blob_id
stringlengths
40
40
directory_id
stringlengths
40
40
path
stringlengths
4
201
content_id
stringlengths
40
40
detected_licenses
listlengths
0
85
license_type
stringclasses
2 values
repo_name
stringlengths
7
100
snapshot_id
stringlengths
40
40
revision_id
stringlengths
40
40
branch_name
stringclasses
260 values
visit_date
timestamp[us]
revision_date
timestamp[us]
committer_date
timestamp[us]
github_id
int64
11.4k
681M
star_events_count
int64
0
209k
fork_events_count
int64
0
110k
gha_license_id
stringclasses
17 values
gha_event_created_at
timestamp[us]
gha_created_at
timestamp[us]
gha_language
stringclasses
80 values
src_encoding
stringclasses
28 values
language
stringclasses
1 value
is_vendor
bool
1 class
is_generated
bool
2 classes
length_bytes
int64
8
9.86M
extension
stringclasses
52 values
content
stringlengths
8
9.86M
authors
listlengths
1
1
author
stringlengths
0
119
1882272d9c7e34b7f0a8596f54597c3a9a8e4283
de8eee85da47af00423c95d72834f9c7bb63aed7
/sample/service/test_zk_s/main/trade_server.h
e439f2ac704458cdfc17a6f1f7689c486ccbb0cb
[]
no_license
ZooRey/lspf
1dac0c238934e8ecc37831f8063011be342feeb1
c644115a32372c12cf994d1d6a6f8c86be149f76
refs/heads/master
2021-01-19T15:46:32.173933
2018-01-03T02:15:54
2018-01-03T02:15:54
88,228,338
0
1
null
2017-04-20T13:00:27
2017-04-14T03:15:18
C++
UTF-8
C++
false
false
2,061
h
#ifndef __RPC_SERVER_H__ #define __RPC_SERVER_H__ // This autogenerated skeleton file illustrates how to build a server. // You should copy it to another filename to avoid overwriting it. #include "gen-server/CupsChannel.h" #include <thrift/transport/TSocket.h> #include <thrift/protocol/TBinaryProtocol.h> #include <thrift/server/TThreadedServer.h> #include <thrift/transport/TServerSocket.h> #include <thrift/transport/TBufferTransports.h> #include <iostream> #include <string> using namespace ::apache::thrift; using namespace ::apache::thrift::protocol; using namespace ::apache::thrift::transport; using namespace ::apache::thrift::server; using namespace std; using namespace ::payment_channel; class CupsChannelHandler : virtual public CupsChannelIf { public: CupsChannelHandler() { // Your initialization goes here } void DoTrans(std::string& _return, const std::string& logid, const std::string& request); }; /* DemoCloneFactory is code generated. DemoCloneFactory is useful for getting access to the server side of the transport. It is also useful for making per-connection state. Without this CloneFactory, all connections will end up sharing the same handler instance. */ class CupsChannelCloneFactory : virtual public CupsChannelIfFactory { public: CupsChannelCloneFactory() { } virtual ~CupsChannelCloneFactory() {} virtual CupsChannelIf* getHandler(const ::apache::thrift::TConnectionInfo& connInfo) { boost::shared_ptr<TSocket> sock = boost::dynamic_pointer_cast<TSocket>(connInfo.transport); std::cout << "Incoming connection\n"; std::cout << "\tSocketInfo: " << sock->getSocketInfo() << "\n"; std::cout << "\tPeerHost: " << sock->getPeerHost() << "\n"; std::cout << "\tPeerAddress: " << sock->getPeerAddress() << "\n"; std::cout << "\tPeerPort: " << sock->getPeerPort() << "\n"; return new CupsChannelHandler(); } virtual void releaseHandler(CupsChannelIf* handler) { delete handler; } }; #endif // __RPC_SERVER_H__
[ "lizuorui@126.com" ]
lizuorui@126.com
1cf6c7505b7bbecb33b3259548176822c1e5c578
4d385239adf7d1e19d734290d97a57e03eb97cdb
/User.hpp
52dc33cf5658c961aa90f7f743340ef44fabfbab
[]
no_license
00kar/SignUp
fc8293cbeacb7aa3807eefab43ed9e073ff74093
c5c1b21ee1fb8e796c6235361cd53750c0579d1f
refs/heads/main
2023-07-25T11:14:29.234265
2021-09-08T14:00:08
2021-09-08T14:00:08
383,681,701
0
0
null
null
null
null
UTF-8
C++
false
false
688
hpp
#ifndef _USER_HPP_ #define _USER_HPP_ #include <iostream> #include <string> #include "Date.hpp" class User { private: std::string password; std::string username; std::string surname; std::string name; Date birth; public: // Get Functions std::string getPaswd(); std::string getUsrnm(); std::string getSurnm(); std::string getName(); std::string getBirth(); // Set Functions void setPaswd(std::string); void setUsrnm(std::string); void setName(std::string); void setSname(std::string); void setBirth(std::string); // Friend Functions friend std::ostream& operator<<(std::ostream&, const User&); friend std::istream& operator>>(std::istream&, User&); }; #endif
[ "kar.hakobian.00@gmail.com" ]
kar.hakobian.00@gmail.com
ddeeffddccdac5fa04163affd50832857346afbe
7dd09a74907c67db9da95f5c2265ac8a7d97131c
/ejemplo_4_02.cpp
e0d23c0f2685e82f55c90cdf6209602e2a51061e
[ "MIT" ]
permissive
kikeqt/Curso_CPP
d86334631f45aed58af4e017a67172b37a66aabe
f67ceb64975905d64beff70b1248016b4e578e10
refs/heads/master
2022-12-01T12:01:40.631656
2020-08-15T02:04:07
2020-08-15T02:04:07
284,873,621
0
0
null
null
null
null
UTF-8
C++
false
false
493
cpp
#include <iostream> int main(void) { std::cout << "char -> " << sizeof(char) << std::endl; // 1 std::cout << "unsigned short -> " << sizeof(unsigned short) << std::endl; // 2 std::cout << "unsigned -> " << sizeof(unsigned) << std::endl; // 4 std::cout << "int -> " << sizeof(int) << std::endl; // 4 std::cout << "double -> " << sizeof(double) << std::endl; // 8 std::cout << "long double -> " << sizeof(long double) << std::endl; // ? return EXIT_SUCCESS; }
[ "kike.qt@gmail.com" ]
kike.qt@gmail.com
f906c3cf04688d1f81e8fe4100c9f48ba7bd3f60
8a18743c793563d39790f17242e6027dfa22e3ec
/cpp/src/main/recommender_data/RecommenderDataIterator.cpp
c9f1de9089a93069be260d8096e3d65e998bf8bf
[ "Apache-2.0" ]
permissive
fbobee/Alpenglow
f218cae67b409e5191a12fdec8c5b21490a2a4a8
5f956511017c1bee72390aaecd964c04d8ad4b45
refs/heads/master
2022-01-24T22:26:58.817574
2019-08-09T08:34:38
2019-08-09T08:34:38
104,466,570
0
0
Apache-2.0
2019-08-09T08:34:41
2017-09-22T11:22:19
C++
UTF-8
C++
false
false
37
cpp
#include "RecommenderDataIterator.h"
[ "fbobee@info.ilab.sztaki.hu" ]
fbobee@info.ilab.sztaki.hu
2a49000a0ebaa9f5d78571c53366fafe437cbb48
829b0a557d3cc43a108f9b76d748e923fba8d928
/lldb/unittests/Expression/CppModuleConfigurationTest.cpp
0babf766a3a7a0df4354d6d455362e1010a76647
[ "NCSA", "Apache-2.0", "LLVM-exception" ]
permissive
ljh740/llvm-project
31766f1f687939a679531d372d56755dbb5c415b
89295aa3f2aebcd930e5ee7272ca47349bb7767d
refs/heads/sbingner/master
2023-04-06T14:15:22.003403
2020-01-07T08:36:49
2020-01-07T08:36:49
255,562,403
0
0
Apache-2.0
2021-04-15T14:56:23
2020-04-14T09:12:17
null
UTF-8
C++
false
false
7,059
cpp
//===-- CppModuleConfigurationTest.cpp ---------------------------*- C++-*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "Plugins/ExpressionParser/Clang/CppModuleConfiguration.h" #include "Plugins/ExpressionParser/Clang/ClangHost.h" #include "lldb/Host/FileSystem.h" #include "lldb/Host/HostInfo.h" #include "gmock/gmock.h" #include "gtest/gtest.h" using namespace lldb_private; namespace { struct CppModuleConfigurationTest : public testing::Test { static void SetUpTestCase() { // Getting the resource directory uses those subsystems, so we should // initialize them. FileSystem::Initialize(); HostInfo::Initialize(); } static void TearDownTestCase() { HostInfo::Terminate(); FileSystem::Terminate(); } }; } // namespace /// Returns the Clang resource include directory. static std::string ResourceInc() { llvm::SmallString<256> resource_dir; llvm::sys::path::append(resource_dir, GetClangResourceDir().GetPath(), "include"); return resource_dir.str().str(); } /// Utility function turningn a list of paths into a FileSpecList. static FileSpecList makeFiles(llvm::ArrayRef<std::string> paths) { FileSpecList result; for (const std::string &path : paths) result.Append(FileSpec(path, FileSpec::Style::posix)); return result; } TEST_F(CppModuleConfigurationTest, Linux) { // Test the average Linux configuration. std::string libcpp = "/usr/include/c++/v1"; std::string usr = "/usr/include"; CppModuleConfiguration config( makeFiles({usr + "/bits/types.h", libcpp + "/vector"})); EXPECT_THAT(config.GetImportedModules(), testing::ElementsAre("std")); EXPECT_THAT(config.GetIncludeDirs(), testing::ElementsAre(libcpp, ResourceInc(), usr)); } TEST_F(CppModuleConfigurationTest, Sysroot) { // Test that having a sysroot for the whole system works fine. std::string libcpp = "/home/user/sysroot/usr/include/c++/v1"; std::string usr = "/home/user/sysroot/usr/include"; CppModuleConfiguration config( makeFiles({usr + "/bits/types.h", libcpp + "/vector"})); EXPECT_THAT(config.GetImportedModules(), testing::ElementsAre("std")); EXPECT_THAT(config.GetIncludeDirs(), testing::ElementsAre(libcpp, ResourceInc(), usr)); } TEST_F(CppModuleConfigurationTest, LinuxLocalLibCpp) { // Test that a locally build libc++ is detected. std::string libcpp = "/home/user/llvm-build/include/c++/v1"; std::string usr = "/usr/include"; CppModuleConfiguration config( makeFiles({usr + "/bits/types.h", libcpp + "/vector"})); EXPECT_THAT(config.GetImportedModules(), testing::ElementsAre("std")); EXPECT_THAT(config.GetIncludeDirs(), testing::ElementsAre(libcpp, ResourceInc(), usr)); } TEST_F(CppModuleConfigurationTest, UnrelatedLibrary) { // Test that having an unrelated library in /usr/include doesn't break. std::string libcpp = "/home/user/llvm-build/include/c++/v1"; std::string usr = "/usr/include"; CppModuleConfiguration config(makeFiles( {usr + "/bits/types.h", libcpp + "/vector", usr + "/boost/vector"})); EXPECT_THAT(config.GetImportedModules(), testing::ElementsAre("std")); EXPECT_THAT(config.GetIncludeDirs(), testing::ElementsAre(libcpp, ResourceInc(), usr)); } TEST_F(CppModuleConfigurationTest, Xcode) { // Test detection of libc++ coming from Xcode with generic platform names. std::string p = "/Applications/Xcode.app/Contents/Developer/"; std::string libcpp = p + "Toolchains/B.xctoolchain/usr/include/c++/v1"; std::string usr = p + "Platforms/A.platform/Developer/SDKs/OSVers.sdk/usr/include"; CppModuleConfiguration config( makeFiles({libcpp + "/unordered_map", usr + "/stdio.h"})); EXPECT_THAT(config.GetImportedModules(), testing::ElementsAre("std")); EXPECT_THAT(config.GetIncludeDirs(), testing::ElementsAre(libcpp, ResourceInc(), usr)); } TEST_F(CppModuleConfigurationTest, LibCppV2) { // Test that a "v2" of libc++ is still correctly detected. CppModuleConfiguration config( makeFiles({"/usr/include/bits/types.h", "/usr/include/c++/v2/vector"})); EXPECT_THAT(config.GetImportedModules(), testing::ElementsAre("std")); EXPECT_THAT(config.GetIncludeDirs(), testing::ElementsAre("/usr/include/c++/v2", ResourceInc(), "/usr/include")); } TEST_F(CppModuleConfigurationTest, UnknownLibCppFile) { // Test that having some unknown file in the libc++ path doesn't break // anything. CppModuleConfiguration config(makeFiles( {"/usr/include/bits/types.h", "/usr/include/c++/v1/non_existing_file"})); EXPECT_THAT(config.GetImportedModules(), testing::ElementsAre("std")); EXPECT_THAT(config.GetIncludeDirs(), testing::ElementsAre("/usr/include/c++/v1", ResourceInc(), "/usr/include")); } TEST_F(CppModuleConfigurationTest, MissingUsrInclude) { // Test that we don't load 'std' if we can't find the C standard library. CppModuleConfiguration config(makeFiles({"/usr/include/c++/v1/vector"})); EXPECT_THAT(config.GetImportedModules(), testing::ElementsAre()); EXPECT_THAT(config.GetIncludeDirs(), testing::ElementsAre()); } TEST_F(CppModuleConfigurationTest, MissingLibCpp) { // Test that we don't load 'std' if we don't have a libc++. CppModuleConfiguration config(makeFiles({"/usr/include/bits/types.h"})); EXPECT_THAT(config.GetImportedModules(), testing::ElementsAre()); EXPECT_THAT(config.GetIncludeDirs(), testing::ElementsAre()); } TEST_F(CppModuleConfigurationTest, IgnoreLibStdCpp) { // Test that we don't do anything bad when we encounter libstdc++ paths. CppModuleConfiguration config(makeFiles( {"/usr/include/bits/types.h", "/usr/include/c++/8.0.1/vector"})); EXPECT_THAT(config.GetImportedModules(), testing::ElementsAre()); EXPECT_THAT(config.GetIncludeDirs(), testing::ElementsAre()); } TEST_F(CppModuleConfigurationTest, AmbiguousCLib) { // Test that we don't do anything when we are not sure where the // right C standard library is. CppModuleConfiguration config( makeFiles({"/usr/include/bits/types.h", "/usr/include/c++/v1/vector", "/sysroot/usr/include/bits/types.h"})); EXPECT_THAT(config.GetImportedModules(), testing::ElementsAre()); EXPECT_THAT(config.GetIncludeDirs(), testing::ElementsAre()); } TEST_F(CppModuleConfigurationTest, AmbiguousLibCpp) { // Test that we don't do anything when we are not sure where the // right libc++ is. CppModuleConfiguration config( makeFiles({"/usr/include/bits/types.h", "/usr/include/c++/v1/vector", "/usr/include/c++/v2/vector"})); EXPECT_THAT(config.GetImportedModules(), testing::ElementsAre()); EXPECT_THAT(config.GetIncludeDirs(), testing::ElementsAre()); }
[ "teemperor@gmail.com" ]
teemperor@gmail.com
27b5eb65755c3683ca45b1a10b05c38ed95205be
b11b140ef2fbb3e3e2d0eb53fdbe4c8943ad5ebb
/SRM/144/550.cpp
87150ab811817d6172129ee436f1b1ef4db70df5
[]
no_license
jer22/OI
ea953208ab43542c51eada3c62ef529a6c14588e
545c2424f277a6626b0f22fb666edd8c37e7328b
refs/heads/master
2021-04-18T22:57:05.678732
2017-11-02T15:40:34
2017-11-02T15:40:34
27,431,322
1
0
null
null
null
null
UTF-8
C++
false
false
1,326
cpp
#include <bits/stdc++.h> using namespace std; class BinaryCode{ public : vector<string> decode(string s) { vector<string> ans; if (s.size() == 1) { string a = "0", b = "1"; if (s[0] == '0') b = "NONE"; else if (s[0] == '1') a = "NONE"; else { a = "NONE"; b = "NONE"; } ans.push_back(a); ans.push_back(b); return ans; } string a = "0"; int tot = s[0] - '0'; a += '0' + tot; if (tot && tot != 1) { a = "NONE"; } else { for (int i = 1; i < s.size() - 1; i++) { tot = s[i] - '0' - (a[i - 1] - '0' + a[i] - '0'); a += '0' + tot; if (tot && tot != 1) { a = "NONE"; break; } } int t = s.size() - 1; if (a[t] - '0' + a[t - 1] - '0' != s[t] - '0') { a = "NONE"; } } string b = "1"; tot = s[0] - '1'; b += '0' + tot; if (tot && tot != 1) { b = "NONE"; } else { for (int i = 1; i < s.size() - 1; i++) { tot = s[i] - '0' - (b[i - 1] - '0' + b[i] - '0'); b += '0' + tot; if (tot && tot != 1) { b = "NONE"; break; } } int t = s.size() - 1; if (b[t] - '0' + b[t - 1] - '0' != s[t] - '0') { b = "NONE"; } } // cout << a << endl; ans.push_back(a); ans.push_back(b); return ans; } }; int main() { BinaryCode b; vector<string> ans = b.decode("123210120"); return 0; }
[ "shijieyywd@gmail.com" ]
shijieyywd@gmail.com
edcf38b965f0de1b5e314310d94bf87174d1c8ea
4bf4802f31e67e3d60f6ca2ce517a2783acc2acc
/SDK/CvMessageControl.cpp
d9709e1db19a74ddbd07b2a8e9e1157e8d9e1ccb
[]
no_license
enepomnyaschih/MyMod
6613c00cf17f761050568490ad4c1f1f497905d7
f26e5884faa58fd1fe311bc25fe5f56e0d63bf6a
refs/heads/master
2021-01-10T12:35:41.095386
2015-11-17T05:29:58
2015-11-17T05:29:58
46,324,726
0
0
null
null
null
null
UTF-8
C++
false
false
6,780
cpp
#include "CvGameCoreDLL.h" #include "CvMessageControl.h" #include "CvMessageData.h" #include "CvDLLUtilityIFaceBase.h" CvMessageControl& CvMessageControl::getInstance() { static CvMessageControl m_sInstance; return m_sInstance; } void CvMessageControl::sendExtendedGame() { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetExtendedGame(GC.getGameINLINE().getActivePlayer())); } } void CvMessageControl::sendAutoMoves() { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetAutoMoves(GC.getGameINLINE().getActivePlayer())); } } void CvMessageControl::sendTurnComplete() { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetTurnComplete(GC.getGameINLINE().getActivePlayer())); } } void CvMessageControl::sendPushOrder(int iCityID, OrderTypes eOrder, int iData, bool bAlt, bool bShift, bool bCtrl) { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetPushOrder(GC.getGameINLINE().getActivePlayer(), iCityID, eOrder, iData, bAlt, bShift, bCtrl)); } } void CvMessageControl::sendPopOrder(int iCity, int iNum) { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetPopOrder(GC.getGameINLINE().getActivePlayer(), iCity, iNum)); } } void CvMessageControl::sendDoTask(int iCity, TaskTypes eTask, int iData1, int iData2, bool bOption, bool bAlt, bool bShift, bool bCtrl) { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetDoTask(GC.getGameINLINE().getActivePlayer(), iCity, eTask, iData1, iData2, bOption, bAlt, bShift, bCtrl)); } } void CvMessageControl::sendUpdateCivics(const std::vector<CivicTypes>& aeCivics) { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetUpdateCivics(GC.getGameINLINE().getActivePlayer(), aeCivics)); } } void CvMessageControl::sendResearch(TechTypes eTech, int iDiscover, bool bShift) { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetResearch(GC.getGameINLINE().getActivePlayer(), eTech, iDiscover, bShift)); } } void CvMessageControl::sendEspionageSpendingWeightChange(TeamTypes eTargetTeam, int iChange) { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetEspionageChange(GC.getGameINLINE().getActivePlayer(), eTargetTeam, iChange)); } } void CvMessageControl::sendAdvancedStartAction(AdvancedStartActionTypes eAction, PlayerTypes ePlayer, int iX, int iY, int iData, bool bAdd) { gDLL->sendMessageData(new CvNetAdvancedStartAction(eAction, ePlayer, iX, iY, iData, bAdd)); } void CvMessageControl::sendModNetMessage(int iData1, int iData2, int iData3, int iData4, int iData5) { gDLL->sendMessageData(new CvNetModNetMessage(iData1, iData2, iData3, iData4, iData5)); } void CvMessageControl::sendConvert(ReligionTypes eReligion) { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetConvert(GC.getGameINLINE().getActivePlayer(), eReligion)); } } void CvMessageControl::sendEmpireSplit(PlayerTypes ePlayer, int iAreaId) { gDLL->sendMessageData(new CvNetEmpireSplit(ePlayer, iAreaId)); } void CvMessageControl::sendFoundReligion(PlayerTypes ePlayer, ReligionTypes eReligion, ReligionTypes eSlotReligion) { gDLL->sendMessageData(new CvNetFoundReligion(ePlayer, eReligion, eSlotReligion)); } void CvMessageControl::sendLaunch(PlayerTypes ePlayer, VictoryTypes eVictory) { gDLL->sendMessageData(new CvNetLaunchSpaceship(ePlayer, eVictory)); } void CvMessageControl::sendEventTriggered(PlayerTypes ePlayer, EventTypes eEvent, int iEventTriggeredId) { gDLL->sendMessageData(new CvNetEventTriggered(ePlayer, eEvent, iEventTriggeredId)); } void CvMessageControl::sendJoinGroup(int iUnitID, int iHeadID) { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetJoinGroup(GC.getGameINLINE().getActivePlayer(), iUnitID, iHeadID)); } } void CvMessageControl::sendPushMission(int iUnitID, MissionTypes eMission, int iData1, int iData2, int iFlags, bool bShift) { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetPushMission(GC.getGameINLINE().getActivePlayer(), iUnitID, eMission, iData1, iData2, iFlags, bShift)); } } void CvMessageControl::sendAutoMission(int iUnitID) { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetAutoMission(GC.getGameINLINE().getActivePlayer(), iUnitID)); } } void CvMessageControl::sendDoCommand(int iUnitID, CommandTypes eCommand, int iData1, int iData2, bool bAlt) { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetDoCommand(GC.getGameINLINE().getActivePlayer(), iUnitID, eCommand, iData1, iData2, bAlt)); } } void CvMessageControl::sendPercentChange(CommerceTypes eCommerce, int iChange) { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetPercentChange(GC.getGameINLINE().getActivePlayer(), eCommerce, iChange)); } } void CvMessageControl::sendChangeVassal(TeamTypes eMasterTeam, bool bVassal, bool bCapitulated) { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetChangeVassal(GC.getGameINLINE().getActivePlayer(), eMasterTeam, bVassal, bCapitulated)); } } void CvMessageControl::sendChooseElection(int iSelection, int iVoteId) { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetChooseElection(GC.getGameINLINE().getActivePlayer(), iSelection, iVoteId)); } } void CvMessageControl::sendDiploVote(int iVoteId, PlayerVoteTypes eChoice) { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetDiploVote(GC.getGameINLINE().getActivePlayer(), iVoteId, eChoice)); } } void CvMessageControl::sendChangeWar(TeamTypes eRivalTeam, bool bWar) { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetChangeWar(GC.getGameINLINE().getActivePlayer(), eRivalTeam, bWar)); } } void CvMessageControl::sendPing(int iX, int iY) { if (NO_PLAYER != GC.getGameINLINE().getActivePlayer()) { gDLL->sendMessageData(new CvNetPing(GC.getGameINLINE().getActivePlayer(), iX, iY)); } } // BUG - Reminder Mod - start void CvMessageControl::sendAddReminder(PlayerTypes ePlayer, int iGameTurn, CvWString szMessage) { gDLL->sendMessageData(new CvNetAddReminder(ePlayer, iGameTurn, szMessage)); } // BUG - Reminder Mod - end
[ "enepomnyaschih@issart.com" ]
enepomnyaschih@issart.com
8da277a9d1e4ce9223070ffb5fe3fd5f1ab91b88
af610ff952d1eaa0f435fb733c44ac49f901c47b
/Codechef/January Cook-Off 2019 Division 2 /new ADAKNG.cpp
b5c8458af4016092a0c2d17b5fc4384928b46c29
[]
no_license
rishabh0102/Competitive-Coding
14a70470ca63b9ab473f4ad9ce80ed3abbbe59b6
c8a4648cd72d0b1b91f8f23bb4b25c1b1d1ac89f
refs/heads/master
2020-04-24T11:47:27.921265
2019-03-30T14:01:40
2019-03-30T14:01:40
171,937,371
1
0
null
null
null
null
UTF-8
C++
false
false
1,661
cpp
#include <bits/stdc++.h> using namespace std; #include<bits/stdc++.h> #define io ios_base::sync_with_stdio(false) #define mp make_pair #define pb push_back using namespace std; #define error(args...) { string _s = #args; replace(_s.begin(), _s.end(), ',', ' '); stringstream _ss(_s); istream_iterator<string> _it(_ss); err(_it, args); } void err(istream_iterator<string> it) {} template<typename T, typename... Args> void err(istream_iterator<string> it, T a, Args... args) { cerr << *it << " = " << a << endl; err(++it, args...); } typedef long long int ll; typedef vector< int > vi; typedef vector< vi > vvi; typedef pair<int,int> ii; bool isSafe(int r, int c){ if(r<1 || c<1 || r>8 || c>8) return false; return true; } void calculate(vector<vector<bool>> &visited,vector<vector<bool>> &r_visited, int r, int c, int k, int current){ if(current >= k) return; int dx[8] = {1, 1, 1, 0, 0, -1, -1, -1}; int dy[8] = {0, -1, 1, -1, 1, 1, 0, -1}; for(int i = 0; i<8; i++){ int x = r+dx[i]; int y = c+dy[i]; // cout << "before safe " << x << " "<< y<<endl; if(isSafe(x, y) && !visited[x][y]){ // cout << "safe " << x << " "<< y<<endl; visited[x][y] = true; r_visited[x][y] = true; calculate(visited,r_visited, x, y, k, current+1); visited[x][y] = false; } } } int main(int argc, char const *argv[]) { io; int t; cin >> t; while(t--){ int r,c,k; cin >> r >>c>>k; int x_max = min(r+k, 8); int x_min = max(1,r-k); int y_max = min(c+k, 8); int y_min = max(1,c-k); // cout <<"x_max " << x_max <<x_min<<endl; // cout<< "y" << y_max << y_min<<endl; cout << (x_max-x_min+1)*(y_max-y_min+1)<<endl; } return 0; }
[ "rishabh@petasense.com" ]
rishabh@petasense.com
547db3d8e416558ae2422826d230450907cf28c1
672810d7cfdafdb271024d86dbf6846706d70488
/Workshops/WS3/DIY/cstring.cpp
98cc900d86badf9af34f0d3ab02758f55b5837cf
[]
no_license
ogi28/OOP244
4e75329c59538660f336ba2da8b7627a8341b86b
495d2e2cc50e528bf64aedb86c3c5c59a45c284c
refs/heads/main
2023-07-11T09:55:56.657858
2021-08-13T17:48:31
2021-08-13T17:48:31
395,737,829
0
0
null
null
null
null
UTF-8
C++
false
false
3,136
cpp
//Ogulcan Tayhan //104472204 //6.2.2021 //otayhan@myseneca.ca //I have done all the coding by myself and only copied the code that my professor provided to complete my workshops and assignments. #include "cstring.h" namespace sdds { // Copies the srouce character string into the destination void strCpy(char* des, const char* src) { int i = 0; while (src[i]) { des[i] = src[i]; i++; } des[i] = '\0'; return; } // Copies the source character string into the destination upto "len" // characters. The destination will be null terminated only if the number // of the characters copied is less than "len" void strnCpy(char* des, const char* src, int len) { int i = 0; while (len > i) { len > i ? des[i] = src[i] : des[i] = '\0'; i++; } des[i] = '\0'; return; } // Compares two C-strings // returns 0 i thare the same // return > 0 if s1 > s2 // return < 0 if s1 < s2 int strCmp(const char* s1, const char* s2) { int i = 0, x = 0; while (s1[i] != '\0' || s2[i] != '\0') { // I just wanted to use the nested ?: that I learned from Prof. Fardad's sunday lecture. s1[i] > s2[i] ? x = 1 : (s1[i] < s2[i] ? x = -1 : x = 0); i++; } return x; } // returns 0 i thare the same // return > 0 if s1 > s2 // return < 0 if s1 < s2 int strnCmp(const char* s1, const char* s2, int len) { int i = 0, x = 0; while (len > i) { s1[i] > s2[i] ? x = 1 : (s1[i] < s2[i] ? x = -1 : x = 0); i++; } return x; } // returns the lenght of the C-string in characters int strLen(const char* s) { int i = 0, Len; while (s[i]) i++; Len = i; return Len; } // returns the address of first occurance of "str2" in "str1" // returns nullptr if no match is found const char* strStr(const char* str1, const char* str2) { //const char* ret = nullptr; int str2Len = strLen(str2); int numCharsMatched = 0; const char* pStr1 = str1; const char* pStr2 = str2; while (*pStr1) { //printf("checking %c\n", *pStr1); if (*(pStr1 + numCharsMatched) != *(pStr2)) { pStr1++; pStr2 = str2; numCharsMatched = 0; } else { /* chars match*/ numCharsMatched++; if (numCharsMatched == str2Len) return pStr1; else pStr2++; } } return nullptr; } void strCat(char* des, const char* src) { int i = 0, j; while (des[i]) i++; for (j = 0; src[j] != '\0'; j++, i++) des[i] = src[j]; des[i] = '\0'; return; } } // if ( s1[i] > s2[i] ? x = 1 : (s1[i] < s2[i] ? x = -1 : x = 0);
[ "ogulcantayhan@hotmail.com" ]
ogulcantayhan@hotmail.com
903f77ae9128fd5ec864173b30c0170b3ae45137
bcea31607a7f71243b70d497813d814a99f0a159
/Module1/code_file.cpp
09f6c98ad10d7c089e0b053835fb385017ad28f0
[]
no_license
aldonald/SIT315
67be7cc929a8dd881629bf0494c5cde169e9f0cb
4c4d37eef4e7a951308205480c2b6efb6ff43f93
refs/heads/master
2022-11-18T13:17:30.301883
2020-07-22T08:25:51
2020-07-22T08:25:51
281,612,792
0
0
null
null
null
null
UTF-8
C++
false
false
328
cpp
void setup() { Serial.begin(9600); pinMode(13, OUTPUT); pinMode(4, INPUT); digitalWrite(13, LOW); } void loop() { if(digitalRead(4) == 1) { digitalWrite(13, HIGH); Serial.println("Sensor activated."); delay(100); } else { digitalWrite(13, LOW); Serial.println("Sensor NOT active."); } }
[ "noreply@github.com" ]
noreply@github.com
31c422abd233b1a9e3234c11514d3347f5805f81
9102703aba869548fe26414c0757e40ded4e8629
/soj3503.cpp
649fd158c8f5cd8b7d7d2dc5b9820a58e76bd5a4
[]
no_license
twocoldz/sojcode
e04e4b92ea4b6bce3bcaeb935efbdc62216d48ca
4ea12c7126e5297d823d620b35dd90585b825c41
refs/heads/master
2021-01-10T19:09:24.909558
2013-04-02T12:00:55
2013-04-02T12:00:55
null
0
0
null
null
null
null
UTF-8
C++
false
false
870
cpp
#include <iostream> #include <cstdio> #include <cstring> #include <algorithm> using namespace std; struct node { int w,c; }box[1005]; bool cmp(node a,node b) { return a.c+a.w<b.c+b.w; } int dp[1005]; int main() { int n; while(scanf("%d",&n)==1&&n) { for(int i=1;i<=n;i++) scanf("%d",&box[i].w); for(int i=1;i<=n;i++) scanf("%d",&box[i].c); sort(box+1,box+1+n,cmp); dp[0]=0; int ans=0; for(int i=1;i<=n;i++) { if(box[i].c>=dp[ans]) { dp[ans+1]=dp[ans]+box[i].w; ans++; } for(int j=ans-1;j>=0;j--) { if(dp[j]<=box[i].c&&dp[j+1]>dp[j]+box[i].w) dp[j+1]=dp[j]+box[i].w; } } printf("%d\n",ans); } return 0; }
[ "twocoldz007@gmail.com" ]
twocoldz007@gmail.com
433a91895b0f2e67fe82444687bc191f3b28ab1d
b0eee769ed1fde3b965b66cb4eaabc56b3f4efad
/test/slice.h
1550f32bea3220327785cbf3240c88a98e3af7f9
[ "BSD-2-Clause" ]
permissive
DamonXu/libevlite
df2d4bf0276cc6be6b720631e403079dfdc7cc68
36de7af8256b71f9a02c5fb26887f20c65fde5f8
refs/heads/master
2020-11-29T21:21:06.359573
2019-10-14T08:56:36
2019-10-14T08:56:36
150,943,062
1
0
BSD-2-Clause
2018-09-30T07:31:42
2018-09-30T07:31:42
null
UTF-8
C++
false
false
2,808
h
#ifndef __SRC_UTILS_SLICE_H__ #define __SRC_UTILS_SLICE_H__ #include <stdint.h> #include <vector> #include <string> #include <cassert> #include <cstring> class Slice { public: // Create an empty slice. Slice() : m_Data(""), m_Size(0) {} // Create a slice that refers to d[0,n-1]. Slice( const char * d, size_t n ) : m_Data(d), m_Size(n) {} // Create a slice that refers to the contents of "s" Slice( const std::string & s ) : m_Data( s.data() ), m_Size( s.size() ) {} // Create a slice that refers to s[0,strlen(s)-1] Slice( const char * s ) : m_Data( s ), m_Size( std::strlen(s) ) {} // Return a pointer to the beginning of the referenced data const char * data() const { return m_Data; } // Return the length (in bytes) of the referenced data size_t size() const { return m_Size; } // Return true iff the length of the referenced data is zero bool empty() const { return m_Size == 0; } // Return the ith byte in the referenced data. // REQUIRES: n < size() char operator[](size_t n) const { assert( n < size() ); return m_Data[ n ]; } // Change this slice to refer to an empty array void clear() { m_Data = ""; m_Size = 0; } // Drop the first "n" bytes from this slice. void remove( size_t n ) { assert( n <= size() ); m_Data += n; m_Size -= n; } // Return a string that contains the copy of the referenced data. std::string ToString() const { return std::string( m_Data, m_Size ); } // Three-way comparison. Returns value: // < 0 iff "*this" < "b", // == 0 iff "*this" == "b", // > 0 iff "*this" > "b" int32_t compare( const Slice & b ) const; // Return true iff "x" is a prefix of "*this" bool startwith( const Slice & x ) const { return ( (m_Size >= x.m_Size) && (std::memcmp(m_Data, x.m_Data, x.m_Size) == 0) ); } private: const char * m_Data; size_t m_Size; }; inline bool operator== ( const Slice & x, const Slice & y ) { return ( (x.size() == y.size()) && (std::memcmp(x.data(), y.data(), x.size()) == 0) ); } inline bool operator!= ( const Slice & x, const Slice & y) { return !(x == y); } inline int32_t Slice::compare( const Slice & b ) const { const int32_t min_len = (m_Size < b.m_Size) ? m_Size : b.m_Size; int32_t r = std::memcmp(m_Data, b.m_Data, min_len); if ( r == 0 ) { if ( m_Size < b.m_Size ) { r = -1; } else if ( m_Size > b.m_Size ) { r = +1; } } return r; } typedef std::vector<Slice> Slices; #endif
[ "spriteray@gmail.com" ]
spriteray@gmail.com
e851180b467546448b1c4eb8ae913bf8a400092d
7ebae5ec0378642a1d2c181184460e76c73debbd
/UVA Online Judge/467/467/stdafx.cpp
6d799547c479ae8053e97db0f861b1dacd9f3391
[]
no_license
tonyli00000/Competition-Code
a4352b6b6835819a0f19f7f5cc67e46d2a200906
7f5767e3cb997fd15ae6f72145bcb8394f50975f
refs/heads/master
2020-06-17T23:04:10.367762
2019-12-28T22:08:25
2019-12-28T22:08:25
196,091,038
0
0
null
null
null
null
UTF-8
C++
false
false
282
cpp
// stdafx.cpp : source file that includes just the standard includes // 467.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
[ "tonyli2002@live.com" ]
tonyli2002@live.com
f76b79085a53b1a4cc1bd9116b4744ab1710e1dc
c794cd15cd922bf11b1b3b2dbc9c9cda79b0164a
/UnnamedEngine/Sources/Engine/Graphics/VulkanDriver/VulkanApplicationFactory.h
4b08a3d696e07442a00f11c0ad55ec069e50df0d
[ "MIT" ]
permissive
kevinchen2015/UnnamedEngine
906312f504f36e0a92284c6e0ca07eb81c6c9e25
ce906886c381291ce6bac259d929a627ce8cad01
refs/heads/master
2021-05-05T15:52:17.722074
2018-01-10T14:58:02
2018-01-10T14:58:02
null
0
0
null
null
null
null
UTF-8
C++
false
false
1,658
h
#pragma once #include "Engine/Base/Common/Common.h" #include "Engine/Graphics/VulkanDriver/VulkanApplication.h" class VulkanDriver; // This class has the intent of keeping the Vulkan initialization boilerplate // out of VulkanDriver for a clean interface and compilation time reasons. class VulkanApplicationFactory : public NonCopyable { public: VulkanApplicationFactory(VulkanDriver* driver); VulkanApplication CreateApplication(); private: VulkanDriver* mDriver; VulkanApplication* mApplication; // This is set everytime CreateApplication is called. Dirty hack to reduce the number of method args. void SetupPhysicalDevice(); size_t RatePhysicalDevice(VkPhysicalDevice device); QueueFamilyIndices GetQueueFamilyIndices(VkPhysicalDevice device); void SetupLogicalDevice(); void SetupSurface(); void CreatePipeline(); void SetupCommandBuffers(); void RecordCommandBuffers(); void SetupMemoryPools(); void SetupSwapchainImageViews(); VulkanVertexBuffer CreateVertexBuffer(VkDeviceSize size); void SetupVulkanInstance(); void SetupValidationLayers(); bool CheckValidationLayerSupport(); bool CheckExtensionSupport(VkPhysicalDevice device); SwapChainSupportDetails CheckSwapChainSupport(VkPhysicalDevice device); VkPresentModeKHR SelectSwapPresentMode(const std::vector<VkPresentModeKHR> availablePresentModes); VkSurfaceFormatKHR SelectSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats); VkExtent2D SelectSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities); void SetupDefaultSwapchain(); std::vector<char*> GetRequiredInstanceExtensions(); std::vector<char*> GetRequiredDeviceExtensions(); };
[ "tinnymint@gmail.com" ]
tinnymint@gmail.com
c220c2395ce5f9653fd18aa4d8f3b1228796bbf3
2c539291cc5f424b4c1bbc4f7be7f2a5a59f4949
/LeetCode/lc90.cpp
c49b241f39eda7b58a4f3e461910f6d161757d16
[]
no_license
CaptainTPS/LeetCodeRep
cd9d15b54f0f14cb214b8f6cbf07b641e7b97e27
2ae1696ff2fe226f283933cb6b1bbd6a2bd252f5
refs/heads/master
2020-06-20T02:35:26.481909
2017-10-25T14:24:34
2017-10-25T14:24:34
74,888,511
0
0
null
null
null
null
UTF-8
C++
false
false
1,210
cpp
#include <cstdlib> #include <vector> #include <set> #include <map> #include <algorithm> #include <iostream> using namespace std; class Solution90 { public: struct cmp { bool operator()(vector<int> a, vector<int> b){ for (size_t i = 0; i < a.size(); i++) { if (b.size() == i) { return false; } if (a[i] > b[i]) { return true; } else if (a[i] < b[i]) { return false; } } return true; } }; set<vector<int>> all; void dfs(vector<int>& nums, vector<int>& temp, int now){ if (now == nums.size()) { vector<int> store(temp); sort(store.begin(), store.end()); all.insert(store); return; } temp.push_back(nums[now]); dfs(nums, temp, now + 1); temp.pop_back(); dfs(nums, temp, now + 1); } vector<vector<int>> subsetsWithDup(vector<int>& nums) { vector<int> ttt; dfs(nums, ttt, 0); vector<vector<int>> result; for (auto i = all.begin(); i != all.end(); i++) { vector<int> temp(i->begin(), i->end()); result.push_back(temp); } return result; } }; int main90(){ vector<int> nums; nums.push_back(0); nums.push_back(1); nums.push_back(1); Solution90 ss; ss.subsetsWithDup(nums); return 0; }
[ "none" ]
none
e9cbda7da1563cc19e3493ed0c518be916deb2cd
32c99a6283773b195fabf76df1e756cb3ca8bc5a
/5일차/sosuengine/sosuengine/SceneManager.h
10c90bbcb3d094fb553a199950dbb1a3a1a57a55
[]
no_license
parkgmin/2020-Sunrin-DirectX
2a534d4207ce42a364aa3390d4ec64fcdcef0797
196574f22aa3104b6879ef84795a5aed27993e0a
refs/heads/master
2022-12-01T07:56:44.357895
2020-08-16T07:47:29
2020-08-16T07:47:29
286,416,220
2
0
null
null
null
null
UTF-8
C++
false
false
210
h
#pragma once #include "Scene.h" class SceneManager { private: Scene* currentScene; public: SceneManager(); ~SceneManager(); void Render(); void Update(float dTime); void ChangeScene(Scene* scene); };
[ "rudlas0114@naver.com" ]
rudlas0114@naver.com
eec1b90536493f4a1ccd22539dcc183e26afb9fc
1fa7109fa66f01c03effd7ed1aecf4526b7bb66e
/src/trusted/validator_arm/gen/arm32_decode_baselines_3.h
b27cf120ac1c96c8d4f93f1ec5fa3f556d419d41
[ "LGPL-2.0-or-later", "LicenseRef-scancode-philippe-de-muyter", "LicenseRef-scancode-intel-osl-1993", "HPND-sell-variant", "ICU", "LicenseRef-scancode-python-cwi", "LicenseRef-scancode-generic-exception", "LGPL-2.1-or-later", "SMLNJ", "BSD-3-Clause", "GFDL-1.1-or-later", "HP-1986", "LicenseRe...
permissive
Lind-Project/native_client
2bd32d9515c561d7f60cca10d309a18059b67006
842a4f87bf9ba46914a6efe74a94d7168d33b4b2
refs/heads/main
2023-08-30T02:38:29.827132
2023-07-08T17:16:56
2023-07-08T17:16:56
11,289,145
5
4
BSD-3-Clause
2023-08-30T19:04:07
2013-07-09T17:38:40
C
UTF-8
C++
false
false
224,498
h
/* * Copyright 2013 The Native Client Authors. All rights reserved. * Use of this source code is governed by a BSD-style license that can * be found in the LICENSE file. */ // DO NOT EDIT: GENERATED CODE #ifndef NATIVE_CLIENT_SRC_TRUSTED_VALIDATOR_ARM_GEN_ARM32_DECODE_BASELINES_3_H_ #define NATIVE_CLIENT_SRC_TRUSTED_VALIDATOR_ARM_GEN_ARM32_DECODE_BASELINES_3_H_ #include "native_client/src/trusted/validator_arm/arm_helpers.h" #include "native_client/src/trusted/validator_arm/inst_classes.h" namespace nacl_arm_dec { // VLD1_multiple_single_elements_111101000d10nnnnddddttttssaammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // Vd: Vd(15:12), // align: align(5:4), // alignment: 1 // if align(5:4)=00 // else 4 << align, // arch: ASIMD, // base: n, // d: D:Vd, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // elements: 8 / ebytes, // esize: 8 * ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // type(11:8), // size(7:6), // align(5:4), // Rm(3:0)], // m: Rm, // n: Rn, // pattern: 111101000d10nnnnddddttttssaammmm, // register_index: (m != // Pc && // m != // Sp), // regs: 1 // if type(11:8)=0111 // else 2 // if type(11:8)=1010 // else 3 // if type(11:8)=0110 // else 4 // if type(11:8)=0010 // else 0, // rule: VLD1_multiple_single_elements, // safety: [type(11:8)=0111 && // align(1)=1 => UNDEFINED, // type(11:8)=1010 && // align(5:4)=11 => UNDEFINED, // type(11:8)=0110 && // align(1)=1 => UNDEFINED, // not type in bitset {'0111', '1010', '0110', '0010'} => DECODER_ERROR, // n == // Pc || // d + regs > // 32 => UNPREDICTABLE], // size: size(7:6), // small_imm_base_wb: wback && // not register_index, // type: type(11:8), // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VLD1_multiple_single_elements_111101000d10nnnnddddttttssaammmm_case_0 : public ClassDecoder { public: VLD1_multiple_single_elements_111101000d10nnnnddddttttssaammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VLD1_multiple_single_elements_111101000d10nnnnddddttttssaammmm_case_0); }; // VLD1_single_element_to_all_lanes_111101001d10nnnndddd1100sstammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // T: T(5), // Vd: Vd(15:12), // a: a(4), // alignment: 1 // if a(4)=0 // else ebytes, // arch: ASIMD, // base: n, // d: D:Vd, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // elements: 8 / ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // size(7:6), // T(5), // a(4), // Rm(3:0)], // m: Rm, // n: Rn, // pattern: 111101001d10nnnndddd1100sstammmm, // register_index: (m != // Pc && // m != // Sp), // regs: 1 // if T(5)=0 // else 2, // rule: VLD1_single_element_to_all_lanes, // safety: [size(7:6)=11 || // (size(7:6)=00 && // a(4)=1) => UNDEFINED, // n == // Pc || // d + regs > // 32 => UNPREDICTABLE], // size: size(7:6), // small_imm_base_wb: wback && // not register_index, // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VLD1_single_element_to_all_lanes_111101001d10nnnndddd1100sstammmm_case_0 : public ClassDecoder { public: VLD1_single_element_to_all_lanes_111101001d10nnnndddd1100sstammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VLD1_single_element_to_all_lanes_111101001d10nnnndddd1100sstammmm_case_0); }; // VLD1_single_element_to_one_lane_111101001d10nnnnddddss00aaaammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // Vd: Vd(15:12), // alignment: 1 // if size(11:10)=00 // else (1 // if index_align(0)=0 // else 2) // if size(11:10)=01 // else (1 // if index_align(1:0)=00 // else 4) // if size(11:10)=10 // else 0, // arch: ASIMD, // base: n, // d: D:Vd, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // esize: 8 * ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // size(11:10), // index_align(7:4), // Rm(3:0)], // inc: 1 // if size(11:10)=00 // else (1 // if index_align(1)=0 // else 2) // if size(11:10)=01 // else (1 // if index_align(2)=0 // else 2) // if size(11:10)=10 // else 0, // index: index_align(3:1) // if size(11:10)=00 // else index_align(3:2) // if size(11:10)=01 // else index_align(3) // if size(11:10)=10 // else 0, // index_align: index_align(7:4), // m: Rm, // n: Rn, // pattern: 111101001d10nnnnddddss00aaaammmm, // register_index: (m != // Pc && // m != // Sp), // rule: VLD1_single_element_to_one_lane, // safety: [size(11:10)=11 => UNDEFINED, // size(11:10)=00 && // index_align(0)=~0 => UNDEFINED, // size(11:10)=01 && // index_align(1)=~0 => UNDEFINED, // size(11:10)=10 && // index_align(2)=~0 => UNDEFINED, // size(11:10)=10 && // index_align(1:0)=~00 && // index_align(1:0)=~11 => UNDEFINED, // n == // Pc => UNPREDICTABLE], // size: size(11:10), // small_imm_base_wb: wback && // not register_index, // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VLD1_single_element_to_one_lane_111101001d10nnnnddddss00aaaammmm_case_0 : public ClassDecoder { public: VLD1_single_element_to_one_lane_111101001d10nnnnddddss00aaaammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VLD1_single_element_to_one_lane_111101001d10nnnnddddss00aaaammmm_case_0); }; // VLD2_multiple_2_element_structures_111101000d10nnnnddddttttssaammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // Vd: Vd(15:12), // align: align(5:4), // alignment: 1 // if align(5:4)=00 // else 4 << align, // arch: ASIMD, // base: n, // d: D:Vd, // d2: d + inc, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // elements: 8 / ebytes, // esize: 8 * ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // type(11:8), // size(7:6), // align(5:4), // Rm(3:0)], // inc: 1 // if type(11:8)=1000 // else 2, // m: Rm, // n: Rn, // pattern: 111101000d10nnnnddddttttssaammmm, // register_index: (m != // Pc && // m != // Sp), // regs: 1 // if type in bitset {'1000', '1001'} // else 2, // rule: VLD2_multiple_2_element_structures, // safety: [size(7:6)=11 => UNDEFINED, // type in bitset {'1000', '1001'} && // align(5:4)=11 => UNDEFINED, // not type in bitset {'1000', '1001', '0011'} => DECODER_ERROR, // n == // Pc || // d2 + regs > // 32 => UNPREDICTABLE], // size: size(7:6), // small_imm_base_wb: wback && // not register_index, // type: type(11:8), // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VLD2_multiple_2_element_structures_111101000d10nnnnddddttttssaammmm_case_0 : public ClassDecoder { public: VLD2_multiple_2_element_structures_111101000d10nnnnddddttttssaammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VLD2_multiple_2_element_structures_111101000d10nnnnddddttttssaammmm_case_0); }; // VLD2_single_2_element_structure_to_all_lanes_111101001d10nnnndddd1101sstammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // T: T(5), // Vd: Vd(15:12), // a: a(4), // alignment: 1 // if a(4)=0 // else 2 * ebytes, // arch: ASIMD, // base: n, // d: D:Vd, // d2: d + inc, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // elements: 8 / ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // size(7:6), // T(5), // a(4), // Rm(3:0)], // inc: 1 // if T(5)=0 // else 2, // m: Rm, // n: Rn, // pattern: 111101001d10nnnndddd1101sstammmm, // register_index: (m != // Pc && // m != // Sp), // rule: VLD2_single_2_element_structure_to_all_lanes, // safety: [size(7:6)=11 => UNDEFINED, // n == // Pc || // d2 > // 31 => UNPREDICTABLE], // size: size(7:6), // small_imm_base_wb: wback && // not register_index, // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VLD2_single_2_element_structure_to_all_lanes_111101001d10nnnndddd1101sstammmm_case_0 : public ClassDecoder { public: VLD2_single_2_element_structure_to_all_lanes_111101001d10nnnndddd1101sstammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VLD2_single_2_element_structure_to_all_lanes_111101001d10nnnndddd1101sstammmm_case_0); }; // VLD2_single_2_element_structure_to_one_lane_111101001d10nnnnddddss01aaaammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // Vd: Vd(15:12), // alignment: (1 // if index_align(0)=0 // else 2) // if size(11:10)=00 // else (1 // if index_align(0)=0 // else 4) // if size(11:10)=01 // else (1 // if index_align(0)=0 // else 8) // if size(11:10)=10 // else 0, // arch: ASIMD, // base: n, // d: D:Vd, // d2: d + inc, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // esize: 8 * ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // size(11:10), // index_align(7:4), // Rm(3:0)], // inc: 1 // if size(11:10)=00 // else (1 // if index_align(1)=0 // else 2) // if size(11:10)=01 // else (1 // if index_align(2)=0 // else 2) // if size(11:10)=10 // else 0, // index: index_align(3:1) // if size(11:10)=00 // else index_align(3:2) // if size(11:10)=01 // else index_align(3) // if size(11:10)=10 // else 0, // index_align: index_align(7:4), // m: Rm, // n: Rn, // pattern: 111101001d10nnnnddddss01aaaammmm, // register_index: (m != // Pc && // m != // Sp), // rule: VLD2_single_2_element_structure_to_one_lane, // safety: [size(11:10)=11 => UNDEFINED, // size(11:10)=10 && // index_align(1)=~0 => UNDEFINED, // n == // Pc || // d2 > // 31 => UNPREDICTABLE], // size: size(11:10), // small_imm_base_wb: wback && // not register_index, // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VLD2_single_2_element_structure_to_one_lane_111101001d10nnnnddddss01aaaammmm_case_0 : public ClassDecoder { public: VLD2_single_2_element_structure_to_one_lane_111101001d10nnnnddddss01aaaammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VLD2_single_2_element_structure_to_one_lane_111101001d10nnnnddddss01aaaammmm_case_0); }; // VLD3_multiple_3_element_structures_111101000d10nnnnddddttttssaammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // Vd: Vd(15:12), // align: align(5:4), // alignment: 1 // if align(0)=0 // else 8, // arch: ASIMD, // base: n, // d: D:Vd, // d2: d + inc, // d3: d2 + inc, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // elements: 8 / ebytes, // esize: 8 * ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // type(11:8), // size(7:6), // align(5:4), // Rm(3:0)], // inc: 1 // if type(11:8)=0100 // else 2, // m: Rm, // n: Rn, // pattern: 111101000d10nnnnddddttttssaammmm, // register_index: (m != // Pc && // m != // Sp), // rule: VLD3_multiple_3_element_structures, // safety: [size(7:6)=11 || // align(1)=1 => UNDEFINED, // not type in bitset {'0100', '0101'} => DECODER_ERROR, // n == // Pc || // d3 > // 31 => UNPREDICTABLE], // size: size(7:6), // small_imm_base_wb: wback && // not register_index, // type: type(11:8), // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VLD3_multiple_3_element_structures_111101000d10nnnnddddttttssaammmm_case_0 : public ClassDecoder { public: VLD3_multiple_3_element_structures_111101000d10nnnnddddttttssaammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VLD3_multiple_3_element_structures_111101000d10nnnnddddttttssaammmm_case_0); }; // VLD3_single_3_element_structure_to_all_lanes_111101001d10nnnndddd1110sstammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // T: T(5), // Vd: Vd(15:12), // a: a(4), // alignment: 1, // arch: ASIMD, // base: n, // d: D:Vd, // d2: d + inc, // d3: d2 + inc, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // elements: 8 / ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // size(7:6), // T(5), // a(4), // Rm(3:0)], // inc: 1 // if T(5)=0 // else 2, // m: Rm, // n: Rn, // pattern: 111101001d10nnnndddd1110sstammmm, // register_index: (m != // Pc && // m != // Sp), // rule: VLD3_single_3_element_structure_to_all_lanes, // safety: [size(7:6)=11 || // a(4)=1 => UNDEFINED, // n == // Pc || // d3 > // 31 => UNPREDICTABLE], // size: size(7:6), // small_imm_base_wb: wback && // not register_index, // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VLD3_single_3_element_structure_to_all_lanes_111101001d10nnnndddd1110sstammmm_case_0 : public ClassDecoder { public: VLD3_single_3_element_structure_to_all_lanes_111101001d10nnnndddd1110sstammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VLD3_single_3_element_structure_to_all_lanes_111101001d10nnnndddd1110sstammmm_case_0); }; // VLD3_single_3_element_structure_to_one_lane_111101001d10nnnnddddss10aaaammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // Vd: Vd(15:12), // alignment: 1, // arch: ASIMD, // base: n, // d: D:Vd, // d2: d + inc, // d3: d2 + inc, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // esize: 8 * ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // size(11:10), // index_align(7:4), // Rm(3:0)], // inc: 1 // if size(11:10)=00 // else (1 // if index_align(1)=0 // else 2) // if size(11:10)=01 // else (1 // if index_align(2)=0 // else 2) // if size(11:10)=10 // else 0, // index: index_align(3:1) // if size(11:10)=00 // else index_align(3:2) // if size(11:10)=01 // else index_align(3) // if size(11:10)=10 // else 0, // index_align: index_align(7:4), // m: Rm, // n: Rn, // pattern: 111101001d10nnnnddddss10aaaammmm, // register_index: (m != // Pc && // m != // Sp), // rule: VLD3_single_3_element_structure_to_one_lane, // safety: [size(11:10)=11 => UNDEFINED, // size(11:10)=00 && // index_align(0)=~0 => UNDEFINED, // size(11:10)=01 && // index_align(0)=~0 => UNDEFINED, // size(11:10)=10 && // index_align(1:0)=~00 => UNDEFINED, // n == // Pc || // d3 > // 31 => UNPREDICTABLE], // size: size(11:10), // small_imm_base_wb: wback && // not register_index, // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VLD3_single_3_element_structure_to_one_lane_111101001d10nnnnddddss10aaaammmm_case_0 : public ClassDecoder { public: VLD3_single_3_element_structure_to_one_lane_111101001d10nnnnddddss10aaaammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VLD3_single_3_element_structure_to_one_lane_111101001d10nnnnddddss10aaaammmm_case_0); }; // VLD4_multiple_4_element_structures_111101000d10nnnnddddttttssaammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // Vd: Vd(15:12), // align: align(5:4), // alignment: 1 // if align(5:4)=00 // else 4 << align, // arch: ASIMD, // base: n, // d: D:Vd, // d2: d + inc, // d3: d2 + inc, // d4: d3 + inc, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // elements: 8 / ebytes, // esize: 8 * ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // type(11:8), // size(7:6), // align(5:4), // Rm(3:0)], // inc: 1 // if type(11:8)=0000 // else 2, // m: Rm, // n: Rn, // pattern: 111101000d10nnnnddddttttssaammmm, // register_index: (m != // Pc && // m != // Sp), // rule: VLD4_multiple_4_element_structures, // safety: [size(7:6)=11 => UNDEFINED, // not type in bitset {'0000', '0001'} => DECODER_ERROR, // n == // Pc || // d4 > // 31 => UNPREDICTABLE], // size: size(7:6), // small_imm_base_wb: wback && // not register_index, // type: type(11:8), // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VLD4_multiple_4_element_structures_111101000d10nnnnddddttttssaammmm_case_0 : public ClassDecoder { public: VLD4_multiple_4_element_structures_111101000d10nnnnddddttttssaammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VLD4_multiple_4_element_structures_111101000d10nnnnddddttttssaammmm_case_0); }; // VLD4_single_4_element_structure_to_all_lanes_111101001d10nnnndddd1111sstammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // T: T(5), // Vd: Vd(15:12), // a: a(4), // alignment: 16 // if size(7:6)=11 // else (1 // if a(4)=0 // else 8) // if size(7:6)=10 // else (1 // if a(4)=0 // else 4 * ebytes), // arch: ASIMD, // base: n, // d: D:Vd, // d2: d + inc, // d3: d2 + inc, // d4: d3 + inc, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // elements: 8 / ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // size(7:6), // T(5), // a(4), // Rm(3:0)], // inc: 1 // if T(5)=0 // else 2, // m: Rm, // n: Rn, // pattern: 111101001d10nnnndddd1111sstammmm, // register_index: (m != // Pc && // m != // Sp), // rule: VLD4_single_4_element_structure_to_all_lanes, // safety: [size(7:6)=11 && // a(4)=0 => UNDEFINED, // n == // Pc || // d4 > // 31 => UNPREDICTABLE], // size: size(7:6), // small_imm_base_wb: wback && // not register_index, // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VLD4_single_4_element_structure_to_all_lanes_111101001d10nnnndddd1111sstammmm_case_0 : public ClassDecoder { public: VLD4_single_4_element_structure_to_all_lanes_111101001d10nnnndddd1111sstammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VLD4_single_4_element_structure_to_all_lanes_111101001d10nnnndddd1111sstammmm_case_0); }; // VLD4_single_4_element_structure_to_one_lane_111101001d10nnnnddddss11aaaammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // Vd: Vd(15:12), // alignment: (1 // if index_align(0)=0 // else 4) // if size(11:10)=00 // else (1 // if index_align(0)=0 // else 8) // if size(11:10)=01 // else (1 // if index_align(1:0)=00 // else 4 << index_align(1:0)) // if size(11:10)=10 // else 0, // arch: ASIMD, // base: n, // d: D:Vd, // d2: d + inc, // d3: d2 + inc, // d4: d3 + inc, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // esize: 8 * ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // size(11:10), // index_align(7:4), // Rm(3:0)], // inc: 1 // if size(11:10)=00 // else (1 // if index_align(1)=0 // else 2) // if size(11:10)=01 // else (1 // if index_align(2)=0 // else 2) // if size(11:10)=10 // else 0, // index: index_align(3:1) // if size(11:10)=00 // else index_align(3:2) // if size(11:10)=01 // else index_align(3) // if size(11:10)=10 // else 0, // index_align: index_align(7:4), // m: Rm, // n: Rn, // pattern: 111101001d10nnnnddddss11aaaammmm, // register_index: (m != // Pc && // m != // Sp), // rule: VLD4_single_4_element_structure_to_one_lane, // safety: [size(11:10)=11 => UNDEFINED, // size(11:10)=10 && // index_align(1:0)=11 => UNDEFINED, // n == // Pc || // d4 > // 31 => UNPREDICTABLE], // size: size(11:10), // small_imm_base_wb: wback && // not register_index, // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VLD4_single_4_element_structure_to_one_lane_111101001d10nnnnddddss11aaaammmm_case_0 : public ClassDecoder { public: VLD4_single_4_element_structure_to_one_lane_111101001d10nnnnddddss11aaaammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VLD4_single_4_element_structure_to_one_lane_111101001d10nnnnddddss11aaaammmm_case_0); }; // VLDM_cccc110pudw1nnnndddd1010iiiiiiii_case_0: // // {D: D(22), // None: 32, // P: P(24), // Pc: 15, // Rn: Rn(19:16), // Sp: 13, // U: U(23), // Vd: Vd(15:12), // W: W(21), // add: U(23)=1, // arch: VFPv2, // base: Rn, // cond: cond(31:28), // d: Vd:D, // defs: {Rn // if wback // else None}, // fields: [cond(31:28), // P(24), // U(23), // D(22), // W(21), // Rn(19:16), // Vd(15:12), // imm8(7:0)], // imm32: ZeroExtend(imm8:'00'(1:0), 32), // imm8: imm8(7:0), // is_literal_load: Rn == // Pc, // n: Rn, // pattern: cccc110pudw1nnnndddd1010iiiiiiii, // regs: imm8, // rule: VLDM, // safety: [P(24)=0 && // U(23)=0 && // W(21)=0 => DECODER_ERROR, // P(24)=1 && // W(21)=0 => DECODER_ERROR, // P == // U && // W(21)=1 => UNDEFINED, // n == // Pc && // wback => UNPREDICTABLE, // P(24)=0 && // U(23)=1 && // W(21)=1 && // Rn == // Sp => DECODER_ERROR, // regs == // 0 || // d + regs > // 32 => UNPREDICTABLE], // single_regs: true, // small_imm_base_wb: wback, // true: true, // uses: {Rn}, // violations: [implied by 'base'], // wback: W(21)=1} class VLDM_cccc110pudw1nnnndddd1010iiiiiiii_case_0 : public ClassDecoder { public: VLDM_cccc110pudw1nnnndddd1010iiiiiiii_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual bool is_literal_load(Instruction i) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VLDM_cccc110pudw1nnnndddd1010iiiiiiii_case_0); }; // VLDM_cccc110pudw1nnnndddd1011iiiiiiii_case_0: // // {D: D(22), // None: 32, // P: P(24), // Pc: 15, // Rn: Rn(19:16), // Sp: 13, // U: U(23), // Vd: Vd(15:12), // W: W(21), // add: U(23)=1, // arch: ['VFPv2', 'AdvSIMD'], // base: Rn, // cond: cond(31:28), // d: D:Vd, // defs: {Rn // if wback // else None}, // false: false, // fields: [cond(31:28), // P(24), // U(23), // D(22), // W(21), // Rn(19:16), // Vd(15:12), // imm8(7:0)], // imm32: ZeroExtend(imm8:'00'(1:0), 32), // imm8: imm8(7:0), // is_literal_load: Rn == // Pc, // n: Rn, // pattern: cccc110pudw1nnnndddd1011iiiiiiii, // regs: imm8 / 2, // rule: VLDM, // safety: [P(24)=0 && // U(23)=0 && // W(21)=0 => DECODER_ERROR, // P(24)=1 && // W(21)=0 => DECODER_ERROR, // P == // U && // W(21)=1 => UNDEFINED, // n == // Pc && // wback => UNPREDICTABLE, // P(24)=0 && // U(23)=1 && // W(21)=1 && // Rn == // Sp => DECODER_ERROR, // regs == // 0 || // regs > // 16 || // d + regs > // 32 => UNPREDICTABLE, // VFPSmallRegisterBank() && // d + regs > // 16 => UNPREDICTABLE, // imm8(0) == // 1 => DEPRECATED], // single_regs: false, // small_imm_base_wb: wback, // uses: {Rn}, // violations: [implied by 'base'], // wback: W(21)=1} class VLDM_cccc110pudw1nnnndddd1011iiiiiiii_case_0 : public ClassDecoder { public: VLDM_cccc110pudw1nnnndddd1011iiiiiiii_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual bool is_literal_load(Instruction i) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VLDM_cccc110pudw1nnnndddd1011iiiiiiii_case_0); }; // VLDR_cccc1101ud01nnnndddd1010iiiiiiii_case_0: // // {D: D(22), // Pc: 15, // Rn: Rn(19:16), // U: U(23), // Vd: Vd(15:12), // add: U(23)=1, // arch: VFPv2, // base: Rn, // cond: cond(31:28), // d: D:Vd, // defs: {}, // fields: [cond(31:28), U(23), D(22), Rn(19:16), Vd(15:12), imm8(7:0)], // imm32: ZeroExtend(imm8:'00'(1:0), 32), // imm8: imm8(7:0), // is_literal_load: Rn == // Pc, // n: Rn, // pattern: cccc1101ud01nnnndddd1010iiiiiiii, // rule: VLDR, // single_reg: true, // true: true, // uses: {Rn}, // violations: [implied by 'base']} class VLDR_cccc1101ud01nnnndddd1010iiiiiiii_case_0 : public ClassDecoder { public: VLDR_cccc1101ud01nnnndddd1010iiiiiiii_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual bool is_literal_load(Instruction i) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VLDR_cccc1101ud01nnnndddd1010iiiiiiii_case_0); }; // VLDR_cccc1101ud01nnnndddd1011iiiiiiii_case_0: // // {D: D(22), // Pc: 15, // Rn: Rn(19:16), // U: U(23), // Vd: Vd(15:12), // add: U(23)=1, // arch: ['VFPv2', 'AdvSIMD'], // base: Rn, // cond: cond(31:28), // d: D:Vd, // defs: {}, // false: false, // fields: [cond(31:28), U(23), D(22), Rn(19:16), Vd(15:12), imm8(7:0)], // imm32: ZeroExtend(imm8:'00'(1:0), 32), // imm8: imm8(7:0), // is_literal_load: Rn == // Pc, // n: Rn, // pattern: cccc1101ud01nnnndddd1011iiiiiiii, // rule: VLDR, // single_reg: false, // uses: {Rn}, // violations: [implied by 'base']} class VLDR_cccc1101ud01nnnndddd1011iiiiiiii_case_0 : public ClassDecoder { public: VLDR_cccc1101ud01nnnndddd1011iiiiiiii_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual bool is_literal_load(Instruction i) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VLDR_cccc1101ud01nnnndddd1011iiiiiiii_case_0); }; // VMAX_1111001u0dssnnnndddd0110nqm0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 1111001u0dssnnnndddd0110nqm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VMAX, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // size(21:20)=11 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VMAX_1111001u0dssnnnndddd0110nqm0mmmm_case_0 : public ClassDecoder { public: VMAX_1111001u0dssnnnndddd0110nqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMAX_1111001u0dssnnnndddd0110nqm0mmmm_case_0); }; // VMAX_floating_point_111100100dssnnnndddd1111nqm0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 2, // esize: 32, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // op1_neg: size(1), // pattern: 111100100dssnnnndddd1111nqm0mmmm, // rule: VMAX_floating_point, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // size(0)=1 => UNDEFINED], // size: size(21:20), // sz: size(0), // uses: {}} class VMAX_floating_point_111100100dssnnnndddd1111nqm0mmmm_case_0 : public ClassDecoder { public: VMAX_floating_point_111100100dssnnnndddd1111nqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMAX_floating_point_111100100dssnnnndddd1111nqm0mmmm_case_0); }; // VMIN_1111001u0dssnnnndddd0110nqm1mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 1111001u0dssnnnndddd0110nqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VMIN, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // size(21:20)=11 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VMIN_1111001u0dssnnnndddd0110nqm1mmmm_case_0 : public ClassDecoder { public: VMIN_1111001u0dssnnnndddd0110nqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMIN_1111001u0dssnnnndddd0110nqm1mmmm_case_0); }; // VMIN_floating_point_111100100dssnnnndddd1111nqm0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 2, // esize: 32, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // op1_neg: size(1), // pattern: 111100100dssnnnndddd1111nqm0mmmm, // rule: VMIN_floating_point, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // size(0)=1 => UNDEFINED], // size: size(21:20), // sz: size(0), // uses: {}} class VMIN_floating_point_111100100dssnnnndddd1111nqm0mmmm_case_0 : public ClassDecoder { public: VMIN_floating_point_111100100dssnnnndddd1111nqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMIN_floating_point_111100100dssnnnndddd1111nqm0mmmm_case_0); }; // VMLAL_VMLSL_integer_A2_1111001u1dssnnnndddd10p0n0m0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(8), // N(7), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(8), // pattern: 1111001u1dssnnnndddd10p0n0m0mmmm, // rule: VMLAL_VMLSL_integer_A2, // safety: [size(21:20)=11 => DECODER_ERROR, Vd(0)=1 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VMLAL_VMLSL_integer_A2_1111001u1dssnnnndddd10p0n0m0mmmm_case_0 : public ClassDecoder { public: VMLAL_VMLSL_integer_A2_1111001u1dssnnnndddd10p0n0m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMLAL_VMLSL_integer_A2_1111001u1dssnnnndddd10p0n0m0mmmm_case_0); }; // VMLAL_by_scalar_A2_1111001u1dssnnnndddd0p10n1m0mmmm_case_0: // // {D: D(22), // F: F(8), // M: M(5), // N: N(7), // Q: Q(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [Q(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(10), // F(8), // N(7), // M(5), // Vm(3:0)], // index: M:Vm(3) // if size(21:20)=01 // else M, // m: Vm(2:0) // if size(21:20)=01 // else Vm, // n: N:Vn, // op: op(10), // pattern: 1111001u1dssnnnndddd0p10n1m0mmmm, // regs: 1, // rule: VMLAL_by_scalar_A2, // safety: [size(21:20)=11 => DECODER_ERROR, // (size(21:20)=00 || // Vd(0)=1) => UNDEFINED], // size: size(21:20), // unsigned: Q(24)=1, // uses: {}} class VMLAL_by_scalar_A2_1111001u1dssnnnndddd0p10n1m0mmmm_case_0 : public ClassDecoder { public: VMLAL_by_scalar_A2_1111001u1dssnnnndddd0p10n1m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMLAL_by_scalar_A2_1111001u1dssnnnndddd0p10n1m0mmmm_case_0); }; // VMLA_VMLS_floating_point_cccc11100d00nnnndddd101snom0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // add: op(6)=0, // advsimd: false, // arch: VFPv2, // cond: cond(31:28), // d: D:Vd // if dp_operation // else Vd:D, // defs: {}, // dp_operation: sz(8)=1, // false: false, // fields: [cond(31:28), // D(22), // Vn(19:16), // Vd(15:12), // sz(8), // N(7), // op(6), // M(5), // Vm(3:0)], // m: M:Vm // if dp_operation // else Vm:M, // n: N:Vn // if dp_operation // else Vn:N, // op: op(6), // pattern: cccc11100d00nnnndddd101snom0mmmm, // rule: VMLA_VMLS_floating_point, // safety: [cond(31:28)=1111 => DECODER_ERROR], // sz: sz(8), // uses: {}} class VMLA_VMLS_floating_point_cccc11100d00nnnndddd101snom0mmmm_case_0 : public ClassDecoder { public: VMLA_VMLS_floating_point_cccc11100d00nnnndddd101snom0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMLA_VMLS_floating_point_cccc11100d00nnnndddd101snom0mmmm_case_0); }; // VMLA_by_scalar_A1_1111001q1dssnnnndddd0p0fn1m0mmmm_case_0: // // {D: D(22), // F: F(8), // M: M(5), // N: N(7), // Q: Q(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [Q(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(10), // F(8), // N(7), // M(5), // Vm(3:0)], // index: M, // m: Vm, // n: N:Vn, // op: op(10), // pattern: 1111001q1dssnnnndddd0p0fn1m0mmmm, // regs: 1 // if Q(24)=0 // else 2, // rule: VMLA_by_scalar_A1, // safety: [size(21:20)=11 => DECODER_ERROR, // (size(21:20)=00 || // size(21:20)=01) => UNDEFINED, // Q(24)=1 && // (Vd(0)=1 || // Vn(0)=1) => UNDEFINED], // size: size(21:20), // uses: {}} class VMLA_by_scalar_A1_1111001q1dssnnnndddd0p0fn1m0mmmm_case_0 : public ClassDecoder { public: VMLA_by_scalar_A1_1111001q1dssnnnndddd0p0fn1m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMLA_by_scalar_A1_1111001q1dssnnnndddd0p0fn1m0mmmm_case_0); }; // VMLA_by_scalar_A1_1111001q1dssnnnndddd0p0fn1m0mmmm_case_1: // // {D: D(22), // F: F(8), // M: M(5), // N: N(7), // Q: Q(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [Q(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(10), // F(8), // N(7), // M(5), // Vm(3:0)], // index: M:Vm(3) // if size(21:20)=01 // else M, // m: Vm(2:0) // if size(21:20)=01 // else Vm, // n: N:Vn, // op: op(10), // pattern: 1111001q1dssnnnndddd0p0fn1m0mmmm, // regs: 1 // if Q(24)=0 // else 2, // rule: VMLA_by_scalar_A1, // safety: [size(21:20)=11 => DECODER_ERROR, // size(21:20)=00 => UNDEFINED, // Q(24)=1 && // (Vd(0)=1 || // Vn(0)=1) => UNDEFINED], // size: size(21:20), // uses: {}} class VMLA_by_scalar_A1_1111001q1dssnnnndddd0p0fn1m0mmmm_case_1 : public ClassDecoder { public: VMLA_by_scalar_A1_1111001q1dssnnnndddd0p0fn1m0mmmm_case_1() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMLA_by_scalar_A1_1111001q1dssnnnndddd0p0fn1m0mmmm_case_1); }; // VMLA_floating_point_A1_111100100dpsnnnndddd1101nqm1mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 2, // esize: 32, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // op1_neg: size(1), // pattern: 111100100dpsnnnndddd1101nqm1mmmm, // rule: VMLA_floating_point_A1, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // size(0)=1 => UNDEFINED], // size: size(21:20), // sz: size(0), // uses: {}} class VMLA_floating_point_A1_111100100dpsnnnndddd1101nqm1mmmm_case_0 : public ClassDecoder { public: VMLA_floating_point_A1_111100100dpsnnnndddd1101nqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMLA_floating_point_A1_111100100dpsnnnndddd1101nqm1mmmm_case_0); }; // VMLA_integer_A1_1111001u0dssnnnndddd1001nqm0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 1111001u0dssnnnndddd1001nqm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VMLA_integer_A1, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // size(21:20)=11 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VMLA_integer_A1_1111001u0dssnnnndddd1001nqm0mmmm_case_0 : public ClassDecoder { public: VMLA_integer_A1_1111001u0dssnnnndddd1001nqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMLA_integer_A1_1111001u0dssnnnndddd1001nqm0mmmm_case_0); }; // VMLSL_by_scalar_A2_1111001u1dssnnnndddd0p10n1m0mmmm_case_0: // // {D: D(22), // F: F(8), // M: M(5), // N: N(7), // Q: Q(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [Q(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(10), // F(8), // N(7), // M(5), // Vm(3:0)], // index: M:Vm(3) // if size(21:20)=01 // else M, // m: Vm(2:0) // if size(21:20)=01 // else Vm, // n: N:Vn, // op: op(10), // pattern: 1111001u1dssnnnndddd0p10n1m0mmmm, // regs: 1, // rule: VMLSL_by_scalar_A2, // safety: [size(21:20)=11 => DECODER_ERROR, // (size(21:20)=00 || // Vd(0)=1) => UNDEFINED], // size: size(21:20), // unsigned: Q(24)=1, // uses: {}} class VMLSL_by_scalar_A2_1111001u1dssnnnndddd0p10n1m0mmmm_case_0 : public ClassDecoder { public: VMLSL_by_scalar_A2_1111001u1dssnnnndddd0p10n1m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMLSL_by_scalar_A2_1111001u1dssnnnndddd0p10n1m0mmmm_case_0); }; // VMLS_by_scalar_A1_1111001q1dssnnnndddd0p0fn1m0mmmm_case_0: // // {D: D(22), // F: F(8), // M: M(5), // N: N(7), // Q: Q(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [Q(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(10), // F(8), // N(7), // M(5), // Vm(3:0)], // index: M, // m: Vm, // n: N:Vn, // op: op(10), // pattern: 1111001q1dssnnnndddd0p0fn1m0mmmm, // regs: 1 // if Q(24)=0 // else 2, // rule: VMLS_by_scalar_A1, // safety: [size(21:20)=11 => DECODER_ERROR, // (size(21:20)=00 || // size(21:20)=01) => UNDEFINED, // Q(24)=1 && // (Vd(0)=1 || // Vn(0)=1) => UNDEFINED], // size: size(21:20), // uses: {}} class VMLS_by_scalar_A1_1111001q1dssnnnndddd0p0fn1m0mmmm_case_0 : public ClassDecoder { public: VMLS_by_scalar_A1_1111001q1dssnnnndddd0p0fn1m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMLS_by_scalar_A1_1111001q1dssnnnndddd0p0fn1m0mmmm_case_0); }; // VMLS_by_scalar_A1_1111001q1dssnnnndddd0p0fn1m0mmmm_case_1: // // {D: D(22), // F: F(8), // M: M(5), // N: N(7), // Q: Q(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [Q(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(10), // F(8), // N(7), // M(5), // Vm(3:0)], // index: M:Vm(3) // if size(21:20)=01 // else M, // m: Vm(2:0) // if size(21:20)=01 // else Vm, // n: N:Vn, // op: op(10), // pattern: 1111001q1dssnnnndddd0p0fn1m0mmmm, // regs: 1 // if Q(24)=0 // else 2, // rule: VMLS_by_scalar_A1, // safety: [size(21:20)=11 => DECODER_ERROR, // size(21:20)=00 => UNDEFINED, // Q(24)=1 && // (Vd(0)=1 || // Vn(0)=1) => UNDEFINED], // size: size(21:20), // uses: {}} class VMLS_by_scalar_A1_1111001q1dssnnnndddd0p0fn1m0mmmm_case_1 : public ClassDecoder { public: VMLS_by_scalar_A1_1111001q1dssnnnndddd0p0fn1m0mmmm_case_1() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMLS_by_scalar_A1_1111001q1dssnnnndddd0p0fn1m0mmmm_case_1); }; // VMLS_floating_point_A1_111100100dpsnnnndddd1101nqm1mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 2, // esize: 32, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // op1_neg: size(1), // pattern: 111100100dpsnnnndddd1101nqm1mmmm, // rule: VMLS_floating_point_A1, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // size(0)=1 => UNDEFINED], // size: size(21:20), // sz: size(0), // uses: {}} class VMLS_floating_point_A1_111100100dpsnnnndddd1101nqm1mmmm_case_0 : public ClassDecoder { public: VMLS_floating_point_A1_111100100dpsnnnndddd1101nqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMLS_floating_point_A1_111100100dpsnnnndddd1101nqm1mmmm_case_0); }; // VMLS_integer_A1_1111001u0dssnnnndddd1001nqm0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 1111001u0dssnnnndddd1001nqm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VMLS_integer_A1, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // size(21:20)=11 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VMLS_integer_A1_1111001u0dssnnnndddd1001nqm0mmmm_case_0 : public ClassDecoder { public: VMLS_integer_A1_1111001u0dssnnnndddd1001nqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMLS_integer_A1_1111001u0dssnnnndddd1001nqm0mmmm_case_0); }; // VMOVN_111100111d11ss10dddd001000m0mmmm_case_0: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss10dddd001000m0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VMOVN, // safety: [size(19:18)=11 => UNDEFINED, Vm(0)=1 => UNDEFINED], // size: size(19:18), // uses: {}} class VMOVN_111100111d11ss10dddd001000m0mmmm_case_0 : public ClassDecoder { public: VMOVN_111100111d11ss10dddd001000m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMOVN_111100111d11ss10dddd001000m0mmmm_case_0); }; // VMOV_ARM_core_register_to_scalar_cccc11100ii0ddddtttt1011dii10000_case_0: // // {D: D(7), // Pc: 15, // Rt: Rt(15:12), // Vd: Vd(19:16), // advsimd: sel in bitset {'1xxx', '0xx1'}, // arch: ['VFPv2', 'AdvSIMD'], // cond: cond(31:28), // d: D:Vd, // defs: {}, // esize: 8 // if opc1:opc2(3:0)=1xxx // else 16 // if opc1:opc2(3:0)=0xx1 // else 32 // if opc1:opc2(3:0)=0x00 // else 0, // fields: [cond(31:28), // opc1(22:21), // Vd(19:16), // Rt(15:12), // D(7), // opc2(6:5)], // index: opc1(0):opc2 // if opc1:opc2(3:0)=1xxx // else opc1(0):opc2(1) // if opc1:opc2(3:0)=0xx1 // else opc1(0) // if opc1:opc2(3:0)=0x00 // else 0, // opc1: opc1(22:21), // opc2: opc2(6:5), // pattern: cccc11100ii0ddddtttt1011dii10000, // rule: VMOV_ARM_core_register_to_scalar, // safety: [opc1:opc2(3:0)=0x10 => UNDEFINED, // t == // Pc => UNPREDICTABLE], // sel: opc1:opc2, // t: Rt, // uses: {Rt}} class VMOV_ARM_core_register_to_scalar_cccc11100ii0ddddtttt1011dii10000_case_0 : public ClassDecoder { public: VMOV_ARM_core_register_to_scalar_cccc11100ii0ddddtttt1011dii10000_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMOV_ARM_core_register_to_scalar_cccc11100ii0ddddtttt1011dii10000_case_0); }; // VMOV_between_ARM_core_register_and_single_precision_register_cccc1110000onnnntttt1010n0010000_case_0: // // {N: N(7), // None: 32, // Pc: 15, // Rt: Rt(15:12), // Vn: Vn(19:16), // arch: VFPv2, // cond: cond(31:28), // defs: {Rt // if to_arm_register // else None}, // fields: [cond(31:28), op(20), Vn(19:16), Rt(15:12), N(7)], // n: Vn:N, // op: op(20), // pattern: cccc1110000onnnntttt1010n0010000, // rule: VMOV_between_ARM_core_register_and_single_precision_register, // safety: [t == // Pc => UNPREDICTABLE], // t: Rt, // to_arm_register: op(20)=1, // uses: {Rt // if not to_arm_register // else None}} class VMOV_between_ARM_core_register_and_single_precision_register_cccc1110000onnnntttt1010n0010000_case_0 : public ClassDecoder { public: VMOV_between_ARM_core_register_and_single_precision_register_cccc1110000onnnntttt1010n0010000_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMOV_between_ARM_core_register_and_single_precision_register_cccc1110000onnnntttt1010n0010000_case_0); }; // VMOV_between_ARM_core_register_and_single_precision_register_cccc1110000xnnnntttt1010n0010000_case_0: // // {N: N(7), // None: 32, // Pc: 15, // Rt: Rt(15:12), // Vn: Vn(19:16), // arch: VFPv2, // cond: cond(31:28), // defs: {Rt // if to_arm_register // else None}, // fields: [cond(31:28), op(20), Vn(19:16), Rt(15:12), N(7)], // n: Vn:N, // op: op(20), // pattern: cccc1110000xnnnntttt1010n0010000, // rule: VMOV_between_ARM_core_register_and_single_precision_register, // safety: [t == // Pc => UNPREDICTABLE], // t: Rt, // to_arm_register: op(20)=1, // uses: {Rt // if not to_arm_register // else None}} class VMOV_between_ARM_core_register_and_single_precision_register_cccc1110000xnnnntttt1010n0010000_case_0 : public ClassDecoder { public: VMOV_between_ARM_core_register_and_single_precision_register_cccc1110000xnnnntttt1010n0010000_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMOV_between_ARM_core_register_and_single_precision_register_cccc1110000xnnnntttt1010n0010000_case_0); }; // VMOV_between_two_ARM_core_registers_and_a_doubleword_extension_register_cccc1100010otttttttt101100m1mmmm_case_0: // // {M: M(5), // Pc: 15, // Rt: Rt(15:12), // Rt2: Rt2(19:16), // Vm: Vm(3:0), // arch: ['VFPv2', 'AdvSIMD'], // cond: cond(31:28), // defs: {Rt, Rt2} // if to_arm_registers // else {}, // fields: [cond(31:28), op(20), Rt2(19:16), Rt(15:12), M(5), Vm(3:0)], // m: M:Vm, // op: op(20), // pattern: cccc1100010otttttttt101100m1mmmm, // rule: VMOV_between_two_ARM_core_registers_and_a_doubleword_extension_register, // safety: [Pc in {t, t2} => UNPREDICTABLE, // to_arm_registers && // t == // t2 => UNPREDICTABLE], // t: Rt, // t2: Rt2, // to_arm_registers: op(20)=1, // uses: {} // if to_arm_registers // else {Rt, Rt2}} class VMOV_between_two_ARM_core_registers_and_a_doubleword_extension_register_cccc1100010otttttttt101100m1mmmm_case_0 : public ClassDecoder { public: VMOV_between_two_ARM_core_registers_and_a_doubleword_extension_register_cccc1100010otttttttt101100m1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMOV_between_two_ARM_core_registers_and_a_doubleword_extension_register_cccc1100010otttttttt101100m1mmmm_case_0); }; // VMOV_between_two_ARM_core_registers_and_two_single_precision_registers_cccc1100010otttttttt101000m1mmmm_case_0: // // {M: M(5), // Pc: 15, // Rt: Rt(15:12), // Rt2: Rt2(19:16), // Vm: Vm(3:0), // arch: ['VFPv2'], // cond: cond(31:28), // defs: {Rt, Rt2} // if to_arm_registers // else {}, // fields: [cond(31:28), op(20), Rt2(19:16), Rt(15:12), M(5), Vm(3:0)], // m: Vm:M, // op: op(20), // pattern: cccc1100010otttttttt101000m1mmmm, // rule: VMOV_between_two_ARM_core_registers_and_two_single_precision_registers, // safety: [Pc in {t, t2} || // m == // 31 => UNPREDICTABLE, // to_arm_registers && // t == // t2 => UNPREDICTABLE], // t: Rt, // t2: Rt2, // to_arm_registers: op(20)=1, // uses: {} // if to_arm_registers // else {Rt, Rt2}} class VMOV_between_two_ARM_core_registers_and_two_single_precision_registers_cccc1100010otttttttt101000m1mmmm_case_0 : public ClassDecoder { public: VMOV_between_two_ARM_core_registers_and_two_single_precision_registers_cccc1100010otttttttt101000m1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMOV_between_two_ARM_core_registers_and_two_single_precision_registers_cccc1100010otttttttt101000m1mmmm_case_0); }; // VMOV_immediate_A1_1111001m1d000mmmddddcccc0qp1mmmm_case_0: // // {D: D(22), // Q: Q(6), // Vd: Vd(15:12), // arch: ASIMD, // cmode: cmode(11:8), // d: D:Vd, // defs: {}, // false: false, // fields: [i(24), // D(22), // imm3(18:16), // Vd(15:12), // cmode(11:8), // Q(6), // op(5), // imm4(3:0)], // i: i(24), // imm3: imm3(18:16), // imm4: imm4(3:0), // imm64: AdvSIMDExpandImm(op, cmode, i:imm3:imm4), // op: op(5), // pattern: 1111001m1d000mmmddddcccc0qp1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VMOV_immediate_A1, // safety: [op(5)=0 && // cmode(0)=1 && // cmode(3:2)=~11 => DECODER_ERROR, // op(5)=1 && // cmode(11:8)=~1110 => DECODER_ERROR, // Q(6)=1 && // Vd(0)=1 => UNDEFINED], // single_register: false, // uses: {}} class VMOV_immediate_A1_1111001m1d000mmmddddcccc0qp1mmmm_case_0 : public ClassDecoder { public: VMOV_immediate_A1_1111001m1d000mmmddddcccc0qp1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMOV_immediate_A1_1111001m1d000mmmddddcccc0qp1mmmm_case_0); }; // VMOV_immediate_cccc11101d11iiiidddd101s0000iiii_case_0: // // {D: D(22), // Vd: Vd(15:12), // advsimd: false, // arch: VFPv3, // cond: cond(31:28), // d: Vd:D // if sz(8)=0 // else D:Vd, // defs: {}, // false: false, // fields: [cond(31:28), // D(22), // imm4H(19:16), // Vd(15:12), // sz(8), // imm4L(3:0)], // imm32: VFPExpandImm(imm4H:imm4L, 32), // imm4H: imm4H(19:16), // imm4L: imm4L(3:0), // imm64: VFPExpandImm(imm4H:imm4L, 64), // pattern: cccc11101d11iiiidddd101s0000iiii, // regs: 1, // rule: VMOV_immediate, // safety: [true => MAY_BE_SAFE], // single_register: sz(8)=0, // sz: sz(8), // true: true, // uses: {}} class VMOV_immediate_cccc11101d11iiiidddd101s0000iiii_case_0 : public ClassDecoder { public: VMOV_immediate_cccc11101d11iiiidddd101s0000iiii_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMOV_immediate_cccc11101d11iiiidddd101s0000iiii_case_0); }; // VMOV_register_cccc11101d110000dddd101s01m0mmmm_case_0: // // {D: D(22), // M: M(5), // Vd: Vd(15:12), // Vm: Vm(3:0), // advsimd: false, // arch: VFPv2, // cond: cond(31:28), // d: Vd:D // if sz(8)=0 // else D:Vd, // defs: {}, // false: false, // fields: [cond(31:28), D(22), Vd(15:12), sz(8), M(5), Vm(3:0)], // m: Vm:D // if sz(8)=0 // else M:Vm, // pattern: cccc11101d110000dddd101s01m0mmmm, // regs: 1, // rule: VMOV_register, // safety: [true => MAY_BE_SAFE], // single_register: sz(8)=0, // sz: sz(8), // true: true, // uses: {}} class VMOV_register_cccc11101d110000dddd101s01m0mmmm_case_0 : public ClassDecoder { public: VMOV_register_cccc11101d110000dddd101s01m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMOV_register_cccc11101d110000dddd101s01m0mmmm_case_0); }; // VMRS_cccc111011110001tttt101000010000_case_0: // // {NZCV: 16, // Pc: 15, // Rt: Rt(15:12), // arch: ['VFPv2', 'AdvSIMD'], // cond: cond(31:28), // defs: {NZCV // if t == // Pc // else Rt}, // fields: [cond(31:28), Rt(15:12)], // pattern: cccc111011110001tttt101000010000, // rule: VMRS, // t: Rt} class VMRS_cccc111011110001tttt101000010000_case_0 : public ClassDecoder { public: VMRS_cccc111011110001tttt101000010000_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMRS_cccc111011110001tttt101000010000_case_0); }; // VMSR_cccc111011100001tttt101000010000_case_0: // // {Pc: 15, // Rt: Rt(15:12), // arch: ['VFPv2', 'AdvSIMD'], // cond: cond(31:28), // defs: {}, // fields: [cond(31:28), Rt(15:12)], // pattern: cccc111011100001tttt101000010000, // rule: VMSR, // safety: [t == // Pc => UNPREDICTABLE], // t: Rt, // uses: {Rt}} class VMSR_cccc111011100001tttt101000010000_case_0 : public ClassDecoder { public: VMSR_cccc111011100001tttt101000010000_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMSR_cccc111011100001tttt101000010000_case_0); }; // VMULL_by_scalar_A2_1111001u1dssnnnndddd1010n1m0mmmm_case_0: // // {D: D(22), // F: F(8), // M: M(5), // N: N(7), // Q: Q(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [Q(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(10), // F(8), // N(7), // M(5), // Vm(3:0)], // index: M:Vm(3) // if size(21:20)=01 // else M, // m: Vm(2:0) // if size(21:20)=01 // else Vm, // n: N:Vn, // op: op(10), // pattern: 1111001u1dssnnnndddd1010n1m0mmmm, // regs: 1, // rule: VMULL_by_scalar_A2, // safety: [size(21:20)=11 => DECODER_ERROR, // (size(21:20)=00 || // Vd(0)=1) => UNDEFINED], // size: size(21:20), // unsigned: Q(24)=1, // uses: {}} class VMULL_by_scalar_A2_1111001u1dssnnnndddd1010n1m0mmmm_case_0 : public ClassDecoder { public: VMULL_by_scalar_A2_1111001u1dssnnnndddd1010n1m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMULL_by_scalar_A2_1111001u1dssnnnndddd1010n1m0mmmm_case_0); }; // VMULL_integer_A2_1111001u1dssnnnndddd11p0n0m0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(8), // N(7), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(8), // pattern: 1111001u1dssnnnndddd11p0n0m0mmmm, // rule: VMULL_integer_A2, // safety: [size(21:20)=11 => DECODER_ERROR, Vd(0)=1 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VMULL_integer_A2_1111001u1dssnnnndddd11p0n0m0mmmm_case_0 : public ClassDecoder { public: VMULL_integer_A2_1111001u1dssnnnndddd11p0n0m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMULL_integer_A2_1111001u1dssnnnndddd11p0n0m0mmmm_case_0); }; // VMULL_polynomial_A2_1111001u1dssnnnndddd11p0n0m0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(8), // N(7), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(8), // pattern: 1111001u1dssnnnndddd11p0n0m0mmmm, // rule: VMULL_polynomial_A2, // safety: [size(21:20)=11 => DECODER_ERROR, // U(24)=1 || // size(21:20)=~00 => UNDEFINED, // Vd(0)=1 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VMULL_polynomial_A2_1111001u1dssnnnndddd11p0n0m0mmmm_case_0 : public ClassDecoder { public: VMULL_polynomial_A2_1111001u1dssnnnndddd11p0n0m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMULL_polynomial_A2_1111001u1dssnnnndddd11p0n0m0mmmm_case_0); }; // VMUL_by_scalar_A1_1111001q1dssnnnndddd100fn1m0mmmm_case_0: // // {D: D(22), // F: F(8), // M: M(5), // N: N(7), // Q: Q(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [Q(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(10), // F(8), // N(7), // M(5), // Vm(3:0)], // index: M, // m: Vm, // n: N:Vn, // op: op(10), // pattern: 1111001q1dssnnnndddd100fn1m0mmmm, // regs: 1 // if Q(24)=0 // else 2, // rule: VMUL_by_scalar_A1, // safety: [size(21:20)=11 => DECODER_ERROR, // (size(21:20)=00 || // size(21:20)=01) => UNDEFINED, // Q(24)=1 && // (Vd(0)=1 || // Vn(0)=1) => UNDEFINED], // size: size(21:20), // uses: {}} class VMUL_by_scalar_A1_1111001q1dssnnnndddd100fn1m0mmmm_case_0 : public ClassDecoder { public: VMUL_by_scalar_A1_1111001q1dssnnnndddd100fn1m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMUL_by_scalar_A1_1111001q1dssnnnndddd100fn1m0mmmm_case_0); }; // VMUL_by_scalar_A1_1111001q1dssnnnndddd100fn1m0mmmm_case_1: // // {D: D(22), // F: F(8), // M: M(5), // N: N(7), // Q: Q(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [Q(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(10), // F(8), // N(7), // M(5), // Vm(3:0)], // index: M:Vm(3) // if size(21:20)=01 // else M, // m: Vm(2:0) // if size(21:20)=01 // else Vm, // n: N:Vn, // op: op(10), // pattern: 1111001q1dssnnnndddd100fn1m0mmmm, // regs: 1 // if Q(24)=0 // else 2, // rule: VMUL_by_scalar_A1, // safety: [size(21:20)=11 => DECODER_ERROR, // size(21:20)=00 => UNDEFINED, // Q(24)=1 && // (Vd(0)=1 || // Vn(0)=1) => UNDEFINED], // size: size(21:20), // uses: {}} class VMUL_by_scalar_A1_1111001q1dssnnnndddd100fn1m0mmmm_case_1 : public ClassDecoder { public: VMUL_by_scalar_A1_1111001q1dssnnnndddd100fn1m0mmmm_case_1() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMUL_by_scalar_A1_1111001q1dssnnnndddd100fn1m0mmmm_case_1); }; // VMUL_floating_point_A1_111100110d0snnnndddd1101nqm1mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 2, // esize: 32, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // op1_neg: size(1), // pattern: 111100110d0snnnndddd1101nqm1mmmm, // rule: VMUL_floating_point_A1, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // size(0)=1 => UNDEFINED], // size: size(21:20), // sz: size(0), // uses: {}} class VMUL_floating_point_A1_111100110d0snnnndddd1101nqm1mmmm_case_0 : public ClassDecoder { public: VMUL_floating_point_A1_111100110d0snnnndddd1101nqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMUL_floating_point_A1_111100110d0snnnndddd1101nqm1mmmm_case_0); }; // VMUL_floating_point_cccc11100d10nnnndddd101sn0m0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // advsimd: false, // arch: VFPv2, // cond: cond(31:28), // d: D:Vd // if dp_operation // else Vd:D, // defs: {}, // dp_operation: sz(8)=1, // false: false, // fields: [cond(31:28), // D(22), // Vn(19:16), // Vd(15:12), // sz(8), // N(7), // M(5), // Vm(3:0)], // m: M:Vm // if dp_operation // else Vm:M, // n: N:Vn // if dp_operation // else Vn:N, // pattern: cccc11100d10nnnndddd101sn0m0mmmm, // rule: VMUL_floating_point, // safety: [cond(31:28)=1111 => DECODER_ERROR], // sz: