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#include<iostream> using namespace std; int main(){ int row,col; cout<<"Enter the number of rows you want:"<<endl; cin>>row; cout<<"Enter the number of columns you want:"<<endl; cin>>col; for ( int i = 1; i <=row; i++){ for ( int j = 1; j <=col; j++){ cout<<"* "; } ...
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/* Written by: Yash Shetye Problem Statement: Calculate the area of rectangle and circle,where both are inherited from the base class SHAPE where calArea() should be a pure virtual function.The length and radius should be accepted from user and must be of type float. */ #include<iostream> using namespace std; class SHA...
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// yggr serialization vector.hpp /**************************************************************************** Copyright (c) 2014-2018 yggdrasil author: yang xu Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal i...
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#include <vector> #include <cassert> #include <cmath> #include <iostream> #include "geometry.h" template<> template<> Vec3<int>::Vec3(const Vec3<float> &v) : x(int(v.x + .5)), y(int(v.y + .5)), z(int(v.z + .5)) {} template<> template<> Vec3<float>::Vec3(const Vec3<int> &v) : x(v.x), y(v.y), z(v.z) {} Matrix::Matri...
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#pragma warning(disable:4996) #include <iostream> #include <functional> #include <algorithm> #include <cstring> #include <vector> #include <string> #include <cstdio> #include <cmath> #include <queue> #include <stack> #include <deque> #include <set> #include <map> using namespace std; typedef long long ll; #define INF ...
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#include "DataTransitions.h" #include "Game.h" //データ遷移図のメイン処理 void DtDiagram::drawTable(DTCom* dt) { int command_ChangeMethodExe=-1; if(RL_INPUT()->m_MouseR.NowPush() && IsMouseInBox(dt->m_DrawArea.x,dt->m_DrawArea.y,dt->m_DrawArea.w,dt->m_DrawArea.h)){dt->m_DTA.release();} RC_2DPorigon* po=draw::...
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#include<cstdio> #include<cstring> int f[50010],n,m,x,y,ans,t=0; bool a[50010]; int father(int x){ if (x==f[x]) return x; int y=father(f[x]); f[x]=y; return y; } int main(){ while (1){ scanf("%d%d",&n,&m); t++; if (n==0) break; for (int i=1;i<=n;i++) f[i]=i; while (m--){ scanf("%d%d",&x,&y); if (fa...
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#pragma once // Name: SCUM, Version: 3.75.21350 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass BP_Recurve...
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// Update JR 12-09-1997 : // - three methods of HashCoding of strings : we may keep the value // of the hashcode of the string itself. This value is used when // resizing of a Map or copying an item from a Map to another Map. // - three methods of HashCoding of strings converted to...
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/* Link - https://www.hackerrank.com/challenges/compare-the-triplets/problem */ #include <iostream> #include <vector> using namespace std; int main(){ vector <int> a; vector <int> b; int elementa; for(int i = 0; i < 3; i++){ cin >> elementa; a.push_back(elementa); ...
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#include <iostream> //#include <WiFi.h> //#include <SPI.h> //#include <Wire.h> //#include <Adafruit_GFX.h> #include <Adafruit_SSD1306.h> // custom libraries #include "cf_lib_JoyStick.h" // #include "cf_lib_oled128x64.h" // #include "cf_lib_websocket.h" // display #define SCREEN_WIDTH 128 // OLED display width, in...
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#pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,tune=native") #include <cstdio> #include <cstring> #include <vector> #include <algorithm> using namespace std; FILE *f = fopen("rogvaiv.in","r"); FILE *g = fopen("rogvaiv.out","w"); const int NMAX = 5e4; const int LEN = 7; int MOD; const char p1[] = "AB...
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# TP2 #include <iostream> #include <string> #include <stdlib.h> using namespace std; int main() { int a; cout << "Ingrese Numero: "; cin >> a; a=a%2; if (a == 1){ cout << "Su numero es par \n";} else { cout << "Su numero no es par \n" ; } return 0...
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// Copyright 2010 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of ...
