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#include <bits/stdc++.h> using namespace std; const int MAXN = 10000 + 10; int f[MAXN]; bool ok[MAXN]; void convert_to_num(string &s) { for(int i = 0; i < s.length(); i++) { if (s[i] == 'i') s[i] = '2'; else if (s[i] == 'j') s[i] = '3'; else if (s[i] == 'k') s[i] = '4'; } } int sign...
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// ๋ฌธ์ œ ์ถœ์ฒ˜ https://www.acmicpc.net/problem/11657 // ๋‚œ์ด๋„: *** // < ํƒ€์ž„๋จธ์‹  > // ๋ฌธ์ œ ์š”์•ฝ: 1๋ฒˆ ๋„์‹œ์—์„œ ๋‚˜๋จธ์ง€ ๋„์‹œ๋กœ ๊ฐ€๋Š” ๊ฐ€์žฅ ๋น ๋ฅธ ์‹œ๊ฐ„์„ ๊ตฌํ•˜๊ธฐ (์Œ์ˆ˜ ๊ฐ„์„  ์กด์žฌ) // ์ฃผ์˜์  // 1) ๋ฒจ๋งŒํฌ๋“œ - O(VE) (O(V^3)) ๋ชจ๋“  ๊ฐ„์„ ์„ ํ™•์ธํ•˜๋Š” ๊ฒƒ์„ n-1๋ฒˆ ๋ฐ˜๋ณต. ์ตœ๋Œ€ n-1 ๊ฐœ์˜ ๊ฐ„์„ ์„ ๊ฑฐ์ณ์•ผ ์ตœ์†Œ ๊ฑฐ๋ฆฌ๋ฅผ ๊ตฌํ•  ์ˆ˜ ์žˆ์œผ๋ฏ€๋กœ. // 2) ๋‹ค์ต์ŠคํŠธ๋ผ์™€ ๋‹ฌ๋ฆฌ ์Œ์ˆ˜ ๊ฐ„์„ ์ด ์กด์žฌํ•ด๋„ ๋œ๋‹ค(๋‹ค์ต์ŠคํŠธ๋ผ๋Š” ๊ทธ๋ฆฌ๋”” ๋ฐฉ์‹์ด๋ฏ€๋กœ ์•ˆ๋จ.). ํ•˜์ง€๋งŒ ๋น„ํšจ์œจ์ . // 3) ์Œ์˜ ์‚ฌ์ดํด ์กด์žฌํ•˜๋Š”์ง€ ์•Œ ์ˆ˜ ์žˆ๋‹ค. n-1๋ฒˆ์ด ์•„...
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#include <iostream> #include <vector> void advance( std::vector<size_t>& indexes, std::vector<size_t> const& counts, size_t amt=1 ) { if (indexes.size() != counts.size()) indexes.resize(counts.size()); for (size_t i = 0; i < counts.size(); ++i ) { indexes[i]+=amt; if (indexes[i]...
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#ifndef Mu2eG4_finishNesting_hh #define Mu2eG4_finishNesting_hh // // Free function to be used by the nest... functions // // $Id: PetfinishNesting.hh,v 1.1 2013/06/04 19:20:18 murat Exp $ // $Author: murat $ // $Date: 2013/06/04 19:20:18 $ // // Original author KLG // //class G4RotationMatrix; //class G4ThreeVector;...
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// // A1123.cpp // DataStructure // // Created by vancasola on 2020/2/9. // Copyright ยฉ 2020 none. All rights reserved. // 5:49 6:16 6:20 /* #include <stdio.h> #include <iostream> #include <queue> #include <vector> using namespace std; struct node{ int x; node* lc,*rc; int h; node(int d){ x...
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#ifndef LUAGLUE_NEWINDEX_METHOD_H_GUARD #define LUAGLUE_NEWINDEX_METHOD_H_GUARD #include <lua.hpp> #include <string> #include <tuple> #include <utility> #include "LuaGlue/LuaGlueObject.h" #include "LuaGlue/LuaGlueApplyTuple.h" #include "LuaGlue/LuaGlueBase.h" template<typename _Class> class LuaGlueClass; template<t...
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// // detail/buffer_resize_guard.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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#include "ControlesEscena.h" #include "cocos2d.h" #include "MenuEscena.h" USING_NS_CC; Scene *ControlesEscena::createScene() { auto scene = Scene::create(); auto layer = ControlesEscena::create(); scene->addChild(layer); return scene; } bool ControlesEscena::init() { Size tamaล†oPantalla = Director::get...