sz(8), // uses: {}} class VMUL_floating_point_cccc11100d10nnnndddd101sn0m0mmmm_case_0 : public ClassDecoder { public: VMUL_floating_point_cccc11100d10nnnndddd101sn0m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMUL_floating_point_cccc11100d10nnnndddd101sn0m0mmmm_case_0); }; // VMUL_integer_A1_1111001u0dssnnnndddd1001nqm1mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 1111001u0dssnnnndddd1001nqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VMUL_integer_A1, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // size(21:20)=11 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VMUL_integer_A1_1111001u0dssnnnndddd1001nqm1mmmm_case_0 : public ClassDecoder { public: VMUL_integer_A1_1111001u0dssnnnndddd1001nqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMUL_integer_A1_1111001u0dssnnnndddd1001nqm1mmmm_case_0); }; // VMUL_polynomial_A1_1111001u0dssnnnndddd1001nqm1mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // false: false, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 1111001u0dssnnnndddd1001nqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VMUL_polynomial_A1, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // size(21:20)=~00 => UNDEFINED], // size: size(21:20), // unsigned: false, // uses: {}} class VMUL_polynomial_A1_1111001u0dssnnnndddd1001nqm1mmmm_case_0 : public ClassDecoder { public: VMUL_polynomial_A1_1111001u0dssnnnndddd1001nqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMUL_polynomial_A1_1111001u0dssnnnndddd1001nqm1mmmm_case_0); }; // VMVN_immediate_1111001i1d000mmmddddcccc0q11mmmm_case_0: // // {D: D(22), // Q: Q(6), // Vd: Vd(15:12), // arch: ASIMD, // cmode: cmode(11:8), // d: D:Vd, // defs: {}, // fields: [i(24), // D(22), // imm3(18:16), // Vd(15:12), // cmode(11:8), // Q(6), // op(5), // imm4(3:0)], // i: i(24), // imm3: imm3(18:16), // imm4: imm4(3:0), // imm64: AdvSIMDExpandImm(op, cmode, i:imm3:imm4), // op: op(5), // pattern: 1111001i1d000mmmddddcccc0q11mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VMVN_immediate, // safety: [(cmode(0)=1 && // cmode(3:2)=~11) || // cmode(3:1)=111 => DECODER_ERROR, // Q(6)=1 && // Vd(0)=1 => UNDEFINED], // uses: {}} class VMVN_immediate_1111001i1d000mmmddddcccc0q11mmmm_case_0 : public ClassDecoder { public: VMVN_immediate_1111001i1d000mmmddddcccc0q11mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMVN_immediate_1111001i1d000mmmddddcccc0q11mmmm_case_0); }; // VMVN_register_111100111d11ss00dddd01011qm0mmmm_case_0: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss00dddd01011qm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VMVN_register, // safety: [size(19:18)=~00 => UNDEFINED, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(19:18), // uses: {}} class VMVN_register_111100111d11ss00dddd01011qm0mmmm_case_0 : public ClassDecoder { public: VMVN_register_111100111d11ss00dddd01011qm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VMVN_register_111100111d11ss00dddd01011qm0mmmm_case_0); }; // VNEG_111100111d11ss01dddd0f111qm0mmmm_case_0: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss01dddd0f111qm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VNEG, // safety: [size(19:18)=11 => UNDEFINED, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(19:18), // uses: {}} class VNEG_111100111d11ss01dddd0f111qm0mmmm_case_0 : public ClassDecoder { public: VNEG_111100111d11ss01dddd0f111qm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VNEG_111100111d11ss01dddd0f111qm0mmmm_case_0); }; // VNEG_111100111d11ss01dddd0f111qm0mmmm_case_1: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss01dddd0f111qm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VNEG, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED, // size(19:18)=~10 => UNDEFINED], // size: size(19:18), // uses: {}} class VNEG_111100111d11ss01dddd0f111qm0mmmm_case_1 : public ClassDecoder { public: VNEG_111100111d11ss01dddd0f111qm0mmmm_case_1() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VNEG_111100111d11ss01dddd0f111qm0mmmm_case_1); }; // VNEG_cccc11101d110001dddd101s01m0mmmm_case_0: // // {D: D(22), // M: M(5), // Vd: Vd(15:12), // Vm: Vm(3:0), // advsimd: false, // arch: VFPv2, // cond: cond(31:28), // d: Vd:D // if sz(8)=0 // else D:Vd, // defs: {}, // dp_operation: sz(8)=1, // false: false, // fields: [cond(31:28), D(22), Vd(15:12), sz(8), M(5), Vm(3:0)], // m: Vm:D // if sz(8)=0 // else M:Vm, // pattern: cccc11101d110001dddd101s01m0mmmm, // rule: VNEG, // safety: [true => MAY_BE_SAFE], // sz: sz(8), // true: true, // uses: {}} class VNEG_cccc11101d110001dddd101s01m0mmmm_case_0 : public ClassDecoder { public: VNEG_cccc11101d110001dddd101s01m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VNEG_cccc11101d110001dddd101s01m0mmmm_case_0); }; // VNMLA_VNMLS_cccc11100d01nnnndddd101snom0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // VFPNegMul_VNMLA: 1, // VFPNegMul_VNMLS: 2, // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: VFPv2, // cond: cond(31:28), // d: D:Vd // if dp_operation // else Vd:D, // defs: {}, // dp_operation: sz(8)=1, // fields: [cond(31:28), // D(22), // Vn(19:16), // Vd(15:12), // sz(8), // N(7), // op(6), // M(5), // Vm(3:0)], // m: M:Vm // if dp_operation // else Vm:M, // n: N:Vn // if dp_operation // else Vn:N, // op: op(6), // pattern: cccc11100d01nnnndddd101snom0mmmm, // rule: VNMLA_VNMLS, // safety: [cond(31:28)=1111 => DECODER_ERROR], // sz: sz(8), // type: VFPNegMul_VNMLA // if op(6)=1 // else VFPNegMul_VNMLS, // uses: {}} class VNMLA_VNMLS_cccc11100d01nnnndddd101snom0mmmm_case_0 : public ClassDecoder { public: VNMLA_VNMLS_cccc11100d01nnnndddd101snom0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VNMLA_VNMLS_cccc11100d01nnnndddd101snom0mmmm_case_0); }; // VNMUL_cccc11100d10nnnndddd101sn1m0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // VFPNegMul_VNMUL: 3, // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: VFPv2, // cond: cond(31:28), // d: D:Vd // if dp_operation // else Vd:D, // defs: {}, // dp_operation: sz(8)=1, // fields: [cond(31:28), // D(22), // Vn(19:16), // Vd(15:12), // sz(8), // N(7), // M(5), // Vm(3:0)], // m: M:Vm // if dp_operation // else Vm:M, // n: N:Vn // if dp_operation // else Vn:N, // pattern: cccc11100d10nnnndddd101sn1m0mmmm, // rule: VNMUL, // safety: [cond(31:28)=1111 => DECODER_ERROR], // sz: sz(8), // type: VFPNegMul_VNMUL, // uses: {}} class VNMUL_cccc11100d10nnnndddd101sn1m0mmmm_case_0 : public ClassDecoder { public: VNMUL_cccc11100d10nnnndddd101sn1m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VNMUL_cccc11100d10nnnndddd101sn1m0mmmm_case_0); }; // VORN_register_111100100d11nnnndddd0001nqm1mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 111100100d11nnnndddd0001nqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VORN_register, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(21:20), // uses: {}} class VORN_register_111100100d11nnnndddd0001nqm1mmmm_case_0 : public ClassDecoder { public: VORN_register_111100100d11nnnndddd0001nqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VORN_register_111100100d11nnnndddd0001nqm1mmmm_case_0); }; // VORR_immediate_1111001i1d000mmmddddcccc0q01mmmm_case_0: // // {D: D(22), // Q: Q(6), // Vd: Vd(15:12), // arch: ASIMD, // cmode: cmode(11:8), // d: D:Vd, // defs: {}, // fields: [i(24), // D(22), // imm3(18:16), // Vd(15:12), // cmode(11:8), // Q(6), // op(5), // imm4(3:0)], // i: i(24), // imm3: imm3(18:16), // imm4: imm4(3:0), // imm64: AdvSIMDExpandImm(op, cmode, i:imm3:imm4), // op: op(5), // pattern: 1111001i1d000mmmddddcccc0q01mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VORR_immediate, // safety: [cmode(0)=0 || // cmode(3:2)=11 => DECODER_ERROR, // Q(6)=1 && // Vd(0)=1 => UNDEFINED], // uses: {}} class VORR_immediate_1111001i1d000mmmddddcccc0q01mmmm_case_0 : public ClassDecoder { public: VORR_immediate_1111001i1d000mmmddddcccc0q01mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VORR_immediate_1111001i1d000mmmddddcccc0q01mmmm_case_0); }; // VORR_register_or_VMOV_register_A1_111100100d10nnnndddd0001nqm1mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 111100100d10nnnndddd0001nqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VORR_register_or_VMOV_register_A1, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(21:20), // uses: {}} class VORR_register_or_VMOV_register_A1_111100100d10nnnndddd0001nqm1mmmm_case_0 : public ClassDecoder { public: VORR_register_or_VMOV_register_A1_111100100d10nnnndddd0001nqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VORR_register_or_VMOV_register_A1_111100100d10nnnndddd0001nqm1mmmm_case_0); }; // VPADAL_111100111d11ss00dddd0110p1m0mmmm_case_0: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss00dddd0110p1m0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VPADAL, // safety: [size(19:18)=11 => UNDEFINED, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(19:18), // unsigned: (op(0)=1), // uses: {}} class VPADAL_111100111d11ss00dddd0110p1m0mmmm_case_0 : public ClassDecoder { public: VPADAL_111100111d11ss00dddd0110p1m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VPADAL_111100111d11ss00dddd0110p1m0mmmm_case_0); }; // VPADDL_111100111d11ss00dddd0010p1m0mmmm_case_0: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss00dddd0010p1m0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VPADDL, // safety: [size(19:18)=11 => UNDEFINED, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(19:18), // unsigned: (op(0)=1), // uses: {}} class VPADDL_111100111d11ss00dddd0010p1m0mmmm_case_0 : public ClassDecoder { public: VPADDL_111100111d11ss00dddd0010p1m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VPADDL_111100111d11ss00dddd0010p1m0mmmm_case_0); }; // VPADD_floating_point_111100110d0snnnndddd1101nqm0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 2, // esize: 32, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // op1_neg: size(1), // pattern: 111100110d0snnnndddd1101nqm0mmmm, // rule: VPADD_floating_point, // safety: [size(0)=1 || // Q(6)=1 => UNDEFINED], // size: size(21:20), // sz: size(0), // uses: {}} class VPADD_floating_point_111100110d0snnnndddd1101nqm0mmmm_case_0 : public ClassDecoder { public: VPADD_floating_point_111100110d0snnnndddd1101nqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VPADD_floating_point_111100110d0snnnndddd1101nqm0mmmm_case_0); }; // VPADD_integer_111100100dssnnnndddd1011n0m1mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 111100100dssnnnndddd1011n0m1mmmm, // rule: VPADD_integer, // safety: [size(21:20)=11 => UNDEFINED, Q(6)=1 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VPADD_integer_111100100dssnnnndddd1011n0m1mmmm_case_0 : public ClassDecoder { public: VPADD_integer_111100100dssnnnndddd1011n0m1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VPADD_integer_111100100dssnnnndddd1011n0m1mmmm_case_0); }; // VPMAX_111100110dssnnnndddd1111nqm0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 2, // esize: 32, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // op1_neg: size(1), // pattern: 111100110dssnnnndddd1111nqm0mmmm, // rule: VPMAX, // safety: [size(0)=1 || // Q(6)=1 => UNDEFINED], // size: size(21:20), // sz: size(0), // uses: {}} class VPMAX_111100110dssnnnndddd1111nqm0mmmm_case_0 : public ClassDecoder { public: VPMAX_111100110dssnnnndddd1111nqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VPMAX_111100110dssnnnndddd1111nqm0mmmm_case_0); }; // VPMAX_1111001u0dssnnnndddd1010n0m0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 1111001u0dssnnnndddd1010n0m0mmmm, // rule: VPMAX, // safety: [size(21:20)=11 => UNDEFINED, Q(6)=1 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VPMAX_1111001u0dssnnnndddd1010n0m0mmmm_case_0 : public ClassDecoder { public: VPMAX_1111001u0dssnnnndddd1010n0m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VPMAX_1111001u0dssnnnndddd1010n0m0mmmm_case_0); }; // VPMIN_111100110dssnnnndddd1111nqm0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 2, // esize: 32, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // op1_neg: size(1), // pattern: 111100110dssnnnndddd1111nqm0mmmm, // rule: VPMIN, // safety: [size(0)=1 || // Q(6)=1 => UNDEFINED], // size: size(21:20), // sz: size(0), // uses: {}} class VPMIN_111100110dssnnnndddd1111nqm0mmmm_case_0 : public ClassDecoder { public: VPMIN_111100110dssnnnndddd1111nqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VPMIN_111100110dssnnnndddd1111nqm0mmmm_case_0); }; // VPMIN_1111001u0dssnnnndddd1010n0m1mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 1111001u0dssnnnndddd1010n0m1mmmm, // rule: VPMIN, // safety: [size(21:20)=11 => UNDEFINED, Q(6)=1 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VPMIN_1111001u0dssnnnndddd1010n0m1mmmm_case_0 : public ClassDecoder { public: VPMIN_1111001u0dssnnnndddd1010n0m1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VPMIN_1111001u0dssnnnndddd1010n0m1mmmm_case_0); }; // VPOP_cccc11001d111101dddd1010iiiiiiii_case_0: // // {D: D(22), // Sp: 13, // Vd: Vd(15:12), // arch: VFPv2, // base: Sp, // cond: cond(31:28), // d: Vd:D, // defs: {Sp}, // fields: [cond(31:28), D(22), Vd(15:12), imm8(7:0)], // imm32: ZeroExtend(imm8:'00'(1:0), 32), // imm8: imm8(7:0), // pattern: cccc11001d111101dddd1010iiiiiiii, // regs: imm8, // rule: VPOP, // safety: [regs == // 0 || // d + regs > // 32 => UNPREDICTABLE], // single_regs: true, // small_imm_base_wb: true, // true: true, // uses: {Sp}, // violations: [implied by 'base']} class VPOP_cccc11001d111101dddd1010iiiiiiii_case_0 : public ClassDecoder { public: VPOP_cccc11001d111101dddd1010iiiiiiii_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VPOP_cccc11001d111101dddd1010iiiiiiii_case_0); }; // VPOP_cccc11001d111101dddd1011iiiiiiii_case_0: // // {D: D(22), // Sp: 13, // Vd: Vd(15:12), // arch: ['VFPv2', 'AdvSIMD'], // base: Sp, // cond: cond(31:28), // d: D:Vd, // defs: {Sp}, // false: false, // fields: [cond(31:28), D(22), Vd(15:12), imm8(7:0)], // imm32: ZeroExtend(imm8:'00'(1:0), 32), // imm8: imm8(7:0), // pattern: cccc11001d111101dddd1011iiiiiiii, // regs: imm8 / 2, // rule: VPOP, // safety: [regs == // 0 || // regs > // 16 || // d + regs > // 32 => UNPREDICTABLE, // VFPSmallRegisterBank() && // d + regs > // 16 => UNPREDICTABLE, // imm8(0) == // 1 => DEPRECATED], // single_regs: false, // small_imm_base_wb: true, // true: true, // uses: {Sp}, // violations: [implied by 'base']} class VPOP_cccc11001d111101dddd1011iiiiiiii_case_0 : public ClassDecoder { public: VPOP_cccc11001d111101dddd1011iiiiiiii_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VPOP_cccc11001d111101dddd1011iiiiiiii_case_0); }; // VPUSH_cccc11010d101101dddd1010iiiiiiii_case_0: // // {D: D(22), // Sp: 13, // Vd: Vd(15:12), // arch: VFPv2, // base: Sp, // cond: cond(31:28), // d: Vd:D, // defs: {Sp}, // fields: [cond(31:28), D(22), Vd(15:12), imm8(7:0)], // imm32: ZeroExtend(imm8:'00'(1:0), 32), // imm8: imm8(7:0), // pattern: cccc11010d101101dddd1010iiiiiiii, // regs: imm8, // rule: VPUSH, // safety: [regs == // 0 || // d + regs > // 32 => UNPREDICTABLE], // single_regs: true, // small_imm_base_wb: true, // true: true, // uses: {Sp}, // violations: [implied by 'base']} class VPUSH_cccc11010d101101dddd1010iiiiiiii_case_0 : public ClassDecoder { public: VPUSH_cccc11010d101101dddd1010iiiiiiii_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VPUSH_cccc11010d101101dddd1010iiiiiiii_case_0); }; // VPUSH_cccc11010d101101dddd1011iiiiiiii_case_0: // // {D: D(22), // Sp: 13, // Vd: Vd(15:12), // arch: ['VFPv2', 'AdvSIMD'], // base: Sp, // cond: cond(31:28), // d: D:Vd, // defs: {Sp}, // false: false, // fields: [cond(31:28), D(22), Vd(15:12), imm8(7:0)], // imm32: ZeroExtend(imm8:'00'(1:0), 32), // imm8: imm8(7:0), // pattern: cccc11010d101101dddd1011iiiiiiii, // regs: imm8 / 2, // rule: VPUSH, // safety: [regs == // 0 || // regs > // 16 || // d + regs > // 32 => UNPREDICTABLE, // VFPSmallRegisterBank() && // d + regs > // 16 => UNPREDICTABLE, // imm8(0) == // 1 => DEPRECATED], // single_regs: false, // small_imm_base_wb: true, // true: true, // uses: {Sp}, // violations: [implied by 'base']} class VPUSH_cccc11010d101101dddd1011iiiiiiii_case_0 : public ClassDecoder { public: VPUSH_cccc11010d101101dddd1011iiiiiiii_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VPUSH_cccc11010d101101dddd1011iiiiiiii_case_0); }; // VQABS_111100111d11ss00dddd01110qm0mmmm_case_0: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss00dddd01110qm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VQABS, // safety: [size(19:18)=11 => UNDEFINED, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(19:18), // uses: {}} class VQABS_111100111d11ss00dddd01110qm0mmmm_case_0 : public ClassDecoder { public: VQABS_111100111d11ss00dddd01110qm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQABS_111100111d11ss00dddd01110qm0mmmm_case_0); }; // VQADD_1111001u0dssnnnndddd0000nqm1mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 1111001u0dssnnnndddd0000nqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VQADD, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VQADD_1111001u0dssnnnndddd0000nqm1mmmm_case_0 : public ClassDecoder { public: VQADD_1111001u0dssnnnndddd0000nqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQADD_1111001u0dssnnnndddd0000nqm1mmmm_case_0); }; // VQDMLAL_A1_111100101dssnnnndddd0p11n1m0mmmm_case_0: // // {D: D(22), // F: F(8), // M: M(5), // N: N(7), // Q: Q(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [Q(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(10), // F(8), // N(7), // M(5), // Vm(3:0)], // index: M:Vm(3) // if size(21:20)=01 // else M, // m: Vm(2:0) // if size(21:20)=01 // else Vm, // n: N:Vn, // op: op(10), // pattern: 111100101dssnnnndddd0p11n1m0mmmm, // regs: 1, // rule: VQDMLAL_A1, // safety: [size(21:20)=11 => DECODER_ERROR, // (size(21:20)=00 || // Vd(0)=1) => UNDEFINED], // size: size(21:20), // unsigned: Q(24)=1, // uses: {}} class VQDMLAL_A1_111100101dssnnnndddd0p11n1m0mmmm_case_0 : public ClassDecoder { public: VQDMLAL_A1_111100101dssnnnndddd0p11n1m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQDMLAL_A1_111100101dssnnnndddd0p11n1m0mmmm_case_0); }; // VQDMLAL_VQDMLSL_A1_111100101dssnnnndddd10p1n0m0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // add: op(8)=0, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(8), // N(7), // M(5), // Vm(3:0)], // m: Vm(2:0) // if size(21:20)=01 // else Vm, // n: N:Vn, // op: op(8), // pattern: 111100101dssnnnndddd10p1n0m0mmmm, // rule: VQDMLAL_VQDMLSL_A1, // safety: [size(21:20)=11 => DECODER_ERROR, // size(21:20)=00 || // Vd(0)=1 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VQDMLAL_VQDMLSL_A1_111100101dssnnnndddd10p1n0m0mmmm_case_0 : public ClassDecoder { public: VQDMLAL_VQDMLSL_A1_111100101dssnnnndddd10p1n0m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQDMLAL_VQDMLSL_A1_111100101dssnnnndddd10p1n0m0mmmm_case_0); }; // VQDMLSL_A1_111100101dssnnnndddd0p11n1m0mmmm_case_0: // // {D: D(22), // F: F(8), // M: M(5), // N: N(7), // Q: Q(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [Q(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(10), // F(8), // N(7), // M(5), // Vm(3:0)], // index: M:Vm(3) // if size(21:20)=01 // else M, // m: Vm(2:0) // if size(21:20)=01 // else Vm, // n: N:Vn, // op: op(10), // pattern: 111100101dssnnnndddd0p11n1m0mmmm, // regs: 1, // rule: VQDMLSL_A1, // safety: [size(21:20)=11 => DECODER_ERROR, // (size(21:20)=00 || // Vd(0)=1) => UNDEFINED], // size: size(21:20), // unsigned: Q(24)=1, // uses: {}} class VQDMLSL_A1_111100101dssnnnndddd0p11n1m0mmmm_case_0 : public ClassDecoder { public: VQDMLSL_A1_111100101dssnnnndddd0p11n1m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQDMLSL_A1_111100101dssnnnndddd0p11n1m0mmmm_case_0); }; // VQDMULH_A1_111100100dssnnnndddd1011nqm0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 111100100dssnnnndddd1011nqm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VQDMULH_A1, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // (size(21:20)=11 || // size(21:20)=00) => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VQDMULH_A1_111100100dssnnnndddd1011nqm0mmmm_case_0 : public ClassDecoder { public: VQDMULH_A1_111100100dssnnnndddd1011nqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQDMULH_A1_111100100dssnnnndddd1011nqm0mmmm_case_0); }; // VQDMULH_A2_1111001q1dssnnnndddd1100n1m0mmmm_case_0: // // {D: D(22), // F: F(8), // M: M(5), // N: N(7), // Q: Q(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [Q(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(10), // F(8), // N(7), // M(5), // Vm(3:0)], // index: M:Vm(3) // if size(21:20)=01 // else M, // m: Vm(2:0) // if size(21:20)=01 // else Vm, // n: N:Vn, // op: op(10), // pattern: 1111001q1dssnnnndddd1100n1m0mmmm, // regs: 1 // if Q(24)=0 // else 2, // rule: VQDMULH_A2, // safety: [size(21:20)=11 => DECODER_ERROR, // size(21:20)=00 => UNDEFINED, // Q(24)=1 && // (Vd(0)=1 || // Vn(0)=1) => UNDEFINED], // size: size(21:20), // uses: {}} class VQDMULH_A2_1111001q1dssnnnndddd1100n1m0mmmm_case_0 : public ClassDecoder { public: VQDMULH_A2_1111001q1dssnnnndddd1100n1m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQDMULH_A2_1111001q1dssnnnndddd1100n1m0mmmm_case_0); }; // VQDMULL_A1_111100101dssnnnndddd1101n0m0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // add: op(8)=0, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(8), // N(7), // M(5), // Vm(3:0)], // m: Vm(2:0) // if size(21:20)=01 // else Vm, // n: N:Vn, // op: op(8), // pattern: 111100101dssnnnndddd1101n0m0mmmm, // rule: VQDMULL_A1, // safety: [size(21:20)=11 => DECODER_ERROR, // size(21:20)=00 || // Vd(0)=1 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VQDMULL_A1_111100101dssnnnndddd1101n0m0mmmm_case_0 : public ClassDecoder { public: VQDMULL_A1_111100101dssnnnndddd1101n0m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQDMULL_A1_111100101dssnnnndddd1101n0m0mmmm_case_0); }; // VQDMULL_A2_111100101dssnnnndddd1011n1m0mmmm_case_0: // // {D: D(22), // F: F(8), // M: M(5), // N: N(7), // Q: Q(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [Q(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(10), // F(8), // N(7), // M(5), // Vm(3:0)], // index: M:Vm(3) // if size(21:20)=01 // else M, // m: Vm(2:0) // if size(21:20)=01 // else Vm, // n: N:Vn, // op: op(10), // pattern: 111100101dssnnnndddd1011n1m0mmmm, // regs: 1, // rule: VQDMULL_A2, // safety: [size(21:20)=11 => DECODER_ERROR, // (size(21:20)=00 || // Vd(0)=1) => UNDEFINED], // size: size(21:20), // unsigned: Q(24)=1, // uses: {}} class VQDMULL_A2_111100101dssnnnndddd1011n1m0mmmm_case_0 : public ClassDecoder { public: VQDMULL_A2_111100101dssnnnndddd1011n1m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQDMULL_A2_111100101dssnnnndddd1011n1m0mmmm_case_0); }; // VQMOVN_111100111d11ss10dddd0010ppm0mmmm_case_0: // // {D: D(22), // M: M(5), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // dest_unsigned: op(0)=1, // fields: [D(22), size(19:18), Vd(15:12), op(7:6), M(5), Vm(3:0)], // m: M:Vm, // op: op(7:6), // pattern: 111100111d11ss10dddd0010ppm0mmmm, // rule: VQMOVN, // safety: [op(7:6)=00 => DECODER_ERROR, // size(19:18)=11 || // Vm(0)=1 => UNDEFINED], // size: size(19:18), // src_unsigned: op(7:6)=11, // uses: {}} class VQMOVN_111100111d11ss10dddd0010ppm0mmmm_case_0 : public ClassDecoder { public: VQMOVN_111100111d11ss10dddd0010ppm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQMOVN_111100111d11ss10dddd0010ppm0mmmm_case_0); }; // VQMOVUN_111100111d11ss10dddd0010ppm0mmmm_case_0: // // {D: D(22), // M: M(5), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // dest_unsigned: op(0)=1, // fields: [D(22), size(19:18), Vd(15:12), op(7:6), M(5), Vm(3:0)], // m: M:Vm, // op: op(7:6), // pattern: 111100111d11ss10dddd0010ppm0mmmm, // rule: VQMOVUN, // safety: [op(7:6)=00 => DECODER_ERROR, // size(19:18)=11 || // Vm(0)=1 => UNDEFINED], // size: size(19:18), // src_unsigned: op(7:6)=11, // uses: {}} class VQMOVUN_111100111d11ss10dddd0010ppm0mmmm_case_0 : public ClassDecoder { public: VQMOVUN_111100111d11ss10dddd0010ppm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQMOVUN_111100111d11ss10dddd0010ppm0mmmm_case_0); }; // VQNEG_111100111d11ss00dddd01111qm0mmmm_case_0: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss00dddd01111qm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VQNEG, // safety: [size(19:18)=11 => UNDEFINED, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(19:18), // uses: {}} class VQNEG_111100111d11ss00dddd01111qm0mmmm_case_0 : public ClassDecoder { public: VQNEG_111100111d11ss00dddd01111qm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQNEG_111100111d11ss00dddd01111qm0mmmm_case_0); }; // VQRDMULH_1111001q1dssnnnndddd1101n1m0mmmm_case_0: // // {D: D(22), // F: F(8), // M: M(5), // N: N(7), // Q: Q(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [Q(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(10), // F(8), // N(7), // M(5), // Vm(3:0)], // index: M:Vm(3) // if size(21:20)=01 // else M, // m: Vm(2:0) // if size(21:20)=01 // else Vm, // n: N:Vn, // op: op(10), // pattern: 1111001q1dssnnnndddd1101n1m0mmmm, // regs: 1 // if Q(24)=0 // else 2, // rule: VQRDMULH, // safety: [size(21:20)=11 => DECODER_ERROR, // size(21:20)=00 => UNDEFINED, // Q(24)=1 && // (Vd(0)=1 || // Vn(0)=1) => UNDEFINED], // size: size(21:20), // uses: {}} class VQRDMULH_1111001q1dssnnnndddd1101n1m0mmmm_case_0 : public ClassDecoder { public: VQRDMULH_1111001q1dssnnnndddd1101n1m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQRDMULH_1111001q1dssnnnndddd1101n1m0mmmm_case_0); }; // VQRDMULH_A1_111100110dssnnnndddd1011nqm0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 111100110dssnnnndddd1011nqm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VQRDMULH_A1, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // (size(21:20)=11 || // size(21:20)=00) => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VQRDMULH_A1_111100110dssnnnndddd1011nqm0mmmm_case_0 : public ClassDecoder { public: VQRDMULH_A1_111100110dssnnnndddd1011nqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQRDMULH_A1_111100110dssnnnndddd1011nqm0mmmm_case_0); }; // VQRSHL_1111001u0dssnnnndddd0101nqm1mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 1111001u0dssnnnndddd0101nqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VQRSHL, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VQRSHL_1111001u0dssnnnndddd0101nqm1mmmm_case_0 : public ClassDecoder { public: VQRSHL_1111001u0dssnnnndddd0101nqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQRSHL_1111001u0dssnnnndddd0101nqm1mmmm_case_0); }; // VQRSHRN_1111001u1diiiiiidddd100p01m1mmmm_case_0: // // {D: D(22), // L: L(7), // M: M(5), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // dest_unsigned: U(24)=1, // elements: 8 // if imm6(21:16)=001xxx // else 4 // if imm6(21:16)=01xxxx // else 2 // if imm6(21:16)=1xxxxx // else 0, // esize: 8 // if imm6(21:16)=001xxx // else 16 // if imm6(21:16)=01xxxx // else 32 // if imm6(21:16)=1xxxxx // else 0, // fields: [U(24), // D(22), // imm6(21:16), // Vd(15:12), // op(8), // L(7), // Q(6), // M(5), // Vm(3:0)], // imm6: imm6(21:16), // n: M:Vm, // op: op(8), // pattern: 1111001u1diiiiiidddd100p01m1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VQRSHRN, // safety: [imm6(21:16)=000xxx => DECODER_ERROR, // Vm(0)=1 => UNDEFINED, // U(24)=0 && // op(8)=0 => DECODER_ERROR], // shift_amount: 16 - imm6 // if imm6(21:16)=001xxx // else 32 - imm6 // if imm6(21:16)=01xxxx // else 64 - imm6 // if imm6(21:16)=1xxxxx // else 0, // src_unsigned: U(24)=1 && // op(8)=1, // uses: {}} class VQRSHRN_1111001u1diiiiiidddd100p01m1mmmm_case_0 : public ClassDecoder { public: VQRSHRN_1111001u1diiiiiidddd100p01m1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQRSHRN_1111001u1diiiiiidddd100p01m1mmmm_case_0); }; // VQRSHRUN_1111001u1diiiiiidddd100p00m1mmmm_case_0: // // {D: D(22), // L: L(7), // M: M(5), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // dest_unsigned: U(24)=1, // elements: 8 // if imm6(21:16)=001xxx // else 4 // if imm6(21:16)=01xxxx // else 2 // if imm6(21:16)=1xxxxx // else 0, // esize: 8 // if imm6(21:16)=001xxx // else 16 // if imm6(21:16)=01xxxx // else 32 // if imm6(21:16)=1xxxxx // else 0, // fields: [U(24), // D(22), // imm6(21:16), // Vd(15:12), // op(8), // L(7), // Q(6), // M(5), // Vm(3:0)], // imm6: imm6(21:16), // n: M:Vm, // op: op(8), // pattern: 1111001u1diiiiiidddd100p00m1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VQRSHRUN, // safety: [imm6(21:16)=000xxx => DECODER_ERROR, // Vm(0)=1 => UNDEFINED, // U(24)=0 && // op(8)=0 => DECODER_ERROR], // shift_amount: 16 - imm6 // if imm6(21:16)=001xxx // else 32 - imm6 // if imm6(21:16)=01xxxx // else 64 - imm6 // if imm6(21:16)=1xxxxx // else 0, // src_unsigned: U(24)=1 && // op(8)=1, // uses: {}} class VQRSHRUN_1111001u1diiiiiidddd100p00m1mmmm_case_0 : public ClassDecoder { public: VQRSHRUN_1111001u1diiiiiidddd100p00m1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQRSHRUN_1111001u1diiiiiidddd100p00m1mmmm_case_0); }; // VQRSHRUN_1111001u1diiiiiidddd100p01m1mmmm_case_0: // // {D: D(22), // L: L(7), // M: M(5), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // dest_unsigned: U(24)=1, // elements: 8 // if imm6(21:16)=001xxx // else 4 // if imm6(21:16)=01xxxx // else 2 // if imm6(21:16)=1xxxxx // else 0, // esize: 8 // if imm6(21:16)=001xxx // else 16 // if imm6(21:16)=01xxxx // else 32 // if imm6(21:16)=1xxxxx // else 0, // fields: [U(24), // D(22), // imm6(21:16), // Vd(15:12), // op(8), // L(7), // Q(6), // M(5), // Vm(3:0)], // imm6: imm6(21:16), // n: M:Vm, // op: op(8), // pattern: 1111001u1diiiiiidddd100p01m1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VQRSHRUN, // safety: [imm6(21:16)=000xxx => DECODER_ERROR, // Vm(0)=1 => UNDEFINED, // U(24)=0 && // op(8)=0 => DECODER_ERROR], // shift_amount: 16 - imm6 // if imm6(21:16)=001xxx // else 32 - imm6 // if imm6(21:16)=01xxxx // else 64 - imm6 // if imm6(21:16)=1xxxxx // else 0, // src_unsigned: U(24)=1 && // op(8)=1, // uses: {}} class VQRSHRUN_1111001u1diiiiiidddd100p01m1mmmm_case_0 : public ClassDecoder { public: VQRSHRUN_1111001u1diiiiiidddd100p01m1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQRSHRUN_1111001u1diiiiiidddd100p01m1mmmm_case_0); }; // VQSHL_VQSHLU_immediate_1111001u1diiiiiidddd011plqm1mmmm_case_0: // // {D: D(22), // L: L(7), // M: M(5), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // dest_unsigned: U(24)=1, // elements: 8 // if L:imm6(6:0)=0001xxx // else 4 // if L:imm6(6:0)=001xxxx // else 2 // if L:imm6(6:0)=01xxxxx // else 1 // if L:imm6(6:0)=1xxxxxx // else 0, // esize: 8 // if L:imm6(6:0)=0001xxx // else 16 // if L:imm6(6:0)=001xxxx // else 32 // if L:imm6(6:0)=01xxxxx // else 64 // if L:imm6(6:0)=1xxxxxx // else 0, // fields: [U(24), // D(22), // imm6(21:16), // Vd(15:12), // op(8), // L(7), // Q(6), // M(5), // Vm(3:0)], // imm6: imm6(21:16), // n: M:Vm, // op: op(8), // pattern: 1111001u1diiiiiidddd011plqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VQSHL_VQSHLU_immediate, // safety: [L:imm6(6:0)=0000xxx => DECODER_ERROR, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED, // U(24)=0 && // op(8)=0 => UNDEFINED], // shift_amount: imm6 - 8 // if L:imm6(6:0)=0001xxx // else imm6 - 16 // if L:imm6(6:0)=001xxxx // else imm6 - 32 // if L:imm6(6:0)=01xxxxx // else imm6 // if L:imm6(6:0)=1xxxxxx // else 0, // src_unsigned: U(24)=1 && // op(8)=1, // unsigned: U(24)=1, // uses: {}} class VQSHL_VQSHLU_immediate_1111001u1diiiiiidddd011plqm1mmmm_case_0 : public ClassDecoder { public: VQSHL_VQSHLU_immediate_1111001u1diiiiiidddd011plqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQSHL_VQSHLU_immediate_1111001u1diiiiiidddd011plqm1mmmm_case_0); }; // VQSHL_register_1111001u0dssnnnndddd0100nqm1mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 1111001u0dssnnnndddd0100nqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VQSHL_register, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VQSHL_register_1111001u0dssnnnndddd0100nqm1mmmm_case_0 : public ClassDecoder { public: VQSHL_register_1111001u0dssnnnndddd0100nqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQSHL_register_1111001u0dssnnnndddd0100nqm1mmmm_case_0); }; // VQSHRN_1111001u1diiiiiidddd100p00m1mmmm_case_0: // // {D: D(22), // L: L(7), // M: M(5), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // dest_unsigned: U(24)=1, // elements: 8 // if imm6(21:16)=001xxx // else 4 // if imm6(21:16)=01xxxx // else 2 // if imm6(21:16)=1xxxxx // else 0, // esize: 8 // if imm6(21:16)=001xxx // else 16 // if imm6(21:16)=01xxxx // else 32 // if imm6(21:16)=1xxxxx // else 0, // fields: [U(24), // D(22), // imm6(21:16), // Vd(15:12), // op(8), // L(7), // Q(6), // M(5), // Vm(3:0)], // imm6: imm6(21:16), // n: M:Vm, // op: op(8), // pattern: 1111001u1diiiiiidddd100p00m1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VQSHRN, // safety: [imm6(21:16)=000xxx => DECODER_ERROR, // Vm(0)=1 => UNDEFINED, // U(24)=0 && // op(8)=0 => DECODER_ERROR], // shift_amount: 16 - imm6 // if imm6(21:16)=001xxx // else 32 - imm6 // if imm6(21:16)=01xxxx // else 64 - imm6 // if imm6(21:16)=1xxxxx // else 0, // src_unsigned: U(24)=1 && // op(8)=1, // uses: {}} class VQSHRN_1111001u1diiiiiidddd100p00m1mmmm_case_0 : public ClassDecoder { public: VQSHRN_1111001u1diiiiiidddd100p00m1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQSHRN_1111001u1diiiiiidddd100p00m1mmmm_case_0); }; // VQSHRUN_1111001u1diiiiiidddd100p00m1mmmm_case_0: // // {D: D(22), // L: L(7), // M: M(5), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // dest_unsigned: U(24)=1, // elements: 8 // if imm6(21:16)=001xxx // else 4 // if imm6(21:16)=01xxxx // else 2 // if imm6(21:16)=1xxxxx // else 0, // esize: 8 // if imm6(21:16)=001xxx // else 16 // if imm6(21:16)=01xxxx // else 32 // if imm6(21:16)=1xxxxx // else 0, // fields: [U(24), // D(22), // imm6(21:16), // Vd(15:12), // op(8), // L(7), // Q(6), // M(5), // Vm(3:0)], // imm6: imm6(21:16), // n: M:Vm, // op: op(8), // pattern: 1111001u1diiiiiidddd100p00m1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VQSHRUN, // safety: [imm6(21:16)=000xxx => DECODER_ERROR, // Vm(0)=1 => UNDEFINED, // U(24)=0 && // op(8)=0 => DECODER_ERROR], // shift_amount: 16 - imm6 // if imm6(21:16)=001xxx // else 32 - imm6 // if imm6(21:16)=01xxxx // else 64 - imm6 // if imm6(21:16)=1xxxxx // else 0, // src_unsigned: U(24)=1 && // op(8)=1, // uses: {}} class VQSHRUN_1111001u1diiiiiidddd100p00m1mmmm_case_0 : public ClassDecoder { public: VQSHRUN_1111001u1diiiiiidddd100p00m1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQSHRUN_1111001u1diiiiiidddd100p00m1mmmm_case_0); }; // VQSUB_1111001u0dssnnnndddd0010nqm1mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 1111001u0dssnnnndddd0010nqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VQSUB, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VQSUB_1111001u0dssnnnndddd0010nqm1mmmm_case_0 : public ClassDecoder { public: VQSUB_1111001u0dssnnnndddd0010nqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VQSUB_1111001u0dssnnnndddd0010nqm1mmmm_case_0); }; // VRADDHN_111100111dssnnnndddd0100n0m0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(8), // N(7), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(8), // pattern: 111100111dssnnnndddd0100n0m0mmmm, // rule: VRADDHN, // safety: [size(21:20)=11 => DECODER_ERROR, // Vn(0)=1 || // Vm(0)=1 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VRADDHN_111100111dssnnnndddd0100n0m0mmmm_case_0 : public ClassDecoder { public: VRADDHN_111100111dssnnnndddd0100n0m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VRADDHN_111100111dssnnnndddd0100n0m0mmmm_case_0); }; // VRECPE_111100111d11ss11dddd010f0qm0mmmm_case_0: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // floating_point: F(10)=1, // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss11dddd010f0qm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VRECPE, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED, // size(19:18)=~10 => UNDEFINED], // size: size(19:18), // uses: {}} class VRECPE_111100111d11ss11dddd010f0qm0mmmm_case_0 : public ClassDecoder { public: VRECPE_111100111d11ss11dddd010f0qm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VRECPE_111100111d11ss11dddd010f0qm0mmmm_case_0); }; // VRECPS_111100100d0snnnndddd1111nqm1mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 2, // esize: 32, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // op1_neg: size(1), // pattern: 111100100d0snnnndddd1111nqm1mmmm, // rule: VRECPS, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // size(0)=1 => UNDEFINED], // size: size(21:20), // sz: size(0), // uses: {}} class VRECPS_111100100d0snnnndddd1111nqm1mmmm_case_0 : public ClassDecoder { public: VRECPS_111100100d0snnnndddd1111nqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VRECPS_111100100d0snnnndddd1111nqm1mmmm_case_0); }; // VREV16_111100111d11ss00dddd000ppqm0mmmm_case_0: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // groupsize: rev_groupsize(op, size), // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss00dddd000ppqm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // reverse_mask: rev_mask(groupsize, esize), // rule: VREV16, // safety: [op + size >= // 3 => UNDEFINED, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(19:18), // uses: {}} class VREV16_111100111d11ss00dddd000ppqm0mmmm_case_0 : public ClassDecoder { public: VREV16_111100111d11ss00dddd000ppqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VREV16_111100111d11ss00dddd000ppqm0mmmm_case_0); }; // VREV32_111100111d11ss00dddd000ppqm0mmmm_case_0: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // groupsize: rev_groupsize(op, size), // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss00dddd000ppqm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // reverse_mask: rev_mask(groupsize, esize), // rule: VREV32, // safety: [op + size >= // 3 => UNDEFINED, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(19:18), // uses: {}} class VREV32_111100111d11ss00dddd000ppqm0mmmm_case_0 : public ClassDecoder { public: VREV32_111100111d11ss00dddd000ppqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VREV32_111100111d11ss00dddd000ppqm0mmmm_case_0); }; // VREV64_111100111d11ss00dddd000ppqm0mmmm_case_0: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // groupsize: rev_groupsize(op, size), // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss00dddd000ppqm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // reverse_mask: rev_mask(groupsize, esize), // rule: VREV64, // safety: [op + size >= // 3 => UNDEFINED, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(19:18), // uses: {}} class VREV64_111100111d11ss00dddd000ppqm0mmmm_case_0 : public ClassDecoder { public: VREV64_111100111d11ss00dddd000ppqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VREV64_111100111d11ss00dddd000ppqm0mmmm_case_0); }; // VRHADD_1111001u0dssnnnndddd0001nqm0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 1111001u0dssnnnndddd0001nqm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VRHADD, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // size(21:20)=11 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VRHADD_1111001u0dssnnnndddd0001nqm0mmmm_case_0 : public ClassDecoder { public: VRHADD_1111001u0dssnnnndddd0001nqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VRHADD_1111001u0dssnnnndddd0001nqm0mmmm_case_0); }; // VRSHL_1111001u0dssnnnndddd0101nqm0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 1111001u0dssnnnndddd0101nqm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VRSHL, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VRSHL_1111001u0dssnnnndddd0101nqm0mmmm_case_0 : public ClassDecoder { public: VRSHL_1111001u0dssnnnndddd0101nqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VRSHL_1111001u0dssnnnndddd0101nqm0mmmm_case_0); }; // VRSHRN_111100101diiiiiidddd100001m1mmmm_case_0: // // {D: D(22), // L: L(7), // M: M(5), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 8 // if imm6(21:16)=001xxx // else 4 // if imm6(21:16)=01xxxx // else 2 // if imm6(21:16)=1xxxxx // else 0, // esize: 8 // if imm6(21:16)=001xxx // else 16 // if imm6(21:16)=01xxxx // else 32 // if imm6(21:16)=1xxxxx // else 0, // fields: [U(24), // D(22), // imm6(21:16), // Vd(15:12), // op(8), // L(7), // Q(6), // M(5), // Vm(3:0)], // imm6: imm6(21:16), // n: M:Vm, // op: op(8), // pattern: 111100101diiiiiidddd100001m1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VRSHRN, // safety: [imm6(21:16)=000xxx => DECODER_ERROR, Vm(0)=1 => UNDEFINED], // shift_amount: 16 - imm6 // if imm6(21:16)=001xxx // else 32 - imm6 // if imm6(21:16)=01xxxx // else 64 - imm6 // if imm6(21:16)=1xxxxx // else 0, // uses: {}} class VRSHRN_111100101diiiiiidddd100001m1mmmm_case_0 : public ClassDecoder { public: VRSHRN_111100101diiiiiidddd100001m1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VRSHRN_111100101diiiiiidddd100001m1mmmm_case_0); }; // VRSHR_1111001u1diiiiiidddd0010lqm1mmmm_case_0: // // {D: D(22), // L: L(7), // M: M(5), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 8 // if L:imm6(6:0)=0001xxx // else 4 // if L:imm6(6:0)=001xxxx // else 2 // if L:imm6(6:0)=01xxxxx // else 1 // if L:imm6(6:0)=1xxxxxx // else 0, // esize: 8 // if L:imm6(6:0)=0001xxx // else 16 // if L:imm6(6:0)=001xxxx // else 32 // if L:imm6(6:0)=01xxxxx // else 64 // if L:imm6(6:0)=1xxxxxx // else 0, // fields: [U(24), // D(22), // imm6(21:16), // Vd(15:12), // op(8), // L(7), // Q(6), // M(5), // Vm(3:0)], // imm6: imm6(21:16), // n: M:Vm, // op: op(8), // pattern: 1111001u1diiiiiidddd0010lqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VRSHR, // safety: [L:imm6(6:0)=0000xxx => DECODER_ERROR, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // shift_amount: 16 - imm6 // if L:imm6(6:0)=0001xxx // else 32 - imm6 // if L:imm6(6:0)=001xxxx // else 64 - imm6, // unsigned: U(24)=1, // uses: {}} class VRSHR_1111001u1diiiiiidddd0010lqm1mmmm_case_0 : public ClassDecoder { public: VRSHR_1111001u1diiiiiidddd0010lqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VRSHR_1111001u1diiiiiidddd0010lqm1mmmm_case_0); }; // VRSQRTE_111100111d11ss11dddd010f1qm0mmmm_case_0: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // floating_point: F(10)=1, // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss11dddd010f1qm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VRSQRTE, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED, // size(19:18)=~10 => UNDEFINED], // size: size(19:18), // uses: {}} class VRSQRTE_111100111d11ss11dddd010f1qm0mmmm_case_0 : public ClassDecoder { public: VRSQRTE_111100111d11ss11dddd010f1qm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VRSQRTE_111100111d11ss11dddd010f1qm0mmmm_case_0); }; // VRSQRTS_111100100d1snnnndddd1111nqm1mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 2, // esize: 32, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // op1_neg: size(1), // pattern: 111100100d1snnnndddd1111nqm1mmmm, // rule: VRSQRTS, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // size(0)=1 => UNDEFINED], // size: size(21:20), // sz: size(0), // uses: {}} class VRSQRTS_111100100d1snnnndddd1111nqm1mmmm_case_0 : public ClassDecoder { public: VRSQRTS_111100100d1snnnndddd1111nqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VRSQRTS_111100100d1snnnndddd1111nqm1mmmm_case_0); }; // VRSRA_1111001u1diiiiiidddd0011lqm1mmmm_case_0: // // {D: D(22), // L: L(7), // M: M(5), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 8 // if L:imm6(6:0)=0001xxx // else 4 // if L:imm6(6:0)=001xxxx // else 2 // if L:imm6(6:0)=01xxxxx // else 1 // if L:imm6(6:0)=1xxxxxx // else 0, // esize: 8 // if L:imm6(6:0)=0001xxx // else 16 // if L:imm6(6:0)=001xxxx // else 32 // if L:imm6(6:0)=01xxxxx // else 64 // if L:imm6(6:0)=1xxxxxx // else 0, // fields: [U(24), // D(22), // imm6(21:16), // Vd(15:12), // op(8), // L(7), // Q(6), // M(5), // Vm(3:0)], // imm6: imm6(21:16), // n: M:Vm, // op: op(8), // pattern: 1111001u1diiiiiidddd0011lqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VRSRA, // safety: [L:imm6(6:0)=0000xxx => DECODER_ERROR, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // shift_amount: 16 - imm6 // if L:imm6(6:0)=0001xxx // else 32 - imm6 // if L:imm6(6:0)=001xxxx // else 64 - imm6, // unsigned: U(24)=1, // uses: {}} class VRSRA_1111001u1diiiiiidddd0011lqm1mmmm_case_0 : public ClassDecoder { public: VRSRA_1111001u1diiiiiidddd0011lqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VRSRA_1111001u1diiiiiidddd0011lqm1mmmm_case_0); }; // VRSUBHN_111100111dssnnnndddd0110n0m0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(8), // N(7), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(8), // pattern: 111100111dssnnnndddd0110n0m0mmmm, // rule: VRSUBHN, // safety: [size(21:20)=11 => DECODER_ERROR, // Vn(0)=1 || // Vm(0)=1 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VRSUBHN_111100111dssnnnndddd0110n0m0mmmm_case_0 : public ClassDecoder { public: VRSUBHN_111100111dssnnnndddd0110n0m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VRSUBHN_111100111dssnnnndddd0110n0m0mmmm_case_0); }; // VSHLL_A1_or_VMOVL_1111001u1diiiiiidddd101000m1mmmm_case_0: // // {D: D(22), // L: L(7), // M: M(5), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 8 // if imm6(21:16)=001xxx // else 4 // if imm6(21:16)=01xxxx // else 2 // if imm6(21:16)=1xxxxx // else 0, // esize: 8 // if imm6(21:16)=001xxx // else 16 // if imm6(21:16)=01xxxx // else 32 // if imm6(21:16)=1xxxxx // else 0, // fields: [U(24), // D(22), // imm6(21:16), // Vd(15:12), // op(8), // L(7), // Q(6), // M(5), // Vm(3:0)], // imm6: imm6(21:16), // n: M:Vm, // op: op(8), // pattern: 1111001u1diiiiiidddd101000m1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VSHLL_A1_or_VMOVL, // safety: [imm6(21:16)=000xxx => DECODER_ERROR, Vd(0)=1 => UNDEFINED], // shift_amount: imm6 - 8 // if imm6(21:16)=001xxx // else imm6 - 16 // if imm6(21:16)=01xxxx // else imm6 - 32 // if imm6(21:16)=1xxxxx // else 0, // uses: {}} class VSHLL_A1_or_VMOVL_1111001u1diiiiiidddd101000m1mmmm_case_0 : public ClassDecoder { public: VSHLL_A1_or_VMOVL_1111001u1diiiiiidddd101000m1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSHLL_A1_or_VMOVL_1111001u1diiiiiidddd101000m1mmmm_case_0); }; // VSHLL_A2_111100111d11ss10dddd001100m0mmmm_case_0: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss10dddd001100m0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VSHLL_A2, // safety: [size(19:18)=11 || // Vd(0)=1 => UNDEFINED], // shift_amount: esize, // size: size(19:18), // uses: {}} class VSHLL_A2_111100111d11ss10dddd001100m0mmmm_case_0 : public ClassDecoder { public: VSHLL_A2_111100111d11ss10dddd001100m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSHLL_A2_111100111d11ss10dddd001100m0mmmm_case_0); }; // VSHL_immediate_111100101diiiiiidddd0101lqm1mmmm_case_0: // // {D: D(22), // L: L(7), // M: M(5), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 8 // if L:imm6(6:0)=0001xxx // else 4 // if L:imm6(6:0)=001xxxx // else 2 // if L:imm6(6:0)=01xxxxx // else 1 // if L:imm6(6:0)=1xxxxxx // else 0, // esize: 8 // if L:imm6(6:0)=0001xxx // else 16 // if L:imm6(6:0)=001xxxx // else 32 // if L:imm6(6:0)=01xxxxx // else 64 // if L:imm6(6:0)=1xxxxxx // else 0, // fields: [U(24), // D(22), // imm6(21:16), // Vd(15:12), // op(8), // L(7), // Q(6), // M(5), // Vm(3:0)], // imm6: imm6(21:16), // n: M:Vm, // op: op(8), // pattern: 111100101diiiiiidddd0101lqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VSHL_immediate, // safety: [L:imm6(6:0)=0000xxx => DECODER_ERROR, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // shift_amount: imm6 - 8 // if L:imm6(6:0)=0001xxx // else imm6 - 16 // if L:imm6(6:0)=001xxxx // else imm6 - 32 // if L:imm6(6:0)=01xxxxx // else imm6 // if L:imm6(6:0)=1xxxxxx // else 0, // unsigned: U(24)=1, // uses: {}} class VSHL_immediate_111100101diiiiiidddd0101lqm1mmmm_case_0 : public ClassDecoder { public: VSHL_immediate_111100101diiiiiidddd0101lqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSHL_immediate_111100101diiiiiidddd0101lqm1mmmm_case_0); }; // VSHL_register_1111001u0dssnnnndddd0100nqm0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 1111001u0dssnnnndddd0100nqm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VSHL_register, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VSHL_register_1111001u0dssnnnndddd0100nqm0mmmm_case_0 : public ClassDecoder { public: VSHL_register_1111001u0dssnnnndddd0100nqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSHL_register_1111001u0dssnnnndddd0100nqm0mmmm_case_0); }; // VSHRN_111100101diiiiiidddd100000m1mmmm_case_0: // // {D: D(22), // L: L(7), // M: M(5), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 8 // if imm6(21:16)=001xxx // else 4 // if imm6(21:16)=01xxxx // else 2 // if imm6(21:16)=1xxxxx // else 0, // esize: 8 // if imm6(21:16)=001xxx // else 16 // if imm6(21:16)=01xxxx // else 32 // if imm6(21:16)=1xxxxx // else 0, // fields: [U(24), // D(22), // imm6(21:16), // Vd(15:12), // op(8), // L(7), // Q(6), // M(5), // Vm(3:0)], // imm6: imm6(21:16), // n: M:Vm, // op: op(8), // pattern: 111100101diiiiiidddd100000m1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VSHRN, // safety: [imm6(21:16)=000xxx => DECODER_ERROR, Vm(0)=1 => UNDEFINED], // shift_amount: 16 - imm6 // if imm6(21:16)=001xxx // else 32 - imm6 // if imm6(21:16)=01xxxx // else 64 - imm6 // if imm6(21:16)=1xxxxx // else 0, // uses: {}} class VSHRN_111100101diiiiiidddd100000m1mmmm_case_0 : public ClassDecoder { public: VSHRN_111100101diiiiiidddd100000m1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSHRN_111100101diiiiiidddd100000m1mmmm_case_0); }; // VSHR_1111001u1diiiiiidddd0000lqm1mmmm_case_0: // // {D: D(22), // L: L(7), // M: M(5), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 8 // if L:imm6(6:0)=0001xxx // else 4 // if L:imm6(6:0)=001xxxx // else 2 // if L:imm6(6:0)=01xxxxx // else 1 // if L:imm6(6:0)=1xxxxxx // else 0, // esize: 8 // if L:imm6(6:0)=0001xxx // else 16 // if L:imm6(6:0)=001xxxx // else 32 // if L:imm6(6:0)=01xxxxx // else 64 // if L:imm6(6:0)=1xxxxxx // else 0, // fields: [U(24), // D(22), // imm6(21:16), // Vd(15:12), // op(8), // L(7), // Q(6), // M(5), // Vm(3:0)], // imm6: imm6(21:16), // n: M:Vm, // op: op(8), // pattern: 1111001u1diiiiiidddd0000lqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VSHR, // safety: [L:imm6(6:0)=0000xxx => DECODER_ERROR, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // shift_amount: 16 - imm6 // if L:imm6(6:0)=0001xxx // else 32 - imm6 // if L:imm6(6:0)=001xxxx // else 64 - imm6, // unsigned: U(24)=1, // uses: {}} class VSHR_1111001u1diiiiiidddd0000lqm1mmmm_case_0 : public ClassDecoder { public: VSHR_1111001u1diiiiiidddd0000lqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSHR_1111001u1diiiiiidddd0000lqm1mmmm_case_0); }; // VSLI_111100111diiiiiidddd0101lqm1mmmm_case_0: // // {D: D(22), // L: L(7), // M: M(5), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 8 // if L:imm6(6:0)=0001xxx // else 4 // if L:imm6(6:0)=001xxxx // else 2 // if L:imm6(6:0)=01xxxxx // else 1 // if L:imm6(6:0)=1xxxxxx // else 0, // esize: 8 // if L:imm6(6:0)=0001xxx // else 16 // if L:imm6(6:0)=001xxxx // else 32 // if L:imm6(6:0)=01xxxxx // else 64 // if L:imm6(6:0)=1xxxxxx // else 0, // fields: [U(24), // D(22), // imm6(21:16), // Vd(15:12), // op(8), // L(7), // Q(6), // M(5), // Vm(3:0)], // imm6: imm6(21:16), // n: M:Vm, // op: op(8), // pattern: 111100111diiiiiidddd0101lqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VSLI, // safety: [L:imm6(6:0)=0000xxx => DECODER_ERROR, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // shift_amount: imm6 - 8 // if L:imm6(6:0)=0001xxx // else imm6 - 16 // if L:imm6(6:0)=001xxxx // else imm6 - 32 // if L:imm6(6:0)=01xxxxx // else imm6 // if L:imm6(6:0)=1xxxxxx // else 0, // unsigned: U(24)=1, // uses: {}} class VSLI_111100111diiiiiidddd0101lqm1mmmm_case_0 : public ClassDecoder { public: VSLI_111100111diiiiiidddd0101lqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSLI_111100111diiiiiidddd0101lqm1mmmm_case_0); }; // VSQRT_cccc11101d110001dddd101s11m0mmmm_case_0: // // {D: D(22), // M: M(5), // Vd: Vd(15:12), // Vm: Vm(3:0), // advsimd: false, // arch: VFPv2, // cond: cond(31:28), // d: Vd:D // if sz(8)=0 // else D:Vd, // defs: {}, // dp_operation: sz(8)=1, // false: false, // fields: [cond(31:28), D(22), Vd(15:12), sz(8), M(5), Vm(3:0)], // m: Vm:D // if sz(8)=0 // else M:Vm, // pattern: cccc11101d110001dddd101s11m0mmmm, // rule: VSQRT, // safety: [true => MAY_BE_SAFE], // sz: sz(8), // true: true, // uses: {}} class VSQRT_cccc11101d110001dddd101s11m0mmmm_case_0 : public ClassDecoder { public: VSQRT_cccc11101d110001dddd101s11m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSQRT_cccc11101d110001dddd101s11m0mmmm_case_0); }; // VSRA_1111001u1diiiiiidddd0001lqm1mmmm_case_0: // // {D: D(22), // L: L(7), // M: M(5), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 8 // if L:imm6(6:0)=0001xxx // else 4 // if L:imm6(6:0)=001xxxx // else 2 // if L:imm6(6:0)=01xxxxx // else 1 // if L:imm6(6:0)=1xxxxxx // else 0, // esize: 8 // if L:imm6(6:0)=0001xxx // else 16 // if L:imm6(6:0)=001xxxx // else 32 // if L:imm6(6:0)=01xxxxx // else 64 // if L:imm6(6:0)=1xxxxxx // else 0, // fields: [U(24), // D(22), // imm6(21:16), // Vd(15:12), // op(8), // L(7), // Q(6), // M(5), // Vm(3:0)], // imm6: imm6(21:16), // n: M:Vm, // op: op(8), // pattern: 1111001u1diiiiiidddd0001lqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VSRA, // safety: [L:imm6(6:0)=0000xxx => DECODER_ERROR, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // shift_amount: 16 - imm6 // if L:imm6(6:0)=0001xxx // else 32 - imm6 // if L:imm6(6:0)=001xxxx // else 64 - imm6, // unsigned: U(24)=1, // uses: {}} class VSRA_1111001u1diiiiiidddd0001lqm1mmmm_case_0 : public ClassDecoder { public: VSRA_1111001u1diiiiiidddd0001lqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSRA_1111001u1diiiiiidddd0001lqm1mmmm_case_0); }; // VSRI_111100111diiiiiidddd0100lqm1mmmm_case_0: // // {D: D(22), // L: L(7), // M: M(5), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 8 // if L:imm6(6:0)=0001xxx // else 4 // if L:imm6(6:0)=001xxxx // else 2 // if L:imm6(6:0)=01xxxxx // else 1 // if L:imm6(6:0)=1xxxxxx // else 0, // esize: 8 // if L:imm6(6:0)=0001xxx // else 16 // if L:imm6(6:0)=001xxxx // else 32 // if L:imm6(6:0)=01xxxxx // else 64 // if L:imm6(6:0)=1xxxxxx // else 0, // fields: [U(24), // D(22), // imm6(21:16), // Vd(15:12), // op(8), // L(7), // Q(6), // M(5), // Vm(3:0)], // imm6: imm6(21:16), // n: M:Vm, // op: op(8), // pattern: 111100111diiiiiidddd0100lqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VSRI, // safety: [L:imm6(6:0)=0000xxx => DECODER_ERROR, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // shift_amount: 16 - imm6 // if L:imm6(6:0)=0001xxx // else 32 - imm6 // if L:imm6(6:0)=001xxxx // else 64 - imm6, // unsigned: U(24)=1, // uses: {}} class VSRI_111100111diiiiiidddd0100lqm1mmmm_case_0 : public ClassDecoder { public: VSRI_111100111diiiiiidddd0100lqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSRI_111100111diiiiiidddd0100lqm1mmmm_case_0); }; // VST1_multiple_single_elements_111101000d00nnnnddddttttssaammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // Vd: Vd(15:12), // align: align(5:4), // alignment: 1 // if align(5:4)=00 // else 4 << align, // arch: ASIMD, // base: n, // d: D:Vd, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // elements: 8 / ebytes, // esize: 8 * ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // type(11:8), // size(7:6), // align(5:4), // Rm(3:0)], // m: Rm, // n: Rn, // pattern: 111101000d00nnnnddddttttssaammmm, // register_index: (m != // Pc && // m != // Sp), // regs: 1 // if type(11:8)=0111 // else 2 // if type(11:8)=1010 // else 3 // if type(11:8)=0110 // else 4 // if type(11:8)=0010 // else 0, // rule: VST1_multiple_single_elements, // safety: [type(11:8)=0111 && // align(1)=1 => UNDEFINED, // type(11:8)=1010 && // align(5:4)=11 => UNDEFINED, // type(11:8)=0110 && // align(1)=1 => UNDEFINED, // not type in bitset {'0111', '1010', '0110', '0010'} => DECODER_ERROR, // n == // Pc || // d + regs > // 32 => UNPREDICTABLE], // size: size(7:6), // small_imm_base_wb: wback && // not register_index, // type: type(11:8), // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VST1_multiple_single_elements_111101000d00nnnnddddttttssaammmm_case_0 : public ClassDecoder { public: VST1_multiple_single_elements_111101000d00nnnnddddttttssaammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VST1_multiple_single_elements_111101000d00nnnnddddttttssaammmm_case_0); }; // VST1_single_element_from_one_lane_111101001d00nnnnddddss00aaaammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // Vd: Vd(15:12), // alignment: 1 // if size(11:10)=00 // else (1 // if index_align(0)=0 // else 2) // if size(11:10)=01 // else (1 // if index_align(1:0)=00 // else 4) // if size(11:10)=10 // else 0, // arch: ASIMD, // base: n, // d: D:Vd, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // esize: 8 * ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // size(11:10), // index_align(7:4), // Rm(3:0)], // inc: 1 // if size(11:10)=00 // else (1 // if index_align(1)=0 // else 2) // if size(11:10)=01 // else (1 // if index_align(2)=0 // else 2) // if size(11:10)=10 // else 0, // index: index_align(3:1) // if size(11:10)=00 // else index_align(3:2) // if size(11:10)=01 // else index_align(3) // if size(11:10)=10 // else 0, // index_align: index_align(7:4), // m: Rm, // n: Rn, // pattern: 111101001d00nnnnddddss00aaaammmm, // register_index: (m != // Pc && // m != // Sp), // rule: VST1_single_element_from_one_lane, // safety: [size(11:10)=11 => UNDEFINED, // size(11:10)=00 && // index_align(0)=~0 => UNDEFINED, // size(11:10)=01 && // index_align(1)=~0 => UNDEFINED, // size(11:10)=10 && // index_align(2)=~0 => UNDEFINED, // size(11:10)=10 && // index_align(1:0)=~00 && // index_align(1:0)=~11 => UNDEFINED, // n == // Pc => UNPREDICTABLE], // size: size(11:10), // small_imm_base_wb: wback && // not register_index, // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VST1_single_element_from_one_lane_111101001d00nnnnddddss00aaaammmm_case_0 : public ClassDecoder { public: VST1_single_element_from_one_lane_111101001d00nnnnddddss00aaaammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VST1_single_element_from_one_lane_111101001d00nnnnddddss00aaaammmm_case_0); }; // VST2_multiple_2_element_structures_111101000d00nnnnddddttttssaammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // Vd: Vd(15:12), // align: align(5:4), // alignment: 1 // if align(5:4)=00 // else 4 << align, // arch: ASIMD, // base: n, // d: D:Vd, // d2: d + inc, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // elements: 8 / ebytes, // esize: 8 * ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // type(11:8), // size(7:6), // align(5:4), // Rm(3:0)], // inc: 1 // if type(11:8)=1000 // else 2, // m: Rm, // n: Rn, // pattern: 111101000d00nnnnddddttttssaammmm, // register_index: (m != // Pc && // m != // Sp), // regs: 1 // if type in bitset {'1000', '1001'} // else 2, // rule: VST2_multiple_2_element_structures, // safety: [size(7:6)=11 => UNDEFINED, // type in bitset {'1000', '1001'} && // align(5:4)=11 => UNDEFINED, // not type in bitset {'1000', '1001', '0011'} => DECODER_ERROR, // n == // Pc || // d2 + regs > // 32 => UNPREDICTABLE], // size: size(7:6), // small_imm_base_wb: wback && // not register_index, // type: type(11:8), // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VST2_multiple_2_element_structures_111101000d00nnnnddddttttssaammmm_case_0 : public ClassDecoder { public: VST2_multiple_2_element_structures_111101000d00nnnnddddttttssaammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VST2_multiple_2_element_structures_111101000d00nnnnddddttttssaammmm_case_0); }; // VST2_single_2_element_structure_from_one_lane_111101001d00nnnnddddss01aaaammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // Vd: Vd(15:12), // alignment: (1 // if index_align(0)=0 // else 2) // if size(11:10)=00 // else (1 // if index_align(0)=0 // else 4) // if size(11:10)=01 // else (1 // if index_align(0)=0 // else 8) // if size(11:10)=10 // else 0, // arch: ASIMD, // base: n, // d: D:Vd, // d2: d + inc, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // esize: 8 * ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // size(11:10), // index_align(7:4), // Rm(3:0)], // inc: 1 // if size(11:10)=00 // else (1 // if index_align(1)=0 // else 2) // if size(11:10)=01 // else (1 // if index_align(2)=0 // else 2) // if size(11:10)=10 // else 0, // index: index_align(3:1) // if size(11:10)=00 // else index_align(3:2) // if size(11:10)=01 // else index_align(3) // if size(11:10)=10 // else 0, // index_align: index_align(7:4), // m: Rm, // n: Rn, // pattern: 111101001d00nnnnddddss01aaaammmm, // register_index: (m != // Pc && // m != // Sp), // rule: VST2_single_2_element_structure_from_one_lane, // safety: [size(11:10)=11 => UNDEFINED, // size(11:10)=10 && // index_align(1)=~0 => UNDEFINED, // n == // Pc || // d2 > // 31 => UNPREDICTABLE], // size: size(11:10), // small_imm_base_wb: wback && // not register_index, // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VST2_single_2_element_structure_from_one_lane_111101001d00nnnnddddss01aaaammmm_case_0 : public ClassDecoder { public: VST2_single_2_element_structure_from_one_lane_111101001d00nnnnddddss01aaaammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VST2_single_2_element_structure_from_one_lane_111101001d00nnnnddddss01aaaammmm_case_0); }; // VST3_multiple_3_element_structures_111101000d00nnnnddddttttssaammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // Vd: Vd(15:12), // align: align(5:4), // alignment: 1 // if align(0)=0 // else 8, // arch: ASIMD, // base: n, // d: D:Vd, // d2: d + inc, // d3: d2 + inc, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // elements: 8 / ebytes, // esize: 8 * ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // type(11:8), // size(7:6), // align(5:4), // Rm(3:0)], // inc: 1 // if type(11:8)=0100 // else 2, // m: Rm, // n: Rn, // pattern: 111101000d00nnnnddddttttssaammmm, // register_index: (m != // Pc && // m != // Sp), // rule: VST3_multiple_3_element_structures, // safety: [size(7:6)=11 || // align(1)=1 => UNDEFINED, // not type in bitset {'0100', '0101'} => DECODER_ERROR, // n == // Pc || // d3 > // 31 => UNPREDICTABLE], // size: size(7:6), // small_imm_base_wb: wback && // not register_index, // type: type(11:8), // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VST3_multiple_3_element_structures_111101000d00nnnnddddttttssaammmm_case_0 : public ClassDecoder { public: VST3_multiple_3_element_structures_111101000d00nnnnddddttttssaammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VST3_multiple_3_element_structures_111101000d00nnnnddddttttssaammmm_case_0); }; // VST3_single_3_element_structure_from_one_lane_111101001d00nnnnddddss10aaaammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // Vd: Vd(15:12), // alignment: 1, // arch: ASIMD, // base: n, // d: D:Vd, // d2: d + inc, // d3: d2 + inc, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // esize: 8 * ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // size(11:10), // index_align(7:4), // Rm(3:0)], // inc: 1 // if size(11:10)=00 // else (1 // if index_align(1)=0 // else 2) // if size(11:10)=01 // else (1 // if index_align(2)=0 // else 2) // if size(11:10)=10 // else 0, // index: index_align(3:1) // if size(11:10)=00 // else index_align(3:2) // if size(11:10)=01 // else index_align(3) // if size(11:10)=10 // else 0, // index_align: index_align(7:4), // m: Rm, // n: Rn, // pattern: 111101001d00nnnnddddss10aaaammmm, // register_index: (m != // Pc && // m != // Sp), // rule: VST3_single_3_element_structure_from_one_lane, // safety: [size(11:10)=11 => UNDEFINED, // size(11:10)=00 && // index_align(0)=~0 => UNDEFINED, // size(11:10)=01 && // index_align(0)=~0 => UNDEFINED, // size(11:10)=10 && // index_align(1:0)=~00 => UNDEFINED, // n == // Pc || // d3 > // 31 => UNPREDICTABLE], // size: size(11:10), // small_imm_base_wb: wback && // not register_index, // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VST3_single_3_element_structure_from_one_lane_111101001d00nnnnddddss10aaaammmm_case_0 : public ClassDecoder { public: VST3_single_3_element_structure_from_one_lane_111101001d00nnnnddddss10aaaammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VST3_single_3_element_structure_from_one_lane_111101001d00nnnnddddss10aaaammmm_case_0); }; // VST4_multiple_4_element_structures_111101000d00nnnnddddttttssaammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // Vd: Vd(15:12), // align: align(5:4), // alignment: 1 // if align(5:4)=00 // else 4 << align, // arch: ASIMD, // base: n, // d: D:Vd, // d2: d + inc, // d3: d2 + inc, // d4: d3 + inc, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // elements: 8 / ebytes, // esize: 8 * ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // type(11:8), // size(7:6), // align(5:4), // Rm(3:0)], // inc: 1 // if type(11:8)=0000 // else 2, // m: Rm, // n: Rn, // pattern: 111101000d00nnnnddddttttssaammmm, // register_index: (m != // Pc && // m != // Sp), // rule: VST4_multiple_4_element_structures, // safety: [size(7:6)=11 => UNDEFINED, // not type in bitset {'0000', '0001'} => DECODER_ERROR, // n == // Pc || // d4 > // 31 => UNPREDICTABLE], // size: size(7:6), // small_imm_base_wb: wback && // not register_index, // type: type(11:8), // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VST4_multiple_4_element_structures_111101000d00nnnnddddttttssaammmm_case_0 : public ClassDecoder { public: VST4_multiple_4_element_structures_111101000d00nnnnddddttttssaammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VST4_multiple_4_element_structures_111101000d00nnnnddddttttssaammmm_case_0); }; // VST4_single_4_element_structure_form_one_lane_111101001d00nnnnddddss11aaaammmm_case_0: // // {D: D(22), // None: 32, // Pc: 15, // Rm: Rm(3:0), // Rn: Rn(19:16), // Sp: 13, // Vd: Vd(15:12), // alignment: (1 // if index_align(0)=0 // else 4) // if size(11:10)=00 // else (1 // if index_align(0)=0 // else 8) // if size(11:10)=01 // else (1 // if index_align(1:0)=00 // else 4 << index_align(1:0)) // if size(11:10)=10 // else 0, // arch: ASIMD, // base: n, // d: D:Vd, // d2: d + inc, // d3: d2 + inc, // d4: d3 + inc, // defs: {base} // if wback // else {}, // ebytes: 1 << size, // esize: 8 * ebytes, // fields: [D(22), // Rn(19:16), // Vd(15:12), // size(11:10), // index_align(7:4), // Rm(3:0)], // inc: 1 // if size(11:10)=00 // else (1 // if index_align(1)=0 // else 2) // if size(11:10)=01 // else (1 // if index_align(2)=0 // else 2) // if size(11:10)=10 // else 0, // index: index_align(3:1) // if size(11:10)=00 // else index_align(3:2) // if size(11:10)=01 // else index_align(3) // if size(11:10)=10 // else 0, // index_align: index_align(7:4), // m: Rm, // n: Rn, // pattern: 111101001d00nnnnddddss11aaaammmm, // register_index: (m != // Pc && // m != // Sp), // rule: VST4_single_4_element_structure_form_one_lane, // safety: [size(11:10)=11 => UNDEFINED, // size(11:10)=10 && // index_align(1:0)=11 => UNDEFINED, // n == // Pc || // d4 > // 31 => UNPREDICTABLE], // size: size(11:10), // small_imm_base_wb: wback && // not register_index, // uses: {m // if wback // else None, n}, // violations: [implied by 'base'], // wback: (m != // Pc)} class VST4_single_4_element_structure_form_one_lane_111101001d00nnnnddddss11aaaammmm_case_0 : public ClassDecoder { public: VST4_single_4_element_structure_form_one_lane_111101001d00nnnnddddss11aaaammmm_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VST4_single_4_element_structure_form_one_lane_111101001d00nnnnddddss11aaaammmm_case_0); }; // VSTM_cccc110pudw0nnnndddd1010iiiiiiii_case_0: // // {D: D(22), // None: 32, // P: P(24), // Pc: 15, // Rn: Rn(19:16), // Sp: 13, // U: U(23), // Vd: Vd(15:12), // W: W(21), // add: U(23)=1, // arch: VFPv2, // base: Rn, // cond: cond(31:28), // d: Vd:D, // defs: {Rn // if wback // else None}, // fields: [cond(31:28), // P(24), // U(23), // D(22), // W(21), // Rn(19:16), // Vd(15:12), // imm8(7:0)], // imm32: ZeroExtend(imm8:'00'(1:0), 32), // imm8: imm8(7:0), // n: Rn, // pattern: cccc110pudw0nnnndddd1010iiiiiiii, // regs: imm8, // rule: VSTM, // safety: [P(24)=0 && // U(23)=0 && // W(21)=0 => DECODER_ERROR, // P(24)=1 && // W(21)=0 => DECODER_ERROR, // P == // U && // W(21)=1 => UNDEFINED, // n == // Pc && // wback => UNPREDICTABLE, // P(24)=1 && // U(23)=0 && // W(21)=1 && // Rn == // Sp => DECODER_ERROR, // Rn == // Pc => FORBIDDEN_OPERANDS, // regs == // 0 || // d + regs > // 32 => UNPREDICTABLE], // single_regs: true, // small_imm_base_wb: wback, // true: true, // uses: {Rn}, // violations: [implied by 'base'], // wback: W(21)=1} class VSTM_cccc110pudw0nnnndddd1010iiiiiiii_case_0 : public ClassDecoder { public: VSTM_cccc110pudw0nnnndddd1010iiiiiiii_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSTM_cccc110pudw0nnnndddd1010iiiiiiii_case_0); }; // VSTM_cccc110pudw0nnnndddd1011iiiiiiii_case_0: // // {D: D(22), // None: 32, // P: P(24), // Pc: 15, // Rn: Rn(19:16), // Sp: 13, // U: U(23), // Vd: Vd(15:12), // W: W(21), // add: U(23)=1, // arch: ['VFPv2', 'AdvSIMD'], // base: Rn, // cond: cond(31:28), // d: D:Vd, // defs: {Rn // if wback // else None}, // false: false, // fields: [cond(31:28), // P(24), // U(23), // D(22), // W(21), // Rn(19:16), // Vd(15:12), // imm8(7:0)], // imm32: ZeroExtend(imm8:'00'(1:0), 32), // imm8: imm8(7:0), // n: Rn, // pattern: cccc110pudw0nnnndddd1011iiiiiiii, // regs: imm8 / 2, // rule: VSTM, // safety: [P(24)=0 && // U(23)=0 && // W(21)=0 => DECODER_ERROR, // P(24)=1 && // W(21)=0 => DECODER_ERROR, // P == // U && // W(21)=1 => UNDEFINED, // n == // Pc && // wback => UNPREDICTABLE, // P(24)=1 && // U(23)=0 && // W(21)=1 && // Rn == // Sp => DECODER_ERROR, // Rn == // Pc => FORBIDDEN_OPERANDS, // regs == // 0 || // regs > // 16 || // d + regs > // 32 => UNPREDICTABLE, // VFPSmallRegisterBank() && // d + regs > // 16 => UNPREDICTABLE, // imm8(0) == // 1 => DEPRECATED], // single_regs: false, // small_imm_base_wb: wback, // uses: {Rn}, // violations: [implied by 'base'], // wback: W(21)=1} class VSTM_cccc110pudw0nnnndddd1011iiiiiiii_case_0 : public ClassDecoder { public: VSTM_cccc110pudw0nnnndddd1011iiiiiiii_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual bool base_address_register_writeback_small_immediate( Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSTM_cccc110pudw0nnnndddd1011iiiiiiii_case_0); }; // VSTR_cccc1101ud00nnnndddd1010iiiiiiii_case_0: // // {D: D(22), // Pc: 15, // Rn: Rn(19:16), // U: U(23), // Vd: Vd(15:12), // add: U(23)=1, // arch: VFPv2, // base: Rn, // cond: cond(31:28), // d: Vd:D, // defs: {}, // fields: [cond(31:28), U(23), D(22), Rn(19:16), Vd(15:12), imm8(7:0)], // imm32: ZeroExtend(imm8:'00'(1:0), 32), // imm8: imm8(7:0), // n: Rn, // pattern: cccc1101ud00nnnndddd1010iiiiiiii, // rule: VSTR, // safety: [n == // Pc => FORBIDDEN_OPERANDS], // single_reg: true, // true: true, // uses: {Rn}, // violations: [implied by 'base']} class VSTR_cccc1101ud00nnnndddd1010iiiiiiii_case_0 : public ClassDecoder { public: VSTR_cccc1101ud00nnnndddd1010iiiiiiii_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSTR_cccc1101ud00nnnndddd1010iiiiiiii_case_0); }; // VSTR_cccc1101ud00nnnndddd1011iiiiiiii_case_0: // // {D: D(22), // Pc: 15, // Rn: Rn(19:16), // U: U(23), // Vd: Vd(15:12), // add: U(23)=1, // arch: ['VFPv2', 'AdvSIMD'], // base: Rn, // cond: cond(31:28), // d: D:Vd, // defs: {}, // false: false, // fields: [cond(31:28), U(23), D(22), Rn(19:16), Vd(15:12), imm8(7:0)], // imm32: ZeroExtend(imm8:'00'(1:0), 32), // imm8: imm8(7:0), // n: Rn, // pattern: cccc1101ud00nnnndddd1011iiiiiiii, // rule: VSTR, // safety: [n == // Pc => FORBIDDEN_OPERANDS], // single_reg: false, // uses: {Rn}, // violations: [implied by 'base']} class VSTR_cccc1101ud00nnnndddd1011iiiiiiii_case_0 : public ClassDecoder { public: VSTR_cccc1101ud00nnnndddd1011iiiiiiii_case_0() : ClassDecoder() {} virtual Register base_address_register(Instruction i) const; virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; virtual ViolationSet get_violations( const nacl_arm_val::DecodedInstruction& first, const nacl_arm_val::DecodedInstruction& second, const nacl_arm_val::SfiValidator& sfi, nacl_arm_val::AddressSet* branches, nacl_arm_val::AddressSet* critical, uint32_t* next_inst_addr) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSTR_cccc1101ud00nnnndddd1011iiiiiiii_case_0); }; // VSUBHN_111100101dssnnnndddd0110n0m0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(8), // N(7), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(8), // pattern: 111100101dssnnnndddd0110n0m0mmmm, // rule: VSUBHN, // safety: [size(21:20)=11 => DECODER_ERROR, // Vn(0)=1 || // Vm(0)=1 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VSUBHN_111100101dssnnnndddd0110n0m0mmmm_case_0 : public ClassDecoder { public: VSUBHN_111100101dssnnnndddd0110n0m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSUBHN_111100101dssnnnndddd0110n0m0mmmm_case_0); }; // VSUBL_VSUBW_1111001u1dssnnnndddd001pn0m0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(8), // N(7), // M(5), // Vm(3:0)], // is_w: op(8)=1, // m: M:Vm, // n: N:Vn, // op: op(8), // pattern: 1111001u1dssnnnndddd001pn0m0mmmm, // rule: VSUBL_VSUBW, // safety: [size(21:20)=11 => DECODER_ERROR, // Vd(0)=1 || // (op(8)=1 && // Vn(0)=1) => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VSUBL_VSUBW_1111001u1dssnnnndddd001pn0m0mmmm_case_0 : public ClassDecoder { public: VSUBL_VSUBW_1111001u1dssnnnndddd001pn0m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSUBL_VSUBW_1111001u1dssnnnndddd001pn0m0mmmm_case_0); }; // VSUB_floating_point_A1_111100100d1snnnndddd1101nqm0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 2, // esize: 32, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // op1_neg: size(1), // pattern: 111100100d1snnnndddd1101nqm0mmmm, // rule: VSUB_floating_point_A1, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // size(0)=1 => UNDEFINED], // size: size(21:20), // sz: size(0), // uses: {}} class VSUB_floating_point_A1_111100100d1snnnndddd1101nqm0mmmm_case_0 : public ClassDecoder { public: VSUB_floating_point_A1_111100100d1snnnndddd1101nqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSUB_floating_point_A1_111100100d1snnnndddd1101nqm0mmmm_case_0); }; // VSUB_floating_point_cccc11100d11nnnndddd101sn1m0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // advsimd: false, // arch: VFPv2, // cond: cond(31:28), // d: D:Vd // if dp_operation // else Vd:D, // defs: {}, // dp_operation: sz(8)=1, // false: false, // fields: [cond(31:28), // D(22), // Vn(19:16), // Vd(15:12), // sz(8), // N(7), // M(5), // Vm(3:0)], // m: M:Vm // if dp_operation // else Vm:M, // n: N:Vn // if dp_operation // else Vn:N, // pattern: cccc11100d11nnnndddd101sn1m0mmmm, // rule: VSUB_floating_point, // safety: [cond(31:28)=1111 => DECODER_ERROR], // sz: sz(8), // uses: {}} class VSUB_floating_point_cccc11100d11nnnndddd101sn1m0mmmm_case_0 : public ClassDecoder { public: VSUB_floating_point_cccc11100d11nnnndddd101sn1m0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSUB_floating_point_cccc11100d11nnnndddd101sn1m0mmmm_case_0); }; // VSUB_integer_111100110dssnnnndddd1000nqm0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 111100110dssnnnndddd1000nqm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VSUB_integer, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VSUB_integer_111100110dssnnnndddd1000nqm0mmmm_case_0 : public ClassDecoder { public: VSUB_integer_111100110dssnnnndddd1000nqm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSUB_integer_111100110dssnnnndddd1000nqm0mmmm_case_0); }; // VSWP_111100111d11ss10dddd00000qm0mmmm_case_0: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss10dddd00000qm0mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VSWP, // safety: [d == // m => UNKNOWN, // size(19:18)=~00 => UNDEFINED, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(19:18), // uses: {}} class VSWP_111100111d11ss10dddd00000qm0mmmm_case_0 : public ClassDecoder { public: VSWP_111100111d11ss10dddd00000qm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VSWP_111100111d11ss10dddd00000qm0mmmm_case_0); }; // VTBL_VTBX_111100111d11nnnndddd10ccnpm0mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // d: D:Vd, // defs: {}, // fields: [D(22), // Vn(19:16), // Vd(15:12), // len(9:8), // N(7), // op(6), // M(5), // Vm(3:0)], // is_vtbl: op(6)=0, // len: len(9:8), // length: len + 1, // m: M:Vm, // n: N:Vn, // op: op(6), // pattern: 111100111d11nnnndddd10ccnpm0mmmm, // rule: VTBL_VTBX, // safety: [n + length > // 32 => UNPREDICTABLE], // uses: {}} class VTBL_VTBX_111100111d11nnnndddd10ccnpm0mmmm_case_0 : public ClassDecoder { public: VTBL_VTBX_111100111d11nnnndddd10ccnpm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VTBL_VTBX_111100111d11nnnndddd10ccnpm0mmmm_case_0); }; // VTRN_111100111d11ss10dddd00001qm0mmmm_case_0: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss10dddd00001qm0mmmm, // quadword_operation: Q(6)=1, // regs: 1 // if Q(6)=0 // else 2, // rule: VTRN, // safety: [d == // m => UNKNOWN, // size(19:18)=11 => UNDEFINED, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(19:18), // uses: {}} class VTRN_111100111d11ss10dddd00001qm0mmmm_case_0 : public ClassDecoder { public: VTRN_111100111d11ss10dddd00001qm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VTRN_111100111d11ss10dddd00001qm0mmmm_case_0); }; // VTST_111100100dssnnnndddd1000nqm1mmmm_case_0: // // {D: D(22), // M: M(5), // N: N(7), // Q: Q(6), // U: U(24), // Vd: Vd(15:12), // Vm: Vm(3:0), // Vn: Vn(19:16), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [U(24), // D(22), // size(21:20), // Vn(19:16), // Vd(15:12), // op(9), // N(7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // n: N:Vn, // op: op(9), // pattern: 111100100dssnnnndddd1000nqm1mmmm, // regs: 1 // if Q(6)=0 // else 2, // rule: VTST, // safety: [Q(6)=1 && // (Vd(0)=1 || // Vn(0)=1 || // Vm(0)=1) => UNDEFINED, // size(21:20)=11 => UNDEFINED], // size: size(21:20), // unsigned: U(24)=1, // uses: {}} class VTST_111100100dssnnnndddd1000nqm1mmmm_case_0 : public ClassDecoder { public: VTST_111100100dssnnnndddd1000nqm1mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VTST_111100100dssnnnndddd1000nqm1mmmm_case_0); }; // VUZP_111100111d11ss10dddd00010qm0mmmm_case_0: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss10dddd00010qm0mmmm, // quadword_operation: Q(6)=1, // regs: 1 // if Q(6)=0 // else 2, // rule: VUZP, // safety: [d == // m => UNKNOWN, // size(19:18)=11 || // (Q(6)=0 && // size(19:18)=10) => UNDEFINED, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(19:18), // uses: {}} class VUZP_111100111d11ss10dddd00010qm0mmmm_case_0 : public ClassDecoder { public: VUZP_111100111d11ss10dddd00010qm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VUZP_111100111d11ss10dddd00010qm0mmmm_case_0); }; // VZIP_111100111d11ss10dddd00011qm0mmmm_case_0: // // {D: D(22), // F: F(10), // M: M(5), // Q: Q(6), // Vd: Vd(15:12), // Vm: Vm(3:0), // arch: ASIMD, // d: D:Vd, // defs: {}, // elements: 64 / esize, // esize: 8 << size, // fields: [D(22), // size(19:18), // Vd(15:12), // F(10), // op(8:7), // Q(6), // M(5), // Vm(3:0)], // m: M:Vm, // op: op(8:7), // pattern: 111100111d11ss10dddd00011qm0mmmm, // quadword_operation: Q(6)=1, // regs: 1 // if Q(6)=0 // else 2, // rule: VZIP, // safety: [d == // m => UNKNOWN, // size(19:18)=11 || // (Q(6)=0 && // size(19:18)=10) => UNDEFINED, // Q(6)=1 && // (Vd(0)=1 || // Vm(0)=1) => UNDEFINED], // size: size(19:18), // uses: {}} class VZIP_111100111d11ss10dddd00011qm0mmmm_case_0 : public ClassDecoder { public: VZIP_111100111d11ss10dddd00011qm0mmmm_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( VZIP_111100111d11ss10dddd00011qm0mmmm_case_0); }; // WFE_cccc0011001000001111000000000010_case_0: // // {arch: v6K, // defs: {}, // pattern: cccc0011001000001111000000000010, // rule: WFE, // safety: [true => FORBIDDEN], // true: true, // uses: {}} class WFE_cccc0011001000001111000000000010_case_0 : public ClassDecoder { public: WFE_cccc0011001000001111000000000010_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( WFE_cccc0011001000001111000000000010_case_0); }; // WFI_cccc0011001000001111000000000011_case_0: // // {arch: v6K, // defs: {}, // pattern: cccc0011001000001111000000000011, // rule: WFI, // safety: [true => FORBIDDEN], // true: true, // uses: {}} class WFI_cccc0011001000001111000000000011_case_0 : public ClassDecoder { public: WFI_cccc0011001000001111000000000011_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( WFI_cccc0011001000001111000000000011_case_0); }; // YIELD_cccc0011001000001111000000000001_case_0: // // {arch: v6K, // defs: {}, // pattern: cccc0011001000001111000000000001, // rule: YIELD, // uses: {}} class YIELD_cccc0011001000001111000000000001_case_0 : public ClassDecoder { public: YIELD_cccc0011001000001111000000000001_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( YIELD_cccc0011001000001111000000000001_case_0); }; // extra_load_store_instructions_unpriviledged_cccc0000xx1xxxxxxxxxxxxx1xx1xxxx_case_0: // // {defs: {}, // pattern: cccc0000xx1xxxxxxxxxxxxx1xx1xxxx, // rule: extra_load_store_instructions_unpriviledged, // safety: [true => FORBIDDEN], // true: true, // uses: {}} class extra_load_store_instructions_unpriviledged_cccc0000xx1xxxxxxxxxxxxx1xx1xxxx_case_0 : public ClassDecoder { public: extra_load_store_instructions_unpriviledged_cccc0000xx1xxxxxxxxxxxxx1xx1xxxx_case_0() : ClassDecoder() {} virtual RegisterList defs(Instruction inst) const; virtual SafetyLevel safety(Instruction i) const; virtual RegisterList uses(Instruction i) const; private: NACL_DISALLOW_COPY_AND_ASSIGN( extra_load_store_instructions_unpriviledged_cccc0000xx1xxxxxxxxxxxxx1xx1xxxx_case_0); }; } // namespace nacl_arm_test #endif // NATIVE_CLIENT_SRC_TRUSTED_VALIDATOR_ARM_GEN_ARM32_DECODE_BASELINES_3_H_
[ "alexatnt@gmail.com" ]
alexatnt@gmail.com
779c8612278076f85f7c9f5c6bff5638b25def9d
c6bddd88916e6c8697a9e02485bd22c58d76bcec
/GeneratedPlaceholders/Engine/PoseWatch.h
35e62e9cc127a6fe266c38c2fd27035b78e8dd42
[]
no_license
GIRU-GIRU/Mordhau-Unofficial-SDK
18d13d62d746a838820e387907d13b0a37aed654
f831d7355cf553b81fb6e82468b3abf68f7955aa
refs/heads/master
2020-07-06T03:36:48.908227
2020-04-22T13:54:00
2020-04-22T13:54:00
202,872,898
7
4
null
null
null
null
UTF-8
C++
false
false
321
h
#pragma once #include "CoreMinimal.h" #include "PoseWatch.generated.h" UCLASS() class UPoseWatch : public UObject { GENERATED_BODY() public: UPROPERTY(Replicated, EditAnywhere, BlueprintReadWrite) class UEdGraphNode* Node; UPROPERTY(Replicated, EditAnywhere, BlueprintReadWrite) struct FColor PoseWatchColour; };
[ "45307738+crypdos@users.noreply.github.com" ]
45307738+crypdos@users.noreply.github.com
d2f628313461efe6cc269b06c029113732f30c09
1a4161fd6721e382c2f170b6dae2e15987ac52aa
/main.cpp
e99b3b9052f29b832b949172472620cf32ccdc00
[]
no_license
sk28/ticTacToe
943b01eaf0a13a7f60c45e511050e9f429984123
1da697e37e798f89d2c1429ad1ca6becba18e52c
refs/heads/master
2021-01-02T08:31:18.769285
2017-08-01T15:38:58
2017-08-01T15:38:58
99,017,078
0
1
null
null
null
null
UTF-8
C++
false
false
10,928
cpp
