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#pragma once #include <memory> #include <stb_image.h> namespace pbbastian { namespace stbi { enum class comp_type { default_ = 0, // only used for req_comp grey = 1, grey_alpha = 2, rgb = 3, rgb_alpha = 4 }; using image = std::unique_ptr<stbi_uc, decltype(&stbi_image_free)>; inline image ...
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#include <unistd.h> #include "fs/tfs_state.h" #include "adaptor/leveldb_wrapper.h" #ifdef UTREE #include "adaptor/utree_wrapper.h" #endif #ifdef ROCKSDB #include "adaptor/rocksdb_wrapper.h" #endif #ifdef METAKV #include "adaptor/metakv_wrapper.h" #endif #ifdef HIKV #include "adaptor/hikv_adaptor.h" #endif #ifdef ...
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#include <iostream> #include <vector> #include <string> #include "block.h" using namespace std; char Block::getType(){ return type; } int Block::getLevel(){ return level; } Block::Block(char type_, int level_, string color_, int r_, int c_, int pieces_, int state_, bool isheavy_): type{type_}, level{leve...
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#include <iostream> #include <string> #include <sstream> #include "inputs.hpp" Commands::Commands() :main_commands(true), debug_commands(false) { HashMap hm; } std::string Commands::return_input() { std::string input; std::getline(std::cin, input); return input; } void Commands::handle_debug(const std::string...
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/////////////////////////////////////////////////////////////////////////////////////////////////// // GroupChat.cpp // // File containing the events and tasks related to group chat. // // Since group chat involves a lot of classes and has many lines of code, the modivation for having this file is to keep IEvent.cpp an...
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#include<iostream> using namespace std; main() { int y; cout<<"Enter year\n"; cin>>y; if(y%400==0 || (y%4==0 && y%100!=0)) cout<<"it's a leap year\n"; else cout<<"Not a leap year"; }
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/** Copyright (c) 2010-2014 hkrn All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the foll...
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// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_PERFORMANCE_MANAGER_PUBLIC_EXECUTION_CONTEXT_EXECUTION_CONTEXT_TOKEN_H_ #define COMPONENTS_PERFORMANCE_MANAGER_PUBLIC_EXECUTION_CONTEXT...
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#ifndef INCLUDED_UFO #define INCLUDED_UFO #ifndef HXCPP_H #include <hxcpp.h> #endif #include <Enemy.h> HX_DECLARE_CLASS0(Animation) HX_DECLARE_CLASS0(Enemy) HX_DECLARE_CLASS0(Entity) HX_DECLARE_CLASS0(MersenneTwister) HX_DECLARE_CLASS0(UFO) HX_DECLARE_CLASS3(openfl,_v2,display,Bitmap) HX_DECLARE_CLASS3(openfl,_v2,dis...
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#include "Guard.h" #include <iostream> Guard::Guard(sf::Vector2f size, sf::Vector2f position) { if (!guardTexture.loadFromFile("../assets/image_assets/characters/guard_images.png")) { std::cout << "Error could not load guard texture" << std::endl; system("pause"); } guardSprite.setSize(size); guardSprite.setOr...
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#pragma once #include "ui/modules/healer/HealRule.hpp" #include "module/ModuleCore.hpp" #include "Simulator.hpp" #include "tibiareader.hpp" #include "db/Items.hpp" #include "db/Containers.hpp" #include "client/window/finder/TibiaWindowsFinder.hpp" #include "client/window/finder/DeadCreatureWindowFinderFactory.hpp" #i...
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volatile int rate[10]; // array to hold last ten IBI values volatile unsigned long sampleCounter = 0; // used to determine pulse timing volatile unsigned long lastBeatTime = 0; // used to find IBI volatile int P = 512; // used to find peak in pulse wave, seede...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QTcpSocket> #include <QHostAddress> namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *parent = 0); ~MainWindow(); private slots: void on_sendBtn_clicked(); void on...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Components/ActorComponent.h" #include "PatrolRoute.generated.h" /** * A "route card" to help AI choose their next waypoint */ UCLASS( ClassGroup=(Custom), meta=(BlueprintSpawnableComponent...
