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#include <iostream> using namespace std; int main(){ char str[10]; cout << "文字列を10文字未満で入力せよ:"; cin.width(10); cin >> str; cout << "str = "; cout.width(12); cout << str << endl; cout << "str = " << str << endl; }
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#pragma once namespace CursATE::Screen { void help(); }
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#ifndef __FM_Index__FMIndex__ #define __FM_Index__FMIndex__ #include <map> #include <list> #include <iterator> #include "WaveletTree.h" class FMIndex { public: class const_iterator : public std::iterator<std::forward_iterator_tag, char> { private: const std::unique_ptr<WaveletTree> & BWT_or_BWTr;...
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/********************************************************************* ** Author: Nick DaCosta ** ** Class: 340 <Section 01> ** ** Assignment: pa 4 ** ** Certification of Authenticity: ** ** I certify that this assignment is entirely my own work. ** ********************...
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/** * Copyright Soramitsu Co., Ltd. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0 */ #include "backend/protobuf/permissions.hpp" namespace shared_model { namespace proto { namespace permissions { interface::permissions::Role fromTransport( iroha::protocol::RolePermission perm) n...
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#pragma once #include <string> #include <iostream> #include <sstream> using namespace std; class FilePosition { private: static const int FILENAMELENGTH = 32; // max length of file name char fileName[FILENAMELENGTH]; public: int blockNo; FilePosition(); ~FilePosition(); string Hash() const { stringstream strN...
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// // EffectShaders.h // Oculon // // Created by Ehsan Rezaie on 2014-05-15. // // #pragma once #include "Scene.h" #include "TimeController.h" #include "AudioInputHandler.h" #include "SimplexNoiseTexture.h" #include "FragShader.h" #include "TextureSelector.h" #include "AudioBandSelector.h" #include "cinder/gl/Gls...
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// Copyright (C) 2002-2006 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #include "CColorConverter.h" #include "SColor.h" #include "os.h" #include <string.h> namespace irr { namespace video { //! converts a...
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#include <iostream> #include <bits/stdc++.h> using namespace std; typedef long long int ll; #define fori(i, n) for (int i = 0; i < int(n); i++) #define forll(i, n) for (ll i = 0; i < ll(n); i++) #define MOD 1000000007 void neg() { cout << -1 << endl; } void No() { cout << "No" << endl; } void NO() { cout <...
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#ifdef ENABLE_TDD // // CocosGUITest.h // // #ifndef __TDD_CocosGUITest__ #define __TDD_CocosGUITest__ // Include Header #include "TDDBaseTest.h" // Class Declaration class CocosGUITest : public TDDBaseTest { protected: virtual void setUp(); virtual void tearDown(); virtual void defineTests(); virtual void will...
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/////PETER NANDOR GI2 #include <iostream> #include <fstream > #include <math.h> using namespace std; ///1. Feladat: MAXIMUM KIVALASZTAS /* void maximum_kivaszlatas(unsigned long int n, unsigned long int a[]); void kiir(unsigned long int n, unsigned long int a[]); int main() { ifstream f("be.txt"); unsigne...
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#ifndef _REVERSE_ITERATOR_H_ #define _REVERSE_ITERATOR_H_ #include "Iterator.h" namespace TinySTL{ template<class Iterator> class reverse_iterator_t{ public: typedef Iterator iterator_type; typedef typename iterator_traits<Iterator>::iterator_category iterator_category; typedef typename iterator_traits<Itera...
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:expandtab:shiftwidth=2:tabstop=2: */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use t...
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/* * OpenMPTL - C++ Microprocessor Template Library * * This program is a derivative representation of a CMSIS System View * Description (SVD) file, and is subject to the corresponding license * (see "Freescale CMSIS-SVD License Agreement.pdf" in the parent directory). * * This program is distributed in the hope...
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#include <iostream> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <ctype.h> using namespace std; class Student { friend class findStudent; public: Student(); Student(const Student&); Student(char*, char*, char*, char*, char*, char*, char*, char*, char*, char*); void set(char...
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#include <cstdio> #include <deque> struct Foo_small { int a; int b; int c; Foo_small(int a, int b, int c) : a(a), b(b), c(c) {} }; struct Foo_large { int a; int b; int c; char d[1000] = {0}; Foo_large(int a, int b, int c) : a(a), b(b), c(c) {} }; template <typename T> T fill(T deque) { for (int...
