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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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#include <cstdio> #include <iostream> #include <algorithm> #include <vector> #include <utility> #define max(a,b) ((a>b)?a:b) #define min(a,b) ((a<b)?a:b) using namespace std; typedef long long ll; typedef pair<int, int> pii; typedef vector<int> vi; typedef vector<pii> vpii; const int MAXN = 1000; vi G[MAXN]; int main...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_SERVICE_SERVICE_IPC_SERVER_H_ #define CHROME_SERVICE_SERVICE_IPC_SERVER_H_ #include <vector> #include "base/memory/scoped_ptr.h" #inc...
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class Solution { public: void sortColors(vector<int>& nums) { int j = 0, k = 0; for (int i = 0; i < nums.size(); i++) { int v = nums[i]; nums[i] = 2; if (v < 2) { nums[k] = 1; k++; } if (v == 0) { ...
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// // PlayFair.cpp // ClassicalCiphers // // Created by Andrew Le on 2/21/18. // Copyright © 2018 Andrew Le. All rights reserved. // #include "PlayFair.h" #include <iostream> PlayFair::PlayFair(){ setcount = 0; setsize = 25; memset(playfairset, 0, 25); } // Sets the key with pkey // checks if the ke...
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// XTPMarkupGrid.cpp: implementation of the CXTPMarkupGrid class. // // This file is a part of the XTREME TOOLKIT PRO MFC class library. // (c)1998-2008 Codejock Software, All Rights Reserved. // // THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE // RE-DISTRIBUTED BY ANY MEANS WHATSOEVER WITHOUT ...
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//{{{ #include <bits/stdc++.h> using namespace std; #define repX(a,b,child,x,...) x #define repN(a) repX a #define rep(...) repN((__VA_ARGS__,rep3,rep2,loop))(__VA_ARGS__) #define rrep(...) repN((__VA_ARGS__,rrep3,rrep2))(__VA_ARGS__) #define loop(n) rep2(i_,n) #define rep2(i,n) rep3(i,0,n) #define rep3(i,begin,end) fo...
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#include "AADCCD.h" namespace AADCCD { std::string run() { std::string out("AADCCD"); return out; } }
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#pragma once #include "ChilliConnectPrivatePCH.h" #include "OnlineBlueprintCallProxyBase.h" #include "ChilliConnectObjects.h" #include "ChilliConnectJson.h" #include "ChilliConnectSDK.generated.h" UCLASS(Blueprintable, BlueprintType) class UChilliConnectSDK : public UOnlineBlueprintCallProxyBase { GENERATED_UCLASS_B...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM /builds/slave/rel-2.0-xr-lnx-bld/build/layout/inspector/public/inIDOMView.idl */ #ifndef __gen_inIDOMView_h__ #define __gen_inIDOMView_h__ #ifndef __gen_nsISupports_h__ #include "nsISupports.h" #endif /* For IDL files that don't want to include root IDL files. */ #if...
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#include "StdAfx.h" #include "GQuestAddItemCollector.h" #include "GQuestInfo.h" #include "GItemAddRemoveInfo.h" #include "GItemData.h" #include "GGlobal.h" #include "GItemManager.h" #include "GEntityPlayer.h" #include "GItemHolder.h" #include "GDBTaskQuestAccept.h" #include "AStlUtil.h" void GQuestAddItemCollector::C...
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#include "ProductionTask.h" std::string ProductionTask::GetType() { return "empty"; }
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// // $Id: StL2TriggerSimu.h,v 0.01 // very light intervace from L2Emulator to StTriggerSimuMaker // #ifndef STAR_StL2TriggerSimu #define STAR_StL2TriggerSimu #include <TObject.h> #include <vector> #include "StTriggerUtilities/StVirtualTriggerSimu.h" class StGenericL2Emulator; class StGenericL2Emulator2009; class S...
