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#include <iostream> #include <thread> using namespace std; void print() { cout << "Hello" << endl; } void add(int a, int b) { cout << a << " + " << b << " = " << a+b << endl; } int main() { thread t1{print}; thread t2{add, 1, 2}; t1.join(); t2.join(); return 0; }
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// // test.cpp // OBME: OBfuscated MEmory // // Created by Manuel Martinez-Almeida on 04/10/13. // Copyright 2013 Manuel Martinez-Almeida. All rights reserved. // #include <stdio.h> #include <stdlib.h> #include <string.h> #include "obme.h" using namespace obme; int main() { long long i = -1000; for(; i < 100...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/system/tray/tray_utils.h" #include "ash/style/ash_color_provider.h" #include "ash/system/tray/tray_constants.h" #include "ui/gfx/font_l...
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#include <algorithm> #include <cassert> #include <iostream> #include <vector> using namespace std; class Solution { public: int maxProfit(vector<int>& prices, int fee) { size_t size = prices.size(); if (size <= 1) return 0; vector<int> buy(size); vector<int> sell(size); buy[0] = - prices[0] - f...
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// stdafx.h : 자주 사용하지만 자주 변경되지는 않는 // 표준 시스템 포함 파일 및 프로젝트 관련 포함 파일이 // 들어 있는 포함 파일입니다. // #pragma once #ifndef _WIN32_WINNT // Windows XP 이상에서만 기능을 사용할 수 있습니다. #define _WIN32_WINNT 0x0501 // 다른 버전의 Windows에 맞도록 적합한 값으로 변경해 주십시오. #endif #define WIN32_LEAN_AND_MEAN // 거의 사용되지 않는 내...
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#include <cstdio> #include <cstdlib> #include <cinttypes> #include <vector> #include <cstring> int main(int argc, char **argv) { int base = 10; int i = 1; if (argv[1]) { if (0 == strcmp(argv[1], "--hex")) { base = 16; i = 2; printf("Using hex mode.\n"); } } std::vector<uint8_t> buf; for (; i<arg...
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#include<iostream> using namespace std; int main(){ int a[5]={23,12,32,11,33}; int ubah_a, b; int x=0; for (int c=0; c<5; c++){ cout << "Data Array [" << c << "]: " << a[c] <<endl; } cout << "Masukkan Nilai Yang Akan Diubah : "; cin >> b; for(int i=0;i<5;i++){ ...
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#define X_STEP_PIN 54 #define X_DIR_PIN 55 #define X_ENABLE_PIN 38 #define X_MIN_PIN 3 #define X_MAX_PIN 2 #define Y_STEP_PIN 60 #define Y_DIR_PIN 61 #define Y_ENABLE_PIN 56 #define Y_MIN_PIN 14 #define Y_MAX_PIN 15 #define Z_STEP_PIN...
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#ifndef MEDIA_READER_H_ #define MEDIA_READER_H_ #include "opencv2/opencv.hpp" #include "SubtitleReader.hpp" #define DEFAULT_SUBTITLE_EXT "smi" enum DetectorType { TYPE_SIFT, }; class MediaReader { private: string _filename; SubtitleReader* _subtitleReader; cv::VideoCapture _cap; public: ~MediaReader(); MediaR...
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//////////////////////////////////////////////////////////////// // // Do not use CVS keywords because they cause merge conflicts and make branching unnecessarily hard. // // // Trims vectors in a SurfaceVectorField so that all surfaces generated by Displaces along the vectors are intersection-free // // //////////////...
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// chicdial.h : header file // // This file is a part of the XTREME TOOLKIT PRO MFC class library. // (c)1998-2011 Codejock Software, All Rights Reserved. // // THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE // RE-DISTRIBUTED BY ANY MEANS WHATSOEVER WITHOUT THE EXPRESSED WRITTEN // CONSEN...
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/* // Materials Arduino Mega 2560 Rev3 ITEAD PN532 NFC Module Arduino Ethernet Shield R3 Cat5e Ethernet Patch Cable (15 Feet) - RJ45 Computer Networking Cord 50 PCS White/Red/Blue/Yellow LED Electronics 5mm - 10 units Veewon 3pcs Set Flexible 30cm Multicolored 40 Pin Male to Male,Male to Female,Female t...
