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//SURSA: lighthouse3D: http://www.lighthouse3d.com/tutorials/glut-tutorial/keyboard-example-moving-around-the-world/ #include<gl/freeglut.h> #include<math.h> // angle of rotation for the camera direction float angle = 0.0; // actual vector representing the camera's direction float lx = 0.0f, lz = -1.0f; // XZ posit...
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#ifndef KDTREE_H #define KDTREE_H #include <vector> #include "Primitives/primitive.h" #include "intersection.h" #include <stack> namespace Renderer { namespace Scene { using namespace Shapes; using namespace Geometry; class kdNode { public: AABB bbox; kdNode *r, *l; int axis; float t; std::ve...
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/** ****************************************************************************** * This file is part of the TouchGFX 4.14.0 distribution. * * <h2><center>&copy; Copyright (c) 2020 STMicroelectronics. * All rights reserved.</center></h2> * * This software component is licensed by ST under Ultimate...
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#include "types.h" /* * --INFO-- * Address: 8013364C * Size: 000050 */ PikiAnimator::PikiAnimator() { /* .loc_0x0: lis r5, 0x804B lis r4, 0x804F subi r5, r5, 0x4678 li r0, 0 stw r5, 0x0(r3) subi r4, r4, 0x4200 stw r4, 0x0(r3) stb r0, 0x18(r3)...
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/** * The MySensors Arduino library handles the wireless radio link and protocol * between your home built sensors/actuators and HA controller of choice. * The sensors forms a self healing radio network with optional repeaters. Each * repeater and gateway builds a routing tables in EEPROM which keeps track of the ...
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int val = 0; void setup() { // put your setup code here, to run once: Serial.begin(57600); pinMode(13, OUTPUT); } void loop() { // put your main code here, to run repeatedly: val = analogRead(0); delay(420); Serial.println(val); }
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//////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2006-2010 MStar Semiconductor, Inc. // All rights reserved. // // Unless otherwise stipulated in writing, any and all information contained // herein regardless in any format shall remain the sole proprietary of ...
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//***************************************************************************** // Copyright 2018-2019 Intel Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://w...
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#include "loggerworker.h" #include <iostream> #include <QDebug> #include <termios.h> void LoggerWorker::doWork(int fd, bool *kill) { const int BUFFER_SIZE = 1024; static char buffer[BUFFER_SIZE]; WaxPacket *wp; tcflush(fd, TCIOFLUSH); qDebug() << "FLUSHED"; while (!*kill) { int len = W...
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#pragma once #include <memory> #include <QMainWindow> #include <string> #include "domain/AfterRequestPipeline.hpp" #include "domain/BeforeRequestPipeline.hpp" #include "domain/Request.hpp" #include "domain/RequestFactory.hpp" #include "domain/Response.hpp" #include "gui/widget/MethodWidget/MethodController.hpp" #inc...
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#pragma once #include "Personnage.h" class Hailey : public Personnage { public: void SummonTree(Personnage& cible); Hailey(std::string nom,int vie,int love,int level,int xp); ~Hailey(); void afficherEtat2() const; void Compliment(Personnage& cible) const; void Joke(Personnage& cible) const; void DrawingDogMenu(...
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#include <windows.h> #include <stdio.h> #include <string> #include <iostream> size_t Launch(std::wstring FullPathToExe, std::wstring Parameters, size_t SecondsToWait) { size_t iMyCounter = 0, iReturnVal = 0, iPos = 0; DWORD dwExitCode = 0; std::wstring sTempStr = L""; /* Add a space to the beginning of th...
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#include<iostream> #include<cstdio> #include<cstdlib> using namespace std; struct tnode{ int data; struct tnode* left; struct tnode* right; }; struct tnode* newnode(int data); int maximum(int array[], int s, int last); struct tnode* create_special_tree(int arr[], int start, int end){ if(start>end) retur...
