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#include "stdafx.h" #include "Lab2.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name // Forward declarations of functions included in this code m...
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#include "Export_Utility.h" // Management Instance // Get CComponent* Get_Component(const _tchar* pLayerTag, const _tchar* pObjTag, const _tchar* pComponentTag, COMPONENTID eID) { return CManagement::GetInstance()->Get_Component(pLayerTag, pObjTag, pComponentTag, eID); } inline CGameObject * Get_GameObject(const _tc...
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#include "chrono" #include "iostream" #include "fstream" #include "sstream" #include "string" #include "ios" #include "cstdio" //#include "../include/video_reader.h" using namespace std; //for test and debug #define ENABLE_DEBUG //for test and debug #ifdef ENABLE_DEBUG #define REGION_NUM 3 #define FRAME_GOP 50 #d...
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// This file is part of Eigen, a lightweight C++ template library // for linear algebra. // // Copyright (C) 2008-2009 Gael Guennebaud <gael.guennebaud@inria.fr> // Copyright (C) 2006-2008 Benoit Jacob <jacob.benoit.1@gmail.com> // // Eigen is free software; you can redistribute it and/or // modify it under the ...
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#pragma once // ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_DinoSettings_Carnivore_Small_Kaprosuchus_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //-----------------------------...
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#include <stdc++.h> using namespace std; class Solution { public: vector<vector<int>> combinationSum3(int k, int n) { vector<vector<int>> res; dfs(1, 9, k, n, res); return res; } private: vector<int> stack; void dfs(int start, int size, int k, int target, vector<vector<int>>& r...
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//===- Dominators.cpp - Dominator Calculation -----------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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#pragma once #include "packet.hpp" #include <aw/util/types.hpp> #include <aw/util/reflection/typeDescriptorClass.hpp> #include <aw/util/reflection/typeDescriptorEnum.hpp> #include <aw/util/reflection/types/primitiveTypes.hpp> #include <aw/util/reflection/types/vector.hpp> #include <aw/util/type/bitwiseEnum.hpp> nam...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "core/css/cssom/CSSStyleVariableReferenceValue.h" #include "core/css/cssom/CSSTokenStreamValue.h" #include "testing/gtest/include/gtest/gtest.h"...
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#ifndef TMinimalSpanningTrack_hxx_seen #define TMinimalSpanningTrack_hxx_seen #include <TAlgorithm.hxx> #include <TAlgorithmResult.hxx> namespace CP { class TMinimalSpanningTrack; }; /// This takes a algorithm result with clusters (e.g. from TClusterSlice or /// TClusterMerge), and turns them into track candidate...
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#include <stdio.h> #include <bits/stdc++.h> using namespace std; int main() { int t; cin>>t; while(t--) { unsigned long long int n,sum; cin>>n; if(n%2==0) { sum=n*(n+2)*(2*n+1)/8; cout<<sum<<"\n"; } else { sum=(n*(n+2)*(2*n+1)-1)/8; cout<<sum<<"\n"; } } return 0; }
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#include "tools/tools.hpp" #include "tools/int.hpp" #include <sstream> namespace sfe { //-------------------// //----- Routine -----// template<class Text_t> void WrapText<Text_t>::draw(sf::RenderTarget& target, sf::RenderStates states) const { states.transform *= getTransform(); ...
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/* Copyright (c) 2014 kimmoli kimmo.lindholm@gmail.com @likimmo Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify...
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#ifndef TOWN_H_ #define TOWN_H_ #include <vector> #include "Resident.h" #include <iterator> #include <set> #include <stack> #include "Waiting_Room.h" #include "Emergency_Room.h" #include "Random.h" Random random; class Town { private: std::vector<Resident> residents; int size; int arrival_rate;...
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#include <iostream> //markov incompleto using namespace std; enum Climas {nub, pnub, sol, psol}; char *NClimas[] = { "Nublado", "Parcialmente Nublado", "Soleado", "Parcialmente Soleado" }; void anadirClima(Climas * &vector, short &n, Climas cDay) { if (n < 30) vector[n] = cDay; else if (n<=80) { C...