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class Solution { public: vector<string> fullJustify(vector<string>& words, int maxWidth) { vector<int> stringLen; vector<string> output; for(int i = 0; i < words.size(); i++){ stringLen.push_back(words[i].length()); } int i = 0; while(i < stringLe...
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/********************************************************************\ * * Little Dream Engine 2 * * Scene Gamera \********************************************************************/ #include "LDEgui_core.h" void LDEgui::draw( vec2i cursor, LDEfloat frametime ) { unused = 1; focus_window = 0...
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#include "salle.h" #include <QSqlQuery> Salle::Salle(int id,QString nomsalle,int capacite,int numbloc ) { this->id=id; this->nomsalle=nomsalle; this->capacite=capacite; this->numbloc=numbloc; } Salle::~Salle() { } QString Salle::getnomsalle(){ return nomsalle; } void Salle::setnomsalle(QString ...
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#include <QWidget> #include <QTextEdit> #include <QPushButton> #include <QGridLayout> #include <QSpinBox> #include <QSlider> #include <QDebug> #include <QLabel> #include <QComboBox> #include "../portaudio_engine/scopedPAContext.h" class TestA3MW : public QWidget { Q_OBJECT public: TestA3MW(QWidget* parent =...
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// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/command_buffer/service/shared_image_backing_gl_image.h" #include "base/trace_event/memory_dump_manager.h" #include "build/build_config.h" #...
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#ifndef GRIP_PIPELINE_H #define GRIP_PIPELINE_H #include <opencv2/objdetect/objdetect.hpp> #include <opencv2/highgui/highgui.hpp> #include <opencv2/imgproc/imgproc.hpp> #include <opencv2/core/core.hpp> #include <opencv2/features2d.hpp> #include <iostream> #include <stdio.h> #include <stdlib.h> #include <map> #include...
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#ifndef EMPERY_CENTER_CAPTAIN_ITEM_ATTRIBUTE_IDS_HPP_ #define EMPERY_CENTER_CAPTAIN_ITEM_ATTRIBUTE_IDS_HPP_ #include "id_types.hpp" namespace EmperyCenter { namespace CaptainItemAttributeIds { constexpr CaptainItemAttributeId ID_BEGIN(0), ID_CUSTOM_PUBLIC_END(100), ID_CUSTOM_END(200), ID_PUBLIC_END(...
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// // Created by lenovo on 2019/5/14. // //bfs /* #include <iostream> #include <queue> using namespace std; const int maxn = 100; struct node { int x; int y; } Node; int n = 6, m = 7; int matrix[maxn][maxn] = {{0, 1, 1, 1, 0, 0, 1}, {0, 0, 1, 0, 0, 0, 0}, ...
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#include <bits/stdc++.h> #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/tree_policy.hpp> using namespace std; using namespace __gnu_pbds; template <typename T> using ordered_set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>; #define endl '\n' #define...
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// DlgEditSphere.cpp : implementation file // #include "stdafx.h" #include "..\RTTIProps.h" #include "DlgEditSphere.h" #include "EngineMaterial.h" #include "DlgChooseMaterial.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif // static members float...
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#pragma once #include "Core.h" #include "UniEngineAPI.h" #include "CameraComponent.h" #include "TransformManager.h" namespace UniEngine { class UNIENGINE_API CameraControlSystem : public SystemBase { float _Velocity = 20.0f; float _Sensitivity = 0.1f; float _LastX = 0, _LastY = 0, _LastScrollY = 0...
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#include <fstream> #include <iostream> using namespace; int main(); { int audio; void audio.mp3.npm(); const << 'sound.mp3' << 'npm'; const << 'Options/audio.json' << 'npm';   void  audio.loop.npm('npm audio loop'); const << 'looping' << 'npm'; return 0; }
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// // HashNode.cpp // Nodes // // Created by Orton, Emily on 5/9/16. // Copyright © 2016 CTEC. All rights reserved. // #include "HashNode.hpp" template<class Type> HashNode<Type> :: HashNode() { } template<class Type> HashNode<Type> :: HashNode(int key, const Type& value) { this->key = key; this->va...
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#include <Servo.h> const byte US = 7, LEFT_H = 9, RIGHT_H = 10; Servo left_h, right_h; void setup() { Serial.begin(9600); pinMode(US, OUTPUT); left_h.attach(LEFT_H); right_h.attach(RIGHT_H); } void loop() { if(get_us(US, US + 1) < 20){ left_h.write(45); right_h.write(45); delay(1000); Seri...