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// Copyright (c) 2014 The SHACoin developer // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <openssl/aes.h> #include <openssl/evp.h> #include <vector> #include <string> #ifdef WIN32 #include <windows.h> #endif #in...
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/* * FadeAnimation.hpp * * Created on: 14.11.2013 * Author: hanmac */ #ifndef FADEANIMATION_HPP_ #define FADEANIMATION_HPP_ #include "Animation.hpp" #ifdef HAVE_THOR_ANIMATION_HPP #include <Thor/Animation.hpp> #endif extern VALUE rb_cSFMLFadeAnimation; void Init_SFMLFadeAnimation(VALUE rb_mSFML); #ifd...
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#include<bits/stdc++.h> using namespace std; int main(){ int n, num, cont1, cont2, cont; cont = 1; while(cin>>n && n){ cont1 = 0; cont2 = 0; for(int i = 0; i < n; i++){ cin>>num; if(num == 0) cont2++; else cont1++; } printf("Case %d: %d\n", cont, cont1 - cont2); cont++; } return 0; }
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#pragma once #include <afxcmn.h> #include <afxwin.h> #include "../../resource.h" #include "canvas/mccurvedata.h" #include "canvas/LineProp.h" #include "canvas/precitionedit.h" // CMcCurvePage1 对话框 class CMcCurvePage1 : public CPropertyPage { DECLARE_DYNAMIC(CMcCurvePage1) public: CMcCurvePage1(); virtual ~CMcCur...
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#include<bits/stdc++.h> #define LL long long int #define sc(x) scanf("%d",&x) #define sl(x) scanf("%lld",&x) #define pf(x) printf("%d\n",x) #define pl(x) printf("%lld\n",x) #define F first #define S second #define d(x) cout<<#x<<":"<<x<<"\t" #define dn(x) cout<<#x<<":"<<x<<"\n" using namespace std; struct ListNode{ i...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "walletdb.h" #include "base58.h" #include "protocol.h" #include "serialize.h...
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Using algorithms: flag heur Flags is printing complements Number of missing covers: 0 Flags found it Waiting for threads to join Command being timed: "./cc -m benchmarks/Cover9_20_1000000.txt" User time (seconds): 13.66 System time (seconds): 0.33 Percent of CPU this job got: 299% Elapsed (wall clock) time (h:mm:...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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//#define ETHERNET //Dùng cho mạng có dây (giao tiếp bằng chân D4 và spi) #include "vocaui.h" #include "mail.h" void setup() { Serial.begin(115200); // loadConfigFile(true); // Sử dụng trong khi phát triển (sẽ xóa dữ liệu động) loadConfigFile(false); // for using render_init("cafe vong cat"); // Khởi tạo tra...
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#ifndef TESTING_APPLE_H #define TESTING_APPLE_H #include <string> class apple { public: std::string getApple(); }; #endif //TESTING_APPLE_H
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#include <bits/stdc++.h> using namespace std; int main() { int x1 , y1, x2,y2; cin >> x1 >> y1 >> x2 >> y2 ; if (x1 == x2) { int z = abs(y2-y1); cout << x1+z << " " << y1 << " " << x1+z << " " << y2 << endl; } else if (y1 == y2 ) { int z = abs(x2-x1); c...
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// This file is part of OpenCV project. // It is subject to the license terms in the LICENSE file found in the top-level directory // of this distribution and at http://opencv.org/license.html. // // Tencent is pleased to support the open source community by making WeChat QRCode available. // Copyright (C) 2020 THL A29...
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#include "cusbtimecounter.h" #include "usbuicommon.h" CUSBTimeCounter::CUSBTimeCounter() : m_nTotalSeconds(0) , m_nCurrentSeconds(0) { InitData(); } CUSBTimeCounter::~CUSBTimeCounter() { } void CUSBTimeCounter::InitData() { //使用TimeCounter的话需要实现OnTimeCountOut的槽 // QObject::connect(&m_timer, SIGNAL(...
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/*++ Copyright (c) 1997 - 1999 Microsoft Corporation Module Name: tapiobj.cpp Abstract: Implementation of the TAPI object for TAPI 3.0. The TAPI object represents the application's entry point into TAPI - it is similar to the hLineApp / hPhoneApp. Author: mquinton - 4/17/97 ...
