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/////////////////////////////////////////////////////////////////////////// // // This source file is part of Uniscope Globe // Copyright (c) 2008-2009 by The Uniscope Team . All Rights Reserved // /////////////////////////////////////////////////////////////////////////// // // Filename: us_vector_region_filter5.cp...
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// // Driver.cpp // Program #3 Linked Lists // // Created by Llendel Reyes. // Copyright © 2017 Llendel Reyes. All rights reserved. // #include "LinkedList.h" #include <iostream> using namespace std; void print(List st) { st.display(cout); } int main() { List l; int indexnum, listnum; ...
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/* Take 3 LLs, sort LL2 in ascending and LL3 in descending. Pick one element from LL1 and one element from LL2 and LL3. If sum mathces, return; Else if sum is lesser, look for a bigger number, so increment LL2 Else if sum is greater, look for a smaller number, so increment LL3 */ #include<iostream> using namespace s...
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/* **************************************************************** * * Copyright 2018 Samsung Electronics All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * ...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/content_settings/core/browser/content_settings_policy_provider.h" #include <string> #include <vector> #include "base/bind.h" #i...
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#ifndef NODO_H #define NODO_H #include <iostream> #include <string> #include <fstream> using namespace std; struct Dia{ string dia; // nodo(dia); Dia *sig; }; struct Dias{ Dia *primero; Dia *ultimo; int tam ; Dias(); void insertar(string dia); void print(); }; #endif // NODO_H
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#include <iostream> #include <vector> #include <cstdlib> #include <ctime> #include "Empleado.cpp" #include "Tarea.cpp" /* run this program using the console pauser or add your own getch, system("pause") or input loop */ using std::cin; using std::cout; using std::endl; using std::string; using std::vector; int main(in...
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// max_element.cc --- // // Description: // Author: Hongyi Wu(吴鸿毅) // Email: wuhongyi@qq.com // Created: 日 5月 24 17:02:42 2015 (+0800) // Last-Updated: 日 5月 24 17:03:05 2015 (+0800) // By: Hongyi Wu(吴鸿毅) // Update #: 1 // URL: http://wuhongyi.cn // min_element/max_element example #include <iostream>...
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//***************************************************************************** // Copyright 2017-2018 Intel Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://w...
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#pragma once #include "../Limits.hpp" #include "./Callbacks.hpp" #include "../../HomieNode.h" #include "../../HomieEvent.h" namespace HomieInternals { struct Interface { /***** User configurable data *****/ char brand[MAX_BRAND_LENGTH]; struct Firmware { char name[MAX_FIRMWARE_NAME_LENGTH]; ...
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/* ------------------------------------------------------------------------- */ // File : Gradient.h // Project : Long Forgotten Earth // Author : David de Lorenzo /* ------------------------------------------------------------------------- */ #ifndef _GRADIENT_H_ #define _GRADIENT_H_ #if _MSC_VER > 1000...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "main.h" #include "wallet.h" #include "walletdb.h" #include "crypter.h" #...
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#include <cstdio> #include <vector> #include <iterator> using namespace std; #include "polymul.hpp" #ifdef _WIN32 #define scanf scanf_s #endif int main() { //Number of test cases int T; scanf("%d", &T); //Perform each test case for (int i = 0; i < T; i++) { //Polynomial degrees int degree1, degr...
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#include <bits/stdc++.h> using namespace std; int main() { int n, m; cin >> n >> m; vector<pair<int, int>> data(m); for (int i = 0; i < m; i++) cin >> data[i].first >> data[i].second; sort(data.begin(), data.end(), [](const auto& a, const auto& b) { return a.second > b.second; }); ...
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#include "student.h" //默认构造 Student::Student() { } //有参构造 参数:学号、姓名、密码 Student::Student(int id, string name, string pwd) { //初始化属性 this->m_Id = id; this->m_Name = name; this->m_Pwd = pwd; //初始化机房信息 ifstream ifs; ifs.open(COMPUTER_FILE, ios::in); ComputerRoom com; while ( ifs >> com.m_Com...
