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/WindBusiness/XString.cpp
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#include "XString.h" #include <assert.h> #include <cctype> namespace XMyTools { XString::XString() { } XString::~XString() { } int XString::strlen(const char * szText) { assert(szText != NULL); const char *pstr = szText; int length = 0; while (*pstr++ && ++length); return length; } double XString::atof(char *src) { double power, value; int i, sign; assert(src != NULL);//判断字符串是否为空 for (i = 0; src[i] == ' '; i++);//除去字符串前的空格 sign = (src[i] == '-') ? -1 : 1; if (src[i] == '-' || src[i] == '+')//要是有符号位就前进一位 i++; for (value = 0.0; isdigit(src[i]); i++)//计算小数点前的数字 value = value*10.0 + (src[i] - '0'); if (src[i] == '.') i++; for (power = 1.0; isdigit(src[i]); i++)//计算小数点后的数字 { value = value*10.0 + (src[i] - '0'); power *= 10.0; } return sign*value / power; } }// XMyTools end
[ "zhangtaohbwh@126.com" ]
zhangtaohbwh@126.com
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/src/trainer_interface_test.cc
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// Copyright 2016 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License.! #include <utility> #include "filesystem.h" #include "testharness.h" #include "third_party/absl/strings/str_cat.h" #include "third_party/absl/strings/str_format.h" #include "trainer_interface.h" #include "util.h" namespace sentencepiece { // Space symbol #define WS "\xe2\x96\x81" // Converts the 1 unicode string to the code point. static char32 ToChar32(absl::string_view str) { string_util::UnicodeText utext = string_util::UTF8ToUnicodeText(str); return !utext.empty() ? *utext.begin() : 0; } TEST(TrainerInterfaceTest, IsValidSentencePieceTest) { TrainerSpec trainer_spec; NormalizerSpec normalizer_spec; NormalizerSpec denormalizer_spec; trainer_spec.set_model_prefix("model"); trainer_spec.add_input("input"); // Calls the default method for better coverage. TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_TRUE(trainer.Train().ok()); auto IsValid = [&trainer_spec, &normalizer_spec, &denormalizer_spec](const std::string &str) { TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); const string_util::UnicodeText text = string_util::UTF8ToUnicodeText(str); return trainer.IsValidSentencePiece(text); }; EXPECT_FALSE(trainer.IsValidSentencePiece({0x01, 0x00, 0x01})); EXPECT_FALSE(trainer.IsValidSentencePiece({0x01, 0x00})); EXPECT_FALSE(trainer.IsValidSentencePiece({0x00, 0x01})); EXPECT_FALSE(trainer.IsValidSentencePiece({0x00})); // Default trainer spec. EXPECT_FALSE(IsValid("")); EXPECT_FALSE(IsValid("12345678912345678")); // too long EXPECT_TRUE(IsValid("a")); EXPECT_TRUE(IsValid(WS)); EXPECT_TRUE(IsValid(WS "a")); EXPECT_FALSE(IsValid("a" WS)); EXPECT_FALSE(IsValid(WS "a" WS)); EXPECT_FALSE(IsValid("a" WS "b")); EXPECT_FALSE(IsValid("a" WS "b" WS)); EXPECT_TRUE(IsValid("あいう")); EXPECT_TRUE(IsValid("グーグル")); // "ー" is a part of Katakana EXPECT_TRUE(IsValid("食べる")); EXPECT_FALSE(IsValid("漢字ABC")); // mixed CJK scripts EXPECT_FALSE(IsValid("F1")); EXPECT_FALSE(IsValid("1F")); EXPECT_FALSE(IsValid("1A2")); EXPECT_TRUE(IsValid("$10")); // $ and 1 are both "common" script. EXPECT_FALSE(IsValid("$ABC")); EXPECT_FALSE(IsValid("ab\tbc")); // "\t" is UPP boundary. EXPECT_FALSE(IsValid("ab cd")); EXPECT_FALSE(IsValid("\0\0")); EXPECT_FALSE(IsValid("\0")); EXPECT_TRUE(IsValid("proteïni")); // Combining Diaeresis should inherit // script from base character. EXPECT_TRUE(IsValid("ثَبَّتَ")); // Arabic Fatha and Shadda should inherit script // from base character. trainer_spec.set_split_by_whitespace(false); EXPECT_TRUE(IsValid(WS)); EXPECT_TRUE(IsValid(WS WS WS "a")); EXPECT_TRUE(IsValid(WS "a")); EXPECT_FALSE(IsValid("a" WS)); EXPECT_FALSE(IsValid(WS "a" WS)); EXPECT_TRUE(IsValid("a" WS "b")); // "a b" is a valid piece. EXPECT_TRUE(IsValid(WS "a" WS "b")); EXPECT_TRUE(IsValid(WS "a" WS "b" WS "c")); EXPECT_FALSE(IsValid("a" WS "b" WS)); EXPECT_FALSE(IsValid(WS WS)); EXPECT_FALSE(IsValid(WS WS WS)); trainer_spec.set_allow_whitespace_only_pieces(true); EXPECT_TRUE(IsValid(WS)); EXPECT_TRUE(IsValid(WS WS)); EXPECT_TRUE(IsValid(WS WS WS)); EXPECT_TRUE(IsValid(WS WS "a")); EXPECT_FALSE(IsValid("a" WS WS)); // suffix whitespace illegal without flag trainer_spec.set_allow_whitespace_only_pieces(false); trainer_spec.set_split_by_unicode_script(false); EXPECT_TRUE(IsValid("あいう")); EXPECT_TRUE(IsValid("グーグル")); EXPECT_TRUE(IsValid("食べる")); EXPECT_TRUE(IsValid("漢字ABC")); EXPECT_TRUE(IsValid("F1")); EXPECT_TRUE(IsValid("$10")); EXPECT_TRUE(IsValid("$ABC")); trainer_spec.set_max_sentencepiece_length(4); EXPECT_TRUE(IsValid("1234")); EXPECT_FALSE(IsValid("12345")); trainer_spec.set_max_sentencepiece_length(10); trainer_spec.set_split_by_unicode_script(true); trainer_spec.set_split_by_number(false); EXPECT_TRUE(IsValid("F1")); EXPECT_TRUE(IsValid("11")); EXPECT_TRUE(IsValid("1F")); EXPECT_TRUE(IsValid("ABC")); EXPECT_TRUE(IsValid("1A2")); EXPECT_TRUE(IsValid("1a234abc")); EXPECT_FALSE(IsValid("9Aあ")); EXPECT_TRUE(IsValid("9あい0A")); trainer_spec.set_split_by_whitespace(true); trainer_spec.set_treat_whitespace_as_suffix(true); EXPECT_TRUE(IsValid(WS)); EXPECT_FALSE(IsValid(WS "a")); EXPECT_TRUE(IsValid("a" WS)); EXPECT_FALSE(IsValid(WS "a" WS)); EXPECT_FALSE(IsValid("a" WS "b")); EXPECT_FALSE(IsValid(WS "a" WS "b")); EXPECT_FALSE(IsValid("a" WS "b" WS)); trainer_spec.set_allow_whitespace_only_pieces(true); EXPECT_TRUE(IsValid(WS)); EXPECT_TRUE(IsValid(WS WS)); EXPECT_FALSE(IsValid(WS "a" WS)); EXPECT_FALSE(IsValid("a" WS "b")); EXPECT_FALSE(IsValid(WS "a" WS "b")); EXPECT_FALSE(IsValid("a" WS "b" WS)); trainer_spec.set_allow_whitespace_only_pieces(false); trainer_spec.set_split_by_whitespace(false); EXPECT_TRUE(IsValid(WS)); EXPECT_FALSE(IsValid(WS "a")); EXPECT_TRUE(IsValid("a" WS)); EXPECT_FALSE(IsValid(WS "a" WS)); EXPECT_TRUE(IsValid("a" WS "b")); EXPECT_FALSE(IsValid(WS "a" WS "b")); EXPECT_TRUE(IsValid("a" WS "b" WS)); trainer_spec.set_split_digits(false); EXPECT_TRUE(IsValid("1")); EXPECT_TRUE(IsValid("59")); EXPECT_TRUE(IsValid("2007")); EXPECT_TRUE(IsValid("x1")); EXPECT_TRUE(IsValid("2x")); trainer_spec.set_split_digits(true); EXPECT_TRUE(IsValid("1")); EXPECT_FALSE(IsValid("59")); EXPECT_FALSE(IsValid("2007")); EXPECT_FALSE(IsValid("x1")); EXPECT_FALSE(IsValid("2x")); // Fullwidth digits. EXPECT_TRUE(IsValid("1")); EXPECT_FALSE(IsValid("59")); EXPECT_FALSE(IsValid("2007")); EXPECT_FALSE(IsValid("*1")); EXPECT_FALSE(IsValid("2*")); } TEST(TrainerInterfaceTest, OverrideSpecialPiecesTest) { TrainerSpec base_trainer_spec; NormalizerSpec normalizer_spec; NormalizerSpec denormalizer_spec; base_trainer_spec.set_model_prefix("model"); base_trainer_spec.add_input("input"); auto trainer_spec = base_trainer_spec; // Check default values. EXPECT_EQ(0, trainer_spec.unk_id()); EXPECT_EQ(1, trainer_spec.bos_id()); EXPECT_EQ(2, trainer_spec.eos_id()); EXPECT_EQ(-1, trainer_spec.pad_id()); { auto trainer_spec = base_trainer_spec; trainer_spec.set_unk_id(0); trainer_spec.set_bos_id(1); trainer_spec.set_eos_id(2); trainer_spec.set_pad_id(3); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_EQ(4, trainer.meta_pieces_.size()); EXPECT_EQ("<unk>", trainer.meta_pieces_[0].first); EXPECT_EQ("<s>", trainer.meta_pieces_[1].first); EXPECT_EQ("</s>", trainer.meta_pieces_[2].first); EXPECT_EQ("<pad>", trainer.meta_pieces_[3].first); } { auto trainer_spec = base_trainer_spec; trainer_spec.set_unk_id(0); trainer_spec.set_bos_id(3); trainer_spec.set_eos_id(2); trainer_spec.set_pad_id(1); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_EQ(4, trainer.meta_pieces_.size()); EXPECT_EQ("<unk>", trainer.meta_pieces_[0].first); EXPECT_EQ("<pad>", trainer.meta_pieces_[1].first); EXPECT_EQ("</s>", trainer.meta_pieces_[2].first); EXPECT_EQ("<s>", trainer.meta_pieces_[3].first); } { auto trainer_spec = base_trainer_spec; trainer_spec.set_unk_id(0); trainer_spec.set_bos_id(-1); trainer_spec.set_eos_id(1); trainer_spec.set_pad_id(-1); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_EQ(2, trainer.meta_pieces_.size()); EXPECT_EQ("<unk>", trainer.meta_pieces_[0].first); EXPECT_EQ("</s>", trainer.meta_pieces_[1].first); } { auto trainer_spec = base_trainer_spec; trainer_spec.set_unk_id(0); trainer_spec.set_bos_id(-1); trainer_spec.set_eos_id(-1); trainer_spec.set_pad_id(-1); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_EQ(1, trainer.meta_pieces_.size()); EXPECT_EQ("<unk>", trainer.meta_pieces_[0].first); } { auto trainer_spec = base_trainer_spec; trainer_spec.set_unk_id(0); trainer_spec.set_bos_id(1); trainer_spec.set_eos_id(2); trainer_spec.set_pad_id(-1); trainer_spec.add_control_symbols("<c1>"); trainer_spec.add_control_symbols("<c2>"); trainer_spec.add_user_defined_symbols("<u1>"); trainer_spec.add_user_defined_symbols("<u2>"); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_EQ(7, trainer.meta_pieces_.size()); EXPECT_EQ("<unk>", trainer.meta_pieces_[0].first); EXPECT_EQ("<s>", trainer.meta_pieces_[1].first); EXPECT_EQ("</s>", trainer.meta_pieces_[2].first); EXPECT_EQ("<c1>", trainer.meta_pieces_[3].first); EXPECT_EQ("<c2>", trainer.meta_pieces_[4].first); EXPECT_EQ("<u1>", trainer.meta_pieces_[5].first); EXPECT_EQ("<u2>", trainer.meta_pieces_[6].first); } { auto trainer_spec = base_trainer_spec; trainer_spec.set_unk_id(0); trainer_spec.set_bos_id(-1); trainer_spec.set_eos_id(2); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_TRUE(trainer.status().ok()); } { // UNK is not defined. auto trainer_spec = base_trainer_spec; trainer_spec.set_unk_id(-1); trainer_spec.set_bos_id(0); trainer_spec.set_eos_id(1); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_FALSE(trainer.status().ok()); } { // UNK is out-of-range. auto trainer_spec = base_trainer_spec; trainer_spec.set_unk_id(640000); trainer_spec.set_bos_id(0); trainer_spec.set_eos_id(1); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_FALSE(trainer.status().ok()); } { auto trainer_spec = base_trainer_spec; trainer_spec.set_vocab_size(32000); trainer_spec.set_unk_id(32000 - 1); trainer_spec.set_bos_id(32000 - 100); trainer_spec.set_eos_id(32000 - 200); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_TRUE(trainer.status().ok()); } { // Cannot assign <unk> as control symbol. auto trainer_spec = base_trainer_spec; trainer_spec.set_unk_id(0); trainer_spec.set_bos_id(1); trainer_spec.set_eos_id(2); trainer_spec.add_control_symbols("<unk>"); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_FALSE(trainer.status().ok()); } { // Dup. auto trainer_spec = base_trainer_spec; trainer_spec.add_control_symbols("<foo>"); trainer_spec.add_control_symbols("<foo>"); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_FALSE(trainer.status().ok()); } { auto trainer_spec = base_trainer_spec; trainer_spec.set_unk_id(0); trainer_spec.set_bos_id(10); trainer_spec.set_eos_id(20); trainer_spec.set_pad_id(30); // <s>, <pad> are treated as USER_DEFIEND, // </s> is CONTROL. trainer_spec.add_user_defined_symbols("<s>"); trainer_spec.add_user_defined_symbols("<pad>"); trainer_spec.add_user_defined_symbols("foo"); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_TRUE(trainer.status().ok()); EXPECT_EQ(5, trainer.meta_pieces_.size()); EXPECT_EQ("<unk>", trainer.meta_pieces_[0].first); EXPECT_EQ("<s>", trainer.meta_pieces_[10].first); EXPECT_EQ("</s>", trainer.meta_pieces_[20].first); EXPECT_EQ("<pad>", trainer.meta_pieces_[30].first); EXPECT_EQ("foo", trainer.meta_pieces_[1].first); EXPECT_EQ(ModelProto::SentencePiece::UNKNOWN, trainer.meta_pieces_[0].second); EXPECT_EQ(ModelProto::SentencePiece::USER_DEFINED, trainer.meta_pieces_[10].second); EXPECT_EQ(ModelProto::SentencePiece::CONTROL, trainer.meta_pieces_[20].second); EXPECT_EQ(ModelProto::SentencePiece::USER_DEFINED, trainer.meta_pieces_[30].second); EXPECT_EQ(ModelProto::SentencePiece::USER_DEFINED, trainer.meta_pieces_[1].second); } { auto trainer_spec = base_trainer_spec; trainer_spec.set_unk_piece("__UNK__"); trainer_spec.set_bos_piece("__BOS__"); trainer_spec.set_eos_piece("__EOS__"); trainer_spec.set_pad_piece("__PAD__"); trainer_spec.set_pad_id(3); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_TRUE(trainer.status().ok()); EXPECT_EQ("__UNK__", trainer.meta_pieces_[0].first); EXPECT_EQ("__BOS__", trainer.meta_pieces_[1].first); EXPECT_EQ("__EOS__", trainer.meta_pieces_[2].first); EXPECT_EQ("__PAD__", trainer.meta_pieces_[3].first); } { auto trainer_spec = base_trainer_spec; trainer_spec.set_unk_piece("__UNK__"); trainer_spec.set_bos_piece("__UNK__"); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_FALSE(trainer.status().ok()); } { auto trainer_spec = base_trainer_spec; trainer_spec.set_unk_piece(""); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_FALSE(trainer.status().ok()); } } TEST(TrainerInterfaceTest, BytePiecesTest) { TrainerSpec trainer_spec; NormalizerSpec normalizer_spec; NormalizerSpec denormalizer_spec; trainer_spec.set_model_prefix("model"); trainer_spec.add_input("input"); trainer_spec.add_control_symbols("<c1>"); trainer_spec.add_control_symbols("<c2>"); trainer_spec.add_user_defined_symbols("<u1>"); trainer_spec.add_user_defined_symbols("<u2>"); trainer_spec.set_byte_fallback(true); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_TRUE(trainer.status().ok()); // Byte pieces come after control symbols and user-defined symbols. for (int i = 0; i < 256; ++i) { const auto &piece = trainer.meta_pieces_[i + 7]; EXPECT_EQ(absl::StrFormat("<0x%02X>", i), piece.first); EXPECT_EQ(ModelProto::SentencePiece::BYTE, piece.second); } } TEST(TrainerInterfaceTest, SerializeTest) { TrainerSpec trainer_spec; NormalizerSpec normalizer_spec; NormalizerSpec denormalizer_spec; trainer_spec.set_model_prefix("model"); trainer_spec.add_input("input"); EXPECT_TRUE(trainer_spec.hard_vocab_limit()); std::vector<std::pair<std::string, float>> final_pieces = { {"a", 0.1}, {"b", 0.2}, {"c", 0.3}}; { trainer_spec.set_vocab_size(10); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); trainer.final_pieces_ = final_pieces; ModelProto model_proto; EXPECT_FALSE(trainer.Serialize(&model_proto).ok()); } { trainer_spec.set_vocab_size(10); trainer_spec.set_hard_vocab_limit(false); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); trainer.final_pieces_ = final_pieces; ModelProto model_proto; EXPECT_TRUE(trainer.Serialize(&model_proto).ok()); EXPECT_EQ(6, model_proto.trainer_spec().vocab_size()); for (int i = 3; i < 6; ++i) { EXPECT_EQ(final_pieces[i - 3].first, model_proto.pieces(i).piece()); EXPECT_EQ(final_pieces[i - 3].second, model_proto.pieces(i).score()); } } { trainer_spec.set_vocab_size(10); trainer_spec.set_model_type(TrainerSpec::CHAR); trainer_spec.set_hard_vocab_limit(true); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); trainer.final_pieces_ = final_pieces; ModelProto model_proto; EXPECT_TRUE(trainer.Serialize(&model_proto).ok()); EXPECT_EQ(6, model_proto.trainer_spec().vocab_size()); for (int i = 3; i < 6; ++i) { EXPECT_EQ(final_pieces[i - 3].first, model_proto.pieces(i).piece()); EXPECT_EQ(final_pieces[i - 3].second, model_proto.pieces(i).score()); } } } TEST(TrainerInterfaceTest, CharactersTest) { const std::string input_file = util::JoinPath(absl::GetFlag(FLAGS_test_tmpdir), "input"); { auto output = filesystem::NewWritableFile(input_file); // Make a single line with 50 "a", 49 "あ", and 1 "b". std::string line; for (int i = 0; i < 100; i++) { if (i < 50) { line += "a"; } else if (i < 99) { line += "あ"; } else { line += "b"; } } line += "\n"; output->WriteLine(line); } TrainerSpec trainer_spec; NormalizerSpec normalizer_spec; NormalizerSpec denormalizer_spec; trainer_spec.add_input(input_file); trainer_spec.set_model_prefix("model"); trainer_spec.set_character_coverage(0.98); using E = absl::flat_hash_map<char32, int64>; { TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_OK(trainer.LoadSentences()); // Because --character_coverage=0.98, "a" and "あ" are chosen, but "b" is // dropped. EXPECT_EQ(trainer.required_chars_, E({{ToChar32("a"), 50}, {ToChar32("あ"), 49}})); } { trainer_spec.set_required_chars("漢字"); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_OK(trainer.LoadSentences()); // 漢 and 字 do not occur in the line, but they are added. EXPECT_EQ(trainer.required_chars_, E({{ToChar32("a"), 50}, {ToChar32("あ"), 49}, {ToChar32("漢"), 0}, {ToChar32("字"), 0}})); } { trainer_spec.set_required_chars("aあ"); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_OK(trainer.LoadSentences()); // Adding characters that frequently occur do not change the result. EXPECT_EQ(trainer.required_chars_, E({{ToChar32("a"), 50}, {ToChar32("あ"), 49}})); } { trainer_spec.set_required_chars("b"); TrainerInterface trainer(trainer_spec, normalizer_spec, denormalizer_spec); EXPECT_OK(trainer.LoadSentences()); // "b" is added with the correct frequency. EXPECT_EQ( trainer.required_chars_, E({{ToChar32("a"), 50}, {ToChar32("あ"), 49}, {ToChar32("b"), 1}})); } } TEST(TrainerInterfaceTest, MultiFileSentenceIteratorTest) { std::vector<std::string> files; std::vector<std::string> expected; for (int i = 0; i < 10; ++i) { const std::string file = util::JoinPath(absl::GetFlag(FLAGS_test_tmpdir), absl::StrCat("input", i)); auto output = filesystem::NewWritableFile(file); int num_line = (rand() % 100) + 1; for (int n = 0; n < num_line; ++n) { const auto value = absl::StrCat(rand()); expected.emplace_back(value); output->WriteLine(value); } files.push_back(file); } std::vector<std::string> results; MultiFileSentenceIterator it(files); for (; !it.done(); it.Next()) results.emplace_back(it.value()); EXPECT_OK(it.status()); EXPECT_EQ(expected, results); } TEST(TrainerInterfaceTest, MultiFileSentenceIteratorErrorTest) { std::vector<std::string> files; for (int i = 0; i < 10; ++i) { const std::string file = util::JoinPath(absl::GetFlag(FLAGS_test_tmpdir), absl::StrCat("input_not_exist", i)); files.push_back(file); } MultiFileSentenceIterator it(files); EXPECT_TRUE(it.done()); // no files can be loaded. EXPECT_FALSE(it.status().ok()); } } // namespace sentencepiece
[ "taku@google.com" ]
taku@google.com
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/network/test_protocol/test/ConfigXML.h
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h
#pragma once /*************************************************************************************************** * 1、 File : ConfigXML.h * 2、 Version : *.* * 3、 Description: XML配置文件辅助类 * 4、 Author : RG (http://www.9cpp.com/) * 5、 Created : 2013-7-18 11:10:11 * 6、 History : * 7、 Remark : ****************************************************************************************************/ //#include "pugixml.hpp" //#include "pugiconfig.hpp" #include "../third_party/pugixml/pugixml.hpp" #include "../third_party/pugixml/pugiconfig.hpp" #ifndef _INC_TCHAR #include <tchar.h> #endif typedef TCHAR* PTCHAR; #include <string> using namespace std; #include "protocol.h" class CConfigXML { public: CConfigXML(const PTCHAR ptInPath = NULL) { m_bIsOpenXML = false; memset(m_tszPathXML, 0, MAX_PATH*sizeof(TCHAR)); if (!ptInPath) { GetXmlPath(m_tszPathXML); } CheckOpenXML(); } ~CConfigXML(void){} public: //取得解析XML root结点下的所有结点的内容 int GetServicesFindInfo(PSERVICESFINDINFO pstuOutServicesFindInfo) { if (!CheckOpenXML()) return -1; if (!pstuOutServicesFindInfo) return -2; return GetXMLServicesFindInfo(m_clsxml_doc.child("root"), pstuOutServicesFindInfo); } private: //取得解析XML ServicesFind结点下的所有结点的内容 int GetXMLServicesFindInfo(pugi::xml_node node, PSERVICESFINDINFO pstuOutServicesFindInfo) { if (!pstuOutServicesFindInfo || !node) return -1; bool bIsFirst = true; //是否为第一个结点 true为是 false为否 PSERVICESFINDINFO pstuServicesFindInfo = pstuOutServicesFindInfo; //用来保存链表当前操作节点指针 for (pugi::xml_node child = node.first_child(); child; ) { if ((child.type() == pugi::node_element) && (0 == strcmp(child.name(), "ServicesFind"))) { //第二个节点需要申请新的空间 if (!bIsFirst) { pstuServicesFindInfo->AddServicesFindInfo(); pstuServicesFindInfo = pstuServicesFindInfo->pstuServicesFindInfoNext; } else { bIsFirst = false; } //取得服务类型 pstuServicesFindInfo->iServicesType = child.child("ServicesType").first_child().text().as_int(); //取得FindInfo结点信息 pstuServicesFindInfo->pstuFindInfo = pstuServicesFindInfo->pstuFindInfo->NewFindInfo(); GetXMLFindInfo(child, pstuServicesFindInfo->pstuFindInfo); } child = child.next_sibling(); } return 1; } //取得解析XML FindInfo结点下的所有结点的内容 //获取查找标记信息链表 node为除XML根结点外的xml_node指针 pstuFindInfo检查结构链表指针 int GetXMLFindInfo(pugi::xml_node node, PFINDINFO pstuOutFindInfo) { if (!pstuOutFindInfo || !node) return -1; bool bIsFirst = true; PFINDINFO pstuFindInfo = pstuOutFindInfo; //用来保存链表当前操作节点指针 for (pugi::xml_node child = node.first_child(); child; ) { if ((child.type() == pugi::node_element) && (0 == strcmp(child.name(), "FindInfo"))) { if (!bIsFirst) { pstuFindInfo->AddFindInfo(); pstuFindInfo = pstuFindInfo->pstuFindInfoNext; } else { bIsFirst = false; } pstuFindInfo->bIsExtendFind = child.child("IsExtendFind").first_child().text().as_bool(); pstuFindInfo->iHeadTagType = child.child("HeadTagType").first_child().text().as_int(); strcpy_s(pstuFindInfo->szHost, 128, child.child("Host").first_child().value()); strcpy_s(pstuFindInfo->szPacketHeadTag, 64, child.child("PacketHeadTag").first_child().value()); //非http类型的数据 host为空则 包头标记为 非字符串类型 if (2 == pstuFindInfo->iHeadTagType) { BYTE szbyTem[64] = {0}; pstuFindInfo->ibyBufLen = str2hex(pstuOutFindInfo->szPacketHeadTag, szbyTem, 64); memset(pstuFindInfo->szPacketHeadTag, 0, 64); memcpy(pstuFindInfo->szPacketHeadTag, szbyTem, 64); } pstuFindInfo->pstuMarkFind = pstuFindInfo->pstuMarkFind->NewMarkFind(); GetXMLMarkFind(child.child("MarkFind"), pstuFindInfo->pstuMarkFind); } child = child.next_sibling(); } return 1; } int GetXMLMarkFind(pugi::xml_node node, PMARKFIND pstuOutMarkFind) { if (!pstuOutMarkFind || !node) return -1; bool bIsFirst = true; PMARKFIND pstuMarkFind = pstuOutMarkFind; for (pugi::xml_node child = node.first_child(); child; ) { if ((child.type() == pugi::node_element) && (0 == strcmp(child.name(), "MARK"))) { if (!bIsFirst) { pstuMarkFind->AddMarkFind(); pstuMarkFind = pstuMarkFind->pstuMarkFindNext; } else { bIsFirst = false; } pstuMarkFind->iEncodingType = child.attribute("encodingtype").as_int(); pstuMarkFind->iPacketNum = child.attribute("packetnum").as_int(); pstuMarkFind->iMarkType = child.attribute("marktype").as_int(); strcpy_s(pstuMarkFind->szMarkStart, 64, child.attribute("markstart").value()); strcpy_s(pstuMarkFind->szMarkEnd, 16, child.attribute("markend").value()); pstuMarkFind->enumSaveType = (SAVE_TYPE_TAG)child.attribute("savetype").as_int(); CheckMarkType(pstuMarkFind); } child = child.next_sibling(); } return true; } //检查marktype标记 并跟据标记转换 字符串 void CheckMarkType(PMARKFIND pstuInOutMarkFind) { BYTE szbyTem[64] = {0}; //非http类型的数据 host为空则 包头标记为 非字符串类型 //开始标记为 16进制字符串需转成二进制数据 if ((MT_START_TAG&pstuInOutMarkFind->iMarkType)||(MT_ALL_TAG&pstuInOutMarkFind->iMarkType)) { pstuInOutMarkFind->ibyStartBufLen = str2hex(pstuInOutMarkFind->szMarkStart, szbyTem, 64); memset(pstuInOutMarkFind->szMarkStart, 0, 64); memcpy(pstuInOutMarkFind->szMarkStart, szbyTem, 64); } if ((MT_END_TAG&pstuInOutMarkFind->iMarkType)||(MT_ALL_TAG&pstuInOutMarkFind->iMarkType)) { memset(szbyTem, 0, 64); pstuInOutMarkFind->ibyEndBufLen = str2hex(pstuInOutMarkFind->szMarkEnd, szbyTem, 16); memset(pstuInOutMarkFind->szMarkEnd, 0, 16); memcpy(pstuInOutMarkFind->szMarkEnd, szbyTem, 16); } } bool CheckOpenXML() { if (!m_bIsOpenXML) { m_bIsOpenXML = m_clsxml_doc.load_file(m_tszPathXML);; return m_bIsOpenXML; } return true; } //获取XML路径 ptInPath当前路径 iType为XML类型 PTCHAR GetXmlPath(PTCHAR ptInPath, PTCHAR ptInNameXML = NULL) { if (GetExePath(ptInPath)) { _tcscat_s(ptInPath, MAX_PATH-_tcslen(ptInPath), _T("\\")); if (ptInNameXML) { _tcscat_s(ptInPath, MAX_PATH-_tcslen(ptInPath), ptInNameXML); } else _tcscat_s(ptInPath, MAX_PATH-_tcslen(ptInPath), _T("protocol.xml")); } return ptInPath; } //检查当前目录需要的文件夹是否存在,如果不存在返回false,存在返回true bool ChickDirExist(const PTCHAR ptInPath) { if (!ptInPath || _tcsclen(ptInPath)<2) return false; //检验路径是否存在 如果不存在则创建 if (GetFileAttributes(ptInPath) != FILE_ATTRIBUTE_DIRECTORY) return false; return true; } //获取当前程序所在目录 成功返回true,失败返回false bool GetExePath(TCHAR* ptInPath) { TCHAR* ptTem = NULL; TCHAR tszTemp[MAX_PATH] = {0}; //获取当前目录 //这里是获取当前进程文件的完整路径 if (!GetModuleFileName(NULL, tszTemp, MAX_PATH) && ptInPath) return false; ptTem = _tcsrchr(tszTemp, _T('\\')); memcpy(ptInPath, tszTemp, (_tcslen(tszTemp)-_tcslen(ptTem))*sizeof(TCHAR)); return true; } //将字符所代表的数字转化为数值 int char2int(char ch) { if(ch>='0' && ch<='9') return (char)(ch-'0'); if(ch>='a' && ch<='f') return (char)(ch-'a'+10); if(ch>='A' && ch<='F') return (char)(ch-'A'+10); return -1; } //将16进制字符串转换成二进制数据(hex) //pbyInHex 二进制数据传入指针 iHexLen数据长度 pOutStr转换的16进制字符串传出指针 iMaxStrLen存放字符串数据的最大长度 超过最大长度将会被截断 //返回转换后数据的实际长度 如果超过最大长度将会被截断 注意如果转出的数据为字符串需注意补零 int str2hex(char* pInstr, BYTE* pbyOuthex, int iInMaxHexLen) { int i=0; int iTem = strlen(pInstr); for(int j = 0; j < iTem; ) { if (i+1 >= iInMaxHexLen) break; unsigned int a = char2int(pInstr[j++]); unsigned int b = char2int(pInstr[j++]); pbyOuthex[i++] = (a << 4) | b; } return i; } private: bool m_bIsOpenXML; //XML是否打开 TCHAR m_tszPathXML[MAX_PATH]; //XML路径 pugi::xml_document m_clsxml_doc; };
[ "happyhaoyun@gmail.com" ]
happyhaoyun@gmail.com
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/src/script.cpp
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Moneta developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <boost/foreach.hpp> #include <boost/tuple/tuple.hpp> using namespace std; using namespace boost; #include "script.h" #include "keystore.h" #include "bignum.h" #include "key.h" #include "main.h" #include "sync.h" #include "util.h" bool CheckSig(vector<unsigned char> vchSig, const vector<unsigned char> &vchPubKey, const CScript &scriptCode, const CTransaction& txTo, unsigned int nIn, int nHashType, int flags); typedef vector<unsigned char> valtype; static const valtype vchFalse(0); static const valtype vchZero(0); static const valtype vchTrue(1, 1); static const CBigNum bnZero(0); static const CBigNum bnOne(1); static const CBigNum bnFalse(0); static const CBigNum bnTrue(1); static const size_t nMaxNumSize = 4; CBigNum CastToBigNum(const valtype& vch) { if (vch.size() > nMaxNumSize) throw runtime_error("CastToBigNum() : overflow"); // Get rid of extra leading zeros return CBigNum(CBigNum(vch).getvch()); } bool CastToBool(const valtype& vch) { for (unsigned int i = 0; i < vch.size(); i++) { if (vch[i] != 0) { // Can be negative zero if (i == vch.size()-1 && vch[i] == 0x80) return false; return true; } } return false; } // // Script is a stack machine (like Forth) that evaluates a predicate // returning a bool indicating valid or not. There are no loops. // #define stacktop(i) (stack.at(stack.size()+(i))) #define altstacktop(i) (altstack.at(altstack.size()+(i))) static inline void popstack(vector<valtype>& stack) { if (stack.empty()) throw runtime_error("popstack() : stack empty"); stack.pop_back(); } const char* GetTxnOutputType(txnouttype t) { switch (t) { case TX_NONSTANDARD: return "nonstandard"; case TX_PUBKEY: return "pubkey"; case TX_PUBKEYHASH: return "pubkeyhash"; case TX_SCRIPTHASH: return "scripthash"; case TX_MULTISIG: return "multisig"; } return NULL; } const char* GetOpName(opcodetype opcode) { switch (opcode) { // push value case OP_0 : return "0"; case OP_PUSHDATA1 : return "OP_PUSHDATA1"; case OP_PUSHDATA2 : return "OP_PUSHDATA2"; case OP_PUSHDATA4 : return "OP_PUSHDATA4"; case OP_1NEGATE : return "-1"; case OP_RESERVED : return "OP_RESERVED"; case OP_1 : return "1"; case OP_2 : return "2"; case OP_3 : return "3"; case OP_4 : return "4"; case OP_5 : return "5"; case OP_6 : return "6"; case OP_7 : return "7"; case OP_8 : return "8"; case OP_9 : return "9"; case OP_10 : return "10"; case OP_11 : return "11"; case OP_12 : return "12"; case OP_13 : return "13"; case OP_14 : return "14"; case OP_15 : return "15"; case OP_16 : return "16"; // control case OP_NOP : return "OP_NOP"; case OP_VER : return "OP_VER"; case OP_IF : return "OP_IF"; case OP_NOTIF : return "OP_NOTIF"; case OP_VERIF : return "OP_VERIF"; case OP_VERNOTIF : return "OP_VERNOTIF"; case OP_ELSE : return "OP_ELSE"; case OP_ENDIF : return "OP_ENDIF"; case OP_VERIFY : return "OP_VERIFY"; case OP_RETURN : return "OP_RETURN"; // stack ops case OP_TOALTSTACK : return "OP_TOALTSTACK"; case OP_FROMALTSTACK : return "OP_FROMALTSTACK"; case OP_2DROP : return "OP_2DROP"; case OP_2DUP : return "OP_2DUP"; case OP_3DUP : return "OP_3DUP"; case OP_2OVER : return "OP_2OVER"; case OP_2ROT : return "OP_2ROT"; case OP_2SWAP : return "OP_2SWAP"; case OP_IFDUP : return "OP_IFDUP"; case OP_DEPTH : return "OP_DEPTH"; case OP_DROP : return "OP_DROP"; case OP_DUP : return "OP_DUP"; case OP_NIP : return "OP_NIP"; case OP_OVER : return "OP_OVER"; case OP_PICK : return "OP_PICK"; case OP_ROLL : return "OP_ROLL"; case OP_ROT : return "OP_ROT"; case OP_SWAP : return "OP_SWAP"; case OP_TUCK : return "OP_TUCK"; // splice ops case OP_CAT : return "OP_CAT"; case OP_SUBSTR : return "OP_SUBSTR"; case OP_LEFT : return "OP_LEFT"; case OP_RIGHT : return "OP_RIGHT"; case OP_SIZE : return "OP_SIZE"; // bit logic case OP_INVERT : return "OP_INVERT"; case OP_AND : return "OP_AND"; case OP_OR : return "OP_OR"; case OP_XOR : return "OP_XOR"; case OP_EQUAL : return "OP_EQUAL"; case OP_EQUALVERIFY : return "OP_EQUALVERIFY"; case OP_RESERVED1 : return "OP_RESERVED1"; case OP_RESERVED2 : return "OP_RESERVED2"; // numeric case OP_1ADD : return "OP_1ADD"; case OP_1SUB : return "OP_1SUB"; case OP_2MUL : return "OP_2MUL"; case OP_2DIV : return "OP_2DIV"; case OP_NEGATE : return "OP_NEGATE"; case OP_ABS : return "OP_ABS"; case OP_NOT : return "OP_NOT"; case OP_0NOTEQUAL : return "OP_0NOTEQUAL"; case OP_ADD : return "OP_ADD"; case OP_SUB : return "OP_SUB"; case OP_MUL : return "OP_MUL"; case OP_DIV : return "OP_DIV"; case OP_MOD : return "OP_MOD"; case OP_LSHIFT : return "OP_LSHIFT"; case OP_RSHIFT : return "OP_RSHIFT"; case OP_BOOLAND : return "OP_BOOLAND"; case OP_BOOLOR : return "OP_BOOLOR"; case OP_NUMEQUAL : return "OP_NUMEQUAL"; case OP_NUMEQUALVERIFY : return "OP_NUMEQUALVERIFY"; case OP_NUMNOTEQUAL : return "OP_NUMNOTEQUAL"; case OP_LESSTHAN : return "OP_LESSTHAN"; case OP_GREATERTHAN : return "OP_GREATERTHAN"; case OP_LESSTHANOREQUAL : return "OP_LESSTHANOREQUAL"; case OP_GREATERTHANOREQUAL : return "OP_GREATERTHANOREQUAL"; case OP_MIN : return "OP_MIN"; case OP_MAX : return "OP_MAX"; case OP_WITHIN : return "OP_WITHIN"; // crypto case OP_RIPEMD160 : return "OP_RIPEMD160"; case OP_SHA1 : return "OP_SHA1"; case OP_SHA256 : return "OP_SHA256"; case OP_HASH160 : return "OP_HASH160"; case OP_HASH256 : return "OP_HASH256"; case OP_CODESEPARATOR : return "OP_CODESEPARATOR"; case OP_CHECKSIG : return "OP_CHECKSIG"; case OP_CHECKSIGVERIFY : return "OP_CHECKSIGVERIFY"; case OP_CHECKMULTISIG : return "OP_CHECKMULTISIG"; case OP_CHECKMULTISIGVERIFY : return "OP_CHECKMULTISIGVERIFY"; // expanson case OP_NOP1 : return "OP_NOP1"; case OP_NOP2 : return "OP_NOP2"; case OP_NOP3 : return "OP_NOP3"; case OP_NOP4 : return "OP_NOP4"; case OP_NOP5 : return "OP_NOP5"; case OP_NOP6 : return "OP_NOP6"; case OP_NOP7 : return "OP_NOP7"; case OP_NOP8 : return "OP_NOP8"; case OP_NOP9 : return "OP_NOP9"; case OP_NOP10 : return "OP_NOP10"; // template matching params case OP_PUBKEYHASH : return "OP_PUBKEYHASH"; case OP_PUBKEY : return "OP_PUBKEY"; case OP_INVALIDOPCODE : return "OP_INVALIDOPCODE"; default: return "OP_UNKNOWN"; } } bool IsCanonicalPubKey(const valtype &vchPubKey) { if (vchPubKey.size() < 33) return error("Non-canonical public key: too short"); if (vchPubKey[0] == 0x04) { if (vchPubKey.size() != 65) return error("Non-canonical public key: invalid length for uncompressed key"); } else if (vchPubKey[0] == 0x02 || vchPubKey[0] == 0x03) { if (vchPubKey.size() != 33) return error("Non-canonical public key: invalid length for compressed key"); } else { return error("Non-canonical public key: compressed nor uncompressed"); } return true; } bool IsCanonicalSignature(const valtype &vchSig) { // See https://monetatalk.org/index.php?topic=8392.msg127623#msg127623 // A canonical signature exists of: <30> <total len> <02> <len R> <R> <02> <len S> <S> <hashtype> // Where R and S are not negative (their first byte has its highest bit not set), and not // excessively padded (do not start with a 0 byte, unless an otherwise negative number follows, // in which case a single 0 byte is necessary and even required). if (vchSig.size() < 9) return error("Non-canonical signature: too short"); if (vchSig.size() > 73) return error("Non-canonical signature: too long"); unsigned char nHashType = vchSig[vchSig.size() - 1] & (~(SIGHASH_ANYONECANPAY)); if (nHashType < SIGHASH_ALL || nHashType > SIGHASH_SINGLE) return error("Non-canonical signature: unknown hashtype byte"); if (vchSig[0] != 0x30) return error("Non-canonical signature: wrong type"); if (vchSig[1] != vchSig.size()-3) return error("Non-canonical signature: wrong length marker"); unsigned int nLenR = vchSig[3]; if (5 + nLenR >= vchSig.size()) return error("Non-canonical signature: S length misplaced"); unsigned int nLenS = vchSig[5+nLenR]; if ((unsigned long)(nLenR+nLenS+7) != vchSig.size()) return error("Non-canonical signature: R+S length mismatch"); const unsigned char *R = &vchSig[4]; if (R[-2] != 0x02) return error("Non-canonical signature: R value type mismatch"); if (nLenR == 0) return error("Non-canonical signature: R length is zero"); if (R[0] & 0x80) return error("Non-canonical signature: R value negative"); if (nLenR > 1 && (R[0] == 0x00) && !(R[1] & 0x80)) return error("Non-canonical signature: R value excessively padded"); const unsigned char *S = &vchSig[6+nLenR]; if (S[-2] != 0x02) return error("Non-canonical signature: S value type mismatch"); if (nLenS == 0) return error("Non-canonical signature: S length is zero"); if (S[0] & 0x80) return error("Non-canonical signature: S value negative"); if (nLenS > 1 && (S[0] == 0x00) && !(S[1] & 0x80)) return error("Non-canonical signature: S value excessively padded"); return true; } bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, const CTransaction& txTo, unsigned int nIn, unsigned int flags, int nHashType) { CAutoBN_CTX pctx; CScript::const_iterator pc = script.begin(); CScript::const_iterator pend = script.end(); CScript::const_iterator pbegincodehash = script.begin(); opcodetype opcode; valtype vchPushValue; vector<bool> vfExec; vector<valtype> altstack; if (script.size() > 10000) return false; int nOpCount = 0; bool fStrictEncodings = flags & SCRIPT_VERIFY_STRICTENC; try { while (pc < pend) { bool fExec = !count(vfExec.begin(), vfExec.end(), false); // // Read instruction // if (!script.GetOp(pc, opcode, vchPushValue)) return false; if (vchPushValue.size() > MAX_SCRIPT_ELEMENT_SIZE) return false; if (opcode > OP_16 && ++nOpCount > 201) return false; if (opcode == OP_CAT || opcode == OP_SUBSTR || opcode == OP_LEFT || opcode == OP_RIGHT || opcode == OP_INVERT || opcode == OP_AND || opcode == OP_OR || opcode == OP_XOR || opcode == OP_2MUL || opcode == OP_2DIV || opcode == OP_MUL || opcode == OP_DIV || opcode == OP_MOD || opcode == OP_LSHIFT || opcode == OP_RSHIFT) return false; // Disabled opcodes. if (fExec && 0 <= opcode && opcode <= OP_PUSHDATA4) stack.push_back(vchPushValue); else if (fExec || (OP_IF <= opcode && opcode <= OP_ENDIF)) switch (opcode) { // // Push value // case OP_1NEGATE: case OP_1: case OP_2: case OP_3: case OP_4: case OP_5: case OP_6: case OP_7: case OP_8: case OP_9: case OP_10: case OP_11: case OP_12: case OP_13: case OP_14: case OP_15: case OP_16: { // ( -- value) CBigNum bn((int)opcode - (int)(OP_1 - 1)); stack.push_back(bn.getvch()); } break; // // Control // case OP_NOP: case OP_NOP1: case OP_NOP2: case OP_NOP3: case OP_NOP4: case OP_NOP5: case OP_NOP6: case OP_NOP7: case OP_NOP8: case OP_NOP9: case OP_NOP10: break; case OP_IF: case OP_NOTIF: { // <expression> if [statements] [else [statements]] endif bool fValue = false; if (fExec) { if (stack.size() < 1) return false; valtype& vch = stacktop(-1); fValue = CastToBool(vch); if (opcode == OP_NOTIF) fValue = !fValue; popstack(stack); } vfExec.push_back(fValue); } break; case OP_ELSE: { if (vfExec.empty()) return false; vfExec.back() = !vfExec.back(); } break; case OP_ENDIF: { if (vfExec.empty()) return false; vfExec.pop_back(); } break; case OP_VERIFY: { // (true -- ) or // (false -- false) and return if (stack.size() < 1) return false; bool fValue = CastToBool(stacktop(-1)); if (fValue) popstack(stack); else return false; } break; case OP_RETURN: { return false; } break; // // Stack ops // case OP_TOALTSTACK: { if (stack.size() < 1) return false; altstack.push_back(stacktop(-1)); popstack(stack); } break; case OP_FROMALTSTACK: { if (altstack.size() < 1) return false; stack.push_back(altstacktop(-1)); popstack(altstack); } break; case OP_2DROP: { // (x1 x2 -- ) if (stack.size() < 2) return false; popstack(stack); popstack(stack); } break; case OP_2DUP: { // (x1 x2 -- x1 x2 x1 x2) if (stack.size() < 2) return false; valtype vch1 = stacktop(-2); valtype vch2 = stacktop(-1); stack.push_back(vch1); stack.push_back(vch2); } break; case OP_3DUP: { // (x1 x2 x3 -- x1 x2 x3 x1 x2 x3) if (stack.size() < 3) return false; valtype vch1 = stacktop(-3); valtype vch2 = stacktop(-2); valtype vch3 = stacktop(-1); stack.push_back(vch1); stack.push_back(vch2); stack.push_back(vch3); } break; case OP_2OVER: { // (x1 x2 x3 x4 -- x1 x2 x3 x4 x1 x2) if (stack.size() < 4) return false; valtype vch1 = stacktop(-4); valtype vch2 = stacktop(-3); stack.push_back(vch1); stack.push_back(vch2); } break; case OP_2ROT: { // (x1 x2 x3 x4 x5 x6 -- x3 x4 x5 x6 x1 x2) if (stack.size() < 6) return false; valtype vch1 = stacktop(-6); valtype vch2 = stacktop(-5); stack.erase(stack.end()-6, stack.end()-4); stack.push_back(vch1); stack.push_back(vch2); } break; case OP_2SWAP: { // (x1 x2 x3 x4 -- x3 x4 x1 x2) if (stack.size() < 4) return false; swap(stacktop(-4), stacktop(-2)); swap(stacktop(-3), stacktop(-1)); } break; case OP_IFDUP: { // (x - 0 | x x) if (stack.size() < 1) return false; valtype vch = stacktop(-1); if (CastToBool(vch)) stack.push_back(vch); } break; case OP_DEPTH: { // -- stacksize CBigNum bn(stack.size()); stack.push_back(bn.getvch()); } break; case OP_DROP: { // (x -- ) if (stack.size() < 1) return false; popstack(stack); } break; case OP_DUP: { // (x -- x x) if (stack.size() < 1) return false; valtype vch = stacktop(-1); stack.push_back(vch); } break; case OP_NIP: { // (x1 x2 -- x2) if (stack.size() < 2) return false; stack.erase(stack.end() - 2); } break; case OP_OVER: { // (x1 x2 -- x1 x2 x1) if (stack.size() < 2) return false; valtype vch = stacktop(-2); stack.push_back(vch); } break; case OP_PICK: case OP_ROLL: { // (xn ... x2 x1 x0 n - xn ... x2 x1 x0 xn) // (xn ... x2 x1 x0 n - ... x2 x1 x0 xn) if (stack.size() < 2) return false; int n = CastToBigNum(stacktop(-1)).getint(); popstack(stack); if (n < 0 || n >= (int)stack.size()) return false; valtype vch = stacktop(-n-1); if (opcode == OP_ROLL) stack.erase(stack.end()-n-1); stack.push_back(vch); } break; case OP_ROT: { // (x1 x2 x3 -- x2 x3 x1) // x2 x1 x3 after first swap // x2 x3 x1 after second swap if (stack.size() < 3) return false; swap(stacktop(-3), stacktop(-2)); swap(stacktop(-2), stacktop(-1)); } break; case OP_SWAP: { // (x1 x2 -- x2 x1) if (stack.size() < 2) return false; swap(stacktop(-2), stacktop(-1)); } break; case OP_TUCK: { // (x1 x2 -- x2 x1 x2) if (stack.size() < 2) return false; valtype vch = stacktop(-1); stack.insert(stack.end()-2, vch); } break; case OP_SIZE: { // (in -- in size) if (stack.size() < 1) return false; CBigNum bn(stacktop(-1).size()); stack.push_back(bn.getvch()); } break; // // Bitwise logic // case OP_EQUAL: case OP_EQUALVERIFY: //case OP_NOTEQUAL: // use OP_NUMNOTEQUAL { // (x1 x2 - bool) if (stack.size() < 2) return false; valtype& vch1 = stacktop(-2); valtype& vch2 = stacktop(-1); bool fEqual = (vch1 == vch2); // OP_NOTEQUAL is disabled because it would be too easy to say // something like n != 1 and have some wiseguy pass in 1 with extra // zero bytes after it (numerically, 0x01 == 0x0001 == 0x000001) //if (opcode == OP_NOTEQUAL) // fEqual = !fEqual; popstack(stack); popstack(stack); stack.push_back(fEqual ? vchTrue : vchFalse); if (opcode == OP_EQUALVERIFY) { if (fEqual) popstack(stack); else return false; } } break; // // Numeric // case OP_1ADD: case OP_1SUB: case OP_NEGATE: case OP_ABS: case OP_NOT: case OP_0NOTEQUAL: { // (in -- out) if (stack.size() < 1) return false; CBigNum bn = CastToBigNum(stacktop(-1)); switch (opcode) { case OP_1ADD: bn += bnOne; break; case OP_1SUB: bn -= bnOne; break; case OP_NEGATE: bn = -bn; break; case OP_ABS: if (bn < bnZero) bn = -bn; break; case OP_NOT: bn = (bn == bnZero); break; case OP_0NOTEQUAL: bn = (bn != bnZero); break; default: assert(!"invalid opcode"); break; } popstack(stack); stack.push_back(bn.getvch()); } break; case OP_ADD: case OP_SUB: case OP_BOOLAND: case OP_BOOLOR: case OP_NUMEQUAL: case OP_NUMEQUALVERIFY: case OP_NUMNOTEQUAL: case OP_LESSTHAN: case OP_GREATERTHAN: case OP_LESSTHANOREQUAL: case OP_GREATERTHANOREQUAL: case OP_MIN: case OP_MAX: { // (x1 x2 -- out) if (stack.size() < 2) return false; CBigNum bn1 = CastToBigNum(stacktop(-2)); CBigNum bn2 = CastToBigNum(stacktop(-1)); CBigNum bn; switch (opcode) { case OP_ADD: bn = bn1 + bn2; break; case OP_SUB: bn = bn1 - bn2; break; case OP_BOOLAND: bn = (bn1 != bnZero && bn2 != bnZero); break; case OP_BOOLOR: bn = (bn1 != bnZero || bn2 != bnZero); break; case OP_NUMEQUAL: bn = (bn1 == bn2); break; case OP_NUMEQUALVERIFY: bn = (bn1 == bn2); break; case OP_NUMNOTEQUAL: bn = (bn1 != bn2); break; case OP_LESSTHAN: bn = (bn1 < bn2); break; case OP_GREATERTHAN: bn = (bn1 > bn2); break; case OP_LESSTHANOREQUAL: bn = (bn1 <= bn2); break; case OP_GREATERTHANOREQUAL: bn = (bn1 >= bn2); break; case OP_MIN: bn = (bn1 < bn2 ? bn1 : bn2); break; case OP_MAX: bn = (bn1 > bn2 ? bn1 : bn2); break; default: assert(!"invalid opcode"); break; } popstack(stack); popstack(stack); stack.push_back(bn.getvch()); if (opcode == OP_NUMEQUALVERIFY) { if (CastToBool(stacktop(-1))) popstack(stack); else return false; } } break; case OP_WITHIN: { // (x min max -- out) if (stack.size() < 3) return false; CBigNum bn1 = CastToBigNum(stacktop(-3)); CBigNum bn2 = CastToBigNum(stacktop(-2)); CBigNum bn3 = CastToBigNum(stacktop(-1)); bool fValue = (bn2 <= bn1 && bn1 < bn3); popstack(stack); popstack(stack); popstack(stack); stack.push_back(fValue ? vchTrue : vchFalse); } break; // // Crypto // case OP_RIPEMD160: case OP_SHA1: case OP_SHA256: case OP_HASH160: case OP_HASH256: { // (in -- hash) if (stack.size() < 1) return false; valtype& vch = stacktop(-1); valtype vchHash((opcode == OP_RIPEMD160 || opcode == OP_SHA1 || opcode == OP_HASH160) ? 20 : 32); if (opcode == OP_RIPEMD160) RIPEMD160(&vch[0], vch.size(), &vchHash[0]); else if (opcode == OP_SHA1) SHA1(&vch[0], vch.size(), &vchHash[0]); else if (opcode == OP_SHA256) SHA256(&vch[0], vch.size(), &vchHash[0]); else if (opcode == OP_HASH160) { uint160 hash160 = Hash160(vch); memcpy(&vchHash[0], &hash160, sizeof(hash160)); } else if (opcode == OP_HASH256) { uint256 hash = Hash(vch.begin(), vch.end()); memcpy(&vchHash[0], &hash, sizeof(hash)); } popstack(stack); stack.push_back(vchHash); } break; case OP_CODESEPARATOR: { // Hash starts after the code separator pbegincodehash = pc; } break; case OP_CHECKSIG: case OP_CHECKSIGVERIFY: { // (sig pubkey -- bool) if (stack.size() < 2) return false; valtype& vchSig = stacktop(-2); valtype& vchPubKey = stacktop(-1); ////// debug print //PrintHex(vchSig.begin(), vchSig.end(), "sig: %s\n"); //PrintHex(vchPubKey.begin(), vchPubKey.end(), "pubkey: %s\n"); // Subset of script starting at the most recent codeseparator CScript scriptCode(pbegincodehash, pend); // Drop the signature, since there's no way for a signature to sign itself scriptCode.FindAndDelete(CScript(vchSig)); bool fSuccess = (!fStrictEncodings || (IsCanonicalSignature(vchSig) && IsCanonicalPubKey(vchPubKey))); if (fSuccess) fSuccess = CheckSig(vchSig, vchPubKey, scriptCode, txTo, nIn, nHashType, flags); popstack(stack); popstack(stack); stack.push_back(fSuccess ? vchTrue : vchFalse); if (opcode == OP_CHECKSIGVERIFY) { if (fSuccess) popstack(stack); else return false; } } break; case OP_CHECKMULTISIG: case OP_CHECKMULTISIGVERIFY: { // ([sig ...] num_of_signatures [pubkey ...] num_of_pubkeys -- bool) int i = 1; if ((int)stack.size() < i) return false; int nKeysCount = CastToBigNum(stacktop(-i)).getint(); if (nKeysCount < 0 || nKeysCount > 20) return false; nOpCount += nKeysCount; if (nOpCount > 201) return false; int ikey = ++i; i += nKeysCount; if ((int)stack.size() < i) return false; int nSigsCount = CastToBigNum(stacktop(-i)).getint(); if (nSigsCount < 0 || nSigsCount > nKeysCount) return false; int isig = ++i; i += nSigsCount; if ((int)stack.size() < i) return false; // Subset of script starting at the most recent codeseparator CScript scriptCode(pbegincodehash, pend); // Drop the signatures, since there's no way for a signature to sign itself for (int k = 0; k < nSigsCount; k++) { valtype& vchSig = stacktop(-isig-k); scriptCode.FindAndDelete(CScript(vchSig)); } bool fSuccess = true; while (fSuccess && nSigsCount > 0) { valtype& vchSig = stacktop(-isig); valtype& vchPubKey = stacktop(-ikey); // Check signature bool fOk = (!fStrictEncodings || (IsCanonicalSignature(vchSig) && IsCanonicalPubKey(vchPubKey))); if (fOk) fOk = CheckSig(vchSig, vchPubKey, scriptCode, txTo, nIn, nHashType, flags); if (fOk) { isig++; nSigsCount--; } ikey++; nKeysCount--; // If there are more signatures left than keys left, // then too many signatures have failed if (nSigsCount > nKeysCount) fSuccess = false; } while (i-- > 0) popstack(stack); stack.push_back(fSuccess ? vchTrue : vchFalse); if (opcode == OP_CHECKMULTISIGVERIFY) { if (fSuccess) popstack(stack); else return false; } } break; default: return false; } // Size limits if (stack.size() + altstack.size() > 1000) return false; } } catch (...) { return false; } if (!vfExec.empty()) return false; return true; } uint256 SignatureHash(CScript scriptCode, const CTransaction& txTo, unsigned int nIn, int nHashType) { if (nIn >= txTo.vin.size()) { printf("ERROR: SignatureHash() : nIn=%d out of range\n", nIn); return 1; } CTransaction txTmp(txTo); // In case concatenating two scripts ends up with two codeseparators, // or an extra one at the end, this prevents all those possible incompatibilities. scriptCode.FindAndDelete(CScript(OP_CODESEPARATOR)); // Blank out other inputs' signatures for (unsigned int i = 0; i < txTmp.vin.size(); i++) txTmp.vin[i].scriptSig = CScript(); txTmp.vin[nIn].scriptSig = scriptCode; // Blank out some of the outputs if ((nHashType & 0x1f) == SIGHASH_NONE) { // Wildcard payee txTmp.vout.clear(); // Let the others update at will for (unsigned int i = 0; i < txTmp.vin.size(); i++) if (i != nIn) txTmp.vin[i].nSequence = 0; } else if ((nHashType & 0x1f) == SIGHASH_SINGLE) { // Only lock-in the txout payee at same index as txin unsigned int nOut = nIn; if (nOut >= txTmp.vout.size()) { printf("ERROR: SignatureHash() : nOut=%d out of range\n", nOut); return 1; } txTmp.vout.resize(nOut+1); for (unsigned int i = 0; i < nOut; i++) txTmp.vout[i].SetNull(); // Let the others update at will for (unsigned int i = 0; i < txTmp.vin.size(); i++) if (i != nIn) txTmp.vin[i].nSequence = 0; } // Blank out other inputs completely, not recommended for open transactions if (nHashType & SIGHASH_ANYONECANPAY) { txTmp.vin[0] = txTmp.vin[nIn]; txTmp.vin.resize(1); } // Serialize and hash CHashWriter ss(SER_GETHASH, 0); ss << txTmp << nHashType; return ss.GetHash(); } // Valid signature cache, to avoid doing expensive ECDSA signature checking // twice for every transaction (once when accepted into memory pool, and // again when accepted into the block chain) class CSignatureCache { private: // sigdata_type is (signature hash, signature, public key): typedef boost::tuple<uint256, std::vector<unsigned char>, CPubKey> sigdata_type; std::set< sigdata_type> setValid; boost::shared_mutex cs_sigcache; public: bool Get(const uint256 &hash, const std::vector<unsigned char>& vchSig, const CPubKey& pubKey) { boost::shared_lock<boost::shared_mutex> lock(cs_sigcache); sigdata_type k(hash, vchSig, pubKey); std::set<sigdata_type>::iterator mi = setValid.find(k); if (mi != setValid.end()) return true; return false; } void Set(const uint256 &hash, const std::vector<unsigned char>& vchSig, const CPubKey& pubKey) { // DoS prevention: limit cache size to less than 10MB // (~200 bytes per cache entry times 50,000 entries) // Since there are a maximum of 20,000 signature operations per block // 50,000 is a reasonable default. int64 nMaxCacheSize = GetArg("-maxsigcachesize", 50000); if (nMaxCacheSize <= 0) return; boost::unique_lock<boost::shared_mutex> lock(cs_sigcache); while (static_cast<int64>(setValid.size()) > nMaxCacheSize) { // Evict a random entry. Random because that helps // foil would-be DoS attackers who might try to pre-generate // and re-use a set of valid signatures just-slightly-greater // than our cache size. uint256 randomHash = GetRandHash(); std::vector<unsigned char> unused; std::set<sigdata_type>::iterator it = setValid.lower_bound(sigdata_type(randomHash, unused, unused)); if (it == setValid.end()) it = setValid.begin(); setValid.erase(*it); } sigdata_type k(hash, vchSig, pubKey); setValid.insert(k); } }; bool CheckSig(vector<unsigned char> vchSig, const vector<unsigned char> &vchPubKey, const CScript &scriptCode, const CTransaction& txTo, unsigned int nIn, int nHashType, int flags) { static CSignatureCache signatureCache; CPubKey pubkey(vchPubKey); if (!pubkey.IsValid()) return false; // Hash type is one byte tacked on to the end of the signature if (vchSig.empty()) return false; if (nHashType == 0) nHashType = vchSig.back(); else if (nHashType != vchSig.back()) return false; vchSig.pop_back(); uint256 sighash = SignatureHash(scriptCode, txTo, nIn, nHashType); if (signatureCache.Get(sighash, vchSig, pubkey)) return true; if (!pubkey.Verify(sighash, vchSig)) return false; if (!(flags & SCRIPT_VERIFY_NOCACHE)) signatureCache.Set(sighash, vchSig, pubkey); return true; } // // Return public keys or hashes from scriptPubKey, for 'standard' transaction types. // bool Solver(const CScript& scriptPubKey, txnouttype& typeRet, vector<vector<unsigned char> >& vSolutionsRet) { // Templates static map<txnouttype, CScript> mTemplates; if (mTemplates.empty()) { // Standard tx, sender provides pubkey, receiver adds signature mTemplates.insert(make_pair(TX_PUBKEY, CScript() << OP_PUBKEY << OP_CHECKSIG)); // Moneta address tx, sender provides hash of pubkey, receiver provides signature and pubkey mTemplates.insert(make_pair(TX_PUBKEYHASH, CScript() << OP_DUP << OP_HASH160 << OP_PUBKEYHASH << OP_EQUALVERIFY << OP_CHECKSIG)); // Sender provides N pubkeys, receivers provides M signatures mTemplates.insert(make_pair(TX_MULTISIG, CScript() << OP_SMALLINTEGER << OP_PUBKEYS << OP_SMALLINTEGER << OP_CHECKMULTISIG)); } // Shortcut for pay-to-script-hash, which are more constrained than the other types: // it is always OP_HASH160 20 [20 byte hash] OP_EQUAL if (scriptPubKey.IsPayToScriptHash()) { typeRet = TX_SCRIPTHASH; vector<unsigned char> hashBytes(scriptPubKey.begin()+2, scriptPubKey.begin()+22); vSolutionsRet.push_back(hashBytes); return true; } // Scan templates const CScript& script1 = scriptPubKey; BOOST_FOREACH(const PAIRTYPE(txnouttype, CScript)& tplate, mTemplates) { const CScript& script2 = tplate.second; vSolutionsRet.clear(); opcodetype opcode1, opcode2; vector<unsigned char> vch1, vch2; // Compare CScript::const_iterator pc1 = script1.begin(); CScript::const_iterator pc2 = script2.begin(); loop { if (pc1 == script1.end() && pc2 == script2.end()) { // Found a match typeRet = tplate.first; if (typeRet == TX_MULTISIG) { // Additional checks for TX_MULTISIG: unsigned char m = vSolutionsRet.front()[0]; unsigned char n = vSolutionsRet.back()[0]; if (m < 1 || n < 1 || m > n || vSolutionsRet.size()-2 != n) return false; } return true; } if (!script1.GetOp(pc1, opcode1, vch1)) break; if (!script2.GetOp(pc2, opcode2, vch2)) break; // Template matching opcodes: if (opcode2 == OP_PUBKEYS) { while (vch1.size() >= 33 && vch1.size() <= 120) { vSolutionsRet.push_back(vch1); if (!script1.GetOp(pc1, opcode1, vch1)) break; } if (!script2.GetOp(pc2, opcode2, vch2)) break; // Normal situation is to fall through // to other if/else statements } if (opcode2 == OP_PUBKEY) { if (vch1.size() < 33 || vch1.size() > 120) break; vSolutionsRet.push_back(vch1); } else if (opcode2 == OP_PUBKEYHASH) { if (vch1.size() != sizeof(uint160)) break; vSolutionsRet.push_back(vch1); } else if (opcode2 == OP_SMALLINTEGER) { // Single-byte small integer pushed onto vSolutions if (opcode1 == OP_0 || (opcode1 >= OP_1 && opcode1 <= OP_16)) { char n = (char)CScript::DecodeOP_N(opcode1); vSolutionsRet.push_back(valtype(1, n)); } else break; } else if (opcode1 != opcode2 || vch1 != vch2) { // Others must match exactly break; } } } vSolutionsRet.clear(); typeRet = TX_NONSTANDARD; return false; } bool Sign1(const CKeyID& address, const CKeyStore& keystore, uint256 hash, int nHashType, CScript& scriptSigRet) { CKey key; if (!keystore.GetKey(address, key)) return false; vector<unsigned char> vchSig; if (!key.Sign(hash, vchSig)) return false; vchSig.push_back((unsigned char)nHashType); scriptSigRet << vchSig; return true; } bool SignN(const vector<valtype>& multisigdata, const CKeyStore& keystore, uint256 hash, int nHashType, CScript& scriptSigRet) { int nSigned = 0; int nRequired = multisigdata.front()[0]; for (unsigned int i = 1; i < multisigdata.size()-1 && nSigned < nRequired; i++) { const valtype& pubkey = multisigdata[i]; CKeyID keyID = CPubKey(pubkey).GetID(); if (Sign1(keyID, keystore, hash, nHashType, scriptSigRet)) ++nSigned; } return nSigned==nRequired; } // // Sign scriptPubKey with private keys stored in keystore, given transaction hash and hash type. // Signatures are returned in scriptSigRet (or returns false if scriptPubKey can't be signed), // unless whichTypeRet is TX_SCRIPTHASH, in which case scriptSigRet is the redemption script. // Returns false if scriptPubKey could not be completely satisfied. // bool Solver(const CKeyStore& keystore, const CScript& scriptPubKey, uint256 hash, int nHashType, CScript& scriptSigRet, txnouttype& whichTypeRet) { scriptSigRet.clear(); vector<valtype> vSolutions; if (!Solver(scriptPubKey, whichTypeRet, vSolutions)) return false; CKeyID keyID; switch (whichTypeRet) { case TX_NONSTANDARD: return false; case TX_PUBKEY: keyID = CPubKey(vSolutions[0]).GetID(); return Sign1(keyID, keystore, hash, nHashType, scriptSigRet); case TX_PUBKEYHASH: keyID = CKeyID(uint160(vSolutions[0])); if (!Sign1(keyID, keystore, hash, nHashType, scriptSigRet)) return false; else { CPubKey vch; keystore.GetPubKey(keyID, vch); scriptSigRet << vch; } return true; case TX_SCRIPTHASH: return keystore.GetCScript(uint160(vSolutions[0]), scriptSigRet); case TX_MULTISIG: scriptSigRet << OP_0; // workaround CHECKMULTISIG bug return (SignN(vSolutions, keystore, hash, nHashType, scriptSigRet)); } return false; } int ScriptSigArgsExpected(txnouttype t, const std::vector<std::vector<unsigned char> >& vSolutions) { switch (t) { case TX_NONSTANDARD: return -1; case TX_PUBKEY: return 1; case TX_PUBKEYHASH: return 2; case TX_MULTISIG: if (vSolutions.size() < 1 || vSolutions[0].size() < 1) return -1; return vSolutions[0][0] + 1; case TX_SCRIPTHASH: return 1; // doesn't include args needed by the script } return -1; } bool IsStandard(const CScript& scriptPubKey) { vector<valtype> vSolutions; txnouttype whichType; if (!Solver(scriptPubKey, whichType, vSolutions)) return false; if (whichType == TX_MULTISIG) { unsigned char m = vSolutions.front()[0]; unsigned char n = vSolutions.back()[0]; // Support up to x-of-3 multisig txns as standard if (n < 1 || n > 3) return false; if (m < 1 || m > n) return false; } return whichType != TX_NONSTANDARD; } unsigned int HaveKeys(const vector<valtype>& pubkeys, const CKeyStore& keystore) { unsigned int nResult = 0; BOOST_FOREACH(const valtype& pubkey, pubkeys) { CKeyID keyID = CPubKey(pubkey).GetID(); if (keystore.HaveKey(keyID)) ++nResult; } return nResult; } class CKeyStoreIsMineVisitor : public boost::static_visitor<bool> { private: const CKeyStore *keystore; public: CKeyStoreIsMineVisitor(const CKeyStore *keystoreIn) : keystore(keystoreIn) { } bool operator()(const CNoDestination &dest) const { return false; } bool operator()(const CKeyID &keyID) const { return keystore->HaveKey(keyID); } bool operator()(const CScriptID &scriptID) const { return keystore->HaveCScript(scriptID); } }; bool IsMine(const CKeyStore &keystore, const CTxDestination &dest) { return boost::apply_visitor(CKeyStoreIsMineVisitor(&keystore), dest); } bool IsMine(const CKeyStore &keystore, const CScript& scriptPubKey) { vector<valtype> vSolutions; txnouttype whichType; if (!Solver(scriptPubKey, whichType, vSolutions)) return false; CKeyID keyID; switch (whichType) { case TX_NONSTANDARD: return false; case TX_PUBKEY: keyID = CPubKey(vSolutions[0]).GetID(); return keystore.HaveKey(keyID); case TX_PUBKEYHASH: keyID = CKeyID(uint160(vSolutions[0])); return keystore.HaveKey(keyID); case TX_SCRIPTHASH: { CScript subscript; if (!keystore.GetCScript(CScriptID(uint160(vSolutions[0])), subscript)) return false; return IsMine(keystore, subscript); } case TX_MULTISIG: { // Only consider transactions "mine" if we own ALL the // keys involved. multi-signature transactions that are // partially owned (somebody else has a key that can spend // them) enable spend-out-from-under-you attacks, especially // in shared-wallet situations. vector<valtype> keys(vSolutions.begin()+1, vSolutions.begin()+vSolutions.size()-1); return HaveKeys(keys, keystore) == keys.size(); } } return false; } bool ExtractDestination(const CScript& scriptPubKey, CTxDestination& addressRet) { vector<valtype> vSolutions; txnouttype whichType; if (!Solver(scriptPubKey, whichType, vSolutions)) return false; if (whichType == TX_PUBKEY) { addressRet = CPubKey(vSolutions[0]).GetID(); return true; } else if (whichType == TX_PUBKEYHASH) { addressRet = CKeyID(uint160(vSolutions[0])); return true; } else if (whichType == TX_SCRIPTHASH) { addressRet = CScriptID(uint160(vSolutions[0])); return true; } // Multisig txns have more than one address... return false; } bool ExtractDestinations(const CScript& scriptPubKey, txnouttype& typeRet, vector<CTxDestination>& addressRet, int& nRequiredRet) { addressRet.clear(); typeRet = TX_NONSTANDARD; vector<valtype> vSolutions; if (!Solver(scriptPubKey, typeRet, vSolutions)) return false; if (typeRet == TX_MULTISIG) { nRequiredRet = vSolutions.front()[0]; for (unsigned int i = 1; i < vSolutions.size()-1; i++) { CTxDestination address = CPubKey(vSolutions[i]).GetID(); addressRet.push_back(address); } } else { nRequiredRet = 1; CTxDestination address; if (!ExtractDestination(scriptPubKey, address)) return false; addressRet.push_back(address); } return true; } bool VerifyScript(const CScript& scriptSig, const CScript& scriptPubKey, const CTransaction& txTo, unsigned int nIn, unsigned int flags, int nHashType) { vector<vector<unsigned char> > stack, stackCopy; if (!EvalScript(stack, scriptSig, txTo, nIn, flags, nHashType)) return false; if (flags & SCRIPT_VERIFY_P2SH) stackCopy = stack; if (!EvalScript(stack, scriptPubKey, txTo, nIn, flags, nHashType)) return false; if (stack.empty()) return false; if (CastToBool(stack.back()) == false) return false; // Additional validation for spend-to-script-hash transactions: if ((flags & SCRIPT_VERIFY_P2SH) && scriptPubKey.IsPayToScriptHash()) { if (!scriptSig.IsPushOnly()) // scriptSig must be literals-only return false; // or validation fails // stackCopy cannot be empty here, because if it was the // P2SH HASH <> EQUAL scriptPubKey would be evaluated with // an empty stack and the EvalScript above would return false. assert(!stackCopy.empty()); const valtype& pubKeySerialized = stackCopy.back(); CScript pubKey2(pubKeySerialized.begin(), pubKeySerialized.end()); popstack(stackCopy); if (!EvalScript(stackCopy, pubKey2, txTo, nIn, flags, nHashType)) return false; if (stackCopy.empty()) return false; return CastToBool(stackCopy.back()); } return true; } bool SignSignature(const CKeyStore &keystore, const CScript& fromPubKey, CTransaction& txTo, unsigned int nIn, int nHashType) { assert(nIn < txTo.vin.size()); CTxIn& txin = txTo.vin[nIn]; // Leave out the signature from the hash, since a signature can't sign itself. // The checksig op will also drop the signatures from its hash. uint256 hash = SignatureHash(fromPubKey, txTo, nIn, nHashType); txnouttype whichType; if (!Solver(keystore, fromPubKey, hash, nHashType, txin.scriptSig, whichType)) return false; if (whichType == TX_SCRIPTHASH) { // Solver returns the subscript that need to be evaluated; // the final scriptSig is the signatures from that // and then the serialized subscript: CScript subscript = txin.scriptSig; // Recompute txn hash using subscript in place of scriptPubKey: uint256 hash2 = SignatureHash(subscript, txTo, nIn, nHashType); txnouttype subType; bool fSolved = Solver(keystore, subscript, hash2, nHashType, txin.scriptSig, subType) && subType != TX_SCRIPTHASH; // Append serialized subscript whether or not it is completely signed: txin.scriptSig << static_cast<valtype>(subscript); if (!fSolved) return false; } // Test solution return VerifyScript(txin.scriptSig, fromPubKey, txTo, nIn, SCRIPT_VERIFY_P2SH | SCRIPT_VERIFY_STRICTENC, 0); } bool SignSignature(const CKeyStore &keystore, const CTransaction& txFrom, CTransaction& txTo, unsigned int nIn, int nHashType) { assert(nIn < txTo.vin.size()); CTxIn& txin = txTo.vin[nIn]; assert(txin.prevout.n < txFrom.vout.size()); const CTxOut& txout = txFrom.vout[txin.prevout.n]; return SignSignature(keystore, txout.scriptPubKey, txTo, nIn, nHashType); } static CScript PushAll(const vector<valtype>& values) { CScript result; BOOST_FOREACH(const valtype& v, values) result << v; return result; } static CScript CombineMultisig(CScript scriptPubKey, const CTransaction& txTo, unsigned int nIn, const vector<valtype>& vSolutions, vector<valtype>& sigs1, vector<valtype>& sigs2) { // Combine all the signatures we've got: set<valtype> allsigs; BOOST_FOREACH(const valtype& v, sigs1) { if (!v.empty()) allsigs.insert(v); } BOOST_FOREACH(const valtype& v, sigs2) { if (!v.empty()) allsigs.insert(v); } // Build a map of pubkey -> signature by matching sigs to pubkeys: assert(vSolutions.size() > 1); unsigned int nSigsRequired = vSolutions.front()[0]; unsigned int nPubKeys = vSolutions.size()-2; map<valtype, valtype> sigs; BOOST_FOREACH(const valtype& sig, allsigs) { for (unsigned int i = 0; i < nPubKeys; i++) { const valtype& pubkey = vSolutions[i+1]; if (sigs.count(pubkey)) continue; // Already got a sig for this pubkey if (CheckSig(sig, pubkey, scriptPubKey, txTo, nIn, 0, 0)) { sigs[pubkey] = sig; break; } } } // Now build a merged CScript: unsigned int nSigsHave = 0; CScript result; result << OP_0; // pop-one-too-many workaround for (unsigned int i = 0; i < nPubKeys && nSigsHave < nSigsRequired; i++) { if (sigs.count(vSolutions[i+1])) { result << sigs[vSolutions[i+1]]; ++nSigsHave; } } // Fill any missing with OP_0: for (unsigned int i = nSigsHave; i < nSigsRequired; i++) result << OP_0; return result; } static CScript CombineSignatures(CScript scriptPubKey, const CTransaction& txTo, unsigned int nIn, const txnouttype txType, const vector<valtype>& vSolutions, vector<valtype>& sigs1, vector<valtype>& sigs2) { switch (txType) { case TX_NONSTANDARD: // Don't know anything about this, assume bigger one is correct: if (sigs1.size() >= sigs2.size()) return PushAll(sigs1); return PushAll(sigs2); case TX_PUBKEY: case TX_PUBKEYHASH: // Signatures are bigger than placeholders or empty scripts: if (sigs1.empty() || sigs1[0].empty()) return PushAll(sigs2); return PushAll(sigs1); case TX_SCRIPTHASH: if (sigs1.empty() || sigs1.back().empty()) return PushAll(sigs2); else if (sigs2.empty() || sigs2.back().empty()) return PushAll(sigs1); else { // Recur to combine: valtype spk = sigs1.back(); CScript pubKey2(spk.begin(), spk.end()); txnouttype txType2; vector<vector<unsigned char> > vSolutions2; Solver(pubKey2, txType2, vSolutions2); sigs1.pop_back(); sigs2.pop_back(); CScript result = CombineSignatures(pubKey2, txTo, nIn, txType2, vSolutions2, sigs1, sigs2); result << spk; return result; } case TX_MULTISIG: return CombineMultisig(scriptPubKey, txTo, nIn, vSolutions, sigs1, sigs2); } return CScript(); } CScript CombineSignatures(CScript scriptPubKey, const CTransaction& txTo, unsigned int nIn, const CScript& scriptSig1, const CScript& scriptSig2) { txnouttype txType; vector<vector<unsigned char> > vSolutions; Solver(scriptPubKey, txType, vSolutions); vector<valtype> stack1; EvalScript(stack1, scriptSig1, CTransaction(), 0, SCRIPT_VERIFY_STRICTENC, 0); vector<valtype> stack2; EvalScript(stack2, scriptSig2, CTransaction(), 0, SCRIPT_VERIFY_STRICTENC, 0); return CombineSignatures(scriptPubKey, txTo, nIn, txType, vSolutions, stack1, stack2); } unsigned int CScript::GetSigOpCount(bool fAccurate) const { unsigned int n = 0; const_iterator pc = begin(); opcodetype lastOpcode = OP_INVALIDOPCODE; while (pc < end()) { opcodetype opcode; if (!GetOp(pc, opcode)) break; if (opcode == OP_CHECKSIG || opcode == OP_CHECKSIGVERIFY) n++; else if (opcode == OP_CHECKMULTISIG || opcode == OP_CHECKMULTISIGVERIFY) { if (fAccurate && lastOpcode >= OP_1 && lastOpcode <= OP_16) n += DecodeOP_N(lastOpcode); else n += 20; } lastOpcode = opcode; } return n; } unsigned int CScript::GetSigOpCount(const CScript& scriptSig) const { if (!IsPayToScriptHash()) return GetSigOpCount(true); // This is a pay-to-script-hash scriptPubKey; // get the last item that the scriptSig // pushes onto the stack: const_iterator pc = scriptSig.begin(); vector<unsigned char> data; while (pc < scriptSig.end()) { opcodetype opcode; if (!scriptSig.GetOp(pc, opcode, data)) return 0; if (opcode > OP_16) return 0; } /// ... and return its opcount: CScript subscript(data.begin(), data.end()); return subscript.GetSigOpCount(true); } bool CScript::IsPayToScriptHash() const { // Extra-fast test for pay-to-script-hash CScripts: return (this->size() == 23 && this->at(0) == OP_HASH160 && this->at(1) == 0x14 && this->at(22) == OP_EQUAL); } bool CScript::HasCanonicalPushes() const { const_iterator pc = begin(); while (pc < end()) { opcodetype opcode; std::vector<unsigned char> data; if (!GetOp(pc, opcode, data)) return false; if (opcode > OP_16) continue; if (opcode < OP_PUSHDATA1 && opcode > OP_0 && (data.size() == 1 && data[0] <= 16)) // Could have used an OP_n code, rather than a 1-byte push. return false; if (opcode == OP_PUSHDATA1 && data.size() < OP_PUSHDATA1) // Could have used a normal n-byte push, rather than OP_PUSHDATA1. return false; if (opcode == OP_PUSHDATA2 && data.size() <= 0xFF) // Could have used an OP_PUSHDATA1. return false; if (opcode == OP_PUSHDATA4 && data.size() <= 0xFFFF) // Could have used an OP_PUSHDATA2. return false; } return true; } class CScriptVisitor : public boost::static_visitor<bool> { private: CScript *script; public: CScriptVisitor(CScript *scriptin) { script = scriptin; } bool operator()(const CNoDestination &dest) const { script->clear(); return false; } bool operator()(const CKeyID &keyID) const { script->clear(); *script << OP_DUP << OP_HASH160 << keyID << OP_EQUALVERIFY << OP_CHECKSIG; return true; } bool operator()(const CScriptID &scriptID) const { script->clear(); *script << OP_HASH160 << scriptID << OP_EQUAL; return true; } }; void CScript::SetDestination(const CTxDestination& dest) { boost::apply_visitor(CScriptVisitor(this), dest); } void CScript::SetMultisig(int nRequired, const std::vector<CPubKey>& keys) { this->clear(); *this << EncodeOP_N(nRequired); BOOST_FOREACH(const CPubKey& key, keys) *this << key; *this << EncodeOP_N(keys.size()) << OP_CHECKMULTISIG; } bool CScriptCompressor::IsToKeyID(CKeyID &hash) const { if (script.size() == 25 && script[0] == OP_DUP && script[1] == OP_HASH160 && script[2] == 20 && script[23] == OP_EQUALVERIFY && script[24] == OP_CHECKSIG) { memcpy(&hash, &script[3], 20); return true; } return false; } bool CScriptCompressor::IsToScriptID(CScriptID &hash) const { if (script.size() == 23 && script[0] == OP_HASH160 && script[1] == 20 && script[22] == OP_EQUAL) { memcpy(&hash, &script[2], 20); return true; } return false; } bool CScriptCompressor::IsToPubKey(CPubKey &pubkey) const { if (script.size() == 35 && script[0] == 33 && script[34] == OP_CHECKSIG && (script[1] == 0x02 || script[1] == 0x03)) { pubkey.Set(&script[1], &script[34]); return true; } if (script.size() == 67 && script[0] == 65 && script[66] == OP_CHECKSIG && script[1] == 0x04) { pubkey.Set(&script[1], &script[66]); return pubkey.IsFullyValid(); // if not fully valid, a case that would not be compressible } return false; } bool CScriptCompressor::Compress(std::vector<unsigned char> &out) const { CKeyID keyID; if (IsToKeyID(keyID)) { out.resize(21); out[0] = 0x00; memcpy(&out[1], &keyID, 20); return true; } CScriptID scriptID; if (IsToScriptID(scriptID)) { out.resize(21); out[0] = 0x01; memcpy(&out[1], &scriptID, 20); return true; } CPubKey pubkey; if (IsToPubKey(pubkey)) { out.resize(33); memcpy(&out[1], &pubkey[1], 32); if (pubkey[0] == 0x02 || pubkey[0] == 0x03) { out[0] = pubkey[0]; return true; } else if (pubkey[0] == 0x04) { out[0] = 0x04 | (pubkey[64] & 0x01); return true; } } return false; } unsigned int CScriptCompressor::GetSpecialSize(unsigned int nSize) const { if (nSize == 0 || nSize == 1) return 20; if (nSize == 2 || nSize == 3 || nSize == 4 || nSize == 5) return 32; return 0; } bool CScriptCompressor::Decompress(unsigned int nSize, const std::vector<unsigned char> &in) { switch(nSize) { case 0x00: script.resize(25); script[0] = OP_DUP; script[1] = OP_HASH160; script[2] = 20; memcpy(&script[3], &in[0], 20); script[23] = OP_EQUALVERIFY; script[24] = OP_CHECKSIG; return true; case 0x01: script.resize(23); script[0] = OP_HASH160; script[1] = 20; memcpy(&script[2], &in[0], 20); script[22] = OP_EQUAL; return true; case 0x02: case 0x03: script.resize(35); script[0] = 33; script[1] = nSize; memcpy(&script[2], &in[0], 32); script[34] = OP_CHECKSIG; return true; case 0x04: case 0x05: unsigned char vch[33] = {}; vch[0] = nSize - 2; memcpy(&vch[1], &in[0], 32); CPubKey pubkey(&vch[0], &vch[33]); if (!pubkey.Decompress()) return false; assert(pubkey.size() == 65); script.resize(67); script[0] = 65; memcpy(&script[1], pubkey.begin(), 65); script[66] = OP_CHECKSIG; return true; } return false; }
