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#include<iostream> #include<vector> #include<cstdlib> #include<array> #include"Maze.h" #include<time.h> #include<cstring> //using namespace std; //return true when the path is in the vector bool checkInPath(const int num, const std::vector<int> &vec){ for(int d =0; d < vec.size(); d++){ if(vec[d] == num) re...
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/// Counts number of 0 entries in a random array /// /// Authors: I.Kulakov; M.Zyzak /// use "g++ count.cpp -O3 -ltbb; ./a.out" to run /// TODO parallelize using two methods: via atomic operations and via spin_mutex #include <stdio.h> #include "tbb/parallel_for.h" #include "tbb/blocked_range.h" #inc...
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#ifndef DILBERT_H #define DILBERT_H #include <QWidget> #include <QtWebKit/QWebView> #include <QDate> namespace Ui { class dilbert; } class dilbert : public QWidget { Q_OBJECT public: explicit dilbert(QWidget *parent = 0); ~dilbert(); private: Ui::dilbert *ui; QDate comicid; QDate latest...
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// // ILoggable.cpp // ex_1 // // Created by 71M on 30.08.2021. // #include "ILoggable.hpp"
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#include <iostream> #include <climits> #include <cmath> #include <algorithm> #include <vector> #include <map> #include <set> #include <queue> #include <string> #include <deque> #define INF_INT (INT_MAX / 2) #define INF_LONG (LONG_MAX / 2) //#define DEBUG true #define DEBUG false using namespace std; ty...
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#include <iostream> using namespace std; int main () { int idade; cout << "Qual a sua idade?" << endl; cin >> idade; cout << "Vc tem " << idade << " anos!" << endl; return 0; }
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/*============================================================================= File: matrix.cpp Purpose: Revision: $Id: matrix_hpoint.cpp,v 1.2 2002/05/13 21:07:45 philosophil Exp $ Created by: Philippe Lavoie (3 Oct, 1996) Modified by: Copyright notice: Copyright (C) 1...
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#ifndef COURSEEDITCONTROLLER_H #define COURSEEDITCONTROLLER_H #include <functional> #include "Controller.h" #include "../objects/Course.h" class CourseEditController : public Controller { Q_OBJECT public: CourseEditController(Ui::MainWindow* ui, QObject* parent = nullptr); ~CourseEditController(); ...
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/* (C) 2016 Gary Sinitsin. See LICENSE file (MIT license). */ #pragma once #include "PhoneCommon.h" #ifdef _WIN32 # define UNICODE # define WIN32_LEAN_AND_MEAN # define NOMINMAX # include <Windows.h> # include <WinSock2.h> # include <WS2tcpip.h> // Bring back the standard error constants that we use # define EWOULD...
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#ifndef ARITHMETICEXPRESSION_H #define ARITHMETICEXPRESSION_H #include <iostream> #include <cstdlib> using namespace std; struct TreeNode{ char data; char key; TreeNode* left; TreeNode* right; TreeNode(char data, char key):data(data),key(key),left(0),right(0){} }; class arithmeticExp...
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#ifndef CURRENCY_H #define CURRENCY_H #include <QHash> #include <QString> #include <QStringList> class Currency { public: static Currency *get(const QString name); QString name() const; bool hasRate(const QString currency) const; double to(const QString currency); static void addRate(const QStri...
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/* * Datacache.cpp * * Created on: 2018ๅนด3ๆœˆ19ๆ—ฅ * Author: carlos Hu */ #include "Datacache.h" #include "GEThread/ThreadPool.h" Datacache::Datacache(): CThread() { Connections = NULL; mConnectionCount = 0; } Datacache::~Datacache() { } void Datacache::_Initialize() { //run ThreadPool.ExecuteTask(this);...
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#pragma once #include <SDL.h> #include "CustomTexture.hpp" class Cell { private: CustomTexture m_texture; bool m_free; char m_dir = ' '; int m_row; int m_col; public: Cell(); Cell(SDL_Rect t_rect, SDL_Texture* t_texture, int r, int c); ~Cell(); bool free(); char dir(); void changeDirection(char dir); void r...
