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#include "mainwindow.h" #include "ui_mainwindow.h" #include <QFile> #include <QTextStream> #include "redneuronal.h" #include <QFileDialog> #include <QMessageBox> #include <QFile> #include <QTextStream> RedNeuronal * redNeuronal; MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWin...
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#ifdef PEGASUS_OS_VMS #ifndef __UNIX_PACKAGEALARM_PRIVATE_H #define __UNIX_PACKAGEALARM_PRIVATE_H #endif #endif
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#include<cstdio> #include<algorithm> #include <bits/stdc++.h> #include<vector> #define re(i,a,b) for(int i=a;i<=b;++i) #define sf scanf #define si(a) sf("%d",&a) #define pf printf #define ps while(1) #define pb push_back #define inf 0xffffff #define multi int T;si(T);re(t,1,T) #define cse pf("Case %d: ",t) #define csel...
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#ifndef __PLANE_H #define __PLANE_H #include "../object.h" #include "../../core/geometry.h" #include "../../core/constants.h" #include "../../trace/ray.h" #include <math.h> // Plane object implementation. Useful to use as a ground plane. class Plane : public Object { public: // Defines a plane by three points. ...
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// -*- mode:c++; coding:utf-8; -*- /// /// \file N2Base.h /// /// \brief Общий шаблонный класс /// \details /// /// \copyright ЗАО НТЦ "Модуль" /// \author Чихичин Д.А. /// /// \date 21.03.2014 /// \version 0.1 /// /// История изменений: /// /// #pragma once #include "isolator.h" /// Общий класс, от ко...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "i...
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#include "common.h" BOOL My_RegUnLoadKeyA() { HKEY hKey=NULL; LPCSTR lpSubKey=NULL; LONG returnVal_Real = NULL; LONG returnVal_Intercepted = NULL; DWORD error_Real = 0; DWORD error_Intercepted = 0; disableInterception(); returnVal_Real = RegUnLoadKeyA (hKey,lpSubKey); error_Real = GetLastError(); enableInt...
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#include <bits/stdc++.h> bool stop = false; bool negativeCycle = false; int distance[100]; int edges, nodes, start, finish; int tracer[100]; //Trace the optimal from a node to another node. std::vector<std::tuple<int,int,int>> edgList; //Edge list void IOInit(){ std::ios::sync_with_stdio(0); std::cin.tie(0); ...
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// 1. Write a program to implement the circular queue using arrays. // Implementation of Circular Queue with counter: #include<iostream> using namespace std; #define QUEUE_SIZE 5 class Queue { int front, rear, counter; int q[QUEUE_SIZE]; public: Queue(); void insert(int item); int del(); void display(); }; Q...
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#include "codeparametertype.h" namespace tea { CodeParameterType::CodeParameterType() {} CodeParameterType::CodeParameterType(QString name) : mTypeName(name) {} bool CodeParameterType::isValid() const { return ((!mTypeName.isEmpty()) && (mTypeName != "null")); } QString CodeParameterType::name() const { return ...
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//===-- ProcessKDP.h --------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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#include "../BasicTypes.hpp" #include "../../Trace/Trace.hpp" #include "Debug.hpp" namespace Core::WinAPI::Debug { // // ###################################################### // /// https://docs.microsoft.com/en-us/windows/win32/api/debugapi/nf-debugapi-isdebuggerpresent WINBASEAPI BOOL WINAPI IsDebuggerPresent( ...
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#ifndef COLAPRIORIDADIMP_CPP #define COLAPRIORIDADIMP_CPP #include "ColaPrioridadImp.h" template <class T, class P> ColaPrioridadImp<T, P>::ColaPrioridadImp(int size) { l = NULL; length = 0; max = size; } template <class T, class P> ColaPrioridadImp<T, P>::~ColaPrioridadImp() { while (l) { Nod...
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// Global variabls: // 0:vars:2 // 2:atom_1_X0_2:1 // 3:atom_3_X0_2:1 // Local global variabls: // 0:thr0:1 // 1:thr1:1 // 2:thr2:1 // 3:thr3:1 #define ADDRSIZE 4 #define LOCALADDRSIZE 4 #define NTHREAD 5 #define NCONTEXT 5 #define ASSUME(stmt) __CPROVER_assume(stmt) #define ASSERT(stmt) __CPROVER_assert(stmt, "error"...