[ "root@sxo.pw" ]
root@sxo.pw
db8d5f03661aca746820b6c3c8bb09922db90f47
d0be9a869d4631c58d09ad538b0908554d204e1c
/utf8/lib/client/FairyCore/src/EffectSystem/FairyBulletFindTargetTester.cpp
383187729b0bd43393542eb4e79bdf302b0a25ae
[]
no_license
World3D/pap
19ec5610393e429995f9e9b9eb8628fa597be80b
de797075062ba53037c1f68cd80ee6ab3ed55cbe
refs/heads/master
2021-05-27T08:53:38.964500
2014-07-24T08:10:40
2014-07-24T08:10:40
null
0
0
null
null
null
null
GB18030
C++
false
false
21,638
cpp
#include "FairyBulletFindTargetTester.h" #include "FairyBulletFlowSystemManager.h" #include <OgreStringConverter.h> namespace Fairy { float _GetYAngle(const Ogre::Vector2& fvPos1, const Ogre::Vector2& fvPos2) { double dDistance = (double)(fvPos1-fvPos2).length(); if(dDistance <= 0.0f) return 0.0f; double fACos = (fvPos2.y - fvPos1.y ) / dDistance; if( fACos > 1.0) fACos = 0.0; if( fACos < -1.0) fACos = PI; if( fACos > -_MINFLOAT && fACos < _MINFLOAT) { if(fvPos2.x > fvPos1.x ) return (float)PI/2.0f; else return -(float)PI/2.0f; } fACos = ::acos(fACos); // [0~180] if(fvPos2.x >= fvPos1.x) return (float)fACos; //(180, 360) else return (float)(2 * PI - fACos); } BulletFindTargetTester::CmdPursuitType BulletFindTargetTester::ms_pursuitTypeCmd; BulletFindTargetTester::CmdPursuitSpeed BulletFindTargetTester::ms_pursuitSpeedCmd; BulletFindTargetTester::CmdArriveDistance BulletFindTargetTester::ms_arriveDistanceCmd; BulletFindTargetTester::CmdAcceleration BulletFindTargetTester::ms_AccelerationCmd; BulletFindTargetTester::CmdAngle BulletFindTargetTester::msAngleCmd; BulletFindTargetTester::BulletFindTargetTester(BulletEventSystem* eventSystem) : BulletTester(), m_isInit(false) ,m_arriveDistance(1.0) ,m_pursuitSpeed(0.0f) ,m_pursuitType("beeline") ,m_fAcceleration(0.0f) ,m_fAngleSpeed(0.0f) ,m_beforePursuitAccelerationCache(Ogre::Vector3::ZERO) { m_type = "findtarget"; m_parent = eventSystem; if (createParamDictionary("BulletFindTargetTester")) { Ogre::ParamDictionary* dict = getParamDictionary(); dict->addParameter(Ogre::ParameterDef("pursuittype", "The pursuittype of bullet find target tester.", Ogre::PT_STRING),&ms_pursuitTypeCmd); dict->addParameter(Ogre::ParameterDef("pursuitspeed", "The pursuitspeed of bullet find target tester.", Ogre::PT_REAL),&ms_pursuitSpeedCmd); dict->addParameter(Ogre::ParameterDef("acceleration", "The acceleration of bullet find target tester.", Ogre::PT_REAL),&ms_AccelerationCmd); dict->addParameter(Ogre::ParameterDef("arrivedistance", "The arrivedistance of bullet find target tester.", Ogre::PT_REAL),&ms_arriveDistanceCmd); dict->addParameter(Ogre::ParameterDef("anglespeed", "The force of bullet Tester.", Ogre::PT_REAL),&msAngleCmd); dict->addParameter(Ogre::ParameterDef("output", "The output of bullet Tester.", Ogre::PT_STRING),&ms_outputCmd); } } BulletFindTargetTester::~BulletFindTargetTester() { } void BulletFindTargetTester::copyParameters(BulletOperator& newOperator) const { assert(newOperator); BulletTester::copyParameters(newOperator); BulletFindTargetTester* newFindTargetTester = dynamic_cast<BulletFindTargetTester*>(&newOperator); if(newFindTargetTester) { newFindTargetTester->m_pursuitType = m_pursuitType; newFindTargetTester->m_pursuitSpeed = m_pursuitSpeed; newFindTargetTester->m_arriveDistance = m_arriveDistance; newFindTargetTester->m_fAngleSpeed = m_fAngleSpeed; newFindTargetTester->m_fAcceleration = m_fAcceleration; } } void BulletFindTargetTester::operateBulletEventSystem(Real timeElapsed) { BulletEventSystem::BulletSystemVecotor::iterator it = m_parent->getActiveBulletSystem().begin(); while(it != m_parent->getActiveBulletSystem().end()) { BulletSystem* pBulletSystem = *it; if(pBulletSystem && pBulletSystem->getIsCreated()) { //设置曲线形式 setPursuitType(m_pursuitType); Real fCumulateTime = pBulletSystem->getAge(); Real fTime = pBulletSystem->getDelta(); Real fCumulateDistance = pBulletSystem->getCumulateDistance(); TransformInfo info; info = pBulletSystem->getTransformInfo(); Ogre::Vector3 vBulletPosition = info.mPosition; Ogre::Vector3 vTargetPoint = pBulletSystem->getTargetPosition(); Ogre::Vector3 vCurPos = pBulletSystem->getCurrentPosition(); // 已经击中 if(!pBulletSystem->getAlreadyHit()) { //获取目标坐标 //GetTargetPos(); if(m_pursuitType == "parabola" || m_pursuitType == "curve")//抛物线 { // 接近目标点 if (IsArrive(vCurPos,vTargetPoint,fCumulateTime,fCumulateDistance,fTime)) { vBulletPosition = vTargetPoint; AlreadyHit(); } // 还有距离 else { Curve(vCurPos,vBulletPosition,vTargetPoint,fCumulateTime,fTime,fCumulateDistance, PI / 180.0f * m_fAngleSpeed); pBulletSystem->setCurrentPosition(vCurPos); float fDir = _GetYAngle( Ogre::Vector2(vBulletPosition.x, vBulletPosition.z ), Ogre::Vector2( vTargetPoint.x, vTargetPoint.z ) ); Ogre::Quaternion qu(Ogre::Radian(fDir), Ogre::Vector3::UNIT_Y); Ogre::Vector3 basePos = vTargetPoint-vBulletPosition; bool up = basePos.y>0?true:false; basePos.normalise(); Ogre::Vector3 formatPos = Ogre::Vector3(basePos.x, 0,basePos.z); formatPos.normalise(); Ogre::Radian fDirx = Ogre::Math::ACos(basePos.dotProduct(formatPos)); fDirx = up?(-fDirx):fDirx; Ogre::Quaternion quX(fDirx, Ogre::Vector3::UNIT_X); info.mRotation = qu*quX; } } else if(m_pursuitType == "beeline")// 直线 { // 接近目标点 if (IsArrive(vBulletPosition,vTargetPoint,fCumulateTime,fCumulateDistance,timeElapsed)) { vBulletPosition = vTargetPoint; AlreadyHit(); } // 还有距离 else { Line(vBulletPosition,vTargetPoint,fTime,fCumulateDistance); } pBulletSystem->setCurrentPosition(vBulletPosition); float fDir = _GetYAngle( Ogre::Vector2(vBulletPosition.x, vBulletPosition.z ), Ogre::Vector2( vTargetPoint.x, vTargetPoint.z ) ); Ogre::Quaternion qu(Ogre::Radian(fDir), Ogre::Vector3::UNIT_Y); Ogre::Vector3 basePos = vTargetPoint-vBulletPosition; bool up = basePos.y>0?true:false; basePos.normalise(); Ogre::Vector3 formatPos = Ogre::Vector3(basePos.x, 0,basePos.z); formatPos.normalise(); Ogre::Radian fDirx = Ogre::Math::ACos(basePos.dotProduct(formatPos)); fDirx = up?(-fDirx):fDirx; Ogre::Quaternion quX(fDirx, Ogre::Vector3::UNIT_X); info.mRotation = qu*quX; } else if(m_pursuitType == "roate")//围绕人物旋转 { float fCurrentAngle = fCumulateTime * BULLET_ANGLE_RATE + m_fAngleSpeed;//当前角度 int nCurrentAngle = (int)fCurrentAngle % 360; float fAngle = PI / 180.0f * (float)nCurrentAngle; vBulletPosition.y = vTargetPoint.y; vBulletPosition.x = vTargetPoint.x + sin(fAngle) * BULLET_ROTATE_RADIUS; vBulletPosition.z = vTargetPoint.z + cos(fAngle) * BULLET_ROTATE_RADIUS; pBulletSystem->setCurrentPosition(vBulletPosition); float fDir = _GetYAngle( Ogre::Vector2(vBulletPosition.x, vBulletPosition.z ), Ogre::Vector2( vTargetPoint.x, vTargetPoint.z ) ); Ogre::Quaternion qu(Ogre::Radian(fDir), Ogre::Vector3::UNIT_Y); Ogre::Vector3 basePos = vTargetPoint-vBulletPosition; bool up = basePos.y>0?true:false; basePos.normalise(); Ogre::Vector3 formatPos = Ogre::Vector3(basePos.x, 0,basePos.z); formatPos.normalise(); Ogre::Radian fDirx = Ogre::Math::ACos(basePos.dotProduct(formatPos)); fDirx = up?(-fDirx):fDirx; Ogre::Quaternion quX(fDirx, Ogre::Vector3::UNIT_X); info.mRotation = qu*quX; } // 无轨迹,直接爆炸 else if(m_pursuitType == "none") { } /*else if(m_pursuitType == "exp") { // 接近目标点 if (IsArrive(vBulletPosition,vTargetPoint,fCumulateTime,fCumulateDistance,pBulletSystem->getDelta())) { vBulletPosition = vTargetPoint; AlreadyHit(); } // 还有距离 else { Curve(vBulletPosition,vTargetPoint,fCumulateTime,fTime,fCumulateDistance, PI / 180.0f * m_fAngleSpeed); } }*/ else { AlreadyHit(); } } info.mPosition = vBulletPosition; pBulletSystem->setTransformInfo(info); pBulletSystem->setPosition(info.mPosition); pBulletSystem->setOrientation(info.mRotation); pBulletSystem->setCumulateDistance(fCumulateDistance); Real fDis = pBulletSystem->getArriveDistance(); if( fDis < m_arriveDistance && m_outputEventName.length()> 0) { m_parent->addTransition(m_outputEventName,pBulletSystem); Fairy::BulletFlowSystemManager::getSingleton().getBulletSystemHitTargetCallback()->onHitTargetCallback( m_parent->getParent(),pBulletSystem); } } it ++; } } String BulletFindTargetTester::CmdPursuitType::doGet(const void* source) const { const BulletFindTargetTester* object = static_cast<const BulletFindTargetTester*>(source); return object->getPursuitType(); } void BulletFindTargetTester::CmdPursuitType::doSet(void* target, const String& val) { BulletFindTargetTester* object = static_cast<BulletFindTargetTester*>(target); object->setPursuitType(val); } String BulletFindTargetTester::CmdPursuitSpeed::doGet(const void* source) const { const BulletFindTargetTester* object = static_cast<const BulletFindTargetTester*>(source); return Ogre::StringConverter::toString(object->getPursuitSpeed()); } void BulletFindTargetTester::CmdPursuitSpeed::doSet(void* target, const String& val) { BulletFindTargetTester* object = static_cast<BulletFindTargetTester*>(target); object->setPursuitSpeed(Ogre::StringConverter::parseReal(val)); } String BulletFindTargetTester::CmdAcceleration::doGet(const void* source) const { const BulletFindTargetTester* object = static_cast<const BulletFindTargetTester*>(source); return Ogre::StringConverter::toString(object->getAcceleration()); } void BulletFindTargetTester::CmdAcceleration::doSet(void* target, const String& val) { BulletFindTargetTester* object = static_cast<BulletFindTargetTester*>(target); object->setAcceleration(Ogre::StringConverter::parseReal(val)); } String BulletFindTargetTester::CmdAngle::doGet(const void* source) const { const BulletFindTargetTester* object = static_cast<const BulletFindTargetTester*>(source); return Ogre::StringConverter::toString(object->getAngleSpeed()); } void BulletFindTargetTester::CmdAngle::doSet(void* target, const String& val) { BulletFindTargetTester* object = static_cast<BulletFindTargetTester*>(target); object->setAngleSpeed(Ogre::StringConverter::parseReal(val)); } String BulletFindTargetTester::CmdArriveDistance::doGet(const void* source) const { const BulletFindTargetTester* object = static_cast<const BulletFindTargetTester*>(source); return Ogre::StringConverter::toString(object->getArriveDistance()); } void BulletFindTargetTester::CmdArriveDistance::doSet(void* target, const String& val) { BulletFindTargetTester* object = static_cast<BulletFindTargetTester*>(target); object->setArriveDistance(Ogre::StringConverter::parseReal(val)); } void BulletFindTargetTester::setPursuitType(const String& val) { m_pursuitType = val; if(m_pursuitType == "parabola")//抛物线 { m_fCurvePoint1X = 0.0f; // 1 2 m_fCurvePoint1Y = 0.5f; // m_fCurvePoint2X = 1.0f; // m_fCurvePoint2Y = 0.5f; // x x //m_fCurvePoint1X = 0.0f; // 1 2 //m_fCurvePoint1Y = 0.5f; // //m_fCurvePoint2X = 0.5f; // //m_fCurvePoint2Y = 0.5f; // x x //m_fCurvePoint1X = 0.5f; // 1 2 //m_fCurvePoint1Y = 0.5f; // //m_fCurvePoint2X = 1.0f; // //m_fCurvePoint2Y = 0.5f; // x x } else if(m_pursuitType == "beeline") { m_fCurvePoint1X = 0.0f; // 1 2 m_fCurvePoint1Y = 0.5f; // m_fCurvePoint2X = 0.5f; // m_fCurvePoint2Y = 0.5f; // x x } else if(m_pursuitType == "roate") { m_fCurvePoint1X = 0.5f; // 1 2 m_fCurvePoint1Y = 0.5f; // m_fCurvePoint2X = 1.0f; // m_fCurvePoint2Y = 0.5f; // x x } else if(m_pursuitType == "curve")//曲线-s形 { m_fCurvePoint1X = 0.0f; // 1 m_fCurvePoint1Y = 0.5f; // m_fCurvePoint2X = 0.5f; // m_fCurvePoint2Y = 0.0f; // x 2 x } //else if(m_pursuitType == "exp") //{ // m_fCurvePoint1X = 0.0f; // 1 // m_fCurvePoint1Y = 0.5f; // // m_fCurvePoint2X = 0.5f; // // m_fCurvePoint2Y = 0.0f; // x 2 x //} else { m_fCurvePoint1X = 0.0f; // 1 2 m_fCurvePoint1Y = 0.5f; // m_fCurvePoint2X = 1.0f; // m_fCurvePoint2Y = 0.5f; // x x } } /*-------------------------------------------------- x1,y1,x2,y2 = 曲线端点,最好限制在1000以内 xr1,yr1,xr2,yr2 = 曲线两参考向量, 最好限制在1000以内 currIter = 位置所在段数 --------------------------------------------------*/ Ogre::Vector2 BulletFindTargetTester::HermiteCurve (int x1, int y1, int x2, int y2, int xr1, int yr1, int xr2, int yr2, int currIter) { if (currIter>Iterative) { assert(!"子弹曲线段值错误!"); currIter = Iterative; } long oldx = x1, oldy = y1, m1 = Iterative3, m2 = 0, m3 = 0, m4 = 0, k1 = 0, k2 = 0; Ogre::Vector2 point; for (int i=0; i<Iterative; ++i) { k1 = (i << 1) + 1; k2 = (k1+i)*i + k1; m4 += (k2 -= (k1 *= Iterative)); m3 += (k1 = k2 - k1) + Iterative2; m2 -= (k2 += k1); m1 += k2; point.x = (int) (((long)x1*m1 + (long)x2*m2 + (long)xr1*m3 + (long)xr2*m4) / Iterative3); point.y = (int) (((long)y1*m1 + (long)y2*m2 + (long)yr1*m3 + (long)yr2*m4) / Iterative3); if (i >= currIter) return point; } return point; } //同HermiteCurve Ogre::Vector2 BulletFindTargetTester::BezierCurve(int x1, int y1, int x2, int y2, int xr1, int yr1, int xr2, int yr2, int currIter) { return HermiteCurve(x1,y1,x2,y2,3*(xr1-x1),3*(yr1-y1),3*(x2-xr2),3*(y2-yr2), currIter); } Ogre::Vector3 BulletFindTargetTester::Rotate(const Ogre::Vector3& pos, const Ogre::Vector3& axis, float angle ) { const Ogre::Vector3 vector = pos; Ogre::Vector3 unitAxis = axis; unitAxis.normalise(); const float halfAngle = angle/float(2); const float s = sin(halfAngle); const float c = cos(halfAngle); const float x = unitAxis.x * s; const float y = unitAxis.y * s; const float z = unitAxis.z * s; const float w = c; const float xx = x*x; const float xy = y*x; const float xz = z*x; const float yy = y*y; const float yz = z*y; const float zz = z*z; const float wx = w*x; const float wy = w*y; const float wz = w*z; const float M[3][3] = { {float(1)-float(2)*(yy+zz), float(2)*(xy-wz), float(2)*(xz+wy)}, {float(2)*(xy+wz), float(1)-float(2)*(xx+zz), float(2)*(yz-wx)}, {float(2)*(xz-wy), float(2)*(yz+wx), float(1)-float(2)*(xx+yy)}, }; return Ogre::Vector3( vector.x*M[0][0] + vector.y*M[0][1] + vector.z*M[0][2], vector.x*M[1][0] + vector.y*M[1][1] + vector.z*M[1][2], vector.x*M[2][0] + vector.y*M[2][1] + vector.z*M[2][2] ); } void BulletFindTargetTester::Line(Ogre::Vector3& vBulletPos,Ogre::Vector3 vTargetPoint, Ogre::Real time,Ogre::Real& fCumulateDistance) { float fDist = (vBulletPos - vTargetPoint).length();//逻辑子弹 到 目标的距离 fDist += fCumulateDistance; //从起始点到目标点的总飞行距离 float fS = m_pursuitSpeed * time + m_fAcceleration * time * time / 2; if (fS > fDist) { fS = fDist; } Ogre::Vector3 vDir = vTargetPoint - vBulletPos; vDir.normalise();//单位矢量 Ogre::Vector3 vOffset = vDir * fS; vBulletPos += vOffset; } /*-------------------------------------------------- 曲线 --------------------------------------------------*/ void BulletFindTargetTester::Curve(Ogre::Vector3& basePos, Ogre::Vector3& vBulletPos,Ogre::Vector3 vTargetPos, Ogre::Real& fCumulateTime,Ogre::Real time,Ogre::Real& fCumulateDistance,float fAngle ) { float fDist = basePos.distance(vTargetPos);//逻辑子弹 到 目标的距离 fDist += fCumulateDistance; //从起始点到目标点的总飞行距离 //S=V0t+1/2at^2 float t = fCumulateTime; float fS = m_pursuitSpeed * t + m_fAcceleration * t * t / 2; if (fS > fDist) { fS = fDist; } //把移动距离换算成段数 float iter = fS / fDist * (float)Iterative; int nDist = (int)(fDist/10.0f);//缩小距离,为了符合曲线计算范围的限制 //得到曲线相对坐标 float x1, x2, y1, y2; x1 = (float)nDist * m_fCurvePoint1X; y1 = (float)nDist * m_fCurvePoint1Y; x2 = (float)nDist * m_fCurvePoint2X; y2 = (float)nDist * m_fCurvePoint2Y; Ogre::Vector2 point = BezierCurve( 0, 0, //1 (int)nDist, 0, //2 (int)x1, (int)y1 , //3 (int)x2, (int)y2, //4 (int)iter ); Ogre::Vector3 vDir = vTargetPos - basePos; vDir.normalise();//单位矢量 //2d-3d变换 float pointX = (float)point.x*10.0f; float pointY = (float)point.y*10.0f; float pointZ = 0.0f; //绕Y轴转 float angleY = _GetYAngle( Ogre::Vector2(vDir.x, vDir.z), Ogre::Vector2(0.0f, 0.0f)); angleY = angleY + PI * 0.5f; float fx1 = pointZ * sin(angleY) + pointX * cos(angleY); float fy1 = pointY; float fz1 = pointZ * cos(angleY) - pointX * sin(angleY); //绕Z轴旋转 float angleZ = _GetYAngle( Ogre::Vector2(vDir.y, vDir.x), Ogre::Vector2(0.0f, 0.0f)); if (vDir.x > _MINFLOAT) { if (vDir.y > _MINFLOAT) angleZ = abs(PI - angleZ); else angleZ = PI + angleZ; } float fx2 = fx1 * cos(angleZ) - fy1 * sin(angleZ); float fy2 = fx1 * sin(angleZ) + fy1 * cos(angleZ); float fz2 = fz1; //角度旋转变换 Ogre::Vector3 fvPos = Rotate(Ogre::Vector3(fx2, fy2, fz2), vTargetPos - basePos, fAngle); //计算相对起始点 //Ogre::Vector3 vOffset = vDir * fS; //vBulletPos += (vOffset + fvPos); //计算相对起始点 Ogre::Vector3 fvStartPos; fvStartPos.x = vTargetPos.x - fDist * vDir.x; fvStartPos.y = vTargetPos.y - fDist * vDir.y; fvStartPos.z = vTargetPos.z - fDist * vDir.z; ////平移到场景坐标 Ogre::Vector3 fvCurrentPos; fvCurrentPos.x = fvStartPos.x + fvPos.x; fvCurrentPos.y = fvStartPos.y + fvPos.y; fvCurrentPos.z = fvStartPos.z + fvPos.z; vBulletPos = fvCurrentPos; //float fDir = _GetYAngle( Ogre::Vector2( vBulletPos.x, vBulletPos.z ), // Ogre::Vector2( vTargetPos.x, vTargetPos.z ) ); //SetFaceDir( fDir ); //m_vRotation.y = fDir; //Ogre::Quaternion qu(Ogre::Radian(m_vRotation.y), Ogre::Vector3::UNIT_Y); //m_transInfo.mRotation = qu; } /*-------------------------------------------------- 运算子弹位置,并根据 当前子弹位置 判断是否到达目的地 --------------------------------------------------*/ bool BulletFindTargetTester::IsArrive(Ogre::Vector3& vBulletPos,Ogre::Vector3 vTargetPos,Ogre::Real& fCumulateTime, Ogre::Real& fCumulateDistance,Ogre::Real time) { //vt=v0+at //前一桢结束速度 float fSpeed = m_pursuitSpeed + m_fAcceleration * (fCumulateTime - time); //S=V0t+1/2at2 float fCurTickFlyDist = fSpeed * time + m_fAcceleration * time * time / 2;//本桢所飞行的距离 fCumulateDistance += fCurTickFlyDist; //累计飞行距离 Ogre::Vector3 vDir = vTargetPos - vBulletPos; vDir.normalise(); Ogre::Vector3 vFlyLength; vFlyLength.x = vDir.x * fCurTickFlyDist; vFlyLength.y = vDir.y * fCurTickFlyDist; vFlyLength.z = vDir.z * fCurTickFlyDist; vBulletPos = vFlyLength + vBulletPos; float fDir = _GetYAngle( Ogre::Vector2( vBulletPos.x, vBulletPos.z ), Ogre::Vector2( vBulletPos.x, vBulletPos.z ) ); //SetFaceDir( fDir ); //m_vRotation.y = fDir; //Ogre::Quaternion qu(Ogre::Radian(m_vRotation.y), Ogre::Vector3::UNIT_Y); //m_transInfo.mRotation = qu; float fCurTickFlyDistSq = fCurTickFlyDist * fCurTickFlyDist; float fDistSq = vTargetPos.squaredDistance(vBulletPos);//当前位置到目标的直线距离 // 接近目标点 if( fDistSq <= fCurTickFlyDistSq ) return true; else return false; return false; } void BulletFindTargetTester::AlreadyHit() { //有下一个状态 /*if (m_bActionAgain) { m_bActionAgain = false; if (m_pNextInitData) { //从新设置起始点 tObject* obj = CObjectManager::GetMe()->FindServerObject(m_pNextInitData->m_nSendID); obj->GetRenderInterface()->Actor_GetLocator(GetCharaLocatorName(LOCATOR_CHAR_ATTACK), m_pNextInitData->m_fvPos); // "人物身体受击点" //从新初始化 Initial(m_pNextInitData); } } //没有下一个状态 else { if(m_idTarget != INVALID_ID) { CObject_Character *pChar = (CObject_Character*)(CObjectManager::GetMe()->FindServerObject(m_idTarget)); if(pChar != NULL) { pChar->ShowLogicEvent(m_idSend, m_nSendLogicCount, TRUE); } } m_bAlreadyHit = true; if( m_pBulletData != NULL && strlen( m_pBulletData->m_szHitEffect ) > 0 ) { SetPosition( m_fvTargetPos ); ChangEffect( m_pBulletData->m_szHitEffect, FALSE ); } else { if(m_pRenderInterface != NULL) m_pRenderInterface->Detach_Effect(); } }*/ } void BulletFindTargetTester::pursuitTargetAsPointingType() { } void BulletFindTargetTester::pursuitTargetAsBeelineType() { } void BulletFindTargetTester::pursuitTargetAsBizzardType() { } }
[ "viticm@126.com" ]
viticm@126.com
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/media/audio/android/audio_manager_android.h
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PDi-Communication-Systems-Inc/lollipop_external_chromium_org
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_AUDIO_ANDROID_AUDIO_MANAGER_ANDROID_H_ #define MEDIA_AUDIO_ANDROID_AUDIO_MANAGER_ANDROID_H_ #include <set> #include "base/android/jni_android.h" #include "base/gtest_prod_util.h" #include "base/synchronization/lock.h" #include "base/synchronization/waitable_event.h" #include "media/audio/audio_manager_base.h" namespace media { class OpenSLESOutputStream; // Android implemention of AudioManager. class MEDIA_EXPORT AudioManagerAndroid : public AudioManagerBase { public: AudioManagerAndroid(AudioLogFactory* audio_log_factory); // Implementation of AudioManager. virtual bool HasAudioOutputDevices() OVERRIDE; virtual bool HasAudioInputDevices() OVERRIDE; virtual void GetAudioInputDeviceNames( AudioDeviceNames* device_names) OVERRIDE; virtual void GetAudioOutputDeviceNames( AudioDeviceNames* device_names) OVERRIDE; virtual AudioParameters GetInputStreamParameters( const std::string& device_id) OVERRIDE; virtual AudioOutputStream* MakeAudioOutputStream( const AudioParameters& params, const std::string& device_id) OVERRIDE; virtual AudioInputStream* MakeAudioInputStream( const AudioParameters& params, const std::string& device_id) OVERRIDE; virtual void ReleaseOutputStream(AudioOutputStream* stream) OVERRIDE; virtual void ReleaseInputStream(AudioInputStream* stream) OVERRIDE; // Implementation of AudioManagerBase. virtual AudioOutputStream* MakeLinearOutputStream( const AudioParameters& params) OVERRIDE; virtual AudioOutputStream* MakeLowLatencyOutputStream( const AudioParameters& params, const std::string& device_id) OVERRIDE; virtual AudioInputStream* MakeLinearInputStream( const AudioParameters& params, const std::string& device_id) OVERRIDE; virtual AudioInputStream* MakeLowLatencyInputStream( const AudioParameters& params, const std::string& device_id) OVERRIDE; static bool RegisterAudioManager(JNIEnv* env); void SetMute(JNIEnv* env, jobject obj, jboolean muted); protected: virtual ~AudioManagerAndroid(); virtual AudioParameters GetPreferredOutputStreamParameters( const std::string& output_device_id, const AudioParameters& input_params) OVERRIDE; private: void InitializeOnAudioThread(); void ShutdownOnAudioThread(); bool HasNoAudioInputStreams(); void SetCommunicationAudioModeOn(bool on); bool SetAudioDevice(const std::string& device_id); int GetNativeOutputSampleRate(); bool IsAudioLowLatencySupported(); int GetAudioLowLatencyOutputFrameSize(); int GetOptimalOutputFrameSize(int sample_rate, int channels); void DoSetMuteOnAudioThread(bool muted); // Java AudioManager instance. base::android::ScopedJavaGlobalRef<jobject> j_audio_manager_; typedef std::set<OpenSLESOutputStream*> OutputStreams; OutputStreams streams_; // Enabled when first input stream is created and set to false when last // input stream is destroyed. Also affects the stream type of output streams. bool communication_mode_is_on_; DISALLOW_COPY_AND_ASSIGN(AudioManagerAndroid); }; } // namespace media #endif // MEDIA_AUDIO_ANDROID_AUDIO_MANAGER_ANDROID_H_
[ "mrobbeloth@pdiarm.com" ]
mrobbeloth@pdiarm.com
4467cedb191e036a926eff3c01df9ffcf658a89d
d35ee8bc87a98310f4488811aeb305030d745b26
/Snake.h
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PaulEspina/c-snake
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#pragma once #include <string> #include <SFML/Graphics.hpp> #include <vector> class Snake { public: Snake(sf::RenderWindow &window, sf::Event &evnt); ~Snake(); void tick(); void render(); void grow(); int getX(); int getY(); int getLength(); std::vector<int> getPositionsX(); std::vector<int> getPositionsY(); private: sf::RenderWindow *window = &sf::RenderWindow(); sf::Event *evnt = &sf::Event(); sf::RectangleShape head; std::vector<int> positionsX, positionsY; std::vector<int>::iterator itX, itY; int x, y, velX ,velY, snakeSpeed, gameSpeed, startingTick, ticks, length; bool lockX, lockY, lockXX, lockYY; bool up, down, left, right, keyLock; };
[ "kristopherespina@gmail.com" ]
kristopherespina@gmail.com
be7d9cdb139888f752cc24557965fb00768f8b06
8023e9042dcbb482d377d5212138b18bf3b58392
/chrysalide/arrivwizardpagesurveillant.cpp
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chrysalideProject/chrysalideProject
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#include "arrivwizardpagesurveillant.h" #include <QVBoxLayout> #include <QHBoxLayout> arrivWizardPageSurveillant::arrivWizardPageSurveillant() { setTitle(tr("Arrivée d'un Surveillant")); QVBoxLayout *layoutVerticale = new QVBoxLayout(this); setLayout(layoutVerticale); QHBoxLayout * layoutPoste = new QHBoxLayout; layoutVerticale->addLayout(layoutPoste); labelPoste = new QLabel(tr("&Poste:"),this); layoutPoste->addWidget(labelPoste); comboBoxPoste = new QComboBox(this); comboBoxPoste->addItem("Choisissez"); QSqlQuery req0("select libelle from poste"); while (req0.next()) { comboBoxPoste->addItem(req0.value(0).toString()); } labelPoste->setBuddy(comboBoxPoste); layoutPoste->addWidget(comboBoxPoste); registerField("poste*", comboBoxPoste); }
[ "gthomassingap@gmail.com" ]
gthomassingap@gmail.com
c011c6c2331d4350e426278d46893c0c1d8fd50c
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/Source/Physics2012/Dynamics/Entity/hkpEntity.h
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[]
no_license
Hakhyun-Kim/projectanarchy
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ccea719afcb03967a68a169730b59e8a8a6c45f8
refs/heads/master
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h
/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Product and Trade Secret source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2013 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement. * */ #ifndef HK_DYNAMICS2_ENTITY_H #define HK_DYNAMICS2_ENTITY_H #include <Common/Base/Types/Geometry/LocalFrame/hkLocalFrame.h> #include <Physics2012/Dynamics/World/hkpWorldObject.h> #include <Physics2012/Dynamics/Common/hkpMaterial.h> #include <Physics2012/Dynamics/Constraint/hkpConstraintInstance.h> #include <Physics2012/Dynamics/Motion/Rigid/hkpKeyframedRigidMotion.h> extern const class hkClass hkpEntityExtendedListenersClass; extern const class hkClass hkpEntitySpuCollisionCallbackClass; extern const class hkClass hkpEntitySmallArraySerializeOverrideTypeClass; class hkpEntityListener; class hkpEntityActivationListener; class hkpContactListener; class hkpMotion; class hkpSimulationIsland; class hkpWorld; class hkpConstraintInstance; class hkpAction; class hkpDynamicsContactMgr; class hkSpuCollisionCallbackUtil; class hkpBreakableBody; class hkdBreakableBody; extern const hkClass hkpEntityClass; /// This class represents the core "physical object" elements in the dynamics system, such /// as rigid bodies. class hkpEntity : public hkpWorldObject { public: // +version(3) HK_DECLARE_REFLECTION(); HK_DECLARE_CLASS_ALLOCATOR(HK_MEMORY_CLASS_ENTITY); enum SpuCollisionCallbackEventFilter { SPU_SEND_NONE = 0x00, SPU_SEND_CONTACT_POINT_ADDED = 0x01, SPU_SEND_CONTACT_POINT_PROCESS = 0x02, SPU_SEND_CONTACT_POINT_REMOVED = 0x04, SPU_SEND_CONTACT_POINT_ADDED_OR_PROCESS = SPU_SEND_CONTACT_POINT_ADDED|SPU_SEND_CONTACT_POINT_PROCESS }; public: // Destructor. /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_IGNORE] [this,HK_ACCESS_RW] ); virtual ~hkpEntity(); // // Event Handling // /// Adds an entity listener to the entity. /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_IGNORE] [this,HK_ACCESS_RW] ); void addEntityListener( hkpEntityListener* el); /// Removes an entity listener from the entity. /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_IGNORE] [this,HK_ACCESS_RW] ); void removeEntityListener( hkpEntityListener* el); /// Adds an entity activation listener to the entity. /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_IGNORE] [this,HK_ACCESS_RW] ); void addEntityActivationListener( hkpEntityActivationListener* el); /// Removes an entity activation listener from the entity. /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_IGNORE] [this,HK_ACCESS_RW] ); void removeEntityActivationListener( hkpEntityActivationListener* el); /// Adds a contact listener to the entity. /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_IGNORE] [this,HK_ACCESS_RW] ); void addContactListener( hkpContactListener* cl ); /// Removes a contact listener from the entity. /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_IGNORE] [this,HK_ACCESS_RW] ); void removeContactListener( hkpContactListener* cl); /// Get const access to the array of entity listeners. inline const hkSmallArray<hkpEntityListener*>& getEntityListeners() const; /// Get const access to the array of entity activation listeners. inline const hkSmallArray<hkpEntityActivationListener*>& getEntityActivationListeners() const; /// Get const access to the array of contact listeners. inline const hkSmallArray<hkpContactListener*>& getContactListeners() const; /// Simple thread safe check free function to see if any contact listener is attached inline bool areContactListenersAdded() const; /// Gets the contact point callback delay. inline hkUint16 getContactPointCallbackDelay() const; /// Delays the firing of contactPointCallbacks for all the contact points in the contact /// manifold (contactPointCallbacks are always fired for new contact points). /// A value of 0 means the callback is called every collision step, whereas a value of 4 means /// that a callback is raised every 5th collision step. (When entities are involved in /// a collision during continuous physics, there may be more than one collision step /// per frame.) inline void setContactPointCallbackDelay( hkUint16 delay ); // // Utility functions // /// Gets the material used by this entity. /// If the entity has no collision detection representation, /// the material is not used. inline hkpMaterial& getMaterial(); /// Gets the material used by this entity. /// If the entity has no collision detection representation, /// the material is not used. inline const hkpMaterial& getMaterial() const; /// A utility function to determine if the entity is fixed. inline hkBool isFixed() const; /// Checks whether the body's velocity cannot be influenced by physics directly. /// Uses a cached variable to avoid referencing hkpMotion object. inline hkBool isFixedOrKeyframed() const; /// Gets the entity's unique id. The UID is assigned in the entity's constructor and /// is also updated when your deserialize objects. inline hkUint32 getUid() const; /// Find the contact manager between 'this' and the supplied entity. /// /// Returns HK_NULL if no contact manager exists between 'this' and the supplied entity. hkpDynamicsContactMgr* findContactMgrTo(const hkpEntity* entity) const; /// Returns a pointer to the attached hkdBreakableBody. Returns HK_NULL if none exists. hkdBreakableBody* getBreakableBody() const; // // Deactivation // /// Activates the entity and its island. /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_IGNORE] [this,HK_ACCESS_RW] ); void activate(); /// Attempt to deactivate the entity as quickly as possible, rather than waiting for the engine /// to consider this entity as inactive some time later. Call this as an optimization, only if /// you are sure that the entity will not move during the next few steps. /// Deactivation is not guaranteed, as it depends on "connected" entities being inactive too. /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_RW] [this,HK_ACCESS_RW] ); void requestDeactivation(); /// DEPRECATED. Forcibly deactivates the specified entity and its island. /// NOTE: This will deactivate connected entities too, which may not be the intent. /// Please use requestDeactivation() instead. /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_RW] [this,HK_ACCESS_RW] ); void deactivate(); /// Activates the entity and its island. Uses postponed operations queue if the world is locked for critical operations. void activateAsCriticalOperation(); /// Attempt to deactivate the entity as quickly as possible. Uses postponed operations queue if the world is locked for critical operations. void requestDeactivationAsCriticalOperation(); /// DEPRECATED. Forcibly deactivate the entity and its island. Uses postponed operations queue if the world is locked for critical operations. /// Please use requestDeactivationAsCriticalOperation() instead. void deactivateAsCriticalOperation(); /// Returns whether the entity is active. This method returns false if the entity /// has not yet been added to a hkpWorld object. hkBool isActive() const; // // Attached action and constraint accessors // /// Get the number of actions added to the world which reference this entity inline int getNumActions() const; /// Get the i'th action added to the world which references this entity inline hkpAction* getAction(int i); /// Returns the number of constraints attached to this entity. /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_IGNORE] [m_simulationIsland,HK_ACCESS_RO] ); int getNumConstraints() const; /// Returns the i'th constraint attached to this entity. /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_IGNORE] [m_simulationIsland,HK_ACCESS_RW] ); hkpConstraintInstance* getConstraint( int i ); /// Returns all constraints of the body in a single array. Call sortConstraintsSlavesDeterministically() before this call to ensure a deterministic order of the result. /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_IGNORE] [m_simulationIsland,HK_ACCESS_RO] ); void getAllConstraints(hkArray<hkpConstraintInstance*>& constraints); /// Returns the i'th constraint attached to this entity (const version). Call sortConstraintsSlavesDeterministically() before this call to ensure a deterministic order of the result. /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_IGNORE] [m_simulationIsland,HK_ACCESS_RO] ); const hkpConstraintInstance* getConstraint( int i ) const; /// Returns read only access to the internal constraint master list inline const hkSmallArray<struct hkConstraintInternal>& getConstraintMasters() const; /// Returns read write access to the internal constraint master list inline hkSmallArray<struct hkConstraintInternal>& getConstraintMastersRw(); /// Returns read only access to the internal constraint master list. Call sortConstraintsSlavesDeterministically() before this call to ensure a deterministic order of the result. inline const hkArray<class hkpConstraintInstance*>& getConstraintSlaves() const; /// Constraints for fixed objects might not be deterministically ordered. Call this function to bring the constraints into a deterministic order. /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_RW] [m_simulationIsland,HK_ACCESS_RW] ); void sortConstraintsSlavesDeterministically(); /// Initialize cached AABB memory and SPU data (if available). void setCachedShapeData(const hkpWorld* world, const hkpShape* shape); /// Recalculate the cached AABB. /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_IGNORE] [this,HK_ACCESS_RW] ); void updateCachedAabb(); #if defined (HK_PLATFORM_HAS_SPU) /// If you want to receive SPU collision callback events on the PPU, you can use this utility to forward them from SPU to PPU. /// /// You need to set this utility in at least one of the two colliding /// entities. Each utility will receive each event only once, i.e., if two colliding entities share the same utility, /// you will only get the event once, whereas two different utilities will both receive this event individually. /// Use 'eventFilter' to filter the events sent from SPU to PPU. /// Events will only be sent for entities whose 'userFilter' share at least one matching bit. void setSpuCollisionCallbackUtil(hkSpuCollisionCallbackUtil* util, SpuCollisionCallbackEventFilter eventFilter = SPU_SEND_CONTACT_POINT_ADDED_OR_PROCESS, hkUint8 userFilter = 0x01); #endif protected: /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_IGNORE] [m_simulationIsland,HK_ACCESS_RO] ); const hkSmallArray<struct hkConstraintInternal>& getConstraintMastersImpl() const; /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_IGNORE] [m_simulationIsland,HK_ACCESS_RW] ); hkSmallArray<struct hkConstraintInternal>& getConstraintMastersRwImpl(); /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_IGNORE] [m_simulationIsland,HK_ACCESS_RO] ); const hkArray<class hkpConstraintInstance*>& getConstraintSlavesImpl() const; hkpEntity( const hkpShape* shape ); public: // // INTERNAL FUNCTIONS // hkpEntity( class hkFinishLoadedObjectFlag flag ); // Simulation units use this interface. inline hkpMotion* getMotion(); // Get the simulation island, is HK_NULL for entities not in simulation. inline hkpSimulationIsland* getSimulationIsland() const; // Deallocates internal arrays if size 0. // Called internal by hkpWorld::removeEntity. Over /// ###ACCESS_CHECKS###( [m_world,HK_ACCESS_IGNORE] [this,HK_ACCESS_RW] ); virtual void deallocateInternalArrays(); virtual hkMotionState* getMotionState(){ return HK_NULL; } // // MEMBERS // protected: // The entity's material, only used if the collision detection is enabled. class hkpMaterial m_material; protected: friend class hkpWorldConstraintUtil; public: // this is just a quick workaround helper class for serialization public: class SmallArraySerializeOverrideType { public: //+version(1) HK_DECLARE_NONVIRTUAL_CLASS_ALLOCATOR( HK_MEMORY_CLASS_DYNAMICS, hkpEntity::SmallArraySerializeOverrideType ); HK_DECLARE_REFLECTION(); void* m_data; //+serialized(false) hkUint16 m_size; hkUint16 m_capacityAndFlags; }; public: /// Use hkpBreakOffPartsUtil::getLimitContactImpulseUtilPtr to access this /// value. If the least significant bit is set, then the default /// implementation will be used when a contact point is created on SPU. void* m_limitContactImpulseUtilAndFlag; //+serialized(false) /// A property used by Havok Destruction indicating how much damage an object will cause on another object hkReal m_damageMultiplier; //+default(1) hkpBreakableBody* m_breakableBody; //+nosave // the next three elements store constraint information (note: they are owned by the simulation island // offset into the accumulators public: hkUint32 m_solverData; //+serialized(false) public: hkObjectIndex m_storageIndex; //+overridetype(hkUint16) protected: hkUint16 m_contactPointCallbackDelay; protected: hkSmallArray<struct hkConstraintInternal> m_constraintsMaster; //+overridetype(class hkpEntity::SmallArraySerializeOverrideType) +serialized(false) protected: hkArray<hkpConstraintInstance*> m_constraintsSlave; //+serialized(false) +owned(false) // ------------------ 2nd CacheLine128 (rarely accessed data ) ------------------------- protected: hkArray<hkUint8> m_constraintRuntime; //+serialized(false) // The entity's simulation island. hkpSimulationIsland* m_simulationIsland; //+nosave public: /// See: hkpRigidBodyCinfo::m_autoRemoveLevel hkInt8 m_autoRemoveLevel; /// See: hkpRigidBodyCinfo::m_numShapeKeysInContactPointProperties hkUint8 m_numShapeKeysInContactPointProperties; /// See: hkpRigidBodyCinfo::m_reponseModifierFlags hkUint8 m_responseModifierFlags; // hkpWorld-unique Id hkUint32 m_uid; //+default(0xffffffff) public: // Deprecated. struct SpuCollisionCallback { public: HK_DECLARE_NONVIRTUAL_CLASS_ALLOCATOR( HK_MEMORY_CLASS_DYNAMICS, hkpEntity::SpuCollisionCallback ); HK_DECLARE_REFLECTION(); SpuCollisionCallback(): m_util(HK_NULL), m_capacity(0), m_eventFilter(SPU_SEND_CONTACT_POINT_ADDED_OR_PROCESS), m_userFilter(0x01) { } // Deprecated. // only entities with a callback util will send events from spu to ppu; each event will only be fired once for each util hkSpuCollisionCallbackUtil* m_util; // +nosave // the maximum buffer size (counted in 16byte blocks) for events to be sent from spu to ppu; this value is set by setSpuCollisionCallbackUtil() hkUint16 m_capacity; //+serialized(false) // used to filter what events to send from spu to ppu hkUint8 m_eventFilter; // free to be set by the user; note that events will only be sent from spu to ppu for entities whose userFilter both have at least one matching bit set hkUint8 m_userFilter; SpuCollisionCallback(hkFinishLoadedObjectFlag flag) {} }; // this class was created to keep the entity size <= 512 struct ExtendedListeners { HK_DECLARE_NONVIRTUAL_CLASS_ALLOCATOR( HK_MEMORY_CLASS_DYNAMICS, hkpEntity::ExtendedListeners ); HK_DECLARE_REFLECTION(); hkSmallArray<hkpEntityActivationListener*> m_activationListeners; //+overridetype(class hkpEntity::SmallArraySerializeOverrideType) +serialized(false) hkSmallArray<hkpEntityListener*> m_entityListeners; //+overridetype(class hkpEntity::SmallArraySerializeOverrideType) +serialized(false) }; public: struct SpuCollisionCallback m_spuCollisionCallback; // protected: mutable ExtendedListeners* m_extendedListeners; //Xserialized(false) // The motion of the object public: class hkpMaxSizeMotion m_motion;//+hk.DataObjectType("hkpMotion") protected: // // Rarely used members // friend class hkpEntityCallbackUtil; friend class hkpWorldCallbackUtil; friend class hkpWorld; friend class hkpSimulationIsland; friend class hkpWorldOperationUtil; hkSmallArray<hkpContactListener*> m_contactListeners; //+overridetype(class hkpEntity::SmallArraySerializeOverrideType) +serialized(false) protected: hkSmallArray<hkpAction*> m_actions; //+overridetype(class hkpEntity::SmallArraySerializeOverrideType) +serialized(false) public: /// A hierarchy of local frames attached to the entity. hkRefPtr<hkLocalFrame> m_localFrame; protected: mutable ExtendedListeners* m_extendedListeners; //+serialized(false) public: hkUint32 m_npData; }; #include <Physics2012/Dynamics/Entity/hkpEntity.inl> #endif // HK_DYNAMICS2_ENTITY_H /* * Havok SDK - Base file, BUILD(#20131019) * * Confidential Information of Havok. (C) Copyright 1999-2013 * Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok * Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership * rights, and intellectual property rights in the Havok software remain in * Havok and/or its suppliers. * * Use of this software for evaluation purposes is subject to and indicates * acceptance of the End User licence Agreement for this product. A copy of * the license is included with this software and is also available from salesteam@havok.com. * */
[ "joel.van.eenwyk@havok.com" ]
joel.van.eenwyk@havok.com
374d11d68c63fe70f2b08cb68f2a8ffdbefb99ce
380d022e4a1d445224c24dbd6598b649702314cd
/wxscodinglang.cpp
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kusupudiswamy/svn2git
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/* * This file is part of wxSmith plugin for Code::Blocks Studio * Copyright (C) 2006 Bartlomiej Swiecki * * wxSmith is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * wxSmith is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with wxSmith; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA * * $Revision$ * $Id$ * $HeadURL$ */ #include "wxscodinglang.h" #include <messagemanager.h> namespace wxsCodeMarks { wxString Name(wxsCodingLang Lang) { switch ( Lang ) { case wxsCPP: return _T("CPP"); default:; } return wxEmptyString; } wxsCodingLang Id(const wxString& Name) { if ( Name == _T("CPP") ) return wxsCPP; return wxsUnknownLanguage; } wxsCodingLang IdFromExt(const wxString& Extension) { wxString ExtLower = Extension.Lower(); if ( (ExtLower==_T("c")) || (ExtLower==_T("h")) || (ExtLower==_T("cpp")) || (ExtLower==_T("hpp")) ) return wxsCPP; return wxsUnknownLanguage; } wxString Beg(wxsCodingLang Lang,const wxString& BlockName) { switch ( Lang ) { case wxsCPP: return _T("//(*") + BlockName; default: return wxEmptyString; } } wxString Beg(wxsCodingLang Lang,const wxString& BlockName,const wxString& Param) { switch ( Lang ) { case wxsCPP: return wxString::Format(_T("//(*%s(%s)"),BlockName.c_str(),Param.c_str()); default: return wxEmptyString; } } wxString End(wxsCodingLang Lang) { switch ( Lang ) { case wxsCPP: return _T("//*)"); default: return wxEmptyString; } } void Unknown(const wxString& Function,wxsCodingLang Lang) { DBGLOG( _T("Unknown coding language %s (%d) in function %s"), Name(Lang).c_str(), (int)Lang, Function.c_str()); } wxString String(wxsCodingLang Lang,const wxString& Source) { switch ( Lang ) { case wxsCPP: { wxString Result = _T("\""); int Len = Source.Length(); for ( int i=0; i<Len; i++ ) { wxChar ch = Source.GetChar(i); if ( (unsigned)ch < _T(' ') ) { switch ( ch ) { case _T('\n') : Result.Append(_T("\\n")); break; case _T('\t') : Result.Append(_T("\\t")); break; case _T('\v') : Result.Append(_T("\\v")); break; case _T('\b') : Result.Append(_T("\\b")); break; case _T('\r') : Result.Append(_T("\\r")); break; case _T('\f') : Result.Append(_T("\\f")); break; case _T('\a') : Result.Append(_T("\\a")); break; default : { wxString Formater = wxString::Format(_T("\\%d%d%d"), ( ch >> 6 ) & 7, ( ch >> 3 ) & 7, ( ch >> 0 ) & 7 ); Result.Append(Formater.c_str()); } } } else { switch ( ch ) { case _T('\\'): Result.Append(_T("\\\\")); break; case _T('\?'): Result.Append(_T("\\\?")); break; case _T('\''): Result.Append(_T("\\\'")); break; case _T('\"'): Result.Append(_T("\\\"")); break; default : Result.Append(ch); } } } Result.Append(_T('\"')); return Result; } default: { Unknown(_T("wxsCodeMarks::String"),Lang); } } return wxEmptyString; } wxString WxString(wxsCodingLang Lang, const wxString& Source, bool WithTranslation) { switch ( Lang ) { case wxsCPP: { if ( Source.empty() ) { // Always empty string, no matter if we have translation return _T("wxEmptyString"); } if ( WithTranslation ) { return _T("_(") + String(Lang,Source) + _T(")"); } else { return _T("_T(") + String(Lang,Source) + _T(")"); } } default: { Unknown(_T("wxsCodeMarks::WxString"),Lang); } } return wxEmptyString; } namespace { /** \brief Set of names which can not be used as widget names in C++ * * This names must be placed in alphabetical order */ static const wxChar* DeadNamesCPP[] = { _T("asm"), _T("auto"), _T("bool"), _T("break"), _T("case"), _T("catch"), _T("char"), _T("class"), _T("const"), _T("const_cast"), _T("continue"), _T("default"), _T("delete"), _T("do"), _T("double"), _T("dynamic_cast"), _T("else"), _T("enum"), _T("explicit"), _T("export"), _T("extern"), _T("false"), _T("float"), _T("for"), _T("friend"), _T("goto"), _T("if"), _T("inline"), _T("int"), _T("long"), _T("mutable"), _T("namespace"), _T("new"), _T("operator"), _T("private"), _T("protected"), _T("public"), _T("register"), _T("reinterpret_cast"), _T("return"), _T("short"), _T("signed"), _T("sizeof"), _T("sizeritem"), _T("static"), _T("static_cast"), _T("struct"), _T("switch"), _T("template"), _T("this"), _T("throw"), _T("true"), _T("try"), _T("typedef"), _T("typeid"), _T("typename"), _T("union"), _T("unsigned"), _T("using"), _T("virtual"), _T("void"), _T("volatile"), _T("wchar_t"), _T("while") }; /** \brief Number of enteries in array of dead names */ static const int DeadNamesCPPLen = sizeof(DeadNamesCPP) / sizeof(DeadNamesCPP[0]); } bool ValidateIdentifier(wxsCodingLang Lang, const wxString& NameStr) { switch ( Lang ) { case wxsCPP: { const wxChar* Name = NameStr.c_str(); if ( !Name ) return false; if (( *Name < _T('a') || *Name > _T('z') ) && ( *Name < _T('A') || *Name > _T('Z') ) && ( *Name != _T('_') )) { return false; } while ( *++Name ) { if (( *Name < _T('a') || *Name > _T('z') ) && ( *Name < _T('A') || *Name > _T('Z') ) && ( *Name < _T('0') || *Name > _T('9') ) && ( *Name != _T('_') )) { return false; } } int Begin = 0; int End = DeadNamesCPPLen-1; while ( Begin <= End ) { int Middle = ( Begin + End ) >> 1; int Res = wxStrcmp(DeadNamesCPP[Middle],NameStr); if ( Res < 0 ) { Begin = Middle+1; } else if ( Res > 0 ) { End = Middle-1; } else { return false; } } return true; } default: { Unknown(_T("wxscodeMarks::ValidateIdentifier"),Lang); } } return false; } }
[ "byo@2a5c6006-c6dd-42ca-98ab-0921f2732cef" ]
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/HAPI_Start/HAPI_Start/Audio/SoundSource.h
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TomDotScott/CPP-Games-Engine-Construction
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#pragma once #include <AL/al.h> class SoundSource { public: SoundSource(); // Abide to the rule of 5, since we have a explicitly defined destructor SoundSource(const SoundSource& other) = default; SoundSource(SoundSource&& other) noexcept = default; SoundSource& operator=(const SoundSource& other) = default; SoundSource& operator=(SoundSource&& other) noexcept = default; ~SoundSource(); void Play(ALuint buffer); private: ALuint m_source; float m_pitch; float m_gain; float m_position[3]; float m_velocity[3]; bool m_loopSound; ALuint m_buffer; };
[ "tom.scott45456@gmail.com" ]
tom.scott45456@gmail.com
8a2ae10cd24bc1ad6d55aae652e4784a9141b8d7
3c0a51311dd7e97c0b9a32dc18866b2f47851590
/Lint2015/PreviousPermuation_Medium.cpp
c71149b7ef6c2c8fb1173ad2b671870b04aa6d8f
[]
no_license
flameshimmer/Lint2015
a3d29fc5e305ec47da4df952650bf6457d625e3c
48281fd37dd9debd81e108dd7920d8c6ce1eacec
refs/heads/master
2021-01-22T05:10:09.426400
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#include "stdafx.h" //Given a list of integers, which denote a permutation. // //Find the previous permutation in ascending order. // //Example //For[1, 3, 2, 3], the previous permutation is[1, 2, 3, 3] // //For[1, 2, 3, 4], the previous permutation is[4, 3, 2, 1] namespace LintSolution1 { namespace PreviousPermuation_Medium { /** * @param nums: An array of integers * @return: An array of integers that's previous permuation */ vector<int> previousPermuation(vector<int> &nums) { int len = nums.size(); if (len < 2) { return nums; } int i = len - 2; while (i>=0) { if (nums[i] > nums[i + 1]) { break; } i--; } if (i < 0) { reverse(nums.begin(), nums.end()); return nums; } int j = len - 1; while (j > i) { if (nums[j] < nums[i]) { break; } j--; } swap(nums[i], nums[j]); reverse(nums.begin() + i + 1, nums.end()); return nums; } void Main() { } } }
[ "nm1072@gmail.com" ]
nm1072@gmail.com
90932c417ed1485e199c4069a5c13fe99142695c
fe7519308d99558da2ba14a8a5235166039496bb
/src/Models/Embedded/Guidance/AMP.hpp
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[]
no_license
SwaggyTyrion/MissileSim
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c49088247f34c7fbfb1d86fe73261d6735321a88
refs/heads/master
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// // AMP.hpp // MissileSim // // Created by Christian J Howard on 10/6/16. // // The MIT License (MIT) // Copyright © 2016 Christian Howard. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // #ifndef AMP_hpp #define AMP_hpp #include <stdio.h> #include "math3d_define.hpp" namespace amp { // Namespace for (A)daptive (M)issile (P)rocess void computeCommandedAccel( vec3 & outAccelBody ); extern vec3 R, V; } #endif /* AMP_hpp */
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HongJunYeong/Orc_Must_Die
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#pragma once // >> : class cCamera; class cGrid; // << : class cMainGame { public: cMainGame(); ~cMainGame(); void Setup(); void Update(); void Render(); private : cCamera* m_pCamera; cGrid* m_pGrid; LPD3DXSPRITE m_pSprite; LPDIRECT3DTEXTURE9 m_cursor; LPDIRECT3DSURFACE9 m_surf; public : void WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam); };
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adykumar/DangerWager
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/* 520. Detect Capital (https://leetcode.com/problems/detect-capital/) Given a word, you need to judge whether the usage of capitals in it is right or not. We define the usage of capitals in a word to be right when one of the following cases holds: All letters in this word are capitals, like "USA". All letters in this word are not capitals, like "leetcode". Only the first letter in this word is capital, like "Google". Otherwise, we define that this word doesn't use capitals in a right way. Example 1: Input: "USA" Output: True Example 2: Input: "FlaG" Output: False Note: The input will be a non-empty word consisting of uppercase and lowercase latin letters. */ class Solution { public: bool detectCapitalUse(string word) { int upper=0; int lower=0; for(int i=0;i<word.length();i++){ if(isupper(word[i])){ upper++;} else{ lower++; } } if(upper==word.length() || lower==word.length()){ return true; } else if(isupper(word[0]) && upper==1) return true; else return false; } };
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/4_course/2_week_suffix_arrays/4_suffix_array/main.cpp
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chom125/Algorithms-UCSanDiego
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/** * * C++ implementation of Burrows Wheeler Transform to trivially create a Suffix Array in O(N^2) time * * (c) Copyright 2019 Clayton J. Wong ( http://www.claytonjwong.com ) * **/ #include <iostream> #include <sstream> #include <string> #include <vector> #include <algorithm> #include <iterator> //#define OUTPUT_CYCLIC_ROTATIONS__THE_BURROWS_WHEELER_TRANSFORM_MATRIX //#define OUTPUT_BURROWS_WHEELER_TRANSFORM #define OUTPUT_SUFFIX_ARRAY_INDEXES using namespace std; using Strings = vector< string >; using Indexes = vector< size_t >; int main() { Strings S; string text; cin >> text; const auto N = text.size(); for( auto i{ 0 }; i < N; ++i ){ rotate( text.begin(), text.begin()+1, text.end() ); S.push_back( text ); } sort( S.begin(), S.end() ); #ifdef OUTPUT_CYCLIC_ROTATIONS__THE_BURROWS_WHEELER_TRANSFORM_MATRIX copy( S.begin(), S.end(), ostream_iterator< string >( cout, "\n" ) ); #endif #ifdef OUTPUT_BURROWS_WHEELER_TRANSFORM Strings T( N ); transform( S.begin(), S.end(), T.begin(), []( const auto& str ){ return str.back(); }); ostringstream os; copy( T.begin(), T.end(), ostream_iterator< string >( os, "" ) ); cout << endl << os.str() << endl; #endif #ifdef OUTPUT_SUFFIX_ARRAY_INDEXES Indexes I( N ); transform( S.begin(), S.end(), I.begin(), []( const auto& line ){ return line.size() - line.find( '$' ) - 1; }); // -1 for 0-based indexing copy( I.begin(), I.end(), ostream_iterator< int >( cout, " " ) ); #endif return 0; }
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SerenityForge/YourWorld
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#ifndef EDITOR_H #define EDITOR_H #include <SFML/Graphics.hpp> #include <Box2d/box2d.h> #include <cmath> #include "Stage.h" #include "World.h" class Editor { public: Editor(sf::RenderWindow *AppWindow, class World *MyWorld); ~Editor(); void SetStage(class Stage* Stage); void Update(); void HandleEvent(sf::Event Event); int GetSelectedMenu() { return SelectedMenu; } int GetSelectedOption() { return SelectedOption; } private: enum Options { Create=0, Edit=1, Destroy=2 }; enum CreateOptions { DPlat=0, SPlat=1, SLine=2 }; enum EditOptions { Rotate=3, Move=4 }; enum DestroyOptions { BDestroy=5 }; void SetRotate(float Angle); void FinalizeRotate(float Angle); void SetMove(b2Vec2 Position); void FinalizeMove(b2Vec2 Position); sf::RenderWindow *AppWindow; class World* MyWorld; Stage* MyStage; int SelectedMenu,SelectedOption; bool UseFixture; bool FirstClick,IsDragging; b2Body* SelectedBody; b2Fixture* SelectedFixture; bool Fixture; b2Vec2 Position,GrabPoint; }; #endif
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Wangzelong1995/Suffix
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#include "Suffix.h" int main() { Suffix nls; while (true) { nls.find(); } }
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CompositingDisplayItem_h #define CompositingDisplayItem_h #include "platform/geometry/FloatRect.h" #include "platform/graphics/GraphicsTypes.h" #include "platform/graphics/paint/DisplayItem.h" #include "public/platform/WebBlendMode.h" #include "wtf/PassOwnPtr.h" #ifndef NDEBUG #include "wtf/text/WTFString.h" #endif namespace blink { class PLATFORM_EXPORT BeginCompositingDisplayItem : public PairedBeginDisplayItem { public: BeginCompositingDisplayItem(const DisplayItemClientWrapper& client, const SkXfermode::Mode xferMode, const float opacity, const FloatRect* bounds, ColorFilter colorFilter = ColorFilterNone) : PairedBeginDisplayItem(client, BeginCompositing) , m_xferMode(xferMode) , m_opacity(opacity) , m_hasBounds(bounds) , m_colorFilter(colorFilter) { if (bounds) m_bounds = FloatRect(*bounds); } void replay(GraphicsContext&) override; void appendToWebDisplayItemList(WebDisplayItemList*) const override; private: #ifndef NDEBUG void dumpPropertiesAsDebugString(WTF::StringBuilder&) const override; #endif const SkXfermode::Mode m_xferMode; const float m_opacity; bool m_hasBounds; FloatRect m_bounds; ColorFilter m_colorFilter; }; class PLATFORM_EXPORT EndCompositingDisplayItem : public PairedEndDisplayItem { public: EndCompositingDisplayItem(const DisplayItemClientWrapper& client) : PairedEndDisplayItem(client, EndCompositing) { } void replay(GraphicsContext&) override; void appendToWebDisplayItemList(WebDisplayItemList*) const override; private: #if ENABLE(ASSERT) bool isEndAndPairedWith(DisplayItem::Type otherType) const final { return otherType == BeginCompositing; } #endif }; } // namespace blink #endif // CompositingDisplayItem_h
[ "22249030@qq.com" ]
22249030@qq.com
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/opensearch/src/model/ListInterventionDictionaryEntriesResult.cc
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aliyun/aliyun-openapi-cpp-sdk
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <alibabacloud/opensearch/model/ListInterventionDictionaryEntriesResult.h> #include <json/json.h> using namespace AlibabaCloud::OpenSearch; using namespace AlibabaCloud::OpenSearch::Model; ListInterventionDictionaryEntriesResult::ListInterventionDictionaryEntriesResult() : ServiceResult() {} ListInterventionDictionaryEntriesResult::ListInterventionDictionaryEntriesResult(const std::string &payload) : ServiceResult() { parse(payload); } ListInterventionDictionaryEntriesResult::~ListInterventionDictionaryEntriesResult() {} void ListInterventionDictionaryEntriesResult::parse(const std::string &payload) { Json::Reader reader; Json::Value value; reader.parse(payload, value); setRequestId(value["RequestId"].asString()); auto allresultNode = value["result"]["wordItem"]; for (auto valueresultwordItem : allresultNode) { WordItem resultObject; if(!valueresultwordItem["cmd"].isNull()) resultObject.cmd = valueresultwordItem["cmd"].asString(); if(!valueresultwordItem["created"].isNull()) resultObject.created = std::stol(valueresultwordItem["created"].asString()); if(!valueresultwordItem["word"].isNull()) resultObject.word = valueresultwordItem["word"].asString(); if(!valueresultwordItem["relevance"].isNull()) resultObject.relevance = valueresultwordItem["relevance"].asString(); if(!valueresultwordItem["status"].isNull()) resultObject.status = valueresultwordItem["status"].asString(); if(!valueresultwordItem["updated"].isNull()) resultObject.updated = std::stol(valueresultwordItem["updated"].asString()); auto alltokensNode = valueresultwordItem["tokens"]["token"]; for (auto valueresultwordItemtokenstoken : alltokensNode) { WordItem::Token tokensObject; if(!valueresultwordItemtokenstoken["tag"].isNull()) tokensObject.tag = valueresultwordItemtokenstoken["tag"].asString(); if(!valueresultwordItemtokenstoken["token"].isNull()) tokensObject.token = valueresultwordItemtokenstoken["token"].asString(); if(!valueresultwordItemtokenstoken["order"].isNull()) tokensObject.order = std::stoi(valueresultwordItemtokenstoken["order"].asString()); if(!valueresultwordItemtokenstoken["tagLabel"].isNull()) tokensObject.tagLabel = valueresultwordItemtokenstoken["tagLabel"].asString(); resultObject.tokens.push_back(tokensObject); } result_.push_back(resultObject); } if(!value["totalCount"].isNull()) totalCount_ = std::stoi(value["totalCount"].asString()); if(!value["requestId"].isNull()) requestId_ = value["requestId"].asString(); } std::vector<ListInterventionDictionaryEntriesResult::WordItem> ListInterventionDictionaryEntriesResult::getresult()const { return result_; } int ListInterventionDictionaryEntriesResult::getTotalCount()const { return totalCount_; } std::string ListInterventionDictionaryEntriesResult::getRequestId()const { return requestId_; }
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#include "item7_generic.h" template<class T> new_handler NewHandlerSupport<T>::set_new_handler(new_handler p) { new_handler oldHandler = currentHandler; currentHandler = p; return oldHandler; } template <class T> void* NewHandlerSupport<T>::operator new(size_t size) { new_handler globalHandler = std::set_new_handler(currentHandler); void* memory; try { memory = ::operator new(size); } catch (std::bad_alloc) { std::set_new_handler(globalHandler); throw; } std::set_new_handler(globalHandler); return memory; }
[ "aliostad+github@gmail.com" ]
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/05_異世界転生したら巨人に追われた件/titlelogo.h
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eisuke1222/ESfile
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//============================================================================= // // タイトルロゴ処理 [titlelogo.h] // Author : Eisuke Sakagawa // //============================================================================= #ifndef _TITLELOGO_H_ #define _TITLELOGO_H_ //***************************************************************************** // ヘッダファイルのインクルード //***************************************************************************** #include "main.h" // メイン #include "scene2d.h" // シーン2D //***************************************************************************** // マクロ定義 //***************************************************************************** #define MAX_LOGO (2) // 最大数 //***************************************************************************** // クラス定義 //***************************************************************************** class CTitleLogo : public CScene2D {// タイトルロゴ(親:CScene2D) public: typedef enum { TYPE_NONE = 0, // 何もない TYPE_LOGO, // タイトルロゴ TYPE_CREDIT, // クレジット TYPE_MAX // 総数 }TYPE; CTitleLogo(); // コンストラクタ ~CTitleLogo(); // デストラクタ static HRESULT Load(void); // ロード static void Unload(void); // アンロード static CTitleLogo *Create(D3DXVECTOR3 pos, D3DXVECTOR3 size, TYPE type, int nTex); // 生成 HRESULT Init(D3DXVECTOR3 pos, D3DXVECTOR3 size, TYPE type); // 初期化処理 void Uninit(void); // 終了処理 void Update(void); // 更新処理 void Draw(void); // 描画処理 static int GetPattern(void) { return m_Pattern; }; static void SetPattern(int nPattern) { m_Pattern = nPattern; }; static int GetData(void) { return m_nData; }; static void SetGetData(int nPattern) { m_Pattern = m_nData; }; private: static int m_Pattern; static int m_nData; static LPDIRECT3DTEXTURE9 m_pTexture[MAX_LOGO]; // テクスチャ情報へのポインタ D3DXVECTOR3 m_size; // サイズの大きさ int m_nTime; float m_fColA; // 透明度 TYPE m_type; // タイプ protected: }; #endif
[ "eisuke1222z3@gmail.com" ]
eisuke1222z3@gmail.com
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/List/LList.h
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garygb/datastructure
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#ifndef LLIST_H_ #define LLIST_H_ #include "Link.h" template <typename E> class LList { protected: Link<E>* head; Link<E>* tail; Link<E>* curr; int size; //Intialization helper method void init() { curr = head = tail = new Link<E>; size = 0; } //clean the linklist void removeall() { while (head != NULL) { curr = head; head = head->next; delete curr; } } public: //构造析构 LList() { init(); } virtual ~LList() { removeall(); } //操作接口 virtual E& operator[] (int rank) { moveToPos(rank); return curr->next->element; } virtual void print() const { for (Link<E>* p = head->next; p != NULL; p = p->next) { cout << p->element << " "; } cout << endl; } virtual void clear() { removeall(); init(); } //Insert an element at the current location. virtual void insert (const E& item) { curr->next = new Link<E>(item, curr->next); if (tail == curr) { tail = curr->next; } size++; } //Append an element at the end of the list. virtual void append(const E& item) { tail->next = new Link<E>(item, NULL); tail = tail->next; size++; } //Remove and return the CURRENT element(return : the element that was removed) virtual E remove() { if (curr->next != NULL) { E item = curr->next->element; Link<E>* p = curr->next; curr->next = p->next; if (tail == p) { tail = curr; } delete p; size--; return item; } else{ cout << "No element!" << endl; } } //Set the current position to the start of the list. virtual void moveToStart() { curr = head; } //Set the current position to the end of the list. virtual void moveToEnd() { curr = tail; } //Move the current one step left. //NO CHANGE IF ALREADY AT BEGINNING. virtual void prev() { if (curr != head){ Link<E>* p = head; while (p->next != curr) { p = p->next; } curr = p; } } //Move the current ont step right. //NO CHANGE IF ALREADY AT END. virtual void next() { if (curr != tail) { curr = curr->next; } } //Return: The number of elements in the list. virtual int length() const { return size; } //Return: The position of current position. virtual int currPos() const { Link<E>* p = head; int i = 0; for (; p != curr; i++) { p = p->next; } return i; } //Set current position. virtual void moveToPos(int pos) { if ((pos>=0) || (pos<=size)) { curr = head; for (int i = 0; i < pos; i++){ curr = curr->next; } } else { cout << "Position out of range." << endl; } } //Return: The current element. virtual const E& getValue() const { if (curr->next != NULL) { return curr->next->element; } else { cout << "No value." << endl; } } //Inflate the array. // virtual void inflate (int moreSize) = 0; virtual bool find (const E& item) const { bool flag = false; for (Link<E>* p = head; p != NULL; p = p->next) { if (p->element == item) flag = true; } return flag; } //前后倒置 virtual void reverse() { if (head->next == NULL || head->next->next == NULL){ return; } else { Link<E>* current = head->next; Link<E>* pnext = current->next; Link<E>* prev = NULL; current->next = NULL; if (!pnext) { pnext->next = current; current = pnext; } while (pnext) { prev = pnext->next; pnext->next = current; current = pnext; pnext = prev; } head->next = current; } } }; #endif