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#pragma once #include "Observer.h" #include <vector> class Subject { public: void addObserver(Observer* observer) { m_observers.push_back(observer); } // TODO: Remove observer method protected: void notify(void* data, Event event) { for (Observer* observer : m_observers) { observer->onNotify(data, event)...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Implementations of IPP requests for printer queue information. #ifndef PRINTING_BACKEND_CUPS_JOBS_H_ #define PRINTING_BACKEND_CUPS_JOBS_H_ #include <...
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// // Created by Alexey on 30.04.2020. // #include "HandMadeIterator.h" template <class T> HandMadeIterator<T>::HandMadeIterator() {} template <class T> void HandMadeIterator<T>::operator++(int){ this->counter++; this->tail = &this->sequence[this->counter % this->size]; if (this->tail == this->head){ ...
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#pragma once #include "RenderExport.h" class RENDERD3D11_API CCamera { public: //支持两种摄像机模型 AIRCRAFT 允许在空间自由运动,具有6个自由度 // LANDOBJECT 沿某些特定轴进行移动 enum CameraType { LANDOBJECT, AIRCRAFT }; CCamera(); ~CCamera(); void strafe(float units); // 左右 void fly(float units); // 上下 void walk(float units); // 前后 void...
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// stdafx.cpp : source file that includes just the standard includes // dosbox_emu.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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//****************************************************************************** // particle.cpp // Author : 管原 司 //****************************************************************************** //****************************************************************************** // インクルードファイル //***************************...
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class Solution { public: int maxTurbulenceSize(vector<int>& A) { int maxLen = 1, inc = 1, dec = 1; for (int i = 1; i < A.size(); ++i) { if (A[i] > A[i - 1]) { inc = dec + 1; maxLen = max(maxLen, inc); dec = 1; } else...
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#ifndef __GWMAIL_H__ #define __GWMAIL_H__ #include "Type.h" #include "Packet.h" #include "PacketFactory.h" namespace Packets { class GWMail : public Packet { public: GWMail( ){} ; virtual ~GWMail( ){} ; //公用继承接口 virtual BOOL Read( SocketInputStream& iStream )...
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#ifndef XMLADAPTER_H #define XMLADAPTER_H #include <QObject> #include <QtXml> #include "exceptions.h" #include "configxmlmanager.h" #include "liblayouteditor_global.h" #include "dialogerrorhandler.h" /** * Interface assumed during configuration operations. * * @author Bob Jacobsen Copyright (c) 2002 * @version $...
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#pragma once #include <SFML/Graphics.hpp> #include <Utils/Types.hpp> #include <AntsLib/Core/Board/BoardState/BoardEntity.hpp> #include <AntsLib/Core/Board/BoardState/Tile.hpp> class BoardEntity; enum BoardEntityType; class Board { private: Vector2i size; std::vector<Tile> tiles; std::map<int, std::shared_ptr<Boar...
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#ifndef ResourcesMgr_h__ #define ResourcesMgr_h__ #include "Engine_Define.h" #include "Base.h" #include "Texture.h" #include "TriCol.h" #include "TriTex.h" #include "RcCol.h" #include "RcTex.h" #include "CubeTex.h" #include "SkyBox.h" #include "TerrainTex.h" #include "StaticMesh.h" #include "DynamicMesh.h" #include "...
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//--------------------------------------------------------------------------- #ifndef MainFormH #define MainFormH //--------------------------------------------------------------------------- #include <System.Classes.hpp> #include <FMX.Controls.hpp> #include <FMX.Forms.hpp> #include <FMX.Edit.hpp> #include <FMX.Layout...
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#ifndef __DESTROY_COMMAND_H_ #define __DESTROY_COMMAND_H_ #include "ServerCommand.h" /** * 销毁服务 * */ class CommandDestroy : public ServerCommand { public: CommandDestroy(const ServerObjectPtr &pServerObjectPtr,bool bByNode = false); ExeStatus canExecute(string &sResult); int execute(string &sResult); ...
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#include <iostream> #include <vector> using namespace std; int removeDuplicates(vector<int> &nums) { int cur = 0; for (int j = 1; j < nums.size(); ++j) { if (nums[j] != nums[cur]) nums[++cur] = nums[j]; } return nums.size() == 0 ? cur : cur + 1; } int main() { vector<int> nums...
