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values | visit_date timestamp[us]date 2015-08-09 11:21:18 2023-09-06 10:45:07 | revision_date timestamp[us]date 1997-09-14 05:04:47 2023-09-17 19:19:19 | committer_date timestamp[us]date 1997-09-14 05:04:47 2023-09-06 06:22:19 | github_id int64 3.89k 681M ⌀ | star_events_count int64 0 209k | fork_events_count int64 0 110k | gha_license_id stringclasses 22
values | gha_event_created_at timestamp[us]date 2012-06-07 00:51:45 2023-09-14 21:58:39 ⌀ | gha_created_at timestamp[us]date 2008-03-27 23:40:48 2023-08-21 23:17:38 ⌀ | gha_language stringclasses 141
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classes | length_bytes int64 3 10.4M | extension stringclasses 115
values | content stringlengths 3 10.4M | authors listlengths 1 1 | author_id stringlengths 0 158 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
78ce830aa4aaca857a008d330cae6f57386bbf6f | a3634de7800ae5fe8e68532d7c3a7570b9c61c5b | /schedule1.cpp | fb34f2f0d7740ec82a48ca98c2a50d35c20c7975 | [] | no_license | MayankChaturvedi/competitive-coding | a737a2a36b8aa7aea1193f2db4b32b081f78e2ba | 9e9bd21de669c7b7bd29a262b29965ecc80ad621 | refs/heads/master | 2020-03-18T01:39:29.447631 | 2018-02-19T15:04:32 | 2018-02-19T15:04:32 | 134,152,930 | 0 | 1 | null | 2018-05-20T13:27:35 | 2018-05-20T13:27:34 | null | UTF-8 | C++ | false | false | 1,043 | cpp | #include<bits/stdc++.h>
using namespace std;
int main()
{ int t;
ios_base::sync_with_stdio(false);
cin.tie(NULL);
cin>>t;
while(t--)
{ int n, k;
cin>>n>>k;
string x;
cin>>x;
int i=0, j=0;
while(k--)
{ int lenmax=0, imax=0;
if(j==n)
{ i=0;
j=0;
}
while(j<n)
{ if(x[i]==x[j])
j++;
else
{ if(j-i>lenmax)
{ lenmax=j-i;
imax=i;
}
i=j;
}
}
if(j==n && x[j-1]==x[i] && j-i>lenmax)
{ lenmax=j-i;
imax=i;
}
if(lenmax==1)
break;
if(x[imax+ (lenmax)/2]=='1')
x[imax+ (lenmax)/2]='0';
else
x[imax+ (lenmax)/2]='1';
//x[imax+ (lenmax)/2]=!x[imax+ (lenmax)/2];
//cout<<lenmax<<endl;
}
int ans=0; i=0; j=0;
while(j<n)
{ if(x[i]==x[j])
j++;
else
{ ans=max(ans,j-i);
i=j;
}
}
if(j==n && x[j-1]==x[i] )
{ ans=max(ans,j-i);
}
cout<<ans<<'\n';
}
return 0;
}
| [
"f20160006@goa.bits-pilani.ac.in"
] | f20160006@goa.bits-pilani.ac.in |
f8f4c514069d4d30651a9860ede0833ebeedc38b | 6dc5f480c3dcad8693726cbfa24cba66b6cb3184 | /src/rtk_sub_node.cpp | fc931a90cf8ea5d766081fda6e7fc82e79e9268c | [] | no_license | climb0079climb0079/rtk_driver | a821be3ce2f1966a257475891897b1361160418d | be65b7e016648701049198c53be7cebfddca2743 | refs/heads/master | 2022-09-29T11:45:12.460687 | 2020-06-05T06:36:10 | 2020-06-05T06:36:10 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 864 | cpp | #include "ros/ros.h"
#include "std_msgs/String.h"
#include "sensor_msgs/NavSatFix.h"
#include <iostream>
#include <iomanip>
#include <fstream>
using namespace std;
void gpsCallback(const sensor_msgs::NavSatFix& gps_msgs) {
//ROS_INFO("I heard time:[%ld], lat:[%lf], lng:[%lf], height[%lf]", gps_msgs.header.stamp, gps_msgs.longitude, gps_msgs.latitude, gps_msgs.altitude);
cout << std::setprecision(15) << gps_msgs.latitude << " " << gps_msgs.longitude << " " << gps_msgs.altitude << endl;
ofstream fs("/home/xl/rtk_pose_llh.txt", ios::app);
fs << std::setprecision(15) << gps_msgs.latitude << " " << gps_msgs.longitude << " " << gps_msgs.altitude << endl;
}
int main(int argc,char **argv) {
ros::init(argc, argv, "listener");
ros::NodeHandle n;
ros::Subscriber my_sub = n.subscribe("gps_pub",50, gpsCallback);
ros::spin();
return 0;
}
| [
"1393089237@qq.com"
] | 1393089237@qq.com |
d818a4ca10a6af7326eca39e600f92ff79e72490 | 5c34abe10630b23da8ba7d1cbce38bda53a4b6fa | /RootAnalysis/src/RootTreeAnalysis/MuonAnalysis.cxx | da98c2435a7dbe242431b80013ed178ce0d9061f | [] | no_license | fermi-lat/GlastRelease-scons-old | cde76202f706b1c8edbf47b52ff46fe6204ee608 | 95f1daa22299272314025a350f0c6ef66eceda08 | refs/heads/master | 2021-07-23T02:41:48.198247 | 2017-05-09T17:27:58 | 2017-05-09T17:27:58 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 54,771 | cxx | #ifndef RootTreeAnalysis_cxx
#define RootTreeAnalysis_cxx 1
#include "MuonAnalysis.h"
#include <string>
//TObjArray tkrLayerHistArr;
UInt_t digiEventId, reconEventId, mcEventId;
UInt_t digiRunNum, reconRunNum, mcRunNum;
Short_t pdl_mpv[768];
Float_t pdl_width[768];
Float_t logPoverN_slope[96];
Float_t logPoverN_norm[192];
int range=0;
Float_t cde_h= 21.35;
Float_t cde_w= 27.35;
Float_t cde_l= 326.0;
Float_t cde_r= cde_w/cde_h;
Float_t x_or= -724.76;
Float_t y_or= -728.22;
Float_t z_or= 57;
TCanvas *canvas= new TCanvas("usefull_canvas", "");
TH2F *th2= new TH2F("usefull_th2", "", 8, 0, 7, 12, 0, 11 );
TObjArray *hist_array;
// PDL= 0, CORR_PDL = 1, CORR_PDL_NOMUON=2, LOG_R_OVER_L = 3, GAIN = 4
// MUONS_VS_GAIN=5
//histdefine
void RootTreeAnalysis::McHistDefine() {
// Purpose and Method: Monte Carlo histogram definitions
}
void RootTreeAnalysis::DrawHist( TH2F* hist, char* Xname, char* Yname ){
}
void RootTreeAnalysis::HistDefine() {
// Purpose and Method: Setup Histograms
gStyle->SetOptStat(1111);
gStyle->SetOptFit(1111);
switch (job_id){
case 0: //Pdl
char name[]="Pdl00000";
histFile = new TFile(m_histFileName,"RECREATE");
histFile->cd();
hist_array = new TObjArray(768);
for (int layer=0;layer <8;layer++)
for(int col=0;col<12;col++)
for(int fc=0;fc<2;fc++)
for(int rg=0;rg<4;rg++){
int id =rg*192+layer*24+col*2+fc;
sprintf( name, "Pdl%1d%1d%02d%1d",rg, layer,col, fc);
hist_array->AddAt(new TH1F(name, "Pedestal in counts per ADC",
1001, 0, 1000), id);
((TH1F*) hist_array->At(id))->SetXTitle("ADC");
((TH1F*) hist_array->At(id))->SetYTitle("Counts");
}
break;
case 1: //Correlated Pedestals
char name[]="Pdl_L81_X000X";
histFile = new TFile(m_histFileName,"UPDATE");
Float_t mpv[4], width[4];
TNtuple *tree= (TNtuple *) histFile->Get("Pdl_tree");
if( !tree ){
printf( "ERROR: no Pdl_tree\n Run jobid=0 first\n");
return;
};
tree->SetBranchStatus("*", 0);
tree->SetBranchStatus("MPV_LEX8", 1);
tree->SetBranchStatus("MPV_LEX1", 1);
tree->SetBranchStatus("MPV_HEX8", 1);
tree->SetBranchStatus("MPV_HEX1", 1);
tree->SetBranchStatus("Width_LEX8", 1);
tree->SetBranchStatus("Width_LEX1", 1);
tree->SetBranchStatus("Width_HEX8", 1);
tree->SetBranchStatus("Width_HEX1", 1);
tree->SetBranchAddress("MPV_LEX8", mpv);
tree->SetBranchAddress("MPV_LEX1", mpv+1);
tree->SetBranchAddress("MPV_HEX8", mpv+2);
tree->SetBranchAddress("MPV_HEX1", mpv+3);
tree->SetBranchAddress("Width_LEX8", width);
tree->SetBranchAddress("Width_LEX1", width+1);
tree->SetBranchAddress("Width_HEX8", width+2);
tree->SetBranchAddress("Width_HEX1", width+3);
int axes[4];
histFile->cd();
hist_array = new TObjArray(384);
for (int layer=0;layer <8;layer++)
for(int col=0;col<12;col++)
for(int fc=0;fc<2;fc++){
sprintf( name, "Pdl_L81_X%1d%02d%01d", layer, col, fc);
int id= layer*24+col*2+fc;
tree->GetEntry(id);
axes[0]= mpv[0]-5*width[0];
axes[1]= mpv[0]+10*width[0];
axes[2]= mpv[1]-5*width[1];
axes[3]= mpv[1]+10*width[1];
hist_array->AddAt( new TH2F(name, "Pedestal LEX8 versus LEX1",
axes[1]-axes[0], axes[0], axes[1],
axes[3]-axes[2], axes[2], axes[3] ), id );
((TH2F*)hist_array->At(id))->SetXTitle("LEX8 (ADC)");
((TH2F*)hist_array->At(id))->SetYTitle("LEX1 (ADC)");
sprintf( name, "Pdl_H81_X%1d%02d%01d", layer, col, fc);
axes[0]= mpv[2]-5*width[2];
axes[1]= mpv[2]+10*width[2];
axes[2]= mpv[3]-5*width[3];
axes[3]= mpv[3]+10*width[3];
id+=192;
hist_array->AddAt( new TH2F(name, "Pedestal HEX8 versus HEX1",
axes[1]-axes[0], axes[0], axes[1],
axes[3]-axes[2], axes[2], axes[3] ), id );
((TH2F*)hist_array->At(id))->SetXTitle("HEX8 (ADC)");
((TH2F*)hist_array->At(id))->SetYTitle("HEX1 (ADC)");
}
break;
case 2: // Correlated Pedestals,
// cut away from muon path(~random trigger)
char name[]="CleanPdl_L81_X000X";
histFile = new TFile(m_histFileName,"UPDATE");
Float_t mpv[4], width[4];
TNtuple *tree= (TNtuple *) histFile->Get("Pdl_tree");
if( !tree ){
printf( "ERROR: no Pdl_tree\n Run jobid=0 first\n");
return;
};
tree->SetBranchStatus("*", 0);
tree->SetBranchStatus("MPV_LEX8", 1);
tree->SetBranchStatus("MPV_LEX1", 1);
tree->SetBranchStatus("MPV_HEX8", 1);
tree->SetBranchStatus("MPV_HEX1", 1);
tree->SetBranchStatus("Width_LEX8", 1);
tree->SetBranchStatus("Width_LEX1", 1);
tree->SetBranchStatus("Width_HEX8", 1);
tree->SetBranchStatus("Width_HEX1", 1);
tree->SetBranchAddress("MPV_LEX8", mpv);
tree->SetBranchAddress("MPV_LEX1", mpv+1);
tree->SetBranchAddress("MPV_HEX8", mpv+2);
tree->SetBranchAddress("MPV_HEX1", mpv+3);
tree->SetBranchAddress("Width_LEX8", width);
tree->SetBranchAddress("Width_LEX1", width+1);
tree->SetBranchAddress("Width_HEX8", width+2);
tree->SetBranchAddress("Width_HEX1", width+3);
int axes[4];
histFile->cd();
hist_array = new TObjArray(384);
for (int layer=0;layer <8;layer++)
for(int col=0;col<12;col++)
for(int fc=0;fc<2;fc++){
sprintf( name, "CleanPdl_L81_X%1d%02d%01d", layer, col, fc);
int id= layer*24+col*2+fc;
tree->GetEntry(id);
axes[0]= mpv[0]-5*width[0];
axes[1]= mpv[0]+5*width[0];
axes[2]= mpv[1]-5*width[1];
axes[3]= mpv[1]+5*width[1];
hist_array->AddAt( new TH2F(name,
"Pedestal LEX8 versus LEX1, cut on muon path",
axes[1]-axes[0], axes[0], axes[1],
axes[3]-axes[2], axes[2], axes[3] ), id );
((TH2F*)hist_array->At(id))->SetXTitle("LEX8 (ADC)");
((TH2F*)hist_array->At(id))->SetYTitle("LEX1 (ADC)");
sprintf( name, "CleanPdl_H81_X%1d%02d%01d", layer, col, fc);
axes[0]= mpv[2]-5*width[2];
axes[1]= mpv[2]+10*width[2];
axes[2]= mpv[3]-5*width[3];
axes[3]= mpv[3]+10*width[3];
id+=192;
hist_array->AddAt( new TH2F(name,
"Pedestal LEX8 versus LEX1, cut on muon path",
axes[1]-axes[0], axes[0], axes[1],
axes[3]-axes[2], axes[2], axes[3] ), id );
((TH2F*)hist_array->At(id))->SetXTitle("LEX8 (ADC)");
((TH2F*)hist_array->At(id))->SetYTitle("LEX1 (ADC)");
}
break;
case 3: //logPoverN
char name[]="logPoverN0000X";
histFile = new TFile(m_histFileName,"UPDATE");
histFile->cd();
hist_array= new TObjArray(96);
//for(int rg=0;range<4;range++)
for(int col=0;col<12;col++)
for (int layer=0;layer <8;layer++){
int id= layer*12+col;
sprintf( name, "logPoverN%1d%1d%02dX", range, layer, col);
hist_array->AddAt(new TProfile(name,
"Log(#frac{POS}{NEG}) versus position in Cristal",
20, -cde_l*0.6, cde_l*0.6 ), id);
((TProfile*)hist_array->At(id))->SetXTitle("Position");
((TProfile*)hist_array->At(id))->SetYTitle("Log(#frac{POS}{NEG})");
}
break;
case 4://Gain
char name[]="Gain_00000";
char name2[]="non_lin00000";
histFile = new TFile(m_histFileName,"UPDATE");
histFile->cd();
hist_array = new TObjArray(384);
//for(int range=0;range<4;range++)
for (int layer=0;layer <8;layer++)
for(int col=0;col<12;col++)
for(int fc=0;fc<2;fc++){
int id= layer*24+col*2+fc;
sprintf( name, "Gain_%1d%1d%02d%1d", range, layer, col, fc);
sprintf( name2, "non_lin%1d%1d%02d%1d", range, layer, col, fc);
hist_array->AddAt( new TH1F(name, "Muon Signal", 4096, 0, 4095),
id );
((TH1F*)hist_array->At(id))->SetXTitle("Muon (ADC)");
((TH1F*)hist_array->At(id))->SetYTitle("Counts");
}
break;
case 5://muons vs position
char name[]="muons_vs_pos00000";
histFile = new TFile(m_histFileName,"UPDATE");
histFile->cd();
hist_array = new TObjArray(192);
//for(int range=0;range<4;range++)
for (int layer=0;layer <8;layer++)
for(int col=0;col<12;col++)
for(int fc=0;fc<2;fc++){
int id= layer*24+col*2+fc;
sprintf( name, "muons_vs_pos%1d%1d%02d%1d",
range, layer, col, fc);
hist_array->AddAt( new TH2F(name, "Muon Signal versus Position",
800, 0, 799, 40, -cde_l*0.5, cde_l*0.5 ), id);
((TH2F*)hist_array->At(id))->SetXTitle("Muon (ADC)");
((TH2F*)hist_array->At(id))->SetYTitle("Position");
}
break;
default:
histFile= new TFile( m_histFileName, "UPDATE");
}
gROOT->cd();
}
//get data
void RootTreeAnalysis::Pdl( void ) {
CalDigi *caldigi;
short int lr, col, fc;
Short_t rg;
Int_t cde_nb;
for( cde_nb=0; caldigi=(CalDigi*) evt->getCalDigiCol()->At(cde_nb);
cde_nb++ ){
CalXtalId packedid= caldigi->getPackedId();
lr=packedid.getLayer();
col=packedid.getColumn();
for( fc=0; fc<2; fc++){
for( rg=0; rg<4; rg++){
Short_t value= caldigi->getAdcSelectedRange( rg, fc );
((TH1F*)hist_array->At(rg*192+lr*24+col*2+fc))->Fill( value );
}
}
}
}
void RootTreeAnalysis::Pdl_Corr_NoMuon( void ){
Short_t *pdl;
CalDigi *caldigi;
short int lr, col, fc, rg, columns[9]={0,0,0,0,0,0,0,0,0};
Int_t cde_nb;
Float_t *pdl_sigma;
Int_t XtalAdc[4][8][12][2];
for(rg=0; rg<4; rg++)
for(lr=0; lr<8; lr++)
for(col=0; col<8; col++)
for(fc=0; fc<2; fc++)
XtalAdc[rg][lr][col][fc]=0;
//cut: +- 1 on the sides of +5 sigma pulses
for( cde_nb=0; caldigi=(CalDigi*) evt->getCalDigiCol()->At(cde_nb);
cde_nb++ ){
CalXtalId packedid= caldigi->getPackedId();
lr= packedid.getLayer();
col= packedid.getColumn();
pdl= pdl_mpv + lr*24 + col*2;
pdl_sigma= pdl_width + lr*24 + col*2;
for( fc=0; fc<2; fc++ , pdl_sigma++, pdl++ ){
if( XtalAdc[0][lr][col][fc]==-1) continue;
XtalAdc[0][lr][col][fc]= caldigi->getAdcSelectedRange( 0, fc);
if ( XtalAdc[0][lr][col][0] - *(pdl) > (*pdl_sigma) *5){
//neigbours cut
for( rg=(col==0)?0:col-1; rg<=col+1 && rg<12; rg++)
XtalAdc[0][lr][rg][0]= -1;
//8 hits cut
columns[lr]++;
columns[8]+=(columns[lr]==1);
fc=2;
}
else
for ( rg=1; rg<4; rg++, pdl_sigma+= 190, pdl+= 190 )
XtalAdc[rg][lr][col][fc]= caldigi->getAdcSelectedRange( rg ,fc);
}
}
//8 hits cut
if (columns[8]<8) return;
//fill hists
for(lr=0; lr<8; lr++)
for(col=0; col<12; col++){
for(fc=0; fc<2 && XtalAdc[0][lr][col][fc]!=-1; fc++){
((TH2F*)hist_array->At(lr*24+col*2+fc))->Fill(
XtalAdc[0][lr][col][fc],
XtalAdc[1][lr][col][fc] );
((TH2F*)hist_array->At(192+lr*24+col*2+fc))->Fill(
XtalAdc[2][lr][col][fc],
XtalAdc[3][lr][col][fc] );
}
}
}
void RootTreeAnalysis::Pdl_Correlated( void ){
CalDigi *caldigi;
Float_t enem, enep;
short int histid, fc, cur_col;
Int_t cde_nb;
for( cde_nb=0; caldigi=(CalDigi*) evt->getCalDigiCol()->At( cde_nb );
cde_nb++){
CalXtalId packedid= caldigi->getPackedId();
histid= packedid.getLayer()*24+packedid.getColumn()*2;
for( short int fc=0; fc<2; fc++ )
for( short int rg=0; rg<4; rg+=2 )
((TH2F*) hist_array->At(histid+fc+rg*96))->Fill(
caldigi->getAdcSelectedRange(rg, fc),
caldigi->getAdcSelectedRange(rg+1,fc) );
}
}
Bool_t RootTreeAnalysis::Make_Cut( Double_t *position, Int_t *XtalAdc,
Short_t *col ) {
//CalDigi: make cut
Float_t *pdl_sigma;
Short_t *pdl;
CalDigi *caldigi;
short int lr, fc, cur_col;
Int_t cur_XtalAdc[2];
Short_t nhits=8;
Int_t cde_nb;
//cut for 1 hit for every layer and no more
col[0]=col[1]=col[2]=col[3]=-1;
col[4]=col[5]=col[6]=col[7]=-1;
for( cde_nb=0; caldigi=(CalDigi*) evt->getCalDigiCol()->At( cde_nb );
cde_nb++){
//get Xtal charateristics
CalXtalId packedid= caldigi->getPackedId();
lr= packedid.getLayer();
cur_col= packedid.getColumn();
pdl= pdl_mpv + range*192 + lr*24 + cur_col*2;
pdl_sigma= pdl_width + range*192 + lr*24 + cur_col*2;
//get cur_XtalAdc
cur_XtalAdc[0]= caldigi->getAdcSelectedRange( range, 0) - pdl[0];
cur_XtalAdc[1]= caldigi->getAdcSelectedRange( range, 1) - pdl[1];
//fill XtalAdc and col
if ( (cur_XtalAdc[0] < (pdl_sigma[0]*5))
|| (cur_XtalAdc[1] < (pdl_sigma[1]*5)) ) continue;
if ( col[lr]!=-1 ) return kFALSE;// 1 per layer cut
XtalAdc[lr*2]= cur_XtalAdc[0];
XtalAdc[lr*2+1]= cur_XtalAdc[1];
col[lr]= cur_col;
nhits--;
}
if ( nhits!=0 ) return kFALSE;//8 in all cut
//Recon: if recon exists get direction given by tracker
if (rec){
TkrRecon *tkrRec = rec->getTkrRecon();
if (!tkrRec) return;
short int ii;
Float_t added[2];
TVector3 tvect3;
const TObjArray *vertexCol = tkrRec->getVertexCol();
TkrVertex *vert = (TkrVertex*)vertexCol->At(0);
if(!vertexCol->GetEntries()) return kFALSE;
tvect3= vert->getDirection();
added[0]= -tvect3.X()/tvect3.Z();
added[1]= -tvect3.Y()/tvect3.Z();
position[16]= -tvect3.CosTheta();
if( position[16]==0 ) return kFALSE;
tvect3 = vert->getPosition();
position[0]= tvect3.X() + ( z_or+tvect3.Z())* added[0];
position[1]= tvect3.Y() + ( z_or+tvect3.Z())* added[1];
added[0]*= cde_h; added[1]*= cde_h;
for( lr=1; lr<8; lr++){
fc= lr%2;
position[ lr*2]= position[ lr*2-1] + added[(fc==0)];
position[ lr*2+1]= position[ lr*2-2] + added[fc];
}
return kTRUE;
}
// otherwise get direction, position from cal
Double_t trajectory[2][2];
TGraphErrors *tpos;
TF1 *tline= new TF1( "tline", "[0]*x+[1]", 0, 8 );
canvas->cd();
th2->Draw();
//get direction
for( fc=0, position[16]=0; fc<2; fc++){
// fill TGraphErrors
tpos= new TGraphErrors();
for( lr=0; lr<8; lr+=2 ){
tpos->SetPoint( lr/2, lr, col[lr+fc]);
tpos->SetPointError( lr/2, 2, 2*cde_r);
}
// get trajectory parameters
tpos->Draw("*");
tpos->Fit( tline, "WNQ" );
trajectory[1-fc][0]= tline->GetParameter(0);
trajectory[1-fc][1]= tline->GetParameter(1);
position[16]+= (trajectory[1-fc][0])**2;
tpos->~TGraphErrors();
}
position[16]= 1/sqrt(1 + cde_r**2 * position[16] );// position[16]=cos(Theta)
//get position
position[0]= (trajectory[0][1]-5.5)*cde_w/12;
position[1]= (trajectory[1][1]-5.5)*cde_w/12;
if( position[0]<-cde_l/2 || position[0]>cde_l/2 ) trajectory[1][0]=-6;
if( position[1]<-cde_l/2 || position[1]>cde_l/2) trajectory[0][0]=-6;
for( lr=1; lr<8; lr++ ){
position[lr*2]= position[lr*2-1] + trajectory[lr%2][0]*cde_w/12;
position[lr*2+1]= position[(lr-1)*2] + trajectory[lr%2==0][0]*cde_w/12;
if( position[lr*2+1]<-cde_l/2 || position[lr*2]<-cde_l/2 ) break;
if( position[lr*2+1]>cde_l/2 || position[lr*2]>cde_l/2 ) break;
}
tline->~TF1();
canvas->Clear("D");
caldigi=0;
return (lr==8); // lr==8 if and only if positions have been correctly rebuilt
}
void RootTreeAnalysis::Make_Hist( Double_t *position, Int_t *XtalAdc,
Short_t *col ){
short int lr, fc;
int histid;
Float_t Xtalval[2], value_raw;
Float_t slcoef, value;
//fill hists
histFile->cd();
switch( job_id ){
case 3://fill logPoverN
for( lr=0; lr<8; lr++){
value= XtalAdc[2*lr];
value/= XtalAdc[2*lr+1];
value= log(value);
histid= lr*12 + col[lr];
((TH2F*) hist_array->At(histid))->Fill( position[2*lr], value );
}
break;;
case 4://fill muon hist
for( lr=0; lr<8; lr++ ){
histid= lr*12 + col[lr];
slcoef = logPoverN_slope[histid]*(position[2*lr]-5.5)/2;
slcoef *= position[16]; //position[16]= cos(theta_direction)
for( fc=0, histid *= 2; fc<2; fc++, histid++ ){
value= XtalAdc[lr*2+fc];
value+= (fc==0)? -value*slcoef
: value*slcoef;
((TH1F*) hist_array->At(histid))->Fill( value );
}
}
break;
case 5://fill muons vs position
if ( (position[16]<0.98) && (position[16]>-0.98) ) return;
for( lr=0; lr<8; lr++ ){
histid= lr*12 + col[lr];
for( fc=0, histid *= 2; fc<2; fc++, histid++){
value= XtalAdc[lr*2+fc]*position[16];
((TH2F*) hist_array->At( histid ))->Fill( value,
position[2*lr] );
}
}
break;
}
gROOT->cd();
}
//treat data
void RootTreeAnalysis::FitPdl( void ){
float value, mean, rms;
Float_t results_values[12];
short int ii, col, lr, fc, rg;
int length, iii;
char name[]="Pdl00000";
TH1F* th;
TF1* gaus;
histFile = new TFile(m_histFileName, "UPDATE");
histFile->cd();
TNtuple *results= new TNtuple("Pdl_tree", "Uncorrelated pedestals",
"cde_id:MPV_LEX8:MPV_LEX1:MPV_HEX8:MPV_HEX1:Width_LEX8:Width_LEX1:Width_HEX8:Width_HEX1");
gROOT->cd();
for( lr=0; lr<8; lr++ )
for( col=0; col<12; col++ )
for( fc=0; fc<2; fc++ ){
results_values[0]= lr*1000 + col*10 + fc;
for( rg=0; rg<4; rg++ ){
//get th1
sprintf( name, "Pdl%1d%1d%02d%1d", rg, lr, col, fc);
th= (TH1F*) (TH1F*)histFile->Get( name );
if (!th){
printf("ERROR NO TH\n cde_id:\n");
printf("layer: %d, column: %d, face: %d, range: %d\n",
lr, col, fc, rg);
return;
}
//fit th1
for ( ii=0; ii<3; ii++){
mean= th->GetMean();
rms= th->GetRMS();
th->SetAxisRange(mean-2.5*rms, mean+2.5*rms);
}
th->Fit("gaus", "", "", th->GetMean()-2.5*th->GetRMS(),
th->GetMean()+ 2.5*th->GetRMS() );
gaus= (TF1*)(th->GetFunction("gaus"));
results_values[rg+1]= gaus->GetParameter(1);
results_values[rg+5]=gaus->GetParameter(2);
}
results->Fill(results_values);
}
histFile->Write( "", TObject::kOverwrite );
histFile->Close();
gROOT->cd();
}
void RootTreeAnalysis::FitCorrPdl( char* option ){
int id;
TF1 *fits= new TF1( "line_fit", "[0]+[1]*x", 0, 800);
TProfile *axes;
Double_t fit_ranges[4];
char name[]="CleanPdl_H81_X0000";
Float_t results[17];
TH2F* pdl;
TF2 *gauss= new TF2("gauss",
"[0]*exp( -0.5/([1]*[1])*((x-[4])*cos([3])+(y-[5])*sin([3]))**2 ) * exp( -0.5/([2]*[2])*((y-[5])*cos([3])-(x-[4])*sin([3]))**2)" );
gauss->SetParName( 0, "area" );
gauss->SetParName( 1, "sigma_X" );
gauss->SetParName( 2, "sigma_Y" );
gauss->SetParName( 3, "angle" );
gauss->SetParName( 4, "X_MPV" );
gauss->SetParName( 5, "Y_MPV" );
TH1D *proj;
histFile= new TFile( m_histFileName, "UPDATE");
histFile->cd();
TNtuple *tree= new TNtuple("Pdl_tree", "Correlated Pedestal Characteristics",
"cde_id:MPV_LEX8:MPV_LEX1:MPV_HEX8:MPV_HEX1:Width_LEX8:Width_LEX1:Width_HEX8:Width_HEX1:Std_Dev_LEX:Std_Dev_HEX:Orth_Dev_LEX:Orth_Dev_HEX:angle_LEX:angle_HEX:Gain_LEX:Gain_HEX");
gROOT->cd();
gStyle->SetOptFit(1111);
for( short int lr=0; lr<8; lr++ )
for( short int col=0; col<12; col++ )
for( short int fc=0; fc<2; fc++ ){
results[0]= lr*1000+col*10+fc;
for( short int rg=0; rg<4; rg++ ){
sprintf( name, "%sPdl_%c81_X%01d%02d%01d",
option, (Char_t ) (76-4*rg), lr, col, fc );
pdl= (TH2F*) histFile->Get(name);
if ( !pdl ) continue;
axes= pdl->ProfileX( "prof", -1, -1);
for( int jj=0; jj<3; jj++ ){
fit_ranges[0]= pdl->GetMean(2)-pdl->GetRMS(2)*3;
fit_ranges[1]= pdl->GetMean(2)+pdl->GetRMS(2)*3;
fit_ranges[2]= pdl->GetMean(1)-pdl->GetRMS(1)*3;
fit_ranges[3]= pdl->GetMean(1)+pdl->GetRMS(1)*3;
pdl->GetXaxis()->SetRangeUser( fit_ranges[2], fit_ranges[3] );
pdl->GetYaxis()->SetRangeUser( fit_ranges[0], fit_ranges[1] );
}
fits->SetRange( fit_ranges[2], fit_ranges[3] );
axes->Fit( fits, "QR" );
//gausss
gauss->SetParameter( "area", 1.5*pdl->Integral(
fit_ranges[2], fit_ranges[3], fit_ranges[0], fit_ranges[1]) );
gauss->SetParameter( "sigma_X", pdl->GetRMS(1) );
gauss->SetParameter( "sigma_Y", pdl->GetRMS(2) );
gauss->SetParameter( "angle", atan(fits->GetParameter(1)) );
gauss->SetParameter( "X_MPV", pdl->GetMean(1) );
gauss->SetParameter( "Y_MPV", pdl->GetMean(2) );
gauss->SetRange( fit_ranges[2], fit_ranges[3],
fit_ranges[0], fit_ranges[1] );
gauss->SetParLimits( 0, 1, pdl->GetEntries() );
gauss->SetParLimits( 1, gauss->GetParameter("sigma_X")/20,
3*(fit_ranges[3]-fit_ranges[2]) );
gauss->SetParLimits( 2, gauss->GetParameter("sigma_Y")/20,
3*(fit_ranges[1]-fit_ranges[0]) );
gauss->SetParLimits( 3, -acos(-1), acos(-1) );
gauss->SetParLimits( 4, fit_ranges[2], fit_ranges[3] );
gauss->SetParLimits( 5, fit_ranges[0], fit_ranges[1] );
pdl->Fit( gauss, "" );
//save results
results[1+2*rg]= gauss->GetParameter("X_MPV");
results[2+2*rg]= gauss->GetParameter("Y_MPV");
results[9+rg]= gauss->GetParameter("sigma_X");
results[11+rg]= gauss->GetParameter("sigma_Y");
results[13+rg]= gauss->GetParameter("angle");
proj= pdl->ProjectionX("proj", -1, -1);
proj->SetAxisRange(fit_ranges[2], fit_ranges[3]);
proj->Fit("gaus", "Q");
results[5+2*rg]= ((TF1*) proj->GetFunction("gaus"))->GetParameter(2);
proj->~TH1D();
proj= pdl->ProjectionY("proj", -1, -1);
proj->SetAxisRange(fit_ranges[0], fit_ranges[1]);
proj->Fit("gaus", "Q");
results[6+2*rg]= ((TF1*) proj->GetFunction("gaus"))->GetParameter(2);
proj->~TH1D();
fits->SetRange( fit_ranges[3], 800 );
axes->Fit( fits, "QR" );
results[15+rg]= fits->GetParameter(1);
if( results[9+rg]<results[11+rg]){
Float_t val= results[11+rg];
results[11+rg]= results[9+rg];
results[9+rg]= val;
}
for( ; results[13+rg]<0; results[13+rg]+=acos(-1)/2 );
for( ; results[13+rg]>acos(-1)/2; results[13+rg]-=acos(-1)/2 );
if( results[9+rg]==0 ) results[11+rg]= results[9+rg]= -1000;
axes->~TProfile();
}
tree->Fill(results);
}
histFile->Write("", TObject::kOverwrite );
histFile->Close();
return;
}
void RootTreeAnalysis::FitLogPoverN( void ){
int histid;
short int lr, col;
TProfile* tp;
TF1 *func;
Double_t logratio, slope;
Float_t results_values[4];
char name[200];
histFile= new TFile( m_histFileName, "UPDATE" );
sprintf( name, "LogPoverN_tree" );
histFile->cd();
TNtuple *results= new TNtuple( name, "fit values of Log(Left/Rigth)",
"cde_id:norm_POS:norm_NEG:slope");
gROOT->cd();
for( lr=0; lr<8; lr++)
for( col=0;col<12;col++){
//get tprofile
histid = lr*12+col;
sprintf( name, "logPoverN%1d%1d%02dX", range, lr, col);
tp= (TProfile*) histFile->Get( name );
if (!tp){
printf("ERROR NO TProfile\n cde_id:\n");
printf("layer: %d, column: %d, face: %d, range: %d\n",
lr, col, fc, rg);
return;
}
//fit tprofile
tp->SetAxisRange(-cde_l*0.3,cde_l*0.3);
tp->Fit("pol1","Q");
func= (TF1*) tp->GetFunction("pol1");
logratio= func->GetParameter( 0 );
slope= func->GetParameter( 1 );
//write results
results_values[0]= lr*1000 + col*10;
results_values[1]= exp(-logratio/2);
results_values[2]= exp(logratio/2);
results_values[3]= slope;
results->Fill( results_values );
tp->SetAxisRange(-7, 7);
}
histFile->Write( "", TObject::kOverwrite );
gROOT->cd();
histFile->Close();
}
void RootTreeAnalysis::FitGain( int rebinning ){
int histid;
short int lr, col, fc, ii, ll;
TH1 *th1;
TF1 *landau, *convoluted;
Double_t constant, sigma, mpv, range_val[2];
Float_t results_values[3];
char name[]="Gain_00000";
char newname[]="Gain_00000_fitted";
canvas->cd();
histFile= new TFile( m_histFileName, "UPDATE" );
histFile->cd();
hist_array= new TObjArray(193);
hist_array->AddAt( new TNtuple("Gain_tree",
"pedestal substracted, attenuation and path correct muon signal in ADC units",
"cde_id:MPV_LEX8:Width_LEX8"), 0);
gROOT->cd();
for( lr=0; lr<8; lr++)
for( col=0;col<12;col++)
for( fc=0;fc<2;fc++){
//get th1
histid = lr*12+col;
sprintf( name, "Gain_%1d%1d%02d%1d", range, lr, col, fc);
sprintf( newname, "Gain_%1d%1d%02d%1d_fitted", range, lr, col, fc);
hist_array->AddAt((TH1F*) ((TH1F*) histFile->Get( name ))->Clone( newname ),
lr*24+col*2+fc+1);
th1= (TH1F*) hist_array->At( lr*24+col*2+fc+1);
if (!th1){
printf("ERROR NO TH1\n cde_id:\n");
printf("layer: %d, column: %d, face: %d, range: %d\n",
lr, col, fc, rg);
return;
}
//fit th1
th1->Rebin( rebinning );
for( ll=0; ll<5; ll++ )
th1->SetAxisRange( th1->GetMean() - 2* th1->GetRMS(),
th1->GetMean() + 3* th1->GetRMS() );
range_val[0]= th1->GetMean() - 2* th1->GetRMS();
range_val[1]= th1->GetMean() + 3* th1->GetRMS();
printf("Landau fit: \n");;
// fit landau
// set tf1 names
sprintf( name, "muons_ldau%1d%1d%02d%1d", range, lr, col, fc);
landau= new TF1( name, "landau", th1->GetMean()-2*th1->GetRMS(),
th1->GetMean()+3*th1->GetRMS());
landau->SetParNames("Constant", "MPV", "Sigma");
// set tf1 start values
th1->SetAxisRange( th1->GetMean()-th1->GetRMS()/2, th1->GetMean());
mpv= th1->GetMean();
constant= th1->GetEntries();
th1->SetAxisRange( 0, 4095 );
sigma= th1->GetRMS()/5;
landau->SetParameter(0, constant );
landau->SetParameter( 1, mpv );
landau->SetParameter( 2, sigma );
landau->SetRange( range_val[0], range_val[1] );
// set tf1 parameter limits
landau->SetParLimits( 2, sigma/10, range_val[1]-range_val[0] );
landau->SetParLimits( 1, range_val[0], range_val[1] );
landau->SetParLimits( 0, constant/100, constant );
// fit
th1->Fit( landau, "R" );
landau= (TF1*) th1->GetFunction( name );
mpv= landau->GetParameter(1);
sigma= landau->GetParameter(2);
constant= 50* landau->GetParameter(0);
printf("Gauss-convoluted Landau fit: \n");;
// fit convoluted
sprintf( name, "muons_LGau%1d%1d%02d%1d", range, lr, col, fc);
// set tf1 names
convoluted= new TF1( name, langaufun,
th1->GetMean()-2*th1->GetRMS(),
th1->GetMean()+3*th1->GetRMS(), 4);
convoluted->SetParNames("Width","MPV","Area","GSigma");
convoluted->SetLineColor(2);
// set tf1 start values
convoluted->SetParameter( 0, sigma);
convoluted->SetParameter( 1, mpv);
convoluted->SetParameter( 2, constant );
convoluted->SetParameter( 3, 70 );
convoluted->SetRange( range_val[0], range_val[1] );
// set tf1 parameter limits
convoluted->SetParLimits( 0, 1, 50 );
convoluted->SetParLimits( 1, range_val[0], range_val[1] );
convoluted->SetParLimits( 2, constant/5, constant *5 );
convoluted->SetParLimits( 3, 20, 150 );
// fit
th1->Fit( convoluted,"R+");
convoluted= (TF1*) th1->GetFunction( name );
results_values[0]= lr*1000 + col*10 + fc;
results_values[1]= (Float_t) get_MPV( convoluted,
th1->GetMean()-th1->GetRMS()/2,
th1->GetMean()+th1->GetRMS()/2,
0.000001 );
results_values[2]= th1->GetRMS();
((TNtuple*) hist_array->At(0))->Fill( results_values );
}
histFile->Write( "", TObject::kOverwrite );
gROOT->cd();
histFile->Close();
}
void RootTreeAnalysis::FitTapering( void ){
short int lr, col, fc;
char name[]="muons_vs_pos00000";
Double_t results[3];
TH1D *proj;
TH2F *muons;
TProfile *gr;
TF1 *line= new TF1("line", "[0]+[1]/40*x", 0, 40 );
histFile= new TFile( m_histFileName, "UPDATE");
try_file->cd();
TProfile *pr[192];
TNtuple *tree= new TNtuple("Taper_tree", "", "cde_id:slope:norm");
for( lr=0; lr<8; lr++ )
for( col=0; col<12; col++ )
for( fc=0; fc<2; fc++ ){
sprintf( name, "taper0%01d%02d%01d", lr, col, fc);
pr[xx*192+lr*24+col*2+fc]= new TProfile( name, name, 15, 0, 1 );
}
gROOT->cd();
for( lr=0; lr<8; lr++ )
for( col=0; col<12; col++ )
for( fc=0; fc<2; fc++ ){
results[0]= lr*1000+ col*10+fc;
sprintf( name, "taper0%01d%02d%01d", lr, col, fc);
muons= (TH2F*) rec_file->Get( name );
gr= pr[lr*24+col*2+fc];
for( xx=0; xx<40; xx++ ){
proj= muons->ProjectionX( "proj", xx, xx );
if ( proj->GetEntries()<5 )
gr->Fill(xx/40., proj->GetMaximumBin());
else{
proj->Fit("landau", "Q");
gr->Fill(xx/40., ((TF1*) proj->GetFunction("landau"))->GetParameter(1));
}
proj->~TH1D();
}
gr->Fit("expo", "", "", .2, .8 );
results[1]= ((TF1*) gr->GetFunction("expo"))->GetParameter(0);
results[2]= ((TF1*) gr->GetFunction("expo"))->GetParameter(1);
tree->Fill(results);
}
histFile->Write("", TObject::kOverwrite );
histFile->Close();
}
Double_t RootTreeAnalysis::get_MPV( TF1* function,
Double_t min, Double_t max, Double_t precision ){
Double_t steps, step_interval, max_range, min_range, value, old_value;
//init variables
step_interval= (max_range -steps)/10;
max_range= max;
min_range= min;
if (min_range<0) min_range=0;
old_value= function->Eval( min_range );
//get peak
for( step_interval= (max-min)/3; step_interval > precision/2; ){
old_value= function->Eval( min_range );
for( steps= min_range+step_interval; steps<= max_range+1;
steps+= step_interval ){
value= function->Eval( steps );
if ( old_value>=value ) {
max_range= steps;
if (min_range < steps-2*step_interval) min_range= steps-2*step_interval;
step_interval= (max_range-min_range)/3;
break;
}
old_value= value;
}
}
return (old_value>value)? steps-step_interval: steps;
}
Double_t langaufun(Double_t* x, Double_t *par){
//Fit parameters:
//par[0]=Width (scale) parameter of Landau density
//par[1]=Most Probable (MP, location) parameter of Landau density
//par[2]=Total area (integral -inf to inf, normalization constant)
//par[3]=Width (sigma) of convoluted Gaussian function
//
//In the Landau distribution (represented by the CERNLIB approximation),
//the maximum is located at x=-0.22278298 with the location parameter=0.
//This shift is corrected within this function, so that the actual
//maximum is identical to the MP parameter.
// variables
// Numeric constants
Double_t invsq2pi = 0.3989422804014; // (2 pi)^(-1/2)
Double_t mpshift = -0.22278298; // Landau maximum location
// Control constants
Double_t np = 100.0; // number of convolution steps
Double_t sc = 5.0; // convolution extends to +-sc Gaussian sigmas
Double_t xx;
Double_t mpc;
Double_t fland;
Double_t sum = 0.0;
Double_t xlow,xupp;
Double_t step;
Double_t i;
// MP shift correction
mpc = par[1] - mpshift * par[0];
// Range of convolution integral
xlow =*x - sc * par[3];
xupp = *x + sc * par[3];
step = (xupp-xlow) / np;
// Convolution integral of Landau and Gaussian by sum
for(i=1.0; i<=np/2; i++) {
xx = xlow + (i-.5) * step;
fland = TMath::Landau(xx, mpc,par[0]) / par[0];
sum += fland * TMath::Gaus(*x,xx,par[3]);
xx = xupp - (i-.5) * step;
fland = TMath::Landau(xx,mpc,par[0]) / par[0];
sum += fland * TMath::Gaus(*x,xx,par[3]);
}
return (par[2] * step * sum * invsq2pi / par[3]);
}
//retrieve data
Bool_t RootTreeAnalysis::getPdl( Short_t *Pdlmpv, Float_t *Pdlsigma ){
TNtuple *tree= (TNtuple*) histFile->Get("Pdl_tree");
if (!tree){
printf("ERROR: no Pdl_tree in file:\n\t%s\n", m_histFileName );
return kFALSE;
}
Float_t mpv[4], width[4], cde_id;
Short_t lr, col, rg, entry;
Int_t fc;
tree->SetBranchStatus("*", 0);
tree->SetBranchStatus("MPV_LEX8", 1);
tree->SetBranchStatus("MPV_LEX1", 1);
tree->SetBranchStatus("MPV_HEX8", 1);
tree->SetBranchStatus("MPV_HEX1", 1);
tree->SetBranchStatus("Width_LEX8", 1);
tree->SetBranchStatus("Width_LEX1", 1);
tree->SetBranchStatus("Width_HEX8", 1);
tree->SetBranchStatus("Width_HEX1", 1);
tree->SetBranchStatus("cde_id", 1);
tree->SetBranchAddress("MPV_LEX8", mpv);
tree->SetBranchAddress("MPV_LEX1", mpv+1);
tree->SetBranchAddress("MPV_HEX8", mpv+2);
tree->SetBranchAddress("MPV_HEX1", mpv+3);
tree->SetBranchAddress("Width_LEX8", width);
tree->SetBranchAddress("Width_LEX1", width+1);
tree->SetBranchAddress("Width_HEX8", width+2);
tree->SetBranchAddress("Width_HEX1", width+3);
tree->SetBranchAddress("cde_id", &cde_id);
for ( entry=0; tree->GetEntry( entry ); entry++){
fc= cde_id;
lr= fc/1000; fc-= lr*1000;
col= fc/10; fc-= col*10;
for(rg = 0; rg<4; rg++ ){
*(Pdlmpv + rg*192 + lr*24 + col*2 + fc)= ( Short_t )mpv[rg];
*(Pdlsigma + rg*192 + lr*24 + col*2 + fc )= width[rg];
}
}
return kTRUE;
}
Bool_t RootTreeAnalysis::getLogPoverN( Float_t *logPoverN_s ){
Float_t norm_POS, norm_NEG, slope, cde_id;
Short_t lr, rg, entry;
Int_t col;
TNtuple *tree= (TNtuple*) histFile->Get("Taper_tree");
Bool_t taper=(tree==0);
if (taper){
printf("no Taper_tree in file:\n\t%s\n", m_histFileName );
tree= (TNtuple*) histFile->Get("LogPoverN_tree");
if (!tree){
printf("ERROR: no LogPoverN_tree in file:\n\t%s\n", m_histFileName );
return kFALSE;
}
}
tree->SetBranchStatus( "*", 0);
tree->SetBranchStatus( "slope", 1);
tree->SetBranchAddress( "slope", &slope );
tree->SetBranchStatus("cde_id", 1);
tree->SetBranchAddress("cde_id", &cde_id);
for( entry=0; tree->GetEntry(entry); entry++){
col= cde_id;
rg= col/10000; col-= rg*10000;
lr= col/1000; col-= lr*1000;
col/= 10;
logPoverN_s[rg*192 + lr*24 + col*2+0]= slope;
if( !taper ) tree->GetEntry(entry);
logPoverN_s[rg*192 + lr*24 + col*2+1]= slope;
}
return kTRUE;
}
//write to xml
void RootTreeAnalysis::PdlToXml( char* filename ){
std::ofstream xml( filename );
histFile= new TFile( m_histFileName );
Float_t mpv[4], width[4];
TNtuple *tree;
tree= (TNtuple*) histFile->Get("Pdl_tree");
if (!(tree)){
printf("ERROR:NO PEDESTALS TREE\n");
return;
}
tree->SetBranchStatus("*", 0);
tree->SetBranchStatus("MPV_LEX8", 1);
tree->SetBranchStatus("MPV_LEX1", 1);
tree->SetBranchStatus("MPV_HEX8", 1);
tree->SetBranchStatus("MPV_HEX1", 1);
tree->SetBranchStatus("Width_LEX8", 1);
tree->SetBranchStatus("Width_LEX1", 1);
tree->SetBranchStatus("Width_HEX8", 1);
tree->SetBranchStatus("Width_HEX1", 1);
tree->SetBranchAddress("MPV_LEX8", mpv);
tree->SetBranchAddress("MPV_LEX1", mpv+1);
tree->SetBranchAddress("MPV_HEX8", mpv+2);
tree->SetBranchAddress("MPV_HEX1", mpv+3);
tree->SetBranchAddress("Width_LEX8", width);
tree->SetBranchAddress("Width_LEX1", width+1);
tree->SetBranchAddress("Width_HEX8", width+2);
tree->SetBranchAddress("Width_HEX1", width+3);
short int rg, layer, column, face;
//header
xml<<"<?xml version=\"1.0\" ?>"<<endl<<endl;
xml<<"<!-- $Header: my Pdl-->"<<endl<<endl;
xml<<"<!-- Approximately real CAL ped XML file for EM, according to calCalib.dtd -->"<<endl<<endl;
xml<<"<!DOCTYPE calCalib SYSTEM \"../calCalib_v3.dtd\" [] >"<<endl<<endl;
//calCalib
xml<<"<calCalib>"<<endl;
xml<<"\t<generic\tinstrument=\"EM\" timestamp=\"2003-11-2-12:56\""<<endl;
xml<<"\t\t\t\tcalibType=\"CAL_Ped\" fmtVersion=\"v2r0\">"<<endl<<endl;
xml<<"\t\t<inputSample\tstartTime=\"2003-2-21-05:49:12\" stopTime=\"2003-2-24-07:07:02\""<<endl;
xml<<"\t\t\t\t\ttriggers=\"random\" mode=\"normal\" source=\"stuff\" >"<<endl<<endl;
xml<<"\t\tTimes are start and stop time of calibration run."<<endl;
xml<<"\t\tOther attributes are just made up for code testing."<<endl;
xml<<"\t\t</inputSample>"<<endl;
xml<<"\t</generic>"<<endl<<endl<<endl;
xml<<"<!-- EM instrument: 8 layers, 12 columns -->"<<endl<<endl;
xml<<"\t<dimension nRow=\"1\" nCol=\"1\" nLayer=\"8\" nXtal=\"12\" nFace=\"2\" />"<<endl<<endl;
xml<<"\t<tower iRow=\"0\" iCol=\"0\">"<<endl;
for( layer=0; layer<8; layer++ ){
xml<<"\t\t<layer iLayer=\""<<layer<<"\">"<<endl;
for( column=0; column<12; column++ ){
xml<<"\t\t\t<xtal iXtal=\""<<column<<"\">"<<endl;
for( face=1; face>-1; face-- ){
xml<<"\t\t\t\t<face end=\""<<((face==0)?"POS":"NEG")<<"\">"<<endl;
tree->GetEntry( layer*24 + column*2 + face );
for( rg=0; rg<4; rg++ ){
xml<<"\t\t\t\t\t<calPed avg=\""<<mpv[rg]
<<"\" sig=\""<<width<<"\" range=\""
<<((rg<2)?"L":"H")<<"EX"<<((rg%2==0)?"8":"1")<<"\" />"<<endl;
}
xml<<"\t\t\t\t</face>"<<endl;
}
xml<<"\t\t\t</xtal>"<<endl;
}
xml<<"\t\t</layer>"<<endl;
}
//end file
xml<<"\t</tower>"<<endl;
xml<<"</calCalib>"<<endl;
tree->SetBranchStatus("*", 1);
histFile->Close();
}
void RootTreeAnalysis::CorrelatedPdlToXml( char* filename ){
std::ofstream xml( filename );
histFile= new TFile( m_histFileName );
short int diode, layer, column, face;
Float_t mpv[4], sigma[2], angle[2], ratio[2];
TNtuple *tree;
tree= (TNtuple*) histFile->Get("Pdl_tree");
if (!(tree)){
printf("ERROR:NO PEDESTALS TREE\n");
return;
}
tree->SetBranchAddress("*", 0);
tree->SetBranchAddress("MPV_LEX8", 1);
tree->SetBranchAddress("MPV_LEX1", 1);
tree->SetBranchAddress("MPV_HEX8", 1);
tree->SetBranchAddress("MPV_HEX1", 1);
tree->SetBranchAddress("angle_LEX", 1);
tree->SetBranchAddress("angle_HEX", 1);
tree->SetBranchAddress("Std_Dev_LEX", 1);
tree->SetBranchAddress("Std_Dev_HEX", 1);
tree->SetBranchAddress("Orth_Dev_LEX", 1);
tree->SetBranchAddress("Orth_Dev_HEX", 1);
tree->SetBranchAddress("MPV_LEX8", mpv);
tree->SetBranchAddress("MPV_LEX1", mpv+1);
tree->SetBranchAddress("MPV_HEX8", mpv+2);
tree->SetBranchAddress("MPV_HEX1", mpv+3);
tree->SetBranchAddress("angle_LEX", angle);
tree->SetBranchAddress("angle_HEX", angle+1);
tree->SetBranchAddress("Std_Dev_LEX", sigma);
tree->SetBranchAddress("Std_Dev_HEX", sigma+1);
tree->SetBranchAddress("Orth_Dev_LEX", ratio);
tree->SetBranchAddress("Orth_Dev_HEX", ratio+1);
xml<<"<?xml version=\"1.0\" ?>"<<endl<<endl
<<"<!-- $Header: my Pdl-->"<<endl<<endl
<<"<!-- Approximately real CAL ped XML file for EM,"
<<"according to calCalib.dtd -->"<<endl<<endl
<<"<!DOCTYPE calCalib SYSTEM \"../calCalib_v3.dtd\" [] >"<<endl<<endl;
xml<<"<calCalib>"<<endl
<<"\t<generic\tinstrument=\"EM\" timestamp=\"2003-11-2-12:56\""<<endl
<<"\t\t\t\tcalibType=\"CAL_Ped\" fmtVersion=\"v2r0\">"<<endl<<endl
<<"\t\t<inputSample\tstartTime=\"2003-2-21-05:49:12\" "
<<"stopTime=\"2003-2-24-07:07:02\""<<endl
<<"\t\t\t\t\ttriggers=\"random\" mode=\"normal\" source=\"stuff\" >"<<endl
<<endl;
xml<<"\t\tTimes are start and stop time of calibration run."<<endl
<<"\t\tOther attributes are just made up for code testing."<<endl
<<"\t\t</inputSample>"<<endl
<<"\t</generic>"<<endl<<endl<<endl;
xml<<"<!-- EM instrument: 8 layers, 12 columns -->"<<endl<<endl
<<"\t<dimension nRow=\"1\" nCol=\"1\" nLayer=\"8\" "
<<"nXtal=\"12\" nFace=\"2\" />"<<endl<<endl
<<"\t<tower iRow=\"0\" iCol=\"0\">"<<endl;
for( layer=0; layer<8; layer++ ){
xml<<"\t\t<layer iLayer=\""<<layer<<"\">"<<endl;
for( column=0; column<12; column++ ){
xml<<"\t\t\t<xtal iXtal=\""<<column<<"\">"<<endl;
for( face=1; face>-1; face-- ){
xml<<"\t\t\t\t<face end=\""<<((face==0)?"POS":"NEG")<<"\">"<<endl;
tree->GetEntry( layer*24 + column*2 + face );
for( diode=0; diode<2; diode++ ){
xml<<"\t\t\t\t\t<calPed avg=\""<<mpv[2*diode]
<<"\" sig=\""<<sigma[diode]
<<"\" cos=\""<<cos(angle[diode])
<<"\" range=\""<<((diode==1)?"H":"L")<<"EX8\" />"<<endl
<<"\t\t\t\t\t<calPed avg=\""<<mpv[2*diode+1]
<<"\" sig=\""<<ratio[diode]
<<"\" cos=\""<<-1000
<<"\" range=\""<<((diode)?"H":"L")<<"EX1\" />"<<endl;
}
xml<<"\t\t\t\t</face>"<<endl;
}
xml<<"\t\t\t</xtal>"<<endl;
}
xml<<"\t\t</layer>"<<endl;
}
xml<<"\t</tower>"<<endl;
xml<<"</calCalib>"<<endl;
xml.close();
tree->SetBranchAddress("*", 0);
histFile->Close();
}
void RootTreeAnalysis::GainToXml( char* filename ){
Float_t Nb_MeV= 12.5;
std::ofstream xml( filename );
histFile= new TFile( m_histFileName );
Float_t peak, gain, rms, mgain[2], norm;
TNtuple *tree_muons= (TNtuple*) histFile->Get("Gain_tree");
if (!tree_muons){
printf("ERROR:No Gain_tree TREE\n");
return;
}
tree_muons->SetBranchStatus("*", 0);
tree_muons->SetBranchStatus("MPV_LEX8", 1);
tree_muons->SetBranchAddress("MPV_LEX8", &peak);
tree_muons->SetBranchStatus("Width_LEX8", 1);
tree_muons->SetBranchAddress("Width_LEX8", &rms);
TNtuple *tree_pdl= (TNtuple*) histFile->Get("Pdl_tree");
if (!tree_pdl){
printf("ERROR:NO Pdl_tree TREE\n");
return;
}
tree_pdl->SetBranchStatus("*", 0);
tree_pdl->SetBranchStatus("Gain_LEX", 1);
tree_pdl->SetBranchAddress("Gain_LEX", mgain);
tree_pdl->SetBranchStatus("Gain_HEX", 1);
tree_pdl->SetBranchAddress("Gain_HEX", mgain+1);
TNtuple *tree_att= (TNtuple*) histFile->Get("Taper_tree");
Bool_t taper= tree_att!=0;
if ( taper ){
tree_att= (TNtuple*) histFile->Get("LogPoverN_tree");
if (!tree_att){
printf("ERROR:NO LogPoverN_tree or Taper_tree TREE\n");
return;
}
tree_att->SetBranchStatus("*", 0);
tree_att->SetBranchStatus("norm_POS", 1);
tree_att->SetBranchAddress("norm_POS", &norm );
printf("ERROR:NO LogPoverN_tree TREE\n");
}
else {
tree_att->SetBranchStatus("*", 0);
tree_att->SetBranchStatus("norm", 1);
tree_att->SetBranchAddress("norm", &norm );
}
short int rg, layer, column, face;
//header
xml<<"<?xml version=\"1.0\" ?>"<<endl<<endl;
xml<<"<!-- $Header: my Pdl-->"<<endl<<endl;
xml<<"<!-- Approximately real CAL gain XML file for EM, according to calCalibv3.dtd -->"<<endl<<endl;
xml<<"<!DOCTYPE calCalib SYSTEM \"../calCalib_v3.dtd\" [] >"<<endl<<endl;
//calCalib
xml<<"<calCalib>"<<endl;
xml<<"\t<generic\tinstrument=\"EM\" timestamp=\"2003-11-2-12:56\""<<endl;
xml<<"\t\t\t\tcalibType=\"CAL_ElecGain\" fmtVersion=\"v2r0\">"<<endl<<endl;
xml<<"\t\t<inputSample\tstartTime=\"2003-2-21-05:49:12\" stopTime=\"2003-2-24-07:07:02\""<<endl;
xml<<"\t\t\t\t\ttriggers=\"random\" mode=\"normal\" source=\"stuff\" >"<<endl<<endl;
xml<<"\t\tTimes are start and stop time of calibration run."<<endl;
xml<<"\t\tOther attributes are just made up for code testing."<<endl;
xml<<"\t\t</inputSample>"<<endl;
xml<<"\t</generic>"<<endl<<endl<<endl;
xml<<"<!-- EM instrument: 8 layers, 12 columns -->"<<endl<<endl;
xml<<"\t<dimension nRow=\"1\" nCol=\"1\" nLayer=\"8\" nXtal=\"12\" nFace=\"2\" />"<<endl<<endl;
xml<<"\t<tower iRow=\"0\" iCol=\"0\">"<<endl;
for( layer=0; layer<8; layer++ ){
xml<<"\t\t<layer iLayer=\""<<layer<<"\">"<<endl;
for( column=0; column<12; column++ ){
xml<<"\t\t\t<xtal iXtal=\""<<column<<"\">"<<endl;
for( face=1; face>-1; face-- ){
xml<<"\t\t\t\t<face end=\""<<((face==0)?"POS":"NEG")<<"\">"<<endl;
tree_pdl->GetEntry( layer*24 + column*2 + face );
tree_muons->GetEntry( layer*24 + column*2 + face );
if( !taper ) tree_att->GetEntry( layer*24 + column*2 + face );
for( rg=0; rg<4; rg++ ){
if( taper )
tree_att->GetEntry( 192*rg+layer*24 + column*2 + face );
switch( rg ){
case 0:
gain= peak/Nb_MeV;
if( taper || gain ) gain *= norm;
else gain/= norm;
rms/= peak; break;
case 2:
gain /= 8;
rms /= 8; break;
default:
gain *= mgain[rg/2];
rms *= mgain[rg/2]; break;
}
xml<<"\t\t\t\t\t<calGain avg=\""<<gain
<<"\" sig=\""<<rms<<"\" range=\""
<<((rg<2)?"L":"H")<<"EX"<<((rg%2==0)?"8":"1")<<"\" />"<<endl;
}
xml<<"\t\t\t\t</face>"<<endl;
}
xml<<"\t\t\t</xtal>"<<endl;
}
xml<<"\t\t</layer>"<<endl;
}
//end file
xml<<"\t</tower>"<<endl;
xml<<"</calCalib>"<<endl;
xml.close();
tree_pdl->SetBranchStatus("*", 1);
tree_muons->SetBranchStatus("*", 1);
tree_att->SetBranchStatus("*", 1);
histFile.Close();
}
void RootTreeAnalysis::MuonSlopesToXml( char* filename ){
std::ofstream xml( filename );
histFile= new TFile( m_histFileName );
Float_t slope;
TNtuple *tree= (TNtuple*) histFile->Get("logPoverN");
if (!tree){
printf("ERROR:NO CAL CORR TREE\n");
return;
}
tree->SetBranchStatus("*", 0);
tree->SetBranchStatus("slope", 1);
tree->SetBranchAddress("slope", &slope);
short int rg, layer, column, face;
//header
xml<<"<?xml version=\"1.0\" ?>"<<endl<<endl;
xml<<"<!-- $Header: my Pdl-->"<<endl<<endl;
xml<<"<!-- Approximately real CAL muon slope XML file for EM, according to calCalibv3.dtd -->"<<endl<<endl;
xml<<"<!DOCTYPE calCalib SYSTEM \"../calCalib_v3.dtd\" [] >"<<endl<<endl;
//calCalib
xml<<"<calCalib>"<<endl
<<"\t<generic\tinstrument=\"EM\" timestamp=\"2003-11-2-12:56\""<<endl
<<"\t\t\t\tcalibType=\"CAL_MuSlope\" fmtVersion=\"v2r0\">"<<endl<<endl
<<"\t\t<inputSample\tstartTime=\"2003-2-21-05:49:12\""
<<" stopTime=\"2003-2-24-07:07:02\""<<endl
<<"\t\t\t\t\ttriggers=\"random\" mode=\"normal\" source=\"stuff\" >"<<endl
<<endl;
xml<<"\t\tTimes are start and stop time of calibration run."<<endl
<<"\t\tOther attributes are just made up for code testing."<<endl;
xml<<"\t\t</inputSample>"<<endl
<<"\t</generic>"<<endl<<endl<<endl;
xml<<"<!-- EM instrument: 8 layers, 12 columns -->"<<endl<<endl
<<"\t<dimension nRow=\"1\" nCol=\"1\" "
<<"nLayer=\"8\" nXtal=\"12\" nFace=\"1\" />"<<endl<<endl;
xml<<"\t<tower iRow=\"0\" iCol=\"0\">"<<endl;
for( layer=0; layer<8; layer++ ){
xml<<"\t\t<layer iLayer=\""<<layer<<"\">"<<endl;
for( column=0; column<12; column++ ){
xml<<"\t\t\t<xtal iXtal=\""<<column<<"\">"<<endl;
xml<<"\t\t\t\t<face end=\"NA\">"<<endl;
tree->GetEntry( layer*24 + column*2 + face );
for( rg=0; rg<4; rg++ ){
xml<<"\t\t\t\t\t<muSlope slope=\""<<slope<<"\" range=\"";
xml<<((rg<2)?"L":"H")<<"EX"<<((rg%2==0)?"8":"1")<<"\" />"<<endl;
}
xml<<"\t\t\t\t</face>"<<endl;
xml<<"\t\t\t</xtal>"<<endl;
}
xml<<"\t\t</layer>"<<endl;
}
//end file
xml<<"\t</tower>"<<endl;
xml<<"</calCalib>"<<endl;
xml.close();
tree->SetBranchStatus("*", 0);
histFile->Close();
}
void RootTreeAnalysis::Go(Int_t numEvents){
//init
// Purpose and Method: Event Loop
// All analysis goes here
// To read only selected branches - saves processing time
// Comment out any branches you are not interested in.