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#include <iostream> #include <bits/stdc++.h> using namespace std; struct Interval { int start; int end; Interval() : start(0), end(0) {} Interval(int s, int e) : start(s), end(e) {} }; //O(n) vector<Interval> insert(vector<Interval>& intervals, Interval newInterval) { vector<Interval> res...
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// ASProjectOne.cpp : This file contains the 'main' function. Program execution begins and ends there. // Aswin Shaji COSC 1436-73426 #include "pch.h" #include <iostream> #include <iomanip> using namespace std; int main() { double N; // Number of standard drinks double W; // Weight of a person int gend...
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#include "stdio.h" #include "stdlib.h" #include "SQLConnection.h" #include "SQLException.h" #include "SQLResult.h" using namespace std; //#include <unistd.h> int main() { CSQLConnection sqlconn; sqlconn.Open("192.169.1.130", "smsaccount", "root", "521521", 3306); while (1) { try { ...
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namespace caching{ void psdes(unsigned long *lword, unsigned long *irword); }//end namespace caching
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#ifndef EARN_MUCH_SCHOLARSHIP_ #define EARN_MUCH_SCHOLARSHIP_ #include<iostream> using namespace std; class Student{ int (*stu)[5]; int num; public: void sort(); void display(); Student(int number); ~Student(){delete []stu;}; void swap(int*s1,int*s2); }; #endif Student::Student(int number){ int i=0; num=num...
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/* Blinking LED Created by Brian Schuster 11/10/14 */ void setup() { pinMode(13, OUTPUT); //Setting pin 13 to 'output' mode } void loop() { digitalWrite(13, HIGH); delay(1000); digitalWrite(13, LOW); delay(1000); }
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/** * 最简单的基于DirectShow的视频播放器(Custom) * Simplest DirectShow Player (Custom) * * 雷霄骅 Lei Xiaohua * leixiaohua1020@126.com * 中国传媒大学/数字电视技术 * Communication University of China / Digital TV Technology * http://blog.csdn.net/leixiaohua1020 * * 本程序是一个简单的基于DirectShow的视频播放器。该播放器通过逐个添加 * 滤镜并连接这些滤镜实现了视频的播放。适合初学者学习Direc...
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#include "dowidget.h" dowidget::dowidget(QWidget *parent) : QWidget(parent) { doButton=new QPushButton(this); undoButton=new QPushButton(this); doButton->setGeometry(0,0,35,25); undoButton->setGeometry(35,0,35,25); doButton->setCursor(Qt::PointingHandCursor); undoButton->setCursor(Qt::PointingH...
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#include "util.h" #include <algorithm> #include <stdexcept> std::vector<unsigned char> convertIntToVectorLE(const uint64_t val_int) { std::vector<unsigned char> bytes; for(size_t i = 0; i < 8; i++) { bytes.push_back(val_int >> (i * 8)); } return bytes; } // Convert bytes into boolean vector....
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#ifndef GOL_THREAD_THREADPOOL_HPP #define GOL_THREAD_THREADPOOL_HPP #pragma once #include <condition_variable> #include <functional> #include <future> #include <mutex> #include <queue> #include <stdexcept> #include <thread> #include <type_traits> #include <utility> #include <vector> namespace gol { class threadpool ...
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#ifndef _UTILS_H__ #define _UTILS_H__ #include <opencv2/opencv.hpp> #include "face_detection.h" #include <fstream> #include <io.h> void faceDetect(cv::Mat img); void warpFace(cv::Mat& face, cv::Mat& warp_face,const FacePts& pts, FacePts& rotation_pts); void setUpGausssian(int kernel_width, int kernel_height, std::v...
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//Interrupts variables #define FASTLED_ALLOW_INTERRUPTS 0 #define ANALOG_PIN_0 35 volatile int interruptCounter, timer_active = 0; int totalInterruptCounter = 0, analog_value = 0; /** Functions prototypes .. **/ void stopTimer(); void startTimer(); //Timer interrupt routine hw_timer_t * timer = NULL; portMUX_TYPE ti...
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//****************************************************************** // Filename : dia-lab-2b.cpp // Date : 26 July 2019 // Subject : CSDC101 - Fundamentals of Programming // First Semester, SY 2019 - 2020 // Activity : Laboratory Exercise 2 // Problem Title : Drawing Characters // Input : // Output : // // Honor Code ...