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/* * Moon++ Scripts for Ascent MMORPG Server * Copyright (C) 2007-2008 Moon++ Team <http://www.moonplusplus.info/> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1612+ | ...
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/* assignGear specific macros */ // originally by Fingers // ???? tooltip = "Author: Bear\n\nSuitable for 1985-now, great on Tanoa."; class baseMan {// Weaponless baseclass displayName = "Unarmed"; // All randomized. uniform[] = {"rhsgref_uniform_tigerstripe"}; vest[] = {}; backpack[] = ...
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// // Created by Alexander P on 20/09/10. // #ifndef FIRST_STEPS_WITH_C___SORTMETHODS_H #define FIRST_STEPS_WITH_C___SORTMETHODS_H #include "SortMethods.h" #include "vector" using namespace std; template<typename E> void QuickSort(vector<E> &elements, int first, int last) { int i = first, j = last...
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#pragma once #include "IPackageDataRenderingAdapter.h" MOCK_BASE_CLASS(MockPackageDataRenderingAdapter, IPackageDataRenderingAdapter) { MOCK_NON_CONST_METHOD(SetVolumeViewingType, 1, void(misVolumeViewingTypes volumeViewingType)); MOCK_NON_CONST_METHOD(ShowPackage, 7, void(std::shared_ptr<ISimpleDataPackage>, const...
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#include "src/Common.h" #include "src/Utils.h" using namespace utils; #include "src/Plotting.h" #include <map> #include <array> #include <vector> #include <string> #include <sstream> #include <limits.h> using std::array; using std::vector; using std::string; using std::to_string; #include <Riostream.h> #include <TFil...
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/** * Implementation of Prototype Method **/ #include <iostream> #include <map> #include <string> using namespace std; enum RECORD_TYPE_en { CAR, BIKE, PERSON }; /** * Record is the base Prototype */ class Record { public : Record() {} virtual ~R...
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#include "dijkstra.h" #include <map> #include <iostream> vector<Vertex> Dijkstra::DijkstraSSSP(Graph& graph, Vertex s, Vertex d) { // Initialize variables unordered_map<Vertex, double> distances; unordered_map<Vertex, Vertex> previous; priority_queue<pair<Vertex, double>, vector<pair<Vertex, double>>,...
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/******************************************************************************* Name: Christopher Carl Z#: Z23146703 Course: Introduction to C (COP2200, 2016R) Professor: Dr. Feng-Hao Liu Due Date: 16.07.13 Due Time: 23:59 Total Points: 100 Assignment 5: Pointers Description: In this assignment, you are going to tur...
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const bool TEST=1; #include<iostream> #include<cctype> #include<algorithm> #include<cstdio> #include<cstdlib> #include<vector> #include<map> #include<queue> #include<set> #include<cctype> #include<cstring> #include<utility> #include<cmath> #include<sstream> #include<stack> const int inf=0x7fffffff; #define IF if(TEST) ...
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#include <iostream> #include <fstream> using namespace std; int main(int argc, char* argv[]) { ifstream infile; ofstream outfile; char *infilename; char *outfilename; infilename = argv[1]; outfilename = argv[2]; outfile.open(outfilename); outfile.close(); return 0; }
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//* Testiranje GPIO pinova koji osim D0-D9 //* pinovi uspesno testirani sa digitalWrite: 1, 3, 10 //* detaljnija prica o pinovima na ESP-u: http://www.thesmarthomehookup.com/post-320/ //* i https://www.instructables.com/id/NodeMCU-ESP8266-Details-and-Pinout/ // #include <Arduino.h> // const int pin = D5; // void set...
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// // Created by Wilson on 2021/5/17. // #include "Grid.h" int Grid::getRowIndx() const { return rowIndx; } void Grid::setRowIndx(int rowIndx) { Grid::rowIndx = rowIndx; } int Grid::getColIndx() const { return colIndx; } void Grid::setColIndx(int colIndx) { Grid::colIndx = colIndx; } int Grid::get...
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#ifndef __AUDIOMANAGER_H__ #define __AUDIOMANAGER_H__ #include "cocos2d.h" #include <string> #include "AudioEngine.h" USING_NS_CC; using namespace std; //using namespace experimental; class AudioManager { public: AudioManager(); ~AudioManager(); static void playSound(string keysound); static int playSoundForeve...