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#include "rank12.h" #include "rank34.h" int main() { cout << "่ฏท่พ“ๅ…ฅๆ‚จ้œ€่ฆ็š„ๅ…ณ้”ฎๅญ—ๆŸฅๆ‰พ็ญ‰็บง" << endl; int rank = 1; cin >> rank; if (rank > 4 || rank < 1) { cout << "่ฏท่พ“ๅ…ฅ[1,4]็š„ๆ•ฐๅญ—" << endl; } Input_KeyWords key("key.txt"); auto key_set = key.read(); cout << "่ฏท่พ“ๅ…ฅๆ‚จ่ฆๆๅ–็š„cppๆ–‡ไปถ่ทฏๅพ„" << endl; stri...
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/* vim:expandtab:shiftwidth=2:tabstop=2:smarttab: * * Libmemcached library * * Copyright (C) 2011 Data Differential, http://datadifferential.com/ * Copyright (C) 2006-2009 Brian Aker All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted ...
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#include<iostream> #include<algorithm> #include<cstring> #include<cmath> using namespace std ; int main() { char in[2]; char inp[2]; char temp ; scanf("%c%c%c%c%c",&in[0],&in[1],&temp,&inp[0],&inp[1]); int h[2] ; int m[2] ; h[0] = in[0] - '0' ; h[1] = in[1] - '0' ; m[0] = inp[0] - '...
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// homework1.cpp: ๅฎšไน‰ๆŽงๅˆถๅฐๅบ”็”จ็จ‹ๅบ็š„ๅ…ฅๅฃ็‚นใ€‚ // //ไธ€ๅผ€ๅง‹้‡ๅˆฐๆ˜Žๆ˜Žๅทฒ็ปๅฎšไน‰ไบ†ๆ•ฐ็ป„๏ผŒไฝ†ๆ˜ฏ่ฟ˜ๆ˜ฏ่ฏด่ฟ™ไธชๆ•ฐ็ป„ๆฒกๅฎšไน‰ๆˆ–่€…ๅ…ถไป–ๅพˆๅฅ‡ๆ€ช็š„ //้—ฎ้ข˜ๆ˜ฏๅ› ไธบไธญๆ–‡ๆณจ้‡Š #include "stdafx.h" #include <iostream> #include <fstream> #include "sudoCreate.h" #include "sudoSolver.h" #define MAX 1000000 int *matrixarray[MAX]; int count = 0; int array[8] = { 1, 2, 4, 5, 6, 7, 8, 9 }; /*ๅญ˜ๅ‚จๆœ€ๅŽ้œ€่ฆๅพ€ๆ–‡ไปถไธญๅ†™็š„ๆ‰€ๆœ‰็ปˆๅฑ€*/ i...
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/* * Retroshare Posted Comments * * Copyright 2012-2012 by Robert Fernie. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License Version 2.1 as published by the Free Software Foundation. * * This library is distributed in the ho...
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// // Created by raver119 on 22.11.2017. // #include <graph/FlatUtils.h> #include <array/DataTypeConversions.h> #include <array/DataTypeUtils.h> #include <array/ByteOrderUtils.h> namespace nd4j { namespace graph { std::pair<int, int> FlatUtils::fromIntPair(IntPair *pair) { return std::pair<in...
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๏ปฟ#include "pch.h" #include <iostream> using namespace std; struct Queue { int data; Queue *next; Queue *prev; public: void Enque(int); void Deque(); void Print(Queue*); }*head, *tail; void Queue::Enque(int data) { Queue *temp; temp = new Queue; temp->data = data; temp->next = NULL; if (head == NULL) ...