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/* * BState10.cpp * * Created on: 2016/03/30 * Author: tachibana */ #include "../BrokerServer.h" namespace IoTPriority { B_State10::B_State10(std::shared_ptr<BrokerServer> server) : Server(server) { } B_State10::~B_State10() { } std::string B_State10::execute() { std::cerr << "[q-BR]State 10" << std:...
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#include "StdAfx.h" #include "Timer.h" #include "Thread.h" #include <time.h> #include "mutex.h" #include <Windows.h> #include <Mmsystem.h> #pragma comment(lib, "winmm.lib") using namespace SThread; vector<CTimer*> CTimerHelper::m_vecTimer; long CTimerHelper::Open() { int nRet = -1; m_bRun = true; m_pMutexTimers ...
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/************************************************************************* -= IGS Lord Of Gun =- *************************************************************************/ #include "sound/okim6295.h" #include "machine/eeprom.h" struct lordgun_gun_data { int scr_x, scr_y; UINT16 hw_x, ...
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#include <vector> #include <string> #include <iostream> #include <map> using namespace std; int main() { vector<int> v{2, 7, 1, 6, 2, -2, 4, 0}; // count how many entries have the target value (2) int twos = 0; int const target = 2; for(size_t i = 0; i < v.size(); i++) { if (v[i] == ta...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> // System.Int32[] struct Int32U5BU5D_t3030399641; // System.Collections.Generic.Link[] struct LinkU5BU5D_t62501539; // System.String[] struct StringU5BU5D_t1642385972; // OnlineMapsJS...
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// MFC7.2View.cpp : CMFC72View 类的实现 // #include "stdafx.h" // SHARED_HANDLERS 可以在实现预览、缩略图和搜索筛选器句柄的 // ATL 项目中进行定义,并允许与该项目共享文档代码。 #ifndef SHARED_HANDLERS #include "MFC7.2.h" #endif #include "MFC7.2Doc.h" #include "MFC7.2View.h" #include "MyDlg0.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CMFC72View IMPLEMENT...
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#include <iostream> #include <vector> #define endl "\n" using namespace std; int T; int N, M; int main() { ios::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); freopen("Text.txt", "r", stdin); cin >> T; //주어지는 비행 스케줄은 항상 연결 그래프를 for (int tc = 0; tc < T; tc++) { cin >> N >> M; int a, b; for (int i...
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#include <modbox/game/ai.hpp> static GamePosition defaultAiFunc() { return {500, 200, 500}; } std::function<GamePosition(void)> getDefaultAiFunc() { return defaultAiFunc; }
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/cbor/writer.h" #include <limits> #include <string> #include "base/stl_util.h" #include "testing/gmock/include/gmock/gmock.h" #inclu...
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#include "stdafx.h" using namespace std; using namespace cv; void border_to_even(Mat& src); Mat h_trans(Mat& src); Mat v_trans(Mat& src); Mat dwt_one_time(Mat& src); #define date_num 1 int dwt(string img, int time) { Mat _src = imread(img,CV_LOAD_IMAGE_GRAYSCALE); if (_src.empty()) return -1; Mat src = Mat_<f...
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/* +----------------------------------------------------------------------+ | Zend Engine | +----------------------------------------------------------------------+ | Copyright (c) 1998-2013 Zend Technologies Ltd. (http://www.zend.com) | +---------...
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// Fill out your copyright notice in the Description page of Project Settings. #include "BaseCharacter.h" #include "AbilitySystemComponent.h" #include "AttributeSetBase.h" // Sets default values ABaseCharacter::ABaseCharacter() { // Set this character to call Tick() every frame. You can turn this off to improve p...
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/****************************************************************************** * CRC - Calculate CRC * * Description: This example calculates the CRC of an array of data twice and * compares the results. If the results are the same then the LED turns on * if the results are different the LED turns off. The results...
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#pragma once #include "Graphics/Sprite.h" #include "Scene.h" //タイトルシーン class SceneHowtoPlay : public Scene { public: SceneHowtoPlay() {} ~SceneHowtoPlay() {} //初期化 void Initialize() override; //終了化 void Finalize() override; //更新処理 void Update(float elapsedTime) override; //描画...