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// Created on: 1992-08-25 // Created by: Remi Lequette // Copyright (c) 1992-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU ...
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#include "InterestingWind.h" #include <cmath> InterestingWind::InterestingWind() : Wind() { } InterestingWind::~InterestingWind() { } Vector InterestingWind::operator()(double t) const { return Vector(0.5*sin(2.5*t)-0.5*sin(1.5*t)); }
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//Programa para calcular la velocidad de una particula //Autor: Maria Fernanda Hernmandez Rodriguez //Creado: Miercoles 8 de noviembre de 2017 #include <iostream> using namespace std; int main (){ float d; float t; cout<<"¿Cual es la distancia d recorrida por la particula?"<<endl; cin>> d; cout<<"¿Cual es ...
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// Filename: collisionHandlerFloor.h // Created by: drose (16Mar02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // li...
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#define SIZE 3 #define BLACK -1 #define WHITE 1 #define RIGHT 11 #define LEFT 12 #define UP 13 #define DOWN 14 #define RIGHT_UP 15 #define RIGHT_DOWN 16 #define LEFT_UP 17 #define LEFT_DOWN 18 struct chess{ int x; int y; // -1 for black , 1 for white int color; }; struct step{ int move; int ...
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#pragma once #ifndef _VanMessageSender_h #define _VanMessageSender_h #if defined(ARDUINO) && ARDUINO >= 100 #include <Arduino.h> #include <SPI.h> #else #include "WProgram.h" #endif #include <tss463_van.h> #include "AbstractVanMessageSender.h" /// <summary> /// This is just an abstraction layer aro...
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#define _CRT_SECURE_NO_WARNINGS #include <cmath> #include <cstdio> #include <cstdlib> using namespace std; int main() { int t, ti; double ka, s; double x; int m, n; double d; while(scanf("%d", &t) == 1){ for(ti = 0; ti < t; ++ti){ if(ti > 0){ printf("\n"); } while(scanf("%lf%lf%d%d", &ka, &s, &m,...
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#pragma once enum ViewType; class RecordGrab; class RecordTower; class RecordManagerEventListener { public: RecordManagerEventListener() {}; virtual ~RecordManagerEventListener() {}; virtual void recordManager_notifyHomeTowerChange(RecordTower* /*homeTower*/) {}; virtual RecordTower* recordManager_notify...
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#include <torch/csrc/jit/frontend/schema_matching.h> #include <ATen/core/jit_type.h> #include <torch/csrc/jit/frontend/builtin_functions.h> #include <torch/csrc/jit/frontend/error_report.h> #include <torch/csrc/jit/runtime/operator.h> namespace torch { namespace jit { static inline TypePtr unwrapOptional(TypePtr opt...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_LOGIN_VERSION_UPDATER_MOCK_VERSION_UPDATER_DELEGATE_H_ #define CHROME_BROWSER_CHROMEOS_LOGIN_VERSION_UPDATER_MOCK_VERSION_...
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/////////////////////////////////////////////////////////////////////// // // FILE: VectorUtils.h // CLASS: VectorUtils // AUTHORS: I. Gonzalez Caballero // DATE: 21/02/2011 // // CONTENT: Some utility functions related to vectors, angles, etc... // //////////////////////////////////////////////////////////////...
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//////////////////////////////////////////////////////////////////////////// // Created : 20.11.2008 // Author : Dmitriy Iassenev // Description : physics engine interface //////////////////////////////////////////////////////////////////////////// #ifndef XRAY_PHYSICS_ENGINE_H_INCLUDED #define XRAY_PHYSICS_E...
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// leetcode time cost : 108 ms // leetcode memory cost : 199.2 MB #include <vector> #include <stdlib.h> #include <string> using namespace std; // Definition for a Node. class Node { public: int val; vector<Node*> children; Node() {} Node(int _val) { val = _val; } Node(int _va...
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#include "render2d.h" #include "resources.h" Sprite::Sprite(float width, float height, const vec2 &pivot) : m_width(width), m_height(height), m_pivot(pivot.x, pivot.y), m_rot(0) { resetVertices(); resetTexCoords(); setVerticesColor(vec4(1.0f)); } void Sprite::setRotation(float rotation) { if (!...