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#pragma once // Scum 3.79.22573 (UE 4.24) #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace Classes { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass BP_FlareGun_OpenChamberInsertBullet.BP_FlareGun_OpenChamberInsertBullet_C // 0x0000 (0x0098 - 0x0098) class UBP_FlareGun_OpenChamberInsertBullet_C : public UInsertCartridge { public: static UClass* StaticClass() { static auto ptr = UObject::FindClass("BlueprintGeneratedClass BP_FlareGun_OpenChamberInsertBullet.BP_FlareGun_OpenChamberInsertBullet_C"); return ptr; } }; } #ifdef _MSC_VER #pragma pack(pop) #endif
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// Copyright 2017 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "absl/base/internal/low_level_alloc.h" #include <stdint.h> #include <stdio.h> #include <stdlib.h> #include <thread> // NOLINT(build/c++11) #include <unordered_map> #include <utility> namespace absl { ABSL_NAMESPACE_BEGIN namespace base_internal { namespace { // This test doesn't use gtest since it needs to test that everything // works before main(). #define TEST_ASSERT(x) \ if (!(x)) { \ printf("TEST_ASSERT(%s) FAILED ON LINE %d\n", #x, __LINE__); \ abort(); \ } // a block of memory obtained from the allocator struct BlockDesc { char *ptr; // pointer to memory int len; // number of bytes int fill; // filled with data starting with this }; // Check that the pattern placed in the block d // by RandomizeBlockDesc is still there. static void CheckBlockDesc(const BlockDesc &d) { for (int i = 0; i != d.len; i++) { TEST_ASSERT((d.ptr[i] & 0xff) == ((d.fill + i) & 0xff)); } } // Fill the block "*d" with a pattern // starting with a random byte. static void RandomizeBlockDesc(BlockDesc *d) { d->fill = rand() & 0xff; for (int i = 0; i != d->len; i++) { d->ptr[i] = (d->fill + i) & 0xff; } } // Use to indicate to the malloc hooks that // this calls is from LowLevelAlloc. static bool using_low_level_alloc = false; // n times, toss a coin, and based on the outcome // either allocate a new block or deallocate an old block. // New blocks are placed in a std::unordered_map with a random key // and initialized with RandomizeBlockDesc(). // If keys conflict, the older block is freed. // Old blocks are always checked with CheckBlockDesc() // before being freed. At the end of the run, // all remaining allocated blocks are freed. // If use_new_arena is true, use a fresh arena, and then delete it. // If call_malloc_hook is true and user_arena is true, // allocations and deallocations are reported via the MallocHook // interface. static void Test(bool use_new_arena, bool call_malloc_hook, int n) { typedef std::unordered_map<int, BlockDesc> AllocMap; AllocMap allocated; AllocMap::iterator it; BlockDesc block_desc; int rnd; LowLevelAlloc::Arena *arena = 0; if (use_new_arena) { int32_t flags = call_malloc_hook ? LowLevelAlloc::kCallMallocHook : 0; arena = LowLevelAlloc::NewArena(flags); } for (int i = 0; i != n; i++) { if (i != 0 && i % 10000 == 0) { printf("."); fflush(stdout); } switch (rand() & 1) { // toss a coin case 0: // coin came up heads: add a block using_low_level_alloc = true; block_desc.len = rand() & 0x3fff; block_desc.ptr = reinterpret_cast<char *>( arena == 0 ? LowLevelAlloc::Alloc(block_desc.len) : LowLevelAlloc::AllocWithArena(block_desc.len, arena)); using_low_level_alloc = false; RandomizeBlockDesc(&block_desc); rnd = rand(); it = allocated.find(rnd); if (it != allocated.end()) { CheckBlockDesc(it->second); using_low_level_alloc = true; LowLevelAlloc::Free(it->second.ptr); using_low_level_alloc = false; it->second = block_desc; } else { allocated[rnd] = block_desc; } break; case 1: // coin came up tails: remove a block it = allocated.begin(); if (it != allocated.end()) { CheckBlockDesc(it->second); using_low_level_alloc = true; LowLevelAlloc::Free(it->second.ptr); using_low_level_alloc = false; allocated.erase(it); } break; } } // remove all remaining blocks while ((it = allocated.begin()) != allocated.end()) { CheckBlockDesc(it->second); using_low_level_alloc = true; LowLevelAlloc::Free(it->second.ptr); using_low_level_alloc = false; allocated.erase(it); } if (use_new_arena) { TEST_ASSERT(LowLevelAlloc::DeleteArena(arena)); } } // LowLevelAlloc is designed to be safe to call before main(). static struct BeforeMain { BeforeMain() { Test(false, false, 50000); Test(true, false, 50000); Test(true, true, 50000); } } before_main; } // namespace } // namespace base_internal ABSL_NAMESPACE_END } // namespace absl int main(int argc, char *argv[]) { // The actual test runs in the global constructor of `before_main`. printf("PASS\n"); return 0; }
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#include "BaseApplication.hpp" #include "GraphicsManager.hpp" #include "MemoryManager.hpp" namespace My { GfxConfiguration config; IApplication* g_pApp = static_cast<IApplication*>(new BaseApplication(config)); GraphicsManager* g_pGraphicsManager = static_cast<GraphicsManager*>(new GraphicsManager); MemoryManager* g_pMemoryManager = static_cast<MemoryManager*>(new MemoryManager); }
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#ifndef SEARCH_ENGINE_HPP #define SEARCH_ENGINE_HPP #include "engine/search_engine_data.hpp" #include "engine/routing_algorithms/alternative_path.hpp" #include "engine/routing_algorithms/many_to_many.hpp" #include "engine/routing_algorithms/map_matching.hpp" #include "engine/routing_algorithms/shortest_path.hpp" #include "engine/routing_algorithms/direct_shortest_path.hpp" #include "engine/routing_algorithms/one_to_many.hpp" #include <type_traits> namespace osrm { namespace engine { template <class DataFacadeT> class SearchEngine { private: DataFacadeT *facade; SearchEngineData engine_working_data; public: routing_algorithms::ShortestPathRouting<DataFacadeT> shortest_path; routing_algorithms::DirectShortestPathRouting<DataFacadeT> direct_shortest_path; routing_algorithms::AlternativeRouting<DataFacadeT> alternative_path; routing_algorithms::ManyToManyRouting<DataFacadeT> distance_table; routing_algorithms::MapMatching<DataFacadeT> map_matching; routing_algorithms::OneToManyRouting<DataFacadeT> oneToMany; explicit SearchEngine(DataFacadeT *facade) : facade(facade), shortest_path(facade, engine_working_data), direct_shortest_path(facade, engine_working_data), alternative_path(facade, engine_working_data), distance_table(facade, engine_working_data), map_matching(facade, engine_working_data), oneToMany(facade, engine_working_data) { static_assert(!std::is_pointer<DataFacadeT>::value, "don't instantiate with ptr type"); static_assert(std::is_object<DataFacadeT>::value, "don't instantiate with void, function, or reference"); } ~SearchEngine() {} }; } } #endif // SEARCH_ENGINE_HPP
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#include <iostream> using namespace std; // 陣列最大長度 #define AMAX (int)1e5 + 5 int main() { int N, A[AMAX], B[AMAX], a = 0, b = 0; // 輸入 cin >> N; for(int i = 0; i < N; ++i) { cin >> A[i] >> B[i]; } // 計算總名次前N名到哪為止 while(a + b < N) { if(A[a] > B[b]) { ++b; } else if(A[a] < B[b]) { ++a; } } // 輸出第一場比賽的 for(int i = 0; i < N; ++i) { // 前N/2名或是總名次前N名 if(i < N / 2 || i < a) { cout << 1; } else { cout << 0; } } cout << endl; // 輸出第二場比賽的 for(int i = 0; i < N; ++i) { // 前N/2名或是總名次前N名 if(i < N / 2 || i < b) { cout << 1; } else { cout << 0; } } cout << endl; return 0; }
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/Submitted version/Main/Record/source/MyDB_AttVal.cc
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#ifndef ATT_VAL_C #define ATT_VAL_C #include <iostream> #include "MyDB_AttVal.h" #include <string.h> using namespace std; MyDB_AttVal :: ~MyDB_AttVal () {} int MyDB_IntAttVal :: toInt () { void *dataPtr = getDataPointer (); if (dataPtr == nullptr) return value; else return *((int *) dataPtr); } void MyDB_IntAttVal :: fromInt (int fromMe) { value = fromMe; setNotBuffered (); } double MyDB_IntAttVal :: toDouble () { void *dataPtr = getDataPointer (); if (dataPtr == nullptr) return (double) value; else return (double) *((int *) dataPtr); } string MyDB_IntAttVal :: toString () { void *dataPtr = getDataPointer (); if (dataPtr == nullptr) return to_string (value); else return to_string (*((int *) dataPtr)); } void MyDB_IntAttVal :: set (MyDB_AttValPtr fromMe) { value = fromMe->toInt (); setNotBuffered (); } void MyDB_BoolAttVal :: set (MyDB_AttValPtr fromMe) { value = fromMe->toBool (); setNotBuffered (); } void MyDB_StringAttVal :: set (MyDB_AttValPtr fromMe) { value = fromMe->toString (); setNotBuffered (); } void MyDB_DoubleAttVal :: set (MyDB_AttValPtr fromMe) { value = fromMe->toDouble (); setNotBuffered (); } void MyDB_IntAttVal :: fromString (string &fromMe) { value = stoi (fromMe); setNotBuffered (); } size_t MyDB_IntAttVal :: hash () { return std :: hash <int> () (toInt ()); } size_t MyDB_DoubleAttVal :: hash () { return std :: hash <int> () (toDouble ()); } size_t MyDB_BoolAttVal :: hash () { return std :: hash <int> () (toBool ()); } size_t MyDB_StringAttVal :: hash () { return std :: hash <string> () (toString ()); } bool MyDB_IntAttVal :: toBool () { cout << "Oops! Can't convert int to bool"; exit (1); } void MyDB_IntAttVal :: serialize (char *&buffer, size_t &allocatedSize, size_t &totSize) { extendBuffer (buffer, allocatedSize, totSize, sizeof (int) + sizeof (short)); *((short *) (buffer + totSize)) = (short) (sizeof (short) + sizeof (int)); totSize += sizeof (short); *((int *) (buffer + totSize)) = toInt (); totSize += sizeof (int); } void MyDB_IntAttVal :: set (int val) { value = val; setNotBuffered (); } MyDB_IntAttVal :: MyDB_IntAttVal () { value = 0; setNotBuffered (); } MyDB_IntAttVal :: ~MyDB_IntAttVal () {} int MyDB_DoubleAttVal :: toInt () { void *dataPtr = getDataPointer (); if (dataPtr == nullptr) return (int) value; else return (int) *((double *) dataPtr); } void MyDB_DoubleAttVal :: fromInt (int fromMe) { value = (double) fromMe; setNotBuffered (); } void MyDB_DoubleAttVal :: fromString (string &fromMe) { value = stod (fromMe); setNotBuffered (); } double MyDB_DoubleAttVal :: toDouble () { void *dataPtr = getDataPointer (); if (dataPtr == nullptr) return value; else return *((double *) dataPtr); } string MyDB_DoubleAttVal :: toString () { void *dataPtr = getDataPointer (); if (dataPtr == nullptr) return to_string (value); else return to_string (*((double *) dataPtr)); } bool MyDB_DoubleAttVal :: toBool () { cout << "Oops! Can't convert int to bool"; exit (1); } void MyDB_DoubleAttVal :: serialize (char *&buffer, size_t &allocatedSize, size_t &totSize) { extendBuffer (buffer, allocatedSize, totSize, sizeof (double) + sizeof (short)); *((short *) (buffer + totSize)) = (short) (sizeof (short) + sizeof (double)); totSize += sizeof (short); *((double *) (buffer + totSize)) = toDouble (); totSize += sizeof (double); } void MyDB_DoubleAttVal :: set (double val) { value = val; setNotBuffered (); } MyDB_DoubleAttVal :: MyDB_DoubleAttVal () { value = 0; setNotBuffered (); } MyDB_DoubleAttVal :: ~MyDB_DoubleAttVal () {} MyDB_StringAttVal :: ~MyDB_StringAttVal () {} int MyDB_StringAttVal :: toInt () { cout << "Oops! Can't convert string to int"; exit (1); } void MyDB_StringAttVal :: fromString (string &fromMe) { value = fromMe; setNotBuffered (); } double MyDB_StringAttVal :: toDouble () { cout << "Oops! Can't convert int to double"; exit (1); } void MyDB_StringAttVal :: fromInt (int fromMe) { value = to_string (fromMe); setNotBuffered (); } string MyDB_StringAttVal :: toString () { void *dataPtr = getDataPointer (); if (dataPtr == nullptr) return value; else return string ((char *) dataPtr); } bool MyDB_StringAttVal :: toBool () { cout << "Oops! Can't convert int to bool"; exit (1); } void MyDB_StringAttVal :: serialize (char *&buffer, size_t &allocatedSize, size_t &totSize) { string value = toString (); extendBuffer (buffer, allocatedSize, totSize, strlen (value.c_str ()) + 1 + sizeof (short)); *((short *) (buffer + totSize)) = (short) (sizeof (short) + strlen (value.c_str ()) + 1); totSize += sizeof (short); memcpy (buffer + totSize, value.c_str (), strlen (value.c_str ()) + 1); totSize += strlen (value.c_str ()) + 1; } void MyDB_StringAttVal :: set (string val) { value = val; setNotBuffered (); } MyDB_StringAttVal :: MyDB_StringAttVal () { value = ""; setNotBuffered (); } int MyDB_BoolAttVal :: toInt () { cout << "Oops! Can't convert bool to int"; exit (1); } double MyDB_BoolAttVal :: toDouble () { cout << "Oops! Can't convert bool to double"; exit (1); } string MyDB_BoolAttVal :: toString () { bool val; void *dataPtr = getDataPointer (); if (dataPtr == nullptr) val = value; else val = (*((char *) dataPtr) == 1); if (val) { return "true"; } else { return "false"; } } void MyDB_BoolAttVal :: fromString (string &fromMe) { if (fromMe == "false") { value = false; } else if (fromMe == "true") { value = true; } else { cout << "Oops! Bad string for boolean\n"; exit (1); } setNotBuffered (); } void MyDB_BoolAttVal :: fromInt (int fromMe) { value = (fromMe == 1); setNotBuffered (); } bool MyDB_BoolAttVal :: toBool () { void *dataPtr = getDataPointer (); if (dataPtr == nullptr) return value; else return (*((char *) dataPtr) == 1); } void MyDB_BoolAttVal :: serialize (char *&buffer, size_t &allocatedSize, size_t &totSize) { bool value = toBool (); extendBuffer (buffer, allocatedSize, totSize, sizeof (char) + sizeof (short)); *((short *) (buffer + totSize)) = (short) (sizeof (short) + sizeof (char)); totSize += sizeof (short); if (value) { *(buffer + totSize) = 1; } else { *(buffer + totSize) = 0; } totSize += sizeof (char); } void MyDB_BoolAttVal :: set (bool val) { value = val; setNotBuffered (); } MyDB_AttValPtr MyDB_IntAttVal :: getCopy () { MyDB_IntAttValPtr retVal = make_shared <MyDB_IntAttVal> (); retVal->set (toInt ()); return retVal; } MyDB_AttValPtr MyDB_DoubleAttVal :: getCopy () { MyDB_DoubleAttValPtr retVal = make_shared <MyDB_DoubleAttVal> (); retVal->set (toDouble ()); return retVal; } MyDB_AttValPtr MyDB_StringAttVal :: getCopy () { MyDB_StringAttValPtr retVal = make_shared <MyDB_StringAttVal> (); retVal->set (toString ()); return retVal; } MyDB_AttValPtr MyDB_BoolAttVal :: getCopy () { MyDB_BoolAttValPtr retVal = make_shared <MyDB_BoolAttVal> (); retVal->set (toBool ()); return retVal; } MyDB_BoolAttVal :: MyDB_BoolAttVal () { value = false; setNotBuffered (); } MyDB_BoolAttVal :: ~MyDB_BoolAttVal () {} #endif
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#include<iostream> #include<algorithm> #include<cmath> using namespace std; int main() { int cnt1 = 0, cnt2 = 0; int cnt3 = 0, cnt4 = 0; int *a = new int[20]; for (int i = 0; i < 20; i++) { cin >> a[i]; //scanf("%d", &a[i]); if (a[i] > 0)cnt1++; if (a[i] < 0)cnt2++; } cout << "the positive number is " << cnt1 << endl; cout << "the negative number is " << cnt2 << endl; sort(a, a+20); for (int i = 0; i < 20; i++) { cout << a[i] << " "; } delete[]a; system("pause"); return 0; } //12 -8 54 72 -5 -23 -47 45 56 89 18 15 -8 -9 -6 -7 14 28 37 19
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// PHZ // 2018-9-30 #include "RtpConnection.h" #include "RtspConnection.h" #include "net/SocketUtil.h" using namespace std; using namespace xop; RtpConnection::RtpConnection(RtspConnection* rtspConnection) : _rtspConnection(rtspConnection) { std::random_device rd; for(int chn=0; chn<MAX_MEDIA_CHANNEL; chn++) { _rtpfd[chn] = 0; _rtcpfd[chn] = 0; memset(&_mediaChannelInfo[chn], 0, sizeof(_mediaChannelInfo[chn])); _mediaChannelInfo[chn].rtpHeader.version = RTP_VERSION; _mediaChannelInfo[chn].packetSeq = rd()&0xffff; _mediaChannelInfo[chn].rtpHeader.seq = 0;//htons(1); _mediaChannelInfo[chn].rtpHeader.ts = htonl(rd()); _mediaChannelInfo[chn].rtpHeader.ssrc = htonl(rd()); } } RtpConnection::~RtpConnection() { for(int chn=0; chn<MAX_MEDIA_CHANNEL; chn++) { if(_rtpfd[chn] > 0) { SocketUtil::close(_rtpfd[chn]); } if(_rtcpfd[chn] > 0) { SocketUtil::close(_rtcpfd[chn]); } } } int RtpConnection::getId() const { return _rtspConnection->getId(); } bool RtpConnection::setupRtpOverTcp(MediaChannelId channelId, uint16_t rtpChannel, uint16_t rtcpChannel) { _mediaChannelInfo[channelId].rtpChannel = rtpChannel; _mediaChannelInfo[channelId].rtcpChannel = rtcpChannel; _rtpfd[channelId] = _rtspConnection->fd(); _rtcpfd[channelId] = _rtspConnection->fd(); _mediaChannelInfo[channelId].isSetup = true; _transportMode = RTP_OVER_TCP; return true; } bool RtpConnection::setupRtpOverUdp(MediaChannelId channelId, uint16_t rtpPort, uint16_t rtcpPort) { if(SocketUtil::getPeerAddr(_rtspConnection->fd(), &_peerAddr) < 0) { return false; } _mediaChannelInfo[channelId].rtpPort = rtpPort; _mediaChannelInfo[channelId].rtcpPort = rtcpPort; std::random_device rd; for (int n = 0; n <= 10; n++) { if(n == 10) return false; _localRtpPort[channelId] = rd() & 0xfffe; _localRtcpPort[channelId] =_localRtpPort[channelId] + 1; _rtpfd[channelId] = ::socket(AF_INET, SOCK_DGRAM, 0); if(!SocketUtil::bind(_rtpfd[channelId], "0.0.0.0", _localRtpPort[channelId])) { SocketUtil::close(_rtpfd[channelId]); continue; } _rtcpfd[channelId] = ::socket(AF_INET, SOCK_DGRAM, 0); if(!SocketUtil::bind(_rtcpfd[channelId], "0.0.0.0", _localRtcpPort[channelId])) { SocketUtil::close(_rtpfd[channelId]); SocketUtil::close(_rtcpfd[channelId]); continue; } break; } SocketUtil::setSendBufSize(_rtpfd[channelId], 50*1024); _peerRtpAddr[channelId].sin_family = AF_INET; _peerRtpAddr[channelId].sin_addr.s_addr = _peerAddr.sin_addr.s_addr; _peerRtpAddr[channelId].sin_port = htons(_mediaChannelInfo[channelId].rtpPort); _peerRtcpAddr[channelId].sin_family = AF_INET; _peerRtcpAddr[channelId].sin_addr.s_addr = _peerAddr.sin_addr.s_addr; _peerRtcpAddr[channelId].sin_port = htons(_mediaChannelInfo[channelId].rtcpPort); _mediaChannelInfo[channelId].isSetup = true; _transportMode = RTP_OVER_UDP; return true; } bool RtpConnection::setupRtpOverMulticast(MediaChannelId channelId, std::string ip, uint16_t port) { std::random_device rd; for (int n = 0; n <= 10; n++) { if (n == 10) return false; _localRtpPort[channelId] = rd() & 0xfffe; _rtpfd[channelId] = ::socket(AF_INET, SOCK_DGRAM, 0); if (!SocketUtil::bind(_rtpfd[channelId], "0.0.0.0", _localRtpPort[channelId])) { SocketUtil::close(_rtpfd[channelId]); continue; } break; } _mediaChannelInfo[channelId].rtpPort = port; _peerRtpAddr[channelId].sin_family = AF_INET; _peerRtpAddr[channelId].sin_addr.s_addr = inet_addr(ip.c_str()); _peerRtpAddr[channelId].sin_port = htons(port); _mediaChannelInfo[channelId].isSetup = true; _transportMode = RTP_OVER_MULTICAST; _isMulticast = true; return true; } void RtpConnection::play() { for(int chn=0; chn<MAX_MEDIA_CHANNEL; chn++) { if (_mediaChannelInfo[chn].isSetup) { _mediaChannelInfo[chn].isPlay = true; } } } void RtpConnection::record() { for (int chn=0; chn<MAX_MEDIA_CHANNEL; chn++) { if (_mediaChannelInfo[chn].isSetup) { _mediaChannelInfo[chn].isRecord = true; _mediaChannelInfo[chn].isPlay = true; } } } void RtpConnection::teardown() { if(!_isClosed) { _isClosed = true; for(int chn=0; chn<MAX_MEDIA_CHANNEL; chn++) { _mediaChannelInfo[chn].isPlay = false; _mediaChannelInfo[chn].isRecord = false; } } } string RtpConnection::getMulticastIp(MediaChannelId channelId) const { return std::string(inet_ntoa(_peerRtpAddr[channelId].sin_addr)); } string RtpConnection::getRtpInfo(const std::string& rtspUrl) { char buf[2048] = { 0 }; snprintf(buf, 1024, "RTP-Info: "); int numChannel = 0; auto timePoint = chrono::time_point_cast<chrono::milliseconds>(chrono::steady_clock::now()); auto ts = timePoint.time_since_epoch().count(); for (int chn = 0; chn<MAX_MEDIA_CHANNEL; chn++) { uint32_t rtpTime = (uint32_t)(ts*_mediaChannelInfo[chn].clockRate / 1000); if (_mediaChannelInfo[chn].isSetup) { if (numChannel != 0) snprintf(buf + strlen(buf), sizeof(buf) - strlen(buf), ","); snprintf(buf + strlen(buf), sizeof(buf) - strlen(buf), "url=%s/track%d;seq=0;rtptime=%u", rtspUrl.c_str(), chn, rtpTime); numChannel++; } } return std::string(buf); } void RtpConnection::setFrameType(uint8_t frameType) { _frameType = frameType; if(!_hasIDRFrame && (_frameType==0 || _frameType==VIDEO_FRAME_I)) { _hasIDRFrame = true; } } void RtpConnection::setRtpHeader(MediaChannelId channelId, RtpPacket pkt) { if((_mediaChannelInfo[channelId].isPlay || _mediaChannelInfo[channelId].isRecord) && (_hasIDRFrame || _frameType == kGOPCache)) { _mediaChannelInfo[channelId].rtpHeader.marker = pkt.last; _mediaChannelInfo[channelId].rtpHeader.ts = htonl(pkt.timestamp); _mediaChannelInfo[channelId].rtpHeader.seq = htons(_mediaChannelInfo[channelId].packetSeq++); memcpy(pkt.data.get()+4, &_mediaChannelInfo[channelId].rtpHeader, RTP_HEADER_SIZE); } } int RtpConnection::sendRtpPacket(MediaChannelId channelId, RtpPacket pkt, bool isGOPCache) { if (_isClosed) { return -1; } if (isGOPCache) { if (_hasGOPFrame || _hasIDRFrame) { return 0; } else { if (pkt.last) { _hasGOPFrame = true; //_hasIDRFrame = true; } } } bool ret = _rtspConnection->_pTaskScheduler->addTriggerEvent([this, channelId, pkt] { this->setFrameType(pkt.type); this->setRtpHeader(channelId, pkt); if((_mediaChannelInfo[channelId].isPlay || _mediaChannelInfo[channelId].isRecord) && (_hasIDRFrame || _frameType==kGOPCache)) { if(_transportMode == RTP_OVER_TCP) { sendRtpOverTcp(channelId, pkt); } else //if(_transportMode == RTP_OVER_UDP || _transportMode==RTP_OVER_MULTICAST) { sendRtpOverUdp(channelId, pkt); } // 发送统计 //_mediaChannelInfo[channelId].octetCount += pkt.size; //_mediaChannelInfo[channelId].packetCount += 1; } }); return ret ? 0 : -1; } int RtpConnection::sendRtpOverTcp(MediaChannelId channelId, RtpPacket pkt) { uint8_t* rtpPktPtr = pkt.data.get(); rtpPktPtr[0] = '$'; rtpPktPtr[1] = (char)_mediaChannelInfo[channelId].rtpChannel; rtpPktPtr[2] = (char)(((pkt.size-4)&0xFF00)>>8); rtpPktPtr[3] = (char)((pkt.size -4)&0xFF); _rtspConnection->send((char*)rtpPktPtr, pkt.size); return pkt.size; } int RtpConnection::sendRtpOverUdp(MediaChannelId channelId, RtpPacket pkt) { //_mediaChannelInfo[channelId].octetCount += pktSize; //_mediaChannelInfo[channelId].packetCount += 1; //去掉RTP-OVER-TCP传输的4字节header int ret = sendto(_rtpfd[channelId], (const char*)pkt.data.get()+4, pkt.size-4, 0, (struct sockaddr *)&(_peerRtpAddr[channelId]), sizeof(struct sockaddr_in)); if(ret < 0) { teardown(); return -1; } return ret; }
[ "2235710879@qq.com" ]
2235710879@qq.com
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a06a9ae73af6690fabb1f7ec99298018dd549bb7
/_Library/_Include/boost/flyweight/no_tracking.hpp
8981db870fff59bea1a3b9e2c974c94af55d6d6f
[]
no_license
longstl/mus12
f76de65cca55e675392eac162dcc961531980f9f
9e1be111f505ac23695f7675fb9cefbd6fa876e9
refs/heads/master
2021-05-18T08:20:40.821655
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//////////////////////////////////////////////////////////////////////////////// // no_tracking.hpp /* Copyright 2006-2008 Joaquin M Lopez Munoz. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * See http://www.boost.org/libs/flyweight for library home page. */ #ifndef BOOST_FLYWEIGHT_NO_TRACKING_HPP #define BOOST_FLYWEIGHT_NO_TRACKING_HPP #if defined(_MSC_VER) #pragma once #endif #include <boost/config.hpp> /* keep it first to prevent nasty warns in MSVC */ #include <boost/flyweight/no_tracking_fwd.hpp> #include <boost/flyweight/tracking_tag.hpp> /* Null tracking policy: elements are never erased from the factory. */ namespace boost{ namespace flyweights{ struct no_tracking:tracking_marker { struct entry_type { template<typename Value,typename Key> struct apply{typedef Value type;}; }; struct handle_type { template<typename Handle,typename TrackingHelper> struct apply{typedef Handle type;}; }; }; } /* namespace flyweights */ } /* namespace boost */ #endif ///////////////////////////////////////////////// // vnDev.Games - Trong.LIVE - DAO VAN TRONG // ////////////////////////////////////////////////////////////////////////////////
[ "adm.fael.hs@gmail.com" ]
adm.fael.hs@gmail.com
dc35efff8e5f0c6d18bd691f2288c9f9515eb27a
c4deb1e54321e2659f0052c4cfc95f09a4feb94a
/TouchPad/ff/Reliable/DataUnit/CMessage.cpp
7e847f9a89974fbb2b19f2afd2fba79fba84cc19
[]
no_license
ideallx/serveree
f7c6fb1d08055796d5903c6a89a6a1f8d45cb81d
4cfa021f45cf8f6b75e3db6d4115d67acc44f061
refs/heads/master
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#include "CMessage.h" short packetSize(const ts_msg& p) { return ((TS_MESSAGE_HEAD*) &p)->size; } TS_UINT64 getSeq(const ts_msg& p) { return ((TS_MESSAGE_HEAD*) &p)->sequence; } TS_UINT64 getUid(const ts_msg& p) { return ((TS_MESSAGE_HEAD*) &p)->UID; } enum PacketType getType(const ts_msg& p) { return static_cast<enum PacketType> (((TS_MESSAGE_HEAD *) &p)->type); }
[ "shlxzj@gmail.com" ]
shlxzj@gmail.com
f92e8d9edd097cdd3eae093b20f036c82f57c154
e91b16ab1799a614282fb0260ca696ddb6143b16
/Codeforces/c1427/A.cpp
15d745d69cbf5af718a99898920993539f47ead6
[]
no_license
bluesquanium/Algorithm
cde3b561aa05413fcd61fe5ce013fe3e8c122a9c
9d87cbc4efc5a3382376fc74b82915832659e97b
refs/heads/master
2022-06-24T10:55:58.011128
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#include <iostream> #include <cmath> #include <string> #include <cstring> #include <vector> #include <map> #include <queue> #include <set> #include <algorithm> #define ll long long #define pii pair<int,int> #define pll pair<ll, ll> #define LINF 0x7fffffffffffffff #define INF 0x7fffffff using namespace std; ll T, N, M, ans, temp; vector<ll> m; int main(void) { ios::sync_with_stdio(false); cin.tie(NULL), cout.tie(NULL); cin >> T; for (ll t = 1; t <= T; t++) { cin >> N; m.clear(); m.resize(N); ll sum = 0; for (ll i = 0; i < N; i++) { cin >> m[i]; sum += m[i]; } if (sum) { cout << "YES\n"; if (sum > 0) { sort(m.rbegin(), m.rend()); } else { sort(m.begin(), m.end()); } for (ll i = 0; i < N; i++) { cout << m[i] << ' '; } cout << '\n'; } else { cout << "NO\n"; } } return 0; }
[ "bluesquanium@gmail.com" ]
bluesquanium@gmail.com
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04dc7cc05f9b33585228e649706dcb2fc1eb797b
/ICPC/SUBREGIONAL2014/b.cpp
c5a02d4e9133d3211ae61a8bd6afad30f4f53a70
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permissive
henviso/contests
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refs/heads/master
2016-09-14T19:14:29.266088
2016-05-12T00:02:59
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#include <iostream> #include <cstdio> #include <string> #include <cstring> #include <cstdlib> #include <stack> #include <algorithm> #include <cctype> #include <vector> #include <queue> #include <tr1/unordered_map> #include <cmath> #include <map> #include <bitset> #include <set> #include <iomanip> using namespace std; typedef long long ll; typedef unsigned long long ull; typedef vector<int> vi; typedef pair<int,int> ii; typedef vector< ii > vii; ///////////////////////////////UTIL///////////////////////////////// #define ALL(x) (x).begin(),x.end() #define CLEAR0(v) memset(v, 0, sizeof(v)) #define CLEAR(v, x) memset(v, x, sizeof(v)) #define COPY(a, b) memcpy(a, b, sizeof(a)) #define CMP(a, b) memcmp(a, b, sizeof(a)) #define REP(i,n) for(int i = 0; i<n; i++) #define REPP(i,a,n) for(int i = a; i<n; i++) #define REPD(i,n) for(int i = n-1; i>-1; i--) #define REPDP(i,a,n) for(int i = n-1; i>=a; i--) #define pb push_back #define pf push_front #define sz size() #define mp make_pair /////////////////////////////NUMERICAL////////////////////////////// #define INF 0x3f3f3f3f #define EPS 1e-9 /////////////////////////////BITWISE//////////////////////////////// #define CHECK(S, j) (S & (1 << j)) #define CHECKFIRST(S) (S & (-S)) #define SET(S, j) S |= (1 << j) #define SETALL(S, j) S = (1 << j)-1 #define UNSET(S, j) S &= ~(1 << j) #define TOOGLE(S, j) S ^= (1 << j) ///////////////////////////////64 BITS////////////////////////////// #define LCHECK(S, j) (S & (1ULL << j)) #define LSET(S, j) S |= (1ULL << j) #define LSETALL(S, j) S = (1ULL << j)-1ULL #define LUNSET(S, j) S &= ~(1ULL << j) #define LTOOGLE(S, j) S ^= (1ULL << j) //__builtin_popcount(m) //scanf(" %d ", &t); int n, p; int next(int x){ if(x <= n) return 2*x; return ((x - n - 1) * 2 + 1); } int main(){ while(scanf(" %d ", &p) != EOF){ n = p/2; int ans = 1; int x = next(1); while(x != 1){ x = next(x); ans++; } printf("%d\n", ans); } }
[ "henviso@gmail.com" ]
henviso@gmail.com
3f39b3dd3edd568db53940a388f5a96cc047f8c3
91b0a493461891d9a00501087df6f551fb2c3b6e
/effect/projectlight/main.cc
d81ee0f6174845311b848b1273a465f031c211fe
[]
no_license
chromylei/terrain_sbox
32dd8c38526fe90ec6fd8a843df2132691073a97
78a021e2bc419148eaaa5bbad601b11431935431
refs/heads/master
2021-01-16T17:47:34.640692
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#include "azer/render/render.h" #include "azer/math/math.h" #include "base/base.h" #include "base/command_line.h" #include "base/files/file_path.h" #include "azer/util/util.h" #include "tersbox/effect/common/load.h" #include "tersbox/effect/common/object.h" #include "tersbox/base/camera_control.h" #include "diffuse.afx.h" #include <tchar.h> #define EFFECT_GEN_DIR "out/dbg/gen/tersbox/effect/projectlight/" #define SHADER_NAME "diffuse.afx" #define PROJTEX_PATH FILE_PATH_LITERAL("samples\\resources\\texture\\grate.dds") #define GROUND_PATH FILE_PATH_LITERAL("tersbox\\effect\\data\\ground.txt") #define GROUND_TEX FILE_PATH_LITERAL("samples\\resources\\texture\\metal001.dds") #define SPHERE_PATH FILE_PATH_LITERAL("tersbox\\effect\\data\\sphere.txt") #define SPHERE_TEX FILE_PATH_LITERAL("samples\\resources\\texture\\ice.dds") #define CUBE_PATH FILE_PATH_LITERAL("tersbox\\effect\\data\\cube.txt") #define CUBE_TEX FILE_PATH_LITERAL("samples\\resources\\texture\\wall01.dds") using base::FilePath; void Draw(const azer::Camera& camera, DiffuseEffect* effect, const azer::Matrix4& projpv, azer::Renderer* renderer, Object* obj) { azer::Matrix4& pvw = std::move(camera.GetProjViewMatrix() * obj->world()); azer::Matrix4& proj_pvw = std::move(projpv * obj->world()); effect->SetPVW(pvw); effect->SetWorld(obj->world()); effect->SetProjLightPVW(proj_pvw); effect->SetTexture(obj->tex()); effect->Use(renderer); renderer->Draw(obj->vertex_buffer().get(), azer::kTriangleList); } class MainDelegate : public azer::WindowHost::Delegate { public: MainDelegate() {} virtual void OnCreate() {} void Init(); virtual void OnUpdateScene(double time, float delta_time); virtual void OnRenderScene(double time, float delta_time); virtual void OnQuit() {} private: void InitRenderSystem(azer::RenderSystem* rs); azer::VertexBuffer* LoadVertex(const ::base::FilePath& path, azer::RenderSystem* rs); ObjectPtr cube_; ObjectPtr sphere_; ObjectPtr ground_; azer::TexturePtr projlight_tex_; std::unique_ptr<DiffuseEffect> effect_; DiffuseEffect::DirLight light_; azer::Camera camera_; azer::Camera projlight_camera_; DISALLOW_COPY_AND_ASSIGN(MainDelegate); }; void MainDelegate::Init() { azer::RenderSystem* rs = azer::RenderSystem::Current(); InitRenderSystem(rs); azer::ShaderArray shaders; CHECK(azer::LoadVertexShader(EFFECT_GEN_DIR SHADER_NAME ".vs", &shaders)); CHECK(azer::LoadPixelShader(EFFECT_GEN_DIR SHADER_NAME ".ps", &shaders)); effect_.reset(new DiffuseEffect(shaders.GetShaderVec(), rs)); cube_ = LoadObject<DiffuseEffect>(CUBE_PATH, CUBE_TEX, effect_.get(), rs); ground_ = LoadObject<DiffuseEffect>(GROUND_PATH, GROUND_TEX, effect_.get(), rs); sphere_ = LoadObject<DiffuseEffect>(SPHERE_PATH, SPHERE_TEX, effect_.get(), rs); camera_.SetPosition(azer::Vector3(0.0f, 6.0f, -8.0)); camera_.SetLookAt(azer::Vector3(.0f, 0.0f, 0.0f)); light_.dir = azer::Vector4(0.0f, -0.4f, -0.4f, 1.0f); light_.diffuse = azer::Vector4(0.8f, 0.8f, 0.8f, 1.0f); light_.ambient = azer::Vector4(0.15f, 0.15f, 0.15f, 1.0f); projlight_camera_.SetPosition(azer::Vector3(0.0f, 4.0f, -8.0)); projlight_camera_.SetLookAt(azer::Vector3(0.0f, 0.0f, 0.0f)); effect_->SetDirLight(light_); azer::Matrix4 world = azer::Translate(-3.0f, 1.0f, 0.0f); cube_->SetWorld(world); world = azer::Translate(3.0f, 1.0f, 0.0f); sphere_->SetWorld(world); world = azer::Translate(0.0f, 0.0f, 0.0f) * azer::Scale(0.4f, 0.4f, 0.4f); ground_->SetWorld(world); projlight_tex_.reset(azer::CreateShaderTexture(PROJTEX_PATH, rs)); } void MainDelegate::InitRenderSystem(azer::RenderSystem* rs) { azer::Renderer* renderer = rs->GetDefaultRenderer(); renderer->SetViewport(azer::Renderer::Viewport(0, 0, 800, 600)); CHECK(renderer->GetFrontFace() == azer::kCounterClockwise); renderer->SetCullingMode(azer::kCullBack); renderer->EnableDepthTest(true); } void MainDelegate::OnRenderScene(double time, float delta_time) { azer::RenderSystem* rs = azer::RenderSystem::Current(); DCHECK(NULL != rs); azer::Renderer* renderer = rs->GetDefaultRenderer(); renderer->Use(); renderer->Clear(azer::Vector4(0.0f, 0.0f, 0.0f, 1.0f)); renderer->ClearDepthAndStencil(); effect_->SetProjLightTexture(projlight_tex_); const azer::Matrix4& lightpv = projlight_camera_.GetProjViewMatrix(); Draw(camera_, effect_.get(), lightpv, renderer, cube_.get()); Draw(camera_, effect_.get(), lightpv, renderer, sphere_.get()); Draw(camera_, effect_.get(), lightpv, renderer, ground_.get()); } void MainDelegate::OnUpdateScene(double time, float delta_time) { azer::Radians camera_speed(azer::kPI / 2.0f); float rspeed = 3.14f * 2.0f / 4.0f; UpdatedownCamera(&camera_, camera_speed, delta_time); } int main(int argc, char* argv[]) { ::base::InitApp(&argc, &argv, ""); MainDelegate delegate; azer::WindowHost win(azer::WindowHost::Options(), &delegate); win.Init(); CHECK(azer::LoadRenderSystem(&win)); LOG(ERROR) << "Current RenderSystem: " << azer::RenderSystem::Current()->name(); delegate.Init(); win.Show(); azer::MainRenderLoop(&win); return 0; } azer::VertexBuffer* MainDelegate::LoadVertex(const ::base::FilePath& path, azer::RenderSystem* rs) { std::vector<Vertex> vertices = std::move(loadModel(path)); azer::VertexData data(effect_->GetVertexDesc(), vertices.size()); memcpy(data.pointer(), (uint8*)&vertices[0], sizeof(DiffuseEffect::Vertex) * vertices.size()); return rs->CreateVertexBuffer(azer::VertexBuffer::Options(), &data); }
[ "lenxyang@gmail.com" ]
lenxyang@gmail.com
f1c733787b67cfa38fa745cfecd01ca5b77340a7
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/solutions/eugene_borodavkin/5/sources/5_6/thread_safe_queue.h
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[]
no_license
marozau/cpp_craft_0314
4b264c6956f303e7b89cd86cc712c13e1654eb89
4c2e312bf8c4d75d675c889e2b23bb6cace7aadb
refs/heads/master
2021-01-20T05:04:51.826658
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#ifndef _TASK5_6_THREAD_SAFE_QUEUE_H_ #define _TASK5_6_THREAD_SAFE_QUEUE_H_ #include <cstdlib> #include <boost/thread.hpp> #include <queue> namespace task5_6 { template< typename T > class thread_safe_queue { mutable boost::mutex mutex_queue_; std::queue < T > queue_; public: explicit thread_safe_queue(); ~thread_safe_queue(); void push( const T& new_element ); bool pop( T& result ); bool empty() const; size_t size() const; }; template< typename T > thread_safe_queue< T >::thread_safe_queue() { } template< typename T > thread_safe_queue< T >::~thread_safe_queue() { } template< typename T > void thread_safe_queue< T >::push( const T& item) { boost::mutex::scoped_lock lock(mutex_queue_); queue_.push(item); } template< typename T > bool thread_safe_queue< T >::pop( T& item) { boost::mutex::scoped_lock lock(mutex_queue_); if(!queue_.empty()){ item = queue_.front(); queue_.pop(); return true; } return false; } template< typename T > bool thread_safe_queue< T >::empty() const { boost::mutex::scoped_lock lock(mutex_queue_); return queue_.empty(); } template< typename T > size_t thread_safe_queue< T >::size() const { boost::mutex::scoped_lock lock(mutex_queue_); return queue_.size(); } } #endif // _TASK5_6_THREAD_SAFE_QUEUE_H_
[ "microwolnovka@gmail.com" ]
microwolnovka@gmail.com
eac4e41cff9313f633d923876e35e833cc092305
6be61dd7ef4220ecff17820d831bc20c646c1116
/DP_Minimum_Jumps.cpp
72c01c6374d6138928121a12d577e75e08b026e6
[]
no_license
vimal135/MyC-Codes
5725899136d80e569eb75024d156af33438dc69d
0ecf2865274011834d31f2d47948c014aee35ea2
refs/heads/master
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#include<bits/stdc++.h> using namespace std; int minjumps_dp(int arr[], int n) { if (n==0 || arr[0]==0) return INT_MAX; int t[n]; t[0] = 0; for (int i = 1;i<n;i++) t[i] = INT_MAX; for (int i =1 ;i < n; i++) { for (int j = 0; j < i ;j++) { if( arr[i]+ j >=i && t[j]!= INT_MAX) { if (t[j]!=INT_MAX) { t[i] = min(t[i],t[j]+1); break; } } } } return t[n-1]; } int minjumps(int arr[],int n) { if (n==1) return 0; int res = INT_MAX; for(int i = 0;i<n-1;i++) { if (i + arr[i]>=n-1) { int sub_res = minjumps(arr,i+1); if(sub_res!=INT_MAX) res = min(res,sub_res+1); } } return res; } int main() { int arr1[] = {3,4,2,1,2,1}; int arr2[] = {4,1,5,3,1,3,2,1,8}; int n1 = sizeof(arr1)/sizeof(arr1[0]); int n2 = sizeof(arr2)/sizeof(arr2[0]); //cout<<n1<<" "<<n2<<endl; cout<<minjumps(arr1,n1)<<endl; cout<<minjumps(arr2,n2)<<endl; cout<<minjumps_dp(arr1,n1)<<endl; cout<<minjumps_dp(arr2,n2)<<endl; return 0; }
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#include "PseudoRandom.h" #include <random> #include <iostream> #include <algorithm> #include "time.h" namespace buf { static int random_fd = -1; static bool random_inited = false; using rand_engine = std::mt19937; int rand_between(int s, int e); void PRandom::init_seed(int seed) { random_fd = seed; random_inited = true; } int PRandom::operator()() { return rand_between(0, 0x7FFFFFFF); } int PRandom::operator()(int max) { return rand_between(0, max); } int PRandom::operator()(int min, int max) { return rand_between(min, max); } int rand_between(int s, int e) { if (!random_inited) { if (random_fd < 0) { std::random_device rdivce; random_fd = rdivce() + time(NULL); } random_inited = true; } std::uniform_int_distribution<> dis{std::min(s, e),std::max(s,e)}; rand_engine gen(random_fd); return dis(gen); } } /* int main() { int idx = 0; buf::PRandom rd; std::random_device rdivce; std::cout << "fitst random fanwei is " << rd() << " !" << std::endl; while(1) { if (idx >= 5) break; rd.init_seed(10); std::cout << "random fanwei is " << rd() << " !" << std::endl; idx++; } return 1; } */
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/* * Mathmetics reference: http://www.cnblogs.com/zongfa/p/8971213.html * compile with flags: g++ logistic_classifier.cc -std=c++14 -o test -larmadillo * author: Yuzhen Liu * Date: 2019.3.24 11:59 */ #include <logistic/softmax_classifier.h> // Implements here Softmax_Classifier::Softmax_Classifier() { // TODO: w } void Softmax_Classifier::train(mat x, vec y, int n_class) { if (x.n_cols <= 0) return; w = mat(n_class, x.n_rows, fill::zeros); for(int round = 0; round < iteration; round++) { mat delta_sum_w = mat(size(w), fill::zeros); for (int j = 0; j < x.n_cols; j++) { vec a_tmp = w * x.col(j); for (int k = 0; k < a_tmp.n_elem; k++) a_tmp(k) = exp(a_tmp(k)); double sum_z = sum(a_tmp); a_tmp = a_tmp / sum_z; // a1, a2, a3, ... a_tmp(y(j))--; // (a_tmp * (x.col(j)).t()).print(); // printf("------------------------------------------\n"); delta_sum_w += a_tmp * (x.col(j)).t(); } w.print(); printf("=============================================================\n"); w -= (lr * delta_sum_w) / (x.n_cols); // ALERT(!!): w -= delta_w, not +=, opposite to the gradient // if (sum(delta_sum_w) >= delta_threshhold) // break; } w.print(); } vec Softmax_Classifier::predict(mat x) { vec res = vec(x.n_cols); for (int i = 0; i < x.n_cols; i++) { res(i) = (w * x.col(i)).index_max(); } return res; }
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/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include"common_pch.h" /* This file does not reference any globals, and has these entry points: void CM_ClearLevelPatches( void ); struct patchCollide_s *CM_GeneratePatchCollide( int width, int height, const bvec3_t *points ); void CM_TraceThroughPatchCollide( traceWork_t *tw, const struct patchCollide_s *pc ); qboolean CM_PositionTestInPatchCollide( traceWork_t *tw, const struct patchCollide_s *pc ); void CM_DrawDebugSurface( void (*drawPoly)(int color, int numPoints, flaot *points) ); WARNING: this may misbehave with meshes that have rows or columns that only degenerate a few triangles. Completely degenerate rows and columns are handled properly. */ /* #define MAX_FACETS 1024 #define MAX_PATCH_PLANES 2048 typedef struct { gfixed plane[4]; int signbits; // signx + (signy<<1) + (signz<<2), used as lookup during collision } patchPlane_t; typedef struct { int surfacePlane; int numBorders; // 3 or four + 6 axial bevels + 4 or 3 * 4 edge bevels int borderPlanes[4+6+16]; int borderInward[4+6+16]; qboolean borderNoAdjust[4+6+16]; } facet_t; typedef struct patchCollide_s { bvec3_t bounds[2]; int numPlanes; // surface planes plus edge planes patchPlane_t *planes; int numFacets; facet_t *facets; } patchCollide_t; #define MAX_GRID_SIZE 129 typedef struct { int width; int height; qboolean wrapWidth; qboolean wrapHeight; bvec3_t points[MAX_GRID_SIZE][MAX_GRID_SIZE]; // [width][height] } cGrid_t; #define SUBDIVIDE_DISTANCE 16 //4 // never more than this units away from curve #define PLANE_TRI_EPSILON BFIXED(0,1) #define WRAP_POINT_EPSILON BFIXED(0,1) */ int c_totalPatchBlocks; int c_totalPatchSurfaces; int c_totalPatchEdges; static const patchCollide_t *debugPatchCollide; static const facet_t *debugFacet; static qboolean debugBlock; static bvec3_t debugBlockPoints[4]; /* ================= CM_ClearLevelPatches ================= */ void CM_ClearLevelPatches( void ) { debugPatchCollide = NULL; debugFacet = NULL; } /* ================= CM_SignbitsForNormal ================= */ static int CM_SignbitsForNormal( avec3_t normal ) { int bits, j; bits = 0; for (j=0 ; j<3 ; j++) { if ( normal[j] < AFIXED_0 ) { bits |= 1<<j; } } return bits; } /* ===================== CM_PlaneFromPoints Returns false if the triangle is degenrate. The normal will point out of the clock for clockwise ordered points ===================== */ static qboolean CM_PlaneFromPoints( planeDef_t & plane, bvec3_t a, bvec3_t b, bvec3_t c ) { bvec3_t d1, d2, tmp; VectorSubtract( b, a, d1 ); VectorSubtract( c, a, d2 ); CrossProduct( d2, d1, tmp ); if ( FIXED_IS_ZERO(VectorNormalizeB2A( tmp, plane.normal ))) { return qfalse; } plane.dist = FIXED_VEC3DOT( a, plane.normal ); return qtrue; } /* ================================================================================ GRID SUBDIVISION ================================================================================ */ /* ================= CM_NeedsSubdivision Returns true if the given quadratic curve is not flat enough for our collision detection purposes ================= */ static qboolean CM_NeedsSubdivision( bvec3_t a, bvec3_t b, bvec3_t c ) { bvec3_t cmid; bvec3_t lmid; bvec3_t delta; bfixed dist; int i; // calculate the linear midpoint for ( i = 0 ; i < 3 ; i++ ) { lmid[i] = FIXED_DIVPOW2(a[i] + c[i],1); } // calculate the exact curve midpoint for ( i = 0 ; i < 3 ; i++ ) { cmid[i] = FIXED_DIVPOW2((FIXED_DIVPOW2(a[i] + b[i],1) + FIXED_DIVPOW2(b[i] + c[i], 1)),1); } // see if the curve is far enough away from the linear mid VectorSubtract( cmid, lmid, delta ); dist = FIXED_VEC3LEN( delta ); return dist >= BFIXED(SUBDIVIDE_DISTANCE,0); } /* =============== CM_Subdivide a, b, and c are control points. the subdivided sequence will be: a, out1, out2, out3, c =============== */ static void CM_Subdivide( bvec3_t a, bvec3_t b, bvec3_t c, bvec3_t out1, bvec3_t out2, bvec3_t out3 ) { int i; for ( i = 0 ; i < 3 ; i++ ) { out1[i] = FIXED_DIVPOW2(a[i] + b[i],1); out3[i] = FIXED_DIVPOW2(b[i] + c[i],1); out2[i] = FIXED_DIVPOW2(out1[i] + out3[i],1); } } /* ================= CM_TransposeGrid Swaps the rows and columns in place ================= */ static void CM_TransposeGrid( cGrid_t *grid ) { int i, j, l; bvec3_t temp; qboolean tempWrap; if ( grid->width > grid->height ) { for ( i = 0 ; i < grid->height ; i++ ) { for ( j = i + 1 ; j < grid->width ; j++ ) { if ( j < grid->height ) { // swap the value VectorCopy( grid->points[i][j], temp ); VectorCopy( grid->points[j][i], grid->points[i][j] ); VectorCopy( temp, grid->points[j][i] ); } else { // just copy VectorCopy( grid->points[j][i], grid->points[i][j] ); } } } } else { for ( i = 0 ; i < grid->width ; i++ ) { for ( j = i + 1 ; j < grid->height ; j++ ) { if ( j < grid->width ) { // swap the value VectorCopy( grid->points[j][i], temp ); VectorCopy( grid->points[i][j], grid->points[j][i] ); VectorCopy( temp, grid->points[i][j] ); } else { // just copy VectorCopy( grid->points[i][j], grid->points[j][i] ); } } } } l = grid->width; grid->width = grid->height; grid->height = l; tempWrap = grid->wrapWidth; grid->wrapWidth = grid->wrapHeight; grid->wrapHeight = tempWrap; } /* =================== CM_SetGridWrapWidth If the left and right columns are exactly equal, set grid->wrapWidth qtrue =================== */ static void CM_SetGridWrapWidth( cGrid_t *grid ) { int i, j; bfixed d; for ( i = 0 ; i < grid->height ; i++ ) { for ( j = 0 ; j < 3 ; j++ ) { d = grid->points[0][i][j] - grid->points[grid->width-1][i][j]; if ( d < -WRAP_POINT_EPSILON || d > WRAP_POINT_EPSILON ) { break; } } if ( j != 3 ) { break; } } if ( i == grid->height ) { grid->wrapWidth = qtrue; } else { grid->wrapWidth = qfalse; } } /* ================= CM_SubdivideGridColumns Adds columns as necessary to the grid until all the aproximating points are within SUBDIVIDE_DISTANCE from the true curve ================= */ static void CM_SubdivideGridColumns( cGrid_t *grid ) { int i, j, k; for ( i = 0 ; i < grid->width - 2 ; ) { // grid->points[i][x] is an interpolating control point // grid->points[i+1][x] is an aproximating control point // grid->points[i+2][x] is an interpolating control point // // first see if we can collapse the aproximating collumn away // for ( j = 0 ; j < grid->height ; j++ ) { if ( CM_NeedsSubdivision( grid->points[i][j], grid->points[i+1][j], grid->points[i+2][j] ) ) { break; } } if ( j == grid->height ) { // all of the points were close enough to the linear midpoints // that we can collapse the entire column away for ( j = 0 ; j < grid->height ; j++ ) { // remove the column for ( k = i + 2 ; k < grid->width ; k++ ) { VectorCopy( grid->points[k][j], grid->points[k-1][j] ); } } grid->width--; // go to the next curve segment i++; continue; } // // we need to subdivide the curve // for ( j = 0 ; j < grid->height ; j++ ) { bvec3_t prev, mid, next; // save the control points now VectorCopy( grid->points[i][j], prev ); VectorCopy( grid->points[i+1][j], mid ); VectorCopy( grid->points[i+2][j], next ); // make room for two additional columns in the grid // columns i+1 will be replaced, column i+2 will become i+4 // i+1, i+2, and i+3 will be generated for ( k = grid->width - 1 ; k > i + 1 ; k-- ) { VectorCopy( grid->points[k][j], grid->points[k+2][j] ); } // generate the subdivided points CM_Subdivide( prev, mid, next, grid->points[i+1][j], grid->points[i+2][j], grid->points[i+3][j] ); } grid->width += 2; // the new aproximating point at i+1 may need to be removed // or subdivided farther, so don't advance i } } /* ====================== CM_ComparePoints ====================== */ #define POINT_EPSILON BFIXED(0,1) static qboolean CM_ComparePoints( bfixed *a, bfixed *b ) { bfixed d; d = a[0] - b[0]; if ( d < -POINT_EPSILON || d > POINT_EPSILON ) { return qfalse; } d = a[1] - b[1]; if ( d < -POINT_EPSILON || d > POINT_EPSILON ) { return qfalse; } d = a[2] - b[2]; if ( d < -POINT_EPSILON || d > POINT_EPSILON ) { return qfalse; } return qtrue; } /* ================= CM_RemoveDegenerateColumns If there are any identical columns, remove them ================= */ static void CM_RemoveDegenerateColumns( cGrid_t *grid ) { int i, j, k; for ( i = 0 ; i < grid->width - 1 ; i++ ) { for ( j = 0 ; j < grid->height ; j++ ) { if ( !CM_ComparePoints( grid->points[i][j], grid->points[i+1][j] ) ) { break; } } if ( j != grid->height ) { continue; // not degenerate } for ( j = 0 ; j < grid->height ; j++ ) { // remove the column for ( k = i + 2 ; k < grid->width ; k++ ) { VectorCopy( grid->points[k][j], grid->points[k-1][j] ); } } grid->width--; // check against the next column i--; } } /* ================================================================================ PATCH COLLIDE GENERATION ================================================================================ */ static int numPlanes; static patchPlane_t planes[MAX_PATCH_PLANES]; static int numFacets; static facet_t facets[MAX_PATCH_PLANES]; //maybe MAX_FACETS ?? #define NORMAL_EPSILON AFIXED(0,0001) #define DIST_EPSILON BFIXED(0,02) /* ================== CM_PlaneEqual ================== */ int CM_PlaneEqual(patchPlane_t *p, planeDef_t &plane, int *flipped) { planeDef_t invplane; if ( FIXED_ABS(p->pd.normal[0] - plane.normal[0]) < NORMAL_EPSILON && FIXED_ABS(p->pd.normal[1] - plane.normal[1]) < NORMAL_EPSILON && FIXED_ABS(p->pd.normal[2] - plane.normal[2]) < NORMAL_EPSILON && FIXED_ABS(p->pd.dist - plane.dist) < DIST_EPSILON ) { *flipped = qfalse; return qtrue; } invplane.normal[0] = -plane.normal[0]; invplane.normal[1] = -plane.normal[1]; invplane.normal[2] = -plane.normal[2]; invplane.dist = -plane.dist; if ( FIXED_ABS(p->pd.normal[0] - plane.normal[0]) < NORMAL_EPSILON && FIXED_ABS(p->pd.normal[1] - plane.normal[1]) < NORMAL_EPSILON && FIXED_ABS(p->pd.normal[2] - plane.normal[2]) < NORMAL_EPSILON && FIXED_ABS(p->pd.dist - plane.dist) < DIST_EPSILON ) { *flipped = qtrue; return qtrue; } return qfalse; } /* ================== CM_SnapVector ================== */ void CM_SnapVector(avec3_t normal) { int i; for (i=0 ; i<3 ; i++) { if ( FIXED_ABS(normal[i] - AFIXED_1) < NORMAL_EPSILON ) { VectorClear (normal); normal[i] = AFIXED_1; break; } if ( FIXED_ABS(normal[i] - -AFIXED_1) < NORMAL_EPSILON ) { VectorClear (normal); normal[i] = -AFIXED_1; break; } } } /* ================== CM_FindPlane2 ================== */ int CM_FindPlane2(planeDef_t &plane, int *flipped) { int i; // see if the points are close enough to an existing plane for ( i = 0 ; i < numPlanes ; i++ ) { if (CM_PlaneEqual(&planes[i], plane, flipped)) return i; } // add a new plane if ( numPlanes == MAX_PATCH_PLANES ) { Com_Error( ERR_DROP, "MAX_PATCH_PLANES" ); } planes[numPlanes].pd=plane; planes[numPlanes].signbits = CM_SignbitsForNormal( plane.normal ); numPlanes++; *flipped = qfalse; return numPlanes-1; } /* ================== CM_FindPlane ================== */ static int CM_FindPlane( bfixed *p1, bfixed *p2, bfixed *p3 ) { planeDef_t plane; int i; bfixed d; if ( !CM_PlaneFromPoints( plane, p1, p2, p3 ) ) { return -1; } // see if the points are close enough to an existing plane for ( i = 0 ; i < numPlanes ; i++ ) { if ( FIXED_VEC3DOT( plane.normal, planes[i].pd.normal ) < AFIXED_0 ) { continue; // allow backwards planes? } d = FIXED_VEC3DOT( p1, planes[i].pd.normal ) - planes[i].pd.dist; if ( d < -PLANE_TRI_EPSILON || d > PLANE_TRI_EPSILON ) { continue; } d = FIXED_VEC3DOT( p2, planes[i].pd.normal ) - planes[i].pd.dist; if ( d < -PLANE_TRI_EPSILON || d > PLANE_TRI_EPSILON ) { continue; } d = FIXED_VEC3DOT( p3, planes[i].pd.normal ) - planes[i].pd.dist; if ( d < -PLANE_TRI_EPSILON || d > PLANE_TRI_EPSILON ) { continue; } // found it return i; } // add a new plane if ( numPlanes == MAX_PATCH_PLANES ) { Com_Error( ERR_DROP, "MAX_PATCH_PLANES" ); } planes[numPlanes].pd=plane; planes[numPlanes].signbits = CM_SignbitsForNormal( plane.normal ); numPlanes++; return numPlanes-1; } /* ================== CM_PointOnPlaneSide ================== */ static int CM_PointOnPlaneSide(bfixed *p, int planeNum ) { bfixed d; if ( planeNum == -1 ) { return SIDE_ON; } d = FIXED_VEC3DOT( p, planes[ planeNum ].pd.normal ) - planes[ planeNum ].pd.dist; if ( d > PLANE_TRI_EPSILON ) { return SIDE_FRONT; } if ( d < -PLANE_TRI_EPSILON ) { return SIDE_BACK; } return SIDE_ON; } /* ================== CM_GridPlane ================== */ static int CM_GridPlane( int gridPlanes[MAX_GRID_SIZE][MAX_GRID_SIZE][2], int i, int j, int tri ) { int p; p = gridPlanes[i][j][tri]; if ( p != -1 ) { return p; } p = gridPlanes[i][j][!tri]; if ( p != -1 ) { return p; } // should never happen Com_Printf( "WARNING: CM_GridPlane unresolvable\n" ); return -1; } /* ================== CM_EdgePlaneNum ================== */ static int CM_EdgePlaneNum( cGrid_t *grid, int gridPlanes[MAX_GRID_SIZE][MAX_GRID_SIZE][2], int i, int j, int k ) { bfixed *p1, *p2; bvec3_t up; int p; switch ( k ) { case 0: // top border p1 = grid->points[i][j]; p2 = grid->points[i+1][j]; p = CM_GridPlane( gridPlanes, i, j, 0 ); FIXED_VEC3MA_R( p1, BFIXED(4,0), planes[ p ].pd.normal, up ); return CM_FindPlane( p1, p2, up ); case 2: // bottom border p1 = grid->points[i][j+1]; p2 = grid->points[i+1][j+1]; p = CM_GridPlane( gridPlanes, i, j, 1 ); FIXED_VEC3MA_R( p1, BFIXED(4,0), planes[ p ].pd.normal, up ); return CM_FindPlane( p2, p1, up ); case 3: // left border p1 = grid->points[i][j]; p2 = grid->points[i][j+1]; p = CM_GridPlane( gridPlanes, i, j, 1 ); FIXED_VEC3MA_R( p1, BFIXED(4,0), planes[ p ].pd.normal, up ); return CM_FindPlane( p2, p1, up ); case 1: // right border p1 = grid->points[i+1][j]; p2 = grid->points[i+1][j+1]; p = CM_GridPlane( gridPlanes, i, j, 0 ); FIXED_VEC3MA_R( p1, BFIXED(4,0), planes[ p ].pd.normal, up ); return CM_FindPlane( p1, p2, up ); case 4: // diagonal out of triangle 0 p1 = grid->points[i+1][j+1]; p2 = grid->points[i][j]; p = CM_GridPlane( gridPlanes, i, j, 0 ); FIXED_VEC3MA_R( p1, BFIXED(4,0), planes[ p ].pd.normal, up ); return CM_FindPlane( p1, p2, up ); case 5: // diagonal out of triangle 1 p1 = grid->points[i][j]; p2 = grid->points[i+1][j+1]; p = CM_GridPlane( gridPlanes, i, j, 1 ); FIXED_VEC3MA_R( p1, BFIXED(4,0), planes[ p ].pd.normal, up ); return CM_FindPlane( p1, p2, up ); } Com_Error( ERR_DROP, "CM_EdgePlaneNum: bad k" ); return -1; } /* =================== CM_SetBorderInward =================== */ static void CM_SetBorderInward( facet_t *facet, cGrid_t *grid, int gridPlanes[MAX_GRID_SIZE][MAX_GRID_SIZE][2], int i, int j, int which ) { int k, l; bfixed *points[4]; int numPoints; switch ( which ) { case -1: points[0] = grid->points[i][j]; points[1] = grid->points[i+1][j]; points[2] = grid->points[i+1][j+1]; points[3] = grid->points[i][j+1]; numPoints = 4; break; case 0: points[0] = grid->points[i][j]; points[1] = grid->points[i+1][j]; points[2] = grid->points[i+1][j+1]; numPoints = 3; break; case 1: points[0] = grid->points[i+1][j+1]; points[1] = grid->points[i][j+1]; points[2] = grid->points[i][j]; numPoints = 3; break; default: Com_Error( ERR_FATAL, "CM_SetBorderInward: bad parameter" ); numPoints = 0; break; } for ( k = 0 ; k < facet->numBorders ; k++ ) { int front, back; front = 0; back = 0; for ( l = 0 ; l < numPoints ; l++ ) { int side; side = CM_PointOnPlaneSide( points[l], facet->borderPlanes[k] ); if ( side == SIDE_FRONT ) { front++; } if ( side == SIDE_BACK ) { back++; } } if ( front && !back ) { facet->borderInward[k] = qtrue; } else if ( back && !front ) { facet->borderInward[k] = qfalse; } else if ( !front && !back ) { // flat side border facet->borderPlanes[k] = -1; } else { // bisecting side border Com_DPrintf( "WARNING: CM_SetBorderInward: mixed plane sides\n" ); facet->borderInward[k] = qfalse; if ( !debugBlock ) { debugBlock = qtrue; VectorCopy( grid->points[i][j], debugBlockPoints[0] ); VectorCopy( grid->points[i+1][j], debugBlockPoints[1] ); VectorCopy( grid->points[i+1][j+1], debugBlockPoints[2] ); VectorCopy( grid->points[i][j+1], debugBlockPoints[3] ); } } } } /* ================== CM_ValidateFacet If the facet isn't bounded by its borders, we screwed up. ================== */ static qboolean CM_ValidateFacet( facet_t *facet ) { planeDef_t plane; int j; winding_t *w; bvec3_t bounds[2]; if ( facet->surfacePlane == -1 ) { return qfalse; } plane=planes[ facet->surfacePlane ].pd; w = BaseWindingForPlane( plane.normal, plane.dist ); for ( j = 0 ; j < facet->numBorders && w ; j++ ) { if ( facet->borderPlanes[j] == -1 ) { return qfalse; } plane=planes[ facet->borderPlanes[j] ].pd; if ( !facet->borderInward[j] ) { VectorSubtract( avec3_origin, plane.normal, plane.normal ); plane.dist = -plane.dist; } ChopWindingInPlace( &w, plane.normal, plane.dist, BFIXED(0,1) ); } if ( !w ) { return qfalse; // winding was completely chopped away } // see if the facet is unreasonably large WindingBounds( w, bounds[0], bounds[1] ); FreeWinding( w ); for ( j = 0 ; j < 3 ; j++ ) { if ( bounds[1][j] - bounds[0][j] > BFIXED(MAX_MAP_BOUNDS,0) ) { return qfalse; // we must be missing a plane } if ( bounds[0][j] >= BFIXED(MAX_MAP_BOUNDS,0) ) { return qfalse; } if ( bounds[1][j] <= -BFIXED(MAX_MAP_BOUNDS,0) ) { return qfalse; } } return qtrue; // winding is fine } /* ================== CM_AddFacetBevels ================== */ void CM_AddFacetBevels( facet_t *facet ) { int i, j, k, l; int axis, dir, order, flipped; planeDef_t plane,newplane; bfixed d; winding_t *w, *w2; bvec3_t mins, maxs; avec3_t vec, vec2; plane=planes[ facet->surfacePlane ].pd; w = BaseWindingForPlane( plane.normal, plane.dist ); for ( j = 0 ; j < facet->numBorders && w ; j++ ) { if (facet->borderPlanes[j] == facet->surfacePlane) continue; plane=planes[ facet->borderPlanes[j] ].pd; if ( !facet->borderInward[j] ) { VectorSubtract( avec3_origin, plane.normal, plane.normal ); plane.dist = -plane.dist; } ChopWindingInPlace( &w, plane.normal, plane.dist, BFIXED(0,1) ); } if ( !w ) { return; } WindingBounds(w, mins, maxs); // add the axial planes order = 0; for ( axis = 0 ; axis < 3 ; axis++ ) { for ( dir = -1 ; dir <= 1 ; dir += 2, order++ ) { VectorClear(plane.normal); plane.normal[axis] = MAKE_AFIXED(dir); if (dir == 1) { plane.dist = maxs[axis]; } else { plane.dist = -mins[axis]; } //if it's the surface plane if (CM_PlaneEqual(&planes[facet->surfacePlane], plane, &flipped)) { continue; } // see if the plane is allready present for ( i = 0 ; i < facet->numBorders ; i++ ) { if (CM_PlaneEqual(&planes[facet->borderPlanes[i]], plane, &flipped)) break; } if ( i == facet->numBorders ) { if (facet->numBorders > 4 + 6 + 16) Com_Printf("ERROR: too many bevels\n"); facet->borderPlanes[facet->numBorders] = CM_FindPlane2(plane, &flipped); facet->borderNoAdjust[facet->numBorders] = 0; facet->borderInward[facet->numBorders] = flipped; facet->numBorders++; } } } // // add the edge bevels // // test the non-axial plane edges for ( j = 0 ; j < w->numpoints ; j++ ) { k = (j+1)%w->numpoints; bvec3_t tmp; VectorSubtract (w->p[j], w->p[k], tmp); //if it's a degenerate edge if (VectorNormalizeB2A(tmp,vec) < BFIXED(0,5)) continue; CM_SnapVector(vec); for ( k = 0; k < 3 ; k++ ) if ( vec[k] == -AFIXED_1 || vec[k] == AFIXED_1 ) break; // axial if ( k < 3 ) continue; // only test non-axial edges // try the six possible slanted axials from this edge for ( axis = 0 ; axis < 3 ; axis++ ) { for ( dir = -1 ; dir <= 1 ; dir += 2 ) { // construct a plane VectorClear (vec2); vec2[axis] = MAKE_AFIXED(dir); CrossProduct (vec, vec2, plane.normal); if (VectorNormalize(plane.normal) < AFIXED(0,5)) continue; plane.dist = FIXED_VEC3DOT (w->p[j], plane.normal); // if all the points of the facet winding are // behind this plane, it is a proper edge bevel for ( l = 0 ; l < w->numpoints ; l++ ) { d = FIXED_VEC3DOT(w->p[l], plane.normal) - plane.dist; if (d > BFIXED(0,1)) break; // point in front } if ( l < w->numpoints ) continue; //if it's the surface plane if (CM_PlaneEqual(&planes[facet->surfacePlane], plane, &flipped)) { continue; } // see if the plane is allready present for ( i = 0 ; i < facet->numBorders ; i++ ) { if (CM_PlaneEqual(&planes[facet->borderPlanes[i]], plane, &flipped)) { break; } } if ( i == facet->numBorders ) { if (facet->numBorders > 4 + 6 + 16) Com_Printf("ERROR: too many bevels\n"); facet->borderPlanes[facet->numBorders] = CM_FindPlane2(plane, &flipped); for ( k = 0 ; k < facet->numBorders ; k++ ) { if (facet->borderPlanes[facet->numBorders] == facet->borderPlanes[k]) Com_Printf("WARNING: bevel plane already used\n"); } facet->borderNoAdjust[facet->numBorders] = 0; facet->borderInward[facet->numBorders] = flipped; // w2 = CopyWinding(w); newplane=planes[facet->borderPlanes[facet->numBorders]].pd; if (!facet->borderInward[facet->numBorders]) { VectorNegate(newplane.normal, newplane.normal); newplane.dist = -newplane.dist; } //end if ChopWindingInPlace( &w2, newplane.normal, newplane.dist, BFIXED(0,1) ); if (!w2) { Com_DPrintf("WARNING: CM_AddFacetBevels... invalid bevel\n"); continue; } else { FreeWinding(w2); } // facet->numBorders++; //already got a bevel // break; } } } } FreeWinding( w ); #ifndef BSPC //add opposite plane facet->borderPlanes[facet->numBorders] = facet->surfacePlane; facet->borderNoAdjust[facet->numBorders] = 0; facet->borderInward[facet->numBorders] = qtrue; facet->numBorders++; #endif //BSPC } typedef enum { EN_TOP, EN_RIGHT, EN_BOTTOM, EN_LEFT } edgeName_t; /* ================== CM_PatchCollideFromGrid ================== */ static void CM_PatchCollideFromGrid( cGrid_t *grid, patchCollide_t *pf ) { int i, j; bfixed *p1, *p2, *p3; MAC_STATIC int gridPlanes[MAX_GRID_SIZE][MAX_GRID_SIZE][2]; facet_t *facet; int borders[4]; int noAdjust[4]; numPlanes = 0; numFacets = 0; // find the planes for each triangle of the grid for ( i = 0 ; i < grid->width - 1 ; i++ ) { for ( j = 0 ; j < grid->height - 1 ; j++ ) { p1 = grid->points[i][j]; p2 = grid->points[i+1][j]; p3 = grid->points[i+1][j+1]; gridPlanes[i][j][0] = CM_FindPlane( p1, p2, p3 ); p1 = grid->points[i+1][j+1]; p2 = grid->points[i][j+1]; p3 = grid->points[i][j]; gridPlanes[i][j][1] = CM_FindPlane( p1, p2, p3 ); } } // create the borders for each facet for ( i = 0 ; i < grid->width - 1 ; i++ ) { for ( j = 0 ; j < grid->height - 1 ; j++ ) { borders[EN_TOP] = -1; if ( j > 0 ) { borders[EN_TOP] = gridPlanes[i][j-1][1]; } else if ( grid->wrapHeight ) { borders[EN_TOP] = gridPlanes[i][grid->height-2][1]; } noAdjust[EN_TOP] = ( borders[EN_TOP] == gridPlanes[i][j][0] ); if ( borders[EN_TOP] == -1 || noAdjust[EN_TOP] ) { borders[EN_TOP] = CM_EdgePlaneNum( grid, gridPlanes, i, j, 0 ); } borders[EN_BOTTOM] = -1; if ( j < grid->height - 2 ) { borders[EN_BOTTOM] = gridPlanes[i][j+1][0]; } else if ( grid->wrapHeight ) { borders[EN_BOTTOM] = gridPlanes[i][0][0]; } noAdjust[EN_BOTTOM] = ( borders[EN_BOTTOM] == gridPlanes[i][j][1] ); if ( borders[EN_BOTTOM] == -1 || noAdjust[EN_BOTTOM] ) { borders[EN_BOTTOM] = CM_EdgePlaneNum( grid, gridPlanes, i, j, 2 ); } borders[EN_LEFT] = -1; if ( i > 0 ) { borders[EN_LEFT] = gridPlanes[i-1][j][0]; } else if ( grid->wrapWidth ) { borders[EN_LEFT] = gridPlanes[grid->width-2][j][0]; } noAdjust[EN_LEFT] = ( borders[EN_LEFT] == gridPlanes[i][j][1] ); if ( borders[EN_LEFT] == -1 || noAdjust[EN_LEFT] ) { borders[EN_LEFT] = CM_EdgePlaneNum( grid, gridPlanes, i, j, 3 ); } borders[EN_RIGHT] = -1; if ( i < grid->width - 2 ) { borders[EN_RIGHT] = gridPlanes[i+1][j][1]; } else if ( grid->wrapWidth ) { borders[EN_RIGHT] = gridPlanes[0][j][1]; } noAdjust[EN_RIGHT] = ( borders[EN_RIGHT] == gridPlanes[i][j][0] ); if ( borders[EN_RIGHT] == -1 || noAdjust[EN_RIGHT] ) { borders[EN_RIGHT] = CM_EdgePlaneNum( grid, gridPlanes, i, j, 1 ); } if ( numFacets == MAX_FACETS ) { Com_Error( ERR_DROP, "MAX_FACETS" ); } facet = &facets[numFacets]; Com_Memset( facet, 0, sizeof( *facet ) ); if ( gridPlanes[i][j][0] == gridPlanes[i][j][1] ) { if ( gridPlanes[i][j][0] == -1 ) { continue; // degenrate } facet->surfacePlane = gridPlanes[i][j][0]; facet->numBorders = 4; facet->borderPlanes[0] = borders[EN_TOP]; facet->borderNoAdjust[0] = noAdjust[EN_TOP]; facet->borderPlanes[1] = borders[EN_RIGHT]; facet->borderNoAdjust[1] = noAdjust[EN_RIGHT]; facet->borderPlanes[2] = borders[EN_BOTTOM]; facet->borderNoAdjust[2] = noAdjust[EN_BOTTOM]; facet->borderPlanes[3] = borders[EN_LEFT]; facet->borderNoAdjust[3] = noAdjust[EN_LEFT]; CM_SetBorderInward( facet, grid, gridPlanes, i, j, -1 ); if ( CM_ValidateFacet( facet ) ) { CM_AddFacetBevels( facet ); numFacets++; } } else { // two seperate triangles facet->surfacePlane = gridPlanes[i][j][0]; facet->numBorders = 3; facet->borderPlanes[0] = borders[EN_TOP]; facet->borderNoAdjust[0] = noAdjust[EN_TOP]; facet->borderPlanes[1] = borders[EN_RIGHT]; facet->borderNoAdjust[1] = noAdjust[EN_RIGHT]; facet->borderPlanes[2] = gridPlanes[i][j][1]; if ( facet->borderPlanes[2] == -1 ) { facet->borderPlanes[2] = borders[EN_BOTTOM]; if ( facet->borderPlanes[2] == -1 ) { facet->borderPlanes[2] = CM_EdgePlaneNum( grid, gridPlanes, i, j, 4 ); } } CM_SetBorderInward( facet, grid, gridPlanes, i, j, 0 ); if ( CM_ValidateFacet( facet ) ) { CM_AddFacetBevels( facet ); numFacets++; } if ( numFacets == MAX_FACETS ) { Com_Error( ERR_DROP, "MAX_FACETS" ); } facet = &facets[numFacets]; Com_Memset( facet, 0, sizeof( *facet ) ); facet->surfacePlane = gridPlanes[i][j][1]; facet->numBorders = 3; facet->borderPlanes[0] = borders[EN_BOTTOM]; facet->borderNoAdjust[0] = noAdjust[EN_BOTTOM]; facet->borderPlanes[1] = borders[EN_LEFT]; facet->borderNoAdjust[1] = noAdjust[EN_LEFT]; facet->borderPlanes[2] = gridPlanes[i][j][0]; if ( facet->borderPlanes[2] == -1 ) { facet->borderPlanes[2] = borders[EN_TOP]; if ( facet->borderPlanes[2] == -1 ) { facet->borderPlanes[2] = CM_EdgePlaneNum( grid, gridPlanes, i, j, 5 ); } } CM_SetBorderInward( facet, grid, gridPlanes, i, j, 1 ); if ( CM_ValidateFacet( facet ) ) { CM_AddFacetBevels( facet ); numFacets++; } } } } // copy the results out pf->numPlanes = numPlanes; pf->numFacets = numFacets; pf->facets = (facet_t *)Hunk_Alloc( numFacets * sizeof( *pf->facets ), h_high ); Com_Memcpy( pf->facets, facets, numFacets * sizeof( *pf->facets ) ); pf->planes = (patchPlane_t *)Hunk_Alloc( numPlanes * sizeof( *pf->planes ), h_high ); Com_Memcpy( pf->planes, planes, numPlanes * sizeof( *pf->planes ) ); } /* =================== CM_GeneratePatchCollide Creates an internal structure that will be used to perform collision detection with a patch mesh. Points is packed as concatenated rows. =================== */ struct patchCollide_s *CM_GeneratePatchCollide( int width, int height, bvec3_t *points ) { patchCollide_t *pf; MAC_STATIC cGrid_t grid; int i, j; if ( width <= 2 || height <= 2 || !points ) { Com_Error( ERR_DROP, "CM_GeneratePatchFacets: bad parameters: (%i, %i, %p)", width, height, points ); } if ( !(width & 1) || !