//branch status
if (digiTree) {
digiTree->SetBranchStatus("*",0); // disable all branches
// activate desired brances
digiTree->SetBranchStatus("m_cal*",1);
digiTree->SetBranchStatus("m_tkr*",1);
digiTree->SetBranchStatus("m_eventId", 1);
digiTree->SetBranchStatus("m_runId", 1);
}
// leaving all recon branches activated for now
if (reconTree) {
reconTree->SetBranchStatus("*",0); // disable all branches
// activate desired branches
reconTree->SetBranchStatus("m_cal", 1);
reconTree->SetBranchStatus("m_tkr", 1);
}
Int_t nentries = GetEntries();
std::cout << "\nNum Events in File is: " << nentries << std::endl;
Int_t curI=0;
Int_t nMax = TMath::Min(numEvents+m_StartEvent,nentries);
if (m_StartEvent == nentries) {
std::cout << " all events in file read" << std::endl;
return;
}
if (nentries <= 0) return;
// Keep track of how many bytes we have read in from the data files
Int_t nbytes = 0, nb = 0;
HistDefine();
if( (job_id>1) && !getPdl( pdl_mpv, pdl_width ) ) return;
if( (job_id==4) && !getLogPoverN( logPoverN_slope ) ) return;
// BEGINNING OF EVENT LOOP
Double_t position[19];
Int_t XtalAdc[16];
Short_t col[8];
for (Int_t ievent= m_StartEvent; ievent<nMax; ievent++, curI=ievent) {
//init
if (evt) evt->Clear();
if (rec) rec->Clear();
digiEventId = 0; reconEventId = 0; mcEventId = 0;
digiRunNum = 0; reconRunNum = 0; mcRunNum = 0;
nb = GetEvent(ievent);
nbytes += nb;
if ( evt ) {
switch(job_id){
case 0:
Pdl(); break;
case 1:
Pdl_Correlated(); break;
case 2:
Pdl_Corr_NoMuon(); break;
default:
if ( (Make_Cut( position, XtalAdc, col ))==0 ) continue;
Make_Hist( position, XtalAdc, col );
}
if (ievent%1000==0) {
printf("[%ld]", ievent); fflush(stdout);
}
if (ievent>=50000 && ievent%50000==0)
histFile->Write("", TObject::kOverwrite);
}
} // end analysis code in event loop
//end
m_StartEvent = curI;
histFile->Write("", TObject::kOverwrite);
histFile->Close();
}
#endif
| [
""
] | |
d1bcd1e9aac2c6bdc1ef978a31c1f5ff95012c7f | b9514762eb348e2447ad69534e5955acfa0649af | /Source/Lutefisk3D/Input/Controls.h | c0eaafffa43b89261b4d26a6840bf72aa537c96c | [
"Apache-2.0",
"BSD-2-Clause",
"Zlib",
"MIT",
"LicenseRef-scancode-khronos",
"LicenseRef-scancode-unknown-license-reference"
] | permissive | Prashant-Jonny/lutefisk3d | d2c23c463e14a9845e9cb183004e53fa789cd86d | 397f188689f7410a331782992ded4204ab11b0b2 | refs/heads/master | 2020-12-03T07:54:34.221642 | 2015-10-28T08:42:20 | 2015-10-28T08:42:20 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,130 | h | //
// Copyright (c) 2008-2015 the Urho3D project.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#pragma once
#include "../Core/Variant.h"
namespace Urho3D
{
/// %Controls sent over the network.
class Controls
{
public:
/// Construct.
Controls();
/// Destruct.
~Controls();
/// Reset to initial state.
void Reset();
/// Set or release buttons.
void Set(unsigned buttons, bool down = true)
{
if (down)
buttons_ |= buttons;
else
buttons_ &= ~buttons;
}
/// Check if a button is held down.
bool IsDown(unsigned button) const
{
return (buttons_ & button) != 0;
}
/// Check if a button was pressed on this frame. Requires previous frame's controls.
bool IsPressed(unsigned button, const Controls& previousControls) const { return (buttons_ & button) != 0 && (previousControls.buttons_ & button) == 0; }
/// Button state.
unsigned buttons_;
/// Mouse yaw.
float yaw_;
/// Mouse pitch.
float pitch_;
/// Extra control data.
VariantMap extraData_;
};
}
| [
"nemerle5@gmail.com"
] | nemerle5@gmail.com |
13103629938a6ed4b0a21917e315570edfd93b01 | c7aac55da99b0c2fbaa67d86b6a7be604c69dc4e | /hw2-starterCode/.history/hw2_core_code/hw2_20200321013551.cpp | 943fe64705b8ef0670d6553085003ffb61ac4a6c | [] | no_license | RealZiangLiu/usc_csci420_sp20 | 76733daa3ec84d9c3283330b65ca37fda416a350 | c3a7e38d32cf1f14100512a6da23aa34673f682d | refs/heads/master | 2023-02-19T09:33:39.379731 | 2020-04-23T01:29:34 | 2020-04-23T01:29:34 | 242,432,725 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 31,715 | cpp | /*
CSCI 420 Computer Graphics, USC
Assignment 2: Roller Coaster
C++ starter code
Student username: ziangliu
ID: 9114346039
*/
#include "basicPipelineProgram.h"
#include "openGLMatrix.h"
#include "imageIO.h"
#include "openGLHeader.h"
#include "glutHeader.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <iostream>
#include <cstring>
#include <string>
#include <vector>
#if defined(WIN32) || defined(_WIN32)
#ifdef _DEBUG
#pragma comment(lib, "glew32d.lib")
#else
#pragma comment(lib, "glew32.lib")
#endif
#endif
#if defined(WIN32) || defined(_WIN32)
char shaderBasePath[1024] = SHADER_BASE_PATH;
#else
char shaderBasePath[1024] = "../openGLHelper-starterCode";
#endif
using namespace std;
// Constant parameters
const double param_s = 0.5;
const double param_u_step = 0.001;
const int speed = 5;
// represents one control point along the spline
struct Point
{
double x;
double y;
double z;
Point () {};
Point (double x_, double y_, double z_)
: x(x_), y(y_), z(z_) {}
Point operator- (Point& other) {
return Point(x - other.x, y - other.y, z - other.z);
}
Point operator+ (Point& other) {
return Point(x + other.x, y + other.y, z + other.z);
}
Point operator* (double mult) {
return Point(x * mult, y * mult, z * mult);
}
Point operator/ (double div) {
return Point(x / div, y / div, z / div);
}
void normalize () {
double norm = sqrt(x * x + y * y + z * z);
x /= norm;
y /= norm;
z /= norm;
}
Point cross (Point& other) {
Point res(y * other.z - z * other.y, z * other.x - x * other.z, x * other.y - y * other.x);
double norm = sqrt(res.x * res.x + res.y * res.y + res.z * res.z);
return res / norm;
}
};
Point normalize (Point& pt) {
double norm = sqrt(pt.x * pt.x + pt.y * pt.y + pt.z * pt.z);
return pt / norm;
}
// spline struct
// contains how many control points the spline has, and an array of control points
struct Spline
{
int numControlPoints;
Point * points;
};
struct CatmullMatrix
{
const vector< vector<double> > basis = { {-param_s, 2 - param_s, param_s - 2, param_s },
{2 * param_s, param_s - 3, 3 - 2 * param_s, -param_s},
{-param_s, 0, param_s, 0 },
{0, 1, 0, 0}};
Point computePosition (double u_, Point& p_1, Point& p_2, Point& p_3, Point& p_4) {
vector<double> first_res(4, 0.0);
vector<double> final_res(3, 0.0);
vector<double> design = {pow(u_, 3), pow(u_, 2), u_, 1.0};
vector<Point> control = {p_1, p_2, p_3, p_4};
// Multiply design matrix with basis
for (int i=0; i<4; ++i) {
for (int j=0; j<4; ++j) {
first_res[i] += (design[j] * basis[j][i]);
}
}
// Multiply previous result with control matrix
for (int i=0; i<4; ++i) {
final_res[0] += (first_res[i] * control[i].x);
final_res[1] += (first_res[i] * control[i].y);
final_res[2] += (first_res[i] * control[i].z);
}
return Point(final_res[0], final_res[1], final_res[2]);
}
Point computeTangent (double u_, Point& p_1, Point& p_2, Point& p_3, Point& p_4) {
vector<double> first_res(4, 0.0);
vector<double> final_res(3, 0.0);
vector<double> design = {3 * pow(u_, 2), 2 * u_, 1.0, 0.0};
vector<Point> control = {p_1, p_2, p_3, p_4};
// Multiply design matrix with basis
for (int i=0; i<4; ++i) {
for (int j=0; j<4; ++j) {
first_res[i] += (design[j] * basis[j][i]);
}
}
// Multiply previous result with control matrix
for (int i=0; i<4; ++i) {
final_res[0] += (first_res[i] * control[i].x);
final_res[1] += (first_res[i] * control[i].y);
final_res[2] += (first_res[i] * control[i].z);
}
Point res(final_res[0], final_res[1], final_res[2]);
return normalize(res);
}
};
CatmullMatrix computeMatrix;
// the spline array
Spline * splines;
// total number of splines
int numSplines;
int mousePos[2]; // x,y coordinate of the mouse position
int leftMouseButton = 0; // 1 if pressed, 0 if not
int middleMouseButton = 0; // 1 if pressed, 0 if not
int rightMouseButton = 0; // 1 if pressed, 0 if not
typedef enum { ROTATE, TRANSLATE, SCALE } CONTROL_STATE;
CONTROL_STATE controlState = ROTATE;
// state of the world
float landRotate[3] = { 0.0f, 0.0f, 0.0f };
float landTranslate[3] = { 0.0f, 0.0f, 0.0f };
float landScale[3] = { 1.0f, 1.0f, 1.0f };
int windowWidth = 1280;
int windowHeight = 720;
char windowTitle[512] = "CSCI 420 homework II";
int mode = 1;
int record_animation = 0;
int camera_on_rail = 0;
int roller_frame_count = 0;
GLuint VBO;
GLuint VAO;
GLuint EBO;
vector<GLuint> splineVBOs;
vector<GLuint> splineVAOs;
vector<int> splineVertexCnt;
// store point positions along spline
vector< vector<Point> > splinePointCoords;
vector< vector<Point> > splineTangents;
vector< vector<Point> > splineNormals;
vector< vector<Point> > splineBinormals;
OpenGLMatrix matrix;
BasicPipelineProgram * pipelineProgram;
int frame_cnt = 0;
// void renderWireframe();
void renderSplines();
int loadSplines(char * argv)
{
char * cName = (char *) malloc(128 * sizeof(char));
FILE * fileList;
FILE * fileSpline;
int iType, i = 0, j, iLength;
// load the track file
fileList = fopen(argv, "r");
if (fileList == NULL)
{
printf ("can't open file\n");
exit(1);
}
// stores the number of splines in a global variable
fscanf(fileList, "%d", &numSplines);
splines = (Spline*) malloc(numSplines * sizeof(Spline));
// reads through the spline files
for (j = 0; j < numSplines; j++)
{
i = 0;
fscanf(fileList, "%s", cName);
fileSpline = fopen(cName, "r");
if (fileSpline == NULL)
{
printf ("can't open file\n");
exit(1);
}
// gets length for spline file
fscanf(fileSpline, "%d %d", &iLength, &iType);
// allocate memory for all the points
splines[j].points = (Point *)malloc(iLength * sizeof(Point));
splines[j].numControlPoints = iLength;
// saves the data to the struct
while (fscanf(fileSpline, "%lf %lf %lf",
&splines[j].points[i].x,
&splines[j].points[i].y,
&splines[j].points[i].z) != EOF)
{
i++;
}
}
free(cName);
return 0;
}
int initTexture(const char * imageFilename, GLuint textureHandle)
{
// read the texture image
ImageIO img;
ImageIO::fileFormatType imgFormat;
ImageIO::errorType err = img.load(imageFilename, &imgFormat);
if (err != ImageIO::OK)
{
printf("Loading texture from %s failed.\n", imageFilename);
return -1;
}
// check that the number of bytes is a multiple of 4
if (img.getWidth() * img.getBytesPerPixel() % 4)
{
printf("Error (%s): The width*numChannels in the loaded image must be a multiple of 4.\n", imageFilename);
return -1;
}
// allocate space for an array of pixels
int width = img.getWidth();
int height = img.getHeight();
unsigned char * pixelsRGBA = new unsigned char[4 * width * height]; // we will use 4 bytes per pixel, i.e., RGBA
// fill the pixelsRGBA array with the image pixels
memset(pixelsRGBA, 0, 4 * width * height); // set all bytes to 0
for (int h = 0; h < height; h++)
for (int w = 0; w < width; w++)
{
// assign some default byte values (for the case where img.getBytesPerPixel() < 4)
pixelsRGBA[4 * (h * width + w) + 0] = 0; // red
pixelsRGBA[4 * (h * width + w) + 1] = 0; // green
pixelsRGBA[4 * (h * width + w) + 2] = 0; // blue
pixelsRGBA[4 * (h * width + w) + 3] = 255; // alpha channel; fully opaque
// set the RGBA channels, based on the loaded image
int numChannels = img.getBytesPerPixel();
for (int c = 0; c < numChannels; c++) // only set as many channels as are available in the loaded image; the rest get the default value
pixelsRGBA[4 * (h * width + w) + c] = img.getPixel(w, h, c);
}
// bind the texture
glBindTexture(GL_TEXTURE_2D, textureHandle);
// initialize the texture
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixelsRGBA);
// generate the mipmaps for this texture
glGenerateMipmap(GL_TEXTURE_2D);
// set the texture parameters
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
// query support for anisotropic texture filtering
GLfloat fLargest;
glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &fLargest);
printf("Max available anisotropic samples: %f\n", fLargest);
// set anisotropic texture filtering
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 0.5f * fLargest);
// query for any errors
GLenum errCode = glGetError();
if (errCode != 0)
{
printf("Texture initialization error. Error code: %d.\n", errCode);
return -1;
}
// de-allocate the pixel array -- it is no longer needed
delete [] pixelsRGBA;
return 0;
}
// write a screenshot to the specified filename
void saveScreenshot(const char * filename)
{
unsigned char * screenshotData = new unsigned char[windowWidth * windowHeight * 3];
glReadPixels(0, 0, windowWidth, windowHeight, GL_RGB, GL_UNSIGNED_BYTE, screenshotData);
ImageIO screenshotImg(windowWidth, windowHeight, 3, screenshotData);
if (screenshotImg.save(filename, ImageIO::FORMAT_JPEG) == ImageIO::OK)
std::cout << "File " << filename << " saved successfully." << endl;
else std::cout << "Failed to save file " << filename << '.' << endl;
delete [] screenshotData;
}
// write a screenshot to the specified filename
/*
void saveScreenshot(const char * filename)
{
int scale = 2;
int ww = windowWidth * scale;
int hh = windowHeight * scale;
unsigned char * screenshotData = new unsigned char[ww * hh * 3];
glReadPixels(0, 0, ww, hh, GL_RGB, GL_UNSIGNED_BYTE, screenshotData);
unsigned char * screenshotData1 = new unsigned char[windowWidth * windowHeight * 3];
for (int h = 0; h < windowHeight; h++) {
for (int w = 0; w < windowWidth; w++) {
int h1 = h * scale;
int w1 = w * scale;
screenshotData1[(h * windowWidth + w) * 3] = screenshotData[(h1 * ww + w1) * 3];
screenshotData1[(h * windowWidth + w) * 3 + 1] = screenshotData[(h1 * ww + w1) * 3 + 1];
screenshotData1[(h * windowWidth + w) * 3 + 2] = screenshotData[(h1 * ww + w1) * 3 + 2];
}
}
ImageIO screenshotImg(windowWidth, windowHeight, 3, screenshotData1);
if (screenshotImg.save(filename, ImageIO::FORMAT_JPEG) == ImageIO::OK)
cout << "File " << filename << " saved successfully." << endl;
else cout << "Failed to save file " << filename << '.' << endl;
delete [] screenshotData;
delete [] screenshotData1;
}*/
void displayFunc()
{
// render some stuff...
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
// Reset roller coaster frame counter
roller_frame_count %= splineVertexCnt[0];
float m[16], p[16]; // Column-major
if (!camera_on_rail) {
matrix.SetMatrixMode(OpenGLMatrix::ModelView);
matrix.LoadIdentity();
matrix.LookAt(0, 0, 5, 0, 0, 0, 0, 1, 0);
// matrix.SetMatrixMode(OpenGLMatrix::ModelView);
matrix.Translate(landTranslate[0], landTranslate[1], landTranslate[2]);
matrix.Rotate(landRotate[0], 1, 0, 0);
matrix.Rotate(landRotate[1], 0, 1, 0);
matrix.Rotate(landRotate[2], 0, 0, 1);
matrix.Scale(landScale[0], landScale[1], landScale[2]);
matrix.GetMatrix(m);
matrix.SetMatrixMode(OpenGLMatrix::Projection);
matrix.GetMatrix(p);
} else {
matrix.SetMatrixMode(OpenGLMatrix::ModelView);
matrix.LoadIdentity();
int focusIdx = (roller_frame_count+1) % splineVertexCnt[0];
matrix.LookAt(splinePointCoords[0][roller_frame_count].x + 0.01 * splineNormals[0][roller_frame_count].x,
splinePointCoords[0][roller_frame_count].y + 0.01 * splineNormals[0][roller_frame_count].y,
splinePointCoords[0][roller_frame_count].z + 0.01 * splineNormals[0][roller_frame_count].z, // eye point
splinePointCoords[0][focusIdx].x + 0.01 * splineNormals[0][focusIdx].x,
splinePointCoords[0][focusIdx].y + 0.01 * splineNormals[0][focusIdx].y,
splinePointCoords[0][focusIdx].z + 0.01 * splineNormals[0][focusIdx].z, // focus point
splineNormals[0][roller_frame_count].x,
splineNormals[0][roller_frame_count].y,
splineNormals[0][roller_frame_count].z);
matrix.Translate(landTranslate[0], landTranslate[1], landTranslate[2]);
matrix.Rotate(landRotate[0], 1, 0, 0);
matrix.Rotate(landRotate[1], 0, 1, 0);
matrix.Rotate(landRotate[2], 0, 0, 1);
matrix.Scale(landScale[0], landScale[1], landScale[2]);
matrix.GetMatrix(m);
matrix.SetMatrixMode(OpenGLMatrix::Projection);
matrix.GetMatrix(p);
}
// ++roller_frame_count;
roller_frame_count += speed;
// DEBUG print
cout << "Coord: " << splineTangents[0][roller_frame_count].x << " " << splineTangents[0][roller_frame_count].y << " " << splineTangents[0][roller_frame_count].z << endl;
// get a handle to the program
GLuint program = pipelineProgram->GetProgramHandle();
// get a handle to the modelViewMatrix shader variable
GLint h_modelViewMatrix = glGetUniformLocation(program, "modelViewMatrix");
// get a handle to the projectionMatrix shader variable
GLint h_projectionMatrix = glGetUniformLocation(program, "projectionMatrix");
// Get handle to mode shader variable
GLint h_mode = glGetUniformLocation(program, "mode");
// bind shader
pipelineProgram->Bind();
// Upload matrices to GPU
GLboolean isRowMajor = GL_FALSE;
glUniformMatrix4fv(h_modelViewMatrix, 1, isRowMajor, m);
glUniformMatrix4fv(h_projectionMatrix, 1, isRowMajor, p);
// set variable
pipelineProgram->SetModelViewMatrix(m);
pipelineProgram->SetProjectionMatrix(p);
// renderWireframe();
renderSplines();
glutSwapBuffers();
}
void idleFunc()
{
if (record_animation == 1) {
// Save screenshots for animation
if (frame_cnt % 4 == 0 && frame_cnt < 1200) {
string file_path = "../screenshots/";
string id;
int t = frame_cnt / 4;
for (int i=0; i<3; ++i) {
id += to_string(t % 10);
t /= 10;
}
reverse(id.begin(), id.end());
file_path += (id + ".jpg");
saveScreenshot(file_path.c_str());
}
++frame_cnt;
}
// make the screen update
glutPostRedisplay();
}
void reshapeFunc(int w, int h)
{
glViewport(0, 0, w, h);
matrix.SetMatrixMode(OpenGLMatrix::Projection);
matrix.LoadIdentity();
matrix.Perspective(54.0f, (float)w / (float)h, 0.01f, 100.0f);
matrix.SetMatrixMode(OpenGLMatrix::ModelView);
}
void mouseMotionDragFunc(int x, int y)
{
// mouse has moved and one of the mouse buttons is pressed (dragging)
// the change in mouse position since the last invocation of this function
int mousePosDelta[2] = { x - mousePos[0], y - mousePos[1] };
switch (controlState)
{
// translate the landscape
case TRANSLATE:
if (leftMouseButton)
{
// control x,y translation via the left mouse button
landTranslate[0] += mousePosDelta[0] * 0.01f;
landTranslate[1] -= mousePosDelta[1] * 0.01f;
}
if (middleMouseButton)
{
// control z translation via the middle mouse button
landTranslate[2] += mousePosDelta[1] * 0.01f;
}
break;
// rotate the landscape
case ROTATE:
if (leftMouseButton)
{
// control x,y rotation via the left mouse button
landRotate[0] += mousePosDelta[1];
landRotate[1] += mousePosDelta[0];
}
if (middleMouseButton)
{
// control z rotation via the middle mouse button
landRotate[2] += mousePosDelta[1];
}
break;
// scale the landscape
case SCALE:
if (leftMouseButton)
{
// control x,y scaling via the left mouse button
landScale[0] *= 1.0f + mousePosDelta[0] * 0.01f;
landScale[1] *= 1.0f - mousePosDelta[1] * 0.01f;
}
if (middleMouseButton)
{
// control z scaling via the middle mouse button
landScale[2] *= 1.0f - mousePosDelta[1] * 0.01f;
}
break;
}
// store the new mouse position
mousePos[0] = x;
mousePos[1] = y;
}
void mouseMotionFunc(int x, int y)
{
// mouse has moved
// store the new mouse position
mousePos[0] = x;
mousePos[1] = y;
}
void mouseButtonFunc(int button, int state, int x, int y)
{
// a mouse button has has been pressed or depressed
// keep track of the mouse button state, in leftMouseButton, middleMouseButton, rightMouseButton variables
switch (button)
{
case GLUT_LEFT_BUTTON:
leftMouseButton = (state == GLUT_DOWN);
break;
case GLUT_MIDDLE_BUTTON:
middleMouseButton = (state == GLUT_DOWN);
break;
case GLUT_RIGHT_BUTTON:
rightMouseButton = (state == GLUT_DOWN);
break;
}
// keep track of whether CTRL and SHIFT keys are pressed
switch (glutGetModifiers())
{
case GLUT_ACTIVE_CTRL:
controlState = TRANSLATE;
break;
case GLUT_ACTIVE_SHIFT:
controlState = SCALE;
break;
// if CTRL and SHIFT are not pressed, we are in rotate mode
default:
controlState = ROTATE;
break;
}
// store the new mouse position
mousePos[0] = x;
mousePos[1] = y;
}
void keyboardFunc(unsigned char key, int x, int y)
{
switch (key)
{
case 27: // ESC key
exit(0); // exit the program
break;
case ' ':
std::cout << "You pressed the spacebar." << endl;
break;
case 't': // Translate
controlState = TRANSLATE;
break;
case 'x':
// take a screenshot
saveScreenshot("screenshot.jpg");
break;
case 's':
// Start capture animation
record_animation = (1 - record_animation);
break;
case 'r':
// Run the roller coaster
camera_on_rail = 1 - camera_on_rail;
if (camera_on_rail) {
cout << "Placing camera on rail. Press 'r' again to change." << endl;
} else {
cout << "Camera free move mode. Press 'r' again to change." << endl;
}
break;
}
}
// void renderPoints() {
// glBindVertexArray(pointVAO);
// glDrawArrays(GL_POINTS, 0, pointNumVertex);
// glBindVertexArray(0);
// }
// void renderWireframe() {
// glBindVertexArray(wireVAO);
// glDrawElements(GL_LINES, wireIdxCnt, GL_UNSIGNED_INT, (void*)0);
// glBindVertexArray(0);
// }
void renderSplines () {
for (size_t i=0; i<numSplines; ++i) {
glBindVertexArray(splineVAOs[i]);
glDrawArrays(GL_LINE_STRIP, 0, splineVertexCnt[i]);
glBindVertexArray(0);
}
}
void compute_store_points_tangents (glm::vec3* pointPositions, int splineIdx, int pointCnt, int u_cnt, Point& p_1, Point& p_2, Point& p_3, Point& p_4) {
Point res = computeMatrix.computePosition(u_cnt * param_u_step, p_1, p_2, p_3, p_4);
// Position vector to put into VBO
pointPositions[pointCnt] = glm::vec3(res.x, res.y, res.z);
// Global position vector to track point locations
splinePointCoords[splineIdx].push_back(res);
Point tangent = computeMatrix.computeTangent(u_cnt * param_u_step, p_1, p_2, p_3, p_4);
// Global tangent vector to track tangent of spline at this point
splineTangents[splineIdx].push_back(tangent);
}
void compute_catmull_rom_point (glm::vec3* pointPositions, Point* points, int currNumCtrlPts, int splineIdx, Point& prev_1, Point& prev_2, Point& next_1, bool connect_prev = false, bool connect_next = false) {
int pointCnt = 0;
if (connect_prev) {
// First segment to connect with previous spline
for (int u_cnt=0; u_cnt < (int)(1.0 / param_u_step); ++u_cnt) {
compute_store_points_tangents(pointPositions, splineIdx, pointCnt, u_cnt, prev_2, prev_1, points[1], points[2]);
++pointCnt;
}
// Second segment to connect with previous spline
for (int u_cnt=0; u_cnt < (int)(1.0 / param_u_step); ++u_cnt) {
compute_store_points_tangents(pointPositions, splineIdx, pointCnt, u_cnt, prev_1, points[1], points[2], points[3]);
++pointCnt;
}
}
int start = connect_prev ? 2 : 1;
int end = connect_next ? (currNumCtrlPts-3) : (currNumCtrlPts-2);
for (int i=start; i<end; ++i) {
for (int u_cnt=0; u_cnt < (int)(1.0 / param_u_step); ++u_cnt) {
compute_store_points_tangents(pointPositions, splineIdx, pointCnt, u_cnt, points[i-1], points[i], points[i+1], points[i+2]);
++pointCnt;
}
}
// last point
// Point last;
if (connect_next) {
cout << "[DEBUG]: connect next is true" << endl;
for (int u_cnt=0; u_cnt <= (int)(1.0 / param_u_step); ++u_cnt) {
compute_store_points_tangents(pointPositions, splineIdx, pointCnt, u_cnt, points[currNumCtrlPts-4], points[currNumCtrlPts-3], points[currNumCtrlPts-2], next_1);
++pointCnt;
}
} else {
compute_store_points_tangents(pointPositions, splineIdx, pointCnt, (int)(1.0 / param_u_step), points[currNumCtrlPts-4], points[currNumCtrlPts-3], points[currNumCtrlPts-2], points[currNumCtrlPts-1]);
++pointCnt;
}
// Compute initial Frenet Frame vectors
Point initial_V(0.0, 0.0, 1.0);
Point T_0 = splineTangents[splineIdx][0];
Point N_0 = T_0.cross(initial_V);
Point B_0 = T_0.cross(N_0);
splineNormals[splineIdx].push_back(N_0);
splineBinormals[splineIdx].push_back(B_0);
for (int i=1; i<pointCnt; ++i) {
splineNormals[splineIdx].push_back(splineBinormals[splineIdx][i-1].cross(splineTangents[splineIdx][i]));
splineBinormals[splineIdx].push_back(splineTangents[splineIdx][i].cross(splineNormals[splineIdx][i]));
}
}
void add_square_rail (glm::vec3* pointPositions, int splineIdx) {
for (int i=1; i<splineVertexCnt[splineIdx]; ++i) {
Point p_0 = splinePointCoords[splineIdx][i-1];
Point n_0 = splineNormals[splineIdx][i-1];
Point b_0 = splineBinormals[splineIdx][i-1];
Point p_1 = splinePointCoords[splineIdx][i];
Point n_1 = splineNormals[splineIdx][i];
Point b_1 = splineBinormals[splineIdx][i];
Point v_0, v_1, v_2, v_3, v_4, v_5, v_6, v_7;
}
}
void initScene(int argc, char *argv[])
{
// load the splines from the provided filename
loadSplines(argv[1]);
printf("Loaded %d spline(s).\n", numSplines);
for(int i=0; i<numSplines; i++)
printf("Num control points in spline %d: %d.\n", i, splines[i].numControlPoints);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
/*
Initialize pipelineProgram
*/
pipelineProgram = new BasicPipelineProgram;
int ret = pipelineProgram->Init(shaderBasePath);
if (ret != 0) abort();
Point prev_1_point;
Point prev_2_point;
Point next_1_point;
// Intialize global coord and tangent vectors
splinePointCoords.resize(numSplines);
splineTangents.resize(numSplines);
splineNormals.resize(numSplines);
splineBinormals.resize(numSplines);
for (int i=0; i<numSplines; ++i) {
// cout << "[DEBUG] Control points: " << splines[i].numControlPoints << endl;
int currNumCtrlPts = splines[i].numControlPoints;
// currNumCtrlPts - 3 segments, +1 for endpoint
int uNumPoints = ((int)(1.0 / param_u_step)) * (currNumCtrlPts - 3) + 1;
if (i > 0) {
// uNumPoints += (int)(1.0 / param_u_step);
}
// // Compute tangent for control points p_2 ~ p_(n-1)
// Point* tangentPoints = new Point[currNumCtrlPts - 2];
// for (int j=1; j<currNumCtrlPts-1; ++j) {
// tangentPoints[j-1] = (splines[i].points[j+1] - splines[i].points[j-1]) * param_s;
// }
// // DEBUG output
// for (int i=0; i<currNumCtrlPts-2; ++i) {
// cout << tangentPoints[i].x << ", " << tangentPoints[i].y << ", " << tangentPoints[i].z << endl;
// }
GLuint currVBO, currVAO;
glm::vec3* pointPositions = new glm::vec3[uNumPoints];
// TODO: move color computation to vertex shader
glm::vec4* pointColors = new glm::vec4[uNumPoints];
bool connect_prev = false;
if (i > 0) {
connect_prev = true;
prev_1_point = splines[i-1].points[splines[i-1].numControlPoints-2];
prev_2_point = splines[i-1].points[splines[i-1].numControlPoints-3];
}
bool connect_next = false;
if (i < numSplines - 1) {
connect_next = true;
next_1_point = splines[i+1].points[1];
}
// Disable multiple curve connection
// connect_prev = false;
// connect_next = false;
compute_catmull_rom_point(pointPositions, splines[i].points, currNumCtrlPts, i, prev_1_point, prev_2_point, next_1_point, connect_prev, connect_next);
// Set colors
for (int i=0; i<uNumPoints; ++i) {
pointColors[i] = glm::vec4(1.0, 1.0, 1.0, 1.0);
}
// DEBUG output
// for (int i=0; i<uNumPoints; ++i) {
// cout << pointPositions[i][0] << ", " << pointPositions[i][1] << ", " << pointPositions[i][2] << endl;
// }
// TODO: add function to compute eight points for cross-section for every two points on rail
// Set positions VBO
glGenBuffers(1, &currVBO);
glBindBuffer(GL_ARRAY_BUFFER, currVBO);
// glBufferData(GL_ARRAY_BUFFER, sizeof(pointPositions) + sizeof(pointColors), nullptr, GL_STATIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(glm::vec3) * uNumPoints + sizeof(glm::vec4) * uNumPoints, nullptr, GL_STATIC_DRAW);
// Upload position data
// glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(pointPositions), pointPositions);
glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(glm::vec3) * uNumPoints, pointPositions);
// Upload color data
// glBufferSubData(GL_ARRAY_BUFFER, sizeof(pointPositions), sizeof(pointColors), pointColors);
glBufferSubData(GL_ARRAY_BUFFER, sizeof(glm::vec3) * uNumPoints, sizeof(glm::vec4) * uNumPoints, pointColors);
glGenVertexArrays(1, &currVAO);
glBindVertexArray(currVAO);
// Bind pointVBO
glBindBuffer(GL_ARRAY_BUFFER, currVBO);
// Set "position" layout
GLuint loc = glGetAttribLocation(pipelineProgram->GetProgramHandle(), "position");
glEnableVertexAttribArray(loc);
const void * offset = (const void*) 0;
GLsizei stride = 0;
glVertexAttribPointer(loc, 3, GL_FLOAT, GL_FALSE, stride, offset);
// Set "color" layout
loc = glGetAttribLocation(pipelineProgram->GetProgramHandle(), "color");
glEnableVertexAttribArray(loc);
// offset = (const void*) sizeof(pointPositions);
offset = (const void*) (sizeof(glm::vec3) * uNumPoints);
glVertexAttribPointer(loc, 4, GL_FLOAT, GL_FALSE, stride, offset);
glBindVertexArray(0); // Unbind the VAO
glBindBuffer(GL_ARRAY_BUFFER, 0); // Unbind the VBO
splineVBOs.push_back(currVBO);
splineVAOs.push_back(currVAO);
splineVertexCnt.push_back(uNumPoints);
delete [] pointColors;
delete [] pointPositions;
// delete [] tangentPoints;
}
/*
{
// glm::vec3 pointPositions[pointNumVertex];
glm::vec3* pointPositions = new glm::vec3[pointNumVertex];
// glm::vec4 pointColors[pointNumVertex];
glm::vec4* pointColors = new glm::vec4[pointNumVertex];
for (int x=0; x<imageWidth; ++x) {
for (int y=0; y<imageHeight; ++y) {
double color_R = heightmapImage->getPixel(x, y, channels[0]) / 255.0;
double color_G = heightmapImage->getPixel(x, y, channels[1]) / 255.0;
double color_B = heightmapImage->getPixel(x, y, channels[2]) / 255.0;
double color_height = (color_R / 3.0 + color_G / 3.0 + color_B / 3.0);
pointPositions[y * imageWidth + x] = glm::vec3((double)(x - imageWidth/2.0) / imageWidth * 4, color_height, (double)(y - imageHeight/2.0) / imageHeight * 4);
pointColors[y * imageWidth + x] = glm::vec4(color_R, color_G, color_B, 1);
}
}
// Set positions VBO
glGenBuffers(1, &pointVBO);
glBindBuffer(GL_ARRAY_BUFFER, pointVBO);
// glBufferData(GL_ARRAY_BUFFER, sizeof(pointPositions) + sizeof(pointColors), nullptr, GL_STATIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(glm::vec3) * pointNumVertex + sizeof(glm::vec4) * pointNumVertex, nullptr, GL_STATIC_DRAW);
// Upload position data
// glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(pointPositions), pointPositions);
glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(glm::vec3) * pointNumVertex, pointPositions);
// Upload color data
// glBufferSubData(GL_ARRAY_BUFFER, sizeof(pointPositions), sizeof(pointColors), pointColors);
glBufferSubData(GL_ARRAY_BUFFER, sizeof(glm::vec3) * pointNumVertex, sizeof(glm::vec4) * pointNumVertex, pointColors);
glGenVertexArrays(1, &pointVAO);
glBindVertexArray(pointVAO);
// Bind pointVBO
glBindBuffer(GL_ARRAY_BUFFER, pointVBO);
// Set "position" layout
GLuint loc = glGetAttribLocation(pipelineProgram->GetProgramHandle(), "position");
glEnableVertexAttribArray(loc);
const void * offset = (const void*) 0;
GLsizei stride = 0;
glVertexAttribPointer(loc, 3, GL_FLOAT, GL_FALSE, stride, offset);
// Set "color" layout
loc = glGetAttribLocation(pipelineProgram->GetProgramHandle(), "color");
glEnableVertexAttribArray(loc);
// offset = (const void*) sizeof(pointPositions);
offset = (const void*) (sizeof(glm::vec3) * pointNumVertex);
glVertexAttribPointer(loc, 4, GL_FLOAT, GL_FALSE, stride, offset);
glBindVertexArray(0); // Unbind the VAO
glBindBuffer(GL_ARRAY_BUFFER, 0); // Unbind the VBO
delete [] pointPositions;
delete [] pointColors;
}
*/
glEnable(GL_DEPTH_TEST);
std::cout << "GL error: " << glGetError() << std::endl;
}
int main(int argc, char *argv[])
{
if (argc<2)
{
printf ("usage: %s <trackfile>\n", argv[0]);
exit(0);
}
std::cout << "Initializing GLUT..." << endl;
glutInit(&argc,argv);
std::cout << "Initializing OpenGL..." << endl;
#ifdef __APPLE__
glutInitDisplayMode(GLUT_3_2_CORE_PROFILE | GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH | GLUT_STENCIL);
#else
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH | GLUT_STENCIL);
#endif
glutInitWindowSize(windowWidth, windowHeight);
glutInitWindowPosition(0, 0);
glutCreateWindow(windowTitle);
std::cout << "OpenGL Version: " << glGetString(GL_VERSION) << endl;
std::cout << "OpenGL Renderer: " << glGetString(GL_RENDERER) << endl;
std::cout << "Shading Language Version: " << glGetString(GL_SHADING_LANGUAGE_VERSION) << endl;
#ifdef __APPLE__
// This is needed on recent Mac OS X versions to correctly display the window.
glutReshapeWindow(windowWidth - 1, windowHeight - 1);
#endif
// tells glut to use a particular display function to redraw
glutDisplayFunc(displayFunc);
// perform animation inside idleFunc
glutIdleFunc(idleFunc);
// callback for mouse drags
glutMotionFunc(mouseMotionDragFunc);
// callback for idle mouse movement
glutPassiveMotionFunc(mouseMotionFunc);
// callback for mouse button changes
glutMouseFunc(mouseButtonFunc);
// callback for resizing the window
glutReshapeFunc(reshapeFunc);
// callback for pressing the keys on the keyboard
glutKeyboardFunc(keyboardFunc);
// init glew
#ifdef __APPLE__
// nothing is needed on Apple
#else
// Windows, Linux
GLint result = glewInit();
if (result != GLEW_OK)
{
std::cout << "error: " << glewGetErrorString(result) << endl;
exit(EXIT_FAILURE);
}
#endif
// do initialization
initScene(argc, argv);
// sink forever into the glut loop
glutMainLoop();
}
| [
"ziangliu@usc.edu"
] | ziangliu@usc.edu |
1e1fd808169f2a2f264cf57750d18ecb19c922bd | eab70ad1a99d2542f0328baed80b554c76c7a1e5 | /SDLEngine/GComboHandler.cpp | 9fdf8594ce74f9976341064171d46ab00f09b3bd | [] | no_license | EZroot/StarShooter | 4874bf6c8848119478bcba8081acc55b944bced2 | 7d17d05961444a75eb90810130a52721b9c5d442 | refs/heads/master | 2021-12-14T21:25:05.604006 | 2021-11-20T02:26:41 | 2021-11-20T02:26:41 | 151,177,023 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,223 | cpp | #include "GComboHandler.h"
#include "ELog.h"
GComboHandler::GComboHandler()
{
}
GComboHandler::~GComboHandler()
{
}
void GComboHandler::AddKill()
{
killCounter++;
}
void GComboHandler::AddScore(int score)
{
switch(killMultiplier)
{
case 2:
playerScore += score * 2;
break;
case 3:
playerScore += score * 3;
break;
case 4:
playerScore += score * 4;
break;
case 5:
playerScore += score * 5;
break;
default:
playerScore += score;
break;
}
}
void GComboHandler::UpdateCombos(float updateStep)
{
//If we just killed someone
if (killCounter > (prevCounter+1))
{
prevCounter = killCounter; //record kill
shakeCamera = true;
//check if our timer is running for a multiplier
if (killMultiplier <= 3 && killTimer > 0) //limit multiplier to 3
{
killMultiplier++; //go up a multiplier
}
//reset timer
killTimer = 60;
}
//Update timer
if (killTimer > 0)
{
killTimer -= 1;
}
//End camera shake
if (killTimer <= 50)
{
//Default camera shake
shakeCamera = false;
}
//End multiplier
if (killTimer <= 0)
{
killMultiplier = 0;
killTimer = 0;
}
}
int GComboHandler::killCounter = 0;
int GComboHandler::killMultiplier = 0;
int GComboHandler::playerScore = 0; | [
"utohaha@gmail.com"
] | utohaha@gmail.com |
136a24b84f97865e27b5a5eca1961f8dc8d1f552 | 64a1533f4541b76181cd6d3cec3b28876c969250 | /jonathanpr/attila/attila.cpp | 74c3a9756d3ae5a42e51b23353ba822ef356d2e3 | [] | no_license | drkvogel/retrasst | df1db3330115f6e2eea7afdb869e070a28c1cae8 | ee952fe39cf1a00998b00a09ca361fc7c83fa336 | refs/heads/master | 2020-05-16T22:53:26.565996 | 2014-08-01T16:52:16 | 2014-08-01T16:52:16 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,829 | cpp | #include <stdlib.h>
#include "randdefs.h"
#include "xbasic.h"
#include "xcgi.h"
#include "xdb.h"
#include "xquery.h"
#include "xencode.h"
#include "randutil.h"
#include "model.h"
#include "view.h"
//---------------------------------------------------------------------------
static RAND_UTIL *ru = NULL;
static XDB *db = NULL;
//---------------------------------------------------------------------------
// REPORT TO LOG FILE.
static void report( const std::string & problem )
{
ru->getCGI()->log( problem.c_str() );
}
static void run( void )
{
XCGI * params = ru->getCGI( );
Model info( params );
try
{
info.parse(params);
info.check( db, ru,params);
info.logResult( db, params );
}
catch( const std::string &problem ) {
report( problem + '\n' );
}
catch( const std::exception &error ) {
report( error.what() + '\n' );
}
const View * page = info.nextStage( );
page->sendHTML( );
delete page;
}
//---------------------------------------------------------------------------
int main( int argc, char **argv )
{
XCGI cgi( argc, argv );
cgi.writeHeader( XCGI::typeHtml );
std::string e;
ru = new RAND_UTIL( &cgi );
#ifndef __BORLANDC__
db = ru->openDB( "erg_attila" );
#else
db = ru->openDB( "dice_erg::erg_attila" );
#endif
if ( ru->isValid() )
{
std::vector<std::string> sty;
sty.push_back( "attila.css" );
ru->htmlBeginDoc( "Attila Randomisation", sty );
ru->htmlBeginBody( );
#ifndef _DEBUG
if ( ru->approvedIP() )
#endif
{
run();
}
ru->htmlEndBody( );
ru->htmlEndDoc();
}
else
{
printf(ru->getLastError().c_str());
printf( "\nError initiating" );
}
XDELETE( ru );
cgi.end();
return( EXIT_SUCCESS );
}
//---------------------------------------------------------------------------
| [
"chris.bird@ctsu.ox.ac.uk"
] | chris.bird@ctsu.ox.ac.uk |
4c863289f625a57726206a87037856d9c608a121 | eb5456a1d1465fb33dd51566cb7d05be116b6f1b | /WebServer_VD3.cpp | a04705ea960d6f64102d8e6679f01060f52ae3a2 | [] | no_license | ndq3004/SocketQ | 194fcb095c0ba561c085f80c986e8f8386d3ce8c | 2a807d1bc5b694c4f03d17ebb60bfa5b9316d8e0 | refs/heads/master | 2020-04-10T16:16:41.311707 | 2018-12-10T08:21:18 | 2018-12-10T08:21:18 | 161,140,004 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,194 | cpp | // WebServer.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <iostream>
#include "winsock2.h"
int main()
{
WSADATA wsa;
WSAStartup(MAKEWORD(2, 2), &wsa);
SOCKET listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
SOCKADDR_IN addr;
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = htonl(INADDR_ANY);
addr.sin_port = htons(8080);
bind(listener, (SOCKADDR *)&addr, sizeof(addr));
listen(listener, 5);
while (1)
{
SOCKET client = accept(listener, NULL, NULL);
char buf[1024];
int ret;
// Nhan yeu cau tu trinh duyet
ret = recv(client, buf, sizeof(buf), 0);
buf[ret] = 0;
printf("%s", buf);
/*char cmd[16], path[1024];
sscanf(buf, "%s %s", cmd, path);*/
if (strncmp(buf + 4, "/xinchao", 8) == 0)
{
// Tra ket qua cho trinh duyet
char *header = "HTTP/1.1 200 OK\nContent-Type: text/html\n\n";
send(client, header, strlen(header), 0);
char *content = "<html><body><h1>Xin chao</h1></body></html>";
send(client, content, strlen(content), 0);
}
else if (strncmp(buf + 4, "/hello", 6) == 0)
{
// Tra ket qua cho trinh duyet
char *header = "HTTP/1.1 200 OK\nContent-Type: text/html\n\n";
send(client, header, strlen(header), 0);
char *content = "<html><body><h1>Hello</h1></body></html>";
send(client, content, strlen(content), 0);
}
else if (strncmp(buf + 4, "/image", 6) == 0 || strncmp(buf + 4, "/favicon.ico", 12) == 0)
{
// Tra ket qua cho trinh duyet
char *header = "HTTP/1.1 200 OK\nContent-Type: image/jpg\n\n";
send(client, header, strlen(header), 0);
FILE *f = fopen("C:\\test_server\\city.jpg", "rb");
while (1)
{
ret = fread(buf, 1, sizeof(buf), f);
if (ret > 0)
send(client, buf, ret, 0);
else
break;
}
fclose(f);
}
else
{
// Tra ket qua cho trinh duyet
char *header = "HTTP/1.1 200 OK\nContent-Type: text/html\n\n";
send(client, header, strlen(header), 0);
char *content = "<html><body><h1>Yeu cau khong duoc ho tro</h1></body></html>";
send(client, content, strlen(content), 0);
}
// Dong ket noi
closesocket(client);
}
closesocket(listener);
WSACleanup();
return 0;
}
| [
"ndq3004@gmail.com"
] | ndq3004@gmail.com |
8bc5515db11bcc76490914c83a5c0ba2c10ea5b0 | 55a56b8abfa4bc18f0ff21622472879a98b2cbc9 | /Rozgrzewka3/SigmoidFunction.cpp | 5ce3ab12844714ac29547d941bea5fe1301c913b | [] | no_license | lorthal/IAD1 | e4cf335e7a3255cc62594445790bf896a7367c9c | adb922fc41325887f3c427baa4ac2ee2262b352b | refs/heads/master | 2020-03-10T17:49:30.658980 | 2019-04-01T11:25:08 | 2019-04-01T11:25:08 | 129,509,438 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 388 | cpp | #include "stdafx.h"
#include "SigmoidFunction.h"
#include "math.h"
double SigmoidFunction::GetResult(const double &input)
{
return 1 / (1 + exp(-input));
}
double SigmoidFunction::GetDerivativeFromInput(const double &input)
{
return GetResult(input) * (1 - GetResult(input));
}
double SigmoidFunction::GetDerivativeFromOutput(const double &output)
{
return (1 - output) * output;
}
| [
"bkluchcinski@gmail.com"
] | bkluchcinski@gmail.com |
20d67f69017c42a3220345bf2ae40d36b8d24ef5 | 07191b583c3a78c397931aeff47ffa53155da549 | /Library/Vector3.h | 9c5c58d2cd3e682c790a24cbb5ee858136278027 | [
"MIT"
] | permissive | allenbrubaker/raytracer | f3289dd3933cc566270458c1e07287eb281c2b06 | 29b3af0fc26ea95998a32ae0ec5d6f48eb433e9e | refs/heads/master | 2021-01-20T04:47:24.488026 | 2014-11-19T04:46:05 | 2014-11-19T04:46:05 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,672 | h | #ifndef VECTOR3_H
#define VECTOR3_H
#include <math.h>
#include <stdlib.h>
#include <assert.h>
#include <iostream.h>
#include <iomanip.h>
class Vector3 {
public:
Vector3() { e[0] = 0; e[1] = 0; e[2] = 0;}
Vector3(float e0, float e1, float e2) {e[0]=e0; e[1]=e1; e[2]=e2;}
float x() const { return e[0]; }
float y() const { return e[1]; }
float z() const { return e[2]; }
void setX(float a) { e[0] = a; }
void setY(float a) { e[1] = a; }
void setZ(float a) { e[2] = a; }
inline Vector3(const Vector3 &v) {
e[0] = v.e[0]; e[1] = v.e[1]; e[2] = v.e[2];
}
const Vector3& operator+() const { return *this; }
Vector3 operator-() const { return Vector3(-e[0], -e[1], -e[2]); }
float& operator[](int i) { return e[i]; }
float operator[](int i) const { return e[i];}
Vector3& operator+=(const Vector3 &v2);
Vector3& operator-=(const Vector3 &v2);
Vector3& operator*=(const float t);
Vector3& operator/=(const float t);
float length() const { return sqrt(e[0]*e[0] + e[1]*e[1] + e[2]*e[2]); }
float squaredLength() const { return e[0]*e[0] + e[1]*e[1] + e[2]*e[2]; }
void makeUnitVector();
float minComponent() const { return e[indexOfMinComponent()]; }
float maxComponent() const { return e[indexOfMaxComponent()]; }
float maxAbsComponent() const { return e[indexOfMaxAbsComponent()]; }
float minAbsComponent() const { return e[indexOfMinAbsComponent()]; }
int indexOfMinComponent() const {
return (e[0]< e[1] && e[0]< e[2]) ? 0 : (e[1] < e[2] ? 1 : 2);
}
int indexOfMinAbsComponent() const {
if (fabs(e[0]) < fabs(e[1]) && fabs(e[0]) < fabs(e[2]))
return 0;
else if (fabs(e[1]) < fabs(e[2]))
return 1;
else
return 2;
}
int indexOfMaxComponent() const {
return (e[0]> e[1] && e[0]> e[2]) ? 0 : (e[1] > e[2] ? 1 : 2);
}
int indexOfMaxAbsComponent() const {
if (fabs(e[0]) > fabs(e[1]) && fabs(e[0]) > fabs(e[2]))
return 0;
else if (fabs(e[1]) > fabs(e[2]))
return 1;
else
return 2;
}
float e[3];
};
inline bool operator==(const Vector3 &t1, const Vector3 &t2) {
return ((t1[0]==t2[0])&&(t1[1]==t2[1])&&(t1[2]==t2[2]));
}
inline bool operator!=(const Vector3 &t1, const Vector3 &t2) {
return ((t1[0]!=t2[0])||(t1[1]!=t2[1])||(t1[2]!=t2[2]));
}
inline istream &operator>>(istream &is, Vector3 &t) {
is >> t[0] >> t[1] >> t[2];
return is;
}
inline ostream &operator<<(ostream &os, const Vector3 &t) {
os << t[0] << " " << t[1] << " " << t[2];
return os;
}
inline Vector3 unitVector(const Vector3& v) {
float k = 1.0f / sqrt(v.e[0]*v.e[0] + v.e[1]*v.e[1] + v.e[2]*v.e[2]);
return Vector3(v.e[0]*k, v.e[1]*k, v.e[2]*k);
}
inline void Vector3::makeUnitVector() {
float k = 1.0f / sqrt(e[0]*e[0] + e[1]*e[1] + e[2]*e[2]);
e[0] *= k; e[1] *= k; e[2] *= k;
}
inline Vector3 operator+(const Vector3 &v1, const Vector3 &v2) {
return Vector3( v1.e[0] + v2.e[0], v1.e[1] + v2.e[1], v1.e[2] + v2.e[2]);
}
inline Vector3 operator-(const Vector3 &v1, const Vector3 &v2) {
return Vector3( v1.e[0] - v2.e[0], v1.e[1] - v2.e[1], v1.e[2] - v2.e[2]);
}
inline Vector3 operator*(float t, const Vector3 &v) {
return Vector3(t*v.e[0], t*v.e[1], t*v.e[2]);
}
inline Vector3 operator*(const Vector3 &v, float t) {
return Vector3(t*v.e[0], t*v.e[1], t*v.e[2]);
}
inline Vector3 operator/(const Vector3 &v, float t) {
return Vector3(v.e[0]/t, v.e[1]/t, v.e[2]/t);
}
inline float dot(const Vector3 &v1, const Vector3 &v2) {
return v1.e[0] *v2.e[0] + v1.e[1] *v2.e[1] + v1.e[2] *v2.e[2];
}
inline Vector3 cross(const Vector3 &v1, const Vector3 &v2) {
return Vector3( (v1.e[1]*v2.e[2] - v1.e[2]*v2.e[1]),
(v1.e[2]*v2.e[0] - v1.e[0]*v2.e[2]),
(v1.e[0]*v2.e[1] - v1.e[1]*v2.e[0]));
}
inline Vector3& Vector3::operator+=(const Vector3 &v){
e[0] += v.e[0];
e[1] += v.e[1];
e[2] += v.e[2];
return *this;
}
inline Vector3& Vector3::operator-=(const Vector3& v) {
e[0] -= v.e[0];
e[1] -= v.e[1];
e[2] -= v.e[2];
return *this;
}
inline Vector3& Vector3::operator*=(const float t) {
e[0] *= t;
e[1] *= t;
e[2] *= t;
return *this;
}
inline Vector3& Vector3::operator/=(const float t) {
e[0] /= t;
e[1] /= t;
e[2] /= t;
return *this;
}
inline
Vector3 reflect(const Vector3& in, const Vector3& normal)
{
// assumes unit length normal
return in - normal * (2 * dot(in, normal));
}
inline float cos_theta(const Vector3& u, const Vector3& v)
{
return dot(u,v) / (u.length()*v.length());
}
#endif
| [
"allenbrubaker@gmail.com"
] | allenbrubaker@gmail.com |
51abb84c2a5606db3855d3aa5a7dfbd697cf230b | 784e683fe0239f991228e0d7632ace5cc2f55ad8 | /resource/examples/advanced/InducedPolarization/PolAnalyzer.cxx | b38c1ea7fda1a7ca17754affdeaa662780fd5a78 | [] | no_license | rheask8246/megalib | 5751ee8e5b00bc6c9a0cacea2c1d82a600f08336 | a681302a429aa4a9cb1201c00db1d964fb92a056 | refs/heads/master | 2021-07-23T14:13:32.687763 | 2019-01-11T05:41:49 | 2019-01-11T05:41:49 | 239,953,431 | 0 | 0 | null | 2020-02-12T07:39:40 | 2020-02-12T07:39:39 | null | UTF-8 | C++ | false | false | 13,117 | cxx | /*
* PolAnalyzer.cxx
*
*
* Copyright (C) by Andreas Zoglauer.
* All rights reserved.
*
*
* This code implementation is the intellectual property of
* Andreas Zoglauer.
*
* By copying, distributing or modifying the Program (or any work
* based on the Program) you indicate your acceptance of this statement,
* and all its terms.
*
*/
// Standard
#include <iostream>
#include <string>
#include <sstream>
#include <csignal>
#include <cstdlib>
using namespace std;
// ROOT
#include <TROOT.h>
#include <TMath.h>
#include <TEnv.h>
#include <TSystem.h>
#include <TApplication.h>
#include <TStyle.h>
#include <TCanvas.h>
#include <TH1.h>
#include <TH2.h>
// MEGAlib
#include "MGlobal.h"
#include "MStreams.h"
#include "MGeometryRevan.h"
#include "MDDetector.h"
#include "MFileEventsEvta.h"
#include "MDVolumeSequence.h"
#include "MRERawEvent.h"
#include "MRESE.h"
/******************************************************************************/
class PolAnalyzer
{
public:
/// Default constructor
PolAnalyzer();
/// Default destructor
~PolAnalyzer();
/// Parse the command line
bool ParseCommandLine(int argc, char** argv);
/// Analyze what eveer needs to be analyzed...
bool Analyze();
/// Interrupt the analysis
void Interrupt() { m_Interrupt = true; }
private:
/// True, if the analysis needs to be interrupted
bool m_Interrupt;
/// The sim file name with polarization input
TString m_PolFileName;
/// The sim file name with unpolarization input
TString m_NotPolFileName;
/// The geometry file name
TString m_GeometryFileName;
/// The minimum energy
double m_EnergyMin;
/// The maximum energy
double m_EnergyMax;
};
/******************************************************************************/
double Modulation(double* x, double* par)
{
return par[0] + par[1]*cos(2*(x[0]-par[2] + 90.0)*c_Rad);
};
/******************************************************************************
* Default constructor
*/
PolAnalyzer::PolAnalyzer() : m_Interrupt(false), m_EnergyMin(0), m_EnergyMax(1000000)
{
gStyle->SetPalette(1, 0);
}
/******************************************************************************
* Default destructor
*/
PolAnalyzer::~PolAnalyzer()
{
// Intentionally left blanck
}
/******************************************************************************
* Parse the command line
*/
bool PolAnalyzer::ParseCommandLine(int argc, char** argv)
{
ostringstream Usage;
Usage<<endl;
Usage<<" Usage: PolAnalyzer <options>"<<endl;
Usage<<" General options:"<<endl;
Usage<<" -p: sim file name with polarized data"<<endl;
Usage<<" -u: sim file name with UN-polarized data"<<endl;
Usage<<" -g: geometry file name"<<endl;
Usage<<" -e: energy min, energy max"<<endl;
Usage<<" -h: print this help"<<endl;
Usage<<endl;
string Option;
// Check for help
for (int i = 1; i < argc; i++) {
Option = argv[i];
if (Option == "-h" || Option == "--help" || Option == "?" || Option == "-?") {
cout<<Usage.str()<<endl;
return false;
}
}
// Now parse the command line options:
for (int i = 1; i < argc; i++) {
Option = argv[i];
// First check if each option has sufficient arguments:
// Single argument
if (Option == "-p" || Option == "-u" || Option == "-g") {
if (!((argc > i+1) &&
(argv[i+1][0] != '-' || isalpha(argv[i+1][1]) == 0))){
cout<<"Error: Option "<<argv[i][1]<<" needs a second argument!"<<endl;
cout<<Usage.str()<<endl;
return false;
}
}
// Multiple arguments template
else if (Option == "-e") {
if (!((argc > i+2) &&
(argv[i+1][0] != '-' || isalpha(argv[i+1][1]) == 0) &&
(argv[i+2][0] != '-' || isalpha(argv[i+2][1]) == 0))){
cout<<"Error: Option "<<argv[i][1]<<" needs two arguments!"<<endl;
cout<<Usage.str()<<endl;
return false;
}
}
// Then fulfill the options:
if (Option == "-p") {
m_PolFileName = argv[++i];
cout<<"Accepting file name with polarized data: "<<m_PolFileName<<endl;
} else if (Option == "-u") {
m_NotPolFileName = argv[++i];
cout<<"Accepting file name with UN-polarized data: "<<m_NotPolFileName<<endl;
} else if (Option == "-g") {
m_GeometryFileName = argv[++i];
cout<<"Accepting geometry file name: "<<m_GeometryFileName<<endl;
} else if (Option == "-e") {
m_EnergyMin = atof(argv[++i]);
m_EnergyMax = atof(argv[++i]);
cout<<"Accepting energy limits: "<<m_EnergyMin<<" & " <<m_EnergyMax<<endl;
} else {
cout<<"Error: Unknown option \""<<Option<<"\"!"<<endl;
cout<<Usage.str()<<endl;
return false;
}
}
if (m_PolFileName == "") {
cout<<"Error: Please give a file name!"<<endl;
return false;
}
if (m_GeometryFileName == "") {
cout<<"Error: Please give a geometry file name!"<<endl;
return false;
}
return true;
}
/******************************************************************************
* Do whatever analysis is necessary
*/
bool PolAnalyzer::Analyze()
{
if (m_Interrupt == true) return false;
// Load geometry:
MGeometryRevan Geometry;
if (Geometry.ScanSetupFile(m_GeometryFileName.Data()) == true) {
cout<<"Geometry "<<Geometry.GetName()<<" loaded!"<<endl;
Geometry.ActivateNoising(false);
Geometry.SetGlobalFailureRate(0.0);
} else {
cout<<"Loading of geometry "<<Geometry.GetName()<<" failed!!"<<endl;
return false;
}
TH1D* SpectralHist = new TH1D("Spectrum", "Spectrum", 100, m_EnergyMin, m_EnergyMax);
SpectralHist->SetXTitle("Energy in keV");
SpectralHist->SetYTitle("counts");
int PolBins = 90;
TH1D* PolAzimuthHist = new TH1D("AzimuthalPol", "Azimuthal scatter angle distribution of polarized data", PolBins, -180.0, 180);
PolAzimuthHist->SetXTitle("Azimuthal scatter angle in degree");
PolAzimuthHist->SetYTitle("counts");
PolAzimuthHist->SetMinimum(0);
TH1D* NotPolAzimuthHist = new TH1D("AzimuthalNotPol", "Azimuthal scatter angle distribution of UN-polarized data", PolBins, -180.0, 180);
NotPolAzimuthHist->SetXTitle("Azimuthal scatter angle in degree");
NotPolAzimuthHist->SetYTitle("counts");
NotPolAzimuthHist->SetMinimum(0);
TH1D* CorrectedAzimuthHist = new TH1D("CorrectedPolarizationSignature", "Corrected polarization signature", PolBins, -180.0, 180);
CorrectedAzimuthHist->SetXTitle("Azimuthal scatter angle in degree");
CorrectedAzimuthHist->SetYTitle("corrected counts");
CorrectedAzimuthHist->SetMinimum(0);
MRERawEvent* Event = 0;
// Open the polarized file
MFileEventsEvta PolData(&Geometry);
if (PolData.Open(m_PolFileName.Data()) == false) {
mlog<<"Unable to open file "<<m_PolFileName<<endl;
return false;
}
while ((Event = PolData.GetNextEvent()) != 0) {
// Determine the energy deposit in CZT:
int NHits = 0;
double Energy = 0.0;
MVector WeightedPos;
for (int r = 0; r < Event->GetNRESEs(); ++r) {
if (Event->GetRESEAt(r)->GetDetector() == 8) {
++NHits;
Energy += Event->GetRESEAt(r)->GetEnergy();
WeightedPos += Event->GetRESEAt(r)->GetPosition()*Event->GetRESEAt(r)->GetEnergy();
}
}
if (NHits > 0) {
if (Energy > m_EnergyMin && Energy < m_EnergyMax) {
WeightedPos[0] /= NHits;
WeightedPos[1] /= NHits;
WeightedPos[2] /= NHits;
double Azimuth = WeightedPos.Phi();
SpectralHist->Fill(Energy);
PolAzimuthHist->Fill(Azimuth*c_Deg);
}
}
delete Event;
}
// Open the polarized file
MFileEventsEvta NotPolData(&Geometry);
if (NotPolData.Open(m_NotPolFileName.Data()) == false) {
mlog<<"Unable to open file "<<m_NotPolFileName<<endl;
return false;
}
while ((Event = NotPolData.GetNextEvent()) != 0) {
// Determine the energy deposit in CZT:
int NHits = 0;
double Energy = 0.0;
MVector WeightedPos;
for (int r = 0; r < Event->GetNRESEs(); ++r) {
if (Event->GetRESEAt(r)->GetDetector() == 8) {
++NHits;
Energy += Event->GetRESEAt(r)->GetEnergy();
WeightedPos += Event->GetRESEAt(r)->GetPosition()*Event->GetRESEAt(r)->GetEnergy();
}
}
if (NHits > 0) {
if (Energy > m_EnergyMin && Energy < m_EnergyMax) {
WeightedPos[0] /= NHits;
WeightedPos[1] /= NHits;
WeightedPos[2] /= NHits;
double Azimuth = WeightedPos.Phi();
SpectralHist->Fill(Energy);
NotPolAzimuthHist->Fill(Azimuth*c_Deg);
}
}
delete Event;
}
// Normalize both to counts/deg:
for (int b = 1; b <= PolAzimuthHist->GetNbinsX(); ++b) {
if (PolAzimuthHist->GetBinContent(b) == 0) {
mgui<<"You don't have enough statistics: Some bins are zero!"<<endl;
return false;
}
PolAzimuthHist->SetBinContent(b, PolAzimuthHist->GetBinContent(b)/PolAzimuthHist->GetBinWidth(b));
}
for (int b = 1; b <= NotPolAzimuthHist->GetNbinsX(); ++b) {
if (NotPolAzimuthHist->GetBinContent(b) == 0) {
mgui<<"You don't have enough statistics: Some bins are zero!"<<endl;
return false;
}
NotPolAzimuthHist->SetBinContent(b, NotPolAzimuthHist->GetBinContent(b)/NotPolAzimuthHist->GetBinWidth(b));
}
// Correct the image:
double Mean = PolAzimuthHist->Integral()/CorrectedAzimuthHist->GetNbinsX();
// The scaling is necessary, since we cannot assume that pol and background have been measured for exactly the same time...
Mean *= NotPolAzimuthHist->Integral()/PolAzimuthHist->Integral();
for (int b = 1; b <= CorrectedAzimuthHist->GetNbinsX(); ++b) {
CorrectedAzimuthHist->SetBinContent(b, PolAzimuthHist->GetBinContent(b)/NotPolAzimuthHist->GetBinContent(b)*Mean);
}
/*
TCanvas* SpectralCanvas = new TCanvas();
SpectralCanvas->cd();
SpectralHist->Draw();
SpectralCanvas->Update();
TCanvas* PolAzimuthCanvas = new TCanvas();
PolAzimuthCanvas->cd();
PolAzimuthHist->Draw();
PolAzimuthCanvas->Update();
TCanvas* NotPolAzimuthCanvas = new TCanvas();
NotPolAzimuthCanvas->cd();
NotPolAzimuthHist->Draw();
NotPolAzimuthCanvas->Update();
*/
// Try to fit a cosinus
TCanvas* CorrectedAzimuthCanvas = new TCanvas();
CorrectedAzimuthCanvas->cd();
TF1* Lin = new TF1("LinearModulation", "pol0", -180*0.99, 180*0.99);
CorrectedAzimuthHist->Fit(Lin, "RQFI");
TF1* Mod = new TF1("Modulation", Modulation, -180*0.99, 180*0.99, 3);
Mod->SetParNames("Offset (#)", "Scale (#)", "Shift (deg)");
Mod->SetParameters(Lin->GetParameter(0), 0.5, 0);
Mod->SetParLimits(1, 0, 10000000);
Mod->SetParLimits(2, -200, 200);
CorrectedAzimuthHist->Fit(Mod, "RQ");
CorrectedAzimuthHist->Draw();
CorrectedAzimuthCanvas->Update();
double Modulation = fabs(Mod->GetParameter(1)/Mod->GetParameter(0));
double ModulationError = sqrt((Mod->GetParError(1)*Mod->GetParError(1))/(Mod->GetParameter(0)*Mod->GetParameter(0)) +
(Mod->GetParError(0)*Mod->GetParError(0)*Mod->GetParameter(1)*Mod->GetParameter(1))/
(Mod->GetParameter(0)*Mod->GetParameter(0)*Mod->GetParameter(0)*Mod->GetParameter(0)));
double PolarizationAngle = Mod->GetParameter(2);
double PolarizationAngleError = Mod->GetParError(2);
while (PolarizationAngle < 0) PolarizationAngle += 180;
while (PolarizationAngle > 180) PolarizationAngle -= 180;
mout<<endl;
mout<<"Polarization analysis:"<<endl;
mout<<endl;
mout<<"Modulation: "<<Modulation<<"+-"<<ModulationError<<endl;
mout<<"Polarization angle: ("<<PolarizationAngle<<"+-"<<PolarizationAngleError<<") deg"<<endl;
mout<<endl;
CorrectedAzimuthHist->Draw();
CorrectedAzimuthCanvas->Update();
return true;
}
/******************************************************************************/
PolAnalyzer* g_Prg = 0;
int g_NInterruptCatches = 1;
/******************************************************************************/
/******************************************************************************
* Called when an interrupt signal is flagged
* All catched signals lead to a well defined exit of the program
*/
void CatchSignal(int a)
{
if (g_Prg != 0 && g_NInterruptCatches-- > 0) {
cout<<"Catched signal Ctrl-C (ID="<<a<<"):"<<endl;
g_Prg->Interrupt();
} else {
abort();
}
}
/******************************************************************************
* Main program
*/
int main(int argc, char** argv)
{
// Catch a user interupt for graceful shutdown
// signal(SIGINT, CatchSignal);
// Initialize global MEGALIB variables, especially mgui, etc.