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#include "IntCodes.h" using namespace std; int GetCode(int BigCode) { if (BigCode < 100) return BigCode; else return BigCode % 10; } vector<int> CodesAndModes(int BigCode) { // code and modes would be more precise // but this rhymes. vector<int> CodesAndModes(4,0); // 0-th entry is the code CodesAndModes.at(0...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2015 The Bitcoin Core developers // Copyright (c) 2014-2018 The Dash Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "miner.h" #include ...
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#pragma once #include <macro_map.h> #include "optional.h" #include <cassert> #include <memory> #include <string> #include <type_traits> #include <vector> #include <functional> #include <map> #include <algorithm> struct AbsolutePath; enum class SerializeFormat { Json, MessagePack }; // A tag type that can be used...
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#include "Tag.h" namespace MUSIC_INFO { #pragma once class CVorbisTag : public CTag { public: CVorbisTag(void); virtual ~CVorbisTag(void); int ParseTagEntry(CStdString& strTagEntry); private: void SplitEntry(const CStdString& strTagEntry, CStdString& strTagType, CStdString& strTagValue); }; }
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#include "squareModel.hpp" namespace thesis { SquareModel::SquareModel(): positions({ {-1, 1}, {-1, -1}, {1, -1}, {1, 1} }), texCoords({ {0, 0}, {0, 1}, {1, 1}, {1, 0} }), indices({ 0, 2, 1, 0, 3, 2 }) {} SquareModel::~SquareModel() {} } /* namespace thesis */
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/*========================================================================= Program: Visualization Toolkit Module: vtkGlobFileNames.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software i...
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#include <iostream> #include "tic_tac_toe.h" using namespace std; int main() { int count=0; Draw(); while (true) { count++; Input(); TogglePlayer(); Draw(); if (Win() == 'X') { cout << "X wins" << endl; break; } else if (Win() == 'O') { cout << "O wins" << endl; break; } if (count ...
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#ifndef FILENOTFOUNDEXCEPTION_H #define FILENOTFOUNDEXCEPTION_H #include <string> using namespace std; class FileNotFoundException { private: string message; public: FileNotFoundException(const string& message); string get_message(); ~FileNotFoundException(); }; FileNotFoundException::FileNot...
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#include <SoftwareSerial.h> #include "memory.h" #include "logger.h" #include <EEPROM.h> #include <time.h> void clearMemory() { EEPROM.begin(512); logger("Clear memory"); for (int i = 0 ; i < EEPROM.length() ; i++) { if(EEPROM.read(i) != 0) //skip already "empty" addresses { EEP...
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#ifndef MAIN_HPP #define MAIN_HPP void printHello(); class Adder { public: static int add(int, int); }; #endif
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/************************************************ *Author :mathon *Email :luoxinchen96@gmail.com *************************************************/ #include <cstdio> #include <cstring> #include <iostream> #include <algorithm> #include <vector> #include <queue> #include <set> #include <map> #include <st...
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#include "mbed.h" DigitalOut myled(LED2); DigitalOut myled2(LED1); int main() { while (1) { myled = 1; // set LED2 pin to high myled2 = 0; // set LED1 pin to low ThisThread::sleep_for(1s); myle...
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/* TASK: 2_poj2013 LANG: C++14 */ /* * Problem 2_poj2013 (contests/dated/2020_05_04/2_poj2013) * Create time: Sat 16 May 2020 @ 12:01 (PDT) * Accept time: Sat 16 May 2020 @ 12:27 (PDT) * */ #include <iostream> using namespace std; const int MX = 31; char names[MX][MX]; int main() { int N, kase=0; while (scan...
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/*بِسْمِ اللَّهِ الرَّحْمَنِ الرَّحِيم*/ //#pragma GCC optimize("O3,unroll-loops") //#pragma GCC target("avx,avx2,fma") #include <bits/stdc++.h> using namespace std; #define FASTIO ios_base::sync_with_stdio(false), cin.tie(0), cout.tie(0); typedef long long ll; using pii = pair<int, int>; const double PI = acos(-1.0)...