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// XmbFontImp.hh for FbTk fluxbox toolkit // Copyright (c) 2002-2003 Henrik Kinnunen (fluxgen at fluxbox dot org) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, i...
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#include "stdafx.h" #include "CrossBridge2.h" CrossBridge2::CrossBridge2(pair_vec &vec) { m_mem_vec = vec; m_n = 2; if ((signed int)vec.size() < 2) throw "Number of team members is wrong!"; } int CrossBridge2::TimetoTake() { RecordActions(true, m_mem_vec[0], m_mem_vec[1]); return m_mem_vec[1...
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#ifndef BUSITEMPROD_H #define BUSITEMPROD_H #include "busitem_adaptor.h" class BusItemProd : public QObject { Q_OBJECT Q_PROPERTY(QDBusVariant value READ getValue) public: BusItemProd(QObject *parent = 0); BusItemProd(const QVariant &value, QObject *parent = 0); BusItemProd(const QString &value, QObject *parent...
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//Common #ifndef __TEST_COMMON_H__ #define __TEST_COMMON_H__ #include <cstdint> #define DDR_BUS_WIDTH 64 #define DDR_XFER_RATE 1600 #define COMMAND_PAYLOAD_SIZE 8 #define COMMAND_BL 4 #define MAX_VALID_COMPLETION_ENTRIES 31 #define MAX_COMPLETION_BYTES_READ 64 #define MAX_BLOCK_SIZE 8192 #define MAX_SLOT 256 #defin...
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#pragma once #include "Molecule.h" class Food : public Molecule { public: Food(); Food(int grid_size, int energy); virtual ~Food(); // Accessor function for energy_ int energy() const { return energy_; } // Accesor function for location_ position location() const { return location_; } };
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#pragma once #include "State.h" class StayState : public State { public: StayState(); ~StayState(); void doAction(double _timer, Enemy& enemy, Player& player); int goNext(Enemy& enemy, Player& player); void randomizeState(mt19937* rnd); };
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#include <bits/stdc++.h> using namespace std; vector<int> product_Except_Self(vector<int> &arr) { int L[arr.size()]; int R[arr.size()]; vector<int> answer; L[0]=1; R[arr.size()-1]=1; for(int i=1;i<arr.size();i++) { L[i]=arr[i-1]*L[i-1]; } for(int i=arr.size()-2;i>=0;i--) { R[i]=R[i+1]*arr[i+1]; ...
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#include <iostream> using namespace std; class stackA{ public: stackA(int = 10); stackA(const stackA&); ~stackA(); stackA& operator=(const stackA&); bool push(int); bool pop(); int getTop(); ...
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#include "modules\player\auth\account_main.pwn" #include "modules\player\auth\account_data.pwn" //#include "modules\player\auth\account_textdraw.pwn"
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#ifndef SINGLETON_INC #define SINGLETON_INC #include <stdlib.h> // Singleton object MUST BE initialized manually. template <typename Type> class Singleton { public: static Type& Instance() // Unique point of access { if (s_Instance == 0) { s_Instance = new(Type)(); atexit(Destroy); } return *s_Instan...
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#pragma once void spin_lock(int volatile* p); void spin_unlock(int volatile* p); void spin_lock(unsigned char volatile* p); void spin_unlock(unsigned char volatile* p);
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#include "Halide.h" #include "function14695_schedule_28_wrapper.h" #include "tiramisu/utils.h" #include <cstdlib> #include <iostream> #include <time.h> #include <fstream> #include <chrono> #define MAX_RAND 200 int main(int, char **){Halide::Buffer<int32_t> buf0(128, 64, 128, 64); init_buffer(buf0, (int32_t)0); ...
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// Copyright (c) 2016 Baidu, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed...
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#ifndef ALGORITHMS_H #define ALGORITHMS_H #ifdef __AVX__ #include <immintrin.h> #endif #include <cxxutility/definitions.h> #include "vector4.h" namespace ToyPT { namespace Math { constexpr float epsilon = 1e-6f; template <typename T> HOST_DEVICE inline bool fuzzyCompareEqual(const T left, const T right); templat...
