blob_id
stringlengths
40
40
directory_id
stringlengths
40
40
path
stringlengths
4
201
content_id
stringlengths
40
40
detected_licenses
listlengths
0
85
license_type
stringclasses
2 values
repo_name
stringlengths
7
100
snapshot_id
stringlengths
40
40
revision_id
stringlengths
40
40
branch_name
stringclasses
260 values
visit_date
timestamp[us]
revision_date
timestamp[us]
committer_date
timestamp[us]
github_id
int64
11.4k
681M
star_events_count
int64
0
209k
fork_events_count
int64
0
110k
gha_license_id
stringclasses
17 values
gha_event_created_at
timestamp[us]
gha_created_at
timestamp[us]
gha_language
stringclasses
80 values
src_encoding
stringclasses
28 values
language
stringclasses
1 value
is_vendor
bool
1 class
is_generated
bool
2 classes
length_bytes
int64
8
9.86M
extension
stringclasses
52 values
content
stringlengths
8
9.86M
authors
listlengths
1
1
author
stringlengths
0
119
d7af46985a68866040992b8abd774d0937317454
14e18690460ab3fbfdaa24190838c4643dce0089
/src/usFilter/us_vector_region_filter5.cpp
ca355326ecde3fc9099babe7dd1bc17340aed805
[]
no_license
MrBigDog/MyProject
e864265b3e299bf6b3b05e3af33cbfcfd7d043ea
a0326b0d5f4c56cd8d269b3efbb61b402d61430c
refs/heads/master
2021-09-10T21:56:22.886786
2018-04-03T01:10:57
2018-04-03T01:10:57
113,719,751
3
0
null
null
null
null
GB18030
C++
false
false
5,421
cpp
/////////////////////////////////////////////////////////////////////////// // // This source file is part of Uniscope Globe // Copyright (c) 2008-2009 by The Uniscope Team . All Rights Reserved // /////////////////////////////////////////////////////////////////////////// // // Filename: us_vector_region_filter5.cpp // Author : Uniscope Team // Modifier: Uniscope Team // Created : // Purpose : vector_region_filter5 class // Reference : // /////////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "us_vector_region_filter5.h" namespace uniscope_globe { vector_region_filter5::vector_region_filter5( void ) { } vector_region_filter5::~vector_region_filter5( void ) { } object_base* vector_region_filter5::parse( raw_buffer* stream ) { vector_raw_data* v_raw_data = new vector_raw_data(); v_raw_data->m_type = vector_type::VECTOR_REGION; // // 数据版本及类型 // us_square_head v_square_head; stream->read( (void* )&v_square_head, sizeof( us_square_head ) ); v_raw_data->m_version = v_square_head.version; // // vertex buffer // us_zipped_segment v_zipped_segment; stream->read((void*)&(v_zipped_segment.segment_type), sizeof(short)); stream->read((void*)&(v_zipped_segment.unzipped_data_size), sizeof(ulong)); stream->read((void*)&(v_zipped_segment.zipped_data_size), sizeof(ulong)); stream->read((void*)&(v_raw_data->m_divide_number), sizeof(short)); stream->read((void*)&(v_raw_data->m_elevation_max), sizeof(float)); stream->read((void*)&(v_raw_data->m_elevation_min), sizeof(float)); stream->read((void*)&(v_raw_data->m_terrian_square_max), sizeof(float)); stream->read((void*)&(v_raw_data->m_terrian_square_min), sizeof(float)); if( v_raw_data->m_elevation_max < v_raw_data->m_elevation_min ) { v_raw_data->m_elevation_min = 0; v_raw_data->m_elevation_max = 0; } else { v_raw_data->m_terrain_elevation = true; } byte* v_zipped_vb = new byte[v_zipped_segment.zipped_data_size]; stream->read( (void*)v_zipped_vb, v_zipped_segment.zipped_data_size ); byte* v_unzipped_vb = new byte[ v_zipped_segment.unzipped_data_size ]; uncompress( v_unzipped_vb, &v_zipped_segment.unzipped_data_size, v_zipped_vb, v_zipped_segment.zipped_data_size ); AUTO_DELETE( v_zipped_vb ); v_raw_data->m_vertex_buffer = (short* )v_unzipped_vb; v_raw_data->m_vertex_buffer_size = v_zipped_segment.unzipped_data_size / sizeof(short); // // index buffer // stream->read((void*)&(v_zipped_segment.segment_type), sizeof(short)); stream->read((void*)&(v_zipped_segment.unzipped_data_size), sizeof(ulong)); stream->read((void*)&(v_zipped_segment.zipped_data_size), sizeof(ulong)); byte* v_zipped_ib = new byte[v_zipped_segment.zipped_data_size]; stream->read( (void*)v_zipped_ib, v_zipped_segment.zipped_data_size ); byte* v_unzipped_ib = new byte[ v_zipped_segment.unzipped_data_size ]; uncompress( v_unzipped_ib, &v_zipped_segment.unzipped_data_size, v_zipped_ib, v_zipped_segment.zipped_data_size ); AUTO_DELETE( v_zipped_ib ); v_raw_data->m_index_buffer_size = v_zipped_segment.unzipped_data_size / sizeof(ushort); v_raw_data->m_index_buffer = new ulong[v_raw_data->m_index_buffer_size]; for ( int i = 0; i < v_raw_data->m_index_buffer_size; i++ ) { v_raw_data->m_index_buffer[i] = (ulong)((ushort*)v_unzipped_ib)[i]; } AUTO_DELETE( v_unzipped_ib ); // // line index buffer // stream->read((void*)&(v_zipped_segment.segment_type), sizeof(short)); stream->read((void*)&(v_zipped_segment.unzipped_data_size), sizeof(ulong)); stream->read((void*)&(v_zipped_segment.zipped_data_size), sizeof(ulong)); v_zipped_ib = new byte[v_zipped_segment.zipped_data_size]; stream->read( (void*)v_zipped_ib, v_zipped_segment.zipped_data_size ); v_unzipped_ib = new byte[ v_zipped_segment.unzipped_data_size ]; uncompress( v_unzipped_ib, &v_zipped_segment.unzipped_data_size, v_zipped_ib, v_zipped_segment.zipped_data_size ); AUTO_DELETE( v_zipped_ib ); v_raw_data->m_line_index_buffer_size = v_zipped_segment.unzipped_data_size / sizeof(ushort); v_raw_data->m_line_index_buffer = new ulong[v_raw_data->m_line_index_buffer_size]; for ( int i = 0; i < v_raw_data->m_line_index_buffer_size; i++ ) { v_raw_data->m_line_index_buffer[i] = (ulong)((ushort*)v_unzipped_ib)[i]; } AUTO_DELETE( v_unzipped_ib ); // // contour index buffer // stream->read((void*)&(v_zipped_segment.segment_type), sizeof(short)); stream->read((void*)&(v_zipped_segment.unzipped_data_size), sizeof(ulong)); stream->read((void*)&(v_zipped_segment.zipped_data_size), sizeof(ulong)); v_zipped_ib = new byte[v_zipped_segment.zipped_data_size]; stream->read( (void*)v_zipped_ib, v_zipped_segment.zipped_data_size ); v_unzipped_ib = new byte[ v_zipped_segment.unzipped_data_size ]; uncompress( v_unzipped_ib, &v_zipped_segment.unzipped_data_size, v_zipped_ib, v_zipped_segment.zipped_data_size ); AUTO_DELETE( v_zipped_ib ); v_raw_data->m_contour_index_buffer_size = v_zipped_segment.unzipped_data_size / sizeof(ushort); v_raw_data->m_contour_index_buffer = new ulong[v_raw_data->m_contour_index_buffer_size]; for ( int i = 0; i < v_raw_data->m_contour_index_buffer_size; i++ ) { v_raw_data->m_contour_index_buffer[i] = (ulong)((ushort*)v_unzipped_ib)[i]; } AUTO_DELETE( v_unzipped_ib ); return v_raw_data; } }
[ "635669462@qq.com" ]
635669462@qq.com
abbc9443961b8687b1acbf3429e392e2f2ad4da0
bcb637b6ce55902142170247703fb770999511a9
/Driver.cpp
8b9a6d22bc0a5dd729cce09ee9306bd48ebaff86
[]
no_license
llendelreyes/compe260-linkedlists
8bf59cac0930205ecccb936efe019060a8929526
151810d2af91c60961a4fb4be216fc4288abab14
refs/heads/master
2021-01-01T19:48:30.034549
2017-07-28T23:54:02
2017-07-28T23:54:02
98,692,647
0
0
null
null
null
null
UTF-8
C++
false
false
1,515
cpp
// // Driver.cpp // Program #3 Linked Lists // // Created by Llendel Reyes. // Copyright © 2017 Llendel Reyes. All rights reserved. // #include "LinkedList.h" #include <iostream> using namespace std; void print(List st) { st.display(cout); } int main() { List l; int indexnum, listnum; cout << "Empty List created?" << endl << boolalpha << l.empty() << endl << endl; cout << "How many elements do you want to add to the List: "; cin >> listnum; for (int i = 1; i <= listnum; i++) l.push(10 * i); cout << "Is list empty? " << endl << l.empty() << endl << endl; cout << "List L:"<<endl<<endl; cout << "**"<<endl; print(l); cout << "**"; cout << endl<<endl; cout << "invalid index or (>0) will terminate function" << endl << endl; while (true) { cout << "Enter Index: "; cin >> indexnum; if (indexnum >= listnum || indexnum < 0) { cout << endl << indexnum << " is an invalid index. Program will now terminate!" << endl; break; } else { cout << "Index " << indexnum << " contains: " << l.GetNth(indexnum) << endl << endl; } } cout << endl << "Size of List L: " << l.Length() << " values" << endl; cout << "Post-Split List (via function): " << l.Split() << endl << endl; }
[ "noreply@github.com" ]
noreply@github.com
f795d38a6c9e0f8eee034a89d9cf3dba1f241d07
1106985164494c361c6ef017189cd6f53f6009d4
/02 LinkedLists/Source Files/TripletwhoseSumequalsGivenNoin3LLs.cpp
151a357387322894683f3a1970a66ea81b70e64c
[]
no_license
SlickHackz/famous-problems-cpp-solutions
b7f0066a03404a20c1a4b483acffda021595c530
f954b4a8ca856cc749e232bd9d8894a672637ae2
refs/heads/master
2022-08-25T23:14:11.975270
2022-07-17T22:07:03
2022-07-17T22:07:03
71,126,427
1
0
null
null
null
null
UTF-8
C++
false
false
3,846
cpp
/* Take 3 LLs, sort LL2 in ascending and LL3 in descending. Pick one element from LL1 and one element from LL2 and LL3. If sum mathces, return; Else if sum is lesser, look for a bigger number, so increment LL2 Else if sum is greater, look for a smaller number, so increment LL3 */ #include<iostream> using namespace std; struct node { int data; struct node *next; }; struct node *CreateNode(int a) { struct node *temp=new struct node(); temp->data=a; temp->next=NULL; return temp; } struct node *Push(struct node **refHead,int num) { struct node *temp = CreateNode(num); if(*refHead!=NULL) temp->next = *refHead; *refHead = temp; return *refHead; } void printLL(struct node *head) { if(head==NULL) { cout<<"\nThe LL is empty\n"; return; } cout<<endl; while(head) { cout<<head->data<<" "; head=head->next; } } struct node *MedianofLL(struct node *slow) { if(slow==NULL || slow->next==NULL) return slow; struct node *fast = slow->next; while(slow && fast && fast->next) { slow = slow->next; fast = fast->next->next; } return slow; } void SplitLLintoHalves(struct node *head,struct node **refhalf1,struct node **refhalf2) { if(head==NULL || head->next==NULL) { *refhalf1 = head; *refhalf2 = NULL; return; } struct node *middle = MedianofLL(head); *refhalf2 = middle->next; middle->next = NULL; *refhalf1 = head; } struct node *mergeSortedLLs(struct node *LL1,struct node *LL2,bool ascend) { if(LL1==NULL) return LL2; if(LL2==NULL) return LL1; struct node *mergedLL = NULL; if(ascend) { if(LL1->data < LL2->data) { mergedLL = LL1; mergedLL->next = mergeSortedLLs(LL1->next,LL2,ascend); } else { mergedLL = LL2; mergedLL->next = mergeSortedLLs(LL1,LL2->next,ascend); } } else { if(LL1->data > LL2->data) { mergedLL = LL1; mergedLL->next = mergeSortedLLs(LL1->next,LL2,ascend); } else { mergedLL = LL2; mergedLL->next = mergeSortedLLs(LL1,LL2->next,ascend); } } return mergedLL; } struct node *MergeSort(struct node **refHead,bool ascend=true) { struct node *head = *refHead; if(head==NULL || head->next==NULL) return head; struct node *half1 = NULL; struct node *half2 = NULL; SplitLLintoHalves(head,&half1,&half2); MergeSort(&half1,ascend); MergeSort(&half2,ascend); *refHead = mergeSortedLLs(half1,half2,ascend); } void findTriplet(struct node *LL1,struct node *LL2,struct node *LL3,int findnum) { if(LL1==NULL && LL2==NULL && LL3==NULL) { cout<<"\n All are empty.. No Triplet!"; return; } bool tripletfound = false; struct node *head2 = LL2; struct node *head3 = LL3; while(LL1!=NULL) { while(LL2!=NULL && LL3!=NULL) { int sum = LL1->data + LL2->data + LL3->data; if(sum==findnum) { cout<<"\nYes..Triplet found! "<<LL1->data<<" + "<<LL2->data<<" + "<<LL3->data<<" = "<<findnum; tripletfound = true; break; } else if(sum < findnum) { LL2 = LL2->next; } else { LL3 = LL3->next; } } LL1 = LL1->next; LL2= head2; LL3= head3; } if(!tripletfound) cout<<"\nSorry.. No Triplet found!"; } void main() { struct node *LL1=NULL; int num1[] = {29,15,12,22,18,25}; for(int i=(sizeof(num1)/sizeof(num1[0]))-1 ; i>=0 ; i--) Push(&LL1,num1[i]); struct node *LL2=NULL; int num2[] = {42,50,43,54,58,40,55}; for(int i=(sizeof(num2)/sizeof(num2[0]))-1 ; i>=0 ; i--) Push(&LL2,num2[i]); struct node *LL3=NULL; int num3[] = {69,78,64,75}; for(int i=(sizeof(num3)/sizeof(num3[0]))-1 ; i>=0 ; i--) Push(&LL3,num3[i]); cout<<"\nInitially..."; printLL(LL1); printLL(LL2); printLL(LL3); MergeSort(&LL2); MergeSort(&LL3,false); cout<<"\n\nLL2 sorted in ascending, LL3 sorted in descending.."; printLL(LL1); printLL(LL2); printLL(LL3); cout<<"\n\nAre there triplet?"; findTriplet(LL1,LL2,LL3,2); cin.get(); }
[ "prasath17101990@gmail.com" ]
prasath17101990@gmail.com
87b636e62ec4d2fa6e54ad9c3aaf2f368bd85efc
2966b8fad330098f8114509a27f9512fa851ef2d
/framework/include/media/MediaUtils.h
6cc04cd0119348252435471fba58b2de7a89cacc
[ "Apache-2.0" ]
permissive
CypressHJ/TizenRT
ac4e8e86ec6b7b371a0bfd21dfb692502d9a7247
baac34a860b01a68f5280c2d41d414cb67557562
refs/heads/master
2020-03-11T17:47:53.035292
2018-04-18T10:01:34
2018-04-18T10:01:34
125,018,689
0
0
Apache-2.0
2018-03-13T08:38:56
2018-03-13T08:38:56
null
UTF-8
C++
false
false
2,009
h
/* **************************************************************** * * Copyright 2018 Samsung Electronics All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ******************************************************************/ #ifndef __MEDIA_UTILS_H #define __MEDIA_UTILS_H #include <string> namespace media { namespace utils { /** * @brief Audio type. * @details @b #include <media/MediaUtils.h> * @since TizenRT v2.0 */ typedef enum audio_type_e { /** Audio type is invalid */ AUDIO_TYPE_INVALID = 0, /** Audio type is mp3 */ AUDIO_TYPE_MP3 = 1, /** Audio type is AAC */ AUDIO_TYPE_AAC = 2, /** Audio type is PCM */ AUDIO_TYPE_PCM = 3, /** Audio type is PCM */ AUDIO_TYPE_OPUS = 4, /** Audio type is PCM */ AUDIO_TYPE_FLAC = 5 } audio_type_t; /** * @brief Replace string with lowercase string. * @details @b #include <media/MediaUtils.h> * @param[out] str The str that lowercase string * @since TizenRT v2.0 */ void toLowerString(std::string& str); /** * @brief Replace string with uppercase string. * @details @b #include <media/MediaUtils.h> * @param[out] str The str that uppercase string * @since TizenRT v2.0 */ void toUpperString(std::string& str); /** * @brief Gets the audio type in path. * @details @b #include <media/MediaUtils.h> * @param[in] path The path of audio data * @return The audio type * @since TizenRT v2.0 */ audio_type_t getAudioTypeFromPath(std::string path); } // namespace utils } // namespace media #endif
[ "jaesick.shin@samsung.com" ]
jaesick.shin@samsung.com
c1161d30a7b9bb648c8362cf29edb81fe11588ba
46f53e9a564192eed2f40dc927af6448f8608d13
/components/content_settings/core/browser/content_settings_policy_provider.cc
9711640657a6a9fec82c80f3cfd77c833a22483a
[ "BSD-3-Clause" ]
permissive
sgraham/nope
deb2d106a090d71ae882ac1e32e7c371f42eaca9
f974e0c234388a330aab71a3e5bbf33c4dcfc33c
refs/heads/master
2022-12-21T01:44:15.776329
2015-03-23T17:25:47
2015-03-23T17:25:47
32,344,868
2
2
null
null
null
null
UTF-8
C++
false
false
20,437
cc
// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/content_settings/core/browser/content_settings_policy_provider.h" #include <string> #include <vector> #include "base/bind.h" #include "base/json/json_reader.h" #include "base/prefs/pref_service.h" #include "base/values.h" #include "components/content_settings/core/browser/content_settings_rule.h" #include "components/content_settings/core/browser/content_settings_utils.h" #include "components/content_settings/core/common/content_settings_pattern.h" #include "components/content_settings/core/common/pref_names.h" #include "components/pref_registry/pref_registry_syncable.h" namespace { // The preferences used to manage ContentSettingsTypes. const char* kPrefToManageType[] = { prefs::kManagedDefaultCookiesSetting, prefs::kManagedDefaultImagesSetting, prefs::kManagedDefaultJavaScriptSetting, prefs::kManagedDefaultPluginsSetting, prefs::kManagedDefaultPopupsSetting, prefs::kManagedDefaultGeolocationSetting, prefs::kManagedDefaultNotificationsSetting, NULL, // No policy for default value of content type auto-select-certificate NULL, // No policy for default value of fullscreen requests NULL, // No policy for default value of mouse lock requests NULL, // No policy for default value of mixed script blocking prefs::kManagedDefaultMediaStreamSetting, NULL, // No policy for default value of media stream mic NULL, // No policy for default value of media stream camera NULL, // No policy for default value of protocol handlers NULL, // No policy for default value of PPAPI broker NULL, // No policy for default value of multiple automatic downloads NULL, // No policy for default value of MIDI system exclusive requests NULL, // No policy for default value of push messaging requests NULL, // No policy for default value of SSL certificate decisions #if defined(OS_WIN) NULL, // No policy for default value of "switch to desktop" #elif defined(OS_ANDROID) || defined(OS_CHROMEOS) NULL, // No policy for default value of protected media identifier #endif NULL, // No policy for default value of app banners }; static_assert(arraysize(kPrefToManageType) == CONTENT_SETTINGS_NUM_TYPES, "kPrefToManageType should have CONTENT_SETTINGS_NUM_TYPES " "elements"); struct PrefsForManagedContentSettingsMapEntry { const char* pref_name; ContentSettingsType content_type; ContentSetting setting; }; const PrefsForManagedContentSettingsMapEntry kPrefsForManagedContentSettingsMap[] = { { prefs::kManagedCookiesAllowedForUrls, CONTENT_SETTINGS_TYPE_COOKIES, CONTENT_SETTING_ALLOW }, { prefs::kManagedCookiesSessionOnlyForUrls, CONTENT_SETTINGS_TYPE_COOKIES, CONTENT_SETTING_SESSION_ONLY }, { prefs::kManagedCookiesBlockedForUrls, CONTENT_SETTINGS_TYPE_COOKIES, CONTENT_SETTING_BLOCK }, { prefs::kManagedImagesAllowedForUrls, CONTENT_SETTINGS_TYPE_IMAGES, CONTENT_SETTING_ALLOW }, { prefs::kManagedImagesBlockedForUrls, CONTENT_SETTINGS_TYPE_IMAGES, CONTENT_SETTING_BLOCK }, { prefs::kManagedJavaScriptAllowedForUrls, CONTENT_SETTINGS_TYPE_JAVASCRIPT, CONTENT_SETTING_ALLOW }, { prefs::kManagedJavaScriptBlockedForUrls, CONTENT_SETTINGS_TYPE_JAVASCRIPT, CONTENT_SETTING_BLOCK }, { prefs::kManagedPluginsAllowedForUrls, CONTENT_SETTINGS_TYPE_PLUGINS, CONTENT_SETTING_ALLOW }, { prefs::kManagedPluginsBlockedForUrls, CONTENT_SETTINGS_TYPE_PLUGINS, CONTENT_SETTING_BLOCK }, { prefs::kManagedPopupsAllowedForUrls, CONTENT_SETTINGS_TYPE_POPUPS, CONTENT_SETTING_ALLOW }, { prefs::kManagedPopupsBlockedForUrls, CONTENT_SETTINGS_TYPE_POPUPS, CONTENT_SETTING_BLOCK }, { prefs::kManagedNotificationsAllowedForUrls, CONTENT_SETTINGS_TYPE_NOTIFICATIONS, CONTENT_SETTING_ALLOW }, { prefs::kManagedNotificationsBlockedForUrls, CONTENT_SETTINGS_TYPE_NOTIFICATIONS, CONTENT_SETTING_BLOCK } }; } // namespace namespace content_settings { // static void PolicyProvider::RegisterProfilePrefs( user_prefs::PrefRegistrySyncable* registry) { registry->RegisterListPref(prefs::kManagedAutoSelectCertificateForUrls, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterListPref(prefs::kManagedCookiesAllowedForUrls, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterListPref(prefs::kManagedCookiesBlockedForUrls, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterListPref(prefs::kManagedCookiesSessionOnlyForUrls, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterListPref(prefs::kManagedImagesAllowedForUrls, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterListPref(prefs::kManagedImagesBlockedForUrls, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterListPref(prefs::kManagedJavaScriptAllowedForUrls, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterListPref(prefs::kManagedJavaScriptBlockedForUrls, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterListPref(prefs::kManagedPluginsAllowedForUrls, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterListPref(prefs::kManagedPluginsBlockedForUrls, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterListPref(prefs::kManagedPopupsAllowedForUrls, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterListPref(prefs::kManagedPopupsBlockedForUrls, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterListPref(prefs::kManagedNotificationsAllowedForUrls, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterListPref(prefs::kManagedNotificationsBlockedForUrls, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); // Preferences for default content setting policies. If a policy is not set of // the corresponding preferences below is set to CONTENT_SETTING_DEFAULT. registry->RegisterIntegerPref( prefs::kManagedDefaultCookiesSetting, CONTENT_SETTING_DEFAULT, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterIntegerPref( prefs::kManagedDefaultImagesSetting, CONTENT_SETTING_DEFAULT, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterIntegerPref( prefs::kManagedDefaultJavaScriptSetting, CONTENT_SETTING_DEFAULT, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterIntegerPref( prefs::kManagedDefaultPluginsSetting, CONTENT_SETTING_DEFAULT, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterIntegerPref( prefs::kManagedDefaultPopupsSetting, CONTENT_SETTING_DEFAULT, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterIntegerPref( prefs::kManagedDefaultGeolocationSetting, CONTENT_SETTING_DEFAULT, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterIntegerPref( prefs::kManagedDefaultNotificationsSetting, CONTENT_SETTING_DEFAULT, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); registry->RegisterIntegerPref( prefs::kManagedDefaultMediaStreamSetting, CONTENT_SETTING_DEFAULT, user_prefs::PrefRegistrySyncable::UNSYNCABLE_PREF); } PolicyProvider::PolicyProvider(PrefService* prefs) : prefs_(prefs) { ReadManagedDefaultSettings(); ReadManagedContentSettings(false); pref_change_registrar_.Init(prefs_); PrefChangeRegistrar::NamedChangeCallback callback = base::Bind(&PolicyProvider::OnPreferenceChanged, base::Unretained(this)); pref_change_registrar_.Add( prefs::kManagedAutoSelectCertificateForUrls, callback); pref_change_registrar_.Add(prefs::kManagedCookiesBlockedForUrls, callback); pref_change_registrar_.Add(prefs::kManagedCookiesAllowedForUrls, callback); pref_change_registrar_.Add( prefs::kManagedCookiesSessionOnlyForUrls, callback); pref_change_registrar_.Add(prefs::kManagedImagesBlockedForUrls, callback); pref_change_registrar_.Add(prefs::kManagedImagesAllowedForUrls, callback); pref_change_registrar_.Add(prefs::kManagedJavaScriptBlockedForUrls, callback); pref_change_registrar_.Add(prefs::kManagedJavaScriptAllowedForUrls, callback); pref_change_registrar_.Add(prefs::kManagedPluginsBlockedForUrls, callback); pref_change_registrar_.Add(prefs::kManagedPluginsAllowedForUrls, callback); pref_change_registrar_.Add(prefs::kManagedPopupsBlockedForUrls, callback); pref_change_registrar_.Add(prefs::kManagedPopupsAllowedForUrls, callback); pref_change_registrar_.Add( prefs::kManagedNotificationsAllowedForUrls, callback); pref_change_registrar_.Add( prefs::kManagedNotificationsBlockedForUrls, callback); // The following preferences are only used to indicate if a default content // setting is managed and to hold the managed default setting value. If the // value for any of the following preferences is set then the corresponding // default content setting is managed. These preferences exist in parallel to // the preference default content settings. If a default content settings type // is managed any user defined exceptions (patterns) for this type are // ignored. pref_change_registrar_.Add(prefs::kManagedDefaultCookiesSetting, callback); pref_change_registrar_.Add(prefs::kManagedDefaultImagesSetting, callback); pref_change_registrar_.Add(prefs::kManagedDefaultJavaScriptSetting, callback); pref_change_registrar_.Add(prefs::kManagedDefaultPluginsSetting, callback); pref_change_registrar_.Add(prefs::kManagedDefaultPopupsSetting, callback); pref_change_registrar_.Add( prefs::kManagedDefaultGeolocationSetting, callback); pref_change_registrar_.Add( prefs::kManagedDefaultNotificationsSetting, callback); pref_change_registrar_.Add( prefs::kManagedDefaultMediaStreamSetting, callback); } PolicyProvider::~PolicyProvider() { DCHECK(!prefs_); } RuleIterator* PolicyProvider::GetRuleIterator( ContentSettingsType content_type, const ResourceIdentifier& resource_identifier, bool incognito) const { return value_map_.GetRuleIterator(content_type, resource_identifier, &lock_); } void PolicyProvider::GetContentSettingsFromPreferences( OriginIdentifierValueMap* value_map) { for (size_t i = 0; i < arraysize(kPrefsForManagedContentSettingsMap); ++i) { const char* pref_name = kPrefsForManagedContentSettingsMap[i].pref_name; // Skip unset policies. if (!prefs_->HasPrefPath(pref_name)) { VLOG(2) << "Skipping unset preference: " << pref_name; continue; } const PrefService::Preference* pref = prefs_->FindPreference(pref_name); DCHECK(pref); DCHECK(pref->IsManaged()); const base::ListValue* pattern_str_list = NULL; if (!pref->GetValue()->GetAsList(&pattern_str_list)) { NOTREACHED(); return; } for (size_t j = 0; j < pattern_str_list->GetSize(); ++j) { std::string original_pattern_str; if (!pattern_str_list->GetString(j, &original_pattern_str)) { NOTREACHED(); continue; } PatternPair pattern_pair = ParsePatternString(original_pattern_str); // Ignore invalid patterns. if (!pattern_pair.first.IsValid()) { VLOG(1) << "Ignoring invalid content settings pattern: " << original_pattern_str; continue; } ContentSettingsType content_type = kPrefsForManagedContentSettingsMap[i].content_type; DCHECK_NE(content_type, CONTENT_SETTINGS_TYPE_AUTO_SELECT_CERTIFICATE); // If only one pattern was defined auto expand it to a pattern pair. ContentSettingsPattern secondary_pattern = !pattern_pair.second.IsValid() ? ContentSettingsPattern::Wildcard() : pattern_pair.second; value_map->SetValue(pattern_pair.first, secondary_pattern, content_type, NO_RESOURCE_IDENTIFIER, new base::FundamentalValue( kPrefsForManagedContentSettingsMap[i].setting)); } } } void PolicyProvider::GetAutoSelectCertificateSettingsFromPreferences( OriginIdentifierValueMap* value_map) { const char* pref_name = prefs::kManagedAutoSelectCertificateForUrls; if (!prefs_->HasPrefPath(pref_name)) { VLOG(2) << "Skipping unset preference: " << pref_name; return; } const PrefService::Preference* pref = prefs_->FindPreference(pref_name); DCHECK(pref); DCHECK(pref->IsManaged()); const base::ListValue* pattern_filter_str_list = NULL; if (!pref->GetValue()->GetAsList(&pattern_filter_str_list)) { NOTREACHED(); return; } // Parse the list of pattern filter strings. A pattern filter string has // the following JSON format: // // { // "pattern": <content settings pattern string>, // "filter" : <certificate filter in JSON format> // } // // e.g. // { // "pattern": "[*.]example.com", // "filter": { // "ISSUER": { // "CN": "some name" // } // } // } for (size_t j = 0; j < pattern_filter_str_list->GetSize(); ++j) { std::string pattern_filter_json; if (!pattern_filter_str_list->GetString(j, &pattern_filter_json)) { NOTREACHED(); continue; } scoped_ptr<base::Value> value(base::JSONReader::Read(pattern_filter_json, base::JSON_ALLOW_TRAILING_COMMAS)); if (!value || !value->IsType(base::Value::TYPE_DICTIONARY)) { VLOG(1) << "Ignoring invalid certificate auto select setting. Reason:" " Invalid JSON object: " << pattern_filter_json; continue; } scoped_ptr<base::DictionaryValue> pattern_filter_pair( static_cast<base::DictionaryValue*>(value.release())); std::string pattern_str; bool pattern_read = pattern_filter_pair->GetStringWithoutPathExpansion( "pattern", &pattern_str); base::DictionaryValue* cert_filter = NULL; pattern_filter_pair->GetDictionaryWithoutPathExpansion("filter", &cert_filter); if (!pattern_read || !cert_filter) { VLOG(1) << "Ignoring invalid certificate auto select setting. Reason:" " Missing pattern or filter."; continue; } ContentSettingsPattern pattern = ContentSettingsPattern::FromString(pattern_str); // Ignore invalid patterns. if (!pattern.IsValid()) { VLOG(1) << "Ignoring invalid certificate auto select setting:" " Invalid content settings pattern: " << pattern.ToString(); continue; } // Don't pass removed values from |value|, because base::Values read with // JSONReader use a shared string buffer. Instead, DeepCopy here. value_map->SetValue(pattern, ContentSettingsPattern::Wildcard(), CONTENT_SETTINGS_TYPE_AUTO_SELECT_CERTIFICATE, std::string(), cert_filter->DeepCopy()); } } void PolicyProvider::ReadManagedDefaultSettings() { for (size_t type = 0; type < arraysize(kPrefToManageType); ++type) { if (kPrefToManageType[type] == NULL) { continue; } UpdateManagedDefaultSetting(ContentSettingsType(type)); } } void PolicyProvider::UpdateManagedDefaultSetting( ContentSettingsType content_type) { // If a pref to manage a default-content-setting was not set (NOTICE: // "HasPrefPath" returns false if no value was set for a registered pref) then // the default value of the preference is used. The default value of a // preference to manage a default-content-settings is CONTENT_SETTING_DEFAULT. // This indicates that no managed value is set. If a pref was set, than it // MUST be managed. DCHECK(!prefs_->HasPrefPath(kPrefToManageType[content_type]) || prefs_->IsManagedPreference(kPrefToManageType[content_type])); base::AutoLock auto_lock(lock_); int setting = prefs_->GetInteger(kPrefToManageType[content_type]); if (setting == CONTENT_SETTING_DEFAULT) { value_map_.DeleteValue( ContentSettingsPattern::Wildcard(), ContentSettingsPattern::Wildcard(), content_type, std::string()); } else { value_map_.SetValue(ContentSettingsPattern::Wildcard(), ContentSettingsPattern::Wildcard(), content_type, std::string(), new base::FundamentalValue(setting)); } } void PolicyProvider::ReadManagedContentSettings(bool overwrite) { base::AutoLock auto_lock(lock_); if (overwrite) value_map_.clear(); GetContentSettingsFromPreferences(&value_map_); GetAutoSelectCertificateSettingsFromPreferences(&value_map_); } // Since the PolicyProvider is a read only content settings provider, all // methodes of the ProviderInterface that set or delete any settings do nothing. bool PolicyProvider::SetWebsiteSetting( const ContentSettingsPattern& primary_pattern, const ContentSettingsPattern& secondary_pattern, ContentSettingsType content_type, const ResourceIdentifier& resource_identifier, base::Value* value) { return false; } void PolicyProvider::ClearAllContentSettingsRules( ContentSettingsType content_type) { } void PolicyProvider::ShutdownOnUIThread() { DCHECK(CalledOnValidThread()); RemoveAllObservers(); if (!prefs_) return; pref_change_registrar_.RemoveAll(); prefs_ = NULL; } void PolicyProvider::OnPreferenceChanged(const std::string& name) { DCHECK(CalledOnValidThread()); if (name == prefs::kManagedDefaultCookiesSetting) { UpdateManagedDefaultSetting(CONTENT_SETTINGS_TYPE_COOKIES); } else if (name == prefs::kManagedDefaultImagesSetting) { UpdateManagedDefaultSetting(CONTENT_SETTINGS_TYPE_IMAGES); } else if (name == prefs::kManagedDefaultJavaScriptSetting) { UpdateManagedDefaultSetting(CONTENT_SETTINGS_TYPE_JAVASCRIPT); } else if (name == prefs::kManagedDefaultPluginsSetting) { UpdateManagedDefaultSetting(CONTENT_SETTINGS_TYPE_PLUGINS); } else if (name == prefs::kManagedDefaultPopupsSetting) { UpdateManagedDefaultSetting(CONTENT_SETTINGS_TYPE_POPUPS); } else if (name == prefs::kManagedDefaultGeolocationSetting) { UpdateManagedDefaultSetting(CONTENT_SETTINGS_TYPE_GEOLOCATION); } else if (name == prefs::kManagedDefaultNotificationsSetting) { UpdateManagedDefaultSetting(CONTENT_SETTINGS_TYPE_NOTIFICATIONS); } else if (name == prefs::kManagedDefaultMediaStreamSetting) { UpdateManagedDefaultSetting(CONTENT_SETTINGS_TYPE_MEDIASTREAM); } else if (name == prefs::kManagedAutoSelectCertificateForUrls || name == prefs::kManagedCookiesAllowedForUrls || name == prefs::kManagedCookiesBlockedForUrls || name == prefs::kManagedCookiesSessionOnlyForUrls || name == prefs::kManagedImagesAllowedForUrls || name == prefs::kManagedImagesBlockedForUrls || name == prefs::kManagedJavaScriptAllowedForUrls || name == prefs::kManagedJavaScriptBlockedForUrls || name == prefs::kManagedPluginsAllowedForUrls || name == prefs::kManagedPluginsBlockedForUrls || name == prefs::kManagedPopupsAllowedForUrls || name == prefs::kManagedPopupsBlockedForUrls || name == prefs::kManagedNotificationsAllowedForUrls || name == prefs::kManagedNotificationsBlockedForUrls) { ReadManagedContentSettings(true); ReadManagedDefaultSettings(); } NotifyObservers(ContentSettingsPattern(), ContentSettingsPattern(), CONTENT_SETTINGS_TYPE_DEFAULT, std::string()); } } // namespace content_settings
[ "scottmg@chromium.org" ]
scottmg@chromium.org
5553318b333ec594ca4f568dfcb949c1657c8dec
add3ceac089f89cccf992b27a84498a4cd4e1642
/Tarea3_201602935/include/nodo.h
73f3bcd7ca3a623737f88a60dbfdf9a0d6d505c0
[]
no_license
loumisha96/EDD
873068156f8b2fba1736d74d380674462df04ebe
01937f07652385e3a64124b15abdebff82ae598a
refs/heads/master
2020-06-23T04:34:47.121439
2019-08-21T05:23:56
2019-08-21T05:23:56
198,364,334
1
0
null
null
null
null
UTF-8
C++
false
false
311
h
#ifndef NODO_H #define NODO_H #include <iostream> #include <string> #include <fstream> using namespace std; struct Dia{ string dia; // nodo(dia); Dia *sig; }; struct Dias{ Dia *primero; Dia *ultimo; int tam ; Dias(); void insertar(string dia); void print(); }; #endif // NODO_H
[ "lourdeslorenochoa@gmail.com" ]
lourdeslorenochoa@gmail.com
a2c1203e55df44665a2ca676186f37f43dd95da7
5f07e7f91c713d42a38a1439072dae3e207df516
/P3Examen1_PaulinaEuceda.cpp
9d6e7ce5ff2e3e6fbfdc019199a88d00f40fbe16
[ "MIT" ]
permissive
PaulinaEEF/P3Examen1_PaulinaEuceda
f999a5dd1155473708248a1bcf424396f1cb193d
87c86b9877b4bb15a57e6240292d2120f28fbfbc
refs/heads/master
2022-08-26T12:09:25.558777
2020-05-30T00:26:59
2020-05-30T00:26:59
267,935,045
0
0
null
null
null
null
ISO-8859-1
C++
false
false
7,502
cpp
#include <iostream> #include <vector> #include <cstdlib> #include <ctime> #include "Empleado.cpp" #include "Tarea.cpp" /* run this program using the console pauser or add your own getch, system("pause") or input loop */ using std::cin; using std::cout; using std::endl; using std::string; using std::vector; int main(int argc, char** argv) { bool salida = true; Empleado* objEmpleado =NULL; vector<Empleado> empleados; empleados.push_back(Empleado("Paulina", 18, 2, 54, 24, 0)); empleados.push_back(Empleado("Yuda", 21, 3, 71, 51, 0)); vector<Tarea> backlog; backlog.push_back(Tarea("Crear MYPIMES", 1, 4)); backlog.push_back(Tarea("Crear Baleadas", 2, 8)); backlog.push_back(Tarea("Crear Choripanes", 3, 1)); bool salidaProyecto=false, inicioProyecto=false; while(salida){ cout<<"1. Contratar empleado"<<endl <<"2. Despedir empleado"<<endl <<"3. Listar empleados"<<endl <<"4. Crear tarea"<<endl <<"5. Listar tareas"<<endl <<"6. Iniciar proyecto"<<endl <<"7. Salir"<<endl; int menuPrincipal; cout<<"Ingrese la opcion que desea: "; cin >> menuPrincipal; switch(menuPrincipal){ case 1:{ //string nombre, int edad, int nivel, int habilidad, int pereza if(inicioProyecto==false){ string nombreRegistro; int edad, nivel, habilidad, pereza; cout<<"Escriba su nombre: "; cin >> nombreRegistro; cout<<"Escriba su edad: "; cin >> edad; while(edad<=0){ cout<<"No es un valor valido. Escriba su edad: "; cin >> edad; } cout<<"Escriba su nivel [1-3]: "; cin >> nivel; while(nivel<1 || nivel>3){ cout<<"Rangos incorrectos. Escriba su nivel [1-3]: "; cin >> nivel; } cout<<"Escriba el porcentaje de habilidad: "; cin >> habilidad; while(habilidad<0 || habilidad>100){ cout<<"No es un valor valido. Escriba el porcentaje de habilidad: "; cin >> habilidad; } cout<<"Escriba el porcentaje pereza: "; cin >> pereza; while(pereza <0 || pereza > 100){ cout<<"No es un valor valido. Escriba el porcentaje de pereza: "; cin >> pereza; } empleados.push_back(Empleado(nombreRegistro, edad, nivel, habilidad, pereza, 0)); }else{ cout<<"Hay un proyecto en ejecucion"<<endl; } break; } case 2:{ for(int i = 0; i<empleados.size(); i++){ cout<< i <<") "<<empleados[i].getNombre()<<", "<<empleados[i].getEdad()<<", "<<empleados[i].getNivel()<<", "<<empleados[i].getHabilidad()<<", "<<empleados[i].getPereza()<<endl; } int despedirPos; cout <<endl <<"Elija a quien quiere despedir: "; cin >> despedirPos; while(despedirPos >= empleados.size()){ cout <<endl <<"Valor no valida. Elija a quien quiere despedir: "; cin >> despedirPos; } empleados.erase(empleados.begin() + despedirPos); break; } case 3:{ for(int i = 0; i<empleados.size(); i++){ cout<< empleados[i].getNombre()<<empleados[i].getEdad()<<empleados[i].getNivel()<<empleados[i].getHabilidad()<<empleados[i].getPereza()<<endl; } break; } case 4:{ if(inicioProyecto==false){ string descripcion; int nivel, carga; cout<<"Escriba la descripcion: "; cin >> descripcion; cout<<"Escriba el nivel [1-3]: "; cin >> nivel; while(nivel<1 || nivel>3){ cout<<"Rangos incorrectos. Escriba su nivel [1-3]: "; cin >> nivel; } cout<<"Escriba la carga de tareas: "; cin >> carga; while(carga<=0){ cout<<"Ese numero no es valido. Escriba la carga de tareas: "; cin >> carga; } backlog.push_back(Tarea(descripcion, nivel, carga)); }else{ cout<<"Hay un proyecto en ejecucion"<<endl; } break; } case 5:{ for(int i = 0; i<backlog.size(); i++){ cout<< backlog[i].getDescripcion()<<", "<<backlog[i].getNivel()<<", "<<backlog[i].getCarga()<<", "<<endl; } break; } case 6:{ if(backlog.size()>0){ int N=0; for(int i = 0; i<backlog.size(); i++){ N+=backlog[i].getCarga(); } int diasEsperados; diasEsperados = N + N*0.2; cout << "Dias esperados del proyecto: "<<diasEsperados<<endl; salidaProyecto=true, inicioProyecto=true; int opcionProyecto; int numeroRandom, tareasRealizadas=0, tareasIniciales = backlog.size(); srand((unsigned)time(0)); int logrosEmpleados=0 ,fallosEmpleados=0, perezaEmpleados=0, tareasProgreso=0; while(salidaProyecto){ cout<<endl<<endl; cout<<"---Proyecto---"<<endl; cout<<"1. Siguiente día"<<endl <<"2. Generar reporte"<<endl <<"3. Salir"<<endl <<"Ingrese la opcion que desea: "; cin >> opcionProyecto; switch(opcionProyecto){ case 1:{ logrosEmpleados=0 ,fallosEmpleados=0, perezaEmpleados=0, tareasProgreso=0; for(int i=0; i<empleados.size(); i++){ for(int j=0; j<backlog.size(); i++){ if(empleados[i].getEstado() == 0){ if(empleados[i].getNivel() >= backlog[j].getNivel()){ empleados[i].setTarea(backlog[j]); backlog.erase(backlog.begin() + j); empleados[i].setEstado(1); break; } }else{ break; } } } for(int i=0; i<empleados.size(); i++){ numeroRandom = rand() % 100; if(empleados[i].getTarea().getCarga() != 0){ if(empleados[i].getPereza() < numeroRandom){ if(empleados[i].getHabilidad()>=numeroRandom){ logrosEmpleados++; empleados[i].ReducirDiasTarea(); cout<<"Habilidad: "<<empleados[i].getHabilidad()<<" Porcentaje: "<<numeroRandom<<endl; if(empleados[i].getTarea().getCarga() == 0){ tareasRealizadas++; empleados[i].setEstado(0); cout<<endl<< "Se completo una tarea"<<endl; } }else{ fallosEmpleados++; cout<<"Habilidad: "<<empleados[i].getHabilidad()<<" Porcentaje: "<<numeroRandom<<endl; } }else{ cout<<"Pereza: "<<empleados[i].getPereza()<<" Porcentaje: "<<numeroRandom<<endl; perezaEmpleados++; } tareasProgreso++; } } cout<<endl<<endl; cout<<"Dias para terminar el proyecto: " << diasEsperados--<<endl; break; } case 2:{ cout<<"Tareas en backlog: "<<backlog.size()<<endl <<"Tareas en progeso: "<<tareasProgreso<<endl <<"Empleados perezosos: "<<perezaEmpleados<<endl <<"Empleados que fallaron: "<<fallosEmpleados<<endl <<"Empleados que lograron el dia: "<<logrosEmpleados<<endl; cout<<endl<<endl; cout<<"Dias para terminar el proyecto: " << diasEsperados--<<endl; break; } case 3:{ salidaProyecto = false; break; } } if(backlog.size()==0 && tareasRealizadas==tareasIniciales){ salidaProyecto = false; cout<<"Adiosito"<<endl; } } }else{ cout<<"No hay proyectos"<<endl; } break; } case 7:{ salida = false; break; } } cout<<endl; cout<<endl; } delete objEmpleado; return 0; }
[ "noheliaeucedaf@gmail.com" ]
noheliaeucedaf@gmail.com
36d6ae099a62c886d13f76a425e93d4ccb3b9d73
339aca423e73308b8e87ebd5553081eed46d10fb
/include/algorithm/max_element.cc
e00802a22e31399e1e4e3d8d4c145716f123dfd9
[]
no_license
wuhongyi/TechnicalReserves
26aa44b067a6cc898eba8088c6f36300f5b6bb4f
2f3148942633a2b9731e88735f3b652056f811f4
refs/heads/master
2021-06-26T08:56:39.492125
2019-05-18T09:53:32
2019-05-18T09:53:32
135,350,605
0
0
null
null
null
null
UTF-8
C++
false
false
1,290
cc
// max_element.cc --- // // Description: // Author: Hongyi Wu(吴鸿毅) // Email: wuhongyi@qq.com // Created: 日 5月 24 17:02:42 2015 (+0800) // Last-Updated: 日 5月 24 17:03:05 2015 (+0800) // By: Hongyi Wu(吴鸿毅) // Update #: 1 // URL: http://wuhongyi.cn // min_element/max_element example #include <iostream> // std::cout #include <algorithm> // std::min_element, std::max_element bool myfn(int i, int j) { return i<j; } struct myclass { bool operator() (int i,int j) { return i<j; } } myobj; int main () { int myints[] = {3,7,2,5,6,4,9}; // using default comparison: std::cout << "The smallest element is " << *std::min_element(myints,myints+7) << '\n'; std::cout << "The largest element is " << *std::max_element(myints,myints+7) << '\n'; // using function myfn as comp: std::cout << "The smallest element is " << *std::min_element(myints,myints+7,myfn) << '\n'; std::cout << "The largest element is " << *std::max_element(myints,myints+7,myfn) << '\n'; // using object myobj as comp: std::cout << "The smallest element is " << *std::min_element(myints,myints+7,myobj) << '\n'; std::cout << "The largest element is " << *std::max_element(myints,myints+7,myobj) << '\n'; return 0; } // // max_element.cc ends here
[ "81845742@qq.com" ]
81845742@qq.com
b435326b828636ad14e63855870bd961fc29a8e7
be6034591b8cb67e47d74c052098f97df607a06e
/src/ngraph/runtime/plaidml/plaidml_logger.cpp
b76bf5a98c97038da2c6a73923809c9ca0065afd
[ "Apache-2.0" ]
permissive
huningxin/ngraph
ebf17fc722a92a221187fb193dfe7c0657a31a7a
28622bdea4b4ad84405b8484b31673ae7d31cf76
refs/heads/master
2020-04-12T09:24:07.502933
2018-12-18T17:14:20
2018-12-18T17:14:20
162,401,238
0
0
Apache-2.0
2018-12-19T07:46:01
2018-12-19T07:46:00
null
UTF-8
C++
false
false
1,875
cpp
//***************************************************************************** // Copyright 2017-2018 Intel Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //***************************************************************************** #include <plaidml/plaidml++.h> #include "ngraph/log.hpp" #include "ngraph/runtime/plaidml/plaidml_logger.hpp" namespace { void logger(void* debug, vai_log_severity severity, const char* message) { switch (severity) { case VAI_LOG_SEVERITY_VERBOSE: case VAI_LOG_SEVERITY_TRACE: case VAI_LOG_SEVERITY_DEBUG: if (debug) { PLAIDML_DEBUG << message; } return; case VAI_LOG_SEVERITY_INFO: // We treat PlaidML info-level logs as nGraph debug-level logs, since we expect that // most nGraph users think of PlaidML details as debugging information. if (debug) { PLAIDML_DEBUG << message; } return; case VAI_LOG_SEVERITY_WARNING: NGRAPH_WARN << message; return; case VAI_LOG_SEVERITY_ERROR: default: NGRAPH_ERR << message; return; } } } void ngraph::runtime::plaidml::configure_plaidml_logger(bool debug) { vai_set_logger(&logger, reinterpret_cast<void*>(debug ? 1 : 0)); }
[ "robert.kimball@intel.com" ]
robert.kimball@intel.com
11cc05c46045cd862b909caa667f2c0611b03c6e
72bba1e25ac60432d40a6ce4aaf404dd53fe1fc4
/src/Homie/Datatypes/Interface.hpp
1c95b23f8669b33a1fa2a0dd5b0fe1076dd927e2
[ "MIT" ]
permissive
eprzenic/homie-esp8266
e9186ab12084faf35ed33d67f671fb66e84ee611
06e32c058bee12cb67b925913820d520d6af1989
refs/heads/master
2021-01-15T09:03:31.793746
2016-03-29T14:41:07
2016-03-29T14:41:07
null
0
0
null
null
null
null
UTF-8
C++
false
false
973
hpp
#pragma once #include "../Limits.hpp" #include "./Callbacks.hpp" #include "../../HomieNode.h" #include "../../HomieEvent.h" namespace HomieInternals { struct Interface { /***** User configurable data *****/ char brand[MAX_BRAND_LENGTH]; struct Firmware { char name[MAX_FIRMWARE_NAME_LENGTH]; char version[MAX_FIRMWARE_VERSION_LENGTH]; } firmware; struct LED { bool enable; unsigned char pin; byte on; } led; struct Reset { bool enable; bool able; unsigned char triggerPin; byte triggerState; unsigned int triggerTime; ResetFunction userFunction; } reset; HomieNode* registeredNodes[MAX_REGISTERED_NODES_COUNT]; unsigned char registeredNodesCount; GlobalInputHandler globalInputHandler; OperationFunction setupFunction; OperationFunction loopFunction; EventHandler eventHandler; /***** Runtime data *****/ bool readyToOperate; }; }
[ "nivramdu94@gmail.com" ]
nivramdu94@gmail.com
5f34495379e5f75fd21481d086126db742206471
8cf4166877ef1929ab680add3744da32bfa94a3a
/sources/LongForgottenEarth/Gradient.h
ecc990306f35f4bed4357fe9dc4ab0e1ff965fcc
[ "MIT" ]
permissive
Sphinkie/LongForgottenEarth
de14f9401b50c1ecb8f87141e2b51993457523d3
9008e4381091579e38feee03c56c5e3435419474
refs/heads/master
2022-12-16T01:35:57.807501
2020-09-16T20:07:00
2020-09-16T20:07:00
293,591,655
0
0
null
null
null
null
UTF-8
C++
false
false
1,305
h
/* ------------------------------------------------------------------------- */ // File : Gradient.h // Project : Long Forgotten Earth // Author : David de Lorenzo /* ------------------------------------------------------------------------- */ #ifndef _GRADIENT_H_ #define _GRADIENT_H_ #if _MSC_VER > 1000 #pragma once #endif #include "ogre.h" #include "XMLparser_T.h" using namespace Ogre; /* ------------------------------------------------------------------------- */ /// Analyse un fichier gradient au format SVG. /* ------------------------------------------------------------------------- */ class Gradient { public: Gradient(String SVGfilename); ~Gradient(); ColourValue getGradient(int stop_n); Real getOffset(int stop_n); ColourValue getColour(Real G_offset); ColourValue getNextGradient(); Real getLastOffset(); protected: XMLParser_T* mSVGfile; /// Fichier de gradients de couleur int mIndex; /// Index des elements stop dans le fichier SVG. Real mLastOffset; /// La valeur de l'offset du dernier gradient (ou "stop") lu. bool openGradientFile(String SVGfilename); void closeGradientFile(); ColourValue parseRGB1(String colorString); ColourValue parseRGB2(String colorString); Ogre::uint8 dec(char C); }; #endif
[ "de.lorenzo.david@gmail.com" ]
de.lorenzo.david@gmail.com
3e771e27adec017bcb38470ca847b739d2a367c6
fb653a222497d03db916b84824bebaf98cf302bb
/src/wallet.cpp
7e9a32ae09d51234c03187302ed10a13d009165c
[ "MIT" ]
permissive
bumbacoin/CommunityCoin1.5.1
e3581f7ca06e06d6c86118ab54164d1836002720
59edc82ed438d5f0036fab66b879cadca768cbb1
refs/heads/master
2021-01-13T14:20:11.965494
2015-07-22T09:30:03
2015-07-22T09:30:03
37,983,671
0
2
null
null
null
null
UTF-8
C++
false
false
79,274
cpp
// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "main.h" #include "wallet.h" #include "walletdb.h" #include "crypter.h" #include "ui_interface.h" #include "base58.h" #include "kernel.h" #include <boost/algorithm/string.hpp> using namespace std; extern int nStakeMaxAge; unsigned int nStakeSplitAge = 60 * 60 * 24 * 30; int64_t nStakeCombineThreshold = 1000 * COIN; ////////////////////////////////////////////////////////////////////////////// // // mapWallet // struct CompareValueOnly { bool operator()(const pair<int64, pair<const CWalletTx*, unsigned int> >& t1, const pair<int64, pair<const CWalletTx*, unsigned int> >& t2) const { return t1.first < t2.first; } }; CPubKey CWallet::GenerateNewKey() { bool fCompressed = CanSupportFeature(FEATURE_COMPRPUBKEY); // default to compressed public keys if we want 0.6.0 wallets RandAddSeedPerfmon(); CKey key; key.MakeNewKey(fCompressed); // Compressed public keys were introduced in version 0.6.0 if (fCompressed) SetMinVersion(FEATURE_COMPRPUBKEY); if (!AddKey(key)) throw std::runtime_error("CWallet::GenerateNewKey() : AddKey failed"); return key.GetPubKey(); } bool CWallet::AddKey(const CKey& key) { if (!CCryptoKeyStore::AddKey(key)) return false; if (!fFileBacked) return true; if (!IsCrypted()) return CWalletDB(strWalletFile).WriteKey(key.GetPubKey(), key.GetPrivKey()); return true; } bool CWallet::AddCryptedKey(const CPubKey &vchPubKey, const vector<unsigned char> &vchCryptedSecret) { if (!CCryptoKeyStore::AddCryptedKey(vchPubKey, vchCryptedSecret)) return false; if (!fFileBacked) return true; { LOCK(cs_wallet); if (pwalletdbEncryption) return pwalletdbEncryption->WriteCryptedKey(vchPubKey, vchCryptedSecret); else return CWalletDB(strWalletFile).WriteCryptedKey(vchPubKey, vchCryptedSecret); } return false; } bool CWallet::AddCScript(const CScript& redeemScript) { if (!CCryptoKeyStore::AddCScript(redeemScript)) return false; if (!fFileBacked) return true; return CWalletDB(strWalletFile).WriteCScript(Hash160(redeemScript), redeemScript); } // ppcoin: optional setting to unlock wallet for block minting only; // serves to disable the trivial sendmoney when OS account compromised bool fWalletUnlockMintOnly = false; bool CWallet::Unlock(const SecureString& strWalletPassphrase) { if (!IsLocked()) return false; CCrypter crypter; CKeyingMaterial vMasterKey; { LOCK(cs_wallet); BOOST_FOREACH(const MasterKeyMap::value_type& pMasterKey, mapMasterKeys) { if(!crypter.SetKeyFromPassphrase(strWalletPassphrase, pMasterKey.second.vchSalt, pMasterKey.second.nDeriveIterations, pMasterKey.second.nDerivationMethod)) return false; if (!crypter.Decrypt(pMasterKey.second.vchCryptedKey, vMasterKey)) return false; if (CCryptoKeyStore::Unlock(vMasterKey)) return true; } } return false; } bool CWallet::ChangeWalletPassphrase(const SecureString& strOldWalletPassphrase, const SecureString& strNewWalletPassphrase) { bool fWasLocked = IsLocked(); { LOCK(cs_wallet); Lock(); CCrypter crypter; CKeyingMaterial vMasterKey; BOOST_FOREACH(MasterKeyMap::value_type& pMasterKey, mapMasterKeys) { if(!crypter.SetKeyFromPassphrase(strOldWalletPassphrase, pMasterKey.second.vchSalt, pMasterKey.second.nDeriveIterations, pMasterKey.second.nDerivationMethod)) return false; if (!crypter.Decrypt(pMasterKey.second.vchCryptedKey, vMasterKey)) return false; if (CCryptoKeyStore::Unlock(vMasterKey)) { int64 nStartTime = GetTimeMillis(); crypter.SetKeyFromPassphrase(strNewWalletPassphrase, pMasterKey.second.vchSalt, pMasterKey.second.nDeriveIterations, pMasterKey.second.nDerivationMethod); pMasterKey.second.nDeriveIterations = pMasterKey.second.nDeriveIterations * (100 / ((double)(GetTimeMillis() - nStartTime))); nStartTime = GetTimeMillis(); crypter.SetKeyFromPassphrase(strNewWalletPassphrase, pMasterKey.second.vchSalt, pMasterKey.second.nDeriveIterations, pMasterKey.second.nDerivationMethod); pMasterKey.second.nDeriveIterations = (pMasterKey.second.nDeriveIterations + pMasterKey.second.nDeriveIterations * 100 / ((double)(GetTimeMillis() - nStartTime))) / 2; if (pMasterKey.second.nDeriveIterations < 25000) pMasterKey.second.nDeriveIterations = 25000; printf("Wallet passphrase changed to an nDeriveIterations of %i\n", pMasterKey.second.nDeriveIterations); if (!crypter.SetKeyFromPassphrase(strNewWalletPassphrase, pMasterKey.second.vchSalt, pMasterKey.second.nDeriveIterations, pMasterKey.second.nDerivationMethod)) return false; if (!crypter.Encrypt(vMasterKey, pMasterKey.second.vchCryptedKey)) return false; CWalletDB(strWalletFile).WriteMasterKey(pMasterKey.first, pMasterKey.second); if (fWasLocked) Lock(); return true; } } } return false; } void CWallet::SetBestChain(const CBlockLocator& loc) { CWalletDB walletdb(strWalletFile); walletdb.WriteBestBlock(loc); } // This class implements an addrIncoming entry that causes pre-0.4 // clients to crash on startup if reading a private-key-encrypted wallet. class CCorruptAddress { public: IMPLEMENT_SERIALIZE ( if (nType & SER_DISK) READWRITE(nVersion); ) }; bool CWallet::SetMinVersion(enum WalletFeature nVersion, CWalletDB* pwalletdbIn, bool fExplicit) { if (nWalletVersion >= nVersion) return true; // when doing an explicit upgrade, if we pass the max version permitted, upgrade all the way if (fExplicit && nVersion > nWalletMaxVersion) nVersion = FEATURE_LATEST; nWalletVersion = nVersion; if (nVersion > nWalletMaxVersion) nWalletMaxVersion = nVersion; if (fFileBacked) { CWalletDB* pwalletdb = pwalletdbIn ? pwalletdbIn : new CWalletDB(strWalletFile); if (nWalletVersion >= 40000) { // Versions prior to 0.4.0 did not support the "minversion" record. // Use a CCorruptAddress to make them crash instead. CCorruptAddress corruptAddress; pwalletdb->WriteSetting("addrIncoming", corruptAddress); } if (nWalletVersion > 40000) pwalletdb->WriteMinVersion(nWalletVersion); if (!pwalletdbIn) delete pwalletdb; } return true; } bool CWallet::SetMaxVersion(int nVersion) { // cannot downgrade below current version if (nWalletVersion > nVersion) return false; nWalletMaxVersion = nVersion; return true; } bool CWallet::EncryptWallet(const SecureString& strWalletPassphrase) { if (IsCrypted()) return false; CKeyingMaterial vMasterKey; RandAddSeedPerfmon(); vMasterKey.resize(WALLET_CRYPTO_KEY_SIZE); RAND_bytes(&vMasterKey[0], WALLET_CRYPTO_KEY_SIZE); CMasterKey kMasterKey; RandAddSeedPerfmon(); kMasterKey.vchSalt.resize(WALLET_CRYPTO_SALT_SIZE); RAND_bytes(&kMasterKey.vchSalt[0], WALLET_CRYPTO_SALT_SIZE); CCrypter crypter; int64 nStartTime = GetTimeMillis(); crypter.SetKeyFromPassphrase(strWalletPassphrase, kMasterKey.vchSalt, 25000, kMasterKey.nDerivationMethod); kMasterKey.nDeriveIterations = 2500000 / ((double)(GetTimeMillis() - nStartTime)); nStartTime = GetTimeMillis(); crypter.SetKeyFromPassphrase(strWalletPassphrase, kMasterKey.vchSalt, kMasterKey.nDeriveIterations, kMasterKey.nDerivationMethod); kMasterKey.nDeriveIterations = (kMasterKey.nDeriveIterations + kMasterKey.nDeriveIterations * 100 / ((double)(GetTimeMillis() - nStartTime))) / 2; if (kMasterKey.nDeriveIterations < 25000) kMasterKey.nDeriveIterations = 25000; printf("Encrypting Wallet with an nDeriveIterations of %i\n", kMasterKey.nDeriveIterations); if (!crypter.SetKeyFromPassphrase(strWalletPassphrase, kMasterKey.vchSalt, kMasterKey.nDeriveIterations, kMasterKey.nDerivationMethod)) return false; if (!crypter.Encrypt(vMasterKey, kMasterKey.vchCryptedKey)) return false; { LOCK(cs_wallet); mapMasterKeys[++nMasterKeyMaxID] = kMasterKey; if (fFileBacked) { pwalletdbEncryption = new CWalletDB(strWalletFile); if (!pwalletdbEncryption->TxnBegin()) return false; pwalletdbEncryption->WriteMasterKey(nMasterKeyMaxID, kMasterKey); } if (!EncryptKeys(vMasterKey)) { if (fFileBacked) pwalletdbEncryption->TxnAbort(); exit(1); //We now probably have half of our keys encrypted in memory, and half not...die and let the user reload their unencrypted wallet. } // Encryption was introduced in version 0.4.0 SetMinVersion(FEATURE_WALLETCRYPT, pwalletdbEncryption, true); if (fFileBacked) { if (!pwalletdbEncryption->TxnCommit()) exit(1); //We now have keys encrypted in memory, but no on disk...die to avoid confusion and let the user reload their unencrypted wallet. delete pwalletdbEncryption; pwalletdbEncryption = NULL; } Lock(); Unlock(strWalletPassphrase); NewKeyPool(); Lock(); // Need to completely rewrite the wallet file; if we don't, bdb might keep // bits of the unencrypted private key in slack space in the database file. CDB::Rewrite(strWalletFile); } NotifyStatusChanged(this); return true; } int64 CWallet::IncOrderPosNext(CWalletDB *pwalletdb) { int64 nRet = nOrderPosNext++; if (pwalletdb) { pwalletdb->WriteOrderPosNext(nOrderPosNext); } else { CWalletDB(strWalletFile).WriteOrderPosNext(nOrderPosNext); } return nRet; } CWallet::TxItems CWallet::OrderedTxItems(std::list<CAccountingEntry>& acentries, std::string strAccount) { CWalletDB walletdb(strWalletFile); // First: get all CWalletTx and CAccountingEntry into a sorted-by-order multimap. TxItems txOrdered; // Note: maintaining indices in the database of (account,time) --> txid and (account, time) --> acentry // would make this much faster for applications that do this a lot. for (map<uint256, CWalletTx>::iterator it = mapWallet.begin(); it != mapWallet.end(); ++it) { CWalletTx* wtx = &((*it).second); txOrdered.insert(make_pair(wtx->nOrderPos, TxPair(wtx, (CAccountingEntry*)0))); } acentries.clear(); walletdb.ListAccountCreditDebit(strAccount, acentries); BOOST_FOREACH(CAccountingEntry& entry, acentries) { txOrdered.insert(make_pair(entry.nOrderPos, TxPair((CWalletTx*)0, &entry))); } return txOrdered; } void CWallet::WalletUpdateSpent(const CTransaction &tx) { // Anytime a signature is successfully verified, it's proof the outpoint is spent. // Update the wallet spent flag if it doesn't know due to wallet.dat being // restored from backup or the user making copies of wallet.dat. { LOCK(cs_wallet); BOOST_FOREACH(const CTxIn& txin, tx.vin) { map<uint256, CWalletTx>::iterator mi = mapWallet.find(txin.prevout.hash); if (mi != mapWallet.end()) { CWalletTx& wtx = (*mi).second; if (txin.prevout.n >= wtx.vout.size()) printf("WalletUpdateSpent: bad wtx %s\n", wtx.GetHash().ToString().c_str()); else if (!wtx.IsSpent(txin.prevout.n) && IsMine(wtx.vout[txin.prevout.n])) { printf("WalletUpdateSpent found spent coin %s C2OMM %s\n", FormatMoney(wtx.GetCredit()).c_str(), wtx.GetHash().ToString().c_str()); wtx.MarkSpent(txin.prevout.n); wtx.WriteToDisk(); NotifyTransactionChanged(this, txin.prevout.hash, CT_UPDATED); } } } } } void CWallet::MarkDirty() { { LOCK(cs_wallet); BOOST_FOREACH(PAIRTYPE(const uint256, CWalletTx)& item, mapWallet) item.second.MarkDirty(); } } bool CWallet::AddToWallet(const CWalletTx& wtxIn) { uint256 hash = wtxIn.GetHash(); { LOCK(cs_wallet); // Inserts only if not already there, returns tx inserted or tx found pair<map<uint256, CWalletTx>::iterator, bool> ret = mapWallet.insert(make_pair(hash, wtxIn)); CWalletTx& wtx = (*ret.first).second; wtx.BindWallet(this); bool fInsertedNew = ret.second; if (fInsertedNew) { wtx.nTimeReceived = GetAdjustedTime(); wtx.nOrderPos = IncOrderPosNext(); wtx.nTimeSmart = wtx.nTimeReceived; if (wtxIn.hashBlock != 0) { if (mapBlockIndex.count(wtxIn.hashBlock)) { unsigned int latestNow = wtx.nTimeReceived; unsigned int latestEntry = 0; { // Tolerate times up to the last timestamp in the wallet not more than 5 minutes into the future int64 latestTolerated = latestNow + 300; std::list<CAccountingEntry> acentries; TxItems txOrdered = OrderedTxItems(acentries); for (TxItems::reverse_iterator it = txOrdered.rbegin(); it != txOrdered.rend(); ++it) { CWalletTx *const pwtx = (*it).second.first; if (pwtx == &wtx) continue; CAccountingEntry *const pacentry = (*it).second.second; int64 nSmartTime; if (pwtx) { nSmartTime = pwtx->nTimeSmart; if (!nSmartTime) nSmartTime = pwtx->nTimeReceived; } else nSmartTime = pacentry->nTime; if (nSmartTime <= latestTolerated) { latestEntry = nSmartTime; if (nSmartTime > latestNow) latestNow = nSmartTime; break; } } } unsigned int& blocktime = mapBlockIndex[wtxIn.hashBlock]->nTime; wtx.nTimeSmart = std::max(latestEntry, std::min(blocktime, latestNow)); } else printf("AddToWallet() : found %s in block %s not in index\n", wtxIn.GetHash().ToString().substr(0,10).c_str(), wtxIn.hashBlock.ToString().c_str()); } } bool fUpdated = false; if (!fInsertedNew) { // Merge if (wtxIn.hashBlock != 0 && wtxIn.hashBlock != wtx.hashBlock) { wtx.hashBlock = wtxIn.hashBlock; fUpdated = true; } if (wtxIn.nIndex != -1 && (wtxIn.vMerkleBranch != wtx.vMerkleBranch || wtxIn.nIndex != wtx.nIndex)) { wtx.vMerkleBranch = wtxIn.vMerkleBranch; wtx.nIndex = wtxIn.nIndex; fUpdated = true; } if (wtxIn.fFromMe && wtxIn.fFromMe != wtx.fFromMe) { wtx.fFromMe = wtxIn.fFromMe; fUpdated = true; } fUpdated |= wtx.UpdateSpent(wtxIn.vfSpent); } //// debug print printf("AddToWallet %s %s%s\n", wtxIn.GetHash().ToString().substr(0,10).c_str(), (fInsertedNew ? "new" : ""), (fUpdated ? "update" : "")); // Write to disk if (fInsertedNew || fUpdated) if (!wtx.WriteToDisk()) return false; #ifndef QT_GUI // If default receiving address gets used, replace it with a new one CScript scriptDefaultKey; scriptDefaultKey.SetDestination(vchDefaultKey.GetID()); BOOST_FOREACH(const CTxOut& txout, wtx.vout) { if (txout.scriptPubKey == scriptDefaultKey) { CPubKey newDefaultKey; if (GetKeyFromPool(newDefaultKey, false)) { SetDefaultKey(newDefaultKey); SetAddressBookName(vchDefaultKey.GetID(), ""); } } } #endif // since AddToWallet is called directly for self-originating transactions, check for consumption of own coins WalletUpdateSpent(wtx); // Notify UI of new or updated transaction NotifyTransactionChanged(this, hash, fInsertedNew ? CT_NEW : CT_UPDATED); // notify an external script when a wallet transaction comes in or is updated std::string strCmd = GetArg("-walletnotify", ""); if ( !strCmd.empty()) { boost::replace_all(strCmd, "%s", wtxIn.GetHash().GetHex()); boost::thread t(runCommand, strCmd); // thread runs free } } return true; } // Add a transaction to the wallet, or update it. // pblock is optional, but should be provided if the transaction is known to be in a block. // If fUpdate is true, existing transactions will be updated. bool CWallet::AddToWalletIfInvolvingMe(const CTransaction& tx, const CBlock* pblock, bool fUpdate, bool fFindBlock) { uint256 hash = tx.GetHash(); { LOCK(cs_wallet); bool fExisted = mapWallet.count(hash); if (fExisted && !fUpdate) return false; if (fExisted || IsMine(tx) || IsFromMe(tx)) { CWalletTx wtx(this,tx); // Get merkle branch if transaction was found in a block if (pblock) wtx.SetMerkleBranch(pblock); return AddToWallet(wtx); } else WalletUpdateSpent(tx); } return false; } bool CWallet::EraseFromWallet(uint256 hash) { if (!fFileBacked) return false; { LOCK(cs_wallet); if (mapWallet.erase(hash)) CWalletDB(strWalletFile).EraseTx(hash); } return true; } bool CWallet::IsMine(const CTxIn &txin) const { { LOCK(cs_wallet); map<uint256, CWalletTx>::const_iterator mi = mapWallet.find(txin.prevout.hash); if (mi != mapWallet.end()) { const CWalletTx& prev = (*mi).second; if (txin.prevout.n < prev.vout.size()) if (IsMine(prev.vout[txin.prevout.n])) return true; } } return false; } int64 CWallet::GetDebit(const CTxIn &txin) const { { LOCK(cs_wallet); map<uint256, CWalletTx>::const_iterator mi = mapWallet.find(txin.prevout.hash); if (mi != mapWallet.end()) { const CWalletTx& prev = (*mi).second; if (txin.prevout.n < prev.vout.size()) if (IsMine(prev.vout[txin.prevout.n])) return prev.vout[txin.prevout.n].nValue; } } return 0; } bool CWallet::IsChange(const CTxOut& txout) const { CTxDestination address; // TODO: fix handling of 'change' outputs. The assumption is that any // payment to a TX_PUBKEYHASH that is mine but isn't in the address book // is change. That assumption is likely to break when we implement multisignature // wallets that return change back into a multi-signature-protected address; // a better way of identifying which outputs are 'the send' and which are // 'the change' will need to be implemented (maybe extend CWalletTx to remember // which output, if any, was change). if (ExtractDestination(txout.scriptPubKey, address) && ::IsMine(*this, address)) { LOCK(cs_wallet); if (!mapAddressBook.count(address)) return true; } return false; } int64 CWalletTx::GetTxTime() const { int64 n = nTimeSmart; return n ? n : nTimeReceived; } int CWalletTx::GetRequestCount() const { // Returns -1 if it wasn't being tracked int nRequests = -1; { LOCK(pwallet->cs_wallet); if (IsCoinBase() || IsCoinStake()) { // Generated block if (hashBlock != 0) { map<uint256, int>::const_iterator mi = pwallet->mapRequestCount.find(hashBlock); if (mi != pwallet->mapRequestCount.end()) nRequests = (*mi).second; } } else { // Did anyone request this transaction? map<uint256, int>::const_iterator mi = pwallet->mapRequestCount.find(GetHash()); if (mi != pwallet->mapRequestCount.end()) { nRequests = (*mi).second; // How about the block it's in? if (nRequests == 0 && hashBlock != 0) { map<uint256, int>::const_iterator mi = pwallet->mapRequestCount.find(hashBlock); if (mi != pwallet->mapRequestCount.end()) nRequests = (*mi).second; else nRequests = 1; // If it's in someone else's block it must have got out } } } } return nRequests; } void CWalletTx::GetAmounts(int64& nGeneratedImmature, int64& nGeneratedMature, list<pair<CTxDestination, int64> >& listReceived, list<pair<CTxDestination, int64> >& listSent, int64& nFee, string& strSentAccount) const { nGeneratedImmature = nGeneratedMature = nFee = 0; listReceived.clear(); listSent.clear(); strSentAccount = strFromAccount; if (IsCoinBase() || IsCoinStake()) { if (GetBlocksToMaturity() > 0) nGeneratedImmature = pwallet->GetCredit(*this); else nGeneratedMature = GetCredit(); return; } // Compute fee: int64 nDebit = GetDebit(); if (nDebit > 0) // debit>0 means we signed/sent this transaction { int64 nValueOut = GetValueOut(); nFee = nDebit - nValueOut; } // Sent/received. BOOST_FOREACH(const CTxOut& txout, vout) { CTxDestination address; vector<unsigned char> vchPubKey; if (!ExtractDestination(txout.scriptPubKey, address)) { printf("CWalletTx::GetAmounts: Unknown transaction type found, txid %s\n", this->GetHash().ToString().c_str()); } // Don't report 'change' txouts if (nDebit > 0 && pwallet->IsChange(txout)) continue; if (nDebit > 0) listSent.push_back(make_pair(address, txout.nValue)); if (pwallet->IsMine(txout)) listReceived.push_back(make_pair(address, txout.nValue)); } } void CWalletTx::GetAccountAmounts(const string& strAccount, int64& nGenerated, int64& nReceived, int64& nSent, int64& nFee) const { nGenerated = nReceived = nSent = nFee = 0; int64 allGeneratedImmature, allGeneratedMature, allFee; string strSentAccount; list<pair<CTxDestination, int64> > listReceived; list<pair<CTxDestination, int64> > listSent; GetAmounts(allGeneratedImmature, allGeneratedMature, listReceived, listSent, allFee, strSentAccount); if (strAccount == "") nGenerated = allGeneratedMature; if (strAccount == strSentAccount) { BOOST_FOREACH(const PAIRTYPE(CTxDestination,int64)& s, listSent) nSent += s.second; nFee = allFee; nGenerated = allGeneratedMature; } { LOCK(pwallet->cs_wallet); BOOST_FOREACH(const PAIRTYPE(CTxDestination,int64)& r, listReceived) { if (pwallet->mapAddressBook.count(r.first)) { map<CTxDestination, string>::const_iterator mi = pwallet->mapAddressBook.find(r.first); if (mi != pwallet->mapAddressBook.end() && (*mi).second == strAccount) nReceived += r.second; } else if (strAccount.empty()) { nReceived += r.second; } } } } void CWalletTx::AddSupportingTransactions(CTxDB& txdb) { vtxPrev.clear(); const int COPY_DEPTH = 3; if (SetMerkleBranch() < COPY_DEPTH) { vector<uint256> vWorkQueue; BOOST_FOREACH(const CTxIn& txin, vin) vWorkQueue.push_back(txin.prevout.hash); // This critsect is OK because txdb is already open { LOCK(pwallet->cs_wallet); map<uint256, const CMerkleTx*> mapWalletPrev; set<uint256> setAlreadyDone; for (unsigned int i = 0; i < vWorkQueue.size(); i++) { uint256 hash = vWorkQueue[i]; if (setAlreadyDone.count(hash)) continue; setAlreadyDone.insert(hash); CMerkleTx tx; map<uint256, CWalletTx>::const_iterator mi = pwallet->mapWallet.find(hash); if (mi != pwallet->mapWallet.end()) { tx = (*mi).second; BOOST_FOREACH(const CMerkleTx& txWalletPrev, (*mi).second.vtxPrev) mapWalletPrev[txWalletPrev.GetHash()] = &txWalletPrev; } else if (mapWalletPrev.count(hash)) { tx = *mapWalletPrev[hash]; } else if (!fClient && txdb.ReadDiskTx(hash, tx)) { ; } else { printf("ERROR: AddSupportingTransactions() : unsupported transaction\n"); continue; } int nDepth = tx.SetMerkleBranch(); vtxPrev.push_back(tx); if (nDepth < COPY_DEPTH) { BOOST_FOREACH(const CTxIn& txin, tx.vin) vWorkQueue.push_back(txin.prevout.hash); } } } } reverse(vtxPrev.begin(), vtxPrev.end()); } bool CWalletTx::WriteToDisk() { return CWalletDB(pwallet->strWalletFile).WriteTx(GetHash(), *this); } // Scan the block chain (starting in pindexStart) for transactions // from or to us. If fUpdate is true, found transactions that already // exist in the wallet will be updated. int CWallet::ScanForWalletTransactions(CBlockIndex* pindexStart, bool fUpdate) { int ret = 0; CBlockIndex* pindex = pindexStart; { LOCK(cs_wallet); while (pindex) { CBlock block; block.ReadFromDisk(pindex, true); BOOST_FOREACH(CTransaction& tx, block.vtx) { if (AddToWalletIfInvolvingMe(tx, &block, fUpdate)) ret++; } pindex = pindex->pnext; } } return ret; } int CWallet::ScanForWalletTransaction(const uint256& hashTx) { CTransaction tx; tx.ReadFromDisk(COutPoint(hashTx, 0)); if (AddToWalletIfInvolvingMe(tx, NULL, true, true)) return 1; return 0; } void CWallet::ReacceptWalletTransactions() { CTxDB txdb("r"); bool fRepeat = true; while (fRepeat) { LOCK(cs_wallet); fRepeat = false; vector<CDiskTxPos> vMissingTx; BOOST_FOREACH(PAIRTYPE(const uint256, CWalletTx)& item, mapWallet) { CWalletTx& wtx = item.second; if ((wtx.IsCoinBase() && wtx.IsSpent(0)) || (wtx.IsCoinStake() && wtx.IsSpent(1))) continue; CTxIndex txindex; bool fUpdated = false; if (txdb.ReadTxIndex(wtx.GetHash(), txindex)) { // Update fSpent if a tx got spent somewhere else by a copy of wallet.dat if (txindex.vSpent.size() != wtx.vout.size()) { printf("ERROR: ReacceptWalletTransactions() : txindex.vSpent.size() %"PRIszu" != wtx.vout.size() %"PRIszu"\n", txindex.vSpent.size(), wtx.vout.size()); continue; } for (unsigned int i = 0; i < txindex.vSpent.size(); i++) { if (wtx.IsSpent(i)) continue; if (!txindex.vSpent[i].IsNull() && IsMine(wtx.vout[i])) { wtx.MarkSpent(i); fUpdated = true; vMissingTx.push_back(txindex.vSpent[i]); } } if (fUpdated) { printf("ReacceptWalletTransactions found spent coin %snvc %s\n", FormatMoney(wtx.GetCredit()).c_str(), wtx.GetHash().ToString().c_str()); wtx.MarkDirty(); wtx.WriteToDisk(); } } else { // Re-accept any txes of ours that aren't already in a block if (!(wtx.IsCoinBase() || wtx.IsCoinStake())) wtx.AcceptWalletTransaction(txdb, false); } } if (!vMissingTx.empty()) { // TODO: optimize this to scan just part of the block chain? if (ScanForWalletTransactions(pindexGenesisBlock)) fRepeat = true; // Found missing transactions: re-do re-accept. } } } void CWalletTx::RelayWalletTransaction(CTxDB& txdb) { BOOST_FOREACH(const CMerkleTx& tx, vtxPrev) { if (!(tx.IsCoinBase() || tx.IsCoinStake())) { uint256 hash = tx.GetHash(); if (!txdb.ContainsTx(hash)) RelayMessage(CInv(MSG_TX, hash), (CTransaction)tx); } } if (!(IsCoinBase() || IsCoinStake())) { uint256 hash = GetHash(); if (!txdb.ContainsTx(hash)) { printf("Relaying wtx %s\n", hash.ToString().substr(0,10).c_str()); RelayMessage(CInv(MSG_TX, hash), (CTransaction)*this); } } } void CWalletTx::RelayWalletTransaction() { CTxDB txdb("r"); RelayWalletTransaction(txdb); } void CWallet::ResendWalletTransactions() { // Do this infrequently and randomly to avoid giving away // that these are our transactions. static int64 nNextTime; if (GetTime() < nNextTime) return; bool fFirst = (nNextTime == 0); nNextTime = GetTime() + GetRand(30 * 60); if (fFirst) return; // Only do it if there's been a new block since last time static int64 nLastTime; if (nTimeBestReceived < nLastTime) return; nLastTime = GetTime(); // Rebroadcast any of our txes that aren't in a block yet printf("ResendWalletTransactions()\n"); CTxDB txdb("r"); { LOCK(cs_wallet); // Sort them in chronological order multimap<unsigned int, CWalletTx*> mapSorted; BOOST_FOREACH(PAIRTYPE(const uint256, CWalletTx)& item, mapWallet) { CWalletTx& wtx = item.second; // Don't rebroadcast until it's had plenty of time that // it should have gotten in already by now. if (nTimeBestReceived - (int64)wtx.nTimeReceived > 5 * 60) mapSorted.insert(make_pair(wtx.nTimeReceived, &wtx)); } BOOST_FOREACH(PAIRTYPE(const unsigned int, CWalletTx*)& item, mapSorted) { CWalletTx& wtx = *item.second; if (wtx.CheckTransaction()) wtx.RelayWalletTransaction(txdb); else printf("ResendWalletTransactions() : CheckTransaction failed for transaction %s\n", wtx.GetHash().ToString().c_str()); } } } ////////////////////////////////////////////////////////////////////////////// // // Actions // int64 CWallet::GetBalance() const { int64 nTotal = 0; { LOCK(cs_wallet); for (map<uint256, CWalletTx>::const_iterator it = mapWallet.begin(); it != mapWallet.end(); ++it) { const CWalletTx* pcoin = &(*it).second; if (pcoin->IsFinal() && pcoin->IsConfirmed()) nTotal += pcoin->GetAvailableCredit(); } } return nTotal; } int64 CWallet::GetUnconfirmedBalance() const { int64 nTotal = 0; { LOCK(cs_wallet); for (map<uint256, CWalletTx>::const_iterator it = mapWallet.begin(); it != mapWallet.end(); ++it) { const CWalletTx* pcoin = &(*it).second; if (!pcoin->IsFinal() || !pcoin->IsConfirmed()) nTotal += pcoin->GetAvailableCredit(); } } return nTotal; } int64 CWallet::GetImmatureBalance() const { int64 nTotal = 0; { LOCK(cs_wallet); for (map<uint256, CWalletTx>::const_iterator it = mapWallet.begin(); it != mapWallet.end(); ++it) { const CWalletTx& pcoin = (*it).second; if (pcoin.IsCoinBase() && pcoin.GetBlocksToMaturity() > 0 && pcoin.IsInMainChain()) nTotal += GetCredit(pcoin); } } return nTotal; } // populate vCoins with vector of spendable COutputs void CWallet::AvailableCoins(vector<COutput>& vCoins, bool fOnlyConfirmed) const { vCoins.clear(); { LOCK(cs_wallet); for (map<uint256, CWalletTx>::const_iterator it = mapWallet.begin(); it != mapWallet.end(); ++it) { const CWalletTx* pcoin = &(*it).second; if (!pcoin->IsFinal()) continue; if (fOnlyConfirmed && !pcoin->IsConfirmed()) continue; if (pcoin->IsCoinBase() && pcoin->GetBlocksToMaturity() > 0) continue; if(pcoin->IsCoinStake() && pcoin->GetBlocksToMaturity() > 0) continue; for (unsigned int i = 0; i < pcoin->vout.size(); i++) if (!(pcoin->IsSpent(i)) && IsMine(pcoin->vout[i]) && pcoin->vout[i].nValue > 0) vCoins.push_back(COutput(pcoin, i, pcoin->GetDepthInMainChain())); } } } void CWallet::AvailableCoinsMinConf(vector<COutput>& vCoins, int nConf) const { vCoins.clear(); { LOCK(cs_wallet); for (map<uint256, CWalletTx>::const_iterator it = mapWallet.begin(); it != mapWallet.end(); ++it) { const CWalletTx* pcoin = &(*it).second; if (!pcoin->IsFinal()) continue; if(pcoin->GetDepthInMainChain() < nConf) continue; for (unsigned int i = 0; i < pcoin->vout.size(); i++) if (!(pcoin->IsSpent(i)) && IsMine(pcoin->vout[i]) && pcoin->vout[i].nValue >= nMinimumInputValue) vCoins.push_back(COutput(pcoin, i, pcoin->GetDepthInMainChain())); } } } static void ApproximateBestSubset(vector<pair<int64, pair<const CWalletTx*,unsigned int> > >vValue, int64 nTotalLower, int64 nTargetValue, vector<char>& vfBest, int64& nBest, int iterations = 1000) { vector<char> vfIncluded; vfBest.assign(vValue.size(), true); nBest = nTotalLower; for (int nRep = 0; nRep < iterations && nBest != nTargetValue; nRep++) { vfIncluded.assign(vValue.size(), false); int64 nTotal = 0; bool fReachedTarget = false; for (int nPass = 0; nPass < 2 && !fReachedTarget; nPass++) { for (unsigned int i = 0; i < vValue.size(); i++) { if (nPass == 0 ? rand() % 2 : !vfIncluded[i]) { nTotal += vValue[i].first; vfIncluded[i] = true; if (nTotal >= nTargetValue) { fReachedTarget = true; if (nTotal < nBest) { nBest = nTotal; vfBest = vfIncluded; } nTotal -= vValue[i].first; vfIncluded[i] = false; } } } } } } // ppcoin: total coins staked (non-spendable until maturity) int64 CWallet::GetStake() const { int64 nTotal = 0; LOCK(cs_wallet); for (map<uint256, CWalletTx>::const_iterator it = mapWallet.begin(); it != mapWallet.end(); ++it) { const CWalletTx* pcoin = &(*it).second; if (pcoin->IsCoinStake() && pcoin->GetBlocksToMaturity() > 0 && pcoin->GetDepthInMainChain() > 0) nTotal += CWallet::GetCredit(*pcoin); } return nTotal; } bool CWallet::GetStakeWeight(const CKeyStore& keystore, uint64_t& nMinWeight, uint64_t& nMaxWeight, uint64_t& nWeight) { // Choose coins to use int64_t nBalance = GetBalance(); if (nBalance <= nReserveBalance) return false; vector<const CWalletTx*> vwtxPrev; set<pair<const CWalletTx*,unsigned int> > setCoins; int64_t nValueIn = 0; if (!SelectCoinsSimple(nBalance - nReserveBalance, GetTime(), nCoinbaseMaturity + 10, setCoins, nValueIn)) return false; if (setCoins.empty()) return false; CTxDB txdb("r"); BOOST_FOREACH(PAIRTYPE(const CWalletTx*, unsigned int) pcoin, setCoins) { CTxIndex txindex; { LOCK2(cs_main, cs_wallet); if (!txdb.ReadTxIndex(pcoin.first->GetHash(), txindex)) continue; } int64_t nTimeWeight = GetWeight((int64_t)pcoin.first->nTime, (int64_t)GetTime()); CBigNum bnCoinDayWeight = CBigNum(pcoin.first->vout[pcoin.second].nValue) * nTimeWeight / COIN / (24 * 60 * 60); // Weight is greater than zero if (nTimeWeight > 0) { nWeight += bnCoinDayWeight.getuint64(); } // Weight is greater than zero, but the maximum value isn't reached yet if (nTimeWeight > 0 && nTimeWeight < nStakeMaxAge) { nMinWeight += bnCoinDayWeight.getuint64(); } // Maximum weight was reached if (nTimeWeight == nStakeMaxAge) { nMaxWeight += bnCoinDayWeight.getuint64(); } } return true; } // Select some coins without random shuffle or best subset approximation bool CWallet::SelectCoinsSimple(int64_t nTargetValue, unsigned int nSpendTime, int nMinConf, set<pair<const CWalletTx*,unsigned int> >& setCoinsRet, int64_t& nValueRet) const { vector<COutput> vCoins; AvailableCoinsMinConf(vCoins, nMinConf); setCoinsRet.clear(); nValueRet = 0; BOOST_FOREACH(COutput output, vCoins) { const CWalletTx *pcoin = output.tx; int i = output.i; // Stop if we've chosen enough inputs if (nValueRet >= nTargetValue) break; // Follow the timestamp rules if (pcoin->nTime > nSpendTime) continue; int64_t n = pcoin->vout[i].nValue; pair<int64_t,pair<const CWalletTx*,unsigned int> > coin = make_pair(n,make_pair(pcoin, i)); if (n >= nTargetValue) { // If input value is greater or equal to target then simply insert // it into the current subset and exit setCoinsRet.insert(coin.second); nValueRet += coin.first; break; } else if (n < nTargetValue + CENT) { setCoinsRet.insert(coin.second); nValueRet += coin.first; } } return true; } int64 CWallet::GetNewMint() const { int64 nTotal = 0; LOCK(cs_wallet); for (map<uint256, CWalletTx>::const_iterator it = mapWallet.begin(); it != mapWallet.end(); ++it) { const CWalletTx* pcoin = &(*it).second; if (pcoin->IsCoinBase() && pcoin->GetBlocksToMaturity() > 0 && pcoin->GetDepthInMainChain() > 0) nTotal += CWallet::GetCredit(*pcoin); } return nTotal; } bool CWallet::SelectCoinsMinConf(int64 nTargetValue, unsigned int nSpendTime, int nConfMine, int nConfTheirs, vector<COutput> vCoins, set<pair<const CWalletTx*,unsigned int> >& setCoinsRet, int64& nValueRet) const { setCoinsRet.clear(); nValueRet = 0; // List of values less than target pair<int64, pair<const CWalletTx*,unsigned int> > coinLowestLarger; coinLowestLarger.first = std::numeric_limits<int64>::max(); coinLowestLarger.second.first = NULL; vector<pair<int64, pair<const CWalletTx*,unsigned int> > > vValue; int64 nTotalLower = 0; random_shuffle(vCoins.begin(), vCoins.end(), GetRandInt); BOOST_FOREACH(COutput output, vCoins) { const CWalletTx *pcoin = output.tx; if (output.nDepth < (pcoin->IsFromMe() ? nConfMine : nConfTheirs)) continue; int i = output.i; if (pcoin->nTime > nSpendTime) continue; // ppcoin: timestamp must not exceed spend time int64 n = pcoin->vout[i].nValue; pair<int64,pair<const CWalletTx*,unsigned int> > coin = make_pair(n,make_pair(pcoin, i)); if (n == nTargetValue) { setCoinsRet.insert(coin.second); nValueRet += coin.first; return true; } else if (n < nTargetValue + CENT) { vValue.push_back(coin); nTotalLower += n; } else if (n < coinLowestLarger.first) { coinLowestLarger = coin; } } if (nTotalLower == nTargetValue) { for (unsigned int i = 0; i < vValue.size(); ++i) { setCoinsRet.insert(vValue[i].second); nValueRet += vValue[i].first; } return true; } if (nTotalLower < nTargetValue) { if (coinLowestLarger.second.first == NULL) return false; setCoinsRet.insert(coinLowestLarger.second); nValueRet += coinLowestLarger.first; return true; } // Solve subset sum by stochastic approximation sort(vValue.rbegin(), vValue.rend(), CompareValueOnly()); vector<char> vfBest; int64 nBest; ApproximateBestSubset(vValue, nTotalLower, nTargetValue, vfBest, nBest, 1000); if (nBest != nTargetValue && nTotalLower >= nTargetValue + CENT) ApproximateBestSubset(vValue, nTotalLower, nTargetValue + CENT, vfBest, nBest, 1000); // If we have a bigger coin and (either the stochastic approximation didn't find a good solution, // or the next bigger coin is closer), return the bigger coin if (coinLowestLarger.second.first && ((nBest != nTargetValue && nBest < nTargetValue + CENT) || coinLowestLarger.first <= nBest)) { setCoinsRet.insert(coinLowestLarger.second); nValueRet += coinLowestLarger.first; } else { for (unsigned int i = 0; i < vValue.size(); i++) if (vfBest[i]) { setCoinsRet.insert(vValue[i].second); nValueRet += vValue[i].first; } if (fDebug && GetBoolArg("-printpriority")) { //// debug print printf("SelectCoins() best subset: "); for (unsigned int i = 0; i < vValue.size(); i++) if (vfBest[i]) printf("%s ", FormatMoney(vValue[i].first).c_str()); printf("total %s\n", FormatMoney(nBest).c_str()); } } return true; } bool CWallet::SelectCoins(int64 nTargetValue, unsigned int nSpendTime, set<pair<const CWalletTx*,unsigned int> >& setCoinsRet, int64& nValueRet) const { vector<COutput> vCoins; AvailableCoins(vCoins); return (SelectCoinsMinConf(nTargetValue, nSpendTime, 1, 6, vCoins, setCoinsRet, nValueRet) || SelectCoinsMinConf(nTargetValue, nSpendTime, 1, 1, vCoins, setCoinsRet, nValueRet) || SelectCoinsMinConf(nTargetValue, nSpendTime, 0, 1, vCoins, setCoinsRet, nValueRet)); } bool CWallet::CreateTransaction(const vector<pair<CScript, int64> >& vecSend, CWalletTx& wtxNew, CReserveKey& reservekey, int64& nFeeRet) { int64 nValue = 0; BOOST_FOREACH (const PAIRTYPE(CScript, int64)& s, vecSend) { if (nValue < 0) return false; nValue += s.second; } if (vecSend.empty() || nValue < 0) return false; wtxNew.BindWallet(this); { LOCK2(cs_main, cs_wallet); // txdb must be opened before the mapWallet lock CTxDB txdb("r"); { nFeeRet = nTransactionFee; loop() { wtxNew.vin.clear(); wtxNew.vout.clear(); wtxNew.fFromMe = true; int64 nTotalValue = nValue + nFeeRet; double dPriority = 0; // vouts to the payees BOOST_FOREACH (const PAIRTYPE(CScript, int64)& s, vecSend) wtxNew.vout.push_back(CTxOut(s.second, s.first)); // Choose coins to use set<pair<const CWalletTx*,unsigned int> > setCoins; int64 nValueIn = 0; if (!SelectCoins(nTotalValue, wtxNew.nTime, setCoins, nValueIn)) return false; BOOST_FOREACH(PAIRTYPE(const CWalletTx*, unsigned int) pcoin, setCoins) { int64 nCredit = pcoin.first->vout[pcoin.second].nValue; dPriority += (double)nCredit * pcoin.first->GetDepthInMainChain(); } int64 nChange = nValueIn - nValue - nFeeRet; // if sub-cent change is required, the fee must be raised to at least MIN_TX_FEE // or until nChange becomes zero // NOTE: this depends on the exact behaviour of GetMinFee if (nFeeRet < MIN_TX_FEE && nChange > 0 && nChange < CENT) { int64 nMoveToFee = min(nChange, MIN_TX_FEE - nFeeRet); nChange -= nMoveToFee; nFeeRet += nMoveToFee; } // ppcoin: sub-cent change is moved to fee if (nChange > 0 && nChange < MIN_TXOUT_AMOUNT) { nFeeRet += nChange; nChange = 0; } if (nChange > 0) { // Note: We use a new key here to keep it from being obvious which side is the change. // The drawback is that by not reusing a previous key, the change may be lost if a // backup is restored, if the backup doesn't have the new private key for the change. // If we reused the old key, it would be possible to add code to look for and // rediscover unknown transactions that were written with keys of ours to recover // post-backup change. // Reserve a new key pair from key pool CPubKey vchPubKey = reservekey.GetReservedKey(); // assert(mapKeys.count(vchPubKey)); // Fill a vout to ourself // TODO: pass in scriptChange instead of reservekey so // change transaction isn't always pay-to-bitcoin-address CScript scriptChange; scriptChange.SetDestination(vchPubKey.GetID()); // Insert change txn at random position: vector<CTxOut>::iterator position = wtxNew.vout.begin()+GetRandInt(wtxNew.vout.size()); wtxNew.vout.insert(position, CTxOut(nChange, scriptChange)); } else reservekey.ReturnKey(); // Fill vin BOOST_FOREACH(const PAIRTYPE(const CWalletTx*,unsigned int)& coin, setCoins) wtxNew.vin.push_back(CTxIn(coin.first->GetHash(),coin.second)); // Sign int nIn = 0; BOOST_FOREACH(const PAIRTYPE(const CWalletTx*,unsigned int)& coin, setCoins) if (!SignSignature(*this, *coin.first, wtxNew, nIn++)) return false; // Limit size unsigned int nBytes = ::GetSerializeSize(*(CTransaction*)&wtxNew, SER_NETWORK, PROTOCOL_VERSION); if (nBytes >= MAX_BLOCK_SIZE_GEN/5) return false; dPriority /= nBytes; // Check that enough fee is included int64 nPayFee = nTransactionFee * (1 + (int64)nBytes / 1000); int64 nMinFee = wtxNew.GetMinFee(1, false, GMF_SEND); if (nFeeRet < max(nPayFee, nMinFee)) { nFeeRet = max(nPayFee, nMinFee); continue; } // Fill vtxPrev by copying from previous transactions vtxPrev wtxNew.AddSupportingTransactions(txdb); wtxNew.fTimeReceivedIsTxTime = true; break; } } } return true; } bool CWallet::CreateTransaction(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew, CReserveKey& reservekey, int64& nFeeRet) { vector< pair<CScript, int64> > vecSend; vecSend.push_back(make_pair(scriptPubKey, nValue)); return CreateTransaction(vecSend, wtxNew, reservekey, nFeeRet); } // ppcoin: create coin stake transaction bool CWallet::CreateCoinStake(const CKeyStore& keystore, unsigned int nBits, int64 nSearchInterval, CTransaction& txNew) { // The following split & combine thresholds are important to security // Should not be adjusted if you don't understand the consequences static unsigned int nStakeSplitAge = (60 * 60 * 24 * 30); const CBlockIndex* pIndex0 = GetLastBlockIndex(pindexBest, false); int64 nCombineThreshold = 0; if(pIndex0->pprev) nCombineThreshold = GetProofOfWorkReward(pIndex0->nHeight, MIN_TX_FEE, pIndex0->pprev->GetBlockHash()) / 3; CBigNum bnTargetPerCoinDay; bnTargetPerCoinDay.SetCompact(nBits); txNew.vin.clear(); txNew.vout.clear(); // Mark coin stake transaction CScript scriptEmpty; scriptEmpty.clear(); txNew.vout.push_back(CTxOut(0, scriptEmpty)); // Choose coins to use int64 nBalance = GetBalance(); int64 nReserveBalance = 0; if (mapArgs.count("-reservebalance") && !ParseMoney(mapArgs["-reservebalance"], nReserveBalance)) return error("CreateCoinStake : invalid reserve balance amount"); if (nBalance <= nReserveBalance) return false; set<pair<const CWalletTx*,unsigned int> > setCoins; vector<const CWalletTx*> vwtxPrev; int64 nValueIn = 0; if (!SelectCoins(nBalance - nReserveBalance, txNew.nTime, setCoins, nValueIn)) return false; if (setCoins.empty()) return false; int64 nCredit = 0; CScript scriptPubKeyKernel; BOOST_FOREACH(PAIRTYPE(const CWalletTx*, unsigned int) pcoin, setCoins) { CTxDB txdb("r"); CTxIndex txindex; { LOCK2(cs_main, cs_wallet); if (!txdb.ReadTxIndex(pcoin.first->GetHash(), txindex)) continue; } // Read block header CBlock block; { LOCK2(cs_main, cs_wallet); if (!block.ReadFromDisk(txindex.pos.nFile, txindex.pos.nBlockPos, false)) continue; } static int nMaxStakeSearchInterval = 60; // printf(">> block.GetBlockTime() = %"PRI64d", nStakeMinAge = %d, txNew.nTime = %d\n", block.GetBlockTime(), nStakeMinAge,txNew.nTime); if (block.GetBlockTime() + nStakeMinAge > txNew.nTime - nMaxStakeSearchInterval) continue; // only count coins meeting min age requirement bool fKernelFound = false; for (unsigned int n=0; n<min(nSearchInterval,(int64)nMaxStakeSearchInterval) && !fKernelFound && !fShutdown; n++) { // printf(">> In.....