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#ifndef SOLIDBORDERDRAWER_P_H #define SOLIDBORDERDRAWER_P_H #include "BorderDrawerInterface.h" #include <QColor> using namespace KIPIPhotoLayoutsEditor; class SolidBorderDrawerFactory; class SolidBorderDrawer : public BorderDrawerInterface { Q_OBJECT Q_INTERFACES(KIPIPhotoLayoutsEditor::BorderDrawer...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2018 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <script/dogxcoinconsensus.h> #include <primitives/transaction.h> #inclu...
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// Copyright (c) 2012-2015 The Bitcoin Core developers // Copyright (c) 2017-2019 The Splendid Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "compressor.h" #include "util.h" #include "test/test_splendi...
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// // Comparable.hpp // Med_Aid // // Created by LE HUY on 7/22/20. // Copyright © 2020 LE HUY. All rights reserved. // #ifndef Comparable_hpp #define Comparable_hpp #include <stdio.h> class Comparable { template <class T> T compare(T a,T b); }; #endif /* Comparable_hpp */
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/* p--> */ #include<bits/stdc++.h> using namespace std; string a[300],b[300],c[300]; int main() { int n; cin >> n; map<string, int> x; x["polycarp"] = 1; int sum = 1; for(int i = 0; i < n; i++) { cin >> a[i] >> b[i] >> c[i]; std::transform(c[i].begin(), c[i]....
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//AtCoder C - 単調増加 #include <bits/stdc++.h> using namespace std; using lli=int64_t; int main() { int N; #if LOCAL&01 std::ifstream in("input.txt"); std::cin.rdbuf(in.rdbuf()); #endif cin>>N; vector<int> atbl(N); for(auto&& a:atbl){ cin >> a; } lli ans=0; lli step=0; for(int i=1;i...
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/* -- MAGMA (version 2.5.0) -- Univ. of Tennessee, Knoxville Univ. of California, Berkeley Univ. of Colorado, Denver @date January 2019 @author Mark Gates @generated from testing/testing_zhegst_gpu.cpp, normal z -> s, Wed Jan 2 14:18:53 2019 */ // includes, system #inc...
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#include <SPI.h> #include <Adafruit_GFX.h> #include <Max72xxPanel.h> // CLK - 13, CS - 10, DN - 11 int pinCS = 10; int numberOfHorizontalDisplays = 1; int numberOfVerticalDisplays = 4; Max72xxPanel matrix = Max72xxPanel(pinCS, numberOfHorizontalDisplays, numberOfVerticalDisplays); void setup() { Serial.begin(9600)...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_QUIC_TEST_TOOLS_SIMULATOR_QUIC_ENDPOINT_H_ #define NET_QUIC_TEST_TOOLS_SIMULATOR_QUIC_ENDPOINT_H_ #include "net/quic/core/crypto/null_dec...
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#ifndef __borc_filetyperegistry_hpp__ #define __borc_filetyperegistry_hpp__ #include <string> #include <vector> #include <memory> namespace borc { class Source; class FileType; /** * @brief A storage for identification and registration of file types * * This registry class serves as a loc...
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// Fill out your copyright notice in the Description page of Project Settings. #include "ShooterCharacter.h" #include "Rifle.h" #include "Components/CapsuleComponent.h" #include "SimpleShooterGameModeBase.h" // Sets default values AShooterCharacter::AShooterCharacter() { // Set this character to call Tick() every f...
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#define _ARMA_ //(8 Enums) enum { destructengine = 2, destructdefault = 6, destructwreck = 7, destructtree = 3, destructtent = 4, destructno = 0, destructman = 5, destructbuilding = 1 }; class CfgPatches { class DZ_Characters_Zombies { units[] = {"Hermit_NewAI"}; weapons[] = {}; requiredVersion = 0.1;...
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#include "FamilyVacation.h" //Mutators void FamilyVacation::setNumDays(int dayCount) { numDays = dayCount; } void FamilyVacation::setNumPeople(int peopleCount) { numPeople = peopleCount; } void FamilyVacation::setNames(string* who, int people) { if (people == 0) return; numPeople = people; na...
