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//===-- PPCAsmPrinter.cpp - Print machine instrs to PowerPC assembly ------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. #include "TestinGrounds.h" #include "Modules/ModuleManager.h" IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, TestinGrounds, "TestinGrounds" );
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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#pragma once #include "ZHM5SBTag.h" #include "SHM5SBShared.h" #include "ESBTagMode.h" #include "SCharacterTagInfo.h" class alignas(16) ZHM5SBTagMode { public: ZHM5SBTag m_aTags[32]; unsigned int m_nNumTags; unsigned int m_nMaxNumTags; TArray<ZHM5SBTag> m_aUntaggableActorTags; bool m_bZoom; boo...
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class Solution { public: bool iscyclic(vector<vector<int>> &adj,int curr,vector<int> &visited){ if(visited[curr]==2) return true; visited[curr]=2; for(int i=0;i<adj[curr].size();i++) { if(visited[adj[curr][i]]!=1){ if(iscyclic(adj ,adj[curr][i],visited...
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/******************************************************************************** ** Form generated from reading UI file 'widget.ui' ** ** Created by: Qt User Interface Compiler version 5.11.1 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! *******************************************...
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/** * Created by K. Suwatchai (Mobizt) * * Email: k_suwatchai@hotmail.com * * Github: https://github.com/mobizt * * Copyright (c) 2021 mobizt * */ /** Prerequisites * * Cloud Functions deployment requires the pay-as-you-go (Blaze) billing plan. * * IAM owner permission required for service account us...
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/*----------------------------------------------------------------------------*/ /* Copyright (c) FIRST 2008. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib. */ /*--------------...
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#ifndef DRIVER_H #define DRIVER_H #include <QTableWidget> #include <vector> #include <windows.h> #include "utils.h" class Driver { private: int get_data(HKEY hkey, LPCWSTR lpszSubKey, vector<item> &table_data, const QString &keyname); public: Driver(); int setTableData(QTableWidget *table); }; ...
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/* choices.cpp Created by: baz Date: 2019-04-02 23:44 */ #include <iostream> template <class T> T lesser(T a, T b) { return a < b ? a : b; } int lesser(int a, int b) { a = a < 0 ? -a : a; b = b < 0 ? -b : b; return a < b ? a : b; } int main() { using namespace std; int m = 20; int n = -30; doubl...
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/* * zglProgram.cpp * * Created on: Apr 30, 2014 * Author: Andrew Zhabura */ #include "zglProgram.h" #include <fstream> namespace ZGL { zglProgram::zglProgram() : m_prgID(0) { } zglProgram::~zglProgram() { } bool zglProgram::LoadShaders(ShaderInfo* shaders) { m_prgID = glCreat...
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// ************************************************************************** // // // // ::: :::::::: // // Intern.cpp :+: :+: :+: ...
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#ifndef _OBSERVER_H #define _OBSERVER_H #include <iostream> #include <list> class Observer{ private: //... public: Observer(){} virtual ~Observer(){} virtual void Update() = 0; }; #endif
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/* Copyright 2018 Istio Authors. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicab...
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// Copyright 2018 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in w...
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/* NiuTrans.Tensor - an open-source tensor library * Copyright (C) 2017, Natural Language Processing Lab, Northestern University. * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the L...
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#ifndef __AEP_CHECKER_RESOURCES_HPP__ #define __AEP_CHECKER_RESOURCES_HPP__ /***************************************************************************/ namespace Aep { namespace Resources { /***************************************************************************/ namespace CommonValues { /*******************...
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/* * Copyright (c) 2012-2013, Guillermo A. Amaral B. (gamaral) <g@maral.me> * All rights reserved. * * This file is part of Marshmallow Game Engine. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redi...
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#ifndef _MATRIX_IO_H_ #define _MATRIX_IO_H_ #include <iostream> #include "MatrixInterfaces.h" #include "MatrixViews.h" // Dense Mathematica output template <class T> typename IsReadableMatrix<typename T::readable_matrix, std::ostream& >::type operator<<(std::ostream& os, const T &view){ os << "{" << s...