// // main.cpp // ticTacToe // // Created by Sohan Bellam on 7/31/17. // Copyright © 2017 Sohan Bellam. All rights reserved. // char value[9]; #include <iostream> #include <stdlib.h> using namespace std; class board{ public: void print(){ cout << endl << " " << value[0] << " " << value[1] << " " << value[2] << endl; cout << " "<< endl; cout << " " <<value[3] << " " << value[4] << " " << value[5] << endl; cout << " "<< endl; cout << " " <<value[6] << " " << value[7] << " " << value[8] << endl <<endl; } int check(){ int win = 0; if ( value[0] == value[1] and value[1] == value[2]){ if (value[0] == 'X'){ win = 1; } else { win = 2; } } if ( value[3] == value[4] and value[4] == value[5]){ if (value[3] == 'X'){ win = 1; } else { win = 2; } } if ( value[6] == value[7] and value[7] == value[8]){ if (value[6] == 'X'){ win = 1; } else { win = 2; } } if ( value[0] == value[3] and value[3] == value[6]){ if (value[0] == 'X'){ win = 1; } else { win = 2; } } if ( value[1] == value[4] and value[4] == value[7]){ if (value[1] == 'X'){ win = 1; } else { win = 2; } } if ( value[2] == value[5] and value[5] == value[8]){ if (value[2] == 'X'){ win = 1; } else { win = 2; } } if ( value[0] == value[4] and value[4] == value[8]){ if (value[0] == 'X'){ win = 1; } else { win = 2; } } if ( value[2] == value[4] and value[4] == value[6]){ if (value[2] == 'X'){ win = 1; } else { win = 2; } } return win; } }; class player{ public: int input(){ int stat = 1; char number = '0'; while (stat == 1){ stat = 0; cout << " Enter number: "; cin >> number; if(number < '0' or number > '9'){ cout << " That is a letter, not a number!. Please try again."<< endl; stat = 1; } else if(number == '0'){ cout << " That number is not allowed. Please try again."<< endl; stat = 1; } if(value[number-'1'] == 'X' or value[number-'1'] == 'O'){ cout<< " This number is already taken! Please try again." << endl; stat = 1; } } return number; } }; class ai{ public: int input(int turn){ int number = 0; if(turn == 0){ number = 4; } else if (turn == 1){ if (value[4] == 'X'){ number = 1; } else if (value[1] == 'X' or value[3] == 'X' or value[5] == 'X' or value[7] == 'X'){ number = 5; } else { number = 5; } } else if (number ==2){ if (value[5] == 'O' or value[7] == 'O'){ number = 8; } else{ number = 0; } } else if (value[0] == value [1] and value[2] == '3'){ number = 3; } else if (value[0] == value [2] and value[1] == '2'){ number = 2; } else if (value[2] == value [1] and value[0] == '1'){ number = 1; } else if (value[3] == value [4] and value[5] == '6'){ number = 6; } else if (value[3] == value [5] and value[4] == '5'){ number = 5; } else if (value[4] == value [5] and value[3] == '4'){ number = 4; } else if (value[6] == value [7] and value[8] == '9'){ number = 9; } else if (value[6] == value [8] and value[7] == '8'){ number = 8; } else if (value[7] == value [8] and value[6] == '7'){ number = 7; } else if (value[0] == value [3] and value[6] == '7'){ number = 7; } else if (value[0] == value [6] and value[3] == '4'){ number = 4; } else if (value[3] == value [6] and value[0] == '1'){ number = 1; } else if (value[1] == value [4] and value[7] == '8'){ number = 8; } else if (value[1] == value [7] and value[3] == '5'){ number = 5; } else if (value[4] == value [7] and value[0] == '2'){ number = 2; } else if (value[2] == value [5] and value[8] == '9'){ number = 9; } else if (value[2] == value [8] and value[5] == '6'){ number = 6; } else if (value[5] == value [8] and value[2] == '3'){ number = 3; } else if (value[0] == value [4] and value[8] == '9'){ number = 9; } else if (value[0] == value [8] and value[4] == '5'){ number = 5; } else if (value[4] == value [8] and value[0] == '1'){ number = 1; } else if (value[2] == value [4] and value[6] == '7'){ number = 7; } else if (value[2] == value [6] and value[4] == '5'){ number = 5; } else if (value[4] == value [6] and value[2] == '3'){ number = 3; } else { if((value[1] == 'X' or 'O') && (value[2] == 'X' or 'O') && (value[3] == 'X' or 'O') && (value[4] == 'X' or 'O') && (value[5] == 'X' or 'O') && (value[6] == 'X' or 'O') && (value[7] == 'X' or 'O') && (value[8] == 'X' or 'O')){ number = 100; } } return number; } }; int main() { int run = 0; while(run == 0){ int mode; cout << " For a two player game, please select 0. To play against the computer using AI, please select 1." << endl << " "; cin >> mode; string player1Name; string player2Name; if(mode == 0){ cout << " Please enter Player 1's Name: "; cin>>player1Name; cout << endl; cout << " Please enter Player 2's Name: "; cin>>player2Name; cout << endl; } int turn = 0; for (int i=0; i<9 ; i++){ value[i] = i+'1'; } int number; int win = 0; board board; player player1; player player2; ai ai; board.print(); while (win == 0 and turn < 9){ cout << " Player's 1 turn!" << endl; number = player1.input(); value[number - '1'] = 'X'; board.print(); win = board.check(); turn ++; if(win == 0 and turn < 9){ if (mode ==0){ cout << " Player's 2 turn!" << endl; number = player2.input(); value[number-'1'] = 'O'; board.print(); win = board.check(); } else { number = ai.input(turn); if(number == 10){ cout << " AI rage quitted!!" << endl; win =1; } else { value[number-1] = 'O'; cout << " AI picked number " << number <<endl; board.print(); win = board.check(); } } } turn ++; } if(win == 1){ cout << " Player 1 wins!" << endl; } else if (win == 2){ cout << " Player 2 wins!" << endl; } else{ if(mode == 0){ cout << " It's a cat game. Please play again." << endl; } else { cout << " It's a cat game, the computer wins!" << endl; } } cout << " If you would like to play again, please select 0. To end the program please type 1" << endl; cin >> run; } }
[ "noreply@github.com" ]
noreply@github.com
68242500cc764feb39c1f8755302d30d7cb078ad
1f3106b1b846646f051a5ff60d3f01a9e8e23212
/src/06_GoochShading/GoochShading.cpp
d6204ea72967297c68e344882f2c0cbce77ef403
[ "Unlicense" ]
permissive
3Dsamples/TheForgeExamples
5f0205af9906e0bb50b3aedc6b14f08ed074075f
1ba70666016f1b94fad4f00758664e9004fa202d
refs/heads/master
2021-02-28T04:53:40.484072
2019-11-04T10:54:53
2019-11-04T10:54:53
null
0
0
null
null
null
null
UTF-8
C++
false
false
23,601
cpp
#include "../common.h" #include "Common_3/OS/Interfaces/IProfiler.h" #include "Middleware_3/UI/AppUI.h" //EASTL includes #include "Common_3/ThirdParty/OpenSource/EASTL/vector.h" #include "Common_3/ThirdParty/OpenSource/EASTL/string.h" //asimp importer #include "Common_3/Tools/AssimpImporter/AssimpImporter.h" #include "Common_3/OS/Interfaces/IMemory.h" constexpr size_t gPointLights = 1; constexpr size_t gMaxPointLights = 8; static_assert(gPointLights <= gMaxPointLights, ""); const uint32_t gImageCount = 3; uint32_t gNumModelPoints; Renderer* pRenderer = NULL; Queue* pGraphicsQueue = NULL; CmdPool* pCmdPool = NULL; Cmd** ppCmds = NULL; Sampler* pSampler = NULL; RasterizerState* pRastState = NULL; RasterizerState* pSecondRastState = NULL; DepthState* pDepthState = NULL; RenderTarget* pDepthBuffer = NULL; Fence* pRenderCompleteFences[gImageCount] = { NULL }; Semaphore* pRenderCompleteSemaphores[gImageCount] = { NULL }; Semaphore* pImageAquiredSemaphore = NULL; SwapChain* pSwapChain = NULL; Pipeline* pGraphicsPipeline = NULL; RootSignature* pRootSignature = NULL; Shader* pModelShader = NULL; Texture* pTexture = NULL; Texture* pSpecularTexture = NULL; Pipeline* pModelPipeline = NULL; Pipeline* pModelPipeline2 = NULL; uint32_t gFrameIndex = 0; DescriptorBinder* pDescriptorBinder = NULL; bool gMicroProfiler = false; bool bPrevToggleMicroProfiler = false; UIApp gAppUI; GuiComponent* pGui = NULL; VirtualJoystickUI gVirtualJoystick; GpuProfiler* pGpuProfiler = NULL; ICameraController* pCameraController = NULL; TextDrawDesc gFrameTimeDraw = TextDrawDesc(0, 0xff00ffff, 18); Buffer* pUniformBuffers[gImageCount] = { NULL }; struct MeshBatch { Buffer* pPositionStream; Buffer* pNormalStream; Buffer* pUVStream; Buffer* pIndicesStream; size_t mCountIndices; }; struct SceneData { eastl::vector<MeshBatch*> meshes; } sceneData; struct UniformBuffer { mat4 view; mat4 proj; mat4 pToWorld; } uniformData; struct PointLight { float3 position; }; Buffer* pPointLightsBuffer = NULL; PointLight pointLights[gPointLights]; struct LightBuffer { int numPointLights; float3 viewPos; } lightData; Buffer* pLightBuffer = NULL; const char* pTexturesFileNames[] = { "lion/lion_albedo", "lion/lion_specular" }; const char* pszBases[FSR_Count] = { "../../../../src/06_GoochShading/", // FSR_BinShaders "../../../../src/06_GoochShading/", // FSR_SrcShaders "../../../../art/", // FSR_Textures "../../../../art/", // FSR_Meshes "../../../../../The-Forge/Examples_3/Unit_Tests/UnitTestResources/", // FSR_Builtin_Fonts "../../../../../The-Forge/Examples_3/Unit_Tests/src/01_Transformations/", // FSR_GpuConfig "", // FSR_Animation "", // FSR_Audio "", // FSR_OtherFiles "../../../../../The-Forge/Middleware_3/Text/", // FSR_MIDDLEWARE_TEXT "../../../../../The-Forge/Middleware_3/UI/", // FSR_MIDDLEWARE_UI }; AssimpImporter::Model gModel; class GoochShading : public IApp { public: GoochShading() { } bool Init() { // window and render setup RendererDesc settings = { 0 }; initRenderer(GetName(), &settings, &pRenderer); // check for init success if (!pRenderer) return false; QueueDesc queueDesc = {}; queueDesc.mType = CMD_POOL_DIRECT; queueDesc.mFlag = QUEUE_FLAG_NONE; addQueue(pRenderer, &queueDesc, &pGraphicsQueue); addCmdPool(pRenderer, pGraphicsQueue, false, &pCmdPool); addCmd_n(pCmdPool, false, gImageCount, &ppCmds); for (uint32_t i = 0; i < gImageCount; ++i) { addFence(pRenderer, &pRenderCompleteFences[i]); addSemaphore(pRenderer, &pRenderCompleteSemaphores[i]); } addSemaphore(pRenderer, &pImageAquiredSemaphore); // Resource Loading initResourceLoaderInterface(pRenderer); // Initialize profile initProfiler(pRenderer); addGpuProfiler(pRenderer, pGraphicsQueue, &pGpuProfiler, "GpuProfiler"); // Shader ShaderLoadDesc cubeShaderDesc = {}; cubeShaderDesc.mStages[0] = { "basic.vert", NULL, 0, FSR_SrcShaders }; cubeShaderDesc.mStages[1] = { "basic.frag", NULL, 0, FSR_SrcShaders }; addShader(pRenderer, &cubeShaderDesc, &pModelShader); // Sampler SamplerDesc samplerDesc = { FILTER_LINEAR, FILTER_LINEAR, MIPMAP_MODE_NEAREST, ADDRESS_MODE_CLAMP_TO_EDGE, ADDRESS_MODE_CLAMP_TO_EDGE, ADDRESS_MODE_CLAMP_TO_EDGE }; addSampler(pRenderer, &samplerDesc, &pSampler); // Resource Binding const char* pStaticSamplers[] = { "uSampler0" }; RootSignatureDesc rootDesc = {}; rootDesc.mShaderCount = 1; rootDesc.ppShaders = &pModelShader; rootDesc.mStaticSamplerCount = 1; rootDesc.ppStaticSamplers = &pSampler; rootDesc.ppStaticSamplerNames = pStaticSamplers; addRootSignature(pRenderer, &rootDesc, &pRootSignature); DescriptorBinderDesc descriptorBinderDescs[1] = { { pRootSignature } }; addDescriptorBinder(pRenderer, 0, 1, descriptorBinderDescs, &pDescriptorBinder); BufferLoadDesc bufferDesc = {}; // Uniform Buffer bufferDesc = {}; bufferDesc.mDesc.mDescriptors = DESCRIPTOR_TYPE_UNIFORM_BUFFER; bufferDesc.mDesc.mMemoryUsage = RESOURCE_MEMORY_USAGE_CPU_TO_GPU; bufferDesc.mDesc.mSize = sizeof(UniformBuffer); bufferDesc.mDesc.mFlags = BUFFER_CREATION_FLAG_PERSISTENT_MAP_BIT; bufferDesc.pData = NULL; for (uint32_t i = 0; i < gImageCount; ++i) { bufferDesc.ppBuffer = &pUniformBuffers[i]; addResource(&bufferDesc); } CreateLightsBuffer(); if (!LoadModels()) { finishResourceLoading(); return false; } // Rasterizer State RasterizerStateDesc rasterizerStateDesc = {}; rasterizerStateDesc.mCullMode = CULL_MODE_FRONT; addRasterizerState(pRenderer, &rasterizerStateDesc, &pRastState); // Rasterizer State rasterizerStateDesc.mCullMode = CULL_MODE_BACK; addRasterizerState(pRenderer, &rasterizerStateDesc, &pSecondRastState); // Depth State DepthStateDesc depthStateDesc = {}; depthStateDesc.mDepthTest = true; depthStateDesc.mDepthWrite = true; depthStateDesc.mDepthFunc = CMP_LEQUAL; addDepthState(pRenderer, &depthStateDesc, &pDepthState); finishResourceLoading(); // GUI if (!gAppUI.Init(pRenderer)) return false; gAppUI.LoadFont("TitilliumText/TitilliumText-Bold.otf", FSR_Builtin_Fonts); GuiDesc guiDesc = {}; float dpiScale = getDpiScale().x; guiDesc.mStartSize = vec2(140.0f, 320.0f); guiDesc.mStartPosition = vec2(mSettings.mWidth / dpiScale - guiDesc.mStartSize.getX() * 1.1f, guiDesc.mStartSize.getY() * 0.5f); pGui = gAppUI.AddGuiComponent("Micro profiler", &guiDesc); pGui->AddWidget(CheckboxWidget("Toggle Micro Profiler", &gMicroProfiler)); // Camera CameraMotionParameters cmp{ 40.0f, 30.0f, 100.0f }; vec3 camPos{ 0.0f, 0.0f, 0.8f }; vec3 lookAt{ 0.0f, 0.0f, 5.0f }; pCameraController = createFpsCameraController(camPos, lookAt); pCameraController->setMotionParameters(cmp); if (!initInputSystem(pWindow)) return false; // Microprofiler Actions // #TODO: Remove this once the profiler UI is ported to use our UI system InputActionDesc actionDesc = { InputBindings::FLOAT_LEFTSTICK, [](InputActionContext* ctx) { onProfilerButton(false, &ctx->mFloat2, true); return !gMicroProfiler; } }; addInputAction(&actionDesc); actionDesc = { InputBindings::BUTTON_SOUTH, [](InputActionContext* ctx) { onProfilerButton(ctx->mBool, ctx->pPosition, false); return true; } }; addInputAction(&actionDesc); // App Actions actionDesc = { InputBindings::BUTTON_FULLSCREEN, [](InputActionContext* ctx) { toggleFullscreen(((IApp*)ctx->pUserData)->pWindow); return true; }, this }; addInputAction(&actionDesc); actionDesc = { InputBindings::BUTTON_EXIT, [](InputActionContext* ctx) { requestShutdown(); return true; } }; addInputAction(&actionDesc); actionDesc = { InputBindings::BUTTON_ANY, [](InputActionContext* ctx) { bool capture = gAppUI.OnButton(ctx->mBinding, ctx->mBool, ctx->pPosition, !gMicroProfiler); setEnableCaptureInput(capture && INPUT_ACTION_PHASE_CANCELED != ctx->mPhase); return true; }, this }; addInputAction(&actionDesc); typedef bool (*CameraInputHandler)(InputActionContext * ctx, uint32_t index); static CameraInputHandler onCameraInput = [](InputActionContext* ctx, uint32_t index) { if (!gMicroProfiler && !gAppUI.IsFocused() && *ctx->pCaptured) { gVirtualJoystick.OnMove(index, ctx->mPhase != INPUT_ACTION_PHASE_CANCELED, ctx->pPosition); index ? pCameraController->onRotate(ctx->mFloat2) : pCameraController->onMove(ctx->mFloat2); } return true; }; actionDesc = { InputBindings::FLOAT_RIGHTSTICK, [](InputActionContext* ctx) { return onCameraInput(ctx, 1); }, NULL, 20.0f, 200.0f, 0.5f }; addInputAction(&actionDesc); actionDesc = { InputBindings::FLOAT_LEFTSTICK, [](InputActionContext* ctx) { return onCameraInput(ctx, 0); }, NULL, 20.0f, 200.0f, 1.0f }; addInputAction(&actionDesc); actionDesc = { InputBindings::BUTTON_NORTH, [](InputActionContext* ctx) { pCameraController->resetView(); return true; } }; addInputAction(&actionDesc); return true; } void Exit() { waitQueueIdle(pGraphicsQueue); exitInputSystem(); destroyCameraController(pCameraController); gVirtualJoystick.Exit(); gAppUI.Exit(); // Exit profile exitProfiler(); for (uint32_t i = 0; i < gImageCount; ++i) { removeResource(pUniformBuffers[i]); } removeResource(pLightBuffer); removeResource(pPointLightsBuffer); removeResource(pTexture); removeResource(pSpecularTexture); for (size_t i = 0; i < sceneData.meshes.size(); ++i) { removeResource(sceneData.meshes[i]->pPositionStream); removeResource(sceneData.meshes[i]->pUVStream); removeResource(sceneData.meshes[i]->pNormalStream); removeResource(sceneData.meshes[i]->pIndicesStream); } removeDescriptorBinder(pRenderer, pDescriptorBinder); removeSampler(pRenderer, pSampler); removeShader(pRenderer, pModelShader); removeRootSignature(pRenderer, pRootSignature); removeDepthState(pDepthState); removeRasterizerState(pSecondRastState); for (uint32_t i = 0; i < gImageCount; ++i) { removeFence(pRenderer, pRenderCompleteFences[i]); removeSemaphore(pRenderer, pRenderCompleteSemaphores[i]); } removeSemaphore(pRenderer, pImageAquiredSemaphore); removeCmd_n(pCmdPool, gImageCount, ppCmds); removeCmdPool(pRenderer, pCmdPool); removeResourceLoaderInterface(pRenderer); removeQueue(pGraphicsQueue); removeRenderer(pRenderer); } bool Load() { if (!addSwapChain()) return false; if (!addDepthBuffer()) return false; if (!gAppUI.Load(pSwapChain->ppSwapchainRenderTargets)) return false; if (!gVirtualJoystick.Load(pSwapChain->ppSwapchainRenderTargets[0])) return false; loadProfiler(pSwapChain->ppSwapchainRenderTargets[0]); //layout and pipeline for sphere draw VertexLayout vertexLayout = {}; vertexLayout.mAttribCount = 3; vertexLayout.mAttribs[0].mSemantic = SEMANTIC_POSITION; vertexLayout.mAttribs[0].mFormat = ImageFormat::RGB32F; vertexLayout.mAttribs[0].mBinding = 0; vertexLayout.mAttribs[0].mLocation = 0; vertexLayout.mAttribs[0].mOffset = 0; vertexLayout.mAttribs[1].mSemantic = SEMANTIC_NORMAL; vertexLayout.mAttribs[1].mFormat = ImageFormat::RGB32F; vertexLayout.mAttribs[1].mBinding = 1; vertexLayout.mAttribs[1].mLocation = 1; vertexLayout.mAttribs[1].mOffset = 0; vertexLayout.mAttribs[2].mSemantic = SEMANTIC_TEXCOORD0; vertexLayout.mAttribs[2].mFormat = ImageFormat::RG32F; vertexLayout.mAttribs[2].mBinding = 2; vertexLayout.mAttribs[2].mLocation = 2; vertexLayout.mAttribs[2].mOffset = 0; PipelineDesc desc = {}; desc.mType = PIPELINE_TYPE_GRAPHICS; GraphicsPipelineDesc& pipelineSettings = desc.mGraphicsDesc; pipelineSettings.mPrimitiveTopo = PRIMITIVE_TOPO_TRI_LIST; pipelineSettings.mRenderTargetCount = 1; pipelineSettings.pDepthState = pDepthState; pipelineSettings.pColorFormats = &pSwapChain->ppSwapchainRenderTargets[0]->mDesc.mFormat; pipelineSettings.pSrgbValues = &pSwapChain->ppSwapchainRenderTargets[0]->mDesc.mSrgb; pipelineSettings.mSampleCount = pSwapChain->ppSwapchainRenderTargets[0]->mDesc.mSampleCount; pipelineSettings.mSampleQuality = pSwapChain->ppSwapchainRenderTargets[0]->mDesc.mSampleQuality; pipelineSettings.mDepthStencilFormat = pDepthBuffer->mDesc.mFormat; pipelineSettings.pRootSignature = pRootSignature; pipelineSettings.pShaderProgram = pModelShader; pipelineSettings.pVertexLayout = &vertexLayout; pipelineSettings.pRasterizerState = pRastState; addPipeline(pRenderer, &desc, &pModelPipeline); pipelineSettings.pRasterizerState = pSecondRastState; addPipeline(pRenderer, &desc, &pModelPipeline2); return true; } void Unload() { waitQueueIdle(pGraphicsQueue); unloadProfiler(); gAppUI.Unload(); gVirtualJoystick.Unload(); removePipeline(pRenderer, pModelPipeline); removeSwapChain(pRenderer, pSwapChain); removeRenderTarget(pRenderer, pDepthBuffer); } void Update(float deltaTime) { updateInputSystem(mSettings.mWidth, mSettings.mHeight); pCameraController->update(deltaTime); static float currentTime; currentTime += deltaTime; // update camera with time mat4 viewMat = pCameraController->getViewMatrix(); const float aspectInverse = (float)mSettings.mHeight / (float)mSettings.mWidth; const float horizontal_fov = PI / 2.0f; mat4 projMat = mat4::perspective(horizontal_fov, aspectInverse, 0.1f, 1000.0f); uniformData.view = viewMat; uniformData.proj = projMat; // Update Instance Data uniformData.pToWorld = mat4::translation(Vector3(0.0f, -1, 5)) * mat4::rotationY(currentTime) * mat4::scale(Vector3(1.5f)); pointLights[0].position = float3{ 3.0f, 3.0f, 3.0f }; lightData.numPointLights = gPointLights; lightData.viewPos = v3ToF3(pCameraController->getViewPosition()); viewMat.setTranslation(vec3(0)); // ProfileSetDisplayMode() // TODO: need to change this better way if (gMicroProfiler != bPrevToggleMicroProfiler) { Profile& S = *ProfileGet(); int nValue = gMicroProfiler ? 1 : 0; nValue = nValue >= 0 && nValue < P_DRAW_SIZE ? nValue : S.nDisplay; S.nDisplay = nValue; bPrevToggleMicroProfiler = gMicroProfiler; } /************************************************************************/ // Update GUI /************************************************************************/ gAppUI.Update(deltaTime); } void Draw() { acquireNextImage(pRenderer, pSwapChain, pImageAquiredSemaphore, NULL, &gFrameIndex); RenderTarget* pRenderTarget = pSwapChain->ppSwapchainRenderTargets[gFrameIndex]; Semaphore* pRenderCompleteSemaphore = pRenderCompleteSemaphores[gFrameIndex]; Fence* pRenderCompleteFence = pRenderCompleteFences[gFrameIndex]; FenceStatus fenceStatus; getFenceStatus(pRenderer, pRenderCompleteFence, &fenceStatus); if (fenceStatus == FENCE_STATUS_INCOMPLETE) waitForFences(pRenderer, 1, &pRenderCompleteFence); // Update uniform buffers BufferUpdateDesc viewProjCbv = { pUniformBuffers[gFrameIndex], &uniformData }; updateResource(&viewProjCbv); // Update light uniform buffers BufferUpdateDesc lightBuffUpdate = { pLightBuffer, &lightData }; updateResource(&lightBuffUpdate); BufferUpdateDesc pointLightBuffUpdate = { pPointLightsBuffer, &pointLights }; updateResource(&pointLightBuffUpdate); // Load Actions LoadActionsDesc loadActions = {}; loadActions.mLoadActionsColor[0] = LOAD_ACTION_CLEAR; loadActions.mClearColorValues[0].r = 0.0f; loadActions.mClearColorValues[0].g = 0.0f; loadActions.mClearColorValues[0].b = 0.0f; loadActions.mClearColorValues[0].a = 0.0f; loadActions.mLoadActionDepth = LOAD_ACTION_CLEAR; loadActions.mClearDepth.depth = 1.0f; loadActions.mClearDepth.stencil = 0; Cmd* cmd = ppCmds[gFrameIndex]; beginCmd(cmd); cmdBeginGpuFrameProfile(cmd, pGpuProfiler); TextureBarrier textureBarriers[2] = { { pRenderTarget->pTexture, RESOURCE_STATE_RENDER_TARGET }, { pDepthBuffer->pTexture, RESOURCE_STATE_DEPTH_WRITE } }; cmdResourceBarrier(cmd, 0, nullptr, 2, textureBarriers, false); cmdBindRenderTargets(cmd, 1, &pRenderTarget, pDepthBuffer, &loadActions, NULL, NULL, -1, -1); cmdSetViewport(cmd, 0.0f, 0.0f, (float)pRenderTarget->mDesc.mWidth, (float)pRenderTarget->mDesc.mHeight, 0.0f, 1.0f); cmdSetScissor(cmd, 0, 0, pRenderTarget->mDesc.mWidth, pRenderTarget->mDesc.mHeight); cmdBeginGpuTimestampQuery(cmd, pGpuProfiler, "Draw Model", true); { DescriptorData params[3] = {}; params[0].pName = "UniformData"; params[0].ppBuffers = &pUniformBuffers[gFrameIndex]; params[1].pName = "LightData"; params[1].ppBuffers = &pLightBuffer; params[2].pName = "PointLights"; params[2].ppBuffers = &pPointLightsBuffer; cmdBindPipeline(cmd, pModelPipeline); { cmdBindDescriptors(cmd, pDescriptorBinder, pRootSignature, 3, params); Buffer* pVertexBuffers[] = { sceneData.meshes[0]->pPositionStream, sceneData.meshes[0]->pNormalStream, sceneData.meshes[0]->pUVStream }; cmdBindVertexBuffer(cmd, 3, pVertexBuffers, NULL); cmdBindIndexBuffer(cmd, sceneData.meshes[0]->pIndicesStream, 0); cmdDrawIndexed(cmd, sceneData.meshes[0]->mCountIndices, 0, 0); } } cmdEndGpuTimestampQuery(cmd, pGpuProfiler); loadActions = {}; loadActions.mLoadActionsColor[0] = LOAD_ACTION_LOAD; cmdBindRenderTargets(cmd, 1, &pRenderTarget, NULL, &loadActions, NULL, NULL, -1, -1); cmdBeginGpuTimestampQuery(cmd, pGpuProfiler, "Draw UI", true); { static HiresTimer gTimer; gTimer.GetUSec(true); gVirtualJoystick.Draw(cmd, { 1.0f, 1.0f, 1.0f, 1.0f }); gAppUI.DrawText(cmd, float2(8, 15), eastl::string().sprintf("CPU %f ms", gTimer.GetUSecAverage() / 1000.0f).c_str(), &gFrameTimeDraw); #if !defined(__ANDROID__) gAppUI.DrawText( cmd, float2(8, 40), eastl::string().sprintf("GPU %f ms", (float)pGpuProfiler->mCumulativeTime * 1000.0f).c_str(), &gFrameTimeDraw); gAppUI.DrawDebugGpuProfile(cmd, float2(8, 65), pGpuProfiler, NULL); #endif gAppUI.Gui(pGui); cmdDrawProfiler(cmd); gAppUI.Draw(cmd); cmdBindRenderTargets(cmd, 0, NULL, NULL, NULL, NULL, NULL, -1, -1); } cmdEndGpuTimestampQuery(cmd, pGpuProfiler); textureBarriers[0] = { pRenderTarget->pTexture, RESOURCE_STATE_PRESENT }; cmdResourceBarrier(cmd, 0, NULL, 1, textureBarriers, true); cmdEndGpuFrameProfile(cmd, pGpuProfiler); endCmd(cmd); queueSubmit(pGraphicsQueue, 1, &cmd, pRenderCompleteFence, 1, &pImageAquiredSemaphore, 1, &pRenderCompleteSemaphore); queuePresent(pGraphicsQueue, pSwapChain, gFrameIndex, 1, &pRenderCompleteSemaphore); flipProfiler(); } bool addSwapChain() { SwapChainDesc swapChainDesc = {}; swapChainDesc.mWindowHandle = pWindow->handle; swapChainDesc.mPresentQueueCount = 1; swapChainDesc.ppPresentQueues = &pGraphicsQueue; swapChainDesc.mImageCount = gImageCount; swapChainDesc.mSampleCount = SAMPLE_COUNT_1; swapChainDesc.mEnableVsync = true; swapChainDesc.mWidth = mSettings.mWidth; swapChainDesc.mHeight = mSettings.mHeight; swapChainDesc.mColorFormat = getRecommendedSwapchainFormat(true); ::addSwapChain(pRenderer, &swapChainDesc, &pSwapChain); return pSwapChain != NULL; } bool addDepthBuffer() { RenderTargetDesc depthRT = {}; depthRT.mArraySize = 1; depthRT.mClearValue.depth = 1.0f; depthRT.mClearValue.stencil = 0.0f; depthRT.mFormat = ImageFormat::D32F; depthRT.mDepth = 1; depthRT.mWidth = mSettings.mWidth; depthRT.mHeight = mSettings.mHeight; depthRT.mSampleCount = SAMPLE_COUNT_1; depthRT.mSampleQuality = 0; ::addRenderTarget(pRenderer, &depthRT, &pDepthBuffer); return pDepthBuffer != NULL; } const char* GetName() { return "06_GoochShading"; } void RecenterCameraView(float maxDistance, vec3 lookAt = vec3(0)) { vec3 p = pCameraController->getViewPosition(); vec3 d = p - lookAt; float lenSqr = lengthSqr(d); if (lenSqr > (maxDistance * maxDistance)) { d *= (maxDistance / sqrtf(lenSqr)); } p = d + lookAt; pCameraController->moveTo(p); pCameraController->lookAt(lookAt); } void CreateLightsBuffer() { BufferLoadDesc bufferDesc = {}; // Light Uniform Buffer bufferDesc = {}; bufferDesc.mDesc.mDescriptors = DESCRIPTOR_TYPE_UNIFORM_BUFFER; bufferDesc.mDesc.mMemoryUsage = RESOURCE_MEMORY_USAGE_CPU_TO_GPU; bufferDesc.mDesc.mSize = sizeof(LightBuffer); bufferDesc.mDesc.mFlags = BUFFER_CREATION_FLAG_PERSISTENT_MAP_BIT; bufferDesc.pData = NULL; bufferDesc.ppBuffer = &pLightBuffer; addResource(&bufferDesc); // PointLights Structured Buffer bufferDesc = {}; bufferDesc.mDesc.mDescriptors = DESCRIPTOR_TYPE_BUFFER; bufferDesc.mDesc.mMemoryUsage = RESOURCE_MEMORY_USAGE_CPU_TO_GPU; bufferDesc.mDesc.mFlags = BUFFER_CREATION_FLAG_NONE; bufferDesc.mDesc.mFirstElement = 0; bufferDesc.mDesc.mElementCount = gPointLights; bufferDesc.mDesc.mStructStride = sizeof(PointLight); bufferDesc.mDesc.mSize = bufferDesc.mDesc.mStructStride * bufferDesc.mDesc.mElementCount; bufferDesc.pData = NULL; bufferDesc.ppBuffer = &pPointLightsBuffer; addResource(&bufferDesc); } bool LoadModels() { // Main Texture TextureLoadDesc textureDesc = {}; textureDesc.mRoot = FSR_Textures; textureDesc.pFilename = pTexturesFileNames[0]; textureDesc.ppTexture = &pTexture; addResource(&textureDesc, true); // Specular Texture textureDesc.pFilename = pTexturesFileNames[1]; textureDesc.ppTexture = &pSpecularTexture; addResource(&textureDesc, true); AssimpImporter importer; if (!importer.ImportModel("../../../../art/Meshes/bunny.obj", &gModel)) { return false; } size_t meshSize = gModel.mMeshArray.size(); for (size_t i = 0; i < meshSize; ++i) { AssimpImporter::Mesh subMesh = gModel.mMeshArray[i]; MeshBatch* pMeshBatch = (MeshBatch*)conf_placement_new<MeshBatch>(conf_calloc(1, sizeof(MeshBatch))); sceneData.meshes.push_back(pMeshBatch); // Vertex Buffer BufferLoadDesc bufferDesc = {}; bufferDesc.mDesc.mDescriptors = DESCRIPTOR_TYPE_VERTEX_BUFFER; bufferDesc.mDesc.mMemoryUsage = RESOURCE_MEMORY_USAGE_GPU_ONLY; bufferDesc.mDesc.mVertexStride = sizeof(float3); bufferDesc.mDesc.mSize = bufferDesc.mDesc.mVertexStride * subMesh.mPositions.size(); bufferDesc.pData = subMesh.mPositions.data(); bufferDesc.ppBuffer = &pMeshBatch->pPositionStream; addResource(&bufferDesc); bufferDesc.mDesc.mVertexStride = sizeof(float3); bufferDesc.mDesc.mSize = subMesh.mNormals.size() * bufferDesc.mDesc.mVertexStride; bufferDesc.pData = subMesh.mNormals.data(); bufferDesc.ppBuffer = &pMeshBatch->pNormalStream; addResource(&bufferDesc); bufferDesc.mDesc.mVertexStride = sizeof(float2); bufferDesc.mDesc.mSize = subMesh.mUvs.size() * bufferDesc.mDesc.mVertexStride; bufferDesc.pData = subMesh.mUvs.data(); bufferDesc.ppBuffer = &pMeshBatch->pUVStream; addResource(&bufferDesc); pMeshBatch->mCountIndices = subMesh.mIndices.size(); // Index buffer bufferDesc = {}; bufferDesc.mDesc.mDescriptors = DESCRIPTOR_TYPE_INDEX_BUFFER; bufferDesc.mDesc.mMemoryUsage = RESOURCE_MEMORY_USAGE_GPU_ONLY; bufferDesc.mDesc.mIndexType = INDEX_TYPE_UINT32; bufferDesc.mDesc.mSize = sizeof(uint) * (uint)subMesh.mIndices.size(); bufferDesc.pData = subMesh.mIndices.data(); bufferDesc.ppBuffer = &pMeshBatch->pIndicesStream; addResource(&bufferDesc); } return true; } }; DEFINE_APPLICATION_MAIN(GoochShading)
[ "ahmadierfan99@gmail.com" ]
ahmadierfan99@gmail.com
bf22bdb8d0669c0a325aecbf70d2ba75f9ecf299
6d269401c81dfc969c023e34dbac98997659e48a
/src/benchmarks/RacyBackgroundExample.cc
061e6f239d52544113c14c3e5034710b5e4f3b70
[ "LicenseRef-scancode-unknown-license-reference", "BSD-3-Clause" ]
permissive
hassansalehe/TaskSanitizer
eea83728f78c8073209521c162d01848821d493d
a3d3b441dc1a46eea2f8f39976dbd7bd68570aa8
refs/heads/master
2022-05-02T21:52:59.244635
2021-07-10T22:04:56
2021-07-10T22:04:56
133,125,679
7
3
NOASSERTION
2021-07-10T22:04:56
2018-05-12T07:53:43
C++
UTF-8
C++
false
false
845
cc
/////////////////////////////////////////////////////////////////////// // // (c) 2015 - 2021 Hassan Salehe Matar // // Description: // // This app creates two concurrent tasks with critical sections each. // // Determinacy races: // - There is a determinacy race between the two concurrent // tasks because they can execute in any order and thus final // result of "i" can be 1 or 2 // ////////////////////////////////////////////////////////////////////// #include <stdio.h> #if !defined(NTHREADS) #define NTHREADS 2 #endif int main() { int i=0; #pragma omp parallel num_threads(NTHREADS) #pragma omp single { #pragma omp task shared(i) #pragma omp critical(lock_i) { i = 1; } #pragma omp task shared(i) #pragma omp critical(lock_i) { i = 2; } } printf ("i=%d\n",i); return 0; }
[ "hassansalehe@gmail.com" ]
hassansalehe@gmail.com
3fb710d82978b6bc404f17ad1fde4042631bc439
4c78dcdcd619565f571fa8fbff88bd92010abe4d
/ncadtoollib/include/ncadtoollib/NGLogBase.h
c575709f7a460c3ef70e58168fda6c03312e261c
[ "MIT" ]
permissive
exyorha/ncadtools
4f5f32bffa6e95be368e72b1cb0c82349b375d48
3d5f9c53c66c2c5c00765f1df07bd968f89a2621
refs/heads/main
2023-06-05T01:38:27.426254
2021-06-24T09:56:37
2021-06-24T09:56:37
null
0
0
null
null
null
null
UTF-8
C++
false
false
375
h
#ifndef NCADTOOLIB_NGLOGBASE_H #define NCADTOOLIB_NGLOGBASE_H #include <ncadtoollib/NGBaseBlock.h> namespace ncadtoollib { class NGStream; class NGLogBase : public NGBaseBlock { public: uint32_t unknown3_1; uint8_t unknown3_2; }; NGStream& operator <<(NGStream& stream, const NGLogBase& obj); NGStream& operator >>(NGStream& stream, NGLogBase& obj); } #endif
[ "moontouched@moontouched.me" ]
moontouched@moontouched.me
4dccb53507e0f0d1cf96c823cf9be53477da2171
0eff74b05b60098333ad66cf801bdd93becc9ea4
/second/download/CMake/CMake-gumtree/Kitware_CMake_repos_basic_block_block_13595.cpp
905c590b0acca5ca7218db92128c54d611552573
[]
no_license
niuxu18/logTracker-old
97543445ea7e414ed40bdc681239365d33418975
f2b060f13a0295387fe02187543db124916eb446
refs/heads/master
2021-09-13T21:39:37.686481
2017-12-11T03:36:34
2017-12-11T03:36:34
null
0
0
null
null
null
null
UTF-8
C++
false
false
41
cpp
{ free(zip->erd); zip->erd = NULL; }
[ "993273596@qq.com" ]
993273596@qq.com
6595d1366083410de5966647f5ee7720ecad3fb7
00d69e58470663deef5d9541093ed6af9ad01526
/Team19/Code19/extensions/spa/src/PQL/AffectsTEvaluator.h
ae75623610659baa2472a55394c95c0f7f5d6b3f
[]
no_license
zixinn/20s2-cp-spa-team-19
ea4b801d61b8f278a5e1d02f8560cf2487e67a8b
c673145ad68f49f9dd22fd17bbc0315eac5f6b41
refs/heads/master
2023-05-08T08:31:09.211600
2021-04-16T02:56:02
2021-04-16T02:56:02
372,253,453
0
0
null
null
null
null
UTF-8
C++
false
false
599
h
#pragma once #include "QueryUtility.h" // Helper class to evaluate such that clauses with Affects* relationship class AffectsTEvaluator { public: // Constructor for AffectsTEvaluator AffectsTEvaluator(); // Evaluates the clause and stores the results in the unordered map tempResults // Returns true if the clause can be satisfied and false otherwise static bool evaluate(unordered_map<STRING, STRING> declarations, Clause clause, unordered_map<STRING, vector<int>>& tempResults); // Destructor for AffectsTEvaluator ~AffectsTEvaluator(); };
[ "voongyuxuan@gmail.com" ]
voongyuxuan@gmail.com
67b9f249fa85b38f88a0d3f0a7db6e438e8361cf
a1b858bd2eb2b464f500ab94242cb2ad39333b92
/SP4/Base/Source/SkyBox/SkyBoxEntity.cpp
29e2ad0ca9a09caf0428d53940f58638d934df2e
[]
no_license
SP4-SureA/SureALa
eb26133f1dcc54e8db640a4e7239f6b80b4c3e03
d5a1787ad851ae8be8cf990b7b70c558d8a6ec8f
refs/heads/master
2021-01-13T01:08:47.738130
2017-03-02T12:03:35
2017-03-02T12:03:35
81,785,597
0
0
null
null
null
null
UTF-8
C++
false
false
3,919
cpp
#include "SkyBoxEntity.h" #include "MeshBuilder.h" #include "GraphicsManager.h" #include "RenderHelper.h" #include "EntityManager.h" SkyBoxEntity::SkyBoxEntity(void) : size(3000.0f, 3000.0f, 3000.0f) , m_bBoundaryDefined(false) , seamlessOffset(0.1f) { } SkyBoxEntity::~SkyBoxEntity() { } void SkyBoxEntity::Update(double _dt) { // Does nothing here, can inherit & override or create your own version of this class :D } void SkyBoxEntity::Render() { MS& modelStack = GraphicsManager::GetInstance()->GetModelStack(); modelStack.PushMatrix(); // Front modelStack.PushMatrix(); modelStack.Translate(0, 0, -size.z / 2 + seamlessOffset); modelStack.Scale(size.x, size.y, size.z); RenderHelper::RenderMesh(modelMesh[FRONT]); modelStack.PopMatrix(); // Back modelStack.PushMatrix(); modelStack.Rotate(180, 0, 1, 0); modelStack.Translate(0, 0, -size.z / 2 + seamlessOffset); modelStack.Scale(size.x, size.y, size.z); RenderHelper::RenderMesh(modelMesh[BACK]); modelStack.PopMatrix(); // Left modelStack.PushMatrix(); modelStack.Rotate(-90, 0, 1, 0); modelStack.Translate(0, 0, -size.z / 2 + seamlessOffset); modelStack.Scale(size.x, size.y, size.z); RenderHelper::RenderMesh(modelMesh[LEFT]); modelStack.PopMatrix(); // Right modelStack.PushMatrix(); modelStack.Rotate(90, 0, 1, 0); modelStack.Translate(0, 0, -size.z / 2 + seamlessOffset); modelStack.Scale(size.x, size.y, size.z); RenderHelper::RenderMesh(modelMesh[RIGHT]); modelStack.PopMatrix(); // Top modelStack.PushMatrix(); modelStack.Rotate(90, 1, 0, 0); modelStack.Translate(0, 0, -size.z / 2 + seamlessOffset); modelStack.Rotate(-90, 0, 0, 1); modelStack.Scale(size.x, size.y, size.z); RenderHelper::RenderMesh(modelMesh[TOP]); modelStack.PopMatrix(); // Bottom modelStack.PushMatrix(); modelStack.Rotate(-90, 1, 0, 0); modelStack.Translate(0, 0, -size.z / 2 + seamlessOffset); modelStack.Rotate(90, 0, 0, 1); modelStack.Scale(size.x, size.y, size.z); RenderHelper::RenderMesh(modelMesh[BOTTOM]); modelStack.PopMatrix(); modelStack.PopMatrix(); } // Set a mesh to this class void SkyBoxEntity::SetMesh(const int _side, Mesh* _modelMesh) { modelMesh[_side] = _modelMesh; } Vector3 SkyBoxEntity::GetBoundary(void) { if (!m_bBoundaryDefined) { boundary = Vector3( position.x - (size.x*scale.x) / 2.0f, position.y - (size.y*scale.y) / 2.0f, position.z - (size.z*scale.z) / 2.0f); m_bBoundaryDefined = true; } return boundary; }; SkyBoxEntity* Create::SkyBox(EntityManager* em, const std::string& _meshName0, const std::string& _meshName1, const std::string& _meshName2, const std::string& _meshName3, const std::string& _meshName4, const std::string& _meshName5) { if (em == NULL) return NULL; Mesh* modelMesh0 = MeshBuilder::GetInstance()->GetMesh(_meshName0); if (modelMesh0 == nullptr) return nullptr; Mesh* modelMesh1 = MeshBuilder::GetInstance()->GetMesh(_meshName1); if (modelMesh1 == nullptr) return nullptr; Mesh* modelMesh2 = MeshBuilder::GetInstance()->GetMesh(_meshName2); if (modelMesh2 == nullptr) return nullptr; Mesh* modelMesh3 = MeshBuilder::GetInstance()->GetMesh(_meshName3); if (modelMesh3 == nullptr) return nullptr; Mesh* modelMesh4 = MeshBuilder::GetInstance()->GetMesh(_meshName4); if (modelMesh4 == nullptr) return nullptr; Mesh* modelMesh5 = MeshBuilder::GetInstance()->GetMesh(_meshName5); if (modelMesh5 == nullptr) return nullptr; SkyBoxEntity* result = new SkyBoxEntity(); result->SetMesh(SkyBoxEntity::FRONT, modelMesh0); result->SetMesh(SkyBoxEntity::BACK, modelMesh1); result->SetMesh(SkyBoxEntity::LEFT, modelMesh2); result->SetMesh(SkyBoxEntity::RIGHT, modelMesh3); result->SetMesh(SkyBoxEntity::TOP, modelMesh4); result->SetMesh(SkyBoxEntity::BOTTOM, modelMesh5); em->AddEntity(result); return result; }
[ "155134X@M313G404.sidm.student.local" ]
155134X@M313G404.sidm.student.local
63f61af49c70de027bef284c9983e634da18d0f5
d736e3fb7fad485f12dd41232a10481409ad25ea
/socket/src/SocketException.h
4bff31b650adace9f56288312f7510735491a01b
[]
no_license
lihuaweishiyigehaoren/messageboard
eea7c3462b6a0918e318f50ce1eb90045a79bfa8
bd83fcf9042cc52929404beb6611f82f8e789170
refs/heads/master
2020-04-28T03:09:56.609504
2019-03-19T12:57:33
2019-03-19T12:57:33
174,926,307
1
0
null
null
null
null
UTF-8
C++
false
false
340
h
#include <exception> #include <string> class SocketException : public std::exception { public: SocketException(int code, const std::string& message); const char* what() const noexcept; int GetCode() const; const std::string& GetMessage() const; private: int _code; std::string _message; std::string _what; };
[ "1206909328@qq.com" ]
1206909328@qq.com
1592a0db3f40a434b211ddae73314883720f4252
c2351146c711efcd94780ec9ba58206be607d0d0
/build-Server-Desktop_Qt_5_10_1_MSVC2017_64bit-Debug/debug/moc_Mytcpserver.cpp
6e92b175b0ef54ac7c559b09db0d709cae605682
[]
no_license
needhourger/Qtchat
cf006bf10c9dcad42a3a112f8f0c0cfa14d30e50
b285f1a7d7a761078fbb482fcfe88f85db4a0b69
refs/heads/master
2020-03-21T07:09:40.357162
2018-06-22T06:32:21
2018-06-22T06:32:21
138,264,080
0
0
null
null
null
null
UTF-8
C++
false
false
4,571
cpp
/**************************************************************************** ** Meta object code from reading C++ file 'Mytcpserver.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.10.1) ** ** WARNING! All changes made in this file will be lost! *****************************************************************************/ #include "../../Server/Mytcpserver.h" #include <QtCore/qbytearray.h> #include <QtCore/qmetatype.h> #if !defined(Q_MOC_OUTPUT_REVISION) #error "The header file 'Mytcpserver.h' doesn't include <QObject>." #elif Q_MOC_OUTPUT_REVISION != 67 #error "This file was generated using the moc from 5.10.1. It" #error "cannot be used with the include files from this version of Qt." #error "(The moc has changed too much.)" #endif QT_BEGIN_MOC_NAMESPACE QT_WARNING_PUSH QT_WARNING_DISABLE_DEPRECATED struct qt_meta_stringdata_Mytcpserver_t { QByteArrayData data[7]; char stringdata0[103]; }; #define QT_MOC_LITERAL(idx, ofs, len) \ Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \ qptrdiff(offsetof(qt_meta_stringdata_Mytcpserver_t, stringdata0) + ofs \ - idx * sizeof(QByteArrayData)) \ ) static const qt_meta_stringdata_Mytcpserver_t qt_meta_stringdata_Mytcpserver = { { QT_MOC_LITERAL(0, 0, 11), // "Mytcpserver" QT_MOC_LITERAL(1, 12, 16), // "on_newConnection" QT_MOC_LITERAL(2, 29, 0), // "" QT_MOC_LITERAL(3, 30, 14), // "on_acceptError" QT_MOC_LITERAL(4, 45, 28), // "QAbstractSocket::SocketError" QT_MOC_LITERAL(5, 74, 12), // "on_readyRead" QT_MOC_LITERAL(6, 87, 15) // "on_disconnected" }, "Mytcpserver\0on_newConnection\0\0" "on_acceptError\0QAbstractSocket::SocketError\0" "on_readyRead\0on_disconnected" }; #undef QT_MOC_LITERAL static const uint qt_meta_data_Mytcpserver[] = { // content: 7, // revision 0, // classname 0, 0, // classinfo 4, 14, // methods 0, 0, // properties 0, 0, // enums/sets 0, 0, // constructors 0, // flags 0, // signalCount // slots: name, argc, parameters, tag, flags 1, 0, 34, 2, 0x0a /* Public */, 3, 1, 35, 2, 0x0a /* Public */, 5, 0, 38, 2, 0x0a /* Public */, 6, 0, 39, 2, 0x0a /* Public */, // slots: parameters QMetaType::Void, QMetaType::Void, 0x80000000 | 4, 2, QMetaType::Void, QMetaType::Void, 0 // eod }; void Mytcpserver::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a) { if (_c == QMetaObject::InvokeMetaMethod) { Mytcpserver *_t = static_cast<Mytcpserver *>(_o); Q_UNUSED(_t) switch (_id) { case 0: _t->on_newConnection(); break; case 1: _t->on_acceptError((*reinterpret_cast< QAbstractSocket::SocketError(*)>(_a[1]))); break; case 2: _t->on_readyRead(); break; case 3: _t->on_disconnected(); break; default: ; } } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) { switch (_id) { default: *reinterpret_cast<int*>(_a[0]) = -1; break; case 1: switch (*reinterpret_cast<int*>(_a[1])) { default: *reinterpret_cast<int*>(_a[0]) = -1; break; case 0: *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QAbstractSocket::SocketError >(); break; } break; } } } QT_INIT_METAOBJECT const QMetaObject Mytcpserver::staticMetaObject = { { &QTcpServer::staticMetaObject, qt_meta_stringdata_Mytcpserver.data, qt_meta_data_Mytcpserver, qt_static_metacall, nullptr, nullptr} }; const QMetaObject *Mytcpserver::metaObject() const { return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject; } void *Mytcpserver::qt_metacast(const char *_clname) { if (!_clname) return nullptr; if (!strcmp(_clname, qt_meta_stringdata_Mytcpserver.stringdata0)) return static_cast<void*>(this); return QTcpServer::qt_metacast(_clname); } int Mytcpserver::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QTcpServer::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { if (_id < 4) qt_static_metacall(this, _c, _id, _a); _id -= 4; } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) { if (_id < 4) qt_static_metacall(this, _c, _id, _a); _id -= 4; } return _id; } QT_WARNING_POP QT_END_MOC_NAMESPACE
[ "841904608@qq.com" ]
841904608@qq.com
f879d94594368ed9fa435b190b6c2e94ca0385aa
0087923e1008354aecc974043f0e102083f18398
/foo_spider_monkey_panel/events/event.cpp
706b17a65ff6c76baecb498605abf4e24eca83fd
[ "MIT", "MS-PL", "HPND", "Unlicense", "BSL-1.0" ]
permissive
MEOoms/foo_spider_monkey_panel
59d67863d42bfdbdb24e9742a7ee92ae62391406
78c645ca23408351af7486f98d99595deb27b405
refs/heads/master
2023-08-02T16:33:48.059884
2021-09-25T13:26:14
2021-09-25T13:26:29
null
0
0
null
null
null
null
UTF-8
C++
false
false
880
cpp
#include <stdafx.h> #include "event.h" #include <panel/js_panel_window.h> namespace smp { EventBase::EventBase( EventId id ) : id_( id ) { } std::unique_ptr<EventBase> EventBase::Clone() { return nullptr; } void EventBase::SetTarget( std::shared_ptr<PanelTarget> pTarget ) { pTarget_ = pTarget; } EventId EventBase::GetId() const { return id_; } Event_Mouse* EventBase::AsMouseEvent() { return nullptr; } Event_Drag* EventBase::AsDragEvent() { return nullptr; } PanelTarget::PanelTarget( panel::js_panel_window& panel ) : pPanel_( &panel ) , hWnd_( panel.GetHWND() ) { } HWND PanelTarget::GetHwnd() { return hWnd_; } panel::js_panel_window* PanelTarget::GetPanel() { assert( core_api::is_main_thread() ); return pPanel_; } void PanelTarget::UnlinkPanel() { pPanel_ = nullptr; hWnd_ = nullptr; } } // namespace smp
[ "noreply@github.com" ]
noreply@github.com
b267cb810a2206f81d4439afec8610dfd53ba81e
a7764174fb0351ea666faa9f3b5dfe304390a011
/inc/Handle_IGESSolid_Ellipsoid.hxx
84a011c4fd7cd98b35e3732834a6e3d009d4985c
[]
no_license
uel-dataexchange/Opencascade_uel
f7123943e9d8124f4fa67579e3cd3f85cfe52d91
06ec93d238d3e3ea2881ff44ba8c21cf870435cd
refs/heads/master
2022-11-16T07:40:30.837854
2020-07-08T01:56:37
2020-07-08T01:56:37
276,290,778
0
0
null
null
null
null
UTF-8
C++
false
false
825
hxx
// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Handle_IGESSolid_Ellipsoid_HeaderFile #define _Handle_IGESSolid_Ellipsoid_HeaderFile #ifndef _Standard_HeaderFile #include <Standard.hxx> #endif #ifndef _Standard_DefineHandle_HeaderFile #include <Standard_DefineHandle.hxx> #endif #ifndef _Handle_IGESData_IGESEntity_HeaderFile #include <Handle_IGESData_IGESEntity.hxx> #endif class Standard_Transient; class Handle(Standard_Type); class Handle(IGESData_IGESEntity); class IGESSolid_Ellipsoid; DEFINE_STANDARD_HANDLE(IGESSolid_Ellipsoid,IGESData_IGESEntity) #endif
[ "shoka.sho2@excel.co.jp" ]
shoka.sho2@excel.co.jp
85d81686d89381e9ec823831b3a4c6c480299ba6
b6e60224e1046180a5ca57d315b10d7fa17318ed
/src/platform/symbian/IconConverter.cpp
09239f45dcb0dbac7611ac5c21ac5da9a01aeb8c
[]
no_license
vivekgalatage/widgetmanager
942a135de9cc5a384e4eab78a3d6255d20bcee3f
0f497d0744d09c33d678b5cdd2b1cfa17d0935e1
refs/heads/master
2021-01-21T14:17:09.634378
2016-07-25T23:45:21
2016-07-25T23:45:21
58,015,718
0
0
null
2016-07-25T23:45:21
2016-05-04T02:10:41
C++
UTF-8
C++
false
false
19,589
cpp
// // ============================================================================ // Name : IconConverter.cpp // Part of : Wrt Widget Installer // // Description: // Icon convert to convert icon for png to mbm format // // Version : WRT 1.0 // // Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). // // This file is part of Qt Web Runtime. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public License // version 2.1 as published by the Free Software Foundation. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. // // INCLUDE FILES #include <QString> #include <fbs.h> #include <ImageConversion.h> #include <BitmapTransforms.h> #include "IconConverter.h" #include "WidgetUtilsLogs.h" #include <QEventLoop> #include <QDebug> // CONSTANTS _LIT( KTempPath,"c:\\system\\temp\\" ); const TInt KIconSizeLarge = 88; const TInt KIconSizeMedium = 32; const TInt KIconSizeSmall = 24; // ============================================================================ // CIconConverter::NewL() // two-phase constructor // // @since 3.1 // @param aController - controller for callback to notify the completion // @param aFs - file session // @return pointer to CIconConverter // ============================================================================ // CIconConverter* CIconConverter::NewL(QEventLoop* loop) { CIconConverter* self = new(ELeave) CIconConverter( loop ); CleanupStack::PushL( self ); self->ConstructL(); CleanupStack::Pop( self ); return self; } // ============================================================================ // CIconConverter::CIconConverter() // C++ default constructor // // @since 3.1 // ============================================================================ CIconConverter::CIconConverter( QEventLoop* loop ) : CActive( EPriorityStandard ) , m_loop(loop) { CActiveScheduler::Add( this ); } // ============================================================================ // CIconConverter::ConstructL() // Symbian default constructor // // @since 3.1 // ============================================================================ void CIconConverter::ConstructL() { User::LeaveIfError( iFs.Connect() ); User::LeaveIfError( iFs.ShareProtected() ); User::LeaveIfError( RFbsSession::Connect() ); // create the destination bitmap iOriginalBitmap = new ( ELeave ) CFbsBitmap; iOriginalBitmapMask = new ( ELeave ) CFbsBitmap; iTempBitmap = new ( ELeave ) CFbsBitmap; iTempBitmapMask = new ( ELeave ) CFbsBitmap; iTempPath = KTempPath().AllocL(); iIconSizes = new CArrayFixFlat<TSize>( 3 ); iIconSizes->InsertL( 0, TSize( KIconSizeLarge, KIconSizeLarge ) ); iIconSizes->InsertL( 1, TSize( KIconSizeMedium, KIconSizeMedium ) ); iIconSizes->InsertL( 2, TSize( KIconSizeSmall, KIconSizeSmall ) ); } // ============================================================================ // CIconConverter::~CIconConverter() // destructor // // @since 3.1 // ============================================================================ CIconConverter::~CIconConverter() { Cancel(); // CImageDecoder must be deleted first otherwise a related thread might panic if ( iImageDecoder ) { delete iImageDecoder; } if ( iOriginalBitmap ) { delete iOriginalBitmap; } if ( iOriginalBitmapMask ) { delete iOriginalBitmapMask; } if ( iOutputFileName ) { delete iOutputFileName; } if ( iTempBitmap ) { delete iTempBitmap; } if ( iTempBitmapMask ) { delete iTempBitmapMask; } if ( iScaler ) { delete iScaler; } if ( iTempPath ) { delete iTempPath; } iIconFile.Close(); iIconPngFile.Close(); RFbsSession::Disconnect(); if ( iIconSizes ) { iIconSizes->Reset(); delete iIconSizes; } iFs.Close(); } bool CIconConverter::Convert( const QString& aInputFileName, const QString& aOutputFileName ) { TPtrC16 inFile(reinterpret_cast<const TUint16*>(aInputFileName.constData())); TPtrC16 outFile(reinterpret_cast<const TUint16*>(aOutputFileName.constData())); TRAPD(err, StartToDecodeL(inFile,outFile)); if (err != KErrNone) { return false; } return true; } // ============================================================================ // CIconConverter::StartToDecodeL // use image decoder to decode the image // // @since 3.1 // ============================================================================ void CIconConverter::StartToDecodeL( const TDesC& aInputFileName, const TDesC& aOutputFileName ) { iState = EConvertingFile; delete iImageDecoder; iImageDecoder = NULL; delete iOutputFileName; iOutputFileName = 0; iOutputFileName = aOutputFileName.AllocL(); // create the decoder iImageDecoder = CImageDecoder::FileNewL( iFs, aInputFileName ); LOG (" after CImageDecoder::FileNewL"); // Extract information about the image, now we've read the header TFrameInfo info = iImageDecoder->FrameInfo( 0 ); LOG (" after CImageDecoder::FrameInfo"); iOriginalBitmap->Create( info.iOverallSizeInPixels, info.iFrameDisplayMode ); LOG (" after iOriginalBitmap->Create"); // If the PNG has a built in transparency, use it to build the mask if ( info.iFlags & TFrameInfo::ETransparencyPossible ) { // If we have a full alpha channel, use that if ( info.iFlags & TFrameInfo::EAlphaChannel ) { LOG (" bf iOriginalBitmap->Create 1"); User::LeaveIfError( iOriginalBitmapMask->Create( info.iOverallSizeInPixels, EGray256 ) ); } else { LOG (" bf iOriginalBitmap->Create 2"); User::LeaveIfError( iOriginalBitmapMask->Create( info.iOverallSizeInPixels, EGray2 ) ); } LOG (" bf iImageDecoder->Convert"); iImageDecoder->Convert( &iStatus, *iOriginalBitmap, *iOriginalBitmapMask ); LOG (" af iImageDecoder->Convert 1"); } else { iImageDecoder->Convert( &iStatus, *iOriginalBitmap ); LOG (" af iImageDecoder->Convert 1"); } // start conversion to bitmap SetActive(); LOG (" af SetActive()"); } // ============================================================================ // CIconConverter::RunL() // Handle various stages of icon conversion // // @since 3.1 // ============================================================================ void CIconConverter::RunL() { // If there is an error in the previous stage, then leave. Otherwise, // call the handle function LOG ("CIconConverter::RunL() status = " << iStatus.Int()); User::LeaveIfError( iStatus.Int() ); switch ( iState ) { case EConvertingFile: LOG (" bf DoProcessMaskL()"); DoProcessMaskL(); break; case EScalingIcon: LOG (" bf DoMaskScalingL()"); DoMaskScalingL(); break; case EScalingMask: case EFinalize: LOG (" bf DoIconStoreL()"); DoIconStoreL(); break; default: LOG (" default"); User::Leave( KErrNotSupported ); break; }; } // ============================================================================ // CIconConverter::RunError() // Notify client with error // // @since 3.1 // ============================================================================ TInt CIconConverter::RunError( TInt aError ) { LOG ("CIconConverter::RunError() err = " << aError); // If any error occurred, then complete the client with the error. if ( iClientStatus ) { User::RequestComplete( iClientStatus, aError ); } // There is nothing more to do if notifyCompletion leaves. if (m_loop->isRunning()) m_loop->exit(); return KErrNone; } // ============================================================================ // CIconConverter::DoCancel() // cancel icon conversion // // @since 3.1 // ============================================================================ void CIconConverter::DoCancel() { LOG ("CIconConverter::DoCancel()"); switch (iState) { case EConvertingFile: if ( iImageDecoder ) { iImageDecoder->Cancel(); } break; case EScalingIcon: case EScalingMask: if ( iScaler ) { iScaler->Cancel(); } break; }; if ( iClientStatus ) { User::RequestComplete( iClientStatus, KErrCancel ); } // no need to call notifyCompletion() because cancel can only be // caused by the client if (m_loop->isRunning()) m_loop->exit(); } // ============================================================================ // CIconConverter::DoProcessMaskL() // process the bitmap mask // // @since 3.1 // ============================================================================ void CIconConverter::DoProcessMaskL() { LOG ("CIconConverter::DoProcessMaskL()"); // we use white to mean transparent at this stage, simply for efficiency // since all the canvases we will copy in to begin as white if ( iOriginalBitmapMask->Handle() == 0 ) { // Create a mask that shows the whole bitmap as an icon // (all black) User::LeaveIfError( iOriginalBitmapMask->Create( iOriginalBitmap->SizeInPixels(), EGray2 ) ); CFbsBitmapDevice* device = CFbsBitmapDevice::NewL( iOriginalBitmapMask ); CleanupStack::PushL( device ); CFbsBitGc* gc; User::LeaveIfError( device->CreateContext( gc ) ); gc->SetBrushStyle( CGraphicsContext::ESolidBrush ); gc->SetDrawMode( CGraphicsContext::EDrawModePEN ); gc->SetBrushColor( KRgbBlack ); // Create a big black image gc->Clear(); delete gc; CleanupStack::PopAndDestroy( device ); } else { // Invert the mask obtained from the PNG CFbsBitmapDevice* device = CFbsBitmapDevice::NewL( iOriginalBitmapMask ); CleanupStack::PushL(device); CFbsBitGc* gc; User::LeaveIfError( device->CreateContext( gc ) ); gc->SetDrawMode( CGraphicsContext::EDrawModeNOTSCREEN ); gc->Clear(); delete gc; CleanupStack::PopAndDestroy( device ); } LOG (" af iOriginalBitmapMask->Handle()"); // Scale the icon to the sizes required iCurrentSizeIndex = 0; DoIconScalingL(); LOG ("CIconConverter::DoProcessMaskL() ...Done"); } // ============================================================================ // CIconConverter::DoIconScalingL() // Scale the bitmap // // @since 3.1 // ============================================================================ void CIconConverter::DoIconScalingL() { LOG ("CIconConverter::DoIconScalingL()"); // free any current icons to prevent memory leaks iTempBitmap->Reset(); LOG (" af iTempBitmap->Reset()"); // current target size TSize size = iIconSizes->At( iCurrentSizeIndex ); LOG (" af iIconSizes->At()"); iState = EScalingIcon; // Create a canvas to hold the scaled icon, of the same depth User::LeaveIfError( iTempBitmap->Create( size, iOriginalBitmap->DisplayMode() ) ); LOG (" af iOriginalBitmap->DisplayMode()"); DoScalingL( *iOriginalBitmap, *iTempBitmap ); } // ============================================================================ // CIconConverter::DoMaskScalingL() // Scale the bitmap mask // // @since 3.1 // ============================================================================ void CIconConverter::DoMaskScalingL() { LOG ("CIconConverter::DoMaskScalingL()"); // Reset the mask to prevent memory leaks iTempBitmapMask->Reset(); // current target size TSize size = iIconSizes->At( iCurrentSizeIndex ); iState = EScalingMask; // Create a canvas to hold the scaled icon, of 8 bit colour depth User::LeaveIfError( iTempBitmapMask->Create( size, EGray256 ) ); DoScalingL( *iOriginalBitmapMask, *iTempBitmapMask ); } // ============================================================================ // CIconConverter::DoScalingL() // Scale // // @since 3.1 // ============================================================================ void CIconConverter::DoScalingL( CFbsBitmap& aBitmapSource, CFbsBitmap& aBitmapTarget ) { LOG ("CIconConverter::DoScalingL()"); ScalerL().Scale( &iStatus, aBitmapSource, aBitmapTarget, ETrue ); LOG ("CIconConverter::DoScalingL() ...Done"); SetActive(); } // ============================================================================ // CIconConverter::ScalerL() // Create bitmap scalar // // @since 3.1 // ============================================================================ CBitmapScaler& CIconConverter::ScalerL() { LOG ("CIconConverter::ScalerL()"); if ( iScaler == NULL ) { iScaler = CBitmapScaler::NewL(); LOG ("CBitmapScaler::NewL()"); // always use highest quality scaling User::LeaveIfError( iScaler->SetQualityAlgorithm( CBitmapScaler::EMaximumQuality ) ); LOG ("SetQualityAlgorithm()"); } LOG ("CIconConverter::ScalerL() ...Done"); return *iScaler; } // ============================================================================ // CIconConverter::DoIconStoreL() // Store icon and mask files // // @since 3.1 // ============================================================================ void CIconConverter::DoIconStoreL() { LOG ("CIconConverter::DoIconStoreL()"); // Store the icon and its mask in temporary files until we are ready // to create the final icon // Icon is stored at index n, mask at index n+1 TInt iconIndex = iCurrentSizeIndex * 2; TFileName iconFile = *iTempPath; GetTempIconName( iconIndex++, iconFile ); LOG (" af GetTempIconName() 1"); TFileName maskFile = *iTempPath; GetTempIconName( iconIndex, maskFile ); LOG (" af GetTempIconName() 2"); // invert the masks before saving CFbsBitmapDevice* device = CFbsBitmapDevice::NewL( iTempBitmapMask ); CleanupStack::PushL( device ); LOG (" af CFbsBitmapDevice::NewL()"); CFbsBitGc* gc; User::LeaveIfError( device->CreateContext( gc ) ); gc->SetDrawMode( CGraphicsContext::EDrawModeNOTSCREEN ); gc->Clear(); LOG (" af device->CreateContext()"); delete gc; CleanupStack::PopAndDestroy( device ); // save the bitmaps User::LeaveIfError( iTempBitmap->Save( iconFile ) ); LOG (" af iTempBitmap->Save()"); User::LeaveIfError( iTempBitmapMask->Save( maskFile ) ); LOG (" af iTempBitmapMask->Save()"); if ( ++iCurrentSizeIndex < iIconSizes->Count() ) { // do the next icon size LOG (" bf DoIconScalingL()"); DoIconScalingL(); } else { LOG (" bf DoCreateFinalIconL()"); DoCreateFinalIconL(); } LOG ("CIconConverter::DoIconStoreL() ...Done"); } // ============================================================================ // CIconConverter::DoCreateFinalIconL() // Create the final icon // // @since 3.1 // ============================================================================ void CIconConverter::DoCreateFinalIconL() { LOG ("CIconConverter::DoCreateFinalIconL()"); TInt i, elements = 0; // one icon, one mask per size TInt bitmapCount = iIconSizes->Count() * 2; LOG (" bitmapCount: " << bitmapCount); TFileName** filenames = new ( ELeave ) TFileName*[bitmapCount]; CleanupStack::PushL( filenames ); TInt32* uniqueIds = new ( ELeave ) TInt32[bitmapCount]; CleanupStack::PushL( uniqueIds ); TInt err = KErrNone; for ( i = 0; i < bitmapCount; ++i ) { filenames[i] = NULL; filenames[i] = new TFileName( *iTempPath ); elements = i; if ( filenames[i] == NULL ) { // we need to cleanup this structure err = KErrNoMemory; goto cleanup; } GetTempIconName( i, *filenames[i] ); uniqueIds[i] = 0; } TRAP( err, CFbsBitmap::StoreL( *iOutputFileName, bitmapCount, ( const TDesC** )filenames, uniqueIds ) ); cleanup: for ( i = 0; i <= elements; ++i ) { if ( filenames[i] == NULL ) { // if we failed to allocate a filename, then we would not have continued break; } else { delete filenames[i]; } } CleanupStack::PopAndDestroy( 2, filenames ); // There is no recovery on a leave and we don't want to trigger // RunError here since that will also call notifyCompletion. if (m_loop->isRunning()) m_loop->exit(); LOG ("CIconConverter::DoCreateFinalIconL() ...Done err = " << err); } // ============================================================================ // CIconConverter::GetTempIconName() // Get temporary icon name // // @since 3.1 // ============================================================================ void CIconConverter::GetTempIconName( const TInt& aIndex, TFileName& aIconName ) { _LIT( KIcon, "ICON" ); _LIT( KBmp, ".MBM" ); aIconName.Append( KIcon ); aIconName.AppendNum( static_cast<TInt64>( aIndex ) ); aIconName.Append( KBmp ); } IconConverterWrapper::IconConverterWrapper(QEventLoop *loop, QObject *parent) : QObject(parent), m_eventLoop(loop), m_converter(0) { } IconConverterWrapper::~IconConverterWrapper() { delete m_converter; } bool IconConverterWrapper::Init(const QString& inputFileName, const QString& outputFileName) { TRAPD(error, m_converter = CIconConverter::NewL(m_eventLoop)); if (error != KErrNone) return false; bool ret = true; ret = m_converter->Convert(inputFileName, outputFileName); return ret; }
[ "vivek.vg@samsung.com" ]
vivek.vg@samsung.com
2b6db20676f2cad29140ea617d771d0351c42c6d
09c2bd419afeb05327651e15c41efeb26e520820
/09ObjectOrientedProgramming/47Composition2.cpp
19234719816390264860d2ae91ad0a2e0ba19578
[]
no_license
cheffycoder/Introduction-to-Cpp
ff5f7e007cfd3686c8b0d7a71f21400deb2ee7d1
fe56251943b8cbedb2d0bde0d5c0d68c9fab35f6
refs/heads/main
2023-05-04T03:26:49.482793
2019-05-05T17:21:24
2019-05-05T17:21:24
348,647,442
0
0
null
null
null
null
UTF-8
C++
false
false
640
cpp
#include<bits/stdc++.h> using namespace std; class Birthday{ public: Birthday(int m, int d, int y){ month=m; day=d; year=y; } void printDob(){ cout<< month << "/" << day << "/" << year << endl; } private: int month; int day; int year; }; class Name{ public: Name( string x, Birthday object) : name(x) , ob(object) { } void printInfo(){ cout<< name << " your birthday is on "; ob.printDob(); } private: string name; Birthday ob; }; int main(){ Birthday shivamDob( 7, 21, 1999); Name ShivamObj("Shivam", shivamDob ); ShivamObj.printInfo(); return 0; }
[ "shivambandral@gmail.com" ]
shivambandral@gmail.com
f1ddd916a28218c9666e4d5a0b1ab011ffe06e43
d7b4a065c139454e84e8d04093f8c827478a21bf
/src/mumble/OSS.h
c9b881cb20d46075b828543abf997c3f54a31981
[]
no_license
pcgod/mumble-wip
0f5e8e66f7eb07e9548c6c0cb936bf8d21484ae2
50023d2c0d683d3a1a0b57f655fb1d6b0afbabc5
refs/heads/master
2021-01-18T03:05:54.052037
2011-05-20T07:18:10
2011-05-20T11:07:23
1,747,043
1
0
null
null
null
null
UTF-8
C++
false
false
2,028
h
/* Copyright (C) 2005-2011, Thorvald Natvig <thorvald@natvig.com> All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - Neither the name of the Mumble Developers nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef _OSS_H #define _OSS_H #include "AudioInput.h" #include "AudioOutput.h" class OSSInput : public AudioInput { private: Q_OBJECT Q_DISABLE_COPY(OSSInput) protected: void release(); public: OSSInput(); ~OSSInput(); void run(); }; class OSSOutput : public AudioOutput { friend class OSSUser; private: Q_OBJECT Q_DISABLE_COPY(OSSOutput) public: OSSOutput(); ~OSSOutput(); void run(); }; #else #endif
[ "slicer@users.sourceforge.net" ]
slicer@users.sourceforge.net
f4cd1c085bafaa3cb996f037dc541a2f0f981b90
ea8aa77c861afdbf2c9b3268ba1ae3f9bfd152fe
/hiho1391.cpp
03de3db6fc14eca4c37073ea60eb5dcb7cfe6219
[]
no_license
lonelam/SolveSet
987a01e72d92f975703f715e6a7588d097f7f2e5
66a9a984d7270ff03b9c2dfa229d99b922907d57
refs/heads/master
2021-04-03T02:02:03.108669
2018-07-21T14:25:53
2018-07-21T14:25:53
62,948,874
9
3
null
null
null
null
UTF-8
C++
false
false
1,978
cpp
#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef long double ld; const int inf = 0x3f3f3f3f; const int maxn = 20000 + 100; struct seg { int l, r, dam; bool operator<(const seg & rhs) const { return l > rhs.l; } } segs[maxn]; bool cmp(const seg & lhs, const seg & rhs) { return lhs.r < rhs.r; } int Ta, Tb, X, N, M; int Tl[maxn], Tc[maxn], D[maxn]; int main() { while(scanf("%d%d%d%d%d", &Ta, &Tb, &X, &N, &M) != EOF) { int tot = 0; int ans = inf; int suffer = 0; for (int i = 0; i < N; i++) { scanf("%d%d%d", Tl + i, Tc + i, D + i); if (Tl[i] + Tc[i] >= X && Tl[i] + Tc[i] <= X + Tb) { segs[tot].l = Tl[i] + 2 * Tc[i]; const int term =(X + Tb - Tl[i] - Tc[i] ) / (2 * Tc[i]) ; segs[tot].r = segs[tot].l + term * 2 * Tc[i]; segs[tot++].dam = D[i]; suffer += D[i]; } } for (int i = 0; i < M; i++) { scanf("%d%d%d", Tl + i, Tc + i, D + i); if (Tl[i] + 2 * Tc[i] >= X && Tl[i] + 2 * Tc[i] <= X + Tb) { segs[tot].l = Tl[i] + Tc[i]; const int term = (X + Tb - Tl[i] - 2 * Tc[i] ) / (2 * Tc[i]) + 1 ; segs[tot].r = segs[tot].l + term * 2 * Tc[i]; segs[tot++].dam = D[i]; } else { segs[tot].l = segs[tot].r = Tl[i] + Tc[i]; segs[tot++].dam = D[i]; } suffer += D[i]; } priority_queue<seg> Q; sort(segs, segs + tot, cmp); if (tot == 0) { printf("%d\n", suffer); } else { int defr = segs[0].r, defl = defr - Ta; for (int i = 0; i < tot; i++) { defr = segs[i].r, defl = defr - Ta; if (segs[i].l >= defl) { Q.push(segs[i]); suffer -= segs[i].dam; } while(!Q.empty() && Q.top().l < defl) { suffer += Q.top().dam; Q.pop(); } ans = min(ans, suffer); } printf("%d\n", ans); } } }
[ "laizenan@gmail.com" ]
laizenan@gmail.com
b8040fbd35ac08c379276d4a8455e0b22bc96ad5
5b74887a7346d60a4e52fa16e92c4f2d9c564fa6
/CPPLearn/leetcode_3.cpp
b1b87689d0414b661a76b75c6851bb2afdadbf1f
[ "BSD-2-Clause" ]
permissive
tju-wang/CppLearn
abb81b2aaf34f376db4c0675bc36aff4a340e257
b9e38d40345e0602f3e1648c53b55e89d1531816
refs/heads/master
2021-05-16T20:01:39.234807
2020-11-16T08:10:08
2020-11-16T08:10:08
250,449,231
0
0
null
null
null
null
GB18030
C++
false
false
904
cpp
#include <iostream> using namespace std; #include <string> class Solution { public: int lengthOfLongestSubstring(string s) { int ret = 0; int s_size = s.size(); if (s_size <= 1) return s_size; bool flag = false; for (int i = 0; i<s_size && flag == false; ++i) { for (int j = i+1; j<s_size; ++j) { char ch = s[j]; string sub = s.substr(i, j-i); flag = false; if (sub.find(ch) != sub.npos) { if (sub.size() > ret) ret = sub.size(); //flag = true; break; } if (j == s_size - 1) { flag = true; if(ret < sub.size() + 1) ret = sub.size() + 1; } } } return ret; } }; //思路:滑动指针法,查看子字符串中 是否含有下一个字符 int main() { Solution su; while (1) { string input; cin >> input; cout << su.lengthOfLongestSubstring(input) << endl; } return 0; }
[ "1350989027@qq.com" ]
1350989027@qq.com
e755ba818a70e16b7fcfb794120a3b99a7c17b18
4f778afc92a424148f7a204a7af502568c72918b
/example-dowhile.cpp
eab0e1f24dc0ad74dd686634b422a8b2e1d01747
[]
no_license
dwikikurnia/examplecpp
5d9682c4b955f5a3c2077add8bb6ca55a25ad90e
e4af294247e062b404572ec0b795c09433765417
refs/heads/master
2023-01-29T11:20:21.295049
2020-12-09T15:46:47
2020-12-09T15:46:47
null
0
0
null
null
null
null
UTF-8
C++
false
false
226
cpp
#include <iostream> using namespace std; int main() { int a = 1; do { cout << "hore " << a << endl; a += 1; } while (a < 5); cout << "\n \nProgram Selesai" << endl; return 0; }
[ "dwikikurnia1@gmail.com" ]
dwikikurnia1@gmail.com
f05447a4df030e3ab27444353bfef63ee1b1abb1
b04200e379d9d5b4c0e27d1c8546081f9fb17ce7
/doc/snippets/MagnumTrade.cpp
7a10ffdb92befde4b843913c920fb09b359304a5
[ "MIT" ]
permissive
DaShanSister/magnum
0e34d13d939854408c054c936faf31e0a624d906
fe2020bc62444f7b40804351195dbdfa9f8ae7af
refs/heads/master
2020-03-23T23:24:53.775887
2018-07-22T17:24:36
2018-07-22T17:28:24
null
0
0
null
null
null
null
UTF-8
C++
false
false
2,968
cpp
/* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 Vladimír Vondruš <mosra@centrum.cz> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "Magnum/PixelFormat.h" #include "Magnum/Trade/AbstractImporter.h" #include "Magnum/Trade/ImageData.h" #include "Magnum/Trade/ObjectData2D.h" #include "Magnum/Trade/ObjectData3D.h" #ifdef MAGNUM_TARGET_GL #include "Magnum/GL/Texture.h" #endif using namespace Magnum; using namespace Magnum::Math::Literals; int main() { { /* [ImageData-construction] */ Containers::Array<char> data; Trade::ImageData2D image{PixelFormat::RGB8Unorm, {32, 32}, std::move(data)}; /* [ImageData-construction] */ } { /* [ImageData-construction-compressed] */ Containers::Array<char> data; Trade::ImageData2D image{CompressedPixelFormat::Bc1RGBUnorm, {32, 32}, std::move(data)}; /* [ImageData-construction-compressed] */ } #ifdef MAGNUM_TARGET_GL { /* [ImageData-usage] */ std::unique_ptr<Trade::AbstractImporter> importer; Containers::Optional<Trade::ImageData2D> image = importer->image2D(0); if(!image) Fatal{} << "Oopsie!"; GL::Texture2D texture; // ... if(!image->isCompressed()) texture.setSubImage(0, {}, *image); else texture.setCompressedSubImage(0, {}, *image); /* [ImageData-usage] */ } #endif { Trade::ObjectData2D& foo(); Trade::ObjectData2D& data = foo(); /* [ObjectData2D-transformation] */ Matrix3 transformation = Matrix3::from(data.rotation().toMatrix(), data.translation())* Matrix3::scaling(data.scaling()); /* [ObjectData2D-transformation] */ static_cast<void>(transformation); } { Trade::ObjectData3D& bar(); Trade::ObjectData3D& data = bar(); /* [ObjectData3D-transformation] */ Matrix4 transformation = Matrix4::from(data.rotation().toMatrix(), data.translation())* Matrix4::scaling(data.scaling()); /* [ObjectData3D-transformation] */ static_cast<void>(transformation); } }
[ "mosra@centrum.cz" ]
mosra@centrum.cz
70115217789f3de8994bc58ca9214593c38813df
b0c35def742103d74d155c0bef0aa7bfe1fc7602
/DigitalSignature.cpp
28cfd2c0e210effb0a178bccf8efbffbb3eb216b
[]
no_license
rkgoswami/CNS_Programs
cdb8e1c87f1df226bbf6690e7b28a4b3166ed253
23787490cb823c02ea3f8f17aea485ff1f96cd4c
refs/heads/master
2021-01-11T03:16:34.137967
2016-12-17T05:21:45
2016-12-17T05:21:45
71,077,008
0
1
null
2016-11-16T04:48:13
2016-10-16T21:03:24
C++
UTF-8
C++
false
false
5,365
cpp
#include <bits/stdc++.h> using namespace std; string hexToBinary(string hexa){ int i=0; string binStr=""; int len = hexa.length(); while(i<len) { switch(hexa[i]) { case '0': binStr+="0000"; break; case '1': binStr+="0001"; break; case '2': binStr+="0010"; break; case '3': binStr+="0011"; break; case '4': binStr+="0100"; break; case '5': binStr+="0101"; break; case '6': binStr+="0110"; break; case '7': binStr+="0111"; break; case '8': binStr+="1000"; break; case '9': binStr+="1001"; break; case 'A': binStr+="1010"; break; case 'B': binStr+="1011"; break; case 'C': binStr+="1100"; break; case 'D': binStr+="1101"; break; case 'E': binStr+="1110"; break; case 'F': binStr+="1111"; break; case 'a': binStr+="1010"; break; case 'b': binStr+="1011"; break; case 'c': binStr+="1100"; break; case 'd': binStr+="1101"; break; case 'e': binStr+="1110"; break; case 'f': binStr+="1111"; break; default: cout<<"\nInvalid hexadecimal digit "<<hexa[i]; } i++; } return binStr; } int conversionBinToInt(string s){ int len = s.length(); int val=0; for(int i=len-1,k=0;i>=0;--i,k++){ val=val+(s[i]-'0')*pow(2,k); } return val; } int SimpleHash(string text){ /* Step 1 : Convert the plain text into hex form Step 2 : Convert the hex to binary Step 3 : Calculate the hash using simple XOR method Step 4 : Convert the binStr into integer */ //Step 1: stringstream ss; for(int i=0;i<text.length();++i){ ss<<hex<<(int)text[i]; } string hexText(ss.str()); //Step 2: string binText = hexToBinary(hexText); cout<<"\nbinText = "<<binText; //Step 3: string hashStr=""; unsigned short a,b,c,d; for(int i=0;i<binText.length()-4;i+=4){ a=(unsigned short)(binText[i]-'0'); b=(unsigned short)(binText[i+1]-'0'); c=(unsigned short)(binText[i+2]-'0'); d=(unsigned short)(binText[i+3]-'0'); hashStr+=((a^b^c^d)+'0'); } //Step 4: int hashVal = conversionBinToInt(hashStr); cout<<"\nHashVal Generated = "<<hashVal; return hashVal; } int findInvModQ(int k,int q){ int invK = 1; while(1){ if( ((k*invK)%q) == 1) break; invK++; } return invK; } long powerMod(long a,int x,int mod){ int val = a % mod; long res = 1; for (int i = 1; i <= x ; ++i){ res= (res*a)%mod; } return res; } void signing(string text,int g,int p,int q,int k,int x,int signature[2]){ /* Step 1: Calculate r = (g^k mod p)mod q Step 2: Calculate s = ( (k^-1) * (H(M)+xr) )mod q Step 2.1 : Calculate k^-1 = a i.e ( k*a mod q = 1) Step 2.2 : Calculate H(M) Step 2.2 : Calculate s = (((k^-1)mod q )( (H(M))+xr) mod q ) )mod q */ //Step 1: int r = powerMod(g,k,p)%q; //Step 2.1: int invK = findInvModQ(k,q); //Step 2.2: int hashVal = SimpleHash(text); //Step 2.3: int s = ( (invK % q) * ((hashVal+(x*r))%q) %q ); signature[0]=r; signature[1]=s; } int verify(string text,int signature[2],int p,int q,int g,int y){ //signature(r,s) i.e r = signature[0] , s = signature[1] /* Step 1: Calculate w = (s')^-1 mod q Step 2: Calculate v Step 2.1 : Calculate u1 = [H(M')w]mod q Step 2.2 : Calculate u2 = r'w mod q Step 2.2 : Calculate v = ( ((g^u1)(y^u2)) mod p ) mod q Step 3: return v */ int w = findInvModQ(signature[1],q) % q; int u1 = (SimpleHash(text)*w )% q; int u2 = (signature[0]*w )% q; int v = ( ( powerMod(g,u1,p)*powerMod(y,u2,p) ) %p ) %q; return v; } bool checkPrime(int p){ for(int i=2;i<=sqrt(p);++i){ if(p%i==0){ return false; } } return true; } int main(){ /* Step 1: Input a prime number Step 2: Select prime no. (p) such that q divides p-1 Step 3: Calculate value of g Step 3.1: Randomly generate the h i.e 1 < h < (p-1) Step 3.2: Calculate g = h^((p-1)/q) mod p i.e g > 1 Step 4: Calculate User's Public key - generate the value of x - such that 0<x<q Step 5: Calculate User's Private Key - y = g^x mod p Step 6: Generate the User's Per Message secret key - randomly generate the k Step 7: Signing function Step 8: Verifying function Step 9: if(v==r): "Authentic" else: "Unauthentic" */ srand(time(NULL)); //Step 1: int q ,p; cout<<"\nEnter the prime number i.e q : "; cin>>q; //Step 2: int i=1; while(1){ p = q*i +1; if(checkPrime(p)){ break; } else i++; } //Step 3: int h = rand()%(p-1)+1; int g = powerMod(h,(p-1)/q,p); //Step 4: int x=rand()%q; //Step 5: int y = int(pow(g,x)) % p; //Step 6: int k = rand()%q; cout<<"\nq = "<<q; cout<<"\np = "<<p; cout<<"\ng = "<<g; cout<<"\nx = "<<x; cout<<"\ny = "<<y; cout<<"\nk = "<<k; string msg; cout<<"\nEnter the Message : "; cin>>msg; //Step 7: int signature[2]; signing(msg,g,p,q,k,x,signature); cout<<"\nSignature(r,s): ( "<<signature[0]<<" , "<<signature[1]<<" )"; cout<<"\nEnter the recieved msg i.e M'(with or without error): "; cin>>msg; //Step 8: int v = verify(msg,signature,p,q,g,y); cout<<"\nVerify(v): "<<v<<endl; if(v==signature[0]){ cout<<"\nAuthentic"; } else{ cout<<"\nUnauthentic"; } cout<<"\n"; return 0; }
[ "rishav4894@gmail.com" ]
rishav4894@gmail.com
2edbca71a316aa90c1c4038b64a00f9aacd45626
1095cfe2e29ddf4e4c5e12d713bd12f45c9b6f7d
/ext/drampower/src/MemArchitectureSpec.cc
f3155853d78bac178194ee14a1fbe17611014e8a
[ "BSD-3-Clause", "LicenseRef-scancode-proprietary-license", "LGPL-2.0-or-later", "MIT" ]
permissive
gem5/gem5
9ec715ae036c2e08807b5919f114e1d38d189bce
48a40cf2f5182a82de360b7efa497d82e06b1631
refs/heads/stable
2023-09-03T15:56:25.819189
2023-08-31T05:53:03
2023-08-31T05:53:03
27,425,638
1,185
1,177
BSD-3-Clause
2023-09-14T08:29:31
2014-12-02T09:46:00
C++
UTF-8
C++
false
false
2,885
cc
/* * Copyright (c) 2012-2014, TU Delft * Copyright (c) 2012-2014, TU Eindhoven * Copyright (c) 2012-2014, TU Kaiserslautern * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * 3. Neither the name of the copyright holder nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Authors: Karthik Chandrasekar * */ #include "MemArchitectureSpec.h" #include <cassert> using namespace Data; MemArchitectureSpec::MemArchitectureSpec() : burstLength(0), nbrOfBanks(0), nbrOfRanks(0), dataRate(0), nbrOfColumns(0), nbrOfRows(0), width(0), nbrOfBankGroups(0), dll(false), twoVoltageDomains(false), termination(false) { } void MemArchitectureSpec::processParameters() { // Load all parameters in our member variables nbrOfBanks = getParamValWithDefault("nbrOfBanks", 1); nbrOfRanks = getParamValWithDefault("nbrOfRanks", 1); nbrOfBankGroups = getParamValWithDefault("nbrOfBankGroups", 1); dataRate = getParamValWithDefault("dataRate", 1); burstLength = getParamValWithDefault("burstLength", 1); nbrOfColumns = getParamValWithDefault("nbrOfColumns", 1); nbrOfRows = getParamValWithDefault("nbrOfRows", 1); width = getParamValWithDefault("width", 1); assert("memory width should be a multiple of 8" && (width % 8) == 0); dll = getParamValWithDefault("dll", false); twoVoltageDomains = getParamValWithDefault("twoVoltageDomains", false); termination = getParamValWithDefault("termination", false); }
[ "andreas.hansson@arm.com" ]
andreas.hansson@arm.com
a9f0f613f6ebfd840b64ac5ea92427e516c04d36
58dc9b58af3a7cf1bfec01f12a837b410317fc9e
/AngewandteKryptografie/src/Praktikum-7/DHProtocol.h
c066058c603f0af22d1692f4f1e71f820f40ab07
[]
no_license
fenixA/ak
148e1b2e48d42a8f96dfdea9fc18b492f0780a94
fa9e168ac32ea69e1cd8e27f74fd3e44e4ba2a94
refs/heads/master
2020-12-24T15:58:06.680709
2015-01-08T16:07:18
2015-01-08T16:07:18
27,716,225
0
0
null
null
null
null
UTF-8
C++
false
false
814
h
/* * DHProtocol.h */ #ifndef DHPROTOCOL_H_ #define DHPROTOCOL_H_ #include <iostream> #include <integer.h> #include <socketft.h> using namespace std; using namespace CryptoPP; class DHProtocol { protected: /* * Module of the Diffie-Hellman key exchange (must be prime) */ Integer p; /* * Prime q such that p = 2*q + 1 */ Integer q; /* * Generator of Z^*_p */ Integer alpha; bool serverBob(Socket c); bool serverOscar(Socket c, const string& host, unsigned int port); public: DHProtocol(const string& param_file); void alice(const string& host, unsigned int port); void bob(unsigned int port); void oscar(unsigned int inport, const string& host, unsigned int port); Integer modExp(const Integer& a, const Integer& b, const Integer& n) const; }; #endif /* DHPROTOCOL_H_ */
[ "f.assange@googlemail.com" ]
f.assange@googlemail.com
4af4ca14a81ebf8bea3ce5478165fd44907bc43b
774b15c96e98542f9ea78ba942be78622647455c
/PROG50016GameArch/Game Engine/PROG50016.GameEngine/PROG50016.GameEngine/ISystem.cpp
86a6875928b2b51429f7681f693080bf1cd721bc
[]
no_license
Adsew/ClassStuff
6dc2c82dcf3487a97dac21e4755e3b90358afa76
4a9bbc1d4d52e76adfa282ff35e36d94dda1d8f1
refs/heads/master
2021-09-22T14:53:38.507989
2018-06-02T02:54:22
2018-06-02T02:54:22
102,508,943
0
1
null
null
null
null
UTF-8
C++
false
false
21
cpp
#include "ISystem.h"
[ "30912391+Adsew@users.noreply.github.com" ]
30912391+Adsew@users.noreply.github.com
f06ead0b28974d56bf9375f7560709ccdf9ae2a8
ee947cc9c049af249f655df0eda1f2363bf3a51b
/src/entreader.cpp
bdadcdf9f931271e5434067059eb8f665190973f
[ "MIT" ]
permissive
mattiascibien/def2fgd
5b381c2f746675031b6a379b2796978524223c32
bec8f7ea2d532d3e40fa901b1a6c3e283b8bc35e
refs/heads/master
2023-08-25T12:44:37.115316
2021-10-25T14:42:32
2021-10-25T14:42:32
null
0
0
null
null
null
null
UTF-8
C++
false
false
6,878
cpp
//Copyright (c) 2015 Roman Chistokhodov #include <cctype> #include <cstdlib> #include <cstring> #include <fstream> #include <iterator> #include <stdexcept> #include <sstream> #include "entreader.h" #include "rapidxml.hpp" #include "translate.h" using namespace rapidxml; namespace { static bool hasName(xml_base<>* elem, const char* name) { return strncmp(elem->name(), name, elem->name_size()) == 0; } static std::string valueString(xml_base<>* elem) { return std::string(elem->value(), elem->value_size()); } static void readColor(const char* begin, size_t size, unsigned* color) { const char* end = begin + size; const char* current = begin; for (size_t i=0; i<3 && current != end; ++i) { while(current != end && isspace(*current)) current++; const char* start = current; while(current != end && (isdigit(*current) || *current == '.')) current++; color[i] = colorFromFloat(static_cast<float>(strtod(start, NULL))); } } static void readBox(const char* begin, size_t size, int* box) { const char* end = begin + size; const char* current = begin; for (size_t i=0; i<6 && current != end; ++i) { while(current != end && isspace(*current)) current++; const char* start = current; while(current != end && (isdigit(*current) || *current == '-')) current++; box[i] = static_cast<int>(strtol(start, NULL, 10)); } } static const char* entTypeToFgdType(const char* type, size_t size) { if (strncmp(type, "angles", size) == 0) return "angle"; if (strncmp(type, "real", size) == 0) return "float"; if (strncmp(type, "integer", size) == 0) return "integer"; if (strncmp(type, "sound", size) == 0) return "sound"; if (strncmp(type, "model", size) == 0) return "studio"; return ""; } } std::string descriptionLines(const std::string& description) { std::string toReturn; std::istringstream stream(description); std::string line; while(getline(stream, line)) { bool sectionName = true; if (line.size() > 8) { for (size_t i=0; i<8; ++i) { sectionName = sectionName && line[i] == '-'; } } if (sectionName) { //probably something like -------- KEYS --------. Just skip. continue; } if (toReturn.empty()) { toReturn = withoutQuotes(line); } else { toReturn += "\\n\\n"; toReturn += withoutQuotes(line); } } return toReturn; } std::vector<Entity> readEntFile(std::istream& stream) { std::vector<char> input((std::istreambuf_iterator<char>(stream)), std::istreambuf_iterator<char>()); std::vector<Entity> toReturn; xml_document<> doc; doc.parse<parse_trim_whitespace>(&input[0]); xml_node<>* classes = doc.first_node("classes"); if (!classes) throw std::runtime_error(translate("No 'classes' entry found")); for (xml_node<>* entityNode = classes->first_node(); entityNode; entityNode = entityNode->next_sibling()) { Entity entity; entity.description = descriptionLines(std::string(entityNode->value(), entityNode->value_size())); if (hasName(entityNode, "point")) entity.solid = false; else if (hasName(entityNode, "group")) entity.solid = true; xml_attribute<>* nameAttr = entityNode->first_attribute("name"); if (!nameAttr) continue; // no name, nothing to do here entity.name = valueString(nameAttr); xml_attribute<>* colorAttr = entityNode->first_attribute("color"); if (colorAttr) readColor(colorAttr->value(), colorAttr->value_size(), entity.color); xml_attribute<>* boxAttr = entityNode->first_attribute("box"); if (boxAttr) readBox(boxAttr->value(), boxAttr->value_size(), entity.box); xml_attribute<>* modelAttr = entityNode->first_attribute("model"); if (modelAttr) { entity.model = valueString(modelAttr); } for (xml_node<>* keyNode = entityNode->first_node(); keyNode; keyNode = keyNode->next_sibling()) { if (hasName(keyNode, "flag")) { xml_attribute<>* keyAttr = keyNode->first_attribute("key"); xml_attribute<>* bitAttr = keyNode->first_attribute("bit"); if (keyAttr && bitAttr) { size_t flagnum = static_cast<size_t>(strtol(bitAttr->value(), NULL, 10)); if (flagnum < Entity::SpawnFlagNum) { entity.spawnflags[flagnum] = valueString(keyAttr); entity.flagsdescriptions[flagnum] = withoutQuotes(valueString(keyNode)); } } } else { xml_attribute<>* keyAttr = keyNode->first_attribute("key"); if (keyAttr) { entity.keys.push_back(Key( valueString(keyAttr), withoutQuotes(valueString(keyNode)), entTypeToFgdType(keyNode->name(), keyNode->name_size()) )); } } } xml_node<>* lastNode = entityNode->last_node(); if (lastNode && lastNode->name_size() == 0) { std::string val = valueString(lastNode); size_t pos = val.find("modeldisabled="); if (pos != std::string::npos && entity.model.empty()) { std::string::iterator it = val.begin() + pos + strlen("modeldisabled="); if (*it == '"') { it++; std::string::iterator start = it; while(it != val.end() && *it != '"') it++; std::string modelname(start, it); entity.model = modelname; } } if (pos != std::string::npos) { val.resize(pos); } if (val.size()) { if (entity.description.size()) { entity.description += "\\n\\n"; } entity.description += descriptionLines(val); } } toReturn.push_back(entity); } return toReturn; }
[ "freeslave93@gmail.com" ]
freeslave93@gmail.com
987cf9e69aad05d63fb71cbfed2b3cd5d8783f18
0f627588659dea8530d564742e0e2b74b2d69e11
/C++_code/Lecture_10.cpp
e33223e259117a760d2da26ad61870f00789a694
[]
no_license
Shubham230198/Foundation
e80e1d14d93a4206321eb415a548163e7aa6763f
078f474c98cad5b841c7a7f92a24787da3e1f0f8
refs/heads/master
2021-02-05T14:05:34.910038
2020-05-02T20:10:45
2020-05-02T20:10:45
243,788,905
2
0
null
null
null
null
UTF-8
C++
false
false
635
cpp
//Lecture - 10 //2 - JULY #include<iostream> using namespace std; /*void tower(char S,char D,char H,int n) //TOWER OF HANOI. { if(n==0) { return; } tower(S,H,D,n-1); cout<<"move "<<n<<"th disc from "<<S<<" to "<<D<<endl; tower(H,D,S,n-1); } int main() { int n=5; char S='S'; char D='D'; char H='H'; tower(S, D, H, n); return 0; }*/ //REVIEWED. int main(int argc,char** argv) { }
[ "tiwari.98shubham@gmail.com" ]
tiwari.98shubham@gmail.com
5790451bbd8e874113108ae8d094acbd15890e68
a738fab3d35dbc7ae90b7ca24ff7411ac12a76d9
/Security and criptography/Tema2_SC/Tema2_SC/Debug/Generated Files/winrt/impl/Windows.Media.Audio.0.h
d7a50d4727aef2669336befc0234a3917a05ad09
[]
no_license
TheSeeven/personal-projects
66c309233dfdf1d9986846f5bec5ededd57cf119
0d103b9647d2b1c650b0f0d7a63cc64786ddac23
refs/heads/main
2023-06-10T19:12:06.490243
2021-07-01T08:34:01
2021-07-01T08:34:01
301,747,006
0
0
null
null
null
null
UTF-8
C++
false
false
153,614
h
// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.210403.2 #ifndef WINRT_Windows_Media_Audio_0_H #define WINRT_Windows_Media_Audio_0_H WINRT_EXPORT namespace winrt::Windows::Devices::Enumeration { struct DeviceInformation; } WINRT_EXPORT namespace winrt::Windows::Foundation { struct EventRegistrationToken; struct HResult; struct IAsyncAction; template <typename TResult> struct __declspec(empty_bases) IAsyncOperation; struct IClosable; template <typename T> struct __declspec(empty_bases) IReference; template <typename TSender, typename TResult> struct __declspec(empty_bases) TypedEventHandler; } WINRT_EXPORT namespace winrt::Windows::Foundation::Collections { template <typename T> struct __declspec(empty_bases) IVectorView; template <typename T> struct __declspec(empty_bases) IVector; } WINRT_EXPORT namespace winrt::Windows::Foundation::Numerics { } WINRT_EXPORT namespace winrt::Windows::Media { struct AudioFrame; enum class AudioProcessing : int32_t; enum class SoundLevel : int32_t; } WINRT_EXPORT namespace winrt::Windows::Media::Capture { enum class MediaCategory : int32_t; } WINRT_EXPORT namespace winrt::Windows::Media::Core { struct MediaSource; } WINRT_EXPORT namespace winrt::Windows::Media::Devices { enum class AudioDeviceRole : int32_t; } WINRT_EXPORT namespace winrt::Windows::Media::Effects { struct IAudioEffectDefinition; } WINRT_EXPORT namespace winrt::Windows::Media::MediaProperties { struct AudioEncodingProperties; struct MediaEncodingProfile; } WINRT_EXPORT namespace winrt::Windows::Media::Render { enum class AudioRenderCategory : int32_t; } WINRT_EXPORT namespace winrt::Windows::Media::Transcoding { enum class TranscodeFailureReason : int32_t; } WINRT_EXPORT namespace winrt::Windows::Storage { struct IStorageFile; struct StorageFile; } WINRT_EXPORT namespace winrt::Windows::Media::Audio { enum class AudioDeviceNodeCreationStatus : int32_t { Success = 0, DeviceNotAvailable = 1, FormatNotSupported = 2, UnknownFailure = 3, AccessDenied = 4, }; enum class AudioFileNodeCreationStatus : int32_t { Success = 0, FileNotFound = 1, InvalidFileType = 2, FormatNotSupported = 3, UnknownFailure = 4, }; enum class AudioGraphCreationStatus : int32_t { Success = 0, DeviceNotAvailable = 1, FormatNotSupported = 2, UnknownFailure = 3, }; enum class AudioGraphUnrecoverableError : int32_t { None = 0, AudioDeviceLost = 1, AudioSessionDisconnected = 2, UnknownFailure = 3, }; enum class AudioNodeEmitterDecayKind : int32_t { Natural = 0, Custom = 1, }; enum class AudioNodeEmitterSettings : uint32_t { None = 0, DisableDoppler = 0x1, }; enum class AudioNodeEmitterShapeKind : int32_t { Omnidirectional = 0, Cone = 1, }; enum class AudioPlaybackConnectionOpenResultStatus : int32_t { Success = 0, RequestTimedOut = 1, DeniedBySystem = 2, UnknownFailure = 3, }; enum class AudioPlaybackConnectionState : int32_t { Closed = 0, Opened = 1, }; enum class MediaSourceAudioInputNodeCreationStatus : int32_t { Success = 0, FormatNotSupported = 1, NetworkError = 2, UnknownFailure = 3, }; enum class MixedRealitySpatialAudioFormatPolicy : int32_t { UseMixedRealityDefaultSpatialAudioFormat = 0, UseDeviceConfigurationDefaultSpatialAudioFormat = 1, }; enum class QuantumSizeSelectionMode : int32_t { SystemDefault = 0, LowestLatency = 1, ClosestToDesired = 2, }; enum class SetDefaultSpatialAudioFormatStatus : int32_t { Succeeded = 0, AccessDenied = 1, LicenseExpired = 2, LicenseNotValidForAudioEndpoint = 3, NotSupportedOnAudioEndpoint = 4, UnknownError = 5, }; enum class SpatialAudioModel : int32_t { ObjectBased = 0, FoldDown = 1, }; struct IAudioDeviceInputNode; struct IAudioDeviceOutputNode; struct IAudioFileInputNode; struct IAudioFileOutputNode; struct IAudioFrameCompletedEventArgs; struct IAudioFrameInputNode; struct IAudioFrameOutputNode; struct IAudioGraph; struct IAudioGraph2; struct IAudioGraph3; struct IAudioGraphConnection; struct IAudioGraphSettings; struct IAudioGraphSettings2; struct IAudioGraphSettingsFactory; struct IAudioGraphStatics; struct IAudioGraphUnrecoverableErrorOccurredEventArgs; struct IAudioInputNode; struct IAudioInputNode2; struct IAudioNode; struct IAudioNodeEmitter; struct IAudioNodeEmitter2; struct IAudioNodeEmitterConeProperties; struct IAudioNodeEmitterDecayModel; struct IAudioNodeEmitterDecayModelStatics; struct IAudioNodeEmitterFactory; struct IAudioNodeEmitterNaturalDecayModelProperties; struct IAudioNodeEmitterShape; struct IAudioNodeEmitterShapeStatics; struct IAudioNodeListener; struct IAudioNodeWithListener; struct IAudioPlaybackConnection; struct IAudioPlaybackConnectionOpenResult; struct IAudioPlaybackConnectionStatics; struct IAudioStateMonitor; struct IAudioStateMonitorStatics; struct ICreateAudioDeviceInputNodeResult; struct ICreateAudioDeviceInputNodeResult2; struct ICreateAudioDeviceOutputNodeResult; struct ICreateAudioDeviceOutputNodeResult2; struct ICreateAudioFileInputNodeResult; struct ICreateAudioFileInputNodeResult2; struct ICreateAudioFileOutputNodeResult; struct ICreateAudioFileOutputNodeResult2; struct ICreateAudioGraphResult; struct ICreateAudioGraphResult2; struct ICreateMediaSourceAudioInputNodeResult; struct ICreateMediaSourceAudioInputNodeResult2; struct IEchoEffectDefinition; struct IEchoEffectDefinitionFactory; struct IEqualizerBand; struct IEqualizerEffectDefinition; struct IEqualizerEffectDefinitionFactory; struct IFrameInputNodeQuantumStartedEventArgs; struct ILimiterEffectDefinition; struct ILimiterEffectDefinitionFactory; struct IMediaSourceAudioInputNode; struct IReverbEffectDefinition; struct IReverbEffectDefinitionFactory; struct ISetDefaultSpatialAudioFormatResult; struct ISpatialAudioDeviceConfiguration; struct ISpatialAudioDeviceConfigurationStatics; struct ISpatialAudioFormatConfiguration; struct ISpatialAudioFormatConfigurationStatics; struct ISpatialAudioFormatSubtypeStatics; struct AudioDeviceInputNode; struct AudioDeviceOutputNode; struct AudioFileInputNode; struct AudioFileOutputNode; struct AudioFrameCompletedEventArgs; struct AudioFrameInputNode; struct AudioFrameOutputNode; struct AudioGraph; struct AudioGraphBatchUpdater; struct AudioGraphConnection; struct AudioGraphSettings; struct AudioGraphUnrecoverableErrorOccurredEventArgs; struct AudioNodeEmitter; struct AudioNodeEmitterConeProperties; struct AudioNodeEmitterDecayModel; struct AudioNodeEmitterNaturalDecayModelProperties; struct AudioNodeEmitterShape; struct AudioNodeListener; struct AudioPlaybackConnection; struct AudioPlaybackConnectionOpenResult; struct AudioStateMonitor; struct AudioSubmixNode; struct CreateAudioDeviceInputNodeResult; struct CreateAudioDeviceOutputNodeResult; struct CreateAudioFileInputNodeResult; struct CreateAudioFileOutputNodeResult; struct CreateAudioGraphResult; struct CreateMediaSourceAudioInputNodeResult; struct EchoEffectDefinition; struct EqualizerBand; struct EqualizerEffectDefinition; struct FrameInputNodeQuantumStartedEventArgs; struct LimiterEffectDefinition; struct MediaSourceAudioInputNode; struct ReverbEffectDefinition; struct SetDefaultSpatialAudioFormatResult; struct SpatialAudioDeviceConfiguration; struct SpatialAudioFormatConfiguration; struct SpatialAudioFormatSubtype; } namespace winrt::impl { template <> struct category<winrt::Windows::Media::Audio::IAudioDeviceInputNode>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioDeviceOutputNode>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioFileInputNode>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioFileOutputNode>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioFrameCompletedEventArgs>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioFrameInputNode>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioFrameOutputNode>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioGraph>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioGraph2>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioGraph3>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioGraphConnection>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioGraphSettings>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioGraphSettings2>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioGraphSettingsFactory>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioGraphStatics>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioGraphUnrecoverableErrorOccurredEventArgs>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioInputNode>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioInputNode2>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioNode>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioNodeEmitter>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioNodeEmitter2>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioNodeEmitterConeProperties>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioNodeEmitterDecayModel>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioNodeEmitterDecayModelStatics>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioNodeEmitterFactory>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioNodeEmitterNaturalDecayModelProperties>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioNodeEmitterShape>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioNodeEmitterShapeStatics>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioNodeListener>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioNodeWithListener>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioPlaybackConnection>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioPlaybackConnectionOpenResult>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioPlaybackConnectionStatics>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioStateMonitor>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IAudioStateMonitorStatics>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ICreateAudioDeviceInputNodeResult>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ICreateAudioDeviceInputNodeResult2>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ICreateAudioDeviceOutputNodeResult>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ICreateAudioDeviceOutputNodeResult2>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ICreateAudioFileInputNodeResult>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ICreateAudioFileInputNodeResult2>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ICreateAudioFileOutputNodeResult>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ICreateAudioFileOutputNodeResult2>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ICreateAudioGraphResult>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ICreateAudioGraphResult2>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ICreateMediaSourceAudioInputNodeResult>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ICreateMediaSourceAudioInputNodeResult2>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IEchoEffectDefinition>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IEchoEffectDefinitionFactory>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IEqualizerBand>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IEqualizerEffectDefinition>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IEqualizerEffectDefinitionFactory>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IFrameInputNodeQuantumStartedEventArgs>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ILimiterEffectDefinition>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ILimiterEffectDefinitionFactory>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IMediaSourceAudioInputNode>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IReverbEffectDefinition>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::IReverbEffectDefinitionFactory>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ISetDefaultSpatialAudioFormatResult>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ISpatialAudioDeviceConfiguration>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ISpatialAudioDeviceConfigurationStatics>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ISpatialAudioFormatConfiguration>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ISpatialAudioFormatConfigurationStatics>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::ISpatialAudioFormatSubtypeStatics>{ using type = interface_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioDeviceInputNode>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioDeviceOutputNode>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioFileInputNode>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioFileOutputNode>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioFrameCompletedEventArgs>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioFrameInputNode>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioFrameOutputNode>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioGraph>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioGraphBatchUpdater>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioGraphConnection>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioGraphSettings>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioGraphUnrecoverableErrorOccurredEventArgs>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioNodeEmitter>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioNodeEmitterConeProperties>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioNodeEmitterDecayModel>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioNodeEmitterNaturalDecayModelProperties>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioNodeEmitterShape>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioNodeListener>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioPlaybackConnection>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioPlaybackConnectionOpenResult>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioStateMonitor>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioSubmixNode>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::CreateAudioDeviceInputNodeResult>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::CreateAudioDeviceOutputNodeResult>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::CreateAudioFileInputNodeResult>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::CreateAudioFileOutputNodeResult>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::CreateAudioGraphResult>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::CreateMediaSourceAudioInputNodeResult>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::EchoEffectDefinition>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::EqualizerBand>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::EqualizerEffectDefinition>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::FrameInputNodeQuantumStartedEventArgs>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::LimiterEffectDefinition>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::MediaSourceAudioInputNode>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::ReverbEffectDefinition>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::SetDefaultSpatialAudioFormatResult>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::SpatialAudioDeviceConfiguration>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::SpatialAudioFormatConfiguration>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::SpatialAudioFormatSubtype>{ using type = class_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioDeviceNodeCreationStatus>{ using type = enum_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioFileNodeCreationStatus>{ using type = enum_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioGraphCreationStatus>{ using type = enum_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioGraphUnrecoverableError>{ using type = enum_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioNodeEmitterDecayKind>{ using type = enum_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioNodeEmitterSettings>{ using type = enum_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioNodeEmitterShapeKind>{ using type = enum_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioPlaybackConnectionOpenResultStatus>{ using type = enum_category; }; template <> struct category<winrt::Windows::Media::Audio::AudioPlaybackConnectionState>{ using type = enum_category; }; template <> struct category<winrt::Windows::Media::Audio::MediaSourceAudioInputNodeCreationStatus>{ using type = enum_category; }; template <> struct category<winrt::Windows::Media::Audio::MixedRealitySpatialAudioFormatPolicy>{ using type = enum_category; }; template <> struct category<winrt::Windows::Media::Audio::QuantumSizeSelectionMode>{ using type = enum_category; }; template <> struct category<winrt::Windows::Media::Audio::SetDefaultSpatialAudioFormatStatus>{ using type = enum_category; }; template <> struct category<winrt::Windows::Media::Audio::SpatialAudioModel>{ using type = enum_category; }; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioDeviceInputNode> = L"Windows.Media.Audio.AudioDeviceInputNode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioDeviceOutputNode> = L"Windows.Media.Audio.AudioDeviceOutputNode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioFileInputNode> = L"Windows.Media.Audio.AudioFileInputNode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioFileOutputNode> = L"Windows.Media.Audio.AudioFileOutputNode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioFrameCompletedEventArgs> = L"Windows.Media.Audio.AudioFrameCompletedEventArgs"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioFrameInputNode> = L"Windows.Media.Audio.AudioFrameInputNode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioFrameOutputNode> = L"Windows.Media.Audio.AudioFrameOutputNode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioGraph> = L"Windows.Media.Audio.AudioGraph"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioGraphBatchUpdater> = L"Windows.Media.Audio.AudioGraphBatchUpdater"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioGraphConnection> = L"Windows.Media.Audio.AudioGraphConnection"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioGraphSettings> = L"Windows.Media.Audio.AudioGraphSettings"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioGraphUnrecoverableErrorOccurredEventArgs> = L"Windows.Media.Audio.AudioGraphUnrecoverableErrorOccurredEventArgs"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioNodeEmitter> = L"Windows.Media.Audio.AudioNodeEmitter"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioNodeEmitterConeProperties> = L"Windows.Media.Audio.AudioNodeEmitterConeProperties"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioNodeEmitterDecayModel> = L"Windows.Media.Audio.AudioNodeEmitterDecayModel"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioNodeEmitterNaturalDecayModelProperties> = L"Windows.Media.Audio.AudioNodeEmitterNaturalDecayModelProperties"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioNodeEmitterShape> = L"Windows.Media.Audio.AudioNodeEmitterShape"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioNodeListener> = L"Windows.Media.Audio.AudioNodeListener"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioPlaybackConnection> = L"Windows.Media.Audio.AudioPlaybackConnection"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioPlaybackConnectionOpenResult> = L"Windows.Media.Audio.AudioPlaybackConnectionOpenResult"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioStateMonitor> = L"Windows.Media.Audio.AudioStateMonitor"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioSubmixNode> = L"Windows.Media.Audio.AudioSubmixNode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::CreateAudioDeviceInputNodeResult> = L"Windows.Media.Audio.CreateAudioDeviceInputNodeResult"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::CreateAudioDeviceOutputNodeResult> = L"Windows.Media.Audio.CreateAudioDeviceOutputNodeResult"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::CreateAudioFileInputNodeResult> = L"Windows.Media.Audio.CreateAudioFileInputNodeResult"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::CreateAudioFileOutputNodeResult> = L"Windows.Media.Audio.CreateAudioFileOutputNodeResult"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::CreateAudioGraphResult> = L"Windows.Media.Audio.CreateAudioGraphResult"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::CreateMediaSourceAudioInputNodeResult> = L"Windows.Media.Audio.CreateMediaSourceAudioInputNodeResult"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::EchoEffectDefinition> = L"Windows.Media.Audio.EchoEffectDefinition"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::EqualizerBand> = L"Windows.Media.Audio.EqualizerBand"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::EqualizerEffectDefinition> = L"Windows.Media.Audio.EqualizerEffectDefinition"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::FrameInputNodeQuantumStartedEventArgs> = L"Windows.Media.Audio.FrameInputNodeQuantumStartedEventArgs"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::LimiterEffectDefinition> = L"Windows.Media.Audio.LimiterEffectDefinition"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::MediaSourceAudioInputNode> = L"Windows.Media.Audio.MediaSourceAudioInputNode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ReverbEffectDefinition> = L"Windows.Media.Audio.ReverbEffectDefinition"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::SetDefaultSpatialAudioFormatResult> = L"Windows.Media.Audio.SetDefaultSpatialAudioFormatResult"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::SpatialAudioDeviceConfiguration> = L"Windows.Media.Audio.SpatialAudioDeviceConfiguration"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::SpatialAudioFormatConfiguration> = L"Windows.Media.Audio.SpatialAudioFormatConfiguration"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::SpatialAudioFormatSubtype> = L"Windows.Media.Audio.SpatialAudioFormatSubtype"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioDeviceNodeCreationStatus> = L"Windows.Media.Audio.AudioDeviceNodeCreationStatus"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioFileNodeCreationStatus> = L"Windows.Media.Audio.AudioFileNodeCreationStatus"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioGraphCreationStatus> = L"Windows.Media.Audio.AudioGraphCreationStatus"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioGraphUnrecoverableError> = L"Windows.Media.Audio.AudioGraphUnrecoverableError"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioNodeEmitterDecayKind> = L"Windows.Media.Audio.AudioNodeEmitterDecayKind"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioNodeEmitterSettings> = L"Windows.Media.Audio.AudioNodeEmitterSettings"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioNodeEmitterShapeKind> = L"Windows.Media.Audio.AudioNodeEmitterShapeKind"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioPlaybackConnectionOpenResultStatus> = L"Windows.Media.Audio.AudioPlaybackConnectionOpenResultStatus"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::AudioPlaybackConnectionState> = L"Windows.Media.Audio.AudioPlaybackConnectionState"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::MediaSourceAudioInputNodeCreationStatus> = L"Windows.Media.Audio.MediaSourceAudioInputNodeCreationStatus"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::MixedRealitySpatialAudioFormatPolicy> = L"Windows.Media.Audio.MixedRealitySpatialAudioFormatPolicy"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::QuantumSizeSelectionMode> = L"Windows.Media.Audio.QuantumSizeSelectionMode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::SetDefaultSpatialAudioFormatStatus> = L"Windows.Media.Audio.SetDefaultSpatialAudioFormatStatus"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::SpatialAudioModel> = L"Windows.Media.Audio.SpatialAudioModel"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioDeviceInputNode> = L"Windows.Media.Audio.IAudioDeviceInputNode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioDeviceOutputNode> = L"Windows.Media.Audio.IAudioDeviceOutputNode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioFileInputNode> = L"Windows.Media.Audio.IAudioFileInputNode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioFileOutputNode> = L"Windows.Media.Audio.IAudioFileOutputNode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioFrameCompletedEventArgs> = L"Windows.Media.Audio.IAudioFrameCompletedEventArgs"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioFrameInputNode> = L"Windows.Media.Audio.IAudioFrameInputNode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioFrameOutputNode> = L"Windows.Media.Audio.IAudioFrameOutputNode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioGraph> = L"Windows.Media.Audio.IAudioGraph"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioGraph2> = L"Windows.Media.Audio.IAudioGraph2"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioGraph3> = L"Windows.Media.Audio.IAudioGraph3"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioGraphConnection> = L"Windows.Media.Audio.IAudioGraphConnection"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioGraphSettings> = L"Windows.Media.Audio.IAudioGraphSettings"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioGraphSettings2> = L"Windows.Media.Audio.IAudioGraphSettings2"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioGraphSettingsFactory> = L"Windows.Media.Audio.IAudioGraphSettingsFactory"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioGraphStatics> = L"Windows.Media.Audio.IAudioGraphStatics"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioGraphUnrecoverableErrorOccurredEventArgs> = L"Windows.Media.Audio.IAudioGraphUnrecoverableErrorOccurredEventArgs"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioInputNode> = L"Windows.Media.Audio.IAudioInputNode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioInputNode2> = L"Windows.Media.Audio.IAudioInputNode2"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioNode> = L"Windows.Media.Audio.IAudioNode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioNodeEmitter> = L"Windows.Media.Audio.IAudioNodeEmitter"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioNodeEmitter2> = L"Windows.Media.Audio.IAudioNodeEmitter2"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioNodeEmitterConeProperties> = L"Windows.Media.Audio.IAudioNodeEmitterConeProperties"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioNodeEmitterDecayModel> = L"Windows.Media.Audio.IAudioNodeEmitterDecayModel"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioNodeEmitterDecayModelStatics> = L"Windows.Media.Audio.IAudioNodeEmitterDecayModelStatics"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioNodeEmitterFactory> = L"Windows.Media.Audio.IAudioNodeEmitterFactory"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioNodeEmitterNaturalDecayModelProperties> = L"Windows.Media.Audio.IAudioNodeEmitterNaturalDecayModelProperties"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioNodeEmitterShape> = L"Windows.Media.Audio.IAudioNodeEmitterShape"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioNodeEmitterShapeStatics> = L"Windows.Media.Audio.IAudioNodeEmitterShapeStatics"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioNodeListener> = L"Windows.Media.Audio.IAudioNodeListener"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioNodeWithListener> = L"Windows.Media.Audio.IAudioNodeWithListener"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioPlaybackConnection> = L"Windows.Media.Audio.IAudioPlaybackConnection"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioPlaybackConnectionOpenResult> = L"Windows.Media.Audio.IAudioPlaybackConnectionOpenResult"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioPlaybackConnectionStatics> = L"Windows.Media.Audio.IAudioPlaybackConnectionStatics"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioStateMonitor> = L"Windows.Media.Audio.IAudioStateMonitor"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IAudioStateMonitorStatics> = L"Windows.Media.Audio.IAudioStateMonitorStatics"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ICreateAudioDeviceInputNodeResult> = L"Windows.Media.Audio.ICreateAudioDeviceInputNodeResult"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ICreateAudioDeviceInputNodeResult2> = L"Windows.Media.Audio.ICreateAudioDeviceInputNodeResult2"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ICreateAudioDeviceOutputNodeResult> = L"Windows.Media.Audio.ICreateAudioDeviceOutputNodeResult"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ICreateAudioDeviceOutputNodeResult2> = L"Windows.Media.Audio.ICreateAudioDeviceOutputNodeResult2"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ICreateAudioFileInputNodeResult> = L"Windows.Media.Audio.ICreateAudioFileInputNodeResult"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ICreateAudioFileInputNodeResult2> = L"Windows.Media.Audio.ICreateAudioFileInputNodeResult2"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ICreateAudioFileOutputNodeResult> = L"Windows.Media.Audio.ICreateAudioFileOutputNodeResult"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ICreateAudioFileOutputNodeResult2> = L"Windows.Media.Audio.ICreateAudioFileOutputNodeResult2"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ICreateAudioGraphResult> = L"Windows.Media.Audio.ICreateAudioGraphResult"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ICreateAudioGraphResult2> = L"Windows.Media.Audio.ICreateAudioGraphResult2"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ICreateMediaSourceAudioInputNodeResult> = L"Windows.Media.Audio.ICreateMediaSourceAudioInputNodeResult"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ICreateMediaSourceAudioInputNodeResult2> = L"Windows.Media.Audio.ICreateMediaSourceAudioInputNodeResult2"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IEchoEffectDefinition> = L"Windows.Media.Audio.IEchoEffectDefinition"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IEchoEffectDefinitionFactory> = L"Windows.Media.Audio.IEchoEffectDefinitionFactory"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IEqualizerBand> = L"Windows.Media.Audio.IEqualizerBand"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IEqualizerEffectDefinition> = L"Windows.Media.Audio.IEqualizerEffectDefinition"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IEqualizerEffectDefinitionFactory> = L"Windows.Media.Audio.IEqualizerEffectDefinitionFactory"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IFrameInputNodeQuantumStartedEventArgs> = L"Windows.Media.Audio.IFrameInputNodeQuantumStartedEventArgs"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ILimiterEffectDefinition> = L"Windows.Media.Audio.ILimiterEffectDefinition"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ILimiterEffectDefinitionFactory> = L"Windows.Media.Audio.ILimiterEffectDefinitionFactory"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IMediaSourceAudioInputNode> = L"Windows.Media.Audio.IMediaSourceAudioInputNode"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IReverbEffectDefinition> = L"Windows.Media.Audio.IReverbEffectDefinition"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::IReverbEffectDefinitionFactory> = L"Windows.Media.Audio.IReverbEffectDefinitionFactory"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ISetDefaultSpatialAudioFormatResult> = L"Windows.Media.Audio.ISetDefaultSpatialAudioFormatResult"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ISpatialAudioDeviceConfiguration> = L"Windows.Media.Audio.ISpatialAudioDeviceConfiguration"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ISpatialAudioDeviceConfigurationStatics> = L"Windows.Media.Audio.ISpatialAudioDeviceConfigurationStatics"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ISpatialAudioFormatConfiguration> = L"Windows.Media.Audio.ISpatialAudioFormatConfiguration"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ISpatialAudioFormatConfigurationStatics> = L"Windows.Media.Audio.ISpatialAudioFormatConfigurationStatics"; template <> inline constexpr auto& name_v<winrt::Windows::Media::Audio::ISpatialAudioFormatSubtypeStatics> = L"Windows.Media.Audio.ISpatialAudioFormatSubtypeStatics"; template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioDeviceInputNode>{ 0xB01B6BE1,0x6F4E,0x49E2,{ 0xAC,0x01,0x55,0x9D,0x62,0xBE,0xB3,0xA9 } }; // B01B6BE1-6F4E-49E2-AC01-559D62BEB3A9 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioDeviceOutputNode>{ 0x362EDBFF,0xFF1C,0x4434,{ 0x9E,0x0F,0xBD,0x2E,0xF5,0x22,0xAC,0x82 } }; // 362EDBFF-FF1C-4434-9E0F-BD2EF522AC82 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioFileInputNode>{ 0x905B67C8,0x6F65,0x4CD4,{ 0x88,0x90,0x46,0x94,0x84,0x3C,0x27,0x6D } }; // 905B67C8-6F65-4CD4-8890-4694843C276D template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioFileOutputNode>{ 0x50E01980,0x5166,0x4093,{ 0x80,0xF8,0xAD,0xA0,0x00,0x89,0xE9,0xCF } }; // 50E01980-5166-4093-80F8-ADA00089E9CF template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioFrameCompletedEventArgs>{ 0xDC7C829E,0x0208,0x4504,{ 0xA5,0xA8,0xF0,0xF2,0x68,0x92,0x0A,0x65 } }; // DC7C829E-0208-4504-A5A8-F0F268920A65 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioFrameInputNode>{ 0x01B266C7,0xFD96,0x4FF5,{ 0xA3,0xC5,0xD2,0x7A,0x9B,0xF4,0x42,0x37 } }; // 01B266C7-FD96-4FF5-A3C5-D27A9BF44237 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioFrameOutputNode>{ 0xB847371B,0x3299,0x45F5,{ 0x88,0xB3,0xC9,0xD1,0x2A,0x3F,0x1C,0xC8 } }; // B847371B-3299-45F5-88B3-C9D12A3F1CC8 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioGraph>{ 0x1AD46EED,0xE48C,0x4E14,{ 0x96,0x60,0x2C,0x4F,0x83,0xE9,0xCD,0xD8 } }; // 1AD46EED-E48C-4E14-9660-2C4F83E9CDD8 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioGraph2>{ 0x4E4C3BD5,0x4FC1,0x45F6,{ 0xA9,0x47,0x3C,0xD3,0x8F,0x4F,0xD8,0x39 } }; // 4E4C3BD5-4FC1-45F6-A947-3CD38F4FD839 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioGraph3>{ 0xDDCD25AE,0x1185,0x42A7,{ 0x83,0x1D,0x6A,0x9B,0x0F,0xC8,0x68,0x20 } }; // DDCD25AE-1185-42A7-831D-6A9B0FC86820 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioGraphConnection>{ 0x763070ED,0xD04E,0x4FAC,{ 0xB2,0x33,0x60,0x0B,0x42,0xED,0xD4,0x69 } }; // 763070ED-D04E-4FAC-B233-600B42EDD469 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioGraphSettings>{ 0x1D59647F,0xE6FE,0x4628,{ 0x84,0xF8,0x9D,0x8B,0xDB,0xA2,0x57,0x85 } }; // 1D59647F-E6FE-4628-84F8-9D8BDBA25785 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioGraphSettings2>{ 0x72919787,0x4DAB,0x46E3,{ 0xB4,0xC9,0xD8,0xE1,0xA2,0x63,0x60,0x62 } }; // 72919787-4DAB-46E3-B4C9-D8E1A2636062 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioGraphSettingsFactory>{ 0xA5D91CC6,0xC2EB,0x4A61,{ 0xA2,0x14,0x1D,0x66,0xD7,0x5F,0x83,0xDA } }; // A5D91CC6-C2EB-4A61-A214-1D66D75F83DA template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioGraphStatics>{ 0x76EC3132,0xE159,0x4AB7,{ 0xA8,0x2A,0x17,0xBE,0xB4,0xB3,0x1E,0x94 } }; // 76EC3132-E159-4AB7-A82A-17BEB4B31E94 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioGraphUnrecoverableErrorOccurredEventArgs>{ 0xC3D9CBE0,0x3FF6,0x4FB3,{ 0xB2,0x62,0x50,0xD4,0x35,0xC5,0x54,0x23 } }; // C3D9CBE0-3FF6-4FB3-B262-50D435C55423 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioInputNode>{ 0xD148005C,0x8428,0x4784,{ 0xB7,0xFD,0xA9,0x9D,0x46,0x8C,0x5D,0x20 } }; // D148005C-8428-4784-B7FD-A99D468C5D20 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioInputNode2>{ 0x905156B7,0xCA68,0x4C6D,{ 0xA8,0xBC,0xE3,0xEE,0x17,0xFE,0x3F,0xD2 } }; // 905156B7-CA68-4C6D-A8BC-E3EE17FE3FD2 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioNode>{ 0x15389D7F,0xDBD8,0x4819,{ 0xBF,0x03,0x66,0x8E,0x93,0x57,0xCD,0x6D } }; // 15389D7F-DBD8-4819-BF03-668E9357CD6D template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioNodeEmitter>{ 0x3676971D,0x880A,0x47B8,{ 0xAD,0xF7,0x13,0x23,0xA9,0xD9,0x65,0xBE } }; // 3676971D-880A-47B8-ADF7-1323A9D965BE template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioNodeEmitter2>{ 0x4AB6EECB,0xEC29,0x47F8,{ 0x81,0x8C,0xB6,0xB6,0x60,0xA5,0xAE,0xB1 } }; // 4AB6EECB-EC29-47F8-818C-B6B660A5AEB1 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioNodeEmitterConeProperties>{ 0xE99B2CEE,0x02CA,0x4375,{ 0x93,0x26,0x0C,0x6A,0xE4,0xBC,0xDF,0xB5 } }; // E99B2CEE-02CA-4375-9326-0C6AE4BCDFB5 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioNodeEmitterDecayModel>{ 0x1D1D5AF7,0x0D53,0x4FA9,{ 0xBD,0x84,0xD5,0x81,0x6A,0x86,0xF3,0xFF } }; // 1D1D5AF7-0D53-4FA9-BD84-D5816A86F3FF template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioNodeEmitterDecayModelStatics>{ 0xC7787CA8,0xF178,0x462F,{ 0xBC,0x81,0x8D,0xD5,0xCB,0xE5,0xDA,0xE8 } }; // C7787CA8-F178-462F-BC81-8DD5CBE5DAE8 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioNodeEmitterFactory>{ 0xFDC8489A,0x6AD6,0x4CE4,{ 0xB7,0xF7,0xA9,0x93,0x70,0xDF,0x7E,0xE9 } }; // FDC8489A-6AD6-4CE4-B7F7-A99370DF7EE9 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioNodeEmitterNaturalDecayModelProperties>{ 0x48934BCF,0xCF2C,0x4EFC,{ 0x93,0x31,0x75,0xBD,0x22,0xDF,0x1F,0x0C } }; // 48934BCF-CF2C-4EFC-9331-75BD22DF1F0C template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioNodeEmitterShape>{ 0xEA0311C5,0xE73D,0x44BC,{ 0x85,0x9C,0x45,0x55,0x3B,0xBC,0x48,0x28 } }; // EA0311C5-E73D-44BC-859C-45553BBC4828 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioNodeEmitterShapeStatics>{ 0x57BB2771,0xFFA5,0x4B86,{ 0xA7,0x79,0xE2,0x64,0xAE,0xB9,0x14,0x5F } }; // 57BB2771-FFA5-4B86-A779-E264AEB9145F template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioNodeListener>{ 0xD9722E16,0x0C0A,0x41DA,{ 0xB7,0x55,0x6C,0x77,0x83,0x5F,0xB1,0xEB } }; // D9722E16-0C0A-41DA-B755-6C77835FB1EB template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioNodeWithListener>{ 0x0E0F907C,0x79FF,0x4544,{ 0x9E,0xEB,0x01,0x25,0x7B,0x15,0x10,0x5A } }; // 0E0F907C-79FF-4544-9EEB-01257B15105A template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioPlaybackConnection>{ 0x1A4C1DEA,0xCAFC,0x50E7,{ 0x87,0x18,0xEA,0x3F,0x81,0xCB,0xFA,0x51 } }; // 1A4C1DEA-CAFC-50E7-8718-EA3F81CBFA51 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioPlaybackConnectionOpenResult>{ 0x4E656AEF,0x39F9,0x5FC9,{ 0xA5,0x19,0xA5,0xBB,0xFD,0x9F,0xE9,0x21 } }; // 4E656AEF-39F9-5FC9-A519-A5BBFD9FE921 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioPlaybackConnectionStatics>{ 0xE60963A2,0x69E6,0x5FFC,{ 0x9E,0x13,0x82,0x4A,0x85,0x21,0x3D,0xAF } }; // E60963A2-69E6-5FFC-9E13-824A85213DAF template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioStateMonitor>{ 0x1D13D136,0x0199,0x4CDC,{ 0xB8,0x4E,0xE7,0x2C,0x2B,0x58,0x1E,0xCE } }; // 1D13D136-0199-4CDC-B84E-E72C2B581ECE template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IAudioStateMonitorStatics>{ 0x6374EA4C,0x1B3B,0x4001,{ 0x94,0xD9,0xDD,0x22,0x53,0x30,0xFA,0x40 } }; // 6374EA4C-1B3B-4001-94D9-DD225330FA40 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ICreateAudioDeviceInputNodeResult>{ 0x16EEC7A8,0x1CA7,0x40EF,{ 0x91,0xA4,0xD3,0x46,0xE0,0xAA,0x1B,0xBA } }; // 16EEC7A8-1CA7-40EF-91A4-D346E0AA1BBA template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ICreateAudioDeviceInputNodeResult2>{ 0x921C69CE,0x3F35,0x41C7,{ 0x96,0x22,0x79,0xF6,0x08,0xBA,0xED,0xC2 } }; // 921C69CE-3F35-41C7-9622-79F608BAEDC2 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ICreateAudioDeviceOutputNodeResult>{ 0xF7776D27,0x1D9A,0x47F7,{ 0x9C,0xD4,0x28,0x59,0xCC,0x1B,0x7B,0xFF } }; // F7776D27-1D9A-47F7-9CD4-2859CC1B7BFF template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ICreateAudioDeviceOutputNodeResult2>{ 0x4864269F,0xBDCE,0x4AB1,{ 0xBD,0x38,0xFB,0xAE,0x93,0xAE,0xDA,0xCA } }; // 4864269F-BDCE-4AB1-BD38-FBAE93AEDACA template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ICreateAudioFileInputNodeResult>{ 0xCE83D61C,0xE297,0x4C50,{ 0x9C,0xE7,0x1C,0x7A,0x69,0xD6,0xBD,0x09 } }; // CE83D61C-E297-4C50-9CE7-1C7A69D6BD09 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ICreateAudioFileInputNodeResult2>{ 0xF9082020,0x3D80,0x4FE0,{ 0x81,0xC1,0x76,0x8F,0xEA,0x7C,0xA7,0xE0 } }; // F9082020-3D80-4FE0-81C1-768FEA7CA7E0 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ICreateAudioFileOutputNodeResult>{ 0x47D6BA7B,0xE909,0x453F,{ 0x86,0x6E,0x55,0x40,0xCD,0xA7,0x34,0xFF } }; // 47D6BA7B-E909-453F-866E-5540CDA734FF template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ICreateAudioFileOutputNodeResult2>{ 0x9F01B50D,0x3318,0x47B3,{ 0xA6,0x0A,0x1B,0x49,0x2B,0xE7,0xFC,0x0D } }; // 9F01B50D-3318-47B3-A60A-1B492BE7FC0D template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ICreateAudioGraphResult>{ 0x5453EF7E,0x7BDE,0x4B76,{ 0xBB,0x5D,0x48,0xF7,0x9C,0xFC,0x8C,0x0B } }; // 5453EF7E-7BDE-4B76-BB5D-48F79CFC8C0B template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ICreateAudioGraphResult2>{ 0x6D738DFC,0x88C6,0x4FCB,{ 0xA5,0x34,0x85,0xCE,0xDD,0x40,0x50,0xA1 } }; // 6D738DFC-88C6-4FCB-A534-85CEDD4050A1 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ICreateMediaSourceAudioInputNodeResult>{ 0x46A658A3,0x53C0,0x4D59,{ 0x9E,0x51,0xCC,0x1D,0x10,0x44,0xA4,0xC4 } }; // 46A658A3-53C0-4D59-9E51-CC1D1044A4C4 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ICreateMediaSourceAudioInputNodeResult2>{ 0x63514CE8,0x6A1A,0x49E3,{ 0x97,0xEC,0x28,0xFD,0x5B,0xE1,0x14,0xE5 } }; // 63514CE8-6A1A-49E3-97EC-28FD5BE114E5 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IEchoEffectDefinition>{ 0x0E4D3FAA,0x36B8,0x4C91,{ 0xB9,0xDA,0x11,0xF4,0x4A,0x8A,0x66,0x10 } }; // 0E4D3FAA-36B8-4C91-B9DA-11F44A8A6610 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IEchoEffectDefinitionFactory>{ 0x0D4E2257,0xAAF2,0x4E86,{ 0xA5,0x4C,0xFB,0x79,0xDB,0x8F,0x6C,0x12 } }; // 0D4E2257-AAF2-4E86-A54C-FB79DB8F6C12 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IEqualizerBand>{ 0xC00A5A6A,0x262D,0x4B85,{ 0x9B,0xB7,0x43,0x28,0x0B,0x62,0xED,0x0C } }; // C00A5A6A-262D-4B85-9BB7-43280B62ED0C template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IEqualizerEffectDefinition>{ 0x023F6F1F,0x83FE,0x449A,{ 0xA8,0x22,0xC6,0x96,0x44,0x2D,0x16,0xB0 } }; // 023F6F1F-83FE-449A-A822-C696442D16B0 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IEqualizerEffectDefinitionFactory>{ 0xD2876FC4,0xD410,0x4EB5,{ 0x9E,0x69,0xC9,0xAA,0x12,0x77,0xEA,0xF0 } }; // D2876FC4-D410-4EB5-9E69-C9AA1277EAF0 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IFrameInputNodeQuantumStartedEventArgs>{ 0x3D9BD498,0xA306,0x4F06,{ 0xBD,0x9F,0xE9,0xEF,0xC8,0x22,0x63,0x04 } }; // 3D9BD498-A306-4F06-BD9F-E9EFC8226304 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ILimiterEffectDefinition>{ 0x6B755D19,0x2603,0x47BA,{ 0xBD,0xEB,0x39,0x05,0x5E,0x34,0x86,0xDC } }; // 6B755D19-2603-47BA-BDEB-39055E3486DC template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ILimiterEffectDefinitionFactory>{ 0xECBAE6F1,0x61FF,0x45EF,{ 0xB8,0xF5,0x48,0x65,0x9A,0x57,0xC7,0x2D } }; // ECBAE6F1-61FF-45EF-B8F5-48659A57C72D template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IMediaSourceAudioInputNode>{ 0x99D8983B,0xA88A,0x4041,{ 0x8E,0x4F,0xDD,0xBA,0xC0,0xC9,0x1F,0xD3 } }; // 99D8983B-A88A-4041-8E4F-DDBAC0C91FD3 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IReverbEffectDefinition>{ 0x4606AA89,0xF563,0x4D0A,{ 0x8F,0x6E,0xF0,0xCD,0xDF,0xF3,0x5D,0x84 } }; // 4606AA89-F563-4D0A-8F6E-F0CDDFF35D84 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::IReverbEffectDefinitionFactory>{ 0xA7D5CBFE,0x100B,0x4FF0,{ 0x9D,0xA6,0xDC,0x4E,0x05,0xA7,0x59,0xF0 } }; // A7D5CBFE-100B-4FF0-9DA6-DC4E05A759F0 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ISetDefaultSpatialAudioFormatResult>{ 0x1C2AA511,0x1400,0x5E70,{ 0x9E,0xA9,0xAE,0x15,0x12,0x41,0xE8,0xEA } }; // 1C2AA511-1400-5E70-9EA9-AE151241E8EA template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ISpatialAudioDeviceConfiguration>{ 0xEE830034,0x61CF,0x5749,{ 0x9D,0xA4,0x10,0xF0,0xFE,0x02,0x81,0x99 } }; // EE830034-61CF-5749-9DA4-10F0FE028199 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ISpatialAudioDeviceConfigurationStatics>{ 0x3EC37F7B,0x936D,0x4E04,{ 0x97,0x28,0x28,0x27,0xD9,0xF7,0x58,0xC4 } }; // 3EC37F7B-936D-4E04-9728-2827D9F758C4 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ISpatialAudioFormatConfiguration>{ 0x32DF09A8,0x50F0,0x5395,{ 0x99,0x23,0x7D,0x44,0xCA,0x71,0xED,0x6D } }; // 32DF09A8-50F0-5395-9923-7D44CA71ED6D template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ISpatialAudioFormatConfigurationStatics>{ 0x2B5FEF71,0x67C9,0x4E5F,{ 0xA3,0x5B,0x41,0x68,0x07,0x11,0xF8,0xC7 } }; // 2B5FEF71-67C9-4E5F-A35B-41680711F8C7 template <> inline constexpr guid guid_v<winrt::Windows::Media::Audio::ISpatialAudioFormatSubtypeStatics>{ 0xB3DE8A47,0x83EE,0x4266,{ 0xA9,0x45,0xBE,0xDF,0x50,0x7A,0xFE,0xED } }; // B3DE8A47-83EE-4266-A945-BEDF507AFEED template <> struct default_interface<winrt::Windows::Media::Audio::AudioDeviceInputNode>{ using type = winrt::Windows::Media::Audio::IAudioDeviceInputNode; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioDeviceOutputNode>{ using type = winrt::Windows::Media::Audio::IAudioDeviceOutputNode; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioFileInputNode>{ using type = winrt::Windows::Media::Audio::IAudioFileInputNode; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioFileOutputNode>{ using type = winrt::Windows::Media::Audio::IAudioFileOutputNode; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioFrameCompletedEventArgs>{ using type = winrt::Windows::Media::Audio::IAudioFrameCompletedEventArgs; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioFrameInputNode>{ using type = winrt::Windows::Media::Audio::IAudioFrameInputNode; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioFrameOutputNode>{ using type = winrt::Windows::Media::Audio::IAudioFrameOutputNode; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioGraph>{ using type = winrt::Windows::Media::Audio::IAudioGraph; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioGraphBatchUpdater>{ using type = winrt::Windows::Foundation::IClosable; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioGraphConnection>{ using type = winrt::Windows::Media::Audio::IAudioGraphConnection; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioGraphSettings>{ using type = winrt::Windows::Media::Audio::IAudioGraphSettings; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioGraphUnrecoverableErrorOccurredEventArgs>{ using type = winrt::Windows::Media::Audio::IAudioGraphUnrecoverableErrorOccurredEventArgs; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioNodeEmitter>{ using type = winrt::Windows::Media::Audio::IAudioNodeEmitter; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioNodeEmitterConeProperties>{ using type = winrt::Windows::Media::Audio::IAudioNodeEmitterConeProperties; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioNodeEmitterDecayModel>{ using type = winrt::Windows::Media::Audio::IAudioNodeEmitterDecayModel; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioNodeEmitterNaturalDecayModelProperties>{ using type = winrt::Windows::Media::Audio::IAudioNodeEmitterNaturalDecayModelProperties; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioNodeEmitterShape>{ using type = winrt::Windows::Media::Audio::IAudioNodeEmitterShape; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioNodeListener>{ using type = winrt::Windows::Media::Audio::IAudioNodeListener; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioPlaybackConnection>{ using type = winrt::Windows::Media::Audio::IAudioPlaybackConnection; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioPlaybackConnectionOpenResult>{ using type = winrt::Windows::Media::Audio::IAudioPlaybackConnectionOpenResult; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioStateMonitor>{ using type = winrt::Windows::Media::Audio::IAudioStateMonitor; }; template <> struct default_interface<winrt::Windows::Media::Audio::AudioSubmixNode>{ using type = winrt::Windows::Media::Audio::IAudioInputNode; }; template <> struct default_interface<winrt::Windows::Media::Audio::CreateAudioDeviceInputNodeResult>{ using type = winrt::Windows::Media::Audio::ICreateAudioDeviceInputNodeResult; }; template <> struct default_interface<winrt::Windows::Media::Audio::CreateAudioDeviceOutputNodeResult>{ using type = winrt::Windows::Media::Audio::ICreateAudioDeviceOutputNodeResult; }; template <> struct default_interface<winrt::Windows::Media::Audio::CreateAudioFileInputNodeResult>{ using type = winrt::Windows::Media::Audio::ICreateAudioFileInputNodeResult; }; template <> struct default_interface<winrt::Windows::Media::Audio::CreateAudioFileOutputNodeResult>{ using type = winrt::Windows::Media::Audio::ICreateAudioFileOutputNodeResult; }; template <> struct default_interface<winrt::Windows::Media::Audio::CreateAudioGraphResult>{ using type = winrt::Windows::Media::Audio::ICreateAudioGraphResult; }; template <> struct default_interface<winrt::Windows::Media::Audio::CreateMediaSourceAudioInputNodeResult>{ using type = winrt::Windows::Media::Audio::ICreateMediaSourceAudioInputNodeResult; }; template <> struct default_interface<winrt::Windows::Media::Audio::EchoEffectDefinition>{ using type = winrt::Windows::Media::Audio::IEchoEffectDefinition; }; template <> struct default_interface<winrt::Windows::Media::Audio::EqualizerBand>{ using type = winrt::Windows::Media::Audio::IEqualizerBand; }; template <> struct default_interface<winrt::Windows::Media::Audio::EqualizerEffectDefinition>{ using type = winrt::Windows::Media::Audio::IEqualizerEffectDefinition; }; template <> struct default_interface<winrt::Windows::Media::Audio::FrameInputNodeQuantumStartedEventArgs>{ using type = winrt::Windows::Media::Audio::IFrameInputNodeQuantumStartedEventArgs; }; template <> struct default_interface<winrt::Windows::Media::Audio::LimiterEffectDefinition>{ using type = winrt::Windows::Media::Audio::ILimiterEffectDefinition; }; template <> struct default_interface<winrt::Windows::Media::Audio::MediaSourceAudioInputNode>{ using type = winrt::Windows::Media::Audio::IMediaSourceAudioInputNode; }; template <> struct default_interface<winrt::Windows::Media::Audio::ReverbEffectDefinition>{ using type = winrt::Windows::Media::Audio::IReverbEffectDefinition; }; template <> struct default_interface<winrt::Windows::Media::Audio::SetDefaultSpatialAudioFormatResult>{ using type = winrt::Windows::Media::Audio::ISetDefaultSpatialAudioFormatResult; }; template <> struct default_interface<winrt::Windows::Media::Audio::SpatialAudioDeviceConfiguration>{ using type = winrt::Windows::Media::Audio::ISpatialAudioDeviceConfiguration; }; template <> struct default_interface<winrt::Windows::Media::Audio::SpatialAudioFormatConfiguration>{ using type = winrt::Windows::Media::Audio::ISpatialAudioFormatConfiguration; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioDeviceInputNode> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Device(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioDeviceOutputNode> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Device(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioFileInputNode> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall put_PlaybackSpeedFactor(double) noexcept = 0; virtual int32_t __stdcall get_PlaybackSpeedFactor(double*) noexcept = 0; virtual int32_t __stdcall get_Position(int64_t*) noexcept = 0; virtual int32_t __stdcall Seek(int64_t) noexcept = 0; virtual int32_t __stdcall get_StartTime(void**) noexcept = 0; virtual int32_t __stdcall put_StartTime(void*) noexcept = 0; virtual int32_t __stdcall get_EndTime(void**) noexcept = 0; virtual int32_t __stdcall put_EndTime(void*) noexcept = 0; virtual int32_t __stdcall get_LoopCount(void**) noexcept = 0; virtual int32_t __stdcall put_LoopCount(void*) noexcept = 0; virtual int32_t __stdcall get_Duration(int64_t*) noexcept = 0; virtual int32_t __stdcall get_SourceFile(void**) noexcept = 0; virtual int32_t __stdcall add_FileCompleted(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_FileCompleted(winrt::event_token) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioFileOutputNode> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_File(void**) noexcept = 0; virtual int32_t __stdcall get_FileEncodingProfile(void**) noexcept = 0; virtual int32_t __stdcall FinalizeAsync(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioFrameCompletedEventArgs> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Frame(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioFrameInputNode> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall put_PlaybackSpeedFactor(double) noexcept = 0; virtual int32_t __stdcall get_PlaybackSpeedFactor(double*) noexcept = 0; virtual int32_t __stdcall AddFrame(void*) noexcept = 0; virtual int32_t __stdcall DiscardQueuedFrames() noexcept = 0; virtual int32_t __stdcall get_QueuedSampleCount(uint64_t*) noexcept = 0; virtual int32_t __stdcall add_AudioFrameCompleted(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_AudioFrameCompleted(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_QuantumStarted(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_QuantumStarted(winrt::event_token) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioFrameOutputNode> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall GetFrame(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioGraph> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall CreateFrameInputNode(void**) noexcept = 0; virtual int32_t __stdcall CreateFrameInputNodeWithFormat(void*, void**) noexcept = 0; virtual int32_t __stdcall CreateDeviceInputNodeAsync(int32_t, void**) noexcept = 0; virtual int32_t __stdcall CreateDeviceInputNodeWithFormatAsync(int32_t, void*, void**) noexcept = 0; virtual int32_t __stdcall CreateDeviceInputNodeWithFormatOnDeviceAsync(int32_t, void*, void*, void**) noexcept = 0; virtual int32_t __stdcall CreateFrameOutputNode(void**) noexcept = 0; virtual int32_t __stdcall CreateFrameOutputNodeWithFormat(void*, void**) noexcept = 0; virtual int32_t __stdcall CreateDeviceOutputNodeAsync(void**) noexcept = 0; virtual int32_t __stdcall CreateFileInputNodeAsync(void*, void**) noexcept = 0; virtual int32_t __stdcall CreateFileOutputNodeAsync(void*, void**) noexcept = 0; virtual int32_t __stdcall CreateFileOutputNodeWithFileProfileAsync(void*, void*, void**) noexcept = 0; virtual int32_t __stdcall CreateSubmixNode(void**) noexcept = 0; virtual int32_t __stdcall CreateSubmixNodeWithFormat(void*, void**) noexcept = 0; virtual int32_t __stdcall Start() noexcept = 0; virtual int32_t __stdcall Stop() noexcept = 0; virtual int32_t __stdcall ResetAllNodes() noexcept = 0; virtual int32_t __stdcall add_QuantumStarted(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_QuantumStarted(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_QuantumProcessed(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_QuantumProcessed(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_UnrecoverableErrorOccurred(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_UnrecoverableErrorOccurred(winrt::event_token) noexcept = 0; virtual int32_t __stdcall get_CompletedQuantumCount(uint64_t*) noexcept = 0; virtual int32_t __stdcall get_EncodingProperties(void**) noexcept = 0; virtual int32_t __stdcall get_LatencyInSamples(int32_t*) noexcept = 0; virtual int32_t __stdcall get_PrimaryRenderDevice(void**) noexcept = 0; virtual int32_t __stdcall get_RenderDeviceAudioProcessing(int32_t*) noexcept = 0; virtual int32_t __stdcall get_SamplesPerQuantum(int32_t*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioGraph2> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall CreateFrameInputNodeWithFormatAndEmitter(void*, void*, void**) noexcept = 0; virtual int32_t __stdcall CreateDeviceInputNodeWithFormatAndEmitterOnDeviceAsync(int32_t, void*, void*, void*, void**) noexcept = 0; virtual int32_t __stdcall CreateFileInputNodeWithEmitterAsync(void*, void*, void**) noexcept = 0; virtual int32_t __stdcall CreateSubmixNodeWithFormatAndEmitter(void*, void*, void**) noexcept = 0; virtual int32_t __stdcall CreateBatchUpdater(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioGraph3> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall CreateMediaSourceAudioInputNodeAsync(void*, void**) noexcept = 0; virtual int32_t __stdcall CreateMediaSourceAudioInputNodeWithEmitterAsync(void*, void*, void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioGraphConnection> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Destination(void**) noexcept = 0; virtual int32_t __stdcall put_Gain(double) noexcept = 0; virtual int32_t __stdcall get_Gain(double*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioGraphSettings> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_EncodingProperties(void**) noexcept = 0; virtual int32_t __stdcall put_EncodingProperties(void*) noexcept = 0; virtual int32_t __stdcall get_PrimaryRenderDevice(void**) noexcept = 0; virtual int32_t __stdcall put_PrimaryRenderDevice(void*) noexcept = 0; virtual int32_t __stdcall get_QuantumSizeSelectionMode(int32_t*) noexcept = 0; virtual int32_t __stdcall put_QuantumSizeSelectionMode(int32_t) noexcept = 0; virtual int32_t __stdcall get_DesiredSamplesPerQuantum(int32_t*) noexcept = 0; virtual int32_t __stdcall put_DesiredSamplesPerQuantum(int32_t) noexcept = 0; virtual int32_t __stdcall get_AudioRenderCategory(int32_t*) noexcept = 0; virtual int32_t __stdcall put_AudioRenderCategory(int32_t) noexcept = 0; virtual int32_t __stdcall get_DesiredRenderDeviceAudioProcessing(int32_t*) noexcept = 0; virtual int32_t __stdcall put_DesiredRenderDeviceAudioProcessing(int32_t) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioGraphSettings2> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall put_MaxPlaybackSpeedFactor(double) noexcept = 0; virtual int32_t __stdcall get_MaxPlaybackSpeedFactor(double*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioGraphSettingsFactory> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall Create(int32_t, void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioGraphStatics> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall CreateAsync(void*, void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioGraphUnrecoverableErrorOccurredEventArgs> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Error(int32_t*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioInputNode> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_OutgoingConnections(void**) noexcept = 0; virtual int32_t __stdcall AddOutgoingConnection(void*) noexcept = 0; virtual int32_t __stdcall AddOutgoingConnectionWithGain(void*, double) noexcept = 0; virtual int32_t __stdcall RemoveOutgoingConnection(void*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioInputNode2> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Emitter(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioNode> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_EffectDefinitions(void**) noexcept = 0; virtual int32_t __stdcall put_OutgoingGain(double) noexcept = 0; virtual int32_t __stdcall get_OutgoingGain(double*) noexcept = 0; virtual int32_t __stdcall get_EncodingProperties(void**) noexcept = 0; virtual int32_t __stdcall get_ConsumeInput(bool*) noexcept = 0; virtual int32_t __stdcall put_ConsumeInput(bool) noexcept = 0; virtual int32_t __stdcall Start() noexcept = 0; virtual int32_t __stdcall Stop() noexcept = 0; virtual int32_t __stdcall Reset() noexcept = 0; virtual int32_t __stdcall DisableEffectsByDefinition(void*) noexcept = 0; virtual int32_t __stdcall EnableEffectsByDefinition(void*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioNodeEmitter> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Position(winrt::Windows::Foundation::Numerics::float3*) noexcept = 0; virtual int32_t __stdcall put_Position(winrt::Windows::Foundation::Numerics::float3) noexcept = 0; virtual int32_t __stdcall get_Direction(winrt::Windows::Foundation::Numerics::float3*) noexcept = 0; virtual int32_t __stdcall put_Direction(winrt::Windows::Foundation::Numerics::float3) noexcept = 0; virtual int32_t __stdcall get_Shape(void**) noexcept = 0; virtual int32_t __stdcall get_DecayModel(void**) noexcept = 0; virtual int32_t __stdcall get_Gain(double*) noexcept = 0; virtual int32_t __stdcall put_Gain(double) noexcept = 0; virtual int32_t __stdcall get_DistanceScale(double*) noexcept = 0; virtual int32_t __stdcall put_DistanceScale(double) noexcept = 0; virtual int32_t __stdcall get_DopplerScale(double*) noexcept = 0; virtual int32_t __stdcall put_DopplerScale(double) noexcept = 0; virtual int32_t __stdcall get_DopplerVelocity(winrt::Windows::Foundation::Numerics::float3*) noexcept = 0; virtual int32_t __stdcall put_DopplerVelocity(winrt::Windows::Foundation::Numerics::float3) noexcept = 0; virtual int32_t __stdcall get_IsDopplerDisabled(bool*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioNodeEmitter2> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_SpatialAudioModel(int32_t*) noexcept = 0; virtual int32_t __stdcall put_SpatialAudioModel(int32_t) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioNodeEmitterConeProperties> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_InnerAngle(double*) noexcept = 0; virtual int32_t __stdcall get_OuterAngle(double*) noexcept = 0; virtual int32_t __stdcall get_OuterAngleGain(double*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioNodeEmitterDecayModel> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Kind(int32_t*) noexcept = 0; virtual int32_t __stdcall get_MinGain(double*) noexcept = 0; virtual int32_t __stdcall get_MaxGain(double*) noexcept = 0; virtual int32_t __stdcall get_NaturalProperties(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioNodeEmitterDecayModelStatics> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall CreateNatural(double, double, double, double, void**) noexcept = 0; virtual int32_t __stdcall CreateCustom(double, double, void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioNodeEmitterFactory> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall CreateAudioNodeEmitter(void*, void*, uint32_t, void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioNodeEmitterNaturalDecayModelProperties> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_UnityGainDistance(double*) noexcept = 0; virtual int32_t __stdcall get_CutoffDistance(double*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioNodeEmitterShape> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Kind(int32_t*) noexcept = 0; virtual int32_t __stdcall get_ConeProperties(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioNodeEmitterShapeStatics> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall CreateCone(double, double, double, void**) noexcept = 0; virtual int32_t __stdcall CreateOmnidirectional(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioNodeListener> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Position(winrt::Windows::Foundation::Numerics::float3*) noexcept = 0; virtual int32_t __stdcall put_Position(winrt::Windows::Foundation::Numerics::float3) noexcept = 0; virtual int32_t __stdcall get_Orientation(winrt::Windows::Foundation::Numerics::quaternion*) noexcept = 0; virtual int32_t __stdcall put_Orientation(winrt::Windows::Foundation::Numerics::quaternion) noexcept = 0; virtual int32_t __stdcall get_SpeedOfSound(double*) noexcept = 0; virtual int32_t __stdcall put_SpeedOfSound(double) noexcept = 0; virtual int32_t __stdcall get_DopplerVelocity(winrt::Windows::Foundation::Numerics::float3*) noexcept = 0; virtual int32_t __stdcall put_DopplerVelocity(winrt::Windows::Foundation::Numerics::float3) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioNodeWithListener> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall put_Listener(void*) noexcept = 0; virtual int32_t __stdcall get_Listener(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioPlaybackConnection> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall Start() noexcept = 0; virtual int32_t __stdcall StartAsync(void**) noexcept = 0; virtual int32_t __stdcall get_DeviceId(void**) noexcept = 0; virtual int32_t __stdcall get_State(int32_t*) noexcept = 0; virtual int32_t __stdcall Open(void**) noexcept = 0; virtual int32_t __stdcall OpenAsync(void**) noexcept = 0; virtual int32_t __stdcall add_StateChanged(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_StateChanged(winrt::event_token) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioPlaybackConnectionOpenResult> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Status(int32_t*) noexcept = 0; virtual int32_t __stdcall get_ExtendedError(winrt::hresult*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioPlaybackConnectionStatics> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall GetDeviceSelector(void**) noexcept = 0; virtual int32_t __stdcall TryCreateFromId(void*, void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioStateMonitor> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall add_SoundLevelChanged(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_SoundLevelChanged(winrt::event_token) noexcept = 0; virtual int32_t __stdcall get_SoundLevel(int32_t*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IAudioStateMonitorStatics> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall CreateForRenderMonitoring(void**) noexcept = 0; virtual int32_t __stdcall CreateForRenderMonitoringWithCategory(int32_t, void**) noexcept = 0; virtual int32_t __stdcall CreateForRenderMonitoringWithCategoryAndDeviceRole(int32_t, int32_t, void**) noexcept = 0; virtual int32_t __stdcall CreateForRenderMonitoringWithCategoryAndDeviceId(int32_t, void*, void**) noexcept = 0; virtual int32_t __stdcall CreateForCaptureMonitoring(void**) noexcept = 0; virtual int32_t __stdcall CreateForCaptureMonitoringWithCategory(int32_t, void**) noexcept = 0; virtual int32_t __stdcall CreateForCaptureMonitoringWithCategoryAndDeviceRole(int32_t, int32_t, void**) noexcept = 0; virtual int32_t __stdcall CreateForCaptureMonitoringWithCategoryAndDeviceId(int32_t, void*, void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ICreateAudioDeviceInputNodeResult> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Status(int32_t*) noexcept = 0; virtual int32_t __stdcall get_DeviceInputNode(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ICreateAudioDeviceInputNodeResult2> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_ExtendedError(winrt::hresult*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ICreateAudioDeviceOutputNodeResult> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Status(int32_t*) noexcept = 0; virtual int32_t __stdcall get_DeviceOutputNode(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ICreateAudioDeviceOutputNodeResult2> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_ExtendedError(winrt::hresult*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ICreateAudioFileInputNodeResult> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Status(int32_t*) noexcept = 0; virtual int32_t __stdcall get_FileInputNode(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ICreateAudioFileInputNodeResult2> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_ExtendedError(winrt::hresult*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ICreateAudioFileOutputNodeResult> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Status(int32_t*) noexcept = 0; virtual int32_t __stdcall get_FileOutputNode(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ICreateAudioFileOutputNodeResult2> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_ExtendedError(winrt::hresult*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ICreateAudioGraphResult> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Status(int32_t*) noexcept = 0; virtual int32_t __stdcall get_Graph(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ICreateAudioGraphResult2> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_ExtendedError(winrt::hresult*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ICreateMediaSourceAudioInputNodeResult> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Status(int32_t*) noexcept = 0; virtual int32_t __stdcall get_Node(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ICreateMediaSourceAudioInputNodeResult2> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_ExtendedError(winrt::hresult*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IEchoEffectDefinition> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall put_WetDryMix(double) noexcept = 0; virtual int32_t __stdcall get_WetDryMix(double*) noexcept = 0; virtual int32_t __stdcall put_Feedback(double) noexcept = 0; virtual int32_t __stdcall get_Feedback(double*) noexcept = 0; virtual int32_t __stdcall put_Delay(double) noexcept = 0; virtual int32_t __stdcall get_Delay(double*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IEchoEffectDefinitionFactory> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall Create(void*, void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IEqualizerBand> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Bandwidth(double*) noexcept = 0; virtual int32_t __stdcall put_Bandwidth(double) noexcept = 0; virtual int32_t __stdcall get_FrequencyCenter(double*) noexcept = 0; virtual int32_t __stdcall put_FrequencyCenter(double) noexcept = 0; virtual int32_t __stdcall get_Gain(double*) noexcept = 0; virtual int32_t __stdcall put_Gain(double) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IEqualizerEffectDefinition> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Bands(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IEqualizerEffectDefinitionFactory> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall Create(void*, void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IFrameInputNodeQuantumStartedEventArgs> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_RequiredSamples(int32_t*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ILimiterEffectDefinition> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall put_Release(uint32_t) noexcept = 0; virtual int32_t __stdcall get_Release(uint32_t*) noexcept = 0; virtual int32_t __stdcall put_Loudness(uint32_t) noexcept = 0; virtual int32_t __stdcall get_Loudness(uint32_t*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ILimiterEffectDefinitionFactory> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall Create(void*, void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IMediaSourceAudioInputNode> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall put_PlaybackSpeedFactor(double) noexcept = 0; virtual int32_t __stdcall get_PlaybackSpeedFactor(double*) noexcept = 0; virtual int32_t __stdcall get_Position(int64_t*) noexcept = 0; virtual int32_t __stdcall Seek(int64_t) noexcept = 0; virtual int32_t __stdcall get_StartTime(void**) noexcept = 0; virtual int32_t __stdcall put_StartTime(void*) noexcept = 0; virtual int32_t __stdcall get_EndTime(void**) noexcept = 0; virtual int32_t __stdcall put_EndTime(void*) noexcept = 0; virtual int32_t __stdcall get_LoopCount(void**) noexcept = 0; virtual int32_t __stdcall put_LoopCount(void*) noexcept = 0; virtual int32_t __stdcall get_Duration(int64_t*) noexcept = 0; virtual int32_t __stdcall get_MediaSource(void**) noexcept = 0; virtual int32_t __stdcall add_MediaSourceCompleted(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_MediaSourceCompleted(winrt::event_token) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IReverbEffectDefinition> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall put_WetDryMix(double) noexcept = 0; virtual int32_t __stdcall get_WetDryMix(double*) noexcept = 0; virtual int32_t __stdcall put_ReflectionsDelay(uint32_t) noexcept = 0; virtual int32_t __stdcall get_ReflectionsDelay(uint32_t*) noexcept = 0; virtual int32_t __stdcall put_ReverbDelay(uint8_t) noexcept = 0; virtual int32_t __stdcall get_ReverbDelay(uint8_t*) noexcept = 0; virtual int32_t __stdcall put_RearDelay(uint8_t) noexcept = 0; virtual int32_t __stdcall get_RearDelay(uint8_t*) noexcept = 0; virtual int32_t __stdcall put_PositionLeft(uint8_t) noexcept = 0; virtual int32_t __stdcall get_PositionLeft(uint8_t*) noexcept = 0; virtual int32_t __stdcall put_PositionRight(uint8_t) noexcept = 0; virtual int32_t __stdcall get_PositionRight(uint8_t*) noexcept = 0; virtual int32_t __stdcall put_PositionMatrixLeft(uint8_t) noexcept = 0; virtual int32_t __stdcall get_PositionMatrixLeft(uint8_t*) noexcept = 0; virtual int32_t __stdcall put_PositionMatrixRight(uint8_t) noexcept = 0; virtual int32_t __stdcall get_PositionMatrixRight(uint8_t*) noexcept = 0; virtual int32_t __stdcall put_EarlyDiffusion(uint8_t) noexcept = 0; virtual int32_t __stdcall get_EarlyDiffusion(uint8_t*) noexcept = 0; virtual int32_t __stdcall put_LateDiffusion(uint8_t) noexcept = 0; virtual int32_t __stdcall get_LateDiffusion(uint8_t*) noexcept = 0; virtual int32_t __stdcall put_LowEQGain(uint8_t) noexcept = 0; virtual int32_t __stdcall get_LowEQGain(uint8_t*) noexcept = 0; virtual int32_t __stdcall put_LowEQCutoff(uint8_t) noexcept = 0; virtual int32_t __stdcall get_LowEQCutoff(uint8_t*) noexcept = 0; virtual int32_t __stdcall put_HighEQGain(uint8_t) noexcept = 0; virtual int32_t __stdcall get_HighEQGain(uint8_t*) noexcept = 0; virtual int32_t __stdcall put_HighEQCutoff(uint8_t) noexcept = 0; virtual int32_t __stdcall get_HighEQCutoff(uint8_t*) noexcept = 0; virtual int32_t __stdcall put_RoomFilterFreq(double) noexcept = 0; virtual int32_t __stdcall get_RoomFilterFreq(double*) noexcept = 0; virtual int32_t __stdcall put_RoomFilterMain(double) noexcept = 0; virtual int32_t __stdcall get_RoomFilterMain(double*) noexcept = 0; virtual int32_t __stdcall put_RoomFilterHF(double) noexcept = 0; virtual int32_t __stdcall get_RoomFilterHF(double*) noexcept = 0; virtual int32_t __stdcall put_ReflectionsGain(double) noexcept = 0; virtual int32_t __stdcall get_ReflectionsGain(double*) noexcept = 0; virtual int32_t __stdcall put_ReverbGain(double) noexcept = 0; virtual int32_t __stdcall get_ReverbGain(double*) noexcept = 0; virtual int32_t __stdcall put_DecayTime(double) noexcept = 0; virtual int32_t __stdcall get_DecayTime(double*) noexcept = 0; virtual int32_t __stdcall put_Density(double) noexcept = 0; virtual int32_t __stdcall get_Density(double*) noexcept = 0; virtual int32_t __stdcall put_RoomSize(double) noexcept = 0; virtual int32_t __stdcall get_RoomSize(double*) noexcept = 0; virtual int32_t __stdcall put_DisableLateField(bool) noexcept = 0; virtual int32_t __stdcall get_DisableLateField(bool*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::IReverbEffectDefinitionFactory> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall Create(void*, void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ISetDefaultSpatialAudioFormatResult> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_Status(int32_t*) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ISpatialAudioDeviceConfiguration> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_DeviceId(void**) noexcept = 0; virtual int32_t __stdcall get_IsSpatialAudioSupported(bool*) noexcept = 0; virtual int32_t __stdcall IsSpatialAudioFormatSupported(void*, bool*) noexcept = 0; virtual int32_t __stdcall get_ActiveSpatialAudioFormat(void**) noexcept = 0; virtual int32_t __stdcall get_DefaultSpatialAudioFormat(void**) noexcept = 0; virtual int32_t __stdcall SetDefaultSpatialAudioFormatAsync(void*, void**) noexcept = 0; virtual int32_t __stdcall add_ConfigurationChanged(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_ConfigurationChanged(winrt::event_token) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ISpatialAudioDeviceConfigurationStatics> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall GetForDeviceId(void*, void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ISpatialAudioFormatConfiguration> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall ReportLicenseChangedAsync(void*, void**) noexcept = 0; virtual int32_t __stdcall ReportConfigurationChangedAsync(void*, void**) noexcept = 0; virtual int32_t __stdcall get_MixedRealityExclusiveModePolicy(int32_t*) noexcept = 0; virtual int32_t __stdcall put_MixedRealityExclusiveModePolicy(int32_t) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ISpatialAudioFormatConfigurationStatics> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall GetDefault(void**) noexcept = 0; }; }; template <> struct abi<winrt::Windows::Media::Audio::ISpatialAudioFormatSubtypeStatics> { struct __declspec(novtable) type : inspectable_abi { virtual int32_t __stdcall get_WindowsSonic(void**) noexcept = 0; virtual int32_t __stdcall get_DolbyAtmosForHeadphones(void**) noexcept = 0; virtual int32_t __stdcall get_DolbyAtmosForHomeTheater(void**) noexcept = 0; virtual int32_t __stdcall get_DolbyAtmosForSpeakers(void**) noexcept = 0; virtual int32_t __stdcall get_DTSHeadphoneX(void**) noexcept = 0; virtual int32_t __stdcall get_DTSXUltra(void**) noexcept = 0; }; }; template <typename D> struct consume_Windows_Media_Audio_IAudioDeviceInputNode { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Devices::Enumeration::DeviceInformation) Device() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioDeviceInputNode> { template <typename D> using type = consume_Windows_Media_Audio_IAudioDeviceInputNode<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioDeviceOutputNode { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Devices::Enumeration::DeviceInformation) Device() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioDeviceOutputNode> { template <typename D> using type = consume_Windows_Media_Audio_IAudioDeviceOutputNode<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioFileInputNode { WINRT_IMPL_AUTO(void) PlaybackSpeedFactor(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) PlaybackSpeedFactor() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::TimeSpan) Position() const; WINRT_IMPL_AUTO(void) Seek(winrt::Windows::Foundation::TimeSpan const& position) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::IReference<winrt::Windows::Foundation::TimeSpan>) StartTime() const; WINRT_IMPL_AUTO(void) StartTime(winrt::Windows::Foundation::IReference<winrt::Windows::Foundation::TimeSpan> const& value) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::IReference<winrt::Windows::Foundation::TimeSpan>) EndTime() const; WINRT_IMPL_AUTO(void) EndTime(winrt::Windows::Foundation::IReference<winrt::Windows::Foundation::TimeSpan> const& value) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::IReference<int32_t>) LoopCount() const; WINRT_IMPL_AUTO(void) LoopCount(winrt::Windows::Foundation::IReference<int32_t> const& value) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::TimeSpan) Duration() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Storage::StorageFile) SourceFile() const; WINRT_IMPL_AUTO(winrt::event_token) FileCompleted(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::AudioFileInputNode, winrt::Windows::Foundation::IInspectable> const& handler) const; using FileCompleted_revoker = impl::event_revoker<winrt::Windows::Media::Audio::IAudioFileInputNode, &impl::abi_t<winrt::Windows::Media::Audio::IAudioFileInputNode>::remove_FileCompleted>; [[nodiscard]] FileCompleted_revoker FileCompleted(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::AudioFileInputNode, winrt::Windows::Foundation::IInspectable> const& handler) const; WINRT_IMPL_AUTO(void) FileCompleted(winrt::event_token const& token) const noexcept; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioFileInputNode> { template <typename D> using type = consume_Windows_Media_Audio_IAudioFileInputNode<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioFileOutputNode { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Storage::IStorageFile) File() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::MediaProperties::MediaEncodingProfile) FileEncodingProfile() const; WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Media::Transcoding::TranscodeFailureReason>) FinalizeAsync() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioFileOutputNode> { template <typename D> using type = consume_Windows_Media_Audio_IAudioFileOutputNode<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioFrameCompletedEventArgs { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::AudioFrame) Frame() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioFrameCompletedEventArgs> { template <typename D> using type = consume_Windows_Media_Audio_IAudioFrameCompletedEventArgs<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioFrameInputNode { WINRT_IMPL_AUTO(void) PlaybackSpeedFactor(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) PlaybackSpeedFactor() const; WINRT_IMPL_AUTO(void) AddFrame(winrt::Windows::Media::AudioFrame const& frame) const; WINRT_IMPL_AUTO(void) DiscardQueuedFrames() const; [[nodiscard]] WINRT_IMPL_AUTO(uint64_t) QueuedSampleCount() const; WINRT_IMPL_AUTO(winrt::event_token) AudioFrameCompleted(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::AudioFrameInputNode, winrt::Windows::Media::Audio::AudioFrameCompletedEventArgs> const& handler) const; using AudioFrameCompleted_revoker = impl::event_revoker<winrt::Windows::Media::Audio::IAudioFrameInputNode, &impl::abi_t<winrt::Windows::Media::Audio::IAudioFrameInputNode>::remove_AudioFrameCompleted>; [[nodiscard]] AudioFrameCompleted_revoker AudioFrameCompleted(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::AudioFrameInputNode, winrt::Windows::Media::Audio::AudioFrameCompletedEventArgs> const& handler) const; WINRT_IMPL_AUTO(void) AudioFrameCompleted(winrt::event_token const& token) const noexcept; WINRT_IMPL_AUTO(winrt::event_token) QuantumStarted(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::AudioFrameInputNode, winrt::Windows::Media::Audio::FrameInputNodeQuantumStartedEventArgs> const& handler) const; using QuantumStarted_revoker = impl::event_revoker<winrt::Windows::Media::Audio::IAudioFrameInputNode, &impl::abi_t<winrt::Windows::Media::Audio::IAudioFrameInputNode>::remove_QuantumStarted>; [[nodiscard]] QuantumStarted_revoker QuantumStarted(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::AudioFrameInputNode, winrt::Windows::Media::Audio::FrameInputNodeQuantumStartedEventArgs> const& handler) const; WINRT_IMPL_AUTO(void) QuantumStarted(winrt::event_token const& token) const noexcept; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioFrameInputNode> { template <typename D> using type = consume_Windows_Media_Audio_IAudioFrameInputNode<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioFrameOutputNode { WINRT_IMPL_AUTO(winrt::Windows::Media::AudioFrame) GetFrame() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioFrameOutputNode> { template <typename D> using type = consume_Windows_Media_Audio_IAudioFrameOutputNode<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioGraph { WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioFrameInputNode) CreateFrameInputNode() const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioFrameInputNode) CreateFrameInputNode(winrt::Windows::Media::MediaProperties::AudioEncodingProperties const& encodingProperties) const; WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Media::Audio::CreateAudioDeviceInputNodeResult>) CreateDeviceInputNodeAsync(winrt::Windows::Media::Capture::MediaCategory const& category) const; WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Media::Audio::CreateAudioDeviceInputNodeResult>) CreateDeviceInputNodeAsync(winrt::Windows::Media::Capture::MediaCategory const& category, winrt::Windows::Media::MediaProperties::AudioEncodingProperties const& encodingProperties) const; WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Media::Audio::CreateAudioDeviceInputNodeResult>) CreateDeviceInputNodeAsync(winrt::Windows::Media::Capture::MediaCategory const& category, winrt::Windows::Media::MediaProperties::AudioEncodingProperties const& encodingProperties, winrt::Windows::Devices::Enumeration::DeviceInformation const& device) const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioFrameOutputNode) CreateFrameOutputNode() const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioFrameOutputNode) CreateFrameOutputNode(winrt::Windows::Media::MediaProperties::AudioEncodingProperties const& encodingProperties) const; WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Media::Audio::CreateAudioDeviceOutputNodeResult>) CreateDeviceOutputNodeAsync() const; WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Media::Audio::CreateAudioFileInputNodeResult>) CreateFileInputNodeAsync(winrt::Windows::Storage::IStorageFile const& file) const; WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Media::Audio::CreateAudioFileOutputNodeResult>) CreateFileOutputNodeAsync(winrt::Windows::Storage::IStorageFile const& file) const; WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Media::Audio::CreateAudioFileOutputNodeResult>) CreateFileOutputNodeAsync(winrt::Windows::Storage::IStorageFile const& file, winrt::Windows::Media::MediaProperties::MediaEncodingProfile const& fileEncodingProfile) const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioSubmixNode) CreateSubmixNode() const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioSubmixNode) CreateSubmixNode(winrt::Windows::Media::MediaProperties::AudioEncodingProperties const& encodingProperties) const; WINRT_IMPL_AUTO(void) Start() const; WINRT_IMPL_AUTO(void) Stop() const; WINRT_IMPL_AUTO(void) ResetAllNodes() const; WINRT_IMPL_AUTO(winrt::event_token) QuantumStarted(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::AudioGraph, winrt::Windows::Foundation::IInspectable> const& handler) const; using QuantumStarted_revoker = impl::event_revoker<winrt::Windows::Media::Audio::IAudioGraph, &impl::abi_t<winrt::Windows::Media::Audio::IAudioGraph>::remove_QuantumStarted>; [[nodiscard]] QuantumStarted_revoker QuantumStarted(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::AudioGraph, winrt::Windows::Foundation::IInspectable> const& handler) const; WINRT_IMPL_AUTO(void) QuantumStarted(winrt::event_token const& token) const noexcept; WINRT_IMPL_AUTO(winrt::event_token) QuantumProcessed(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::AudioGraph, winrt::Windows::Foundation::IInspectable> const& handler) const; using QuantumProcessed_revoker = impl::event_revoker<winrt::Windows::Media::Audio::IAudioGraph, &impl::abi_t<winrt::Windows::Media::Audio::IAudioGraph>::remove_QuantumProcessed>; [[nodiscard]] QuantumProcessed_revoker QuantumProcessed(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::AudioGraph, winrt::Windows::Foundation::IInspectable> const& handler) const; WINRT_IMPL_AUTO(void) QuantumProcessed(winrt::event_token const& token) const noexcept; WINRT_IMPL_AUTO(winrt::event_token) UnrecoverableErrorOccurred(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::AudioGraph, winrt::Windows::Media::Audio::AudioGraphUnrecoverableErrorOccurredEventArgs> const& handler) const; using UnrecoverableErrorOccurred_revoker = impl::event_revoker<winrt::Windows::Media::Audio::IAudioGraph, &impl::abi_t<winrt::Windows::Media::Audio::IAudioGraph>::remove_UnrecoverableErrorOccurred>; [[nodiscard]] UnrecoverableErrorOccurred_revoker UnrecoverableErrorOccurred(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::AudioGraph, winrt::Windows::Media::Audio::AudioGraphUnrecoverableErrorOccurredEventArgs> const& handler) const; WINRT_IMPL_AUTO(void) UnrecoverableErrorOccurred(winrt::event_token const& token) const noexcept; [[nodiscard]] WINRT_IMPL_AUTO(uint64_t) CompletedQuantumCount() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::MediaProperties::AudioEncodingProperties) EncodingProperties() const; [[nodiscard]] WINRT_IMPL_AUTO(int32_t) LatencyInSamples() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Devices::Enumeration::DeviceInformation) PrimaryRenderDevice() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::AudioProcessing) RenderDeviceAudioProcessing() const; [[nodiscard]] WINRT_IMPL_AUTO(int32_t) SamplesPerQuantum() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioGraph> { template <typename D> using type = consume_Windows_Media_Audio_IAudioGraph<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioGraph2 { WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioFrameInputNode) CreateFrameInputNode(winrt::Windows::Media::MediaProperties::AudioEncodingProperties