] = ""; glGetShaderInfoLog(shaderId, length, &length, message); returnStr = std::string(message); } else { returnStr = ""; } return returnStr; } int RenderSystem::getRenderCountLastFrame() { return m_itemsRenderedLastFrame; } void RenderSystem::setRenderStatus(bool val) { m_shouldRender = val; } bool RenderSystem::getRenderStatus() { return m_shouldRender; } b2Vec2 RenderSystem::worldToScreenCoords(b2Vec2 worldPos) { b2Vec2 screenCoords = b2Vec2(0, 0); b2Vec2 cameraPos = Camera::getInstance()->getPosition(); screenCoords.x = ((worldPos.x - cameraPos.x) / (Camera::getInstance()->getScreenSize().x / 2)) * Camera::getInstance()->getZoomFactor(); screenCoords.y = ((worldPos.y - cameraPos.y) / (Camera::getInstance()->getScreenSize().y / 2)) * Camera::getInstance()->getZoomFactor(); return screenCoords; } b2Vec2 RenderSystem::applyRotationScaleToPoint(b2Vec2 point, b2Vec2 origin, float rotationInRad, float scale) { float x = origin.x + (point.x - origin.x) * (float)cos(rotationInRad) + (point.y - origin.y) * (float)sin(rotationInRad); float y = origin.y - (point.x - origin.x) * (float)sin(rotationInRad) + (point.y - origin.y) * (float)cos(rotationInRad); //return b2Vec2(x / (Camera::getInstance()->getDefaultDisplayAreaWidth() / 2.0), y / (Camera::getInstance()->getDefaultDisplayAreaHeight() / 2.0)); return b2Vec2(x * scale, y * scale); } RenderSystem* RenderSystem::getInstance() { return s_instance; } Texture& RenderSystem::getDefaultTexture() { return getInstance()->m_defaultTexture; } RenderSystem::~RenderSystem() { glDeleteProgram(m_shaderProgramId); }
[ "nathanlewry255@gmail.com" ]
nathanlewry255@gmail.com
dad008a2e209d295bd612e27010bcd07939a93f9
3e40a7406df5888df064249eb2f903ad9d5ded53
/PBR_Assignment/PBR_Assignment/SphereClass.h
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[]
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NPPprojects/PBR
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d11ea0281318d0ba4bf821fe8eb2cabbc2ee3371
refs/heads/master
2020-09-10T09:12:32.900778
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#pragma once #include "ObjectClass.h" #include "stdafx.h" #include "Shader.h" #include "CameraObject.h" class SphereClass { public: SphereClass(std::shared_ptr <Shader> _objectShader, std::shared_ptr <CameraObject> _camera, int _screenWidth, int _ScreenHeight); ~SphereClass(); void initialiseSphere(); void initaliseTextureSphere(); void setScreenParameters(int _screenWidth, int _screenHeight); void setPosition(glm::vec3 _position); void setScale(glm::vec3 _scale); void updateModelMatrix(); void setShader(std::shared_ptr<Shader> _objectShader); void setCamera(std::shared_ptr<CameraObject> _camera); void useSphere(); void useTextureSphere(); private: unsigned int VBO, VAO, EBO; //Vertex Buffer Object, Vertex Array Object, Element Buffer Object unsigned int indexCount; glm::mat4 transform; glm::mat4 model; glm::mat4 view; glm::mat4 projection; glm::vec3 position; glm::vec3 scale; //Shader std::shared_ptr <Shader> objectShader; //Camera std::shared_ptr <CameraObject> camera; int screenWidth; int screenHeight; //Collumn Rows and spacing for multiple spheres int nrRows; int nrColumns; float spacing; };
[ "s5064371@bournemouth.ac.uk" ]
s5064371@bournemouth.ac.uk
30e1b02cb2fb7fd67018488396d9c898018b5669
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/source/Geometry/LDC/include/ClicYoke01.hh
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[]
no_license
nkxuyin/mokka-cepc
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61ce9f792a4cb8883f0d1cd1391884444b372dc0
refs/heads/master
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// ********************************************************* // * Mokka * // * -- A Detailed Geant 4 Simulation for the ILC -- * // * * // * polywww.in2p3.fr/geant4/tesla/www/mokka/mokka.html * // ********************************************************* // // $Id: ClicYoke01.hh,v 1.1 2010/08/17 $ // $Name: mokka-07-05$ #ifndef ClicYoke01_hh #define ClicYoke01_hh 1 #include "VSubDetectorDriver.hh" class G4LogicalVolume; class Database; class G4VSolid; class muonSD; class HECSD; class G4UserLimits; class G4Polyhedra; class G4Material; class G4Box; class ClicYoke01: public VSubDetectorDriver { public: ClicYoke01(void): VSubDetectorDriver("ClicYoke01", "yoke") {} ~ClicYoke01(void) {} G4bool ContextualConstruct(const CGAGeometryEnvironment &env, G4LogicalVolume *worldLog); private: G4LogicalVolume * BuildRPC1Box(G4Box* ChamberSolid, muonSD* theSD, G4int layer_id, G4UserLimits* pULimits, Database *db); G4LogicalVolume * BuildRPC1ECShape(G4Polyhedra* ChamberSolid, muonSD* theSD, G4int layer_id, G4UserLimits* pULimits, Database *db,const CGAGeometryEnvironment &env); G4LogicalVolume * BuildRPC1PlugShape(G4Polyhedra* ChamberSolid, muonSD* theSD, G4int layer_id, G4UserLimits* pULimits, Database *db,const CGAGeometryEnvironment &env); G4double iron_thickness; G4double layer_thickness; G4int number_of_layers; G4int symmetry; G4double HCAL_R_max; }; #endif
[ "xuyin@nankai.edu.cn" ]
xuyin@nankai.edu.cn
78083f7b1cdc30a3e700470969ad809f378dae2f
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/sstd_utility/windows_boost/boost/atomic.hpp
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[]
no_license
jixhua/QQmlQuickBook
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782799ec3426291be0b0a2e37dc3e209006f0415
refs/heads/master
2021-09-28T13:02:48.880908
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#ifndef BOOST_ATOMIC_HPP #define BOOST_ATOMIC_HPP // Copyright (c) 2011 Helge Bahmann // // Distributed under the Boost Software License, Version 1.0. // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // This header includes all Boost.Atomic public headers #include <boost/atomic/atomic.hpp> #ifdef BOOST_HAS_PRAGMA_ONCE #pragma once #endif #endif
[ "nanguazhude@vip.qq.com" ]
nanguazhude@vip.qq.com
c6898f6cbf0c690664d0aae0ef859665be589c41
ae02b8e0b31daf871f9ddab6fedc948c13b633ec
/code/cpp/quick_sort.cpp
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[]
no_license
luiscarlossf/how-to-contribute
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#include <iostream> #include <vector> using namespace std; int partition(vector <int> &arr, int l, int r) { int pivot = arr[r]; int i = (l - 1); for (int j = l; j <= r; j++) { if (arr[j] <= pivot) { i++; swap(arr[i], arr[j]); } } return i; } void quick_sort(vector <int> &arr, int l, int r) { if (l < r) { int p = partition(arr, l, r); quick_sort(arr, l, p - 1); quick_sort(arr, p + 1, r); } } int main() { cout << "Enter number of elements: "; int n; cin >> n; cout << "Array: "; vector <int> arr(n); for (int i = 0; i < n; i++) cin >> arr[i]; quick_sort(arr, 0, n - 1); cout << "Sorted: "; for (auto u : arr) cout << u << " "; cout << "\n"; return 0; }
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/** * @file SURF_FlannMatcher * @brief SURF detector + descriptor + FLANN Matcher * @author A. Huaman */ #include <stdio.h> #include <iostream> #include "opencv2/core/core.hpp" #include "opencv2/features2d/features2d.hpp" #include "opencv2/highgui/highgui.hpp" #include <opencv2/calib3d/calib3d.hpp> #include "opencv2/nonfree/features2d.hpp" #include <opencv2/core/core.hpp> #include "FeatureMatching.h" #include "CalculateCameraMatrix.h" #include "Triangulation.h" #include "Common.h" #include "SaveXYZimages.h" #include <stdlib.h> //#include <windows.h> #include <GL/glut.h> #include <GL/gl.h> #include <math.h> using namespace std; using namespace cv; void readme(); float imgdata[2448][3264][3]; float texture[2448][3264][3]; int width=0, height=0, rx = 0, ry = 0; int eyex = 30, eyez = 20, atx = 100, atz = 50; int eyey = -15; float scalar = 0.1; //scalar of converting pixel color to float coordinates vector<CloudPoint> pointcloud; float allx = 0.0; float ally = 0.0; float allz = 0.0; void special(int key, int x, int y) { switch(key) { case GLUT_KEY_LEFT: ry-=5; glutPostRedisplay(); break; case GLUT_KEY_RIGHT: ry+=5; glutPostRedisplay(); break; case GLUT_KEY_UP: rx+=5; glutPostRedisplay(); break; case GLUT_KEY_DOWN: rx-=5; glutPostRedisplay(); break; } } ////////////////////////////////////////////////////////////////////////// void renderScene(void) { glClear (GL_COLOR_BUFFER_BIT); glLoadIdentity();// Reset the coordinate system before modifying gluLookAt (eyex, eyey, eyez, allx, ally, allz, 0.0, 1.0, 0.0); // glRotatef(ry, 0.0, 1.0, 0.0); //rotate about the z axis // //glRotatef(ry, allx, ally, 0); //rotate about the z axis //glRotatef(rx-180, 1.0, 0.0, 0.0); //rotate about the y axis glRotatef(rx, 1.0, 0.0, 0.0); //rotate about the y axis //glRotatef(rx, allx, ally, 0); //rotate about the y axis float x,y,z; glPointSize(1.0); glBegin(GL_POINTS);//GL_POINTS for(int i=0;i<pointcloud.size();i++) { glColor3f(255,255,255); x = -(pointcloud[i].pt.x - allx)/scalar; // y = -(pointcloud[i].pt.y - ally)/scalar; z = (pointcloud[i].pt.z - allz)/scalar; glVertex3f(x,y,z); } /* for (int i=0;i<height;i++){ for (int j=0;j<width;j++){ glColor3f(texture[i][j][0]/255, texture[i][j][1]/255, texture[i][j][2]/255); // x=-imgdata[i][j][0]/scalar; // y=-imgdata[i][j][1]/scalar; z=imgdata[i][j][2]/scalar; glVertex3f(x,y,z); } } */ glEnd(); glFlush(); } ////////////////////////////////////////////////////////////////////////// void reshape (int w, int h) { glViewport (0, 0, (GLsizei)w, (GLsizei)h); glMatrixMode (GL_PROJECTION); glLoadIdentity (); gluPerspective (60, (GLfloat)w / (GLfloat)h, 1.0, 5000.0); // glMatrixMode (GL_MODELVIEW); } ////Function Main int main( int argc, char** argv ) { // if( argc != 3 ) //{ readme(); return -1; } //Mat img_1 = imread( argv[1], IMREAD_GRAYSCALE ); //Mat img_2 = imread( argv[2], IMREAD_GRAYSCALE ); string filename1 = "C:\\OpenCV_Project\\SFM_Exp\\Building5.JPG"; string filename2 = "C:\\OpenCV_Project\\SFM_Exp\\Building6.JPG"; Mat img_1 = imread(filename1); Mat img_2 = imread(filename2); std::vector<KeyPoint> keypoints_1, keypoints_2,keypts1_good,keypts2_good, corr; std::vector< DMatch > matches; width = img_1.cols; height = img_1.rows; if( !img_1.data || !img_2.data ) { std::cout<< " --(!) Error reading images " << std::endl; return -1; } /// Read in Images // Start Feature Matching int Method = 1; FeatureMatching(img_1,img_2,keypoints_1,keypoints_2,keypts1_good,keypts2_good,&matches,Method); // matched featurepoints // Calculate Matrices vector<Point2f> pts1,pts2; vector<uchar> status; vector<KeyPoint> imgpts1_tmp,imgpts1_good,imgpts2_good; vector<KeyPoint> imgpts2_tmp; GetAlignedPointsFromMatch(keypoints_1, keypoints_2, matches, imgpts1_tmp, imgpts2_tmp); KeyPointsToPoints(imgpts1_tmp, pts1); KeyPointsToPoints(imgpts2_tmp, pts2); double minVal,maxVal; cv::minMaxIdx(pts1,&minVal,&maxVal); Mat F = findFundamentalMat(pts1, pts2, FM_RANSAC, 0.006*maxVal, 0.99, status); double status_nz = countNonZero(status); double status_sz = status.size(); double kept_ratio = status_nz / status_sz; vector<DMatch> new_matches; cout << "F keeping " << countNonZero(status) << " / " << status.size() << endl; for (unsigned int i=0; i<status.size(); i++) { if (status[i]) { imgpts1_good.push_back(imgpts1_tmp[i]); imgpts2_good.push_back(imgpts2_tmp[i]); new_matches.push_back(matches[i]); //good_matches_.push_back(DMatch(imgpts1_good.size()-1,imgpts1_good.size()-1,1.0)); } } cout << matches.size() << " matches before, " << new_matches.size() << " new matches after Fundamental Matrix\n"; matches = new_matches; //keep only those points who survived the fundamental matrix Mat img_matches; drawMatches( img_1, keypoints_1, img_2, keypoints_2, matches, img_matches, Scalar::all(-1), Scalar::all(-1), vector<char>(), DrawMatchesFlags::NOT_DRAW_SINGLE_POINTS ); //-- Show detected matches imshow( "Feature Matches", img_matches ); waitKey(0); destroyWindow("Feature Matches"); imwrite("C:\\OpenCV_Project\\SFM_Exp\\Image_Matches.jpg",img_matches); ///////////////////// Mat K,Kinv,discoeff; // Read from calibration file string filename = "C:\\OpenCV_Project\\camera_calibration\\result.xml"; FileStorage fs(filename, FileStorage::READ); FileNode n = fs.getFirstTopLevelNode(); fs["Camera_Matrix"] >> K; fs["Distortion_Coefficients"] >> discoeff; cout << "K " << endl << Mat(K) << endl; Kinv = K.inv(); Matx34d P, P1; bool CM = FindCameraMatrices(K,Kinv,F,P,P1,discoeff,imgpts1_tmp,imgpts2_tmp,imgpts1_good,imgpts2_good,matches,pointcloud); // Reconstruct 3D //double mse = TriangulatePoints(keypts1_good,keypts2_good,K,Kinv,P,P1,pointcloud,keypts1_good,discoeff); // Write points to file Mat X(img_1.rows,img_1.cols,CV_32FC1); Mat Y(img_1.rows,img_1.cols,CV_32FC1); Mat Z(img_1.rows,img_1.cols,CV_32FC1); string filepath = "C:\\OpenCV_Project\\SFM_Exp\\"; saveXYZimages(img_1,pointcloud,imgpts1_good,filepath,X,Y,Z); double Nindex = X.rows * X.cols; for(int i=0;i<pointcloud.size();i++ ) { allx += pointcloud[i].pt.x; ally += pointcloud[i].pt.y; allz += pointcloud[i].pt.z; } allx = 1.0 * allx/(float)pointcloud.size(); ally = 1.0 * ally/(float)pointcloud.size(); allz = 1.0 * allz/(float)pointcloud.size(); /* for(int i=0;i<X.rows;i++) { for(int j=0;j<X.cols;j++) { float* Xr =X.ptr<float>(i); imgdata[i][j][0] = Xr[j]; float* TXr = img_1.ptr<float>(i); texture[i][j][0] = TXr[j]; } } for(int i=0;i<Y.rows;i++) { for(int j=0;j<Y.cols;j++) { float* Yr =Y.ptr<float>(i); imgdata[i][j][1] = Yr[j]; float* TYr = img_1.ptr<float>(i); texture[i][j][1] = TYr[j]; } } for(int i=0;i<Z.rows;i++) { for(int j=0;j<Z.cols;j++) { float* Zr =Z.ptr<float>(i); imgdata[i][j][2] = Zr[j]; float* TZr = img_1.ptr<float>(i); texture[i][j][2] = TZr[j]; } } */ //////// OpenGL Draw glutInit(&argc, argv); glutInitDisplayMode(GLUT_DEPTH | GLUT_SINGLE | GLUT_RGBA); glutInitWindowPosition(100,100); glutInitWindowSize(1024,768); glutCreateWindow("3D Reconstruct Model"); glutReshapeFunc (reshape); // 窗口变化时重构图像 glutDisplayFunc(renderScene); // 显示三维图像 glutSpecialFunc(special); // 响应方向键按键消息 glutPostRedisplay(); glutMainLoop(); //cvWaitKey(0); return 0; } /** * @function readme */ void readme() { std::cout << " Usage: ./SURF_FlannMatcher <img1> <img2>" << std::endl; }
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#ifndef OSF_TMP_SORT_HPP_INCLUDED #define OSF_TMP_SORT_HPP_INCLUDED #include "../comparison.hpp" #include "../detail/capabilities.hpp" #include "../sequence/push_front.hpp" #include "../sequence/take.hpp" #include "../vocabulary.hpp" namespace osf { namespace tmp { template <typename F = less_<>, typename C = listify_> struct sort_ {}; namespace detail { namespace btree { template <typename... Ts> struct blist {}; template <typename L, typename E, typename R> struct bnode {}; template <typename T> struct bun; template <bool, template <typename...> class F> struct bpush; template <template <typename...> class F> struct bpush<false, F> { template <typename T, typename L, typename E, typename R> using n = bnode<L, E, typename bun<R>::template f<F, T>>; template <typename T, typename LL, typename LE, typename LR, typename E, typename RL, typename RE, typename RR> using nn = typename bpush<F<T, RE>::value, F>::template nn_0<T, LL, LE, LR, E, RL, RE, RR>; template <typename T, typename LL, typename LE, typename LR, typename E, typename RL, typename RE, typename RR> using nn_0 = bnode<bnode<bnode<LL, LE, LR>, E, RL>, RE, typename bun<RR>::template f<F, T>>; template <typename T, typename LL, typename LE, typename LR, typename E, typename RL, typename RE, typename RR> using nn_1 = bnode<bnode<LL, LE, typename bun<LR>::template f<F, T>>, E, bnode<RL, RE, RR>>; template <typename T, typename E> using l1 = blist<E, T>; template <typename T, typename E0, typename E1> using l2_0 = typename bpush<F<T, E1>::value, F>::template l2_1<T, E0, E1>; template <typename T, typename E0, typename E1> using l2_1 = bnode<blist<E0>, E1, blist<T>>; }; template <template <typename...> class F> struct bpush<true, F> { template <typename T, typename L, typename E, typename R> using n = bnode<typename bun<L>::template f<F, T>, E, R>; template <typename T, typename LL, typename LE, typename LR, typename E, typename RL, typename RE, typename RR> using nn = typename bpush<F<T, LE>::value, F>::template nn_1<T, LL, LE, LR, E, RL, RE, RR>; template <typename T, typename LL, typename LE, typename LR, typename E, typename RL, typename RE, typename RR> using nn_0 = bnode<bnode<LL, LE, LR>, E, bnode<typename bun<RL>::template f<F, T>, RE, RR>>; template <typename T, typename LL, typename LE, typename LR, typename E, typename RL, typename RE, typename RR> using nn_1 = bnode<typename bun<LL>::template f<F, T>, LE, bnode<LR, E, bnode<RL, RE, RR>>>; template <typename T, typename E> using l1 = blist<T, E>; template <typename T, typename E0, typename E1> using l2_0 = bnode<blist<T>, E0, blist<E1>>; template <typename T, typename E0, typename E1> using l2_1 = bnode<blist<E0>, T, blist<E1>>; }; template <> struct bun<blist<>> { template <template <typename...> class F, typename T> using f = blist<T>; }; template <typename E> struct bun<blist<E>> { template <template <typename...> class F, typename T> using f = typename bpush<F<T, E>::value, F>::template l1<T, E>; }; template <typename E0, typename E1> struct bun<blist<E0, E1>> { template <template <typename...> class F, typename T> using f = typename bpush<F<T, E0>::value, F>::template l2_0<T, E0, E1>; }; template <typename L, typename E, typename R> struct bun<bnode<L, E, R>> { template <template <typename...> class F, typename T> using f = typename bpush<F<T, E>::value, F>::template n<T, L, E, R>; }; template <typename LL, typename LE, typename LR, typename E, typename RL, typename RE, typename RR> struct bun<bnode<bnode<LL, LE, LR>, E, bnode<RL, RE, RR>>> { template <template <typename...> class F, typename T> using f = typename bpush<F<T, E>::value, F>::template nn<T, LL, LE, LR, E, RL, RE, RR>; }; template <typename LLL, typename LLE, typename LLR, typename LE, typename LR, typename E, typename... Ts> struct bun<bnode<bnode<bnode<LLL, LLE, LLR>, LE, LR>, E, blist<Ts...>>> { template <template <typename...> class F, typename T> using f = typename bpush<F<T, LE>::value, F>::template nn<T, LLL, LLE, LLR, LE, LR, E, blist<Ts...>>; }; template <typename... Ts, typename E, typename RL, typename RE, typename RRL, typename RRE, typename RRR> struct bun<bnode<blist<Ts...>, E, bnode<RL, RE, bnode<RRL, RRE, RRR>>>> { template <template <typename...> class F, typename T> using f = typename bpush<F<T, RE>::value, F>::template nn<T, blist<Ts...>, E, RL, RE, RRL, RRE, RRR>; }; template <typename LL, typename LE, typename LR, typename E, typename RL, typename RE, typename RR> struct join7; template <typename... LL, typename LE, typename... LR, typename E, typename... RL, typename RE, typename... RR> struct join7<blist<LL...>, LE, blist<LR...>, E, blist<RL...>, RE, blist<RR...>> { using type = blist<LL..., LE, LR..., E, RL..., RE, RR...>; }; template <typename T> struct bflat; template <typename L, typename E, typename R> struct bflat<bnode<L, E, R>> { using type = typename bflat< bnode<typename bflat<L>::type, E, typename bflat<R>::type>>::type; }; template <typename LL, typename LE, typename LR, typename E, typename RL, typename RE, typename RR> struct bflat<bnode<bnode<LL, LE, LR>, E, bnode<RL, RE, RR>>> { using type = typename join7<typename bflat<LL>::type, LE, typename bflat<LR>::type, E, typename bflat<RL>::type, RE, typename bflat<RR>::type>::type; }; template <typename... L, typename E, typename... R> struct bflat<bnode<blist<L...>, E, blist<R...>>> { using type = blist<L..., E, R...>; }; template <typename... T> struct bflat<blist<T...>> { using type = blist<T...>; }; template <typename T> using collapse_t = typename btree::bflat<T>::type; } // namespace btree template <typename F> struct element_pusher {}; template <typename F> struct dispatch<2, element_pusher<F>> { template <typename T, typename U> using f = typename btree::bun<T>::template f<dispatch<2, F>::template f, U>; }; template <template <typename...> class F> struct dispatch<2, element_pusher<lift_<F>>> { template <typename T, typename U> using f = typename btree::bun<T>::template f<F, U>; }; template <template <typename...> class F> struct pusher { template <typename T, typename U> using f = typename btree::bun<T>::template f<F, U>; }; template <template <typename...> class F, typename C = identity_, typename Initial = btree::blist<>> using make_binary_tree = push_front_<Initial, fold_left_<lift_<pusher<F>::template f>, C>>; template <typename C> using collapse_unpack = lift_<btree::collapse_t, unpack_<C>>; template <unsigned N, template <typename...> class F, typename C> struct dispatch<N, sort_<lift_<F>, C>> : dispatch<N, make_binary_tree<F, collapse_unpack<C>, btree::blist<>>> {}; template <unsigned N, typename F, typename C> struct dispatch<N, sort_<F, C>> : dispatch<N, make_binary_tree<dispatch<2, F>::template f, collapse_unpack<C>, btree::blist<>>> {}; } // namespace detail } // namespace tmp } // namespace osf #endif
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// This file was generated based on C:/Users/borde_000/AppData/Local/Fusetools/Packages/UnoCore/1.8.0/Source/Uno/Platform/Displays.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Object.h> namespace g{namespace Uno{namespace Platform{struct Display;}}} namespace g{namespace Uno{namespace Platform{struct TimerEventArgs;}}} namespace g{ namespace Uno{ namespace Platform{ // public abstract class Display :54 // { struct Display_type : uType { void(*fp_DisableTicks)(::g::Uno::Platform::Display*); void(*fp_EnableTicks)(::g::Uno::Platform::Display*); void(*fp_GetDensity)(::g::Uno::Platform::Display*, float*); }; Display_type* Display_typeof(); void Display__ctor__fn(Display* __this); void Display__add__tick_fn(Display* __this, uDelegate* value); void Display__remove__tick_fn(Display* __this, uDelegate* value); void Display__get_Density_fn(Display* __this, float* __retval); void Display__DisableTicks_fn(Display* __this); void Display__EnableTicks_fn(Display* __this); void Display__OnTick_fn(Display* __this, ::g::Uno::Platform::TimerEventArgs* args); void Display__SetTicksPerSecond_fn(Display* __this, uint32_t* value); void Display__add_Tick_fn(Display* __this, uDelegate* value); void Display__remove_Tick_fn(Display* __this, uDelegate* value); void Display__get_TicksPerSecond_fn(Display* __this, uint32_t* __retval); void Display__set_TicksPerSecond_fn(Display* __this, uint32_t* value); struct Display : uObject { uint32_t _ticksPerSecond; uStrong<uDelegate*> _tick1; void ctor_(); void add__tick(uDelegate* value); void remove__tick(uDelegate* value); float Density(); void DisableTicks() { (((Display_type*)__type)->fp_DisableTicks)(this); } void EnableTicks() { (((Display_type*)__type)->fp_EnableTicks)(this); } float GetDensity() { float __retval; return (((Display_type*)__type)->fp_GetDensity)(this, &__retval), __retval; } void OnTick(::g::Uno::Platform::TimerEventArgs* args); void SetTicksPerSecond(uint32_t value); void add_Tick(uDelegate* value); void remove_Tick(uDelegate* value); uint32_t TicksPerSecond(); void TicksPerSecond(uint32_t value); static void DisableTicks(Display* __this) { Display__DisableTicks_fn(__this); } static void EnableTicks(Display* __this) { Display__EnableTicks_fn(__this); } }; // } }}} // ::g::Uno::Platform