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/* Copyright (C) 2010 The Trustees of Indiana University. */ /* */ /* Use, modification and distribution is subject to the Boost Software */ /* License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at */ /* http:...
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#include "HeapManager.h" #include <cstdint> #include <assert.h> #include <iostream> #include "ConsolePrint.h" using namespace std; HeapManager* HeapManager::createHeapManager(void * i_pMemoryBlock, size_t size, unsigned int numOfdDescriptors) { static HeapManager Instance; Instance.heapMemory.startAddress = reinter...
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#ifndef COUNTER_h #define COUNTER_h #include<iostream> #include<vector> #include<map> //template <typename T> class Counter; template <typename T> class Counter { public: Counter(){}; Counter(std::vector<T> vals){ for(int i = 0; i < vals.size(); i++){ map_counter.inser...
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#include <cmath> #include "qclavier.h" QClavier::QClavier(QCalculateur &calculateur) : calculateur_{calculateur}, sizeButtonPolicy_{QSizePolicy::Minimum, QSizePolicy::Minimum} { setFixedWidth(700); sizeButtonPolicy_.setHorizontalStretch(0); sizeButtonPolicy_.setVerticalStretch(0); sizeButto...
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// This MFC Samples source code demonstrates using MFC Microsoft Office Fluent User Interface // (the "Fluent UI") and is provided only as referential material to supplement the // Microsoft Foundation Classes Reference and related electronic documentation // included with the MFC C++ library software. // License ...
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#include "nodo_t.hpp" #include <iostream> #include <cstdio> using namespace std; namespace AEDA { nodo_t::nodo_t() : next_(NULL) {} nodo_t::~nodo_t(void) {} void nodo_t::set_next(nodo_t* next) { next_ = next; } nodo_t* nodo_t::get_next(void) const { return next_; } void nodo_t::set_prev...
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/**************************************************************************** ** Meta object code from reading C++ file 'hall.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.3.2) ** ** WARNING! All changes made in this file will be lost! ****************************************************************...
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/* * Copyright 2011 The LibYuv Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing p...
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#include "drake/math/soft_min_max.h" #include <gtest/gtest.h> #include "drake/common/autodiff.h" #include "drake/common/test_utilities/eigen_matrix_compare.h" namespace drake { namespace math { GTEST_TEST(SoftOverMax, TestDouble) { const std::vector<double> x{{1.0, 2.0, 3.0, 1.5, 2.9, 2.99}}; double alpha = 1; ...
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#ifndef TASKSHIFTUTILS_H #define TASKSHIFTUTILS_H class CTaskShiftUtils { public: static CString ValidatePath(LPCTSTR apszInputPath); static CString GetFilePath(LPCTSTR apszFullPath); static CString GetAppPath(); static CString GetCurrentPath(); static CString BrowseForFile(CWnd* apParentWnd, bool abOpenFileDialo...
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/* Digital delay line Copyright 2020 Ahmet Inan <inan@aicodix.de> */ #pragma once namespace DSP { template <typename TYPE, int NUM> class Delay { TYPE buf[NUM]; int pos; public: Delay(TYPE init = 0) : pos(0) { for (int i = 0; i < NUM; ++i) buf[i] = init; } TYPE operator () (TYPE input) { TYPE tmp = bu...
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} static void statStoreEntry(MemBuf * mb, StoreEntry * e) { MemObject *mem = e->mem_obj; - mb->Printf("KEY %s\n", e->getMD5Text()); - mb->Printf("\t%s\n", describeStatuses(e)); - mb->Printf("\t%s\n", storeEntryFlags(e)); - mb->Printf("\t%s\n", e->describeTimestamps()); - mb->Printf("\t%d locks...
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/* * * Copyright (c) 2021 Project CHIP Authors * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE...
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/* Problem Name: A - Sasha and His Trip Problem ID: 1113A Problem URL: https://codeforces.com/contest/1113/problem/A Author: Ashish Kumar (ashishkr23438) Solution ID: 50006158 Solution Time: 2019-02-16 19:54:56 Language: GNU C++17 Time consumed: 31 ms Memory consumed: 0 KB */ #include<bits/stdc++.h> using namespace std...