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#include <iostream> #include "Car.h" #include "Point.h" Car::Car(double capacity, double consumption, const Point& location, const std::string& model) { this->fuelAmount = 0; this->fuelCapacity = capacity; this->fuelConsumption = consumption; this->location = location; this->model = model; } Car::...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "pdf/draw_utils/coordinates.h" #include <math.h> #include "base/logging.h" #include "ppapi/cpp/point.h" namespace chrome_pdf { namespace draw_...
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#include <iostream> #include <conio.h> #include <stdlib.h> using namespace std; int nElementos, *elemento; void pedirDatos() { cout << "Digite el numero de elementos del arreglo: "; cin >> nElementos; elemento = new int[nElementos]; //Reservo el espacio de memoria para nElementos x int y le digo a mi pun...
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/* * Visualization code for the Gray-Scott simulation. * Reads and renders iso-surface mesh data. * * Keichi Takahashi <takahashi.keichi@ais.cmc.osaka-u.ac.jp> * */ #include <chrono> #include <iostream> #include <adios2.h> #include <vtkActor.h> #include <vtkCallbackCommand.h> #include <vtkCellArray.h> #include...
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#ifndef IDOLPARTYLOSTMESSAGE_H #define IDOLPARTYLOSTMESSAGE_H #include "../BotCoreAPI/BotCoreAPI.h" #include "../DofusTypes/Idol.h" #include <string> #include <vector> class IdolPartyLostMessage : public DeserializeInterface { public: unsigned int idolId = 0; void deserialize(CustomDataInput *input); priva...
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#include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstopcd #endif #ifndef WX_PRECOMP #include "wx/wx.h" #endif #include "plotxy.h" #include "helper.h" #define kTestTickSize 9 double sRealTick[kTestTickSize] = {0.1,0.2,0.5,1,2,5,10,20,50}; int sRealLabels[kTestTickSize] = {5,5,4,5,5,4,5,5,4}; using namespace agw;...
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#ifndef HTTP_HEADER #define HTTP_HEADER #include <string> namespace http { namespace server { struct header { std::string name; std::string value; }; } // namespace server } // namespace http #endif // HTTP_HEADER
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// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com> // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at h...
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//Program to reverse a linked list iteratively #include<bits/stdc++.h> using namespace std; struct Node { int data; Node* next; }; Node* head; void Insert_beg(int x)//method to insert at the beginning of the list { Node* temp=(Node*)(malloc(sizeof(Node)));//we create a new node temp temp->data=x;//we set the da...
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2018 The BAKER developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-licens...
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#include "CAudioComponent.h" #include "CIniFileLoaderBase.h" #include "CFMOD.h" CAudioComponent::CAudioComponent() { } CAudioComponent::~CAudioComponent() { }
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#include<bits/stdc++.h> using namespace std; const int N = 200010; int n,cnt=1,e[N],to[N],h[N],nxt[N],m,num[N],ans,l,r; inline char nc(){ static char buf[100000],*p1=buf,*p2=buf; return p1==p2&&(p2=(p1=buf)+fread(buf,1,100000,stdin),p1==p2)?EOF:*p1++; } inline int read(){ char ch=nc();int sum=0; while(c...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/message_loop/message_loop.h" #include <algorithm> #include "base/bind.h" #include "base/compiler_specific.h" #include "base/lazy_instance...
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/* * Move.cpp * * Created on: Apr 9, 2012 * Author: jnuss */ #include "../inc/Move.h" Move::Move() { } Move::Move(const Move & other) : pieceType(other.pieceType), pieceColor(other.pieceColor), moveFrom(other.moveFrom), moveTo(other.moveTo), capturedPieceType(other.capturedPieceType), capu...
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#ifndef YUAN_PATTERN_H #define YUAN_PATTERN_H #include <common/returncode.hpp> #include <common/debug.hpp> #include <common/parameters.hpp> #include <common/capture/capture.hpp> #include <common/pattern/pattern.hpp> #include <common/disparity_map.hpp> #include <structured_light/structured_light.hpp> #inclu...