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#include <cmath> #include "evaluator.h" typedef double (*EvaluateFunc)(const double &a, const double &b); typedef double (*UnaryFuncs)(const double &a); struct OperatorContract { EvaluateFunc func; OperatorContract(EvaluateFunc f): func{f} {} }; struct UnaryContract { UnaryFuncs func; UnaryContract(U...
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#include <iostream> #include <time.h> #include <thread> #include <stdlib.h> int num_ths =2;// thread::hardware_concurrency(); using namespace std; void insertar(int *x,int i) { if(x[i]>x[i+1]) { swap(x[i],x[i+1]); } while(x[i]<x[i-1]&&i>=1) { swap(x[i-1],x[i]); i--;//...
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//https://www.hackerrank.com/challenges/reverse-a-linked-list/problem /* * For your reference: * * SinglyLinkedListNode { * int data; * SinglyLinkedListNode* next; * }; * */ SinglyLinkedListNode* reverse(SinglyLinkedListNode* head) { SinglyLinkedListNode *prev = NULL; SinglyLinkedListNode *cu...
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hesitationer/3111
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// TcpInterface.h : main header file for the TCPINTERFACE application // #if !defined(AFX_TCPINTERFACE_H__3E519F8E_E2DB_4999_A432_11A17D05D144__INCLUDED_) #define AFX_TCPINTERFACE_H__3E519F8E_E2DB_4999_A432_11A17D05D144__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #erro...
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viettrungIT3/Cpp_can_ban_2019
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#include <iostream> #include <malloc.h> using namespace std; void nhap(int *n) { do { cout<<"Enter n:"; cin>>*n; } while ( *n <= 0); } void InArr( int *a, int n) { cout<<"Nhap vao mang "<<n<<" so nguyen: "<<endl; for ( int i = 0; i < n; i++) { cout<<"Nhap phan tu thu "<...
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#include "Renderer.h" #include "BlockAnimator.h" Uint64 Renderer::getFrameLenth() { return framelength; } bool Renderer::sdl_initall() { char *base_path = SDL_GetBasePath(); if (base_path) { data_path = SDL_strdup(base_path); SDL_free(base_path); } else { data_path = "./"; } if (SDL_Init(SDL_INIT_EVERY...
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#pragma once #include <vector> #include <Windows.h> #include "PoolBase.h" #include "AutoLock.h" namespace BF { typedef std::vector<int> CONT_BOOL; typedef std::vector<CPoolBase*> CONT_POOLBASEPTR; typedef bool (*pSetRule)(CPoolBase*); #define D_RETURN_FAIL 2147483646 namespace EPoolType { enum Enum { O...
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#ifdef _DEBUG #pragma comment(lib,"..\\..\\ULLib\\Lib\\uULLibd.lib") #else #pragma comment(lib,"..\\..\\ULLib\\Lib\\uULLib.lib") #endif #include "smplWndCtrl.h" #include "..\..\ULLib\Include\ULApp.h" #include ".\mainframe.h" #include "..\..\ULLib\Include\ULStates.h" class CCWApp:public ULApps::CULApp ...
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#ifndef ASTEROIDB_H #define ASTEROIDB_H #include <SFML/Graphics.hpp> #include "Asteroid.hpp" using namespace std; class AsteroidB: public Asteroid { public: AsteroidB(); AsteroidB(float initX, float initY, float angle, float linSpeed); // setter and getter functions for the x and y coordinates of the first point ...
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/*********************************************************************NVMH1**** File: nv_nvbfactory.h Copyright (C) 1999, 2002 NVIDIA Corporation This file is provided without support, instruction, or implied warranty of any kind. NVIDIA makes no guarantee of its fitness for a particular purpose and is not liable und...
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#include "TestHandler.h" #include "common/sentinel/storage/eeprom/EEPROM.h" namespace wifi_button { namespace handler { void TestHandler::setPath(sentinel::web::Method method, std::shared_ptr<std::string> uri) { this->uri = uri; this->method = method; } ...
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 { bool ac...
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#include <iostream> using namespace std; void cheers(int); double cube(double); int main() { cheers(5); cout << "Give me a number: "; double side; cin >> side; double volume = cube(side); cout << "A" << side << "-foot cube has a volume of "; cout << volume << " cubic feet.\n"; cheers(cube(2)); return 0; } voi...
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/* * Carla String List * Copyright (C) 2014 Filipe Coelho <falktx@falktx.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or any later version. *...