(height & 1) ) { Com_Error( ERR_DROP, "CM_GeneratePatchFacets: even sizes are invalid for quadratic meshes" ); } if ( width > MAX_GRID_SIZE || height > MAX_GRID_SIZE ) { Com_Error( ERR_DROP, "CM_GeneratePatchFacets: source is > MAX_GRID_SIZE" ); } // build a grid grid.width = width; grid.height = height; grid.wrapWidth = qfalse; grid.wrapHeight = qfalse; for ( i = 0 ; i < width ; i++ ) { for ( j = 0 ; j < height ; j++ ) { VectorCopy( points[j*width + i], grid.points[i][j] ); } } // subdivide the grid CM_SetGridWrapWidth( &grid ); CM_SubdivideGridColumns( &grid ); CM_RemoveDegenerateColumns( &grid ); CM_TransposeGrid( &grid ); CM_SetGridWrapWidth( &grid ); CM_SubdivideGridColumns( &grid ); CM_RemoveDegenerateColumns( &grid ); // we now have a grid of points exactly on the curve // the aproximate surface defined by these points will be // collided against pf = (patchCollide_t *)Hunk_Alloc( sizeof( *pf ), h_high ); ClearBounds( pf->bounds[0], pf->bounds[1] ); for ( i = 0 ; i < grid.width ; i++ ) { for ( j = 0 ; j < grid.height ; j++ ) { AddPointToBounds( grid.points[i][j], pf->bounds[0], pf->bounds[1] ); } } c_totalPatchBlocks += ( grid.width - 1 ) * ( grid.height - 1 ); // generate a bsp tree for the surface CM_PatchCollideFromGrid( &grid, pf ); // expand by one unit for epsilon purposes pf->bounds[0][0] -= BFIXED_1; pf->bounds[0][1] -= BFIXED_1; pf->bounds[0][2] -= BFIXED_1; pf->bounds[1][0] += BFIXED_1; pf->bounds[1][1] += BFIXED_1; pf->bounds[1][2] += BFIXED_1; return pf; } /* ================================================================================ TRACE TESTING ================================================================================ */ /* ==================== CM_TracePointThroughPatchCollide special case for point traces because the patch collide "brushes" have no volume ==================== */ void CM_TracePointThroughPatchCollide( traceWork_t *tw, const struct patchCollide_s *pc ) { qboolean frontFacing[MAX_PATCH_PLANES]; bfixed intersection[MAX_PATCH_PLANES]; bfixed intersect; const patchPlane_t *planes; const facet_t *facet; int i, j, k; bfixed offset; bfixed d1, d2; #ifndef BSPC static cvar_t *cv; #endif //BSPC #ifndef BSPC if ( !cm_playerCurveClip->integer || !tw->isPoint ) { return; } #endif // determine the trace's relationship to all planes planes = pc->planes; for ( i = 0 ; i < pc->numPlanes ; i++, planes++ ) { offset = FIXED_VEC3DOT( tw->offsets[ planes->signbits ], planes->pd.normal ); d1 = FIXED_VEC3DOT( tw->start, planes->pd.normal ) - planes->pd.dist + offset; d2 = FIXED_VEC3DOT( tw->end, planes->pd.normal ) - planes->pd.dist + offset; if ( d1 <= BFIXED_0 ) { frontFacing[i] = qfalse; } else { frontFacing[i] = qtrue; } if ( d1 == d2 ) { intersection[i] = BFIXED(99999,0); } else { intersection[i] = d1 / ( d1 - d2 ); if ( intersection[i] <= BFIXED_0 ) { intersection[i] = BFIXED(99999,0); } } } // see if any of the surface planes are intersected facet = pc->facets; for ( i = 0 ; i < pc->numFacets ; i++, facet++ ) { if ( !frontFacing[facet->surfacePlane] ) { continue; } intersect = intersection[facet->surfacePlane]; if ( intersect < BFIXED_0 ) { continue; // surface is behind the starting point } if ( intersect > MAKE_BFIXED(tw->trace.fraction) ) { continue; // already hit something closer } for ( j = 0 ; j < facet->numBorders ; j++ ) { k = facet->borderPlanes[j]; if ( frontFacing[k] ^ facet->borderInward[j] ) { if ( intersection[k] > intersect ) { break; } } else { if ( intersection[k] < intersect ) { break; } } } if ( j == facet->numBorders ) { // we hit this facet #ifndef BSPC if (!cv) { cv = Cvar_Get( "r_debugSurfaceUpdate", "1", 0 ); } if (cv->integer) { debugPatchCollide = pc; debugFacet = facet; } #endif //BSPC planes = &pc->planes[facet->surfacePlane]; // calculate intersection with a slight pushoff offset = FIXED_VEC3DOT( tw->offsets[ planes->signbits ], planes->pd.normal ); d1 = FIXED_VEC3DOT( tw->start, planes->pd.normal ) - planes->pd.dist + offset; d2 = FIXED_VEC3DOT( tw->end, planes->pd.normal ) - planes->pd.dist + offset; tw->trace.fraction = FIXED_RATIO_G( d1 - SURFACE_CLIP_EPSILON, d1 - d2 ); if ( tw->trace.fraction < GFIXED_0 ) { tw->trace.fraction = GFIXED_0; } VectorCopy(planes->pd.normal, tw->trace.plane.normal); tw->trace.plane.dist = planes->pd.dist; } } } /* ==================== CM_CheckFacetPlane ==================== */ int CM_CheckFacetPlane(planeDef_t &plane, bvec3_t start, bvec3_t end, gfixed *enterFrac, gfixed *leaveFrac, int *hit) { bfixed d1, d2; gfixed f; *hit = qfalse; d1 = FIXED_VEC3DOT( start, plane.normal ) - plane.dist; d2 = FIXED_VEC3DOT( end, plane.normal ) - plane.dist; // if completely in front of face, no intersection with the entire facet if (d1 > BFIXED_0 && ( d2 >= SURFACE_CLIP_EPSILON || d2 >= d1 ) ) { return qfalse; } // if it doesn't cross the plane, the plane isn't relevent if (d1 <= BFIXED_0 && d2 <= BFIXED_0 ) { return qtrue; } // crosses face if (d1 > d2) { // enter f = FIXED_RATIO_G(d1-SURFACE_CLIP_EPSILON,d1-d2); if ( f < GFIXED_0 ) { f = GFIXED_0; } //always favor previous plane hits and thus also the surface plane hit if (f > *enterFrac) { *enterFrac = f; *hit = qtrue; } } else { // leave f = FIXED_RATIO_G(d1+SURFACE_CLIP_EPSILON,d1-d2); if ( f > GFIXED_1 ) { f = GFIXED_1; } if (f < *leaveFrac) { *leaveFrac = f; } } return qtrue; } /* ==================== CM_TraceThroughPatchCollide ==================== */ void CM_TraceThroughPatchCollide( traceWork_t *tw, const struct patchCollide_s *pc ) { int i, j, hit, hitnum; bfixed offset, t; gfixed enterFrac, leaveFrac; patchPlane_t *planes; facet_t *facet; planeDef_t plane, bestplane; bvec3_t startp, endp; #ifndef BSPC static cvar_t *cv; #endif //BSPC if (tw->isPoint) { CM_TracePointThroughPatchCollide( tw, pc ); return; } facet = pc->facets; for ( i = 0 ; i < pc->numFacets ; i++, facet++ ) { enterFrac = -GFIXED_1; leaveFrac = GFIXED_1; hitnum = -1; // planes = &pc->planes[ facet->surfacePlane ]; VectorCopy(planes->pd.normal, plane.normal); plane.dist = planes->pd.dist; if ( tw->sphere.use ) { // adjust the plane distance apropriately for radius plane.dist += tw->sphere.radius; // find the closest point on the capsule to the plane t = FIXED_VEC3DOT_R( plane.normal, tw->sphere.offset ); if ( t > BFIXED_0 ) { VectorSubtract( tw->start, tw->sphere.offset, startp ); VectorSubtract( tw->end, tw->sphere.offset, endp ); } else { VectorAdd( tw->start, tw->sphere.offset, startp ); VectorAdd( tw->end, tw->sphere.offset, endp ); } } else { offset = FIXED_VEC3DOT( tw->offsets[ planes->signbits ], plane.normal); plane.dist -= offset; VectorCopy( tw->start, startp ); VectorCopy( tw->end, endp ); } if (!CM_CheckFacetPlane(plane, startp, endp, &enterFrac, &leaveFrac, &hit)) { continue; } if (hit) { VectorCopy(plane.normal, bestplane.normal); bestplane.dist=plane.dist; } for ( j = 0; j < facet->numBorders; j++ ) { planes = &pc->planes[ facet->borderPlanes[j] ]; if (facet->borderInward[j]) { VectorNegate(planes->pd.normal, plane.normal); plane.dist = -planes->pd.dist; } else { VectorCopy(planes->pd.normal, plane.normal); plane.dist = planes->pd.dist; } if ( tw->sphere.use ) { // adjust the plane distance apropriately for radius plane.dist += tw->sphere.radius; // find the closest point on the capsule to the plane t = FIXED_VEC3DOT_R( plane.normal, tw->sphere.offset ); if ( t > BFIXED_0 ) { VectorSubtract( tw->start, tw->sphere.offset, startp ); VectorSubtract( tw->end, tw->sphere.offset, endp ); } else { VectorAdd( tw->start, tw->sphere.offset, startp ); VectorAdd( tw->end, tw->sphere.offset, endp ); } } else { // NOTE: this works even though the plane might be flipped because the bbox is centered offset = FIXED_VEC3DOT( tw->offsets[ planes->signbits ], plane.normal); plane.dist += FIXED_ABS(offset); VectorCopy( tw->start, startp ); VectorCopy( tw->end, endp ); } if (!CM_CheckFacetPlane(plane, startp, endp, &enterFrac, &leaveFrac, &hit)) { break; } if (hit) { hitnum = j; VectorCopy(plane.normal, bestplane.normal); bestplane.dist=plane.dist; } } if (j < facet->numBorders) continue; //never clip against the back side if (hitnum == facet->numBorders - 1) continue; if (enterFrac < leaveFrac && enterFrac >= GFIXED_0) { if (enterFrac < tw->trace.fraction) { if (enterFrac < GFIXED_0) { enterFrac = GFIXED_0; } #ifndef BSPC if (!cv) { cv = Cvar_Get( "r_debugSurfaceUpdate", "1", 0 ); } if (cv && cv->integer) { debugPatchCollide = pc; debugFacet = facet; } #endif //BSPC tw->trace.fraction = enterFrac; VectorCopy( bestplane.normal, tw->trace.plane.normal ); tw->trace.plane.dist = bestplane.dist; } } } } /* ======================================================================= POSITION TEST ======================================================================= */ /* ==================== CM_PositionTestInPatchCollide ==================== */ qboolean CM_PositionTestInPatchCollide( traceWork_t *tw, const struct patchCollide_s *pc ) { int i, j; bfixed offset, t; patchPlane_t *planes; facet_t *facet; planeDef_t plane; bvec3_t startp; if (tw->isPoint) { return qfalse; } // facet = pc->facets; for ( i = 0 ; i < pc->numFacets ; i++, facet++ ) { planes = &pc->planes[ facet->surfacePlane ]; VectorCopy(planes->pd.normal, plane.normal); plane.dist = planes->pd.dist; if ( tw->sphere.use ) { // adjust the plane distance apropriately for radius plane.dist += tw->sphere.radius; // find the closest point on the capsule to the plane t = FIXED_VEC3DOT_R( plane.normal, tw->sphere.offset ); if ( t > BFIXED_0 ) { VectorSubtract( tw->start, tw->sphere.offset, startp ); } else { VectorAdd( tw->start, tw->sphere.offset, startp ); } } else { offset = FIXED_VEC3DOT( tw->offsets[ planes->signbits ], plane.normal); plane.dist -= offset; VectorCopy( tw->start, startp ); } if ( FIXED_VEC3DOT_R( plane.normal, startp ) - plane.dist > BFIXED_0 ) { continue; } for ( j = 0; j < facet->numBorders; j++ ) { planes = &pc->planes[ facet->borderPlanes[j] ]; if (facet->borderInward[j]) { VectorNegate(planes->pd.normal, plane.normal); plane.dist = -planes->pd.dist; } else { VectorCopy(planes->pd.normal, plane.normal); plane.dist = planes->pd.dist; } if ( tw->sphere.use ) { // adjust the plane distance apropriately for radius plane.dist += tw->sphere.radius; // find the closest point on the capsule to the plane t = FIXED_VEC3DOT_R( plane.normal, tw->sphere.offset ); if ( t > BFIXED_0 ) { VectorSubtract( tw->start, tw->sphere.offset, startp ); } else { VectorAdd( tw->start, tw->sphere.offset, startp ); } } else { // NOTE: this works even though the plane might be flipped because the bbox is centered offset = FIXED_VEC3DOT( tw->offsets[ planes->signbits ], plane.normal); plane.dist += FIXED_ABS(offset); VectorCopy( tw->start, startp ); } if ( FIXED_VEC3DOT_R( plane.normal, startp ) - plane.dist > BFIXED_0 ) { break; } } if (j < facet->numBorders) { continue; } // inside this patch facet return qtrue; } return qfalse; } /* ======================================================================= DEBUGGING ======================================================================= */ /* ================== CM_DrawDebugSurface Called from the renderer ================== */ #ifndef BSPC void BotDrawDebugPolygons(void (*drawPoly)(int color, int numPoints, bfixed *points), int value); #endif void CM_DrawDebugSurface( void (*drawPoly)(int color, int numPoints, bfixed *points) ) { static cvar_t *cv; #ifndef BSPC static cvar_t *cv2; #endif const patchCollide_t *pc; facet_t *facet; winding_t *w; int i, j, k, n; int curplanenum, planenum, curinward, inward; planeDef_t plane; bvec3_t mins = {-BFIXED(15,0), -BFIXED(15,0), -BFIXED(28,0)}, maxs = {BFIXED(15,0), BFIXED(15,0), BFIXED(28,0)}; //bvec3_t mins = {BFIXED_0, BFIXED_0, BFIXED_0}, maxs = {BFIXED_0, BFIXED_0, BFIXED_0}; bvec3_t v1; avec3_t v2; #ifndef BSPC if ( !cv2 ) { cv2 = Cvar_Get( "r_debugSurface", "0", 0 ); } if (cv2->integer != 1) { BotDrawDebugPolygons(drawPoly, cv2->integer); return; } #endif if ( !debugPatchCollide ) { return; } #ifndef BSPC if ( !cv ) { cv = Cvar_Get( "cm_debugSize", "2", 0 ); } #endif pc = debugPatchCollide; for ( i = 0, facet = pc->facets ; i < pc->numFacets ; i++, facet++ ) { for ( k = 0 ; k < facet->numBorders + 1; k++ ) { // if (k < facet->numBorders) { planenum = facet->borderPlanes[k]; inward = facet->borderInward[k]; } else { planenum = facet->surfacePlane; inward = qfalse; //continue; } VectorCopy( pc->planes[ planenum ].pd.normal, plane.normal ); plane.dist=pc->planes[ planenum ].pd.dist; //planenum = facet->surfacePlane; if ( inward ) { VectorSubtract( avec3_origin, plane.normal, plane.normal ); plane.dist = -plane.dist; } plane.dist += MAKE_BFIXED(cv->value); //* for (n = 0; n < 3; n++) { if (plane.normal[n] > AFIXED_0) v1[n] = maxs[n]; else v1[n] = mins[n]; } //end for VectorNegate(plane.normal, v2); plane.dist += FIXED_ABS(FIXED_VEC3DOT(v1, v2)); //*/ w = BaseWindingForPlane( plane.normal, plane.dist ); for ( j = 0 ; j < facet->numBorders + 1 && w; j++ ) { // if (j < facet->numBorders) { curplanenum = facet->borderPlanes[j]; curinward = facet->borderInward[j]; } else { curplanenum = facet->surfacePlane; curinward = qfalse; //continue; } // if (curplanenum == planenum) continue; VectorCopy( pc->planes[ curplanenum ].pd.normal, plane.normal ); plane.dist=pc->planes[ curplanenum ].pd.dist; if ( !curinward ) { VectorSubtract( avec3_origin, plane.normal, plane.normal ); plane.dist = -plane.dist; } // if ( !facet->borderNoAdjust[j] ) { plane.dist -= MAKE_BFIXED(cv->value); // } for (n = 0; n < 3; n++) { if (plane.normal[n] > AFIXED_0) v1[n] = maxs[n]; else v1[n] = mins[n]; } //end for VectorNegate(plane.normal, v2); plane.dist -= FIXED_ABS(FIXED_VEC3DOT(v1, v2)); ChopWindingInPlace( &w, plane.normal, plane.dist, BFIXED(0,1) ); } if ( w ) { if ( facet == debugFacet ) { drawPoly( 4, w->numpoints, w->p[0] ); //Com_Printf("blue facet has %d border planes\n", facet->numBorders); } else { drawPoly( 1, w->numpoints, w->p[0] ); } FreeWinding( w ); } else Com_Printf("winding chopped away by border planes\n"); } } // draw the debug block { bvec3_t v[3]; VectorCopy( debugBlockPoints[0], v[0] ); VectorCopy( debugBlockPoints[1], v[1] ); VectorCopy( debugBlockPoints[2], v[2] ); drawPoly( 2, 3, v[0] ); VectorCopy( debugBlockPoints[2], v[0] ); VectorCopy( debugBlockPoints[3], v[1] ); VectorCopy( debugBlockPoints[0], v[2] ); drawPoly( 2, 3, v[0] ); } #if 0 bvec3_t v[4]; v[0][0] = pc->bounds[1][0]; v[0][1] = pc->bounds[1][1]; v[0][2] = pc->bounds[1][2]; v[1][0] = pc->bounds[1][0]; v[1][1] = pc->bounds[0][1]; v[1][2] = pc->bounds[1][2]; v[2][0] = pc->bounds[0][0]; v[2][1] = pc->bounds[0][1]; v[2][2] = pc->bounds[1][2]; v[3][0] = pc->bounds[0][0]; v[3][1] = pc->bounds[1][1]; v[3][2] = pc->bounds[1][2]; drawPoly( 4, v[0] ); #endif }
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// // Copyright (c) 2008-2016 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "Precompiled.h" #include "Core/Context.h" #include "Graphics/Texture2D.h" #include "Resource/ResourceCache.h" #include "UI/Sprite.h" #include "DebugNew.h" namespace Urho3D { extern const char* blendModeNames[]; extern const char* horizontalAlignments[]; extern const char* verticalAlignments[]; extern const char* UI_CATEGORY; Sprite::Sprite(Context* context) : UIElement(context), floatPosition_(Vector2::ZERO), hotSpot_(IntVector2::ZERO), scale_(Vector2::ONE), rotation_(0.0f), imageRect_(IntRect::ZERO), blendMode_(BLEND_REPLACE) { } Sprite::~Sprite() { } void Sprite::RegisterObject(Context* context) { context->RegisterFactory<Sprite>(UI_CATEGORY); URHO3D_ACCESSOR_ATTRIBUTE("Name", GetName, SetName, String, String::EMPTY, AM_FILE); URHO3D_ACCESSOR_ATTRIBUTE("Position", GetPosition, SetPosition, Vector2, Vector2::ZERO, AM_FILE); URHO3D_ACCESSOR_ATTRIBUTE("Size", GetSize, SetSize, IntVector2, IntVector2::ZERO, AM_FILE); URHO3D_ACCESSOR_ATTRIBUTE("Hotspot", GetHotSpot, SetHotSpot, IntVector2, IntVector2::ZERO, AM_FILE); URHO3D_ACCESSOR_ATTRIBUTE("Scale", GetScale, SetScale, Vector2, Vector2::ONE, AM_FILE); URHO3D_ACCESSOR_ATTRIBUTE("Rotation", GetRotation, SetRotation, float, 0.0f, AM_FILE); URHO3D_MIXED_ACCESSOR_ATTRIBUTE("Texture", GetTextureAttr, SetTextureAttr, ResourceRef, ResourceRef(Texture2D::GetTypeStatic()), AM_FILE); URHO3D_ACCESSOR_ATTRIBUTE("Image Rect", GetImageRect, SetImageRect, IntRect, IntRect::ZERO, AM_FILE); URHO3D_ENUM_ACCESSOR_ATTRIBUTE("Blend Mode", GetBlendMode, SetBlendMode, BlendMode, blendModeNames, 0, AM_FILE); URHO3D_ENUM_ACCESSOR_ATTRIBUTE("Horiz Alignment", GetHorizontalAlignment, SetHorizontalAlignment, HorizontalAlignment, horizontalAlignments, HA_LEFT, AM_FILE); URHO3D_ENUM_ACCESSOR_ATTRIBUTE("Vert Alignment", GetVerticalAlignment, SetVerticalAlignment, VerticalAlignment, verticalAlignments, VA_TOP, AM_FILE); URHO3D_ACCESSOR_ATTRIBUTE("Priority", GetPriority, SetPriority, int, 0, AM_FILE); URHO3D_ACCESSOR_ATTRIBUTE("Opacity", GetOpacity, SetOpacity, float, 1.0f, AM_FILE); URHO3D_ACCESSOR_ATTRIBUTE("Color", GetColorAttr, SetColor, Color, Color::WHITE, AM_FILE); URHO3D_ATTRIBUTE("Top Left Color", Color, color_[0], Color::WHITE, AM_FILE); URHO3D_ATTRIBUTE("Top Right Color", Color, color_[1], Color::WHITE, AM_FILE); URHO3D_ATTRIBUTE("Bottom Left Color", Color, color_[2], Color::WHITE, AM_FILE); URHO3D_ATTRIBUTE("Bottom Right Color", Color, color_[3], Color::WHITE, AM_FILE); URHO3D_ACCESSOR_ATTRIBUTE("Is Visible", IsVisible, SetVisible, bool, true, AM_FILE); URHO3D_ACCESSOR_ATTRIBUTE("Use Derived Opacity", GetUseDerivedOpacity, SetUseDerivedOpacity, bool, true, AM_FILE); URHO3D_ATTRIBUTE("Variables", VariantMap, vars_, Variant::emptyVariantMap, AM_FILE); } bool Sprite::IsWithinScissor(const IntRect& currentScissor) { /// \todo Implement properly, for now just checks visibility flag return visible_; } const IntVector2& Sprite::GetScreenPosition() const { // This updates screen position for a sprite GetTransform(); return screenPosition_; } IntVector2 Sprite::ScreenToElement(const IntVector2& screenPosition) { Vector3 floatPos((float)screenPosition.x_, (float)screenPosition.y_, 0.0f); Vector3 transformedPos = GetTransform().Inverse() * floatPos; return IntVector2((int)transformedPos.x_, (int)transformedPos.y_); } IntVector2 Sprite::ElementToScreen(const IntVector2& position) { Vector3 floatPos((float)position.x_, (float)position.y_, 0.0f); Vector3 transformedPos = GetTransform() * floatPos; return IntVector2((int)transformedPos.x_, (int)transformedPos.y_); } void Sprite::GetBatches(PODVector<UIBatch>& batches, PODVector<float>& vertexData, const IntRect& currentScissor) { bool allOpaque = true; if (GetDerivedOpacity() < 1.0f || color_[C_TOPLEFT].a_ < 1.0f || color_[C_TOPRIGHT].a_ < 1.0f || color_[C_BOTTOMLEFT].a_ < 1.0f || color_[C_BOTTOMRIGHT].a_ < 1.0f) allOpaque = false; const IntVector2& size = GetSize(); UIBatch batch(this, blendMode_ == BLEND_REPLACE && !allOpaque ? BLEND_ALPHA : blendMode_, currentScissor, texture_, &vertexData); batch.AddQuad(GetTransform(), 0, 0, size.x_, size.y_, imageRect_.left_, imageRect_.top_, imageRect_.right_ - imageRect_.left_, imageRect_.bottom_ - imageRect_.top_); UIBatch::AddOrMerge(batch, batches); // Reset hovering for next frame hovering_ = false; } void Sprite::OnPositionSet() { // If the integer position was set (layout update?), copy to the float position floatPosition_ = Vector2((float)position_.x_, (float)position_.y_); } void Sprite::SetPosition(const Vector2& position) { if (position != floatPosition_) { floatPosition_ = position; // Copy to the integer position position_ = IntVector2((int)position.x_, (int)position.y_); MarkDirty(); } } void Sprite::SetPosition(float x, float y) { SetPosition(Vector2(x, y)); } void Sprite::SetHotSpot(const IntVector2& hotSpot) { if (hotSpot != hotSpot_) { hotSpot_ = hotSpot; MarkDirty(); } } void Sprite::SetHotSpot(int x, int y) { SetHotSpot(IntVector2(x, y)); } void Sprite::SetScale(const Vector2& scale) { if (scale != scale_) { scale_ = scale; MarkDirty(); } } void Sprite::SetScale(float x, float y) { SetScale(Vector2(x, y)); } void Sprite::SetScale(float scale) { SetScale(Vector2(scale, scale)); } void Sprite::SetRotation(float angle) { if (angle != rotation_) { rotation_ = angle; MarkDirty(); } } void Sprite::SetTexture(Texture* texture) { texture_ = texture; if (imageRect_ == IntRect::ZERO) SetFullImageRect(); } void Sprite::SetImageRect(const IntRect& rect) { if (rect != IntRect::ZERO) imageRect_ = rect; } void Sprite::SetFullImageRect() { if (texture_) SetImageRect(IntRect(0, 0, texture_->GetWidth(), texture_->GetHeight())); } void Sprite::SetBlendMode(BlendMode mode) { blendMode_ = mode; } const Matrix3x4& Sprite::GetTransform() const { if (positionDirty_) { Vector2 pos = floatPosition_; Matrix3x4 parentTransform; if (parent_) { Sprite* parentSprite = dynamic_cast<Sprite*>(parent_); if (parentSprite) parentTransform = parentSprite->GetTransform(); else { const IntVector2& parentScreenPos = parent_->GetScreenPosition() + parent_->GetChildOffset(); parentTransform = Matrix3x4::IDENTITY; parentTransform.SetTranslation(Vector3((float)parentScreenPos.x_, (float)parentScreenPos.y_, 0.0f)); } switch (GetHorizontalAlignment()) { case HA_LEFT: break; case HA_CENTER: pos.x_ += (float)(parent_->GetSize().x_ / 2); break; case HA_RIGHT: pos.x_ += (float)parent_->GetSize().x_; break; } switch (GetVerticalAlignment()) { case VA_TOP: break; case VA_CENTER: pos.y_ += (float)(parent_->GetSize().y_ / 2); break; case VA_BOTTOM: pos.y_ += (float)(parent_->GetSize().y_); break; } } else parentTransform = Matrix3x4::IDENTITY; Matrix3x4 hotspotAdjust(Matrix3x4::IDENTITY); hotspotAdjust.SetTranslation(Vector3((float)-hotSpot_.x_, (float)-hotSpot_.y_, 0.0f)); Matrix3x4 mainTransform(Vector3(pos, 0.0f), Quaternion(rotation_, Vector3::FORWARD), Vector3(scale_, 1.0f)); transform_ = parentTransform * mainTransform * hotspotAdjust; positionDirty_ = false; // Calculate an approximate screen position for GetElementAt(), or pixel-perfect child elements Vector3 topLeftCorner = transform_ * Vector3::ZERO; screenPosition_ = IntVector2((int)topLeftCorner.x_, (int)topLeftCorner.y_); } return transform_; } void Sprite::SetTextureAttr(const ResourceRef& value) { ResourceCache* cache = GetSubsystem<ResourceCache>(); SetTexture(cache->GetResource<Texture2D>(value.name_)); } ResourceRef Sprite::GetTextureAttr() const { return GetResourceRef(texture_, Texture2D::GetTypeStatic()); } }
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/maze-all-path.cpp
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# include <bits/stdc++.h> using namespace std; void findpath(int maze[][20],int n,int x,int y,int path[][20]) { if (x<0||x>=n||y<0||y>=n) return; if (x==n-1&&y==n-1) { path[x][y]=1; for (int i=0;i<n;i++) { for (int j=0;j<n;j++) { cout<<path[i][j]<<" "; } cout<<endl; } cout<<endl; return; } if (maze[x][y]==0 || path[x][y]==1) return ; path[x][y]=1; findpath(maze,n,x,y+1,path); findpath(maze,n,x,y-1,path); findpath(maze,n,x-1,y,path); findpath(maze,n,x+1,y,path); path[x][y]=0; } void findpath(int maze[][20],int n) { int path[20][20]={0}; findpath(maze,n,0,0,path); } int main() { int maze[20][20]={{1,1,0},{1,1,0},{1,1,1}}; int n=3; findpath(maze,n); }
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/applications/CompressiblePotentialFlowApplication/custom_elements/incompressible_perturbation_potential_flow_element.h
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// | / | // ' / __| _` | __| _ \ __| // . \ | ( | | ( |\__ ` // _|\_\_| \__,_|\__|\___/ ____/ // Multi-Physics // // License: BSD License // Kratos default license: kratos/license.txt // // Main authors: Inigo Lopez and Riccardo Rossi // #if !defined(KRATOS_INCOMPRESSIBLE_PERTURBATION_POTENTIAL_FLOW_ELEMENT_H) #define KRATOS_INCOMPRESSIBLE_PERTURBATION_POTENTIAL_FLOW_ELEMENT_H // Project includes #include "includes/element.h" #include "includes/kratos_flags.h" #include "utilities/geometry_utilities.h" #include "utilities/enrichment_utilities.h" namespace Kratos { ///@name Kratos Classes ///@{ template <int Dim, int NumNodes> class IncompressiblePerturbationPotentialFlowElement : public Element { public: template <unsigned int TNumNodes, unsigned int TDim> struct ElementalData { array_1d<double, TNumNodes> potentials, distances; double vol; BoundedMatrix<double, TNumNodes, TDim> DN_DX; array_1d<double, TNumNodes> N; }; ///@name Type Definitions ///@{ typedef Element BaseType; static constexpr int TNumNodes = NumNodes; static constexpr int TDim = Dim; ///@} ///@name Pointer Definitions /// Pointer definition of IncompressiblePerturbationPotentialFlowElement KRATOS_CLASS_INTRUSIVE_POINTER_DEFINITION(IncompressiblePerturbationPotentialFlowElement); ///@} ///@name Life Cycle ///@{ // Constructors. /// Default constuctor. /** * @param NewId Index number of the new element (optional) */ explicit IncompressiblePerturbationPotentialFlowElement(IndexType NewId = 0){} /** * Constructor using an array of nodes */ IncompressiblePerturbationPotentialFlowElement(IndexType NewId, const NodesArrayType& ThisNodes) : Element(NewId, ThisNodes){} /** * Constructor using Geometry */ IncompressiblePerturbationPotentialFlowElement(IndexType NewId, GeometryType::Pointer pGeometry) : Element(NewId, pGeometry){} /** * Constructor using Properties */ IncompressiblePerturbationPotentialFlowElement(IndexType NewId, GeometryType::Pointer pGeometry, PropertiesType::Pointer pProperties) : Element(NewId, pGeometry, pProperties){} /** * Copy Constructor */ IncompressiblePerturbationPotentialFlowElement(IncompressiblePerturbationPotentialFlowElement const& rOther) = delete; /** * Move Constructor */ IncompressiblePerturbationPotentialFlowElement(IncompressiblePerturbationPotentialFlowElement&& rOther) = delete; /** * Destructor */ ~IncompressiblePerturbationPotentialFlowElement() override{} ///@} ///@name Operators ///@{ /// Assignment operator. IncompressiblePerturbationPotentialFlowElement& operator=(IncompressiblePerturbationPotentialFlowElement const& rOther) = delete; /// Move operator. IncompressiblePerturbationPotentialFlowElement& operator=(IncompressiblePerturbationPotentialFlowElement&& rOther) = delete; ///@} ///@name Operations ///@{ Element::Pointer Create(IndexType NewId, NodesArrayType const& ThisNodes, PropertiesType::Pointer pProperties) const override; Element::Pointer Create(IndexType NewId, GeometryType::Pointer pGeom, PropertiesType::Pointer pProperties) const override; Element::Pointer Clone(IndexType NewId, NodesArrayType const& ThisNodes) const override; void CalculateLocalSystem(MatrixType& rLeftHandSideMatrix, VectorType& rRightHandSideVector, ProcessInfo& rCurrentProcessInfo) override; void CalculateRightHandSide(VectorType& rRightHandSideVector, ProcessInfo& rCurrentProcessInfo) override; void CalculateLeftHandSide(MatrixType& rLeftHandSideMatrix, ProcessInfo& rCurrentProcessInfo) override; void EquationIdVector(EquationIdVectorType& rResult, ProcessInfo& CurrentProcessInfo) override; void GetDofList(DofsVectorType& rElementalDofList, ProcessInfo& rCurrentProcessInfo) override; void FinalizeSolutionStep(ProcessInfo& rCurrentProcessInfo) override; ///@} ///@name Access ///@{ void GetValueOnIntegrationPoints(const Variable<double>& rVariable, std::vector<double>& rValues, const ProcessInfo& rCurrentProcessInfo) override; void GetValueOnIntegrationPoints(const Variable<int>& rVariable, std::vector<int>& rValues, const ProcessInfo& rCurrentProcessInfo) override; void GetValueOnIntegrationPoints(const Variable<array_1d<double, 3>>& rVariable, std::vector<array_1d<double, 3>>& rValues, const ProcessInfo& rCurrentProcessInfo) override; ///@} ///@name Inquiry ///@{ int Check(const ProcessInfo& rCurrentProcessInfo) override; ///@} ///@name Input and output ///@{ /// Turn back information as a string. std::string Info() const override; /// Print information about this object. void PrintInfo(std::ostream& rOStream) const override; /// Print object's data. void PrintData(std::ostream& rOStream) const override; ///@} private: ///@name Private Operators ///@{ void GetWakeDistances(array_1d<double, NumNodes>& distances) const; void GetEquationIdVectorNormalElement(EquationIdVectorType& rResult) const; void GetEquationIdVectorKuttaElement(EquationIdVectorType& rResult) const; void GetEquationIdVectorWakeElement(EquationIdVectorType& rResult) const; void GetDofListNormalElement(DofsVectorType& rElementalDofList) const; void GetDofListKuttaElement(DofsVectorType& rElementalDofList) const; void GetDofListWakeElement(DofsVectorType& rElementalDofList) const; void CalculateLocalSystemNormalElement(MatrixType& rLeftHandSideMatrix, VectorType& rRightHandSideVector, const ProcessInfo& rCurrentProcessInfo); void CalculateLocalSystemWakeElement(MatrixType& rLeftHandSideMatrix, VectorType& rRightHandSideVector, const ProcessInfo& rCurrentProcessInfo); void CalculateLocalSystemSubdividedElement(BoundedMatrix<double, NumNodes, NumNodes>& lhs_positive, BoundedMatrix<double, NumNodes, NumNodes>& lhs_negative, const ProcessInfo& rCurrentProcessInfo); void ComputeLHSGaussPointContribution(const double weight, BoundedMatrix<double, NumNodes, NumNodes>& lhs, const ElementalData<NumNodes, Dim>& data) const; void AssignLocalSystemSubdividedElement(MatrixType& rLeftHandSideMatrix, BoundedMatrix<double, NumNodes, NumNodes>& lhs_positive, BoundedMatrix<double, NumNodes, NumNodes>& lhs_negative, BoundedMatrix<double, NumNodes, NumNodes>& lhs_total, const ElementalData<NumNodes, Dim>& data) const; void AssignLocalSystemWakeElement(MatrixType& rLeftHandSideMatrix, BoundedMatrix<double, NumNodes, NumNodes>& lhs_total, const ElementalData<NumNodes, Dim>& data) const; void AssignLocalSystemWakeNode(MatrixType& rLeftHandSideMatrix, BoundedMatrix<double, NumNodes, NumNodes>& lhs_total, const ElementalData<NumNodes, Dim>& data, unsigned int& row) const; void ComputePotentialJump(const ProcessInfo& rCurrentProcessInfo); void ComputeElementInternalEnergy(); ///@} ///@name Serialization ///@{ friend class Serializer; void save(Serializer& rSerializer) const override; void load(Serializer& rSerializer) override; ///@} }; // Class IncompressiblePerturbationPotentialFlowElement ///@} } // namespace Kratos. #endif // KRATOS_INCOMPRESSIBLE_PERTURBATION_POTENTIAL_FLOW_ELEMENT_H defined
[ "inigolcanalejo@gmail.com" ]
inigolcanalejo@gmail.com
a42ef234f6ebfadea397d5ccccacacbc94feb776
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/sciNDG4/src/MindEventAction.cc
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// ---------------------------------------------------------------------------- // $Id: MindEventAction.cc 543 2014-11-01 23:03:10Z $ // // Author : J Martin-Albo <jmalbos@ific.uv.es> // Created: 15 Apr 2009 // // Copyright (c) 2009 -- IFIC Neutrino Group // ---------------------------------------------------------------------------- #include "MindEventAction.h" #include "MindConfigService.h" #include "MindParamStore.h" #include "MindSD.h" #include "MindUtils.h" #include "MindLookupTable.h" #include <G4Event.hh> #include <G4TrajectoryContainer.hh> #include <G4Trajectory.hh> #include <G4VVisManager.hh> #include <G4SDManager.hh> #include <G4UImanager.hh> #include <bhep/bhep_svc.h> //#include <bhep/EventManager2.h> //#include <bhep/writer_root.h> using namespace bhep; MindEventAction::MindEventAction(): _evtNo(0) { } MindEventAction::~MindEventAction() { } void MindEventAction::BeginOfEventAction(const G4Event* event) { // retrieve bhep transient event and clear bhep::event& bevt = bhep::bhep_svc::instance()->get_event(); // set Geant4 event id property bevt.set_event_number(_evtNo); G4int eventID = event->GetEventID(); G4cout << "Event: " << eventID << G4endl; bevt.add_property("G4EventID", eventID); } void MindEventAction::EndOfEventAction(const G4Event* event) { // Visualization of tracks ........................................ G4TrajectoryContainer* trajectoryContainer = event->GetTrajectoryContainer(); G4int number_trajectories; if (trajectoryContainer) number_trajectories = trajectoryContainer->entries(); if (G4VVisManager::GetConcreteInstance()) { for (G4int i=0; i<number_trajectories; i++) { G4Trajectory* trj = (G4Trajectory*) ((*(event->GetTrajectoryContainer()))[i]); trj->DrawTrajectory(); } } // Make bhep containers for the hits associated to particles without bhep particles. if ( MindLookupTable::Instance().lepton_shower() ){ _leptonShowerPart = new bhep::particle( bhep::TRUTH, "lepton_shower"); _leptonShowerPart->add_property("length", 0.0); _leptonShowerPart->add_property("CreatorProcess", "showering"); } if ( MindLookupTable::Instance().hadron_shower() ){ _hadronShowerPart = new bhep::particle( bhep::TRUTH, "hadron_shower"); _hadronShowerPart->add_property("length", 0.0); _hadronShowerPart->add_property("CreatorProcess", "showering"); } // Hits in sensitive detectors .................................... G4HCofThisEvent* HCE = event->GetHCofThisEvent(); ProcessHits(HCE); // bhep event is written in dst bhep::event& bevt = bhep::bhep_svc::instance()->get_event(); if ( MindLookupTable::Instance().lepton_shower() ) bevt.add_true_particle( _leptonShowerPart ); if ( MindLookupTable::Instance().hadron_shower() ) bevt.add_true_particle( _hadronShowerPart ); // bhep::bhep_svc::instance()->get_writer_root().write(bevt, _evtNo); _evtNo++; bevt.clear(); MindLookupTable::Instance().clear(); } void MindEventAction::ProcessHits(G4HCofThisEvent* HCE) { G4int ID = -1; //dummy value to start. G4int pstatus; bhep::event& bevt = bhep::bhep_svc::instance()->get_event(); bhep::particle* bpart; G4SDManager* SDman = G4SDManager::GetSDMpointer(); G4int collection_id = SDman->GetCollectionID("MindCollection"); MindHitsCollection* THC = (MindHitsCollection*)(HCE->GetHC(collection_id)); for (G4int i=0; i<(THC->entries()); i++) { bhep::hit* bhit = new bhep::hit("tracking"); G4ThreeVector xyz = (*THC)[i]->GetPosition(); // G4cout<<xyz.x()<<"\t"<<xyz.y()<<"\t"<<xyz.z()<<"\n"; bhit->set_point(bhep::Point3D(xyz.x(), xyz.y(), xyz.z())); G4double energy_dep = (*THC)[i]->GetEnergyDeposit(); bhit->add_property("EnergyDep", energy_dep); G4double time = (*THC)[i]->GetHitTime(); bhit->add_property("time", time); pstatus = MindLookupTable::Instance().find_particle( (*THC)[i]->GetTrackID() ); if ( pstatus == 0 ){ if ( ID != (*THC)[i]->GetTrackID() ){ ID = (*THC)[i]->GetTrackID(); bpart = MindUtils::GetBParticle(ID); } bhit->set_mother_particle(*bpart); bpart->add_hit("tracking", bhit); } else if ( pstatus == 1 ){ bhit->set_mother_particle(*_leptonShowerPart); _leptonShowerPart->add_hit("tracking", bhit); } else { bhit->set_mother_particle(*_hadronShowerPart); _hadronShowerPart->add_hit("tracking", bhit); } } }
[ "ryan.bayes@glasgow.ac.uk" ]
ryan.bayes@glasgow.ac.uk
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/GraphAlgo/FibHeap.cpp
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#include "stdafx.h" #include "FibHeap.h" #include <math.h> #include <iostream> using namespace std; FibHeap::FibHeap() { this->n = 0; this->min = NULL; this->m = new map<int, FibNode*>(); } void FibHeap::Heap_Insert(FibNode* fn) { if (this->min == NULL) { this->min = fn; fn->left = fn; fn->right = fn; fn->parent = NULL; fn->degree = 0; fn->child = NULL; fn->mark = false; } else { fn->right = this->min; fn->left = this->min->left; this->min->left->right = fn; this->min->left = fn; fn->parent = NULL; fn->degree = 0; fn->child = NULL; fn->mark = false; if (fn->data < this->min->data) { this->min = fn; } } this->m->insert(pair<int,FibNode*>(fn->id,fn)); this->n++; this->d = floor(log2(double(this->n))); } FibNode* FibHeap::FindNodeByid(int x) { std::map<int, FibNode*>::iterator it; it =this-> m->find(x); if (it != this->m->end()) return it->second; else return NULL; } FibNode* FibHeap::Minimum() { return this->min; } //获取最小结点,并删除 FibNode* FibHeap::Extract_Min() { FibNode *mn = this->min; if (mn) { //删除最小结点,先将最小结点的所有孩子添加在跟链表上。 FibNode *firstchild = mn->child; if (firstchild) { //把孩子链表放在min指针旁边。 FibNode *temp = firstchild->left; this->min->left->right = firstchild; firstchild->left = this->min->left; temp->right = this->min; this->min->left = temp; firstchild->parent = NULL; } //删除min指针。 mn->left->right = mn->right; mn->right->left = mn->left; //删除min指针结束 //调整min指针 if (mn == mn->right) { this->min = NULL; } else { this->min = mn->right; CONSOLIDATE(); } //FibNode* node = FindNodeByid(mn->id); //cout << "I am in fibHeap" << node->id << endl; this->m->erase(mn->id); //cout << "I am in fibHeap" << endl; //cout << "I am in fibHeap" << this << endl; this->n--; } return mn; } void FibHeap::CONSOLIDATE() { FibNode* *A = new FibNode*[(this->d)+1]; for (int i = 0; i <= (this->d);i++) { A[i] = NULL; } //遍历所有的根节点,对其进行合并 FibNode *w = this->min; FibNode *start = this->min;//起始结点;为了判断所有的结点遍历完成 do { FibNode *x = w; FibNode *nextW = w->right;//下一个应该遍历的结点 int d = x->degree; while (d <= (this->d) && A[d] != NULL) { FibNode* y = A[d]; if (x->data > y->data) { //交换p和y,使p总是值小的结点 FibNode *temp = x; x = y; y = temp; } if (y == start) { start = start->right; } if (y == nextW) { // If we wrapped around we need to check for this case. nextW = nextW->right; } //把y结点从跟链表中删除 y->right->left = y->left; y->left->right = y->right; //把y结点从跟链表中删除end //把y结点加到孩子链表上 if (x->child) { y->right = x->child->right; x->child->right->left = y; x->child->right = y; y->left = x->child; } else { x->child = y; y->right = y; y->left = y; } y->parent = x; y->mark = false; x->degree++; //把y结点加到孩子链表上end A[d] = NULL; d++; } A[d] = x; w = nextW; } while (w != start); //遍历所有的根节点,对其进行合并处理,最后所有根结点的度都不同。 this->min = NULL; for (int i = 0; i <= this->d;i++) { if (A[i]!= NULL) { if (this->min==NULL) { A[i]->left = A[i]; A[i]->right = A[i]; A[i]->parent = NULL; this->min = A[i]; } else { A[i]->right = this->min; A[i]->left = this->min->left; this->min->left->right = A[i]; this->min->left = A[i]; A[i]->parent = NULL; if (A[i]->data < this->min->data) { this->min = A[i]; } } } } } void FibHeap::Decrease_Key(FibNode* x, double k) { if (k > x->data) { return; } x->data = k; FibNode *y = x->parent; if (y && x->data < y->data) { Cut(x,y); Cascading_cut(y); } if (x->data < this->min->data) { this -> min = x; } } void FibHeap::Cut(FibNode* x, FibNode* y) { //remove x from child list if (x->right == x) { y->child = NULL; } else { x->left->right = x->right; x->right->left = x->left; y->child = x->right; } y->degree--; //remove x from child list //add x to the root list x->right = this->min; x->left = this->min->left; this->min->left->right = x; this->min->left = x; //add x to the root list x->mark = false; x->parent = NULL; } void FibHeap::Cascading_cut(FibNode* y) { FibNode *z = y->parent; if (z) { if (y->mark == false) { y->mark = true; } else { Cut(y,z); Cascading_cut(z); } } } FibHeap::~FibHeap() { FibNode* p = min; while (p&&p!=min) { FibNode* q = p->right; delete p; p = q; } std::map<int, FibNode*>::iterator it; for (it = this->m->begin(); it != this->m->end(); it++) if(it->second)delete (*it).second; if(m)delete m; }
[ "hyxhaoyuanxiao@gmail.com" ]
hyxhaoyuanxiao@gmail.com
0758b31265e0458c35dd85223419dc7a02a40337
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/3rd/ACE_wrappers/apps/drwho/PMC_All.h
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/* -*- C++ -*- */ //============================================================================= /** * @file PMC_All.h * * $Id: PMC_All.h 93651 2011-03-28 08:49:11Z johnnyw $ * * @author Douglas C. Schmidt */ //============================================================================= #ifndef _PMC_ALL_H #define _PMC_ALL_H #include "PM_Client.h" /** * @class PMC_All * * @brief Provides the client's lookup table abstraction for `all' users... */ class PMC_All : public PM_Client { protected: virtual Protocol_Record *insert_protocol_info (Protocol_Record &protocol_record); virtual int encode (char *packet, int &total_bytes); virtual int decode (char *packet, int &total_bytes); public: PMC_All (void); virtual void process (void); }; #endif /* _PMC_ALL_H */
[ "herrkong25@gmail.com" ]
herrkong25@gmail.com
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Product and Trade Secret source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2013 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement. * */ // Gcc 4.5.1 can mis-optimise _mm_move_sd #if defined(HK_COMPILER_GCC) && (HK_COMPILER_GCC_VERSION <= 40501) #define MOVE_SD(a, b) _mm_shuffle_pd(b, a, _MM_SHUFFLE2(1, 0)) #else #define MOVE_SD(a, b) _mm_move_sd(a, b) #endif #ifndef HK_DISABLE_MATH_CONSTRUCTORS /* construct, assign, zero */ HK_FORCE_INLINE hkVector4d::hkVector4d(hkDouble64 a, hkDouble64 b, hkDouble64 c, hkDouble64 d) { m_quad.xy = _mm_setr_pd(a,b); m_quad.zw = _mm_setr_pd(c,d); } HK_FORCE_INLINE hkVector4d::hkVector4d(const hkQuadDouble64& q) { m_quad = q; } HK_FORCE_INLINE hkVector4d::hkVector4d(const hkVector4d& v) { m_quad = v.m_quad; } #endif HK_FORCE_INLINE void hkVector4d::set(hkDouble64 a, hkDouble64 b, hkDouble64 c, hkDouble64 d) { m_quad.xy = _mm_setr_pd(a,b); m_quad.zw = _mm_setr_pd(c,d); } HK_FORCE_INLINE void hkVector4d::set( hkSimdDouble64Parameter a, hkSimdDouble64Parameter b, hkSimdDouble64Parameter c, hkSimdDouble64Parameter d ) { m_quad.xy = _mm_unpacklo_pd(a.m_real, b.m_real); m_quad.zw = _mm_unpacklo_pd(c.m_real, d.m_real); } HK_FORCE_INLINE void hkVector4d::setAll(const hkDouble64& a) { #if HK_SSE_VERSION >= 0x30 m_quad.xy = _mm_loaddup_pd(&a); m_quad.zw = _mm_loaddup_pd(&a); #else m_quad.xy = _mm_load1_pd(&a); m_quad.zw = _mm_load1_pd(&a); #endif } HK_FORCE_INLINE void hkVector4d::setAll(hkSimdDouble64Parameter a) { m_quad.xy = a.m_real; m_quad.zw = a.m_real; } HK_FORCE_INLINE void hkVector4d::setZero() { m_quad.xy = _mm_setzero_pd(); m_quad.zw = _mm_setzero_pd(); } template <> HK_FORCE_INLINE void hkVector4d::zeroComponent<0>() { m_quad.xy = MOVE_SD(m_quad.xy, _mm_setzero_pd()); } template <> HK_FORCE_INLINE void hkVector4d::zeroComponent<1>() { m_quad.xy = MOVE_SD(_mm_setzero_pd(), m_quad.xy); } template <> HK_FORCE_INLINE void hkVector4d::zeroComponent<2>() { m_quad.zw = MOVE_SD(m_quad.zw, _mm_setzero_pd()); } template <> HK_FORCE_INLINE void hkVector4d::zeroComponent<3>() { m_quad.zw = MOVE_SD(_mm_setzero_pd(), m_quad.zw); } template <int N> HK_FORCE_INLINE void hkVector4d::zeroComponent() { HK_VECTOR4d_NOT_IMPLEMENTED; } HK_FORCE_INLINE void hkVector4d::zeroComponent(const int i) { HK_MATH_ASSERT(0x3bc36625, (i>=0) && (i<4), "Component index out of range"); switch (i) { case 3: zeroComponent<3>(); break; case 2: zeroComponent<2>(); break; case 1: zeroComponent<1>(); break; default: zeroComponent<0>(); break; } } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::getComponent<0>() const { return hkSimdDouble64::convert(_mm_unpacklo_pd(m_quad.xy, m_quad.xy)); } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::getComponent<1>() const { return hkSimdDouble64::convert(_mm_unpackhi_pd(m_quad.xy, m_quad.xy)); } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::getComponent<2>() const { return hkSimdDouble64::convert(_mm_unpacklo_pd(m_quad.zw, m_quad.zw)); } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::getComponent<3>() const { return hkSimdDouble64::convert(_mm_unpackhi_pd(m_quad.zw, m_quad.zw)); } template <int N> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::getComponent() const { HK_VECTOR4d_NOT_IMPLEMENTED; return hkSimdDouble64::getConstant<HK_QUADREAL_0>(); } HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::getComponent(const int i) const { HK_MATH_ASSERT(0x6d0c31d7, i>=0 && i<4, "index out of bounds for component access"); switch (i) { case 1: return getComponent<1>(); case 2: return getComponent<2>(); case 3: return getComponent<3>(); default: return getComponent<0>(); } } HK_FORCE_INLINE void hkVector4d::setAdd(hkVector4dParameter v0, hkVector4dParameter v1) { m_quad.xy = _mm_add_pd(v0.m_quad.xy, v1.m_quad.xy); m_quad.zw = _mm_add_pd(v0.m_quad.zw, v1.m_quad.zw); } HK_FORCE_INLINE void hkVector4d::setSub(hkVector4dParameter v0, hkVector4dParameter v1) { m_quad.xy = _mm_sub_pd(v0.m_quad.xy, v1.m_quad.xy); m_quad.zw = _mm_sub_pd(v0.m_quad.zw, v1.m_quad.zw); } HK_FORCE_INLINE void hkVector4d::setMul(hkVector4dParameter v0, hkVector4dParameter v1) { m_quad.xy = _mm_mul_pd(v0.m_quad.xy, v1.m_quad.xy); m_quad.zw = _mm_mul_pd(v0.m_quad.zw, v1.m_quad.zw); } HK_FORCE_INLINE void hkVector4d::setMul(hkVector4dParameter v1, hkSimdDouble64Parameter r) { m_quad.xy = _mm_mul_pd( r.m_real, v1.m_quad.xy); m_quad.zw = _mm_mul_pd( r.m_real, v1.m_quad.zw); } HK_FORCE_INLINE void hkVector4d::setSubMul(hkVector4dParameter a, hkVector4dParameter b, hkSimdDouble64Parameter r) { m_quad.xy = _mm_sub_pd( a.m_quad.xy, _mm_mul_pd( r.m_real, b.m_quad.xy) ); m_quad.zw = _mm_sub_pd( a.m_quad.zw, _mm_mul_pd( r.m_real, b.m_quad.zw) ); } HK_FORCE_INLINE void hkVector4d::setAddMul(hkVector4dParameter a, hkVector4dParameter b, hkSimdDouble64Parameter r) { m_quad.xy = _mm_add_pd( a.m_quad.xy, _mm_mul_pd( r.m_real, b.m_quad.xy) ); m_quad.zw = _mm_add_pd( a.m_quad.zw, _mm_mul_pd( r.m_real, b.m_quad.zw) ); } HK_FORCE_INLINE void hkVector4d::setAddMul(hkVector4dParameter a, hkVector4dParameter x, hkVector4dParameter y) { m_quad.xy = _mm_add_pd( a.m_quad.xy, _mm_mul_pd( x.m_quad.xy, y.m_quad.xy) ); m_quad.zw = _mm_add_pd( a.m_quad.zw, _mm_mul_pd( x.m_quad.zw, y.m_quad.zw) ); } HK_FORCE_INLINE void hkVector4d::setSubMul(hkVector4dParameter a, hkVector4dParameter x, hkVector4dParameter y) { m_quad.xy = _mm_sub_pd( a.m_quad.xy, _mm_mul_pd( x.m_quad.xy, y.m_quad.xy) ); m_quad.zw = _mm_sub_pd( a.m_quad.zw, _mm_mul_pd( x.m_quad.zw, y.m_quad.zw) ); } HK_FORCE_INLINE void hkVector4d::setCross( hkVector4dParameter v0, hkVector4dParameter v1 ) { const hkSingleDouble64 cross0XY = _mm_mul_pd(v0.m_quad.xy, _mm_shuffle_pd(v1.m_quad.xy, v1.m_quad.zw, _MM_SHUFFLE2(0,1))); const hkSingleDouble64 cross0ZW = _mm_mul_pd(v0.m_quad.zw, _mm_shuffle_pd(v1.m_quad.xy, v1.m_quad.zw, _MM_SHUFFLE2(1,0))); const hkSingleDouble64 cross1XY = _mm_mul_pd(v1.m_quad.xy, _mm_shuffle_pd(v0.m_quad.xy, v0.m_quad.zw, _MM_SHUFFLE2(0,1))); const hkSingleDouble64 cross1ZW = _mm_mul_pd(v1.m_quad.zw, _mm_shuffle_pd(v0.m_quad.xy, v0.m_quad.zw, _MM_SHUFFLE2(1,0))); const hkSingleDouble64 diffXY = _mm_sub_pd(cross0XY, cross1XY); const hkSingleDouble64 diffZW = _mm_sub_pd(cross0ZW, cross1ZW); m_quad.xy = _mm_shuffle_pd(diffXY, diffZW, _MM_SHUFFLE2(0,1)); m_quad.zw = _mm_shuffle_pd(diffXY, diffZW, _MM_SHUFFLE2(1,0)); } HK_FORCE_INLINE const hkVector4dComparison hkVector4d::equal(hkVector4dParameter a) const { hkVector4dComparison comp; comp.m_mask.xy = _mm_cmpeq_pd(m_quad.xy, a.m_quad.xy); comp.m_mask.zw = _mm_cmpeq_pd(m_quad.zw, a.m_quad.zw); return comp; } HK_FORCE_INLINE const hkVector4dComparison hkVector4d::notEqual(hkVector4dParameter a) const { hkVector4dComparison comp; comp.m_mask.xy = _mm_cmpneq_pd(m_quad.xy, a.m_quad.xy); comp.m_mask.zw = _mm_cmpneq_pd(m_quad.zw, a.m_quad.zw); return comp; } HK_FORCE_INLINE const hkVector4dComparison hkVector4d::less(hkVector4dParameter a) const { hkVector4dComparison comp; comp.m_mask.xy = _mm_cmplt_pd(m_quad.xy, a.m_quad.xy); comp.m_mask.zw = _mm_cmplt_pd(m_quad.zw, a.m_quad.zw); return comp; } HK_FORCE_INLINE const hkVector4dComparison hkVector4d::lessEqual(hkVector4dParameter a) const { hkVector4dComparison comp; comp.m_mask.xy = _mm_cmple_pd(m_quad.xy, a.m_quad.xy); comp.m_mask.zw = _mm_cmple_pd(m_quad.zw, a.m_quad.zw); return comp; } HK_FORCE_INLINE const hkVector4dComparison hkVector4d::greater(hkVector4dParameter a) const { hkVector4dComparison comp; comp.m_mask.xy = _mm_cmpgt_pd(m_quad.xy, a.m_quad.xy); comp.m_mask.zw = _mm_cmpgt_pd(m_quad.zw, a.m_quad.zw); return comp; } HK_FORCE_INLINE const hkVector4dComparison hkVector4d::greaterEqual(hkVector4dParameter a) const { hkVector4dComparison comp; comp.m_mask.xy = _mm_cmpge_pd(m_quad.xy, a.m_quad.xy); comp.m_mask.zw = _mm_cmpge_pd(m_quad.zw, a.m_quad.zw); return comp; } HK_FORCE_INLINE const hkVector4dComparison hkVector4d::lessZero() const { hkVector4dComparison comp; const hkSingleDouble64 zero = _mm_setzero_pd(); comp.m_mask.xy = _mm_cmplt_pd(m_quad.xy, zero); comp.m_mask.zw = _mm_cmplt_pd(m_quad.zw, zero); return comp; } HK_FORCE_INLINE const hkVector4dComparison hkVector4d::lessEqualZero() const { hkVector4dComparison comp; const hkSingleDouble64 zero = _mm_setzero_pd(); comp.m_mask.xy = _mm_cmple_pd(m_quad.xy, zero); comp.m_mask.zw = _mm_cmple_pd(m_quad.zw, zero); return comp; } HK_FORCE_INLINE const hkVector4dComparison hkVector4d::greaterZero() const { hkVector4dComparison comp; const hkSingleDouble64 zero = _mm_setzero_pd(); comp.m_mask.xy = _mm_cmpgt_pd(m_quad.xy, zero); comp.m_mask.zw = _mm_cmpgt_pd(m_quad.zw, zero); return comp; } HK_FORCE_INLINE const hkVector4dComparison hkVector4d::greaterEqualZero() const { hkVector4dComparison comp; const hkSingleDouble64 zero = _mm_setzero_pd(); comp.m_mask.xy = _mm_cmpge_pd(m_quad.xy, zero); comp.m_mask.zw = _mm_cmpge_pd(m_quad.zw, zero); return comp; } HK_FORCE_INLINE const hkVector4dComparison hkVector4d::equalZero() const { hkVector4dComparison comp; const hkSingleDouble64 zero = _mm_setzero_pd(); comp.m_mask.xy = _mm_cmpeq_pd(m_quad.xy, zero); comp.m_mask.zw = _mm_cmpeq_pd(m_quad.zw, zero); return comp; } HK_FORCE_INLINE const hkVector4dComparison hkVector4d::notEqualZero() const { hkVector4dComparison comp; const hkSingleDouble64 zero = _mm_setzero_pd(); comp.m_mask.xy = _mm_cmpneq_pd(m_quad.xy, zero); comp.m_mask.zw = _mm_cmpneq_pd(m_quad.zw, zero); return comp; } HK_FORCE_INLINE void hkVector4d::setSelect( hkVector4dComparisonParameter comp, hkVector4dParameter trueValue, hkVector4dParameter falseValue ) { #if HK_SSE_VERSION >= 0x41 m_quad.xy = _mm_blendv_pd(falseValue.m_quad.xy, trueValue.m_quad.xy, comp.m_mask.xy); m_quad.zw = _mm_blendv_pd(falseValue.m_quad.zw, trueValue.m_quad.zw, comp.m_mask.zw); #else m_quad.xy = _mm_or_pd( _mm_and_pd(comp.m_mask.xy, trueValue.m_quad.xy), _mm_andnot_pd(comp.m_mask.xy, falseValue.m_quad.xy) ); m_quad.zw = _mm_or_pd( _mm_and_pd(comp.m_mask.zw, trueValue.m_quad.zw), _mm_andnot_pd(comp.m_mask.zw, falseValue.m_quad.zw) ); #endif } template<> HK_FORCE_INLINE void hkVector4d::setSelect<hkVector4ComparisonMask::MASK_X>( hkVector4dParameter trueValue, hkVector4dParameter falseValue ) { m_quad.xy = MOVE_SD(falseValue.m_quad.xy, trueValue.m_quad.xy); m_quad.zw = falseValue.m_quad.zw; } template<> HK_FORCE_INLINE void hkVector4d::setSelect<hkVector4ComparisonMask::MASK_XY>( hkVector4dParameter trueValue, hkVector4dParameter falseValue ) { m_quad.xy = trueValue.m_quad.xy; m_quad.zw = falseValue.m_quad.zw; } template<> HK_FORCE_INLINE void hkVector4d::setSelect<hkVector4ComparisonMask::MASK_XYZ>( hkVector4dParameter trueValue, hkVector4dParameter falseValue ) { m_quad.xy = trueValue.m_quad.xy; m_quad.zw = MOVE_SD(falseValue.m_quad.zw, trueValue.m_quad.zw); } #if HK_SSE_VERSION >= 0x41 template<hkVector4dComparison::Mask M> HK_FORCE_INLINE void hkVector4d::setSelect( hkVector4dParameter trueValue, hkVector4dParameter falseValue ) { HK_VECTORdCOMPARISON_MASK_CHECK; m_quad.xy = _mm_blend_pd(falseValue.m_quad.xy, trueValue.m_quad.xy, M & 0x3); m_quad.zw = _mm_blend_pd(falseValue.m_quad.zw, trueValue.m_quad.zw, (M>>2)); } #else template<hkVector4dComparison::Mask M> HK_FORCE_INLINE void hkVector4d::setSelect( hkVector4dParameter trueValue, hkVector4dParameter falseValue ) { hkVector4dComparison comp; comp.set<M>(); setSelect(comp, trueValue, falseValue); } #endif HK_FORCE_INLINE void hkVector4d::zeroIfFalse( hkVector4dComparisonParameter comp ) { m_quad.xy = _mm_and_pd(comp.m_mask.xy, m_quad.xy); m_quad.zw = _mm_and_pd(comp.m_mask.zw, m_quad.zw); } HK_FORCE_INLINE void hkVector4d::zeroIfTrue( hkVector4dComparisonParameter comp ) { m_quad.xy = _mm_andnot_pd(comp.m_mask.xy, m_quad.xy); m_quad.zw = _mm_andnot_pd(comp.m_mask.zw, m_quad.zw); } template <> HK_FORCE_INLINE void hkVector4d::setNeg<1>(hkVector4dParameter v) { __m128i mask = _mm_insert_epi16(_mm_setzero_si128(), 0x8000, 0x3); m_quad.xy = _mm_xor_pd(v.m_quad.xy, _mm_castsi128_pd(mask)); m_quad.zw = v.m_quad.zw; } template <> HK_FORCE_INLINE void hkVector4d::setNeg<2>(hkVector4dParameter v) { __m128i mask = _mm_insert_epi16(_mm_setzero_si128(), 0x8000, 0x3); mask = _mm_shuffle_epi32(mask, _MM_SHUFFLE(1,0,1,0)); m_quad.xy = _mm_xor_pd(v.m_quad.xy, _mm_castsi128_pd(mask)); m_quad.zw = v.m_quad.zw; } template <> HK_FORCE_INLINE void hkVector4d::setNeg<3>(hkVector4dParameter v) { __m128i mask = _mm_insert_epi16(_mm_setzero_si128(), 0x8000, 0x3); m_quad.zw = _mm_xor_pd(v.m_quad.zw, _mm_castsi128_pd(mask)); mask = _mm_shuffle_epi32(mask, _MM_SHUFFLE(1,0,1,0)); m_quad.xy = _mm_xor_pd(v.m_quad.xy, _mm_castsi128_pd(mask)); } template <> HK_FORCE_INLINE void hkVector4d::setNeg<4>(hkVector4dParameter v) { __m128i mask = _mm_insert_epi16(_mm_setzero_si128(), 0x8000, 0x3); mask = _mm_shuffle_epi32(mask, _MM_SHUFFLE(1,0,1,0)); m_quad.xy = _mm_xor_pd(v.m_quad.xy, _mm_castsi128_pd(mask)); m_quad.zw = _mm_xor_pd(v.m_quad.zw, _mm_castsi128_pd(mask)); } template <int N> HK_FORCE_INLINE void hkVector4d::setNeg(hkVector4dParameter v) { HK_VECTOR4d_NOT_IMPLEMENTED; } HK_FORCE_INLINE void hkVector4d::setAbs(hkVector4dParameter v) { m_quad.xy = hkMath::twoFabs(v.m_quad.xy); m_quad.zw = hkMath::twoFabs(v.m_quad.zw); } HK_FORCE_INLINE void hkVector4d::setMin(hkVector4dParameter a, hkVector4dParameter b) { m_quad.xy = _mm_min_pd(a.m_quad.xy, b.m_quad.xy); m_quad.zw = _mm_min_pd(a.m_quad.zw, b.m_quad.zw); } HK_FORCE_INLINE void hkVector4d::setMax(hkVector4dParameter a, hkVector4dParameter b) { m_quad.xy = _mm_max_pd(a.m_quad.xy, b.m_quad.xy); m_quad.zw = _mm_max_pd(a.m_quad.zw, b.m_quad.zw); } /* matrix3, rotation, quaternion, transform */ HK_FORCE_INLINE void hkVector4d::_setRotatedDir(const hkMatrix3d& r, hkVector4dParameter b ) { const hkQuadDouble64 c0 = r.getColumn<0>().m_quad; const hkQuadDouble64 c1 = r.getColumn<1>().m_quad; const hkQuadDouble64 c2 = r.getColumn<2>().m_quad; const hkSingleDouble64 b0 = _mm_unpacklo_pd( b.m_quad.xy, b.m_quad.xy ); const hkSingleDouble64 b1 = _mm_unpackhi_pd( b.m_quad.xy, b.m_quad.xy ); const hkSingleDouble64 b2 = _mm_unpacklo_pd( b.m_quad.zw, b.m_quad.zw ); { const hkSingleDouble64 r0 = _mm_mul_pd( c0.xy, b0 ); const hkSingleDouble64 r1 = _mm_mul_pd( c1.xy, b1 ); const hkSingleDouble64 r2 = _mm_mul_pd( c2.xy, b2 ); m_quad.xy = _mm_add_pd( _mm_add_pd(r0, r1), r2 ); } { const hkSingleDouble64 r0 = _mm_mul_pd( c0.zw, b0 ); const hkSingleDouble64 r1 = _mm_mul_pd( c1.zw, b1 ); const hkSingleDouble64 r2 = _mm_mul_pd( c2.zw, b2 ); m_quad.zw = _mm_add_pd( _mm_add_pd(r0, r1), r2 ); } } HK_FORCE_INLINE void hkVector4d::_setRotatedInverseDir(const hkMatrix3d& r, hkVector4dParameter b ) { #if HK_SSE_VERSION >= 0x41 const hkQuadDouble64 c0 = r.getColumn<0>().m_quad; const hkQuadDouble64 c1 = r.getColumn<1>().m_quad; const hkQuadDouble64 c2 = r.getColumn<2>().m_quad; const hkSingleDouble64 r0a = _mm_dp_pd( c0.xy, b.m_quad.xy, 0x31 ); const hkSingleDouble64 r0b = _mm_dp_pd( c0.zw, b.m_quad.zw, 0x11 ); const hkSingleDouble64 r1a = _mm_dp_pd( c1.xy, b.m_quad.xy, 0x32 ); const hkSingleDouble64 r1b = _mm_dp_pd( c1.zw, b.m_quad.zw, 0x12 ); const hkSingleDouble64 r2a = _mm_dp_pd( c2.xy, b.m_quad.xy, 0x31 ); const hkSingleDouble64 r2b = _mm_dp_pd( c2.zw, b.m_quad.zw, 0x11 ); m_quad.xy = _mm_or_pd( _mm_add_pd(r0a, r0b), _mm_add_pd(r1a, r1b) ); m_quad.zw = _mm_add_pd(r2a, r2b); #else hkVector4d c0 = r.getColumn<0>(); hkVector4d c1 = r.getColumn<1>(); hkVector4d c2 = r.getColumn<2>(); HK_TRANSPOSE3d(c0,c1,c2); const hkSingleDouble64 b0 = _mm_unpacklo_pd( b.m_quad.xy, b.m_quad.xy ); const hkSingleDouble64 b1 = _mm_unpackhi_pd( b.m_quad.xy, b.m_quad.xy ); const hkSingleDouble64 b2 = _mm_unpacklo_pd( b.m_quad.zw, b.m_quad.zw ); { const hkSingleDouble64 r0 = _mm_mul_pd( c0.m_quad.xy, b0 ); const hkSingleDouble64 r1 = _mm_mul_pd( c1.m_quad.xy, b1 ); const hkSingleDouble64 r2 = _mm_mul_pd( c2.m_quad.xy, b2 ); m_quad.xy = _mm_add_pd( _mm_add_pd(r0, r1), r2 ); } { const hkSingleDouble64 r0 = _mm_mul_pd( c0.m_quad.zw, b0 ); const hkSingleDouble64 r1 = _mm_mul_pd( c1.m_quad.zw, b1 ); const hkSingleDouble64 r2 = _mm_mul_pd( c2.m_quad.zw, b2 ); m_quad.zw = _mm_add_pd( _mm_add_pd(r0, r1), r2 ); } #endif } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::dot<2>(hkVector4dParameter a) const { #if HK_SSE_VERSION >= 0x41 return hkSimdDouble64::convert(_mm_dp_pd(m_quad.xy, a.m_quad.xy, 0x33)); #elif HK_SSE_VERSION >= 0x30 const hkSingleDouble64 x2 = _mm_mul_pd(m_quad.xy,a.m_quad.xy); return hkSimdDouble64::convert(_mm_hadd_pd(x2,x2)); #else const hkSingleDouble64 x2 = _mm_mul_pd(m_quad.xy,a.m_quad.xy); const hkSingleDouble64 result = _mm_add_pd( _mm_unpacklo_pd(x2,x2), _mm_unpackhi_pd(x2,x2) ); // xy xy return hkSimdDouble64::convert(result); #endif } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::dot<3>(hkVector4dParameter a) const { #if HK_SSE_VERSION >= 0x41 const hkSingleDouble64 xy = _mm_dp_pd(m_quad.xy, a.m_quad.xy, 0x33); const hkSingleDouble64 z = _mm_dp_pd(m_quad.zw, a.m_quad.zw, 0x13); return hkSimdDouble64::convert(_mm_add_pd(xy,z)); #elif HK_SSE_VERSION >= 0x30 const hkSingleDouble64 x2a = _mm_mul_pd(m_quad.xy,a.m_quad.xy); const hkSingleDouble64 x2b = _mm_mul_pd(m_quad.zw,a.m_quad.zw); const hkSingleDouble64 hsum = _mm_hadd_pd(x2a,x2a); // xy xy const hkSingleDouble64 z = _mm_unpacklo_pd(x2b,x2b); // zz return hkSimdDouble64::convert(_mm_add_pd(hsum, z)); // xyz xyz #else const hkSingleDouble64 x2a = _mm_mul_pd(m_quad.xy,a.m_quad.xy); const hkSingleDouble64 x2b = _mm_mul_pd(m_quad.zw,a.m_quad.zw); const hkSingleDouble64 xySum = _mm_add_pd( _mm_unpacklo_pd(x2a,x2a), _mm_unpackhi_pd(x2a,x2a) ); // xy xy const hkSingleDouble64 z = _mm_unpacklo_pd(x2b,x2b); // zz const hkSingleDouble64 result = _mm_add_pd( z, xySum); // xyz xyz return hkSimdDouble64::convert(result); #endif } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::dot<4>(hkVector4dParameter a) const { #if HK_SSE_VERSION >= 0x41 const hkSingleDouble64 xy = _mm_dp_pd(m_quad.xy, a.m_quad.xy, 0x33); const hkSingleDouble64 zw = _mm_dp_pd(m_quad.zw, a.m_quad.zw, 0x33); return hkSimdDouble64::convert(_mm_add_pd(xy,zw)); #elif HK_SSE_VERSION >= 0x30 const hkSingleDouble64 x2a = _mm_mul_pd(m_quad.xy,a.m_quad.xy); const hkSingleDouble64 x2b = _mm_mul_pd(m_quad.zw,a.m_quad.zw); const hkSingleDouble64 hsum0 = _mm_hadd_pd(x2a,x2b); // xy zw return hkSimdDouble64::convert(_mm_hadd_pd(hsum0,hsum0)); // xyzw all 4 #else const hkSingleDouble64 x2a = _mm_mul_pd(m_quad.xy,a.m_quad.xy); const hkSingleDouble64 x2b = _mm_mul_pd(m_quad.zw,a.m_quad.zw); const hkSingleDouble64 sum0a = _mm_add_pd( _mm_shuffle_pd(x2a,x2a,_MM_SHUFFLE2(0,1)), x2a); // yx+xy = xy xy const hkSingleDouble64 sum0b = _mm_add_pd( _mm_shuffle_pd(x2b,x2b,_MM_SHUFFLE2(0,1)), x2b); // wz+zw = zw zw const hkSingleDouble64 result = _mm_add_pd( sum0a, sum0b ); // = xyzw xyzw xyzw xyzw return hkSimdDouble64::convert(result); #endif } template <int N> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::dot(hkVector4dParameter a) const { HK_VECTOR4d_NOT_IMPLEMENTED; return hkSimdDouble64::getConstant<HK_QUADREAL_0>(); } HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::dot4xyz1(hkVector4dParameter a) const { #if HK_SSE_VERSION >= 0x41 const hkSingleDouble64 xy = _mm_dp_pd(m_quad.xy, a.m_quad.xy, 0x33); const hkSingleDouble64 z = _mm_dp_pd(m_quad.zw, a.m_quad.zw, 0x13); const hkSingleDouble64 xyz= _mm_add_pd(xy,z); const hkSingleDouble64 w = _mm_unpackhi_pd(m_quad.zw, m_quad.zw); return hkSimdDouble64::convert(_mm_add_pd(xyz,w)); #elif HK_SSE_VERSION >= 0x30 const hkSingleDouble64 xx2a = _mm_mul_pd(m_quad.xy,a.m_quad.xy); const hkSingleDouble64 xx2bf = _mm_mul_pd(m_quad.zw,a.m_quad.zw); const hkSingleDouble64 xx2b = _mm_shuffle_pd(m_quad.zw, xx2bf, _MM_SHUFFLE2(0,1)); // replace w by this.w const hkSingleDouble64 hsum0 = _mm_hadd_pd(xx2a,xx2b); // xy zw return hkSimdDouble64::convert(_mm_hadd_pd(hsum0,hsum0)); // xyzw all 4 #else const hkSingleDouble64 xx2a = _mm_mul_pd(m_quad.xy,a.m_quad.xy); const hkSingleDouble64 xx2bf = _mm_mul_pd(m_quad.zw,a.m_quad.zw); const hkSingleDouble64 xx2b = _mm_shuffle_pd(m_quad.zw, xx2bf, _MM_SHUFFLE2(0,1)); // replace w by this.w const hkSingleDouble64 sum0a = _mm_add_pd( _mm_shuffle_pd(xx2a,xx2a,_MM_SHUFFLE2(0,1)), xx2a); // yx+xy = xy xy const hkSingleDouble64 sum0b = _mm_add_pd( _mm_shuffle_pd(xx2b,xx2b,_MM_SHUFFLE2(0,1)), xx2b); // wz+zw = zw zw const hkSingleDouble64 result = _mm_add_pd( sum0a, sum0b ); // = xyzw xyzw xyzw xyzw return hkSimdDouble64::convert(result); #endif } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalAdd<2>() const { #if HK_SSE_VERSION >= 0x30 return hkSimdDouble64::convert(_mm_hadd_pd(m_quad.xy, m_quad.xy)); #else return hkSimdDouble64::convert(_mm_add_pd( _mm_shuffle_pd(m_quad.xy,m_quad.xy,_MM_SHUFFLE2(0,1)), m_quad.xy)); #endif } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalAdd<3>() const { #if HK_SSE_VERSION >= 0x30 const hkSingleDouble64 x2 = _mm_hadd_pd(m_quad.xy, m_quad.xy); return hkSimdDouble64::convert(_mm_add_pd( _mm_unpacklo_pd(m_quad.zw,m_quad.zw), x2)); #else const hkSingleDouble64 xySum = _mm_add_pd( _mm_shuffle_pd(m_quad.xy,m_quad.xy,_MM_SHUFFLE2(0,1)), m_quad.xy); return hkSimdDouble64::convert(_mm_add_pd( _mm_unpacklo_pd(m_quad.zw,m_quad.zw), xySum)); #endif } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalAdd<4>() const { #if HK_SSE_VERSION >= 0x30 const hkSingleDouble64 x2a = _mm_hadd_pd(m_quad.xy, m_quad.zw); return hkSimdDouble64::convert(_mm_hadd_pd(x2a, x2a)); #else const hkSingleDouble64 sum0 = _mm_add_pd( _mm_shuffle_pd(m_quad.xy,m_quad.xy,_MM_SHUFFLE2(0,1)), m_quad.xy); // yx+xy = xy xy const hkSingleDouble64 sum1 = _mm_add_pd( _mm_shuffle_pd(m_quad.zw,m_quad.zw,_MM_SHUFFLE2(0,1)), m_quad.zw); // wz+zw = zw zw return hkSimdDouble64::convert(_mm_add_pd( sum0, sum1 )); // xywz all 4 #endif } template <int N> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalAdd() const { HK_VECTOR4d_NOT_IMPLEMENTED; return hkSimdDouble64::getConstant<HK_QUADREAL_0>(); } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalMul<2>() const { return hkSimdDouble64::convert(_mm_mul_pd( _mm_shuffle_pd(m_quad.xy,m_quad.xy,_MM_SHUFFLE2(0,1)), m_quad.xy)); } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalMul<3>() const { const hkSingleDouble64 xyProd = _mm_mul_pd( _mm_shuffle_pd(m_quad.xy,m_quad.xy,_MM_SHUFFLE2(0,1)), m_quad.xy); return hkSimdDouble64::convert(_mm_mul_pd( _mm_unpacklo_pd(m_quad.zw,m_quad.zw), xyProd)); } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalMul<4>() const { const hkSingleDouble64 prod0 = _mm_mul_pd( _mm_shuffle_pd(m_quad.xy,m_quad.xy,_MM_SHUFFLE2(0,1)), m_quad.xy); // yx*xy = xy xy const hkSingleDouble64 prod1 = _mm_mul_pd( _mm_shuffle_pd(m_quad.zw,m_quad.zw,_MM_SHUFFLE2(0,1)), m_quad.zw); // wz*zw = zw zw return hkSimdDouble64::convert(_mm_mul_pd( prod0, prod1 )); // xywz all 4 } template <int N> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalMul() const { HK_VECTOR4d_NOT_IMPLEMENTED; return hkSimdDouble64::getConstant<HK_QUADREAL_0>(); } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalMin<1>() const { return getComponent<0>(); } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalMin<2>() const { return hkSimdDouble64::convert(_mm_min_pd( _mm_shuffle_pd(m_quad.xy,m_quad.xy,_MM_SHUFFLE2(0,1)), m_quad.xy)); } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalMin<3>() const { const hkSingleDouble64 xy = _mm_min_pd( _mm_shuffle_pd(m_quad.xy,m_quad.xy,_MM_SHUFFLE2(0,1)), m_quad.xy); return hkSimdDouble64::convert(_mm_min_pd( _mm_unpacklo_pd(m_quad.zw,m_quad.zw), xy)); } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalMin<4>() const { const hkSingleDouble64 sum0 = _mm_min_pd( _mm_shuffle_pd( m_quad.xy, m_quad.xy,_MM_SHUFFLE2(0,1)), m_quad.xy); // yx+xy = xy xy const hkSingleDouble64 sum1 = _mm_min_pd( _mm_shuffle_pd( m_quad.zw, m_quad.zw,_MM_SHUFFLE2(0,1)), m_quad.zw); // wz+zw = zw zw return hkSimdDouble64::convert(_mm_min_pd( sum0, sum1 )); // xywz all 4 } template <int N> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalMin() const { HK_VECTOR4d_NOT_IMPLEMENTED; return hkSimdDouble64::getConstant<HK_QUADREAL_0>(); } /* operator () */ HK_FORCE_INLINE hkDouble64& hkVector4d::operator() (int a) { HK_MATH_ASSERT(0x6d0c31d7, a>=0 && a<4, "index out of bounds for component access"); if (a<2) return HK_M128(m_quad.xy).m128d_f64[a]; else return HK_M128(m_quad.zw).m128d_f64[a-2]; } HK_FORCE_INLINE const hkDouble64& hkVector4d::operator() (int a) const { HK_MATH_ASSERT(0x6d0c31d7, a>=0 && a<4, "index out of bounds for component access"); if (a<2) return HK_M128(m_quad.xy).m128d_f64[a]; else return HK_M128(m_quad.zw).m128d_f64[a-2]; } HK_FORCE_INLINE void hkVector4d::setXYZ_W(hkVector4dParameter xyz, hkVector4dParameter w) { m_quad.xy = xyz.m_quad.xy; m_quad.zw = MOVE_SD(w.m_quad.zw, xyz.m_quad.zw); } HK_FORCE_INLINE void hkVector4d::setXYZ_W(hkVector4dParameter xyz, hkSimdDouble64Parameter w) { m_quad.xy = xyz.m_quad.xy; m_quad.zw = MOVE_SD(w.m_real, xyz.m_quad.zw); } HK_FORCE_INLINE void hkVector4d::setW(hkVector4dParameter w) { m_quad.zw = MOVE_SD(w.m_quad.zw, m_quad.zw); } HK_FORCE_INLINE void hkVector4d::setXYZ(hkVector4dParameter xyz) { m_quad.xy = xyz.m_quad.xy; m_quad.zw = MOVE_SD(m_quad.zw, xyz.m_quad.zw); } HK_FORCE_INLINE void hkVector4d::addXYZ(hkVector4dParameter xyz) { m_quad.xy = _mm_add_pd(m_quad.xy, xyz.m_quad.xy); m_quad.zw = _mm_add_pd(m_quad.zw, xyz.m_quad.zw); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(m_quad.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } HK_FORCE_INLINE void hkVector4d::subXYZ(hkVector4dParameter xyz) { m_quad.xy = _mm_sub_pd(m_quad.xy, xyz.m_quad.xy); m_quad.zw = _mm_sub_pd(m_quad.zw, xyz.m_quad.zw); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(m_quad.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } HK_FORCE_INLINE void hkVector4d::setXYZ(hkDouble64 v) { #if HK_SSE_VERSION >= 0x30 m_quad.xy = _mm_loaddup_pd(&v); #else m_quad.xy = _mm_load1_pd(&v); #endif m_quad.zw = MOVE_SD(m_quad.zw,m_quad.xy); } HK_FORCE_INLINE void hkVector4d::setXYZ(hkSimdDouble64Parameter v) { m_quad.xy = v.m_real; m_quad.zw = MOVE_SD(m_quad.zw, v.m_real); } HK_FORCE_INLINE void hkVector4d::setXYZ_0(hkVector4dParameter xyz) { m_quad.xy = xyz.m_quad.xy; m_quad.zw = MOVE_SD(_mm_setzero_pd(), xyz.m_quad.zw); } HK_FORCE_INLINE void hkVector4d::setBroadcastXYZ(const int i, hkVector4dParameter v) { setBroadcast(i,v); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(m_quad.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } HK_FORCE_INLINE void hkVector4d::setComponent(const int i, hkSimdDouble64Parameter val) { static HK_ALIGN16 (const hkUint64 indexToMask[4]) = { 0xffffffffffffffff, 0x0000000000000000, 0x0000000000000000, 0xffffffffffffffff, }; HK_MATH_ASSERT(0x6d0c31d7, i>=0 && i<4, "index out of bounds for component access"); if (i<2) { const hkSingleDouble64 mask = *(const hkSingleDouble64*)&indexToMask[i*2]; #if HK_SSE_VERSION >= 0x41 m_quad.xy = _mm_blendv_pd(m_quad.xy, val.m_real, mask); #else m_quad.xy = _mm_or_pd( _mm_and_pd(mask, val.m_real), _mm_andnot_pd(mask, m_quad.xy) ); #endif } else { const hkSingleDouble64 mask = *(const hkSingleDouble64*)&indexToMask[(i-2)*2]; #if HK_SSE_VERSION >= 0x41 m_quad.zw = _mm_blendv_pd(m_quad.zw, val.m_real, mask); #else m_quad.zw = _mm_or_pd( _mm_and_pd(mask, val.m_real), _mm_andnot_pd(mask, m_quad.zw) ); #endif } } template <> HK_FORCE_INLINE void hkVector4d::setComponent<0>(hkSimdDouble64Parameter val) { m_quad.xy = MOVE_SD( m_quad.xy, val.m_real ); } template <> HK_FORCE_INLINE void hkVector4d::setComponent<1>(hkSimdDouble64Parameter val) { m_quad.xy = MOVE_SD( val.m_real, m_quad.xy ); } template <> HK_FORCE_INLINE void hkVector4d::setComponent<2>(hkSimdDouble64Parameter val) { m_quad.zw = MOVE_SD( m_quad.zw, val.m_real); } template <> HK_FORCE_INLINE void hkVector4d::setComponent<3>(hkSimdDouble64Parameter val) { m_quad.zw = MOVE_SD( val.m_real, m_quad.zw); } template <int I> HK_FORCE_INLINE void hkVector4d::setComponent(hkSimdDouble64Parameter val) { HK_VECTOR4d_SUBINDEX_CHECK; } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalMax<1>() const { return getComponent<0>(); } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalMax<2>() const { return hkSimdDouble64::convert(_mm_max_pd( _mm_shuffle_pd(m_quad.xy,m_quad.xy,_MM_SHUFFLE2(0,1)), m_quad.xy)); } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalMax<3>() const { const hkSingleDouble64 xy = _mm_max_pd( _mm_shuffle_pd(m_quad.xy,m_quad.xy,_MM_SHUFFLE2(0,1)), m_quad.xy); return hkSimdDouble64::convert(_mm_max_pd( _mm_unpacklo_pd(m_quad.zw,m_quad.zw), xy)); } template <> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalMax<4>() const { const hkSingleDouble64 sum0 = _mm_max_pd( _mm_shuffle_pd( m_quad.xy, m_quad.xy,_MM_SHUFFLE2(0,1)), m_quad.xy); // yx+xy = xy xy const hkSingleDouble64 sum1 = _mm_max_pd( _mm_shuffle_pd( m_quad.zw, m_quad.zw,_MM_SHUFFLE2(0,1)), m_quad.zw); // wz+zw = zw zw return hkSimdDouble64::convert(_mm_max_pd( sum0, sum1 )); // xywz all 4 } template <int N> HK_FORCE_INLINE const hkSimdDouble64 hkVector4d::horizontalMax() const { HK_VECTOR4d_NOT_IMPLEMENTED; return hkSimdDouble64::getConstant<HK_QUADREAL_0>(); } HK_FORCE_INLINE void hkVector4d::reduceToHalfPrecision() { #if defined(HK_HALF_IS_FLOAT) static HK_ALIGN16(const hkUint64 mask[2]) = {0xFFFFFFFF00000000ull, 0xFFFFFFFF00000000ull}; m_quad.xy = _mm_and_pd(m_quad.xy, *((__m128d*)&mask) ); m_quad.zw = _mm_and_pd(m_quad.zw, *((__m128d*)&mask) ); #else __m128 xy = _mm_cvtpd_ps(m_quad.xy); __m128 zw = _mm_cvtpd_ps(m_quad.zw); __m128 xyzw = _mm_shuffle_ps(xy,zw,_MM_SHUFFLE(1,0,1,0)); #if HK_SSE_VERSION >= 0x41 xyzw = _mm_castsi128_ps(_mm_blend_epi16(_mm_castps_si128(xyzw), _mm_setzero_si128(), 0x55)); #else __m128i precisionMask = _mm_set1_epi32(0xffff0000); xyzw = _mm_and_ps( xyzw, _mm_castsi128_ps(precisionMask) ); #endif m_quad.xy = _mm_cvtps_pd(xyzw); m_quad.zw = _mm_cvtps_pd(_mm_shuffle_ps(xyzw,xyzw,_MM_SHUFFLE(1,0,3,2))); #endif } template <> HK_FORCE_INLINE hkBool32 hkVector4d::isOk<1>() const { const hkSingleDouble64 nanMask = _mm_cmpord_pd(m_quad.xy, _mm_setzero_pd()); return (_mm_movemask_pd(nanMask) & 0x1); } template <> HK_FORCE_INLINE hkBool32 hkVector4d::isOk<2>() const { const hkSingleDouble64 nanMask = _mm_cmpunord_pd(m_quad.xy, _mm_setzero_pd()); return !