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#include <iostream> #include <time.h> #include <itkBinaryThresholdImageFilter.h> #include <itkCastImageFilter.h> #include <itkFastMarchingImageFilter.h> #include <itkImage.h> #include <itkImageFileReader.h> #include <itkImageFileWriter.h> #include <itkImageRegionConstIterator.h> #include <itkImageRegionIterator.h> in...
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#include "dockwindow.h" #include<QTextEdit> #include<QDockWidget> DockWindow::DockWindow(QWidget *parent) : QMainWindow(parent) { setWindowTitle(tr("Dock Windows")); QTextEdit *te = new QTextEdit(this); te->setText(tr("Main windows")); te->setAlignment(Qt::AlignCenter); setCentralWidget(te); ...
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#include <iostream> using namespace std ; void function1(); void function2(); static int count = 10; int main() { while(count--) { function1(); } cout << "\n\n" ; int count = 10; while(count--) { function2(); cout << " & Local count is " << count << endl; } return 0; } void ...
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#ifndef __HELLOWORLD_SCENE_H__ #define __HELLOWORLD_SCENE_H__ #if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) #pragma execution_character_set("utf-8") #endif #include "cocos2d.h" class HelloWorld : public cocos2d::LayerColor { public: static cocos2d::Scene* createScene(); virtual bool init(); CREATE_FUNC(HelloWo...
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// Example_FSM_1.cpp : 콘솔 응용 프로그램에 대한 진입점을 정의합니다. // #include "stdafx.h" #include <iostream> using namespace std; enum STATE { IDLE = 0, ATTACK = 1 }; class CUnit { private: STATE mState = STATE::IDLE; protected: void DoIdle(); void DoAttack(); public: void SetState(STATE tState); void Execute(); }; /* voi...
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class Solution { public: int singleNumber(vector<int>& nums) { int a = 0, b = 0; for(auto i : nums) { b = ~a & (i ^ b); a = ~b & (i ^ a); } return a ^ b; } };
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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.3.4.5 #ifndef WINRT_Windows_UI_Composition_Scenes_2_H #define WINRT_Windows_UI_Composition_Scenes_2_H #include "winrt/impl/Windows.Foundation.1.h" #include "winrt/impl/Windows.Foundation.Collections.1.h" #include "winrt/impl/Windows.UI.Compositi...
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#include "practicetype.h" PracticeType::PracticeType(): track_name(""), time(0), front_wing(0), rear_wing(0), engine(0), brakes(0), gear(0), suspension(0), tyre_type(""), weather(""), temperature(0), humidity(0), track_power(0), track_handling(0), track_acceleration(0), track_downforce(""), track_suspensio...
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#include <vector> using namespace std; // Sort an array that is K sorted - every element is at max k distance from its actual position // We keep a window of current element and the next k elements. // At every index, we fill the smallest element from that index. // to get the smallest index in that window at optima...
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/* * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QLineEdit> #include <QComboBox> #include <QDateEdit> #include <QPushButton> class TrainInfoSelect; class UserInfoInsert; class UserInfoSelect; namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: ...
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#include "File.h" #include "Error.h" #ifndef _WIN32 #include <unistd.h> #include <sys/uio.h> #endif #include <fcntl.h> #include <sstream> FileWriter::FileWriter() { m_fd = -1; } FileWriter::~FileWriter() { Close(); } //open file writer, in truncate mode int FileWriter::Open(std::string p) { int ret = ...
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/** *************************************************************************************** * @file wnds_mgmt.cpp * @author Łukasz Kaźmierczak * @version V1.3 * @date 27/07/2013 * @brief This source file provides support for windows control operations *********************************************...
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#include "lib.h" #include "libMacros.h" #include "dfcRPGEngine.h" #include "dfcRPGEngineEntities.h" #include "dfcRPGEngineSpells.h" #include "dfcRPGEngineItems.h" CRPGSystem::CRPGSystem(): m_pArAllEntities(0), m_pArAllSpells(0), m_pArAllItems(0), m_nMaxEntities(0), m_nMaxSpells(0), m_nMaxItems(0), m_nCpt...