MGlobal::Initialize();
TApplication PolAnalyzerApp("PolAnalyzerApp", 0, 0);
g_Prg = new PolAnalyzer();
if (g_Prg->ParseCommandLine(argc, argv) == false) {
cerr<<"Error during parsing of command line!"<<endl;
return -1;
}
if (g_Prg->Analyze() == false) {
cerr<<"Error during analysis!"<<endl;
return -2;
}
PolAnalyzerApp.Run();
cout<<"Program exited normally!"<<endl;
return 0;
}
/*
* Cosima: the end...
******************************************************************************/
| [
"andreas@megalibtoolkit.com"
] | andreas@megalibtoolkit.com |
fd385161ae28adbbb1e9172134478351be102639 | 4442c37280e426d963304e5863cb25c96fff9e2a | /include/cefal/instances/monoid/with_functions.h | f1bb3877379a70e3010d2f2bd7b989a3bd4adf40 | [
"BSD-3-Clause"
] | permissive | codereport/cefal | 2f2cee47897636dab2fc391492e5e66fd67d9d1b | e5b37ffff77d9b9a147c7aa6e3bb8d64b77ed212 | refs/heads/master | 2021-05-19T16:24:21.738435 | 2020-03-31T23:55:01 | 2020-03-31T23:55:01 | 252,025,749 | 0 | 0 | BSD-3-Clause | 2020-03-31T23:53:50 | 2020-03-31T23:53:49 | null | UTF-8 | C++ | false | false | 2,439 | h | /* Copyright 2020, Dennis Kormalev
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of the copyright holders nor the names of its contributors may be used to
* endorse or promote products derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#pragma once
#include "cefal/common.h"
#include "cefal/monoid.h"
#include <algorithm>
#include <type_traits>
namespace cefal::instances {
namespace detail {
template <typename T>
struct MonoidFromFunctionsExists {
using type = T;
};
} // namespace detail
template <detail::HasMonoidMethods T>
struct Monoid<T> {
static T empty() { return T::empty(); }
template <typename T1, typename T2>
static T append(T1&& left, T2&& right) {
static_assert(std::is_same_v<std::remove_cvref_t<T1>, T>, "Argument type should be the same as monoid");
static_assert(std::is_same_v<std::remove_cvref_t<T2>, T> || std::is_same_v<std::remove_cvref_t<T2>, helpers::SingletonFrom<T>>,
"Argument type should be the same as monoid");
return std::forward<T1>(left).append(std::forward<T2>(right));
}
};
} // namespace cefal::instances
| [
"kormalev.denis@gmail.com"
] | kormalev.denis@gmail.com |
1fb2e6d94177f241f5aacd2471c9f4865a884345 | 6868bb166c3a3e6e3e2ce0e6f7a9aef50ef0f645 | /jni/Rule_Implementor/Binary_Filter_Specification.h | 553d0a443a9b4802d9b318ff26bed26e85e69b68 | [] | no_license | JDRiley/ContactWrangler | 6a110cf2e784f4c79668bdfd1f4be913fd62b5c9 | fc384452c3affa79917cbed328173b7775c6b102 | refs/heads/master | 2020-12-11T04:12:38.538444 | 2015-03-19T20:29:26 | 2015-03-19T20:29:26 | 19,506,278 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,116 | h | #ifndef BINARY_FILTER_SPECIFICATION_H
#define BINARY_FILTER_SPECIFICATION_H
#include "Filter_Specification.h"
namespace jomike{
class Binary_Filter_Specification : public Filter_Specification{
public:
Binary_Filter_Specification(
Filter_Specification* i_left_filter, Filter_Specification* i_right_filter);
//Deleting Constructors and Assignment Operators
Binary_Filter_Specification(const Binary_Filter_Specification& irk_src);
Binary_Filter_Specification(Binary_Filter_Specification&& irv_src);
Binary_Filter_Specification& operator=(const Binary_Filter_Specification&) = delete;
Binary_Filter_Specification& operator=(Binary_Filter_Specification&&) = delete;
Binary_Filter_Specification* get_copy()const override = 0;
Binary_Filter_Specification* move_copy()override = 0;
protected:
Filter_Specification& left_filter();
const Filter_Specification& left_filter()const;
Filter_Specification& right_filter();
const Filter_Specification& right_filter()const;
private:
Filter_Specification* M_left_filter;
Filter_Specification* M_right_filter;
};
}
#endif //BINARY_FILTER_SPECIFICATION_H
| [
"jilesione@gmail.com"
] | jilesione@gmail.com |
25781c6c16dfa887cc5a9527a529594fe89fb143 | 6f1321785ead226a5e5fef938ce61f902fe4d5f5 | /AC/316.cxx | 8e39a18d8f890b94733e9e00737a3a4cbc1ddeda | [] | no_license | ichoyjx/SGU | ac8cc0d4d69bea1315d0169e39357064c325cc72 | 51ddd2d84168e41c98ab1d7e39a00f6079f393a7 | refs/heads/master | 2021-01-23T13:48:45.614234 | 2014-02-20T06:12:18 | 2014-02-20T06:12:18 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 772 | cxx | #include <iostream>
using namespace std;
struct tank
{
int _hit_points;
int _score_points;
};
int main() {
int N, M;
cin >> N >> M ;
tank t[N];
int i;
for (i=0; i<N; i++) {
t[i]._hit_points = 100;
t[i]._score_points = 0;
}
for (i=0; i<M; i++) {
int shots, hits;
cin >> shots >> hits;
shots--;
hits--;
if (t[shots]._hit_points > 0) {
if (t[hits]._hit_points > 0) {
t[shots]._score_points += 3;
}
t[hits]._hit_points -= 8;
}
}
for (i=0; i<N; i++) {
if (t[i]._hit_points > 0) {
cout << t[i]._hit_points << " " << (t[i]._score_points) + (t[i]._hit_points /2) << endl ;
} else {
cout << t[i]._hit_points << " " << (t[i]._score_points) << endl;
}
}
return 0;
}
| [
"brianyang1106@gmail.com"
] | brianyang1106@gmail.com |
2f672054055474c674eb962a4b214a6abb86406a | 8dc84558f0058d90dfc4955e905dab1b22d12c08 | /third_party/blink/renderer/core/dom/idle_deadline.cc | 371bd32be33fd2eadd0069cb8e45ce77baaabdb4 | [
"LicenseRef-scancode-unknown-license-reference",
"BSD-3-Clause",
"LGPL-2.0-only",
"BSD-2-Clause",
"LGPL-2.1-only",
"LGPL-2.0-or-later",
"GPL-1.0-or-later",
"MIT",
"Apache-2.0"
] | permissive | meniossin/src | 42a95cc6c4a9c71d43d62bc4311224ca1fd61e03 | 44f73f7e76119e5ab415d4593ac66485e65d700a | refs/heads/master | 2022-12-16T20:17:03.747113 | 2020-09-03T10:43:12 | 2020-09-03T10:43:12 | 263,710,168 | 1 | 0 | BSD-3-Clause | 2020-05-13T18:20:09 | 2020-05-13T18:20:08 | null | UTF-8 | C++ | false | false | 1,096 | cc | // Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/core/dom/idle_deadline.h"
#include "third_party/blink/public/platform/platform.h"
#include "third_party/blink/renderer/core/timing/performance.h"
#include "third_party/blink/renderer/platform/scheduler/public/thread_scheduler.h"
#include "third_party/blink/renderer/platform/wtf/time.h"
namespace blink {
IdleDeadline::IdleDeadline(double deadline_seconds, CallbackType callback_type)
: deadline_seconds_(deadline_seconds), callback_type_(callback_type) {}
double IdleDeadline::timeRemaining() const {
double time_remaining = deadline_seconds_ - CurrentTimeTicksInSeconds();
if (time_remaining < 0) {
return 0;
} else if (Platform::Current()
->CurrentThread()
->Scheduler()
->ShouldYieldForHighPriorityWork()) {
return 0;
}
return 1000.0 * Performance::ClampTimeResolution(time_remaining);
}
} // namespace blink
| [
"arnaud@geometry.ee"
] | arnaud@geometry.ee |
04381473185ec77874ed0f2d4c5dfe37bee86f9e | b6ff5e342f3675087d2704199bb5a46362b5fc20 | /1GI/S2/Programmation Orienté Objet en C++/Issam/Les ensembles/main.cpp | 8b2c64212e93788693188d02fb50a4bbd08d3046 | [] | no_license | Ssouh/EHTP | 75f5071282a1b0ed500d5c27e73b514fefe7af61 | 96558e59e398f652ae2e8a560b9dcd4ee3e8c6a8 | refs/heads/main | 2023-03-14T11:56:46.424726 | 2021-03-04T09:49:05 | 2021-03-04T09:49:05 | 330,687,825 | 0 | 0 | null | 2021-01-24T18:02:23 | 2021-01-18T14:15:22 | null | UTF-8 | C++ | false | false | 325 | cpp | #include <iostream>
#include "UnEnsemble.h"
using namespace std;
int main()
{
UnEnsemble N;
N.ajoute(5);
N.ajoute(3);
N.ajoute(1);
N.ajoute(4);
UnEnsemble Q;
Q.ajoute(1);
Q.ajoute(3);
Q.ajoute(8);
N.afficheToi();
Q.afficheToi();
cout << Q.estInclus(N) ;
return 0;
}
| [
"safi-bigg@live.fr"
] | safi-bigg@live.fr |
a0edb6635e995c317c84c656edf80166900e2a81 | 03052fe27cfc8758c078cbbf23dd6b0ea5c87e9c | /Analog_Joystick/PC_Gameport_Analog_Joystick.ino | 0909a9f9d660c8cb6704664d9bb2f31d43cf0f30 | [] | no_license | mrouillard/Arduino-PC-Gameport-HID | d741b4fbe1b0976c494abb1b068e262ed7fb1b73 | 56b31685ab2dd256ae458f984f27da2856445526 | refs/heads/master | 2021-05-28T10:21:17.625050 | 2015-03-18T07:08:50 | 2015-03-18T07:08:50 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,752 | ino |
// Settings
#define ENABLE_DEBUG;
// Pins
const int button0 = 7;
const int button1 = 6;
const int button2 = 5;
const int button3 = 4;
const int axis0 = A0;
const int axis1 = A1;
const int axis2 = A2;
const int axis3 = A3;
// Analog to digital
const int AXIS_MIN = 550;
const int AXIS_MAX = 1023;
const int AXIS_NUL = 720;
// Joestick
JoyState_t joyStick;
// Ugly vars
int buttonState0= 0;
int buttonState1= 0;
int buttonState2= 0;
int buttonState3= 0;
int buttonState4= 0;
int buttonState5= 0;
int buttonState6= 0;
int buttonState7= 0;
// Setup
void setup() {
Serial.begin(9600);
// pull up
pinMode(button0, INPUT_PULLUP);
pinMode(button1, INPUT_PULLUP);
pinMode(button2, INPUT_PULLUP);
pinMode(button3, INPUT_PULLUP);
}
void loop(){
// read data
buttonState0 = !digitalRead(button0);
buttonState1 = !digitalRead(button1);
buttonState2 = !digitalRead(button2);
buttonState3 = !digitalRead(button3);
buttonState4 = analogRead(axis0);
buttonState5 = analogRead(axis1);
buttonState6 = analogRead(axis2);
buttonState7 = analogRead(axis3);
#ifdef ENABLE_DEBUG
Serial.print(buttonState0);
Serial.print(buttonState1);
Serial.print(buttonState2);
Serial.print(buttonState3);
Serial.print(" ");
Serial.print(buttonState4);
Serial.print(" ");
Serial.print(buttonState5);
Serial.print(" ");
Serial.print(buttonState6);
Serial.print(" ");
Serial.print(buttonState7);
Serial.println("");
#endif
float tempState = 127;
if(buttonState4>AXIS_NUL){
tempState = 127+(AXIS_NUL - buttonState4)/2;
}
else{
tempState =127+ (AXIS_NUL - buttonState4)/1;
}
tempState = tempState<0?0:tempState;
tempState = tempState>255?255:tempState;
joyStick.xAxis = tempState;
tempState = 127;
if(buttonState5>AXIS_NUL){
tempState = 127+(AXIS_NUL - buttonState5)/2;
}
else{
tempState =127+ (AXIS_NUL - buttonState5)/1;
}
tempState = tempState<0?0:tempState;
tempState = tempState>255?255:tempState;
joyStick.yAxis = tempState;
tempState = buttonState6 - AXIS_MIN;
tempState = tempState<0?0:tempState;
tempState = (256 *tempState)/ (float)(AXIS_MAX-AXIS_MIN);
tempState = tempState>255?255:tempState;
joyStick.rudder = tempState;
tempState = buttonState7 - AXIS_MIN;
tempState = tempState<0?0:tempState;
tempState = (256 *tempState)/ (float)(AXIS_MAX-AXIS_MIN);
tempState = abs(tempState - 256);
tempState = tempState<0?0:tempState;
tempState = tempState>255?255:tempState;
joyStick.throttle = tempState;
// all another axis set to zero position
joyStick.zAxis = 127;
joyStick.xRotAxis = 127;
joyStick.yRotAxis = 127;
joyStick.zRotAxis = 127;
//joyStick.throttle = 127;
//joyStick.rudder = 127;
// hat connected to 4 key
if(buttonState0 && buttonState1 && buttonState2 && buttonState3){
joyStick.hatSw1 = 0;
}
else if(buttonState0 && buttonState1 && !buttonState2 && buttonState3){
joyStick.hatSw1 = 4;
}
else if(buttonState0 && buttonState1 && !buttonState2 && !buttonState3){
joyStick.hatSw1 = 6;
}
else if(buttonState0 && buttonState1 && buttonState2 && !buttonState3){
joyStick.hatSw1 = 2;
}
else{
joyStick.hatSw1 = 8;
// buttons connects
joyStick.buttons = 0;
// digital buttons to mask
if(buttonState0){
joyStick.buttons = joyStick.buttons | 1;
}
if(buttonState1){
joyStick.buttons = joyStick.buttons | 2;
}
if(buttonState2){
joyStick.buttons = joyStick.buttons | 4;
}
if(buttonState3){
joyStick.buttons = joyStick.buttons | 8;
}
}
// and hat2 to center
joyStick.hatSw2 = 8;
Joystick.setState(&joyStick);
delay(1);
}
| [
"vladimir.bandurka@onix-systems.com"
] | vladimir.bandurka@onix-systems.com |
777aa5f04757a4f7f5adb47be60b54c105bd15a2 | 428989cb9837b6fedeb95e4fcc0a89f705542b24 | /erle/ros2_ws/install/include/rcl_interfaces/msg/dds_opensplice/ParameterDescriptor_Dcps.cpp | eed8fe2166585a92ec10dcb8b67dcd93535017aa | [] | no_license | swift-nav/ros_rover | 70406572cfcf413ce13cf6e6b47a43d5298d64fc | 308f10114b35c70b933ee2a47be342e6c2f2887a | refs/heads/master | 2020-04-14T22:51:38.911378 | 2016-07-08T21:44:22 | 2016-07-08T21:44:22 | 60,873,336 | 1 | 2 | null | null | null | null | UTF-8 | C++ | false | false | 136 | cpp | /home/erle/ros2_ws/build/rcl_interfaces/rosidl_typesupport_opensplice_cpp/rcl_interfaces/msg/dds_opensplice/ParameterDescriptor_Dcps.cpp | [
"igdoty@swiftnav.com"
] | igdoty@swiftnav.com |
60216b6a627662dbe861c275a584eee4b80d9b6d | e1d4d7dbe919bae1ae4c022292197a576ab78db6 | /include/physics/gravity.h | 405b7076218141e21922118553ee0209dabded02 | [
"MIT"
] | permissive | blurrybloop/wdgs | 1aee2a9268a57deffe25620cac5c9ebec325c9bb | 439e487a03ec9e534ae9e9c4b4a962a69ff3c6cc | refs/heads/master | 2020-07-02T17:09:46.321544 | 2019-09-28T10:38:30 | 2019-09-29T07:29:59 | 74,293,458 | 0 | 0 | null | null | null | null | WINDOWS-1251 | C++ | false | false | 1,742 | h | #ifndef _WDGS_PHYSICS_GRAVITY_H
#define _WDGS_PHYSICS_GRAVITY_H
#include "memmng.h"
namespace WDGS
{
namespace Physics
{
struct MaterialPoint
{
glm::dvec3 worldPosition; //позиция в мировых координатах
glm::dvec3 worldVelocity; //скорость в мировых координатах
double mass; //масса
};
const int MP_LENGTH = sizeof(MaterialPoint) / sizeof(double);
class GravityController
{
DECLARE_MEMMNG(GravityController)
public:
static const double gravityConst;
void AddMP(MaterialPoint* mp);
void RemoveMP(MaterialPoint* mp);
void Refresh(double step, double timestep);
protected:
double currentStep;
double prevTimestep;
GravityController()
{
currentStep = DBL_MAX;
prevTimestep = 0.0;
}
//Вектор производных для закона всемирного притяжения
static void Equations(std::vector<MaterialPoint*>& objs, size_t index, std::vector<double>& flow);
std::vector<std::vector<double>> k[4];
std::vector<MaterialPoint*> buf0, buf1, buf2, buf3;
std::vector<std::vector<double>> scale;
std::vector<std::vector<double>> Delta;
void RK4Step(std::vector<MaterialPoint*>& in,
std::vector<MaterialPoint*>& out,
double dt // fixed time step
);
double RK4AdaptiveStep(std::vector<MaterialPoint*>& in,// returns adapted time step
std::vector<MaterialPoint*>& out,
double dt, // initial time step
double& adt,
double accuracy = 1e-6);
public:
~GravityController()
{
for (size_t i = 0; i < buf0.size(); ++i)
{
delete buf1[i];
delete buf2[i];
delete buf3[i];
}
}
};
}
}
#endif | [
"Стас@СТАС-ПК"
] | Стас@СТАС-ПК |
e35e072e5e7d351d4b462bc03145351920e17a74 | f267871d2ecf907d1d1e604be01d056f5ef42754 | /Player.h | e457ca57e39b05d5df40f247cec99bbc88d6ecc0 | [] | no_license | cheonjeong/-TEAM-Visual_Bat | 0b90bb22eab67f6e750639d36fc46070770ad94f | 43ac529e3c599dfadcca4021831e06845803a7e8 | refs/heads/master | 2020-08-04T04:30:18.449179 | 2019-10-12T08:42:59 | 2019-10-12T08:42:59 | 212,005,463 | 0 | 0 | null | 2019-10-01T03:28:45 | 2019-10-01T03:28:45 | null | UTF-8 | C++ | false | false | 392 | h | #pragma once
#include "Dynamic.h"
class CPlayer :
public CDynamic
{
public:
CPlayer();
~CPlayer();
private:
D3DXVECTOR3 m_vMousePos;
float m_fCamDistance;
public:
void KeyCheck();
void MouseCheck();
void SetCameraPos();
public:
virtual void SetContantTable();
public:
virtual HRESULT Initialize();
virtual void Progress();
virtual void Render();
virtual void Release() ;
};
| [
"amorigeta+git@gmail.com"
] | amorigeta+git@gmail.com |
0d6173028ed29d250e2a6a91ae546ad5bdc843b3 | 07e7958bb57d6caa25225c6bc6db2194daea671c | /spree-master/project2/Library/QHTM_FullSource1967/components/debughlp/trace.cpp | c489fa4466beef00dbfc790922a0eaa7649dc4ce | [] | no_license | pedromela/9d | 34eb86d1acc863586c8e7338fc5f5c6ccaaacaa9 | c65024fba16eca04b4eec897d312eb295ce60cfa | refs/heads/master | 2021-07-21T07:34:18.570081 | 2017-10-30T17:58:45 | 2017-10-30T17:58:45 | 108,886,922 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 5,930 | cpp | /*----------------------------------------------------------------------
Copyright (c) 1998-present Russ Freeman. All Rights Reserved.
Web site: http://www.gipsysoft.com/
This software is provided 'as-is', without any express or implied warranty.
In no event will the author be held liable for any damages arising from the
use of this software.
Permission is granted to anyone to use this software for any purpose, including
commercial applications, and to alter it and redistribute it freely, subject
to the following restrictions:
1) This source code may not be distributed as part of a commercial library
without written permission from the author
2) The origin of this software must not be misrepresented; you must not claim
that you wrote the original software. If you use this software in a product,
an acknowledgment in the product documentation is requested but not required.
3) Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
4) Altered source is encouraged to be submitted back to the original author so
it can be shared with the community. Please share your changes. Don't make me
use GPL!
5) This notice may not be removed or altered from any source distribution.
6) If you have any confusion then ask
File: Trace.cpp
Owner: russf@gipsysoft.com
Purpose: TRACE handling function.
----------------------------------------------------------------------*/
#include "stdafx.h"
#include <WinHelper.h>
#include "DebugHlp.h"
static WinHelper::CCriticalSection g_sect;
class CTraceLock: private WinHelper::CCriticalSection::CLock
//
// Simple lock class for the critcal section
{
public:
inline CTraceLock()
: WinHelper::CCriticalSection::CLock( g_sect )
{
}
private:
CTraceLock( const CTraceLock &);
CTraceLock& operator =( const CTraceLock &);
};
static char g_szLogFileName[ MAX_PATH + MAX_PATH ] = {0};
void DebugTraceToFileA( LPCSTR pcszFilename )
{
strcpy( g_szLogFileName, pcszFilename );
}
void DebugTraceToFileW( LPCWSTR pcszFilename )
{
WideCharToMultiByte( CP_ACP, 0, pcszFilename, -1, g_szLogFileName, MAX_PATH + MAX_PATH, NULL, NULL );
}
void WriteToLogFileA( LPCSTR pcsz, bool bIncludeDateTime, bool bIncludeCRLF )
{
if( g_szLogFileName[ 0 ] )
{
int nRetries = 40;
HANDLE h = INVALID_HANDLE_VALUE;
while( ( h = CreateFileA( g_szLogFileName, GENERIC_WRITE | GENERIC_READ ,FILE_SHARE_READ ,NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL ) ) == INVALID_HANDLE_VALUE && nRetries-- )
{
Sleep( 50 );
}
if( h == INVALID_HANDLE_VALUE )
return;
SetFilePointer( h, 0, 0, FILE_END );
DWORD dwWrite;
if( bIncludeDateTime )
{
SYSTEMTIME st;
GetSystemTime( &st );
char szDateBuffer[ 256 ];
(void)WriteFile( h, szDateBuffer, sprintf( szDateBuffer, "%02d-%02d-%04d\t%02d:%02d:%02d\t", st.wDay, st.wMonth, st.wYear, st.wHour, st.wMinute, st.wSecond ), &dwWrite, NULL );
}
(void)WriteFile( h, pcsz, strlen( pcsz ), &dwWrite, NULL );
if( bIncludeCRLF )
{
(void)WriteFile( h, "\r\n", 2, &dwWrite, NULL );
}
CloseHandle( h );
}
}
void _cdecl DebugTraceLineAndFileA( LPCSTR pcszFilename, int nLine )
{
CTraceLock lock;
OutputDebugStringA( pcszFilename );
char szLineNumber[30] = "(";
ltoa( nLine, szLineNumber + 1, 10 );
strcat( szLineNumber , ") : " );
OutputDebugStringA( szLineNumber );
}
void _cdecl DebugTraceA( LPCSTR pcszFormat, ... )
{
CTraceLock lock;
va_list marker;
va_start( marker, pcszFormat );
LPSTR pszBuffer = DBGH_vmalprintfA( pcszFormat, marker );
OutputDebugStringA( pszBuffer );
if( g_szLogFileName[0] )
{
WriteToLogFileA( pszBuffer, true, false );
}
free( pszBuffer );
va_end( marker );
}
void _cdecl DebugTraceLineAndFileW( LPCWSTR pcszFilename, int nLine )
{
CTraceLock lock;
OutputDebugStringW( pcszFilename );
WCHAR szLineNumber[30] = L"(";
_ltow( nLine, szLineNumber + 1, 10 );
wcscat( szLineNumber , L") : " );
OutputDebugStringW( szLineNumber );
}
void _cdecl DebugTraceW( LPCWSTR pcszFormat, ... )
{
CTraceLock lock;
va_list marker;
va_start( marker, pcszFormat );
LPWSTR pszBuffer = DBGH_vmalprintfW( pcszFormat, marker );
OutputDebugStringW( pszBuffer );
if( g_szLogFileName[0] )
{
const UINT uLength = wcslen( pszBuffer );
char *psz = static_cast<char*>( malloc( uLength + 1 ) );
WideCharToMultiByte( CP_ACP, 0, pszBuffer, uLength, psz, uLength + 1, NULL, NULL );
WriteToLogFileA( psz, true, false );
free( psz );
}
free( pszBuffer );
va_end( marker );
}
void _cdecl DebugTraceMemory( LPVOID lp, UINT uSize )
{
if( ::IsBadReadPtr( lp, uSize ) )
{
TRACE( _T("Can't read memory for DebugTraceMemory\n") );
}
else
{
char *pChar = (char *)lp;
TCHAR szBufferText[ 256 ] = _T("");
TCHAR szBufferHex[ 256 ] = _T("");
TCHAR szHexChar[ 4 ];
wsprintf( szBufferText, _T("Memory dump of %d bytes at 0x%08x\r\n"), uSize, lp );
OutputDebugString( szBufferText );
szBufferText[ 0 ] = '\000';
CTraceLock lock;
int nChars = 0;
for( UINT u = 0; u < uSize; u++ )
{
if( *pChar < 32 )
{
_tcscat( szBufferText, _T(".") );
}
else
{
TCHAR sz[ 2 ] = {*pChar, 0 };
_tcscat( szBufferText, sz );
}
_tcscat( szBufferText, _T(" ") );
wsprintf( szHexChar, _T("%02x"), (unsigned char)(*pChar) );
_tcscat( szBufferHex, szHexChar );
_tcscat( szBufferHex, _T(" ") );
nChars++;
if( nChars == 16 )
{
nChars = 0;
_tcscat( szBufferText, _T("\r\n") );
_tcscat( szBufferHex, _T("\r\n") );
OutputDebugString( szBufferText );
OutputDebugString( szBufferHex );
szBufferText[ 0 ] = szBufferHex[ 0 ] = 0;
}
pChar++;
}
if( nChars )
{
_tcscat( szBufferText, _T("\r\n") );
_tcscat( szBufferHex, _T("\r\n") );
OutputDebugString( szBufferText );
OutputDebugString( szBufferHex );
szBufferText[ 0 ] = szBufferHex[ 0 ] = 0;
}
}
} | [
"pedro.miguel.69@hotmail.com"
] | pedro.miguel.69@hotmail.com |
fa952133dce1050992cd0cb2fa4968be68c95801 | 7d211617a1d20db4eac5e3f6e9b090786f22af29 | /test/unit/winstl/time/test.unit.winstl.time.comparison_functions/implicit_link.cpp | 888914d75fad4a52d56c7ae722370e1efd636576 | [
"BSD-2-Clause"
] | permissive | synesissoftware/STLSoft-1.10-delta | b3f3f6f9b26527b9ea5a7e92b8ebfbdf381153fb | 926617f5a3468d36861eadfbdc65823f77a90e62 | refs/heads/master | 2021-01-15T15:49:31.532263 | 2019-04-16T03:01:32 | 2019-04-16T03:01:32 | 42,432,619 | 3 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 862 | cpp | /* /////////////////////////////////////////////////////////////////////////
* File: implicit_link.cpp
*
* Purpose: Implicit link file for the test.unit.winstl.time.comparison_functions project.
*
* Created: 8th April 2014
* Updated: 8th April 2014
*
* Status: Wizard-generated
*
* License: (Licensed under the Synesis Software Open License)
*
* Copyright (c) 2014, Synesis Software Pty Ltd.
* All rights reserved.
*
* www: http://www.synesis.com.au/software
*
* ////////////////////////////////////////////////////////////////////// */
/* /////////////////////////////////////////////////////////////////////////
* Includes
*/
/* xTests Header Files */
#include <xtests/implicit_link.h>
/* ///////////////////////////// end of file //////////////////////////// */
| [
"matthew@synesis.com.au"
] | matthew@synesis.com.au |
c6a493af7e1f9da24c0880f56d98b0f9a3de6a13 | 021d05847e6618f1e4c86ab462e1afe851fe8634 | /homework_3.cpp | 528bad8ddef8ddd3db8d36debc165d06b812cdc5 | [] | no_license | yiyanglin0102/CS368 | 808a3f42e72de350961e6302ba373e9ef35d6304 | 07ef43fecdcb89d51ea3d47e357900afaea095ab | refs/heads/master | 2022-03-06T23:53:24.880651 | 2019-10-10T06:02:30 | 2019-10-10T06:02:30 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 14,540 | cpp | #include <iostream>
#include <map>
#include <vector>
#include <set>
#include <string>
#include <time.h> // time
#include <cstdlib>
using namespace std;
// don't change this function
// purpose: prints a map of the cave to the console
// input: the printable map a vector of strings
// output: none - console output of the cave diagram
void Print_Cave_Diagram(const vector<string> &cave_diagram){
for (auto s : cave_diagram)
cout<<s <<endl;
}
// Implement these functions below
// Do not change the function prototpyes
void Initialize_Cave(map<vector<int>, set<string> > &cave);
void Print_Square(map<vector<int>, set<string> > &cave);
void Get_Cave_Diagram(map<vector<int>, set<string> > &cave, vector<string> &cave_diagram);
// sample main function
int main() {
map<vector<int>, set<string> > cave;
Initialize_Cave(cave);
Print_Square(cave);
vector<string> cave_diagram;
Get_Cave_Diagram(cave, cave_diagram);
Print_Cave_Diagram(cave_diagram);
return 0;
}
// add the player, ladder, wumpus, pits, gold, stench, breeze to the map
// input:
// output:
void Initialize_Cave(map<vector<int>, set<string> > &cave) {
srand(time(NULL));
// place the "ladder" in row 1 column 1
cave[{1,1}].insert("ladder");
// place the "player" at the same location as the ladder
cave[{1,1}].insert("player");
// place the "wumpus" - can't be in the same square as the ladder
int random1 = 2+(rand()%3);
int random2 = 2+(rand()%3);
cave[{random1,random2}].insert("wumpus");
// place the 3 "pits" - can't be in the same square as the ladder, wumpus, or another pit
int random3 = 2+(rand()%3);
int random4 = 2+(rand()%3);
int random5 = 2+(rand()%3);
int random6 = 2+(rand()%3);
int random7 = 2+(rand()%3);
int random8 = 2+(rand()%3);
while(random1 == random3 && random2 == random4)
{
random3 = 2+(rand()%3);
random4 = 2+(rand()%3);
}
cave[{random3,random4}].insert("pit");
while(random3 == random5 && random4 == random6)
{
random5 = 2+(rand()%3);
random6 = 2+(rand()%3);
}
cave[{random5,random6}].insert("pit");
while(random5 == random7 && random6 == random8)
{
random7 = 2+(rand()%3);
random8 = 2+(rand()%3);
}
cave[{random7,random8}].insert("pit");
// place the "gold" - can't be in the same square as a pit or the ladder
int random9 = 2+(rand()%3);
int random10 = 2+(rand()%3);
while((random9 == random3 && random10 == random4) || (random9 == random5 && random10 == random6) || (random9 == random7 && random10 == random8))
{
random9 = 2+(rand()%3);
random10 = 2+(rand()%3);
}
cave[{random9,random10}].insert("gold");
// place the "stench" squares to the left, right, up, and down from the wumpus
cave[{random1,random2+1}].insert("stench");
cave[{random1,random2-1}].insert("stench");
cave[{random1-1,random2}].insert("stench");
cave[{random1+1,random2}].insert("stench");
// place the "breeze" squares to the left, right, up, and down from the three pits
cave[{random3,random4+1}].insert("breeze");
cave[{random3,random4-1}].insert("breeze");
cave[{random3-1,random4}].insert("breeze");
cave[{random3+1,random4}].insert("breeze");
cave[{random5,random6+1}].insert("breeze");
cave[{random5,random6-1}].insert("breeze");
cave[{random5-1,random6}].insert("breeze");
cave[{random5+1,random6}].insert("breeze");
cave[{random7,random8+1}].insert("breeze");
cave[{random7,random8-1}].insert("breeze");
cave[{random7-1,random8}].insert("breeze");
cave[{random7+1,random8}].insert("breeze");
}
// print the contents of the square
// input:
// output:
void Print_Square(map<vector<int>, set<string> > &cave) {
for (int r=1; r<=4; r++) {
for (int c=1; c<=4; c++) {
cout << r<< ", "<< c << endl;
cout << "This part of the cave contains" << endl;
if(cave[{r,c}].empty() != false)
{
cout<<" nothing"<<endl<<endl;
}
if (cave[{r,c}].empty() == false)
{
for(set<string>::iterator it = cave[{r,c}].begin(); it != cave[{r,c}].end(); it++)
{
cout<<" "<<*it<<endl;
}
cout<<endl;
}
}
}
}
// build a vector of strings where each string in the vector represents one row of the cave output
// input:
// output:
void Get_Cave_Diagram(map<vector<int>, set<string> > &cave, vector<string> &cave_diagram) {
int cell_rows = 5;
int cell_columns = 11;
int total_rows = cell_rows*4 + 1;
int total_columns = cell_columns*4 + 1;
// fill in with vertical cell divisions
for (int r=0; r<total_rows; r++) {
string row(total_columns, ' ');
for (int c=0; c<total_columns; c+=cell_columns) {
row[c] = '|';
}
cave_diagram.push_back(row);
}
// udpate horizontal rows with '-'
for (int i=0; i<total_rows; i+=cell_rows) {
cave_diagram[i] = string(total_columns, '-');
}
// update cell corners with '+'
for (int r=0; r<total_rows; r+=cell_rows) {
for (int c=0; c<total_columns; c+=cell_columns) {
cave_diagram[r][c]='+';
}
}
// replace the part of the string with the cell contents
for (int c=1; c<=4; c++)
{
for (int r=1; r<=4; r++)
{
for(set<string>::iterator it = cave[{r,c}].begin(); it != cave[{r,c}].end(); it++)
{
string word = *it;
for(int i=0; i< word.length(); i++)
{
char letter = word.at(i);
if(r == 1 && c == 1)
{
if(cave_diagram[2].at(3+i) != ' ')
{
cave_diagram[3].at(3+i) = letter;
}
else if(cave_diagram[1].at(3+i) != ' ')
{
cave_diagram[2].at(3+i) = letter;
}
else
cave_diagram[1].at(3+i) = letter;
}
if(r == 1 && c == 2)
{
if(cave_diagram[2].at(14+i) != ' ')
{
cave_diagram[3].at(14+i) = letter;
}
else if(cave_diagram[1].at(14+i) != ' ')
{
cave_diagram[2].at(14+i) = letter;
}
else
cave_diagram[1].at(14+i) = letter;
}
if(r == 1 && c == 3)
{
if(cave_diagram[2].at(25+i) != ' ')
{
cave_diagram[3].at(25+i) = letter;
}
else if(cave_diagram[1].at(25+i) != ' ')
{
cave_diagram[2].at(25+i) = letter;
}
else
cave_diagram[1].at(25+i) = letter;
}
if(r == 1 && c == 4)
{
if(cave_diagram[2].at(36+i) != ' ')
{
cave_diagram[3].at(36+i) = letter;
}
else if(cave_diagram[1].at(36+i) != ' ')
{
cave_diagram[2].at(36+i) = letter;
}
else
cave_diagram[1].at(36+i) = letter;
}
if(r == 2 && c == 1)
{
if(cave_diagram[7].at(3+i) != ' ')
{
cave_diagram[8].at(3+i) = letter;
}
else if(cave_diagram[6].at(3+i) != ' ')
{
cave_diagram[7].at(3+i) = letter;
}
else
cave_diagram[6].at(3+i) = letter;
}
if(r == 2 && c == 2)
{
if(cave_diagram[7].at(14+i) != ' ')
{
cave_diagram[8].at(14+i) = letter;
}
else if(cave_diagram[6].at(14+i) != ' ')
{
cave_diagram[7].at(14+i) = letter;
}
else
cave_diagram[6].at(14+i) = letter;
}
if(r == 2 && c == 3)
{
if(cave_diagram[7].at(25+i) != ' ')
{
cave_diagram[8].at(25+i) = letter;
}
else if(cave_diagram[6].at(25+i) != ' ')
{
cave_diagram[7].at(25+i) = letter;
}
else
cave_diagram[6].at(25+i) = letter;
}
if(r == 2 && c == 4)
{
if(cave_diagram[7].at(36+i) != ' ')
{
cave_diagram[8].at(36+i) = letter;
}
else if(cave_diagram[6].at(36+i) != ' ')
{
cave_diagram[7].at(36+i) = letter;
}
else
cave_diagram[6].at(36+i) = letter;
}
if(r == 3 && c == 1)
{
if(cave_diagram[12].at(3+i) != ' ')
{
cave_diagram[13].at(3+i) = letter;
}
else if(cave_diagram[11].at(3+i) != ' ')
{
cave_diagram[12].at(3+i) = letter;
}
else
cave_diagram[11].at(3+i) = letter;
}
if(r == 3 && c == 2)
{
if(cave_diagram[12].at(14+i) != ' ')
{
cave_diagram[13].at(14+i) = letter;
}
else if(cave_diagram[11].at(14+i) != ' ')
{
cave_diagram[12].at(14+i) = letter;
}
else
cave_diagram[11].at(14+i) = letter;
}
if(r == 3 && c == 3)
{
if(cave_diagram[12].at(25+i) != ' ')
{
cave_diagram[13].at(25+i) = letter;
}
else if(cave_diagram[11].at(25+i) != ' ')
{
cave_diagram[12].at(25+i) = letter;
}
else
cave_diagram[11].at(25+i) = letter;
}
if(r == 3 && c == 4)
{
if(cave_diagram[12].at(36+i) != ' ')
{
cave_diagram[13].at(36+i) = letter;
}
else if(cave_diagram[11].at(36+i) != ' ')
{
cave_diagram[12].at(36+i) = letter;
}
else
cave_diagram[11].at(36+i) = letter;
}
if(r == 4 && c == 1)
{
if(cave_diagram[17].at(3+i) != ' ')
{
cave_diagram[18].at(3+i) = letter;
}
else if(cave_diagram[16].at(3+i) != ' ')
{
cave_diagram[17].at(3+i) = letter;
}
else
cave_diagram[16].at(3+i) = letter;
}
if(r == 4 && c == 2)
{
if(cave_diagram[17].at(14+i) != ' ')
{
cave_diagram[18].at(14+i) = letter;
}
else if(cave_diagram[16].at(14+i) != ' ')
{
cave_diagram[17].at(14+i) = letter;
}
else
cave_diagram[16].at(14+i) = letter;
}
if(r == 4 && c == 3)
{
if(cave_diagram[17].at(25+i) != ' ')
{
cave_diagram[18].at(25+i) = letter;
}
else if(cave_diagram[16].at(25+i) != ' ')
{
cave_diagram[17].at(25+i) = letter;
}
else
cave_diagram[16].at(25+i) = letter;
}
if(r == 4 && c == 4)
{
if(cave_diagram[17].at(36+i) != ' ')
{
cave_diagram[18].at(36+i) = letter;
}
else if(cave_diagram[16].at(36+i) != ' ')
{
cave_diagram[17].at(36+i) = letter;
}
else
cave_diagram[16].at(36+i) = letter;
}
}
}
}
}
}
| [
"yiyanglin@YiYang-Lins-MacBook.local"
] | yiyanglin@YiYang-Lins-MacBook.local |
5c636125f4467c79b3db136276ae93dc4737f702 | 925afab438e3d3807161ff798e3f584d532ea012 | /system/file.cc | 9fd155609794ac80bf27c0461dbe64d2fe62259b | [
"MIT",
"NCSA",
"LicenseRef-scancode-unknown-license-reference"
] | permissive | gm-archive/dejavu-llvm | dd9d7326df55bbf3add222b313b0dab3bac3ddd8 | 568dfa38f226a8994d0bfc07db2cdb466db10529 | refs/heads/master | 2022-01-09T19:00:29.163035 | 2015-09-06T03:04:35 | 2015-09-06T03:04:35 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 582 | cc | #include <dejavu/system/file.h>
#include <sys/mman.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <cerrno>
int file_buffer::open_file(const char *path) {
int fd = open(path, O_RDONLY);
if (fd == -1)
return errno;
struct stat s;
if (fstat(fd, &s) == -1) {
close(fd);
return errno;
}
length = s.st_size;
data = static_cast<char*>(mmap(NULL, length, PROT_READ, MAP_PRIVATE, fd, 0));
if (data == MAP_FAILED) {
close(fd);
return errno;
}
close(fd);
return 0;
}
file_buffer::~file_buffer() {
munmap(const_cast<char*>(data), length);
}
| [
"rpjohnst@gmail.com"
] | rpjohnst@gmail.com |
7ba88dde6c449f8f2a026f99dab1cbf693db830a | 08b8cf38e1936e8cec27f84af0d3727321cec9c4 | /data/crawl/squid/hunk_2575.cpp | 8d00fe10d060238aef5483701eeb6f2467f24e5e | [] | no_license | ccdxc/logSurvey | eaf28e9c2d6307140b17986d5c05106d1fd8e943 | 6b80226e1667c1e0760ab39160893ee19b0e9fb1 | refs/heads/master | 2022-01-07T21:31:55.446839 | 2018-04-21T14:12:43 | 2018-04-21T14:12:43 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 131 | cpp | {
fatal ("Not implemented");
}
-
-ConnectionDetail::ConnectionDetail() : me(), peer()
-{
- fatal ("Not implemented");
-}
| [
"993273596@qq.com"
] | 993273596@qq.com |
a928999c7301b228f5b130969744e1aad58784a3 | 55b48309b6dce51e477c88aaef14e30759fd72e0 | /Examples/Sept03-Morning-Objects-Vector-Pointers/Card.cpp | 5bbf12ab2e2e7dde9d54f9368dac669c3cad6bd0 | [] | no_license | domfarolino/talaga-ds | 0e80b04d60e0fd46c85515facd08138324169343 | e5f0daff17bf3690937a81adf2a3a161dbf35a19 | refs/heads/master | 2021-01-11T00:08:15.378627 | 2015-11-20T03:05:39 | 2015-11-20T03:05:39 | 70,751,070 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 319 | cpp | #include <string>
#include "Card.h"
using namespace std;
Card::Card(){
number = 7;
suit = "Diamonds";
}
Card::Card(int number, string suit){
this->number = number; // Note
this->suit = suit;
}
// Getters
string Card::getSuit() const{
return suit;
}
int Card::getNumber() const{
return number;
}
| [
"paul.talaga@uc.edu"
] | paul.talaga@uc.edu |
f64d8edb42be1ec17ec2483db2de6706d4085060 | a7585b991f397ff214b256b860c23786fd50a7ac | /01.Length_Of_The_Word.cpp | aab80ba769bf673eac718aee26bdbc9a049463ac | [] | no_license | nehapandey13/Cracking-Coding-Interview | 1577bf6d057f2375ea2ce0272ea16a6e8cb41e29 | fab81bbc4c051286efcefa0924523c8d6b2d1e61 | refs/heads/master | 2023-06-30T20:29:19.291836 | 2021-08-04T20:42:00 | 2021-08-04T20:42:00 | 392,818,168 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,009 | cpp | //Problem Statement
/*Given a string s consists of some words separated by some number of spaces, return the length of the last word in the string.
A word is a maximal substring consisting of non-space characters only.
Example 1:
Input: s = "Hello World"
Output: 5
Example 2:
Input: s = " fly me to the moon "
Output: 4
*/
//Solution 1
class Solution {
public:
int lengthOfLastWord(string s) {
int count = 0;
int l=s.size();
int i=0;
while(i<l){
if(s[i]!=' '){
count++;
i++;
}else{
//Current character is a space
while(i<l && s[i]==' ')i++;
if(i==l){ // end of the string
return count;
}
else{
count=0;
}
}
}
return count;
}
| [
"neha224229@gmail.com"
] | neha224229@gmail.com |
d5f3f6cf839d7025a3d42ce2ca6eb31894dbeefc | bc16d26b3a1db2977b536dd370861e01921ee3e8 | /dune/Utilities/SignalShapingServiceDUNE.h | 26e68b9f63a6c993fc76090c6c7067a2bf689e2a | [] | no_license | jhugon/dunetpc | b6f5cb420492753b9d1890bcf526d26f7e425bb2 | 13f26ab523ff9e350f7e93a9d6e49302a2b48843 | refs/heads/master | 2020-04-12T09:41:08.977996 | 2016-09-02T00:34:26 | 2016-09-02T00:34:26 | 63,374,613 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 7,785 | h | ///////////////////////////////////////////////////////////////////////
///
/// \file SignalShapingServiceDUNE.h
///
/// \brief Service to provide microboone-specific signal shaping for
/// simulation (convolution) and reconstruction (deconvolution).
///
/// \author H. Greenlee (original class)
///
/// This service inherits from SignalShaping and supplies
/// microboone-specific configuration. It is intended that SimWire and
/// CalWire modules will access this service.
///
/// FCL parameters:
///
/// FieldBins - Number of bins of field response.
/// Col3DCorrection - 3D path length correction for collection plane.
/// Ind3DCorrection - 3D path length correction for induction plane.
/// ColFieldRespAmp - Collection field response amplitude.
/// IndFieldRespAmp - Induction field response amplitude.
/// ShapeTimeConst - Time constants for exponential shaping.
/// ColFilter - Root parameterized collection plane filter function.
/// ColFilterParams - Collection filter function parameters.
/// IndFilter - Root parameterized induction plane filter function.
/// IndFilterParams - Induction filter function parameters.
///
////////////////////////////////////////////////////////////////////////
#ifndef SIGNALSHAPINGSERVICEDUNE_H
#define SIGNALSHAPINGSERVICEDUNE_H
#include <vector>
#include "fhiclcpp/ParameterSet.h"
#include "art/Framework/Services/Registry/ActivityRegistry.h"
#include "art/Framework/Services/Registry/ServiceMacros.h"
#include "lardata/Utilities/SignalShaping.h"
#include "TF1.h"
#include "TH1D.h"
using DoubleVec = std::vector<double>;
namespace util {
class SignalShapingServiceDUNE {
public:
// Constructor, destructor.
SignalShapingServiceDUNE(const fhicl::ParameterSet& pset,
art::ActivityRegistry& reg);
~SignalShapingServiceDUNE();
// Update configuration parameters.
void reconfigure(const fhicl::ParameterSet& pset);
std::vector<DoubleVec> GetNoiseFactVec() { return fNoiseFactVec; }
double GetASICGain(unsigned int const channel) const;
double GetShapingTime(unsigned int const channel) const;
double GetRawNoise(unsigned int const channel) const ;
double GetDeconNoise(unsigned int const channel) const;
// Accessors.
int FieldResponseTOffset(unsigned int const channel) const;
const util::SignalShaping& SignalShaping(unsigned int channel) const;
// Do convolution calcution (for simulation).
template <class T> void Convolute(unsigned int channel, std::vector<T>& func) const;
// Do deconvolution calcution (for reconstruction).
template <class T> void Deconvolute(unsigned int channel, std::vector<T>& func) const;
double GetDeconNorm(){return fDeconNorm;};
private:
// Private configuration methods.
// Post-constructor initialization.
void init() const{const_cast<SignalShapingServiceDUNE*>(this)->init();}
void init();
// Calculate response functions.
void SetFieldResponse();
void SetElectResponse(double shapingtime, double gain);
// Calculate filter functions.
void SetFilters();
// Attributes.
bool fInit; ///< Initialization flag.
// Sample the response function, including a configurable
// drift velocity of electrons
void SetResponseSampling();
// Fcl parameters.
int fNFieldBins; ///< number of bins for field response
double fCol3DCorrection; ///< correction factor to account for 3D path of
///< electrons thru wires
double fInd3DCorrection; ///< correction factor to account for 3D path of
///< electrons thru wires
double fColFieldRespAmp; ///< amplitude of response to field
double fIndUFieldRespAmp; ///< amplitude of response to field
double fIndVFieldRespAmp; ///< amplitude of response to field
std::vector<double> fFieldResponseTOffset; ///< Time offset for field response in ns
std::vector<double> fCalibResponseTOffset;
double fInputFieldRespSamplingPeriod; ///< Sampling period in the input field response.
double fDeconNorm;
double fADCPerPCAtLowestASICGain; ///< Pulse amplitude gain for a 1 pc charge impulse after convoluting it the with field and electronics response with the lowest ASIC gain setting of 4.7 mV/fC
std::vector<DoubleVec> fNoiseFactVec;
std::vector<double> fASICGainInMVPerFC;
std::vector<double> fShapeTimeConst; ///< time constants for exponential shaping
TF1* fColFilterFunc; ///< Parameterized collection filter function.
TF1* fIndUFilterFunc; ///< Parameterized induction filter function.
TF1* fIndVFilterFunc; ///< Parameterized induction filter function.
bool fUseFunctionFieldShape; ///< Flag that allows to use a parameterized field response instead of the hardcoded version
bool fUseHistogramFieldShape; ///< Flag that turns on field response shapes from histograms
bool fGetFilterFromHisto; ///< Flag that allows to use a filter function from a histogram instead of the functional dependency
TF1* fColFieldFunc; ///< Parameterized collection field shape function.
TF1* fIndUFieldFunc; ///< Parameterized induction field shape function.
TF1* fIndVFieldFunc; ///< Parameterized induction field shape function.
TH1F *fFieldResponseHist[3]; ///< Histogram used to hold the field response, hardcoded for the time being
TH1D *fFilterHist[3]; ///< Histogram used to hold the collection filter, hardcoded for the time being
// Following attributes hold the convolution and deconvolution kernels
util::SignalShaping fColSignalShaping;
util::SignalShaping fIndUSignalShaping;
util::SignalShaping fIndVSignalShaping;
// Field response.
std::vector<double> fColFieldResponse;
std::vector<double> fIndUFieldResponse;
std::vector<double> fIndVFieldResponse;
// Electronics response.
std::vector<double> fElectResponse;
// Filters.
std::vector<TComplex> fColFilter;
std::vector<TComplex> fIndUFilter;
std::vector<TComplex> fIndVFilter;
};
}
//----------------------------------------------------------------------
// Do convolution.
template <class T>
inline void util::SignalShapingServiceDUNE::
Convolute(unsigned int channel, std::vector<T>& func) const {
SignalShaping(channel).Convolute(func);
//negative number
int time_offset = FieldResponseTOffset(channel);
std::vector<T> temp;
if (time_offset <=0){
temp.assign(func.begin(),func.begin()-time_offset);
func.erase(func.begin(),func.begin()-time_offset);
func.insert(func.end(),temp.begin(),temp.end());
}else{
temp.assign(func.end()-time_offset,func.end());
func.erase(func.end()-time_offset,func.end());
func.insert(func.begin(),temp.begin(),temp.end());
}
}
//----------------------------------------------------------------------
// Do deconvolution.
template <class T>
inline void util::SignalShapingServiceDUNE::
Deconvolute(unsigned int channel, std::vector<T>& func) const {
SignalShaping(channel).Deconvolute(func);
int time_offset = FieldResponseTOffset(channel);
std::vector<T> temp;
if (time_offset <=0){
temp.assign(func.end()+time_offset,func.end());
func.erase(func.end()+time_offset,func.end());
func.insert(func.begin(),temp.begin(),temp.end());
}else{
temp.assign(func.begin(),func.begin()+time_offset);
func.erase(func.begin(),func.begin()+time_offset);
func.insert(func.end(),temp.begin(),temp.end());
}
}
//----------------------------------------------------------------------
DECLARE_ART_SERVICE(util::SignalShapingServiceDUNE, LEGACY)
#endif
| [
"dladams@bnl.gov"
] | dladams@bnl.gov |
38439c5074d9f89042a5dc4bc25456260db90d33 | 49ce12d85e15b5efe986ffeb18aad0c5dcdb0a79 | /clock_base.cpp | 13ca2f62e248ce2a408c1802058d57b98dd43315 | [] | no_license | MinatoOmori/educ2018_cpp | 5586e6bc353702ef54d26a6f0b84b130f6eac73a | aae0de88d967e3cc1a58cb6406f922c76167cbe2 | refs/heads/master | 2021-01-25T14:16:20.261086 | 2018-03-06T07:23:23 | 2018-03-06T07:23:23 | 123,675,207 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,097 | cpp | #include <iostream>
#include <fstream>
#include <string>
#include <stdio.h>
#include <vector>
using namespace std;
int main(int argc, char* argv[])
{
int answer[100] = {};
ifstream ifs(argv[1]);
if (!ifs)
{
cout<<"text file error."<<endl;
return -1;
}
vector<char> memory;
char tmp;
while (ifs.get(tmp))
{
memory.push_back(tmp);
}
auto itr = memory.begin();
int* ptr;
ptr = &answer[0];
auto left_par = memory.begin();
while (itr != memory.end())
{
if (*itr == '>')
{
ptr++;
}
else if (*itr == '<')
{
ptr--;
}
else if (*itr == '+')
{
(*ptr)++;
}
else if (*itr == '-')
{
(*ptr)--;
}
else if (*itr == '.')
{
putchar(*ptr);
}
else if (*itr == ',')
{
*ptr = getchar();
}
else if (*itr == '[')
{
if (*ptr == 0)
{
for (auto right_par = itr; right_par != memory.end(); right_par++)
{
if (*right_par == ']')
{
itr = right_par;
break;
}
}
}
else
{
left_par = itr;
}
}
else if (*itr == ']')
{
itr = left_par-1;
}
itr++;
}
return 0;
}
| [
"minato@oomori-linux.westlab"
] | minato@oomori-linux.westlab |
246ce2b7ff3b0d0a59e76d449ede1ac14b11f27e | 088e589cc77aac615517697015c8af1bbacde9ef | /ball.h | 4d09a907327e534a017e7bed3aab6781e1031a3c | [] | no_license | connor226/Volleyball-game | 7734a12b81c1f17147593ad65184ce3c57dd6cac | d3e57c6468212ed4ef0802cf4e94f56663788526 | refs/heads/main | 2023-02-20T15:34:36.496056 | 2021-01-18T13:28:19 | 2021-01-18T13:28:19 | 322,568,842 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 547 | h | #ifndef INC_BITS_H
#include <bits/stdc++.h>
#define INC_BITS_H
#endif
#ifndef INC_SDL_H
#include "SDL2/SDL.h"
#include "SDL2/SDL_image.h"
#define INC_SDL_H
#endif
#define X first
#define Y second
class BALL{
public:
pair<int, int> v;
SDL_Texture *pic;
SDL_Rect model;
BALL(char side){
v = {0,0};
model.h = ball_size;
model.w = ball_size;
if(side == 'L') model.x = ScreenWidth / 4 - PlayerWidth1 / 2;
if(side == 'R') model.x = ScreenWidth * 3 / 4 - PlayerWidth1 / 2;
model.y = initial_height;
}
private:
};
| [
"connor.taipei@gmail.com"
] | connor.taipei@gmail.com |
cd3a35a91296a384f03847cddcb7570e2a5f7408 | 75e4cf413843a59bb030a5e9959f9fc0168d04e1 | /Parking.cpp | 37c5504b6280d0602f79e19777b60ffb04194dff | [] | no_license | SkyeFox379/Learning_C_PlusPlus | a1a3c81a2918085514f42f8046ac11ae5cda5a6d | 75d15236f60df6f7306efbb7d4826607619fad2d | refs/heads/master | 2020-03-17T04:34:52.733623 | 2018-07-06T22:13:15 | 2018-07-06T22:13:15 | 133,281,015 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 909 | cpp | #include <iostream>
#include <cmath>
#include <vector>
#include <algorithm>
using namespace std;
int walkingDistance(vector<int> stores, int len) {
int difference, distance = 0;
int k;
for(k = 0; k < len - 1; k++) {
difference = abs(stores[k] - stores[k+1]);
distance = distance + difference;
}
distance = distance + abs( (stores[0] - stores[len - 1]) );
return distance;
}
int main()
{
int cases, stores, storeLoc, distance;
int k;
vector<int> locations;
cin >> cases;
for(int x = 0; x < cases; x++) {
locations.clear();
cin >> stores;
for(k = 0; k < stores; k++) {
cin >> storeLoc;
locations.push_back(storeLoc);
}
sort(locations.begin(), locations.end());
distance = walkingDistance(locations, stores);
cout << distance << endl;
}
return 0;
} | [
"skylar.hagen@trojans.dsu.edu"
] | skylar.hagen@trojans.dsu.edu |
c5439a733cf71f826f78788c12b4e9d2a83c0159 | ed216d6af2b9e55fdf650cbf52d1754f6e653bb2 | /common/src/filesystem/VectorFileBuffer.hpp | 9f4f97da3949f470bbecf64f357c35a1dfda9c20 | [] | no_license | jessevdp/avansync | 6153350f53361671f912c18f937be18ebb06f36b | a4d43d5039b8b5cc198d952d3b838dc3cace96cc | refs/heads/main | 2023-04-21T15:26:07.837618 | 2021-05-08T16:21:28 | 2021-05-08T16:21:28 | 323,093,760 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 413 | hpp | #pragma once
#include "FileBuffer.hpp"
#include <vector>
namespace avansync
{
class VectorFileBuffer : public FileBuffer
{
private:
std::vector<char> _buffer {};
public:
VectorFileBuffer() = default;
explicit VectorFileBuffer(int capacity);
char* data() override;
[[nodiscard]] size_t size() const override;
void reserve(int capacity) override;
};
} // namespace avansync
| [
"jessevdp@hey.com"
] | jessevdp@hey.com |
2fb0996c901c9d1314094b834c852fa5636115d0 | 95b51dac4dad8df1605113f88417bccd0e496927 | /hw0-folder/Parser/util.cpp | 3c4e80690cd148568ffbad222da94d23834e01c2 | [] | no_license | pwon111/cs171 | a0005e103e2cb480b3205e32d4167d560e727f80 | d74e94ee37928ce96c56b9b26bc3557b5827ecac | refs/heads/master | 2021-01-16T00:58:03.010373 | 2015-01-19T04:19:32 | 2015-01-19T04:19:32 | 29,453,178 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,325 | cpp | /* CS/CNS 171 Fall 2014
*
* This file contains the actual implementations of the functions in util.h.
* Right now, each function simply returns the identity matrix. You will
* fill these functions in with the proper implementations in Assignment 1.
*/
#include "util.h"
/* Gets the translation matrix for a given translation vector (x, y, z). */
MatrixXd get_translate_mat(float x, float y, float z)
{
MatrixXd translation_matrix = MatrixXd::Identity(4,4);
translation_matrix(0, 3) = x;
translation_matrix(1, 3) = y;
translation_matrix(2, 3) = z;
return translation_matrix;
}
/* Gets the rotation matrix for a given rotation axis (x, y, z) and angle. */
MatrixXd get_rotate_mat(float x, float y, float z, float angle)
{
MatrixXd rotation_matrix(4, 4);
// first row
rotation_matrix << x * x + (1 - x * x) * cos(angle),
x * y * (1 - cos(angle)) - z * sin(angle),
x * z * (1 - cos(angle)) + y * sin(angle),
0,
// second row
y * x * (1 - cos(angle)) + z * sin(angle),
y * y + (1 - y * y) * cos(angle),
y * z * (1 - cos(angle)) - x * sin(angle),
0,
// third row
z * x * (1 - cos(angle)) - y * sin(angle),
z * y * (1 - cos(angle)) + x * sin(angle),
z * z + (1 - z * z) * cos(angle), 0,
// fourth row
0, 0, 0, 1;
return rotation_matrix;
}
/* Gets the scaling matrix for a given scaling vector (x, y, z). */
MatrixXd get_scale_mat(float x, float y, float z)
{
MatrixXd scaling_matrix = MatrixXd::Identity(4,4);
scaling_matrix(0, 0) = x;
scaling_matrix(1, 1) = y;
scaling_matrix(2, 2) = z;
return scaling_matrix;
}
/* Gets the perspective projection matrix given the frustum parameters. */
MatrixXd get_perspective_mat(float near, float far,
float left, float right,
float top, float bottom)
{
MatrixXd perspective_matrix(4, 4);
// first row
perspective_matrix << 2 * near / (right - left),
0,
(right + left) / (right - left),
0,
// second row
0,
2 * near / (top - bottom),
(top + bottom) / (top - bottom),
0,
// third row
0,
0,
(far + near) / (near - far),
2 * far * near / (near - far),
// fourth row
0, 0, -1, 0;
return perspective_matrix;
}
| [
"pwon111@gmail.com"
] | pwon111@gmail.com |
a99d4c0310dee36e31ac67f5afa1587e4e99bea5 | d3ca74c678dfb5d3c8de90b27abb15847ba67a0d | /cppfiles/exercise/object_oriented/ex08_abstraction_encapsulation.cpp | af2d0b21c7ee7feb0dfe27756d0b19fe9684b1f1 | [] | no_license | jsupratman13/workspace | 6807dafccc8949a54205a16a75d5e49852fa118b | 9ef4dc80b430f14f3caaca57e5eee90c919fcf9b | refs/heads/master | 2021-12-27T21:21:49.956437 | 2021-12-20T09:39:31 | 2021-12-20T09:39:31 | 28,377,814 | 0 | 0 | null | 2021-01-29T06:37:39 | 2014-12-23T04:45:40 | Python | UTF-8 | C++ | false | false | 895 | cpp | //Data abstraction: provide only essential information to oustside
//provide two advantages: prevent user leverl, implment may change without changing user-level
//seperate code to interface and implementation
//Data Encapsulation is a mechanism of bundling data and the functions that use them
//data Abstraction is a mechanism of exposing only the interfaces and hiding the implmentation details from the user
#include <iostream>
using namespace std;
class Adder{
public:
//constructor
Adder(int i =0);
//interface to outside world
void addNum(int number);
int getTotal();
private:
//hidden data from outside world
int total;
};
Adder::Adder(int i){
total = i;
}
void Adder::addNum(int number){
total += number;
}
int Adder::getTotal(){
return total;
}
int main(){
Adder a;
a.addNum(30);
a.addNum(10);
a.addNum(20);
cout << "Total: "<< a.getTotal() << endl;
}
| [
"s1426071BL@s.chibakoudai.jp"
] | s1426071BL@s.chibakoudai.jp |
22ee14951aefc73556c9666bd769ca8707522812 | 10aa16a8f81bf77cf0fb7abb88d962904f4d6f98 | /arcade_src/GraphicLib.h | a0398af46f1bef8a58acdefba186f62bbde695c4 | [] | no_license | qlem/Arcade | 2001b45d230f2451d2eac7a4267fb359d786ae9f | 107206b73be9afad423b6956ab6735e687584b30 | refs/heads/master | 2021-04-25T13:05:26.947427 | 2017-11-17T16:27:35 | 2017-11-17T16:27:35 | 110,548,769 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 537 | h | //
// Created by raven57 on 07/04/17.
//
#ifndef CPP_ARCADE_GRAPHICLIB_H
#define CPP_ARCADE_GRAPHICLIB_H
#include <string>
#include "../inc/IGraphic.hh"
namespace arcade {
class GraphicLib {
private:
std::string name = "";
IGraphic *graphicLib = NULL;
public:
GraphicLib();
GraphicLib(const std::string &fileName, IGraphic *graphicLib);
~GraphicLib();
const std::string &getName() const;
IGraphic *getGraphicLib() const;
};
}
#endif //CPP_ARCADE_GRAPHICLIB_H
| [
"clement.dommerc@epitech.eu"
] | clement.dommerc@epitech.eu |
47f1358a32719d378b3c37f5009d6d009c6653ba | dd04f0ee4b8d0b9e9e8db66bb8d7c0d91d2e793b | /banking_system/accountClass.hpp | 44d6882fe763e23c056ee7710b6e9cb7e411d1a0 | [] | no_license | victorvg17/cpp-projects | aedd5844f2fad263eccfdf2ed1182a3c08ccec01 | 4b5a5fb17ce452415d2fd590dc7e4878cf62ab7c | refs/heads/master | 2020-08-04T01:49:56.053097 | 2019-10-19T19:40:28 | 2019-10-19T19:40:28 | 211,960,036 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 890 | hpp | #include<iostream>
#include<fstream>
#include<iomanip>
namespace bank{
using namespace std;
/**
Account class used in the project
**/
class account{
int account_no;
char account_name[50];
int deposit;
char account_type;
public:
void create_account(); //for getting data from customer
void show_account() const; //function to show data on screen
void modify_account(); //function to add new data
void deposit_amount(int amount); //to accept deposit and add to current deposit
void draw_amount(int amount); //to draw amount deposit and reduce from current deposit
void report() const; //to show account details in tabular form; const: read only
int return_account_no() const; //to return account number
int return_deposit_amount() const; //to return current amount in deposit
char return_account_type() const; //return type of account
};
} //namespace bank
| [
"victorvg17"
] | victorvg17 |
d295d7089cf18df163981b409c8b23f41d213ade | 6411864368e4dd44d3f968bb0aa0de15bb80efe1 | /TurtleTank_codes/PaintControll_full_functionallities/PaintControll_full_functionallities.ino | 1e1c9937c777ad9da74700940d1f1fc804db436a | [] | no_license | DjPitti/G565-TurtleTank | 0d9408975afdb55a9d7d25f15e00801952fb697f | 7abb66b92d3965cace85ab1dcc9a2304166c61dc | refs/heads/master | 2023-02-04T18:07:35.873598 | 2020-12-20T12:47:17 | 2020-12-20T12:47:17 | 323,061,078 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 8,788 | ino | //paintcontroll with ros and the functions
// version 2.1
// ros lib
#include <ros.h>
#include <std_msgs/String.h>
#include <std_msgs/Int8.h>
//servo lib
#include <Servo.h>
// pin
int valve_pin = 4;
int pump_pin = 3;
//variables
bool paint_guard_state = false;
bool valve_state = false;
bool pump_state = false;
// servo current possition and delay be tween every possition when moving
Servo pg_servo;
int pg_pos = 180;
int servo_delay = 6;
// delays in micro seconds, we also tried it with nano seconds both didnt work as wanted.
int guard2pump_delay = 650000;// 650;
int pump2valve_delay = 250000; //250; //delay from the pump opening until the valve opening
int valve2pump_delay = 500000;// 500;
int pump2guard_delay = 2000000; //2000;
// * we should to it different use tyiming instead.