_mm_movemask_pd(nanMask); } template <> HK_FORCE_INLINE hkBool32 hkVector4d::isOk<3>() const { const hkSingleDouble64 zero = _mm_setzero_pd(); const hkSingleDouble64 nanMaskXY = _mm_cmpunord_pd(m_quad.xy, zero); const hkSingleDouble64 nanMaskZW = _mm_cmpord_pd(m_quad.zw, zero); return (!_mm_movemask_pd(nanMaskXY) && (_mm_movemask_pd(nanMaskZW)&0x1)); } template <> HK_FORCE_INLINE hkBool32 hkVector4d::isOk<4>() const { const hkSingleDouble64 zero = _mm_setzero_pd(); const hkSingleDouble64 nanMaskXY = _mm_cmpunord_pd(m_quad.xy, zero); const hkSingleDouble64 nanMaskZW = _mm_cmpunord_pd(m_quad.zw, zero); return !(_mm_movemask_pd(nanMaskXY) || _mm_movemask_pd(nanMaskZW)); } template <int N> HK_FORCE_INLINE hkBool32 hkVector4d::isOk() const { HK_VECTOR4d_NOT_IMPLEMENTED; return false; } #if HK_SSE_VERSION >= 0x30 template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::XXZZ>(hkVector4dParameter v) { m_quad.xy = _mm_movedup_pd(v.m_quad.xy); m_quad.zw = _mm_movedup_pd(v.m_quad.zw); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::XXYY>(hkVector4dParameter v) { m_quad.zw = _mm_unpackhi_pd(v.m_quad.xy,v.m_quad.xy); m_quad.xy = _mm_movedup_pd(v.m_quad.xy); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::XXXX>(hkVector4dParameter v) { m_quad.zw = _mm_movedup_pd(v.m_quad.xy); m_quad.xy = m_quad.zw; } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::ZZZZ>(hkVector4dParameter v) { m_quad.xy = _mm_movedup_pd(v.m_quad.zw); m_quad.zw = m_quad.xy; } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::ZYZZ>(hkVector4dParameter v) { m_quad.xy = MOVE_SD( v.m_quad.xy, v.m_quad.zw ); m_quad.zw = _mm_movedup_pd(v.m_quad.zw); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::ZZYY>(hkVector4dParameter v) { const __m128d yy = _mm_unpackhi_pd(v.m_quad.xy,v.m_quad.xy); m_quad.xy = _mm_movedup_pd(v.m_quad.zw); m_quad.zw = yy; } #else template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::XXZZ>(hkVector4dParameter v) { m_quad.xy = _mm_unpacklo_pd(v.m_quad.xy,v.m_quad.xy); m_quad.zw = _mm_unpacklo_pd(v.m_quad.zw,v.m_quad.zw); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::XXYY>(hkVector4dParameter v) { m_quad.zw = _mm_unpackhi_pd(v.m_quad.xy,v.m_quad.xy); m_quad.xy = _mm_unpacklo_pd(v.m_quad.xy,v.m_quad.xy); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::XXXX>(hkVector4dParameter v) { m_quad.zw = _mm_unpacklo_pd(v.m_quad.xy,v.m_quad.xy); m_quad.xy = m_quad.zw; } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::ZZZZ>(hkVector4dParameter v) { m_quad.xy = _mm_unpacklo_pd(v.m_quad.zw,v.m_quad.zw); m_quad.zw = m_quad.xy; } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::ZYZZ>(hkVector4dParameter v) { m_quad.xy = MOVE_SD( v.m_quad.xy, v.m_quad.zw ); m_quad.zw = _mm_unpacklo_pd(v.m_quad.zw,v.m_quad.zw); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::ZYZW>(hkVector4dParameter v) { m_quad.xy = MOVE_SD( v.m_quad.xy, v.m_quad.zw ); m_quad.zw = v.m_quad.zw; } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::ZZYY>(hkVector4dParameter v) { const __m128d yy = _mm_unpackhi_pd(v.m_quad.xy,v.m_quad.xy); m_quad.xy = _mm_unpacklo_pd(v.m_quad.zw,v.m_quad.zw); m_quad.zw = yy; } #endif template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::YYYY>(hkVector4dParameter v) { m_quad.zw = _mm_unpackhi_pd(v.m_quad.xy,v.m_quad.xy); m_quad.xy = m_quad.zw; } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::YYWW>(hkVector4dParameter v) { m_quad.xy = _mm_unpackhi_pd(v.m_quad.xy,v.m_quad.xy); m_quad.zw = _mm_unpackhi_pd(v.m_quad.zw,v.m_quad.zw); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::YYXX>(hkVector4dParameter v) { m_quad.zw = _mm_unpacklo_pd(v.m_quad.xy,v.m_quad.xy); m_quad.xy = _mm_unpackhi_pd(v.m_quad.xy,v.m_quad.xy); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::XZYW>(hkVector4dParameter v) { const __m128d xy = v.m_quad.xy; m_quad.xy = _mm_unpacklo_pd(xy,v.m_quad.zw); m_quad.zw = _mm_unpackhi_pd(xy,v.m_quad.zw); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::YXXY>(hkVector4dParameter v) { m_quad.zw = v.m_quad.xy; m_quad.xy = _mm_shuffle_pd( v.m_quad.xy, v.m_quad.xy,_MM_SHUFFLE2(0,1)); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::YXZW>(hkVector4dParameter v) { m_quad.xy = _mm_shuffle_pd( v.m_quad.xy, v.m_quad.xy,_MM_SHUFFLE2(0,1)); m_quad.zw = v.m_quad.zw; } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::YXWW>(hkVector4dParameter v) { m_quad.xy = _mm_shuffle_pd( v.m_quad.xy, v.m_quad.xy,_MM_SHUFFLE2(0,1)); m_quad.zw = _mm_unpackhi_pd(v.m_quad.zw,v.m_quad.zw); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::YZXW>(hkVector4dParameter v) { const __m128d xy = v.m_quad.xy; m_quad.xy = _mm_shuffle_pd( xy, v.m_quad.zw, _MM_SHUFFLE2(0,1)); m_quad.zw = MOVE_SD( v.m_quad.zw, xy ); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::YZZW>(hkVector4dParameter v) { const __m128d xy = v.m_quad.xy; m_quad.xy = _mm_shuffle_pd( xy, v.m_quad.zw, _MM_SHUFFLE2(0,1)); m_quad.zw = v.m_quad.zw; } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::YZZY>(hkVector4dParameter v) { const __m128d xy = v.m_quad.xy; m_quad.xy = _mm_shuffle_pd( xy, v.m_quad.zw, _MM_SHUFFLE2(0,1)); m_quad.zw = MOVE_SD(xy, v.m_quad.zw); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::YZXZ>(hkVector4dParameter v) { const __m128d xy = v.m_quad.xy; m_quad.xy = _mm_shuffle_pd( xy, v.m_quad.zw, _MM_SHUFFLE2(0,1)); m_quad.zw = _mm_unpacklo_pd( xy, v.m_quad.zw ); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::YZWX>(hkVector4dParameter v) { const __m128d xy = v.m_quad.xy; m_quad.xy = _mm_shuffle_pd( xy, v.m_quad.zw, _MM_SHUFFLE2(0,1)); m_quad.zw = _mm_shuffle_pd( v.m_quad.zw, xy, _MM_SHUFFLE2(0,1)); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::YWZX>(hkVector4dParameter v) { const __m128d xy = v.m_quad.xy; m_quad.xy = _mm_unpackhi_pd( xy, v.m_quad.zw ); m_quad.zw = _mm_unpacklo_pd( v.m_quad.zw, xy ); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::XYWZ>(hkVector4dParameter v) { m_quad.xy = v.m_quad.xy; m_quad.zw = _mm_shuffle_pd( v.m_quad.zw, v.m_quad.zw,_MM_SHUFFLE2(0,1)); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::XYXY>(hkVector4dParameter v) { m_quad.zw = v.m_quad.xy; m_quad.xy = v.m_quad.xy; } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::ZWZW>(hkVector4dParameter v) { m_quad.xy = v.m_quad.zw; m_quad.zw = v.m_quad.zw; } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::ZWXY>(hkVector4dParameter v) { const __m128d xy = v.m_quad.xy; m_quad.xy = v.m_quad.zw; m_quad.zw = xy; } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::ZWXW>(hkVector4dParameter v) { const __m128d xy = v.m_quad.xy; m_quad.xy = v.m_quad.zw; m_quad.zw = MOVE_SD( v.m_quad.zw, xy ); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::WXXW>(hkVector4dParameter v) { const __m128d xy = v.m_quad.xy; m_quad.xy = _mm_shuffle_pd( v.m_quad.zw, xy, _MM_SHUFFLE2(0,1)); m_quad.zw = MOVE_SD( v.m_quad.zw, xy ); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::ZXYW>(hkVector4dParameter v) { const __m128d xy = v.m_quad.xy; m_quad.xy = _mm_unpacklo_pd(v.m_quad.zw, xy); m_quad.zw = _mm_unpackhi_pd(xy, v.m_quad.zw); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::ZXYZ>(hkVector4dParameter v) { const __m128d xy = v.m_quad.xy; m_quad.xy = _mm_unpacklo_pd(v.m_quad.zw, xy); m_quad.zw = _mm_shuffle_pd(xy, v.m_quad.zw, _MM_SHUFFLE2(0,1)); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::WXYZ>(hkVector4dParameter v) { const __m128d xy = v.m_quad.xy; m_quad.xy = _mm_shuffle_pd( v.m_quad.zw, xy, _MM_SHUFFLE2(0,1)); m_quad.zw = _mm_shuffle_pd( xy, v.m_quad.zw, _MM_SHUFFLE2(0,1)); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::WZYX>(hkVector4dParameter v) { const __m128d xy = v.m_quad.xy; m_quad.xy = _mm_shuffle_pd( v.m_quad.zw, v.m_quad.zw, _MM_SHUFFLE2(0,1)); m_quad.zw = _mm_shuffle_pd( xy, xy, _MM_SHUFFLE2(0,1)); } template <> HK_FORCE_INLINE void hkVector4d::setPermutation<hkVectorPermutation::XYZW>(hkVector4dParameter v) { m_quad = v.m_quad; } template <hkVectorPermutation::Permutation P> HK_FORCE_INLINE void hkVector4d::setPermutation(hkVector4dParameter v) { // temp vars for alias safety const hkSimdDouble64 X = v.getComponent<(P>>12)&0x3>(); const hkSimdDouble64 Y = v.getComponent<(P>>8)&0x3>(); const hkSimdDouble64 Z = v.getComponent<(P>>4)&0x3>(); const hkSimdDouble64 W = v.getComponent<(P)&0x3>(); m_quad.xy = MOVE_SD(Y.m_real, X.m_real); m_quad.zw = MOVE_SD(W.m_real, Z.m_real); } HK_FORCE_INLINE const hkVector4dComparison hkVector4d::signBitSet() const { const __m128i maskXY = _mm_srai_epi32(_mm_castpd_si128(m_quad.xy),31); const __m128i maskZW = _mm_srai_epi32(_mm_castpd_si128(m_quad.zw),31); const __m128i aXY = _mm_shuffle_epi32(maskXY, _MM_SHUFFLE(3,3,1,1)); // no srai_epi64 const __m128i aZW = _mm_shuffle_epi32(maskZW, _MM_SHUFFLE(3,3,1,1)); hkVector4dComparison mask; mask.m_mask.xy = _mm_castsi128_pd(aXY); mask.m_mask.zw = _mm_castsi128_pd(aZW); return mask; } HK_FORCE_INLINE const hkVector4dComparison hkVector4d::signBitClear() const { hkVector4dComparison mask; #if HK_SSE_VERSION >= 0x41 const __m128i aXY = _mm_srli_epi64(_mm_castpd_si128(m_quad.xy),63); const __m128i aZW = _mm_srli_epi64(_mm_castpd_si128(m_quad.zw),63); mask.m_mask.xy = _mm_castsi128_pd(_mm_cmpeq_epi64(aXY,_mm_setzero_si128())); mask.m_mask.zw = _mm_castsi128_pd(_mm_cmpeq_epi64(aZW,_mm_setzero_si128())); #else const __m128i maskXY = _mm_srai_epi32(_mm_castpd_si128(m_quad.xy),31); const __m128i maskZW = _mm_srai_epi32(_mm_castpd_si128(m_quad.zw),31); const __m128i aXY = _mm_shuffle_epi32(maskXY, _MM_SHUFFLE(3,3,1,1)); // no srai_epi64 const __m128i aZW = _mm_shuffle_epi32(maskZW, _MM_SHUFFLE(3,3,1,1)); mask.m_mask.xy = _mm_castsi128_pd(_mm_cmpeq_epi32(aXY,_mm_setzero_si128())); mask.m_mask.zw = _mm_castsi128_pd(_mm_cmpeq_epi32(aZW,_mm_setzero_si128())); #endif return mask; } HK_FORCE_INLINE void hkVector4d::setFlipSign(hkVector4dParameter v, hkVector4dComparisonParameter mask) { const __m128i maskXY = _mm_slli_epi64(_mm_srli_epi64(_mm_castpd_si128(mask.m_mask.xy),63),63); const __m128i maskZW = _mm_slli_epi64(_mm_srli_epi64(_mm_castpd_si128(mask.m_mask.zw),63),63); m_quad.xy = _mm_xor_pd(v.m_quad.xy, _mm_castsi128_pd(maskXY)); m_quad.zw = _mm_xor_pd(v.m_quad.zw, _mm_castsi128_pd(maskZW)); } HK_FORCE_INLINE void hkVector4d::setFlipSign(hkVector4dParameter v, hkVector4dParameter vSign) { const __m128i maskXY = _mm_slli_epi64(_mm_srli_epi64(_mm_castpd_si128(vSign.m_quad.xy),63),63); const __m128i maskZW = _mm_slli_epi64(_mm_srli_epi64(_mm_castpd_si128(vSign.m_quad.zw),63),63); m_quad.xy = _mm_xor_pd(v.m_quad.xy, _mm_castsi128_pd(maskXY)); m_quad.zw = _mm_xor_pd(v.m_quad.zw, _mm_castsi128_pd(maskZW)); } HK_FORCE_INLINE void hkVector4d::setFlipSign(hkVector4dParameter v, hkSimdDouble64Parameter sSign) { const __m128i mask = _mm_slli_epi64(_mm_srli_epi64(_mm_castpd_si128(sSign.m_real),63),63); m_quad.xy = _mm_xor_pd(v.m_quad.xy, _mm_castsi128_pd(mask)); m_quad.zw = _mm_xor_pd(v.m_quad.zw, _mm_castsi128_pd(mask)); } // // advanced interface // namespace hkVector4_AdvancedInterface { template <hkMathAccuracyMode A, hkMathDivByZeroMode D> struct unrolld_setReciprocal { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a) { HK_VECTOR4d_TEMPLATE_CONFIG_NOT_IMPLEMENTED; } }; template <hkMathAccuracyMode A> struct unrolld_setReciprocal<A, HK_DIV_IGNORE> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a) { switch (A) { case HK_ACC_23_BIT: { self = hkMath::quadReciprocal(a.m_quad); } break; case HK_ACC_12_BIT: { const __m128 xy = _mm_cvtpd_ps(a.m_quad.xy); const __m128 zw = _mm_cvtpd_ps(a.m_quad.zw); const __m128 xyzw = _mm_shuffle_ps(xy,zw,_MM_SHUFFLE(1,0,1,0)); const __m128 re = _mm_rcp_ps(xyzw); self.xy = _mm_cvtps_pd(re); self.zw = _mm_cvtps_pd(_mm_shuffle_ps(re,re,_MM_SHUFFLE(1,0,3,2))); } break; default: { self.xy = _mm_div_pd(g_vectordConstants[HK_QUADREAL_1].xy, a.m_quad.xy); self.zw = _mm_div_pd(g_vectordConstants[HK_QUADREAL_1].xy, a.m_quad.zw); } break; // HK_ACC_FULL } } }; template <hkMathAccuracyMode A> struct unrolld_setReciprocal<A, HK_DIV_SET_ZERO> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a) { const __m128d equalsZeroXY = _mm_cmpeq_pd(a.m_quad.xy, _mm_setzero_pd()); const __m128d equalsZeroZW = _mm_cmpeq_pd(a.m_quad.zw, _mm_setzero_pd()); hkQuadDouble64 e; unrolld_setReciprocal<A, HK_DIV_IGNORE>::apply(e, a); self.xy = _mm_andnot_pd(equalsZeroXY, e.xy); self.zw = _mm_andnot_pd(equalsZeroZW, e.zw); } }; template <hkMathAccuracyMode A> struct unrolld_setReciprocal<A, HK_DIV_SET_HIGH> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a) { const __m128d equalsZeroXY = _mm_cmpeq_pd(a.m_quad.xy, _mm_setzero_pd()); const __m128d equalsZeroZW = _mm_cmpeq_pd(a.m_quad.zw, _mm_setzero_pd()); hkQuadDouble64 e; unrolld_setReciprocal<A, HK_DIV_IGNORE>::apply(e, a); const __m128d huge = _mm_set1_pd(HK_DOUBLE_HIGH); const __m128i maskXY = _mm_slli_epi64(_mm_srli_epi64(_mm_castpd_si128(a.m_quad.xy),63),63); const __m128i maskZW = _mm_slli_epi64(_mm_srli_epi64(_mm_castpd_si128(a.m_quad.zw),63),63); const __m128d hugeXY = _mm_xor_pd(huge, _mm_castsi128_pd(maskXY)); const __m128d hugeZW = _mm_xor_pd(huge, _mm_castsi128_pd(maskZW)); #if HK_SSE_VERSION >= 0x41 self.xy = _mm_blendv_pd(e.xy, hugeXY, equalsZeroXY); self.zw = _mm_blendv_pd(e.zw, hugeZW, equalsZeroZW); #else self.xy = _mm_or_pd( _mm_and_pd(equalsZeroXY, hugeXY), _mm_andnot_pd(equalsZeroXY, e.xy) ); self.zw = _mm_or_pd( _mm_and_pd(equalsZeroZW, hugeZW), _mm_andnot_pd(equalsZeroZW, e.zw) ); #endif } }; template <hkMathAccuracyMode A> struct unrolld_setReciprocal<A, HK_DIV_SET_MAX> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a) { const __m128d equalsZeroXY = _mm_cmpeq_pd(a.m_quad.xy, _mm_setzero_pd()); const __m128d equalsZeroZW = _mm_cmpeq_pd(a.m_quad.zw, _mm_setzero_pd()); hkQuadDouble64 e; unrolld_setReciprocal<A, HK_DIV_IGNORE>::apply(e, a); const __m128d huge = _mm_set1_pd(HK_DOUBLE_MAX); const __m128i maskXY = _mm_slli_epi64(_mm_srli_epi64(_mm_castpd_si128(a.m_quad.xy),63),63); const __m128i maskZW = _mm_slli_epi64(_mm_srli_epi64(_mm_castpd_si128(a.m_quad.zw),63),63); const __m128d hugeXY = _mm_xor_pd(huge, _mm_castsi128_pd(maskXY)); const __m128d hugeZW = _mm_xor_pd(huge, _mm_castsi128_pd(maskZW)); #if HK_SSE_VERSION >= 0x41 self.xy = _mm_blendv_pd(e.xy, hugeXY, equalsZeroXY); self.zw = _mm_blendv_pd(e.zw, hugeZW, equalsZeroZW); #else self.xy = _mm_or_pd( _mm_and_pd(equalsZeroXY, hugeXY), _mm_andnot_pd(equalsZeroXY, e.xy) ); self.zw = _mm_or_pd( _mm_and_pd(equalsZeroZW, hugeZW), _mm_andnot_pd(equalsZeroZW, e.zw) ); #endif } }; template <hkMathAccuracyMode A> struct unrolld_setReciprocal<A, HK_DIV_SET_ZERO_AND_ONE> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a) { unrolld_setReciprocal<A, HK_DIV_SET_ZERO>::apply(self, a); const __m128d one = g_vectordConstants[HK_QUADREAL_1].xy; const __m128d eps = g_vectordConstants[HK_QUADREAL_EPS].xy; const __m128d absValXY = hkMath::twoFabs(_mm_sub_pd(self.xy, one)); const __m128d absValZW = hkMath::twoFabs(_mm_sub_pd(self.zw, one)); const __m128d lessEqualEpsXY = _mm_cmple_pd(absValXY, eps); const __m128d lessEqualEpsZW = _mm_cmple_pd(absValZW, eps); #if HK_SSE_VERSION >= 0x41 self.xy = _mm_blendv_pd(self.xy, one, lessEqualEpsXY); self.zw = _mm_blendv_pd(self.zw, one, lessEqualEpsZW); #else self.xy = _mm_or_pd( _mm_and_pd(lessEqualEpsXY, one), _mm_andnot_pd(lessEqualEpsXY, self.xy) ); self.zw = _mm_or_pd( _mm_and_pd(lessEqualEpsZW, one), _mm_andnot_pd(lessEqualEpsZW, self.zw) ); #endif } }; } // namespace template <hkMathAccuracyMode A, hkMathDivByZeroMode D> HK_FORCE_INLINE void hkVector4d::setReciprocal(hkVector4dParameter a) { hkVector4_AdvancedInterface::unrolld_setReciprocal<A,D>::apply(m_quad,a); } HK_FORCE_INLINE void hkVector4d::setReciprocal(hkVector4dParameter a) { hkVector4_AdvancedInterface::unrolld_setReciprocal<HK_ACC_23_BIT,HK_DIV_IGNORE>::apply(m_quad,a); } namespace hkVector4_AdvancedInterface { template <hkMathAccuracyMode A, hkMathDivByZeroMode D> struct unrolld_setDiv { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a, hkVector4dParameter b) { HK_VECTOR4d_TEMPLATE_CONFIG_NOT_IMPLEMENTED; } }; template <hkMathAccuracyMode A> struct unrolld_setDiv<A, HK_DIV_IGNORE> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a, hkVector4dParameter b) { switch (A) { case HK_ACC_23_BIT: { const hkQuadDouble64 re = hkMath::quadReciprocal(b.m_quad); self.xy = _mm_mul_pd(a.m_quad.xy,re.xy); self.zw = _mm_mul_pd(a.m_quad.zw,re.zw); } break; case HK_ACC_12_BIT: { const __m128 xy = _mm_cvtpd_ps(b.m_quad.xy); const __m128 zw = _mm_cvtpd_ps(b.m_quad.zw); const __m128 xyzw = _mm_shuffle_ps(xy,zw,_MM_SHUFFLE(1,0,1,0)); const __m128 re = _mm_rcp_ps(xyzw); self.xy = _mm_mul_pd(a.m_quad.xy,_mm_cvtps_pd(re)); self.zw = _mm_mul_pd(a.m_quad.zw,_mm_cvtps_pd(_mm_shuffle_ps(re,re,_MM_SHUFFLE(1,0,3,2)))); } break; default: { self.xy = _mm_div_pd(a.m_quad.xy, b.m_quad.xy); self.zw = _mm_div_pd(a.m_quad.zw, b.m_quad.zw); } break; // HK_ACC_FULL } } }; template <hkMathAccuracyMode A> struct unrolld_setDiv<A, HK_DIV_SET_ZERO> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a, hkVector4dParameter b) { const __m128d equalsZeroXY = _mm_cmpeq_pd(b.m_quad.xy, _mm_setzero_pd()); const __m128d equalsZeroZW = _mm_cmpeq_pd(b.m_quad.zw, _mm_setzero_pd()); hkQuadDouble64 e; unrolld_setDiv<A, HK_DIV_IGNORE>::apply(e,a,b); self.xy = _mm_andnot_pd(equalsZeroXY, e.xy); self.zw = _mm_andnot_pd(equalsZeroZW, e.zw); } }; template <hkMathAccuracyMode A> struct unrolld_setDiv<A, HK_DIV_SET_HIGH> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a, hkVector4dParameter b) { const __m128d equalsZeroXY = _mm_cmpeq_pd(b.m_quad.xy, _mm_setzero_pd()); const __m128d equalsZeroZW = _mm_cmpeq_pd(b.m_quad.zw, _mm_setzero_pd()); hkQuadDouble64 e; unrolld_setDiv<A, HK_DIV_IGNORE>::apply(e, a, b); const __m128d huge = _mm_set1_pd(HK_DOUBLE_HIGH); const __m128i maskXY = _mm_slli_epi64(_mm_srli_epi64(_mm_castpd_si128(a.m_quad.xy),63),63); const __m128i maskZW = _mm_slli_epi64(_mm_srli_epi64(_mm_castpd_si128(a.m_quad.zw),63),63); const __m128d hugeXY = _mm_xor_pd(huge, _mm_castsi128_pd(maskXY)); const __m128d hugeZW = _mm_xor_pd(huge, _mm_castsi128_pd(maskZW)); #if HK_SSE_VERSION >= 0x41 self.xy = _mm_blendv_pd(e.xy, hugeXY, equalsZeroXY); self.zw = _mm_blendv_pd(e.zw, hugeZW, equalsZeroZW); #else self.xy = _mm_or_pd( _mm_and_pd(equalsZeroXY, hugeXY), _mm_andnot_pd(equalsZeroXY, e.xy) ); self.zw = _mm_or_pd( _mm_and_pd(equalsZeroZW, hugeZW), _mm_andnot_pd(equalsZeroZW, e.zw) ); #endif } }; template <hkMathAccuracyMode A> struct unrolld_setDiv<A, HK_DIV_SET_MAX> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a, hkVector4dParameter b) { const __m128d equalsZeroXY = _mm_cmpeq_pd(b.m_quad.xy, _mm_setzero_pd()); const __m128d equalsZeroZW = _mm_cmpeq_pd(b.m_quad.zw, _mm_setzero_pd()); hkQuadDouble64 e; unrolld_setDiv<A, HK_DIV_IGNORE>::apply(e, a, b); const __m128d huge = _mm_set1_pd(HK_DOUBLE_MAX); const __m128i maskXY = _mm_slli_epi64(_mm_srli_epi64(_mm_castpd_si128(a.m_quad.xy),63),63); const __m128i maskZW = _mm_slli_epi64(_mm_srli_epi64(_mm_castpd_si128(a.m_quad.zw),63),63); const __m128d hugeXY = _mm_xor_pd(huge, _mm_castsi128_pd(maskXY)); const __m128d hugeZW = _mm_xor_pd(huge, _mm_castsi128_pd(maskZW)); #if HK_SSE_VERSION >= 0x41 self.xy = _mm_blendv_pd(e.xy, hugeXY, equalsZeroXY); self.zw = _mm_blendv_pd(e.zw, hugeZW, equalsZeroZW); #else self.xy = _mm_or_pd( _mm_and_pd(equalsZeroXY, hugeXY), _mm_andnot_pd(equalsZeroXY, e.xy) ); self.zw = _mm_or_pd( _mm_and_pd(equalsZeroZW, hugeZW), _mm_andnot_pd(equalsZeroZW, e.zw) ); #endif } }; template <hkMathAccuracyMode A> struct unrolld_setDiv<A, HK_DIV_SET_ZERO_AND_ONE> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a, hkVector4dParameter b) { unrolld_setDiv<A, HK_DIV_SET_ZERO>::apply(self, a, b); const __m128d one = g_vectordConstants[HK_QUADREAL_1].xy; const __m128d eps = g_vectordConstants[HK_QUADREAL_EPS].xy; const __m128d absValXY = hkMath::twoFabs(_mm_sub_pd(self.xy, one)); const __m128d absValZW = hkMath::twoFabs(_mm_sub_pd(self.zw, one)); const __m128d lessEqualEpsXY = _mm_cmple_pd(absValXY, eps); const __m128d lessEqualEpsZW = _mm_cmple_pd(absValZW, eps); #if HK_SSE_VERSION >= 0x41 self.xy = _mm_blendv_pd(self.xy, one, lessEqualEpsXY); self.zw = _mm_blendv_pd(self.zw, one, lessEqualEpsZW); #else self.xy = _mm_or_pd( _mm_and_pd(lessEqualEpsXY, one), _mm_andnot_pd(lessEqualEpsXY, self.xy) ); self.zw = _mm_or_pd( _mm_and_pd(lessEqualEpsZW, one), _mm_andnot_pd(lessEqualEpsZW, self.zw) ); #endif } }; } // namespace template <hkMathAccuracyMode A, hkMathDivByZeroMode D> HK_FORCE_INLINE void hkVector4d::setDiv(hkVector4dParameter v0, hkVector4dParameter v1) { hkVector4_AdvancedInterface::unrolld_setDiv<A,D>::apply(m_quad,v0,v1); } HK_FORCE_INLINE void hkVector4d::setDiv(hkVector4dParameter v0, hkVector4dParameter v1) { hkVector4_AdvancedInterface::unrolld_setDiv<HK_ACC_23_BIT,HK_DIV_IGNORE>::apply(m_quad,v0,v1); } template <hkMathAccuracyMode A, hkMathDivByZeroMode D> HK_FORCE_INLINE void hkVector4d::div(hkVector4dParameter a) { setDiv<A,D>( *this, a ); } HK_FORCE_INLINE void hkVector4d::div(hkVector4dParameter a) { setDiv( *this, a ); } namespace hkVector4_AdvancedInterface { template <hkMathAccuracyMode A, hkMathNegSqrtMode S> struct unrolld_setSqrt { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a) { HK_VECTOR4d_TEMPLATE_CONFIG_NOT_IMPLEMENTED; } }; template <hkMathAccuracyMode A> struct unrolld_setSqrt<A, HK_SQRT_IGNORE> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a) { switch (A) { case HK_ACC_23_BIT: { const hkQuadDouble64 re = hkMath::quadReciprocalSquareRoot(a.m_quad); self.xy = _mm_mul_pd(a.m_quad.xy,re.xy); self.zw = _mm_mul_pd(a.m_quad.zw,re.zw); } break; case HK_ACC_12_BIT: { const __m128 xy = _mm_cvtpd_ps(a.m_quad.xy); const __m128 zw = _mm_cvtpd_ps(a.m_quad.zw); const __m128 xyzw = _mm_shuffle_ps(xy,zw,_MM_SHUFFLE(1,0,1,0)); const __m128 re = _mm_rsqrt_ps(xyzw); self.xy = _mm_mul_pd(a.m_quad.xy,_mm_cvtps_pd(re)); self.zw = _mm_mul_pd(a.m_quad.zw,_mm_cvtps_pd(_mm_shuffle_ps(re,re,_MM_SHUFFLE(1,0,3,2)))); } break; default: { self.xy = _mm_sqrt_pd(a.m_quad.xy); self.zw = _mm_sqrt_pd(a.m_quad.zw); } break; // HK_ACC_FULL } } }; template <hkMathAccuracyMode A> struct unrolld_setSqrt<A, HK_SQRT_SET_ZERO> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a) { const __m128d equalsZeroXY = _mm_cmple_pd(a.m_quad.xy, _mm_setzero_pd()); const __m128d equalsZeroZW = _mm_cmple_pd(a.m_quad.zw, _mm_setzero_pd()); hkQuadDouble64 e; unrolld_setSqrt<A, HK_SQRT_IGNORE>::apply(e,a); self.xy = _mm_andnot_pd(equalsZeroXY, e.xy); self.zw = _mm_andnot_pd(equalsZeroZW, e.zw); } }; } // namespace template <hkMathAccuracyMode A, hkMathNegSqrtMode S> HK_FORCE_INLINE void hkVector4d::setSqrt(hkVector4dParameter a) { hkVector4_AdvancedInterface::unrolld_setSqrt<A,S>::apply(m_quad, a); } HK_FORCE_INLINE void hkVector4d::setSqrt(hkVector4dParameter a) { hkVector4_AdvancedInterface::unrolld_setSqrt<HK_ACC_23_BIT,HK_SQRT_SET_ZERO>::apply(m_quad, a); } namespace hkVector4_AdvancedInterface { template <hkMathAccuracyMode A, hkMathNegSqrtMode S> struct unrolld_setSqrtInverse { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a) { HK_VECTOR4d_TEMPLATE_CONFIG_NOT_IMPLEMENTED; } }; template <hkMathAccuracyMode A> struct unrolld_setSqrtInverse<A, HK_SQRT_IGNORE> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a) { switch (A) { case HK_ACC_23_BIT: { self = hkMath::quadReciprocalSquareRoot(a.m_quad); } break; case HK_ACC_12_BIT: { const __m128 xy = _mm_cvtpd_ps(a.m_quad.xy); const __m128 zw = _mm_cvtpd_ps(a.m_quad.zw); const __m128 xyzw = _mm_shuffle_ps(xy,zw,_MM_SHUFFLE(1,0,1,0)); const __m128 re = _mm_rsqrt_ps(xyzw); self.xy = _mm_cvtps_pd(re); self.zw = _mm_cvtps_pd(_mm_shuffle_ps(re,re,_MM_SHUFFLE(1,0,3,2))); } break; default: { self.xy = _mm_div_pd(g_vectordConstants[HK_QUADREAL_1].xy, _mm_sqrt_pd(a.m_quad.xy)); self.zw = _mm_div_pd(g_vectordConstants[HK_QUADREAL_1].xy, _mm_sqrt_pd(a.m_quad.zw)); } break; // HK_ACC_FULL } } }; template <hkMathAccuracyMode A> struct unrolld_setSqrtInverse<A, HK_SQRT_SET_ZERO> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, hkVector4dParameter a) { const __m128d equalsZeroXY = _mm_cmple_pd(a.m_quad.xy, _mm_setzero_pd()); const __m128d equalsZeroZW = _mm_cmple_pd(a.m_quad.zw, _mm_setzero_pd()); hkQuadDouble64 e; unrolld_setSqrtInverse<A, HK_SQRT_IGNORE>::apply(e,a); self.xy = _mm_andnot_pd(equalsZeroXY, e.xy); self.zw = _mm_andnot_pd(equalsZeroZW, e.zw); } }; } // namespace template <hkMathAccuracyMode A, hkMathNegSqrtMode S> HK_FORCE_INLINE void hkVector4d::setSqrtInverse(hkVector4dParameter a) { hkVector4_AdvancedInterface::unrolld_setSqrtInverse<A,S>::apply(m_quad,a); } HK_FORCE_INLINE void hkVector4d::setSqrtInverse(hkVector4dParameter a) { hkVector4_AdvancedInterface::unrolld_setSqrtInverse<HK_ACC_23_BIT,HK_SQRT_SET_ZERO>::apply(m_quad,a); } namespace hkVector4_AdvancedInterface { template <int N, hkMathIoMode A> struct unrolld_load { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkFloat32* HK_RESTRICT p) { HK_VECTOR4d_TEMPLATE_CONFIG_NOT_IMPLEMENTED; } }; template <int N, hkMathIoMode A> struct unrolld_load_D { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkDouble64* HK_RESTRICT p) { HK_VECTOR4d_TEMPLATE_CONFIG_NOT_IMPLEMENTED; } }; template <int N> struct unrolld_load<N, HK_IO_BYTE_ALIGNED> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkFloat32* HK_RESTRICT p) { switch (N) { case 1: { __m128 a = _mm_load_ss(p); self.xy = _mm_cvtps_pd(a); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.xy).m128d_f64[1]) = 0xffffffffffffffff; ) HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[0]) = 0xffffffffffffffff; *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; case 2: { __m128d a = _mm_load_sd((const double*)p); self.xy = _mm_cvtps_pd(_mm_castpd_ps(a)); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[0]) = 0xffffffffffffffff; *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; case 3: { __m128d a = _mm_load_sd((const double*)p); __m128 b = _mm_load_ss(p+2); self.xy = _mm_cvtps_pd(_mm_castpd_ps(a)); self.zw = _mm_cvtps_pd(b); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; default: { #if HK_SSE_VERSION >= 0x30 __m128 a = _mm_castsi128_ps(_mm_lddqu_si128((const __m128i*)p)); #else __m128 a = _mm_loadu_ps(p); #endif self.xy = _mm_cvtps_pd(a); self.zw = _mm_cvtps_pd(_mm_shuffle_ps(a,a,_MM_SHUFFLE(1,0,3,2))); } break; } } }; template <int N> struct unrolld_load_D<N, HK_IO_BYTE_ALIGNED> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkDouble64* HK_RESTRICT p) { switch (N) { case 1: { self.xy = _mm_load_sd(p); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.xy).m128d_f64[1]) = 0xffffffffffffffff; ) HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[0]) = 0xffffffffffffffff; *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; case 2: { #if HK_SSE_VERSION >= 0x30 self.xy = _mm_castsi128_pd(_mm_lddqu_si128((const __m128i*)p)); #else self.xy = _mm_loadu_pd(p); #endif HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[0]) = 0xffffffffffffffff; *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; case 3: { #if HK_SSE_VERSION >= 0x30 self.xy = _mm_castsi128_pd(_mm_lddqu_si128((const __m128i*)p)); #else self.xy = _mm_loadu_pd(p); #endif self.zw = _mm_load_sd(p+2); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; default: { #if HK_SSE_VERSION >= 0x30 self.xy = _mm_castsi128_pd(_mm_lddqu_si128((const __m128i*)p)); self.zw = _mm_castsi128_pd(_mm_lddqu_si128((const __m128i*)(p+2))); #else self.xy = _mm_loadu_pd(p); self.zw = _mm_loadu_pd(p+2); #endif } break; } } }; template <int N> struct unrolld_load<N, HK_IO_NATIVE_ALIGNED> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkFloat32* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & (sizeof(hkFloat32)-1) ) == 0, "pointer must be aligned to native size of hkFloat32."); unrolld_load<N, HK_IO_BYTE_ALIGNED>::apply(self,p); } }; template <int N> struct unrolld_load_D<N, HK_IO_NATIVE_ALIGNED> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkDouble64* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & (sizeof(hkDouble64)-1) ) == 0, "pointer must be aligned to native size of hkDouble64."); unrolld_load_D<N, HK_IO_BYTE_ALIGNED>::apply(self,p); } }; template <int N> struct unrolld_load<N, HK_IO_SIMD_ALIGNED> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkFloat32* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & ((sizeof(hkFloat32)*(N!=3?N:4) )-1) ) == 0, "pointer must be aligned for SIMD."); if (N==4) { __m128 a = _mm_load_ps(p); self.xy = _mm_cvtps_pd(a); self.zw = _mm_cvtps_pd(_mm_shuffle_ps(a,a,_MM_SHUFFLE(1,0,3,2))); } else { unrolld_load<N, HK_IO_NATIVE_ALIGNED>::apply(self,p); } } }; template <int N> struct unrolld_load_D<N, HK_IO_SIMD_ALIGNED> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkDouble64* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & ((sizeof(hkDouble64)*(N!=3?N:4) )-1) ) == 0, "pointer must be aligned for SIMD."); switch (N) { case 2: { self.xy = _mm_load_pd(p); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[0]) = 0xffffffffffffffff; *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; case 3: { self.xy = _mm_load_pd(p); self.zw = _mm_load_sd(p+2); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; case 4: { self.xy = _mm_load_pd(p); self.zw = _mm_load_pd(p+2); } break; default: { unrolld_load_D<N, HK_IO_NATIVE_ALIGNED>::apply(self,p); } break; } } }; template <int N> struct unrolld_load<N, HK_IO_NOT_CACHED> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkFloat32* HK_RESTRICT p) { #if HK_SSE_VERSION >= 0x41 HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & ((sizeof(hkFloat32)*(N!=3?N:4) )-1) ) == 0, "pointer must be aligned for SIMD."); if (N==4) { __m128 a = _mm_castsi128_ps(_mm_stream_load_si128((__m128i*) p)); self.xy = _mm_cvtps_pd(a); self.zw = _mm_cvtps_pd(_mm_shuffle_ps(a,a,_MM_SHUFFLE(1,0,3,2))); } else { unrolld_load<N, HK_IO_SIMD_ALIGNED>::apply(self,p); } #else unrolld_load<N, HK_IO_SIMD_ALIGNED>::apply(self,p); #endif } }; template <int N> struct unrolld_load_D<N, HK_IO_NOT_CACHED> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkDouble64* HK_RESTRICT p) { #if HK_SSE_VERSION >= 0x41 HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & ((sizeof(hkDouble64)*(N!=3?N:4) )-1) ) == 0, "pointer must be aligned for SIMD."); switch (N) { case 2: { self.xy = _mm_castsi128_pd(_mm_stream_load_si128((__m128i*) p)); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[0]) = 0xffffffffffffffff; *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; case 3: { self.xy = _mm_castsi128_pd(_mm_stream_load_si128((__m128i*) p)); self.zw = _mm_load_sd(p+2); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; case 4: { self.xy = _mm_castsi128_pd(_mm_stream_load_si128((__m128i*) p)); self.zw = _mm_castsi128_pd(_mm_stream_load_si128((__m128i*)(p+2))); } break; default: { unrolld_load_D<N, HK_IO_SIMD_ALIGNED>::apply(self,p); } break; } #else unrolld_load_D<N, HK_IO_SIMD_ALIGNED>::apply(self,p); #endif } }; } // namespace template <int N, hkMathIoMode A> HK_FORCE_INLINE void hkVector4d::load(const hkFloat32* p) { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_load<N,A>::apply(m_quad, p); } template <int N, hkMathIoMode A> HK_FORCE_INLINE void hkVector4d::load(const hkDouble64* p) { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_load_D<N,A>::apply(m_quad, p); } template <int N> HK_FORCE_INLINE void hkVector4d::load(const hkFloat32* p) { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_load<N,HK_IO_SIMD_ALIGNED>::apply(m_quad, p); } template <int N> HK_FORCE_INLINE void hkVector4d::load(const hkDouble64* p) { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_load_D<N,HK_IO_SIMD_ALIGNED>::apply(m_quad, p); } namespace hkVector4_AdvancedInterface { template <int N, hkMathIoMode A> struct unrolld_loadH { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkHalf* HK_RESTRICT p) { HK_VECTOR4d_TEMPLATE_CONFIG_NOT_IMPLEMENTED; } }; template <int N> struct unrolld_loadH<N, HK_IO_BYTE_ALIGNED> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkHalf* HK_RESTRICT p) { #if defined(HK_HALF_IS_FLOAT) switch (N) { case 1: { __m128 twofloats = _mm_load_ss((const float*)p); self.xy = _mm_cvtps_pd(twofloats); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.xy).m128d_f64[1]) = 0xffffffffffffffff; ) HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[0]) = 0xffffffffffffffff; *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; case 2: { __m128 twofloats = _mm_castpd_ps(_mm_load_sd((const double*)p)); self.xy = _mm_cvtps_pd(twofloats); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[0]) = 0xffffffffffffffff; *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; case 3: { __m128 xy = _mm_castpd_ps(_mm_load_sd((const double*)p)); __m128 z = _mm_load_ss((const float*)p+2); __m128 fourfloats = _mm_movelh_ps(xy,z); self.xy = _mm_cvtps_pd(fourfloats); self.zw = _mm_cvtps_pd(_mm_shuffle_ps(fourfloats,fourfloats,_MM_SHUFFLE(1,0,3,2))); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; default: { #if HK_SSE_VERSION >= 0x30 __m128 fourfloats = _mm_castsi128_ps(_mm_lddqu_si128((const __m128i*)p)); #else __m128 fourfloats = _mm_loadu_ps((const float*)p); #endif self.xy = _mm_cvtps_pd(fourfloats); self.zw = _mm_cvtps_pd(_mm_shuffle_ps(fourfloats,fourfloats,_MM_SHUFFLE(1,0,3,2))); } break; } #else switch (N) { case 1: { float x; p[0].store(&x); __m128 twofloats = _mm_set_ss(x); self.xy = _mm_cvtps_pd(twofloats); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.xy).m128d_f64[1]) = 0xffffffffffffffff; ) HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[0]) = 0xffffffffffffffff; *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; case 2: { __m128i twohalfs = _mm_castps_si128( _mm_load_ss((const float*)p) ); __m128 twofloats = _mm_castsi128_ps( _mm_unpacklo_epi16(_mm_setzero_si128(), twohalfs) ); self.xy = _mm_cvtps_pd(twofloats); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[0]) = 0xffffffffffffffff; *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; case 3: { HK_ALIGN16(hkHalf tmp[4]); tmp[0] = p[0]; tmp[1] = p[1]; tmp[2] = p[2]; __m128i fourhalfs = _mm_loadl_epi64((const __m128i*)tmp); __m128 fourfloats = _mm_castsi128_ps( _mm_unpacklo_epi16(_mm_setzero_si128(), fourhalfs) ); self.xy = _mm_cvtps_pd(fourfloats); self.zw = _mm_cvtps_pd(_mm_shuffle_ps(fourfloats,fourfloats,_MM_SHUFFLE(1,0,3,2))); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; default: { __m128i fourhalfs = _mm_castpd_si128(_mm_load_sd((const double*)p)); __m128 fourfloats = _mm_castsi128_ps( _mm_unpacklo_epi16(_mm_setzero_si128(), fourhalfs) ); self.xy = _mm_cvtps_pd(fourfloats); self.zw = _mm_cvtps_pd(_mm_shuffle_ps(fourfloats,fourfloats,_MM_SHUFFLE(1,0,3,2))); } break; } #endif } }; template <int N> struct unrolld_loadH<N, HK_IO_NATIVE_ALIGNED> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkHalf* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & (sizeof(hkHalf)-1) ) == 0, "pointer must be aligned to native size of hkHalf."); unrolld_loadH<N, HK_IO_BYTE_ALIGNED>::apply(self,p); } }; template <int N> struct unrolld_loadH<N, HK_IO_SIMD_ALIGNED> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkHalf* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & ((sizeof(hkHalf)*(N!=3?N:4) )-1) ) == 0, "pointer must be aligned for SIMD."); switch (N) { case 4: #if defined(HK_HALF_IS_FLOAT) { __m128 fourfloats = _mm_load_ps((const float*)p); self.xy = _mm_cvtps_pd(fourfloats); self.zw = _mm_cvtps_pd(_mm_shuffle_ps(fourfloats,fourfloats,_MM_SHUFFLE(1,0,3,2))); } #else { __m128i fourhalfs = _mm_loadl_epi64((const __m128i*)p); __m128 fourfloats = _mm_castsi128_ps( _mm_unpacklo_epi16(_mm_setzero_si128(), fourhalfs) ); self.xy = _mm_cvtps_pd(fourfloats); self.zw = _mm_cvtps_pd(_mm_shuffle_ps(fourfloats,fourfloats,_MM_SHUFFLE(1,0,3,2))); } #endif break; default: { unrolld_loadH<N, HK_IO_NATIVE_ALIGNED>::apply(self,p); } break; } } }; template <int N> struct unrolld_loadH<N, HK_IO_NOT_CACHED> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkHalf* HK_RESTRICT p) { #if defined(HK_HALF_IS_FLOAT) #if HK_SSE_VERSION >= 0x41 HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & ((sizeof(hkHalf)*(N!=3?N:4) )-1) ) == 0, "pointer must be aligned for SIMD."); switch (N) { case 4: { __m128 fourfloats = _mm_castsi128_ps(_mm_stream_load_si128((__m128i*) p)); self.xy = _mm_cvtps_pd(fourfloats); self.zw = _mm_cvtps_pd(_mm_shuffle_ps(fourfloats,fourfloats,_MM_SHUFFLE(1,0,3,2))); } break; default: { unrolld_loadH<N, HK_IO_SIMD_ALIGNED>::apply(self,p); } break; } #else unrolld_loadH<N, HK_IO_SIMD_ALIGNED>::apply(self,p); #endif #else unrolld_loadH<N, HK_IO_SIMD_ALIGNED>::apply(self,p); #endif } }; } // namespace template <int N, hkMathIoMode A> HK_FORCE_INLINE void hkVector4d::load(const hkHalf* p) { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_loadH<N,A>::apply(m_quad, p); } template <int N> HK_FORCE_INLINE void hkVector4d::load(const hkHalf* p) { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_loadH<N,HK_IO_SIMD_ALIGNED>::apply(m_quad, p); } namespace hkVector4_AdvancedInterface { HK_FORCE_INLINE static void unpackF16F32(const __m128i& f16, __m128& f32) { static HK_ALIGN16(const unsigned int half_sign[4]) = {0x00008000, 0x00008000, 0x00008000, 0x00008000}; static HK_ALIGN16(const unsigned int half_exponent[4]) = {0x00007C00, 0x00007C00, 0x00007C00, 0x00007C00}; static HK_ALIGN16(const unsigned int half_mantissa[4]) = {0x000003FF, 0x000003FF, 0x000003FF, 0x000003FF}; static HK_ALIGN16(const unsigned int half_bias_offset[4]) = {0x0001C000, 0x0001C000, 0x0001C000, 0x0001C000}; __m128i unpacked = _mm_unpacklo_epi16(f16, _mm_setzero_si128()); __m128i sign = _mm_and_si128(unpacked, *(__m128i*)half_sign); __m128i exponent = _mm_and_si128(unpacked, *(__m128i*)half_exponent); __m128i exp_zero = _mm_cmpeq_epi32(exponent, _mm_setzero_si128()); __m128i mantissa = _mm_and_si128(unpacked, *(__m128i*)half_mantissa); __m128i exp_offset = _mm_andnot_si128(exp_zero, _mm_add_epi32(exponent, *(__m128i*)half_bias_offset)); __m128i sign_shift = _mm_slli_epi32(sign, 16); __m128i exp_mantissa = _mm_slli_epi32(_mm_or_si128(exp_offset,mantissa), 13); f32 = _mm_castsi128_ps(_mm_or_si128(sign_shift, exp_mantissa)); } template <int N, hkMathIoMode A> struct unrolld_loadF16 { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkFloat16* HK_RESTRICT p) { HK_VECTOR4d_TEMPLATE_CONFIG_NOT_IMPLEMENTED; } }; template <int N> struct unrolld_loadF16<N, HK_IO_BYTE_ALIGNED> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkFloat16* HK_RESTRICT p) { __m128i r; switch (N) { case 1: { HK_ALIGN16(hkFloat16 tmp[2]); tmp[0] = p[0]; r = _mm_castps_si128(_mm_load_ss((const float*)tmp)); } break; case 2: { r = _mm_castps_si128(_mm_load_ss((const float*)p)); } break; case 3: { HK_ALIGN16(hkFloat16 tmp[4]); tmp[0] = p[0]; tmp[1] = p[1]; tmp[2] = p[2]; r = _mm_loadl_epi64((const __m128i*)tmp); } break; default: { r = _mm_castpd_si128(_mm_load_sd((const double*)p)); } break; } __m128 fourfloats; unpackF16F32(r, fourfloats); switch (N) { case 1: { self.xy = _mm_cvtps_pd(fourfloats); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.xy).m128d_f64[1]) = 0xffffffffffffffff; ) HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[0]) = 0xffffffffffffffff; *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; case 2: { self.xy = _mm_cvtps_pd(fourfloats); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[0]) = 0xffffffffffffffff; *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; case 3: { self.xy = _mm_cvtps_pd(fourfloats); self.zw = _mm_cvtps_pd(_mm_shuffle_ps(fourfloats,fourfloats,_MM_SHUFFLE(1,0,3,2))); HK_ON_DEBUG( *(hkUint64*)&(HK_M128(self.zw).m128d_f64[1]) = 0xffffffffffffffff; ) } break; default: { self.xy = _mm_cvtps_pd(fourfloats); self.zw = _mm_cvtps_pd(_mm_shuffle_ps(fourfloats,fourfloats,_MM_SHUFFLE(1,0,3,2))); } break; } } }; template <int N> struct unrolld_loadF16<N, HK_IO_NATIVE_ALIGNED> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkFloat16* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & (sizeof(hkFloat16)-1) ) == 0, "pointer must be aligned to native size of hkFloat16."); unrolld_loadF16<N, HK_IO_BYTE_ALIGNED>::apply(self,p); } }; template <int N> struct unrolld_loadF16<N, HK_IO_SIMD_ALIGNED> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkFloat16* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & ((sizeof(hkFloat16)*(N!=3?N:4) )-1) ) == 0, "pointer must be aligned for SIMD."); unrolld_loadF16<N, HK_IO_NATIVE_ALIGNED>::apply(self,p); } }; template <int N> struct unrolld_loadF16<N, HK_IO_NOT_CACHED> { HK_FORCE_INLINE static void apply(hkQuadDouble64& self, const hkFloat16* HK_RESTRICT p) { unrolld_loadF16<N, HK_IO_SIMD_ALIGNED>::apply(self,p); } }; } // namespace template <int N, hkMathIoMode A> HK_FORCE_INLINE void hkVector4d::load(const hkFloat16* p) { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_loadF16<N,A>::apply(m_quad, p); } template <int N> HK_FORCE_INLINE void hkVector4d::load(const hkFloat16* p) { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_loadF16<N,HK_IO_SIMD_ALIGNED>::apply(m_quad, p); } namespace hkVector4_AdvancedInterface { template <int N, hkMathIoMode A> struct unrolld_store { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkFloat32* HK_RESTRICT p) { HK_VECTOR4d_TEMPLATE_CONFIG_NOT_IMPLEMENTED; } }; template <int N, hkMathIoMode A> struct unrolld_store_D { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkDouble64* HK_RESTRICT p) { HK_VECTOR4d_TEMPLATE_CONFIG_NOT_IMPLEMENTED; } }; template <int N> struct unrolld_store<N, HK_IO_BYTE_ALIGNED> { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkFloat32* HK_RESTRICT p) { switch (N) { case 1: { __m128 a = _mm_cvtpd_ps(self.xy); _mm_store_ss(p, a); } break; case 2: { __m128 a = _mm_cvtpd_ps(self.xy); _mm_store_sd((double*)p, _mm_castps_pd(a)); } break; case 3: { __m128 a = _mm_cvtpd_ps(self.xy); __m128 b = _mm_cvtpd_ps(self.zw); _mm_store_sd((double*)p, _mm_castps_pd(a)); _mm_store_ss(p+2, b); } break; default: { __m128 a = _mm_cvtpd_ps(self.xy); __m128 b = _mm_cvtpd_ps(self.zw); __m128 xyzw = _mm_movelh_ps(a,b); _mm_storeu_ps(p, xyzw); } break; } } }; template <int N> struct unrolld_store_D<N, HK_IO_BYTE_ALIGNED> { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkDouble64* HK_RESTRICT p) { switch (N) { case 1: { _mm_store_sd(p, self.xy); } break; case 2: { _mm_storeu_pd(p, self.xy); } break; case 3: { _mm_storeu_pd(p, self.xy); _mm_store_sd(p+2, self.zw); } break; default: { _mm_storeu_pd(p, self.xy); _mm_storeu_pd(p+2, self.zw); } break; } } }; template <int N> struct unrolld_store<N, HK_IO_NATIVE_ALIGNED> { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkFloat32* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & (sizeof(hkFloat32)-1) ) == 0, "pointer must be aligned to native size of hkFloat32."); unrolld_store<N, HK_IO_BYTE_ALIGNED>::apply(self,p); } }; template <int N> struct unrolld_store_D<N, HK_IO_NATIVE_ALIGNED> { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkDouble64* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & (sizeof(hkDouble64)-1) ) == 0, "pointer must be aligned to native size of hkDouble64."); unrolld_store_D<N, HK_IO_BYTE_ALIGNED>::apply(self,p); } }; template <int N> struct unrolld_store<N, HK_IO_SIMD_ALIGNED> { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkFloat32* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & ((sizeof(hkFloat32)*(N!=3?N:4) )-1) ) == 0, "pointer must be aligned for SIMD."); if (N==4) { __m128 a = _mm_cvtpd_ps(self.xy); __m128 b = _mm_cvtpd_ps(self.zw); __m128 xyzw = _mm_movelh_ps(a,b); _mm_store_ps(p, xyzw); } else { unrolld_store<N, HK_IO_NATIVE_ALIGNED>::apply(self,p); } } }; template <int N> struct unrolld_store_D<N, HK_IO_SIMD_ALIGNED> { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkDouble64* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & ((sizeof(hkDouble64)*(N!=3?N:4) )-1) ) == 0, "pointer must be aligned for SIMD."); switch (N) { case 2: { _mm_store_pd(p, self.xy); } break; case 3: { _mm_store_pd(p, self.xy); _mm_store_sd(p+2, self.zw); } break; case 4: { _mm_store_pd(p, self.xy); _mm_store_pd(p+2, self.zw); } break; default: { unrolld_store_D<N, HK_IO_NATIVE_ALIGNED>::apply(self,p); } break; } } }; template <int N> struct unrolld_store<N, HK_IO_NOT_CACHED> { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkFloat32* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & ((sizeof(hkFloat32)*(N!=3?N:4) )-1) ) == 0, "pointer must be aligned for SIMD."); if (N==4) { __m128 a = _mm_cvtpd_ps(self.xy); __m128 b = _mm_cvtpd_ps(self.zw); __m128 xyzw = _mm_movelh_ps(a,b); _mm_stream_ps(p, xyzw); } else { unrolld_store<N, HK_IO_SIMD_ALIGNED>::apply(self,p); } } }; template <int N> struct unrolld_store_D<N, HK_IO_NOT_CACHED> { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkDouble64* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & ((sizeof(hkDouble64)*(N!=3?N:4) )-1) ) == 0, "pointer must be aligned for SIMD."); switch (N) { case 2: { _mm_stream_pd(p, self.xy); } break; case 3: { _mm_stream_pd(p, self.xy); _mm_store_sd(p+2, self.zw); } break; case 4: { _mm_stream_pd(p, self.xy); _mm_stream_pd(p+2, self.zw); } break; default: { unrolld_store_D<N, HK_IO_SIMD_ALIGNED>::apply(self,p); } break; } } }; } // namespace template <int N, hkMathIoMode A, hkMathRoundingMode R> HK_FORCE_INLINE void hkVector4d::store(hkFloat32* p) const { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_store<N,A>::apply(m_quad, p); } template <int N, hkMathIoMode A, hkMathRoundingMode R> HK_FORCE_INLINE void hkVector4d::store(hkDouble64* p) const { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_store_D<N,A>::apply(m_quad, p); } template <int N, hkMathIoMode A> HK_FORCE_INLINE void hkVector4d::store(hkFloat32* p) const { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_store<N,A>::apply(m_quad, p); } template <int N, hkMathIoMode A> HK_FORCE_INLINE void hkVector4d::store(hkDouble64* p) const { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_store_D<N,A>::apply(m_quad, p); } template <int N> HK_FORCE_INLINE void hkVector4d::store(hkFloat32* p) const { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_store<N,HK_IO_SIMD_ALIGNED>::apply(m_quad, p); } template <int N> HK_FORCE_INLINE void hkVector4d::store(hkDouble64* p) const { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_store_D<N,HK_IO_SIMD_ALIGNED>::apply(m_quad, p); } namespace hkVector4_AdvancedInterface { template <int N, hkMathRoundingMode R> HK_FORCE_INLINE static void convertf64half(const hkQuadDouble64& self, __m128i& packed) { static HK_ALIGN16(const unsigned int scale[4]) = {0x3F808000, 0x3F808000, 0x3F808000, 0x3F808000}; // 1 + 1/256 as float32 __m128 xyzw; if (N<3) { xyzw = _mm_cvtpd_ps(self.xy); } else { __m128 xy = _mm_cvtpd_ps(self.xy); __m128 zw = _mm_cvtpd_ps(self.zw); xyzw = _mm_shuffle_ps(xy,zw,_MM_SHUFFLE(1,0,1,0)); } if (R == HK_ROUND_NEAREST) { xyzw = _mm_mul_ps(xyzw, *((__m128*)&scale)); } __m128i tmp0 = _mm_srai_epi32( _mm_castps_si128(xyzw), 16 ); packed = _mm_packs_epi32(tmp0, tmp0); } template <int N, hkMathIoMode A, hkMathRoundingMode R> struct unrolld_storeH { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkHalf* HK_RESTRICT p) { HK_VECTOR4d_TEMPLATE_CONFIG_NOT_IMPLEMENTED; } }; template <int N, hkMathRoundingMode R> struct unrolld_storeH<N, HK_IO_BYTE_ALIGNED, R> { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkHalf* HK_RESTRICT p) { #if defined(HK_HALF_IS_FLOAT) static HK_ALIGN16(const hkUint64 mask[2]) = {0xFFFFFFFF00000000ull, 0xFFFFFFFF00000000ull}; switch (N) { case 1: { __m128d vs0; if (R == HK_ROUND_NEAREST) vs0 = self.xy; else vs0 = _mm_and_pd(self.xy, *((__m128d*)&mask)); _mm_store_ss((float*)p, _mm_cvtpd_ps(vs0)); } break; case 2: { __m128d vs0; if (R == HK_ROUND_NEAREST) vs0 = self.xy; else vs0 = _mm_and_pd(self.xy, *((__m128d*)&mask)); __m128 twofloats = _mm_cvtpd_ps(vs0); _mm_store_sd((double*) p, _mm_castps_pd(twofloats)); } break; case 3: { __m128d xy; __m128d zw; if (R == HK_ROUND_NEAREST) { xy = self.xy; zw = self.zw; } else { xy = _mm_and_pd(self.xy, *((__m128d*)&mask)); zw = _mm_and_pd(self.zw, *((__m128d*)&mask)); } __m128 xy_f = _mm_cvtpd_ps(xy); __m128 zw_f = _mm_cvtpd_ps(zw); _mm_store_sd((double*) p, _mm_castps_pd(xy_f)); _mm_store_ss((float*)p+2, zw_f); } break; default: { __m128d xy; __m128d zw; if (R == HK_ROUND_NEAREST) { xy = self.xy; zw = self.zw; } else { xy = _mm_and_pd(self.xy, *((__m128d*)&mask)); zw = _mm_and_pd(self.zw, *((__m128d*)&mask)); } __m128 xy_f = _mm_cvtpd_ps(xy); __m128 zw_f = _mm_cvtpd_ps(zw); __m128 xyzw = _mm_shuffle_ps(xy_f,zw_f,_MM_SHUFFLE(1,0,1,0)); _mm_storeu_ps((float*)p, xyzw); } break; } #else __m128i packed; convertf64half<N,R>(self,packed); switch (N) { case 1: { HK_ALIGN16(hkHalf tmp[2]); _mm_store_ss((float*)tmp, _mm_castsi128_ps(packed)); p[0] = tmp[0]; } break; case 2: { _mm_store_ss((float*)p, _mm_castsi128_ps(packed)); } break; case 3: { HK_ALIGN16(hkHalf tmp[4]); _mm_storel_epi64((__m128i*)tmp, packed); p[0] = tmp[0]; p[1] = tmp[1]; p[2] = tmp[2]; } break; default: { _mm_store_sd((double*) p, _mm_castsi128_pd(packed)); } break; } #endif } }; template <int N, hkMathRoundingMode R> struct unrolld_storeH<N, HK_IO_NATIVE_ALIGNED, R> { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkHalf* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & (sizeof(hkHalf)-1) ) == 0, "pointer must be aligned to native size of hkHalf."); unrolld_storeH<N, HK_IO_BYTE_ALIGNED, R>::apply(self,p); } }; template <int N, hkMathRoundingMode R> struct unrolld_storeH<N, HK_IO_SIMD_ALIGNED, R> { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkHalf* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & ((sizeof(hkHalf)*(N!=3?N:4) )-1) ) == 0, "pointer must be aligned for SIMD."); #if defined(HK_HALF_IS_FLOAT) static HK_ALIGN16(const hkUint64 mask[2]) = {0xFFFFFFFF00000000ull, 0xFFFFFFFF00000000ull}; #endif switch (N) { case 4: { #if defined(HK_HALF_IS_FLOAT) __m128d xy; __m128d zw; if (R == HK_ROUND_NEAREST) { xy = self.xy; zw = self.zw; } else { xy = _mm_and_pd(self.xy, *((__m128d*)&mask)); zw = _mm_and_pd(self.zw, *((__m128d*)&mask)); } __m128 xy_f = _mm_cvtpd_ps(xy); __m128 zw_f = _mm_cvtpd_ps(zw); __m128 xyzw = _mm_shuffle_ps(xy_f,zw_f,_MM_SHUFFLE(1,0,1,0)); _mm_store_ps((float*)p, xyzw); #else __m128i packed; convertf64half<N,R>(self,packed); _mm_storel_epi64((__m128i*)p, packed); #endif } break; default: { unrolld_storeH<N, HK_IO_NATIVE_ALIGNED, R>::apply(self,p); } break; } } }; template <int N, hkMathRoundingMode R> struct unrolld_storeH<N, HK_IO_NOT_CACHED, R> { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkHalf* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & ((sizeof(hkHalf)*(N!=3?N:4) )-1) ) == 0, "pointer must be aligned for SIMD."); #if defined(HK_HALF_IS_FLOAT) static HK_ALIGN16(const hkUint64 mask[2]) = {0xFFFFFFFF00000000ull, 0xFFFFFFFF00000000ull}; switch (N) { case 4: { __m128d xy; __m128d zw; if (R == HK_ROUND_NEAREST) { xy = self.xy; zw = self.zw; } else { xy = _mm_and_pd(self.xy, *((__m128d*)&mask)); zw = _mm_and_pd(self.zw, *((__m128d*)&mask)); } __m128 xy_f = _mm_cvtpd_ps(xy); __m128 zw_f = _mm_cvtpd_ps(zw); __m128 xyzw = _mm_shuffle_ps(xy_f,zw_f,_MM_SHUFFLE(1,0,1,0)); _mm_stream_ps((float*)p, xyzw); } break; default: { unrolld_storeH<N, HK_IO_SIMD_ALIGNED, R>::apply(self,p); } break; } #else unrolld_storeH<N, HK_IO_SIMD_ALIGNED, R>::apply(self,p); #endif } }; } // namespace template <int N, hkMathIoMode A, hkMathRoundingMode R> HK_FORCE_INLINE void hkVector4d::store(hkHalf* p) const { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_storeH<N,A,R>::apply(m_quad, p); } template <int N, hkMathIoMode A> HK_FORCE_INLINE void hkVector4d::store(hkHalf* p) const { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_storeH<N,A,HK_ROUND_DEFAULT>::apply(m_quad, p); } template <int N> HK_FORCE_INLINE void hkVector4d::store(hkHalf* p) const { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_storeH<N,HK_IO_SIMD_ALIGNED,HK_ROUND_DEFAULT>::apply(m_quad, p); } namespace hkVector4_AdvancedInterface { template <int N, hkMathRoundingMode R> HK_FORCE_INLINE static void convertf64f16(const hkQuadDouble64& self, __m128i& packed) { static HK_ALIGN16(const unsigned int infinity[4]) = {0x47FFE000, 0x47FFE000, 0x47FFE000, 0x47FFE000}; static HK_ALIGN16(const unsigned int denormal[4]) = {0x38800000, 0x38800000, 0x38800000, 0x38800000}; static HK_ALIGN16(const unsigned int fixup[4]) = {0x48000000, 0x48000000, 0x48000000, 0x48000000}; static HK_ALIGN16(const unsigned int round1[4]) = {0x00000001, 0x00000001, 0x00000001, 0x00000001}; static HK_ALIGN16(const unsigned int round2[4]) = {0x00000FFF, 0x00000FFF, 0x00000FFF, 0x00000FFF}; static HK_ALIGN16(const unsigned int base[4]) = {0x00007FFF, 0x00007FFF, 0x00007FFF, 0x00007FFF}; static HK_ALIGN16(const unsigned int integer[4]) = {0x52000000, 0x52000000, 0x52000000, 0x52000000}; __m128 xyzw; if (N<3) { xyzw = _mm_cvtpd_ps(self.xy); } else { __m128 xy = _mm_cvtpd_ps(self.xy); __m128 zw = _mm_cvtpd_ps(self.zw); xyzw = _mm_shuffle_ps(xy,zw,_MM_SHUFFLE(1,0,1,0)); } // Compute masks __m128 r_abs = _mm_castsi128_ps(_mm_srli_epi32(_mm_slli_epi32(_mm_castps_si128(xyzw), 1),1)); __m128 r_inf = _mm_cmpnlt_ps(r_abs, *(__m128*)infinity); __m128 r_den = _mm_cmplt_ps(r_abs, *(__m128*)denormal); // Denormal case __m128i r_int = _mm_cvttps_epi32( _mm_mul_ps(r_abs, *(__m128*)integer) ); // Normal case and combine __m128i fix = _mm_add_epi32(_mm_castps_si128(r_abs), *(__m128i*)fixup); __m128i select_den = _mm_and_si128(r_int, _mm_castps_si128(r_den)); __m128i select_fix = _mm_andnot_si128(_mm_castps_si128(r_den), fix); __m128i all = _mm_or_si128(select_den, select_fix); __m128i all_rounded; if (R == HK_ROUND_NEAREST) { // Correct rounding __m128i rounded = _mm_add_epi32(_mm_and_si128(_mm_srli_epi32(all, 13), *(__m128i*)round1), *(__m128i*)round2); all_rounded = _mm_add_epi32(rounded, all); } else { all_rounded = all; } // Combine with sign and infinity __m128i extract_sign = _mm_slli_epi32(_mm_srai_epi32(_mm_castps_si128(xyzw), 31), 15); __m128i mantissa = _mm_and_si128(_mm_or_si128(_mm_srli_epi32(all_rounded, 13), _mm_castps_si128(r_inf)), *(__m128i*)base); __m128i assembled = _mm_or_si128(mantissa, extract_sign); // Result in lower words of each element // Pack packed = _mm_packs_epi32(assembled, assembled); // result in lower elements } template <int N, hkMathIoMode A, hkMathRoundingMode R> struct unrolld_storeF16 { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkFloat16* HK_RESTRICT p) { HK_VECTOR4d_TEMPLATE_CONFIG_NOT_IMPLEMENTED; } }; template <int N, hkMathRoundingMode R> struct unrolld_storeF16<N, HK_IO_BYTE_ALIGNED, R> { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkFloat16* HK_RESTRICT p) { __m128i packed; convertf64f16<N,R>(self,packed); switch (N) { case 1: { HK_ALIGN16(hkFloat16 tmp[2]); _mm_store_ss((float*)tmp, _mm_castsi128_ps(packed)); p[0] = tmp[0]; } break; case 2: { _mm_store_ss((float*)p, _mm_castsi128_ps(packed)); } break; case 3: { HK_ALIGN16(hkFloat16 tmp[4]); _mm_storel_epi64((__m128i*)tmp, packed); p[0] = tmp[0]; p[1] = tmp[1]; p[2] = tmp[2]; } break; default: { _mm_store_sd((double*) p, _mm_castsi128_pd(packed)); } break; } } }; template <int N, hkMathRoundingMode R> struct unrolld_storeF16<N, HK_IO_NATIVE_ALIGNED, R> { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkFloat16* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & (sizeof(hkFloat16)-1) ) == 0, "pointer must be aligned to native size of hkFloat16."); unrolld_storeF16<N, HK_IO_BYTE_ALIGNED, R>::apply(self,p); } }; template <int N, hkMathRoundingMode R> struct unrolld_storeF16<N, HK_IO_SIMD_ALIGNED, R> { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkFloat16* HK_RESTRICT p) { HK_MATH_ASSERT(0x64211c2f, ( ((hkUlong)p) & ((sizeof(hkFloat16)*(N!=3?N:4) )-1) ) == 0, "pointer must be aligned for SIMD."); switch (N) { case 4: { __m128i packed; convertf64f16<N,R>(self,packed); _mm_storel_epi64((__m128i*)p, packed); } break; default: { unrolld_storeF16<N, HK_IO_NATIVE_ALIGNED, R>::apply(self,p); } break; } } }; template <int N, hkMathRoundingMode R> struct unrolld_storeF16<N, HK_IO_NOT_CACHED, R> { HK_FORCE_INLINE static void apply(const hkQuadDouble64& self, hkFloat16* HK_RESTRICT p) { unrolld_storeF16<N, HK_IO_SIMD_ALIGNED, R>::apply(self,p); } }; } // namespace template <int N, hkMathIoMode A, hkMathRoundingMode R> HK_FORCE_INLINE void hkVector4d::store(hkFloat16* p) const { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_storeF16<N,A,R>::apply(m_quad, p); } template <int N, hkMathIoMode A> HK_FORCE_INLINE void hkVector4d::store(hkFloat16* p) const { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_storeF16<N,A,HK_ROUND_DEFAULT>::apply(m_quad, p); } template <int N> HK_FORCE_INLINE void hkVector4d::store(hkFloat16* p) const { HK_VECTOR4d_UNSUPPORTED_LENGTH_CHECK; hkVector4_AdvancedInterface::unrolld_storeF16<N,HK_IO_SIMD_ALIGNED,HK_ROUND_DEFAULT>::apply(m_quad, p); } /* * Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20130718) * * Confidential Information of Havok. (C) Copyright 1999-2013 * Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok * Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership * rights, and intellectual property rights in the Havok software remain in * Havok and/or its suppliers. * * Use of this software for evaluation purposes is subject to and indicates * acceptance of the End User licence Agreement for this product. A copy of * the license is included with this software and is also available at www.havok.com/tryhavok. * */
[ "a_goyal3@fanshaweonline.ca" ]
a_goyal3@fanshaweonline.ca
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#include <iostream> #include <limits> #include <cmath> using namespace std; struct Point2D { float x, y; Point2D() {} Point2D(float ax, float ay) { x = ax; y = ay; } Point2D operator -(const Point2D &p) const { return Point2D(x - p.x, y - p.y); } double distance(const Point2D &p) const { return sqrt(pow(x - p.x, 2) + pow(y - p.y, 2)); } double slope(Point2D &p) { return (p.x != x) ? (p.y - y) / (p.x - x) : numeric_limits<float>::infinity(); } double cross(Point2D &p) { // only z return x * p.y - y * p.x; } }; istream &operator>>(istream &is, Point2D &p) { is >> p.x >> p.y; return is; } ostream &operator<<(ostream &os, Point2D &p) { os << fixed << p.x << " " << p.y; return os; } int circles_intersection(double distance, double ra, double rb) { if (distance > ra + rb) return 0; else if (distance >= abs(ra - rb)) return 1; else if (ra > rb) return 2; else return -2; } int main() { Point2D pa, pb; double ra, rb; int n; cin >> n; for (;n-- && cin >> pa >> ra >> pb >> rb;) cout << circles_intersection(pa.distance(pb), ra, rb) << endl; return 0; }
[ "boxnos@yahoo.com" ]
boxnos@yahoo.com
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/time series prediction/BOOK4/WINDOWS/DISP.CPP
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abishek-ahluwalia/read
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/******************************************************************************/ /* */ /* DISP - Display a signal */ /* */ /* Copyright (c) 1995 Timothy Masters. All rights reserved. */ /* Reproduction or translation of this work beyond that permitted in section */ /* 117 of the 1976 United States Copyright Act without the express written */ /* permission of the copyright owner is unlawful. Requests for further */ /* information should be addressed to the Permissions Department, John Wiley */ /* & Sons, Inc. The purchaser may make backup copies for his/her own use */ /* only and not for distribution or resale. */ /* Neither the author nor the publisher assumes responsibility for errors, */ /* omissions, or damages, caused by the use of these programs or from the */ /* use of the information contained herein. */ /* */ /******************************************************************************/ #include <owl\owlpch.h> #include <\owl\listbox.h> #include <\owl\button.h> #include <\owl\static.h> #include <\owl\validate.h> #include <\owl\groupbox.h> #include <owl\inputdia.h> #include <owl\dialog.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #pragma hdrstop #include "..\common\const.h" // System, limitation constants, typedefs, structs #include "..\common\classes.h" // Includes all class headers #include "..\common\funcdefs.h" // Function prototypes #include "disp.h" #include "prdctapp.rh" DEFINE_RESPONSE_TABLE1 ( DispDialog , TDialog ) EV_COMMAND ( IDOK , CmOk ) , EV_COMMAND ( IDC_DISPLAY_OPTIMAL , EvOptimal ) , EV_COMMAND ( IDC_DISPLAY_SYMMETRIC , EvSymmetric ) , EV_COMMAND ( IDC_DISPLAY_FIXED , EvFixed ) , EV_COMMAND ( IDC_DISPLAY_CONFIDENCE , EvConfidence ) , END_RESPONSE_TABLE ; DispDialog::DispDialog ( TWindow *parent , MiscParams *mp , int p_nsignals , Signal **p_signals ) : TDialog ( parent , IDD_DISPLAY ), TWindow ( parent ) { n_signals = p_nsignals ; signals = p_signals ; parm_range = mp->display_range ; parm_domain0 = mp->display_domain0 ; parm_domain1 = mp->display_domain1 ; parm_conf = 0 ; parm_min = mp->display_min ; parm_max = mp->display_max ; parm_origin = mp->display_origin ; parm_rate = mp->display_rate ; range_optimal = new TRadioButton ( this , IDC_DISPLAY_OPTIMAL ) ; range_symmetric = new TRadioButton ( this , IDC_DISPLAY_SYMMETRIC ) ; range_fixed = new TRadioButton ( this , IDC_DISPLAY_FIXED ) ; conf = new TCheckBox ( this , IDC_DISPLAY_CONFIDENCE ) ; domain0_label = new TStatic ( this , IDC_DISPLAY_DOMAIN0_LABEL ) ; domain0 = new TEdit ( this , IDC_DISPLAY_DOMAIN0 ) ; domain0_valid = new TFilterValidator ( "0-9" ); domain0->SetValidator ( domain0_valid ) ; domain1_label = new TStatic ( this , IDC_DISPLAY_DOMAIN1_LABEL ) ; domain1 = new TEdit ( this , IDC_DISPLAY_DOMAIN1 ) ; domain1_valid = new TFilterValidator ( "0-9" ); domain1->SetValidator ( domain1_valid ) ; sig_min_label = new TStatic ( this , IDC_DISPLAY_SIGMIN_LABEL ) ; sig_min = new TEdit ( this , IDC_DISPLAY_SIGMIN ) ; sig_min_valid = new TFilterValidator ( "0-9.-" ); sig_min->SetValidator ( sig_min_valid ) ; sig_max_label = new TStatic ( this , IDC_DISPLAY_SIGMAX_LABEL ) ; sig_max = new TEdit ( this , IDC_DISPLAY_SIGMAX ) ; sig_max_valid = new TFilterValidator ( "0-9.-" ); sig_max->SetValidator ( sig_max_valid ) ; origin_label = new TStatic ( this , IDC_DISPLAY_ORIGIN_LABEL ) ; origin = new TEdit ( this , IDC_DISPLAY_ORIGIN ) ; origin_valid = new TFilterValidator ( "0-9.-" ); origin->SetValidator ( origin_valid ) ; rate_label = new TStatic ( this , IDC_DISPLAY_RATE_LABEL ) ; rate = new TEdit ( this , IDC_DISPLAY_RATE ) ; rate_valid = new TFilterValidator ( "0-9.-" ); rate->SetValidator ( rate_valid ) ; source = new TListBox ( this , IDC_DISPLAY_SOURCE ) ; } DispDialog::~DispDialog () { } void DispDialog::SetupWindow () { int i ; char msg[84] ; Signal *sigptr ; TDialog::SetupWindow () ; if (parm_conf) conf->Check () ; else conf->SetCheck ( BF_UNCHECKED ) ; switch (parm_range) { case 0: range_optimal->Check() ; sig_min_label->Show ( false ) ; sig_min->Show ( false ) ; sig_max_label->Show ( false ) ; sig_max->Show ( false ) ; break ; case 1: range_symmetric->Check() ; sig_min_label->Show ( false ) ; sig_min->Show ( false ) ; sig_max_label->Show ( false ) ; sig_max->Show ( false ) ; break ; case 2: range_fixed->Check() ; sig_min_label->Show ( true ) ; sig_min->Show ( true ) ; sig_max_label->Show ( true ) ; sig_max->Show ( true ) ; break ; } sprintf ( msg , "%d" , parm_domain0 ) ; domain0->SetText ( msg ) ; sprintf ( msg , "%d" , parm_domain1 ) ; domain1->SetText ( msg ) ; sprintf ( msg , "%lf" , parm_min ) ; sig_min->SetText ( msg ) ; sprintf ( msg , "%lf" , parm_max ) ; sig_max->SetText ( msg ) ; sprintf ( msg , "%lf" , parm_origin ) ; origin->SetText ( msg ) ; sprintf ( msg , "%lf" , parm_rate ) ; rate->SetText ( msg ) ; for (i=0 ; i<n_signals ; i++) { sigptr = signals[i] ; source->AddString ( sigptr->name ) ; } source->SetSelIndex ( 0 ) ; } void DispDialog::CmOk () { char msg[84] ; source->GetSelString ( source_name , 255 ) ; strupr ( source_name ) ; domain0->GetText ( msg , 83 ) ; parm_domain0 = atoi ( msg ) ; domain1->GetText ( msg , 83 ) ; parm_domain1 = atoi ( msg ) ; sig_min->GetText ( msg , 83 ) ; parm_min = atof ( msg ) ; sig_max->GetText ( msg , 83 ) ; parm_max = atof ( msg ) ; origin->GetText ( msg , 83 ) ; parm_origin = atof ( msg ) ; rate->GetText ( msg , 83 ) ; parm_rate = atof ( msg ) ; TDialog::CmOk () ; } void DispDialog::EvOptimal () { parm_range = 0 ; sig_min_label->Show ( false ) ; sig_min->Show ( false ) ; sig_max_label->Show ( false ) ; sig_max->Show ( false ) ; } void DispDialog::EvSymmetric () { parm_range = 1 ; sig_min_label->Show ( false ) ; sig_min->Show ( false ) ; sig_max_label->Show ( false ) ; sig_max->Show ( false ) ; } void DispDialog::EvFixed () { parm_range = 2 ; sig_min_label->Show ( true ) ; sig_min->Show ( true ) ; sig_max_label->Show ( true ) ; sig_max->Show ( true ) ; } void DispDialog::EvConfidence () { if (conf->GetCheck() == BF_CHECKED) parm_conf = 1 ; else parm_conf = 0 ; } /* -------------------------------------------------------------------------------- This is a global routine called to do the busywork -------------------------------------------------------------------------------- */ void do_display ( TWindow *parent ) { int nsigs, type ; char error[256], rest[256] ; Signal **signals ; MiscParams *mp ; DispDialog *disp ; mp = get_misc_params () ; nsigs = get_signals ( &signals ) ; disp = new DispDialog ( parent , mp , nsigs , signals ) ; if (disp->Execute() == IDOK) { switch (disp->parm_range) { case 0: strcpy ( rest , "OPTIMAL" ) ; break ; case 1: strcpy ( rest , "SYMMETRIC" ) ; break ; case 2: sprintf ( rest , "%lf %lf", disp->parm_min, disp->parm_max ) ; break ; } if (process ( ID_PRED_DISPLAY_RANGE , rest , NULL , error , NULL ) < 0) { parent->MessageBox ( error , "ERROR" ) ; delete disp ; return ; } sprintf ( rest , "%d %d", disp->parm_domain0, disp->parm_domain1 ) ; if (process ( ID_PRED_DISPLAY_DOMAIN , rest , NULL , error , NULL ) < 0) { parent->MessageBox ( error , "ERROR" ) ; delete disp ; return ; } sprintf ( rest , "%lf", disp->parm_origin ) ; if (process ( ID_PRED_DISPLAY_ORIGIN , rest , NULL , error , NULL ) < 0) { parent->MessageBox ( error , "ERROR" ) ; delete disp ; return ; } sprintf ( rest , "%lf", disp->parm_rate ) ; if (process ( ID_PRED_DISPLAY_RATE , rest , NULL , error , NULL ) < 0) { parent->MessageBox ( error , "ERROR" ) ; delete disp ; return ; } if (disp->parm_conf) type = ID_PRED_DISPLAY_CONFIDENCE ; else type = ID_PRED_DISPLAY ; if (process ( type , disp->source_name , NULL , error , NULL ) < 0) parent->MessageBox ( error , "ERROR" ) ; } delete disp ; } 