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#include "../include/screen.h" #include "../include/glinclude.h" Screen* Screen::screen = NULL; int GLFWCALL Screen::CloseCallback() { Screen::Instance().opened = false; return GL_TRUE; } Screen::Screen() { glfwInit(); opened = false; } Screen::~Screen() { glfwTerminate(); } Screen& Screen::Instance() { if ...
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//-------------------------------------------------------------------------------------- // File: DDSTextureLoader.cpp // // Function for loading a DDS texture and creating a Direct3D 11 runtime resource for it // // Note these functions are useful as a light-weight runtime loader for DDS files. For // a full-featured ...
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#pragma once /////////////////////////////////////////////////////////////////////////// // Display.h : defines webpage display using browser functions // // ver 1.0 // // // //...
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/****************************************************************************** ** ** Copyright (C) 2009-2011 Kyle Lutz <kyle.r.lutz@gmail.com> ** All rights reserved. ** ** This file is a part of the chemkit project. For more information ** see <http://www.chemkit.org>. ** ** Redistribution and use in source and binar...
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#pragma once #include "LQViewable.hpp" #include "LQEvent.hpp" class LQViewport : public LQViewable { public: LQViewport(LQNumber&& x, LQNumber&& y, LQNumber&& width, LQNumber&& height, GLint color=0x000000, float minGripSize=20.0f); void onScroll(LQScrollEvent& event); void reca...
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#ifndef APPLICATION #define APPLICATION #include"Contacts.h" #include"Storage.h" class Application { public: Application(); //Line 8 ~Application(); //Line 15 void enter_contacts(); //Line 21 void enter_inbox(); //Line 64 void run(); //Line 193 int add_email(const ...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "url/scheme_host_port.h" #include <stdint.h> #include <string.h> #include <tuple> #include "base/logging.h" #include "base/numerics/safe_conve...
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#include "plotwindow.h" #include "ui_plotwindow.h" QVector<double> E(POINTS), N(POINTS); PlotWindow::PlotWindow(QWidget *parent) : QDialog(parent), ui(new Ui::PlotWindow) { ui->setupUi(this); Save_button = new QPushButton("Save", this); Save_button->setGeometry(550, 20, 100, 30); adjustSize()...
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// Calculate_Sqrt.cpp : This file contains the 'main' function. Program execution begins and ends there. // #include <iostream> using namespace std; int calculateMax(float a, float b); int calculateMin(float a, float b); int main() { float x; float y; cout << "pease input two number: "; cin >> x;...
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#include "stdafx.h" #include "GDIInit.h" CGDIPlusInitializer CGDIPlusInitializer::m_gpiInstance;
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// This is an open source non-commercial project. Dear PVS-Studio, please check it. // PVS-Studio Static Code Analyzer for C, C++, C#, and Java: http://www.viva64.com /******************************************************************************* * ...
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#include "AppDelegate.h" #include <vector> #include <string> #include "config/AppMacros.h" #include "assist/InstanceMgr.h" USING_NS_CC; using namespace std; using namespace walkbin; AppDelegate::AppDelegate() { InstanceMgr::create(); } AppDelegate::~AppDelegate() { InstanceMgr::destroy(); } bool AppDelega...
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/* * iLightSwitchIn.h * * Created on: Jan 25, 2015 * Author: micha */ #ifndef ILIGHTSWITCHIN_H_ #define ILIGHTSWITCHIN_H_ #include <string> #include <list> #include <iostream> #include "Base.h" typedef enum LightSwitchInState { LightOn, LightOff } LightSwitchInState; class iRoom; class iLightSwitchI...
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#pragma once #include "Component.h" class SkinnedMesh; class RigidBody; class Avatar; struct RagdollInfo { public: //13 Bones Transform* Pelvis; Transform* LeftHips; Transform* LeftKnee; Transform* LeftFoot; Transform* LeftArm; Transform* LeftElbow; Transform* RightHips; Transform* RightKnee; Transform* Right...