//variables for the Main
int led = 13; // status led
bool led_state = true;
char input_string;
String start_str, input_str, variable_str;
//ros
ros::NodeHandle node_handle;
//publisher
std_msgs::String valve_status_msg;
std_msgs::String pump_status_msg;
std_msgs::String paint_guard_status_msg;
//subs
std_msgs::Int8 valve_msg;
std_msgs::Int8 pump_msg;
std_msgs::Int8 paint_guard_msg;
std_msgs::Int8 paint_action_msg;
std_msgs::Int8 turtleTank_msg;
// ------------------------ Functions for controlling the pump, valve and paint_guard ------------------------
void servo_func(bool pos_bool) {
int pos;
if (pos_bool == true) {
Serial.println("s-HIGH");
//add error handeling
for (pos = pg_pos; pos > 0; pos -= 1) { // goes from 180 degrees to 0 degrees
pg_servo.write(pos); // tell servo to go to position in variable 'pos'
delay(servo_delay); // waits 15ms for the servo to reach the position
Serial.print(pos);
Serial.print(" ,");
}
}
else {
Serial.println("s-low");
//add error handeling
for (pos = pg_pos; pos < 180; pos += 1) { // goes from 0 degrees to 180 degrees
// in steps of 1 degree
pg_servo.write(pos); // tell servo to go to position in variable 'pos'
delay(servo_delay); // waits 15ms for the servo to reach the position
Serial.print(pos);
Serial.print(" ,");
}
}
pg_pos = pos;
Serial.print(" : ");
Serial.println(pg_pos);
paint_guard_state == pos_bool;
}
void set_pump_state(bool state) { // start(true)/stop(false the pump
if (pump_state == state) {
Serial.print("Error: 01 [Pump state was already set to: ");
Serial.println(state);
return;
}
else {
if (state == true) {
Serial.println("true");
// digitalWrite(8, HIGH);
digitalWrite(pump_pin, HIGH);
}
else {
// digitalWrite(8, LOW);
digitalWrite(pump_pin, LOW);
Serial.println("false");
}
pump_state = state;
Serial.print("Pump is now set to: " );
Serial.println(state);
}
}
bool get_pump_state() { // read the state of the pump
Serial.print("pump is: ");
Serial.println(pump_state);
return pump_state;
}
void set_valve_state(bool state) { // open(true)/close(false) valve
if (valve_state == state) {
Serial.print("Error: 02 [Valve state was already set to: " );
Serial.println(state);
return;
}
if (state == true) {
digitalWrite(valve_pin, HIGH);
}
else {
digitalWrite(valve_pin, LOW);
}
valve_state = state;
Serial.print("Valve is now set to: ");
Serial.println(state);
}
bool get_valve_state() { // read the state of the valve
Serial.print("valve is: ");
Serial.println(valve_state);
return valve_state;
}
void set_paint_guard_state(bool state) { // move paint gueard up(false)/down(true)
if (paint_guard_state == state) {
Serial.print("Error: 03 [Paint_guard state was already set to: ");
Serial.println(state);
return;
}
servo_func(state);
paint_guard_state = state;
Serial.print("Paint_guard is now set to: ");
Serial.println(state);
}
bool get_paint_guard_state() { // read state of paint guard
Serial.print("paint_guard is: ");
Serial.println(paint_guard_state);
return paint_guard_state;
}
void start_painting() { // initial start painting frequence
Serial.println("prepare to start painting");
set_paint_guard_state(true);
delayMicroseconds(guard2pump_delay);
set_pump_state(true);
delayMicroseconds(pump2valve_delay);
set_valve_state(true);
Serial.println("painting is ongoing");
}
void stop_painting() { // inital stop painting frequence
Serial.println("prepare to stop painting");
set_valve_state(false);
delayMicroseconds(valve2pump_delay);
set_pump_state(false);
delayMicroseconds(pump2guard_delay);
set_paint_guard_state(false);
Serial.println("painting is stopped\n");
}
void paint_cycle(int distance) { // start paint frequence, wait for x ms, stop painting
float distance_sec = distance / 1000;
Serial.print("Painting for: ");
Serial.print( distance_sec );
Serial.println("seconds");
start_painting();
Serial.println("painting: ");
delay(distance * 1000);
Serial.println("DONE");
stop_painting();
}
//------------------------------------------------------------------------
//------------------------ subs function ------------------------
void valve_subscriberCallback(const std_msgs::Int8& valve_msg) {
if (valve_msg.data == 1) {
node_handle.loginfo("valve: 1");
set_valve_state(true);
}
else {
node_handle.loginfo("valve: 0");
set_valve_state(false);
}
}
void pump_subscriberCallback(const std_msgs::Int8& pump_msg) {
if (pump_msg.data == 1) {
node_handle.loginfo("pump: 1");
set_pump_state(true);
}
else {
node_handle.loginfo("pump: 0");
set_pump_state(false);
}
}
void paint_guard_subscriberCallback(const std_msgs::Int8& paint_guard_msg) {
if (paint_guard_msg.data == 1) {
node_handle.loginfo("paint_guard: 1");
set_paint_guard_state(true);
}
else {
node_handle.loginfo("paint_guard: 0");
set_paint_guard_state(false);
}
}
void paint_action_subscriberCallback(const std_msgs::Int8&paint_action_msg) {
if (paint_action_msg.data == 1) {
node_handle.loginfo("paint_action: 1");
start_painting();
}
else {
node_handle.loginfo("paint_action: 0");
stop_painting();
}
node_handle.loginfo("done");
}
//------------------------------------------------------------------------
// pubs
ros::Publisher valve_publisher("valve_status", &valve_status_msg);
ros::Publisher pump_publisher("pump_status", &pump_status_msg);
ros::Publisher paint_guard_publisher("paint_guard_status", &paint_guard_status_msg);
// SUBS
ros::Subscriber<std_msgs::Int8> valve_subscriber("valve", &valve_subscriberCallback);
ros::Subscriber<std_msgs::Int8> pump_subscriber("pump", &pump_subscriberCallback);
ros::Subscriber<std_msgs::Int8> paint_guard_subscriber("paint_guard", &paint_guard_subscriberCallback);
ros::Subscriber<std_msgs::Int8> paint_action_subscriber("paint_action", &paint_action_subscriberCallback);
void setup()
{
Serial.begin(57600);
Serial.print("Start_setup: ");
pinMode(valve_pin, OUTPUT);
pinMode(pump_pin, OUTPUT);
pg_servo.attach(2);
pg_servo.write(180);
pinMode(led, OUTPUT);
// ros
node_handle.initNode();
// pups
node_handle.advertise(valve_publisher);
node_handle.advertise(pump_publisher);
node_handle.advertise(paint_guard_publisher);
// subs
node_handle.subscribe(valve_subscriber);
node_handle.subscribe(pump_subscriber);
node_handle.subscribe(paint_guard_subscriber);
node_handle.subscribe(paint_action_subscriber);
node_handle.loginfo("main");
Serial.println("DONE");
digitalWrite(led, HIGH);
}
void loop()
{
// valve
if (valve_state == true) {
valve_status_msg.data = "valve: open";
Serial.print("valve_open, ");
}
else {
valve_status_msg.data = "valve: closed";
Serial.print("valve_closed, ");
}
// pump
if (pump_state == true) {
pump_status_msg.data = "pump: on";
Serial.print("pump on, ");
}
else {
pump_status_msg.data = "pump: off";
Serial.print("pump off, ");
}
//paint_guard
if (paint_guard_state == true) {
paint_guard_status_msg.data = "paint_guard: down";
Serial.println("pg down, ");
}
else {
paint_guard_status_msg.data = "paint_guard: up";
Serial.println("pg up ");
}
valve_publisher.publish( &valve_status_msg );
pump_publisher.publish( &pump_status_msg );
paint_guard_publisher.publish( &paint_guard_status_msg );
node_handle.spinOnce();
delay(10);
}
| [
"per.daetz@live.de"
] | per.daetz@live.de |
6b0f749fcf2ac1c35bc8e8b69ed8badb97aef33e | 5148fa0353d516be3ea0d7cc47020e807293e20d | /HRD Average sessions and Average Test time Table 2/percentage_reduction_table2_with_knowledge.cpp | 626ce6d084da9262690744ee651f94d390fb66ae | [] | no_license | daku5768/Pre-Bond-TSV-s-Defects | 84fda301f2aeb245ceb10183646e55bdf9d47cc3 | 6c958b7e65e9c0d79d4b9e3b27fa46baaa933a34 | refs/heads/master | 2022-12-19T10:37:49.301308 | 2020-09-20T02:36:39 | 2020-09-20T02:36:39 | 296,985,985 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 389 | cpp | #include<bits/stdc++.h>
using namespace std;
void fun(double a[],double b[])
{
for(int i=0;i<21;i++)
cout<<(b[i]-a[i])/b[i]*100<<endl;
}
int main()
{
double a[]={3,4.5,5.85,6.69,4,5.66,7.30,8.53,9.46,5,6.66,8.38,9.76,10.89,11.78,5,7.25,9.84,11.94,13.67,15.07};
double b[]={5,5.3,6.4,7.5,7,7.5,8.7,10.3,11.8,8,9.6,11.1,12.6,14.3,15.8,9,10.8,12.3,13.9,15.1,18};
fun(a,b);
return 0;
}
| [
"32503959+daku5768@users.noreply.github.com"
] | 32503959+daku5768@users.noreply.github.com |
2a43c5fa9173e8ce11fe7a1c078fd1613101912e | 816d47056b602635deb5190114cf4ce51a3225cb | /system/dfs/fzu2277.cpp | ca016dea54a69e85e7c7be07da68a23a93464599 | [] | no_license | yezi1000/ACM-ICPC | 284ab7ea1fd479a7ce8243bd00a3417fdcb9a93f | 905621cfa75662c4cec5410516ea228e9ca73ab4 | refs/heads/master | 2021-07-22T04:51:45.671884 | 2018-10-16T10:58:04 | 2018-10-16T10:58:04 | 132,892,581 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,707 | cpp | #include<cstdio>
#include<algorithm>
#include<queue>
#include<iostream>
#include<cmath>
#include<vector>
#include<set>
#include<stack>
#include<map>
#include<cstring>
#define eps 1e-8
#define pi acos(-1)
#define mp make_pair
#define PH push
#define pb push_back
#define PII pair<ll,ll>
#define VI vector<int>
#define fi first
#define se second
#define N(a,b) a=N(a,b)
#define Min(a,b) a=min(a,b)
#define sqr(x) ((x)*(x))
#define CL(a) memset(a,0,sizeof a)
#define fr(i,n) for(int i=1;i<=n;i++)
#define FR(i,S,n) for(int i=S;i<=n;i++)
#define dr(i,n) for(int i=n;i;i--)
#define DR(i,n,S) for(int i=n;i>=S;i--)
#define SZ(x) ((int)(x).size())
#define all(n) n.begin(),n.end()
#define rd(x) scanf("%d",&x)
#define pr(x) printf("%d",x)
#define prn(x) printf("%d\n",x)
typedef long long ll;
#define mo 1000000007
ll expow(ll a,ll b,ll p) {ll v=1; for (; b; b>>=1,a=a*a%p)if (b&1)v=v*a%p; return v;}
ll inv(ll a,ll p) {return expow(a,p-2,p);}
using namespace std;
namespace bit {
const int MX=300000+10;
int c[MX],n;
void init(int x) {
memset(c,0,sizeof(c));
n=x;
}
int lowbit(int x) {
return x&(-x);
}
void update(int x,int u) {//单点修改
while (x<=n) {
c[x]=(c[x]+u)%mo;
x+=lowbit(x);
}
}
void iupdate(int l,int r,int u){//区间修改
update(l,u);
update(r+1,-u+mo);
}
int sum(int x) {
int sum=0;
while (x>0) {
sum=(sum+c[x])%mo;
x-=lowbit(x);
}
return sum%mo;
}
int getsum(int l,int r) {
return sum(r)-sum(l-1);
}
} // binary indexed tree
const int N=300000+10;
struct node{
int l,r;
}p[N];
vector<int>e[N];
int r[N],a[N],cnt;
int dep[N];
void dfs(int t,int dep){
p[t].l=++cnt;
dep[t]=dep;
for(int j=0;j<(int)e[t].size();j++) dfs(e[t][j],dep+1);
p[t].r=cnt;
}
int kk;
void up(int v,int x){
bit::iupdate(p[v].l,p[v].r,x);
for(int j=0;j<e[v].size();j++) dfs2(e[v][j]);
}
void init(int q){
bit::init(q);
for(int j=1;j<=q;j++) e[j].clear();
cnt=0;
}
int main(){
#ifndef ONLINE_JUDGE
freopen("D:\\GitHub\\ACM-ICPC\\other\\in.txt","r",stdin);
#endif
int T;
scanf("%d",&T);
//cout<<T<<endl;
while(T--){
int n;
int tx;
scanf("%d",&n);
init(n);
for(int j=2;j<=n;j++){
scanf("%d",&tx);
e[tx].pb(j);
r[j]=tx;
}
dfs(1);
//cout<<"e"<<endl;
int q,v,x;
scanf("%d",&q);
while(q--){
int t;
scanf("%d",&t);
if(t==1){
scanf("%d%d%d",&v,&x,&kk);
up(v,x);
}
else {
scanf("%d",&v);
printf("%d\n",bit::sum(v));
}
}
//cout<<"e"<<endl;
}
return 0;
} | [
"30385445+yezi1000@users.noreply.github.com"
] | 30385445+yezi1000@users.noreply.github.com |
bb0591ff133ee772e19c2c44361877f5efbcc1d4 | 89dedd7f3c7acc81d12e2bcb2e716f9af9e5fa04 | /remoting/client/chromoting_client.h | 11d4948b713a6a33fc03f6759182cdddacd4dbab | [
"BSD-3-Clause"
] | permissive | bino7/chromium | 8d26f84a1b6e38a73d1b97fea6057c634eff68cb | 4666a6bb6fdcb1114afecf77bdaa239d9787b752 | refs/heads/master | 2022-12-22T14:31:53.913081 | 2016-09-06T10:05:11 | 2016-09-06T10:05:11 | 67,410,510 | 1 | 3 | BSD-3-Clause | 2022-12-17T03:08:52 | 2016-09-05T10:11:59 | null | UTF-8 | C++ | false | false | 5,463 | h | // Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// ChromotingClient is the controller for the Client implementation.
#ifndef REMOTING_CLIENT_CHROMOTING_CLIENT_H_
#define REMOTING_CLIENT_CHROMOTING_CLIENT_H_
#include <memory>
#include <string>
#include "base/callback.h"
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/thread_checker.h"
#include "remoting/protocol/client_authentication_config.h"
#include "remoting/protocol/client_stub.h"
#include "remoting/protocol/clipboard_stub.h"
#include "remoting/protocol/connection_to_host.h"
#include "remoting/protocol/input_stub.h"
#include "remoting/protocol/mouse_input_filter.h"
#include "remoting/protocol/session_config.h"
#include "remoting/protocol/video_stub.h"
#include "remoting/signaling/signal_strategy.h"
namespace base {
class SingleThreadTaskRunner;
} // namespace base
namespace remoting {
namespace protocol {
class CandidateSessionConfig;
class SessionManager;
class TransportContext;
class VideoRenderer;
} // namespace protocol
class AudioConsumer;
class AudioDecodeScheduler;
class ClientContext;
class ClientUserInterface;
class FrameConsumerProxy;
class ChromotingClient : public SignalStrategy::Listener,
public protocol::ConnectionToHost::HostEventCallback,
public protocol::ClientStub {
public:
// |client_context|, |user_interface| and |video_renderer| must outlive the
// client. |audio_consumer| may be null, in which case audio will not be
// requested.
ChromotingClient(ClientContext* client_context,
ClientUserInterface* user_interface,
protocol::VideoRenderer* video_renderer,
base::WeakPtr<AudioConsumer> audio_consumer);
~ChromotingClient() override;
void set_protocol_config(
std::unique_ptr<protocol::CandidateSessionConfig> config);
// Used to set fake/mock objects for tests which use the ChromotingClient.
void SetConnectionToHostForTests(
std::unique_ptr<protocol::ConnectionToHost> connection_to_host);
// Start the client. Must be called on the main thread. |signal_strategy|
// must outlive the client.
void Start(SignalStrategy* signal_strategy,
const protocol::ClientAuthenticationConfig& client_auth_config,
scoped_refptr<protocol::TransportContext> transport_context,
const std::string& host_jid,
const std::string& capabilities);
protocol::ConnectionToHost::State connection_state() const {
return connection_->state();
}
protocol::ClipboardStub* clipboard_forwarder() {
return connection_->clipboard_forwarder();
}
protocol::HostStub* host_stub() { return connection_->host_stub(); }
protocol::InputStub* input_stub() { return &mouse_input_scaler_; }
// ClientStub implementation.
void SetCapabilities(const protocol::Capabilities& capabilities) override;
void SetPairingResponse(
const protocol::PairingResponse& pairing_response) override;
void DeliverHostMessage(const protocol::ExtensionMessage& message) override;
void SetVideoLayout(const protocol::VideoLayout& layout) override;
// ClipboardStub implementation for receiving clipboard data from host.
void InjectClipboardEvent(const protocol::ClipboardEvent& event) override;
// CursorShapeStub implementation for receiving cursor shape updates.
void SetCursorShape(const protocol::CursorShapeInfo& cursor_shape) override;
// ConnectionToHost::HostEventCallback implementation.
void OnConnectionState(protocol::ConnectionToHost::State state,
protocol::ErrorCode error) override;
void OnConnectionReady(bool ready) override;
void OnRouteChanged(const std::string& channel_name,
const protocol::TransportRoute& route) override;
private:
// SignalStrategy::StatusObserver interface.
void OnSignalStrategyStateChange(SignalStrategy::State state) override;
bool OnSignalStrategyIncomingStanza(const buzz::XmlElement* stanza) override;
// Starts connection once |signal_strategy_| is connected.
void StartConnection();
// Called when the connection is authenticated.
void OnAuthenticated();
// Called when all channels are connected.
void OnChannelsConnected();
base::ThreadChecker thread_checker_;
std::unique_ptr<protocol::CandidateSessionConfig> protocol_config_;
// The following are not owned by this class.
ClientUserInterface* user_interface_ = nullptr;
protocol::VideoRenderer* video_renderer_ = nullptr;
SignalStrategy* signal_strategy_ = nullptr;
std::string host_jid_;
protocol::ClientAuthenticationConfig client_auth_config_;
scoped_refptr<protocol::TransportContext> transport_context_;
std::unique_ptr<protocol::SessionManager> session_manager_;
std::unique_ptr<protocol::ConnectionToHost> connection_;
protocol::MouseInputFilter mouse_input_scaler_;
std::unique_ptr<AudioDecodeScheduler> audio_decode_scheduler_;
std::string local_capabilities_;
// The set of all capabilities supported by the host.
std::string host_capabilities_;
// True if |protocol::Capabilities| message has been received.
bool host_capabilities_received_ = false;
DISALLOW_COPY_AND_ASSIGN(ChromotingClient);
};
} // namespace remoting
#endif // REMOTING_CLIENT_CHROMOTING_CLIENT_H_
| [
"bino.zh@gmail.com"
] | bino.zh@gmail.com |
3fb2f7d87666576333b494efe8584d0e580f4d2e | 297497957c531d81ba286bc91253fbbb78b4d8be | /third_party/libwebrtc/rtc_tools/frame_analyzer/reference_less_video_analysis_unittest.cc | 4722d73561048df9021058d05d7d02a4f337c459 | [
"LicenseRef-scancode-unknown-license-reference",
"BSD-3-Clause"
] | permissive | marco-c/gecko-dev-comments-removed | 7a9dd34045b07e6b22f0c636c0a836b9e639f9d3 | 61942784fb157763e65608e5a29b3729b0aa66fa | refs/heads/master | 2023-08-09T18:55:25.895853 | 2023-08-01T00:40:39 | 2023-08-01T00:40:39 | 211,297,481 | 0 | 0 | NOASSERTION | 2019-09-29T01:27:49 | 2019-09-27T10:44:24 | C++ | UTF-8 | C++ | false | false | 1,352 | cc |
#include <vector>
#include "api/scoped_refptr.h"
#include "rtc_tools/frame_analyzer/reference_less_video_analysis_lib.h"
#include "rtc_tools/video_file_reader.h"
#include "test/gtest.h"
#include "test/testsupport/file_utils.h"
class ReferenceLessVideoAnalysisTest : public ::testing::Test {
public:
void SetUp() override {
video = webrtc::test::OpenY4mFile(
webrtc::test::ResourcePath("reference_less_video_test_file", "y4m"));
ASSERT_TRUE(video);
}
rtc::scoped_refptr<webrtc::test::Video> video;
std::vector<double> psnr_per_frame;
std::vector<double> ssim_per_frame;
};
TEST_F(ReferenceLessVideoAnalysisTest, MatchComputedMetrics) {
compute_metrics(video, &psnr_per_frame, &ssim_per_frame);
EXPECT_EQ(74, (int)psnr_per_frame.size());
ASSERT_NEAR(27.2f, psnr_per_frame[1], 0.1f);
ASSERT_NEAR(24.9f, psnr_per_frame[5], 0.1f);
ASSERT_NEAR(0.9f, ssim_per_frame[1], 0.1f);
ASSERT_NEAR(0.9f, ssim_per_frame[5], 0.1f);
}
TEST_F(ReferenceLessVideoAnalysisTest, MatchIdenticalFrameClusters) {
compute_metrics(video, &psnr_per_frame, &ssim_per_frame);
std::vector<int> identical_frame_clusters =
find_frame_clusters(psnr_per_frame, ssim_per_frame);
EXPECT_EQ(5, (int)identical_frame_clusters.size());
EXPECT_EQ(1, identical_frame_clusters[0]);
EXPECT_EQ(1, identical_frame_clusters[4]);
}
| [
"mcastelluccio@mozilla.com"
] | mcastelluccio@mozilla.com |
fc1c317e4bb93733b16af5571d9163eacc6e4b20 | 88a2494bbee50a962c000900f94440324f6a2db2 | /Data Structures/Arboles Avl/Practica5Avl/Practica5Avl/Practica5Avl.cpp | 56b5f828ba8c96dfade0e1c87b114c0706004eea | [] | no_license | manugarcia101/Cplusplus | c8bcad28612f0cc4b5e1a9f4103ea00d3e4d7ba0 | 9e5308a5e00dc7e3460c6896fa21bfd7a9f0c9c9 | refs/heads/master | 2020-03-19T04:28:28.212755 | 2018-06-07T17:49:09 | 2018-06-07T17:49:09 | 135,832,739 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 2,615 | cpp | // Practica5Avl.cpp: define el punto de entrada de la aplicación de consola.
//
#include "stdafx.h"
#include "TextoPredictivo.h"
#include <ctime>
#include <chrono>
#include <iostream>
#include <chrono>
#include <string>
#include <stdexcept>
int main()
{
std::cout << std::endl;
std::cout << "INICIO DEL PROGRAMA " << std::endl;
std::cout << std::endl;
std::cout << "Cargando las palabras en el diccionario, espere por favor " << std::endl;
std::chrono::high_resolution_clock::time_point t1 = std::chrono::high_resolution_clock::now();
Diccionario miDiccionario("listado.txt");
std::chrono::high_resolution_clock::time_point t2 = std::chrono::high_resolution_clock::now();
std::chrono::duration<double> total = t2 - t1;
std::cout << "Duracion de carga de las palabras: " << total.count() << " segundos" << std::endl;
std::cout << std::endl;
TextoPredictivo t(&miDiccionario);
bool continuar = true;
bool lista = false;
char num;
std::string mistring= "";
std::string mistring2 = "";
std::string auxs = "";
do {
try {
std::cout << "¿Que quieres hacer?" << std::endl << "*Entrenar con frase(1)" << std::endl << "*Entrenar con corpus(2)" << std::endl;
std::cin >> num;
std::cout << std::endl;
if (num == '1') {
std::cout << "Introduzca la frase: ";
std::getline(std::cin >> std::ws, mistring);
t.entrena(mistring);
}
if (num == '2') {
std::chrono::high_resolution_clock::time_point t3 = std::chrono::high_resolution_clock::now();
miDiccionario.Corpus("corpus.txt");
std::chrono::high_resolution_clock::time_point t4 = std::chrono::high_resolution_clock::now();
std::chrono::duration<double> total2 = t4 - t3;
std::cout << "Duracion de carga de Corpus " << total2.count() << " segundos" << std::endl;
}
std::cout << std::endl;
std::cout << "Introduzca una palabra para obtener sus sucesores:" << std::endl;
std::cin >> mistring2;
std::cout << std::endl;
std::list<Sucesor> MiSuc;
MiSuc = t.sugerencia(mistring2);
std::list<Sucesor>::iterator i = MiSuc.begin();
int cont = 1;
while (i != MiSuc.end()) {
std::cout <<"Sucesor "<< cont <<" de " << mistring2 << ": " << i->get_Termino() << std::endl;
std::advance(i, 1);
++cont;
}
std::cout << std::endl;
std::cout << "¿Continuar?(Si/No): " << std::endl;
std::cin >> auxs;
if (auxs == "No") continuar = false;
}
catch (std::logic_error &e) {
std::cout << e.what();
}
} while (continuar == true);
std::cout << std::endl;
std::cout << "FIN DEL PROGRAMA " << std::endl;
std::cout << std::endl;
return 0;
} | [
"manugarcial96@gmail.com"
] | manugarcial96@gmail.com |
aa06368413762e8558a1291364d0420ebda07c38 | 11f92a2dbc8bbdc184602f4ffbe25e407b82cf19 | /ConsoleApplication1/treeFromPreAndInTraversal.h | 4f5d33d05250aae119212da2131061108b72b7a4 | [] | no_license | ethan-was-taken/LeetCodeProblems | dd32a39725673584f1c482bf673f4cc520c03e90 | ab89a606cb4c8f8b34c173e9464527fd7126cc4e | refs/heads/master | 2020-07-15T11:32:21.215033 | 2019-08-31T14:08:24 | 2019-08-31T14:08:24 | 205,552,671 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,154 | h | #pragma once
#include <iostream>
#include <iomanip>
#include <algorithm>
#include <vector>
#include <unordered_set>
using namespace std;
struct TreeNode {
int val;
TreeNode *left;
TreeNode *right;
TreeNode(int x) : val(x), left(NULL), right(NULL) {}
};
class treeFromPreAndInTraversal {
public:
TreeNode* buildTree(vector<int>& preorder, vector<int>& inorder) {
/*
preorderTraversal(TreeNode* curr, TreeNode* construct, vector<int>& preorder, vector<int>& inorder, int &i, int &j):
1. start construction by doing a depth first starting at the root and going left (traversal by preorder?)
NOTE: add visited nodes to a hashmap
2. on recursion: if pre[i] == in[j]:
increase j until you reach a node you havent visited
and increase i by 1
return;
(this is how you know you've reached a leaf!)
3. ???
4. PROFIT
*/
in = inorder;
pre = preorder;
if (preorder.size() == 1) {
return new TreeNode(pre[0]);
}
if (preorder.size() == 2) {
return handleEdgeCase();
}
TreeNode* tree = new TreeNode(pre[0]);
tempTree = tree;
int preIndex = 1;
int inIndex = 0;
visited.insert(pre[0]);
dfs(tree, preIndex, inIndex);
cout << endl << "------------------------------" << endl;
postorder(tree);
return tree;
};
void inOrderPrint(TreeNode* node, vector<int> &toReturn) {
if (node == NULL)
return;
/* first recur on left child */
inOrderPrint(node->left, toReturn);
/* then print the data of node */
cout << node->val << "\t";
toReturn.push_back(node->val);
/* now recur on right child */
inOrderPrint(node->right, toReturn);
};
void preOrderPrint(TreeNode* node, vector<int> &toReturn) {
if (node == NULL)
return;
/* then print the data of node */
cout << node->val << "\t";
toReturn.push_back(node->val);
/* first recur on left child */
preOrderPrint(node->left, toReturn);
/* now recur on right child */
preOrderPrint(node->right, toReturn);
};
void postorder(TreeNode* p, int indent = 0) {
if (p != NULL) {
if (p->right) {
postorder(p->right, indent + 4);
}
if (indent) {
cout << setw(indent) << ' ';
}
if (p->right)
cout << " /\n" << setw(indent) << ' ';
cout << p->val << "\n ";
if (p->left) {
cout << setw(indent) << ' ' << " \\\n";
postorder(p->left, indent + 4);
}
}
cout << endl;
};
private:
void dfs(TreeNode* curr, int &preIndex, int &inIndex) {
if (visited.find(in[inIndex]) != visited.end()) {
cout << "we're at a leaf" << endl;
postorder(tempTree);
cout << "------------------------------" << endl;
while (inIndex < in.size() - 1 && visited.find(in[++inIndex]) != visited.end());
return;
}
if (preIndex >= pre.size() - 1 || inIndex >= in.size() - 1) {
cout << "we're at end of line" << endl;
if (curr == NULL)
cout << "NULLLLL" << endl;
else
cout << curr->val << endl;
postorder(tempTree);
cout << "------------------------------" << endl;
return;
}
cout << "before Left" << endl;
postorder(tempTree);
stopper();
cout << "------------------------------" << endl;
// Go left
if (preIndex < pre.size()) {
curr->left = new TreeNode(pre[preIndex]);
visited.insert(pre[preIndex]);
preIndex++;
dfs(curr->left, preIndex, inIndex);
}
cout << "before right" << endl;
postorder(tempTree);
stopper();
cout << "------------------------------" << endl;
// Go Right
if (preIndex < pre.size()) {
curr->right = new TreeNode(pre[preIndex]);
visited.insert(pre[preIndex]);
preIndex++;
dfs(curr->right, preIndex, inIndex);
}
cout << "after right" << endl;
postorder(tempTree);
stopper();
cout << "------------------------------" << endl;
};
TreeNode* handleEdgeCase() {
TreeNode* tree = new TreeNode(pre[0]);
if(pre[1] == in[1])
tree->right = new TreeNode(pre[1]);
else
tree->left = new TreeNode(pre[1]);
postorder(tree);
return tree;
};
void stopper() {
int stop;
cout << "\t\t\t\t\t";
cin >> stop;
};
// -----Global Vars-----
vector<int> in;
vector<int> pre;
TreeNode* tempTree;
unordered_set<int> visited;
}; | [
"ethcf@yahoo.com"
] | ethcf@yahoo.com |
4f1c5b1dcd11daeb2440be4bfa94bc87f59fb0b9 | 76546b84214220c449f2f27ac9a1d79f9bbd1195 | /jrtplib/test1/simpletest.cpp | 16e3644a202b948f15cdc5a211724227bbb80942 | [] | no_license | bomoer/bkvoice | b548ade9a0bc9410c56daf65316086bbebf65432 | f9890c6406ca9a3d73a8529a27b3800d0ce6f558 | refs/heads/master | 2020-07-21T21:50:22.188734 | 2012-10-25T16:04:21 | 2012-10-25T16:04:21 | 33,157,995 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,229 | cpp | #include "rtpsession.h"
#include "rtpsessionparams.h"
#include "rtpipv4address.h"
#include "rtppacket.h"
#include "rtpudpv4transmitter.h"
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <stdio.h>
#include <sys/soundcard.h>
#include <sys/ioctl.h>
#include <fcntl.h>
#include <iostream>
#define PACKSIZE 130
int main(void)
{
int status,i;
RTPSession s;
RTPSessionParams sessparams;
RTPUDPv4TransmissionParams transparams;
char blaai[100];
transparams.SetPortbase(10000);
sessparams.SetOwnTimestampUnit(1.0/8000.0);
sessparams.SetUsePollThread(true);
sessparams.SetMaximumPacketSize(10000);
status = s.Create(sessparams,&transparams);
s.SetLocalName((const uint8_t *)"Jori Liesenborgs",16);
s.SetLocalEMail((const uint8_t *)"jori@lumumba.luc.ac.be",20);
s.SetLocalNote((const uint8_t *)"Blaai",5);
s.SetNameInterval(3);
s.SetEMailInterval(5);
s.SetNoteInterval(2);
status = s.AddDestination(RTPIPv4Address(ntohl(inet_addr("192.168.2.115")),5000));
//status = s.AddDestination(RTPIPv4Address(ntohl(inet_addr("127.0.0.1")),7000));
int snd = open("/dev/dsp",O_RDWR);
int val;
val = 0;
status = ioctl(snd,SNDCTL_DSP_STEREO,&val);
val = 8;
status = ioctl(snd,SNDCTL_DSP_SAMPLESIZE,&val);
val = 8000;
status = ioctl(snd,SNDCTL_DSP_SPEED,&val);
val = 7 | (128<<16);
ioctl(snd,SNDCTL_DSP_SETFRAGMENT,&val);
i = 0;
while (i++ < 40000)
{
if (i == 1000)
{
//std::cout <<"Disabling note" << std::endl;
s.SetNoteInterval(0);
}
uint8_t data[PACKSIZE];
RTPTime t1 = RTPTime::CurrentTime();
status = read(snd,data,PACKSIZE);
RTPTime t2 = RTPTime::CurrentTime();
t2 -= t1;
printf("%d.%06d\n",t2.GetSeconds(),t2.GetMicroSeconds());
status = s.SendPacket(data,PACKSIZE,1,false,PACKSIZE);
}
close(snd);
printf("Destroying...\n");
s.BYEDestroy(RTPTime(10,0),(const uint8_t *)"Leaving session",16);
return 0;
}
| [
"qq271885846@ed4c09e6-f5e8-dd9c-d1e1-30c58becc500"
] | qq271885846@ed4c09e6-f5e8-dd9c-d1e1-30c58becc500 |
9e5952f3839e4acbe513b24bda7923e13dd72b49 | ce161c98d5b1a69fd12b7af691709a76da55b44d | /codeforces/ABBYY_Cup_2_0_-_Easy/B1_Rectangular_Game.cpp | 24eb74409eb1d22abfa4d90a6ced375fd557ae62 | [] | no_license | cup2of2tea/CompetitiveProgramming | cb45d40ff0c27e2b9891eb135e4e5ef795014989 | eaa9bfac351c0eb909c7686534fe647c31eaac65 | refs/heads/master | 2020-09-02T07:21:18.722266 | 2019-11-02T14:30:57 | 2019-11-02T14:30:57 | 219,165,630 | 0 | 0 | null | null | null | null | ISO-8859-1 | C++ | false | false | 2,433 | cpp | #include <iostream>
#include <vector>
#include <algorithm>
#include <fstream>
#include <sstream>
#include <cmath>
#include <algorithm>
#include <map>
#include <cstdio>
#include <set>
#include <ctime>
#include <queue>
#include <climits>
#include <iterator>
#define MOD 1000000007
#define LOCAL
#ifdef ONLINE_JUDGE
#undef LOCAL
#endif
#ifdef LOCAL
#define cin in
#endif
using namespace std;
template < typename T,typename T2 >
T2 fac(T n)
{
return n<2?1:fac<T,T2>(n-1)*n;
}
template < typename T,typename T2,typename T3>
T2 fac(T n, T3 mod)
{
return n<2?1:(fac<T,T2,T3>(n-1,mod)*n)%mod;
}
template <typename T>
T nb_combinaisons(T k,T n)
{
if(n<k)
return nb_combinaisons<T>(n,k);
return fac<T,long long int>(n)/(fac<T,long long int>(n-k)*fac<T,long long int>(k));
}
template <typename T,typename T2>
T nb_permutations(vector<T2> v)
{
T total=fac<T,T>(v.size());
map<T2,T> m;
bool distinct=true;
for(long long unsigned c=0; c<v.size(); c++)
{
m[v[c]]++;
if(m[v[c]]-1)
distinct=false;
}
for(typename map<T2,T>::iterator it=m.begin(); it!=m.end(); it++)
total/=fac<T,T>(it->second);
return total;
}
template <typename T,typename T2,typename T3>
T nb_permutations(vector<T2> v,T3 mod)
{
T total=fac<T,T,T3>(v.size(),mod);
map<T2,T> m;
bool distinct=true;
for(long long unsigned c=0; c<v.size(); c++)
{
m[v[c]]++;
if(m[v[c]]-1)
distinct=false;
}
for(typename map<T2,T>::iterator it=m.begin(); it!=m.end(); it++)
total/=fac<T,T>(it->second);
return total%mod;
}
string itoa_2(long long int n)
{
string s;
stringstream ss;
ss<<n;
ss>>s;
while(s.size()!=9)
s='0'+s;
return s;
}
int pgcd (int a,int b)
{
if(a==0)
return b;
if(b==0)
return a;
return pgcd(b,a%b);
}
string conversion(int n,int base)
{
string res="";
while(n!=0)
{
res=((char)('0'+n%base))+res;
n/=base;
}
return res;
}
map<int,int> m;
int bourrin(int n)
{
if(n==1)
return 1;
if(m[n]>0)
return m[n];
int res=0;
for(int c=1;c<n;c++)
{
if(n%c==0)
res=max(res,bourrin(c)+n);
}
m[n]=res;
return res;
}
int main()
{
#ifdef LOCAL
ifstream in("input.txt");
#endif
int n;
cin>>n;
cout<<bourrin(n);
} | [
"comtealexis@gmail.com"
] | comtealexis@gmail.com |
f35a9b74592c2d58f59f29dda0a0673ae96ca088 | 4d2c81684ead286b5e4db9af29814f20accef5df | /coral/PyCoral/src/IConnectionServiceConfiguration.h | a8da0b79484d5c585f091f626bbb60806e303a53 | [] | no_license | Teemperor/cms-externals | e0e1c33b9cc745b630e11a5e67ec68b257f5261a | 119a977641d34c29a01826c68e8384f97789efaa | refs/heads/master | 2021-08-30T20:14:39.551206 | 2017-12-19T08:52:17 | 2017-12-19T08:52:17 | 114,741,614 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 610 | h | #ifndef PYCORAL_ICONNECTIONSERVICECONFIGURATION_H
#define PYCORAL_ICONNECTIONSERVICECONFIGURATION_H
#ifdef _DEBUG
#undef _DEBUG
#include "Python.h"
#define _DEBUG
#else
#include "Python.h"
#endif
namespace coral {
class IConnectionServiceConfiguration;
namespace PyCoral {
typedef struct {
PyObject_HEAD
coral::IConnectionServiceConfiguration* object; // The underlying C++ type
PyObject* parent; // A reference to the parent object
} IConnectionServiceConfiguration;
/// Returns the Python type
PyTypeObject* IConnectionServiceConfiguration_Type();
}
}
#endif
| [
"teemperor@gmail.com"
] | teemperor@gmail.com |
9aa80482cf884dbc1d1f561f1f86b229868ef2b3 | 8583b5bfc594b994f51d24d012e92ae66bf2e5ea | /src/BabylonCpp/include/babylon/misc/interfaces/iweb_request.h | bd6579dc0c2dbe2969068fed891c1106b9c74cd9 | [
"LicenseRef-scancode-free-unknown",
"Apache-2.0"
] | permissive | samdauwe/BabylonCpp | 84b8e51b59f04a847681a97fa6fe0a5c554e9e1f | 3dad13a666299cbcf2e2db5b24575c19743e1000 | refs/heads/master | 2022-01-09T02:49:55.057544 | 2022-01-02T19:27:12 | 2022-01-02T19:27:12 | 77,682,359 | 309 | 41 | Apache-2.0 | 2020-11-06T12:16:17 | 2016-12-30T11:29:05 | C++ | UTF-8 | C++ | false | false | 577 | h | #ifndef BABYLON_MISC_INTERFACES_IWEB_REQUEST_H
#define BABYLON_MISC_INTERFACES_IWEB_REQUEST_H
#include <string>
namespace BABYLON {
/**
* @brief Interface used to define the mechanism to get data from the network.
*/
struct IWebRequest {
/**
* Returns client's response url
*/
std::string responseURL;
/**
* Returns client's status
*/
std::string status;
/**
* Returns client's status as a text
*/
std::string statusText;
}; // end of struct IWebRequest
} // end of namespace BABYLON
#endif // end of BABYLON_MISC_INTERFACES_IWEB_REQUEST_H
| [
"sam.dauwe@gmail.com"
] | sam.dauwe@gmail.com |
ada79ab51b23f8db4ef5d46826ae9728b50bf9ed | 06ba1133cc3e93ef31f1456761678b48ed5dc09d | /Assignments/01_variable_operator_expression/Set_1/07.cpp | 2bd394855ad18cedaf6135476d070449473d8d13 | [] | no_license | uhdang/cppforschool | 9c1991712534c7b61ed1173b312b774785a9ef3b | 75ff692f5fef3e3737b22b24ce2cf9416db24210 | refs/heads/master | 2020-03-20T10:48:28.201496 | 2018-07-10T21:12:09 | 2018-07-10T21:12:09 | 137,385,071 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 270 | cpp | #include <iostream>
using namespace std;
int main() {
int a, b, c;
cout << "BEFORE\n";
cout << "a: ";
cin >> a;
cout << "b: ";
cin >> b;
c = a;
a = b;
b = c;
cout << "AFTER\n";
cout << "a: " << a << " b: " << b << "\n";
}
| [
"uhdang@gmail.com"
] | uhdang@gmail.com |
088688faaa6612e2810a6997f7d05c49c23d824e | 458b1808572fa333f3e193e10232b3e5b650b30e | /dbms/programs/performance-test/PerformanceTestInfo.h | b5e2f0c0ac1b847b4cf3b3811ad0d63afd5f6f50 | [
"Apache-2.0"
] | permissive | liang0/ClickHouse | b5c3e9e923ae9ae8640fdde26ea1724462962c30 | 6db73152d2e1b7b35a03b7e146549dd84fe2992d | refs/heads/master | 2020-04-27T23:50:17.071538 | 2019-03-10T03:16:51 | 2019-03-10T03:16:51 | 174,792,462 | 1 | 0 | Apache-2.0 | 2019-03-10T07:41:02 | 2019-03-10T07:41:02 | null | UTF-8 | C++ | false | false | 1,492 | h | #pragma once
#include <string>
#include <vector>
#include <map>
#include <Interpreters/Settings.h>
#include <Poco/Util/XMLConfiguration.h>
#include <Poco/AutoPtr.h>
#include "StopConditionsSet.h"
#include "TestStopConditions.h"
#include "TestStats.h"
namespace DB
{
enum class ExecutionType
{
Loop,
Once
};
using XMLConfiguration = Poco::Util::XMLConfiguration;
using XMLConfigurationPtr = Poco::AutoPtr<XMLConfiguration>;
using StringToVector = std::map<std::string, Strings>;
/// Class containing all info to run performance test
class PerformanceTestInfo
{
public:
PerformanceTestInfo(XMLConfigurationPtr config, const std::string & profiles_file_, const Settings & global_settings_);
std::string test_name;
std::string path;
std::string main_metric;
Strings queries;
std::string profiles_file;
Settings settings;
ExecutionType exec_type;
StringToVector substitutions;
size_t times_to_run;
std::vector<TestStopConditions> stop_conditions_by_run;
Strings create_queries;
Strings fill_queries;
Strings drop_queries;
private:
void applySettings(XMLConfigurationPtr config);
void extractQueries(XMLConfigurationPtr config);
void processSubstitutions(XMLConfigurationPtr config);
void getExecutionType(XMLConfigurationPtr config);
void getStopConditions(XMLConfigurationPtr config);
void getMetrics(XMLConfigurationPtr config);
void extractAuxiliaryQueries(XMLConfigurationPtr config);
};
}
| [
"alesapin@gmail.com"
] | alesapin@gmail.com |
dc57bb00818672a42b1f16ef0a18ff53e9a25a4d | c628b866346ec5c4399945f455c27160b076d927 | /Hmwrk/Assignment_4/NumDays.h | bcf05b48d9c4de4ba50a7ae6b1887acdf389fb64 | [] | no_license | NKanabolo/KanaboloNornubari_CSC17a_43950 | 6db39a08552592c84382c16191b0d7fa5b000074 | b451fed70b4b7896e6f7ee0a10fa7eeeaf79e87a | refs/heads/master | 2021-01-19T17:22:34.160749 | 2015-06-13T01:48:35 | 2015-06-13T01:48:35 | 32,039,909 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 864 | h | /*
* File: NumDays.h
* Author: Nornubari Kanabolo
*
*/
#ifndef NUMDAYS_H
#define NUMDAYS_H
class NumDays {
private:
float days; //Days of work in a 8 hour shift
float hours; //Hours worked
public:
NumDays(float); //Constructor
float getDay() const {return days;} //Accessor for days
float getHour() const {return hours;} //Accessor for hours
NumDays operator+(const NumDays&); // + operator
NumDays operator-(const NumDays&); // - operator
NumDays operator++(int); //postfix ++ operator
NumDays operator++(); //prefix ++ operator
NumDays operator--(int); //postfix -- operator
NumDays operator--(); //prefix -- operator
};
#endif /* NUMDAYS_H */
| [
"nornkable@yahoo.com"
] | nornkable@yahoo.com |
88b82a360a3a97f1bc0e6ebf4582196073711ab7 | d7ba25c15b630b44f2904638681fd750d6006533 | /caffe2/contrib/fbcollective/vendor/fbcollective/allreduce_ring.h | 388d4cc4de32106fed3f6a60c6e08806b868f2e2 | [
"MIT",
"BSD-3-Clause",
"LicenseRef-scancode-generic-cla",
"BSD-2-Clause"
] | permissive | Mathpix/caffe2 | 6764bf51fdc1cfae37224329f50ff8aa6c3b246f | 6687f8447545250cdeb63a4a9baaa6e25c32ad0d | refs/heads/master | 2020-05-25T01:18:43.687134 | 2017-03-14T00:25:40 | 2017-03-14T00:31:43 | 84,896,813 | 1 | 0 | null | 2017-03-14T02:34:03 | 2017-03-14T02:34:03 | null | UTF-8 | C++ | false | false | 3,158 | h | #pragma once
#include <stddef.h>
#include <string.h>
#include "fbcollective/allreduce.h"
#include "fbcollective/context.h"
namespace fbcollective {
template <typename T>
class AllreduceRing : public Allreduce<T> {
public:
AllreduceRing(
const std::shared_ptr<Context>& context,
std::vector<T*> ptrs,
int dataSize,
typename Allreduce<T>::ReduceFunction fn = nullptr)
: Allreduce<T>(context, fn),
ptrs_(ptrs),
dataSize_(dataSize),
dataSizeBytes_(dataSize * sizeof(T)),
leftPair_(this->getLeftPair()),
rightPair_(this->getRightPair()) {
inbox_ = static_cast<T*>(malloc(dataSizeBytes_));
outbox_ = static_cast<T*>(malloc(dataSizeBytes_));
// Buffer to send to (rank+1).
sendDataBuf_ = rightPair_->createSendBuffer(0, outbox_, dataSizeBytes_);
// Buffer that (rank-1) writes to.
recvDataBuf_ = leftPair_->createRecvBuffer(0, inbox_, dataSizeBytes_);
// Dummy buffers for localized barrier.
// Before sending to the right, we only need to know that the node
// on the right is done using the inbox that's about to be written
// into. No need for a global barrier.
sendNotificationBuf_ =
leftPair_->createSendBuffer(1, &dummy_, sizeof(dummy_));
recvNotificationBuf_ =
rightPair_->createRecvBuffer(1, &dummy_, sizeof(dummy_));
}
virtual ~AllreduceRing() {
if (inbox_ != nullptr) {
free(inbox_);
}
if (outbox_ != nullptr) {
free(outbox_);
}
}
void Run() {
// Reduce specified pointers into ptrs_[0]
for (int i = 1; i < ptrs_.size(); i++) {
this->fn_(ptrs_[0], ptrs_[i], dataSize_);
}
// Intialize outbox with locally reduced values
memcpy(outbox_, ptrs_[0], dataSizeBytes_);
int numRounds = this->contextSize_ - 1;
for (int round = 0; round < numRounds; round++) {
// Initiate write to inbox of node on the right
sendDataBuf_->send();
// Wait for inbox write from node on the left
recvDataBuf_->waitRecv();
// Reduce
this->fn_(ptrs_[0], inbox_, dataSize_);
// Wait for outbox write to complete
sendDataBuf_->waitSend();
// Prepare for next round if necessary
if (round < (numRounds - 1)) {
memcpy(outbox_, inbox_, dataSizeBytes_);
}
// Send notification to node on the left that
// this node is ready for an inbox write.
sendNotificationBuf_->send();
// Wait for notification from node on the right
recvNotificationBuf_->waitRecv();
}
// Broadcast ptrs_[0]
for (int i = 1; i < ptrs_.size(); i++) {
memcpy(ptrs_[i], ptrs_[0], dataSizeBytes_);
}
}
protected:
std::vector<T*> ptrs_;
int dataSize_;
int dataSizeBytes_;
std::unique_ptr<transport::Pair>& leftPair_;
std::unique_ptr<transport::Pair>& rightPair_;
T* inbox_;
T* outbox_;
std::unique_ptr<transport::Buffer> sendDataBuf_;
std::unique_ptr<transport::Buffer> recvDataBuf_;
int dummy_;
std::unique_ptr<transport::Buffer> sendNotificationBuf_;
std::unique_ptr<transport::Buffer> recvNotificationBuf_;
};
} // namespace fbcollective
| [
"facebook-github-bot@users.noreply.github.com"
] | facebook-github-bot@users.noreply.github.com |
003907992f5fa3f454e66bbaceebb0fcd0b11db9 | a1b98c95fb5361aa9a96ccefbbef3654509c59fd | /Chapter_05/exercise_16c.cpp | 7d5eee8ec739dda30290f061617a0261950818c0 | [] | no_license | ZoroOP/CppPrimer | 121bcafd6852c583fd773c6c78dccfd5f6952f09 | a28f0b3f2ffb57dc9c38b9a5c173e375f7944db6 | refs/heads/master | 2020-07-17T07:14:57.027588 | 2017-10-13T11:27:25 | 2017-10-13T11:27:25 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 943 | cpp | // The `while` loop is particularly good at executing while some condition
// holds; for example, when we need to read values until end-of-file. The
// `for` loop is generally thought of as a step loop: An index steps through
// a range of values in a collection. Write an idiomatic use of each loop
// and then rewrite each using the other loop construct. If you could use
// only one loop, which would you choose? Why?
// `while` use case rewritten using `for` loop.
#include <iostream>
#include <vector>
using std::cin;
using std::cout;
using std::endl;
using std::vector;
int main()
{
cout << "Enter some numbers: ";
vector<int> buffer;
int userInput;
for (/* not required */; cin >> userInput; buffer.push_back(userInput))
{
// not required
}
// Print buffer
cout << "You entered: ";
for (auto number : buffer)
{
cout << number << " ";
}
cout << endl;
return 0;
}
| [
"adobrich@internode.on.net"
] | adobrich@internode.on.net |
acb2c459c681ef0dd88c6b6f1ad3e2c8fb56d2c8 | d13b7683011850824f955745bbe104e1fd1c3c4b | /small-and-simple-programs-in-qt/peoples-survival-qt/peoples-survival/people.h | e1b68debfec787048fe4a858e506fbca298d1aaf | [
"MIT"
] | permissive | gusenov/examples-qt | 44a51f7a843ffcecc996392a812e2c026e9c706c | 083a51feedf6cefe82b6de79d701da23d1da2a2f | refs/heads/master | 2022-04-30T05:12:04.066992 | 2022-04-13T03:53:17 | 2022-04-13T03:53:17 | 129,376,220 | 6 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 804 | h | #ifndef PEOPLE_H
#define PEOPLE_H
#include "parameter.h"
// Класс представляющий собой численность населения:
class People : public Parameter // унаследован от Parameter.
{
// Публичные члены класса:
public:
People(int numberOfPeople);
// Виртуальная функция, которая возвращает баллы:
virtual float getScore();
// Виртуальная функция, которая определяет умрёт ли народ или нужно считать баллы:
virtual bool willDie();
// Приватные члены класса:
private:
// Количество людей:
int _numberOfPeople;
};
#endif // PEOPLE_H
| [
"gusenov@live.ru"
] | gusenov@live.ru |
c8c72318448de8a5ee6c528655e6e6e695ce9993 | c905612f0c6d618d7396ebfafda8fa878632d32a | /src/window.cc | 0d68af7ec2a2717870a18cf5a1aabb0ed5870ef2 | [
"MIT"
] | permissive | jube/std_hmi | 2f3878d17e7ef9c91e5c49780b02a0f0cf3ffbd9 | 08b9cb61edeb048a6a2a0b24f5c7b12c9e377852 | refs/heads/master | 2020-03-11T20:36:09.224985 | 2018-04-26T12:08:02 | 2018-04-26T12:08:02 | 130,240,947 | 5 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 10,537 | cc | #include <bits/window.h>
#include <cassert>
#include <atomic>
#include <iostream>
#include <SDL.h>
namespace hmi {
namespace {
Uint32 compute_sdl_flags(window_flags hints) {
Uint32 flags = SDL_WINDOW_OPENGL;
if ((hints & window_flags::resizable) != window_flags::none) {
flags |= SDL_WINDOW_RESIZABLE;
}
if ((hints & window_flags::visible) != window_flags::none) {
flags |= SDL_WINDOW_SHOWN;
} else {
flags |= SDL_WINDOW_HIDDEN;
}
if ((hints & window_flags::decorated) == window_flags::none) {
flags |= SDL_WINDOW_BORDERLESS;
}
return flags;
}
window_flags compute_window_flags(Uint32 flags) {
window_flags res = window_flags::none;
if ((flags & SDL_WINDOW_RESIZABLE) != 0) {
res |= window_flags::resizable;
}
if ((flags & SDL_WINDOW_SHOWN) != 0) {
res |= window_flags::visible;
}
if ((flags & SDL_WINDOW_BORDERLESS) == 0) {
res |= window_flags::decorated;
}
return res;
}
mouse_button compute_mouse_button(Uint8 button) {
switch (button) {
case SDL_BUTTON_LEFT:
return mouse_button::left;
case SDL_BUTTON_MIDDLE:
return mouse_button::middle;
case SDL_BUTTON_RIGHT:
return mouse_button::right;
case SDL_BUTTON_X1:
return mouse_button::x1;
case SDL_BUTTON_X2:
return mouse_button::x2;
}
return mouse_button::other;
}
keyboard_modifiers compute_keyboard_modifiers(Uint16 mod) {
keyboard_modifiers modifiers = keyboard_modifiers::none;
if ((mod & KMOD_SHIFT) != 0) {
modifiers |= keyboard_modifiers::shift;
}
if ((mod & KMOD_CTRL) != 0) {
modifiers |= keyboard_modifiers::control;
}
if ((mod & KMOD_ALT) != 0) {
modifiers |= keyboard_modifiers::alt;
}
if ((mod & KMOD_GUI) != 0) {
modifiers |= keyboard_modifiers::super;
}
return modifiers;
}
std::atomic_int g_loaded{0};
}
window::window(std::string_view title, vec2i size, window_flags hints)
: m_window(nullptr)
, m_should_close(false)
{
if (g_loaded.fetch_add(1) == 0) { // we are the first
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
std::cerr << "Unable to initialize SDL: " << SDL_GetError() << '\n';
return;
}
// must be set before window creating
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
}
std::string title_string(title);
auto flags = compute_sdl_flags(hints);
m_window = SDL_CreateWindow(title_string.data(), SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, size.width, size.height, flags);
if (m_window == nullptr) {
std::cerr << "Unable to create window: " << SDL_GetError() << '\n';
return;
}
}
window::~window() {
if (m_window != nullptr) {
SDL_DestroyWindow(m_window);
}
if (g_loaded.fetch_sub(1) == 1) { // we are the last
SDL_Quit();
}
}
window::window(window&& other)
: m_window(std::exchange(other.m_window, nullptr))
, m_should_close(other.m_should_close)
{
g_loaded.fetch_add(1);
}
window& window::operator=(window&& other) {
std::swap(m_window, other.m_window);
std::swap(m_should_close, other.m_should_close);
g_loaded.fetch_add(1);
return *this;
}
// lifetime
bool window::is_open() const {
return !m_should_close;
}
void window::close() {
m_should_close = true;
}
// properties
std::string_view window::get_title() const {
return SDL_GetWindowTitle(m_window);
}
void window::set_title(std::string_view title) {
std::string title_string(title);
SDL_SetWindowTitle(m_window, title_string.data());
}
vec2i window::get_position() const {
vec2i position;
SDL_GetWindowPosition(m_window, &position.x, &position.y);
return position;
}
void window::set_position(vec2i position) {
SDL_SetWindowPosition(m_window, position.x, position.y);
}
vec2i window::get_size() const {
vec2i size;
SDL_GetWindowSize(m_window, &size.width, &size.height);
return size;
}
void window::set_size(vec2i size) {
SDL_SetWindowSize(m_window, size.width, size.height);
}
window_flags window::get_flags() const {
auto flags = SDL_GetWindowFlags(m_window);
return compute_window_flags(flags);
}
void window::set_resizable(bool resizable) {
SDL_SetWindowResizable(m_window, resizable ? SDL_TRUE : SDL_FALSE);
}
void window::set_visible(bool visible) {
if (visible) {
SDL_ShowWindow(m_window);
} else {
SDL_HideWindow(m_window);
}
}
void window::set_decorated(bool decorated) {
SDL_SetWindowBordered(m_window, decorated ? SDL_TRUE : SDL_FALSE);
}
void window::set_fullscreen(bool fullscreen) {
if (fullscreen) {
SDL_SetWindowFullscreen(m_window, SDL_WINDOW_FULLSCREEN_DESKTOP);
} else {
SDL_SetWindowFullscreen(m_window, 0);
}
}
// state
bool window::is_minimized() const {
auto flags = SDL_GetWindowFlags(m_window);
return (flags & SDL_WINDOW_MINIMIZED) != 0;
}
void window::minimize() {
SDL_MinimizeWindow(m_window);
}
bool window::is_maximized() const {
auto flags = SDL_GetWindowFlags(m_window);
return (flags & SDL_WINDOW_MAXIMIZED) != 0;
}
void window::mazimize() {
SDL_MaximizeWindow(m_window);
}
void window::restore() {
SDL_RestoreWindow(m_window);
}
// events
namespace {
std::optional<window_event> translate_event(Uint32 window_id, const SDL_Event& event) {
switch (event.type) {
case SDL_WINDOWEVENT:
if (window_id != event.window.windowID) {
return std::nullopt;
}
switch (event.window.event) {
case SDL_WINDOWEVENT_SIZE_CHANGED: {
window_events::resized data;
data.size.width = event.window.data1;
data.size.height = event.window.data2;
return data;
}
case SDL_WINDOWEVENT_CLOSE:
return window_events::closed{};
case SDL_WINDOWEVENT_FOCUS_GAINED:
return window_events::focus_gained{};
case SDL_WINDOWEVENT_FOCUS_LOST:
return window_events::focus_lost{};
case SDL_WINDOWEVENT_ENTER:
return window_events::mouse_entered{};
case SDL_WINDOWEVENT_LEAVE:
return window_events::mouse_left{};
default:
return std::nullopt;
}
break;
case SDL_QUIT:
return window_events::closed{};
case SDL_KEYDOWN:
assert(event.key.state == SDL_PRESSED);
if (event.key.repeat == 0) {
window_events::keyboard_key_pressed data;
data.keycode = static_cast<keyboard_keycode>(event.key.keysym.sym);
data.scancode = static_cast<keyboard_scancode>(event.key.keysym.scancode);
data.modifiers = compute_keyboard_modifiers(event.key.keysym.mod);
return data;
} else {
window_events::keyboard_key_repeated data;
data.keycode = static_cast<keyboard_keycode>(event.key.keysym.sym);
data.scancode = static_cast<keyboard_scancode>(event.key.keysym.scancode);
data.modifiers = compute_keyboard_modifiers(event.key.keysym.mod);
return data;
}
break;
case SDL_KEYUP: {
assert(event.key.state == SDL_RELEASED);
window_events::keyboard_key_released data;
data.keycode = static_cast<keyboard_keycode>(event.key.keysym.sym);
data.scancode = static_cast<keyboard_scancode>(event.key.keysym.scancode);
data.modifiers = compute_keyboard_modifiers(event.key.keysym.mod);
return data;
}
case SDL_MOUSEWHEEL: {
if (event.wheel.which == SDL_TOUCH_MOUSEID) {
return std::nullopt;
}
window_events::mouse_wheel_scrolled data;
data.offset.x = event.wheel.x;
data.offset.y = event.wheel.y;
return data;
}
case SDL_MOUSEBUTTONDOWN: {
assert(event.button.state == SDL_PRESSED);
if (event.button.which == SDL_TOUCH_MOUSEID) {
return std::nullopt;
}
window_events::mouse_button_pressed data;
data.button = compute_mouse_button(event.button.button);
data.position.x = event.button.x;
data.position.y = event.button.y;
return data;
}
case SDL_MOUSEBUTTONUP: {
assert(event.button.state == SDL_RELEASED);
if (event.button.which == SDL_TOUCH_MOUSEID) {
return std::nullopt;
}
window_events::mouse_button_released data;
data.button = compute_mouse_button(event.button.button);
data.position.x = event.button.x;
data.position.y = event.button.y;
return data;
}
case SDL_MOUSEMOTION: {
if (event.motion.which == SDL_TOUCH_MOUSEID) {
return std::nullopt;
}
window_events::mouse_moved data;
data.position.x = event.motion.x;
data.position.y = event.motion.y;
return data;
}
default:
break;
}
return std::nullopt;
}
}
std::optional<window_event> window::poll_event() {
Uint32 window_id = SDL_GetWindowID(m_window);
for (;;) {
SDL_Event event;
int status = SDL_PollEvent(&event);
if (status == 0) {
return std::nullopt;
}
std::optional<window_event> event_maybe = translate_event(window_id, event);
if (event_maybe) {
return event_maybe;
}
}
}
std::optional<window_event> window::wait_event() {
Uint32 window_id = SDL_GetWindowID(m_window);
for (;;) {
SDL_Event event;
int status = SDL_WaitEvent(&event);
if (status == 0) {
return std::nullopt;
}
std::optional<window_event> event_maybe = translate_event(window_id, event);
if (event_maybe) {
return event_maybe;
}
}
}
// renderer
renderer window::get_renderer() {
return renderer(m_window);
}
} // namespace hmi
| [
"julien.bernard@univ-fcomte.fr"
] | julien.bernard@univ-fcomte.fr |
8da756ed26e414e5a083b73f811fb17ad3104183 | 7d3edd7f12e52839aa192a1b8fe89d1c050a2197 | /HyperPlatform/vmm.cpp | b9fe5fc5b26d01a91e9750e636762ce1bceee5dc | [
"LicenseRef-scancode-unknown-license-reference",
"MIT"
] | permissive | JulianVolodia/HyperPlatform | af2c5e974667417afd30944ed9b164f217d806c9 | b070cb648d30c64130a07a961a6270a946fd3ed5 | refs/heads/master | 2021-05-01T03:45:07.780326 | 2016-07-20T16:13:16 | 2016-07-20T16:13:16 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 44,345 | cpp | // Copyright (c) 2015-2016, tandasat. All rights reserved.
// Use of this source code is governed by a MIT-style license that can be
// found in the LICENSE file.
/// @file
/// Implements VMM functions.