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// XXX uniqID XXX 1f791c16ab88181e58b563da25f9ea1e XXX #include <gba_types.h> #include "bullet.hpp" #include "fixed.hpp" #include "original/kotai.hpp" extern const BulletStepFunc bullet_c71b828c85d04ccf19d35f2da771b455_1f791c16ab88181e58b563da25f9ea1e[] = { stepfunc_ab0fd8a77cda5ccea72996d1b769bb36_1f791c16ab881...
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#ifdef USE_ACL #include <vector> #include "caffe/layers/acl_absval_layer.hpp" #include "caffe/util/math_functions.hpp" namespace caffe { template <typename Dtype> void ACLAbsValLayer<Dtype>::LayerSetUp(const vector<Blob<Dtype>*>& bottom, const vector<Blob<Dtype>*>& top) { AbsValLayer<Dtype>::LayerSetUp(botto...
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/* 演習06-09 * a以上b未満の乱数を生成しその値を返却する関数randomを作成 * ただしbがa未満の時はaをそのまま返す * 作成日:5月11日 * 作成者:成田修之 */ #include<ctime> #include<cstdlib> #include<iostream> using namespace std; /* 関数random * a以上b未満のランダムな値を返却、bがa未満の時はaを返却する関数 * 引数は2つのint型の整数 * 返却値はa以上b未満のランダムな値か、a * 作成日:5月11日 * 作成者:成田修之 */ int random(int nInputA,int ...
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// // Client/Graphics/ShaderManager.h // This file is part of the "Dream" project, and is released under the MIT license. // // Created by Samuel Williams on 5/12/11. // Copyright (c) 2011 Samuel Williams. All rights reserved. // #ifndef _DREAM_CLIENT_GRAPHICS_SHADERMANAGER_H #define _DREAM_CLIENT_GRAPHICS_SHADERM...
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long long int groupSize(long long int S,long long int D){ // The Day is Triangular Number, G is n... // G * (G + 1) / 2 = D; // G = 1/2 ( Sqrt( 8*D + 1) -1 ) // However, we need to find the offset Day to map, total to add to D if S > 1 long long toAdd = (S - 1) * S / 2; double offsetDay = D + toAdd; ...
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#ifndef _BackupUtils_ProcedureExecutionBackup_H #define _BackupUtils_ProcedureExecutionBackup_H #include "Tools/veha_plateform.h" #include "BackupUtils/Backup.h" #include "BEHAVE/ProcedureExecution.h" #include "BEHAVE/AID.h" #include "VEHA/Behavior/Activity/ActivityPartition.h" #include "VEHA/Behavior/Activity/Acti...
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#include <ESP8266WiFi.h> #include <FirebaseArduino.h> #define FIREBASE_HOST "cheogger.firebaseio.com" #define FIREBASE_AUTH "9tGxaWQgfggfx7u5jl0ntAlmVO82gcSaGqTayx1L" #define WIFI_SSID "Torviik" #define WIFI_PASSWORD "nCrp5kP2" String passedData = ""; void setup() { Serial.begin(9600); WiFi.begin(WIFI_SSI...
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#ifndef LAYERDESC_H #define LAYERDESC_H #include <R.h> #include <Rinternals.h> #include <Rdefines.h> #include <R_ext/GraphicsEngine.h> #include <R_ext/GraphicsDevice.h> #include <gtk/gtk.h> #include <cairo.h> #include <cairo-svg.h> #include <cairo-pdf.h> #include <cairo-ps.h> #include <vector> #include "Layer.h" #i...
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// Copyright 2014 DiamNet Development Foundation and contributors. Licensed // under the Apache License, Version 2.0. See the COPYING file at the root // of this distribution or at http://www.apache.org/licenses/LICENSE-2.0 #include "main/Config.h" #include "crypto/Hex.h" #include "crypto/KeyUtils.h" #include "herder...
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// FirstCommandNodesInLists.cpp : Defines the entry point for the console application. // // 《剑指Offer——名企面试官精讲典型编程题》代码 // 著作权所有者:何海涛 #include "stdafx.h" #include "Utilities\List.h" unsigned int GetListLength(ListNode* pHead); ListNode* FindFirstCommonNode( ListNode *pHead1, ListNode *pHead2) { // 得到两个链表的长度 ...