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#include <cstdio> #include <cstring> #include <iostream> #include <cmath> #include <vector> #include <stack> #include <queue> #include <algorithm> #include <fstream> #include <iomanip> #include <map> #include <string> #include <bitset> #include <set> using namespace std; typedef long long ll; int n, k; int u, x; in...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/bind_helpers.h" #include "base/command_line.h" #include "base/logging.h" #include "base/message_loop.h" #include "content/browser/brows...
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#include "MatLabPlot.h" #include "common.h" using namespace std; using namespace graph; #ifndef M_PI #define M_PI 3.14159265358979323846 #endif double normal_pdf(double x, double mean, double sigma); int main() { vector<double> x{1, 2, 3, 4, 5}; vector<double> y {25, 15, 5, -5, -15}; ve...
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#include <glad/glad.h> #include <glfw/glfw3.h> #include <iostream> void framebuffer_size_callback(GLFWwindow* window, int width,int height); void key_callback(GLFWwindow* window,int key,int scancode,int action,int mods); void processInput(GLFWwindow* window); const unsigned int SCR_WIDTH = 800; const unsigned int SCR...
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// Automatically generated by ifclite express parser from ifc4 express file - do not modify #pragma once #include "IfcTypeDefinitions.h" #include "IfcGroup.h" namespace ifc4 { class IfcSystem : public IfcGroup { public: virtual ~IfcSystem(){} explicit IfcSystem() = default; ...
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//--------------------------------------------------------------------------- #ifndef form_rotation_editorH #define form_rotation_editorH //______________________________________________________________________________ #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> ...
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// // FightScene.cpp // 1507demo // // Created by mac on 15-7-29. // // #include "FightScene.h" #include "Base_Build.h" #include "Base_Soilder.h" #include "Manager_Player_Cache.h" using namespace cocos2d; Scene* FightScene::createScene() { // 'scene' is an autorelease object auto scene = Scene::create(); ...
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// Generated by gencpp from file bwi_perception/GetPCDResponse.msg // DO NOT EDIT! #ifndef BWI_PERCEPTION_MESSAGE_GETPCDRESPONSE_H #define BWI_PERCEPTION_MESSAGE_GETPCDRESPONSE_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_message_t...
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#include "CPedHack.h" #include "Globals.h" #include "SilentCall.h" #include "WeaponTypes.h" #include "vcversion.h" // ServiceTalkingHackProxy static unsigned long serviceTalkingEndJump = vcversion::AdjustOffset(0x00522890); // InflictDamageHack static unsigned long inflictDamageHackMatch = vcversion::AdjustOffset(0x0...
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// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this source code is subject to the terms of the Microsoft shared // source or premium shared source license agreement under which you licensed // this source code. If you did not accept the terms of the license agreement, // you are...
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/* * This example demonstrate how to write data from your "Internet of Things" to IoTtweet dashboard * coding from IoTtweet.com * Created : 2016.Sep.25 * By Isaranu Janthong * IoTtweet Founder. * Visit us at : www.iottweet.com */ #include <ESP8266WiFi.h> #include <IoTtweet.h> const char *userid = "000498"; ...
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// -*- C++ -*- // // ====================================================================== // // Brad T. Aagaard, U.S. Geological Survey // Charles A. Williams, GNS Science // Matthew G. Knepley, University of Chicago // // This code was developed as part of the Computational Infrastructure // for Geodynamics (http://...
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// ะœะพะดะธั„ะธั†ะธั€ัƒะนั‚ะต ะผะธะฝะธ-ะบะฐะปัŒะบัƒะปัั‚ะพั€, ะพะฟะธัะฐะฝะฝั‹ะน ะฒ ัƒะฟั€. 5, ั‚ะฐะบ. ั‡ั‚ะพะฑั‹ ะพะฝ ะฟั€ะธะฝะธะผะฐะป ะฝะฐ ะฒั…ะพะด ั†ะธั„ั€ั‹. // ะทะฐะฟะธัะฐะฝะฝั‹ะต ะบะฐะบ ะฒ ั‡ะธัะปะพะฒะพะผ, ั‚ะฐะบ ะธ ะฒ ัั‚ั€ะพะบะพะฒะพะผ ั„ะพั€ะผะฐั‚ะต. #include <iostream> #include <cmath> #include <vector> #include <string> using namespace std; int main() { setlocale(LC_ALL, "Russian"); vector<string> vecstr{ "ze...
