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#include<bits/stdc++.h> using namespace std; #define int long long // const int MOD = 1000000007; int powerf(int x, int n) { int res = 1; for (int i = 1; i <= n; i++) res *= x; return res; } void striker() { int n; cin >> n; int x = n / 2; cout << x << "\n"; for (int i = 1...
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#pragma once // Name: SoT-Insider, Version: 1.102.2382.0 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //-----------------------------------------------...
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// David Eberly, Geometric Tools, Redmond WA 98052 // Copyright (c) 1998-2019 // Distributed under the Boost Software License, Version 1.0. // https://www.boost.org/LICENSE_1_0.txt // https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt // Version: 4.0.2019.08.13 #pragma once #include <Applications/W...
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// Copyright 2008 Isis Innovation Limited #include "SmallBlurryImage.h" #include <cvd/utility.h> #include <cvd/convolution.h> #include <cvd/vision.h> #include <TooN/se2.h> #include <TooN/Cholesky.h> #include <TooN/wls.h> using namespace CVD; using namespace std; ImageRef SmallBlurryImage::mirSize(-1,-1); SmallBlurry...
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#ifndef USER_H #define USER_H #include <string> #include <iostream> #include "player.h" using namespace std; /** * @brief Klasa User obsluguje zachowania gracza oraz odpowiada za interakcje z nim. * Dziedziczy po klasie Player */ class User : public Player { string nick; public: /** * @brief Konst...
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// Copyright 2018 // Computer Science // Author: Christian Leininger Christianleininger@gmx.de #ifndef ASSIGNMENT_5_TETROMINO_H_ #define ASSIGNMENT_5_TETROMINO_H_ #include <gtest/gtest.h> // Class for a single Tetromino. class Tetromino { public: // Reset Tetromino to given kind in starting position at the top. ...
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class Solution { public: bool checkValidString(string s) { stack<int> open,ast; for(int i=0;i<s.length();i++) { if(s[i] == ')') { if(!open.empty()) open.pop(); else if(!ast.empty()) ast.pop(); else return false; ...
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#ifndef xxBENTIDENTITY_H #define xxBENTIDENTITY_H class BentIdentity{ private: int p; int n; arma::mat Out; arma::mat dOut; public: BentIdentity(){ n=0; p=0; } BentIdentity(int xp, int xn) // Constructor : Out(xp, xn), dOut(xp, xn) { // Default matrix member variable init...
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#include<bits/stdc++.h> using namespace std; int cntInc(vector<int> &A) { int n = A.size(); long long ans = 0; const int mod = 1e9 + 7; for(int i = 0; i < n;){ int j; for(j = i + 1; j < n and A[i - 1] < A[i]; j++) ans += (j - i)*(j - i - 1)/2 + (j - i); i = j; cout << ans << endl; } ret...
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/*============================================================================ * File Name : reader.cpp * Author : yanlongtan@deepglint.com * Version : 1.0.0.0 * Copyright : Copyright 2016 DeepGlint Inc. * Created on : 04/15/2016 * Description : * ==================================================...
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//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsVulkanPrerequisites.h" namespace bs { names...
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// This is an open source non-commercial project. Dear PVS-Studio, please check it. // PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com //---------------------------------------------------------------------------------- #include "stdafx.h" namespace WISP_FILE { //-----------------------------...
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class OPTRE_GLASS_HUD_AmmoCount_PistolODST { //onLoad = ""; idd = 8000; duration = 99999; class controls { class RscPicture_1200: OPTRE_HUD_RscPicture { idc = 1200; text = "\OPTRE_Hud\data\Bullets\ODST_Pistol.paa"; onLoad = "_array = (profileNamespace getVariable [""OPTRE_GLASS_HUDColourPictNEW...
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#define _CRT_SECURE_NO_WARNINGS #include<iostream> #include<string> #include<algorithm> #include<vector> #include<stdio.h> #include<stdlib.h> #include<string.h> #include<stdarg.h> using namespace std; class Single { public: static Single* GetInstance() { return Instance; } private: Single(const Single& s) {...