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 { bool ac...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include "class-internals.h" #include "codegen/il2cpp-codegen.h" extern Il2CppGenericClass* const s_I...
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// ============================================================== // RTL generated by Vivado(TM) HLS - High-Level Synthesis from C, C++ and SystemC // Version: 2018.2 // Copyright (C) 1986-2018 Xilinx, Inc. All Rights Reserved. // // =========================================================== #ifndef _Quantization_an...
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// // Created by elyawy on 12/16/18. // #ifndef STEPPING_STONE1_COMMANDEXPRESSION_H #define STEPPING_STONE1_COMMANDEXPRESSION_H #include "Expression.h" #include "Command.h" #include <vector> class CommandExpression: public Expression { private: Command *command; public: explicit CommandExpression(Command ...
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#pragma once #include <pipeline/details.hpp> namespace pipeline { template <typename T1, typename T2> class pipe_pair { T1 left_; T2 right_; public: pipe_pair(T1 left, T2 right) : left_(left), right_(right) {} template <typename... T> decltype(auto) operator()(T &&... args) { typedef typename std::resul...
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#include<bits/stdc++.h> #define For(i,a,b) for(i=a;i<=b;i++) using namespace std; int main() { int t1,t2,sum,arr[100],i,count=0; cin>>t1>>t2; For(i,1,t1){cin>>arr[i];} For(i,1,t1){ if(arr[i]==1 && 2*t2-i>0 && 2*t2-i<=t1 && arr[i]==arr[2*t2-i]) count++; if(arr[i]==...
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#ifndef file19164 #error "macro file19164 must be defined" #endif static const char* file19164String = "file19164";
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/*************************************************************************** LOW_deviceID.cpp - description ------------------- begin : Sat Jul 6 2002 copyright : (C) 2002 by Harald Roelle email : roelle@inform...
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#ifndef ANIMATION_H #define ANIMATION_H class Animation { // Please review very good article on Stackoverflow // which covers some solutions to circular dependacies // https://stackoverflow.com/questions/625799/resolve-build-errors-due-to-circular-dependency-amongst-classes private: class State* m_current; // no...
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#include "SmartPointers.h" #include "DiamondProblem.h" #include "BasicTemplates.h" int main() { //TestUniquePtrMove(); //TestDiamondProblem(); TestBasicTemplate(); return 0; }
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "GameFramework/PlayerState.h" #include "SkellyDefensePlayerState.generated.h" UCLASS() class SKELLYDEFENSE_API ASkellyDefensePlayerState : public APlayerState { GENERATED_BODY() public: private: };
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
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#include<iostream> using namespace std; int main() { int n; cout<<"\nEnter number:"; cin>>n; for(int i=1;i<=n;i++){ for(int j=1;j<=n;j++){ if(j<=n-i){ cout<<" "; } else{ cout<<"* "; } } cout<<endl; } return 0; }
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#include "x_input_stream.h" #include "x_output_stream.h" int main() { xInputStream input; xOutputStream output; avformat_network_init(); avdevice_register_all(); //if (false == input.OpenFile("../../test_video/失眠飞行.mp4", true)) // return -1; if (false == input.OpenScreen(true)) ...
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//R-> B10 #include <iostream> using namespace std; int b10, bq=0, bl=0, r,q,l,uc; long p=1; int main() { cout<<"NR Bq="; cin<<bq; cout<<"Baza in care este:"; cin>>q; cout<<"Baza in care se schimba:"; cin>>l; //Bq-->B10 while(bq){ uc=bq%10; bq=bq/10; b10=b1=+uc...
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#include "../inc/MatrixGraph.hh" #include <iostream> #include <algorithm> MatrixGraph::MatrixGraph(int vertCount, int edgCount) { verticesCount = vertCount; edgesCount = 0; parent = new int[verticesCount]; matrix = new Edge **[verticesCount]; edgeList = new Edge *[edgCount]; key = new int[vert...