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#pragma once #include <cstddef> #include <cstring> #include <exception> struct NullCompressor { std::string name() const { return "null"; } std::size_t compress(void const* in, std::size_t inSize, void* out, std::size_t outSize) { if(outSize < inSize) { std::fprintf(stderr, "null compressor: not enough...
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//+------------------------------------------------------------------- // // File: remunkps.hxx // // Contents: IRemoteUnnknown custom proxy/stub // // Classes: CRemUnknownFactory // CRemUnknownSyncP // CRemUnknownAsyncP // // History: 15-Dec-97 MattSmit Created // //-...
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#include "optionsdialog.h" #include "ui_optionsdialog.h" #include "bitcoinamountfield.h" #include "bitcoinunits.h" #include "monitoreddatamapper.h" #include "netbase.h" #include "optionsmodel.h" #include "qvalidatedlineedit.h" #include "qvaluecombobox.h" #include <QCheckBox> #include <QDir> #include <QIntValidator> #...
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#pragma once // Name: SeaOfThieves, Version: 2.0.23 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //----------------------------------------------------...
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#include "EntityScriptObject.h" #include <Game/Entity.h> #include <Events/Subscription.h> #include <Scripting/ScriptServer.h> #include <Data/Params.h> #include <DB/DBServer.h> extern "C" { #include <lua.h> #include <lauxlib.h> #include <lualib.h> }; namespace Scripting { ImplementRTTI(Scripting::...
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#ifndef INCLUDED_COM_SUN_STAR_UTIL_XCLOSEABLE_HPP #define INCLUDED_COM_SUN_STAR_UTIL_XCLOSEABLE_HPP #include "sal/config.h" #include "com/sun/star/util/XCloseable.hdl" #include "com/sun/star/util/XCloseBroadcaster.hpp" #include "com/sun/star/uno/Reference.hxx" #include "com/sun/star/uno/Type.hxx" #include "cppu/unot...
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#include<iostream> using namespace std; struct node { // Creating a node int data; // variable to store the data node* next; // Pointer which points to the next node in memory }; struct node* head; // head pointer keeps the first node address struct node* getNewNode(int data) { // make a new node with given ...
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/*** * comdef.h - Native C++ compiler COM support - main definitions header * * Copyright (c) Microsoft Corporation. All rights reserved. * ****/ #if _MSC_VER > 1000 #pragma once #endif #if !defined(_INC_COMDEF) #define _INC_COMDEF #if !defined(RC_INVOKED) #ifndef __cplusplus #error Native Compiler support only ava...
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// // -------------------------------------------------------------------------- // Gurux Ltd // // // // Filename: $HeadURL$ // // Version: $Revision$, // $Date$ // $Author$ // // Copyright (c) Gurux Ltd // //------------------------------------------------------------...
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/****************************************************************************************************************/ /* */ /* OpenNN: Open Neural Networks Library ...
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//TP 2017/2018: Tutorijal 3, Zadatak 7 #include <iostream> #include<vector> #include<stdexcept> #include<iomanip> using namespace std; int BrojCifara(int n) { int brojac=0; if(n<0) { n*=-1; brojac=1; } while(n!=0) { brojac++; n/=10; } return brojac; } int Najveca...
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#include "textureManager.h" #include "imageFile.h" #include "../core/config.h" #include "../core/loadManager.h" #include "../core/nameToIdMap.h" #include <algorithm> #include <mutex> #include <unordered_map> #include <unordered_set> #include <cassert> #include <GL/glew.h> using namespace render; namespace { str...
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#include <iostream> using namespace std; int main(){ int n, y, a = 0, b = 0, c = 0; cin >> n >> y; for(; a+b+c <= n; ++a){ b = 0; for(; a+b+c <= n; ++b){ for(; a+b+c <= n; ++c){ //cout << a << ' ' << b << ' ' << c << endl; if(a*10000+...