\n"); // Search backward in time from the given txNew timestamp // Search nSearchInterval seconds back up to nMaxStakeSearchInterval uint256 hashProofOfStake = 0; COutPoint prevoutStake = COutPoint(pcoin.first->GetHash(), pcoin.second); if (CheckStakeKernelHash(nBits, block, txindex.pos.nTxPos - txindex.pos.nBlockPos, *pcoin.first, prevoutStake, txNew.nTime - n, hashProofOfStake)) { // Found a kernel if (fDebug && GetBoolArg("-printcoinstake")) printf("CreateCoinStake : kernel found\n"); vector<valtype> vSolutions; txnouttype whichType; CScript scriptPubKeyOut; scriptPubKeyKernel = pcoin.first->vout[pcoin.second].scriptPubKey; if (!Solver(scriptPubKeyKernel, whichType, vSolutions)) { if (fDebug && GetBoolArg("-printcoinstake")) printf("CreateCoinStake : failed to parse kernel\n"); break; } if (fDebug && GetBoolArg("-printcoinstake")) printf("CreateCoinStake : parsed kernel type=%d\n", whichType); if (whichType != TX_PUBKEY && whichType != TX_PUBKEYHASH) { if (fDebug && GetBoolArg("-printcoinstake")) printf("CreateCoinStake : no support for kernel type=%d\n", whichType); break; // only support pay to public key and pay to address } if (whichType == TX_PUBKEYHASH) // pay to address type { // convert to pay to public key type CKey key; if (!keystore.GetKey(uint160(vSolutions[0]), key)) { if (fDebug && GetBoolArg("-printcoinstake")) printf("CreateCoinStake : failed to get key for kernel type=%d\n", whichType); break; // unable to find corresponding public key } scriptPubKeyOut << key.GetPubKey() << OP_CHECKSIG; } else scriptPubKeyOut = scriptPubKeyKernel; txNew.nTime -= n; txNew.vin.push_back(CTxIn(pcoin.first->GetHash(), pcoin.second)); nCredit += pcoin.first->vout[pcoin.second].nValue; // printf(">> Wallet: CreateCoinStake: nCredit = %"PRI64d"\n", nCredit); vwtxPrev.push_back(pcoin.first); txNew.vout.push_back(CTxOut(0, scriptPubKeyOut)); if (block.GetBlockTime() + nStakeSplitAge > txNew.nTime) txNew.vout.push_back(CTxOut(0, scriptPubKeyOut)); //split stake if (fDebug && GetBoolArg("-printcoinstake")) printf("CreateCoinStake : added kernel type=%d\n", whichType); fKernelFound = true; break; } } if (fKernelFound || fShutdown) break; // if kernel is found stop searching } if (nCredit == 0 || nCredit > nBalance - nReserveBalance) { // printf(">> Wallet: CreateCoinStake: nCredit = %"PRI64d", nBalance = %"PRI64d", nReserveBalance = %"PRI64d"\n", nCredit, nBalance, nReserveBalance); return false; } BOOST_FOREACH(PAIRTYPE(const CWalletTx*, unsigned int) pcoin, setCoins) { // Attempt to add more inputs // Only add coins of the same key/address as kernel if (txNew.vout.size() == 2 && ((pcoin.first->vout[pcoin.second].scriptPubKey == scriptPubKeyKernel || pcoin.first->vout[pcoin.second].scriptPubKey == txNew.vout[1].scriptPubKey)) && pcoin.first->GetHash() != txNew.vin[0].prevout.hash) { // Stop adding more inputs if already too many inputs if (txNew.vin.size() >= 100) break; // Stop adding more inputs if value is already pretty significant if (nCredit > nCombineThreshold) break; // Stop adding inputs if reached reserve limit if (nCredit + pcoin.first->vout[pcoin.second].nValue > nBalance - nReserveBalance) break; // Do not add additional significant input if (pcoin.first->vout[pcoin.second].nValue > nCombineThreshold) continue; // Do not add input that is still too young if (pcoin.first->nTime + nStakeMaxAge > txNew.nTime) continue; txNew.vin.push_back(CTxIn(pcoin.first->GetHash(), pcoin.second)); nCredit += pcoin.first->vout[pcoin.second].nValue; vwtxPrev.push_back(pcoin.first); } } // Calculate coin age reward { uint64 nCoinAge; CTxDB txdb("r"); if (!txNew.GetCoinAge(txdb, nCoinAge)) return error("CreateCoinStake : failed to calculate coin age"); nCredit += GetProofOfStakeReward(nCoinAge, nBits, txNew.nTime, pindexBest->nHeight + 1); } int64 nMinFee = 0; loop() { // Set output amount if (txNew.vout.size() == 3) { txNew.vout[1].nValue = ((nCredit - nMinFee) / 2 / CENT) * CENT; txNew.vout[2].nValue = nCredit - nMinFee - txNew.vout[1].nValue; } else txNew.vout[1].nValue = nCredit - nMinFee; // Sign int nIn = 0; BOOST_FOREACH(const CWalletTx* pcoin, vwtxPrev) { if (!SignSignature(*this, *pcoin, txNew, nIn++)) return error("CreateCoinStake : failed to sign coinstake"); } // Limit size unsigned int nBytes = ::GetSerializeSize(txNew, SER_NETWORK, PROTOCOL_VERSION); if (nBytes >= MAX_BLOCK_SIZE_GEN/5) return error("CreateCoinStake : exceeded coinstake size limit"); // Check enough fee is paid if (nMinFee < txNew.GetMinFee() - MIN_TX_FEE) { nMinFee = txNew.GetMinFee() - MIN_TX_FEE; continue; // try signing again } else { if (fDebug && GetBoolArg("-printfee")) printf("CreateCoinStake : fee for coinstake %s\n", FormatMoney(nMinFee).c_str()); break; } } // Successfully generated coinstake return true; } // Call after CreateTransaction unless you want to abort bool CWallet::CommitTransaction(CWalletTx& wtxNew, CReserveKey& reservekey) { { LOCK2(cs_main, cs_wallet); printf("CommitTransaction:\n%s", wtxNew.ToString().c_str()); { // This is only to keep the database open to defeat the auto-flush for the // duration of this scope. This is the only place where this optimization // maybe makes sense; please don't do it anywhere else. CWalletDB* pwalletdb = fFileBacked ? new CWalletDB(strWalletFile,"r") : NULL; // Take key pair from key pool so it won't be used again reservekey.KeepKey(); // Add tx to wallet, because if it has change it's also ours, // otherwise just for transaction history. AddToWallet(wtxNew); // Mark old coins as spent set<CWalletTx*> setCoins; BOOST_FOREACH(const CTxIn& txin, wtxNew.vin) { CWalletTx &coin = mapWallet[txin.prevout.hash]; coin.BindWallet(this); coin.MarkSpent(txin.prevout.n); coin.WriteToDisk(); NotifyTransactionChanged(this, coin.GetHash(), CT_UPDATED); } if (fFileBacked) delete pwalletdb; } // Track how many getdata requests our transaction gets mapRequestCount[wtxNew.GetHash()] = 0; // Broadcast if (!wtxNew.AcceptToMemoryPool()) { // This must not fail. The transaction has already been signed and recorded. printf("CommitTransaction() : Error: Transaction not valid"); return false; } wtxNew.RelayWalletTransaction(); } return true; } string CWallet::SendMoney(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew, bool fAskFee) { CReserveKey reservekey(this); int64 nFeeRequired; if (IsLocked()) { string strError = _("Error: Wallet locked, unable to create transaction "); printf("SendMoney() : %s", strError.c_str()); return strError; } if (fWalletUnlockMintOnly) { string strError = _("Error: Wallet unlocked for block minting only, unable to create transaction."); printf("SendMoney() : %s", strError.c_str()); return strError; } if (!CreateTransaction(scriptPubKey, nValue, wtxNew, reservekey, nFeeRequired)) { string strError; if (nValue + nFeeRequired > GetBalance()) strError = strprintf(_("Error: This transaction requires a transaction fee of at least %s because of its amount, complexity, or use of recently received funds "), FormatMoney(nFeeRequired).c_str()); else strError = _("Error: Transaction creation failed "); printf("SendMoney() : %s", strError.c_str()); return strError; } if (fAskFee && !uiInterface.ThreadSafeAskFee(nFeeRequired, _("Sending..."))) return "ABORTED"; if (!CommitTransaction(wtxNew, reservekey)) return _("Error: The transaction was rejected. This might happen if some of the coins in your wallet were already spent, such as if you used a copy of wallet.dat and coins were spent in the copy but not marked as spent here."); return ""; } string CWallet::SendMoneyToDestination(const CTxDestination& address, int64 nValue, CWalletTx& wtxNew, bool fAskFee) { // Check amount if (nValue <= 0) return _("Invalid amount"); if (nValue + nTransactionFee > GetBalance()) return _("Insufficient funds"); // Parse Bitcoin address CScript scriptPubKey; scriptPubKey.SetDestination(address); return SendMoney(scriptPubKey, nValue, wtxNew, fAskFee); } DBErrors CWallet::LoadWallet(bool& fFirstRunRet) { if (!fFileBacked) return DB_LOAD_OK; fFirstRunRet = false; DBErrors nLoadWalletRet = CWalletDB(strWalletFile,"cr+").LoadWallet(this); if (nLoadWalletRet == DB_NEED_REWRITE) { if (CDB::Rewrite(strWalletFile, "\x04pool")) { setKeyPool.clear(); // Note: can't top-up keypool here, because wallet is locked. // User will be prompted to unlock wallet the next operation // the requires a new key. } } if (nLoadWalletRet != DB_LOAD_OK) return nLoadWalletRet; fFirstRunRet = !vchDefaultKey.IsValid(); NewThread(ThreadFlushWalletDB, &strWalletFile); return DB_LOAD_OK; } DBErrors CWallet::ZapWalletTx(std::vector<CWalletTx>& vWtx) { if (!fFileBacked) return DB_LOAD_OK; DBErrors nZapWalletTxRet = CWalletDB(strWalletFile,"cr+").ZapWalletTx(this, vWtx); if (nZapWalletTxRet == DB_NEED_REWRITE) { if (CDB::Rewrite(strWalletFile, "\x04pool")) { LOCK(cs_wallet); setKeyPool.clear(); // Note: can't top-up keypool here, because wallet is locked. // User will be prompted to unlock wallet the next operation // that requires a new key. } } if (nZapWalletTxRet != DB_LOAD_OK) return nZapWalletTxRet; return DB_LOAD_OK; } bool CWallet::SetAddressBookName(const CTxDestination& address, const string& strName) { std::map<CTxDestination, std::string>::iterator mi = mapAddressBook.find(address); mapAddressBook[address] = strName; NotifyAddressBookChanged(this, address, strName, ::IsMine(*this, address), (mi == mapAddressBook.end()) ? CT_NEW : CT_UPDATED); if (!fFileBacked) return false; return CWalletDB(strWalletFile).WriteName(CBitcoinAddress(address).ToString(), strName); } bool CWallet::DelAddressBookName(const CTxDestination& address) { mapAddressBook.erase(address); NotifyAddressBookChanged(this, address, "", ::IsMine(*this, address), CT_DELETED); if (!fFileBacked) return false; return CWalletDB(strWalletFile).EraseName(CBitcoinAddress(address).ToString()); } void CWallet::PrintWallet(const CBlock& block) { { LOCK(cs_wallet); if (block.IsProofOfWork() && mapWallet.count(block.vtx[0].GetHash())) { CWalletTx& wtx = mapWallet[block.vtx[0].GetHash()]; printf(" mine: %d %d %"PRI64d"", wtx.GetDepthInMainChain(), wtx.GetBlocksToMaturity(), wtx.GetCredit()); } if (block.IsProofOfStake() && mapWallet.count(block.vtx[1].GetHash())) { CWalletTx& wtx = mapWallet[block.vtx[1].GetHash()]; printf(" stake: %d %d %"PRI64d"", wtx.GetDepthInMainChain(), wtx.GetBlocksToMaturity(), wtx.GetCredit()); } } printf("\n"); } bool CWallet::GetTransaction(const uint256 &hashTx, CWalletTx& wtx) { { LOCK(cs_wallet); map<uint256, CWalletTx>::iterator mi = mapWallet.find(hashTx); if (mi != mapWallet.end()) { wtx = (*mi).second; return true; } } return false; } bool CWallet::SetDefaultKey(const CPubKey &vchPubKey) { if (fFileBacked) { if (!CWalletDB(strWalletFile).WriteDefaultKey(vchPubKey)) return false; } vchDefaultKey = vchPubKey; return true; } bool GetWalletFile(CWallet* pwallet, string &strWalletFileOut) { if (!pwallet->fFileBacked) return false; strWalletFileOut = pwallet->strWalletFile; return true; } // // Mark old keypool keys as used, // and generate all new keys // bool CWallet::NewKeyPool() { { LOCK(cs_wallet); CWalletDB walletdb(strWalletFile); BOOST_FOREACH(int64 nIndex, setKeyPool) walletdb.ErasePool(nIndex); setKeyPool.clear(); if (IsLocked()) return false; int64 nKeys = max(GetArg("-keypool", 100), (int64)0); for (int i = 0; i < nKeys; i++) { int64 nIndex = i+1; walletdb.WritePool(nIndex, CKeyPool(GenerateNewKey())); setKeyPool.insert(nIndex); } printf("CWallet::NewKeyPool wrote %"PRI64d" new keys\n", nKeys); } return true; } bool CWallet::TopUpKeyPool() { { LOCK(cs_wallet); if (IsLocked()) return false; CWalletDB walletdb(strWalletFile); // Top up key pool unsigned int nTargetSize = max(GetArg("-keypool", 100), 0LL); while (setKeyPool.size() < (nTargetSize + 1)) { int64 nEnd = 1; if (!setKeyPool.empty()) nEnd = *(--setKeyPool.end()) + 1; if (!walletdb.WritePool(nEnd, CKeyPool(GenerateNewKey()))) throw runtime_error("TopUpKeyPool() : writing generated key failed"); setKeyPool.insert(nEnd); printf("keypool added key %"PRI64d", size=%"PRIszu"\n", nEnd, setKeyPool.size()); } } return true; } void CWallet::ReserveKeyFromKeyPool(int64& nIndex, CKeyPool& keypool) { nIndex = -1; keypool.vchPubKey = CPubKey(); { LOCK(cs_wallet); if (!IsLocked()) TopUpKeyPool(); // Get the oldest key if(setKeyPool.empty()) return; CWalletDB walletdb(strWalletFile); nIndex = *(setKeyPool.begin()); setKeyPool.erase(setKeyPool.begin()); if (!walletdb.ReadPool(nIndex, keypool)) throw runtime_error("ReserveKeyFromKeyPool() : read failed"); if (!HaveKey(keypool.vchPubKey.GetID())) throw runtime_error("ReserveKeyFromKeyPool() : unknown key in key pool"); assert(keypool.vchPubKey.IsValid()); if (fDebug && GetBoolArg("-printkeypool")) printf("keypool reserve %"PRI64d"\n", nIndex); } } int64 CWallet::AddReserveKey(const CKeyPool& keypool) { { LOCK2(cs_main, cs_wallet); CWalletDB walletdb(strWalletFile); int64 nIndex = 1 + *(--setKeyPool.end()); if (!walletdb.WritePool(nIndex, keypool)) throw runtime_error("AddReserveKey() : writing added key failed"); setKeyPool.insert(nIndex); return nIndex; } return -1; } void CWallet::KeepKey(int64 nIndex) { // Remove from key pool if (fFileBacked) { CWalletDB walletdb(strWalletFile); walletdb.ErasePool(nIndex); } if(fDebug) printf("keypool keep %"PRI64d"\n", nIndex); } void CWallet::ReturnKey(int64 nIndex) { // Return to key pool { LOCK(cs_wallet); setKeyPool.insert(nIndex); } if(fDebug) printf("keypool return %"PRI64d"\n", nIndex); } bool CWallet::GetKeyFromPool(CPubKey& result, bool fAllowReuse) { int64 nIndex = 0; CKeyPool keypool; { LOCK(cs_wallet); ReserveKeyFromKeyPool(nIndex, keypool); if (nIndex == -1) { if (fAllowReuse && vchDefaultKey.IsValid()) { result = vchDefaultKey; return true; } if (IsLocked()) return false; result = GenerateNewKey(); return true; } KeepKey(nIndex); result = keypool.vchPubKey; } return true; } int64 CWallet::GetOldestKeyPoolTime() { int64 nIndex = 0; CKeyPool keypool; ReserveKeyFromKeyPool(nIndex, keypool); if (nIndex == -1) return GetTime(); ReturnKey(nIndex); return keypool.nTime; } std::map<CTxDestination, int64> CWallet::GetAddressBalances() { map<CTxDestination, int64> balances; { LOCK(cs_wallet); BOOST_FOREACH(PAIRTYPE(uint256, CWalletTx) walletEntry, mapWallet) { CWalletTx *pcoin = &walletEntry.second; if (!pcoin->IsFinal() || !pcoin->IsConfirmed()) continue; if ((pcoin->IsCoinBase() || pcoin->IsCoinStake()) && pcoin->GetBlocksToMaturity() > 0) continue; int nDepth = pcoin->GetDepthInMainChain(); if (nDepth < (pcoin->IsFromMe() ? 0 : 1)) continue; for (unsigned int i = 0; i < pcoin->vout.size(); i++) { CTxDestination addr; if (!IsMine(pcoin->vout[i])) continue; if(!ExtractDestination(pcoin->vout[i].scriptPubKey, addr)) continue; int64 n = pcoin->IsSpent(i) ? 0 : pcoin->vout[i].nValue; if (!balances.count(addr)) balances[addr] = 0; balances[addr] += n; } } } return balances; } set< set<CTxDestination> > CWallet::GetAddressGroupings() { set< set<CTxDestination> > groupings; set<CTxDestination> grouping; BOOST_FOREACH(PAIRTYPE(uint256, CWalletTx) walletEntry, mapWallet) { CWalletTx *pcoin = &walletEntry.second; if (pcoin->vin.size() > 0 && IsMine(pcoin->vin[0])) { // group all input addresses with each other BOOST_FOREACH(CTxIn txin, pcoin->vin) { CTxDestination address; if(!ExtractDestination(mapWallet[txin.prevout.hash].vout[txin.prevout.n].scriptPubKey, address)) continue; grouping.insert(address); } // group change with input addresses BOOST_FOREACH(CTxOut txout, pcoin->vout) if (IsChange(txout)) { CWalletTx tx = mapWallet[pcoin->vin[0].prevout.hash]; CTxDestination txoutAddr; if(!ExtractDestination(txout.scriptPubKey, txoutAddr)) continue; grouping.insert(txoutAddr); } groupings.insert(grouping); grouping.clear(); } // group lone addrs by themselves for (unsigned int i = 0; i < pcoin->vout.size(); i++) if (IsMine(pcoin->vout[i])) { CTxDestination address; if(!ExtractDestination(pcoin->vout[i].scriptPubKey, address)) continue; grouping.insert(address); groupings.insert(grouping); grouping.clear(); } } set< set<CTxDestination>* > uniqueGroupings; // a set of pointers to groups of addresses map< CTxDestination, set<CTxDestination>* > setmap; // map addresses to the unique group containing it BOOST_FOREACH(set<CTxDestination> grouping, groupings) { // make a set of all the groups hit by this new group set< set<CTxDestination>* > hits; map< CTxDestination, set<CTxDestination>* >::iterator it; BOOST_FOREACH(CTxDestination address, grouping) if ((it = setmap.find(address)) != setmap.end()) hits.insert((*it).second); // merge all hit groups into a new single group and delete old groups set<CTxDestination>* merged = new set<CTxDestination>(grouping); BOOST_FOREACH(set<CTxDestination>* hit, hits) { merged->insert(hit->begin(), hit->end()); uniqueGroupings.erase(hit); delete hit; } uniqueGroupings.insert(merged); // update setmap BOOST_FOREACH(CTxDestination element, *merged) setmap[element] = merged; } set< set<CTxDestination> > ret; BOOST_FOREACH(set<CTxDestination>* uniqueGrouping, uniqueGroupings) { ret.insert(*uniqueGrouping); delete uniqueGrouping; } return ret; } // ppcoin: check 'spent' consistency between wallet and txindex // ppcoin: fix wallet spent state according to txindex void CWallet::FixSpentCoins(int& nMismatchFound, int64& nBalanceInQuestion, bool fCheckOnly) { nMismatchFound = 0; nBalanceInQuestion = 0; LOCK(cs_wallet); vector<CWalletTx*> vCoins; vCoins.reserve(mapWallet.size()); for (map<uint256, CWalletTx>::iterator it = mapWallet.begin(); it != mapWallet.end(); ++it) vCoins.push_back(&(*it).second); CTxDB txdb("r"); BOOST_FOREACH(CWalletTx* pcoin, vCoins) { // Find the corresponding transaction index CTxIndex txindex; if (!txdb.ReadTxIndex(pcoin->GetHash(), txindex)) continue; for (unsigned int n=0; n < pcoin->vout.size(); n++) { if (IsMine(pcoin->vout[n]) && pcoin->IsSpent(n) && (txindex.vSpent.size() <= n || txindex.vSpent[n].IsNull())) { printf("FixSpentCoins found lost coin %sppc %s[%d], %s\n", FormatMoney(pcoin->vout[n].nValue).c_str(), pcoin->GetHash().ToString().c_str(), n, fCheckOnly? "repair not attempted" : "repairing"); nMismatchFound++; nBalanceInQuestion += pcoin->vout[n].nValue; if (!fCheckOnly) { pcoin->MarkUnspent(n); pcoin->WriteToDisk(); } } else if (IsMine(pcoin->vout[n]) && !pcoin->IsSpent(n) && (txindex.vSpent.size() > n && !txindex.vSpent[n].IsNull())) { printf("FixSpentCoins found spent coin %sppc %s[%d], %s\n", FormatMoney(pcoin->vout[n].nValue).c_str(), pcoin->GetHash().ToString().c_str(), n, fCheckOnly? "repair not attempted" : "repairing"); nMismatchFound++; nBalanceInQuestion += pcoin->vout[n].nValue; if (!fCheckOnly) { pcoin->MarkSpent(n); pcoin->WriteToDisk(); } } } } } // ppcoin: disable transaction (only for coinstake) void CWallet::DisableTransaction(const CTransaction &tx) { if (!tx.IsCoinStake() || !IsFromMe(tx)) return; // only disconnecting coinstake requires marking input unspent LOCK(cs_wallet); BOOST_FOREACH(const CTxIn& txin, tx.vin) { map<uint256, CWalletTx>::iterator mi = mapWallet.find(txin.prevout.hash); if (mi != mapWallet.end()) { CWalletTx& prev = (*mi).second; if (txin.prevout.n < prev.vout.size() && IsMine(prev.vout[txin.prevout.n])) { prev.MarkUnspent(txin.prevout.n); prev.WriteToDisk(); } } } } CPubKey CReserveKey::GetReservedKey() { if (nIndex == -1) { CKeyPool keypool; pwallet->ReserveKeyFromKeyPool(nIndex, keypool); if (nIndex != -1) vchPubKey = keypool.vchPubKey; else { printf("CReserveKey::GetReservedKey(): Warning: Using default key instead of a new key, top up your keypool!"); vchPubKey = pwallet->vchDefaultKey; } } assert(vchPubKey.IsValid()); return vchPubKey; } void CReserveKey::KeepKey() { if (nIndex != -1) pwallet->KeepKey(nIndex); nIndex = -1; vchPubKey = CPubKey(); } void CReserveKey::ReturnKey() { if (nIndex != -1) pwallet->ReturnKey(nIndex); nIndex = -1; vchPubKey = CPubKey(); } void CWallet::GetAllReserveKeys(set<CKeyID>& setAddress) { setAddress.clear(); CWalletDB walletdb(strWalletFile); LOCK2(cs_main, cs_wallet); BOOST_FOREACH(const int64& id, setKeyPool) { CKeyPool keypool; if (!walletdb.ReadPool(id, keypool)) throw runtime_error("GetAllReserveKeyHashes() : read failed"); assert(keypool.vchPubKey.IsValid()); CKeyID keyID = keypool.vchPubKey.GetID(); if (!HaveKey(keyID)) throw runtime_error("GetAllReserveKeyHashes() : unknown key in key pool"); setAddress.insert(keyID); } } void CWallet::UpdatedTransaction(const uint256 &hashTx) { { LOCK(cs_wallet); // Only notify UI if this transaction is in this wallet map<uint256, CWalletTx>::const_iterator mi = mapWallet.find(hashTx); if (mi != mapWallet.end()) NotifyTransactionChanged(this, hashTx, CT_UPDATED); } }
[ "bumbacoin@gmail.com" ]
bumbacoin@gmail.com
f5a8301557c399631f7691e6886adefd9613e846
070d4f78a6ed254f784d1023519957cb30e4af2e
/labb1/labb1-polymul-runner/polymul.cpp
5e633ba39fe596857e90194e3ddcf4f054f0a9d1
[ "MIT" ]
permissive
ZetaTwo/dd2458-library
90a95f80e570448eb67556fbf4cb0d3fa795dd65
b4b8c9ba5fd5f5839674c48c5d5bd8eec31fbbd0
refs/heads/master
2016-09-06T03:32:54.081775
2015-04-17T00:02:20
2015-04-17T00:02:20
23,675,371
1
0
null
null
null
null
UTF-8
C++
false
false
1,122
cpp
#include <cstdio> #include <vector> #include <iterator> using namespace std; #include "polymul.hpp" #ifdef _WIN32 #define scanf scanf_s #endif int main() { //Number of test cases int T; scanf("%d", &T); //Perform each test case for (int i = 0; i < T; i++) { //Polynomial degrees int degree1, degree2; //Get polynomial 1 scanf("%d", &degree1); vector<int> polynomial1(degree1+1); for (int j = 0; j <= degree1; j++) { scanf("%d", &polynomial1[j]); } //Get polynomial 2 scanf("%d", &degree2); vector<int> polynomial2(degree2+1); for (int j = 0; j <= degree2; j++) { scanf("%d", &polynomial2[j]); } //Multiply vector<int> result = polymul::polymul<int>(polynomial1, polynomial2); //Output result printf("%lu\n", result.size() - 1); bool first = true; for (vector<int>::const_iterator coeff = result.cbegin(); coeff != result.cend(); coeff++) { if (first) { first = false; } else { printf(" "); } printf("%d", *coeff); } printf("\n"); } return 0; }
[ "calle.svensson@zeta-two.com" ]
calle.svensson@zeta-two.com
e787c061d881c1c9c71ffa1f103cca36f38465ca
6e1524f57097936598cd535e260ab29c85020588
/sheet_b/cf16-d2-b/main.cc
cb8e6db664b0ad024ac89827321b9c4e92979a70
[]
no_license
kashparty/cp_junior_sheet
930a36d04635f5cdf1b8ba8f926897fa63594fa1
810b398cf5c5703da4a9c91e574b55aed117086a
refs/heads/master
2023-08-21T09:24:26.597175
2021-09-24T17:45:08
2021-09-24T17:45:08
403,414,844
1
0
null
null
null
null
UTF-8
C++
false
false
617
cc
#include <bits/stdc++.h> using namespace std; int main() { int n, m; cin >> n >> m; vector<pair<int, int>> data(m); for (int i = 0; i < m; i++) cin >> data[i].first >> data[i].second; sort(data.begin(), data.end(), [](const auto& a, const auto& b) { return a.second > b.second; }); int ans = 0; for (int i = 0; i < m; i++) { if (n >= data[i].first) { ans += data[i].first * data[i].second; n -= data[i].first; } else { ans += n * data[i].second; break; } } cout << ans << "\n"; return 0; }
[ "sharma.pratyaksh@gmail.com" ]
sharma.pratyaksh@gmail.com
48f54f9d032f02be6c1fcb3c8e170cf09c05ca42
02ecce5be0f268da2595be87f45d54732ebdabaa
/第7阶段-C++实战项目机房预约资料/代码/机房预约系统 2/机房预约系统/student.cpp
e91c45a94c358ae8ef3bab12d3fe8069bd65e609
[]
no_license
yaozhi1234/C-learning-materials
fc2e5db078219fa1340ae5775d25f68607f344de
4f419ca99434fd163c10f6dd88dd967f4b857480
refs/heads/master
2023-06-11T14:21:09.981155
2021-06-24T15:42:15
2021-06-24T15:42:15
379,933,467
1
0
null
null
null
null
GB18030
C++
false
false
6,872
cpp
#include "student.h" //默认构造 Student::Student() { } //有参构造 参数:学号、姓名、密码 Student::Student(int id, string name, string pwd) { //初始化属性 this->m_Id = id; this->m_Name = name; this->m_Pwd = pwd; //初始化机房信息 ifstream ifs; ifs.open(COMPUTER_FILE, ios::in); ComputerRoom com; while ( ifs >> com.m_ComId && ifs >> com.m_MaxNum) { //将读取的信息放入到 容器中 vCom.push_back(com); } ifs.close(); } //菜单界面 void Student::operMenu() { cout << "欢迎学生代表:" << this->m_Name << "登录!" << endl; cout << "\t\t ----------------------------------\n"; cout << "\t\t| |\n"; cout << "\t\t| 1.申请预约 |\n"; cout << "\t\t| |\n"; cout << "\t\t| 2.查看我的预约 |\n"; cout << "\t\t| |\n"; cout << "\t\t| 3.查看所有预约 |\n"; cout << "\t\t| |\n"; cout << "\t\t| 4.取消预约 |\n"; cout << "\t\t| |\n"; cout << "\t\t| 0.注销登录 |\n"; cout << "\t\t| |\n"; cout << "\t\t ----------------------------------\n"; cout << "请选择您的操作: " << endl; } //申请预约 void Student::applyOrder() { cout << "机房开放时间为周一至周五!" << endl; cout << "请输入申请预约的时间:" << endl; cout << "1、周一" << endl; cout << "2、周二" << endl; cout << "3、周三" << endl; cout << "4、周四" << endl; cout << "5、周五" << endl; int date = 0; //日期 int interval = 0; //时间段 int room = 0; //机房编号 while (true) { cin >> date; if (date >= 1 && date <= 5) { break; } cout << "输入有误,请重新输入" << endl; } cout << "请输入申请预约时间段:" << endl; cout << "1、上午" << endl; cout << "2、下午" << endl; while (true) { cin >> interval; if (interval >= 1 && interval <= 2) { break; } cout << "输入有误,请重新输入" << endl; } cout << "请选择机房:" << endl; for (int i = 0; i < vCom.size(); i++) { cout << vCom[i].m_ComId << "号机房容量为: " << vCom[i].m_MaxNum << endl; } while (true) { cin >> room; if (room >= 1 && room <= 3) { break; } cout << "输入有误,请重新输入" << endl; } cout << "预约成功!审核中" << endl; ofstream ofs; ofs.open(ORDER_FILE, ios::app); ofs << "date:" << date << " "; ofs << "interval:" << interval << " "; ofs << "stuId:" << this->m_Id << " "; ofs << "stuName:" << this->m_Name << " "; ofs << "roomId:" << room << " "; ofs << "status:" << 1 << endl; ofs.close(); system("pause"); system("cls"); } //查看自身预约 void Student::showMyOrder() { OrderFile of; if (of.m_Size == 0) { cout << "无预约记录!" << endl; system("pause"); system("cls"); return; } for (int i = 0; i < of.m_Size; i++) { // string 转 int // string 利用 .c_str() 转 const char * //利用 atoi ( const char *) 转 int if (this->m_Id == atoi(of.m_orderData[i]["stuId"].c_str())) //找到自身预约 { cout << "预约日期: 周" << of.m_orderData[i]["date"]; cout << " 时间段: " << (of.m_orderData[i]["interval"] == "1" ? "上午" : "下午"); cout << " 机房号: " << of.m_orderData[i]["roomId"]; string status = "状态: "; // 1 审核中 2 已预约 -1 预约失败 0 取消预约 if (of.m_orderData[i]["status"] == "1") { status += "审核中"; } else if (of.m_orderData[i]["status"] == "2") { status += "预约成功"; } else if (of.m_orderData[i]["status"] == "-1") { status += "预约失败,审核未通过"; } else { status += "预约已取消"; } cout << status << endl; } } system("pause"); system("cls"); } //查看所有预约 void Student::showAllOrder() { OrderFile of; if (of.m_Size == 0) { cout << "无预约记录" << endl; system("pasue"); system("cls"); return; } for (int i = 0; i < of.m_Size; i++) { cout << i + 1 << "、 "; cout << "预约日期: 周" << of.m_orderData[i]["date"]; cout << " 时间段: " << (of.m_orderData[i]["interval"] == "1" ? "上午" : "下午"); cout << " 学号: " << of.m_orderData[i]["stuId"]; cout << " 姓名: " << of.m_orderData[i]["stuName"]; cout << " 机房编号: " << of.m_orderData[i]["roomId"]; string status = " 状态:"; // 1 审核中 2 已预约 -1预约失败 0 取消预约 if (of.m_orderData[i]["status"] == "1") { status += "审核中"; } else if (of.m_orderData[i]["status"] == "2") { status += "预约成功"; } else if (of.m_orderData[i]["status"] == "-1") { status += "预约失败,审核未通过"; } else { status += "预约已取消"; } cout << status << endl; } system("pause"); system("cls"); } //取消预约 void Student::cancelOrder() { OrderFile of; if (of.m_Size == 0) { cout << "无预约记录" << endl; system("pause"); system("cls"); return; } cout << "审核中或预约成功的记录可以取消,请输入取消的记录" << endl; vector<int>v; //存放在最大容器中的下标编号 int index = 1; for (int i = 0; i < of.m_Size; i++) { //先判断是自身学号 if (this->m_Id == atoi(of.m_orderData[i]["stuId"].c_str())) { //再筛选状态 审核中或预约成功 if (of.m_orderData[i]["status"] == "1" || of.m_orderData[i]["status"] == "2") { v.push_back(i); cout << index++ << "、 "; cout << "预约日期: 周" << of.m_orderData[i]["date"]; cout << " 时间段: " << (of.m_orderData[i]["interval"] == "1" ? "上午" : "下午"); cout << " 机房编号: " << of.m_orderData[i]["roomId"]; string status = " 状态: "; if (of.m_orderData[i]["status"] == "1") { status += "审核中"; } else if (of.m_orderData[i]["status"] == "2") { status += "预约成功"; } cout << status << endl; } } } cout << "请输入取消的记录,0代表返回" << endl; int select = 0; while (true) { cin >> select; if (select >= 0 && select <= v.size()) { if (select == 0) { break; } else { of.m_orderData[v[select - 1]]["status"] = "0"; of.updateOrder(); cout << "已取消预约" << endl; break; } } cout << "输入有误,请重新输入" << endl; } system("pause"); system("cls"); }
[ "yaozhi1234@126.com" ]
yaozhi1234@126.com
32c7e63422befafda99a77e3376e7f6539357d10
095e8145dcd6687839c778129138bbde19467117
/Sail/src/Sail/patterns/Subject.h
294ffc39f7abd3464d80d6efa5532c5e43af98d5
[ "MIT", "LicenseRef-scancode-warranty-disclaimer" ]
permissive
BTH-StoraSpel-DXR/SPLASH
684c2b4d64e2a225226940bcb69328a01b7de80a
1bf4c9b96cbcce570ed3a97f30a556a992e1ad08
refs/heads/master
2020-07-12T08:24:10.465242
2020-06-26T14:14:39
2020-06-26T14:14:39
204,763,643
14
2
MIT
2020-06-26T14:14:41
2019-08-27T18:18:36
C++
UTF-8
C++
false
false
379
h
#pragma once #include "Observer.h" #include <vector> class Subject { public: void addObserver(Observer* observer) { m_observers.push_back(observer); } // TODO: Remove observer method protected: void notify(void* data, Event event) { for (Observer* observer : m_observers) { observer->onNotify(data, event); } } private: std::vector<Observer*> m_observers; };
[ "alexander.wester@gmail.com" ]
alexander.wester@gmail.com
da2bab55f8eb5e37b3aa2467be8eb57726417d26
e98e505de1a1a3542189125ef4bdde147f9c77cd
/printing/backend/cups_jobs.h
12c2d513f43f2fe1c3593fbd96f985f2c184d335
[ "BSD-3-Clause" ]
permissive
jesonlay/chromium
b98fca219ab71d230df9a758252058a18e075a06
292532fedbb55d68a83b46c106fd04849a47571d
refs/heads/master
2022-12-16T15:25:13.723395
2017-03-20T14:36:34
2017-03-20T15:37:49
158,929,892
0
0
NOASSERTION
2018-11-24T11:32:20
2018-11-24T11:32:19
null
UTF-8
C++
false
false
4,188
h
// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Implementations of IPP requests for printer queue information. #ifndef PRINTING_BACKEND_CUPS_JOBS_H_ #define PRINTING_BACKEND_CUPS_JOBS_H_ #include <cups/cups.h> #include <string> #include <vector> #include "printing/printing_export.h" namespace printing { // Represents a print job sent to the queue. struct PRINTING_EXPORT CupsJob { // Corresponds to job-state from RFC2911. enum JobState { UNKNOWN, PENDING, // waiting to be processed HELD, // the job has not begun printing and will not without intervention COMPLETED, PROCESSING, // job is being sent to the printer/printed STOPPED, // job was being processed and has now stopped CANCELED, // either the spooler or a user canclled the job ABORTED // an error occurred causing the printer to give up }; // job id int id = -1; // printer name in CUPS std::string printer_id; JobState state = UNKNOWN; // the last page printed int current_pages = -1; // detail for the job state std::vector<std::string> state_reasons; // human readable message explaining the state std::string state_message; // most recent timestamp where the job entered PROCESSING int processing_started = 0; }; // Represents the status of a printer containing the properties printer-state, // printer-state-reasons, and printer-state-message. struct PrinterStatus { struct PrinterReason { // Standardized reasons from RFC2911. enum Reason { UNKNOWN_REASON, NONE, MEDIA_NEEDED, MEDIA_JAM, MOVING_TO_PAUSED, PAUSED, SHUTDOWN, CONNECTING_TO_DEVICE, TIMED_OUT, STOPPING, STOPPED_PARTLY, TONER_LOW, TONER_EMPTY, SPOOL_AREA_FULL, COVER_OPEN, INTERLOCK_OPEN, DOOR_OPEN, INPUT_TRAY_MISSING, MEDIA_LOW, MEDIA_EMPTY, OUTPUT_TRAY_MISSING, OUTPUT_AREA_ALMOST_FULL, OUTPUT_AREA_FULL, MARKER_SUPPLY_LOW, MARKER_SUPPLY_EMPTY, MARKER_WASTE_ALMOST_FULL, MARKER_WASTE_FULL, FUSER_OVER_TEMP, FUSER_UNDER_TEMP, OPC_NEAR_EOL, OPC_LIFE_OVER, DEVELOPER_LOW, DEVELOPER_EMPTY, INTERPRETER_RESOURCE_UNAVAILABLE }; // Severity of the state-reason. enum Severity { UNKNOWN_SEVERITY, REPORT, WARNING, ERROR }; Reason reason; Severity severity; }; // printer-state ipp_pstate_t state; // printer-state-reasons std::vector<PrinterReason> reasons; // printer-state-message std::string message; }; // Specifies classes of jobs. enum JobCompletionState { COMPLETED, // only completed jobs PROCESSING // only jobs that are being processed }; // Extracts structured job information from the |response| for |printer_id|. // Extracted jobs are added to |jobs|. void ParseJobsResponse(ipp_t* response, const std::string& printer_id, std::vector<CupsJob>* jobs); // Attempts to extract a PrinterStatus object out of |response|. void ParsePrinterStatus(ipp_t* response, PrinterStatus* printer_status); // Attempts to retrieve printer status using connection |http| for |printer_id|. // Returns true if succcssful and updates the fields in |printer_status| as // appropriate. Returns false if the request failed. bool GetPrinterStatus(http_t* http, const std::string& printer_id, PrinterStatus* printer_status); // Attempts to retrieve job information using connection |http| for the printer // named |printer_id|. Retrieves at most |limit| jobs. If |completed| then // completed jobs are retrieved. Otherwise, jobs that are currently in progress // are retrieved. Results are added to |jobs| if the operation was successful. bool GetCupsJobs(http_t* http, const std::string& printer_id, int limit, JobCompletionState completed, std::vector<CupsJob>* jobs); } // namespace printing #endif // PRINTING_BACKEND_CUPS_JOBS_H_
[ "commit-bot@chromium.org" ]
commit-bot@chromium.org
8a30053c72e9d31645ece183446f4a7c74e30e58
3695fa31c48e451e2e6dc618f49bf622ea45200f
/HandMadeIterator.cpp
1963f71f565042323b6d907edbcfd215fc1ae377
[]
no_license
AlexeyGorbunov72/lab7
7026669428fe684708387571eed8da4390826afc
b75abec7f76dc9fde0319297a862d786ff59ffd6
refs/heads/master
2022-07-04T12:22:40.707099
2020-05-07T06:55:20
2020-05-07T06:55:20
261,792,482
0
0
null
2020-05-10T17:52:55
2020-05-06T14:57:15
C++
UTF-8
C++
false
false
1,713
cpp
// // Created by Alexey on 30.04.2020. // #include "HandMadeIterator.h" template <class T> HandMadeIterator<T>::HandMadeIterator() {} template <class T> void HandMadeIterator<T>::operator++(int){ this->counter++; this->tail = &this->sequence[this->counter % this->size]; if (this->tail == this->head){ this->head = &this->sequence[(this->counter + 1) % this->size]; } //std::cout << *tail << std::endl; } template <class T> void HandMadeIterator<T>::operator--(int) { this->counter--; if(this->counter < 1){ this->counter = this->size + this->counter; } this->tail = &this->sequence[this->counter % this->size]; //std::cout << *tail << "counter: " << this->counter << std::endl; } template <class T> void HandMadeIterator<T>::setUpIterator(T* sequence, int size) { this->size = size; this->sequence = sequence; this->tail = &sequence[0]; this->head = &sequence[0]; this->counter = 0; } template <class T> void HandMadeIterator<T>::operator<<(T value) { *this->tail = value; if (this->tail == this->head){ this->head = &this->sequence[(this->counter + 1) % this->size]; } } template <class T> T* HandMadeIterator<T>::getTail() { return this->tail; } template <class T> T* HandMadeIterator<T>::getHead() { return this->head; } template <class T> void HandMadeIterator<T>::setHead(T *value) { this->head = value; } template <class T> void HandMadeIterator<T>::setTail(T *value) { this->tail = value; } template <class T> void HandMadeIterator<T>::setCounter(int value) { this->counter = value; } template <class T> int HandMadeIterator<T>::getCounter() { return this->counter; }
[ "korri.13@inbox.ru" ]
korri.13@inbox.ru
015b6b2883bcd1bf7e91d758b67ed0ae626ee08a
1da4946da8911fbce1290ddbf7b1a6141716057c
/CodeModel/ModuleHeader/RenderD3D11/Camera.h
c6a0d219b52f8dea190a5591120a2af06fbf8d18
[]
no_license
liqunzheng/Dx11Study
7ec206348788fb599b86a84ca76801f95f6eaa14
ca126c8cf6ec9047aa43e293881aa437e8662cb8
refs/heads/master
2021-01-20T07:03:10.532414
2014-12-22T13:16:17
2014-12-22T13:16:17
null
0
0
null
null
null
null
GB18030
C++
false
false
937
h
#pragma once #include "RenderExport.h" class RENDERD3D11_API CCamera { public: //支持两种摄像机模型 AIRCRAFT 允许在空间自由运动,具有6个自由度 // LANDOBJECT 沿某些特定轴进行移动 enum CameraType { LANDOBJECT, AIRCRAFT }; CCamera(); ~CCamera(); void strafe(float units); // 左右 void fly(float units); // 上下 void walk(float units); // 前后 void pitch(float angle); // 旋转view坐标系right向量 void yaw(float angle); // 旋转up向量 void roll(float angle); // 旋转look向量 void getViewMatrix(D3DXMATRIX* V); void setCameraType(CameraType cameraType); void getPosition(D3DXVECTOR3* pos); void setPosition(D3DXVECTOR3* pos); void getRight(D3DXVECTOR3* right); void getUp(D3DXVECTOR3* up); void getLook(D3DXVECTOR3* look); void reCorver(); private: CameraType _cameraType; D3DXVECTOR3 _right; D3DXVECTOR3 _up; D3DXVECTOR3 _look; D3DXVECTOR3 _pos; };
[ "lqzv@163.com" ]
lqzv@163.com
24a37ca0ceb5692fbad6b814e90536de054dfca8
a181e4c65ccef369d4ab7e182e2818aa622debc1
/yact/dosbox_emu/stdafx.cpp
13fe2722fd70a6d0c071b04026eb25696af97943
[]
no_license
c1p31065/Win86emu
259c32eb5bac1ed9c4f5ceebe2ca0aa07fdf4843
71c723fcab44d5aae3b6b3c86c87154ad3c4abb5
refs/heads/master
2021-12-02T18:24:51.564748
2014-02-06T14:12:11
2014-02-06T14:12:11
null
0
0
null
null
null
null
UTF-8
C++
false
false
289
cpp
// stdafx.cpp : source file that includes just the standard includes // dosbox_emu.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
[ "saberconer@gmail.com" ]
saberconer@gmail.com
37dff1e1177da571829c528a061afc45544cab60
89d7facf3b5f4a982ce5c1ef050baf9958e17e85
/吉田学園情報ビジネス専門学校_管原司/ハッカソン/ソースコード/HGS_2021_Spring(自身が制作した部分)/particle.cpp
6dc923aa71d83560f27b7997b3d62ac462beaadf
[]
no_license
sugawaratukasa/Jobi_SugawaraTsukasa
09827fa67d88a4c364dfba3b598eac4a76b60e4e
f3ea7866e78564308e709aeec1eb3cd61af4db9f
refs/heads/master
2023-08-25T21:39:35.140466
2021-10-25T04:48:50
2021-10-25T04:48:50
389,308,380
0
0
null
null
null
null
SHIFT_JIS
C++
false
false
15,441
cpp
//****************************************************************************** // particle.cpp // Author : 管原 司 //****************************************************************************** //****************************************************************************** // インクルードファイル //****************************************************************************** #include "main.h" #include "manager.h" #include "renderer.h" #include "billboard.h" #include "particle_texture.h" #include "particle.h" #include "player_3d.h" #include "mode_game.h" //****************************************************************************** // マクロ定義 //****************************************************************************** #define MAX_TEXT (1024) // テキストの最大数 #define RANDOM_POS_MUT (10) // 10倍 #define MUT (2) // 2倍 #define ROT (D3DXVECTOR3(0.0f,0.0f,0.0f)) // 向き #define MIN_COL (0.0f) // 色の最小値 #define MIN_LIFE (0) // ライフの最小値 #define MIN_SCALE (0.0f) // 拡大率の最小値 #define DEVIDE_SIZE (10) // サイズ除算 #define ROT_RANDOM (360) // 向きのランダム値 //****************************************************************************** // コンストラクタ //****************************************************************************** CParticle::CParticle() { m_bAlpha_Blend = false; m_bLife = false; m_bRandomPos = false; m_bRandomSize = false; m_bAddScale = false; m_bSubColor = false; m_bRotRandom = false; m_bTexRandom = false; m_pos = INITIAL_D3DXVECTOR3; m_Random_pos = INITIAL_D3DXVECTOR3; m_size = INITIAL_D3DXVECTOR3; m_move = INITIAL_D3DXVECTOR3; m_AddAngle = INITIAL_D3DXVECTOR3; m_color = INITIAL_D3DXCOLOR; m_SubColor = INITIAL_D3DXCOLOR; m_nAlpha = INIT_INT; m_nLife = INIT_INT; m_nTexNum = INIT_INT; m_nMinTex_RandomNum = INIT_INT; m_nMaxTex_RandomNum = INIT_INT; m_fAngle = INIT_FLOAT; m_fAddAngle = INIT_FLOAT; m_fRandom_Min_Size = INIT_FLOAT; m_fRandom_Max_Size = INIT_FLOAT; m_fAddScale = INIT_FLOAT; } //****************************************************************************** // デストラクタ //****************************************************************************** CParticle::~CParticle() { } //****************************************************************************** // 生成関数 //****************************************************************************** CParticle *CParticle::Create(D3DXVECTOR3 pos, const char *cText) { // CParticleのポインタ CParticle *pParticle; // メモリ確保 pParticle = new CParticle; // 位置代入 pParticle->SetPosition(pos); // テキスト読み込み pParticle->LoadParticle(cText); // 初期化 pParticle->Init(); // ポインタを返す return pParticle; } //****************************************************************************** // 初期化 //****************************************************************************** HRESULT CParticle::Init(void) { // 初期化 CBillboard::Init(); // サイズ設定 SetSize(m_size); // サイズ設定 SetRotation(ROT); // 色設定 SetColor(m_color); if (m_bTexRandom == false) { // テクスチャ受け渡し BindTexture(CManager::GetParticle_Texture()->GetTexture(m_nTexNum)); } if (m_bTexRandom == true) { // テクスチャランダム int nTexNum = (rand() % m_nMaxTex_RandomNum + m_nMinTex_RandomNum); // テクスチャ受け渡し BindTexture(CManager::GetParticle_Texture()->GetTexture(nTexNum)); } // trueの場合 if (m_bRotRandom == true) { D3DXVECTOR3 rot = INITIAL_D3DXVECTOR3; // 向きランダム rot.z = float(rand() % ROT_RANDOM); // ラジアン変換 rot = D3DXToRadian(rot); // 向き設定 SetRotation(rot); } // trueの場合 if (m_bRandomSize == true) { // サイズ D3DXVECTOR3 size = INITIAL_D3DXVECTOR3; // サイズをランダム float fRandomSize = float(rand() % (int)m_fRandom_Max_Size + (int)m_fRandom_Min_Size); // サイズを設定 size.x = fRandomSize; // サイズを設定 size.y = fRandomSize; // サイズ設定 SetSize(size); } // trueの場合 if (m_bRandomPos == true) { // 向き取得 D3DXVECTOR3 pos = INITIAL_D3DXVECTOR3; // 位置ランダム pos.x = float(rand() % (int)m_pos.x *RANDOM_POS_MUT * MUT - (int)m_pos.x *RANDOM_POS_MUT / MUT); // 除算 pos.x = pos.x / RANDOM_POS_MUT; // 位置ランダム pos.y = float(rand() % (int)m_pos.y * RANDOM_POS_MUT); // 除算 pos.y = pos.y / RANDOM_POS_MUT; // 位置ランダム m_pos += pos; // 位置設定 SetPosition(m_pos); } // 角度ランダム m_fAngle = float(rand() % (int)m_fAngle); // 角度取得 m_Angle.x = m_fAngle; m_Angle.y = m_fAngle; m_Angle.z = m_fAngle; return S_OK; } //****************************************************************************** // 終了 //****************************************************************************** void CParticle::Uninit(void) { // 終了 CBillboard::Uninit(); } //****************************************************************************** // 更新 //****************************************************************************** void CParticle::Update(void) { CPlayer3d * pPlayer = CGameMode::GetPlayer3d(); m_pos = pPlayer->GetPosition(); // 更新 CBillboard::Update(); // 位置取得 D3DXVECTOR3 pos = GetPosition(); // サイズ取得 D3DXVECTOR3 size = GetSize(); // 色取得 D3DXCOLOR col = GetColor(); // 拡大率取得 float fScale = GetScale(); // 角度加算 m_Angle.x += m_AddAngle.x; m_Angle.y += m_AddAngle.y; m_Angle.z += m_AddAngle.z; // ライフを使用する場合 if (m_bLife == true) { // デクリメント m_nLife--; // ライフが0以下の場合 if (m_nLife <= MIN_LIFE) { // 終了 Uninit(); return; } } // 拡大率加算が使用状態なら if (m_bAddScale == true) { // 拡大率加算 fScale += m_fAddScale; // 拡大率が0.0f以下の場合 if (fScale <= MIN_SCALE) { // 終了 Uninit(); return; } } // 色減算を使用する場合 if (m_bSubColor == true) { // 減算 col -= m_SubColor; // α値が0.0f以下の場合 if (col.a <= MIN_COL) { // 終了 Uninit(); return; } } // 拡大率設定 SetScale(fScale); // サイズ設定 SetSize(size); // 色設定 SetColor(col); // 位置更新 pos.x += cosf(D3DXToRadian(m_Angle.x))*m_move.x; pos.y += sinf(D3DXToRadian(m_Angle.y))*m_move.y; pos.z += sinf(D3DXToRadian(m_Angle.z))*m_move.z; SetPosition(pos); } //****************************************************************************** // 描画 //****************************************************************************** void CParticle::Draw(void) { // 加算合成を行わない場合 if (m_bAlpha_Blend == false) { // 描画 CBillboard::Draw(); } // 加算合成を行う場合 if (m_bAlpha_Blend == true) { // レンダラー取得 LPDIRECT3DDEVICE9 pDevice = CManager::GetRenderer()->GetDevice(); // 加算合成の設定 pDevice->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_ONE); // 描画 CBillboard::Draw(); // 元に戻す pDevice->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA); } } //****************************************************************************** // 情報設定 //****************************************************************************** void CParticle::LoadParticle(const char * cText) { // 読み込み用 char cReedText[MAX_TEXT]; // 文字の判別用 char cHeadText[MAX_TEXT]; // 使わない文字 char cDie[MAX_TEXT]; // ファイルポインタ FILE *pFile = NULL; // NULLの場合 if (pFile == NULL) { //ファイルを開く pFile = fopen(cText, "r"); // NULLでない場合 if (pFile != NULL) { // SCRIPTの文字が見つかるまで while (strcmp(cHeadText, "SCRIPT") != INIT_INT) { // テキストからcReedText分文字を読み込む fgets(cReedText, sizeof(cReedText), pFile); // 読み込んだ文字ををcHeadTextに格納 sscanf(cReedText, "%s", &cHeadText); } // cHeadTextがSCRIPTだったら if (strcmp(cHeadText, "SCRIPT") == INIT_INT) { // END_SCRIPTの文字が見つかるまで while (strcmp(cHeadText, "END_SCRIPT") != INIT_INT) { // テキストからcReedText分文字を読み込む fgets(cReedText, sizeof(cReedText), pFile); // 読み込んだ文字ををcHeadTextに格納 sscanf(cReedText, "%s", &cHeadText); // cHeadTextがMOTIONSETだったら if (strcmp(cHeadText, "SETTINGS") == INIT_INT) { // END_MOTIONSETの文字が見つかるまで while (strcmp(cHeadText, "END_SETTINGS") != INIT_INT) { // テキストからcReedText分文字を読み込む fgets(cReedText, sizeof(cReedText), pFile); // 読み込んだ文字ををcHeadTextに格納 sscanf(cReedText, "%s", &cHeadText); // cHeadTextがALPHA_BLENDの場合 if (strcmp(cHeadText, "ALPHA_BLEND") == INIT_INT) { // 情報をm_bAlpha_Blendに格納 sscanf(cReedText, "%s %s %d", &cDie, &cDie, (int*)&m_bAlpha_Blend); } // cHeadTextがLIFEの場合 if (strcmp(cHeadText, "LIFE") == INIT_INT) { // 情報をm_bLifeに格納 sscanf(cReedText, "%s %s %d", &cDie, &cDie, (int*)&m_bLife); } // cHeadTextがRANDOM_POSの場合 if (strcmp(cHeadText, "RANDOM_POS") == INIT_INT) { // 情報をm_bRandomPosに格納 sscanf(cReedText, "%s %s %d", &cDie, &cDie, (int*)&m_bRandomPos); } // cHeadTextがRANDOM_SIZEの場合 if (strcmp(cHeadText, "RANDOM_SIZE") == INIT_INT) { // 情報をm_bRandomSizeに格納 sscanf(cReedText, "%s %s %d", &cDie, &cDie, (int*)&m_bRandomSize); } // cHeadTextがADD_SCALEの場合 if (strcmp(cHeadText, "ADD_SCALE") == INIT_INT) { // 情報をm_bAddScaleに格納 sscanf(cReedText, "%s %s %d", &cDie, &cDie, (int*)&m_bAddScale); } // cHeadTextがCOLOR_SUBTRACTの場合 if (strcmp(cHeadText, "COLOR_SUBTRACT") == INIT_INT) { // 情報をm_bSubColorに格納 sscanf(cReedText, "%s %s %d", &cDie, &cDie, (int*)&m_bSubColor); } // cHeadTextがROT_RANDOMの場合 if (strcmp(cHeadText, "ROT_RANDOM") == INIT_INT) { // 情報をm_bRotRandomに格納 sscanf(cReedText, "%s %s %d", &cDie, &cDie, (int*)&m_bRotRandom); } // cHeadTextがTEX_RANDOMの場合 if (strcmp(cHeadText, "TEX_RANDOM") == INIT_INT) { // 情報をm_bTexRandomに格納 sscanf(cReedText, "%s %s %d", &cDie, &cDie, (int*)&m_bTexRandom); } // cHeadTextがTEXTURE_NUMの場合 if (strcmp(cHeadText, "TEXTURE_NUM") == INIT_INT) { // 情報をm_nTexNumに格納 sscanf(cReedText, "%s %s %d", &cDie, &cDie, &m_nTexNum); } // cHeadTextがMIN_TEXTURE_RANDOM_NUMの場合 if (strcmp(cHeadText, "MIN_TEXTURE_RANDOM_NUM") == INIT_INT) { // 情報をm_nMinTex_RandomNumに格納 sscanf(cReedText, "%s %s %d", &cDie, &cDie, &m_nMinTex_RandomNum); } // cHeadTextがMAX_TEXTURE_RANDOM_NUMの場合 if (strcmp(cHeadText, "MAX_TEXTURE_RANDOM_NUM") == INIT_INT) { // 情報をm_nMaxTex_RandomNumに格納 sscanf(cReedText, "%s %s %d", &cDie, &cDie, &m_nMaxTex_RandomNum); } // cHeadTextがALPHA_NUMの場合 if (strcmp(cHeadText, "ALPHA_NUM") == INIT_INT) { // 情報をm_nAlphaに格納 sscanf(cReedText, "%s %s %d", &cDie, &cDie, &m_nAlpha); } // cHeadTextがSIZEの場合 if (strcmp(cHeadText, "SIZE") == INIT_INT) { // 情報をm_bRandomPosに格納 sscanf(cReedText, "%s %s %f %f %f", &cDie, &cDie, &m_size.x, &m_size.y, &m_size.z); } // cHeadTextがMOVEの場合 if (strcmp(cHeadText, "MOVE") == INIT_INT) { // 情報をm_moveに格納 sscanf(cReedText, "%s %s %f %f %f", &cDie, &cDie, &m_move.x, &m_move.y, &m_move.z); } // cHeadTextがANGLEの場合 if (strcmp(cHeadText, "ANGLE") == INIT_INT) { // 情報をm_fAngleに格納 sscanf(cReedText, "%s %s %f", &cDie, &cDie, &m_fAngle); } // cHeadTextがANGLEの場合 if (strcmp(cHeadText, "ADD_ANGLE") == INIT_INT) { // 情報をm_fAngleに格納 sscanf(cReedText, "%s %s %f %f %f", &cDie, &cDie, &m_AddAngle.x, &m_AddAngle.y, &m_AddAngle.z); } // cHeadTextがCOLORの場合 if (strcmp(cHeadText, "COLOR") == INIT_INT) { // 情報をm_colorに格納 sscanf(cReedText, "%s %s %f %f %f %f", &cDie, &cDie, &m_color.r, &m_color.g, &m_color.b, &m_color.a); } // cHeadTextがLIFE_VALUEの場合 if (strcmp(cHeadText, "LIFE_VALUE") == INIT_INT) { // 情報をm_nLifeに格納 sscanf(cReedText, "%s %s %d", &cDie, &cDie, &m_nLife); } // cHeadTextがADD_SCALE_VALUEの場合 if (strcmp(cHeadText, "ADD_SCALE_VALUE") == INIT_INT) { /// 情報をm_fAddScaleに格納 sscanf(cReedText, "%s %s %f", &cDie, &cDie, &m_fAddScale); } // cHeadTextがCOLOR_SUB_VALUEの場合 if (strcmp(cHeadText, "COLOR_SUB_VALUE") == INIT_INT) { // 情報をm_SubColorに格納 sscanf(cReedText, "%s %s %f %f %f %f", &cDie, &cDie, &m_SubColor.r, &m_SubColor.g, &m_SubColor.b, &m_SubColor.a); } // cHeadTextがMIN_SIZE_VALUEの場合 if (strcmp(cHeadText, "MIN_SIZE_VALUE") == INIT_INT) { // 情報をm_fRandom_Min_Sizeに格納 sscanf(cReedText, "%s %s %f", &cDie, &cDie, &m_fRandom_Min_Size); } // cHeadTextがMAX_SIZE_VALUEの場合 if (strcmp(cHeadText, "MAX_SIZE_VALUE") == INIT_INT) { // 情報をm_fRandom_Max_Sizeに格納 sscanf(cReedText, "%s %s %f", &cDie, &cDie, &m_fRandom_Max_Size); } // cHeadTextがRANDOM_POS_VALUEの場合 if (strcmp(cHeadText, "RANDOM_POS_VALUE") == INIT_INT) { // 情報をm_fRandomPosに格納 sscanf(cReedText, "%s %s %f %f %f", &cDie, &cDie, &m_Random_pos.x, &m_Random_pos.y, &m_Random_pos.z); } } } } // ファイルを閉じる fclose(pFile); } // 開けなかったら else { printf("ファイルを開く事が出来ませんでした。\n"); } } } } //****************************************************************************** // テクスチャ番号設定 //****************************************************************************** void CParticle::SetTexNum(int nTexNum) { m_nTexNum = nTexNum; } //****************************************************************************** // エフェクト生成 //****************************************************************************** void CParticle::CreateEffect(D3DXVECTOR3 pos, int nCreateNum, const char *cText) { // 数分生成 for (int nCnt = INIT_INT; nCnt < nCreateNum; nCnt++) { // 生成 Create(pos, cText); } }
[ "stjbi99956@gmail.com" ]
stjbi99956@gmail.com
a890902848d538a135c80901fabcf5b1a00debf5
51635684d03e47ebad12b8872ff469b83f36aa52
/external/gcc-12.1.0/libstdc++-v3/testsuite/26_numerics/random/ranlux48_base.cc
745e76c51c1f6e316109e67d02b977e0d8f3c289
[ "Zlib", "LicenseRef-scancode-public-domain", "LGPL-2.1-only", "GPL-3.0-only", "GCC-exception-3.1", "GPL-2.0-only", "LGPL-3.0-only", "LGPL-2.0-or-later" ]
permissive
zhmu/ananas
8fb48ddfe3582f85ff39184fc7a3c58725fe731a
30850c1639f03bccbfb2f2b03361792cc8fae52e
refs/heads/master
2022-06-25T10:44:46.256604
2022-06-12T17:04:40
2022-06-12T17:04:40
30,108,381
59
8
Zlib
2021-09-26T17:30:30
2015-01-31T09:44:33
C
UTF-8
C++
false
false
1,178
cc
// { dg-do run { target c++11 } } // { dg-require-cstdint "" } // // 2008-11-18 Edward M. Smith-Rowland <3dw4rd@verizon.net> // // Copyright (C) 2008-2022 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 3, or (at your option) // any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this library; see the file COPYING3. If not see // <http://www.gnu.org/licenses/>. // 26.4.5 Engines and egine adaptors with predefined parameters [rand.predef] // 26.4.5 [6] #include <random> #include <testsuite_hooks.h> void test01() { std::ranlux48_base a; a.discard(9999); VERIFY( a() == 61839128582725ull ); } int main() { test01(); return 0; }
[ "rink@rink.nu" ]
rink@rink.nu
9f15e0c3edc87c90c6714e7cd876addc8371caaf
71b6f2ae57ccca18a53d2e75cc543cdf44e3a02f
/剑指offer/58-2.cpp
9ff08c2282318a898acbc39bf7ed436846a446b5
[]
no_license
tangjiahua/all-my-code
bbaf00cd2f9341e75cba7c32e02be39f1251779c
62b8606372aeeae456087418a3213e7516ffa4c9
refs/heads/master
2023-06-01T14:52:02.333317
2021-06-14T19:01:17
2021-06-14T19:01:17
353,415,805
0
0
null
null
null
null
UTF-8
C++
false
false
197
cpp
char* reverseLeftWords(char* s, int n){ int len = strlen(s); char *p = (char*)malloc(sizeof(char)*len+1); strcpy(p, s+n); strncpy(p+len-n, s, n); p[len] = '\0'; return p; }
[ "tangjiahuabit@qq.com" ]
tangjiahuabit@qq.com
101b64df614b7cb9ab5aa9f3d67518869dd2b064
7a550d2268bc4bc7e2fec608ffb1db4b2e5e94a0
/0901-1000/0978-Longest Turbulent Subarray/0978-Longest Turbulent Subarray.cpp
4b55819f1010586a8a6a8e2ef02c14e1416d67fd
[ "MIT" ]
permissive
jiadaizhao/LeetCode
be31bd0db50cc6835d9c9eff8e0175747098afc6
4ddea0a532fe7c5d053ffbd6870174ec99fc2d60
refs/heads/master
2021-11-05T04:38:47.252590
2021-10-31T09:54:53
2021-10-31T09:54:53
99,655,604
52
28
MIT
2020-10-02T12:47:47
2017-08-08T05:57:26
C++
UTF-8
C++
false
false
563
cpp
class Solution { public: int maxTurbulenceSize(vector<int>& A) { int maxLen = 1, inc = 1, dec = 1; for (int i = 1; i < A.size(); ++i) { if (A[i] > A[i - 1]) { inc = dec + 1; maxLen = max(maxLen, inc); dec = 1; } else if (A[i] < A[i - 1]) { dec = inc + 1; maxLen = max(maxLen, dec); inc = 1; } else { inc = dec = 1; } } return maxLen; } };
[ "jiadaizhao@gmail.com" ]
jiadaizhao@gmail.com
5dd8f3b48e33d1048e41ee8d4b907404b18dc09c
b3439873c106d69b6ae8110c36bcd77264e8c5a7
/server/Common/Packets/GWMail.h
5252faf7820c5d1548cb8e2369da682aa4746c1b
[]
no_license
cnsuhao/web-pap
b41356411dc8dad0e42a11e62a27a1b4336d91e2
7c9b1f49d9ba8d8e40f8fddae829c2e414ccfeca
refs/heads/master
2021-05-28T01:01:18.122567
2013-11-19T06:49:41
2013-11-19T06:49:41
null
0
0
null
null
null
null
UTF-8
C++
false
false
1,348
h
#ifndef __GWMAIL_H__ #define __GWMAIL_H__ #include "Type.h" #include "Packet.h" #include "PacketFactory.h" namespace Packets { class GWMail : public Packet { public: GWMail( ){} ; virtual ~GWMail( ){} ; //公用继承接口 virtual BOOL Read( SocketInputStream& iStream ) ; virtual BOOL Write( SocketOutputStream& oStream )const ; virtual UINT Execute( Player* pPlayer ) ; virtual PacketID_t GetPacketID()const { return PACKET_GW_MAIL ; } virtual UINT GetPacketSize()const { return GetMailSize(m_Mail) ; } public: //使用数据接口 VOID SetMail( MAIL* pMail ){ m_Mail = *pMail ; } MAIL* GetMail( ){ return &m_Mail ; } private: //数据 MAIL m_Mail ; }; class GWMailFactory : public PacketFactory { public: Packet* CreatePacket() { return new GWMail() ; } PacketID_t GetPacketID()const { return PACKET_GW_MAIL ; } UINT GetPacketMaxSize()const { return sizeof(MAIL) ; } }; class GWMailHandler { public: static UINT Execute( GWMail* pPacket, Player* pPlayer ) ; }; }; using namespace Packets ; #endif
[ "viticm@126.com" ]
viticm@126.com
d01361cec6df272b0a5bb5792c78b14a582f2c50
06bed8ad5fd60e5bba6297e9870a264bfa91a71d
/LayoutEditor/xmladapter.h
a75fdb01825bb0f2e782a0825b7945c6fe373caf
[]
no_license
allenck/DecoderPro_app
43aeb9561fe3fe9753684f7d6d76146097d78e88
226c7f245aeb6951528d970f773776d50ae2c1dc
refs/heads/master
2023-05-12T07:36:18.153909
2023-05-10T21:17:40
2023-05-10T21:17:40
61,044,197
4
3
null
null
null
null
UTF-8
C++
false
false
7,423
h
#ifndef XMLADAPTER_H #define XMLADAPTER_H #include <QObject> #include <QtXml> #include "exceptions.h" #include "configxmlmanager.h" #include "liblayouteditor_global.h" #include "dialogerrorhandler.h" /** * Interface assumed during configuration operations. * * @author Bob Jacobsen Copyright (c) 2002 * @version $Revision: 18102 $ * @see ConfigXmlManager */ class ConfigXmlManager; /*public*/ /*interface*/ class LIBLAYOUTEDITORSHARED_EXPORT XmlAdapter : public QObject { Q_OBJECT public: /** * Create a set of configured objects from their * XML description * @param e Top-level XML element containing the description * @throws Exception when a error prevents creating the objects as * as required by the input XML. * @return true if successful */ /*public*/ virtual bool load(QDomElement /*e*/) /*throw (Exception)*/ { return false;} /** * Create a set of configured objects from their XML description. * * @param shared Top-level XML element containing the common, multi-node * elements of the description * @param perNode Top-level XML element containing the private, single-node * elements of the description * @throws Exception when a error prevents creating the objects as as * required by the input XML. * @return true if successful */ /*public*/ virtual bool load(QDomElement /*shared*/, QDomElement /*perNode*/) {return false;} //throws Exception; /** * Determine if this set of configured objects should * be loaded after basic GUI construction is completed * @return true to defer loading * @since 2.11.2 */ /*public*/ virtual bool loadDeferred()const =0; /** * Create a set of configured objects from their * XML description, using an auxiliary object. * <P> * For example, the auxilary object o might be a manager or GUI of some type * that needs to be informed as each object is created. * * @param e Top-level XML element containing the description * @param o Implementation-specific Object needed for the conversion * @throws Exception when a error prevents creating the objects as * as required by the input XML. */ /*public*/ virtual void load(QDomElement /*e*/, QObject* /*o*/) /*throw (Exception)*/ {} /** * Create a set of configured objects from their XML description, using an * auxiliary object. * <P> * For example, the auxilary object o might be a manager or GUI of some type * that needs to be informed as each object is created. * * @param shared Top-level XML element containing the common description * @param perNode Top-level XML element containing the per-node description * @param o Implementation-specific Object needed for the conversion * @throws Exception when a error prevents creating the objects as as * required by the input XML. */ /*public*/ virtual void load(QDomElement /*shared*/, QDomElement /*perNode*/, QObject* /*o*/) /*throw (JmriConfigureXmlException)*/ {} /** * Store the * @param o The object to be recorded. Specific XmlAdapter * implementations will require this to be of a specific * type; that binding is done in ConfigXmlManager. * @return The XML representation QDomElement */ /*public*/ virtual QDomElement store(QObject* o) { Q_UNUSED(o) return QDomElement(); } /** * Store the object in XML * * @param o The object to be recorded. Specific XmlAdapter * implementations will require this to be of a specific type; * that binding is done in ConfigXmlManager. * @param shared true if the returned element should be the common XML and * false if the returned element should be per-node. * @return The XML representation Element */ /*public*/ virtual QDomElement store(QObject* o, bool shared) { if (shared) { return store(o); } return QDomElement(); } /*public*/ virtual int loadOrder() const =0; /** * Invoke common handling of errors that * happen during the "load" process. * * This is part of the interface to ensure that * all the necessary classes provide it; eventually * it will be coupled to a reporting mechanism of some * sort. * * @param description description of error encountered * @param systemName System name of bean being handled, may be null * @param userName used name of the bean being handled, may be null * @param exception Any exception being handled in the processing, may be null * @throws JmriConfigureXmlException in place for later expansion; * should be propagated upward to higher-level error handling */ QT_DEPRECATED/*public*/ virtual void creationErrorEncountered ( QString description, QString systemName, QString userName, Exception* exception ) /*throw (JmriConfigureXmlException)*/ { this->handleException(description, nullptr, systemName, userName, exception); } /** * Provide a simple handler for errors. * * Calls the configured {@link jmri.configurexml.ErrorHandler} with an * {@link jmri.configurexml.ErrorMemo} created using the provided * parameters. * * @param description description of error encountered * @param operation the operation being performed, may be null * @param systemName system name of bean being handled, may be null * @param userName user name of the bean being handled, may be null * @param exception Any exception being handled in the processing, may be * null * @throws JmriConfigureXmlException in place for later expansion; should be * propagated upward to higher-level error * handling */ virtual/*public*/ void handleException( /*@Nonnull*/ QString /*description*/, /*@Nullable*/ QString /*operation*/, /*@Nullable*/ QString /*systemName*/, /*@Nullable*/ QString /*userName*/, /*@Nullable*/ Exception* /*exception*/) { }/*throws JmriConfigureXmlException*/ /** * Set the error handler that will handle any errors encountered while * parsing the XML. If not specified, the default error handler will be * used. * * @param errorHandler the error handler or null to ignore parser errors */ /*public*/ void setExceptionHandler(ErrorHandler* errorHandler); /** * Get the current error handler. * * @return the error handler or null if no error handler is assigned */ /*public*/ ErrorHandler* getExceptionHandler(); /** * Get the default error handler. * * @return the default error handler */ /*public*/ static ErrorHandler* getDefaultExceptionHandler() { // if (GraphicsEnvironment.isHeadless()) { // return new ErrorHandler(); // } return new DialogErrorHandler(); } /*public*/ virtual void setConfigXmlManager(ConfigXmlManager* /*c*/) {} friend class PanelEditorXml; friend class AbstractSignalHeadManagerXml; friend class ControlPanelEditorXml; }; #endif // XMLADAPTER_H
[ "allenck@windstream.net" ]
allenck@windstream.net
57397b1f6e8d3bac1414e69102b71da83b5489c2
910c6b561221b5ff03f20486ba88e43978d6e3db
/AntsLib/include/AntsLib/Core/Board/Board.hpp
7fb91402dbc78f55ff66d05c43aeb94d95ac3300
[]
no_license
MarekOchocki/AntsProject
1d5f00e702574c253de3dc2fcc971fa971db23b1
25c76ba482d8848512617cd7c7ccd2f55c8045c0
refs/heads/main
2023-01-21T17:17:01.365466
2020-12-04T13:58:16
2020-12-04T13:58:16
318,532,222
0
0
null
null
null
null
UTF-8
C++
false
false
1,729
hpp
#pragma once #include <SFML/Graphics.hpp> #include <Utils/Types.hpp> #include <AntsLib/Core/Board/BoardState/BoardEntity.hpp> #include <AntsLib/Core/Board/BoardState/Tile.hpp> class BoardEntity; enum BoardEntityType; class Board { private: Vector2i size; std::vector<Tile> tiles; std::map<int, std::shared_ptr<BoardEntity>> entities; sf::VertexArray tilesVertexes; int lastUsedId = 0; void initTilesVertexes(const std::vector<Tile> tiles); void appendVertexesFromTile(Tile &tile); sf::IntRect getVisibleRectangleOfTiles(const sf::RenderTarget& target) const; sf::IntRect createVisibleRectangleOfTiles(const sf::RenderTarget& target) const; void trimVisibleRectangeOfTiles(sf::IntRect& rectangleToTrim) const; void updateColorsOfVisibleTiles(sf::RenderTarget & target); void updateVertexesColorForTile(int x, int y); int positionToIndexInTiles(int x, int y) const; void initTiles(); std::vector<int> getIdsOfDeadEntities() const; void removeDeadEntities(); public: Board(Vector2i size); void perform1Cycle(); void drawOn(sf::RenderTarget & target); void addEntity(std::shared_ptr<BoardEntity> newEntity); int getNextAvailableId(); Vector2i getSize() const; Tile& getTileOnPosition(int x, int y); Tile& getTileOnPosition(const Vector2i& position); const Tile& getTileOnPosition(int x, int y) const; const Tile& getTileOnPosition(const Vector2i& position) const; int getEntityOnTileTeamId(int x, int y) const; int getEntityOnTileTeamId(const Vector2i& position) const; BoardEntityType getEntityOnTileType(int x, int y) const; BoardEntityType getEntityOnTileType(const Vector2i& position) const; bool isPositionOnBoard(int x, int y) const; bool isPositionOnBoard(Vector2i position) const; };
[ "marcopolo97@vp.pl" ]
marcopolo97@vp.pl
4110a5690a712ec03e9d4747b688ccafcf02ace9
32acee5e0e04e52ae6cb37ba4b5a9ef76ff5e7e4
/Engine/Engine_Utility/Codes/ResourcesMgr.h
ecf86d720886826f6cf72d50f82eea5212506311
[]
no_license
Repell/DragOn
4fc777ddf09ef2ff4fc66e067f9d056e29c3b133
6e49e6ab27d7e193acc2d02b444721d3245d3ed5
refs/heads/master
2020-06-19T22:46:32.733968
2019-08-07T12:49:13
2019-08-07T12:49:13
196,902,561
0
0
null
null
null
null
UTF-8
C++
false
false
1,847
h
#ifndef ResourcesMgr_h__ #define ResourcesMgr_h__ #include "Engine_Define.h" #include "Base.h" #include "Texture.h" #include "TriCol.h" #include "TriTex.h" #include "RcCol.h" #include "RcTex.h" #include "CubeTex.h" #include "SkyBox.h" #include "TerrainTex.h" #include "StaticMesh.h" #include "DynamicMesh.h" #include "NaviMesh.h" NS_BEGIN(ENGINE) class ENGINE_DLL CResourcesMgr : public CBase { DECLARE_SINGLETON(CResourcesMgr) private: explicit CResourcesMgr(void); virtual ~CResourcesMgr(void); public: HRESULT Reserve_ContainerSize(const _ushort& wSize); HRESULT Ready_Buffers(LPDIRECT3DDEVICE9 pGraphicDev, const _ushort& wContainerIdx, const _tchar* pBufferTag, BUFFERID eID, const WORD vtxX = 0, const WORD vtxY = 0, const WORD Intv = 0, const WORD wDetail = 1); HRESULT Ready_Texture(LPDIRECT3DDEVICE9 pGraphicDev, const _ushort& wContainerIdx, const _tchar* pTextureTag, TEXTURETYPE eType, const _tchar* pPath, const _uint& iCnt = 1); HRESULT Ready_Meshes(LPDIRECT3DDEVICE9 pGraphicDev, const _ushort& wContainerIdx, const _tchar* pMeshTag, MESHTYPE eType, const _tchar* pFilePath, const _tchar* pFileName); void Render_Buffers(const _ushort& wContainerIdx, const _tchar* pBufferTag); void Render_Texture(const _ushort & wContainerIdx, const _tchar * pTextureTag, const _uint iCnt = 0); private: CResourceses* Find_Resources(const _ushort wContainerIdx, const _tchar* pResourcesTag); public: CResourceses* Clone_Resources(const _ushort& wContainIdx, const _tchar* pResourceTag); void Release_Terrain(const _ushort wContainerIdx, const _tchar * pResourceTag); private: map<const _tchar*, CResourceses*>* m_pMapResources; typedef map<const _tchar*, CResourceses*> MAP_RESOURCES; _ulong m_iContainerSize; public: virtual void Free(void); }; NS_END #endif // ResourcesMgr_h__
[ "EASTNOTE@EASTNOTE" ]
EASTNOTE@EASTNOTE
4c00309ec042e7813c4f2180aca8224fe1dd4fa3
4bc71c372535554f9a9c9b612796213770204a0a
/Embarcadero/XE5/CPP/BoostAlgorithms/MainForm.h
02833004b72887ca94ef01f01af38f5f9a884078
[]
no_license
jimmyat2023/Firemonkey
e843cea2a4475138ec281ae712455d9240a062c4
fe8a78893c6df92fe6a6aa472d8698d3fe1f52e0
refs/heads/master
2023-03-22T10:44:55.203200
2020-02-19T14:09:36
2020-02-19T14:09:36
null
0
0
null
null
null
null
UTF-8
C++
false
false
1,198
h
//--------------------------------------------------------------------------- #ifndef MainFormH #define MainFormH //--------------------------------------------------------------------------- #include <System.Classes.hpp> #include <FMX.Controls.hpp> #include <FMX.Forms.hpp> #include <FMX.Edit.hpp> #include <FMX.Layouts.hpp> #include <FMX.ListBox.hpp> #include <FMX.Memo.hpp> #include <FMX.Types.hpp> #include <FMX.StdCtrls.hpp> //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TButton *AddToListButton; TListBox *ListBox1; TButton *TestButton; TMemo *Memo1; TNumberBox *NumberBox1; TButton *ClearListButton; TNumberBox *NumberBox2; void __fastcall AddToListButtonClick(TObject *Sender); void __fastcall TestButtonClick(TObject *Sender); void __fastcall ClearListButtonClick(TObject *Sender); private: // User declarations public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif
[ "eli@peacekeeper.com" ]
eli@peacekeeper.com
44ddc8fdab2f2551cba1ae68b2ba94d6cb6d3373
0ab5b3e86ea65a9fb216e7178b3f8ae5fe6b3a1c
/mobile/taf/src/node/CommandDestroy.h
5146b694ea977a322f1bd5955a87cc8e62fba7de
[]
no_license
lineCode/mobile-1
197675bcde3d8db021c84858e276fc961b960643
66971911b57105b8ef5ad126b089b3fd1cc0f9b0
refs/heads/master
2020-03-29T11:02:22.037467
2017-02-13T09:40:59
2017-02-13T09:40:59
null
0
0
null
null
null
null
GB18030
C++
false
false
3,340
h
#ifndef __DESTROY_COMMAND_H_ #define __DESTROY_COMMAND_H_ #include "ServerCommand.h" /** * 销毁服务 * */ class CommandDestroy : public ServerCommand { public: CommandDestroy(const ServerObjectPtr &pServerObjectPtr,bool bByNode = false); ExeStatus canExecute(string &sResult); int execute(string &sResult); private: bool _bByNode; ServerDescriptor _tDesc; ServerObjectPtr _pServerObjectPtr; private: StatExChangePtr _pStatExChange; }; ////////////////////////////////////////////////////////////// // inline CommandDestroy::CommandDestroy(const ServerObjectPtr &pServerObjectPtr,bool bByNode) :_bByNode(bByNode) ,_pServerObjectPtr(pServerObjectPtr) { _tDesc = _pServerObjectPtr->getServerDescriptor(); } ////////////////////////////////////////////////////////////// // inline ServerCommand::ExeStatus CommandDestroy::canExecute(string &sResult) { TC_ThreadRecLock::Lock lock( *_pServerObjectPtr ); LOG->debug() << _tDesc.application<< "." << _tDesc.serverName << " beging destroyed------|"<< endl; ServerObject::InternalServerState eState = _pServerObjectPtr->getInternalState(); if (eState != ServerObject::Inactive) { sResult = "server state is not Inactive. the curent state is " + _pServerObjectPtr->toStringState( eState ); LOG->debug() << sResult << endl; return DIS_EXECUTABLE; } _pStatExChange = new StatExChange(_pServerObjectPtr, ServerObject::Destroying, ServerObject::Destroyed); return EXECUTABLE; } ////////////////////////////////////////////////////////////// // inline int CommandDestroy::execute(string &sResult) { try { string sServerDir = _pServerObjectPtr->getServerDir(); string sServerId = _pServerObjectPtr->getServerId(); if(TC_File::isFileExistEx(sServerDir, S_IFDIR)) { TC_File::removeFile(sServerDir,true); } else { LOG->error() << "[" << sServerId << "]'s server path doesnot exist:" << sServerDir << endl; } //删除服务日志目录 //>>added by spinnerxu@20110728 string sLogPath = _pServerObjectPtr->getLogPath(); if (sLogPath.empty()) {//使用默认路径 sLogPath = "/usr/local/app/taf/app_log/"; } vector<string> vtServerNames = TC_Common::sepstr<string>(sServerId,"."); if (vtServerNames.size() != 2) { LOG->error() << __FUNCTION__ << ":" << __LINE__ << "|parse serverid error:" << sServerId << "|" << vtServerNames.size() << endl; sResult = "failed to remove log path, server name error:" + sServerId; //return -1; } else { sLogPath += vtServerNames[0] + "/" + vtServerNames[1]; sLogPath = TC_File::simplifyDirectory(sLogPath); if (TC_File::isFileExistEx(sLogPath, S_IFDIR)) { if (0 == TC_File::removeFile(sLogPath,true)) { LOG->debug() << "remove log path success:" << sLogPath << "|" << sServerId << endl; } else { LOG->error() << "failed to remove log path:" << sLogPath << "|" << sServerId << endl; } } else { LOG->debug() << "[" << sServerId << "]'s log path doesnot exist:" << sLogPath << endl; } } //<< } catch (exception& e) { sResult = "ServerObject::destroy Exception:" + string(e.what()); LOG->error() <<sResult; return -1; } return 0; } #endif
[ "zys0633@175game.com" ]
zys0633@175game.com
6d2abaf76cfa631508c45333be9fc4f7152a1a69
54cd0abad1a3c5a9ca2f6ad8f7f6b6d7a1a9eec9
/leetcode-daily/part3/q6/main.cpp
c2166f5e4d67a172c6e7c0a98efc28696b74a552
[]
no_license
AceCoooool/Own-Note
f0e2e3038018c2eb23b0f1d3351b35a68a8d552d
0e4faff298b7b8813ed8d8384b8c74ad482c3cc5
refs/heads/master
2020-03-27T20:19:20.063690
2019-03-20T14:32:00
2019-03-20T14:32:00
147,058,946
0
1
null
null
null
null
UTF-8
C++
false
false
476
cpp
#include <iostream> #include <vector> using namespace std; int removeDuplicates(vector<int> &nums) { int cur = 0; for (int j = 1; j < nums.size(); ++j) { if (nums[j] != nums[cur]) nums[++cur] = nums[j]; } return nums.size() == 0 ? cur : cur + 1; } int main() { vector<int> nums{0, 0, 1, 1, 1, 2, 2, 3, 3, 4}; auto res = removeDuplicates(nums); for (int i = 0; i < res; ++i) cout << nums[i] << " "; cout << endl; }
[ "tinyshine@yeah.net" ]
tinyshine@yeah.net
837d9c8c5749c2f0c96b2fc3fbfa0ee49ac5ca04
e7f9a827fcc675371aa726c49ce657a1e83ede97
/w3/w3cpp/Car/Car.cpp
abd7564ec412458869b2048511aa2a8bce3032d3
[]
no_license
Altahoma/boot-camp
3d2ea722e07dab4a89c90ef7f8cc61e143593106
848b645fa11ea307e75f5dcd967d0d68b1de22b3
refs/heads/master
2020-05-19T19:54:53.366155
2019-05-06T12:33:51
2019-05-06T12:33:51
185,191,425
0
0
null
null
null
null
UTF-8
C++
false
false
1,746
cpp
#include <iostream> #include "Car.h" #include "Point.h" Car::Car(double capacity, double consumption, const Point& location, const std::string& model) { this->fuelAmount = 0; this->fuelCapacity = capacity; this->fuelConsumption = consumption; this->location = location; this->model = model; } Car::~Car() { } double Car::getFuelAmount() const { return this->fuelAmount; } double Car::getFuelCapacity() const { return this->fuelCapacity; } double Car::getFuelConsumption() const { return this->fuelConsumption; } const Point& Car::getLocation() const { return this->location; } const std::string& Car::getModel () const { return this->model; } void Car::drive(const Point& destination) { double fuelNeeded = location.distance(destination) * fuelConsumption; if ( fuelNeeded > fuelAmount ) { throw OutOfFuel(); } this->fuelAmount -= fuelNeeded; this->location = destination; } void Car::drive(double x, double y) { double fuelNeeded = location.distance(Point(x, y)) * fuelConsumption; if ( fuelNeeded > fuelAmount ) { throw OutOfFuel(); } this->fuelAmount -= fuelNeeded; this->location = Point(x, y); } void Car::refill(double fuel) { if ( fuel <= 0 ) { throw OutOfFuel(); } if ( fuel > fuelCapacity - fuelAmount ) { throw ToMuchFuel(); } this->fuelAmount += fuel; } std::ostream& operator<<(std::ostream& out, const Car& car) { out << car.getModel() << ' ' << "[Amount fuel: " << car.getFuelAmount() << '/' << car.getFuelCapacity() << ']' << ' ' << "[Consumption: " << car.getFuelConsumption() << "] " << "[Location: " << car.getLocation() << ']'; return out; }
[ "none" ]
none
f483609971927f2e8ba163e0e23a724101929a5b
88ba6c1ba297367b29aed53cacafbf66adc3dfb4
/pdf/draw_utils/coordinates.cc
d3ed045df5ec2f2902952be6480ba3bd9969d937
[ "BSD-3-Clause" ]
permissive
Toufique-Sk/chromium
13f7d1dd7e89ef9bffdaca278b2d24f96db2b64b
5d5c53d4e092e121dacf7f3a965231eca2d2cb44
refs/heads/master
2023-03-17T17:52:10.591739
2019-07-16T17:08:58
2019-07-16T17:08:58
null
0
0
null
null
null
null
UTF-8
C++
false
false
860
cc
// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "pdf/draw_utils/coordinates.h" #include <math.h> #include "base/logging.h" #include "ppapi/cpp/point.h" namespace chrome_pdf { namespace draw_utils { pp::Rect GetScreenRect(const pp::Rect& rect, const pp::Point& position, double zoom) { DCHECK_GT(zoom, 0); int x = static_cast<int>(rect.x() * zoom - position.x()); int y = static_cast<int>(rect.y() * zoom - position.y()); int right = static_cast<int>(ceil(rect.right() * zoom - position.x())); int bottom = static_cast<int>(ceil(rect.bottom() * zoom - position.y())); return pp::Rect(x, y, right - x, bottom - y); } } // namespace draw_utils } // namespace chrome_pdf
[ "commit-bot@chromium.org" ]
commit-bot@chromium.org
871db832bf1e5a24a509aa1c7ee05cff96f4a346
b5f0a4540d122b98e7c11196544e44c597decbe7
/Ejercicio Resueltos por mi/Punteros7.cpp
dc59efd901c974a235c46662631075587712a7fa
[]
no_license
joaquinheliop/CPP-Practicas-
964f604c7429842235cacf8a5a8e0013a3167d53
ab1276126b17632e54f7dc95cbb41916b5c9a41c
refs/heads/main
2023-08-14T05:50:55.573323
2021-10-07T18:55:11
2021-10-07T18:55:11
410,961,049
0
0
null
null
null
null
UTF-8
C++
false
false
1,501
cpp
#include <iostream> #include <conio.h> #include <stdlib.h> using namespace std; int nElementos, *elemento; void pedirDatos() { cout << "Digite el numero de elementos del arreglo: "; cin >> nElementos; elemento = new int[nElementos]; //Reservo el espacio de memoria para nElementos x int y le digo a mi puntero elemento la direccion de inicio de mi arreglo for (int i = 0; i < nElementos; i++) { cout << "Ingrese el elemento " << i + 1 << " del arreglo:"; cin >> *(elemento + i); // es como poner elemento[i] pero aca lo hago con puntero } } void ordenarDatos(int *elemento, int nElementos) { cout << "Digite el numero de elementos del arreglo: "; int aux; for (int i = 0; i < nElementos; i++) { for (int j = 0; j < nElementos; j++) { if (*(elemento + j) > *(elemento + j + 1)) { // es lo mismo que hacer elementos[j]>elemetnos[j+1] aux = *(elemento + j); *(elemento + j) = *(elemento + j + 1); *(elemento + j + 1) = aux; } } } } void mostrarDatos(int *elemento, int nElementos){ cout<<"Mostrando arreglo ordenado "<<endl; for (int i = 0; i < nElementos; i++) { cout<< *(elemento+i); } } int main() { pedirDatos(); ordenarDatos(elemento,nElementos); mostrarDatos(elemento, nElementos); delete[] elemento; //liobero la memoria de mi arreglo dinamico getch(); return 0; }
[ "joaquin.helio.p@hotmail.com" ]
joaquin.helio.p@hotmail.com
c2301c71a920c22b0672bfa7f681ac7bb7053101
cc615f928d5149fb87679fdeaebf49f565a3445e
/Tutorial/gray-scott/plot/render_isosurface.cpp
99fe64caf5a324b01064f3e15e135b6fd8817a48
[]
no_license
eisenhauer/adiosvm
3fb89e31b57a30a2c0ec9ad07490fd6bc15b6368
3bfaddb82884651635ca5045d83976ee3bd30ae6
refs/heads/master
2020-06-01T17:25:48.303588
2019-06-06T07:23:09
2019-06-06T07:23:09
190,864,196
0
0
null
2019-06-08T08:30:30
2019-06-08T08:30:29
null
UTF-8
C++
false
false
5,687
cpp
/* * Visualization code for the Gray-Scott simulation. * Reads and renders iso-surface mesh data. * * Keichi Takahashi <takahashi.keichi@ais.cmc.osaka-u.ac.jp> * */ #include <chrono> #include <iostream> #include <adios2.h> #include <vtkActor.h> #include <vtkCallbackCommand.h> #include <vtkCellArray.h> #include <vtkDoubleArray.h> #include <vtkInteractorStyleSwitch.h> #include <vtkPointData.h> #include <vtkPoints.h> #include <vtkPolyData.h> #include <vtkPolyDataMapper.h> #include <vtkProperty.h> #include <vtkRenderView.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkRenderer.h> #include <vtkSmartPointer.h> typedef struct { vtkRenderView *renderView; vtkPolyDataMapper *mapper; adios2::IO *inIO; adios2::Engine *reader; } Context; vtkSmartPointer<vtkPolyData> read_mesh(const std::vector<double> &bufPoints, const std::vector<int> &bufCells, const std::vector<double> &bufNormals) { int nPoints = bufPoints.size() / 3; int nCells = bufCells.size() / 3; auto points = vtkSmartPointer<vtkPoints>::New(); points->SetNumberOfPoints(nPoints); for (vtkIdType i = 0; i < nPoints; i++) { points->SetPoint(i, &bufPoints[i * 3]); } auto polys = vtkSmartPointer<vtkCellArray>::New(); for (vtkIdType i = 0; i < nCells; i++) { vtkIdType a = bufCells[i * 3 + 0]; vtkIdType b = bufCells[i * 3 + 1]; vtkIdType c = bufCells[i * 3 + 2]; polys->InsertNextCell(3); polys->InsertCellPoint(a); polys->InsertCellPoint(b); polys->InsertCellPoint(c); } auto normals = vtkSmartPointer<vtkDoubleArray>::New(); normals->SetNumberOfComponents(3); for (vtkIdType i = 0; i < nPoints; i++) { normals->InsertNextTuple(&bufNormals[i * 3]); } auto polyData = vtkSmartPointer<vtkPolyData>::New(); polyData->SetPoints(points); polyData->SetPolys(polys); polyData->GetPointData()->SetNormals(normals); return polyData; } void timer_func(vtkObject *object, unsigned long eid, void *clientdata, void *calldata) { Context *context = static_cast<Context *>(clientdata); std::vector<double> points; std::vector<int> cells; std::vector<double> normals; int step; adios2::StepStatus status = context->reader->BeginStep(adios2::StepMode::NextAvailable); if (status != adios2::StepStatus::OK) { return; } auto varPoint = context->inIO->InquireVariable<double>("point"); auto varCell = context->inIO->InquireVariable<int>("cell"); auto varNormal = context->inIO->InquireVariable<double>("normal"); auto varStep = context->inIO->InquireVariable<int>("step"); if (varPoint.Shape().size() > 0 || varCell.Shape().size() > 0) { varPoint.SetSelection( {{0, 0}, {varPoint.Shape()[0], varPoint.Shape()[1]}}); varCell.SetSelection( {{0, 0}, {varCell.Shape()[0], varCell.Shape()[1]}}); varNormal.SetSelection( {{0, 0}, {varNormal.Shape()[0], varNormal.Shape()[1]}}); context->reader->Get<double>(varPoint, points); context->reader->Get<int>(varCell, cells); context->reader->Get<double>(varNormal, normals); } context->reader->Get<int>(varStep, &step); context->reader->EndStep(); std::cout << "render_isosurface at step " << step << std::endl; vtkSmartPointer<vtkPolyData> polyData = read_mesh(points, cells, normals); context->mapper->SetInputData(polyData); context->renderView->ResetCamera(); context->renderView->Render(); } int main(int argc, char *argv[]) { MPI_Init(&argc, &argv); int rank, procs, wrank; MPI_Comm_rank(MPI_COMM_WORLD, &wrank); const unsigned int color = 7; MPI_Comm comm; MPI_Comm_split(MPI_COMM_WORLD, color, wrank, &comm); MPI_Comm_rank(comm, &rank); MPI_Comm_size(comm, &procs); if (argc < 2) { if (rank == 0) { std::cerr << "Too few arguments" << std::endl; std::cout << "Usage: render_isosurface input" << std::endl; } MPI_Abort(MPI_COMM_WORLD, -1); } if (procs != 1) { if (rank == 0) { std::cerr << "render_isosurface only supports serial execution" << std::endl; } MPI_Abort(MPI_COMM_WORLD, -1); } const std::string input_fname(argv[1]); adios2::ADIOS adios("adios2.xml", comm, adios2::DebugON); adios2::IO inIO = adios.DeclareIO("IsosurfaceOutput"); adios2::Engine reader = inIO.Open(input_fname, adios2::Mode::Read); auto mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); auto actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); auto renderView = vtkSmartPointer<vtkRenderView>::New(); renderView->GetRenderer()->AddActor(actor); renderView->Update(); auto style = vtkSmartPointer<vtkInteractorStyleSwitch>::New(); style->SetCurrentStyleToTrackballCamera(); auto interactor = renderView->GetInteractor(); interactor->Initialize(); interactor->SetInteractorStyle(style); interactor->CreateRepeatingTimer(100); Context context = { .renderView = renderView, .mapper = mapper, .inIO = &inIO, .reader = &reader, }; auto timerCallback = vtkSmartPointer<vtkCallbackCommand>::New(); timerCallback->SetCallback(timer_func); timerCallback->SetClientData(&context); interactor->AddObserver(vtkCommand::TimerEvent, timerCallback); renderView->Render(); interactor->Start(); reader.Close(); }