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#include <iostream> using namespace std; #define size 9 int main() { int array[size] = { 5, -2, 7, 4, -5, -6, 7, -8, 10 }; for (int i = 0; i < size; i++) { if (array[i] > 0) array[i] = array[i] & 0b01110111; else array[i] = array[i] >> 2; cout << ar...
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static int putval (lcc_connection_t *c, int argc, char **argv) { lcc_value_list_t vl = LCC_VALUE_LIST_INIT; /* 64 ought to be enough for anybody ;-) */ value_t values[64]; int values_types[64]; size_t values_len = 0; int status; int i; assert (strcasecmp (argv[0], "putval") == 0); if (argc < ...
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #include "S05_TestingGrounds.h" #include "FirstPersonCharacter.h" #include "GameFramework/InputSettings.h" #include "Kismet/HeadMountedDisplayFunctionLibrary.h" #include "../Weapons/Gun.h" #include "MotionControllerComponent.h" DEFINE_LOG_CATEGORY_STATIC(Lo...
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#include<iostream> #include<cstdio> #include<cstring> #define V 43200 using namespace std; int n,h,m,s,t1,t2; bool mp[V],f; int main() { scanf("%d%d%d%d%d",&h,&m,&s,&t1,&t2); h=(h*3600+m*60+s)%V,m=(m*720+s*12)%V,s=(s*720)%V; t1=t1*3600%V,t2=t2*3600%V; mp[h]=mp[m]=mp[s]=1; for(int i=t1;i!=t2;i=(i...
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/* Copyright (C) 2014-2016 Leandro Linardos, Buenos Aires, Argentina * * This file is part of CDB2OSG. * * CDB2OSG is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LIC...
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#include<iostream> using namespace std; void merge_fun(int* a,int* b,int n,int m){ int t[m+n]; int N = m+n; int l = 0; int r = 0; int i =0; while(l < n || r < m) { if(l == n) { t[i] = b[r]; r++; i++; } else if(r == m){ ...
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#pragma once class Waktu { public: Waktu(); ~Waktu(); void SetWaktu(int Waktu); int GetWaktu(); static float GetCurrentTime(); static void Begin(); void BeginNS(); void ResetNS(int time); private: int waktu; static sf::Clock Elapsed; sf::Clock ElapsedNS; };
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/* * C++ Notes Accompanying Code * Compile: Y * Run: Y * Compile Should Succeed: Y * Run Should Succeed: Y * Input: 5 */ #include <iostream> int main() { // NOTES: BEGIN INCLUSION int i{0}; std::cout << "Enter starting point: "; std::cin >> i; for (/* use existing value of i */; i < 10; ++i) { st...
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#include <limits.h> #include <algorithm> #include <bitset> #include <cctype> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <ctime> #include <deque> #include <functional> #include <iomanip> #include <iostream> #include <list> #include <map> #include <numeric> #include <set> #include ...
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# pragma once # include "../Product.h" class Electronic : public Product { protected: string category; double weight; string model; public: Electronic(): category("No category"), weight(0.0), model("No model") { } friend istream& operator>>(istream& stream, Electronic& obj) { getline(st...
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#include <iostream> #include <vector> #include<math.h> #include <cmath> #include <queue> using namespace std; long long countOperations(vector< vector<long long> > &mat, int r, int c) { int ur, dr; ur = 0; dr = r-1; long long numOp = 0; while(ur <= dr) { for(int i = 0; i < (c + 1)/2; i++)...
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// This file was generated based on '../../../Library/Application Support/Fusetools/Packages/Fuse.Controls.Panels/1.0.5/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Animations.IResize.h> #include <Fuse.Binding.h> #include <Fuse.Controls.DockPanel.h> #include <Fu...
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// Fill out your copyright notice in the Description page of Project Settings. #include "Humanoid.h" // Sets default values for this component's properties UHumanoid::UHumanoid() { // Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features // off to imp...
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// Generated by Haxe 3.3.0 #include <hxcpp.h> #ifndef INCLUDED_lime__backend_native__NativeApplication_SensorEventInfo #include <lime/_backend/native/_NativeApplication/SensorEventInfo.h> #endif namespace lime{ namespace _backend{ namespace native{ namespace _NativeApplication{ void SensorEventInfo_obj::__construct(...