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#include <vector> #include <unordered_map> #include <queue> /* 기본 그래프 */ struct GraphNode { // 각 노드는 인접 노드의 포인터를 가지고 있다 std::vector<GraphNode*> mAdjacent; }; struct Graph { // 그래프는 노드들을 포함한다 std::vector<GraphNode*> mNodes; }; /* 가중치 그래프 */ struct WeightedEdge { // 이 에지에 어떤 노드들이 연결되어 있는가? struct WeightedGraphNo...
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// Copyright (c) 2009-2016 The Bitcoin Core developers // Copyright (c) 2017 The Atlas Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #if defined(HAVE_CONFIG_H) #include "config/atlas-config.h" #endif #include ...
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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // For atomic operations on reference counts, see atomic_refcount.h. // For atomic operations on sequence numbers, see atomic_sequence_num.h. //...
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#include <cstdarg> #include <iostream> using namespace std; double mean (int n ...) { va_list ap; double sum(0); int count(n); va_start(ap, n); for (int i =0; i < count; ++i) { sum += va_arg(ap, double); } va_end(ap); return (sum/count); } int main() { cout << mean(4, 11.3, 22.5, 33.7, 44.9) ...
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#ifndef DSSI_EXPATIMPL_H #define DSSI_EXPATIMPL_H //----------------------------------------------------------------------------- // // @doc // // @module ExpatImpl.h - Expat class container | // // This module contains the definition of the expat class container. // // Copyright (c) 1994-2002 - Descartes Systems Scie...
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/* ID: jeffrie1 LANG: C++ TASK: spin */ #include<bits/stdc++.h> using namespace std; using pi = pair<int, int>; using vi = vector<int>; using vvi = vector<vi>; using vb = vector<bool>; using si = set<int>; // problem: given five circles rotating at different speeds // and up to 5 'wedges' on each circle, // compute ...
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/** * Copyright (c) 2020, MirsFang * All rights reserved. * * @file FreyaOutput.h * @author Mirs(mirsfang@163.com) * @date 2020/02/16 23:35 * * @brief 输出基类 * @note * */ #ifndef FREYA_OUTPUT #define FREYA_OUTPUT #include <functional> #include <memory> #include <vector> #include ...
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#include "Camera2D.h" Camera2D::Camera2D() : _matrixUpdate(true), _scale(1.0), _screenWidth(1280), _screenHeight(720), _position(0.0f, 0.0f), _cameraMatrix(1.0f), _orthoMatrix(1.0f) { } void Camera2D::init(int screenWidth, int screenHeight) { _screenWidth = screenWidth; _screenHeight = screenHeight; _orthoMat...
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// RUN: %clangxx_meds -O0 %s -o %t && %run %t 2>&1 | FileCheck %s // RUN: %clangxx_meds -O3 %s -o %t && %run %t 2>&1 | FileCheck %s #ifndef _GNU_SOURCE #define _GNU_SOURCE #endif #include <stdio.h> #include <stdlib.h> int main(int argc, char **argv) { char *p; int res = asprintf(&p, "%d", argc); fprintf(stderr...
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#pragma once #include "Game.h" #include "Globals.h" #include "Shop.h" // @author Jonelle Lawler, David Whiteford Shop::Shop() { loadContent(); shopSprite.setTexture(shopTexture); shopSprite.setPosition(0, 0); playerSpeed = 0; upgradeCost = 0; newCurrency = 0; newBulletSpeed = 0; } Shop::~Shop() { } void Shop...
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#include "LineSegment2.hpp" LineSegment2::LineSegment2(Vector2 starting, Vector2 ending) { start = starting; end = ending; } LineSegment2::LineSegment2(float startX, float startY, float endX, float endY) { start = Vector2(startX, startY); end = Vector2(endX, endY); } void LineSegment2::SetStart(const Vector2 sta...
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#include <iostream> #include <vector> using namespace std; int main(){ int s; int t; cin >> s >> t; int a; int b; cin >> a >> b; int m; int n; cin >> m >> n; vector<int> apple(m); for(int apple_i = 0;apple_i < m;apple_i++){ cin >> apple[apple_i]; } vector<i...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" template ...