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//////////////////////////////////////////////////////////////////////////// // Created : 04.03.2010 // Author : Armen Abroyan // Copyright (C) GSC Game World - 2010 //////////////////////////////////////////////////////////////////////////// #include "pch.h" #include <xray/render/engine/terrain.h> #include <xray/re...
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#ifndef Mu2eG4_nestPolyhedra_hh #define Mu2eG4_nestPolyhedra_hh // // Free function to create and place a new G4Polyhedra, place inside a logical volume. // // $Id: nestPolyhedra.hh,v 1.3 2014/09/19 19:14:55 knoepfel Exp $ // $Author: knoepfel $ // $Date: 2014/09/19 19:14:55 $ // // Original author Rob Kutschke // #in...
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#ifndef TIMER_H #define TIMER_H #include <Arduino.h> #endif class Timer { unsigned long previousMillis; public: Timer(); bool timer (unsigned long interval); uint32_t timeIt (uint32_t prev); };
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/shell_port_mash.h" #include <memory> #include <utility> #include "ash/accelerators/accelerator_controller.h" #include "ash/accelerators/ac...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "irc.h" #include "db.h" #include "net.h" #include "init.h" #include "strl...
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#include <iostream> #include <vector> //#include <fstream> using namespace std; int n, k; vector<int> v[25]; string str; vector<int> func(const string &s) { int i = 1, num = 0; bool menos = false; vector<int> r; r.clear(); for (int i = 0; s[i]; i++) { if (s[i] == '{') continue; if (s[i] == ...
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#include <stdio.h> #include <string.h> int main() { int count = 0; char c [100 + 1]; scanf("%s",&c); count = strlen(c); for(int i = 0; i < count ; i++) { if(i % 10 == 0 && i != 0) { printf("\n"); } printf("%c",c[i]); } }
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#ifndef SHADER_H #define SHADER_H #include <string> #include <fstream> #include <sstream> #include <iostream> #include <map> #include <glad/glad.h> #include <glm/matrix.hpp> #include <glm/gtc/type_ptr.hpp> #include "errors.h" namespace GameEngine { class Shader { public: // the program ID unsigned int ID; /...
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// Copyright (c) 2011-2013 The Bitcoin developers // Copyright (c) 2017 The PIVX developers // Copyright (c) 2019 The Black Bear Coin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_SENDCOINSDIA...
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/** * Copyright (c) 2011-2017 libbitcoin developers (see AUTHORS) * * This file is part of libbitcoin. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the Lic...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "Kismet/BlueprintFunctionLibrary.h" #include "BPLib.generated.h" /** * */ UCLASS() class MYPROJECT2_API UBPLib : public UBlueprintFunctionLibrary { public: GENERATED_BODY() UFUNCTION(BlueprintCallable, meta = (...
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#include "RenderHelper.h" void HOOKInitalize() { L::MainGay(); HWND window = FindWindow(0, (L"Fortnite ")); IDXGISwapChain* swapChain = nullptr; ID3D11Device* device = nullptr; ID3D11DeviceContext* context = nullptr; auto featureLevel = D3D_FEATURE_LEVEL_11_0; DXGI_SWAP_CHAIN_DE...
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#include "bague.h" bague::bague() { } bague::bague(int idb,QString nom,QString commentaire,int prix) { this->nom=nom; this->commentaire=commentaire; this->idb=idb; this->prix=prix; } bool bague::ajouter() { QSqlQuery query; query.prepare("insert into bague(nom,commentaire,idb,prix)" ...
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//This library allows to control the stepper motor //Pin conections //Infrared sensors on the holes const int IR_Right=4; const int IR_Left=3; const int MOTOR=8; //Contecions for the LED lights const int LED_Right=6; const int LED_Left=5; const int LED_center=7; //Motor constants //120 steps per turn dispense 0.017 m...
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#include <bits/stdc++.h> using namespace std; using ll=long long; using P = pair<int,int>; #define rep(i,n) for(int i=0;i<(int)(n);i++) const int INF =1001001001; bool graph[100][100]; bool visit[100]; int n, m; bool ok; void dfs(int v, int prev) { visit[v] = true; if(prev != -1){ } rep(i,n) { i...