[ "abishekahluwalia@gmail.com" ]
abishekahluwalia@gmail.com
40b6c8a25ac71cd1e30bb8535efc492880de8692
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/CacheSim/MESI.h
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yashykt/418CacheSim
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/** * Implementation specific to the MESI protocol * * Authors: * Kshitiz Dange (KDANGE) * Yash Tibrewal (YTIBREWA) */ #include "SnoopingCache.h" #ifndef _MESI_H_ #define _MESI_H_ class MESI : public SnoopingCache { public: MESI(int cache_id); private: static void *request_worker(void *arg); static void *response_worker(void *arg); static void handle_request(MESI *obj, std::string op, unsigned long addr); }; #endif /* _MESI_H_ */
[ "kshitiz.dange@gmail.com" ]
kshitiz.dange@gmail.com
9a416df6a978ee87f6ee69132d11cfa5c2eae00d
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/threadpool/test/threadpool_test.cpp
5112846a1113c51733861c807be200db187bcc96
[]
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Buanderie/threadpool
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2020-05-21T09:17:55.052948
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#include <iostream> #include <unistd.h> #include <stdexcept> #include <chrono> #include <time.h> #include <cstdint> #include "threadpool.h" #include "greedy_threadpool.h" using namespace juwhan; using namespace std; using namespace std::chrono; static uint64_t N = 600000; static unsigned int M = 1; static unsigned int PLIM = 10; class RandomSequenceOfUnique { private: unsigned int m_index; unsigned int m_intermediateOffset; static unsigned int permuteQPR(unsigned int x) { static const unsigned int prime = 4294967291u; if (x >= prime) return x; // The 5 integers out of range are mapped to themselves. unsigned int residue = ((unsigned long long) x * x) % prime; return (x <= prime / 2) ? residue : prime - residue; } public: RandomSequenceOfUnique(unsigned int seedBase, unsigned int seedOffset) { m_index = permuteQPR(permuteQPR(seedBase) + 0x682f0161); m_intermediateOffset = permuteQPR(permuteQPR(seedOffset) + 0x46790905); } unsigned int next() { return permuteQPR((permuteQPR(m_index++) + m_intermediateOffset) ^ 0x5bf03635); } }; #define pivot_index() (begin+(end-begin)/2) #define swap(a,b,t) ((t)=(a),(a)=(b),(b)=(t)) void serial_qsort(unsigned int array[], unsigned int begin, unsigned int end) { /*** Use of static here will reduce memory footprint, but will make it thread-unsafe ***/ unsigned int pivot; unsigned int t; /* temporary variable for swap */ if (end > begin) { unsigned int l = begin + 1; unsigned int r = end; swap(array[begin], array[pivot_index()], t); /*** choose arbitrary pivot ***/ pivot = array[begin]; while(l < r) { if (array[l] <= pivot) { l++; } else { while(l < --r && array[r] >= pivot) /*** skip superfluous swaps ***/ ; swap(array[l], array[r], t); } } l--; swap(array[begin], array[l], t); serial_qsort(array, begin, l); serial_qsort(array, r, end); } } template <typename TP> void parallel_qsort(unsigned int array[], unsigned int begin, unsigned int end) { /*** Use of static here will reduce memory footprint, but will make it thread-unsafe ***/ unsigned int pivot; unsigned int t; /* temporary variable for swap */ if (end > begin) { unsigned int l = begin + 1; unsigned int r = end; swap(array[begin], array[pivot_index()], t); /*** choose arbitrary pivot ***/ pivot = array[begin]; while(l < r) { if (array[l] <= pivot) { l++; } else { while(l < --r && array[r] >= pivot) /*** skip superfluous swaps ***/ ; swap(array[l], array[r], t); } } l--; swap(array[begin], array[l], t); typename TP::template receipt_type<void> r1, r2; if((l-begin) > PLIM ) { r1 = TP::instance.submit(parallel_qsort<TP>, array, begin, l); } else { serial_qsort(array, begin, l); } if((end-r) > PLIM ) { r2 = TP::instance.submit(parallel_qsort<TP>, array, r, end); } else { serial_qsort(array, r, end); } r1.wait(); r2.wait(); } } #undef swap #undef pivot_index int main(int argc, char *argv[]) { if (argc >= 4) { N = atoll(argv[1]); M = atoll(argv[2]); PLIM = atoll(argv[3]); } // Generate a non-repeating random array. std::vector<unsigned int> arr0(N), arr(N), arr_p(N); unsigned int seed{static_cast<unsigned int>(time(NULL))}; RandomSequenceOfUnique rsu(seed, seed+1); for(unsigned int i=0; i<N ; ++i) arr0[i] = rsu.next(); // Serial case. // // Measure time now. steady_clock::time_point tim = steady_clock::now(); for(unsigned int i = 0; i<M; ++i) { arr = arr0; serial_qsort(arr.data(), 0, N-1); } // Measure duration. auto dur = steady_clock::now() - tim; // Print out. //cout << "Linear sorting of length " + ::juwhan::to_string(N) + ", " + ::juwhan::to_string(M) + " times took " << duration_cast<milliseconds>(dur).count() << " milliseconds." << endl; cout <<duration_cast<milliseconds>(dur).count() << " " ; // cout << "The result is:"; // for(auto i=0; i<N; ++i) cout << " " << arr[i]; // cout << endl; // Parallel case. // // Measure time now. tim = steady_clock::now(); for(unsigned int i = 0; i<M; ++i) { arr_p = arr0; parallel_qsort<threadpool>(arr_p.data(), 0, N-1); } // Measure duration. dur = steady_clock::now() - tim; // Print out. //cout << "normal parallel sorting of length " + ::juwhan::to_string(N) + ", " + ::juwhan::to_string(M) + " times took " << duration_cast<milliseconds>(dur).count() << " milliseconds." << endl; cout <<duration_cast<milliseconds>(dur).count() << " " ; // cout << "The result is:"; // for(auto i=0; i<N; ++i) cout << " " << arr[i]; // cout << endl; threadpool::instance.destroy(); // Verify. for(unsigned int i=0; i<N; ++i) if(arr[i]!=arr_p[i]) throw "Something's wrong"; //cout << "The result verification passes OK." << endl; // Parallel case. // // Measure time now. greedy_threadpool::instance.go(); tim = steady_clock::now(); for(unsigned int i = 0; i<M; ++i) { arr_p = arr0; parallel_qsort<greedy_threadpool>(arr_p.data(), 0, N-1); } // Measure duration. dur = steady_clock::now() - tim; // Print out. //cout << "greedy parallel sorting of length " + ::juwhan::to_string(N) + ", " + ::juwhan::to_string(M) + " times took " << duration_cast<milliseconds>(dur).count() << " milliseconds." << endl; cout <<duration_cast<milliseconds>(dur).count() << " " ; // cout << "The result is:"; // for(unsigned int i=0; i<N; ++i) cout << " " << arr[i]; // cout << endl; greedy_threadpool::instance.destroy(); // Verify. for(unsigned int i=0; i<N; ++i) if(arr[i]!=arr_p[i]) throw "Something's wrong"; //cout << "The result verification passes OK." << endl; return 0; }
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noreply@github.com
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/stage0/src/tests/util/compact.cpp
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/* Copyright (c) 2018 Microsoft Corporation. All rights reserved. Released under Apache 2.0 license as described in the file LICENSE. Author: Leonardo de Moura */ #include <iostream> #include "util/test.h" #include <lean/serializer.h> #include <lean/sstream.h> #include <lean/compact.h> #include "util/object_ref.h" #include "util/name.h" #include "util/init_module.h" using namespace lean; void tst1() { object_compactor c; name n1{"hello", "bla", "world", "foo", "boo"}; c(n1.raw()); c(n1.raw()); mpz v("1000000000000000000000000000000"); object_ref m(mk_nat_obj(v)); c(m.raw()); c(object_ref(mk_nat_obj(mpz("2000000000000000000000000000"))).raw()); std::cout << "size: " << c.size() << "\n"; compacted_region r(c); name n2(r.read()); name n3(r.read()); std::cout << n2 << "\n"; lean_assert(n1.raw() != n2.raw()); lean_assert(n2.raw() == n3.raw()); object_ref m2(r.read()); inc(m2.raw()); std::cout << mpz_value(m2.raw()) << "\n"; lean_assert(mpz_value(m2.raw()) == mpz_value(m.raw())); std::cout << mpz_value(r.read()) << "\n"; } int main() { save_stack_info(); initialize_util_module(); tst1(); finalize_util_module(); return has_violations() ? 1 : 0; }
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lapnd/CPU2017
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//========================================================================= // STRINGUTIL.H - part of // OMNeT++/OMNEST // Discrete System Simulation in C++ // // Author: Andras Varga // //========================================================================= /*--------------------------------------------------------------* Copyright (C) 2006-2008 OpenSim Ltd. This file is distributed WITHOUT ANY WARRANTY. See the file `license' for details on this and other legal matters. *--------------------------------------------------------------*/ #ifndef _STRINGUTIL_H_ #define _STRINGUTIL_H_ #include <stdarg.h> #include <string.h> #include <string> #include "commondefs.h" #include "commonutil.h" //NAMESPACE_BEGIN /** * Returns true if the string is NULL or has zero length. */ inline bool opp_isempty(const char *s) {return !s || !s[0];} /** * Returns the pointer passed as argument unchanged, except that if it was NULL, * it returns a pointer to a null string (""). */ inline const char *opp_nulltoempty(const char *s) {return s ? s : "";} /** * Returns true if the string only contains whitespace. */ COMMON_API bool opp_isblank(const char *txt); // // The following few inline functions are present in the simkernel's utils.h too; // define them conditionally to prevent clashes. // #ifndef __SIMUTIL_H /** * Same as the standard strlen() function, except that does not crash * on NULL pointers but returns 0. */ inline int opp_strlen(const char *s) { return s ? strlen(s) : 0; } /** * Duplicates the string, using <tt>new char[]</tt>. For NULLs and empty * strings it returns NULL. */ inline char *opp_strdup(const char *s) { if (!s || !s[0]) return NULL; char *p = new char[strlen(s)+1]; strcpy(p,s); return p; } /** * Same as the standard strcpy() function, except that NULL pointers * in the second argument are treated like pointers to a null string (""). */ inline char *opp_strcpy(char *s1, const char *s2) { return strcpy(s1, s2 ? s2 : ""); } /** * Same as the standard strcmp() function, except that NULL pointers * are treated exactly as empty strings (""). */ inline int opp_strcmp(const char *s1, const char *s2) { if (s1) return s2 ? strcmp(s1,s2) : (*s1 ? 1 : 0); else return (s2 && *s2) ? -1 : 0; } #endif //__SIMUTIL_H /** * Removes any leading and trailing whitespace. */ COMMON_API std::string opp_trim(const char *txt); /** * Reverse of opp_quotestr(): remove quotes and resolve backslashed escapes. * * Throws an exception if there's a parse error. If there's anything * (non-whitespace) in the input after the string literal, endp is set to * that character; otherwise endp is set to point to the terminating zero * of the string. */ COMMON_API std::string opp_parsequotedstr(const char *txt, const char *&endp); /** * Reverse of opp_quotestr(): remove quotes and resolve backslashed escapes. * * Throws an exception if there's a parse error. */ COMMON_API std::string opp_parsequotedstr(const char *txt); /** * Surround the given string with "quotes", also escape with backslash * where needed. */ COMMON_API std::string opp_quotestr(const char *txt); /** * Returns true if the string contains space, backslash, quote, or anything * else that would make quoting (opp_quotestr()) necessary before writing * it into a data file. */ COMMON_API bool opp_needsquotes(const char *txt); /** * Combines opp_needsquotes() and opp_quotestr(). */ inline std::string opp_quotestr_ifneeded(const char *txt) { return opp_needsquotes(txt) ? opp_quotestr(txt) : std::string(txt); } /** * A macro version of opp_quotestr_ifneeded(). This is more efficient, * because it avoids conversion to std::string when no quoting is needed. */ #define QUOTE(txt) (opp_needsquotes(txt) ? opp_quotestr(txt).c_str() : (txt)) /** * Create a string using printf-like formatting. Limit: 1023 chars. */ COMMON_API std::string opp_stringf(const char *fmt, ...); /** * Create a string using printf-like formatting. Limit: 1023 chars. */ COMMON_API std::string opp_vstringf(const char *fmt, va_list& args); /** * A limited vsscanf implementation, used by cStatistic::freadvarsf() */ COMMON_API int opp_vsscanf(const char *s, const char *fmt, va_list va); /** * Performs find/replace within a string. */ COMMON_API std::string opp_replacesubstring(const char *s, const char *substring, const char *replacement, bool replaceAll); /** * Inserts newlines into the string, performing rudimentary line breaking. */ COMMON_API std::string opp_breaklines(const char *text, int maxLineLength); /** * Indent each line of the input text. */ COMMON_API std::string opp_indentlines(const char *text, const char *indent); /** * Returns true if the first string begins with the second string. */ COMMON_API bool opp_stringbeginswith(const char *s, const char *prefix); /** * Returns true if the first string ends in the second string. */ COMMON_API bool opp_stringendswith(const char *s, const char *ending); /** * Concatenates up to four strings. Returns a pointer to a static buffer * of length 256. If the result length would exceed 256, it is truncated. */ COMMON_API char *opp_concat(const char *s1, const char *s2, const char *s3=NULL, const char *s4=NULL); /** * Converts the string to uppercase. Returns a pointer to the argument. */ COMMON_API char *opp_strupr(char *s); /** * Converts the string to lowercase. Returns a pointer to the argument. */ COMMON_API char *opp_strlwr(char *s); /** * If either s1 or s2 is empty, returns the other one, otherwise returns * s1 + separator + s2. */ COMMON_API std::string opp_join(const char *separator, const char *s1, const char *s2); /** * Dictionary-compare two strings, the main difference from strcasecmp() * being that integers embedded in the strings are compared in * numerical order. */ COMMON_API int strdictcmp(const char *s1, const char *s2); /** * Like the standard strtol() with base==0, but throws opp_runtime_error if an * overflow occurs during conversion. */ COMMON_API long opp_strtol(const char *s, char **endptr); /** * Like the standard atol(), but throws opp_runtime_error if an overflow * occurs during conversion, or if there is (non-whitespace) trailing garbage * after the number. */ COMMON_API long opp_atol(const char *s); /** * Like the standard strtoul() with base==0, but throws opp_runtime_error if an * overflow occurs during conversion. */ COMMON_API unsigned long opp_strtoul(const char *s, char **endptr); /** * Like the standard atol(), but for unsigned long, and throws opp_runtime_error * if an overflow occurs during conversion, or if there is (non-whitespace) * trailing garbage after the number. */ COMMON_API unsigned long opp_atoul(const char *s); /** * Like the standard strtod(), but throws opp_runtime_error if an overflow * occurs during conversion. */ COMMON_API double opp_strtod(const char *s, char **endptr); /** * Like the standard atof(), but throws opp_runtime_error if an overflow * occurs during conversion, or if there is (non-whitespace) trailing garbage * after the number. */ COMMON_API double opp_atof(const char *s); //NAMESPACE_END #endif
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cran/CuCubes
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#include <cmath> #include <cstring> void reduceCounter(int div, float *in, int dim, float *out, int reduced) { div += 1; int rstride = std::pow(div, (reduced - 1)); int size = std::pow(div, dim); int v = 0; std::memset(out, 0, sizeof(float) * std::pow(div, (dim - 1))); for (int c = 0; c < size; c += rstride * div) { for (int s = 0; s < rstride; s++, v++) { for (int d = 0; d < div; d++) { out[v] += in[c + s + (d * rstride)]; } } } } float informationGain(int counters, float *c0, float *c1) { float ig = 0.0f; for (int i = 0; i < counters; i++) { float c = c0[i] + c1[i]; if (c0[i] != 0.0f) ig += (c0[i]) * std::log2(c0[i]/c); if (c1[i] != 0.0f) ig += (c1[i]) * std::log2(c1[i]/c); } return ig; }
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csardi.gabor+cran@gmail.com
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no_license
PerkTutor/PerkTutor
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/*============================================================================== Program: 3D Slicer Copyright (c) Kitware Inc. See COPYRIGHT.txt or http://www.slicer.org/copyright/copyright.txt for details. Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. This file was originally developed by Jean-Christophe Fillion-Robin, Kitware Inc. and was partially funded by NIH grant 3P41RR013218-12S1 ==============================================================================*/ #ifndef __qSlicerPerkEvaluatorTransformRolesWidget_h #define __qSlicerPerkEvaluatorTransformRolesWidget_h // Qt includes #include "qSlicerWidget.h" #include "qSlicerPerkEvaluatorModuleWidgetsExport.h" #include "qSlicerPerkEvaluatorRolesWidget.h" class qSlicerPerkEvaluatorTransformRolesWidgetPrivate; /// \ingroup Slicer_QtModules_CreateModels class Q_SLICER_MODULE_PERKEVALUATOR_WIDGETS_EXPORT qSlicerPerkEvaluatorTransformRolesWidget : public qSlicerPerkEvaluatorRolesWidget { Q_OBJECT public: qSlicerPerkEvaluatorTransformRolesWidget(QWidget *parent=0); virtual ~qSlicerPerkEvaluatorTransformRolesWidget(); protected slots: void onRolesChanged(); protected: QScopedPointer<qSlicerPerkEvaluatorTransformRolesWidgetPrivate> d_ptr; std::string getRolesHeader(); std::string getCandidateHeader(); std::vector< std::string > getAllRoles(); // Just a list of all roles std::string getNodeTypeForRole( std::string role ); // A list of the node types for that role std::string getNodeIDFromRole( std::string role ); // Get the ID of the node fulfilling the role private: Q_DECLARE_PRIVATE(qSlicerPerkEvaluatorTransformRolesWidget); Q_DISABLE_COPY(qSlicerPerkEvaluatorTransformRolesWidget); }; #endif
[ "mholden8@cs.queensu.ca" ]
mholden8@cs.queensu.ca
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/src/main.cpp
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[]
no_license
mxmanseven/Teensy_3_PIO_T1
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/* This is an American Motorcycle Association Enduro computer. Given a route of speed averages, resets, free time, and known controls this computer will give the user their pace, distance, and time, all the information needed to win! Hardware setup: Microcontroller: Teensy 3.0 with NXP MK20d RTC / EEPROM: ZS-042 break out board DS3231 RTC AT24C32 32kbit eeprom Connections: ZS-042 is connected to the teensy with i2c. IIC sac and sad lines are on pins 16 and 17 it is powered with 3.3v from the teensy External pull up resistors are used. I think they are 5k. */ #include <Arduino.h> #include "display.h" #include "WheelManager.h" #include "SpeedInterval.h" //#include <LiquidCrystal.h> //#include <Wire.h> //https://forum.pjrc.com/threads/21680-New-I2C-library-for-Teensy3 #include <i2c_t3.h> // #include <hd44780.h> // main hd44780 header // #include <hd44780ioClass/hd44780_I2Cexp.h> // i2c expander i/o class header #include <LiquidCrystal.h> #include "TimeService.h" #include "EepromIic.h" #include "Route.h" #include "EnduroManager.h" //hd44780_I2Cexp lcd; // declare lcd object: auto locate & config exapander chip TimeServicKnh timeKnh; WheelManager wm; EepromIic eepromIic; EnduroManager em; // initialize the library by associating any needed LCD interface pin // with the arduino pin number it is connected to // const int rs = 7, en = 8, d4 = 9, d5 = 10, d6 = 11, d7 = 12; // LiquidCrystal lcd(rs, en, d4, d5, d6, d7); void setup() { // // set up the LCD's number of columns and rows: // lcd.begin(16, 2); // // Print a message to the LCD. // lcd.print("hello, world!"); Serial.begin(57600); // while(!Serial) {} Wire.begin( I2C_MASTER, 0x00, I2C_PINS_16_17, I2C_PULLUP_EXT, 400000); delay(100); #if WHEEL_MANAGER_DEBUG == 1 //wmTest(); #endif #if ROUTE_DEBUG == 1 RouteTest(); #endif #if ENDURO_MANAGER_DEBUG == 1 EnduroManagerTest(); #endif // pinMode(LED_BUILTIN, OUTPUT); // pinMode(19, INPUT_PULLUP); // pinMode(20, INPUT_PULLUP); // pinMode(21, INPUT_PULLUP); // pinMode(22, INPUT_PULLUP); } float tenthMilesToPossiable = 0; int16_t secondsOffPace = 0; uint32_t i = 0; bool ledOn = false; void loop() { // uint8_t read = digitalRead(PIN_A7); // Serial.printf("read %d\n", read); // if(read) ledOn = !ledOn; // if(ledOn) // digitalWrite(LED_BUILTIN, HIGH); // else // digitalWrite(LED_BUILTIN, LOW); delay(1000); if(i++ == 0) em.startEnduro(); wm.AddTickRaw(); em.getRaceData( tenthMilesToPossiable, secondsOffPace); float distance = wm.GetTotalDistance(); Serial.printf("getRaceSeconds: %d\n", timeKnh.getRaceSeconds()); Serial.printf("distance: %f\n", distance); Serial.printf("speed: %f\n", wm.GetSpeed(2)); Serial.printf("tenthMilesToPossiable: %f\n", tenthMilesToPossiable); Serial.printf("secondsOffPace: %d\n\n", secondsOffPace); // eepromIic.write_byte(0, 27); // delay(100); // int readValue = 0; // readValue = eepromIic.read_byte(0); // Serial.println("eeprom " + String(readValue)); // int unixTime = timeKnh.getUnitxTime(); // Serial.println(String(unixTime)); }
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niuxu18/logTracker-old
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f(connssl->connecting_state == ssl_connect_2_reading || connssl->connecting_state == ssl_connect_2_writing) { curl_socket_t writefd = ssl_connect_2_writing== connssl->connecting_state?sockfd:CURL_SOCKET_BAD; curl_socket_t readfd = ssl_connect_2_reading== connssl->connecting_state?sockfd:CURL_SOCKET_BAD; what = Curl_socket_check(readfd, CURL_SOCKET_BAD, writefd, nonblocking?0: timeout_ms?timeout_ms:1000); if(what < 0) { /* fatal error */ failf(data, "select/poll on SSL socket, errno: %d", SOCKERRNO); return CURLE_SSL_CONNECT_ERROR; } else if(0 == what) { if(nonblocking) return CURLE_OK; else if(timeout_ms) { /* timeout */ failf(data, "SSL connection timeout at %ld", (long)timeout_ms); return CURLE_OPERATION_TIMEDOUT; } } /* socket is readable or writable */ }
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// This file auto generated by plugin for ida pro. Generated code only for x64. Please, dont change manually #pragma once #include <common/common.h> #include <IDispatch.hpp> START_ATF_NAMESPACE struct DispHTMLParamElement : IDispatch { }; END_ATF_NAMESPACE
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#pragma once #include <SDL2/SDL.h> #include "Renderer.h" class Application { public: Application(std::string caption, int width = 1280, int height = 720); ~Application(); bool InitWindow(); void Run(); private: std::string caption_; int width_; int height_; SDL_Window * window_; Renderer renderer_; };
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/pwsafe-3.32-src/src/ui/wxWidgets/AdvancedSelectionDlg.cpp
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/* * Copyright (c) 2003-2013 Rony Shapiro <ronys@users.sourceforge.net>. * All rights reserved. Use of the code is allowed under the * Artistic License 2.0 terms, as specified in the LICENSE file * distributed with this code, or available from * http://www.opensource.org/licenses/artistic-license-2.0.php */ /** \file about.cpp * */ // For compilers that support precompilation, includes "wx/wx.h". #include <wx/wxprec.h> #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include <wx/wx.h> #endif #include <wx/valgen.h> #include <wx/statline.h> #include "AdvancedSelectionDlg.h" #include "SelectionCriteria.h" #ifdef __WXMSW__ #include <wx/msw/msvcrt.h> #endif void EnableSizerElements(wxSizer* sizer, wxWindow* ignore, bool enable); //////////////////////////////////////////////////////////////////////////// // AdvancedSelectionPanel implementation IMPLEMENT_CLASS( AdvancedSelectionPanel, wxPanel ) enum {ID_SELECT_SOME = 101, ID_SELECT_ALL, ID_REMOVE_SOME, ID_REMOVE_ALL, ID_LB_AVAILABLE_FIELDS, ID_LB_SELECTED_FIELDS }; BEGIN_EVENT_TABLE( AdvancedSelectionPanel, wxPanel ) EVT_BUTTON( ID_SELECT_SOME, AdvancedSelectionPanel::OnSelectSome ) EVT_BUTTON( ID_SELECT_ALL, AdvancedSelectionPanel::OnSelectAll ) EVT_BUTTON( ID_REMOVE_SOME, AdvancedSelectionPanel::OnRemoveSome ) EVT_BUTTON( ID_REMOVE_ALL, AdvancedSelectionPanel::OnRemoveAll ) END_EVENT_TABLE() AdvancedSelectionPanel::AdvancedSelectionPanel(wxWindow* parentWnd, SelectionCriteria* existingCriteria, bool autoValidate): m_criteria(existingCriteria), m_autoValidate(autoValidate) { UNREFERENCED_PARAMETER(parentWnd); parentWnd->SetExtraStyle(wxWS_EX_VALIDATE_RECURSIVELY); } void AdvancedSelectionPanel::CreateControls(wxWindow* parentWnd) { wxPanel::Create(parentWnd); wxBoxSizer* dlgSizer = new wxBoxSizer(wxVERTICAL); //Subset entries { wxStaticBoxSizer* sizer = new wxStaticBoxSizer(wxVERTICAL, this); wxCheckBox* check = new wxCheckBox(this, wxID_ANY, _("&Restrict to a subset of entries:")); check->SetValidator(wxGenericValidator(&m_criteria->m_fUseSubgroups)); sizer->Add(check, wxSizerFlags().Border()); check->Connect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(AdvancedSelectionPanel::OnRestrictSearchItems)); wxBoxSizer* hbox = new wxBoxSizer(wxHORIZONTAL); hbox->Add(new wxStaticText(this, wxID_ANY, _("&Where")), wxSizerFlags(0)); hbox->AddSpacer(ColSeparation); wxComboBox* comboSubgroup = new wxComboBox(this, wxID_ANY); for (size_t idx = 0 ; idx < SelectionCriteria::GetNumSubgroups(); ++idx) comboSubgroup->AppendString(SelectionCriteria::GetSelectableFieldName(SelectionCriteria::GetSubgroup(idx))); comboSubgroup->SetValidator(wxGenericValidator(&m_criteria->m_subgroupObject)); hbox->Add(comboSubgroup, wxSizerFlags(1).Expand()); hbox->AddSpacer(ColSeparation); wxComboBox* comboFunctions = new wxComboBox(this, wxID_ANY); for( size_t idx = 0; idx < SelectionCriteria::GetNumSubgroupFunctions(); ++idx) comboFunctions->AppendString(SelectionCriteria::GetSubgroupFunctionName(idx)); comboFunctions->SetValidator(wxGenericValidator(&m_criteria->m_subgroupFunction)); hbox->Add(comboFunctions, wxSizerFlags(1).Expand()); sizer->Add(hbox, wxSizerFlags().Border().Expand()); sizer->Add( new wxStaticText(this, wxID_ANY, _("the &following text:")), wxSizerFlags().Border()); wxTextCtrl* txtCtrl = new wxTextCtrl(this, wxID_ANY, _("*"), wxDefaultPosition, wxSize(200, -1)); txtCtrl->SetValidator(wxGenericValidator(&m_criteria->m_subgroupText)); sizer->Add(txtCtrl, wxSizerFlags().Border().Expand().FixedMinSize()); wxCheckBox* checkCaseSensitivity = new wxCheckBox(this, wxID_ANY, _("&Case Sensitive")); checkCaseSensitivity->SetValidator(wxGenericValidator(&m_criteria->m_fCaseSensitive)); sizer->Add( checkCaseSensitivity, wxSizerFlags().Border() ); dlgSizer->Add(sizer, wxSizerFlags().Border(wxLEFT|wxRIGHT, SideMargin).Expand()); EnableSizerElements(sizer, check, m_criteria->HasSubgroupRestriction()); } if (ShowFieldSelection()) { dlgSizer->AddSpacer(RowSeparation); { wxFlexGridSizer* grid = new wxFlexGridSizer(3, RowSeparation, ColSeparation); //first and third columns are growable grid->AddGrowableCol(0, 1); grid->AddGrowableCol(2, 1); grid->AddGrowableRow(1, 1); grid->SetFlexibleDirection(wxBOTH); //first row is labels, with a spacer in between grid->Add(new wxStaticText(this, wxID_ANY, _("&Available Fields:"))); grid->AddSpacer(0); grid->Add(new wxStaticText(this, wxID_ANY, _("&Selected Fields:"))); //second row is the listboxes, with buttons in between wxListBox* lbAvailable = new wxListBox(this, ID_LB_AVAILABLE_FIELDS, wxDefaultPosition, wxDefaultSize, 0, NULL, wxLB_EXTENDED); grid->Add(lbAvailable, wxSizerFlags().Expand()); wxBoxSizer* buttonBox = new wxBoxSizer(wxVERTICAL); buttonBox->AddStretchSpacer(); buttonBox->Add( new wxButton(this, ID_SELECT_SOME, wxT(">")) ); buttonBox->AddSpacer(RowSeparation); buttonBox->Add( new wxButton(this, ID_SELECT_ALL, wxT(">>")) ); buttonBox->AddSpacer(RowSeparation*2); buttonBox->Add( new wxButton(this, ID_REMOVE_SOME, wxT("<")) ); buttonBox->AddSpacer(RowSeparation); buttonBox->Add( new wxButton(this, ID_REMOVE_ALL, wxT("<<")) ); buttonBox->AddStretchSpacer(); grid->Add(buttonBox, wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL)); wxListBox* lbSelected = new wxListBox(this, ID_LB_SELECTED_FIELDS, wxDefaultPosition, wxDefaultSize, 0, NULL, wxLB_EXTENDED); grid->Add(lbSelected, wxSizerFlags().Expand()); dlgSizer->Add(grid, wxSizerFlags(1).Expand().Border(wxLEFT | wxRIGHT, SideMargin)); //add all the field names to both listboxes to size the dialog/wizard page correctly //These are anyway removed in TransferDataToWindow below before doing anything else for (size_t idx=0; idx < SelectionCriteria::GetNumFieldsSelectable(); ++idx) { lbAvailable->Append(SelectionCriteria::GetSelectableFieldName(SelectionCriteria::GetSelectableField(idx)), reinterpret_cast<void *>(idx)); lbSelected->Append(SelectionCriteria::GetSelectableFieldName(SelectionCriteria::GetSelectableField(idx)), reinterpret_cast<void *>(idx)); } } } SetSizerAndFit(dlgSizer); } bool AdvancedSelectionPanel::TransferDataToWindow() { if (wxPanel::TransferDataToWindow()) { if (ShowFieldSelection()) { // Temporary hack until I can write a proper validator for SelectionCriteria class // which would set its dirty flag automatically const bool criteriaChanged = (*m_criteria != SelectionCriteria()); wxListBox* lbAvailable = wxDynamicCast(FindWindow(ID_LB_AVAILABLE_FIELDS), wxListBox); wxListBox* lbSelected = wxDynamicCast(FindWindow(ID_LB_SELECTED_FIELDS), wxListBox); lbAvailable->Clear(); lbSelected->Clear(); for (size_t idx = 0; idx < SelectionCriteria::GetNumFieldsSelectable(); ++idx) { const CItemData::FieldType ft = SelectionCriteria::GetSelectableField(idx); if (IsUsableField(ft)) { if ( (criteriaChanged && m_criteria->IsFieldSelected(ft)) || (!criteriaChanged && IsPreselectedField(ft)) ) { const wxString title = SelectionCriteria::GetSelectableFieldName(ft) + (IsMandatoryField(ft)? _(" [Mandatory Field]"): wxEmptyString); lbSelected->Append(title, reinterpret_cast<void *>(idx)); } else { lbAvailable->Append(SelectionCriteria::GetSelectableFieldName(ft), reinterpret_cast<void *>(idx)); } } } } return true; } return false; } bool AdvancedSelectionPanel::DoValidation() { if (ShowFieldSelection()) { wxListBox* lbSelected = wxDynamicCast(FindWindow(ID_LB_SELECTED_FIELDS), wxListBox); wxASSERT(lbSelected); if (lbSelected->GetCount() == 0) { wxMessageBox(wxString(_("You must select some of the fields to ")) << GetTaskWord(), _("No fields selected"), wxOK|wxICON_INFORMATION, this); return false; } } return true; } bool AdvancedSelectionPanel::Validate() { return !m_autoValidate || DoValidation(); } bool AdvancedSelectionPanel::TransferDataFromWindow() { if ( wxPanel::TransferDataFromWindow()) { if (ShowFieldSelection()) { wxListBox* lbSelected = wxDynamicCast(FindWindow(ID_LB_SELECTED_FIELDS), wxListBox); wxASSERT(lbSelected); //reset the selected field bits m_criteria->m_bsFields.reset(); const size_t count = lbSelected->GetCount(); for (size_t idx = 0; idx < count; ++idx) { const size_t which = reinterpret_cast<size_t>(lbSelected->GetClientData(static_cast<unsigned int>(idx))); m_criteria->SelectField(SelectionCriteria::GetSelectableField(which)); } } return true; } return false; } void AdvancedSelectionPanel::OnSelectSome( wxCommandEvent& /* evt */ ) { wxListBox* lbAvailable = wxDynamicCast(FindWindow(ID_LB_AVAILABLE_FIELDS), wxListBox); wxListBox* lbSelected = wxDynamicCast(FindWindow(ID_LB_SELECTED_FIELDS), wxListBox); wxASSERT(lbAvailable); wxASSERT(lbSelected); wxArrayInt aSelected; if (lbAvailable->GetSelections(aSelected)) { aSelected.Sort(pless); for (size_t idx = 0; idx < aSelected.GetCount(); ++idx) { size_t which = reinterpret_cast<size_t>(lbAvailable->GetClientData(static_cast<unsigned int>(aSelected[idx] - idx))); wxASSERT(which < SelectionCriteria::GetNumFieldsSelectable()); lbAvailable->Delete(static_cast<unsigned int>(aSelected[idx] - idx)); lbSelected->Append(SelectionCriteria::GetSelectableFieldName(SelectionCriteria::GetSelectableField(which)), reinterpret_cast<void *>(which)); } } } void AdvancedSelectionPanel::OnSelectAll( wxCommandEvent& /* evt */ ) { wxListBox* lbAvailable = wxDynamicCast(FindWindow(ID_LB_AVAILABLE_FIELDS), wxListBox); wxListBox* lbSelected = wxDynamicCast(FindWindow(ID_LB_SELECTED_FIELDS), wxListBox); wxASSERT(lbAvailable); wxASSERT(lbSelected); while (lbAvailable->GetCount()) { size_t which = reinterpret_cast<size_t>(lbAvailable->GetClientData(0)); lbAvailable->Delete(0); lbSelected->Append(SelectionCriteria::GetSelectableFieldName(SelectionCriteria::GetSelectableField(which)), reinterpret_cast<void *>(which)); } } void AdvancedSelectionPanel::OnRemoveSome( wxCommandEvent& /* evt */ ) { wxListBox* lbAvailable = wxDynamicCast(FindWindow(ID_LB_AVAILABLE_FIELDS), wxListBox); wxListBox* lbSelected = wxDynamicCast(FindWindow(ID_LB_SELECTED_FIELDS), wxListBox); wxASSERT(lbAvailable); wxASSERT(lbSelected); wxArrayInt aSelected; if (lbSelected->GetSelections(aSelected)) { aSelected.Sort(pless); for (size_t idx = 0, nRemoved = 0; idx < aSelected.GetCount(); ++idx) { size_t which = reinterpret_cast<size_t>(lbSelected->GetClientData(static_cast<unsigned int>(aSelected[idx] - nRemoved))); wxASSERT(which < SelectionCriteria::GetNumFieldsSelectable()); if (!IsMandatoryField(SelectionCriteria::GetSelectableField(which))) { lbSelected->Delete(static_cast<unsigned int>(aSelected[idx] - nRemoved++)); lbAvailable->Append(SelectionCriteria::GetSelectableFieldName(SelectionCriteria::GetSelectableField(which)), reinterpret_cast<void *>(which)); } } } } void AdvancedSelectionPanel::OnRemoveAll( wxCommandEvent& /* evt */ ) { wxListBox* lbAvailable = wxDynamicCast(FindWindow(ID_LB_AVAILABLE_FIELDS), wxListBox); wxListBox* lbSelected = wxDynamicCast(FindWindow(ID_LB_SELECTED_FIELDS), wxListBox); wxASSERT(lbAvailable); wxASSERT(lbSelected); for(size_t itemsLeft = lbSelected->GetCount(), idx = 0; idx < itemsLeft; ) { size_t which = reinterpret_cast<size_t>(lbSelected->GetClientData(reinterpret_cast<unsigned int &>(idx))); if (!IsMandatoryField(SelectionCriteria::GetSelectableField(which))) { lbSelected->Delete(reinterpret_cast<unsigned int &>(idx)); lbAvailable->Append(SelectionCriteria::GetSelectableFieldName(SelectionCriteria::GetSelectableField(which)), reinterpret_cast<void *>(which)); --itemsLeft; } else ++idx; } } /* * Recursively enables/disables all sizer elements. The <ignore> window * is not disabled */ void EnableSizerElements(wxSizer* sizer, wxWindow* ignore, bool enable) { wxCHECK_RET(sizer, wxT("Null sizer passed to EnableSizerElements")); wxSizerItemList& items = sizer->GetChildren(); for (wxSizerItemList::iterator itr = items.begin(); itr != items.end(); ++itr) { wxSizerItem* item = *itr; if (item->IsWindow() && item->GetWindow() != ignore) item->GetWindow()->Enable(enable); else if (item->IsSizer()) EnableSizerElements(item->GetSizer(), ignore, enable); } } void AdvancedSelectionPanel::OnRestrictSearchItems(wxCommandEvent& evt) { wxWindow* checkbox = wxDynamicCast(evt.GetEventObject(), wxWindow); wxCHECK_RET(checkbox, wxT("Could not get checkbox from check event object")); wxSizer* sizer = checkbox->GetContainingSizer(); wxCHECK_RET(sizer, wxT("Could not get the sizer owning the checkbox")); EnableSizerElements(sizer, checkbox, evt.IsChecked()); }
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/* * Copyright (c) 2016 The ZLMediaKit project authors. All Rights Reserved. * * This file is part of ZLMediaKit(https://github.com/xiongziliang/ZLMediaKit). * * Use of this source code is governed by MIT license that can be found in the * LICENSE file in the root of the source tree. All contributing project authors * may be found in the AUTHORS file in the root of the source tree. */ #ifndef ZLMEDIAKIT_TRACK_H #define ZLMEDIAKIT_TRACK_H #include <memory> #include <string> #include "Frame.h" #include "Util/RingBuffer.h" #include "Rtsp/Rtsp.h" using namespace toolkit; namespace mediakit{ /** * 媒体通道描述类,也支持帧输入输出 */ class Track : public FrameDispatcher , public CodecInfo{ public: typedef std::shared_ptr<Track> Ptr; Track(){} virtual ~Track(){} /** * 是否准备好,准备好才能获取譬如sps pps等信息 * @return */ virtual bool ready() = 0; /** * 克隆接口,用于复制本对象用 * 在调用该接口时只会复制派生类的信息 * 环形缓存和代理关系不能拷贝,否则会关系紊乱 * @return */ virtual Track::Ptr clone() = 0; /** * 生成sdp * @return sdp对象 */ virtual Sdp::Ptr getSdp() = 0; /** * 复制拷贝,只能拷贝派生类的信息, * 环形缓存和代理关系不能拷贝,否则会关系紊乱 * @param that */ Track(const Track &that){} }; /** * 视频通道描述Track类,支持获取宽高fps信息 */ class VideoTrack : public Track { public: typedef std::shared_ptr<VideoTrack> Ptr; TrackType getTrackType() const override { return TrackVideo;}; /** * 返回视频高度 * @return */ virtual int getVideoHeight() const {return 0;}; /** * 返回视频宽度 * @return */ virtual int getVideoWidth() const {return 0;}; /** * 返回视频fps * @return */ virtual float getVideoFps() const {return 0;}; }; /** * 音频Track派生类,支持采样率通道数,采用位数信息 */ class AudioTrack : public Track { public: typedef std::shared_ptr<AudioTrack> Ptr; TrackType getTrackType() const override { return TrackAudio;}; /** * 返回音频采样率 * @return */ virtual int getAudioSampleRate() const {return 0;}; /** * 返回音频采样位数,一般为16或8 * @return */ virtual int getAudioSampleBit() const {return 0;}; /** * 返回音频通道数 * @return */ virtual int getAudioChannel() const {return 0;}; }; class TrackSource{ public: TrackSource(){} virtual ~TrackSource(){} /** * 获取全部的Track * @param trackReady 是否获取全部已经准备好的Track * @return */ virtual vector<Track::Ptr> getTracks(bool trackReady = true) const = 0; /** * 获取特定Track * @param type track类型 * @param trackReady 是否获取全部已经准备好的Track * @return */ Track::Ptr getTrack(TrackType type , bool trackReady = true) const { auto tracks = getTracks(trackReady); for(auto &track : tracks){ if(track->getTrackType() == type){ return track; } } return nullptr; } }; }//namespace mediakit #endif //ZLMEDIAKIT_TRACK_H
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#include <stdio.h> #include <math.h> int main() { int t, count = 0; scanf("%d", &t); while (t--) { int n; scanf("%d", &n); int c[n + 2], i, j, temp, cost = 0; for (i = 0; i < n; i++) { scanf("%d", &c[i]); } for (i = 0; i < n - 1; i++) { for (j = 0; j < n - i - 1; j++) { if (c[j] < c[j + 1]) { temp = c[j + 1]; c[j + 1] = c[j]; c[j] = temp; } } } if (n % 4 == 0) temp = n / 4; else { temp = n / 4 + 1; c[n] = 0; } for (i = 0; i < n; i += 4) { cost += c[i] + c[i + 1]; } printf("%d\n", cost); } return 0; }
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#pragma once #include <functional> #include <unordered_map> #include <vector> #include <list> #include "EventTypes.h" typedef std::function<bool(void*)> CallBack; // a part of mvc class EventRegisterMng { public: static EventRegisterMng* instance(); void registerEventPair(const int eventType, const CallBack& callBack); void dispatchEvent(const int eventType, void* extra); protected: EventRegisterMng() {} ~EventRegisterMng() {} private: static EventRegisterMng* _instance; std::unordered_map<int, std::list<CallBack>> _eventMap; };
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/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2007-06-21 // Updated : 2007-08-03 // Licence : This source is under MIT License // File : glm/gtx/color_cast.inl /////////////////////////////////////////////////////////////////////////////////////////////////// namespace glm { template <typename T> GLM_FUNC_QUALIFIER uint8 u8channel_cast(T a) { return static_cast<uint8>(a * T(255)); } template <typename T> GLM_FUNC_QUALIFIER uint16 u16channel_cast(T a) { return static_cast<uint16>(a * T(65535)); } template <typename T> GLM_FUNC_QUALIFIER uint32 u32_rgbx_cast(const detail::tvec3<T, P>& c) { uint32 result = 0; result += static_cast<uint32>(c.x * detail::tvec3<T, P>::value_type(255)) << 0; result += static_cast<uint32>(c.y * detail::tvec3<T, P>::value_type(255)) << 8; result += static_cast<uint32>(c.z * detail::tvec3<T, P>::value_type(255)) << 16; return result; } template <typename T> GLM_FUNC_QUALIFIER uint32 u32_xrgb_cast(const detail::tvec3<T, P>& c) { uint32 result = 0; result += static_cast<uint32>(c.x * detail::tvec3<T, P>::value_type(255)) << 8; result += static_cast<uint32>(c.y * detail::tvec3<T, P>::value_type(255)) << 16; result += static_cast<uint32>(c.z * detail::tvec3<T, P>::value_type(255)) << 24; return result; } template <typename T> GLM_FUNC_QUALIFIER uint32 u32_bgrx_cast(const detail::tvec3<T, P>& c) { uint32 result = 0; result += static_cast<uint32>(c.x * detail::tvec3<T, P>::value_type(255)) << 16; result += static_cast<uint32>(c.y * detail::tvec3<T, P>::value_type(255)) << 8; result += static_cast<uint32>(c.z * detail::tvec3<T, P>::value_type(255)) << 0; return result; } template <typename T> GLM_FUNC_QUALIFIER uint32 u32_xbgr_cast(const detail::tvec3<T, P>& c) { uint32 result = 0; result += static_cast<uint32>(c.x * detail::tvec3<T, P>::value_type(255)) << 24; result += static_cast<uint32>(c.y * detail::tvec3<T, P>::value_type(255)) << 16; result += static_cast<uint32>(c.z * detail::tvec3<T, P>::value_type(255)) << 8; result += static_cast<uint32>(c.w * detail::tvec3<T, P>::value_type(255)) << 0; return result; } template <typename T> GLM_FUNC_QUALIFIER uint32 u32_rgba_cast(const detail::tvec4<T, P>& c) { uint32 result = 0; result += static_cast<uint32>(c.x * detail::tvec4<T, P>::value_type(255)) << 0; result += static_cast<uint32>(c.y * detail::tvec4<T, P>::value_type(255)) << 8; result += static_cast<uint32>(c.z * detail::tvec4<T, P>::value_type(255)) << 16; result += static_cast<uint32>(c.w * detail::tvec4<T, P>::value_type(255)) << 24; return result; } template <typename T> GLM_FUNC_QUALIFIER uint32 u32_argb_cast(const detail::tvec4<T, P>& c) { uint32 result = 0; result += static_cast<uint32>(c.x * detail::tvec4<T, P>::value_type(255)) << 8; result += static_cast<uint32>(c.y * detail::tvec4<T, P>::value_type(255)) << 16; result += static_cast<uint32>(c.z * detail::tvec4<T, P>::value_type(255)) << 24; result += static_cast<uint32>(c.w * detail::tvec4<T, P>::value_type(255)) << 0; return result; } template <typename T> GLM_FUNC_QUALIFIER uint32 u32_bgra_cast(const detail::tvec4<T, P>& c) { uint32 result = 0; result += static_cast<uint32>(c.x * detail::tvec4<T, P>::value_type(255)) << 16; result += static_cast<uint32>(c.y * detail::tvec4<T, P>::value_type(255)) << 8; result += static_cast<uint32>(c.z * detail::tvec4<T, P>::value_type(255)) << 0; result += static_cast<uint32>(c.w * detail::tvec4<T, P>::value_type(255)) << 24; return result; } template <typename T> GLM_FUNC_QUALIFIER uint32 u32_abgr_cast(const detail::tvec4<T, P>& c) { uint32 result = 0; result += static_cast<uint32>(c.x * detail::tvec4<T, P>::value_type(255)) << 24; result += static_cast<uint32>(c.y * detail::tvec4<T, P>::value_type(255)) << 16; result += static_cast<uint32>(c.z * detail::tvec4<T, P>::value_type(255)) << 8; result += static_cast<uint32>(c.w * detail::tvec4<T, P>::value_type(255)) << 0; return result; } template <typename T> GLM_FUNC_QUALIFIER uint64 u64_rgbx_cast(const detail::tvec3<T, P>& c) { uint64 result = 0; result += static_cast<uint64>(c.x * detail::tvec3<T, P>::value_type(65535)) << 0; result += static_cast<uint64>(c.y * detail::tvec3<T, P>::value_type(65535)) << 16; result += static_cast<uint64>(c.z * detail::tvec3<T, P>::value_type(65535)) << 32; return result; } template <typename T> GLM_FUNC_QUALIFIER uint64 u32_xrgb_cast(const detail::tvec3<T, P>& c) { uint64 result = 0; result += static_cast<uint64>(c.x * detail::tvec3<T, P>::value_type(65535)) << 16; result += static_cast<uint64>(c.y * detail::tvec3<T, P>::value_type(65535)) << 32; result += static_cast<uint64>(c.z * detail::tvec3<T, P>::value_type(65535)) << 48; return result; } template <typename T> GLM_FUNC_QUALIFIER uint64 u32_bgrx_cast(const detail::tvec3<T, P>& c) { uint64 result = 0; result += static_cast<uint64>(c.x * detail::tvec3<T, P>::value_type(65535)) << 32; result += static_cast<uint64>(c.y * detail::tvec3<T, P>::value_type(65535)) << 16; result += static_cast<uint64>(c.z * detail::tvec3<T, P>::value_type(65535)) << 0; return result; } template <typename T> GLM_FUNC_QUALIFIER uint64 u32_xbgr_cast(const detail::tvec3<T, P>& c) { uint64 result = 0; result += static_cast<uint64>(c.x * detail::tvec3<T, P>::value_type(65535)) << 48; result += static_cast<uint64>(c.y * detail::tvec3<T, P>::value_type(65535)) << 32; result += static_cast<uint64>(c.z * detail::tvec3<T, P>::value_type(65535)) << 16; result += static_cast<uint64>(c.w * detail::tvec3<T, P>::value_type(65535)) << 0; return result; } template <typename T> GLM_FUNC_QUALIFIER uint64 u64_rgba_cast(const detail::tvec4<T, P>& c) { uint64 result = 0; result += static_cast<uint64>(c.x * detail::tvec4<T, P>::value_type(65535)) << 0; result += static_cast<uint64>(c.y * detail::tvec4<T, P>::value_type(65535)) << 16; result += static_cast<uint64>(c.z * detail::tvec4<T, P>::value_type(65535)) << 32; result += static_cast<uint64>(c.w * detail::tvec4<T, P>::value_type(65535)) << 48; return result; } template <typename T> GLM_FUNC_QUALIFIER uint64 u64_argb_cast(const detail::tvec4<T, P>& c) { uint64 result = 0; result += static_cast<uint64>(c.x * detail::tvec4<T, P>::value_type(65535)) << 16; result += static_cast<uint64>(c.y * detail::tvec4<T, P>::value_type(65535)) << 32; result += static_cast<uint64>(c.z * detail::tvec4<T, P>::value_type(65535)) << 48; result += static_cast<uint64>(c.w * detail::tvec4<T, P>::value_type(65535)) << 0; return result; } template <typename T> GLM_FUNC_QUALIFIER uint64 u64_bgra_cast(const detail::tvec4<T, P>& c) { uint64 result = 0; result += static_cast<uint64>(c.x * detail::tvec4<T, P>::value_type(65535)) << 32; result += static_cast<uint64>(c.y * detail::tvec4<T, P>::value_type(65535)) << 16; result += static_cast<uint64>(c.z * detail::tvec4<T, P>::value_type(65535)) << 0; result += static_cast<uint64>(c.w * detail::tvec4<T, P>::value_type(65535)) << 48; return result; } template <typename T> GLM_FUNC_QUALIFIER uint64 u64_abgr_cast(const detail::tvec4<T, P>& c) { uint64 result = 0; result += static_cast<uint64>(c.x * detail::tvec4<T, P>::value_type(65535)) << 48; result += static_cast<uint64>(c.y * detail::tvec4<T, P>::value_type(65535)) << 32; result += static_cast<uint64>(c.z * detail::tvec4<T, P>::value_type(65535)) << 16; result += static_cast<uint64>(c.w * detail::tvec4<T, P>::value_type(65535)) << 0; return result; } template <> GLM_FUNC_QUALIFIER f16 f16_channel_cast<uint32>(uint32 color) { return f16(static_cast<float>(color >> 0) / static_cast<float>(255)); } template <> GLM_FUNC_QUALIFIER f16vec3 f16_rgbx_cast<uint32>(uint32 color) { f16vec3 result; result.x = f16(static_cast<float>((color >> 0) & 0xFF) / static_cast<float>(255)); result.y = f16(static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255)); result.z = f16(static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255)); return result; } template <> GLM_FUNC_QUALIFIER f16vec3 f16_xrgb_cast<uint32>(uint32 color) { f16vec3 result; result.x = f16(static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255)); result.y = f16(static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255)); result.z = f16(static_cast<float>((color >> 24) & 0xFF) / static_cast<float>(255)); return result; } template <> GLM_FUNC_QUALIFIER f16vec3 f16_bgrx_cast<uint32>(uint32 color) { f16vec3 result; result.x = f16(static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255)); result.y = f16(static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255)); result.z = f16(static_cast<float>((color >> 0) & 0xFF) / static_cast<float>(255)); return result; } template <> GLM_FUNC_QUALIFIER f16vec3 f16_xbgr_cast<uint32>(uint32 color) { f16vec3 result; result.x = f16(static_cast<float>((color >> 24) & 0xFF) / static_cast<float>(255)); result.y = f16(static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255)); result.z = f16(static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255)); return result; } template <> GLM_FUNC_QUALIFIER f16vec4 f16_rgba_cast<uint32>(uint32 color) { f16vec4 result; result.x = f16(static_cast<float>((color >> 0) & 0xFF) / static_cast<float>(255)); result.y = f16(static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255)); result.z = f16(static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255)); result.w = f16(static_cast<float>((color >> 24) & 0xFF) / static_cast<float>(255)); return result; } template <> GLM_FUNC_QUALIFIER f16vec4 f16_argb_cast<uint32>(uint32 color) { f16vec4 result; result.x = f16(static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255)); result.y = f16(static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255)); result.z = f16(static_cast<float>((color >> 24) & 0xFF) / static_cast<float>(255)); result.w = f16(static_cast<float>((color >> 0) & 0xFF) / static_cast<float>(255)); return result; } template <> GLM_FUNC_QUALIFIER f16vec4 f16_bgra_cast<uint32>(uint32 color) { f16vec4 result; result.x = f16(static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255)); result.y = f16(static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255)); result.z = f16(static_cast<float>((color >> 0) & 0xFF) / static_cast<float>(255)); result.w = f16(static_cast<float>((color >> 24) & 0xFF) / static_cast<float>(255)); return result; } template <> GLM_FUNC_QUALIFIER f16vec4 f16_abgr_cast<uint32>(uint32 color) { f16vec4 result; result.x = f16(static_cast<float>((color >> 24) & 0xFF) / static_cast<float>(255)); result.y = f16(static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255)); result.z = f16(static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255)); result.w = f16(static_cast<float>((color >> 0) & 0xFF) / static_cast<float>(255)); return result; } template <> GLM_FUNC_QUALIFIER float f32_channel_cast<uint8>(uint8 color) { return static_cast<float>(color >> 0) / static_cast<float>(255); } template <> GLM_FUNC_QUALIFIER detail::tvec3<float> f32_rgbx_cast<uint32>(uint32 color) { detail::tvec3<float> result; result.x = static_cast<float>((color >> 0) & 0xFF) / static_cast<float>(255); result.y = static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255); result.z = static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec3<float> f32_xrgb_cast<uint32>(uint32 color) { detail::tvec3<float> result; result.x = static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255); result.y = static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255); result.z = static_cast<float>((color >> 24) & 0xFF) / static_cast<float>(255); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec3<float> f32_bgrx_cast<uint32>(uint32 color) { detail::tvec3<float> result; result.x = static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255); result.y = static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255); result.z = static_cast<float>((color >> 0) & 0xFF) / static_cast<float>(255); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec3<float> f32_xbgr_cast<uint32>(uint32 color) { detail::tvec3<float> result; result.x = static_cast<float>((color >> 24) & 0xFF) / static_cast<float>(255); result.y = static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255); result.z = static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<float> f32_rgba_cast<uint32>(uint32 color) { detail::tvec4<float> result; result.x = static_cast<float>((color >> 0) & 0xFF) / static_cast<float>(255); result.y = static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255); result.z = static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255); result.w = static_cast<float>((color >> 24) & 0xFF) / static_cast<float>(255); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<float> f32_argb_cast<uint32>(uint32 color) { detail::tvec4<float> result; result.x = static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255); result.y = static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255); result.z = static_cast<float>((color >> 24) & 0xFF) / static_cast<float>(255); result.w = static_cast<float>((color >> 0) & 0xFF) / static_cast<float>(255); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<float> f32_bgra_cast<uint32>(uint32 color) { detail::tvec4<float> result; result.x = static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255); result.y = static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255); result.z = static_cast<float>((color >> 0) & 0xFF) / static_cast<float>(255); result.w = static_cast<float>((color >> 24) & 0xFF) / static_cast<float>(255); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<float> f32_abgr_cast<uint32>(uint32 color) { detail::tvec4<float> result; result.x = static_cast<float>((color >> 24) & 0xFF) / static_cast<float>(255); result.y = static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255); result.z = static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255); result.w = static_cast<float>((color >> 0) & 0xFF) / static_cast<float>(255); return result; } template <> GLM_FUNC_QUALIFIER double f64_channel_cast<uint8>(uint8 color) { return static_cast<double>(color >> 0) / static_cast<double>(255); } template <> GLM_FUNC_QUALIFIER detail::tvec3<double> f64_rgbx_cast<uint32>(uint32 color) { detail::tvec3<double> result; result.x = static_cast<double>((color >> 0) & 0xFF) / static_cast<double>(255); result.y = static_cast<double>((color >> 8) & 0xFF) / static_cast<double>(255); result.z = static_cast<double>((color >> 16) & 0xFF) / static_cast<double>(255); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec3<double> f64_xrgb_cast<uint32>(uint32 color) { detail::tvec3<double> result; result.x = static_cast<double>((color >> 8) & 0xFF) / static_cast<double>(255); result.y = static_cast<double>((color >> 16) & 0xFF) / static_cast<double>(255); result.z = static_cast<double>((color >> 24) & 0xFF) / static_cast<double>(255); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec3<double> f64_bgrx_cast<uint32>(uint32 color) { detail::tvec3<double> result; result.x = static_cast<double>((color >> 16) & 0xFF) / static_cast<double>(255); result.y = static_cast<double>((color >> 8) & 0xFF) / static_cast<double>(255); result.z = static_cast<double>((color >> 0) & 0xFF) / static_cast<double>(255); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec3<double> f64_xbgr_cast<uint32>(uint32 color) { detail::tvec3<double> result; result.x = static_cast<double>((color >> 24) & 0xFF) / static_cast<double>(255); result.y = static_cast<double>((color >> 16) & 0xFF) / static_cast<double>(255); result.z = static_cast<double>((color >> 8) & 0xFF) / static_cast<double>(255); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<double> f64_rgba_cast<uint32>(uint32 color) { detail::tvec4<double> result; result.x = static_cast<double>((color >> 0) & 0xFF) / static_cast<double>(255); result.y = static_cast<double>((color >> 8) & 0xFF) / static_cast<double>(255); result.z = static_cast<double>((color >> 16) & 0xFF) / static_cast<double>(255); result.w = static_cast<double>((color >> 24) & 0xFF) / static_cast<double>(255); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<double> f64_argb_cast<uint32>(uint32 color) { detail::tvec4<double> result; result.x = static_cast<double>((color >> 8) & 0xFF) / static_cast<double>(255); result.y = static_cast<double>((color >> 16) & 0xFF) / static_cast<double>(255); result.z = static_cast<double>((color >> 24) & 0xFF) / static_cast<double>(255); result.w = static_cast<double>((color >> 0) & 0xFF) / static_cast<double>(255); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<double> f64_bgra_cast<uint32>(uint32 color) { detail::tvec4<double> result; result.x = static_cast<double>((color >> 16) & 0xFF) / static_cast<double>(255); result.y = static_cast<double>((color >> 8) & 0xFF) / static_cast<double>(255); result.z = static_cast<double>((color >> 0) & 0xFF) / static_cast<double>(255); result.w = static_cast<double>((color >> 24) & 0xFF) / static_cast<double>(255); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<double> f64_abgr_cast<uint32>(uint32 color) { detail::tvec4<double> result; result.x = static_cast<double>((color >> 24) & 0xFF) / static_cast<double>(255); result.y = static_cast<double>((color >> 16) & 0xFF) / static_cast<double>(255); result.z = static_cast<double>((color >> 8) & 0xFF) / static_cast<double>(255); result.w = static_cast<double>((color >> 0) & 0xFF) / static_cast<double>(255); return result; } template <> GLM_FUNC_QUALIFIER detail::half f16_channel_cast<uint16>(uint16 color) { return detail::half(static_cast<float>(color >> 0) / static_cast<float>(65535)); } template <> GLM_FUNC_QUALIFIER detail::tvec3<detail::half> f16_rgbx_cast<uint64>(uint64 color) { detail::tvec3<detail::half> result; result.x = detail::half(static_cast<float>((color >> 0) & 0xFFFF) / static_cast<float>(65535)); result.y = detail::half(static_cast<float>((color >> 16) & 0xFFFF) / static_cast<float>(65535)); result.z = detail::half(static_cast<float>((color >> 32) & 0xFFFF) / static_cast<float>(65535)); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec3<detail::half> f16_xrgb_cast<uint64>(uint64 color) { detail::tvec3<detail::half> result; result.x = detail::half(static_cast<float>((color >> 16) & 0xFFFF) / static_cast<float>(65535)); result.y = detail::half(static_cast<float>((color >> 32) & 0xFFFF) / static_cast<float>(65535)); result.z = detail::half(static_cast<float>((color >> 48) & 0xFFFF) / static_cast<float>(65535)); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec3<detail::half> f16_bgrx_cast<uint64>(uint64 color) { detail::tvec3<detail::half> result; result.x = detail::half(static_cast<float>((color >> 32) & 0xFFFF) / static_cast<float>(65535)); result.y = detail::half(static_cast<float>((color >> 16) & 0xFFFF) / static_cast<float>(65535)); result.z = detail::half(static_cast<float>((color >> 0) & 0xFFFF) / static_cast<float>(65535)); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec3<detail::half> f16_xbgr_cast<uint64>(uint64 color) { detail::tvec3<detail::half> result; result.x = detail::half(static_cast<float>((color >> 48) & 0xFFFF) / static_cast<float>(65535)); result.y = detail::half(static_cast<float>((color >> 32) & 0xFFFF) / static_cast<float>(65535)); result.z = detail::half(static_cast<float>((color >> 16) & 0xFFFF) / static_cast<float>(65535)); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<detail::half> f16_rgba_cast<uint64>(uint64 color) { detail::tvec4<detail::half> result; result.x = detail::half(static_cast<float>((color >> 0) & 0xFFFF) / static_cast<float>(65535)); result.y = detail::half(static_cast<float>((color >> 16) & 0xFFFF) / static_cast<float>(65535)); result.z = detail::half(static_cast<float>((color >> 32) & 0xFFFF) / static_cast<float>(65535)); result.w = detail::half(static_cast<float>((color >> 48) & 0xFFFF) / static_cast<float>(65535)); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<detail::half> f16_argb_cast<uint64>(uint64 color) { detail::tvec4<detail::half> result; result.x = detail::half(static_cast<float>((color >> 16) & 0xFFFF) / static_cast<float>(65535)); result.y = detail::half(static_cast<float>((color >> 32) & 0xFFFF) / static_cast<float>(65535)); result.z = detail::half(static_cast<float>((color >> 48) & 0xFFFF) / static_cast<float>(65535)); result.w = detail::half(static_cast<float>((color >> 0) & 0xFFFF) / static_cast<float>(65535)); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<detail::half> f16_bgra_cast<uint64>(uint64 color) { detail::tvec4<detail::half> result; result.x = detail::half(static_cast<float>((color >> 32) & 0xFFFF) / static_cast<float>(65535)); result.y = detail::half(static_cast<float>((color >> 16) & 0xFFFF) / static_cast<float>(65535)); result.z = detail::half(static_cast<float>((color >> 0) & 0xFFFF) / static_cast<float>(65535)); result.w = detail::half(static_cast<float>((color >> 48) & 0xFFFF) / static_cast<float>(65535)); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<detail::half> f16_abgr_cast<uint64>(uint64 color) { detail::tvec4<detail::half> result; result.x = detail::half(static_cast<float>((color >> 48) & 0xFFFF) / static_cast<float>(65535)); result.y = detail::half(static_cast<float>((color >> 32) & 0xFFFF) / static_cast<float>(65535)); result.z = detail::half(static_cast<float>((color >> 16) & 0xFFFF) / static_cast<float>(65535)); result.w = detail::half(static_cast<float>((color >> 0) & 0xFFFF) / static_cast<float>(65535)); return result; } template <> GLM_FUNC_QUALIFIER float f32_channel_cast<uint16>(uint16 color) { return static_cast<float>(color >> 0) / static_cast<float>(65535); } template <> GLM_FUNC_QUALIFIER detail::tvec3<float> f32_rgbx_cast<uint64>(uint64 color) { detail::tvec3<float> result; result.x = static_cast<float>((color >> 0) & 0xFFFF) / static_cast<float>(65535); result.y = static_cast<float>((color >> 16) & 0xFFFF) / static_cast<float>(65535); result.z = static_cast<float>((color >> 32) & 0xFFFF) / static_cast<float>(65535); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec3<float> f32_xrgb_cast<uint64>(uint64 color) { detail::tvec3<float> result; result.x = static_cast<float>((color >> 16) & 0xFFFF) / static_cast<float>(65535); result.y = static_cast<float>((color >> 32) & 0xFFFF) / static_cast<float>(65535); result.z = static_cast<float>((color >> 48) & 0xFFFF) / static_cast<float>(65535); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec3<float> f32_bgrx_cast<uint64>(uint64 color) { detail::tvec3<float> result; result.x = static_cast<float>((color >> 32) & 0xFFFF) / static_cast<float>(65535); result.y = static_cast<float>((color >> 16) & 0xFFFF) / static_cast<float>(65535); result.z = static_cast<float>((color >> 0) & 0xFFFF) / static_cast<float>(65535); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec3<float> f32_xbgr_cast<uint64>(uint64 color) { detail::tvec3<float> result; result.x = static_cast<float>((color >> 48) & 0xFFFF) / static_cast<float>(65535); result.y = static_cast<float>((color >> 32) & 0xFFFF) / static_cast<float>(65535); result.z = static_cast<float>((color >> 16) & 0xFFFF) / static_cast<float>(65535); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<float> f32_rgba_cast<uint64>(uint64 color) { detail::tvec4<float> result; result.x = static_cast<float>((color >> 0) & 0xFFFF) / static_cast<float>(65535); result.y = static_cast<float>((color >> 16) & 0xFFFF) / static_cast<float>(65535); result.z = static_cast<float>((color >> 32) & 0xFFFF) / static_cast<float>(65535); result.w = static_cast<float>((color >> 48) & 0xFFFF) / static_cast<float>(65535); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<float> f32_argb_cast<uint64>(uint64 color) { detail::tvec4<float> result; result.x = static_cast<float>((color >> 16) & 0xFFFF) / static_cast<float>(65535); result.y = static_cast<float>((color >> 32) & 0xFFFF) / static_cast<float>(65535); result.z = static_cast<float>((color >> 48) & 0xFFFF) / static_cast<float>(65535); result.w = static_cast<float>((color >> 0) & 0xFFFF) / static_cast<float>(65535); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<float> f32_bgra_cast<uint64>(uint64 color) { detail::tvec4<float> result; result.x = static_cast<float>((color >> 32) & 0xFFFF) / static_cast<float>(65535); result.y = static_cast<float>((color >> 16) & 0xFFFF) / static_cast<float>(65535); result.z = static_cast<float>((color >> 0) & 0xFFFF) / static_cast<float>(65535); result.w = static_cast<float>((color >> 48) & 0xFFFF) / static_cast<float>(65535); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<float> f32_abgr_cast<uint64>(uint64 color) { detail::tvec4<float> result; result.x = static_cast<float>((color >> 48) & 0xFFFF) / static_cast<float>(65535); result.y = static_cast<float>((color >> 32) & 0xFFFF) / static_cast<float>(65535); result.z = static_cast<float>((color >> 16) & 0xFFFF) / static_cast<float>(65535); result.w = static_cast<float>((color >> 0) & 0xFFFF) / static_cast<float>(65535); return result; } template <> GLM_FUNC_QUALIFIER double f64_channel_cast<uint16>(uint16 color) { return static_cast<double>(color >> 0) / static_cast<double>(65535); } template <> GLM_FUNC_QUALIFIER detail::tvec3<double> f64_rgbx_cast<uint64>(uint64 color) { detail::tvec3<double> result; result.x = static_cast<double>((color >> 0) & 0xFFFF) / static_cast<double>(65535); result.y = static_cast<double>((color >> 16) & 0xFFFF) / static_cast<double>(65535); result.z = static_cast<double>((color >> 32) & 0xFFFF) / static_cast<double>(65535); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec3<double> f64_xrgb_cast<uint64>(uint64 color) { detail::tvec3<double> result; result.x = static_cast<double>((color >> 16) & 0xFFFF) / static_cast<double>(65535); result.y = static_cast<double>((color >> 32) & 0xFFFF) / static_cast<double>(65535); result.z = static_cast<double>((color >> 48) & 0xFFFF) / static_cast<double>(65535); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec3<double> f64_bgrx_cast<uint64>(uint64 color) { detail::tvec3<double> result; result.x = static_cast<double>((color >> 32) & 0xFFFF) / static_cast<double>(65535); result.y = static_cast<double>((color >> 16) & 0xFFFF) / static_cast<double>(65535); result.z = static_cast<double>((color >> 0) & 0xFFFF) / static_cast<double>(65535); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec3<double> f64_xbgr_cast<uint64>(uint64 color) { detail::tvec3<double> result; result.x = static_cast<double>((color >> 48) & 0xFFFF) / static_cast<double>(65535); result.y = static_cast<double>((color >> 32) & 0xFFFF) / static_cast<double>(65535); result.z = static_cast<double>((color >> 16) & 0xFFFF) / static_cast<double>(65535); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<double> f64_rgba_cast<uint64>(uint64 color) { detail::tvec4<double> result; result.x = static_cast<double>((color >> 0) & 0xFFFF) / static_cast<double>(65535); result.y = static_cast<double>((color >> 16) & 0xFFFF) / static_cast<double>(65535); result.z = static_cast<double>((color >> 32) & 0xFFFF) / static_cast<double>(65535); result.w = static_cast<double>((color >> 48) & 0xFFFF) / static_cast<double>(65535); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<double> f64_argb_cast<uint64>(uint64 color) { detail::tvec4<double> result; result.x = static_cast<double>((color >> 16) & 0xFFFF) / static_cast<double>(65535); result.y = static_cast<double>((color >> 32) & 0xFFFF) / static_cast<double>(65535); result.z = static_cast<double>((color >> 48) & 0xFFFF) / static_cast<double>(65535); result.w = static_cast<double>((color >> 0) & 0xFFFF) / static_cast<double>(65535); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<double> f64_bgra_cast<uint64>(uint64 color) { detail::tvec4<double> result; result.x = static_cast<double>((color >> 32) & 0xFFFF) / static_cast<double>(65535); result.y = static_cast<double>((color >> 16) & 0xFFFF) / static_cast<double>(65535); result.z = static_cast<double>((color >> 0) & 0xFFFF) / static_cast<double>(65535); result.w = static_cast<double>((color >> 48) & 0xFFFF) / static_cast<double>(65535); return result; } template <> GLM_FUNC_QUALIFIER detail::tvec4<double> f64_abgr_cast<uint64>(uint64 color) { detail::tvec4<double> result; result.x = static_cast<double>((color >> 48) & 0xFFFF) / static_cast<double>(65535); result.y = static_cast<double>((color >> 32) & 0xFFFF) / static_cast<double>(65535); result.z = static_cast<double>((color >> 16) & 0xFFFF) / static_cast<double>(65535); result.w = static_cast<double>((color >> 0) & 0xFFFF) / static_cast<double>(65535); return result; } }//namespace glm
[ "sunzy0408@thundersoft.com" ]
sunzy0408@thundersoft.com