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// // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it wil...
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#include <iostream> using namespace std; int main() { cout << "Daniyar lol pacan\n"; cout << "ACM airamyz!)\n"; return 0; }
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#include "Texture2D.h" #include <stb_image.h> #include <Logging.h> #include "GLM/glm.hpp" Texture2D::Texture2D(const Texture2DDescription& description) : ITexture(TextureType::_2D) { _description = description; _SetTextureParams(); _LoadDataFromFile(); } void Texture2D::LoadData(uint32_t width, uint32_t height, Pi...
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/** * @file LcVector.cpp * * @brief Vector class. */ // lucee includes #include <LcExcept.h> #include <LcVector.h> #include <LcFixedVector.h> namespace Lucee { template <typename T> Vector<T>::Vector(unsigned len) : Lucee::Array<1, T>( &Lucee::FixedVector<1, unsigned>(len)[0]) { } template <t...
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#include "MediaCommandLoadEffectPreset.h" #include "EMMediaEffectTrackRepository.h" #include "EMPlugin.h" #include "EMMediaEffectTrack.h" #include "EMMediaEngine.h" #include "EMMediaProject.h" MediaCommandLoadEffectPreset::MediaCommandLoadEffectPreset() { } void* MediaCommandLoadEffectPreset::ExecuteE(vo...
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#include "EnglishText.h" #include <iostream> void EnglishText::PrintCharByFreq() { for (std::vector<char>::iterator itvcc = alphaByFreq.begin(); itvcc != alphaByFreq.end(); ++itvcc) { std::cout << *itvcc; } std::cout << std::endl; } // construct a vector containing the first N words of size M std::vector<std::s...
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// // main.cpp // 374 - Guess Number Higher or Lower // // Created by ynfMac on 2019/11/11. // Copyright © 2019 ynfMac. All rights reserved. // #include <iostream> int guess(int num); class Solution { public: int guessNumber(int n) { int low = 1; int high = n; while (low <= h...
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/* Given an array with n objects colored red, white or blue, sort them in-place so that objects of the same color are adjacent, with the colors in the order red, white and blue. Here, we will use the integers 0, 1, and 2 to represent the color red, white, and blue respectively. Note: You are not suppose to use the li...
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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.3.4.5 #ifndef WINRT_Windows_UI_Input_Inking_Analysis_1_H #define WINRT_Windows_UI_Input_Inking_Analysis_1_H #include "winrt/impl/Windows.UI.Input.Inking.Analysis.0.h" WINRT_EXPORT namespace winrt::Windows::UI::Input::Inking::Analysis { struc...
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#ifndef CLIENTCONN_H #define CLIENTCONN_H #include "const.h" #include "../public/OPacket.h" class OClient:public QObject { //该类是对客户端连接的一个简单抽象,一个Client对象代表一个客户端 //事实上该类只是添加了一些数据成员,用来为连接对象提供一些额外的信息 //只是简单的添加了几个共有成员变量,所以不单独使用实现文件了 public: OClient(); virtual ~OClient(); inline unsigned int ping()...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 3.0.1 | ...
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#include "mainwindow.h" #include "ui_mainwindow.h" #include "processso2.h" #include "QThread" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); statusString = new QString ("Ready") ; ppmmString = new QString ("") ; myspec = new MySpectrom...
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#include <bits/stdc++.h> #define ll long long int #define uu first #define vv second #define pii pair<int,int> #define pll pair<ll,ll> #define fastio ios_base::sync_with_stdio(0);cin.tie(0);cout.tie(0) using namespace std; const int INF = 1e9; const ll MOD = 1e9 ...
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//================================================================================================= /*! // \file src/mathtest/dmatdmatmult/LDaLDa.cpp // \brief Source file for the LDaLDa dense matrix/dense matrix multiplication math test // // Copyright (C) 2012-2018 Klaus Iglberger - All Rights Reserved // // This...
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/**********************************************************************************/ /* MIT License */ /* */ /* Copyright (c) 2020, 2021 JetBrains-Research ...