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/* * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "glDisplay.h" #include "glTexture.h" #include "glBuffer.h" #include "glCamera.h" #include "cudaFont.h" #include "cudaNormalize.h" #include "cudaInteropKernels.h" #include "timespec.h" #include <stdio.h> #include <signal.h> #include <unistd.h> #define TEXTURE_WIDTH 768 #define TEXTURE_HEIGHT 64 #define TEXTURE_OFFSET 30 #define GRID_N 128 #define GRID_POINTS (GRID_N * GRID_N) #define GRID_WORLD_SIZE 10.0f bool signal_recieved = false; void sig_handler(int signo) { if( signo == SIGINT ) { printf("received SIGINT\n"); signal_recieved = true; } } int main( int argc, char** argv ) { /* * register signal handler (Ctrl+C) */ if( signal(SIGINT, sig_handler) == SIG_ERR ) printf("can't catch SIGINT\n"); /* * create openGL window */ glDisplay* display = glDisplay::Create("NVIDIA OpenGL/CUDA Interoperability Test"); if( !display ) { printf("gl-display-test: failed to create openGL display\n"); return 0; } /* * allocate openGL texture */ glTexture* texture = glTexture::Create(TEXTURE_WIDTH, TEXTURE_HEIGHT, GL_RGBA32F, NULL); if( !texture ) { printf("gl-display-test: failed to create openGL texture\n"); return 0; } /* * create font */ cudaFont* font = cudaFont::Create(); if( !font ) { printf("gl-display-test: failed to create cudaFont object\n"); return 0; } /* * create 3D camera */ glCamera* camera = glCamera::Create(glCamera::LookAt); if( !camera ) { printf("gl-display-test: failed to create glCamera object\n"); return 0; } camera->SetEye(0.0f, GRID_WORLD_SIZE, GRID_WORLD_SIZE); camera->StoreDefaults(); /* * create vertex buffer */ glBuffer* buffer = glBuffer::Create(GL_VERTEX_BUFFER, GRID_POINTS * sizeof(PointVertex), NULL, GL_DYNAMIC_DRAW); if( !buffer ) { printf("gl-display-test: failed to create glBuffer object\n"); return 0; } /* * rendering loop */ while( !signal_recieved && display->IsOpen() ) { display->BeginRender(); display->RenderRect( 10, 100, 200, 100, 0.9f, 0.0f, 0.2f); display->RenderRect(210, 100, 200, 100, 0.0f, 0.9f, 0.4f); display->RenderRect(410, 100, 200, 100, 0.0f, 0.4f, 0.9f); // draw point buffer PointVertex* points = (PointVertex*)buffer->Map(GL_MAP_CUDA, GL_WRITE_DISCARD); if( points != NULL ) { // animate the points in CUDA CUDA(cudaGeneratePointGrid(points, GRID_N, GRID_WORLD_SIZE, apptime())); CUDA(cudaDeviceSynchronize()); buffer->Unmap(); // change the viewport display->SetViewport(display->GetWidth() / 2, display->GetHeight() / 2, display->GetWidth(), display->GetHeight()); display->RenderRect(0.15f, 0.15f, 0.15f); // enable the camera and buffer camera->Activate(); buffer->Bind(); GL(glEnableClientState(GL_VERTEX_ARRAY)); GL(glVertexPointer(3, GL_FLOAT, sizeof(PointVertex), 0)); GL(glEnableClientState(GL_COLOR_ARRAY)); GL(glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(PointVertex), (void*)offsetof(PointVertex, color))); // draw the points GL(glDrawArrays(GL_POINTS, 0, GRID_POINTS)); // disable the buffer and camera GL(glDisableClientState(GL_COLOR_ARRAY)); GL(glDisableClientState(GL_VERTEX_ARRAY)); buffer->Unbind(); camera->Deactivate(); display->ResetViewport(); } // draw test texture if( texture != NULL && font != NULL ) { void* textureCUDA = texture->Map(GL_MAP_CUDA, GL_WRITE_DISCARD); if( textureCUDA != NULL ) { // clear the texture (from last frame) //CUDA(cudaMemset(textureCUDA, 0, texture->GetSize())); // test text char str[256]; sprintf(str, "AaBbCcDdEeFfGgHhIiJjKkLlMmNn123456890"); font->OverlayText((float4*)textureCUDA, texture->GetWidth(), texture->GetHeight(), str, 0, 0, make_float4(0.0f, 190.0f, 255.0f, 255.0f)); // FPS counter sprintf(str, "%.0f FPS", display->GetFPS()); font->OverlayText((float4*)textureCUDA, texture->GetWidth(), texture->GetHeight(), str, 0, 36, make_float4(255.0f, 190.0f, 0.0f, 255.0f)); // rescale image pixel intensities for display CUDA(cudaNormalize((float4*)textureCUDA, make_float2(0.0f, 255.0f), (float4*)textureCUDA, make_float2(0.0f, 1.0f), texture->GetWidth(), texture->GetHeight())); texture->Unmap(); } texture->Render(TEXTURE_OFFSET, TEXTURE_OFFSET); } display->EndRender(); } /* * close the window */ if( display != NULL ) { delete display; display = NULL; } printf("gl-display-test: OpenGL display has been un-initialized.\n"); printf("gl-display-test: this concludes the test of the device.\n"); return 0; }
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really an href */ } if (!strcasecmp(menu, "formatted")) { ap_rvputs(r, "<pre> <a href=\"", href, "\">", text, "</a></pre>\n", NULL); } if (!strcasecmp(menu, "semiformatted")) { ap_rvputs(r, "<pre> <a href=\"", href, "\">", text, "</a></pre>\n", NULL); } if (!strcasecmp(menu, "unformatted")) { ap_rvputs(r, "<a href=\"", href, "\">", text, "</a>", NULL); } return; } static void menu_footer(request_rec *r)
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// choices.cpp -- array variations #include <iostream> #include <vector> // STL C+98 #include <array> // C++11 int main() { using namespace std; // C, original C++ double a1[4] ={1.2, 2.4, 3.6, 4.8}; // C++98 STL vector<double> a2(4); // create vector with 4 elements // no simple way to initialize in C98 a2[0] = 1.0/3.0; a2[1] = 1.0/5.0; a2[2] = 1.0/7.0; a2[3] = 1.9/9.0; // C+11 -- create and initialize array object array<double,4> a3 = {3.14, 2.72, 1.62, 1.41}; array<double,4> a4 ; a4 = a3 ; // valid for array objects of sanme size // use array notation cout << "a1[2]: " << a1[2] << " at " << &a1[2] << endl; cout << "a2[2]: " << a2[2] << " at " << &a2[2] << endl; cout << "a3[2]: " << a3[2] << " at " << &a3[2] << endl; cout << "a4[2]: " << a4[2] << " at " << &a4[2] << endl; // misdeed a1[-2] = 20.2 ; cout << "a1[-2]: " << a1[-2] << " at " << &a1[-2] << endl; cout << "a3[2]: " << a3[2] << " at " << &a3[2] << endl; cout << "a4[2]: " << a4[2] << " at " << &a4[2] << endl; return 0; }
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/* * @lc app=leetcode id=13 lang=cpp * * [13] Roman to Integer * * https://leetcode.com/problems/roman-to-integer/description/ * * algorithms * Easy (53.42%) * Likes: 1528 * Dislikes: 2965 * Total Accepted: 517.4K * Total Submissions: 964.8K * Testcase Example: '"III"' * * Roman numerals are represented by seven different symbols: I, V, X, L, C, D * and M. * * * Symbol Value * I 1 * V 5 * X 10 * L 50 * C 100 * D 500 * M 1000 * * For example, two is written as II in Roman numeral, just two one's added * together. Twelve is written as, XII, which is simply X + II. The number * twenty seven is written as XXVII, which is XX + V + II. * * Roman numerals are usually written largest to smallest from left to right. * However, the numeral for four is not IIII. Instead, the number four is * written as IV. Because the one is before the five we subtract it making * four. The same principle applies to the number nine, which is written as IX. * There are six instances where subtraction is used: * * * I can be placed before V (5) and X (10) to make 4 and 9.  * X can be placed before L (50) and C (100) to make 40 and 90.  * C can be placed before D (500) and M (1000) to make 400 and 900. * * * Given a roman numeral, convert it to an integer. Input is guaranteed to be * within the range from 1 to 3999. * * Example 1: * * * Input: "III" * Output: 3 * * Example 2: * * * Input: "IV" * Output: 4 * * Example 3: * * * Input: "IX" * Output: 9 * * Example 4: * * * Input: "LVIII" * Output: 58 * Explanation: L = 50, V= 5, III = 3. * * * Example 5: * * * Input: "MCMXCIV" * Output: 1994 * Explanation: M = 1000, CM = 900, XC = 90 and IV = 4. * */ // @lc code=start class Solution { public: int romanToInt(string s) { int res = 0; unordered_map<char, int> m{{'I', 1}, {'V', 5}, {'X', 10}, {'L', 50}, {'C', 100}, {'D', 500}, {'M', 1000}}; for (int i = 0; i < s.size(); i++) { int val = m[s[i]]; // consider two case: // 1. if current num is the last one, or bigger than later one -> add // 2. other case, substract if (i == s.size() - 1 || m[s[i + 1]] <= m[s[i]]) res += val; else res -= val; } return res; } }; // @lc code=end
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/* dummyz@126.com 2009/12/10 */ #ifndef _SAFE_MONITOR_INC_ #define _SAFE_MONITOR_INC_ // 其他地方使用,不能使用#pragma once /* 1、危险注册表操作行为监控 2、危险进程创建监控 3、溢出行为监控 */ #include <assert.h> //////////////////////////////////////////////////////////////////////////////////////////////// // const value defined //////////////////////////////////////////////////////////////////////////////////////////////// #define BKSAFE_MONITOR_NUMBER 4 // 基础防护4 个 // 监控器标识 #define SM_ID_INVAILD 0 #define SM_ID_PROCESS 1 // 进程监控 #define SM_ID_RISK 2 // 风险操作监控 #define SM_ID_UDISK 4 // u盘自动运行拦截 #define SM_ID_VIRUS 5 #define SM_ID_LEAK 6 // 漏洞防护 #define SM_ID_RESCAN SM_ID_VIRUS // 回扫 #define SM_ID_KWS 11 //网盾浏览器保护 #define SM_ID_KWS_SAFE_DOWN 12 //下载保护泡泡 #define SM_ID_KWS_URL_MON 13 // url 防火墙 #define SM_ID_REPORT 14 // 异步数据提交 #define SM_ID_ARP 15 // 监控器运行状态 #define SM_STATUS_INVALID 0 #define SM_STATUS_RUN 1 #define SM_STATUS_STOP 2 #define SM_STATUS_PAUSE 3 // 监视器支持的控制 #define SM_CTRL_TRUST 0x0001 // 信任 #define SM_CTRL_BLOCK 0x0002 // 阻止 #define SM_CTRL_CLEAN 0x0004 // 阻止的同时执行清除操作 #define SM_CTRL_REMEMBER 0x00010000 // 记住操作,不在提示 #define SM_CTRL_HISTROY 0x00020000 // 操作来自历史 #define SM_CTRL_FAST_SCAN 0x00040000 // 同时执行了快速扫描 #define IS_SM_CTRL_TRUST(x) (((x) & SM_CTRL_TRUST) == SM_CTRL_TRUST) #define IS_SM_CTRL_BLOCK(x) (((x) & SM_CTRL_BLOCK) == SM_CTRL_BLOCK) #define IS_SM_CTRL_CLEAN(x) (((x) & SM_CTRL_CLEAN) == SM_CTRL_CLEAN) #define IS_SM_CTRL_REMERBER(x) (((x) & SM_CTRL_REMEMBER) == SM_CTRL_REMEMBER) #define IS_SM_CTRL_HISTROY(x) (((x) & SM_CTRL_HISTROY) == SM_CTRL_HISTROY) #define IS_SM_CTRL_FAST_SCAN(x) (((x) & SM_CTRL_FAST_SCAN) == SM_CTRL_FAST_SCAN) // 监视器捕捉到的动作 #define SM_ACTION_NOTING 0 #define SM_ACTION_ADD 1 // 新建 #define SM_ACTION_DELETE 2 // 删除 #define SM_ACTION_MODIFY 3 // 修改 // 清除结果 #define SM_CLEAN_DELETE 1 #define SM_CLEAN_REPAIR 2 #define SM_CLEAN_FAILED 0x00010000 #define SM_CLEAN_SUCCESS 0x00020000 #define SM_CLEAN_REBOOT 0x00030000 #define GET_SM_CLEAN_OPERATOR(x) ((x) & 0xffff) #define GET_SM_CLEAN_RESULT(x) ((x) & 0xffff0000) //文件类型 enum SM_FILE_TYPE { SM_FILE_TYPE_UNKNOWN = 0x00000000, SM_FILE_TYPE_SAFE = 0x00010000, SM_FILE_TYPE_VIRUS = 0x00020000 }; enum SM_FT_VIRUS // 病毒的子类型 { SM_FT_VIRUS_TROJAN = 1, SM_FT_VIRUS_THREAT, SM_FT_VIRUS_MALWARE, SM_FT_VIRUS_WORM, SM_FT_VIRUS_ADWARE, SM_FT_VIRUS_RISK_LOW,// 风险程序 SM_FT_VIRUS_RISK_MED, SM_FT_VIRUS_RISK_HIG, }; enum SM_FT_UNKNOWN // 未知的子类型 { SM_FT_UNKNOWN_NET_ERROR = 1, SM_FT_UNKNOWN_TIMEOUT, SM_FT_UNKNOWN_SCAN_ERROR, SM_FT_UNKNOWN_SCAN_RESULT_ERROR }; inline DWORD GET_SM_FILE_TYPE(DWORD dwFileTyppe) { return (dwFileTyppe & 0xffff0000); } inline DWORD GET_SM_SUB_FILE_TYPE(DWORD dwFileType) { DWORD f = dwFileType & 0xffff; return (f <= 0xff) ? f : 0; } inline SM_FILE_TYPE MAKE_SM_FILE_TYPE(DWORD dwFileType, DWORD dwSubFileType, DWORD dwSecLevel = 0) { dwSubFileType = dwSubFileType + (dwSecLevel << 8); assert(dwSubFileType <= 0xFFFF); return (SM_FILE_TYPE)(dwFileType | dwSubFileType); } // 文件扫描引擎 enum SM_FILE_ENGINE { SM_FILE_ENGINE_UNKNOWN = 0x00000000, SM_FILE_ENGINE_VIRUS = 0x00000001, // 本地引擎 SM_FILE_ENGINE_LOCAL = SM_FILE_ENGINE_VIRUS, SM_FILE_ENGINE_CLOUND = 0x00000002, // 云端引擎 SM_FILE_ENGINE_PLUGIN = 0x00000004, // 插件引擎 SM_FILE_ENGINE_KNOWLEDGELIB = 0x00000008, // 知识库引擎 SM_FILE_ENGINE_HEURISTIC = 0x00000010, // 启发 SM_FILE_ENGINE_RUNDATA = 0x00000020, // 启动项库 SM_FILE_ENGINE_VERIFY_SIGN = 0x00000080, // 签名 SM_FILE_ENGINE_RISK_SIGN = 0x00000100, // 黑“特征”,检测风险安装包 SM_FILE_ENGINE_ALL = 0xFFFFFFFF }; //////////////////////////////////////////////////////////////////////////////////////////////// // interface define //////////////////////////////////////////////////////////////////////////////////////////////// #include "SafeMonitorEvent.h" #include <assert.h> class ISafeMonitorObserver; class ISafeMonitorManager; class CSafeMonitorEvent; class ISafeMonitorObserver { public: virtual DWORD __stdcall MonitorEvent(CSafeMonitorEvent* lpEvent) = 0; }; class ISafeMonitorManager : public ISafeMonitorObserver { public: virtual HRESULT __stdcall Init() = 0; virtual HRESULT __stdcall Uninit() = 0; virtual HRESULT __stdcall Startup(ISafeMonitorObserver* lpObserver) = 0; virtual HRESULT __stdcall Shutdown() = 0; // SM_ID_RISK 支持 'default_homepage', 'default_browser' virtual HRESULT __stdcall SetProperty(DWORD dwMonitorId, LPCTSTR lpName, LPCTSTR lpValue) = 0; virtual HRESULT __stdcall GetProperty(DWORD dwMonitorId, LPCTSTR lpName, LPTSTR& lpValue) = 0; // SM_ID_ALL 支持 'status', // set 'plugin_lib_updated', 'knowledge_lib_updated', 'riskpoint_lib_updated' virtual HRESULT __stdcall SetPropertyInt(DWORD dwMonitorId, LPCTSTR lpName, DWORD dwValue) = 0; virtual HRESULT __stdcall GetPropertyInt(DWORD dwMonitorId, LPCTSTR lpName, DWORD& dwValue) = 0; }; #define SMM_DLL_NAME _T("ksfmon.dll") #define SMM_FUN_NAME "A1" #define GCPSR_FUN_NAME "D1" typedef ISafeMonitorManager* (WINAPI* PFN_GetSafeMonitorManager)(); ISafeMonitorManager* WINAPI GetSafeMonitorManager(); ////////////////////////////////////////////////////////////////////////// // CSafeMonitorLoader class CSafeMonitorLoader { public: CSafeMonitorLoader() { m_pfnGet = NULL; m_hModule = LoadLibrary(SMM_DLL_NAME); if ( m_hModule != NULL ) { m_pfnGet = (PFN_GetSafeMonitorManager)GetProcAddress(m_hModule, SMM_FUN_NAME); } } ~CSafeMonitorLoader() { FreeLibrary(m_hModule); } operator bool () { return (m_hModule != NULL) && (m_pfnGet != NULL); } ISafeMonitorManager* GetManager() { assert(m_pfnGet != NULL); return (m_pfnGet != NULL) ? m_pfnGet() : NULL; } protected: PFN_GetSafeMonitorManager m_pfnGet; HMODULE m_hModule; }; #endif /* _SAFE_MONITOR_INC_ */