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/* ************************************************************************** */ /* */ /* :::::::: */ /* split.cpp :+: :+: ...
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#pragma once #include "Mesh.h" class WorldMesh : public Mesh { public: static WorldMesh* getInstance(IDirect3DDevice9* device); ~WorldMesh(void); void render(IDirect3DDevice9* device); protected: WorldMesh(IDirect3DDevice9* device); private: void initialize(IDirect3DDevice9* device); public: ...
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#include "stdafx.h" #include "lab4Dlg.h" #include "Translation.h" //全局变量声明 //Mat SrcImg; //颜色值变量 int h_lower[2] = { 100 ,15}; int s_lower = 52; int v_lower = 46; int h_upper[2] = { 120 ,40}; int s_upper = 255; int v_upper = 255; vector<cv::RotatedRect>ColorRect; vector<int>CarLabel; //用标签来定义矩形 Mat Translation(Mat& in...
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// Copyright (c) 2017-2021, University of Cincinnati, developed by Henry Schreiner // under NSF AWARD 1414736 and by the respective contributors. // All rights reserved. // // SPDX-License-Identifier: BSD-3-Clause #include "app_helper.hpp" #include <array> #include <atomic> #include <complex> #include <cstdint> #incl...
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// TODO: rewrite and refactor to lint int n, inv; vector<int> basis[505]; lint gyesu = 1; void insert(vector<int> v){ for(int i=0; i<n; i++){ if(basis[i].size()) inv ^= 1; // inversion num increases if(v[i] && basis[i].empty()){ basis[i] = v; return; } if(v[i]){ lint minv = ipow(basis[i][i], mod - 2...
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#include "utils.h" #include "../../../add_on/scriptarray/scriptarray.h" #include "../../../add_on/serializer/serializer.h" namespace Test_Addon_Serializer { struct CStringType : public CUserType { void Store(CSerializedValue *val, void *ptr) { val->SetUserData(new std::string(*(std::string*)ptr)); } ...
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#include "noise_median.h" NoiseMedian::NoiseMedian(PNM* img) : Convolution(img) { } NoiseMedian::NoiseMedian(PNM* img, ImageViewer* iv) : Convolution(img, iv) { } PNM* NoiseMedian::transform() { int width = image->width(); int height = image->height(); PNM* newImage = new PNM(width, height, ima...
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/* * PidState.h * * Created on: 06 nov 2018 * Author: franc */ #ifndef CONTROLLER_H_ #define CONTROLLER_H_ #include <WString.h> enum EncoderMovement {EncMoveNone=-1,EncMoveCW=0,EncMoveCCW=1}; enum EncoderPushButtonState {EncoderPushButtonNone=0, EncoderPushButtonPressed=1}; #include "Menu....
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#include <iostream> #include <set> #include <vector> #include <algorithm> using namespace std; int main() { int T; cin >> T; for (int test = 1; test <= T; ++test) { int n; cin >> n; vector<string> s(n); vector<int> pos(n, 0); for (int i = 0; i < n; ++i) ...
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#include<string> #include<vector> #include<iostream> #include<algorithm> #include<stack> #include<math.h> #include<map> #include<set> using namespace std; int main() { int n; cin >> n; vector<int>vec; for (int i = 0; i < n; ++i){ int temp; cin >> temp; vec.push_back(temp); } for (int i = 1; i < n; ++...
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#include "Map.h" #include "TextureManager.h" int lvl1[20][25] = { {0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,...
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#include <bits/stdc++.h> using namespace std; const int M = 8009999, N = M; vector<int> g[N]; int n, m, I[N], O[N], S, f[N], i, a, u; queue<int> q; int main() { cin >> n >> m; for (; i < m; i++) cin >> a >> u, g[a].push_back(u), I[u]++, O[a]++; for (i = 1; i <= n; i++) if (!I[i]) f[i] = 1, q.push(i)...
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class Solution { public: int numWays(int n, int k) { if (n == 0) return 0; if (n == 1) return k; vector<int> dp(n, 1); dp[1] = k; for (int col = 2; col < n; col++) { dp[col] = dp[col - 1] * (k - 1) + dp[col - 2] * (k - 1); ...
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#include "Laborator7.h" #include <vector> #include <string> #include <iostream> #include <Core/Engine.h> using namespace std; Laborator7::Laborator7() { } Laborator7::~Laborator7() { } void Laborator7::Init() { { Mesh* mesh = new Mesh("box"); mesh->LoadMesh(RESOURCE_PATH::MODELS + "Primitives", "box.obj"); ...