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/// HEADER #include <kinect2/kinect2_raw_node.h> /// SYSTEM #include <sensor_msgs/distortion_models.h> #include <sensor_msgs/image_encodings.h> #include <pcl_ros/point_cloud.h> #include <sensor_msgs/PointCloud2.h> #include <functional> using namespace kinect2; Kinect2RawNode::Kinect2RawNode() : nh_private_("~") ...
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#include <iostream> using namespace std; class node { public: int data; node* next; node(int data){ this -> data = data; next = NULL; } }; void insertAtHead (node * &head, int data){ if(head == NULL){ head = new node(data); return; } //otherwise node * ...
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/* Software License Agreement (BSD License) * * Copyright (c) 2011, Willow Garage, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain...
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#ifndef Particle_H_INCLUDED #define Particle_H_INCLUDED #include "Physics3D.h" #include "Model.h" #include "glTexture.h" #include "Shader.h" class Particle: public Physics3D ///Extended class for rendering 3D meshs { protected: private: Model *renderMesh; glTexture *renderTexture = NULL; ...
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#ifndef MAZE_HPP #define MAZE_HPP #undef min #undef max #include <array> #include <cstdlib> #include "BitArray2D.h" /* The get/setCellsWalls functions take and return arrays of booleans * representing the state of each wall around a cell. * cw[0] is the wall in the +i direction * cw[1] is the wall in the ...
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#include <QTest> #include <iostream> #include "custom-network-access-manager.h" #include "functions.h" #include "test-suite.h" int main(int argc, char *argv[]) { #ifdef HEADLESS QCoreApplication a(argc, argv); #else QGuiApplication a(argc, argv); #endif QStringList testSuites; testSuites.reserve(argc - 1); ...
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#include <boost/graph/graph_traits.hpp> #include <boost/graph/adjacency_list.hpp> int main(int argc, char *argv[]) { return 1; }
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#include <stdio.h> #include <string.h> long long max(long long a,long long b){ if (a<b) a=b; return a; } int main(){ int coin[33],ncoin=21; int i,j,n; long long f[10010]={1}; for (i=1;i<=ncoin;i++) coin[i]=i*i*i; for (j=1;j<=ncoin;j++) for (i=coin[j];i<=10000;i++) //f[i]=max(f[i],f[i-coin[j]]+1); f[i]+=f...
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/*************************************** OpenGL manager class Copyright (c) 1995-2017 by Rebecca Ann Heineman <becky@burgerbecky.com> It is released under an MIT Open Source license. Please see LICENSE for license details. Yes, you can use it in a commercial title without paying anything, just gi...
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/* * CleanupSong.cpp * --------------- * Purpose: Dialog for cleaning up modules (rearranging, removing unused items). * Notes : (currently none) * Authors: Olivier Lapicque * OpenMPT Devs * The OpenMPT source code is released under the BSD license. Read LICENSE for more details. */ #include "stdafx...
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#ifndef DATA_STRUCTURES_HELPER_HPP #define DATA_STRUCTURES_HELPER_HPP #include "avl.hpp" std::unique_ptr<AVL::Node<int>> createNode(int key); std::unique_ptr<AVL::Node<int>> generateTree(); std::string getTreeString(std::unique_ptr<AVL::Node<int>> &node, int depth); template<typename T> int getCalculatedHeight(std::...
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#include "ClientManager.h" #include "globalmembers.h" #include "entity/message.pb.h" #include "charsetconvert.h" #include <boost/format.hpp> #include <boost/bind.hpp> CClientManager::CClientManager(void) { InitializeReqTranslators(); } CClientManager::~CClientManager(void) { } bool CClientManage...
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/* * * ChartGanttSerie.cpp * * Written by CÚdric Moonen (cedric_moonen@hotmail.com) * * * * This code may be used for any non-commercial and commercial purposes in a compiled form. * The code may be redistributed as long as it remains unmodified and providing that the * author name and this disclaimer remain...