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#include<iostream> #include<algorithm> //#include<bits/stdc++.h> #include<stack> using namespace std; char *chuan(string s){ int n=s.length(); int ind=0; char *t=new char(n); stack <int>a; a.push(0); for(int i=0;i<n;i++){ if(s[i]=='+'){ if(a.top()==1) t[ind++]='-'; if(a.top()==0) t[ind++]='+'; } ...
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#include <bits/stdc++.h> using namespace std; typedef pair<int,int> pii; char s[10][10]; int l,qaq[10][10][10],ans; void bfs() { queue<pii> q; q.emplace(0,0); while(!q.empty()) { pii p=q.front();q.pop(); if(p.second==8) { ans=1; return; } ...
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// // Created by beton on 30.06.2020. // #include "handle.h" handle::handle() : gpioHandler(const_cast<uint8_t *>(leds), 9), btHandler() { gpioHandler.bindNotify(2); for (int i = 0; i < 8; i++) gpioHandler.bind(leds[i + 1], i); gpioHandler.setFrameTime(20000); aniRoll = std::thread( ...
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#include "HLUsageReporting.h" HLUsageReportingInterface* HLUsageReporting::impl = nullptr; void HLUsageReporting::SetImplementation(HLUsageReportingInterface* i) { impl = i; } void HLUsageReporting::ReportScheduler() { if (impl != nullptr) { impl->ReportScheduler(); } } void HLUsageReporting::ReportSmart...
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//************************************************************************ // Copyright 2021 Massachusetts Institute of Technology // SPDX License Identifier: MIT // // File Name: // Program: Common Evaluation Platform (CEP) // Description: // Notes: // //*************************************...
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#include "stdafx.h" #include "Card.h" Card::Card(Suits s, Ranks r) { suit = s; rank = r; rule = rule } int Card::get_value(Irule& rule) { return rule.card_value(this); } Card::~Card() { }
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#include <iostream> using namespace std; int main(){ for(int i=1 ; i<7 ; i++ ){ for(int j=1 ; j<=i ; j++){ cout<<"* "; } cout<<endl; } return 0; }
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#pragma once #include <iostream> #include <vector> #include <string> #include <algorithm> #include <ctime> using namespace std; #define DECK_SIZE 52 #define CARDS_PER_PLAYER 7 #define NumRanks 13 #define Numsuits 4 #define OffsetR 2 #define ONE 1 #define TEN "10" #define JACK "11" #define QUEEN "12"...
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//////////////////////////////////////////////////////////////////////////// // Module : graph_engine_inline.h // Created : 21.03.2002 // Modified : 03.03.2004 // Author : Dmitriy Iassenev // Description : Graph engine inline functions //////////////////////////////////////////////////////////////////////////// ...
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "walletmodel.h" #inclu...
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/* Copyright 2016 The University of Manchester. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is...
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// Copyright (c) 2008-2010 Kent State University // Copyright (c) 2011-2012 Texas A&M University // // This file is distributed under the MIT License. See the accompanying file // LICENSE.txt or http://www.opensource.org/licenses/mit-license.php for terms // and conditions. #include <iostream> #include <origin/math/m...
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//===- unittests/common/split.hpp -------------------------*- mode: C++ -*-===// //* _ _ _ * //* ___ _ __ | (_) |_ * //* / __| '_ \| | | __| * //* \__ \ |_) | | | |_ * //* |___/ .__/|_|_|\__| * //* |_| * //===----------------------------------------------------------------------===// //...
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// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #include <MoniTool_CaseData.jxx> #ifndef _Standard...
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#include<iostream> #include<algorithm> #include<cstdlib> #define int long long #define MAXN 77 using namespace std; int f[MAXN],fc=0,n=1,now=0,ans=0,ansnow=0; inline void judge(); signed main() { register int i=0; if(n>30) { exit(0); } for(now=0;now<(1LL<<n);++now) { judge(); } ...