5c26ec4afff453cd19f59444cc84de34b7fe2353
4e9313b71ec6d970f387f9bd1f5c7da2bb20d310
/Classes/MonsterPos.cpp
5bee1cac6ff6c71b546c5a007c349bd6561de52a
[]
no_license
GameHen/CardDefence
7c22790829fbf7a3e63e242dfbdee14b4e36124a
26d4d36dc14b912942e165093e9a8c3b77c83b1b
refs/heads/master
2020-05-30T16:20:02.267412
2015-03-08T12:13:23
2015-03-08T12:13:23
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WINDOWS-1252
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#include "MonsterPos.h" #define MON_RADIUS 10 MonsterPos::MonsterPos() { m_pos = Point(0, 0); m_isDebug = false; } MonsterPos::~MonsterPos() { } MonsterPos* MonsterPos::create(Point pos) { MonsterPos* tPos = new MonsterPos; if (tPos&&tPos->init(pos)) tPos->autorelease(); else CC_SAFE_DELETE(tPos); return tPos; } MonsterPos* MonsterPos::create(Point pos, bool isDebug) { MonsterPos* tPos = new MonsterPos; if (tPos&&tPos->init(pos, isDebug)) tPos->autorelease(); else CC_SAFE_DELETE(tPos); return tPos; } bool MonsterPos::init(Point pos) { bool bRet = false; do{ setPos(pos); bRet = true; } while (0); return bRet; } bool MonsterPos::init(Point pos, bool isDebug) { bool bRet = false; do{ CC_BREAK_IF(!init(pos)); m_isDebug = isDebug; bRet = true; } while (0); return bRet; } bool MonsterPos::isClickMe(Point pos, bool isDebug) { Point srcPos = Point(m_pos.x - MON_RADIUS, m_pos.y + MON_RADIUS); Point destPos = Point(m_pos.x + MON_RADIUS, m_pos.y - MON_RADIUS); if (srcPos.x <= pos.x&&pos.x <= destPos.x&&destPos.y <= pos.y&&pos.y <= srcPos.y) return true; return false; } void MonsterPos::draw(Renderer* renderer, const kmMat4 &transform, bool transformUpdated) { if (m_isDebug) { _customCommand.init(_globalZOrder); _customCommand.func = CC_CALLBACK_0(MonsterPos::onDraw, this, transform, transformUpdated); renderer->addCommand(&_customCommand); } } void MonsterPos::onDraw(const kmMat4 &transform, bool transformUpdated) { kmGLPushMatrix(); kmGLLoadMatrix(&transform); glLineWidth(4); //»æÖÆÍ¼ÐÎ DrawPrimitives::drawCircle(m_pos, MON_RADIUS, 360, 20, false); glLineWidth(1); kmGLPopMatrix(); }
[ "342958498@qq.com" ]
342958498@qq.com
6e8756387ee3534d58a34143a60cdc2d1ea11d34
189592ed899dd62da3d01a30b7ddda22ab40556f
/src/CoreLib 3D/CAnimation.cpp
4d2d352149b3507a71942cd44daf784b1585bd9c
[]
no_license
awesombly/MyStudy
3ddc3f66d786a1ceac9ce08d1989048c4bccf8b8
3bc180a46434b856c1b93af2b8795fabb69f87a2
refs/heads/master
2020-05-03T00:04:45.809278
2019-04-28T11:23:48
2019-04-28T11:23:48
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#include "CAnimation.h" #include "ObjectManager.h" CAnimation::CAnimation() { m_myName = L"Animation"; m_comptType = EComponent::Animation; Init(); } bool CAnimation::Init() noexcept { return true; } void CAnimation::Update() noexcept { if (!m_Animations.empty()) { static D3DXMATRIX matScale, matRotation; static D3DXVECTOR3 lerpScale, lerpPosition; static D3DXQUATERNION lerpRotation; static UINT nextIndex = 0; nextIndex = m_curAnimIndex + 1; if (nextIndex >= m_Animations.size()) nextIndex = 0; lerpScale = Lerp(m_Animations[m_curAnimIndex].GetScale(), m_Animations[nextIndex].GetScale(), m_frameCount / m_animFrame); D3DXQuaternionSlerp(&lerpRotation, &m_Animations[m_curAnimIndex].GetRotation(), &m_Animations[nextIndex].GetRotation(), m_frameCount / m_animFrame); lerpPosition = Lerp(m_Animations[m_curAnimIndex].GetPosition(), m_Animations[nextIndex].GetPosition(), m_frameCount / m_animFrame); D3DXMatrixScaling(&matScale, lerpScale.x, lerpScale.y, lerpScale.z); D3DXMatrixRotationQuaternion(&matRotation, &lerpRotation); D3DXMatrixInverse(&m_matAnim, nullptr, &m_Animations[m_curAnimIndex].matScaleAxis); m_matAnim = m_matAnim * matScale * m_Animations[m_curAnimIndex].matScaleAxis * matRotation; m_matAnim._41 = lerpPosition.x; m_matAnim._42 = lerpPosition.y; m_matAnim._43 = lerpPosition.z; m_pParent->m_matLocal = m_pParent->m_matLocal * m_matAnim; } } bool CAnimation::Frame(const float& spf, const float& accTime) noexcept { if (!m_Animations.empty()) { //if (Input::GetKeyState(VK_TAB) != EKeyState::HOLD) //{ m_frameCount += spf * m_animSpeed; //} //else //{ // m_frameCount += spf * m_animSpeed * 0.35f; //} // 애니메이션 작업 if (m_frameCount >= m_animFrame) { m_frameCount = 0.0f; if (++m_curAnimIndex >= m_Animations.size()) m_curAnimIndex = 0; } else if (m_frameCount <= -m_animFrame) { m_frameCount = 0.0f; if (--m_curAnimIndex < 0) m_curAnimIndex = (UINT)m_Animations.size(); } } return true; accTime; } bool CAnimation::Render(ID3D11DeviceContext* pDContext) noexcept { return true; pDContext; } bool CAnimation::Release() noexcept { return true; } Component* CAnimation::clone() noexcept { return (Component*)new CAnimation(*this); }
[ "walckm11@gmail.com" ]
walckm11@gmail.com
84fd136449de6d8c7438e60fa3ca438d27f8f6a6
8a5f0eda7e09ef69b8a2a49b760397bc6200d134
/POJ/3422/15004991_TLE.cpp
3ba69c569e194f8df41203f5bf4eed1bfd887028
[]
no_license
2997ms/Competitive-programming-problems
5ea54f2c63d963655cd046f33c8a85e03e314d51
23028f10875631897588613180fc5a8f2613e724
refs/heads/master
2022-12-15T08:54:56.269845
2022-12-08T21:45:09
2022-12-08T22:20:42
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#pragma warning(disable:4996) #include <iostream> #include <algorithm> #include <cmath> #include <vector> #include <string> #include <cstring> #include <queue> using namespace std; typedef long long ll; #define INF 0x3f3f3f3f #define MAXN 5005 ll res; int n; int N, K; struct EDGE { int v; int reverse; int cap; int cost; int next; }edge[50005]; int val[MAXN][MAXN]; int stac[MAXN], head[MAXN], d[MAXN], vis[MAXN], pre[MAXN]; void addedge(int u, int v, int cost, int cap) { edge[n].v = v; edge[n].cost = cost; edge[n].cap = cap; edge[n].next = head[u]; edge[n].reverse = n + 1; head[u] = n++; edge[n].v = u; edge[n].cost = -cost; edge[n].cap = 0; edge[n].next = head[v]; edge[n].reverse = n - 1; head[v] = n++; } void input() { int i, j; int s, e, ww; scanf("%d%d", &N, &K); memset(edge, 0, sizeof(edge)); memset(head, -1, sizeof(head)); n = 0; for (i = 1; i <= N; i++) { for (j = 1; j <= N; j++) { scanf("%d", &val[i][j]); s = ((i - 1)*N + j) * 2 - 1; e = ((i - 1)*N + j) * 2; addedge(s, e, val[i][j], 1); addedge(s, e, 0, K - 1); if (i + 1 <= N) { s = ((i - 1)*N + j) * 2; e = (i*N + j) * 2 - 1; addedge(s, e, 0, K); } if (j + 1 <= N) { s = ((i - 1)*N + j) * 2; e = ((i - 1)*N + j + 1) * 2 - 1; addedge(s, e, 0, K); } } } N = N*N * 2; addedge(0, 1, 0, K); addedge(N, N + 1, 0, K); } bool spfa() { int i, top; for (i = 0; i <= N + 1; i++) { d[i] = -INF; vis[i] = 0; pre[i] = i; } top = 0; d[0] = 0; stac[++top] = 0; vis[0] = 1; while (top) { int u = stac[top--]; for (i = head[u]; i != -1; i = edge[i].next) { int v = edge[i].v; if (edge[i].cap&&d[v] < d[u] + edge[i].cost) { d[v] = d[u] + edge[i].cost; pre[v] = i;//与之前邻接矩阵记录点不同的是,这里记录的是边 if (!vis[v]) { vis[v] = 1; stac[++top] = v; } } } vis[u] = 0; } if (d[N + 1] <= 0) { return false; } else { return true; } } void compute() { int sum = INF; int u, p; for (u = N + 1; u != 0; u = edge[edge[p].reverse].v) { p = pre[u]; edge[p].cap -= 1; edge[edge[p].reverse].cap += 1; res += edge[p].cost; } } void solve() { res = 0; while (spfa()) compute(); printf("%lld\n", res); } int main() { //freopen("i.txt", "r", stdin); //freopen("o.txt", "w", stdout); input(); solve(); //system("pause"); return 0; }
[ "wangchong756@gmail.com" ]
wangchong756@gmail.com
b7e072e64aada974cb14d99d25500b0f2c2948c0
94597175d02c0739c39c0ce217ad08b5118757dd
/src/planner_utils.cpp
4a41fd6a4f77a13eebb24f8bb609b857bc823771
[]
no_license
doterkuile/StepValidation
ba2f318e3953e2efdc5096a6d00ac40e14d73fce
8d78d747d4ff3175aae7f5ffddeb79d7968d45a7
refs/heads/master
2022-12-28T16:29:14.017387
2020-10-17T12:24:32
2020-10-17T12:24:32
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#include "planner_utils.h" namespace plannerUtils { void setupMarker(visualization_msgs::Marker &marker, const std::string &headerFrame, const std::string &markerNameSpace) { marker.header.frame_id = headerFrame; marker.header.stamp = ros::Time::now(); marker.ns = markerNameSpace; marker.type = visualization_msgs::Marker::CUBE; marker.action = visualization_msgs::Marker::ADD; plannerUtils::setMarkerColor(marker,0,1,0); } void setMarkerId(visualization_msgs::MarkerArray &markerArray) { for(int ii{0}; ii < markerArray.markers.size(); ii++) { markerArray.markers[ii].id = ii; } } grid_map::Matrix flipPlane(const eVector3 &rpy,const eVector3 &stepPosition, const grid_map::GridMap &subMap, const std::string &layer) { const grid_map::Matrix& plane = subMap.get("elevation"); eMatrixRot R = matrixRollPitchYaw(rpy.x(), rpy.y(), 0.0); grid_map::Matrix flippedPlane(plane.rows(), plane.cols()); for(grid_map::GridMapIterator iterator(subMap); !iterator.isPastEnd(); ++iterator) { grid_map::Index index = *iterator; eVector3 position; if(!subMap.getPosition3("elevation", index, position)) { position.z() = 0.0; eVector2 position2D; subMap.getPosition(index,position2D); position.x() = position2D.x(); position.y() = position2D.y(); } position -=stepPosition; flippedPlane(index.x(), index.y()) = R.inverse().row(2) * position; } return flippedPlane; } std::vector<eVector3> getStepCorners(const eVector3 &stepPosition, const eVector3 &stepOrientation, const eVector3 &stepSize) { // Rotation matrix eMatrixRot R = matrixRollPitchYaw(stepOrientation); std::vector<eVector3> cornerPositions; // upperleft cornerPositions.push_back(eVector3(stepSize.x()/2.0, stepSize.y()/2.0, 0.0)); //upperRight cornerPositions.push_back(eVector3(stepSize.x()/2.0, -stepSize.y()/2.0, 0.0)); // lowerRight cornerPositions.push_back(eVector3(-stepSize.x()/2.0, -stepSize.y()/2.0, 0.0)); // lowerLeft cornerPositions.push_back(eVector3(-stepSize.x()/2.0, stepSize.y()/2.0, 0.0)); std::vector<eVector3>::iterator corner = cornerPositions.begin(); for(; corner !=cornerPositions.end(); corner++) { *corner = R * *corner + stepPosition; } return cornerPositions; } void setMarkerColor(visualization_msgs::Marker &marker, const float &r, const float &g, const float &b) { marker.color.r = r; marker.color.g = g; marker.color.b = b; marker.color.a = 1.0f; } bool transformCloudFrame(pcl::PointCloud<pcl::PointXYZRGB>::Ptr &pointCloud, std::shared_ptr<tf2_ros::TransformListener> &tfListener, tf2_ros::Buffer &tfBuffer) { geometry_msgs::TransformStamped transformStamped; tfListener = std::make_shared<tf2_ros::TransformListener>(tfBuffer); try{ transformStamped = tfBuffer.lookupTransform("odom", pointCloud->header.frame_id, ros::Time(0)); } // Catch if base_link cannot be found catch (tf2::TransformException &ex) { ROS_WARN("%s",ex.what()); ROS_WARN("Obstacles not published"); // ros::Duration(1.0).sleep(); return 0; } // Set rotation Eigen::Quaterniond q; q.x() = transformStamped.transform.rotation.x; q.y() = transformStamped.transform.rotation.y; q.z() = transformStamped.transform.rotation.z; q.w() = transformStamped.transform.rotation.w; // q = q.conjugate(); // Set translation Eigen::Vector3d t; t.x() = transformStamped.transform.translation.x; t.y() = transformStamped.transform.translation.y; t.z() = transformStamped.transform.translation.z; pcl::transformPointCloud(*pointCloud, *pointCloud,t, q); pointCloud->header.frame_id = "/odom"; } void getMaxIndex(const Eigen::MatrixXf &m, grid_map::Index &index) { float maxValue = m.maxCoeffOfFinites(); if(std::isnan(maxValue)) { index.x() = ceil(m.rows()/2); index.y() = ceil(m.cols()/2); return; } for(int ii{0}; ii < m.rows(); ii++) { for(int jj{0}; jj < m.cols(); jj++) if(m(ii,jj) == maxValue) { index.x() = ii; index.y() = jj; return; } } } Eigen::Matrix3f getRotationMatrix(const float &roll, const float &pitch, const float &yaw) { Eigen::AngleAxisf rollAngle(roll, Eigen::Vector3f::UnitX()); Eigen::AngleAxisf pitchAngle(pitch, Eigen::Vector3f::UnitY()); Eigen::AngleAxisf yawAngle(yaw, Eigen::Vector3f::UnitZ()); Eigen::Quaternionf q = yawAngle * pitchAngle * rollAngle; return q.toRotationMatrix(); } Eigen::Matrix2d getRotationMatrix(const float &yaw) { Eigen::Matrix2d m; m << std::cos(yaw), -std::sin(yaw), std::sin(yaw), std::cos(yaw); return m; } grid_map::Polygon getStepPolygon(const float &yaw,const grid_map::Position &footPosition, const grid_map::Length &footSize) { Eigen::Matrix2d R = plannerUtils::getRotationMatrix(yaw); // Footstep corners std::vector<grid_map::Position> vertices; auto start = std::chrono::high_resolution_clock::now(); // frontLeft vertices.push_back(eVector2(footSize.x(), footSize.y())/2); // frontRight vertices.push_back(eVector2(footSize.x(), -footSize.y())/2); // backRight vertices.push_back(eVector2(-footSize.x(), -footSize.y())/2); // backLeft vertices.push_back(eVector2(-footSize.x(), footSize.y())/2); // Coordinate of each vertex in map frame std::vector<eVector2>::iterator vertex = vertices.begin(); for(; vertex !=vertices.end(); vertex++) { *vertex = R * *vertex + footPosition; } grid_map::Polygon polygon(vertices); return polygon; } void publishPolygon(const std::string &topicName, const grid_map::Polygon &polygon, ros::NodeHandle &nh, ros::Publisher &pubPolygon) { geometry_msgs::PolygonStamped polStamped; grid_map::PolygonRosConverter::toMessage(polygon, polStamped); pubPolygon.publish(polStamped); } void fromPolygonMessage(const geometry_msgs::PolygonStamped &polStamped, grid_map::Polygon &polygon) { polygon.resetTimestamp(); polygon.setFrameId(polStamped.header.frame_id); for( int ii{0}; ii < polStamped.polygon.points.size() ; ii++) { grid_map::Position vertex; vertex << polStamped.polygon.points[ii].x, polStamped.polygon.points[ii].y; polygon.addVertex(vertex); } } void setRightRotationDirection(eVector3 &rpy) { for(int ii{0}; ii < rpy.size(); ii++) { if(rpy[ii] > M_PI/2) { rpy[ii] -= M_PI; } else if(rpy[ii] <- M_PI/2) { rpy[ii] += M_PI; } } } std::vector<eMatrixHom> interpolateNTransform(const eMatrixHom &h1, const eMatrixHom &h2, const int &N) { std::vector<eMatrixHom> hVector; eVector3 p1 = h1.translation(); eVector3 p2 = h2.translation(); eQuaternion r1 = eQuaternion(h1.rotation()); eQuaternion r2 = eQuaternion(h2.rotation()); for(int ii{1}; ii <= N; ii++) { double slerpCoeff = static_cast<double>(ii)/N; eQuaternion rm = r1.slerp(static_cast<double>(ii)/N, r2); eVector3 pm = (p1 + p2)* ii / N; hVector.push_back(createMatrix(rm,pm)); } return hVector; } std::vector<eVector3> interpolateTranslation(const eVector3 &t1, const eVector3 &t2, const int &N) { std::vector<eVector3> tVector; for(int ii{1}; ii <= N; ii++) { eVector3 tm = t1 + (t2 - t1)* ii / N; tVector.push_back(tm); } return tVector; } std::vector<eVector3> interpolateRPY(const eVector3 &rpy1, const eVector3 &rpy2, const int &N) { std::vector<eVector3> rVector; eVector3 rpym; Eigen::Quaterniond r1 = quaternionRollPitchYaw(rpy1); Eigen::Quaterniond r2 = quaternionRollPitchYaw(rpy2); for(int ii{1}; ii <= N; ii++) { double slerpCoeff = static_cast<double>(ii)/N; eQuaternion rm = r1.slerp(static_cast<double>(ii)/N, r2); extractRollPitchYaw(rm, &rpym.x(),&rpym.y(), &rpym.z()); rVector.push_back(rpym); } return rVector; } void changeRotationDirection(eVector3 &rpy) { if(rpy.x() > M_PI) { rpy.x() = rpy.x() -M_PI; } } void switchSide(pal_locomotion::Side &side) { if(side._value == pal_locomotion::Side::LEFT) { side = pal_locomotion::Side::RIGHT; } else { side = pal_locomotion::Side::LEFT; } } void getNumberOfDifferentValues(const Eigen::MatrixXf &m, int &n) { Eigen::MatrixXf matrix = m; float sum = matrix.sumOfFinites(); n = 1; if(std::isnan(matrix.sumOfFinites())) { return; } float v1; while(!std::isnan(matrix.sumOfFinites())) { v1 = matrix.maxCoeffOfFinites(); for(int ii{0}; ii < matrix.size(); ii++) { if((matrix(ii) == v1)) { matrix(ii) = std::nan("1"); } } n++; v1 = matrix.maxCoeffOfFinites(); } } } // End of namespace
[ "77-davidkuile@users.noreply.gitlab" ]
77-davidkuile@users.noreply.gitlab
7fd4fc1d8c38a6c97fcd3ff56d78088e0f911966
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/LeetCode/lc114.cpp
6b44f7c8d2e79f19cd4b5fde3ed33a184da54b08
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CaptainTPS/LeetCodeRep
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#include <cstdlib> struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(NULL), right(NULL) {} }; class Solution114 { public: TreeNode* dfs(TreeNode* root){ if (root->left == NULL && root->right == NULL) { return root; } TreeNode *m; m = root; TreeNode *last = NULL; if (root ->left != NULL) { last = dfs(root->left); TreeNode *t; t = root->right; root->right = root->left; root->left = NULL; last->right = t; m = last; } if (m->right != NULL){ last = dfs(m->right); } return last; } void flatten(TreeNode* root) { TreeNode t(0); t.right = root; dfs(&t); } };
[ "none" ]
none
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/800/VPBX_Support/stacks/sipstack/SipRecordRoute.cxx
62aab6c6d0b57a71c251f94bcc9b1065769abd05
[]
no_license
jacklee032016/pbx
b27871251a6d49285eaade2d0a9ec02032c3ec62
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refs/heads/master
2020-03-24T21:52:18.653518
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/* * $Log: SipRecordRoute.cxx,v $ * Revision 1.1.1.1 2006/11/30 16:27:10 lizhijie * AS800 VPBX_Support * * Revision 1.1.1.1 2006/06/03 11:55:33 lizhijie * build a independent directory for VPBX support libraris * * $Id: SipRecordRoute.cxx,v 1.1.1.1 2006/11/30 16:27:10 lizhijie Exp $ */ #include "global.h" #include "SipRecordRoute.hxx" #include "SipParserMode.hxx" #include "SipUrl.hxx" #include "symbols.hxx" #include "cpLog.h" using namespace Assist; string SipRecordRouteParserException::getName( void ) const { return "SipRecordRouteParserException"; } SipRecordRoute::SipRecordRoute(UrlType uType) : url() { urlType = uType; } SipRecordRoute::SipRecordRoute( const SipRecordRoute& src ) : url(duplicateUrl(src.url)), urlType(src.urlType), displayname(src.displayname) { } SipRecordRoute::SipRecordRoute(const Data& newData) : url() { try { decode(newData); if (url.getPtr() != 0) { urlType = url->getType(); } } catch (SipRecordRouteParserException&) { if (SipParserMode::sipParserMode()) { cpLog(LOG_ERR, "Failed to Decode in Constructor of Record ROute :( "); throw SipRecordRouteParserException( "failed to decode the Record-Route string :(", __FILE__, __LINE__, DECODE_RECORDROUTE_FAILED); } } } void SipRecordRoute::decode( const Data& rrstr ) { try { parse(rrstr); } catch (SipRecordRouteParserException exception) { if (SipParserMode::sipParserMode()) { cpLog(LOG_ERR, "Failed to Decode in decode() of Record ROute :( "); throw SipRecordRouteParserException( "failed to decode the Record-Route string :(", __FILE__, __LINE__, DECODE_RECORDROUTE_FAILED); } } } void SipRecordRoute::parse( const Data & tmpdata) { Data sipdata; Data data = tmpdata; int ret = data.match("<", &sipdata, true); if (ret == NOT_FOUND) { if (SipParserMode::sipParserMode()) { cpLog(LOG_ERR, "Failed to Decode in Parse() of Record ROute :( "); throw SipRecordRouteParserException( "failed to decode the Record-Route string :(", __FILE__, __LINE__, DECODE_RECORDROUTE_FAILED); } } else if (ret == FIRST) { // which is fine parseUrl(data); } else if (ret == FOUND) { // this is also fine becos name-addrs :dispaly-name <addr-spec> setDisplayName(sipdata); parseUrl(data); } } void SipRecordRoute::parseUrl(const Data & tmpurl) { Data gdata = tmpurl; Data urlvalue; int retn = gdata.match(">", &urlvalue, true); if (retn == NOT_FOUND) { if (SipParserMode::sipParserMode()) { cpLog(LOG_ERR, "Failed to Decode in ParseUrl() of Record ROute :( "); throw SipRecordRouteParserException( "failed to decode the Record-Route string :(", __FILE__, __LINE__, URL_PARSE_FAIL); } } else if (retn == FIRST) { if (SipParserMode::sipParserMode()) { cpLog(LOG_ERR, "Failed to Decode in ParseUrl() of Record ROute :( "); throw SipRecordRouteParserException( "failed to decode the Record-Route string :(", __FILE__, __LINE__, URL_PARSE_FAIL); } } else if (retn == FOUND) { url = BaseUrl::decode(urlvalue); } } Sptr <BaseUrl> SipRecordRoute::getUrl() const { return duplicateUrl(url,true); } void SipRecordRoute::setUrl( Sptr <BaseUrl> newUrl ) { url = duplicateUrl(newUrl); } Data SipRecordRoute::encode() const { Data data; Data disname = getDisplayName(); if (disname.length() > 0) { data += disname; } if (url.getPtr() != 0) { if (url->getType() == SIP_URL) { Sptr <SipUrl> sipUrl; sipUrl.dynamicCast(url); data += "<"; sipUrl->encode(); Data name = sipUrl->getNameAddr(); data += name; #if 1 Data transportParam = sipUrl->getTransportParam(); if ((transportParam.length() > 0) && (transportParam == Data("tcp"))) { data += SEMICOLON; data += SipUrlParamTransport; data += transportParam; } #endif Data recRouteMaddr = sipUrl->getMaddrParam(); if ( recRouteMaddr.length() > 0) { data += ";"; data += "maddr="; data += recRouteMaddr; } if (sipUrl->isLooseRouterPresent()) { data += ";lr"; } data += ">"; } } return data; } const SipRecordRoute& SipRecordRoute::operator=(const SipRecordRoute& src) { if ( &src != this ) { url = duplicateUrl(src.url); displayname = src.displayname; } return *this; } bool SipRecordRoute::operator == (const SipRecordRoute& src) const { bool equal = false; if ( (url.getPtr() != 0) && (src.url.getPtr() != 0) ) { equal = ( url->areEqual(src.url)); } else if ( (url.getPtr() == 0) && (src.url.getPtr() == 0) ) { equal = true; } else { equal = false; } equal = (equal && (displayname == src.displayname) ); return equal; } SipHeader* SipRecordRoute::duplicate() const { return new SipRecordRoute(*this); } bool SipRecordRoute::compareSipHeader(SipHeader* msg) const { SipRecordRoute* otherMsg = dynamic_cast<SipRecordRoute*>(msg); if(otherMsg != 0) { return (*this == *otherMsg); } else { return false; } }
[ "jacklee032016@gmail.com" ]
jacklee032016@gmail.com
31cd74d29fbb5b6e4a94a6424b22df262938dff0
e85ce32dfe6acc00318a55b14afaff92d66ae402
/coinChange.cpp
74c8a5b95810b77d717c7933003ef9c7ef217f99
[]
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hemanshu95/programs
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refs/heads/master
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#include<iostream> #include<stdio.h> #include<algorithm> #include<string.h> #include<math.h> #include<vector> #include<queue> #include<stack> #include<bitset> #include<utility> #define v2d(a,n,m) vector< vector<int> > a(n,vector<int>(m,0)) #define v1d(a,n) vector<int> a(n,0) #define ve(a) vector<int> a #define v2e(a) vector< vector<int> > a #define frl(i,n,m) for(int i=n;i<m;i++) #define frl1(i,n,m) for(int i=n;i<=m;i++) using namespace std; typedef pair<int,int> pi; int coin_change(ve(a),int m,int n) { v2d(x,n+1,m); frl(i,0,m) x[0][i]=1; frl1(i,1,n) { frl(j,0,m) { x[i][j]=((j>=1)?x[i][j-1]:0); x[i][j]+=((i-a[j])>=0)?x[i-a[j]][j]:0; // cout<<i<<" "<<j<<" "<<x[i][j]<<endl; } } return x[n][m-1]; } int main() { ios_base::sync_with_stdio(false); int n,m; cin>>n>>m; v1d(a,m); frl(i,0,m) { cin>>a[i]; } cout<<coin_change(a,m,n); return 0; }
[ "hemanshu95@gmail.com" ]
hemanshu95@gmail.com
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/firstCrude2D/we123/h10/0.223/p
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[]
no_license
stigmn/droplet
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1649ceb0a9ce5abb243fb77569211558c2f0dc96
refs/heads/master
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.4.0 | | \\ / A nd | Web: www.OpenFOAM.org | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class volScalarField; location "0.223"; object p; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [1 -1 -2 0 0 0 0]; internalField nonuniform List<scalar> 60000 ( 103.5 103.52 103.559 103.616 103.69 103.78 103.885 104.003 104.132 104.272 104.42 104.575 104.737 104.904 105.075 105.249 105.427 105.606 105.788 105.972 106.157 106.344 106.532 106.72 106.91 107.1 107.29 107.481 107.67 107.859 108.047 108.233 108.416 108.596 108.772 108.943 109.108 109.267 109.418 109.561 109.694 109.816 109.925 110.021 110.103 110.167 110.214 110.242 110.249 110.233 110.192 110.125 110.03 109.905 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90.6878 90.3368 89.984 89.6318 89.2833 88.9421 88.612 88.2971 88.002 87.731 87.4884 87.2784 87.1046 86.9703 86.8777 86.8289 28.9447 30.9582 33.042 35.1919 37.3985 39.6498 41.9322 44.2311 46.5322 48.823 51.0923 53.3311 55.5319 57.6884 59.7958 61.8498 63.8469 65.7841 67.6591 69.4699 71.2149 72.8929 74.5032 76.0453 77.5189 78.924 80.261 81.5303 82.7326 83.8687 84.9397 85.9467 86.891 87.7739 88.5969 89.3617 90.0697 90.7228 91.3227 91.8712 92.3701 92.8213 93.2266 93.5878 93.9069 94.1857 94.4261 94.6298 94.7987 94.9347 95.0394 95.1146 95.162 95.1834 95.1802 95.1541 95.1066 95.0391 94.9531 94.8498 94.7306 94.5964 94.4486 94.2879 94.1154 93.9318 93.7378 93.5341 93.321 93.0991 92.8686 92.6295 92.3821 92.1262 91.8619 91.5888 91.3069 91.0159 90.7157 90.4063 90.0877 89.7601 89.424 89.0802 88.73 88.3749 88.017 87.659 87.3039 86.9553 86.6173 86.2943 85.9909 85.7117 85.4615 85.2445 85.0648 84.9257 84.8298 84.779 26.8665 28.8856 30.9822 33.1507 35.3795 37.6551 39.962 42.2843 44.6066 46.9157 49.2005 51.4521 53.6634 55.8286 57.9431 60.0029 62.0048 63.9461 65.8243 67.6376 69.3846 71.0641 72.6754 74.218 75.6917 77.0965 78.4329 79.7012 80.9021 82.0367 83.1058 84.1106 85.0525 85.9328 86.753 87.5147 88.2196 88.8694 89.4659 90.0109 90.5061 90.9536 91.3551 91.7126 92.0279 92.3028 92.5394 92.7393 92.9044 93.0366 93.1376 93.2092 93.2531 93.271 93.2645 93.2352 93.1846 93.1141 93.0253 92.9194 92.7976 92.6613 92.5113 92.3487 92.1745 91.9894 91.7942 91.5894 91.3756 91.1531 90.9222 90.683 90.4355 90.1798 89.9157 89.6429 89.3612 89.0703 88.77 88.4601 88.1406 87.8116 87.4735 87.1269 86.773 86.4133 86.0498 85.6852 85.3226 84.9657 84.6188 84.2864 83.9735 83.6851 83.426 83.201 83.0144 82.8699 82.7701 82.717 24.7657 26.7903 28.9016 31.0917 33.3466 35.6508 37.9867 40.3365 42.6835 45.0138 47.3164 49.5827 51.806 53.981 56.1036 58.1702 60.1776 62.1234 64.0053 65.8216 67.5709 69.2521 70.8645 72.4077 73.8815 75.286 76.6216 77.8887 79.0882 80.2209 81.2878 82.2901 83.2293 84.1066 84.9236 85.6819 86.3832 87.0292 87.6218 88.1627 88.6538 89.0971 89.4944 89.8475 90.1585 90.4291 90.6613 90.8569 91.0178 91.1458 91.2426 91.3101 91.3501 91.364 91.3538 91.3208 91.2667 91.1929 91.1009 90.992 90.8675 90.7285 90.5762 90.4115 90.2354 90.0486 89.852 89.6461 89.4314 89.2082 88.9769 88.7375 88.4901 88.2346 87.9707 87.6982 87.4169 87.1262 86.8258 86.5155 86.1952 85.8648 85.5246 85.175 84.817 84.4522 84.0825 83.7106 83.3396 82.9734 82.6165 82.2735 81.9499 81.6508 81.3817 81.1477 80.9533 80.8025 80.6983 80.6426 22.6395 24.6693 26.7978 29.0132 31.2988 33.6366 36.0065 38.3882 40.7636 43.1181 45.4408 47.7234 49.9601 52.1461 54.2777 56.3517 58.3654 60.3163 62.2024 64.0221 65.7739 67.457 69.0706 70.6145 72.0884 73.4925 74.8272 76.0931 77.2908 78.4214 79.4858 80.4854 81.4214 82.2953 83.1087 83.8631 84.5604 85.2022 85.7903 86.3267 86.8132 87.2518 87.6443 87.9926 88.2987 88.5645 88.7919 88.9827 89.1388 89.2621 89.3543 89.4173 89.4527 89.4624 89.4479 89.4109 89.3529 89.2754 89.1799 89.0677 88.9401 88.7982 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54.9907 56.8919 58.7236 60.4847 62.1746 63.7927 65.3388 66.8129 68.2155 69.5468 70.8077 71.999 73.1217 74.177 75.1661 76.0906 76.952 77.7519 78.492 79.1742 79.8004 80.3724 80.8921 81.3617 81.783 82.158 82.4888 82.7773 83.0255 83.2353 83.4086 83.5475 83.6536 83.729 83.7755 83.7949 83.7888 83.7592 83.7075 83.6354 83.5446 83.4364 83.3122 83.1734 83.0212 82.8567 82.681 82.4951 82.2998 82.096 81.8841 81.6649 81.4385 81.2053 80.9653 80.7184 80.4643 80.2026 79.9327 79.6539 79.3654 79.0663 78.7557 78.4328 78.0976 77.7482 77.3848 77.008 76.6187 76.2183 75.8095 75.3956 74.9809 74.5709 74.1717 73.7903 73.4341 73.1107 72.8271 72.5901 72.4054 72.2771 72.2067 13.7867 15.8452 18.0823 20.4515 22.931 25.4744 28.0437 30.6069 33.1372 35.618 38.041 40.4031 42.7036 44.9419 47.1169 49.2274 51.2717 53.2481 55.1551 56.9915 58.7562 60.4486 62.0684 63.6153 65.0895 66.4913 67.8213 69.0802 70.2688 71.3884 72.4399 73.4249 74.3448 75.2012 75.9957 76.7302 77.4064 78.0263 78.5919 79.1051 79.5679 79.9824 80.3505 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77.324 77.0838 76.8375 76.5847 76.3249 76.0573 75.781 75.4949 75.1978 74.8881 74.5641 74.2296 73.8748 73.5042 73.1168 72.713 72.2939 71.8619 71.4203 70.9737 70.5282 70.0909 69.67 69.2744 68.9132 68.5952 68.3285 68.12 67.9749 67.8939 9.0427 11.1563 13.4598 15.9606 18.6233 21.3302 24.0499 26.7446 29.3801 31.9391 34.4196 36.8253 39.1605 41.4277 43.6274 45.7592 47.8217 49.8135 51.7332 53.5797 55.3522 57.0502 58.6734 60.222 61.696 63.0961 64.4229 65.6771 66.8598 67.9721 69.0153 69.9909 70.9003 71.7454 72.5278 73.2494 73.9122 74.5181 75.0693 75.5677 76.0155 76.4147 76.7675 77.0759 77.3421 77.5679 77.7555 77.9068 78.0238 78.1084 78.1626 78.1882 78.1872 78.1613 78.1125 78.0423 77.9525 77.8447 77.7205 77.5812 77.4283 77.263 77.0866 76.9 76.7044 76.5007 76.2896 76.0719 75.8482 75.6188 75.384 75.1437 74.8978 74.6459 74.3874 74.1213 73.8467 73.5622 73.2666 72.9581 72.6352 72.2985 71.9426 71.5686 71.1758 70.7644 70.3352 69.8903 69.4332 68.9685 68.5026 68.0431 67.5992 67.1805 66.7972 66.4589 66.1748 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[ "stig.m.nilsen@gmail.com" ]
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// Copyright (c) 2007-2015 Hartmut Kaiser // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #if !defined(HPX_PARALLEL_TRAITS_PROJECTED_RANGE_JUL_18_2015_1001PM) #define HPX_PARALLEL_TRAITS_PROJECTED_RANGE_JUL_18_2015_1001PM #include <hpx/config.hpp> #include <hpx/util/decay.hpp> #include <hpx/util/result_of.hpp> #include <hpx/parallel/traits/is_range.hpp> #include <hpx/parallel/traits/projected.hpp> #include <hpx/parallel/traits/range_traits.hpp> #include <iterator> #include <type_traits> namespace hpx { namespace parallel { namespace traits { /////////////////////////////////////////////////////////////////////////// template <typename F, typename Rng, typename Enable = void> struct projected_range_result_of {}; template <typename Proj, typename Rng> struct projected_range_result_of<Proj, Rng, typename std::enable_if<traits::is_range<Rng>::value>::type> : detail::projected_result_of< typename hpx::util::decay<Proj>::type, typename traits::range_iterator<Rng>::type> {}; /////////////////////////////////////////////////////////////////////////// template <typename Proj, typename Rng, typename Enable = void> struct is_projected_range : std::false_type {}; template <typename Proj, typename Rng> struct is_projected_range<Proj, Rng, typename std::enable_if<traits::is_range<Rng>::value>::type> : detail::is_projected< typename hpx::util::decay<Proj>::type, typename traits::range_iterator<Rng>::type> {}; /////////////////////////////////////////////////////////////////////////// template <typename Proj, typename Rng, typename Enable = void> struct projected_range {}; template <typename Proj, typename Rng> struct projected_range<Proj, Rng, typename std::enable_if<traits::is_range<Rng>::value>::type> { typedef typename hpx::util::decay<Proj>::type projector_type; typedef typename traits::range_iterator<Rng>::type iterator_type; }; }}} #endif
[ "hartmut.kaiser@gmail.com" ]
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#pragma once #include "jobshop.h" #include "jobshopgui_ga.h" #include "JobshopGUI.h" class ResultWindow : public QMainWindow { Q_OBJECT public: ResultWindow(const DVector2D<MACHINE_TASK>& resTable, const TIME resTableTime, const DVector2D<MACHINE_TASK>& resTableWithSvc, const TIME resTableTimeWithSvc, double timeUsed, QWidget *parent = Q_NULLPTR); ~ResultWindow(); private slots: void paintEvent(QPaintEvent*); void onDynamicButtonClicked(); void onResetButtonClicked(); void onServiceButtonClicked(); void onExPicFileButtonClicked(); void onExTxtFileButtonClicked(); private: /************** PAINT ***************/ QColor getColor(const int machine) const; DVector2D<MACHINE_TASK> restab; TIME restime; DVector2D<MACHINE_TASK> restabSvc; TIME restimeSvc; double timeUsed; unsigned int machineCount; unsigned int procedCount; DVector<QLabel*> machineLabel; DVector<QLabel*> workingLabel; QTimer* timer; QPixmap zebra; // window control const int WID = 1300; int HEI; const int MARGINU = 15; const int MARGINL = 15; const int MARGINR = MARGINL; // draw area control const int DRAWU = MARGINU + 30; const int DRAWL = MARGINL + 150; const int AXISH = 32; int COMMN; // blocks control bool inServiceMode; const int VCAPI = 35; const int VSIZE = 25; double UN; // unit length double UNS; // w/ src struct MARKPOINT { int coord; int value; }; MARKPOINT markPoint[7]; MARKPOINT markPointSvc[7]; // w/src int p; // linepos int q; // linepos w/svc /************* SOMETHING **************/ QPushButton* dynamicButton; QPushButton* resetButton; QPushButton* serviceButton; QLabel* timeShowLabel; bool doingDynamic; QPixmap gantt; QPixmap ganttSvc; QPushButton* exPicFileButton; QPushButton* exTxtFileButton; };
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17710619226@163.com
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/TestFindp2/TestMikeHash.cpp
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blaubart69/findp
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#include "pch.h" #include "CppUnitTest.h" #include "../findp/MikeHash.h" using namespace Microsoft::VisualStudio::CppUnitTestFramework; namespace TestFindp2 { TEST_CLASS(TestMikeHash) { public: TEST_METHOD(InsertAndCheckValues) { HT* ht = MikeHT_Init(10); MikeHT_Insert2(ht, L"doc", 3, 1); MikeHT_Insert2(ht, L"txt", 3, 2); MikeHT_Insert2(ht, L"doc", 3, 3); MikeHT_Insert2(ht, L"doc", 3, 4); LONGLONG val; MikeHT_Get(ht, L"doc", &val); Assert::IsTrue(8 == val); MikeHT_Get(ht, L"txt", &val); Assert::IsTrue(2 == val); MikeHT_Free(ht); } TEST_METHOD(InsertAndCheckValuesCaseInsensitive) { HT* ht = MikeHT_Init(10); MikeHT_Insert2(ht, L"doc", 3, 1); MikeHT_Insert2(ht, L"txt", 3, 2); MikeHT_Insert2(ht, L"doc", 3, 3); MikeHT_Insert2(ht, L"doc", 3, 4); MikeHT_Insert2(ht, L"DOC", 3, 4); LONGLONG val; MikeHT_Get(ht, L"doc", &val); Assert::IsTrue(12 == val); MikeHT_Get(ht, L"txt", &val); Assert::IsTrue(2 == val); MikeHT_Free(ht); } TEST_METHOD(TraverseTable) { HT* ht = MikeHT_Init(10); MikeHT_Insert2(ht, L"doc", 3, 1); MikeHT_Insert2(ht, L"txt", 3, 2); MikeHT_Insert2(ht, L"doc", 3, 3); MikeHT_Insert2(ht, L"doc", 3, 4); DWORD itemCount = MikeHT_ForEach(ht, [](LPWSTR Key, size_t KeyLen, LONGLONG Val, auto count, auto ctx) {}, NULL, NULL); Assert::IsTrue(2 == itemCount); MikeHT_Free(ht); } TEST_METHOD(TraverseTable_3_items) { HT* ht = MikeHT_Init(10); MikeHT_Insert2(ht, L"doc", 3, 1); MikeHT_Insert2(ht, L"txt", 3, 2); MikeHT_Insert2(ht, L"doc", 3, 3); MikeHT_Insert2(ht, L"doc", 3, 4); MikeHT_Insert2(ht, L"docxl", 5, 4); DWORD itemCount = MikeHT_ForEach(ht, [](LPWSTR Key, size_t KeyLen, LONGLONG Val, auto count, auto ctx) {}, NULL, NULL); Assert::IsTrue(3 == itemCount); MikeHT_Free(ht); } }; }
[ "bernhard.spindler.75@gmail.com" ]
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/Accelerometer/Accelerometer.ino
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[]
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tqn3/LifeSavers
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#include <SFE_MMA8452Q.h> #include <Accelerometer.h> #include <Wire.h> #include <stdio.h> #include <stdlib.h> Accelerometer accel; int powerLED = 13; int detectLED = 12; // Default // Calibration Time = 1.5sec // Tolerance = 0. void setup() { // put your setup code here, to run once: pinMode(powerLED,OUTPUT); pinMode(detectLED,OUTPUT); Serial.begin(9600); accel.init(); //Set Calibration time and Tolerance here if needed accel.setCalibrationTime(4); // accel.setTol(10); delay(1000); accel.getBaseLine(); } void loop() { if (accel.available()) { digitalWrite(powerLED, HIGH); digitalWrite(detectLED, LOW); accel.read(); // printValues(); if ( accel.detect() == 1 ){ digitalWrite(detectLED, HIGH); // turn the LED on (HIGH is the voltage level) delay(500); digitalWrite(detectLED, LOW); delay(500); digitalWrite(detectLED, HIGH); delay(500); digitalWrite(detectLED, LOW); } delay(500); } } void printValues(){ String msg = "xVal: "; msg += accel.xVal; msg += "\txMin: "; msg += accel.xMin; msg += "\txMax: "; msg += accel.xMax; msg += "\nyVal:"; msg += accel.yVal; msg += "\tyMin: "; msg += accel.yMin; msg += "\tyMax: "; msg += accel.yMax; msg += "\nzVal: "; msg += accel.zVal; msg += "\tzMin: "; msg += accel.zMin; msg += "\tzMax: "; msg += accel.zMax; Serial.println(msg); Serial.println(); }
[ "tqn.tnguyen@gmail.com" ]
tqn.tnguyen@gmail.com
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[]
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Shrunoti/Legto-MangOH-IoTHubConn
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// i2c.hh --- // // Author: Majdi Toumi // Created: Wed Feb 8 16:58:58 2017 (+0100) // Last-Updated: Wed Feb 15 19:51:09 2017 (+0100) // By: Majdi Toumi // Version: 1.0.0 // // THE AIOWTEA-WARE LICENSE // Majdi Toumi wrote this file // As long you retain this notice, you can do whatever // you want with this stuff. If we meet some day, and you think // this stuff is worth it, you can buy me a cup of tea in return. // // Let's Rock! // #ifndef __I2C_HH__ # define __I2C_HH__ #include <fstream> #include <string> /** * @CLASS I2c * @brief I2C-bus wrapper */ class I2c { // // METHODS // public: // contructor I2c(); /** * @method open * @brief open a bus (block|non_block mode) * * @return nothing * * Example Usage: * @code * open("/dev/i2c-0", true); */ void open(std::string filename = "/dev/i2c-0", bool is_non_block = false) throw(const char*); /** * @method setAddress * @brief configure device slave address * * @return [int] address * * Example Usage: * @code * setAddress(0x6A); */ void setAddress(int address) throw(const char*); /** * @method readByteData * @brief read uint8 data from a specific address * * @return [uint8_t] register address * @return [uint8_t] buffer * * Example Usage: * @code * readByteData(LSM6DS3_ACC_GYRO_WHO_AM_I_REG, &v); */ int readByteData(uint8_t register_address, uint8_t* value) throw(const char*); /** * @method readUint16Data * @brief read uint16 data from a specific address * * @return [uint8_t] register address * @return [uint16_t] buffer * * Example Usage: * @code * readUint16Data(offset, &v); */ int readUint16Data(uint8_t register_address, int16_t* value) throw(const char*); /** * @method writedByteData * @brief write uint8 data to a specific address * * @return [uint8_t] register address * @return [uint8_t] value * * Example Usage: * @code * writeByData(offset, &v); */ void writeByteData(uint8_t register_address, uint8_t value) throw(const char*); /** * @method close * @brief close the file descriptor * * Example Usage: * @code * close(); */ int close(); // // ATTRIBUTES // private: // current file descriptor int _fd; // bus filename std::string _filename; }; #endif // !__I2C_HH__
[ "shrunoti.karpe@mobiliya.com" ]
shrunoti.karpe@mobiliya.com
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/* * .file oglplus/enums/face_orientation_def.ipp * * Automatically generated header file. DO NOT modify manually, * edit 'source/enums/face_orientation.txt' instead. * * Copyright 2010-2013 Matus Chochlik. Distributed under the Boost * Software License, Version 1.0. (See accompanying file * LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) */ #ifdef OGLPLUS_LIST_NEEDS_COMMA # undef OGLPLUS_LIST_NEEDS_COMMA #endif #if defined GL_CW # if OGLPLUS_LIST_NEEDS_COMMA OGLPLUS_ENUM_CLASS_COMMA # endif # if defined CW # pragma push_macro("CW") # undef CW OGLPLUS_ENUM_CLASS_VALUE(CW, GL_CW) # pragma pop_macro("CW") # else OGLPLUS_ENUM_CLASS_VALUE(CW, GL_CW) # endif # ifndef OGLPLUS_LIST_NEEDS_COMMA # define OGLPLUS_LIST_NEEDS_COMMA 1 # endif #endif #if defined GL_CCW # if OGLPLUS_LIST_NEEDS_COMMA OGLPLUS_ENUM_CLASS_COMMA # endif # if defined CCW # pragma push_macro("CCW") # undef CCW OGLPLUS_ENUM_CLASS_VALUE(CCW, GL_CCW) # pragma pop_macro("CCW") # else OGLPLUS_ENUM_CLASS_VALUE(CCW, GL_CCW) # endif # ifndef OGLPLUS_LIST_NEEDS_COMMA # define OGLPLUS_LIST_NEEDS_COMMA 1 # endif #endif #ifdef OGLPLUS_LIST_NEEDS_COMMA # undef OGLPLUS_LIST_NEEDS_COMMA #endif
[ "chochlik@gmail.com" ]
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hansonzhao007/WipDB
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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include <stddef.h> #include <stdint.h> #include <string> namespace kv { namespace crc32c { extern std::string IsFastCrc32Supported(); // Return the crc32c of concat(A, data[0,n-1]) where init_crc is the // crc32c of some string A. Extend() is often used to maintain the // crc32c of a stream of data. extern uint32_t Extend(uint32_t init_crc, const char* data, size_t n); // Return the crc32c of data[0,n-1] inline uint32_t Value(const char* data, size_t n) { return Extend(0, data, n); } static const uint32_t kMaskDelta = 0xa282ead8ul; // Return a masked representation of crc. // // Motivation: it is problematic to compute the CRC of a string that // contains embedded CRCs. Therefore we recommend that CRCs stored // somewhere (e.g., in files) should be masked before being stored. inline uint32_t Mask(uint32_t crc) { // Rotate right by 15 bits and add a constant. return ((crc >> 15) | (crc << 17)) + kMaskDelta; } // Return the crc whose masked representation is masked_crc. inline uint32_t Unmask(uint32_t masked_crc) { uint32_t rot = masked_crc - kMaskDelta; return ((rot >> 17) | (rot << 15)); } } // namespace crc32c } // namespace rocksdb
[ "WipDB@mail.com" ]
WipDB@mail.com
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ALEHACKsp/cooperware
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#pragma once const char* wps [] { "auto", "scout", "awp", "heavy pistol", "other", }; const char* WeaponType [] { "name", "icon", "amount", }; const char* ChamsMaterials [] { "textured", "flat", "metallic", "pulsing", "glow", "eso glow", }; const char* aimlegitrtype [] { "solid", "sleek", "reserved", }; const char* hitsounds [] { "off", "skeet", "rifk7", "bameware", }; const char* hitbxlegit [] { "head", "neck", "chest", "nearest", }; const char* dttt [] { "off", "onkey", "constant", }; const char* pitchzzz [] { "off", "emotion", "fake up", "fake down", }; const char* pitchzzz2[] { "off", "backwards", "manual", "test", }; const char* desynbc [] { "off", "static", }; const char* GlowStyles [] { "normal", "pulsing", "outline", "pulsing outline", };
[ "somageller06@gmail.com" ]
somageller06@gmail.com
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/Re-Abyss/app/views/Actor/Enemy/Schield/Shot/ShotVM.cpp
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tyanmahou/Re-Abyss
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#include <abyss/views/Actor/Enemy/Schield/Shot/ShotVM.hpp> #include <Siv3D.hpp> #include <abyss/commons/Resource/Assets/Assets.hpp> #include <abyss/params/Actor/Enemy/Schield/ShotParam.hpp> namespace abyss::Actor::Enemy::Schield::Shot { ShotVM::ShotVM() : m_texture(Resource::Assets::Main()->load(U"Actor/Common/EnemyShot.json")) {} ShotVM& ShotVM::setTime(double time) { m_time = time; return *this; } ShotVM& ShotVM::setPos(const s3d::Vec2& pos) { m_pos = s3d::Round(pos); return *this; } void ShotVM::draw() const { double timer = Periodic::Sawtooth0_1(ShotParam::View::AnimeTimeSec, m_time); int32 page = static_cast<int32>(timer * 2); auto tile = m_texture(U"shot_c9")(0, page * 9, 9, 9); tile.rotated(s3d::Math::ToRadians(ShotParam::View::RotateDeg) * m_time).drawAt(m_pos); } }
[ "tyanmahou@gmail.com" ]
tyanmahou@gmail.com
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/test4/codebase/qe/qe_test_util.h
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#ifndef _qetest_util_h_ #define _qetest_util_h_ // #ifndef _success_ // #define _success_ // const int success = 0; // #endif // #ifndef _fail_ #define _fail_ const int fail = -1; #endif #include <fstream> #include <iostream> #include <vector> #include <cstdlib> #include <cstdio> #include <cstring> #include "qe.h" #include "../rm/rm_test_util.h" // Global Initialization // RelationManager *rm = RelationManager::instance(); IndexManager *im = IndexManager::instance(); // Number of tuples in each relation const int tupleCount = 100; // Number of tuples in left large relation const int varcharTupleCount = 1000; // Number of tuples in large relation const int largeTupleCount = 50000; // Buffer size and character buffer size const unsigned bufSize = 200; int createLeftTable() { // Functions Tested; // 1. Create Table cerr << "****Create Left Table****" << endl; vector<Attribute> attrs; Attribute attr; attr.name = "A"; attr.type = TypeInt; attr.length = 4; attrs.push_back(attr); attr.name = "B"; attr.type = TypeInt; attr.length = 4; attrs.push_back(attr); attr.name = "C"; attr.type = TypeReal; attr.length = 4; attrs.push_back(attr); RC rc = rm->createTable("left", attrs); if (rc == success) { cerr << "****Left Table Created!****" << endl; } return rc; } int createLargeLeftTable() { // Functions Tested; // 1. Create Table cerr << "****Create Large Left Table****" << endl; vector<Attribute> attrs; Attribute attr; attr.name = "A"; attr.type = TypeInt; attr.length = 4; attrs.push_back(attr); attr.name = "B"; attr.type = TypeInt; attr.length = 4; attrs.push_back(attr); attr.name = "C"; attr.type = TypeReal; attr.length = 4; attrs.push_back(attr); RC rc = rm->createTable("largeleft", attrs); if (rc == success) { cerr << "****Large left Table Created!****" << endl; } return rc; } int createLeftVarCharTable() { // Functions Tested; // 1. Create Table cerr << "****Create Left Large Table****" << endl; vector<Attribute> attrs; Attribute attr; attr.name = "A"; attr.type = TypeInt; attr.length = 4; attrs.push_back(attr); attr.name = "B"; attr.type = TypeVarChar; attr.length = 30; attrs.push_back(attr); RC rc = rm->createTable("leftvarchar", attrs); if (rc == success) { cerr << "****Left Var Char Table Created!****" << endl; } return rc; } int createRightTable() { // Functions Tested; // 1. Create Table cerr << "****Create Right Table****" << endl; vector<Attribute> attrs; Attribute attr; attr.name = "B"; attr.type = TypeInt; attr.length = 4; attrs.push_back(attr); attr.name = "C"; attr.type = TypeReal; attr.length = 4; attrs.push_back(attr); attr.name = "D"; attr.type = TypeInt; attr.length = 4; attrs.push_back(attr); RC rc = rm->createTable("right", attrs); if (rc == success) { cerr << "****Right Table Created!****" << endl; } return rc; } int createLargeRightTable() { // Functions Tested; // 1. Create Table cerr << "****Create Large Right Table****" << endl; vector<Attribute> attrs; Attribute attr; attr.name = "B"; attr.type = TypeInt; attr.length = 4; attrs.push_back(attr); attr.name = "C"; attr.type = TypeReal; attr.length = 4; attrs.push_back(attr); attr.name = "D"; attr.type = TypeInt; attr.length = 4; attrs.push_back(attr); RC rc = rm->createTable("largeright", attrs); if (rc == success) { cerr << "****Large Right Table Created!****" << endl; } return rc; } int createRightVarCharTable() { // Functions Tested; // 1. Create Table cerr << "****Create Right Large Table****" << endl; vector<Attribute> attrs; Attribute attr; attr.name = "B"; attr.type = TypeVarChar; attr.length = 30; attrs.push_back(attr); attr.name = "C"; attr.type = TypeReal; attr.length = 4; attrs.push_back(attr); RC rc = rm->createTable("rightvarchar", attrs); if (rc == success) { cerr << "****Right Var Char Table Created!****" << endl; } return rc; } int createGroupTable() { // Functions Tested; // 1. Create Table cerr << "****Create Group Table****" << endl; vector<Attribute> attrs; Attribute attr; attr.name = "A"; attr.type = TypeInt; attr.length = 4; attrs.push_back(attr); attr.name = "B"; attr.type = TypeInt; attr.length = 4; attrs.push_back(attr); attr.name = "C"; attr.type = TypeReal; attr.length = 4; attrs.push_back(attr); RC rc = rm->createTable("group", attrs); if (rc == success) { cerr << "****Group Table Created!****" << endl; } return rc; } // Prepare the tuple to left table in the format conforming to Insert/Update/ReadTuple and readAttribute void prepareLeftTuple(int attributeCount, unsigned char *nullAttributesIndicator, const int a, const int b, const float c, void *buf) { int offset = 0; // Null-indicators bool nullBit = false; int nullAttributesIndicatorActualSize = getActualByteForNullsIndicator(attributeCount); // Null-indicator for the fields memcpy((char *)buf + offset, nullAttributesIndicator, nullAttributesIndicatorActualSize); offset += nullAttributesIndicatorActualSize; // Beginning of the actual data // Note that the left-most bit represents the first field. Thus, the offset is 7 from right, not 0. // e.g., if a tuple consists of four attributes and they are all nulls, then the bit representation will be: [11110000] // Is the A field not-NULL? nullBit = nullAttributesIndicator[0] & (1 << 7); if (!nullBit) { memcpy((char *) buf + offset, &a, sizeof(int)); offset += sizeof(int); } // Is the B field not-NULL? nullBit = nullAttributesIndicator[0] & (1 << 6); if (!nullBit) { memcpy((char *) buf + offset, &b, sizeof(int)); offset += sizeof(int); } // Is the C field not-NULL? nullBit = nullAttributesIndicator[0] & (1 << 5); if (!nullBit) { memcpy((char *) buf + offset, &c, sizeof(float)); offset += sizeof(float); } } // Prepare the tuple to right table in the format conforming to Insert/Update/ReadTuple, readAttribute void prepareRightTuple(int attributeCount, unsigned char *nullAttributesIndicator, const int b, const float c, const int d, void *buf) { int offset = 0; // Null-indicators bool nullBit = false; int nullAttributesIndicatorActualSize = getActualByteForNullsIndicator(attributeCount); // Null-indicator for the fields memcpy((char *)buf + offset, nullAttributesIndicator, nullAttributesIndicatorActualSize); offset += nullAttributesIndicatorActualSize; // Beginning of the actual data // Note that the left-most bit represents the first field. Thus, the offset is 7 from right, not 0. // e.g., if a tuple consists of four attributes and they are all nulls, then the bit representation will be: [11110000] // Is the B field not-NULL? nullBit = nullAttributesIndicator[0] & (1 << 7); if (!nullBit) { memcpy((char *) buf + offset, &b, sizeof(int)); offset += sizeof(int); } // Is the C field not-NULL? nullBit = nullAttributesIndicator[0] & (1 << 6); if (!nullBit) { memcpy((char *) buf + offset, &c, sizeof(float)); offset += sizeof(float); } // Is the C field not-NULL? nullBit = nullAttributesIndicator[0] & (1 << 5); if (!nullBit) { memcpy((char *) buf + offset, &d, sizeof(int)); offset += sizeof(int); } } // Prepare the tuple to left var char table in the format conforming to Insert/Update/ReadTuple and readAttribute void prepareLeftVarCharTuple(int attributeCount, unsigned char *nullAttributesIndicator, int a, int length, const string b, void *buf) { int offset = 0; // Null-indicators bool nullBit = false; int nullAttributesIndicatorActualSize = getActualByteForNullsIndicator(attributeCount); // Null-indicator for the fields memcpy((char *)buf + offset, nullAttributesIndicator, nullAttributesIndicatorActualSize); offset += nullAttributesIndicatorActualSize; // Beginning of the actual data // Note that the left-most bit represents the first field. Thus, the offset is 7 from right, not 0. // e.g., if a tuple consists of four attributes and they are all nulls, then the bit representation will be: [11110000] // Is the A field not-NULL? nullBit = nullAttributesIndicator[0] & (1 << 7); if (!nullBit) { memcpy((char *) buf + offset, &a, sizeof(int)); offset += sizeof(int); } // Is the B field not-NULL? nullBit = nullAttributesIndicator[0] & (1 << 6); if (!nullBit) { memcpy((char *) buf + offset, &length, sizeof(int)); offset += sizeof(int); memcpy((char *) buf + offset, b.c_str(), length); offset += length; } } // Prepare the tuple to right var char table in the format conforming to Insert/Update/ReadTuple and readAttribute void prepareRightVarCharTuple(int attributeCount, unsigned char *nullAttributesIndicator, int length, const string b, float c, void *buf) { int offset = 0; // Null-indicators bool nullBit = false; int nullAttributesIndicatorActualSize = getActualByteForNullsIndicator(attributeCount); // Null-indicator for the fields memcpy((char *)buf + offset, nullAttributesIndicator, nullAttributesIndicatorActualSize); offset += nullAttributesIndicatorActualSize; // Beginning of the actual data // Note that the left-most bit represents the first field. Thus, the offset is 7 from right, not 0. // e.g., if a tuple consists of four attributes and they are all nulls, then the bit representation will be: [11110000] // Is the B field not-NULL? nullBit = nullAttributesIndicator[0] & (1 << 7); if (!nullBit) { memcpy((char *) buf + offset, &length, sizeof(int)); offset += sizeof(int); memcpy((char *) buf + offset, b.c_str(), length); offset += length; } // Is the C field not-NULL? nullBit = nullAttributesIndicator[0] & (1 << 6); if (!nullBit) { memcpy((char *) buf + offset, &c, sizeof(float)); offset += sizeof(float); } } int populateLeftTable() { // Functions Tested // 1. InsertTuple RC rc = success; RID rid; void *buf = malloc(bufSize); // GetAttributes vector<Attribute> attrs; rc = rm->getAttributes("left", attrs); assert(rc == success && "RelationManager::getAttributes() should not fail."); int nullAttributesIndicatorActualSize = getActualByteForNullsIndicator(attrs.size()); unsigned char *nullsIndicator = (unsigned char *) malloc(nullAttributesIndicatorActualSize); memset(nullsIndicator, 0, nullAttributesIndicatorActualSize); for (int i = 0; i < tupleCount; ++i) { memset(buf, 0, bufSize); // Prepare the tuple data for insertion // a in [0,99], b in [10, 109], c in [50, 149.0] int a = i; int b = i + 10; float c = (float) (i + 50); prepareLeftTuple(attrs.size(), nullsIndicator, a, b, c, buf); rc = rm->insertTuple("left", buf, rid); cout << i << endl; if (rc != success) { goto clean_up; } } clean_up: free(buf); return rc; } int populateLargeLeftTable() { // Functions Tested // 1. InsertTuple RC rc = success; RID rid; void *buf = malloc(bufSize); // GetAttributes vector<Attribute> attrs; rc = rm->getAttributes("largeleft", attrs); assert(rc == success && "RelationManager::getAttributes() should not fail."); int nullAttributesIndicatorActualSize = getActualByteForNullsIndicator(attrs.size()); unsigned char *nullsIndicator = (unsigned char *) malloc(nullAttributesIndicatorActualSize); memset(nullsIndicator, 0, nullAttributesIndicatorActualSize); for (int i = 0; i < largeTupleCount; ++i) { memset(buf, 0, bufSize); // Prepare the tuple data for insertion // a in [0,49999], b in [10, 50009], c in [50, 50049.0] int a = i; int b = i + 10; float c = (float) (i + 50); prepareLeftTuple(attrs.size(), nullsIndicator, a, b, c, buf); rc = rm->insertTuple("largeleft", buf, rid); if (rc != success) { goto clean_up; } } clean_up: free(buf); return rc; } int populateRightTable() { // Functions Tested // 1. InsertTuple RC rc = success; RID rid; void *buf = malloc(bufSize); // GetAttributes vector<Attribute> attrs; rc = rm->getAttributes("right", attrs); assert(rc == success && "RelationManager::getAttributes() should not fail."); int nullAttributesIndicatorActualSize = getActualByteForNullsIndicator(attrs.size()); unsigned char *nullsIndicator = (unsigned char *) malloc(nullAttributesIndicatorActualSize); memset(nullsIndicator, 0, nullAttributesIndicatorActualSize); for (int i = 0; i < tupleCount; ++i) { memset(buf, 0, bufSize); // Prepare the tuple data for insertion // b in [20, 119], c in [25, 124.0], d in [0, 99] int b = i + 20; float c = (float) (i + 25); int d = i; prepareRightTuple(attrs.size(), nullsIndicator, b, c, d, buf); rc = rm->insertTuple("right", buf, rid); if (rc != success) { goto clean_up; } } clean_up: free(buf); return rc; } int populateLargeRightTable() { // Functions Tested // 1. InsertTuple RC rc = success; RID rid; void *buf = malloc(bufSize); // GetAttributes vector<Attribute> attrs; rc = rm->getAttributes("largeright", attrs); assert(rc == success && "RelationManager::getAttributes() should not fail."); int nullAttributesIndicatorActualSize = getActualByteForNullsIndicator(attrs.size()); unsigned char *nullsIndicator = (unsigned char *) malloc(nullAttributesIndicatorActualSize); memset(nullsIndicator, 0, nullAttributesIndicatorActualSize); for (int i = 0; i < largeTupleCount; ++i) { memset(buf, 0, bufSize); // Prepare the tuple data for insertion // b in [20, 50019], c in [25, 50024.0], d in [0, 49999] int b = i + 20; float c = (float) (i + 25); int d = i; prepareRightTuple(attrs.size(), nullsIndicator, b, c, d, buf); rc = rm->insertTuple("largeright", buf, rid); if (rc != success) { goto clean_up; } } clean_up: free(buf); return rc; } int populateLeftVarCharTable() { // Functions Tested // 1. InsertTuple RC rc = success; RID rid; void *buf = malloc(bufSize); // GetAttributes vector<Attribute> attrs; rc = rm->getAttributes("leftvarchar", attrs); assert(rc == success && "RelationManager::getAttributes() should not fail."); int nullAttributesIndicatorActualSize = getActualByteForNullsIndicator(attrs.size()); unsigned char *nullsIndicator = (unsigned char *) malloc(nullAttributesIndicatorActualSize); memset(nullsIndicator, 0, nullAttributesIndicatorActualSize); for (int i = 0; i < varcharTupleCount; ++i) { memset(buf, 0, bufSize); // Prepare the tuple data for insertion int a = i + 20; int length = (i % 26) + 1; string b = string(length, '\0'); for (int j = 0; j < length; j++) { b[j] = 96 + length; } prepareLeftVarCharTuple(attrs.size(), nullsIndicator, a, length, b, buf); rc = rm->insertTuple("leftvarchar", buf, rid); if (rc != success) { goto clean_up; } } clean_up: free(buf); return rc; } int populateRightVarCharTable() { // Functions Tested // 1. InsertTuple RC rc = success; RID rid; void *buf = malloc(bufSize); // GetAttributes vector<Attribute> attrs; rc = rm->getAttributes("rightvarchar", attrs); assert(rc == success && "RelationManager::getAttributes() should not fail."); int nullAttributesIndicatorActualSize = getActualByteForNullsIndicator(attrs.size()); unsigned char *nullsIndicator = (unsigned char *) malloc(nullAttributesIndicatorActualSize); memset(nullsIndicator, 0, nullAttributesIndicatorActualSize); for (int i = 0; i < varcharTupleCount; ++i) { memset(buf, 0, bufSize); // Prepare the tuple data for insertion int length = (i % 26) + 1; string b = string(length, '\0'); for (int j = 0; j < length; j++) { b[j] = 96 + length; } float c = (float) (i + 10); prepareRightVarCharTuple(attrs.size(), nullsIndicator, length, b, c, buf); rc = rm->insertTuple("rightvarchar", buf, rid); if (rc != success) { goto clean_up; } } clean_up: free(buf); return rc; } int populateGroupTable() { // Functions Tested // 1. InsertTuple RC rc = success; RID rid; void *buf = malloc(bufSize); // GetAttributes vector<Attribute> attrs; rc = rm->getAttributes("group", attrs); assert(rc == success && "RelationManager::getAttributes() should not fail."); int nullAttributesIndicatorActualSize = getActualByteForNullsIndicator(attrs.size()); unsigned char *nullsIndicator = (unsigned char *) malloc(nullAttributesIndicatorActualSize); memset(nullsIndicator, 0, nullAttributesIndicatorActualSize); for (int i = 0; i < tupleCount; ++i) { memset(buf, 0, bufSize); // Prepare the tuple data for insertion // a in repetition of [1,5], b in repetition of [1, 5], c in [50, 149.0] int a = i%5 + 1; int b = i%5 + 1; float c = (float) (i + 50); prepareLeftTuple(attrs.size(), nullsIndicator, a, b, c, buf); rc = rm->insertTuple("group", buf, rid); if (rc != success) { goto clean_up; } } clean_up: free(buf); return rc; } int createIndexforLeftB() { return rm->createIndex("left", "B"); } int createIndexforLeftC() { return rm->createIndex("left", "C"); } int createIndexforRightB() { return rm->createIndex("right", "B"); } int createIndexforRightC() { return rm->createIndex("right", "C"); } int deleteAndCreateCatalog() { // Try to delete the System Catalog. // If this is the first time, it will generate an error. It's OK and we will ignore that. RC rc = rm->deleteCatalog(); rc = rm->createCatalog(); assert (rc == success && "Creating the Catalog should not fail."); return rc; } #endif
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/* WindowFct.h **************************************************-*-c++-*- ** ** ** G A M M A ** ** ** ** Windowing & Other Spatial Functions Interface ** ** ** ** Copyright (c) 1990, 1999 ** ** Scott Smith, Tilo Levante ** ** Eidgenoessische Technische Hochschule ** ** Labor fuer physikalische Chemie ** ** 8092 Zurich / Switzerland ** ** ** ** $Header: $ ** ** ** ** *************************************************************************/ /************************************************************************* ** ** ** Description ** ** ** ** Often various "windowing" functions are used in the processing of ** ** NMR data. This modules provides some of these functions in order ** ** to accomplish some of these same processing step on GAMMA simulated ** ** (or imported) spectra. ** ** ** *************************************************************************/ #ifndef GWindowFct_h_ // Is file already included? # define GWindowFct_h_ 1 // If no, then remember it # if defined(GAMPRAGMA) // Using the GNU compiler? # pragma interface // this is the interface # endif #include <GamGen.h> // Know MSVCDLL (__declspec) #include <Basics/Gconstants.h> // Need default PI value #include <Matrix/row_vector.h> // Need to know row vectors #include <Matrix/col_vector.h> // Need to know column vectors MSVCDLL void exponential_multiply(col_vector &db, double em=-4, int offset=0); MSVCDLL void exponential_multiply(row_vector &db, double em=-4, int offset=0); // Input db : row_vector // em : see below // offset: shift for the zero freqency // Output db will be modified. db contains the // the original data multiplied with an // exponential function so that the last point // is multiplied by exp(em) and the first by 1. // ______________________________________________________________________ // _________________________ WINDOW FUNCTIONS ___________________________ // ______________________________________________________________________ MSVCDLL row_vector exponential (int size, int offset=0, double alpha=0); // Input size : data block size // offset : function offset // alpha : line broadening parameter // Output BLK : data block containing an exponential // function having maximum = 1 at the // offset point and a half-height // linewidth of 2ln2*alpha [1.3863] MSVCDLL row_vector Gaussian (int size, int offset=0, double sigma=42.0); // Input size : data block size // offset : function offset // sigma : function width factor // Output BLK : data block containing a Gaussian function // having maximum = 1 at the offset point and // a half-height linewidth of 2.25*sigma points MSVCDLL row_vector Hamming (int size, int offset=0); // Input size : data block size // offset : function offset // Output BLK : data block containing a Hamming // function having maximum = 1 at the // offset point MSVCDLL row_vector Hanning (int size, int offset=0); // Input size : data block size // offset : function offset // Output BLK : data block containing a Hanning function // function having maximum = 1 at the // offset point MSVCDLL row_vector hyperbol_sec (int size, int offset=0, double alpha=38.0); // Input size : data block size // offset : function offset // alpha : function width factor // Output BLK : data block containing a hyperbolic secant // function having maximum = 1 at the offset point // and a half-height linewidth of 2.64*alpha points MSVCDLL row_vector Kaiser (int size, double theta=PI, int offset=0); // Input size : data block size // theta : angle // offset : function offset // Output BLK : data block containing a Kaiser function MSVCDLL row_vector Lorentzian (int size, int offset=0, double alpha=1.0); // Input size : data block size // offset : function offset // alpha : function width factor // Output BLK : data block containing a Lorentzian function // having maximum = 1 at the offset point and // a half-height linewidth of 2*alpha MSVCDLL row_vector sin_square (int size, int offset=0); // Input size : data block size // offset: function offset 2 // Output BLK : data block containing a sin (x) function // having zero at the offset point and pi // at the final block point MSVCDLL row_vector sinc (int size, int offset, int inc); // Input size : data block size // offset : function offset // inc : point increment to first node // Output BLK : data block containing a sinc(x) function // having maximum at the offset point and its // first node inc points away MSVCDLL row_vector square_wave (int size, int start, int finish); // Input size : data block size // start : starting point // finish: finishing point // Output BLK : data block containing a square wave function // having a value 1 between points start to // finish and zero elsewhere // ____________________________________________________________________________ // Random Noise Functions // ____________________________________________________________________________ MSVCDLL row_vector Noise(int npts, double maxN); MSVCDLL void Noise(row_vector& data, double maxN); #endif // WindowFct.h
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#include <bits/stdc++.h> using namespace std; #define long long long int const long INF = 1e18; const int MAX_V = 1e5 + 5; int N; vector<pair<int, int>> items; vector<vector<long>> memo; long weight(int v, int i = 0) { if (v <= 0) return 0LL; if (i >= N) return INF; long &ans = memo[v][i]; if (~ans) return ans; return ans = min(weight(v, i + 1), weight(v - items[i].second, i + 1) + items[i].first); } int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); int W; cin >> N >> W; items.resize(N); for (int i = 0; i < N; i++) { int w, v; cin >> w >> v; items[i] = make_pair(w, v); } memo.assign(MAX_V, vector<long>(N + 5, -1)); int l = 0, r = MAX_V - 1, ans; while (l <= r) { int mid = (l + r) / 2; if (weight(mid) > W) r = mid - 1; else l = mid + 1, ans = mid; } cout << ans << "\n"; }