#include "vmm.h"
#include <intrin.h>
#include "asm.h"
#include "common.h"
#include "ept.h"
#include "log.h"
#include "util.h"
#ifndef HYPERPLATFORM_PERFORMANCE_ENABLE_PERFCOUNTER
#define HYPERPLATFORM_PERFORMANCE_ENABLE_PERFCOUNTER 1
#endif // HYPERPLATFORM_PERFORMANCE_ENABLE_PERFCOUNTER
#include "performance.h"
extern "C" {
////////////////////////////////////////////////////////////////////////////////
//
// macro utilities
//
////////////////////////////////////////////////////////////////////////////////
//
// constants and macros
//
// Whether VM-exit recording is enabled
static const long kVmmpEnableRecordVmExit = false;
// How many events should be recorded per a processor
static const long kVmmpNumberOfRecords = 100;
// How many processors are supported for recording
static const long kVmmpNumberOfProcessors = 2;
////////////////////////////////////////////////////////////////////////////////
//
// types
//
// Represents raw structure of stack of VMM when VmmVmExitHandler() is called
struct VmmInitialStack {
GpRegisters gp_regs;
ULONG_PTR reserved;
ProcessorData *processor_data;
};
// Things need to be read and written by each VM-exit handler
struct GuestContext {
union {
VmmInitialStack *stack;
GpRegisters *gp_regs;
};
FlagRegister flag_reg;
ULONG_PTR ip;
ULONG_PTR cr8;
KIRQL irql;
bool vm_continue;
};
#if defined(_AMD64_)
static_assert(sizeof(GuestContext) == 40, "Size check");
#else
static_assert(sizeof(GuestContext) == 20, "Size check");
#endif
// Context at the moment of vmexit
struct VmExitHistory {
GpRegisters gp_regs;
ULONG_PTR ip;
VmExitInformation exit_reason;
ULONG_PTR exit_qualification;
ULONG_PTR instruction_info;
};
////////////////////////////////////////////////////////////////////////////////
//
// prototypes
//
bool __stdcall VmmVmExitHandler(_Inout_ VmmInitialStack *stack);
DECLSPEC_NORETURN void __stdcall VmmVmxFailureHandler(
_Inout_ AllRegisters *all_regs);
static void VmmpHandleVmExit(_Inout_ GuestContext *guest_context);
DECLSPEC_NORETURN static void VmmpHandleTripleFault(
_Inout_ GuestContext *guest_context);
DECLSPEC_NORETURN static void VmmpHandleUnexpectedExit(
_Inout_ GuestContext *guest_context);
static void VmmpHandleMonitorTrap(_Inout_ GuestContext *guest_context);
static void VmmpHandleException(_Inout_ GuestContext *guest_context);
static void VmmpHandleCpuid(_Inout_ GuestContext *guest_context);
static void VmmpHandleRdtsc(_Inout_ GuestContext *guest_context);
static void VmmpHandleRdtscp(_Inout_ GuestContext *guest_context);
static void VmmpHandleXsetbv(_Inout_ GuestContext *guest_context);
static void VmmpHandleMsrReadAccess(_Inout_ GuestContext *guest_context);
static void VmmpHandleMsrWriteAccess(_Inout_ GuestContext *guest_context);
static void VmmpHandleMsrAccess(_Inout_ GuestContext *guest_context,
_In_ bool read_access);
static void VmmpHandleGdtrOrIdtrAccess(_Inout_ GuestContext *guest_context);
static void VmmpHandleLdtrOrTrAccess(_Inout_ GuestContext *guest_context);
static void VmmpHandleDrAccess(_Inout_ GuestContext *guest_context);
static void VmmpHandleIoPort(_Inout_ GuestContext *guest_context);
static void VmmpHandleCrAccess(_Inout_ GuestContext *guest_context);
static void VmmpHandleVmx(_Inout_ GuestContext *guest_context);
static void VmmpHandleVmCall(_Inout_ GuestContext *guest_context);
static void VmmpHandleInvalidateInternalCaches(
_Inout_ GuestContext *guest_context);
static void VmmpHandleInvalidateTLBEntry(_Inout_ GuestContext *guest_context);
static void VmmpHandleEptViolation(_Inout_ GuestContext *guest_context);
static void VmmpHandleEptMisconfig(_Inout_ GuestContext *guest_context);
static ULONG_PTR *VmmpSelectRegister(_In_ ULONG index,
_In_ GuestContext *guest_context);
static void VmmpDumpGuestSelectors();
static void VmmpAdjustGuestInstructionPointer(_In_ ULONG_PTR guest_ip);
static void VmmpIoWrapper(_In_ bool to_memory, _In_ bool is_string,
_In_ SIZE_T size_of_access, _In_ unsigned short port,
_Inout_ void *address, _In_ unsigned long count);
static void VmmpSaveExtendedProcessorState(_Inout_ GuestContext *guest_context);
static void VmmpRestoreExtendedProcessorState(_In_ GuestContext *guest_context);
static void VmmpIndicateSuccessfulVmcall(_In_ GuestContext *guest_context);
static void VmmpHandleVmCallTermination(_In_ GuestContext *guest_context);
////////////////////////////////////////////////////////////////////////////////
//
// variables
//
// Those variables are all for diagnostic purpose
static ULONG g_vmmp_next_history_index[kVmmpNumberOfProcessors];
static VmExitHistory g_vmmp_vm_exit_history[kVmmpNumberOfProcessors]
[kVmmpNumberOfRecords];
////////////////////////////////////////////////////////////////////////////////
//
// implementations
//
// A high level VMX handler called from AsmVmExitHandler().
// Return true for vmresume, or return false for vmxoff.
#pragma warning(push)
#pragma warning(disable : 28167)
_Use_decl_annotations_ bool __stdcall VmmVmExitHandler(VmmInitialStack *stack) {
// Save guest's context and raise IRQL as quick as possible
const auto guest_irql = KeGetCurrentIrql();
const auto guest_cr8 = IsX64() ? __readcr8() : 0;
if (guest_irql < DISPATCH_LEVEL) {
KeRaiseIrqlToDpcLevel();
}
NT_ASSERT(stack->reserved == MAXULONG_PTR);
// Capture the current guest state
GuestContext guest_context = {stack,
UtilVmRead(VmcsField::kGuestRflags),
UtilVmRead(VmcsField::kGuestRip),
guest_cr8,
guest_irql,
true};
guest_context.gp_regs->sp = UtilVmRead(VmcsField::kGuestRsp);
VmmpSaveExtendedProcessorState(&guest_context);
// Dispatch the current VM-exit event
VmmpHandleVmExit(&guest_context);
VmmpRestoreExtendedProcessorState(&guest_context);
// Restore guest's context
if (guest_context.irql < DISPATCH_LEVEL) {
KeLowerIrql(guest_context.irql);
}
// Apply possibly updated CR8 by the handler
if (IsX64()) {
__writecr8(guest_context.cr8);
}
return guest_context.vm_continue;
}
#pragma warning(pop)
// Dispatches VM-exit to a corresponding handler
_Use_decl_annotations_ static void VmmpHandleVmExit(
GuestContext *guest_context) {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
const VmExitInformation exit_reason = {
static_cast<ULONG32>(UtilVmRead(VmcsField::kVmExitReason))};
if (kVmmpEnableRecordVmExit) {
// Save them for ease of trouble shooting
const auto processor = KeGetCurrentProcessorNumberEx(nullptr);
auto &index = g_vmmp_next_history_index[processor];
auto &history = g_vmmp_vm_exit_history[processor][index];
history.gp_regs = *guest_context->gp_regs;
history.ip = guest_context->ip;
history.exit_reason = exit_reason;
history.exit_qualification = UtilVmRead(VmcsField::kExitQualification);
history.instruction_info = UtilVmRead(VmcsField::kVmxInstructionInfo);
if (++index == kVmmpNumberOfRecords) {
index = 0;
}
}
switch (exit_reason.fields.reason) {
case VmxExitReason::kExceptionOrNmi:
VmmpHandleException(guest_context);
break;
case VmxExitReason::kTripleFault:
VmmpHandleTripleFault(guest_context);
break;
case VmxExitReason::kCpuid:
VmmpHandleCpuid(guest_context);
break;
case VmxExitReason::kInvd:
VmmpHandleInvalidateInternalCaches(guest_context);
break;
case VmxExitReason::kInvlpg:
VmmpHandleInvalidateTLBEntry(guest_context);
break;
case VmxExitReason::kRdtsc:
VmmpHandleRdtsc(guest_context);
break;
case VmxExitReason::kCrAccess:
VmmpHandleCrAccess(guest_context);
break;
case VmxExitReason::kDrAccess:
VmmpHandleDrAccess(guest_context);
break;
case VmxExitReason::kIoInstruction:
VmmpHandleIoPort(guest_context);
break;
case VmxExitReason::kMsrRead:
VmmpHandleMsrReadAccess(guest_context);
break;
case VmxExitReason::kMsrWrite:
VmmpHandleMsrWriteAccess(guest_context);
break;
case VmxExitReason::kMonitorTrapFlag:
VmmpHandleMonitorTrap(guest_context);
break;
case VmxExitReason::kGdtrOrIdtrAccess:
VmmpHandleGdtrOrIdtrAccess(guest_context);
break;
case VmxExitReason::kLdtrOrTrAccess:
VmmpHandleLdtrOrTrAccess(guest_context);
break;
case VmxExitReason::kEptViolation:
VmmpHandleEptViolation(guest_context);
break;
case VmxExitReason::kEptMisconfig:
VmmpHandleEptMisconfig(guest_context);
break;
case VmxExitReason::kVmcall:
VmmpHandleVmCall(guest_context);
break;
case VmxExitReason::kVmclear:
case VmxExitReason::kVmlaunch:
case VmxExitReason::kVmptrld:
case VmxExitReason::kVmptrst:
case VmxExitReason::kVmread:
case VmxExitReason::kVmresume:
case VmxExitReason::kVmwrite:
case VmxExitReason::kVmoff:
case VmxExitReason::kVmon:
VmmpHandleVmx(guest_context);
break;
case VmxExitReason::kRdtscp:
VmmpHandleRdtscp(guest_context);
break;
case VmxExitReason::kXsetbv:
VmmpHandleXsetbv(guest_context);
break;
default:
VmmpHandleUnexpectedExit(guest_context);
break;
}
}
// Triple fault VM-exit. Fatal error.
_Use_decl_annotations_ static void VmmpHandleTripleFault(
GuestContext *guest_context) {
VmmpDumpGuestSelectors();
HYPERPLATFORM_COMMON_BUG_CHECK(HyperPlatformBugCheck::kTripleFaultVmExit,
reinterpret_cast<ULONG_PTR>(guest_context),
guest_context->ip, 0);
}
// Unexpected VM-exit. Fatal error.
_Use_decl_annotations_ static void VmmpHandleUnexpectedExit(
GuestContext *guest_context) {
VmmpDumpGuestSelectors();
HYPERPLATFORM_COMMON_BUG_CHECK(HyperPlatformBugCheck::kUnexpectedVmExit,
reinterpret_cast<ULONG_PTR>(guest_context), 0,
0);
}
// MTF VM-exit
_Use_decl_annotations_ static void VmmpHandleMonitorTrap(
GuestContext *guest_context) {
VmmpDumpGuestSelectors();
HYPERPLATFORM_COMMON_BUG_CHECK(HyperPlatformBugCheck::kUnexpectedVmExit,
reinterpret_cast<ULONG_PTR>(guest_context), 0,
0);
}
// Interrupt
_Use_decl_annotations_ static void VmmpHandleException(
GuestContext *guest_context) {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
const VmExitInterruptionInformationField exception = {
static_cast<ULONG32>(UtilVmRead(VmcsField::kVmExitIntrInfo))};
if (static_cast<interruption_type>(exception.fields.interruption_type) ==
interruption_type::kHardwareException) {
// Hardware exception
if (static_cast<InterruptionVector>(exception.fields.vector) ==
InterruptionVector::kPageFaultException) {
// #PF
const PageFaultErrorCode fault_code = {
static_cast<ULONG32>(UtilVmRead(VmcsField::kVmExitIntrErrorCode))};
const auto fault_address = UtilVmRead(VmcsField::kExitQualification);
VmEntryInterruptionInformationField inject = {};
inject.fields.interruption_type = exception.fields.interruption_type;
inject.fields.vector = exception.fields.vector;
inject.fields.deliver_error_code = true;
inject.fields.valid = true;
AsmWriteCR2(fault_address);
UtilVmWrite(VmcsField::kVmEntryExceptionErrorCode, fault_code.all);
UtilVmWrite(VmcsField::kVmEntryIntrInfoField, inject.all);
HYPERPLATFORM_LOG_INFO_SAFE("GuestIp= %p, #PF Fault= %p Code= 0x%2x",
guest_context->ip, fault_address, fault_code);
} else if (static_cast<InterruptionVector>(exception.fields.vector) ==
InterruptionVector::kGeneralProtectionException) {
// # GP
const auto error_code =
static_cast<ULONG32>(UtilVmRead(VmcsField::kVmExitIntrErrorCode));
VmEntryInterruptionInformationField inject = {};
inject.fields.interruption_type = exception.fields.interruption_type;
inject.fields.vector = exception.fields.vector;
inject.fields.deliver_error_code = true;
inject.fields.valid = true;
UtilVmWrite(VmcsField::kVmEntryExceptionErrorCode, error_code);
UtilVmWrite(VmcsField::kVmEntryIntrInfoField, inject.all);
HYPERPLATFORM_LOG_INFO_SAFE("GuestIp= %p, #GP Code= 0x%2x",
guest_context->ip, error_code);
} else {
HYPERPLATFORM_COMMON_BUG_CHECK(HyperPlatformBugCheck::kUnspecified, 0, 0,
0);
}
} else if (static_cast<interruption_type>(
exception.fields.interruption_type) ==
interruption_type::kSoftwareException) {
// Software exception
if (static_cast<InterruptionVector>(exception.fields.vector) ==
InterruptionVector::kBreakpointException) {
// #BP
VmEntryInterruptionInformationField inject = {};
inject.fields.interruption_type = exception.fields.interruption_type;
inject.fields.vector = exception.fields.vector;
inject.fields.deliver_error_code = false;
inject.fields.valid = true;
UtilVmWrite(VmcsField::kVmEntryIntrInfoField, inject.all);
UtilVmWrite(VmcsField::kVmEntryInstructionLen, 1);
HYPERPLATFORM_LOG_INFO_SAFE("GuestIp= %p, #BP ", guest_context->ip);
} else {
HYPERPLATFORM_COMMON_BUG_CHECK(HyperPlatformBugCheck::kUnspecified, 0, 0,
0);
}
} else {
HYPERPLATFORM_COMMON_BUG_CHECK(HyperPlatformBugCheck::kUnspecified, 0, 0,
0);
}
}
// CPUID
_Use_decl_annotations_ static void VmmpHandleCpuid(
GuestContext *guest_context) {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
unsigned int cpu_info[4] = {};
const auto function_id = static_cast<int>(guest_context->gp_regs->ax);
const auto sub_function_id = static_cast<int>(guest_context->gp_regs->cx);
if (function_id == 0 && sub_function_id == kHyperPlatformVmmBackdoorCode) {
// Say "Pong by VMM!" when the back-door code was given
guest_context->gp_regs->bx = 'gnoP';
guest_context->gp_regs->dx = ' yb ';
guest_context->gp_regs->cx = '!MMV';
} else {
__cpuidex(reinterpret_cast<int *>(cpu_info), function_id, sub_function_id);
guest_context->gp_regs->ax = cpu_info[0];
guest_context->gp_regs->bx = cpu_info[1];
guest_context->gp_regs->cx = cpu_info[2];
guest_context->gp_regs->dx = cpu_info[3];
}
VmmpAdjustGuestInstructionPointer(guest_context->ip);
}
// RDTSC
_Use_decl_annotations_ static void VmmpHandleRdtsc(
GuestContext *guest_context) {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
ULARGE_INTEGER tsc = {};
tsc.QuadPart = __rdtsc();
guest_context->gp_regs->dx = tsc.HighPart;
guest_context->gp_regs->ax = tsc.LowPart;
VmmpAdjustGuestInstructionPointer(guest_context->ip);
}
// RDTSCP
_Use_decl_annotations_ static void VmmpHandleRdtscp(
GuestContext *guest_context) {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
unsigned int tsc_aux = 0;
ULARGE_INTEGER tsc = {};
tsc.QuadPart = __rdtscp(&tsc_aux);
guest_context->gp_regs->dx = tsc.HighPart;
guest_context->gp_regs->ax = tsc.LowPart;
guest_context->gp_regs->cx = tsc_aux;
VmmpAdjustGuestInstructionPointer(guest_context->ip);
}
// XSETBV. It is executed at the time of system resuming
_Use_decl_annotations_ static void VmmpHandleXsetbv(
GuestContext *guest_context) {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
ULARGE_INTEGER value = {};
value.LowPart = static_cast<ULONG>(guest_context->gp_regs->ax);
value.HighPart = static_cast<ULONG>(guest_context->gp_regs->dx);
_xsetbv(static_cast<ULONG>(guest_context->gp_regs->cx), value.QuadPart);
VmmpAdjustGuestInstructionPointer(guest_context->ip);
}
// RDMSR
_Use_decl_annotations_ static void VmmpHandleMsrReadAccess(
GuestContext *guest_context) {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
VmmpHandleMsrAccess(guest_context, true);
}
// WRMSR
_Use_decl_annotations_ static void VmmpHandleMsrWriteAccess(
GuestContext *guest_context) {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
VmmpHandleMsrAccess(guest_context, false);
}
// RDMSR and WRMSR
_Use_decl_annotations_ static void VmmpHandleMsrAccess(
GuestContext *guest_context, bool read_access) {
// Apply it for VMCS instead of a real MSR if a speficied MSR is either of
// them.
const auto msr = static_cast<Msr>(guest_context->gp_regs->cx);
bool transfer_to_vmcs = false;
VmcsField vmcs_field = {};
switch (msr) {
case Msr::kIa32SysenterCs:
vmcs_field = VmcsField::kGuestSysenterCs;
transfer_to_vmcs = true;
break;
case Msr::kIa32SysenterEsp:
vmcs_field = VmcsField::kGuestSysenterEsp;
transfer_to_vmcs = true;
break;
case Msr::kIa32SysenterEip:
vmcs_field = VmcsField::kGuestSysenterEip;
transfer_to_vmcs = true;
break;
case Msr::kIa32GsBase:
vmcs_field = VmcsField::kGuestGsBase;
transfer_to_vmcs = true;
break;
case Msr::kIa32FsBase:
vmcs_field = VmcsField::kGuestFsBase;
break;
default:
break;
}
// Do not shadow 64bit fields because the current implmentation for x86 is not
// able to handle it due to a simple use of UtilVmWrite() below.
NT_ASSERT(UtilIsInBounds(vmcs_field, VmcsField::kIoBitmapA,
VmcsField::kHostIa32PerfGlobalCtrlHigh) == false);
LARGE_INTEGER msr_value = {};
if (read_access) {
if (transfer_to_vmcs) {
msr_value.QuadPart = UtilVmRead(vmcs_field);
} else {
msr_value.QuadPart = UtilReadMsr64(msr);
}
guest_context->gp_regs->ax = msr_value.LowPart;
guest_context->gp_regs->dx = msr_value.HighPart;
} else {
msr_value.LowPart = static_cast<ULONG>(guest_context->gp_regs->ax);
msr_value.HighPart = static_cast<ULONG>(guest_context->gp_regs->dx);
if (transfer_to_vmcs) {
UtilVmWrite(vmcs_field, static_cast<ULONG_PTR>(msr_value.QuadPart));
} else {
UtilWriteMsr64(msr, msr_value.QuadPart);
}
}
VmmpAdjustGuestInstructionPointer(guest_context->ip);
}
// LIDT, SIDT, LGDT and SGDT
_Use_decl_annotations_ static void VmmpHandleGdtrOrIdtrAccess(
GuestContext *guest_context) {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
const GdtrOrIdtrInstInformation exit_qualification = {
static_cast<ULONG32>(UtilVmRead(VmcsField::kVmxInstructionInfo))};
// Calculate an address to be used for the instruction
const auto displacement = UtilVmRead(VmcsField::kExitQualification);
// Base
ULONG_PTR base_value = 0;
if (!exit_qualification.fields.base_register_invalid) {
const auto register_used = VmmpSelectRegister(
exit_qualification.fields.base_register, guest_context);
base_value = *register_used;
}
// Index
ULONG_PTR index_value = 0;
if (!exit_qualification.fields.index_register_invalid) {
const auto register_used = VmmpSelectRegister(
exit_qualification.fields.index_register, guest_context);
index_value = *register_used;
switch (static_cast<Scaling>(exit_qualification.fields.scalling)) {
case Scaling::kNoScaling:
index_value = index_value;
break;
case Scaling::kScaleBy2:
index_value = index_value * 2;
break;
case Scaling::kScaleBy4:
index_value = index_value * 4;
break;
case Scaling::kScaleBy8:
index_value = index_value * 8;
break;
default:
break;
}
}
auto operation_address = base_value + index_value + displacement;
if (static_cast<AddressSize>(exit_qualification.fields.address_size) ==
AddressSize::k32bit) {
operation_address &= MAXULONG;
}
// Update CR3 with that of the guest since below code is going to access
// memory.
const auto guest_cr3 = UtilVmRead(VmcsField::kGuestCr3);
const auto vmm_cr3 = __readcr3();
__writecr3(guest_cr3);
// Emulate the instruction
auto descriptor_table_reg = reinterpret_cast<Idtr *>(operation_address);
switch (static_cast<GdtrOrIdtrInstructionIdentity>(
exit_qualification.fields.instruction_identity)) {
case GdtrOrIdtrInstructionIdentity::kSgdt:
descriptor_table_reg->base = UtilVmRead(VmcsField::kGuestGdtrBase);
descriptor_table_reg->limit =
static_cast<unsigned short>(UtilVmRead(VmcsField::kGuestGdtrLimit));
break;
case GdtrOrIdtrInstructionIdentity::kSidt:
descriptor_table_reg->base = UtilVmRead(VmcsField::kGuestIdtrBase);
descriptor_table_reg->limit =
static_cast<unsigned short>(UtilVmRead(VmcsField::kGuestIdtrLimit));
break;
case GdtrOrIdtrInstructionIdentity::kLgdt:
UtilVmWrite(VmcsField::kGuestGdtrBase, descriptor_table_reg->base);
UtilVmWrite(VmcsField::kGuestGdtrLimit, descriptor_table_reg->limit);
break;
case GdtrOrIdtrInstructionIdentity::kLidt:
UtilVmWrite(VmcsField::kGuestIdtrBase, descriptor_table_reg->base);
UtilVmWrite(VmcsField::kGuestIdtrLimit, descriptor_table_reg->limit);
break;
}
__writecr3(vmm_cr3);
VmmpAdjustGuestInstructionPointer(guest_context->ip);
}
// LLDT, LTR, SLDT, and STR
_Use_decl_annotations_ static void VmmpHandleLdtrOrTrAccess(
GuestContext *guest_context) {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
const LdtrOrTrInstInformation exit_qualification = {
static_cast<ULONG32>(UtilVmRead(VmcsField::kVmxInstructionInfo))};
// Calculate an address or a register to be used for the instruction
const auto displacement = UtilVmRead(VmcsField::kExitQualification);
ULONG_PTR operation_address = 0;
if (exit_qualification.fields.register_access) {
// Register
const auto register_used =
VmmpSelectRegister(exit_qualification.fields.register1, guest_context);
operation_address = reinterpret_cast<ULONG_PTR>(register_used);
} else {
// Base
ULONG_PTR base_value = 0;
if (!exit_qualification.fields.base_register_invalid) {
const auto register_used = VmmpSelectRegister(
exit_qualification.fields.base_register, guest_context);
base_value = *register_used;
}
// Index
ULONG_PTR index_value = 0;
if (!exit_qualification.fields.index_register_invalid) {
const auto register_used = VmmpSelectRegister(
exit_qualification.fields.index_register, guest_context);
index_value = *register_used;
switch (static_cast<Scaling>(exit_qualification.fields.scalling)) {
case Scaling::kNoScaling:
index_value = index_value;
break;
case Scaling::kScaleBy2:
index_value = index_value * 2;
break;
case Scaling::kScaleBy4:
index_value = index_value * 4;
break;
case Scaling::kScaleBy8:
index_value = index_value * 8;
break;
default:
break;
}
}
operation_address = base_value + index_value + displacement;
if (static_cast<AddressSize>(exit_qualification.fields.address_size) ==
AddressSize::k32bit) {
operation_address &= MAXULONG;
}
}
// Update CR3 with that of the guest since below code is going to access
// memory.
const auto guest_cr3 = UtilVmRead(VmcsField::kGuestCr3);
const auto vmm_cr3 = __readcr3();
__writecr3(guest_cr3);
// Emulate the instruction
auto selector = reinterpret_cast<USHORT *>(operation_address);
switch (static_cast<LdtrOrTrInstructionIdentity>(
exit_qualification.fields.instruction_identity)) {
case LdtrOrTrInstructionIdentity::kSldt:
*selector =
static_cast<USHORT>(UtilVmRead(VmcsField::kGuestLdtrSelector));
break;
case LdtrOrTrInstructionIdentity::kStr:
*selector = static_cast<USHORT>(UtilVmRead(VmcsField::kGuestTrSelector));
break;
case LdtrOrTrInstructionIdentity::kLldt:
UtilVmWrite(VmcsField::kGuestLdtrSelector, *selector);
break;
case LdtrOrTrInstructionIdentity::kLtr:
UtilVmWrite(VmcsField::kGuestTrSelector, *selector);
break;
}
__writecr3(vmm_cr3);
VmmpAdjustGuestInstructionPointer(guest_context->ip);
}
// MOV to / from DRx
_Use_decl_annotations_ static void VmmpHandleDrAccess(
GuestContext *guest_context) {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
const MovDrQualification exit_qualification = {
UtilVmRead(VmcsField::kExitQualification)};
const auto register_used =
VmmpSelectRegister(exit_qualification.fields.gp_register, guest_context);
// Emulate the instruction
switch (static_cast<MovDrDirection>(exit_qualification.fields.direction)) {
case MovDrDirection::kMoveToDr:
// clang-format off
switch (exit_qualification.fields.debugl_register) {
case 0: __writedr(0, *register_used); break;
case 1: __writedr(1, *register_used); break;
case 2: __writedr(2, *register_used); break;
case 3: __writedr(3, *register_used); break;
case 4: __writedr(4, *register_used); break;
case 5: __writedr(5, *register_used); break;
case 6: __writedr(6, *register_used); break;
case 7: __writedr(7, *register_used); break;
default: break;
}
// clang-format on
break;
case MovDrDirection::kMoveFromDr:
// clang-format off
switch (exit_qualification.fields.debugl_register) {
case 0: *register_used = __readdr(0); break;
case 1: *register_used = __readdr(1); break;
case 2: *register_used = __readdr(2); break;
case 3: *register_used = __readdr(3); break;
case 4: *register_used = __readdr(4); break;
case 5: *register_used = __readdr(5); break;
case 6: *register_used = __readdr(6); break;
case 7: *register_used = __readdr(7); break;
default: break;
}
// clang-format on
break;
default:
HYPERPLATFORM_COMMON_BUG_CHECK(HyperPlatformBugCheck::kUnspecified, 0, 0,
0);
break;
}
VmmpAdjustGuestInstructionPointer(guest_context->ip);
}
// IN, INS, OUT, OUTS
_Use_decl_annotations_ static void VmmpHandleIoPort(
GuestContext *guest_context) {
const IoInstQualification exit_qualification = {
UtilVmRead(VmcsField::kExitQualification)};
const auto is_in = exit_qualification.fields.direction == 1; // to memory?
const auto is_string = exit_qualification.fields.string_instruction == 1;
const auto is_rep = exit_qualification.fields.rep_prefixed == 1;
const auto port = static_cast<USHORT>(exit_qualification.fields.port_number);
const auto string_address = reinterpret_cast<void *>(
(is_in) ? guest_context->gp_regs->di : guest_context->gp_regs->si);
const auto count =
static_cast<unsigned long>((is_rep) ? guest_context->gp_regs->cx : 1);
const auto address =
(is_string) ? string_address : &guest_context->gp_regs->ax;
SIZE_T size_of_access = 0;
switch (static_cast<IoInstSizeOfAccess>(
exit_qualification.fields.size_of_access)) {
case IoInstSizeOfAccess::k1Byte:
size_of_access = 1;
break;
case IoInstSizeOfAccess::k2Byte:
size_of_access = 2;
break;
case IoInstSizeOfAccess::k4Byte:
size_of_access = 4;
break;
}
HYPERPLATFORM_LOG_DEBUG_SAFE("GuestIp= %p, Port= %04x, %s%s",
guest_context->ip, port, (is_in ? "IN" : "OUT"),
(is_string ? "S" : ""));
VmmpIoWrapper(is_in, is_string, size_of_access, port, address, count);
// FIXME; Guest's ECX should be changed on is_rep == 1
// FIXME: EDI and ESI need to be changed on is_string == 1
VmmpAdjustGuestInstructionPointer(guest_context->ip);
}
// Perform IO instruction according with parameters
_Use_decl_annotations_ static void VmmpIoWrapper(bool to_memory, bool is_string,
SIZE_T size_of_access,
unsigned short port,
void *address,
unsigned long count) {
NT_ASSERT(size_of_access == 1 || size_of_access == 2 || size_of_access == 4);
// Update CR3 with that of the guest since below code is going to access
// memory.
const auto guest_cr3 = UtilVmRead(VmcsField::kGuestCr3);
const auto vmm_cr3 = __readcr3();
__writecr3(guest_cr3);
// clang-format off
if (to_memory) {
if (is_string) {
// IN
switch (size_of_access) {
case 1: *reinterpret_cast<UCHAR*>(address) = __inbyte(port); break;
case 2: *reinterpret_cast<USHORT*>(address) = __inword(port); break;
case 4: *reinterpret_cast<ULONG*>(address) = __indword(port); break;
}
} else {
// INS
switch (size_of_access) {
case 1: __inbytestring(port, reinterpret_cast<UCHAR*>(address), count); break;
case 2: __inwordstring(port, reinterpret_cast<USHORT*>(address), count); break;
case 4: __indwordstring(port, reinterpret_cast<ULONG*>(address), count); break;
}
}
} else {
if (is_string) {
// OUT
switch (size_of_access) {
case 1: __outbyte(port, *reinterpret_cast<UCHAR*>(address)); break;
case 2: __outword(port, *reinterpret_cast<USHORT*>(address)); break;
case 4: __outdword(port, *reinterpret_cast<ULONG*>(address)); break;
}
} else {
// OUTS
switch (size_of_access) {
case 1: __outbytestring(port, reinterpret_cast<UCHAR*>(address), count); break;
case 2: __outwordstring(port, reinterpret_cast<USHORT*>(address), count); break;
case 4: __outdwordstring(port, reinterpret_cast<ULONG*>(address), count); break;
}
}
}
// clang-format on
__writecr3(vmm_cr3);
}
// MOV to / from CRx
_Use_decl_annotations_ static void VmmpHandleCrAccess(
GuestContext *guest_context) {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
const MovCrQualification exit_qualification = {
UtilVmRead(VmcsField::kExitQualification)};
const auto register_used =
VmmpSelectRegister(exit_qualification.fields.gp_register, guest_context);
switch (static_cast<MovCrAccessType>(exit_qualification.fields.access_type)) {
case MovCrAccessType::kMoveToCr:
switch (exit_qualification.fields.control_register) {
// CR0 <- Reg
case 0: {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
if (UtilIsX86Pae()) {
UtilLoadPdptes(UtilVmRead(VmcsField::kGuestCr3));
}
UtilVmWrite(VmcsField::kGuestCr0, *register_used);
UtilVmWrite(VmcsField::kCr0ReadShadow, *register_used);
break;
}
// CR3 <- Reg
case 3: {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
if (UtilIsX86Pae()) {
UtilLoadPdptes(*register_used);
}
UtilVmWrite(VmcsField::kGuestCr3, *register_used);
break;
}
// CR4 <- Reg
case 4: {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
if (UtilIsX86Pae()) {
UtilLoadPdptes(UtilVmRead(VmcsField::kGuestCr3));
}
UtilVmWrite(VmcsField::kGuestCr4, *register_used);
UtilVmWrite(VmcsField::kCr4ReadShadow, *register_used);
break;
}
// CR8 <- Reg
case 8: {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
guest_context->cr8 = *register_used;
break;
}
default:
HYPERPLATFORM_COMMON_BUG_CHECK(HyperPlatformBugCheck::kUnspecified, 0,
0, 0);
break;
}
break;
case MovCrAccessType::kMoveFromCr:
switch (exit_qualification.fields.control_register) {
// Reg <- CR3
case 3: {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
*register_used = UtilVmRead(VmcsField::kGuestCr3);
break;
}
// Reg <- CR8
case 8: {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
*register_used = guest_context->cr8;
break;
}
default:
HYPERPLATFORM_COMMON_BUG_CHECK(HyperPlatformBugCheck::kUnspecified, 0,
0, 0);
break;
}
break;
// Unimplemented
case MovCrAccessType::kClts:
case MovCrAccessType::kLmsw:
default:
HYPERPLATFORM_COMMON_DBG_BREAK();
break;
}
VmmpAdjustGuestInstructionPointer(guest_context->ip);
}
// VMX instructions except for VMCALL
_Use_decl_annotations_ static void VmmpHandleVmx(GuestContext *guest_context) {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
// See "CONVENTIONS"
guest_context->flag_reg.fields.cf = true; // Error without status
guest_context->flag_reg.fields.pf = false;
guest_context->flag_reg.fields.af = false;
guest_context->flag_reg.fields.zf = false; // Error without status
guest_context->flag_reg.fields.sf = false;
guest_context->flag_reg.fields.of = false;
UtilVmWrite(VmcsField::kGuestRflags, guest_context->flag_reg.all);
VmmpAdjustGuestInstructionPointer(guest_context->ip);
}
// VMCALL
_Use_decl_annotations_ static void VmmpHandleVmCall(
GuestContext *guest_context) {
// VMCALL for Sushi expects that cx holds a command number, and dx holds an
// address of a context parameter optionally
const auto hypercall_number =
static_cast<HypercallNumber>(guest_context->gp_regs->cx);
switch (hypercall_number) {
case HypercallNumber::kTerminateVmm:
// Unloading requested
VmmpHandleVmCallTermination(guest_context);
break;
case HypercallNumber::kPingVmm:
HYPERPLATFORM_LOG_INFO_SAFE("Pong by VMM! (context = %p)",
guest_context->gp_regs->dx);
VmmpIndicateSuccessfulVmcall(guest_context);
break;
default:
// Unsupported hypercall. Handle like other VMX instructions
VmmpHandleVmx(guest_context);
}
}
// INVD
_Use_decl_annotations_ static void VmmpHandleInvalidateInternalCaches(
GuestContext *guest_context) {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
AsmInvalidateInternalCaches();
VmmpAdjustGuestInstructionPointer(guest_context->ip);
}
// INVLPG
_Use_decl_annotations_ static void VmmpHandleInvalidateTLBEntry(
GuestContext *guest_context) {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
const auto invalidate_address =
reinterpret_cast<void *>(UtilVmRead(VmcsField::kExitQualification));
__invlpg(invalidate_address);
VmmpAdjustGuestInstructionPointer(guest_context->ip);
}
// EXIT_REASON_EPT_VIOLATION
_Use_decl_annotations_ static void VmmpHandleEptViolation(
GuestContext *guest_context) {
HYPERPLATFORM_PERFORMANCE_MEASURE_THIS_SCOPE();
auto processor_data = guest_context->stack->processor_data;
EptHandleEptViolation(processor_data->ept_data);
}
// EXIT_REASON_EPT_MISCONFIG
_Use_decl_annotations_ static void VmmpHandleEptMisconfig(
GuestContext *guest_context) {
UNREFERENCED_PARAMETER(guest_context);
const auto fault_address = UtilVmRead(VmcsField::kGuestPhysicalAddress);
const auto ept_pt_entry = EptGetEptPtEntry(
guest_context->stack->processor_data->ept_data, fault_address);
HYPERPLATFORM_COMMON_BUG_CHECK(HyperPlatformBugCheck::kEptMisconfigVmExit,
fault_address,
reinterpret_cast<ULONG_PTR>(ept_pt_entry), 0);
}
// Selects a register to be used based on the index
_Use_decl_annotations_ static ULONG_PTR *VmmpSelectRegister(
ULONG index, GuestContext *guest_context) {
ULONG_PTR *register_used = nullptr;
// clang-format off
switch (index) {
case 0: register_used = &guest_context->gp_regs->ax; break;
case 1: register_used = &guest_context->gp_regs->cx; break;
case 2: register_used = &guest_context->gp_regs->dx; break;
case 3: register_used = &guest_context->gp_regs->bx; break;
case 4: register_used = &guest_context->gp_regs->sp; break;
case 5: register_used = &guest_context->gp_regs->bp; break;
case 6: register_used = &guest_context->gp_regs->si; break;
case 7: register_used = &guest_context->gp_regs->di; break;
#if defined(_AMD64_)
case 8: register_used = &guest_context->gp_regs->r8; break;
case 9: register_used = &guest_context->gp_regs->r9; break;
case 10: register_used = &guest_context->gp_regs->r10; break;
case 11: register_used = &guest_context->gp_regs->r11; break;
case 12: register_used = &guest_context->gp_regs->r12; break;
case 13: register_used = &guest_context->gp_regs->r13; break;
case 14: register_used = &guest_context->gp_regs->r14; break;
case 15: register_used = &guest_context->gp_regs->r15; break;
#endif
default: HYPERPLATFORM_COMMON_DBG_BREAK(); break;
}
// clang-format on
return register_used;
}
// Dumps guest's selectors
/*_Use_decl_annotations_*/ static void VmmpDumpGuestSelectors() {
HYPERPLATFORM_LOG_DEBUG_SAFE(
"es %04x %p %08x %08x", UtilVmRead(VmcsField::kGuestEsSelector),
UtilVmRead(VmcsField::kGuestEsBase), UtilVmRead(VmcsField::kGuestEsLimit),
UtilVmRead(VmcsField::kGuestEsArBytes));
HYPERPLATFORM_LOG_DEBUG_SAFE(
"cs %04x %p %08x %08x", UtilVmRead(VmcsField::kGuestCsSelector),
UtilVmRead(VmcsField::kGuestCsBase), UtilVmRead(VmcsField::kGuestCsLimit),
UtilVmRead(VmcsField::kGuestCsArBytes));
HYPERPLATFORM_LOG_DEBUG_SAFE(
"ss %04x %p %08x %08x", UtilVmRead(VmcsField::kGuestSsSelector),
UtilVmRead(VmcsField::kGuestSsBase), UtilVmRead(VmcsField::kGuestSsLimit),
UtilVmRead(VmcsField::kGuestSsArBytes));
HYPERPLATFORM_LOG_DEBUG_SAFE(
"ds %04x %p %08x %08x", UtilVmRead(VmcsField::kGuestDsSelector),
UtilVmRead(VmcsField::kGuestDsBase), UtilVmRead(VmcsField::kGuestDsLimit),
UtilVmRead(VmcsField::kGuestDsArBytes));
HYPERPLATFORM_LOG_DEBUG_SAFE(
"fs %04x %p %08x %08x", UtilVmRead(VmcsField::kGuestFsSelector),
UtilVmRead(VmcsField::kGuestFsBase), UtilVmRead(VmcsField::kGuestFsLimit),
UtilVmRead(VmcsField::kGuestFsArBytes));
HYPERPLATFORM_LOG_DEBUG_SAFE(
"gs %04x %p %08x %08x", UtilVmRead(VmcsField::kGuestGsSelector),
UtilVmRead(VmcsField::kGuestGsBase), UtilVmRead(VmcsField::kGuestGsLimit),
UtilVmRead(VmcsField::kGuestGsArBytes));
HYPERPLATFORM_LOG_DEBUG_SAFE("ld %04x %p %08x %08x",
UtilVmRead(VmcsField::kGuestLdtrSelector),
UtilVmRead(VmcsField::kGuestLdtrBase),
UtilVmRead(VmcsField::kGuestLdtrLimit),
UtilVmRead(VmcsField::kGuestLdtrArBytes));
HYPERPLATFORM_LOG_DEBUG_SAFE(
"tr %04x %p %08x %08x", UtilVmRead(VmcsField::kGuestTrSelector),
UtilVmRead(VmcsField::kGuestTrBase), UtilVmRead(VmcsField::kGuestTrLimit),
UtilVmRead(VmcsField::kGuestTrArBytes));
}
// Sets rip to the next instruction
_Use_decl_annotations_ static void VmmpAdjustGuestInstructionPointer(
ULONG_PTR guest_ip) {
const auto exit_instruction_length =
UtilVmRead(VmcsField::kVmExitInstructionLen);
UtilVmWrite(VmcsField::kGuestRip, guest_ip + exit_instruction_length);
}
// Handle VMRESUME or VMXOFF failure. Fatal error.
_Use_decl_annotations_ void __stdcall VmmVmxFailureHandler(
AllRegisters *all_regs) {
const auto vmx_error = (all_regs->flags.fields.zf)
? UtilVmRead(VmcsField::kVmInstructionError)
: 0;
HYPERPLATFORM_COMMON_BUG_CHECK(
HyperPlatformBugCheck::kCriticalVmxInstructionFailure, vmx_error, 0, 0);
}
// Saves all supported user state components (x87, SSE, AVX states)
_Use_decl_annotations_ static void VmmpSaveExtendedProcessorState(
GuestContext *guest_context) {
// Clear the TS flag temporality since XSAVE/XRSTOR raise #NM
Cr0 cr0 = {__readcr0()};
const auto old_cr0 = cr0;
cr0.fields.ts = false;
__writecr0(cr0.all);
_xsave(guest_context->stack->processor_data->xsave_area,
guest_context->stack->processor_data->xsave_inst_mask);
__writecr0(old_cr0.all);
}
// Restores all supported user state components (x87, SSE, AVX states)
_Use_decl_annotations_ static void VmmpRestoreExtendedProcessorState(
GuestContext *guest_context) {
// Clear the TS flag temporality since XSAVE/XRSTOR raise #NM
Cr0 cr0 = {__readcr0()};
const auto old_cr0 = cr0;
cr0.fields.ts = false;
__writecr0(cr0.all);
_xrstor(guest_context->stack->processor_data->xsave_area,
guest_context->stack->processor_data->xsave_inst_mask);
__writecr0(old_cr0.all);
}
// Indicates successful VMCALL
_Use_decl_annotations_ static void VmmpIndicateSuccessfulVmcall(
GuestContext *guest_context) {
// See "CONVENTIONS"
guest_context->flag_reg.fields.cf = false;
guest_context->flag_reg.fields.pf = false;
guest_context->flag_reg.fields.af = false;
guest_context->flag_reg.fields.zf = false;
guest_context->flag_reg.fields.sf = false;
guest_context->flag_reg.fields.of = false;
guest_context->flag_reg.fields.cf = false;
guest_context->flag_reg.fields.zf = false;
UtilVmWrite(VmcsField::kGuestRflags, guest_context->flag_reg.all);
VmmpAdjustGuestInstructionPointer(guest_context->ip);
}
// Handles an unloading request
_Use_decl_annotations_ static void VmmpHandleVmCallTermination(
GuestContext *guest_context) {
const auto context = reinterpret_cast<void *>(guest_context->gp_regs->dx);
// HYPERPLATFORM_COMMON_DBG_BREAK();
// The processor sets ffff to limits of IDT and GDT when VM-exit occurred.
// It is not correct value but fine to ignore since vmresume loads correct
// values from VMCS. But here, we are going to skip vmresume and simply
// return to where VMCALL is executed. It results in keeping those broken
// values and ends up with bug check 109, so we should fix them manually.
const auto gdt_limit = UtilVmRead(VmcsField::kGuestGdtrLimit);
const auto gdt_base = UtilVmRead(VmcsField::kGuestGdtrBase);
const auto idt_limit = UtilVmRead(VmcsField::kGuestIdtrLimit);
const auto idt_base = UtilVmRead(VmcsField::kGuestIdtrBase);
Gdtr gdtr = {static_cast<USHORT>(gdt_limit), gdt_base};
Idtr idtr = {static_cast<USHORT>(idt_limit), idt_base};
__lgdt(&gdtr);
__lidt(&idtr);
// Store an address of the management structure to the context parameter
const auto result_ptr = reinterpret_cast<ProcessorData **>(context);
*result_ptr = guest_context->stack->processor_data;
HYPERPLATFORM_LOG_DEBUG_SAFE("Context at %p %p", context,
guest_context->stack->processor_data);
// Set rip to the next instruction of VMCALL
const auto exit_instruction_length =
UtilVmRead(VmcsField::kVmExitInstructionLen);
const auto return_address = guest_context->ip + exit_instruction_length;
// Since rflags is overwritten after VMXOFF, we should manually indicates
// that VMCALL was successful by clearing those flags.
// See "CONVENTIONS"
guest_context->flag_reg.fields.cf = false;
guest_context->flag_reg.fields.pf = false;
guest_context->flag_reg.fields.af = false;
guest_context->flag_reg.fields.zf = false;
guest_context->flag_reg.fields.sf = false;
guest_context->flag_reg.fields.of = false;
guest_context->flag_reg.fields.cf = false;
guest_context->flag_reg.fields.zf = false;
// Set registers used after VMXOFF to recover the context. Volatile
// registers must be used because those changes are reflected to the
// guest's context after VMXOFF.
guest_context->gp_regs->cx = return_address;
guest_context->gp_regs->dx = guest_context->gp_regs->sp;
guest_context->gp_regs->ax = guest_context->flag_reg.all;
guest_context->vm_continue = false;
}
} // extern "C"
| [
"tanda.sat@gmail.com"
] | tanda.sat@gmail.com |
a37b60dbc706ca304a302392b4d360cd980ac515 | 2e613efc5a3b330f440a2d90bb758dafbdf8f6b1 | /src/rect.cpp | 1e2e8cb79aa9c6fb72964a03eedb82f0bbdf6cb9 | [] | no_license | zhaoweisonake/qfplot | 4a76d446aebfddce4bf8a51c709a815f35ca76d2 | e30d851261f3987a42319ff98def23771adb24bd | refs/heads/master | 2021-01-18T12:31:07.049737 | 2010-05-17T09:29:11 | 2010-05-17T09:29:11 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 239 | cpp | #include "rect.h"
void Rect::expand( const QPoint& point )
{
setLeft ( qMin(point.x(), left() ) );
setRight ( qMax(point.x(), right() ) );
setTop ( qMax(point.y(), top() ) );
setBottom( qMin(point.y(), bottom()) );
};
| [
"akhokhlov@localhost"
] | akhokhlov@localhost |
b87cfd7b7b085221fc14dd8833c09d3e95c6d70e | 7a0faa9b4c654fc8ca9d7b432cc56ef0f4102339 | /XBee/setup/bearing.cpp | a10f11438ef85f26df0159ba4c92a479fc7bc6ee | [] | no_license | linoor/MecatroMouve | e47db1981b39d9fcf444e9decc157d63553ddccc | a5398f11818fe4d1b691ed21abef7b59836fa7c9 | refs/heads/dev | 2020-05-18T05:09:09.852098 | 2015-12-26T13:40:56 | 2015-12-26T13:40:56 | 25,122,445 | 0 | 0 | null | 2015-05-28T14:56:42 | 2014-10-12T14:57:46 | Arduino | UTF-8 | C++ | false | false | 2,220 | cpp | // #define PI 3.141592654
// this is not the real angle but a cache of the last result from computeBearing
double bearingOrig;
// each turn should be multiply by 360
int cameraTurns = 0;
// compute the bearing angle of loc1 and loc2
// loc1: received gps = target
// loc2: my gps = camera
double computeBearing(int32_t loc1[], int32_t loc2[])
{
double lat1 = (double)loc1[0] / 10000000.0;
double lng1 = (double)loc1[1] / 10000000.0;
double lat2 = (double)loc2[0] / 10000000.0;
double lng2 = (double)loc2[1] / 10000000.0;
// Serial.print("--");Serial.println(atan2((lng1-lng2), (lat1-lat2)) * 180 / PI);
return atan2((lng1 - lng2), (lat1 - lat2)) * 180 / PI;
// return atan((lng2-lng1)/cos(lng1*PI/180)/(lat2-lat1)) * 180 / PI;
}
double computeVertical(int32_t loc1[], int32_t loc2[], float alti1, float alti2)
{
double lat1 = (double)loc1[0] / 10000000.0;
double lng1 = (double)loc1[1] / 10000000.0;
double lat2 = (double)loc2[0] / 10000000.0;
double lng2 = (double)loc2[1] / 10000000.0;
double dist = sqrt(pow(lat2 - lat1, 2) + pow(lng2 - lng1, 2));
return atan((alti1 - alti2) / dist) * 180 / PI;
}
double realAngle(double bearingDelta)
{
if (bearingDelta < -180)
{
cameraTurns++;
}
else if (bearingDelta >= -180 && bearingDelta < 0)
{
}
else if (bearingDelta >= 0 && bearingDelta < 180)
{
}
else if (bearingDelta >= 180)
{
cameraTurns--;
}
else {}
double bearingDeltaReal = bearingDelta + cameraTurns * 360;
return bearingOrig + bearingDeltaReal;
}
double updateBearing(int32_t loc1[], int32_t loc2[])
{
double bearing = computeBearing(loc1, loc2);
// real bearing angle to move the motor
double bearingReal;
if (!isBearingInit)
{
bearingReal = bearingOrig = bearing;
isBearingInit = true;
// Serial.print("Bearing initialized");
}
else
{
// Serial.print(bearing); Serial.print(" "); Serial.println(bearingOrig);
double bearingDelta = bearing - bearingOrig;
bearingReal = realAngle(bearingDelta);
bearingOrig = bearing;
Serial.println(bearingReal);
}
return bearingReal;
}
| [
"wf870125@gmail.com"
] | wf870125@gmail.com |
25d3b41b7c27db0936b159ad00436d4881bc8625 | 4643c73ef1a3da091f61dc6a189fee897b015ca5 | /include/nekit/utils/http_message_rewriter_interface.h | a1fc9239173a0728ce82191e29376a2207314091 | [
"MIT"
] | permissive | edsburke/libnekit | 604123b8a53a291c7d50b063fdebd3ec49266885 | 19e6767c522a20f678ab73f31aab7504c42013a6 | refs/heads/master | 2020-04-11T02:01:36.124112 | 2018-10-10T16:01:11 | 2018-10-10T16:01:11 | 161,433,129 | 1 | 0 | MIT | 2018-12-12T04:33:12 | 2018-12-12T04:33:12 | null | UTF-8 | C++ | false | false | 1,369 | h | // MIT License
// Copyright (c) 2018 Zhuhao Wang
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#pragma once
#include "buffer.h"
#include "result.h"
namespace nekit {
namespace utils {
class HttpMessageRewriterInterface {
public:
virtual utils::Result<void> RewriteBuffer(Buffer* buffer) = 0;
};
} // namespace utils
} // namespace nekit
| [
"zhuhaow@gmail.com"
] | zhuhaow@gmail.com |
e0e5ece1d094cd8f0c83e4c59a73ee695dffcc01 | 842f2372a8f62f10e7b5f6a96a25899a08d29acd | /servers/visual/visual_server_raster.cpp | 6b74b34ba17c5a62ad7f2093df01b13132de1538 | [
"MIT"
] | permissive | DonkeyWs/godot | 1abf7ae3c4bcd23937450be548d71dc463edb967 | fa58fcb51ab784811b158658221b62ccc40f5738 | refs/heads/master | 2021-01-18T12:14:57.507900 | 2014-05-28T12:43:39 | 2014-05-28T12:43:39 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 154,136 | cpp | /*************************************************************************/
/* visual_server_raster.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "visual_server_raster.h"
#include "os/os.h"
#include "globals.h"
#include "default_mouse_cursor.xpm"
#include "sort.h"
// careful, these may run in different threads than the visual server
BalloonAllocator<> *VisualServerRaster::OctreeAllocator::allocator=NULL;
#define VS_CHANGED\
changes++;\
// print_line(__FUNCTION__);
RID VisualServerRaster::texture_create() {
return rasterizer->texture_create();
}
void VisualServerRaster::texture_allocate(RID p_texture, int p_width, int p_height,Image::Format p_format,uint32_t p_flags) {
rasterizer->texture_allocate(p_texture,p_width,p_height,p_format,p_flags);
}
void VisualServerRaster::texture_set_flags(RID p_texture,uint32_t p_flags) {
VS_CHANGED;
rasterizer->texture_set_flags(p_texture,p_flags);
}
void VisualServerRaster::texture_set_data(RID p_texture,const Image& p_image,CubeMapSide p_cube_side) {
VS_CHANGED;
rasterizer->texture_set_data(p_texture,p_image,p_cube_side);
}
Image VisualServerRaster::texture_get_data(RID p_texture,CubeMapSide p_cube_side) const {
return rasterizer->texture_get_data(p_texture,p_cube_side);
}
uint32_t VisualServerRaster::texture_get_flags(RID p_texture) const {
return rasterizer->texture_get_flags(p_texture);
}
Image::Format VisualServerRaster::texture_get_format(RID p_texture) const {
return rasterizer->texture_get_format(p_texture);
}
uint32_t VisualServerRaster::texture_get_width(RID p_texture) const {
return rasterizer->texture_get_width(p_texture);
}
uint32_t VisualServerRaster::texture_get_height(RID p_texture) const {
return rasterizer->texture_get_height(p_texture);
}
void VisualServerRaster::texture_set_size_override(RID p_texture,int p_width, int p_height) {
rasterizer->texture_set_size_override(p_texture,p_width,p_height);
}
bool VisualServerRaster::texture_can_stream(RID p_texture) const {
return false;
}
void VisualServerRaster::texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const {
rasterizer->texture_set_reload_hook(p_texture,p_owner,p_function);
}
/* SHADER API */
RID VisualServerRaster::shader_create(ShaderMode p_mode) {
return rasterizer->shader_create(p_mode);
}
void VisualServerRaster::shader_set_mode(RID p_shader,ShaderMode p_mode){
VS_CHANGED;
rasterizer->shader_set_mode(p_shader,p_mode);
}
VisualServer::ShaderMode VisualServerRaster::shader_get_mode(RID p_shader) const{
return rasterizer->shader_get_mode(p_shader);
}
void VisualServerRaster::shader_set_code(RID p_shader, const String& p_vertex, const String& p_fragment,int p_vertex_ofs,int p_fragment_ofs) {
VS_CHANGED;
rasterizer->shader_set_code(p_shader,p_vertex,p_fragment,p_vertex_ofs,p_fragment_ofs);
}
String VisualServerRaster::shader_get_vertex_code(RID p_shader) const{
return rasterizer->shader_get_vertex_code(p_shader);
}
String VisualServerRaster::shader_get_fragment_code(RID p_shader) const{
return rasterizer->shader_get_fragment_code(p_shader);
}
void VisualServerRaster::shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const {
return rasterizer->shader_get_param_list(p_shader,p_param_list);
}
/* Material */
RID VisualServerRaster::material_create() {
return rasterizer->material_create();
}
void VisualServerRaster::material_set_shader(RID p_material, RID p_shader) {
VS_CHANGED;
rasterizer->material_set_shader(p_material, p_shader );
}
RID VisualServerRaster::material_get_shader(RID p_material) const {
return rasterizer->material_get_shader(p_material);
}
void VisualServerRaster::material_set_param(RID p_material, const StringName& p_param, const Variant& p_value) {
VS_CHANGED;
rasterizer->material_set_param(p_material, p_param,p_value );
}
Variant VisualServerRaster::material_get_param(RID p_material, const StringName& p_param) const {
return rasterizer->material_get_param(p_material,p_param);
}
void VisualServerRaster::material_set_flag(RID p_material, MaterialFlag p_flag,bool p_enabled) {
VS_CHANGED;
rasterizer->material_set_flag(p_material,p_flag,p_enabled);
}
void VisualServerRaster::material_set_hint(RID p_material, MaterialHint p_hint,bool p_enabled) {
VS_CHANGED;
rasterizer->material_set_hint(p_material,p_hint,p_enabled);
}
bool VisualServerRaster::material_get_hint(RID p_material,MaterialHint p_hint) const {
return rasterizer->material_get_hint(p_material,p_hint);
}
void VisualServerRaster::material_set_shade_model(RID p_material, MaterialShadeModel p_model) {
VS_CHANGED;
rasterizer->material_set_shade_model(p_material,p_model);
}
VisualServer::MaterialShadeModel VisualServerRaster::material_get_shade_model(RID p_material) const {
return rasterizer->material_get_shade_model(p_material);
}
bool VisualServerRaster::material_get_flag(RID p_material,MaterialFlag p_flag) const {
return rasterizer->material_get_flag(p_material,p_flag);
}
void VisualServerRaster::material_set_blend_mode(RID p_material,MaterialBlendMode p_mode) {
VS_CHANGED;
rasterizer->material_set_blend_mode(p_material,p_mode);
}
VS::MaterialBlendMode VisualServerRaster::material_get_blend_mode(RID p_material) const {
return rasterizer->material_get_blend_mode(p_material);
}
void VisualServerRaster::material_set_line_width(RID p_material,float p_line_width) {
VS_CHANGED;
rasterizer->material_set_line_width(p_material,p_line_width);
}
float VisualServerRaster::material_get_line_width(RID p_material) const {
return rasterizer->material_get_line_width(p_material);
}
/* FIXED MATERIAL */
RID VisualServerRaster::fixed_material_create() {
return rasterizer->fixed_material_create();
}
void VisualServerRaster::fixed_material_set_flag(RID p_material, FixedMaterialFlags p_flag, bool p_enabled) {
rasterizer->fixed_material_set_flag(p_material,p_flag,p_enabled);
}
bool VisualServerRaster::fixed_material_get_flag(RID p_material, FixedMaterialFlags p_flag) const {
return rasterizer->fixed_material_get_flag(p_material,p_flag);
}
void VisualServerRaster::fixed_material_set_param(RID p_material, FixedMaterialParam p_parameter, const Variant& p_value) {
VS_CHANGED;
rasterizer->fixed_material_set_parameter(p_material,p_parameter,p_value);
}
Variant VisualServerRaster::fixed_material_get_param(RID p_material,FixedMaterialParam p_parameter) const {
return rasterizer->fixed_material_get_parameter(p_material,p_parameter);
}
void VisualServerRaster::fixed_material_set_texture(RID p_material,FixedMaterialParam p_parameter, RID p_texture) {
VS_CHANGED;
rasterizer->fixed_material_set_texture(p_material,p_parameter,p_texture);
}
RID VisualServerRaster::fixed_material_get_texture(RID p_material,FixedMaterialParam p_parameter) const {
return rasterizer->fixed_material_get_texture(p_material,p_parameter);
}
void VisualServerRaster::fixed_material_set_detail_blend_mode(RID p_material,MaterialBlendMode p_mode) {
VS_CHANGED;
rasterizer->fixed_material_set_detail_blend_mode(p_material,p_mode);
}
VS::MaterialBlendMode VisualServerRaster::fixed_material_get_detail_blend_mode(RID p_material) const {
return rasterizer->fixed_material_get_detail_blend_mode(p_material);
}
void VisualServerRaster::fixed_material_set_texcoord_mode(RID p_material,FixedMaterialParam p_parameter, FixedMaterialTexCoordMode p_mode) {
VS_CHANGED;
rasterizer->fixed_material_set_texcoord_mode(p_material,p_parameter,p_mode);
}
VS::FixedMaterialTexCoordMode VisualServerRaster::fixed_material_get_texcoord_mode(RID p_material,FixedMaterialParam p_parameter) const {
return rasterizer->fixed_material_get_texcoord_mode(p_material,p_parameter);
}
void VisualServerRaster::fixed_material_set_point_size(RID p_material,float p_size) {
VS_CHANGED
rasterizer->fixed_material_set_point_size(p_material,p_size);
}
float VisualServerRaster::fixed_material_get_point_size(RID p_material) const{
return rasterizer->fixed_material_get_point_size(p_material);
}
void VisualServerRaster::fixed_material_set_uv_transform(RID p_material,const Transform& p_transform) {
VS_CHANGED;
rasterizer->fixed_material_set_uv_transform(p_material,p_transform);
}
Transform VisualServerRaster::fixed_material_get_uv_transform(RID p_material) const {
return rasterizer->fixed_material_get_uv_transform(p_material);
}
/* MESH API */
RID VisualServerRaster::mesh_create() {
return rasterizer->mesh_create();
}
void VisualServerRaster::mesh_set_morph_target_count(RID p_mesh,int p_amount) {
rasterizer->mesh_set_morph_target_count(p_mesh,p_amount);
int amount = rasterizer->mesh_get_morph_target_count(p_mesh);
Map< RID, Set<RID> >::Element * E = instance_dependency_map.find( p_mesh );
if (!E)
return;
Set<RID>::Element *I = E->get().front();
while(I) {
Instance *ins = instance_owner.get( I->get() );
ins->data.morph_values.resize(amount);
I = I->next();
}
}
int VisualServerRaster::mesh_get_morph_target_count(RID p_mesh) const {
return rasterizer->mesh_get_morph_target_count(p_mesh);
}
void VisualServerRaster::mesh_set_morph_target_mode(RID p_mesh,MorphTargetMode p_mode) {
rasterizer->mesh_set_morph_target_mode(p_mesh,p_mode);
}
VisualServer::MorphTargetMode VisualServerRaster::mesh_get_morph_target_mode(RID p_mesh) const{
return rasterizer->mesh_get_morph_target_mode(p_mesh);
}
void VisualServerRaster::mesh_add_custom_surface(RID p_mesh,const Variant& p_dat) {
}
void VisualServerRaster::mesh_add_surface(RID p_mesh,PrimitiveType p_primitive,const Array& p_arrays,const Array& p_blend_shapes,bool p_alpha_sort) {
VS_CHANGED;
_dependency_queue_update(p_mesh,true);
rasterizer->mesh_add_surface(p_mesh,p_primitive,p_arrays,p_blend_shapes,p_alpha_sort);
}
Array VisualServerRaster::mesh_get_surface_arrays(RID p_mesh,int p_surface) const {
return rasterizer->mesh_get_surface_arrays(p_mesh,p_surface);
}
Array VisualServerRaster::mesh_get_surface_morph_arrays(RID p_mesh,int p_surface) const {
return rasterizer->mesh_get_surface_morph_arrays(p_mesh,p_surface);
}
void VisualServerRaster::mesh_surface_set_material(RID p_mesh, int p_surface, RID p_material,bool p_owned){
VS_CHANGED;
rasterizer->mesh_surface_set_material(p_mesh,p_surface,p_material,p_owned);
}
RID VisualServerRaster::mesh_surface_get_material(RID p_mesh,int p_surface) const {
return rasterizer->mesh_surface_get_material(p_mesh,p_surface);
}
int VisualServerRaster::mesh_surface_get_array_len(RID p_mesh, int p_surface) const{
return rasterizer->mesh_surface_get_array_len(p_mesh,p_surface);
}
int VisualServerRaster::mesh_surface_get_array_index_len(RID p_mesh, int p_surface) const{
return rasterizer->mesh_surface_get_array_index_len(p_mesh,p_surface);
}
uint32_t VisualServerRaster::mesh_surface_get_format(RID p_mesh, int p_surface) const{
return rasterizer->mesh_surface_get_format(p_mesh,p_surface);
}
VisualServer::PrimitiveType VisualServerRaster::mesh_surface_get_primitive_type(RID p_mesh, int p_surface) const{
return rasterizer->mesh_surface_get_primitive_type(p_mesh,p_surface);
}
void VisualServerRaster::mesh_remove_surface(RID p_mesh,int p_surface){
rasterizer->mesh_remove_surface(p_mesh,p_surface);
}
int VisualServerRaster::mesh_get_surface_count(RID p_mesh) const{
return rasterizer->mesh_get_surface_count(p_mesh);
}
void VisualServerRaster::mesh_set_custom_aabb(RID p_mesh,const AABB& p_aabb) {
VS_CHANGED;
_dependency_queue_update(p_mesh,true);
rasterizer->mesh_set_custom_aabb(p_mesh,p_aabb);
}
AABB VisualServerRaster::mesh_get_custom_aabb(RID p_mesh) const {
return rasterizer->mesh_get_custom_aabb(p_mesh);
}
/* MULTIMESH */
RID VisualServerRaster::multimesh_create() {
return rasterizer->multimesh_create();
}
void VisualServerRaster::multimesh_set_instance_count(RID p_multimesh,int p_count) {
VS_CHANGED;
rasterizer->multimesh_set_instance_count(p_multimesh,p_count);
}
int VisualServerRaster::multimesh_get_instance_count(RID p_multimesh) const {
return rasterizer->multimesh_get_instance_count(p_multimesh);
}
void VisualServerRaster::multimesh_set_mesh(RID p_multimesh,RID p_mesh) {
VS_CHANGED;
rasterizer->multimesh_set_mesh(p_multimesh,p_mesh);
}
void VisualServerRaster::multimesh_set_aabb(RID p_multimesh,const AABB& p_aabb) {
VS_CHANGED;
rasterizer->multimesh_set_aabb(p_multimesh,p_aabb);
_dependency_queue_update(p_multimesh,true);
}
void VisualServerRaster::multimesh_instance_set_transform(RID p_multimesh,int p_index,const Transform& p_transform) {
VS_CHANGED;
rasterizer->multimesh_instance_set_transform(p_multimesh,p_index,p_transform);
}
void VisualServerRaster::multimesh_instance_set_color(RID p_multimesh,int p_index,const Color& p_color) {
VS_CHANGED;
rasterizer->multimesh_instance_set_color(p_multimesh,p_index,p_color);
}
RID VisualServerRaster::multimesh_get_mesh(RID p_multimesh) const {
return rasterizer->multimesh_get_mesh(p_multimesh);
}
AABB VisualServerRaster::multimesh_get_aabb(RID p_multimesh,const AABB& p_aabb) const {
return rasterizer->multimesh_get_aabb(p_multimesh);
}
Transform VisualServerRaster::multimesh_instance_get_transform(RID p_multimesh,int p_index) const {
return rasterizer->multimesh_instance_get_transform(p_multimesh,p_index);
}
Color VisualServerRaster::multimesh_instance_get_color(RID p_multimesh,int p_index) const {
return rasterizer->multimesh_instance_get_color(p_multimesh,p_index);
}
void VisualServerRaster::multimesh_set_visible_instances(RID p_multimesh,int p_visible) {
rasterizer->multimesh_set_visible_instances(p_multimesh,p_visible);
}
int VisualServerRaster::multimesh_get_visible_instances(RID p_multimesh) const {
return rasterizer->multimesh_get_visible_instances(p_multimesh);
}
/* PARTICLES API */
RID VisualServerRaster::particles_create() {
return rasterizer->particles_create();
}
void VisualServerRaster::particles_set_amount(RID p_particles, int p_amount) {
VS_CHANGED;
rasterizer->particles_set_amount(p_particles,p_amount);
}
int VisualServerRaster::particles_get_amount(RID p_particles) const {
return rasterizer->particles_get_amount(p_particles);
}
void VisualServerRaster::particles_set_emitting(RID p_particles, bool p_emitting) {
VS_CHANGED;
rasterizer->particles_set_emitting(p_particles,p_emitting);
}
bool VisualServerRaster::particles_is_emitting(RID p_particles) const {
return rasterizer->particles_is_emitting(p_particles);
}
void VisualServerRaster::particles_set_visibility_aabb(RID p_particles, const AABB& p_visibility) {
VS_CHANGED;
rasterizer->particles_set_visibility_aabb(p_particles, p_visibility);
}
AABB VisualServerRaster::particles_get_visibility_aabb(RID p_particles) const {
return rasterizer->particles_get_visibility_aabb(p_particles);
}
void VisualServerRaster::particles_set_emission_half_extents(RID p_particles, const Vector3& p_half_extents) {
VS_CHANGED;
rasterizer->particles_set_emission_half_extents(p_particles,p_half_extents);
}
Vector3 VisualServerRaster::particles_get_emission_half_extents(RID p_particles) const {
return rasterizer->particles_get_emission_half_extents(p_particles);
}
void VisualServerRaster::particles_set_emission_base_velocity(RID p_particles, const Vector3& p_base_velocity) {
VS_CHANGED;
rasterizer->particles_set_emission_base_velocity(p_particles,p_base_velocity);
}
Vector3 VisualServerRaster::particles_get_emission_base_velocity(RID p_particles) const {
return rasterizer->particles_get_emission_base_velocity(p_particles);
}
void VisualServerRaster::particles_set_emission_points(RID p_particles, const DVector<Vector3>& p_points) {
VS_CHANGED;
rasterizer->particles_set_emission_points(p_particles,p_points);
}
DVector<Vector3> VisualServerRaster::particles_get_emission_points(RID p_particles) const {
return rasterizer->particles_get_emission_points(p_particles);
}
void VisualServerRaster::particles_set_gravity_normal(RID p_particles, const Vector3& p_normal) {
VS_CHANGED;
rasterizer->particles_set_gravity_normal(p_particles,p_normal);
}
Vector3 VisualServerRaster::particles_get_gravity_normal(RID p_particles) const {
return rasterizer->particles_get_gravity_normal(p_particles);
}
void VisualServerRaster::particles_set_variable(RID p_particles, ParticleVariable p_variable,float p_value) {
VS_CHANGED;
rasterizer->particles_set_variable(p_particles,p_variable,p_value);
}
float VisualServerRaster::particles_get_variable(RID p_particles, ParticleVariable p_variable) const {
return rasterizer->particles_get_variable(p_particles,p_variable);
}
void VisualServerRaster::particles_set_randomness(RID p_particles, ParticleVariable p_variable,float p_randomness) {
VS_CHANGED;
rasterizer->particles_set_randomness(p_particles,p_variable,p_randomness);
}
float VisualServerRaster::particles_get_randomness(RID p_particles, ParticleVariable p_variable) const {
return rasterizer->particles_get_randomness(p_particles,p_variable);
}
void VisualServerRaster::particles_set_color_phases(RID p_particles, int p_phases) {
VS_CHANGED;
rasterizer->particles_set_color_phases(p_particles,p_phases);
}
int VisualServerRaster::particles_get_color_phases(RID p_particles) const {
return rasterizer->particles_get_color_phases(p_particles);
}
void VisualServerRaster::particles_set_color_phase_pos(RID p_particles, int p_phase, float p_pos) {
VS_CHANGED;
rasterizer->particles_set_color_phase_pos(p_particles,p_phase,p_pos);
}
float VisualServerRaster::particles_get_color_phase_pos(RID p_particles, int p_phase) const {
return rasterizer->particles_get_color_phase_pos(p_particles,p_phase);
}
void VisualServerRaster::particles_set_attractors(RID p_particles, int p_attractors) {
VS_CHANGED;
rasterizer->particles_set_attractors(p_particles,p_attractors);
}
int VisualServerRaster::particles_get_attractors(RID p_particles) const {
return rasterizer->particles_get_attractors(p_particles);
}
void VisualServerRaster::particles_set_attractor_pos(RID p_particles, int p_attractor, const Vector3& p_pos) {
VS_CHANGED;
rasterizer->particles_set_attractor_pos(p_particles,p_attractor,p_pos);
}
Vector3 VisualServerRaster::particles_get_attractor_pos(RID p_particles,int p_attractor) const {
return rasterizer->particles_get_attractor_pos(p_particles,p_attractor);
}
void VisualServerRaster::particles_set_attractor_strength(RID p_particles, int p_attractor, float p_force) {
VS_CHANGED;
rasterizer->particles_set_attractor_strength(p_particles,p_attractor,p_force);
}
float VisualServerRaster::particles_get_attractor_strength(RID p_particles,int p_attractor) const {
return rasterizer->particles_get_attractor_strength(p_particles,p_attractor);
}
void VisualServerRaster::particles_set_color_phase_color(RID p_particles, int p_phase, const Color& p_color) {
VS_CHANGED;
rasterizer->particles_set_color_phase_color(p_particles,p_phase,p_color);
}
Color VisualServerRaster::particles_get_color_phase_color(RID p_particles, int p_phase) const {
return rasterizer->particles_get_color_phase_color(p_particles,p_phase);
}
void VisualServerRaster::particles_set_material(RID p_particles, RID p_material,bool p_owned) {
VS_CHANGED;
rasterizer->particles_set_material(p_particles,p_material,p_owned);
}
RID VisualServerRaster::particles_get_material(RID p_particles) const {
return rasterizer->particles_get_material(p_particles);
}
void VisualServerRaster::particles_set_height_from_velocity(RID p_particles, bool p_enable) {
VS_CHANGED;
rasterizer->particles_set_height_from_velocity(p_particles,p_enable);
}
bool VisualServerRaster::particles_has_height_from_velocity(RID p_particles) const {
return rasterizer->particles_has_height_from_velocity(p_particles);
}
void VisualServerRaster::particles_set_use_local_coordinates(RID p_particles, bool p_enable) {
rasterizer->particles_set_use_local_coordinates(p_particles,p_enable);
}
bool VisualServerRaster::particles_is_using_local_coordinates(RID p_particles) const {
return rasterizer->particles_is_using_local_coordinates(p_particles);
}
/* Light API */
RID VisualServerRaster::light_create(LightType p_type) {
return rasterizer->light_create(p_type);
}
VisualServer::LightType VisualServerRaster::light_get_type(RID p_light) const {
return rasterizer->light_get_type(p_light);
}
void VisualServerRaster::light_set_color(RID p_light,LightColor p_type, const Color& p_color) {
VS_CHANGED;
rasterizer->light_set_color(p_light,p_type,p_color);
}
Color VisualServerRaster::light_get_color(RID p_light,LightColor p_type) const {