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#include <QApplication> #include <QDebug> #include <QIcon> #include <QQmlApplicationEngine> #include <QQmlContext> #include <QQuickStyle> #include "Model.h" #include "ProcessingEngine.h" #include "QVTKFramebufferObjectItem.h" #include "QVTKFramebufferObjectRenderer.h" #include "CanvasHandler.h" CanvasHandler::Canvas...
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#include "bitonic_sort.hpp" #include "sorting_network.hpp" void input(ap_int<DATA_W> datas[DATA_SIZE], hls::stream<ap_int<DATA_W> > axis_in[DATA_SIZE]) { // input data from stream for (int i = 0; i < DATA_SIZE; ++i) { #pragma HLS unroll datas[i] = axis_in[i].read(); } } void output(ap_int<DATA_W> datas[DATA_SI...
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#include <jni.h> #include <string> #include "art_method.h" #include "dalvik.h" typedef Object *(*FindObject)(void *thread, jobject jobject1); typedef void* (*FindThread)(); FindObject findObject; FindThread findThread; extern "C" JNIEXPORT void JNICALL Java_com_dongnao_andfix_DexManager_replace(JNIEnv *env, jobjec...
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/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkCanvasVirtualEnforcer_DEFINED #define SkCanvasVirtualEnforcer_DEFINED #include "SkCanvas.h" // If you would ordinarily want to inherit from Base (eg SkCanvas, SkNW...
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#ifndef __CALCULATOR_H #define __CALCULATOR_H #include "calculator.h" #include <iostream> #include <cassert> #include <cstdlib> #define STACK_INIT_SIZE 255; /*类定义区*/ class Stack_char{ private: char *stack; size_t size = 0, top = 0; public: void push(char c); char pop(); char show_the_top(); char s...
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#include "system_state.hpp" #include "session.hpp" #include "menu_system.hpp" #include <iostream> #include <string> const std::string SystemState::m_menuID = "SYSTEM"; /** * @brief Handles Updates or Data Input from Client */ void SystemState::update(std::string character_buffer, bool is_utf8) { if (!m_is_acti...
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#pragma once #include <util/shared_ptr.h> namespace base { BASE_DECL_SMARTPTR_STRUCT(Texture2d); }
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#ifndef NETUTIL_H #define NETUTIL_H #include <map> #define typeIPv4 0 #define typeIPv6 1 // 使用getaddrinfo识别IPv4和IPv6 class BaseSocket { private: static std::map<int, BaseSocket *> smartSocketmap; protected: BaseSocket(/* args */); ~BaseSocket(); void DeleteSmartSocket(); public: static Ba...
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/* Copyright (C) 2000-2001 by Jorrit Tyberghein This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. ...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; #define endl "\n" #define iamspeed \ ios::sync_with_stdio(false); \ cin.tie(0); \ cout.tie(0); ll calcmed(vector<ll> &a) { sort(a.begin(), a.end()); ll ans = 0; for (int i = 0; i < a.size(); i...
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/* Copyright 2016 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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#include <bits/stdc++.h> using namespace std; #define rep(i,n) for(int i=0;i<n;++i) int t[10][10],a[5]; int check(int k){ if(k==0)return t[0][a[k]]; return t[check(k-1)][a[k]]; } int main(void){ int cnt=0; rep(i,10)rep(j,10)cin>>t[i][j]; rep(n,10000){ bool flag=false; ...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_ValueType3507792607.h" #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clan...
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#pragma GCC optimize "Ofast" #pragma GCC optimize "unroll-loops" #pragma GCC target "sse,sse2,sse3,sse4,abm,avx,mmx,popcnt,tune=native" #include <bits/stdc++.h> #define scan(x) do{while((x=getchar_unlocked())<'0'); for(x-='0'; '0'<=(_=getchar_unlocked()); x=(x<<3)+(x<<1)+_-'0');}while(0) char _; #define ll long long #d...
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// Copyright © 2016 George Georgiev. All rights reserved. // #pragma once #include "option/verbose.h" #include "doim/tag/tag.h" #include "im/initialization_manager.hpp" #include "log/log.h" #include <memory> namespace logex { class DbsLogger; typedef shared_ptr<DbsLogger> DbsLoggerSPtr; class DbsLogger { public: ...