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/* *** Lab 3.4.2 One step further: finding the lengths of months *** ** Objectives ** * * Familiarize the student with: * - building a set of cooperating functions, * - singnalling erroneous arguments using a specific return value. * ** Scenario ** * * Let's continue our coder's reflections on time. Now, when...
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#include "KiIR_DAIKIN.h" const Protocol DAIKIN_ProtocolInfo = { peDAIKIN, "DAIKIN", // Идентификатор и название протокола ptPulseDistance, // Тип протокола { { 0, 64, 64, 34674 }, { 1, 64, 64, 34674 }, { 2, 152, 152, 70000 } }, bdLSB, // Описание фреймов, LSB или MSB { 0, bcMARK, { 480, 388 } }, // ...
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#ifndef _CAMERA_H_ #define _CAMERA_H_ #include "ray.h" class Camera { private: point3 viewpoint; //camera viewpoint vec3 u; //camera X axis basis vec3 v; //camera Y axis basis vec3 w; //camera Z axis basis std::string projection; //projection type point3 lower_left_corner; ...
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#include "ServerPrototype.h" G_REGISTER_CLASS(ServerPrototype) void ServerPrototype::InitWithXML(TiXmlElement * _xml) { for (TiXmlElement* elem = _xml->FirstChildElement(); elem != NULL; elem = elem->NextSiblingElement()) { const char * id = elem->Attribute("key"); if (id != nullptr) { ServerData data; ...
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#include <bits/stdc++.h> using namespace std; int arr[26][26]; int indeg[26]; int cnt ; vector<string> ans1; void func(string tmp) { for (int i = 0; i < 26; i++) { bool f = false; if (indeg[i] == -1) continue; int c = 0; for (int j = 0; j < tmp.size(); j++) { if (arr[i][tmp[j] - 'A']) c++; if (tmp...
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#include<iostream> #include <fstream> #include <stdlib.h> #include<string.h> using namespace std; class Nodo { private: int anio,cilindros,dato; char *marca,*modelo,*categoria,*trasmision,*color; Nodo *sig; public: Nodo() { marca=new char[5]; marca="----"; modelo=new char[5]; modelo="...
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#ifndef LOGIN_H #define LOGIN_H #include <QDialog> namespace Ui { class Login; } class Login : public QDialog { Q_OBJECT public: explicit Login(QWidget *parent = 0); ~Login(); public slots: void ClickedBtnLogin(); void ClickedBtnLogout(); private: Ui::Login *ui; }; #endif // LOGIN...
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#include <iostream> #include <vector> #include <cassert> using namespace std; typedef vector<vector<int>> graph; typedef unsigned uint; bool has_c4_slow(const graph& g) { uint n = g.size(); for (uint i = 0; i < n; ++i) { for (uint j : g[i]) { for (uint k : g[j]) if (k != i) { for (uint l : g[k])...
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// Generated by gencpp from file lgsvl_msgs/BoundingBox3D.msg // DO NOT EDIT! #ifndef LGSVL_MSGS_MESSAGE_BOUNDINGBOX3D_H #define LGSVL_MSGS_MESSAGE_BOUNDINGBOX3D_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_message_traits.h> #inclu...
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/* +----------------------------------------------------------------------+ | HipHop for PHP | +----------------------------------------------------------------------+ | Copyright (c) 2010-2013 Facebook, Inc. (http://www.facebook.com) | +---------...
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/* * Copyright (C) 2007, 2008, 2012 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of ...
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#ifndef __COMMON_TOOLS_DEFAULT_VISITOR_HPP__ #define __COMMON_TOOLS_DEFAULT_VISITOR_HPP__ /***************************************************************************/ namespace Tools { /***************************************************************************/ // base template < typename _BaseVisitor, typename.....
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#include <iostream> #include "deque.h" using namespace std; Deque::Deque() { //TODO: Write the Deque constructor //NOTE: Start with an array of size 10! size = 10; deq = new int[size]; head = 0; tail = 0; count = 0; } void Deque::enqueue_front(int n) { //TODO: Front enqueue method if (is_full() == tru...