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#include"Pol'skaya.h" void main() { int prav; char stroka[255]; List *zap, *vyv; setlocale(0,"Russian"); cout<<"Введите выражение.\n"; cin>>stroka; prav = Kontrol(stroka); List *Stek = Queue(0); List *Ocher = Queue(0); if (prav!=NULL) zap = Polka(stroka,Ocher,Stek); if ((prav!=NULL)&&(zap!=NULL)) { cout...
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#include "CrossPLUtils.hpp" #include <android/log.h> #include <vector> namespace crosspl { /***********************************************/ /***** static variables initialize *************/ /***********************************************/ //const char* CrossPLUtils::JavaClassNameBoolean = "java/lang/Boolean";...
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/**************************************************************************** ** Meta object code from reading C++ file 'application.h' ** ** Created: Fri 21. Dec 16:08:18 2012 ** by: The Qt Meta Object Compiler version 62 (Qt 4.7.3) ** ** WARNING! All changes made in this file will be lost! ***************...
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#include <bits/stdc++.h> using namespace std; typedef signed long long ll; #undef _P #define _P(...) (void)printf(__VA_ARGS__) #define FOR(x,to) for(x=0;x<to;x++) #define FORR(x,arr) for(auto& x:arr) #define ITR(x,c) for(__typeof(c.begin()) x=c.begin();x!=c.end();x++) #define ALL(a) (a.begin()),(a.end()) #de...
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#include "stdafx.h" #include <string.h> #include <fstream> #include <iostream> #include "Accessories.h" extern int sqx[8]; extern int sqy[8]; extern int knx[8]; extern int kny[8]; extern int arx[71]; extern int ary[71]; extern int wlb[12]; extern int dtx[16]; extern int dty[16]; extern int beaconval[3...
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#include<iostream> #include<bits/stdc++.h> using namespace std; int nore[5050]={0}; void norepeat() { int i,j,k,l,s,m; for(int i=1;i<=5000;i++) { j=i;s=0;l=0;m=0; int check[10]={0}; while(1) { k=j%10; j=j/10; s++; ...
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#include "mymission/Mission.h" #include <message_filters/subscriber.h> #include <message_filters/synchronizer.h> #include <message_filters/sync_policies/approximate_time.h> #include <message_filters/time_synchronizer.h> #include <iostream> #include <fstream> #include <string> #include <opencv2/highgui.hpp> #include <...
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#include "stdafx.h" #include <iostream> #include<cmath> using namespace std; int InputArray(int *A, int n) { for (int i = 0; i < n; i++) { cin >> A[i]; } return A[0]; } int OutputArray(int*A, int n) { for (int i = 0; i < n; i++) cout<< A[i] << "\t"; return A[0]; } int InputMatrix(int **A, int str,int stlb) { ...
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#include <iostream> #include <iomanip> #include <algorithm> #include <biu/OptionParser.hh> #include <biu/LatticeDescriptorSQR.hh> #include <biu/LatticeDescriptorCUB.hh> #include <biu/LatticeDescriptorFCC.hh> #include <biu/LatticeDescriptorCKW.hh> #include <biu/LatticeModel.hh> #include <biu/LatticeProteinUtil.hh> #...
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#ifndef _AthleteRecord_H_ #define _AthleteRecord_H_ #include "BinarySearchTree.h" #include "HeapMostSearch.h" #include "Athlete.h" #include "HashedTable.h" #include "BinaryTree.h" class AthleteRecord { private: int count; BinarySearchTree<Athlete*> item; Athlete indentedTree; HashedTable *hashPtr; HeapMostSearc...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/core/client/AWSError.h> #include <aws/databrew/GlueDataBrewErrorMarshaller.h> #include <aws/databrew/GlueDataBrewErrors.h> using namespace Aws::Client; using namespace Aws::GlueDataBrew...
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#include <iostream> #include <iomanip> using namespace std; int n; int *x; bool y[10]={false}; void per(int a, int b, int c){ if(a>=n){ for(int i=0;i<a;i++) cout<<x[i]; cout<<endl; } else{ for(int i=0;i<n;i++){ if(!y[i+1]){ if(b==0&&c==0){ y[i+1]=true; x[a]=i+1; ...