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#ifndef __ipv6_parser_h__ #define __ipv6_parser_h__ #include <boost/config/warning_disable.hpp> #include <boost/spirit/include/qi.hpp> #include <boost/spirit/include/phoenix_core.hpp> #include <boost/spirit/include/phoenix_operator.hpp> #include <boost/spirit/include/phoenix_object.hpp> #include "ipv4_address.h" #in...
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/////////////////////////////// mixcomp.h //////////////////////////////// // // date: person: comments: // // creation: 10.12.91 Peter Reichert // revisions: 26.10.92 Peter Reichert redesign of links // 11.12.92 Peter Reichert variable volume adde...
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case 'm': if (building_deny_info_url) break; #if USE_AUTH p = auth_user_request->denyMessage("[not available]"); #else p = "-"; #endif
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#pragma once #include "cudaTools.h" #include "Provider_I_GPU.h" using namespace gpu; /*----------------------------------------------------------------------*\ |* Declaration *| \*---------------------------------------------------------------------*/ /*--------------------------------------*\ ...
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#ifndef _Random_Coins #define _Random_Coins /* Randomness used to encrypt */ #include "FHE/FHE_Params.h" #include "FHE/Rq_Element.h" #include "FHE/AddableVector.h" class FHE_PK; class Int_Random_Coins : public AddableMatrix<bigint> { const FHE_Params* params; public: Int_Random_Coins(const FHE_P...
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#include <GL/glut.h> #include <stdlib.h> #include <math.h> #include <iostream> #if !defined(GLUT_WHEEL_UP) # define GLUT_WHEEL_UP 3 # define GLUT_WHEEL_DOWN 4 #endif /* Set initial size of the display window. */ GLsizei winWidth = 600, winHeight = 600; GLsizei newWidth, newHeight; /* Set size of world-coordin...
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#include<stdio.h> int a[200]; int qsort(int r, int l) { int mid, t; int x = r; int y = l; mid = (x+y)/2; while (x < y) { while (a[x]<a[mid]) x++; while (a[y]>a[mid]) y--; if (x<=y) { t= a[x];a[x] = a[y];a[y] = t; x++;y--; } } if (x<l) qsort(x,l); if (y>r) qsort(r,y); } int main() { int i, n; ...
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#include<iostream> #include"car.h" using namespace std; void Car::Show(){ cout<<"\n == 현재상태 ==\n"; cout<<"속도 : "<<this->speed<<endl; cout<<"연료 : "<<this->fuel<<endl; cout<<" ========= \n"; cout<<"1. 가속\n"; cout<<"2. 감속\n"; } void Car::Accel(){ this->speed+=10; this->fuel-=5; } void Car::Break(){ if(t...
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// Header. #include <set> #include <map> #include <queue> #include <stack> #include <cmath> #include <cstdio> #include <vector> #include <string> #include <sstream> #include <cstring> #include <iostream> #include <algorithm> using namespace std; // Macro typedef long long LL; #define mem(a, n) memset(a, n, sizeof(a)) ...
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// TabTwo.cpp : implementation file // #include "stdafx.h" #include "LoLBot.h" #include "TabTwo.h" // CTabTwo dialog IMPLEMENT_DYNAMIC(CTabTwo, CDialog) CTabTwo::CTabTwo(CWnd* pParent /*=NULL*/) : CDialog(CTabTwo::IDD, pParent) { } CTabTwo::~CTabTwo() { } void CTabTwo::DoDataExchange(CDataExchange* pDX) { CDi...