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#include <bits/stdc++.h> using namespace std; typedef signed long long ll; #undef _P #define _P(...) (void)printf(__VA_ARGS__) #define FOR(x,to) for(x=0;x<to;x++) #define ITR(x,c) for(__typeof(c.begin()) x=c.begin();x!=c.end();x++) #define ALL(a) (a.begin()),(a.end()) #define ZERO(a) memset(a,0,sizeof(a)) #d...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef unsigned long long ull; #define ENABLE_FREAD namespace io_impl { inline bool maybe_digit(char c) { return c >= '0' && c <= '9'; } inline bool maybe_decimal(char c) { return (c >= '0' && c <= '9') || (c == '.'); } struct io_s { ...
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#define _CRT_SECURE_NO_WARNINGS #include <cstdio> #include <cmath> #include <cstring> #include <cstdlib> #include <ctime> #include <cassert> #include <iostream> #include <fstream> #include <sstream> #include <algorithm> #include <string> #include <vector> #include <set> #include <map> #include <list> ...
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#pragma once #if defined(_WIN32) || defined(WIN32) || defined(OS_WINDOWS) || defined(__WINDOWS__) #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #include <windows.h> #endif // WIN32_LEAN_AND_MEAN #include <mmsystem.h> #pragma comment(lib, "winmm.lib") #endif // _WIN32 #include <chrono> #include <mutex> #ifnd...
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#include <Arduino.h> #include <avr/interrupt.h> #include <avr/io.h> #include <avr/pgmspace.h> #ifndef cbi #define cbi(sfr, bit) (_SFR_BYTE(sfr) &= ~_BV(bit)) #endif #ifndef sbi #define sbi(sfr, bit) (_SFR_BYTE(sfr) |= _BV(bit)) #endif // Standard Arduino Pins #define digitalPinToPortReg(P) \ (((P) >= 0 && (P) <=...
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class Solution { public: bool validWordSquare(vector<string>& words) { for (int i = 0; i < words.size(); i++) { for (int j = 0; j < words[i].size(); j++) { if (j >= words.size() or i >= words[j].size() or words[i][j] != words[j][i]) { return false; ...
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// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #pragma once #include "compiler/type.h" #include <optional> #include <set> /** * Type interner. * * To allow for fast equality checks between two Type objects, we intern all of * them in a single TypeInterner. The int...
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#ifndef WINOVERVIEWGROUPDELEGATE_H #define WINOVERVIEWGROUPDELEGATE_H #include <QAbstractItemDelegate> class WinOverviewGroupDelegate : public QAbstractItemDelegate { Q_OBJECT public: explicit WinOverviewGroupDelegate(QObject *parent = 0); virtual void paint(QPainter * painter, const QStyleOptionViewItem...
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/********** Copyright (c) 2019, Xilinx, Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and...
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// Copyright (c) 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef QUICHE_QUIC_QBONE_MOCK_QBONE_CLIENT_H_ #define QUICHE_QUIC_QBONE_MOCK_QBONE_CLIENT_H_ #include "absl/strings/string_view.h" #include "net/thi...
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#include <bits/stdc++.h> using namespace std; using ll = long long; using ld = long double; int main() { ios_base::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr); int n, tf = 0, ft = 0, hd = 0; cin >> n; vector<int> v(n); for (int &i: v) { cin >> i; } string...
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#include "Item.h" Item::Item(glm::vec3 pos, int value) : _width(0.5f), _depth(0.5f), _height(4.0f), _time(10000.0f), _collected(false) { _position = pos; _value = value; _vboID = 0; } Item::~Item() { //cleaing up the buffers when the sprite is destroyed. if(_vboID != 0) { glDeleteBuffers(1, &_vboID); }...
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class Color; class AnimationSet; #define STATE_CONFIGURED 1 #define STATE_WIFISTATUS 2 #define STATE_SWITCH 4 class DAO { public: DAO(); String getSSID(); void storeSSID(String ssid); String getKey(); void storeKey(String key); String getPassword(); void storePassword(String password); int getMode()...
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#ifndef MusicSheetPlayer_h #define MusicSheetPlayer_h #include <QObject> class QTimer; #include "zg/INetworkTimeProvider.h" #include "MusicSheet.h" #include "PlaybackState.h" #ifndef DOXYGEN_SHOULD_IGNORE_THIS Q_DECLARE_METATYPE(choir::ConstMusicSheetRef); Q_DECLARE_METATYPE(choir::PlaybackState); #endif namespace...