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#pragma once #include <string> #include "../ScriptEngine.h" namespace script { class L2Token { public: virtual ~L2Token() = default; virtual ScriptObjectPtr execute(ScriptEngine& engine) const = 0; }; }
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// functions.hpp // Boost Logging Template library // // Author: John Torjo // // Copyright (C) 2004-2005 John Torjo (john@torjo.com) // Copyright (C) 2004-2005 Caleb Epstein (caleb.epstein@gmail.com) // // Permission to copy, use, sell and distribute this software is granted // provided this copyright notic...
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string multiply(string num1, string num2) { ll n1 = num1.size(); ll n2 = num2.size(); if (n1 == 0 || n2 == 0) return "0"; vector<ll> result(n1 + n2, 0); ll i_n1 = 0; ll i_n2 = 0; for (ll i=n1-1; i>=0; i--) { ll carry = 0; ll n1 = num1[i] - '0'; ...
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#pragma once #include <vector> #include "Eigen/Dense" #include "render/render.h" #include <pcl/io/pcd_io.h> using Eigen::MatrixXd; using Eigen::VectorXd; using namespace std; struct lmarker { double x, y; lmarker(double setX, double setY) : x(setX), y(setY) {} }; struct rmarker { double rho...
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/* $Id: syslog.cpp 591546 2019-08-16 16:59:06Z vasilche $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software/database is a "United States Government Work" unde...
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup(){ ofSetVerticalSync(true); ofSetFrameRate(60); tracking.setup(); // SensorEvent gyro; // gyro.reading.set(0, 0, 0); // gyro.timestamp = ofGetElapsedTimeMillis(); // gyro.type = GYRO; // ...
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#include <cmath> #include <iostream> #include <stdlib.h> using namespace std; int a = 2000, b = 3000, c = 2600; float uniforme(){ float u; u = (float) random(); u = u/(float)(RAND_MAX+1.0); return u; } int generademanda(){ float u, x; u = uniforme(); if (u < (c-a)/(b-a)) x = a+sqrt((b-a)*(c-a)*u); else...
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#include "Vector4.h" #include "render_data.h" #include "gut.h" #include "GutModel.h" // 畫cubemap 6個面時的鏡頭位置跟面向 Vector4 g_vCubemap_Eye(0.0f, 0.0f, 0.0f); Vector4 g_vCubemap_Up[6] = { Vector4(0.0f, 1.0f, 0.0f), // +x Vector4(0.0f, 1.0f, 0.0f), // -x Vector4(0.0f, 0.0f,-1.0f), // +y Vector4(0.0f, 0.0f, 1.0f), // -...
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#include <iostream> #include <vector> #include <string> using namespace std; bool isValidParentheses(string& s); int main() { string s = "()"; cout << char(124); cout << isValidParentheses(s) << endl; return 0; } bool isValidParentheses(string& s) { vector<char> char_stack; char_stack.push_back(s[0]); if (s....
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#include <cstdio> #include <cstdlib> #include <cstring> #include <iostream> #include <vector> #include <string> #include <algorithm> #include <stack> #include <queue> #include <set> #include <map> using namespace std; #define MOD 1000000007 #define ADD(X,Y) ((X) = ((X) + (Y)%MOD) % MOD) typedef long long i64; typedef v...
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//---------------------------------------------------------- // // SA-MP Multiplayer Modification For GTA:SA // Copyright 2004-2009 SA-MP Team // //---------------------------------------------------------- // // This provides an interface to call amx library functions // within samp-server. // //------------------...
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/* * Copyright (c) 2014, 2015 JANET(UK) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of c...
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#include <iostream> using namespace std; int main(){ int num = 0; int maxTime = 0; int temp = 0; cin >> num >> maxTime; int* array1 = new int[num]; for (int i = 0; i < num; i++) { cin >> array1[i]; } int a = 0; bool run = true; while (run) { if ((temp + array1[a]) >= maxTime+1 ||...
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/* * InputController.h * * Created on: 2 Dec 2021 * Author: ykhan */ #ifndef INPUTCONTROLLER_H_ #define INPUTCONTROLLER_H_ #include "InputDevice.h" #include "Keyboard.h" #include "Mouse.h" #include <vector> class InputController; using InputControllerPtr = std::shared_ptr<InputController>; class InputCo...