const& encodingProperties, winrt::Windows::Media::Audio::AudioNodeEmitter const& emitter) const; WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Media::Audio::CreateAudioDeviceInputNodeResult>) CreateDeviceInputNodeAsync(winrt::Windows::Media::Capture::MediaCategory const& category, winrt::Windows::Media::MediaProperties::AudioEncodingProperties const& encodingProperties, winrt::Windows::Devices::Enumeration::DeviceInformation const& device, winrt::Windows::Media::Audio::AudioNodeEmitter const& emitter) const; WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Media::Audio::CreateAudioFileInputNodeResult>) CreateFileInputNodeAsync(winrt::Windows::Storage::IStorageFile const& file, winrt::Windows::Media::Audio::AudioNodeEmitter const& emitter) const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioSubmixNode) CreateSubmixNode(winrt::Windows::Media::MediaProperties::AudioEncodingProperties const& encodingProperties, winrt::Windows::Media::Audio::AudioNodeEmitter const& emitter) const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioGraphBatchUpdater) CreateBatchUpdater() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioGraph2> { template <typename D> using type = consume_Windows_Media_Audio_IAudioGraph2<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioGraph3 { WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Media::Audio::CreateMediaSourceAudioInputNodeResult>) CreateMediaSourceAudioInputNodeAsync(winrt::Windows::Media::Core::MediaSource const& mediaSource) const; WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Media::Audio::CreateMediaSourceAudioInputNodeResult>) CreateMediaSourceAudioInputNodeAsync(winrt::Windows::Media::Core::MediaSource const& mediaSource, winrt::Windows::Media::Audio::AudioNodeEmitter const& emitter) const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioGraph3> { template <typename D> using type = consume_Windows_Media_Audio_IAudioGraph3<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioGraphConnection { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::IAudioNode) Destination() const; WINRT_IMPL_AUTO(void) Gain(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) Gain() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioGraphConnection> { template <typename D> using type = consume_Windows_Media_Audio_IAudioGraphConnection<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioGraphSettings { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::MediaProperties::AudioEncodingProperties) EncodingProperties() const; WINRT_IMPL_AUTO(void) EncodingProperties(winrt::Windows::Media::MediaProperties::AudioEncodingProperties const& value) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Devices::Enumeration::DeviceInformation) PrimaryRenderDevice() const; WINRT_IMPL_AUTO(void) PrimaryRenderDevice(winrt::Windows::Devices::Enumeration::DeviceInformation const& value) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::QuantumSizeSelectionMode) QuantumSizeSelectionMode() const; WINRT_IMPL_AUTO(void) QuantumSizeSelectionMode(winrt::Windows::Media::Audio::QuantumSizeSelectionMode const& value) const; [[nodiscard]] WINRT_IMPL_AUTO(int32_t) DesiredSamplesPerQuantum() const; WINRT_IMPL_AUTO(void) DesiredSamplesPerQuantum(int32_t value) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Render::AudioRenderCategory) AudioRenderCategory() const; WINRT_IMPL_AUTO(void) AudioRenderCategory(winrt::Windows::Media::Render::AudioRenderCategory const& value) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::AudioProcessing) DesiredRenderDeviceAudioProcessing() const; WINRT_IMPL_AUTO(void) DesiredRenderDeviceAudioProcessing(winrt::Windows::Media::AudioProcessing const& value) const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioGraphSettings> { template <typename D> using type = consume_Windows_Media_Audio_IAudioGraphSettings<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioGraphSettings2 { WINRT_IMPL_AUTO(void) MaxPlaybackSpeedFactor(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) MaxPlaybackSpeedFactor() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioGraphSettings2> { template <typename D> using type = consume_Windows_Media_Audio_IAudioGraphSettings2<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioGraphSettingsFactory { WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioGraphSettings) Create(winrt::Windows::Media::Render::AudioRenderCategory const& audioRenderCategory) const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioGraphSettingsFactory> { template <typename D> using type = consume_Windows_Media_Audio_IAudioGraphSettingsFactory<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioGraphStatics { WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Media::Audio::CreateAudioGraphResult>) CreateAsync(winrt::Windows::Media::Audio::AudioGraphSettings const& settings) const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioGraphStatics> { template <typename D> using type = consume_Windows_Media_Audio_IAudioGraphStatics<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioGraphUnrecoverableErrorOccurredEventArgs { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioGraphUnrecoverableError) Error() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioGraphUnrecoverableErrorOccurredEventArgs> { template <typename D> using type = consume_Windows_Media_Audio_IAudioGraphUnrecoverableErrorOccurredEventArgs<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioInputNode { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Media::Audio::AudioGraphConnection>) OutgoingConnections() const; WINRT_IMPL_AUTO(void) AddOutgoingConnection(winrt::Windows::Media::Audio::IAudioNode const& destination) const; WINRT_IMPL_AUTO(void) AddOutgoingConnection(winrt::Windows::Media::Audio::IAudioNode const& destination, double gain) const; WINRT_IMPL_AUTO(void) RemoveOutgoingConnection(winrt::Windows::Media::Audio::IAudioNode const& destination) const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioInputNode> { template <typename D> using type = consume_Windows_Media_Audio_IAudioInputNode<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioInputNode2 { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioNodeEmitter) Emitter() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioInputNode2> { template <typename D> using type = consume_Windows_Media_Audio_IAudioInputNode2<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioNode { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Media::Effects::IAudioEffectDefinition>) EffectDefinitions() const; WINRT_IMPL_AUTO(void) OutgoingGain(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) OutgoingGain() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::MediaProperties::AudioEncodingProperties) EncodingProperties() const; [[nodiscard]] WINRT_IMPL_AUTO(bool) ConsumeInput() const; WINRT_IMPL_AUTO(void) ConsumeInput(bool value) const; WINRT_IMPL_AUTO(void) Start() const; WINRT_IMPL_AUTO(void) Stop() const; WINRT_IMPL_AUTO(void) Reset() const; WINRT_IMPL_AUTO(void) DisableEffectsByDefinition(winrt::Windows::Media::Effects::IAudioEffectDefinition const& definition) const; WINRT_IMPL_AUTO(void) EnableEffectsByDefinition(winrt::Windows::Media::Effects::IAudioEffectDefinition const& definition) const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioNode> { template <typename D> using type = consume_Windows_Media_Audio_IAudioNode<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioNodeEmitter { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Numerics::float3) Position() const; WINRT_IMPL_AUTO(void) Position(winrt::Windows::Foundation::Numerics::float3 const& value) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Numerics::float3) Direction() const; WINRT_IMPL_AUTO(void) Direction(winrt::Windows::Foundation::Numerics::float3 const& value) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioNodeEmitterShape) Shape() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioNodeEmitterDecayModel) DecayModel() const; [[nodiscard]] WINRT_IMPL_AUTO(double) Gain() const; WINRT_IMPL_AUTO(void) Gain(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) DistanceScale() const; WINRT_IMPL_AUTO(void) DistanceScale(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) DopplerScale() const; WINRT_IMPL_AUTO(void) DopplerScale(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Numerics::float3) DopplerVelocity() const; WINRT_IMPL_AUTO(void) DopplerVelocity(winrt::Windows::Foundation::Numerics::float3 const& value) const; [[nodiscard]] WINRT_IMPL_AUTO(bool) IsDopplerDisabled() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioNodeEmitter> { template <typename D> using type = consume_Windows_Media_Audio_IAudioNodeEmitter<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioNodeEmitter2 { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::SpatialAudioModel) SpatialAudioModel() const; WINRT_IMPL_AUTO(void) SpatialAudioModel(winrt::Windows::Media::Audio::SpatialAudioModel const& value) const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioNodeEmitter2> { template <typename D> using type = consume_Windows_Media_Audio_IAudioNodeEmitter2<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioNodeEmitterConeProperties { [[nodiscard]] WINRT_IMPL_AUTO(double) InnerAngle() const; [[nodiscard]] WINRT_IMPL_AUTO(double) OuterAngle() const; [[nodiscard]] WINRT_IMPL_AUTO(double) OuterAngleGain() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioNodeEmitterConeProperties> { template <typename D> using type = consume_Windows_Media_Audio_IAudioNodeEmitterConeProperties<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioNodeEmitterDecayModel { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioNodeEmitterDecayKind) Kind() const; [[nodiscard]] WINRT_IMPL_AUTO(double) MinGain() const; [[nodiscard]] WINRT_IMPL_AUTO(double) MaxGain() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioNodeEmitterNaturalDecayModelProperties) NaturalProperties() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioNodeEmitterDecayModel> { template <typename D> using type = consume_Windows_Media_Audio_IAudioNodeEmitterDecayModel<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioNodeEmitterDecayModelStatics { WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioNodeEmitterDecayModel) CreateNatural(double minGain, double maxGain, double unityGainDistance, double cutoffDistance) const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioNodeEmitterDecayModel) CreateCustom(double minGain, double maxGain) const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioNodeEmitterDecayModelStatics> { template <typename D> using type = consume_Windows_Media_Audio_IAudioNodeEmitterDecayModelStatics<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioNodeEmitterFactory { WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioNodeEmitter) CreateAudioNodeEmitter(winrt::Windows::Media::Audio::AudioNodeEmitterShape const& shape, winrt::Windows::Media::Audio::AudioNodeEmitterDecayModel const& decayModel, winrt::Windows::Media::Audio::AudioNodeEmitterSettings const& settings) const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioNodeEmitterFactory> { template <typename D> using type = consume_Windows_Media_Audio_IAudioNodeEmitterFactory<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioNodeEmitterNaturalDecayModelProperties { [[nodiscard]] WINRT_IMPL_AUTO(double) UnityGainDistance() const; [[nodiscard]] WINRT_IMPL_AUTO(double) CutoffDistance() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioNodeEmitterNaturalDecayModelProperties> { template <typename D> using type = consume_Windows_Media_Audio_IAudioNodeEmitterNaturalDecayModelProperties<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioNodeEmitterShape { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioNodeEmitterShapeKind) Kind() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioNodeEmitterConeProperties) ConeProperties() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioNodeEmitterShape> { template <typename D> using type = consume_Windows_Media_Audio_IAudioNodeEmitterShape<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioNodeEmitterShapeStatics { WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioNodeEmitterShape) CreateCone(double innerAngle, double outerAngle, double outerAngleGain) const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioNodeEmitterShape) CreateOmnidirectional() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioNodeEmitterShapeStatics> { template <typename D> using type = consume_Windows_Media_Audio_IAudioNodeEmitterShapeStatics<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioNodeListener { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Numerics::float3) Position() const; WINRT_IMPL_AUTO(void) Position(winrt::Windows::Foundation::Numerics::float3 const& value) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Numerics::quaternion) Orientation() const; WINRT_IMPL_AUTO(void) Orientation(winrt::Windows::Foundation::Numerics::quaternion const& value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) SpeedOfSound() const; WINRT_IMPL_AUTO(void) SpeedOfSound(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Numerics::float3) DopplerVelocity() const; WINRT_IMPL_AUTO(void) DopplerVelocity(winrt::Windows::Foundation::Numerics::float3 const& value) const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioNodeListener> { template <typename D> using type = consume_Windows_Media_Audio_IAudioNodeListener<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioNodeWithListener { WINRT_IMPL_AUTO(void) Listener(winrt::Windows::Media::Audio::AudioNodeListener const& value) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioNodeListener) Listener() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioNodeWithListener> { template <typename D> using type = consume_Windows_Media_Audio_IAudioNodeWithListener<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioPlaybackConnection { WINRT_IMPL_AUTO(void) Start() const; WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncAction) StartAsync() const; [[nodiscard]] WINRT_IMPL_AUTO(hstring) DeviceId() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioPlaybackConnectionState) State() const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioPlaybackConnectionOpenResult) Open() const; WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Media::Audio::AudioPlaybackConnectionOpenResult>) OpenAsync() const; WINRT_IMPL_AUTO(winrt::event_token) StateChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::AudioPlaybackConnection, winrt::Windows::Foundation::IInspectable> const& handler) const; using StateChanged_revoker = impl::event_revoker<winrt::Windows::Media::Audio::IAudioPlaybackConnection, &impl::abi_t<winrt::Windows::Media::Audio::IAudioPlaybackConnection>::remove_StateChanged>; [[nodiscard]] StateChanged_revoker StateChanged(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::AudioPlaybackConnection, winrt::Windows::Foundation::IInspectable> const& handler) const; WINRT_IMPL_AUTO(void) StateChanged(winrt::event_token const& token) const noexcept; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioPlaybackConnection> { template <typename D> using type = consume_Windows_Media_Audio_IAudioPlaybackConnection<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioPlaybackConnectionOpenResult { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioPlaybackConnectionOpenResultStatus) Status() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::hresult) ExtendedError() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioPlaybackConnectionOpenResult> { template <typename D> using type = consume_Windows_Media_Audio_IAudioPlaybackConnectionOpenResult<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioPlaybackConnectionStatics { WINRT_IMPL_AUTO(hstring) GetDeviceSelector() const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioPlaybackConnection) TryCreateFromId(param::hstring const& id) const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioPlaybackConnectionStatics> { template <typename D> using type = consume_Windows_Media_Audio_IAudioPlaybackConnectionStatics<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioStateMonitor { WINRT_IMPL_AUTO(winrt::event_token) SoundLevelChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::AudioStateMonitor, winrt::Windows::Foundation::IInspectable> const& handler) const; using SoundLevelChanged_revoker = impl::event_revoker<winrt::Windows::Media::Audio::IAudioStateMonitor, &impl::abi_t<winrt::Windows::Media::Audio::IAudioStateMonitor>::remove_SoundLevelChanged>; [[nodiscard]] SoundLevelChanged_revoker SoundLevelChanged(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::AudioStateMonitor, winrt::Windows::Foundation::IInspectable> const& handler) const; WINRT_IMPL_AUTO(void) SoundLevelChanged(winrt::event_token const& token) const noexcept; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::SoundLevel) SoundLevel() const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioStateMonitor> { template <typename D> using type = consume_Windows_Media_Audio_IAudioStateMonitor<D>; }; template <typename D> struct consume_Windows_Media_Audio_IAudioStateMonitorStatics { WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioStateMonitor) CreateForRenderMonitoring() const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioStateMonitor) CreateForRenderMonitoring(winrt::Windows::Media::Render::AudioRenderCategory const& category) const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioStateMonitor) CreateForRenderMonitoring(winrt::Windows::Media::Render::AudioRenderCategory const& category, winrt::Windows::Media::Devices::AudioDeviceRole const& role) const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioStateMonitor) CreateForRenderMonitoringWithCategoryAndDeviceId(winrt::Windows::Media::Render::AudioRenderCategory const& category, param::hstring const& deviceId) const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioStateMonitor) CreateForCaptureMonitoring() const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioStateMonitor) CreateForCaptureMonitoring(winrt::Windows::Media::Capture::MediaCategory const& category) const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioStateMonitor) CreateForCaptureMonitoring(winrt::Windows::Media::Capture::MediaCategory const& category, winrt::Windows::Media::Devices::AudioDeviceRole const& role) const; WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioStateMonitor) CreateForCaptureMonitoringWithCategoryAndDeviceId(winrt::Windows::Media::Capture::MediaCategory const& category, param::hstring const& deviceId) const; }; template <> struct consume<winrt::Windows::Media::Audio::IAudioStateMonitorStatics> { template <typename D> using type = consume_Windows_Media_Audio_IAudioStateMonitorStatics<D>; }; template <typename D> struct consume_Windows_Media_Audio_ICreateAudioDeviceInputNodeResult { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioDeviceNodeCreationStatus) Status() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioDeviceInputNode) DeviceInputNode() const; }; template <> struct consume<winrt::Windows::Media::Audio::ICreateAudioDeviceInputNodeResult> { template <typename D> using type = consume_Windows_Media_Audio_ICreateAudioDeviceInputNodeResult<D>; }; template <typename D> struct consume_Windows_Media_Audio_ICreateAudioDeviceInputNodeResult2 { [[nodiscard]] WINRT_IMPL_AUTO(winrt::hresult) ExtendedError() const; }; template <> struct consume<winrt::Windows::Media::Audio::ICreateAudioDeviceInputNodeResult2> { template <typename D> using type = consume_Windows_Media_Audio_ICreateAudioDeviceInputNodeResult2<D>; }; template <typename D> struct consume_Windows_Media_Audio_ICreateAudioDeviceOutputNodeResult { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioDeviceNodeCreationStatus) Status() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioDeviceOutputNode) DeviceOutputNode() const; }; template <> struct consume<winrt::Windows::Media::Audio::ICreateAudioDeviceOutputNodeResult> { template <typename D> using type = consume_Windows_Media_Audio_ICreateAudioDeviceOutputNodeResult<D>; }; template <typename D> struct consume_Windows_Media_Audio_ICreateAudioDeviceOutputNodeResult2 { [[nodiscard]] WINRT_IMPL_AUTO(winrt::hresult) ExtendedError() const; }; template <> struct consume<winrt::Windows::Media::Audio::ICreateAudioDeviceOutputNodeResult2> { template <typename D> using type = consume_Windows_Media_Audio_ICreateAudioDeviceOutputNodeResult2<D>; }; template <typename D> struct consume_Windows_Media_Audio_ICreateAudioFileInputNodeResult { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioFileNodeCreationStatus) Status() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioFileInputNode) FileInputNode() const; }; template <> struct consume<winrt::Windows::Media::Audio::ICreateAudioFileInputNodeResult> { template <typename D> using type = consume_Windows_Media_Audio_ICreateAudioFileInputNodeResult<D>; }; template <typename D> struct consume_Windows_Media_Audio_ICreateAudioFileInputNodeResult2 { [[nodiscard]] WINRT_IMPL_AUTO(winrt::hresult) ExtendedError() const; }; template <> struct consume<winrt::Windows::Media::Audio::ICreateAudioFileInputNodeResult2> { template <typename D> using type = consume_Windows_Media_Audio_ICreateAudioFileInputNodeResult2<D>; }; template <typename D> struct consume_Windows_Media_Audio_ICreateAudioFileOutputNodeResult { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioFileNodeCreationStatus) Status() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioFileOutputNode) FileOutputNode() const; }; template <> struct consume<winrt::Windows::Media::Audio::ICreateAudioFileOutputNodeResult> { template <typename D> using type = consume_Windows_Media_Audio_ICreateAudioFileOutputNodeResult<D>; }; template <typename D> struct consume_Windows_Media_Audio_ICreateAudioFileOutputNodeResult2 { [[nodiscard]] WINRT_IMPL_AUTO(winrt::hresult) ExtendedError() const; }; template <> struct consume<winrt::Windows::Media::Audio::ICreateAudioFileOutputNodeResult2> { template <typename D> using type = consume_Windows_Media_Audio_ICreateAudioFileOutputNodeResult2<D>; }; template <typename D> struct consume_Windows_Media_Audio_ICreateAudioGraphResult { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioGraphCreationStatus) Status() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::AudioGraph) Graph() const; }; template <> struct consume<winrt::Windows::Media::Audio::ICreateAudioGraphResult> { template <typename D> using type = consume_Windows_Media_Audio_ICreateAudioGraphResult<D>; }; template <typename D> struct consume_Windows_Media_Audio_ICreateAudioGraphResult2 { [[nodiscard]] WINRT_IMPL_AUTO(winrt::hresult) ExtendedError() const; }; template <> struct consume<winrt::Windows::Media::Audio::ICreateAudioGraphResult2> { template <typename D> using type = consume_Windows_Media_Audio_ICreateAudioGraphResult2<D>; }; template <typename D> struct consume_Windows_Media_Audio_ICreateMediaSourceAudioInputNodeResult { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::MediaSourceAudioInputNodeCreationStatus) Status() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::MediaSourceAudioInputNode) Node() const; }; template <> struct consume<winrt::Windows::Media::Audio::ICreateMediaSourceAudioInputNodeResult> { template <typename D> using type = consume_Windows_Media_Audio_ICreateMediaSourceAudioInputNodeResult<D>; }; template <typename D> struct consume_Windows_Media_Audio_ICreateMediaSourceAudioInputNodeResult2 { [[nodiscard]] WINRT_IMPL_AUTO(winrt::hresult) ExtendedError() const; }; template <> struct consume<winrt::Windows::Media::Audio::ICreateMediaSourceAudioInputNodeResult2> { template <typename D> using type = consume_Windows_Media_Audio_ICreateMediaSourceAudioInputNodeResult2<D>; }; template <typename D> struct consume_Windows_Media_Audio_IEchoEffectDefinition { WINRT_IMPL_AUTO(void) WetDryMix(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) WetDryMix() const; WINRT_IMPL_AUTO(void) Feedback(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) Feedback() const; WINRT_IMPL_AUTO(void) Delay(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) Delay() const; }; template <> struct consume<winrt::Windows::Media::Audio::IEchoEffectDefinition> { template <typename D> using type = consume_Windows_Media_Audio_IEchoEffectDefinition<D>; }; template <typename D> struct consume_Windows_Media_Audio_IEchoEffectDefinitionFactory { WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::EchoEffectDefinition) Create(winrt::Windows::Media::Audio::AudioGraph const& audioGraph) const; }; template <> struct consume<winrt::Windows::Media::Audio::IEchoEffectDefinitionFactory> { template <typename D> using type = consume_Windows_Media_Audio_IEchoEffectDefinitionFactory<D>; }; template <typename D> struct consume_Windows_Media_Audio_IEqualizerBand { [[nodiscard]] WINRT_IMPL_AUTO(double) Bandwidth() const; WINRT_IMPL_AUTO(void) Bandwidth(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) FrequencyCenter() const; WINRT_IMPL_AUTO(void) FrequencyCenter(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) Gain() const; WINRT_IMPL_AUTO(void) Gain(double value) const; }; template <> struct consume<winrt::Windows::Media::Audio::IEqualizerBand> { template <typename D> using type = consume_Windows_Media_Audio_IEqualizerBand<D>; }; template <typename D> struct consume_Windows_Media_Audio_IEqualizerEffectDefinition { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Media::Audio::EqualizerBand>) Bands() const; }; template <> struct consume<winrt::Windows::Media::Audio::IEqualizerEffectDefinition> { template <typename D> using type = consume_Windows_Media_Audio_IEqualizerEffectDefinition<D>; }; template <typename D> struct consume_Windows_Media_Audio_IEqualizerEffectDefinitionFactory { WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::EqualizerEffectDefinition) Create(winrt::Windows::Media::Audio::AudioGraph const& audioGraph) const; }; template <> struct consume<winrt::Windows::Media::Audio::IEqualizerEffectDefinitionFactory> { template <typename D> using type = consume_Windows_Media_Audio_IEqualizerEffectDefinitionFactory<D>; }; template <typename D> struct consume_Windows_Media_Audio_IFrameInputNodeQuantumStartedEventArgs { [[nodiscard]] WINRT_IMPL_AUTO(int32_t) RequiredSamples() const; }; template <> struct consume<winrt::Windows::Media::Audio::IFrameInputNodeQuantumStartedEventArgs> { template <typename D> using type = consume_Windows_Media_Audio_IFrameInputNodeQuantumStartedEventArgs<D>; }; template <typename D> struct consume_Windows_Media_Audio_ILimiterEffectDefinition { WINRT_IMPL_AUTO(void) Release(uint32_t value) const; [[nodiscard]] WINRT_IMPL_AUTO(uint32_t) Release() const; WINRT_IMPL_AUTO(void) Loudness(uint32_t value) const; [[nodiscard]] WINRT_IMPL_AUTO(uint32_t) Loudness() const; }; template <> struct consume<winrt::Windows::Media::Audio::ILimiterEffectDefinition> { template <typename D> using type = consume_Windows_Media_Audio_ILimiterEffectDefinition<D>; }; template <typename D> struct consume_Windows_Media_Audio_ILimiterEffectDefinitionFactory { WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::LimiterEffectDefinition) Create(winrt::Windows::Media::Audio::AudioGraph const& audioGraph) const; }; template <> struct consume<winrt::Windows::Media::Audio::ILimiterEffectDefinitionFactory> { template <typename D> using type = consume_Windows_Media_Audio_ILimiterEffectDefinitionFactory<D>; }; template <typename D> struct consume_Windows_Media_Audio_IMediaSourceAudioInputNode { WINRT_IMPL_AUTO(void) PlaybackSpeedFactor(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) PlaybackSpeedFactor() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::TimeSpan) Position() const; WINRT_IMPL_AUTO(void) Seek(winrt::Windows::Foundation::TimeSpan const& position) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::IReference<winrt::Windows::Foundation::TimeSpan>) StartTime() const; WINRT_IMPL_AUTO(void) StartTime(winrt::Windows::Foundation::IReference<winrt::Windows::Foundation::TimeSpan> const& value) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::IReference<winrt::Windows::Foundation::TimeSpan>) EndTime() const; WINRT_IMPL_AUTO(void) EndTime(winrt::Windows::Foundation::IReference<winrt::Windows::Foundation::TimeSpan> const& value) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::IReference<int32_t>) LoopCount() const; WINRT_IMPL_AUTO(void) LoopCount(winrt::Windows::Foundation::IReference<int32_t> const& value) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::TimeSpan) Duration() const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Core::MediaSource) MediaSource() const; WINRT_IMPL_AUTO(winrt::event_token) MediaSourceCompleted(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::MediaSourceAudioInputNode, winrt::Windows::Foundation::IInspectable> const& handler) const; using MediaSourceCompleted_revoker = impl::event_revoker<winrt::Windows::Media::Audio::IMediaSourceAudioInputNode, &impl::abi_t<winrt::Windows::Media::Audio::IMediaSourceAudioInputNode>::remove_MediaSourceCompleted>; [[nodiscard]] MediaSourceCompleted_revoker MediaSourceCompleted(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::MediaSourceAudioInputNode, winrt::Windows::Foundation::IInspectable> const& handler) const; WINRT_IMPL_AUTO(void) MediaSourceCompleted(winrt::event_token const& token) const noexcept; }; template <> struct consume<winrt::Windows::Media::Audio::IMediaSourceAudioInputNode> { template <typename D> using type = consume_Windows_Media_Audio_IMediaSourceAudioInputNode<D>; }; template <typename D> struct consume_Windows_Media_Audio_IReverbEffectDefinition { WINRT_IMPL_AUTO(void) WetDryMix(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) WetDryMix() const; WINRT_IMPL_AUTO(void) ReflectionsDelay(uint32_t value) const; [[nodiscard]] WINRT_IMPL_AUTO(uint32_t) ReflectionsDelay() const; WINRT_IMPL_AUTO(void) ReverbDelay(uint8_t value) const; [[nodiscard]] WINRT_IMPL_AUTO(uint8_t) ReverbDelay() const; WINRT_IMPL_AUTO(void) RearDelay(uint8_t value) const; [[nodiscard]] WINRT_IMPL_AUTO(uint8_t) RearDelay() const; WINRT_IMPL_AUTO(void) PositionLeft(uint8_t value) const; [[nodiscard]] WINRT_IMPL_AUTO(uint8_t) PositionLeft() const; WINRT_IMPL_AUTO(void) PositionRight(uint8_t value) const; [[nodiscard]] WINRT_IMPL_AUTO(uint8_t) PositionRight() const; WINRT_IMPL_AUTO(void) PositionMatrixLeft(uint8_t value) const; [[nodiscard]] WINRT_IMPL_AUTO(uint8_t) PositionMatrixLeft() const; WINRT_IMPL_AUTO(void) PositionMatrixRight(uint8_t value) const; [[nodiscard]] WINRT_IMPL_AUTO(uint8_t) PositionMatrixRight() const; WINRT_IMPL_AUTO(void) EarlyDiffusion(uint8_t value) const; [[nodiscard]] WINRT_IMPL_AUTO(uint8_t) EarlyDiffusion() const; WINRT_IMPL_AUTO(void) LateDiffusion(uint8_t value) const; [[nodiscard]] WINRT_IMPL_AUTO(uint8_t) LateDiffusion() const; WINRT_IMPL_AUTO(void) LowEQGain(uint8_t value) const; [[nodiscard]] WINRT_IMPL_AUTO(uint8_t) LowEQGain() const; WINRT_IMPL_AUTO(void) LowEQCutoff(uint8_t value) const; [[nodiscard]] WINRT_IMPL_AUTO(uint8_t) LowEQCutoff() const; WINRT_IMPL_AUTO(void) HighEQGain(uint8_t value) const; [[nodiscard]] WINRT_IMPL_AUTO(uint8_t) HighEQGain() const; WINRT_IMPL_AUTO(void) HighEQCutoff(uint8_t value) const; [[nodiscard]] WINRT_IMPL_AUTO(uint8_t) HighEQCutoff() const; WINRT_IMPL_AUTO(void) RoomFilterFreq(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) RoomFilterFreq() const; WINRT_IMPL_AUTO(void) RoomFilterMain(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) RoomFilterMain() const; WINRT_IMPL_AUTO(void) RoomFilterHF(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) RoomFilterHF() const; WINRT_IMPL_AUTO(void) ReflectionsGain(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) ReflectionsGain() const; WINRT_IMPL_AUTO(void) ReverbGain(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) ReverbGain() const; WINRT_IMPL_AUTO(void) DecayTime(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) DecayTime() const; WINRT_IMPL_AUTO(void) Density(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) Density() const; WINRT_IMPL_AUTO(void) RoomSize(double value) const; [[nodiscard]] WINRT_IMPL_AUTO(double) RoomSize() const; WINRT_IMPL_AUTO(void) DisableLateField(bool value) const; [[nodiscard]] WINRT_IMPL_AUTO(bool) DisableLateField() const; }; template <> struct consume<winrt::Windows::Media::Audio::IReverbEffectDefinition> { template <typename D> using type = consume_Windows_Media_Audio_IReverbEffectDefinition<D>; }; template <typename D> struct consume_Windows_Media_Audio_IReverbEffectDefinitionFactory { WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::ReverbEffectDefinition) Create(winrt::Windows::Media::Audio::AudioGraph const& audioGraph) const; }; template <> struct consume<winrt::Windows::Media::Audio::IReverbEffectDefinitionFactory> { template <typename D> using type = consume_Windows_Media_Audio_IReverbEffectDefinitionFactory<D>; }; template <typename D> struct consume_Windows_Media_Audio_ISetDefaultSpatialAudioFormatResult { [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::SetDefaultSpatialAudioFormatStatus) Status() const; }; template <> struct consume<winrt::Windows::Media::Audio::ISetDefaultSpatialAudioFormatResult> { template <typename D> using type = consume_Windows_Media_Audio_ISetDefaultSpatialAudioFormatResult<D>; }; template <typename D> struct consume_Windows_Media_Audio_ISpatialAudioDeviceConfiguration { [[nodiscard]] WINRT_IMPL_AUTO(hstring) DeviceId() const; [[nodiscard]] WINRT_IMPL_AUTO(bool) IsSpatialAudioSupported() const; WINRT_IMPL_AUTO(bool) IsSpatialAudioFormatSupported(param::hstring const& subtype) const; [[nodiscard]] WINRT_IMPL_AUTO(hstring) ActiveSpatialAudioFormat() const; [[nodiscard]] WINRT_IMPL_AUTO(hstring) DefaultSpatialAudioFormat() const; WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Media::Audio::SetDefaultSpatialAudioFormatResult>) SetDefaultSpatialAudioFormatAsync(param::hstring const& subtype) const; WINRT_IMPL_AUTO(winrt::event_token) ConfigurationChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::SpatialAudioDeviceConfiguration, winrt::Windows::Foundation::IInspectable> const& handler) const; using ConfigurationChanged_revoker = impl::event_revoker<winrt::Windows::Media::Audio::ISpatialAudioDeviceConfiguration, &impl::abi_t<winrt::Windows::Media::Audio::ISpatialAudioDeviceConfiguration>::remove_ConfigurationChanged>; [[nodiscard]] ConfigurationChanged_revoker ConfigurationChanged(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::Audio::SpatialAudioDeviceConfiguration, winrt::Windows::Foundation::IInspectable> const& handler) const; WINRT_IMPL_AUTO(void) ConfigurationChanged(winrt::event_token const& token) const noexcept; }; template <> struct consume<winrt::Windows::Media::Audio::ISpatialAudioDeviceConfiguration> { template <typename D> using type = consume_Windows_Media_Audio_ISpatialAudioDeviceConfiguration<D>; }; template <typename D> struct consume_Windows_Media_Audio_ISpatialAudioDeviceConfigurationStatics { WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::SpatialAudioDeviceConfiguration) GetForDeviceId(param::hstring const& deviceId) const; }; template <> struct consume<winrt::Windows::Media::Audio::ISpatialAudioDeviceConfigurationStatics> { template <typename D> using type = consume_Windows_Media_Audio_ISpatialAudioDeviceConfigurationStatics<D>; }; template <typename D> struct consume_Windows_Media_Audio_ISpatialAudioFormatConfiguration { WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncAction) ReportLicenseChangedAsync(param::hstring const& subtype) const; WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncAction) ReportConfigurationChangedAsync(param::hstring const& subtype) const; [[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::MixedRealitySpatialAudioFormatPolicy) MixedRealityExclusiveModePolicy() const; WINRT_IMPL_AUTO(void) MixedRealityExclusiveModePolicy(winrt::Windows::Media::Audio::MixedRealitySpatialAudioFormatPolicy const& value) const; }; template <> struct consume<winrt::Windows::Media::Audio::ISpatialAudioFormatConfiguration> { template <typename D> using type = consume_Windows_Media_Audio_ISpatialAudioFormatConfiguration<D>; }; template <typename D> struct consume_Windows_Media_Audio_ISpatialAudioFormatConfigurationStatics { WINRT_IMPL_AUTO(winrt::Windows::Media::Audio::SpatialAudioFormatConfiguration) GetDefault() const; }; template <> struct consume<winrt::Windows::Media::Audio::ISpatialAudioFormatConfigurationStatics> { template <typename D> using type = consume_Windows_Media_Audio_ISpatialAudioFormatConfigurationStatics<D>; }; template <typename D> struct consume_Windows_Media_Audio_ISpatialAudioFormatSubtypeStatics { [[nodiscard]] WINRT_IMPL_AUTO(hstring) WindowsSonic() const; [[nodiscard]] WINRT_IMPL_AUTO(hstring) DolbyAtmosForHeadphones() const; [[nodiscard]] WINRT_IMPL_AUTO(hstring) DolbyAtmosForHomeTheater() const; [[nodiscard]] WINRT_IMPL_AUTO(hstring) DolbyAtmosForSpeakers() const; [[nodiscard]] WINRT_IMPL_AUTO(hstring) DTSHeadphoneX() const; [[nodiscard]] WINRT_IMPL_AUTO(hstring) DTSXUltra() const; }; template <> struct consume<winrt::Windows::Media::Audio::ISpatialAudioFormatSubtypeStatics> { template <typename D> using type = consume_Windows_Media_Audio_ISpatialAudioFormatSubtypeStatics<D>; }; } #endif
[ "perianu.leon@outlook.com" ]
perianu.leon@outlook.com
f38010c6b89f46b3e5875d8e5055c0a4b3cb7f6c
893c6744b6d76102241811d5f2de702b7d7e1489
/src/PanelDue.hpp
593f52fa7db4e8a30ae753c17e31c128336271a6
[]
no_license
chandler767/FusionPanel-OLD
89916583a44665b30ea5bd8a08a292be25e2f5fa
c26db8239a7370c8d71f8830fa1de3b45e631add
refs/heads/master
2021-08-07T19:02:58.583494
2017-11-08T19:22:21
2017-11-08T19:22:21
63,447,905
0
1
null
null
null
null
UTF-8
C++
false
false
635
hpp
/* * PanelDue.hpp * * Created: 06/12/2014 14:23:38 * Author: David * Updated for Fusion3: Chandler Mayo */ #ifndef PANELDUE_H_ #define PANELDUE_H_ #include "Hardware/UTFT.hpp" #include "Display.hpp" #include "RequestTimer.hpp" // Global functions in PanelDue.cpp that are called from elsewhere extern void ProcessReceivedValue(const char id[], const char val[], int index); extern void ProcessArrayLength(const char id[], int length); extern void StartReceivedMessage(); extern void EndReceivedMessage(); // Global data in PanelDue.cpp that is used elsewhere extern UTFT lcd; extern MainWindow mgr; #endif /* PANELDUE_H_ */
[ "chandler@chandlermayo.com" ]
chandler@chandlermayo.com
2601655b67aa58d1f3a395585fd4e8f60b40c22f
c288b672473a6a808cd99ae4e9976e554668182a
/main.cpp
3542c52051ed9125cefcad2d9e19ecfd41f2860f
[]
no_license
Changy15061149/compiler
ec24ce8d554b36832d4be88d3ec5f17d10fad4eb
35f22ff0c9cf294d29f750fb746dbf42b4e63e0f
refs/heads/master
2022-08-20T01:45:18.388648
2018-03-27T16:01:20
2018-03-27T16:01:20
null
0
0
null
null
null
null
GB18030
C++
false
false
76,158
cpp
#include <iostream> #include <algorithm> #include <cstdio> #include <map> #include <cstring> #include <cstdlib> //#include "solve_code.c" #define iftag 101 #define elsetag 102 #define switchtag 103 #define casetag 104 #define whiletag 105 #define consttag 106 #define inttag 107 #define chartag 108 #define voidtag 109 #define maintag 110 #define scanftag 111 #define printftag 112 #define idtag 113 #define returntag 115 #define defaulttag 116 #define plustag 122 #define minustag 123 #define startag 124 #define divtag 125 #define lpartag 126 #define rpartag 127 #define commatag 128 #define semitag 129 #define colontag 130 #define assigntag 131 #define equtag 132 #define leseqtag 133 #define lesstag 134 #define moreeqtag 135 #define moretag 136 #define noteqtag 137 #define LPtag 138 #define RPtag 139 #define lmidtag 140 #define rmidtag 141 #define numtag 142 #define CHtag 199 ///////////////////////////////////////////////////////////////////////////////// #define stringtag 114 #define intarraytype 50 #define chararraytype 51 #define intretag 53 #define charretag 54 #define array_maxpos 1000 #define alloc_size 400 //////////////////////////////////////////////////////////////////////////////// using namespace std; ///////////////////////////////////////////////////////////////////////////////// int solve_if(); int solve_simple(); int solve_expression(); void solve_assign(); void solve_while(); int solve_const(int a); int solve_statement(int a); int solve_sentence(bool ish = 0); void solve_printf(); void solve_scanf(); void solve_return(); struct jj { string name; int type; int size; int last; int depth; int constvalue; int addr; int arr[100]; bool con = 0; bool ret = 0; int position; }tab[10010]; struct kk { string type; string idname; int pos1; int pos2; int pos3; int self; }code1[5000010]; int codepos = 0; int storeposition; int tabpos = 0; map <string,int>find_t; int depth; struct lldd { string type; string p1; string p2; string p3; int pos1,pos2,pos3; }MIPS1[5000010]; FILE *fp=NULL; int sum_string_tag; string st_output[10010]; int charsostrong = 1; int sumchar = 0; //fprintf(f,"%d ",a[i]); //////////////////////////////////////////////////////////////////////////////// //sint st_use; char code[10000060]; bool Mul[10000060]; int line[10000006]; char id[400],string_1[6000]; int Int_Value; int length_of_code,pos; void error(string s = "error2") { cout<<"!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"; cout<<"ERROR! Near line "<<line[pos]<<":"<<endl; cout<<s<<endl; } char next() { char ret = code[pos]; pos ++; return ret; } char last() { pos --; return code[pos]; } bool isAlpha(char a) { return (a == '_' || (a >='a' && a <= 'z') || (a >='A' && a <= 'Z')); } bool isNum(char a) { return (a >= '0' && a <= '9'); } int solveReserve(char a) { int pos1 = pos; memset(id,0,sizeof(id)); int i = 0; while(isAlpha(a) || isNum(a)) { a = next(); if(a >= 'A' && a <= 'Z') a -= ('A' - 'a'); //cout<<"a:"<<a<<endl; if(isAlpha(a) || isNum(a)) id[i] = a; i ++; //if(i > 100 || a == 0)error(); }i --; cout<<"ID:"<<id<<' '<<i<<endl; last(); if(i == 2)//if { if(id[0] == 'i'){ if(id[1] == 'f') return iftag; else return -1;} else return -1; } else if(i == 3)//int { // cout<<"Yes! Party time!"<<endl; if(id[0] == 'i'){ if(id[1] == 'n'){ if(id[2] == 't') { // cout<<"int"<<endl; return inttag; } else return -1;} else return -1;} else return -1; } else if(i == 4)//char,else,case,void,main { if(id[0] == 'c'){ if(id[1] == 'h'){if(id[2] == 'a'){if(id[3] == 'r')return chartag;else return -1;}else return -1;} else if(id[1] == 'a' && id[2] == 's' && id[3] == 'e')return casetag; else return -1;} else { if(id[0] == 'e'){ if(id[1] == 'l'){ if(id[2] == 's'){ if(id[3] == 'e') return elsetag; else return -1;} else return -1;} else return -1;} else { if(id[0] == 'v'){ if(id[1] == 'o'){ if(id[2] == 'i'){ if(id[3] == 'd') return voidtag; else return -1;} else return -1;} else return -1;} else { if(id[0] == 'm'){ if(id[1] == 'a'){ if(id[2] == 'i'){ if(id[3] == 'n') return maintag; else return -1;} else return -1;} else return -1;} else return -1; } } } } else if(i == 5)//while,const,scanf { if(id[0] == 'w' && id[1] == 'h' && id[2] == 'i' && id[3] == 'l' && id[4] == 'e') return whiletag; else if(id[0] == 'c' && id[1] == 'o' && id[2] == 'n' && id[3] == 's' && id[4] == 't') return consttag; else if(id[0] == 's' && id[1] == 'c' && id[2] == 'a' && id[3] == 'n' && id[4] == 'f') return scanftag; else return -1; } else if(i == 6)//switch,printf,return { if(id[0] == 's' && id[1] == 'w' && id[2] == 'i' && id[3] == 't' && id[4] == 'c' && id[5] == 'h') return switchtag; else if(id[0] == 'p' && id[1] == 'r' && id[2] == 'i' && id[3] == 'n' && id[4] == 't' && id[5] == 'f') return printftag; else if(id[0] == 'r' && id[1] == 'e' && id[2] == 't' && id[3] == 'u' && id[4] == 'r' && id[5] == 'n') return returntag; else return -1; } else if(i == 7) { if(id[0] == 'd' && id[1] == 'e' && id[2] == 'f' && id[3] == 'a' && id[4] == 'u' && id[5] == 'l' && id[6] == 't') return defaulttag; else return -1; } else return -1; return -1; } int solveString() { memset(string_1,0,sizeof(string_1)); char a = code[pos]; int i = 0; while(a != '"') { a = next(); if(a == '"')break; //cout<<"a = "<<a<<endl; if(!(a == 32 || a == 33 || (a >= 35 && a <= 126))) error("字符串中含有非法字符!"); string_1[i] = a;//cout<<string_1<<endl; if(i > 3000 || a == 0) {if(a != 0)error("长度超过最大值!");else error("缺少右括号!");exit(0);} i ++; } if(i == 0) next(); return stringtag; } int solveChar() { memset(string_1,0,sizeof(string_1)); char a = next(); if((! isNum(a)) && (! isAlpha(a)) && a != '+' && a != '-' && a != '*' && a != '/')error("非法单个字符"); string_1[0] = a; //cout<<a<<endl; a = next(); if(a != '\'') {error("缺少右边的单引号");last();} //next(); cout<<code[pos]<<code[pos + 1]<<endl; return CHtag; } bool isNumber(char a) { return a >= '1' && a <= '9'; } int nextsym() { int sum = 0; bool tag = 0; //cout<<"pos:"<<pos<<endl; char a = code[pos]; // cout<<"a:="<<a<<endl; while (isspace(a)) { a = next(); tag = 1; } if(tag) pos --; if(a == '/') { //cout<<"love letter"<<endl; a = next(); a = next(); //cout<<a<<endl; if(a == '/') { while(a != '\n') a = next(); if(a == '\n'){return -2;} } else if(a == '*') { // cout<<"yes,party time!"<<endl; while(1) { a = next(); if(a == '*') { a = next(); if(a == '/'){next();return -2;} last(); } } } else {last();return divtag;} } else if(isAlpha(a)) { int i = solveReserve(a); if(i != -1)return i; else { return idtag; } } else if(isNumber(a)) { long long z = 0; a = next(); while(isNum(a)) { z *= 10; z += a - '0';//if(z > 2147483647)error(); a = next(); } last(); Int_Value = z; cout<<"INT VALUE:"<<Int_Value<<endl; return numtag; } else if(a == '<') { a = next(); a = next(); if(a == '='){return leseqtag;} last(); return lesstag; } else if(a == '>') { a = next(); a = next(); if(a == '='){return moreeqtag;} last(); return moretag; } else if(a == '=') { a = next(); a = next(); if(a == '='){return equtag;} last(); return assigntag; } else if(a == '!') { a = next(); a = next(); if(a == '='){return noteqtag;} last(); error("!后应该紧接着等于号"); } else if(a == '"') { next(); return solveString(); } else if(a == '\'') { next(); return solveChar(); } else if(a == '+') { next(); return plustag; } else if(a == '-') { next(); return minustag; } else if(a == '*') { next(); return startag; } else if(a == '(') { next(); return lpartag; } else if(a == ')') { next(); return rpartag; } else if(a == ',') { next(); return commatag; } else if(a == '{') { next(); return LPtag; } else if(a == '}') { next(); return RPtag; } else if(a == ':') { next(); return colontag; } else if(a == ';') { next(); return semitag; } else if(a == '[') { next(); return lmidtag; } else if(a == ']') { next(); return rmidtag; } else if(a == '0') { next(); a = next(); if(!(a >= '0' && a <= '9')) { last(); Int_Value = 0; return numtag; } else error("非0整数不能以0开头"); } else {if(a == 0)return 0; else error("非法字符开头!"); next(); return 7;} } void word_temp() { int po = pos; while(1) { po = pos; int i = nextsym(); cout<<"At line :"<<line[po]<<endl; for(int j = po;j < pos;j ++) cout<<code[j]; cout<<endl; cout<<"code = "<<i<<endl; switch (i) { case 101: cout<<"if语句"<<endl;break; case 102: cout<<"else语句"<<endl;break; case 103: cout<<"switch语句"<<endl;break; case 104: cout<<"case语句"<<endl;break; case 105: cout<<"while语句"<<endl;break; case 106: cout<<"const语句"<<endl;break; case 107: cout<<"int语句"<<endl;break; case 108: cout<<"char语句"<<endl;break; case 109: cout<<"void语句"<<endl;break; case 110: cout<<"main语句"<<endl;break; case 111: cout<<"scanf语句"<<endl;break; case 112: cout<<"printf语句"<<endl;break; case 113: cout<<"id语句"<<endl;break; case 114: cout<<"string类型字符串"<<endl;break; case 115: cout<<"return语句"<<endl;break; case 122: cout<<"加法符号+"<<endl;break; case 123: cout<<"减法符号-"<<endl;break; case 124: cout<<"星星符号*"<<endl;break; case 125: cout<<"除法符号/"<<endl;break; case 126: cout<<"左小括号("<<endl;break; case 127: cout<<"右小括号)"<<endl;break; case 128: cout<<"逗号,"<<endl;break; case 129: cout<<"分号;"<<endl;break; case 130: cout<<"冒号:"<<endl;break; case 131: cout<<"赋值语句="<<endl;break; case 132: cout<<"等于判断 == "<<endl;break; case 133: cout<<"小于等于 <="<<endl;break; case 134: cout<<"小于<"<<endl;break; case 135: cout<<"大于等于 >="<<endl;break; case 136: cout<<"大于 >"<<endl;break; case 137: cout<<"不等于 !="<<endl;break; case 138: cout<<"左大于号{"<<endl;break; case 139: cout<<"右大于号}"<<endl;break; case 140: cout<<"左中括号["<<endl;break; case 141: cout<<"右中括号]"<<endl;break; } cout<<"_______________________________________________________"<<endl; if(i == 0)break; } } void solve_line() { for(int i = 1;code[i] != 0;i ++) { if(code[i - 1] == '\n') { line[i] = line[i - 1] + 1; } else line[i] = line[i-1]; } } void input() { char s[500]; cout<<"Please input the path of our code!"<<endl; cin>>s; string c = s; freopen(s,"r",stdin); int i = 0; while(scanf("%c",&code[i]) != EOF) { i ++; if(i == 10000000) { cout<<"Code too long! Exit!"<<endl; exit(0); } } length_of_code = i; } //////////////////////////////////////////////////////////////////////////////////////////////////////// int filltab(int type = inttag,int depth = 1,string id = "") { string c = id; int ret; if(find_t[c] == 0) { tabpos ++; tab[tabpos].name = c; tab[tabpos].last = find_t[c]; find_t[c] = tabpos; tab[tabpos].type = type; tab[tabpos].depth = depth; tab[tabpos].con = 0; tab[tabpos].ret = 0; tab[tabpos].size = 1; if(tab[tabpos - 1].depth == tab[tabpos].depth) { tab[tabpos].addr = tab[tabpos - 1].addr + ((tab[tabpos - 1].ret)?0:(tab[tabpos-1].size)); } else { tab[tabpos].addr = 2; } ret = tabpos; } else { //cout<<"符号表:"<<c<<endl; //cout<<depth<<endl; // cout<<tab[find_t[c]].name<<' '<<tab[find_t[c]].depth<<endl;; if(tab[find_t[c]].depth == depth){error("重复定义!");}// else { tabpos ++; tab[tabpos].name = c; tab[tabpos].last = find_t[c]; find_t[c] = tabpos; tab[tabpos].type = type; tab[tabpos].depth = depth; tab[tabpos].con = 0; tab[tabpos].ret = 0; tab[tabpos].size = 1; ret = tabpos; if(tab[tabpos].depth == tab[tabpos - 1].depth) { tab[tabpos].addr = tab[tabpos - 1].addr + ((tab[tabpos - 1].ret)?0:(tab[tabpos-1].size)); } else { tab[tabpos].addr = 2; } } } return tabpos; } int lastcode; int tab_pos; int find_tab(string a = "a") { int ppp = find_t[a]; cout<<a<<endl; if(ppp == 0)error("不存在变量!"); else { tab_pos = ppp; if(tab[ppp].ret) { if(tab[ppp].type == inttag)return intretag; if(tab[ppp].type == chartag)return charretag; return voidtag; } if(tab[ppp].size>1) { //cout<<"findpos!:"<<tab[ppp].name<<endl; if(tab[ppp].type == inttag)return intarraytype; if(tab[ppp].type == chartag)return chararraytype; } return tab[ppp].type; } return tab[ppp].type; } void push_tab(int depth = 1) { int i; while(tab[tabpos].depth == 1) { find_t[tab[tabpos].name] = tab[tabpos].last; tab[tabpos].size = 0; tab[tabpos].last = 0; tab[tabpos].ret = 0; tab[tabpos].con = 0; tabpos --; } } int sumtag = 0; void emitstr(int i) { fprintf(fp,"li $a0 %d\n",i); fprintf(fp,"li $v0 11\n"); fprintf(fp,"syscall\n"); } void emitprintfstring() { int i = 0; for(i = 0;string_1[i] != 0;i ++) { emitstr(string_1[i]); } fprintf(fp,"li $a0 10\n"); fprintf(fp,"li $v0 11\n"); fprintf(fp,"syscall\n"); } void emitmipspex(int pos) { fprintf(fp,"lw $a0 %d($sp)\n",pos*4); fprintf(fp,"li $v0 1\n"); fprintf(fp,"syscall\n"); fprintf(fp,"li $a0 10\n"); fprintf(fp,"li $v0 11\n"); fprintf(fp,"syscall\n"); } void emitprintfex(int pos) { codepos ++; code1[codepos].type = "Printf"; code1[codepos].pos1 = pos; emitmipspex(pos); } void emitmipspchar(int pos) { fprintf(fp,"lw $a0 %d($sp)\n",pos*4); fprintf(fp,"li $v0 11\n"); fprintf(fp,"syscall\n"); fprintf(fp,"li $a0 10\n"); fprintf(fp,"li $v0 11\n"); fprintf(fp,"syscall\n"); } void emitprintfchar(int pos) { codepos ++; code1[codepos].type = "Printfc"; code1[codepos].pos1 = pos; emitmipspchar(pos); } void emitmipsscanf(int PO) { if(tab[PO].type == chartag) { fprintf(fp,"li $v0 12\n"); } else if(tab[PO].type == inttag) { fprintf(fp,"li $v0 5\n"); } else {error("读入非法类型!");return;} fprintf(fp,"syscall\n"); if(tab[PO].depth == 0) { fprintf(fp,"sw $v0 %d($0)\n",tab[PO].addr * 4); } else { fprintf(fp, "sw $v0 %d($sp)\n",tab[PO].addr * 4); cout<<"SCSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS:"<<tab[PO].name<<' '<<tab[PO].addr<<' '<<tab[PO].size<<' '<<tab[PO].depth<<endl; } } void emitscanf(int PO) { codepos ++; code1[codepos].type = "Scanf"; code1[codepos].idname = tab[PO].name; emitmipsscanf(PO); } void emitmfret(int pos1) { fprintf(fp,"sw $a1 %d($sp)\n",pos1*4); } void emitmipsrv(int pos1) { fprintf(fp,"lw $a1 %d($sp)\n",pos1 * 4); } void emitret_value(int pos1) { codepos ++; code1[codepos].type = "SetRetValue"; code1[codepos].pos1 = pos1; emitmipsrv(pos1); } void emitmipsexpression() { fprintf(fp,"lw $s1 %d($sp)\n",code1[codepos].pos2*4); fprintf(fp,"lw $s2 %d($sp)\n",code1[codepos].pos3*4); if(code1[codepos].type == "ADD") { fprintf(fp,"addu $s1 $s1 $s2\n"); fprintf(fp,"sw $s1 %d($sp)\n",code1[codepos].pos1*4); } else if(code1[codepos].type == "MINUS") { fprintf(fp,"subu $s1 $s1 $s2\n"); fprintf(fp,"sw $s1 %d($sp)\n",code1[codepos].pos1*4); } else if(code1[codepos].type == "DIV") { fprintf(fp,"div $s1 $s2\n"); fprintf(fp,"mflo $s1\n"); fprintf(fp,"sw $s1 %d($sp)\n",code1[codepos].pos1*4); } else if(code1[codepos].type == "MULT") { fprintf(fp,"mult $s1 $s2\n"); fprintf(fp,"mflo $s1\n"); fprintf(fp,"sw $s1 %d($sp)\n",code1[codepos].pos1*4); } } void emitexpression(string a,int pos1,int pos2,int pos3) { codepos ++; code1[codepos].type = a; code1[codepos].pos1 = pos1; code1[codepos].pos2 = pos2; code1[codepos].pos3 = pos3; emitmipsexpression(); } void emitmipsloadarray(int PO) { if(tab[PO].depth == 0) { fprintf(fp,"li $s2 %d\n",tab[PO].addr *4); fprintf(fp,"lw $s3 %d($sp)\n",code1[codepos].pos2 * 4); fprintf(fp,"sll $s3 $s3 2\n"); fprintf(fp,"addu $s2 $s2 $s3\n"); fprintf(fp,"lw $s1 0($s2)\n",tab[PO].addr*4); } else { fprintf(fp,"li $s2 %d\n",tab[PO].addr *4); fprintf(fp,"addu $s2 $s2 $sp\n"); fprintf(fp,"lw $s3 %d($sp)\n",code1[codepos].pos2 * 4); fprintf(fp,"sll $s3 $s3 2\n"); fprintf(fp,"addu $s2 $s2 $s3\n"); fprintf(fp,"lw $s1 0($s2)\n",tab[PO].addr*4); } // fprintf(fp,"add $s1 $s1 %d\n",code1[codepos].pos2*4); fprintf(fp,"sw $s1 %d($sp)\n",code1[codepos].pos1*4); } void emitloadarray(int PO,int lastmodify,int spp) { codepos ++; code1[codepos].type = "loadarray"; code1[codepos].idname = tab[PO].name; code1[codepos].pos2 = spp; code1[codepos].pos1 = lastmodify; emitmipsloadarray(PO); } void emitmipslid(int PO) { if(tab[PO].con) { fprintf(fp,"li $s1 %d\n",tab[PO].constvalue); } else if(tab[PO].depth == 0) { fprintf(fp,"lw $s1 %d($0)\n",tab[PO].addr*4); } else fprintf(fp,"lw $s1 %d($sp)\n",tab[PO].addr*4); fprintf(fp,"sw $s1 %d($sp)\n",code1[codepos].pos1*4); } void emitload(int PO,int lastmodify) { codepos ++; code1[codepos].type = "loadID"; code1[codepos].idname = tab[PO].name; code1[codepos].pos1 = lastmodify; emitmipslid(PO); } void emitmipslc() { fprintf(fp,"li $s1 %d\n",code1[codepos].pos2); fprintf(fp,"sw $s1 %d($sp)\n",code1[codepos].pos1*4); } void emitloadchar(int lastmodify,int a) { codepos ++; code1[codepos].type = "loadchar"; code1[codepos].pos2 = a; code1[codepos].pos1 = lastmodify; emitmipslc(); } void emitmipsli() { fprintf(fp,"li $s1 %d\n",code1[codepos].pos2); fprintf(fp,"sw $s1 %d($sp)\n",code1[codepos].pos1*4); } void emitloadint(int lastmodify,int a) { codepos ++; code1[codepos].type = "loadint"; code1[codepos].pos2 = a; code1[codepos].pos1 = lastmodify; emitmipsli(); } void emitmipsloadw() { fprintf(fp,"lw $s1 %d($sp)\n",code1[codepos].pos2*4); fprintf(fp,"lw $s2 %d($sp)\n",code1[codepos].pos1*4); fprintf(fp,"sw $s1 0($s2)\n"); } void emitloadw(int pos1,int pos2) { codepos ++; code1[codepos].type = "LW"; code1[codepos].pos1 = pos1; code1[codepos].pos2 = pos2; emitmipsloadw(); } void emitmipsidpos(int PO) { if(tab[PO].depth == 0) { fprintf(fp,"li $s1 %d\n",tab[PO].addr*4); fprintf(fp,"sw $s1 %d($sp)\n",code1[codepos].pos1*4); } else { fprintf(fp,"li $s1 %d\n",tab[PO].addr*4); fprintf(fp,"addu $s1 $s1 $sp\n"); fprintf(fp,"sw $s1 %d($sp)\n",code1[codepos].pos1*4); } } void emitidpos(int PO,int pos1) { codepos ++; code1[codepos].type = "LoadIdPos"; code1[codepos].pos1 = pos1; code1[codepos].idname = tab[PO].name; emitmipsidpos(PO); } void emitloadarraypos(int PO) { if(tab[PO].depth == 0) { fprintf(fp,"li $s1 %d\n",tab[PO].addr*4); fprintf(fp,"lw $s3 %d($sp)\n",code1[codepos].pos2*4); fprintf(fp,"li $s5 4\n"); fprintf(fp,"mult $s5 $s3\n"); fprintf(fp,"mflo $s3\n"); fprintf(fp,"addu $s1 $s1 $s3\n"); fprintf(fp,"sw $s1 %d($sp)\n",code1[codepos].pos1*4); } else { fprintf(fp,"li $s1 %d\n",tab[PO].addr*4); fprintf(fp,"lw $s3 %d($sp)\n",code1[codepos].pos2*4); fprintf(fp,"li $s5 4\n"); fprintf(fp,"mult $s5 $s3\n"); fprintf(fp,"mflo $s3\n"); fprintf(fp,"addu $s1 $s1 $s3\n"); fprintf(fp,"addu $s1 $s1 $sp\n"); fprintf(fp,"sw $s1 %d($sp)\n",code1[codepos].pos1*4); } } void emitarraypos(int PO,int pos1,int pos2) { codepos ++; code1[codepos].type = "LoadArrayPos"; code1[codepos].pos1 = pos1; code1[codepos].pos2 = pos2; emitloadarraypos(PO); } void emitmipstag() { fprintf(fp,"tag%d:\n",code1[codepos].pos1); } void emittag(int pos) { codepos ++; code1[codepos].type = "tag:"; code1[codepos].pos1 = pos; emitmipstag(); } void emitmipsjump() { fprintf(fp,"j tag%d\n",code1[codepos].pos1); } void emitjump(int tag) { codepos ++; code1[codepos].type = "JUMP"; code1[codepos].pos1 = tag; emitmipsjump(); } void emitmipsbeq() { fprintf(fp,"lw $s1 %d($sp)\n",((code1[codepos].pos1)*4)); fprintf(fp,"lw $s2 %d($sp)\n",((code1[codepos].pos2)*4)); fprintf(fp,"beq $s1 $s2 tag%d\n",code1[codepos].pos3); } void emitbeq(int pos1,int pos2,int pos3) { codepos ++; code1[codepos].type = "BEQ"; code1[codepos].pos1 = pos1; code1[codepos].pos2 = pos2; code1[codepos].pos3 = pos3; emitmipsbeq(); } void emitmipsless() { fprintf(fp,"lw $s1 %d($sp)\n",((code1[codepos].pos1)*4)); fprintf(fp,"lw $s2 %d($sp)\n",((code1[codepos].pos2)*4)); fprintf(fp,"li $s3 0\n"); fprintf(fp,"slt $s3 $s1 $s2\n"); fprintf(fp,"beq $s3 $0 tag%d\n",code1[codepos].pos3); } void emitless(int pos1,int pos2,int pos3) { codepos ++; code1[codepos].type = "Bless"; code1[codepos].pos1 = pos1; code1[codepos].pos2 = pos2; code1[codepos].pos3 = pos3; emitmipsless(); } void emitmipslesseq() { fprintf(fp,"lw $s1 %d($sp)\n",((code1[codepos].pos1)*4)); fprintf(fp,"lw $s2 %d($sp)\n",((code1[codepos].pos2)*4)); fprintf(fp,"li $s3 0\n"); fprintf(fp,"slt $s3 $s2 $s1\n"); fprintf(fp,"bne $s3 $0 tag%d\n",code1[codepos].pos3); } void emitlesseq(int pos1,int pos2,int pos3) { codepos ++; code1[codepos].type = "Blesseq"; code1[codepos].pos1 = pos1; code1[codepos].pos2 = pos2; code1[codepos].pos3 = pos3; emitmipslesseq(); } void emitmipsmore() { fprintf(fp,"lw $s1 %d($sp)\n",((code1[codepos].pos1)*4)); fprintf(fp,"lw $s2 %d($sp)\n",((code1[codepos].pos2)*4)); fprintf(fp,"li $s3 0\n"); fprintf(fp,"slt $s3 $s2 $s1\n"); fprintf(fp,"beq $s3 $0 tag%d\n",code1[codepos].pos3); } void emitmore(int pos1,int pos2,int pos3) { codepos ++; code1[codepos].type = "Bmore"; code1[codepos].pos1 = pos1; code1[codepos].pos2 = pos2; code1[codepos].pos3 = pos3; emitmipsmore(); } void emitmipsmoreeq() { fprintf(fp,"lw $s1 %d($sp)\n",((code1[codepos].pos1)*4)); fprintf(fp,"lw $s2 %d($sp)\n",((code1[codepos].pos2)*4)); fprintf(fp,"li $s3 0\n"); fprintf(fp,"slt $s3 $s1 $s2\n"); fprintf(fp,"bne $s3 $0 tag%d\n",code1[codepos].pos3); } void emitmoreeq(int pos1,int pos2,int pos3) { codepos ++; code1[codepos].type = "Bmoreeq"; code1[codepos].pos1 = pos1; code1[codepos].pos2 = pos2; code1[codepos].pos3 = pos3; emitmipsmoreeq(); } void emitmipsbsingle() { fprintf(fp,"lw $s1 %d($sp)\n",((code1[codepos].pos1)*4)); fprintf(fp,"beq $s1 $0 tag%d\n",code1[codepos].pos3); } void emitsingle(int pos,int tag) { codepos ++; code1[codepos].type = "Bsingle"; code1[codepos].pos1 = pos; code1[codepos].pos3 = tag; emitmipsbsingle(); } void emitmipsbne() { fprintf(fp,"lw $s1 %d($sp)\n",((code1[codepos].pos1)*4)); fprintf(fp,"lw $s2 %d($sp)\n",((code1[codepos].pos2)*4)); fprintf(fp,"bne $s1 $s2 tag%d\n",code1[codepos].pos3); } void emitbne(int pos1,int pos2,int pos3) { codepos ++; code1[codepos].type = "BNE"; code1[codepos].pos1 = pos1; code1[codepos].pos2 = pos2; code1[codepos].pos3 = pos3; emitmipsbne(); } void emitmipsreturn() { fprintf(fp,"lw $31 4($sp)\n"); fprintf(fp,"addi $sp $sp %d\n",alloc_size); fprintf(fp,"jr $31\n"); } void emitreturn() { codepos ++; code1[codepos].type = "RET"; emitmipsreturn(); } void emitmipscall(int PO) { fprintf(fp,"sw $31 4($sp)\n"); fprintf(fp,"subi $sp $sp %d\n",alloc_size); fprintf(fp,"jal tag%d\n",tab[PO].position); } void emitcall(int PO) { codepos ++; code1[codepos].type = "CALL"; code1[codepos].idname = tab[PO].name; emitmipscall(PO); } void emitrere() { //cout<<"REEEEEEEEEEEEEREEEEEEEEEEEEEE!"<<endl; fprintf(fp,"lw $31 4($sp)\n"); } void emitmipsmain() { fprintf(fp,"main:\n"); } void emitmaintag() { codepos ++; code1[codepos].type = "MAIN"; emitmipsmain(); } void emitmipsjmain() { fprintf(fp,"jal main\n"); fprintf(fp,"j end\n"); } void emitend() { fprintf(fp,"end:\n"); } void emitjmain() { codepos ++; code1[codepos].type = "J"; code1[codepos].idname = "main"; emitmipsjmain(); } void emitmipscallmain() { fprintf(fp,"li $sp 0x00002ffc\n"); fprintf(fp,"subi $sp $sp %d\n",alloc_size); } void emitcallmain() { codepos ++; code1[codepos].type = "callmain"; emitmipscallmain(); } void emitmipscallpre() { } void emitcallpre() { codepos ++; code1[codepos].type = "call_pre"; emitmipscallpre(); } void mipsfillpos(int pos1,int pos2) { fprintf(fp,"lw $s1 %d($sp)\n",pos2*4); fprintf(fp,"sw $s1 %d($sp)\n",(- alloc_size + 8 + pos1*4)); } int solve_if() { cout<<"第"<<line[pos]<<"为if语句"<<endl; int tag; int tt1,tt2,tt3; int lastmodify,lastmodify2 = 0; //storeposition sumtag ++; tt1 = sumtag; sumtag ++; tt2 = sumtag; tag = nextsym(); if(tag != lpartag) { // error(); } storeposition ++; lastmodify = storeposition + 1; tag = solve_expression(); //tag = nextsym(); //emit();//生成跳转语句 //if(tag == equtag){//cout<<"Yes, party time!"<<endl; //tag = solve_expression();} if(tag == moretag){storeposition ++; lastmodify2 = storeposition + 1; tag = solve_expression();emitmore(lastmodify,lastmodify2,tt1);} else if(tag == moreeqtag){storeposition ++; lastmodify2 = storeposition + 1; tag = solve_expression();emitmoreeq(lastmodify,lastmodify2,tt1);} else if(tag == lesstag){storeposition ++; lastmodify2 = storeposition + 1; tag = solve_expression();emitless(lastmodify,lastmodify2,tt1);} else if(tag == leseqtag){storeposition ++; lastmodify2 = storeposition + 1; tag = solve_expression();emitlesseq(lastmodify,lastmodify2,tt1);} else if(tag == equtag){storeposition ++;lastmodify2 = storeposition+1;tag = solve_expression();emitbne(lastmodify,lastmodify2,tt1);} else if(tag == noteqtag){storeposition ++;lastmodify2 = storeposition+1;tag = solve_expression();emitbeq(lastmodify,lastmodify2,tt1);} else {emitsingle(lastmodify,tt1);} if(tag != rpartag)error(); solve_sentence(); emitjump(tt2); emittag(tt1); // cout<<"waxiue"<<code[pos]<<endl; tag = nextsym(); if(tag != elsetag){error;} tag = solve_sentence(); emittag(tt2); cout<<line[pos]<<endl; return tag; //在这里需要补充跳转后的位置 } int solve_switch() { cout<<"第"<<line[pos]<<"为switch语句"<<endl; int a = nextsym(); if(a != lpartag)error(); storeposition ++; int popo1 = storeposition + 1; a = solve_expression(); if(a != rpartag){error();cout<<"卡卡卡卡卡卡卡"<<endl;} a = nextsym(); if(a != LPtag){error(); //cout<<"汪汪汪汪无无"<<endl; } a = nextsym(); sumtag ++; int tagend = sumtag; // cout<<a<<' '<<casetag<<' '<<idtag<<endl; while(a == casetag) { //a = nextsym(); //if(a != numtag)error(); sumtag ++; int ttaagg = sumtag; storeposition = popo1; int popo2 = popo1 + 1; a = solve_expression(); emitbne(popo1,popo2,ttaagg); //a = nextsym(); if(a != colontag) { error(); } a = solve_sentence(); emitjump(tagend); emittag(ttaagg); a = nextsym(); } if(a == defaulttag) { a = nextsym(); if(a != colontag) { error(); } a = solve_sentence(); a = nextsym(); }emittag(tagend); if(a != RPtag)error(); return a; } int simplelastpos; int solve_simple(string lasttype,int lastpos) { int a = nextsym(),type; int popopos = storeposition + 1; int inipos = lastpos; if(a == lpartag) { popopos = storeposition + 1; a = solve_expression();if(a != rpartag)error();a = nextsym(); emitexpression(lasttype,inipos,inipos,popopos); storeposition ++; } else { int PP ; if(a != idtag && a != numtag && a != CHtag && a != chartag&& a != plustag && a != minustag){error("表达式乘除法后应该跟变量");} if(a == idtag) { type = find_tab(id); PP = tab_pos; } else type = 0; if(type == intarraytype || type == chararraytype || type == lpartag) { //cout<<"Yes!"<<endl; a = nextsym(); if(a != lmidtag)error("数组维数问题"); int fff = 0; storeposition ++; popopos = storeposition + 1; while(a == lmidtag) { fff ++; a = solve_expression(); //a = nextsym(); if(a != rmidtag)error(); a = nextsym(); }storeposition ++; emitloadarray(PP,popopos - 1,popopos); emitexpression(lasttype,inipos,inipos,popopos - 1); storeposition ++ ; if(fff != 1)error("数组维数有问题"); } else if(type == voidtag || type == intretag || type == charretag) { popopos = storeposition + 1; storeposition ++; int i; if(tab[PP].size != 0) { a = nextsym(); int popping = storeposition + 1; int popping1 = popping; if(a != lpartag)error("函数调用缺少左括号!!"); for(i = 1;i <= tab[PP].size;i ++) { a = solve_expression(); if(a != commatag && i != tab[PP].size)error(); // mipsfillpos(i-1,poppin); storeposition = popping ; popping = storeposition + 1; } for(i = popping1;i < popping;i ++) { mipsfillpos(i-popping1,i); } if(a != rpartag)error("函数调用缺少右括号"); emitcall(PP); emitrere(); emitmfret(popopos); emitexpression(lasttype,inipos,inipos,popopos); } else { emitcall(PP); emitrere(); emitmfret(popopos); emitexpression(lasttype,inipos,inipos,popopos); } a = nextsym(); } else if(type == inttag || type == chartag) { popopos = storeposition + 1; storeposition ++; emitload(PP,popopos); emitexpression(lasttype,inipos,inipos,popopos); a = nextsym(); } else { if(a == CHtag) { popopos = storeposition + 1; storeposition ++; emitloadchar(popopos,string_1[0]); emitexpression(lasttype,inipos,inipos,popopos); } else if(a == numtag) { popopos = storeposition + 1; storeposition ++; emitloadint(popopos,Int_Value); emitexpression(lasttype,inipos,inipos,popopos); } else if(a == plustag || a == minustag) { int aa = a; a = nextsym(); if(a != numtag)error("应该接整数!"); popopos = storeposition + 1; storeposition ++; if(aa == minustag) emitloadint(popopos,-Int_Value); else emitloadint(popopos,Int_Value); emitexpression(lasttype,inipos,inipos,popopos); } else error("类型有问题!(○` 3′○)"); a = nextsym(); // storeposition ++; } } //cout<<"????"<<endl; while(a == startag || a == divtag) { int PP; if(a == startag || a == divtag) { if(a == startag)lasttype = "MULT"; else lasttype = "DIV"; a = nextsym(); if(a == idtag) { type = find_tab(id); PP = tab_pos; } else type = 0; if(a == lpartag) { popopos = storeposition + 1; a = solve_expression(); if(a != rpartag)error("缺少右小括号"); emitexpression(lasttype,inipos,inipos,popopos); storeposition ++; a = nextsym(); } else if(type == intarraytype || type == chararraytype) { a = nextsym(); if(a != lmidtag)error(); int fff = 0; storeposition ++; popopos = storeposition + 1; //storeposition ++; while(a == lmidtag) { fff ++; a = solve_expression(); //a = nextsym(); if(a != rmidtag)error(); a = nextsym(); }emitloadarray(PP,popopos - 1,popopos); emitexpression(lasttype,inipos,inipos,popopos - 1); if(fff != 1)error("数组维数有问题"); } else if(type == voidtag || type == intretag || type == charretag) { int i; popopos = storeposition + 1; storeposition ++; if(tab[PP].size != 0) { a = nextsym(); int popping = storeposition + 1; int popping1 = popping; if(a != lpartag)error("函数调用缺少左括号!!"); for(i = 1;i <= tab[PP].size;i ++) { a = solve_expression(); if(a != commatag && i != tab[PP].size)error(); // mipsfillpos(i-1,poppin); storeposition = popping ; popping = storeposition + 1; } for(i = popping1;i < popping;i ++) { mipsfillpos(i-popping1,i); } if(a != rpartag)error("函数调用缺少右括号"); emitcall(PP); emitrere(); emitmfret(popopos); emitexpression(lasttype,inipos,inipos,popopos); storeposition = popping1 - 2; } else { emitcall(PP); emitrere(); emitmfret(popopos); emitexpression(lasttype,inipos,inipos,popopos); } a = nextsym(); } else if(type == inttag || type == chartag) { popopos = storeposition + 1; storeposition ++; emitload(PP,popopos); emitexpression(lasttype,inipos,inipos,popopos); a = nextsym(); } else { if(a == CHtag) { popopos = storeposition + 1; storeposition ++; emitloadchar(popopos,string_1[0]); emitexpression(lasttype,inipos,inipos,popopos); } else if(a == numtag) { popopos = storeposition + 1; storeposition ++; emitloadint(popopos,Int_Value); emitexpression(lasttype,inipos,inipos,popopos); } else if(a == plustag || a == minustag) { int aa = a; a = nextsym(); if(a != numtag)error("应该接整数!"); popopos = storeposition + 1; storeposition ++; if(aa == minustag) emitloadint(popopos,-Int_Value); else emitloadint(popopos,Int_Value); emitexpression(lasttype,inipos,inipos,popopos); } else error("类型有问题!(○` 3′○)"); a = nextsym(); // storeposition ++; } //else error(); } } // cout<<"outside simple!"<<endl; return a; } void mipsstart() { fprintf(fp,"sw $31 4($sp)\n"); } int solve_expression() { int charsost = 1; int sumcha = 0; // cout<<"哈哈哈哈哈哈哈哈expression!"<<endl; int spo = storeposition + 1; storeposition ++; int poss = pos; int start_pos = pos; int a = nextsym(),type; string lasttype = "ADD"; int lastmodify = 0;//storeposition + 1;//////////// emitloadint(spo,0); //emitloadint(0,0); // emitloadint(lastmodify,0);/////////// storeposition ++; bool tata = 0; if(a == idtag || a == numtag || a == CHtag || a == lpartag ) { lastmodify = storeposition + 1; tata = 1; if(a == lpartag) { if(a == lpartag) { tata = 1; a = solve_expression(); //lastmodify = store_position; if(a != rpartag)error(); a = nextsym(); } } else if(a == idtag) { int type1 = find_tab(id); int PO = tab_pos; if(type1 == intarraytype || type1 == chararraytype) { if(type1 == intarraytype)charsost = 0; else sumcha ++; a = nextsym(); if(a != lmidtag)error("应输入数组的维数"); storeposition ++; int spp = storeposition + 1; int fff = 0; while(a == lmidtag) { fff ++; a = solve_expression(); if(a != rmidtag)error(); a = nextsym(); } if(fff != 1)error("数组维数有问题"); emitloadarray(PO,lastmodify,spp); }else if(type1 == voidtag || type1 == intretag || type1 == charretag) { if(type1 != charretag)charsost = 0; else sumcha ++; if(type1 == voidtag)error("不应该调用无返回值的函数!"); int i; if(tab[PO].size != 0) { storeposition ++; int popping = storeposition + 1; int popping1 = popping; a = nextsym(); if(a != lpartag)error("函数调用缺少左括号!!!"); for(i = 1;i <= tab[PO].size;i ++) { a = solve_expression(); if(a != commatag && i != tab[PO].size)error(); storeposition = popping; popping = storeposition + 1; //mipsfillpos(i-1,popping); } for(i = popping1;i < popping;i ++) mipsfillpos(i-popping1,i); storeposition = popping1 - 2; emitcall(PO); emitrere(); emitmfret(lastmodify); if(a != rpartag)error("函数调用缺少右括号"); } else { emitcall(PO); emitrere(); emitmfret(lastmodify); } a = nextsym(); } else { if(tab[PO].type != chartag)charsost = 0; else sumcha ++; emitload(PO,lastmodify); a = nextsym(); } }else { if(a == CHtag) { sumcha ++; emitloadchar(lastmodify,string_1[0]); } else if(a == numtag) { charsost = 0; emitloadint(lastmodify,Int_Value); } else if(a == plustag || a == minustag) { charsost = 0; int aa = a; a = nextsym(); if(aa == plustag) emitloadint(lastmodify,Int_Value); else emitloadint(lastmodify,-Int_Value); } else error("类型有问题!(○` 3′○)"); a = nextsym(); } storeposition ++; } while( a == plustag || a == minustag || a == startag || a == divtag) { if(a == startag || a == divtag) { charsost = 0; if(!tata)error("不能以乘除法开头"); string llss; if(a == startag)llss = "MULT"; else llss = "DIV"; a = solve_simple(llss,lastmodify); } else { tata = 1; emitexpression(lasttype,spo,spo,lastmodify); if(a == plustag)lasttype = "ADD"; else if(a == minustag)lasttype = "MINUS"; a = nextsym(); if(a == lpartag) { lastmodify = storeposition + 1; a = solve_expression(); //lasttype = if(a != rpartag)error("缺少右小括号"); a = nextsym(); } else { if(a == numtag || a == idtag || a == CHtag|| a == plustag|| a == minustag) { if(a == idtag) { int type1 = find_tab(id); int PO = tab_pos; lastmodify = storeposition + 1; if(type1 == intarraytype || type1 == chararraytype) { if(type1 == intarraytype)charsost = 0; else sumcha ++; a = nextsym(); if(a != lmidtag)error("数组维数问题!"); int fff = 0; storeposition ++; int spp = storeposition + 1; while(a == lmidtag) { fff ++; a = solve_expression(); if(a != rmidtag)error("右中括号问题"); a = nextsym(); } if(fff != 1)error("数组维数有问题"); emitloadarray(PO,lastmodify,spp); } else if(type1 == voidtag || type1 == intretag || type1 == charretag) { if(type1 != charretag)charsost = 0; else sumcha ++; storeposition ++; int popping = storeposition + 1; int popping1 = popping; if(type1== voidtag)error("不应该调用无返回值函数!"); int i; if(tab[PO].size != 0) { a = nextsym(); if(a != lpartag)error("函数调用缺少左括号!!!!"); for(i = 1;i <= tab[PO].size;i ++) { a = solve_expression(); //mipsfillpos(i-1,popping); storeposition = popping; popping = storeposition +1; if(a != commatag && i != tab[PO].size)error(); } for(i = popping1;i < popping;i ++) mipsfillpos(i-popping1,i); storeposition = popping1 - 2; if(a != rpartag)error("函数调用缺少右括号"); } a = nextsym();emitcall(PO);emitrere();emitmfret(lastmodify); }//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! else { if(tab[PO].type != chartag)charsost = 0; else sumcha ++; emitload(PO,lastmodify); a = nextsym(); } }else { if(a == CHtag) { sumcha ++; lastmodify = storeposition + 1; emitloadchar(lastmodify,string_1[0]); } else if(a == numtag) { charsost = 0; lastmodify = storeposition + 1; emitloadint(lastmodify,Int_Value); } else if(a == plustag || a == minustag) { // cout<<"?????????????????????"<<endl; charsost = 0; int aa = a; a = nextsym(); lastmodify = storeposition + 1; if(aa == plustag) emitloadint(lastmodify,Int_Value); else emitloadint(lastmodify,-Int_Value); } else {cout<<a<<endl;error("类型有问题!(○` 3′○)");} a = nextsym(); }storeposition ++; }else error("表达式格式有问题"); } } } emitexpression(lasttype,spo,spo,lastmodify); charsostrong = charsost; sumchar = sumcha; cout<<"expression:"; for(int i = poss;i < pos;i ++)cout<<code[i];cout<<endl; //cout<<"outside expression!"<<endl; return a; } void solve_assign() { cout<<"第"<<line[pos]<<"行为赋值语句!"<<endl; int type = find_tab(id); int PO = tab_pos,fff = 0; //cout<<tab[PO].name<<' '<<tab[PO].size<<endl; int a; int assignpos1,assignpos2; if(type == intarraytype || type == chararraytype) { // cout<<"Yes!"<<endl; a = nextsym(); int pos_expcode1 = storeposition + 1; while(a == lmidtag)//error(); { a = solve_expression(); if(a != rmidtag)error(); a = nextsym(); fff ++; } // if(fff != 1)error("等号左边数组维数有问题"); storeposition ++; emitarraypos(PO,storeposition,pos_expcode1); } //需要存储下地址之类的 //cout<<"呱呱呱"<<endl; else { storeposition ++; emitidpos(PO,storeposition); a = nextsym();} // cout<<a<<' '<<assigntag<<endl; if(a != assigntag) {error("等号问题");} assignpos1 = storeposition; assignpos2 = storeposition + 1; //storeposition ++; a = solve_expression(); emitloadw(assignpos1,assignpos2); // emit(); if(a != semitag)error("分号不对!"); // cout<<"退出呱呱呱"<<endl; } void solve_while() { cout<<"第"<<line[pos]<<"行为while语句!"<<endl; int lastmodify,lastmodify2 = 0; int tt1,tt2; //storeposition sumtag ++; tt1 = sumtag; sumtag ++; tt2 = sumtag; emittag(tt2); int a = nextsym(); if(a != lpartag)error(); //storeposition ++; lastmodify = storeposition + 1; a = solve_expression(); // a = nextsym(); if(a != rpartag) { // cout<<"wawawaawa"<<endl; if(a == equtag) { storeposition ++; lastmodify2 = storeposition+1; a = solve_expression(); emitbne(lastmodify,lastmodify2,tt1); } else if(a == lesstag) { storeposition ++; lastmodify2 = storeposition+1; a = solve_expression(); emitless(lastmodify,lastmodify2,tt1); } else if(a == leseqtag) { storeposition ++; lastmodify2 = storeposition+1; a = solve_expression(); emitlesseq(lastmodify,lastmodify2,tt1); } else if(a == moretag) { storeposition ++; lastmodify2 = storeposition+1; a = solve_expression(); emitmore(lastmodify,lastmodify2,tt1); } else if(a == moreeqtag) { storeposition ++; lastmodify2 = storeposition+1; a = solve_expression(); emitmoreeq(lastmodify,lastmodify2,tt1); } else if(a == noteqtag) { storeposition ++; lastmodify2 = storeposition+1; a = solve_expression(); emitbeq(lastmodify,lastmodify2,tt1); } else error(); //a = solve_expression(); //a = nextsym(); if(a != rpartag) error(); //solve_expression(); }else{emitsingle(lastmodify,tt1);} solve_sentence(); emitjump(tt2); emittag(tt1); } int solve_const(int a) { cout<<"第"<<line[pos]<<"行为const声明语句!"<<endl; while(a == consttag) { int type; a = nextsym(); type = a; //记录类型!!!!!!!!!!!!!!!!!! a = nextsym(); //cout<<a<<' '<<idtag<<endl; if(a != idtag)error(); int PO = filltab(type,depth,id); tab[PO].con= 1; a = nextsym(); if(a != assigntag)error(); a = nextsym(); int nunu = 1; if(a == plustag || a == minustag) { nunu = (a == minustag)?-1:1; a = nextsym(); if(a != numtag ) { error(); } //if(num == 0)error(); }//filltab!!!!!!!!!!!!!!!!!!! if(a != numtag && a != CHtag)error(); if(a == numtag) tab[PO].constvalue = nunu * Int_Value; else tab[PO].constvalue = string_1[0]; a = nextsym(); if(a == commatag) { // cout<<"comma right!"<<endl; while(a == commatag) { a = nextsym(); if(a != idtag)error(); int PO = filltab(type,depth,id); tab[PO].con= 1; a = nextsym(); if(a != assigntag)error(); a = nextsym(); int nunu = 1; if(a == plustag || a == minustag) { nunu = (a == minustag)?-1:1; a = nextsym(); if(a != numtag ) { error(); } //if(num == 0)error(); }//filltab if(a != numtag && a != CHtag)error(); if(a == numtag) tab[PO].constvalue = nunu * Int_Value; else tab[PO].constvalue = string_1[0]; a = nextsym(); } } if(a != semitag)error(); //filltab(); a = nextsym(); }return a; } int solve_statement(int a) { cout<<"第"<<line[pos]<<"行为变量语句!"<<endl; while(a == inttag || a == chartag) { int poppop = pos; int type = a; a = nextsym(); if(a != idtag)error(); string idid = id; a = nextsym(); if(a == LPtag || a == lpartag) { pos = poppop; return type; }int PO = filltab(type,depth,idid); int gg = 0; while(a == lmidtag) { gg ++; a = nextsym(); if(a != numtag)error(); tab[PO].arr[gg] = Int_Value; tab[PO].size = Int_Value; if(tab[PO].size == 1)tab[PO].size ++; //if(int == 0)error() a = nextsym(); if(a != rmidtag)error(); a = nextsym(); }//tab[PO].size = gg; while(a == commatag) { a = nextsym(); if(a != idtag)error("bu"); int PO = filltab(type,depth,id); a = nextsym(); int gg = 0; while(a == lmidtag) { gg ++; a = nextsym(); if(a != numtag)error(); if(Int_Value == 0)error("数组大小不应为0"); tab[PO].arr[gg] = Int_Value; tab[PO].size = Int_Value; if(tab[PO].size == 1)tab[PO].size ++; a = nextsym(); if(a != rmidtag)error(); a = nextsym(); }//filltab //tab[PO].size = gg; }if(a != semitag)error("que"); // next(); //记录类型!!!!!!!!!!!!!!!!!! a = nextsym(); }//return nextsym(); return a; } void solve_printf() { cout<<"第"<<line[pos]<<"行为printf语句!"<<endl; int a = nextsym(); if(a != lpartag)error(); int nowpos = pos; a = nextsym(); if(a != stringtag) { pos = nowpos; storeposition ++; int yes = storeposition + 1; charsostrong = 1; sumchar = 0; a = solve_expression(); cout<<charsostrong<<' '<<sumchar<<"SSSSSSSSSSSSSSSSSSOOOOOOOOOOOOOOOOOOOOOOOO"<<endl; if((!charsostrong)||(sumchar != 1)) emitprintfex(yes); else emitprintfchar(yes); if(a != rpartag)error(); a = nextsym(); } else { emitprintfstring(); a = nextsym(); if(a == commatag) { storeposition ++; int yes = storeposition + 1; charsostrong = 1; sumchar = 0; a = solve_expression(); if((!charsostrong)||(sumchar != 0)) emitprintfex(yes); else emitprintfchar(yes); } if(a != rpartag)error("输出语句缺少右括号"); a = nextsym(); } if(a != semitag)error("输出语句缺少分号"); } void solve_scanf() { cout<<"第"<<line[pos]<<"行为scanf语句!"<<endl; int a = nextsym(); if(a != lpartag)error(); a = nextsym(); if(a != idtag)error(); find_tab(id); int PO = tab_pos; emitscanf(PO); a = nextsym(); cout<<"SCANF"<<endl; while(a == commatag) { a = nextsym(); if(a != idtag)error(); find_tab(id); PO = tab_pos; emitscanf(PO); a = nextsym(); } if(a != rpartag)error(); a = nextsym(); if(a != semitag)error(); } void solve_return() { cout<<"第"<<line[pos]<<"行为return语句!"<<endl; // int popo = pos; int a = nextsym(); if(a == semitag){emitreturn(); return;} //cout<<"fafafa"<<endl; // cout<<"STO:"<<storeposition <<endl; if(a != lpartag)error(); storeposition ++; int sp = storeposition + 1; a = solve_expression(); emitret_value(sp); if(a != rpartag)error(); a = nextsym(); if(a != semitag)error(); emitreturn(); } void solve_statement_strong(int a) { int type = a; cout<<"第"<<line[pos]<<"行为函数声明语句!"<<endl; int lastpos = pos; a = nextsym(); int PO = filltab(type,0,id); tab[PO].ret = 1; int hehe = 0; sumtag ++; emittag(sumtag); tab[PO].position = sumtag; if(a != lpartag) { pos = lastpos; tab[PO].size = 0; // cout<<"emmmm?"<<endl; solve_sentence(1); } else { hehe ++; a = nextsym(); int tyty; if(a != chartag && a != inttag)error(); tyty = a; tab[PO].arr[hehe] = a; a = nextsym(); if(a != idtag)error();filltab(tyty,1,id); a = nextsym(); while(a == commatag) { hehe ++; a = nextsym(); tyty = a; tab[PO].arr[hehe] = a; if(a != chartag && a != inttag)error(); a = nextsym();filltab(tyty,1,id); if(a != idtag)error(); a = nextsym(); } if(a != rpartag)error(); tab[PO].size = hehe; solve_sentence(1); } } int st_use; int solve_sentence(bool ish) { int a = nextsym(); //int b; int pos1 = pos; int pos2; if(a != LPtag) { switch (a) { case iftag: { cout<<"if"<<endl; solve_if(); //cout<<"eeeeeeeeeeeeennnnnnnnnnnnnnnnnnndddddddddddd"<<endl; //cout<<code[pos - 3]<<code[pos - 2]<<code[pos - 1]<<endl; pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; break; } case whiletag: { cout<<"while"<<endl; solve_while(); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; break; } case idtag: { cout<<"id"<<endl; // cout<<"emmmmmmmm"<<endl; int type = find_tab(id); int PO = tab_pos; //cout<<type<<endl; //cout<<tab[PO].ret<<endl; if(type == voidtag || type == intretag || type == charretag) { //cout<<"MMMMMMMMMMMMMMMMMMMMMMMMMMM"<<endl; int i; emitcallpre(); if(tab[PO].size != 0) { // cout<<tab[PO].size<<endl; storeposition ++; int ss = storeposition + 1; int ss1 = ss; a = nextsym(); if(a != lpartag)error("函数调用缺少左括号!!!!!"); for(i = 1;i <= tab[PO].size;i ++) { storeposition = ss; ss = storeposition + 1; a = solve_expression(); //mipsfillpos(i-1,ss); storeposition = ss; if(a != commatag && i != tab[PO].size)error(); } for(i = ss1+1;i <= ss;i ++) { mipsfillpos(i-ss1-1,i); } int ssv,ssd; for(int j = PO;tab[j].depth == 1;j ++) { ssv = tab[j].addr + ((tab[j].ret)?0:tab[j].size); } if(a != rpartag)error("函数调用缺少右括号"); } emitcall(PO); //cout<<"???????!!!!!!!!!!!!"<<endl; emitrere(); a = nextsym(); if(a != semitag)error("函数调用缺少分号"); } else solve_assign(); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; break; } case printftag: { cout<<"printf"<<endl; solve_printf(); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; break; } case scanftag: { cout<<"scanf"<<endl; solve_scanf(); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; break; } case returntag: { cout<<"return"<<endl; solve_return(); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; break; } case LPtag: { // cout<<"LP"<<endl; a = solve_sentence(); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; break; } case switchtag: { //cout<<"!!!!!!!!!!!!!!!!!!!!!!!!switch"<<endl; solve_switch(); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; break; } case semitag:{break;} default:error("哇塞!"); a = nextsym(); } } //////////////////////////////////////((((((((((((((((((((((()))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))) else {//int st_use; pos1 = pos; a = nextsym(); if(ish){mipsstart(); if(a == consttag){ //cout<<"inside successfully"<<endl; a = solve_const(a); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; // a = nextsym(); } // cout<<"a := "<<a<<' '<<chartag<<' '<<inttag<<endl; if(a == chartag || a == inttag) {//cout<<"inside successfully2"<<endl; a = solve_statement(a); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; //a = nextsym(); } if(!tab[tabpos].ret) st_use = tab[tabpos].addr+tab[tabpos].size; else st_use = 2; //cout<<"ST_USE!"<<st_use; } //cout<<"________________________________"<<endl; while(a != RPtag && a != 0) { //cout<<"__________________________________"<<endl; //cout<<a<<endl; storeposition = st_use; cout<<"SP:"<<storeposition<<' '<<st_use<<"wwwwwwwwwwwwwww"<<endl; switch (a) { case iftag: { cout<<"if"<<endl; solve_if(); //cout<<"eeeeeeeeeeeeennnnnnnnnnnnnnnnnnndddddddddddd"<<endl; //cout<<code[pos - 3]<<code[pos - 2]<<code[pos - 1]<<endl; pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; break; } case whiletag: { cout<<"while"<<endl; solve_while(); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; break; } case idtag: { cout<<"id"<<endl; // cout<<"emmmmmmmm"<<endl; int type = find_tab(id); int PO = tab_pos; if(type == voidtag || type == intretag || type == charretag) { int i; emitcallpre(); if(tab[PO].size != 0) { // cout<<tab[PO].size<<' '<<tab[PO].name<<' '<<type<<' '<<voidtag<<endl; storeposition ++; int ss = storeposition + 1; int ss1 = ss; a = nextsym(); if(a != lpartag)error("函数调用缺少左括号!!!!!"); for(i = 1;i <= tab[PO].size;i ++) { storeposition = ss; ss = storeposition + 1; a = solve_expression(); //mipsfillpos(i-1,ss); storeposition = ss; if(a != commatag && i != tab[PO].size)error(); } for(i = ss1+1;i <= ss;i ++) { mipsfillpos(i-ss1-1,i); } int ssv,ssd; for(int j = PO;tab[j].depth == 1;j ++) { ssv = tab[j].addr + ((tab[j].ret)?0:tab[j].size); } if(a != rpartag)error("函数调用缺少右括号"); // st_use = ssd; }emitcall(PO); emitrere(); a = nextsym(); if(a != semitag)error("函数调用缺少分号"); } else solve_assign(); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; break; } case printftag: { cout<<"printf"<<endl; solve_printf(); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; break; } case scanftag: { cout<<"scanf"<<endl; solve_scanf(); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; break; } case returntag: { cout<<"return"<<endl; solve_return(); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; break; } case LPtag: { // cout<<"LP"<<endl; pos = pos1; a = solve_sentence(); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; break; } case switchtag: { solve_switch(); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; break; } case semitag:{break;} default:error("哇塞!"); }a = nextsym();//cout<<a<<' '<<RPtag<<' '<<pos<<endl; }if(a != RPtag){error();} //cout<<line[pos]<<endl; } if(ish)emitmipsreturn(); return a; } void solve_all() { //cout<<"fff"<<endl; emitcallmain(); emitjmain(); int a = nextsym(); int pos2,pos1; depth = 0; if(a == consttag){ // cout<<"inside successfully"<<endl; a = solve_const(a); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; // a = nextsym(); } if(a == chartag || a == inttag) { a = solve_statement(a); pos2 = pos; for(int i = pos1;i < pos2;i ++) cout<<code[i]; cout<<endl; pos1 = pos2; //a = nextsym(); } depth = 1; while(a == voidtag || a == inttag || a == chartag) { int gg = a; a = nextsym(); if(a != idtag && a != maintag)error(); if(a != maintag) { solve_statement_strong(gg); emitreturn(); push_tab(); //cout<<"歪歪歪歪歪歪"<<endl; //cout<<a<<' '<<voidtag<<endl; } else { cout<<"now main!"<<endl; if(gg != voidtag)error(); a = nextsym(); if(a != lpartag)error(); a = nextsym(); if(a != rpartag)error(); emitmaintag(); solve_sentence(1); break; } //if(a == maintag)break; a = nextsym(); //cout<<a<<endl; } emitend(); } void outputcode() { for(int i = 1;i <= codepos;i ++) { cout<<code1[i].type<<' '<<code1[i].pos1<<' '<<code1[i].pos2<<' '<<code1[i].idname<<' '<<code1[i].pos3<<endl; } } ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////// int main() { input(); solve_line(); fp = fopen("MIPS1.txt","w"); // freopen("ans.txt","w",stdout); solve_all(); //word_temp(); //freopen("code_mid.txt","w",stdout); cout<<"---------------------------code start!---------------------------------"<<endl; outputcode(); return 0; }