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#include "base/component/SpriteRenderer.h" #include "base/GameObject.h" #include "renderer/GLProgramCache.h" #include "renderer/Texture.h" #include "renderer/Renderer.h" #include "base/ResourceManager.h" #include "utils/FileUtils.h" SpriteRenderer::SpriteRenderer(GameObject* _gameObject/* = nullptr*/) : Base...
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/* Copyright (c) <2012>, <Georgia Institute of Technology> All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions...
[ "hyojong.kim@gatech.edu" ]
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#pragma once #include "GEMath.h" #include <vector> #include <algorithm> #include <numeric> // 정수 특정한 알고리짐을 사용할수 있게 하는 확장 알고리즘 #include <exception> // 곧 알게 될겁니다. // using KDTreeKey = float4; template<typename KDTreeKey> class KDTree { public: // std::vector<KDNode> PoolNode = std::vector<KDNode>(10000); private...
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/******************************************************************************** ** Form generated from reading UI file 'uitestunitaire.ui' ** ** Created by: Qt User Interface Compiler version 5.3.1 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ************************************...
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#include <string.h> #include <jni.h> #include <sys/types.h> #include <sys/socket.h> #include <arpa/inet.h> #include <netinet/in.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> extern "C" { JNIEXPORT jstring JNICALL Java_com_ul_upnpbl_LightActivity_recvFromJNI (JNIEnv *env, jobject obj, ...
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#include "thirdparty/boost_1_55_0/boost/parameter/name.hpp"
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#include "project.h" #include "teamoptimizer.h" #include "datamodel.h" #include "treemodel.h" #include "searchtree.h" #include <iostream> void display_main_menu() { std::string message = "Select a project:\n \ [1] Team Optimizer (game dev team)\n \ [2] Data Model (usb devices)\n \ [3] Tree...
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// TabCtrlEx.cpp : implementation file // #include "Build.h" #include "stdafx.h" #include "GameApp.h" #include "GameAppView.h" #include "TabCtrlEx.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////...
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#include "BinarySearchTree.h" #include <iostream> /* CONSTRUCT THE TREE */ template<class Object> BinaryWordTree<Object>::BinaryWordTree(const Object & notFound):ITEM_NOT_FOUND(notFound),root(nullptr){} /* INTERNAL METHOD RETURN TRANSLATION IF FOUND, ELSE RETURN NOT_FOUND ITEM */ template<class Object> const Object & ...
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#ifndef CORE_UTILITY_HPP #define CORE_UTILITY_HPP #include <functional> #include <cstddef> #include "type_traits.h" namespace kglt { inline namespace v1 { namespace impl { template <class T, T... I> struct integer_sequence { static_assert( ::std::is_integral<T>::value, "integer_sequence must use an integ...
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// Uimount class.h #pragma once #include "arduino.h" #include "config.h" #include "Wire.h" #include "../nextion/Nextion.h" //#include "TimeLib.h" class UImount { protected: public: void init(); void printerHalted(); void UIstart(); void Finished(); void Started(); //datareceive secreen setters voi...
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#include <shogun/labels/MulticlassLabels.h> #include <shogun/features/DenseFeatures.h> #include <shogun/multiclass/ConjugateIndex.h> #include <shogun/base/init.h> #include <shogun/lib/common.h> #include <shogun/io/SGIO.h> using namespace shogun; int main(int argc, char** argv) { init_shogun_with_defaults(); // cre...
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// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Handle_WNT_ClassDefinitionError_HeaderFile...
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#include <iostream> #include "ros/ros.h" #include "sensor_msgs/PointCloud2.h" #include <pcl/io/pcd_io.h> #include <pcl_conversions/pcl_conversions.h> #include <bits/stdc++.h> #include <pcl/point_types.h> #include <pcl/registration/icp.h> #include <pcl/console/parse.h> #include <pcl/common/transforms.h> #include <pcl/PC...
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// *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* // ** Copyright UCAR (c) 1990 - 2016 // ** University Corporation for Atmospheric Research (UCAR) // ** National Center for Atmospheric Research (NCAR) // ** Bo...
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/* Name: Muzhda Ehsan Program Name: ICE6 Date: 21-Oct-2020 */ #include "GameObject.h" #include <utility> GameObject::GameObject(): m_id(0), m_name("not set"), m_position(Vector2D<float>()) { } GameObject::GameObject(const int id, const float x, const float y) { SetID(id); SetName("not set"); SetPosition(x, y); ...