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#pragma once #include <d3d11.h> #include <FreeImage.h> #include <string> class Renderer; HRESULT loadTextureFromFile(const std::string& fileName, ID3D11Texture2D** textureTarget, Renderer* renderer); class Texture { public: Texture(const std::string& fileName, Renderer& renderer); virtual ~Texture(); ID3D11Text...
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#pragma once #include "GameNode.h" class Player; class Scene05_Ingame : public GameNode { public: // 게임 상태 체크 Game_State _gameState; // 게임 진행 시간 float _timer; float _limitTime[2]; // 스테이지 클리어 타임 레벨 /// 이미지 // 일반 색상 이미지 Image* _imgBg; // 백그라운드 이미지 Image* _imgBg02...
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//=========================================== // Lumina-DE source code // Copyright (c) 2014, Ken Moore // Available under the 3-clause BSD license // See the LICENSE file for full details //=========================================== // This is the dialog for catching keyboard events and converting them to X11 ke...
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#include <bits/stdc++.h> using namespace std; struct Node{ int data; Node* next; Node(int d){ data=d; next=NULL; } }; void printlist(Node *head){ if(head==NULL)return; Node *p=head; do{ cout<<p->data<<" "; p=p->next; }while(p!=head); } Node *deleteHea...
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#include <gtest/gtest.h> #include <iostream> #include "complejo.h" TEST(ComplejosTest, resta){ Complejo operar; Complejo complejo1{2,2}; Complejo complejo2{2,2}; EXPECT_EQ((1,1),operar.Resta(complejo1,complejo2)); EXPECT_GT((5,6),operar.Resta(complejo1,complejo2)); } TEST(ComplejosTest2, suma){ Complej...
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 #include "pch.h" #include "framework.h" #include "MainFrm.h" #include "ClassView.h" #include "Resource.h" #include "Graphics_2.h" class CClassViewMenuButton : public CMFCToolBarMenuButton { friend class CClassView; DECLARE_SERIAL(CClassViewMenuButton) public: CClassViewMenuButton(HMENU hMenu = nullptr) noexcept...
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/* Name: Krishna Mohan Date: 2/28/2015 Algorithm: Site: SPOJ Contest: MARTIAN */ #include<bits/stdc++.h> using namespace std; typedef long long ll; typedef unsigned long long ull; typedef vector<int> vi; typedef pair<int,int> pi; typedef vector<string> vs; typedef vector<pi> vpi; // Basic mac...
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/* This is a SampVoice project file Developer: CyberMor <cyber.mor.2020@gmail.ru> See more here https://github.com/CyberMor/sampvoice Copyright (c) Daniel (CyberMor) 2020 All rights reserved */ #pragma once #include <cstdint> #include <functional> #include <vector> #include <string> #include <pawn/amx/amx.h> #...
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struct cache_entry *ce; ce = make_cache_entry(one->mode, one->sha1, one->path, 0, 0); add_cache_entry(ce, ADD_CACHE_OK_TO_ADD | ADD_CACHE_OK_TO_REPLACE); } else
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#ifndef BINTREE_H_ #define BINTREE_H_ // A generic binary search tree class. For some type T, the basic // functions (insert, find, etc) assume that T has some meaningful // implementation for the operators <, >, and ==, such that the // values can be appropriately placed and found in the tree. template<class T> class...
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/* Given an input string S and two characters c1 and c2, you need to recursively replace every occurence of c1 with c2 in the given string */ #include<iostream> #include<string.h> using namespace std; void replaceCharacter(char input[], char c1, char c2) { if (strlen(input)==0) return; ...
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//********************************************************* // // Copyright (c) Microsoft. All rights reserved. // This code is licensed under the MIT License (MIT). // THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY // IMPLIED WARRANTIES OF FITNESS FOR A PARTICUL...
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//===----------------------------------------------------------------------===// // // DLX Assembly Parser // // NAME : ObjectWriter // NAMESPACE : dlx::assembly // PURPOSE : Provides operators and functions for writing DLX machine code. // COPYRIGHT : (c) 2014 Sean Donnell...
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#include <iostream> #include <utility> #include <vector> #include <string> #include <fstream> #include <climits> #include <algorithm> #include <list> #include <iomanip> #include "Event.h" #include "Result.h" #include "Edge.h" using namespace std; #define SHORTEST_HOP_PATH_FIRST "SHPF" #define SHORTEST_DELAY_PATH_F...