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/** * Autogenerated by Thrift Compiler (1.0.0-dev) * * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING * @generated */ #include "AnnotationTest_constants.h" const AnnotationTestConstants g_AnnotationTest_constants; AnnotationTestConstants::AnnotationTestConstants() { }
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//MyWin32 - CS271 F2020 - Wyatt Whiting #include <Windows.h> int main() { MessageBoxA(NULL, "Hello, Win32.", "Ebic :DD", MB_ICONEXCLAMATION); return 0; }
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/*************What doesn't kills you makes you stronger************************/ #include<bits/stdc++.h> #include<algorithm> using namespace std; #define ld long double #define ll long long #define mod 1000000007 #define f(i,n) for( ll (i)= 0;(i)<(n);(i)++) #define faster ios_base::sync_with_stdio(0);cin.tie(0);cout...
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// Copyright (c) 2014-2018, The Monero Project // Copyright (c) 2018, The Loki Project // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must reta...
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#include<bits/stdc++.h> using namespace std; #define M 200005 struct Node{ int a,b,id; bool operator<(const Node &x)const{ return a<x.a; } }A[M<<1]; int n; int main(){ scanf("%d",&n); for(int i=1;i<=n*2+1;i++){ scanf("%d%d",&A[i].a,&A[i].b); A[i].id=i; } sort(A+1,A+1+n*2+1); for(int i=1;i<=n;i++){ int a...
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#pragma once #include "Core/Src/Public.hpp" #include "UnitTest/Src/Public.hpp"
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#include<iostream> using namespace std; class ArrayExample { int n,arr1[20],arr2[20],sum[20]; int i,j; public:void accept() { cout<<"enter the size of an array:"; cin>>n; cout<<"Enter the elements in an array 1:"; for(int i=0;i<n;i++) { ...
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#include "gui_prob.h" #include <QApplication> int main(int argc, char *argv[]) { QApplication a(argc, argv); GUI_PROB w; w.show(); return a.exec(); }
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#include "./state_stack.h" #include "../ui/states/play_state.h" #include "../ui/states/pause_state.h" #include "../ui/states/level_select_state.h" #include "../ui/states/world_select_state.h" #include "../ui/states/level_loading_state.h" #include "../ui/states/level_completion_state.h" #include "../ui/states/menu_state...
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#pragma once #include "..\src\corelib\kernel\qobject.h" #include "..\..\slnPreProc\tvaModel.h" class MainWindow; namespace tva { class Logger; // class Shell: public QObject { Q_OBJECT private: MainWindow *mw_; Logger* logger_; tva::Model model; public: Shell():mw_(nullptr){} void setMainWnd(MainWi...
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//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "BsScriptGizmos.h" #include "BsScriptMeta.h" #include "Bs...
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题目描述 Given a set of non-overlapping intervals, insert a new interval into the intervals (merge if necessary). You may assume that the intervals were initially sorted according to their start times. Example 1: Given intervals[1,3],[6,9], insert and merge[2,5]in as[1,5],[6,9]. Example 2: Given[1,2],[3,5],[6,7],[8,10...
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#include "Item_component.h" #include "../Collision.h" #include "../Singletons/Player.h" Item_component::Item_component() { } Item_component::Item_component(Item* _item) { item = _item; } Item_component::~Item_component() { } void Item_component::update() { if (Collision::aabb( parent_entity->g...
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// // Circle.cpp // classObjects // // Created by Jake Hobbs on 13/08/2020. // #include "Circle.hpp" void Circle::setup(float x, float y){ //set x and y position to value passed in //value passed in will be set by mouse click xPos = x; yPos = y; //set random radius between 10 and 50 radius = of...
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rv = file_cache_el_final(conf, &dobj->hdrs, r); } if (APR_SUCCESS == rv) { rv = file_cache_el_final(conf, &dobj->vary, r); } if (APR_SUCCESS == rv) { - rv = file_cache_el_final(conf, &dobj->data, r); + if (!dobj->disk_info.header_only) { + rv = file_cache_e...
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/* * CSICK.h * * Created on: Nov 26, 2012 * Author: liu */ #ifndef CSICK_H_ #define CSICK_H_ #include "CObs2DScan.h" #include "CClientSocket.h" #include <stdio.h> #include <string.h> #include <math.h> #include <stdlib.h> #include <pthread.h> #define APPERTURE 4.712385 // in radian <=> 270° u...