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//===- LoopsToGPU.cpp - Convert an affine loop nest to a GPU kernel -------===// // // Copyright 2019 The MLIR Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // ============================================================================= // // This implements a straightforward conversion of an loop nest into a GPU // kernel. The caller is expected to guarantee that the conversion is correct // or to further transform the kernel to ensure correctness. // //===----------------------------------------------------------------------===// #include "mlir/Conversion/LoopsToGPU/LoopsToGPU.h" #include "mlir/Conversion/AffineToStandard/AffineToStandard.h" #include "mlir/Dialect/AffineOps/AffineOps.h" #include "mlir/Dialect/GPU/GPUDialect.h" #include "mlir/Dialect/LoopOps/LoopOps.h" #include "mlir/Dialect/StandardOps/Ops.h" #include "mlir/IR/AffineExpr.h" #include "mlir/IR/Builders.h" #include "mlir/Transforms/LoopUtils.h" #include "mlir/Transforms/RegionUtils.h" #include "llvm/ADT/Sequence.h" #include "llvm/Support/Debug.h" #define DEBUG_TYPE "loops-to-gpu" using namespace mlir; using namespace mlir::loop; using llvm::seq; // Extract an indexed value from KernelDim3. static ValuePtr getDim3Value(const gpu::KernelDim3 &dim3, unsigned pos) { switch (pos) { case 0: return dim3.x; case 1: return dim3.y; case 2: return dim3.z; default: llvm_unreachable("dim3 position out of bounds"); } return nullptr; } // Get the lower bound-related operands of a loop operation. static Operation::operand_range getLowerBoundOperands(AffineForOp forOp) { return forOp.getLowerBoundOperands(); } static SmallVector<ValuePtr, 1> getLowerBoundOperands(ForOp forOp) { SmallVector<ValuePtr, 1> bounds(1, forOp.lowerBound()); return bounds; } // Get the upper bound-related operands of a loop operation. static Operation::operand_range getUpperBoundOperands(AffineForOp forOp) { return forOp.getUpperBoundOperands(); } static SmallVector<ValuePtr, 1> getUpperBoundOperands(ForOp forOp) { SmallVector<ValuePtr, 1> bounds(1, forOp.upperBound()); return bounds; } // Get a Value that corresponds to the loop step. If the step is an attribute, // materialize a corresponding constant using builder. static ValuePtr getOrCreateStep(AffineForOp forOp, OpBuilder &builder) { return builder.create<ConstantIndexOp>(forOp.getLoc(), forOp.getStep()); } static ValuePtr getOrCreateStep(ForOp forOp, OpBuilder &) { return forOp.step(); } // Get a Value for the loop lower bound. If the value requires computation, // materialize the instructions using builder. static ValuePtr getOrEmitLowerBound(AffineForOp forOp, OpBuilder &builder) { return lowerAffineLowerBound(forOp, builder); } static ValuePtr getOrEmitLowerBound(ForOp forOp, OpBuilder &) { return forOp.lowerBound(); } // Get a Value for the loop upper bound. If the value requires computation, // materialize the instructions using builder. static ValuePtr getOrEmitUpperBound(AffineForOp forOp, OpBuilder &builder) { return lowerAffineUpperBound(forOp, builder); } static ValuePtr getOrEmitUpperBound(ForOp forOp, OpBuilder &) { return forOp.upperBound(); } // Check the structure of the loop nest: // - there are enough loops to map to numDims; // - the loops are perfectly nested; // - the loop bounds can be computed above the outermost loop. // This roughly corresponds to the "matcher" part of the pattern-based // rewriting infrastructure. template <typename OpTy> LogicalResult checkLoopNestMappableImpl(OpTy forOp, unsigned numDims) { Region &limit = forOp.region(); for (unsigned i = 0, e = numDims; i < e; ++i) { Operation *nested = &forOp.getBody()->front(); if (!areValuesDefinedAbove(getLowerBoundOperands(forOp), limit) || !areValuesDefinedAbove(getUpperBoundOperands(forOp), limit)) return forOp.emitError( "loops with bounds depending on other mapped loops " "are not supported"); // The innermost loop can have an arbitrary body, skip the perfect nesting // check for it. if (i == e - 1) break; auto begin = forOp.getBody()->begin(), end = forOp.getBody()->end(); if (forOp.getBody()->empty() || std::next(begin, 2) != end) return forOp.emitError("expected perfectly nested loops in the body"); if (!(forOp = dyn_cast<OpTy>(nested))) return nested->emitError("expected a nested loop"); } return success(); } template <typename OpTy> LogicalResult checkLoopNestMappable(OpTy forOp, unsigned numBlockDims, unsigned numThreadDims) { if (numBlockDims < 1 || numThreadDims < 1) { LLVM_DEBUG(llvm::dbgs() << "nothing to map"); return success(); } OpBuilder builder(forOp.getOperation()); if (numBlockDims > 3) { return forOp.emitError("cannot map to more than 3 block dimensions"); } if (numThreadDims > 3) { return forOp.emitError("cannot map to more than 3 thread dimensions"); } return checkLoopNestMappableImpl(forOp, numBlockDims + numThreadDims); } template <typename OpTy> LogicalResult checkLoopOpMappable(OpTy forOp, unsigned numBlockDims, unsigned numThreadDims) { if (numBlockDims < 1 || numThreadDims < 1) { LLVM_DEBUG(llvm::dbgs() << "nothing to map"); return success(); } if (numBlockDims > 3) { return forOp.emitError("cannot map to more than 3 block dimensions"); } if (numThreadDims > 3) { return forOp.emitError("cannot map to more than 3 thread dimensions"); } if (numBlockDims != numThreadDims) { // TODO(ravishankarm) : This can probably be relaxed by having a one-trip // loop for the missing dimension, but there is not reason to handle this // case for now. return forOp.emitError( "mismatch in block dimensions and thread dimensions"); } // Check that the forOp contains perfectly nested loops for numBlockDims if (failed(checkLoopNestMappableImpl(forOp, numBlockDims))) { return failure(); } // Get to the innermost loop. for (auto i : seq<unsigned>(0, numBlockDims - 1)) { forOp = cast<OpTy>(&forOp.getBody()->front()); (void)i; } // The forOp now points to the body of the innermost loop mapped to blocks. for (Operation &op : *forOp.getBody()) { // If the operation is a loop, check that it is mappable to workItems. if (auto innerLoop = dyn_cast<OpTy>(&op)) { if (failed(checkLoopNestMappableImpl(innerLoop, numThreadDims))) { return failure(); } continue; } // TODO(ravishankarm) : If it is not a loop op, it is assumed that the // statement is executed by all threads. It might be a collective operation, // or some non-side effect instruction. Have to decide on "allowable" // statements and check for those here. } return success(); } namespace { // Helper structure that holds common state of the loop to GPU kernel // conversion. struct LoopToGpuConverter { template <typename OpTy> Optional<OpTy> collectBounds(OpTy forOp, unsigned numLoops); template <typename OpTy> void createLaunch(OpTy rootForOp, OpTy innermostForOp, unsigned numBlockDims, unsigned numThreadDims); // Ranges of the loops mapped to blocks or threads. SmallVector<ValuePtr, 6> dims; // Lower bounds of the loops mapped to blocks or threads. SmallVector<ValuePtr, 6> lbs; // Induction variables of the loops mapped to blocks or threads. SmallVector<ValuePtr, 6> ivs; // Steps of the loops mapped to blocks or threads. SmallVector<ValuePtr, 6> steps; }; } // namespace // Return true if the value is obviously a constant "one". static bool isConstantOne(ValuePtr value) { if (auto def = dyn_cast_or_null<ConstantIndexOp>(value->getDefiningOp())) return def.getValue() == 1; return false; } // Collect ranges, bounds, steps and induction variables in preparation for // mapping a loop nest of depth "numLoops" rooted at "forOp" to a GPU kernel. // This may fail if the IR for computing loop bounds cannot be constructed, for // example if an affine loop uses semi-affine maps. Return the last loop to be // mapped on success, llvm::None on failure. template <typename OpTy> Optional<OpTy> LoopToGpuConverter::collectBounds(OpTy forOp, unsigned numLoops) { OpBuilder builder(forOp.getOperation()); dims.reserve(numLoops); lbs.reserve(numLoops); ivs.reserve(numLoops); steps.reserve(numLoops); OpTy currentLoop = forOp; for (unsigned i = 0; i < numLoops; ++i) { ValuePtr lowerBound = getOrEmitLowerBound(currentLoop, builder); ValuePtr upperBound = getOrEmitUpperBound(currentLoop, builder); if (!lowerBound || !upperBound) { return llvm::None; } ValuePtr range = builder.create<SubIOp>(currentLoop.getLoc(), upperBound, lowerBound); ValuePtr step = getOrCreateStep(currentLoop, builder); if (!isConstantOne(step)) range = builder.create<SignedDivIOp>(currentLoop.getLoc(), range, step); dims.push_back(range); lbs.push_back(lowerBound); ivs.push_back(currentLoop.getInductionVar()); steps.push_back(step); if (i != numLoops - 1) currentLoop = cast<OpTy>(&currentLoop.getBody()->front()); } return currentLoop; } /// Given `nDims` perfectly nested loops rooted as `rootForOp`, convert them o /// be partitioned across workgroups or workitems. The values for the /// workgroup/workitem id along each dimension is passed in with `ids`. The /// number of workgroups/workitems along each dimension are passed in with /// `nids`. The innermost loop is mapped to the x-dimension, followed by the /// next innermost loop to y-dimension, followed by z-dimension. template <typename OpTy> OpTy createGPULaunchLoops(OpTy rootForOp, ArrayRef<ValuePtr> ids, ArrayRef<ValuePtr> nids) { auto nDims = ids.size(); assert(nDims == nids.size()); for (auto dim : llvm::seq<unsigned>(0, nDims)) { // TODO(ravishankarm): Don't always need to generate a loop here. If nids >= // number of iterations of the original loop, this becomes a if // condition. Though that does rely on how the workgroup/workitem sizes are // specified to begin with. mapLoopToProcessorIds(rootForOp, ids[dim], nids[dim]); if (dim != nDims - 1) { rootForOp = cast<OpTy>(rootForOp.getBody()->front()); } } return rootForOp; } /// Utility method to convert the gpu::KernelDim3 object for representing id of /// each workgroup/workitem and number of workgroup/workitems along a dimension /// of the launch into a container. void packIdAndNumId(gpu::KernelDim3 kernelIds, gpu::KernelDim3 kernelNids, unsigned nDims, SmallVectorImpl<ValuePtr> &ids, SmallVectorImpl<ValuePtr> &nids) { assert(nDims <= 3 && "invalid number of launch dimensions"); SmallVector<ValuePtr, 3> allIds = {kernelIds.z, kernelIds.y, kernelIds.x}; SmallVector<ValuePtr, 3> allNids = {kernelNids.z, kernelNids.y, kernelNids.x}; ids.clear(); ids.append(std::next(allIds.begin(), allIds.size() - nDims), allIds.end()); nids.clear(); nids.append(std::next(allNids.begin(), allNids.size() - nDims), allNids.end()); } /// Generate the body of the launch operation. template <typename OpTy> LogicalResult createLaunchBody(OpBuilder &builder, OpTy rootForOp, gpu::LaunchOp launchOp, unsigned numBlockDims, unsigned numThreadDims) { OpBuilder::InsertionGuard bodyInsertionGuard(builder); builder.setInsertionPointToEnd(&launchOp.body().front()); auto returnOp = builder.create<gpu::ReturnOp>(launchOp.getLoc()); rootForOp.getOperation()->moveBefore(returnOp); SmallVector<ValuePtr, 3> workgroupID, numWorkGroups; packIdAndNumId(launchOp.getBlockIds(), launchOp.getGridSize(), numBlockDims, workgroupID, numWorkGroups); // Partition the loop for mapping to workgroups. auto loopOp = createGPULaunchLoops(rootForOp, workgroupID, numWorkGroups); // Iterate over the body of the loopOp and get the loops to partition for // thread blocks. SmallVector<OpTy, 1> threadRootForOps; for (Operation &op : *loopOp.getBody()) { if (auto threadRootForOp = dyn_cast<OpTy>(&op)) { threadRootForOps.push_back(threadRootForOp); } } SmallVector<ValuePtr, 3> workItemID, workGroupSize; packIdAndNumId(launchOp.getThreadIds(), launchOp.getBlockSize(), numThreadDims, workItemID, workGroupSize); for (auto &loopOp : threadRootForOps) { builder.setInsertionPoint(loopOp); createGPULaunchLoops(loopOp, workItemID, workGroupSize); } return success(); } // Convert the computation rooted at the `rootForOp`, into a GPU kernel with the // given workgroup size and number of workgroups. template <typename OpTy> LogicalResult createLaunchFromOp(OpTy rootForOp, ArrayRef<ValuePtr> numWorkGroups, ArrayRef<ValuePtr> workGroupSizes) { OpBuilder builder(rootForOp.getOperation()); if (numWorkGroups.size() > 3) { return rootForOp.emitError("invalid ") << numWorkGroups.size() << "-D workgroup specification"; } auto loc = rootForOp.getLoc(); ValuePtr one = builder.create<ConstantOp>( loc, builder.getIntegerAttr(builder.getIndexType(), 1)); SmallVector<ValuePtr, 3> numWorkGroups3D(3, one), workGroupSize3D(3, one); for (auto numWorkGroup : enumerate(numWorkGroups)) { numWorkGroups3D[numWorkGroup.index()] = numWorkGroup.value(); } for (auto workGroupSize : enumerate(workGroupSizes)) { workGroupSize3D[workGroupSize.index()] = workGroupSize.value(); } // Get the values used within the region of the rootForOp but defined above // it. llvm::SetVector<ValuePtr> valuesToForwardSet; getUsedValuesDefinedAbove(rootForOp.region(), rootForOp.region(), valuesToForwardSet); // Also add the values used for the lb, ub, and step of the rootForOp. valuesToForwardSet.insert(rootForOp.getOperands().begin(), rootForOp.getOperands().end()); auto valuesToForward = valuesToForwardSet.takeVector(); auto launchOp = builder.create<gpu::LaunchOp>( rootForOp.getLoc(), numWorkGroups3D[0], numWorkGroups3D[1], numWorkGroups3D[2], workGroupSize3D[0], workGroupSize3D[1], workGroupSize3D[2], valuesToForward); if (failed(createLaunchBody(builder, rootForOp, launchOp, numWorkGroups.size(), workGroupSizes.size()))) { return failure(); } // Replace values that are used within the region of the launchOp but are // defined outside. They all are replaced with kernel arguments. for (const auto &pair : llvm::zip_first(valuesToForward, launchOp.getKernelArguments())) { ValuePtr from = std::get<0>(pair); ValuePtr to = std::get<1>(pair); replaceAllUsesInRegionWith(from, to, launchOp.body()); } return success(); } // Replace the rooted at "rootForOp" with a GPU launch operation. This expects // "innermostForOp" to point to the last loop to be transformed to the kernel, // and to have (numBlockDims + numThreadDims) perfectly nested loops between // "rootForOp" and "innermostForOp". // TODO(ravishankarm) : This method can be modified to use the // createLaunchFromOp method, since that is a strict generalization of this // method. template <typename OpTy> void LoopToGpuConverter::createLaunch(OpTy rootForOp, OpTy innermostForOp, unsigned numBlockDims, unsigned numThreadDims) { OpBuilder builder(rootForOp.getOperation()); // Prepare the grid and block sizes for the launch operation. If there is // no loop mapped to a specific dimension, use constant "1" as its size. ValuePtr constOne = (numBlockDims < 3 || numThreadDims < 3) ? builder.create<ConstantIndexOp>(rootForOp.getLoc(), 1) : nullptr; ValuePtr gridSizeX = dims[0]; ValuePtr gridSizeY = numBlockDims > 1 ? dims[1] : constOne; ValuePtr gridSizeZ = numBlockDims > 2 ? dims[2] : constOne; ValuePtr blockSizeX = dims[numBlockDims]; ValuePtr blockSizeY = numThreadDims > 1 ? dims[numBlockDims + 1] : constOne; ValuePtr blockSizeZ = numThreadDims > 2 ? dims[numBlockDims + 2] : constOne; // Create a launch op and move the body region of the innermost loop to the // launch op. Pass the values defined outside the outermost loop and used // inside the innermost loop and loop lower bounds as kernel data arguments. // Still assuming perfect nesting so there are no values other than induction // variables that are defined in one loop and used in deeper loops. llvm::SetVector<ValuePtr> valuesToForwardSet; getUsedValuesDefinedAbove(innermostForOp.region(), rootForOp.region(), valuesToForwardSet); auto valuesToForward = valuesToForwardSet.takeVector(); auto originallyForwardedValues = valuesToForward.size(); valuesToForward.insert(valuesToForward.end(), lbs.begin(), lbs.end()); valuesToForward.insert(valuesToForward.end(), steps.begin(), steps.end()); auto launchOp = builder.create<gpu::LaunchOp>( rootForOp.getLoc(), gridSizeX, gridSizeY, gridSizeZ, blockSizeX, blockSizeY, blockSizeZ, valuesToForward); valuesToForward.resize(originallyForwardedValues); // Replace the loop terminator (loops contain only a single block) with the // gpu return and move the operations from the loop body block to the gpu // launch body block. Do not move the entire block because of the difference // in block arguments. Operation &terminator = innermostForOp.getBody()->back(); Location terminatorLoc = terminator.getLoc(); terminator.erase(); builder.setInsertionPointToEnd(innermostForOp.getBody()); builder.create<gpu::ReturnOp>(terminatorLoc); launchOp.body().front().getOperations().splice( launchOp.body().front().begin(), innermostForOp.getBody()->getOperations()); // Remap the loop iterators to use block/thread identifiers instead. Loops // may iterate from LB with step S whereas GPU thread/block ids always iterate // from 0 to N with step 1. Therefore, loop induction variables are replaced // with (gpu-thread/block-id * S) + LB. builder.setInsertionPointToStart(&launchOp.body().front()); auto lbArgumentIt = std::next(launchOp.getKernelArguments().begin(), originallyForwardedValues); auto stepArgumentIt = std::next(lbArgumentIt, lbs.size()); for (auto en : llvm::enumerate(ivs)) { ValuePtr id = en.index() < numBlockDims ? getDim3Value(launchOp.getBlockIds(), en.index()) : getDim3Value(launchOp.getThreadIds(), en.index() - numBlockDims); ValuePtr step = steps[en.index()]; if (!isConstantOne(step)) id = builder.create<MulIOp>(rootForOp.getLoc(), step, id); ValuePtr ivReplacement = builder.create<AddIOp>(rootForOp.getLoc(), *lbArgumentIt, id); en.value()->replaceAllUsesWith(ivReplacement); replaceAllUsesInRegionWith(steps[en.index()], *stepArgumentIt, launchOp.body()); std::advance(lbArgumentIt, 1); std::advance(stepArgumentIt, 1); } // Remap the values defined outside the body to use kernel arguments instead. // The list of kernel arguments also contains the lower bounds for loops at // trailing positions, make sure we don't touch those. for (const auto &pair : llvm::zip_first(valuesToForward, launchOp.getKernelArguments())) { ValuePtr from = std::get<0>(pair); ValuePtr to = std::get<1>(pair); replaceAllUsesInRegionWith(from, to, launchOp.body()); } // We are done and can erase the original outermost loop. rootForOp.erase(); } // Generic loop to GPU kernel conversion function. template <typename OpTy> static LogicalResult convertLoopNestToGPULaunch(OpTy forOp, unsigned numBlockDims, unsigned numThreadDims) { if (failed(checkLoopNestMappable(forOp, numBlockDims, numThreadDims))) return failure(); LoopToGpuConverter converter; auto maybeInnerLoop = converter.collectBounds(forOp, numBlockDims + numThreadDims); if (!maybeInnerLoop) return failure(); converter.createLaunch(forOp, *maybeInnerLoop, numBlockDims, numThreadDims); return success(); } // Generic loop to GPU kernel conversion function when loop is imperfectly // nested. The workgroup size and num workgroups is provided as input template <typename OpTy> static LogicalResult convertLoopToGPULaunch(OpTy forOp, ArrayRef<ValuePtr> numWorkGroups, ArrayRef<ValuePtr> workGroupSize) { if (failed(checkLoopOpMappable(forOp, numWorkGroups.size(), workGroupSize.size()))) { return failure(); } return createLaunchFromOp(forOp, numWorkGroups, workGroupSize); } LogicalResult mlir::convertAffineLoopNestToGPULaunch(AffineForOp forOp, unsigned numBlockDims, unsigned numThreadDims) { return ::convertLoopNestToGPULaunch(forOp, numBlockDims, numThreadDims); } LogicalResult mlir::convertLoopNestToGPULaunch(ForOp forOp, unsigned numBlockDims, unsigned numThreadDims) { return ::convertLoopNestToGPULaunch(forOp, numBlockDims, numThreadDims); } LogicalResult mlir::convertLoopToGPULaunch(loop::ForOp forOp, ArrayRef<ValuePtr> numWorkGroups, ArrayRef<ValuePtr> workGroupSizes) { return ::convertLoopToGPULaunch(forOp, numWorkGroups, workGroupSizes); }
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#ifndef _SC_KeyedStream_h #define _SC_KeyedStream_h #include "BinaryStream.h" #include <vector> #include <set> #include <map> #include <string> #include <sstream> #include <stdint.h> namespace scnet { class KeyedStream; class KeyedStreamObj { public: virtual ~KeyedStreamObj() {} protected: virtual void encode(KeyedStream &stream) const = 0; virtual void decode(const KeyedStream &stream) = 0; friend class KeyedStream; }; class KeyedStream : public BinaryStreamObj { void beginPop() { BinaryStream bs; bs.swap(_bs); bs.beginRead(); bs >> _kv >> _bs; _bs.beginRead(); std::map<std::string, KeyedStream>::iterator it = _kv.begin(), ie = _kv.end(); for (; it != ie; ++it) it->second.beginPop(); } void finishPush() { std::map<std::string, KeyedStream>::iterator it = _kv.begin(), ie = _kv.end(); for (; it != ie; ++it) it->second.finishPush(); BinaryStream bs; bs << _kv << _bs; bs.swap(_bs); } template <typename T> KeyedStream &pushPrimaryType(const std::string &key, const T &val) { _kv[key]._bs << val; return *this; } template <typename T> const KeyedStream &popPrimaryType(const std::string &key, T &val) const { std::map<std::string, KeyedStream>::const_iterator it = _kv.find(key); if (it != _kv.end()) { const KeyedStream &s = it->second; s._bs.beginRead(); s._bs >> val; } return *this; } public: explicit KeyedStream(const std::string &data=std::string()):_bs(data) { if (!data.empty()) beginPop(); } void pushRootObject(const KeyedStreamObj &rootObj) { rootObj.encode(*this); finishPush(); } void popRootObject(KeyedStreamObj &rootObj) { rootObj.decode(*this); } const std::string &data() const { return _bs.data(); } virtual void encode(BinaryStream &stream) const { stream << _bs; } virtual void decode(const BinaryStream &stream) { stream >> _bs; } KeyedStream &push(const std::string &key, bool val) { return pushPrimaryType(key, val); } const KeyedStream &pop(const std::string &key, bool &val) const { return popPrimaryType(key, val); } KeyedStream &push(const std::string &key, int8_t val) { return pushPrimaryType(key, val); } const KeyedStream & pop(const std::string &key, int8_t &val) const { return popPrimaryType(key, val); } KeyedStream & push(const std::string &key, uint8_t val) { return pushPrimaryType(key, val); } const KeyedStream & pop(const std::string &key, uint8_t &val) const { return popPrimaryType(key, val); } KeyedStream & push(const std::string &key, int16_t val) { return pushPrimaryType(key, val); } const KeyedStream & pop(const std::string &key, int16_t &val) const { return popPrimaryType(key, val); } KeyedStream & push(const std::string &key, uint16_t val) { return pushPrimaryType(key, val); } const KeyedStream & pop(const std::string &key, uint16_t &val) const { return popPrimaryType(key, val); } KeyedStream & push(const std::string &key, int32_t val) { return pushPrimaryType(key, val); } const KeyedStream & pop(const std::string &key, int32_t &val) const { return popPrimaryType(key, val); } KeyedStream & push(const std::string &key, uint32_t val) { return pushPrimaryType(key, val); } const KeyedStream & pop(const std::string &key, uint32_t &val) const { return popPrimaryType(key, val); } KeyedStream & push(const std::string &key, int64_t val) { return pushPrimaryType(key, val); } const KeyedStream & pop(const std::string &key, int64_t &val) const { return popPrimaryType(key, val); } KeyedStream & push(const std::string &key, uint64_t val) { return pushPrimaryType(key, val); } const KeyedStream & pop(const std::string &key, uint64_t &val) const { return popPrimaryType(key, val); } KeyedStream & push(const std::string &key, float val) { return pushPrimaryType(key, val); } const KeyedStream & pop(const std::string &key, float &val) const { return popPrimaryType(key, val); } KeyedStream & push(const std::string &key, double val) { return pushPrimaryType(key, val); } const KeyedStream & pop(const std::string &key, double &val) const { return popPrimaryType(key, val); } KeyedStream & push(const std::string &key, const std::string &val) { return pushPrimaryType(key, val); } const KeyedStream & pop(const std::string &key, std::string &val) const { return popPrimaryType(key, val); } KeyedStream & push(const std::string &key, const char *val) { return pushPrimaryType(key, val); } KeyedStream & push(const std::string &key, const KeyedStreamObj &obj) { obj.encode(_kv[key]); return *this; } const KeyedStream &pop(const std::string &key, KeyedStreamObj &obj) const { std::map<std::string, KeyedStream>::const_iterator it = _kv.find(key); if (it != _kv.end()) { const KeyedStream &s = it->second; obj.decode(s); } return *this; } template <typename T> KeyedStream &push(const std::vector<T> &val) { uint32_t count = (uint32_t)val.size(); for (uint32_t i = 0; i < count; ++i) { std::stringstream ss; ss << i; push(ss.str(), val[i]); } return *this; } template <typename T> KeyedStream &push(const std::set<T> &val) { typename std::set<T>::const_iterator it = val.begin(), ie = val.end(); for (int i = 0; it != ie; ++i, ++it) { std::stringstream ss; ss << i; push(ss.str(), *it); } return *this; } template <typename T> KeyedStream &push(const std::string &key, const std::vector<T> &val) { _kv[key].push(val); return *this; } template <typename T> KeyedStream &push(const std::string &key, const std::set<T> &val) { _kv[key].push(val); return *this; } template <typename T> const KeyedStream &pop(std::vector<T> &val) const { val.reserve(_kv.size()); std::map<std::string, KeyedStream>::const_iterator it = _kv.begin(), ie = _kv.end(); for (; it != ie; ++it) { val.push_back(T()); pop(it->first, val.back()); } return *this; } template <typename T> const KeyedStream &pop(const std::string &key, std::vector<T> &val) const { std::map<std::string, KeyedStream>::const_iterator it = _kv.find(key); if (it != _kv.end()) it->second.pop(val); return *this; } template <typename T> const KeyedStream &pop(std::set<T> &val) const { std::map<std::string, KeyedStream>::const_iterator it = _kv.begin(), ie = _kv.end(); for (; it != ie; ++it) { T t; pop(it->first, t); val.insert(t); } return *this; } template <typename T> const KeyedStream &pop(const std::string &key, std::set<T> &val) const { std::map<std::string, KeyedStream>::const_iterator it = _kv.find(key); if (it != _kv.end()) it->second.pop(val); return *this; } //K is integer type or std::string type, support 64-bit template <typename K, typename V> KeyedStream &push(const std::string &key, const std::map<K, V> &val) { KeyedStream &ks = _kv[key]; typename std::map<K, V>::const_iterator it = val.begin(), ie = val.end(); for (; it != ie; ++it) { std::stringstream ss; ss << it->first; ks.push(ss.str(), it->second); } return *this; } //K is integer type or std::string type, support 64-bit template <typename K, typename V> const KeyedStream &pop(const std::string &key, std::map<K, V> &val) const { std::map<std::string, KeyedStream>::const_iterator kvit = _kv.find(key); if (kvit == _kv.end()) return *this; const KeyedStream &ks = kvit->second; std::map<std::string, KeyedStream>::const_iterator it = ks._kv.begin(), ie = ks._kv.end(); for (; it != ie; ++it) { std::stringstream ss(it->first); K k; ss >> k; ks.pop(it->first, val[k]); } return *this; } void swap(KeyedStream &rhs) { _kv.swap(rhs._kv); _bs.swap(rhs._bs); } private: std::map<std::string, KeyedStream> _kv; BinaryStream _bs; }; } #endif
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#define _CRT_SECURE_NO_WARNINGS #include <cstdio> #include <cstring> #include <cstdlib> #include <algorithm> #include <iostream> struct NOTE { char name[2]; int pos; int len; }; void create_index(const char* fname, char* str) { FILE* index = fopen(fname, "w+b"); char* ptr1 = strchr(str, '#'), * ptr2; while ( (ptr2 = strchr(ptr1 + 1, '#')) != NULL ) { NOTE note; note.name[0] = *(ptr1 + 1); note.name[1] = *(ptr1 + 2); note.pos = ptr1 - str + 3; note.len = ptr2 - ptr1 - 3; //printf("%c %c %d %d\n", note.name[0], note.name[1], note.pos, note.len); fwrite(&note, sizeof(NOTE), 1, index); ptr1 = ptr2; } fclose(index); } std::pair<int, int> get_index(const char* fname, const char* str_name) { FILE* index = fopen(fname, "rb"); NOTE buff; while (fread(&buff, sizeof(NOTE), 1, index) == 1) { //printf("%c%c %d %d\n", buff.name[0], buff.name[1], buff.pos, buff.len); if (buff.name[0] == str_name[0] && buff.name[1] == str_name[1]) { fclose(index); return { buff.pos, buff.len }; } } fclose(index); return { -1, -1 }; } char* get_str(const char* str_name, const char* fname = "input.txt", const char* index_file = "index.txt") { std::pair<int, int> index = get_index(index_file, str_name); if (index.first == -1) return NULL; FILE* data = fopen(fname, "r"); fseek(data, index.first, SEEK_SET); char* ans = new char[index.second + 1]; fgets(ans, index.second + 1, data); fclose(data); return ans; } bool change_substr(const char* str_name, const char* new_str, const char* fname = "input.txt", const char* index_file = "index.txt") { std::pair<int, int> index = get_index(index_file, str_name); if (index.first == -1) return false; FILE* data = fopen(fname, "r+"); fseek(data, index.first, SEEK_SET); char* str = new char[index.second + 1]; fgets(str, index.second + 1, data); fseek(data, index.first, SEEK_SET); //std::cout << str << "\n"; strncpy(str, new_str, index.second); if (strlen(new_str) < index.second) { for (int i = strlen(new_str); i < index.second; ++i) str[i] = ' '; } //std::cout << str << "\n"; fprintf(data, "%s", str); fclose(data); return 0; } int main(int argc, char* argv[]) { printf("%s\n", argv[0]); FILE* input = (argc > 1) ? fopen(argv[1], "r") : stdin; char* str = new char[200]; fgets(str, 200, input); printf("%s\n", str); fclose(input); //making index file create_index("index.txt", str); FILE* index = fopen("index.txt", "r+b"); //printing information from index file fseek(index, 0, SEEK_SET); NOTE buff; while (fread(&buff, sizeof(NOTE), 1, index) == 1) { printf("%c%c %d %d\n", buff.name[0], buff.name[1], buff.pos, buff.len); } fclose(index); std::cout << "lt: " << get_str("lt") << "\n\n"; std::cout << "Old pt: " << get_str("pt") << "\n"; char new_str1[] = "brawngp2"; change_substr("pt", new_str1); std::cout << "Changed pt: " << get_str("pt") << "\n\n"; std::cout << "Old tt: " << get_str("tt") << "\n"; char new_str2[] = "f1"; change_substr("tt", new_str2); std::cout << "Changed tt: " << get_str("tt") << "\n"; system("pause"); return 0; }
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#include<iostream> #include <stdlib.h> #include<list> #include<string> #include<cstring> #include<sstream> #include<cctype> #include<string.h> #include<algorithm> #include<cmath> #include<stack> #include<fstream> #include<cstdlib> #include<vector> #include<map> #include<set> #include<utility> #include<iomanip> #include<queue> using namespace std; #define INF (1<<29) #define SET(a) memset(a,-1,sizeof(a)) #define ALL(a) a.begin(),a.end() #define CLR(a) memset(a,0,sizeof(a)) #define FILL(a,v) memset(a,v,sizeof(a)) #define PB push_back #define FOR(i,n) for(int i = 0;i<n;i++) #define PI acos(-1.0) #define EPS 1e-9 #define MP(a,b) make_pair(a,b) #define min3(a,b,c) min(a,min(b,c)) #define mai3(a,b,c) mai(a,mai(b,c)) #define READ freopen("input.tit", "r", stdin) #define WRITE freopen("output.tit", "w", stdout) #define LL long long #define MX 100005 #define MOD 1000000007 #define F first #define S second #define pii pair<int,int> #define p(i) printf("%d",i) #define inp(i) scanf("%d",&i) #define inpll(i) scanf("%lld",&i) #define getci getchar_unlocked /*inline void inp( int &n ) { n=0; int ch=getci();int sign=1; while( ch < '0' || ch > '9' ){if(ch=='-')sign=-1; ch=getci();} while( ch >= '0' && ch <= '9' ) n = (n<<3)+(n<<1) + ch-'0', ch=getci(); n=n*sign; }*/ using namespace std; LL GCD(LL a, LL b){ if(b > a){ LL tmp = b; b = a; a = tmp; } LL rem = b; while(a%b != 0){ rem = a%b; a=b; b=rem; } return rem; } int main(){ int t; cin>>t; while(t--){ LL a,b; cin>>a>>b; LL gcd = GCD(a,b); cout<<gcd<<endl; } return 0; }
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void Scan_Wifi_Networks() { /* Set WiFi to station mode and disconnect from an AP if it was previously connected Need to be in dicsonected mode to Run network Scan! */ WiFi.mode(WIFI_STA); WiFi.disconnect(); delay(10); int network_count = WiFi.scanNetworks(); if(network_count <= 0) { // Serial.println("no networks found"); } else if(network_count > 0) { Serial.print(network_count); Serial.println(" networks found"); for(int i = 0; i < network_count; ++i) { if(esid == WiFi.SSID(i)) { Serial.println("My network has been Found!"); Do_Connect(); } else { Serial.println("Not my network... "); } } } host= (char*) hostsaved.c_str(); Serial.println(""); WiFi.disconnect(); delay(10); WiFi.mode(WIFI_AP); WiFi.softAP(host); WiFi.begin(host); Serial.print("Searching for network , Also Access point started with name "); Serial.println(host); inApMode=1; launchWeb(1); } void Do_Connect() // Try to connect to the Found WIFI Network!. { #ifdef ARDUINO_ARCH_ESP32 esp_restart(); #else ESP.reset(); #endif }
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// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/compiler/js-inlining.h" #include "src/ast.h" #include "src/ast-numbering.h" #include "src/compiler.h" #include "src/compiler/all-nodes.h" #include "src/compiler/ast-graph-builder.h" #include "src/compiler/common-operator.h" #include "src/compiler/common-operator-reducer.h" #include "src/compiler/dead-code-elimination.h" #include "src/compiler/graph-reducer.h" #include "src/compiler/js-native-context-specialization.h" #include "src/compiler/js-operator.h" #include "src/compiler/node-matchers.h" #include "src/compiler/node-properties.h" #include "src/compiler/operator-properties.h" #include "src/isolate-inl.h" #include "src/parser.h" #include "src/rewriter.h" #include "src/scopes.h" namespace v8 { namespace internal { namespace compiler { #define TRACE(...) \ do { \ if (FLAG_trace_turbo_inlining) PrintF(__VA_ARGS__); \ } while (false) // Provides convenience accessors for calls to JS functions. class JSCallFunctionAccessor { public: explicit JSCallFunctionAccessor(Node* call) : call_(call) { DCHECK_EQ(IrOpcode::kJSCallFunction, call->opcode()); } Node* jsfunction() { return call_->InputAt(0); } Node* receiver() { return call_->InputAt(1); } Node* formal_argument(size_t index) { DCHECK(index < formal_arguments()); return call_->InputAt(static_cast<int>(2 + index)); } size_t formal_arguments() { // {value_inputs} includes jsfunction and receiver. size_t value_inputs = call_->op()->ValueInputCount(); DCHECK_GE(call_->InputCount(), 2); return value_inputs - 2; } Node* frame_state() { return NodeProperties::GetFrameStateInput(call_, 0); } private: Node* call_; }; class CopyVisitor { public: CopyVisitor(Graph* source_graph, Graph* target_graph, Zone* temp_zone) : sentinel_op_(IrOpcode::kDead, Operator::kNoProperties, "Sentinel", 0, 0, 0, 0, 0, 0), sentinel_(target_graph->NewNode(&sentinel_op_)), copies_(source_graph->NodeCount(), sentinel_, temp_zone), source_graph_(source_graph), target_graph_(target_graph), temp_zone_(temp_zone) {} Node* GetCopy(Node* orig) { return copies_[orig->id()]; } void CopyGraph() { NodeVector inputs(temp_zone_); // TODO(bmeurer): AllNodes should be turned into something like // Graph::CollectNodesReachableFromEnd() and the gray set stuff should be // removed since it's only needed by the visualizer. AllNodes all(temp_zone_, source_graph_); // Copy all nodes reachable from end. for (Node* orig : all.live) { Node* copy = GetCopy(orig); if (copy != sentinel_) { // Mapping already exists. continue; } // Copy the node. inputs.clear(); for (Node* input : orig->inputs()) inputs.push_back(copies_[input->id()]); copy = target_graph_->NewNode(orig->op(), orig->InputCount(), inputs.empty() ? nullptr : &inputs[0]); copies_[orig->id()] = copy; } // For missing inputs. for (Node* orig : all.live) { Node* copy = copies_[orig->id()]; for (int i = 0; i < copy->InputCount(); ++i) { Node* input = copy->InputAt(i); if (input == sentinel_) { copy->ReplaceInput(i, GetCopy(orig->InputAt(i))); } } } } const NodeVector& copies() const { return copies_; } private: Operator const sentinel_op_; Node* const sentinel_; NodeVector copies_; Graph* const source_graph_; Graph* const target_graph_; Zone* const temp_zone_; }; Reduction JSInliner::InlineCall(Node* call, Node* context, Node* frame_state, Node* start, Node* end) { // The scheduler is smart enough to place our code; we just ensure {control} // becomes the control input of the start of the inlinee, and {effect} becomes // the effect input of the start of the inlinee. Node* control = NodeProperties::GetControlInput(call); Node* effect = NodeProperties::GetEffectInput(call); // Context is last argument. int const inlinee_context_index = static_cast<int>(start->op()->ValueOutputCount()) - 1; // {inliner_inputs} counts JSFunction, Receiver, arguments, but not // context, effect, control. int inliner_inputs = call->op()->ValueInputCount(); // Iterate over all uses of the start node. for (Edge edge : start->use_edges()) { Node* use = edge.from(); switch (use->opcode()) { case IrOpcode::kParameter: { int index = 1 + ParameterIndexOf(use->op()); DCHECK_LE(index, inlinee_context_index); if (index < inliner_inputs && index < inlinee_context_index) { // There is an input from the call, and the index is a value // projection but not the context, so rewire the input. Replace(use, call->InputAt(index)); } else if (index == inlinee_context_index) { // The projection is requesting the inlinee function context. Replace(use, context); } else { // Call has fewer arguments than required, fill with undefined. Replace(use, jsgraph_->UndefinedConstant()); } break; } default: if (NodeProperties::IsEffectEdge(edge)) { edge.UpdateTo(effect); } else if (NodeProperties::IsControlEdge(edge)) { edge.UpdateTo(control); } else if (NodeProperties::IsFrameStateEdge(edge)) { edge.UpdateTo(frame_state); } else { UNREACHABLE(); } break; } } NodeVector values(local_zone_); NodeVector effects(local_zone_); NodeVector controls(local_zone_); for (Node* const input : end->inputs()) { switch (input->opcode()) { case IrOpcode::kReturn: values.push_back(NodeProperties::GetValueInput(input, 0)); effects.push_back(NodeProperties::GetEffectInput(input)); controls.push_back(NodeProperties::GetControlInput(input)); break; case IrOpcode::kDeoptimize: case IrOpcode::kTerminate: case IrOpcode::kThrow: NodeProperties::MergeControlToEnd(jsgraph_->graph(), jsgraph_->common(), input); break; default: UNREACHABLE(); break; } } DCHECK_EQ(values.size(), effects.size()); DCHECK_EQ(values.size(), controls.size()); // Depending on whether the inlinee produces a value, we either replace value // uses with said value or kill value uses if no value can be returned. if (values.size() > 0) { int const input_count = static_cast<int>(controls.size()); Node* control_output = jsgraph_->graph()->NewNode( jsgraph_->common()->Merge(input_count), input_count, &controls.front()); values.push_back(control_output); effects.push_back(control_output); Node* value_output = jsgraph_->graph()->NewNode( jsgraph_->common()->Phi(kMachAnyTagged, input_count), static_cast<int>(values.size()), &values.front()); Node* effect_output = jsgraph_->graph()->NewNode( jsgraph_->common()->EffectPhi(input_count), static_cast<int>(effects.size()), &effects.front()); ReplaceWithValue(call, value_output, effect_output, control_output); return Changed(value_output); } else { ReplaceWithValue(call, call, call, jsgraph_->Dead()); return Changed(call); } } Node* JSInliner::CreateArgumentsAdaptorFrameState( JSCallFunctionAccessor* call, Handle<SharedFunctionInfo> shared_info) { const FrameStateFunctionInfo* state_info = jsgraph_->common()->CreateFrameStateFunctionInfo( FrameStateType::kArgumentsAdaptor, static_cast<int>(call->formal_arguments()) + 1, 0, shared_info, CALL_MAINTAINS_NATIVE_CONTEXT); const Operator* op = jsgraph_->common()->FrameState( BailoutId(-1), OutputFrameStateCombine::Ignore(), state_info); const Operator* op0 = jsgraph_->common()->StateValues(0); Node* node0 = jsgraph_->graph()->NewNode(op0); NodeVector params(local_zone_); params.push_back(call->receiver()); for (size_t argument = 0; argument != call->formal_arguments(); ++argument) { params.push_back(call->formal_argument(argument)); } const Operator* op_param = jsgraph_->common()->StateValues(static_cast<int>(params.size())); Node* params_node = jsgraph_->graph()->NewNode( op_param, static_cast<int>(params.size()), &params.front()); return jsgraph_->graph()->NewNode(op, params_node, node0, node0, jsgraph_->UndefinedConstant(), call->jsfunction(), call->frame_state()); } Reduction JSInliner::Reduce(Node* node) { if (node->opcode() != IrOpcode::kJSCallFunction) return NoChange(); JSCallFunctionAccessor call(node); HeapObjectMatcher match(call.jsfunction()); if (!match.HasValue() || !match.Value()->IsJSFunction()) return NoChange(); Handle<JSFunction> function = Handle<JSFunction>::cast(match.Value()); return ReduceJSCallFunction(node, function); } Reduction JSInliner::ReduceJSCallFunction(Node* node, Handle<JSFunction> function) { DCHECK_EQ(IrOpcode::kJSCallFunction, node->opcode()); JSCallFunctionAccessor call(node); if (!function->shared()->IsInlineable()) { // Function must be inlineable. TRACE("Not inlining %s into %s because callee is not inlineable\n", function->shared()->DebugName()->ToCString().get(), info_->shared_info()->DebugName()->ToCString().get()); return NoChange(); } if (function->shared()->HasDebugInfo()) { // Function contains break points. TRACE("Not inlining %s into %s because callee may contain break points\n", function->shared()->DebugName()->ToCString().get(), info_->shared_info()->DebugName()->ToCString().get()); return NoChange(); } // Disallow cross native-context inlining for now. This means that all parts // of the resulting code will operate on the same global object. // This also prevents cross context leaks for asm.js code, where we could // inline functions from a different context and hold on to that context (and // closure) from the code object. // TODO(turbofan): We might want to revisit this restriction later when we // have a need for this, and we know how to model different native contexts // in the same graph in a compositional way. if (function->context()->native_context() != info_->context()->native_context()) { TRACE("Not inlining %s into %s because of different native contexts\n", function->shared()->DebugName()->ToCString().get(), info_->shared_info()->DebugName()->ToCString().get()); return NoChange(); } // TODO(turbofan): TranslatedState::GetAdaptedArguments() currently relies on // not inlining recursive functions. We might want to relax that at some // point. for (Node* frame_state = call.frame_state(); frame_state->opcode() == IrOpcode::kFrameState; frame_state = frame_state->InputAt(kFrameStateOuterStateInput)) { FrameStateInfo const& info = OpParameter<FrameStateInfo>(frame_state); Handle<SharedFunctionInfo> shared_info; if (info.shared_info().ToHandle(&shared_info) && *shared_info == function->shared()) { TRACE("Not inlining %s into %s because call is recursive\n", function->shared()->DebugName()->ToCString().get(), info_->shared_info()->DebugName()->ToCString().get()); return NoChange(); } } // TODO(turbofan): Inlining into a try-block is not yet supported. if (NodeProperties::IsExceptionalCall(node)) { TRACE("Not inlining %s into %s because of surrounding try-block\n", function->shared()->DebugName()->ToCString().get(), info_->shared_info()->DebugName()->ToCString().get()); return NoChange(); } Zone zone; ParseInfo parse_info(&zone, function); CompilationInfo info(&parse_info); if (info_->is_deoptimization_enabled()) { info.MarkAsDeoptimizationEnabled(); } if (info_->is_native_context_specializing()) { info.MarkAsNativeContextSpecializing(); } if (!Compiler::ParseAndAnalyze(info.parse_info())) { TRACE("Not inlining %s into %s because parsing failed\n", function->shared()->DebugName()->ToCString().get(), info_->shared_info()->DebugName()->ToCString().get()); if (info_->isolate()->has_pending_exception()) { info_->isolate()->clear_pending_exception(); } return NoChange(); } // In strong mode, in case of too few arguments we need to throw a TypeError // so we must not inline this call. size_t parameter_count = info.literal()->parameter_count(); if (is_strong(info.language_mode()) && call.formal_arguments() < parameter_count) { TRACE("Not inlining %s into %s because too few arguments for strong mode\n", function->shared()->DebugName()->ToCString().get(), info_->shared_info()->DebugName()->ToCString().get()); return NoChange(); } if (!Compiler::EnsureDeoptimizationSupport(&info)) { TRACE("Not inlining %s into %s because deoptimization support failed\n", function->shared()->DebugName()->ToCString().get(), info_->shared_info()->DebugName()->ToCString().get()); return NoChange(); } // Remember that we inlined this function. This needs to be called right // after we ensure deoptimization support so that the code flusher // does not remove the code with the deoptimization support. info_->AddInlinedFunction(info.shared_info()); // ---------------------------------------------------------------- // After this point, we've made a decision to inline this function. // We shall not bailout from inlining if we got here. TRACE("Inlining %s into %s\n", function->shared()->DebugName()->ToCString().get(), info_->shared_info()->DebugName()->ToCString().get()); // TODO(mstarzinger): We could use the temporary zone for the graph because // nodes are copied. This however leads to Zone-Types being allocated in the // wrong zone and makes the engine explode at high speeds. Explosion bad! Graph graph(jsgraph_->zone()); JSGraph jsgraph(info.isolate(), &graph, jsgraph_->common(), jsgraph_->javascript(), jsgraph_->simplified(), jsgraph_->machine()); AstGraphBuilder graph_builder(local_zone_, &info, &jsgraph); graph_builder.CreateGraph(false); // TODO(mstarzinger): Unify this with the Pipeline once JSInliner refactoring // starts. if (info.is_native_context_specializing()) { GraphReducer graph_reducer(local_zone_, &graph, jsgraph.Dead()); DeadCodeElimination dead_code_elimination(&graph_reducer, &graph, jsgraph.common()); CommonOperatorReducer common_reducer(&graph_reducer, &graph, jsgraph.common(), jsgraph.machine()); JSNativeContextSpecialization native_context_specialization( &graph_reducer, &jsgraph, info.is_deoptimization_enabled() ? JSNativeContextSpecialization::kDeoptimizationEnabled : JSNativeContextSpecialization::kNoFlags, handle(info.global_object(), info.isolate()), info_->dependencies(), local_zone_); graph_reducer.AddReducer(&dead_code_elimination); graph_reducer.AddReducer(&common_reducer); graph_reducer.AddReducer(&native_context_specialization); graph_reducer.ReduceGraph(); } // The inlinee specializes to the context from the JSFunction object. // TODO(turbofan): We might want to load the context from the JSFunction at // runtime in case we only know the SharedFunctionInfo once we have dynamic // type feedback in the compiler. Node* context = jsgraph_->Constant(handle(function->context())); CopyVisitor visitor(&graph, jsgraph_->graph(), &zone); visitor.CopyGraph(); Node* start = visitor.GetCopy(graph.start()); Node* end = visitor.GetCopy(graph.end()); Node* frame_state = call.frame_state(); // Insert argument adaptor frame if required. The callees formal parameter // count (i.e. value outputs of start node minus target, receiver & context) // have to match the number of arguments passed to the call. DCHECK_EQ(static_cast<int>(parameter_count), start->op()->ValueOutputCount() - 3); if (call.formal_arguments() != parameter_count) { frame_state = CreateArgumentsAdaptorFrameState(&call, info.shared_info()); } // Insert a JSConvertReceiver node for sloppy callees. Note that the context // passed into this node has to be the callees context (loaded above). if (is_sloppy(info.language_mode()) && !function->shared()->native()) { const CallFunctionParameters& p = CallFunctionParametersOf(node->op()); Node* effect = NodeProperties::GetEffectInput(node); Node* convert = jsgraph_->graph()->NewNode( jsgraph_->javascript()->ConvertReceiver(p.convert_mode()), call.receiver(), context, frame_state, effect, start); NodeProperties::ReplaceValueInput(node, convert, 1); NodeProperties::ReplaceEffectInput(node, convert); } return InlineCall(node, context, frame_state, start, end); } } // namespace compiler } // namespace internal } // namespace v8
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#include<iostream> #include<cmath> using namespace std; struct color { int R; int G; int B; }set[16]; int f(int r,int g,int b) { int pos = 17; int i; double d; for( i = 0, d = 1000.0;i < 16;i++) { double cur =sqrt( (set[i].R-r)*(set[i].R-r)+(set[i].G-g)*(set[i].G-g)+(set[i].B-b)*(set[i].B-b)); if(d>cur) { pos = i; d = cur; } } return pos; } int main() { for(int i = 0;i < 16;i++) { cin>>set[i].R; cin>>set[i].G; cin>>set[i].B; } int R,G,B; cin>>R; while(R != -1) { cin>>G; cin>>B; int closest = f(R,G,B); cout<<"("<<R<<","<<G<<","<<B<<") "<<"maps to ("<<set[closest].R<<","<<set[closest].G<<","<<set[closest].B<<")"<<endl; cin>>R; } }
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#pragma once #include "RE/GAllocator.h" // GAllocatorGH #include "RE/GArrayBase.h" // GArrayBase #include "RE/GArrayData.h" // GArrayData #include "RE/GArrayDefaultPolicy.h" // GArrayDefaultPolicy #include "RE/GStats.h" // GStatGroup namespace RE { template<class T, UInt32 SID = GStatGroup::kGStat_Default_Mem, class SizePolicy = GArrayDefaultPolicy> class GArray : public GArrayBase<GArrayData<T, GAllocatorGH<T, SID>, SizePolicy>> { public: }; STATIC_ASSERT(sizeof(GArray<void*>) == 0x18); }
[ "noreply@github.com" ]
noreply@github.com
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/sspsample.cpp
f14658de1941e3e5b231ec8df448d9e8ea7fa1b3
[]
no_license
KimJungMin0320/ssp
65f72e3a818ca6fb44b08e32a2b3e495620cb05b
c7f04df49db80dafa82fdc4ff38f022a3f2cbc9c
refs/heads/master
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#include "sspsample.h" MPU6050 mpu; #define FRONT_LED_PIN 10 #define REAR_LED_PIN 9 #define LEFT_MD_A 22 #define LEFT_MD_B 23 #define RIGHT_MD_A 24 #define RIGHT_MD_B 25 #define LEFT_MOTOR_EN 4 #define RIGHT_MOTOR_EN 5 #define NUM_TX_BYTES 5 #define NUM_RX_BYTES 17 #define S_DIN 42 #define S_SCLK 43 #define S_SYNCN 44 #define IN_SEN_EN 26 unsigned char TX_buf[NUM_TX_BYTES] = {0x76, 0x00, 0xF0, 0x00, 0xF0}; unsigned char TX_stop_buf[NUM_TX_BYTES] = {0x76, 0x00, 0x0F, 0x00, 0x0F}; unsigned char RX_buf[NUM_RX_BYTES]; unsigned char text[] = "\r\n Welcome! Arduino Mega\r\n UART Test Program.\r\n"; boolean ultrasonic_result = false; boolean line_tracing = false; boolean coordinate_tracing = false; int SensorA[8] = {A0,A1,A2,A3,A4,A5,A6,A7}; int SensorD[8] = {30,31,32,33,34,35,36,37}; uint8_t mpuIntStatus; uint8_t devStatus; uint16_t packetSize; uint16_t fifoCount; uint8_t fifoBuffer[64]; Quaternion q; VectorFloat gravity; float ypr[3]; int start[2]; int pre_end_x1; int pre_end_x2; float end_x_mean; int end[2]; int coordinate[2]; void move_stop(){ analogWrite(LEFT_MOTOR_EN, 0); analogWrite(RIGHT_MOTOR_EN, 0); } void move_forward_speed(int left, int right) { digitalWrite(LEFT_MD_A, HIGH); digitalWrite(LEFT_MD_B, LOW); digitalWrite(RIGHT_MD_A, LOW); digitalWrite(RIGHT_MD_B, HIGH); analogWrite(LEFT_MOTOR_EN, left); analogWrite(RIGHT_MOTOR_EN, right); } void move_backward_speed(int left, int right) { digitalWrite(LEFT_MD_A, LOW); digitalWrite(LEFT_MD_B, HIGH); digitalWrite(RIGHT_MD_A, HIGH); digitalWrite(RIGHT_MD_B, LOW); analogWrite(LEFT_MOTOR_EN, left); analogWrite(RIGHT_MOTOR_EN, right); } void turn_left_speed(int left, int right) { digitalWrite(LEFT_MD_A, LOW); digitalWrite(LEFT_MD_B, HIGH); digitalWrite(RIGHT_MD_A, LOW); digitalWrite(RIGHT_MD_B, HIGH); analogWrite(LEFT_MOTOR_EN, left); analogWrite(RIGHT_MOTOR_EN, right); } void turn_right_speed(int left, int right) { digitalWrite(LEFT_MD_A, HIGH); digitalWrite(LEFT_MD_B, LOW); digitalWrite(RIGHT_MD_A, HIGH); digitalWrite(RIGHT_MD_B, LOW); analogWrite(LEFT_MOTOR_EN, left); analogWrite(RIGHT_MOTOR_EN, right); } void turn_pivot_left_speed(int left, int right) { digitalWrite(LEFT_MD_A, LOW); digitalWrite(LEFT_MD_B, HIGH); digitalWrite(RIGHT_MD_A, LOW); digitalWrite(RIGHT_MD_B, HIGH); analogWrite(LEFT_MOTOR_EN, left); analogWrite(RIGHT_MOTOR_EN, right); } void turn_pivot_right_speed(int left, int right) { digitalWrite(LEFT_MD_A, HIGH); digitalWrite(LEFT_MD_B, LOW); digitalWrite(RIGHT_MD_A, HIGH); digitalWrite(RIGHT_MD_B, LOW); analogWrite(LEFT_MOTOR_EN, left); analogWrite(RIGHT_MOTOR_EN, right); } void DAC_setting(unsigned int data) { int z; digitalWrite(S_SCLK,HIGH); delayMicroseconds(1); digitalWrite(S_SCLK,LOW); delayMicroseconds(1); digitalWrite(S_SYNCN,LOW); delayMicroseconds(1); for(z=15;z>=0;z--) { digitalWrite(S_DIN,(data>>z)&0x1); digitalWrite(S_SCLK,HIGH); delayMicroseconds(1); digitalWrite(S_SCLK,LOW); delayMicroseconds(1); } digitalWrite(S_SYNCN,HIGH); } void DAC_CH_Write(unsigned int ch, unsigned int da) { unsigned int data = ((ch << 12) & 0x7000) | ((da << 4) & 0x0FF0); DAC_setting(data); } void line_tracing_enable() { line_tracing = true; Serial.write("Line tracing is enabled.."); } void line_tracing_disable() { line_tracing = false; move_stop(); Serial.write("Line tracing is disabled.."); } void front_led_control(boolean x){ digitalWrite(FRONT_LED_PIN, x); } void rear_led_control(boolean x){ digitalWrite(REAR_LED_PIN, x); } void ultrasonic_sensor_read() { ultrasonic_result = false; Serial1.write(TX_buf, NUM_TX_BYTES); } void setup() { int z; int dac_val_min[8] = {362, 445, 500, 660, 609, 596, 615, 353}; int dac_val_max[8] = {74, 76, 84, 130, 117, 125, 135, 67}; Wire.begin(); int i = 0; Serial.begin(115200); while (text[i] != '\0') Serial.write(text[i++]); Serial.write("Received cmds: "); Serial1.begin(115200); pinMode(FRONT_LED_PIN, OUTPUT); pinMode(REAR_LED_PIN, OUTPUT); pinMode(LEFT_MD_A, OUTPUT); pinMode(LEFT_MD_B, OUTPUT); pinMode(RIGHT_MD_A, OUTPUT); pinMode(RIGHT_MD_B, OUTPUT); pinMode(LEFT_MOTOR_EN, OUTPUT); pinMode(RIGHT_MOTOR_EN, OUTPUT); digitalWrite(LEFT_MD_A, LOW); digitalWrite(LEFT_MD_B, LOW); digitalWrite(RIGHT_MD_A, LOW); digitalWrite(RIGHT_MD_B, LOW); digitalWrite(LEFT_MOTOR_EN, LOW); digitalWrite(RIGHT_MOTOR_EN, LOW); pinMode(IN_SEN_EN,OUTPUT); pinMode(S_DIN,OUTPUT); pinMode(S_SCLK,OUTPUT); pinMode(S_SYNCN,OUTPUT); digitalWrite(S_SCLK,LOW); digitalWrite(S_SYNCN,HIGH); digitalWrite(IN_SEN_EN,HIGH); for (z=0; z<8; z++) pinMode(SensorD[z], INPUT); DAC_setting(0x9000); //for Write-Through Mode for (z=0; z<8; z++) { int mean_val = (dac_val_min[z]+dac_val_max[z])/2; DAC_CH_Write(z, mean_val >> 2); } Serial.println("Initializing I2C devicesíŽ"); mpu.initialize(); Serial.println("Testing device connectionsíŽ"); Serial.println(mpu.testConnection() ? "MPU6050 connection successful" : "MPU6050 connection failed"); Serial.println("Initializing DMPíŽ"); devStatus = mpu.dmpInitialize(); if (devStatus == 0) { Serial.println("Enabling DMPíŽ"); mpu.setDMPEnabled(true); packetSize = mpu.dmpGetFIFOPacketSize(); } else { Serial.print("DMP Initialization failed (code "); Serial.print(devStatus); Serial.println(")"); } } void loop() { if (line_tracing == true) { unsigned char sensor_data = 0; int z; for(z=0;z<8;z++) { unsigned int val = digitalRead(SensorD[z]); sensor_data |= (val << z); } sensor_data = ~sensor_data; Serial.print(sensor_data, HEX); Serial.write(" "); switch (sensor_data) { case 0x18: case 0x10: case 0x08: case 0x38: case 0x1c: case 0x3c: move_forward_speed(140, 140); break; case 0x0c: case 0x04: case 0x06: case 0x0e: case 0x1e: turn_right_speed(200, 0); break; case 0x30: case 0x20: case 0x60: case 0x70: case 0x78: turn_left_speed(0, 200); break; case 0x07: case 0x03: case 0x02: case 0x01: turn_pivot_right_speed(200, 80); break; case 0xc0: case 0x40: case 0x80: case 0xe0: turn_pivot_left_speed(80, 200); break; case 0x00: sensor_data=~sensor_data; coordinate_tracing = true; break; /*while(coordinate[0]=end[0]) * move_forward(); *if((end[1]-coordinate[1]) * coordinate[0] > 0) * turn left; *else if ((end[1]-coordinate[1]) * coordinate[0] < 0) * turn right; *else if (end[1]=coordinate[1]) * move_stop; * *if(end[0]-start[0] >= 0) * Serial.print("Right side is your seat\n"); *else * Serial.print("Left side is your seat\n"); */ if(coordinate_tracing){ case 0xfe: case 0xfd: case 0xfc: coordinate[0]=0; coordinate[1]=0; coordinate_tracing = false; case 0xf3: case 0xf7: case 0xfb: coordinate[0]=1; coordinate[1]=0; coordinate_tracing = false; case 0xf0: case 0xf1: case 0xf2: case 0xf4: case 0xf5: case 0xf6: case 0xf8: case 0xf9: case 0xfa: coordinate[0]=2; coordinate[1]=0; coordinate_tracing = false; case 0xcf: case 0xdf: case 0xef: coordinate[0]=0; coordinate[1]=1; coordinate_tracing = false; case 0xcc: case 0xcd: case 0xce: case 0xdc: case 0xdd: case 0xde: case 0xec: case 0xed: case 0xee: coordinate[0]=1; coordinate[1]=1; coordinate_tracing = false; case 0xc3: case 0xc7: case 0xcb: case 0xd3: case 0xd7: case 0xdb: case 0xe3: case 0xe7: case 0xeb: coordinate[0]=2; coordinate[1]=1; coordinate_tracing = false; case 0x3f: case 0x7f: case 0xbf: coordinate[0]=0; coordinate[1]=2; coordinate_tracing = false; case 0x3d: case 0x3e: case 0x7c: case 0x7d: case 0x7e: case 0xbc: case 0xbd: case 0xbe: coordinate[0]=1; coordinate[1]=2; coordinate_tracing = false; case 0x33: case 0x37: case 0x3b: case 0x73: case 0x77: case 0x7b: case 0xb3: case 0xb7: case 0xbb: coordinate[0]=2; coordinate[1]=2; coordinate_tracing = false; } default: move_stop(); break; } delay(5); } } void infrared_sensor_read() { int z; for(z=7;z>=0;z--) { unsigned int val = analogRead(SensorA[z]); Serial.print(val); Serial.print(" "); } Serial.println(""); for(z=7;z>=0;z--) { unsigned int val = digitalRead(SensorD[z]); Serial.print(val); Serial.print(" "); } } void gyro_accel_read() { while(1) { mpu.resetFIFO(); mpuIntStatus = mpu.getIntStatus(); fifoCount = mpu.getFIFOCount(); if(mpuIntStatus & 0x02) { while(fifoCount < packetSize) fifoCount = mpu.getFIFOCount(); mpu.getFIFOBytes(fifoBuffer, packetSize); fifoCount -= packetSize; mpu.dmpGetQuaternion(&q, fifoBuffer); mpu.dmpGetGravity(&gravity, &q); mpu.dmpGetYawPitchRoll(ypr, &q, &gravity); break; } } Serial.print(" yaw : "); Serial.print(180 - (ypr[0] * 180/M_PI)); //yaw Serial.print(" pitch : "); Serial.print(ypr[1] * 180/M_PI); // pitch Serial.print(" roll : "); Serial.println(ypr[2] * 180/M_PI); //roll } void serialEvent1(){ unsigned char z, tmp = 0; Serial1.readBytes((char *)RX_buf, NUM_RX_BYTES); if ((RX_buf[0] == 0x76) && (RX_buf[1] == 0x00) && (ultrasonic_result == false)){ for (z = 2; z < NUM_RX_BYTES-1; z++) tmp += RX_buf[z]; tmp = tmp & 0xFF; if (RX_buf[NUM_RX_BYTES-1] == tmp){ Serial.println("FRONT"); for (z=4; z < 11; z++){ Serial.print(" F"); Serial.print(z-4); Serial.print(": "); Serial.print(RX_buf[z]); } Serial.println("\nBACK"); for (z=11; z < NUM_RX_BYTES-1; z++){ Serial.print(" B"); Serial.print(z-11); Serial.print(": "); Serial.print(RX_buf[z]); } } ultrasonic_result = true; Serial1.write(TX_stop_buf, NUM_TX_BYTES); } } void serialEvent() { int command = Serial.read(); Serial.print(command, DEC); Serial.print("\n"); switch (command) { case 1: start[0]=0; start[1]=0; break; case 2: start[0]=0; start[1]=1; break; case 3: start[0]=0; start[1]=2; break; case 4: start[0]=1; start[1]=0; break; case 5: start[0]=1; start[1]=1; break; case 6: start[0]=1; start[1]=2; break; case 7: start[0]=2; start[1]=0; break; case 8: start[0]=2; start[1]=1; break; case 9: start[0]=2; start[1]=2; break; case 10: pre_end_x1=0; pre_end_x2=1; end_x_mean=(pre_end_x1+pre_end_x2)/2; if(end_x_mean-start[0]>0) end[0]=pre_end_x1; else end[0]=pre_end_x2; end[1]=0; break; case 11: pre_end_x1=1; pre_end_x2=2; end_x_mean=(pre_end_x1+pre_end_x2)/2; if(end_x_mean-start[0]>0) end[0]=pre_end_x1; else end[0]=pre_end_x2; end[1]=0; break; case 12: end[0]=2; end[1]=0; break; case 13: pre_end_x1=0; pre_end_x2=1; end_x_mean=(pre_end_x1+pre_end_x2)/2; if(end_x_mean-start[0]>0) end[0]=pre_end_x1; else end[0]=pre_end_x2; end[1]=1; break; case 14: pre_end_x1=1; pre_end_x2=2; end_x_mean=(pre_end_x1+pre_end_x2)/2; if(end_x_mean-start[0]>0) end[0]=pre_end_x1; else end[0]=pre_end_x2; end[1]=1; break; case 15: end[0]=2; end[1]=1; break; case 16: pre_end_x1=0; pre_end_x2=1; end_x_mean=(pre_end_x1+pre_end_x2)/2; if(end_x_mean-start[0]>0) end[0]=pre_end_x1; else end[0]=pre_end_x2; end[1]=2; break; case 17: pre_end_x1=1; pre_end_x2=2; end_x_mean=(pre_end_x1+pre_end_x2)/2; if(end_x_mean-start[0]>0) end[0]=pre_end_x1; else end[0]=pre_end_x2; end[1]=2; break; case 18: end[0]=2; end[1]=2; break; case 20: line_tracing_enable(); break; case 21: line_tracing_disable(); break; default: move_stop(); front_led_control(false); rear_led_control(false); } }
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// Copyright (c) 2014-2017 The Waggox Core developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "base58.h" #include "hash.h" #include "validation.h" // For strMessageMagic #include "messagesigner.h" #include "tinyformat.h" #include "utilstrencodings.h" bool CMessageSigner::GetKeysFromSecret(const std::string& strSecret, CKey& keyRet, CPubKey& pubkeyRet) { CBitcoinSecret vchSecret; if(!vchSecret.SetString(strSecret)) return false; keyRet = vchSecret.GetKey(); pubkeyRet = keyRet.GetPubKey(); return true; } bool CMessageSigner::SignMessage(const std::string& strMessage, std::vector<unsigned char>& vchSigRet, const CKey& key) { CHashWriter ss(SER_GETHASH, 0); ss << strMessageMagic; ss << strMessage; return CHashSigner::SignHash(ss.GetHash(), key, vchSigRet); } bool CMessageSigner::VerifyMessage(const CPubKey& pubkey, const std::vector<unsigned char>& vchSig, const std::string& strMessage, std::string& strErrorRet) { return VerifyMessage(pubkey.GetID(), vchSig, strMessage, strErrorRet); } bool CMessageSigner::VerifyMessage(const CKeyID& keyID, const std::vector<unsigned char>& vchSig, const std::string& strMessage, std::string& strErrorRet) { CHashWriter ss(SER_GETHASH, 0); ss << strMessageMagic; ss << strMessage; return CHashSigner::VerifyHash(ss.GetHash(), keyID, vchSig, strErrorRet); } bool CHashSigner::SignHash(const uint256& hash, const CKey& key, std::vector<unsigned char>& vchSigRet) { return key.SignCompact(hash, vchSigRet); } bool CHashSigner::VerifyHash(const uint256& hash, const CPubKey& pubkey, const std::vector<unsigned char>& vchSig, std::string& strErrorRet) { return VerifyHash(hash, pubkey.GetID(), vchSig, strErrorRet); } bool CHashSigner::VerifyHash(const uint256& hash, const CKeyID& keyID, const std::vector<unsigned char>& vchSig, std::string& strErrorRet) { CPubKey pubkeyFromSig; if(!pubkeyFromSig.RecoverCompact(hash, vchSig)) { strErrorRet = "Error recovering public key."; return false; } if(pubkeyFromSig.GetID() != keyID) { strErrorRet = strprintf("Keys don't match: pubkey=%s, pubkeyFromSig=%s, hash=%s, vchSig=%s", keyID.ToString(), pubkeyFromSig.GetID().ToString(), hash.ToString(), EncodeBase64(&vchSig[0], vchSig.size())); return false; } return true; }
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txchange8@gmail.com
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/listaAdj.cpp
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#include <iostream> #include <cstdlib> #include <cstdio> #include "listaAdj.hpp" using namespace std; noh::noh(Dado d){ dado = d; proximo = NULL; } lista::lista(){ primeiro = NULL; ultimo = NULL; tamanho = 0; } lista::~lista(){ noh* aux = primeiro; noh* temp; while(aux != NULL){ temp = aux; aux = aux->proximo; delete temp; } ultimo = NULL; primeiro = NULL; } inline bool lista::vazia(){ if(primeiro = NULL){ return true; } } void lista::insere(Dado d){ noh* novo = new noh(d); if(primeiro == NULL){ primeiro = novo; ultimo = novo; } ultimo->proximo = novo; ultimo = novo; tamanho++; } void lista::imprime(){ noh* aux = primeiro; int i = 0; cout << "++++++++++++++++++++++++++++++++++++++++++++++++++++++" << endl; while(aux != NULL){ cout << (i+1) << " valor: " << aux->dado << endl; aux = aux->proximo; i++; } cout << "++++++++++++++++++++++++++++++++++++++++++++++++++++++" << endl; } //Retorna o ponteiro para o primeiro elemento da lista noh* lista::getPrimeiro(){ return this->primeiro; } //Retorna o ponteiro para o ultimo elemento da lista noh* lista::getUltimo(){ return this->ultimo; } //Retorna o dado do noh da lista; Dado lista::getDado(noh* aux){ return aux->dado; } noh* lista::getProximo(noh* aux){ return aux->proximo; } noh* lista::getNo(noh* no){ return no; } Dado lista::getTamanho(){ return this->tamanho; } Dado lista::getTamanhoLista(lista* L){ return L->getTamanho(); }
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class Solution { public: int maxIncreaseKeepingSkyline(vector<vector<int>>& grid) { int len = grid.size(); vector<int> rowmax(len); vector<int> colmax(len); for(int i=0;i<len;i++) { int now = grid[i][0]; for(int j=1;j<len;j++) { if(grid[i][j]>now) { now = grid[i][j]; } } rowmax[i] = now; } for(int j=0;j<len;j++) { int now = grid[0][j]; for(int i=1;i<len;i++) { if(grid[i][j]>now) { now = grid[i][j]; } } colmax[j] = now; } int ans = 0; for(int i=0;i<len;i++) { for(int j=0;j<len;j++) { int val = min(rowmax[i],colmax[j]) - grid[i][j]; if(val>0) ans += val; } } return ans; } };
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#include <DxLib.h> #include "StatusBar.h" #include "Stage.h" StatusBar::StatusBar(std::shared_ptr<Stage> stage) { this->stage = stage; } void StatusBar::Draw(void) { }
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#ifndef NDTDL_MAP_TYPE_H #define NDTDL_MAP_TYPE_H #include "graph_map/graphfactory.h" //includes the full list of forward declarations #include <graph_map/map_type.h> #include <ndt_map/ndt_map_hmt.h> #include <graph_map/ndt_dl/ndtdl_map_param.h> #include <boost/archive/text_oarchive.hpp> #include <boost/archive/text_iarchive.hpp> #include <boost/serialization/base_object.hpp> #include <ndt_map/ndt_map.h> #include "ros/ros.h" #include "ros/node_handle.h" #include <ndt_map/pointcloud_utils.h> #include "ndt_generic/serialization.h" #include "stdio.h" #include "sstream" #define ndtdl_map_type_name "ndt_dl_map" namespace perception_oru { namespace libgraphMap { using namespace perception_oru; class NDTDLMapType: public MapType { public: //Mandatory ~NDTDLMapType(); virtual void update(const Eigen::Affine3d &Tsensor, pcl::PointCloud<pcl::PointXYZ> &cloud, bool simple = false);//Mandatory, base method implemented as pure virtual virtual void update(const Eigen::Affine3d &Tsensor, pcl::PointCloud<velodyne_pointcloud::PointXYZIR> &cloud, bool simple = false);//Mandatory, base method implemented as pure virtual //Optional NDTMap* GetNDTMapFlat() { return map_flat_; } NDTMap* GetNDTMapEdge() { return map_edge_; } virtual bool CompoundMapsByRadius(MapTypePtr target, const Affine3d &T_source, const Affine3d &T_target, double radius); //Optional double GetResolution() const { return resolution_; } NDTDLMapType(MapParamPtr paramptr); NDTDLMapType() {} NDTMap *map_flat_ = NULL; NDTMap *map_edge_ = NULL; protected: double resolution_ = 0.4; friend class GraphFactory;// objects of type <template_map_type> are created by using teh factory design pattern, don't forget to register <template_map_type> for creation in factory void InitializeMap(const Eigen::Affine3d &Tsensor, pcl::PointCloud<pcl::PointXYZ> &cloudFlat, pcl::PointCloud<pcl::PointXYZ> &cloudEdge); /*-----Boost serialization------*/ friend class boost::serialization::access; template<class Archive> void serialize(Archive & ar, const unsigned int version) { ar & boost::serialization::base_object<MapType>(*this); ar & map_flat_; ar & map_edge_; ar & resolution_; } /*-----End of Boost serialization------*/ }; } } #endif // NDTDL_MAP_TYPE_H
[ "j.z.feng@foxmail.com" ]
j.z.feng@foxmail.com
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#include <iostream> #include <Eigen/Dense> #include <math.h> #include <fstream> #include <vector> #include <random> using namespace std; using namespace Eigen; //Metropolis Algorithmus double Metropolis(double N_steps, double Magnetfeld, mt19937 &generator, uniform_real_distribution<double> &distribution ){ VectorXd spin = VectorXd::Zero(N_steps); //Spinvektor für +1/-1 double m=0.0; //Summe über Spinausrichtungen = Magnetisierung //belieber Startzustand i_0: uniform_int_distribution<int> startdistribution(0, 1); // liefert den Wert 0 oder 1 spin[0] = startdistribution(generator)*2 - 1; // liefert den Wert +1 oder -1 für den Spin for(int n=0; n<N_steps-1;n++){ //MC vorschlagen: double p = distribution(generator); double delta_E = 2*spin[n]*Magnetfeld; bool accept; //Überprüfen, ob der MC Move akzepiert wird if(delta_E<0){ accept = true; } else{ if(p<exp(-delta_E)){ accept = true; } else{ accept = false; } } //k->k+1, falls move akzepiert ist if(accept==true){ spin[n+1]=(-1)*spin[n]; } else{ spin[n+1]=spin[n]; } } m=spin.sum()/N_steps; return m; } int main(){ random_device zufall; double N =1e5; mt19937 generator(zufall()); uniform_real_distribution<double> distribution(0,1); VectorXd Magnetfeld = VectorXd::LinSpaced(1e4, -5, 5); ofstream file; string filename = "Data/one.txt"; file.open(filename.c_str()); file << "# Magnetfeld, Magnetisierung m \n"; for(int i=0; i<1e4; i++){ file << Magnetfeld[i] << "\t" << Metropolis(N,Magnetfeld[i],generator,distribution) << "\n" ; } file.close(); return 0; }
[ "yvonne.ribbeheger@gmail.com" ]
yvonne.ribbeheger@gmail.com