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#include "Executable.h" #include <iostream> Executable::Executable(const std::string _keyword, const std::string _description, const StateContainer _stateContainer) : keyword(_keyword), extension(""), description(_description), stateContainer(_stateContainer) { } Executable::Executable(const std::string _keyword, co...
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/************************************************************************* > File Name: acctabc.h > Copyright @2017 <gaoli> > Mail: bingtang1021@gmail.com > Created Time: Sat 15 Jul 2017 09:04:08 PM CST ************************************************************************/ // acctabc.h -- bank acco...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE195_Signed_to_Unsigned_Conversion_Error__rand_memmove_82_bad.cpp Label Definition File: CWE195_Signed_to_Unsigned_Conversion_Error.label.xml Template File: sources-sink-82_bad.tmpl.cpp */ /* * @description * CWE: 195 Signed to Unsigned Conversion Error * BadSource: ra...
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// Copyright (C) 2006-2009, 2012 Alexander Nasonov // Copyright (C) 2012 Lorenzo Caminiti // Distributed under the Boost Software License, Version 1.0 // (see accompanying file LICENSE_1_0.txt or a copy at // http://www.boost.org/LICENSE_1_0.txt) // Home at http://www.boost.org/libs/scope_exit #include <boost...
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/* Subroutines for loongarch-specific option handling. Copyright (C) 2021-2022 Free Software Foundation, Inc. Contributed by Loongson Ltd. This file is part of GCC. GCC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software ...
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#pragma once #include "..//Utils.h" #include "..//CEventQueryVideoAccountInfo/UserIdentity.h" class CEventVideoInitConnectionRequest : public ProtoBufSerializable { public: CEventVideoInitConnectionRequest(); ~CEventVideoInitConnectionRequest(); virtual void * operator[](string name); public: UserIdentity uid; int...
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#pragma once #include <Ogre.h> #include "Weapon.h" class IAAObject; class TiXmlElement; class IAmmo { public: virtual void Init(Ogre::Vector3 pos, Ogre::Quaternion direction) = 0; virtual void Hit(IAAObject *obj) = 0; virtual bool Parse(TiXmlElement* xml) = 0; virtual void ApplyWeapon(const Weapon::W...
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#include <iostream> using namespace std; class middy { public: string hair; string mood; int location; int speak(string topic) { if (mood == 'happy') {cout << "I love you" << endl;} else if (mood == 'sad') {cout << "I hate you" << endl;} } }; int main() { #int matrix1[3][3] = {{1,2,3},{4,5,...
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#include "../include/cyberpc.h" #include <vector> #include <iostream> #include<iterator> using namespace std; std::vector<std::string> cyber_pc_connections_; CyberPC::CyberPC(std::string cyber_pc_os,std::string cyber_pc_name): cyber_pc_os_(cyber_pc_os), cyber_pc_name_(cyber_pc_name),cyber_pc_connections_(),cyber_p...
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// Copyright (c) 2005-2014 Code Synthesis Tools CC // // This program was generated by CodeSynthesis XSD, an XML Schema to // C++ data binding compiler. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as // published by the Fre...
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#ifndef __STECAMB2R2UTILS_H__ #define __STECAMB2R2UTILS_H__ #include <IFM_Types.h> #include <mmhwbuffer.h> #include <mmhwbuffer_ext.h> #include <mmhwbuffer_c_wrapper.h> extern "C" { #include <blt_api.h> } /* Utility Class to use B2R2 for CRROP, RESIZE and ROTATION */ /* HWConversion class doesnot have crop func...
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//creature.cpp //impelementations of functions declared in timespan.h //Louis Taing #include "creature.h" //Purpose: output creature coordinates //Preconditions: takes timespan object //Postconditions: outputs string in correct time format std::ostream& operator<<(std::ostream& Out, const Creature& Creature) { ...
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#include <iostream> #include <cstdlib> #include <stack> using namespace std; struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(NULL), right(NULL) {} }; class BSTIterator { private: TreeNode* current; stack<TreeNode*> nodeStack; public: BSTIterato...