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// // Created by Nikita Kruk on 01.03.20. // #ifndef SELFREPLICATINGCOLLOIDALCLUSTERSMOVIE_MODEL_HPP #define SELFREPLICATINGCOLLOIDALCLUSTERSMOVIE_MODEL_HPP #include "Definitions.hpp" #include <vector> #include <fstream> #include <unordered_map> #include <string> #include <map> const int kNumberOfPeriodicColloidSub...
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#ifndef LIBRARY_NETCONNECTION_H #define LIBRARY_NETCONNECTION_H #include "Type.h" #include "NetPacket.h" class NetServer; //#include <memory> //using std::shared_ptr; #include <boost/shared_ptr.hpp> using boost::shared_ptr; #include <boost/asio.hpp> #include <boost/aligned_storage.hpp> #include <boost/system/error_...
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#include "MenuSence.h" #include "PlaySence.h" #include "OptionSence.h" #include "SoundManager.h" #include "ZoomSence.h" #include "SelectWorldSence.h" int MenuSence::_curSelect = 0; MenuSence::MenuSence(Game* game, int timeAni) :GameSence(game, timeAni) { //_curSelect = 0; } MenuSence::~MenuSence(void) { } void Me...
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#include <iostream> #include "binary_search_tree_template.h" int main() { BinarySearchTree<int> tre; tre.Add(12); tre.Add(7); tre.Add(9); tre.Add(10); tre.Add(22); tre.Add(24); tre.Add(30); tre.Add(18); tre.Add(3); tre.Add(14); tre.Add(20); BinarySearchTree<int> tre2; tre2 = tre; ...
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// This file is part of OpenCV project. // It is subject to the license terms in the LICENSE file found in the top-level // directory of this distribution and at http://opencv.org/license.html. // // Copyright (C) 2018-2019 Intel Corporation #include <opencv2/opencv_modules.hpp> #if defined(HAVE_OPENCV_GAPI) #include...
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// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PRINTING_PDF_RENDER_SETTINGS_H_ #define PRINTING_PDF_RENDER_SETTINGS_H_ #include <stdint.h> #include "ipc/ipc_message_macros.h" #include "ip...
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#include <Enginesth.h> class Sandbox : public Enginesth::Application { public : Sandbox() { } ~Sandbox() { } }; Enginesth::Application* Enginesth::CreateApplication() { return new Sandbox(); }
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#include <iostream> #include <cstdio> #include <string> #include <vector> #include <fstream> #include <boost/lexical_cast.hpp> using namespace std; using namespace boost; struct Journal { string title; vector<string> entries; Journal(string const& title) : title(title) {} void add_entry(string const...
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#include <iostream> #include <gtest/gtest.h> #include "utils/tracer.hpp" #include "sort/quicksort/quicksort.hpp" namespace sort { using array_t = std::vector<int>; using p_index_t = size_t; using r_index_t = size_t; using q_index = size_t; using expected_tuple_t = std::tuple<q_index, array_t>; using PartitionTest...
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#include<iostream> #include "AdjacencyMatrix.h" using namespace std; int main() { AdjacencyMatrix<int> simpleGraph; // Create graph simpleGraph.add(0, 1, 2); simpleGraph.add(0, 2, 4); simpleGraph.add(0, 3, 6); simpleGraph.add(1, 2, 5); simpleGraph.add(1, 4, 3); simpleGraph.add(2, 3, 2...
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/* -- MAGMA (version 1.4.0) -- Univ. of Tennessee, Knoxville Univ. of California, Berkeley Univ. of Colorado, Denver August 2013 @author Stan Tomov @generated c Tue Aug 13 16:44:07 2013 */ #include "common_magma.h" // === Define what BLAS to use ==========================...
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#include <cstdio> #include <deque> #include <vector> #include <algorithm> using namespace std; typedef struct tree{ int x, y, age; bool operator<(tree a){ if(age == a.age){ if(y == a.y) return x < a.x; return y < a.y; } return age > a.age; } }; int ground[11][11] = {0}; int bonu...