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#include <stdio.h> #include <vector> #include <stack> #include <queue> #include <set> #include <map> #include <string> #include <algorithm> #include <iostream> #include <climits> #include <stdlib.h> using namespace std; int n, N; vector<int> ans; vector<int> depth; int main() { scanf("%d", &N); ans.resize(1); ...
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#include<iomanip> #include<iostream> using namespace std; int main() { int note=0,y; double x,s=0; while(note<2) { cin>>x; if(x<0 || x>10) cout<<"nota invalida"<<endl; else { s=s+x; note++; } } cout<<fixed<<setprecision(2)...
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vector<string> solToStrings(const vector<int>& sol) { int n = sol.size(); vector<string> sol_strings(n); for (int i = 0; i < n; ++i) { sol_strings[i] = string(n, '.'); sol_strings[i][sol[i]] = 'Q'; } return sol_strings; } bool isAvailable(const vector<int> &solution, int i, int j) {...
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#pragma once #include "data.utilities/lookup_table_1d.h" #include <string> namespace DataUtilities { class LinearInterpolation : public LookupTable1D { public: double operator()(double x) const override; }; }
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#include<iostream> #include<ctime> #include <rapidjson/document.h> #include "../globals/globals.h" #include "../network/http/http_request.h" #include "../crypto/XorStr.h" #include "../static/modules_ids.h" #include "license_manager.h" #include <Windows.h> using namespace std; namespace license_manager { bool getMod...
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// Scintilla source code edit control /** @file PerLine.h ** Manages data associated with each line of the document **/ // Copyright 1998-2009 by Neil Hodgson <neilh@scintilla.org> // The License.txt file describes the conditions under which this software may be distributed. #ifndef PERLINE_H #define PERLINE_H #ifd...
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#pragma once #include <tinyxml.h> #include <string> class Action; class TemplateActionFactory { public: virtual Action* readFromXml(const std::string& prefix, TiXmlElement* node) = 0; };
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#include<iostream> #include<iomanip> #include<math.h> #include<random> #include <sstream> #include <chrono> #include "mpi.h" #include "utils.h" typedef std::chrono::high_resolution_clock clk; typedef std::chrono::duration<double> second; using namespace std; int main( int argc , char **argv ) { //check argument ...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/es/model/CancelElasticsearchServiceSoftwareUpdateRequest.h> #include <aws/core/utils/json/JsonSerializer.h> #include <utility> using namespace Aws::ElasticsearchService::Model; using n...
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/* *@Author : Sharath Navalpakkam Krishnan : Batch : 4003-700-01 *@Author : Pratik Mehta : : Batch : 4003-700-01 *@Version : 1.0.1 *@LastModified : 09/28/2012 1.25 PM * */ #include "electronic.h" #include<iostream> #include "inventory.h" using namespace std; //Takes user input and searchs Eobject ...
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// // Created by max on 05.03.20. // #include "Base.h" #include "Field.h" int Base::getBaseXp() { return this->basexp; } int Base::getMaxNumberOfUnits() { return this->max_number_of_units; } int Base::getNumberOfUnits() { return this->number_of_units; } int Base::getMaxXp() { return 10; } void Bas...
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#pragma once #include "Vector.h" namespace math { struct Quad { constexpr Quad() { } constexpr Quad(float x, float y, float w, float h) : mA(x, y), mB(w, h) { } constexpr Quad(const Vector& a, const Vector& b) : mA(a), ...
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#include <bits/stdc++.h> #define four 20000; #define three 15000; #define two 8000; #define one 4000; using namespace std; #define inf 0x3f3f3f3f string JOBS[] = {" ", "经理", "销售经理", "兼职技术人员", "兼职推销员"}; int PLUS_STEP_NUM; double PLUS_RATE[7]; double MONEY_PER_HOUR; double MONEY_MANAGER = 20000, MONEY_SALEMANAGER = 1500...
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/** ****************************************************************************** * File Name : main.c * Description : Main program body ****************************************************************************** ** This notice applies to any and all portions of this file * that are not ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file has been auto-generated from the Jinja2 template // third_party/blink/renderer/bindings/templates/interface.cc.tmpl // by the script code_gen...