[ "904186268@qq.com" ]
904186268@qq.com
c2aa15d4c8ca47876bce7618d761b1eba1b3b71a
6b2a8dd202fdce77c971c412717e305e1caaac51
/solutions_5769900270288896_0/C++/tinyjr/main.cpp
e85b1090ed93931213613e69b36bec1b8d6c70db
[]
no_license
alexandraback/datacollection
0bc67a9ace00abbc843f4912562f3a064992e0e9
076a7bc7693f3abf07bfdbdac838cb4ef65ccfcf
refs/heads/master
2021-01-24T18:27:24.417992
2017-05-23T09:23:38
2017-05-23T09:23:38
84,313,442
2
4
null
null
null
null
UTF-8
C++
false
false
2,536
cpp
#include <iostream> #include <cstdio> #include <cstring> #include <cstdlib> #include <cmath> #include <algorithm> #include <string> #include <vector> #include <map> #include <set> #include <queue> #include <stack> #include <bitset> #include <list> #include <sstream> #include <ctime> #include <functional> #define pi 3.14159265358979323846264338327950288 #define pb push_back #define mp make_pair #define LL long long #define LD long double #define INF 1000000000 #define INFll 1000000000000000000ll #define Vi vector<int> #define VI Vi::iterator #define Mi map<int, int> #define MI Mi::iterator #define Si set<int> #define SI Si::iterator #define FOR(i,s,e) for (int i=(s); i<(e); i++) #define FOE(i,s,e) for (int i=(s); i<=(e); i++) #define FOD(i,s,e) for (int i=(s)-1; i>=(e); i--) #define CLR(a,x) memset(a, x, sizeof(a)) #define mid (l + r) / 2 #define Left k * 2, l, mid #define Right k * 2 + 1, mid + 1, r #define N 111111 using namespace std; vector<int> g[N]; int dx[] = {0, 0, -1, 1}; int dy[] = {1, -1, 0, 0}; int n, r, c; int main() { freopen("in.txt", "r", stdin); freopen("out.txt", "w", stdout); int T, cas; cin >> T; for (int cas = 1; cas <= T; cas ++) { cin >> r >> c >> n; for (int i = 1; i <= r; i++) { g[i].resize(c); } int tn = n; int ans1 = 0; for (int i = 1; i <= r; i++) for (int j = 1; j <= c; j++) n -= g[i][j] = (i + j) & 1; for (; n > 0; n--) { int temp = INF; int si = 0, sj = 0; for (int i = 1; i <= r; i++) for (int j = 1; j <= c; j++) if (g[i][j] == 0){ int cnt = 0; for (int k = 0; k < 4; k++) { int tx = i + dx[k], ty = j + dy[k]; if (tx > 0 && tx <= r && ty > 0 && ty <= c) cnt += g[tx][ty]; } if (cnt < temp) temp = cnt, si = i, sj = j; } ans1 += temp; g[si][sj] = 1; } n = tn; int ans2 = 0; for (int i = 1; i <= r; i++) for (int j = 1; j <= c; j++) n -= g[i][j] = ((i + j) & 1) == 0; for (; n > 0; n--) { int temp = INF; int si = 0, sj = 0; for (int i = 1; i <= r; i++) for (int j = 1; j <= c; j++) if (g[i][j] == 0){ int cnt = 0; for (int k = 0; k < 4; k++) { int tx = i + dx[k], ty = j + dy[k]; if (tx > 0 && tx <= r && ty > 0 && ty <= c) cnt += g[tx][ty]; } if (cnt < temp) temp = cnt, si = i, sj = j; } ans2 += temp; g[si][sj] = 1; } printf("Case #%d: %d\n", cas, min(ans1, ans2)); } }
[ "eewestman@gmail.com" ]
eewestman@gmail.com
4652ea788c354e224ab1f5709e15b09de13ad648
f3ba51a5d310586a90355deac7bc5edd8c1914de
/DEBUG/TileMapUpdateMGR_DEBUG/bin/android/obj/src/sys/io/_Process/Stdout.cpp
8897dc7479c71643a9468f274ce6f037394e3561
[]
no_license
J4M4I5M7/JMHAXE_PROJECTS
ebfaf8c4eba6bbd46a81b3a776233e3e90e82424
424a8253d93bf9394db4812f5a7a6c422c076d02
refs/heads/master
2020-04-25T18:15:50.619718
2015-07-09T19:39:25
2015-07-09T19:39:25
38,839,769
0
0
null
null
null
null
UTF-8
C++
false
false
6,842
cpp
#include <hxcpp.h> #ifndef INCLUDED_cpp_Lib #include <cpp/Lib.h> #endif #ifndef INCLUDED_haxe_io_Bytes #include <haxe/io/Bytes.h> #endif #ifndef INCLUDED_haxe_io_Eof #include <haxe/io/Eof.h> #endif #ifndef INCLUDED_haxe_io_Error #include <haxe/io/Error.h> #endif #ifndef INCLUDED_haxe_io_Input #include <haxe/io/Input.h> #endif #ifndef INCLUDED_sys_io__Process_Stdout #include <sys/io/_Process/Stdout.h> #endif namespace sys{ namespace io{ namespace _Process{ Void Stdout_obj::__construct(Dynamic p,bool out) { HX_STACK_FRAME("sys.io._Process.Stdout","new",0xc765a8f4,"sys.io._Process.Stdout.new","C:\\DEV\\Programs\\Haxe\\HaxeToolKit\\haxe\\std/cpp/_std/sys/io/Process.hx",64,0x4652e940) HX_STACK_THIS(this) HX_STACK_ARG(p,"p") HX_STACK_ARG(out,"out") { HX_STACK_LINE(65) this->p = p; HX_STACK_LINE(66) this->out = out; HX_STACK_LINE(67) ::haxe::io::Bytes _g = ::haxe::io::Bytes_obj::alloc((int)1); HX_STACK_VAR(_g,"_g"); HX_STACK_LINE(67) this->buf = _g; } ; return null(); } //Stdout_obj::~Stdout_obj() { } Dynamic Stdout_obj::__CreateEmpty() { return new Stdout_obj; } hx::ObjectPtr< Stdout_obj > Stdout_obj::__new(Dynamic p,bool out) { hx::ObjectPtr< Stdout_obj > result = new Stdout_obj(); result->__construct(p,out); return result;} Dynamic Stdout_obj::__Create(hx::DynamicArray inArgs) { hx::ObjectPtr< Stdout_obj > result = new Stdout_obj(); result->__construct(inArgs[0],inArgs[1]); return result;} int Stdout_obj::readByte( ){ HX_STACK_FRAME("sys.io._Process.Stdout","readByte",0xa72b886a,"sys.io._Process.Stdout.readByte","C:\\DEV\\Programs\\Haxe\\HaxeToolKit\\haxe\\std/cpp/_std/sys/io/Process.hx",70,0x4652e940) HX_STACK_THIS(this) HX_STACK_LINE(71) int _g = this->readBytes(this->buf,(int)0,(int)1); HX_STACK_VAR(_g,"_g"); HX_STACK_LINE(71) if (((_g == (int)0))){ HX_STACK_LINE(72) HX_STACK_DO_THROW(::haxe::io::Error_obj::Blocked); } HX_STACK_LINE(73) return this->buf->b->__get((int)0); } int Stdout_obj::readBytes( ::haxe::io::Bytes str,int pos,int len){ HX_STACK_FRAME("sys.io._Process.Stdout","readBytes",0x9eebd4c9,"sys.io._Process.Stdout.readBytes","C:\\DEV\\Programs\\Haxe\\HaxeToolKit\\haxe\\std/cpp/_std/sys/io/Process.hx",76,0x4652e940) HX_STACK_THIS(this) HX_STACK_ARG(str,"str") HX_STACK_ARG(pos,"pos") HX_STACK_ARG(len,"len") HX_STACK_LINE(77) int result; HX_STACK_VAR(result,"result"); HX_STACK_LINE(78) try { HX_STACK_CATCHABLE(Dynamic, 0); { HX_STACK_LINE(79) int _g = (( ((this->out)) ? Dynamic(::sys::io::_Process::Stdout_obj::_stdout_read_dyn()) : Dynamic(::sys::io::_Process::Stdout_obj::_stderr_read_dyn()) ))(this->p,str->b,pos,len).Cast< int >(); HX_STACK_VAR(_g,"_g"); HX_STACK_LINE(79) result = _g; } } catch(Dynamic __e){ { HX_STACK_BEGIN_CATCH Dynamic e = __e;{ HX_STACK_LINE(81) HX_STACK_DO_THROW(::haxe::io::Eof_obj::__new()); } } } HX_STACK_LINE(83) if (((result == (int)0))){ HX_STACK_LINE(83) HX_STACK_DO_THROW(::haxe::io::Eof_obj::__new()); } HX_STACK_LINE(84) return result; } HX_DEFINE_DYNAMIC_FUNC3(Stdout_obj,readBytes,return ) Dynamic Stdout_obj::_stdout_read; Dynamic Stdout_obj::_stderr_read; Stdout_obj::Stdout_obj() { } void Stdout_obj::__Mark(HX_MARK_PARAMS) { HX_MARK_BEGIN_CLASS(Stdout); HX_MARK_MEMBER_NAME(p,"p"); HX_MARK_MEMBER_NAME(out,"out"); HX_MARK_MEMBER_NAME(buf,"buf"); HX_MARK_END_CLASS(); } void Stdout_obj::__Visit(HX_VISIT_PARAMS) { HX_VISIT_MEMBER_NAME(p,"p"); HX_VISIT_MEMBER_NAME(out,"out"); HX_VISIT_MEMBER_NAME(buf,"buf"); } Dynamic Stdout_obj::__Field(const ::String &inName,bool inCallProp) { switch(inName.length) { case 1: if (HX_FIELD_EQ(inName,"p") ) { return p; } break; case 3: if (HX_FIELD_EQ(inName,"out") ) { return out; } if (HX_FIELD_EQ(inName,"buf") ) { return buf; } break; case 8: if (HX_FIELD_EQ(inName,"readByte") ) { return readByte_dyn(); } break; case 9: if (HX_FIELD_EQ(inName,"readBytes") ) { return readBytes_dyn(); } break; case 12: if (HX_FIELD_EQ(inName,"_stdout_read") ) { return _stdout_read; } if (HX_FIELD_EQ(inName,"_stderr_read") ) { return _stderr_read; } } return super::__Field(inName,inCallProp); } Dynamic Stdout_obj::__SetField(const ::String &inName,const Dynamic &inValue,bool inCallProp) { switch(inName.length) { case 1: if (HX_FIELD_EQ(inName,"p") ) { p=inValue.Cast< Dynamic >(); return inValue; } break; case 3: if (HX_FIELD_EQ(inName,"out") ) { out=inValue.Cast< bool >(); return inValue; } if (HX_FIELD_EQ(inName,"buf") ) { buf=inValue.Cast< ::haxe::io::Bytes >(); return inValue; } break; case 12: if (HX_FIELD_EQ(inName,"_stdout_read") ) { _stdout_read=inValue.Cast< Dynamic >(); return inValue; } if (HX_FIELD_EQ(inName,"_stderr_read") ) { _stderr_read=inValue.Cast< Dynamic >(); return inValue; } } return super::__SetField(inName,inValue,inCallProp); } void Stdout_obj::__GetFields(Array< ::String> &outFields) { outFields->push(HX_CSTRING("p")); outFields->push(HX_CSTRING("out")); outFields->push(HX_CSTRING("buf")); super::__GetFields(outFields); }; static ::String sStaticFields[] = { HX_CSTRING("_stdout_read"), HX_CSTRING("_stderr_read"), String(null()) }; #if HXCPP_SCRIPTABLE static hx::StorageInfo sMemberStorageInfo[] = { {hx::fsObject /*Dynamic*/ ,(int)offsetof(Stdout_obj,p),HX_CSTRING("p")}, {hx::fsBool,(int)offsetof(Stdout_obj,out),HX_CSTRING("out")}, {hx::fsObject /*::haxe::io::Bytes*/ ,(int)offsetof(Stdout_obj,buf),HX_CSTRING("buf")}, { hx::fsUnknown, 0, null()} }; #endif static ::String sMemberFields[] = { HX_CSTRING("p"), HX_CSTRING("out"), HX_CSTRING("buf"), HX_CSTRING("readByte"), HX_CSTRING("readBytes"), String(null()) }; static void sMarkStatics(HX_MARK_PARAMS) { HX_MARK_MEMBER_NAME(Stdout_obj::__mClass,"__mClass"); HX_MARK_MEMBER_NAME(Stdout_obj::_stdout_read,"_stdout_read"); HX_MARK_MEMBER_NAME(Stdout_obj::_stderr_read,"_stderr_read"); }; #ifdef HXCPP_VISIT_ALLOCS static void sVisitStatics(HX_VISIT_PARAMS) { HX_VISIT_MEMBER_NAME(Stdout_obj::__mClass,"__mClass"); HX_VISIT_MEMBER_NAME(Stdout_obj::_stdout_read,"_stdout_read"); HX_VISIT_MEMBER_NAME(Stdout_obj::_stderr_read,"_stderr_read"); }; #endif Class Stdout_obj::__mClass; void Stdout_obj::__register() { hx::Static(__mClass) = hx::RegisterClass(HX_CSTRING("sys.io._Process.Stdout"), hx::TCanCast< Stdout_obj> ,sStaticFields,sMemberFields, &__CreateEmpty, &__Create, &super::__SGetClass(), 0, sMarkStatics #ifdef HXCPP_VISIT_ALLOCS , sVisitStatics #endif #ifdef HXCPP_SCRIPTABLE , sMemberStorageInfo #endif ); } void Stdout_obj::__boot() { _stdout_read= ::cpp::Lib_obj::load(HX_CSTRING("std"),HX_CSTRING("process_stdout_read"),(int)4); _stderr_read= ::cpp::Lib_obj::load(HX_CSTRING("std"),HX_CSTRING("process_stderr_read"),(int)4); } } // end namespace sys } // end namespace io } // end namespace _Process
[ "J4M4I5M7@hotmail.com" ]
J4M4I5M7@hotmail.com
5b0cb834ae0f8de3f00311b1e261908ea9405f0c
c2f4aaaf5dd799bb8f7008277f3021f774105e2b
/Version3.3 openGL/project18/Framework/CGameframework.cpp
6b1e5cf6874f667dc96ef5cb28c8c836a200387f
[]
no_license
pinkogeneral/2019-2openGL-version3.3
6cad79f9fe827095931651269547551def69cf3b
fdafa11b321c5694fc6e598f5d951a684a92f928
refs/heads/master
2022-05-07T01:51:45.819592
2019-12-05T08:43:34
2019-12-05T08:43:34
null
0
0
null
null
null
null
UHC
C++
false
false
8,585
cpp
#include "stdafx.h" #include "readshader.h" #include "CGameframework.h" #include "CGameobject.h" //[no remove]======================================== GLuint ProgramID; glm::vec3 cameraPos = glm::vec3(0.0f, 4.0f, 15.0f); glm::vec3 cameraDirection = glm::vec3(0.0f, 0.0f, 0.0f); glm::vec3 cameraUp = glm::vec3(0.0f, 4.0f, 0.0f); //=================================================== //=================================================== CCube* m_Robot;// 얼굴, 팔 2개, 다리 2개 , 몸통, 코 = 총 7개 float angle = 0.0f, g_posx = 0.0f, g_posy = 0.0f, g_posz = 0.0f; float Frontviewangle = 0.0f; float g_rLeg = 0.0f, g_lLeg = 0.0f, g_rArm = 0.0f, g_lArm = 0.0f; bool startmove = false; float Tick = 0.0f; CStage* m_Stage; CFrontView* mFrontStage; //=================================================== CGameFrameWork::CGameFrameWork() { } CGameFrameWork::~CGameFrameWork() { delete[] m_Robot; } void CGameFrameWork::FrameAdvance(int argc, char** argv) { glutInit(&argc, argv); //glut 초기화 glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH); //디스플레이 모드 설정 glutInitWindowPosition(100, 100); //윈도우의 위치 지정 glutInitWindowSize(WINDOW_SIZE_WIDTH, WINDOW_SIZE_HEIGHT); //윈도우의 크기 지정 glutCreateWindow("using index buffer");//윈도우 생성 //[ GLEW 초기화 하기 ]======================================================= glewExperimental = GL_TRUE; //glew 초기화 if (glewInit() != GLEW_OK) { std::cerr << "Unable to initialize GLEW" << std::endl; exit(EXIT_FAILURE); } else std::cout << "GLEW Initialized\n"; ProgramID = (Complie_Shaders()); m_Robot = new CCube[7]; m_Stage = new CStage[4]; mFrontStage = new CFrontView; //m_Ccube2 = new CCube; glutKeyboardFunc(Keyboard); glutKeyboardUpFunc(KeyboardUP); glutTimerFunc(100, Timerfunction, 1); glutDisplayFunc(RenderScene); // 출력 함수의 지정 glutReshapeFunc(Reshape); //glutMouseFunc(MouseEvent); //glutReshapeFunc (); // 다시 그리기 함수 지정 glutMainLoop(); } void RenderScene() { glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glEnable(GL_DEPTH_TEST); glUseProgram(ProgramID); int modelLoc = glGetUniformLocation(ProgramID, "model"); int viewLoc = glGetUniformLocation(ProgramID, "view"); int projLoc = glGetUniformLocation(ProgramID, "projection"); glm::mat4 view = glm::mat4(1.0f); view = glm::lookAt(cameraPos, cameraDirection, cameraUp); glUniformMatrix4fv(viewLoc, 1, GL_FALSE, &view[0][0]); glm::mat4 projection = glm::mat4(1.0f); projection = glm::perspective(glm::radians(60.0f), (float)WINDOW_SIZE_WIDTH / (float)WINDOW_SIZE_HEIGHT, 0.1f, 200.0f); glUniformMatrix4fv(projLoc, 1, GL_FALSE, &projection[0][0]); //[몸통]=========================================================== glm::mat4 CenterBody = glm::mat4(1.0f); // 단위행렬로초기화 CenterBody = glm::translate(CenterBody, glm::vec3(g_posx, g_posy, g_posz)); cout << "g_posx : " << g_posx << "g_posy : " << g_posy << "g_posz : " << g_posz << endl; CenterBody = glm::rotate(CenterBody,angle,glm::vec3(0.0, 1.0, 0.0)); glUniformMatrix4fv(modelLoc, 1, GL_FALSE, glm::value_ptr(CenterBody)); m_Robot[0].ChangeColor(0.4f,0.4f,0.0f);//몸통 m_Robot[0].Render(); //[얼굴]============================================================ glm::mat4 Head = glm::mat4(1.0f); Head = glm::translate(CenterBody, glm::vec3(0.0, 0.45, 0.0)); Head = glm::scale(Head, glm::vec3(0.5, 0.5, 0.5)); glUniformMatrix4fv(modelLoc, 1, GL_FALSE, glm::value_ptr(Head)); m_Robot[1].ChangeColor(0.2f, 0.2f, 0.2f);// m_Robot[1].Render(); //[코]============================================================== Head = glm::translate(Head, glm::vec3(0.0, 0.0, 0.45)); Head = glm::scale(Head, glm::vec3(0.2, 0.2, 0.5)); glUniformMatrix4fv(modelLoc, 1, GL_FALSE, glm::value_ptr(Head)); m_Robot[2].ChangeColor(0.8f, 0.2f, 0.2f);// m_Robot[2].Render(); //[오른팔]=========================================================== glm::mat4 RightArm = glm::mat4(1.0f); RightArm = glm::translate(CenterBody, glm::vec3(0.36f, +0.1f, 0.0f)); RightArm = glm::rotate(RightArm, g_rArm, glm::vec3(1.0f, 0.0f, 0.0f)); RightArm = glm::scale(RightArm, glm::vec3(0.2, 0.7, 0.2)); RightArm = glm::translate(RightArm, glm::vec3(0.0f, -0.18f, 0.0f)); glUniformMatrix4fv(modelLoc, 1, GL_FALSE, glm::value_ptr(RightArm)); m_Robot[3].ChangeColor(1.0f,0.0f,0.5f);// m_Robot[3].Render(); //[왼팔]============================================================ glm::mat4 LeftArm = glm::mat4(1.0f); LeftArm = glm::translate(CenterBody, glm::vec3(-0.36f, +0.10f, 0.0f)); LeftArm = glm::rotate(LeftArm, g_lArm, glm::vec3(1.0f, 0.0f, 0.0f)); LeftArm = glm::scale(LeftArm, glm::vec3(0.2, 0.7, 0.2)); LeftArm = glm::translate(LeftArm, glm::vec3(0.0f, -0.18f, 0.0f)); glUniformMatrix4fv(modelLoc, 1, GL_FALSE, glm::value_ptr(LeftArm)); m_Robot[4].ChangeColor(0.1f, 0.6f, 0.8f);// m_Robot[4].Render(); //[오른다리]======================================================== glm::mat4 RightLeg = glm::mat4(1.0f); RightLeg = glm::translate(CenterBody, glm::vec3(0.15f, -0.38f, 0.0f)); RightLeg = glm::rotate(RightLeg, g_rLeg, glm::vec3(1.0f, 0.0f, 0.0f)); RightLeg = glm::scale(RightLeg, glm::vec3(0.3, 0.7, 0.3)); RightLeg = glm::translate(RightLeg, glm::vec3(0.0f, -0.15f, 0.0f)); glUniformMatrix4fv(modelLoc, 1, GL_FALSE, glm::value_ptr(RightLeg)); m_Robot[5].ChangeColor(1.0f, 1.0f, 0.0f);// m_Robot[5].Render(); //[왼다리]========================================================== glm::mat4 LeftLeg = glm::mat4(1.0f); LeftLeg = glm::translate(CenterBody, glm::vec3(-0.15f, -0.38f, 0.0f)); LeftLeg = glm::rotate(LeftLeg, g_lLeg, glm::vec3(1.0f, 0.0f, 0.0f)); LeftLeg = glm::scale(LeftLeg, glm::vec3(0.3, 0.7, 0.3)); LeftLeg = glm::translate(LeftLeg, glm::vec3(0.0f, -0.15f, 0.0f)); glUniformMatrix4fv(modelLoc, 1, GL_FALSE, glm::value_ptr(LeftLeg)); m_Robot[6].ChangeColor(0.2f, 0.9f, 0.4f);// m_Robot[6].Render(); glm::mat4 groung = glm::mat4(1.0f); groung = glm::translate(groung, glm::vec3(0.0f, +1.5f, 0.0f)); groung = glm::scale(groung, glm::vec3(20.0, 8.0, 20.0)); glUniformMatrix4fv(modelLoc, 1, GL_FALSE, glm::value_ptr(groung)); m_Stage[0].SetColor(0.6); m_Stage[0].InitBuffer(); m_Stage[0].Render(); glm::mat4 FrontStage = glm::mat4(1.0f); FrontStage = glm::translate(FrontStage, glm::vec3(0.0f, +1.5f, 0.0f)); FrontStage = glm::scale(FrontStage, glm::vec3(20.0, 8.0, 20.0)); FrontStage = glm::rotate(FrontStage, Frontviewangle, glm::vec3(1.0, 0.0, 0.0)); glUniformMatrix4fv(modelLoc, 1, GL_FALSE, glm::value_ptr(FrontStage)); mFrontStage->InitBuffer(); mFrontStage->Render(); glutSwapBuffers(); } bool frontUP = false; void Keyboard(unsigned char key, int x, int y) { if (key == 'o') {//Frontviewangle -= 0.05f; frontUP = true; } //[ 이동키 ]================== if (key == 'w' || key == 'W') { if (g_posz < -4.9) g_posz += 0.0f; else { angle = 3.2f; g_posz -= 0.1f; startmove = true; Tick = 0.4; } //if (g_posx > 5.3 || g_posx < -5.3) // g_posx += 0.0f; } if (key == 's' || key == 'S') { angle = 0.0f; g_posz += 0.1f; startmove = true; Tick = 0.4; } if (key == 'a' || key == 'A') { if (g_posx < -5.3) g_posx += 0.0f; else { angle = -1.6f; g_posx -= 0.1f; startmove = true; Tick = 0.4; } } if (key == 'd' || key == 'D') { if (g_posx > 5.3) g_posx += 0.0f; else { angle = 1.6f; g_posx += 0.1f; startmove = true; Tick = 0.4; } }//============================ if (key == ' ') { //angle = 1.6f; g_posy += 0.4f; startmove = false; } glutPostRedisplay(); } bool RotateRateCheck = false; void Timerfunction(int value) { if (Frontviewangle <= -1.5) frontUP = false; if (startmove) { if (RotateRateCheck == false) { g_rArm += Tick; g_lArm -= Tick; g_rLeg -= Tick; g_lLeg += Tick; if (g_rArm > 1.0f) { RotateRateCheck = true; } } else if (RotateRateCheck == true) { g_rArm -= Tick; g_lArm += Tick; g_rLeg += Tick; g_lLeg -= Tick; if (g_rArm < -1.0f) { RotateRateCheck = false; } } } if(frontUP) Frontviewangle -= 0.05f; glutTimerFunc(100, Timerfunction, 1); glutPostRedisplay(); } void SpecialKeyboard(int key, int x, int y) { } void KeyboardUP(unsigned char key, int x, int y) { startmove = false; if (key == ' ') { for (int i = 0; i < 4; ++i) { g_posy -= 0.1f; } } glutPostRedisplay(); } void Reshape(int w, int h) { glViewport(0, 0, w, h); glutPostRedisplay(); }
[ "48274192+AhnaGeneral@users.noreply.github.com" ]
48274192+AhnaGeneral@users.noreply.github.com
55549a3cb0714f6802e244b2eafb916c13439e98
28d68af73c56375314efd07eaf6a1a9241a51ce3
/aws-cpp-sdk-redshift/source/model/HsmStatus.cpp
c855bafa5f14b2f02f5e311a01189d51e7e61e3d
[ "JSON", "MIT", "Apache-2.0" ]
permissive
zeliard/aws-sdk-cpp
93b560791fa359be25b201e9a6513bc3cb415046
14119f1f5bc159ce00a1332f86e117362afd3cb6
refs/heads/master
2021-01-16T22:49:18.731977
2016-01-04T01:54:38
2016-01-04T01:54:38
41,892,393
0
1
null
2015-09-04T01:35:43
2015-09-04T01:35:43
null
UTF-8
C++
false
false
3,564
cpp
/* * Copyright 2010-2015 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ #include <aws/redshift/model/HsmStatus.h> #include <aws/core/utils/xml/XmlSerializer.h> #include <aws/core/utils/StringUtils.h> #include <aws/core/utils/memory/stl/AWSStringStream.h> #include <utility> using namespace Aws::Redshift::Model; using namespace Aws::Utils::Xml; using namespace Aws::Utils; HsmStatus::HsmStatus() : m_hsmClientCertificateIdentifierHasBeenSet(false), m_hsmConfigurationIdentifierHasBeenSet(false), m_statusHasBeenSet(false) { } HsmStatus::HsmStatus(const XmlNode& xmlNode) : m_hsmClientCertificateIdentifierHasBeenSet(false), m_hsmConfigurationIdentifierHasBeenSet(false), m_statusHasBeenSet(false) { *this = xmlNode; } HsmStatus& HsmStatus::operator =(const XmlNode& xmlNode) { XmlNode resultNode = xmlNode; if(!resultNode.IsNull()) { XmlNode hsmClientCertificateIdentifierNode = resultNode.FirstChild("HsmClientCertificateIdentifier"); if(!hsmClientCertificateIdentifierNode.IsNull()) { m_hsmClientCertificateIdentifier = StringUtils::Trim(hsmClientCertificateIdentifierNode.GetText().c_str()); m_hsmClientCertificateIdentifierHasBeenSet = true; } XmlNode hsmConfigurationIdentifierNode = resultNode.FirstChild("HsmConfigurationIdentifier"); if(!hsmConfigurationIdentifierNode.IsNull()) { m_hsmConfigurationIdentifier = StringUtils::Trim(hsmConfigurationIdentifierNode.GetText().c_str()); m_hsmConfigurationIdentifierHasBeenSet = true; } XmlNode statusNode = resultNode.FirstChild("Status"); if(!statusNode.IsNull()) { m_status = StringUtils::Trim(statusNode.GetText().c_str()); m_statusHasBeenSet = true; } } return *this; } void HsmStatus::OutputToStream(Aws::OStream& oStream, const char* location, unsigned index, const char* locationValue) const { if(m_hsmClientCertificateIdentifierHasBeenSet) { oStream << location << index << locationValue << ".HsmClientCertificateIdentifier=" << StringUtils::URLEncode(m_hsmClientCertificateIdentifier.c_str()) << "&"; } if(m_hsmConfigurationIdentifierHasBeenSet) { oStream << location << index << locationValue << ".HsmConfigurationIdentifier=" << StringUtils::URLEncode(m_hsmConfigurationIdentifier.c_str()) << "&"; } if(m_statusHasBeenSet) { oStream << location << index << locationValue << ".Status=" << StringUtils::URLEncode(m_status.c_str()) << "&"; } } void HsmStatus::OutputToStream(Aws::OStream& oStream, const char* location) const { if(m_hsmClientCertificateIdentifierHasBeenSet) { oStream << location << ".HsmClientCertificateIdentifier=" << StringUtils::URLEncode(m_hsmClientCertificateIdentifier.c_str()) << "&"; } if(m_hsmConfigurationIdentifierHasBeenSet) { oStream << location << ".HsmConfigurationIdentifier=" << StringUtils::URLEncode(m_hsmConfigurationIdentifier.c_str()) << "&"; } if(m_statusHasBeenSet) { oStream << location << ".Status=" << StringUtils::URLEncode(m_status.c_str()) << "&"; } }
[ "henso@amazon.com" ]
henso@amazon.com
752a84fbc8fa42a444174423458a21f96134f72b
29a8bd0313113e6edba69cb90c91dfed613bc6a1
/dalvikInsight/jni/vm/mterp/c/OP_IGET_VOLATILE.cpp
c3fdb2d22e933ce48f49b70ece17682ce62f5979
[]
no_license
freemanZYQ/JNI
0995cb199aff48b7b6cb349f2deca6d9e0134090
2f4a4e03e53448ee724bf39dac9d55c75fcf3954
refs/heads/master
2020-10-01T20:27:44.682632
2018-10-11T06:07:13
2018-10-11T06:07:13
null
0
0
null
null
null
null
UTF-8
C++
false
false
97
cpp
#include "opcommon.h" HANDLE_IGET_X(OP_IGET_VOLATILE, "-volatile", IntVolatile, ) OP_END
[ "xueyongfu@analysys.com.cn" ]
xueyongfu@analysys.com.cn
7bc442debd5a7f261c6d270d61c31a512aa8382e
9a3fc0a5abe3bf504a63a643e6501a2f3452ba6d
/ncpc/2009/beacons/beacons_jm.cpp
157e99006ce3adea9c838678545575afed6f8dfa
[]
no_license
rodolfo15625/algorithms
7034f856487c69553205198700211d7afb885d4c
9e198ff0c117512373ca2d9d706015009dac1d65
refs/heads/master
2021-01-18T08:30:19.777193
2014-10-20T13:15:09
2014-10-20T13:15:09
null
0
0
null
null
null
null
UTF-8
C++
false
false
6,715
cpp
#include <cassert> #include <iostream> #include <vector> #include <set> #include <algorithm> #include <cmath> //#define DEBUG //#define VERBOSE_DEBUG const int MAX_DEVICES = 2500; const int MAX_OBSTACLES = 2500; using namespace std; const double PI = 3.141592653589793238462643; typedef pair<double,double> TInterval; bool overlaps(TInterval ival1, TInterval ival2) { return ival2.second - ival1.first > 0.0 && ival1.second - ival2.first > 0.0; } bool overlaps(set<TInterval> &intervals, TInterval interval) { set<TInterval>::iterator probe = lower_bound(intervals.begin(), intervals.end(), interval); if (probe != intervals.end() && overlaps(interval, *probe)) return true; if (probe == intervals.begin()) return false; probe--; return overlaps(interval, *probe); } bool circular_overlaps(set<TInterval> &intervals, TInterval interval) { if (interval.second > interval.first) return overlaps(intervals, interval); TInterval ival1(interval.first, 2*PI); TInterval ival2(0, interval.second); return overlaps(intervals, ival1) || overlaps(intervals, ival2); } void insert(set<TInterval> &intervals, TInterval interval) { if (intervals.size() == 0 || interval.second < intervals.begin()->first) { intervals.insert(interval); return; } TInterval startPoint = make_pair(interval.first, interval.first); TInterval endPoint = make_pair(interval.second, interval.second); // Find iterator to the first overlapping interval // (or the first interval after it if no overlapping interval exist) set<TInterval>::iterator firstNode = lower_bound(intervals.begin(), intervals.end(), startPoint); if (firstNode != intervals.begin()) firstNode--; if (firstNode->second < interval.first) firstNode++; // Find iterator to the last overlapping interval // (or the first interval before it if no overlapping interval exist) set<TInterval>::iterator lastNode = lower_bound(intervals.begin(), intervals.end(), endPoint); if (lastNode == intervals.end() || (lastNode != intervals.begin() && lastNode->first != interval.second)) lastNode--; // If no existing intervals overlap, firstNode will now be greater than lastNode if (firstNode == intervals.end() || firstNode->first > lastNode->first) { intervals.insert(interval); return; } double mergedFirst = min(firstNode->first, interval.first); double mergedSecond = max(lastNode->second, interval.second); intervals.erase(firstNode, ++lastNode); intervals.insert(make_pair(mergedFirst, mergedSecond)); } void circular_insert(set<TInterval> &intervals, TInterval interval) { if (interval.second > interval.first) { insert(intervals, interval); } else { insert(intervals, make_pair(interval.first, 2*PI)); insert(intervals, make_pair(0, interval.second)); } } void show(set<TInterval> &intervals) { for(set<TInterval>::iterator i = intervals.begin(); i != intervals.end(); i++) { cout << "[" << i->first << "," << i->second << "]" << " "; } cout << endl; } struct Object { double x, y, radius; double angle, theta, distance; int index; TInterval interval; Object() {} Object(int xx, int yy, int rr) { x = xx; y = yy; radius = rr; } Object operator-(const Object &offset) const { Object res(x - offset.x, y - offset.y, radius); res.index = index; return res; } bool operator<(const Object &other) const { return distance < other.distance; } void calc() { angle = atan2(y, x); int distanceSquared = x*x + y*y; distance = sqrt(distanceSquared); if (radius > 0) { theta = asin(radius/distance); assert(theta >= 0); distance = sqrt(distanceSquared - radius*radius); } else { theta = 1e-9; } angle = fmod(angle + 2*PI, 2*PI); double fromAngle = fmod(angle - theta + 2*PI, 2*PI); double toAngle = fmod(angle + theta + 2*PI, 2*PI); interval = make_pair(fromAngle, toAngle); } }; #ifdef DEBUG bool hasEdge[MAX_DEVICES][MAX_DEVICES]; int noEdges = 0; #endif int main() { int noDevices, noObstacles; cin >> noDevices >> noObstacles; vector<Object> devices(noDevices), obstacles(noObstacles); vector<int> component(noDevices); for (int i = 0; i < noDevices; i++) { cin >> devices[i].x >> devices[i].y; devices[i].index = i; component[i] = i; } for (int i = 0; i < noObstacles; i++) { cin >> obstacles[i].x >> obstacles[i].y >> obstacles[i].radius; obstacles[i].index = -1; } // Build graph by considering from each device which other devices are visible for (int i = 0; i < noDevices; i++) { Object* cur = &devices[i]; // Sort remaining devices and obstacles according to distance // from the current device in ascending order. // Maintain a circular set of blocked angles which is updated after each obstacle. // Note: distance for obstacles is not their centers but the distance to the sides of the circle #ifdef VERBOSE_DEBUG cout << "Checking outgoing edges from point at " << devices[i].x << "," << devices[i].y << endl; #endif vector<Object> objects; for (int j = 0; j < noDevices; j++) if (i != j) objects.push_back(devices[j] - *cur); for (int j = 0; j < noObstacles; j++) objects.push_back(obstacles[j] - *cur); for(int j = 0; j < objects.size(); j++) objects[j].calc(); sort(objects.begin(), objects.end()); set<TInterval> blockedView; for(vector<Object>::iterator o = objects.begin(); o != objects.end(); o++) { if (o->index >= 0) { // A point, check if visible #ifdef VERBOSE_DEBUG cout << "Check visibility to point at " << (o->x + cur->x) << "," << (o->y + cur->y) << " (angle " << o->angle << ")" << endl; #endif if (!circular_overlaps(blockedView, o->interval)) { #ifdef DEBUG cout << "Edge between " << i << " and " << o->index << endl; hasEdge[i][o->index] = true; noEdges++; #endif int oldComponent = component[o->index], newComponent = component[i]; if (newComponent != oldComponent) { for(int k=0; k<noDevices; k++) if (component[k] == oldComponent) component[k] = newComponent; } } } else { // An obstacle, add to blocking set #ifdef VERBOSE_DEBUG cout << "Adding blocking angle [" << o->interval.first << "," << o->interval.second << "]" << endl; #endif circular_insert(blockedView, o->interval); } } } #ifdef DEBUG for(int i=0; i<noDevices; i++) for(int j=i+1; j<noDevices; j++) if (hasEdge[i][j] != hasEdge[j][i]) cerr << "Error - edge status between " << i << " and " << j << " differs." << endl; cout << noEdges << " edges" << endl; #endif set<int> uniqueComponents(component.begin(), component.end()); cout << uniqueComponents.size() - 1 << endl; return 0; }
[ "winftc@gmail.com" ]
winftc@gmail.com
12f2b3253328745cfb3347649e8e147c1f1c4e32
c7feda8bb2b63bb0b1e346d9019f261e5e5a88e2
/codejam/kick_2019/roundE/B.cpp
adb24a15ff291c4b05487406f1908bd8f2b05fc1
[]
no_license
EcutDavid/oj-practices
f6f05ee179b53fca436d6be33ef873033c72d895
831502fe83f7611d2031365663e8409919e2b0b0
refs/heads/master
2021-06-30T23:47:04.197213
2020-11-13T10:53:37
2020-11-13T10:53:37
152,569,918
1
0
null
null
null
null
UTF-8
C++
false
false
1,876
cpp
#include <bits/stdc++.h> using namespace std; typedef double f64; typedef long long i64; typedef int i32; typedef pair<i32, i32> pi32; typedef unsigned long long u64; typedef unsigned int u32; typedef vector<i32> vi32; typedef deque<i32> di32; #define all(c) (c).begin(), (c).end() #define REP(i, a, b) for (auto i = a; i < b; i++) #define REPA(i, a, b, acc) for (auto i = a; i < b; i += acc) #define PB push_back #define PF push_front #define PRINT(x) cout << #x ": " << (x) << endl; #define TR(c, it) for (auto(it) = (c).begin(); (it) != (c).end(); (it)++) #define MAX_PRECISION cout << setprecision(numeric_limits<double>::max_digits10); typedef pair<double, double> Slot; i32 main() { ios::sync_with_stdio(false); // Makes IO faster, remove this line if C style scanf/printf needed. i32 T; cin >> T; REP(t, 1, T + 1) { cout << "Case #" << t << ": "; i32 d, s; cin >> d >> s; vector<pair<double, Slot>> slots; REP(i, 0, s) { double c, e; cin >> c >> e; double factor = c / (c + e); Slot ce = {c, e}; slots.push_back({ factor, ce }); } sort(slots.rbegin(), slots.rend()); REP(i, 0, d) { double codeGoal, eatGoal; cin >> codeGoal >> eatGoal; double fac = 0; int index = 0; while (codeGoal > 0 && index < s) { double power = slots[index].second.first; if (codeGoal >= power) { codeGoal -= power; index++; } else { fac = codeGoal / power; codeGoal = 0; } } if (fac != 0) { eatGoal -= (1.0 - fac) * slots[index].second.second; index++; } while(eatGoal > 0 && index < s) { eatGoal -= slots[index].second.second; index++; } if (codeGoal <= 0 && eatGoal <= 0) cout << "Y"; else cout << "N"; } cout << "\n"; } }
[ "davidguandev@gmail.com" ]
davidguandev@gmail.com
6ea27af09077a0a326ed5e224110efef42a19a9c
73dd302d61abef70efecd0c41e00559f6fba20f2
/ConProd2/src/conproddialog.h
76b491b2856005301b60ec03ac0d67a7f19934e5
[]
no_license
tudodetalhado/varios
8c18473a0d6f923db4c7e2cfde77047ec45a041e
19de3719e02537375944d449fae5ea3b6bd12920
refs/heads/master
2020-12-02T18:01:00.070678
2017-07-15T04:07:32
2017-07-15T04:07:32
96,461,245
3
1
null
null
null
null
UTF-8
C++
false
false
603
h
#ifndef CONPRODDIALOG_H #define CONPRODDIALOG_H #include <QDialog> #include "consumer.h" #include "producer.h" #include <QSemaphore> namespace Ui { class ConProdDialog; } class ConProdDialog : public QDialog { Q_OBJECT public: explicit ConProdDialog(QWidget *parent = 0); ~ConProdDialog(); public slots: void onBufferValueChanged(int); void onProducerValueChanged(int); void onConsumerValueChanged(int); private slots: void on_startButton_clicked(); private: Ui::ConProdDialog *ui; Producer *mProducer; Consumer *mConsumer; }; #endif // CONPRODDIALOG_H
[ "geucimar@gmail.com" ]
geucimar@gmail.com
fa6d1235230557c8d81db2c01a020415b0cc3f00
948f4e13af6b3014582909cc6d762606f2a43365
/testcases/juliet_test_suite/testcases/CWE122_Heap_Based_Buffer_Overflow/s03/CWE122_Heap_Based_Buffer_Overflow__cpp_CWE805_int_loop_82_bad.cpp
c947bab12a5e8e87f3ae73069d26d9a4ec371f0d
[]
no_license
junxzm1990/ASAN--
0056a341b8537142e10373c8417f27d7825ad89b
ca96e46422407a55bed4aa551a6ad28ec1eeef4e
refs/heads/master
2022-08-02T15:38:56.286555
2022-06-16T22:19:54
2022-06-16T22:19:54
408,238,453
74
13
null
2022-06-16T22:19:55
2021-09-19T21:14:59
null
UTF-8
C++
false
false
1,308
cpp
/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE122_Heap_Based_Buffer_Overflow__cpp_CWE805_int_loop_82_bad.cpp Label Definition File: CWE122_Heap_Based_Buffer_Overflow__cpp_CWE805.label.xml Template File: sources-sink-82_bad.tmpl.cpp */ /* * @description * CWE: 122 Heap Based Buffer Overflow * BadSource: Allocate using new[] and set data pointer to a small buffer * GoodSource: Allocate using new[] and set data pointer to a large buffer * Sinks: loop * BadSink : Copy int array to data using a loop * Flow Variant: 82 Data flow: data passed in a parameter to a virtual method called via a pointer * * */ #ifndef OMITBAD #include "std_testcase.h" #include "CWE122_Heap_Based_Buffer_Overflow__cpp_CWE805_int_loop_82.h" namespace CWE122_Heap_Based_Buffer_Overflow__cpp_CWE805_int_loop_82 { void CWE122_Heap_Based_Buffer_Overflow__cpp_CWE805_int_loop_82_bad::action(int * data) { { int source[100] = {0}; /* fill with 0's */ { size_t i; /* POTENTIAL FLAW: Possible buffer overflow if data < 100 */ for (i = 0; i < 100; i++) { data[i] = source[i]; } printIntLine(data[0]); delete [] data; } } } } #endif /* OMITBAD */
[ "yzhang0701@gmail.com" ]
yzhang0701@gmail.com
1bd94bedfb5b038311ff0ea3de89ccc90d7c1be6
9f81d77e028503dcbb6d7d4c0c302391b8fdd50c
/google/cloud/bigtable/internal/connection_refresh_state.h
4e4f9f3dcfdd5b629de61e8360fc494631a36a34
[ "Apache-2.0", "LicenseRef-scancode-unknown-license-reference" ]
permissive
googleapis/google-cloud-cpp
b96a6ee50c972371daa8b8067ddd803de95f54ba
178d6581b499242c52f9150817d91e6c95b773a5
refs/heads/main
2023-08-31T09:30:11.624568
2023-08-31T03:29:11
2023-08-31T03:29:11
111,860,063
450
351
Apache-2.0
2023-09-14T21:52:02
2017-11-24T00:19:31
C++
UTF-8
C++
false
false
3,481
h
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef GOOGLE_CLOUD_CPP_GOOGLE_CLOUD_BIGTABLE_INTERNAL_CONNECTION_REFRESH_STATE_H #define GOOGLE_CLOUD_CPP_GOOGLE_CLOUD_BIGTABLE_INTERNAL_CONNECTION_REFRESH_STATE_H #include "google/cloud/bigtable/version.h" #include "google/cloud/completion_queue.h" #include "google/cloud/future.h" #include "google/cloud/internal/random.h" #include <chrono> #include <cstdint> #include <memory> #include <mutex> #include <unordered_map> namespace google { namespace cloud { namespace bigtable_internal { GOOGLE_CLOUD_CPP_INLINE_NAMESPACE_BEGIN class OutstandingTimers : public std::enable_shared_from_this<OutstandingTimers> { public: explicit OutstandingTimers( std::shared_ptr<internal::CompletionQueueImpl> const& cq_impl) : weak_cq_impl_(cq_impl) {} // Register a timer. It will automatically deregister on completion. void RegisterTimer(future<void> fut); // Cancel all currently registered timers and all which will be registered in // the future. void CancelAll(); private: void DeregisterTimer(std::uint64_t id); std::mutex mu_; bool shutdown_ = false; // GUARDED_BY(mu_) std::uint64_t id_generator_ = 0; // GUARDED_BY(mu_) std::unordered_map<std::uint64_t, future<void>> timers_; // GUARDED_BY(mu_) // Object of this class is owned by timers continuations, which means it // cannot have an owning reference to the `CompletionQueue` because it would // otherwise create a risk of a deadlock on the completion queue destruction. std::weak_ptr<internal::CompletionQueueImpl> weak_cq_impl_; // GUARDED_BY(mu_) }; /** * State required by timers scheduled by `CommonClient`. * * The scheduled timers might outlive `CommonClient`. They need some shared, * persistent state. Objects of this class implement it. */ class ConnectionRefreshState { public: explicit ConnectionRefreshState( std::shared_ptr<internal::CompletionQueueImpl> const& cq_impl, std::chrono::milliseconds min_conn_refresh_period, std::chrono::milliseconds max_conn_refresh_period); std::chrono::milliseconds RandomizedRefreshDelay(); OutstandingTimers& timers() { return *timers_; } bool enabled() const; private: std::mutex mu_; std::chrono::milliseconds min_conn_refresh_period_; std::chrono::milliseconds max_conn_refresh_period_; google::cloud::internal::DefaultPRNG rng_; std::shared_ptr<OutstandingTimers> timers_; }; /** * Schedule a chain of timers to refresh the connection. */ void ScheduleChannelRefresh( std::shared_ptr<internal::CompletionQueueImpl> const& cq, std::shared_ptr<ConnectionRefreshState> const& state, std::shared_ptr<grpc::Channel> const& channel); GOOGLE_CLOUD_CPP_INLINE_NAMESPACE_END } // namespace bigtable_internal } // namespace cloud } // namespace google #endif // GOOGLE_CLOUD_CPP_GOOGLE_CLOUD_BIGTABLE_INTERNAL_CONNECTION_REFRESH_STATE_H
[ "noreply@github.com" ]
noreply@github.com
795bb57417a94ae30244579da6d25f2aa692bc78
12a42054b156383ebbe3ccc5de4150633c66da5d
/problems/smallest-range/solution.cpp
aa7d23f318efb1605e5c3e31dbd9196768fc2555
[]
no_license
cfoust/leetcode-problems
93c33029f74f32c64caf8294292226d199d6e272
f5ad7866906d0a2cf2250e5972ce910bf35ce526
refs/heads/master
2020-03-16T23:05:45.123781
2018-05-11T16:41:09
2018-05-11T16:41:09
133,064,772
1
1
null
null
null
null
UTF-8
C++
false
false
106
cpp
class Solution { public: vector<int> smallestRange(vector<vector<int>>& nums) { } };
[ "cfoust@sqweebloid.com" ]
cfoust@sqweebloid.com
52e5cfd4eec9de96784799ac30299008fc53182a
4c23be1a0ca76f68e7146f7d098e26c2bbfb2650
/ic8h18/0.001/EC6H13O2H
c4f9f58275c45f0400dd289520d53d5f8798539b
[]
no_license
labsandy/OpenFOAM_workspace
a74b473903ddbd34b31dc93917e3719bc051e379
6e0193ad9dabd613acf40d6b3ec4c0536c90aed4
refs/heads/master
2022-02-25T02:36:04.164324
2019-08-23T02:27:16
2019-08-23T02:27:16
null
0
0
null
null
null
null
UTF-8
C++
false
false
841
/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class volScalarField; location "0.001"; object EC6H13O2H; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [0 0 0 0 0 0 0]; internalField uniform 2.27797e-19; boundaryField { boundary { type empty; } } // ************************************************************************* //
[ "jfeatherstone123@gmail.com" ]
jfeatherstone123@gmail.com
b9ffbfabe6d992b8314562d70228c340a698c24b
0fe2847bf222a3df0847a08de244000207514d05
/src/libseabreeze/src/vendors/OceanOptics/features/eeprom_slots/EEPROMSlotFeature.cpp
63694c65dd22c08bd6f9681244a4f01de0f0b04f
[ "MIT" ]
permissive
asenchristov/python-seabreeze
3656161eb2bf2be082839700f021a5957b81f00b
573bae1d9de4e819611b2f5b9c66f98d7d0fe066
refs/heads/master
2022-12-01T09:39:46.079901
2020-08-18T09:07:30
2020-08-18T09:07:30
288,403,712
0
0
MIT
2020-08-18T08:49:58
2020-08-18T08:49:57
null
UTF-8
C++
false
false
3,303
cpp
/***************************************************//** * @file EEPROMSlotFeature.cpp * @date February 2009 * @author Ocean Optics, Inc. * * LICENSE: * * SeaBreeze Copyright (C) 2014, Ocean Optics Inc * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject * to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *******************************************************/ #include "common/globals.h" #include "vendors/OceanOptics/features/eeprom_slots/EEPROMSlotFeature.h" #include "api/seabreezeapi/FeatureFamilies.h" using namespace seabreeze; using namespace seabreeze::api; using namespace std; EEPROMSlotFeature::EEPROMSlotFeature(unsigned int numSlots) { this->numberOfSlots = numSlots; } EEPROMSlotFeature::~EEPROMSlotFeature() { } #ifdef _WINDOWS #pragma warning (disable: 4101) // unreferenced local variable #endif vector< vector<byte> * > *EEPROMSlotFeature::readAllEEPROMSlots( const Protocol &protocol, const Bus &bus) { unsigned int i; vector< vector<byte> * > *retval = new vector< vector<byte> * >(); for(i = 0; i < this->numberOfSlots; i++) { try { /* This may throw a FeatureException */ retval[i].push_back(readEEPROMSlot(protocol, bus, i)); } catch (IllegalArgumentException &iae) { /* This shouldn't be possible since the loop is enumerating * the known range of slots, but recover anyway */ continue; } } return retval; } vector<byte> *EEPROMSlotFeature::readEEPROMSlot(const Protocol &protocol, const Bus &bus, unsigned int slot) { if(slot >= this->numberOfSlots) { string error("EEPROM slot out of bounds."); throw IllegalArgumentException(error); } /* This may throw a FeatureException. */ return EEPROMSlotFeatureBase::readEEPROMSlot(protocol, bus, slot); } int EEPROMSlotFeature::writeEEPROMSlot(const Protocol &protocol, const Bus &bus, unsigned int slot, const vector<byte> &data) { if(slot >= this->numberOfSlots) { throw IllegalArgumentException(string("EEPROM slot out of bounds.")); } return EEPROMSlotFeatureBase::writeEEPROMSlot(protocol, bus, slot, data); } FeatureFamily EEPROMSlotFeature::getFeatureFamily() { FeatureFamilies families; return families.EEPROM; }
[ "andreas@poehlmann.io" ]
andreas@poehlmann.io
43b23af99aee11ecd2e674d44679d200f6c0beec
cd72b19d2030f36f78dab52390d092ed3dc8005f
/lib/src/test/blurTest.cpp
15c6bb79536532b0c6c642638e86d90151fc75cb
[ "MIT", "DOC" ]
permissive
stitchEm/stitchEm
08c5a3ef95c16926c944c1835fdd4ab4b6855580
4a0e9fc167f10c7dde46394aff302927c15ce6cb
refs/heads/master
2022-11-27T20:13:45.741733
2022-11-22T17:26:07
2022-11-22T17:26:07
182,059,770
250
68
MIT
2022-11-22T17:26:08
2019-04-18T09:36:54
C++
UTF-8
C++
false
false
6,444
cpp
// Copyright (c) 2012-2017 VideoStitch SAS // Copyright (c) 2018 stitchEm #include "common/testing.hpp" #include "common/util.hpp" #include <gpu/buffer.hpp> #include <gpu/memcpy.hpp> #include <gpu/image/blur.hpp> #include "libvideostitch/gpu_device.hpp" #include <util/pnm.hpp> #include <stdint.h> #include <string.h> #include <cassert> #include <iostream> #include <sstream> namespace VideoStitch { namespace Testing { /** * Golden brute-force implementation of 1D NoWrap box blur. */ std::vector<unsigned char> golden1DBoxBlurNoWrap(const std::vector<unsigned char>& data, int radius) { ENSURE(!data.empty()); std::vector<unsigned char> extended; // Extend edges. for (int i = 0; i < radius; ++i) { extended.push_back(data.front()); } for (int i = 0; i < (int)data.size(); ++i) { extended.push_back(data[i]); } for (int i = 0; i < radius; ++i) { extended.push_back(data.back()); } std::vector<unsigned char> result(data.size()); for (int i = 0; i < (int)data.size(); ++i) { int v = 0; for (int j = 0; j < 2 * radius + 1; ++j) { v += extended[i + j]; } ENSURE(v / (2 * radius + 1) < 255); result[i] = (unsigned char)(v / (2 * radius + 1)); } return result; } /** * Golden brute-force implementation of 1D Wrap box blur. */ std::vector<unsigned char> golden1DBoxBlurWrap(const std::vector<unsigned char>& data, int radius) { ENSURE(!data.empty()); std::vector<unsigned char> extended; // Extend edges. for (int i = 0; i < radius; ++i) { extended.push_back(data[data.size() - (radius - i)]); } for (int i = 0; i < (int)data.size(); ++i) { extended.push_back(data[i]); } for (int i = 0; i < radius; ++i) { extended.push_back(data[i]); } std::vector<unsigned char> result(data.size()); for (int i = 0; i < (int)data.size(); ++i) { int acc(0); for (int j = 0; j < 2 * radius + 1; ++j) { acc += extended[i + j]; } result[i] = static_cast<unsigned char>(acc / (2 * radius + 1)); } return result; } void testBoxBlurNoWrap(int size, int radius) { std::vector<unsigned char> data; for (int i = 0; i < size; ++i) { data.push_back((unsigned char)(((i + 1) * 457) % 255)); } const std::vector<unsigned char> golden = golden1DBoxBlurNoWrap(data, radius); DeviceBuffer<unsigned char> devSrc(1, data.size()); devSrc.fill(data); DeviceBuffer<unsigned char> devDst(1, data.size()); devDst.fill(0); Image::boxBlur1DNoWrap(devDst.gpuBuf(), devSrc.gpuBufConst(), 1, data.size(), radius, 16, GPU::Stream::getDefault()); std::vector<unsigned char> actual; devDst.readback(actual); ENSURE_ARRAY_EQ(golden.data(), actual.data(), (unsigned)data.size()); } void testBoxBlurWrap(unsigned size, unsigned radius) { if ((std::size_t)(2 * radius) >= size) { // the blur takes the whole buffer for all pixels since the stencil is larger than the patchlet, // so just resize the stencil radius = (unsigned)(size / 2 - 1); } std::vector<unsigned char> data; for (unsigned i = 0; i < size; ++i) { data.push_back((unsigned char)(((i + 1) * 457) % 255)); } const std::vector<unsigned char> golden = golden1DBoxBlurWrap(data, radius); DeviceBuffer<unsigned char> devSrc(1, data.size()); devSrc.fill(data); DeviceBuffer<unsigned char> devDst(1, data.size()); devDst.fill(0); Image::boxBlur1DWrap(devDst.gpuBuf(), devSrc.gpuBufConst(), 1, data.size(), radius, 16, GPU::Stream::getDefault()); std::vector<unsigned char> actual; devDst.readback(actual); ENSURE_ARRAY_EQ(golden.data(), actual.data(), (unsigned)data.size()); } PotentialValue<GPU::Buffer<unsigned char>> loadFile(const char* filename, int64_t& width, int64_t& height) { std::vector<unsigned char> tmp; if (!VideoStitch::Util::PnmReader::read(filename, width, height, tmp, &std::cerr)) { std::stringstream msg; msg << "Image '" << filename << "': failed to setup reader."; return Status{Origin::Input, ErrType::SetupFailure, msg.str()}; } std::vector<unsigned char> buffer; buffer.reserve((size_t)(width * height)); for (size_t i = 0; i < (size_t)(width * height); ++i) { buffer[i] = tmp[(size_t)(3 * i)]; } auto devBuffer = GPU::Buffer<unsigned char>::allocate((size_t)(width * height), "BlurTest"); ENSURE(devBuffer.ok()); ENSURE(GPU::memcpyBlocking(devBuffer.value(), &buffer.front()).ok()); return devBuffer; } } // namespace Testing } // namespace VideoStitch int main(int argc, char** argv) { VideoStitch::Testing::initTest(); VideoStitch::Testing::ENSURE(VideoStitch::GPU::setDefaultBackendDevice(0)); // No Wrap VideoStitch::Testing::testBoxBlurNoWrap(1531, 5); VideoStitch::Testing::testBoxBlurNoWrap(1043, 10); // test blur1DKernelNoWrap VideoStitch::Testing::testBoxBlurNoWrap(4, 2); VideoStitch::Testing::testBoxBlurNoWrap(4, 5); // Wrap VideoStitch::Testing::testBoxBlurWrap(1531, 5); VideoStitch::Testing::testBoxBlurWrap(1043, 10); // test blur1DKernelWrap VideoStitch::Testing::testBoxBlurWrap(4, 2); VideoStitch::Testing::testBoxBlurWrap(4, 5); VideoStitch::Testing::testBoxBlurWrap(15, 7); // blur1DKernelWrap if (argc < 4) { // std::cerr << "usage: " << argv[0] << " src.pgm radius passes" << std::endl;; return 0; } int64_t width, height; auto devBuffer = VideoStitch::Testing::loadFile(argv[1], width, height); unsigned radius = atoi(argv[2]); unsigned passes = atoi(argv[3]); std::cerr << "radius: " << radius << " passes: " << passes << std::endl; if (devBuffer.ok()) { auto devWork = VideoStitch::GPU::Buffer<unsigned char>::allocate((size_t)(width * height), "BlurTest"); VideoStitch::Testing::ENSURE(devWork.status()); VideoStitch::Image::gaussianBlur2D(devBuffer.value(), devWork.value(), width, height, radius, passes, false, 256, VideoStitch::GPU::Stream::getDefault()); unsigned char* out = new unsigned char[(size_t)(width * height)]; VideoStitch::GPU::Stream::getDefault().synchronize(); VideoStitch::Testing::ENSURE(VideoStitch::GPU::memcpyBlocking(out, devBuffer.value())); std::ofstream* ofs = VideoStitch::Util::PpmWriter::openPpm("blured.pgm", width, height, &std::cerr); ofs->write((const char*)out, width * height); delete ofs; delete[] out; VideoStitch::Testing::ENSURE(devWork.value().release()); VideoStitch::Testing::ENSURE(devBuffer.value().release()); } return 0; }
[ "stitchemvr@gmail.com" ]
stitchemvr@gmail.com
e0ef229ab0574d9c2b7f55aae0c2802b8f5e20bb
a039823f1bff83c53927499b5be12d8be81d7d64
/nan-lib/nan-marshal.h
c89e28676a8b983dd861d12b0d848e1bcea4ec15
[ "MIT" ]
permissive
ludiazv/node-nrf24
8b2ae0725530b052a09c51ad8edbcd67b7c3f8df
5d257834d489709438c0002ada3acc58a164a4b4
refs/heads/master
2023-04-27T12:05:03.778563
2023-04-24T12:55:50
2023-04-24T12:55:50
119,454,286
38
23
MIT
2019-07-09T07:57:37
2018-01-29T23:15:47
C++
UTF-8
C++
false
false
16,834
h
/********************************************************************* * NAN Marshal - Data type marshalling for NAN module * * Copyright (c) 2015 NAN-Marshal contributors: * - Ievgen Khvedchenia <https://github.com/BloodAxe> * * MIT License <https://github.com/BloodAxe/nan-Marshal/blob/master/LICENSE.md> * * Version 0.0.1: current Node 4.0.0, Node 12: 0.12.7, Node 10: 0.10.40, iojs: 3.2.0 * * See https://github.com/BloodAxe/nan-marshal for the latest update to this file **********************************************************************************/ #pragma once #include <nan.h> #include <node_buffer.h> #include <complex> #include <functional> #include <iostream> #include <sstream> #include <array> #include <memory> #include <map> #include <stdexcept> #if _MSC_VER #define NANMARSHAL_NOTHROW _THROW0() #else #define NANMARSHAL_NOTHROW noexcept #endif namespace Nan { typedef v8::Local<v8::Value> V8Result; template <typename T> T Marshal(V8Result val); template <typename T> V8Result Marshal(const T& val); class MarshalException : public std::runtime_error { public: const char * what() const NANMARSHAL_NOTHROW override { return m_message.c_str(); } inline MarshalException(const char * message) : std::runtime_error("MarshalTypeMismatchException") , m_message(message) { } private: std::string m_message; }; namespace marshal { struct access { template<typename Archive, typename T> static inline void serialize(Archive& ar, T& type) { type.serialize(ar); } }; template <typename T> struct nvp_struct { const char * name; T& value; explicit inline nvp_struct(const char * name_, T & value_) : name(name_) , value(value_) {} inline nvp_struct(const nvp_struct & rhs) : name(rhs.name) , value(rhs.value) {} }; template <typename T> inline nvp_struct<T> make_nvp(const char * name, T& val) { return nvp_struct<T>(name, val); } template <typename T> inline nvp_struct<T> make_nvp(const char * name, const T& val) { return nvp_struct<T>(name, const_cast<T&>(val)); } template <typename T> inline nvp_struct<T> make_nvp(const char * name, T* val) = delete; template <typename T> inline nvp_struct<T> make_nvp(const char * name, const T* val) = delete; template<typename Archive, typename T> inline void serialize(Archive& ar, T& type) { access::serialize(ar, type); } template<typename T> struct Serializer { template<typename InputArchive> static inline void load(InputArchive& ar, T& val) { marshal::serialize(ar, val); } template<typename OutputArchive> static inline void save(OutputArchive& ar, const T& val) { marshal::serialize(ar, const_cast<T&>(val)); } }; #define BASIC_TYPE_SERIALIZER(type)\ template<> \ struct Serializer<type> \ {\ template<typename InputArchive>\ static inline void load(InputArchive& ar, type& val)\ {\ ar.load(val); \ }\ template<typename OutputArchive>\ static inline void save(OutputArchive& ar, const type& val)\ {\ ar.save(val); \ }\ } #define ENUM_SERIALIZER(type)\ template<>\ struct Serializer<type>\ {\ template<typename InputArchive>\ static inline void load(InputArchive& ar, type& val)\ {\ int int_val; \ ar & int_val; \ val = (type)int_val; \ }\ template<typename OutputArchive>\ static inline void save(OutputArchive& ar, const type& val)\ {\ int int_val = (int)val; \ ar & int_val; \ }\ } // declare serializers for simple types BASIC_TYPE_SERIALIZER(char); BASIC_TYPE_SERIALIZER(unsigned char); BASIC_TYPE_SERIALIZER(short); BASIC_TYPE_SERIALIZER(unsigned short); BASIC_TYPE_SERIALIZER(int); BASIC_TYPE_SERIALIZER(unsigned int); BASIC_TYPE_SERIALIZER(long); BASIC_TYPE_SERIALIZER(unsigned long); BASIC_TYPE_SERIALIZER(unsigned long long); BASIC_TYPE_SERIALIZER(float); BASIC_TYPE_SERIALIZER(double); BASIC_TYPE_SERIALIZER(bool); template<typename T> struct Serializer< std::shared_ptr<T> > { template<typename InputArchive> static inline void load(InputArchive& ar, std::shared_ptr<T>& val) { val.reset(new T); T& _val = *val.get(); ar & _val; } template<typename OutputArchive> static inline void save(OutputArchive& ar, const std::shared_ptr<T>& val) { const T& _val = *val.get(); ar & _val; } }; // serializer for std::vector template<typename T> struct Serializer < std::vector<T> > { template<typename InputArchive> static inline void load(InputArchive& ar, std::vector<T>& val) { int N = ar.template As<v8::Array>()->Length(); val.resize(N); for (int i = 0; i < N; i++) { V8Result item = ar.template As<v8::Array>()->Get(i); val[i] = Marshal<T>(item); } } template<typename OutputArchive> static inline void save(OutputArchive& ar, const std::vector<T>& val) { auto result = Nan::New<v8::Array>((int)val.size()); for (uint32_t i = 0; i < val.size(); i++) { const T& item = val[i]; result->Set(i, Marshal(item)); } ar = result; } }; // serializer for std::pair template<typename K, typename V> struct Serializer < std::pair<K, V> > { template<typename InputArchive> static inline void load(InputArchive& ar, std::pair<K, V>& val) { ar & make_nvp("key", val.first); ar & make_nvp("value", val.second); } template<typename OutputArchive> static inline void save(OutputArchive& ar, const std::pair<K, V>& val) { ar & make_nvp("key", val.first); ar & make_nvp("value", val.second); } }; template<> struct Serializer < std::string > { template<typename InputArchive> static inline void load(InputArchive& ar, std::string& val) { size_t len = Nan::DecodeBytes(ar, Nan::ASCII); val.resize(len); Nan::DecodeWrite(const_cast<char*>(val.data()), len, ar, Nan::ASCII); } template<typename OutputArchive> static inline void save(OutputArchive& ar, const std::string& val) { ar = Nan::New<v8::String>(val).ToLocalChecked(); } }; // serializer for std::map template<typename K, typename V> struct Serializer < std::map<K, V> > { template<typename InputArchive> static inline void load(InputArchive& ar, std::map<K, V>& map_val) { int N = ar.template As<v8::Array>()->Length(); for (int i = 0; i < N; i++) { V8Result item = ar.template As<v8::Array>()->Get(i); map_val.insert(Marshal< std::pair<K, V> >(item)); } } template<typename OutputArchive> static inline void save(OutputArchive& ar, const std::map<K, V>& map_val) { v8::Local<v8::Array> result = Nan::New<v8::Array>(); uint32_t idx = 0; for (typename std::map<K, V>::const_iterator i = map_val.begin(); i != map_val.end(); ++i, ++idx) { result->Set(idx, Marshal(*i)); } ar = result; } }; // serializer for std::complex template<typename T> struct Serializer < std::complex<T> > { template<typename InputArchive> static inline void load(InputArchive& ar, std::complex<T>& val) { T real, imag; ar & make_nvp("real", real); ar & make_nvp("imag", imag); val = std::complex<T>(real, imag); } template<typename OutputArchive> static inline void save(OutputArchive& ar, const std::complex<T>& val) { T real = val.real(); T imag = val.imag(); ar & make_nvp("real", real); ar & make_nvp("imag", imag); } }; template<typename T> struct Serializer < nvp_struct<T> > { template<typename InputArchive> static inline void load(InputArchive& ar, nvp_struct<T>& val) { ar.load(val); } template<typename OutputArchive> static inline void save(OutputArchive& ar, const nvp_struct<T>& val) { ar.save(val); } }; template<typename T, int N> struct Serializer < T[N] > { template<typename InputArchive> static inline void load(InputArchive& ar, T(&val)[N]) { for (int i = 0; i < N; i++) { V8Result item = ar.template As<v8::Array>()->Get(i); val[i] = Marshal<T>(item); } } template<typename OutputArchive> static inline void save(OutputArchive& ar, T const (&val)[N]) { v8::Local<v8::Array> result = Nan::New<v8::Array>(N); for (uint32_t i = 0; i < N; i++) { const T& item = val[i]; result->Set(i, Marshal(item)); } ar = result; } }; template<typename T, std::size_t N> struct Serializer < std::array<T, N> > { template<typename InputArchive> static inline void load(InputArchive& ar, std::array<T, N>& val) { for (int i = 0; i < N; i++) { V8Result item = ar.template As<v8::Array>()->Get(i); val[i] = Marshal<T>(item); } } template<typename OutputArchive> static inline void save(OutputArchive& ar, const std::array<T, N>& val) { v8::Local<v8::Array> result = Nan::New<v8::Array>(static_cast<int>(N)); for (uint32_t i = 0; i < N; i++) { const T& item = val[i]; result->Set(i, Marshal(item)); } ar = result; } }; template <bool C_> struct bool_ { static const bool value = C_; typedef bool value_type; }; class SaveArchive { public: typedef v8::Local<v8::Value> V8Result; inline SaveArchive() { } inline SaveArchive(V8Result& dst) : _dst(dst) { } inline ~SaveArchive() { } typedef bool_<false> is_loading; typedef bool_<true> is_saving; template<typename T> inline SaveArchive& operator& (const T& val) { Serializer<T>::save(*this, val); return *this; } template<typename T> inline void save(const T& val) { _dst = Nan::New(val); } template<typename T> inline void save(const nvp_struct<T>& val) { if (_dst.IsEmpty() || !_dst->IsObject()) { _dst = Nan::New<v8::Object>(); } Nan::Set(_dst, Nan::New<v8::String>(val.name).ToLocalChecked(), Marshal(val.value)); } template<typename T> void save(T* const& val) = delete; inline SaveArchive& operator=(V8Result newVal) { _dst = newVal; return *this; } inline operator V8Result() { return _dst; } V8Result _dst; private: }; class LoadArchive { public: inline LoadArchive(V8Result src) : _src(src) { } inline ~LoadArchive() { } typedef bool_<true> is_loading; typedef bool_<false> is_saving; inline V8Result target() const { return _src; } template<typename T> inline LoadArchive& operator& (const T& val) { Serializer<T>::load(*this, const_cast<T&>(val)); return *this; } template<typename T> void load(T& val); template<typename T> void load(T*& val) = delete; template<typename T> inline void load(nvp_struct<T>& val) { if (!_src->IsObject()) { throw MarshalException("Underlying instance is not an object"); } auto prop = Nan::Get(_src, Nan::New<v8::String>(val.name).ToLocalChecked()); if (prop.IsEmpty()) { throw MarshalException("Object does not contains property"); } val.value = Marshal<T>(prop); } template <typename T> inline v8::Local<T> As() { return _src.template As<T>(); } inline operator V8Result() { return _src; } private: V8Result _src; }; template<> inline void LoadArchive::load(bool& val) { if (!_src->IsBoolean()) throw MarshalException("Argument is not a boolean"); //val = _src->BooleanValue(v8::Isolate::GetCurrent()); val = Nan::To<bool>(_src).FromJust(); } template<> inline void LoadArchive::load(int& val) { if (!_src->IsInt32()) throw MarshalException("Argument is not a number"); //val = _src->Int32Value(Nan::GetCurrentContext()).FromJust(); val = Nan::To<int32_t>(_src).FromJust(); } template<> inline void LoadArchive::load(float& val) { if (!_src->IsNumber()) throw MarshalException("Argument is not a number"); val = (float)_src->NumberValue(Nan::GetCurrentContext()).FromJust(); } template<> inline void LoadArchive::load(double& val) { if (!_src->IsNumber()) throw MarshalException("Argument is not a number"); val = (double)_src->NumberValue(Nan::GetCurrentContext()).FromJust(); } template<> inline void LoadArchive::load(uint32_t& val) { val = (uint32_t)_src->Uint32Value(Nan::GetCurrentContext()).FromJust(); } } // Marshal functions implementation template <typename T> inline T Marshal(V8Result val) { marshal::LoadArchive ia(val); T loaded = T(); ia & loaded; return std::move(loaded); } template <typename T> inline V8Result Marshal(const T& val) { Nan::EscapableHandleScope scope; marshal::SaveArchive oa; oa & val; return scope.Escape(oa._dst); } }
[ "ldiaz@navarone.local" ]
ldiaz@navarone.local
7c6d0e19153077bc7af12d2a24ce10480c955868
2c3363b84bd11e691aa3cfccfd881ec3807f1a42
/prelimiary/3/PrtSys-36/DLG_Bmp.cpp
d1cb950a96da9bb8ece22038fad6105fcb259605
[ "Apache-2.0" ]
permissive
hixiaotian/computer-graphics-project
0d309633cb76845edb94320e18fe0b4c607571d4
390b554a826481234b3b34d22b49e52decd9801c
refs/heads/master
2022-11-15T16:52:42.852213
2020-07-15T03:20:37
2020-07-15T03:20:37
259,894,304
0
1
null
null
null
null
GB18030
C++
false
false
14,693
cpp
// DLG_Bmp.cpp : implementation file // #include "stdafx.h" #include "PrtSys.h" #include "DLG_Bmp.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CDLG_Bmp dialog //设置滑动条范围的控制数组 GLfloat BMP_Sld[8][2] = //BMP的属性滑条控制范围。 { {0, 9999} , //粒子的数量 unsigned long 0 {0.0001 , 10.0 } , //lifefate 1.0 1 {0.0001 , 10.0 } , //slowdown 2.0 2 {-20.0 , 20.0 } , //GetXg 0 3 {-20.0 , 20.0 } , //GetYg 0.1 4 {-20.0 , 20.0 }, //GetZg 0 5 {0.0001, 5.0 }, //贴图宽度 6 {0.0, 20.0 }, //图象厚度 7 }; CDLG_Bmp::CDLG_Bmp(CWnd* pParent /*=NULL*/) : CDialog(CDLG_Bmp::IDD, pParent) { //{{AFX_DATA_INIT(CDLG_Bmp) m_E_file = _T(""); m_E_getx = 0.0f; m_E_gety = 0.0f; m_E_getz = 0.0f; m_E_lifefate = 0.0f; m_E_maxnum = 0; m_E_posx = 0.0f; m_E_posy = 0.0f; m_E_posz = 0.0f; m_E_slowdown = 0.0f; m_E_TW = 0.0f; m_E_thick = 0.0f; //}}AFX_DATA_INIT } void CDLG_Bmp::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CDLG_Bmp) DDX_Control(pDX, IDC_SB_Thick, m_S_thick); DDX_Control(pDX, IDC_SB_TextWitdh, m_S_TW); DDX_Control(pDX, IDC_SB_SLOWDOWN, m_S_slowdown); DDX_Control(pDX, IDC_SB_MAXNUM, m_S_maxnum); DDX_Control(pDX, IDC_SB_LIFEFATE, m_S_lifefate); DDX_Control(pDX, IDC_SB_GETZ, m_S_getz); DDX_Control(pDX, IDC_SB_GETY, m_S_gety); DDX_Control(pDX, IDC_SB_GETX, m_S_getx); DDX_Text(pDX, IDC_EB_FILE, m_E_file); DDX_Text(pDX, IDC_EB_GETX, m_E_getx); DDX_Text(pDX, IDC_EB_GETY, m_E_gety); DDX_Text(pDX, IDC_EB_GETZ, m_E_getz); DDX_Text(pDX, IDC_EB_LIFEFATE, m_E_lifefate); DDX_Text(pDX, IDC_EB_MAXNUM, m_E_maxnum); DDX_Text(pDX, IDC_EB_POS_X, m_E_posx); DDX_Text(pDX, IDC_EB_POS_Y, m_E_posy); DDX_Text(pDX, IDC_EB_POS_Z, m_E_posz); DDX_Text(pDX, IDC_EB_SLOWDOWN, m_E_slowdown); DDX_Text(pDX, IDC_EB_TextWidth, m_E_TW); DDX_Text(pDX, IDC_EB_Thick, m_E_thick); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CDLG_Bmp, CDialog) //{{AFX_MSG_MAP(CDLG_Bmp) ON_BN_CLICKED(IDC_BB_FILE, OnBbFile) ON_BN_CLICKED(IDC_BB_LOAD, OnBbLoad) ON_BN_CLICKED(IDC_BB_SAVE, OnBbSave) ON_EN_KILLFOCUS(IDC_EB_GETX, OnKillfocusEbGetx) ON_EN_KILLFOCUS(IDC_EB_GETY, OnKillfocusEbGety) ON_EN_KILLFOCUS(IDC_EB_GETZ, OnKillfocusEbGetz) ON_EN_KILLFOCUS(IDC_EB_LIFEFATE, OnKillfocusEbLifefate) ON_EN_KILLFOCUS(IDC_EB_MAXNUM, OnKillfocusEbMaxnum) ON_EN_KILLFOCUS(IDC_EB_POS_X, OnKillfocusEbPosX) ON_EN_KILLFOCUS(IDC_EB_POS_Y, OnKillfocusEbPosY) ON_EN_KILLFOCUS(IDC_EB_POS_Z, OnKillfocusEbPosZ) ON_EN_KILLFOCUS(IDC_EB_SLOWDOWN, OnKillfocusEbSlowdown) ON_EN_KILLFOCUS(IDC_EB_TextWidth, OnKillfocusEBTextWidth) ON_EN_KILLFOCUS(IDC_EB_Thick, OnKillfocusEBThick) ON_NOTIFY(NM_RELEASEDCAPTURE, IDC_SB_GETX, OnReleasedcaptureSbGetx) ON_NOTIFY(NM_RELEASEDCAPTURE, IDC_SB_GETY, OnReleasedcaptureSbGety) ON_NOTIFY(NM_RELEASEDCAPTURE, IDC_SB_GETZ, OnReleasedcaptureSbGetz) ON_NOTIFY(NM_RELEASEDCAPTURE, IDC_SB_LIFEFATE, OnReleasedcaptureSbLifefate) ON_NOTIFY(NM_RELEASEDCAPTURE, IDC_SB_MAXNUM, OnReleasedcaptureSbMaxnum) ON_NOTIFY(NM_RELEASEDCAPTURE, IDC_SB_SLOWDOWN, OnReleasedcaptureSbSlowdown) ON_NOTIFY(NM_RELEASEDCAPTURE, IDC_SB_TextWitdh, OnReleasedcaptureSBTextWitdh) ON_NOTIFY(NM_RELEASEDCAPTURE, IDC_SB_Thick, OnReleasedcaptureSBThick) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CDLG_Bmp message handlers void CDLG_Bmp::UpdateDLGDate(void)//更新界面数据 { m_E_maxnum=m_DLGData->MAX_PARTICLES; //粒子的最大数(不可超过10000) m_E_posx=m_DLGData->star_x; //粒子源的位置 m_E_posy=m_DLGData->star_y; m_E_posz=m_DLGData->star_z; m_E_lifefate=m_DLGData->lifefate; // 削减粒子的生命,数值约大,粒子的生命就越短 m_E_slowdown=m_DLGData->slowdown; // 减慢粒子的速度,数值约大越慢,越小越快 m_E_getx=m_DLGData->GetXg; //粒子系统受到的空间重力场(矢量) m_E_gety=m_DLGData->GetYg; m_E_getz=m_DLGData->GetZg; m_E_TW=m_DLGData->TextWidth; //贴图宽度 m_E_thick=m_DLGData->pram[1]; //厚度 LPTSTR p = m_E_file.GetBuffer(260); //开辟缓冲区 strcpy(p,*FileName); //将文件名装入String对象中 m_E_file.ReleaseBuffer(); //释放缓冲 //*************************************************************** UpdateData(FALSE); //将程序里的值及时更新到控件 //对滑动条进行初始化 float pos[8] ; pos[0]= (m_E_maxnum - BMP_Sld[0][0]) * 100.0 / (BMP_Sld[0][1] - BMP_Sld[0][0]); pos[1]= (m_E_lifefate - BMP_Sld[1][0]) * 100.0 / (BMP_Sld[1][1] - BMP_Sld[1][0]); pos[2]= (m_E_slowdown - BMP_Sld[2][0]) * 100.0 / (BMP_Sld[2][1] - BMP_Sld[2][0]); pos[3]= (m_E_getx - BMP_Sld[3][0]) * 100.0 / (BMP_Sld[3][1] - BMP_Sld[3][0]); pos[4]= (m_E_gety - BMP_Sld[4][0]) * 100.0 / (BMP_Sld[4][1] - BMP_Sld[4][0]); pos[5]= (m_E_getz - BMP_Sld[5][0]) * 100.0 / (BMP_Sld[5][1] - BMP_Sld[5][0]); pos[6]= (m_E_TW - BMP_Sld[6][0]) * 100.0 / (BMP_Sld[6][1] - BMP_Sld[6][0]); pos[7]= (m_E_thick - BMP_Sld[7][0]) * 100.0 / (BMP_Sld[7][1] - BMP_Sld[7][0]); m_S_maxnum.SetPos(pos[0]); m_S_lifefate.SetPos(pos[1]); m_S_slowdown.SetPos(pos[2]); m_S_getx.SetPos(pos[3]); m_S_gety.SetPos(pos[4]); m_S_getz.SetPos(pos[5]); m_S_TW.SetPos(pos[6]); m_S_thick.SetPos(pos[7]); } void CDLG_Bmp::OnBbFile() { // TODO: Add your control notification handler code here char szCurDir[256];//保存当前目录 GetCurrentDirectory(sizeof(szCurDir),szCurDir); CFileDialog dlg(TRUE,NULL,NULL,OFN_HIDEREADONLY,"真彩24b位图文件(*.bmp)|*.bmp||",NULL); if(dlg.DoModal()==IDOK) //显示文件对话框 { m_E_file = dlg.GetPathName(); //取得文件名 strcpy(*FileName,m_E_file); //将文件名更新到外界的对象 m_DLGData->dead=true; //设置文件更新标致 UpdateDLGDate(); //更新界面数据 } SetCurrentDirectory(szCurDir); //恢复当前路径! } void CDLG_Bmp::OnBbLoad() { // TODO: Add your control notification handler code here char szCurDir[256];//保存当前目录 GetCurrentDirectory(sizeof(szCurDir),szCurDir); CString filename; CFileDialog dlg(TRUE,NULL,NULL,OFN_HIDEREADONLY,"效果文件(*.pse)|*.pse||",NULL); if(dlg.DoModal()==IDOK)//显示文件对话框 { filename = dlg.GetPathName();//取得文件名 FILE *fp; fp=fopen(filename,"rb+");//打开保存的文件 if(!fp)MessageBox("打开文件失败!"); else { fseek(fp,0L,0);//移到文件开头 char s[10]; fgets(s,5,fp);//读入开头文件表示 if(strcmp(s,"PSES")!=0)MessageBox("不是粒子效果文件!"); else { fseek(fp,4L,0);//读取效果 int ch; ch=fgetc(fp); if(ch!=7)MessageBox("不是位图效果文件!"); else { fseek(fp,5L,0); fread(m_DLGData,sizeof(*m_DLGData),1,fp);//读入我们的效果数据 fseek(fp,5L+sizeof(*m_DLGData),0); fread(FileName,260,1,fp);//读入位图文件名 m_DLGData->dead=true; //设置文件更新标致 } } fclose(fp);//关闭文件指针 } UpdateDLGDate();//更新界面数据 } SetCurrentDirectory(szCurDir);//恢复当前路径! } void CDLG_Bmp::OnBbSave() { // TODO: Add your control notification handler code here char szCurDir[256];//保存当前目录 GetCurrentDirectory(sizeof(szCurDir),szCurDir); CString filename; CFileDialog dlg(FALSE,NULL,NULL,OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT,"效果文件(*.pse)|*.pse||",NULL); if(dlg.DoModal()==IDOK)//显示文件对话框 { filename = dlg.GetPathName();//取得文件名 FILE *fp; fp=fopen(filename,"wb+");//建立保存的文件 if(!fp)MessageBox("写文件失败!"); else{ fseek(fp,0L,0);//移到文件开头 fputs("PSES",fp);//写入开头文件表示 int ch=7; fputc(ch,fp); //写入粒子效果的表示,7就是位图! fwrite(m_DLGData,sizeof(*m_DLGData),1,fp);//写入我们的效果数据 fwrite(FileName,260,1,fp);//写入位图文件名 fclose(fp);//关闭文件指针 } } SetCurrentDirectory(szCurDir);//恢复当前路径! } void CDLG_Bmp::OnKillfocusEbGetx() { // TODO: Add your control notification handler code here UpdateData(TRUE); //将界面的值更新到程序 m_DLGData->GetXg=m_E_getx; //将程序的值更新到真正所控制的对象 float pos = (m_E_getx - BMP_Sld[3][0]) * 100.0 / (BMP_Sld[3][1] - BMP_Sld[3][0]); m_S_getx.SetPos(pos); } void CDLG_Bmp::OnKillfocusEbGety() { // TODO: Add your control notification handler code here UpdateData(TRUE); //将界面的值更新到程序 m_DLGData->GetYg=m_E_gety; //将程序的值更新到真正所控制的对象 float pos = (m_E_gety - BMP_Sld[4][0]) * 100.0 / (BMP_Sld[4][1] - BMP_Sld[4][0]); m_S_gety.SetPos(pos); } void CDLG_Bmp::OnKillfocusEbGetz() { // TODO: Add your control notification handler code here UpdateData(TRUE); //将界面的值更新到程序 m_DLGData->GetZg=m_E_getz; //将程序的值更新到真正所控制的对象 float pos = (m_E_getz - BMP_Sld[5][0]) * 100.0 / (BMP_Sld[5][1] - BMP_Sld[5][0]); m_S_getz.SetPos(pos); } void CDLG_Bmp::OnKillfocusEbLifefate() { // TODO: Add your control notification handler code here UpdateData(TRUE); //将界面的值更新到程序 m_DLGData->lifefate=m_E_lifefate; //将程序的值更新到真正所控制的对象 float pos = (m_E_lifefate - BMP_Sld[1][0]) * 100.0 / (BMP_Sld[1][1] - BMP_Sld[1][0]); m_S_lifefate.SetPos(pos); } void CDLG_Bmp::OnKillfocusEbMaxnum() { // TODO: Add your control notification handler code here UpdateData(TRUE); //将界面的值更新到程序 m_DLGData->MAX_PARTICLES=m_E_maxnum; //将程序的值更新到真正所控制的对象 float pos = (m_E_maxnum - BMP_Sld[0][0]) * 100.0 / (BMP_Sld[0][1] - BMP_Sld[0][0]); m_S_maxnum.SetPos(pos); } void CDLG_Bmp::OnKillfocusEbPosX() { // TODO: Add your control notification handler code here UpdateData(TRUE); //将界面的值更新到程序 m_DLGData->star_x=m_E_posx; //将程序的值更新到真正所控制的对象 } void CDLG_Bmp::OnKillfocusEbPosY() { // TODO: Add your control notification handler code here UpdateData(TRUE); //将界面的值更新到程序 m_DLGData->star_y=m_E_posy; //将程序的值更新到真正所控制的对象 } void CDLG_Bmp::OnKillfocusEbPosZ() { // TODO: Add your control notification handler code here UpdateData(TRUE); //将界面的值更新到程序 m_DLGData->star_z=m_E_posz; //将程序的值更新到真正所控制的对象 } void CDLG_Bmp::OnKillfocusEbSlowdown() { // TODO: Add your control notification handler code here UpdateData(TRUE); //将界面的值更新到程序 m_DLGData->slowdown=m_E_slowdown; //将程序的值更新到真正所控制的对象 float pos = (m_E_slowdown - BMP_Sld[2][0]) * 100.0 / (BMP_Sld[2][1] - BMP_Sld[2][0]); m_S_slowdown.SetPos(pos); } void CDLG_Bmp::OnKillfocusEBTextWidth() { // TODO: Add your control notification handler code here UpdateData(TRUE); //将界面的值更新到程序 m_DLGData->TextWidth=m_E_TW; //将程序的值更新到真正所控制的对象 float pos = (m_E_TW - BMP_Sld[6][0]) * 100.0 / (BMP_Sld[6][1] - BMP_Sld[6][0]); m_S_TW.SetPos(pos); } void CDLG_Bmp::OnKillfocusEBThick() { // TODO: Add your control notification handler code here UpdateData(TRUE); //将界面的值更新到程序 m_DLGData->pram[1]=m_E_thick; //将程序的值更新到真正所控制的对象 float pos = (m_E_thick - BMP_Sld[7][0]) * 100.0 / (BMP_Sld[7][1] - BMP_Sld[7][0]); m_S_thick.SetPos(pos); } void CDLG_Bmp::OnReleasedcaptureSbGetx(NMHDR* pNMHDR, LRESULT* pResult) { // TODO: Add your control notification handler code here UpdateData(TRUE); m_E_getx=(m_S_getx.GetPos()/100.0) *(BMP_Sld[3][1] - BMP_Sld[3][0]) + BMP_Sld[3][0]; m_DLGData->GetXg=m_E_getx; UpdateData(FALSE); *pResult = 0; } void CDLG_Bmp::OnReleasedcaptureSbGety(NMHDR* pNMHDR, LRESULT* pResult) { // TODO: Add your control notification handler code here UpdateData(TRUE); m_E_gety=(m_S_gety.GetPos()/100.0) *(BMP_Sld[4][1] - BMP_Sld[4][0]) + BMP_Sld[4][0]; m_DLGData->GetYg=m_E_gety; UpdateData(FALSE); *pResult = 0; } void CDLG_Bmp::OnReleasedcaptureSbGetz(NMHDR* pNMHDR, LRESULT* pResult) { // TODO: Add your control notification handler code here UpdateData(TRUE); m_E_getz=(m_S_getz.GetPos()/100.0) *(BMP_Sld[5][1] - BMP_Sld[5][0]) + BMP_Sld[5][0]; m_DLGData->GetZg=m_E_getz; UpdateData(FALSE); *pResult = 0; } void CDLG_Bmp::OnReleasedcaptureSbLifefate(NMHDR* pNMHDR, LRESULT* pResult) { // TODO: Add your control notification handler code here UpdateData(TRUE); m_E_lifefate=(m_S_lifefate.GetPos()/100.0) *(BMP_Sld[1][1] - BMP_Sld[1][0]) + BMP_Sld[1][0]; m_DLGData->lifefate=m_E_lifefate; UpdateData(FALSE); *pResult = 0; } void CDLG_Bmp::OnReleasedcaptureSbMaxnum(NMHDR* pNMHDR, LRESULT* pResult) { // TODO: Add your control notification handler code here UpdateData(TRUE); m_E_maxnum=(m_S_maxnum.GetPos()/100.0) *(BMP_Sld[0][1] - BMP_Sld[0][0]) + BMP_Sld[0][0]; m_DLGData->MAX_PARTICLES=m_E_maxnum; UpdateData(FALSE); *pResult = 0; } void CDLG_Bmp::OnReleasedcaptureSbSlowdown(NMHDR* pNMHDR, LRESULT* pResult) { // TODO: Add your control notification handler code here UpdateData(TRUE); m_E_slowdown=(m_S_slowdown.GetPos()/100.0) *(BMP_Sld[2][1] - BMP_Sld[2][0]) + BMP_Sld[2][0]; m_DLGData->slowdown=m_E_slowdown; UpdateData(FALSE); *pResult = 0; } void CDLG_Bmp::OnReleasedcaptureSBTextWitdh(NMHDR* pNMHDR, LRESULT* pResult) { // TODO: Add your control notification handler code here UpdateData(TRUE); m_E_TW=(m_S_TW.GetPos()/100.0) *(BMP_Sld[6][1] - BMP_Sld[6][0]) + BMP_Sld[6][0]; m_DLGData->TextWidth=m_E_TW; UpdateData(FALSE); *pResult = 0; } void CDLG_Bmp::OnReleasedcaptureSBThick(NMHDR* pNMHDR, LRESULT* pResult) { // TODO: Add your control notification handler code here UpdateData(TRUE); m_E_thick=(m_S_thick.GetPos()/100.0) *(BMP_Sld[7][1] - BMP_Sld[7][0]) + BMP_Sld[7][0]; m_DLGData->pram[1]=m_E_thick; UpdateData(FALSE); *pResult = 0; } //////////////////////////////////////// void CDLG_Bmp::GetExtData(DlgData_PRT &Ex_DLGData,char (*tFName)[256]) //获得外界数据 { m_DLGData=&Ex_DLGData; //取得外界存储数据的结构,因为是传址调用, //所以只要在这里改,外面的数据也就改了 FileName=tFName; //获得文件名 UpdateDLGDate(); //更新界面数据 }
[ "1220219614@qq.com" ]
1220219614@qq.com
4138632f3975523dc3416d6bd98d598c5dbd3400
ed6691cce916ceb654639ffeebef5d9d3aa96cc7
/include/imac2gl3/shapes/MatrixStack.hpp
53366bfe5a76a0bed0dba30da23a5f70da87b845
[]
no_license
flavienINK/IMAINECRAFT
79ac58962270d1aa074f0b49084b368852b28838
baace0c14bd41da3a742f360b562a3cfcbe2fe6a
refs/heads/master
2020-05-19T10:06:42.465117
2013-01-11T16:24:03
2013-01-11T16:24:03
null
0
0
null
null
null
null
UTF-8
C++
false
false
583
hpp
#ifndef MATRIXSTACK_H #define MATRIXSTACK_H #include <cstddef> #include <GL/glew.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/type_ptr.hpp> #include <stack> #include "imac2gl3/shader_tools.hpp" class MatrixStack{ private: std::stack<glm::mat4> m_Stack; public: MatrixStack(); ~MatrixStack(); void push(); void pop(); void mult(const glm::mat4&); const glm::mat4& top() const; void set(const glm::mat4&); void scale(const glm::vec3&); void translate(const glm::vec3&); void rotate(float, const glm::vec3&); }; #endif
[ "flavien.leygues@gmail.com" ]
flavien.leygues@gmail.com
3420971b89a18df5af62483b7cad57884aee8b9b
fad9cfe5aff1e60a5430de19a06c9522a856c3f4
/src/isPaADescendantOfPb.cpp
a880e6c33081304e5af2743506785dcbeb227880
[ "MIT" ]
permissive
buaazhouxingyu/topoana
e4c47d957fcf0b893e19c25f8f7e3a4a789e194d
49e41e04494f6f1419f6b618029eacd12a1d5224
refs/heads/master
2022-10-01T10:41:57.479337
2022-09-29T13:03:34
2022-09-29T13:03:34
189,695,400
16
11
null
2020-01-10T08:29:12
2019-06-01T05:44:36
C++
UTF-8
C++
false
false
1,423
cpp
#include "../include/topoana.h" #include <iostream> #include <cstdlib> bool topoana::isPaADescendantOfPb(vector<int> vMidx, int idxA, int idxB) { if(idxA<0||((unsigned int) idxA)>=vMidx.size()) { cerr<<"Error: The integer \"idxA\" is not a reasonable index for the vector \"vMidx\"!"<<endl; cerr<<"Infor: The integer \"idxA\" is "<<idxA<<"."<<endl; cerr<<"Infor: The size of the vector \"vMidx\" is "<<vMidx.size()<<"."<<endl; cerr<<"Infor: Please check them."<<endl; exit(-1); } if(idxB<0||((unsigned int) idxB)>=vMidx.size()) { cerr<<"Error: The integer \"idxB\" is not a reasonable index for the vector \"vMidx\"!"<<endl; cerr<<"Infor: The integer \"idxB\" is "<<idxB<<"."<<endl; cerr<<"Infor: The size of the vector \"vMidx\" is "<<vMidx.size()<<"."<<endl; cerr<<"Infor: Please check them."<<endl; exit(-1); } if(idxA<idxB) { cerr<<"Error: The integer \"idxA\" is less than the integer \"idxB\"!"<<endl; cerr<<"Infor: The integer \"idxA\" is "<<idxA<<"."<<endl; cerr<<"Infor: The integer \"idxB\" is "<<idxB<<"."<<endl; cerr<<"Infor: The integer \"idxA\" should be greater than the integer \"idxB\"!"<<endl; cerr<<"Infor: Please check them."<<endl; exit(-1); } while(vMidx[idxA]!=idxA) { if(vMidx[idxA]==idxB) return true; else idxA=vMidx[idxA]; } return false; }
[ "xing-yu.zhou@desy.de" ]
xing-yu.zhou@desy.de
75346951c3d83e7b46dcaa051b0f30a2e79022b9
e154a67d426c97c328b0c97882572fbfc7d02010
/NextPermutation.cpp
21a8f80335d3fcc450ffeb7dd76ad3a3d47dd900
[]
no_license
TopHK/LeetCode-Mine
261a77aa850317d71d4763e5fdd095bc8824ca44
aeae6012ac31440a1172019cbd2cf648cf68a9d5
refs/heads/master
2021-03-12T21:50:31.944604
2015-08-19T03:14:54
2015-08-19T03:14:54
41,009,431
0
0
null
null
null
null
UTF-8
C++
false
false
997
cpp
/************************************************************************* > File Name: NextPermutation.cpp > Author: > Mail: > Created Time: 2015年06月29日 星期一 12时28分18秒 ************************************************************************/ #include<iostream> #include<vector> #include<algorithm> using namespace std; void nextPermutation(vector<int>& nums) { int size = nums.size(); if(size < 2) return; int i = size-2; while(i>=0 && nums[i]>=nums[i+1]) i--; if(i < 0) { sort(nums.begin(), nums.end()); return; } int j = size-1; while(j>=0 && nums[j]<=nums[i]) j--; swap(nums[i], nums[j]); sort(nums.begin()+i+1, nums.end()); } void print(const vector<int>& nums) { for(int i=0; i<nums.size(); ++i) cout<<nums[i]<<" "; cout<<endl; } int main() { int arr[] = {3, 2, 1}; vector<int> nums(arr, arr+sizeof(arr)/sizeof(int)); nextPermutation(nums); print(nums); return 0; }
[ "TopShaojie.kang@gmail.com" ]
TopShaojie.kang@gmail.com
fb8f45e5648d90832d9e294abd51b1ded5882afe
8d83c56718f0845423ec1eff847df9f590b0a116
/Mods/CrysisWarsMod/Code/Game.h
e4a134cde3aac5847784f344680c7dfb5120c49f
[]
no_license
CyberSys/Crysis-Wars-Source-Code
534e7936a9856b529fce327ae4d2388828066498
9cfe9fa887f6583b72f3bf1dc3c5609077e44fc6
refs/heads/master
2021-09-02T12:54:05.307572
2018-01-02T20:29:59
2018-01-02T20:29:59
null
0
0
null
null
null
null
WINDOWS-1250
C++
false
false
9,714
h
/************************************************************************* Crytek Source File. Copyright (C), Crytek Studios, 2001-2004. ------------------------------------------------------------------------- $Id$ $DateTime$ Description: ------------------------------------------------------------------------- History: - 3:8:2004 11:23 : Created by Márcio Martins *************************************************************************/ #ifndef __GAME_H__ #define __GAME_H__ #if _MSC_VER > 1000 # pragma once #endif #include <IGame.h> #include <IGameFramework.h> #include <IGameObjectSystem.h> #include <IGameObject.h> #include <IActorSystem.h> #include <StlUtils.h> #include "ClientSynchedStorage.h" #include "ServerSynchedStorage.h" #include "Cry_Camera.h" #define GAME_NAME "Crysis Wars" #define GAME_LONGNAME "Crysis Wars" struct ISystem; struct IConsole; struct ILCD; class CScriptBind_Actor; class CScriptBind_Item; class CScriptBind_Weapon; class CScriptBind_GameRules; class CScriptBind_Game; class CScriptBind_HUD; class CWeaponSystem; class CFlashMenuObject; class COptionsManager; struct IActionMap; struct IActionFilter; class CGameActions; class CGameRules; class CBulletTime; class CHUD; class CSynchedStorage; class CClientSynchedStorage; class CServerSynchedStorage; struct SCVars; struct SItemStrings; class CItemSharedParamsList; class CSPAnalyst; class CSoundMoods; class CLaptopUtil; class CLCDWrapper; class CDownloadTask; // when you add stuff here, also update in CGame::RegisterGameObjectEvents enum ECryGameEvent { eCGE_PreFreeze = eGFE_PreFreeze, // this is really bad and must be fixed eCGE_PreShatter = eGFE_PreShatter, eCGE_PostFreeze = 256, eCGE_PostShatter, eCGE_OnShoot, eCGE_Recoil, eCGE_BeginReloadLoop, eCGE_EndReloadLoop, eCGE_ActorRevive, eCGE_VehicleDestroyed, eCGE_TurnRagdoll, eCGE_EnableFallAndPlay, eCGE_DisableFallAndPlay, eCGE_VehicleTransitionEnter, eCGE_VehicleTransitionExit, eCGE_HUD_PDAMessage, eCGE_HUD_TextMessage, eCGE_TextArea, eCGE_HUD_Break, eCGE_HUD_Reboot, eCGE_InitiateAutoDestruction, eCGE_Event_Collapsing, eCGE_Event_Collapsed, eCGE_MultiplayerChatMessage, eCGE_ResetMovementController, eCGE_AnimateHands, eCGE_Ragdoll, eCGE_EnablePhysicalCollider, eCGE_DisablePhysicalCollider, eCGE_RebindAnimGraphInputs, eCGE_OpenParachute, eCGE_Turret_LockedTarget, eCGE_Turret_LostTarget, }; static const int GLOBAL_SERVER_IP_KEY = 1000; static const int GLOBAL_SERVER_PUBLIC_PORT_KEY = 1001; static const int GLOBAL_SERVER_NAME_KEY = 1002; class CGame : public IGame, public IGameFrameworkListener { public: typedef bool (*BlockingConditionFunction)(); public: CGame(); virtual ~CGame(); // IGame virtual bool Init(IGameFramework *pFramework); virtual bool CompleteInit(); virtual void Shutdown(); virtual int Update(bool haveFocus, unsigned int updateFlags); virtual void ConfigureGameChannel(bool isServer, IProtocolBuilder *pBuilder); virtual void EditorResetGame(bool bStart); virtual void PlayerIdSet(EntityId playerId); virtual string InitMapReloading(); virtual bool IsReloading() { return m_bReload; } virtual IGameFramework *GetIGameFramework() { return m_pFramework; } virtual const char *GetLongName(); virtual const char *GetName(); virtual void GetMemoryStatistics(ICrySizer * s); virtual void OnClearPlayerIds(); //auto-generated save game file name virtual const char* CreateSaveGameName(); //level names were renamed without changing the file/directory virtual const char* GetMappedLevelName(const char *levelName) const; // ~IGame // IGameFrameworkListener virtual void OnPostUpdate(float fDeltaTime); virtual void OnSaveGame(ISaveGame* pSaveGame); virtual void OnLoadGame(ILoadGame* pLoadGame); virtual void OnLevelEnd(const char* nextLevel) {}; virtual void OnActionEvent(const SActionEvent& event); // ~IGameFrameworkListener void BlockingProcess(BlockingConditionFunction f); void GameChannelDestroyed(bool isServer); void DestroyHUD(); virtual CScriptBind_Actor *GetActorScriptBind() { return m_pScriptBindActor; } virtual CScriptBind_Item *GetItemScriptBind() { return m_pScriptBindItem; } virtual CScriptBind_Weapon *GetWeaponScriptBind() { return m_pScriptBindWeapon; } virtual CScriptBind_GameRules *GetGameRulesScriptBind() { return m_pScriptBindGameRules; } virtual CScriptBind_HUD *GetHUDScriptBind() { return m_pScriptBindHUD; } virtual CWeaponSystem *GetWeaponSystem() { return m_pWeaponSystem; }; virtual CItemSharedParamsList *GetItemSharedParamsList() { return m_pItemSharedParamsList; }; CGameActions& Actions() const { return *m_pGameActions; }; CGameRules *GetGameRules() const; CBulletTime *GetBulletTime() const; CSoundMoods *GetSoundMoods() const; CLaptopUtil *GetLaptopUtil() const; CHUD *GetHUD() const; CFlashMenuObject *GetMenu() const; COptionsManager *GetOptions() const; ILINE CSynchedStorage *GetSynchedStorage() const { if (m_pServerSynchedStorage && gEnv->bServer) return m_pServerSynchedStorage; return m_pClientSynchedStorage; } ILINE CServerSynchedStorage *GetServerSynchedStorage() const { return m_pServerSynchedStorage; } CSPAnalyst* GetSPAnalyst() const { return m_pSPAnalyst; } const string& GetLastSaveGame(string &levelName); const string& GetLastSaveGame() { string tmp; return GetLastSaveGame(tmp); } ILINE SCVars *GetCVars() {return m_pCVars;} static void DumpMemInfo(const char* format, ...) PRINTF_PARAMS(1, 2); CDownloadTask* GetDownloadTask() const { return m_pDownloadTask; } protected: virtual void LoadActionMaps(const char* filename = "libs/config/defaultProfile.xml"); virtual void ReleaseActionMaps(); virtual void InitScriptBinds(); virtual void ReleaseScriptBinds(); virtual void CheckReloadLevel(); // These funcs live in GameCVars.cpp virtual void RegisterConsoleVars(); virtual void RegisterConsoleCommands(); virtual void UnregisterConsoleCommands(); virtual void RegisterGameObjectEvents(); // marcok: this is bad and evil ... should be removed soon static void CmdRestartGame(IConsoleCmdArgs *pArgs); static void CmdDumpSS(IConsoleCmdArgs *pArgs); static void CmdLastInv(IConsoleCmdArgs *pArgs); static void CmdName(IConsoleCmdArgs *pArgs); static void CmdTeam(IConsoleCmdArgs *pArgs); static void CmdLoadLastSave(IConsoleCmdArgs *pArgs); static void CmdSpectator(IConsoleCmdArgs *pArgs); static void CmdJoinGame(IConsoleCmdArgs *pArgs); static void CmdKill(IConsoleCmdArgs *pArgs); static void CmdVehicleKill(IConsoleCmdArgs *pArgs); static void CmdRestart(IConsoleCmdArgs *pArgs); static void CmdSay(IConsoleCmdArgs *pArgs); static void CmdReloadItems(IConsoleCmdArgs *pArgs); static void CmdLoadActionmap(IConsoleCmdArgs *pArgs); static void CmdReloadGameRules(IConsoleCmdArgs *pArgs); static void CmdNextLevel(IConsoleCmdArgs* pArgs); static void CmdStartKickVoting(IConsoleCmdArgs* pArgs); static void CmdStartNextMapVoting(IConsoleCmdArgs* pArgs); static void CmdVote(IConsoleCmdArgs* pArgs); static void CmdListPlayers(IConsoleCmdArgs* pArgs); static void CmdQuickGame(IConsoleCmdArgs* pArgs); static void CmdQuickGameStop(IConsoleCmdArgs* pArgs); static void CmdBattleDustReload(IConsoleCmdArgs* pArgs); static void CmdLogin(IConsoleCmdArgs* pArgs); static void CmdLoginProfile(IConsoleCmdArgs* pArgs); static void CmdRegisterNick(IConsoleCmdArgs* pArgs); static void CmdCryNetConnect(IConsoleCmdArgs* pArgs); IGameFramework *m_pFramework; IConsole *m_pConsole; CWeaponSystem *m_pWeaponSystem; bool m_bReload; // script binds CScriptBind_Actor *m_pScriptBindActor; CScriptBind_Item *m_pScriptBindItem; CScriptBind_Weapon *m_pScriptBindWeapon; CScriptBind_GameRules*m_pScriptBindGameRules; CScriptBind_Game *m_pScriptBindGame; CScriptBind_HUD *m_pScriptBindHUD; //menus CFlashMenuObject *m_pFlashMenuObject; COptionsManager *m_pOptionsManager; IActionMap *m_pDebugAM; IActionMap *m_pDefaultAM; IActionMap *m_pMultiplayerAM; CGameActions *m_pGameActions; IPlayerProfileManager* m_pPlayerProfileManager; CHUD *m_pHUD; CServerSynchedStorage *m_pServerSynchedStorage; CClientSynchedStorage *m_pClientSynchedStorage; CSPAnalyst *m_pSPAnalyst; bool m_inDevMode; EntityId m_uiPlayerID; SCVars* m_pCVars; SItemStrings *m_pItemStrings; CItemSharedParamsList *m_pItemSharedParamsList; string m_lastSaveGame; string m_newSaveGame; CBulletTime *m_pBulletTime; CSoundMoods *m_pSoundMoods; CLaptopUtil *m_pLaptopUtil; ILCD *m_pLCD; typedef std::map<string, string, stl::less_stricmp<string> > TLevelMapMap; TLevelMapMap m_mapNames; CDownloadTask *m_pDownloadTask; }; extern CGame *g_pGame; #define SAFE_HARDWARE_MOUSE_FUNC(func)\ if(gEnv->pHardwareMouse)\ gEnv->pHardwareMouse->func #define SAFE_MENU_FUNC(func)\ { if(g_pGame && g_pGame->GetMenu()) g_pGame->GetMenu()->func; } #define SAFE_MENU_FUNC_RET(func)\ ((g_pGame && g_pGame->GetMenu()) ? g_pGame->GetMenu()->func : 0) #define SAFE_HUD_FUNC(func)\ { if(g_pGame && g_pGame->GetHUD()) g_pGame->GetHUD()->func; } #define SAFE_HUD_FUNC_RET(func)\ ((g_pGame && g_pGame->GetHUD()) ? g_pGame->GetHUD()->func : 0) #define SAFE_LAPTOPUTIL_FUNC(func)\ { if(g_pGame && g_pGame->GetLaptopUtil()) g_pGame->GetLaptopUtil()->func; } #define SAFE_LAPTOPUTIL_FUNC_RET(func)\ ((g_pGame && g_pGame->GetLaptopUtil()) ? g_pGame->GetLaptopUtil()->func : 0) #define SAFE_SOUNDMOODS_FUNC(func)\ { if(g_pGame && g_pGame->GetSoundMoods()) g_pGame->GetSoundMoods()->func; } #define CRAPDOLLS #endif //__GAME_H__