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/* * File: textfile.h * Author: aek * * Created on December 19, 2015, 8:37 PM */ #ifndef TEXTFILE_H #define TEXTFILE_H #include "file.h" namespace AEminKaplan{ class textfile:public file{ public: file& cd(const string name); void ls(const string mode) const; bool cp(const file& cpfile)...
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
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#include <iostream> #include <stdlib.h> using namespace std; struct NODE { NODE **child; int data; }; void insert(struct NODE** root, int val, int nchild, struct NODE* temp,int noChild) { struct NODE* curr=(struct NODE*)malloc(sizeof(struct NODE)); curr->child=(struct NODE**)malloc(sizeof(struct NOD...
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#ifndef INCLUDED_COIN_TWINE_ITEM_H #define INCLUDED_COIN_TWINE_ITEM_H #include "Item.h" class CoinTwineItem : public Item { public: CoinTwineItem(int id); bool onInteract(Item &otherItem, Game &game); virtual Item* clone(); }; #endif
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#include<bits/stdc++.h> #define ll long long #define pb push_back #define pi acos(-1) #define INF 1e18 #define MN7 ios::sync_with_stdio(0);cin.tie(nullptr); #define MOD 1000000007 #define popb pop_back() #define popf pop_front() #define revers(x) reverse(x.begin(),x.end()) #define fo(i,a,n) for(i=a;i<n;i++) using names...
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#include "Stdafx.h" #include "DisparityMapWrapper.h" namespace Cam3dWrapper { DisparityMapWrapper::DisparityMapWrapper(int rows_, int cols_) : rows(rows_), cols(cols_) { native = new cam3d::DisparityMap(rows, cols); } DisparityMapWrapper::~DisparityMapWrapper() { delete native; } void DisparityMapWrap...
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// Hi, I'm Yanzhan. For more algothmic problems, visit my Youtube Channel (Yanzhan Yang's Youtube Channel) : https://www.youtube.com/channel/UCDkz-__gl3frqLexukpG0DA?view_as=subscriber or my Twitter Account (Yanzhan Yang's Twitter) : https://twitter.com/YangYanzhan or my GitHub HomePage (Yanzhan Yang's GitHub HomePage)...
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/* * AppManager.cpp * Jimmy Choo Shop Window * * Created by Imanol Gomez on 27/07/17. * */ #include "ofMain.h" #include "AppManager.h" AppManager& AppManager::getInstance() { // The only instance // Guaranteed to be lazy initialized // Guaranteed that it will be destroyed correctly static AppManager ...
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/** * @file SpriteObject.h * @brief スプライトオブジェクトクラス定義ファイル * @author Ryunosuke Honda. */ #pragma once #include "IObject.h" #include "Transform.h" #include "TextureID.h" #include "SpriteRenderDesc.h" /** * スプライトオブジェクトクラス * トランスフォーム、画像IDなど * 描画に必要な情報をまとめたクラス */ class SpriteObject : public Transform, public IObject { pub...
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#ifndef BASE_NODE_H #define BASE_NODE_H template<class T> class Visitor; class Manager; template<class T> class BaseNode { virtual int accept(Manager *) = 0; }; #endif
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#include "rawmesh.h" RawMesh::RawMesh() { } void RawMesh::addPositions(const std::vector<glm::vec4> &poss) { this->positions.insert(this->positions.end(), poss.begin(), poss.end()); } void RawMesh::addColors(const std::vector<glm::vec4> &cols) { this->colors.insert(this->colors.end(), cols.begin(), cols.end(...
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#include <bits/stdc++.h> #define int long long #define inf 5e18 #define MOD (int)(1e9 + 7) #define pb push_back #define all(x) x.begin(), x.end() #define rall(x) x.rbegin(),x.rend() #define pii pair<int,int> #define vii vector<pii> #define vi vector<int> using namespace std; int n,m; const int N = 2500; vi a(N); int dp...
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#include <cstdio> const int dy[4] = { 0, -1, 0, 1 }; const int dx[4] = { 1, 0, -1, 0 }; int N; int grid[101][101]; int main() { int x, y, d, g; scanf("%d", &N); for (int i(0); i < N; ++i) { int curve_count = 0; int curve[1024] = { 0, }; scanf("%d %d %d %d", &x, &y, &d, &g); curve[curve_count++] = d; ...