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//Created by KVClassFactory on Thu May 16 19:32:00 2013 //Author: John Frankland,,, #include "SimpleRootClass.h" ClassImp(SimpleRootClass) //////////////////////////////////////////////////////////////////////////////// // BEGIN_HTML <!-- /* --> <h2>SimpleRootClass</h2> <h4>A simple class based on ROOT</h4> <!-- */ ...
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#pragma once #include <memory> #include <string> #include <random> class CTriangleMesh; // CChildView window /** * Main view window. */ class CChildView : public CWnd { // Construction public: CChildView(); // Attributes public: // Operations public: // Overrides protected: virtual ...
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#pragma once #include "SqlQueryPlanNode.h" #include <vector> using namespace std; void displayQueryPlan(SqlQueryPlanNode *root, int size);
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//----------------------------------------------------------------------------- //! //! @file Controller.cpp //! @brief コントローラー //! @author YukiIshigaki //! //----------------------------------------------------------------------------- #include "Library.h" //---------------------------------------------------------...
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#include "qtree.h" QTree::QTree(int input) { topLeft.setx(0); topLeft.sety(0); bottomRight.setx(input-1); bottomRight.sety(input-1); birinci=NULL; ikinci=NULL; ucuncu=NULL; dorduncu=NULL; rec=NULL; level=0; } QTree::QTree(const QTree& rhs) { *this=rhs; } QTree::~QTree() { //cout<<"terminated"<<endl; delete...
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#include <iostream> #include<string> #include<string.h> #include "Sensor.h" #include"MagneticSensor.h" #include "Motion_sensor.h" #include "Smoke_sensor.h" #include "Electronic_security_system.h" using namespace std; int main() { Electronic_security_system* ESS = new Electronic_security_system(); MagneticSensor* s1 ...
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//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: A registry of strings and associated ints // // $Workfile: $ // $Date: $ // //----------------------------------------------------------------------------- // $Log: $ // // $NoKeywords: $ //==============...
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#ifndef ULTIMATETERMINALCHESS_EMPTY_H #define ULTIMATETERMINALCHESS_EMPTY_H #include <iostream> #include <vector> #include "Field.h" class Empty : public Field { int x=0; int y=0; int x0=0;int y0=0; public: bool color; string name = "E"; Empty( int x, int y, int x0, int y0, bool color); }; #en...
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/** * @file ssd1306.h * */ /* Copyright (C) 2017-2020 by Arjan van Vught mailto:info@orangepi-dmx.nl * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including wi...
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/* Copyright (C) Teemu Suutari */ #include <cstring> #include "NUKEDecompressor.hpp" #include "DLTADecode.hpp" #include "InputStream.hpp" #include "OutputStream.hpp" #include "common/Common.hpp" namespace ancient::internal { bool NUKEDecompressor::detectHeaderXPK(uint32_t hdr) noexcept { return hdr==FourCC("NUKE"...
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#include <stdio.h> #include <string> #include <vector> #define inpath "/Users/simonesottocornola/Documents/Uni/MicroMegas/Misure_qaqc/Tesi/" #define outpath "/Users/simonesottocornola/Documents/Uni/MicroMegas/Misure_qaqc/Tesi/output" void Isto_costa (TString scan){ // style option gStyle->SetPalette(1); gStyl...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> // System.Collections.Generic.Dictionary`2<UnityEngine.UI.Graphic,System.Int32> struct Dictionary_2_t958655563; #include "mscorlib_System_Object2689449295.h" #ifdef _...
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#ifndef NTL_ZZ__H #define NTL_ZZ__H /******************************************************** LIP INTERFACE The class ZZ implements signed, arbitrary length integers. **********************************************************/ #include <NTL/lip.h> #include <NTL/tools.h> #include <NTL/vector.h> #includ...
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/* ############################################################################### # If you use PhysiCell in your project, please cite PhysiCell and the version # # number, such as below: # # ...
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/* * There are N children standing in a line. Each child is assigned a rating value. * * You are giving candies to these children subjected to the following requirements: * * Each child must have at least one candy. * Children with a higher rating get more candies than their neighbors. * What is the minimum cand...