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/*********************************************************************** THIS FILE IS AUTOMATICALLY GENERATED. DO NOT MODIFY DEVELOPER: Zihan Chen(vczh) ***********************************************************************/ #include "GacUIReflection.h" /********************************************************...
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// // MetavoxelTests.h // metavoxel-tests // // Created by Andrzej Kapolka on 2/7/14. // Copyright (c) 2014 High Fidelity, Inc. All rights reserved. // #ifndef __interface__MetavoxelTests__ #define __interface__MetavoxelTests__ #include <QCoreApplication> #include <QVariantList> #include <DatagramSequencer.h> c...
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#pragma once #include "../particleemitter.h" #include "../spherevec2generator.h" #include "../../../graphics/gl/texture2darray.h" namespace TankGame { class BlueOrbEmitter : public ParticleEmitter { public: explicit BlueOrbEmitter(ParticlesManager& particlesManager); void SetTransformationProvider(const cl...
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#include "Constants.h" const int GConst::STAGE_WIDTH; const int GConst::STAGE_HEIGHT; /** GUI CONSTANTS */ const int GConst::GUI_DIM; /** GAME BUILD */ const int GConst::H_DIM; const int GConst::W_DIM; const int GConst::H_OFFSET; const int GConst::TILE_SIZE; const int GConst::B_DIM;
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#ifndef CBACK_GROUND_H #define CBACK_GROUND_H #include "..\Global.h" #include "..\Drawing\Resource\CResourceManager.h" /******************************************** * 背景オブジェクトクラス. *****/ class CBackGround { public: CBackGround(); ~CBackGround(); //====================定数=======================//. const D3DXVECTOR...
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//ardiuno used pins const int stepPin = 3; const int dirPin = 4; int del = 0; // delay between single mottor step int steps = 0; //motor steps void setup() { pinMode(stepPin,OUTPUT); pinMode(dirPin,OUTPUT); pinMode(8,OUTPUT); pinMode(9,OUTPUT); pinMode(10,OUTPUT); Serial.begin(463611); Serial.setTime...
[ "kkaacczzoorr@gmail.com" ]
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//////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2005 // Packet Engineering, Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification is not permitted unless authorized in writing by a duly // appointed officer of ...
[ "barryniu@jimodb.com" ]
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#include "camodocal/camera_models/EquidistantCamera.h" #include <cmath> #include <cstdio> #include <Eigen/Dense> #include <iomanip> #include <iostream> #include <opencv2/calib3d/calib3d.hpp> #include <opencv2/core/eigen.hpp> #include <opencv2/imgproc/imgproc.hpp> #include "camodocal/gpl/gpl.h" namespace camodocal { ...
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// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/file_system_access/features.h" #include "base/feature_list.h" #include "build/build_config.h" namespace content::features { // TODO(crbug.com/13704...
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fputs( " be exact). To make commands take place after a successful trans‐\n" " fer, prefix them with a dash ’-’. To make commands get sent\n" " after libcurl has changed working directory, just before the\n" " transfer command(s), prefix the command with ’+’ ...
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/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding vali...
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#include<bits/stdc++.h> using namespace std; int main(){ int n,m;cin>>n>>m; int A[n]={0,},left=0,right=0; for(int i=0;i<n;i++){ cin>>A[i]; left=max(left,A[i]); right+=A[i]; } // LEFT 블루레이의 최소크기(원소중 가장큰값) // RIGHT 블루레이의 최대크기(모든 블루레이를 합친값. while(left<=right){ int mid=(left+right)/2; int count=...
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#include <SPI.h> #include <WS2801.h> #include <TM1638.h> //to draw a frame we need arround 20ms to send an image. the serial baudrate is //NOT the bottleneck. #define BAUD_RATE 115200 #define PANELS 1 #define PPP 64 //initialize pixels // using default SPI pins WS2801 strip = WS2801(64); byte prev; // define a...
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#ifndef BOOST_MPL_INT_FWD_HPP_INCLUDED #define BOOST_MPL_INT_FWD_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl...