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#ifndef ABSORBONLY_H_INCLUDED #define ABSORBONLY_H_INCLUDED #include <iostream> #include <stdlib.h> #include <fstream> #include <vector> #include <string> #include "random_number.h" #include "media_structure.h" bool absorbOnly(std::string output_file); #endif // ABSORBONLY_H_INCLUDED
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#ifndef CSCCalibrateDigis_CSCCalibDigisProducer_h #define CSCCalibrateDigis_CSCCalibDigisProducer_h /** \class CSCCalibDigisProducer * * Reads in calibration database and computes the average strip gain G for whole CSC System. * Then, it loops over all CSCStripDigis, and it scales the ADC counts of each channel i ...
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/* * Manager.h * * Created by Imanol Gomez on 17/06/15. * */ #pragma once //========================== class Manager ============================== //============================================================================ /** \class Manager Manager.h * \brief Base class for all managers. * \details Provid...
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#include <bits/stdc++.h> #ifndef ONLINE_JUDGE #define gc getchar #define pc putchar #else #define gc getchar_unlocked #define pc putchar_unlocked #endif using namespace std; #define vi vector<int> #define si set<int> #define vs vector<string> #define pii pair<int,int> #define vpi vector<pii> #defi...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/previews/core/previews_features.h" #include "build/build_config.h" namespace previews { namespace features { // Kill switch (or ho...
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#include "binary_search_tree.h" #include "node.cpp" #include <iostream> using namespace std; template<typename T> binary_search_tree<T>::binary_search_tree() { root = nullptr; s = 0; } template<typename T> void binary_search_tree<T>::insert(T d){ // insert value into tree s ++; if (root...
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// Copyright (c) 2009-2012 Bitcoin Developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <iostream> #include <fstream> #include "init.h" // for pwalletMain #include "bitcoinrpc.h" #include "ui_interface.h" #in...
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/* * main.cpp * * Created on: Jul 30, 2018 * Author: chetan */ #include <uWS/uWS.h> #include <iostream> #include "json.hpp" #include <math.h> #include "ukf.h" #include "tools.h" using namespace std; // for convenience using json = nlohmann::json; // Checks if the SocketIO event has JSON data. // If the...
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#include "Mesh.h" #include <vector> #include <iostream> #include <exception> Mesh::Mesh(const std::string& fileName) { Reload(fileName); } Mesh::Mesh(Vertex* vertices, unsigned int numVertices, unsigned int* indices, unsigned int numIndices) { IndexedModel model; for(unsigned int i = 0; i < numVertices; i++){ ...
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// Name: ManEater, Version: 1.0.0 #include "../pch.h" /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Functions //-------------------------------------------------...
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/** * \file M2msessWzsk.cpp * job handler for job M2msessWzsk (implementation) * \copyright (C) 2016-2020 MPSI Technologies GmbH * \author Emily Johnson (auto-generation) * \date created: 5 Dec 2020 */ // IP header --- ABOVE #ifdef WZSKCMBD #include <Wzskcmbd.h> #else #include <Wzskd.h> #endif #include "M2mse...
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/* Given a binary matrix, Your task is to complete the function maxArea which the maximum size rectangle area in a binary-sub-matrix with all 1’s. The function takes 3 arguments the first argument is the Matrix M[ ] [ ] and the next two are two integers n and m which denotes the size of the matrix M. Your function s...
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// Copyright 2009 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of ...
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//----------------------------------------------------------------------------- // Includes //----------------------------------------------------------------------------- #include <SGE.h> using namespace SGE; //----------------------------------------------------------------------------- // Class Definitions //-----...
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/* ** EPITECH PROJECT, 2020 ** RType_2020 ** File description: ** End */ #include "End.hpp" End::End() : AScene(END) { std::string dir = __FILE__; dir = dir.substr(0, dir.find_last_of("\\/")); sf::Texture *textureBg = new sf::Texture(); if (textureBg->loadFromFile(dir + "/../img_src/end.png") == fals...