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/* ---------------------------------------------------------------- name: context.cpp purpose: GL context declarations and prototypes of GLUT callbacks version: SKELETON CODE TODO: menu, keyPressed, idle(optional) author: katrin lang computer graphics ...
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/************************************************************************/ /* 作者: LJ */ /* 用途: 实体ID接口 */ /* 时间: 2015-12-01 */ /* 修改时间: ...
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// CommandBarsDesigner.h : main header file for the COMMANDBARSDESIGNER application // // This file is a part of the XTREME TOOLKIT PRO MFC class library. // (c)1998-2011 Codejock Software, All Rights Reserved. // // THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE // RE-DISTRIBUTED BY ANY M...
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#pragma once // Name: Mordhau, Version: Patch23 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------...
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#include <Xenoide/Gui/Qt5/FileSearchDialogItemWidgetQt.hpp> #include <QLabel> #include <QHBoxLayout> namespace Xenoide { FileSearchDialogItemWidgetQt::FileSearchDialogItemWidgetQt(QWidget *parent, const QString &fileTitle, const QString &fileFolder, const QString &filePath) : QWidget(parent) { auto fileT...
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// // Created by andrey on 25.05.18. // #include <algorithm> #include <cassert> #include <iostream> #include "vector_digit.h" typedef uint64_t digit; size_t next_pow_2(size_t x) { while ((x & (x - 1)) != 0) { x &= (x - 1); } return x * 2; } void vector_digit::move_memory(size_t new_capacity) {...
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#include <string> #include <vector> #include <climits> #include <cstring> #include <map> #include <queue> #include <algorithm> #include <cmath> #include <cstdio> #include <iostream> #include <stack> #include <deque> #include <list> #include <unordered_map> #include <unordered_set> #include <cassert> using namespace std...
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#include<bits/stdc++.h> #define FOR(i,a,b) for(long long i = (long long)(a); i < (long long)(b); i++) #define RFOR(i,a,b) for(long long i = (long long)(a); i >= (long long)(b); i--) #define MIN3(a,b,c) (a)<(b)?((a)<(c)?(a):(c)):((b)<(c)?(b):(c)) #define MAX(a,b) (a)>(b)?(a):(b) #define MIN2(a,b) (a)<(b)?(a):(b) using n...
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// // reqestAndResponseUtils.hpp // webserv // // Created by Temple Tarsha on 3/29/21. // Copyright © 2021 Temple Tarsha. All rights reserved. // #ifndef reqestAndResponseUtils_hpp #define reqestAndResponseUtils_hpp #include "main.hpp" std::string createBasicResponseHeaders(); std::string createAllowMethodsStr...
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/* * EventInput.cpp * * Created on: Apr 6, 2017 * Author: Quang Pham, Kiet Vo */ #include "EventInput.h" #include "../components/Node.h" #include "../simulation/events/TcpAppEvent.h" #include "../simulation/events/UdpAppEvent.h" #include "../simulation/events/UdpTestEvent.h" #include "../simulation/Simulati...
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#include <Arduino.h> #include <Wire.h> // #include "MAX30100_PulseOximeter.h" #define LED_BUILTIN 2 #define reportingPeriodMs 1000 // PulseOximeter pox; void setup() { pinMode(LED_BUILTIN, OUTPUT); // digitalWrite(LED_BUILTIN, LOW); } void loop() { digitalWrite(LED_BUILTIN, HIGH); delay(2000); digitalWrite...
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#include<iostream> #include<cstring> #include<vector> #include<set> #include<algorithm> #include<cmath> #include<queue> #define MAXN 5000001 using namespace std; //using P = pair<int, int>; typedef struct P { int k, i, j, depth; }; P S, E; int L, R, C; char board[31][31][31]; bool visited[31][31][31]; // 북 동 남 서 ...
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/* ############################################################################################# # Mass Effect 1 (Legendary Edition) (2.0.0.48602) SDK # Generated with TheFeckless UE3 SDK Generator v1.4_Beta-Rev.53-MELE # ========================================================================================= # # File...
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