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#include "H264or5VideoRTPSink.hh" #include "H264or5VideoStreamFramer.hh" class H264or5Fragmenter : public FramedFilter { public: H264or5Fragmenter(int hNumber, UsageEnvironment& env, FramedSource* inputSource, unsigned inputBufferMax, unsigned maxOutputPacketSize); virtual ~H264or5Fragment...
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#include "IK.h" IK::IK(void) { } IK::~IK(void) { }
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// This file was generated based on C:\ProgramData\Uno\Packages\UnoCore\0.35.8\Source\Uno\Text\$.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Text.Encoding.h> namespace g{namespace Uno{namespace Text{struct Decoder;}}} namespace g{namespace Uno{namespace Text{struct...
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// ================================================================= // Ultimate TCP-IP v4.2 // This software along with its related components, documentation and files ("The Libraries") // is © 1994-2007 The Code Project (1612916 Ontario Limited) and use of The Libraries is // governed by a software license agreem...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/common/dom_storage/dom_storage_map.h" #include "base/logging.h" namespace content { namespace { size_t size_in_memory(const base::st...
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#include <iostream> #include "Troll.h" #include "Orc.h" #include "Character.h" using namespace std; Character::Character() { float health = 100; float strength = 100; float magic = 100; float mana = 100; } void Character::sayStats() { cout << "Stats for your Enemy are :" << std::endl; cout << "Strength:"<< s...
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/** * @file heap.cpp * Implementation of a heap class. */ #include <math.h> template <class T, class Compare> size_t heap<T, Compare>::root() const { /// @todo Update to return the index you are choosing to be your root. return 1; } template <class T, class Compare> size_t heap<T, Compare>::leftChild( size_...
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/* @author hasankamal */ #include <iostream> #include <vector> #define pb push_back using namespace std; typedef vector<int> vi; vi make_seq(int s, int e){ vi ans; for(int i = s; i <= e; i++) ans.pb(i); return ans; } vi get_valid_perm(int s, int e, int k, int indent = 0){ // string sp = ""; // for(int t = ...
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#define BLYNK_PRINT Serial #include <SPI.h> #include <Ethernet.h> #include <BlynkSimpleEthernet.h> #include <SimpleTimer.h> //You should get Auth Token in the Blynk App //Go to the Project Settings (nut icon) char auth[]= "e91c67ddbfa5487b8d055427dbe7608f"; /*IPAddress server_ip (46, 101, 143, 255); byte arduino_mac[...
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#include <iostream> //https://kheresy.wordpress.com/2012/07/11/multi-thread-programming-in-c-thread-p2/ #define LINUX //MODE 1: no lock, MODE 2 and 3 : two different way of using lock #define MODE 1 #ifdef LINUX #include <thread> #include <mutex> using namespace std; #else #include "mingw-std-threads...
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#pragma once // Name: bbbbbbbbbbbbbbbbbbbbbbblod, Version: 1 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //-------------------------------------------...
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#ifndef CIRCLE_H_ #define CIRCLE_H_ #include "Vec2.h" class Circle { public: float x; float y; float r; Circle(); Circle(float x, float y, float r); ~Circle(); void SetCenter(float x, float y); void SetCenter(Vec2 pos); void SetRadius(float r); bool Contains(float a, float b); bool Conta...
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#include "StageBase.h" #include "CantanLevel.h" #include "RenderUtility.h" namespace Cantan { class LevelStage : public StageBase { typedef StageBase BaseClass; public: LevelStage(){} virtual bool onInit() { ::Global::GUI().cleanupWidget(); mCellManager.buildIsotropicMap( 4 ); restart(); retu...
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#include <bits/stdc++.h> #include <ext/pb_ds/tree_policy.hpp> #include <ext/pb_ds/trie_policy.hpp> #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/priority_queue.hpp> using namespace std; using namespace __gnu_pbds; typedef long long ll; typedef unsigned long long i64; typedef long double ld; ...
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#ifdef PSL_DEBUG #define PSL_DUMP(x) void dump x #else #define PSL_DUMP(x) #endif #ifdef PSL_THREAD_SAFE #undef PSL_USE_VARIABLE_MEMORY_MANAGER #undef PSL_SHARED_GLOBAL #define PSL_CONST_STATIC const #else #define PSL_CONST_STATIC const static #endif #ifdef PSL_USE_VARIABLE_MEMORY_MANAGER #define PSL_MEMORY_MANA...