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//===-- CSKYMCInstLower.cpp - Convert CSKY MachineInstr to an MCInst --------=// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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#include "stdafx.h" #include "D3D11IndexBuffer.h" #include "EightEngine\Graphics\ApiWrapper\RenderingDevice.h" #include "EightEngine\Graphics\ApiWrapper\RenderingDeviceContext.h" bool D3D11IndexBuffer::CreateApiSpecific(const BYTE *pIndices, UINT indexCount, UINT indexStride, const std::shared_ptr<RenderingDevice> &p...
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#include <bits/stdc++.h> using namespace std; long long T, N; long long X, Y, Z; long long a,b, c, d, e, f, ans, low, high, ans2; int main() { //freopen("input.txt", "r", stdin); //cin >> T; for (a = 10000; a <= 10000; a++) { //cout << "a = " << a << endl; ans = 0; N = a; ...
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#include "Player.h" static const float sCD = 0.25f; static const float jCD = 1.0f; //ctor dtor Player::Player(sf::Texture* texture, sf::Vector2u imageCount, float switchTime, sf::Texture* projTexture, float speed): Animation(texture, imageCount, switchTime), projectile(projTexture) { this->speed ...
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// // ConfirmMessage.hpp // FlameDragonX // // Created by SuiYi on 9/13/16. // // #ifndef ConfirmMessage_hpp #define ConfirmMessage_hpp #include "cocos2d.h" #include "ConversationMessage.hpp" class ConfirmMessage : public ConversationMessage { private: public: ConfirmMessage(std::string content); ...
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// dear imgui, v1.76 WIP // (main code and documentation) // Help: // - Read FAQ at http://dearimgui.org/faq // - Newcomers, read 'Programmer guide' below for notes on how to setup Dear ImGui in your codebase. // - Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp for demo code. All applications in examples/ are...
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#ifndef BOOST_BASIC_RECURSIVE_MUTEX_WIN32_HPP #define BOOST_BASIC_RECURSIVE_MUTEX_WIN32_HPP // basic_recursive_mutex.hpp // // (C) Copyright 2006-8 Anthony Williams // (C) Copyright 2011-2012 Vicente J. Botet Escriba // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENS...
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/* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 Vladimír Vondruš <mosra@centrum.cz> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), ...
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#pragma once #include "IBeverage.h" class Portion final : public IBeverage { public: Portion(IBeveragePtr beverage, std::string portion, double price) : m_beverage(std::move(beverage)) , m_portion(std::move(portion)) , m_price(price) { if (!m_beverage) { throw std::invalid_argument("The beverage must no...
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/**************************************************************************** * Copyright ©2017 Brian Curless. All rights reserved. Permission is hereby * granted to students registered for University of Washington CSE 457 or CSE * 557 for use solely during Autumn Quarter 2017 for purposes of the course. * No oth...
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#include "sylar/log.h" #include <iostream> int main() { sylar::Logger::ptr logger(new sylar::Logger); //[日期时间] 文件名:行号 线程号:协程号 日志级别 日志内容\n sylar::LogFormatter::ptr fmt( new sylar::LogFormatter("[%d] %f:%l %t:%F %p %m%n")); sylar::FileLogAppender::ptr file_appender( n...
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// Copyright 2023 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/style/combobox.h" #include <memory> #include "ash/public/cpp/shell_window_ids.h" #include "ash/public/cpp/style/color_provider.h" #include "ash/resources/vector...
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/**************************************************************************** ** Meta object code from reading C++ file 'fileexplorar.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.9.2) ** ** WARNING! All changes made in this file will be lost! ********************************************************...
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#include "graph.h" #include "random.h" #include "min_cost_flow_sspvariant.h" #include "min_cost_flow_sspvariant_default.h" //#include "min_cost_flow_sspvariant_apex_grid.h" #include <iostream> #include <queue> #include <stack> #include <vector> #include <algorithm> #include <math.h> #include <fstream> #in...