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// This file was generated based on /usr/local/share/uno/Packages/FuseJS/1.9.0/UserEvents.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Scripting.IModuleProvider.h> #include <Fuse.Scripting.NativeModule.h> #include <Uno.IDisposable.h> namespace g{namespace Fuse{name...
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#include <iostream> int main() { // We want to find the mode (most common value) of this array const int ARRAY_SIZE = 12; int surveyData[ARRAY_SIZE] = {4, 7, 3, 8, 9, 7, 3, 9, 9, 3, 3, 10}; // We could sort it and then device a counting strategy to count // how often the value doesn't change when...
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#ifndef GUN_H #define GUN_H #include "oxygine-framework.h" #include "config.h" #include "Bullet.h" using namespace oxygine; using namespace std; class Gun : public Actor { public: Gun(vector<spBullet> &bullets); void _rotate(double angle); void fire(Vector2 position, double ship_angle, double speed, int...
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// https://atcoder.jp/contests/abc193/tasks/abc193_d #define CIN_ONLY #define DECIMAL_DIGITS 10 #define STATIC_MOD 1e9 + 7 #ifdef BTK /*<head>*/ # include "Template.hpp" /*</head>*/ #else /*<body>*/ /* #region auto includes */ /* #region stl */ /*<stl>*/ # include <bits/stdc++.h> # include <sys/types.h> # ...
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/* * Instruction.cpp * * Created on: 20 mars 2017 * Author: Pierre */ #include "Instruction.h" Instruction::Instruction() { // TODO Auto-generated constructor stub } Instruction::~Instruction() { // TODO Auto-generated destructor stub }
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/* * File: NXEngine.h * * author: 张雄(zhang xiong, 1025679612@qq.com) * date: 2017_04_10 * purpose: define engine class */ #pragma once #include "../math/NXVector.h" namespace NX { class Engine { }; struct RenderParameter { class MVMatrixController *pMVController; class ProjectController *pPro...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_DATA_USE_MEASUREMENT_CORE_DATA_USE_USER_DATA_H_ #define COMPONENTS_DATA_USE_MEASUREMENT_CORE_DATA_USE_USER_DATA_H_ #include <memory> #...
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//================================================================================================= /*! // \file blazemark/blitz/DMatDMatSub.h // \brief Header file for the Blitz++ dense matrix/dense matrix subtraction kernel // // Copyright (C) 2012-2017 Klaus Iglberger - All Rights Reserved // // This file is par...
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#include <windows.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <msgqueue.h> #include <time.h> #include <errno.h> #include <expat.h> #include <ctype.h> #include "CommonDefines.h" #include "Crc32.h" // CRC routines from the Common library #include "Global.h" #define CALIBRATION...
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#include <cassert> #include <algorithm> #include <iostream> #include <string> #include "stable_vector.hpp" using namespace std; int main() { stable_vector<int> v1; return 0; }
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#include "read_Inputs.hpp" #include "Generate_snset.hpp" Eigen::MatrixXd generate_snap_matrix( const int Nr, const int Ns, const int ds, const int init, std::vector<int> Cols, std::string inputfile, ...
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#include <pthread.h> #include <sys/mman.h> #include <sys/types.h> #include <unistd.h> #include <errno.h> #include <pthread.h> #include "helper.h" /* 全局变量 */ int64 targetPerThread = 1000000; int64 targetShared = 0; struct mt { int num; pthread_mutex_t mutex; pthread_mutexattr_t mutexattr; }; int main(int...
[ "jianzhao@jianzhaodeMacBook-Pro.local" ]
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// Qusestion 1365. How Many Numbers Are Smaller Than the Current Number // Given the array nums, for each nums[i] find out how many numbers in the array are smaller than it. That is, for each nums[i] you have to count the number of valid j's such that j != i and nums[j] < nums[i]. // Return the answer in an array...