[ "keichi.t@me.com" ]
keichi.t@me.com
ef5f3647ebc8d8fddc10a2a990b3a6b5c36ac054
a75d0418b2143d6f59635a8833bff49bc903df5e
/DofusMessages/IdolPartyLostMessage.h
0c608b934e166e5fcd59c80cacc49e35707d15d1
[]
no_license
Arkwell9112/dofus_bot
30b80850ba41b6a2b562705ec8aa1a6c87cfb8f8
fc1b805b70c0ed43cbc585322806ece89d057585
refs/heads/master
2023-01-16T01:08:06.710649
2020-11-23T20:53:00
2020-11-23T20:53:00
314,084,045
0
0
null
null
null
null
UTF-8
C++
false
false
380
h
#ifndef IDOLPARTYLOSTMESSAGE_H #define IDOLPARTYLOSTMESSAGE_H #include "../BotCoreAPI/BotCoreAPI.h" #include "../DofusTypes/Idol.h" #include <string> #include <vector> class IdolPartyLostMessage : public DeserializeInterface { public: unsigned int idolId = 0; void deserialize(CustomDataInput *input); private: void _idolIdFunc(CustomDataInput *input); }; #endif
[ "arkwell9112@github.com" ]
arkwell9112@github.com
b3a0d69548ad2ccde79449e872d701b997fd258d
5de9c0c802762cc667a928b67785aeab932ab3fe
/src/data/linearscale.cpp
0ce12a489ca48fed15ea310a3693dc5e69988400
[ "MIT" ]
permissive
betrixed/AGW
1d73ebab943e699befd45762213a30fd63847b66
22147e41a882a0e5d859869fd72716738bde6f6a
refs/heads/master
2022-05-07T19:53:09.217375
2020-06-08T11:07:39
2020-06-08T11:07:39
53,102,841
0
0
null
null
null
null
UTF-8
C++
false
false
21,233
cpp
#include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstopcd #endif #ifndef WX_PRECOMP #include "wx/wx.h" #endif #include "plotxy.h" #include "helper.h" #define kTestTickSize 9 double sRealTick[kTestTickSize] = {0.1,0.2,0.5,1,2,5,10,20,50}; int sRealLabels[kTestTickSize] = {5,5,4,5,5,4,5,5,4}; using namespace agw; LinearScale::LinearScale(ScaleCoord co, ScaleFlow flow) : scale_(1.0), offset_(0.0), axisTicks_(1.0), refValue_(0.0), coord_(co), direct_(flow) { dataMin_ = 0.0; dataMax_ = 1.0; units_ = DEFAULT; autoLimits_ = true; autoTicks_ = true; showMajorGrid_ = true; showMinorTicks_ = false; doFixedSize_ = true; refLine_ = true; axisDiv_ = 1; fixedSize_ = 400; insideTick_ = false; insideLabel_ = false; if (coord_ == ScaleCoord::YCOORD) tickRotate_ = TextRotate::ACW_90; else tickRotate_ = TextRotate::R_0; } void LinearScale::drawBottomXAxis(wxDC& dc, PixelWorld& px) { double dtick; double firstTick; if (units_ == DATE_MONTH_NUM) { firstTick = 1.0; axisDiv_= 0; } else { firstTick = dataMin_; } modf(firstTick/axisTicks_,&dtick); if (dtick == -0.0) dtick = 0.0; double tick = dtick * axisTicks_; wxString label; wxCoord txw, txh; // retrieve Text extents wxPen gridPen(px.gridColor_); auto axispos = px.yspan_ + px.top_; auto endpos = px.left_ + px.xspan_; int bigTickTop, bigTickBottom; int tickTop, tickBottom; int otherSide = px.top_; if (insideTick_) { bigTickTop = axispos - 10; bigTickBottom = axispos; tickTop = axispos - 5; tickBottom = axispos; } else { bigTickTop = axispos; bigTickBottom = axispos+10; tickTop = axispos; tickBottom = axispos+5; } int angle = degreesRotation(tickRotate_); double prevTick = (dtick-1.0)* axisTicks_; int prevPt = (int)( (prevTick-offset_)* scale_ ) + px.left_; int tempx; while (prevTick <= dataMax_) { int xpt = (int)( (tick- offset_)* scale_ ) + px.left_; if (xpt >= px.left_ && xpt <= endpos) { dc.DrawLine(xpt, bigTickTop, xpt, bigTickBottom); if (showMajorGrid_ && (xpt > px.left_) && (xpt < endpos)) { auto savePen = dc.GetPen(); dc.SetPen(gridPen); dc.DrawLine(xpt, bigTickTop, xpt, otherSide); dc.SetPen(savePen); } // into textaxispos if (units_ == DATE_MONTH_NUM) { int checkMonth = (int) tick; if (checkMonth >= 1 && checkMonth <= 12) { auto monthno = (wxDateTime::Month) (checkMonth-1); label.Printf(wxT("%s"),wxDateTime::GetMonthName(monthno,wxDateTime::NameFlags::Name_Abbr)); } else label.Clear(); } else label.Printf(wxT("%g"),tick); label.Trim(false);label.Trim(true); if (label.size() > 0) { dc.GetTextExtent(label, &txw, &txh); if (tickRotate_ == TextRotate::R_0) { int ylabel = insideLabel_ ? bigTickTop - txh - 3 : bigTickBottom + 3; dc.DrawText(label, xpt - txw/2, ylabel); } else if (tickRotate_ == TextRotate::CW_90) { int ylabel = insideLabel_ ? bigTickTop - txw - 3 : bigTickBottom + 3; dc.DrawRotatedText(label, xpt + txh/2, ylabel, angle); } else if (tickRotate_ == TextRotate::ACW_90) { int ylabel = insideLabel_ ? bigTickTop + 3 : bigTickBottom - txw - 3; dc.DrawRotatedText(label, xpt + txh/2, ylabel, angle); } } } if (axisDiv_ > 0) { for(uint ix = 1; ix < axisDiv_; ix++) { tempx = prevPt - ((prevPt-xpt)*(int)ix) / (int)axisDiv_; if ((tempx <= endpos) && (tempx > px.left_)) { dc.DrawLine(tempx,tickTop, tempx, tickBottom ); if (showMinorTicks_) { auto savePen = dc.GetPen(); dc.SetPen(gridPen); dc.DrawLine(tempx,tickTop, tempx, otherSide ); dc.SetPen(savePen); } } } prevPt = xpt; } dtick += 1.0; prevTick = tick; tick = dtick * axisTicks_; } } void LinearScale::drawBottomDateAxis(wxDC& dc, PixelWorld& px) { wxString label; wxCoord txw, txh; // retrieve Text extents double dtick; wxDateTime startDate(dataMin_ + 2400000.5); auto year = startDate.GetYear(); modf(year/axisTicks_,&dtick); auto tick = dtick * axisTicks_; // in years auto yeardate = wxDateTime(1,wxDateTime::Month::Jan, tick); auto datetick = yeardate.GetModifiedJulianDayNumber(); auto axispos = px.yspan_ + px.top_; auto endpos = px.left_ + px.xspan_; int bigTickTop, bigTickBottom; int tickTop, tickBottom; int tempx; int otherSide = px.top_; if (insideTick_) { bigTickTop = axispos - 10; bigTickBottom = axispos; tickTop = axispos - 5; tickBottom = axispos; } else { bigTickTop = axispos; bigTickBottom = axispos+10; tickTop = axispos; tickBottom = axispos+5; } wxPen gridPen(px.gridColor_); double prevTick = (dtick-1.0)* axisTicks_; int prevPt = (int)( (prevTick-offset_)* scale_ ) + px.left_; while (prevTick <= dataMax_) { auto xpt = (int)( (datetick-offset_)* scale_ ) + px.left_; if (showMajorGrid_ && (xpt > px.left_) && (xpt < endpos)) { auto savePen = dc.GetPen(); dc.SetPen(gridPen); dc.DrawLine(xpt, bigTickTop, xpt, otherSide); dc.SetPen(savePen); } if (xpt >= px.left_ && (xpt < endpos)) { dc.DrawLine(xpt, axispos, xpt, axispos+10); // into text label.Printf(wxT("%d"),yeardate.GetYear()); dc.GetTextExtent(label, &txw, &txh); dc.DrawText(label, xpt - txw/2, axispos + txh + 10); } if (axisDiv_ > 0) { for(uint ix = 1; ix < axisDiv_; ix++) { tempx = prevPt - ((prevPt-xpt)*(int)ix) / (int)axisDiv_; if ((tempx <= endpos) && (tempx > px.left_)) { dc.DrawLine(tempx,tickTop, tempx, tickBottom ); if (showMinorTicks_) { auto savePen = dc.GetPen(); dc.SetPen(gridPen); dc.DrawLine(tempx,tickTop, tempx, otherSide ); dc.SetPen(savePen); } } } prevPt = xpt; } dtick += 1.0; prevTick = tick; tick = dtick * axisTicks_; yeardate = wxDateTime(1, wxDateTime::Month::Jan, tick); datetick = yeardate.GetModifiedJulianDayNumber(); } } void LinearScale::drawLeftYAxis(wxDC& dc, PixelWorld& px) { double firstTick = dataMin_; double dtick; modf(firstTick/axisTicks_,&dtick); if (dtick == -0.0) dtick = 0.0; wxString label; // generate numeric strings wxCoord txw, txh; // retrieve Text extents wxCoord axispos = px.left_; wxCoord axisLimit = px.top_ + px.yspan_; int tempy; //wxCoord maxGridTickWidth = 0; // left axis double prevTick = (dtick-1.0)* axisTicks_; auto prevYPt = (int)( (prevTick-offset_)* scale_ ) + px.top_; double tick = dtick * axisTicks_; wxPen gridPen(px.gridColor_); // draw reference line ?? // draw yaxisDiv_ small ticks between prevYPt and ypt int bigTickLeft, bigTickRight; int tickLeft, tickRight; if (insideTick_) { bigTickLeft = axispos; bigTickRight = axispos + 10; tickLeft = axispos; tickRight = axispos + 5; } else { bigTickLeft = axispos - 10; bigTickRight = axispos; tickLeft = axispos - 5; tickRight = axispos; } int otherSide = axispos+px.xspan_; int angle = degreesRotation(tickRotate_); int minLeftBound = axispos; int textx = 0; if (bigTickLeft < minLeftBound) minLeftBound = bigTickLeft; while (prevTick < dataMax_) { auto ypt = (int)( (tick - offset_)* scale_ ) + px.top_; if ((ypt <= axisLimit) && (ypt >= px.top_)) { dc.DrawLine(bigTickLeft, ypt, bigTickRight, ypt); if (showMajorGrid_ && (ypt < axisLimit) && (ypt > px.top_)) { auto savePen = dc.GetPen(); dc.SetPen(gridPen); // draw grid line dc.DrawLine(bigTickRight, ypt, otherSide, ypt); dc.SetPen(savePen); } // into text label.Printf(wxT("%g"),tick); dc.GetTextExtent(label, &txw, &txh); /* if (txw > maxGridTickWidth) maxGridTickWidth = txw; */ if (tickRotate_ == TextRotate::R_0) { textx = insideLabel_ ? bigTickRight + 3 : bigTickLeft - txw - 10; dc.DrawText(label, textx, ypt - txh/2); } else if (tickRotate_ == TextRotate::CW_90) { textx = insideLabel_ ? bigTickRight + txh + 2 : bigTickLeft - txh - 2; dc.DrawRotatedText(label, textx, ypt - txw/2, angle); } else if (tickRotate_ == TextRotate::ACW_90) { textx = insideLabel_ ? bigTickRight + 2 : bigTickLeft - txh - 2; dc.DrawRotatedText(label, textx, ypt + txw/2, angle); } if (textx < minLeftBound) minLeftBound = textx; } if (axisDiv_ > 0) { for(uint ix = 1; ix < axisDiv_; ix++) { tempy = prevYPt - ((prevYPt-ypt)*(int)ix)/ (int)axisDiv_; if ((tempy <= axisLimit) && (tempy > px.top_)) { dc.DrawLine(tickLeft,tempy, tickRight, tempy ); if (showMinorTicks_) { auto savePen = dc.GetPen(); dc.SetPen(gridPen); dc.DrawLine(tickRight,tempy, otherSide, tempy ); dc.SetPen(savePen); } } } } prevTick = tick; prevYPt = ypt; dtick += 1.0; tick = dtick * axisTicks_; } px.leftAxisBound_ = axispos - minLeftBound; // save it? if (this->refLine_) { auto ypt = (int)( (this->refValue_ - offset_)* scale_ ) + px.top_; if (ypt <= axisLimit) { wxPen refPen(px.refColor_); auto savePen = dc.GetPen(); dc.SetPen(refPen); dc.DrawLine(axispos, ypt, otherSide, ypt); dc.SetPen(savePen); } } } void LinearScale::renderDC(wxDC& dc, PixelWorld& px) { // y axis if (coord_ == YCOORD) { drawLeftYAxis(dc,px); } else if (coord_ == XCOORD) { if ((units_==DATE_JULIAN_MOD) || (units_ == DATE_YEAR_MONTH) ) { drawBottomDateAxis(dc,px); } else { drawBottomXAxis(dc,px); } } } void LinearScale::AutoAxis(long pspan, double a1, double a2, double &tics, uint &labels) { double pTen,iTen; double range,nRange; int i; int pAdjust; int pIndex; double dmajor,dminor; range = fabs(a1 - a2); pTen = log10(range); pTen = modf(pTen,&iTen); if( pTen < 0.0) { pAdjust = 2-(int)iTen; }else { pAdjust = 1-(int)iTen; } nRange = range * pow((double)10.0,(double)pAdjust); // normalise to between 10 and 100 dminor = (10*nRange)/pspan; // aim for at least 10 pixels per minor tic dmajor = (range/2); // try to fit 2 major ticks in the range pIndex = kTestTickSize-1; for( i = 0; i < kTestTickSize; i++) { if( dminor <= sRealTick[i] ) { pIndex = i; break; } } labels = sRealLabels[pIndex]; tics = sRealTick[pIndex] * pow(10.0,-pAdjust) * labels; if( (tics > dmajor)) { if( pIndex > 0) { pIndex -= 1; labels = sRealLabels[pIndex]; tics = sRealTick[pIndex] * pow(10.0,-pAdjust) * labels; if( tics > dmajor ) { tics /= labels; labels = 1; } } } } void LinearScale::ReadJSON(const Json::Value& json) { std::string tempStr; int itemp; bool tbool; if (readInt(json,"direction",itemp)) direct_ = ScaleFlow(itemp); if (readString(json, "coord", tempStr)) { if (tempStr == "X") { coord_ = ScaleCoord::XCOORD; } else if (tempStr == "Y") { coord_ = ScaleCoord::YCOORD; } } if (json.isMember("unit")) { auto temp = json["unit"].asString(); this->units(toSeriesUnit(temp)); } if (readString(json,"label",tempStr)) label_ = tempStr; readBool(json,"showGrid", showMajorGrid_); readBool(json,"smallTicks", showMinorTicks_); readDouble(json, "dataMax", dataMax_); readDouble(json, "dataMin", dataMin_); readBool(json,"autoLimits", autoLimits_); readBool(json,"autoTicks", autoTicks_); readBool(json,"fixSize", doFixedSize_); readUInt(json, "pixels", fixedSize_); readDouble(json, "majorTick", axisTicks_); readUInt(json, "smallTick", axisDiv_); readDouble(json, "refLine", refValue_); readBool(json,"showRef", refLine_); if (readInt(json,"tickRotate", itemp)) tickRotate_ = TextRotate(itemp); if (readBool(json,"tickInside", tbool)) insideTick_ = TextRotate(tbool); if (readBool(json,"labelInside", tbool)) insideLabel_ = TextRotate(tbool); } void LinearScale::SaveJSON(Json::Value& json) { json["direction"] = (int) direct_; json["coord"] = (coord_ == ScaleCoord::XCOORD) ? "X" : "Y"; json["unit"] = unitAsString(units_); json["showGrid"] = showMajorGrid_; json["smallTicks"] = showMinorTicks_; json["dataMax"] = dataMax_; json["dataMin"] = dataMin_; json["autoTicks"] = autoTicks_; json["autoLimits"] = autoLimits_; json["fixSize"] = doFixedSize_; json["pixels"] = fixedSize_; json["majorTick"] = axisTicks_; json["smallTick"] = axisDiv_; json["refLine"] = refValue_; json["showRef"] = refLine_; json["label"] = label_; json["tickRotate"] = tickRotate_; json["tickInside"] = insideTick_; json["labelInside"] = insideLabel_; } void PixelWorld::ReadJSON(const Json::Value& json) { readColor(json,"back-color",backColor_); readColor(json,"axis-color",axisColor_); readColor(json,"ref-color",refColor_); readColor(json,"grid-color",gridColor_); readBool(json,"left-frame", leftFrame_); readBool(json,"top-frame", topFrame_); readBool(json,"right-frame", rightFrame_); readBool(json,"bottom-frame", bottomFrame_); if (json.isMember("margins")) { const Json::Value& margins = json["margins"]; left_ = margins[0].asInt(); top_ = margins[1].asInt(); right_ = margins[2].asInt(); bottom_ = margins[3].asInt(); } if (json.isMember("fixed-size")) { const Json::Value& fixed = json["fixed-size"]; xfixed_ = fixed[0].asInt(); yfixed_ = fixed[1].asInt(); } if (json.isMember("var-size")) { const Json::Value& varsize = json["var-size"]; xspan_ = varsize[0].asInt(); yspan_ = varsize[1].asInt(); } readBool(json,"is-fixed-size", fixed_); if (json.isMember("xaxis")) { const Json::Value& axis = json["xaxis"]; xScale_.ReadJSON(axis); } if (json.isMember("yaxis")) { const Json::Value& axis = json["yaxis"]; yScale_.ReadJSON(axis); } } void PixelWorld::SaveJSON(Json::Value& json) { Json::Value margins(Json::arrayValue); margins[0] = left_; margins[1] = top_; margins[2] = right_; margins[3] = bottom_; json["margins"] = margins; Json::Value fixed(Json::arrayValue); fixed[0] = xfixed_; // dimensions of plot area if fixed fixed[1] = yfixed_; json["is-fixed-size"] = fixed_; json["fixed-size"] = fixed; Json::Value varsize(Json::arrayValue); varsize[0] = xspan_; // dimensions of plot area if resizeable varsize[1] = yspan_; json["var-size"] = varsize; // flags for axis border line json["left-frame"] = leftFrame_; json["top-frame"] = topFrame_; json["right-frame"] = rightFrame_; json["bottom-frame"] = bottomFrame_; Json::Value xsys (Json::objectValue); Json::Value ysys (Json::objectValue); xScale_.SaveJSON(xsys); yScale_.SaveJSON(ysys); json["xaxis"] = xsys; json["yaxis" ] = ysys; json["back-color"] = colorAsString(backColor_); json["axis-color"] = colorAsString(axisColor_); json["ref-color"] = colorAsString(refColor_); json["grid-color"] = colorAsString(gridColor_); } PixelWorld::PixelWorld() : left_(100), right_(50), top_(80), bottom_(80) , xspan_(500), yspan_(350), xScale_(ScaleCoord::XCOORD, ScaleFlow::POSITIVE), yScale_(ScaleCoord::YCOORD, ScaleFlow::NEGATIVE) { backColor_.Set("white"); axisColor_.Set("black"); refColor_.Set("black"); gridColor_.Set(0xFF,0xD7,0xE1); leftFrame_ = true; topFrame_ = true; rightFrame_ = true; bottomFrame_ = true; fixed_ = false; xfixed_ = 500; yfixed_ = 350; } void PixelWorld::autoXDataLimits(std::vector<PlotLayer_sptr>& layers, double& xMin, double &xMax) { bool xvalid = false; auto it = layers.begin(); auto fin = layers.end(); for( ; it != fin; it++) { DataLayer* layer = dynamic_cast<DataLayer*>(it->get()); if (layer == nullptr) continue; if (!xvalid) { if (!layer->xstats_.valid_) { layer->calcStats(); } if (layer->xstats_.valid_) { xvalid = (layer->xstats_.n_ > 0); if (xvalid) { xMax = layer->xstats_.maxval_; xMin = layer->xstats_.minval_; } } } else { if (layer->xstats_.valid_ && (layer->xstats_.n_ > 0)) { if(xMax < layer->xstats_.maxval_) xMax = layer->xstats_.maxval_; if (xMin > layer->xstats_.minval_) xMin = layer->xstats_.minval_; } } } } void PixelWorld::autoYDataLimits(std::vector<PlotLayer_sptr>& layers, double& yMin, double &yMax) { bool yvalid = false; auto it = layers.begin(); auto fin = layers.end(); for( ; it != fin; it++) { DataLayer* layer = dynamic_cast<DataLayer*>(it->get()); if (layer == nullptr) continue; if (!yvalid) { if (layer->ystats_.valid_) { yvalid = (layer->ystats_.n_ > 0); if (yvalid) { yMax = layer->ystats_.maxval_; yMin = layer->ystats_.minval_; } } } else { if (layer->ystats_.valid_ && (layer->ystats_.n_ > 0)) { if(yMax < layer->ystats_.maxval_) yMax = layer->ystats_.maxval_; if (yMin > layer->ystats_.minval_) yMin = layer->ystats_.minval_; } } if (layer->errorbar_ != nullptr) { double maxError = layer->errorMax_; if (!isnan(maxError)) { yMin -= maxError; yMax += maxError; } } } } void PixelWorld::calcScales(std::vector<PlotLayer_sptr>& layers) { if (this->xScale_.autoLimits_) { double xMax = 0.0; double xMin = 0.0; autoXDataLimits(layers, xMin, xMax); xScale_.setDataLimits(xMin, xMax); double widen = 0.02; if (xScale_.insideLabel_) widen += 0.01; if (xScale_.insideTick_) widen += 0.01; xScale_.widenLimits(widen); xScale_.calcScale(this->xspan_); } else { xScale_.calcScale(this->xspan_); } if (this->yScale_.autoLimits_) { double yMax = 0.0; double yMin = 0.0; autoYDataLimits(layers, yMin, yMax); yScale_.setDataLimits(yMin, yMax); double widen = 0.02; if (yScale_.insideLabel_) widen += 0.01; if (yScale_.insideTick_) widen += 0.01; yScale_.widenLimits(widen); yScale_.calcScale(this->yspan_); } else { yScale_.calcScale(this->yspan_); } }
[ "michael.rynn.500@gmail.com" ]
michael.rynn.500@gmail.com
9f1e1d2f4b95e3373d4e8bc7ca4b73f3926420b7
300b29a4c225efed3eecc1cff4948a7506315bc0
/simple_server/header.h
f30eb19316aab2b024b4118c3668d95dfa4291cc
[]
no_license
BogdanAriton/Simple-Web-Server
55a3c34d6520fe4ff1388171732cef79fb42e35e
e55f51bb530da87f8e7d6f79460d82c767a106ce
refs/heads/main
2023-02-28T01:42:24.574555
2021-01-30T18:24:40
2021-01-30T18:24:40
334,479,806
0
0
null
null
null
null
UTF-8
C++
false
false
232
h
#ifndef HTTP_HEADER #define HTTP_HEADER #include <string> namespace http { namespace server { struct header { std::string name; std::string value; }; } // namespace server } // namespace http #endif // HTTP_HEADER
[ "bogdan.mihail.ariton@gmail.com" ]
bogdan.mihail.ariton@gmail.com
affb4ff84dad8d08658896fd149e25591997dc95
751352f85359b69f901285ce7ee02d052a3fc7ab
/thirdparty/libigl/include/igl/grad.h
df375ba61446a3a4b44ba88bece532fc6cf036a8
[ "MIT", "GPL-3.0-only", "MPL-2.0", "LicenseRef-scancode-unknown" ]
permissive
ZhengZerong/simpleuv
fa7c27be080d84f803ab92843768c43b1b4f3e2c
a3f5bbbac93352b57973c657c38867832749d74d
refs/heads/master
2020-09-25T14:23:43.535660
2019-12-11T07:46:24
2019-12-11T07:46:24
226,023,168
1
2
MIT
2019-12-05T05:28:31
2019-12-05T05:28:31
null
UTF-8
C++
false
false
1,681
h
// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com> // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_GRAD_MAT_H #define IGL_GRAD_MAT_H #include "igl_inline.h" #include <Eigen/Core> #include <Eigen/Sparse> namespace igl { // GRAD // G = grad(V,F) // // Compute the numerical gradient operator // // Inputs: // V #vertices by 3 list of mesh vertex positions // F #faces by 3 list of mesh face indices [or a #faces by 4 list of tetrahedral indices] // uniform boolean (default false) - Use a uniform mesh instead of the vertices V // Outputs: // G #faces*dim by #V Gradient operator // // Gradient of a scalar function defined on piecewise linear elements (mesh) // is constant on each triangle [tetrahedron] i,j,k: // grad(Xijk) = (Xj-Xi) * (Vi - Vk)^R90 / 2A + (Xk-Xi) * (Vj - Vi)^R90 / 2A // where Xi is the scalar value at vertex i, Vi is the 3D position of vertex // i, and A is the area of triangle (i,j,k). ^R90 represent a rotation of // 90 degrees // template <typename DerivedV, typename DerivedF> IGL_INLINE void grad(const Eigen::PlainObjectBase<DerivedV>&V, const Eigen::PlainObjectBase<DerivedF>&F, Eigen::SparseMatrix<typename DerivedV::Scalar> &G, bool uniform = false); } #ifndef IGL_STATIC_LIBRARY # include "grad.cpp" #endif #endif
[ "huxingyi@msn.com" ]
huxingyi@msn.com
d45c664edf55e284b8246b290e7a917026632e63
4b9b64c10db245a835ebee846473bceb7cb12158
/LinkedList4.cpp
37a7d9228c27acf0c93fd8eacc9c4635085d7807
[]
no_license
soumik12345/Linked-List
4a704cbeba49a3be13a0e6497ba3b90b34aca229
164c30ac16de0ee45a1268b4c0864b183585eca2
refs/heads/master
2021-01-21T19:36:39.155260
2017-05-26T22:01:08
2017-05-26T22:01:08
92,144,389
0
0
null
null
null
null
UTF-8
C++
false
false
1,792
cpp
//Program to reverse a linked list iteratively #include<bits/stdc++.h> using namespace std; struct Node { int data; Node* next; }; Node* head; void Insert_beg(int x)//method to insert at the beginning of the list { Node* temp=(Node*)(malloc(sizeof(Node)));//we create a new node temp temp->data=x;//we set the data of the node to the data entered by the user temp->next=head;//We point the next node to temp as the previous head head=temp;//We set temp as the new head } void Print()//method to print the list { Node* temp=head;//creating a new node pointin to head cout<<"The list is: "; while(temp!=NULL)//the loop runs till the end of the list { cout<<temp->data<<" ";//the data for the current node is printed temp=temp->next;//we move the pointer to the next node } cout<<endl; } void Reverse()//method to reverse the list { Node* current;//stores the current node Node* prev;//stores the adress of the node previous to current Node* next;//stores the address of the node next to current current=head;//temp initialised as head prev=NULL;//previoud of head is NULL while(current!=NULL)//traversing the list { next=current->next;//next is set to next of the current node current->next=prev;//the current node points to the previous one prev=current;//the previous node becomes the current node current=next;//the current node becomes the next node } head=prev;//adjusting head } int main() { cout<<"Enter the number of inputs: "; int n,i,x; cin>>n; for(i=0;i<n;i++) { cout<<"Enter the data to be inserted: "; cin>>x; Insert_beg(x);//method call to insert at the beginning of the list Print();//method call to print the list } Reverse();//method call to reverse the list cout<<"Link in reverse order: "<<endl; Print(); return 0; }
[ "noreply@github.com" ]
noreply@github.com
4f4a2ddabacecfb9e84667f1b9d832ae41417ab0
43002261a9692167930ca388bf4aebd095daf40d
/src/qt/paymentserver.cpp
1f7350ab0536e6dfea4724a30294e4439a0dabe8
[ "MIT" ]
permissive
bencebereczki/bakercoin
6f237c1b9c482454e47ff0947cacce4c4f0c1724
df880ce1fe056ef1acd78ad5b1b5e1dd82065e68
refs/heads/master
2023-07-20T06:49:55.225759
2018-09-22T10:43:35
2018-09-22T10:43:35
null
0
0
null
null
null
null
UTF-8
C++
false
false
25,018
cpp
// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2018 The BAKER developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "paymentserver.h" #include "bitcoinunits.h" #include "guiutil.h" #include "optionsmodel.h" #include "base58.h" #include "chainparams.h" #include "ui_interface.h" #include "util.h" #include "wallet.h" #include <cstdlib> #include <openssl/x509.h> #include <openssl/x509_vfy.h> #include <QApplication> #include <QByteArray> #include <QDataStream> #include <QDateTime> #include <QDebug> #include <QFile> #include <QFileOpenEvent> #include <QHash> #include <QList> #include <QLocalServer> #include <QLocalSocket> #include <QNetworkAccessManager> #include <QNetworkProxy> #include <QNetworkReply> #include <QNetworkRequest> #include <QSslCertificate> #include <QSslError> #include <QSslSocket> #include <QStringList> #include <QTextDocument> #if QT_VERSION < 0x050000 #include <QUrl> #else #include <QUrlQuery> #endif using namespace boost; using namespace std; const int BITCOIN_IPC_CONNECT_TIMEOUT = 1000; // milliseconds const QString BITCOIN_IPC_PREFIX("baker:"); // BIP70 payment protocol messages const char* BIP70_MESSAGE_PAYMENTACK = "PaymentACK"; const char* BIP70_MESSAGE_PAYMENTREQUEST = "PaymentRequest"; // BIP71 payment protocol media types const char* BIP71_MIMETYPE_PAYMENT = "application/baker-payment"; const char* BIP71_MIMETYPE_PAYMENTACK = "application/baker-paymentack"; const char* BIP71_MIMETYPE_PAYMENTREQUEST = "application/baker-paymentrequest"; // BIP70 max payment request size in bytes (DoS protection) const qint64 BIP70_MAX_PAYMENTREQUEST_SIZE = 50000; struct X509StoreDeleter { void operator()(X509_STORE* b) { X509_STORE_free(b); } }; struct X509Deleter { void operator()(X509* b) { X509_free(b); } }; namespace // Anon namespace { std::unique_ptr<X509_STORE, X509StoreDeleter> certStore; } // // Create a name that is unique for: // testnet / non-testnet // data directory // static QString ipcServerName() { QString name("BAKERQt"); // Append a simple hash of the datadir // Note that GetDataDir(true) returns a different path // for -testnet versus main net QString ddir(QString::fromStdString(GetDataDir(true).string())); name.append(QString::number(qHash(ddir))); return name; } // // We store payment URIs and requests received before // the main GUI window is up and ready to ask the user // to send payment. static QList<QString> savedPaymentRequests; static void ReportInvalidCertificate(const QSslCertificate& cert) { qDebug() << "ReportInvalidCertificate : Payment server found an invalid certificate: " << cert.subjectInfo(QSslCertificate::CommonName); } // // Load OpenSSL's list of root certificate authorities // void PaymentServer::LoadRootCAs(X509_STORE* _store) { // Unit tests mostly use this, to pass in fake root CAs: if (_store) { certStore.reset(_store); return; } // Normal execution, use either -rootcertificates or system certs: certStore.reset(X509_STORE_new()); // Note: use "-system-" default here so that users can pass -rootcertificates="" // and get 'I don't like X.509 certificates, don't trust anybody' behavior: QString certFile = QString::fromStdString(GetArg("-rootcertificates", "-system-")); if (certFile.isEmpty()) return; // Empty store QList<QSslCertificate> certList; if (certFile != "-system-") { certList = QSslCertificate::fromPath(certFile); // Use those certificates when fetching payment requests, too: QSslSocket::setDefaultCaCertificates(certList); } else certList = QSslSocket::systemCaCertificates(); int nRootCerts = 0; const QDateTime currentTime = QDateTime::currentDateTime(); foreach (const QSslCertificate& cert, certList) { if (currentTime < cert.effectiveDate() || currentTime > cert.expiryDate()) { ReportInvalidCertificate(cert); continue; } #if QT_VERSION >= 0x050000 if (cert.isBlacklisted()) { ReportInvalidCertificate(cert); continue; } #endif QByteArray certData = cert.toDer(); const unsigned char* data = (const unsigned char*)certData.data(); std::unique_ptr<X509, X509Deleter> x509(d2i_X509(0, &data, certData.size())); if (x509 && X509_STORE_add_cert(certStore.get(), x509.get())) { // Note: X509_STORE increases the reference count to the X509 object, // we still have to release our reference to it. ++nRootCerts; } else { ReportInvalidCertificate(cert); continue; } } qWarning() << "PaymentServer::LoadRootCAs : Loaded " << nRootCerts << " root certificates"; // Project for another day: // Fetch certificate revocation lists, and add them to certStore. // Issues to consider: // performance (start a thread to fetch in background?) // privacy (fetch through tor/proxy so IP address isn't revealed) // would it be easier to just use a compiled-in blacklist? // or use Qt's blacklist? // "certificate stapling" with server-side caching is more efficient } // // Sending to the server is done synchronously, at startup. // If the server isn't already running, startup continues, // and the items in savedPaymentRequest will be handled // when uiReady() is called. // // Warning: ipcSendCommandLine() is called early in init, // so don't use "emit message()", but "QMessageBox::"! // void PaymentServer::ipcParseCommandLine(int argc, char* argv[]) { for (int i = 1; i < argc; i++) { QString arg(argv[i]); if (arg.startsWith("-")) continue; // If the baker: URI contains a payment request, we are not able to detect the // network as that would require fetching and parsing the payment request. // That means clicking such an URI which contains a testnet payment request // will start a mainnet instance and throw a "wrong network" error. if (arg.startsWith(BITCOIN_IPC_PREFIX, Qt::CaseInsensitive)) // baker: URI { savedPaymentRequests.append(arg); SendCoinsRecipient r; if (GUIUtil::parseBitcoinURI(arg, &r) && !r.address.isEmpty()) { CBitcoinAddress address(r.address.toStdString()); if (address.IsValid(Params(CBaseChainParams::MAIN))) { SelectParams(CBaseChainParams::MAIN); } else if (address.IsValid(Params(CBaseChainParams::TESTNET))) { SelectParams(CBaseChainParams::TESTNET); } } } else if (QFile::exists(arg)) // Filename { savedPaymentRequests.append(arg); PaymentRequestPlus request; if (readPaymentRequestFromFile(arg, request)) { if (request.getDetails().network() == "main") { SelectParams(CBaseChainParams::MAIN); } else if (request.getDetails().network() == "test") { SelectParams(CBaseChainParams::TESTNET); } } } else { // Printing to debug.log is about the best we can do here, the // GUI hasn't started yet so we can't pop up a message box. qWarning() << "PaymentServer::ipcSendCommandLine : Payment request file does not exist: " << arg; } } } // // Sending to the server is done synchronously, at startup. // If the server isn't already running, startup continues, // and the items in savedPaymentRequest will be handled // when uiReady() is called. // bool PaymentServer::ipcSendCommandLine() { bool fResult = false; foreach (const QString& r, savedPaymentRequests) { QLocalSocket* socket = new QLocalSocket(); socket->connectToServer(ipcServerName(), QIODevice::WriteOnly); if (!socket->waitForConnected(BITCOIN_IPC_CONNECT_TIMEOUT)) { delete socket; socket = NULL; return false; } QByteArray block; QDataStream out(&block, QIODevice::WriteOnly); out.setVersion(QDataStream::Qt_4_0); out << r; out.device()->seek(0); socket->write(block); socket->flush(); socket->waitForBytesWritten(BITCOIN_IPC_CONNECT_TIMEOUT); socket->disconnectFromServer(); delete socket; socket = NULL; fResult = true; } return fResult; } PaymentServer::PaymentServer(QObject* parent, bool startLocalServer) : QObject(parent), saveURIs(true), uriServer(0), netManager(0), optionsModel(0) { // Verify that the version of the library that we linked against is // compatible with the version of the headers we compiled against. GOOGLE_PROTOBUF_VERIFY_VERSION; // Install global event filter to catch QFileOpenEvents // on Mac: sent when you click baker: links // other OSes: helpful when dealing with payment request files (in the future) if (parent) parent->installEventFilter(this); QString name = ipcServerName(); // Clean up old socket leftover from a crash: QLocalServer::removeServer(name); if (startLocalServer) { uriServer = new QLocalServer(this); if (!uriServer->listen(name)) { // constructor is called early in init, so don't use "emit message()" here QMessageBox::critical(0, tr("Payment request error"), tr("Cannot start baker: click-to-pay handler")); } else { connect(uriServer, SIGNAL(newConnection()), this, SLOT(handleURIConnection())); connect(this, SIGNAL(receivedPaymentACK(QString)), this, SLOT(handlePaymentACK(QString))); } } } PaymentServer::~PaymentServer() { google::protobuf::ShutdownProtobufLibrary(); } // // OSX-specific way of handling baker: URIs and // PaymentRequest mime types // bool PaymentServer::eventFilter(QObject* object, QEvent* event) { // clicking on baker: URIs creates FileOpen events on the Mac if (event->type() == QEvent::FileOpen) { QFileOpenEvent* fileEvent = static_cast<QFileOpenEvent*>(event); if (!fileEvent->file().isEmpty()) handleURIOrFile(fileEvent->file()); else if (!fileEvent->url().isEmpty()) handleURIOrFile(fileEvent->url().toString()); return true; } return QObject::eventFilter(object, event); } void PaymentServer::initNetManager() { if (!optionsModel) return; if (netManager != NULL) delete netManager; // netManager is used to fetch paymentrequests given in baker: URIs netManager = new QNetworkAccessManager(this); QNetworkProxy proxy; // Query active SOCKS5 proxy if (optionsModel->getProxySettings(proxy)) { netManager->setProxy(proxy); qDebug() << "PaymentServer::initNetManager : Using SOCKS5 proxy" << proxy.hostName() << ":" << proxy.port(); } else qDebug() << "PaymentServer::initNetManager : No active proxy server found."; connect(netManager, SIGNAL(finished(QNetworkReply*)), this, SLOT(netRequestFinished(QNetworkReply*))); connect(netManager, SIGNAL(sslErrors(QNetworkReply*, const QList<QSslError>&)), this, SLOT(reportSslErrors(QNetworkReply*, const QList<QSslError>&))); } void PaymentServer::uiReady() { initNetManager(); saveURIs = false; foreach (const QString& s, savedPaymentRequests) { handleURIOrFile(s); } savedPaymentRequests.clear(); } void PaymentServer::handleURIOrFile(const QString& s) { if (saveURIs) { savedPaymentRequests.append(s); return; } if (s.startsWith(BITCOIN_IPC_PREFIX, Qt::CaseInsensitive)) // baker: URI { #if QT_VERSION < 0x050000 QUrl uri(s); #else QUrlQuery uri((QUrl(s))); #endif if (uri.hasQueryItem("r")) // payment request URI { QByteArray temp; temp.append(uri.queryItemValue("r")); QString decoded = QUrl::fromPercentEncoding(temp); QUrl fetchUrl(decoded, QUrl::StrictMode); if (fetchUrl.isValid()) { qDebug() << "PaymentServer::handleURIOrFile : fetchRequest(" << fetchUrl << ")"; fetchRequest(fetchUrl); } else { qWarning() << "PaymentServer::handleURIOrFile : Invalid URL: " << fetchUrl; emit message(tr("URI handling"), tr("Payment request fetch URL is invalid: %1").arg(fetchUrl.toString()), CClientUIInterface::ICON_WARNING); } return; } else // normal URI { SendCoinsRecipient recipient; if (GUIUtil::parseBitcoinURI(s, &recipient)) { CBitcoinAddress address(recipient.address.toStdString()); if (!address.IsValid()) { emit message(tr("URI handling"), tr("Invalid payment address %1").arg(recipient.address), CClientUIInterface::MSG_ERROR); } else emit receivedPaymentRequest(recipient); } else emit message(tr("URI handling"), tr("URI cannot be parsed! This can be caused by an invalid BAKER address or malformed URI parameters."), CClientUIInterface::ICON_WARNING); return; } } if (QFile::exists(s)) // payment request file { PaymentRequestPlus request; SendCoinsRecipient recipient; if (!readPaymentRequestFromFile(s, request)) { emit message(tr("Payment request file handling"), tr("Payment request file cannot be read! This can be caused by an invalid payment request file."), CClientUIInterface::ICON_WARNING); } else if (processPaymentRequest(request, recipient)) emit receivedPaymentRequest(recipient); return; } } void PaymentServer::handleURIConnection() { QLocalSocket* clientConnection = uriServer->nextPendingConnection(); while (clientConnection->bytesAvailable() < (int)sizeof(quint32)) clientConnection->waitForReadyRead(); connect(clientConnection, SIGNAL(disconnected()), clientConnection, SLOT(deleteLater())); QDataStream in(clientConnection); in.setVersion(QDataStream::Qt_4_0); if (clientConnection->bytesAvailable() < (int)sizeof(quint16)) { return; } QString msg; in >> msg; handleURIOrFile(msg); } // // Warning: readPaymentRequestFromFile() is used in ipcSendCommandLine() // so don't use "emit message()", but "QMessageBox::"! // bool PaymentServer::readPaymentRequestFromFile(const QString& filename, PaymentRequestPlus& request) { QFile f(filename); if (!f.open(QIODevice::ReadOnly)) { qWarning() << QString("PaymentServer::%1: Failed to open %2").arg(__func__).arg(filename); return false; } // BIP70 DoS protection if (f.size() > BIP70_MAX_PAYMENTREQUEST_SIZE) { qWarning() << QString("PaymentServer::%1: Payment request %2 is too large (%3 bytes, allowed %4 bytes).") .arg(__func__) .arg(filename) .arg(f.size()) .arg(BIP70_MAX_PAYMENTREQUEST_SIZE); return false; } QByteArray data = f.readAll(); return request.parse(data); } bool PaymentServer::processPaymentRequest(PaymentRequestPlus& request, SendCoinsRecipient& recipient) { if (!optionsModel) return false; if (request.IsInitialized()) { const payments::PaymentDetails& details = request.getDetails(); // Payment request network matches client network? if (details.network() != Params().NetworkIDString()) { emit message(tr("Payment request rejected"), tr("Payment request network doesn't match client network."), CClientUIInterface::MSG_ERROR); return false; } // Expired payment request? if (details.has_expires() && (int64_t)details.expires() < GetTime()) { emit message(tr("Payment request rejected"), tr("Payment request has expired."), CClientUIInterface::MSG_ERROR); return false; } } else { emit message(tr("Payment request error"), tr("Payment request is not initialized."), CClientUIInterface::MSG_ERROR); return false; } recipient.paymentRequest = request; recipient.message = GUIUtil::HtmlEscape(request.getDetails().memo()); request.getMerchant(certStore.get(), recipient.authenticatedMerchant); QList<std::pair<CScript, CAmount> > sendingTos = request.getPayTo(); QStringList addresses; foreach (const PAIRTYPE(CScript, CAmount) & sendingTo, sendingTos) { // Extract and check destination addresses CTxDestination dest; if (ExtractDestination(sendingTo.first, dest)) { // Append destination address addresses.append(QString::fromStdString(CBitcoinAddress(dest).ToString())); } else if (!recipient.authenticatedMerchant.isEmpty()) { // Insecure payments to custom baker addresses are not supported // (there is no good way to tell the user where they are paying in a way // they'd have a chance of understanding). emit message(tr("Payment request rejected"), tr("Unverified payment requests to custom payment scripts are unsupported."), CClientUIInterface::MSG_ERROR); return false; } // Extract and check amounts CTxOut txOut(sendingTo.second, sendingTo.first); if (txOut.IsDust(::minRelayTxFee)) { emit message(tr("Payment request error"), tr("Requested payment amount of %1 is too small (considered dust).").arg(BitcoinUnits::formatWithUnit(optionsModel->getDisplayUnit(), sendingTo.second)), CClientUIInterface::MSG_ERROR); return false; } recipient.amount += sendingTo.second; } // Store addresses and format them to fit nicely into the GUI recipient.address = addresses.join("<br />"); if (!recipient.authenticatedMerchant.isEmpty()) { qDebug() << "PaymentServer::processPaymentRequest : Secure payment request from " << recipient.authenticatedMerchant; } else { qDebug() << "PaymentServer::processPaymentRequest : Insecure payment request to " << addresses.join(", "); } return true; } void PaymentServer::fetchRequest(const QUrl& url) { QNetworkRequest netRequest; netRequest.setAttribute(QNetworkRequest::User, BIP70_MESSAGE_PAYMENTREQUEST); netRequest.setUrl(url); netRequest.setRawHeader("User-Agent", CLIENT_NAME.c_str()); netRequest.setRawHeader("Accept", BIP71_MIMETYPE_PAYMENTREQUEST); netManager->get(netRequest); } void PaymentServer::fetchPaymentACK(CWallet* wallet, SendCoinsRecipient recipient, QByteArray transaction) { const payments::PaymentDetails& details = recipient.paymentRequest.getDetails(); if (!details.has_payment_url()) return; QNetworkRequest netRequest; netRequest.setAttribute(QNetworkRequest::User, BIP70_MESSAGE_PAYMENTACK); netRequest.setUrl(QString::fromStdString(details.payment_url())); netRequest.setHeader(QNetworkRequest::ContentTypeHeader, BIP71_MIMETYPE_PAYMENT); netRequest.setRawHeader("User-Agent", CLIENT_NAME.c_str()); netRequest.setRawHeader("Accept", BIP71_MIMETYPE_PAYMENTACK); payments::Payment payment; payment.set_merchant_data(details.merchant_data()); payment.add_transactions(transaction.data(), transaction.size()); // Create a new refund address, or re-use: QString account = tr("Refund from %1").arg(recipient.authenticatedMerchant); std::string strAccount = account.toStdString(); set<CTxDestination> refundAddresses = wallet->GetAccountAddresses(strAccount); if (!refundAddresses.empty()) { CScript s = GetScriptForDestination(*refundAddresses.begin()); payments::Output* refund_to = payment.add_refund_to(); refund_to->set_script(&s[0], s.size()); } else { CPubKey newKey; if (wallet->GetKeyFromPool(newKey)) { CKeyID keyID = newKey.GetID(); wallet->SetAddressBook(keyID, strAccount, "refund"); CScript s = GetScriptForDestination(keyID); payments::Output* refund_to = payment.add_refund_to(); refund_to->set_script(&s[0], s.size()); } else { // This should never happen, because sending coins should have // just unlocked the wallet and refilled the keypool. qWarning() << "PaymentServer::fetchPaymentACK : Error getting refund key, refund_to not set"; } } int length = payment.ByteSize(); netRequest.setHeader(QNetworkRequest::ContentLengthHeader, length); QByteArray serData(length, '\0'); if (payment.SerializeToArray(serData.data(), length)) { netManager->post(netRequest, serData); } else { // This should never happen, either. qWarning() << "PaymentServer::fetchPaymentACK : Error serializing payment message"; } } void PaymentServer::netRequestFinished(QNetworkReply* reply) { reply->deleteLater(); // BIP70 DoS protection if (reply->size() > BIP70_MAX_PAYMENTREQUEST_SIZE) { QString msg = tr("Payment request %1 is too large (%2 bytes, allowed %3 bytes).") .arg(reply->request().url().toString()) .arg(reply->size()) .arg(BIP70_MAX_PAYMENTREQUEST_SIZE); qWarning() << QString("PaymentServer::%1:").arg(__func__) << msg; emit message(tr("Payment request DoS protection"), msg, CClientUIInterface::MSG_ERROR); return; } if (reply->error() != QNetworkReply::NoError) { QString msg = tr("Error communicating with %1: %2") .arg(reply->request().url().toString()) .arg(reply->errorString()); qWarning() << "PaymentServer::netRequestFinished: " << msg; emit message(tr("Payment request error"), msg, CClientUIInterface::MSG_ERROR); return; } QByteArray data = reply->readAll(); QString requestType = reply->request().attribute(QNetworkRequest::User).toString(); if (requestType == BIP70_MESSAGE_PAYMENTREQUEST) { PaymentRequestPlus request; SendCoinsRecipient recipient; if (!request.parse(data)) { qWarning() << "PaymentServer::netRequestFinished : Error parsing payment request"; emit message(tr("Payment request error"), tr("Payment request cannot be parsed!"), CClientUIInterface::MSG_ERROR); } else if (processPaymentRequest(request, recipient)) emit receivedPaymentRequest(recipient); return; } else if (requestType == BIP70_MESSAGE_PAYMENTACK) { payments::PaymentACK paymentACK; if (!paymentACK.ParseFromArray(data.data(), data.size())) { QString msg = tr("Bad response from server %1") .arg(reply->request().url().toString()); qWarning() << "PaymentServer::netRequestFinished : " << msg; emit message(tr("Payment request error"), msg, CClientUIInterface::MSG_ERROR); } else { emit receivedPaymentACK(GUIUtil::HtmlEscape(paymentACK.memo())); } } } void PaymentServer::reportSslErrors(QNetworkReply* reply, const QList<QSslError>& errs) { Q_UNUSED(reply); QString errString; foreach (const QSslError& err, errs) { qWarning() << "PaymentServer::reportSslErrors : " << err; errString += err.errorString() + "\n"; } emit message(tr("Network request error"), errString, CClientUIInterface::MSG_ERROR); } void PaymentServer::setOptionsModel(OptionsModel* optionsModel) { this->optionsModel = optionsModel; } void PaymentServer::handlePaymentACK(const QString& paymentACKMsg) { // currently we don't futher process or store the paymentACK message emit message(tr("Payment acknowledged"), paymentACKMsg, CClientUIInterface::ICON_INFORMATION | CClientUIInterface::MODAL); } X509_STORE* PaymentServer::getCertStore() { return certStore.get(); }
[ "32452342+reloopbenny@users.noreply.github.com" ]
32452342+reloopbenny@users.noreply.github.com
f12957bbc63290ebba7c193bdf6f95916107e94e
b38f20bf87238849d481c2b2647320461556a27d
/Code/PrevTestLab_Win32/PrevTestLab_Win32/CAudioComponent.cpp
2b7366768f08767b7fd70c24be426039a92bb4f4
[]
no_license
batherit/BatheritEngine
f132f32865ba17a26762870c839900d237b027d1
6a1595b673570cf069f3ad9ca39a486c2973adf7
refs/heads/master
2021-09-22T21:32:09.160482
2018-09-16T09:29:07
2018-09-16T09:29:07
132,496,036
0
0
null
null
null
null
UTF-8
C++
false
false
163
cpp
#include "CAudioComponent.h" #include "CIniFileLoaderBase.h" #include "CFMOD.h" CAudioComponent::CAudioComponent() { } CAudioComponent::~CAudioComponent() { }
[ "batherit0703@naver.com" ]
batherit0703@naver.com
16868744b96d007ecb31490c97ef6e9f1d9c2ffc
9f30967e6c53dddd01a0e6e60947a266209199c2
/zty-Contest/zty-Exercise/luogu/P1084/P1084.cpp
8b9d99cb070f3b80763db76a9017726ddd518535
[]
no_license
zty111/OI
80ce2cfcace751673a56f7808259c0622d5689a4
5f49047ef3f8d17eb1677ad38f1829fd44e85abc
refs/heads/master
2020-07-29T23:48:59.956933
2019-10-31T15:18:02
2019-10-31T15:18:02
165,688,652
0
0
null
null
null
null
UTF-8
C++
false
false
2,629
cpp
#include<bits/stdc++.h> using namespace std; const int N = 200010; int n,cnt=1,e[N],to[N],h[N],nxt[N],m,num[N],ans,l,r; inline char nc(){ static char buf[100000],*p1=buf,*p2=buf; return p1==p2&&(p2=(p1=buf)+fread(buf,1,100000,stdin),p1==p2)?EOF:*p1++; } inline int read(){ char ch=nc();int sum=0; while(ch<'0'||ch>'9')ch=nc(); while(ch>='0'&&ch<='9')sum=sum*10+ch-48,ch=nc(); return sum; } void add_edge(int u,int v,int w){ e[++cnt]=w; to[cnt]=v; nxt[cnt]=h[u]; h[u]=cnt; } vector<int>army; vector<int>ok; vector<int>need; int dis[N],fa[N],have[N]; void dfs(int u){ for(int i = h[u]; i; i = nxt[i]){ int v = to[i]; if(!dis[v]){ fa[v] = u; dis[v] = dis[u] + e[i]; r += dis[v] * num[v]; dfs(v); } } } bool cmp(int a,int b){ return a > b; } int vis[N],ne[N]; void dfs2(int u, int topf){ vis[u] = 1; int flag = 1; for(int i = h[u]; i; i = nxt[i]){ int v = to[i]; if(have[to[i]]||vis[v])continue; flag = 0; dfs2(v, topf); if(ne[topf])return; } if(flag)ne[topf]=1; } bool check(int x) { for(int i = 0; i < army.size(); i++) { int now = army[i]; if(dis[now] <= x) { int ret = x; while(fa[now]!=1 && ret > dis[now] - dis[fa[now]]){ ret -= dis[now] - dis[fa[now]]; now = fa[now]; } if(ret > 2 * dis[now]){ ok.push_back(ret - dis[now]); } else have[now]=1; } else { int ret = x; while(ret > dis[now] - dis[fa[now]]){ ret -= dis[now] - dis[fa[now]]; now = fa[now]; } have[now]=1; } } sort(ok.begin(),ok.end(),cmp); for(int i = h[1]; i; i = nxt[i]){ int v = to[i]; if(!have[v])dfs2(v,v); if(ne[v])need.push_back(dis[v]); } sort(need.begin(),need.end(),cmp); for(int i = 0; i < need.size(); i++){ if(i >= ok.size())return false; if(ok[i] < need[i])return false; } return true; } int main(){ n=read(); for(int i=1;i<=n-1;i++){ int u,v,w; u=read();v=read();w=read(); add_edge(u,v,w); add_edge(v,u,w); } m=read(); for(int i=1;i<=m;i++){ int a=read(); num[a]++; army.push_back(a); } dfs(1); while(l <= r){ int mid = (l + r) / 2; if(check(mid)) ans = mid, r = mid -1; else l = mid + 1; } printf("%d\n", ans); return 0; }
[ "1225013181@qq.com" ]
1225013181@qq.com
0be62ef07036046fff9215800ace826daf1764a2
4ccc93c43061a18de9064569020eb50509e75541
/base/message_loop/message_loop.cc
0eb24cf7d2f89641950bf36ba7768ca7d2dc7ccc
[ "LicenseRef-scancode-unknown-license-reference", "BSD-3-Clause" ]
permissive
SaschaMester/delicium
f2bdab35d51434ac6626db6d0e60ee01911797d7
b7bc83c3b107b30453998daadaeee618e417db5a
refs/heads/master
2021-01-13T02:06:38.740273
2015-07-06T00:22:53
2015-07-06T00:22:53
38,457,128
4
1
null
null
null
null
UTF-8
C++
false
false
22,154
cc
// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/message_loop/message_loop.h" #include <algorithm> #include "base/bind.h" #include "base/compiler_specific.h" #include "base/lazy_instance.h" #include "base/logging.h" #include "base/memory/scoped_ptr.h" #include "base/message_loop/message_pump_default.h" #include "base/metrics/histogram.h" #include "base/metrics/statistics_recorder.h" #include "base/run_loop.h" #include "base/third_party/dynamic_annotations/dynamic_annotations.h" #include "base/thread_task_runner_handle.h" #include "base/threading/thread_local.h" #include "base/time/time.h" #include "base/tracked_objects.h" #if defined(OS_MACOSX) #include "base/message_loop/message_pump_mac.h" #endif #if defined(OS_POSIX) && !defined(OS_IOS) #include "base/message_loop/message_pump_libevent.h" #endif #if defined(OS_ANDROID) #include "base/message_loop/message_pump_android.h" #endif #if defined(USE_GLIB) #include "base/message_loop/message_pump_glib.h" #endif namespace base { namespace { // A lazily created thread local storage for quick access to a thread's message // loop, if one exists. This should be safe and free of static constructors. LazyInstance<base::ThreadLocalPointer<MessageLoop> >::Leaky lazy_tls_ptr = LAZY_INSTANCE_INITIALIZER; // Logical events for Histogram profiling. Run with -message-loop-histogrammer // to get an accounting of messages and actions taken on each thread. const int kTaskRunEvent = 0x1; #if !defined(OS_NACL) const int kTimerEvent = 0x2; // Provide range of message IDs for use in histogramming and debug display. const int kLeastNonZeroMessageId = 1; const int kMaxMessageId = 1099; const int kNumberOfDistinctMessagesDisplayed = 1100; // Provide a macro that takes an expression (such as a constant, or macro // constant) and creates a pair to initalize an array of pairs. In this case, // our pair consists of the expressions value, and the "stringized" version // of the expression (i.e., the exrpression put in quotes). For example, if // we have: // #define FOO 2 // #define BAR 5 // then the following: // VALUE_TO_NUMBER_AND_NAME(FOO + BAR) // will expand to: // {7, "FOO + BAR"} // We use the resulting array as an argument to our histogram, which reads the // number as a bucket identifier, and proceeds to use the corresponding name // in the pair (i.e., the quoted string) when printing out a histogram. #define VALUE_TO_NUMBER_AND_NAME(name) {name, #name}, const LinearHistogram::DescriptionPair event_descriptions_[] = { // Provide some pretty print capability in our histogram for our internal // messages. // A few events we handle (kindred to messages), and used to profile actions. VALUE_TO_NUMBER_AND_NAME(kTaskRunEvent) VALUE_TO_NUMBER_AND_NAME(kTimerEvent) {-1, NULL} // The list must be null terminated, per API to histogram. }; #endif // !defined(OS_NACL) bool enable_histogrammer_ = false; MessageLoop::MessagePumpFactory* message_pump_for_ui_factory_ = NULL; #if defined(OS_IOS) typedef MessagePumpIOSForIO MessagePumpForIO; #elif defined(OS_NACL_SFI) typedef MessagePumpDefault MessagePumpForIO; #elif defined(OS_POSIX) typedef MessagePumpLibevent MessagePumpForIO; #endif #if !defined(OS_NACL_SFI) MessagePumpForIO* ToPumpIO(MessagePump* pump) { return static_cast<MessagePumpForIO*>(pump); } #endif // !defined(OS_NACL_SFI) scoped_ptr<MessagePump> ReturnPump(scoped_ptr<MessagePump> pump) { return pump; } } // namespace //------------------------------------------------------------------------------ MessageLoop::TaskObserver::TaskObserver() { } MessageLoop::TaskObserver::~TaskObserver() { } MessageLoop::DestructionObserver::~DestructionObserver() { } //------------------------------------------------------------------------------ MessageLoop::MessageLoop(Type type) : MessageLoop(type, MessagePumpFactoryCallback()) { BindToCurrentThread(); } MessageLoop::MessageLoop(scoped_ptr<MessagePump> pump) : MessageLoop(TYPE_CUSTOM, Bind(&ReturnPump, Passed(&pump))) { BindToCurrentThread(); } MessageLoop::~MessageLoop() { // current() could be NULL if this message loop is destructed before it is // bound to a thread. DCHECK(current() == this || !current()); // iOS just attaches to the loop, it doesn't Run it. // TODO(stuartmorgan): Consider wiring up a Detach(). #if !defined(OS_IOS) DCHECK(!run_loop_); #endif #if defined(OS_WIN) if (in_high_res_mode_) Time::ActivateHighResolutionTimer(false); #endif // Clean up any unprocessed tasks, but take care: deleting a task could // result in the addition of more tasks (e.g., via DeleteSoon). We set a // limit on the number of times we will allow a deleted task to generate more // tasks. Normally, we should only pass through this loop once or twice. If // we end up hitting the loop limit, then it is probably due to one task that // is being stubborn. Inspect the queues to see who is left. bool did_work; for (int i = 0; i < 100; ++i) { DeletePendingTasks(); ReloadWorkQueue(); // If we end up with empty queues, then break out of the loop. did_work = DeletePendingTasks(); if (!did_work) break; } DCHECK(!did_work); // Let interested parties have one last shot at accessing this. FOR_EACH_OBSERVER(DestructionObserver, destruction_observers_, WillDestroyCurrentMessageLoop()); thread_task_runner_handle_.reset(); // Tell the incoming queue that we are dying. incoming_task_queue_->WillDestroyCurrentMessageLoop(); incoming_task_queue_ = NULL; task_runner_ = NULL; // OK, now make it so that no one can find us. lazy_tls_ptr.Pointer()->Set(NULL); } // static MessageLoop* MessageLoop::current() { // TODO(darin): sadly, we cannot enable this yet since people call us even // when they have no intention of using us. // DCHECK(loop) << "Ouch, did you forget to initialize me?"; return lazy_tls_ptr.Pointer()->Get(); } // static void MessageLoop::EnableHistogrammer(bool enable) { enable_histogrammer_ = enable; } // static bool MessageLoop::InitMessagePumpForUIFactory(MessagePumpFactory* factory) { if (message_pump_for_ui_factory_) return false; message_pump_for_ui_factory_ = factory; return true; } // static scoped_ptr<MessagePump> MessageLoop::CreateMessagePumpForType(Type type) { // TODO(rvargas): Get rid of the OS guards. #if defined(USE_GLIB) && !defined(OS_NACL) typedef MessagePumpGlib MessagePumpForUI; #elif defined(OS_LINUX) && !defined(OS_NACL) typedef MessagePumpLibevent MessagePumpForUI; #endif #if defined(OS_IOS) || defined(OS_MACOSX) #define MESSAGE_PUMP_UI scoped_ptr<MessagePump>(MessagePumpMac::Create()) #elif defined(OS_NACL) // Currently NaCl doesn't have a UI MessageLoop. // TODO(abarth): Figure out if we need this. #define MESSAGE_PUMP_UI scoped_ptr<MessagePump>() #else #define MESSAGE_PUMP_UI scoped_ptr<MessagePump>(new MessagePumpForUI()) #endif #if defined(OS_MACOSX) // Use an OS native runloop on Mac to support timer coalescing. #define MESSAGE_PUMP_DEFAULT \ scoped_ptr<MessagePump>(new MessagePumpCFRunLoop()) #else #define MESSAGE_PUMP_DEFAULT scoped_ptr<MessagePump>(new MessagePumpDefault()) #endif if (type == MessageLoop::TYPE_UI) { if (message_pump_for_ui_factory_) return message_pump_for_ui_factory_(); return MESSAGE_PUMP_UI; } if (type == MessageLoop::TYPE_IO) return scoped_ptr<MessagePump>(new MessagePumpForIO()); #if defined(OS_ANDROID) if (type == MessageLoop::TYPE_JAVA) return scoped_ptr<MessagePump>(new MessagePumpForUI()); #endif DCHECK_EQ(MessageLoop::TYPE_DEFAULT, type); return MESSAGE_PUMP_DEFAULT; } void MessageLoop::AddDestructionObserver( DestructionObserver* destruction_observer) { DCHECK_EQ(this, current()); destruction_observers_.AddObserver(destruction_observer); } void MessageLoop::RemoveDestructionObserver( DestructionObserver* destruction_observer) { DCHECK_EQ(this, current()); destruction_observers_.RemoveObserver(destruction_observer); } void MessageLoop::PostTask( const tracked_objects::Location& from_here, const Closure& task) { task_runner_->PostTask(from_here, task); } void MessageLoop::PostDelayedTask( const tracked_objects::Location& from_here, const Closure& task, TimeDelta delay) { task_runner_->PostDelayedTask(from_here, task, delay); } void MessageLoop::PostNonNestableTask( const tracked_objects::Location& from_here, const Closure& task) { task_runner_->PostNonNestableTask(from_here, task); } void MessageLoop::PostNonNestableDelayedTask( const tracked_objects::Location& from_here, const Closure& task, TimeDelta delay) { task_runner_->PostNonNestableDelayedTask(from_here, task, delay); } void MessageLoop::Run() { DCHECK(pump_); RunLoop run_loop; run_loop.Run(); } void MessageLoop::RunUntilIdle() { DCHECK(pump_); RunLoop run_loop; run_loop.RunUntilIdle(); } void MessageLoop::QuitWhenIdle() { DCHECK_EQ(this, current()); if (run_loop_) { run_loop_->quit_when_idle_received_ = true; } else { NOTREACHED() << "Must be inside Run to call Quit"; } } void MessageLoop::QuitNow() { DCHECK_EQ(this, current()); if (run_loop_) { pump_->Quit(); } else { NOTREACHED() << "Must be inside Run to call Quit"; } } bool MessageLoop::IsType(Type type) const { return type_ == type; } static void QuitCurrentWhenIdle() { MessageLoop::current()->QuitWhenIdle(); } // static Closure MessageLoop::QuitWhenIdleClosure() { return Bind(&QuitCurrentWhenIdle); } void MessageLoop::SetNestableTasksAllowed(bool allowed) { if (allowed) { // Kick the native pump just in case we enter a OS-driven nested message // loop. pump_->ScheduleWork(); } nestable_tasks_allowed_ = allowed; } bool MessageLoop::NestableTasksAllowed() const { return nestable_tasks_allowed_; } bool MessageLoop::IsNested() { return run_loop_->run_depth_ > 1; } void MessageLoop::AddTaskObserver(TaskObserver* task_observer) { DCHECK_EQ(this, current()); task_observers_.AddObserver(task_observer); } void MessageLoop::RemoveTaskObserver(TaskObserver* task_observer) { DCHECK_EQ(this, current()); task_observers_.RemoveObserver(task_observer); } bool MessageLoop::is_running() const { DCHECK_EQ(this, current()); return run_loop_ != NULL; } bool MessageLoop::HasHighResolutionTasks() { return incoming_task_queue_->HasHighResolutionTasks(); } bool MessageLoop::IsIdleForTesting() { // We only check the imcoming queue|, since we don't want to lock the work // queue. return incoming_task_queue_->IsIdleForTesting(); } //------------------------------------------------------------------------------ scoped_ptr<MessageLoop> MessageLoop::CreateUnbound( Type type, MessagePumpFactoryCallback pump_factory) { return make_scoped_ptr(new MessageLoop(type, pump_factory)); } MessageLoop::MessageLoop(Type type, MessagePumpFactoryCallback pump_factory) : type_(type), #if defined(OS_WIN) pending_high_res_tasks_(0), in_high_res_mode_(false), #endif nestable_tasks_allowed_(true), #if defined(OS_WIN) os_modal_loop_(false), #endif // OS_WIN pump_factory_(pump_factory), message_histogram_(NULL), run_loop_(NULL), incoming_task_queue_(new internal::IncomingTaskQueue(this)), task_runner_(new internal::MessageLoopTaskRunner(incoming_task_queue_)) { // If type is TYPE_CUSTOM non-null pump_factory must be given. DCHECK_EQ(type_ == TYPE_CUSTOM, !pump_factory_.is_null()); } void MessageLoop::BindToCurrentThread() { DCHECK(!pump_); if (!pump_factory_.is_null()) pump_ = pump_factory_.Run(); else pump_ = CreateMessagePumpForType(type_); DCHECK(!current()) << "should only have one message loop per thread"; lazy_tls_ptr.Pointer()->Set(this); incoming_task_queue_->StartScheduling(); task_runner_->BindToCurrentThread(); thread_task_runner_handle_.reset(new ThreadTaskRunnerHandle(task_runner_)); } void MessageLoop::RunHandler() { DCHECK_EQ(this, current()); StartHistogrammer(); #if defined(OS_WIN) if (run_loop_->dispatcher_ && type() == TYPE_UI) { static_cast<MessagePumpForUI*>(pump_.get())-> RunWithDispatcher(this, run_loop_->dispatcher_); return; } #endif pump_->Run(this); } bool MessageLoop::ProcessNextDelayedNonNestableTask() { if (run_loop_->run_depth_ != 1) return false; if (deferred_non_nestable_work_queue_.empty()) return false; PendingTask pending_task = deferred_non_nestable_work_queue_.front(); deferred_non_nestable_work_queue_.pop(); RunTask(pending_task); return true; } void MessageLoop::RunTask(const PendingTask& pending_task) { DCHECK(nestable_tasks_allowed_); #if defined(OS_WIN) if (pending_task.is_high_res) { pending_high_res_tasks_--; CHECK_GE(pending_high_res_tasks_, 0); } #endif // Execute the task and assume the worst: It is probably not reentrant. nestable_tasks_allowed_ = false; HistogramEvent(kTaskRunEvent); FOR_EACH_OBSERVER(TaskObserver, task_observers_, WillProcessTask(pending_task)); task_annotator_.RunTask( "MessageLoop::PostTask", "MessageLoop::RunTask", pending_task); FOR_EACH_OBSERVER(TaskObserver, task_observers_, DidProcessTask(pending_task)); nestable_tasks_allowed_ = true; } bool MessageLoop::DeferOrRunPendingTask(const PendingTask& pending_task) { if (pending_task.nestable || run_loop_->run_depth_ == 1) { RunTask(pending_task); // Show that we ran a task (Note: a new one might arrive as a // consequence!). return true; } // We couldn't run the task now because we're in a nested message loop // and the task isn't nestable. deferred_non_nestable_work_queue_.push(pending_task); return false; } void MessageLoop::AddToDelayedWorkQueue(const PendingTask& pending_task) { // Move to the delayed work queue. delayed_work_queue_.push(pending_task); } bool MessageLoop::DeletePendingTasks() { bool did_work = !work_queue_.empty(); while (!work_queue_.empty()) { PendingTask pending_task = work_queue_.front(); work_queue_.pop(); if (!pending_task.delayed_run_time.is_null()) { // We want to delete delayed tasks in the same order in which they would // normally be deleted in case of any funny dependencies between delayed // tasks. AddToDelayedWorkQueue(pending_task); } } did_work |= !deferred_non_nestable_work_queue_.empty(); while (!deferred_non_nestable_work_queue_.empty()) { deferred_non_nestable_work_queue_.pop(); } did_work |= !delayed_work_queue_.empty(); // Historically, we always delete the task regardless of valgrind status. It's // not completely clear why we want to leak them in the loops above. This // code is replicating legacy behavior, and should not be considered // absolutely "correct" behavior. See TODO above about deleting all tasks // when it's safe. while (!delayed_work_queue_.empty()) { delayed_work_queue_.pop(); } return did_work; } void MessageLoop::ReloadWorkQueue() { // We can improve performance of our loading tasks from the incoming queue to // |*work_queue| by waiting until the last minute (|*work_queue| is empty) to // load. That reduces the number of locks-per-task significantly when our // queues get large. if (work_queue_.empty()) { #if defined(OS_WIN) pending_high_res_tasks_ += incoming_task_queue_->ReloadWorkQueue(&work_queue_); #else incoming_task_queue_->ReloadWorkQueue(&work_queue_); #endif } } void MessageLoop::ScheduleWork() { pump_->ScheduleWork(); } //------------------------------------------------------------------------------ // Method and data for histogramming events and actions taken by each instance // on each thread. void MessageLoop::StartHistogrammer() { #if !defined(OS_NACL) // NaCl build has no metrics code. if (enable_histogrammer_ && !message_histogram_ && StatisticsRecorder::IsActive()) { DCHECK(!thread_name_.empty()); message_histogram_ = LinearHistogram::FactoryGetWithRangeDescription( "MsgLoop:" + thread_name_, kLeastNonZeroMessageId, kMaxMessageId, kNumberOfDistinctMessagesDisplayed, message_histogram_->kHexRangePrintingFlag, event_descriptions_); } #endif } void MessageLoop::HistogramEvent(int event) { #if !defined(OS_NACL) if (message_histogram_) message_histogram_->Add(event); #endif } bool MessageLoop::DoWork() { if (!nestable_tasks_allowed_) { // Task can't be executed right now. return false; } for (;;) { ReloadWorkQueue(); if (work_queue_.empty()) break; // Execute oldest task. do { PendingTask pending_task = work_queue_.front(); work_queue_.pop(); if (!pending_task.delayed_run_time.is_null()) { AddToDelayedWorkQueue(pending_task); // If we changed the topmost task, then it is time to reschedule. if (delayed_work_queue_.top().task.Equals(pending_task.task)) pump_->ScheduleDelayedWork(pending_task.delayed_run_time); } else { if (DeferOrRunPendingTask(pending_task)) return true; } } while (!work_queue_.empty()); } // Nothing happened. return false; } bool MessageLoop::DoDelayedWork(TimeTicks* next_delayed_work_time) { if (!nestable_tasks_allowed_ || delayed_work_queue_.empty()) { recent_time_ = *next_delayed_work_time = TimeTicks(); return false; } // When we "fall behind," there will be a lot of tasks in the delayed work // queue that are ready to run. To increase efficiency when we fall behind, // we will only call Time::Now() intermittently, and then process all tasks // that are ready to run before calling it again. As a result, the more we // fall behind (and have a lot of ready-to-run delayed tasks), the more // efficient we'll be at handling the tasks. TimeTicks next_run_time = delayed_work_queue_.top().delayed_run_time; if (next_run_time > recent_time_) { recent_time_ = TimeTicks::Now(); // Get a better view of Now(); if (next_run_time > recent_time_) { *next_delayed_work_time = next_run_time; return false; } } PendingTask pending_task = delayed_work_queue_.top(); delayed_work_queue_.pop(); if (!delayed_work_queue_.empty()) *next_delayed_work_time = delayed_work_queue_.top().delayed_run_time; return DeferOrRunPendingTask(pending_task); } bool MessageLoop::DoIdleWork() { if (ProcessNextDelayedNonNestableTask()) return true; if (run_loop_->quit_when_idle_received_) pump_->Quit(); // When we return we will do a kernel wait for more tasks. #if defined(OS_WIN) // On Windows we activate the high resolution timer so that the wait // _if_ triggered by the timer happens with good resolution. If we don't // do this the default resolution is 15ms which might not be acceptable // for some tasks. bool high_res = pending_high_res_tasks_ > 0; if (high_res != in_high_res_mode_) { in_high_res_mode_ = high_res; Time::ActivateHighResolutionTimer(in_high_res_mode_); } #endif return false; } void MessageLoop::DeleteSoonInternal(const tracked_objects::Location& from_here, void(*deleter)(const void*), const void* object) { PostNonNestableTask(from_here, Bind(deleter, object)); } void MessageLoop::ReleaseSoonInternal( const tracked_objects::Location& from_here, void(*releaser)(const void*), const void* object) { PostNonNestableTask(from_here, Bind(releaser, object)); } #if !defined(OS_NACL) //------------------------------------------------------------------------------ // MessageLoopForUI #if defined(OS_ANDROID) void MessageLoopForUI::Start() { // No Histogram support for UI message loop as it is managed by Java side static_cast<MessagePumpForUI*>(pump_.get())->Start(this); } #endif #if defined(OS_IOS) void MessageLoopForUI::Attach() { static_cast<MessagePumpUIApplication*>(pump_.get())->Attach(this); } #endif #if defined(USE_OZONE) || (defined(USE_X11) && !defined(USE_GLIB)) bool MessageLoopForUI::WatchFileDescriptor( int fd, bool persistent, MessagePumpLibevent::Mode mode, MessagePumpLibevent::FileDescriptorWatcher *controller, MessagePumpLibevent::Watcher *delegate) { return static_cast<MessagePumpLibevent*>(pump_.get())->WatchFileDescriptor( fd, persistent, mode, controller, delegate); } #endif #endif // !defined(OS_NACL) //------------------------------------------------------------------------------ // MessageLoopForIO #if !defined(OS_NACL_SFI) void MessageLoopForIO::AddIOObserver( MessageLoopForIO::IOObserver* io_observer) { ToPumpIO(pump_.get())->AddIOObserver(io_observer); } void MessageLoopForIO::RemoveIOObserver( MessageLoopForIO::IOObserver* io_observer) { ToPumpIO(pump_.get())->RemoveIOObserver(io_observer); } #if defined(OS_WIN) void MessageLoopForIO::RegisterIOHandler(HANDLE file, IOHandler* handler) { ToPumpIO(pump_.get())->RegisterIOHandler(file, handler); } bool MessageLoopForIO::RegisterJobObject(HANDLE job, IOHandler* handler) { return ToPumpIO(pump_.get())->RegisterJobObject(job, handler); } bool MessageLoopForIO::WaitForIOCompletion(DWORD timeout, IOHandler* filter) { return ToPumpIO(pump_.get())->WaitForIOCompletion(timeout, filter); } #elif defined(OS_POSIX) bool MessageLoopForIO::WatchFileDescriptor(int fd, bool persistent, Mode mode, FileDescriptorWatcher* controller, Watcher* delegate) { return ToPumpIO(pump_.get())->WatchFileDescriptor( fd, persistent, mode, controller, delegate); } #endif #endif // !defined(OS_NACL_SFI) } // namespace base
[ "g4jc@github.com" ]
g4jc@github.com
9520b955b33ce7b659694644c642f80fe5f27a22
466ac193a31b2c0e0ec49b711ee1ee8164a3957e
/model/src/Move.cpp
c96a4b3aefea3b5364ab6c85686650977309bf2c
[]
no_license
jeffnuss/chess
33bb6089368cc4b5c7d3f21f7168b8ee4da223b7
5862634173d41ddaf9e0beee03494c7f30a282d4
refs/heads/master
2021-01-10T09:01:53.175925
2012-04-11T02:04:58
2012-04-11T02:04:58
null
0
0
null
null
null
null
UTF-8
C++
false
false
2,021
cpp
/* * Move.cpp * * Created on: Apr 9, 2012 * Author: jnuss */ #include "../inc/Move.h" Move::Move() { } Move::Move(const Move & other) : pieceType(other.pieceType), pieceColor(other.pieceColor), moveFrom(other.moveFrom), moveTo(other.moveTo), capturedPieceType(other.capturedPieceType), caputuredPiecePosition(other.caputuredPiecePosition) { } Move::Move(const Piece * movedPiece, const BoardPosition & moveFrom, const BoardPosition & moveTo) : pieceType(movedPiece->GetType()), pieceColor(movedPiece->GetColor()), moveFrom(moveFrom), moveTo(moveTo), capturedPieceType(-1), caputuredPiecePosition(BoardPosition(-1, -1)) { } Move::Move(const Piece * movedPiece, const BoardPosition & moveFrom, const BoardPosition & moveTo, const Piece * capturedPiece, const BoardPosition & caputuredPiecePosition) : pieceType(movedPiece->GetType()), pieceColor(movedPiece->GetColor()), moveFrom(moveFrom), moveTo(moveTo), capturedPieceType(capturedPiece->GetType()), caputuredPiecePosition(caputuredPiecePosition) { } Move::Move(const int movedPieceType, const int movedPieceColor, const BoardPosition & moveFrom, const BoardPosition & moveTo, const int capturedPieceType, const BoardPosition & caputuredPiecePosition) : pieceType(movedPieceType), pieceColor(movedPieceColor), moveFrom(moveFrom), moveTo(moveTo), capturedPieceType(capturedPieceType), caputuredPiecePosition(caputuredPiecePosition) { } int Move::GetPieceType() const { return pieceType; } int Move::GetPieceColor() const { return pieceColor; } BoardPosition Move::GetOriginPosition() const { return moveFrom; } BoardPosition Move::GetDestinationPosition() const { return moveTo; } int Move::GetCapturedPieceType() const { return capturedPieceType; } int Move::GetCapturedPieceColor() const { return (pieceColor == Piece::BLACK ? Piece::WHITE : Piece::BLACK); } BoardPosition Move::GetCapturedPiecePosition() const { return caputuredPiecePosition; }
[ "jeffnuss@hotmail.com" ]
jeffnuss@hotmail.com
0573b74877cd10711450117852d6e797ac837f14
bce9e3f4da414e13981fdb32992bac5cce14832c
/yuan_pattern.h
e80631e9e00bcb91167d73680eddaabb0fdd1c9b
[]
no_license
zhouhaoyuan/structured-light
61410a79f7a4b0d511ee0988da4ff78aa5c44296
f9bdb453f8aef2e1f545fc8d5aa2101db289379e
refs/heads/master
2020-07-29T05:13:22.481695
2019-09-20T01:45:44
2019-09-20T01:45:44
209,681,635
7
3
null
null
null
null
UTF-8
C++
false
false
7,212
h
#ifndef YUAN_PATTERN_H #define YUAN_PATTERN_H #include <common/returncode.hpp> #include <common/debug.hpp> #include <common/parameters.hpp> #include <common/capture/capture.hpp> #include <common/pattern/pattern.hpp> #include <common/disparity_map.hpp> #include <structured_light/structured_light.hpp> #include <structured_light/gray_code/gray_code.hpp> #include <structured_light/three_phase/three_phase.hpp> #define _USE_MATH_DEFINES #include <math.h> #define YUAN_PATTERN_FREQUENCY_MISSING "YUAN_PATTERN_FREQUENCY_MISSING" #define YUAN_PATTERN_SEQUENCE_COUNT_MISSING "YUAN_PATTERN_SEQUENCE_COUNT_MISSING" #define YUAN_PATTERN_PIXELS_PER_PERIOD_MISSING "YUAN_PATTERN_PIXELS_PER_PERIOD_MISSING" #define YUAN_PATTERN_PIXELS_PER_PERIOD_NOT_DIVISIBLE_BY_EIGHT "YUAN_PATTERN_PIXELS_PER_PERIOD_NOT_DIVISIBLE_BY_EIGHT" #define YUAN_PATTERN_BITDEPTH_MISSING "YUAN_PATTERN_BITDEPTH_MISSING" #define YUAN_PATTERN_BITDEPTH_TOO_SMALL "YUAN_PATTERN_BITDEPTH_TOO_SMALL" namespace dlp{ /** * @brief The yuan_pattern class used to generate and decode patterns */ class yuan_pattern : public dlp::StructuredLight { public: yuan_pattern(); ~yuan_pattern(); class Parameters{ public: //自定义变量 DLP_NEW_PARAMETERS_ENTRY(Frequency, "YUAN_PATTERN_PARAMETERS_FREQUENCY", double, 2.0); DLP_NEW_PARAMETERS_ENTRY(SequenceCount, "YUAN_PATTERN_PARAMETERS_SEQUENCE_COUNT", unsigned int, 0); DLP_NEW_PARAMETERS_ENTRY(PixelsPerPeriod, "YUAN_PATTERN_PARAMETERS_PIXELS_PER_PERIOD", unsigned int, 8); DLP_NEW_PARAMETERS_ENTRY(Bitdepth, "YUAN_PATTERN_PARAMETERS_BITDEPTH", dlp::Pattern::Bitdepth, dlp::Pattern::Bitdepth::MONO_8BPP); DLP_NEW_PARAMETERS_ENTRY(RepeatPhases, "YUAN_PATTERN_PARAMETERS_REPEAT_PHASES", unsigned int, 1); }; ReturnCode Setup(const dlp::Parameters &settings); ReturnCode GetSetup( dlp::Parameters *settings) const; ReturnCode GeneratePatternSequence(dlp::Pattern::Sequence *pattern_sequence); ReturnCode DecodeCaptureSequence(Capture::Sequence *capture_sequence,dlp::DisparityMap *disparity_map); private: void Patterns_TransformToDlp(std::vector<cv::Mat> &matlist, dlp::Pattern::Sequence *pattern_sequence); bool reconstruction_parameters_set(); public: //coding void generate_sinusoidal_fringe(std::vector<cv::Mat> &image,dlp::Pattern::Orientation orientation, Parameters::PixelsPerPeriod _PixelsPerPeriod,const int stepNum, double phaseshift = 0); void generate_threeFrequencyHeterodyning(std::vector<cv::Mat> &image,const int stepNum, const int P1 = 40,const int P2 = 46, const int P3 = 350 ); //彩色双频双三步 void generate_color_dual_three_step_sin_pattern(std::vector<cv::Mat> &colorPattern, int pixelperperiod_1,int pixelperperiod_2, int stepNum, double phaseShift, dlp::Pattern::Orientation orientation); //decoding void decode_phaseShifting_LookUpTable(cv::Mat &mask, std::vector<cv::Mat> &srcImageSequence, cv::Mat &dstImage,const int stepNum); void decode_multiStep_phaseShifting(cv::Mat &mask, std::vector<cv::Mat> &srcImageSequence, cv::Mat &dstImage,const int stepNum); void decode_dualStepPhaseShift(cv::Mat &mask, std::vector<cv::Mat> &srcImageSequence, cv::Mat &dstImage,const int stepNum); void decode_multiFrequencyHeterodyning(std::vector<cv::Mat> &image, const cv::Mat &maskImage,cv::Mat &unwrap); void decode_multiWavelength(std::vector<cv::Mat> &image, const cv::Mat &maskImage,cv::Mat &unwrap,dlp::Pattern::Orientation orientation); void decode_dualFrequencyHeterodyning(std::vector<cv::Mat> &image,const int T1,const int T2, const cv::Mat &maskImage,cv::Mat &unwrap); //reconstruction void reconstruct3D_by_singleCameraSystem(cv::Mat &unwrap, std::vector<cv::Point3f> &pCloud,cv::Mat &mask); void reconstruct3D_by_DlpCameraSystem(std::vector<cv::Point2f> leftPoints, std::vector<cv::Point2f> rightPoints, std::vector<cv::Point3f> &pCloud); void createCorrectPoints(const cv::Mat &unwrapX,const cv::Mat &unwrapY,int pixels,std::vector<cv::Point2f> &l_points, std::vector<cv::Point2f> &r_points,const cv::Mat &mask); bool AXbSolve(cv::Mat &A, cv::Mat &b, double* x, int n); void savePointCloud(std::vector<cv::Point3f> pCloud,QString path); //设置 void set_multiFrequency(const int p1, const int p2, const int p3); void set_ImageSize(const int imageHeight,const int imageWidth); private: Parameters::Frequency frequency_; Parameters::SequenceCount sequence_count_; Parameters::PixelsPerPeriod pixels_per_period_; Parameters::Bitdepth bitdepth_; Parameters::RepeatPhases repeat_phases_; float phase_counts_; float maximum_value_; unsigned int resolution_; //Look-up-table double** atan2Table_threeStep; double** atan2Table_fourStep; int frequency_P1; int frequency_P2; int frequency_P3; int ImageHeight = 800; int ImageWidth = 1280; //CalibrateResult cv::Mat aMat; cv::Mat camera_intrinsic; cv::Mat camera_distCoeffs; cv::Mat E_1,E_2; cv::Mat M_1,M_2; cv::Mat _R,_T; cv::Mat left_intrinsic,right_intrinsic; cv::Mat left_distCoeffs,right_distCoeffs; bool singleReconstructionFlag; }; inline bool yuan_pattern::reconstruction_parameters_set() { // cv::FileStorage fs; // fs.open("../ScanData/SingleCalibResult.yml",cv::FileStorage::READ); // if(!fs.isOpened()) // { // std::cout<<"Error: the SingleCalibResult yml file can not be opened!......"<<std::endl; // }else{ // std::cout<<"The SingleCalibResult yml file opened successfully!......"<<std::endl; // fs["cameraIntrinsic"]>>camera_intrinsic; // fs["cameraDistCoeffs"]>>camera_distCoeffs; // fs["aMatrix"]>>aMat; // fs.release(); // singleReconstructionFlag = true; // } cv::FileStorage fs1; fs1.open("../ScanData/DoubleCalibResult.yml",cv::FileStorage::READ); if(!fs1.isOpened()) { std::cout<<"Error: the DoubleCalibResult yml file can not be opened!......"<<std::endl; return false; }else{ std::cout<<"The DoubleCalibResult yml file opened successfully!......"<<std::endl; fs1["R"]>>_R; fs1["T"]>>_T; fs1["cameraM"]>>left_intrinsic; fs1["proM"]>>right_intrinsic; fs1["cameraKc"]>>left_distCoeffs; fs1["proKc"]>>right_distCoeffs; fs1.release(); singleReconstructionFlag = false; return true; } // if( !fs1.isOpened()){ // return false; // }else{ // return true; // } } } #endif // YUAN_PATTERN_H
[ "noreply@github.com" ]
noreply@github.com
da9e46232b00567f58e9112d9c09850024449071
e49cc64ce9256d7b7d9700ca2ba779a4da2d2e1b
/src/kinect2_raw_node.cpp
36c2395cc970139e09b7187d4c1d53d5843a5da6
[]
no_license
doge-of-the-day/kinect2
01c16de9c3171636763befd8d383d707332ede93
5e28bb33b432b60227d7a0ab578e1c95adc5cf9b
refs/heads/master
2021-01-22T20:13:08.858361
2017-10-17T14:46:43
2017-10-17T14:46:43
85,297,529
2
0
null
null
null
null
UTF-8
C++
false
false
14,327
cpp