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#include <iostream> using namespace std; int main(){ cout << "Hello World" << endl; return 0; }
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int match() { // foobar baz[] = // { // 0, // 1, // 2, // { // 1 // } // }; foobar baz[] = { 0, 1, 2, { 1 } }; }
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// Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with spe...
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#include <CppUTest/TestHarness.h> #include <CppUTestExt/MockSupport.h> #include "../flash.h" #include <cstring> extern "C" { void flash_lock(void) { mock("flash").actualCall("lock"); } void flash_unlock(void) { mock("flash").actualCall("unlock"); } void flash_sector_erase(void *p) { mock("flash").actual...
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// // Updater.hpp // Flexo // // Created by Ilya on 27/03/16. // Copyright ยฉ 2016 Ilya. All rights reserved. // #ifndef Updater_hpp #define Updater_hpp #define updater Updater::instance() class Component; class Updater final { private: Updater() {} public: void update(); void awake(); ...
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๏ปฟ#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include "class-internals.h" #include "codegen/il2cpp-codegen.h" extern "C" void Array_InternalArr...
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/* * File: Circle.cpp * Author: Sergio Barril Pizarro i Rodrigo Cabezas Quirรณs * * Created on 20 / de febrer / 2018, 10:06 */ #include "Circle.h" Circle::Circle() { radi = 0; } Circle::Circle(float r) { if(r > 0) radi = r; else{ cout << "Atencio, aquest valor no es acceptat" <...
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#include<iostream> using namespace std; int top=-1; int a[100]; void push(int x){ a[++top]=x; } int pop(){ int c=a[top]; top--; return c; } void eval(char exp[]){ char *e; int a,b,c; e=exp; while(*e!='\0'){ if(*e=='+'){ a=pop(); b=pop(); c=a+b; //cout<<c; // cout<<c<<" "<<a<<" "<<b<<endl; push(c...
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#include <iostream> #include <vector> #include <map> #include <string> #include <string.h> using namespace std; typedef struct Node Node; typedef Node* NodePtr; struct Node{ int state; NodePtr prev_node; float prob; Node(int s,NodePtr prev, float p):state(s),prev_node(prev),prob(p){} }; char* speech; vector<char...
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#ifndef AFX_WDAWORLDS_H__0F034DCF_D33D_11D2_84AD_00E02922FA40__INCLUDED_ #define AFX_WDAWORLDS_H__0F034DCF_D33D_11D2_84AD_00E02922FA40__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif #include "WDATable.h" #include <vector> #include <string> class WDAWorlds : public WDATable { public: // Construction WDAWo...
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/* 3.Escribe un programa que devuelva la parte fraccionaria de un numero introducido por el user.*/ #include <iostream> #include <conio.h> using namespace std; //Prototipo de la funcion void askData(); float cutNumber(float x); float number; int main(){ askData(); cout<<"La parte fraccionaria del numero es: ...
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#include "characterwindow.h" #include "ui_characterwindow.h" CharacterWindow::CharacterWindow(QWidget *parent) : QWidget(parent), ui(new Ui::CharacterWindow) { ui->setupUi(this); } CharacterWindow::~CharacterWindow() { delete ui; }
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//funciones.h #ifndef FUNCIONES_H #define FUNCIONES_H #include <opencv2/core/core.hpp> using namespace cv; class Funciones { public: Funciones(); static int umbralOtsu(Mat input); static Mat histograma(Mat input); static vector<vector<Point> > get_contours(Mat input, vector<Vec4i>& hierarchy); }; #endif // FUNC...
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#include<bits/stdc++.h> #define ll long long int #define ull unsigned long long int #define ld long double #define mod 1000000007 #define FT() int t; scanf("%d",&t); while(t--) #define pb push_back #define nl printf("\n") #define fi(i,start,end) for(int i=start; i < end ; ++i) #define fd(i,end,start) for(int i=end-1;i>...
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// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/media/kaleidoscope/kaleidoscope_tab_helper.h" #include "base/metrics/histogram_functions.h" #include "chrome/browser/media/kalei...
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//SPOJ GREED Greedy Island //tag: Minimum Cost Flow Problem //solution: SAP (Shortest Augmenting Path) using Bellman Ford #include<bits/stdc++.h> using namespace std; const int N = 502; const int MAX = (1 << 30); struct edge { int v, b, f, c; }; vector<edge> lis[N]; pair<int,int> bac[N]; int vis[N]; int cnt[N]; voi...