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#ifndef _PACKET_HEADER_BASE_H_ #define _PACKET_HEADER_BASE_H_ /* Copyright (c) 2015-2015 Cisco Systems, Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICEN...
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#ifndef HPSSIM_USERTRACKINGACTION_H_ #define HPSSIM_USERTRACKINGACTION_H_ 1 /* * Geant4 */ #include "G4UserTrackingAction.hh" #include "G4TrackingManager.hh" #include "G4RunManager.hh" /* * LCDD */ #include "lcdd/core/UserRegionInformation.hh" #include "lcdd/detectors/CurrentTrackState.hh" /* * HPS */ #include...
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/* 用库函数bsearch重写HTML查询函数 */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <conio.h> typedef struct Nameval Nameval; struct Nameval { char *name; int value; }; Nameval htmlchars[] = { "AA", 0x00c6, "AB", 0x00c1, "AC", 0x00c2, "BA", 0x11b1, "BB", 0x11b2, "BC", 0x11b3 }; #define NELEMS(a...
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#include "ofxOpenCv.h" #include "ofxARToolkitPlus.h" #include "ofMain.h" // Uncomment this to use a camera instead of a video file #define CAMERA_CONNECTED class ofApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed (int key); void keyReleased(int key); void mous...
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#include "DHT22.h" #include <Arduino.h> #include <pins_arduino.h> extern "C" { #include <avr/interrupt.h> #include <avr/io.h> #include <avr/pgmspace.h> } namespace DHT22 { #define DIRECT_READ(base, mask) (((*(base)) & (mask)) ? 1 : 0) #define DIRECT_MODE_INPUT(base, mask) ((*(base + 1)) &= ~(mask)) #define DIRECT_MOD...
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#define CAMERA_PIN 5 #define POT_PIN 6 #define UMBRELLA_PIN 2 // (analog) // CAMERA boolean currCamera = false; boolean lastCamera = false; // to detect state changes // POT boolean currPot = false; boolean lastPot = false; // UMBRELLA int umbrellaLight = 0; int umbrellaThreshold = 220; // how much light there needs...
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#include "MsPbfs.h" //#include <lemon/bfs.h> const std::size_t sourceNum = 3; template <unsigned int bitsetSize> void printNodeFound(std::size_t level, std::size_t nodeId, std::size_t maxNodeId, std::bitset<bitsetSize> foundIn) { std::cout << nodeId << " is found on level\t" << level << "\tin the followi...
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#include <iostream> #include "stack.h" int main() { as dd = {0, 0, nullptr}; dd.a = 100; std::cout << "Hello, World!" << std::endl; std::cout << dd.a << std::endl; std::cin >> dd.a; std::cout << dd.a << std::endl; return 0; }
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/** * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <fabric/core/LayoutPrimitives.h> namespace facebook { namespace react { inline std::string toString(const...
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fputs( " If this option is used several times, the last one will be used.\n" "\n" " --data-ascii <data>\n" " See -d, --data.\n" "\n" " --data-binary <data>\n" " (HTTP) This posts data exactly as specified with no extra pro-\n" " cessing whatsoever.\n" "\...
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#include <iostream> using namespace std; #include <cstring> #include "interfaz.h" #include "rlutil.h" using namespace rlutil; void setColors(int foreColor, int backColor) { setColor(foreColor); setBackgroundColor(backColor); } void bar(int foreColor, int backColor, int y, int width) { if (wid...
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#include <bits/stdc++.h> using namespace std; int dist(int a, int b) { return abs(a - b); } int main() { int n; cin >> n; int vet[n]; for (int i = 0; i < n; i++) cin >> vet[i]; int you = 1, friendp = 1000000; int result = 0; int i = 0, j = n - 1; while (i <= j) { ...
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#include <iostream> #include <math.h> using namespace std; int gcd(int a,int b){ if(b > a){ return gcd(b,a); } int c = a % b; while(c){ b = a; a = c; c = a % b; } return b; } int main(){ int a,b; cin>>a>>b; cout<<gcd(a,b); return 0; }
[ "luyuxuanleo@gmail.com" ]
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/* ----------------------------------------------------------------------------- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in t...