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// Created by luozhiwang (luozw1994@outlook.com) // Date: 2020/6/3 #ifndef NCNN_NCNN_H #define NCNN_NCNN_H #include <string> #include <chrono> #include <vector> #include <iostream> #include <memory> #include <android/log.h> #include <arm_neon.h> #include "ncnn/net.h" #include "thread_safety_stl.h" #include "common.h...
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#pragma once #include "xo/system/xo_config.h" #include "xo/string/string_type.h" #include "xo/string/string_cast.h" #include "xo/system/log_level.h" #define xo_logvar( var_ ) xo::log::trace( #var_"=", var_ ) #define xo_logvar2( var1_, var2_ ) xo::log::trace( #var1_"=", var1_, "\t", #var2_"=", var2_ ) #define xo_logva...
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#include <bits/stdc++.h> using namespace std; int main() { cin.tie(0); cin.sync_with_stdio(0); }
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/* ~ Kruskal's Minimum Spanning Tree Algorithm ~ (with disjoint set data structure) Finds the minimum spanning tree of a graph. Easier to type than Prim's IMO. Time complexity: O(ElogE) */ #include <bits/stdc++.h> using namespace std; typedef long long int ll; typedef pair<int, int> pii; typedef pair<int, ...
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#include "Reader.h" int main() { Reader reader; reader.parseFile(); return 0; }
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_SEARCH_NTP_ICON_SOURCE_H_ #define CHROME_BROWSER_SEARCH_NTP_ICON_SOURCE_H_ #include <memory> #include <string> #include "base/mac...
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#include "vec2.h" vec2::vec2(double x_value, double y_value) : x{x_value}, y{y_value} {} vec2::vec2(double fill_value) : vec2(fill_value, fill_value) {} void vec2::AddTo(vec2 b) { x += b.x; this->y += b.y; } void vec2::MultiplyBy(double scale) { x *= scale; y *= scale; } vec2 Add(vec2 a, vec2 b) { ...
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/// Bismillahir-Rahmanir-Rahim #include <bits/stdc++.h> #define ll long long int #define FOR(x,y,z) for(int x=y;x<z;x++) #define pii pair<int,int> #define pll pair<ll,ll> #define ...
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#include "PointLight.h" #include <algorithm> #include <cfloat> #include <Scene.h> using namespace std; PointLight::PointLight() : AmbientLight() { position.Zero(); attenuation.One(); type = POINT; projectionMap=0; } PointLight::PointLight(Vector3 position, Color color, Vector3 attenuation) : AmbientL...
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#ifndef USER_H_ #define USER_H_ #include <Wt/WDateTime.h> #include <Wt/Dbo/Types.h> #include <Wt/Dbo/WtSqlTraits.h> #include <Wt/Auth/Dbo/AuthInfo.h> #include <string> using namespace Wt; namespace dbo = Wt::Dbo; class User; typedef Auth::Dbo::AuthInfo<User> AuthInfo; typedef dbo::collection< dbo::ptr<User> > User...
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#include "priority_queue_v2.h" #include <functional> #include <string> #include <vector> #include <iostream> #include <iomanip> #include <fstream> #include <stdlib.h> #include <vector> #include <string> #include <time.h> #include <algorithm> #include <map> #define POS_NULA -1 using namespace std; /* Lee un fichero...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_PAYMENTS_CORE_ERROR_STRINGS_H_ #define COMPONENTS_PAYMENTS_CORE_ERROR_STRINGS_H_ namespace payments { namespace errors { // Please ke...
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#include "pch.h" #include "VectorHandler/VectorHandler/ReadVectorFromStream.h" #include "VectorHandler/VectorHandler/HandleVector.h" #include "VectorHandler/VectorHandler/SortVector.h" bool IsDoubleEquals(double first, double second) { return fabs(first - second) < numeric_limits<double>::epsilon(); } TEST_CASE("...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/renderer/modules/mediastream/track_audio_renderer.h" #include <utility> #include "base/location.h" #include "base/loggin...
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/*========================================================================= * * Copyright Insight Software Consortium * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * ...