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/* * Copyright 2019 Sergey Khabarov, sergeykhbr@gmail.com * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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#include <systems/PlayerEntitySystem.hpp> #include <components/CharacterComponent.h> #include <components/SpriteComponent.hpp> #include <components/AttackComponent.hpp> #include <components/AnimationComponent.hpp> #include <Game.h> #include <EntityFactory.hpp> #include <iostream> static sf::Vector2f VecAdd(const sf::...
[ "milos.milicevic@endava.com" ]
milos.milicevic@endava.com
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/* * Written by Mosfex : www.mosfex.com * www.fb.com/mosfex * plese refer to this when using the code */ #include <Arduino.h> #include <WiFi.h> #include <WiFiMulti.h> #include <Wire.h> #include <LiquidCrystal_I2C.h> #include <WiFiClientSecure.h> WiFiMulti wifiMulti; LiquidCrystal_I2C lcd(0x3F, 16, 2); //maybe 27 2F 3...
[ "mosfexshop@gmail.com" ]
mosfexshop@gmail.com
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/****************************************************************** BSD license, check license.txt for more information. All text above must be included in any redistribution. ******************************************************************/ #include <SPI.h> #include <stdint.h> #include "Adafruit_GFX.h" #include...
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static void test(void) { apr_time_t stoptime; apr_int16_t rtnev; apr_status_t rv; int i; apr_status_t status; int snprintf_res = 0; #ifdef NOT_ASCII apr_size_t inbytes_left, outbytes_left; #endif if (isproxy) { connecthost = apr_pstrdup(cntxt, proxyhost); connectport = p...
[ "993273596@qq.com" ]
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////////////////////////////////////////////////////////////////////////////////////////////////////// // // // This file is part of the Seadex yasmine ecosystem (http://yasmine.seadex.de). // // Copyr...
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whattopick/--CrazyTanks--old-version-don-t-look
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#ifndef FIELD_H #define FIELD_H #include "CursorController.h" class Field { public: Field(int,int, int, int); virtual ~Field(); int getTotalKills(); int getTotalDefeats(); int fieldLeftCorner_[2] = {0, 2}; const static int fieldWidth_ = 30; const static int ...
[ "37048109+whattopick@users.noreply.github.com" ]
37048109+whattopick@users.noreply.github.com
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/example1_vecmult/vecmult.cpp
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apaznikov/multithreading-course
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// // vecmult.cpp: Parallel two vector multiplication // // (C) 2018 Alexey Paznikov <apaznikov@gmail.com> // #include <iostream> #include <vector> #include <random> #include <algorithm> #include <thread> #include <mutex> #include <chrono> #include <fstream> const auto nelem = 64000000; const auto maxrand = 100; cons...
[ "apaznikov@gmail.com" ]
apaznikov@gmail.com
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#ifndef LOGLOG #define LOGLOG #include <cmath> #include <cstring> #include <algorithm> #include <functional> #include <ctime> #include <cstdlib> template <class T> class LogLog { public: typedef T element; typedef unsigned long long hashed; protected: unsigned char* M; // hash<element> h; std::function<ha...
[ "iosorio@udec.cl" ]
iosorio@udec.cl
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/src/3DModules/Fitter/ReconBuffer.hh
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snoplus/snogoggles
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//////////////////////////////////////////////////////////////////////// /// \class ReconBuffer /// /// \brief Special VBO to create, store and render vertices for fitted /// positions. /// /// \author Phil G Jones <p.g.jones@qmul.ac.uk> /// /// REVISION HISTORY:\n /// 05/04/13 : P.Jones - First Revision, ne...
[ "p.g.jones@qmul.ac.uk" ]
p.g.jones@qmul.ac.uk
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/src/tools.cpp
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kenshi84/lmdbcpp-monero
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// // Created by marcin on 5/11/15. // #include "tools.h" namespace xmreg { /** * Parse key string, e.g., a viewkey in a string * into crypto::secret_key or crypto::public_key * depending on the template argument. */ template <typename T> bool parse_str_secret_key(const string& ...