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#include <bits/stdc++.h> #define MAXN 10001000 typedef long long ll; using namespace std; int n; int c[MAXN], a[MAXN]; bool marked[MAXN]; int main(){ #ifndef ONLINE_JUDGE freopen("input.txt", "r", stdin); #endif ios_base::sync_with_stdio(false); cin >> n; memset(c, 0, ...
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int count=0; void food_loop(){ if(count%100==0){ digitalWrite(FOODFEEDER,HIGH); }else if(count%100==5){ digitalWrite(FOODFEEDER,LOW); } count++; } String commandFoodFeed(JsonObject& root,String commandJson){ int switchAction=root["data"]["switchAction"]; Serial.println(switchAction); if(s...
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#include "optionsdialog.h" #include "ui_optionsdialog.h" #include "bitcoinunits.h" #include "monitoreddatamapper.h" #include "netbase.h" #include "optionsmodel.h" #include <QDir> #include <QIntValidator> #include <QLocale> #include <QMessageBox> #include <QRegExp> #include <QRegExpValidator> OptionsDialog::OptionsDi...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file exists for Unix systems which don't have the inotify headers, and // thus cannot build file_watcher_inotify.cc #include "base/fil...
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// Copyright 2020 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include <algorithm> #include <cfloat> #include <chrono> #include <cmath> #include <functional> #include <limits> #include <mutex> #include <random> #inclu...
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#include <iostream> using namespace std; void doSomething(int students_scores[]) // size 표시하지 않아도 됨 { cout << students_scores[0] << endl; cout << students_scores[1] << endl; cout << students_scores[2] << endl; cout << (int)&students_scores << endl; cout << "size: " << sizeof(students_scores) << endl; } int mai...
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#pragma once #include <SimpleMath.h> #include <trview.common/Event.h> #include <trview.app/Camera/ICamera.h> #include <trview.app/Graphics/ILevelTextureStorage.h> namespace trview { struct IMeasure { virtual ~IMeasure() = 0; /// Event raised when the measure distance has changed. Even...
[ "noreply@github.com" ]
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/* //@HEADER // ************************************************************************ // // test_termination_action_common.h // vt (Virtual Transport) // Copyright (C) 2018 NTESS, LLC // // Under the terms of Contract DE-NA-0003525 with NTESS, LLC, // the U.S. Go...
[ "jliffla@sandia.gov" ]
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// MainWnd.cpp #include "MainWnd.h" int WINAPI _tWinMain( HINSTANCE hInstance, HINSTANCE, PTSTR, int ) { CMainWnd main; }
[ "steppingbird@yahoo.co.jp" ]
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#include "questoes.cpp" namespace _1_soma_condicional{ //@tests auto feq = [](float A, float B)->bool{return ((max(A,B)-min(A,B)) < 0.01);}; void tests() { cerr << ("#open soma_condicional") << endl; cerr << ("#set PRATA FOR IF") << endl; cerr << (impares_3_500() == 83); cerr << end...
[ "sena.ufc@gmail.com" ]
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#ifndef INCLUDED_phoenix_geometry_RingGeometry #define INCLUDED_phoenix_geometry_RingGeometry #ifndef HXCPP_H #include <hxcpp.h> #endif #include <phoenix/geometry/CircleGeometry.h> HX_DECLARE_CLASS2(phoenix,geometry,CircleGeometry) HX_DECLARE_CLASS2(phoenix,geometry,Geometry) HX_DECLARE_CLASS2(phoenix,geometry,RingGe...
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#include "KwNetPrivate.h" #include "KwNetStreamPointer.h" StreamPointer::StreamPointer( uchar* pBuf, uint32 uHead, uint32 uTail, uint32 uBufMaxSize ) { m_pPointer = pBuf; m_uHead = uHead; m_uTail = uTail; m_uBufMaxSize = uBufMaxSize; } StreamPointer::~StreamPointer() {} uchar* StreamPointer::GetPoi...