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#include <stdio.h> #include <stdlib.h> #define MAX 30000 #define PMAX 924 #define EMAX 759 #define IMAX 644 int days[MAX]; int p, e, i, d; int answer; void init() { int k; for(k = 0; k < MAX; k++) days[k] = 0; days[p]++; days[e]++; days[i]++; } void proc() { int k, mday; mday = p;...
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#ifndef END_my_m_MT_R_1pao2ma5pawn_B_1che1ma #define END_my_m_MT_R_1pao2ma5pawn_B_1che1ma #include "..\\..\\chess.h" #include "..\\..\\preGen.h" #include "..\\..\\endgame\mat.h" #include "1ÅÚ2Âí5±ø¶Ô1³µ1Âí.cpp" #include "..\\..\\white.h" #else #include "..\\..\\black.h" #endif void my_m_MT_R_1pao2ma5pawn_B_1che1ma...
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// ======================================================================= // Copyright (c) 2016-2020 by LI YANZHE. All rights reserved. // Author: LI YANZHE <lee.yanzhe@yanzhe.org> // Created by LI YANZHE on 4/14/19. // ======================================================================= #ifndef LAB2_NODE_H #define...
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/* Copyright 2017 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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#include "stdafx.h" /* 客户端改变物品价格 */ #include "CGStallItemPrice.h" #include "GamePlayer.h" #include "Obj_Human.h" #include "Scene.h" #include "Log.h" #include "ItemOperator.h" #include "GCStallItemPrice.h" UINT CGStallItemPriceHandler::Execute( CGStallItemPrice* pPacket, Player* pPlayer ) { __ENTER_FUNCTION ...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 3.0.1 | ...
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#include "drake/geometry/render_gltf_client/internal_render_engine_gltf_client.h" #include <algorithm> #include <atomic> #include <cstdio> #include <filesystem> #include <map> #include <set> #include <string_view> #include <utility> // To ease build system upkeep, we annotate VTK includes with their deps. #include <v...
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fputs( " (HTTP) Sends the specified data in a POST request\n" " to the HTTP server, in a way that can emulate as if\n" " a user has filled in a HTML form and pressed the\n" " submit button. Note that the data is sent exactly\n" " as specified with ...
[ "993273596@qq.com" ]
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: packet.proto #define INTERNAL_SUPPRESS_PROTOBUF_FIELD_DEPRECATION #include "packet.pb.h" #include <algorithm> #include <google/protobuf/stubs/common.h> #include <google/protobuf/stubs/once.h> #include <google/protobuf/io/coded_stream.h> #include ...
[ "oliverxyy@gmail.com" ]
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[]
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r2p2/Hyper-Cube
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/* * Point.cpp * * Created on: 01.04.2010 * Author: r2p2 */ #include "Point.h" #include <cmath> #include <curses.h> Point::Point(double x, double y, double z) :Object3D() ,x(x) ,y(y) ,z(z) { } Point::~Point() { } void Point::rotate_x(double angle) { double rad = angle/180*3.1415926535; double _y = ...
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Sly143/Programacao-I
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#include <stdio.h> #include <stdlib.h> #define X 8 int main(){ int a[X][X]; int d=1,j; for(int i=0;i<X;i++){ for(j=0;j<X;j++){ printf("Valor?\n"); scanf("%d",&a[i][j]); if(j>i){ a[i][j]=0; } } } printf("Matriz final:\n"); for(int i=0;i<X;i++){ for(int j=0;j<X;j++){ ...
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ashikab/CppCode
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// //#include <iostream> //#include<string> //#include <stdio.h> //#include<vector> //#include <map> //#define ZERO 0 //#define NO 0 //#define YES 1 //#define MAX 100 //maximum node //using namespace std; // //int main() //{ // int beverages, caseNumber = 1; // while(scanf("%d",&beverages) == 1) // { // int M, index =...