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/******************************************************************** * linkdefs.h * CAUTION: DON'T CHANGE THIS FILE. THIS FILE IS AUTOMATICALLY GENERATED * FROM HEADER FILES LISTED IN G__setup_cpp_environmentXXX(). * CHANGE THOSE HEADER FILES AND REGENERATE THIS FILE. ********************************...
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// This file was generated based on C:/Users/Vaibhav/AppData/Local/Fusetools/Packages/Fuse.Navigation/1.9.0/RouterModify.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Int.h> namespace g{ namespace Fuse{ namespace Navigation{ // internal enum RouterModify.Flags :98 ...
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/* * ===================================================================================== * * Filename: newfile.cpp * * Description: * * Version: 1.0 * Created: Friday 27 February 2015 04:37:18 IST * Revision: none * Compiler: gcc * * Author: Amar Vashish...
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// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Handle_XmlMXCAFDoc_MaterialDriver_HeaderFi...
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#include "cd.h" #include <stdlib.h> Cd::Cd() { memset(performers, 0, sizeof(performers)); memset(label, 0, sizeof(label)); selections = 0; playtime = 0.0; } Cd::Cd(char *s1, char *s2, int n, double x) { int i = 0; memset(performers, 0, sizeof(performers)); while (s1 != NULL && *s1 != '\0') performers[i++]...
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// PropertyPageMATV.cpp : implementation file // #include "stdafx.h" #include "ATATool.h" #include "PropertyPageMATV.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CPrope...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Components/ActorComponent.h" #include "Spell_System.generated.h" UCLASS( ClassGroup=(Custom), meta=(BlueprintSpawnableComponent) ) class CULTYGAME_API USpell_System : public UActorComponent...
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# include "jugador.h" Jugador::Jugador(char letra, Mapa* punteroAMapa){ asignarAlias(letra); asignarPuntaje(0); asignarEstado(SIGUE_JUGANDO); inicializarPunteroAJugada(punteroAMapa); this->mapa = punteroAMapa; } // mรฉtodos pรบbicos void Jugador::modificarPuntaje(int puntos){ this->puntaje+=puntos; } char Jugado...
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#ifndef _MAIN_APP_H #define _MAIN_APP_H class Camera; class GuiSystem; class GraphicsSystem; class PhysicsSystem; class Game; class CameraContainer; class Skybox; class MainApp { private: static MainApp* msApplication; private: GraphicsSystem* mGraphicsSystem; PhysicsSystem* mPhysicsSystem; Game* mGame; Camera*...
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#include<bits/stdc++.h> using namespace std; #define IOS ios::sync_with_stdio(0); cin.tie(0); cout.tie(0); #define endl "\n" #define ll long long #define int long long #define pb push_back const int N=1e5+5; int max(int a,int b) { if(a>=b) return a; else return b; } int min(int a,int b) { if(a<=b) return a; ...
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#ifdef _WIN32 #define _CRT_SECURE_NO_DEPRECATE #endif #include "BMPFILE.h" void BMPFile::SaveBmp(std::string fileName,unsigned char *img,unsigned int w,unsigned int h) { int filesize = 54 + 3*w*h; //w is your image width, h is image height, both int unsigned char bmpfileheader[14] = {'B','M', 0,0,0,0, 0,0, 0,0, 5...
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//================================================================================================= /*! // \file src/mathtest/smatsmatmult/HCbDCa.cpp // \brief Source file for the HCbDCa sparse matrix/sparse matrix multiplication math test // // Copyright (C) 2012-2019 Klaus Iglberger - All Rights Reserved // // Th...
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// SendCreateObject.cpp : implementation file // #include "stdafx.h" #include "VTS.h" #include "propid.h" #include "Send.h" #include "SendCreateObject.h" #include "VTSObjectIdentifierDialog.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif BACnetAPDUEncoder CSendCre...
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/* Copyright (c) 2005-2020 sdragonx (mail:sdragonx@foxmail.com) fixedpoint.h 2020-03-26 11:13:58 */ #ifndef FIXEDPOINT_H_20200326111358 #define FIXEDPOINT_H_20200326111358 #include <cgl/public.h> namespace cgl{ const int FP_SHIFT = 16; const int FP_HALF_SHIFT = FP_SHIFT / 2; const int FP_...