[ "zhangjq_3@163.com" ]
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#include "SoundManager.h" #include "AudioEngine.h" using namespace cocos2d::experimental; /* * Staic variables */ SoundManager* SoundManager::m_sharedInstance = nullptr; /* * SoundManager */ SoundManager::SoundManager(): m_SoundEnabled(true), m_MusicEnabled(true), m_CurrentMusicId(AudioEngine::INVAILD_AUDIO_I...
[ "yantian001@vip.qq.com" ]
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#pragma once // Name: Polygon, Version: 0.3.13.76 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //------------------------------------------------------...
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/************************************************* Copyright:Ver1.0 Author:zxf Date:2020-06-16 Description:À¶Í¼±àÒë½á¹û **************************************************/ #pragma once #include <QWidget> #include "ui_SCompilerResults.h" class SCompilerResults : public QWidget { Q_OBJECT public: SCompilerResults(QW...
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#include <iostream> #include <string> #include <vector> using namespace std; typedef unsigned long long ull; struct Data { string pattern, text; }; ull hash_str(string s){//let x = 263, p 1000000007, no m, so card=p ull hash=0; for(int i=s.length()-1; i>-1; i--) hash = ((hash*263)+ s[i] )%1000000...
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" class IMeshPaintGeometryAdapterFactory; /** * MeshPaint module interface */ class IMeshPaintModule : public IModuleInterface { public: virtual void RegisterGeometryAdapterFacto...
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#pragma once #include "shared/transform.hpp" #include "glm.hpp" namespace aiko { class Light { public: using Color = glm::vec3; Light(); virtual ~Light() = default; Transform& getTranform(); void randomise(); Color& getColor(); void updateLi...
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#include<bits/stdc++.h> using namespace std; int main() { int a,b; cin>>a>>b; int c=0,x=0,h=a; while(a>=b) { x=a%b; a=a/b; h+=a; a=a+x; } cout<<h<<endl; return 0; }
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/* * Copyright (C) 2015 Warmane <http://www.warmane.com/> * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * ...
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#include "WOWayPointAbstract.h" #include "final_projectWayPoints.h" #include "GLViewfinal_project.h" #include <vector> #include <iostream> namespace Aftr { WOWP1* WOWP1::New(const WayPointParametersBase& params, float radius ) { WOWP1* ptr = new WOWP1(params, radius); ptr->onCreate(); return ptr; } WOWP1::W...
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/** Copyright (c) 2010, University of Szeged * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of condition...
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/* This file is a part of libcds - Concurrent Data Structures library See http://libcds.sourceforge.net/ (C) Copyright Maxim Khiszinsky [khizmax at gmail dot com] 2006-2011 Version 0.8.0 */ #ifndef __CDS_GC_TAGGED_GC_TAGGED_TYPE_H #define __CDS_GC_TAGGED_GC_TAGGED_TYPE_H /* Editions: ...
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#include <stdio.h> #include <QDebug> #include "RTMPStream.h" int main(int argc ,char** argv) { CRTMPStream crstm; qDebug()<<"init"; qDebug()<<crstm.Connect("rtmp://localhost/live/test"); crstm.SendH264File("/home/yatai/cuc_ieschool.h264"); crstm.Close(); }
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#include<iostream> using namespace std; class A { public: void sum(int x,int y) { cout<<x+y<<endl; } void sum(double z,double a=8.5) { cout<<z+a; } }a1; main() { a1.sum(2,3); a1.sum(3.5); }
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#include "NeuronExtractor.h" NeuronExtractor::NeuronExtractor() { registerInput(_segments, "segments"); registerOutput(_neurons, "neurons"); } void NeuronExtractor::updateOutputs() { _slices.clear(); _neuronIds.clear(); _neurons->clear(); // collect all end slices foreach (boost::shared_ptr<EndSegment> end,...
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#pragma once #include <vector> #include "Common.h" #include "TargetContainer.h" #include "Dictionary.h" #include "FuzzItem.h" using namespace dev; using namespace eth; using namespace std; namespace fuzzer { using Dicts = tuple<Dictionary/* code */, Dictionary/* address */>; class Mutation { FuzzItem curFuzzI...