[ "ashik.bhuiyan@yahoo.com" ]
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#include "Vector3.h" #include "MyDemo.h" static MyDemo* demo = 0; #ifdef _PSP_VER #include <psptypes.h> #include <kernel.h> #include <displaysvc.h> #include <ctrlsvc.h> #include <libgu.h> #include <libgum.h> #include <libvfpu.h> SCE_MODULE_INFO( Fireworks, 0, 1, 1 ); //use VFPU on the main thread int sce_user_mai...
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{ f = start; while (f) - { - if (f->type != FT_DIRECTORY && !acceptable (f->name)) - { - logprintf (LOG_VERBOSE, _("Rejecting `%s'.\n"), - escnonprint (f->name)); - f = delelement (f, &start); - } - else - f = f->next; - } + { + if (f->type != FT_DIRECTO...
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edwinkepler/beats-and-pieces
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#ifndef CITIZEN_HPP #define CITIZEN_HPP #include <string> class Citizen { public: Citizen(char, std::string); Citizen(char, std::string, bool); ~Citizen(); int str(); bool sex(); int fertility(); std::string name(); char race(); bool dead(); bool plague_carrier(); int age(...
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[ "LicenseRef-scancode-other-permissive", "SMLNJ", "BSD-3-Clause", "LicenseRef-scancode-mit-old-style", "LicenseRef-scancode-free-unknown", "BSD-4.3TAHOE", "LicenseRef-scancode-warranty-disclaimer", "LicenseRef-scancode-proprietary-license", "LicenseRef-scancode-unknown-license-reference", "IJG", ...
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/*========================================================================= * * Copyright Insight Software Consortium * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * h...
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#ifndef file18830 #error "macro file18830 must be defined" #endif static const char* file18830String = "file18830";
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daviddoria/VTKHoughPlanes
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/** * @file * @brief IO of a 3D scan in oct-file format * @author Jan Elsberg. Automation Group, Jacobs University Bremen gGmbH, Germany. */ #ifndef __SCAN_IO_OCT_H__ #define __SCAN_IO_OCT_H__ #include <string> using std::string; #include <vector> using std::vector; #include "scan_io.h" /** * @brief 3D scan l...
[ "daviddoria@gmail.com" ]
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#include <stdio.h> #include <math.h> #include <time.h> #include <string.h> #include <iostream> #include <fstream> #include <algorithm> #include <string> #include <vector> #include <set> #include <map> #pragma comment(linker, "/STACK:16777216") using namespace std; typedef vector<int> VI; typedef pair<int,int> PII; #if...
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//////////////////////////////////////////////////////////////////////// // OpenTibia - an opensource roleplaying game //////////////////////////////////////////////////////////////////////// // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License ...
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#pragma once #include <QOpenGLWidget> #include "Engine/Asset/TextureAsset.h" #include "Engine/Rendering/ShaderProgram.h" #include "Engine/Rendering/VertexBuffer.h" #include "Engine/Rendering/VertexBufferBuilder.h" #include "Engine/Rendering/VertexArray.h" #include "Engine/Rendering/RenderState.h" #include "Engine/Ren...
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/* * Aufgabe 1_1 - Testprogramm * Lukas Mayerhofer * 27.10.12 */ #include <stdio.h> #include <stdlib.h> #include <iostream> #include "heap.cpp" int main() { std::cout << "\nBEISPIEL 2:\n"; std::cout << "\nSortierter Heap:"; std::cout << "\n======================================================================...
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#include<iostream> #include<algorithm> #include<vector> using namespace std; //int best[1007]; long long l[200007], r[200007]; const long long INF = 1000000000000666666; long long needAdd = 0; vector<long long>segs; long long ps[200007], dp[200007]; int main() { long long n, k, c, d; cin >> n >> k >> d...