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APR_BRIGADE_INSERT_TAIL(ctx->bb, e); continue; } /* read */ apr_bucket_read(e, &data, &len, APR_BLOCK_READ); + if (!len) { + apr_bucket_delete(e); + continue; + } + if (len > APR_INT32_MAX) { + apr_bucket_split(...
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// Interfacing Arduino with DS18B20 temperature sensor #include <OneWire.h> #include <DallasTemperature.h> #include <LiquidCrystal_I2C.h> // include LCD library code //#include "BluetoothSerial.h" #include <stdio.h> #define DS18B20_PIN 10 #define vmax 3.6 //BluetoothSerial SerialBT; LiquidCrystal...
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#include <iostream> #include <algorithm> #include <vector> #include <iomanip> #include <map> #include <queue> static const int MOD = 1000000007; using ll = long long; using u32 = unsigned; using namespace std; template<class T> constexpr T INF = ::numeric_limits<T>::max() / 32 * 15 + 208; int main() {...
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// Generated by Haxe 4.1.5 namespace hx { unsigned char __res_46[] = { 0x80, 0x00, 0x00, 0x80, 137,80,78,71,13,10,26,10,0,0, 0,13,73,72,68,82,0,0,0,18, 0,0,0,108,8,6,0,0,0,103, 230,226,230,0,0,0,32,99,72,82, 77,0,0,122,37,0,0,128,131,0, 0,249,255,0,0,128,233,0,0,117, 48,0,0,234,96,0,0,58,152,0, 0,23,111,146,95,197,70,0...
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#include <iostream> #include <vector> #include <algorithm> #include "Common_head.h" using namespace std; /* 从0,1,2,3....n-1排成一个圆圈,从数字0开始每次从这个圆圈中删除第m个数子,求圆圈中剩下的最后一个数字。 */ int LastRemaining_Solution(int n, int m) { if (n < 1 || m < 1) return -1; int last = 0; for (int i = 2; i <= n; ++i)//当i=1的时候最后剩下的一定是0 { las...
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#define CATCH_CONFIG_MAIN #include <catch2/catch.hpp> #include "../html_encode_app/EncodeHtmlPrintResult.h" using namespace std; TEST_CASE("Encode html from line") { SECTION("Doesn't change the empty string") { string str = ""; CHECK(EncodeHtml(str) == str); } SECTION("Doesn't change the string without speci...
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#include <Servo.h> Servo servo_1; Servo servo_2; //mg996r initalizations int servo_position=90; int servo_1_pin=9; int servo_2_pin=10; int mapped_position; int b; int JoystickRight_var; void setup() { // Serial.begin(9600); //mg996r setup servo_1.attach(servo_1_pin); servo_2.attach(servo_2_...
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// Fill out your copyright notice in the Description page of Project Settings. #include "FPSObjectiveActor.h" #include "Components/StaticMeshComponent.h" #include "Components/SphereComponent.h" #include "Kismet/GameplayStatics.h" #include "FPSCharacter.h" // Sets default values AFPSObjectiveActor::AFPSObjectiveActor(...
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// https://leetcode.com/problems/reverse-words-in-a-string/ Sol 1: class Solution { public: string reverseWords(string s) { stringstream str(s); stack<string>st; while(str>>s){ st.push(s); } s=""; if(!st.empty()){ s+=st.t...
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#include<iostream> #include<fstream> using namespace std; void daycontang(int a[],int n) { int l[100],t[100]; l[n+1]=1; int jmax; for (int i=n+1;i>=0;i--) { jmax=n+1; for(int j=i+1;j<=n+1;j++) { if(a[j]>a[i] && l[j]>l[jmax]) jmax=j; l[i]=l[jmax]+1; t[i]=jmax; } } int i=0; while(i<n) { cout<<...
[ "thudatdq123@gmail.com" ]
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#include "IntegerNumber.h" #include<iostream> using namespace std; IntegerNumber::IntegerNumber() { } IntegerNumber::IntegerNumber(int a) :a(a) { } void IntegerNumber::print() { cout << a << endl; } IntegerNumber IntegerNumber::operator+(const IntegerNumber & other) { return IntegerNumber(a + ...