[ "mr.a.c.stopher@googlemail.com" ]
mr.a.c.stopher@googlemail.com
5d9d47670ede286fd36086262b5c2577f11d5293
36e529197693c3ed5af7fec19108e082e15f9779
/cpp/apiclient/apiclient.cpp
d979a59216ea88d47384076d7ce6deb5c6ccf8cb
[]
no_license
vijayrajanna/GPDemo
68c8a21f4c85171f35407115a921cb575f37e2de
5900547e8c708f5b44a4c992b72c4269cc351dfb
refs/heads/master
2021-01-12T03:47:36.599237
2017-01-09T04:57:43
2017-01-09T04:57:43
78,264,947
0
0
null
null
null
null
UTF-8
C++
false
false
6,363
cpp
////////////////////////////////////////////////////////////////////////////////////// // apiclient.cpp - Example class for communication over the Open Gaze API // Written in 2013 by Gazepoint www.gazept.com // // To the extent possible under law, the author(s) have dedicated all copyright // and related and neighboring rights to this software to the public domain worldwide. // This software is distributed without any warranty. // // You should have received a copy of the CC0 Public Domain Dedication along with this // software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>. ////////////////////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include <conio.h> #include <string> #include <iostream> #include <vector> #include <sstream> #include <string> #include <iostream> #include <istream> #include <ostream> #include <fstream> #include <iomanip> #include <sstream> #include <deque> #include "..\include\GPClient.h" void print_inputs() { cout << "\n'c' to connect"; cout << "\n'd' to disconnect"; cout << "\n't' to setup tx data"; cout << "\n'q' to query vars"; cout << "\n'x' to exit"; cout << "\nInput?: "; } int _tmain(int argc, _TCHAR* argv[]) { char ch; deque<string> data_set; vector<string> cmd[2]; GPClient client; cmd[0].push_back("ENABLE_SEND_DATA"); cmd[0].push_back("ENABLE_SEND_COUNTER"); cmd[0].push_back("ENABLE_SEND_TIME"); cmd[0].push_back("ENABLE_SEND_TIME_TICK"); cmd[0].push_back("ENABLE_SEND_POG_FIX"); cmd[0].push_back("ENABLE_SEND_POG_LEFT"); cmd[0].push_back("ENABLE_SEND_POG_RIGHT"); cmd[0].push_back("ENABLE_SEND_POG_BEST"); cmd[0].push_back("ENABLE_SEND_PUPIL_LEFT"); cmd[0].push_back("ENABLE_SEND_PUPIL_RIGHT"); cmd[0].push_back("ENABLE_SEND_EYE_LEFT"); cmd[0].push_back("ENABLE_SEND_EYE_RIGHT"); cmd[0].push_back("ENABLE_SEND_CURSOR"); cmd[0].push_back("ENABLE_SEND_BLINK"); cmd[0].push_back("ENABLE_SEND_USER_DATA"); cmd[1].push_back("CALIBRATE_START"); cmd[1].push_back("CALIBRATE_SHOW"); cmd[1].push_back("CALIBRATE_TIMEOUT"); cmd[1].push_back("CALIBRATE_DELAY"); cmd[1].push_back("CALIBRATE_RESULT_SUMMARY"); cmd[1].push_back("CALIBRATE_CLEAR"); cmd[1].push_back("CALIBRATE_RESET"); cmd[1].push_back("CALIBRATE_ADDPOINT"); cmd[1].push_back("USER_DATA"); cmd[1].push_back("TRACKER_DISPLAY"); cmd[1].push_back("TIME_TICK_FREQUENCY"); cmd[1].push_back("SCREEN_SIZE"); cmd[1].push_back("CAMERA_SIZE"); cmd[1].push_back("PRODUCT_ID"); cmd[1].push_back("SERIAL_ID"); cmd[1].push_back("COMPANY_ID"); cmd[1].push_back("API_ID"); cmd[1].push_back("TRACKER_ID"); client.client_connect(); print_inputs(); do { ch = NULL; // check for quick key if (_kbhit() != 0) { ch = _getch(); } // 'enter' so show possible inputs if (ch == 13) { print_inputs(); } // connector or disconnect if (ch == 'c') { cout << "\nAttempt connect"; client.client_connect(); cout << "\nInput?: "; } else if (ch == 'd') { cout << "\nAttempt disconnect"; client.client_disconnect(); cout << "\nInput?: "; } // configure via API if (ch == 't' || ch == 'q') { unsigned int val, sel; int cmd_type = 0; char setorget; string setorgetstr; ostringstream data; ostringstream str_strm; cout << "\n's'et or 'g'et?: "; setorget = _getch(); if (ch == 'q') { cmd_type = 1; } if (setorget == 'g' || setorget == 's') { for (unsigned int i = 0; i < cmd[cmd_type].size(); i++) { cout << "\n" << i << " " << cmd[cmd_type].at(i); } cout << "\nInput?: "; cin >> sel; if (setorget == 's') { setorgetstr = "SET"; if (cmd[cmd_type].at(sel) == "CALIBRATE_TIMEOUT" || cmd[cmd_type].at(sel) == "CALIBRATE_DELAY") { float timeval; cout << "\nVALUE? (float): "; cin >> timeval; data << "VALUE=\"" << timeval << "\" "; } else if (cmd[cmd_type].at(sel) == "SCREEN_SIZE") { int x,y,w,h; cout << "\nX? (int): "; cin >> x; data << "X=\"" << x << "\" "; cout << "\nY? (int): "; cin >> y; data << "Y=\"" << y << "\" "; cout << "\nWIDTH? (int): "; cin >> w; data << "WIDTH=\"" << w << "\" "; cout << "\nHEIGHT? (int): "; cin >> h; data << "HEIGHT=\"" << h << "\" "; } else if (cmd[cmd_type].at(sel) == "CALIBRATE_CLEAR") { } else if (cmd[cmd_type].at(sel) == "CALIBRATE_RESET") { } else if (cmd[cmd_type].at(sel) == "CALIBRATE_ADDPOINT") { float x,y; cout << "\nX? (float): "; cin >> x; data << "X=\"" << x << "\" "; cout << "\nY? (float): "; cin >> y; data << "Y=\"" << y << "\" "; } else if (cmd[cmd_type].at(sel) == "USER_DATA") { string str; cout << "\nVALUE? (string): "; cin >> str; data << "VALUE=\"" << str << "\" "; } else if (cmd[cmd_type].at(sel) == "TRACKER_ID") { string active; string search; cout << "\nACTIVE_ID?: "; cin >> active; cout << "\nSEARCH? (NONE, SIMPLE, CURSOR, GAZE): "; cin >> search; data << "ACTIVE_ID=\"" << active << "\" SEARCH=\"" << search << "\" "; } else { cout << "\nSTATE?: "; cin >> val; data << "STATE=\"" << val << "\" "; } } else { setorgetstr = "GET"; } // create XML string and send if (sel >= 0 && sel < cmd[cmd_type].size()) { str_strm << "<" << setorgetstr << " ID=\"" << cmd[cmd_type].at(sel) << "\" " << data.str() << "/>"; cout << str_strm.str().c_str() << "\n"; client.send_cmd(str_strm.str()); } } } // display response on screen ////////////////////////////////////////////////////////////////////////////////////// // Use this section if you want to see EVERY record (will lag, can't display at 60Hz!) /* client.get_rx(data_set); for (int i = 0; i < data_set.size(); i++) { cout << data_set.at(i).c_str() << "\n"; }*/ ////////////////////////////////////////////////////////////////////////////////////// // Use this section if you just want the latest data record string rxstr = client.get_rx_latest(); if (rxstr != "") { cout << rxstr.c_str() << "\n"; } Sleep (50); } while (ch != 'x'); return 0; }
[ "vijay.drajanna@gmail.com" ]
vijay.drajanna@gmail.com
7562315a31ccab5f8b210d6650414dcf645ccb4b
f99c198106e310d5c7c75331eb0c7984430d0354
/Libs/lua/LuaPlusCD.h
9498828a0312e2fd9f63d351ed738eeb6548b356
[]
no_license
xiecunjing/EasyGameLibs
f0cbd1651c130472b2ca5b86fb39df8648a6c828
4f46446b1c20bbf32bdd4ad84b62a3ae054bbba2
refs/heads/master
2021-01-13T14:39:25.648624
2016-11-10T06:36:15
2016-11-10T06:36:15
null
0
0
null
null
null
null
GB18030
C++
false
false
74,428
h
/////////////////////////////////////////////////////////////////////////////// // This source file is part of the LuaPlus source distribution and is Copyright // 2001-2005 by Joshua C. Jensen (jjensen@workspacewhiz.com). // // The latest version may be obtained from http://wwhiz.com/LuaPlus/. // // The code presented in this file may be used in any environment it is // acceptable to use Lua. /////////////////////////////////////////////////////////////////////////////// #pragma once // LuaPlus Call Dispatcher namespace LPCD { struct LuaLightUserData { LuaLightUserData(const void* value) : m_value(value) { } const void* m_value; }; struct LuaUserData { LuaUserData(const void* value) : m_value(value) { } const void* m_value; }; struct LuaNil { }; inline void Push(lua_State* L, bool value) { lua_pushboolean(L, value); } inline void Push(lua_State* L, char value) { lua_pushnumber(L, value); } inline void Push(lua_State* L, unsigned char value) { lua_pushnumber(L, value); } inline void Push(lua_State* L, short value) { lua_pushnumber(L, value); } inline void Push(lua_State* L, unsigned short value) { lua_pushnumber(L, value); } inline void Push(lua_State* L, int value) { lua_pushnumber(L, value); } inline void Push(lua_State* L, unsigned int value) { lua_pushnumber(L, value); } inline void Push(lua_State* L, long value) { lua_pushnumber(L, value); } inline void Push(lua_State* L, unsigned long value) { lua_pushnumber(L, value); } inline void Push(lua_State* L, double value) { lua_pushnumber(L, (lua_Number)value); } inline void Push(lua_State* L, float value) { lua_pushnumber(L, (lua_Number)value); } inline void Push(lua_State* L, const char* value) { lua_pushstring(L, value); } inline void Push(lua_State* L, const LuaNil&) { lua_pushnil(L); } inline void Push(lua_State* L, lua_CFunction value) { lua_pushcclosure(L, value, 0); } inline void Push(lua_State* L, const void* value) { lua_pushlightuserdata(L, (void*)value); } inline void Push(lua_State* L, const LuaLightUserData& value) { lua_pushlightuserdata(L, (void*)value.m_value); } inline void Push(lua_State* L, INT64 value) { void *buf = lua_newuserdata(L,sizeof(LuaInteger64)); memcpy(buf,&value,sizeof(LuaInteger64)); LuaInteger64::setmetatable(L); } inline void Push(lua_State* L, UINT64 value) { void *buf = lua_newuserdata(L,sizeof(LuaInteger64)); memcpy(buf,&value,sizeof(LuaInteger64)); LuaInteger64::setmetatable(L); } inline void Push(lua_State* L, LuaDAMAGE_INFO& value) { void *buf = lua_newuserdata(L,sizeof(LuaDAMAGE_INFO)); memcpy(buf,&value,sizeof(LuaDAMAGE_INFO)); LuaDAMAGE_INFO::SetMetaTable(L); } inline void Push(lua_State* L, LuaSKILL_EFFECT_DATA& value) { void *buf = lua_newuserdata(L,sizeof(LuaSKILL_EFFECT_DATA)); memcpy(buf,&value,sizeof(LuaSKILL_EFFECT_DATA)); LuaSKILL_EFFECT_DATA::SetMetaTable(L); } inline void Push(lua_State* L, CLuaTable& value) { lua_newtable(L); for(size_t i=0;i<value.GetCount();i++) { if(value[i].KeyType==LUA_TNUMBER) { lua_pushnumber(L,value[i].NumberKey); if(value[i].ValueType==LUA_TNUMBER) { lua_pushnumber(L,value[i].NumberValue); lua_settable(L, -3); } else if(value[i].ValueType==LUA_TSTRING) { #ifdef UNICODE CEasyStringA Temp=value[i].StrValue; lua_pushstring(L,Temp); #else lua_pushstring(L,value[i].StrValue); #endif lua_settable(L, -3); } else { luaL_error(L,"Table Element[%d] ValueType(%d) Is Invalid",i,value[i].ValueType); } } else if(value[i].KeyType==LUA_TSTRING) { #ifdef UNICODE CEasyStringA Temp=value[i].StrKey; lua_pushstring(L, Temp); #else lua_pushstring(L, value[i].StrKey); #endif if(value[i].ValueType==LUA_TNUMBER) { lua_pushnumber(L,value[i].NumberValue); lua_settable(L, -3); } else if(value[i].ValueType==LUA_TSTRING) { #ifdef UNICODE CEasyStringA Temp=value[i].StrValue; lua_pushstring(L,Temp); #else lua_pushstring(L,value[i].StrValue); #endif lua_settable(L, -3); } else { luaL_error(L,"Table Element[%d] ValueType(%d) Is Invalid",i,value[i].ValueType); } } else { luaL_error(L,"Table Element[%d] KeyType(%d) Is Invalid",i,value[i].KeyType); } } } template<class T> struct TypeWrapper {}; inline bool Match(TypeWrapper<bool>, lua_State* L, int idx) { return lua_type(L, idx) == LUA_TBOOLEAN; } inline bool Match(TypeWrapper<char>, lua_State* L, int idx) { return lua_type(L, idx) == LUA_TNUMBER; } inline bool Match(TypeWrapper<unsigned char>, lua_State* L, int idx) { return lua_type(L, idx) == LUA_TNUMBER; } inline bool Match(TypeWrapper<short>, lua_State* L, int idx) { return lua_type(L, idx) == LUA_TNUMBER; } inline bool Match(TypeWrapper<unsigned short>, lua_State* L, int idx) { return lua_type(L, idx) == LUA_TNUMBER; } inline bool Match(TypeWrapper<int>, lua_State* L, int idx) { return lua_type(L, idx) == LUA_TNUMBER; } inline bool Match(TypeWrapper<unsigned int>, lua_State* L, int idx) { return lua_type(L, idx) == LUA_TNUMBER; } inline bool Match(TypeWrapper<long>, lua_State* L, int idx) { return lua_type(L, idx) == LUA_TNUMBER; } inline bool Match(TypeWrapper<unsigned long>, lua_State* L, int idx) { return lua_type(L, idx) == LUA_TNUMBER; } inline bool Match(TypeWrapper<float>, lua_State* L, int idx) { int type = lua_type(L, idx); return type == LUA_TNUMBER || type == LUA_TNUMBER; } inline bool Match(TypeWrapper<double>, lua_State* L, int idx) { int type = lua_type(L, idx); return type == LUA_TNUMBER || type == LUA_TNUMBER; } inline bool Match(TypeWrapper<const char*>, lua_State* L, int idx) { return lua_type(L, idx) == LUA_TSTRING; } inline bool Match(TypeWrapper<lua_State*>, lua_State* L, int idx) { return lua_type(L, idx) == LUA_TNONE; } inline bool Match(TypeWrapper<void*>, lua_State* L, int idx) { return lua_type(L, idx) == LUA_TLIGHTUSERDATA; } inline bool Match(TypeWrapper<INT64>, lua_State* L, int idx) { return lua_type(L, idx) == LUA_TUSERDATA || lua_type(L, idx) == LUA_TNUMBER; } inline bool Match(TypeWrapper<UINT64>, lua_State* L, int idx) { return lua_type(L, idx) == LUA_TUSERDATA|| lua_type(L, idx) == LUA_TNUMBER; } inline bool Match(TypeWrapper<LuaDAMAGE_INFO>, lua_State* L, int idx) { return lua_type(L, idx) == LUA_TUSERDATA; } inline bool Match(TypeWrapper<LuaSKILL_EFFECT_DATA>, lua_State* L, int idx) { return lua_type(L, idx) == LUA_TUSERDATA; } inline bool Match(TypeWrapper<CLuaTable>, lua_State* L, int idx) { return lua_type(L, idx) == LUA_TTABLE; } inline void Get(TypeWrapper<void>, lua_State*, int) { } inline bool Get(TypeWrapper<bool>, lua_State* L, int idx) { return lua_toboolean(L, idx) != 0; } inline char Get(TypeWrapper<char>, lua_State* L, int idx) { return static_cast<char>(lua_tonumber(L, idx)); } inline unsigned char Get(TypeWrapper<unsigned char>, lua_State* L, int idx) { return static_cast<unsigned char>(lua_tonumber(L, idx)); } inline short Get(TypeWrapper<short>, lua_State* L, int idx) { return static_cast<short>(lua_tonumber(L, idx)); } inline unsigned short Get(TypeWrapper<unsigned short>, lua_State* L, int idx) { return static_cast<unsigned short>(lua_tonumber(L, idx)); } inline int Get(TypeWrapper<int>, lua_State* L, int idx) { return static_cast<int>(lua_tonumber(L, idx)); } inline unsigned int Get(TypeWrapper<unsigned int>, lua_State* L, int idx) { return static_cast<unsigned int>(lua_tonumber(L, idx)); } inline long Get(TypeWrapper<long>, lua_State* L, int idx) { return static_cast<long>(lua_tonumber(L, idx)); } inline unsigned long Get(TypeWrapper<unsigned long>, lua_State* L, int idx) { return static_cast<unsigned long>(lua_tonumber(L, idx)); } inline float Get(TypeWrapper<float>, lua_State* L, int idx) { return static_cast<float>(lua_tonumber(L, idx)); } inline double Get(TypeWrapper<double>, lua_State* L, int idx) { return static_cast<double>(lua_tonumber(L, idx)); } inline const char* Get(TypeWrapper<const char*>, lua_State* L, int idx) { return static_cast<const char*>(lua_tostring(L, idx)); } inline LuaNil Get(TypeWrapper<LuaNil>, lua_State* L, int idx) { (void)L, (void)idx; return LuaNil(); } inline lua_CFunction Get(TypeWrapper<lua_CFunction>, lua_State* L, int idx) { return static_cast<lua_CFunction>(lua_tocfunction(L, idx)); } inline void* Get(TypeWrapper<void*>, lua_State* L, int idx) { return static_cast<void*>(lua_touserdata(L, idx)); } inline lua_State* Get(TypeWrapper<lua_State*>, lua_State* L, int /*idx*/) { return L; } inline INT64 Get(TypeWrapper<INT64>, lua_State* L, int idx) { void * pData=lua_touserdata(L, idx); if(pData) { return *(static_cast<INT64 *>(pData)); } else { return static_cast<INT64>(lua_tonumber(L, idx)); } } inline UINT64 Get(TypeWrapper<UINT64>, lua_State* L, int idx) { void * pData=lua_touserdata(L, idx); if(pData) { return *(static_cast<UINT64 *>(pData)); } else { return static_cast<UINT64>(lua_tonumber(L, idx)); } } inline LuaDAMAGE_INFO Get(TypeWrapper<LuaDAMAGE_INFO>, lua_State* L, int idx) { void * pData=lua_touserdata(L, idx); if(pData) { return *(static_cast<LuaDAMAGE_INFO *>(pData)); } else { return LuaDAMAGE_INFO(); } } inline LuaSKILL_EFFECT_DATA Get(TypeWrapper<LuaSKILL_EFFECT_DATA>, lua_State* L, int idx) { void * pData=lua_touserdata(L, idx); if(pData) { return *(static_cast<LuaSKILL_EFFECT_DATA *>(pData)); } else { return LuaSKILL_EFFECT_DATA(); } } inline CLuaTable Get(TypeWrapper<CLuaTable>, lua_State* L, int idx) { CLuaTable LuaTable; /* table 放在索引 'idx' 处 */ lua_pushnil(L); /* 第一个 key */ while (lua_next(L, idx) != 0) { /* 用一下 'key' (在索引 -2 处) 和 'value' (在索引 -1 处) */ if(lua_type(L, -2)==LUA_TNUMBER) { LuaTableElement Element; Element.KeyType=LUA_TNUMBER; Element.NumberKey=lua_tonumber(L, -2); if(lua_type(L, -1)==LUA_TNUMBER) { Element.ValueType=LUA_TNUMBER; Element.NumberValue=lua_tonumber(L, -1); LuaTable.Add(Element); } else if(lua_type(L, -1)==LUA_TSTRING) { Element.ValueType=LUA_TNUMBER; Element.StrValue=lua_tostring(L, -1); LuaTable.Add(Element); } else { luaL_typerror(L,-1,"number or string"); } } else if(lua_type(L, -2)==LUA_TSTRING) { LuaTableElement Element; Element.KeyType=LUA_TSTRING; Element.StrKey=lua_tostring(L, -2); if(lua_type(L, -1)==LUA_TNUMBER) { Element.ValueType=LUA_TNUMBER; Element.NumberValue=lua_tonumber(L, -1); LuaTable.Add(Element); } else if(lua_type(L, -1)==LUA_TSTRING) { Element.ValueType=LUA_TNUMBER; Element.StrValue=lua_tostring(L, -1); LuaTable.Add(Element); } else { luaL_typerror(L,-1,"number or string"); } } else { luaL_typerror(L,-2,"number or string"); } lua_pop(L, 1); } return LuaTable; } ////////////////////////////////////////////////////////////////////////// #define luaL_argassert(arg, _index_) if (!Match(TypeWrapper<P##arg>(), L, _index_)) \ luaL_argerror(L, _index_, "bad argument") template<class RT> struct ReturnSpecialization { static int Call(RT (*func)(CLuaThread *), lua_State* L, int /*index*/,CLuaThread * pThreadInfo) { return func(pThreadInfo); // RT ret = func(); // Push(L, ret); // return 1; } template <typename P1> static int Call(RT (*func)(CLuaThread *,P1), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); return func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0) ); //RT ret = func( // Get(TypeWrapper<P1>(), L, index + 0) //); //Push(L, ret); //return 1; } template <typename P1, typename P2> static int Call(RT (*func)(CLuaThread *,P1, P2), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); return func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1) ); //RT ret = func( // Get(TypeWrapper<P1>(), L, index + 0), // Get(TypeWrapper<P2>(), L, index + 1) //); //Push(L, ret); //return 1; } template <typename P1, typename P2, typename P3> static int Call(RT (*func)(CLuaThread *,P1, P2, P3), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); return func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2) ); //RT ret = func( // Get(TypeWrapper<P1>(), L, index + 0), // Get(TypeWrapper<P2>(), L, index + 1), // Get(TypeWrapper<P3>(), L, index + 2) //); //Push(L, ret); //return 1; } template <typename P1, typename P2, typename P3, typename P4> static int Call(RT (*func)(CLuaThread *,P1, P2, P3, P4), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); return func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3) ); //RT ret = func( // Get(TypeWrapper<P1>(), L, index + 0), // Get(TypeWrapper<P2>(), L, index + 1), // Get(TypeWrapper<P3>(), L, index + 2), // Get(TypeWrapper<P4>(), L, index + 3) //); //Push(L, ret); //return 1; } template <typename P1, typename P2, typename P3, typename P4, typename P5> static int Call(RT (*func)(CLuaThread *,P1, P2, P3, P4, P5), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); return func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4) ); //RT ret = func( // Get(TypeWrapper<P1>(), L, index + 0), // Get(TypeWrapper<P2>(), L, index + 1), // Get(TypeWrapper<P3>(), L, index + 2), // Get(TypeWrapper<P4>(), L, index + 3), // Get(TypeWrapper<P5>(), L, index + 4) //); //Push(L, ret); //return 1; } template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6> static int Call(RT (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); return func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5) ); //RT ret = func( // Get(TypeWrapper<P1>(), L, index + 0), // Get(TypeWrapper<P2>(), L, index + 1), // Get(TypeWrapper<P3>(), L, index + 2), // Get(TypeWrapper<P4>(), L, index + 3), // Get(TypeWrapper<P5>(), L, index + 4), // Get(TypeWrapper<P6>(), L, index + 5) //); //Push(L, ret); //return 1; } template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7> static int Call(RT (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); return func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6) ); //RT ret = func( // Get(TypeWrapper<P1>(), L, index + 0), // Get(TypeWrapper<P2>(), L, index + 1), // Get(TypeWrapper<P3>(), L, index + 2), // Get(TypeWrapper<P4>(), L, index + 3), // Get(TypeWrapper<P5>(), L, index + 4), // Get(TypeWrapper<P6>(), L, index + 5), // Get(TypeWrapper<P7>(), L, index + 6) //); //Push(L, ret); //return 1; } template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8> static int Call(RT (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); return func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7) ); } template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9> static int Call(RT (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8, P9), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); luaL_argassert(9, index + 8); return func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7), Get(TypeWrapper<P9>(), L, index + 8) ); } template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10> static int Call(RT (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8, P9, P10), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); luaL_argassert(9, index + 8); luaL_argassert(10, index + 9); return func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7), Get(TypeWrapper<P9>(), L, index + 8), Get(TypeWrapper<P10>(), L, index + 9) ); } ////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// template <typename Callee> static int Call(Callee& callee, RT (Callee::*func)(CLuaThread *), lua_State* L, int /*index*/,CLuaThread * pThreadInfo) { RT ret = (RT)(callee.*func)(pThreadInfo); if (ret == -1) return -1; Push(L, ret); return 1; } template <typename Callee,typename P1> static int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); RT ret = (RT)(callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0) ); if (ret == -1) return -1; Push(L, ret); return 1; } template <typename Callee, typename P1, typename P2> static int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); RT ret = (RT)(callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1) ); if (ret == -1) return -1; Push(L, ret); return 1; } template <typename Callee, typename P1, typename P2, typename P3> static int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2, P3), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); RT ret = (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2) ); if (ret == -1) return -1; Push(L, ret); return 1; } template <typename Callee, typename P1, typename P2, typename P3, typename P4> static int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2, P3, P4), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); RT ret = (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3) ); if (ret == -1) return -1; Push(L, ret); return 1; } template <typename Callee, typename P1, typename P2, typename P3, typename P4, typename P5> static int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); RT ret = (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4) ); if (ret == -1) return -1; Push(L, ret); return 1; } template <typename Callee, typename P1, typename P2, typename P3, typename P4, typename P5, typename P6> static int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); RT ret = (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5) ); if (ret == -1) return -1; Push(L, ret); return 1; } template <typename Callee, typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7> static int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); RT ret = (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6) ); if (ret == -1) return -1; Push(L, ret); return 1; } template <typename Callee, typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8> static int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); RT ret = (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7) ); if (ret == -1) return -1; Push(L, ret); return 1; } template <typename Callee, typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9> static int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8, P9), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); luaL_argassert(9, index + 8); RT ret = (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7), Get(TypeWrapper<P9>(), L, index + 8) ); if (ret == -1) return -1; Push(L, ret); return 1; } template <typename Callee, typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10> static int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8, P9, P10), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); luaL_argassert(9, index + 8); luaL_argassert(10, index + 9); RT ret = (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7), Get(TypeWrapper<P9>(), L, index + 8), Get(TypeWrapper<P10>(), L, index + 9) ); if (ret == -1) return -1; Push(L, ret); return 1; } }; template<> struct ReturnSpecialization<void> { static int Call(void (*func)(CLuaThread *), lua_State* L, int /*index*/,CLuaThread * pThreadInfo) { (void)L; func(pThreadInfo); return 0; } template <typename P1> static int Call(void (*func)(CLuaThread *,P1), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0) ); return 0; } template <typename P1, typename P2> static int Call(void (*func)(CLuaThread *,P1, P2), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1) ); return 0; } template <typename P1, typename P2, typename P3> static int Call(void (*func)(CLuaThread *,P1, P2, P3), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2) ); return 0; } template <typename P1, typename P2, typename P3, typename P4> static int Call(void (*func)(CLuaThread *,P1, P2, P3, P4), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3) ); return 0; } template <typename P1, typename P2, typename P3, typename P4, typename P5> static int Call(void (*func)(CLuaThread *,P1, P2, P3, P4, P5), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4) ); return 0; } template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6> static int Call(void (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5) ); return 0; } template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7> static int Call(void (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6) ); return 0; } template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8> static int Call(void (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7) ); return 0; } template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9> static int Call(void (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8, P9), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); luaL_argassert(9, index + 8); func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7), Get(TypeWrapper<P9>(), L, index + 8) ); return 0; } template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10> static int Call(void (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8, P9, P10), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); luaL_argassert(9, index + 8); luaL_argassert(10, index + 9); func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7), Get(TypeWrapper<P9>(), L, index + 8), Get(TypeWrapper<P10>(), L, index + 9) ); return 0; } ////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// template <typename Callee> static int Call(Callee& callee, void (Callee::*func)(CLuaThread *), lua_State* /*L*/, int /*index*/,CLuaThread * pThreadInfo) { (callee.*func)(pThreadInfo); return 0; } template <typename Callee, typename P1> static int Call(Callee& callee, void (Callee::*func)(CLuaThread *,P1), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0) ); return 0; } template <typename Callee, typename P1, typename P2> static int Call(Callee& callee, void (Callee::*func)(CLuaThread *,P1, P2), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1) ); return 0; } template <typename Callee, typename P1, typename P2, typename P3> static int Call(Callee& callee, void (Callee::*func)(CLuaThread *,P1, P2, P3), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2) ); return 0; } template <typename Callee, typename P1, typename P2, typename P3, typename P4> static int Call(Callee& callee, void (Callee::*func)(CLuaThread *,P1, P2, P3, P4), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3) ); return 0; } template <typename Callee, typename P1, typename P2, typename P3, typename P4, typename P5> static int Call(Callee& callee, void (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4) ); return 0; } template <typename Callee,typename P1, typename P2, typename P3, typename P4, typename P5, typename P6> static int Call(Callee& callee, void (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5) ); return 0; } template <typename Callee, typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7> static int Call(Callee& callee, void (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6) ); return 0; } template <typename Callee, typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8> static int Call(Callee& callee, void (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7) ); return 0; } template <typename Callee, typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9> static int Call(Callee& callee, void (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8, P9), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); luaL_argassert(9, index + 8); (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7), Get(TypeWrapper<P9>(), L, index + 8) ); return 0; } template <typename Callee, typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10> static int Call(Callee& callee, void (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8, P9, P10), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); luaL_argassert(9, index + 8); luaL_argassert(10, index + 9); (callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7), Get(TypeWrapper<P9>(), L, index + 8), Get(TypeWrapper<P10>(), L, index + 9) ); return 0; } }; template<> struct ReturnSpecialization<const char *> { static int Call(const char * (*func)(CLuaThread *), lua_State* L, int /*index*/,CLuaThread * pThreadInfo) { (void)L; const char * ret=func(pThreadInfo); Push(L, ret); return 1; } template <typename P1> static int Call(const char * (*func)(CLuaThread *,P1), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); const char * ret=func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0) ); Push(L, ret); return 1; } template <typename P1, typename P2> static int Call(const char * (*func)(CLuaThread *,P1, P2), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); const char * ret=func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1) ); Push(L, ret); return 1; } template <typename P1, typename P2, typename P3> static int Call(const char * (*func)(CLuaThread *,P1, P2, P3), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); const char * ret=func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2) ); Push(L, ret); return 1; } template <typename P1, typename P2, typename P3, typename P4> static int Call(const char * (*func)(CLuaThread *,P1, P2, P3, P4), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); const char * ret=func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3) ); Push(L, ret); return 1; } template <typename P1, typename P2, typename P3, typename P4, typename P5> static int Call(const char * (*func)(CLuaThread *,P1, P2, P3, P4, P5), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); const char * ret=func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4) ); Push(L, ret); return 1; } template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6> static int Call(const char * (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); const char * ret=func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5) ); Push(L, ret); return 1; } template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7> static int Call(const char * (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); const char * ret=func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6) ); Push(L, ret); return 1; } template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8> static int Call(const char * (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); const char * ret=func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7) ); Push(L, ret); return 1; } template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9> static int Call(const char * (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8, P9), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); luaL_argassert(9, index + 8); const char * ret=func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7), Get(TypeWrapper<P9>(), L, index + 8) ); Push(L, ret); return 1; } template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10> static int Call(const char * (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8, P9, P10), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); luaL_argassert(9, index + 8); luaL_argassert(10, index + 9); const char * ret=func(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7), Get(TypeWrapper<P9>(), L, index + 8), Get(TypeWrapper<P10>(), L, index + 9) ); Push(L, ret); return 1; } ////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// template <typename Callee> static int Call(Callee& callee, const char * (Callee::*func)(CLuaThread *), lua_State* L, int /*index*/,CLuaThread * pThreadInfo) { const char * ret=(callee.*func)(pThreadInfo); Push(L, ret); return 1; } template <typename Callee,typename P1> static int Call(Callee& callee, const char * (Callee::*func)(CLuaThread *,P1), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); const char * ret=(callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0) ); Push(L, ret); return 1; } template <typename Callee, typename P1, typename P2> static int Call(Callee& callee, const char * (Callee::*func)(CLuaThread *,P1, P2), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); const char * ret=(callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1) ); Push(L, ret); return 1; } template <typename Callee,typename P1, typename P2, typename P3> static int Call(Callee& callee, const char * (Callee::*func)(CLuaThread *,P1, P2, P3), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); const char * ret=(callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2) ); Push(L, ret); return 1; } template <typename Callee, typename P1, typename P2, typename P3, typename P4> static int Call(Callee& callee, const char * (Callee::*func)(CLuaThread *,P1, P2, P3, P4), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); const char * ret=(callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3) ); Push(L, ret); return 1; } template <typename Callee, typename P1, typename P2, typename P3, typename P4, typename P5> static int Call(Callee& callee, const char * (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); const char * ret=(callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4) ); Push(L, ret); return 1; } template <typename Callee, typename P1, typename P2, typename P3, typename P4, typename P5, typename P6> static int Call(Callee& callee, const char * (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); const char * ret=(callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5) ); Push(L, ret); return 1; } template <typename Callee,typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7> static int Call(Callee& callee, const char * (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); const char * ret=(callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6) ); Push(L, ret); return 1; } template <typename Callee,typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8> static int Call(Callee& callee, const char * (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); const char * ret=(callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7) ); Push(L, ret); return 1; } template <typename Callee,typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9> static int Call(Callee& callee, const char * (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8, P9), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); luaL_argassert(9, index + 8); const char * ret=(callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7), Get(TypeWrapper<P9>(), L, index + 8) ); Push(L, ret); return 1; } template <typename Callee,typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10> static int Call(Callee& callee, const char * (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8, P9, P10), lua_State* L, int index,CLuaThread * pThreadInfo) { luaL_argassert(1, index + 0); luaL_argassert(2, index + 1); luaL_argassert(3, index + 2); luaL_argassert(4, index + 3); luaL_argassert(5, index + 4); luaL_argassert(6, index + 5); luaL_argassert(7, index + 6); luaL_argassert(8, index + 7); luaL_argassert(9, index + 8); luaL_argassert(10, index + 9); const char * ret=(callee.*func)(pThreadInfo, Get(TypeWrapper<P1>(), L, index + 0), Get(TypeWrapper<P2>(), L, index + 1), Get(TypeWrapper<P3>(), L, index + 2), Get(TypeWrapper<P4>(), L, index + 3), Get(TypeWrapper<P5>(), L, index + 4), Get(TypeWrapper<P6>(), L, index + 5), Get(TypeWrapper<P7>(), L, index + 6), Get(TypeWrapper<P8>(), L, index + 7), Get(TypeWrapper<P9>(), L, index + 8), Get(TypeWrapper<P10>(), L, index + 9) ); Push(L, ret); return 1; } }; template <typename RT> int Call(RT (*func)(CLuaThread *), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(func, L, index,pThreadInfo); } template <typename RT, typename P1> int Call(RT (*func)(CLuaThread *,P1), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(func, L, index,pThreadInfo); } template <typename RT, typename P1, typename P2> int Call(RT (*func)(CLuaThread *,P1, P2), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(func, L, index,pThreadInfo); } template <typename RT, typename P1, typename P2, typename P3> int Call(RT (*func)(CLuaThread *,P1, P2, P3), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(func, L, index,pThreadInfo); } template <typename RT, typename P1, typename P2, typename P3, typename P4> int Call(RT (*func)(CLuaThread *,P1, P2, P3, P4), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(func, L, index,pThreadInfo); } template <typename RT,typename P1, typename P2, typename P3, typename P4, typename P5> int Call(RT (*func)(CLuaThread *,P1, P2, P3, P4, P5), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(func, L, index,pThreadInfo); } template <typename RT, typename P1, typename P2, typename P3, typename P4, typename P5, typename P6> int Call(RT (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(func, L, index,pThreadInfo); } template <typename RT,typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7> int Call(RT (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(func, L, index,pThreadInfo); } template <typename RT,typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8> int Call(RT (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(func, L, index,pThreadInfo); } template <typename RT,typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9> int Call(RT (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8, P9), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(func, L, index,pThreadInfo); } template <typename RT,typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10> int Call(RT (*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8, P9, P10), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(func, L, index,pThreadInfo); } template <typename Callee, typename RT> int Call(Callee& callee, RT (Callee::*func)(CLuaThread *), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(callee, func, L, index,pThreadInfo); } template <typename Callee, typename RT, typename P1> int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(callee, func, L, index,pThreadInfo); } template <typename Callee, typename RT, typename P1, typename P2> int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(callee, func, L, index,pThreadInfo); } template <typename Callee, typename RT, typename P1, typename P2, typename P3> int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2, P3), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(callee, func, L, index,pThreadInfo); } template <typename Callee, typename RT, typename P1, typename P2, typename P3, typename P4> int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2, P3, P4), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(callee, func, L, index,pThreadInfo); } template <typename Callee, typename RT, typename P1, typename P2, typename P3, typename P4, typename P5> int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(callee, func, L, index,pThreadInfo); } template <typename Callee, typename RT, typename P1, typename P2, typename P3, typename P4, typename P5, typename P6> int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(callee, func, L, index,pThreadInfo); } template <typename Callee, typename RT, typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7> int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(callee, func, L, index,pThreadInfo); } template <typename Callee, typename RT, typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8> int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(callee, func, L, index,pThreadInfo); } template <typename Callee, typename RT, typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9> int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8, P9), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(callee, func, L, index,pThreadInfo); } template <typename Callee, typename RT, typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10> int Call(Callee& callee, RT (Callee::*func)(CLuaThread *,P1, P2, P3, P4, P5, P6, P7, P8, P9, P10), lua_State* L, int index,CLuaThread * pThreadInfo) { return ReturnSpecialization<RT>::Call(callee, func, L, index,pThreadInfo); } inline unsigned char* GetFirstUpValueAsUserData(lua_State* L) { void* buffer; #ifndef FAST_DISPATCH buffer = lua_touserdata(L, lua_upvalueindex(1)); #else // FAST_DISPATCH #endif // FAST_DISPATCH return (unsigned char*)buffer; } // The Helper class is needed for less fortunate compiler template implementations. template <typename Func> class DirectCallFunctionDispatchHelper { public: static inline int DirectCallFunctionDispatcher(lua_State* L) { unsigned char* buffer = GetFirstUpValueAsUserData(L); return Call(*(Func*)(buffer), L, 1); } }; template <typename Callee, typename Func> class DirectCallMemberDispatcherHelper { public: static inline int DirectCallMemberDispatcher(lua_State* L) { unsigned char* buffer = GetFirstUpValueAsUserData(L); return Call(**(Callee**)buffer, *(Func*)(buffer + sizeof(Callee*)), L, 1); } }; inline int lua_StateFunctionDispatcher(lua_State* L) { typedef int (*Functor)(lua_State*); unsigned char* buffer = GetFirstUpValueAsUserData(L); Functor& func = *(Functor*)(buffer); return (*func)(L); } template <typename Callee> class lua_StateMemberDispatcherHelper { public: static inline int lua_StateMemberDispatcher(lua_State* L) { typedef int (Callee::*Functor)(lua_State*); unsigned char* buffer = GetFirstUpValueAsUserData(L); Callee& callee = **(Callee**)buffer; Functor& func = *(Functor*)(buffer + sizeof(Callee*)); return (callee.*func)(L); } }; } // namespace LPCD template <typename Func> inline void lua_pushdirectclosure(lua_State* L, Func func, unsigned int nupvalues) { unsigned char* buffer = (unsigned char*)lua_newuserdata(L, sizeof(func)); memcpy(buffer, &func, sizeof(func)); lua_pushcclosure(L, LPCD::DirectCallFunctionDispatchHelper<Func>::DirectCallFunctionDispatcher, nupvalues + 1); } template <typename Callee, typename Func> inline void lua_pushdirectclosure(lua_State* L, const Callee& callee, Func func, unsigned int nupvalues) { unsigned char* buffer = (unsigned char*)lua_newuserdata(L, sizeof(Callee*) + sizeof(func)); const void* pCallee = &callee; memcpy(buffer, &pCallee, sizeof(Callee*)); memcpy(buffer + sizeof(Callee*), &func, sizeof(func)); lua_pushcclosure(L, LPCD::DirectCallMemberDispatcherHelper<Callee, Func>::DirectCallMemberDispatcher, nupvalues + 1); } inline void lua_pushfunctorclosure(lua_State* L, int (*func)(lua_State*), unsigned int nupvalues) { unsigned char* buffer = (unsigned char*)lua_newuserdata(L, sizeof(func)); memcpy(buffer, &func, sizeof(func)); lua_pushcclosure(L, LPCD::lua_StateFunctionDispatcher, nupvalues + 1); } template <typename Callee> inline void lua_pushfunctorclosureex(lua_State* L, const Callee& callee, int (Callee::*func)(lua_State*), unsigned int nupvalues) { unsigned char* buffer = (unsigned char*)lua_newuserdata(L, sizeof(Callee*) + sizeof(func)); const void* pCallee = &callee; memcpy(buffer, &pCallee, sizeof(Callee*)); memcpy(buffer + sizeof(Callee*), &func, sizeof(func)); lua_pushcclosure(L, LPCD::lua_StateMemberDispatcherHelper<Callee>::lua_StateMemberDispatcher, nupvalues + 1); } /////////////////////////////////////////////////////////////////////////////// #include "src/lobject.h" #include "src/ldo.h" #include "src/lgc.h" namespace LPCD { inline void* GetObjectUserData1(lua_State* L) { StkId o = restorestack(L, sizeof(TValue)); if (ttype(o) == LUA_TUSERDATA) return *(void**)(rawuvalue(o) + 1); else { luaL_argerror(L, 1, "must be userdata or a table with a userdata member called __object"); } return NULL; } inline void* GetObjectUserData2(lua_State* L) { StkId o = restorestack(L, sizeof(TValue)*2); if (ttype(o) == LUA_TUSERDATA) return *(void**)(rawuvalue(o) + 1); else { luaL_argerror(L, 1, "must be userdata or a table with a userdata member called __object"); } return NULL; } inline void* GetObjectIndexData1(lua_State* L) { StkId o = restorestack(L, sizeof(TValue)); if (ttype(o) == LUA_TLIGHTUSERDATA) return pvalue(o); else { luaL_argerror(L, 1, "must be userdata or a table with a userdata member called __object"); } return NULL; } inline void* GetObjectIndexData2(lua_State* L) { StkId o = restorestack(L, sizeof(TValue) * 2); if (ttype(o) == LUA_TLIGHTUSERDATA) return pvalue(o); else { luaL_argerror(L, 1, "must be userdata or a table with a userdata member called __object"); } return NULL; } template <typename Callee> class Object_MemberDispatcherHelper { public: static inline int Object_MemberDispatcher(lua_State* L) { typedef int (Callee::*Functor)(lua_State*); unsigned char* buffer = GetFirstUpValueAsUserData(L); Functor& func = *(Functor*)(buffer); Callee& callee = *(Callee*)GetObjectUserData1(L); return (callee.*func)(L); } }; template <typename Callee, typename Func, int startIndex> class DirectCallObjectMemberDispatcherHelper { public: static inline int DirectCallMemberDispatcher(lua_State* L) { unsigned char* buffer = GetFirstUpValueAsUserData(L); Callee *callee = dynamic_cast<Callee *>((CBaseScriptHost *)GetObjectIndexData1(L)); CLuaThread * pThreadInfo=(CLuaThread*)GetObjectIndexData2(L); if(callee) return Call(*callee, *(Func*)buffer, L, startIndex,pThreadInfo); else return 0; } }; inline int PropertyMetaTable_newindex(lua_State* L) { // t k v lua_getmetatable(L, 1); // t k v m lua_pushstring(L, "__props"); // t k v m p lua_rawget(L, -2); // t k v m pt if (lua_istable(L, -1)) { lua_pushvalue(L, 2); // t k v m pt k lua_rawget(L, -2); // t k v m pt prop if (lua_isnil(L, -1)) { luaL_argerror(L, 1, "The property is not available."); } lua_rawgeti(L, -1, 2); // t k v m pt prop setf lua_pushvalue(L, 1); // t k v m pt prop setf t lua_pushvalue(L, 3); // t k v m pt prop setf t v lua_call(L, 2, 1); return 1; } return 0; } // function gettable_event (table, key) inline int PropertyMetaTable_index(lua_State* L) { // t v lua_getmetatable(L, 1); // t v m lua_pushvalue(L, 2); // t v m v lua_rawget(L, -2); // t v m lookup if (!lua_isnil(L, -1)) return 1; lua_pop(L, 1); // t v m lua_pushstring(L, "__props"); // t k v m __props lua_rawget(L, -2); // t k v m pt if (lua_istable(L, -1)) { lua_pushvalue(L, 2); // t k v m pt k lua_rawget(L, -2); // t k v m pt prop if (lua_isnil(L, -1)) { luaL_argerror(L, 1, "The property is not available."); } lua_rawgeti(L, -1, 1); // t k v m pt prop getf lua_pushvalue(L, 1); // t k v m pt prop getf t lua_call(L, 1, 1); return 1; } return 0; } template <typename Object, typename VarType> class PropertyMemberHelper { public: static int PropertyGet(lua_State* L) { void* offset = lua_touserdata(L, lua_upvalueindex(1)); Object* obj = (Object*)LPCD::GetObjectUserData(L); LPCD::Push(L, *(VarType*)((unsigned char*)obj + (unsigned int)offset)); return 1; } static int PropertySet(lua_State* L) { void* offset = lua_touserdata(L, lua_upvalueindex(1)); Object* obj = (Object*)LPCD::GetObjectUserData(L); if (!Match(TypeWrapper<VarType>(), L, 2)) luaL_argerror(L, 2, "bad argument"); *(VarType*)((unsigned char*)obj + (unsigned int)offset) = LPCD::Get(LPCD::TypeWrapper<VarType>(), L, 2); return 1; } }; template <typename VarType> class PropertyGlobalHelper { public: static int PropertyGet(lua_State* L) { void* offset = lua_touserdata(L, lua_upvalueindex(1)); LPCD::Push(L, *(VarType*)offset); return 1; } static int PropertySet(lua_State* L) { void* offset = lua_touserdata(L, lua_upvalueindex(1)); if (!Match(TypeWrapper<VarType>(), L, 1)) luaL_argerror(L, 2, "bad argument"); *(VarType*)offset = LPCD::Get(LPCD::TypeWrapper<VarType>(), L, 1); return 1; } }; } // namespace LPCD template <typename Callee> inline void lua_pushobjectfunctorclosure(lua_State* L, int (Callee::*func)(lua_State*), unsigned int nupvalues) { unsigned char* buffer = (unsigned char*)lua_newuserdata(L, sizeof(func)); memcpy(buffer, &func, sizeof(func)); lua_pushcclosure(L, LPCD::Object_MemberDispatcherHelper<Callee>::Object_MemberDispatcher, nupvalues + 1); } template <typename Callee, typename Func> inline void lua_pushobjectdirectclosure(lua_State* L, const Callee* callee, Func func, unsigned int nupvalues) { unsigned char* buffer = (unsigned char*)lua_newuserdata(L, sizeof(func)); memcpy(buffer, &func, sizeof(func)); lua_pushcclosure(L, LPCD::DirectCallObjectMemberDispatcherHelper<Callee, Func, 2>::DirectCallMemberDispatcher, nupvalues + 1); } template <typename Object, typename VarType> inline void lpcd_pushmemberpropertygetclosure(lua_State* L, VarType Object::* var) { lua_pushlightuserdata(L, (void*)&(((Object*)0)->*var)); lua_pushcclosure(L, &LPCD::PropertyMemberHelper<Object, VarType>::PropertyGet, 1); } template <typename Object, typename VarType> inline void lpcd_pushmemberpropertysetclosure(lua_State* L, VarType Object::* var) { lua_pushlightuserdata(L, (void*)&(((Object*)0)->*var)); lua_pushcclosure(L, &LPCD::PropertyMemberHelper<Object, VarType>::PropertySet, 1); } template <typename VarType> inline void lpcd_pushglobalpropertygetclosure(lua_State* L, VarType* var) { lua_pushlightuserdata(L, (void*)var); lua_pushcclosure(L, &LPCD::PropertyGlobalHelper<VarType>::PropertyGet, 1); } template <typename VarType> inline void lpcd_pushglobalpropertysetclosure(lua_State* L, VarType* var) { lua_pushlightuserdata(L, (void*)var); lua_pushcclosure(L, &LPCD::PropertyGlobalHelper<VarType>::PropertySet, 1); } namespace LPCD { }
[ "sagasarate@sina.com" ]
sagasarate@sina.com
a0b879eaac808759c4a452c321f321ff78441876
260e5dec446d12a7dd3f32e331c1fde8157e5cea
/Indi/SDK/Indi_ECell_Volatile_Ammo_classes.hpp
9b1b5b6c9857b31625c79fd32337b2a772b79cac
[]
no_license
jfmherokiller/TheOuterWorldsSdkDump
6e140fde4fcd1cade94ce0d7ea69f8a3f769e1c0
18a8c6b1f5d87bb1ad4334be4a9f22c52897f640
refs/heads/main
2023-08-30T09:27:17.723265
2021-09-17T00:24:52
2021-09-17T00:24:52
407,437,218
0
0
null
null
null
null
UTF-8
C++
false
false
680
hpp
#pragma once // TheOuterWorlds SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "Indi_ECell_Volatile_Ammo_structs.hpp" namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass ECell_Volatile_Ammo.ECell_Volatile_Ammo_C // 0x0000 (0x01A0 - 0x01A0) class UECell_Volatile_Ammo_C : public UAmmo { public: static UClass* StaticClass() { static auto ptr = UObject::FindClass("BlueprintGeneratedClass ECell_Volatile_Ammo.ECell_Volatile_Ammo_C"); return ptr; } }; } #ifdef _MSC_VER #pragma pack(pop) #endif
[ "peterpan0413@live.com" ]
peterpan0413@live.com
3ed14bcbcf82583d529ba555ba040785244bdab9
6ad82a98f6e1caf44420138d0f3ab908616d4a6f
/linked-lists-lcmartinez45-master/data.h
ecd57c982820538498e9134f6301c75f718d20cb
[]
no_license
lcmartinez45/C
15253cb4346d0c682e5247a902ebb1bdc152acc9
62433bac97e7963d23716ca9fb94af80177e2d8e
refs/heads/main
2023-03-03T14:05:30.416270
2021-02-12T02:10:27
2021-02-12T02:10:27
338,188,237
0
0
null
null
null
null
UTF-8
C++
false
false
319
h
/* * File: data.h * Author: Alex Katrompas * * DO NOT MODIFY THIS FILE * LEAVE THIS COMMENT HEADER HERE */ #ifndef DATA_H #define DATA_H #include "string" using std::string; struct Data { int id; string data; }; struct Node { Data data; Node *next; Node *prev; }; #endif /* DATA_H */
[ "noreply@github.com" ]
noreply@github.com
13b28700dd13c81521f942eecfb2f6515e3df15b
7b5246121403301ac26a583127238f5922ea3fa0
/src/main.cpp
054d923fdf4e8e9252b3b7ded5e15e84e4b88b4d
[]
no_license
jediofgever/ROS_maskrcnn_openvino
ba250a8e3cbc1e299479aea25efcb545be719139
42cfed4f8c34020d164b9f29bd4021f95e18c5da
refs/heads/master
2022-12-01T14:23:36.485937
2020-08-19T09:33:46
2020-08-19T09:33:46
284,934,724
1
0
null
null
null
null
UTF-8
C++
false
false
12,254
cpp
// Copyright (C) 2018-2019 Intel Corporation // SPDX-License-Identifier: Apache-2.0 // /** * @brief The entry point for inference engine Mask RCNN demo application * @file mask_rcnn_demo/main.cpp * @example mask_rcnn_demo/main.cpp */ #include <cv_bridge/cv_bridge.h> #include <ros/package.h> #include <ros/ros.h> #include <opencv2/opencv.hpp> #include <algorithm> #include <iomanip> #include <iostream> #include <map> #include <memory> #include <string> #include <vector> #include <inference_engine.hpp> #include "openvino_maskrcnn_inference/common.hpp" #include "openvino_maskrcnn_inference/ocv_common.hpp" #define RESET "\033[0m" #define BLACK "\033[30m" /* Black */ #define RED "\033[31m" /* Red */ #define GREEN "\033[32m" /* Green */ #define YELLOW "\033[33m" /* Yellow */ #define BLUE "\033[34m" /* Blue */ class MaskRCNNInferenceOpenvino { private: ros::Subscriber rgb_img_sub_; ros::Publisher segmentd_img_pub_; ros::NodeHandle *nh_; InferenceEngine::Core ie; InferenceEngine::InputsDataMap inputInfo; InferenceEngine::CNNNetwork network; InferenceEngine::ExecutableNetwork executable_network; InferenceEngine::InferRequest infer_request; size_t netBatchSize; size_t netInputHeight; size_t netInputWidth; std::string detection_out_name; public: MaskRCNNInferenceOpenvino(ros::NodeHandle *nh_ptr_); ~MaskRCNNInferenceOpenvino(); void callBack(const sensor_msgs::ImageConstPtr &msg); }; MaskRCNNInferenceOpenvino::MaskRCNNInferenceOpenvino(ros::NodeHandle *nh_ptr_) : nh_(nh_ptr_) { std::cout << "InferenceEngine: " << InferenceEngine::GetInferenceEngineVersion() << std::endl; /** Read network model **/ std::string this_package_path = ros::package::getPath("openvino_maskrcnn_inference"); std::string network_path = this_package_path + "/maksrcnn_mo/frozen_inference_graph.xml"; network = ie.ReadNetwork(network_path.c_str()); // add DetectionOutput layer as output so we can get detected boxes and their // probabilities detection_out_name = "reshape_do_2d"; network.addOutput(detection_out_name.c_str(), 0); /** Taking information about all topology inputs **/ inputInfo = network.getInputsInfo(); // -----------------------------Prepare input // blobs----------------------------------------------------- std::cout << "Preparing input blobs" << std::endl; std::string imageInputName; for (const auto &inputInfoItem : inputInfo) { if (inputInfoItem.second->getTensorDesc().getDims().size() == 4) { // first input contains images imageInputName = inputInfoItem.first; inputInfoItem.second->setPrecision(InferenceEngine::Precision::U8); } else if (inputInfoItem.second->getTensorDesc().getDims().size() == 2) { // second input contains image info inputInfoItem.second->setPrecision(InferenceEngine::Precision::FP32); } else { throw std::logic_error("Unsupported input shape with size = " + std::to_string(inputInfoItem.second->getTensorDesc().getDims().size())); } } /** network dimensions for image input **/ const InferenceEngine::TensorDesc &inputDesc = inputInfo[imageInputName]->getTensorDesc(); IE_ASSERT(inputDesc.getDims().size() == 4); netBatchSize = getTensorBatch(inputDesc); netInputHeight = getTensorHeight(inputDesc); netInputWidth = getTensorWidth(inputDesc); // -------------------------Load model to the // device---------------------------------------------------- std::cout << "Loading model to the device" << std::endl; executable_network = ie.LoadNetwork(network, "CPU"); // -------------------------Create Infer // Request-------------------------------------------------------- std::cout << "Create infer request" << std::endl; infer_request = executable_network.CreateInferRequest(); rgb_img_sub_ = nh_->subscribe("/camera/color/image_raw", 1, &MaskRCNNInferenceOpenvino::callBack, this); segmentd_img_pub_ = nh_->advertise<sensor_msgs::Image>("/output/maskrcnn/segmented", 1); } MaskRCNNInferenceOpenvino::~MaskRCNNInferenceOpenvino() {} void MaskRCNNInferenceOpenvino::callBack(const sensor_msgs::ImageConstPtr &msg) { std::cout << " \n" << std::endl; cv_bridge::CvImagePtr cv_ptr; try { cv_ptr = cv_bridge::toCvCopy(msg, sensor_msgs::image_encodings::BGR8); } catch (cv_bridge::Exception &e) { ROS_ERROR("cv_bridge exception: %s", e.what()); return; } cv::Mat frame = cv_ptr->image; try { InferenceEngine::OutputsDataMap outputInfo(network.getOutputsInfo()); for (auto &item : outputInfo) { item.second->setPrecision(InferenceEngine::Precision::FP32); } /** Iterate over all the input blobs **/ for (const auto &inputInfoItem : inputInfo) { InferenceEngine::Blob::Ptr input = infer_request.GetBlob(inputInfoItem.first); /** Fill first input tensor with images. First b channel, then g and r * channels **/ if (inputInfoItem.second->getTensorDesc().getDims().size() == 4) { /** Iterate over all input images **/ matU8ToBlob<unsigned char>(frame, input, 0); } /** Fill second input tensor with image info **/ if (inputInfoItem.second->getTensorDesc().getDims().size() == 2) { InferenceEngine::LockedMemory<void> inputMapped = InferenceEngine::as<InferenceEngine::MemoryBlob>(input)->wmap(); auto data = inputMapped.as<float *>(); data[0] = static_cast<float>(netInputHeight); // height data[1] = static_cast<float>(netInputWidth); // width data[2] = 1; } } // ----------------------------Do // inference------------------------------------------------------------- infer_request.Infer(); // ----------------------------------------------------------------------------------------------------- // ---------------------------Postprocess output // blobs-------------------------------------------------- const auto do_blob = infer_request.GetBlob(detection_out_name.c_str()); InferenceEngine::LockedMemory<const void> doBlobMapped = InferenceEngine::as<InferenceEngine::MemoryBlob>(do_blob)->rmap(); const auto do_data = doBlobMapped.as<float *>(); std::string masks_name = "masks"; const auto masks_blob = infer_request.GetBlob(masks_name.c_str()); InferenceEngine::LockedMemory<const void> masksBlobMapped = InferenceEngine::as<InferenceEngine::MemoryBlob>(masks_blob)->rmap(); const auto masks_data = masksBlobMapped.as<float *>(); const float PROBABILITY_THRESHOLD = 0.2f; const float MASK_THRESHOLD = 0.5f; // threshold used to determine whether mask pixel corresponds to // object or to background // amount of elements in each detected box description (batch, label, prob, // x1, y1, x2, y2) IE_ASSERT(do_blob->getTensorDesc().getDims().size() == 2); size_t BOX_DESCRIPTION_SIZE = do_blob->getTensorDesc().getDims().back(); const InferenceEngine::TensorDesc &masksDesc = masks_blob->getTensorDesc(); IE_ASSERT(masksDesc.getDims().size() == 4); size_t BOXES = getTensorBatch(masksDesc); size_t C = getTensorChannels(masksDesc); size_t H = getTensorHeight(masksDesc); size_t W = getTensorWidth(masksDesc); size_t box_stride = W * H * C; std::map<size_t, size_t> class_color; // cv::Mat output_image; // output_image = frame.clone(); cv::Mat output_image(frame.rows, frame.cols, CV_8UC3, cv::Scalar(255, 255, 255)); std::vector<double> detection_box_areas; /** Iterating over all boxes **/ int obj_index = 1; for (size_t box = 0; box < BOXES; ++box) { float *box_info = do_data + box * BOX_DESCRIPTION_SIZE; auto batch = static_cast<int>(box_info[0]); if (batch < 0) break; if (batch >= static_cast<int>(netBatchSize)) throw std::logic_error("Invalid batch ID within detection output box"); float prob = box_info[2]; float x1 = std::min(std::max(0.0f, box_info[3] * frame.cols), static_cast<float>(frame.cols)); float y1 = std::min(std::max(0.0f, box_info[4] * frame.rows), static_cast<float>(frame.rows)); float x2 = std::min(std::max(0.0f, box_info[5] * frame.cols), static_cast<float>(frame.cols)); float y2 = std::min(std::max(0.0f, box_info[6] * frame.rows), static_cast<float>(frame.rows)); int box_width = std::min(static_cast<int>(std::max(0.0f, x2 - x1)), frame.cols); int box_height = std::min(static_cast<int>(std::max(0.0f, y2 - y1)), frame.rows); bool is_this_detection_duplicate = false; double current_box_area = static_cast<double>(box_width * box_height); for (size_t i = 0; i < detection_box_areas.size(); i++) { double ratios = current_box_area / detection_box_areas.at(i); if (ratios > 0.9 && ratios < 1.1) { std::cout << RED << "FOUND DETECTIONS THAT LOOKS VERY SIMILAR IN SIZE THEY ARE LIKELY SAME OBJECT, GONNA PASS THIS" << std::endl; std::cout << RESET << std::endl; is_this_detection_duplicate = true; continue; } } if (is_this_detection_duplicate) { continue; } detection_box_areas.push_back(static_cast<double>(box_width * box_height)); auto class_id = static_cast<size_t>(box_info[1] + 1e-6f); if (prob > PROBABILITY_THRESHOLD) { size_t color_index = class_color.emplace(class_id, class_color.size()).first->second; auto &color = CITYSCAPES_COLORS[color_index % arraySize(CITYSCAPES_COLORS)]; float *mask_arr = masks_data + box_stride * box + H * W * (class_id - 1); std::cout << "Detected class" << class_id << " with probability " << prob << " from batch " << batch << ": [" << x1 << ", " << y1 << "], [" << x2 << ", " << y2 << "]" << std::endl; std::cout << "After mask_arr successfully !!" << std::endl; cv::Mat mask_mat(H, W, CV_32FC1, mask_arr); cv::Rect roi = cv::Rect(static_cast<int>(x1), static_cast<int>(y1), box_width, box_height); cv::Mat roi_input_img = output_image(roi); const float alpha = 1.0f; cv::Mat resized_mask_mat(box_height, box_width, CV_32FC1); cv::resize(mask_mat, resized_mask_mat, cv::Size(box_width, box_height)); cv::Mat uchar_resized_mask(box_height, box_width, CV_8UC3, cv::Scalar(40 * obj_index, 40 * obj_index, 30 * obj_index)); roi_input_img.copyTo(uchar_resized_mask, resized_mask_mat <= MASK_THRESHOLD); cv::addWeighted(uchar_resized_mask, alpha, roi_input_img, 1.0f - alpha, 0.0f, roi_input_img); // cv::rectangle(output_image, roi, cv::Scalar(color.blue() * box, color.green(), color.red()), -1); obj_index++; } } // Prepare and publish KITTI raw image cv_bridge::CvImage cv_bridge_image; cv_bridge_image.image = output_image; cv_bridge_image.encoding = "bgr8"; cv_bridge_image.header.stamp = ros::Time::now(); segmentd_img_pub_.publish(cv_bridge_image.toImageMsg()); } catch (const std::exception &error) { std::cout << error.what() << std::endl; return; } catch (...) { std::cout << "Unknown/internal exception happened." << std::endl; return; } } int main(int argc, char *argv[]) { ros::init(argc, argv, "ros_maskrcnn_openvino_inference_node"); ros::NodeHandle nodeHandle; MaskRCNNInferenceOpenvino maskRCNNInferenceOpenvino(&nodeHandle); ros::spin(); return 0; }
[ "fetulahatas1@gmail.com" ]
fetulahatas1@gmail.com
c70d0f96159a56d388dc2bfd41737d5614b25ba4
e5a0891ab34c7f3d6c78aaa5c137ae7e44281b85
/Strings/1234.cpp
48cc86dde059bf7ce8343cd759370fddd7d55e49
[]
no_license
toki-debug/URI
406829bf3e5c74616bf5d51e0d4dff5fe6c90b18
ae5995ab1149a786514b3ad1c25f2db2495a22e0
refs/heads/master
2023-06-17T23:46:52.893077
2021-06-23T13:07:10
2021-06-23T13:07:10
277,686,415
4
0
null
null
null
null
UTF-8
C++
false
false
512
cpp
//1234 - Dancing Sentence //Arissa Yoshida //14/05/2020 #include <bits/stdc++.h> using namespace std; main(){ string s; while(getline(cin,s)){ int x=1; for(int i=0;i<s.size();i++){ if((s[i]>=65&&s[i]<=122)){ x++; if(x%2==0){ if(s[i]>=97&&s[i]<=122){ s[i] = s[i] - 32; } }else{ if(s[i]>=65&&s[i]<=90){ s[i] = s[i] + 32; } } } cout << s[i]; } cout << "\n"; } return 0; }
[ "toki.debug@gmail.com" ]
toki.debug@gmail.com
140752fc9a870777692a28ef015a9b9dacad57af
fc1cf4c2bb7e066de2b5f14d157916c7303590fd
/Battleships/Battleships/Game.cpp
c9ae59e7d2cfedd2f259a375d8bfb1c2249177c0
[]
no_license
Karl-jurvanen/Battleships
045341d34c9693b50f52f5bf5324efe31fca1d80
c7315dccbc3eac67ef2905eac3d46713a3dabcd0
refs/heads/master
2020-03-13T14:49:52.797267
2018-04-25T09:03:08
2018-04-25T09:03:08
131,166,099
0
0
null
null
null
null
UTF-8
C++
false
false
7,759
cpp
#include "Game.h" #include <string> #include <iostream> #include <fstream> #include <time.h> #include <Windows.h> using std::cout; using std::cin; using std::endl; using std::getline; using std::string; using std::ofstream; using std::ios; Game::Game(): shipSizes_(4) ,board_() { srand(static_cast<unsigned int>(time(NULL))); shipList_ = new int[4]; for (int i = 0; i < 4; i++) { shipList_[i] = 1; } gameOver_ = 1; } Game::Game(int boardsize, int shipList[], int shipSizes, int shipCount): shipSizes_(shipSizes), shipCount_(shipCount), board_(boardsize, shipCount) { srand(static_cast<unsigned int>(time(NULL))); shipList_ = new int[shipSizes_]; for (int i = 0; i < shipSizes_; i++) { shipList_[i] = shipList[i]; } gameOver_ = 1; } Game::~Game() { delete[] shipList_; } void Game::addShips() { //step through shipList[] array that contains number of ships of each size that needs to be added to gameboard //for example game with {1,2,3,4} ships has 1 five-length ship and 4 two-length ships for (int i = 0; i < shipSizes_; i++) { for (int j = 0; j < shipList_[i]; j++) { while (true) { int sizeToAdd = shipSizes_ + 1 - i; string message = ADD_SHIP_START; string coordinate; string direction; //insert in the print out the correct word for ship size switch (sizeToAdd) { case 2: cout << message.insert(5, "kahden"); break; case 3: cout << message.insert(5, "kolmen"); break; case 4: cout << message.insert(5, "neljan"); break; case 5: cout << message.insert(5, "viiden"); break; case 6: cout << message.insert(5, "kuuden"); break; case 7: cout << message.insert(5, "seitseman"); break; case 8: cout << message.insert(5, "kahdeksan"); break; case 9: cout << message.insert(5, "yhdeksan"); break; case 10: cout << message.insert(5, "kymmenen"); break; case 11: cout << message.insert(5, "yhdentoista"); break; case 12: cout << message.insert(5, "kahdentoista"); break; case 13: cout << message.insert(5, "kolmentoista"); break; default: break; } getline(cin, coordinate); cout << ADD_SHIP_DIR; getline(cin, direction); int result = board_.addShip(sizeToAdd, coordinate, direction); //Check result, if not succesfull continue loop to ask user to try again if (result == 0) //success { board_.printShips(); break; } else if (result == 1) { cout << BAD_DIRECTION; } else if (result == 2) { cout << SHIP_OUT_OF_BOUNDS; } else if (result == 3) { cout << SHIP_ALREADY_THERE; } } } } //game can now be started gameOver_ = 0; } void Game::addShipsRandom() { //use system time to generate random number //cast to unsigned int to avoid build warnings for (int i = 0; i < shipSizes_; i++) { for (int j = 0; j < shipList_[i]; j++) { while (true) { int sizeToAdd = shipSizes_ + 1 - i; int x; int y; int dir; string direction; x = rand() % (board_.getBoardSize() ); y = rand() % (board_.getBoardSize() ); dir = rand() % 4; switch (dir) { case 0: direction = "p"; break; case 1: direction = "i"; break; case 2: direction = "e"; break; case 3: direction = "l"; break; } if (board_.addShip(sizeToAdd, x, y, direction) == 0) { break; } } } } board_.printShips(); gameOver_ = 0; } void Game::shoot() { string input; while (true) { //Skip printing shots if user asked for ship locations last to avoid double printing if (input != "\\@") { board_.printShots(); } cout << SHOOT_COORD; getline(cin, input); if (input == "") { cout << BAD_INPUT; continue; } else if (input.at(0) == 'p' || input.at(0) == 'P') { break; } else if (input == "\\@") { board_.printShips(); continue; } string printout; board_.shoot(input, printout); cout << printout; if (board_.checkGameOver()) { board_.printShots(); cout << "Peli loppui.\n\n"; gameOver_ = 1; break; } } } void Game::shootRandom() { //srand(static_cast<unsigned int>(time(NULL))); int x; int y; board_.printShots(); while (true) { x = rand() % (board_.getBoardSize() ); y = rand() % (board_.getBoardSize() ); if (board_.shoot(x, y) != 3) // successfull shot { board_.printShots(); Sleep(500); } if (board_.checkGameOver()) { board_.printShots(); cout << "Peli loppui.\n\n"; gameOver_ = 1; break; } } } int Game::shootRandomStatistics() { int shotsTaken = 0; // keep track of number of shots int x; int y; while (true) { x = rand() % (board_.getBoardSize()); y = rand() % (board_.getBoardSize()); if (board_.shoot(x, y) != 3) // successfull shot { shotsTaken++; } if (board_.checkGameOver()) { gameOver_ = 1; return shotsTaken; } } } int Game::shootAI() { int shotsTaken = 0; // keep track of number of shots board_.printShots(); while (true) { int x = 0; int y = 0; board_.calculateValues(x, y); if (board_.shoot(x, y) != 3) // successfull shot { system("cls"); board_.printShots(); shotsTaken++; Sleep(500); } if (board_.checkGameOver()) { board_.printShots(); cout << "Peli loppui.\n\n"; gameOver_ = 1; return shotsTaken; } } } int Game::shootAIStatistics() { int shotsTaken = 0; // keep track of number of shots while (true) { int x = 0; int y = 0; board_.calculateValues(x, y); if (board_.shoot(x, y) != 3) // successfull shot { shotsTaken++; } if (board_.checkGameOver()) { gameOver_ = 1; return shotsTaken; } } } void Game::simulateShooting(int simulationtimes, string logfile) { ofstream statisticFile(logfile, ios::out); const string menuText = "Simulointi - Anna ampumisalgoritmi\n" "=======================\n\n" "Valinnat:\n" "1) Satunnainen\n" "2) algoritmi\n"; string userChoise; cout << menuText; getline(cin, userChoise); if (!statisticFile) { cout << "File could not be opened" << endl; return; } for (int i = 0; i < simulationtimes; i++) { board_.initialize(); addShipsRandom(); if (userChoise == "1") { statisticFile << shootRandomStatistics() << endl; } if (userChoise == "2") { statisticFile << shootAIStatistics() << endl; } } return; } void Game::menu() { const string menuText = "Laivanupotuspeli\n" "=======================\n\n" "Valinnat:\n" "1) Syota laivat\n" "2) Pelaa\n" "3) Arvo sijainnit\n" "4) Simuloi ampuminen\n" "L) Lopeta\n\n" "Valintasi: "; string userChoise; while (true) { cout << menuText; getline(cin, userChoise); if (userChoise == "1") { board_.initialize(); addShips(); } else if (userChoise == "2") { //user has not placed the ships on gameboard yet, don't allow shooting if (gameOver_ != 0) { cout << SHIPS_NOT_SET; } else { shoot(); } } else if (userChoise == "3") { board_.initialize(); addShipsRandom(); } else if (userChoise == "4") { if (gameOver_ != 0) { cout << SHIPS_NOT_SET; } else { //shootRandom(); shootAI(); } } else if (userChoise == "5") // hidden statistical testing { cout << "Anna simulointikerrat: "; getline(cin, userChoise); int simulateTimes = 0; try { simulateTimes = stoi(userChoise); } catch (const std::exception&) { cout << "Anna kokonaisluku." << endl; } simulateShooting(simulateTimes, "statistics.txt"); } else if (userChoise == "L" || userChoise == "l") { break; } else { cout << "Virheellinen syote." << endl; } } }
[ "karl.jurvanen@eng.tamk.fi" ]
karl.jurvanen@eng.tamk.fi
4e8f9daf30ae12e32817038f6ecdbb091b7a84aa
62a572ff1fdea62c04d9c72fb41e35b9a1c4144a
/InternetButton/Button.ino
c108c5384b319750fceafd3a99c469ca0e569f9a
[]
no_license
AHerczeg/SET
cc56da7f82d640f8ecf2a6b93381962a25e0bcd5
b9fa314096e5a3f0680971c78d64f43f320a7c8f
refs/heads/master
2021-03-19T12:32:08.244389
2017-03-16T15:55:41
2017-03-16T15:55:41
80,115,634
0
0
null
null
null
null
UTF-8
C++
false
false
8,002
ino
#include "InternetButton.h" #include "rest_client.h" #define GREEN {0, 255, 0} #define YELLOW {255, 255, 0} #define RED {255, 0, 0} #define BLUE {0, 0, 255} #define WHITE {255, 255, 255} #define LIGHTS_ON "/lights/on" #define LIGHTS_OFF "/lights/off" #define KETTLE_ON "/kettle/on" #define KETTLE_OFF "/kettle/off" InternetButton b = InternetButton(); RestClient client = RestClient("sccug-330-05.lancs.ac.uk",5000); const char* path = "/button"; typedef struct { uint8_t r; uint8_t g; uint8_t b; } COLOUR; COLOUR ledColour = {0, 0, 0}; int lightMode; int brightness; int lightSpeed; // -- EXAMPLE code for demo -- COLOUR allColours[] = {RED, GREEN, BLUE, YELLOW, WHITE}; int currentColour = 0; bool kettleMode = false; bool bulbOn = true; // --------------------------- Thread* buttonThread; Thread* blinkingThread; Thread* serialThread; os_thread_return_t serialListener(){ String buffer = ""; String tempStr = ""; for(;;){ if(Serial.available() > 0){ Serial.flush(); while (Serial.available() > 0) { if(Serial.peek() != 10){ buffer = tempStr + buffer + (char)(Serial.read()); } else {Serial.read();} } Serial.println("Incoming serial: " + buffer); if(buffer.compareTo("kettle") == 0){ kettleMode = true; ledColour = BLUE; b.allLedsOn(ledColour.r, ledColour.g, ledColour.b); } else if (buffer.compareTo("light") == 0){ kettleMode = false; ledColour = WHITE; b.allLedsOn(ledColour.r, ledColour.g, ledColour.b); } buffer = ""; } } } os_thread_return_t buttonListener(){ for(;;){ int pressed = buttonPressed(); if(pressed > 0){ // -- EXAMPLE code for demo -- if(kettleMode){ switch(pressed){ case 15: path = KETTLE_ON; client.get(path); colourFade(255, 0, 0); Serial.println("Switching kettle on"); break; } } else { switch(pressed){ case 1: if(!lightMode){ currentColour -= 1; if(currentColour < 0) currentColour = 4; ledColour = allColours[currentColour]; } else { brightness -= 25; if(brightness < 0) brightness = 0; b.setBrightness(brightness); } break; case 2: if(lightMode == 0) lightMode = 1; else lightMode = 0; break; case 4: if(!lightMode){ currentColour += 1; if(currentColour > 4) currentColour = 0; ledColour = allColours[currentColour]; } else { brightness += 25; if(brightness > 255) brightness = 255; b.setBrightness(brightness); } break; case 8: if(lightMode == 0) lightMode = 1; else lightMode = 0; break; case 15: if(bulbOn){ path = LIGHTS_OFF; bulbOn = false; client.get(path); Serial.println("Switching lights off"); } else { path = LIGHTS_ON; bulbOn = true; client.get(path); Serial.println("Switching lights on"); } break; } } // --------------------------- } delay(100); } } os_thread_return_t light(){ for(;;){ switch(lightMode){ case 0: blinking(lightMode); break; case 1: circle(lightMode); break; default: b.allLedsOn(ledColour.r, ledColour.g, ledColour.b); delay(100); } } } void setup() { Serial.begin(9600); b.begin(); lightMode = -1; brightness = 0; lightSpeed = 5; ledColour = WHITE; buttonThread = new Thread("buttonListener", buttonListener); blinkingThread = new Thread("light", light); serialThread = new Thread("serial", serialListener); b.allLedsOn(ledColour.r, ledColour.g, ledColour.b); } void loop() { code(); } void code(){ delay(5000); } void buttonPressed(){ uint8_t button = 0x00; while(!b.allButtonsOff()){ if(b.buttonOn(1)) button = button | 0x01; if(b.buttonOn(2)) button = button | 0x02; if(b.buttonOn(3)) button = button | 0x04; if(b.buttonOn(4)) button = button | 0x08; delay(100); } client.post(path, (const char*) button); return (int) button; } void blinking(int myMode){ while(brightness < 255 && lightMode == myMode){ brightness += 5; if(brightness > 255) brightness = 255; b.setBrightness(brightness); b.allLedsOn(ledColour.r, ledColour.g, ledColour.b); delay (10 + lightSpeed * 10); } delay(500 + lightSpeed * 10); while(brightness > 0 && lightMode == myMode){ brightness -= 5; if(brightness < 0) brightness = 0; b.setBrightness(brightness); b.allLedsOn(ledColour.r, ledColour.g, ledColour.b); delay (10 + lightSpeed * 10); } delay(500 + lightSpeed * 10); } void circle(int myMode){ int i; for(i = 1; i < 12 && lightMode == myMode; i++){ b.allLedsOff(); b.ledOn(i, ledColour.r * 0.1, ledColour.g * 0.1, ledColour.b * 0.1); b.ledOn(((i+1)/12 + (i+1)%12), ledColour.r * 0.2, ledColour.g * 0.2, ledColour.b * 0.2); b.ledOn(((i+2)/12 + (i+2)%12), ledColour.r * 0.3, ledColour.g * 0.3, ledColour.b * 0.3); b.ledOn(((i+3)/12 + (i+3)%12), ledColour.r * 0.4, ledColour.g * 0.4, ledColour.b * 0.4); b.ledOn(((i+4)/12 + (i+4)%12), ledColour.r * 0.5, ledColour.g * 0.5, ledColour.b * 0.5); b.ledOn(((i+5)/12 + (i+5)%12), ledColour.r * 0.6, ledColour.g * 0.6, ledColour.b * 0.6); b.ledOn(((i+6)/12 + (i+6)%12), ledColour.r * 0.7, ledColour.g * 0.7, ledColour.b * 0.7); b.ledOn(((i+7)/12 + (i+7)%12), ledColour.r * 0.8, ledColour.g * 0.8, ledColour.b * 0.8); b.ledOn(((i+8)/12 + (i+8)%12), ledColour.r * 0.9, ledColour.g * 0.9, ledColour.b * 0.9); b.ledOn(((i+9)/12 + (i+9)%12), ledColour.r, ledColour.g, ledColour.b); delay(100 + lightSpeed * 5); } } void setColour(int red, int green, int blue){ if (red <= 255 && red >= 0 && green <= 255 && green >= 0 && blue <= 255 && blue >= 0) ledColour = {red, green, blue}; } void setMode(int mode){ if(mode >= 0) lightMode = mode; } void setSpeed(int speed){ if(speed >= 0) lightSpeed = speed; } void setBrightness(int newBrightness){ if(brightness >= 0 && brightness <= 255) brightness = newBrightness; } void colourFade(int red, int green, int blue){ if (red <= 255 && red >= 0 && green <= 255 && green >= 0 && blue <= 255 && blue >= 0) { while(ledColour.r != red || ledColour.g != green || ledColour.b != blue){ if(ledColour.r < red){ if(ledColour.r <= 250) ledColour.r += 5; else ledColour.r = 255; } else if(ledColour.r > red){ if(ledColour.r >= 5) ledColour.r -= 5; else ledColour.r = 0; } if(ledColour.g < green){ if(ledColour.g <= 250) ledColour.g += 5; else ledColour.g = 255; } else if(ledColour.g > green){ if(ledColour.g >= 5) ledColour.g -= 5; else ledColour.g = 0; } if(ledColour.b < blue){ if(ledColour.b <= 250) ledColour.b += 5; else ledColour.b = 255; } else if(ledColour.b > blue){ if(ledColour.b >= 5) ledColour.b -= 5; else ledColour.b = 0; } delay(300); } } }
[ "h.herczeg.andras@gmail.com" ]
h.herczeg.andras@gmail.com
cf6b789f20ee2aaf9e1371b9f12906befe31ae3a
756e02074e609f9087f58934a0e2fbfa48715575
/Classes/HelloWorldScene.h
9bd4de5cfe39fdff194614c322a0652aa1d6a35c
[]
no_license
zhaogaoxing/lol
6647155355c83f8bd47d28b51b54d5d2eed4e459
509a8be5071a4f81935c684899079e67e51db068
refs/heads/master
2020-12-28T23:35:22.092797
2016-07-11T02:12:16
2016-07-11T02:12:16
null
0
0
null
null
null
null
UTF-8
C++
false
false
750
h
#ifndef __HELLOWORLD_SCENE_H__ #define __HELLOWORLD_SCENE_H__ #include"ui/CocosGUI.h" #include "cocos2d.h" USING_NS_CC; class HelloWorld : public cocos2d::Layer { public: static cocos2d::Scene* createScene(); virtual bool init(); // a selector callback void menuCloseCallback(cocos2d::Ref* pSender); // implement the "static create()" method manually CREATE_FUNC(HelloWorld); Sprite* start; Sprite* pause; Sprite* stop; Sprite*dian; Sprite*zou; Sprite*you; Sprite*hen; void updateCustom(float dt); void updateCustom1(float dt); bool move; void _start(); void _start1(); void _stop(); int i; int speed; Size visibleSize; Size a; Size b; //ui::Button* button; }; #endif // __HELLOWORLD_SCENE_H__
[ "758482981@qq.com" ]
758482981@qq.com
eb2a1ce90ddee335628b79b7d9dfd43e8defdafa
670b6ad9defe9767e3b7c06d54cc783709bb8113
/sources/cpp/Jezero.cpp
b3c22b75499bb2f9d66412c3f46ef2bc9e46c9e3
[]
no_license
crazykaktus/iceage
1b3b913cf0c0f0885ca87261801ac453dee8673e
8492b65775133da8ff5807918cb20ae323dce4ed
refs/heads/master
2021-09-20T06:14:54.612953
2018-08-05T14:57:34
2018-08-05T14:57:34
null
0
0
null
null
null
null
UTF-8
C++
false
false
12,071
cpp