[ "Puro@puro001.(none)" ]
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#include <iostream> #include <algorithm> using namespace std; struct Point { long long x, y; Point() { } Point(long long x, long long y) : x(x), y(y) { } }; Point operator-(const Point& lhs, const Point& rhs) { return Point(lhs.x - rhs.x, lhs.y - rhs.y); } long long operator*(const Point& lhs, const Point& rhs)...
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#pragma once // Sea of Thieves (2.0) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "SoT_BP_msc_hurdygurdy_smp_01_a_Wieldable_structs.hpp" namespace SDK { //--------------------------------------------------------------------------- //Classes //---------------------------------------------------------...
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#ifndef __TEXCEPTION_T_H__ #define __TEXCEPTION_T_H__ #include <iostream> #include <string> /******************************************************************************** Test for this file is included in MemoryManager exercise for function SetPosition *************************************************************...
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/** * Generic voltage sensor. */ #ifndef generic_voltage_h #define generic_voltage_h #include "GenericAnalogSensor.h" /* * GenericVoltage * * A class that is in charge of managing a relatively generic voltage sensor. */ class GenericVoltage: public GenericAnalogSensor { protected: uint8_t sample_co...
[ "hello@kalmanolah.net" ]
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 4.0 | ...
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#ifndef RULE1_H #define RULE1_H #include "Rule.h" class Field; class Rule1 : public Rule { public: Rule1(); ~Rule1() override; void change( Field * field, Field * newField, int liveNeighbors, int x, int y ) override; const std::string getName() override; private: const int THREE_NEIGHBORS = 3; ...
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// // Created by ManuelLoaiza on 05/26/18 // #include <bits/stdc++.h> using namespace std; const int MAX_N = 100; vector <int> adj[MAX_N]; bool visited[MAX_N]; bool dependency[MAX_N][MAX_N]; queue <int> orderedTasks; void initialize(int n) { for (int i = 0; i < n; i++) { adj[i].clear(); visited[i] = false; } ...
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#pragma once // Rocket League (1.31) SDK #include <set> #include <string> #include <locale> #include "SDK/RL_Basic.hpp" #include "SDK/RL_Core_structs.hpp" #include "SDK/RL_Core_classes.hpp" #include "SDK/RL_Core_parameters.hpp" #include "SDK/RL_Engine_structs.hpp" #include "SDK/RL_Engine_classes.hpp" #include "SDK/...
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/* * Copyright (C) 2011, 2012 Google Inc. All rights reserved. * Copyright (C) 2013, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the a...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/sync/chrome_sync_client.h" #include <utility> #include "base/bind.h" #include "base/command_line.h" #include "base/macros.h" #i...
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// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in w...
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//Proof:- In order to minimize the difference abs(max-min) => abs(a-b) => a-b < INT_MAX only when a decrease and b increases, So we use //three pointers point from last and calculate the difference now in order to minimize the value we start to decrease maximum value. int Solution::solve(vector<int> &A, vector<int> &B,...
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// // main.cpp // leetcode_链表_1 // // Created by 何忆源 on 2020/4/30. // Copyright © 2020 何忆源. All rights reserved. // #include <iostream> #include <stdio.h> #include <stdlib.h> struct Node //定义一个链表结构 { int data; //链表节点的数据 struct Node * pNext; //链表节...
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#include <vector> #include "caffe/layers/broadcast_to_layer.hpp" #include "caffe/util/math_functions.hpp" namespace caffe { template <typename Dtype> void BroadcastToLayer<Dtype>::LayerSetUp( const vector<Blob<Dtype>*>& bottom, const vector<Blob<Dtype>*>& top) { const BroadcastToParameter& broadcast_to_param =...
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/* swap2.cpp */ #include <iostream> using std::cout; using std::endl; void swap(int &a, int &b) { int temp=a; a=b; b=temp; } int main(void) { int val1=10; int val2=20; cout<<"val1:"<<val1<<' '; cout<<"val2:"<<val2<<endl; swap(val1, val2); cout<<"val1:"<<val1<<' '; cout<<"val2:"<<val2<<endl; return 0;...