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//---------------------------------------- // Project: Multispectral Image PreProcessing Tool // Partially developed by: pr5syl3ed // Date: 2017-08-18 //---------------------------------------- // OpenCV License // //By downloading, copying, installing or using the software you agree to this license. //If you...
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//------------------------------------------------------------------------------ // <copyright file="SkeletonPanel.h" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ #pragma onc...
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// Code written by Aaron Bloomfield, 2014 // Released under a CC BY-SA license // This code is part of the https://github.com/aaronbloomfield/pdr repository #include <iostream> #include "heap.h" using namespace std; // default constructor binary_heap::binary_heap() : heap_size(0) { heap.push_back(0); } // builds...
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// File doc/quickbook/oglplus/quickref/enums/color_buffer_class.hpp // // Automatically generated file, DO NOT modify manually. // Edit the source 'source/enums/oglplus/color_buffer.txt' // or the 'source/enums/make_enum.py' script instead. // // Copyright 2010-2019 Matus Chochlik. // Distributed under the Boost ...
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#include <stdio.h> #include <stdlib.h> typedef struct q_ { int* queue; int front, rear; int capacity; }Queue; //서버(Queue) void Push(Queue* q, int data) { if ((q->rear + 1) % q->capacity == q->front) return; //rear가 0,1,2,3,4 가 되는 코드 /*rear = rear + 1; if (rear == 5) rear = 0;*/ q->rear = (q->rear + 1) % ...
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#ifndef QVISTA_H #define QVISTA_H #include <QGraphicsView> #include <QMouseEvent> #include <QWheelEvent> #include <QDebug> class QVista : public QGraphicsView { Q_OBJECT public: explicit QVista(QWidget *parent = Q_NULLPTR); explicit QVista(QGraphicsScene *scene, QWidget *parent = Q_NULLPTR); ~QVista();...
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#include <cstdio> #include <algorithm> using namespace std; int a[110]; bool cmp(int x,int y) { return x>y; } int main(void) { int t,n,s,p; scanf("%d",&t); for(int cas=1;cas<=t;cas++) { scanf("%d%d%d",&n,&s,&p); int res=0; for(int i=0;i<n;i++) scanf("%d",a+i); sort(a,a+n,cmp); for(int i=0;i<n;i++) { ...
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#pragma once #include "lvector2.h" template <typename tv> class lline2d; template <typename tv> class lrect; template <typename tv> class ltri2d; enum EDetect { // 在外 在内 交叉 eOutSide, eInSide, eCross }; // 一个点是否在两个点之间 template <typename tv> bool inside(const tv& vdet, const tv& vmin, const tv& vmax) { return l...
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/****************************************/ /*内 容 ゲームクラスのソースファイル */ /*制作者 加藤駿 */ /*制作日 2016/11/10 */ /****************************************/ #include "cocos2d.h" #include "GameMain.h" #include"Player.h" #include"HackMan.h" USING_NS_CC; //+ーーーーーーーーーーーー //|機 能:ゲームのコンストラクタ //|引 数:なし(void) //+ーーーーーーーーーーーー Hac...
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/* Создадим класс изображения */ #pragma once #include <iostream> #include <vector> #include <array> #include <fstream> #include <algorithm> class Image { private: int mWidth {0}; int mHeight {0}; std::vector<unsigned char> mData {}; public: struct Color { unsigned char r, g, b; ...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SERVICES_NETWORK_TEST_TEST_URL_LOADER_FACTORY_H_ #define SERVICES_NETWORK_TEST_TEST_URL_LOADER_FACTORY_H_ #include <map> #include <string> #inclu...
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// [[Rcpp::depends(RcppEigen)]] // [[Rcpp::depends(RcppNumerical)]] #include <Rcpp.h> #include <RcppNumerical.h> #include "VegFun.hpp" #include "Fluxfunctions.hpp" using namespace Numer; using namespace Rcpp; // static stress function // [[Rcpp::export]] double zeta(double s,double s_star, double s_w,double q) { dou...
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#include "use_131.h" #include "library.h" int use_131() { int x = 131; x += library_function_0(x); x += library_function_1(x); x += library_function_2(x); x += library_function_3(x); x += library_function_4(x); x += library_function_5(x); x += library_function_6(x); x += library_fu...