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#include "Globals.h" #include "Application.h" #include "ResourceModel.h" #include "ResourceMesh.h" #include "ModuleTexture.h" #include "assimp/scene.h" #include "assimp/cimport.h" #include "assimp/postprocess.h" #include "GL/glew.h" void AssimpCallback(const char* message, char* userData) { if (message) LOG("Assimp M...
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#include "tom.h" #include <cmath> #include <iostream> void tom::Place(int minR,int maxR,int minC,int maxC, SitRep sitrep){ bool done=false; int tr,tc; Dir td; while(!done){ tr=minR+rand()%(maxR-minR); tc=minC+rand()%(maxC-minC); if(sitrep.thing[tr][tc].what==space)done=true; } int rdist=ROWS/2-tr; int ...
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#pragma once class Server; class ServerGame; class ServerGamePlayer; class ServerGamePlayerCollection { public: ServerGamePlayerCollection(Server *server, ServerGame *game); ~ServerGamePlayerCollection(); void add_player(ServerGamePlayer *player); void remove_player(ServerGamePlayer *player); bool contains_pla...
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// re2c $INPUT -o $OUTPUT -u --encoding-policy fail #include <stdio.h> #define YYCTYPE unsigned int bool scan(const YYCTYPE * start, const YYCTYPE * const limit) { __attribute__((unused)) const YYCTYPE * YYMARKER; // silence compiler warnings when YYMARKER is not used # define YYCURSOR start Mn: /*!re2c re2c:yyfil...
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/* * Copyright 2018 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing ...
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#include <iostream> using namespace std; int insertBits(int N, int M, int i, int j) { for (int k = i; k <= j; k++) { if (N & (1 << k)) { N -= (1 << k); } } return N | (M << i); }
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/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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* X-CACHE-MISS entry should tell us who. */ httpHeaderPutStrf(&rep->header, HDR_X_SQUID_ERROR, "%s %d", name, xerrno); + +#if USE_ERR_LOCALES + /* + * If error page auto-negotiate is enabled in any way, send the Vary. + * RFC 2616 section 13.6 and 14.44 says MAY and S...
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#ifndef TRANSPORT_SYSTEM_H #define TRANSPORT_SYSTEM_H #include <memory> #include <iostream> #include "Train.h" #include "Plain.h" #include "Bus.h" using namespace std; class Transport_system { public: //Transport_system(); //virtual ~Transport_system(); static Transport_system& get_transp...
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/** * @file llradiogroup.h * @brief LLRadioGroup base class * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General ...
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/** \file hoMotionCompensation2DTOperator.h \brief Implement motion compensation operator for 2DT cases \author Hui Xue */ #pragma once #include "cpuOperatorExport.h" #include "hoNDArray_linalg.h" #include "hoImageRegContainer2DRegistration.h" namespace Gadgetron { template <typename T, typename CoordTy...
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#include <cmath> #include <cstdio> #include <cstring> #include <iostream> #include <algorithm> using namespace std; #define LL long long #define Inf 1e9 const int maxn=1010; void Init(); int main(){ while(true) Init(); return 0; } void Init(){ system("DateMake.exe"); system("Trick.exe"); system("Std.exe"); if(...
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// Kevin Beick's Clark Honors College Thesis Project - 2014 // Author: Kevin Beick /* Main.cxx - Run command line interface - Set parameters - Construct BVH - Ray Tracing - streams evaluation data - produce image file */ #include <stdio.h> #include <stdlib.h> #include <iostream> #include <f...
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#include<iostream> #include<math.h> using namespace std; main() { int fmax[10],n,x; int i; n=999; for(i=1;i<=10;i++) { cout<<"ingrese el numero #"<<i<<" "; cin>>fmax[i]; if(fmax[i]<n) { n=fmax[i]; x=i; } } cout<<"el numero menor es "<<n<<endl; cout<<"este es el elemento numero #"<<x<<" en la li...