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/* * receive request from fuse and call methods of yfs_client * * started life as low-level example in the fuse distribution. we * have to use low-level interface in order to get i-numbers. the * high-level interface only gives us complete paths. */ #include <fuse_lowlevel.h> #include <stdio.h> #include <stdli...
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// Vision Zenith System Communication Protocol (Project) #ifndef VSCP_PROTO_SERVER_PROTO_ANALYZER_H_ #define VSCP_PROTO_SERVER_PROTO_ANALYZER_H_ #include "json/json.h" #include "vscp/proto/protobasicincludes.h" #include "vscp/proto/baseprotoanalyzer.h" namespace vscp { class VscpServerProtoAnalyzer : public VscpB...
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#pragma once #include "utility/enGraphics.h" #include "cShaderBase.h" class cVertexShader : public cShaderBase { public: cVertexShader(); cVertexShader(cVertexShader &&other); cVertexShader(const cVertexShader &other) = delete; ~cVertexShader(); public: #if DIRECTX //! for argument's that require 1 point...
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#pragma once #include <cmath> #include <QDebug> #include <QKeyEvent> #include <QMainWindow> #include <QPixmap> #include <QThread> /*********************************************** TODO: 1) 2й поток (для ракетки) 2) указывать текущий счет + завести переменную score 3) после окончания игры предложить начать заново (с...
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#include <cstdio> #include <vector> #include <utility> using namespace std; int N; //장대에 쌓인 원판의 갯수 int num = 0; vector <pair<int, int>> result; void hanoi(int n, int from, int by, int to) { if (n == 1) { result.push_back(make_pair(from, to)); num++; } else { /* 현재 탑을 1->3->2 로 옮긴 뒤, 맨 마지막 칸이 3으로 옮겨지면 ...
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//#include "Sol.cpp" #include <iostream> #include <cstdio> #include <omp.h> using namespace std; //1-ln, 2-cos, 3-sin ,4-exp, 5-x^2, 6-x^3, 7-x^4, 8-x^5, 9-x^6, 10-x^1/2, 11-x^1/3, 12-x^1/4 double solver(double* a, double *b, int* f, int* z, int n, int kol); double func(double* x, int *c, int *z, int k); FILE...
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// Author : Misael Mateus // Submission date: 2016-09-13 22:32:13 #include<bits/stdc++.h> using namespace std; int main(){ int n; scanf("%d", &n); set<int> v; for(int i = 0; i < n; i++){ int aux; scanf("%d", &aux); v.insert(aux); } if(v.size() > 3)...
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#include "ReferenceElement.h" #include <iostream> //The reference element has quite a number of subroutines, but there are only //two outputs that ultimately matter: the derivative matrix and the //lift matrix. The lift matrix is used to calculate the numerical flux. //The derivative matrix is used to calculate the ...
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#include <iostream> #include <vector> using namespace std; class Solution { public: uint32_t reverseBits(uint32_t n) { uint32_t res = 0u; for (int i = 0; i < 32; ++i) { res = (res << 1) | (n & 1); n >>= 1; } return res; } }; int main() { ...
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#include "ovkCKernelContext.h" #include "ovkCKernelObjectFactory.h" #include "ovkCTypeManager.h" #include "algorithm/ovkCAlgorithmManager.h" #include "configuration/ovkCConfigurationManager.h" #include "player/ovkCPlayerManager.h" #include "plugins/ovkCPluginManager.h" #include "scenario/ovkCScenarioManager.h" #includ...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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#include<bits/stdc++.h> using namespace std; int main () { ios_base::sync_with_stdio(0); int x,y,a,b,k,t,i,l,r,cou=0; cin>>x>>y>>a>>b; k=b/a; t=sqrt(k); if(b%a!=0) { cout<<0<<endl; } else { for(i=1;i<=t;i++) { if(k%i==0) { ...