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#ifndef _REDIS_NODE_H_ #define _REDIS_NODE_H_ #include <vector> #include "hiredisdef.h" #include "mcinterface.h" #include "threadlock.h" class CMCRedis; #define REDIS_SLOTS_NUM 16384 //3.0版本redis集群共有16384个槽位 #define MAX_IP_LEN 50 #define MAX_DBCONN_ID_LEN 64 #define OUT enum eMCConnectType { REDIS_MASTER = 0, REDIS_SLAVE, }; /****redis连接结构: 一个数据库连接可以有i个集群节点(Node), 每个Node有自己的槽列表(slots),有一个主实例(master)和j个从实例(slave) 每个实例有自己的ip端口和集群唯一GUID ****/ typedef struct tagRedisNodeSlotsRange { int slotStart; int slotEnd; tagRedisNodeSlotsRange() { slotStart = 0; slotEnd = 0; } }TRedisNodeSlotsRange; typedef struct tagRedisConnInfo { char szIPAddr[MAX_IP_LEN]; //集群节点的IP地址 int nPort; //集群节点的端口号 char szConnGUID[MAX_DBCONN_ID_LEN]; //集群节点的唯一ID redisContext *pRedisCtx; //实际连接hiredis的指针 bool bConnected; //是否连接成功 tagRedisConnInfo() { memset(this, 0, sizeof(tagRedisConnInfo)); bConnected = false; } }TRedisConnInfo; typedef struct tagRedisNodeInfo { TRedisConnInfo masterConn; //集群主节点的连接信息 std::vector<TRedisConnInfo> slaveConn; //集群从节点信息数组 std::vector<TRedisNodeSlotsRange> nodeSlots;//集群节点slots数组 }TRedisNodeInfo; class CRedisNode { public: CRedisNode(); ~CRedisNode(); // bool Init(CMCRedis *pcMcRedis, TRedisNodeInfo &tNodeInfo, std::string &strPassword, unsigned int nTimeout = 0); BOOL32 RedisConnect(); BOOL32 RedisReConnect(); bool RedisDisConnect(); //slave节点手动重连 bool RedisReConSlave(TRedisConnInfo &tSlaveConnInfo); BOOL32 Ping(); // redisContext * const GetConnection(int nConType); unsigned int HaveSlave() const { return m_bHaveSlave; } bool GetConnStatus() const { return m_bConnStatus; } void PrintNodeInfo(); // bool CheckSlot(unsigned int nSlot); //获取数据的实际存储类型,如果回MC_TYPE_ERR说明数据不存在或格式不支持 eMCValueType GetKeyType(const s8* pszKey); bool ExecCommand(int nConType,OUT redisReply *&reply, const char* cmd, ...); bool AppendCommand( int nConType, const char* cmd, ...); bool GetReply(int nConType, OUT redisReply **reply); private: bool Auth(redisContext *pCtx); redisContext *ConnectWithTimeout(TRedisConnInfo &tConnInfo); redisContext * const GetSlaveConnection(); private: // redis connector context TRedisNodeInfo m_tNodeInfo; std::string m_strPassword; // redis server password unsigned int m_nTimeout; // connect timeout second bool m_bHaveSlave; // redis role BOOL32 m_bConnStatus; // redis connection status bool m_bInit; // //printlog param CMCRedis *m_pcMcParent; //连接所属对象的地址,用于打印日志信息 //互斥锁 CThreadLockMutex m_clmLock; }; #endif //_REDIS_NODE_H_
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/**************************************************************************** Copyright (c) 2020 Xiamen Yaji Software Co., Ltd. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef CC_GFXGLES2_DESCRIPTOR_SET_LAYOUT_H_ #define CC_GFXGLES2_DESCRIPTOR_SET_LAYOUT_H_ namespace cc { namespace gfx { class GLES2GPUDescriptorSetLayout; class CC_GLES2_API GLES2DescriptorSetLayout final : public DescriptorSetLayout { public: GLES2DescriptorSetLayout(Device *device); ~GLES2DescriptorSetLayout(); public: virtual bool initialize(const DescriptorSetLayoutInfo &info) override; virtual void destroy() override; CC_INLINE GLES2GPUDescriptorSetLayout *gpuDescriptorSetLayout() const { return _gpuDescriptorSetLayout; } private: GLES2GPUDescriptorSetLayout *_gpuDescriptorSetLayout = nullptr; }; } // namespace gfx } // namespace cc #endif // CC_GFXGLES2_DESCRIPTOR_SET_LAYOUT_H_
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#include "GameStateMachine.h" #include <iostream> void GameStateMachine::update() { if (!m_gameStates.empty()) { m_gameStates.back()->update(); } } void GameStateMachine::render() { if (!m_gameStates.empty()) { m_gameStates.back()->render(); } } void GameStateMachine::pushState(GameState *pState) { m_gameStates.push_back(pState); m_gameStates.back()->onEnter(); } void GameStateMachine::popState() { if (!m_gameStates.empty()) { m_gameStates.back()->onExit(); m_gameStates.pop_back(); } m_gameStates.back()->resume(); } void GameStateMachine::changeState(GameState *pState) { if (!m_gameStates.empty()) { if (m_gameStates.back()->getStateID() == pState->getStateID()) { return; } m_gameStates.back()->onExit(); m_gameStates.pop_back(); } pState->onEnter(); m_gameStates.push_back(pState); } void GameStateMachine::clean() { if (!m_gameStates.empty()) { m_gameStates.back()->onExit(); delete m_gameStates.back(); m_gameStates.clear(); } }
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#include<iostream> #include<string> using namespace std; int n; string meses[] = {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}; int main(){ cin>>n; cout<<meses[n - 1]<<endl; return 0; }
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#include "uritests.h" #include "../guiutil.h" #include "../walletmodel.h" #include <QUrl> void URITests::uriTests() { SendCoinsRecipient rv; QUrl uri; uri.setUrl(QString("elysium:LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9?req-dontexist=")); QVERIFY(!GUIUtil::parseBitcoinURI(uri, &rv)); uri.setUrl(QString("elysium:LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9?dontexist=")); QVERIFY(GUIUtil::parseBitcoinURI(uri, &rv)); QVERIFY(rv.address == QString("LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9")); QVERIFY(rv.label == QString()); QVERIFY(rv.amount == 0); uri.setUrl(QString("elysium:LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9?label=Wikipedia Example Address")); QVERIFY(GUIUtil::parseBitcoinURI(uri, &rv)); QVERIFY(rv.address == QString("LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9")); QVERIFY(rv.label == QString("Wikipedia Example Address")); QVERIFY(rv.amount == 0); uri.setUrl(QString("elysium:LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9?amount=0.001")); QVERIFY(GUIUtil::parseBitcoinURI(uri, &rv)); QVERIFY(rv.address == QString("LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9")); QVERIFY(rv.label == QString()); QVERIFY(rv.amount == 100000); uri.setUrl(QString("elysium:LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9?amount=1.001")); QVERIFY(GUIUtil::parseBitcoinURI(uri, &rv)); QVERIFY(rv.address == QString("LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9")); QVERIFY(rv.label == QString()); QVERIFY(rv.amount == 100100000); uri.setUrl(QString("elysium:LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9?amount=100&label=Wikipedia Example")); QVERIFY(GUIUtil::parseBitcoinURI(uri, &rv)); QVERIFY(rv.address == QString("LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9")); QVERIFY(rv.amount == 10000000000LL); QVERIFY(rv.label == QString("Wikipedia Example")); uri.setUrl(QString("elysium:LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9?message=Wikipedia Example Address")); QVERIFY(GUIUtil::parseBitcoinURI(uri, &rv)); QVERIFY(rv.address == QString("LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9")); QVERIFY(rv.label == QString()); QVERIFY(GUIUtil::parseBitcoinURI("elysium://LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9?message=Wikipedia Example Address", &rv)); QVERIFY(rv.address == QString("LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9")); QVERIFY(rv.label == QString()); // We currently don't implement the message parameter (ok, yea, we break spec...) uri.setUrl(QString("elysium:LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9?req-message=Wikipedia Example Address")); QVERIFY(!GUIUtil::parseBitcoinURI(uri, &rv)); uri.setUrl(QString("elysium:LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9?amount=1,000&label=Wikipedia Example")); QVERIFY(!GUIUtil::parseBitcoinURI(uri, &rv)); uri.setUrl(QString("elysium:LQDPC5rbjDB72fGFVHu4enYhxGAZuRiFh9?amount=1,000.0&label=Wikipedia Example")); QVERIFY(!GUIUtil::parseBitcoinURI(uri, &rv)); }
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#include "action.h" Action::Action(ActionType t, connection_hdl h){ type = t; hdl = h; } Action::Action(ActionType t, connection_hdl h, server::message_ptr m){ type = t; hdl = h; msg = m; }
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#define CATCH_CONFIG_MAIN #include <catch2/catch.hpp> TEST_CASE("Test") { REQUIRE(2 + 2 == 4); }
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_CSS_CSSOM_CSS_KEYWORD_VALUE_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_CSS_CSSOM_CSS_KEYWORD_VALUE_H_ #include "base/macros.h" #include "third_party/blink/renderer/core/core_export.h" #include "third_party/blink/renderer/core/css/cssom/css_style_value.h" #include "third_party/blink/renderer/core/css_value_keywords.h" namespace blink { class ExceptionState; class CORE_EXPORT CSSKeywordValue final : public CSSStyleValue { DEFINE_WRAPPERTYPEINFO(); public: static CSSKeywordValue* Create(const String& keyword); static CSSKeywordValue* Create(const String& keyword, ExceptionState&); static CSSKeywordValue* FromCSSValue(const CSSValue&); StyleValueType GetType() const override { return kKeywordType; } const String& value() const; void setValue(const String& keyword, ExceptionState&); CSSValueID KeywordValueID() const; const CSSValue* ToCSSValue() const override; private: explicit CSSKeywordValue(const String& keyword) : keyword_value_(keyword) {} String keyword_value_; DISALLOW_COPY_AND_ASSIGN(CSSKeywordValue); }; DEFINE_TYPE_CASTS(CSSKeywordValue, CSSStyleValue, value, value->GetType() == CSSStyleValue::StyleValueType::kKeywordType, value.GetType() == CSSStyleValue::StyleValueType::kKeywordType); } // namespace blink #endif
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/*========================================================================= Program: Visualization Toolkit Module: vtkSPHKernel.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkSPHKernel.h" #include "vtkAbstractPointLocator.h" #include "vtkObjectFactory.h" #include "vtkIdList.h" #include "vtkDoubleArray.h" #include "vtkFloatArray.h" #include "vtkDataArray.h" #include "vtkDataSet.h" #include "vtkMath.h" vtkCxxSetObjectMacro(vtkSPHKernel,CutoffArray,vtkDataArray); vtkCxxSetObjectMacro(vtkSPHKernel,DensityArray,vtkDataArray); vtkCxxSetObjectMacro(vtkSPHKernel,MassArray,vtkDataArray); //---------------------------------------------------------------------------- vtkSPHKernel::vtkSPHKernel() { this->RequiresInitialization = true; this->SpatialStep = 0.001; this->Dimension = 3; this->CutoffArray = NULL; this->DensityArray = NULL; this->MassArray = NULL; } //---------------------------------------------------------------------------- vtkSPHKernel::~vtkSPHKernel() { this->SetCutoffArray(NULL); this->SetDensityArray(NULL); this->SetMassArray(NULL); } //---------------------------------------------------------------------------- // At this point, the spatial step, the dimension of the kernel, the cutoff // factor, and the sigma normalization factor should be known. void vtkSPHKernel:: Initialize(vtkAbstractPointLocator *loc, vtkDataSet *ds, vtkPointData *attr) { this->Superclass::Initialize(loc, ds, attr); // this->CutoffFactor should have been set by subclass this->Cutoff = this->CutoffFactor * this->SpatialStep; this->DistNorm = 1.0 / this->SpatialStep; this->NormFactor = this->Sigma * pow(this->DistNorm,this->Dimension); this->DefaultVolume = pow(this->SpatialStep,this->Dimension); // See if cutoff array is provided. if ( this->CutoffArray && this->CutoffArray->GetNumberOfComponents() == 1 ) { this->UseCutoffArray = true; } else { this->UseCutoffArray = false; } // See if local mass and density information is provided if ( this->DensityArray && this->MassArray && this->DensityArray->GetNumberOfComponents() == 1 && this->MassArray->GetNumberOfComponents() == 1 ) { this->UseArraysForVolume = true; } else { this->UseArraysForVolume = false; } } //---------------------------------------------------------------------------- // Radius around point is cutoff factor * smoothing length. That is