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// Copyright (c) 2019-present, Facebook, Inc. // All rights reserved. // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. #pragma once #inc...
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// // Created by maxxie on 16-5-28. // #include <cassert> #include "../src/OramSelector.h" #include "../src/OramCrypto.h" int main(int argc, char **args) { char *key = "ORAM"; OramCrypto::init_crypto(key, 4, 9, 100, 1024); OramBlock::init_size(1024, 10240); unsigned char buf[40960]; OramBlock **b...
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#pragma once #include <psp2/ctrl.h> #include <psp2/types.h> #include <vita2d.h> #include <cstring> #define PSCAST_DISPLAY_WIDTH 960 #define PSCAST_DISPLAY_HEIGHT 544 class GUI { public: enum { OK, BAD_PARAMETER, }; protected: SceCtrlData ctrl_data; SceUInt32 pressed_buttons = 0...
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#pragma once #include <usbd_def.h> class SimpleMessage; struct DVCP { static const int DEVICE_FS = 0; /// Инициализация static void Init(); static void SendData(const void *data, uint size = 0); /// Передаётся строка без завершающего символа static void SendString(char *data); /// Пере...
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "SoldierSpectatorPawn.generated.h" UCLASS(config = Game, Blueprintable, BlueprintType) class ASoldierSpectatorPawn : public ASpectatorPawn { GENERATED_UCLASS_BODY() // Begin ASpectatorPawn overrides /** Overridden to i...
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#ifndef _AUDIO_H_ #define _AUDIO_H_ // Required for forward reference in AudioDevice class class SoundSample; // class to handle interface to the audio device class AudioDevice { public: AudioDevice(const int Which); ~AudioDevice(); int Open(const int which); void Close(void); void HandleAudio(void); void Set...
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#pragma once #include "Utilities.h" // Various offsets namespace Offsets { // Sets up all the shit we need void Initialise(); // Addresses of loaded game modules namespace Modules { extern DWORD Client; extern DWORD Engine; extern DWORD VGUI2; extern DWORD VGUISurface; extern DWORD Material; extern ...
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// ============================================================== // RTL generated by Vivado(TM) HLS - High-Level Synthesis from C, C++ and SystemC // Version: 2018.2 // Copyright (C) 1986-2018 Xilinx, Inc. All Rights Reserved. // // =========================================================== #ifndef _kernel_jacobi_2...
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#ifndef GRIT_EDGE_COLLAPSE_ATTRIBUTE_ASSIGNMENT_H #define GRIT_EDGE_COLLAPSE_ATTRIBUTE_ASSIGNMENT_H #include <grit_interface_attribute_assignment.h> #include <grit_interface_mesh.h> #include <grit_simplex_set.h> #include <attribute_assignment/grit_copy_attribute_assignment.h> #include <utilities/grit_extract_simplic...
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#ifndef _SET_OPERATIONS_H #define _SET_OPERATIONS_H #include <vector> #include <stdint.h> using namespace std; typedef vector<bool> vset; /*const int intSize = sizeof(vset) * 8; const vset shifter = 1; const vset empty = 0;*/ void set_insert(int u, vset &S); void set_delete(int u, vset &S); bool in_set(int u, vset ...
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#include<iostream> #include<conio.h> using namespace std; class node { int exp; int coe; node *next; public: node *create(node *,int,int); void display(node *); node *add(node *,node *); node *mul(node *,node *); }; node *first1=NULL,*first2=NULL,*first3=NULL,*first4=NULL; node * node::mul(node *f1,node ...
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// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration...
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////////////////////////////////////////////////////////////////////////////// // // Copyright 2020 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this ...
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/* EXPL: https://dev.to/ryhenness/lets-solve-code-challenge---picking-numbers-a32 */ #include <bits/stdc++.h> int main() { int n, *arr, *map, i, max; cin >> n; arr = (int *) malloc(sizeof(int) * n); map = (int *) malloc(sizeof(int) * n); for(i=0; i<n; i++) { cin >> arr[i]; map[arr[i]]++; } ma...