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#include "src/util/c99_stdint.h" #include <string.h> #include <map> #include "src/code/bitmap.h" #include "src/code/go.h" #include "src/conf/msg.h" #include "src/adfa/action.h" #include "src/adfa/adfa.h" #include "src/util/allocate.h" namespace re2c { void DFA::split(State *s) { State *move = new State; addState(m...
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/* * ops_singleton_class.h * * Created on: 2015-1-23 * Author: fyliu */ #ifndef OPS_SINGLETON_CLASS_H_ #define OPS_SINGLETON_CLASS_H_ template <class T> class SingletonClass { public: static T* GetInstance() { if(NULL == _instance) _instance = new T();//T() will call constructor ...
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#include <SFML/Graphics.hpp> #include <iostream> using namespace sf; class Mause_control { private: Vector2i mause_position; public: Vector2i get_mause_position() { return this->mause_position; } void set_mause_position(RenderWindow &_window) { this->mause_position = Mouse::getPosition(_window); } float get_...
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int processCMDTAmsg(void) { int i, j, k, IntegerPart; char tmp[3]; int pic=0; // $TMHKR,C,,,,*47 // COM // 1 IntegerPart = 1; for (i=0, j=0, k=0; (i<MSGindex) && (j<10); i++) // We start at 7 so we ignore the '$GPGGA,' { if (bus_msg[i] == ',') { j++; // Segment ...
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#pragma once #include "Service.h" #include <QApplication> #include <QDebug> #include <QDomDocument> #include <QMessageBox> #include <QString> #include <QVector> class ComboBoxPopulator { public: ComboBoxPopulator() = default; void setData(const QString &input); QVector<QVector<QString>> getResult(); bo...
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/* * @Author: Beinan * @Date: 2015-02-15 20:11:38 * @Last Modified by: Beinan * @Last Modified time: 2015-02-15 20:51:49 */ #include <iostream> #include <string> #include <vector> #include <unordered_set> using namespace std; void print_result(vector<string>& result, int length){ if(length == 0) return; ...
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#include "utils/concurrent/thread.hpp" #include "sensors/fake_gpio_counter.hpp" #include "utils/logger.hpp" #include "utils/timer.hpp" #include "utils/system.hpp" #include "data/data.hpp" using hyped::utils::concurrent::Thread; using hyped::sensors::FakeGpioCounter; using hyped::utils::Logger; using hyped::utils::Time...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <vector> namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *parent = 0); ~MainWindow(); void emitWriteTextSignal(char* text); void emitDisplayImage(...
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// Example for an i2c connector to communicate with ulnoiot-node via i2c // This example is optimized for the keyes-scale // // Based on Wire example by Nicholas Zambetti <http://www.zambetti.com> // // Author: ulno (http://ulno.net) // Created: 2017-10-21 // #include <HX711_ADC.h> // https://github.com/olkal/HX711_AD...
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#include<iostream> #include<cstdio> #include<cstring> using namespace std; int main() { char a1[100],a2[100],a3[100],a4[100],a5[100],a6[100],a7[100],a8[100],a9[100],a0[100]; int num[10]; scanf("%s",a0); cin>>num[0]; scanf("%s",a1); cin>>num[1]; scanf("%s",a2); cin>>num[2]; scanf("%s...
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/** * @file getline.h * @author Samoletov Petr <samoletovp@gmail.com> * @brief ะงั‚ะตะฝะธะต ะฟั€ะตะดะปะพะถะตะฝะธะน ะธะท ั„ะฐะนะปะฐ */ #include <iostream> #include <cstring> using namespace std; char* getline(std::istream& _in, int q) { char c; size_t i, n = 3; char* t, *s = NULL; for(i = 0; _in.get(c) && !_in.fail()...