unless // cutoff array is provided. vtkIdType vtkSPHKernel:: ComputeBasis(double x[3], vtkIdList *pIds, vtkIdType ptId) { double cutoff; if ( this->UseCutoffArray ) { this->CutoffArray->GetTuple(ptId,&cutoff); } else { cutoff = this->Cutoff; } this->Locator->FindPointsWithinRadius(cutoff, x, pIds); return pIds->GetNumberOfIds(); } //---------------------------------------------------------------------------- vtkIdType vtkSPHKernel:: ComputeWeights(double x[3], vtkIdList *pIds, vtkDoubleArray *weights) { vtkIdType numPts = pIds->GetNumberOfIds(); int i; vtkIdType id; double d, y[3]; weights->SetNumberOfTuples(numPts); double *w = weights->GetPointer(0); double KW, mass, density, volume; // Compute SPH coefficients. for (i=0; i<numPts; ++i) { id = pIds->GetId(i); this->DataSet->GetPoint(id,y); d = sqrt( vtkMath::Distance2BetweenPoints(x,y) ); KW = this->ComputeFunctionWeight(d*this->DistNorm); if ( this->UseArraysForVolume ) { this->MassArray->GetTuple(id,&mass); this->DensityArray->GetTuple(id,&density); volume = mass /density; } else { volume = this->DefaultVolume; } w[i] = this->NormFactor * KW * volume; }//over all neighbor points return numPts; } //---------------------------------------------------------------------------- vtkIdType vtkSPHKernel:: ComputeDerivWeights(double x[3], vtkIdList *pIds, vtkDoubleArray *weights, vtkDoubleArray *gradWeights) { vtkIdType numPts = pIds->GetNumberOfIds(); int i; vtkIdType id; double d, y[3]; weights->SetNumberOfTuples(numPts); double *w = weights->GetPointer(0); gradWeights->SetNumberOfTuples(numPts); double *gw = gradWeights->GetPointer(0); double KW, GW, volume=this->DefaultVolume; // Compute SPH coefficients for data and deriative data for (i=0; i<numPts; ++i) { id = pIds->GetId(i); this->DataSet->GetPoint(id,y); d = sqrt( vtkMath::Distance2BetweenPoints(x,y) ); KW = this->ComputeFunctionWeight(d*this->DistNorm); GW = this->ComputeDerivWeight(d*this->DistNorm); w[i] = this->NormFactor * KW * volume; gw[i] = this->NormFactor * GW * volume; }//over all neighbor points return numPts; } //---------------------------------------------------------------------------- void vtkSPHKernel::PrintSelf(ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os,indent); os << indent << "Spatial Step: " << this->SpatialStep << "\n"; os << indent << "Dimension: " << this->Dimension << "\n"; os << indent << "Cutoff Factor: " << this->CutoffFactor << "\n"; os << indent << "Sigma: " << this->Sigma << "\n"; os << indent << "Cutoff Array: " << this->CutoffArray<< "\n"; os << indent << "Density Array: " << this->DensityArray << "\n"; os << indent << "Mass Array: " << this->MassArray << "\n"; }
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void setup() { pinMode(LED_BUILTIN, OUTPUT); Serial.begin(9600); } /** * Função que lê uma string da Serial * e retorna-a */ String leStringSerial(){ String conteudo = ""; char caractere; // Enquanto receber algo pela serial while(Serial.available() > 0) { // Lê byte da serial caractere = Serial.read(); // Ignora caractere de quebra de linha if (caractere != '\n'){ // Concatena valores conteudo.concat(caractere); } // Aguarda buffer serial ler próximo caractere delay(10); } Serial.print("Recebi: "); Serial.println(conteudo); return conteudo; } void loop() { // Se receber algo pela serial if (Serial.available() > 0){ // Lê toda string recebida String recebido = leStringSerial(); if (recebido == "1"){ printf("%s", recebido); digitalWrite(LED_BUILTIN, HIGH); } if (recebido == "0"){ printf("%s", recebido); digitalWrite(LED_BUILTIN, LOW); } } }
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/debug/picture_debug_util.h" #include <vector> #include "base/base64.h" #include "base/memory/scoped_ptr.h" #include "third_party/skia/include/core/SkBitmap.h" #include "third_party/skia/include/core/SkData.h" #include "third_party/skia/include/core/SkImageInfo.h" #include "third_party/skia/include/core/SkPicture.h" #include "third_party/skia/include/core/SkPixelSerializer.h" #include "third_party/skia/include/core/SkStream.h" #include "ui/gfx/codec/jpeg_codec.h" #include "ui/gfx/codec/png_codec.h" namespace { class BitmapSerializer : public SkPixelSerializer { protected: bool onUseEncodedData(const void* data, size_t len) override { return true; } SkData* onEncodePixels(const SkImageInfo& info, const void* pixels, size_t row_bytes) override { const int kJpegQuality = 80; std::vector<unsigned char> data; // If bitmap is opaque, encode as JPEG. // Otherwise encode as PNG. bool encoding_succeeded = false; if (info.isOpaque()) { encoding_succeeded = gfx::JPEGCodec::Encode(reinterpret_cast<const unsigned char*>(pixels), gfx::JPEGCodec::FORMAT_SkBitmap, info.width(), info.height(), row_bytes, kJpegQuality, &data); } else { SkBitmap bm; // The cast is ok, since we only read the bm. if (!bm.installPixels(info, const_cast<void*>(pixels), row_bytes)) { return nullptr; } encoding_succeeded = gfx::PNGCodec::EncodeBGRASkBitmap(bm, false, &data); } if (encoding_succeeded) { return SkData::NewWithCopy(&data.front(), data.size()); } return nullptr; } }; } // namespace namespace cc { void PictureDebugUtil::SerializeAsBase64(const SkPicture* picture, std::string* output) { SkDynamicMemoryWStream stream; BitmapSerializer serializer; picture->serialize(&stream, &serializer); size_t serialized_size = stream.bytesWritten(); scoped_ptr<char[]> serialized_picture(new char[serialized_size]); stream.copyTo(serialized_picture.get()); base::Base64Encode(std::string(serialized_picture.get(), serialized_size), output); } } // namespace cc
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// Copyright (c) 2022 The Orbit Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SYMBOL_PROVIDER_SYMBOL_LOADING_OUTCOME_H_ #define SYMBOL_PROVIDER_SYMBOL_LOADING_OUTCOME_H_ #include <filesystem> #include <string> #include <utility> #include <variant> #include "OrbitBase/CanceledOr.h" #include "OrbitBase/NotFoundOr.h" #include "OrbitBase/Result.h" namespace orbit_symbol_provider { struct SymbolLoadingSuccessResult { enum class SymbolSource { kUnknown, kOrbitCache, kLocalStadiaSdk, kStadiaInstance, kSymbolLocationsDialog, kAdditionalSymbolPathsFlag, kStadiaSymbolStore, kMicrosoftSymbolServer, kUserDefinedSymbolStore, kUsrLibDebugDirectory, kStadiaInstanceUsrLibDebug }; enum class SymbolFileSeparation { kDifferentFile, kModuleFile }; explicit SymbolLoadingSuccessResult(std::filesystem::path path, SymbolSource symbol_source, SymbolFileSeparation symbol_file_separation) : path(std::move(path)), symbol_source(symbol_source), symbol_file_separation(symbol_file_separation) {} std::filesystem::path path; SymbolSource symbol_source; SymbolFileSeparation symbol_file_separation; }; using SymbolLoadingOutcome = ErrorMessageOr<orbit_base::CanceledOr<orbit_base::NotFoundOr<SymbolLoadingSuccessResult>>>; [[nodiscard]] bool IsCanceled(const SymbolLoadingOutcome& outcome); [[nodiscard]] bool IsNotFound(const SymbolLoadingOutcome& outcome); [[nodiscard]] std::string GetNotFoundMessage(const SymbolLoadingOutcome& outcome); [[nodiscard]] bool IsSuccessResult(const SymbolLoadingOutcome& outcome); [[nodiscard]] SymbolLoadingSuccessResult GetSuccessResult(const SymbolLoadingOutcome& outcome); } // namespace orbit_symbol_provider #endif // SYMBOL_PROVIDER_SYMBOL_LOADING_OUTCOME_H_
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#include<iostream> using namespace std; inline int max(int x, int y) { return (x>y)?x:y; } class int main() { cout<<max(20,10); return 0; }
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// 0:vars:2 // 5:thr0:1 // 6:thr1:1 // 3:atom_1_X3_0:1 // 2:atom_1_X2_2:1 // 4:atom_1_X5_1:1 // 7:thr2:1 #define ADDRSIZE 8 #define NPROC 4 #define NCONTEXT 1 #define ASSUME(stmt) __CPROVER_assume(stmt) #define ASSERT(stmt) __CPROVER_assert(stmt, "error") #define max(a,b) (a>b?a:b) char __get_rng(); char get_rng( char from, char to ) { char ret = __get_rng(); ASSUME(ret >= from && ret <= to); return ret; } char get_rng_th( char from, char to ) { char ret = __get_rng(); ASSUME(ret >= from && ret <= to); return ret; } int main(int argc, char **argv) { // declare arrays for intial value version in contexts int meminit_[ADDRSIZE*NCONTEXT]; #define meminit(x,k) meminit_[(x)*NCONTEXT+k] int coinit_[ADDRSIZE*NCONTEXT]; #define coinit(x,k) coinit_[(x)*NCONTEXT+k] int deltainit_[ADDRSIZE*NCONTEXT]; #define deltainit(x,k) deltainit_[(x)*NCONTEXT+k] // declare arrays for running value version in contexts int mem_[ADDRSIZE*NCONTEXT]; #define mem(x,k) mem_[(x)*NCONTEXT+k] int co_[ADDRSIZE*NCONTEXT]; #define co(x,k) co_[(x)*NCONTEXT+k] int delta_[ADDRSIZE*NCONTEXT]; #define delta(x,k) delta_[(x)*NCONTEXT+k] // declare arrays for local buffer and observed writes int buff_[NPROC*ADDRSIZE]; #define buff(x,k) buff_[(x)*ADDRSIZE+k] int pw_[NPROC*ADDRSIZE]; #define pw(x,k) pw_[(x)*ADDRSIZE+k] // declare arrays for context stamps char cr_[NPROC*ADDRSIZE]; #define cr(x,k) cr_[(x)*ADDRSIZE+k] char iw_[NPROC*ADDRSIZE]; #define iw(x,k) iw_[(x)*ADDRSIZE+k] char cw_[NPROC*ADDRSIZE]; #define cw(x,k) cw_[(x)*ADDRSIZE+k] char cx_[NPROC*ADDRSIZE]; #define cx(x,k) cx_[(x)*ADDRSIZE+k] char is_[NPROC*ADDRSIZE]; #define is(x,k) is_[(x)*ADDRSIZE+k] char cs_[NPROC*ADDRSIZE]; #define cs(x,k) cs_[(x)*ADDRSIZE+k] char crmax_[NPROC*ADDRSIZE]; #define crmax(x,k) crmax_[(x)*ADDRSIZE+k] char sforbid_[ADDRSIZE*NCONTEXT]; #define sforbid(x,k) sforbid_[(x)*NCONTEXT+k] // declare arrays for synchronizations int cl[NPROC]; int cdy[NPROC]; int cds[NPROC]; int cdl[NPROC]; int cisb[NPROC]; int caddr[NPROC]; int cctrl[NPROC]; int cstart[NPROC]; int creturn[NPROC]; // declare arrays for contexts activity int active[NCONTEXT]; int ctx_used[NCONTEXT]; __LOCALS__ buff(0,0) = 0; pw(0,0) = 0; cr(0,0) = 0; iw(0,0) = 0; cw(0,0) = 0; cx(0,0) = 0; is(0,0) = 0; cs(0,0) = 0; crmax(0,0) = 0; buff(0,1) = 0; pw(0,1) = 0; cr(0,1) = 0; iw(0,1) = 0; cw(0,1) = 0; cx(0,1) = 0; is(0,1) = 0; cs(0,1) = 0; crmax(0,1) = 0; buff(0,2) = 0; pw(0,2) = 0; cr(0,2) = 0; iw(0,2) = 0; cw(0,2) = 0; cx(0,2) = 0; is(0,2) = 0; cs(0,2) = 0; crmax(0,2) = 0; buff(0,3) = 0; pw(0,3) = 0; cr(0,3) = 0; iw(0,3) = 0; cw(0,3) = 0; cx(0,3) = 0; is(0,3) = 0; cs(0,3) = 0; crmax(0,3) = 0; buff(0,4) = 0; pw(0,4) = 0; cr(0,4) = 0; iw(0,4) = 0; cw(0,4) = 0; cx(0,4) = 0; is(0,4) = 0; cs(0,4) = 0; crmax(0,4) = 0; buff(0,5) = 0; pw(0,5) = 0; cr(0,5) = 0; iw(0,5) = 0; cw(0,5) = 0; cx(0,5) = 0; is(0,5) = 0; cs(0,5) = 0; crmax(0,5) = 0; buff(0,6) = 0; pw(0,6) = 0; cr(0,6) = 0; iw(0,6) = 0; cw(0,6) = 0; cx(0,6) = 0; is(0,6) = 0; cs(0,6) = 0; crmax(0,6) = 0; buff(0,7) = 0; pw(0,7) = 0; cr(0,7) = 0; iw(0,7) = 0; cw(0,7) = 0; cx(0,7) = 0; is(0,7) = 0; cs(0,7) = 0; crmax(0,7) = 0; cl[0] = 0; cdy[0] = 0; cds[0] = 0; cdl[0] = 0; cisb[0] = 0; caddr[0] = 0; cctrl[0] = 0; cstart[0] = get_rng(0,NCONTEXT-1); creturn[0] = get_rng(0,NCONTEXT-1); buff(1,0) = 0; pw(1,0) = 0; cr(1,0) = 0; iw(1,0) = 0; cw(1,0) = 0; cx(1,0) = 0; is(1,0) = 0; cs(1,0) = 0; crmax(1,0) = 0; buff(1,1) = 0; pw(1,1) = 0; cr(1,1) = 0; iw(1,1) = 0; cw(1,1) = 0; cx(1,1) = 0; is(1,1) = 0; cs(1,1) = 0; crmax(1,1) = 0; buff(1,2) = 0; pw(1,2) = 0; cr(1,2) = 0; iw(1,2) = 0; cw(1,2) = 0; cx(1,2) = 0; is(1,2) = 0; cs(1,2) = 0; crmax(1,2) = 0; buff(1,3) = 0; pw(1,3) = 0; cr(1,3) = 0; iw(1,3) = 0; cw(1,3) = 0; cx(1,3) = 0; is(1,3) = 0; cs(1,3) = 0; crmax(1,3) = 0; buff(1,4) = 0; pw(1,4) = 0; cr(1,4) = 0; iw(1,4) = 0; cw(1,4) = 0; cx(1,4) = 0; is(1,4) = 0; cs(1,4) = 0; crmax(1,4) = 0; buff(1,5) = 0; pw(1,5) = 0; cr(1,5) = 0; iw(1,5) = 0; cw(1,5) = 0; cx(1,5) = 0; is(1,5) = 0; cs(1,5) = 0; crmax(1,5) = 0; buff(1,6) = 0; pw(1,6) = 0; cr(1,6) = 0; iw(1,6) = 0; cw(1,6) = 0; cx(1,6) = 0; is(1,6) = 0; cs(1,6) = 0; crmax(1,6) = 0; buff(1,7) = 0; pw(1,7) = 0; cr(1,7) = 0; iw(1,7) = 0; cw(1,7) = 0; cx(1,7) = 0; is(1,7) = 0; cs(1,7) = 0; crmax(1,7) = 0; cl[1] = 0; cdy[1] = 0; cds[1] = 0; cdl[1] = 0; cisb[1] = 0; caddr[1] = 0; cctrl[1] = 0; cstart[1] = get_rng(0,NCONTEXT-1); creturn[1] = get_rng(0,NCONTEXT-1); buff(2,0) = 0; pw(2,0) = 0; cr(2,0) = 0; iw(2,0) = 0; cw(2,0) = 0; cx(2,0) = 0; is(2,0) = 0; cs(2,0) = 0; crmax(2,0) = 0; buff(2,1) = 0; pw(2,1) = 0; cr(2,1) = 0; iw(2,1) = 0; cw(2,1) = 0; cx(2,1) = 0; is(2,1) = 0; cs(2,1) = 