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#ifndef Jabc_HPP_ #define Jabc_HPP_ #include <armadillo> using namespace arma; void transform_xlogx_mat(cx_mat &X); void transform_xlogx_vec(vec &s); int log2_int(int n); void apply_modular_op(int k, int n, cx_mat &psi); void transform_ab(int a, int b, int c, cx_mat &psi); void transform_bc(int a, int b, int c, cx_ma...
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#pragma once #include "function.h" #include "context.h" #include "eval.h" #include "polymorphic.h" namespace slip { template <class F> NormalFunc<F>::NormalFunc(std::string name, F&& f) : Function(name, ManglerCaller<std::decay_t<F>>::Mangle()), fun_(std::move(f)) {} template <class F> NormalFunc<F>::Nor...
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#include <mysql.h> #include <cstdio> #include <iostream> using namespace std; int main() { char link[150]; MYSQL *conn; MYSQL_RES *res; MYSQL_ROW row; char *server = "localhost"; char *user = "root"; char *password = "Your MySQL password"; char *database = "Your DATABASE"; conn = mysql_init(NULL); mysql_real...
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/* * SDAT - SDAT structure * By Naram Qashat (CyberBotX) [cyberbotx@cyberbotx.com] * Last modification on 2013-03-30 * * Nintendo DS Nitro Composer (SDAT) Specification document found at * http://www.feshrine.net/hacking/doc/nds-sdat.html */ #ifndef SDAT_SDAT_H #define SDAT_SDAT_H #include "NDSStdHeader.h" #in...
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class Solution { public: int calPoints(vector<string>& ops) { int sum = 0; if(ops.empty()) return sum; stack<int> temp; for(auto a:ops){ if(a=="C"||a=="D"||a=="+"){ if(a=="C"){ if(!temp.empty()) temp....
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2013 The Bitcoin developers // Copyright (c) 2011-2013 The Litecoin developers // Copyright (c) 2013-2014 The Argentum developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/license...
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#pragma once // Darwin Project (open_beta_2) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "DW_InGameMenu_Tiles_classes.hpp" namespace SDK { //--------------------------------------------------------------------------- //Parameters //-------------------------------------------------------------------...
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#pragma once #ifndef SIGNAL_FUNCTIONS_HPP #define SIGNAL_FUNCTIONS_HPP struct AudioData; class Process { public: struct Settings { size_t size; float smoothingLevel; float amplitude; unsigned char channels; }; Process() = default; Process(const Settings& settings); ~Process(); Process& operator=(Proce...
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#ifndef __brick_h__ #define __brick_h__ #include "typedefs.h" #include "crypto.h" #ifdef OTEXT_USE_GMP typedef class FixedPointExp { public: FixedPointExp(); ~FixedPointExp(); public: void powerMod(mpz_t& result, mpz_t e); void Init(mpz_t g, mpz_t p, int fieldsize); private: mpz_t m_p; mpz_t m_g; ...
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// This file was generated based on '/Users/medbeji/Library/Application Support/Fusetools/Packages/UnoCore/0.47.13/source/uno/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Object.h> namespace g{ namespace Uno{ // public intrinsic struct Double :1927 // { uStruct...
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/*# This file is part of the # █████╗ ██╗ ██╗ ███████╗ ██████╗ ██████╗ ███████╗████████╗████████╗ ██████╗ # ██╔══██╗██║ ██║ ██╔════╝██╔════╝ ██╔══██╗██╔════╝╚══██╔══╝╚══██╔══╝██╔═══██╗ # ███████║██║ ██║ █████╗ ██║ ███╗██████╔╝█████╗ ██║ ██║ ██║ ██║ # ██╔══██║██║ ██║ ██╔══...
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#pragma once #include "../public SDK/ISteamRemoteStorage007.h" #include "../Bridge.h" #include "../ColdManager.h" class SteamRemoteStorageIn007 : public ISteamRemoteStorage007 { public: bool FileWrite(const char* pchFile, const void* pvData, int32 cubData) { if (!Steam_Config::RemoteStorage) return true; if (...
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#include "main.ih" #include <limits> // note: tcpdump only reads files when tcpdump is started by the user // owning those files. #include <iomanip> /* typedef int bpf_int32; typedef u_int bpf_u_int32; struct pcap_file_header { bpf_u_int32 magic; u_short version_major; u_short ve...
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