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//34567891*********2*********3*********4*********5*********6*********7*********8 // -------------------------- HeightCalculator.h ------------------------------- // Tung Dinh, Sean Miles, & Bradley Pratt CSS 487 // Created: 11/21/19 // Last Edit: 12/6/19 // --------------------------------------------------------------...
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#pragma once // recordng.h #ifndef RECORDING_H #define RECORDING_H #include <iostream> #include "iobuffer.h" // class person with fixed field buffer class Recording // a recording with a composite key { public: Recording(); Recording(char * label, char * idNum, char * title, char * composer, char * artist); c...
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/* 题目描述 Fraction类的基本形式如下: 要求如下: 1.实现Fraction类;common_divisor()和contracted()函数体可为空,不实现具体功能。 2.编写main函数,初始化两个Fraction对象的,计算它们之间的加减乘除。 输入 第1行:依次输入第1个和第2个Fraction对象的分子和分母值。 输出 每行依次分别输出加减乘除计算后的Fraction对象(直接输出分数值,不需要约简)。 样例输入 1 3 2 5 样例输出 fraction=11/15 fraction=-1/15 fraction=2/15 fraction=5/6 */ #include <iostrea...
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#include <vector> #include "Vector3.H" #include <cmath> #include <assert.h> #include <iostream> #ifndef Matrix3_H #define Matrix3_H class Matrix3 { private: std::vector<Vector3> mat; public: Matrix3 () { Vector3 zero; mat = {zero, zero, zero}; }; ...
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unsigned int led = 6; unsigned int potenciometro = 0; int analog; int valor; void setup() { // put your setup code here, to run once: pinMode(led,OUTPUT); } void loop() { // put your main code here, to run repeatedly: analog = analogRead(potenciometro); valor = map(analog,0,1023,0,255); analogWrite(led,val...
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#ifndef TABLE_POST_H #define TABLE_POST_H #include <iostream> #include <vector> #include "internals/InternalTypes.h" #include "internals/AbstractTable.h" namespace OpenType { class TypeReader; // class name matches the tag of the table class TablePOST : public AbstractTable { public: TablePO...
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// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #include "core/framework/onnxruntime_sequence_type_info.h" #include "core/framework/onnxruntime_typeinfo.h" #include "core/graph/onnx_protobuf.h" #include "core/session/ort_apis.h" #include "core/framework/error_code_helper....
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/*********************************************************************** * COPYRIGHT: * Copyright (c) 1997-2004, International Business Machines Corporation * and others. All Rights Reserved. ***********************************************************************/ #include "unicode/utypes.h" #if !UCONFIG_NO_FORM...
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//register modules class CfgPatches { class Werthles_WHK { units[] = {"Werthles_moduleWHM","Werthles_moduleWHIgnore"}; requiredVersion = 1.0; requiredAddons[] = {"A3_Modules_F"}; }; };
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#include "testApp.h" #define USE_PROGRAMMABLE_RENDERER void testApp::setup(){ ofSetFrameRate(24); //========================== //KINECT SETUP + INITIALIZATION //========================== depth = false; kinect.initSensor( 0 ); if (depth){ kResX = 320; kResY = 240; kinect.initDepthStream(kResX, kResY...
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/*===================================================================== Microsoft ISurfacePresenter Code Sample. Copyright (C) 2010 Microsoft Corporation. All rights reserved. This source code is intended only as a supplement to Microsoft Development Tools and/or on-line documentation. See these other materi...
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#include <iostream> #include <vector> #include <algorithm> using namespace std; class Solution { public: void perm(vector<int> num,int k,int n, vector<vector<int> > &res){ if (k==n){ res.push_back(num); }else{ for (int i=k;i<=n;i++){ int tmp = num[k]; ...
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#ifndef RIEMANN_H #define RIEMANN_H #include "PeleC.H" #include "PelePhysics.H" AMREX_GPU_DEVICE AMREX_FORCE_INLINE void riemann( const amrex::Real rl, const amrex::Real ul, const amrex::Real vl, const amrex::Real v2l, const amrex::Real pl, const amrex::Real spl[NUM_SPECIES], const amrex::Real rr, cons...