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#include <stdio.h> #define MAX 1000 void NhapMang(int a[], int n){ for(int i = 0;i < n; i++){ printf("Nhap so thu %d: ", i); scanf("%d", &a[i]); } } void XuatMang(int a[], int n){ for(int i = 0;i < n; i++){ printf("%4d", a[i]); } } void ThemPhanTu(int a[], int &n, int val, ...
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// This file is part of OpenCV project. // It is subject to the license terms in the LICENSE file found in the top-level directory // of this distribution and at http://opencv.org/license.html. // // Tencent is pleased to support the open source community by making WeChat QRCode available. // Copyright (C) 2020 THL A29...
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// Copyright (C) 2018-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 // #include <utility> #include <gtest/gtest.h> #include "mkldnn_memory.h" #include "cpu_memory_desc_utils.h" using namespace MKLDNNPlugin; using namespace InferenceEngine; TEST(MemDescTest, Conversion) { // Check if conversion k...
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#pragma once // Name: DBZKakarot, Version: 1.0.3 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Parameters //----------------------------------------------------...
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#include "Note.h" bool operator==(const Note& left, const Note& right) { return (left.label_ == right.label_) && (left.name_ == right.name_) && (left.description_ == right.description_) && (left.version_ == right.version_); } Note::Note() { this->label_ ...
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// // my_read.cpp for in /home/doremi/rendu/cpp/cpp_arcade/games // // Made by Guillaume // Login <doremi@epitech.net> // // Started on Tue Apr 4 13:18:09 2017 Guillaume // Last update Tue Apr 4 13:29:42 2017 Guillaume // #include "my_read.hpp" my_read::my_read() { } my_read::~my_read() { } int my_read::my...
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#ifndef GAMEWINDOW_H #define GAMEWINDOW_H /* #include <QFrame> #include <QWidget> QT_BEGIN_NAMESPACE class QLCDNumber; class QLabel; class QPushButton; QT_END_NAMESPACE */ #include <QtGui> class GameBoard; class GameWindow : public QWidget { Q_OBJECT public: GameWindow(); private: QLabel *nextBlockLabe...
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#include <cstdio> #include <cstring> #include <algorithm> int n; char s[5], t[5], c[5]; bool check(char a, char b){ if (a == s[0] && b == s[1]) return 0; if (a == t[0] && b == t[1]) return 0; return 1; } int main(){ scanf("%d%s%s", &n, s, t); c[0] = 'a', c[1] = 'b', c[2] = 'c'; while (1){ if (check(c[0], c[1]) ...
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////////////////////////////////////////////////////////////////////////////// /// Copyright 2003 and onward LASMEA UMR 6602 CNRS/U.B.P Clermont-Ferrand /// Copyright 2009 and onward LRI UMR 8623 CNRS/Univ Paris Sud XI /// /// Distributed under the Boost Software License, Version 1.0 /// ...
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#pragma once #include "RE/BSExtraData.h" #include "RE/ExtraDataTypes.h" namespace RE { class ExtraHealthPerc : public BSExtraData { public: inline static const void* RTTI = RTTI_ExtraHealthPerc; enum { kExtraTypeID = ExtraDataType::kHealthPerc }; virtual ~ExtraHealthPerc(); // 00 // over...
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// Fig. 3.5: AccountTest.cpp // Using the Account constructor to initialize the name data // member at the time each Account object is created. #include <iostream> #include "Account2.h" using namespace std; int main() { // create two Account objects Account account1{"Jane Green"}; Account account...
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#include<bits/stdc++.h> #define int long long using namespace std; inline int read(){ int ret=0,f=1; char ch=getchar(); while (ch<'0'||ch>'9') {if (ch=='-') f=-1;ch=getchar();} while (ch>='0'&&ch<='9') ret=ret*10+ch-'0',ch=getchar(); return ret*f; } const int maxn=1e6+5,maxe=2e6+5,maxm=1e6+5; int n,m; int tot...
[ "skywt2003@gmail.com" ]
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