return rasterizer->light_get_color(p_light,p_type);
}
void VisualServerRaster::light_set_shadow(RID p_light,bool p_enabled) {
VS_CHANGED;
rasterizer->light_set_shadow(p_light,p_enabled);
}
bool VisualServerRaster::light_has_shadow(RID p_light) const {
return rasterizer->light_has_shadow(p_light);
}
void VisualServerRaster::light_set_volumetric(RID p_light,bool p_enabled) {
VS_CHANGED;
rasterizer->light_set_volumetric(p_light,p_enabled);
}
bool VisualServerRaster::light_is_volumetric(RID p_light) const {
return rasterizer->light_is_volumetric(p_light);
}
void VisualServerRaster::light_set_projector(RID p_light,RID p_texture) {
VS_CHANGED;
rasterizer->light_set_projector(p_light,p_texture);
}
RID VisualServerRaster::light_get_projector(RID p_light) const {
return rasterizer->light_get_projector(p_light);
}
void VisualServerRaster::light_set_param(RID p_light, LightParam p_var, float p_value) {
VS_CHANGED;
rasterizer->light_set_var(p_light,p_var,p_value);
_dependency_queue_update(p_light,true);
}
float VisualServerRaster::light_get_param(RID p_light, LightParam p_var) const {
return rasterizer->light_get_var(p_light,p_var);
}
void VisualServerRaster::light_set_operator(RID p_light,LightOp p_op) {
VS_CHANGED;
rasterizer->light_set_operator(p_light,p_op);
}
VisualServerRaster::LightOp VisualServerRaster::light_get_operator(RID p_light) const {
return rasterizer->light_get_operator(p_light);
}
void VisualServerRaster::light_omni_set_shadow_mode(RID p_light,LightOmniShadowMode p_mode) {
VS_CHANGED;
rasterizer->light_omni_set_shadow_mode(p_light,p_mode);
}
VisualServerRaster::LightOmniShadowMode VisualServerRaster::light_omni_get_shadow_mode(RID p_light) const {
return rasterizer->light_omni_get_shadow_mode(p_light);
}
void VisualServerRaster::light_directional_set_shadow_mode(RID p_light,LightDirectionalShadowMode p_mode){
VS_CHANGED;
rasterizer->light_directional_set_shadow_mode(p_light,p_mode);
}
VS::LightDirectionalShadowMode VisualServerRaster::light_directional_get_shadow_mode(RID p_light) const{
return rasterizer->light_directional_get_shadow_mode(p_light);
}
void VisualServerRaster::light_directional_set_shadow_param(RID p_light,LightDirectionalShadowParam p_param, float p_value) {
VS_CHANGED;
rasterizer->light_directional_set_shadow_param(p_light,p_param,p_value);
}
float VisualServerRaster::light_directional_get_shadow_param(RID p_light,LightDirectionalShadowParam p_param) const {
return rasterizer->light_directional_get_shadow_param(p_light,p_param);
}
RID VisualServerRaster::skeleton_create() {
return rasterizer->skeleton_create();
}
void VisualServerRaster::skeleton_resize(RID p_skeleton,int p_bones) {
VS_CHANGED;
rasterizer->skeleton_resize(p_skeleton,p_bones);
}
int VisualServerRaster::skeleton_get_bone_count(RID p_skeleton) const {
return rasterizer->skeleton_get_bone_count(p_skeleton);
}
void VisualServerRaster::skeleton_bone_set_transform(RID p_skeleton,int p_bone, const Transform& p_transform) {
VS_CHANGED;
return rasterizer->skeleton_bone_set_transform(p_skeleton,p_bone,p_transform);
}
Transform VisualServerRaster::skeleton_bone_get_transform(RID p_skeleton,int p_bone) {
return rasterizer->skeleton_bone_get_transform(p_skeleton,p_bone);
}
/* VISIBILITY API */
/* ROOM API */
RID VisualServerRaster::room_create() {
Room *room = memnew( Room );
ERR_FAIL_COND_V(!room,RID());
return room_owner.make_rid( room );
}
void VisualServerRaster::room_set_bounds(RID p_room, const BSP_Tree& p_bounds) {
VS_CHANGED;
Room *room = room_owner.get(p_room);
ERR_FAIL_COND(!room);
room->bounds=p_bounds;
}
BSP_Tree VisualServerRaster::room_get_bounds(RID p_room) const {
Room *room = room_owner.get(p_room);
ERR_FAIL_COND_V(!room, BSP_Tree());
return room->bounds;
}
/* PORTAL API */
RID VisualServerRaster::portal_create() {
VS_CHANGED;
Portal *portal = memnew( Portal );
ERR_FAIL_COND_V(!portal,RID());
return portal_owner.make_rid( portal );
}
void VisualServerRaster::portal_set_shape(RID p_portal, const Vector<Point2>& p_shape) {
VS_CHANGED;
Portal *portal = portal_owner.get(p_portal);
ERR_FAIL_COND(!portal);
portal->shape=p_shape;
portal->bounds=Rect2();
for(int i=0;i<p_shape.size();i++) {
if (i==0)
portal->bounds.pos=p_shape[i];
else
portal->bounds.expand_to(p_shape[i]);
}
_dependency_queue_update(p_portal,true);
}
Vector<Point2> VisualServerRaster::portal_get_shape(RID p_portal) const {
Portal *portal = portal_owner.get(p_portal);
ERR_FAIL_COND_V(!portal, Vector<Point2>());
return portal->shape;
}
void VisualServerRaster::portal_set_enabled(RID p_portal, bool p_enabled) {
VS_CHANGED;
Portal *portal = portal_owner.get(p_portal);
ERR_FAIL_COND(!portal);
portal->enabled=p_enabled;
}
bool VisualServerRaster::portal_is_enabled(RID p_portal) const {
Portal *portal = portal_owner.get(p_portal);
ERR_FAIL_COND_V(!portal, false);
return portal->enabled;
}
void VisualServerRaster::portal_set_disable_distance(RID p_portal, float p_distance) {
VS_CHANGED;
Portal *portal = portal_owner.get(p_portal);
ERR_FAIL_COND(!portal);
portal->disable_distance=p_distance;
}
float VisualServerRaster::portal_get_disable_distance(RID p_portal) const {
Portal *portal = portal_owner.get(p_portal);
ERR_FAIL_COND_V(!portal, -1);
return portal->disable_distance;
}
void VisualServerRaster::portal_set_disabled_color(RID p_portal, const Color& p_color) {
VS_CHANGED;
Portal *portal = portal_owner.get(p_portal);
ERR_FAIL_COND(!portal);
portal->disable_color=p_color;
}
Color VisualServerRaster::portal_get_disabled_color(RID p_portal) const {
Portal *portal = portal_owner.get(p_portal);
ERR_FAIL_COND_V(!portal, Color());
return portal->disable_color;
}
void VisualServerRaster::portal_set_connect_range(RID p_portal, float p_range) {
VS_CHANGED;
Portal *portal = portal_owner.get(p_portal);
ERR_FAIL_COND(!portal);
portal->connect_range=p_range;
_dependency_queue_update(p_portal,true);
}
float VisualServerRaster::portal_get_connect_range(RID p_portal) const {
Portal *portal = portal_owner.get(p_portal);
ERR_FAIL_COND_V(!portal,0);
return portal->connect_range;
}
/* CAMERA API */
RID VisualServerRaster::camera_create() {
Camera * camera = memnew( Camera );
return camera_owner.make_rid( camera );
}
void VisualServerRaster::camera_set_perspective(RID p_camera,float p_fovy_degrees, float p_z_near, float p_z_far) {
VS_CHANGED;
Camera *camera = camera_owner.get( p_camera );
ERR_FAIL_COND(!camera);
camera->type=Camera::PERSPECTIVE;
camera->fov=p_fovy_degrees;
camera->znear=p_z_near;
camera->zfar=p_z_far;
}
void VisualServerRaster::camera_set_orthogonal(RID p_camera,float p_size, float p_z_near, float p_z_far) {
VS_CHANGED;
Camera *camera = camera_owner.get( p_camera );
ERR_FAIL_COND(!camera);
camera->type=Camera::ORTHOGONAL;
camera->size=p_size;
camera->znear=p_z_near;
camera->zfar=p_z_far;
}
void VisualServerRaster::camera_set_transform(RID p_camera,const Transform& p_transform) {
VS_CHANGED;
Camera *camera = camera_owner.get( p_camera );
ERR_FAIL_COND(!camera);
camera->transform=p_transform;
}
void VisualServerRaster::camera_set_visible_layers(RID p_camera,uint32_t p_layers) {
VS_CHANGED;
Camera *camera = camera_owner.get( p_camera );
ERR_FAIL_COND(!camera);
camera->visible_layers=p_layers;
}
uint32_t VisualServerRaster::camera_get_visible_layers(RID p_camera) const{
const Camera *camera = camera_owner.get( p_camera );
ERR_FAIL_COND_V(!camera,0);
return camera->visible_layers;
}
void VisualServerRaster::camera_set_environment(RID p_camera,RID p_env) {
Camera *camera = camera_owner.get( p_camera );
ERR_FAIL_COND(!camera);
camera->env=p_env;
}
RID VisualServerRaster::camera_get_environment(RID p_camera) const {
const Camera *camera = camera_owner.get( p_camera );
ERR_FAIL_COND_V(!camera,RID());
return camera->env;
}
void VisualServerRaster::camera_set_use_vertical_aspect(RID p_camera,bool p_enable) {
Camera *camera = camera_owner.get( p_camera );
ERR_FAIL_COND(!camera);
camera->vaspect=p_enable;
}
bool VisualServerRaster::camera_is_using_vertical_aspect(RID p_camera,bool p_enable) const{
const Camera *camera = camera_owner.get( p_camera );
ERR_FAIL_COND_V(!camera,false);
return camera->vaspect;
}
/* VIEWPORT API */
RID VisualServerRaster::viewport_create() {
Viewport *viewport = memnew( Viewport );
RID rid = viewport_owner.make_rid( viewport );
ERR_FAIL_COND_V( !rid.is_valid(), rid );
viewport->self=rid;
viewport->hide_scenario=false;
viewport->hide_canvas=false;
viewport->viewport_data=rasterizer->viewport_data_create();
return rid;
}
void VisualServerRaster::viewport_attach_to_screen(RID p_viewport,int p_screen) {
VS_CHANGED;
Viewport *viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
screen_viewports[p_viewport]=p_screen;
}
void VisualServerRaster::viewport_detach(RID p_viewport) {
VS_CHANGED;
Viewport *viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
ERR_FAIL_COND(!screen_viewports.has(p_viewport));
screen_viewports.erase(p_viewport);
}
void VisualServerRaster::viewport_set_as_render_target(RID p_viewport,bool p_enable) {
VS_CHANGED;
Viewport *viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
if (viewport->render_target.is_valid()==p_enable)
return;
if (!p_enable) {
rasterizer->free(viewport->render_target);
viewport->render_target=RID();
viewport->render_target_texture=RID();
if (viewport->update_list.in_list())
viewport_update_list.remove(&viewport->update_list);
} else {
viewport->render_target=rasterizer->render_target_create();
rasterizer->render_target_set_size(viewport->render_target,viewport->rect.width,viewport->rect.height);
viewport->render_target_texture=rasterizer->render_target_get_texture(viewport->render_target);
if (viewport->render_target_update_mode!=RENDER_TARGET_UPDATE_DISABLED)
viewport_update_list.add(&viewport->update_list);
}
}
void VisualServerRaster::viewport_set_render_target_update_mode(RID p_viewport,RenderTargetUpdateMode p_mode){
VS_CHANGED;
Viewport *viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
if (viewport->render_target.is_valid() && viewport->update_list.in_list())
viewport_update_list.remove(&viewport->update_list);
viewport->render_target_update_mode=p_mode;
if (viewport->render_target.is_valid() &&viewport->render_target_update_mode!=RENDER_TARGET_UPDATE_DISABLED)
viewport_update_list.add(&viewport->update_list);
}
VisualServer::RenderTargetUpdateMode VisualServerRaster::viewport_get_render_target_update_mode(RID p_viewport) const{
const Viewport *viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND_V(!viewport,RENDER_TARGET_UPDATE_DISABLED);
return viewport->render_target_update_mode;
}
RID VisualServerRaster::viewport_get_render_target_texture(RID p_viewport) const{
Viewport *viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND_V(!viewport,RID());
return viewport->render_target_texture;
}
void VisualServerRaster::viewport_set_render_target_vflip(RID p_viewport,bool p_enable) {
Viewport *viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
viewport->render_target_vflip=p_enable;
}
void VisualServerRaster::viewport_set_render_target_to_screen_rect(RID p_viewport,const Rect2& p_rect) {
Viewport *viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
viewport->rt_to_screen_rect=p_rect;
}
bool VisualServerRaster::viewport_get_render_target_vflip(RID p_viewport) const{
const Viewport *viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND_V(!viewport,false);
return viewport->render_target_vflip;
}
void VisualServerRaster::viewport_queue_screen_capture(RID p_viewport) {
VS_CHANGED;
Viewport *viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
viewport->queue_capture=true;
}
Image VisualServerRaster::viewport_get_screen_capture(RID p_viewport) const {
Viewport *viewport = (Viewport*)viewport_owner.get( p_viewport );
ERR_FAIL_COND_V(!viewport,Image());
Image ret = viewport->capture;
viewport->capture=Image();
return ret;
}
void VisualServerRaster::viewport_set_rect(RID p_viewport,const ViewportRect& p_rect) {
VS_CHANGED;
Viewport *viewport=NULL;
viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
viewport->rect=p_rect;
if (viewport->render_target.is_valid()) {
rasterizer->render_target_set_size(viewport->render_target,viewport->rect.width,viewport->rect.height);
}
}
VisualServer::ViewportRect VisualServerRaster::viewport_get_rect(RID p_viewport) const {
const Viewport *viewport=NULL;
viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND_V(!viewport, ViewportRect());
return viewport->rect;
}
void VisualServerRaster::viewport_set_hide_scenario(RID p_viewport,bool p_hide) {
VS_CHANGED;
Viewport *viewport=NULL;
viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
viewport->hide_scenario=p_hide;
}
void VisualServerRaster::viewport_set_hide_canvas(RID p_viewport,bool p_hide) {
VS_CHANGED;
Viewport *viewport=NULL;
viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
viewport->hide_canvas=p_hide;
}
void VisualServerRaster::viewport_attach_camera(RID p_viewport,RID p_camera) {
VS_CHANGED;
Viewport *viewport=NULL;
viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
if (p_camera.is_valid()) {
ERR_FAIL_COND(!camera_owner.owns(p_camera));
// a camera
viewport->camera=p_camera;
} else {
viewport->camera=RID();
}
}
void VisualServerRaster::viewport_set_scenario(RID p_viewport,RID p_scenario) {
VS_CHANGED;
Viewport *viewport=NULL;
viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
if (p_scenario.is_valid()) {
ERR_FAIL_COND(!scenario_owner.owns(p_scenario));
// a camera
viewport->scenario=p_scenario;
} else {
viewport->scenario=RID();
}
}
RID VisualServerRaster::viewport_get_attached_camera(RID p_viewport) const {
const Viewport *viewport=NULL;
viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND_V(!viewport, RID());
return viewport->camera;
}
void VisualServerRaster::viewport_attach_canvas(RID p_viewport,RID p_canvas) {
VS_CHANGED;
Viewport *viewport=NULL;
viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
Canvas *canvas = canvas_owner.get( p_canvas );
ERR_FAIL_COND(!canvas);
ERR_EXPLAIN("Canvas already attached.");
ERR_FAIL_COND(viewport->canvas_map.has(p_canvas));
Viewport::CanvasData cd;
cd.canvas=canvas;
cd.layer=0;
viewport->canvas_map[p_canvas]=cd;
canvas->viewports.insert(p_viewport);
}
void VisualServerRaster::viewport_set_canvas_transform(RID p_viewport,RID p_canvas,const Matrix32& p_transform) {
VS_CHANGED;
Viewport *viewport=NULL;
viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
Map<RID,Viewport::CanvasData>::Element *E=viewport->canvas_map.find(p_canvas);
if (!E) {
ERR_EXPLAIN("Viewport does not contain the canvas");
ERR_FAIL_COND(!E);
}
E->get().transform=p_transform;
}
Matrix32 VisualServerRaster::viewport_get_canvas_transform(RID p_viewport,RID p_canvas) const {
Viewport *viewport=NULL;
viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND_V(!viewport,Matrix32());
Map<RID,Viewport::CanvasData>::Element *E=viewport->canvas_map.find(p_canvas);
if (!E) {
ERR_EXPLAIN("Viewport does not contain the canvas");
ERR_FAIL_COND_V(!E,Matrix32());
}
return E->get().transform;
}
void VisualServerRaster::viewport_set_global_canvas_transform(RID p_viewport,const Matrix32& p_transform) {
VS_CHANGED
Viewport *viewport=NULL;
viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
viewport->global_transform=p_transform;
}
Matrix32 VisualServerRaster::viewport_get_global_canvas_transform(RID p_viewport) const{
Viewport *viewport=NULL;
viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND_V(!viewport,Matrix32());
return viewport->global_transform;
}
void VisualServerRaster::viewport_remove_canvas(RID p_viewport,RID p_canvas) {
VS_CHANGED;
Viewport *viewport=NULL;
viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
Canvas *canvas = canvas_owner.get( p_canvas );
ERR_FAIL_COND(!canvas);
Map<RID,Viewport::CanvasData>::Element *E=viewport->canvas_map.find(p_canvas);
if (!E) {
ERR_EXPLAIN("Viewport does not contain the canvas");
ERR_FAIL_COND(!E);
}
canvas->viewports.erase(p_viewport);
viewport->canvas_map.erase(E);
}
void VisualServerRaster::viewport_set_canvas_layer(RID p_viewport,RID p_canvas,int p_layer) {
VS_CHANGED;
Viewport *viewport=NULL;
viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
Map<RID,Viewport::CanvasData>::Element *E=viewport->canvas_map.find(p_canvas);
if (!E) {
ERR_EXPLAIN("Viewport does not contain the canvas");
ERR_FAIL_COND(!E);
}
E->get().layer=p_layer;
}
void VisualServerRaster::viewport_set_transparent_background(RID p_viewport,bool p_enabled) {
VS_CHANGED;
Viewport *viewport=viewport_owner.get( p_viewport );
ERR_FAIL_COND(!viewport);
viewport->transparent_bg=p_enabled;
}
bool VisualServerRaster::viewport_has_transparent_background(RID p_viewport) const {
Viewport *viewport=viewport_owner.get( p_viewport );
ERR_FAIL_COND_V(!viewport, false);
return viewport->transparent_bg;
}
RID VisualServerRaster::viewport_get_scenario(RID p_viewport) const {
const Viewport *viewport=NULL;
viewport = viewport_owner.get( p_viewport );
ERR_FAIL_COND_V(!viewport, RID());
return viewport->scenario;
}
RID VisualServerRaster::environment_create() {
return rasterizer->environment_create();
}
void VisualServerRaster::environment_set_background(RID p_env,EnvironmentBG p_bg){
rasterizer->environment_set_background(p_env,p_bg);
}
VisualServer::EnvironmentBG VisualServerRaster::environment_get_background(RID p_env) const{
return rasterizer->environment_get_background(p_env);
}
void VisualServerRaster::environment_set_background_param(RID p_env,EnvironmentBGParam p_param, const Variant& p_value){
rasterizer->environment_set_background_param(p_env,p_param,p_value);
}
Variant VisualServerRaster::environment_get_background_param(RID p_env,EnvironmentBGParam p_param) const{
return rasterizer->environment_get_background_param(p_env,p_param);
}
void VisualServerRaster::environment_set_enable_fx(RID p_env,EnvironmentFx p_effect,bool p_enabled){
rasterizer->environment_set_enable_fx(p_env,p_effect,p_enabled);
}
bool VisualServerRaster::environment_is_fx_enabled(RID p_env,EnvironmentFx p_effect) const{
return rasterizer->environment_is_fx_enabled(p_env,p_effect);
}
void VisualServerRaster::environment_fx_set_param(RID p_env,EnvironmentFxParam p_param,const Variant& p_value){
rasterizer->environment_fx_set_param(p_env,p_param,p_value);
}
Variant VisualServerRaster::environment_fx_get_param(RID p_env,EnvironmentFxParam p_param) const {
return environment_fx_get_param(p_env,p_param);
}
/* SCENARIO API */
void VisualServerRaster::_dependency_queue_update(RID p_rid,bool p_update_aabb) {
Map< RID, Set<RID> >::Element * E = instance_dependency_map.find( p_rid );
if (!E)
return;
Set<RID>::Element *I = E->get().front();
while(I) {
Instance *ins = instance_owner.get( I->get() );
_instance_queue_update( ins , p_update_aabb );
I = I->next();
}
}
void VisualServerRaster::_instance_queue_update(Instance *p_instance,bool p_update_aabb) {
if (p_update_aabb)
p_instance->update_aabb=true;
if (p_instance->update)
return;
p_instance->update_next=instance_update_list;
instance_update_list=p_instance;
p_instance->update=true;
}
RID VisualServerRaster::scenario_create() {
Scenario *scenario = memnew( Scenario );
ERR_FAIL_COND_V(!scenario,RID());
RID scenario_rid = scenario_owner.make_rid( scenario );
scenario->self=scenario_rid;
scenario->octree.set_pair_callback(instance_pair,this);
scenario->octree.set_unpair_callback(instance_unpair,this);
return scenario_rid;
}
void VisualServerRaster::scenario_set_debug(RID p_scenario,ScenarioDebugMode p_debug_mode) {
VS_CHANGED;
Scenario *scenario = scenario_owner.get(p_scenario);
ERR_FAIL_COND(!scenario);
scenario->debug=p_debug_mode;
}
void VisualServerRaster::scenario_set_environment(RID p_scenario, RID p_environment) {
VS_CHANGED;
Scenario *scenario = scenario_owner.get(p_scenario);
ERR_FAIL_COND(!scenario);
scenario->environment=p_environment;
}
RID VisualServerRaster::scenario_get_environment(RID p_scenario, RID p_environment) const{
const Scenario *scenario = scenario_owner.get(p_scenario);
ERR_FAIL_COND_V(!scenario,RID());
return scenario->environment;
}
/* INSTANCING API */
RID VisualServerRaster::instance_create() {
Instance *instance = memnew( Instance );
ERR_FAIL_COND_V(!instance,RID());
RID instance_rid = instance_owner.make_rid(instance);
instance->self=instance_rid;
instance->base_type=INSTANCE_NONE;
instance->scenario=NULL;
return instance_rid;
}
void VisualServerRaster::instance_set_base(RID p_instance, RID p_base) {
VS_CHANGED;
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND( !instance );
if (instance->base_type!=INSTANCE_NONE) {
//free anything related to that base
Map< RID, Set<RID> >::Element * E = instance_dependency_map.find( instance->base_rid );
if (E) {
// wtf, no E?
E->get().erase( instance->self );
} else {
ERR_PRINT("no base E? Bug?");
}
if ( instance->room ) {
instance_set_room(p_instance,RID());
/*
if((1<<instance->base_type)&INSTANCE_GEOMETRY_MASK)
instance->room->room_info->owned_geometry_instances.erase(instance->RE);
else if (instance->base_type==INSTANCE_PORTAL) {
print_line("freeing portal, is it there? "+itos(instance->room->room_info->owned_portal_instances.(instance->RE)));
instance->room->room_info->owned_portal_instances.erase(instance->RE);
} else if (instance->base_type==INSTANCE_ROOM)
instance->room->room_info->owned_room_instances.erase(instance->RE);
else if (instance->base_type==INSTANCE_LIGHT)
instance->room->room_info->owned_light_instances.erase(instance->RE);
instance->RE=NULL;*/
}
if (instance->light_info) {
if (instance->scenario && instance->light_info->D)
instance->scenario->directional_lights.erase( instance->light_info->D );
rasterizer->free(instance->light_info->instance);
memdelete(instance->light_info);
instance->light_info=NULL;
}
if (instance->portal_info) {
_portal_disconnect(instance,true);
memdelete(instance->portal_info);
instance->portal_info=NULL;
}
if (instance->scenario && instance->octree_id) {
instance->scenario->octree.erase( instance->octree_id );
instance->octree_id=0;
}
if (instance->room_info) {
for(List<Instance*>::Element *E=instance->room_info->owned_geometry_instances.front();E;E=E->next()) {
Instance *owned = E->get();
owned->room=NULL;
owned->RE=NULL;
}
for(List<Instance*>::Element *E=instance->room_info->owned_portal_instances.front();E;E=E->next()) {
_portal_disconnect(E->get(),true);
Instance *owned = E->get();
owned->room=NULL;
owned->RE=NULL;
}
for(List<Instance*>::Element *E=instance->room_info->owned_room_instances.front();E;E=E->next()) {
Instance *owned = E->get();
owned->room=NULL;
owned->RE=NULL;
}
if (instance->room_info->disconnected_child_portals.size()) {
ERR_PRINT("BUG: Disconnected portals remain!");
}
memdelete(instance->room_info);
instance->room_info=NULL;
}
if (instance->particles_info) {
rasterizer->free( instance->particles_info->instance );
memdelete(instance->particles_info);
instance->particles_info=NULL;
}
instance->data.morph_values.clear();
}
instance->base_type=INSTANCE_NONE;
instance->base_rid=RID();
if (p_base.is_valid()) {
if (rasterizer->is_mesh(p_base)) {
instance->base_type=INSTANCE_MESH;
instance->data.morph_values.resize( rasterizer->mesh_get_morph_target_count(p_base));
} else if (rasterizer->is_multimesh(p_base)) {
instance->base_type=INSTANCE_MULTIMESH;
} else if (rasterizer->is_particles(p_base)) {
instance->base_type=INSTANCE_PARTICLES;
instance->particles_info=memnew( Instance::ParticlesInfo );
instance->particles_info->instance = rasterizer->particles_instance_create( p_base );
} else if (rasterizer->is_light(p_base)) {
instance->base_type=INSTANCE_LIGHT;
instance->light_info = memnew( Instance::LightInfo );
instance->light_info->instance = rasterizer->light_instance_create(p_base);
if (instance->scenario && rasterizer->light_get_type(p_base)==LIGHT_DIRECTIONAL) {
instance->light_info->D = instance->scenario->directional_lights.push_back(instance->self);
}
} else if (room_owner.owns(p_base)) {
instance->base_type=INSTANCE_ROOM;
instance->room_info = memnew( Instance::RoomInfo );
instance->room_info->room=room_owner.get(p_base);
} else if (portal_owner.owns(p_base)) {
instance->base_type=INSTANCE_PORTAL;
instance->portal_info = memnew(Instance::PortalInfo);
instance->portal_info->portal=portal_owner.get(p_base);
} else {
ERR_EXPLAIN("Invalid base RID for instance!")
ERR_FAIL();
}
instance_dependency_map[ p_base ].insert( instance->self );
instance->base_rid=p_base;
if (instance->scenario)
_instance_queue_update(instance,true);
}
}
RID VisualServerRaster::instance_get_base(RID p_instance) const {
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND_V( !instance, RID() );
return instance->base_rid;
}
void VisualServerRaster::instance_set_scenario(RID p_instance, RID p_scenario) {
VS_CHANGED;
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND( !instance );
if (instance->scenario) {
Map< RID, Set<RID> >::Element *E = instance_dependency_map.find( instance->scenario->self );
if (E) {
// wtf, no E?
E->get().erase( instance->self );
} else {
ERR_PRINT("no scenario E? Bug?");
}
if (instance->light_info) {
if (instance->light_info->D)
instance->scenario->directional_lights.erase( instance->light_info->D );
}
if (instance->portal_info) {
_portal_disconnect(instance,true);
}
if (instance->octree_id) {
instance->scenario->octree.erase( instance->octree_id );
instance->octree_id=0;
}
instance->scenario=NULL;
}
if (p_scenario.is_valid()) {
Scenario *scenario = scenario_owner.get( p_scenario );
ERR_FAIL_COND(!scenario);
instance->scenario=scenario;
instance_dependency_map[ p_scenario ].insert( instance->self );
instance->scenario=scenario;
if (instance->base_type==INSTANCE_LIGHT && rasterizer->light_get_type(instance->base_rid)==LIGHT_DIRECTIONAL) {
instance->light_info->D = instance->scenario->directional_lights.push_back(instance->self);
}
_instance_queue_update(instance,true);
}
}
RID VisualServerRaster::instance_get_scenario(RID p_instance) const {
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND_V( !instance, RID() );
if (instance->scenario)
return instance->scenario->self;
else
return RID();
}
void VisualServerRaster::instance_set_layer_mask(RID p_instance, uint32_t p_mask) {
VS_CHANGED;
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND( !instance );
instance->layer_mask=p_mask;
}
uint32_t VisualServerRaster::instance_get_layer_mask(RID p_instance) const{
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND_V( !instance, 0 );
return instance->layer_mask;
}
AABB VisualServerRaster::instance_get_base_aabb(RID p_instance) const {
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND_V( !instance, AABB() );
return instance->aabb;
}
void VisualServerRaster::instance_attach_object_instance_ID(RID p_instance,uint32_t p_ID) {
VS_CHANGED;
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND( !instance );
instance->object_ID=p_ID;
}
uint32_t VisualServerRaster::instance_get_object_instance_ID(RID p_instance) const {
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND_V( !instance, 0 );
return instance->object_ID;
}
void VisualServerRaster::instance_attach_skeleton(RID p_instance,RID p_skeleton) {
VS_CHANGED;
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND( !instance );
instance->data.skeleton=p_skeleton;
}
RID VisualServerRaster::instance_get_skeleton(RID p_instance) const {
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND_V( !instance, RID() );
return instance->data.skeleton;
}
void VisualServerRaster::instance_set_morph_target_weight(RID p_instance,int p_shape, float p_weight) {
VS_CHANGED;
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND( !instance );
ERR_FAIL_INDEX( p_shape, instance->data.morph_values.size() );
instance->data.morph_values[p_shape]=p_weight;
}
float VisualServerRaster::instance_get_morph_target_weight(RID p_instance,int p_shape) const {
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND_V( !instance, 0 );
ERR_FAIL_INDEX_V( p_shape, instance->data.morph_values.size(), 0 );
return instance->data.morph_values[p_shape];
}
void VisualServerRaster::instance_set_transform(RID p_instance, const Transform& p_transform) {
VS_CHANGED;
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND( !instance );
if (p_transform==instance->data.transform) // must improve somehow
return;
instance->data.transform=p_transform;
if (instance->base_type==INSTANCE_LIGHT)
instance->data.transform.orthonormalize();
_instance_queue_update(instance);
}
Transform VisualServerRaster::instance_get_transform(RID p_instance) const {
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND_V( !instance, Transform() );
return instance->data.transform;
}
void VisualServerRaster::instance_set_exterior( RID p_instance, bool p_enabled ) {
VS_CHANGED;
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND( !instance );
ERR_EXPLAIN("Portals can't be assigned to be exterior");
ERR_FAIL_COND( instance->base_type == INSTANCE_PORTAL );
if (instance->exterior==p_enabled)
return;
instance->exterior=p_enabled;
_instance_queue_update( instance );
}
bool VisualServerRaster::instance_is_exterior( RID p_instance) const {
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND_V( !instance, false );
return instance->exterior;
}
void VisualServerRaster::instance_set_room( RID p_instance, RID p_room ) {
VS_CHANGED;
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND( !instance );
if (instance->room && instance->RE) {
//instance already havs a room, remove it from there
if ( (1<<instance->base_type) & INSTANCE_GEOMETRY_MASK ) {
instance->room->room_info->owned_geometry_instances.erase(instance->RE);
if (!p_room.is_valid() && instance->octree_id) {
//remove from the octree, so it's re-added with different flags
instance->scenario->octree.erase( instance->octree_id );
instance->octree_id=0;
_instance_queue_update( instance,true );
}
} else if ( instance->base_type==INSTANCE_ROOM ) {
instance->room->room_info->owned_room_instances.erase(instance->RE);
for(List<Instance*>::Element *E=instance->room_info->owned_portal_instances.front();E;E=E->next()) {
_portal_disconnect(E->get());
_instance_queue_update( E->get(),false );
}
} else if ( instance->base_type==INSTANCE_PORTAL ) {
_portal_disconnect(instance,true);
bool ss = instance->room->room_info->owned_portal_instances.erase(instance->RE);
} else if ( instance->base_type==INSTANCE_LIGHT ) {
instance->room->room_info->owned_light_instances.erase(instance->RE);
} else {
ERR_FAIL();
}
instance->RE=NULL;
instance->room=NULL;
} else {
if (p_room.is_valid() && instance->octree_id) {
//remove from the octree, so it's re-added with different flags
instance->scenario->octree.erase( instance->octree_id );
instance->octree_id=0;
_instance_queue_update( instance,true );
}
}
if (!p_room.is_valid())
return; // just clearning the room
Instance *room = instance_owner.get( p_room );
ERR_FAIL_COND( !room );
ERR_FAIL_COND( room->base_type!=INSTANCE_ROOM );
if (instance->base_type==INSTANCE_ROOM) {
//perform cycle test
Instance *parent = instance;
while(parent) {
ERR_EXPLAIN("Cycle in room assignment");
ERR_FAIL_COND( parent == room );
parent=parent->room;
}
}
if ( (1<<instance->base_type) & INSTANCE_GEOMETRY_MASK ) {
instance->RE = room->room_info->owned_geometry_instances.push_back(instance);
} else if ( instance->base_type==INSTANCE_ROOM ) {
instance->RE = room->room_info->owned_room_instances.push_back(instance);
for(List<Instance*>::Element *E=instance->room_info->owned_portal_instances.front();E;E=E->next())
_instance_queue_update( E->get(),false );
} else if ( instance->base_type==INSTANCE_PORTAL ) {
instance->RE = room->room_info->owned_portal_instances.push_back(instance);
} else if ( instance->base_type==INSTANCE_LIGHT ) {
instance->RE = room->room_info->owned_light_instances.push_back(instance);
} else {
ERR_FAIL();
}
instance->room=room;
}
RID VisualServerRaster::instance_get_room( RID p_instance ) const {
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND_V( !instance, RID() );
if (instance->room)
return instance->room->self;
else
return RID();
}
void VisualServerRaster::instance_set_extra_visibility_margin( RID p_instance, real_t p_margin ) {
VS_CHANGED;
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND( !instance );
instance->extra_margin=p_margin;
}
real_t VisualServerRaster::instance_get_extra_visibility_margin( RID p_instance ) const{
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND_V( !instance, 0 );
return instance->extra_margin;
}
Vector<RID> VisualServerRaster::instances_cull_aabb(const AABB& p_aabb, RID p_scenario) const {
Vector<RID> instances;
Scenario *scenario=scenario_owner.get(p_scenario);
ERR_FAIL_COND_V(!scenario,instances);
const_cast<VisualServerRaster*>(this)->_update_instances(); // check dirty instances before culling
int culled=0;
Instance *cull[1024];
culled=scenario->octree.cull_AABB(p_aabb,cull,1024);
for (int i=0;i<culled;i++) {
Instance *instance=cull[i];
ERR_CONTINUE(!instance);
instances.push_back(instance->self);
}
return instances;
}
Vector<RID> VisualServerRaster::instances_cull_ray(const Vector3& p_from, const Vector3& p_to, RID p_scenario) const{
Vector<RID> instances;
Scenario *scenario=scenario_owner.get(p_scenario);
ERR_FAIL_COND_V(!scenario,instances);
const_cast<VisualServerRaster*>(this)->_update_instances(); // check dirty instances before culling
int culled=0;
Instance *cull[1024];
culled=scenario->octree.cull_segment(p_from,p_to*10000,cull,1024);
for (int i=0;i<culled;i++) {
Instance *instance=cull[i];
ERR_CONTINUE(!instance);
instances.push_back(instance->self);
}
return instances;
}
Vector<RID> VisualServerRaster::instances_cull_convex(const Vector<Plane>& p_convex, RID p_scenario) const{
Vector<RID> instances;
Scenario *scenario=scenario_owner.get(p_scenario);
ERR_FAIL_COND_V(!scenario,instances);
const_cast<VisualServerRaster*>(this)->_update_instances(); // check dirty instances before culling
int culled=0;
Instance *cull[1024];
culled=scenario->octree.cull_convex(p_convex,cull,1024);
for (int i=0;i<culled;i++) {
Instance *instance=cull[i];
ERR_CONTINUE(!instance);
instances.push_back(instance->self);
}
return instances;
}
void VisualServerRaster::instance_geometry_set_flag(RID p_instance,InstanceFlags p_flags,bool p_enabled) {
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND( !instance );
// ERR_FAIL_COND( ! ( (1<<instance->base_type) & INSTANCE_GEOMETRY_MASK) );
switch(p_flags) {
case INSTANCE_FLAG_VISIBLE: {
instance->visible=p_enabled;
} break;
case INSTANCE_FLAG_BILLBOARD: {
instance->data.billboard=p_enabled;
} break;
case INSTANCE_FLAG_BILLBOARD_FIX_Y: {
instance->data.billboard_y=p_enabled;
} break;
case INSTANCE_FLAG_CAST_SHADOW: {
instance->cast_shadows=p_enabled;
} break;
case INSTANCE_FLAG_RECEIVE_SHADOWS: {
instance->receive_shadows=p_enabled;
} break;
case INSTANCE_FLAG_DEPH_SCALE: {
instance->data.depth_scale=p_enabled;
} break;
case INSTANCE_FLAG_VISIBLE_IN_ALL_ROOMS: {
instance->visible_in_all_rooms=p_enabled;
} break;
}
}
bool VisualServerRaster::instance_geometry_get_flag(RID p_instance,InstanceFlags p_flags) const{
const Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND_V( !instance, false );
// ERR_FAIL_COND_V( ! ( (1<<instance->base_type) & INSTANCE_GEOMETRY_MASK), false );
switch(p_flags) {
case INSTANCE_FLAG_VISIBLE: {
return instance->visible;
} break;
case INSTANCE_FLAG_BILLBOARD: {
return instance->data.billboard;
} break;
case INSTANCE_FLAG_BILLBOARD_FIX_Y: {
return instance->data.billboard_y;
} break;
case INSTANCE_FLAG_CAST_SHADOW: {
return instance->cast_shadows;
} break;
case INSTANCE_FLAG_RECEIVE_SHADOWS: {
return instance->receive_shadows;
} break;
case INSTANCE_FLAG_DEPH_SCALE: {
return instance->data.depth_scale;
} break;
case INSTANCE_FLAG_VISIBLE_IN_ALL_ROOMS: {
return instance->visible_in_all_rooms;
} break;
}
return false;
}
void VisualServerRaster::instance_geometry_set_material_override(RID p_instance, RID p_material) {
VS_CHANGED;
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND( !instance );
instance->data.material_override=p_material;
}
RID VisualServerRaster::instance_geometry_get_material_override(RID p_instance) const{
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND_V( !instance, RID() );
return instance->data.material_override;
}
void VisualServerRaster::instance_geometry_set_draw_range(RID p_instance,float p_min,float p_max){
VS_CHANGED;
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND( !instance );
instance->draw_range_begin=p_min;
instance->draw_range_end=p_max;
}
float VisualServerRaster::instance_geometry_get_draw_range_min(RID p_instance) const{
const Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND_V( !instance,0 );
return instance->draw_range_begin;
}
float VisualServerRaster::instance_geometry_get_draw_range_max(RID p_instance) const{
const Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND_V( !instance,0 );
return instance->draw_range_end;
}
void VisualServerRaster::_update_instance(Instance *p_instance) {
p_instance->version++;
if (p_instance->base_type == INSTANCE_LIGHT) {
rasterizer->light_instance_set_transform( p_instance->light_info->instance, p_instance->data.transform );
}
if (p_instance->aabb.has_no_surface())
return;
if (p_instance->base_type == INSTANCE_PARTICLES) {
rasterizer->particles_instance_set_transform( p_instance->particles_info->instance, p_instance->data.transform );
}
if (p_instance->base_type&INSTANCE_GEOMETRY_MASK) {
//make sure lights are updated
InstanceSet::Element *E=p_instance->lights.front();
while(E) {
E->get()->version++;
E=E->next();
}
}
if (p_instance->base_type == INSTANCE_ROOM) {
p_instance->room_info->affine_inverse=p_instance->data.transform.affine_inverse();
}
p_instance->data.mirror = p_instance->data.transform.basis.determinant() < 0.0;
AABB new_aabb;
if (p_instance->base_type==INSTANCE_PORTAL) {
//portals need to be transformed in a special way, so they don't become too wide if they have scale..
Transform portal_xform = p_instance->data.transform;
portal_xform.basis.set_axis(2,portal_xform.basis.get_axis(2).normalized());
p_instance->portal_info->plane_cache=Plane( p_instance->data.transform.origin, portal_xform.basis.get_axis(2));
int point_count=p_instance->portal_info->portal->shape.size();
p_instance->portal_info->transformed_point_cache.resize(point_count);
AABB portal_aabb;
for(int i=0;i<point_count;i++) {
Point2 src = p_instance->portal_info->portal->shape[i];
Vector3 point = portal_xform.xform(Vector3(src.x,src.y,0));
p_instance->portal_info->transformed_point_cache[i]=point;
if (i==0)
portal_aabb.pos=point;
else
portal_aabb.expand_to(point);
}
portal_aabb.grow_by(p_instance->portal_info->portal->connect_range);
new_aabb = portal_aabb;
} else {
new_aabb = p_instance->data.transform.xform(p_instance->aabb);
}
for(InstanceSet::Element *E=p_instance->lights.front();E;E=E->next()) {
Instance *light = E->get();
light->version++;
}
p_instance->transformed_aabb=new_aabb;
if (!p_instance->scenario) {
return;
}
if (p_instance->octree_id==0) {
uint32_t base_type = 1<<p_instance->base_type;
uint32_t pairable_mask=0;
bool pairable=false;
if (p_instance->base_type == INSTANCE_LIGHT) {
pairable_mask=INSTANCE_GEOMETRY_MASK;
pairable=true;
}
if (p_instance->base_type == INSTANCE_PORTAL) {
pairable_mask=(1<<INSTANCE_PORTAL);
pairable=true;
}
if (!p_instance->room && (1<<p_instance->base_type)&INSTANCE_GEOMETRY_MASK) {
base_type|=INSTANCE_ROOMLESS_MASK;
}
if (p_instance->base_type == INSTANCE_ROOM) {
pairable_mask=INSTANCE_ROOMLESS_MASK;
pairable=true;
}
// not inside octree
p_instance->octree_id = p_instance->scenario->octree.create(p_instance,new_aabb,0,pairable,base_type,pairable_mask);
} else {
// if (new_aabb==p_instance->data.transformed_aabb)
// return;
p_instance->scenario->octree.move(p_instance->octree_id,new_aabb);
}
if (p_instance->base_type==INSTANCE_PORTAL) {
_portal_attempt_connect(p_instance);
}
if (!p_instance->room && (1<<p_instance->base_type)&INSTANCE_GEOMETRY_MASK) {
_instance_validate_autorooms(p_instance);
}
if (p_instance->base_type == INSTANCE_ROOM) {
for(Set<Instance*>::Element *E=p_instance->room_info->owned_autoroom_geometry.front();E;E=E->next())
_instance_validate_autorooms(E->get());
}
}
void VisualServerRaster::_update_instance_aabb(Instance *p_instance) {
AABB new_aabb;
ERR_FAIL_COND(p_instance->base_type!=INSTANCE_NONE && !p_instance->base_rid.is_valid());
switch(p_instance->base_type) {
case VisualServer::INSTANCE_NONE: {
// do nothing
} break;
case VisualServer::INSTANCE_MESH: {
new_aabb = rasterizer->mesh_get_aabb(p_instance->base_rid);
} break;
case VisualServer::INSTANCE_MULTIMESH: {
new_aabb = rasterizer->multimesh_get_aabb(p_instance->base_rid);
} break;
case VisualServer::INSTANCE_PARTICLES: {
new_aabb = rasterizer->particles_get_aabb(p_instance->base_rid);
} break;
case VisualServer::INSTANCE_LIGHT: {
new_aabb = rasterizer->light_get_aabb(p_instance->base_rid);
} break;
case VisualServer::INSTANCE_ROOM: {
Room *room = room_owner.get( p_instance->base_rid );
ERR_FAIL_COND(!room);
new_aabb=room->bounds.get_aabb();
} break;
case VisualServer::INSTANCE_PORTAL: {
Portal *portal = portal_owner.get( p_instance->base_rid );
ERR_FAIL_COND(!portal);
for (int i=0;i<portal->shape.size();i++) {
Vector3 point( portal->shape[i].x, portal->shape[i].y, 0 );
if (i==0) {
new_aabb.pos=point;
new_aabb.size.z=0.01; // make it not flat for octree
} else {
new_aabb.expand_to(point);
}
}
} break;
default: {}
}
if (p_instance->extra_margin)
new_aabb.grow_by(p_instance->extra_margin);
p_instance->aabb=new_aabb;
}
void VisualServerRaster::_update_instances() {
while(instance_update_list) {
Instance *instance=instance_update_list;
instance_update_list=instance_update_list->update_next;
if (instance->update_aabb)
_update_instance_aabb(instance);
_update_instance(instance);
instance->update=false;
instance->update_aabb=false;
instance->update_next=0;
}
}
/****** CANVAS *********/
RID VisualServerRaster::canvas_create() {
Canvas * canvas = memnew( Canvas );
ERR_FAIL_COND_V(!canvas,RID());
RID rid = canvas_owner.make_rid( canvas );
return rid;
}
void VisualServerRaster::canvas_set_item_mirroring(RID p_canvas,RID p_item,const Point2& p_mirroring) {
Canvas * canvas = canvas_owner.get(p_canvas);
ERR_FAIL_COND(!canvas);
CanvasItem *canvas_item = canvas_item_owner.get(p_item);
ERR_FAIL_COND(!canvas_item);
int idx = canvas->find_item(canvas_item);
ERR_FAIL_COND(idx==-1);
canvas->child_items[idx].mirror=p_mirroring;
}
Point2 VisualServerRaster::canvas_get_item_mirroring(RID p_canvas,RID p_item) const {
Canvas * canvas = canvas_owner.get(p_canvas);
ERR_FAIL_COND_V(!canvas,Point2());
CanvasItem *canvas_item = memnew( CanvasItem );
ERR_FAIL_COND_V(!canvas_item,Point2());
int idx = canvas->find_item(canvas_item);
ERR_FAIL_COND_V(idx==-1,Point2());
return canvas->child_items[idx].mirror;
}
RID VisualServerRaster::canvas_item_create() {
CanvasItem *canvas_item = memnew( CanvasItem );
ERR_FAIL_COND_V(!canvas_item,RID());
return canvas_item_owner.make_rid( canvas_item );
}
void VisualServerRaster::canvas_item_set_parent(RID p_item,RID p_parent) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
if (canvas_item->parent.is_valid()) {
if (canvas_owner.owns(canvas_item->parent)) {
Canvas *canvas = canvas_owner.get(canvas_item->parent);
canvas->erase_item(canvas_item);
} else if (canvas_item_owner.owns(canvas_item->parent)) {
CanvasItem *item_owner = canvas_item_owner.get(canvas_item->parent);
item_owner->child_items.erase(canvas_item);
}
canvas_item->parent=RID();
}
if (p_parent.is_valid()) {
if (canvas_owner.owns(p_parent)) {
Canvas *canvas = canvas_owner.get(p_parent);
Canvas::ChildItem ci;
ci.item=canvas_item;
canvas->child_items.push_back(ci);
} else if (canvas_item_owner.owns(p_parent)) {
CanvasItem *item_owner = canvas_item_owner.get(p_parent);
item_owner->child_items.push_back(canvas_item);
} else {
ERR_EXPLAIN("Invalid parent");
ERR_FAIL();
}
}
canvas_item->parent=p_parent;
}
RID VisualServerRaster::canvas_item_get_parent(RID p_canvas_item) const {
CanvasItem *canvas_item = canvas_item_owner.get( p_canvas_item );
ERR_FAIL_COND_V(!canvas_item,RID());
return canvas_item->parent;
}
void VisualServerRaster::canvas_item_set_visible(RID p_item,bool p_visible) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
canvas_item->visible=p_visible;
}
bool VisualServerRaster::canvas_item_is_visible(RID p_item) const {
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND_V(!canvas_item,RID());
return canvas_item->visible;
}
void VisualServerRaster::canvas_item_set_blend_mode(RID p_canvas_item,MaterialBlendMode p_blend) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_canvas_item );
if (!canvas_item) {
printf("!canvas_item\n");
};
ERR_FAIL_COND(!canvas_item);
if (canvas_item->blend_mode==p_blend)
return;
VS_CHANGED;
canvas_item->blend_mode=p_blend;
}
void VisualServerRaster::canvas_item_attach_viewport(RID p_canvas_item, RID p_viewport) {
CanvasItem *canvas_item = canvas_item_owner.get( p_canvas_item );
ERR_FAIL_COND(!canvas_item);
VS_CHANGED;
canvas_item->viewport=p_viewport;
}
/*
void VisualServerRaster::canvas_item_set_rect(RID p_item, const Rect2& p_rect) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
canvas_item->rect=p_rect;
}*/
void VisualServerRaster::canvas_item_set_clip(RID p_item, bool p_clip) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
canvas_item->clip=p_clip;
}
const Rect2& VisualServerRaster::CanvasItem::get_rect() const {
if (custom_rect || !rect_dirty)
return rect;
//must update rect
int s=commands.size();
if (s==0) {
rect=Rect2();
rect_dirty=false;
return rect;
}
Matrix32 xf;
bool found_xform=false;
bool first=true;
const CanvasItem::Command * const *cmd = &commands[0];
for (int i=0;i<s;i++) {
const CanvasItem::Command *c=cmd[i];
Rect2 r;
switch(c->type) {
case CanvasItem::Command::TYPE_LINE: {
const CanvasItem::CommandLine* line = static_cast< const CanvasItem::CommandLine*>(c);
r.pos=line->from;
r.expand_to(line->to);
} break;
case CanvasItem::Command::TYPE_RECT: {
const CanvasItem::CommandRect* crect = static_cast< const CanvasItem::CommandRect*>(c);
r=crect->rect;
} break;
case CanvasItem::Command::TYPE_STYLE: {
const CanvasItem::CommandStyle* style = static_cast< const CanvasItem::CommandStyle*>(c);
r=style->rect;
} break;
case CanvasItem::Command::TYPE_PRIMITIVE: {
const CanvasItem::CommandPrimitive* primitive = static_cast< const CanvasItem::CommandPrimitive*>(c);
r.pos=primitive->points[0];
for(int i=1;i<primitive->points.size();i++) {
r.expand_to(primitive->points[i]);
}
} break;
case CanvasItem::Command::TYPE_POLYGON: {
const CanvasItem::CommandPolygon* polygon = static_cast< const CanvasItem::CommandPolygon*>(c);
int l = polygon->points.size();
const Point2*pp=&polygon->points[0];
r.pos=pp[0];
for(int i=1;i<l;i++) {
r.expand_to(pp[i]);
}
} break;
case CanvasItem::Command::TYPE_POLYGON_PTR: {
const CanvasItem::CommandPolygonPtr* polygon = static_cast< const CanvasItem::CommandPolygonPtr*>(c);
int l = polygon->count;
if (polygon->indices != NULL) {
r.pos=polygon->points[polygon->indices[0]];
for (int i=1; i<polygon->count; i++) {
r.expand_to(polygon->points[polygon->indices[i]]);
};
} else {
r.pos=polygon->points[0];
for (int i=1; i<polygon->count; i++) {
r.expand_to(polygon->points[i]);
};
};
} break;
case CanvasItem::Command::TYPE_CIRCLE: {
const CanvasItem::CommandCircle* circle = static_cast< const CanvasItem::CommandCircle*>(c);
r.pos=Point2(-circle->radius,-circle->radius)+circle->pos;
r.size=Point2(circle->radius*2.0,circle->radius*2.0);
} break;
case CanvasItem::Command::TYPE_TRANSFORM: {
const CanvasItem::CommandTransform* transform = static_cast<const CanvasItem::CommandTransform*>(c);
xf=transform->xform;
found_xform=true;
continue;
} break;
case CanvasItem::Command::TYPE_BLEND_MODE: {
} break;
case CanvasItem::Command::TYPE_CLIP_IGNORE: {
} break;
}
if (found_xform) {
r = xf.xform(r);
found_xform=false;
}
if (first) {
rect=r;
first=false;
} else
rect=rect.merge(r);
}
rect_dirty=false;
return rect;
}
void VisualServerRaster::canvas_item_set_transform(RID p_item, const Matrix32& p_transform) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
canvas_item->xform=p_transform;
}
void VisualServerRaster::canvas_item_set_custom_rect(RID p_item, bool p_custom_rect,const Rect2& p_rect) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
canvas_item->custom_rect=p_custom_rect;
if (p_custom_rect)
canvas_item->rect=p_rect;
}
void VisualServerRaster::canvas_item_set_opacity(RID p_item, float p_opacity) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
canvas_item->opacity=p_opacity;
}
float VisualServerRaster::canvas_item_get_opacity(RID p_item, float p_opacity) const {
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND_V(!canvas_item,-1);
return canvas_item->opacity;
}
void VisualServerRaster::canvas_item_set_on_top(RID p_item, bool p_on_top) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
canvas_item->ontop=p_on_top;
}
bool VisualServerRaster::canvas_item_is_on_top(RID p_item) const{
const CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND_V(!canvas_item,false);
return canvas_item->ontop;
}
void VisualServerRaster::canvas_item_set_self_opacity(RID p_item, float p_self_opacity) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
canvas_item->self_opacity=p_self_opacity;
}
float VisualServerRaster::canvas_item_get_self_opacity(RID p_item, float p_self_opacity) const {
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND_V(!canvas_item,-1);
return canvas_item->self_opacity;
}
void VisualServerRaster::canvas_item_add_line(RID p_item, const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
CanvasItem::CommandLine * line = memnew( CanvasItem::CommandLine );
ERR_FAIL_COND(!line);
line->color=p_color;
line->from=p_from;
line->to=p_to;
line->width=p_width;
canvas_item->rect_dirty=true;
canvas_item->commands.push_back(line);
}
void VisualServerRaster::canvas_item_add_rect(RID p_item, const Rect2& p_rect, const Color& p_color) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
CanvasItem::CommandRect * rect = memnew( CanvasItem::CommandRect );
ERR_FAIL_COND(!rect);
rect->modulate=p_color;
rect->rect=p_rect;
canvas_item->rect_dirty=true;
canvas_item->commands.push_back(rect);
}
void VisualServerRaster::canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
CanvasItem::CommandCircle * circle = memnew( CanvasItem::CommandCircle );
ERR_FAIL_COND(!circle);
circle->color=p_color;
circle->pos=p_pos;
circle->radius=p_radius;
canvas_item->commands.push_back(circle);
}
void VisualServerRaster::canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile,const Color& p_modulate) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
CanvasItem::CommandRect * rect = memnew( CanvasItem::CommandRect );
ERR_FAIL_COND(!rect);
rect->modulate=p_modulate;
rect->rect=p_rect;
rect->flags=0;
if (p_tile)
rect->flags|=Rasterizer::CANVAS_RECT_TILE;
if (p_rect.size.x<0) {
rect->flags|=Rasterizer::CANVAS_RECT_FLIP_H;
rect->rect.size.x = -rect->rect.size.x;
}
if (p_rect.size.y<0) {
rect->flags|=Rasterizer::CANVAS_RECT_FLIP_V;
rect->rect.size.y = -rect->rect.size.y;
}
rect->texture=p_texture;
canvas_item->rect_dirty=true;
canvas_item->commands.push_back(rect);
}
void VisualServerRaster::canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
CanvasItem::CommandRect * rect = memnew( CanvasItem::CommandRect );
ERR_FAIL_COND(!rect);
rect->modulate=p_modulate;
rect->rect=p_rect;
rect->texture=p_texture;
rect->source=p_src_rect;
rect->flags=Rasterizer::CANVAS_RECT_REGION;
if (p_rect.size.x<0) {
rect->flags|=Rasterizer::CANVAS_RECT_FLIP_H;
rect->rect.size.x = -rect->rect.size.x;
}
if (p_rect.size.y<0) {
rect->flags|=Rasterizer::CANVAS_RECT_FLIP_V;
rect->rect.size.y = -rect->rect.size.y;
}
canvas_item->rect_dirty=true;
canvas_item->commands.push_back(rect);
}
void VisualServerRaster::canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center,const Color& p_modulate) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
CanvasItem::CommandStyle * style = memnew( CanvasItem::CommandStyle );
ERR_FAIL_COND(!style);
style->texture=p_texture;
style->rect=p_rect;
style->draw_center=p_draw_center;
style->color=p_modulate;
style->margin[MARGIN_LEFT]=p_topleft.x;
style->margin[MARGIN_TOP]=p_topleft.y;
style->margin[MARGIN_RIGHT]=p_bottomright.x;
style->margin[MARGIN_BOTTOM]=p_bottomright.y;
canvas_item->rect_dirty=true;
canvas_item->commands.push_back(style);
}
void VisualServerRaster::canvas_item_add_primitive(RID p_item,const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
CanvasItem::CommandPrimitive * prim = memnew( CanvasItem::CommandPrimitive );
ERR_FAIL_COND(!prim);
prim->texture=p_texture;
prim->points=p_points;
prim->uvs=p_uvs;
prim->colors=p_colors;
prim->width=p_width;
canvas_item->rect_dirty=true;
canvas_item->commands.push_back(prim);
}
void VisualServerRaster::canvas_item_add_polygon(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
#ifdef DEBUG_ENABLED
int pointcount = p_points.size();
ERR_FAIL_COND(pointcount<3);
int color_size=p_colors.size();
int uv_size=p_uvs.size();
ERR_FAIL_COND(color_size!=0 && color_size!=1 && color_size!=pointcount);
ERR_FAIL_COND(uv_size!=0 && (uv_size!=pointcount || !p_texture.is_valid()));
#endif
Vector<int> indices = Geometry::triangulate_polygon(p_points);
if (indices.empty()) {
ERR_EXPLAIN("Bad Polygon!");
ERR_FAIL_V();
}
CanvasItem::CommandPolygon * polygon = memnew( CanvasItem::CommandPolygon );
ERR_FAIL_COND(!polygon);
polygon->texture=p_texture;
polygon->points=p_points;
polygon->uvs=p_uvs;
polygon->colors=p_colors;
polygon->indices=indices;
polygon->count=indices.size();
canvas_item->rect_dirty=true;
canvas_item->commands.push_back(polygon);
}
void VisualServerRaster::canvas_item_add_triangle_array_ptr(RID p_item, int p_count, const int* p_indices, const Point2* p_points, const Color* p_colors,const Point2* p_uvs, RID p_texture) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
ERR_FAIL_COND(p_count <= 0);
ERR_FAIL_COND(p_points == NULL);
CanvasItem::CommandPolygonPtr * polygon = memnew( CanvasItem::CommandPolygonPtr );
ERR_FAIL_COND(!polygon);
polygon->texture=p_texture;
polygon->points=p_points;
polygon->uvs=p_uvs;
polygon->colors=p_colors;
polygon->indices=p_indices;
polygon->count = p_count * 3;
canvas_item->rect_dirty=true;
canvas_item->commands.push_back(polygon);
};
void VisualServerRaster::canvas_item_add_triangle_array(RID p_item, const Vector<int>& p_indices, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture, int p_count) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
int ps = p_points.size();
ERR_FAIL_COND(!p_colors.empty() && p_colors.size()!=ps);
ERR_FAIL_COND(!p_uvs.empty() && p_uvs.size()!=ps);
Vector<int> indices = p_indices;
int count = p_count * 3;
if (indices.empty()) {
ERR_FAIL_COND( ps % 3 != 0 );
if (p_count == -1)
count = ps;
} else {
ERR_FAIL_COND( indices.size() % 3 != 0 );
if (p_count == -1)
count = indices.size();
}
CanvasItem::CommandPolygon * polygon = memnew( CanvasItem::CommandPolygon );
ERR_FAIL_COND(!polygon);
polygon->texture=p_texture;
polygon->points=p_points;
polygon->uvs=p_uvs;
polygon->colors=p_colors;
polygon->indices=indices;
polygon->count = count;
canvas_item->rect_dirty=true;
canvas_item->commands.push_back(polygon);
}
void VisualServerRaster::canvas_item_add_set_transform(RID p_item,const Matrix32& p_transform) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
CanvasItem::CommandTransform * tr = memnew( CanvasItem::CommandTransform );
ERR_FAIL_COND(!tr);
tr->xform=p_transform;
canvas_item->commands.push_back(tr);
}
void VisualServerRaster::canvas_item_add_set_blend_mode(RID p_item, MaterialBlendMode p_blend) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
CanvasItem::CommandBlendMode * bm = memnew( CanvasItem::CommandBlendMode );
ERR_FAIL_COND(!bm);
bm->blend_mode = p_blend;
canvas_item->commands.push_back(bm);
};
void VisualServerRaster::canvas_item_add_clip_ignore(RID p_item, bool p_ignore) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
CanvasItem::CommandClipIgnore * ci = memnew( CanvasItem::CommandClipIgnore);
ERR_FAIL_COND(!ci);
ci->ignore=p_ignore;
canvas_item->commands.push_back(ci);
}
void VisualServerRaster::canvas_item_clear(RID p_item) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
canvas_item->clear();
}
void VisualServerRaster::canvas_item_raise(RID p_item) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
if (canvas_item->parent.is_valid()) {
if (canvas_owner.owns(canvas_item->parent)) {
Canvas *canvas = canvas_owner.get(canvas_item->parent);
int idx = canvas->find_item(canvas_item);
ERR_FAIL_COND(idx<0);
Canvas::ChildItem ci = canvas->child_items[idx];
canvas->child_items.remove(idx);
canvas->child_items.push_back(ci);
} else if (canvas_item_owner.owns(canvas_item->parent)) {
CanvasItem *item_owner = canvas_item_owner.get(canvas_item->parent);
int idx = item_owner->child_items.find(canvas_item);
ERR_FAIL_COND(idx<0);
item_owner->child_items.remove(idx);
item_owner->child_items.push_back(canvas_item);
}
}
}
/******** CANVAS *********/
void VisualServerRaster::cursor_set_rotation(float p_rotation, int p_cursor) {
VS_CHANGED;
ERR_FAIL_INDEX(p_cursor, MAX_CURSORS);
cursors[p_cursor].rot = p_rotation;
};
void VisualServerRaster::cursor_set_texture(RID p_texture, const Point2 &p_center_offset, int p_cursor) {
VS_CHANGED;
ERR_FAIL_INDEX(p_cursor, MAX_CURSORS);
cursors[p_cursor].texture = p_texture;
cursors[p_cursor].center = p_center_offset;
};
void VisualServerRaster::cursor_set_visible(bool p_visible, int p_cursor) {
VS_CHANGED;
ERR_FAIL_INDEX(p_cursor, MAX_CURSORS);
cursors[p_cursor].visible = p_visible;
};
void VisualServerRaster::cursor_set_pos(const Point2& p_pos, int p_cursor) {
ERR_FAIL_INDEX(p_cursor, MAX_CURSORS);
if (cursors[p_cursor].pos==p_pos)
return;
VS_CHANGED;
cursors[p_cursor].pos = p_pos;
};
void VisualServerRaster::black_bars_set_margins(int p_left, int p_top, int p_right, int p_bottom) {
black_margin[MARGIN_LEFT]=p_left;
black_margin[MARGIN_TOP]=p_top;
black_margin[MARGIN_RIGHT]=p_right;
black_margin[MARGIN_BOTTOM]=p_bottom;
}
void VisualServerRaster::_free_attached_instances(RID p_rid,bool p_free_scenario) {
Map< RID, Set<RID> >::Element * E = instance_dependency_map.find( p_rid );
if (E) {
// has instances
while( E->get().size() ) {
// erase all attached instances
if (p_free_scenario)
instance_set_scenario( E->get().front()->get(), RID() );
else
instance_set_base( E->get().front()->get(), RID() );
}
}
instance_dependency_map.erase(p_rid);
}
void VisualServerRaster::custom_shade_model_set_shader(int p_model, RID p_shader) {
VS_CHANGED;
// rasterizer->custom_shade_model_set_shader(p_model,p_shader);
}
RID VisualServerRaster::custom_shade_model_get_shader(int p_model) const {
//return rasterizer->custom_shade_model_get_shader(p_model);
return RID();
}
void VisualServerRaster::custom_shade_model_set_name(int p_model, const String& p_name) {
//rasterizer->custom_shade_model_set_name(p_model,p_name);
}
String VisualServerRaster::custom_shade_model_get_name(int p_model) const {
//return rasterizer->custom_shade_model_get_name(p_model);
return "";
}
void VisualServerRaster::custom_shade_model_set_param_info(int p_model, const List<PropertyInfo>& p_info) {
VS_CHANGED;
//rasterizer->custom_shade_model_set_param_info(p_model,p_info);
}
void VisualServerRaster::custom_shade_model_get_param_info(int p_model, List<PropertyInfo>* p_info) const {
//rasterizer->custom_shade_model_get_param_info(p_model,p_info);
}
void VisualServerRaster::free( RID p_rid ) {
VS_CHANGED;
if (rasterizer->is_texture(p_rid) || rasterizer->is_material(p_rid) || rasterizer->is_skeleton(p_rid) || rasterizer->is_shader(p_rid)) {
rasterizer->free(p_rid);
} else if (rasterizer->is_mesh(p_rid) || rasterizer->is_multimesh(p_rid) || rasterizer->is_light(p_rid) || rasterizer->is_particles(p_rid) ) {
//delete the resource
_free_attached_instances(p_rid);
rasterizer->free(p_rid);
} else if (room_owner.owns(p_rid)) {
_free_attached_instances(p_rid);
Room *room = room_owner.get(p_rid);
ERR_FAIL_COND(!room);
room_owner.free(p_rid);
memdelete(room);
} else if (portal_owner.owns(p_rid)) {
_free_attached_instances(p_rid);
Portal *portal = portal_owner.get(p_rid);
ERR_FAIL_COND(!portal);
portal_owner.free(p_rid);
memdelete(portal);
} else if (camera_owner.owns(p_rid)) {
// delete te camera
Camera *camera = camera_owner.get(p_rid);
ERR_FAIL_COND(!camera);
camera_owner.free( p_rid );
memdelete(camera);
} else if (viewport_owner.owns(p_rid)) {
// delete the viewport
Viewport *viewport = viewport_owner.get( p_rid );
ERR_FAIL_COND(!viewport);
// Viewport *parent=NULL;
rasterizer->free(viewport->viewport_data);
if (viewport->render_target.is_valid()) {
rasterizer->free(viewport->render_target);
}
if (viewport->update_list.in_list())
viewport_update_list.remove(&viewport->update_list);
if (screen_viewports.has(p_rid))
screen_viewports.erase(p_rid);
while(viewport->canvas_map.size()) {
Canvas *c = viewport->canvas_map.front()->get().canvas;
c->viewports.erase(p_rid);
viewport->canvas_map.erase(viewport->canvas_map.front());
}
viewport_owner.free(p_rid);
memdelete(viewport);
} else if (instance_owner.owns(p_rid)) {
// delete the instance
_update_instances(); // be sure
Instance *instance = instance_owner.get(p_rid);
ERR_FAIL_COND(!instance);
instance_set_room(p_rid,RID());
instance_set_scenario(p_rid,RID());
instance_set_base(p_rid,RID());
instance_owner.free(p_rid);
memdelete(instance);
} else if (canvas_owner.owns(p_rid)) {
Canvas *canvas = canvas_owner.get(p_rid);
ERR_FAIL_COND(!canvas);
while(canvas->viewports.size()) {
Viewport *vp = viewport_owner.get(canvas->viewports.front()->get());
ERR_FAIL_COND(!vp);
Map<RID,Viewport::CanvasData>::Element *E=vp->canvas_map.find(p_rid);
ERR_FAIL_COND(!E);
vp->canvas_map.erase(p_rid);
canvas->viewports.erase( canvas->viewports.front() );
}
for (int i=0;i<canvas->child_items.size();i++) {
canvas->child_items[i].item->parent=RID();
}
canvas_owner.free( p_rid );
memdelete( canvas );
} else if (canvas_item_owner.owns(p_rid)) {
CanvasItem *canvas_item = canvas_item_owner.get(p_rid);
ERR_FAIL_COND(!canvas_item);
if (canvas_item->parent.is_valid()) {
if (canvas_owner.owns(canvas_item->parent)) {
Canvas *canvas = canvas_owner.get(canvas_item->parent);
canvas->erase_item(canvas_item);
} else if (canvas_item_owner.owns(canvas_item->parent)) {
CanvasItem *item_owner = canvas_item_owner.get(canvas_item->parent);
item_owner->child_items.erase(canvas_item);
}
}
for (int i=0;i<canvas_item->child_items.size();i++) {
canvas_item->child_items[i]->parent=RID();
}
canvas_item_owner.free( p_rid );
memdelete( canvas_item );
} else if (scenario_owner.owns(p_rid)) {
Scenario *scenario=scenario_owner.get(p_rid);
ERR_FAIL_COND(!scenario);
_update_instances(); // be sure
_free_attached_instances(p_rid,true);
//rasterizer->free( scenario->environment );
scenario_owner.free(p_rid);
memdelete(scenario);
} else {
ERR_FAIL();
}
}
void VisualServerRaster::_instance_draw(Instance *p_instance) {
if (p_instance->light_cache_dirty) {
int l=0;
//add positional lights
InstanceSet::Element *LE=p_instance->lights.front();
p_instance->data.light_instances.resize(p_instance->lights.size());
while(LE) {
p_instance->data.light_instances[l++]=LE->get()->light_info->instance;
LE=LE->next();
}
p_instance->light_cache_dirty=false;
}
switch(p_instance->base_type) {
case INSTANCE_MESH: {
const float *morphs = NULL;
if (!p_instance->data.morph_values.empty()) {
morphs=&p_instance->data.morph_values[0];
}
rasterizer->add_mesh(p_instance->base_rid, &p_instance->data);
} break;
case INSTANCE_MULTIMESH: {
rasterizer->add_multimesh(p_instance->base_rid, &p_instance->data);
} break;
case INSTANCE_PARTICLES: {
rasterizer->add_particles(p_instance->particles_info->instance, &p_instance->data);
} break;
default: {};
}
}
Vector<Vector3> VisualServerRaster::_camera_generate_endpoints(Instance *p_light,Camera *p_camera,float p_range_min, float p_range_max) {
// setup a camera matrix for that range!