/// HEADER #include <kinect2/kinect2_raw_node.h> /// SYSTEM #include <sensor_msgs/distortion_models.h> #include <sensor_msgs/image_encodings.h> #include <pcl_ros/point_cloud.h> #include <sensor_msgs/PointCloud2.h> #include <functional> using namespace kinect2; Kinect2RawNode::Kinect2RawNode() : nh_private_("~") { } Kinect2RawNode::~Kinect2RawNode() { kinterface_.stop(); } bool Kinect2RawNode::setup() { const std::string topic_color = nh_private_.param<std::string>("topic_color", "/kinect2/image_color"); const std::string topic_color_info = nh_private_.param<std::string>("topic_color_info", "/kinect2/image_color/camera_info"); const std::string topic_depth = nh_private_.param<std::string>("topic_depth", "/kinect2/depth"); const std::string topic_depth_info = nh_private_.param<std::string>("topic_depth_info", "/kinect2/depth/camera_info"); const std::string topic_ir = nh_private_.param<std::string>("topic_ir", "/kinect2/image_ir"); const std::string topic_ir_info = nh_private_.param<std::string>("topic_ir_info", "/kinect2/image_ir/camera_info"); const std::string topic_kinect2_info = nh_private_.param<std::string>("topic_kinect2_info", "/kinect2/camera_info"); const std::string topic_color_registered = nh_private_.param<std::string>("topic_color_registered", "/kinect2/color_registered"); const std::string topic_depth_rectified = nh_private_.param<std::string>("topic_depth_undistorted", "/kinect2/depth_rectified"); const std::string topic_pointcloud = nh_private_.param<std::string>("topic_rgb", "/kinect2/points"); const std::string service_name_wakeup = nh_private_.param<std::string>("service_name_wakeup", "/kinect2/wakeup"); const std::string service_name_sleep = nh_private_.param<std::string>("service_name_sleep", "/kinect2/sleep"); const double time_offset_ir = nh_private_.param<double>("time_offset_ir", 0.0); const double time_offset_rgb = nh_private_.param<double>("time_offset_rgb", 0.0);; time_offset_ir_.fromNSec(static_cast<long>(std::floor(1e9 * time_offset_ir + 0.5))); time_offset_rgb_.fromNSec(static_cast<long>(std::floor(1e9 * time_offset_rgb + 0.5))); pub_rate_preferred_ = nh_private_.param<double>("preferred_publication_rate", -1.0); frame_id_rgb_ = nh_private_.param<std::string>("frame_id_color", "kinect2_color_optical_frame"); frame_id_ir_ = nh_private_.param<std::string>("frame_id_ir", "kinect2_depth_optical_frame"); kinterface_parameters_.get_points = true; kinterface_parameters_.get_color = nh_private_.param<bool>("publish_color", false); kinterface_parameters_.get_ir = nh_private_.param<bool>("publish_ir", false); kinterface_parameters_.get_depth = nh_private_.param<bool>("publish_depth", false); kinterface_parameters_.get_color_registered = nh_private_.param<bool>("publish_color_registered", false); kinterface_parameters_.get_depth_rectified = nh_private_.param<bool>("publish_depth_rectified", false); const std::string pipeline_type = nh_private_.param<std::string>("pipeline_type", "CUDA"); if(pipeline_type == "GL") { kinterface_parameters_.mode = Kinect2Interface::GL; } else if(pipeline_type == "OCL") { kinterface_parameters_.mode = Kinect2Interface::OCL; } else if(pipeline_type == "CUDA") { kinterface_parameters_.mode = Kinect2Interface::CUDA; } else if(pipeline_type == "KDE_CUDA") { kinterface_parameters_.mode = Kinect2Interface::KDE_CUDA; } else if(pipeline_type == "KDE_OCL") { kinterface_parameters_.mode = Kinect2Interface::KDE_OCL; } else { kinterface_parameters_.mode = Kinect2Interface::CPU; } if(!kinterface_.setup(kinterface_parameters_)) { std::cerr << "[Kinect2Node]: Cannot setup Kinect2Interface!" << std::endl; ros::shutdown(); } if(kinterface_parameters_.get_color) { pub_rgb_ = nh_.advertise<sensor_msgs::Image>(topic_color, 1); pub_rgb_info_ = nh_.advertise<sensor_msgs::CameraInfo>(topic_color_info, 1); } if(kinterface_parameters_.get_depth) { pub_depth_ = nh_.advertise<sensor_msgs::Image>(topic_depth, 1); pub_depth_info_ = nh_.advertise<sensor_msgs::CameraInfo>(topic_depth_info, 1); } if(kinterface_parameters_.get_ir) { pub_ir_ = nh_.advertise<sensor_msgs::Image>(topic_ir, 1); pub_ir_info_ = nh_.advertise<sensor_msgs::CameraInfo>(topic_ir_info, 1); } if(kinterface_parameters_.get_color_registered) { pub_rgb_registered_ = nh_.advertise<sensor_msgs::Image>(topic_color_registered, 1); } if(kinterface_parameters_.get_depth_rectified) { pub_depth_undistorted_ = nh_.advertise<sensor_msgs::Image>(topic_depth_rectified, 1); } pub_pointcloud_ = nh_.advertise<pcl::PointCloud<pcl::PointXYZRGB>>(topic_pointcloud, 1); pub_kinect2_info_ = nh_.advertise<Kinect2Info>(topic_kinect2_info, 1); service_sleep_ = nh_.advertiseService(service_name_sleep, &Kinect2RawNode::sleep, this); service_wakeup_ = nh_.advertiseService(service_name_wakeup, &Kinect2RawNode::wakeup, this); return kinterface_.start(); } int Kinect2RawNode::run() { if(pub_rate_preferred_ <= 0.0) { while(ros::ok()) { if(kinterface_.isRunning()) { publish(); } else { ros::Rate(1.0).sleep(); } ros::spinOnce(); } } else { ros::Rate rate(pub_rate_preferred_); while(ros::ok()) { if(kinterface_.isRunning()) { publish(); rate.sleep(); } else { ros::Rate(1.0).sleep(); } } } kinterface_.stop(); ros::shutdown(); return 0; } void Kinect2RawNode::publish() { auto convertRGB = [](const Kinect2Interface::Stamped<cv::Mat> &rgb, const std::string &frame_id, sensor_msgs::Image::Ptr &image){ const std::size_t rows = rgb.data.rows; const std::size_t cols = rgb.data.cols; const std::size_t rgb_channels = rgb.data.channels(); const std::size_t channels = 3; if(!image) { image.reset(new sensor_msgs::Image); const std::size_t bbc = 1; image->height = rows; image->width = cols; image->encoding = sensor_msgs::image_encodings::BGR8; image->is_bigendian = false; image->step = cols * channels * bbc; image->data.resize(channels * rows * cols); image->header.frame_id = frame_id; } image->header.stamp.fromNSec(rgb.stamp); const uchar * rgb_ptr = rgb.data.data; uchar * image_ptr = image->data.data(); for(std::size_t i = 0 ; i < rows ; ++i) { for(std::size_t j = 0 ; j < cols ; ++j) { for(std::size_t k = 0 ; k < 3 ; ++k) { image_ptr[(i * cols + j) * channels + k] = rgb_ptr[(i * cols + (cols - 1 - j)) * rgb_channels + k]; } } } }; auto convertFloat = [](const Kinect2Interface::Stamped<cv::Mat> &mat, const std::string &frame_id, sensor_msgs::Image::Ptr &image) { const std::size_t rows = mat.data.rows; const std::size_t cols = mat.data.cols; const std::size_t bbp = 2; if(!image) { image.reset(new sensor_msgs::Image); image->height = rows; image->width = cols; image->encoding = sensor_msgs::image_encodings::MONO16; image->is_bigendian = false; image->step = mat.data.cols * bbp; image->data.resize(bbp * rows * cols); image->header.frame_id = frame_id; } image->header.stamp.fromNSec(mat.stamp); const float * mat_ptr = mat.data.ptr<float>(); ushort * image_ptr = (ushort*) image->data.data(); for(std::size_t i = 0 ; i < rows ; ++i) { for(std::size_t j = 0 ; j < cols ; ++j) { image_ptr[i * cols + j] = mat_ptr[i * cols + (cols - j - 1)]; } } }; Kinect2Interface::Data::Ptr data = kinterface_.getData(); if(data) { updateCameraInfo(); if(kinterface_parameters_.get_color) { convertRGB(data->rgb, frame_id_rgb_, image_rgb_); image_rgb_->header.stamp += time_offset_rgb_; pub_rgb_.publish(image_rgb_); pub_rgb_info_.publish(camera_info_rgb_); } if(kinterface_parameters_.get_ir) { convertFloat(data->ir, frame_id_ir_, image_ir_); image_ir_->header.stamp += time_offset_ir_; pub_ir_.publish(image_ir_); pub_ir_info_.publish(camera_info_ir_); } if(kinterface_parameters_.get_depth) { convertFloat(data->depth, frame_id_ir_, image_depth_); image_depth_->header.stamp += time_offset_ir_; pub_depth_.publish(image_depth_); pub_depth_info_.publish(camera_info_ir_); } if(kinterface_parameters_.get_depth_rectified) { convertFloat(data->depth_rectified, frame_id_ir_, image_depth_rectified_); image_depth_rectified_->header.stamp += time_offset_ir_; pub_depth_undistorted_.publish(image_depth_rectified_); } if(kinterface_parameters_.get_color_registered) { convertRGB(data->rgb_registered, frame_id_ir_, image_rgb_registered_); image_rgb_registered_->header.stamp += time_offset_rgb_; pub_rgb_registered_.publish(image_rgb_registered_); } if(!data->points->points.empty()) { data->points->header.frame_id = frame_id_ir_; data->points->header.stamp += time_offset_ir_.toNSec() / 1000; pub_pointcloud_.publish(data->points); } pub_kinect2_info_.publish(kinect2_info_); } } bool Kinect2RawNode::sleep(std_srvs::Empty::Request &req, std_srvs::Empty::Response &res) { return kinterface_.stop(); } bool Kinect2RawNode::wakeup(std_srvs::Empty::Request &req, std_srvs::Empty::Response &res) { return kinterface_.start(); } void Kinect2RawNode::updateCameraInfo() { if(!kinterface_camera_parameters_) { kinterface_camera_parameters_.reset(new CameraParameters); kinterface_.getCameraParameters(*kinterface_camera_parameters_); } if(!camera_info_ir_) { camera_info_ir_.reset(new sensor_msgs::CameraInfo); camera_info_ir_->header.frame_id = frame_id_ir_; camera_info_ir_->width = kinterface_camera_parameters_->width_ir; camera_info_ir_->height = kinterface_camera_parameters_->height_ir; camera_info_ir_->distortion_model = sensor_msgs::distortion_models::PLUMB_BOB; kinterface_camera_parameters_->getDistortionCoefficientsIR(camera_info_ir_->D); kinterface_camera_parameters_->getCameraMatrixIR(camera_info_ir_->K); kinterface_camera_parameters_->getRectificationMatrixIR(camera_info_ir_->R); kinterface_camera_parameters_->getProjectionMatrixIR(camera_info_ir_->P); } if(!camera_info_rgb_) { camera_info_rgb_.reset(new sensor_msgs::CameraInfo); camera_info_rgb_->header.frame_id = frame_id_rgb_; camera_info_rgb_->width = kinterface_camera_parameters_->width_rgb; camera_info_rgb_->height = kinterface_camera_parameters_->height_rgb; camera_info_rgb_->distortion_model = sensor_msgs::distortion_models::PLUMB_BOB; kinterface_camera_parameters_->getDistortionCoefficientsRGB(camera_info_rgb_->D); kinterface_camera_parameters_->getCameraMatrixRGB(camera_info_rgb_->K); kinterface_camera_parameters_->getRectificationMatrixRGB(camera_info_rgb_->R); kinterface_camera_parameters_->getProjectionMatrixRGB(camera_info_rgb_->P); } if(!kinect2_info_ && camera_info_rgb_ && camera_info_ir_) { kinect2_info_.reset(new Kinect2Info); kinect2_info_->header = camera_info_ir_->header; /// rgb kinect2_info_->distortion_model_rgb = camera_info_rgb_->distortion_model; kinect2_info_->height_rgb = camera_info_rgb_->height; kinect2_info_->width_rgb = camera_info_rgb_->width; kinect2_info_->D_rgb = camera_info_rgb_->D; kinect2_info_->K_rgb = camera_info_rgb_->K; kinect2_info_->R_rgb = camera_info_rgb_->R; kinect2_info_->P_rgb = camera_info_rgb_->P; kinterface_camera_parameters_->getMappingCoefficientsRGB(kinect2_info_->M_x_rgb, kinect2_info_->M_y_rgb); kinect2_info_->shift_d_rgb = kinterface_camera_parameters_->color.shift_d; kinect2_info_->shift_m_rgb = kinterface_camera_parameters_->color.shift_m; /// ir kinect2_info_->distortion_model_ir = camera_info_ir_->distortion_model; kinect2_info_->height_ir = camera_info_ir_->height; kinect2_info_->width_ir = camera_info_ir_->width; kinect2_info_->D_ir = camera_info_ir_->D; kinect2_info_->K_ir = camera_info_ir_->K; kinect2_info_->R_ir = camera_info_ir_->R; kinect2_info_->P_ir = camera_info_ir_->P; } ros::Time stamp = ros::Time::now(); camera_info_rgb_->header.stamp = stamp; camera_info_ir_->header.stamp = stamp; kinect2_info_->header.stamp = stamp; } int main(int argc, char *argv[]) { ros::init(argc, argv, "kinect2_node"); Kinect2RawNode kn; kn.setup(); return kn.run(); }
[ "richard.hanten@uni-tuebingen.de" ]
richard.hanten@uni-tuebingen.de
61708cfe86f0e4402bd219c2d7f99c0e18d3dc79
01b23678724d9784a2c1fd19dbe5361073384734
/Linked List/Insert In the middle function.cpp
e3b6fa53a538c946e56ec5fd1709ed0a412ac9fa
[]
no_license
AzizulTareq/data-structures-and-algorithms
42241b3ec0544c5741adc8a3999a37d2f818cae3
19c34575ff051e9fcb14861c31f5e2387333619c
refs/heads/master
2023-06-18T04:12:00.529070
2021-07-17T06:22:16
2021-07-17T06:22:16
262,660,059
0
0
null
null
null
null
UTF-8
C++
false
false
1,095
cpp
#include <iostream> using namespace std; class node { public: int data; node* next; node(int data){ this -> data = data; next = NULL; } }; void insertAtHead (node * &head, int data){ if(head == NULL){ head = new node(data); return; } //otherwise node * n = new node(data); n -> next = head; head = n; } void insertAtMiddle (node* &head, int data, int pos) { if(pos == 0){ insertAtHead(head, data); } else { node * temp = head; for(int i=1; i<=pos-1; i++){ temp = temp -> next; } node * n = new node(data); n -> next = temp -> next; temp -> next = n; } } void printLL( node * head){ while(head != NULL){ cout << head->data <<"-->"; head = head->next; } cout<<endl; } int main() { node* head = NULL; insertAtHead(head, 4); insertAtHead(head, 6); insertAtHead(head, 9); insertAtHead(head, 3); insertAtHead(head, 7); insertAtMiddle(head, 111, 2); printLL(head); return 0; }
[ "azizul.tareq@northsouth.edu" ]
azizul.tareq@northsouth.edu
e43006e73834faad25677710c30d9d167e151efa
f0cfa1f5e30845a6061fefbf87547e63b2c22b41
/devel/include/rss_msgs/BumpMsg.h
72b5815639638b564a4337b4ab5208319b0e3c20
[ "MIT" ]
permissive
WeirdCoder/rss-2014-team-3
d9ba488dff5b7f17bd278a3eef135a39bdcf8e19
f7565e14de018b3fac5e2cfeb6633d32047eb70a
refs/heads/master
2021-01-01T06:55:14.626711
2014-05-06T23:25:24
2014-05-06T23:25:24
null
0
0
null
null
null
null
UTF-8
C++
false
false
6,570
h
/* Software License Agreement (BSD License) * * Copyright (c) 2011, Willow Garage, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of Willow Garage, Inc. nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * Auto-generated by genmsg_cpp from file /home/rss-student/rss-2014-team-3/src/rss_msgs/msg/BumpMsg.msg * */ #ifndef RSS_MSGS_MESSAGE_BUMPMSG_H #define RSS_MSGS_MESSAGE_BUMPMSG_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_message_traits.h> #include <ros/message_operations.h> namespace rss_msgs { template <class ContainerAllocator> struct BumpMsg_ { typedef BumpMsg_<ContainerAllocator> Type; BumpMsg_() : left(false) , right(false) { } BumpMsg_(const ContainerAllocator& _alloc) : left(false) , right(false) { } typedef uint8_t _left_type; _left_type left; typedef uint8_t _right_type; _right_type right; typedef boost::shared_ptr< ::rss_msgs::BumpMsg_<ContainerAllocator> > Ptr; typedef boost::shared_ptr< ::rss_msgs::BumpMsg_<ContainerAllocator> const> ConstPtr; boost::shared_ptr<std::map<std::string, std::string> > __connection_header; }; // struct BumpMsg_ typedef ::rss_msgs::BumpMsg_<std::allocator<void> > BumpMsg; typedef boost::shared_ptr< ::rss_msgs::BumpMsg > BumpMsgPtr; typedef boost::shared_ptr< ::rss_msgs::BumpMsg const> BumpMsgConstPtr; // constants requiring out of line definition template<typename ContainerAllocator> std::ostream& operator<<(std::ostream& s, const ::rss_msgs::BumpMsg_<ContainerAllocator> & v) { ros::message_operations::Printer< ::rss_msgs::BumpMsg_<ContainerAllocator> >::stream(s, "", v); return s; } } // namespace rss_msgs namespace ros { namespace message_traits { // BOOLTRAITS {'IsFixedSize': True, 'IsMessage': True, 'HasHeader': False} // {'std_msgs': ['/opt/ros/hydro/share/std_msgs/cmake/../msg'], 'rss_msgs': ['/home/rss-student/rss-2014-team-3/src/rss_msgs/msg']} // !!!!!!!!!!! ['__class__', '__delattr__', '__dict__', '__doc__', '__eq__', '__format__', '__getattribute__', '__hash__', '__init__', '__module__', '__ne__', '__new__', '__reduce__', '__reduce_ex__', '__repr__', '__setattr__', '__sizeof__', '__str__', '__subclasshook__', '__weakref__', '_parsed_fields', 'constants', 'fields', 'full_name', 'has_header', 'header_present', 'names', 'package', 'parsed_fields', 'short_name', 'text', 'types'] template <class ContainerAllocator> struct IsFixedSize< ::rss_msgs::BumpMsg_<ContainerAllocator> > : TrueType { }; template <class ContainerAllocator> struct IsFixedSize< ::rss_msgs::BumpMsg_<ContainerAllocator> const> : TrueType { }; template <class ContainerAllocator> struct IsMessage< ::rss_msgs::BumpMsg_<ContainerAllocator> > : TrueType { }; template <class ContainerAllocator> struct IsMessage< ::rss_msgs::BumpMsg_<ContainerAllocator> const> : TrueType { }; template <class ContainerAllocator> struct HasHeader< ::rss_msgs::BumpMsg_<ContainerAllocator> > : FalseType { }; template <class ContainerAllocator> struct HasHeader< ::rss_msgs::BumpMsg_<ContainerAllocator> const> : FalseType { }; template<class ContainerAllocator> struct MD5Sum< ::rss_msgs::BumpMsg_<ContainerAllocator> > { static const char* value() { return "0544cac0b98e92509d14f758d50cf24b"; } static const char* value(const ::rss_msgs::BumpMsg_<ContainerAllocator>&) { return value(); } static const uint64_t static_value1 = 0x0544cac0b98e9250ULL; static const uint64_t static_value2 = 0x9d14f758d50cf24bULL; }; template<class ContainerAllocator> struct DataType< ::rss_msgs::BumpMsg_<ContainerAllocator> > { static const char* value() { return "rss_msgs/BumpMsg"; } static const char* value(const ::rss_msgs::BumpMsg_<ContainerAllocator>&) { return value(); } }; template<class ContainerAllocator> struct Definition< ::rss_msgs::BumpMsg_<ContainerAllocator> > { static const char* value() { return "bool left\n\ bool right\n\ "; } static const char* value(const ::rss_msgs::BumpMsg_<ContainerAllocator>&) { return value(); } }; } // namespace message_traits } // namespace ros namespace ros { namespace serialization { template<class ContainerAllocator> struct Serializer< ::rss_msgs::BumpMsg_<ContainerAllocator> > { template<typename Stream, typename T> inline static void allInOne(Stream& stream, T m) { stream.next(m.left); stream.next(m.right); } ROS_DECLARE_ALLINONE_SERIALIZER; }; // struct BumpMsg_ } // namespace serialization } // namespace ros namespace ros { namespace message_operations { template<class ContainerAllocator> struct Printer< ::rss_msgs::BumpMsg_<ContainerAllocator> > { template<typename Stream> static void stream(Stream& s, const std::string& indent, const ::rss_msgs::BumpMsg_<ContainerAllocator>& v) { s << indent << "left: "; Printer<uint8_t>::stream(s, indent + " ", v.left); s << indent << "right: "; Printer<uint8_t>::stream(s, indent + " ", v.right); } }; } // namespace message_operations } // namespace ros #endif // RSS_MSGS_MESSAGE_BUMPMSG_H
[ "rss-student@Turtle.mit.edu" ]
rss-student@Turtle.mit.edu
e1a32b54920ab9bd7073bfc874108b8b22f072c6
cf0ddb76f36df263c22fcd13ace6bb16b5f6857f
/CODE/Particle.h
848563980d499da40886cfb2020f75c4197921ba
[]
no_license
0NDR/Sword
573493d1da11155adb9797dc5fe454a41ae61eab
1e5107aab0d27a2e396ca764eeb54e79b7415a23
refs/heads/master
2021-01-13T01:04:24.372397
2015-09-29T00:31:41
2015-09-29T00:31:41
43,334,599
3
0
null
null
null
null
UTF-8
C++
false
false
2,455
h
#ifndef Particle_H_INCLUDED #define Particle_H_INCLUDED #include "Physics3D.h" #include "Model.h" #include "glTexture.h" #include "Shader.h" class Particle: public Physics3D ///Extended class for rendering 3D meshs { protected: private: Model *renderMesh; glTexture *renderTexture = NULL; public: Particle(){addNewType();TextureScale=glm::vec2(1,1);} Particle(Object* parent): Physics3D(parent){addNewType();TextureScale=glm::vec2(1,1);} Particle(std::string name): Physics3D(name){addNewType();TextureScale=glm::vec2(1,1);} Particle(Object* parent, std::string name): Physics3D(parent,name){addNewType();TextureScale=glm::vec2(1,1);} virtual void Update(); virtual void Render(); virtual void Render(Shader* shad) { setShader(shad); this->Render(); } void setMesh(Model *newMesh); ///<Sets the gameObject's mesh void setTexture(glTexture *texture); ///<Sets the gameObject's texture void setColor(glm::vec4 pos); ///<Sets the gameObject's color void setTextureScale(glm::vec2 scale); glm::vec4 *getColor(); glm::vec2 *getTextureScale(); glm::vec4 Color; ///<The set color glm::vec2 TextureScale; virtual int push(lua_State *l) { luabridge::push(l,this); return 1; } static std::string TypeID() {return "gameObject";} virtual std::string type() {return "gameObject";} /* static void RegisterLua(lua_State *l) { if(!GLOBAL::isRegistered(Object3D::TypeID(),l)) { Object3D::RegisterLua(l); } GLOBAL::addRegister(TypeID(),l); luabridge::getGlobalNamespace(l).deriveClass<gameObject,Object3D>(TypeID().c_str()) .addConstructor<void (*)(std::string)>() .addFunction("setMesh",&gameObject::setMesh) .addFunction("setTexture", &gameObject::setTexture) .addProperty("Color",(glm::vec4* (gameObject::*)()const)&gameObject::getColor,&gameObject::setColor) .endClass(); } ///<Adds the class definition to a given lua state*/ }; #endif // Particle_H_INCLUDED
[ "nickdeanroberts@gmail.com" ]
nickdeanroberts@gmail.com
945a3b1a7515c1f10d9b7077c2e2ba53641cb74e
21fc7b7acfefe74414a577f32c9bbe3df2382cf4
/Teensymouse2015/Maze.h
be670d83ea7524844a03b0e971e24b02fa933b8c
[]
no_license
UCSBRoboticsClub/Teensy-Mouse-2015
786d559241d9e0e82eee84a0a512cad9b8aa1820
a91ac6de44bc5a82f2835af06b18a71b9e73a037
refs/heads/master
2016-09-05T12:40:51.709481
2015-05-17T08:17:34
2015-05-17T08:17:34
33,518,570
1
0
null
null
null
null
UTF-8
C++
false
false
2,764
h
#ifndef MAZE_HPP #define MAZE_HPP #undef min #undef max #include <array> #include <cstdlib> #include "BitArray2D.h" /* The get/setCellsWalls functions take and return arrays of booleans * representing the state of each wall around a cell. * cw[0] is the wall in the +i direction * cw[1] is the wall in the +j direction * cw[2] is the wall in the -i direction * cw[3] is the wall in the -j direction * The borders of the maze are assumed to always have walls. Trying to set a * wall along the border to false will fail, but other walls set in the same * operation will succeed and the function will return false to signal the * invalid wall setting. * * The maze is drawn using matrix convention for indices and directions: * +-------+-------+---> j * | (0,0) | (0,1) | * +-------+-------+ * | (1,0) | (1,1) | * +-------+-------+ * | * v * i */ template<int m, int n> class Maze { public: Maze(); std::array<bool, 4> getCellWalls(int i, int j) const; bool setCellWalls(int i, int j, std::array<bool, 4> cw); void fill(); void clear(); void randomize(); //private: BitArray2D<m - 1, n> mWalls; BitArray2D<m, n - 1> nWalls; }; template<int m, int n> Maze<m, n>::Maze() { clear(); } template<int m, int n> std::array<bool, 4> Maze<m, n>::getCellWalls(int i, int j) const { if (i < 0 || j < 0 || i >= m || j >= n) return {false, false, false, false}; std::array<bool, 4> cw = { (m - 1 == i) || mWalls.get(i, j), (n - 1 == j) || nWalls.get(i, j), (0 == i) || mWalls.get(i - 1, j), (0 == j) || nWalls.get(i, j - 1) }; return cw; } template<int m, int n> bool Maze<m, n>::setCellWalls(int i, int j, std::array<bool, 4> cw) { if (i < 0 || j < 0 || i >= m || j >= n) return false; bool error = ((m - 1 == i && !cw[0]) || (n - 1 == j && !cw[1]) || (0 == i && !cw[2]) || (0 == j && !cw[3])); if (i < m - 1) mWalls.set(i, j, cw[0]); if (j < n - 1) nWalls.set(i, j, cw[1]); if (i > 0) mWalls.set(i - 1, j, cw[2]); if (j > 0) nWalls.set(i, j - 1, cw[3]); // Returns false if the caller tried to set the boundary walls to false return !error; } template<int m, int n> void Maze<m, n>::clear() { mWalls.setAll(false); nWalls.setAll(false); } template<int m, int n> void Maze<m, n>::fill() { mWalls.setAll(true); nWalls.setAll(true); } template<int m, int n> void Maze<m, n>::randomize() { for (int i = 0; i < mWalls.size(); ++i) mWalls[i] = std::rand() % 256; for (int i = 0; i < nWalls.size(); ++i) nWalls[i] = std::rand() % 256; } #endif // MAZE_HPP
[ "nickolas.clinton1@gmail.com" ]
nickolas.clinton1@gmail.com
4144d6719e1fa2a4811f1142acd0c3ccde8a8b9d
946127a03209fd9f85402dc7f7a617c9fdb3fbee
/tests/src/main.cpp
8ab283715ef086e92e06c960252e7fe2db28b7db
[ "LicenseRef-scancode-warranty-disclaimer", "Apache-2.0" ]
permissive
masterbulla/imgbrd-grabber
431abfa53c370963e0e27a7f8245e46605e516a6
63251cb5170ac0dc7add391f233e7a0edb2f9094
refs/heads/master
2020-03-23T08:59:09.912834
2018-06-21T06:52:27
2018-06-22T18:23:08
null
0
0
null
null
null
null
UTF-8
C++
false
false
939
cpp
#include <QTest> #include <iostream> #include "custom-network-access-manager.h" #include "functions.h" #include "test-suite.h" int main(int argc, char *argv[]) { #ifdef HEADLESS QCoreApplication a(argc, argv); #else QGuiApplication a(argc, argv); #endif QStringList testSuites; testSuites.reserve(argc - 1); for (int i = 1; i < argc; ++i) testSuites.append(argv[i]); QMap<QString, int> results; int failed = 0; setTestModeEnabled(true); for (TestSuite *suite : TestSuite::getSuites()) { if (!testSuites.isEmpty() && !testSuites.contains(suite->metaObject()->className())) continue; int result = QTest::qExec(suite); results.insert(suite->metaObject()->className(), result); if (result != 0) { failed++; } } for (auto it = results.begin(); it != results.end(); ++it) { std::cout << '[' << (it.value() != 0 ? "FAIL" : "OK") << "] " << it.key().toStdString() << std::endl; } return failed; }
[ "bio.nus@hotmail.fr" ]
bio.nus@hotmail.fr
097a49ee6eec46f3771e97358f7acca90e74535b
93176e72508a8b04769ee55bece71095d814ec38
/CMake/otbTestCompileBoost.cxx
2cdb84ce5a0762c8b8844c93d22a49f04253cb14
[]
no_license
inglada/OTB
a0171a19be1428c0f3654c48fe5c35442934cf13
8b6d8a7df9d54c2b13189e00ba8fcb070e78e916
refs/heads/master
2021-01-19T09:23:47.919676
2011-06-29T17:29:21
2011-06-29T17:29:21
1,982,100
4
5
null
null
null
null
UTF-8
C++
false
false
132
cxx
#include <boost/graph/graph_traits.hpp> #include <boost/graph/adjacency_list.hpp> int main(int argc, char *argv[]) { return 1; }
[ "thomas.feuvrier@c-s.fr" ]
thomas.feuvrier@c-s.fr
4ba525b10916a2313ff5c588aa746e6f9570c045
8d0d44a4f97dc417e6dd0ec335a4bd644725cd91
/acm2014/uva11137.cpp
bcbbccf11f8aebbda47441ef137f70cd786d651f
[]
no_license
ddlin0719/pratice
8cc70d184ae43f2298e8dd0c999274846ee2bde7
5ed445995ee95875939af2abdc48afb6fdcdef41
refs/heads/master
2023-08-12T02:04:40.974632
2021-10-11T10:20:33
2021-10-11T10:20:33
22,866,975
0
0
null
null
null
null
UTF-8
C++
false
false
400
cpp
#include <stdio.h> #include <string.h> long long max(long long a,long long b){ if (a<b) a=b; return a; } int main(){ int coin[33],ncoin=21; int i,j,n; long long f[10010]={1}; for (i=1;i<=ncoin;i++) coin[i]=i*i*i; for (j=1;j<=ncoin;j++) for (i=coin[j];i<=10000;i++) //f[i]=max(f[i],f[i-coin[j]]+1); f[i]+=f[i-coin[j]]; while (scanf("%d",&n)!=EOF) printf("%lld\n",f[n]); return 0; }
[ "654548718@qq.com" ]
654548718@qq.com
fe5d2f023366b37136c85fe3b86bd0ca041da892
c9b9d9e93505e1e42adb61597c885b58c153894f
/source/graphics/brdisplayopengl.cpp
5faea381b37ebd69fa292c6785b08d25b35eecee
[ "MIT", "LicenseRef-scancode-unknown-license-reference", "LicenseRef-scancode-warranty-disclaimer", "Zlib" ]
permissive
Olde-Skuul/burgerlib
a3b860bf00bdbc699086a32a1d4756848866d3dc
4d9dfa0cd5586d23688978e7ec0fd5881bf75912
refs/heads/master
2023-08-30T17:13:52.487215
2023-08-18T21:56:27
2023-08-18T21:56:27
18,419,163
163
11
null
null
null
null
UTF-8
C++
false
false
48,919
cpp
/*************************************** OpenGL manager class Copyright (c) 1995-2017 by Rebecca Ann Heineman <becky@burgerbecky.com> It is released under an MIT Open Source license. Please see LICENSE for license details. Yes, you can use it in a commercial title without paying anything, just give me a credit. Please? It's not like I'm asking you for money! ***************************************/ #include "brdisplayopengl.h" #if defined(BURGER_OPENGL) #include "brdebug.h" #include "brimage.h" #include "brtextureopengl.h" #include "brvertexbufferopengl.h" #include "brnumberto.h" #include "brmemoryfunctions.h" // Don't include burger.h #define __BURGER__ #include "brgl.h" #include "brglext.h" // Detect if OpenGL or OpenGL ES version 2.0 is available #if defined(GL_VERSION_2_0) || defined(GL_ES_VERSION_2_0) #define USE_GL2 #endif // // OpenGL is a derived class for Windows // to allow multiple API support. All other // OpenGL based platforms, this is a base class // #if !defined(BURGER_WINDOWS) #define DisplayOpenGL Display #define TextureOpenGL Texture #define VertexBufferOpenGL VertexBuffer #else #if !defined(DOXYGEN) BURGER_CREATE_STATICRTTI_PARENT(Burger::DisplayOpenGL,Burger::Display); #endif #endif #if !defined(DOXYGEN) #define CASE(x) { #x,x } struct MessageLookup_t { const char *m_pName; uint_t m_uEnum; }; // Used by the shader compiler to force a version match #if defined(BURGER_OPENGL) static const char g_Version[] = "#version "; // Defines inserted into the shader for a vertex or fragment shader static const char g_VertexShader[] = "#define VERTEX_SHADER\n" "#define PIPED varying\n" "#define VERTEX_INPUT attribute\n"; static const char g_VertexShader140[] = "#define VERTEX_SHADER\n" "#define PIPED out\n" "#define VERTEX_INPUT in\n"; static const char g_FragmentShader[] = "#define FRAGMENT_SHADER\n" "#define PIPED varying\n" "#define FRAGCOLOR_USED\n"; static const char g_FragmentShader140[] = "#define FRAGMENT_SHADER\n" "#define PIPED in\n" "#define FRAGCOLOR_USED out vec4 fragColor;\n" "#define gl_FragColor fragColor\n" "#define texture1D texture\n" "#define texture2D texture\n" "#define texture3D texture\n" "#define textureCube texture\n" "#define textureShadow2D texture\n"; static const GLenum s_SourceFunction[] = { GL_ZERO, // SRCBLEND_ZERO GL_ONE, // SRCBLEND_ONE GL_SRC_COLOR, // SRCBLEND_COLOR GL_ONE_MINUS_SRC_COLOR, // SRCBLEND_ONE_MINUS_COLOR GL_SRC_ALPHA, // SRCBLEND_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA, // SRCBLEND_ONE_MINUS_SRC_ALPHA GL_DST_ALPHA, // SRCBLEND_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, // SRCBLEND_ONE_MINUS_DST_ALPHA GL_SRC_ALPHA_SATURATE // SRCBLEND_SRC_ALPHA_SATURATE }; static const GLenum s_DestFunction[] = { GL_ZERO, // DSTBLEND_ZERO GL_ONE, // DSTBLEND_ONE GL_DST_COLOR, // DSTBLEND_COLOR GL_ONE_MINUS_DST_COLOR, // DSTBLEND_ONE_MINUS_COLOR GL_DST_ALPHA, // DSTBLEND_DST_ALPHA GL_ONE_MINUS_DST_ALPHA, // DSTBLEND_ONE_MINUS_DST_ALPHA GL_SRC_ALPHA, // DSTBLEND_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // DSTBLEND_ONE_MINUS_SRC_ALPHA }; static const GLenum s_DepthTest[] = { GL_NEVER, // DEPTHCMP_NEVER GL_LESS, // DEPTHCMP_LESS GL_EQUAL, // DEPTHCMP_EQUAL GL_LEQUAL, // DEPTHCMP_LESSEQUAL GL_GREATER, // DEPTHCMP_GREATER GL_NOTEQUAL, // DEPTHCMP_NOTEQUAL GL_GEQUAL, // DEPTHCMP_GREATEREQUAL GL_ALWAYS // DEPTHCMP_ALWAYS }; static const GLenum s_Prims[] = { GL_POINTS, // PRIM_POINTS GL_LINES, // PRIM_LINES, GL_LINE_STRIP, // PRIM_LINESTRIP, GL_TRIANGLES, // PRIM_TRIANGLES, GL_TRIANGLE_STRIP, // PRIM_TRIANGLESTRIP, GL_TRIANGLE_FAN // PRIM_TRIANGLEFAN }; #endif #endif /*! ************************************ \class Burger::DisplayOpenGL \brief OpenGL screen setup Base class for instantiating a video display using OpenGL \sa Burger::RendererBase, Burger::DisplayBase, Burger::Display, Burger::DisplayDirectX9, Burger::DisplayDirectX11 ***************************************/ #if !defined(BURGER_OPENGL) || defined(BURGER_LINUX) /*! ************************************ \brief Initialize OpenGL Base class for instantiating a video display using OpenGL \sa Burger::DisplayOpenGL::~DisplayOpenGL() ***************************************/ Burger::DisplayOpenGL::DisplayOpenGL(Burger::GameApp *pGameApp) : m_pCompressedFormats(NULL), m_fOpenGLVersion(0.0f), m_fShadingLanguageVersion(0.0f), m_uCompressedFormatCount(0), m_uMaximumVertexAttributes(0), m_uMaximumColorAttachments(0), m_uActiveTexture(0) { InitDefaults(pGameApp); } /*! ************************************ \brief Start up the OpenGL context Base class for instantiating a video display using OpenGL \sa Burger::DisplayOpenGL::PostShutdown() ***************************************/ uint_t Burger::DisplayOpenGL::Init(uint_t,uint_t,uint_t,uint_t) { return 10; } /*! ************************************ \brief Start up the OpenGL context Shut down OpenGL \sa Burger::DisplayOpenGL::PostShutdown() ***************************************/ void Burger::DisplayOpenGL::Shutdown(void) { } void Burger::DisplayOpenGL::BeginScene(void) { } /*! ************************************ \brief Update the video display Calls SwapBuffers() in OpenGL to draw the rendered scene \sa Burger::DisplayOpenGL::PreBeginScene() ***************************************/ void Burger::DisplayOpenGL::EndScene(void) { } #endif Burger::Texture *Burger::DisplayOpenGL::CreateTextureObject(void) { return new (Alloc(sizeof(TextureOpenGL))) TextureOpenGL; } Burger::VertexBuffer *Burger::DisplayOpenGL::CreateVertexBufferObject(void) { return new (Alloc(sizeof(VertexBufferOpenGL))) VertexBufferOpenGL; } void Burger::DisplayOpenGL::Resize(uint_t uWidth,uint_t uHeight) { SetWidthHeight(uWidth,uHeight); SetViewport(0,0,uWidth,uHeight); } void Burger::DisplayOpenGL::SetViewport(uint_t uX,uint_t uY,uint_t uWidth,uint_t uHeight) { glViewport(static_cast<GLint>(uX),static_cast<GLint>(uY),static_cast<GLsizei>(uWidth),static_cast<GLsizei>(uHeight)); } void Burger::DisplayOpenGL::SetScissorRect(uint_t uX,uint_t uY,uint_t uWidth,uint_t uHeight) { // Note: Flip the Y for OpenGL // Also, the starting Y is the BOTTOM of the rect, not the top glScissor(static_cast<GLint>(uX),static_cast<GLint>(m_uHeight-(uY+uHeight)),static_cast<GLsizei>(uWidth),static_cast<GLsizei>(uHeight)); } void Burger::DisplayOpenGL::SetClearColor(float fRed,float fGreen,float fBlue,float fAlpha) { glClearColor(fRed,fGreen,fBlue,fAlpha); } void Burger::DisplayOpenGL::SetClearDepth(float fDepth) { glClearDepth(fDepth); } void Burger::DisplayOpenGL::Clear(uint_t uMask) { GLbitfield uGLMask = 0; if (uMask&CLEAR_COLOR) { uGLMask = GL_COLOR_BUFFER_BIT; } if (uMask&CLEAR_DEPTH) { uGLMask |= GL_DEPTH_BUFFER_BIT; } if (uMask&CLEAR_STENCIL) { uGLMask |= GL_STENCIL_BUFFER_BIT; } glClear(uGLMask); } void Burger::DisplayOpenGL::Bind(Texture *pTexture,uint_t uIndex) { BURGER_ASSERT(uIndex<BURGER_ARRAYSIZE(m_pBoundTextures)); m_pBoundTextures[uIndex] = pTexture; // Switch to the proper texture unit uIndex += GL_TEXTURE0; if (uIndex!=m_uActiveTexture) { m_uActiveTexture = uIndex; glActiveTexture(uIndex); } // Get the texture ID if (!pTexture) { glBindTexture(GL_TEXTURE_2D,0); } else { pTexture->CheckLoad(this); } } void Burger::DisplayOpenGL::Bind(Effect *pEffect) { #if defined(USE_GL2) if (!pEffect) { glUseProgram(0); } else { pEffect->CheckLoad(this); glUseProgram(pEffect->GetProgramID()); } #else BURGER_UNUSED(pEffect); #endif } void Burger::DisplayOpenGL::SetBlend(uint_t bEnable) { if (bEnable) { glEnable(GL_BLEND); } else { glDisable(GL_BLEND); } } void Burger::DisplayOpenGL::SetBlendFunction(eSourceBlendFactor uSourceFactor,eDestinationBlendFactor uDestFactor) { BURGER_ASSERT(uSourceFactor<BURGER_ARRAYSIZE(s_SourceFunction)); BURGER_ASSERT(uDestFactor<BURGER_ARRAYSIZE(s_DestFunction)); glBlendFunc(s_SourceFunction[uSourceFactor],s_DestFunction[uDestFactor]); } void Burger::DisplayOpenGL::SetLighting(uint_t bEnable) { #if !(defined(BURGER_OPENGLES)) if (bEnable) { glEnable(GL_LIGHTING); } else { glDisable(GL_LIGHTING); } #else BURGER_UNUSED(bEnable); #endif } void Burger::DisplayOpenGL::SetZWrite(uint_t bEnable) { glDepthMask(bEnable!=0); } void Burger::DisplayOpenGL::SetDepthTest(eDepthFunction uDepthFunction) { BURGER_ASSERT(uDepthFunction<BURGER_ARRAYSIZE(s_DepthTest)); glDepthFunc(s_DepthTest[uDepthFunction]); if (uDepthFunction==Display::DEPTHCMP_ALWAYS) { glDisable(GL_DEPTH_TEST); } else { glEnable(GL_DEPTH_TEST); } } void Burger::DisplayOpenGL::SetCullMode(eCullMode uCullMode) { if (uCullMode==CULL_NONE) { glDisable(GL_CULL_FACE); } else if (uCullMode==CULL_CLOCKWISE) { glEnable(GL_CULL_FACE); glFrontFace(GL_CCW); } else if (uCullMode==CULL_COUNTERCLOCKWISE) { glEnable(GL_CULL_FACE); glFrontFace(GL_CW); } } void Burger::DisplayOpenGL::SetScissor(uint_t bEnable) { if (bEnable) { glEnable(GL_SCISSOR_TEST); } else { glDisable(GL_SCISSOR_TEST); } } void Burger::DisplayOpenGL::DrawPrimitive(ePrimitiveType uPrimitiveType,VertexBuffer *pVertexBuffer) { pVertexBuffer->CheckLoad(this); #if defined(USE_GL2) glBindVertexArray(static_cast<VertexBufferOpenGL *>(pVertexBuffer)->GetVertexArrayObject()); glDrawArrays(s_Prims[uPrimitiveType],0,static_cast<GLsizei>(static_cast<VertexBufferOpenGL *>(pVertexBuffer)->GetArrayEntryCount())); #else BURGER_UNUSED(uPrimitiveType); BURGER_UNUSED(pVertexBuffer); #endif } void Burger::DisplayOpenGL::DrawElements(ePrimitiveType uPrimitiveType,VertexBuffer *pVertexBuffer) { #if defined(USE_GL2) pVertexBuffer->CheckLoad(this); glBindVertexArray(static_cast<VertexBufferOpenGL *>(pVertexBuffer)->GetVertexArrayObject()); glDrawElements(s_Prims[uPrimitiveType],static_cast<GLsizei>(static_cast<VertexBufferOpenGL *>(pVertexBuffer)->GetElementEntryCount()),GL_UNSIGNED_SHORT,0); #else BURGER_UNUSED(uPrimitiveType); BURGER_UNUSED(pVertexBuffer); #endif } /*! ************************************ \fn float Burger::DisplayOpenGL::GetOpenGLVersion(void) const \brief Return the version of the OpenGL implementation \note This value is valid AFTER the OpenGL driver has been started up via a call to InitContext(). \return 0.0f if OpenGL is not started or a valid version number, example: 4.4f. ***************************************/ /*! ************************************ \fn float Burger::DisplayOpenGL::GetShadingLanguageVersion(void) const \brief Return the version of the OpenGL Shader compiler \note This value is valid AFTER the OpenGL driver has been started up via a call to InitContext(). \return 0.0f if OpenGL is not started or a valid version number for the compiler, example: 4.4f. ***************************************/ /*! ************************************ \fn uint_t Burger::DisplayOpenGL::GetCompressedFormatCount(void) const \brief Return the number of supported compressed texture formats When OpenGL is started, it's queried for the number of compressed texture formats it natively supports. This will return the number of formats and GetCompressedFormats() will be an array of this size with the supported formats. \note This value is valid AFTER the OpenGL driver has been started up via a call to InitContext(). \return 0 if OpenGL is not started or no texture compression is supported. \sa GetCompressedFormats() ***************************************/ /*! ************************************ \fn const uint_t *Burger::DisplayOpenGL::GetCompressedFormats(void) const \brief Return the pointer to an array of supported compressed texture formats When OpenGL is started, it's queried for the number of compressed texture formats it natively supports and the types are stored in this array. This array size can be retrieved with a call to GetCompressedFormatCount(). \note This value is valid AFTER the OpenGL driver has been started up via a call to InitContext(). \return \ref NULL if OpenGL is not started or no texture compression is supported or an array of GetCompressedFormatCount() in size. \sa GetCompressedFormatCount() ***************************************/ /*! ************************************ \brief Initialize the display for supporting OpenGL Once OpenGL is started, this function queries the driver for the supported feature list and sets up the rendering status for best performance in rendering scenes. \sa InitContext() ***************************************/ #if defined(BURGER_OPENGL) && defined(_DEBUG) && !defined(DOXYGEN) // Data and a function to dump the OpenGL driver data // for debugging struct GLStringIndex_t { const char *m_pName; // Printable name of the GL string GLenum m_eEnum; // OpenGL enumeration to check }; static const GLStringIndex_t g_StringIndexes[] = { {"OpenGL version",GL_VERSION}, {"Vendor",GL_VENDOR}, {"Renderer",GL_RENDERER}, {"Extensions",GL_EXTENSIONS} #if defined(USE_GL2) ,{"Shader Language Version",GL_SHADING_LANGUAGE_VERSION} #endif }; static const GLStringIndex_t g_TextureIndexes[] = { {"GL_COMPRESSED_RGB_S3TC_DXT1_EXT",0x83F0}, {"GL_COMPRESSED_RGBA_S3TC_DXT1_EXT",0x83F1}, {"GL_COMPRESSED_RGBA_S3TC_DXT3_EXT",0x83F2}, {"GL_COMPRESSED_RGBA_S3TC_DXT5_EXT",0x83F3}, {"GL_PALETTE4_RGB8_OES",0x8B90}, {"GL_PALETTE4_RGBA8_OES",0x8B91}, {"GL_PALETTE4_R5_G6_B5_OES",0x8B92}, {"GL_PALETTE4_RGBA4_OES",0x8B93}, {"GL_PALETTE4_RGB5_A1_OES",0x8B94}, {"GL_PALETTE8_RGB8_OES",0x8B95}, {"GL_PALETTE8_RGBA8_OES",0x8B96}, {"GL_PALETTE8_R5_G6_B5_OES",0x8B97}, {"GL_PALETTE8_RGBA4_OES",0x8B98}, {"GL_PALETTE8_RGB5_A1_OES",0x8B99}, {"GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG",0x8C00}, {"GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG",0x8C01}, {"GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG",0x8C02}, {"GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG",0x8C03}, {"GL_COMPRESSED_R11_EAC",0x9270}, {"GL_COMPRESSED_SIGNED_R11_EAC",0x9271}, {"GL_COMPRESSED_RG11_EAC",0x9272}, {"GL_COMPRESSED_SIGNED_RG11_EAC",0x9273}, {"GL_COMPRESSED_RGB8_ETC2",0x9274}, {"GL_COMPRESSED_SRGB8_ETC2",0x9275}, {"GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2",0x9276}, {"GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2",0x9277}, {"GL_COMPRESSED_RGBA8_ETC2_EAC",0x9278}, {"GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC",0x9279}, {"GL_COMPRESSED_RGBA_ASTC_4x4_KHR",0x93B0}, {"GL_COMPRESSED_RGBA_ASTC_5x4_KHR",0x93B1}, {"GL_COMPRESSED_RGBA_ASTC_5x5_KHR",0x93B2}, {"GL_COMPRESSED_RGBA_ASTC_6x5_KHR",0x93B3}, {"GL_COMPRESSED_RGBA_ASTC_6x6_KHR",0x93B4}, {"GL_COMPRESSED_RGBA_ASTC_8x5_KHR",0x93B5}, {"GL_COMPRESSED_RGBA_ASTC_8x6_KHR",0x93B6}, {"GL_COMPRESSED_RGBA_ASTC_8x8_KHR",0x93B7}, {"GL_COMPRESSED_RGBA_ASTC_10x5_KHR",0x93B8}, {"GL_COMPRESSED_RGBA_ASTC_10x6_KHR",0x93B9}, {"GL_COMPRESSED_RGBA_ASTC_10x8_KHR",0x93BA}, {"GL_COMPRESSED_RGBA_ASTC_10x10_KHR",0x93BB}, {"GL_COMPRESSED_RGBA_ASTC_12x10_KHR",0x93BC}, {"GL_COMPRESSED_RGBA_ASTC_12x12_KHR",0x93BD}, {"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR",0x93D0}, {"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR",0x93D1}, {"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR",0x93D2}, {"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR",0x93D3}, {"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR",0x93D4}, {"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR",0x93D5}, {"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR",0x93D6}, {"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR",0x93D7}, {"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR",0x93D8}, {"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR",0x93D9}, {"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR",0x93DA}, {"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR",0x93DB}, {"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR",0x93DC}, {"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR",0x93DD} }; #endif void BURGER_API Burger::DisplayOpenGL::SetupOpenGL(void) { const char *pString; #if defined(_DEBUG) // For debug version, dump out OpenGL strings to the console // or logfile.txt { uintptr_t uCount = BURGER_ARRAYSIZE(g_StringIndexes); const GLStringIndex_t *pWork = g_StringIndexes; do { // Get the string for the enumeration pString = reinterpret_cast<const char *>(glGetString(pWork->m_eEnum)); // If supported, print it if (pString) { Debug::Message("%s = ",pWork->m_pName); // Use String() because pResult can be long enough to overrun the buffer Debug::PrintString(pString); Debug::PrintString("\n"); } ++pWork; } while (--uCount); } #endif // // Obtain the version of OpenGL found // float fVersion = 0.0f; pString = reinterpret_cast<const char *>(glGetString(GL_VERSION)); if (pString) { if (!MemoryCompare("OpenGL ES ",pString,10)) { pString += 10; } fVersion = AsciiToFloat(pString); } m_fOpenGLVersion = fVersion; // // Obtain the version of the OpenGL shader compiler // fVersion = 0.0f; #if defined(USE_GL2) pString = reinterpret_cast<const char *>(glGetString(GL_SHADING_LANGUAGE_VERSION)); if (pString) { if (!MemoryCompare("OpenGL ES GLSL ES ",pString,18)) { pString += 18; } fVersion = AsciiToFloat(pString); } #endif m_fShadingLanguageVersion = fVersion; // // Obtain the supported compressed texture types // Free(m_pCompressedFormats); m_pCompressedFormats = NULL; uint_t uTemp = 0; GLint iTemp = 0; glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB,&iTemp); #if defined(_DEBUG) Debug::Message("GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = %i\n",iTemp); #endif if (iTemp) { GLint iTemp2 = iTemp; GLint *pBuffer = static_cast<GLint *>(Alloc(sizeof(GLint)*iTemp2)); if (pBuffer) { glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS_ARB,pBuffer); uTemp = static_cast<uint_t>(iTemp); m_pCompressedFormats = reinterpret_cast<uint_t *>(pBuffer); // Dump the list on debug builds #if defined(_DEBUG) char HexString[16]; HexString[0] = '0'; HexString[1] = 'x'; do { uint32_t uValue = static_cast<uint32_t>(pBuffer[0]); const char *pFormatName = HexString; const GLStringIndex_t *pTextureText = g_TextureIndexes; do { if (pTextureText->m_eEnum==uValue) { pFormatName = pTextureText->m_pName; break; } } while (++pTextureText<&g_TextureIndexes[BURGER_ARRAYSIZE(g_TextureIndexes)]); if (pFormatName==HexString) { NumberToAsciiHex(HexString+2,uValue,4); } Debug::Message("OpenGL supported compressed format %s\n",pFormatName); ++pBuffer; } while (--iTemp2); #endif } } m_uCompressedFormatCount = uTemp; #if defined(USE_GL2) GLint iMaxAttributes = 1; glGetIntegerv(GL_MAX_VERTEX_ATTRIBS,&iMaxAttributes); m_uMaximumVertexAttributes = static_cast<uint_t>(iMaxAttributes); #endif #if defined(_DEBUG) Debug::Message("m_uMaximumVertexAttributes = %u\n",m_uMaximumVertexAttributes); #endif // If not supported, preflight with 1 attachment GLint iMaxColorattachments = 1; glGetIntegerv(GL_MAX_COLOR_ATTACHMENTS,&iMaxColorattachments); m_uMaximumColorAttachments = static_cast<uint_t>(iMaxColorattachments); #if defined(_DEBUG) Debug::Message("m_uMaximumColorAttachments = %u\n",m_uMaximumColorAttachments); #endif m_uActiveTexture = 0; } /*! ************************************ \brief Compile an OpenGL shader Given a string that has the source to a shader, compile it with OpenGL's GLSL compiler. If the source doesn't contain a \#version command as the first line, one will be inserted with the version of the current shader compiler. A define of \#define VERTEX_SHADER or \#define FRAGMENT_SHADER will be inserted into the top of the source to support unified shaders \code // Magically inserted code #if __VERSION__ >=140 #ifdef VERTEX_SHADER #define PIPED out #define VERTEX_INPUT in #else #define PIPED in #define VERTEX_INPUT attribute #define FRAGCOLOR_USED out vec4 fragColor; #define gl_FragColor fragColor #define texture2D texture #endif #else #define PIPED varying #define FRAGCOLOR_USED #endif \endcode If the shader fails compilation, the error returned by OpenGL will be output to Debug::PrintString() \param GLEnum OpenGL shader enum GL_VERTEX_SHADER or GL_FRAGMENT_SHADER \param pShaderCode "C" string of the source code of the shader to compile \param uShaderCodeLength Length of the source code string. If zero, pShaderCode is assumed to be zero terminated \return Zero if the code can't be compiled, non-zero is a valid OpenGL shader reference ***************************************/ uint_t BURGER_API Burger::DisplayOpenGL::CompileShader(uint_t GLEnum,const char *pShaderCode,uintptr_t uShaderCodeLength) const { // Create a blank shader GLuint uShader = 0; #if defined(USE_GL2) // Valid pointer? if (pShaderCode) { // Determine the length of the code if (!uShaderCodeLength) { uShaderCodeLength = StringLength(pShaderCode); } // Any code to parse? if (uShaderCodeLength) { // Create the shader uShader = glCreateShader(GLEnum); if (uShader) { const char *ShaderArray[3]; // Array of shader strings GLint ShaderLengthArray[3]; char VersionString[64]; // Buffer for the optional "#version xxx\n" string GLsizei iIndex = 0; // Get the actual shader compiler version int32_t iVersion = static_cast<int32_t>(GetShadingLanguageVersion()*100.0f); // If a version opcode already exists, don't insert one if ((uShaderCodeLength<8) || MemoryCompare(g_Version,pShaderCode,8)) { // Since the first line isn't #version, create one StringCopy(VersionString,g_Version); NumberToAscii(VersionString+9,iVersion); uintptr_t uLength = StringLength(VersionString); // Append with a \n VersionString[uLength] = '\n'; // Set the string in the array ShaderArray[0] = VersionString; ShaderLengthArray[0] = static_cast<GLint>(uLength+1); iIndex=1; } else { // Use the version found in the shader to determine the macros to use iVersion = AsciiToInteger(pShaderCode+8,iVersion,0,iVersion); } // Insert a #define for known shader types so // unified shaders can compile only what's // needed const char *pDefines; uintptr_t uDefinesLength; switch (GLEnum) { case GL_VERTEX_SHADER: if (iVersion>=140) { pDefines = g_VertexShader140; uDefinesLength = sizeof(g_VertexShader140)-1; } else { pDefines = g_VertexShader; uDefinesLength = sizeof(g_VertexShader)-1; } break; case GL_FRAGMENT_SHADER: if (iVersion>=140) { pDefines = g_FragmentShader140; uDefinesLength = sizeof(g_FragmentShader140)-1; } else { pDefines = g_FragmentShader; uDefinesLength = sizeof(g_FragmentShader)-1; } break; default: pDefines = NULL; uDefinesLength = 0; break; } if (pDefines) { ShaderArray[iIndex] = pDefines; ShaderLengthArray[iIndex] = static_cast<GLint>(uDefinesLength); ++iIndex; } // Finally, insert the supplied source code ShaderArray[iIndex] = pShaderCode; ShaderLengthArray[iIndex] = static_cast<GLint>(uShaderCodeLength); // Compile the code glShaderSource(uShader,iIndex+1,ShaderArray,ShaderLengthArray); glCompileShader(uShader); GLint bCompiled = GL_FALSE; // Did it compile okay? glGetShaderiv(uShader,GL_COMPILE_STATUS,&bCompiled); if (bCompiled==GL_FALSE) { // Dump out what happened so a programmer // can debug the faulty shader GLint iLogLength; glGetShaderiv(uShader,GL_INFO_LOG_LENGTH,&iLogLength); if (iLogLength > 1) { // iLogLength includes space for the terminating null at the end of the string GLchar *pLog = static_cast<GLchar*>(Alloc(static_cast<uintptr_t>(iLogLength))); glGetShaderInfoLog(uShader,iLogLength,&iLogLength,pLog); // Note: The log could be so long that it could overflow the // Debug::Message buffer (Which would assert) // So use Debug::PrintString() to avoid this Debug::PrintString("Shader compile log:\n"); Debug::PrintString(pLog); Debug::PrintString("\n"); Free(pLog); } glDeleteShader(uShader); uShader = 0; } } } } #else BURGER_UNUSED(GLEnum); BURGER_UNUSED(pShaderCode); BURGER_UNUSED(uShaderCodeLength); #endif return uShader; } /*! ************************************ \brief Compile and link a unified OpenGL shader Given a string that has the source to both a vertex and a fragment shader, compile them with OpenGL's GLSL compiler and link them all together. If the shader fails compilation or linking, the error returned by OpenGL will be output to Debug::PrintString() \param pUnifiedShader "C" string of the source code of the shader to compile \param uLength Length of the source code string. If zero, pProgram is assumed to be zero terminated \param pPosition Pointer to a "C" string of the label to use to attach to the program the vertex position from the vertex buffer object, set to \ref NULL for no connection. \param pNormal Pointer to a "C" string of the label to use to attach to the program the vertex normals from the vertex buffer object, set to \ref NULL for no connection. \param pTexcoord Pointer to a "C" string of the label to use to attach to the program the vertex texture coordinates from the vertex buffer object, set to \ref NULL for no connection. \return Zero if the code can't be compiled, non-zero is a valid OpenGL shader reference ***************************************/ uint_t BURGER_API Burger::DisplayOpenGL::CompileProgram(const char *pUnifiedShader,uintptr_t uLength,const OpenGLVertexInputs_t *pVertexInputs,const uint_t *pMembers) const { return CompileProgram(pUnifiedShader,uLength,pUnifiedShader,uLength,pVertexInputs,pMembers); } uint_t BURGER_API Burger::DisplayOpenGL::CompileProgram(const char *pVertexShader,uintptr_t uVSLength,const char *pPixelShader,uintptr_t uPSLength,const OpenGLVertexInputs_t *pVertexInputs,const uint_t *pMembers) const { GLuint uProgram = 0; #if defined(USE_GL2) // Only if there is source to compile if (pVertexShader) { // Create a program object uProgram = glCreateProgram(); uint_t bSuccess = FALSE; // Assume failure // If any variable names are passed for position, normal or UVs, bind them // for linkage to a vertex buffer object if (pVertexInputs) { uint_t uIndex = pVertexInputs->m_uIndex; if (uIndex!=VertexBuffer::USAGE_END) { if (!pMembers) { GLuint uGLIndex = 0; do { glBindAttribLocation(uProgram,uGLIndex,pVertexInputs->m_pName); ++pVertexInputs; ++uGLIndex; } while (pVertexInputs->m_uIndex!=VertexBuffer::USAGE_END); } else { GLuint uGLIndex = 0; GLuint uGLIndexUsed; do { const uint_t *pTempMembers = pMembers; uint_t uMember = pTempMembers[0]; uGLIndexUsed = uGLIndex; if (uMember!=VertexBuffer::USAGE_END) { do { if (!((uMember^pVertexInputs->m_uIndex)&VertexBuffer::USAGE_TYPEMASK)) { uGLIndexUsed = static_cast<GLuint>(pTempMembers-pMembers); break; } ++pTempMembers; uMember = pTempMembers[0]; } while (uMember!=VertexBuffer::USAGE_END); } glBindAttribLocation(uProgram,uGLIndexUsed,pVertexInputs->m_pName); ++pVertexInputs; ++uGLIndex; } while (pVertexInputs->m_uIndex!=VertexBuffer::USAGE_END); } } } // Compile the vertex shader GLuint uVertexShader = CompileShader(GL_VERTEX_SHADER,pVertexShader,uVSLength); if (uVertexShader) { // Attach the vertex shader to our program glAttachShader(uProgram,uVertexShader); // Allow the program to be the sole owner of the shader glDeleteShader(uVertexShader); // Compile the fragment shader GLuint uFragmentShader = CompileShader(GL_FRAGMENT_SHADER,pPixelShader,uPSLength); if (uFragmentShader) { // Attach the fragment shader to our program glAttachShader(uProgram,uFragmentShader); // Allow the program to be the sole owner of the shader glDeleteShader(uFragmentShader); // Link everything together! glLinkProgram(uProgram); // Check for link failure GLint iStatus; glGetProgramiv(uProgram,GL_LINK_STATUS,&iStatus); if (iStatus==GL_FALSE) { Debug::PrintString("Failed to link program\n"); // Print out the log GLint iLogLength; glGetProgramiv(uProgram,GL_INFO_LOG_LENGTH,&iLogLength); if (iLogLength > 1) { GLchar *pErrorLog = static_cast<GLchar*>(Alloc(static_cast<uintptr_t>(iLogLength))); glGetProgramInfoLog(uProgram,iLogLength,&iLogLength,pErrorLog); Debug::PrintString("Program link log:\n"); Debug::PrintString(pErrorLog); Debug::PrintString("\n"); Free(pErrorLog); } } else { // Verify if it's REALLY okay glValidateProgram(uProgram); // Is the all clear signaled? glGetProgramiv(uProgram,GL_VALIDATE_STATUS,&iStatus); if (iStatus==GL_FALSE) { // Dump the log for post link validation failures GLint iLogLength; glGetProgramiv(uProgram,GL_INFO_LOG_LENGTH,&iLogLength); Debug::PrintString("Failed to validate program\n"); if (iLogLength > 1) { GLchar *pErrorLog = static_cast<GLchar*>(Alloc(static_cast<uintptr_t>(iLogLength))); glGetProgramInfoLog(uProgram, iLogLength, &iLogLength,pErrorLog); Debug::PrintString("Program validate log:\n"); Debug::PrintString(pErrorLog); Debug::PrintString("\n"); Free(pErrorLog); } } else { // All good!!! bSuccess = TRUE; } } } } // On failure, dispose of the program // to prevent memory leaks if (!bSuccess) { glDeleteProgram(uProgram); uProgram = 0; } } #else BURGER_UNUSED(pVertexShader); BURGER_UNUSED(uVSLength); BURGER_UNUSED(pPixelShader); BURGER_UNUSED(uPSLength); BURGER_UNUSED(pVertexInputs); BURGER_UNUSED(pMembers); #endif return uProgram; } // // Create a vertex array object // uint_t BURGER_API Burger::DisplayOpenGL::CreateVertexArrayObject(const OpenGLVertexBufferObjectDescription_t *pDescription) const { GLuint uVertexArrayObjectID = 0; #if defined(USE_GL2) if (pDescription) { // Create a vertex array object glGenVertexArrays(1,&uVertexArrayObjectID); if (uVertexArrayObjectID) { uint_t bSuccess = TRUE; // Assume success! glBindVertexArray(uVertexArrayObjectID); GLuint uBufferID; // // Are there vertex positions? // if (pDescription->m_uPositionSize) { // Create a vertex buffer object to store positions glGenBuffers(1,&uBufferID); GLuint uPosBufferID = uBufferID; if (!uPosBufferID) { bSuccess = FALSE; } else { glBindBuffer(GL_ARRAY_BUFFER,uPosBufferID); // Allocate and load position data into the Vertex Buffer Object glBufferData(GL_ARRAY_BUFFER,static_cast<GLsizeiptr>(pDescription->m_uPositionSize),pDescription->m_pPositions,static_cast<GLenum>(pDescription->m_pPositions ? GL_STATIC_DRAW : GL_STREAM_DRAW)); // Enable the position attribute for this Vertex Buffer Object glEnableVertexAttribArray(0); // Get the size of the position type so we can set the stride properly uintptr_t uPositionTypeSize = GetGLTypeSize(pDescription->m_ePositionType); // Set up the description of the position array glVertexAttribPointer(0, static_cast<GLint>(pDescription->m_uPositionElementCount),pDescription->m_ePositionType, GL_FALSE,static_cast<GLsizei>(pDescription->m_uPositionElementCount*uPositionTypeSize),NULL); } } // // Are there vertex normals? // if (pDescription->m_uNormalSize) { // Create a vertex buffer object to store positions glGenBuffers(1,&uBufferID); GLuint uNormalBufferID = uBufferID; if (!uNormalBufferID) { bSuccess = FALSE; } else { glBindBuffer(GL_ARRAY_BUFFER,uNormalBufferID); // Allocate and load position data into the Vertex Buffer Object glBufferData(GL_ARRAY_BUFFER,static_cast<GLsizeiptr>(pDescription->m_uNormalSize),pDescription->m_pNormals,static_cast<GLenum>(pDescription->m_pNormals ? GL_STATIC_DRAW : GL_STREAM_DRAW)); // Enable the normal attribute for this Vertex Buffer Object glEnableVertexAttribArray(1); // Get the size of the normal type so we can set the stride properly uintptr_t uNormalTypeSize = GetGLTypeSize(pDescription->m_eNormalType); // Set up the description of the normal array glVertexAttribPointer(1, static_cast<GLint>(pDescription->m_uNormalElementCount),pDescription->m_eNormalType, GL_FALSE,static_cast<GLsizei>(pDescription->m_uNormalElementCount*uNormalTypeSize),NULL); } } // // Are there texture UV coordinates? // if (pDescription->m_uTexcoordSize) { // Create a vertex buffer object to store UV coordinates glGenBuffers(1,&uBufferID); GLuint uUVBufferID = uBufferID; if (!uUVBufferID) { bSuccess = FALSE; } else { glBindBuffer(GL_ARRAY_BUFFER,uUVBufferID); // Allocate and load UV coordinates into the Vertex Buffer Object glBufferData(GL_ARRAY_BUFFER,static_cast<GLsizeiptr>(pDescription->m_uTexcoordSize),pDescription->m_pTexcoords,static_cast<GLenum>(pDescription->m_pTexcoords ? GL_STATIC_DRAW : GL_STREAM_DRAW)); // Enable the UV coordinates attribute for this Vertex Buffer Object glEnableVertexAttribArray(2); // Get the size of the UV coordinates type so we can set the stride properly uintptr_t uUVTypeSize = GetGLTypeSize(pDescription->m_eTexcoordType); // Set up the description of the UV coordinates array glVertexAttribPointer(2, static_cast<GLint>(pDescription->m_uTexcoordElementCount),pDescription->m_eTexcoordType, GL_FALSE,static_cast<GLsizei>(pDescription->m_uTexcoordElementCount*uUVTypeSize),NULL); } } if (pDescription->m_uElementSize) { // Attach the array of elements to the Vertex Buffer Object glGenBuffers(1,&uBufferID); GLuint uElementBufferID = uBufferID; if (!uElementBufferID) { bSuccess = FALSE; } else { glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,uElementBufferID); // Allocate and load vertex array element data into Vertex Buffer Object glBufferData(GL_ELEMENT_ARRAY_BUFFER,static_cast<GLsizeiptr>(pDescription->m_uElementSize),pDescription->m_pElements,static_cast<GLenum>(pDescription->m_pElements ? GL_STATIC_DRAW : GL_STREAM_DRAW)); } } // Was there a failure of one of the generated arrays? if (!bSuccess) { DeleteVertexArrayObject(uVertexArrayObjectID); uVertexArrayObjectID = 0; } } } #else BURGER_UNUSED(pDescription); #endif return uVertexArrayObjectID; } /*! ************************************ \brief Dispose of a vertex array object Dispose of all the vertex objects (GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) and the GL_ELEMENT_ARRAY_BUFFER_BINDING object and then dispose of the vertex array object. \param uVertexArrayObject OpenGL vertex array object (0 does nothing) ***************************************/ void BURGER_API Burger::DisplayOpenGL::DeleteVertexArrayObject(uint_t uVertexArrayObject) const { #if defined(USE_GL2) if (uVertexArrayObject) { // Bind the vertex array object so we can get data from it glBindVertexArray(uVertexArrayObject); // For every possible attribute set in the vertex array object GLint iBufferID; GLuint uBufferID; GLuint uIndex = 0; do { // Get the vertex array object set for that attribute glGetVertexAttribiv(uIndex,GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,&iBufferID); // If there was a vertex array object set... if (iBufferID) { //...delete the vertex array object uBufferID = static_cast<GLuint>(iBufferID); glDeleteBuffers(1,&uBufferID); } } while (++uIndex<m_uMaximumVertexAttributes); // Get any element array vertex buffer object set in the vertex array object glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING,&iBufferID); // If there was a element array vertex buffer object set in the vertex array object if (iBufferID) { //...delete the VBO uBufferID = static_cast<GLuint>(iBufferID); glDeleteBuffers(1,&uBufferID); } glBindVertexArray(0); // Finally, delete the vertex array object uBufferID = static_cast<GLuint>(uVertexArrayObject); glDeleteVertexArrays(1,&uBufferID); } #else BURGER_UNUSED(uVertexArrayObject); #endif } /*! ************************************ \brief Create a render target frame buffer Given a size in pixels, create a texture of a specific bit depth and clamp type and attach an optional ZBuffer This frame buffer can be disposed of with a call to DeleteFrameBufferObject(uint_t) \param uWidth Width of the new frame buffer in pixels \param uHeight Height of the new frame buffer in pixels \param uGLDepth OpenGL type for the pixel type of the color buffer, example GL_RGBA \param uGLClamp OpenGL clamp type for the edge of the frame buffer texture, example GL_CLAMP_TO_EDGE \param uGLZDepth OpenGL type for the depth buffer, if any. Zero will not generate a depth buffer, GL_DEPTH_COMPONENT16 or equivalent will generate one. \return Frame buffer ID or zero on failure \sa DeleteFrameBufferObject(uint_t) const ***************************************/ uint_t BURGER_API Burger::DisplayOpenGL::BuildFrameBufferObject(uint_t uWidth,uint_t uHeight,uint_t uGLDepth,uint_t uGLClamp,uint_t uGLZDepth) const { GLuint uFrontBufferObject = 0; #if defined(USE_GL2) // Create the front buffer texture GLuint uColorTextureID; glGenTextures(1,&uColorTextureID); glBindTexture(GL_TEXTURE_2D,uColorTextureID); // Set up filter and wrap modes for this texture object glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,static_cast<GLint>(uGLClamp)); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,static_cast<GLint>(uGLClamp)); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); // OpenGLES sucks rocks on performance, so use GL_LINEAR #if defined(BURGER_OPENGLES) glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR); #else glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR); #endif // Create an uninitialized frame buffer for the requested pixel type glTexImage2D(GL_TEXTURE_2D,0,static_cast<GLint>(uGLDepth),static_cast<GLsizei>(uWidth),static_cast<GLsizei>(uHeight),0,uGLDepth,GL_UNSIGNED_BYTE,NULL); // Create a depth buffer if needed GLuint uDepthRenderbuffer = 0; if (uGLZDepth) { glGenRenderbuffers(1,&uDepthRenderbuffer); glBindRenderbuffer(GL_RENDERBUFFER,uDepthRenderbuffer); glRenderbufferStorage(GL_RENDERBUFFER,uGLZDepth,static_cast<GLsizei>(uWidth),static_cast<GLsizei>(uHeight)); } // Create the frame buffer glGenFramebuffers(1,&uFrontBufferObject); glBindFramebuffer(GL_FRAMEBUFFER,uFrontBufferObject); // Attach the color texture glFramebufferTexture2D(GL_FRAMEBUFFER,GL_COLOR_ATTACHMENT0,GL_TEXTURE_2D,uColorTextureID,0); // Attach the optional depth texture buffer if (uDepthRenderbuffer) { glFramebufferRenderbuffer(GL_FRAMEBUFFER,GL_DEPTH_ATTACHMENT,GL_RENDERBUFFER,uDepthRenderbuffer); } // Is this all kosher? Or are the happy feelings gone? if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { // Dispose everything DeleteFrameBufferObject(uFrontBufferObject); uFrontBufferObject = 0; } #else BURGER_UNUSED(uWidth); BURGER_UNUSED(uHeight); BURGER_UNUSED(uGLDepth); BURGER_UNUSED(uGLClamp); BURGER_UNUSED(uGLZDepth); #endif // Exit with the frame buffer or zero return uFrontBufferObject; } /*! ************************************ \brief Dispose of a frame buffer data object's attachment Given an OpenGL frame buffer attachment like GL_DEPTH_ATTACHMENT, delete it from the currently bound Framebuffer. It will first query the attachment to determine if it's a GL_RENDERBUFFER or a GL_TEXTURE and call the appropriate disposal routine \param uAttachment OpenGL attachment enumeration \sa DeleteFrameBufferObject(uint_t) const ***************************************/ void BURGER_API Burger::DisplayOpenGL::DeleteFrameBufferObjectAttachment(uint_t uAttachment) { #if defined(USE_GL2) GLint iObjectID; // Get the type of frame buffer glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,uAttachment,GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,&iObjectID); GLuint uObjectID; // If it's a render buffer, call glDeleteRenderbuffers() if (GL_RENDERBUFFER == iObjectID) { glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,uAttachment,GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,&iObjectID); uObjectID = static_cast<GLuint>(iObjectID); glDeleteRenderbuffers(1,&uObjectID); // If it's a texture buffer, call glDeleteTextures() } else if (GL_TEXTURE == iObjectID) { glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,uAttachment,GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,&iObjectID); uObjectID = static_cast<GLuint>(iObjectID); glDeleteTextures(1,&uObjectID); } #else BURGER_UNUSED(uAttachment); #endif } /*! ************************************ \brief Dispose of a frame buffer data object Given an OpenGL frame buffer, dispose of it and everything attached to it. \param uFrameBufferObject OpenGL frame buffer (Zero does nothing) \sa BuildFrameBufferObject(uint_t,uint_t,uint_t,uint_t,uint_t) const or DeleteFrameBufferObjectAttachment(uint_t) ***************************************/ void BURGER_API Burger::DisplayOpenGL::DeleteFrameBufferObject(uint_t uFrameBufferObject) const { #if defined(USE_GL2) if (uFrameBufferObject) { glBindFramebuffer(GL_FRAMEBUFFER,uFrameBufferObject); uint_t uCount = m_uMaximumColorAttachments; if (uCount) { uint_t uColorAttachment = GL_COLOR_ATTACHMENT0; do { // For every color buffer attached delete the attachment DeleteFrameBufferObjectAttachment(uColorAttachment); ++uColorAttachment; } while (--uCount); } // Delete any depth or stencil buffer attached DeleteFrameBufferObjectAttachment(GL_DEPTH_ATTACHMENT); DeleteFrameBufferObjectAttachment(GL_STENCIL_ATTACHMENT); GLuint uObjectID = static_cast<GLuint>(uFrameBufferObject); glDeleteFramebuffers(1,&uObjectID); } #else BURGER_UNUSED(uFrameBufferObject); #endif } /*! ************************************ \brief Create an OpenGL texture Given a bit map image, upload it to the OpenGL system while trying to retain the format as close as possible. Mip Maps are supported. \param pImage Pointer to a valid image structure \param bGenerateMipMap If \ref TRUE and the image is a single image, alert OpenGL to automatically generate mipmaps \return Zero on failure (OpenGL allocation or Image isn't a format that can be uploaded) ***************************************/ uint_t BURGER_API Burger::DisplayOpenGL::CreateTextureID(const Image *pImage,uint_t bGenerateMipMap) { GLuint uTextureID = 0; Image::ePixelTypes eType = pImage->GetType(); GLenum iType = GL_UNSIGNED_BYTE; GLenum iFormat = 0; switch (eType) { case Image::PIXELTYPE888: iFormat = GL_RGB; break; case Image::PIXELTYPE8888: iFormat = GL_RGBA; break; default: break; } // Is the format supported? if (iFormat) { // Start with creating a new texture instance glGenTextures(1,&uTextureID); // Got a texture? if (uTextureID) { // Bind it glBindTexture(GL_TEXTURE_2D,uTextureID); // Set up filter and wrap modes for this texture object glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); GLint iParm = GL_LINEAR; // Mip mapped? if (bGenerateMipMap || (pImage->GetMipMapCount()>=2)) { iParm = GL_LINEAR_MIPMAP_LINEAR; } glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,iParm); // Bytes are packed together (Needed for RGB format) glPixelStorei(GL_UNPACK_ALIGNMENT,1); // If the bytes in the image are packed together, then // it's a simple upload, otherwise, do it the hard way uint_t uMipMap = 0; do { uint_t uWidth = pImage->GetWidth(uMipMap); uint_t uHeight = pImage->GetHeight(uMipMap); const uint8_t *pSource = pImage->GetImage(uMipMap); if (uMipMap || (pImage->GetSuggestedStride()==pImage->GetStride())) { // Allocate and load image data into texture in one go glTexImage2D(GL_TEXTURE_2D,static_cast<GLint>(uMipMap),static_cast<GLint>(iFormat),static_cast<GLsizei>(uWidth),static_cast<GLsizei>(uHeight),0,iFormat,iType,pSource); } else { // Allocate the memory for the texture glTexImage2D(GL_TEXTURE_2D,0,static_cast<GLint>(iFormat),static_cast<GLsizei>(uWidth),static_cast<GLsizei>(uHeight),0,iFormat,iType,NULL); // Upload one line at a time to support stride if (uHeight) { uint_t uY=0; uintptr_t uStride = pImage->GetStride(uMipMap); do { glTexSubImage2D(GL_TEXTURE_2D,0,0,static_cast<GLsizei>(uY),static_cast<GLsizei>(uWidth),1,iFormat,iType,pSource); pSource += uStride; ++uY; } while (--uHeight); } } } while (++uMipMap<pImage->GetMipMapCount()); // If the texture doesn't have a mip map and one is requested, generate it #if defined(USE_GL2) if (bGenerateMipMap && (pImage->GetMipMapCount()<2)) { glGenerateMipmap(GL_TEXTURE_2D); } #endif } } return static_cast<uint_t>(uTextureID); } /*! ************************************ \brief Convert an OpenGL error enumeration into a string Given an enum from a call to glGetError(), call this function convert the number into a string describing the error. \param uGLErrorEnum OpenGL error enum \return Pointer to a "C" string with the error message (Don't dispose) ***************************************/ static const MessageLookup_t g_GetErrorString[] = { CASE(GL_NO_ERROR), CASE(GL_INVALID_VALUE), CASE(GL_INVALID_OPERATION), CASE(GL_STACK_OVERFLOW), CASE(GL_STACK_UNDERFLOW), CASE(GL_OUT_OF_MEMORY), CASE(GL_INVALID_FRAMEBUFFER_OPERATION), CASE(GL_TABLE_TOO_LARGE), CASE(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT), CASE(GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS), CASE(GL_FRAMEBUFFER_INCOMPLETE_FORMATS), CASE(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT), CASE(GL_FRAMEBUFFER_UNSUPPORTED), CASE(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER), CASE(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER) }; const char * BURGER_API Burger::DisplayOpenGL::GetErrorString(uint_t uGLErrorEnum) { const char *pResult = "GL_UNKNOWN_ERROR"; uintptr_t uCount = BURGER_ARRAYSIZE(g_GetErrorString); const MessageLookup_t *pLookup = g_GetErrorString; do { if (uGLErrorEnum==pLookup->m_uEnum) { pResult = pLookup->m_pName; break; } ++pLookup; } while (--uCount); return pResult; } /*! ************************************ \brief Determine an OpenGL type enumeration byte length Given an OpenGL data type, such as GL_BYTE, GL_SHORT, or GL_FLOAT, return the number of bytes such a data chunk would occupy \param uGLTypeEnum OpenGL data type enum \return Number of bytes for the type or 0 if unknown ***************************************/ uintptr_t BURGER_API Burger::DisplayOpenGL::GetGLTypeSize(uint_t uGLTypeEnum) { uintptr_t uResult; switch (uGLTypeEnum) { case GL_BYTE: uResult = sizeof(GLbyte); break; case GL_UNSIGNED_BYTE: uResult = sizeof(GLubyte); break; case GL_SHORT: uResult = sizeof(GLshort); break; case GL_UNSIGNED_SHORT: uResult = sizeof(GLushort); break; case GL_INT: uResult = sizeof(GLint); break; case GL_UNSIGNED_INT: uResult = sizeof(GLuint); break; case GL_FLOAT: uResult = sizeof(GLfloat); break; #if defined(GL_2_BYTES) case GL_2_BYTES: uResult = 2; break; #endif #if defined(GL_3_BYTES) case GL_3_BYTES: uResult = 3; break; #endif #if defined(GL_4_BYTES) case GL_4_BYTES: uResult = 4; break; #endif #if defined(GL_DOUBLE) case GL_DOUBLE: uResult = sizeof(GLdouble); break; #endif default: uResult = 0; } return uResult; } /*! ************************************ \brief Poll OpenGL for errors and print them Call glGetError(), and if any errors were found, print them using Debug::Warning(). Used for debugging OpenGL \param pErrorLocation Pointer to a string that describes where this error condition could be occurring. \return \ref TRUE if an error was found, \ref FALSE if not ***************************************/ uint_t BURGER_API Burger::DisplayOpenGL::PrintGLError(const char *pErrorLocation) { uint_t uResult = FALSE; GLenum eError = glGetError(); if (eError != GL_NO_ERROR) { do { Debug::Message("GLError %s set in location %s\n",GetErrorString(static_cast<uint_t>(eError)),pErrorLocation); eError = glGetError(); } while (eError != GL_NO_ERROR); uResult = TRUE; } return uResult; } /*! ************************************ \var const Burger::StaticRTTI Burger::DisplayOpenGL::g_StaticRTTI \brief The global description of the class This record contains the name of this class and a reference to the parent (If any) ***************************************/ #endif
[ "becky@burgerbecky.com" ]
becky@burgerbecky.com
5c2a62de15860f9f73ca54f73291e92718055a71
fbbc663c607c9687452fa3192b02933b9eb3656d
/tags/libopenmpt-0.2.7299-beta20.2/mptrack/CleanupSong.cpp
faf4c6c4b96179b9c208a022f8c2ad7347458901
[ "BSD-3-Clause" ]
permissive
svn2github/OpenMPT
594837f3adcb28ba92a324e51c6172a8c1e8ea9c
a2943f028d334a8751b9f16b0512a5e0b905596a
refs/heads/master
2021-07-10T05:07:18.298407
2019-01-19T10:27:21
2019-01-19T10:27:21
106,434,952
2
1
null
null
null
null
UTF-8
C++
false
false
30,857
cpp
/* * CleanupSong.cpp * --------------- * Purpose: Dialog for cleaning up modules (rearranging, removing unused items). * Notes : (currently none) * Authors: Olivier Lapicque * OpenMPT Devs * The OpenMPT source code is released under the BSD license. Read LICENSE for more details. */ #include "stdafx.h" #include "Moddoc.h" #include "Mainfrm.h" #include "modsmp_ctrl.h" #include "CleanupSong.h" #include "../common/StringFixer.h" #include "../soundlib/mod_specifications.h" OPENMPT_NAMESPACE_BEGIN // Default checkbox state bool CModCleanupDlg::m_CheckBoxes[kMaxCleanupOptions] = { true, false, true, true, // patterns false, false, // orders true, false, false, true, // samples true, false, // instruments true, false, // plugins false, true, // misc }; // Checkbox -> Control ID LUT WORD const CModCleanupDlg::m_CleanupIDtoDlgID[kMaxCleanupOptions] = { // patterns IDC_CHK_CLEANUP_PATTERNS, IDC_CHK_REMOVE_PATTERNS, IDC_CHK_REARRANGE_PATTERNS, IDC_CHK_REMOVE_DUPLICATES, // orders IDC_CHK_MERGE_SEQUENCES, IDC_CHK_REMOVE_ORDERS, // samples IDC_CHK_CLEANUP_SAMPLES, IDC_CHK_REMOVE_SAMPLES, IDC_CHK_REARRANGE_SAMPLES, IDC_CHK_OPTIMIZE_SAMPLES, // instruments IDC_CHK_CLEANUP_INSTRUMENTS, IDC_CHK_REMOVE_INSTRUMENTS, // plugins IDC_CHK_CLEANUP_PLUGINS, IDC_CHK_REMOVE_PLUGINS, // misc IDC_CHK_RESET_VARIABLES, IDC_CHK_UNUSED_CHANNELS, }; // Options that are mutually exclusive to each other CModCleanupDlg::CleanupOptions const CModCleanupDlg::m_MutuallyExclusive[CModCleanupDlg::kMaxCleanupOptions] = { // patterns kRemovePatterns, kCleanupPatterns, kRemovePatterns, kRemovePatterns, // orders kRemoveOrders, kMergeSequences, // samples kRemoveSamples, kCleanupSamples, kRemoveSamples, kRemoveSamples, // instruments kRemoveAllInstruments, kCleanupInstruments, // plugins kRemoveAllPlugins, kCleanupPlugins, // misc kNone, kNone, }; /////////////////////////////////////////////////////////////////////// // CModCleanupDlg BEGIN_MESSAGE_MAP(CModCleanupDlg, CDialog) //{{AFX_MSG_MAP(CModTypeDlg) ON_COMMAND(IDC_BTN_CLEANUP_SONG, OnPresetCleanupSong) ON_COMMAND(IDC_BTN_COMPO_CLEANUP, OnPresetCompoCleanup) ON_COMMAND(IDC_CHK_CLEANUP_PATTERNS, OnVerifyMutualExclusive) ON_COMMAND(IDC_CHK_REMOVE_PATTERNS, OnVerifyMutualExclusive) ON_COMMAND(IDC_CHK_REARRANGE_PATTERNS, OnVerifyMutualExclusive) ON_COMMAND(IDC_CHK_REMOVE_DUPLICATES, OnVerifyMutualExclusive) ON_COMMAND(IDC_CHK_MERGE_SEQUENCES, OnVerifyMutualExclusive) ON_COMMAND(IDC_CHK_REMOVE_ORDERS, OnVerifyMutualExclusive) ON_COMMAND(IDC_CHK_CLEANUP_SAMPLES, OnVerifyMutualExclusive) ON_COMMAND(IDC_CHK_REMOVE_SAMPLES, OnVerifyMutualExclusive) ON_COMMAND(IDC_CHK_REARRANGE_SAMPLES, OnVerifyMutualExclusive) ON_COMMAND(IDC_CHK_OPTIMIZE_SAMPLES, OnVerifyMutualExclusive) ON_COMMAND(IDC_CHK_CLEANUP_INSTRUMENTS, OnVerifyMutualExclusive) ON_COMMAND(IDC_CHK_REMOVE_INSTRUMENTS, OnVerifyMutualExclusive) ON_COMMAND(IDC_CHK_CLEANUP_PLUGINS, OnVerifyMutualExclusive) ON_COMMAND(IDC_CHK_REMOVE_PLUGINS, OnVerifyMutualExclusive) ON_COMMAND(IDC_CHK_RESET_VARIABLES, OnVerifyMutualExclusive) ON_COMMAND(IDC_CHK_UNUSED_CHANNELS, OnVerifyMutualExclusive) ON_NOTIFY_EX(TTN_NEEDTEXT, 0, OnToolTipNotify) //}}AFX_MSG_MAP END_MESSAGE_MAP() BOOL CModCleanupDlg::OnInitDialog() //--------------------------------- { CDialog::OnInitDialog(); for(int i = 0; i < kMaxCleanupOptions; i++) { CheckDlgButton(m_CleanupIDtoDlgID[i], (m_CheckBoxes[i]) ? BST_CHECKED : BST_UNCHECKED); } CSoundFile &sndFile = modDoc.GetrSoundFile(); GetDlgItem(m_CleanupIDtoDlgID[kMergeSequences])->EnableWindow((sndFile.GetType() & MOD_TYPE_MPT) ? TRUE : FALSE); GetDlgItem(m_CleanupIDtoDlgID[kRemoveSamples])->EnableWindow((sndFile.GetNumSamples() > 0) ? TRUE : FALSE); GetDlgItem(m_CleanupIDtoDlgID[kRearrangeSamples])->EnableWindow((sndFile.GetNumSamples() > 1) ? TRUE : FALSE); GetDlgItem(m_CleanupIDtoDlgID[kCleanupInstruments])->EnableWindow((sndFile.GetNumInstruments() > 0) ? TRUE : FALSE); GetDlgItem(m_CleanupIDtoDlgID[kRemoveAllInstruments])->EnableWindow((sndFile.GetNumInstruments() > 0) ? TRUE : FALSE); EnableToolTips(TRUE); return TRUE; } void CModCleanupDlg::OnOK() //------------------------- { ScopedLogCapturer logcapturer(modDoc, "cleanup", this); for(int i = 0; i < kMaxCleanupOptions; i++) { m_CheckBoxes[i] = IsDlgButtonChecked(m_CleanupIDtoDlgID[i]) != BST_UNCHECKED; } bool modified = false; // Orders if(m_CheckBoxes[kMergeSequences]) modified |= MergeSequences(); if(m_CheckBoxes[kRemoveOrders]) modified |= RemoveAllOrders(); // Patterns if(m_CheckBoxes[kRemovePatterns]) modified |= RemoveAllPatterns(); if(m_CheckBoxes[kCleanupPatterns]) modified |= RemoveUnusedPatterns(); if(m_CheckBoxes[kRemoveDuplicatePatterns]) modified |= RemoveDuplicatePatterns(); if(m_CheckBoxes[kRearrangePatterns]) modified |= RearrangePatterns(); // Instruments if(modDoc.GetSoundFile()->m_nInstruments > 0) { if(m_CheckBoxes[kRemoveAllInstruments]) modified |= RemoveAllInstruments(); if(m_CheckBoxes[kCleanupInstruments]) modified |= RemoveUnusedInstruments(); } // Samples if(m_CheckBoxes[kRemoveSamples]) modified |= RemoveAllSamples(); if(m_CheckBoxes[kCleanupSamples]) modified |= RemoveUnusedSamples(); if(m_CheckBoxes[kOptimizeSamples]) modified |= OptimizeSamples(); if(modDoc.GetSoundFile()->m_nSamples > 1) { if(m_CheckBoxes[kRearrangeSamples]) modified |= RearrangeSamples(); } // Plugins if(m_CheckBoxes[kRemoveAllPlugins]) modified |= RemoveAllPlugins(); if(m_CheckBoxes[kCleanupPlugins]) modified |= RemoveUnusedPlugins(); // Create samplepack if(m_CheckBoxes[kResetVariables]) modified |= ResetVariables(); // Remove unused channels if(m_CheckBoxes[kCleanupChannels]) modified |= RemoveUnusedChannels(); if(modified) modDoc.SetModified(); modDoc.UpdateAllViews(nullptr, UpdateHint().ModType()); logcapturer.ShowLog(true); CDialog::OnOK(); } void CModCleanupDlg::OnVerifyMutualExclusive() //-------------------------------------------- { HWND hFocus = GetFocus()->m_hWnd; for(int i = 0; i < kMaxCleanupOptions; i++) { // if this item is focussed, we have just (un)checked it. if(hFocus == GetDlgItem(m_CleanupIDtoDlgID[i])->m_hWnd) { // if we just unchecked it, there's nothing to verify. if(IsDlgButtonChecked(m_CleanupIDtoDlgID[i]) == BST_UNCHECKED) return; // now we can disable all elements that are mutually exclusive. if(m_MutuallyExclusive[i] != kNone) CheckDlgButton(m_CleanupIDtoDlgID[m_MutuallyExclusive[i]], BST_UNCHECKED); // find other elements which are mutually exclusive with the selected element. for(int j = 0; j < kMaxCleanupOptions; j++) { if(m_MutuallyExclusive[j] == i) CheckDlgButton(m_CleanupIDtoDlgID[j], BST_UNCHECKED); } return; } } } void CModCleanupDlg::OnPresetCleanupSong() //---------------------------------------- { // patterns CheckDlgButton(IDC_CHK_CLEANUP_PATTERNS, BST_CHECKED); CheckDlgButton(IDC_CHK_REMOVE_PATTERNS, BST_UNCHECKED); CheckDlgButton(IDC_CHK_REARRANGE_PATTERNS, BST_CHECKED); CheckDlgButton(IDC_CHK_REMOVE_DUPLICATES, BST_CHECKED); // orders CheckDlgButton(IDC_CHK_MERGE_SEQUENCES, BST_UNCHECKED); CheckDlgButton(IDC_CHK_REMOVE_ORDERS, BST_UNCHECKED); // samples CheckDlgButton(IDC_CHK_CLEANUP_SAMPLES, BST_CHECKED); CheckDlgButton(IDC_CHK_REMOVE_SAMPLES, BST_UNCHECKED); CheckDlgButton(IDC_CHK_REARRANGE_SAMPLES, BST_UNCHECKED); CheckDlgButton(IDC_CHK_OPTIMIZE_SAMPLES, BST_CHECKED); // instruments CheckDlgButton(IDC_CHK_CLEANUP_INSTRUMENTS, BST_CHECKED); CheckDlgButton(IDC_CHK_REMOVE_INSTRUMENTS, BST_UNCHECKED); // plugins CheckDlgButton(IDC_CHK_CLEANUP_PLUGINS, BST_CHECKED); CheckDlgButton(IDC_CHK_REMOVE_PLUGINS, BST_UNCHECKED); // misc CheckDlgButton(IDC_CHK_SAMPLEPACK, BST_UNCHECKED); CheckDlgButton(IDC_CHK_UNUSED_CHANNELS, BST_CHECKED); } void CModCleanupDlg::OnPresetCompoCleanup() //----------------------------------------- { // patterns CheckDlgButton(IDC_CHK_CLEANUP_PATTERNS, BST_UNCHECKED); CheckDlgButton(IDC_CHK_REMOVE_PATTERNS, BST_CHECKED); CheckDlgButton(IDC_CHK_REARRANGE_PATTERNS, BST_UNCHECKED); CheckDlgButton(IDC_CHK_REMOVE_DUPLICATES, BST_UNCHECKED); // orders CheckDlgButton(IDC_CHK_MERGE_SEQUENCES, BST_UNCHECKED); CheckDlgButton(IDC_CHK_REMOVE_ORDERS, BST_CHECKED); // samples CheckDlgButton(IDC_CHK_CLEANUP_SAMPLES, BST_UNCHECKED); CheckDlgButton(IDC_CHK_REMOVE_SAMPLES, BST_UNCHECKED); CheckDlgButton(IDC_CHK_REARRANGE_SAMPLES, BST_CHECKED); CheckDlgButton(IDC_CHK_OPTIMIZE_SAMPLES, BST_UNCHECKED); // instruments CheckDlgButton(IDC_CHK_CLEANUP_INSTRUMENTS, BST_UNCHECKED); CheckDlgButton(IDC_CHK_REMOVE_INSTRUMENTS, BST_CHECKED); // plugins CheckDlgButton(IDC_CHK_CLEANUP_PLUGINS, BST_UNCHECKED); CheckDlgButton(IDC_CHK_REMOVE_PLUGINS, BST_CHECKED); // misc CheckDlgButton(IDC_CHK_SAMPLEPACK, BST_CHECKED); CheckDlgButton(IDC_CHK_UNUSED_CHANNELS, BST_CHECKED); } BOOL CModCleanupDlg::OnToolTipNotify(UINT, NMHDR *pNMHDR, LRESULT *) //------------------------------------------------------------------ { TOOLTIPTEXT* pTTT = (TOOLTIPTEXTA*)pNMHDR; UINT_PTR nID = pNMHDR->idFrom; if (pTTT->uFlags & TTF_IDISHWND) { // idFrom is actually the HWND of the tool nID = ::GetDlgCtrlID((HWND)nID); } switch(nID) { // patterns case IDC_CHK_CLEANUP_PATTERNS: pTTT->lpszText = _T("Remove all unused patterns and rearrange them."); break; case IDC_CHK_REMOVE_PATTERNS: pTTT->lpszText = _T("Remove all patterns."); break; case IDC_CHK_REARRANGE_PATTERNS: pTTT->lpszText = _T("Number the patterns given by their order in the sequence."); break; case IDC_CHK_REMOVE_DUPLICATES: pTTT->lpszText = _T("Merge patterns with identical content."); break; // orders case IDC_CHK_REMOVE_ORDERS: pTTT->lpszText = _T("Reset the order list."); break; case IDC_CHK_MERGE_SEQUENCES: pTTT->lpszText = _T("Merge multiple sequences into one."); break; // samples case IDC_CHK_CLEANUP_SAMPLES: pTTT->lpszText = _T("Remove all unused samples."); break; case IDC_CHK_REMOVE_SAMPLES: pTTT->lpszText = _T("Remove all samples."); break; case IDC_CHK_REARRANGE_SAMPLES: pTTT->lpszText = _T("Reorder sample list by removing empty samples."); break; case IDC_CHK_OPTIMIZE_SAMPLES: pTTT->lpszText = _T("Remove unused data after the sample loop end."); break; // instruments case IDC_CHK_CLEANUP_INSTRUMENTS: pTTT->lpszText = _T("Remove all unused instruments."); break; case IDC_CHK_REMOVE_INSTRUMENTS: pTTT->lpszText = _T("Remove all instruments and convert them to samples."); break; // plugins case IDC_CHK_CLEANUP_PLUGINS: pTTT->lpszText = _T("Remove all unused plugins."); break; case IDC_CHK_REMOVE_PLUGINS: pTTT->lpszText = _T("Remove all plugins."); break; // misc case IDC_CHK_SAMPLEPACK: pTTT->lpszText = _T("Convert the module to .IT and reset song / sample / instrument variables"); break; case IDC_CHK_UNUSED_CHANNELS: pTTT->lpszText = _T("Removes all empty pattern channels."); break; default: pTTT->lpszText = _T(""); break; } return TRUE; } /////////////////////////////////////////////////////////////////////// // Actual cleanup implementations bool CModCleanupDlg::RemoveDuplicatePatterns() //----------------------------------------- { CSoundFile &sndFile = modDoc.GetrSoundFile(); const PATTERNINDEX numPatterns = sndFile.Patterns.Size(); std::vector<PATTERNINDEX> patternMapping(numPatterns, PATTERNINDEX_INVALID); BeginWaitCursor(); CriticalSection cs; PATTERNINDEX foundDupes = 0; for(PATTERNINDEX pat1 = 0; pat1 < numPatterns; pat1++) { if(!sndFile.Patterns.IsValidPat(pat1)) continue; const CPattern pattern1 = sndFile.Patterns[pat1]; for(PATTERNINDEX pat2 = pat1 + 1; pat2 < numPatterns; pat2++) { if(!sndFile.Patterns.IsValidPat(pat2) || patternMapping[pat2] != PATTERNINDEX_INVALID) continue; const CPattern pattern2 = sndFile.Patterns[pat2]; if(pattern1.GetNumRows() != pattern2.GetNumRows() || pattern1.GetNumChannels() != pattern2.GetNumChannels()) continue; size_t i = pattern1.GetNumRows() * pattern1.GetNumChannels(); const ModCommand *m1 = pattern1, *m2 = pattern2; bool identical = true; while(i--) { if(*m1 != *m2) { identical = false; break; } m1++; m2++; } if(identical) { modDoc.GetPatternUndo().PrepareUndo(pat2, 0, 0, pattern2.GetNumChannels(), pattern2.GetNumRows(), "Remove Duplicate Patterns", foundDupes != 0, false); sndFile.Patterns.Remove(pat2); patternMapping[pat2] = pat1; foundDupes++; } } } if(foundDupes != 0) { modDoc.AddToLog(mpt::String::Print("%1 duplicate pattern%2 merged.", foundDupes, foundDupes == 1 ? "" : "s")); // Fix order list const SEQUENCEINDEX numSequences = sndFile.Order.GetNumSequences(); for(SEQUENCEINDEX seq = 0; seq < numSequences; seq++) { for(ORDERINDEX ord = 0; ord < sndFile.Order.GetSequence(seq).GetLength(); ord++) { PATTERNINDEX pat = sndFile.Order.GetSequence(seq)[ord]; if(pat < numPatterns && patternMapping[pat] != PATTERNINDEX_INVALID) { sndFile.Order.GetSequence(seq)[ord] = patternMapping[pat]; } } } } EndWaitCursor(); return foundDupes != 0; } // Remove unused patterns bool CModCleanupDlg::RemoveUnusedPatterns() //----------------------------------------- { CSoundFile &sndFile = modDoc.GetrSoundFile(); const SEQUENCEINDEX numSequences = sndFile.Order.GetNumSequences(); const PATTERNINDEX numPatterns = sndFile.Patterns.Size(); std::vector<bool> patternUsed(numPatterns, false); BeginWaitCursor(); // First, find all used patterns in all sequences. for(SEQUENCEINDEX seq = 0; seq < numSequences; seq++) { for(ORDERINDEX ord = 0; ord < sndFile.Order.GetSequence(seq).GetLength(); ord++) { PATTERNINDEX pat = sndFile.Order.GetSequence(seq)[ord]; if(pat < numPatterns) { patternUsed[pat] = true; } } } // Remove all other patterns. CriticalSection cs; PATTERNINDEX numRemovedPatterns = 0; for(PATTERNINDEX pat = 0; pat < numPatterns; pat++) { if(!patternUsed[pat] && sndFile.Patterns.IsValidPat(pat)) { numRemovedPatterns++; modDoc.GetPatternUndo().PrepareUndo(pat, 0, 0, sndFile.GetNumChannels(), sndFile.Patterns[pat].GetNumRows(), "Remove Unused Patterns", numRemovedPatterns != 0, false); sndFile.Patterns.Remove(pat); } } EndWaitCursor(); if(numRemovedPatterns) { modDoc.AddToLog(mpt::String::Print("%1 pattern%2 removed.", numRemovedPatterns, numRemovedPatterns == 1 ? "" : "s")); return true; } return false; } struct OrigPatSettings { // This stuff is needed for copying the old pattern properties to the new pattern number std::string name; // original pattern name TempoSwing swing; // original pattern tempo swing ModCommand *data; // original pattern data ROWINDEX numRows; // original pattern sizes ROWINDEX rowsPerBeat; // original pattern highlight ROWINDEX rowsPerMeasure; // original pattern highlight PATTERNINDEX newIndex; // map old pattern index <-> new pattern index }; const OrigPatSettings defaultSettings = { "", TempoSwing(), nullptr, 0, 0, 0, PATTERNINDEX_INVALID }; // Rearrange patterns (first pattern in order list = 0, etc...) bool CModCleanupDlg::RearrangePatterns() //-------------------------------------- { CSoundFile &sndFile = modDoc.GetrSoundFile(); const SEQUENCEINDEX numSequences = sndFile.Order.GetNumSequences(); const PATTERNINDEX numPatterns = sndFile.Patterns.Size(); std::vector<OrigPatSettings> patternSettings(numPatterns, defaultSettings); bool modified = false; BeginWaitCursor(); CriticalSection cs; // First, find all used patterns in all sequences. PATTERNINDEX patOrder = 0; for(SEQUENCEINDEX seq = 0; seq < numSequences; seq++) { for(ORDERINDEX ord = 0; ord < sndFile.Order.GetSequence(seq).GetLength(); ord++) { PATTERNINDEX pat = sndFile.Order.GetSequence(seq)[ord]; if(pat < numPatterns) { if(patternSettings[pat].newIndex == PATTERNINDEX_INVALID) { patternSettings[pat].newIndex = patOrder++; } sndFile.Order.GetSequence(seq)[ord] = patternSettings[pat].newIndex; } } } for(PATTERNINDEX pat = 0; pat < numPatterns; pat++) { PATTERNINDEX newIndex = patternSettings[pat].newIndex; // All unused patterns are moved to the end of the pattern list. if(newIndex == PATTERNINDEX_INVALID && sndFile.Patterns.IsValidPat(pat)) { newIndex = patOrder++; } // Create old <-> new pattern ID data mapping. if(newIndex != PATTERNINDEX_INVALID) { if(pat != newIndex) modified = true; patternSettings[newIndex].numRows = sndFile.Patterns[pat].GetNumRows(); patternSettings[newIndex].data = sndFile.Patterns[pat]; if(sndFile.Patterns[pat].GetOverrideSignature()) { patternSettings[newIndex].rowsPerBeat = sndFile.Patterns[pat].GetRowsPerBeat(); patternSettings[newIndex].rowsPerMeasure = sndFile.Patterns[pat].GetRowsPerMeasure(); } patternSettings[newIndex].swing = sndFile.Patterns[pat].GetTempoSwing(); patternSettings[newIndex].name = sndFile.Patterns[pat].GetName(); } } // Copy old data to new pattern location. for(PATTERNINDEX pat = 0; pat < numPatterns; pat++) { sndFile.Patterns[pat].SetData(patternSettings[pat].data, patternSettings[pat].numRows); sndFile.Patterns[pat].SetSignature(patternSettings[pat].rowsPerBeat, patternSettings[pat].rowsPerMeasure); sndFile.Patterns[pat].SetTempoSwing(patternSettings[pat].swing); sndFile.Patterns[pat].SetName(patternSettings[pat].name); } EndWaitCursor(); if(modified) { modDoc.GetPatternUndo().ClearUndo(); return true; } return false; } // Remove unused samples bool CModCleanupDlg::RemoveUnusedSamples() //---------------------------------------- { CSoundFile &sndFile = modDoc.GetrSoundFile(); std::vector<bool> samplesUsed(sndFile.GetNumSamples() + 1, true); BeginWaitCursor(); // Check if any samples are not referenced in the patterns (sample mode) or by an instrument (instrument mode). // This doesn't check yet if a sample is referenced by an instrument, but actually unused in the patterns. for(SAMPLEINDEX smp = 1; smp <= sndFile.GetNumSamples(); smp++) if (sndFile.GetSample(smp).pSample) { if(!modDoc.IsSampleUsed(smp)) { samplesUsed[smp] = false; } } SAMPLEINDEX nRemoved = sndFile.RemoveSelectedSamples(samplesUsed); const SAMPLEINDEX unusedInsSamples = sndFile.DetectUnusedSamples(samplesUsed); EndWaitCursor(); TCHAR s[512]; if(unusedInsSamples) { // We don't remove an instrument's unused samples in an ITP. wsprintf(s, _T("OpenMPT detected %u sample%s referenced by an instrument,\n") _T("but not used in the song. Do you want to remove them?"), unusedInsSamples, (unusedInsSamples == 1) ? _T("") : _T("s")); if(Reporting::Confirm(s, "Sample Cleanup", false, false, this) == cnfYes) { nRemoved += sndFile.RemoveSelectedSamples(samplesUsed); } } if(nRemoved > 0) { wsprintf(s, _T("%u unused sample%s removed") , nRemoved, (nRemoved == 1) ? _T("") : _T("s")); modDoc.AddToLog(s); } return (nRemoved > 0); } // Check if the stereo channels of a sample contain identical data template<typename T> static bool ComapreStereoChannels(SmpLength length, const T *sampleData) //---------------------------------------------------------------------- { for(SmpLength i = 0; i < length; i++, sampleData += 2) { if(sampleData[0] != sampleData[1]) { return false; } } return true; } // Remove unused sample data bool CModCleanupDlg::OptimizeSamples() //------------------------------------ { CSoundFile &sndFile = modDoc.GetrSoundFile(); SAMPLEINDEX numLoopOpt = 0, numStereoOpt = 0; std::vector<bool> stereoOptSamples(sndFile.GetNumSamples(), false); for(SAMPLEINDEX smp = 1; smp <= sndFile.GetNumSamples(); smp++) { const ModSample &sample = sndFile.GetSample(smp); // Determine how much of the sample will be played SmpLength loopLength = sample.nLength; if(sample.uFlags[CHN_LOOP]) { loopLength = sample.nLoopEnd; if(sample.uFlags[CHN_SUSTAINLOOP]) { loopLength = std::max(sample.nLoopEnd, sample.nSustainEnd); } } // Check if the sample contains identical stereo channels if(sample.GetNumChannels() == 2) { bool identicalChannels = false; if(sample.GetElementarySampleSize() == 1) { identicalChannels = ComapreStereoChannels(loopLength, sample.pSample8); } else if(sample.GetElementarySampleSize() == 2) { identicalChannels = ComapreStereoChannels(loopLength, sample.pSample16); } if(identicalChannels) { numStereoOpt++; stereoOptSamples[smp - 1] = true; } } if(sample.pSample && sample.nLength > loopLength + 2) numLoopOpt++; } if(!numLoopOpt && !numStereoOpt) return false; std::string s; if(numLoopOpt) s = mpt::String::Print("%1 sample%2 unused data after the loop end point.