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#pragma once #include "clang/Lex/PPCallbacks.h" #include "clang/Tooling/Tooling.h" #include "clang/Frontend/FrontendAction.h" #include "clang/Tooling/Core/Replacement.h" #include "clang/ASTMatchers/ASTMatchFinder.h" #include "ReplacementsFrontendActionFactory.h" #include "Statistics.h" namespace ct = clang::tooling; ...
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#include "TouchTyping.h" //------------------------------------------------------------------- void TouchTyping::knowTheNumberOfCharacters() { fin.seekg(0 , ios::end); // seeking the file pointer to the end of the file. numberOfCharacters = (int)fin.tellg(); } //--------------------------------------------------...
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/* pbrt source code is Copyright(c) 1998-2016 Matt Pharr, Greg Humphreys, and Wenzel Jakob. This file is part of pbrt. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redi...
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/**************************************************************************** ** Meta object code from reading C++ file 'mgmodelviewerwidget.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.14.2) ** ** WARNING! All changes made in this file will be lost! ************************************************...
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#pragma once #include <string> #include "qydefine.h" class QYUI_EXPORT_CLASS QYHeapBuffer { public: QYHeapBuffer(); QYHeapBuffer(unsigned int newSize); ~QYHeapBuffer(); char* operator & (); int Length(); private: char *m_pBuffer; };
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1912 | ...
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/* Tower of Hanoi */ #include<stdio.h> int move(int,int,int,int); int main() { int n; printf("Enter the number of disks at initial state:"); scanf("%d",&n); move(n,1,3,2); return 0; } int move(int count,int start, int stop,int temp) { if(count>0) { move(count-1,start,temp,stop); printf("Move ...
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// Fill out your copyright notice in the Description page of Project Settings. #include "BattleOfShips.h" #include "ShipComponentBase.h" // Sets default values for this component's properties UShipComponentBase::UShipComponentBase() { // Set this component to be initialized when the game starts, and to be ticked ev...
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// Copyright (c) 2015 Vivaldi Technologies AS. All rights reserved. #ifndef UI_VIVALDI_BROWSER_WINDOW_H_ #define UI_VIVALDI_BROWSER_WINDOW_H_ #include <memory> #include <string> #include <vector> #include "base/compiler_specific.h" #include "base/timer/timer.h" #include "chrome/browser/ui/autofill/autofill_bubble_ha...
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/********************************************************** * License: The MIT License * https://www.github.com/doc97/TxtAdv/blob/master/LICENSE **********************************************************/ #include "LuaGameState.h" #include "LuaUtils.h" namespace txt { const char* LuaGameState::className = "LuaGameSt...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "modules/fetch/DataConsumerHandleTestUtil.h" #include "bindings/core/v8/DOMWrapperWorld.h" #include "wtf/PtrUtil.h" #include <memory> namespace...
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// auto-generated file (rttidump-exporter by h0pk1nz) #pragma once #include <mafia/gui/hud/C_HudWidget.h> namespace mafia { namespace gui { namespace hud { /** mafia::gui::hud::C_HudWidgetStack (VTable=0x01E6F200) */ class C_HudWidgetStack : public C_HudWidget { public: virtual void vfn_0001_A3E29AA5() = 0; vir...
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// Global variabls: // 4:atom_2_X2_0:1 // 0:vars:3 // 3:atom_2_X0_1:1 // Local global variabls: // 0:thr0:1 // 1:thr1:1 // 2:thr2:1 #define ADDRSIZE 5 #define LOCALADDRSIZE 3 #define NTHREAD 4 #define NCONTEXT 5 #define ASSUME(stmt) __CPROVER_assume(stmt) #define ASSERT(stmt) __CPROVER_assert(stmt, "error") #define m...
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namespace target { namespace crs { namespace reg { /** control register */ class CR { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((...
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//----------------------------------------------------------------------------- // // File: drmlitetest.cpp // // Microsoft Digital Rights Management // Copyright (C) Microsoft Corporation, 1998 - 1999, All Rights Reserved // // Description: // // original link lib was: .\lib,.\checked // changed to : ...
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// Copyright (c) 2014-2019 The Dash Core developers // Copyright (c) 2020 The RuxCrypto Core developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "masternode-meta.h" CMasternodeMetaMan mmetaman; const std::s...