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#include <QtGlobal> // Automatically generated by extract_strings.py #ifdef __GNUC__ #define UNUSED __attribute__((unused)) #else #define UNUSED #endif static const char UNUSED *bitcoin_strings[] = { QT_TRANSLATE_NOOP("bitcoin-core", "" "%s, you must set a rpcpassword in the configuration file:\n" "%s\n" "It is recomme...
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#include <iostream> #include "../../include/recursive.hpp" int fibonacci(int n) { if (n == 1) { return 1; } if (n == 2) { return 1; } return fibonacci(n - 1) + fibonacci(n - 2); } void printFibonacci(int n) { int f1 = 1; int f2 = 1; if (n < 1) { r...
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#include <iostream> #include <fstream> #include <cmath> #include <random> #include <cstdlib> #include <vector> //const double SQRT3 = 1; double f(double x) { if (-1 <= x && x <= 0) return (x+1); //SQRT3*x + SQRT3; else if (0 < x && x <= 1) return (-x+1); //-SQRT3*x + SQRT3; else return 0; } double h...
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๏ปฟ// Grafy.cpp : Ten plik zawiera funkcjฤ™ โ€žmainโ€. W nim rozpoczyna siฤ™ i koล„czy wykonywanie programu. // #include <iostream> using namespace std; int main() { //Data Holder int graphSize = 0; char inputData; //For input int numberOfInputs; //For output int graphGradeCounter = 0; ci...
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/*============================================================================= Copyright (c) 2015 Paul Fultz II apply.h Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ====================================...
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/*Copyright (C) 2009 Cleriot Simon * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This program is distri...
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#ifndef FLIELOGIC_H #define FLIELOGIC_H #include <QElapsedTimer> #include <QObject> #include <QPoint> #include <QQuickItem> class FlieLogic : public QQuickItem { Q_OBJECT Q_PROPERTY(int cellId READ cellId NOTIFY cellIdChanged) Q_PROPERTY(int speed READ speed NOTIFY pathChanged) Q_PROPERTY(int path R...
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/* * Author: Tokar T. M. * E - mail: tokar.t.m@gmail.com * Title: Lab8 * Standard: C++0x */ #ifndef BASE_H #define BASE_H #include <string> #include <sstream> #include <iostream> using std::string; using std::ostringstream; using std::cout; using std::endl; class base{ protected: string name; st...
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//================================================================================================= /*! // \file src/boost/SVecSVecAdd.cpp // \brief Source file for the Boost sparse vector/sparse vector addition kernel // // Copyright (C) 2012-2017 Klaus Iglberger - All Rights Reserved // // This file is part of th...
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#include "stdafx.h" using namespace System; using namespace System::Reflection; using namespace System::Runtime::CompilerServices; using namespace System::Runtime::InteropServices; using namespace System::Security::Permissions; // // General Information about an assembly is controlled through the following ...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applic...
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// Copyright (c) 2020 Alexandr Shevchenko. (alexshev@live.com) // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LIC...
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#ifndef PLAYER_H #define PLAYER_H #include <QMainWindow> #include <QWidget> #include <QMediaPlayer> #include <QMediaPlaylist> #include <QSlider> #include <QLabel> #include <string> #include "playlistmodel.h" QT_BEGIN_NAMESPACE namespace Ui { class Player; } QT_END_NAMESPACE class Player : public QMai...
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShooterGame.h" #include "Bots/ShooterBot.h" #include "Bots/ShooterAIController.h" AShooterBot::AShooterBot(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { AIControllerClass = AShooterAIController::StaticClass(); Upda...
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#include "f.h" struct Bug331B {}; void Bug331C() { Bug331_Bind<Bug331B>(); Bug331Promise<int>().associate(); }
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#ifndef CATCHFACETRACK_H #define CATCHFACETRACK_H #include "cv.h" #include "highgui.h" #include "opencv.hpp" #include "cv_face.h" using namespace cv; class CatchFaceTrack { public: CatchFaceTrack(); int open(Mat&); int catchFace(Mat&,bool); ~CatchFaceTrack(); private: VideoCapture capture; ...