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#pragma once // ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_SK_GroundedChargeLantern_AnimBlueprint_structs.hpp" namespace sdk { //--------------------------------------------------------------------------- //Classes //----------------------------------...
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#ifndef SWAY_TYPES_H #define SWAY_TYPES_H namespace sway { // signed typedef char s8; typedef short s16; typedef int s32; typedef float f32; typedef long s64; typedef double f64; // unsigned typedef unsigned char u8; typedef unsigned short u16; typedef unsigned int u32; typedef unsigned long u64; // sim...
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/* * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contribut...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* NinjaTrap.cpp :+: :+: :+: ...
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#include "Globals.h" #include "Application.h" #include "ModuleRender.h" #include "ModuleWindow.h" #include "ModuleInput.h" #include "SDL/include/SDL.h" ModuleRender::ModuleRender() : Module() { camera.x = camera.y = 0; camera.w = SCREEN_WIDTH; camera.h = SCREEN_HEIGHT; } // Destructor ModuleRender::~ModuleRender()...
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#ifndef PVMP4FFCN_PORT_H_INCLUDED #define PVMP4FFCN_PORT_H_INCLUDED #ifndef OSCL_BASE_H_INCLUDED #include "oscl_base.h" #endif #ifndef OSCL_SCHEDULER_AO_H_INCLUDED #include "oscl_scheduler_ao.h" #endif #ifndef PVMF_PORT_BASE_IMPL_H_INCLUDED #include "pvmf_port_base_impl.h" #endif #ifndef PVMF_NODE_INTERFACE_H_INCLUD...
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/* * Copyright (c) 2020, the SerenityOS developers. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * ...
[ "kling@serenityos.org" ]
kling@serenityos.org
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/exo/client_controlled_shell_surface.h" #include <map> #include <utility> #include "ash/frame/header_view.h" #include "ash/frame/non...
[ "pcding@ucdavis.edu" ]
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/12B.cpp
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EbrahimAli-RU/Online-Problem
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#include<bits/stdc++.h> using namespace std; int main() { string s,s2; cin>>s>>s2; int length=s.size(); int lengths2=s2.size(); int arr[length],arr1[length],check=0; for(int i=0;i<length;i++) { arr[i]=s[i]-48; arr1[i]=s2[i]-48; } sort(arr,arr+length); ...
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The-Assembly/Candy_dispenser
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#include <Keypad.h> const byte numRows= 4 const byte numCols= 4; keymap[numRows][numCols]= { {'1', '2', '3', 'A'}, {'4', '5', '6', 'B'}, {'7', '8', '9', 'C'}, {'*', '0', '#', 'D'} }; byte rowPins[numRows] = {9,8,7,6}; //Rows 0 to 3 byte colPins[numCols]= {5,4,3,2}; //Columns 0 to 3 //initializes an instance of...
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jacklee032016/pbx
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/* ==================================================================== * The Vovida Software License, Version 1.0 * * Copyright (c) 2000 Vovida Networks, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following ...
[ "jacklee032016@gmail.com" ]
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kcwzzz/KCW
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// stdafx.cpp : 표준 포함 파일만 들어 있는 소스 파일입니다. // 170707_Lesson_Find_String.pch는 미리 컴파일된 헤더가 됩니다. // stdafx.obj에는 미리 컴파일된 형식 정보가 포함됩니다. #include "stdafx.h" // TODO: 필요한 추가 헤더는 // 이 파일이 아닌 STDAFX.H에서 참조합니다.
[ "kcwzzz@naver.com" ]
kcwzzz@naver.com
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powerLEO101/Work
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#include <iostream> #include <cstdio> #include <cstring> #include <algorithm> #include <bits/stdc++.h> #define gi get_int() #define _FILE(s) freopen(#s".in", "r", stdin); freopen(#s".out", "w", stdout) int get_int() { int x = 0, y = 1; char ch = getchar(); while (!isdigit(ch) && ch != '-') ch = getchar(); if (ch =...