[ "moneroexamples@tuta.io" ]
moneroexamples@tuta.io
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/Bootcamp/Session7/LargestElementInArray.cpp
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#include<bits/stdc++.h> using namespace std; int main(){ int a[1000]; int n; cin>>n; int max = a[0]; for(int i=0;i<n;i++){ cin>>a[i]; } for(int i=0;i<n;i++){ if(a[i]>max){ max = a[i]; } } cout<<max<<endl; }
[ "pritam1bnk@gmail.com" ]
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amir5200fx/Tonb
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#pragma once #ifndef _Geo2d_SegmentCloud_SamplesLev1_Header #define _Geo2d_SegmentCloud_SamplesLev1_Header #include <Geo2d_SegmentCloud_SamplesLev1Fwd.hxx> #include <Geo3d_SegmentCloud_SamplesLev1.hxx> #endif // !_Geo2d_SegmentCloud_SamplesLev1_Header
[ "aasoleimani86@gmail.com" ]
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/Rendrer/Physics/PhysicsManager.h
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ASDen/CGsp
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#pragma once class CGSP_CC PhysicsManager : public BaseManager { public: //typedef RigidBodyUpdateCallBack UpdateCallback; NxPhysicsSDK* gPhysicsSDK; NxScene* gScene; UserAllocator* gAllocator; NxVec3 gDefaultGravity; ErrorStream gErrorStream; bool gHard...
[ "harrrrpo@gmail.com" ]
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badcodes/vc6
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// stdafx.cpp : source file that includes just the standard includes // hdstart.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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hki2345/DirectX11_FrameWork
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#include "KCollider2D.h" #include "State.h" #include "TransPosition.h" #include "DebugManager.h" KCollider2D::KCollider2D() { m_2DCol = CreateColFi<Figure2D_DE>(COLTYPE::CT_RECT2D); } KCollider2D::~KCollider2D() { } bool KCollider2D::Init(int _Order /*= 0*/) { m_Order = _Order; state()->This_Col2DManager.PushC...
[ "hki2345@users.noreply.github.com" ]
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/bai90.cpp
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[]
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hoangtrung1999/Code-Bai-Tap-Ky-Thuat-Lap-Trinh---thay-Nguyen-Tan-Trang-Minh-Khang
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#include <iostream> using namespace std; int Calculate (int n) { int S = 0; int i = 1; while ( S < n) { S += i; cout<<S<<endl; if ( S < n) ++i; cout<<i<<endl; } return i-1; } int main() { int N; cin>>N; cout<<Calculate(N); return 0; }
[ "hoangtrung1999@yahoo.com.vn" ]
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#pragma once #include "SFMLEngine/ECS/System.h" #include "SFMLEngine/Core.h" #include <SFML/Graphics.hpp> #include <unordered_map> namespace SFMLEngine { class AnimationFrame { public: AnimationFrame() : m_ImageRect(), m_Offset() {} AnimationFrame(const sf::IntRect& rect) : m_ImageRect(rect), m_Of...
[ "sigton.scratch@gmail.com" ]
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#ifndef IMAGE_HPP #define IMAGE_HPP #include <SDL_surface.h> #include <SDL_render.h> #include <SDL_rect.h> #include <SDL_image.h> #include <string> class Image { private: SDL_Rect m_body; SDL_Texture* m_texture; public: Image(){} Image(int x, int y); ~Image(); bool load_image(std::string fil...
[ "muzolbytes@gmail.com" ]
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#include<bits/stdc++.h> using namespace std; namespace IO{ char ss[1<<17],*A=ss,*B=ss; inline char gc(){return A==B&&(B=(A=ss)+fread(ss,1,1<<17,stdin),A==B)?-1:*A++;} template<class T>inline void sd(T&x){ char c;T y=1;while(c=gc(),(c<48||57<c)&&c!=-1)if(c==45){y=-1;}x=c-48; while(c=gc(),47<c&&c<58){x=x*10...
[ "lspss92189@gmail.com" ]
lspss92189@gmail.com
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#pragma once #include <iostream> #include "war.hpp" using std::cout; int main() { knight shrek = knight(200, 0, 44); fairy fiona = fairy(100, 0, 0); war<knight, fairy> battle = war<knight, fairy>(shrek, fiona); while(battle.next()) { /* set hit(up, middle, down) a...
[ "noreply@github.com" ]
noreply@github.com