CameraMatrix camera_matrix;
switch(p_camera->type) {
case Camera::ORTHOGONAL: {
camera_matrix.set_orthogonal(p_camera->size,viewport_rect.width / (float)viewport_rect.height,p_range_min,p_range_max,p_camera->vaspect);
} break;
case Camera::PERSPECTIVE: {
camera_matrix.set_perspective(
p_camera->fov,
viewport_rect.width / (float)viewport_rect.height,
p_range_min,
p_range_max,
p_camera->vaspect
);
} break;
}
//obtain the frustum endpoints
Vector<Vector3> endpoints;
endpoints.resize(8);
bool res = camera_matrix.get_endpoints(p_camera->transform,&endpoints[0]);
ERR_FAIL_COND_V(!res,Vector<Vector3>());
return endpoints;
}
Vector<Plane> VisualServerRaster::_camera_generate_orthogonal_planes(Instance *p_light,Camera *p_camera,float p_range_min, float p_range_max) {
Vector<Vector3> endpoints=_camera_generate_endpoints(p_light,p_camera,p_range_min,p_range_max); // frustum plane endpoints
ERR_FAIL_COND_V(endpoints.empty(),Vector<Plane>());
// obtain the light frustm ranges (given endpoints)
Vector3 x_vec=p_light->data.transform.basis.get_axis( Vector3::AXIS_X ).normalized();
Vector3 y_vec=p_light->data.transform.basis.get_axis( Vector3::AXIS_Y ).normalized();
Vector3 z_vec=p_light->data.transform.basis.get_axis( Vector3::AXIS_Z ).normalized();
float x_min,x_max;
float y_min,y_max;
float z_min,z_max;
for(int j=0;j<8;j++) {
float d_x=x_vec.dot(endpoints[j]);
float d_y=y_vec.dot(endpoints[j]);
float d_z=z_vec.dot(endpoints[j]);
if (j==0 || d_x<x_min)
x_min=d_x;
if (j==0 || d_x>x_max)
x_max=d_x;
if (j==0 || d_y<y_min)
y_min=d_y;
if (j==0 || d_y>y_max)
y_max=d_y;
if (j==0 || d_z<z_min)
z_min=d_z;
if (j==0 || d_z>z_max)
z_max=d_z;
}
//now that we now all ranges, we can proceed to make the light frustum planes, for culling octree
Vector<Plane> light_frustum_planes;
light_frustum_planes.resize(6);
//right/left
light_frustum_planes[0]=Plane( x_vec, x_max );
light_frustum_planes[1]=Plane( -x_vec, -x_min );
//top/bottom
light_frustum_planes[2]=Plane( y_vec, y_max );
light_frustum_planes[3]=Plane( -y_vec, -y_min );
//near/far
light_frustum_planes[4]=Plane( z_vec, z_max+1e6 );
light_frustum_planes[5]=Plane( -z_vec, -z_min ); // z_min is ok, since casters further than far-light plane are not needed
//TODO@ add more actual frustum planes to minimize get
return light_frustum_planes;
}
void VisualServerRaster::_light_instance_update_pssm_shadow(Instance *p_light,Scenario *p_scenario,Camera *p_camera,const CullRange& p_cull_range) {
int splits = rasterizer->light_instance_get_shadow_passes( p_light->light_info->instance );
float split_weight=rasterizer->light_directional_get_shadow_param(p_light->base_rid,LIGHT_DIRECTIONAL_SHADOW_PARAM_PSSM_SPLIT_WEIGHT);
float distances[5];
float texsize=rasterizer->light_instance_get_shadow_size( p_light->light_info->instance );
// float cull_min=p_cull_range.min;
//float cull_max=p_cull_range.max;
float cull_min=p_camera->znear;
float cull_max=p_camera->zfar;
float max_dist = rasterizer->light_directional_get_shadow_param(p_light->base_rid,VS::LIGHT_DIRECTIONAL_SHADOW_PARAM_MAX_DISTANCE);
if (max_dist>0.0)
cull_max=MIN(cull_max,max_dist);
for(int i = 0; i < splits; i++) {
float idm = i / (float)splits;
float lg = cull_min * Math::pow(cull_max/cull_min, idm);
float uniform = cull_min + (cull_max - cull_min) * idm;
distances[i] = lg * split_weight + uniform * (1.0 - split_weight);
}
distances[0]=cull_min;
distances[splits]=cull_max;
for (int i=0;i<splits;i++) {
// setup a camera matrix for that range!
CameraMatrix camera_matrix;
switch(p_camera->type) {
case Camera::ORTHOGONAL: {
camera_matrix.set_orthogonal(
p_camera->size,
viewport_rect.width / (float)viewport_rect.height,
distances[i],
distances[i+1],
p_camera->vaspect
);
} break;
case Camera::PERSPECTIVE: {
camera_matrix.set_perspective(
p_camera->fov,
viewport_rect.width / (float)viewport_rect.height,
distances[i],
distances[i+1],
p_camera->vaspect
);
} break;
}
//obtain the frustum endpoints
Vector3 endpoints[8]; // frustum plane endpoints
bool res = camera_matrix.get_endpoints(p_camera->transform,endpoints);
ERR_CONTINUE(!res);
// obtain the light frustm ranges (given endpoints)
Vector3 x_vec=p_light->data.transform.basis.get_axis( Vector3::AXIS_X ).normalized();
Vector3 y_vec=p_light->data.transform.basis.get_axis( Vector3::AXIS_Y ).normalized();
Vector3 z_vec=p_light->data.transform.basis.get_axis( Vector3::AXIS_Z ).normalized();
//z_vec points agsint the camera, like in default opengl
float x_min,x_max;
float y_min,y_max;
float z_min,z_max;
float x_min_cam,x_max_cam;
float y_min_cam,y_max_cam;
float z_min_cam,z_max_cam;
//used for culling
for(int j=0;j<8;j++) {
float d_x=x_vec.dot(endpoints[j]);
float d_y=y_vec.dot(endpoints[j]);
float d_z=z_vec.dot(endpoints[j]);
if (j==0 || d_x<x_min)
x_min=d_x;
if (j==0 || d_x>x_max)
x_max=d_x;
if (j==0 || d_y<y_min)
y_min=d_y;
if (j==0 || d_y>y_max)
y_max=d_y;
if (j==0 || d_z<z_min)
z_min=d_z;
if (j==0 || d_z>z_max)
z_max=d_z;
}
{
//camera viewport stuff
//this trick here is what stabilizes the shadow (make potential jaggies to not move)
//at the cost of some wasted resolution. Still the quality increase is very well worth it
Vector3 center;
for(int j=0;j<8;j++) {
center+=endpoints[j];
}
center/=8.0;
//center=x_vec*(x_max-x_min)*0.5 + y_vec*(y_max-y_min)*0.5 + z_vec*(z_max-z_min)*0.5;
float radius=0;
for(int j=0;j<8;j++) {
float d = center.distance_to(endpoints[j]);
if (d>radius)
radius=d;
}
radius *= texsize/(texsize-2.0); //add a texel by each side, so stepified texture will always fit
x_max_cam=x_vec.dot(center)+radius;
x_min_cam=x_vec.dot(center)-radius;
y_max_cam=y_vec.dot(center)+radius;
y_min_cam=y_vec.dot(center)-radius;
z_max_cam=z_vec.dot(center)+radius;
z_min_cam=z_vec.dot(center)-radius;
float unit = radius*2.0/texsize;
x_max_cam=Math::stepify(x_max_cam,unit);
x_min_cam=Math::stepify(x_min_cam,unit);
y_max_cam=Math::stepify(y_max_cam,unit);
y_min_cam=Math::stepify(y_min_cam,unit);
}
//now that we now all ranges, we can proceed to make the light frustum planes, for culling octree
Vector<Plane> light_frustum_planes;
light_frustum_planes.resize(6);
//right/left
light_frustum_planes[0]=Plane( x_vec, x_max );
light_frustum_planes[1]=Plane( -x_vec, -x_min );
//top/bottom
light_frustum_planes[2]=Plane( y_vec, y_max );
light_frustum_planes[3]=Plane( -y_vec, -y_min );
//near/far
light_frustum_planes[4]=Plane( z_vec, z_max+1e6 );
light_frustum_planes[5]=Plane( -z_vec, -z_min ); // z_min is ok, since casters further than far-light plane are not needed
int caster_cull_count = p_scenario->octree.cull_convex(light_frustum_planes,instance_shadow_cull_result,MAX_INSTANCE_CULL,INSTANCE_GEOMETRY_MASK);
// a pre pass will need to be needed to determine the actual z-near to be used
for(int j=0;j<caster_cull_count;j++) {
float min,max;
Instance *ins=instance_shadow_cull_result[j];
if (!ins->visible || !ins->cast_shadows)
continue;
ins->transformed_aabb.project_range_in_plane(Plane(z_vec,0),min,max);
if (max>z_max)
z_max=max;
}
{
CameraMatrix ortho_camera;
real_t half_x = (x_max_cam-x_min_cam) * 0.5;
real_t half_y = (y_max_cam-y_min_cam) * 0.5;
ortho_camera.set_orthogonal( -half_x, half_x,-half_y,half_y, 0, (z_max-z_min_cam) );
Transform ortho_transform;
ortho_transform.basis=p_light->data.transform.basis;
ortho_transform.origin=x_vec*(x_min_cam+half_x)+y_vec*(y_min_cam+half_y)+z_vec*z_max;
rasterizer->light_instance_set_shadow_transform(p_light->light_info->instance, i, ortho_camera, ortho_transform,distances[i],distances[i+1] );
}
rasterizer->begin_shadow_map( p_light->light_info->instance, i );
for (int j=0;j<caster_cull_count;j++) {
Instance *instance = instance_shadow_cull_result[j];
if (!instance->visible || !instance->cast_shadows)
continue;
_instance_draw(instance);
}
rasterizer->end_shadow_map();
}
}
CameraMatrix _lispm_look( const Vector3 pos, const Vector3 dir, const Vector3 up) {
Vector3 dirN;
Vector3 upN;
Vector3 lftN;
lftN=dir.cross(up);
lftN.normalize();
upN=lftN.cross(dir);
upN.normalize();
dirN=dir.normalized();
CameraMatrix cmout;
float *output=&cmout.matrix[0][0];
output[ 0] = lftN[0];
output[ 1] = upN[0];
output[ 2] = -dirN[0];
output[ 3] = 0.0;
output[ 4] = lftN[1];
output[ 5] = upN[1];
output[ 6] = -dirN[1];
output[ 7] = 0.0;
output[ 8] = lftN[2];
output[ 9] = upN[2];
output[10] = -dirN[2];
output[11] = 0.0;
output[12] = -lftN.dot(pos);
output[13] = -upN.dot(pos);
output[14] = dirN.dot(pos);
output[15] = 1.0;
return cmout;
}
#if 1
void VisualServerRaster::_light_instance_update_lispsm_shadow(Instance *p_light,Scenario *p_scenario,Camera *p_camera,const CullRange& p_cull_range) {
Vector3 light_vec = -p_light->data.transform.basis.get_axis(2);
Vector3 view_vec = -p_camera->transform.basis.get_axis(2);
float viewdot = light_vec.normalized().dot(view_vec.normalized());
float near_dist=1;
Vector<Plane> light_frustum_planes = _camera_generate_orthogonal_planes(p_light,p_camera,p_cull_range.min,p_cull_range.max);
int caster_count = p_scenario->octree.cull_convex(light_frustum_planes,instance_shadow_cull_result,MAX_INSTANCE_CULL,INSTANCE_GEOMETRY_MASK);
// this could be faster by just getting supports from the AABBs..
// but, safer to do as the original implementation explains for now..
Vector<Vector3> caster_pointcloud;
caster_pointcloud.resize(caster_count*8);
int caster_pointcloud_size=0;
{
//fill pointcloud
Vector3* caster_pointcloud_ptr=&caster_pointcloud[0];
for(int i=0;i<caster_count;i++) {
Instance *ins = instance_shadow_cull_result[i];
if (!ins->visible || !ins->cast_shadows)
continue;
for(int j=0;j<8;j++) {
Vector3 v = ins->aabb.get_endpoint(j);
v = ins->data.transform.xform(v);
caster_pointcloud_ptr[caster_pointcloud_size+j]=v;
}
caster_pointcloud_size+=8;
}
}
// now generate a pointcloud that contains the maximum bound (camera extruded by light)
Vector<Vector3> camera_pointcloud = _camera_generate_endpoints(p_light,p_camera,p_cull_range.min,p_cull_range.max);
int cpcsize=camera_pointcloud.size();
camera_pointcloud.resize( cpcsize*2 );
for(int i=0;i<cpcsize;i++) {
camera_pointcloud[i+cpcsize]=camera_pointcloud[i]-light_vec*1000;
}
// Vector<Vector3> frustum_points=_camera_generate_endpoints(p_light,p_camera,p_cull_range.min,p_cull_range.max);
// compute the "light-space" basis, using the algorithm described in the paper
// note: since bodyB is defined in eye space, all of these vectors should also be defined in eye space
Vector3 eye = p_camera->transform.origin;
Vector3 up = light_vec.cross(view_vec).cross(light_vec).normalized();
CameraMatrix light_space_basis = _lispm_look(eye,light_vec,up);
AABB light_space_aabb;
{ //create an optimal AABB from both the camera pointcloud and the objects pointcloud
AABB light_space_pointcloud_aabb;
AABB light_space_camera_aabb;
//xform pointcloud
const Vector3* caster_pointcloud_ptr=&caster_pointcloud[0];
for(int i=0;i<caster_pointcloud_size;i++) {
Vector3 p = light_space_basis.xform(caster_pointcloud_ptr[i]);
if (i==0) {
light_space_pointcloud_aabb.pos=p;
} else {
light_space_pointcloud_aabb.expand_to(p);
}
}
for(int i=0;i<camera_pointcloud.size();i++) {
Vector3 p = light_space_basis.xform(camera_pointcloud[i]);
if (i==0) {
light_space_camera_aabb.pos=p;
} else {
light_space_camera_aabb.expand_to(p);
}
}
light_space_aabb=light_space_pointcloud_aabb.intersection(light_space_camera_aabb);
}
float lvdp = light_vec.dot(view_vec);
float sin_gamma = Math::sqrt(1.0-lvdp*lvdp);
//use the formulas of the paper to get n (and f)
float factor = 1.0/sin_gamma;
float z_n = factor*near_dist; //often 1
float d = Math::abs(light_space_aabb.size.y); //perspective transform depth //light space y extents
float z_f = z_n + d*sin_gamma;
float n = (z_n+Math::sqrt(z_f*z_n))/sin_gamma;
float f = n+d;
Vector3 pos = eye - up*(n-near_dist);
CameraMatrix light_space_basis2 = _lispm_look(pos,light_vec,up);
//Transform light_space_basis2;
//light_space_basis2.set_look_at(pos,light_vec-pos,up);
//light_space_basis2.affine_invert();
//one possibility for a simple perspective transformation matrix
//with the two parameters n(near) and f(far) in y direction
CameraMatrix lisp_matrix;
lisp_matrix.matrix[1][1]=(f+n)/(f-n);
lisp_matrix.matrix[3][1]=-2*f*n/(f-n);
lisp_matrix.matrix[1][3]=1;
lisp_matrix.matrix[3][3]=0;
CameraMatrix projection = lisp_matrix * light_space_basis2;
//CameraMatrix projection = light_space_basis2 * lisp_matrix;
AABB proj_space_aabb;
float max_d,min_d;
{
AABB proj_space_pointcloud_aabb;
AABB proj_space_camera_aabb;
//xform pointcloud
Vector3* caster_pointcloud_ptr=&caster_pointcloud[0];
for(int i=0;i<caster_pointcloud_size;i++) {
Vector3 p = projection.xform(caster_pointcloud_ptr[i]);
if (i==0) {
proj_space_pointcloud_aabb.pos=p;
} else {
proj_space_pointcloud_aabb.expand_to(p);
}
}
for(int i=0;i<camera_pointcloud.size();i++) {
Vector3 p = projection.xform(camera_pointcloud[i]);
if (i==0) {
proj_space_camera_aabb.pos=p;
} else {
proj_space_camera_aabb.expand_to(p);
}
}
//proj_space_aabb=proj_space_pointcloud_aabb.intersection_with(proj_space_camera_aabb);
proj_space_aabb=proj_space_pointcloud_aabb;
}
projection.scale_translate_to_fit(proj_space_aabb);
projection=projection * lisp_matrix;
CameraMatrix scale;
scale.make_scale(Vector3(1.0,1.0,-1.0)); // transform to left handed
projection=scale * projection;
rasterizer->light_instance_set_shadow_transform(p_light->light_info->instance,0, projection , light_space_basis2.inverse() );
rasterizer->begin_shadow_map( p_light->light_info->instance, 0 );
for(int i=0;i<caster_count;i++) {
Instance *instance = instance_shadow_cull_result[i];
if (!instance->visible || !instance->cast_shadows)
continue;
_instance_draw(instance);
}
rasterizer->end_shadow_map();
}
#else
void VisualServerRaster::_light_instance_update_lispsm_shadow(Instance *p_light,Scenario *p_scenario,Camera *p_camera,const CullRange& p_cull_range) {
/* STEP 1: GENERATE LIGHT TRANSFORM */
Vector3 light_vec = -p_light->data.transform.basis.get_axis(2);
Vector3 view_vec = -p_camera->transform.basis.get_axis(2);
float viewdot = Math::absf(light_vec.dot(view_vec));
Vector3 up = light_vec.cross(view_vec).cross(light_vec).normalized();
Transform light_transform;
light_transform.set_look_at(Vector3(),light_vec,up);
/* STEP 2: GENERATE WORDLSPACE PLANES AND VECTORS*/
float range_min=0.01; //p_cull_range.min
float range_max=20;//p_cull_range.max;
Vector<Vector3> camera_endpoints=_camera_generate_endpoints(p_light,p_camera,range_min,range_max); // frustum plane endpoints
ERR_FAIL_COND(camera_endpoints.empty());
// obtain the light frustm ranges (given endpoints)
Vector3 light_x_vec=light_transform.basis.get_axis( Vector3::AXIS_X ).normalized();
Vector3 light_y_vec=light_transform.basis.get_axis( Vector3::AXIS_Y ).normalized();
Vector3 light_z_vec=light_transform.basis.get_axis( Vector3::AXIS_Z ).normalized();
Vector3 light_axis_max;
Vector3 light_axis_min;
for(int j=0;j<8;j++) {
float d_x=light_x_vec.dot(camera_endpoints[j]);
float d_y=light_y_vec.dot(camera_endpoints[j]);
float d_z=light_z_vec.dot(camera_endpoints[j]);
if (j==0 || d_x<light_axis_min.x)
light_axis_min.x=d_x;
if (j==0 || d_x>light_axis_max.x)
light_axis_max.x=d_x;
if (j==0 || d_y<light_axis_min.y)
light_axis_min.y=d_y;
if (j==0 || d_y>light_axis_max.y)
light_axis_max.y=d_y;
if (j==0 || d_z<light_axis_min.z)
light_axis_min.z=d_z;
if (j==0 || d_z>light_axis_max.z)
light_axis_max.z=d_z;
}
//now that we now all ranges, we can proceed to make the light frustum planes, for culling octree
Vector<Plane> light_cull_planes;
light_cull_planes.resize(6);
//right/left
light_cull_planes[0]=Plane( light_x_vec, light_axis_max.x );
light_cull_planes[1]=Plane( -light_x_vec, -light_axis_min.x );
//top/bottom
light_cull_planes[2]=Plane( light_y_vec, light_axis_max.y );
light_cull_planes[3]=Plane( -light_y_vec, -light_axis_min.y );
//near/far
light_cull_planes[4]=Plane( light_z_vec, light_axis_max.z+1e6 );
light_cull_planes[5]=Plane( -light_z_vec, -light_axis_min.z ); // z_min is ok, since casters further than far-light plane are not needed
/* STEP 3: CULL CASTERS */
int caster_count = p_scenario->octree.cull_convex(light_cull_planes,instance_shadow_cull_result,MAX_INSTANCE_CULL,INSTANCE_GEOMETRY_MASK);
/* STEP 4: ADJUST FAR Z PLANE */
float caster_max_z=1e-1;
for(int i=0;i<caster_count;i++) {
Instance *ins=instance_shadow_cull_result[i];
if (!ins->visible || !ins->cast_shadows)
continue;
//@TODO optimize using support mapping
for(int j=0;j<8;j++) {
Vector3 v=ins->data.transform.xform(ins->aabb.get_endpoint(j));
float d = light_z_vec.dot(v);
if (d>caster_max_z)
caster_max_z=d;
}
}
float expand = caster_max_z-light_axis_max.z;
if (expand<0)
expand=0;
light_axis_max.z=MAX(caster_max_z,light_axis_max.z);
/* STEP 5: CREATE ORTHOGONAL PROJECTION */
CameraMatrix light_projection;
real_t half_x = (light_axis_max.x-light_axis_min.x) * 0.5;
real_t half_y = (light_axis_max.y-light_axis_min.y) * 0.5;
light_projection.set_orthogonal( -half_x, half_x,half_y, -half_y, 0, (light_axis_max.z-light_axis_min.z) );
light_transform.origin=light_x_vec*(light_axis_min.x+half_x)+light_y_vec*(light_axis_min.y+half_y)+light_z_vec*light_axis_max.z;
if (/*false &&*/ viewdot<0.96) {
float lvdp = light_vec.dot(view_vec);
float near_dist=1.0;
float sin_gamma = Math::sqrt(1.0-lvdp*lvdp);
//use the formulas of the paper to get n (and f)
float factor = 1.0/sin_gamma;
float z_n = factor*near_dist; //often 1
float d = Math::abs(light_axis_max.y-light_axis_min.y); //perspective transform depth //light space y extents
float z_f = z_n + d*sin_gamma;
float n = (z_n+Math::sqrt(z_f*z_n))/sin_gamma;
float f = n+d;
CameraMatrix lisp_matrix;
lisp_matrix.matrix[1][1]=(f+n)/(f-n);
lisp_matrix.matrix[3][1]=-2*f*n/(f-n);
lisp_matrix.matrix[1][3]=1;
lisp_matrix.matrix[3][3]=0;
Vector3 pos = p_camera->transform.origin - up*(n-near_dist);
CameraMatrix world2light = _lispm_look(pos,light_vec,up);
CameraMatrix projection = lisp_matrix * world2light;
AABB projection_bounds;
for(int i=0;i<camera_endpoints.size();i++) {
Vector3 p=camera_endpoints[i];
if (i==0)
projection_bounds.pos=projection.xform(p);
else
projection_bounds.expand_to(projection.xform(p));
projection_bounds.expand_to(projection.xform(p+light_vec*-expand));
}
CameraMatrix scaletrans;
scaletrans.scale_translate_to_fit(projection_bounds);
projection=scaletrans * lisp_matrix;
CameraMatrix scale;
scale.make_scale(Vector3(1.0,1.0,-1.0)); // transform to left handed
projection=scale * projection;
rasterizer->light_instance_set_shadow_transform(p_light->light_info->instance,0, projection, world2light.inverse(), viewdot);
} else {
//orthogonal
rasterizer->light_instance_set_shadow_transform(p_light->light_info->instance,0, light_projection , light_transform, viewdot);
}
rasterizer->begin_shadow_map( p_light->light_info->instance, 0 );
for(int i=0;i<caster_count;i++) {
Instance *instance = instance_shadow_cull_result[i];
if (!instance->visible || !instance->cast_shadows)
continue;
_instance_draw(instance);
}
rasterizer->end_shadow_map();
}
#endif
void VisualServerRaster::_light_instance_update_shadow(Instance *p_light,Scenario *p_scenario,Camera *p_camera,const CullRange& p_cull_range) {
if (!rasterizer->shadow_allocate_near( p_light->light_info->instance ))
return; // shadow could not be updated
/* VisualServerRaster supports for many shadow techniques, using the one the rasterizer requests */
Rasterizer::ShadowType shadow_type = rasterizer->light_instance_get_shadow_type(p_light->light_info->instance);
switch(shadow_type) {
case Rasterizer::SHADOW_SIMPLE: {
/* SPOT SHADOW */
rasterizer->begin_shadow_map( p_light->light_info->instance, 0 );
//using this one ensures that raster deferred will have it
float far = rasterizer->light_get_var( p_light->base_rid, VS::LIGHT_PARAM_RADIUS);
float angle = rasterizer->light_get_var( p_light->base_rid, VS::LIGHT_PARAM_SPOT_ANGLE );
CameraMatrix cm;
cm.set_perspective( angle*2.0, 1.0, 0.001, far );
Vector<Plane> planes = cm.get_projection_planes(p_light->data.transform);
int cull_count = p_scenario->octree.cull_convex(planes,instance_shadow_cull_result,MAX_INSTANCE_CULL,INSTANCE_GEOMETRY_MASK);
for (int i=0;i<cull_count;i++) {
Instance *instance = instance_shadow_cull_result[i];
if (!instance->visible || !instance->cast_shadows)
continue;
_instance_draw(instance);
}
rasterizer->end_shadow_map();
} break;
case Rasterizer::SHADOW_DUAL_PARABOLOID: {
/* OMNI SHADOW */
int passes = rasterizer->light_instance_get_shadow_passes( p_light->light_info->instance );
if (passes==2) {
for(int i=0;i<2;i++) {
rasterizer->begin_shadow_map( p_light->light_info->instance, i );
//using this one ensures that raster deferred will have it
float radius = rasterizer->light_get_var( p_light->base_rid, VS::LIGHT_PARAM_RADIUS);
float z =i==0?-1:1;
Vector<Plane> planes;
planes.resize(5);
planes[0]=p_light->data.transform.xform(Plane(Vector3(0,0,z),radius));
planes[1]=p_light->data.transform.xform(Plane(Vector3(1,0,z).normalized(),radius));
planes[2]=p_light->data.transform.xform(Plane(Vector3(-1,0,z).normalized(),radius));
planes[3]=p_light->data.transform.xform(Plane(Vector3(0,1,z).normalized(),radius));
planes[4]=p_light->data.transform.xform(Plane(Vector3(0,-1,z).normalized(),radius));
int cull_count = p_scenario->octree.cull_convex(planes,instance_shadow_cull_result,MAX_INSTANCE_CULL,INSTANCE_GEOMETRY_MASK);
for (int j=0;j<cull_count;j++) {
Instance *instance = instance_shadow_cull_result[j];
if (!instance->visible || !instance->cast_shadows)
continue;
_instance_draw(instance);
}
rasterizer->end_shadow_map();
}
} else if (passes==1) {
//one go
}
} break;
case Rasterizer::SHADOW_CUBE: {
// todo
} break;
case Rasterizer::SHADOW_ORTHOGONAL: {
_light_instance_update_pssm_shadow(p_light,p_scenario,p_camera,p_cull_range);
} break;
case Rasterizer::SHADOW_PSSM: {
_light_instance_update_pssm_shadow(p_light,p_scenario,p_camera,p_cull_range);
} break;
case Rasterizer::SHADOW_PSM: {
_light_instance_update_lispsm_shadow(p_light,p_scenario,p_camera,p_cull_range);
// todo
} break;
default: {}
}
}
void VisualServerRaster::_portal_disconnect(Instance *p_portal,bool p_cleanup) {
if (p_portal->portal_info->connected) {
//disconnect first
p_portal->portal_info->connected->portal_info->connected=NULL;
p_portal->portal_info->connected=NULL;
}
if (p_portal->room && p_portal->room->room) {
if (p_cleanup) {
p_portal->room->room->room_info->disconnected_child_portals.erase(p_portal);
//p_portal->room->room->room_info->disconnected_child_portals.erase(p_portal);
} else {
p_portal->room->room->room_info->disconnected_child_portals.insert(p_portal);
}
}
}
void VisualServerRaster::_instance_validate_autorooms(Instance *p_geometry) {
if (p_geometry->auto_rooms.size()==0)
return;
p_geometry->valid_auto_rooms.clear();
int point_count = aabb_random_points.size();
const Vector3 * src_points = &aabb_random_points[0];
for(Set<Instance*>::Element *E=p_geometry->valid_auto_rooms.front();E;E=E->next()) {
Instance *room = E->get();
Vector3 *dst_points=&transformed_aabb_random_points[0];
//generate points
for(int i=0;i<point_count;i++) {
dst_points[i] = room->room_info->affine_inverse.xform(p_geometry->data.transform.xform((src_points[i]*p_geometry->transformed_aabb.size)+p_geometry->transformed_aabb.pos));
}
int pass = room->room_info->room->bounds.get_points_inside(dst_points,point_count);
float ratio = (float)pass / point_count;
if (ratio>0.5) // should make some constant
p_geometry->valid_auto_rooms.insert(room);
}
}
void VisualServerRaster::_portal_attempt_connect(Instance *p_portal) {
_portal_disconnect(p_portal);
Vector3 A_norm = p_portal->data.transform.basis.get_axis(Vector3::AXIS_Z).normalized();
Plane A_plane( p_portal->data.transform.origin, A_norm );
float A_surface = p_portal->portal_info->portal->bounds.get_area();
if (A_surface==0)
return; //wtf
Instance *found=NULL;
Transform affine_inverse = p_portal->data.transform.affine_inverse();
for(Set<Instance*>::Element *E=p_portal->portal_info->candidate_set.front();E;E=E->next()) {
Instance *B = E->get();
if (B->portal_info->connected)
continue; // in use
Vector3 B_norm = B->data.transform.basis.get_axis(Vector3::AXIS_Z).normalized();
// check that they are in front of another
float dot = A_norm.dot(-B_norm);
if (dot<0.707) // 45 degrees, TODO unharcode this
continue;
// check the max distance to the other portal
bool valid=true;
Rect2 local_bounds;
for(int i=0;i<B->portal_info->portal->shape.size();i++) {
Point2 point2 = B->portal_info->portal->shape[i];
Vector3 point = B->data.transform.xform( Vector3( point2.x, point2.y, 0 ) );
float dist = Math::abs(A_plane.distance_to(point));
if (
dist>p_portal->portal_info->portal->connect_range ||
dist>B->portal_info->portal->connect_range ) {
valid=false;
break;
}
Vector3 point_local = affine_inverse.xform(A_plane.project(point));
point2 = Point2(point_local.x,point_local.y);
if (i==0)
local_bounds.pos=point2;
else
local_bounds.expand_to(point2);
}
if (!valid)
continue;
float B_surface = B->portal_info->portal->bounds.get_area();
if (B_surface==0)
continue; //wtf
float clip_area = p_portal->portal_info->portal->bounds.clip(local_bounds).get_area();
//check that most of the area is shared
if ( (clip_area/A_surface) < 0.5 || (clip_area/B_surface) < 0.5) // TODO change for something else
continue;
found=B;
break;
}
if (!found) {
if (p_portal->room && p_portal->room->room) {
p_portal->room->room->room_info->disconnected_child_portals.insert(p_portal);
}
return;
}
p_portal->portal_info->connected=found;
found->portal_info->connected=p_portal;
}
void* VisualServerRaster::instance_pair(void *p_self, OctreeElementID, Instance *p_A,int, OctreeElementID, Instance *p_B,int) {
VisualServerRaster *self = (VisualServerRaster*)p_self;
Instance *A = p_A;
Instance *B = p_B;
if (A->base_type==INSTANCE_PORTAL) {
ERR_FAIL_COND_V( B->base_type!=INSTANCE_PORTAL,NULL );
A->portal_info->candidate_set.insert(B);
B->portal_info->candidate_set.insert(A);
self->_portal_attempt_connect(A);
//attempt to conncet portal A (will go through B anyway)
//this is a little hackish, but works fine in practice
} else if (A->base_type==INSTANCE_ROOM || B->base_type==INSTANCE_ROOM) {
if (B->base_type==INSTANCE_ROOM)
SWAP(A,B);
ERR_FAIL_COND_V(! ((1<<B->base_type)&INSTANCE_GEOMETRY_MASK ),NULL);
B->auto_rooms.insert(A);
A->room_info->owned_autoroom_geometry.insert(B);
self->_instance_validate_autorooms(B);
} else {
if (B->base_type==INSTANCE_LIGHT) {
SWAP(A,B);
} else if (A->base_type!=INSTANCE_LIGHT) {
return NULL;
}
A->light_info->affected.insert(B);
B->lights.insert(A);
B->light_cache_dirty=true;
}
return NULL;
}
void VisualServerRaster::instance_unpair(void *p_self, OctreeElementID, Instance *p_A,int, OctreeElementID, Instance *p_B,int,void*) {
VisualServerRaster *self = (VisualServerRaster*)p_self;
Instance *A = p_A;
Instance *B = p_B;
if (A->base_type==INSTANCE_PORTAL) {
ERR_FAIL_COND( B->base_type!=INSTANCE_PORTAL );
A->portal_info->candidate_set.erase(B);
B->portal_info->candidate_set.erase(A);
//after disconnecting them, see if they can connect again
self->_portal_attempt_connect(A);
self->_portal_attempt_connect(B);
} else if (A->base_type==INSTANCE_ROOM || B->base_type==INSTANCE_ROOM) {
if (B->base_type==INSTANCE_ROOM)
SWAP(A,B);
ERR_FAIL_COND(! ((1<<B->base_type)&INSTANCE_GEOMETRY_MASK ));
B->auto_rooms.erase(A);
B->valid_auto_rooms.erase(A);
A->room_info->owned_autoroom_geometry.erase(B);
}else {
if (B->base_type==INSTANCE_LIGHT) {
SWAP(A,B);
} else if (A->base_type!=INSTANCE_LIGHT) {
return;
}
A->light_info->affected.erase(B);
B->lights.erase(A);
B->light_cache_dirty=true;
}
}
bool VisualServerRaster::_test_portal_cull(Camera *p_camera, Instance *p_from_portal, Instance *p_to_portal) {
int src_point_count=p_from_portal->portal_info->transformed_point_cache.size();
int dst_point_count=p_to_portal->portal_info->transformed_point_cache.size();
if (src_point_count<2 || dst_point_count<2)
return false;
const Vector3 *src_points=&p_from_portal->portal_info->transformed_point_cache[0];
const Vector3 *dst_points=&p_to_portal->portal_info->transformed_point_cache[0];
bool outside=false;
bool clockwise = !p_from_portal->portal_info->plane_cache.is_point_over(p_camera->transform.origin);
for(int i=0;i<src_point_count;i++) {
const Vector3& point_prev = src_points[i?(i-1):(src_point_count-1)];
const Vector3& point = src_points[i];
Plane p = clockwise?Plane(p_camera->transform.origin,point,point_prev):Plane(p_camera->transform.origin,point_prev,point);
bool all_over=true;
for(int j=0;j<dst_point_count;j++) {
if (!p.is_point_over(dst_points[j])) {
all_over=false;
break;
}
}
if (all_over) {
outside=true;
break;
}
}
return !outside;
}
void VisualServerRaster::_cull_portal(Camera *p_camera, Instance *p_portal,Instance *p_from_portal) {
ERR_FAIL_COND(!p_portal->scenario); //scenario outside
Instance *portal = p_portal;
if (!portal->room) {
return; //portals need all to belong to a room, it may be unconfigured yet
} else if (portal->last_render_pass!=render_pass) {
return; //invalid portal, ignore
} else if (portal->portal_info->last_visited_pass==render_pass) {
return; //portal already visited
} else if (portal==p_from_portal) {
return; // came from this portal, don't even bother testing
}
/* TEST DISABLE DISTANCE */
float disable_distance = p_portal->portal_info->portal->disable_distance;
if (disable_distance) {
//has disable distance..
float distance = p_camera->transform.origin.distance_to(portal->data.transform.origin);
if (disable_distance < distance) {
return;
}
}
/* TEST PORTAL NOT FACING OPTIMIZATION */
if (p_portal->portal_info->connected) {
//connected portal means, it must face against the camera to be seen
if (p_portal->portal_info->plane_cache.is_point_over(p_camera->transform.origin)) { //portal facing against camera (exterior)
return;
}
} else {
//disconencted portals (go from room to parent room or exterior) must face towards the canera
if (!p_portal->portal_info->plane_cache.is_point_over(p_camera->transform.origin)) { //portal facing against camera (exterior)
return;
}
}
if (p_from_portal && !_test_portal_cull(p_camera, p_from_portal, portal)) {
return; // portal not visible (culled)
}
portal->portal_info->last_visited_pass=render_pass;
if (portal->portal_info->connected) {
//interior<->interior portal
Instance *to_room = portal->portal_info->connected->room;
if (!to_room) {
return; //wtf.. oh well, connected to a roomless (invalid) portal
}
_cull_room(p_camera, to_room, portal->portal_info->connected);
} else {
//to exterior/to parent roomportal
Instance *parent_room = portal->room->room;
_cull_room(p_camera, parent_room, portal);
}
}
void VisualServerRaster::_cull_room(Camera *p_camera, Instance *p_room,Instance *p_from_portal) {
if (p_room==NULL) {
//exterior
exterior_visited=true;
for(int i=0;i<exterior_portal_cull_count;i++) {
_cull_portal(p_camera, exterior_portal_cull_result[i],p_from_portal);
}
} else {
ERR_FAIL_COND(!p_room->scenario);
if (p_room->last_render_pass!=render_pass)
return; //this room is invalid
//interior
//first of all, validate the room
p_room->room_info->last_visited_pass=render_pass;
//see about going around portals
if (!p_room->room_info->room->occlude_exterior)
exterior_visited=true;
for(List<Instance*>::Element * E=p_room->room_info->owned_portal_instances.front();E;E=E->next()) {
_cull_portal(p_camera, E->get(),p_from_portal);
}
for(Set<Instance*>::Element * E=p_room->room_info->disconnected_child_portals.front();E;E=E->next()) {
_cull_portal(p_camera, E->get(),p_from_portal);
}
}
}
void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, Scenario *p_scenario) {
uint64_t t = OS::get_singleton()->get_ticks_usec();
render_pass++;
uint32_t camera_layer_mask=p_camera->visible_layers;
/* STEP 1 - SETUP CAMERA */
CameraMatrix camera_matrix;
switch(p_camera->type) {
case Camera::ORTHOGONAL: {
camera_matrix.set_orthogonal(
p_camera->size,
viewport_rect.width / (float)viewport_rect.height,
p_camera->znear,
p_camera->zfar,
p_camera->vaspect
);
} break;
case Camera::PERSPECTIVE: {
camera_matrix.set_perspective(
p_camera->fov,
viewport_rect.width / (float)viewport_rect.height,
p_camera->znear,
p_camera->zfar,
p_camera->vaspect
);
} break;
}
rasterizer->set_camera(p_camera->transform, camera_matrix);
Vector<Plane> planes = camera_matrix.get_projection_planes(p_camera->transform);
CullRange cull_range; // cull range is used for PSSM, and having an idea of the rendering depth
cull_range.nearp=Plane(p_camera->transform.origin,-p_camera->transform.basis.get_axis(2).normalized());
cull_range.z_near=camera_matrix.get_z_near();
cull_range.z_far=camera_matrix.get_z_far();
cull_range.min=cull_range.z_far;
cull_range.max=cull_range.z_near;
/* STEP 2 - CULL */
int cull_count = p_scenario->octree.cull_convex(planes,instance_cull_result,MAX_INSTANCE_CULL);
light_cull_count=0;
/* print_line("OT: "+rtos( (OS::get_singleton()->get_ticks_usec()-t)/1000.0));
print_line("OTO: "+itos(p_scenario->octree.get_octant_count()));
// print_line("OTE: "+itos(p_scenario->octree.get_elem_count()));
print_line("OTP: "+itos(p_scenario->octree.get_pair_count()));
*/
/* STEP 3 - PROCESS PORTALS, VALIDATE ROOMS */
// compute portals
exterior_visited=false;
exterior_portal_cull_count=0;
if (room_cull_enabled) {
for(int i=0;i<cull_count;i++) {
Instance *ins = instance_cull_result[i];
ins->last_render_pass=render_pass;
if (ins->base_type!=INSTANCE_PORTAL)
continue;
if (ins->room)
continue;
ERR_CONTINUE(exterior_portal_cull_count>=MAX_EXTERIOR_PORTALS);
exterior_portal_cull_result[exterior_portal_cull_count++]=ins;
}
room_cull_count = p_scenario->octree.cull_point(p_camera->transform.origin,room_cull_result,MAX_ROOM_CULL,NULL,(1<<INSTANCE_ROOM)|(1<<INSTANCE_PORTAL));
Set<Instance*> current_rooms;
Set<Instance*> portal_rooms;
//add to set
for(int i=0;i<room_cull_count;i++) {
if (room_cull_result[i]->base_type==INSTANCE_ROOM) {
current_rooms.insert(room_cull_result[i]);
}
if (room_cull_result[i]->base_type==INSTANCE_PORTAL) {
//assume inside that room if also inside the portal..
if (room_cull_result[i]->room) {
portal_rooms.insert(room_cull_result[i]->room);
}
SWAP(room_cull_result[i],room_cull_result[room_cull_count-1]);
room_cull_count--;
i--;
}
}
//remove from set if it has a parent room or BSP doesn't contain
for(int i=0;i<room_cull_count;i++) {
Instance *r = room_cull_result[i];
//check inside BSP
Vector3 room_local_point = r->room_info->affine_inverse.xform( p_camera->transform.origin );
if (!portal_rooms.has(r) && !r->room_info->room->bounds.point_is_inside(room_local_point)) {
current_rooms.erase(r);
continue;
}
//check parent
while (r->room) {// has parent room
current_rooms.erase(r);
r=r->room;
}
}
if (current_rooms.size()) {
//camera is inside a room
// go through rooms
for(Set<Instance*>::Element *E=current_rooms.front();E;E=E->next()) {
_cull_room(p_camera,E->get());
}
} else {
//start from exterior
_cull_room(p_camera,NULL);
}
}
/* STEP 4 - REMOVE FURTHER CULLED OBJECTS, ADD LIGHTS */
for(int i=0;i<cull_count;i++) {
Instance *ins = instance_cull_result[i];
bool keep=false;
if ((camera_layer_mask&ins->layer_mask)==0) {
//failure
} else if (ins->base_type==INSTANCE_LIGHT) {
if (light_cull_count<MAX_LIGHTS_CULLED) {
light_cull_result[light_cull_count++]=ins;
// rasterizer->light_instance_set_active_hint(ins->light_info->instance);
{
//compute distance to camera using aabb support
Vector3 n = ins->data.transform.basis.xform_inv(cull_range.nearp.normal).normalized();
Vector3 s = ins->data.transform.xform(ins->aabb.get_support(n));
ins->light_info->dtc=cull_range.nearp.distance_to(s);
}
}
} else if ((1<<ins->base_type)&INSTANCE_GEOMETRY_MASK && ins->visible) {
bool discarded=false;
if (ins->draw_range_end>0) {
float d = cull_range.nearp.distance_to(ins->data.transform.origin);
if (d<0)
d=0;
discarded=(d<ins->draw_range_begin || d>=ins->draw_range_end);
}
if (!discarded) {
// test if this geometry should be visible
if (room_cull_enabled) {
if (ins->visible_in_all_rooms) {
keep=true;
} else if (ins->room) {
if (ins->room->room_info->last_visited_pass==render_pass)
keep=true;
} else if (ins->auto_rooms.size()) {
for(Set<Instance*>::Element *E=ins->auto_rooms.front();E;E=E->next()) {
if (E->get()->room_info->last_visited_pass==render_pass) {
keep=true;
break;
}
}
} else if(exterior_visited)
keep=true;
} else {
keep=true;
}
}
if (keep) {
// update cull range
float min,max;
ins->transformed_aabb.project_range_in_plane(cull_range.nearp,min,max);
if (min<cull_range.min)
cull_range.min=min;
if (max>cull_range.max)
cull_range.max=max;
}
}
if (!keep) {
// remove, no reason to keep
cull_count--;
SWAP( instance_cull_result[i], instance_cull_result[ cull_count ] );
i--;
ins->last_render_pass=0; // make invalid
} else {
ins->last_render_pass=render_pass;
}
}
if (cull_range.max > cull_range.z_far )
cull_range.max=cull_range.z_far;
if (cull_range.min < cull_range.z_near )
cull_range.min=cull_range.z_near;
/* STEP 5 - PROCESS LIGHTS */
rasterizer->shadow_clear_near(); //clear near shadows, will be recreated
// directional lights
{
List<RID>::Element *E=p_scenario->directional_lights.front();
while(E) {
Instance *light = E->get().is_valid()?instance_owner.get(E->get()):NULL;
if (rasterizer->light_has_shadow(light->base_rid)) {
//rasterizer->light_instance_set_active_hint(light->light_info->instance);
_light_instance_update_shadow(light,p_scenario,p_camera,cull_range);
}
E=E->next();
}
}
//discard lights not affecting anything (useful for deferred rendering, shadowmaps, etc)
for (int i=0;i<light_cull_count;i++) {
Instance *ins = light_cull_result[i];
if (light_discard_enabled) {
//see if the light should be pre discarded because no one is seeing it
//this test may seem expensive, but in reality, it shouldn't be
//because of early out condition. It will only go through everything
//if it's being discarded.
bool valid=false;
InstanceSet::Element *E =ins->light_info->affected.front();
while(E) {
if (E->get()->last_render_pass==render_pass) {
valid=true; // early out.
break;
}
E=E->next();
}
if (!valid) {
light_cull_count--;
SWAP( light_cull_result[i], light_cull_result[ light_cull_count ] );
i--;
}
}
}
{
//assign shadows by distance to camera
SortArray<Instance*,_InstanceLightsort> sorter;
sorter.sort(light_cull_result,light_cull_count);
for (int i=0;i<light_cull_count;i++) {
Instance *ins = light_cull_result[i];
if (!rasterizer->light_has_shadow(ins->base_rid) || !shadows_enabled)
continue;
/* for far shadows?
if (ins->version == ins->light_info->last_version && rasterizer->light_instance_has_far_shadow(ins->light_info->instance))
continue; // didn't change
*/
_light_instance_update_shadow(ins,p_scenario,p_camera,cull_range);
ins->light_info->last_version=ins->version;
}
}
/* STEP 6 - PROCESS GEOMETRY AND DRAW SCENE*/
RID environment;
if (p_camera->env.is_valid()) //camera has more environment priority
environment=p_camera->env;
else
environment=p_scenario->environment;
rasterizer->begin_scene(p_viewport->viewport_data,environment,p_scenario->debug);
rasterizer->set_viewport(viewport_rect);
// add lights
{
List<RID>::Element *E=p_scenario->directional_lights.front();
for(;E;E=E->next()) {
Instance *light = E->get().is_valid()?instance_owner.get(E->get()):NULL;
ERR_CONTINUE(!light);
rasterizer->add_light(light->light_info->instance);
light->light_info->last_add_pass=render_pass;
}
for (int i=0;i<light_cull_count;i++) {
Instance *ins = light_cull_result[i];
rasterizer->add_light(ins->light_info->instance);
ins->light_info->last_add_pass=render_pass;
}
}
// add geometry
for(int i=0;i<cull_count;i++) {
Instance *ins = instance_cull_result[i];
ERR_CONTINUE(!((1<<ins->base_type)&INSTANCE_GEOMETRY_MASK));
_instance_draw(ins);
}
rasterizer->end_scene();
}
void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Matrix32& p_transform,const Rect2& p_clip_rect, float p_opacity) {
CanvasItem *ci = p_canvas_item;
if (!ci->visible)
return;
if (p_opacity<0.007)
return;
Rect2 rect = ci->get_rect();
Matrix32 xform = p_transform * ci->xform;
Rect2 global_rect = xform.xform(rect);
global_rect.pos+=p_clip_rect.pos;
if (global_rect.intersects(p_clip_rect) && ci->viewport.is_valid() && viewport_owner.owns(ci->viewport)) {
Viewport *vp = viewport_owner.get(ci->viewport);
Point2i from = xform.get_origin() + Point2(viewport_rect.x,viewport_rect.y);
Point2i size = rect.size;
size.x *= xform[0].length();
size.y *= xform[1].length();
_draw_viewport(vp,
from.x,
from.y,
size.x,
size.y);
rasterizer->canvas_begin();
}
int s = ci->commands.size();
bool reclip=false;
float opacity = ci->opacity * p_opacity;
#ifndef ONTOP_DISABLED
CanvasItem **child_items = ci->child_items.ptr();
int child_item_count=ci->child_items.size();
int top_item_count=0;
CanvasItem **top_items=(CanvasItem**)alloca(child_item_count*sizeof(CanvasItem*));
if (ci->clip) {
rasterizer->canvas_set_clip(true,global_rect);
canvas_clip=global_rect;
}
for(int i=0;i<child_item_count;i++) {
if (child_items[i]->ontop)
top_items[top_item_count++]=child_items[i];
else {
_render_canvas_item(child_items[i],xform,p_clip_rect,opacity);
}
}
#endif
if (s!=0) {
//Rect2 rect( ci->rect.pos + p_ofs, ci->rect.size);
if (p_clip_rect.intersects(global_rect)) {
rasterizer->canvas_begin_rect(xform);
rasterizer->canvas_set_opacity( opacity * ci->self_opacity );
rasterizer->canvas_set_blend_mode( ci->blend_mode );
CanvasItem::Command **commands = &ci->commands[0];
for (int i=0;i<s;i++) {
CanvasItem::Command *c=commands[i];
switch(c->type) {
case CanvasItem::Command::TYPE_LINE: {
CanvasItem::CommandLine* line = static_cast<CanvasItem::CommandLine*>(c);
rasterizer->canvas_draw_line(line->from,line->to,line->color,line->width);
} break;
case CanvasItem::Command::TYPE_RECT: {
CanvasItem::CommandRect* rect = static_cast<CanvasItem::CommandRect*>(c);
// rasterizer->canvas_draw_rect(rect->rect,rect->region,rect->source,rect->flags&CanvasItem::CommandRect::FLAG_TILE,rect->flags&CanvasItem::CommandRect::FLAG_FLIP_H,rect->flags&CanvasItem::CommandRect::FLAG_FLIP_V,rect->texture,rect->modulate);
#if 0
int flags=0;
if (rect->flags&CanvasItem::CommandRect::FLAG_REGION) {
flags|=Rasterizer::CANVAS_RECT_REGION;
}
if (rect->flags&CanvasItem::CommandRect::FLAG_TILE) {
flags|=Rasterizer::CANVAS_RECT_TILE;
}
if (rect->flags&CanvasItem::CommandRect::FLAG_FLIP_H) {
flags|=Rasterizer::CANVAS_RECT_FLIP_H;
}
if (rect->flags&CanvasItem::CommandRect::FLAG_FLIP_V) {
flags|=Rasterizer::CANVAS_RECT_FLIP_V;
}
#else
int flags=rect->flags;
#endif
rasterizer->canvas_draw_rect(rect->rect,flags,rect->source,rect->texture,rect->modulate);
} break;
case CanvasItem::Command::TYPE_STYLE: {
CanvasItem::CommandStyle* style = static_cast<CanvasItem::CommandStyle*>(c);
rasterizer->canvas_draw_style_box(style->rect,style->texture,style->margin,style->draw_center,style->color);
} break;
case CanvasItem::Command::TYPE_PRIMITIVE: {
CanvasItem::CommandPrimitive* primitive = static_cast<CanvasItem::CommandPrimitive*>(c);
rasterizer->canvas_draw_primitive(primitive->points,primitive->colors,primitive->uvs,primitive->texture,primitive->width);
} break;
case CanvasItem::Command::TYPE_POLYGON: {
CanvasItem::CommandPolygon* polygon = static_cast<CanvasItem::CommandPolygon*>(c);
rasterizer->canvas_draw_polygon(polygon->count,polygon->indices.ptr(),polygon->points.ptr(),polygon->uvs.ptr(),polygon->colors.ptr(),polygon->texture,polygon->colors.size()==1);
} break;
case CanvasItem::Command::TYPE_POLYGON_PTR: {
CanvasItem::CommandPolygonPtr* polygon = static_cast<CanvasItem::CommandPolygonPtr*>(c);
rasterizer->canvas_draw_polygon(polygon->count,polygon->indices,polygon->points,polygon->uvs,polygon->colors,polygon->texture,false);
} break;
case CanvasItem::Command::TYPE_CIRCLE: {
CanvasItem::CommandCircle* circle = static_cast<CanvasItem::CommandCircle*>(c);
static const int numpoints=32;
Vector2 points[numpoints+1];
points[numpoints]=circle->pos;
int indices[numpoints*3];
for(int i=0;i<numpoints;i++) {
points[i]=circle->pos+Vector2( Math::sin(i*Math_PI*2.0/numpoints),Math::cos(i*Math_PI*2.0/numpoints) )*circle->radius;
indices[i*3+0]=i;
indices[i*3+1]=(i+1)%numpoints;
indices[i*3+2]=numpoints;
}
rasterizer->canvas_draw_polygon(numpoints*3,indices,points,NULL,&circle->color,RID(),true);
//rasterizer->canvas_draw_circle(circle->indices.size(),circle->indices.ptr(),circle->points.ptr(),circle->uvs.ptr(),circle->colors.ptr(),circle->texture,circle->colors.size()==1);
} break;
case CanvasItem::Command::TYPE_TRANSFORM: {
CanvasItem::CommandTransform* transform = static_cast<CanvasItem::CommandTransform*>(c);
rasterizer->canvas_set_transform(transform->xform);
} break;
case CanvasItem::Command::TYPE_BLEND_MODE: {
CanvasItem::CommandBlendMode* bm = static_cast<CanvasItem::CommandBlendMode*>(c);
rasterizer->canvas_set_blend_mode(bm->blend_mode);
} break;
case CanvasItem::Command::TYPE_CLIP_IGNORE: {
CanvasItem::CommandClipIgnore* ci = static_cast<CanvasItem::CommandClipIgnore*>(c);
if (canvas_clip!=Rect2()) {
if (ci->ignore!=reclip) {
if (ci->ignore) {
rasterizer->canvas_set_clip(false,Rect2());
reclip=true;
} else {
rasterizer->canvas_set_clip(true,canvas_clip);
reclip=false;
}
}
}
} break;
}
}
rasterizer->canvas_end_rect();
}
}
if (reclip) {
rasterizer->canvas_set_clip(true,canvas_clip);
}
#ifndef ONTOP_DISABLED
for(int i=0;i<top_item_count;i++) {
_render_canvas_item(top_items[i],xform,p_clip_rect,opacity);
}
#else
for(int i=0;i<p_canvas_item->child_items.size();i++) {
_render_canvas_item(p_canvas_item->child_items[i],xform,p_clip_rect,opacity);
}
#endif
if (ci->clip) {
rasterizer->canvas_set_clip(false,Rect2());
canvas_clip=Rect2();
}
}
void VisualServerRaster::_render_canvas(Canvas *p_canvas,const Matrix32 &p_transform) {
rasterizer->canvas_begin();
int l = p_canvas->child_items.size();
for(int i=0;i<l;i++) {
Canvas::ChildItem& ci=p_canvas->child_items[i];
_render_canvas_item(ci.item,p_transform,Rect2(viewport_rect.x,viewport_rect.y,viewport_rect.width,viewport_rect.height),1);
//mirroring (useful for scrolling backgrounds)
if (ci.mirror.x!=0) {
Matrix32 xform2 = p_transform * Matrix32(0,Vector2(ci.mirror.x,0));
_render_canvas_item(ci.item,xform2,Rect2(viewport_rect.x,viewport_rect.y,viewport_rect.width,viewport_rect.height),1);
}
if (ci.mirror.y!=0) {
Matrix32 xform2 = p_transform * Matrix32(0,Vector2(0,ci.mirror.y));
_render_canvas_item(ci.item,xform2,Rect2(viewport_rect.x,viewport_rect.y,viewport_rect.width,viewport_rect.height),1);
}
if (ci.mirror.y!=0 && ci.mirror.x!=0) {
Matrix32 xform2 = p_transform * Matrix32(0,ci.mirror);
_render_canvas_item(ci.item,xform2,Rect2(viewport_rect.x,viewport_rect.y,viewport_rect.width,viewport_rect.height),1);
}
}
}
void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ofs_y,int p_parent_w,int p_parent_h) {
ViewportRect desired_rect=p_viewport->rect;
ViewportRect old_rect = viewport_rect;
// bool vpchanged=false;
// convert default expanding viewports to actual size
//if (desired_rect.x==0 && desired_rect.y==0 && desired_rect.width==0 && desired_rect.height==0) {
if (p_parent_w != 0 && p_parent_h != 0) {
desired_rect.width=p_parent_w;
desired_rect.height=p_parent_h;
}
ERR_FAIL_COND(desired_rect.width<=0 || desired_rect.height<=0);
desired_rect.x+=p_ofs_x;
desired_rect.y+=p_ofs_y;
// if the viewport is different than the actual one, change it
if ( p_viewport->render_target.is_valid() || viewport_rect.x != desired_rect.x ||
viewport_rect.y != desired_rect.y ||
viewport_rect.width != desired_rect.width ||
viewport_rect.height != desired_rect.height ) {
viewport_rect=desired_rect;
rasterizer->set_viewport(viewport_rect);
}
/* Camera should always be BEFORE any other 3D */
if (!p_viewport->hide_scenario && camera_owner.owns(p_viewport->camera) && scenario_owner.owns(p_viewport->scenario)) {
Camera *camera = camera_owner.get( p_viewport->camera );
Scenario *scenario = scenario_owner.get( p_viewport->scenario );
_update_instances(); // check dirty instances before rendering
_render_camera(p_viewport, camera,scenario );
} else if (true /*|| !p_viewport->canvas_list.empty()*/){
//clear the viewport black because of no camera? i seriously should..