\n", numLoopOpt, (numLoopOpt == 1) ? " has" : "s have"); if(numStereoOpt) s += mpt::String::Print("%1 stereo sample%2 actually mono.\n", numStereoOpt, (numStereoOpt == 1) ? " is" : "s are"); if(numLoopOpt + numStereoOpt == 1) s += "Do you want to optimize it and remove this unused data?"; else s += "Do you want to optimize them and remove this unused data?"; if(Reporting::Confirm(s.c_str(), "Sample Optimization", false, false, this) != cnfYes) { return false; } for(SAMPLEINDEX smp = 1; smp <= sndFile.m_nSamples; smp++) { ModSample &sample = sndFile.GetSample(smp); // Determine how much of the sample will be played SmpLength loopLength = sample.nLength; if(sample.uFlags[CHN_LOOP]) { loopLength = sample.nLoopEnd; // Sustain loop is played before normal loop, and it can actually be located after the normal loop. if(sample.uFlags[CHN_SUSTAINLOOP]) { loopLength = std::max(sample.nLoopEnd, sample.nSustainEnd); } } if(sample.nLength > loopLength && loopLength >= 2) { modDoc.GetSampleUndo().PrepareUndo(smp, sundo_delete, "Trim Unused Data", loopLength, sample.nLength); ctrlSmp::ResizeSample(sample, loopLength, sndFile); } // Convert stereo samples with identical channels to mono if(stereoOptSamples[smp - 1]) { modDoc.GetSampleUndo().PrepareUndo(smp, sundo_replace, "Mono Conversion"); ctrlSmp::ConvertToMono(sample, sndFile, ctrlSmp::onlyLeft); } } if(numLoopOpt) { s = mpt::String::Print("%1 sample loop%2 optimized", numLoopOpt, (numLoopOpt == 1) ? "" : "s"); modDoc.AddToLog(s); } if(numStereoOpt) { s = mpt::String::Print("%1 sample%2 converted to mono", numStereoOpt, (numStereoOpt == 1) ? "" : "s"); modDoc.AddToLog(s); } return true; } // Rearrange sample list bool CModCleanupDlg::RearrangeSamples() //------------------------------------- { CSoundFile &sndFile = modDoc.GetrSoundFile(); if(sndFile.GetNumSamples() < 2) return false; std::vector<SAMPLEINDEX> sampleMap; sampleMap.reserve(sndFile.GetNumSamples()); // First, find out which sample slots are unused and create the new sample map only with used samples for(SAMPLEINDEX i = 1; i <= sndFile.GetNumSamples(); i++) { if(sndFile.GetSample(i).pSample != nullptr) { sampleMap.push_back(i); } } // Nothing found to remove... if(sndFile.GetNumSamples() == sampleMap.size()) { return false; } return (modDoc.ReArrangeSamples(sampleMap) != SAMPLEINDEX_INVALID); } // Remove unused instruments bool CModCleanupDlg::RemoveUnusedInstruments() //-------------------------------------------- { CSoundFile &sndFile = modDoc.GetrSoundFile(); if(!sndFile.GetNumInstruments()) return false; deleteInstrumentSamples removeSamples = doNoDeleteAssociatedSamples; if(Reporting::Confirm("Remove samples associated with unused instruments?", "Removing unused instruments", false, false, this) == cnfYes) { removeSamples = deleteAssociatedSamples; } BeginWaitCursor(); std::vector<bool> instrUsed(sndFile.GetNumInstruments()); bool prevUsed = true, reorder = false; INSTRUMENTINDEX numUsed = 0, lastUsed = 1; for(INSTRUMENTINDEX i = 0; i < sndFile.GetNumInstruments(); i++) { instrUsed[i] = (modDoc.IsInstrumentUsed(i + 1)); if(instrUsed[i]) { numUsed++; lastUsed = i; if(!prevUsed) { reorder = true; } } prevUsed = instrUsed[i]; } EndWaitCursor(); if(reorder && numUsed >= 1) { reorder = (Reporting::Confirm("Do you want to reorganize the remaining instruments?", "Removing unused instruments", false, false, this) == cnfYes); } else { reorder = false; } const INSTRUMENTINDEX numRemoved = sndFile.GetNumInstruments() - numUsed; if(numRemoved != 0) { BeginWaitCursor(); std::vector<INSTRUMENTINDEX> instrMap; instrMap.reserve(sndFile.GetNumInstruments()); for(INSTRUMENTINDEX i = 0; i < sndFile.GetNumInstruments(); i++) { if(instrUsed[i]) { instrMap.push_back(i + 1); } else if(!reorder && i < lastUsed) { instrMap.push_back(INSTRUMENTINDEX_INVALID); } } modDoc.ReArrangeInstruments(instrMap, removeSamples); EndWaitCursor(); TCHAR s[64]; wsprintf(s, _T("%u unused instrument%s removed"), numRemoved, (numRemoved == 1) ? _T("") : _T("s")); modDoc.AddToLog(s); return true; } return false; } // Remove ununsed plugins bool CModCleanupDlg::RemoveUnusedPlugins() //---------------------------------------- { CSoundFile &sndFile = modDoc.GetrSoundFile(); std::vector<bool> usedmap(MAX_MIXPLUGINS, false); for(PLUGINDEX nPlug = 0; nPlug < MAX_MIXPLUGINS; nPlug++) { // Is the plugin assigned to a channel? for(CHANNELINDEX nChn = 0; nChn < sndFile.GetNumChannels(); nChn++) { if (sndFile.ChnSettings[nChn].nMixPlugin == nPlug + 1) { usedmap[nPlug] = true; break; } } // Is the plugin used by an instrument? for(INSTRUMENTINDEX nIns = 1; nIns <= sndFile.GetNumInstruments(); nIns++) { if (sndFile.Instruments[nIns] && (sndFile.Instruments[nIns]->nMixPlug == nPlug + 1)) { usedmap[nPlug] = true; break; } } // Is the plugin assigned to master? if(sndFile.m_MixPlugins[nPlug].IsMasterEffect()) usedmap[nPlug] = true; // All outputs of used plugins count as used if(usedmap[nPlug]) { if(!sndFile.m_MixPlugins[nPlug].IsOutputToMaster()) { PLUGINDEX output = sndFile.m_MixPlugins[nPlug].GetOutputPlugin(); if(output != PLUGINDEX_INVALID) { usedmap[output] = true; } } } } PLUGINDEX numRemoved = modDoc.RemovePlugs(usedmap); if(numRemoved != 0) { TCHAR s[64]; wsprintf(s, _T("%u unused plugin%s removed"), numRemoved, (numRemoved == 1) ? _T("") : _T("s")); modDoc.AddToLog(s); return true; } return false; } // Reset variables (convert to IT, reset global/smp/ins vars, etc.) bool CModCleanupDlg::ResetVariables() //----------------------------------- { CSoundFile &sndFile = modDoc.GetrSoundFile(); if(Reporting::Confirm(_T("OpenMPT will convert the module to IT format and reset all song, sample and instrument attributes to default values. Continue?"), TEXT("Resetting variables"), false, false, this) == cnfNo) return false; // Stop play. CMainFrame::GetMainFrame()->StopMod(&modDoc); BeginWaitCursor(); CriticalSection cs; // Convert to IT... modDoc.ChangeModType(MOD_TYPE_IT); sndFile.SetDefaultPlaybackBehaviour(sndFile.GetType()); sndFile.SetMixLevels(mixLevelsCompatible); sndFile.m_songArtist.clear(); sndFile.m_nTempoMode = tempoModeClassic; sndFile.m_SongFlags = SONG_LINEARSLIDES; sndFile.m_MidiCfg.Reset(); // Global vars sndFile.m_nDefaultTempo.Set(125); sndFile.m_nDefaultSpeed = 6; sndFile.m_nDefaultGlobalVolume = MAX_GLOBAL_VOLUME; sndFile.m_nSamplePreAmp = 48; sndFile.m_nVSTiVolume = 48; sndFile.Order.SetRestartPos(0); // Reset instruments (if there are any) for(INSTRUMENTINDEX i = 1; i <= sndFile.GetNumInstruments(); i++) if(sndFile.Instruments[i]) { sndFile.Instruments[i]->nFadeOut = 256; sndFile.Instruments[i]->nGlobalVol = 64; sndFile.Instruments[i]->nPan = 128; sndFile.Instruments[i]->dwFlags.reset(INS_SETPANNING); sndFile.Instruments[i]->nMixPlug = 0; sndFile.Instruments[i]->nVolSwing = 0; sndFile.Instruments[i]->nPanSwing = 0; sndFile.Instruments[i]->nCutSwing = 0; sndFile.Instruments[i]->nResSwing = 0; } for(CHANNELINDEX chn = 0; chn < sndFile.GetNumChannels(); chn++) { sndFile.InitChannel(chn); } // reset samples ctrlSmp::ResetSamples(sndFile, ctrlSmp::SmpResetCompo); cs.Leave(); EndWaitCursor(); return true; } bool CModCleanupDlg::RemoveUnusedChannels() //----------------------------------------- { // Avoid M.K. modules to become xCHN modules if some channels are unused. if(modDoc.GetModType() == MOD_TYPE_MOD && modDoc.GetNumChannels() == 4) return false; std::vector<bool> usedChannels; modDoc.CheckUsedChannels(usedChannels, modDoc.GetNumChannels() - modDoc.GetrSoundFile().GetModSpecifications().channelsMin); return modDoc.RemoveChannels(usedChannels); } // Remove all patterns bool CModCleanupDlg::RemoveAllPatterns() //-------------------------------------- { CSoundFile &sndFile = modDoc.GetrSoundFile(); if(sndFile.Patterns.Size() == 0) return false; sndFile.Patterns.Init(); sndFile.Patterns.Insert(0, 64); sndFile.SetCurrentOrder(0); return true; } // Remove all orders bool CModCleanupDlg::RemoveAllOrders() //------------------------------------ { CSoundFile &sndFile = modDoc.GetrSoundFile(); sndFile.Order.SetSequence(0); while(sndFile.Order.GetNumSequences() > 1) { sndFile.Order.RemoveSequence(1); } sndFile.Order.Init(); sndFile.Order[0] = 0; sndFile.SetCurrentOrder(0); return true; } // Remove all samples bool CModCleanupDlg::RemoveAllSamples() //------------------------------------- { CSoundFile &sndFile = modDoc.GetrSoundFile(); if (sndFile.GetNumSamples() == 0) return false; std::vector<bool> keepSamples(sndFile.GetNumSamples() + 1, false); sndFile.RemoveSelectedSamples(keepSamples); ctrlSmp::ResetSamples(sndFile, ctrlSmp::SmpResetInit, 1, MAX_SAMPLES - 1); return true; } // Remove all instruments bool CModCleanupDlg::RemoveAllInstruments() //----------------------------------------- { CSoundFile &sndFile = modDoc.GetrSoundFile(); if(sndFile.GetNumInstruments() == 0) return false; modDoc.ConvertInstrumentsToSamples(); for(INSTRUMENTINDEX i = 1; i <= sndFile.GetNumInstruments(); i++) { sndFile.DestroyInstrument(i, doNoDeleteAssociatedSamples); } sndFile.m_nInstruments = 0; return true; } // Remove all plugins bool CModCleanupDlg::RemoveAllPlugins() //------------------------------------- { std::vector<bool> keepMask(MAX_MIXPLUGINS, false); modDoc.RemovePlugs(keepMask); return true; } bool CModCleanupDlg::MergeSequences() //----------------------------------- { return modDoc.GetSoundFile()->Order.MergeSequences(); } OPENMPT_NAMESPACE_END
[ "manx@56274372-70c3-4bfc-bfc3-4c3a0b034d27" ]
manx@56274372-70c3-4bfc-bfc3-4c3a0b034d27
a52341862c7fbc60489e1553126cb999149945f4
a5701db4a94973e9f63f95d8db6043c30b4ee9b5
/test/helper.hpp
faaa9aa93ca47c456d92335b0fe843f09f70d2fa
[]
no_license
mlu1109/data_structures
5b77f19c7874d89890eb52c417aec95729441029
938be73fb63a8bc9291409de55e85cdfea424414
refs/heads/master
2021-01-10T22:30:00.065090
2016-10-21T02:19:52
2016-10-21T02:19:52
69,478,307
0
0
null
null
null
null
UTF-8
C++
false
false
919
hpp
#ifndef DATA_STRUCTURES_HELPER_HPP #define DATA_STRUCTURES_HELPER_HPP #include "avl.hpp" std::unique_ptr<AVL::Node<int>> createNode(int key); std::unique_ptr<AVL::Node<int>> generateTree(); std::string getTreeString(std::unique_ptr<AVL::Node<int>> &node, int depth); template<typename T> int getCalculatedHeight(std::unique_ptr<AVL::Node<T>> &node) { if (!node) return -1; return 1 + std::max(getCalculatedHeight(node->left), getCalculatedHeight(node->right)); } template<typename T> int getCalculatedBalance(std::unique_ptr<AVL::Node<T>> &node) { if (!node) return 0; return getCalculatedHeight(node->left) - getCalculatedHeight(node->right); } template<typename T> bool isTreeBalanced(std::unique_ptr<AVL::Node<T>> &node) { if (!node) return true; return std::abs(getCalculatedBalance(node)) < 2 && isTreeBalanced(node->left) && isTreeBalanced(node->right); } #endif //DATA_STRUCTURES_HELPER_HPP
[ "matlu703@student.liu.se" ]
matlu703@student.liu.se
bc604673b5777d4eb2895dff95c0a06d36591160
dc81c76a02995eb140d10a62588e3791a8c7de0d
/PortfolioTrading/FastTradeStation/ClientManager.cpp
b26af969e7f065aca50b887127cd0b6665b57ad9
[]
no_license
xbotuk/cpp-proto-net
ab971a94899da7749b35d6586202bb4c52991461
d685bee57c8bf0e4ec2db0bfa21d028fa90240fd
refs/heads/master
2023-08-17T00:52:03.883886
2016-08-20T03:40:36
2016-08-20T03:40:36
null
0
0
null
null
null
null
UTF-8
C++
false
false
16,333
cpp
#include "ClientManager.h" #include "globalmembers.h" #include "entity/message.pb.h" #include "charsetconvert.h" #include <boost/format.hpp> #include <boost/bind.hpp> CClientManager::CClientManager(void) { InitializeReqTranslators(); } CClientManager::~CClientManager(void) { } bool CClientManager::OnConnected( Session* session, const string& clientId, bool attach ) { boost::recursive_mutex::scoped_lock lock(m_mutClntMap); if(attach) { CClientAgent* pClientAgent = GetClientById(clientId); assert(pClientAgent != NULL); if(pClientAgent != NULL) { if(pClientAgent->Detached()) { AttachSession(clientId, session); logger.Info(boost::str(boost::format("Client(%s) Attached.") % clientId )); return true; } } } else { std::string info = boost::str(boost::format("Client(%s) connected.") % session->SessionId().c_str()); logger.Info(info); ClientPtr client(new CClientAgent(clientId)); client->SetSession(session); m_clients.insert(std::make_pair(session->SessionId(), client)); return true; } return false; } void CClientManager::OnDisconnected( Session* session ) { std::string info = boost::str(boost::format("Client(%s) disconnected.") % session->SessionId().c_str()); logger.Info(info); const string& sessionId = session->SessionId(); CClientAgent* pClntAgent = GetClient(sessionId); if(pClntAgent != NULL) { boost::recursive_mutex::scoped_lock lock(m_mutClntMap); pClntAgent->SetSession(NULL); if(!pClntAgent->IsConnected()) m_clients.erase(sessionId); } } void CClientManager::OnError( Session* session, const string& errorMsg ) { std::string outputErr = boost::str(boost::format("Client(%s) encounter error - %s.") % session->SessionId().c_str() % errorMsg.c_str()); logger.Info(outputErr); } void CClientManager::DispatchPacket( const string& sessionId, const string& method, const string& in_data, string& out_data ) { CClientAgent* pClntAgent = GetClient(sessionId); if(pClntAgent != NULL) { ReqTranslatorMapIter transIter = m_reqTransMap.find(method); if(transIter != m_reqTransMap.end()) { (transIter->second)(pClntAgent, in_data, out_data); } } } CClientAgent* CClientManager::GetClient( const string& sessionId ) { boost::recursive_mutex::scoped_lock lock(m_mutClntMap); ClientMapIter clntIter = m_clients.find(sessionId); if(clntIter != m_clients.end()) { return (clntIter->second).get(); } else return NULL; } CClientAgent* CClientManager::GetClientById( const string& clientId ) { for (ClientMapIter clntIter = m_clients.begin(); clntIter != m_clients.end(); ++clntIter) { const string& currClientId = (clntIter->second)->ClientId(); if(currClientId == clientId) { return (clntIter->second).get(); } } return NULL; } void CClientManager::InitializeReqTranslators() { m_reqTransMap.insert(make_pair("QuoteConnect", boost::bind(&CClientManager::QuoteConnect, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("QuoteDisconnect", boost::bind(&CClientManager::QuoteDisconnect, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("QuoteLogin", boost::bind(&CClientManager::QuoteLogin, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("QuoteLogout", boost::bind(&CClientManager::QuoteLogout, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("RegQuote", boost::bind(&CClientManager::RegQuote, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("TradeConnect", boost::bind(&CClientManager::TradeConnect, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("TradeDisconnect", boost::bind(&CClientManager::TradeDisconnect, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("TradeLogin", boost::bind(&CClientManager::TradeLogin, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("TradeLogout", boost::bind(&CClientManager::TradeLogout, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("AddPortf", boost::bind(&CClientManager::AddPorf, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("AddPortfCollection", boost::bind(&CClientManager::AddPortfCollection, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("RemovePortf", boost::bind(&CClientManager::RemovePorf, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("PorfOpenPosition", boost::bind(&CClientManager::PorfOpenPosition, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("PorfClosePosition", boost::bind(&CClientManager::PorfClosePosition, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("SwitchPosition", boost::bind(&CClientManager::SwitchPosition, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("ScalperOpenPosition", boost::bind(&CClientManager::ScalperOpenPosition, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("ClosePosition", boost::bind(&CClientManager::ClosePosition, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("CancelOrder", boost::bind(&CClientManager::CancelOrder, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("ManualCloseOrder", boost::bind(&CClientManager::ManualCloseOrder, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("QuerySymbolInfo", boost::bind(&CClientManager::QuerySymbolInfo, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("PortfChgQuantity", boost::bind(&CClientManager::PortfChgQuantity, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("PortfEnableStrategy", boost::bind(&CClientManager::PortfEnableStrategy, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("PortfSetPreferredLeg", boost::bind(&CClientManager::PortfSetPreferredLeg, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("PortfTurnSwitches", boost::bind(&CClientManager::PortfTurnSwitches, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("ApplyStrategySettings", boost::bind(&CClientManager::ApplyStrategySettings, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("QueryAccountInfo", boost::bind(&CClientManager::QueryAccountInfo, this, _1, _2, _3))); m_reqTransMap.insert(make_pair("QueryPositionDetails", boost::bind(&CClientManager::QueryPositionDetails, this, _1, _2, _3))); } void CClientManager::QuoteConnect( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::ConnectParam connParam; connParam.ParseFromString(in_data); boost::tuple<bool, string> ret = pClientAgent->QuoteConnect(connParam.quoteaddress(), connParam.streamfolder()); entity::OperationReturn operRet; operRet.set_success(boost::get<0>(ret)); operRet.set_errormessage(boost::get<1>(ret)); operRet.SerializeToString(&out_data); } void CClientManager::QuoteDisconnect( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { pClientAgent->QuoteDisconnect(); } void CClientManager::QuoteLogin( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::LoginParam loginParam; loginParam.ParseFromString(in_data); boost::tuple<bool, string> ret = pClientAgent->QuoteLogin( loginParam.brokerid(), loginParam.userid(), loginParam.password()); entity::OperationReturn operRet; operRet.set_success(boost::get<0>(ret)); operRet.set_errormessage(boost::get<1>(ret)); operRet.SerializeToString(&out_data); } void CClientManager::QuoteLogout( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { pClientAgent->QuoteLogout(); } void CClientManager::TradeConnect( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::ConnectParam connParam; connParam.ParseFromString(in_data); boost::tuple<bool, string> ret = pClientAgent->TradeConnect(connParam.quoteaddress(), connParam.streamfolder()); entity::OperationReturn operRet; operRet.set_success(boost::get<0>(ret)); operRet.set_errormessage(boost::get<1>(ret)); operRet.SerializeToString(&out_data); } void CClientManager::TradeDisconnect( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { pClientAgent->TradeDisconnect(); } void CClientManager::TradeLogin( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::LoginParam loginParam; loginParam.ParseFromString(in_data); const entity::AccountSettings* pSettings = NULL; if(loginParam.has_acctsettings()) { pSettings = &(loginParam.acctsettings()); } boost::tuple<bool, string> ret = pClientAgent->TradeLogin( loginParam.brokerid(), loginParam.userid(), loginParam.password(), pSettings); entity::OperationReturn operRet; operRet.set_success(boost::get<0>(ret)); string utf8Msg; GB2312ToUTF_8(utf8Msg, boost::get<1>(ret).c_str()); operRet.set_errormessage(utf8Msg); operRet.SerializeToString(&out_data); } void CClientManager::TradeLogout( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { pClientAgent->TradeLogout(); } void CClientManager::RegQuote( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::RegQuoteParam regParam; regParam.ParseFromString(in_data); vector<string> regSymbols(regParam.symbols().begin(), regParam.symbols().end()); pClientAgent->RegQuote(regSymbols); } void CClientManager::AddPorf( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::PortfolioItem* portfItem = new entity::PortfolioItem; portfItem->ParseFromString(in_data); pClientAgent->Add(portfItem); } void CClientManager::AddPortfCollection(CClientAgent* pClientAgent, const string& in_data, string& out_data) { entity::AddPortfolioParam addPorfParam; addPorfParam.ParseFromString(in_data); pClientAgent->AddPortfolios(addPorfParam); } void CClientManager::RemovePorf( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::StringParam strParam; strParam.ParseFromString(in_data); pClientAgent->Remove(strParam.data()); } void CClientManager::PorfOpenPosition( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::PorfOpenPosiParam opParam; opParam.ParseFromString(in_data); bool isVirtual = opParam.isvirtual(); if(isVirtual) pClientAgent->VirtualOpenPosition(opParam.portfid(), opParam.quantity()); else pClientAgent->OpenPosition(opParam.portfid(), opParam.quantity()); } void CClientManager::SwitchPosition( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::PorfOpenPosiParam opParam; opParam.ParseFromString(in_data); //pClientAgent->ChangePosition(opParam.portfid(), opParam.quantity()); } void CClientManager::ScalperOpenPosition( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::PorfOpenPosiParam opParam; opParam.ParseFromString(in_data); pClientAgent->QuickScalpe(opParam.portfid(), opParam.quantity()); } void CClientManager::PorfClosePosition(CClientAgent* pClientAgent, const string& in_data, string& out_data) { entity::PorfOpenPosiParam opParam; opParam.ParseFromString(in_data); const string& portfId = opParam.portfid(); int qty = opParam.quantity(); if(qty > 0) { bool isVirtual = opParam.isvirtual(); if(isVirtual) pClientAgent->VirtualClosePosition(portfId, qty); else pClientAgent->ClosePosition(portfId, qty, trade::SR_Manual); } else pClientAgent->SimpleCloseOrderPosition(portfId, trade::SR_Manual); } void CClientManager::ClosePosition( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::ClosePositionParam cpParam; cpParam.ParseFromString(in_data); const trade::MultiLegOrder& openMlOrder = cpParam.multilegorder(); string message; pClientAgent->ClosePosition(openMlOrder, cpParam.legordref(), trade::SR_Manual, message); entity::StringParam retParam; retParam.set_data(message); retParam.SerializeToString(&out_data); } void CClientManager::QueryAccountInfo( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { pClientAgent->QueryAccountInfo(&out_data); } void CClientManager::ApplyStrategySettings( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::ModifyStrategyParam modifyParam; modifyParam.ParseFromString(in_data); pClientAgent->ApplyStrategySetting(modifyParam); } void CClientManager::PortfSetPreferredLeg( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::ModifyPortfolioPreferredLegParam legParam; legParam.ParseFromString(in_data); pClientAgent->SetPorfPreferredLeg(legParam); } void CClientManager::PortfTurnSwitches( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::ModifyPortfolioSwitchParam switchesParam; switchesParam.ParseFromString(in_data); pClientAgent->TurnPortfSwitches(switchesParam); } void CClientManager::PortfEnableStrategy( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::ModifyRunningStatusParam runningParam; runningParam.ParseFromString(in_data); pClientAgent->EnableStrategy(runningParam); } void CClientManager::CancelOrder( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::CancelOrderParam cancelParam; cancelParam.ParseFromString(in_data); pClientAgent->CancelOrder(cancelParam); } void CClientManager::QueryPositionDetails( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::StringParam stringParam; stringParam.ParseFromString(in_data); pClientAgent->QueryPositionDetails(stringParam.data()); } void CClientManager::ManualCloseOrder( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::ManualCloseOrderParam closeOrdParam; closeOrdParam.ParseFromString(in_data); boost::tuple<bool, string> ret = pClientAgent->ManualCloseOrder( closeOrdParam.symbol(), closeOrdParam.direction(), closeOrdParam.opendate(), closeOrdParam.quantity()); entity::OperationReturn operRet; operRet.set_success(boost::get<0>(ret)); operRet.set_errormessage(boost::get<1>(ret)); operRet.SerializeToString(&out_data); } void CClientManager::QuerySymbolInfo( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::RegQuoteParam symbolParam; symbolParam.ParseFromString(in_data); int count = symbolParam.symbols_size(); if(count > 0) { const string& symbol = symbolParam.symbols(0); entity::SymbolInfo* pRetSymbInfo = NULL; pClientAgent->QuerySymbolInfo(symbol, &pRetSymbInfo); if(pRetSymbInfo != NULL) { pRetSymbInfo->SerializeToString(&out_data); } } } void CClientManager::PortfChgQuantity( CClientAgent* pClientAgent, const string& in_data, string& out_data ) { entity::ModifyPortfolioQtyParam qtyParam; qtyParam.ParseFromString(in_data); pClientAgent->SetPortfolioQuantity(qtyParam.portfid(), qtyParam.onceqty(), qtyParam.maxqty()); } bool CClientManager::VerifyClient( const string& username, const string& password, bool* clientExisting ) { boost::recursive_mutex::scoped_lock lock(m_mutClntMap); *clientExisting = false; logger.Info(boost::str(boost::format("Verifying client:%s") % username)); CClientAgent* pClient = GetClientById(username); if(pClient == NULL) { logger.Info("Verification succeeded. This is new client"); return true; } else { logger.Info(boost::str(boost::format("Client(%s) already exists, try to reconnect") % username)); *clientExisting = true; if(pClient->Detached()) { logger.Info(boost::str(boost::format("Client(%s) gets reconnected") % username)); return true; } logger.Warning(boost::str(boost::format("Client(%s) reconnect FAILED") % username)); return false; } } void CClientManager::AttachSession( const string& clientId, Session* session ) { boost::recursive_mutex::scoped_lock lock(m_mutClntMap); ClientPtr targetClient; bool found = false; for (ClientMapIter clntIter = m_clients.begin(); clntIter != m_clients.end(); ++clntIter) { const string& currClientId = (clntIter->second)->ClientId(); if(currClientId == clientId) { targetClient = (clntIter->second); found = true; m_clients.erase(clntIter); break; } } if(found) { targetClient->SetSession(session); m_clients.insert(std::make_pair(session->SessionId(), targetClient)); } }
[ "zxiaoyong@163.com" ]
zxiaoyong@163.com
4e5872b1f383e5e4313d350780a0cf6c5edfc53b
cc687366dfa1c3bb57263f15c2a0dd2e3a68a2d8
/ChartCtrl_source/ChartGanttSerie.cpp
d54d498aeee8d2f30689425abf5446f1c0dbbf10
[]
no_license
hb-lee/MFCVideo
60a2e133c3a27f8ca06d038fc5c542de30ca4936
d1e82e805c4c83d82bd4657c5337ba9c69e67a93
refs/heads/master
2020-05-03T08:55:34.750085
2019-05-04T08:34:52
2019-05-04T08:34:52
178,540,060
0
0
null
null
null
null
IBM852
C++
false
false
5,699
cpp
/* * * ChartGanttSerie.cpp * * Written by CÚdric Moonen (cedric_moonen@hotmail.com) * * * * This code may be used for any non-commercial and commercial purposes in a compiled form. * The code may be redistributed as long as it remains unmodified and providing that the * author name and this disclaimer remain intact. The sources can be modified WITH the author * consent only. * * This code is provided without any garanties. I cannot be held responsible for the damage or * the loss of time it causes. Use it at your own risks * * An e-mail to notify me that you are using this code is appreciated also. * * */ #include "stdafx.h" #include "ChartGanttSerie.h" #include "ChartCtrl.h" CChartGanttSerie::CChartGanttSerie(CChartCtrl* pParent) : CChartSerieBase<SChartGanttPoint>(pParent), m_iBarWidth(10), m_iBorderWidth(1), m_BorderColor(RGB(0,0,0)), m_bGradient(true), m_GradientColor(RGB(255,255,255)), m_GradientType(gtHorizontalDouble) { m_bShadow = true; this->SetSeriesOrdering(poYOrdering); } CChartGanttSerie::~CChartGanttSerie() { } void CChartGanttSerie::AddPoint(double StartTime, double EndTime, double YValue) { SChartGanttPoint newPoint(StartTime, EndTime, YValue); CChartSerieBase<SChartGanttPoint>::AddPoint(newPoint); } bool CChartGanttSerie::IsPointOnSerie(const CPoint& screenPoint, unsigned& uIndex) const { uIndex = INVALID_POINT; if (!m_bIsVisible) return false; unsigned uFirst=0, uLast=0; if (!GetVisiblePoints(uFirst,uLast)) return false; if (uFirst>0) uFirst--; if (uLast<GetPointsCount()-1) uLast++; bool bResult = false; for (unsigned i=uFirst ; i <= uLast ; i++) { CRect BarRect = GetBarRectangle(i); if (BarRect.PtInRect(screenPoint)) { bResult = true; uIndex = i; break; } } return bResult; } void CChartGanttSerie::DrawLegend(CDC* pDC, const CRect& rectBitmap) const { if (m_strSerieName == _T("")) return; if (!pDC->GetSafeHdc()) return; //Draw bar: CBrush BorderBrush(m_BorderColor); pDC->FillRect(rectBitmap,&BorderBrush); CRect FillRect(rectBitmap); CBrush FillBrush(m_SerieColor); FillRect.DeflateRect(m_iBorderWidth,m_iBorderWidth); if (m_bGradient) { CChartGradient::DrawGradient(pDC,FillRect,m_SerieColor,m_GradientColor,m_GradientType); } else { pDC->FillRect(FillRect,&FillBrush); } } void CChartGanttSerie::Draw(CDC* pDC) { if (!m_bIsVisible) return; if (!pDC->GetSafeHdc()) return; unsigned uFirst=0, uLast=0; if (!GetVisiblePoints(uFirst,uLast)) return; CRect TempClipRect(m_PlottingRect); TempClipRect.DeflateRect(1,1); pDC->SetBkMode(TRANSPARENT); pDC->IntersectClipRect(TempClipRect); CBrush BorderBrush(m_BorderColor); CBrush FillBrush(m_SerieColor); //Draw all points that haven't been drawn yet for (m_uLastDrawnPoint;m_uLastDrawnPoint<(int)GetPointsCount();m_uLastDrawnPoint++) { CRect BarRect = GetBarRectangle(m_uLastDrawnPoint); DrawBar(pDC, &FillBrush, &BorderBrush, BarRect); } pDC->SelectClipRgn(NULL); DeleteObject(BorderBrush); DeleteObject(FillBrush); } void CChartGanttSerie::DrawAlert(CDC *pDC) { MessageBox(NULL, "╬┤╩Á¤Í", "hello", MB_OK); } void CChartGanttSerie::DrawAll(CDC *pDC) { if (!m_bIsVisible) return; if (!pDC->GetSafeHdc()) return; unsigned uFirst=0, uLast=0; if (!GetVisiblePoints(uFirst,uLast)) return; CRect TempClipRect(m_PlottingRect); TempClipRect.DeflateRect(1,1); if (uFirst>0) uFirst--; if (uLast<GetPointsCount()-1) uLast++; pDC->SetBkMode(TRANSPARENT); pDC->IntersectClipRect(TempClipRect); CBrush BorderBrush(m_BorderColor); CBrush FillBrush(m_SerieColor); for (m_uLastDrawnPoint=uFirst;m_uLastDrawnPoint<=uLast;m_uLastDrawnPoint++) { CRect BarRect = GetBarRectangle(m_uLastDrawnPoint); DrawBar(pDC, &FillBrush, &BorderBrush, BarRect); } pDC->SelectClipRgn(NULL); DeleteObject(BorderBrush); DeleteObject(FillBrush); } void CChartGanttSerie::SetBorderColor(COLORREF BorderColor) { m_BorderColor = BorderColor; m_pParentCtrl->RefreshCtrl(); } void CChartGanttSerie::SetBorderWidth(int Width) { m_iBorderWidth = Width; m_pParentCtrl->RefreshCtrl(); } void CChartGanttSerie::SetBarWidth(int Width) { m_iBarWidth = Width; m_pParentCtrl->RefreshCtrl(); } void CChartGanttSerie::ShowGradient(bool bShow) { m_bGradient = bShow; m_pParentCtrl->RefreshCtrl(); } void CChartGanttSerie::SetGradient(COLORREF GradientColor, EGradientType GradientType) { m_GradientColor = GradientColor; m_GradientType = GradientType; m_pParentCtrl->RefreshCtrl(); } CRect CChartGanttSerie::GetBarRectangle(unsigned uPointIndex) const { SChartGanttPoint point = GetPoint(uPointIndex); int PointXStart = m_pHorizontalAxis->ValueToScreen(point.StartTime); int PointXEnd = m_pHorizontalAxis->ValueToScreen(point.EndTime); int YVal = m_pVerticalAxis->ValueToScreen(point.YValue); int PointYStart = YVal - m_iBarWidth; int PointYEnd = YVal + m_iBarWidth; CRect PointRect(min(PointXStart, PointXEnd), min(PointYStart, PointYEnd), max(PointXStart, PointXEnd), max(PointYStart, PointYEnd) ); return PointRect; } void CChartGanttSerie::DrawBar(CDC* pDC, CBrush* pFillBrush, CBrush* pBorderBrush, CRect BarRect) { if (m_bShadow) { CBrush ShadowBrush(m_ShadowColor); CRect ShadowRect(BarRect); ShadowRect.OffsetRect(m_iShadowDepth,m_iShadowDepth); pDC->FillRect(ShadowRect,&ShadowBrush); } pDC->FillRect(BarRect,pBorderBrush); CRect FillRect(BarRect); FillRect.DeflateRect(m_iBorderWidth,m_iBorderWidth); if (m_bGradient) { CChartGradient::DrawGradient(pDC,FillRect,m_SerieColor,m_GradientColor, m_GradientType); } else { pDC->FillRect(FillRect,pFillBrush); } }
[ "lihb2113@outlook.com" ]
lihb2113@outlook.com
48aa35f254812ac5303699a666498aa389b4effb
f530f0335149d0d69a5728b498d88f9d5e4c3894
/frameworks/base/component/SpriteRenderer.cpp
2b12fa989cd7cb93b30098710dfe8f61a42ab38b
[ "MIT" ]
permissive
kevinnewkevin/BWEngine
900a69e06827890ffa7fb3d1c5b41bb846c9d237
80a5d7afb6caa9c96328fa3e86d5056281e0a6aa
refs/heads/master
2021-01-18T22:18:43.597906
2015-11-22T07:32:01
2015-11-22T07:32:01
null
0
0
null
null
null
null
UTF-8
C++
false
false
2,660
cpp
#include "base/component/SpriteRenderer.h" #include "base/GameObject.h" #include "renderer/GLProgramCache.h" #include "renderer/Texture.h" #include "renderer/Renderer.h" #include "base/ResourceManager.h" #include "utils/FileUtils.h" SpriteRenderer::SpriteRenderer(GameObject* _gameObject/* = nullptr*/) : BaseComponent(_gameObject) { } SpriteRenderer::~SpriteRenderer() { } void SpriteRenderer::Awake() { _mesh._positions.assign({ Vec3(), Vec3(), Vec3(), Vec3(), }); _mesh._texCoords.assign({ Vec2(0, 0), Vec2(1, 0), Vec2(1, 1), Vec2(0, 1), }); _mesh._indices.assign({ 0, 1, 2, 0, 2, 3 }); } void SpriteRenderer::Start() { //texture = ResourceManager::getInstance()->addTexture("img2_2.png"); texture = ResourceManager::getInstance()->addTexture("BigGlow3.bmp"); material = MeshMaterial::create(); material->texture = texture; material->positions = &_mesh._positions; material->texCoords = &_mesh._texCoords; material->indices = &_mesh._indices; _textureRect = Rect(Vec2(0, 0), texture->getSize()); _isDirty = true; _textureRect = Rect(Vec2(30, 30), Size(50, 50)); } void SpriteRenderer::OnEnable() { } void SpriteRenderer::OnDisable() { } void SpriteRenderer::OnDestroy() { } void SpriteRenderer::Update(float dt) { BaseComponent::Update(dt); updateTexture(); } void SpriteRenderer::OnGUI() { _cmd.init(material, &gameObject->mvpMatrix); Renderer::getInstance()->addCommand(&_cmd); } void SpriteRenderer::updateTexture() { if (!_isDirty) return; _isDirty = false; float origionWidth = texture->getSize().width; float origionHeight = texture->getSize().height; float x = _textureRect.x, y = _textureRect.y; float width = _textureRect.width, height = _textureRect.height; _mesh._positions[0].x = x, _mesh._positions[0].y = y; _mesh._positions[1].x = x + width, _mesh._positions[1].y = y; _mesh._positions[2].x = x + width, _mesh._positions[2].y = y + height; _mesh._positions[3].x = 0, _mesh._positions[3].y = y + height; _mesh._texCoords[0].x = _mesh._positions[0].x / origionWidth, _mesh._texCoords[0].y = _mesh._positions[0].y / origionHeight; _mesh._texCoords[1].x = _mesh._positions[1].x / origionWidth, _mesh._texCoords[1].y = _mesh._positions[1].y / origionHeight; _mesh._texCoords[2].x = _mesh._positions[2].x / origionWidth, _mesh._texCoords[2].y = _mesh._positions[2].y / origionHeight; _mesh._texCoords[3].x = _mesh._positions[3].x / origionWidth, _mesh._texCoords[3].y = _mesh._positions[3].y / origionHeight; } void SpriteRenderer::setTextureRect(Rect & rect) { _textureRect = rect; }
[ "miyubai@gmail.com" ]
miyubai@gmail.com
4cac83cd1dbe582b36fc05b7fa36ef0865bc68de
dc83a45a0eddf594934d0cea748123d39a958510
/src/mmu.h
71ddddf0d7298d180066c0ecb7efa5693b94ae4a
[]
no_license
samjijina/macsim
957758848a666c8409130aa27e127a54aadcaf6c
1e2f12c6aef8809d4a0eeefb6dda3d2ab77dcdc1
refs/heads/master
2022-08-24T23:36:43.169284
2020-05-21T01:40:20
2020-05-21T01:40:20
null
0
0
null
null
null
null
UTF-8
C++
false
false
5,455
h
/* Copyright (c) <2012>, <Georgia Institute of Technology> All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. Neither the name of the <Georgia Institue of Technology> nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /********************************************************************************************** * File : mmu.h * Author : HPArch Research Group * Date : 1/30/2019 * Description : Memory Management Unit *********************************************************************************************/ #ifndef MMU_H_INCLUDED #define MMU_H_INCLUDED #include <cstdlib> #include <cmath> #include <map> #include <unordered_map> #include <memory> #include <utility> #include <tuple> #include <set> #include <unordered_set> #include "macsim.h" #include "uop.h" #include "tlb.h" class MMU // Memory Management Unit { private: class PageDescriptor { public: PageDescriptor(Addr _frame_number) : frame_number(_frame_number) {} PageDescriptor() {} Addr frame_number; }; class ReplacementUnit { public: ReplacementUnit(macsim_c *simBase, long max_entries) : m_simBase(simBase), m_max_entries(max_entries) { m_entries = new Entry[m_max_entries]; for (long i = 0; i < m_max_entries; ++i) m_free_entries.push_back(m_entries + i); m_head = new Entry; m_tail = new Entry; m_head->prev = NULL; m_head->next = m_tail; m_tail->next = NULL; m_tail->prev = m_head; } ~ReplacementUnit() { delete m_head; delete m_tail; delete[] m_entries; } void insert(Addr page_number); void update(Addr page_number); Addr getVictim(); private: struct Entry { Addr page_number; Entry *prev; Entry *next; }; void detach(Entry *node) { node->prev->next = node->next; node->next->prev = node->prev; } void attach(Entry *node) { node->next = m_head->next; node->prev = m_head; m_head->next = node; node->next->prev = node; } unordered_map<Addr, Entry *> m_table; vector<Entry *> m_free_entries; Entry *m_head; Entry *m_tail; Entry *m_entries; long m_max_entries; macsim_c* m_simBase; }; public: MMU() {} ~MMU() {} void initialize(macsim_c *simBase); void finalize(); void run_a_cycle(bool); bool translate(uop_c *cur_uop); void handle_page_faults(); private: void do_page_table_walks(uop_c *cur_uop); void begin_batch_processing(); bool do_batch_processing(); Addr get_page_number(Addr addr) { return addr >> m_offset_bits; } Addr get_page_offset(Addr addr) { return addr & (m_page_size - 1); } macsim_c* m_simBase; Counter m_cycle; Addr m_frame_to_allocate; unordered_map<Addr, PageDescriptor> m_page_table; long m_page_size; long m_memory_size; long m_offset_bits; long m_free_frames_remaining; vector<bool> m_free_frames; unique_ptr<TLB> m_TLB; unique_ptr<ReplacementUnit> m_replacement_unit; long m_walk_latency; long m_fault_latency; long m_eviction_latency; map<Counter, list<Addr>> m_walk_queue_cycle; // indexed by cycle // e.g., cycle t - page A, B, C unordered_map<Addr, list<uop_c *>> m_walk_queue_page; // indexed by page number // e.g., page A - uop 1, 2 // e.g., page B - uop 3, 4, 5, 6 list<uop_c*> m_retry_queue; list<uop_c*> m_fault_retry_queue; long m_fault_buffer_size; unordered_set<Addr> m_fault_buffer; unordered_map<Addr, list<uop_c *>> m_fault_uops; list<Addr> m_fault_buffer_processing; unordered_map<Addr, list<uop_c *>> m_fault_uops_processing; bool m_batch_processing; bool m_batch_processing_first_transfer_started; long m_batch_processing_overhead; Counter m_batch_processing_start_cycle; Counter m_batch_processing_transfer_start_cycle; Counter m_batch_processing_next_event_cycle; unordered_set<Addr> m_unique_pages; }; #endif //MMU_H_INCLUDED
[ "hyojong.kim@gatech.edu" ]
hyojong.kim@gatech.edu
81acad9a3657acabcce4a6946926e34ef2a749a5
cdf878b3ee164117b8d7024ba9c2b972e7c4e907
/ServerStart/GameEngineBase/KDTREE.h
a7f7d659e5dcdbdece2b4436c1d8de68121bde22
[]
no_license
woojun8/JWJ_Project
667c4852efe7ccec33bcfaaa819cfe77c661949f
3260c920f88baa1c1f25d4316d64c51fa9a01af3
refs/heads/main
2023-08-14T02:12:55.644268
2021-09-18T06:11:57
2021-09-18T06:11:57
407,757,752
0
0
null
null
null
null
UHC
C++
false
false
4,711
h
#pragma once #include "GEMath.h" #include <vector> #include <algorithm> #include <numeric> // 정수 특정한 알고리짐을 사용할수 있게 하는 확장 알고리즘 #include <exception> // 곧 알게 될겁니다. // using KDTreeKey = float4; template<typename KDTreeKey> class KDTree { public: // std::vector<KDNode> PoolNode = std::vector<KDNode>(10000); private: class KDNode { public: //KDTreeKey int idx; // 0 왼쪽 자식 // 1 오른쪽 자식 KDNode* next[2]; int axis; // 차원 x[0] y[1] z[2] public: KDNode() : next{nullptr, nullptr} { } }; int DIM; KDNode* Root; const std::vector<KDTreeKey>* PointVector; public: KDNode* BuildNodes(int* _ArrIndex, int _MaxSize, int _Depth) { if (_MaxSize <= 0) { return nullptr; } // 차원축 x y const int axis = _Depth % DIM; const int mid = (_MaxSize - 1)/ 2; // _ArrIndex // PointVector // 이녀석의 크기에 따라서 _ArrIndex를 변경하려는 std::nth_element(_ArrIndex, _ArrIndex + mid, _ArrIndex + _MaxSize, [&](int _Left, int _Right) { return (*PointVector)[_Left][axis] < (*PointVector)[_Right][axis]; } ); KDNode* Node = new KDNode(); Node->idx = _ArrIndex[mid]; Node->axis = axis; // 0~ 49 Node->next[0] = BuildNodes(_ArrIndex, mid, _Depth + 1); // 50~99 // 그중에서 다음 자기 부모를 정하는 녀석ㅇ비니다. Node->next[1] = BuildNodes(_ArrIndex + mid + 1, _MaxSize - mid - 1, _Depth + 1); return Node; } // 이미 여기서 원충돌을 해주는것 // kd트리의 궁극적인 의미는 1000 * 1000을 // 1 * 10 이런식으로 극단적으로 줄여줄수 있다는것이다. float Distance(const KDTreeKey& _Left, const KDTreeKey& _Right) { float Dist = 0; for (int i = 0; i < DIM; i++) { Dist += (_Left[i] - _Right[i]) * (_Left[i] - _Right[i]); } return sqrtf(Dist); } void RadiusSearchRecursive(const KDTreeKey& _Pivot, KDNode* _Node, std::vector<int>& _Result, float radius) { if (nullptr == _Node) { return; } const KDTreeKey& CheckKey = (*PointVector)[_Node->idx]; float Dis = Distance(_Pivot, CheckKey); if (Dis < radius) { _Result.push_back(_Node->idx); } const int axis = _Node->axis; const int Dir = _Pivot[axis] < CheckKey[axis] ? 0 : 1; // 왼쪽일수도 있고 오른쪽일수도 있는것 RadiusSearchRecursive(_Pivot, _Node->next[Dir], _Result, radius); // const float OutRangeCheck = static_cast<float>(fabs((double)(_Pivot[axis] - CheckKey[axis]))); // 그 반대죠? if (OutRangeCheck < radius) { RadiusSearchRecursive(_Pivot, _Node->next[!Dir], _Result, radius); } } public: std::vector<int> RadiusSearch(const KDTreeKey& _Pivot, float radius) { std::vector<int> indices; RadiusSearchRecursive(_Pivot, Root, indices, radius); return indices; } void Build(const std::vector<KDTreeKey>* _Points) { // 기존에 kd트리가 있었다고 하더라도 파괴하고 다시 만들기 시작합니다. Clear(); if (nullptr == _Points) { return; } PointVector = _Points; // 이러면 리사이즈죠? std::vector<int> indices(_Points->size()); std::iota(std::begin(indices), std::end(indices), 0); // 첫번째 포인터를 줍니다. Root = BuildNodes(indices.data(), static_cast<int>(_Points->size()), 0); //for (int i = 0; i < _Points->size(); i++) //{ // indices[i] = i; //} } void Clear() { ClearNode(Root); // Clear Root = nullptr; PointVector = nullptr; } private: void ClearNode(KDNode* _Node) { if (nullptr == _Node) { return; } ClearNode(_Node->next[0]); ClearNode(_Node->next[1]); delete _Node; } public: KDTree(int _Dim = 2) : Root(nullptr), PointVector(nullptr), DIM(_Dim) {} // 포인터로 받도록 하겠습니다. KDTree(const std::vector<KDTreeKey>* _PointVector, int _Dim = 2) : Root(nullptr), PointVector(nullptr), DIM(_Dim) { Build(_PointVector); } ~KDTree() { Clear(); } };
[ "woojun2010@naver.com" ]
woojun2010@naver.com
a037d8b67c6837081a9d360e742a8dcc1b22a9fb
19dcd7fbcdb01d99c9c921a8a8401bfc8d2baf97
/App/build-Juntos-Desktop_Qt_5_3_MinGW_32bit-Debug/ui_uitestunitaire.h
ab0b8e462a53c5d451bf622b434872e7b04d4e47
[]
no_license
workspacerg/Juntos
696dce5f188c1cdcad028d480a8dcb741e88e857
58328bad8da58d21b4090efae4e76b71c04efc92
refs/heads/master
2021-01-18T14:06:12.239724
2014-07-15T23:25:21
2014-07-15T23:25:21
null
0
0
null
null
null
null
UTF-8
C++
false
false
17,455
h
/******************************************************************************** ** Form generated from reading UI file 'uitestunitaire.ui' ** ** Created by: Qt User Interface Compiler version 5.3.1 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ********************************************************************************/ #ifndef UI_UITESTUNITAIRE_H #define UI_UITESTUNITAIRE_H #include <QtCore/QVariant> #include <QtWidgets/QAction> #include <QtWidgets/QApplication> #include <QtWidgets/QButtonGroup> #include <QtWidgets/QCheckBox> #include <QtWidgets/QDialog> #include <QtWidgets/QGridLayout> #include <QtWidgets/QHBoxLayout> #include <QtWidgets/QHeaderView> #include <QtWidgets/QLabel> #include <QtWidgets/QLineEdit> #include <QtWidgets/QPlainTextEdit> #include <QtWidgets/QPushButton> #include <QtWidgets/QSpacerItem> #include <QtWidgets/QTableWidget> #include <QtWidgets/QVBoxLayout> #include <QtWidgets/QWidget> QT_BEGIN_NAMESPACE class Ui_UiTestUnitaire { public: QVBoxLayout *verticalLayout_6; QHBoxLayout *horizontalLayout_7; QSpacerItem *horizontalSpacer_7; QLineEdit *lineEdit; QSpacerItem *horizontalSpacer_8; QHBoxLayout *horizontalLayout; QSpacerItem *horizontalSpacer_2; QCheckBox *ok; QCheckBox *failed; QSpacerItem *horizontalSpacer; QTableWidget *tableWidgetTest; QWidget *updBox; QVBoxLayout *verticalLayout_4; QHBoxLayout *horizontalLayout_6; QVBoxLayout *verticalLayout_3; QGridLayout *gridLayout; QLineEdit *TitreLine_upd; QLineEdit *pOutLine_upd; QLabel *label_5; QLabel *label_6; QLineEdit *pInline_upd; QLabel *label_7; QCheckBox *valid; QSpacerItem *verticalSpacer; QPlainTextEdit *DescrTPL_upd; QPushButton *save_test_upd; QWidget *addBox; QVBoxLayout *verticalLayout_5; QHBoxLayout *horizontalLayout_5; QVBoxLayout *verticalLayout_2; QGridLayout *gridLayout_2; QLabel *label_2; QLineEdit *TitreLine; QLabel *label_3; QLineEdit *pInline; QLabel *label_4; QLineEdit *pOutLine; QSpacerItem *verticalSpacer_2; QHBoxLayout *horizontalLayout_4; QPushButton *save_test; QPlainTextEdit *DescrTPL; QWidget *delBox; QVBoxLayout *verticalLayout; QLabel *label; QHBoxLayout *horizontalLayout_3; QSpacerItem *horizontalSpacer_5; QLineEdit *delLine; QPushButton *confirmDel; QSpacerItem *horizontalSpacer_6; QHBoxLayout *horizontalLayout_2; QSpacerItem *horizontalSpacer_3; QPushButton *addTest; QPushButton *DelTest; QSpacerItem *horizontalSpacer_4; void setupUi(QDialog *UiTestUnitaire) { if (UiTestUnitaire->objectName().isEmpty()) UiTestUnitaire->setObjectName(QStringLiteral("UiTestUnitaire")); UiTestUnitaire->resize(1125, 1070); verticalLayout_6 = new QVBoxLayout(UiTestUnitaire); verticalLayout_6->setObjectName(QStringLiteral("verticalLayout_6")); horizontalLayout_7 = new QHBoxLayout(); horizontalLayout_7->setObjectName(QStringLiteral("horizontalLayout_7")); horizontalSpacer_7 = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum); horizontalLayout_7->addItem(horizontalSpacer_7); lineEdit = new QLineEdit(UiTestUnitaire); lineEdit->setObjectName(QStringLiteral("lineEdit")); lineEdit->setMinimumSize(QSize(500, 35)); lineEdit->setMaximumSize(QSize(500, 16777215)); horizontalLayout_7->addWidget(lineEdit); horizontalSpacer_8 = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum); horizontalLayout_7->addItem(horizontalSpacer_8); verticalLayout_6->addLayout(horizontalLayout_7); horizontalLayout = new QHBoxLayout(); horizontalLayout->setObjectName(QStringLiteral("horizontalLayout")); horizontalSpacer_2 = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum); horizontalLayout->addItem(horizontalSpacer_2); ok = new QCheckBox(UiTestUnitaire); ok->setObjectName(QStringLiteral("ok")); ok->setMinimumSize(QSize(25, 25)); QFont font; font.setPointSize(13); ok->setFont(font); horizontalLayout->addWidget(ok); failed = new QCheckBox(UiTestUnitaire); failed->setObjectName(QStringLiteral("failed")); failed->setMinimumSize(QSize(25, 25)); failed->setFont(font); horizontalLayout->addWidget(failed); horizontalSpacer = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum); horizontalLayout->addItem(horizontalSpacer); verticalLayout_6->addLayout(horizontalLayout); tableWidgetTest = new QTableWidget(UiTestUnitaire); tableWidgetTest->setObjectName(QStringLiteral("tableWidgetTest")); tableWidgetTest->setEditTriggers(QAbstractItemView::NoEditTriggers); tableWidgetTest->setAlternatingRowColors(true); tableWidgetTest->setSelectionBehavior(QAbstractItemView::SelectRows); tableWidgetTest->setShowGrid(false); tableWidgetTest->setSortingEnabled(true); verticalLayout_6->addWidget(tableWidgetTest); updBox = new QWidget(UiTestUnitaire); updBox->setObjectName(QStringLiteral("updBox")); verticalLayout_4 = new QVBoxLayout(updBox); verticalLayout_4->setObjectName(QStringLiteral("verticalLayout_4")); horizontalLayout_6 = new QHBoxLayout(); horizontalLayout_6->setObjectName(QStringLiteral("horizontalLayout_6")); verticalLayout_3 = new QVBoxLayout(); verticalLayout_3->setSpacing(0); verticalLayout_3->setObjectName(QStringLiteral("verticalLayout_3")); gridLayout = new QGridLayout(); gridLayout->setObjectName(QStringLiteral("gridLayout")); gridLayout->setVerticalSpacing(8); gridLayout->setContentsMargins(-1, -1, -1, 0); TitreLine_upd = new QLineEdit(updBox); TitreLine_upd->setObjectName(QStringLiteral("TitreLine_upd")); TitreLine_upd->setMinimumSize(QSize(150, 30)); TitreLine_upd->setMaximumSize(QSize(150, 30)); gridLayout->addWidget(TitreLine_upd, 1, 1, 1, 1); pOutLine_upd = new QLineEdit(updBox); pOutLine_upd->setObjectName(QStringLiteral("pOutLine_upd")); pOutLine_upd->setMinimumSize(QSize(150, 30)); pOutLine_upd->setMaximumSize(QSize(150, 30)); gridLayout->addWidget(pOutLine_upd, 3, 1, 1, 1); label_5 = new QLabel(updBox); label_5->setObjectName(QStringLiteral("label_5")); label_5->setMinimumSize(QSize(170, 30)); label_5->setMaximumSize(QSize(170, 30)); label_5->setFont(font); gridLayout->addWidget(label_5, 1, 0, 1, 1); label_6 = new QLabel(updBox); label_6->setObjectName(QStringLiteral("label_6")); label_6->setMinimumSize(QSize(170, 30)); label_6->setMaximumSize(QSize(170, 30)); label_6->setFont(font); gridLayout->addWidget(label_6, 2, 0, 1, 1); pInline_upd = new QLineEdit(updBox); pInline_upd->setObjectName(QStringLiteral("pInline_upd")); pInline_upd->setMinimumSize(QSize(150, 30)); pInline_upd->setMaximumSize(QSize(150, 30)); gridLayout->addWidget(pInline_upd, 2, 1, 1, 1); label_7 = new QLabel(updBox); label_7->setObjectName(QStringLiteral("label_7")); label_7->setMinimumSize(QSize(170, 30)); label_7->setMaximumSize(QSize(170, 30)); label_7->setFont(font); gridLayout->addWidget(label_7, 3, 0, 1, 1); valid = new QCheckBox(updBox); valid->setObjectName(QStringLiteral("valid")); QFont font1; font1.setPointSize(15); valid->setFont(font1); gridLayout->addWidget(valid, 4, 0, 1, 1); verticalLayout_3->addLayout(gridLayout); verticalSpacer = new QSpacerItem(20, 40, QSizePolicy::Minimum, QSizePolicy::Expanding); verticalLayout_3->addItem(verticalSpacer); horizontalLayout_6->addLayout(verticalLayout_3); DescrTPL_upd = new QPlainTextEdit(updBox); DescrTPL_upd->setObjectName(QStringLiteral("DescrTPL_upd")); DescrTPL_upd->setMinimumSize(QSize(0, 200)); DescrTPL_upd->setMaximumSize(QSize(16777215, 1000)); horizontalLayout_6->addWidget(DescrTPL_upd); verticalLayout_4->addLayout(horizontalLayout_6); save_test_upd = new QPushButton(updBox); save_test_upd->setObjectName(QStringLiteral("save_test_upd")); QIcon icon; icon.addFile(QStringLiteral(":/new/MenuInterface/Ressouces/available_updates-512.png"), QSize(), QIcon::Normal, QIcon::Off); save_test_upd->setIcon(icon); save_test_upd->setIconSize(QSize(25, 25)); save_test_upd->setAutoDefault(false); save_test_upd->setFlat(true); verticalLayout_4->addWidget(save_test_upd); verticalLayout_6->addWidget(updBox); addBox = new QWidget(UiTestUnitaire); addBox->setObjectName(QStringLiteral("addBox")); verticalLayout_5 = new QVBoxLayout(addBox); verticalLayout_5->setObjectName(QStringLiteral("verticalLayout_5")); horizontalLayout_5 = new QHBoxLayout(); horizontalLayout_5->setObjectName(QStringLiteral("horizontalLayout_5")); verticalLayout_2 = new QVBoxLayout(); verticalLayout_2->setObjectName(QStringLiteral("verticalLayout_2")); verticalLayout_2->setSizeConstraint(QLayout::SetMaximumSize); gridLayout_2 = new QGridLayout(); gridLayout_2->setObjectName(QStringLiteral("gridLayout_2")); label_2 = new QLabel(addBox); label_2->setObjectName(QStringLiteral("label_2")); label_2->setMinimumSize(QSize(170, 30)); label_2->setMaximumSize(QSize(170, 30)); label_2->setFont(font); gridLayout_2->addWidget(label_2, 0, 0, 1, 1); TitreLine = new QLineEdit(addBox); TitreLine->setObjectName(QStringLiteral("TitreLine")); TitreLine->setMinimumSize(QSize(150, 30)); TitreLine->setMaximumSize(QSize(150, 30)); gridLayout_2->addWidget(TitreLine, 0, 1, 1, 1); label_3 = new QLabel(addBox); label_3->setObjectName(QStringLiteral("label_3")); label_3->setMinimumSize(QSize(170, 30)); label_3->setMaximumSize(QSize(170, 30)); label_3->setFont(font); gridLayout_2->addWidget(label_3, 1, 0, 1, 1); pInline = new QLineEdit(addBox); pInline->setObjectName(QStringLiteral("pInline")); pInline->setMinimumSize(QSize(150, 30)); pInline->setMaximumSize(QSize(150, 30)); gridLayout_2->addWidget(pInline, 1, 1, 1, 1); label_4 = new QLabel(addBox); label_4->setObjectName(QStringLiteral("label_4")); label_4->setMinimumSize(QSize(170, 30)); label_4->setMaximumSize(QSize(170, 30)); label_4->setFont(font); gridLayout_2->addWidget(label_4, 2, 0, 1, 1); pOutLine = new QLineEdit(addBox); pOutLine->setObjectName(QStringLiteral("pOutLine")); pOutLine->setMinimumSize(QSize(150, 30)); pOutLine->setMaximumSize(QSize(150, 30)); gridLayout_2->addWidget(pOutLine, 2, 1, 1, 1); verticalLayout_2->addLayout(gridLayout_2); verticalSpacer_2 = new QSpacerItem(20, 18, QSizePolicy::Minimum, QSizePolicy::Expanding); verticalLayout_2->addItem(verticalSpacer_2); horizontalLayout_4 = new QHBoxLayout(); horizontalLayout_4->setObjectName(QStringLiteral("horizontalLayout_4")); save_test = new QPushButton(addBox); save_test->setObjectName(QStringLiteral("save_test")); QIcon icon1; icon1.addFile(QStringLiteral(":/new/MenuInterface/Ressouces/add_database-512.png"), QSize(), QIcon::Normal, QIcon::Off); save_test->setIcon(icon1); save_test->setIconSize(QSize(25, 25)); save_test->setAutoDefault(false); save_test->setFlat(true); horizontalLayout_4->addWidget(save_test); verticalLayout_2->addLayout(horizontalLayout_4); horizontalLayout_5->addLayout(verticalLayout_2); DescrTPL = new QPlainTextEdit(addBox); DescrTPL->setObjectName(QStringLiteral("DescrTPL")); DescrTPL->setMinimumSize(QSize(0, 250)); DescrTPL->setMaximumSize(QSize(16777215, 1000)); horizontalLayout_5->addWidget(DescrTPL); verticalLayout_5->addLayout(horizontalLayout_5); verticalLayout_6->addWidget(addBox); delBox = new QWidget(UiTestUnitaire); delBox->setObjectName(QStringLiteral("delBox")); verticalLayout = new QVBoxLayout(delBox); verticalLayout->setObjectName(QStringLiteral("verticalLayout")); label = new QLabel(delBox); label->setObjectName(QStringLiteral("label")); label->setMinimumSize(QSize(0, 40)); QFont font2; font2.setPointSize(12); label->setFont(font2); label->setAlignment(Qt::AlignCenter); verticalLayout->addWidget(label); horizontalLayout_3 = new QHBoxLayout(); horizontalLayout_3->setObjectName(QStringLiteral("horizontalLayout_3")); horizontalSpacer_5 = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum); horizontalLayout_3->addItem(horizontalSpacer_5); delLine = new QLineEdit(delBox); delLine->setObjectName(QStringLiteral("delLine")); delLine->setMinimumSize(QSize(300, 60)); delLine->setMaximumSize(QSize(300, 60)); delLine->setFont(font); horizontalLayout_3->addWidget(delLine); confirmDel = new QPushButton(delBox); confirmDel->setObjectName(QStringLiteral("confirmDel")); QIcon icon2; icon2.addFile(QStringLiteral(":/new/MenuInterface/Ressouces/dnd-512.png"), QSize(), QIcon::Normal, QIcon::Off); confirmDel->setIcon(icon2); confirmDel->setIconSize(QSize(40, 40)); confirmDel->setFlat(true); horizontalLayout_3->addWidget(confirmDel); horizontalSpacer_6 = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum); horizontalLayout_3->addItem(horizontalSpacer_6); verticalLayout->addLayout(horizontalLayout_3); verticalLayout_6->addWidget(delBox); horizontalLayout_2 = new QHBoxLayout(); horizontalLayout_2->setObjectName(QStringLiteral("horizontalLayout_2")); horizontalSpacer_3 = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum); horizontalLayout_2->addItem(horizontalSpacer_3); addTest = new QPushButton(UiTestUnitaire); addTest->setObjectName(QStringLiteral("addTest")); QIcon icon3; icon3.addFile(QStringLiteral(":/new/MenuInterface/Ressouces/box-plus@2x.png"), QSize(), QIcon::Normal, QIcon::Off); addTest->setIcon(icon3); addTest->setIconSize(QSize(40, 40)); addTest->setFlat(true); horizontalLayout_2->addWidget(addTest); DelTest = new QPushButton(UiTestUnitaire); DelTest->setObjectName(QStringLiteral("DelTest")); QIcon icon4; icon4.addFile(QStringLiteral(":/new/MenuInterface/Ressouces/box-minus@2x.png"), QSize(), QIcon::Normal, QIcon::Off); DelTest->setIcon(icon4); DelTest->setIconSize(QSize(40, 40)); DelTest->setFlat(true); horizontalLayout_2->addWidget(DelTest); horizontalSpacer_4 = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum); horizontalLayout_2->addItem(horizontalSpacer_4); verticalLayout_6->addLayout(horizontalLayout_2); retranslateUi(UiTestUnitaire); QMetaObject::connectSlotsByName(UiTestUnitaire); } // setupUi void retranslateUi(QDialog *UiTestUnitaire) { UiTestUnitaire->setWindowTitle(QApplication::translate("UiTestUnitaire", "Dialog", 0)); lineEdit->setPlaceholderText(QApplication::translate("UiTestUnitaire", "Recherche ...", 0)); ok->setText(QApplication::translate("UiTestUnitaire", "Passed", 0)); failed->setText(QApplication::translate("UiTestUnitaire", "Failed", 0)); label_5->setText(QApplication::translate("UiTestUnitaire", "Titre : ", 0)); label_6->setText(QApplication::translate("UiTestUnitaire", "Param\303\250tre d'entr\303\251 :", 0)); label_7->setText(QApplication::translate("UiTestUnitaire", "Param\303\250tre de sortie :", 0)); valid->setText(QApplication::translate("UiTestUnitaire", "Valider", 0)); save_test_upd->setText(QString()); label_2->setText(QApplication::translate("UiTestUnitaire", "Titre : ", 0)); label_3->setText(QApplication::translate("UiTestUnitaire", "Param\303\250tre d'entr\303\251 :", 0)); label_4->setText(QApplication::translate("UiTestUnitaire", "Param\303\250tre de sortie :", 0)); save_test->setText(QString()); label->setText(QApplication::translate("UiTestUnitaire", "Pour supprimer la t\303\242ches, \303\251crivez SUPPRIMER ci-dessous.", 0)); confirmDel->setText(QString()); addTest->setText(QString()); DelTest->setText(QString()); } // retranslateUi }; namespace Ui { class UiTestUnitaire: public Ui_UiTestUnitaire {}; } // namespace Ui QT_END_NAMESPACE #endif // UI_UITESTUNITAIRE_H
[ "rayane.rahmani@hotmail.fr" ]
rayane.rahmani@hotmail.fr
4022ea164d425c233400e0cba7cb2a7a419556a7
12459d4936cb4af2618e5ef91f2ec62118c158ba
/jni/recv-jni.cpp
705a87c08d40aaaf658b2d06bf6abd394e01655b
[ "BSD-3-Clause" ]
permissive
mwojciechowski1990/ABL
b354e48803126a44cf3c630d87560123ac5a8a29
dc99d60cf60bae974fb30252459c74bdb2c28993
refs/heads/master
2020-05-17T03:10:17.274063
2014-06-01T11:43:59
2014-06-01T11:43:59
null
0
0
null
null
null
null
UTF-8
C++
false
false
2,908
cpp
#include <string.h> #include <jni.h> #include <sys/types.h> #include <sys/socket.h> #include <arpa/inet.h> #include <netinet/in.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> extern "C" { JNIEXPORT jstring JNICALL Java_com_ul_upnpbl_LightActivity_recvFromJNI (JNIEnv *env, jobject obj, jstring jip) { const char *ip = env->GetStringUTFChars(jip, NULL) ; struct sockaddr_in localSock; struct ip_mreq group; int sd; int datalen; int outPort = 0; char databuf[1024] { 0 }; char ipStrArr[16] = { 0 }; char *ipStr = ipStrArr; char resp[1050] = { 0 }; //all plus 2 ; as delimiters plus 8 for port struct sockaddr_in remaddr; /* remote address */ if(ip == (const char *)0 ) { return env->NewStringUTF("err"); } socklen_t addrlen = sizeof(remaddr); /* length of addresses */ sd = socket(AF_INET, SOCK_DGRAM, 0); if(sd < 0) { env->ReleaseStringUTFChars(jip, ip); return env->NewStringUTF("err"); } else printf("Opening datagram socket....OK.\n"); /* Enable SO_REUSEADDR to allow multiple instances of this */ /* application to receive copies of the multicast datagrams. */ { int reuse = 1; if(setsockopt(sd, SOL_SOCKET, SO_REUSEADDR, (char *)&reuse, sizeof(reuse)) < 0) { perror("Setting SO_REUSEADDR error"); close(sd); env->ReleaseStringUTFChars(jip, ip); return env->NewStringUTF("err"); } else printf("Setting SO_REUSEADDR...OK.\n"); } /* Bind to the proper port number with the IP address */ /* specified as INADDR_ANY. */ memset((char *) &localSock, 0, sizeof(localSock)); localSock.sin_family = AF_INET; localSock.sin_port = htons(1900); localSock.sin_addr.s_addr = INADDR_ANY; if(bind(sd, (struct sockaddr*)&localSock, sizeof(localSock))) { perror("Binding datagram socket error"); close(sd); env->ReleaseStringUTFChars(jip, ip); return env->NewStringUTF("err"); } else printf("Binding datagram socket...OK.\n"); group.imr_multiaddr.s_addr = inet_addr("239.255.255.250"); group.imr_interface.s_addr = inet_addr(ip); env->ReleaseStringUTFChars(jip, ip); if(setsockopt(sd, IPPROTO_IP, IP_ADD_MEMBERSHIP, (char *)&group, sizeof(group)) < 0) { perror("Adding multicast group error"); int err = errno; close(sd); return env->NewStringUTF("err"); } else printf("Adding multicast group...OK.\n"); /* Read from the socket. */ datalen = sizeof(databuf); if(recvfrom(sd, databuf, datalen, 0, (struct sockaddr *)&remaddr, &addrlen) < 0) { perror("Reading datagram message error"); close(sd); return env->NewStringUTF("err"); } else { printf("Reading datagram message...OK.\n"); printf("The message from multicast server is: \"%s\"\n", databuf); } ipStr = inet_ntoa(remaddr.sin_addr); outPort = ntohs(remaddr.sin_port); sprintf(resp, "%s;%d;%s", ipStr, outPort, databuf); return env->NewStringUTF((const char *) resp); //yes, yes I know it is c style cast :D } }
[ "mwojciechowski1990@gmail.com" ]
mwojciechowski1990@gmail.com
6a23262314777124af8988f9b34928ff9491d335
a35b30a7c345a988e15d376a4ff5c389a6e8b23a
/boost/parameter/name.hpp
4408d8b5a5662c9b134c4689b4259da3ebfd04d2
[]
no_license
huahang/thirdparty
55d4cc1c8a34eff1805ba90fcbe6b99eb59a7f0b
07a5d64111a55dda631b7e8d34878ca5e5de05ab
refs/heads/master
2021-01-15T14:29:26.968553
2014-02-06T07:35:22
2014-02-06T07:35:22
null
0
0
null
null
null
null
UTF-8
C++
false
false
60
hpp
#include "thirdparty/boost_1_55_0/boost/parameter/name.hpp"
[ "liuhuahang@xiaomi.com" ]
liuhuahang@xiaomi.com
90c69ffe39a6666f8975b22aaf7a33f132741e49
8380720af359c4f06c55cbe28434ea60870040aa
/main.cpp
23891413113e9e75ab9b096092404a6d20a918d1
[ "MIT" ]
permissive
jurplel/DataStruct
9ba0f41d635f3a1b9e613adb10ee10e0c87abdb0
d15eecb440f78718d27a0648b812678848d9d421
refs/heads/master
2023-01-23T05:16:52.807677
2020-12-09T18:07:15
2020-12-09T18:07:15
299,991,763
0
0
null
null
null
null
UTF-8
C++
false
false
1,345
cpp
#include "project.h" #include "teamoptimizer.h" #include "datamodel.h" #include "treemodel.h" #include "searchtree.h" #include <iostream> void display_main_menu() { std::string message = "Select a project:\n \ [1] Team Optimizer (game dev team)\n \ [2] Data Model (usb devices)\n \ [3] Tree Model (planets)\n \ [4] Search Trees (interstellar scenario/final)\n \ [e] Exit program\n"; std::vector<char> accepted_values = {'1', '2', '3', '4', 'e'}; bool exit = false; while (!exit) { char input_char = wait_for_valid_char(message, accepted_values); switch (input_char) { case '1': { TeamOptimizer team_optimizer; team_optimizer.run(); break; } case '2': { DataModel data_model; data_model.run(); break; } case '3': { TreeModel tree_model; tree_model.run(); break; } case '4': { SearchTree search_tree; search_tree.run(); break; } case 'e': { exit = true; break; } } } } int main() { display_main_menu(); }
[ "jeep70cp@gmail.com" ]
jeep70cp@gmail.com
a1bb143f3dc54aeec828dd2e43b1cee39e27aab9
a50c2554a9c6ef68857cc8cbcb72aa694e9a9e00
/CodeSupp/TabCtrlEx.cpp
2fd5517cb853774daa670828fdcfd67f751d802f
[]
no_license
stratician/codewars
7fad1907d58bebd8bb4bf799f2a59d4c125d558e
e270a3081c85c883194af3e9026023b5360e5575
refs/heads/main
2023-07-17T01:29:02.012632
2021-08-22T21:19:31
2021-08-22T21:19:31
394,363,349
0
0
null
2021-08-14T00:14:45
2021-08-09T16:25:51
C++
UTF-8
C++
false
false
9,661
cpp
// TabCtrlEx.cpp : implementation file // #include "Build.h" #include "stdafx.h" #include "GameApp.h" #include "GameAppView.h" #include "TabCtrlEx.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CTabCtrlEx CTabCtrlEx::CTabCtrlEx() { m_pParent = NULL; m_SelectedTabN = 0; m_crSelected = 0; m_crDisabled = 0; m_crNormal = 0; m_crMouseOver = 0; m_crTab = 0; m_crTabSelected = 0; m_bColorSelected = FALSE; m_bColorDisabled = FALSE; m_bColorNormal = FALSE; m_bColorMouseOver = FALSE; m_bColorTab = FALSE; m_bColorTabSelected = FALSE; m_iIndexMouseOver = -1; m_bMouseOver = FALSE; m_bSetPaddingSize = FALSE; m_padSize = CSize(0, 0); m_tabTotalRect = CRect(0,0,0,0); m_created = FALSE; m_bSelChanged = FALSE; } CTabCtrlEx::~CTabCtrlEx() { } void CTabCtrlEx::PassParent(CWnd *pParent) { m_pParent = pParent; } BEGIN_MESSAGE_MAP(CTabCtrlEx, CTabCtrl) //{{AFX_MSG_MAP(CTabCtrlEx) ON_WM_CREATE() ON_WM_DESTROY() ON_WM_ERASEBKGND() ON_WM_MOVE() //}}AFX_MSG_MAP ON_NOTIFY_REFLECT(TCN_SELCHANGE, OnSelchange) ON_NOTIFY_REFLECT(TCN_SELCHANGING, OnSelchanging) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CTabCtrlEx message handlers int CTabCtrlEx::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CTabCtrl::OnCreate(lpCreateStruct) == -1) return -1; // TODO: Add your specialized creation code here m_totalItems = 0; m_totalColumns = 0; m_maxItems = 0; m_columnHeight = 0; m_cornerPtTabs = CPoint(4, 28); m_SelectedTabN = 0; m_bSelChanged = FALSE; if(m_bSetPaddingSize) SetPadding(m_padSize); //int tabs = GetItemCount() //int m_rowCount = GetRowCount() //CSize size = CSize(5, 5); //SetPadding(size); // override colours //m_bColorNormal = TRUE; //m_crNormal = RGB(0, 0, 0); //m_bColorSelected = TRUE; //m_crSelected = RGB(0, 0, 255); SetCurSel(0); // always select first tab #0 //this->ModifyStyle(WS_BORDER, 0); //this->ModifyStyle(WS_DLGFRAME|WS_EX_STATICEDGE|WS_THICKFRAME, WS_BORDER); return 0; } void CTabCtrlEx::OnDestroy() { CTabCtrl::OnDestroy(); // TODO: Add your message handler code here } // Note: must call this function before Create(... is called - important! Otherwise will have no effect. void CTabCtrlEx::SetPaddingSize(CSize padSize) { m_bSetPaddingSize = true; m_padSize.cx = padSize.cx; m_padSize.cy = padSize.cy; } void CTabCtrlEx::SetCornerPointTabs(CPoint pt) { m_cornerPtTabs.x = pt.x; m_cornerPtTabs.y = pt.y; } void CTabCtrlEx::SetMouseOverColor(COLORREF cr) { m_bColorMouseOver = TRUE; m_crMouseOver = cr; } void CTabCtrlEx::SetDisabledColor(COLORREF cr) { m_bColorDisabled = TRUE; m_crDisabled = cr; } void CTabCtrlEx::SetSelectedColor(COLORREF cr) { m_bColorSelected = TRUE; m_crSelected = cr; } void CTabCtrlEx::SetNormalColor(COLORREF cr) { m_bColorNormal = TRUE; m_crNormal = cr; } void CTabCtrlEx::SetTabColor(COLORREF cr) { m_bColorTab = TRUE; m_crTab = cr; } void CTabCtrlEx::SetTabSelectedColor(COLORREF cr) { m_bColorTabSelected = TRUE; m_crTabSelected = cr; } void CTabCtrlEx::CreateItem(int n, LPTSTR lpszCaption, CWnd* pWnd) { TCITEM item; item.mask = TCIF_TEXT|TCIF_PARAM|TCIF_IMAGE; item.lParam = (LPARAM) pWnd; item.pszText = lpszCaption; item.iImage = n; InsertItem(m_totalItems, &item); pWnd->SetWindowPos(NULL, m_cornerPtTabs.x, m_cornerPtTabs.y , 0, 0, SWP_FRAMECHANGED | SWP_NOSIZE | SWP_NOZORDER); if(n == 0) pWnd->ShowWindow(SW_SHOW); else pWnd->ShowWindow(SW_HIDE); m_totalItems++; } void CTabCtrlEx::DrawItem( LPDRAWITEMSTRUCT lpDrawItemStruct ) { CRect rect = lpDrawItemStruct->rcItem; rect.top += ::GetSystemMetrics(SM_CYEDGE); int nTabIndex = lpDrawItemStruct->itemID; if (nTabIndex < 0) return; BOOL bSelected = (nTabIndex == GetCurSel()); // *NEW - to make non-selected tabs same size as selected ones if(!bSelected) rect.InflateRect(4,4); COLORREF crSelected = m_bColorSelected ? m_crSelected : GetSysColor(COLOR_BTNTEXT); COLORREF crNormal = m_bColorNormal ? m_crNormal : GetSysColor(COLOR_BTNTEXT); COLORREF crDisabled = m_bColorDisabled ? m_crDisabled : GetSysColor(COLOR_GRAYTEXT); COLORREF crTab = m_bColorTab ? m_crTab : GetSysColor(COLOR_BTNFACE); COLORREF crTabSelected = m_bColorTabSelected ? m_crTabSelected : GetSysColor(COLOR_BTNFACE); char label[64]; TC_ITEM item; item.mask = TCIF_TEXT|TCIF_IMAGE; item.pszText = label; item.cchTextMax = 63; if (!GetItem(nTabIndex, &item)) return; CDC* pDC = CDC::FromHandle(lpDrawItemStruct->hDC); if (!pDC) return; int nSavedDC = pDC->SaveDC(); CRect rectItem; POINT pt; GetItemRect(nTabIndex, &rectItem); GetCursorPos(&pt); ScreenToClient(&pt); if (rectItem.PtInRect(pt)) m_iIndexMouseOver = nTabIndex; pDC->SetBkMode(TRANSPARENT); // Tabs main rectangle area color if (bSelected) { pDC->FillSolidRect(rect, crTabSelected); /* CPen pen(PS_SOLID, 5, RGB(0,0,0)); CBrush brush(crTabSelected);//RGB(20,20,20)); CPen *oldPen = pDC->SelectObject(&pen); CBrush *oldBrush = pDC->SelectObject(&brush); pDC->Rectangle(rect);//( 0, 0, m_cx, 100+1); pDC->SelectObject(oldPen); pDC->SelectObject(oldBrush);*/ } else { pDC->FillSolidRect(rect, crTab); /* CPen pen(PS_SOLID, 5, RGB(0,0,0)); CBrush brush(crTabSelected);//RGB(20,20,20)); CPen *oldPen = pDC->SelectObject(&pen); CBrush *oldBrush = pDC->SelectObject(&brush); pDC->Rectangle(rect);//( 0, 0, m_cx, 100+1); pDC->SelectObject(oldPen); pDC->SelectObject(oldBrush);*/ } //** Draw the image CImageList* pImageList = GetImageList(); if (pImageList && item.iImage >= 0) { rect.left += pDC->GetTextExtent(_T(" ")).cx; IMAGEINFO info; pImageList->GetImageInfo(item.iImage, &info); CRect ImageRect(info.rcImage); int nYpos = rect.top; pImageList->Draw(pDC, item.iImage, CPoint(rect.left, nYpos), ILD_TRANSPARENT); rect.left += ImageRect.Width(); } // check for invalid tab range if(nTabIndex > m_totalItems || nTabIndex < 0) { pDC->SetTextColor(crDisabled); rect.top -= ::GetSystemMetrics(SM_CYEDGE); pDC->DrawText(label, rect, DT_SINGLELINE|DT_VCENTER|DT_CENTER); } else { //** selected item ----- if (bSelected) pDC->SetTextColor(crSelected); else //** other item --- { //if (m_bColorMouseOver && nTabIndex == m_iIndexMouseOver) //{ // pDC->SetTextColor(m_crMouseOver); //} //else //{ pDC->SetTextColor(crNormal); //} } rect.top -= ::GetSystemMetrics(SM_CYEDGE); pDC->DrawText(label, rect, DT_SINGLELINE|DT_VCENTER|DT_CENTER); } pDC->RestoreDC(nSavedDC); } void CTabCtrlEx::OnSelchange(NMHDR* pNMHDR, LRESULT* pResult) { // TODO: Add your control notification handler code here int iNewTab = GetCurSel(); m_bSelChanged = TRUE; // check for valid tab range if(iNewTab > m_totalItems || iNewTab < 0) { SetCurSel(m_SelectedTabN); } else { TCITEM item; CWnd* pWnd; item.mask = TCIF_PARAM; // hide current tab GetItem(m_SelectedTabN, &item); pWnd = reinterpret_cast<CWnd*> (item.lParam); ASSERT_VALID(pWnd); pWnd->ShowWindow(SW_HIDE); // show selected tab GetItem(iNewTab, &item); pWnd = reinterpret_cast<CWnd*> (item.lParam); ASSERT_VALID(pWnd); pWnd->ShowWindow(SW_SHOW); //m_pParent->UpdateWindow(); //m_pParent->ShowWindow(SW_SHOW); m_pParent->Invalidate(); } *pResult = 0; } void CTabCtrlEx::OnSelchanging(NMHDR* pNMHDR, LRESULT* pResult) { // TODO: Add your control notification handler code here m_SelectedTabN = GetCurSel(); *pResult = 0; } /* void CTabCtrlEx::OnTimer(UINT nIDEvent) { // TODO: Add your message handler code here and/or call default POINT pt; GetCursorPos(&pt); CRect rectItem, rectScreen; GetItemRect(m_iIndexMouseOver, rectItem); rectScreen = rectItem; ClientToScreen(rectScreen); // If mouse leaves, show normal if (!rectScreen.PtInRect(pt)) { KillTimer (1); m_bMouseOver = false; m_iIndexMouseOver = -1; InvalidateRect(rectItem); } CTabCtrl::OnTimer(nIDEvent); } void CTabCtrlEx::OnMouseMove(UINT nFlags, CPoint point) { // TODO: Add your message handler code here and/or call default //** if we should change the color of the tab ctrl --- if (m_bColorMouseOver) { SetTimer(1,10,NULL); if (m_iIndexMouseOver != -1) { CRect rectItem; GetItemRect(m_iIndexMouseOver, rectItem); if (!rectItem.PtInRect(point)) { CRect rectOldItem; GetItemRect(m_iIndexMouseOver, rectOldItem); m_iIndexMouseOver = -1; InvalidateRect(rectOldItem); return; } } if (!m_bMouseOver) { TCHITTESTINFO hitTest; m_bMouseOver = true; hitTest.pt = point; int iItem = HitTest(&hitTest); if (iItem != -1 && m_arrayStatusTab[iItem]) { RECT rectItem; GetItemRect(iItem, &rectItem); InvalidateRect(&rectItem); } } } CTabCtrl::OnMouseMove(nFlags, point); } */ BOOL CTabCtrlEx::OnEraseBkgnd(CDC* pDC) { // TODO: Add your message handler code here and/or call default return 0; //return CTabCtrl::OnEraseBkgnd(pDC); } CRect CTabCtrlEx::GetTabTotalRect(void) { CRect tabRect; CSize tabSize; CRect tabTotalRect = CRect(0,0,0,0); int tabCount = GetItemCount(); for(int n=0;n<tabCount;n++) { GetItemRect(n, &tabRect); if(n==0) tabTotalRect = tabRect; else { tabSize = tabRect.Size(); tabTotalRect.right += tabSize.cx; } } m_tabTotalRect = tabTotalRect; //tabSize = tabTotalRect.Size(); return tabTotalRect; } void CTabCtrlEx::OnMove(int x, int y) { CTabCtrl::OnMove(x, y); }
[ "brandon.phillips@gmail.com" ]
brandon.phillips@gmail.com
2ffc06e8ff7cfac244ea440f6cfb62aeb2709da0
694f1063b4aefe932127e341e325395762e9cb7f
/Binary Search Tree Homework/BinarySearchTree.cpp
4a13d47927b8aff308b3e397df6762519639aac9
[]
no_license
canberkkeles/data_structures
764dfefbd78a824781beb3aa3a44a630bed3e5f4
36a196bab65dba767365564d9f8a752cf522c44a
refs/heads/master
2022-09-05T03:40:46.819765
2020-05-30T12:06:33
2020-05-30T12:06:33
268,071,167
0
0
null
null
null
null
UTF-8
C++
false
false
2,763
cpp
#include "BinarySearchTree.h" #include <iostream> /* CONSTRUCT THE TREE */ template<class Object> BinaryWordTree<Object>::BinaryWordTree(const Object & notFound):ITEM_NOT_FOUND(notFound),root(nullptr){} /* INTERNAL METHOD RETURN TRANSLATION IF FOUND, ELSE RETURN NOT_FOUND ITEM */ template<class Object> const Object & BinaryWordTree<Object>::elementAt(treeNode<Object> * t) const{ return t == nullptr ? ITEM_NOT_FOUND : t->translation; } /* RETURN THE TRANSLATION OF GIVEN WORD */ template<class Object> const Object & BinaryWordTree<Object>::translate(const Object & word) const{ return elementAt(find(word,root)); } /* INTERNAL METHOD FIND THE WORD */ template<class Object> treeNode<Object> * BinaryWordTree<Object>::find(const Object & word,treeNode<Object> * t) const{ if(t == nullptr)return nullptr; else if(word < t->word) return find(word,t->leftChild); else if(word > t->word) return find(word,t->rightChild); else return t; } /* INSERT THE WORD AND ITS TRANSLATION INTO THE TREE */ template<class Object> void BinaryWordTree<Object>::insert(const Object & word, const Object & translation){ insert(word,translation,root); } /* INSERTS THE WORD AND TRANSLATION, HELPER METHOD */ template <class Object> void BinaryWordTree<Object>::insert(const Object & word, const Object & translation, treeNode<Object> * & t){ if(t == nullptr) t = new treeNode<Object>(nullptr,nullptr,word,translation); else if(word < t->word) insert(word,translation,t->leftChild); else if(word > t->word) insert(word,translation,t->rightChild); else addTranslation(word,translation,t); } /* ADDS TRANSLATION */ template <class Object> bool BinaryWordTree<Object>::addTranslation(const Object & word,const Object & translation,treeNode<Object> * t){ treeNode<Object> * wordNode = find(word,root); if(wordNode != nullptr){ wordNode->translation = wordNode -> translation + ", " + translation; return true; } return false; } /* HELPER FOR DESTRUCTOR */ template <class Object> void BinaryWordTree<Object>::makeEmpty(){ makeEmpty(root); } /* HELPER FOR DESTRUCTOR */ template<class Object> void BinaryWordTree<Object>::makeEmpty(treeNode<Object>* & t) const{ if(t != nullptr){ makeEmpty(t->leftChild); makeEmpty(t->rightChild); delete t; } t = nullptr; } /* JUST FOR MY DEBUG PURPOSES */ template<class Object> void BinaryWordTree<Object>::printTree() const{ if(root != nullptr){ printTree(root); } } /* DESTRUCTOR */ template<class Object> BinaryWordTree<Object>::~BinaryWordTree(){ makeEmpty(); } /* JUST FOR MY DEBUG PURPOSES */ template <class Object> void BinaryWordTree<Object>::printTree(treeNode<Object> * t) const{ if(t != nullptr){ printTree(t->leftChild); std::cout << t -> word << std::endl; printTree(t->rightChild); } }
[ "cscanberkkeles@gmail.com" ]
cscanberkkeles@gmail.com
0a227e0d33c8f2f5b12ae2a6498b9dcfc614f7c5
2f58f7f7834d6f16b0f22d77fc55042f5ede0b0f
/kglt/generic/any/utility.h
baeffa2d644fa401cdb5a6ef788e78dce3c75855
[ "BSD-2-Clause" ]
permissive
Nuos/KGLT
1da0c1e0a4ad49b3e2c5855bf0de8419366eb159
b172ca304577a0a2df194757ad2ef328ddf3078d
refs/heads/master
2021-01-12T13:28:04.918040
2016-09-27T20:21:52
2016-09-27T20:21:52
null
0
0
null
null
null
null
UTF-8
C++
false
false
3,979
h
#ifndef CORE_UTILITY_HPP #define CORE_UTILITY_HPP #include <functional> #include <cstddef> #include "type_traits.h" namespace kglt { inline namespace v1 { namespace impl { template <class T, T... I> struct integer_sequence { static_assert( ::std::is_integral<T>::value, "integer_sequence must use an integral type" ); template <T N> using append = integer_sequence<T, I..., N>; static constexpr ::std::size_t size () noexcept { return sizeof...(I); } using next = append<size()>; using type = T; }; template <class T, T Index, ::std::size_t N> struct sequence_generator { static_assert(Index >= 0, "Index cannot be negative"); using type = typename sequence_generator<T, Index - 1, N - 1>::type::next; }; template <class T, T Index> struct sequence_generator<T, Index, 0ul> { using type = integer_sequence<T>; }; template < ::std::size_t Index, class T, class U, class... Types> struct typelist_index { using type = typename typelist_index<Index + 1, T, Types...>::type; static constexpr ::std::size_t value = Index; }; template < ::std::size_t Index, class T, class... Types> struct typelist_index<Index, T, T, Types...> { using type = typelist_index; static constexpr ::std::size_t value = Index; }; } /* namespace impl */ template <class T> constexpr T&& forward (remove_reference_t<T>& t) noexcept { return static_cast<T&&>(t); } template <class T> constexpr T&& forward (remove_reference_t<T>&& t) noexcept { return static_cast<T&&>(t); } template <class T> constexpr auto move (T&& t) noexcept -> decltype( static_cast<remove_reference_t<T>&&>(t) ) { return static_cast<remove_reference_t<T>&&>(t); } template <class T, T... I> using integer_sequence = impl::integer_sequence<T, I...>; template < ::std::size_t... I> using index_sequence = integer_sequence< ::std::size_t, I...>; template <class T, T N> using make_integer_sequence = typename impl::sequence_generator<T, N, N>::type; template < ::std::size_t N> using make_index_sequence = make_integer_sequence< ::std::size_t, N>; template <class T, class... Ts> using typelist_index = ::std::integral_constant< ::std::size_t, impl::typelist_index<0ul, T, Ts...>::type::value >; /* N3761 (with some additions) */ template < ::std::size_t N, class T, class... Ts> struct type_at { using type = typename type_at<N - 1, Ts...>::type; }; template <class T, class... Ts> struct type_at<0ul, T, Ts...> { using type = T; }; template < ::std::size_t N, class... Ts> using type_at_t = typename type_at<N, Ts...>::type; template < ::std::size_t N, class T, class... Ts> constexpr auto value_at (T&& value, Ts&&...) -> enable_if_t< N == 0 and N < (sizeof...(Ts) + 1), decltype(::kglt::forward<T>(value)) > { return ::kglt::forward<T>(value); } template < ::std::size_t N, class T, class... Ts> constexpr auto value_at (T&&, Ts&&... values) -> enable_if_t< N != 0 and N < (sizeof...(Ts) + 1), type_at_t<N, T, Ts...> > { return value_at<N - 1, Ts...>(::kglt::forward<Ts>(values)...); } template <class Callable> struct scope_guard final { static_assert( ::std::is_nothrow_move_constructible<Callable>::value, "Given type must be nothrow move constructible" ); explicit scope_guard (Callable callable) noexcept : callable { ::kglt::move(callable) }, dismissed { false } { } scope_guard (scope_guard const&) = delete; scope_guard (scope_guard&&) = default; scope_guard () = delete; ~scope_guard () noexcept { if (not this->dismissed) { callable(); } } scope_guard& operator = (scope_guard const&) = delete; scope_guard& operator = (scope_guard&&) = default; void dismiss () noexcept { this->dismissed = true; } private: Callable callable; bool dismissed; }; template <class Callable> auto make_scope_guard(Callable&& callable) -> scope_guard<decay_t<Callable>> { return scope_guard<decay_t<Callable>> { ::kglt::forward<Callable>(callable) }; } }} /* namespace core::v1 */ #endif /* CORE_UTILITY_HPP */