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/* This source file is part of KBEngine For the latest info, see http://www.kbengine.org/ Copyright (c) 2008-2017 KBEngine. KBEngine is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the...
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#pragma once #include <iostream> template <class T> class Sequence { public: virtual T GetFirst() = 0; virtual T GetLast() = 0; virtual T& Get(int index) = 0; virtual void Set(T item, int index) = 0; virtual Sequence<T>* GetSubsequence(int startIndex, int endIndex) = 0; virtual int GetLength() =...
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// // ch6example4.cpp // C++ Tests // // Created by Dennis on 2019/09/30. // Copyright © 2019 Dennis. All rights reserved. // #include <stdio.h> #include <iostream> #include <array> int ch6example4() { const char* pstars[] { "Fatty Arbuckle", "Clara Bow", "Lassie", "Slim Pickens", "Boris Karlo...
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/* -*- Mode: C; tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*- */ /* * Copyright 2010-2012 Couchbase, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * ...
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// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/shell.h" #include <memory> #include <queue> #include <vector> #include "ash/accelerators//accelerator_tracker.h" #include "ash/accessibility/chromevox/key_acces...
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#include <cstdlib> #include <cstring> extern "C" { #include <time.h> #include <libtaomee/log.h> #include <libxml/tree.h> #include <gameserv/dll.h> #include <gameserv/timer.h> #include <gameserv/proto.h> #include <gameserv/config.h> #include <gameserv/dbproxy.h> } #include "match.hpp" #include "player.hpp" #include <a...
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//===- stoc/Scanner/Token.h - Defintion of Token related constructs -----------------*- C++ -*-===// // //===------------------------------------------------------------------------------------------===// // // This file defines the TokenType enum and Token class // //===------------------------------------------------...
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/* EE2410 Data Structure * Homework 4 - Building a dictionary * Yang, Chun You 103061142 */ #include <iostream> #include <cstdlib> #include <fstream> #include <map> #include <string> #include <string.h> #include <vector> using namespace std; void process_a_line(string, map<string, int>&); int main(int argc, char ...
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#pragma once #include "BehaviorNode.h" class ActivateToolNode : public BehaviorNode { public: ~ActivateToolNode(); // _ZN16ActivateToolNodeD2Ev virtual void tick(Actor &); // _ZN16ActivateToolNode4tickER5Actor virtual void initializeFromDefinition(Actor &); // _ZN16ActivateToolNode24initializeFromDefini...
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#ifndef file17133 #error "macro file17133 must be defined" #endif static const char* file17133String = "file17133";
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#include <iostream> using namespace std; int main(int argc, char const *argv[]) { int var; // Declarar variável // Ponteiro é definido pelo '*' // VocÊ pode colocálo de duas formas // Junto ao tipo ou antes do id da variavel int* pvar; int *pvar_other; // Ponteiro deve receber um endereço para o qual po...
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template <class InputIterator1, class InputIterator2, class OutputIterator> OutputIterator set_union (InputIterator1 first1, InputIterator1 last1, InputIterator2 first2, InputIterator2 last2, OutputIterator result) { while (true) { if (first1==last1) ret...
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// Copyright (c) 2015-2019 The PIVX developers // Copyright (c) 2020 The Forex Trading developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "z4xtcontroldialog.h" #include "ui_z4xtcontroldialog.h" #include "ac...
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#include <functional> #include <algorithm> #include <cctype> #include <string> #include <iostream> using namespace std; bool isNumber(const string& str) { class myIsDigit : public unary_function<char, bool> { public: bool operator()(char c) const { return ::isdigit...
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#include <bits/stdc++.h> using namespace std; const int mxN = 100; int t, n, m, cnt; vector<int> adj[mxN]; bool vis[mxN]; void dfs(int u){ vis[u] = 1; for(int v : adj[u]){ if(!vis[v]) dfs(v); } cnt++; } void init(){ for(int i = 0; i < n; i++){ adj[i].clear(); } cnt = 0; memset(vis, 0, sizeof(vis)); } ...
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//#pragma once //#include <gecode/search.hh> //#include <string> ////#include "BuildGModel.h" //#include "CPUSolver.h" //#include <windows.h> //#include <io.h> //#include "XBuilder.h" //#include <fstream> //#include "commonline.h" //using namespace cp; //using namespace std; // //#define LOGFILE //const string XPath...
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