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#include <cstdio> #include <iostream> #include <cstring> #include <cmath> #include "classes.hpp" using namespace std; using uint = unsigned; using cdptr = comd *; using daptr = data *; using drptr = data_R *; using diptr = data_I *; using dsptr = data_S *; using dbptr = data_B *; using duptr = data_U *; using djptr = ...
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#include "common.h" class SearchforaRange { public: int binary_search(int A[], int nLeftIdx, int nRightIdx, int target) { while (nLeftIdx <= nRightIdx) { int nMidIdx = (nLeftIdx+nRightIdx+1)/2; if (target == A[nMidIdx]) { return nMidIdx; } else if (target > A[nMidIdx]) { nLeftIdx = nMid...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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๏ปฟ#include <glib.h> #include <signal.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include "config.h" #include "face_detector_image_consumer.h" #include "image_consumer.h" #include "video_streamer.h" static bool stop = false; static FaceDetectorImageConsumer image_consumer(DISPLAY_GUI, SAVE_IMAGES); ...
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#pragma once // Name: SCUM, Version: 3.75.21350 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass BP_MK18_Re...
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#include "OpenCV/OpenCV.h" //CV_EXPORTS_W void batchDistance(InputArray src1, InputArray src2, // OutputArray dist, int dtype, OutputArray nidx, // int normType = NORM_L2, int K = 0, // InputArray mask = noArray(), int updat...
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#pragma once class CGlobalPara { public: public: CGlobalPara(void); virtual ~CGlobalPara(void); };
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#include <iostream> using namespace std; double x; int main() { cin >> x; doubel l = 0, r; if (x > 1) r = x; else r = 1; while (r - l > 1e-8) { double mid = (l + r) >> 1; if (mid * mid >= x) r = mid; else l = mid; } printf("...
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/* * Copyright (c) 2014, Ford Motor Company * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this * list of condit...
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// Copyright 2018 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in w...
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/* * Copyright (C) 2007, 2008 Holger Hans Peter Freyther * Copyright (C) 2007, 2008, 2009 Christian Dywan <christian@imendio.com> * Copyright (C) 2007 Xan Lopez <xan@gnome.org> * Copyright (C) 2007, 2008 Alp Toker <alp@atoker.com> * Copyright (C) 2008 Jan Alonzo <jmalonzo@unpluggable.com> * Copyright (C) 20...
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/*================================================================================ code generated by: java2cpp author: Zoran Angelov, mailto://baldzar@gmail.com class: java.security.cert.LDAPCertStoreParameters ================================================================================*/ #ifndef J2C...
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// Copyright (c) 2011-2013 The Bitcoin developers // Copyright (c) 2017-2019 The PIVX developers // Copyright (c) 2020 The Helio Coin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_PEERTABLEMOD...
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/* * * Copyright 2017 Samsung Electronics All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless require...
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//@HEADER // ************************************************************************ // // Kokkos v. 2.0 // Copyright (2014) Sandia Corporation // // Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, // the U.S. Government retains certain rights in this software...
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#include<cstdio> #include<cstring> #include<algorithm> #include<queue> #define INF 0x3f3f3f3f using namespace std; typedef long long LL; typedef double db; inline int read() { int x=0,f=1; char ch=getchar(); while(ch<'0'||ch>'9') { if(ch=='-')f=-1; ch=getchar(); } while(ch>='0'&&ch<='9') { x=(x<<1)+(x<<3)+ch-'0'; c...
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#pragma once #ifndef STRICT #define STRICT #endif #include "SDKConfigDef.h" #ifdef _DEBUG_D3D #define D3D_DEBUG_INFO #endif #if _MSC_VER >= 1400 #include <windows.h> #include <tchar.h> #endif //_MSC_VER #include <streams.h> #if _MSC_VER >= 1400 #undef lstrlenW #endif //_MSC_VER #include "Imports/ThirdParty/Microso...
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/* * Copyright (c) 2018, ARM Limited, All Rights Reserved * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); you may * not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licen...