0; crmax(2,1) = 0; buff(2,2) = 0; pw(2,2) = 0; cr(2,2) = 0; iw(2,2) = 0; cw(2,2) = 0; cx(2,2) = 0; is(2,2) = 0; cs(2,2) = 0; crmax(2,2) = 0; buff(2,3) = 0; pw(2,3) = 0; cr(2,3) = 0; iw(2,3) = 0; cw(2,3) = 0; cx(2,3) = 0; is(2,3) = 0; cs(2,3) = 0; crmax(2,3) = 0; buff(2,4) = 0; pw(2,4) = 0; cr(2,4) = 0; iw(2,4) = 0; cw(2,4) = 0; cx(2,4) = 0; is(2,4) = 0; cs(2,4) = 0; crmax(2,4) = 0; buff(2,5) = 0; pw(2,5) = 0; cr(2,5) = 0; iw(2,5) = 0; cw(2,5) = 0; cx(2,5) = 0; is(2,5) = 0; cs(2,5) = 0; crmax(2,5) = 0; buff(2,6) = 0; pw(2,6) = 0; cr(2,6) = 0; iw(2,6) = 0; cw(2,6) = 0; cx(2,6) = 0; is(2,6) = 0; cs(2,6) = 0; crmax(2,6) = 0; buff(2,7) = 0; pw(2,7) = 0; cr(2,7) = 0; iw(2,7) = 0; cw(2,7) = 0; cx(2,7) = 0; is(2,7) = 0; cs(2,7) = 0; crmax(2,7) = 0; cl[2] = 0; cdy[2] = 0; cds[2] = 0; cdl[2] = 0; cisb[2] = 0; caddr[2] = 0; cctrl[2] = 0; cstart[2] = get_rng(0,NCONTEXT-1); creturn[2] = get_rng(0,NCONTEXT-1); buff(3,0) = 0; pw(3,0) = 0; cr(3,0) = 0; iw(3,0) = 0; cw(3,0) = 0; cx(3,0) = 0; is(3,0) = 0; cs(3,0) = 0; crmax(3,0) = 0; buff(3,1) = 0; pw(3,1) = 0; cr(3,1) = 0; iw(3,1) = 0; cw(3,1) = 0; cx(3,1) = 0; is(3,1) = 0; cs(3,1) = 0; crmax(3,1) = 0; buff(3,2) = 0; pw(3,2) = 0; cr(3,2) = 0; iw(3,2) = 0; cw(3,2) = 0; cx(3,2) = 0; is(3,2) = 0; cs(3,2) = 0; crmax(3,2) = 0; buff(3,3) = 0; pw(3,3) = 0; cr(3,3) = 0; iw(3,3) = 0; cw(3,3) = 0; cx(3,3) = 0; is(3,3) = 0; cs(3,3) = 0; crmax(3,3) = 0; buff(3,4) = 0; pw(3,4) = 0; cr(3,4) = 0; iw(3,4) = 0; cw(3,4) = 0; cx(3,4) = 0; is(3,4) = 0; cs(3,4) = 0; crmax(3,4) = 0; buff(3,5) = 0; pw(3,5) = 0; cr(3,5) = 0; iw(3,5) = 0; cw(3,5) = 0; cx(3,5) = 0; is(3,5) = 0; cs(3,5) = 0; crmax(3,5) = 0; buff(3,6) = 0; pw(3,6) = 0; cr(3,6) = 0; iw(3,6) = 0; cw(3,6) = 0; cx(3,6) = 0; is(3,6) = 0; cs(3,6) = 0; crmax(3,6) = 0; buff(3,7) = 0; pw(3,7) = 0; cr(3,7) = 0; iw(3,7) = 0; cw(3,7) = 0; cx(3,7) = 0; is(3,7) = 0; cs(3,7) = 0; crmax(3,7) = 0; cl[3] = 0; cdy[3] = 0; cds[3] = 0; cdl[3] = 0; cisb[3] = 0; caddr[3] = 0; cctrl[3] = 0; cstart[3] = get_rng(0,NCONTEXT-1); creturn[3] = get_rng(0,NCONTEXT-1); // Dumping initializations mem(0+0,0) = 0; mem(0+1,0) = 0; mem(5+0,0) = 0; mem(6+0,0) = 0; mem(3+0,0) = 0; mem(2+0,0) = 0; mem(4+0,0) = 0; mem(7+0,0) = 0; // Dumping context matching equalities co(0,0) = 0; delta(0,0) = -1; co(1,0) = 0; delta(1,0) = -1; co(2,0) = 0; delta(2,0) = -1; co(3,0) = 0; delta(3,0) = -1; co(4,0) = 0; delta(4,0) = -1; co(5,0) = 0; delta(5,0) = -1; co(6,0) = 0; delta(6,0) = -1; co(7,0) = 0; delta(7,0) = -1; // Dumping thread 1 int ret_thread_1 = 0; cdy[1] = get_rng(0,NCONTEXT-1); ASSUME(cdy[1] >= cstart[1]); T1BLOCK0: // call void @llvm.dbg.value(metadata i8* %arg, metadata !37, metadata !DIExpression()), !dbg !46 // br label %label_1, !dbg !47 goto T1BLOCK1; T1BLOCK1: // call void @llvm.dbg.label(metadata !45), !dbg !48 // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 0), metadata !38, metadata !DIExpression()), !dbg !49 // call void @llvm.dbg.value(metadata i64 2, metadata !41, metadata !DIExpression()), !dbg !49 // store atomic i64 2, i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 0) monotonic, align 8, !dbg !50 // ST: Guess iw(1,0) = get_rng(0,NCONTEXT-1);// 1 ASSIGN STIW old_cw = cw(1,0); cw(1,0) = get_rng(0,NCONTEXT-1);// 1 ASSIGN STCOM // Check ASSUME(active[iw(1,0)] == 1); ASSUME(active[cw(1,0)] == 1); ASSUME(sforbid(0,cw(1,0))== 0); ASSUME(iw(1,0) >= 0); ASSUME(iw(1,0) >= 0); ASSUME(cw(1,0) >= iw(1,0)); ASSUME(cw(1,0) >= old_cw); ASSUME(cw(1,0) >= cr(1,0)); ASSUME(cw(1,0) >= cl[1]); ASSUME(cw(1,0) >= cisb[1]); ASSUME(cw(1,0) >= cdy[1]); ASSUME(cw(1,0) >= cdl[1]); ASSUME(cw(1,0) >= cds[1]); ASSUME(cw(1,0) >= cctrl[1]); ASSUME(cw(1,0) >= caddr[1]); // Update caddr[1] = max(caddr[1],0); buff(1,0) = 2; mem(0,cw(1,0)) = 2; co(0,cw(1,0))+=1; delta(0,cw(1,0)) = -1; ASSUME(creturn[1] >= cw(1,0)); // call void (...) @dmbst(), !dbg !51 // dumbst: Guess cds[1] = get_rng(0,NCONTEXT-1); // Check ASSUME(cds[1] >= cdy[1]); ASSUME(cds[1] >= cw(1,0+0)); ASSUME(cds[1] >= cw(1,0+1)); ASSUME(cds[1] >= cw(1,5+0)); ASSUME(cds[1] >= cw(1,6+0)); ASSUME(cds[1] >= cw(1,3+0)); ASSUME(cds[1] >= cw(1,2+0)); ASSUME(cds[1] >= cw(1,4+0)); ASSUME(cds[1] >= cw(1,7+0)); ASSUME(creturn[1] >= cds[1]); // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 1), metadata !42, metadata !DIExpression()), !dbg !52 // call void @llvm.dbg.value(metadata i64 1, metadata !44, metadata !DIExpression()), !dbg !52 // store atomic i64 1, i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 1) monotonic, align 8, !dbg !53 // ST: Guess iw(1,0+1*1) = get_rng(0,NCONTEXT-1);// 1 ASSIGN STIW old_cw = cw(1,0+1*1); cw(1,0+1*1) = get_rng(0,NCONTEXT-1);// 1 ASSIGN STCOM // Check ASSUME(active[iw(1,0+1*1)] == 1); ASSUME(active[cw(1,0+1*1)] == 1); ASSUME(sforbid(0+1*1,cw(1,0+1*1))== 0); ASSUME(iw(1,0+1*1) >= 0); ASSUME(iw(1,0+1*1) >= 0); ASSUME(cw(1,0+1*1) >= iw(1,0+1*1)); ASSUME(cw(1,0+1*1) >= old_cw); ASSUME(cw(1,0+1*1) >= cr(1,0+1*1)); ASSUME(cw(1,0+1*1) >= cl[1]); ASSUME(cw(1,0+1*1) >= cisb[1]); ASSUME(cw(1,0+1*1) >= cdy[1]); ASSUME(cw(1,0+1*1) >= cdl[1]); ASSUME(cw(1,0+1*1) >= cds[1]); ASSUME(cw(1,0+1*1) >= cctrl[1]); ASSUME(cw(1,0+1*1) >= caddr[1]); // Update caddr[1] = max(caddr[1],0); buff(1,0+1*1) = 1; mem(0+1*1,cw(1,0+1*1)) = 1; co(0+1*1,cw(1,0+1*1))+=1; delta(0+1*1,cw(1,0+1*1)) = -1; ASSUME(creturn[1] >= cw(1,0+1*1)); // ret i8* null, !dbg !54 ret_thread_1 = (- 1); // Dumping thread 2 int ret_thread_2 = 0; cdy[2] = get_rng(0,NCONTEXT-1); ASSUME(cdy[2] >= cstart[2]); T2BLOCK0: // call void @llvm.dbg.value(metadata i8* %arg, metadata !57, metadata !DIExpression()), !dbg !88 // br label %label_2, !dbg !70 goto T2BLOCK1; T2BLOCK1: // call void @llvm.dbg.label(metadata !86), !dbg !90 // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 1), metadata !58, metadata !DIExpression()), !dbg !91 // call void @llvm.dbg.value(metadata i64 2, metadata !60, metadata !DIExpression()), !dbg !91 // store atomic i64 2, i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 1) monotonic, align 8, !dbg !73 // ST: Guess iw(2,0+1*1) = get_rng(0,NCONTEXT-1);// 2 ASSIGN STIW old_cw = cw(2,0+1*1); cw(2,0+1*1) = get_rng(0,NCONTEXT-1);// 2 ASSIGN STCOM // Check ASSUME(active[iw(2,0+1*1)] == 2); ASSUME(active[cw(2,0+1*1)] == 2); ASSUME(sforbid(0+1*1,cw(2,0+1*1))== 0); ASSUME(iw(2,0+1*1) >= 0); ASSUME(iw(2,0+1*1) >= 0); ASSUME(cw(2,0+1*1) >= iw(2,0+1*1)); ASSUME(cw(2,0+1*1) >= old_cw); ASSUME(cw(2,0+1*1) >= cr(2,0+1*1)); ASSUME(cw(2,0+1*1) >= cl[2]); ASSUME(cw(2,0+1*1) >= cisb[2]); ASSUME(cw(2,0+1*1) >= cdy[2]); ASSUME(cw(2,0+1*1) >= cdl[2]); ASSUME(cw(2,0+1*1) >= cds[2]); ASSUME(cw(2,0+1*1) >= cctrl[2]); ASSUME(cw(2,0+1*1) >= caddr[2]); // Update caddr[2] = max(caddr[2],0); buff(2,0+1*1) = 2; mem(0+1*1,cw(2,0+1*1)) = 2; co(0+1*1,cw(2,0+1*1))+=1; delta(0+1*1,cw(2,0+1*1)) = -1; ASSUME(creturn[2] >= cw(2,0+1*1)); // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 1), metadata !63, metadata !DIExpression()), !dbg !93 // %0 = load atomic i64, i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 1) monotonic, align 8, !dbg !75 // LD: Guess old_cr = cr(2,0+1*1); cr(2,0+1*1) = get_rng(0,NCONTEXT-1);// 2 ASSIGN LDCOM // Check ASSUME(active[cr(2,0+1*1)] == 2); ASSUME(cr(2,0+1*1) >= iw(2,0+1*1)); ASSUME(cr(2,0+1*1) >= 0); ASSUME(cr(2,0+1*1) >= cdy[2]); ASSUME(cr(2,0+1*1) >= cisb[2]); ASSUME(cr(2,0+1*1) >= cdl[2]); ASSUME(cr(2,0+1*1) >= cl[2]); // Update creg_r0 = cr(2,0+1*1); crmax(2,0+1*1) = max(crmax(2,0+1*1),cr(2,0+1*1)); caddr[2] = max(caddr[2],0); if(cr(2,0+1*1) < cw(2,0+1*1)) { r0 = buff(2,0+1*1); } else { if(pw(2,0+1*1) != co(0+1*1,cr(2,0+1*1))) { ASSUME(cr(2,0+1*1) >= old_cr); } pw(2,0+1*1) = co(0+1*1,cr(2,0+1*1)); r0 = mem(0+1*1,cr(2,0+1*1)); } ASSUME(creturn[2] >= cr(2,0+1*1)); // call void @llvm.dbg.value(metadata i64 %0, metadata !65, metadata !DIExpression()), !dbg !93 // %conv = trunc i64 %0 to i32, !dbg !76 // call void @llvm.dbg.value(metadata i32 %conv, metadata !61, metadata !DIExpression()), !dbg !88 // %tobool = icmp ne i32 %conv, 0, !dbg !77 // br i1 %tobool, label %if.then, label %if.else, !dbg !79 old_cctrl = cctrl[2]; cctrl[2] = get_rng(0,NCONTEXT-1); ASSUME(cctrl[2] >= old_cctrl); ASSUME(cctrl[2] >= creg_r0); ASSUME(cctrl[2] >= 0); if((r0!=0)) { goto T2BLOCK2; } else { goto T2BLOCK3; } T2BLOCK2: // br label %lbl_LC00, !dbg !80 goto T2BLOCK4; T2BLOCK3: // br label %lbl_LC00, !dbg !81 goto T2BLOCK4; T2BLOCK4: // call void @llvm.dbg.label(metadata !87), !dbg !101 // call void (...) @isb(), !dbg !83 // isb: Guess cisb[2] = get_rng(0,NCONTEXT-1); // Check ASSUME(cisb[2] >= cdy[2]); ASSUME(cisb[2] >= cctrl[2]); ASSUME(cisb[2] >= caddr[2]); ASSUME(creturn[2] >= cisb[2]); // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 0), metadata !67, metadata !DIExpression()), !dbg !103 // %1 = load atomic i64, i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 0) monotonic, align 8, !dbg !85 // LD: Guess old_cr = cr(2,0); cr(2,0) = get_rng(0,NCONTEXT-1);// 2 ASSIGN LDCOM // Check ASSUME(active[cr(2,0)] == 2); ASSUME(cr(2,0) >= iw(2,0)); ASSUME(cr(2,0) >= 0); ASSUME(cr(2,0) >= cdy[2]); ASSUME(cr(2,0) >= cisb[2]); ASSUME(cr(2,0) >= cdl[2]); ASSUME(cr(2,0) >= cl[2]); // Update creg_r1 = cr(2,0); crmax(2,0) = max(crmax(2,0),cr(2,0)); caddr[2] = max(caddr[2],0); if(cr(2,0) < cw(2,0)) { r1 = buff(2,0); } else { if(pw(2,0) != co(0,cr(2,0))) { ASSUME(cr(2,0) >= old_cr); } pw(2,0) = co(0,cr(2,0)); r1 = mem(0,cr(2,0)); } ASSUME(creturn[2] >= cr(2,0)); // call void @llvm.dbg.value(metadata i64 %1, metadata !69, metadata !DIExpression()), !dbg !103 // %conv4 = trunc i64 %1 to i32, !dbg !86 // call void @llvm.dbg.value(metadata i32 %conv4, metadata !66, metadata !DIExpression()), !dbg !88 // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 0), metadata !71, metadata !DIExpression()), !dbg !106 // %2 = load atomic i64, i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 0) monotonic, align 8, !dbg !88 // LD: Guess old_cr = cr(2,0); cr(2,0) = get_rng(0,NCONTEXT-1);// 2 ASSIGN LDCOM // Check ASSUME(active[cr(2,0)] == 2); ASSUME(cr(2,0) >= iw(2,0)); ASSUME(cr(2,0) >= 0); ASSUME(cr(2,0) >= cdy[2]); ASSUME(cr(2,0) >= cisb[2]); ASSUME(cr(2,0) >= cdl[2]); ASSUME(cr(2,0) >= cl[2]); // Update creg_r2 = cr(2,0); crmax(2,0) = max(crmax(2,0),cr(2,0)); caddr[2] = max(caddr[2],0); if(cr(2,0) < cw(2,0)) { r2 = buff(2,0); } else { if(pw(2,0) != co(0,cr(2,0))) { ASSUME(cr(2,0) >= old_cr); } pw(2,0) = co(0,cr(2,0)); r2 = mem(0,cr(2,0)); } ASSUME(creturn[2] >= cr(2,0)); // call void @llvm.dbg.value(metadata i64 %2, metadata !73, metadata !DIExpression()), !dbg !106 // %conv8 = trunc i64 %2 to i32, !dbg !89 // call void @llvm.dbg.value(metadata i32 %conv8, metadata !70, metadata !DIExpression()), !dbg !88 // %cmp = icmp eq i32 %conv, 2, !dbg !90 // %conv9 = zext i1 %cmp to i32, !dbg !90 // call void @llvm.dbg.value(metadata i32 %conv9, metadata !74, metadata !DIExpression()), !dbg !88 // call void @llvm.dbg.value(metadata i64* @atom_1_X2_2, metadata !75, metadata !DIExpression()), !dbg !110 // %3 = zext i32 %conv9 to i64 // call void @llvm.dbg.value(metadata i64 %3, metadata !77, metadata !DIExpression()), !dbg !110 // store atomic i64 %3, i64* @atom_1_X2_2 seq_cst, align 8, !dbg !92 // ST: Guess iw(2,2) = get_rng(0,NCONTEXT-1);// 2 ASSIGN STIW old_cw = cw(2,2); cw(2,2) = get_rng(0,NCONTEXT-1);// 2 ASSIGN STCOM // Check ASSUME(active[iw(2,2)] == 2); ASSUME(active[cw(2,2)] == 2); ASSUME(sforbid(2,cw(2,2))== 0); ASSUME(iw(2,2) >= max(creg_r0,0)); ASSUME(iw(2,2) >= 0); ASSUME(cw(2,2) >= iw(2,2)); ASSUME(cw(2,2) >= old_cw); ASSUME(cw(2,2) >= cr(2,2)); ASSUME(cw(2,2) >= cl[2]); ASSUME(cw(2,2) >= cisb[2]); ASSUME(cw(2,2) >= cdy[2]); ASSUME(cw(2,2) >= cdl[2]); ASSUME(cw(2,2) >= cds[2]); ASSUME(cw(2,2) >= cctrl[2]); ASSUME(cw(2,2) >= caddr[2]); // Update caddr[2] = max(caddr[2],0); buff(2,2) = (r0==2); mem(2,cw(2,2)) = (r0==2); co(2,cw(2,2))+=1; delta(2,cw(2,2)) = -1; ASSUME(creturn[2] >= cw(2,2)); // %cmp13 = icmp eq i32 %conv4, 0, !dbg !93 // %conv14 = zext i1 %cmp13 to i32, !dbg !93 // call void @llvm.dbg.value(metadata i32 %conv14, metadata !78, metadata !DIExpression()), !dbg !88 // call void @llvm.dbg.value(metadata i64* @atom_1_X3_0, metadata !79, metadata !DIExpression()), !dbg !113 // %4 = zext i32 %conv14 to i64 // call void @llvm.dbg.value(metadata i64 %4, metadata !81, metadata !DIExpression()), !dbg !113 // store atomic i64 %4, i64* @atom_1_X3_0 seq_cst, align 8, !dbg !95 // ST: Guess iw(2,3) = get_rng(0,NCONTEXT-1);// 2 ASSIGN STIW old_cw = cw(2,3); cw(2,3) = get_rng(0,NCONTEXT-1);// 2 ASSIGN STCOM // Check ASSUME(active[iw(2,3)] == 2); ASSUME(active[cw(2,3)] == 2); ASSUME(sforbid(3,cw(2,3))== 0); ASSUME(iw(2,3) >= max(creg_r1,0)); ASSUME(iw(2,3) >= 0); ASSUME(cw(2,3) >= iw(2,3)); ASSUME(cw(2,3) >= old_cw); ASSUME(cw(2,3) >= cr(2,3)); ASSUME(cw(2,3) >= cl[2]); ASSUME(cw(2,3) >= cisb[2]); ASSUME(cw(2,3) >= cdy[2]); ASSUME(cw(2,3) >= cdl[2]); ASSUME(cw(2,3) >= cds[2]); ASSUME(cw(2,3) >= cctrl[2]); ASSUME(cw(2,3) >= caddr[2]); // Update caddr[2] = max(caddr[2],0); buff(2,3) = (r1==0); mem(3,cw(2,3)) = (r1==0); co(3,cw(2,3))+=1; delta(3,cw(2,3)) = -1; ASSUME(creturn[2] >= cw(2,3)); // %cmp18 = icmp eq i32 %conv8, 1, !dbg !96 // %conv19 = zext i1 %cmp18 to i32, !dbg !96 // call void @llvm.dbg.value(metadata i32 %conv19, metadata !82, metadata !DIExpression()), !dbg !88 // call void @llvm.dbg.value(metadata i64* @atom_1_X5_1, metadata !83, metadata !DIExpression()), !dbg !116 // %5 = zext i32 %conv19 to i64 // call void @llvm.dbg.value(metadata i64 %5, metadata !85, metadata !DIExpression()), !dbg !116 // store atomic i64 %5, i64* @atom_1_X5_1 seq_cst, align 8, !dbg !98 // ST: Guess iw(2,4) = get_rng(0,NCONTEXT-1);// 2 ASSIGN STIW old_cw = cw(2,4); cw(2,4) = get_rng(0,NCONTEXT-1);// 2 ASSIGN STCOM // Check ASSUME(active[iw(2,4)] == 2); ASSUME(active[cw(2,4)] == 2); ASSUME(sforbid(4,cw(2,4))== 0); ASSUME(iw(2,4) >= max(creg_r2,0)); ASSUME(iw(2,4) >= 0); ASSUME(cw(2,4) >= iw(2,4)); ASSUME(cw(2,4) >= old_cw); ASSUME(cw(2,4) >= cr(2,4)); ASSUME(cw(2,4) >= cl[2]); ASSUME(cw(2,4) >= cisb[2]); ASSUME(cw(2,4) >= cdy[2]); ASSUME(cw(2,4) >= cdl[2]); ASSUME(cw(2,4) >= cds[2]); ASSUME(cw(2,4) >= cctrl[2]); ASSUME(cw(2,4) >= caddr[2]); // Update caddr[2] = max(caddr[2],0); buff(2,4) = (r2==1); mem(4,cw(2,4)) = (r2==1); co(4,cw(2,4))+=1; delta(4,cw(2,4)) = -1; ASSUME(creturn[2] >= cw(2,4)); // ret i8* null, !dbg !99 ret_thread_2 = (- 1); // Dumping thread 3 int ret_thread_3 = 0; cdy[3] = get_rng(0,NCONTEXT-1); ASSUME(cdy[3] >= cstart[3]); T3BLOCK0: // call void @llvm.dbg.value(metadata i8* %arg, metadata !121, metadata !DIExpression()), !dbg !126 // br label %label_3, !dbg !44 goto T3BLOCK1; T3BLOCK1: // call void @llvm.dbg.label(metadata !125), !dbg !128 // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 0), metadata !122, metadata !DIExpression()), !dbg !129 // call void @llvm.dbg.value(metadata i64 1, metadata !124, metadata !DIExpression()), !dbg !129 // store atomic i64 1, i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 0) monotonic, align 8, !dbg !47 // ST: Guess iw(3,0) = get_rng(0,NCONTEXT-1);// 3 ASSIGN STIW old_cw = cw(3,0); cw(3,0) = get_rng(0,NCONTEXT-1);// 3 ASSIGN STCOM // Check ASSUME(active[iw(3,0)] == 3); ASSUME(active[cw(3,0)] == 3); ASSUME(sforbid(0,cw(3,0))== 0); ASSUME(iw(3,0) >= 0); ASSUME(iw(3,0) >= 0); ASSUME(cw(3,0) >= iw(3,0)); ASSUME(cw(3,0) >= old_cw); ASSUME(cw(3,0) >= cr(3,0)); ASSUME(cw(3,0) >= cl[3]); ASSUME(cw(3,0) >= cisb[3]); ASSUME(cw(3,0) >= cdy[3]); ASSUME(cw(3,0) >= cdl[3]); ASSUME(cw(3,0) >= cds[3]); ASSUME(cw(3,0) >= cctrl[3]); ASSUME(cw(3,0) >= caddr[3]); // Update caddr[3] = max(caddr[3],0); buff(3,0) = 1; mem(0,cw(3,0)) = 1; co(0,cw(3,0))+=1; delta(0,cw(3,0)) = -1; ASSUME(creturn[3] >= cw(3,0)); // ret i8* null, !dbg !48 ret_thread_3 = (- 1); // Dumping thread 0 int ret_thread_0 = 0; cdy[0] = get_rng(0,NCONTEXT-1); ASSUME(cdy[0] >= cstart[0]); T0BLOCK0: // %thr0 = alloca i64, align 8 // %thr1 = alloca i64, align 8 // %thr2 = alloca i64, align 8 // call void @llvm.dbg.value(metadata i32 %argc, metadata !139, metadata !DIExpression()), !dbg !188 // call void @llvm.dbg.value(metadata i8** %argv, metadata !140, metadata !DIExpression()), !dbg !188 // %0 = bitcast i64* %thr0 to i8*, !dbg !92 // call void @llvm.lifetime.start.p0i8(i64 8, i8* %0) #7, !dbg !92 // call void @llvm.dbg.declare(metadata i64* %thr0, metadata !141, metadata !DIExpression()), !dbg !190 // %1 = bitcast i64* %thr1 to i8*, !dbg !94 // call void @llvm.lifetime.start.p0i8(i64 8, i8* %1) #7, !dbg !94 // call void @llvm.dbg.declare(metadata i64* %thr1, metadata !145, metadata !DIExpression()), !dbg !192 // %2 = bitcast i64* %thr2 to i8*, !dbg !96 // call void @llvm.lifetime.start.p0i8(i64 8, i8* %2) #7, !dbg !96 // call void @llvm.dbg.declare(metadata i64* %thr2, metadata !146, metadata !DIExpression()), !dbg !194 // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 1), metadata !147, metadata !DIExpression()), !dbg !195 // call void @llvm.dbg.value(metadata i64 0, metadata !149, metadata !DIExpression()), !dbg !195 // store atomic i64 0, i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 1) monotonic, align 8, !dbg !99 // ST: Guess iw(0,0+1*1) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STIW old_cw = cw(0,0+1*1); cw(0,0+1*1) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STCOM // Check ASSUME(active[iw(0,0+1*1)] == 0); ASSUME(active[cw(0,0+1*1)] == 0); ASSUME(sforbid(0+1*1,cw(0,0+1*1))== 0); ASSUME(iw(0,0+1*1) >= 0); ASSUME(iw(0,0+1*1) >= 0); ASSUME(cw(0,0+1*1) >= iw(0,0+1*1)); ASSUME(cw(0,0+1*1) >= old_cw); ASSUME(cw(0,0+1*1) >= cr(0,0+1*1)); ASSUME(cw(0,0+1*1) >= cl[0]); ASSUME(cw(0,0+1*1) >= cisb[0]); ASSUME(cw(0,0+1*1) >= cdy[0]); ASSUME(cw(0,0+1*1) >= cdl[0]); ASSUME(cw(0,0+1*1) >= cds[0]); ASSUME(cw(0,0+1*1) >= cctrl[0]); ASSUME(cw(0,0+1*1) >= caddr[0]); // Update caddr[0] = max(caddr[0],0); buff(0,0+1*1) = 0; mem(0+1*1,cw(0,0+1*1)) = 0; co(0+1*1,cw(0,0+1*1))+=1; delta(0+1*1,cw(0,0+1*1)) = -1; ASSUME(creturn[0] >= cw(0,0+1*1)); // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 0), metadata !150, metadata !DIExpression()), !dbg !197 // call void @llvm.dbg.value(metadata i64 0, metadata !152, metadata !DIExpression()), !dbg !197 // store atomic i64 0, i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 0) monotonic, align 8, !dbg !101 // ST: Guess iw(0,0) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STIW old_cw = cw(0,0); cw(0,0) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STCOM // Check ASSUME(active[iw(0,0)] == 0); ASSUME(active[cw(0,0)] == 0); ASSUME(sforbid(0,cw(0,0))== 0); ASSUME(iw(0,0) >= 0); ASSUME(iw(0,0) >= 0); ASSUME(cw(0,0) >= iw(0,0)); ASSUME(cw(0,0) >= old_cw); ASSUME(cw(0,0) >= cr(0,0)); ASSUME(cw(0,0) >= cl[0]); ASSUME(cw(0,0) >= cisb[0]); ASSUME(cw(0,0) >= cdy[0]); ASSUME(cw(0,0) >= cdl[0]); ASSUME(cw(0,0) >= cds[0]); ASSUME(cw(0,0) >= cctrl[0]); ASSUME(cw(0,0) >= caddr[0]); // Update caddr[0] = max(caddr[0],0); buff(0,0) = 0; mem(0,cw(0,0)) = 0; co(0,cw(0,0))+=1; delta(0,cw(0,0)) = -1; ASSUME(creturn[0] >= cw(0,0)); // call void @llvm.dbg.value(metadata i64* @atom_1_X2_2, metadata !153, metadata !DIExpression()), !dbg !199 // call void @llvm.dbg.value(metadata i64 0, metadata !155, metadata !DIExpression()), !dbg !199 // store atomic i64 0, i64* @atom_1_X2_2 monotonic, align 8, !dbg !103 // ST: Guess iw(0,2) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STIW old_cw = cw(0,2); cw(0,2) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STCOM // Check ASSUME(active[iw(0,2)] == 0); ASSUME(active[cw(0,2)] == 0); ASSUME(sforbid(2,cw(0,2))== 0); ASSUME(iw(0,2) >= 0); ASSUME(iw(0,2) >= 0); ASSUME(cw(0,2) >= iw(0,2)); ASSUME(cw(0,2) >= old_cw); ASSUME(cw(0,2) >= cr(0,2)); ASSUME(cw(0,2) >= cl[0]); ASSUME(cw(0,2) >= cisb[0]); ASSUME(cw(0,2) >= cdy[0]); ASSUME(cw(0,2) >= cdl[0]); ASSUME(cw(0,2) >= cds[0]); ASSUME(cw(0,2) >= cctrl[0]); ASSUME(cw(0,2) >= caddr[0]); // Update caddr[0] = max(caddr[0],0); buff(0,2) = 0; mem(2,cw(0,2)) = 0; co(2,cw(0,2))+=1; delta(2,cw(0,2)) = -1; ASSUME(creturn[0] >= cw(0,2)); // call void @llvm.dbg.value(metadata i64* @atom_1_X3_0, metadata !156, metadata !DIExpression()), !dbg !201 // call void @llvm.dbg.value(metadata i64 0, metadata !158, metadata !DIExpression()), !dbg !201 // store atomic i64 0, i64* @atom_1_X3_0 monotonic, align 8, !dbg !105 // ST: Guess iw(0,3) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STIW old_cw = cw(0,3); cw(0,3) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STCOM // Check ASSUME(active[iw(0,3)] == 0); ASSUME(active[cw(0,3)] == 0); ASSUME(sforbid(3,cw(0,3))== 0); ASSUME(iw(0,3) >= 0); ASSUME(iw(0,3) >= 0); ASSUME(cw(0,3) >= iw(0,3)); ASSUME(cw(0,3) >= old_cw); ASSUME(cw(0,3) >= cr(0,3)); ASSUME(cw(0,3) >= cl[0]); ASSUME(cw(0,3) >= cisb[0]); ASSUME(cw(0,3) >= cdy[0]); ASSUME(cw(0,3) >= cdl[0]); ASSUME(cw(0,3) >= cds[0]); ASSUME(cw(0,3) >= cctrl[0]); ASSUME(cw(0,3) >= caddr[0]); // Update caddr[0] = max(caddr[0],0); buff(0,3) = 0; mem(3,cw(0,3)) = 0; co(3,cw(0,3))+=1; delta(3,cw(0,3)) = -1; ASSUME(creturn[0] >= cw(0,3)); // call void @llvm.dbg.value(metadata i64* @atom_1_X5_1, metadata !159, metadata !DIExpression()), !dbg !203 // call void @llvm.dbg.value(metadata i64 0, metadata !161, metadata !DIExpression()), !dbg !203 // store atomic i64 0, i64* @atom_1_X5_1 monotonic, align 8, !dbg !107 // ST: Guess iw(0,4) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STIW old_cw = cw(0,4); cw(0,4) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STCOM // Check ASSUME(active[iw(0,4)] == 0); ASSUME(active[cw(0,4)] == 0); ASSUME(sforbid(4,cw(0,4))== 0); ASSUME(iw(0,4) >= 0); ASSUME(iw(0,4) >= 0); ASSUME(cw(0,4) >= iw(0,4)); ASSUME(cw(0,4) >= old_cw); ASSUME(cw(0,4) >= cr(0,4)); ASSUME(cw(0,4) >= cl[0]); ASSUME(cw(0,4) >= cisb[0]); ASSUME(cw(0,4) >= cdy[0]); ASSUME(cw(0,4) >= cdl[0]); ASSUME(cw(0,4) >= cds[0]); ASSUME(cw(0,4) >= cctrl[0]); ASSUME(cw(0,4) >= caddr[0]); // Update caddr[0] = max(caddr[0],0); buff(0,4) = 0; mem(4,cw(0,4)) = 0; co(4,cw(0,4))+=1; delta(4,cw(0,4)) = -1; ASSUME(creturn[0] >= cw(0,4)); // %call = call i32 @pthread_create(i64* noundef %thr0, %union.pthread_attr_t* noundef null, i8* (i8*)* noundef @t0, i8* noundef null) #7, !dbg !108 // dumbsy: Guess old_cdy = cdy[0]; cdy[0] = get_rng(0,NCONTEXT-1); // Check ASSUME(cdy[0] >= old_cdy); ASSUME(cdy[0] >= cisb[0]); ASSUME(cdy[0] >= cdl[0]); ASSUME(cdy[0] >= cds[0]); ASSUME(cdy[0] >= cctrl[0]); ASSUME(cdy[0] >= cw(0,0+0)); ASSUME(cdy[0] >= cw(0,0+1)); ASSUME(cdy[0] >= cw(0,5+0)); ASSUME(cdy[0] >= cw(0,6+0)); ASSUME(cdy[0] >= cw(0,3+0)); ASSUME(cdy[0] >= cw(0,2+0)); ASSUME(cdy[0] >= cw(0,4+0)); ASSUME(cdy[0] >= cw(0,7+0)); ASSUME(cdy[0] >= cr(0,0+0)); ASSUME(cdy[0] >= cr(0,0+1)); ASSUME(cdy[0] >= cr(0,5+0)); ASSUME(cdy[0] >= cr(0,6+0)); ASSUME(cdy[0] >= cr(0,3+0)); ASSUME(cdy[0] >= cr(0,2+0)); ASSUME(cdy[0] >= cr(0,4+0)); ASSUME(cdy[0] >= cr(0,7+0)); ASSUME(creturn[0] >= cdy[0]); ASSUME(cstart[1] >= cdy[0]); // %call9 = call i32 @pthread_create(i64* noundef %thr1, %union.pthread_attr_t* noundef null, i8* (i8*)* noundef @t1, i8* noundef null) #7, !dbg !109 // dumbsy: Guess old_cdy = cdy[0]; cdy[0] = get_rng(0,NCONTEXT-1); // Check ASSUME(cdy[0] >= old_cdy); ASSUME(cdy[0] >= cisb[0]); ASSUME(cdy[0] >= cdl[0]); ASSUME(cdy[0] >= cds[0]); ASSUME(cdy[0] >= cctrl[0]); ASSUME(cdy[0] >= cw(0,0+0)); ASSUME(cdy[0] >= cw(0,0+1)); ASSUME(cdy[0] >= cw(0,5+0)); ASSUME(cdy[0] >= cw(0,6+0)); ASSUME(cdy[0] >= cw(0,3+0)); ASSUME(cdy[0] >= cw(0,2+0)); ASSUME(cdy[0] >= cw(0,4+0)); ASSUME(cdy[0] >= cw(0,7+0)); ASSUME(cdy[0] >= cr(0,0+0)); ASSUME(cdy[0] >= cr(0,0+1)); ASSUME(cdy[0] >= cr(0,5+0)); ASSUME(cdy[0] >= cr(0,6+0)); ASSUME(cdy[0] >= cr(0,3+0)); ASSUME(cdy[0] >= cr(0,2+0)); ASSUME(cdy[0] >= cr(0,4+0)); ASSUME(cdy[0] >= cr(0,7+0)); ASSUME(creturn[0] >= cdy[0]); ASSUME(cstart[2] >= cdy[0]); // %call10 = call i32 @pthread_create(i64* noundef %thr2, %union.pthread_attr_t* noundef null, i8* (i8*)* noundef @t2, i8* noundef null) #7, !dbg !110 // dumbsy: Guess old_cdy = cdy[0]; cdy[0] = get_rng(0,NCONTEXT-1); // Check ASSUME(cdy[0] >= old_cdy); ASSUME(cdy[0] >= cisb[0]); ASSUME(cdy[0] >= cdl[0]); ASSUME(cdy[0] >= cds[0]); ASSUME(cdy[0] >= cctrl[0]); ASSUME(cdy[0] >= cw(0,0+0)); ASSUME(cdy[0] >= cw(0,0+1)); ASSUME(cdy[0] >= cw(0,5+0)); ASSUME(cdy[0] >= cw(0,6+0)); ASSUME(cdy[0] >= cw(0,3+0)); ASSUME(cdy[0] >= cw(0,2+0)); ASSUME(cdy[0] >= cw(0,4+0)); ASSUME(cdy[0] >= cw(0,7+0)); ASSUME(cdy[0] >= cr(0,0+0)); ASSUME(cdy[0] >= cr(0,0+1)); ASSUME(cdy[0] >= cr(0,5+0)); ASSUME(cdy[0] >= cr(0,6+0)); ASSUME(cdy[0] >= cr(0,3+0)); ASSUME(cdy[0] >= cr(0,2+0)); ASSUME(cdy[0] >= cr(0,4+0)); ASSUME(cdy[0] >= cr(0,7+0)); ASSUME(creturn[0] >= cdy[0]); ASSUME(cstart[3] >= cdy[0]); // %3 = load i64, i64* %thr0, align 8, !dbg !111, !tbaa !112 // LD: Guess old_cr = cr(0,5); cr(0,5) = get_rng(0,NCONTEXT-1);// 0 ASSIGN LDCOM // Check ASSUME(active[cr(0,5)] == 0); ASSUME(cr(0,5) >= iw(0,5)); ASSUME(cr(0,5) >= 0); ASSUME(cr(0,5) >= cdy[0]); ASSUME(cr(0,5) >= cisb[0]); ASSUME(cr(0,5) >= cdl[0]); ASSUME(cr(0,5) >= cl[0]); // Update creg_r4 = cr(0,5); crmax(0,5) = max(crmax(0,5),cr(0,5)); caddr[0] = max(caddr[0],0); if(cr(0,5) < cw(0,5)) { r4 = buff(0,5); } else { if(pw(0,5) != co(5,cr(0,5))) { ASSUME(cr(0,5) >= old_cr); } pw(0,5) = co(5,cr(0,5)); r4 = mem(5,cr(0,5)); } ASSUME(creturn[0] >= cr(0,5)); // %call11 = call i32 @pthread_join(i64 noundef %3, i8** noundef null), !dbg !116 // dumbsy: Guess old_cdy = cdy[0]; cdy[0] = get_rng(0,NCONTEXT-1); // Check ASSUME(cdy[0] >= old_cdy); ASSUME(cdy[0] >= cisb[0]); ASSUME(cdy[0] >= cdl[0]); ASSUME(cdy[0] >= cds[0]); ASSUME(cdy[0] >= cctrl[0]); ASSUME(cdy[0] >= cw(0,0+0)); ASSUME(cdy[0] >= cw(0,0+1)); ASSUME(cdy[0] >= cw(0,5+0)); ASSUME(cdy[0] >= cw(0,6+0)); ASSUME(cdy[0] >= cw(0,3+0)); ASSUME(cdy[0] >= cw(0,2+0)); ASSUME(cdy[0] >= cw(0,4+0)); ASSUME(cdy[0] >= cw(0,7+0)); ASSUME(cdy[0] >= cr(0,0+0)); ASSUME(cdy[0] >= cr(0,0+1)); ASSUME(cdy[0] >= cr(0,5+0)); ASSUME(cdy[0] >= cr(0,6+0)); ASSUME(cdy[0] >= cr(0,3+0)); ASSUME(cdy[0] >= cr(0,2+0)); ASSUME(cdy[0] >= cr(0,4+0)); ASSUME(cdy[0] >= cr(0,7+0)); ASSUME(creturn[0] >= cdy[0]); ASSUME(cdy[0] >= creturn[1]); // %4 = load i64, i64* %thr1, align 8, !dbg !117, !tbaa !112 // LD: Guess old_cr = cr(0,6); cr(0,6) = get_rng(0,NCONTEXT-1);// 0 ASSIGN LDCOM // Check ASSUME(active[cr(0,6)] == 0); ASSUME(cr(0,6) >= iw(0,6)); ASSUME(cr(0,6) >= 0); ASSUME(cr(0,6) >= cdy[0]); ASSUME(cr(0,6) >= cisb[0]); ASSUME(cr(0,6) >= cdl[0]); ASSUME(cr(0,6) >= cl[0]); // Update creg_r5 = cr(0,6); crmax(0,6) = max(crmax(0,6),cr(0,6)); caddr[0] = max(caddr[0],0); if(cr(0,6) < cw(0,6)) { r5 = buff(0,6); } else { if(pw(0,6) != co(6,cr(0,6))) { ASSUME(cr(0,6) >= old_cr); } pw(0,6) = co(6,cr(0,6)); r5 = mem(6,cr(0,6)); } ASSUME(creturn[0] >= cr(0,6)); // %call12 = call i32 @pthread_join(i64 noundef %4, i8** noundef null), !dbg !118 // dumbsy: Guess old_cdy = cdy[0]; cdy[0] = get_rng(0,NCONTEXT-1); // Check ASSUME(cdy[0] >= old_cdy); ASSUME(cdy[0] >= cisb[0]); ASSUME(cdy[0] >= cdl[0]); ASSUME(cdy[0] >= cds[0]); ASSUME(cdy[0] >= cctrl[0]); ASSUME(cdy[0] >= cw(0,0+0)); ASSUME(cdy[0] >= cw(0,0+1)); ASSUME(cdy[0] >= cw(0,5+0)); ASSUME(cdy[0] >= cw(0,6+0)); ASSUME(cdy[0] >= cw(0,3+0)); ASSUME(cdy[0] >= cw(0,2+0)); ASSUME(cdy[0] >= cw(0,4+0)); ASSUME(cdy[0] >= cw(0,7+0)); ASSUME(cdy[0] >= cr(0,0+0)); ASSUME(cdy[0] >= cr(0,0+1)); ASSUME(cdy[0] >= cr(0,5+0)); ASSUME(cdy[0] >= cr(0,6+0)); ASSUME(cdy[0] >= cr(0,3+0)); ASSUME(cdy[0] >= cr(0,2+0)); ASSUME(cdy[0] >= cr(0,4+0)); ASSUME(cdy[0] >= cr(0,7+0)); ASSUME(creturn[0] >= cdy[0]); ASSUME(cdy[0] >= creturn[2]); // %5 = load i64, i64* %thr2, align 8, !dbg !119, !tbaa !112 // LD: Guess old_cr = cr(0,7); cr(0,7) = get_rng(0,NCONTEXT-1);// 0 ASSIGN LDCOM // Check ASSUME(active[cr(0,7)] == 0); ASSUME(cr(0,7) >= iw(0,7)); ASSUME(cr(0,7) >= 0); ASSUME(cr(0,7) >= cdy[0]); ASSUME(cr(0,7) >= cisb[0]); ASSUME(cr(0,7) >= cdl[0]); ASSUME(cr(0,7) >= cl[0]); // Update creg_r6 = cr(0,7); crmax(0,7) = max(crmax(0,7),cr(0,7)); caddr[0] = max(caddr[0],0); if(cr(0,7) < cw(0,7)) { r6 = buff(0,7); } else { if(pw(0,7) != co(7,cr(0,7))) { ASSUME(cr(0,7) >= old_cr); } pw(0,7) = co(7,cr(0,7)); r6 = mem(7,cr(0,7)); } ASSUME(creturn[0] >= cr(0,7)); // %call13 = call i32 @pthread_join(i64 noundef %5, i8** noundef null), !dbg !120 // dumbsy: Guess old_cdy = cdy[0]; cdy[0] = get_rng(0,NCONTEXT-1); // Check ASSUME(cdy[0] >= old_cdy); ASSUME(cdy[0] >= cisb[0]); ASSUME(cdy[0] >= cdl[0]); ASSUME(cdy[0] >= cds[0]); ASSUME(cdy[0] >= cctrl[0]); ASSUME(cdy[0] >= cw(0,0+0)); ASSUME(cdy[0] >= cw(0,0+1)); ASSUME(cdy[0] >= cw(0,5+0)); ASSUME(cdy[0] >= cw(0,6+0)); ASSUME(cdy[0] >= cw(0,3+0)); ASSUME(cdy[0] >= cw(0,2+0)); ASSUME(cdy[0] >= cw(0,4+0)); ASSUME(cdy[0] >= cw(0,7+0)); ASSUME(cdy[0] >= cr(0,0+0)); ASSUME(cdy[0] >= cr(0,0+1)); ASSUME(cdy[0] >= cr(0,5+0)); ASSUME(cdy[0] >= cr(0,6+0)); ASSUME(cdy[0] >= cr(0,3+0)); ASSUME(cdy[0] >= cr(0,2+0)); ASSUME(cdy[0] >= cr(0,4+0)); ASSUME(cdy[0] >= cr(0,7+0)); ASSUME(creturn[0] >= cdy[0]); ASSUME(cdy[0] >= creturn[3]); // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 0), metadata !163, metadata !DIExpression()), !dbg !218 // %6 = load atomic i64, i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 0) seq_cst, align 8, !dbg !122 // LD: Guess old_cr = cr(0,0); cr(0,0) = get_rng(0,NCONTEXT-1);// 0 ASSIGN LDCOM // Check ASSUME(active[cr(0,0)] == 0); ASSUME(cr(0,0) >= iw(0,0)); ASSUME(cr(0,0) >= 0); ASSUME(cr(0,0) >= cdy[0]); ASSUME(cr(0,0) >= cisb[0]); ASSUME(cr(0,0) >= cdl[0]); ASSUME(cr(0,0) >= cl[0]); // Update creg_r7 = cr(0,0); crmax(0,0) = max(crmax(0,0),cr(0,0)); caddr[0] = max(caddr[0],0); if(cr(0,0) < cw(0,0)) { r7 = buff(0,0); } else { if(pw(0,0) != co(0,cr(0,0))) { ASSUME(cr(0,0) >= old_cr); } pw(0,0) = co(0,cr(0,0)); r7 = mem(0,cr(0,0)); } ASSUME(creturn[0] >= cr(0,0)); // call void @llvm.dbg.value(metadata i64 %6, metadata !165, metadata !DIExpression()), !dbg !218 // %conv = trunc i64 %6 to i32, !dbg !123 // call void @llvm.dbg.value(metadata i32 %conv, metadata !162, metadata !DIExpression()), !dbg !188 // %cmp = icmp eq i32 %conv, 2, !dbg !124 // %conv14 = zext i1 %cmp to i32, !dbg !124 // call void @llvm.dbg.value(metadata i32 %conv14, metadata !166, metadata !DIExpression()), !dbg !188 // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 1), metadata !168, metadata !DIExpression()), !dbg !222 // %7 = load atomic i64, i64* getelementptr inbounds ([2 x i64], [2 x i64]* @vars, i64 0, i64 1) seq_cst, align 8, !dbg !126 // LD: Guess old_cr = cr(0,0+1*1); cr(0,0+1*1) = get_rng(0,NCONTEXT-1);// 0 ASSIGN LDCOM // Check ASSUME(active[cr(0,0+1*1)] == 0); ASSUME(cr(0,0+1*1) >= iw(0,0+1*1)); ASSUME(cr(0,0+1*1) >= 0); ASSUME(cr(0,0+1*1) >= cdy[0]); ASSUME(cr(0,0+1*1) >= cisb[0]); ASSUME(cr(0,0+1*1) >= cdl[0]); ASSUME(cr(0,0+1*1) >= cl[0]); // Update creg_r8 = cr(0,0+1*1); crmax(0,0+1*1) = max(crmax(0,0+1*1),cr(0,0+1*1)); caddr[0] = max(caddr[0],0); if(cr(0,0+1*1) < cw(0,0+1*1)) { r8 = buff(0,0+1*1); } else { if(pw(0,0+1*1) != co(0+1*1,cr(0,0+1*1))) { ASSUME(cr(0,0+1*1) >= old_cr); } pw(0,0+1*1) = co(0+1*1,cr(0,0+1*1)); r8 = mem(0+1*1,cr(0,0+1*1)); } ASSUME(creturn[0] >= cr(0,0+1*1)); // call void @llvm.dbg.value(metadata i64 %7, metadata !170, metadata !DIExpression()), !dbg !222 // %conv18 = trunc i64 %7 to i32, !dbg !127 // call void @llvm.dbg.value(metadata i32 %conv18, metadata !167, metadata !DIExpression()), !dbg !188 // %cmp19 = icmp eq i32 %conv18, 2, !dbg !128 // %conv20 = zext i1 %cmp19 to i32, !dbg !128 // call void @llvm.dbg.value(metadata i32 %conv20, metadata !171, metadata !DIExpression()), !dbg !188 // call void @llvm.dbg.value(metadata i64* @atom_1_X2_2, metadata !173, metadata !DIExpression()), !dbg !226 // %8 = load atomic i64, i64* @atom_1_X2_2 seq_cst, align 8, !dbg !130 // LD: Guess old_cr = cr(0,2); cr(0,2) = get_rng(0,NCONTEXT-1);// 0 ASSIGN LDCOM // Check ASSUME(active[cr(0,2)] == 0); ASSUME(cr(0,2) >= iw(0,2)); ASSUME(cr(0,2) >= 0); ASSUME(cr(0,2) >= cdy[0]); ASSUME(cr(0,2) >= cisb[0]); ASSUME(cr(0,2) >= cdl[0]); ASSUME(cr(0,2) >= cl[0]); // Update creg_r9 = cr(0,2); crmax(0,2) = max(crmax(0,2),cr(0,2)); caddr[0] = max(caddr[0],0); if(cr(0,2) < cw(0,2)) { r9 = buff(0,2); } else { if(pw(0,2) != co(2,cr(0,2))) { ASSUME(cr(0,2) >= old_cr); } pw(0,2) = co(2,cr(0,2)); r9 = mem(2,cr(0,2)); } ASSUME(creturn[0] >= cr(0,2)); // call void @llvm.dbg.value(metadata i64 %8, metadata !175, metadata !DIExpression()), !dbg !226 // %conv24 = trunc i64 %8 to i32, !dbg !131 // call void @llvm.dbg.value(metadata i32 %conv24, metadata !172, metadata !DIExpression()), !dbg !188 // call void @llvm.dbg.value(metadata i64* @atom_1_X3_0, metadata !177, metadata !DIExpression()), !dbg !229 // %9 = load atomic i64, i64* @atom_1_X3_0 seq_cst, align 8, !dbg !133 // LD: Guess old_cr = cr(0,3); cr(0,3) = get_rng(0,NCONTEXT-1);// 0 ASSIGN LDCOM // Check ASSUME(active[cr(0,3)] == 0); ASSUME(cr(0,3) >= iw(0,3)); ASSUME(cr(0,3) >= 0); ASSUME(cr(0,3) >= cdy[0]); ASSUME(cr(0,3) >= cisb[0]); ASSUME(cr(0,3) >= cdl[0]); ASSUME(cr(0,3) >= cl[0]); // Update creg_r10 = cr(0,3); crmax(0,3) = max(crmax(0,3),cr(0,3)); caddr[0] = max(caddr[0],0); if(cr(0,3) < cw(0,3)) { r10 = buff(0,3); } else { if(pw(0,3) != co(3,cr(0,3))) { ASSUME(cr(0,3) >= old_cr); } pw(0,3) = co(3,cr(0,3)); r10 = mem(3,cr(0,3)); } ASSUME(creturn[0] >= cr(0,3)); // call void @llvm.dbg.value(metadata i64 %9, metadata !179, metadata !DIExpression()), !dbg !229 // %conv28 = trunc i64 %9 to i32, !dbg !134 // call void @llvm.dbg.value(metadata i32 %conv28, metadata !176, metadata !DIExpression()), !dbg !188 // call void @llvm.dbg.value(metadata i64* @atom_1_X5_1, metadata !181, metadata !DIExpression()), !dbg !232 // %10 = load atomic i64, i64* @atom_1_X5_1 seq_cst, align 8, !dbg !136 // LD: Guess old_cr = cr(0,4); cr(0,4) = get_rng(0,NCONTEXT-1);// 0 ASSIGN LDCOM // Check ASSUME(active[cr(0,4)] == 0); ASSUME(cr(0,4) >= iw(0,4)); ASSUME(cr(0,4) >= 0); ASSUME(cr(0,4) >= cdy[0]); ASSUME(cr(0,4) >= cisb[0]); ASSUME(cr(0,4) >= cdl[0]); ASSUME(cr(0,4) >= cl[0]); // Update creg_r11 = cr(0,4); crmax(0,4) = max(crmax(0,4),cr(0,4)); caddr[0] = max(caddr[0],0); if(cr(0,4) < cw(0,4)) { r11 = buff(0,4); } else { if(pw(0,4) != co(4,cr(0,4))) { ASSUME(cr(0,4) >= old_cr); } pw(0,4) = co(4,cr(0,4)); r11 = mem(4,cr(0,4)); } ASSUME(creturn[0] >= cr(0,4)); // call void @llvm.dbg.value(metadata i64 %10, metadata !183, metadata !DIExpression()), !dbg !232 // %conv32 = trunc i64 %10 to i32, !dbg !137 // call void @llvm.dbg.value(metadata i32 %conv32, metadata !180, metadata !DIExpression()), !dbg !188 // %and = and i32 %conv28, %conv32, !dbg !138 creg_r12 = max(creg_r10,creg_r11); ASSUME(active[creg_r12] == 0); r12 = r10 & r11; // call void @llvm.dbg.value(metadata i32 %and, metadata !184, metadata !DIExpression()), !dbg !188 // %and33 = and i32 %conv24, %and, !dbg !139 creg_r13 = max(creg_r9,creg_r12); ASSUME(active[creg_r13] == 0); r13 = r9 & r12; // call void @llvm.dbg.value(metadata i32 %and33, metadata !185, metadata !DIExpression()), !dbg !188 // %and34 = and i32 %conv20, %and33, !dbg !140 creg_r14 = max(max(creg_r8,0),creg_r13); ASSUME(active[creg_r14] == 0); r14 = (r8==2) & r13; // call void @llvm.dbg.value(metadata i32 %and34, metadata !186, metadata !DIExpression()), !dbg !188 // %and35 = and i32 %conv14, %and34, !dbg !141 creg_r15 = max(max(creg_r7,0),creg_r14); ASSUME(active[creg_r15] == 0); r15 = (r7==2) & r14; // call void @llvm.dbg.value(metadata i32 %and35, metadata !187, metadata !DIExpression()), !dbg !188 // %cmp36 = icmp eq i32 %and35, 1, !dbg !142 // br i1 %cmp36, label %if.then, label %if.end, !dbg !144 old_cctrl = cctrl[0]; cctrl[0] = get_rng(0,NCONTEXT-1); ASSUME(cctrl[0] >= old_cctrl); ASSUME(cctrl[0] >= creg_r15); ASSUME(cctrl[0] >= 0); if((r15==1)) { goto T0BLOCK1; } else { goto T0BLOCK2; } T0BLOCK1: // call void @__assert_fail(i8* noundef getelementptr inbounds ([2 x i8], [2 x i8]* @.str, i64 0, i64 0), i8* noundef getelementptr inbounds ([113 x i8], [113 x i8]* @.str.1, i64 0, i64 0), i32 noundef 81, i8* noundef getelementptr inbounds ([23 x i8], [23 x i8]* @__PRETTY_FUNCTION__.main, i64 0, i64 0)) #8, !dbg !145 // unreachable, !dbg !145 r16 = 1; T0BLOCK2: // %11 = bitcast i64* %thr2 to i8*, !dbg !148 // call void @llvm.lifetime.end.p0i8(i64 8, i8* %11) #7, !dbg !148 // %12 = bitcast i64* %thr1 to i8*, !dbg !148 // call void @llvm.lifetime.end.p0i8(i64 8, i8* %12) #7, !dbg !148 // %13 = bitcast i64* %thr0 to i8*, !dbg !148 // call void @llvm.lifetime.end.p0i8(i64 8, i8* %13) #7, !dbg !148 // ret i32 0, !dbg !149 ret_thread_0 = 0; ASSERT(r16== 0); }
[ "tuan-phong.ngo@it.uu.se" ]
tuan-phong.ngo@it.uu.se