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#include "test_display_html_convertor.h" #include <QDebug> const QString htmlLineFeed = "<br>"; const QString htmlCursorBegin = "<u>"; const QString htmlCursorEnd = "</u>"; //const QString htmlHighlightingBegin = "<font color=\"#8852C5\"><b>"; //const QString htmlHighlightingEnd = "</b></font...
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#ifndef __XHTTPDSERVER_H__ #define __XHTTPDSERVER_H__ #include <memory> #include "Socket.h" #include "xhttpdWorker.h" class xhttpdServer : public std::enable_shared_from_this<xhttpdServer> { public: xhttpdServer(uint16_t port, size_t threads); virtual ~xhttpdServer(); void start(); private: Socket listen...
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/************************************************************************* > File Name: d.cpp > Author: Samuel > Mail: enminghuang21119@gmail.com > Created Time: Mon May 25 18:06:17 2020 *************************************************************************/ #include <bits/stdc++.h> using namespace std; in...
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/******************************************************************************* * インクルードファイル *******************************************************************************/ #include <d3dx9.h> #include "item.h" #include "common.h" #include "texture.h" #include "sprite.h" #include "player.h" /************************...
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#include <iostream> #include<fstream> #include <cmath> using namespace std; static int nRow, nCol; class Image { public: int iRow, jCol, label; int numRow, numCol, minVal, maxVal; int** zeroFramedAry; int** createZeroFramedAry(int** arr, int numRow, int numCol, int frameSize) { arr = new int*[numRow + frameSiz...
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2017-2018 The PIVX developers // Copyright (c) 2018 The BlacerCoin developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. // // Wraps dumb protocol buffer pa...
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#pragma once class PhysxAllocator : public physx::PxAllocatorCallback { public: virtual void* allocate(size_t size, const char* typeName, const char* filename, int line) override { #ifdef PHYSX_DEBUG_ALLOCATIONS FLUX_LOG(Log, "[PhysxAllocator::allocate()] Allocated %d bytes for %s at %s (%d)", size, typename, fil...
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/* @author: Yusuf Furkan Yucesoy */ #include <stdio.h> #include <iostream> #include <vector> #include <map> #include <list> #include "Q1.h" using namespace std; map<int, std::list<int>::iterator> m; list<int> l; map<int, std::list<int>::iterator>::iterator medianPtr; // Returns "true" if the DS is e...
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/********************************************************************** * * GEOS - Geometry Engine Open Source * http://geos.osgeo.org * * Copyright (C) 2018 Paul Ramsey <pramsey@cleverlephant.ca> * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public...
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/********************************************************************************** * Program name: move.hpp * Author: Tim Glew * Date: 12/19/2019 * Desription: This is the declaration of the class Move which represents one * game move made by a player. * See below for memb...
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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. #include "CrashDebugHelperPrivatePCH.h" #include "ModuleInterface.h" #include "ModuleManager.h" #include "CrashDebugHelperModule.h" IMPLEMENT_MODULE(FCrashDebugHelperModule, CrashDebugHelper); DEFINE_LOG_CATEGORY(LogCrashDebugHelper); void FCrashDebugHelpe...
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#ifndef CAMERA_H #define CAMERA_H #include <glad/glad.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <vector> // Defines several possible options for camera movement. Used as abstraction to stay away from window-system specific input methods enum Camera_Movement { FORWARD, BACKWAR...
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#include "ofxBranch.h" ofxBranch::ofxBranch(glm::vec4 _startPos, glm::vec4 _endPos, glm::quat _orientation, glm::vec3 _startDir){ startPos = _startPos; startDirection = _startDir; endPos = _endPos; startOrientation = _orientation; endDirection = calculateEndDirection(_startPos, _endPos); endO...
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#include "log_stream.hpp" #include <Windows.h> namespace logging { const char* log_level_name[static_cast<const std::uint32_t>(level::NUM_LOG_LEVELS)] = { "TRACE ", "DEBUG ", "INFO ", "WARN ", "ERROR ", "FATAL ", "" }; }
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/* All modification made by Cambricon Corporation: © 2018 Cambricon Corporation All rights reserved. All other contributions: Copyright (c) 2014--2018, the respective contributors All rights reserved. For the list of contributors go to https://github.com/BVLC/caffe/blob/master/CONTRIBUTORS.md Redistribution and use in ...