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#include "SceneGame.h" Scene *SceneGame::createScene(bool red){ Scene *scene = Scene::create(); Layer *layer = SceneGame::create(red); scene->addChild(layer); return scene; } bool SceneGame::init(bool red){ if (!Layer::init()) { return false; } Size visibleSize = Director::getInstance()->getVisibleSize();...
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#include <stdio.h> int main() { //1 2 3 4 5 6 넣고 싶은데 int a[3000]; //scanf("%s", a); //정확히 나옴 for (int i = 1; i <= 6; i++) { // scanf("%c", &a[i]); //1 2 3밖에 안 나옴 // scanf("%c ", &a[i]); //1 2 3 4 5 6 + 뭔가를 하나 더 넣어야 함 scanf(" %c", &a[i]); //<<<<<<이거 됨 } for (int i = 1; i <= 6; i++) { printf("%c ", a[i]); ...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <boost/assign/list_of.hpp> #include "base58.h" #include "rpcserver.h" #includ...
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// ObjectList.h #pragma once #include <vector> #include <iostream> using namespace std; class IntList : public vector<int> { static IntList intList; private: IntList() { } IntList(const IntList &) { } public: static IntList &GetIntList() { return intList; } }; class IntListUser { public: void PushBack(...
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#define _CRT_SECURE_NO_WARNINGS #include"game.h" #include"dynamic_array.h" #include<iostream> #include<Windows.h> #include<time.h> using namespace std; namespace warships { Map::Map() { create_array(table_mode, getHeight(), getWidth());// player field fill_array(table_mode, getHeight(), getWidth()...
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/* UCLA ACM ICPC: Interview Track Leetcode Problem Solutions Disclaimer: This is not the only valid solution and we do not claim our solutions to be optimal in terms of runtime or memory usage, we are merely giving example solutions to questions for learning purposes only Course Schedule II ...
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#include <iostream> using namespace std; void set(int* a, int size) { cout << "Введите элементы массива\n"; for (int i = 0; i < size; i++) cin >> a[i]; } void get(int* a, int size) { cout << "\nМассив\n"; for (int i = 0; i < size; i++) cout << a[i] << " "; cout << endl; } int* change(i...
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// Copyright (C) 2013 The Regents of the University of California (Regents). // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above...
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/* Longest path of all strings in the array * Start with the first string: add each char into the result string * Second loop to go through all strings left in the vector. CHeck if 2 strings next to each other are the same in the vertical index or not */ #include<iostream> #include<vector> #include<string> using nam...
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#pragma once #include "KingSystem/ActorSystem/actAiAi.h" namespace uking::ai { class SwitchWheel : public ksys::act::ai::Ai { SEAD_RTTI_OVERRIDE(SwitchWheel, ksys::act::ai::Ai) public: explicit SwitchWheel(const InitArg& arg); ~SwitchWheel() override; bool init_(sead::Heap* heap) override; void ...
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#ifdef PEGASUS_OS_FREEBSD #ifndef __UNIX_X509CREDENTIALFILTERENTRY_PRIVATE_H #define __UNIX_X509CREDENTIALFILTERENTRY_PRIVATE_H #endif #endif
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/* This is a gameboy binary disassembler... technically for the Custom(-ized from the Z80) 8-bit Sharp LR35902 */ #include <iostream> #include <iomanip> #include <fstream> #include <string.h> #include <sstream> using namespace std; int counter=0; //Keeps track of what address we're disassembling void printByteAsH...
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#include "simplemath.h" int sm::add(int a, int b) { return a + b; }
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#pragma once void parse(int argc, char **argv, int *n_pts, int *min_points, float *epsilon, bool *print);
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // Copyright (C) Microsoft Corporation. All Rights Reserved. // // Module: // ...
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//-------------------------------------------------------------------------------------- // File: BinaryReader.cpp // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FO...
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#include <iostream> #include <fstream> #include <cstdio> #include <cmath> #include <algorithm> #include <cstring> #include <string> #include <vector> #include <queue> //#include <bits/stdc++.h> #define INF 1000000007 #define INFLL 9223372036854775807LL typedef long long int64; typedef unsigned long long qword; using n...
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// ==================================================================== // This file is part of FlexibleSUSY. // // FlexibleSUSY is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published // by the Free Software Foundation, either version 3 of the Licens...
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