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#include <bits/stdc++.h> #include <assert.h> using namespace std; typedef long long ll; typedef long double ld; #define PB push_back #define MP make_pair #define MOD 1000000007LL #define endl "\n" #define fst first #define snd second const ll UNDEF = -1; const ll INF=1e18; template<typename T> inline bool chkmax(T &aa,...
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Li Chen Koh
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thangduong/optical_imaging
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//----------------------------------------------------------------------------- // Name: dx9_primitive_types.cpp // Author: Kevin Harris (kevin@codesampler.com) // Last Modified: 10/04/04 // Description: This sample demonstrates how to properly use all the // primitive types avail...
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/* XenoCollide Collision Detection and Physics Library Copyright (c) 2007-2014 Gary Snethen http://xenocollide.com This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyo...
[ "misiekc@interia.pl" ]
misiekc@interia.pl
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Status windowsGetFileVersion(const std::string& path, std::string& rVersion) { DWORD handle = 0; auto verSize = GetFileVersionInfoSize(path.c_str(), &handle); auto verInfo = std::make_unique<BYTE[]>(verSize); if (verInfo == nullptr) { return Status(1, "Failed to malloc for version info"); } auto err = G...
[ "fly_boyabc@hotmail.com" ]
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#include <iostream> #include <algorithm> #include <cstring> #include <vector> #include <numeric> #include <cstdlib> #include <queue> #include <stack> #include <climits> using namespace std; typedef long long ll; #define pb push_back #define rep(i, n) for (int i=0;i<(n);++i) #define rep2(i, s, n) for (int i=s;i<(n);++...
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#include <bits/stdc++.h> using namespace std; int fa[1000]; int cnt[1000]; bool cir[1000]; int root(int x) { if (fa[x] == x) return x; return fa[x] = root(fa[x]); } void Union(int u, int v) { u = root(u), v = root(v); if (u == v) cir[u] = 1; else { fa[v] = u; cnt[u] += cnt[...
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#pragma once #include <vector> class NumberTransformation { public: NumberTransformation() {} virtual int transform(int number)const = 0; virtual NumberTransformation* clone()const = 0; virtual ~NumberTransformation() {} }; class IdentityTransformation : public NumberTransformation { public: virtual int transfo...
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//Roberto Alejandro Gutierrez Guillen A01019608 #include <iostream> #include <vector> using namespace std; /* Un camionero conduce desde DF a Acapulco siguiendo una ruta dada y llevando un camión que le permite, con el tanque de gasolina lleno, recorrer n kilómetros sin parar. El camionero dispone de un mapa de c...
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/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contribut...
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#include <iostream> bool searchMatrix(int matrix[5][5], int target) { int i = 0, j = 4; while (true) { int search = matrix[i][j]; if (target > search) { i++; } else if (target < search) { j--; } else { return true; } if (i > 4...
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// Fill out your copyright notice in the Description page of Project Settings. #include "HeadHittableBox.h" #include "Components/StaticMeshComponent.h" #include "Components/BoxComponent.h" #include "GameFramework/Character.h" #include "GameFramework/CharacterMovementComponent.h" #include "UObject/ConstructorHelpers.h...
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#ifndef PARAMETERTRACEPOINT_H #define PARAMETERTRACEPOINT_H #include <QObject> //! SDK #include "interface_types.h" #include "common/client.h" #include "outbondpacket.h" #include "parameter.h" using namespace std; using namespace zlaser::thrift; class ParameterTracePoint : public QObject, public Parameter { Q_...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "t2778772662.h" #include "t269306229.h" #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignore...
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#include "noise.h" #include <boost/random.hpp> noise::noise() { } double noise::GetRandomNoise(double mean, double sigma) { typedef boost::normal_distribution<double> NormalDistribution; typedef boost::mt19937 RandomGenerator; typedef boost::variate_generator<RandomGenerator&, \ ...