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// // Created by arnau on 06/04/2018. // #include "operationBancaire.h" #include "compte.h" #include <iostream> using namespace std; operationBancaire::operationBancaire(){ _montant = 0; _Type = Mouvement::CREDIT; }; operationBancaire::operationBancaire(double montant, Mouvement Type) { _montant = monta...
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/* Copyright (C) 2009, Etienne Moutot <e.moutot@gmail.com> This file is part of colorPickerWidget. colorPickerWidget is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, ...
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// Copyright (c) The University of Cincinnati. // All rights reserved. // UC MAKES NO REPRESENTATIONS OR WARRANTIES ABOUT THE SUITABILITY OF // THE SOFTWARE, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED // TO THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A // PARTICULAR PURPOSE, OR NON-INFRINGEMENT...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_PAINT_PAINT_IMAGE_H_ #define CC_PAINT_PAINT_IMAGE_H_ #include <vector> #include "base/gtest_prod_util.h" #include "base/logging.h" #include "...
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#include "editortab.h" #include "ui_editortab.h" #include "mainwindow.h" #include "ui_mainwindow.h" extern QStatusBar* myStatusBar; extern QToolBar* myToolBar; extern ItemState* copy_state; extern EditorTabsWidget* tabWidget; extern DomItem* copy_item; extern QAction* copyAction; extern QAction* cutActi...
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#include <thrust/version.h> // do not attempt to compile this code, which relies on // CUDART, without system support #if THRUST_DEVICE_COMPILER == THRUST_DEVICE_COMPILER_NVCC #include <cuda_runtime_api.h> #if THRUST_VERSION < 100600 #include <thrust/system/cuda_error.h> #else #include <thrust/system/cuda/error.h> #...
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// SeminarHW4-zadacha2.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <cstring> using namespace std; class DoubleVect { protected: double* vector; int size; int lower; int upper; public: DoubleVect(int s = 1) { lower = 0; upper = s - 1; size ...
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#include <iostream> using namespace std; int main() /* { int n,i; cout<<"ENTER ANY NUMBER = "; cin>>n; cout<<" THE TABLE OF "<<n<<endl; for ( i=1; i<=10; i++) { /* code */ cout<< n<<" * "<<i<<" = "<<n*i<<endl; } return 0; }
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#include "RandLinePoint.h" FRandLinePoint::FRandLinePoint() { }
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/********************************************************************************************** ** Author: Paul Min ** Date: 06/25/18 ** Description: The function prompts the user for all the numbers within the matrix, that means for 2x2 matrix, it should ask the user for 4 numbers, and 9 numbers for a 3x3 matrix....
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#include "lua_message_field.h" #include "lua_helpers.h" #include <google/protobuf/io/printer.h> #include <google/protobuf/stubs/strutil.h> namespace google { namespace protobuf { namespace compiler { namespace mwpb_lua { namespace { void SetMessageVariables(const FieldDescriptor* descriptor, map<string, string>* ...
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#include <iostream> using namespace std; int main() { int t; cin >> t; bool ans[t]; for(int i=0;i<t;i++) { int a,b; cin >> a >> b; if(((2*a)-b)%3==0&&((2*b)-a)%3==0&&((2*a)-b)>=0&&((2*b)-a)>=0) { ans[i]=true; } else { an...
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// Copyright (C) 2005-2012 Team MediaPortal // http://www.team-mediaportal.com // // MediaPortal is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 2 of the License, or // (at your option) any l...
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// **** INCLUDES ***** #include "LowPower.h" #include <Adafruit_NeoPixel.h> #define PIN 4 #define N_LEDS 1 Adafruit_NeoPixel strip = Adafruit_NeoPixel (N_LEDS, PIN, NEO_GRB + NEO_KHZ800); int m1 = A4; int m2 = A1; int m3 = A2; int led = 13; int pump = 2; void setup() { // put your setup code here, to run once: ...
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#include "ConcreateWatched.h" ConcreateWatched::ConcreateWatched() { } ConcreateWatched::~ConcreateWatched() { }
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#ifndef BOOKING_H #define BOOKING_H #include<iostream> #include<string> using namespace std; class Room;//Forward Declaration. class Booking { public: Booking(string name, int _arrivalDay, int _accomodationDays, int _peopleNum); virtual ~Booking(); string getClientName() { return clientName; } void setClientN...
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//----------------------------------------------------------------------------- // <auto-generated> // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // Tool: AllJoynCodeGenerator.exe // // This tool is located...
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