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#include<iostream> #define SPACE 10 using namespace std; struct node{ char data; node *left, *right; }; class stack { public: node *st[20]; char st1[20]; char data; int top,top1; public: stack() { top=-1; top1=-1; } int isEmpty() { if(top==-1) return 1; else return 0; } ...
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// // Complex.cpp // EX06 // // Created by Josiah on 6/21/17. // Copyright © 2017 Josiah. All rights reserved. // #include "Complex.hpp" Complex::Complex(){ a = 0; b = 0; } Complex::Complex(double a){ this->a = a; b = 0; } Complex::Complex(double a, double b){ this->a = a; this->b = b; } d...
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#include "ClientWorld.h" #include "RenderObject.h" #include "UpdateObject.h" #include <sstream> #include "Player.h" #include "GameManager.h" #include "AsyncChunkManager.h" ClientWorld::ClientWorld(ClientWorld& connectedWorld) : World(connectedWorld.metaData, connectedWorld.netClient) { networkPlayers = connectedWorld...
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// This MFC Library source code supports the Microsoft Office Fluent User Interface // (the "Fluent UI") and is provided only as referential material to supplement the // Microsoft Foundation Classes Reference and related electronic documentation // included with the MFC C++ library software. // License terms ...
[ "harpywar@gmail.com@5d7abbe1-27f8-cb71-bef1-01d8ca34fe51" ]
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#include "d2cdkey.hpp" #include "utility.hpp" #include "bsha1.hpp" #include <nil/string.hpp> #include <iostream> //code largely copied from JBLS namespace { ulong const alpha_map[] = { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF...
[ "binrapt@92c0f8f3-e753-0410-a10c-b3df2c4a8671" ]
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/** * ini_parse.cpp * * C++ versions 4.4.5 * * ini_parse : https://github.com/Yujiro3/iniparser * Copyright (c) 2011-2013 sheeps.me All Rights Reserved. * * @package ini_parse * @copyright Copyright (c) 2011-2013 sheeps.me * @author Yujiro Takahashi <yujiro3@gmail.com> * @fil...
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#include<stdio.h> #include<algorithm> #include<queue> using namespace std; queue <int> q; int d[1000][1000],dist[1000],n,m; int main(){ scanf("%d %d",&n,&m); for(int i=1;i<=n;i++){ dist[i]=2100000000; } for(int i=1;i<=m;i++){ int a,b,c; scanf("%d %d %d",&a,&b,&c); d[a][b]...
[ "starson2648@gmail.com" ]
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#include "TangentUtil.h" #include "RendererHeader.h" #include "DataCollector.h" namespace RCP { VertexBuffer* TangentUtil::calculateTangentSpace(Renderer* renderer, const VertexBuffer* vb,const IndexBuffer* ib) { VertexDeclaration newVD = vb->getVertexDeclaration(); bool hasNormal = newVD.hasElement(VES_N...
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#ifndef AVLTREE_H_ #define AVLTREE_H_ #include <math.h> #include <iostream> #include <string.h> using namespace std; template<class T, class Key, class Compare = std::less<Key> > class AVLNode { public: Key key; T data; int height; AVLNode<T, Key, Compare>* left; AVLNode<T, Key, Compare>* right; ...
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// function #include<iostream> using namespace std; void add() { cout<<"hello pardeep"; } int main() { add(); }
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#ifndef _ROS_std_msgs_Char_h #define _ROS_std_msgs_Char_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" namespace std_msgs { class Char : public ros::Msg { public: uint8_t data; Char(): data(0) { } virtual int serialize(unsigned char *outbuffer...
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#ifndef EFFECTEDITOR_H #define EFFECTEDITOR_H #include <QWidget> namespace Ui { class EffectEditor; } class EffectEditor : public QWidget { Q_OBJECT public: explicit EffectEditor(QWidget *editor, QWidget *parent = 0); ~EffectEditor(); signals: void applyEffect(); void revertEffect(); private: ...