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#include "opencv2/opencv.hpp" using namespace cv; using namespace std; #define DEBUG 0 void cartoonifyImage(InputArray src, OutputArray dst, bool isAlien = false) { Mat srcColor = src.getMat(); // 에지 검출 Mat gray; cvtColor(srcColor, gray, COLOR_BGR2GRAY); #if DEBUG == 1 imshow("gray", gray); #endif const int MEDI...
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// https://atcoder.jp/contests/arc122/tasks/arc122_b #define STATIC_MOD 1e9 + 7 #ifdef BTK /*<head>*/ # include "Template.hpp" /*</head>*/ #else /*<body>*/ /* #region auto includes */ /* #region stl */ /*<stl>*/ # include <bits/stdc++.h> # include <sys/types.h> # include <unistd.h> using namespace std; /*<...
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#include <boost/function.hpp> #include "codequest.hpp" namespace CodeQuest { using boost::function; typedef function<code (const dynamic_operator_vector&,bool)> solver; solver solver_072 = solveForFixedSize<dynamic_operator_vector,72>; }
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/* Copyright © 2017 Apple Inc. All rights reserved. * * Use of this source code is governed by a BSD-3-clause license that can * be found in the LICENSE.txt file or at https://opensource.org/licenses/BSD-3-Clause */ #ifndef TURI_USER_PAGEFAULT_H_ #define TURI_USER_PAGEFAULT_H_ #include <cstdint> #include <cstddef> ...
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#pragma comment(lib, "d3d9.lib") #pragma comment(lib, "d3dx9.lib") #pragma comment(lib, "winmm.lib") #pragma comment(lib, "gdiplus.lib") #include "..\Common\application.h" #include "..\Common\dx9ext.h" #include "..\Common\3Dmath.h" // helper macros #define TITLE "Shader sample 37: Cel shading" #define MYERROR(x) ...
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//------------------------------------------------------------------------------------------ // Copyright (c)2005-2010 PPLive Corporation. All rights reserved. //------------------------------------------------------------------------------------------ #include "Common.h" #include "protocol/Protocol.h" #include "...
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#include "../include/data_structure.hpp" #include <regex> std::string __to_type(std::string incoming){ if(incoming == "string"){ return "std::string"; }else if(incoming == "integer-list"){ return "int * "; }else if(incoming == "integer"){ return "int"; }else if(incoming == "decimal"){ return "f...
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#include "xtp_quote_handler.h" #include "glog/logging.h" #include "rapidjson/writer.h" #include "rapidjson/stringbuffer.h" #include "common/converter.h" #include "common/utils_func.h" const char *exchange_SSE = "SSE"; const char *exchange_SZSE = "SZSE"; const char *exchange_UNKNOWN = "UNKNOWN"; XTPQuoteHandler::XTP...
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#ifndef __motor_top_H__ #define __motor_top_H__ #include "motor_config.h" #include "motor_contorl.h" /*******************MOTOR1************************/ #define RCC_MOTOREN1 RCC_AHB1Periph_GPIOE #define GPIO_MOTOREN1 GPIOE #define GPIO_MOTOREN1_Pin GPIO_Pin_8 #define MOTOREN1_OFF() ...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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#include<bits/stdc++.h> using namespace std; int main(){ char x[20]; cin>>x; cout<<x<<endl; return 0; }
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#include <iostream> #include <algorithm> #include <functional> #include <string> #include <vector> #include <set> #include <queue> #include <stack> #include <numeric> #include <bitset> #include <map> #include <set> #include <list> #include <unordered_set> #include <unordered_map> #include <stdlib.h> using namespace st...
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/******************************************************************************* * Copyright (C) 2005, Quest Software, Inc. All rights reserved. * Copyright (C) 2006, Novell, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the ...
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#pragma once #include <string> #include <vector> #ifdef VORTEX_HAS_FEATURE_MONGO #include <mongocxx/client.hpp> #endif #include <Maze/Maze.hpp> #include <Core/Storage/Mongo/Db.h> #include <Core/Storage/Mongo/Collection.h> namespace Vortex::Core::Storage::Mongo { class Mongo { public: VORTEX_CORE_API Mongo(); V...
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#include "nuskaitymas.h" void nuskaityti(string failoVardas, vector <string>& adresai) { ifstream fd(failoVardas); try { if (fd.fail()) throw std::runtime_error("Failas nerastas \n"); } catch (const std::runtime_error& e) { std::cout << e.what(); return; ...
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