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/* LiquidCrystal Library - Hello World Demonstrates the use a 16x2 LCD display. The LiquidCrystal library works with all LCD displays that are compatible with the Hitachi HD44780 driver. There are many of them out there, and you can usually tell them by the 16-pin interface. This sketch prints "Hello World!" ...
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#include "main_window.h" void Main_Window::showInventoryScreen() { clean(); // Back Button Gtk::Image* i_back = Gtk::manage(new Gtk::Image{"backbutton.png"}); Gtk::Button* b_back = Gtk::manage(new Gtk::Button()); b_back->signal_clicked().connect(sigc::mem_fun(*this, &Main_Window::employeeScreen));...
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#ifndef SOCKETTEST_H #define SOCKETTEST_H #include <QObject> #include<QDebug> #include<QTcpSocket> #include<QAbstractSocket> class SocketTest : public QObject { Q_OBJECT public: explicit SocketTest(QObject *parent = 0); void Test(); signals: public slots: void connected(); void disconnected(...
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/* * Copyright ยฉ 2010 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, pub...
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#include <stdio.h> #include <string.h> #include <math.h> #include <stdlib.h> #include <ctype.h> #include <algorithm> #include <iostream> #include <vector> #include <map> #include <set> #include <string> #include <sstream> #include <stack> #include <queue> #include <bitset> using namespace std; #de...
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#include <iostream> #ifndef RECURSIVE_FUNC #define RECURSIVE_FUNC #endif using namespace std; void print_vertical(unsigned int num) { RECURSIVE_FUNC // Do not remove RECURSIVE_FUNC declaration, it's necessary for automatic testing to work if (num >= 10){ print_vertical(num / 10); cout << n...
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#include <iostream> #include <algorithm> using namespace std; const int maxN=1e6+10; int h[26], t[26]; // inline int init() { // h[26]={0}; // t[26]={0}; // } int main() { int n; string s; while (cin>>n) { for (int i=1;i<=n;i++) { cin>>s; int head...
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//==================================================================================================== // Filename: CTexture.cpp // Created by: Peter Chan //==================================================================================================== //======================================================...
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/* For more information, please see: http://software.sci.utah.edu The MIT License Copyright (c) 2009 Scientific Computing and Imaging Institute, University of Utah. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (...
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//3. 1๋ถ€ํ„ฐ 100์‚ฌ์ด์˜ ์ˆซ์ž(์ •์ˆ˜) ์ค‘์—์„œ 3์˜ ๊ณต๋ฐฐ์ˆ˜(3,6,9,12,..)๋“ค์˜ ์ดํ•ฉ์„ ์ถœ๋ ฅํ•˜๋Š” ํ”„๋กœ๊ทธ๋žจ์„ ์ž‘์„ฑํ•˜์‹œ์˜ค.(while๋ฌธ ์‚ฌ์šฉ) #include <stdio.h> int main(){ int a = 1; int sum = 0; while(a < 100){ if(a % 3 == 0){ sum = sum + a; a = a + 1; } else a = a+1; } printf("1๋ถ€ํ„ฐ 100์‚ฌ์ด์˜ ์ˆซ์ž ์ค‘์—์„œ 3์˜ ๊ณต๋ฐฐ์ˆ˜๋“ค์˜ ์ดํ•ฉ์€ %d์ด๋‹ค.", sum); return 0; }
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๏ปฟ#pragma once #include "PrimitiveSceneProxy.h" // VertexBuffer class FSsPlaneVertexBuffer : public FVertexBuffer { public: virtual void InitRHI() override; uint32 NumVerts; }; // IndexBuffer class FSsPlaneIndexBuffer : public FIndexBuffer { public: virtual void InitRHI() override; uint32 NumIn...
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#ifndef GAMES_COREMINER_BOMB_H #define GAMES_COREMINER_BOMB_H // Bomb // A Bomb in the game. // DO NOT MODIFY THIS FILE // Never try to directly create an instance of this class, or modify its member variables. // Instead, you should only be reading its variables and calling its functions. #include <vector> #include...
[ "jkhenderson999@gmail.com" ]
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