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#ifndef HASHNODE_H_INCLUDED #define HASHNODE_H_INCLUDED #include <unordered_map> #include <memory> #include <vector> template<typename T> class HashNode; template<typename T> using HashTree = HashNode<T>; // T is key's type. template <typename T> class HashNode { public: HashNode() = default; HashNode(const...
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#include<bits/stdc++.h> using namespace std; #define ll long long int #define ld long double #define F first #define S second #define P pair<int,int> #define pb push_back const int N = 100005; int main() { ios_base:: sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); #ifndef ONLINE_JUDGE freope...
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#ifndef GLOBALSTRIKECLIENT_H #define GLOBALSTRIKECLIENT_H #include <QObject> #include <QTcpSocket> #include <QNetworkProxy> #include <QFile> #include <QTextStream> #include <QByteArray> #include <QDateTime> #include <QQueue> #include "sqldatabase.h" #include "player.h" class GlobalStrikeClient : public QObject { Q_O...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_WINDOW_NON_CLIENT_VIEW_H_ #define UI_VIEWS_WINDOW_NON_CLIENT_VIEW_H_ #include "ui/views/view.h" #include "ui/views/view_targeter_del...
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#include "CLinkedBlockingQueue.h" #include "CAtomicInteger32.h" #include <elastos/Math.h> using Elastos::Utility::Concurrent::Atomic::CAtomicInteger32; namespace Elastos { namespace Utility { namespace Concurrent { CLinkedBlockingQueue::Itr::Itr( /* [in] */ CLinkedBlockingQueue* owner) : mOwner(owner) { ...
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#include "SistSegInterno.h" SistSegInterno::SistSegInterno(string nome, int posicao) : Sala(nome, posicao, 8){} // contrutor SistSegInterno::~SistSegInterno(void){} //destrutor SistSegInterno::SistSegInterno(){} void SistSegInterno::setNivelEscudo(int nivelEscudo) { } int SistSegInterno::getNivelEscudo() { retur...
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// // multiset_equl_range.cpp // Data Structure // // Created by Hoon on 2018. 7. 26.. // Copyright © 2018년 Hoon. All rights reserved. // 출처 : http://www.cplusplus.com/reference/set/multiset/lower_bound/ // multiset::lower_bound/upper_bound #include <iostream> #include <set> int main () { std::multiset<int>...
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#include "Controller_Slime.h" #include "Slime.h" #include "World.h" void Controller_Slime::Update(Entity& argEntity, const unsigned int argPlayerID) { Slime* slime = static_cast<Slime*>(&argEntity); if (slime->isPossessed) /// Player { const HAPI_TControllerData& controllerData{ HAPI.GetControllerData(argPlayerI...
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/* * File: cRoadmapBuilder.h * Author: Daniel Robenek * * Created on 29. květen 2013, 22:09 */ #include <iostream> #include "BaseTypes.h" #include "cKmerOccurenceMap.h" #include "cKmerBuilder.h" #ifndef CROADMAPBUILDER_H #define CROADMAPBUILDER_H namespace arg { namespace dna { class cRoadmapBuilder { ...
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#include <iostream>; #include "ArrayFunc.h"; using namespace std; int main() { const int N = 100; int array[N]; int range = 100; GenerateRandomArray(array, N, range); SortBubbleArray(array, N); DisplayArray(array, N); system("pause"); return 0; }
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//#include "pch.h" #include <iostream> #include <fstream> #include <string> #include <string.h> #include <cstdio> #include <stdlib.h> #include <vector> #include <cstdlib> #include "OperationFile.h" #include <stdlib.h> using namespace std; int main() { string lokasi = "D:\\ASDAT\\lusi.xml"; print...
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#pragma once #include "LinkedListNode.h" template <typename T> class DListNode { public: T data; DListNode * prev; DListNode * next; DListNode(T val = 0) { data = val; prev = nullptr; next = nullptr; } };
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//---------------------------------------------------------------------------// // Copyright (c) 2013-2014 Kyle Lutz <kyle.r.lutz@gmail.com> // // Distributed under the Boost Software License, Version 1.0 // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt // // See http://boost...
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