[ "kazade@gmail.com" ]
kazade@gmail.com
b29ea61ce1f3ac3ebb81ff7a88aa00962c7f4af2
f445059e4cb75456f69b1a5a0f25ee71c8d5e70f
/src/hmi/uimount.h
7d1f50cf99658c3e7d0feab0fc024141b42c2679
[]
no_license
reddomon/Bilye-Goto-Telescope-Mount
c715316683f9af2a349e5d2f44a3b15764637033
25d54b7e0bb8731ca1ef594196c8c06046d387d2
refs/heads/master
2023-06-08T00:15:25.322057
2023-06-01T09:54:21
2023-06-01T09:54:21
146,276,254
0
0
null
null
null
null
UTF-8
C++
false
false
5,768
h
// Uimount class.h #pragma once #include "arduino.h" #include "config.h" #include "Wire.h" #include "../nextion/Nextion.h" //#include "TimeLib.h" class UImount { protected: public: void init(); void printerHalted(); void UIstart(); void Finished(); void Started(); //datareceive secreen setters void dataReceivingStarted(); void dataReceivingFinished(); void setFan(char * inSpeed,int fan); void setFanStatus(int fan,bool status); void setWifiMode(char* wifimode); void setIpName(char* ip); void setStatusText(char * status); void setWifiMode(int mode); void setPage(int page); int getPage(); void resetPageChanged(); bool pageChanged(); //page 2 observation void setObservationPageVariables(const char* name, const char* type, const char* info, const char* ra, const char* dec, const char* lha, const char* gmt, const char* lt, const char*gmst, const char* lmst);//,const char* lha,const char* mountStatus,const char * gmt, //const char* lt,const char*gmst,const char* lmst); //objectLHA.setText(lha); //objectGMT.setText(gmt); //objectLT.setText(lt); //objectGMST.setText(gmst); //objectLMST.setText(lmst); void setPower(bool status); void setCaseLight(bool status); void setMessage(const char * inStr); //void setTime(int year, int month, int day, int hour, int minute); void setTime(); void setFilelist(String [],String [],int); void setWifilist(String[],int); private: char _x[7], _y[7], _z[7]; char _et[4], _fan[4], _bt[4]; uint8_t _ba, _ea; int _page = 0; bool _pageChanged; bool _caseLight, _power = 0; bool _isPrinting = false; bool _isHomed = false; bool _startup = false; //globals //data receiving? NexVariable datareceive= NexVariable(1,26,"datareceive"); NexNumber ext1status= NexNumber(5,16,"working.ext1"); NexNumber ext2status= NexNumber(5,27,"working.ext2"); NexNumber bedstatus = NexNumber(5,28,"working.bed"); NexNumber fan1status= NexNumber(5,29,"working.fan1"); NexNumber fan2status= NexNumber(5,30,"working.fan2"); NexPage pageError = NexPage(12,0,"error"); NexPage pageMain = NexPage(1,0,"mainpage"); NexPage pageFinished = NexPage(15,0,"finished"); NexPage pageDatareceive = NexPage(14,0,"datareceive"); NexPage pageWorking = NexPage(5,0,"working"); //page 0 //page 1 //ip and mode info (global can be read from any page) NexText tMode = NexText(1, 6, "mainpage.modetext"); NexText tIp = NexText(1, 7, "mainpage.iptext"); //page 2 observation NexText objectName = NexText(2,1,"name"); NexText objectType = NexText(2,2,"type"); NexText objectInfo = NexText(2,3,"info"); NexText objectRA = NexText(2,4,"ra"); NexText objectDEC = NexText(2,5,"dec"); NexText objectLHA = NexText(2,6,"lha"); NexText date = NexText(2,18,"date"); NexText objectGMT = NexText(2,7,"gmt"); NexText objectLT = NexText(2,8,"lt"); NexText objectGMST = NexText(2,9,"gmst"); NexText objectLMST = NexText(2,10,"lmst"); NexText mountLat = NexText(2,11,"lat"); NexText mountLon = NexText(2,12,"lon"); NexText mountAlt = NexText(2,13,"alt"); //status NexText tracktype = NexText(2,20,"tracktype"); //lat, lon alt, //page 3 //page 4 catalogs NexText file1 = NexText(2, 2, "t1"); NexText file2 = NexText(2, 3, "t2"); NexText file3 = NexText(2, 4, "t3"); NexText file4 = NexText(2, 5, "t4"); NexText file5 = NexText(2, 6, "t5"); NexText file6 = NexText(2, 7, "t6"); NexText file7 = NexText(2, 8, "t7"); NexText file8 = NexText(2, 9, "t8"); NexText file9 = NexText(2, 10, "t9"); NexVariable maxFilePageCount = NexVariable(2, 32, "h0"); NexVariable shortfile1 = NexVariable(2, 18, "ts1"); NexVariable shortfile2 = NexVariable(2, 19, "ts2"); NexVariable shortfile3 = NexVariable(2, 20, "ts3"); NexVariable shortfile4 = NexVariable(2, 21, "ts4"); NexVariable shortfile5 = NexVariable(2, 22, "ts5"); NexVariable shortfile6 = NexVariable(2, 23, "ts6"); NexVariable shortfile7 = NexVariable(2, 24, "ts7"); NexVariable shortfile8 = NexVariable(2, 25, "ts8"); NexVariable shortfile9 = NexVariable(2, 26, "ts9"); //page 5 //page 6 //page 7 wifi NexText wifiText0 = NexText(7, 17, "wifi0"); NexText wifiText1 = NexText(7, 18, "wifi1"); NexText wifiText2 = NexText(7, 19, "wifi2"); NexText wifiText3 = NexText(7, 20, "wifi3"); NexText wifiText4 = NexText(7, 21, "wifi4"); NexText wifiText5 = NexText(7, 22, "wifi5"); NexText wifiText6 = NexText(7, 23, "wifi6"); NexVariable maxWifiPageCount = NexVariable(7, 3, "wifipagecount"); //current status variable NexText statusText = NexText(7,24,"status"); //wifi mode variable NexVariable wifimode = NexVariable(7, 2, "wifimode"); //page 9 temperature //temperature settings NexNumber tExt1 = NexNumber(9,11,"tExt1"); NexNumber tExt2 = NexNumber(9,14,"tExt2"); NexNumber tBed = NexNumber(9,16,"tBed"); NexNumber fanSpeed1 = NexNumber(9,18,"fanSpeed1"); NexNumber fanSpeed2 = NexNumber(9,20,"fanSpeed2"); //page 12 //error page // //datareceive NexDSButton btPower = NexDSButton(2, 5, "MainMenu.btPower"); NexDSButton btLight = NexDSButton(2, 6, "MainMenu.btLight"); NexPicture pPower = NexPicture(1, 29, "MainPage.pPower"); NexPicture pLight = NexPicture(1, 30, "MainPage.pLight"); NexVariable vaPower = NexVariable(2, 8, "MainMenu.vaPower"); NexVariable vaLight = NexVariable(2, 9, "MainMenu.vaLight"); NexPicture pHome = NexPicture(1, 35, "MainPage.pHome"); NexPicture pExtruding = NexPicture(1, 34, "MainPage.pExtruding"); NexTimer tmSS = NexTimer(1, 37, "tmSS"); NexVariable vaCounter = NexVariable(1, 38, "vaCounter"); NexVariable tTime = NexVariable(1, 39, "MainPage.tTime"); char ext[10]; int _minutes; };
[ "reddomon@gmail.com" ]
reddomon@gmail.com
ea37475f7472dc1962ea16baf99f7c58159860d1
573a66e4f4753cc0f145de8d60340b4dd6206607
/JS-CS-Detection-byExample/Dataset (ALERT 5 GB)/362764/shogun-2.1.0/shogun-2.1.0/examples/undocumented/libshogun/classifier_conjugateindex.cpp
bfb51eef62fe4bb2080229e59bbeb0783fd7a5b2
[ "LicenseRef-scancode-unknown-license-reference", "Apache-2.0" ]
permissive
mkaouer/Code-Smells-Detection-in-JavaScript
3919ec0d445637a7f7c5f570c724082d42248e1b
7130351703e19347884f95ce6d6ab1fb4f5cfbff
refs/heads/master
2023-03-09T18:04:26.971934
2022-03-23T22:04:28
2022-03-23T22:04:28
73,915,037
8
3
null
2023-02-28T23:00:07
2016-11-16T11:47:44
null
UTF-8
C++
false
false
995
cpp
#include <shogun/labels/MulticlassLabels.h> #include <shogun/features/DenseFeatures.h> #include <shogun/multiclass/ConjugateIndex.h> #include <shogun/base/init.h> #include <shogun/lib/common.h> #include <shogun/io/SGIO.h> using namespace shogun; int main(int argc, char** argv) { init_shogun_with_defaults(); // create some data SGMatrix<float64_t> matrix(2,3); for (int32_t i=0; i<6; i++) matrix.matrix[i]=i; // create three 2-dimensional vectors // shogun will now own the matrix created CDenseFeatures<float64_t>* features= new CDenseFeatures<float64_t>(matrix); // create three labels CMulticlassLabels* labels=new CMulticlassLabels(3); labels->set_label(0, 0); labels->set_label(1, +1); labels->set_label(2, 0); CConjugateIndex* ci = new CConjugateIndex(features,labels); ci->train(); // classify on training examples for (int32_t i=0; i<3; i++) SG_SPRINT("output[%d]=%f\n", i, ci->apply_one(i)); // free up memory SG_UNREF(ci); exit_shogun(); return 0; }
[ "mmkaouer@umich.edu" ]
mmkaouer@umich.edu
0cfe5b2318060cdbd76c6fefd35299d8eac8454a
31ac07ecd9225639bee0d08d00f037bd511e9552
/externals/OCCTLib/inc/Handle_WNT_ClassDefinitionError.hxx
660f0a1739cf91a2f97a1a5eb68de39c482200c8
[]
no_license
litao1009/SimpleRoom
4520e0034e4f90b81b922657b27f201842e68e8e
287de738c10b86ff8f61b15e3b8afdfedbcb2211
refs/heads/master
2021-01-20T19:56:39.507899
2016-07-29T08:01:57
2016-07-29T08:01:57
64,462,604
1
0
null
null
null
null
UTF-8
C++
false
false
846
hxx
// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Handle_WNT_ClassDefinitionError_HeaderFile #define _Handle_WNT_ClassDefinitionError_HeaderFile #ifndef _Standard_HeaderFile #include <Standard.hxx> #endif #ifndef _Standard_DefineHandle_HeaderFile #include <Standard_DefineHandle.hxx> #endif #ifndef _Handle_Standard_ConstructionError_HeaderFile #include <Handle_Standard_ConstructionError.hxx> #endif class Standard_Transient; class Handle(Standard_Type); class Handle(Standard_ConstructionError); class WNT_ClassDefinitionError; DEFINE_STANDARD_HANDLE(WNT_ClassDefinitionError,Standard_ConstructionError) #endif
[ "litao1009@gmail.com" ]
litao1009@gmail.com
c06e8606d828981b7ed07479f3bdee55089f2725
9a264fc1e8ea9a183107d5e5eebee79c6e1fb6c1
/depth_localisation/src/localmap.cpp
de42d1e933a714de7ea91a4f89acdb0eef3e44f9
[]
no_license
mfkiwl/DepthLocalisation
a6ddc7ab58674687f85a19a248a570e4b871a5e8
425d15e2c394103166d7002bc646a364d8744ce0
refs/heads/master
2023-03-19T02:39:20.701364
2020-05-13T10:12:39
2020-05-13T10:12:39
null
0
0
null
null
null
null
UTF-8
C++
false
false
2,827
cpp
#include <iostream> #include "ros/ros.h" #include "sensor_msgs/PointCloud2.h" #include <pcl/io/pcd_io.h> #include <pcl_conversions/pcl_conversions.h> #include <bits/stdc++.h> #include <pcl/point_types.h> #include <pcl/registration/icp.h> #include <pcl/console/parse.h> #include <pcl/common/transforms.h> #include <pcl/PCLPointCloud2.h> #include <pcl/conversions.h> #include <pcl_ros/transforms.h> #include <pcl/filters/voxel_grid.h> #include <pcl/point_cloud.h> #include <pcl/octree/octree_search.h> #define resolution 2.0f using namespace std; pcl::octree::OctreePointCloudSearch<pcl::PointXYZ> octree(resolution); float dist(pcl::PointXYZ a, pcl::PointXYZ b) { return (a.x - b.x) * (a.x - b.x) + (a.y - b.y) * (a.y - b.y) + (a.z - b.z) * (a.z - b.z); } int i = 0; pcl::PointCloud<pcl::PointXYZ>::Ptr globalmap(new pcl::PointCloud<pcl::PointXYZ>); pcl::PointCloud<pcl::PointXYZ>::Ptr localmap(new pcl::PointCloud<pcl::PointXYZ>); pcl::PCLPointCloud2 in_cloud; // void pc2_to_pcl(const boost::shared_ptr<const sensor_msgs::PointCloud2> &input) // { // pcl_conversions::toPCL(*input, in_cloud); // pcl::fromPCLPointCloud2(in_cloud, *globalmap); // } void extract_local_map(float X, float Y, float Z, float radius) { pcl::PointXYZ searchPoint; searchPoint.x = X; searchPoint.y = Y; searchPoint.z = Z; std::vector<int> pointIdxRadiusSearch; std::vector<float> pointRadiusSquaredDistance; // std::cout << "Neighbors within radius search at (" << searchPoint.x // << " " << searchPoint.y // << " " << searchPoint.z // << ") with radius=" << radius << std::endl; if (octree.radiusSearch(searchPoint, radius, pointIdxRadiusSearch, pointRadiusSquaredDistance) > 0) { // Generate pointcloud data localmap->width = pointIdxRadiusSearch.size(); localmap->height = 1; localmap->points.resize (localmap->width * localmap->height); for (std::size_t i = 0; i < pointIdxRadiusSearch.size(); ++i) { localmap->points[i] = globalmap->points[pointIdxRadiusSearch[i]]; } } } int main(int argc, char **argv) { ros::init(argc, argv, "edge_pub"); // ros::package::getPath('PKG_NAME') pcl::io::loadPCDFile<pcl::PointXYZ> ("/media/shreyanshdarshan/New Volume/vision/PCL/XYZ2PCD/build/pepsi_down.pcd", *globalmap); ros::NodeHandle n; // ros::Subscriber sub = n.subscribe("/velodyne_points", 1000, pc2_to_pcl); ros::Publisher map_pub = n.advertise<sensor_msgs::PointCloud2>("/local_map", 1000); sensor_msgs::PointCloud2 localmap_msg; octree.setInputCloud(globalmap); octree.addPointsFromInputCloud(); float x=0, y=0, z=0; while (ros::ok()) { x+=0.01; extract_local_map (x, y, z, 20); pcl::toROSMsg(*localmap.get(), localmap_msg); localmap_msg.header.frame_id = "odom"; map_pub.publish(localmap_msg); //cout<<object_msg; ros::spinOnce(); // break; } return 0; }
[ "shreyanshdarshan1@gmail.com" ]
shreyanshdarshan1@gmail.com
c080b2e6906835a231c09fa412e12b2ff48451a0
f0b7bcc41298354b471a72a7eeafe349aa8655bf
/codebase/apps/Radx/src/RadxCov2Mom/Args.cc
71dd9d3259aeba5aa47f8da16f93aec7169cba4d
[ "BSD-3-Clause" ]
permissive
NCAR/lrose-core
23abeb4e4f1b287725dc659fb566a293aba70069
be0d059240ca442883ae2993b6aa112011755688
refs/heads/master
2023-09-01T04:01:36.030960
2023-08-25T00:41:16
2023-08-25T00:41:16
51,408,988
90
53
NOASSERTION
2023-08-18T21:59:40
2016-02-09T23:36:25
C++
UTF-8
C++
false
false
6,312
cc
// *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* // ** Copyright UCAR (c) 1990 - 2016 // ** University Corporation for Atmospheric Research (UCAR) // ** National Center for Atmospheric Research (NCAR) // ** Boulder, Colorado, USA // ** BSD licence applies - redistribution and use in source and binary // ** forms, with or without modification, are permitted provided that // ** the following conditions are met: // ** 1) If the software is modified to produce derivative works, // ** such modified software should be clearly marked, so as not // ** to confuse it with the version available from UCAR. // ** 2) Redistributions of source code must retain the above copyright // ** notice, this list of conditions and the following disclaimer. // ** 3) Redistributions in binary form must reproduce the above copyright // ** notice, this list of conditions and the following disclaimer in the // ** documentation and/or other materials provided with the distribution. // ** 4) Neither the name of UCAR nor the names of its contributors, // ** if any, may be used to endorse or promote products derived from // ** this software without specific prior written permission. // ** DISCLAIMER: THIS SOFTWARE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS // ** OR IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED // ** WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. // *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* ////////////////////////////////////////////////////////// // Args.cc : command line args // // Mike Dixon, RAP, NCAR, P.O.Box 3000, Boulder, CO, 80307-3000, USA // // July 2011 // ////////////////////////////////////////////////////////// #include "Args.hh" #include "Params.hh" #include <string> #include <iostream> #include <Radx/RadxTime.hh> using namespace std; // Constructor Args::Args () { TDRP_init_override(&override); startTime = 0; endTime = 0; } // Destructor Args::~Args () { TDRP_free_override(&override); } // parse the command line // // returns 0 on success, -1 on failure int Args::parse (int argc, char **argv, string &prog_name) { _progName = prog_name; char tmp_str[BUFSIZ]; bool OK = true; // loop through args for (int i = 1; i < argc; i++) { if (!strcmp(argv[i], "--") || !strcmp(argv[i], "-h") || !strcmp(argv[i], "-help") || !strcmp(argv[i], "-man")) { _usage(cout); exit (0); } else if (!strcmp(argv[i], "-d") || !strcmp(argv[i], "-debug")) { sprintf(tmp_str, "debug = DEBUG_NORM;"); TDRP_add_override(&override, tmp_str); } else if (!strcmp(argv[i], "-v") || !strcmp(argv[i], "-verbose")) { sprintf(tmp_str, "debug = DEBUG_VERBOSE;"); TDRP_add_override(&override, tmp_str); } else if (!strcmp(argv[i], "-vv") || !strcmp(argv[i], "-extra")) { sprintf(tmp_str, "debug = DEBUG_EXTRA;"); TDRP_add_override(&override, tmp_str); } else if (!strcmp(argv[i], "-instance")) { if (i < argc - 1) { sprintf(tmp_str, "instance = %s;", argv[i+1]); TDRP_add_override(&override, tmp_str); } } else if (!strcmp(argv[i], "-start")) { if (i < argc - 1) { startTime = RadxTime::parseDateTime(argv[++i]); if (startTime == RadxTime::NEVER) { OK = false; } else { sprintf(tmp_str, "mode = ARCHIVE;"); TDRP_add_override(&override, tmp_str); } } else { OK = false; } } else if (!strcmp(argv[i], "-end")) { if (i < argc - 1) { endTime = RadxTime::parseDateTime(argv[++i]); if (endTime == RadxTime::NEVER) { OK = false; } else { sprintf(tmp_str, "mode = ARCHIVE;"); TDRP_add_override(&override, tmp_str); } } else { OK = false; } } else if (!strcmp(argv[i], "-path") || !strcmp(argv[i], "-f")) { if (i < argc - 1) { // load up file list vector. Break at next arg which // start with - for (int j = i + 1; j < argc; j++) { if (argv[j][0] == '-') { break; } else { inputFileList.push_back(argv[j]); } } sprintf(tmp_str, "mode = FILELIST;"); TDRP_add_override(&override, tmp_str); } else { OK = false; } } else if (!strcmp(argv[i], "-outdir")) { if (i < argc - 1) { sprintf(tmp_str, "output_dir = \"%s\";", argv[++i]); TDRP_add_override(&override, tmp_str); } else { OK = false; } } else if (!strcmp(argv[i], "-outname")) { if (i < argc - 1) { sprintf(tmp_str, "output_filename = \"%s\";", argv[++i]); TDRP_add_override(&override, tmp_str); sprintf(tmp_str, "output_filename_mode = SPECIFY_FILE_NAME;"); TDRP_add_override(&override, tmp_str); } else { OK = false; } } } // i // set fields if specified if (!OK) { _usage(cerr); return -1; } return 0; } void Args::_usage(ostream &out) { out << "Usage: " << _progName << " [args as below]\n" << "Options:\n" << "\n" << " [ -h ] produce this list.\n" << "\n" << " [ -d, -debug ] print debug messages\n" << "\n" << " [ -end \"yyyy mm dd hh mm ss\"] end time\n" << " Sets mode to ARCHIVE\n" << "\n" << " [ -f, -paths ? ] set file paths\n" << " Sets mode to FILELIST\n" << "\n" << " [ -instance ?] specify the instance\n" << "\n" << " [ -outdir ? ] set output directory\n" << "\n" << " [ -outname ? ] specify output file name\n" << " file of this name will be written to outdir\n" << "\n" << " [ -start \"yyyy mm dd hh mm ss\"] start time\n" << " Sets mode to ARCHIVE\n" << "\n" << " [ -v, -verbose ] print verbose debug messages\n" << "\n" << " [ -vv, -extra ] print extra verbose debug messages\n" << "\n" << endl; Params::usage(out); }
[ "dixon@ucar.edu" ]
dixon@ucar.edu
55b8fc7e6f624a73810913a3c1efecdd8d99a7f2
76f56e2dbb4afcc673cb5d79d90d27d1c062a81f
/OOP3200-F2020-Lesson3c/GameObject.cpp
ad6888df7c7759e5934d8b9f61677b4bf3a0cb58
[]
no_license
MuzhdaEhsan/OOP3200-F2020-ICE6
f83474f5cea93cf17736b81fc9f93c4be8dcbb5a
545261a152d30449fb03336cacee9e002ac96cee
refs/heads/master
2023-01-01T06:18:13.202908
2020-10-21T20:00:34
2020-10-21T20:00:34
306,064,438
0
0
null
null
null
null
UTF-8
C++
false
false
2,218
cpp
/* Name: Muzhda Ehsan Program Name: ICE6 Date: 21-Oct-2020 */ #include "GameObject.h" #include <utility> GameObject::GameObject(): m_id(0), m_name("not set"), m_position(Vector2D<float>()) { } GameObject::GameObject(const int id, const float x, const float y) { SetID(id); SetName("not set"); SetPosition(x, y); } GameObject::GameObject(const int id, const Vector2D<float>& position) { SetID(id); SetName("not set"); SetPosition(position); } GameObject::GameObject(std::string name, int id, const Vector2D<float>& position) { SetID(id); SetName(name); SetPosition(position); } GameObject::GameObject(const std::string& name, const int id, const float x, const float y) { SetID(id); SetName(name); SetPosition(x, y); } /*GameObject::GameObject(const std::string& name, int id, const Vector2D<float>& position) { } GameObject::GameObject(std::string name, const int id, const float x, const float y) :m_id(id), m_name(std::move(name)), m_position(Vector2D<float>(x,y)) { }*/ GameObject::~GameObject() = default; GameObject::GameObject(const GameObject& other_object) { SetID(other_object.m_id); SetPosition(other_object.m_position); } GameObject& GameObject::operator=(const GameObject& other_object) { SetID(other_object.m_id); SetPosition(other_object.m_position); return (*this); } Vector2D<float> GameObject::GetPosition() const { return m_position; } int GameObject::GetID() const { return m_id; } std::string GameObject::GetName() const { return m_name; } void GameObject::SetID(const int id) { m_id = id; } void GameObject::SetName(const std::string& name) { m_name = name; } void GameObject::SetPosition(const float x, const float y) { m_position.Set(x, y); } void GameObject::SetPosition(const Vector2D<float>& new_position) { m_position = new_position; } std::string GameObject::ToString() const { std::string output_string; output_string += "ID : " + std::to_string(GetID()) + "\n"; output_string += "Name : " + GetName() + "\n"; output_string += "Position : " + GetPosition().ToString() + "\n"; return output_string; } std::string GameObject::ToFile() const { return std::to_string(GetID()) + " " + GetName() + " " + GetPosition().ToString(); }
[ "muzhda.ehsan@outlook.com" ]
muzhda.ehsan@outlook.com
518a1e8c2a88bc36795c99b4839ff347c17317dc
bcf10cabb18f3530d0f460418afb16534ea04472
/Model.hpp
52e9016551005368773c6906c00a745a52cc61ba
[ "MIT" ]
permissive
raven91/self_replicating_colloidal_clusters_movie
7c0438e454dae2d649f04cf9d1f3b3334c96242b
15bcf178cda945eec5786e7002e21a122489117f
refs/heads/master
2023-03-19T21:44:17.128945
2021-03-22T16:48:49
2021-03-22T16:48:49
null
0
0
null
null
null
null
UTF-8
C++
false
false
2,609
hpp
// // Created by Nikita Kruk on 01.03.20. // #ifndef SELFREPLICATINGCOLLOIDALCLUSTERSMOVIE_MODEL_HPP #define SELFREPLICATINGCOLLOIDALCLUSTERSMOVIE_MODEL_HPP #include "Definitions.hpp" #include <vector> #include <fstream> #include <unordered_map> #include <string> #include <map> const int kNumberOfPeriodicColloidSubtypes = 2; enum class ParticleSubtype { // the same as in dissipative particle dynamics (DPD) simulations kB = 0, kC, kA, kBStar, kCStar, kAPrime, kBPrime, kCPrime, kBStarPrime, kCStarPrime, k0 }; const std::map<ParticleSubtype, ParticleSubtype> kComplementarySubtype = { {ParticleSubtype::kA, ParticleSubtype::kAPrime}, {ParticleSubtype::kB, ParticleSubtype::kBPrime}, {ParticleSubtype::kC, ParticleSubtype::kCPrime}, {ParticleSubtype::kBStar, ParticleSubtype::kBStarPrime}, {ParticleSubtype::kCStar, ParticleSubtype::kCStarPrime}, {ParticleSubtype::kAPrime, ParticleSubtype::kA}, {ParticleSubtype::kBPrime, ParticleSubtype::kB}, {ParticleSubtype::kCPrime, ParticleSubtype::kC}, {ParticleSubtype::kBStarPrime, ParticleSubtype::kBStar}, {ParticleSubtype::kCStarPrime, ParticleSubtype::kCStar} }; class Model { public: Model(); ~Model(); void ReadNewState(Real &t); void SkipTimeUnits(int t, Real delta_t); std::vector<Real> &GetColloidalParticles(); const std::vector<Real> &GetSolventParticles(); std::vector<int> &GetColloidalParticleSubtypes(); void SetColloidalParticleSubtype(int index, ParticleSubtype subtype); int GetNumberOfColloidalParticles() const; int GetNumberOfSolventParticles() const; int GetNumberOfAllParticles() const; int GetNumberOfStateVariables() const; Real GetColloidDiameter() const; Real GetSolventDiameter() const; Real GetXSize() const; void SetXSize(Real x_size); Real GetYSize() const; void SetYSize(Real y_size); Real GetZSize() const; void SetZSize(Real z_size); void ApplyPeriodicBoundaryConditions(Real box_size); void AddNewColloidalParticle(Real x, Real y, Real z, int subtype); ParticleSubtype GetNewPeriodicSubtype(); int new_periodic_subtype_; private: std::unordered_map<std::string, Real> parameters_dictionary_; int number_of_state_variables_; std::vector<Real> colloidal_particles_; std::vector<Real> solvent_particles_; std::vector<int> colloidal_particle_subtypes_; std::ifstream data_file_for_colloidal_particles_; std::ifstream data_file_for_solvent_particles_; std::ifstream file_with_particle_subtypes_; }; #endif //SELFREPLICATINGCOLLOIDALCLUSTERSMOVIE_MODEL_HPP
[ "kruk.nikita@gmail.com" ]
kruk.nikita@gmail.com
f0f4cca3745424de495e55a36f07a964624acaab
03429cdeba6002028e60d12e49620678364a0599
/Src/Library/NetConnection.h
cf1572d0a507297b928abb93c6fb2d76b9c98040
[]
no_license
zhangf911/mir_server
d5b29a38406b9049179ccbc6e5fda629b3cd2498
35167d0dee453f1b31c20f66dd41ef08b7e28f4f
refs/heads/master
2021-01-10T01:44:45.771574
2015-08-12T11:33:00
2015-08-12T11:33:00
36,706,465
1
0
null
null
null
null
UTF-8
C++
false
false
2,590
h
#ifndef LIBRARY_NETCONNECTION_H #define LIBRARY_NETCONNECTION_H #include "Type.h" #include "NetPacket.h" class NetServer; //#include <memory> //using std::shared_ptr; #include <boost/shared_ptr.hpp> using boost::shared_ptr; #include <boost/asio.hpp> #include <boost/aligned_storage.hpp> #include <boost/system/error_code.hpp> #include <boost/enable_shared_from_this.hpp> using boost::enable_shared_from_this; #include <mutex> class NetConnection : public boost::enable_shared_from_this<NetConnection> { public: typedef deque<SendPacket> SendPacketDeque; typedef deque<ReceivedPacket> ReceivedPacketDeque; typedef boost::shared_ptr<boost::asio::ip::tcp::socket> SocketPtr; public: NetConnection(NetServer& INnetServer, SocketPtr INpSocket, UInt32 INconnectionID); ~NetConnection(); public: // �ͻ���IP const char* GetIP(); public: // ����������� void Start(); // ���� void Update(); // �ر��������� void Stop(); //�����Ͽ����� void Close(); // ��ȡ������Ϣ���� void GetReceivedPacketDeque(ReceivedPacketDeque& OUTpacketDeque); // ������Ϣ void Send(SendPacket& INsendPacket); public: // ��ȡ����ȡ��������� UInt32 GetReceivedPacketCount(){return m_receivePacketCount;} // ��ȡ����ID UInt32 GetConnectionID(){return m_connectionID;}; private: // �����ͷ��ȡ void DoReadPacketHead(); // ��������ȡ void DoReadPacketBody(); // ����������Ϣ void DoWrite(); // ��ͷ��ȡ��ɴ��� void OnReadPacketHeaderComplete(boost::system::error_code ec); // �����ȡ��ɴ��� void OnReadPacketBodyComplete(boost::system::error_code ec); private: // ���ӱ�� UInt32 m_connectionID; // �׽��� SocketPtr m_socket; // ���հ� ReceivedPacket m_receivePacket; // ���մ�� ReceivedPacket m_receiveBigPacket; // ������Ϣ������ ReceivedPacketDeque m_receivedPacketDeque; // ������Ϣ�������� std::mutex m_receiveDequeMutex; // ���Ͱ����� SendPacketDeque m_sendPacketDeque; // ���Ͷ��л����� std::mutex m_sendDequeMutex; // ������ NetServer& m_netServer; // ���ջ��� // boost::aligned_storage<1024 * 4> m_receiveBuffer; // �������ݶ�ȡλ�� UInt32 m_receivePacketCount; }; typedef boost::shared_ptr<NetConnection> NetConnectionPtr; #endif
[ "zhangf911@gmail.com" ]
zhangf911@gmail.com
4e7e84c1d58695517f5afd8cd528a47fd59cd8ed
5622e71e5bfb3f448bdd579cdc5779c6f112a01f
/MarioOzawa/MenuSence.cpp
bc2e4694222339bf3d1eea0fa5942eb2e6fa75a5
[]
no_license
nionguyen/Mario-Ozawa-Game
d029c9d4f8572af508b0e3b83e3a107e52d4d82f
a121d6c63f6b26d47394b732a56716ac389e65b6
refs/heads/master
2021-01-06T20:45:23.883630
2015-01-23T10:46:38
2015-01-23T10:46:38
28,554,629
2
1
null
null
null
null
UTF-8
C++
false
false
2,993
cpp
#include "MenuSence.h" #include "PlaySence.h" #include "OptionSence.h" #include "SoundManager.h" #include "ZoomSence.h" #include "SelectWorldSence.h" int MenuSence::_curSelect = 0; MenuSence::MenuSence(Game* game, int timeAni) :GameSence(game, timeAni) { //_curSelect = 0; } MenuSence::~MenuSence(void) { } void MenuSence::_Load() { GLKeyBoard->Acquire(); _sprMarioHead = new Sprite(ResourceMng::GetInst()->GetTexture("image/imgMarioHead.png"), 1500); } // nhan 1 lan void MenuSence::_OnKeyDown(int keyCode){ // control game ////////////////////////////////////////////////////////////////////////////////////////////////// switch(keyCode){ case DIK_RETURN: if(_curSelect == 0){ //play //stop sound //SoundManager::GetInst()->StopBgSound(SOUND_B_MENU); //SoundManager::GetInst()->PlayEffSound(SOUND_E_PIPE); //goto game //PlaySence* pl = new PlaySence(_game, 0); //_state = TransOff; SelectWorldSence* pl = new SelectWorldSence(_game, 0); ZoomSence* zs = new ZoomSence(_game, 500, this, pl); _game->AddSence(pl); this->_state = TransOff; }else if(_curSelect == 1){ //option //do not stop sound SoundManager::GetInst()->PlayEffSound(SOUND_E_SLIDE); //goto option OptionSence* ot= new OptionSence(_game, 100); _game->AddSence(ot); _state = TransOff; }else if(_curSelect == 2){ //exit SoundManager::GetInst()->PlayEffSound(SOUND_E_DEATH); ZoomSence* zs = new ZoomSence(_game, 1700, this, NULL); _game->AddSence(zs); } break; case DIK_UP: if(_curSelect > 0){ _curSelect--; SoundManager::GetInst()->PlayEffSound(SOUND_E_CLICK); } break; case DIK_DOWN: if(_curSelect < MAX_MENU - 1){ _curSelect++; SoundManager::GetInst()->PlayEffSound(SOUND_E_CLICK); } break; } } void MenuSence::_OnKeyUp(int keyCode) { } // nhan va giu void MenuSence::_ProcessInput() { } void MenuSence::_UpdateRender(int t) { //--------------------------------------------UPDATE------------------------------ if(_sprMarioHead->_index == 1 && _sprMarioHead->_timeLocal >= _sprMarioHead->_timeAni/7) _sprMarioHead->SelectIndex(0); _sprMarioHead->Update(t); //--------------------------------------------RENDER------------------------------ RECT destRect = GL_WndSize; destRect.top = GL_Height - _alpha * GL_Height; ResourceMng::GetInst()->GetSurface("image/imgBgMenu.png")->Render(&destRect, &destRect); if(true){ GLSpriteHandler->Begin(D3DXSPRITE_ALPHABLEND); ResourceMng::GetInst()->GetTexture("image/imgItemPlay.png")->Render(627, 307); ResourceMng::GetInst()->GetTexture("image/imgItemOption.png")->Render(606, 342); ResourceMng::GetInst()->GetTexture("image/imgItemQuit.png")->Render(638, 378); switch(_curSelect) { case 0: _sprMarioHead->Render(545, 293); break; case 1: _sprMarioHead->Render(545, 328); break; case 2: _sprMarioHead->Render(545, 363); break; } GLSpriteHandler->End(); } }
[ "huynguyen.uit@gmail.com" ]
huynguyen.uit@gmail.com
96ce0e90b1ad593120c5cbe6c9b61ae7b1fe525e
4d6bf26f4d9a43082f87e177c1a2ac6c9662c288
/Chapter 20/Programming Challenge/6/main.cpp
056f4754a203f13971b4cf844cd70948d7ac4109
[]
no_license
Miao4382/Starting-Out-with-Cplusplus
08d13d75fdb741be59a398b76275c5ee394840ca
dd3a1eadcf403ae57a68183987fc24fbfac0517f
refs/heads/master
2020-05-24T23:22:49.978761
2019-05-20T18:40:01
2019-05-20T18:40:01
187,513,299
2
0
null
null
null
null
UTF-8
C++
false
false
397
cpp
#include <iostream> #include "binary_search_tree_template.h" int main() { BinarySearchTree<int> tre; tre.Add(12); tre.Add(7); tre.Add(9); tre.Add(10); tre.Add(22); tre.Add(24); tre.Add(30); tre.Add(18); tre.Add(3); tre.Add(14); tre.Add(20); BinarySearchTree<int> tre2; tre2 = tre; std::cout << "tre2.Height(): " << tre2.Height() << "\n"; return 0; }
[ "33183267+Miao4382@users.noreply.github.com" ]
33183267+Miao4382@users.noreply.github.com
1a4e68ece77487157d26ec537c6c7789f38d68e3
0a70aab526d092a1825885aaeae0071703ba878f
/facebapp/src/main.cpp
1653fa750254d07dde547c0476171781a41639db
[]
no_license
o-micron/facebapp
6b6174c95428003a5cdf2956af7a5ca3372a94a9
04e3d7b927c4078dc744ddc1bb453b44af0d5345
refs/heads/master
2023-04-30T10:03:17.899876
2021-05-13T01:39:46
2021-05-13T01:39:46
366,897,554
0
0
null
null
null
null
UTF-8
C++
false
false
34,318
cpp
// This file is part of OpenCV project. // It is subject to the license terms in the LICENSE file found in the top-level // directory of this distribution and at http://opencv.org/license.html. // // Copyright (C) 2018-2019 Intel Corporation #include <opencv2/opencv_modules.hpp> #if defined(HAVE_OPENCV_GAPI) #include <opencv2/gapi.hpp> #include <opencv2/gapi/core.hpp> #include <opencv2/gapi/cpu/gcpukernel.hpp> #include <opencv2/gapi/fluid/core.hpp> #include <opencv2/gapi/imgproc.hpp> #include <opencv2/gapi/infer.hpp> #include <opencv2/gapi/infer/ie.hpp> #include <opencv2/gapi/streaming/cap.hpp> #include <opencv2/highgui.hpp> // windows namespace config { constexpr char kWinFaceBeautification[] = "FaceBeautificator"; constexpr char kWinInput[] = "Input"; constexpr char kParserAbout[] = "Use this script to run the face beautification algorithm with G-API."; constexpr char kParserOptions[] = "{ help h || print the help message. }" "{ facepath f || a path to a Face detection model file (.xml).}" "{ facedevice |GPU| the face detection computation device.}" "{ landmpath l || a path to a Landmarks detection model file (.xml).}" "{ landmdevice |CPU| the landmarks detection computation device.}" "{ input i || a path to an input. Skip to capture from a camera.}" "{ boxes b |false| set true to draw face Boxes in the \"Input\" window.}" "{ landmarks m |false| set true to draw landMarks in the \"Input\" window.}" "{ streaming s |true| set false to disable stream pipelining.}" "{ performance p |false| set true to disable output displaying.}"; const cv::Scalar kClrWhite(255, 255, 255); const cv::Scalar kClrGreen(0, 255, 0); const cv::Scalar kClrYellow(0, 255, 255); constexpr float kConfThresh = 0.7f; const cv::Size kGKernelSize(5, 5); constexpr double kGSigma = 0.0; constexpr int kBSize = 9; constexpr double kBSigmaCol = 30.0; constexpr double kBSigmaSp = 30.0; constexpr int kUnshSigma = 3; constexpr float kUnshStrength = 0.7f; constexpr int kAngDelta = 1; constexpr bool kClosedLine = true; } // namespace config namespace { //! [vec_ROI] using VectorROI = std::vector<cv::Rect>; //! [vec_ROI] using GArrayROI = cv::GArray<cv::Rect>; using Contour = std::vector<cv::Point>; using Landmarks = std::vector<cv::Point>; // Wrapper function template<typename Tp> inline int toIntRounded(const Tp x) { return static_cast<int>(std::lround(x)); } //! [toDbl] template<typename Tp> inline double toDouble(const Tp x) { return static_cast<double>(x); } //! [toDbl] struct Avg { struct Elapsed { explicit Elapsed(double ms) : ss(ms / 1000.) , mm(toIntRounded(ss / 60)) {} const double ss; const int mm; }; using MS = std::chrono::duration<double, std::ratio<1, 1000>>; using TS = std::chrono::time_point<std::chrono::high_resolution_clock>; TS started; void start() { started = now(); } TS now() const { return std::chrono::high_resolution_clock::now(); } double tick() const { return std::chrono::duration_cast<MS>(now() - started).count(); } Elapsed elapsed() const { return Elapsed{ tick() }; } double fps(std::size_t n) const { return static_cast<double>(n) / (tick() / 1000.); } }; std::ostream& operator<<(std::ostream& os, const Avg::Elapsed& e) { os << e.mm << ':' << (e.ss - 60 * e.mm); return os; } std::string getWeightsPath(const std::string& mdlXMLPath) // mdlXMLPath = // "The/Full/Path.xml" { size_t size = mdlXMLPath.size(); CV_Assert(mdlXMLPath.substr(size - 4, size) // The last 4 symbols == ".xml"); // must be ".xml" std::string mdlBinPath(mdlXMLPath); return mdlBinPath.replace(size - 3, 3, "bin"); // return // "The/Full/Path.bin" } } // anonymous namespace namespace custom { using TplPtsFaceElements_Jaw = std::tuple<cv::GArray<Landmarks>, cv::GArray<Contour>>; // Wrapper-functions inline int getLineInclinationAngleDegrees(const cv::Point& ptLeft, const cv::Point& ptRight); inline Contour getForeheadEllipse(const cv::Point& ptJawLeft, const cv::Point& ptJawRight, const cv::Point& ptJawMiddle); inline Contour getEyeEllipse(const cv::Point& ptLeft, const cv::Point& ptRight); inline Contour getPatchedEllipse(const cv::Point& ptLeft, const cv::Point& ptRight, const cv::Point& ptUp, const cv::Point& ptDown); // Networks //! [net_decl] G_API_NET(FaceDetector, <cv::GMat(cv::GMat)>, "face_detector"); G_API_NET(LandmDetector, <cv::GMat(cv::GMat)>, "landm_detector"); //! [net_decl] // Function kernels G_TYPED_KERNEL(GBilatFilter, <cv::GMat(cv::GMat, int, double, double)>, "custom.faceb12n.bilateralFilter"){ static cv::GMatDesc outMeta(cv::GMatDesc in, int, double, double){ return in; } } ; G_TYPED_KERNEL(GLaplacian, <cv::GMat(cv::GMat, int)>, "custom.faceb12n.Laplacian"){ static cv::GMatDesc outMeta(cv::GMatDesc in, int){ return in; } } ; G_TYPED_KERNEL(GFillPolyGContours, <cv::GMat(cv::GMat, cv::GArray<Contour>)>, "custom.faceb12n.fillPolyGContours"){ static cv::GMatDesc outMeta(cv::GMatDesc in, cv::GArrayDesc){ return in.withType(CV_8U, 1); } } ; G_TYPED_KERNEL(GPolyLines, <cv::GMat(cv::GMat, cv::GArray<Contour>, bool, cv::Scalar)>, "custom.faceb12n.polyLines"){ static cv::GMatDesc outMeta(cv::GMatDesc in, cv::GArrayDesc, bool, cv::Scalar){ return in; } } ; G_TYPED_KERNEL(GRectangle, <cv::GMat(cv::GMat, GArrayROI, cv::Scalar)>, "custom.faceb12n.rectangle"){ static cv::GMatDesc outMeta(cv::GMatDesc in, cv::GArrayDesc, cv::Scalar){ return in; } } ; G_TYPED_KERNEL(GFacePostProc, <GArrayROI(cv::GMat, cv::GMat, float)>, "custom.faceb12n.faceDetectPostProc"){ static cv::GArrayDesc outMeta(const cv::GMatDesc&, const cv::GMatDesc&, float){ return cv::empty_array_desc(); } } ; G_TYPED_KERNEL_M(GLandmPostProc, <TplPtsFaceElements_Jaw(cv::GArray<cv::GMat>, GArrayROI)>, "custom.faceb12n.landmDetectPostProc"){ static std::tuple<cv::GArrayDesc, cv::GArrayDesc> outMeta(const cv::GArrayDesc&, const cv::GArrayDesc&){ return std::make_tuple(cv::empty_array_desc(), cv::empty_array_desc()); } } ; //! [kern_m_decl] using TplFaces_FaceElements = std::tuple<cv::GArray<Contour>, cv::GArray<Contour>>; G_TYPED_KERNEL_M(GGetContours, <TplFaces_FaceElements(cv::GArray<Landmarks>, cv::GArray<Contour>)>, "custom.faceb12n.getContours"){ static std::tuple<cv::GArrayDesc, cv::GArrayDesc> outMeta(const cv::GArrayDesc&, const cv::GArrayDesc&){ return std::make_tuple(cv::empty_array_desc(), cv::empty_array_desc()); } } ; //! [kern_m_decl] // OCV_Kernels // This kernel applies Bilateral filter to an input src with default // "cv::bilateralFilter" border argument GAPI_OCV_KERNEL(GCPUBilateralFilter, custom::GBilatFilter){ static void run(const cv::Mat& src, const int diameter, const double sigmaColor, const double sigmaSpace, cv::Mat& out){ cv::bilateralFilter(src, out, diameter, sigmaColor, sigmaSpace); } } ; // This kernel applies Laplace operator to an input src with default // "cv::Laplacian" arguments GAPI_OCV_KERNEL(GCPULaplacian, custom::GLaplacian){ static void run(const cv::Mat& src, const int ddepth, cv::Mat& out){ cv::Laplacian(src, out, ddepth); } } ; // This kernel draws given white filled contours "cnts" on a clear Mat "out" // (defined by a Scalar(0)) with standard "cv::fillPoly" arguments. // It should be used to create a mask. // The input Mat seems unused inside the function "run", but it is used deeper // in the kernel to define an output size. GAPI_OCV_KERNEL(GCPUFillPolyGContours, custom::GFillPolyGContours){ static void run(const cv::Mat&, const std::vector<Contour>& cnts, cv::Mat& out){ out = cv::Scalar(0); cv::fillPoly(out, cnts, config::kClrWhite); } } ; // This kernel draws given contours on an input src with default "cv::polylines" // arguments GAPI_OCV_KERNEL(GCPUPolyLines, custom::GPolyLines){ static void run(const cv::Mat& src, const std::vector<Contour>& cnts, const bool isClosed, const cv::Scalar& color, cv::Mat& out){ src.copyTo(out); cv::polylines(out, cnts, isClosed, color); } } ; // This kernel draws given rectangles on an input src with default // "cv::rectangle" arguments GAPI_OCV_KERNEL(GCPURectangle, custom::GRectangle){ static void run(const cv::Mat& src, const VectorROI& vctFaceBoxes, const cv::Scalar& color, cv::Mat& out){ src.copyTo(out); for (const cv::Rect& box : vctFaceBoxes) { cv::rectangle(out, box, color); } } } ; // A face detector outputs a blob with the shape: [1, 1, N, 7], where N is // the number of detected bounding boxes. Structure of an output for every // detected face is the following: // [image_id, label, conf, x_min, y_min, x_max, y_max], all the seven elements // are floating point. For more details please visit: // https://github.com/opencv/open_model_zoo/blob/master/intel_models/face-detection-adas-0001 // This kernel is the face detection output blob parsing that returns a vector // of detected faces' rects: //! [fd_pp] GAPI_OCV_KERNEL(GCPUFacePostProc, GFacePostProc){ static void run(const cv::Mat& inDetectResult, const cv::Mat& inFrame, const float faceConfThreshold, VectorROI& outFaces){ const int kObjectSize = 7; const int imgCols = inFrame.size().width; const int imgRows = inFrame.size().height; const cv::Rect borders({ 0, 0 }, inFrame.size()); outFaces.clear(); const int numOfDetections = inDetectResult.size[2]; const float* data = inDetectResult.ptr<float>(); for (int i = 0; i < numOfDetections; i++) { const float faceId = data[i * kObjectSize + 0]; if (faceId < 0.f) // indicates the end of detections { break; } const float faceConfidence = data[i * kObjectSize + 2]; // We can cut detections by the `conf` field // to avoid mistakes of the detector. if (faceConfidence > faceConfThreshold) { const float left = data[i * kObjectSize + 3]; const float top = data[i * kObjectSize + 4]; const float right = data[i * kObjectSize + 5]; const float bottom = data[i * kObjectSize + 6]; // These are normalized coordinates and are between 0 and 1; // to get the real pixel coordinates we should multiply it by // the image sizes respectively to the directions: cv::Point tl(toIntRounded(left * imgCols), toIntRounded(top * imgRows)); cv::Point br(toIntRounded(right * imgCols), toIntRounded(bottom * imgRows)); outFaces.push_back(cv::Rect(tl, br) & borders); } } } } ; //! [fd_pp] // This kernel is the facial landmarks detection output Mat parsing for every // detected face; returns a tuple containing a vector of vectors of // face elements' Points and a vector of vectors of jaw's Points: // There are 35 landmarks given by the default detector for each face // in a frame; the first 18 of them are face elements (eyes, eyebrows, // a nose, a mouth) and the last 17 - a jaw contour. The detector gives // floating point values for landmarks' normed coordinates relatively // to an input ROI (not the original frame). // For more details please visit: // https://github.com/opencv/open_model_zoo/blob/master/intel_models/facial-landmarks-35-adas-0002 GAPI_OCV_KERNEL(GCPULandmPostProc, GLandmPostProc){ static void run(const std::vector<cv::Mat>& vctDetectResults, const VectorROI& vctRects, std::vector<Landmarks>& vctPtsFaceElems, std::vector<Contour>& vctCntJaw){ static constexpr int kNumFaceElems = 18; static constexpr int kNumTotal = 35; const size_t numFaces = vctRects.size(); CV_Assert(vctPtsFaceElems.size() == 0ul); CV_Assert(vctCntJaw.size() == 0ul); vctPtsFaceElems.reserve(numFaces); vctCntJaw.reserve(numFaces); Landmarks ptsFaceElems; Contour cntJaw; ptsFaceElems.reserve(kNumFaceElems); cntJaw.reserve(kNumTotal - kNumFaceElems); for (size_t i = 0; i < numFaces; i++) { const float* data = vctDetectResults[i].ptr<float>(); // The face elements points: ptsFaceElems.clear(); for (int j = 0; j < kNumFaceElems * 2; j += 2) { cv::Point pt = cv::Point(toIntRounded(data[j] * vctRects[i].width), toIntRounded(data[j + 1] * vctRects[i].height)) + vctRects[i].tl(); ptsFaceElems.push_back(pt); } vctPtsFaceElems.push_back(ptsFaceElems); // The jaw contour points: cntJaw.clear(); for (int j = kNumFaceElems * 2; j < kNumTotal * 2; j += 2) { cv::Point pt = cv::Point(toIntRounded(data[j] * vctRects[i].width), toIntRounded(data[j + 1] * vctRects[i].height)) + vctRects[i].tl(); cntJaw.push_back(pt); } vctCntJaw.push_back(cntJaw); } } } ; // This kernel is the facial landmarks detection post-processing for every face // detected before; output is a tuple of vectors of detected face contours and // facial elements contours: //! [ld_pp_cnts] //! [kern_m_impl] GAPI_OCV_KERNEL(GCPUGetContours, GGetContours){ static void run(const std::vector<Landmarks>& vctPtsFaceElems, // 18 landmarks of the facial elements const std::vector<Contour>& vctCntJaw, // 17 landmarks of a jaw std::vector<Contour>& vctElemsContours, std::vector<Contour>& vctFaceContours){ //! [kern_m_impl] size_t numFaces = vctCntJaw.size(); CV_Assert(numFaces == vctPtsFaceElems.size()); CV_Assert(vctElemsContours.size() == 0ul); CV_Assert(vctFaceContours.size() == 0ul); // vctFaceElemsContours will store all the face elements' contours found // in an input image, namely 4 elements (two eyes, nose, mouth) for every detected face: vctElemsContours.reserve(numFaces * 4); // vctFaceElemsContours will store all the faces' contours found in an input image: vctFaceContours.reserve(numFaces); Contour cntFace, cntLeftEye, cntRightEye, cntNose, cntMouth; cntNose.reserve(4); for (size_t i = 0ul; i < numFaces; i++) { // The face elements contours // A left eye: // Approximating the lower eye contour by half-ellipse (using eye points) and storing in cntLeftEye: cntLeftEye = getEyeEllipse(vctPtsFaceElems[i][1], vctPtsFaceElems[i][0]); // Pushing the left eyebrow clock-wise: cntLeftEye.insert(cntLeftEye.end(), { vctPtsFaceElems[i][12], vctPtsFaceElems[i][13], vctPtsFaceElems[i][14] }); // A right eye: // Approximating the lower eye contour by half-ellipse (using eye points) and storing in vctRightEye: cntRightEye = getEyeEllipse(vctPtsFaceElems[i][2], vctPtsFaceElems[i][3]); // Pushing the right eyebrow clock-wise: cntRightEye.insert(cntRightEye.end(), { vctPtsFaceElems[i][15], vctPtsFaceElems[i][16], vctPtsFaceElems[i][17] }); // A nose: // Storing the nose points clock-wise cntNose.clear(); cntNose.insert(cntNose.end(), { vctPtsFaceElems[i][4], vctPtsFaceElems[i][7], vctPtsFaceElems[i][5], vctPtsFaceElems[i][6] }); // A mouth: // Approximating the mouth contour by two half-ellipses (using mouth points) and storing in vctMouth: cntMouth = getPatchedEllipse(vctPtsFaceElems[i][8], vctPtsFaceElems[i][9], vctPtsFaceElems[i][10], vctPtsFaceElems[i][11]); // Storing all the elements in a vector: vctElemsContours.insert(vctElemsContours.end(), { cntLeftEye, cntRightEye, cntNose, cntMouth }); // The face contour: // Approximating the forehead contour by half-ellipse (using jaw points) and storing in vctFace: cntFace = getForeheadEllipse(vctCntJaw[i][0], vctCntJaw[i][16], vctCntJaw[i][8]); // The ellipse is drawn clock-wise, but jaw contour points goes vice versa, so it's necessary to push // cntJaw from the end to the begin using a reverse iterator: std::copy(vctCntJaw[i].crbegin(), vctCntJaw[i].crend(), std::back_inserter(cntFace)); // Storing the face contour in another vector: vctFaceContours.push_back(cntFace); } } } ; //! [ld_pp_cnts] // GAPI subgraph functions inline cv::GMat unsharpMask(const cv::GMat& src, const int sigma, const float strength); inline cv::GMat mask3C(const cv::GMat& src, const cv::GMat& mask); } // namespace custom // Functions implementation: // Returns an angle (in degrees) between a line given by two Points and // the horison. Note that the result depends on the arguments order: //! [ld_pp_incl] inline int custom::getLineInclinationAngleDegrees(const cv::Point& ptLeft, const cv::Point& ptRight) { const cv::Point residual = ptRight - ptLeft; if (residual.y == 0 && residual.x == 0) return 0; else return toIntRounded(atan2(toDouble(residual.y), toDouble(residual.x)) * 180.0 / CV_PI); } //! [ld_pp_incl] // Approximates a forehead by half-ellipse using jaw points and some geometry // and then returns points of the contour; "capacity" is used to reserve enough // memory as there will be other points inserted. //! [ld_pp_fhd] inline Contour custom::getForeheadEllipse(const cv::Point& ptJawLeft, const cv::Point& ptJawRight, const cv::Point& ptJawLower) { Contour cntForehead; // The point amid the top two points of a jaw: const cv::Point ptFaceCenter((ptJawLeft + ptJawRight) / 2); // This will be the center of the ellipse. // The angle between the jaw and the vertical: const int angFace = getLineInclinationAngleDegrees(ptJawLeft, ptJawRight); // This will be the inclination of the ellipse // Counting the half-axis of the ellipse: const double jawWidth = cv::norm(ptJawLeft - ptJawRight); // A forehead width equals the jaw width, and we need a half-axis: const int axisX = toIntRounded(jawWidth / 2.0); const double jawHeight = cv::norm(ptFaceCenter - ptJawLower); // According to research, in average a forehead is approximately 2/3 of // a jaw: const int axisY = toIntRounded(jawHeight * 2 / 3.0); // We need the upper part of an ellipse: static constexpr int kAngForeheadStart = 180; static constexpr int kAngForeheadEnd = 360; cv::ellipse2Poly( ptFaceCenter, cv::Size(axisX, axisY), angFace, kAngForeheadStart, kAngForeheadEnd, config::kAngDelta, cntForehead); return cntForehead; } //! [ld_pp_fhd] // Approximates the lower eye contour by half-ellipse using eye points and some // geometry and then returns points of the contour. //! [ld_pp_eye] inline Contour custom::getEyeEllipse(const cv::Point& ptLeft, const cv::Point& ptRight) { Contour cntEyeBottom; const cv::Point ptEyeCenter((ptRight + ptLeft) / 2); const int angle = getLineInclinationAngleDegrees(ptLeft, ptRight); const int axisX = toIntRounded(cv::norm(ptRight - ptLeft) / 2.0); // According to research, in average a Y axis of an eye is approximately // 1/3 of an X one. const int axisY = axisX / 3; // We need the lower part of an ellipse: static constexpr int kAngEyeStart = 0; static constexpr int kAngEyeEnd = 180; cv::ellipse2Poly(ptEyeCenter, cv::Size(axisX, axisY), angle, kAngEyeStart, kAngEyeEnd, config::kAngDelta, cntEyeBottom); return cntEyeBottom; } //! [ld_pp_eye] // This function approximates an object (a mouth) by two half-ellipses using // 4 points of the axes' ends and then returns points of the contour: inline Contour custom::getPatchedEllipse(const cv::Point& ptLeft, const cv::Point& ptRight, const cv::Point& ptUp, const cv::Point& ptDown) { // Shared characteristics for both half-ellipses: const cv::Point ptMouthCenter((ptLeft + ptRight) / 2); const int angMouth = getLineInclinationAngleDegrees(ptLeft, ptRight); const int axisX = toIntRounded(cv::norm(ptRight - ptLeft) / 2.0); // The top half-ellipse: Contour cntMouthTop; const int axisYTop = toIntRounded(cv::norm(ptMouthCenter - ptUp)); // We need the upper part of an ellipse: static constexpr int angTopStart = 180; static constexpr int angTopEnd = 360; cv::ellipse2Poly(ptMouthCenter, cv::Size(axisX, axisYTop), angMouth, angTopStart, angTopEnd, config::kAngDelta, cntMouthTop); // The bottom half-ellipse: Contour cntMouth; const int axisYBot = toIntRounded(cv::norm(ptMouthCenter - ptDown)); // We need the lower part of an ellipse: static constexpr int angBotStart = 0; static constexpr int angBotEnd = 180; cv::ellipse2Poly(ptMouthCenter, cv::Size(axisX, axisYBot), angMouth, angBotStart, angBotEnd, config::kAngDelta, cntMouth); // Pushing the upper part to vctOut std::copy(cntMouthTop.cbegin(), cntMouthTop.cend(), std::back_inserter(cntMouth)); return cntMouth; } //! [unsh] inline cv::GMat custom::unsharpMask(const cv::GMat& src, const int sigma, const float strength) { cv::GMat blurred = cv::gapi::medianBlur(src, sigma); cv::GMat laplacian = custom::GLaplacian::on(blurred, CV_8U); return (src - (laplacian * strength)); } //! [unsh] inline cv::GMat custom::mask3C(const cv::GMat& src, const cv::GMat& mask) { std::tuple<cv::GMat, cv::GMat, cv::GMat> tplIn = cv::gapi::split3(src); cv::GMat masked0 = cv::gapi::mask(std::get<0>(tplIn), mask); cv::GMat masked1 = cv::gapi::mask(std::get<1>(tplIn), mask); cv::GMat masked2 = cv::gapi::mask(std::get<2>(tplIn), mask); return cv::gapi::merge3(masked0, masked1, masked2); } int main(int argc, char** argv) { cv::namedWindow(config::kWinFaceBeautification, cv::WINDOW_NORMAL); cv::namedWindow(config::kWinInput, cv::WINDOW_NORMAL); cv::CommandLineParser parser(argc, argv, config::kParserOptions); parser.about(config::kParserAbout); if (argc == 1 || parser.has("help")) { parser.printMessage(); return 0; } // Parsing input arguments const std::string faceXmlPath = parser.get<std::string>("facepath"); const std::string faceBinPath = getWeightsPath(faceXmlPath); const std::string faceDevice = parser.get<std::string>("facedevice"); const std::string landmXmlPath = parser.get<std::string>("landmpath"); const std::string landmBinPath = getWeightsPath(landmXmlPath); const std::string landmDevice = parser.get<std::string>("landmdevice"); // Declaring a graph // The version of a pipeline expression with a lambda-based // constructor is used to keep all temporary objects in a dedicated scope. //! [ppl] cv::GComputation pipeline([=]() { //! [net_usg_fd] cv::GMat gimgIn; // input cv::GMat faceOut = cv::gapi::infer<custom::FaceDetector>(gimgIn); //! [net_usg_fd] GArrayROI garRects = custom::GFacePostProc::on(faceOut, gimgIn, config::kConfThresh); // post-proc //! [net_usg_ld] cv::GArray<cv::GMat> landmOut = cv::gapi::infer<custom::LandmDetector>(garRects, gimgIn); //! [net_usg_ld] cv::GArray<Landmarks> garElems; // | cv::GArray<Contour> garJaws; // |output arrays std::tie(garElems, garJaws) = custom::GLandmPostProc::on(landmOut, garRects); // post-proc cv::GArray<Contour> garElsConts; // face elements cv::GArray<Contour> garFaceConts; // whole faces std::tie(garElsConts, garFaceConts) = custom::GGetContours::on(garElems, garJaws); // interpolation //! [msk_ppline] cv::GMat mskSharp = custom::GFillPolyGContours::on(gimgIn, garElsConts); // | cv::GMat mskSharpG = cv::gapi::gaussianBlur(mskSharp, config::kGKernelSize, // | config::kGSigma); // | cv::GMat mskBlur = custom::GFillPolyGContours::on(gimgIn, garFaceConts); // | cv::GMat mskBlurG = cv::gapi::gaussianBlur(mskBlur, config::kGKernelSize, // | config::kGSigma); // |draw masks // The first argument in mask() is Blur as we want to subtract from // | // BlurG the next step: // | cv::GMat mskBlurFinal = mskBlurG - cv::gapi::mask(mskBlurG, mskSharpG); // | cv::GMat mskFacesGaussed = mskBlurFinal + mskSharpG; // | cv::GMat mskFacesWhite = cv::gapi::threshold(mskFacesGaussed, 0, 255, cv::THRESH_BINARY); // | cv::GMat mskNoFaces = cv::gapi::bitwise_not(mskFacesWhite); // | //! [msk_ppline] cv::GMat gimgBilat = custom::GBilatFilter::on(gimgIn, config::kBSize, config::kBSigmaCol, config::kBSigmaSp); cv::GMat gimgSharp = custom::unsharpMask(gimgIn, config::kUnshSigma, config::kUnshStrength); // Applying the masks // Custom function mask3C() should be used instead of just gapi::mask() // as mask() provides CV_8UC1 source only (and we have CV_8U3C) cv::GMat gimgBilatMasked = custom::mask3C(gimgBilat, mskBlurFinal); cv::GMat gimgSharpMasked = custom::mask3C(gimgSharp, mskSharpG); cv::GMat gimgInMasked = custom::mask3C(gimgIn, mskNoFaces); cv::GMat gimgBeautif = gimgBilatMasked + gimgSharpMasked + gimgInMasked; return cv::GComputation(cv::GIn(gimgIn), cv::GOut(gimgBeautif, cv::gapi::copy(gimgIn), garFaceConts, garElsConts, garRects)); }); //! [ppl] // Declaring IE params for networks //! [net_param] auto faceParams = cv::gapi::ie::Params<custom::FaceDetector>{ /*std::string*/ faceXmlPath, /*std::string*/ faceBinPath, /*std::string*/ faceDevice }; auto landmParams = cv::gapi::ie::Params<custom::LandmDetector>{ /*std::string*/ landmXmlPath, /*std::string*/ landmBinPath, /*std::string*/ landmDevice }; //! [net_param] //! [netw] auto networks = cv::gapi::networks(faceParams, landmParams); //! [netw] // Declaring custom and fluid kernels have been used: //! [kern_pass_1] auto customKernels = cv::gapi::kernels<custom::GCPUBilateralFilter, custom::GCPULaplacian, custom::GCPUFillPolyGContours, custom::GCPUPolyLines, custom::GCPURectangle, custom::GCPUFacePostProc, custom::GCPULandmPostProc, custom::GCPUGetContours>(); auto kernels = cv::gapi::combine(cv::gapi::core::fluid::kernels(), customKernels); //! [kern_pass_1] Avg avg; size_t frames = 0; // The flags for drawing/not drawing face boxes or/and landmarks in the // \"Input\" window: const bool flgBoxes = parser.get<bool>("boxes"); const bool flgLandmarks = parser.get<bool>("landmarks"); // The flag to involve stream pipelining: const bool flgStreaming = parser.get<bool>("streaming"); // The flag to display the output images or not: const bool flgPerformance = parser.get<bool>("performance"); // Now we are ready to compile the pipeline to a stream with specified // kernels, networks and image format expected to process if (flgStreaming == true) { //! [str_comp] cv::GStreamingCompiled stream = pipeline.compileStreaming(cv::compile_args(kernels, networks)); //! [str_comp] // Setting the source for the stream: //! [str_src] if (parser.has("input")) { stream.setSource(cv::gapi::wip::make_src<cv::gapi::wip::GCaptureSource>(parser.get<cv::String>("input"))); } //! [str_src] else { stream.setSource(cv::gapi::wip::make_src<cv::gapi::wip::GCaptureSource>(0)); } // Declaring output variables // Streaming: cv::Mat imgShow; cv::Mat imgBeautif; std::vector<Contour> vctFaceConts, vctElsConts; VectorROI vctRects; if (flgPerformance == true) { auto out_vector = cv::gout(imgBeautif, imgShow, vctFaceConts, vctElsConts, vctRects); stream.start(); avg.start(); while (stream.running()) { stream.pull(std::move(out_vector)); frames++; } } else // flgPerformance == false { //! [str_loop] auto out_vector = cv::gout(imgBeautif, imgShow, vctFaceConts, vctElsConts, vctRects); stream.start(); avg.start(); while (stream.running()) { if (!stream.try_pull(std::move(out_vector))) { // Use a try_pull() to obtain data. // If there's no data, let UI refresh (and handle keypress) if (cv::waitKey(1) >= 0) break; else continue; } frames++; // Drawing face boxes and landmarks if necessary: if (flgLandmarks == true) { cv::polylines(imgShow, vctFaceConts, config::kClosedLine, config::kClrYellow); cv::polylines(imgShow, vctElsConts, config::kClosedLine, config::kClrYellow); } if (flgBoxes == true) for (auto rect : vctRects) cv::rectangle(imgShow, rect, config::kClrGreen); cv::imshow(config::kWinInput, imgShow); cv::imshow(config::kWinFaceBeautification, imgBeautif); } //! [str_loop] } std::cout << "Processed " << frames << " frames in " << avg.elapsed() << " (" << avg.fps(frames) << " FPS)" << std::endl; } else // serial mode: { //! [bef_cap] #include <opencv2/videoio.hpp> cv::GCompiled cc; cv::VideoCapture cap; if (parser.has("input")) { cap.open(parser.get<cv::String>("input")); } //! [bef_cap] else if (!cap.open(0)) { std::cout << "No input available" << std::endl; return 1; } if (flgPerformance == true) { while (true) { cv::Mat img; cv::Mat imgShow; cv::Mat imgBeautif; std::vector<Contour> vctFaceConts, vctElsConts; VectorROI vctRects; cap >> img; if (img.empty()) { break; } frames++; if (!cc) { cc = pipeline.compile(cv::descr_of(img), cv::compile_args(kernels, networks)); avg.start(); } cc(cv::gin(img), cv::gout(imgBeautif, imgShow, vctFaceConts, vctElsConts, vctRects)); } } else // flgPerformance == false { //! [bef_loop] while (cv::waitKey(1) < 0) { cv::Mat img; cv::Mat imgShow; cv::Mat imgBeautif; std::vector<Contour> vctFaceConts, vctElsConts; VectorROI vctRects; cap >> img; if (img.empty()) { cv::waitKey(); break; } frames++; //! [apply] pipeline.apply(cv::gin(img), cv::gout(imgBeautif, imgShow, vctFaceConts, vctElsConts, vctRects), cv::compile_args(kernels, networks)); //! [apply] if (frames == 1) { // Start timer only after 1st frame processed -- compilation // happens on-the-fly here avg.start(); } // Drawing face boxes and landmarks if necessary: if (flgLandmarks == true) { cv::polylines(imgShow, vctFaceConts, config::kClosedLine, config::kClrYellow); cv::polylines(imgShow, vctElsConts, config::kClosedLine, config::kClrYellow); } if (flgBoxes == true) for (auto rect : vctRects) cv::rectangle(imgShow, rect, config::kClrGreen); cv::imshow(config::kWinInput, imgShow); cv::imshow(config::kWinFaceBeautification, imgBeautif); } } //! [bef_loop] std::cout << "Processed " << frames << " frames in " << avg.elapsed() << " (" << avg.fps(frames) << " FPS)" << std::endl; } return 0; } #else #include <iostream> int main() { std::cerr << "This tutorial code requires G-API module " "with Inference Engine backend to run" << std::endl; return 1; } #endif // HAVE_OPECV_GAPI
[ "omarsheriffathy@hotmail.com" ]
omarsheriffathy@hotmail.com
ad84c7719064daf99cf088cb43985d5ae93797e4
8567438779e6af0754620a25d379c348e4cd5a5d
/printing/pdf_render_settings.h
545def02da780bf21da2cbe61cea0dccc45ad0c0
[ "BSD-3-Clause" ]
permissive
thngkaiyuan/chromium
c389ac4b50ccba28ee077cbf6115c41b547955ae
dab56a4a71f87f64ecc0044e97b4a8f247787a68
refs/heads/master
2022-11-10T02:50:29.326119
2017-04-08T12:28:57
2017-04-08T12:28:57
84,073,924
0
1
BSD-3-Clause
2022-10-25T19:47:15
2017-03-06T13:04:15
null
UTF-8
C++
false
false
1,396
h
// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PRINTING_PDF_RENDER_SETTINGS_H_ #define PRINTING_PDF_RENDER_SETTINGS_H_ #include <stdint.h> #include "ipc/ipc_message_macros.h" #include "ipc/ipc_message_utils.h" #include "ipc/ipc_param_traits.h" #include "printing/printing_export.h" #include "ui/gfx/geometry/point.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/ipc/geometry/gfx_param_traits.h" #include "ui/gfx/ipc/skia/gfx_skia_param_traits.h" namespace printing { // Defining PDF rendering settings. struct PdfRenderSettings { enum Mode { NORMAL = 0, #if defined(OS_WIN) GDI_TEXT, POSTSCRIPT_LEVEL2, POSTSCRIPT_LEVEL3, LAST = POSTSCRIPT_LEVEL3, #else LAST = NORMAL, #endif }; PdfRenderSettings() : dpi(0), autorotate(false), mode(Mode::NORMAL) {} PdfRenderSettings(gfx::Rect area, gfx::Point offsets, int dpi, bool autorotate, Mode mode) : area(area), offsets(offsets), dpi(dpi), autorotate(autorotate), mode(mode) {} ~PdfRenderSettings() {} gfx::Rect area; gfx::Point offsets; int dpi; bool autorotate; Mode mode; }; } // namespace printing #endif // PRINTING_PDF_RENDER_SETTINGS_H_
[ "hedonist.ky@gmail.com" ]
hedonist.ky@gmail.com
71cae033a829aac34a26d3d17dc85e0b87c6dfd2
f6536d397dd72bf390dae3fdf3816b95fd9eb5af
/Sandbox/src/SandboxApp.cpp
866ad6b62d2816ec34dbab7a8d5b907677dfc746
[ "Apache-2.0" ]
permissive
13269351120/Enginesth
34ac61a1fad6edef2551ceae06f2daa477e2c6f3
2c22b15ce4e033cd66b767fad94327e57708327d
refs/heads/master
2020-04-03T09:22:36.046656
2018-11-17T04:07:44
2018-11-17T04:07:44
155,162,992
0
0
null
null
null
null
UTF-8
C++
false
false
205
cpp
#include <Enginesth.h> class Sandbox : public Enginesth::Application { public : Sandbox() { } ~Sandbox() { } }; Enginesth::Application* Enginesth::CreateApplication() { return new Sandbox(); }
[ "422619603@qq.com" ]
422619603@qq.com
08bca19c1de724d2c963cefa09770ea7856c672c
5870bb19b53c61508c2e57499ab6f10252200dee
/designpatterns/solid/main0.cpp
ef8ca4c8498bc14b0197b4da77cea3649df55c47
[]
no_license
blockspacer/test-cpp
40371c04864fd632e78e9e4da2dea6c80b307d2f
d70e8f77d1d8129266afd7e9a2c4c4c051068af1
refs/heads/master
2020-07-05T20:02:09.661427
2019-08-02T07:50:39
2019-08-02T07:50:39
null
0
0
null
null
null
null
UTF-8
C++
false
false
1,067
cpp
#include <iostream> #include <cstdio> #include <string> #include <vector> #include <fstream> #include <boost/lexical_cast.hpp> using namespace std; using namespace boost; struct Journal { string title; vector<string> entries; Journal(string const& title) : title(title) {} void add_entry(string const& entry) { static int count = 1; entries.push_back(lexical_cast<string>(count++) + ": "+ entry); } // persistence void save(string const& filename) { ofstream ofs(filename); for (auto& e : entries) ofs << e << endl; } }; struct PersistenceManager { static void save(Journal const& j, string const& filename) { ofstream ofs(filename); for (auto & e: j.entries) { ofs << e << endl; } } }; int main() { // getchar(); Journal journal {"Dear Diary"}; journal.add_entry(" I ate a bug"); journal.add_entry(" I cried today"); journal.save("diary.txt"); PersistenceManager::save(journal, "diary1.txt"); return 0; }
[ "vdkhristenko1991@gmail.com" ]
vdkhristenko1991@gmail.com
57d7e90c174c511822d0236a646126d5155d4151
b3c6a4233bc9c1260b54272e4b39ec10b3d3f12e
/test/sort/quicksort/quicksort_suite.cpp
aa872b14d916358d392f98f6c0f4f7b224ec5f02
[ "MIT" ]
permissive
SergeyIvanov87/AlgorithmExersizes
a8a42925287bf4202033520f6ba5871372c1fd20
25929d518c5cd603ba0bb27afed7f6656ec5925d
refs/heads/main
2023-07-27T00:22:58.851394
2021-06-20T20:08:57
2021-06-20T20:08:57
352,424,493
0
0
MIT
2021-06-20T20:08:57
2021-03-28T19:52:23
C++
UTF-8
C++
false
false
2,761
cpp
#include <iostream> #include <gtest/gtest.h> #include "utils/tracer.hpp" #include "sort/quicksort/quicksort.hpp" namespace sort { using array_t = std::vector<int>; using p_index_t = size_t; using r_index_t = size_t; using q_index = size_t; using expected_tuple_t = std::tuple<q_index, array_t>; using PartitionTestParams = std::tuple<array_t, p_index_t, r_index_t, expected_tuple_t>; auto printer_a = [](const array_t& A, size_t pivot_index, std::initializer_list<size_t> highlight_indices = {}) { if (A.size() > pivot_index) { std::cout << "\npivot " << ::utils::bold_on << "A[" << pivot_index << "]: " << A[pivot_index] << ::utils::bold_off << ", A.size: " << A.size() << std::endl; } else { return; } ::utils::print_array_with_indices(std::cout, A, highlight_indices); }; template<class IndicesContainer> auto printer_range = [](const array_t& A, size_t pivot_index, size_t cur_index, IndicesContainer highlight_indices = {}) { if (A.size() > pivot_index) { std::cout << "\npivot " << ::utils::bold_on << "A[" << pivot_index << "]: " << A[pivot_index] << ::utils::bold_off << ", A.size: " << A.size() << std::endl; } else { return; } if(cur_index < A.size()) { auto it = highlight_indices.find(cur_index); if (it == highlight_indices.end()) { highlight_indices[cur_index] = {"<", ">"}; } } ::utils::print_array_with_indices(std::cout, A, highlight_indices); }; class PartitionFixture : public testing::TestWithParam<PartitionTestParams> {}; TEST_P(PartitionFixture, empty) { array_t array = std::get<0>(GetParam()); p_index_t p = std::get<1>(GetParam()); r_index_t r = std::get<2>(GetParam()); expected_tuple_t expected = std::get<3>(GetParam()); ::utils::LambdaTracer tracer {printer_range<::utils::highlighter_table_t>, printer_a}; size_t q_got = details::partition(array, p, r, tracer); ASSERT_EQ(q_got, std::get<0>(expected)) << "Partition index 'q' is unexpected"; } INSTANTIATE_TEST_SUITE_P(PartitionGroup, PartitionFixture, testing::Values( PartitionTestParams{ {1,2,3,4,5,6,7}, 0, 6, {6, {1,2,3,4,5,6,7}}}, PartitionTestParams{ {7,6,5,4,3,2,1}, 0, 6, {0, {1,6,5,4,3,2,7}}}, PartitionTestParams{ {5,8,10,4,3,11,7}, 0, 6, {3, {5,4,3,7,8,10,11}}} )); }
[ "noreply@github.com" ]
noreply@github.com
196901de321ed58e93f491aac56eeae193ec127c
77c953c68485c075f706b45c52bbd80c759b00b1
/C++/Algorithms/final_001851144/q5/main.cpp
9874aef3ec2f59d35c7820c13d608e7b41d40964
[]
no_license
jerbriven/Coding-Projects
736fe307fd2bee31d4dfc23bc8c9a6280ca8a06a
1a82f6946c1fcc1d6606aeb00d827944d3712b45
refs/heads/master
2021-08-16T01:44:47.382016
2020-10-07T20:29:01
2020-10-07T20:29:01
227,228,014
0
0
null
2019-12-10T22:37:03
2019-12-10T22:30:33
null
UTF-8
C++
false
false
773
cpp
#include<iostream> #include "AdjacencyMatrix.h" using namespace std; int main() { AdjacencyMatrix<int> simpleGraph; // Create graph simpleGraph.add(0, 1, 2); simpleGraph.add(0, 2, 4); simpleGraph.add(0, 3, 6); simpleGraph.add(1, 2, 5); simpleGraph.add(1, 4, 3); simpleGraph.add(2, 3, 2); simpleGraph.add(2, 4, 2); simpleGraph.add(3, 2, 1); simpleGraph.add(3, 5, 3); simpleGraph.add(3, 4, 5); simpleGraph.add(4, 2, 3); simpleGraph.add(4, 5, 5); simpleGraph.add(4, 6, 1); simpleGraph.add(5, 4, 1); simpleGraph.add(6, 5, 2); // Print matrix simpleGraph.printMatrix(); // Find shortest path between 0 and 6 cout << "Shortest path between 0 and 6 is: " << simpleGraph.shortestPath(0, 6); }
[ "jeremyvenne@yahoo.com" ]
jeremyvenne@yahoo.com
783a406406a6a9b9c631369daf62b52a59aae27d
8ac1b220c3d534b8a1b5f10449c535cfefac9160
/src/cpotrf.cpp
41325b683ad227074a5a68fc568ed09bafbec3df
[]
no_license
soulsheng/magma
aa83eea749c5108c607f4710f2905a8a1deb235e
465fd5817498319db4cbce52cded86fd49b65274
refs/heads/master
2020-12-01T13:05:11.511847
2013-09-04T00:18:03
2013-09-04T00:18:03
null
0
0
null
null
null
null
UTF-8
C++
false
false
9,418
cpp
/* -- MAGMA (version 1.4.0) -- Univ. of Tennessee, Knoxville Univ. of California, Berkeley Univ. of Colorado, Denver August 2013 @author Stan Tomov @generated c Tue Aug 13 16:44:07 2013 */ #include "common_magma.h" // === Define what BLAS to use ============================================ #define PRECISION_c #if defined(PRECISION_s) || defined(PRECISION_d) #define magma_ctrsm magmablas_ctrsm #endif // === End defining what BLAS to use ====================================== #define A(i, j) (a +(j)*lda + (i)) #define dA(i, j) (work+(j)*ldda + (i)) extern "C" magma_int_t magma_cpotrf(char uplo, magma_int_t n, magmaFloatComplex *a, magma_int_t lda, magma_int_t *info) { /* -- MAGMA (version 1.4.0) -- Univ. of Tennessee, Knoxville Univ. of California, Berkeley Univ. of Colorado, Denver August 2013 Purpose ======= CPOTRF computes the Cholesky factorization of a complex Hermitian positive definite matrix A. This version does not require work space on the GPU passed as input. GPU memory is allocated in the routine. The factorization has the form A = U**H * U, if UPLO = 'U', or A = L * L**H, if UPLO = 'L', where U is an upper triangular matrix and L is lower triangular. This is the block version of the algorithm, calling Level 3 BLAS. If the current stream is NULL, this version replaces it with user defined stream to overlap computation with communication. Arguments ========= UPLO (input) CHARACTER*1 = 'U': Upper triangle of A is stored; = 'L': Lower triangle of A is stored. N (input) INTEGER The order of the matrix A. N >= 0. A (input/output) COMPLEX array, dimension (LDA,N) On entry, the Hermitian matrix A. If UPLO = 'U', the leading N-by-N upper triangular part of A contains the upper triangular part of the matrix A, and the strictly lower triangular part of A is not referenced. If UPLO = 'L', the leading N-by-N lower triangular part of A contains the lower triangular part of the matrix A, and the strictly upper triangular part of A is not referenced. On exit, if INFO = 0, the factor U or L from the Cholesky factorization A = U**H * U or A = L * L**H. Higher performance is achieved if A is in pinned memory, e.g. allocated using magma_malloc_pinned. LDA (input) INTEGER The leading dimension of the array A. LDA >= max(1,N). INFO (output) INTEGER = 0: successful exit < 0: if INFO = -i, the i-th argument had an illegal value or another error occured, such as memory allocation failed. > 0: if INFO = i, the leading minor of order i is not positive definite, and the factorization could not be completed. ===================================================================== */ /* Local variables */ char uplo_[2] = {uplo, 0}; magma_int_t ldda, nb; magma_int_t j, jb; magmaFloatComplex c_one = MAGMA_C_ONE; magmaFloatComplex c_neg_one = MAGMA_C_NEG_ONE; magmaFloatComplex *work; float d_one = 1.0; float d_neg_one = -1.0; int upper = lapackf77_lsame(uplo_, "U"); *info = 0; if ((! upper) && (! lapackf77_lsame(uplo_, "L"))) { *info = -1; } else if (n < 0) { *info = -2; } else if (lda < max(1,n)) { *info = -4; } if (*info != 0) { magma_xerbla( __func__, -(*info) ); return *info; } /* Quick return */ if ( n == 0 ) return *info; magma_int_t num_gpus = magma_num_gpus(); if( num_gpus > 1 ) { /* call multiple-GPU interface */ return magma_cpotrf_m(num_gpus, uplo, n, a, lda, info); } ldda = ((n+31)/32)*32; if (MAGMA_SUCCESS != magma_cmalloc( &work, (n)*ldda )) { /* alloc failed so call the non-GPU-resident version */ return magma_cpotrf_m(num_gpus, uplo, n, a, lda, info); } /* Define user stream if current stream is NULL */ cudaStream_t stream[3], current_stream; magmablasGetKernelStream(&current_stream); magma_queue_create( &stream[0] ); magma_queue_create( &stream[2] ); if (current_stream == NULL) { magma_queue_create( &stream[1] ); magmablasSetKernelStream(stream[1]); } else stream[1] = current_stream; nb = magma_get_cpotrf_nb(n); if (nb <= 1 || nb >= n) { lapackf77_cpotrf(uplo_, &n, a, &lda, info); } else { /* Use hybrid blocked code. */ if (upper) { /* Compute the Cholesky factorization A = U'*U. */ for (j=0; j<n; j += nb) { /* Update and factorize the current diagonal block and test for non-positive-definiteness. Computing MIN */ jb = min(nb, (n-j)); magma_csetmatrix_async( jb, (n-j), A(j, j), lda, dA(j, j), ldda, stream[1]); magma_cherk(MagmaUpper, MagmaConjTrans, jb, j, d_neg_one, dA(0, j), ldda, d_one, dA(j, j), ldda); magma_queue_sync( stream[1] ); magma_cgetmatrix_async( jb, jb, dA(j, j), ldda, A(j, j), lda, stream[0] ); if ( (j+jb) < n) { magma_cgemm(MagmaConjTrans, MagmaNoTrans, jb, (n-j-jb), j, c_neg_one, dA(0, j ), ldda, dA(0, j+jb), ldda, c_one, dA(j, j+jb), ldda); } magma_cgetmatrix_async( j, jb, dA(0, j), ldda, A (0, j), lda, stream[2] ); magma_queue_sync( stream[0] ); lapackf77_cpotrf(MagmaUpperStr, &jb, A(j, j), &lda, info); if (*info != 0) { *info = *info + j; break; } magma_csetmatrix_async( jb, jb, A(j, j), lda, dA(j, j), ldda, stream[0] ); magma_queue_sync( stream[0] ); if ( (j+jb) < n ) { magma_ctrsm(MagmaLeft, MagmaUpper, MagmaConjTrans, MagmaNonUnit, jb, (n-j-jb), c_one, dA(j, j ), ldda, dA(j, j+jb), ldda); } } } else { //========================================================= // Compute the Cholesky factorization A = L*L'. for (j=0; j<n; j+=nb) { // Update and factorize the current diagonal block and test // for non-positive-definiteness. Computing MIN jb = min(nb, (n-j)); magma_csetmatrix_async( (n-j), jb, A(j, j), lda, dA(j, j), ldda, stream[1]); magma_cherk(MagmaLower, MagmaNoTrans, jb, j, d_neg_one, dA(j, 0), ldda, d_one, dA(j, j), ldda); magma_queue_sync( stream[1] ); magma_cgetmatrix_async( jb, jb, dA(j,j), ldda, A(j,j), lda, stream[0] ); if ( (j+jb) < n) { magma_cgemm( MagmaNoTrans, MagmaConjTrans, (n-j-jb), jb, j, c_neg_one, dA(j+jb, 0), ldda, dA(j, 0), ldda, c_one, dA(j+jb, j), ldda); } magma_cgetmatrix_async( jb, j, dA(j, 0), ldda, A(j, 0), lda, stream[2] ); magma_queue_sync( stream[0] ); lapackf77_cpotrf(MagmaLowerStr, &jb, A(j, j), &lda, info); if (*info != 0){ *info = *info + j; break; } magma_csetmatrix_async( jb, jb, A(j, j), lda, dA(j, j), ldda, stream[0] ); magma_queue_sync( stream[0] ); if ( (j+jb) < n) { magma_ctrsm(MagmaRight, MagmaLower, MagmaConjTrans, MagmaNonUnit, (n-j-jb), jb, c_one, dA(j, j), ldda, dA(j+jb, j), ldda); } } } } magma_queue_destroy( stream[0] ); magma_queue_destroy( stream[2] ); if (current_stream == NULL) { magma_queue_destroy( stream[1] ); magmablasSetKernelStream(NULL); } magma_free( work ); return *info; } /* magma_cpotrf */
[ "maxhutch@gmail.com" ]
maxhutch@gmail.com
8da6ca1d74f070204d2ba6c51bb0a1910f115ac6
a421a6bbe1c46e63635186f45b8f0432f9e2f15e
/acmicpc/16235.cpp
1a540a2aa0ccf5566a86109c7f1d796e8e735875
[]
no_license
KimSeonBin/algo_practice
4f5e7b7948b9385c6a9fa8123ba0302ec9aeb7f1
8279e0654ce1db50f047d8a3e51e4505491ed580
refs/heads/master
2021-07-19T15:25:55.190087
2018-11-19T13:44:36
2018-11-19T13:44:36
95,439,345
0
0
null
null
null
null
UTF-8
C++
false
false
2,558
cpp
#include <cstdio> #include <deque> #include <vector> #include <algorithm> using namespace std; typedef struct tree{ int x, y, age; bool operator<(tree a){ if(age == a.age){ if(y == a.y) return x < a.x; return y < a.y; } return age > a.age; } }; int ground[11][11] = {0}; int bonus[11][11] = {0}; int deleteindex[11][11] = {0}; deque<tree> dq[11][11]; vector<tree> v; int dirr[8][2] = {{-1,-1}, {-1,0}, {-1,1}, {0,-1}, {0, 1}, {1,-1}, {1,0}, {1, 1}}; void doSpring(int n){ for(int i = 1; i <= n; i++){ for(int j = 1; j <= n; j++){ int dqsize = dq[i][j].size(); for(int k = dqsize-1; k >= 0; k--){ if(ground[i][j] - dq[i][j][k].age >= 0){ ground[i][j] -= dq[i][j][k].age; dq[i][j][k].age++; } else{ deleteindex[i][j] = k + 1; break; } } } } } void doSummber(int n){ for(int i = 1; i <= n; i++){ for(int j = 1; j <= n; j++){ while(deleteindex[i][j] > 0){ tree temp = dq[i][j].front(); dq[i][j].pop_front(); ground[i][j] += temp.age / 2; deleteindex[i][j]--; } } } } void doFall(int n){ for(int i = 1; i <= n; i++){ for(int j = 1; j <= n; j++){ for(int q = 0; q < dq[i][j].size(); q++){ if(dq[i][j][q].age % 5 != 0) continue; for(int k = 0; k < 8; k++){ int nx = i + dirr[k][0], ny = j + dirr[k][1]; if(nx < 1 || ny < 1 || nx > n || ny > n) continue; tree newtree; newtree.x = nx; newtree.y = ny; newtree.age = 1; dq[nx][ny].push_back(newtree); } } } } } void doWinter(int n){ for(int i = 1; i <= n; i++){ for(int j = 1; j <= n; j++){ ground[i][j] += bonus[i][j]; } } } int getAnswer(int n){ int result = 0; for(int i = 1; i <= n; i++){ for(int j = 1; j <= n; j++){ result += dq[i][j].size(); } } return result; } int main(){ int n = 0, m = 0, k = 0; scanf("%d %d %d", &n, &m, &k); for(int i = 1; i <= n; i++){ for(int j = 1; j <= n; j++){ ground[i][j] = 5; scanf("%d", &bonus[i][j]); } } for(int i = 0; i < m; i++){ tree temp; scanf("%d %d %d", &temp.x, &temp.y, &temp.age); v.push_back(temp); } sort(v.begin(), v.end()); for(int i = 0; i < m; i++){ dq[v[i].x][v[i].y].push_back(v[i]); } for(int i = 0; i < k; i++){ doSpring(n); doSummber(n); doFall(n); doWinter(n); } printf("%d\n", getAnswer(n)); return 0; }
[ "zzz898989@ajou.ac.kr" ]
zzz898989@ajou.ac.kr
d9af073707de25788dd93ebbfc2ad4a9dc364601
6cda82951a8bda992fa7d5fc5140b2cd426d91e5
/cg1_ex1/context.cpp
be6815f6d88ae0dc989bce850d116a7402fb3106
[]
no_license
ptrv/tu_cg1
73448f07812e0e2f0a3dbf26ab39cafced675df0
bbd0df80f51257dc2ba58d5c584d37bed0d20a31
refs/heads/master
2021-01-22T19:22:26.579150
2012-11-07T23:22:34
2012-11-07T23:22:34
null
0
0
null
null
null
null
UTF-8
C++
false
false
11,484
cpp
/* ---------------------------------------------------------------- name: context.cpp purpose: GL context declarations and prototypes of GLUT callbacks version: SKELETON CODE TODO: menu, keyPressed, idle(optional) author: katrin lang computer graphics tu berlin ------------------------------------------------------------- */ #include <iostream> #ifdef __APPLE__ #include <GLUT/glut.h> #elif _WIN32 #include "win32/glut.h" #else #include <GL/glut.h> #endif #include <math.h> #include "scenegraph.h" #include "context.h" #include <limits> #include <sys/time.h> // a bunch of variables // window dimensions int Context::width, Context::height; // initial window position int Context::x, Context::y; // window title string Context::title; // field of view (in degrees) GLfloat Context::fov; // camera position GLfloat Context::cameraZ; // near and far plane GLfloat Context::nearPlane, Context::farPlane; // left mouse button pressed? bool Context::leftButton; // mouse position in previous frame int Context::mouseX, Context::mouseY; bool Context::isAnimation = false; float angleCamera = 0.0; int Context::lastTime; // set parameters to your own liking // (or leave them as they are) // light and material GLfloat Context::materialAmbient[]= {0.5, 0.5, 0.5, 1.0}; GLfloat Context::materialSpecular[]= {0.3, 0.3, 0.3, 1.0}; GLfloat Context::materialShininess[]= { 3.0 }; GLfloat Context::lightModelAmbient[]= { 0.3, 0.3, 0.3 }; GLfloat Context::lightPosition[]= { 5.0, 5.0, 5.0, 0.0 }; void Context::config(){ // window size and position width= 600; height= 600; x= 100; y= 100; title= "cg1 assignment 1 - robot scenegraph"; // camera setup fov= 40.0; cameraZ= (height/2) / tan(fov/180.0); nearPlane= cameraZ/10.0; farPlane= cameraZ*10.0; } void Context::init(int argc, char **argv){ // configurate contexts config(); // create window with glut glutInit(&argc, argv); glutInitDisplayMode( GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH ); glutInitWindowSize(width, height); glutInitWindowPosition(x, y); glutCreateWindow(title.c_str()); // light and material glMaterialfv(GL_FRONT, GL_AMBIENT, materialAmbient); glMaterialfv(GL_FRONT, GL_SPECULAR, materialSpecular); glMaterialfv(GL_FRONT, GL_SHININESS, materialShininess); glLightfv(GL_LIGHT0, GL_POSITION, lightPosition); glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lightModelAmbient); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); // shading glShadeModel(GL_FLAT); // clear background to black and clear depth buffer glClearColor(0.0,0.0,0.0,1.0); // enable depth test (z-buffer) glDepthFunc(GL_LESS); glEnable(GL_DEPTH_TEST); // enable normalization of vertex normals glEnable(GL_NORMALIZE); // initial view definitions glMatrixMode(GL_PROJECTION); glLoadIdentity(); // perspective projection gluPerspective(fov, width/height, nearPlane, farPlane); registerCallbacks(); lastTime = glutGet(GLUT_ELAPSED_TIME); // some output to console cout << "--------------------------------------------\n"; cout << " cg1_ex1 opengl robot scenegraph \n"; cout << " \n"; cout << " keyboard: \n"; cout << " arrow keys: select node \n"; cout << " x/X,y/Y,z/Z: rotate node \n"; cout << " r: reset all rotations \n"; cout << " q/Q: quit program \n"; cout << " \n"; cout << " mouse: \n"; cout << " right click: config menu \n"; cout << " left click+drag: rotate selected node \n"; cout << "--------------------------------------------\n"; } // display callback for GLUT void Context::display(void){ // clear color and depth buffer glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // switch to opengl modelview matrix glMatrixMode(GL_MODELVIEW); glLoadIdentity(); // position the camera at (0,0,cameraZ) looking down the // negative z-axis at (0,0,0) // gluLookAt(0.0, 0.0, cameraZ, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); gluLookAt(cameraZ * sin(angleCamera), 0.0f, cameraZ * cos(angleCamera), 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); // draw the scenegraph sceneGraph->traverse(); // display back buffer glutSwapBuffers(); } // reshape-Callback for GLUT void Context::reshape(int w, int h){ width=w; height=h; // reshaped window aspect ratio float aspect = (float) w / (float) h; // viewport glViewport(0,0, (GLsizei) w, (GLsizei) h); // restore view definition after window reshape glMatrixMode(GL_PROJECTION); glLoadIdentity(); // perspective projection gluPerspective(fov, aspect, nearPlane, farPlane); display(); } // keyboard callback void Context::keyPressed(unsigned char key, int /*x*/, int /*y*/){ float step= 2.0; // rotate selected node around // x,y and z axes with keypresses switch(key){ case 'q': case 'Q': exit(0); case 'x': sceneGraph->rotate(step, 0, 0); display(); break; case 'X': sceneGraph->rotate(-step, 0, 0); display(); break; case 'y': sceneGraph->rotate(0, step, 0); display(); break; case 'Y' : sceneGraph->rotate(0, -step, 0); display(); break; case 'z': sceneGraph->rotate(0, 0, step); display(); break; case 'Z': sceneGraph->rotate(0, 0, -step); display(); break; // XXX: reset rotations // INSERT YOUR CODE HERE case 'r': sceneGraph->reset(); angleCamera = 0.0; display(); break; // END XXX default: break; } } // keyboard callback for special keys // (arrow keys for node selection) void Context::specialKeys(int key, int /*x*/, int /*y*/){ // rotate selected node around // x,y and z axes with keypresses switch(key) { case GLUT_KEY_UP: sceneGraph->up(); display(); break; case GLUT_KEY_DOWN: sceneGraph->down(); display(); break; case GLUT_KEY_LEFT: sceneGraph->left(); display(); break; case GLUT_KEY_RIGHT: sceneGraph->right(); display(); break; default: break; } } // the right button mouse menu // TODO: add a reset option // for all rotations // see also registerCallbacks // you may also add config options // like selection of different // animations here (optional) // XXX: NEEDS TO BE IMPLEMENTED void Context::menu(int id){ switch (id) { case 1: delete sceneGraph; exit(0); // XXX: reset rotations // INSERT YOUR CODE HERE case 2: sceneGraph->reset(); display(); break; // END XXX // XXX: add more options (optional) // INSERT YOUR CODE HERE case 3: isAnimation = !isAnimation; break; // END XXX default: break; } } // mouse motion void Context::mouseMoved(int x, int y){ // rotate selected node when left mouse button is pressed if (leftButton) { sceneGraph->rotate((float) (y-mouseY), (float) (x-mouseX), 0); mouseX = x; mouseY = y; display(); } } // mouse callback void Context::mousePressed(int button, int state, int x, int y){ if (button == GLUT_LEFT) { if (state == GLUT_UP) { leftButton= false; } else if (state == GLUT_DOWN) { leftButton= true; mouseX = x; mouseY = y; select(x, height-y); display(); } } } // playground (not registered) void Context::idle(void) { // calculate time difference from last frame int timeNow = glutGet(GLUT_ELAPSED_TIME); int timeDiff = (timeNow - lastTime); lastTime = timeNow; if(isAnimation) { angleCamera += (timeDiff/1000.0); } glutPostRedisplay(); } void Context::select(int x, int y) { GLuint buff[256] = {0}; GLint hits, view[4]; // int id; // This choose the buffer where store the values for the selection data glSelectBuffer(256, buff); //This retrieve info about the viewport glGetIntegerv(GL_VIEWPORT, view); //Switching in selecton mode glRenderMode(GL_SELECT); //Clearing the name's stack //This stack contains all the info about the objects glInitNames(); //Now fill the stack with one element (or glLoadName will generate an error) glPushName(0); //Now modify the vieving volume, restricting selection area around the cursor glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); //restrict the draw to an area around the cursor gluPickMatrix(x, y, 1.0, 1.0, view); gluPerspective(fov, width/height, nearPlane, farPlane); //Draw the objects onto the screen glMatrixMode(GL_MODELVIEW); //draw only the names in the stack, and fill the array glutSwapBuffers(); display(); //Do you remeber? We do pushMatrix in PROJECTION mode glMatrixMode(GL_PROJECTION); glPopMatrix(); //get number of objects drawed in that area //and return to render mode hits = glRenderMode(GL_RENDER); //Print a list of the objects listHits(hits, buff); glMatrixMode(GL_MODELVIEW); } void Context::listHits(GLint hits, GLuint *names) { //For each hit in the buffer are allocated 4 bytes: //1. Number of hits selected (always one, // beacuse when we draw each object // we use glLoadName, so we replace the // prevous name in the stack) //2. Min Z //3. Max Z //4. Name of the hit (glLoadName) if(hits == 1) { sceneGraph->selectName(names[3]); return; } unsigned int minZ = std::numeric_limits<unsigned int>::max(); int indexToSelect = -1; for (int i = 0; i < hits; i++) { // cout << "Number: " << names[i * 4] << endl; // cout << "Min Z: " << names[i * 4 + 1] << endl; // cout << "Max Z: " << names[i * 4 + 2] << endl; // cout << "Name on stack: " << names[i * 4 + 3] << endl; if(names[i * 4 + 1] < minZ) { minZ = names[i * 4 + 1]; indexToSelect = (unsigned)names[i * 4 + 3]; } } if(hits > 1) { sceneGraph->selectName(indexToSelect); } } // register callbacks with GLUT void Context::registerCallbacks(void){ glutDisplayFunc(display); glutKeyboardFunc(keyPressed); glutSpecialFunc(specialKeys); glutReshapeFunc(reshape); glutMotionFunc(mouseMoved); glutMouseFunc(mousePressed); glutIdleFunc(idle); glutCreateMenu(menu); glutAddMenuEntry("quit",1); // XXX: add reset option // INSERT YOUR CODE HERE glutAddMenuEntry("reset",2); // END XXX // XXX: add more options (optional) // INSERT YOUR CODE HERE glutAddMenuEntry("animation", 3); // END XXX glutAttachMenu(GLUT_RIGHT_BUTTON); return; }