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/* Created by Janis Narbuts Copyright (C) 2004-2012, Tivi LTD, www.tiviphone.com. All rights reserved. Copyright (C) 2012-2017, Silent Circle, LLC. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * ...
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#include <bits/stdc++.h> #define FOR(i, m, n) for (int i = m; i < (n); i++) #define RFOR(i, m, n) for (int i = (m - 1); i >= 0; i--) #define REP(i, n) FOR(i, 0, n) #define RREP(i, n) RFOR(i, n, 0) #define ALL(v) v.begin(), v.end() #define RALL(v) v.rbegin(), v.rend() #define print(ele) cout << ele << endl #define print...
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/* Copyright 2019 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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// Copyright (C) 2012-2018 Promotion Software GmbH //[-------------------------------------------------------] //[ Includes ] //[-------------------------------------------------------] #include "em5/PrecompiledHeader.h" #include "em5/action/base/SpawnUnitAction.h" #includ...
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/// @file Week.cpp //============================================================================ // // This file is part of GPSTk, the GPS Toolkit. // // The GPSTk is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published // by the Free Sof...
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/* Let, the given number is X = A - B. Here, B = A/10. So, A - A/10 = X A - (A-A%10)/10 = X 10A - A + (A%10) = 10X 9A = 10X - K , let K = A%10 A = (10X - K)/9 A = X + (X - K)/9 For K equals to 0 to 9, if (...
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// 426. 将二叉搜索树转化为排序的双向链表 // 将一个 二叉搜索树 就地转化为一个 已排序的双向循环链表 // 对于双向循环列表,你可以将左右孩子指针作为双向循环链表的前驱和后继指针 // 第一个节点的前驱是最后一个节点,最后一个节点的后继是第一个节点 // 特别地,我们希望可以 就地 完成转换操作 // 当转化完成以后,树中节点的左指针需要指向前驱,树中节点的右指针需要指向后继 // 还需要返回链表中最小元素的指针 // #include <iostream> class Node { public: int val; Node *left; Node *right; Node() {...
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#ifndef SHOOTER_FLOOD_FINDER_H #define SHOOTER_FLOOD_FINDER_H #include "IFinder.h" #include <boost/optional.hpp> class ShooterFloodFinder : public IFinder { public: ShooterFloodFinder(std::vector<std::string> objectPath, boost::property_tree::ptree config) : IFinder(objectPath, config) { if(objectPath.size() !=...
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#ifndef EVENTSYSTEM_H #define EVENTSYSTEM_H #include "Event.h" enum EventSystemType { EV_SYS_UNKNOWN = 0, EV_SYS_QUIT }; class EventSystem: public Event { public: EventSystem(); EventSystem(EventSystemType newType); virtual ~EventSystem(); EventSystemType getSystem...
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// This file is part of zspace, a simple C++ collection of geometry data-structures & algorithms, // data analysis & visualization framework. // // Copyright (C) 2019 ZSPACE // // This Source Code Form is subject to the terms of the MIT License // If a copy of the MIT License was not distributed with this file, You...
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#import<cstdio> int h,k,n,w;main(){for(scanf("%d%d",&n,&h);n--;w+=k>h?2:1)scanf("%d",&k);printf("%d",w);}
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int led = 1; int but = 0; int buttonValue = 0; int butCount = 0; int preVal = 0; int newState = LOW; unsigned long previousMillis = 0; const long butInterval = 100; void setup() { pinMode(led, OUTPUT); pinMode(but, INPUT); } void loop() { buttonValue = digitalRead(but); unsigned long currentMillis = m...
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/* SUIF Operands */ /* Copyright (c) 1994 Stanford University All rights reserved. This software is provided under the terms described in the "suif_copyright.h" include file. */ #include <suif_copyright.h> #ifndef OPERAND_H #define OPERAND_H #pragma interface RCS_HEADER(operand_h, "$Id$") clas...
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// Copyright 2019 The Cobalt Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by ap...