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#include <iostream> void dontReturn(int x, int y) { std::cout << "First: " << x << " and Second: " << y << '\n'; } int returnSomething(int x, int y) { return x + y; } int anotherFunc(int sub, int sum) { return sum - sub; } int main() { dontReturn(10, 62); std::cout << "Return Something: " << returnSometh...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM e:/builds/moz2_slave/mozilla-1.9.1-win32-xulrunner/build/netwerk/base/public/nsIPrompt.idl */ #ifndef __gen_nsIPrompt_h__ #define __gen_nsIPrompt_h__ #ifndef __gen_nsISupports_h__ #include "nsISupports.h" #endif /* For IDL files that don't want to include...
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// Name: SoT, Version: 2.2.0.2 #include "../pch.h" /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Functions //----------------------------------------------------...
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#include <QKeyEvent> #include <QPixmap> #include "inventory.h" #include "ui_inventory.h" Inventory::Inventory(QWidget *parent) : QWidget(parent), ui(new Ui::Inventory) { ui->setupUi(this); connect(ui->radioButtonGrass, SIGNAL(clicked()), this, SLOT(slot_setCurrBlockToGrass())); connect(ui->radioBu...
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// Copyright 2019 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SRC_DEVELOPER_FEEDBACK_UTILS_COBALT_EVENT_H_ #define SRC_DEVELOPER_FEEDBACK_UTILS_COBALT_EVENT_H_ #include <fuchsia/cobalt/cpp/fidl.h> #include <...
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#pragma once #include "GL.h" #include "Drawable.h" #include "Renderer.h" #include <SDL2/SDL.h> namespace sb { class Window { public: Window(int width = 400, int height = 400); ~Window(); bool isOpen() { return m_isOpen; } void update(); void display(); void draw(Drawable& drawable) { m_renderer.re...
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#include "Components/Forces.hpp" namespace Gg { namespace Component { Forces::Forces(): velocity{glm::vec3{0.0f}}, forces{glm::vec3{0.0f}}, mass{1.f}, gravity_f{0.1f}, maxspeed{2.f} {} Forces::Forces(const glm::vec3 f,float gf,float m,float ms) : velocity{glm::vec3{0.0f}}, ...
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#include "qcopyworker.h" #include "toml11/toml.hpp" #include <QCoreApplication> #include <QThreadPool> #include <list> int main(int argc, char *argv[]) { QCoreApplication a(argc, argv); /* std::ofstream test_file("first.dat", std::ios_base::binary); char buff[1048576]; for (int var = 0; var < 1000; ...
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//Invisible Tetris ,Winter 2016, CIS 330 Final Project //Team name: This-> // By Haomin He, Yanting Liu and Guangyun Hou #include "cpp/pieces.h" #include "cpp/board.h" const int Pieces::block_list [7][4][2]= { // I -type // [] // [] // [] // [] { {0,-1}, {0,0},...
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//------------------------------------------------------------------------------------------------------- // Copyright (C) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. //---------------------------------------------------------...
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/* ----------------------------------------------------------------------------- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in t...
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//------------------------------------------------------------------------------ // // Copyright (C) 2008-2009, Freescale Semiconductor, Inc. All Rights Reserved. // THIS SOURCE CODE, AND ITS USE AND DISTRIBUTION, IS SUBJECT TO THE TERMS // AND CONDITIONS OF THE APPLICABLE LICENSE AGREEMENT // //--------------...
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#include <QApplication> #include <QQuickView> #include <QQmlEngine> #include "Scene.hpp" #include "LogTrackSceneCameraManipulator.hpp" #include "LineStrip.hpp" class Helper : public QObject { Q_OBJECT public: enum Direction { Horizontal = 0x1, Vertical = 0x2 }; Q_DECLARE_FLAGS(Di...
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int reverse(int x) { int c=0; while(x!=0) { int tmp = x%10; // inspire by the Internet knowledge if(c>0) { if( c > INT_MAX/10 ) return 0; else if(c == INT_MAX/10 && tmp>INT_MAX%10) return 0; } else { if...