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/* Nama : Ghema Allan F Kelas : B NPM : 140810170048 Nama Program : Mencari nilai maks */ #include<iostream> using namespace std; int main(){ int x[99]; int n,maks,i; cout<<"Masukkan Jumlah Angka : ";cin>>n; for(int i=0;i<n;i++){ cout<<"Bilangan ke - "<<i+1<<" : ";cin>>x[i]; } maks = 0...
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#include "stdafx.h" #include <conio.h> #include <windows.h> #include <stdlib.h> #include <string.h> int main(void) { wchar_t *pwszData = L"String"; wchar_t wszData[32]; wcscpy(wszData, pwszData); wprintf(L"%s\n", wszData); return 0; }
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//==================================================================================================================================================== // Copyright 2019 Lake Orion Robotics FIRST Team 302 // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated ...
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# ifndef BOX_PARAMETERS_H # define BOX_PARAMETERS_H # include <limits> // # include <stan/math.hpp> # include "stan/math/mix/mat.hpp" using stan::math::logit; using stan::math::inv_logit; // template<typename T> T inv_logit(T x) { // if (x < 0) { // throw std::runtime_error("x is less than zero"); // ...
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/* * Copyright © 2012 Google, Inc. * * This is part of HarfBuzz, a text shaping library. * * Permission is hereby granted, without written agreement and without * license or royalty fees, to use, copy, modify, and distribute this * software and its documentation for any purpose, provided that the * ab...
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/*------------------------------------------------------------------------------------------------------------------ -- SOURCE FILE: main.cpp -- -- PROGRAM: ChatterBox -- -- FUNCTIONS: -- int main(int argc, char *argv[]) -- -- DATE: March 09, 2016 -- -- DESIGNER: Gabriel Lee -- -- PROGRAMMER: Gabriel Lee -- -- NOTES: -...
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#include<bits/stdc++.h> using namespace std; long long int sol( long long int a, long long int b, long long int n) { long long int count=0; while(1) { if(a>n||b>n) { break; } if(a<b) { a=a+b; co...
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#include <bits/stdc++.h> #define rep(i, n) for (int i = 0; i < (n); i++) #define rrep(i, n) for (int i = (n - 1); i >= 0; i--) #define ALL(v) v.begin(), v.end() using namespace std; using P = pair<int, int>; typedef long long ll; template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0;...
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/********************************************************************* * * $Id: yocto_wakeupmonitor.cpp 48183 2022-01-20 10:26:11Z mvuilleu $ * * Implements yFindWakeUpMonitor(), the high-level API for WakeUpMonitor functions * * - - - - - - - - - License information: - - - - - - - - - * * Copyright (C) 201...
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#ifndef SAMPLE_HPP #define SAMPLE_HPP class Sample{ public: int a; void func1(); private: int b; void func2(); }; #endif // SAMPLE_HPP
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#include <assert.h> #include <stdio.h> #include "../LidarAlgorithm/GeometryAlgorithm.h" #include "../LidarAlgorithm/GeometryAlgorithm.h" #include "../LidarBase/tsmToUTM.h" #pragma warning(disable:4996) static bool Is_Equal_Eps(double v1, double v2, double epsilon) { return abs(v1 - v2) <= epsilon; } ...
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/** * @cond doxygenLibsbmlInternal * * @file ISBMLExtensionNamespaces.h * @brief ISBMLExtensionNamespaces interface to the SBMLExtensionNamespaces class * @author Frank Bergmann * * <!-------------------------------------------------------------------------- * This file is part of libSBML. Please visit ...
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#include<iostream> using namespace std; int dp[1005][1005]; int main() { dp[0][0] = 1; for (int i = 1; i < 1005; i++) for (int j = 0; j <= i; j++) { dp[i][j] = dp[i - 1][j - 1] + dp[i - 1][j]; dp[i][j] %= 10007; } int N, K; cin >> N >> K; cout << dp[N][K]; }
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// Copyright(c) 1993-2006_2007, David R. Cheriton, all rights reserved. // // <h2>LinkedQueue</h2> // Linked queue of pointers to objects of type T that support smart pointers // and that provide a "next" attribute (actually lqNext) // that can be used by this implementation. // The next attribute must accept and retur...