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/* Process model C++ form file: manet_dispatcher_head_ideal.pr.cpp */ /* Portions of this file copyright 1986-2008 by OPNET Technologies, Inc. */ /* This variable carries the header into the object file */ const char manet_dispatcher_head_ideal_pr_cpp [] = "MIL_3_Tfile_Hdr_ 145A 30A modeler 7 55B5D372 55B5D372...
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#pragma once // TheOuterWorlds SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "Indi_Furniture_StandDrinkingAtBar_NoActor_classes.hpp" namespace SDK { //--------------------------------------------------------------------------- //Parameters //-----------------------------------------------------------...
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#include<iostream> using namespace std; enum CPU_Rank { P1 = 1, P2, P3, P4, P5, P6, P7 }; class CPU { public: CPU(CPU_Rank inputR = P1, int inputF=1500, double inputV=200.0) { rank = (CPU_Rank)inputR; frequency = inputF; voltage = inputV; cout << "The constructor is called." << endl; } void run() { cout ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_ASSIST_RANKER_RANKER_URL_FETCHER_H_ #define COMPONENTS_ASSIST_RANKER_RANKER_URL_FETCHER_H_ #include <memory> #include "base/callback....
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#ifndef _PLAYERBMP2_H_ #define _PLAYERBMP2_H_ #include "bitmapwrapper.h" class PlayerBmp2 : public WoopsiGfx::BitmapWrapper { public: PlayerBmp2(); }; #endif
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#include"re3.h" #include<stdlib.h> //This function is used to display a NFA. void dis_NFA(NFA nfa) { for(int i=0;i<int(nfa.T.size());i++) { // cout<<nfa.T[i].v1<<"----"<<nfa.T[i].c<<"--->"<<nfa.T[i].v2<<endl; } } //This function is used to build new NFA by doing concatenation operation on given two NFAs. NFA c...
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#pragma once #include <ray/material/Color.h> #include <ray/math/Ray.h> #include <ray/math/Vec2.h> #include <ray/math/Vec3.h> #include <ray/utility/Array2.h> #include <ray/utility/IntRange2.h> #include <ray/Camera.h> #include <algorithm> #include <cmath> #include <execution> namespace ray { // uses the given s...
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#include "testApp.h" //-------------------------------------------------------------- void testApp::setup(){ } //-------------------------------------------------------------- void testApp::update(){ cout << ofNoise(6) << endl; } //-------------------------------------------------------------- void testApp:...
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// graph-tool -- a general graph modification and manipulation thingy // // Copyright (C) 2006-2015 Tiago de Paula Peixoto <tiago@skewed.de> // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation;...
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#pragma once #include <cstdint> struct fvec2 { float x; float y; bool operator==(const fvec2& other) { if (other.x == this->x && other.y == this->y) { return true; } return false; } fvec2& operator+(const fvec2& other) { this->x += other.x; this->y += other.y; return *this; } fvec2& operator-(const fvec2& other)...
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#include "Nano.h" #include "rooutil.h" #include "cxxopts.h" #include "Base.h" #include "ElectronSelections.h" #include "MuonSelections.h" #include "VBSHWW.h" #include "bdt.icc" // ./process INPUTFILEPATH OUTPUTFILE [NEVENTS] int main(int argc, char** argv) { VBSHWW vbs(argc, argv); // Additional branches ...
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/************************************************************************** * Copyright(c) 1998-1999, ALICE Experiment at CERN, All rights reserved. * * * * Author: The ALICE Off-line Project. * * Contributors ...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "i...
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#pragma once #include <vector> #include <ostream> #include <fstream> #include "MT.h" #include "Primitive.h" #include "Vec.h" namespace tgraph { template<typename T> struct Node { T element; enum AXIS { AX_X = 0, AX_Y = 1, AX_Z = 2 }; AXIS axis; const Node* parent; const Node* children[2]; ...
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#include<bits/stdc++.h> using namespace std; #define mx 200000 int ara[mx]; struct node{ int capacity; int ase; int val; }; node tree[mx*4]; void zero(int n) { int i; for(i=0;i<=n;i++) { ara[n] = 0; } for(i=0;i<=n*4;i++) { tree[i].capacity = 0; tree[i].ase =...
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