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/** * @file hook.h * @author Basit Ayantunde <rlamarrr@gmail.com> * @brief * @version 0.1 * @date 2020-05-08 * * @copyright Copyright (c) 2020 * */ #pragma once #include <atomic> #include "stx/panic.h" //! @file //! //! Hooks are useful for writing device drivers where you load the drivers at //! runtime ...
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/*************************************************************************** * Copyright 1998-2018 by authors (see AUTHORS.txt) * * * * This file is part of LuxCoreRender. * * ...
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#include "ace/Sched_Params.h" #include "tao/ORB_Core.h" #include "tao/ORB.h" #include "tao/RTCORBA/Priority_Mapping_Manager.h" #include "tao/Protocols_Hooks.h" const char * sched_policy_name (int sched_policy) { const char *name = 0; switch (sched_policy) { case ACE_SCHED_OTHER: name = "SCHED_OTHER"...
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#include "Robot.h" #include <iostream> using namespace std; Robot::Robot() { cout<<"nasce um robo"<<endl; } Robot::~Robot() { cout<< "Aposenta um Robo" << endl; } int Robot::getNumeroMotores() int Robot::getNumeroSensores() int Robot::getNivelBateria()
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//############################################################################ //Letter.h //############################################################################ //**************************************************************************** // File name: Letter.h // Author: James Corey // Date: 05/03/...
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/*============================================================================= Copyright (c) 2011-2016 Bolero MURAKAMI https://github.com/bolero-MURAKAMI/Sprout Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.tx...
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//////////////////////////////////////////////////////////////////////////// // Created : 02.04.2009 // Author : Armen Abroyan // Copyright (C) GSC Game World - 2009 //////////////////////////////////////////////////////////////////////////// #include "pch.h" #include "command_drop_objects.h" #include "object_base.h...
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#ifndef CAR_H #define CAR_H #include <iostream> using namespace std; class Car { public: Car(); virtual ~Car(); string show(); void setModel(string m); void setColor(string c); void setBrand(string b); string getModel(); string getBrand(); s...
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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.201113.7 #ifndef WINRT_Windows_UI_Notifications_H #define WINRT_Windows_UI_Notifications_H #include "winrt/base.h" static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.201113.7"), "Mismatched C++/WinRT headers."); #define CPPWINRT_VERSION...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chromecast/common/platform_client_auth.h" namespace chromecast { // static bool PlatformClientAuth::initialized_ = false; // static bool Plat...
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// https://leetcode-cn.com/problems/graph-valid-tree/ #include<iostream> #include<vector> #include<cmath> #include<set> #include<algorithm> using namespace std; // Input: n = 5, edges = [[0,1],[0,2],[0,3],[1,4]] // Output: true // Input: n = 5, edges = [[0,1],[1,2],[2,3],[1,3],[1,4]] // Output: false const int maxN...
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#pragma once #include "GameObject.h" #define MONKEY_BBOX_WIDTH 18 #define MONKEY_BBOX_HEIGHT 16 #define MONKEY_STATE_IDLE 0 #define MONKEY_STATE_WALK 1 #define MONKEY_STATE_JUMP 2 #define MONKEY_JUMP_SPEED_X 0.13f #define MONKEY_JUMP_SPEED_Y 0.15f #define MONKEY_WALK_SPEED_X 0.2f #define MONKEY_WALK_SPEED_...
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/** EECS 211 Program 8 symbol_list.h Author: Josh Jacobson Contact: joshj@u.northwestern.edu Due Date: June 4, 2012 */ #ifndef symbol_list_h #define symbol_list_h #include "symbols.h" #define LISTLEN 200 #define ALLOWDUPLICATES 1 #define DONTALLOWDUPLICATES 2 class symbolList { public: symbolList...
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#include <stdio.h> #include <algorithm> using namespace std; #define Max 987654321 int d[103][103]; int main() { int n; scanf("%d", &n); for (int i = 1; i <= n; i++) { for (int j = 1; j <= n; j++) { d[i][j] = Max; if (i == j)d[i][j] = 0; } } int m; scanf("%d", &m); for (int i = 1; i <= m; i++)...
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