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#ifndef ARCHER_H #define ARCHER_H #include <SciEntities2D.h> #include <SciHierarchy.h> #include <SciControls.h> // Component classes class LeftHand : public SciEntity { friend class Archer; public: // Constructors LeftHand(); // Interface functions virtual void Update(float dt); virtual void Render(float alph...
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#include<iostream> using namespace std; int functionA(int N) { if (N == 1) return 1; else return 2 * functionA(N - 1) + 1; } void functionB(int N, int a, int b, int c) { if (N == 1) { cout << a << " " << c << "\n"; } else if (N == 2) { cout << a << " " << b << "\n"; cout << a << " " << c << "\n"; co...
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/*============================================================================*/ #include <math.h> #include "emXGUI.h" #include "GUI_Font_XFT.h" #include "x_libc.h" #include "x_obj.h" #include "GUI_AppDef.h" /*============================================================================*/ extern "C...
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#include "PacketSender.h" #include "MemoryStream.h" #include "KBDebug.h" PacketSender::PacketSender(NetworkInterface* pNetworkInterface) : pNetworkInterface_(pNetworkInterface) { } PacketSender::~PacketSender() { } bool PacketSender::send(MemoryStream* pMemoryStream) { int32 sent = 0; return pNetworkInterface_->...
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#include <string> #define ALPHABET "abcdefghijklmnopqrstuvwxyz" #define ALPHABET_SIZE 26 using namespace std; double prCharGivenCharOfState(char charGenerated, char charOfTheState, double scaleFactor); /************************************************************************/ //Calculate and return the prob...
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/* * Copyright (c) 2015, Ford Motor Company * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this * list of condit...
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#include <bits/stdc++.h> using namespace std; typedef long long LL; #define pb push_back #define debug(x) cout << x << endl #define fastio ios_base::sync_with_stdio(0), cin.tie(0) #define PI acos(-1) #define all(c) c.begin(), c.end() const int MOD = 1e9 + 7; const int INF = 1e9; const LL INF64 = 1e18; const int N = 1e...
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/// /// @file Thread.h /// @author lemon(haohb13@gmail.com) /// @date 2019-05-04 09:49:30 /// #ifndef __WD_THREAD_H__ #define __WD_THREAD_H__ #include "Noncopyable.h" #include <pthread.h> #include <functional> #include <string> using namespace std; namespace wd { extern __thread const char * threadName;...
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#pragma once #ifndef Phoenix_No_WPI #define Phoenix_WPI #include "ctre/phoenix/CANifier.h" #include "ctre/phoenix/ErrorCode.h" #include "ctre/phoenix/paramEnum.h" #include "ctre/phoenix/HsvToRgb.h" #include "ctre/phoenix/LinearInterpolation.h" #include "ctre/phoenix/motion/BufferedTrajectoryPointStream.h" #include "...
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// Copyright (c) 2018, The Monero Project // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of // ...
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#define DOCTEST_CONFIG_IMPLEMENT #include "doctest_proxy.h"
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#include "mover.h" #include "qdebug.h" Mover::Mover(BallLine* target, float in, float to) { this->target = target; this->in = in; this->to = to; invert = false; } void Mover::onTick(int) { qDebug() << "d'"; if(invert) { if(target->angine <= in) invert = false; e...
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#include<iostream> #include<string> using namespace std; class SV{ public: string lop; string ht; void Nhap(); void Xuat(); }; void SV::Nhap(){ cout<<"\nNhap ho ten sinh vien = "; cin.ignore(1); getline(cin,ht); cin.ignore(1); cout<<"\nNhap lop = "; getline(cin,lop); } void SV::Xuat...
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//--------------------------------------------------------------------------- #ifndef CamUnitH #define CamUnitH //#include <Sytems.hpp> #include <Dialogs.hpp> #include <ValEdit.hpp> #include "BaseDefine.h" #include "BaseClass.h" //--------------------------------------------------------------------------- enum ETrgMo...
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/************************************************************************** * Fichier: GroupImage.cpp * Auteur : Arnaud Lebrun et Julien Legault * Date : 13 sept 2017 * Mise a jour : 02 oct 2017 * Description : Implémentation de la classe GroupImage **********************************************************************...
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