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BNLIF/prospect-process
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#ifndef GEOMETRY_H #define GEOMETRY_H class Geometry { public: Geometry(); virtual ~Geometry(); int SegRow(int segNo); int SegCol(int segNo); float SegX(int segNo); float SegY(int segNo); float WIDTH_X; // m float WIDTH_Y; // m float WIDTH_Z; // m }; #endif
[ "chao.zh@gmail.com" ]
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diananova/laboratorio-4-asd
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2020-05-02T19:31:10.753886
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#include <cstddef> // serve per il NULL #include <iostream> #include <stdexcept> #include "token.h" using namespace std; // Implementa STACK namespace stack { // Gli elementi dello STACK sono token typedef token Elem; struct pila { Elem tk; pila *next; }; typedef pila *Stack; // D...
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ccdxc/logSurvey
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idns_query *q; int i; int j; + char buf[MAX_IPSTRLEN]; storeAppendPrintf(sentry, "Internal DNS Statistics:\n"); storeAppendPrintf(sentry, "\nThe Queue:\n"); storeAppendPrintf(sentry, " DELAY SINCE\n");
[ "993273596@qq.com" ]
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2020-05-09T22:45:29.709999
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/************************************************************************* > File Name: std_thread.cpp > Author: orientlu > Mail: lcdsdream@126.com > Created Time: Mon 03 Dec 2018 10:28:29 PM CST ************************************************************************/ #include <iostream> #include <vector> #inclu...
[ "lcdsdream@126.com" ]
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niuxu18/logTracker-old
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param = NULL; } #ifdef DEBUG_CONFIG fprintf(stderr, "PARAM: \"%s\"\n",(param ? param : "(null)")); #endif - res = getparameter(option, param, &usedarg, config); + res = getparameter(option, param, &usedarg, global, operation); if(param && *param && !usedarg) /* we ...
[ "993273596@qq.com" ]
993273596@qq.com
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// // MeshLambertMaterial.cpp // Three.cpp // // Created by Saburo Okita on 02/07/14. // Copyright (c) 2014 Saburo Okita. All rights reserved. // #include "MeshLambertMaterial.h" #include "Constants.h" namespace three { MeshLambertMaterial::MeshLambertMaterial(): color ( 0xFFFFFF ), ...
[ "saburookita@Saburos-MacBook-Air.local" ]
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#include "Halide.h" #include "function14733_schedule_0_wrapper.h" #include "tiramisu/utils.h" #include <cstdlib> #include <iostream> #include <time.h> #include <fstream> #include <chrono> #define MAX_RAND 200 int main(int, char **){ Halide::Buffer<int32_t> buf00(64); Halide::Buffer<int32_t> buf01(128); ...
[ "ei_mekki@esi.dz" ]
ei_mekki@esi.dz
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deepblueparticle/QStock
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#include "ipublisher.h" #include "types.h" static int idMax = ISUBSCRIBER_ID_START; int IPublisher::registerFor(ISubscriber *pObserver,int id, QString name) { pObserver->setId (id); pObserver->setName(name); QObject::connect(this, SIGNAL(sendMsg(Message&)), pObserver->getQobject (), SLOT(handleMsg(Message...
[ "hityixiaoyang@gmail.com" ]
hityixiaoyang@gmail.com
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SrTobi/minijava
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#ifndef MINIJAVA_INCLUDED_FROM_LEXER_KEYWORD_HPP #error "Never `#include <lexer/keyword.tpp>` directly; `#include <lexer/keyword.hpp>` instead." #endif #include <cassert> #include "lexer/character.hpp" namespace minijava { namespace detail { // Computes the hash for the bytes in the range `[first, last)` usin...
[ "moritz.klammler@student.kit.edu" ]
moritz.klammler@student.kit.edu