/** @file */ #include "../hlavicky/Jezero.h" /** Konstruktor */ IceAge::Jezero::Jezero(std::string novyNazev):Command(novyNazev) { } /** Destruktor */ IceAge::Jezero::~Jezero() { } /** Podedena metoda pridavajici algoritmus pro prozkoumani lokace Jezero. */ void IceAge::Jezero::prozkoumat(IceAge::Veverka* scrat, std::vector<IceAge::Beast*> vektorBeast, std::vector<IceAge::Humanoid*> vektorHumanoid, IceAge::Reka* reka) { char volba='a';/**< @brief Lokalni promenna pozivana pro nacitani odpovedi od uzivatele.*/ unsigned int index=0;/**< @brief Lokalni promenna pouzivana pro cislovani moznosti, ktere se zobrazi uzivateli.*/ std::cout << std::endl; std::cout << "Jsi na pokraji mensiho jezera. V prumeru je mensi jak reka, mistami vidis mokriny, ktere jdou prebrodit." << std::endl << std::endl; std::cout << "Na vrcholku veze vidis hnizdko." << std::endl; std::cin.ignore(); /** @brief Vykresleni obrazku*/ std::cout << " .-." << std::endl; std::cout << " |/`\\\\.._" << std::endl; std::cout << " _..._,,--. `\\ /.--.\\ _.-." << std::endl; std::cout << " ,/' ..:::.. \\ .._.-'/ \\` .\\/" << std::endl; std::cout << " / ...:::.`\\ ,/:..| |(o) / /o)|" << std::endl; std::cout << "|:.. | ..:::::'|:.. ;\\ `---'. `--'" << std::endl; std::cout << ";::... | .::::,/:.. .`--. .:.`\\_" << std::endl; std::cout << " |::.. ; ..::'/:.. .--' ;\\ :::.`\\" << std::endl; std::cout << " ;::../ ..::|::. /' ;. ':'.---." << std::endl; std::cout << " `--| ..::;\\:. `\\,,,____,,,/';\\. (_) |)" << std::endl; std::cout << " ; ..::/:\\:.`\\| ,__,/`;----'" << std::endl; std::cout << " `\\ ;:.. \\: `-.. `-._,/,_,/" << std::endl; std::cout << " \\ ;:. ). `\\ `> _:\\" << std::endl; std::cout << " `\\, ;:.. \\ \\ _> </,/`\\" << std::endl; std::cout << " `\\|:. `-' <_/:. |" << std::endl; std::cout << " ;: |:. `----':. /" << std::endl; std::cout << " \\,__,/'-::....; ,/" << std::endl; std::cout << " |:| `----'" << std::endl; std::cout << " / < \\ /:/" << std::endl; std::cout << " `-'-'-' <:.`-._" << std::endl; std::cout << " `\\,>>'" << std::endl; std::cout << std::endl; std::cout << std::endl; std::cout << std::endl; std::cout << "[0] Cmuchej" <<std::endl; std::cout << "Vyber akci:"; std::cin >> volba; std::cin.ignore(); bool cyklus2=true;/**< @brief Lokalni promenna pouzivana pro udrzovani cyklu v chodu. Konkretne u ziskavani odpovedi od uzivatele.*/ while(cyklus2)/**< @brief Cyklus pro pasaz cmuchani.*/ { switch(volba) { case '0': cyklus2=false; break; default: std::cout << "Vyber akci:"; std::cin >> volba;std::cin.ignore(); break; } } cyklus2=true; volba='a';/**< @brief Reset lokalnich promennych na puvodni hodnoty.*/ std::cout << "Orisek je urcite nekde pobliz. Citis ho." << std::endl << std::endl; std::cout << "[0] Hledej dal" <<std::endl; std::cout << "Vyber akci:"; std::cin >> volba;std::cin.ignore(); while(cyklus2)/**< @brief Cyklus pro hledani dal.*/ { switch(volba) { case '0': cyklus2=false; break; default: std::cout << "Vyber akci:"; std::cin >> volba;std::cin.ignore(); break; } } cyklus2=true; volba='a';/**< @brief Reset lokalnich promennych na puvodni hodnoty.*/ std::cout << std::endl << "Citis zde " << vektorBeast.at(0)->getNazev() << std::endl; std::cout << "Pach je slaby, daleko silneji ho prekryva pach orisku" << std::endl; std::cout << std::endl; std::cin.ignore(); std::cout << "Rychle skaces po melcine ke skalce."<< std::endl; /** @brief Pokud ma hrac stale lodicku, tak mu ji sebereme.*/ if(scrat->getPravaRuka() != nullptr){ std::cout << "Kdyz zjistis, ze se nahoru neda jen tak dostat, vztekem roztriskas svoji lodicku" << std::endl; scrat->zahodPravaRuka(); } else std::cout << "Nahoru se dostat neda, aspon ne s tim co mas po ruce." << std::endl; std::cin.ignore(); std::cout << std::endl; std::cout << "Rozhlizis se po okoli, hledaje neco, co by ti pomohlo dostat se do hnizda." << std::endl; std::cout << "V okoli se nachazi nekolik velkych vrb. Svou vyskou mohou konkurovat stromum v pralese." << std::endl; bool cyklus=true;/**< @brief Lokalni promenna pouzivana pro udrzovani cyklu v chodu. Konkretne u opakovani vypisu nejake cinnosti a ziskavani odpovedi (cyklus2)*/ while(cyklus)/**< @brief Cyklus pro trhani proutku. Pokud neutrhnu vic kusu, budu tu cyklit.*/ { std::cout << std::endl; std::cout << "[" << index << "] Utrhnout si proutek" << std::endl; index++; std::cout << "[" << index << "] Utrhnout si hodne proutku a uplest z nich jedno silne lano." << std::endl; index=0; std::cout << "Vyber akci:"; while(cyklus2)/**< @brief Ziskavani odpovedi od uzivatele.*/ { std::cin >> volba;std::cin.ignore(); std::cout << std::endl; switch(volba) { case '0': cyklus2=false; std::cout << "Utrhnes si jeden proutek. Kdyz zkousis jeho pevnost, tak ti praskne." << std::endl << std::endl; break; case '1': std::cout << "Po hodine mas dostatecne silne a dlouhe lano." << std::endl; scrat->setPravaRuka(new IceAge::Orisek("Proutkove lano")); cyklus2=false; cyklus=false; break; default: break; } } cyklus2=true; volba='a';/**< @brief Reset lokalnich promennych na puvodni hodnoty.*/ } cyklus2=true;/**< @brief Reset lokalnich promennych na puvodni hodnoty.*/ std::cout << "Hazes lano na vrsek skalky a lezes nahoru." << std::endl; std::cin.ignore(); IceAge::Orisek *scratuvOrisek=new IceAge::Orisek("Orisek"); /** @brief Pasaz se Supomutim mladetem*/ std::cout << std::endl; std::cout << "Vylezl si nahoru. Vidis tu jen " << vektorBeast.at(1)->getNazev() << " a " << scratuvOrisek->getNazev() << std::endl; std::cin.ignore(); std::cout << scratuvOrisek->getNazev() << "!!!" << std::endl; std::cin.ignore(); scrat->zahodPravaRuka(); std::cout << "Poustis lano a pripravujes se k boji!" << std::endl; std::cin.ignore(); IceAge::boj(scrat,vektorBeast.at(1)); scrat->setPravaRuka(scratuvOrisek); /** @brief Hrac ziskal orisek a utika pryc.*/ std::cout << "Prastil si " << vektorBeast.at(1)->getNazev() << " po hlave a utikas s ukoristenym oriskem." << std::endl; std::cout << std::endl; std::cout << "[" << index << "] Skocit pres okraj" << std::endl; index++; std::cout << "[" << index << "] Pouzit lano k ceste dolu" << std::endl; index=0; while(cyklus2)/**< @brief Cyklus pro ziskani odpovedi "kudy zdrhnout"*/ { std::cout << "Vyber akci:"; std::cin >> volba;std::cin.ignore(); switch(volba) { case '0': cyklus2=false; std::cout << "Padas do vody. V ruce uz mas jen Orisek." << std::endl << std::endl; break; case '1': std::cout << "Aby si se mohl drzet lana a neztratit Orisek, hazes klacek po " << vektorBeast.at(1)->getNazev() << std::endl; std::cout << "Kdyz jsi v puli cesty, tak ti " << vektorBeast.at(1)->getNazev() << " precvakne lano." << std::endl; cyklus2=false; break; default: break; } } cyklus2=true;/**< @brief Reset lokalnich promennych na puvodni hodnoty.*/ scrat->zahodLevaRuka(); /**< @brief Zahozeni klacku.*/ std::cin.ignore(); std::cout << std::endl; /** @brief Pasaz s rybickama a kung-fu Scratem*/ std::cout << "Stoji proti tobe strasne moc ryb. Ocividne chteji tvuj orisek!" << std::endl; std::cout << std::endl; std::cout << "[" << index << "] Utect" << std::endl; index++; std::cout << "[" << index << "] Nikdy nedostanete muj Orisek!" << std::endl; index=0; while(cyklus2)/**< @brief Cyklus pro ziskani odpovedi a pripadne pro boj s rybami*/ { std::cout << "Vyber akci:"; std::cin >> volba;std::cin.ignore(); switch(volba) { case '0': cyklus2=false; std::cout << "Podarilo se ti uprchnout." << std::endl << std::endl; break; case '1': /** @brief Zde je popsan boj s rybami. Boj je zcela automaticky a casovany. Pred bojem se hracovi zvednou staty*/ scrat->enrageZapnout(); for(unsigned int i=2; i<vektorBeast.size(); i++){ IceAge::boj(scrat,vektorBeast.at(i)); std::cout << i-1 << ". " << vektorBeast.at(i)->getNazev() << " je omracen." << std::endl; std::this_thread::sleep_for(std::chrono::milliseconds(500)); } scrat->enrageVypnout(); cyklus2=false; break; default: break; } } std::cin.ignore(); std::cin.ignore(); /** @brief Zaverecny obrazek a vypis*/ std::cout << "Konecne jsi sam. Na ledovci s oriskem. Nasel sis svoje mistecko." << std::endl; std::cin.ignore(); std::cout << " .-----. .'`-." << std::endl; std::cout << " / ,-- | .- `-." << std::endl; std::cout << " ,' ,-' `. _.-' ,-.`.)" << std::endl; std::cout << " ; / ,=---`--+' .- -. `." << std::endl; std::cout << "( \\ ,' =,- ,' ( o ) | /\\" << std::endl; std::cout << " : : / =,-' / \\-' ;(o :" << std::endl; std::cout << " \\ | ' ; ( `--' \\ ;" << std::endl; std::cout << " \\ | = | \\`--+ --. `(" << std::endl; std::cout << " `+ =/ : : `. `. \\" << std::endl; std::cout << " ' =/ \\ `--. '-. `. `." << std::endl; std::cout << " \\ =; `._ : ( `-. `. `." << std::endl; std::cout << " \\ = ; `._.' `-.-`-._\\ `-." << std::endl; std::cout << " \\= ' _.-'_) (::::)" << std::endl; std::cout << " `+ -. `--7' `--`..'" << std::endl; std::cout << " ( : .' ;" << std::endl; std::cout << " \\ | | /" << std::endl; std::cout << " \\ | _.-| +---'" << std::endl; std::cout << " `--+ `. \\ \\" << std::endl; std::cout << " /`. '-.-\\ `--." << std::endl; std::cout << " / /#### `----.'" << std::endl; std::cout << " ( ,-'############\\" << std::endl; std::cout << " \\\\/###############;" << std::endl; std::cout << " \\###############/" << std::endl; std::cout << " |--------------| _.---------" << std::endl; std::cout << " :::::::::::::::|_.-''" << std::endl; std::cout << " ::::::::::_.-''" << std::endl; std::cout << " .-''..'---'-------''" << std::endl; std::cin.ignore(); IceAge::MemoryArbiter::cycleDelete();/**< @brief Uvolneni pameti.*/ exit(0);/**< @brief Uspesne ukonceni.*/ }
[ "srejber.michal@email.cz" ]
srejber.michal@email.cz
ced30a5ac9bef4ad3091e6528b23d3c70d644725
536656cd89e4fa3a92b5dcab28657d60d1d244bd
/base/allocator/partition_allocator/page_allocator.cc
28d90fe9b8f0739ebe4f57d9f4b8e904a6403c6a
[ "BSD-3-Clause" ]
permissive
ECS-251-W2020/chromium
79caebf50443f297557d9510620bf8d44a68399a
ac814e85cb870a6b569e184c7a60a70ff3cb19f9
refs/heads/master
2022-08-19T17:42:46.887573
2020-03-18T06:08:44
2020-03-18T06:08:44
248,141,336
7
8
BSD-3-Clause
2022-07-06T20:32:48
2020-03-18T04:52:18
null
UTF-8
C++
false
false
9,396
cc
// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/allocator/partition_allocator/page_allocator.h" #include <limits.h> #include <atomic> #include "base/allocator/partition_allocator/address_space_randomization.h" #include "base/allocator/partition_allocator/page_allocator_internal.h" #include "base/allocator/partition_allocator/spin_lock.h" #include "base/bits.h" #include "base/logging.h" #include "base/no_destructor.h" #include "base/numerics/checked_math.h" #include "build/build_config.h" #if defined(OS_WIN) #include <windows.h> #endif #if defined(OS_WIN) #include "base/allocator/partition_allocator/page_allocator_internals_win.h" #elif defined(OS_POSIX) #include "base/allocator/partition_allocator/page_allocator_internals_posix.h" #elif defined(OS_FUCHSIA) #include "base/allocator/partition_allocator/page_allocator_internals_fuchsia.h" #else #error Platform not supported. #endif namespace base { namespace { // We may reserve/release address space on different threads. subtle::SpinLock& GetReserveLock() { static NoDestructor<subtle::SpinLock> s_reserveLock; return *s_reserveLock; } // We only support a single block of reserved address space. void* s_reservation_address = nullptr; size_t s_reservation_size = 0; void* AllocPagesIncludingReserved(void* address, size_t length, PageAccessibilityConfiguration accessibility, PageTag page_tag, bool commit) { void* ret = SystemAllocPages(address, length, accessibility, page_tag, commit); if (ret == nullptr) { const bool cant_alloc_length = kHintIsAdvisory || address == nullptr; if (cant_alloc_length) { // The system cannot allocate |length| bytes. Release any reserved address // space and try once more. ReleaseReservation(); ret = SystemAllocPages(address, length, accessibility, page_tag, commit); } } return ret; } // Trims |base| to given |trim_length| and |alignment|. // // On failure, on Windows, this function returns nullptr and frees |base|. void* TrimMapping(void* base, size_t base_length, size_t trim_length, uintptr_t alignment, PageAccessibilityConfiguration accessibility, bool commit) { size_t pre_slack = reinterpret_cast<uintptr_t>(base) & (alignment - 1); if (pre_slack) { pre_slack = alignment - pre_slack; } size_t post_slack = base_length - pre_slack - trim_length; DCHECK(base_length >= trim_length || pre_slack || post_slack); DCHECK(pre_slack < base_length); DCHECK(post_slack < base_length); return TrimMappingInternal(base, base_length, trim_length, accessibility, commit, pre_slack, post_slack); } } // namespace void* SystemAllocPages(void* hint, size_t length, PageAccessibilityConfiguration accessibility, PageTag page_tag, bool commit) { DCHECK(!(length & kPageAllocationGranularityOffsetMask)); DCHECK(!(reinterpret_cast<uintptr_t>(hint) & kPageAllocationGranularityOffsetMask)); DCHECK(commit || accessibility == PageInaccessible); return SystemAllocPagesInternal(hint, length, accessibility, page_tag, commit); } void* AllocPages(void* address, size_t length, size_t align, PageAccessibilityConfiguration accessibility, PageTag page_tag, bool commit) { DCHECK(length >= kPageAllocationGranularity); DCHECK(!(length & kPageAllocationGranularityOffsetMask)); DCHECK(align >= kPageAllocationGranularity); // Alignment must be power of 2 for masking math to work. DCHECK(base::bits::IsPowerOfTwo(align)); DCHECK(!(reinterpret_cast<uintptr_t>(address) & kPageAllocationGranularityOffsetMask)); uintptr_t align_offset_mask = align - 1; uintptr_t align_base_mask = ~align_offset_mask; DCHECK(!(reinterpret_cast<uintptr_t>(address) & align_offset_mask)); // If the client passed null as the address, choose a good one. if (address == nullptr) { address = GetRandomPageBase(); address = reinterpret_cast<void*>(reinterpret_cast<uintptr_t>(address) & align_base_mask); } // First try to force an exact-size, aligned allocation from our random base. #if defined(ARCH_CPU_32_BITS) // On 32 bit systems, first try one random aligned address, and then try an // aligned address derived from the value of |ret|. constexpr int kExactSizeTries = 2; #else // On 64 bit systems, try 3 random aligned addresses. constexpr int kExactSizeTries = 3; #endif for (int i = 0; i < kExactSizeTries; ++i) { void* ret = AllocPagesIncludingReserved(address, length, accessibility, page_tag, commit); if (ret != nullptr) { // If the alignment is to our liking, we're done. if (!(reinterpret_cast<uintptr_t>(ret) & align_offset_mask)) return ret; // Free the memory and try again. FreePages(ret, length); } else { // |ret| is null; if this try was unhinted, we're OOM. if (kHintIsAdvisory || address == nullptr) return nullptr; } #if defined(ARCH_CPU_32_BITS) // For small address spaces, try the first aligned address >= |ret|. Note // |ret| may be null, in which case |address| becomes null. address = reinterpret_cast<void*>( (reinterpret_cast<uintptr_t>(ret) + align_offset_mask) & align_base_mask); #else // defined(ARCH_CPU_64_BITS) // Keep trying random addresses on systems that have a large address space. address = GetRandomPageBase(); address = reinterpret_cast<void*>(reinterpret_cast<uintptr_t>(address) & align_base_mask); #endif } // Make a larger allocation so we can force alignment. size_t try_length = length + (align - kPageAllocationGranularity); CHECK(try_length >= length); void* ret; do { // Continue randomizing only on POSIX. address = kHintIsAdvisory ? GetRandomPageBase() : nullptr; ret = AllocPagesIncludingReserved(address, try_length, accessibility, page_tag, commit); // The retries are for Windows, where a race can steal our mapping on // resize. } while (ret != nullptr && (ret = TrimMapping(ret, try_length, length, align, accessibility, commit)) == nullptr); return ret; } void FreePages(void* address, size_t length) { DCHECK(!(reinterpret_cast<uintptr_t>(address) & kPageAllocationGranularityOffsetMask)); DCHECK(!(length & kPageAllocationGranularityOffsetMask)); FreePagesInternal(address, length); } bool TrySetSystemPagesAccess(void* address, size_t length, PageAccessibilityConfiguration accessibility) { DCHECK(!(length & kSystemPageOffsetMask)); return TrySetSystemPagesAccessInternal(address, length, accessibility); } void SetSystemPagesAccess(void* address, size_t length, PageAccessibilityConfiguration accessibility) { DCHECK(!(length & kSystemPageOffsetMask)); SetSystemPagesAccessInternal(address, length, accessibility); } void DecommitSystemPages(void* address, size_t length) { DCHECK_EQ(0UL, length & kSystemPageOffsetMask); DecommitSystemPagesInternal(address, length); } bool RecommitSystemPages(void* address, size_t length, PageAccessibilityConfiguration accessibility) { DCHECK_EQ(0UL, length & kSystemPageOffsetMask); DCHECK_NE(PageInaccessible, accessibility); return RecommitSystemPagesInternal(address, length, accessibility); } void DiscardSystemPages(void* address, size_t length) { DCHECK_EQ(0UL, length & kSystemPageOffsetMask); DiscardSystemPagesInternal(address, length); } bool ReserveAddressSpace(size_t size) { // To avoid deadlock, call only SystemAllocPages. subtle::SpinLock::Guard guard(GetReserveLock()); if (s_reservation_address == nullptr) { void* mem = SystemAllocPages(nullptr, size, PageInaccessible, PageTag::kChromium, false); if (mem != nullptr) { // We guarantee this alignment when reserving address space. DCHECK(!(reinterpret_cast<uintptr_t>(mem) & kPageAllocationGranularityOffsetMask)); s_reservation_address = mem; s_reservation_size = size; return true; } } return false; } bool ReleaseReservation() { // To avoid deadlock, call only FreePages. subtle::SpinLock::Guard guard(GetReserveLock()); if (!s_reservation_address) return false; FreePages(s_reservation_address, s_reservation_size); s_reservation_address = nullptr; s_reservation_size = 0; return true; } bool HasReservationForTesting() { subtle::SpinLock::Guard guard(GetReserveLock()); return s_reservation_address != nullptr; } uint32_t GetAllocPageErrorCode() { return s_allocPageErrorCode; } } // namespace base
[ "pcding@ucdavis.edu" ]
pcding@ucdavis.edu
fb96f644e8dd31894d639fabd483811cae88983c
9b7833aef93ca709e6f9aece5037ffff41a96d01
/RoboCup2016/GoalKeeper2016/Brain/State Machine/States/Init.h
e5e403ea6010e2bf0ed5d0f9fe0975f757cda20a
[ "Apache-2.0" ]
permissive
BIURoboCup/RoboCup2016
8210ea87822fe9fb705ed8b9a208c20ab4c3fe97
a8a73538996dec6e4f7693ac45ae1ae40393cb44
refs/heads/master
2016-09-01T09:01:11.704880
2016-03-15T10:00:02
2016-03-15T10:00:02
45,212,791
1
0
null
null
null
null
UTF-8
C++
false
false
133
h
#include "../State.h" class Init : public State { public: Init(); virtual ~Init(); virtual void Play() = 0; };
[ "assafrabin@gmail.com" ]
assafrabin@gmail.com
7e1946411370dbee621a840e21f0519ffcffc694
560090526e32e009e2e9331e8a2b4f1e7861a5e8
/Compiled/blaze-3.2/blazetest/src/mathtest/dmatdmatschur/SDaSDa.cpp
4521123d4bbe7d60f6542e58dee3f80999ef400e
[ "BSD-3-Clause" ]
permissive
jcd1994/MatlabTools
9a4c1f8190b5ceda102201799cc6c483c0a7b6f7
2cc7eac920b8c066338b1a0ac495f0dbdb4c75c1
refs/heads/master
2021-01-18T03:05:19.351404
2018-02-14T02:17:07
2018-02-14T02:17:07
84,264,330
2
0
null
null
null
null
UTF-8
C++
false
false
3,865
cpp
//================================================================================================= /*! // \file src/mathtest/dmatdmatschur/SDaSDa.cpp // \brief Source file for the SDaSDa dense matrix/dense matrix Schur product math test // // Copyright (C) 2012-2017 Klaus Iglberger - All Rights Reserved // // This file is part of the Blaze library. You can redistribute it and/or modify it under // the terms of the New (Revised) BSD License. Redistribution and use in source and binary // forms, with or without modification, are permitted provided that the following conditions // are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of // conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, this list // of conditions and the following disclaimer in the documentation and/or other materials // provided with the distribution. // 3. Neither the names of the Blaze development group nor the names of its contributors // may be used to endorse or promote products derived from this software without specific // prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES // OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT // SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED // TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR // BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH // DAMAGE. */ //================================================================================================= //************************************************************************************************* // Includes //************************************************************************************************* #include <cstdlib> #include <iostream> #include <blaze/math/DynamicMatrix.h> #include <blaze/math/SymmetricMatrix.h> #include <blazetest/mathtest/Creator.h> #include <blazetest/mathtest/dmatdmatschur/OperationTest.h> #include <blazetest/system/MathTest.h> //================================================================================================= // // MAIN FUNCTION // //================================================================================================= //************************************************************************************************* int main() { std::cout << " Running 'SDaSDa'..." << std::endl; using blazetest::mathtest::TypeA; try { // Matrix type definitions typedef blaze::SymmetricMatrix< blaze::DynamicMatrix<TypeA> > SDa; // Creator type definitions typedef blazetest::Creator<SDa> CSDa; // Running tests with small matrices for( size_t i=0UL; i<=9UL; ++i ) { RUN_DMATDMATSCHUR_OPERATION_TEST( CSDa( i ), CSDa( i ) ); } // Running tests with large matrices RUN_DMATDMATSCHUR_OPERATION_TEST( CSDa( 67UL ), CSDa( 67UL ) ); RUN_DMATDMATSCHUR_OPERATION_TEST( CSDa( 128UL ), CSDa( 128UL ) ); } catch( std::exception& ex ) { std::cerr << "\n\n ERROR DETECTED during dense matrix/dense matrix Schur product:\n" << ex.what() << "\n"; return EXIT_FAILURE; } return EXIT_SUCCESS; } //*************************************************************************************************
[ "jonathan.doucette@alumni.ubc.ca" ]
jonathan.doucette@alumni.ubc.ca
26c7b366a207811cd847a379165941afb521a078
af0aa93c55cbf9fcd8589cd0f764f9c348db8c9f
/Engine/Systems/Physics/snippetvehiclecommon/SnippetVehicleCreate.cpp
0ee6b84777191d269a08c4c3b971730f8c164900
[]
no_license
Kickass-Global/Checkered
c758ad2ebd963fc8b07949c58e5f225eb486de06
399e1e666a16b4b35740ae6c46f339f9c7514b67
refs/heads/master
2020-12-06T07:03:43.419680
2020-04-20T17:29:45
2020-04-20T17:29:45
232,375,415
5
1
null
2020-04-20T16:27:50
2020-01-07T17:11:52
C++
UTF-8
C++
false
false
15,199
cpp
// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include <new> #include "SnippetVehicleCreate.h" #include "SnippetVehicleSceneQuery.h" #include "SnippetVehicleFilterShader.h" #include "SnippetVehicleTireFriction.h" #include "PxPhysicsAPI.h" namespace snippetvehicle { using namespace physx; PxRigidStatic * createDrivablePlane(const PxFilterData &simFilterData, PxMaterial *material, PxPhysics *physics) { //Add a plane to the scene. PxRigidStatic *groundPlane = PxCreatePlane(*physics, PxPlane(0, 1, 0, 0), *material); //Get the plane shape so we can set query and simulation filter data. PxShape *shapes[1]; groundPlane->getShapes(shapes, 1); //Set the query filter data of the ground plane so that the vehicle raycasts can hit the ground. PxFilterData qryFilterData; setupDrivableSurface(qryFilterData); shapes[0]->setQueryFilterData(qryFilterData); //Set the simulation filter data of the ground plane so that it collides with the chassis of a vehicle but not the wheels. shapes[0]->setSimulationFilterData(simFilterData); return groundPlane; } static PxConvexMesh * createConvexMesh(const PxVec3 *verts, const PxU32 numVerts, PxPhysics &physics, PxCooking &cooking) { // Create descriptor for convex mesh PxConvexMeshDesc convexDesc; convexDesc.points.count = numVerts; convexDesc.points.stride = sizeof(PxVec3); convexDesc.points.data = verts; convexDesc.flags = PxConvexFlag::eCOMPUTE_CONVEX; PxConvexMesh *convexMesh = NULL; PxDefaultMemoryOutputStream buf; if (cooking.cookConvexMesh(convexDesc, buf)) { PxDefaultMemoryInputData id(buf.getData(), buf.getSize()); convexMesh = physics.createConvexMesh(id); } return convexMesh; } PxConvexMesh *createChassisMesh(const PxVec3 dims, PxPhysics &physics, PxCooking &cooking) { const PxF32 x = dims.x * 0.5f; const PxF32 y = dims.y * 0.5f; const PxF32 z = dims.z * 0.5f; PxVec3 verts[8] = { PxVec3(x, y, -z), PxVec3(x, y, z), PxVec3(x, -y, z), PxVec3(x, -y, -z), PxVec3(-x, y, -z), PxVec3(-x, y, z), PxVec3(-x, -y, z), PxVec3(-x, -y, -z) }; return createConvexMesh(verts, 8, physics, cooking); } PxConvexMesh * createWheelMesh(const PxF32 width, const PxF32 radius, PxPhysics &physics, PxCooking &cooking) { PxVec3 points[2 * 16]; for (PxU32 i = 0; i < 16; i++) { const PxF32 cosTheta = PxCos(i * PxPi * 2.0f / 16.0f); const PxF32 sinTheta = PxSin(i * PxPi * 2.0f / 16.0f); const PxF32 y = radius * cosTheta; const PxF32 z = radius * sinTheta; points[2 * i + 0] = PxVec3(-width / 2.0f, y, z); points[2 * i + 1] = PxVec3(+width / 2.0f, y, z); } return createConvexMesh(points, 32, physics, cooking); } PxRigidDynamic *createVehicleActor (const PxVehicleChassisData &chassisData, PxMaterial **wheelMaterials, PxConvexMesh **wheelConvexMeshes, const PxU32 numWheels, const PxFilterData &wheelSimFilterData, PxMaterial **chassisMaterials, PxConvexMesh **chassisConvexMeshes, const PxU32 numChassisMeshes, const PxFilterData &chassisSimFilterData, PxPhysics &physics, PxTransform& chassis_local_pose) { //We need a rigid body actor for the vehicle. //Don't forget to add the actor to the scene after setting up the associated vehicle. PxRigidDynamic *vehActor = physics.createRigidDynamic( PxTransform(PxIdentity)); //Wheel and chassis query filter data. //Optional: cars don't drive on other cars. PxFilterData wheelQryFilterData; setupNonDrivableSurface(wheelQryFilterData); PxFilterData chassisQryFilterData; setupNonDrivableSurface(chassisQryFilterData); //Add all the wheel shapes to the actor. for (PxU32 i = 0; i < numWheels; i++) { PxConvexMeshGeometry geom(wheelConvexMeshes[i]); PxShape *wheelShape = PxRigidActorExt::createExclusiveShape( *vehActor, geom, *wheelMaterials[i]); wheelShape->setQueryFilterData(wheelQryFilterData); wheelShape->setSimulationFilterData(wheelSimFilterData); wheelShape->setLocalPose(PxTransform(PxIdentity)); } //Add the chassis shapes to the actor. for (PxU32 i = 0; i < numChassisMeshes; i++) { PxShape *chassisShape = PxRigidActorExt::createExclusiveShape( *vehActor, PxConvexMeshGeometry(chassisConvexMeshes[i]), *chassisMaterials[i]); chassisShape->setQueryFilterData(chassisQryFilterData); chassisShape->setSimulationFilterData(chassisSimFilterData); chassisShape->setLocalPose(chassis_local_pose); chassisShape->setName("chassis"); } vehActor->setMass(chassisData.mMass); vehActor->setMassSpaceInertiaTensor(chassisData.mMOI); vehActor->setCMassLocalPose( PxTransform(chassisData.mCMOffset, PxQuat(PxIdentity))); return vehActor; } void configureUserData(PxVehicleWheels *vehicle, ActorUserData *actorUserData, ShapeUserData *shapeUserDatas) { if (actorUserData) { vehicle->getRigidDynamicActor()->userData = actorUserData; actorUserData->vehicle = vehicle; } if (shapeUserDatas) { PxShape *shapes[PX_MAX_NB_WHEELS + 1]; vehicle->getRigidDynamicActor()->getShapes(shapes, PX_MAX_NB_WHEELS + 1); for (PxU32 i = 0; i < vehicle->mWheelsSimData.getNbWheels(); i++) { const PxI32 shapeId = vehicle->mWheelsSimData.getWheelShapeMapping( i); shapes[shapeId]->userData = &shapeUserDatas[i]; shapeUserDatas[i].isWheel = true; shapeUserDatas[i].wheelId = i; } } } void customizeVehicleToLengthScale(const PxReal lengthScale, PxRigidDynamic *rigidDynamic, PxVehicleWheelsSimData *wheelsSimData, PxVehicleDriveSimData *driveSimData) { //Rigid body center of mass and moment of inertia. { PxTransform t = rigidDynamic->getCMassLocalPose(); t.p *= lengthScale; rigidDynamic->setCMassLocalPose(t); PxVec3 moi = rigidDynamic->getMassSpaceInertiaTensor(); moi *= (lengthScale * lengthScale); rigidDynamic->setMassSpaceInertiaTensor(moi); } //Wheels, suspensions, wheel centers, tire/susp force application points. { for (PxU32 i = 0; i < wheelsSimData->getNbWheels(); i++) { PxVehicleWheelData wheelData = wheelsSimData->getWheelData(i); wheelData.mRadius *= lengthScale; wheelData.mWidth *= lengthScale; wheelData.mDampingRate *= lengthScale * lengthScale; wheelData.mMaxBrakeTorque *= lengthScale * lengthScale; wheelData.mMaxHandBrakeTorque *= lengthScale * lengthScale; wheelData.mMOI *= lengthScale * lengthScale; wheelsSimData->setWheelData(i, wheelData); PxVehicleSuspensionData suspData = wheelsSimData->getSuspensionData( i); suspData.mMaxCompression *= lengthScale; suspData.mMaxDroop *= lengthScale; wheelsSimData->setSuspensionData(i, suspData); PxVec3 v = wheelsSimData->getWheelCentreOffset(i); v *= lengthScale; wheelsSimData->setWheelCentreOffset(i, v); v = wheelsSimData->getSuspForceAppPointOffset(i); v *= lengthScale; wheelsSimData->setSuspForceAppPointOffset(i, v); v = wheelsSimData->getTireForceAppPointOffset(i); v *= lengthScale; wheelsSimData->setTireForceAppPointOffset(i, v); } } //Slow forward speed correction. { wheelsSimData->setSubStepCount(5.0f * lengthScale, 3, 1); wheelsSimData->setMinLongSlipDenominator(4.0f * lengthScale); } //Engine if (driveSimData) { PxVehicleEngineData engineData = driveSimData->getEngineData(); engineData.mMOI *= lengthScale * lengthScale; engineData.mPeakTorque *= lengthScale * lengthScale; engineData.mDampingRateFullThrottle *= lengthScale * lengthScale; engineData.mDampingRateZeroThrottleClutchEngaged *= lengthScale * lengthScale; engineData.mDampingRateZeroThrottleClutchDisengaged *= lengthScale * lengthScale; driveSimData->setEngineData(engineData); } //Clutch. if (driveSimData) { PxVehicleClutchData clutchData = driveSimData->getClutchData(); clutchData.mStrength *= lengthScale * lengthScale; driveSimData->setClutchData(clutchData); } //Scale the collision meshes too. { PxShape *shapes[16]; const PxU32 nbShapes = rigidDynamic->getShapes(shapes, 16); for (PxU32 i = 0; i < nbShapes; i++) { switch (shapes[i]->getGeometryType()) { case PxGeometryType::eSPHERE: { PxSphereGeometry sphere; shapes[i]->getSphereGeometry(sphere); sphere.radius *= lengthScale; shapes[i]->setGeometry(sphere); } break; case PxGeometryType::ePLANE: PX_ASSERT(false); break; case PxGeometryType::eCAPSULE: { PxCapsuleGeometry capsule; shapes[i]->getCapsuleGeometry(capsule); capsule.radius *= lengthScale; capsule.halfHeight *= lengthScale; shapes[i]->setGeometry(capsule); } break; case PxGeometryType::eBOX: { PxBoxGeometry box; shapes[i]->getBoxGeometry(box); box.halfExtents *= lengthScale; shapes[i]->setGeometry(box); } break; case PxGeometryType::eCONVEXMESH: { PxConvexMeshGeometry convexMesh; shapes[i]->getConvexMeshGeometry(convexMesh); convexMesh.scale.scale *= lengthScale; shapes[i]->setGeometry(convexMesh); } break; case PxGeometryType::eTRIANGLEMESH: { PxTriangleMeshGeometry triMesh; shapes[i]->getTriangleMeshGeometry(triMesh); triMesh.scale.scale *= lengthScale; shapes[i]->setGeometry(triMesh); } break; case PxGeometryType::eHEIGHTFIELD: { PxHeightFieldGeometry hf; shapes[i]->getHeightFieldGeometry(hf); hf.columnScale *= lengthScale; hf.heightScale *= lengthScale; hf.rowScale *= lengthScale; shapes[i]->setGeometry(hf); } break; case PxGeometryType::eINVALID: case PxGeometryType::eGEOMETRY_COUNT: break; } } } } void customizeVehicleToLengthScale(const PxReal lengthScale, PxRigidDynamic *rigidDynamic, PxVehicleWheelsSimData *wheelsSimData, PxVehicleDriveSimData4W *driveSimData) { customizeVehicleToLengthScale(lengthScale, rigidDynamic, wheelsSimData, static_cast<PxVehicleDriveSimData *>(driveSimData)); //Ackermann geometry. if (driveSimData) { PxVehicleAckermannGeometryData ackermannData = driveSimData->getAckermannGeometryData(); ackermannData.mAxleSeparation *= lengthScale; ackermannData.mFrontWidth *= lengthScale; ackermannData.mRearWidth *= lengthScale; driveSimData->setAckermannGeometryData(ackermannData); } } } // namespace snippetvehicle
[ "jacksoncougar@gmail.com" ]
jacksoncougar@gmail.com
608405a1669ac920d4d66bbe319596a84d9d303d
20e7067fb0a5a7ab343d567d4c79a6ff54de4402
/inttoRoman/IntToRoman.cpp
5d3af453ad145a8ebd00ba870cde4587ed651c92
[]
no_license
andrewrong/Interview
7a6007d53a0e522cbcfad1cc69e2c3a7085d2628
4e2c59f52bf32c3c36a82b14be5da3b81403b9c4
refs/heads/master
2020-12-24T16:42:34.549602
2013-05-18T12:22:22
2013-05-18T12:22:22
null
0
0
null
null
null
null
UTF-8
C++
false
false
1,289
cpp
#include <iostream> #include <fstream> #include <string> using namespace std; string IntToRoman(int lhs) { string result; char romanChar[7] = {'M','D','C','L','X','V','I'}; int romanInt[7] = {1000,500,100,50,10,5,1}; int tmp = lhs; for(int i = 0; i < 7 && tmp;) { int divisor = tmp / romanInt[i]; if(divisor) { if(divisor <= 3) { for(int j = 0;j < divisor; j++) { result += romanChar[i]; } tmp -= (int)(divisor * romanInt[i]); } else { result += romanChar[i]; result += romanChar[i-1]; tmp -= (int)(divisor * romanInt[i]); i++; } } else { if(tmp >= (int)(0.9 * romanInt[i])) { if(i == 1 || i == 3 || i == 5) { result += romanChar[i+1]; result += romanChar[i]; tmp -= (int)(0.8 * romanInt[i]); i++; } else { result += romanChar[i+2]; result += romanChar[i]; tmp -= (int)(0.9 * romanInt[i]); i += 2; } } else { i++; } } } return result; } int main() { ofstream inf("int.txt",ios_base::app); if(!inf) { cerr << "Don't open your file" << endl; return -1; } for(int i = 1; i <= 3999; i++) { inf << IntToRoman(i) << " " << i << endl; } inf.close(); return 0; }
[ "smy19890720@gmail.com" ]
smy19890720@gmail.com
c27f1c2b7b9e3d18c0870b4abb4add15c59c2d41
b399235d6532394c27a4bd5157479275a5dc0197
/Interpolation_Search.cpp
bfec8e2ca97ff739bd386a624f7741175446cd6d
[]
no_license
chhaya74/HactoberFest2021
01390baea42a9ebf10a4f3fff72dd146526bc5cb
afb348d723763e58331fd022bf3d67c6c8c5586a
refs/heads/main
2023-08-24T21:11:45.181579
2021-10-28T14:12:25
2021-10-28T14:12:25
null
0
0
null
null
null
null
UTF-8
C++
false
false
1,006
cpp
//Searching element in a sorted uniformly distributed array using interpolation search #include <iostream> using namespace std; int interpolation_search(int a[],int n,int key) { int pos,first,last; first=0; last=n-1; while(first<=last) { pos=(first+key-a[first])*(last-first)/(a[last]-a[first]); if(a[pos]==key) { return pos; } else if(key<a[pos]) { last=pos-1; } else if(key>a[pos]) { first=pos+1; } } return -1; } int main() { int n,a[20],b,i,key; cout<<"Enter the size of array : "; cin>>n; cout<<"Enter the elements of the array : "; for(i=0;i<n;i++) { cin>>a[i]; } cout<<"Enter the element you want to search : "; cin>>key; b=interpolation_search(a,n,key); if(b==-1) { cout<<"Element not found "; } else { cout<<"Element found at index "<<b; } return 0; }
[ "noreply@github.com" ]
noreply@github.com
e4c8702823cedabb8434a2cb22e24fcbdc8eff75
0601003cd1ef4ece56db78967c38689a7714e05f
/Talisman_Game/Mines.h
bbdfec87c7f7639be9f4973c06716a8c860ec75f
[]
no_license
Maromarius/talisman_game
e2ed85fbf2135f856b1d6266c4a3b5057c97091f
622093f22f442396c20526bc1a1f41db9653d272
refs/heads/master
2020-06-07T07:04:10.221993
2012-12-09T03:47:19
2012-12-09T03:47:19
null
0
0
null
null
null
null
UTF-8
C++
false
false
239
h
#ifndef MINES_H #define MINES_H #include <string> #include "Area.h" using namespace std; class Mines: public Area { public: static const string NAME ; static const string DESCRIPTION; Mines(int); ~Mines(); }; #endif
[ "xmike.natale@gmail.com" ]
xmike.natale@gmail.com
637bb48e6406d678f1c18e057427c1f4fe2352aa
1b2c0284370ebef255a1fbe8027f059022946f56
/source/ideal_gas.cpp
3de17b45ad4df34716a2de74e59548266628e708
[]
no_license
eladtan/Eulerian1D
dbe5172e198d08276dac5f37fceb0d0c0f17b2b6
d17829429640cf887339f2c141dafd85a9a5ed7d
refs/heads/master
2020-04-17T05:25:15.428769
2020-04-12T19:44:08
2020-04-12T19:44:08
166,277,961
0
0
null
null
null
null
UTF-8
C++
false
false
1,258
cpp
#include <cmath> #include "ideal_gas.hpp" #include "universal_error.hpp" IdealGas::IdealGas(double AdiabaticIndex, bool SR): g_(AdiabaticIndex), SR_(SR) {} double IdealGas::getAdiabaticIndex(void) const { return g_; } double IdealGas::dp2e(double d, double p) const { if(SR_) return p * g_ / (d*(g_ - 1)); else return p/d/(g_-1); } double IdealGas::de2p(double d, double e) const { if (e < 0) throw UniversalError("Negative thermal energy"); if(SR_) return e * (g_ - 1)*d / g_; else return (g_-1)*e*d; } double IdealGas::dp2c(double d, double p) const { if (d < 0 || p < 0) { UniversalError eo("Imaginary Cs"); eo.AddEntry("Density", d); eo.AddEntry("Pressure", p); throw eo; } if(SR_) return std::sqrt(g_*p / (d + p * g_ / ((g_ - 1)))); else return sqrt(g_*p/d); } double IdealGas::de2c(double d, double e) const { double p = de2p(d, e); if(SR_) return std::sqrt(g_*p / (d*(1 + e))); else return sqrt(g_*p/d); } double IdealGas::dp2s(double d, double p) const { return p*pow(d,-g_); } double IdealGas::sd2p(double s, double d) const { if (d < 0 || s < 0) { UniversalError eo("Imaginary pressure"); eo.AddEntry("Density", d); eo.AddEntry("Entropy", s); throw eo; } return s*pow(d,g_); }
[ "eladtan1@Gmail.com" ]
eladtan1@Gmail.com
e2ca6f6c9be8a638c1a3d7ffdac65702560af518
53e78fcbe38c09773edd28ec1dfe5954159436b3
/beadandó/widget.cpp
046b00e72929cd7e4bdf0f7161107e75cb28b792
[]
no_license
CrazyMage24/bead_2
94c74e16dfa3827a11413b171ced7836acfed273
71c7db41a7be2f9d03680032277a21281fdf8795
refs/heads/master
2022-04-17T02:26:54.505485
2020-04-13T01:19:00
2020-04-13T01:19:00
254,690,480
0
0
null
null
null
null
UTF-8
C++
false
false
9,044
cpp
#include "widget.hpp" Widget::Widget(int x_,int y_,int w_,int h_) : x(x_), y(y_), w(w_), h(h_) { kijelolt = false; opened = false; } bool Widget::is_selected(int pos_x, int pos_y) { if(opened) { if(pos_x>x && pos_x<x+w && pos_y>y && pos_y<y+max_h+h) { kijelolt = true; return true; } else { kijelolt = false; return false; } } else { if(pos_x>x && pos_x<x+w && pos_y>y && pos_y<y+h) { kijelolt = true; return true; } else { kijelolt = false; return false; } } } Number::Number(int x,int y,int w,int h,int mini,int maxi) : Widget(x,y,w,h) { this->mini=mini; this->maxi=maxi; NUM = (mini+maxi)/2; } void Number::show() { int part = w - h/2; int r,g,b; if(kijelolt) { r=255; g=0; b=0; } else { r=0; g=128; b=255; } // szines szele gout << color(r,g,b) << move_to(x-2,y-2) << box(w+4,h+4); // textbox gout << color(220,220,220) << move_to(x,y) << box(part-1,h); // pluszos gout << color(220,220,220) << move_to(x+part+1,y) << box(h/2,h/2-1); gout << color(r,g,b) << move_to(x+part+5, y+h*0.25 - 1) << box(h/2-8,2); gout << color(r,g,b) << move_to(x+part+h/4, y + 4) << box(2,h*0.5 - 8); // minuszos gout << color(220,220,220) << move_to(x+part+1,y+h/2 + 2) << box(h/2,h/2 - 2); gout << color(r,g,b) << move_to(x+part+5, y+h*0.75 + 1) << box(h/2-8,2); stringstream ss; ss << NUM; gout << color(0,0,0) << move_to(x+5,y+h/2+10) << text(ss.str()); } void Number::write(char s) { stringstream ss; ss << NUM << s; stringstream zz(ss.str()); zz >> NUM; if(NUM > maxi) { NUM = maxi; ss.str(""); } if(NUM < mini) { NUM = mini; ss.str(""); } } void Number::changeNUM(int x) { if(x>0 && NUM < maxi) { NUM+=x; } if(x<0 && NUM > mini) { NUM+=x; } } void Number::drag(int pos_x, int pos_y) { x = pos_x - mouseX; y = pos_y - mouseY; } void Number::boundaries(int maxW, int maxH) { if(x<2) { x=2; } if(y<2) { y=2; } if(x+w>maxW+3) { x= maxW - w - 3; } if(y+h>maxH+3) { y = maxH - h - 3; } } void Number::deleteDigit() { NUM /= 10; } void Number::operation(int pos_x, int pos_y) { int part = w - h/2; int r=255; int g=0; int b=0; if(pos_x>x+part && pos_x < x+w && pos_y>y && pos_y < y + h/2) { // pluszos gout << color(255,255,255) << move_to(x+part+1,y) << box(h/2,h/2-1); gout << color(r,g,b) << move_to(x+part+5, y+h*0.25 - 1) << box(h/2-8,2); gout << color(r,g,b) << move_to(x+part+h/4, y + 4) << box(2,h*0.5 - 8); changeNUM(1); } if(pos_x>x+part && pos_x < x+w && pos_y>y + h/2 && pos_y < y + h) { // minuszos gout << color(255,255,255) << move_to(x+part+1,y+h/2 + 2) << box(h/2,h/2 - 2); gout << color(r,g,b) << move_to(x+part+5, y+h*0.75 + 1) << box(h/2-8,2); changeNUM(-1); } } void Number::setMouse(int pos_x, int pos_y) { mouseX = pos_x - x; mouseY = pos_y - y; } void Number::setVersus(int x) { NUM*=x; } string Number::writeData() { stringstream ss; ss << NUM; return ss.str(); } //--------------------------------------------------------------------------------------- DropDown::DropDown(int x,int y,int min_w,int min_h, int max_h, vector<string> items) : Widget(x,y,min_w,min_h) { this->max_h = max_h; this->items=items; highlight_string = items[0]; opened = false; rollCount = 0; } void DropDown::show() { int part = w-h; int r,g,b; int full_h = items.size() * h; int kifer = max_h / h; int max_letekeres = items.size() / kifer; if(kijelolt) { r=255; g=0; b=0; } else { r=41; g=132; b=65; } if(opened) { //textbox gout << color(r,g,b) << move_to(x-2,y-2) << box(w+4,h+4); gout << color(220,220,220) << move_to(x,y) << box(part-1,h); gout << color(220,220,220) << move_to(x+part+1,y) << box(w-part,h); for(int i = 0; i < 5; i++) { gout << color(r,g,b) << move_to(x+part+1,y+h/3+i + h/2) << line(h/2+1,-h/2+1); gout << color(r,g,b) << move_to(x+w,y+h/3+i + h/2) << line(-h/2-1,-h/2+1); } } else { //textbox gout << color(r,g,b) << move_to(x-2,y-2) << box(w+4,h+4); gout << color(220,220,220) << move_to(x,y) << box(part-1,h); gout << color(220,220,220) << move_to(x+part+1,y) << box(w-part,h); for(int i = 0; i < 5; i++) { gout << color(r,g,b) << move_to(x+part+1,y+h/3+i) << line(h/2+1,h/2+1); gout << color(r,g,b) << move_to(x+w,y+h/3+i) << line(-h/2-1,h/2+1); } } gout << color(0,0,0) <<move_to(x+2,y+h/1.5) << text(highlight_string); if(opened && kijelolt) { for(size_t i = 0; i < items.size(); i++) { if((i+1)*h<= max_h) { if(items[i]==highlight_string) { gout << color(r,g,b) << move_to(x-2,y+(i+1)*h-2) << box(w+4,h+4); gout << color(r,g,b) << move_to(x,y+(i+1)*h) << box(w,h); gout << color(255,255,255) <<move_to(x+2,y+(i+1)*h + h/1.5) << text(items[i]); } else { gout << color(r,g,b) << move_to(x-2,y+(i+1)*h-2) << box(w+4,h+4); gout << color(220,220,220) << move_to(x,y+(i+1)*h) << box(w,h); gout << color(0,0,0) <<move_to(x+2,y+(i+1)*h + h/1.5) << text(items[i]); } } } if(max_h < full_h) { gout << color(120,120,120) << move_to(x+w*0.9,y+h+rollCount) << box(w*0.1,h*max_h/full_h); } } } void DropDown::write(char s) { } void DropDown::changeNUM(int x) { if(opened && rollCount < items.size()) { rollCount+=x; } } void DropDown::drag(int pos_x, int pos_y) { x = pos_x - mouseX; y = pos_y - mouseY; } void DropDown::boundaries(int maxW, int maxH) { if(opened) { if(x<2) { x=2; } if(y<2) { y=2; } if(x+w>maxW+3) { x= maxW - w - 3; } if(y + h + max_h >maxH+3) { y = maxH - max_h - h - 3; } } else { if(x<2) { x=2; } if(y<2) { y=2; } if(x+w>maxW+3) { x= maxW - w - 3; } if(y+h>maxH+3) { y = maxH - h - 3; } } } void DropDown::deleteDigit() { } void DropDown::operation(int pos_x, int pos_y) { int part = w - h; int r,g,b; if(kijelolt) { r=255; g=0; b=0; } else { r=41; g=132; b=65; } if(pos_x>x+part && pos_x < x+w && pos_y>y && pos_y < y + h) { opened = !opened; } if(opened) { for(size_t i = 0; i < items.size(); i++) { if((i+1)*h<= max_h) { if(items[i]==highlight_string) { gout << color(r,g,b) << move_to(x-2,y+(i+1)*h-2) << box(w+4,h+4); gout << color(r,g,b) << move_to(x,y+(i+1)*h) << box(w,h); gout << color(255,255,255) <<move_to(x+2,y+(i+1)*h + h/1.5) << text(items[i]); } else { gout << color(r,g,b) << move_to(x-2,y+(i+1)*h-2) << box(w+4,h+4); gout << color(220,220,220) << move_to(x,y+(i+1)*h) << box(w,h); gout << color(0,0,0) <<move_to(x+2,y+(i+1)*h + h/1.5) << text(items[i]); } } if(pos_x > x && pos_x < x + w) { if(pos_y > y+(i+1)*h && pos_y < y+(i+2)*h) { highlight_string = items[i]; opened = false; } } } } } void DropDown::setMouse(int pos_x, int pos_y) { mouseX = pos_x - x; mouseY = pos_y - y; } void DropDown::setVersus(int x) { } string DropDown::writeData() { return highlight_string; }
[ "noreply@github.com" ]
noreply@github.com
f96ddeb8780fb3f864f8e934bba7d9f63c2180f1
a9215be73392dda1653a2ea6b339704f872a8e90
/src/server/game/Weather/WeatherMgr.cpp
3cbfabebe284cc631e9b03c88fd80122277585af
[]
no_license
szu-lab/CoreMop
e9e261ed960d5455130f1019cc20573b64d883f7
29fd952d181d38b92afc0d85a2d62c95a2544bc5
refs/heads/master
2020-09-13T20:32:33.154146
2019-11-18T15:16:42
2019-11-18T15:16:42
222,895,411
3
2
null
2019-11-20T09:06:29
2019-11-20T09:06:28
null
UTF-8
C++
false
false
5,400
cpp
/* * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see <http://www.gnu.org/licenses/>. */ /** \file \ingroup world */ #include "WeatherMgr.h" #include "Weather.h" #include "Log.h" #include "ObjectMgr.h" #include "AutoPtr.h" namespace WeatherMgr { namespace { typedef UNORDERED_MAP<uint32, JadeCore::AutoPtr<Weather, ACE_Null_Mutex> > WeatherMap; typedef UNORDERED_MAP<uint32, WeatherData> WeatherZoneMap; WeatherMap m_weathers; WeatherZoneMap mWeatherZoneMap; WeatherData const* GetWeatherData(uint32 zone_id) { WeatherZoneMap::const_iterator itr = mWeatherZoneMap.find(zone_id); return (itr != mWeatherZoneMap.end()) ? &itr->second : NULL; } } /// Find a Weather object by the given zoneid Weather* FindWeather(uint32 id) { WeatherMap::const_iterator itr = m_weathers.find(id); return (itr != m_weathers.end()) ? itr->second.get() : 0; } /// Remove a Weather object for the given zoneid void RemoveWeather(uint32 id) { // not called at the moment. Kept for completeness WeatherMap::iterator itr = m_weathers.find(id); if (itr != m_weathers.end()) m_weathers.erase(itr); } /// Add a Weather object to the list Weather* AddWeather(uint32 zone_id) { WeatherData const* weatherChances = GetWeatherData(zone_id); // zone does not have weather, ignore if (!weatherChances) return NULL; Weather* w = new Weather(zone_id, weatherChances); m_weathers[w->GetZone()].reset(w); w->ReGenerate(); w->UpdateWeather(); return w; } void LoadWeatherData() { uint32 oldMSTime = getMSTime(); uint32 count = 0; QueryResult result = WorldDatabase.Query("SELECT " // 1 2 3 4 "zone, spring_rain_chance, spring_snow_chance, spring_storm_chance," // 5 6 7 "summer_rain_chance, summer_snow_chance, summer_storm_chance," // 8 9 10 "fall_rain_chance, fall_snow_chance, fall_storm_chance," // 11 12 13 "winter_rain_chance, winter_snow_chance, winter_storm_chance," // 14 "ScriptName FROM game_weather"); if (!result) { sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 weather definitions. DB table `game_weather` is empty."); return; } do { Field* fields = result->Fetch(); uint32 zone_id = fields[0].GetUInt32(); WeatherData& wzc = mWeatherZoneMap[zone_id]; for (uint8 season = 0; season < WEATHER_SEASONS; ++season) { wzc.data[season].rainChance = fields[season * (MAX_WEATHER_TYPE-1) + 1].GetUInt8(); wzc.data[season].snowChance = fields[season * (MAX_WEATHER_TYPE-1) + 2].GetUInt8(); wzc.data[season].stormChance = fields[season * (MAX_WEATHER_TYPE-1) + 3].GetUInt8(); if (wzc.data[season].rainChance > 100) { wzc.data[season].rainChance = 25; sLog->outError(LOG_FILTER_SQL, "Weather for zone %u season %u has wrong rain chance > 100%%", zone_id, season); } if (wzc.data[season].snowChance > 100) { wzc.data[season].snowChance = 25; sLog->outError(LOG_FILTER_SQL, "Weather for zone %u season %u has wrong snow chance > 100%%", zone_id, season); } if (wzc.data[season].stormChance > 100) { wzc.data[season].stormChance = 25; sLog->outError(LOG_FILTER_SQL, "Weather for zone %u season %u has wrong storm chance > 100%%", zone_id, season); } } wzc.ScriptId = sObjectMgr->GetScriptId(fields[13].GetCString()); ++count; } while (result->NextRow()); sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u weather definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void SendFineWeatherUpdateToPlayer(Player* player) { WorldPacket data(SMSG_WEATHER, (4+4+4)); data << float(0.0f); data << (uint32)WEATHER_STATE_FINE; data.WriteBit(0); player->GetSession()->SendPacket(&data); } void Update(uint32 diff) { ///- Send an update signal to Weather objects WeatherMap::iterator itr, next; for (itr = m_weathers.begin(); itr != m_weathers.end(); itr = next) { next = itr; ++next; if (!itr->second) continue; ///- and remove Weather objects for zones with no player // As interval > WorldTick if (!itr->second->Update(diff)) m_weathers.erase(itr); } } } // namespace
[ "gennady.zamalaev@gmail.com" ]
gennady.zamalaev@gmail.com
df9e76a64bc8752b31d52e2fb2b914fd7966b37a
d5b8f1d6b847f27d14b0a73baea0d6d563538a67
/LEVEL_2_MEDIUM/45_c_AutomaticTypeDeduction_Error_if_not_initialised.cpp
155480dbf933d1cfc7e429a5fafa1919ecdc2bb8
[]
no_license
RS-codes/CppQuickRef
047d0d65cce3316fe83b4b678aafc5ed14e04a55
67b0152e28d4b259fa57815ead9fa4b4f9993657
refs/heads/master
2020-12-03T06:10:35.481444
2020-01-22T04:34:14
2020-01-22T04:34:14
231,223,871
0
0
null
null
null
null
UTF-8
C++
false
false
276
cpp
//#45_c. Automatic Type Deduction C++11 Feature: //Error if not initialised-Demo #include<iostream> using namespace std; int main() { /*note:initialise immediatly MUST!!!*/ auto qty;//ERROR qty=10;//ERROR shud be iniatised, wer its declared cout<<qty; return 0; }
[ "RS-codes@github.com" ]
RS-codes@github.com
a38a693d4a121649563b0e6a62740436263d728b
0d709da61a4684f1aabe3bdb8edf78be238e2e27
/Exam - Mar 2020/03.Snake/Snake.h
c06ff3f69571531c427faccca46431ee68f18f6d
[]
no_license
Vikadie/Cpp-codes
f1f947e104049fc90f3c46ab83d244cac351882c
c59cc576f8d839a0d74bcd66862d527e70b3aee6
refs/heads/master
2022-12-12T23:02:45.605465
2020-09-06T17:34:59
2020-09-06T17:34:59
283,164,981
1
0
null
null
null
null
UTF-8
C++
false
false
812
h
#ifndef SNAKE_H_ #define SNAKE_H_ #include "Structs.h" #include "Defines.h" #include <deque> class Snake { public: Snake(const int fieldRows, const int fieldCols, const Point & startPos); ~Snake(); StatusCode move(const Direction dir, const std::vector<Point> & obstacles, std::vector<Point> & powerUps); std::deque<Point> & getSnakeNodes(); private: const int _FIELD_ROWS; const int _FIELD_COLS; Point _currPos; //std::deque<> has same API as std::vector<> //with some additional functionalities std::deque<Point> _snakeNodes; //holds snake head + body nodes }; #endif /* SNAKE_H_ */
[ "68245263+Vikadie@users.noreply.github.com" ]
68245263+Vikadie@users.noreply.github.com
ea05a28285025e79ce91015073b0c28c521352e4
a1dec9b8941cdefce699d2b0c5c907b7f9f5cce1
/C language/Cprogram/Max2nd.cpp
e0a84e864f7e46b488b9bffc374523093887e104
[]
no_license
ddarkclay/programming-cookbook
876763762e5922f267259233ddbca71b0d833ddb
1ebe5ab0a1798cef25aeababfa3deb0e6a4b0d10
refs/heads/master
2020-11-24T09:14:08.502636
2019-12-14T18:34:52
2019-12-14T18:34:52
228,066,456
0
3
null
2019-12-15T02:34:29
2019-12-14T18:02:29
Python
UTF-8
C++
false
false
393
cpp
/* program to print second greatest no*/ #include<stdio.h> #include<conio.h> void main() { int i,max2=0,max=0; int no[5]={60,11,5,2,50}; clrscr(); max = no[0]; for(i=1;i<5;i++) { if(no[i] > max) { max2=max; max=no[i]; } else if(no[i] > max2) max2=no[i]; } printf("\nGreatest no is %d",max); printf("\n2nd greatst no is %d",max2); getch(); }
[ "vaibhavchaudhari8625@gmail.com" ]
vaibhavchaudhari8625@gmail.com
b2ed10105de6ffae27bd06da0a2745dcd1890d9f
e542522d4bcddbe88a66879a7183a73c1bbdbb17
/Codeforces/Rounds/Global/14/D/solve.cpp
261c2288ed14ba76d30235dc1f53f77fe9d60d2d
[]
no_license
ishank-katiyar/Competitive-programming
1103792f0196284cf24ef3f24bd243d18536f2f6
5240227828d5e94e2587d5d2fd69fa242d9d44ef
refs/heads/master
2023-06-21T17:30:48.855410
2021-08-13T14:51:53
2021-08-13T14:51:53
367,391,580
0
0
null
null
null
null
UTF-8
C++
false
false
7,159
cpp
#include <bits/stdc++.h> class ToString { constexpr static int float_precision = 6; public: template<typename T, typename std::enable_if<std::is_integral<T>::value>::type* = nullptr> static std::string to_string(const T x) { return std::to_string(x); } template<typename T, typename std::enable_if<std::is_floating_point<T>::value>::type* = nullptr> static std::string to_string(const T x) { std::stringstream tmp; tmp << std::fixed << std::setprecision(float_precision) << x; return tmp.str(); } static std::string to_string(const std::string s) { return "\"" + s + "\""; } static std::string to_string(const char* ch) { return to_string(std::string(ch)); } static std::string to_string(const char ch) { return "\'" + std::string(1, ch) + "\'"; } static std::string to_string(const bool b) { return (b ? "true" : "false"); } template<typename X, typename Y> static std::string to_string(const std::pair<X, Y> p) { return "(" + to_string(p.first) + ", " + to_string(p.second) + ")"; } template<int index, typename... X> struct print_tuple { auto operator() (std::tuple<X...> a, std::vector<std::string>& __vector_tuple) { __vector_tuple.push_back(to_string(std::get<index>(a))); print_tuple<index - 1, X...>{}(a, __vector_tuple); } }; template<typename... X> struct print_tuple<0, X...> { auto operator() (std::tuple<X...> a, std::vector<std::string>& __vector_tuple) { __vector_tuple.push_back(to_string(std::get<0>(a))); } }; template<typename... T> static std::string to_string(const std::tuple<T...> a) { std::vector<std::string> __vector_tuple; print_tuple<std::tuple_size<decltype(a)>::value - 1, T...>{}(a, __vector_tuple); std::reverse (__vector_tuple.begin(), __vector_tuple.end()); return to_string(__vector_tuple); } static std::string to_string(const std::vector<bool> v) { bool first = true; std::string res = "{"; for (const bool x: v) { if (!first) res += ", "; first = false, res += to_string(x); } res += "}"; return res; } template <size_t N> static std::string to_string(const std::bitset<N> v) { std::string res = ""; for (size_t i = 0; i < N; i++) { res += static_cast<char> ('0' + v[i]); } return to_string(res); } template<typename ...T> static std::string to_string(const std::queue<T...> A) { auto a = A; if (a.empty()) return to_string (std::vector<int>(0)); auto tmp_back = a.front(); std::vector<decltype(tmp_back)> res; while(a.empty() == false) { res.push_back(a.front()); a.pop(); } return to_string(res); } template<typename ...T> static std::string to_string(const std::stack<T...> A) { auto a = A; if (a.empty()) return to_string (std::vector<int>(0)); auto tmp_top = a.top(); std::vector<decltype(tmp_top)> res; while(a.empty() == false) { res.push_back(a.top()); a.pop(); } return to_string(res); } template<typename ...T> static std::string to_string(const std::priority_queue<T...> A) { auto a = A; if (a.empty()) return to_string (std::vector<int>(0)); auto tmp_top = a.top(); std::vector<decltype(tmp_top)> res; while(a.empty() == false) { res.push_back(a.top()); a.pop(); } return to_string(res); } // check if container have contant iterator and begin and end - "https://stackoverflow.com/a/25216349/11587347" template<typename...> struct void_ { using type = void; }; template<typename... Args> using Void = typename void_<Args...>::type; template<typename T, typename = void> struct has_const_iterator : std::false_type {}; template<typename T> struct has_const_iterator<T, Void<typename T::const_iterator>> : std::true_type {}; struct has_begin_end_impl { template<typename T, typename Begin = decltype(std::declval<const T&>().begin()), typename End = decltype(std::declval<const T&>().end())> static std::true_type test(int); template<typename...> static std::false_type test(...); }; template<typename T> struct has_begin_end : decltype(has_begin_end_impl::test<T>(0)) {}; template<typename T, typename std::enable_if<has_const_iterator<T>::value && has_begin_end<T>::value>::type* = nullptr> static std::string to_string(const T a) { std::string res = "{"; bool first = true; for(const auto& x: a) { if(first == false) res += ", "; first = false, res += to_string(x); } res += "}"; return res; } // SFINAE test to check if if class have to_string method - "https://stackoverflow.com/a/257382/11587347" template <typename T> class have_to_string { typedef char one; struct two { char x[2]; }; template <typename C> static one test( decltype(&C::to_string) ) ; template <typename C> static two test(...); public: constexpr static bool value = sizeof(test<T>(0)) == sizeof(char); }; template<typename T, typename std::enable_if<have_to_string<T>::value>::type* = nullptr> static std::string to_string (const T x) { return x.to_string (); } }; void debug() { std::cerr << "]" << std::endl; } template<class H, class... T> void debug(H head, T... tail) { std::cerr << ToString::to_string(head) << " "; debug(tail...); } #ifdef LOCAL #define debug(...) std::cerr << "[" << #__VA_ARGS__ << " ] = ["; debug(__VA_ARGS__); #else #define debug(...) #endif // Ordered_set #include <ext/pb_ds/assoc_container.hpp> // Common file using namespace __gnu_pbds; template<class X, class cmp = std::less<X>> using ordered_set = tree<X, null_type, cmp, rb_tree_tag, tree_order_statistics_node_update>; // Random number Generator std::mt19937 rng(std::chrono::steady_clock::now().time_since_epoch().count()); template<class A> A rnd(A x, A y) { return std::uniform_int_distribution<A> (x, y) (rng); } namespace std { template<class Fun> class y_combinator_result { Fun fun_; public: template<class T> explicit y_combinator_result(T &&fun): fun_(std::forward<T>(fun)) {} template<class ...Args> decltype(auto) operator()(Args &&...args) { return fun_(std::ref(*this), std::forward<Args>(args)...); } }; template<class Fun> decltype(auto) y_combinator(Fun &&fun) { return y_combinator_result<std::decay_t<Fun>>(std::forward<Fun>(fun)); } } // namespace std using namespace std; int main() { std::cin.tie(0)->sync_with_stdio(0); auto solve = [&] () -> void { int n, l, r; cin >> n >> l >> r; vector<pair<int, int>> a (n); for (int i = 0; i < n; i++) { int x; cin >> x; --x; (i < l ? a[x].first : a[x].second) += 1; } for (int i = 0; i < n; i++) { int mn = min (a[i].first, a[i].second); a[i].first -= mn; a[i].second -= mn; } int bal = l - r; int ans = 0; for (int i = 0; i < n; i++) { assert (a[i].first == 0 || a[i].second == 0); if (bal > 0) { int xx = a[i].first; xx /= 2; xx = min (xx, bal / 2); bal -= 2 * xx; ans += xx; a[i].first -= 2 * xx; } if (bal < 0) { int xx = a[i].second; xx /= 2; xx = min (xx, abs(bal) / 2); bal += 2 * xx; ans += xx; a[i].second -= 2 * xx; } } // assert (bal == 0); ans += abs (bal) / 2; int cnt = 0; for (int i = 0; i < n; i++) { cnt += a[i].first + a[i].second; } assert (cnt % 2 == 0); cout << ans + cnt / 2 << '\n'; }; int TestCase = 1; cin >> TestCase; for (int TestCaseNumber = 1; TestCaseNumber <= TestCase; TestCaseNumber += 1) { solve (); } return 0; }
[ "ishankkatiyar162@gmail.com" ]
ishankkatiyar162@gmail.com
ad0ee16ae0abffb2edc9bbbb0bdf512bbcd3c4fe
7dc53606032bd907765cccc88245c0efd3e495cb
/cusend/property/can_query.hpp
b9d32ce66e278ab357e4a13b6c6d320cb4dc96d6
[]
no_license
nerikhman/cusend
c8a1b2fd3fd428d492c6a682d40c0596214010a5
0c797af1a462a357af78df954d4aaf64fc038878
refs/heads/master
2022-11-19T20:01:37.025920
2020-07-17T22:12:30
2020-07-17T22:12:30
null
0
0
null
null
null
null
UTF-8
C++
false
false
1,976
hpp
// Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #pragma once #include "../detail/prologue.hpp" #include "../detail/type_traits/is_detected.hpp" #include "query.hpp" CUSEND_NAMESPACE_OPEN_BRACE template<class T, class P> using can_query = detail::is_detected<query_t, T, P>; #if __cpp_variable_templates template<class T, class P> constexpr bool can_query_v = can_query<T,P>::value; #endif CUSEND_NAMESPACE_CLOSE_BRACE #include "../detail/epilogue.hpp"
[ "jaredhoberock@gmail.com" ]
jaredhoberock@gmail.com
877e1adddf1703972df8a957dd8a94bb7238c092
ef0908274c3f260d8e5cd1b905acf158b5147d59
/C/algorithm2/Graph/prac_queue.cpp
fec9de366c6725cfa72ffaee90ab705eb09715cd
[]
no_license
comeeasy/study
240d24999edc07d02f10261092abd9781f716b4a
ccb0de2ee944a29234ca643c1ce1dd39012d405b
refs/heads/master
2021-06-28T19:43:24.893583
2021-06-07T14:10:46
2021-06-07T14:10:46
228,672,620
0
0
null
null
null
null
UTF-8
C++
false
false
384
cpp
#include <queue> #include <iostream> using namespace std; void show_queue(queue<int> q) { for(int i=0; !(q.empty()); ++i) { cout << q.front() << ' '; q.pop(); } cout << endl; } int main() { queue<int> q; q.push(1); q.push(2); q.push(3); q.push(4); q.push(5); show_queue(q); q.pop(); show_queue(q); return 0; }
[ "zz1236zz@naver.com" ]
zz1236zz@naver.com
a0f690e133f561c6d0338d41884dc67b89164de5
784631d8a595a332ac82f01118f88bc885b6fd9d
/third-part/SkMatrix/include/SkTypes.h
222627f002b109881522c3d8184d994eae481ec5
[]
no_license
huanghaining/soui
2e98e7085ed9f41aadbf1ad9fbb0b77c87badfea
0074b10977923af5362bb43c395048f2f719f4a5
refs/heads/master
2023-01-01T23:03:48.505764
2020-10-30T13:12:05
2020-10-30T13:12:05
308,633,022
0
0
null
null
null
null
UTF-8
C++
false
false
12,278
h
/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkTypes_DEFINED #define SkTypes_DEFINED #include <memory> #include <assert.h> #include "SkPreConfig.h" #ifndef RC_INVOKED typedef signed char int8_t; typedef short int16_t; typedef int int32_t; typedef long long int64_t; typedef unsigned char uint8_t; typedef unsigned short uint16_t; typedef unsigned int uint32_t; typedef unsigned long long uint64_t; typedef signed char int_least8_t; typedef short int_least16_t; typedef int int_least32_t; typedef long long int_least64_t; typedef unsigned char uint_least8_t; typedef unsigned short uint_least16_t; typedef unsigned int uint_least32_t; typedef unsigned long long uint_least64_t; typedef signed char int_fast8_t; typedef int int_fast16_t; typedef int int_fast32_t; typedef long long int_fast64_t; typedef unsigned char uint_fast8_t; typedef unsigned int uint_fast16_t; typedef unsigned int uint_fast32_t; typedef unsigned long long uint_fast64_t; typedef long long intmax_t; typedef unsigned long long uintmax_t; #endif // RC_INVOKED /** \file SkTypes.h */ /** See SkGraphics::GetVersion() to retrieve these at runtime */ //#define SKIA_VERSION_MAJOR 1 //#define SKIA_VERSION_MINOR 0 //#define SKIA_VERSION_PATCH 0 namespace SOUI { // bzero is safer than memset, but we can't rely on it, so... sk_bzero() static inline void sk_bzero(void* buffer, size_t size) { memset(buffer, 0, size); } /////////////////////////////////////////////////////////////////////////////// #define SK_INIT_TO_AVOID_WARNING = 0 #ifdef SK_DEBUG #define SkASSERT(cond) assert(cond) #define SkDEBUGFAIL(message) SkASSERT(false && message) #define SkDEBUGCODE(code) code #define SkDECLAREPARAM(type, var) , type var #define SkPARAM(var) , var #define SkDEBUGF(args ) SkDebugf args #define SkAssertResult(cond) SkASSERT(cond) #else #define SkASSERT(cond) #define SkDEBUGFAIL(message) #define SkDEBUGCODE(code) #define SkDEBUGF(args) #define SkDECLAREPARAM(type, var) #define SkPARAM(var) // unlike SkASSERT, this guy executes its condition in the non-debug build #define SkAssertResult(cond) cond #endif #define SkFAIL(message) SK_ALWAYSBREAK(false && message) // We want to evaluate cond only once, and inside the SkASSERT somewhere so we see its string form. // So we use the comma operator to make an SkDebugf that always returns false: we'll evaluate cond, // and if it's true the assert passes; if it's false, we'll print the message and the assert fails. #define SkASSERTF(cond, fmt, ...) SkASSERT((cond) || (SkDebugf(fmt"\n", __VA_ARGS__), false)) #ifdef SK_DEVELOPER #define SkDEVCODE(code) code #else #define SkDEVCODE(code) #endif #ifdef SK_IGNORE_TO_STRING #define SK_TO_STRING_NONVIRT() #define SK_TO_STRING_VIRT() #define SK_TO_STRING_PUREVIRT() #define SK_TO_STRING_OVERRIDE() #else // the 'toString' helper functions convert Sk* objects to human-readable // form in developer mode #define SK_TO_STRING_NONVIRT() void toString(SkString* str) const; #define SK_TO_STRING_VIRT() virtual void toString(SkString* str) const; #define SK_TO_STRING_PUREVIRT() virtual void toString(SkString* str) const = 0; #define SK_TO_STRING_OVERRIDE() virtual void toString(SkString* str) const SK_OVERRIDE; #endif template <bool> struct SkCompileAssert { }; // Uses static_cast<bool>(expr) instead of bool(expr) due to // https://connect.microsoft.com/VisualStudio/feedback/details/832915 // The extra parentheses in SkCompileAssert<(...)> are a work around for // http://gcc.gnu.org/bugzilla/show_bug.cgi?id=57771 // which was fixed in gcc 4.8.2. #define SK_COMPILE_ASSERT(expr, msg) \ typedef SkCompileAssert<(static_cast<bool>(expr))> \ msg[static_cast<bool>(expr) ? 1 : -1] SK_USED /* * Usage: SK_MACRO_CONCAT(a, b) to construct the symbol ab * * SK_MACRO_CONCAT_IMPL_PRIV just exists to make this work. Do not use directly * */ #define SK_MACRO_CONCAT(X, Y) SK_MACRO_CONCAT_IMPL_PRIV(X, Y) #define SK_MACRO_CONCAT_IMPL_PRIV(X, Y) X ## Y /* * Usage: SK_MACRO_APPEND_LINE(foo) to make foo123, where 123 is the current * line number. Easy way to construct * unique names for local functions or * variables. */ #define SK_MACRO_APPEND_LINE(name) SK_MACRO_CONCAT(name, __LINE__) /** * For some classes, it's almost always an error to instantiate one without a name, e.g. * { * SkAutoMutexAcquire(&mutex); * <some code> * } * In this case, the writer meant to hold mutex while the rest of the code in the block runs, * but instead the mutex is acquired and then immediately released. The correct usage is * { * SkAutoMutexAcquire lock(&mutex); * <some code> * } * * To prevent callers from instantiating your class without a name, use SK_REQUIRE_LOCAL_VAR * like this: * class classname { * <your class> * }; * #define classname(...) SK_REQUIRE_LOCAL_VAR(classname) * * This won't work with templates, and you must inline the class' constructors and destructors. * Take a look at SkAutoFree and SkAutoMalloc in this file for examples. */ #define SK_REQUIRE_LOCAL_VAR(classname) \ SK_COMPILE_ASSERT(false, missing_name_for_##classname) /////////////////////////////////////////////////////////////////////// /** * Fast type for signed 8 bits. Use for parameter passing and local variables, * not for storage. */ typedef int S8CPU; /** * Fast type for unsigned 8 bits. Use for parameter passing and local * variables, not for storage */ typedef unsigned U8CPU; /** * Fast type for signed 16 bits. Use for parameter passing and local variables, * not for storage */ typedef int S16CPU; /** * Fast type for unsigned 16 bits. Use for parameter passing and local * variables, not for storage */ typedef unsigned U16CPU; /** * Meant to be faster than bool (doesn't promise to be 0 or 1, * just 0 or non-zero */ typedef int SkBool; /** * Meant to be a small version of bool, for storage purposes. Will be 0 or 1 */ typedef uint8_t SkBool8; #define SkToS8(x) ((int8_t)(x)) #define SkToU8(x) ((uint8_t)(x)) #define SkToS16(x) ((int16_t)(x)) #define SkToU16(x) ((uint16_t)(x)) #define SkToS32(x) ((int32_t)(x)) #define SkToU32(x) ((uint32_t)(x)) #define SkToInt(x) ((int)(x)) #define SkToUInt(x) ((unsigned)(x)) #define SkToSizeT(x) ((size_t)(x)) /** Returns 0 or 1 based on the condition */ #define SkToBool(cond) ((cond) != 0) #define SK_MaxS16 32767 #define SK_MinS16 -32767 #define SK_MaxU16 0xFFFF #define SK_MinU16 0 #define SK_MaxS32 0x7FFFFFFF #define SK_MinS32 -SK_MaxS32 #define SK_MaxU32 0xFFFFFFFF #define SK_MinU32 0 #define SK_NaN32 (1 << 31) /** Returns true if the value can be represented with signed 16bits */ static inline bool SkIsS16(long x) { return (int16_t)x == x; } /** Returns true if the value can be represented with unsigned 16bits */ static inline bool SkIsU16(long x) { return (uint16_t)x == x; } ////////////////////////////////////////////////////////////////////////////// #ifndef SK_OFFSETOF #define SK_OFFSETOF(type, field) (size_t)((char*)&(((type*)1)->field) - (char*)1) #endif /** Returns the number of entries in an array (not a pointer) */ #define SK_ARRAY_COUNT(array) (sizeof(array) / sizeof(array[0])) #define SkAlign2(x) (((x) + 1) >> 1 << 1) #define SkIsAlign2(x) (0 == ((x) & 1)) #define SkAlign4(x) (((x) + 3) >> 2 << 2) #define SkIsAlign4(x) (0 == ((x) & 3)) #define SkAlign8(x) (((x) + 7) >> 3 << 3) #define SkIsAlign8(x) (0 == ((x) & 7)) #define SkAlignPtr(x) (sizeof(void*) == 8 ? SkAlign8(x) : SkAlign4(x)) #define SkIsAlignPtr(x) (sizeof(void*) == 8 ? SkIsAlign8(x) : SkIsAlign4(x)) typedef uint32_t SkFourByteTag; #define SkSetFourByteTag(a, b, c, d) (((a) << 24) | ((b) << 16) | ((c) << 8) | (d)) /** 32 bit integer to hold a unicode value */ typedef int32_t SkUnichar; /** 32 bit value to hold a millisecond count */ typedef uint32_t SkMSec; /** 1 second measured in milliseconds */ #define SK_MSec1 1000 /** maximum representable milliseconds */ #define SK_MSecMax 0x7FFFFFFF /** Returns a < b for milliseconds, correctly handling wrap-around from 0xFFFFFFFF to 0 */ #define SkMSec_LT(a, b) ((int32_t)(a) - (int32_t)(b) < 0) /** Returns a <= b for milliseconds, correctly handling wrap-around from 0xFFFFFFFF to 0 */ #define SkMSec_LE(a, b) ((int32_t)(a) - (int32_t)(b) <= 0) /** The generation IDs in Skia reserve 0 has an invalid marker. */ #define SK_InvalidGenID 0 /** The unique IDs in Skia reserve 0 has an invalid marker. */ #define SK_InvalidUniqueID 0 /**************************************************************************** The rest of these only build with C++ */ #ifdef __cplusplus /** Faster than SkToBool for integral conditions. Returns 0 or 1 */ static inline int Sk32ToBool(uint32_t n) { return (n | (0-n)) >> 31; } /** Generic swap function. Classes with efficient swaps should specialize this function to take their fast path. This function is used by SkTSort. */ template <typename T> inline void SkTSwap(T& a, T& b) { T c(a); a = b; b = c; } static inline int32_t SkAbs32(int32_t value) { if (value < 0) { value = -value; } return value; } template <typename T> inline T SkTAbs(T value) { if (value < 0) { value = -value; } return value; } static inline int32_t SkMax32(int32_t a, int32_t b) { if (a < b) a = b; return a; } static inline int32_t SkMin32(int32_t a, int32_t b) { if (a > b) a = b; return a; } template <typename T> const T& SkTMin(const T& a, const T& b) { return (a < b) ? a : b; } template <typename T> const T& SkTMax(const T& a, const T& b) { return (b < a) ? a : b; } static inline int32_t SkSign32(int32_t a) { return (a >> 31) | ((unsigned) -a >> 31); } static inline int32_t SkFastMin32(int32_t value, int32_t max) { if (value > max) { value = max; } return value; } /** Returns signed 32 bit value pinned between min and max, inclusively */ static inline int32_t SkPin32(int32_t value, int32_t min, int32_t max) { if (value < min) { value = min; } if (value > max) { value = max; } return value; } static inline uint32_t SkSetClearShift(uint32_t bits, bool cond, unsigned shift) { SkASSERT((int)cond == 0 || (int)cond == 1); return (bits & ~(1 << shift)) | ((int)cond << shift); } static inline uint32_t SkSetClearMask(uint32_t bits, bool cond, uint32_t mask) { return cond ? bits | mask : bits & ~mask; } /////////////////////////////////////////////////////////////////////////////// /** Use to combine multiple bits in a bitmask in a type safe way. */ template <typename T> T SkTBitOr(T a, T b) { return (T)(a | b); } /** * Use to cast a pointer to a different type, and maintaining strict-aliasing */ template <typename Dst> Dst SkTCast(const void* ptr) { union { const void* src; Dst dst; } data; data.src = ptr; return data.dst; } ////////////////////////////////////////////////////////////////////////////// /** \class SkNoncopyable SkNoncopyable is the base class for objects that may do not want to be copied. It hides its copy-constructor and its assignment-operator. */ class SK_API SkNoncopyable { public: SkNoncopyable() {} private: SkNoncopyable(const SkNoncopyable&); SkNoncopyable& operator=(const SkNoncopyable&); }; // Can't guard the constructor because it's a template class. #endif /* C++ */ }//end of namespace SOUI #endif
[ "harlinhuang@futunn.com" ]
harlinhuang@futunn.com
0f1cfeaacabda4566b2fe6c548f07b2da6038d16
ee289a64857bcc39551a28bdc0e271a95674c88b
/Listas/Lista 4/Lista 4_05/Lista 4_05.cpp
99e1ca046ebcb778ba217ce02ccd1506e0c4b74b
[]
no_license
JorgeCalligopoulo/Estudos-Cplusplus
ac1f2e50959ecef1c7c0a06e6bb63371f4bbd070
d6bbc7389d0bba703f7909e8f19d5a24810cf680
refs/heads/master
2023-02-25T04:39:53.796410
2021-01-25T19:06:02
2021-01-25T19:06:02
275,227,447
1
0
null
null
null
null
ISO-8859-1
C++
false
false
704
cpp
/* Lista 4_05.cpp : This file contains the 'main' function. Program execution begins and ends there. Escreva um programa que declare um inteiro, um real e um char, e ponteiros para inteiro, real e char. Associe as variáveis aos ponteiros (use &amp;). Modifique os valores de cada variável usando os ponteiros. Imprima os valores das variáveis antes e após a modificação. */ #include <iostream> int a=15,*pa; float b=16.15,*pb; char c='c',*pc; int main() { std::cout << "inteiro: " << a << "\nReal: " << b << "\nChar: " << c << std::endl; pa = &a; pb = &b; pc = &c; *pa = 10; *pb = 15.16; *pc = 'p'; std::cout << "inteiro: " << a << "\nReal: " << b << "\nChar: " << c << std::endl; }
[ "calligopoulo@Gmail.com" ]
calligopoulo@Gmail.com
f757ecb3e633b9414d6b0c56af02d1bc7b25a40a
726502b45c9c486a672be060a5b421d458f72b77
/CarbonRender/Inc/CRSceneManager.h
fb86e054003f5571a01a09946878b11bf6a128ff
[ "MIT" ]
permissive
KinNoVation/CarbonRender
6b2b83d9ecbb3ef0e392e74606990f0eaa9feb1e
43634814379dd9590216623b59a96a5158b75668
refs/heads/master
2021-05-21T22:41:57.795487
2020-04-02T14:11:02
2020-04-02T14:11:02
null
0
0
null
null
null
null
UTF-8
C++
false
false
686
h
#ifndef CR_SCENEMANAGER #define CR_SCENEMANAGER #include "..\Inc\CRFbxImportManager.h" #include "..\Inc\CRControllerManager.h" #include "..\Inc\CRTerrainManager.h" class SceneManager { private: SceneManager(); static SceneManager* ins; Object sceneRoot; void Init(); public: ~SceneManager(); static SceneManager* Instance(); void LoadScene(string sceneName); void WriteObj2XMLNode(xml_document<>* sceneDoc, xml_node<>* parent, Object* obj); void ReadObjFromXMLNode(xml_node<>* xmlNode, Object* sceneNodeParent); void SaveScene(string sceneName); void Draw (Object* node, GLuint shaderProgram); void DrawScene(GLuint shaderProgram); Object* GetRootNode(); }; #endif
[ "carbonsunsu@gmail.com" ]
carbonsunsu@gmail.com
11a33699a3d8b426cea8234dc0915ca08fe355d6
70f8491a27470287090d3c2be061d5fce23f07a9
/algorithms/p342/342.hpp
e3fb26d9a3e5c3625e9fd07366086d96d608d095
[ "Apache-2.0" ]
permissive
baishuai/leetcode
44094a91e95c0557394cf15324008f79fc2d6688
440ff08cf15e03ee64b3aa18370af1f75e958d18
refs/heads/master
2021-09-01T01:02:33.335046
2017-12-24T01:01:47
2017-12-24T01:01:47
84,698,557
10
1
null
null
null
null
UTF-8
C++
false
false
647
hpp
#ifndef LEETCODE_342_HPP #define LEETCODE_342_HPP #include <iostream> #include <queue> #include <algorithm> #include <vector> #include <unordered_map> #include <unordered_set> #include <set> #include <numeric> #include <cmath> using namespace std; /** Given an integer (signed 32 bits), write a function to check whether it is a power of 4. Example: Given num = 16, return true. Given num = 5, return false. Follow up: Could you solve it without loops/recursion? */ class Solution { public: bool isPowerOfFour(int num) { return num > 0 && (num & (num - 1)) == 0 && (num & 0x55555555) != 0; } }; #endif //LEETCODE_342_HPP
[ "baishuai.io@gmail.com" ]
baishuai.io@gmail.com
028653ddebe0eaa8e3683db21dd44f6794a8ab87
27a26f99716c63bcf9c98f430e20b8eb8de11aea
/demo_Grove_DHTsensor/demo_Grove_DHTsensor.ino
287faf7bea290bfa889d7f685b1ed446dcd531af
[ "MIT" ]
permissive
soracom-labs/Hardware-exampleCode
4c9438c89d3021ba45edbe7b80b3fa9268f3aa84
dae47a31b044dab807665ccb967fdee3858e6348
refs/heads/main
2023-02-18T23:50:39.311553
2021-01-18T20:09:33
2021-01-18T20:09:33
328,619,209
0
0
null
null
null
null
UTF-8
C++
false
false
4,146
ino
/* Copyright (c) 2020 SORACOM Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Dependent Modules Arduino : by Arduino LLC, subject to the GNU Lesser General Public License. This library is available in the Arduino IDE and also at https://github.com/arduino/Arduino DHT : by Adafruit Industries, subject to the MIT License (MIT) written. This library is available in the Arduino IDE and also at https://github.com/Seeed-Studio/Grove_Temperature_And_Humidity_Sensor Wire : by Arduino LLC, subject to GNU Lesser General Public License. This library is available in the Arduino IDE and also at https://github.com/esp8266/Arduino/tree/master/libraries/Wire EXAMPLE NOTES 1. Install the Grove DHT11 sensor into slot 'D0' on the Arduino MKR Connector Carrier board 2. Make the USB connection between the Arduino MKR 1400 your Arduino IDE (PC) 3. Use the Arduino IDE to verify and upload the Arduino image to the MKR GPS 1400, you may need to install additional libraries from the IDE (CTRL SHIFT I) to verify the sketch. 4. Start the serial monitor, the serial connection speed is set by SERIAL_SPEED at 9600 bps A. Observe Farenheit, Celcius & Humidity readings from the sensor B. The content (value) of a 'static' variable persists, for example value of 'tsStart' persists between calls to the 'timerExpired' function, the value of the variable is initialized the first time the function is called and retains its value between calls. C. The 'F("STRING")' construct places static data into flash storage, preserving RAM for your code D. The timerExpired function has limited accuracy and is expected to drift over time. OUTPUT AT THE SERIAL PORT Starting the sensor DHT11_Grove_sensor... */ #include <Arduino.h> #include <DHT.h> #include <Wire.h> #define DHTPIN 0 #define DHTTYPE DHT11 #define UPDATE_DELAY 5000 #define SERIAL_SPEED 9600 DHT groveSensor(DHTPIN, DHTTYPE); bool timerExpired(unsigned long timeDelta = 1000) { static unsigned long tsStart = millis(); // this value will persist, see note B above. unsigned long tsNow = millis(); unsigned long tsEnd = tsStart + timeDelta; if(tsNow <= tsEnd) { // not expired return false; } else { // expired tsStart = tsNow; return true; } }; void setup() { Serial.begin(SERIAL_SPEED); while(!Serial) delay(1000); // remove this while loop to start the sketch at power-on, else the sketch will wait for a serial connection Serial.println(F("")); Serial.println(F("Starting the sensor DHT11_Grove_sensor")); Wire.begin(DHTPIN); groveSensor.begin(); } void loop() { if(timerExpired(UPDATE_DELAY)) { float cTemp = groveSensor.readTemperature(false); // get reading from the sensor in Fahrenheit float fTemp = groveSensor.convertCtoF(cTemp); // convert the result to Celcius float hum = groveSensor.readHumidity(); Serial.print(F("Fahrenheit:")); Serial.print(fTemp, DEC); Serial.print(F("\tCelcius:")); Serial.print(cTemp, DEC); Serial.print(F("\tHumidity:")); Serial.println(hum, DEC); } }
[ "noreply@github.com" ]
noreply@github.com
d016d17ce9f7010268f6c353f25f231fe5868860
c17b578c457f4abc8fa1253ce794aeffa4629893
/Labs/Lab3/main.cpp
857c2c16c196cf1dcd5082954c14c3ae5d5c447c
[]
no_license
Neos-codes/DataStructures
91e441dbc18e107d0b46492483c8cc9097e819d2
e1ef33fc750051ea79133f96955c8f272b90c617
refs/heads/main
2023-01-04T17:09:11.400240
2020-11-05T18:59:49
2020-11-05T18:59:49
310,389,101
0
1
null
null
null
null
UTF-8
C++
false
false
270
cpp
#include <iostream> #include "ListADT.h" #include "arrayList.h" using namespace std; int main(){ List *a = new arrayList(); a->push_back(19); a->push_back(10); a->push_back(9); cout << a->size() << " " << a->at(0) << endl; delete a; return 0; }
[ "72319913+Neos-codes@users.noreply.github.com" ]
72319913+Neos-codes@users.noreply.github.com
f8944107392b82dc2031c0c3b9390d8be8f1aacd
48165c78833beb50663afd653114f03cfb60c173
/planning/scenario_planning/lane_driving/motion_planning/obstacle_avoidance_planner/src/vehicle_model/vehicle_model_interface.cpp
5cd0e31a8bd14896d723d3d8503ee572d04c27c1
[ "Apache-2.0" ]
permissive
wep21/autoware.iv.universe
611e5dafc7ea14fdb549f96d81581f4afe1e7aa6
8bcfbf7419552b5f6050e28c89c6488804652666
refs/heads/master
2023-04-03T11:37:28.114239
2020-09-25T06:32:13
2020-09-25T06:33:34
300,148,301
0
0
Apache-2.0
2022-02-07T04:10:35
2020-10-01T04:54:28
null
UTF-8
C++
false
false
1,099
cpp
/* * Copyright 2018-2019 Autoware Foundation. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "obstacle_avoidance_planner/vehicle_model/vehicle_model_interface.h" VehicleModelInterface::VehicleModelInterface(int dim_x, int dim_u, int dim_y) : dim_x_(dim_x), dim_u_(dim_u), dim_y_(dim_y) { } int VehicleModelInterface::getDimX() { return dim_x_; } int VehicleModelInterface::getDimU() { return dim_u_; } int VehicleModelInterface::getDimY() { return dim_y_; } void VehicleModelInterface::setCurvature(const double curvature) { curvature_ = curvature; }
[ "ryohsuke.mitsudome@tier4.jp" ]
ryohsuke.mitsudome@tier4.jp
189bc5ac0705e085629c89d25790243709d82989
ae33a8387824a09eaf6910772d66ff4fc963439a
/main.cpp
02d19c55e4d4707da622a030ec5f30f6e5a40805
[]
no_license
nsdavankar/Inheritance-
d363a1d3b4528bbcddeb7c688f0066766d496f0e
8d2e4cc322b2546ef97bd90085365ed65a44fd33
refs/heads/master
2020-12-09T13:45:35.418031
2020-01-12T01:49:45
2020-01-12T01:49:45
233,323,622
0
0
null
null
null
null
UTF-8
C++
false
false
4,561
cpp
/************************************************************************** * AUTHOR : Nisha Davankar * Student ID : 1045735 * Assignment : 2 * CLASS : CS1C * SECTION : MW 5pm * DUE DATE : 01/30/19 **************************************************************************/ #include "Header.h" /************************************************************************** * Employee Inheritance * ------------------------------------------------------------------------- * This program has an Employee class that has name, ID, phone number, gender, *age, job title, salary, and date as private data member. The Employee *class has public members to change the private data members. There are *also two inherited classes, Programmer and Architect that can access the *public members of Employee and have some private data members such as *department number, supervisor name and salary percentage. * -------------------------------------------------------------------------- * INPUT * * * OUTPUT * ***************************************************************************/ int main() { Employee defEmployee; //PROCESSING- non default constructor Employee nondefEmployee("Tom Brady", 12345, 9495551234, 40, 'M', "Quarterback", 100000, 8, 31, 2014); nondefEmployee.printEmployee(); //PROCESSING- changing attributes of the Employee class nondefEmployee.changeEmployeeName(); nondefEmployee.changeEmployeeId(); nondefEmployee.changeEmployeePhoneNumber(); nondefEmployee.changeEmployeeAge(); nondefEmployee.changeEmployeeJobTitle(); nondefEmployee.changeEmployeeSalary(); nondefEmployee.changeEmployeeHireDate(); //OUTPUT nondefEmployee.printEmployee(); nondefEmployee.changeEmployeeName(); nondefEmployee.changeEmployeeId(); nondefEmployee.changeEmployeePhoneNumber(); nondefEmployee.changeEmployeeAge(); nondefEmployee.changeEmployeeGender(); nondefEmployee.changeEmployeeJobTitle(); nondefEmployee.changeEmployeeSalary(); nondefEmployee.changeEmployeeHireDate(); //OUTPUT nondefEmployee.printEmployee(); nondefEmployee.changeEmployeeName(); nondefEmployee.changeEmployeeId(); nondefEmployee.changeEmployeePhoneNumber(); nondefEmployee.changeEmployeeAge(); nondefEmployee.changeEmployeeGender(); nondefEmployee.changeEmployeeJobTitle(); nondefEmployee.changeEmployeeSalary(); nondefEmployee.changeEmployeeHireDate(); //OUTPUT nondefEmployee.printEmployee(); cout << "\nProgrammers"; Programmer defProgrammer; //PROCESSING- non default constructor Programmer nondefProgrammer("Sam Software", 54321, 8191234567, 21, 'M', "Programmer", 223000, 12, 24, 2011, 5432122, "Joe Boss", 4, true, false); //PROCESSING- changing attributes of the Programmer class defProgrammer.changeEmployeeName(); defProgrammer.changeEmployeeId(); defProgrammer.changeEmployeePhoneNumber(); defProgrammer.changeEmployeeAge(); defProgrammer.changeEmployeeGender(); defProgrammer.changeEmployeeJobTitle(); defProgrammer.changeEmployeeSalary(); defProgrammer.changeEmployeeHireDate(); defProgrammer.progChangeDeptNum(); defProgrammer.progChangesupName(); defProgrammer.progChangeSalaryPer(); defProgrammer.progChangecIden(); defProgrammer.progChangejIden(); //OUTPUT cout << "\nProgrammers"; nondefProgrammer.printEmployeeinfo(); defProgrammer.printEmployeeinfo(); nondefProgrammer.progPrintProgrammer(); defProgrammer.progPrintProgrammer(); cin.ignore(1000, '\n'); cout << "\nSoftware Architechs"; Architect defArchitect; //PROCESSING- non default constructor Architect nondefArchitect("Alex Arch", 88888, 8191234444, 31, 'M', "Architech", 323000, 12,24,2009, 1434222, "Big Boss", 5, 4); //PROCESSING- changing attributes of the Architect class defArchitect.changeEmployeeName(); defArchitect.changeEmployeeId(); defArchitect.changeEmployeePhoneNumber(); defArchitect.changeEmployeeAge(); defArchitect.changeEmployeeGender(); defArchitect.changeEmployeeJobTitle(); defArchitect.changeEmployeeSalary(); defArchitect.changeEmployeeHireDate(); defArchitect.archChangeDeptNum(); defArchitect.archChangesupName(); defArchitect.archChangeSalaryPer(); defArchitect.archChangeYears(); //OUTPUT cout << "\nSoftware Architechs"; nondefArchitect.printEmployeeinfo(); defArchitect.printEmployeeinfo(); nondefArchitect.archPrintArchitect(); defArchitect.archPrintArchitect(); cout << endl; return 0; }
[ "noreply@github.com" ]
noreply@github.com
877595af8b9d38bc2437611df2678d24ec160595
02d47913737ad197a7eea70db2a8e85eb87b5fe1
/src/reverse_iterate.h
3e05882175622857440af9aa91820dcf393f63a2
[ "MIT" ]
permissive
SiqsTeam/Siqs
5f686ee5f2b84adb69f481caca7cc82c9e6152a3
01c9ec738274a2ca15af8c01fd1d8fd92a5661c3
refs/heads/master
2020-04-28T18:48:59.953842
2019-03-15T13:14:02
2019-03-15T13:14:02
175,490,939
0
0
null
null
null
null
UTF-8
C++
false
false
778
h
// Copyright (c) 2017 The SIQS developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #pragma once /* Template used for reverse iteration in C++11 range-based for loops. std::vector<int> v = {1, 2, 3, 4, 5}; for (auto x : reverse_iterate(v)) std::cout << x << " "; */ template <typename T> class reverse_range { T &x; public: reverse_range(T &x) : x(x) {} auto begin() const -> decltype(this->x.rbegin()) { return x.rbegin(); } auto end() const -> decltype(this->x.rend()) { return x.rend(); } }; template <typename T> reverse_range<T> reverse_iterate(T &x) { return reverse_range<T>(x); }
[ "teslagoteam@gmail.com" ]
teslagoteam@gmail.com