[ "mail@petervasil.net" ]
mail@petervasil.net
f6d24b295076ce7b0c1705d5cadb926d72878b55
f3f0ee4c2cb3d9cfd23c48a40f0fc96e51f8ed5c
/Public/ComManager/Entity/IEntityID.h
649b5602b7dbc8e1cc1e98e374fc8b1f5eda0a0c
[]
no_license
cr19891215/VR-SV
88b959ce55f68b90321ca264d4a36dd236fd2331
b34cdf4fac6695ce98d06ef74dfcdff2468bd12c
refs/heads/master
2021-12-29T09:49:40.612250
2017-04-06T10:01:49
2017-04-06T10:01:49
null
0
0
null
null
null
null
GB18030
C++
false
false
847
h
/************************************************************************/ /* 作者: LJ */ /* 用途: 实体ID接口 */ /* 时间: 2015-12-01 */ /* 修改时间: */ /************************************************************************/ #ifndef _PUBLIC_IENTITYID_H_ #define _PUBLIC_IENTITYID_H_ namespace VR_Soft { class VRSOFT_DLL IEntityID { public: // 析构函数 virtual ~IEntityID(void) { } // 设置ID virtual void SetEntityID(const uint64_t uID) = 0; // 获得ID virtual const uint64_t GetEntityID(void) const = 0; // 获得对应实体 virtual IEntityBase* GetEntity(void) const = 0; }; } #endif
[ "1405590994@qq.com" ]
1405590994@qq.com
aad2a76eec32e4b3418102e99369d43dc6ad1fe8
4f4ddc396fa1dfc874780895ca9b8ee4f7714222
/src/xtp/Samples/Utilities/CommandBarsDesigner/CommandBarsDesigner.h
f247abdbe3fb567c2c4cfec515a502904c2fb018
[]
no_license
UtsavChokshiCNU/GenSym-Test2
3214145186d032a6b5a7486003cef40787786ba0
a48c806df56297019cfcb22862dd64609fdd8711
refs/heads/master
2021-01-23T23:14:03.559378
2017-09-09T14:20:09
2017-09-09T14:20:09
102,960,203
3
5
null
null
null
null
UTF-8
C++
false
false
3,626
h
// CommandBarsDesigner.h : main header file for the COMMANDBARSDESIGNER application // // This file is a part of the XTREME TOOLKIT PRO MFC class library. // (c)1998-2011 Codejock Software, All Rights Reserved. // // THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE // RE-DISTRIBUTED BY ANY MEANS WHATSOEVER WITHOUT THE EXPRESSED WRITTEN // CONSENT OF CODEJOCK SOFTWARE. // // THIS SOURCE CODE CAN ONLY BE USED UNDER THE TERMS AND CONDITIONS OUTLINED // IN THE XTREME TOOLKIT PRO LICENSE AGREEMENT. CODEJOCK SOFTWARE GRANTS TO // YOU (ONE SOFTWARE DEVELOPER) THE LIMITED RIGHT TO USE THIS SOFTWARE ON A // SINGLE COMPUTER. // // CONTACT INFORMATION: // support@codejock.com // http://www.codejock.com // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_COMMANDBARSDESIGNER_H__3D7EA821_8D9C_4378_944E_9FAFC5ADF727__INCLUDED_) #define AFX_COMMANDBARSDESIGNER_H__3D7EA821_8D9C_4378_944E_9FAFC5ADF727__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols const LPCTSTR lpTypes[] = {NULL, _T("xtpControlButton"), _T("xtpControlPopup"), _T("xtpControlButtonPopup"), _T("xtpControlSplitButtonPopup"), _T("xtpControlComboBox"), _T("xtpControlEdit"), NULL, _T("xtpControlLabel"), _T("xtpControlCheckBox"), _T("xtpControlGallery"), _T("xtpControlRadioButton") }; ///////////////////////////////////////////////////////////////////////////// // CCommandBarsDesignerApp: // See CommandBarsDesigner.cpp for the implementation of this class // class CCommandBarsDesignerApp : public CWinApp { public: CCommandBarsDesignerApp(); void OnFileNewBlank(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CCommandBarsDesignerApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL CMultiDocTemplate* m_pDocTemplate; BOOL m_bRunAutomated; BOOL m_bNewBlank; // Implementation COleTemplateServer m_server; // Server object for document creation //{{AFX_MSG(CCommandBarsDesignerApp) afx_msg void OnAppAbout(); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; extern CString StripChars(CString str); extern void XTPStringRemove(CString& str, TCHAR chRemove); extern int XTPStringDelete(CString& str, int nIndex, int nCount = 1); extern COLORREF GetStaticFrameColor(); extern BOOL IsRunAutomated(); AFX_INLINE BOOL IsXMLEngineAvailable() { static BOOL bAvailable = (BOOL)-1; if (bAvailable == (BOOL)-1) { CXTPDOMDocumentPtr xmlDocPtr; bAvailable = SUCCEEDED(xmlDocPtr.CreateInstance(CLSID_XTPDOMDocument)); } return bAvailable; } class CPaneHolder : public CWnd { public: virtual CObject* RefreshPropertyGrid(CXTPPropertyGrid* pPropertyGrid) { UNREFERENCED_PARAMETER(pPropertyGrid); return NULL; } virtual BOOL OnPropertyGridValueChanged(CObject* pActiveObject, CXTPPropertyGridItem* pItem) { UNREFERENCED_PARAMETER(pActiveObject); UNREFERENCED_PARAMETER(pItem); return FALSE; } }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_COMMANDBARSDESIGNER_H__3D7EA821_8D9C_4378_944E_9FAFC5ADF727__INCLUDED_)
[ "utsavchokshi@Utsavs-MacBook-Pro.local" ]
utsavchokshi@Utsavs-MacBook-Pro.local
9968d6c244b95e8519dfa900085ca88135afdc92
e7d7377b40fc431ef2cf8dfa259a611f6acc2c67
/SampleDump/Cpp/SDK/BP_MaleEyebrow01_classes.h
8c27d12a383c3d16863e68c80241b2d52de31b3f
[]
no_license
liner0211/uSDK_Generator
ac90211e005c5f744e4f718cd5c8118aab3f8a18
9ef122944349d2bad7c0abe5b183534f5b189bd7
refs/heads/main
2023-09-02T16:37:22.932365
2021-10-31T17:38:03
2021-10-31T17:38:03
null
0
0
null
null
null
null
UTF-8
C++
false
false
729
h
#pragma once // Name: Mordhau, Version: Patch23 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass BP_MaleEyebrow01.BP_MaleEyebrow01_C // 0x0000 (FullSize[0x0078] - InheritedSize[0x0078]) class UBP_MaleEyebrow01_C : public UCharacterHair { public: static UClass* StaticClass() { static UClass* ptr = UObject::FindClass("BlueprintGeneratedClass BP_MaleEyebrow01.BP_MaleEyebrow01_C"); return ptr; } }; } #ifdef _MSC_VER #pragma pack(pop) #endif
[ "talon_hq@outlook.com" ]
talon_hq@outlook.com
40f881404a1058df4c4aa3b990488b81a21380a2
8fbbbb515fefb94a0b4507ad7254146d7e9ce5d6
/src/app/FileSearchDialogItemWidgetQt.cpp
01a3eddbdcc87860904f6d77bf933b05c25f3cd7
[]
no_license
fapablazacl/XenoideQt5
e2903909bd06c6423bb28fbce504204382c69875
9c136ba1a892c553ed1cf2b49cf9df2071f98173
refs/heads/master
2023-07-17T15:44:24.532918
2021-08-28T21:10:21
2021-08-28T21:10:21
400,897,636
0
0
null
null
null
null
UTF-8
C++
false
false
614
cpp
#include <Xenoide/Gui/Qt5/FileSearchDialogItemWidgetQt.hpp> #include <QLabel> #include <QHBoxLayout> namespace Xenoide { FileSearchDialogItemWidgetQt::FileSearchDialogItemWidgetQt(QWidget *parent, const QString &fileTitle, const QString &fileFolder, const QString &filePath) : QWidget(parent) { auto fileTitleLabel = new QLabel(fileTitle); auto filePathLabel = new QLabel(fileFolder); auto layout = new QHBoxLayout(); layout->addWidget(fileTitleLabel); layout->addWidget(filePathLabel); this->setLayout(layout); this->filePath = filePath; } }
[ "ing.apablaza@gmail.com" ]
ing.apablaza@gmail.com
6961ff47642a72761ab0686a963b43fd9cb4eb3c
bd0492bbe69985b39cd55c625c5646142bc99577
/vector_digit.cpp
6c80f78ffde6fb6db543131b8de9eedf43da15b6
[]
no_license
wafemand/big_integer_optimized
d33966e0f70434fc0d3932f0c1349732cd90851a
d57e664e539e6834cb5b7f2fbb023554f3f840f5
refs/heads/master
2021-06-11T22:41:15.300554
2019-09-09T18:26:59
2019-09-09T18:26:59
135,904,911
0
1
null
2018-06-16T22:06:45
2018-06-03T13:07:23
C++
UTF-8
C++
false
false
2,885
cpp
// // Created by andrey on 25.05.18. // #include <algorithm> #include <cassert> #include <iostream> #include "vector_digit.h" typedef uint64_t digit; size_t next_pow_2(size_t x) { while ((x & (x - 1)) != 0) { x &= (x - 1); } return x * 2; } void vector_digit::move_memory(size_t new_capacity) { assert(new_capacity >= SMALL_SIZE); auto new_storage = dynamic_storage(new_capacity); std::copy(cur_data_pointer, cur_data_pointer + std::min(size(), new_capacity), new_storage.ptr); reset_to_big(new_storage); } void vector_digit::prepare_change() { if (!is_small() && !storage.dynamic.unique()) { move_memory(storage.dynamic.capacity); } } void vector_digit::reset_to_small(inplace_storage const &other) { if (!is_small()) { storage.dynamic.~dynamic_storage(); } storage.inplace = other; cur_data_pointer = storage.inplace.data; } void vector_digit::reset_to_big(dynamic_storage const &other) { if (is_small()) { new(&storage.dynamic) dynamic_storage(); } storage.dynamic = other; cur_data_pointer = storage.dynamic.ptr; } bool vector_digit::is_small() const { return cur_data_pointer == storage.inplace.data; } void vector_digit::fix_capacity() { if (size() >= capacity()) { move_memory(2 * capacity()); } else if (size() < capacity() / 4 && capacity() > SMALL_SIZE) { move_memory(capacity() / 2); } } vector_digit::vector_digit() : sign(PLUS), cur_data_pointer(storage.inplace.data), _size(0) {} vector_digit::vector_digit(vector_digit const &other) : vector_digit() { *this = other; } vector_digit &vector_digit::operator=(vector_digit const &other) { if (other.is_small()) { reset_to_small(other.storage.inplace); } else { reset_to_big(other.storage.dynamic); } sign = other.sign; _size = other._size; return *this; } vector_digit::~vector_digit() { if (!is_small()) { storage.dynamic.~dynamic_storage(); } } void vector_digit::push_back(digit d) { fix_capacity(); _size++; begin()[_size - 1] = d; } void vector_digit::pop_back() { fix_capacity(); _size--; } void vector_digit::resize(size_t size) { resize(size, leading()); } void vector_digit::resize(size_t new_size, digit default_value) { if (new_size > SMALL_SIZE) { move_memory(next_pow_2(new_size)); } size_t old_size = _size; _size = new_size; if (old_size < _size) { prepare_change(); while (old_size < _size) { cur_data_pointer[old_size] = default_value; old_size++; } } } vector_digit::digit vector_digit::back() const { return *(cend() - 1); } bool vector_digit::is_negative() const { return sign; } void vector_digit::set_sign(bool new_sign) { sign = new_sign; }
[ "andrey150399@mail.ru" ]
andrey150399@mail.ru
acb15afa783705e1197bb6e21c580d4d2aed8c9a
2eb3b66b421a1f4a18bcb72b69023a3166273ca1
/HackerRank/infinitum-jul14/ajob-subsequence/main.cc
56b1cae581534b477e47a7bafdbc3ebcea3bf35c
[]
no_license
johnathan79717/competitive-programming
e1d62016e8b25d8bcb3d003bba6b1d4dc858a62f
3c8471b7ebb516147705bbbc4316a511f0fe4dc0
refs/heads/master
2022-05-07T20:34:21.959511
2022-03-31T15:20:28
2022-03-31T15:20:28
55,674,796
2
2
null
null
null
null
UTF-8
C++
false
false
3,257
cc
#include <string> #include <vector> #include <climits> #include <cstring> #include <map> #include <queue> #include <algorithm> #include <cmath> #include <cstdio> #include <iostream> #include <stack> #include <deque> #include <list> #include <unordered_map> #include <unordered_set> #include <cassert> using namespace std; #define FOR(i,c) for(auto &i: c) #define SZ size() #define ALL(x) (x).begin(),(x).end() #define REP(i,n) for(int i=0;i<(n);i++) #define REP1(i,a,b) for(int i=(a);i<=(b);i++) #define REPL(i,x) for(int i=0;x[i];i++) #define PER(i,n) for(int i=(n)-1;i>=0;i--) #define PER1(i,a,b) for(int i=(a);i>=(b);i--) #define RI(x) scanf("%d",&x) #define RL(x) scanf("%lld",&x) #define DRI(x) int x;RI(x) #define DRL(x) LL x;RL(x) #define RII(x,y) scanf("%d%d",&x,&y) #define DRII(x,y) int x,y;RII(x,y) #define RIII(x,y,z) scanf("%d%d%d",&x,&y,&z) #define DRIII(x,y,z) int x,y,z;RIII(x,y,z) #define RS(x) scanf("%s",x) #define PI(x) printf("%d\n",x) #define PL(x) printf("%lld\n",x) #define PIS(x) printf("%d ",x) #define MP make_pair #define PB push_back #define PQ priority_queue #define E emplace #define EB emplace_back #define MS0(x) memset(x,0,sizeof(x)) #define MS1(x) memset(x,-1,sizeof(x)) #define SEP(x) ((x)?'\n':' ') #define F first #define S second #define V(x) vector<x > typedef pair<int,int> PII; typedef vector<int> VI; typedef long long LL; typedef unsigned long long ULL; const int INF = 2000000000; int MOD = 1005060097; struct Z { int i; Z():i(0) {} Z(int i): i(i >= 0 ? i : i + MOD) {} void operator +=(const Z& z) { i += z.i; if(i >= MOD) i -= MOD; } void operator -=(const Z& z) { i -= z.i; if(i < 0) i += MOD; } void operator *=(const Z& z) { i = (LL) i * z.i % MOD; } void operator /=(const Z& z) { (*this) *= z.inverse(); } Z operator +(const Z& z) const { Z ret(i); ret += z; return ret; } Z operator -(const Z& z) const { Z ret(i); ret -= z; return ret; } Z operator *(const Z& z) const { Z ret(i); ret *= z; return ret; } Z operator /(const Z& z) const { return (*this) * z.inverse(); } // Z operator -() const { return Z(-i); } Z inverse() const { int a = i, d = MOD, x = 0, s = 1; while(a) { int q = d / a, r = d % a, t = x - q * s; d = a, a = r, x = s, s = t; } if (d != 1) return -1; return x < 0 ? x + MOD : x; } Z pow(int b) { Z x=1,y=*this; // ll is taken to avoid overflow of intermediate results while(b > 0){ if(b%2 == 1) x *= y; y *= y; // squaring the base b /= 2; } return x; } }; vector<Z> factorial(1, 1), inv_factorial(1, 1); Z inv_fact(int n) { while(inv_factorial.size() <= n) inv_factorial.push_back(inv_factorial.back() / inv_factorial.size()); return inv_factorial.at(n); } Z fact(int n) { while(factorial.size() <= n) factorial.push_back(factorial.back() * factorial.size()); return factorial.at(n); } Z choose(int n, int k) { if(n < k) return 0; return fact(n) * (inv_fact(k) * inv_fact(n-k)); } int main() { DRI(T); while(T--) { DRL(N); DRL(K); RI(MOD); factorial = inv_factorial = V(Z)(1, 1); N++; K++; Z ans = 1; while(N) { ans *= choose(N%MOD, K%MOD); N /= MOD; K /= MOD; } PI(ans.i); } return 0; }
[ "johnathan79717@gmail.com" ]
johnathan79717@gmail.com
c3817a50df182942831d15cfa17671531ac24c44
721ecafc8ab45066f3661cbde2257f6016f5b3a8
/spoj/heapulm.cpp
95ca3e92ea1362fe3c7d5e3d250e9503ac419492
[]
no_license
dr0pdb/competitive
8651ba9722ec260aeb40ef4faf5698e6ebd75d4b
fd0d17d96f934d1724069c4e737fee37a5874887
refs/heads/master
2022-04-08T02:14:39.203196
2020-02-15T19:05:38
2020-02-15T19:05:38
null
0
0
null
null
null
null
UTF-8
C++
false
false
4,144
cpp
#include<bits/stdc++.h> #define FOR(i,a,b) for(long long i = (long long)(a); i < (long long)(b); i++) #define RFOR(i,a,b) for(long long i = (long long)(a); i >= (long long)(b); i--) #define MIN3(a,b,c) (a)<(b)?((a)<(c)?(a):(c)):((b)<(c)?(b):(c)) #define MAX(a,b) (a)>(b)?(a):(b) #define MIN2(a,b) (a)<(b)?(a):(b) using namespace std; typedef pair<int, int> ii; typedef pair<int, ii> iii; typedef vector<ii> vii; typedef vector<int> vi; typedef long long ll; #define ull unsigned long long typedef long double ld; typedef vector<ll> vll; typedef pair<ll,ll> lll; #define deb(x ) cerr << #x << " here "<< x << endl; #define endl "\n" #define printCase() "Case #" << caseNum << ": " inline bool is_palindrome(const string& s){ return std::equal(s.begin(), s.end(), s.rbegin()); } const ll MOD = 1000000007; const ll INF = 1e9+5; const double eps = 1e-7; const double PI = acos(-1.0); #define coud(a,d) cout << fixed << showpoint << setprecision(d) << a; inline void debug_vi(vi a) {FOR(i, 0, a.size()) cout<<a[i]<<" ";} inline void debug_vll(vll a) {FOR(i, 0, a.size()) cout<<a[i]<<" ";} #define ff first #define ss second /*----------------------------------------------------------------------*/ const int N = 50001; int n; pair<string,int> arr[N]; int arr2[N]; struct SegmentTreeNode { int maxm, maxi; //assign the leaf with the value. void assignLeaf(int value, int idx) { maxm = value; maxi = idx; } //do the merge option here. void merge(SegmentTreeNode& left, SegmentTreeNode& right) { if(left.maxm >= right.maxm) { maxm = left.maxm; maxi = left.maxi; } else { maxm = right.maxm; maxi = right.maxi; } } //return the output. int getValue() { return maxi; } }; //T is the input array type and V is the output type. template<class T, class V> class SegmentTree { SegmentTreeNode* nodes; int N; // tree size. public: SegmentTree(T arr[], int N) { this->N = N; nodes = new SegmentTreeNode[getSegmentTreeSize(N)]; buildTree(arr, 1, 0, N-1); } ~SegmentTree() { delete[] nodes; } V getValue(int lo, int hi) { SegmentTreeNode result = getValue(1, 0, N-1, lo, hi); return result.getValue(); } void update(int index, T value) { update(1, 0, N-1, index, value); } private: void buildTree(T arr[], int stIndex, int lo, int hi) { if (lo == hi) { nodes[stIndex].assignLeaf(arr[lo], lo); return; } int left = 2 * stIndex, right = left + 1, mid = lo + (hi - lo) / 2; buildTree(arr, left, lo, mid); buildTree(arr, right, mid + 1, hi); nodes[stIndex].merge(nodes[left], nodes[right]); } SegmentTreeNode getValue(int stIndex, int left, int right, int lo, int hi) { if (left == lo && right == hi) return nodes[stIndex]; int mid = (left + right) / 2; if (lo > mid) return getValue(2*stIndex+1, mid+1, right, lo, hi); if (hi <= mid) return getValue(2*stIndex, left, mid, lo, hi); SegmentTreeNode leftResult = getValue(2*stIndex, left, mid, lo, mid); SegmentTreeNode rightResult = getValue(2*stIndex+1, mid+1, right, mid+1, hi); SegmentTreeNode result; result.merge(leftResult, rightResult); return result; } int getSegmentTreeSize(int N) { return 4*N; } }; void recurse(SegmentTree<int, int> &st, int lo, int hi) { if(lo > hi) return; if(lo == hi) { cout<<"("<<arr[lo].ff<<"/"<<arr[hi].ss<<")"; return; } int maxmi = st.getValue(lo, hi); cout<<"("; recurse(st, lo, maxmi-1); cout<<arr[maxmi].ff<<"/"<<arr[maxmi].ss; recurse(st, maxmi+1, hi); cout<<")"; } int main(){ std::ios::sync_with_stdio(false);cin.tie(NULL); cout.tie(NULL); //freopen("input.txt", "r", stdin); //freopen("output.txt", "w", stdout); string s; while(cin>>n && n) { FOR(i, 0, n) { cin>>s; int tmp = 0, val; FOR(j, 0, s.size()) { if(s[j] == '/') break; tmp++; } int sz = s.size(); sz -= tmp + 1; val = stoi(s.substr(tmp + 1, sz)); arr[i] = {s.substr(0, tmp), val}; } sort(arr, arr+n); FOR(i, 0, n) arr2[i] = arr[i].ss; SegmentTree<int, int> st(arr2, n); recurse(st, 0, n-1); cout<<endl; } return 0; }
[ "srv.twry@gmail.com" ]
srv.twry@gmail.com
741300fc4c598c4997b48863dd8a9bf72229bae1
af9b24ad17b616094c449f30e608d8e3b37d17f1
/program/includes/reqestAndResponseUtils.hpp
9721d6512f4d8a8d9113ab79b092e5800353f9d1
[]
no_license
LidiaGr/Webserver
10ff94d2bc28e788f00ef518804681b97c81aab3
dbea3439ac93fd154b3e7e4218e673c8606013c4
refs/heads/main
2023-05-06T16:50:50.169789
2021-05-30T11:10:10
2021-05-30T11:10:10
347,743,045
0
0
null
null
null
null
UTF-8
C++
false
false
755
hpp
// // reqestAndResponseUtils.hpp // webserv // // Created by Temple Tarsha on 3/29/21. // Copyright © 2021 Temple Tarsha. All rights reserved. // #ifndef reqestAndResponseUtils_hpp #define reqestAndResponseUtils_hpp #include "main.hpp" std::string createBasicResponseHeaders(); std::string createAllowMethodsStr(Location* src); bool isLocationExists(std::string target, Client *client, std::vector<std::string> request); Location* rightLocation(std::vector<Location*> locations, std::string target); std::string createPath(Location* src, std::string target, std::vector<std::string> request); std::string cutTarget(Location* src, std::string target); char* allocateResponse(std::string response); #endif /* reqestAndResponseUtils_hpp */
[ "lidia.ls16@gmail.com" ]
lidia.ls16@gmail.com
9066bf061dfbca652863a6f282f5e4731d488b00
cb05df7f89e957de7c7e48f53499c5aa7c225b9a
/Simulation/src/input/EventInput.cpp
1bb99fd1be3e2397721961792cd06c04c770f511
[ "Apache-2.0" ]
permissive
fg-netzwerksicherheit/EvolutionaryNetworkOptimizer
fce16f8e66e977c67377d388d139e702695ccc02
fdca004ba33a0d891f7d82f32999ec7d07a041f9
refs/heads/master
2021-01-01T18:20:45.005595
2017-07-26T09:34:44
2017-07-26T09:34:44
98,313,624
0
0
null
null
null
null
UTF-8
C++
false
false
3,081
cpp
/* * EventInput.cpp * * Created on: Apr 6, 2017 * Author: Quang Pham, Kiet Vo */ #include "EventInput.h" #include "../components/Node.h" #include "../simulation/events/TcpAppEvent.h" #include "../simulation/events/UdpAppEvent.h" #include "../simulation/events/UdpTestEvent.h" #include "../simulation/Simulation.h" namespace simul { EventInput::EventInput() { } EventInput::~EventInput() { } enum EventType { TCPTYPE_EVENT, UDPTYPE_EVENT, UDPTESTTYPE_EVENT }; vector<weak_ptr<Event>> EventInput::ReadEvent(string path, SimulationPtr si) { AnyEventListPtr list_of_event = make_shared<anygraph::AnyEventList>(); if (path.find(".json") != string::npos) { list_of_event->read_json_event(path); } if (path.find(".xml") != string::npos) { list_of_event->read_xml_event(path); } weak_ptr<Event> event; NodePtr sourceNode; NodePtr destNode; vector<weak_ptr<Event>> event_list; string start; string data; EventType eventType = UDPTESTTYPE_EVENT; //cout << "total events: " << list_of_event->get_number_of_event() << endl; for (int j = 0; j < list_of_event->get_number_of_event(); ++j) { for (int i = 0; i < list_of_event->get_event_at(j).get_attribute_size(); ++i) { if (list_of_event->get_event_at(j).get_attribute_name_at(i) == "src") { string sourceID = list_of_event->get_event_at(j).get_attribute_data_at(i); sourceNode = si->GetNode(sourceID); if (sourceNode == nullptr) sourceNode = make_shared<Node>(sourceID); } if (list_of_event->get_event_at(j).get_attribute_name_at(i) == "dst") { string destID = list_of_event->get_event_at(j).get_attribute_data_at(i); destNode = si->GetNode(destID); if (destNode == nullptr) destNode = make_shared<Node>(destID); } if (list_of_event->get_event_at(j).get_attribute_name_at(i) == "protocol") { if (list_of_event->get_event_at(j).get_attribute_data_at(i) == "tcp") eventType = TCPTYPE_EVENT; else if (list_of_event->get_event_at(j).get_attribute_data_at(i) == "udp") eventType = UDPTYPE_EVENT; else if (list_of_event->get_event_at(j).get_attribute_data_at(i) == "udptest") eventType = UDPTESTTYPE_EVENT; } if (list_of_event->get_event_at(j).get_attribute_name_at(i) == "datatransfer") data = list_of_event->get_event_at(j).get_attribute_data_at(i); if (list_of_event->get_event_at(j).get_attribute_name_at(i) == "start") start = list_of_event->get_event_at(j).get_attribute_data_at(i); } double startTime = atof(start.c_str()); uint32_t bytes = atoi(data.c_str()); switch (eventType) { case (UDPTESTTYPE_EVENT): event = si->CreateEvent<UdpTestEvent>(sourceNode, destNode); break; case (TCPTYPE_EVENT): event = si->CreateEvent<TcpAppEvent>(sourceNode, destNode, bytes); break; case (UDPTYPE_EVENT): event = si->CreateEvent<UdpAppEvent>(sourceNode, destNode, bytes); break; default: event = si->CreateEvent<UdpTestEvent>(sourceNode, destNode); } event.lock()->SetStartTime(startTime); event_list.push_back(event); } return event_list; } } /* namespace std */
[ "mueller-bady@fb2.fra-uas.de" ]
mueller-bady@fb2.fra-uas.de
35401c6095262235ca8f526e26272427595ea73a
f0ea407fe6d477f4dff501a986715fac93b212d2
/mobileDeviceConfig/src/main.cpp
703a9b8416f3bf71be54e15fdc997310a8f3d9a5
[]
no_license
Breno0809/Application
8909ea08e4f86e591766598b95cdb8795cc52eeb
cc7c267e24fbf6a31aa35bd0c18447ac6f02ffa1
refs/heads/main
2023-08-21T05:38:54.822542
2021-10-14T16:46:44
2021-10-14T16:46:44
383,177,709
1
1
null
null
null
null
UTF-8
C++
false
false
356
cpp
#include <Arduino.h> #include <Wire.h> // #include "MAX30100_PulseOximeter.h" #define LED_BUILTIN 2 #define reportingPeriodMs 1000 // PulseOximeter pox; void setup() { pinMode(LED_BUILTIN, OUTPUT); // digitalWrite(LED_BUILTIN, LOW); } void loop() { digitalWrite(LED_BUILTIN, HIGH); delay(2000); digitalWrite(LED_BUILTIN, LOW); delay(2000); }
[ "bbreno08@gmail.com" ]
bbreno08@gmail.com
0ae94abd3a1b6e836f7b23abd8991b504ab5a0ee
489eee20c8e036d4ae2b09c29d3d0f56537f2785
/BackJoon's Problem/상범빌딩.cpp
32d7f2ca929e134ce635883b7efa84025aa6c958
[]
no_license
JoHoYoung/Algorithm
d7220089d2153f82d6c90716f278c8c2af5142af
315d0c0a8d1b14c8fe49a8e8e7807e6f4a30620f
refs/heads/master
2021-06-04T15:19:23.347558
2020-05-01T09:44:11
2020-05-01T09:44:11
134,406,811
2
0
null
null
null
null
UHC
C++
false
false
1,945
cpp
#include<iostream> #include<cstring> #include<vector> #include<set> #include<algorithm> #include<cmath> #include<queue> #define MAXN 5000001 using namespace std; //using P = pair<int, int>; typedef struct P { int k, i, j, depth; }; P S, E; int L, R, C; char board[31][31][31]; bool visited[31][31][31]; // 북 동 남 서 하 상 int Di[6] = {-1, 0, 1, 0, 0, 0}; int Dj[6] = {0, 1, 0, -1, 0, 0}; int Dk[6] = {0, 0, 0, 0, -1, 1}; queue<P> Q; int result = MAXN; bool isFind = false; int min(int a, int b) { if (a > b) return b; return a; } void bfs() { while (!Q.empty()) { P now = Q.front(); Q.pop(); //cout<<now.k<<" "<<now.i<<" "<<now.j<<endl; if (now.k == E.k && now.i == E.i && now.j == E.j) { isFind = true; // cout<<"VISIT "<<E.k<<" "<<E.i<<" "<<E.j<<endl; result = min(result, now.depth); } for (int d = 0; d < 6; d++) { int nk = now.k + Dk[d]; int ni = now.i + Di[d]; int nj = now.j + Dj[d]; if (nk < 0 || nk > L - 1 || ni < 0 || ni > R - 1 || nj < 0 || nj > C - 1 || visited[nk][ni][nj] || board[nk][ni][nj] == '#') continue; visited[nk][ni][nj] = true; //cout<<"VISIT "<<nk<<" "<<ni<<" "<<nj<<endl; Q.push({nk, ni, nj, now.depth + 1}); } } } int main() { ios_base::sync_with_stdio(0); cin.tie(0); while(1){ cin >>L >>R >> C; if(L==0 && R==0 && C==0)return 0; isFind = false; result = MAXN; while(!Q.empty()) Q.pop(); memset(visited, false, sizeof(visited)); for (int k = 0; k < L; k++) { for (int i = 0; i < R; i++) { for (int j = 0; j < C; j++) { cin >> board[k][i][j]; if (board[k][i][j] == 'S') S = {k, i, j}; if (board[k][i][j] == 'E') E = {k, i, j}; } } } Q.push({S.k, S.i, S.j, 0}); bfs(); if(isFind){ cout<<"Escaped in "<<result<<" minute(s).\n"; }else{ cout<<"Trapped!\n"; } } return 0; }
[ "whghdud17@naver.com" ]
whghdud17@naver.com
651c2e82c7b99ef0a23c7d5e14ae5d6d306097aa
1d4293fb707c97e7f9f9bb5ca033da7db276f9de
/LE1/SDK_HEADERS/SFXOnlineFoundation_f_structs.h
b61c76a12874fb736f493cf481e7314d1de8e001
[]
no_license
d00telemental/LExSDK
37f0d502617e475fbf64c248626364a59d171950
ee2294127d79631f0c1581e1fad3244c3ac20537
refs/heads/main
2023-08-18T15:41:45.495754
2021-09-12T19:30:54
2021-09-12T19:30:54
384,050,207
1
1
null
null
null
null
UTF-8
C++
false
false
318,118
h
/* ############################################################################################# # Mass Effect 1 (Legendary Edition) (2.0.0.48602) SDK # Generated with TheFeckless UE3 SDK Generator v1.4_Beta-Rev.53-MELE # ========================================================================================= # # File: SFXOnlineFoundation_f_structs.h # ========================================================================================= # # Credits: uNrEaL, Tamimego, SystemFiles, R00T88, _silencer, the1domo, K@N@VEL # Thanks: HOOAH07, lowHertz # Forums: www.uc-forum.com, www.gamedeception.net ############################################################################################# */ #pragma once #include <Windows.h> #include <cstdio> #include "../SdkInitializer.h" #ifdef _MSC_VER #pragma pack ( push, 0x4 ) #endif /* # ========================================================================================= # # Function Structs # ========================================================================================= # */ // Function SFXOnlineFoundation.SFXOnlineEvent.Update // [0x00020400] ( FUNC_Native ) struct USFXOnlineEvent_execUpdate_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.IsComplete // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execIsComplete_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.IsPending // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execIsPending_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.CompleteAndSucceeded // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execCompleteAndSucceeded_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.HasTimedOut // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execHasTimedOut_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.IsTimeoutEnabled // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execIsTimeoutEnabled_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.DisableTimeout // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execDisableTimeout_Parms { }; // Function SFXOnlineFoundation.SFXOnlineEvent.EnableTimeout // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execEnableTimeout_Parms { }; // Function SFXOnlineFoundation.SFXOnlineEvent.SetTimeout // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execSetTimeout_Parms { float fEventTimeout; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.GetTimeout // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execGetTimeout_Parms { float ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.SetErrorString // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execSetErrorString_Parms { struct FString sMessage; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.GetErrorString // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execGetErrorString_Parms { struct FString ReturnValue; // 0x0000 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.SetErrorCode // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execSetErrorCode_Parms { int nCode; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.GetErrorCode // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execGetErrorCode_Parms { int ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.SetStatus // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execSetStatus_Parms { unsigned char eNewStatus; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.GetStatus // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execGetStatus_Parms { unsigned char ReturnValue; // 0x0000 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.SetOutcome // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execSetOutcome_Parms { unsigned char eStatusFinished; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.GetOutcome // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execGetOutcome_Parms { unsigned char ReturnValue; // 0x0000 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.SetEventId // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execSetEventId_Parms { int nNewEventId; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.GetEventId // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execGetEventId_Parms { int ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.SetEventType // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execSetEventType_Parms { unsigned char eNewEventType; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent.GetEventType // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_execGetEventType_Parms { unsigned char ReturnValue; // 0x0000 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent_Integer.SetInteger // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_Integer_execSetInteger_Parms { int nInteger; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent_Integer.GetInteger // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_Integer_execGetInteger_Parms { int ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent_String.SetStringData // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_String_execSetStringData_Parms { struct FString sStringData; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineEvent_String.GetStringData // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_String_execGetStringData_Parms { struct FString ReturnValue; // 0x0000 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineEvent_Notification.SetPriority // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_Notification_execSetPriority_Parms { int nPriority; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent_Notification.GetPriority // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_Notification_execGetPriority_Parms { int ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEvent_Notification.SetImageName // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_Notification_execSetImageName_Parms { struct FString sImageName; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineEvent_Notification.GetImageName // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEvent_Notification_execGetImageName_Parms { struct FString ReturnValue; // 0x0000 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineEventList.GetNextTimedOutEvent // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEventList_execGetNextTimedOutEvent_Parms { class USFXOnlineEvent* ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEventList.RemoveEvent // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEventList_execRemoveEvent_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEventList.FindEventByType // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEventList_execFindEventByType_Parms { unsigned char eEventType; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int nEventId; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) int ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEventList.FindEvent // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEventList_execFindEvent_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) int ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEventList.GetEventAtIndex // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEventList_execGetEventAtIndex_Parms { int nEventIndex; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) class USFXOnlineEvent* ReturnValue; // 0x0004 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEventList.GetEvent // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEventList_execGetEvent_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) class USFXOnlineEvent* ReturnValue; // 0x0008 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineEventList.AddEvent // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineEventList_execAddEvent_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponent.GetAPIName // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponent_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponent.OnRelease // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponent_execOnRelease_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponent.OnInitialize // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponent_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentAPI.Idle // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentAPI_execIdle_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentAchievement.GetTitleAchievementID // [0x00420401] ( FUNC_Final | FUNC_Native ) struct UISFXOnlineComponentAchievement_execGetTitleAchievementID_Parms { int Index; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) int SetIndex; // 0x0004 (0x0004) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) int ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentAchievement.GetPlatformAchievementID // [0x00420401] ( FUNC_Final | FUNC_Native ) struct UISFXOnlineComponentAchievement_execGetPlatformAchievementID_Parms { int Index; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) int SetIndex; // 0x0004 (0x0004) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) int ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentAchievement.IsGranted // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentAchievement_execIsGranted_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int AchievementId; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentAchievement.Grant // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentAchievement_execGrant_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int AchievementId; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.GetConnectMode // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execGetConnectMode_Parms { unsigned char ReturnValue; // 0x0000 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.GetUIState // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execGetUIState_Parms { unsigned char ReturnValue; // 0x0000 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.CanShowPresenceInformation // [0x00024400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execCanShowPresenceInformation_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned char ReturnValue; // 0x0004 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.CanViewPlayerProfiles // [0x00024400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execCanViewPlayerProfiles_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned char ReturnValue; // 0x0004 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.CanPurchaseContent // [0x00024400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execCanPurchaseContent_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned char ReturnValue; // 0x0004 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.CanDownloadUserContent // [0x00024400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execCanDownloadUserContent_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned char ReturnValue; // 0x0004 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.CanCommunicate // [0x00024400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execCanCommunicate_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned char ReturnValue; // 0x0004 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.CanPlayOnline // [0x00024400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execCanPlayOnline_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned char ReturnValue; // 0x0004 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.EnterCDKey // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execEnterCDKey_Parms { struct FString sKey; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.OnDownloadOffersUICompleted // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execOnDownloadOffersUICompleted_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.OnDLCInfoLoaded // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execOnDLCInfoLoaded_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.OpenCerberusUI // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execOpenCerberusUI_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.CheckEntitlement // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execCheckEntitlement_Parms { struct FString sGroup; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString sTag; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0020 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.IsCerberusMember // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execIsCerberusMember_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.DisablePersona // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execDisablePersona_Parms { struct FString sPersonaNonGrata; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.CreatePersona // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execCreatePersona_Parms { struct FString sPersonaName; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.SelectPersona // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execSelectPersona_Parms { struct FString sPersonaName; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.AcceptTOS // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execAcceptTOS_Parms { unsigned long bAccepted; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.Disconnect // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execDisconnect_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.SubmitStore // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execSubmitStore_Parms { struct TArray<int> aiChosen; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.SubmitCreateNucleusAccountEx // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execSubmitCreateNucleusAccountEx_Parms { struct FString sEmail; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString sPassword; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned long bEAProducts; // 0x0020 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long bThirdParty; // 0x0024 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long bBioWareProducts; // 0x0028 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FString i_sCountryCode; // 0x002C (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) int BirthDay; // 0x003C (0x0004) [0x0000000000000080] ( CPF_Parm ) int BirthMonth; // 0x0040 (0x0004) [0x0000000000000080] ( CPF_Parm ) int BirthYear; // 0x0044 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FString i_sLanguageCode; // 0x0048 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned long bSubmit; // 0x0058 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.SubmitEmailPasswordMismatch // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execSubmitEmailPasswordMismatch_Parms { struct FString Email; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString Password; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) int eReturnCode; // 0x0020 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.SubmitMessageBox // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execSubmitMessageBox_Parms { int eReturnCode; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.SubmitRedeemCode // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execSubmitRedeemCode_Parms { unsigned long bContinue; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FString i_sCode; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.SubmitCerberusWelcomeMessage // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execSubmitCerberusWelcomeMessage_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.SubmitCerberusIntro // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execSubmitCerberusIntro_Parms { int eReturnCode; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.SubmitNucleusWelcomeMessage // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execSubmitNucleusWelcomeMessage_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.SubmitCreateNucleusAccount // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execSubmitCreateNucleusAccount_Parms { struct FString sEmail; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString sPassword; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned long bEAProducts; // 0x0020 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long bThirdParty; // 0x0024 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long bBioWareProducts; // 0x0028 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long bSubmit; // 0x002C (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.SubmitParentEmail // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execSubmitParentEmail_Parms { unsigned long bContinue; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FString ParentEmail; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.SubmitNucleusLogin // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execSubmitNucleusLogin_Parms { struct FString Email; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString Password; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned char eReturnCode; // 0x0020 (0x0001) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.SubmitIntroPage // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execSubmitIntroPage_Parms { unsigned long bContinue; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long bSimulated; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.Connect // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execConnect_Parms { unsigned char connectMode; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.GoBackInUI // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execGoBackInUI_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.Cancel // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execCancel_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.GetUserId // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execGetUserId_Parms { struct FUniqueNetId ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.GetPersonaName // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execGetPersonaName_Parms { struct FString ReturnValue; // 0x0000 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.HasInternetConnection // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execHasInternetConnection_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.IsConnectedTo3rdPartyOnlineService // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execIsConnectedTo3rdPartyOnlineService_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.HasAccountFor3rdPartyOnlineService // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execHasAccountFor3rdPartyOnlineService_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.IsSignedIn // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execIsSignedIn_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.IsConnected // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execIsConnected_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.SwitchActiveUserIndex // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execSwitchActiveUserIndex_Parms { int nNewIndex; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.GetActiveUserIndex // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execGetActiveUserIndex_Parms { int ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentLogin.GetLoginStatus // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentLogin_execGetLoginStatus_Parms { unsigned char ReturnValue; // 0x0000 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentNotification.GetTargetOfferInfo // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentNotification_execGetTargetOfferInfo_Parms { unsigned char nSource; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FSFXOnlineTargetOfferInfo ReturnValue; // 0x0004 (0x0020) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentNotification.HasUserPurchasedAnOffer // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentNotification_execHasUserPurchasedAnOffer_Parms { struct FSFXOnline_OfferID aOfferId; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0008 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentNotification.DownloadOffers // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentNotification_execDownloadOffers_Parms { struct TArray<struct FSFXOnline_OfferID> aOfferIds; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0010 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentNotification.GetOfferKeyIfEntitled // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentNotification_execGetOfferKeyIfEntitled_Parms { int internalId; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FString ReturnValue; // 0x0004 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentNotification.GetGrantingOffers // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentNotification_execGetGrantingOffers_Parms { struct TArray<struct FSFXOfferDescriptor> ReturnValue; // 0x0000 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentNotification.GetEntitledDLCInfo // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentNotification_execGetEntitledDLCInfo_Parms { struct TArray<struct FSFXOfferDescriptor> ReturnValue; // 0x0000 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentNotification.RefreshEntitlementFlags // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentNotification_execRefreshEntitlementFlags_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentNotification.GetEntitlementGroups // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentNotification_execGetEntitlementGroups_Parms { struct TArray<struct FSFXOnlineEntitlementGroupInfo> ReturnValue; // 0x0000 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentNotification.GetDaysSinceCerberusRegistration // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentNotification_execGetDaysSinceCerberusRegistration_Parms { int ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentNotification.IsCalendarUnlockEarned // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentNotification_execIsCalendarUnlockEarned_Parms { int nDay; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentNotification.RequestServerInfo // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentNotification_execRequestServerInfo_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentNotification.RequestData // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentNotification_execRequestData_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.GetRebootUserData // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execGetRebootUserData_Parms { int ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.WasRebootedFromOSCodeRedemptionUI // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execWasRebootedFromOSCodeRedemptionUI_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.ShowCodeRedemptionUI // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execShowCodeRedemptionUI_Parms { int UserData; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.ShowStoreUI // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execShowStoreUI_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.GetOnlineXuid // [0x00420400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execGetOnlineXuid_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oUserXuid; // 0x0004 (0x0008) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.GetOfflineXuid // [0x00420400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execGetOfflineXuid_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oUserXuid; // 0x0004 (0x0008) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.AddRecentPlayer // [0x00024400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execAddRecentPlayer_Parms { struct FUniqueNetId oPlayerId; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) struct FString sDescription; // 0x0008 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0018 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.ShowKeyboardUI // [0x00024400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execShowKeyboardUI_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FString sTitleText; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString sDescriptionText; // 0x0014 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned char nKeyboardType; // 0x0024 (0x0001) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bShouldValidate; // 0x0028 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bRouteThroughConsole; // 0x002C (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) struct FString sDefaultText; // 0x0030 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) int nMaxResultLength; // 0x0040 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0044 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.ShowAchievementsUI // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execShowAchievementsUI_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.ShowFeedbackUI // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execShowFeedbackUI_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerId; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.ShowGamerCardUI // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execShowGamerCardUI_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerId; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.ShowFriendsInviteUI // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execShowFriendsInviteUI_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerId; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.ShowFriendsUI // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execShowFriendsUI_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.CanShowPresenceInformation // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execCanShowPresenceInformation_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.CanViewPlayerProfiles // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execCanViewPlayerProfiles_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.CanPurchaseContent // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execCanPurchaseContent_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.CanDownloadUserContent // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execCanDownloadUserContent_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.CanCommunicate // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execCanCommunicate_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.CanPlayOnline // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execCanPlayOnline_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.SetRichPresence // [0x00420400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execSetRichPresence_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int nPresenceMode; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct TArray<struct FLocalizedStringSetting> aLocalizedStringSettings; // 0x0008 (0x0010) [0x0000000000400182] ( CPF_Const | CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) struct TArray<struct FSettingsProperty> aProperties; // 0x0018 (0x0010) [0x0000000000400182] ( CPF_Const | CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.ShowLoginUI // [0x00024400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execShowLoginUI_Parms { unsigned long bShowOnlineOnly; // 0x0000 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentPlatform.GetLoginStatus // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentPlatform_execGetLoginStatus_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentTelemetry.Flush // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentTelemetry_execFlush_Parms { unsigned char Channel; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentTelemetry.RegisterConnectionDelegates // [0x00020000] struct UISFXOnlineComponentTelemetry_execRegisterConnectionDelegates_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentTelemetry.OnDisconnect // [0x00120000] struct UISFXOnlineComponentTelemetry_execOnDisconnect_Parms { int Error; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FString SessionId; // 0x0004 (0x0010) [0x0000000000400082] ( CPF_Const | CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentTelemetry.OnAuthenticate // [0x00120000] struct UISFXOnlineComponentTelemetry_execOnAuthenticate_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentTelemetry.CanCollect // [0x00120000] struct UISFXOnlineComponentTelemetry_execCanCollect_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.ShowStore // [0x00020800] ( FUNC_Event ) struct UISFXOnlineComponentUserInterface_eventShowStore_Parms { struct TArray<struct FSFXOfferDescriptor> aOffers; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.HasCerberusDLC // [0x00020800] ( FUNC_Event ) struct UISFXOnlineComponentUserInterface_eventHasCerberusDLC_Parms { unsigned long bVal; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.OnDisplayNotification // [0x00020800] ( FUNC_Event ) struct UISFXOnlineComponentUserInterface_eventOnDisplayNotification_Parms { unsigned char Type; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FString MessageData; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString Title; // 0x0014 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString Image; // 0x0024 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.ClearNotifications // [0x00020800] ( FUNC_Event ) struct UISFXOnlineComponentUserInterface_eventClearNotifications_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.CloseEANetworking // [0x00020800] ( FUNC_Event ) struct UISFXOnlineComponentUserInterface_eventCloseEANetworking_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.SetState // [0x00020800] ( FUNC_Event ) struct UISFXOnlineComponentUserInterface_eventSetState_Parms { unsigned char eState; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.ShowEmailPasswordMismatch // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentUserInterface_execShowEmailPasswordMismatch_Parms { struct FString Email; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString Password; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.ShowMessageBoxWait // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentUserInterface_execShowMessageBoxWait_Parms { int srMessage; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) int srButton1Text; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) int srButton2Text; // 0x0008 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.ShowMessageBox // [0x00024400] ( FUNC_Native ) struct UISFXOnlineComponentUserInterface_execShowMessageBox_Parms { struct FString sTitle; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString sMessage; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString sButton1Text; // 0x0020 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) struct FString sButton2Text; // 0x0030 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) struct FString sButton3Text; // 0x0040 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.ShowCreateNucleusAccountEx // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentUserInterface_execShowCreateNucleusAccountEx_Parms { struct FString sEmail; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString sPassword; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned long bEAProducts; // 0x0020 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long bThirdParty; // 0x0024 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long bBioWareProducts; // 0x0028 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FString i_sCountryCode; // 0x002C (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) int BirthDay; // 0x003C (0x0004) [0x0000000000000080] ( CPF_Parm ) int BirthMonth; // 0x0040 (0x0004) [0x0000000000000080] ( CPF_Parm ) int BirthYear; // 0x0044 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FString i_sLanguageCode; // 0x0048 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct TArray<struct FString> m_CountryCodeList; // 0x0058 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct TArray<struct FString> m_CountryDisplayList; // 0x0068 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.ShowCerberusWelcomeMessage // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentUserInterface_execShowCerberusWelcomeMessage_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.ShowRedeemCode // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentUserInterface_execShowRedeemCode_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.ShowCerberusIntro // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentUserInterface_execShowCerberusIntro_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.ShowNucleusWelcomeMessage // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentUserInterface_execShowNucleusWelcomeMessage_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.ShowCreateNucleusAccount // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentUserInterface_execShowCreateNucleusAccount_Parms { struct FString sEmail; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString sPassword; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned long bEAProducts; // 0x0020 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long bThirdParty; // 0x0024 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long bRegisterProduct; // 0x0028 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long bBioWareProducts; // 0x002C (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long bUnderage; // 0x0030 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.ShowParentEmail // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentUserInterface_execShowParentEmail_Parms { }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.ShowAccountDemographics // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentUserInterface_execShowAccountDemographics_Parms { struct TArray<struct FString> m_CountryCodeList; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct TArray<struct FString> m_CountryDisplayList; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.ShowTermsOfService // [0x00024400] ( FUNC_Native ) struct UISFXOnlineComponentUserInterface_execShowTermsOfService_Parms { struct FString i_sTermsOfService; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned long bTOSChanged; // 0x0010 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.ShowNucleusLogin // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentUserInterface_execShowNucleusLogin_Parms { struct FString Email; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString Password; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) int eScreenState; // 0x0020 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.ISFXOnlineComponentUserInterface.ShowIntroPage // [0x00020400] ( FUNC_Native ) struct UISFXOnlineComponentUserInterface_execShowIntroPage_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponent.IsXbox360 // [0x00020802] ( FUNC_Event ) struct USFXOnlineComponent_eventIsXbox360_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.IsPS3 // [0x00020802] ( FUNC_Event ) struct USFXOnlineComponent_eventIsPS3_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.IsConsole // [0x00020802] ( FUNC_Event ) struct USFXOnlineComponent_eventIsConsole_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.IsEventPending // [0x00024401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponent_execIsEventPending_Parms { unsigned char eEventType; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int nEventId; // 0x0004 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.GetEvent // [0x00024401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponent_execGetEvent_Parms { unsigned char eEventType; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int nEventId; // 0x0004 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) class USFXOnlineEvent* ReturnValue; // 0x0008 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.WaitingForWorkSetObject // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponent_execWaitingForWorkSetObject_Parms { struct TArray<class USFXOnlineEvent*> aOnlineEventSet; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FScriptDelegate fnWorkComplete; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.WaitingForWorkSetType // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponent_execWaitingForWorkSetType_Parms { struct TArray<unsigned char> aWorkUnits; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FScriptDelegate fnWorkComplete; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.WaitingForWorkObject // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponent_execWaitingForWorkObject_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate fnWorkComplete; // 0x0008 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.WaitingForWorkType // [0x00024401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponent_execWaitingForWorkType_Parms { unsigned char eWork; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate fnWorkComplete; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) int nEventId; // 0x0014 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.NotifyWorkFinishedObject // [0x00024401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponent_execNotifyWorkFinishedObject_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned char eStatusFinished; // 0x0008 (0x0001) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.NotifyWorkFinishedType // [0x00024401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponent_execNotifyWorkFinishedType_Parms { unsigned char eWork; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char eStatusFinished; // 0x0001 (0x0001) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) int nEventId; // 0x0004 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.NotifyWorkStartedObject // [0x00024401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponent_execNotifyWorkStartedObject_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned char eEventType; // 0x0008 (0x0001) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.NotifyWorkStartedType // [0x00024401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponent_execNotifyWorkStartedType_Parms { unsigned char eWork; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int nEventId; // 0x0004 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) float fTimeOut; // 0x0008 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.NotifyEventObject // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponent_execNotifyEventObject_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.NotifyEventType // [0x00024401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponent_execNotifyEventType_Parms { unsigned char eEventType; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char eStatus; // 0x0001 (0x0001) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned char eOutcome; // 0x0002 (0x0001) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.StopWaitingForAllWork // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponent_execStopWaitingForAllWork_Parms { class UObject* oCallbackTarget; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.UnsubscribeFromAllEvents // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponent_execUnsubscribeFromAllEvents_Parms { class UObject* oCallbackTarget; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.UnsubscribeFromEvent // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponent_execUnsubscribeFromEvent_Parms { unsigned char oEventType; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate fnEventCallback; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.SubscribeToEvent // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponent_execSubscribeToEvent_Parms { unsigned char eEventType; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate fnEventCallback; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.OnEvent // [0x00120000] struct USFXOnlineComponent_execOnEvent_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.GetAPIName // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponent_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.OnRelease // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponent_execOnRelease_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponent.OnInitialize // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponent_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponent.SubscribeToEvents // [0x00040401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponent_execSubscribeToEvents_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentOrigin.OnTick // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentOrigin_execOnTick_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentOrigin.RefreshServerAchievements_ASync // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentOrigin_execRefreshServerAchievements_ASync_Parms { struct FSFXCachedAchievements cached; // 0x0000 (0x0024) [0x0000000000400180] ( CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0024 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentOrigin.SetRichPresence // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentOrigin_execSetRichPresence_Parms { struct FString presence; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString gamePresence; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0020 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentOrigin.RequestProfile // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentOrigin_execRequestProfile_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentOrigin.StartService // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentOrigin_execStartService_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentOrigin.EnsureSignedIn // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentOrigin_execEnsureSignedIn_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentOrigin.GetAPIName // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentOrigin_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentOrigin.OnRelease // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentOrigin_execOnRelease_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentOrigin.OnInitialize // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentOrigin_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearUnlockAchievementCompleteDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execClearUnlockAchievementCompleteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate UnlockAchievementCompleteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0014 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddUnlockAchievementCompleteDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execAddUnlockAchievementCompleteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate UnlockAchievementCompleteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnUnlockAchievementComplete // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnUnlockAchievementComplete_Parms { unsigned long bWasSuccessful; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.UnlockAchievement // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execUnlockAchievement_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int AchievementId; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.GetAchievements // [0x00424400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execGetAchievements_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct TArray<struct FAchievementDetails> Achievements; // 0x0004 (0x0010) [0x0000000000400180] ( CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) int TitleId; // 0x0014 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) int SetIndex; // 0x0018 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned char ReturnValue; // 0x001C (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearReadAchievementsCompleteDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execClearReadAchievementsCompleteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate ReadAchievementsCompleteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0014 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddReadAchievementsCompleteDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execAddReadAchievementsCompleteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate ReadAchievementsCompleteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnReadAchievementsComplete // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnReadAchievementsComplete_Parms { int TitleId; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ReadAchievements // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execReadAchievements_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int TitleId; // 0x0004 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bShouldReadText; // 0x0008 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bShouldReadImages; // 0x000C (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0010 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.DeleteMessage // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execDeleteMessage_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int MessageIndex; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearFriendMessageReceivedDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execClearFriendMessageReceivedDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate MessageDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddFriendMessageReceivedDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execAddFriendMessageReceivedDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate MessageDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnFriendMessageReceived // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnFriendMessageReceived_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId SendingPlayer; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) struct FString SendingNick; // 0x000C (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString Message; // 0x001C (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.GetFriendMessages // [0x00420000] struct USFXOnlineComponentUnrealPlayer_execGetFriendMessages_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct TArray<struct FOnlineFriendMessage> FriendMessages; // 0x0004 (0x0010) [0x0000000000400180] ( CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearJoinFriendGameCompleteDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execClearJoinFriendGameCompleteDelegate_Parms { struct FScriptDelegate JoinFriendGameCompleteDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddJoinFriendGameCompleteDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execAddJoinFriendGameCompleteDelegate_Parms { struct FScriptDelegate JoinFriendGameCompleteDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnJoinFriendGameComplete // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnJoinFriendGameComplete_Parms { unsigned long bWasSuccessful; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.JoinFriendGame // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execJoinFriendGame_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId Friend; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearReceivedGameInviteDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execClearReceivedGameInviteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate ReceivedGameInviteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddReceivedGameInviteDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execAddReceivedGameInviteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate ReceivedGameInviteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnReceivedGameInvite // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnReceivedGameInvite_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FString InviterName; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.SendGameInviteToFriends // [0x00024000] struct USFXOnlineComponentUnrealPlayer_execSendGameInviteToFriends_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct TArray<struct FUniqueNetId> Friends; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString Text; // 0x0014 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0024 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.SendGameInviteToFriend // [0x00024000] struct USFXOnlineComponentUnrealPlayer_execSendGameInviteToFriend_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId Friend; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) struct FString Text; // 0x000C (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x001C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.SendMessageToFriend // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execSendMessageToFriend_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId Friend; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) struct FString Message; // 0x000C (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x001C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearFriendInviteReceivedDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execClearFriendInviteReceivedDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate InviteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddFriendInviteReceivedDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execAddFriendInviteReceivedDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate InviteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnFriendInviteReceived // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnFriendInviteReceived_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId RequestingPlayer; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) struct FString RequestingNick; // 0x000C (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString Message; // 0x001C (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.RemoveFriend // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execRemoveFriend_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId FormerFriend; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.DenyFriendInvite // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execDenyFriendInvite_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId RequestingPlayer; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AcceptFriendInvite // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execAcceptFriendInvite_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId RequestingPlayer; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearAddFriendByNameCompleteDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execClearAddFriendByNameCompleteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate FriendDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddAddFriendByNameCompleteDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execAddAddFriendByNameCompleteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate FriendDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnAddFriendByNameComplete // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnAddFriendByNameComplete_Parms { unsigned long bWasSuccessful; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddFriendByName // [0x00024000] struct USFXOnlineComponentUnrealPlayer_execAddFriendByName_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FString FriendName; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString Message; // 0x0014 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0024 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddFriend // [0x00024000] struct USFXOnlineComponentUnrealPlayer_execAddFriend_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId NewFriend; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) struct FString Message; // 0x000C (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x001C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.GetKeyboardInputResults // [0x00420000] struct USFXOnlineComponentUnrealPlayer_execGetKeyboardInputResults_Parms { unsigned char bWasCanceled; // 0x0000 (0x0001) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) struct FString ReturnValue; // 0x0004 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearKeyboardInputDoneDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execClearKeyboardInputDoneDelegate_Parms { struct FScriptDelegate InputDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddKeyboardInputDoneDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execAddKeyboardInputDoneDelegate_Parms { struct FScriptDelegate InputDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnKeyboardInputComplete // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnKeyboardInputComplete_Parms { unsigned long bWasSuccessful; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ShowKeyboardUI // [0x00024000] struct USFXOnlineComponentUnrealPlayer_execShowKeyboardUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FString TitleText; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString DescriptionText; // 0x0014 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned long bIsPassword; // 0x0024 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bShouldValidate; // 0x0028 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) struct FString DefaultText; // 0x002C (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) int MaxResultLength; // 0x003C (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0040 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.SetOnlineStatus // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execSetOnlineStatus_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int StatusId; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct TArray<struct FLocalizedStringSetting> LocalizedStringSettings; // 0x0008 (0x0010) [0x0000000000400182] ( CPF_Const | CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) struct TArray<struct FSettingsProperty> Properties; // 0x0018 (0x0010) [0x0000000000400182] ( CPF_Const | CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.GetFriendsList // [0x00424000] struct USFXOnlineComponentUnrealPlayer_execGetFriendsList_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct TArray<struct FOnlineFriend> Friends; // 0x0004 (0x0010) [0x0000000000400180] ( CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) int Count; // 0x0014 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) int StartingAt; // 0x0018 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned char ReturnValue; // 0x001C (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearReadFriendsCompleteDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execClearReadFriendsCompleteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate ReadFriendsCompleteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddReadFriendsCompleteDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execAddReadFriendsCompleteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate ReadFriendsCompleteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnReadFriendsComplete // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnReadFriendsComplete_Parms { unsigned long bWasSuccessful; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ReadFriendsList // [0x00024000] struct USFXOnlineComponentUnrealPlayer_execReadFriendsList_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int Count; // 0x0004 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) int StartingAt; // 0x0008 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearWritePlayerStorageCompleteDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execClearWritePlayerStorageCompleteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate WritePlayerStorageCompleteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0014 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddWritePlayerStorageCompleteDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execAddWritePlayerStorageCompleteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate WritePlayerStorageCompleteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnWritePlayerStorageComplete // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnWritePlayerStorageComplete_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long bWasSuccessful; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.WritePlayerStorage // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execWritePlayerStorage_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) class UOnlinePlayerStorage* PlayerStorage; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.GetPlayerStorage // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execGetPlayerStorage_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) class UOnlinePlayerStorage* ReturnValue; // 0x0004 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearReadPlayerStorageForNetIdCompleteDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execClearReadPlayerStorageForNetIdCompleteDelegate_Parms { struct FUniqueNetId NetId; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate ReadPlayerStorageForNetIdCompleteDelegate; // 0x0008 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0018 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddReadPlayerStorageForNetIdCompleteDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execAddReadPlayerStorageForNetIdCompleteDelegate_Parms { struct FUniqueNetId NetId; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate ReadPlayerStorageForNetIdCompleteDelegate; // 0x0008 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnReadPlayerStorageForNetIdComplete // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnReadPlayerStorageForNetIdComplete_Parms { struct FUniqueNetId NetId; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long bWasSuccessful; // 0x0008 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ReadPlayerStorageForNetId // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execReadPlayerStorageForNetId_Parms { struct FUniqueNetId NetId; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) class UOnlinePlayerStorage* PlayerStorage; // 0x0008 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0010 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearReadPlayerStorageCompleteDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execClearReadPlayerStorageCompleteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate ReadPlayerStorageCompleteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0014 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddReadPlayerStorageCompleteDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execAddReadPlayerStorageCompleteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate ReadPlayerStorageCompleteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnReadPlayerStorageComplete // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnReadPlayerStorageComplete_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long bWasSuccessful; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ReadPlayerStorage // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execReadPlayerStorage_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) class UOnlinePlayerStorage* PlayerStorage; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearWriteProfileSettingsCompleteDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execClearWriteProfileSettingsCompleteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate WriteProfileSettingsCompleteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0014 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddWriteProfileSettingsCompleteDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execAddWriteProfileSettingsCompleteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate WriteProfileSettingsCompleteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnWriteProfileSettingsComplete // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnWriteProfileSettingsComplete_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long bWasSuccessful; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.WriteProfileSettings // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execWriteProfileSettings_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) class UOnlineProfileSettings* ProfileSettings; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long bIsTrilogyProfile; // 0x000C (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0010 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.GetProfileSettings // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execGetProfileSettings_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) class UOnlineProfileSettings* ReturnValue; // 0x0004 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearReadProfileSettingsCompleteDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execClearReadProfileSettingsCompleteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate ReadProfileSettingsCompleteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0014 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddReadProfileSettingsCompleteDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execAddReadProfileSettingsCompleteDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate ReadProfileSettingsCompleteDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnReadProfileSettingsComplete // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnReadProfileSettingsComplete_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long bWasSuccessful; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ReadProfileSettings // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execReadProfileSettings_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) class UOnlineProfileSettings* ProfileSettings; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long bIsTrilogyProfile; // 0x000C (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0010 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearFriendsChangeDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execClearFriendsChangeDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate FriendsDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddFriendsChangeDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execAddFriendsChangeDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate FriendsDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearMutingChangeDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execClearMutingChangeDelegate_Parms { struct FScriptDelegate MutingDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddMutingChangeDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execAddMutingChangeDelegate_Parms { struct FScriptDelegate MutingDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearLoginCancelledDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execClearLoginCancelledDelegate_Parms { struct FScriptDelegate CancelledDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0010 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddLoginCancelledDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execAddLoginCancelledDelegate_Parms { struct FScriptDelegate CancelledDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearLoginStatusChangeDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execClearLoginStatusChangeDelegate_Parms { struct FScriptDelegate LoginStatusDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned char LocalUserNum; // 0x0010 (0x0001) [0x0000000000000080] ( CPF_Parm ) // int RemoveIndex; // 0x0014 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddLoginStatusChangeDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execAddLoginStatusChangeDelegate_Parms { struct FScriptDelegate LoginStatusDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned char LocalUserNum; // 0x0010 (0x0001) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnLoginStatusChange // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnLoginStatusChange_Parms { unsigned char NewStatus; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId NewId; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearLoginChangeDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execClearLoginChangeDelegate_Parms { struct FScriptDelegate LoginDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0010 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddLoginChangeDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execAddLoginChangeDelegate_Parms { struct FScriptDelegate LoginDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ShowFriendsUI // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execShowFriendsUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.IsMuted // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execIsMuted_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId PlayerID; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AreAnyFriends // [0x00420000] struct USFXOnlineComponentUnrealPlayer_execAreAnyFriends_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct TArray<struct FFriendsQuery> Query; // 0x0004 (0x0010) [0x0000000000400180] ( CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0014 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.IsFriend // [0x00020000] struct USFXOnlineComponentUnrealPlayer_execIsFriend_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId PlayerID; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.CanShowPresenceInformation // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execCanShowPresenceInformation_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.CanViewPlayerProfiles // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execCanViewPlayerProfiles_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.CanPurchaseContent // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execCanPurchaseContent_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.CanDownloadUserContent // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execCanDownloadUserContent_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.CanCommunicate // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execCanCommunicate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.CanPlayOnline // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execCanPlayOnline_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.IsLocalLogin // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execIsLocalLogin_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.IsGuestLogin // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execIsGuestLogin_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.GetPlayerNickname // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execGetPlayerNickname_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FString ReturnValue; // 0x0004 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.GetUniquePlayerId // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execGetUniquePlayerId_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId PlayerID; // 0x0004 (0x0008) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.GetLoginStatus // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execGetLoginStatus_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) // class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0004 (0x0008) [0x0000000000000000] // unsigned char ELoginStatus; // 0x000C (0x0001) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearLogoutCompletedDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execClearLogoutCompletedDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate LogoutDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0014 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddLogoutCompletedDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execAddLogoutCompletedDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate LogoutDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnLogoutCompleted // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnLogoutCompleted_Parms { unsigned long bWasSuccessful; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.Logout // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execLogout_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ClearLoginFailedDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execClearLoginFailedDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate LoginDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0014 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AddLoginFailedDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayer_execAddLoginFailedDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate LoginDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnLoginFailed // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnLoginFailed_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ErrorCode; // 0x0001 (0x0001) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.AutoLogin // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execAutoLogin_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.Login // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execLogin_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FString LoginName; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString Password; // 0x0014 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned long bWantsLocalOnly; // 0x0024 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0028 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.ShowLoginUI // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execShowLoginUI_Parms { unsigned long bShowOnlineOnly; // 0x0000 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnFriendsChange // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnFriendsChange_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnMutingChange // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnMutingChange_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnLoginCancelled // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnLoginCancelled_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnLoginChange // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnLoginChange_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnProfileDataChanged // [0x00120000] struct USFXOnlineComponentUnrealPlayer_execOnProfileDataChanged_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.CreateProfileName // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execCreateProfileName_Parms { unsigned long bIsTrilogyProfile; // 0x0000 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) struct FString ReturnValue; // 0x0004 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.DoesProfileExist // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execDoesProfileExist_Parms { unsigned long bIsTrilogyProfile; // 0x0000 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnTick // [0x00040401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execOnTick_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.GetAPIName // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnRelease // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execOnRelease_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayer.OnInitialize // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayer_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.ShowCustomPlayersUI // [0x00420000] struct USFXOnlineComponentUnrealPlayerEx_execShowCustomPlayersUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct TArray<struct FUniqueNetId> Players; // 0x0004 (0x0010) [0x0000000000400182] ( CPF_Const | CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) struct FString Title; // 0x0014 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString Description; // 0x0024 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0034 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.ShowPlayersUI // [0x00020000] struct USFXOnlineComponentUnrealPlayerEx_execShowPlayersUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.ShowFriendsInviteUI // [0x00020000] struct USFXOnlineComponentUnrealPlayerEx_execShowFriendsInviteUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId PlayerID; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.ClearProfileDataChangedDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayerEx_execClearProfileDataChangedDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate ProfileDataChangedDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.AddProfileDataChangedDelegate // [0x00020000] struct USFXOnlineComponentUnrealPlayerEx_execAddProfileDataChangedDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate ProfileDataChangedDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.OnProfileDataChanged // [0x00120000] struct USFXOnlineComponentUnrealPlayerEx_execOnProfileDataChanged_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.UnlockGamerPicture // [0x00020000] struct USFXOnlineComponentUnrealPlayerEx_execUnlockGamerPicture_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int PictureId; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.IsDeviceValid // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayerEx_execIsDeviceValid_Parms { int DeviceID; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) int SizeNeeded; // 0x0004 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.GetDeviceSelectionResults // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayerEx_execGetDeviceSelectionResults_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FString DeviceName; // 0x0004 (0x0010) [0x0000000000400180] ( CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) int ReturnValue; // 0x0014 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.ClearDeviceSelectionDoneDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayerEx_execClearDeviceSelectionDoneDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate DeviceDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0014 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.AddDeviceSelectionDoneDelegate // [0x00020002] struct USFXOnlineComponentUnrealPlayerEx_execAddDeviceSelectionDoneDelegate_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate DeviceDelegate; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int AddIndex; // 0x0014 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.OnDeviceSelectionComplete // [0x00120000] struct USFXOnlineComponentUnrealPlayerEx_execOnDeviceSelectionComplete_Parms { unsigned long bWasSuccessful; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.ShowDeviceSelectionUI // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayerEx_execShowDeviceSelectionUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int SizeNeeded; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long bForceShowUI; // 0x0008 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bManageStorage; // 0x000C (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0010 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.ShowMembershipMarketplaceUI // [0x00020000] struct USFXOnlineComponentUnrealPlayerEx_execShowMembershipMarketplaceUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.ShowContentMarketplaceUI // [0x00024000] struct USFXOnlineComponentUnrealPlayerEx_execShowContentMarketplaceUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int CategoryMask; // 0x0004 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) int OfferId; // 0x0008 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.ShowInviteUI // [0x00024000] struct USFXOnlineComponentUnrealPlayerEx_execShowInviteUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FString InviteText; // 0x0004 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0014 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.ShowAchievementsUI // [0x00020000] struct USFXOnlineComponentUnrealPlayerEx_execShowAchievementsUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.ShowMessagesUI // [0x00020000] struct USFXOnlineComponentUnrealPlayerEx_execShowMessagesUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.ShowGamerCardUI // [0x00020000] struct USFXOnlineComponentUnrealPlayerEx_execShowGamerCardUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId PlayerID; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.ShowFeedbackUI // [0x00020000] struct USFXOnlineComponentUnrealPlayerEx_execShowFeedbackUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId PlayerID; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.OnTick // [0x00040401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentUnrealPlayerEx_execOnTick_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.GetAPIName // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayerEx_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.OnRelease // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayerEx_execOnRelease_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealPlayerEx.OnInitialize // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealPlayerEx_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.GetTitleFileState // [0x00020002] struct USFXOnlineComponentUnrealSystem_execGetTitleFileState_Parms { struct FString Filename; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned char ReturnValue; // 0x0010 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) // int FileIndex; // 0x0014 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.GetTitleFileContents // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentUnrealSystem_execGetTitleFileContents_Parms { struct FString Filename; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct TArray<unsigned char> FileContents; // 0x0010 (0x0010) [0x0000000000400180] ( CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0020 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.ClearReadTitleFileCompleteDelegate // [0x00020002] struct USFXOnlineComponentUnrealSystem_execClearReadTitleFileCompleteDelegate_Parms { struct FScriptDelegate ReadTitleFileCompleteDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0010 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.AddReadTitleFileCompleteDelegate // [0x00020002] struct USFXOnlineComponentUnrealSystem_execAddReadTitleFileCompleteDelegate_Parms { struct FScriptDelegate ReadTitleFileCompleteDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.ReadTitleFile // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealSystem_execReadTitleFile_Parms { struct FString FileToRead; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0010 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.OnReadTitleFileComplete // [0x00120000] struct USFXOnlineComponentUnrealSystem_execOnReadTitleFileComplete_Parms { unsigned long bWasSuccessful; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FString Filename; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.ClearStorageDeviceChangeDelegate // [0x00020002] struct USFXOnlineComponentUnrealSystem_execClearStorageDeviceChangeDelegate_Parms { struct FScriptDelegate StorageDeviceChangeDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0010 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.AddStorageDeviceChangeDelegate // [0x00020002] struct USFXOnlineComponentUnrealSystem_execAddStorageDeviceChangeDelegate_Parms { struct FScriptDelegate StorageDeviceChangeDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.OnStorageDeviceChange // [0x00120000] struct USFXOnlineComponentUnrealSystem_execOnStorageDeviceChange_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.GetNATType // [0x00020002] struct USFXOnlineComponentUnrealSystem_execGetNATType_Parms { unsigned char ReturnValue; // 0x0000 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.ClearConnectionStatusChangeDelegate // [0x00020002] struct USFXOnlineComponentUnrealSystem_execClearConnectionStatusChangeDelegate_Parms { struct FScriptDelegate ConnectionStatusDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0010 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.AddConnectionStatusChangeDelegate // [0x00020002] struct USFXOnlineComponentUnrealSystem_execAddConnectionStatusChangeDelegate_Parms { struct FScriptDelegate ConnectionStatusDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int AddIndex; // 0x0010 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.OnConnectionStatusChange // [0x00120000] struct USFXOnlineComponentUnrealSystem_execOnConnectionStatusChange_Parms { unsigned char ConnectionStatus; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.IsControllerConnected // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealSystem_execIsControllerConnected_Parms { int ControllerId; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.ClearControllerChangeDelegate // [0x00020002] struct USFXOnlineComponentUnrealSystem_execClearControllerChangeDelegate_Parms { struct FScriptDelegate ControllerChangeDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0010 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.AddControllerChangeDelegate // [0x00020002] struct USFXOnlineComponentUnrealSystem_execAddControllerChangeDelegate_Parms { struct FScriptDelegate ControllerChangeDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int AddIndex; // 0x0010 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.OnControllerChange // [0x00120000] struct USFXOnlineComponentUnrealSystem_execOnControllerChange_Parms { int ControllerId; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long bIsConnected; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.SetNetworkNotificationPosition // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealSystem_execSetNetworkNotificationPosition_Parms { unsigned char NewPos; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.GetNetworkNotificationPosition // [0x00020002] struct USFXOnlineComponentUnrealSystem_execGetNetworkNotificationPosition_Parms { unsigned char ReturnValue; // 0x0000 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.ProcessExternalUINotification // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentUnrealSystem_execProcessExternalUINotification_Parms { unsigned long bOpening; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.ClearExternalUIChangeDelegate // [0x00020002] struct USFXOnlineComponentUnrealSystem_execClearExternalUIChangeDelegate_Parms { struct FScriptDelegate ExternalUIDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0010 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.AddExternalUIChangeDelegate // [0x00020002] struct USFXOnlineComponentUnrealSystem_execAddExternalUIChangeDelegate_Parms { struct FScriptDelegate ExternalUIDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int AddIndex; // 0x0010 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.OnExternalUIChange // [0x00120000] struct USFXOnlineComponentUnrealSystem_execOnExternalUIChange_Parms { unsigned long bIsOpening; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.ClearLinkStatusChangeDelegate // [0x00020002] struct USFXOnlineComponentUnrealSystem_execClearLinkStatusChangeDelegate_Parms { struct FScriptDelegate LinkStatusDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int RemoveIndex; // 0x0010 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.AddLinkStatusChangeDelegate // [0x00020002] struct USFXOnlineComponentUnrealSystem_execAddLinkStatusChangeDelegate_Parms { struct FScriptDelegate LinkStatusDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) // int AddIndex; // 0x0010 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.OnLinkStatusChange // [0x00120000] struct USFXOnlineComponentUnrealSystem_execOnLinkStatusChange_Parms { unsigned long bIsConnected; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.HasLinkConnection // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealSystem_execHasLinkConnection_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.GetAPIName // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealSystem_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.OnRelease // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealSystem_execOnRelease_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentUnrealSystem.OnInitialize // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentUnrealSystem_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.GetAPIName // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentCoordinator_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.OnRelease // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentCoordinator_execOnRelease_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.OnInitialize // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentCoordinator_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.StopWaitingForAllWork // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentCoordinator_execStopWaitingForAllWork_Parms { class UObject* oCallbackTarget; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.WaitingForWorkSetObject // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentCoordinator_execWaitingForWorkSetObject_Parms { struct TArray<class USFXOnlineEvent*> aEventObjects; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FScriptDelegate fnWorkComplete; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.WaitingForWorkSetType // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentCoordinator_execWaitingForWorkSetType_Parms { struct TArray<unsigned char> aEventTypes; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FScriptDelegate fnWorkComplete; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct TArray<int> aWorkEventIds; // 0x0020 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.WaitingForWorkObject // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentCoordinator_execWaitingForWorkObject_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate fnWorkComplete; // 0x0008 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.WaitingForWorkType // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentCoordinator_execWaitingForWorkType_Parms { unsigned char eEventType; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate fnWorkComplete; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) int nEventId; // 0x0014 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.IsEventPending // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentCoordinator_execIsEventPending_Parms { unsigned char eEventType; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int nEventId; // 0x0004 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.GetEvent // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentCoordinator_execGetEvent_Parms { unsigned char eEventType; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int nEventId; // 0x0004 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) class USFXOnlineEvent* ReturnValue; // 0x0008 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.UnsubscribeFromAllEvents // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentCoordinator_execUnsubscribeFromAllEvents_Parms { class UObject* oCallbackTarget; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.UnsubscribeFromEvent // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentCoordinator_execUnsubscribeFromEvent_Parms { unsigned char eEventType; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate fnEventCallback; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.SubscribeToEvent // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentCoordinator_execSubscribeToEvent_Parms { unsigned char eEventType; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FScriptDelegate fnEventCallback; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.NotifyWorkFinishedObject // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentCoordinator_execNotifyWorkFinishedObject_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned char eStatusFinished; // 0x0008 (0x0001) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.NotifyWorkFinishedType // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentCoordinator_execNotifyWorkFinishedType_Parms { unsigned char eEventType; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char eStatusFinished; // 0x0001 (0x0001) [0x0000000000000080] ( CPF_Parm ) int nEventId; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.NotifyWorkStartedObject // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentCoordinator_execNotifyWorkStartedObject_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned char eEventType; // 0x0008 (0x0001) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.NotifyWorkStartedType // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentCoordinator_execNotifyWorkStartedType_Parms { unsigned char eEventType; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int nEventId; // 0x0004 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) float fTimeOut; // 0x0008 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.NotifyEventObject // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentCoordinator_execNotifyEventObject_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.NotifyEventType // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentCoordinator_execNotifyEventType_Parms { unsigned char eEventType; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char eStatus; // 0x0001 (0x0001) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned char eOutcome; // 0x0002 (0x0001) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.OnTick // [0x00040401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentCoordinator_execOnTick_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentCoordinator.OnEvent // [0x00120000] struct USFXOnlineComponentCoordinator_execOnEvent_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.Exit // [0x00020C00] ( FUNC_Event | FUNC_Native ) struct USFXOnlineSubsystem_eventExit_Parms { }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.ShowConsoleRoutedKeyboardUI // [0x00024102] struct USFXOnlineSubsystem_execShowConsoleRoutedKeyboardUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FString sTitleText; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString sDescriptionText; // 0x0014 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned long bIsPassword; // 0x0024 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bShouldValidate; // 0x0028 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) struct FString sDefaultText; // 0x002C (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) int nMaxResultLength; // 0x003C (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0040 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.ShowKeyboardUI // [0x00024002] struct USFXOnlineSubsystem_execShowKeyboardUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FString sTitleText; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString sDescriptionText; // 0x0014 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned long bIsPassword; // 0x0024 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bShouldValidate; // 0x0028 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) struct FString sDefaultText; // 0x002C (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) int nMaxResultLength; // 0x003C (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0040 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.FormatTime // [0x00044401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execFormatTime_Parms { float fInSeconds; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long bShowHours; // 0x0004 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bShowMins; // 0x0008 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) struct FString ReturnValue; // 0x000C (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.CheckEntitlement // [0x00020002] struct USFXOnlineSubsystem_execCheckEntitlement_Parms { struct FString sGroup; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString sTag; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0020 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.IsCerberusMember // [0x00020002] struct USFXOnlineSubsystem_execIsCerberusMember_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetUniqueIdFromConnection // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetUniqueIdFromConnection_Parms { class APlayerReplicationInfo* oPRI; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId ReturnValue; // 0x0008 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.MD5HashString // [0x00020400] ( FUNC_Native ) struct USFXOnlineSubsystem_execMD5HashString_Parms { struct FString InStr; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString ReturnValue; // 0x0010 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetProjectID // [0x00020400] ( FUNC_Native ) struct USFXOnlineSubsystem_execGetProjectID_Parms { struct FString ReturnValue; // 0x0000 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetCDKey // [0x00020400] ( FUNC_Native ) struct USFXOnlineSubsystem_execGetCDKey_Parms { struct FString ReturnValue; // 0x0000 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetLanguage // [0x00020400] ( FUNC_Native ) struct USFXOnlineSubsystem_execGetLanguage_Parms { struct FString ReturnValue; // 0x0000 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetPlatform // [0x00020400] ( FUNC_Native ) struct USFXOnlineSubsystem_execGetPlatform_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.ShutDown // [0x00020C00] ( FUNC_Event | FUNC_Native ) struct USFXOnlineSubsystem_eventShutDown_Parms { }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.NativeInit // [0x00020400] ( FUNC_Native ) struct USFXOnlineSubsystem_execNativeInit_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetGameListenPort // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetGameListenPort_Parms { int ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetReserveTimeout // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetReserveTimeout_Parms { int ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetMaxObserverCount // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetMaxObserverCount_Parms { int ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetMaxPlayerCount // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetMaxPlayerCount_Parms { int ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.SetMaxPlayerCount // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execSetMaxPlayerCount_Parms { int nMaxPlayers; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetGameProtocolVersion // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetGameProtocolVersion_Parms { struct FString ReturnValue; // 0x0000 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetComponentOrigin // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetComponentOrigin_Parms { class USFXOnlineComponentOrigin* ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetComponentUnrealPlayerEx // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetComponentUnrealPlayerEx_Parms { class USFXOnlineComponentUnrealPlayerEx* ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetComponentUnrealPlayer // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetComponentUnrealPlayer_Parms { class USFXOnlineComponentUnrealPlayer* ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetComponentUnrealSystem // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetComponentUnrealSystem_Parms { class USFXOnlineComponentUnrealSystem* ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetCoordinator // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetCoordinator_Parms { class USFXOnlineComponentCoordinator* ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetComponentTelemetry // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetComponentTelemetry_Parms { class UISFXOnlineComponentTelemetry* ReturnValue; // 0x0000 (0x0010) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetComponentNotification // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetComponentNotification_Parms { class UISFXOnlineComponentNotification* ReturnValue; // 0x0000 (0x0010) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetComponentUserInterface // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetComponentUserInterface_Parms { class UISFXOnlineComponentUserInterface* ReturnValue; // 0x0000 (0x0010) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetComponentLogin // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetComponentLogin_Parms { class UISFXOnlineComponentLogin* ReturnValue; // 0x0000 (0x0010) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetComponentAPI // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetComponentAPI_Parms { class UISFXOnlineComponentAPI* ReturnValue; // 0x0000 (0x0010) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetComponentAchievement // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetComponentAchievement_Parms { class UISFXOnlineComponentAchievement* ReturnValue; // 0x0000 (0x0010) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetComponentPlatform // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineSubsystem_execGetComponentPlatform_Parms { class UISFXOnlineComponentPlatform* ReturnValue; // 0x0000 (0x0010) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetOnlineSubsystem // [0x00022400] ( FUNC_Native ) struct USFXOnlineSubsystem_execGetOnlineSubsystem_Parms { class USFXOnlineSubsystem* ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.StripBadPWCharacters // [0x00080002] struct USFXOnlineSubsystem_execStripBadPWCharacters_Parms { struct FString sPassword; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString ReturnValue; // 0x0010 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) // struct FString sStrippedPassword; // 0x0020 (0x0010) [0x0000000000400000] ( CPF_NeedCtorLink ) // int nIndex; // 0x0030 (0x0004) [0x0000000000000000] // struct FString sBuffer; // 0x0034 (0x0010) [0x0000000000400000] ( CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetURL // [0x00020902] ( FUNC_Event ) struct USFXOnlineSubsystem_eventGetURL_Parms { struct FString ReturnValue; // 0x0000 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) // struct FString sURL; // 0x0010 (0x0010) [0x0000000000400000] ( CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.SetUnrealInterfaces // [0x00040003] ( FUNC_Final ) struct USFXOnlineSubsystem_execSetUnrealInterfaces_Parms { }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.CreateComponents // [0x00040003] ( FUNC_Final ) struct USFXOnlineSubsystem_execCreateComponents_Parms { // struct FName nmPlatformName; // 0x0000 (0x0008) [0x0000000000000000] // int nComponentIndex; // 0x0008 (0x0004) [0x0000000000000000] }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.InitGameProtocolVersion // [0x00040001] ( FUNC_Final ) struct USFXOnlineSubsystem_execInitGameProtocolVersion_Parms { }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.Init // [0x00020802] ( FUNC_Event ) struct USFXOnlineSubsystem_eventInit_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineSubsystem.GetAchievementList // [0x00020002] struct USFXOnlineSubsystem_execGetAchievementList_Parms { struct TArray<struct FSFXOnlineAchievement> ReturnValue; // 0x0000 (0x0010) [0x0000000000400580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementPC.GetTitleAchievementID // [0x00420401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementPC_execGetTitleAchievementID_Parms { int Index; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) int SetIndex; // 0x0004 (0x0004) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) int ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementPC.GetPlatformAchievementID // [0x00420401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementPC_execGetPlatformAchievementID_Parms { int Index; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) int SetIndex; // 0x0004 (0x0004) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) int ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementPC.GetAPIName // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentAchievementPC_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementPC.OnRelease // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentAchievementPC_execOnRelease_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementPC.OnInitialize // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentAchievementPC_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementPC.IsGranted // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementPC_execIsGranted_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int AchievementId; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementPC.Grant // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementPC_execGrant_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int AchievementId; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.GetRebootUserData // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execGetRebootUserData_Parms { int ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.WasRebootedFromOSCodeRedemptionUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execWasRebootedFromOSCodeRedemptionUI_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.ShowCodeRedemptionUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execShowCodeRedemptionUI_Parms { int UserData; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.ShowStoreUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execShowStoreUI_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.GetOnlineXuid // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execGetOnlineXuid_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerXuid; // 0x0004 (0x0008) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.GetOfflineXuid // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execGetOfflineXuid_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerXuid; // 0x0004 (0x0008) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.ShowKeyboardUI // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execShowKeyboardUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FString sTitleText; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString sDescriptionText; // 0x0014 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned char nKeyboardType; // 0x0024 (0x0001) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bShouldValidate; // 0x0028 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bRouteThroughConsole; // 0x002C (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) struct FString sDefaultText; // 0x0030 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) int nMaxResultLength; // 0x0040 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0044 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.ShowFriendsInviteUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execShowFriendsInviteUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerXuid; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.ShowFriendsUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execShowFriendsUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.ShowAchievementsUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execShowAchievementsUI_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.ShowFeedbackUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execShowFeedbackUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerId; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.ShowGamerCardUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execShowGamerCardUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerId; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.CanShowPresenceInformation // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execCanShowPresenceInformation_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.CanViewPlayerProfiles // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execCanViewPlayerProfiles_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.CanPurchaseContent // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execCanPurchaseContent_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.CanDownloadUserContent // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execCanDownloadUserContent_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.CanCommunicate // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execCanCommunicate_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.CanPlayOnline // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execCanPlayOnline_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.SetRichPresence // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execSetRichPresence_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int nPresenceMode; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct TArray<struct FLocalizedStringSetting> aLocalizedStringSettings; // 0x0008 (0x0010) [0x0000000000400182] ( CPF_Const | CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) struct TArray<struct FSettingsProperty> aProperties; // 0x0018 (0x0010) [0x0000000000400182] ( CPF_Const | CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.ShowLoginUI // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execShowLoginUI_Parms { unsigned long bShowOnlineOnly; // 0x0000 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.GetLoginStatus // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execGetLoginStatus_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.AddRecentPlayer // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execAddRecentPlayer_Parms { struct FUniqueNetId oPlayerId; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) struct FString sDescription; // 0x0008 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0018 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.GetAPIName // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.OnRelease // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execOnRelease_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPC.OnInitialize // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPC_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementXenon.GetTitleAchievementID // [0x00420401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementXenon_execGetTitleAchievementID_Parms { int Index; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) int SetIndex; // 0x0004 (0x0004) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) int ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementXenon.GetPlatformAchievementID // [0x00420401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementXenon_execGetPlatformAchievementID_Parms { int Index; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) int SetIndex; // 0x0004 (0x0004) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) int ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementXenon.GetAPIName // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentAchievementXenon_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementXenon.OnRelease // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentAchievementXenon_execOnRelease_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementXenon.OnInitialize // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentAchievementXenon_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementXenon.IsGranted // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementXenon_execIsGranted_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int AchievementId; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementXenon.Grant // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementXenon_execGrant_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int AchievementId; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.GetRebootUserData // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execGetRebootUserData_Parms { int ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.WasRebootedFromOSCodeRedemptionUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execWasRebootedFromOSCodeRedemptionUI_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.ShowCodeRedemptionUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execShowCodeRedemptionUI_Parms { int UserData; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.ShowStoreUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execShowStoreUI_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.GetOnlineXuid // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execGetOnlineXuid_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerXuid; // 0x0004 (0x0008) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.GetOfflineXuid // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execGetOfflineXuid_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerXuid; // 0x0004 (0x0008) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.ShowKeyboardUI // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execShowKeyboardUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FString sTitleText; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString sDescriptionText; // 0x0014 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned char nKeyboardType; // 0x0024 (0x0001) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bShouldValidate; // 0x0028 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bRouteThroughConsole; // 0x002C (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) struct FString sDefaultText; // 0x0030 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) int nMaxResultLength; // 0x0040 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0044 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.ShowFriendsInviteUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execShowFriendsInviteUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerXuid; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.ShowFriendsUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execShowFriendsUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.ShowAchievementsUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execShowAchievementsUI_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.ShowFeedbackUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execShowFeedbackUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerXuid; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.ShowGamerCardUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execShowGamerCardUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerXuid; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.CanShowPresenceInformation // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execCanShowPresenceInformation_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.CanViewPlayerProfiles // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execCanViewPlayerProfiles_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.CanPurchaseContent // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execCanPurchaseContent_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.CanDownloadUserContent // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execCanDownloadUserContent_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.CanCommunicate // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execCanCommunicate_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.CanPlayOnline // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execCanPlayOnline_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.SetRichPresence // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execSetRichPresence_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int nPresenceMode; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct TArray<struct FLocalizedStringSetting> aLocalizedStringSettings; // 0x0008 (0x0010) [0x0000000000400182] ( CPF_Const | CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) struct TArray<struct FSettingsProperty> aProperties; // 0x0018 (0x0010) [0x0000000000400182] ( CPF_Const | CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.ShowLoginUI // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execShowLoginUI_Parms { unsigned long bShowOnlineOnly; // 0x0000 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.GetLoginStatus // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execGetLoginStatus_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.TickAsyncTasks // [0x00040401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execTickAsyncTasks_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.OnTick // [0x00040401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execOnTick_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.AddRecentPlayer // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execAddRecentPlayer_Parms { struct FUniqueNetId oPlayerId; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) struct FString sDescription; // 0x0008 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0018 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.GetAPIName // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.OnRelease // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execOnRelease_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformXenon.OnInitialize // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformXenon_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementPS3.GetTitleAchievementID // [0x00420401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementPS3_execGetTitleAchievementID_Parms { int Index; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) int SetIndex; // 0x0004 (0x0004) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) int ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementPS3.GetPlatformAchievementID // [0x00420401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementPS3_execGetPlatformAchievementID_Parms { int Index; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) int SetIndex; // 0x0004 (0x0004) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) int ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementPS3.GetAPIName // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentAchievementPS3_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementPS3.OnRelease // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentAchievementPS3_execOnRelease_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementPS3.OnInitialize // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentAchievementPS3_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementPS3.IsGranted // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementPS3_execIsGranted_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int AchievementId; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementPS3.Grant // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementPS3_execGrant_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int AchievementId; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.ShowLoginUIEx // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execShowLoginUIEx_Parms { struct FScriptDelegate funcSignInComplete; // 0x0000 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0010 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.OnSignInComplete // [0x00120000] struct USFXOnlineComponentPlatformPS3_execOnSignInComplete_Parms { unsigned long bSignedIn; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.GetRebootUserData // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execGetRebootUserData_Parms { int ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.WasRebootedFromOSCodeRedemptionUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execWasRebootedFromOSCodeRedemptionUI_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.ShowCodeRedemptionUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execShowCodeRedemptionUI_Parms { int UserData; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.ShowStoreUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execShowStoreUI_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.GetOnlineXuid // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execGetOnlineXuid_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerXuid; // 0x0004 (0x0008) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.GetOfflineXuid // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execGetOfflineXuid_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerXuid; // 0x0004 (0x0008) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.ShowKeyboardUI // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execShowKeyboardUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FString sTitleText; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString sDescriptionText; // 0x0014 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned char nKeyboardType; // 0x0024 (0x0001) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bShouldValidate; // 0x0028 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bRouteThroughConsole; // 0x002C (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) struct FString sDefaultText; // 0x0030 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) int nMaxResultLength; // 0x0040 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0044 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.ShowFriendsInviteUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execShowFriendsInviteUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerXuid; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.ShowFriendsUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execShowFriendsUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.ShowAchievementsUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execShowAchievementsUI_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.ShowFeedbackUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execShowFeedbackUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerId; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.ShowGamerCardUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execShowGamerCardUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerId; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.CanShowPresenceInformation // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execCanShowPresenceInformation_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.CanViewPlayerProfiles // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execCanViewPlayerProfiles_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.CanPurchaseContent // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execCanPurchaseContent_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.CanDownloadUserContent // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execCanDownloadUserContent_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.CanCommunicate // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execCanCommunicate_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.CanPlayOnline // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execCanPlayOnline_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.SetRichPresence // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execSetRichPresence_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int nPresenceMode; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct TArray<struct FLocalizedStringSetting> aLocalizedStringSettings; // 0x0008 (0x0010) [0x0000000000400182] ( CPF_Const | CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) struct TArray<struct FSettingsProperty> aProperties; // 0x0018 (0x0010) [0x0000000000400182] ( CPF_Const | CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.ShowLoginUI // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execShowLoginUI_Parms { unsigned long bShowOnlineOnly; // 0x0000 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.GetLoginStatus // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execGetLoginStatus_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.AddRecentPlayer // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execAddRecentPlayer_Parms { struct FUniqueNetId oPlayerId; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) struct FString sDescription; // 0x0008 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0018 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.OnKeyboardUI // [0x00040401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execOnKeyboardUI_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.OnTick // [0x00040401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execOnTick_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.GetAPIName // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.OnRelease // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execOnRelease_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformPS3.OnInitialize // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformPS3_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementDingo.GetTitleAchievementID // [0x00420401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementDingo_execGetTitleAchievementID_Parms { int Index; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) int SetIndex; // 0x0004 (0x0004) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) int ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementDingo.GetPlatformAchievementID // [0x00420401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementDingo_execGetPlatformAchievementID_Parms { int Index; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) int SetIndex; // 0x0004 (0x0004) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) int ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementDingo.GetAPIName // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentAchievementDingo_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementDingo.OnRelease // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentAchievementDingo_execOnRelease_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementDingo.OnInitialize // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentAchievementDingo_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementDingo.IsGranted // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementDingo_execIsGranted_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int AchievementId; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementDingo.Grant // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementDingo_execGrant_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int AchievementId; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.OnTick // [0x00040401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execOnTick_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.OnKeyboardUIClosed // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execOnKeyboardUIClosed_Parms { unsigned long Success; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FString InputBuffer; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.GetRebootUserData // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execGetRebootUserData_Parms { int ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.WasRebootedFromOSCodeRedemptionUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execWasRebootedFromOSCodeRedemptionUI_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.ShowCodeRedemptionUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execShowCodeRedemptionUI_Parms { int UserData; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.ShowStoreUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execShowStoreUI_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.GetOnlineXuid // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execGetOnlineXuid_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerXuid; // 0x0004 (0x0008) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.GetOfflineXuid // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execGetOfflineXuid_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerXuid; // 0x0004 (0x0008) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.ShowKeyboardUI // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execShowKeyboardUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FString sTitleText; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString sDescriptionText; // 0x0014 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned char nKeyboardType; // 0x0024 (0x0001) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bShouldValidate; // 0x0028 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bRouteThroughConsole; // 0x002C (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) struct FString sDefaultText; // 0x0030 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) int nMaxResultLength; // 0x0040 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0044 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.ShowFriendsInviteUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execShowFriendsInviteUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerXuid; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.ShowFriendsUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execShowFriendsUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.ShowAchievementsUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execShowAchievementsUI_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.ShowFeedbackUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execShowFeedbackUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerId; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.ShowGamerCardUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execShowGamerCardUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerId; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.CanShowPresenceInformation // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execCanShowPresenceInformation_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.CanViewPlayerProfiles // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execCanViewPlayerProfiles_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.CanPurchaseContent // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execCanPurchaseContent_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.CanDownloadUserContent // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execCanDownloadUserContent_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.CanCommunicate // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execCanCommunicate_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.CanPlayOnline // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execCanPlayOnline_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.SetRichPresence // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execSetRichPresence_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int nPresenceMode; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct TArray<struct FLocalizedStringSetting> aLocalizedStringSettings; // 0x0008 (0x0010) [0x0000000000400182] ( CPF_Const | CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) struct TArray<struct FSettingsProperty> aProperties; // 0x0018 (0x0010) [0x0000000000400182] ( CPF_Const | CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.ShowLoginUI // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execShowLoginUI_Parms { unsigned long bShowOnlineOnly; // 0x0000 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.GetLoginStatus // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execGetLoginStatus_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.AddRecentPlayer // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execAddRecentPlayer_Parms { struct FUniqueNetId oPlayerId; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) struct FString sDescription; // 0x0008 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0018 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.GetAPIName // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.OnRelease // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execOnRelease_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformDingo.OnInitialize // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformDingo_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementOrbis.GetTitleAchievementID // [0x00420401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementOrbis_execGetTitleAchievementID_Parms { int Index; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) int SetIndex; // 0x0004 (0x0004) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) int ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementOrbis.GetPlatformAchievementID // [0x00420401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementOrbis_execGetPlatformAchievementID_Parms { int Index; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) int SetIndex; // 0x0004 (0x0004) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) int ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementOrbis.GetAPIName // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentAchievementOrbis_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementOrbis.OnRelease // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentAchievementOrbis_execOnRelease_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementOrbis.OnInitialize // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentAchievementOrbis_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementOrbis.IsGranted // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementOrbis_execIsGranted_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int AchievementId; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0008 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentAchievementOrbis.Grant // [0x00020401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentAchievementOrbis_execGrant_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int AchievementId; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.OnKeyboardUIClosed // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execOnKeyboardUIClosed_Parms { unsigned long Success; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FString InputBuffer; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.GetRebootUserData // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execGetRebootUserData_Parms { int ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.WasRebootedFromOSCodeRedemptionUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execWasRebootedFromOSCodeRedemptionUI_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.ShowCodeRedemptionUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execShowCodeRedemptionUI_Parms { int UserData; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.ShowStoreUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execShowStoreUI_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.GetOnlineXuid // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execGetOnlineXuid_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerXuid; // 0x0004 (0x0008) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.GetOfflineXuid // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execGetOfflineXuid_Parms { int nUserIndex; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerXuid; // 0x0004 (0x0008) [0x0000000000000180] ( CPF_Parm | CPF_OutParm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.ShowKeyboardUI // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execShowKeyboardUI_Parms { unsigned char LocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FString sTitleText; // 0x0004 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FString sDescriptionText; // 0x0014 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) unsigned char nKeyboardType; // 0x0024 (0x0001) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bShouldValidate; // 0x0028 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long bRouteThroughConsole; // 0x002C (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) struct FString sDefaultText; // 0x0030 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) int nMaxResultLength; // 0x0040 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0044 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.ShowFriendsInviteUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execShowFriendsInviteUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerXuid; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.ShowFriendsUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execShowFriendsUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.ShowAchievementsUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execShowAchievementsUI_Parms { unsigned char byLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.ShowFeedbackUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execShowFeedbackUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerId; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.ShowGamerCardUI // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execShowGamerCardUI_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) struct FUniqueNetId oPlayerId; // 0x0004 (0x0008) [0x0000000000000080] ( CPF_Parm ) unsigned long ReturnValue; // 0x000C (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.CanShowPresenceInformation // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execCanShowPresenceInformation_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.CanViewPlayerProfiles // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execCanViewPlayerProfiles_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.CanPurchaseContent // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execCanPurchaseContent_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.CanDownloadUserContent // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execCanDownloadUserContent_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.CanCommunicate // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execCanCommunicate_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.CanPlayOnline // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execCanPlayOnline_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.SetRichPresence // [0x00420400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execSetRichPresence_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) int nPresenceMode; // 0x0004 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct TArray<struct FLocalizedStringSetting> aLocalizedStringSettings; // 0x0008 (0x0010) [0x0000000000400182] ( CPF_Const | CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) struct TArray<struct FSettingsProperty> aProperties; // 0x0018 (0x0010) [0x0000000000400182] ( CPF_Const | CPF_Parm | CPF_OutParm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.ShowLoginUI // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execShowLoginUI_Parms { unsigned long bShowOnlineOnly; // 0x0000 (0x0004) [0x0000000000000090] ( CPF_OptionalParm | CPF_Parm ) unsigned long ReturnValue; // 0x0004 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.GetLoginStatus // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execGetLoginStatus_Parms { unsigned char eLocalUserNum; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) unsigned char ReturnValue; // 0x0001 (0x0001) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.AddRecentPlayer // [0x00024400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execAddRecentPlayer_Parms { struct FUniqueNetId oPlayerId; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) struct FString sDescription; // 0x0008 (0x0010) [0x0000000000400090] ( CPF_OptionalParm | CPF_Parm | CPF_NeedCtorLink ) unsigned long ReturnValue; // 0x0018 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.GetAPIName // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.OnRelease // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execOnRelease_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentPlatformOrbis.OnInitialize // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentPlatformOrbis_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentTelemetrySystem.OnTick // [0x00040401] ( FUNC_Final | FUNC_Native ) struct USFXOnlineComponentTelemetrySystem_execOnTick_Parms { class USFXOnlineEvent* oEvent; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentTelemetrySystem.Flush // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentTelemetrySystem_execFlush_Parms { unsigned char Channel; // 0x0000 (0x0001) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentTelemetrySystem.GetAPIName // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentTelemetrySystem_execGetAPIName_Parms { struct FName ReturnValue; // 0x0000 (0x0008) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentTelemetrySystem.OnRelease // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentTelemetrySystem_execOnRelease_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentTelemetrySystem.OnInitialize // [0x00020400] ( FUNC_Native ) struct USFXOnlineComponentTelemetrySystem_execOnInitialize_Parms { class USFXOnlineSubsystem* oOnlineSubsystem; // 0x0000 (0x0008) [0x0000000000000080] ( CPF_Parm ) }; // Function SFXOnlineFoundation.SFXOnlineComponentTelemetrySystem.RegisterConnectionDelegates // [0x00020003] ( FUNC_Final ) struct USFXOnlineComponentTelemetrySystem_execRegisterConnectionDelegates_Parms { struct FScriptDelegate CollectDelegate; // 0x0000 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FScriptDelegate AuthenticateDelegate; // 0x0010 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) struct FScriptDelegate DisconnectDelegate; // 0x0020 (0x0010) [0x0000000000400080] ( CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentTelemetrySystem.OnDisconnect // [0x00120000] struct USFXOnlineComponentTelemetrySystem_execOnDisconnect_Parms { int Error; // 0x0000 (0x0004) [0x0000000000000080] ( CPF_Parm ) struct FString SessionId; // 0x0004 (0x0010) [0x0000000000400082] ( CPF_Const | CPF_Parm | CPF_NeedCtorLink ) }; // Function SFXOnlineFoundation.SFXOnlineComponentTelemetrySystem.OnAuthenticate // [0x00120000] struct USFXOnlineComponentTelemetrySystem_execOnAuthenticate_Parms { }; // Function SFXOnlineFoundation.SFXOnlineComponentTelemetrySystem.CanCollect // [0x00120000] struct USFXOnlineComponentTelemetrySystem_execCanCollect_Parms { unsigned long ReturnValue; // 0x0000 (0x0004) [0x0000000000000580] ( CPF_Parm | CPF_OutParm | CPF_ReturnParm ) }; #ifdef _MSC_VER #pragma pack ( pop ) #endif
[ "4rterius@gmail.com" ]
4rterius@gmail.com