rasterizer->clear_viewport(clear_color);
}
if (!p_viewport->hide_canvas) {
int i=0;
Map<Viewport::CanvasKey,Viewport::CanvasData*> canvas_map;
for (Map<RID,Viewport::CanvasData>::Element *E=p_viewport->canvas_map.front();E;E=E->next()) {
canvas_map[ Viewport::CanvasKey( E->key(), E->get().layer) ]=&E->get();
}
for (Map<Viewport::CanvasKey,Viewport::CanvasData*>::Element *E=canvas_map.front();E;E=E->next()) {
// print_line("canvas "+itos(i)+" size: "+itos(I->get()->canvas->child_items.size()));
//print_line("GT "+p_viewport->global_transform+". CT: "+E->get()->transform);
Matrix32 xform = p_viewport->global_transform * E->get()->transform;
_render_canvas( E->get()->canvas,xform );
i++;
}
}
//capture
if (p_viewport->queue_capture) {
rasterizer->capture_viewport(&p_viewport->capture);
}
//restore
if ( viewport_rect.x != old_rect.x ||
viewport_rect.y != old_rect.y ||
viewport_rect.width != old_rect.width ||
viewport_rect.height != old_rect.height ) {
viewport_rect=old_rect;
rasterizer->set_viewport(viewport_rect);
}
}
void VisualServerRaster::_draw_viewports() {
//draw viewports for render targets
List<Viewport*> to_blit;
List<Viewport*> to_disable;
for(SelfList<Viewport> *E=viewport_update_list.first();E;E=E->next()) {
Viewport *vp = E->self();
ERR_CONTINUE(!vp);
if (
vp->render_target_update_mode==RENDER_TARGET_UPDATE_WHEN_VISIBLE &&
!vp->rendered_in_prev_frame &&
!vp->queue_capture
) {
continue;
}
if (vp->rt_to_screen_rect!=Rect2())
to_blit.push_back(vp);
rasterizer->set_render_target(vp->render_target,vp->transparent_bg,vp->render_target_vflip);
_draw_viewport(vp,0,0,vp->rect.width,vp->rect.height);
if ( (vp->queue_capture && vp->render_target_update_mode==RENDER_TARGET_UPDATE_DISABLED) || vp->render_target_update_mode==RENDER_TARGET_UPDATE_ONCE) {
//was only enabled for capture
to_disable.push_back(vp);
vp->render_target_update_mode=RENDER_TARGET_UPDATE_DISABLED;
}
}
rasterizer->set_render_target(RID());
while(to_disable.size()) {
//disable again because it was only for capture
viewport_update_list.remove(&to_disable.front()->get()->update_list);
to_disable.pop_front();
}
//draw RTs directly to screen when requested
for (List<Viewport*>::Element *E=to_blit.front();E;E=E->next()) {
int window_w = OS::get_singleton()->get_video_mode().width;
int window_h = OS::get_singleton()->get_video_mode().height;
ViewportRect desired_rect;
desired_rect.x = desired_rect.y = 0;
desired_rect.width = window_w;
desired_rect.height = window_h;
if ( viewport_rect.x != desired_rect.x ||
viewport_rect.y != desired_rect.y ||
viewport_rect.width != desired_rect.width ||
viewport_rect.height != desired_rect.height ) {
viewport_rect=desired_rect;
rasterizer->set_viewport(viewport_rect);
}
rasterizer->canvas_begin();
rasterizer->canvas_disable_blending();
rasterizer->canvas_begin_rect(Matrix32());
rasterizer->canvas_draw_rect(E->get()->rt_to_screen_rect,0,Rect2(Point2(),E->get()->rt_to_screen_rect.size),E->get()->render_target_texture,Color(1,1,1));
}
//draw viewports attached to screen
for(Map<RID,int>::Element *E=screen_viewports.front();E;E=E->next()) {
Viewport *vp = viewport_owner.get(E->key());
ERR_CONTINUE(!vp);
int window_w = OS::get_singleton()->get_video_mode(E->get()).width;
int window_h = OS::get_singleton()->get_video_mode(E->get()).height;
_draw_viewport(vp,0,0,window_w,window_h);
}
//check when a viewport associated to a render target was drawn
for(SelfList<Viewport> *E=viewport_update_list.first();E;E=E->next()) {
Viewport *vp = E->self();
ERR_CONTINUE(!vp);
if (vp->render_target_update_mode!=RENDER_TARGET_UPDATE_WHEN_VISIBLE)
continue;
vp->rendered_in_prev_frame=rasterizer->render_target_renedered_in_frame(vp->render_target);
}
}
void VisualServerRaster::_draw_cursors_and_margins() {
int window_w = OS::get_singleton()->get_video_mode().width;
int window_h = OS::get_singleton()->get_video_mode().height;
ViewportRect desired_rect;
desired_rect.x = desired_rect.y = 0;
desired_rect.width = window_w;
desired_rect.height = window_h;
if ( viewport_rect.x != desired_rect.x ||
viewport_rect.y != desired_rect.y ||
viewport_rect.width != desired_rect.width ||
viewport_rect.height != desired_rect.height ) {
viewport_rect=desired_rect;
rasterizer->set_viewport(viewport_rect);
}
rasterizer->canvas_begin();
rasterizer->canvas_begin_rect(Matrix32());
for (int i=0; i<MAX_CURSORS; i++) {
if (!cursors[i].visible) {
continue;
};
RID tex = cursors[i].texture?cursors[i].texture:default_cursor_texture;
ERR_CONTINUE( !tex );
Point2 size(texture_get_width(tex), texture_get_height(tex));
rasterizer->canvas_draw_rect(Rect2(cursors[i].pos, size), 0, Rect2(), tex, Color(1, 1, 1, 1));
};
if (black_margin[MARGIN_LEFT])
rasterizer->canvas_draw_rect(Rect2(0,0,black_margin[MARGIN_LEFT],window_h),0,Rect2(0,0,1,1),RID(),Color(0,0,0));
if (black_margin[MARGIN_RIGHT])
rasterizer->canvas_draw_rect(Rect2(window_w-black_margin[MARGIN_RIGHT],0,black_margin[MARGIN_RIGHT],window_h),0,Rect2(0,0,1,1),RID(),Color(0,0,0));
if (black_margin[MARGIN_TOP])
rasterizer->canvas_draw_rect(Rect2(0,0,window_w,black_margin[MARGIN_TOP]),0,Rect2(0,0,1,1),RID(),Color(0,0,0));
if (black_margin[MARGIN_BOTTOM])
rasterizer->canvas_draw_rect(Rect2(0,window_h-black_margin[MARGIN_BOTTOM],window_w,black_margin[MARGIN_BOTTOM]),0,Rect2(0,0,1,1),RID(),Color(0,0,0));
rasterizer->canvas_end_rect();
};
void VisualServerRaster::flush() {
//do none
}
void VisualServerRaster::draw() {
//if (changes)
// print_line("changes: "+itos(changes));
changes=0;
shadows_enabled=GLOBAL_DEF("render/shadows_enabled",true);
room_cull_enabled = GLOBAL_DEF("render/room_cull_enabled",true);
light_discard_enabled = GLOBAL_DEF("render/light_discard_enabled",true);
rasterizer->begin_frame();
_draw_viewports();
_draw_cursors_and_margins();
rasterizer->end_frame();
draw_extra_frame=rasterizer->needs_to_draw_next_frame();
}
bool VisualServerRaster::has_changed() const {
return changes>0 || draw_extra_frame;
}
int VisualServerRaster::get_render_info(RenderInfo p_info) {
return rasterizer->get_render_info(p_info);
}
bool VisualServerRaster::has_feature(Features p_feature) const {
return rasterizer->has_feature(p_feature); // lies for now
}
void VisualServerRaster::set_default_clear_color(const Color& p_color) {
clear_color=p_color;
}
void VisualServerRaster::set_boot_image(const Image& p_image, const Color& p_color) {
if (p_image.empty())
return;
rasterizer->begin_frame();
int window_w = OS::get_singleton()->get_video_mode(0).width;
int window_h = OS::get_singleton()->get_video_mode(0).height;
ViewportRect vr;
vr.x=0;
vr.y=0;
vr.width=OS::get_singleton()->get_video_mode(0).width;
vr.height=OS::get_singleton()->get_video_mode(0).height;
rasterizer->set_viewport(vr);
rasterizer->clear_viewport(p_color);
rasterizer->canvas_begin();
RID texture = texture_create();
texture_allocate(texture,p_image.get_width(),p_image.get_height(),p_image.get_format(),TEXTURE_FLAG_FILTER);
texture_set_data(texture,p_image);
rasterizer->canvas_begin_rect(Matrix32());
Rect2 imgrect(0,0,p_image.get_width(),p_image.get_height());
Rect2 screenrect=imgrect;
screenrect.pos+=((Size2(vr.width,vr.height)-screenrect.size)/2.0).floor();
rasterizer->canvas_draw_rect(screenrect,0,imgrect,texture,Color(1,1,1,0));
rasterizer->canvas_draw_rect(screenrect,0,imgrect,texture,Color(1,1,1,1));
rasterizer->canvas_end_rect();
rasterizer->end_frame();
rasterizer->flush_frame();
free(texture); // free since it's only one frame that stays there
}
void VisualServerRaster::init() {
rasterizer->init();
shadows_enabled=GLOBAL_DEF("render/shadows_enabled",true);
//default_scenario = scenario_create();
//default_viewport = viewport_create();
for(int i=0;i<4;i++)
black_margin[i]=0;
Image img;
img.create(default_mouse_cursor_xpm);
//img.convert(Image::FORMAT_RGB);
default_cursor_texture = texture_create_from_image(img, 0);
aabb_random_points.resize( GLOBAL_DEF("render/aabb_random_points",16) );
for(int i=0;i<aabb_random_points.size();i++)
aabb_random_points[i]=Vector3(Math::random(0,1),Math::random(0,1),Math::random(0,1));
transformed_aabb_random_points.resize(aabb_random_points.size());
changes=0;
}
void VisualServerRaster::_clean_up_owner(RID_OwnerBase *p_owner,String p_type) {
List<RID> rids;
p_owner->get_owned_list(&rids);
int lost=0;
for(List<RID>::Element *I=rids.front();I;I=I->next()) {
if (OS::get_singleton()->is_stdout_verbose()) {
lost++;
}
free(I->get());
}
if (lost)
print_line("VisualServerRaster: WARNING: Lost "+itos(lost)+" RIDs of type "+p_type);
}
void VisualServerRaster::finish() {
free(default_cursor_texture);
_clean_up_owner( &room_owner,"Room" );
_clean_up_owner( &portal_owner,"Portal" );
_clean_up_owner( &camera_owner,"Camera" );
_clean_up_owner( &viewport_owner,"Viewport" );
_clean_up_owner( &scenario_owner,"Scenario" );
_clean_up_owner( &instance_owner,"Instance" );
_clean_up_owner( &canvas_owner,"Canvas" );
_clean_up_owner( &canvas_item_owner,"CanvasItem" );
rasterizer->finish();
octree_allocator.clear();
if (instance_dependency_map.size()) {
print_line("base resources missing "+itos(instance_dependency_map.size()));
}
ERR_FAIL_COND( instance_dependency_map.size() );
}
RID VisualServerRaster::get_test_cube() {
if (test_cube.is_valid())
return test_cube;
test_cube=_make_test_cube();
return test_cube;
}
VisualServerRaster::VisualServerRaster(Rasterizer *p_rasterizer) {
rasterizer=p_rasterizer;
instance_update_list=NULL;
render_pass=0;
clear_color=Color(0.3,0.3,0.3,1.0);
OctreeAllocator::allocator=&octree_allocator;
draw_extra_frame=false;
}
VisualServerRaster::~VisualServerRaster()
{
}
| [
"reduzio@gmail.com"
] | reduzio@gmail.com |
a101d550f4a8cfac8ea020486819f319e60609a2 | 89dedd7f3c7acc81d12e2bcb2e716f9af9e5fa04 | /chrome/browser/plugins/plugin_observer.h | 110f777ffff52dc5ccb61d0f8e246757be1a2a41 | [
"BSD-3-Clause"
] | permissive | bino7/chromium | 8d26f84a1b6e38a73d1b97fea6057c634eff68cb | 4666a6bb6fdcb1114afecf77bdaa239d9787b752 | refs/heads/master | 2022-12-22T14:31:53.913081 | 2016-09-06T10:05:11 | 2016-09-06T10:05:11 | 67,410,510 | 1 | 3 | BSD-3-Clause | 2022-12-17T03:08:52 | 2016-09-05T10:11:59 | null | UTF-8 | C++ | false | false | 2,654 | h | // Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_PLUGINS_PLUGIN_OBSERVER_H_
#define CHROME_BROWSER_PLUGINS_PLUGIN_OBSERVER_H_
#include <memory>
#include <string>
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "components/component_updater/component_updater_service.h"
#include "content/public/browser/web_contents_observer.h"
#include "content/public/browser/web_contents_user_data.h"
#if defined(ENABLE_PLUGIN_INSTALLATION)
#include <map>
#endif
class GURL;
class PluginFinder;
class PluginMetadata;
#if defined(ENABLE_PLUGIN_INSTALLATION)
class PluginInstaller;
class PluginPlaceholderHost;
#endif
namespace content {
class WebContents;
}
namespace infobars {
class InfoBarDelegate;
}
class PluginObserver : public content::WebContentsObserver,
public content::WebContentsUserData<PluginObserver> {
public:
~PluginObserver() override;
// content::WebContentsObserver implementation.
void PluginCrashed(const base::FilePath& plugin_path,
base::ProcessId plugin_pid) override;
bool OnMessageReceived(const IPC::Message& message,
content::RenderFrameHost* render_frame_host) override;
private:
class ComponentObserver;
explicit PluginObserver(content::WebContents* web_contents);
friend class content::WebContentsUserData<PluginObserver>;
class PluginPlaceholderHost;
// Message handlers:
void OnBlockedUnauthorizedPlugin(const base::string16& name,
const std::string& identifier);
void OnBlockedOutdatedPlugin(int placeholder_id,
const std::string& identifier);
void OnBlockedComponentUpdatedPlugin(int placeholder_id,
const std::string& identifier);
#if defined(ENABLE_PLUGIN_INSTALLATION)
void OnRemovePluginPlaceholderHost(int placeholder_id);
#endif
void RemoveComponentObserver(int placeholder_id);
void OnOpenAboutPlugins();
void OnCouldNotLoadPlugin(const base::FilePath& plugin_path);
#if defined(ENABLE_PLUGIN_INSTALLATION)
// Stores all PluginPlaceholderHosts, keyed by their routing ID.
std::map<int, PluginPlaceholderHost*> plugin_placeholders_;
#endif
// Stores all ComponentObservers, keyed by their routing ID.
std::map<int, std::unique_ptr<ComponentObserver>> component_observers_;
base::WeakPtrFactory<PluginObserver> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(PluginObserver);
};
#endif // CHROME_BROWSER_PLUGINS_PLUGIN_OBSERVER_H_
| [
"bino.zh@gmail.com"
] | bino.zh@gmail.com |
dc82b5eacce5d4c3eacb2703360906230fdc8f8c | e53c5c14357ed2ccc1403a80181325f15f8ddee4 | /Canvas/Src/AiBots/Core/Math/Transformations.h | 540c77c93bd6c8cab84e99a4a7c31ac7fc0cc512 | [] | no_license | XoDeR/2DVectorRenderingAndGui | 13820817c2dd3456f992eee08edcfd88be2b5208 | 5a6e9629cb05c5145883b5a3c21e4fdebbae74ab | refs/heads/master | 2020-12-25T14:38:15.558279 | 2016-08-28T13:12:48 | 2016-08-28T13:12:48 | 66,783,536 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,376 | h | #pragma once
#include <vector>
#include "Vector2.h"
#include "Core/Math/Matrix3x3.h"
#include "Transformations.h"
// TODO remake to TransformSystem
//------------------------------------------------------------------------
// Functions for converting 2D vectors between World and Local space.
//------------------------------------------------------------------------
// given a std::vector of 2D vectors, a position, orientation and scale,
// this function transforms the 2D vectors into the object's world space
inline std::vector<Vector2> getWorldTransform(std::vector<Vector2>& points, const Vector2& pos, const Vector2& forward, const Vector2& side, const Vector2& scale)
{
// copy the original vertices into the buffer about to be transformed
std::vector<Vector2> TranVector2Ds = points;
// create a transformation matrix
Matrix3x3 matTransform;
// scale
if ((scale.x != 1.0) || (scale.y != 1.0))
{
matTransform.scaleMatrix(scale.x, scale.y);
}
// rotate
matTransform.rotate(forward, side);
// and translate
matTransform.translate(pos.x, pos.y);
// now transform the object's vertices
matTransform.applyTransformationMatrix(TranVector2Ds);
return TranVector2Ds;
}
// given a std::vector of 2D vectors, a position and orientation
// this function transforms the 2D vectors into the object's world space
inline std::vector<Vector2> getWorldTransform(std::vector<Vector2>& points, const Vector2& pos, const Vector2& forward, const Vector2& side)
{
// copy the original vertices into the buffer about to be transformed
std::vector<Vector2> TranVector2Ds = points;
// create a transformation matrix
Matrix3x3 matTransform;
// rotate
matTransform.rotate(forward, side);
// and translate
matTransform.translate(pos.x, pos.y);
// now transform the object's vertices
matTransform.applyTransformationMatrix(TranVector2Ds);
return TranVector2Ds;
}
// Transforms a point from the agent's local space into world space
inline Vector2 getTransformedFromLocalSpaceToWorldSpace(const Vector2& point, const Vector2& AgentHeading, const Vector2& AgentSide, const Vector2& AgentPosition)
{
// make a copy of the point
Vector2 TransPoint = point;
// create a transformation matrix
Matrix3x3 matTransform;
// rotate
matTransform.rotate(AgentHeading, AgentSide);
// and translate
matTransform.translate(AgentPosition.x, AgentPosition.y);
// now transform the vertices
matTransform.applyTransformationMatrix(TransPoint);
return TransPoint;
}
// Transforms a vector from the agent's local space into world space
inline Vector2 VectorToWorldSpace(const Vector2& vec, const Vector2& AgentHeading, const Vector2& AgentSide)
{
// make a copy of the point
Vector2 TransVec = vec;
// create a transformation matrix
Matrix3x3 matTransform;
// rotate
matTransform.rotate(AgentHeading, AgentSide);
// now transform the vertices
matTransform.applyTransformationMatrix(TransVec);
return TransVec;
}
inline Vector2 getTransformedPointToLocalSpace(const Vector2& point, Vector2& AgentHeading, Vector2& AgentSide, Vector2& AgentPosition)
{
// make a copy of the point
Vector2 TransPoint = point;
// create a transformation matrix
Matrix3x3 matTransform;
double Tx = -AgentPosition.dot(AgentHeading);
double Ty = -AgentPosition.dot(AgentSide);
// create the transformation matrix
matTransform._11(AgentHeading.x);
matTransform._12(AgentSide.x);
matTransform._21(AgentHeading.y);
matTransform._22(AgentSide.y);
matTransform._31(Tx);
matTransform._32(Ty);
// now transform the vertices
matTransform.applyTransformationMatrix(TransPoint);
return TransPoint;
}
inline Vector2 VectorToLocalSpace(const Vector2 &vec, const Vector2& AgentHeading, const Vector2& AgentSide)
{
// make a copy of the point
Vector2 TransPoint = vec;
// create a transformation matrix
Matrix3x3 matTransform;
// create the transformation matrix
matTransform._11(AgentHeading.x); matTransform._12(AgentSide.x);
matTransform._21(AgentHeading.y); matTransform._22(AgentSide.y);
// now transform the vertices
matTransform.applyTransformationMatrix(TransPoint);
return TransPoint;
}
// rotates 2D vector angle rads around the origin
inline void rotateVector2DAroundOrigin(Vector2& v, double angle)
{
// create a transformation matrix
Matrix3x3 mat;
// rotate
mat.rotate(angle);
// now transform the object's vertices
mat.applyTransformationMatrix(v);
}
// given an origin, a facing direction, a 'field of view' describing the
// limit of the outer whiskers, a whisker length and the number of whiskers
// this method returns a vector containing the end positions of a series
// of whiskers radiating away from the origin and with equal distance between
// them. (like the spokes of a wheel clipped to a specific segment size)
inline std::vector<Vector2> createWhiskers(unsigned int NumWhiskers, double WhiskerLength, double fov, Vector2 facing, Vector2 origin)
{
//this is the magnitude of the angle separating each whisker
double SectorSize = fov / (double)(NumWhiskers - 1);
std::vector<Vector2> whiskers;
Vector2 temp;
double angle = -fov*0.5;
for (unsigned int w = 0; w < NumWhiskers; ++w)
{
// create the whisker extending outwards at this angle
temp = facing;
rotateVector2DAroundOrigin(temp, angle);
whiskers.push_back(origin + WhiskerLength * temp);
angle += SectorSize;
}
return whiskers;
}
| [
"xoder.vs@gmail.com"
] | xoder.vs@gmail.com |
785bdf0998459315fab11dfcb5dbca8473756216 | 995310a5ed19946037e928f9a85bae908694c8fe | /src/eloquent/vision/camera/esp32/eye/gray/vga.h | 77b0052ec0851bbd696712bf75acc8cbb2d17ea0 | [] | no_license | eloquentarduino/EloquentArduino | bca073e19af3e9cc5c7f135719cd026631277744 | 15983e68cf82c54afadaf2b6c8fdc95cad268489 | refs/heads/master | 2022-08-26T07:07:02.235025 | 2022-08-21T12:24:04 | 2022-08-21T12:24:04 | 227,818,265 | 162 | 57 | null | 2021-01-07T18:33:09 | 2019-12-13T10:49:33 | C++ | UTF-8 | C++ | false | false | 1,356 | h | //
// Created by Simone on 31/03/2022.
//
#pragma once
#include "../../../../../macros.h"
#include "../../../../image/gray/vga.h"
#include "../../pins/eye.h"
#include "../../BaseEsp32Camera.h"
namespace Eloquent {
namespace Vision {
namespace Cam {
namespace Esp32 {
/**
* M5 wide
* Grayscale
* VGA
*/
class Camera : public BaseEsp32Camera {
public:
Eloquent::Vision::Image::Gray::Vga image;
/**
*
* @return
*/
framesize_t getFrameSize() {
return FRAMESIZE_VGA;
}
/**
*
* @return
*/
pixformat_t getPixFormat() {
return PIXFORMAT_GRAYSCALE;
}
/**
*
* @param buffer
*/
void setFrameBuffer(uint8_t *buffer) {
image.refresh(buffer);
}
};
}
}
}
}
ELOQUENT_SINGLETON(Eloquent::Vision::Cam::Esp32::Camera camera); | [
"eloquentarduino@gmail.com"
] | eloquentarduino@gmail.com |
a679acb7e786b37ccff6d3316674be93bf08967d | 75e45b0fd5682580cf5c0c0a97f90c7dafc58955 | /PA7/src/bmploader.cpp | 5e098c2c9f08008dace9ab4175bb86cf5bfb19d0 | [] | no_license | seanpatrickmcdonald/cs480McDonald | 604498ee74e017d61081705a25cab937fa2c9992 | 21bfe90081252fa89652bafc019d9060e801c8d5 | refs/heads/master | 2021-03-30T12:37:57.195732 | 2017-12-18T17:41:11 | 2017-12-18T17:41:11 | 101,669,156 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,377 | cpp | #include "bmploader.h"
#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h"
BMPLoader::BMPLoader()
{
}
BMPLoader::~BMPLoader()
{
delete[] data;
}
int BMPLoader::loadFromFile(std::string filename)
{
/*
std::fstream filestream;
filestream.open(filename, std::ios::in);
if(!filestream)
{
std::cout << "Invalid BMP: " << filename << std::endl;
return -1;
}
filestream.get(header, 54);
if (header[0] != 'B' || header[1] != 'M')
{
std::cout << "Invalid BMP:" << filename << std::endl;
return -1;
}
dataPos = *(int*)&(header[0x0A]);
imageSize = *(int*)&(header[0x22]);
width = *(int*)&(header[0x12]);
height = *(int*)&(header[0x16]);
data = new unsigned char[imageSize];
for (unsigned int i = 0; i < imageSize; i++)
{
data[i] = filestream.get();
}
*/
int x, y, n;
stbi_set_flip_vertically_on_load(true);
data = stbi_load(filename.c_str(), &x, &y, &n, 3);
width = x;
height = y;
/*
if (!data)
{
std::cout << "failed to load: " << filename << " - Loading with bmploader..." << std::endl;
data = new unsigned char[imageSize];
for (unsigned int i = 0; i < imageSize; i++)
{
data[i] = filestream.get();
}
}
filestream.close();
*/
return true;
}
| [
"spmcdonald@nevada.unr.edu"
] | spmcdonald@nevada.unr.edu |
db06fe80c34dbd10473693540fc57594074735d2 | c7dd979ff5cdb4f3c47dab7db4a3d28ebc60bf9e | /src/Trainers/TrainerFactory.cpp | f263aea5914029c5e6dad33da68a520d2c236ed5 | [] | no_license | chenghuige/melt-train | 5a8dfd76f314487ac6f9b59e35ded5874c89221d | 0968d6b43687019200f9113c4e9d44c10758f203 | refs/heads/master | 2021-01-20T01:53:36.762274 | 2016-11-08T15:36:53 | 2016-11-08T15:36:53 | 101,304,288 | 2 | 1 | null | null | null | null | GB18030 | C++ | false | false | 6,411 | cpp | #include "MLCore/TrainerFactory.h"
#include "Trainers/SVM/BaseLineLinearSVM.h"
#include "Trainers/SVM/LinearSVM.h"
#include "Trainers/Gbdt/BinaryClassificationGbdt.h"
#include "Trainers/RandomTrainer.h"
#ifdef MELT_USE_THIRD_PARTY
#include "Trainers/VWTrainer.h"
#include "Trainers/SofiaTrainer.h"
#include "Trainers/LibLinearTrainer.h"
#include "Trainers/LibSVMTrainer.h"
#endif // MELT_USE_THIRD_PARTY
#include "Trainers/EnsembleTrainer.h"
#include "Trainers/Gbdt/RegressionGbdt.h"
#include "Trainers/Gbdt/RankingGbdt.h"
namespace gezi {
namespace {
enum class TrainerType
{
Unknown,
//----------------------Binary Classification
Random,
LinearSVM,
BaseLineLinearSVM,
GbdtBinaryClassification,
LogisticRegression,
RandomForest,
DecisionTree,
KernalSVM,
BinaryNeuralNetwork,
VW,
Sofia,
LibLinear,
LibSVM,
Ensemble,
//----------------------Regression
GbdtRegression,
//----------------------Ranking
GbdtRank, //@TODO provid LambdaRank?
};
//TrainerFactory的另外一种设计方式是每个Trainer自己处理 而不是统一放到这个cpp, 这样这里不需要应用这么多.h 利用类似REGISTER(NAME,TYPE)的方式,
//存储到map<string,TrainerPtr>中 map是个好东西
//http://stackoverflow.com/questions/4357500/c-abstract-factory-using-templates
//https://gist.github.com/pkrusche/5501253
//http://www.mass-communicating.com/code/2013/05/01/generic_factories_cpp.html
//这样每个Trainer需要一个.cpp来 register 如果编译的时候去掉这个cpp 那么 就等于没有注册 但是这样一种类型的Trainer只能有一个实例?
//这个模式可以进一步泛化 使用模板类统一表述
map<string, TrainerType> _trainerTypes
{
//----------------------Binary Classification
{ "random", TrainerType::Random },
{ "baselinelinearsvm", TrainerType::BaseLineLinearSVM },
{ "baselinesvm", TrainerType::BaseLineLinearSVM },
{ "linearsvm", TrainerType::LinearSVM },
{ "svm", TrainerType::LinearSVM },
{ "gbdt", TrainerType::GbdtBinaryClassification },
{ "gb", TrainerType::GbdtBinaryClassification },
{ "fr", TrainerType::GbdtBinaryClassification },
{ "vw", TrainerType::VW },
{ "sofia", TrainerType::Sofia },
{ "liblinear", TrainerType::LibLinear },
{ "libsvm", TrainerType::LibSVM },
{ "ensemble", TrainerType::Ensemble },
//----------------------Regression
{ "gbdtregression", TrainerType::GbdtRegression },
{ "gbregression", TrainerType::GbdtRegression },
{ "gbrt", TrainerType::GbdtRegression },
//-----------------------Rank
{ "lambdamart", TrainerType::GbdtRank },
{ "gbdtrank", TrainerType::GbdtRank },
{ "gbrank", TrainerType::GbdtRank }, //注意当前只实现lambdaMart,gbrank代表gbdtrank也指向lambdaMart
};
} //------------- anoymous namespace
void TrainerFactory::PrintTrainersInfo()
{
VLOG(0) << "---BinaryClassification Trainers";
VLOG(0) << "[LinearSVM] -cl linearsvm or svm | ./melt -helpmatch LinearSVM.cpp";
VLOG(0) << "super fast, for classification with large number of features like text classification";
VLOG(0) << "[Gbdt] -cl fastrank or fr or gbdt | ./melt -helpmatch Gbdt.cpp";
VLOG(0) << "fast, best auc result for most classification problems with num features < 10^5";
VLOG(0) << "For per trainer parameters use, like LinearSVM just <./melt -helpmatch LinearSVM.cpp>, for other common parameters <./melt -helpmatch Melt>";
VLOG(0) << "The default trainer is LinearSVM, if use other trainers use -cl, eg. <./melt feature.txt -c train -cl gbdt> will train feature.txt using gbdt trainer";
VLOG(0) << "---Regression Trainers";
VLOG(0) << "[Gbdt] -cl gbdtRegression or fastrankRegression or frr or gbrt| ./melt -helpmatch Gbdt.cpp";
VLOG(0) << "---Ranking Trainers";
VLOG(0) << "[GBDT/lambdaMart] -cl gbrank or gbdtrank or lambdamart| ./melt -helpmatch Gbdt.cpp";
print_enum_map(_trainerTypes);
}
TrainerPtr TrainerFactory::CreateTrainer(string name)
{
name = gezi::arg(name);
TrainerType trainerType = _trainerTypes[name];
//----------------------Binary Classification
switch (trainerType)
{
case TrainerType::Unknown:
break;
case TrainerType::Random:
VLOG(0) << "Creating Random trainer, just for test auc will be around 0.5";
return make_shared<RandomTrainer>();
break;
case TrainerType::BaseLineLinearSVM:
VLOG(0) << "Creating BaselineLinearSVM trainer, this one is slow, try use LinearSVM";
return make_shared<BaseLineLinearSVM>();
break;
case TrainerType::LinearSVM:
VLOG(0) << "Creating LinearSVM trainer";
return make_shared<LinearSVM>();
break;
case TrainerType::GbdtBinaryClassification:
VLOG(0) << "Creating Gbdt trainer";
return make_shared<BinaryClassificationGbdt>();
break;
case TrainerType::KernalSVM:
VLOG(0) << "Creating KernalSVM trainer";
break;
case TrainerType::DecisionTree:
VLOG(0) << "Creating DecisionTree trainer";
break;
case TrainerType::RandomForest:
VLOG(0) << "Creating RandomForest trainer";
break;
case TrainerType::LogisticRegression:
VLOG(0) << "Creating LogisticRegression trainer";
break;
case TrainerType::BinaryNeuralNetwork:
VLOG(0) << "Creating BinaryNeuralNetwork trainer";
break;
#ifdef MELT_USE_THIRD_PARTY
case TrainerType::VW:
VLOG(0) << "Creating VW trainer";
return make_shared<VWTrainer>();
break;
case TrainerType::Sofia:
VLOG(0) << "Creating Sofia trainer";
return make_shared<SofiaTrainer>();
break;
case TrainerType::LibLinear:
VLOG(0) << "Creating LibLinear trainer";
return make_shared<LibLinearTrainer>();
break;
case TrainerType::LibSVM:
VLOG(0) << "Creating LibSVM trainer";
return make_shared<LibSVMTrainer>();
break;
#endif // MELT_USE_THIRD_PARTY
case TrainerType::Ensemble:
VLOG(0) << "Creating ensemble trainer";
return make_shared<EnsembleTrainer>();
break;
//----------------------Regression
case TrainerType::GbdtRegression:
VLOG(0) << "Creating Gbdt trainer for regression";
return make_shared<RegressionGbdt>();
break;
case TrainerType::GbdtRank:
VLOG(0) << "Creating Gbdt(lambdaMart) trainer for rank";
return make_shared<RankingGbdt>();
break;
default:
break;
}
LOG(FATAL) << name << " is not supported now";
return nullptr; //will not come to here
}
} //----end of namespace gezi
| [
"chenghuige@c4ccc3fd-b13d-49bf-a705-f618d8f4424a"
] | chenghuige@c4ccc3fd-b13d-49bf-a705-f618d8f4424a |
ba8e139ec307f0e09fbcdf366134015b2330c024 | 74ceb9e2ceb3e08faec83198a4e0f526246b780c | /src/cvblobs2/BlobOperators.cpp | 6fb2ae647edfb42495ae87c0781527810f645555 | [
"MIT"
] | permissive | nmaludy/cvblobslib | 8695d4ad3db60369a8657f0655ad33b0cf0850d3 | 44734f515ba40ee61bab98598c2d88c8de440846 | refs/heads/master | 2016-09-06T01:31:21.443899 | 2014-03-16T20:57:47 | 2014-03-16T20:57:47 | 15,518,504 | 0 | 1 | null | null | null | null | ISO-8859-10 | C++ | false | false | 20,641 | cpp | /**
* @author Ricard Borrās
* @author Nick Maludy <nmaludy@gmail.com>
* @date 03/15/2014
*/
#include <cvblobs2/BlobOperators.h>
// std
#include <limits>
// opencv
#include <opencv2/imgproc/imgproc.hpp>
// cvblobs
#include <cvblobs2/Blob.h>
#include <cvblobs2/BlobContour.h>
CVBLOBS_BEGIN_NAMESPACE
//////////////////
// BlobOperator //
//////////////////
BlobOperator::~BlobOperator()
{}
double BlobOperator::result(cv::Ptr<Blob> pBlob)
{
double result;
// verify if operator is calculated
Blob::PropertiesType* p_props = pBlob->properties();
Blob::PropertiesType::iterator iter = p_props->find(name());
if (iter == p_props->end())
{
// if not calculate it and add it to blob properties
result = operator()(pBlob);
(*p_props)[name()] = result;
}
else
{
// if is calculate, get result (without calculating it again)
result = iter->second;
}
return result;
}
BlobOperator::operator BlobOperator*()
{
return (BlobOperator*)this;
}
///////////////
// BlobGetId //
///////////////
double BlobGetID::operator()(cv::Ptr<Blob> pBlob)
{
return pBlob->id();
}
std::string BlobGetID::name()
{
return "BlobGetID";
}
/////////////////
// BlobGetArea //
/////////////////
double BlobGetArea::operator()(cv::Ptr<Blob> pBlob)
{
return pBlob->area();
}
std::string BlobGetArea::name()
{
return "BlobGetArea";
}
//////////////////////
// BlobGetPerimeter //
//////////////////////
double BlobGetPerimeter::operator()(cv::Ptr<Blob> pBlob)
{
return pBlob->perimeter();
}
std::string BlobGetPerimeter::name()
{
return "BlobGetPerimeter";
}
/////////////////////
// BlobGetExterior //
/////////////////////
BlobGetExterior::BlobGetExterior()
: mMask(),
mbXBorderLeft(false),
mbXBorderRight(false),
mbYBorderTop(false),
mbYBorderBottom(false)
{}
BlobGetExterior::BlobGetExterior(cv::Mat& mask,
bool bXBorderLeft,
bool bXBorderRight,
bool bYBorderTop,
bool bYBorderBottom)
: mMask(mask),
mbXBorderLeft(bXBorderLeft),
mbXBorderRight(bXBorderRight),
mbYBorderTop(bYBorderTop),
mbYBorderBottom(bYBorderBottom)
{}
double BlobGetExterior::operator()(cv::Ptr<Blob> pBlob)
{
return pBlob->exterior(mMask,
mbXBorderLeft, mbXBorderRight,
mbYBorderTop, mbYBorderBottom);
}
/////////////////
// BlobGetMean //
/////////////////
BlobGetMean::BlobGetMean()
: mImage()
{}
BlobGetMean::BlobGetMean(cv::Mat& image)
: mImage(image)
{}
double BlobGetMean::operator()(cv::Ptr<Blob> pBlob)
{
return pBlob->mean(mImage);
}
///////////////////
// BlobGetStdDev //
///////////////////
BlobGetStdDev::BlobGetStdDev()
: mImage()
{}
BlobGetStdDev::BlobGetStdDev(cv::Mat& image)
: mImage(image)
{}
double BlobGetStdDev::operator()(cv::Ptr<Blob> pBlob)
{
return pBlob->stdDev(mImage);
}
//////////////////////////
// BlobGetReferenceMean //
//////////////////////////
BlobGetReferencedMean::BlobGetReferencedMean()
: mImage(),
mReference(0.0)
{}
BlobGetReferencedMean::BlobGetReferencedMean(cv::Mat& image, double reference)
: mImage(image),
mReference(reference)
{}
double BlobGetReferencedMean::operator()(cv::Ptr<Blob> pBlob)
{
return mReference - pBlob->mean(mImage);
}
std::string BlobGetReferencedMean::name()
{
return "BlobGetReferencedMean";
}
////////////////////////
// BlobGetCompactness //
////////////////////////
double BlobGetCompactness::operator()(cv::Ptr<Blob> pBlob)
{
double area = pBlob->area();
if (area != 0.0)
{
return pow(pBlob->perimeter(), 2.0) / (4.0 * CV_PI * area);
}
else
{
return 0.0;
}
}
///////////////////
// BlobGetLength //
///////////////////
double BlobGetLength::operator()(cv::Ptr<Blob> pBlob)
{
// @todo refactor common length and width computation
double area = pBlob->area();
double perimeter = pBlob->perimeter();
// @todo where does this function come from
double tmp = (perimeter * perimeter) - (16.0 * area);
double width = 0.0;
if (tmp > 0.0)
{
width = (perimeter + sqrt(tmp)) / 4.0;
// @todo what does he mean by this?
// error intrínsec en els cālculs de l'ārea i el perímetre
// Translates to:
// intrinsic error in calculating the area and perimeter
}
else
{
width = perimeter / 4.0;
}
if (width <= 0.0)
{
return 0.0;
}
double length = pBlob->area() / width;
return std::max(length, width);
}
////////////////////
// BlobGetBreadth //
////////////////////
double BlobGetBreadth::operator()(cv::Ptr<Blob> pBlob)
{
// @todo refactor common length and width computation
double area = pBlob->area();
double perimeter = pBlob->perimeter();
// @todo where does this function come from
double tmp = (perimeter * perimeter) - (16.0 * area);
double width = 0.0;
if (tmp > 0.0)
{
width = (perimeter + sqrt(tmp)) / 4.0;
// @todo what does he mean by this?
// error intrínsec en els cālculs de l'ārea i el perímetre
// Translates to:
// intrinsic error in calculating the area and perimeter
}
else
{
width = perimeter / 4.0;
}
if (width <= 0.0)
{
return 0.0;
}
double length = pBlob->area() / width;
return std::min(length, width);
}
//////////////////
// BlobGetDiffX //
//////////////////
double BlobGetDiffX::operator()(cv::Ptr<Blob> pBlob)
{
return pBlob->boundingBox().width;
}
//////////////////
// BlobGetDiffY //
//////////////////
double BlobGetDiffY::operator()(cv::Ptr<Blob> pBlob)
{
return pBlob->boundingBox().height;
}
///////////////////
// BlobGetMoment //
///////////////////
BlobGetMoment::BlobGetMoment()
: mP(0),
mQ(0)
{}
BlobGetMoment::BlobGetMoment(int p, int q)
: mP(p),
mQ(q)
{}
double BlobGetMoment::operator()(cv::Ptr<Blob> pBlob)
{
return pBlob->moment(mP, mQ);
}
//////////////////////////
// BlobGetHullPerimeter //
//////////////////////////
double BlobGetHullPerimeter::operator()(cv::Ptr<Blob> pBlob)
{
PointContainerType convex_hull;
pBlob->convexHull(convex_hull);
double perimeter = 0.0;
if (!convex_hull.empty())
{
perimeter = fabs( cv::arcLength(convex_hull, true) ); // true == closed
}
return perimeter;
}
/////////////////////
// BlobGetHullArea //
/////////////////////
double BlobGetHullArea::operator()(cv::Ptr<Blob> pBlob)
{
PointContainerType convex_hull;
pBlob->convexHull(convex_hull);
double area = 0.0;
if (!convex_hull.empty())
{
area = fabs( cv::contourArea(convex_hull) );
}
return area;
}
///////////////////////
// BlobGetMinXatMinY //
///////////////////////
double BlobGetMinXatMinY::operator()(cv::Ptr<Blob> pBlob)
{
double result = std::numeric_limits<double>::max();
const PointContainerType& extern_contour =
pBlob->externalContour()->contourPoints();
if (extern_contour.empty())
{
return result;
}
typedef PointContainerType::const_iterator PointIter;
// define end outside for loop for performance and intent
// we are not going to modify this container
PointIter end_iter = extern_contour.end();
for (PointIter iter = extern_contour.begin(); iter != end_iter; ++iter)
{
const cv::Point& actual_point = *iter;
if (actual_point.y == pBlob->minY() &&
actual_point.x < result)
{
result = actual_point.x;
}
}
return result;
}
///////////////////////
// BlobGetMinYatMaxX //
///////////////////////
double BlobGetMinYatMaxX::operator()(cv::Ptr<Blob> pBlob)
{
double result = std::numeric_limits<double>::max();
const PointContainerType& extern_contour =
pBlob->externalContour()->contourPoints();
if (extern_contour.empty())
{
return result;
}
typedef PointContainerType::const_iterator PointIter;
// define end outside for loop for performance and intent
// we are not going to modify this container
PointIter end_iter = extern_contour.end();
for (PointIter iter = extern_contour.begin(); iter != end_iter; ++iter)
{
const cv::Point& actual_point = *iter;
if (actual_point.x == pBlob->maxX() &&
actual_point.y < result)
{
result = actual_point.y;
}
}
return result;
}
///////////////////////
// BlobGetMaxXatMaxY //
///////////////////////
double BlobGetMaxXatMaxY::operator()(cv::Ptr<Blob> pBlob)
{
double result = std::numeric_limits<double>::max();
const PointContainerType& extern_contour =
pBlob->externalContour()->contourPoints();
if (extern_contour.empty())
{
return result;
}
typedef PointContainerType::const_iterator PointIter;
// define end outside for loop for performance and intent
// we are not going to modify this container
PointIter end_iter = extern_contour.end();
for (PointIter iter = extern_contour.begin(); iter != end_iter; ++iter)
{
const cv::Point& actual_point = *iter;
if (actual_point.y == pBlob->maxY() &&
actual_point.x > result)
{
result = actual_point.x;
}
}
return result;
}
///////////////////////
// BlobGetMaxYatMinX //
///////////////////////
double BlobGetMaxYatMinX::operator()(cv::Ptr<Blob> pBlob)
{
double result = std::numeric_limits<double>::max();
const PointContainerType& extern_contour =
pBlob->externalContour()->contourPoints();
if (extern_contour.empty())
{
return result;
}
typedef PointContainerType::const_iterator PointIter;
// define end outside for loop for performance and intent
// we are not going to modify this container
PointIter end_iter = extern_contour.end();
for (PointIter iter = extern_contour.begin(); iter != end_iter; ++iter)
{
const cv::Point& actual_point = *iter;
if (actual_point.x == pBlob->minX() &&
actual_point.y > result)
{
result = actual_point.y;
}
}
return result;
}
/////////////////
// BlobGetMinX //
/////////////////
double BlobGetMinX::operator()(cv::Ptr<Blob> pBlob)
{
return pBlob->minX();
}
/////////////////
// BlobGetMaxX //
/////////////////
double BlobGetMaxX::operator()(cv::Ptr<Blob> pBlob)
{
return pBlob->maxX();
}
/////////////////
// BlobGetMinY //
/////////////////
double BlobGetMinY::operator()(cv::Ptr<Blob> pBlob)
{
return pBlob->minY();
}
/////////////////
// BlobGetMaxY //
/////////////////
double BlobGetMaxY::operator()(cv::Ptr<Blob> pBlob)
{
return pBlob->maxY();
}
///////////////////////
// BlobGetElongation //
///////////////////////
double BlobGetElongation::operator()(cv::Ptr<Blob> pBlob)
{
// @todo refactor common length and width computation
double area = pBlob->area();
double perimeter = pBlob->perimeter();
// @todo where does this function come from
double tmp = (perimeter * perimeter) - (16.0 * area);
double width = 0.0;
if (tmp > 0.0)
{
width = (perimeter + sqrt(tmp)) / 4.0;
// @todo what does he mean by this?
// error intrínsec en els cālculs de l'ārea i el perímetre
// Translates to:
// intrinsic error in calculating the area and perimeter
}
else
{
width = perimeter / 4.0;
}
if (width <= 0.0)
{
return 0.0;
}
double length = pBlob->area() / width;
double length_max = std::max(length, width);
double width_min = std::min(length, width);
return length_max / width_min;
}
//////////////////////
// BlobGetRoughness //
//////////////////////
double BlobGetRoughness::operator()(cv::Ptr<Blob> pBlob)
{
BlobGetHullPerimeter getHullPerimeter;
double hull_perimeter = getHullPerimeter(pBlob);
if (hull_perimeter != 0.0)
{
return pBlob->perimeter() / hull_perimeter;
}
return 0.0;
}
//////////////////////////////
// BlobGetDistanceFromPoint //
//////////////////////////////
BlobGetDistanceFromPoint::BlobGetDistanceFromPoint()
: mPoint(0.0, 0.0)
{}
BlobGetDistanceFromPoint::BlobGetDistanceFromPoint(const double x,
const double y)
: mPoint(x, y)
{}
BlobGetDistanceFromPoint::BlobGetDistanceFromPoint(const cv::Point& point)
: mPoint()
{
mPoint = point;
}
double BlobGetDistanceFromPoint::operator()(cv::Ptr<Blob> pBlob)
{
BlobGetXCenter getXCenter;
BlobGetYCenter getYCenter;
double x_average = mPoint.x - getXCenter( pBlob );
double y_average = mPoint.y - getYCenter( pBlob );
return sqrt( (x_average * x_average) + (y_average * y_average) );
}
////////////////////////////
// BlobGetExternPerimeter //
////////////////////////////
BlobGetExternPerimeter::BlobGetExternPerimeter()
: mMask(),
mbXBorderLeft(false),
mbXBorderRight(false),
mbYBorderTop(false),
mbYBorderBottom(false)
{}
BlobGetExternPerimeter::BlobGetExternPerimeter(cv::Mat& mask,
bool bXBorderLeft,
bool bXBorderRight,
bool bYBorderTop,
bool bYBorderBottom)
: mMask(mask),
mbXBorderLeft(bXBorderLeft),
mbXBorderRight(bXBorderRight),
mbYBorderTop(bYBorderTop),
mbYBorderBottom(bYBorderBottom)
{}
double BlobGetExternPerimeter::operator()(cv::Ptr<Blob> pBlob)
{
return pBlob->externPerimeter(mMask,
mbXBorderLeft, mbXBorderRight,
mbYBorderTop, mbYBorderBottom);
}
/////////////////////////////////
// BlobGetExternPerimeterRatio //
/////////////////////////////////
BlobGetExternPerimeterRatio::BlobGetExternPerimeterRatio()
: mMask(),
mbXBorderLeft(false),
mbXBorderRight(false),
mbYBorderTop(false),
mbYBorderBottom(false)
{}
BlobGetExternPerimeterRatio::BlobGetExternPerimeterRatio(cv::Mat& mask,
bool bXBorderLeft,
bool bXBorderRight,
bool bYBorderTop,
bool bYBorderBottom)
: mMask(mask),
mbXBorderLeft(bXBorderLeft),
mbXBorderRight(bXBorderRight),
mbYBorderTop(bYBorderTop),
mbYBorderBottom(bYBorderBottom)
{}
double BlobGetExternPerimeterRatio::operator()(cv::Ptr<Blob> pBlob)
{
const double perimeter = pBlob->perimeter();
const double extern_perimeter =
pBlob->externPerimeter(mMask,
mbXBorderLeft, mbXBorderRight,
mbYBorderTop, mbYBorderBottom);
if (perimeter != 0.0)
{
return extern_perimeter / perimeter;
}
else
{
return extern_perimeter;
}
}
/////////////////////////////////////
// BlobGetExternHullPerimeterRatio //
/////////////////////////////////////
BlobGetExternHullPerimeterRatio::BlobGetExternHullPerimeterRatio()
: mMask(),
mbXBorder(false),
mbYBorder(false)
{}
BlobGetExternHullPerimeterRatio::BlobGetExternHullPerimeterRatio(cv::Mat& mask,
bool bXBorder,
bool bYBorder)
: mMask(mask),
mbXBorder(bXBorder),
mbYBorder(bYBorder)
{}
double BlobGetExternHullPerimeterRatio::operator()(cv::Ptr<Blob> pBlob)
{
BlobGetHullPerimeter getHullPerimeter;
const double hull_perimeter = getHullPerimeter(pBlob);
const double extern_perimeter = pBlob->externPerimeter(mMask,
mbXBorder,
mbYBorder);
if (hull_perimeter != 0.0)
{
return extern_perimeter / hull_perimeter;
}
else
{
return extern_perimeter;
}
}
////////////////////
// BlobGetXCenter //
////////////////////
double BlobGetXCenter::operator()(cv::Ptr<Blob> pBlob)
{
const double min_x = pBlob->minX();
const double max_x = pBlob->maxX();
return min_x + ((max_x - min_x) / 2.0);
}
////////////////////
// BlobGetYCenter //
////////////////////
double BlobGetYCenter::operator()(cv::Ptr<Blob> pBlob)
{
const double min_y = pBlob->minY();
const double max_y = pBlob->maxY();
return min_y + ((max_y - min_y) / 2.0);
}
////////////////////////////
// BlobGetMajorAxisLength //
////////////////////////////
double BlobGetMajorAxisLength::operator()(cv::Ptr<Blob> pBlob)
{
cv::RotatedRect elipse = pBlob->ellipse();
return elipse.size.width;
}
////////////////////////////
// BlobGetAreaElipseRatio //
////////////////////////////
double BlobGetAreaElipseRatio::operator()(cv::Ptr<Blob> pBlob)
{
const double area = pBlob->area();
if (area == 0.0)
{
return 0.0;
}
const cv::RotatedRect elipse = pBlob->ellipse();
// https://en.wikipedia.org/wiki/Ellipse#Area
// area of ellipse = pi * A * B
// A = 1/2 the "major" axis ie the width of the ellipse
// B = 1/2 the "minor" axis ie the height of the ellipse
const double ellipse_area = ( CV_PI *
(elipse.size.width / 2.0) *
(elipse.size.height / 2.0));
const double ratioAreaElipseAreaTaca = ellipse_area / area;
return ratioAreaElipseAreaTaca;
}
////////////////////////////
// BlobGetMinorAxisLength //
////////////////////////////
double BlobGetMinorAxisLength::operator()(cv::Ptr<Blob> pBlob)
{
cv::RotatedRect elipse = pBlob->ellipse();
return elipse.size.height;
}
////////////////////////
// BlobGetOrientation //
////////////////////////
double BlobGetOrientation::operator()(cv::Ptr<Blob> pBlob)
{
cv::RotatedRect elipse = pBlob->ellipse();
return elipse.angle;
}
//////////////////////////
// BlobGetElipseXCenter //
//////////////////////////
double BlobGetElipseXCenter::operator()(cv::Ptr<Blob> pBlob)
{
cv::RotatedRect elipse = pBlob->ellipse();
return elipse.center.x;
}
//////////////////////////
// BlobGetElipseYCenter //
//////////////////////////
double BlobGetElipseYCenter::operator()(cv::Ptr<Blob> pBlob)
{
cv::RotatedRect elipse = pBlob->ellipse();
return elipse.center.y;
}
///////////////////////////
// BlobGetOrientationCos //
///////////////////////////
double BlobGetOrientationCos::operator()(cv::Ptr<Blob> pBlob)
{
BlobGetOrientation getOrientation;
return fabs( cos(getOrientation(pBlob) * CVBLOBS_DEGREE2RAD) );
}
//////////////////////
// BlobGetAxisRatio //
//////////////////////
double BlobGetAxisRatio::operator()(cv::Ptr<Blob> pBlob)
{
BlobGetMajorAxisLength getMajor;
double major = getMajor(pBlob);
if (major != 0.0)
{
BlobGetMinorAxisLength getMinor;
double minor = getMinor(pBlob);
return minor / major;
}
else
{
return 0.0;
}
}
/////////////////////
// BlobGetXYInside //
/////////////////////
BlobGetXYInside::BlobGetXYInside()
: mPoint(0, 0)
{}
BlobGetXYInside::BlobGetXYInside(const double& x, const double& y)
: mPoint(x, y)
{}
BlobGetXYInside::BlobGetXYInside(const cv::Point& point)
: mPoint()
{
mPoint = point;
}
double BlobGetXYInside::operator()(cv::Ptr<Blob> pBlob)
{
const PointContainerType& extern_contour =
pBlob->externalContour()->contourPoints();
if (!extern_contour.empty())
{
// false == don't measure distance
return cv::pointPolygonTest(extern_contour, mPoint, false) >= 0;
}
return 0;
}
/////////////////////////
// BlobGetRelativeArea //
/////////////////////////
BlobGetRelativeArea::BlobGetRelativeArea()
: mTotalArea(1.0),
mTheoreticalArea(0)
{}
BlobGetRelativeArea::BlobGetRelativeArea(double totalArea, int theoreticalArea)
: mTotalArea(totalArea),
mTheoreticalArea(theoreticalArea)
{}
double BlobGetRelativeArea::operator()(cv::Ptr<Blob> pBlob)
{
if (mTotalArea)
{
return (pBlob->area() / mTotalArea) * mTheoreticalArea;
}
return 0.0;
}
CVBLOBS_END_NAMESPACE
| [
"nmaludy@gmail.com"
] | nmaludy@gmail.com |
be288f4ca8ec3a55e31d810be44481ce8768045e | b64e9b7b1cf6b535025cafbf20266869755676e4 | /Qt/SEGY/SEGYView/tracewidgetdraw.cpp | 8748b0253ce42750fadb2ae82e2e698006d9d632 | [] | no_license | qdhqf/Tang | 6fa59b2b7ad43ac413400391dc0da7c3049a0640 | b31d9eb7bb152fde59d352a566d4235e16e43845 | refs/heads/master | 2020-05-03T08:25:04.781058 | 2013-10-10T16:39:45 | 2013-10-10T16:39:45 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,816 | cpp | #include "tracewidgetdraw.h"
TraceWidgetDraw::TraceWidgetDraw(TraceWidget *parent) :
QWidget(parent)
{
tracewidget = parent;
N=5;
setPalette(QPalette(Qt::white));
setAutoFillBackground(true);
isDraw=false;
//for(int i =0; i < N; i++)
Max = 0.0;
}
TraceWidgetDraw::~TraceWidgetDraw()
{
Data.clear();
std::vector<float>().swap(Data);
}
void TraceWidgetDraw::paintEvent(QPaintEvent *e)
{
Max = 0.0;
if (isDraw)
{
for(int i = 0; i < N;i++)
{
float temp = Data[i];
if (Max < abs(temp))
Max = temp;
}
w = this->width();
h = this->height();
QPainter p(this);
p.setRenderHint(QPainter::Antialiasing,true);
p.setPen(QPen(Qt::blue,3,Qt::SolidLine,Qt::RoundCap));
p.translate(10,10);
w = w-20;
p.drawLine(0,0,w,0);
p.translate(w/2,0);
h = h-20;
qreal st = h/qreal(N);
qreal sx = w/2.0/Max;
p.setPen(QPen(Qt::black,0.5,Qt::DotLine,Qt::RoundCap));
for(int i =-5; i <= 5; i++)
p.drawLine(i*(w/10),0,i*(w/10),h);
for(int i = 100; i < N; i += 100)
p.drawLine(-w/2.0,i*st,w/2.0,i*st);
// for(qreal i = st; i <= h; i += st*100)
// p.drawLine(-w/2.0,i,w/2.0,i);
//p.drawLine(0,0,0,h);
//p.translate(w/2+10,10);
p.setPen(QPen(Qt::black,1,Qt::SolidLine,Qt::RoundCap));
QPoint point[N] ;
for(int i = 0; i < N; i++)
{
point[i].setX(sx*Data[i]);
point[i].setY(i*st);
}
p.drawPolyline(&point[0],N);
}
}
void TraceWidgetDraw::resizeEvent(QResizeEvent *e)
{
w = this->width();
h = this->height();
update();
}
void TraceWidgetDraw::SetData(float x[],int N)
{
Data.erase(Data.begin(),Data.end());
isDraw= true;
for(int i = 0; i < N; i++)
Data.push_back(x[i]);
update();
}
| [
"tangming10000@126.com"
] | tangming10000@126.com |
3f058328b42bbd55abf0a99ffe4497e2bc9d8502 | 635312424a780e2adac206c27ed4c7676f58922d | /src/Mixtures/IsentropicMix.inl | 24b7c4f5089317d8cb369d389cc0d8e439726010 | [] | no_license | stanfordhpccenter/HTR-solver | aa5a50bafdc9df72f79db7c8532a1ffdf98d7fca | 328f84270ce26b83e4c7a4e75c0681a129a48bda | refs/heads/master | 2022-10-22T18:53:07.524136 | 2022-08-04T07:46:56 | 2022-08-07T04:44:06 | 249,679,563 | 59 | 21 | null | null | null | null | UTF-8 | C++ | false | false | 6,074 | inl | // Copyright (c) "2019, by Stanford University
// Developer: Mario Di Renzo
// Affiliation: Center for Turbulence Research, Stanford University
// URL: https://ctr.stanford.edu
// Citation: Di Renzo, M., Lin, F., and Urzay, J. (2020).
// HTR solver: An open-source exascale-oriented task-based
// multi-GPU high-order code for hypersonic aerothermodynamics.
// Computer Physics Communications 255, 107262"
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef __CUDACC__
inline Mix::Mix(const Config &config) :
R(config.Flow.mixture.u.IsentropicMix.gasConstant),
gamma(config.Flow.mixture.u.IsentropicMix.gamma)
{
// This executable is expecting IsentropicMix in the input file
assert(config.Flow.mixture.type == MixtureModel_IsentropicMix);
};
#endif
inline const char* Mix::GetSpeciesName(const int i) const {
return (char*)"MIX";
};
inline int Mix::FindSpecies(const char *Name) const {
return 0;
};
__CUDA_HD__
inline bool Mix::CheckMixture(const VecNSp &Yi) const {
#ifdef CHECK_MIX
return (fabs(Yi[0] - 1.0) < 1e-3);
#else
return true;
#endif
};
__CUDA_HD__
inline double Mix::GetMolarWeightFromYi(const VecNSp &Yi) const { return RGAS/R; }
__CUDA_HD__
inline double Mix::GetMolarWeightFromXi(const VecNSp &Xi) const { return RGAS/R; }
__CUDA_HD__
inline void Mix::GetMolarFractions(VecNSp &Xi, const double MixW, const VecNSp &Yi) const { Xi[0] = Yi[0]; }
__CUDA_HD__
inline void Mix::GetMassFractions(VecNSp &Yi, const double MixW, const VecNSp &Xi) const { Yi[0] = Xi[0]; }
__CUDA_HD__
inline double Mix::GetRhoFromRhoYi(const VecNSp &rhoYi) const { return rhoYi[0]; }
__CUDA_HD__
inline void Mix::GetRhoYiFromYi(VecNSp &rhoYi, const double rho, const VecNSp &Yi) const { rhoYi[0] = rho*Yi[0]; }
__CUDA_HD__
inline void Mix::GetYi(VecNSp &Yi, const double rho, const VecNSp &rhoYi) const { Yi[0] = rhoYi[0]/rho; };
__CUDA_HD__
inline double Mix::GetRho(const double P, const double T, const double MixW) const { return P/(R * T); };
__CUDA_HD__
inline double Mix::GetHeatCapacity(const double T, const VecNSp &Yi) const { return gamma/(gamma-1)*R; };
__CUDA_HD__
inline double Mix::GetEnthalpy(const double T, const VecNSp &Yi) const { return gamma/(gamma-1)*R*T; };
__CUDA_HD__
inline double Mix::GetSpeciesEnthalpy(const int i, const double T) const { return T*R*gamma/(gamma-1.0); };
__CUDA_HD__
inline double Mix::GetSpeciesMolarWeight(const int i) const { return RGAS/R; };
__CUDA_HD__
inline double Mix::GetInternalEnergy(const double T, const VecNSp &Yi) const { return T*R/(gamma-1.0); };
__CUDA_HD__
inline double Mix::GetSpecificInternalEnergy(const int i, const double T) const { return T*R/(gamma-1.0); };
__CUDA_HD__
inline double Mix::GetTFromInternalEnergy(const double e0, double T, const VecNSp &Yi) const { return e0*(gamma-1.0)/R; };
__CUDA_HD__
inline double Mix::isValidInternalEnergy(const double e, const VecNSp &Yi) const { return (e > 0); };
__CUDA_HD__
inline double Mix::GetTFromRhoAndP(const double rho, const double MixW, const double P) const { return P/(rho*R); };
__CUDA_HD__
inline double Mix::GetPFromRhoAndT(const double rho, const double MixW, const double T) const { return rho*R*T; };
__CUDA_HD__
inline double Mix::GetViscosity(const double T, const VecNSp &Xi) const { return 0.0; };
__CUDA_HD__
inline double Mix::GetHeatConductivity(const double T, const VecNSp &Xi) const { return 0.0; };
__CUDA_HD__
inline double Mix::GetGamma(const double T, const double MixW, const VecNSp &Yi) const { return gamma; };
__CUDA_HD__
inline double Mix::GetSpeedOfSound(const double T, const double gamma, const double MixW) const { return sqrt(gamma*R*T); };
__CUDA_HD__
inline void Mix::GetDiffusivity(VecNSp &Di, const double P, const double T, const double MixW, const VecNSp &Xi) const { Di[0] = 0.0; };
__CUDA_HD__
inline double Mix::GetPartialElectricChargeDensity(const uint8_t i, const double rhon, const double MixW, const VecNSp &Xi) const { return 0.0; };
__CUDA_HD__
inline double Mix::GetElectricChargeDensity(const double rhon, const double MixW, const VecNSp &Xi) const { return 0.0; };
__CUDA_HD__
inline int8_t Mix::GetSpeciesChargeNumber(const int i) const { return 0; };
__CUDA_HD__
inline double Mix::GetDielectricPermittivity() const { return eps_0; };
__CUDA_HD__
inline void Mix::GetProductionRates(VecNSp &w, const double rhon, const double Pn, const double Tn, const VecNSp &Yi) const { w[0] = 0.0; };
__CUDA_HD__
inline double Mix::Getdpde(const double rho, const double gamma) const { return rho*(gamma - 1); };
__CUDA_HD__
inline void Mix::Getdpdrhoi(VecNSp &dpdrhoi, const double gamma, const double T, const VecNSp &Yi) const { dpdrhoi[0] = R*T; };
| [
"direnzo.mario1@gmail.com"
] | direnzo.mario1@gmail.com |
160d6d16d723b7a9f7cce19dff79a6e4c3d25de9 | 2b8fb66ed7fe286420b409a09d9cea55e20430da | /qt/src/threads_tests/thread.cpp | cfe82a0d454e4a185ae041b69f9fb4148da62bc8 | [] | no_license | marvinfy/Trainings | 3826c9097210c669cf1298d2bccc86fcfa8ef3a5 | d1caaf8ac972bb2a695c07af4f722fdcb7ef293f | refs/heads/master | 2021-01-01T15:15:55.450954 | 2012-12-15T20:12:23 | 2012-12-15T20:12:23 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 213 | cpp | #include "thread.h"
#include <iostream>
extern bool g_stop;
MyThread::MyThread()
{
}
MyThread::~MyThread()
{
}
void MyThread::run()
{
while (true)
{
std::cout << g_stop << std::endl;
}
}
| [
"curso1@ubuntu.ubuntu-domain"
] | curso1@ubuntu.ubuntu-domain |
c65a4571a390b288ddf28070e387a1ae7a573385 | 2ed433b2f977c229fd75dff0f7f8484d816d7498 | /v110/base_class_110.h | ad715f95bfb32cd0c0f4a9283ab1ac5942e6f02f | [
"MIT"
] | permissive | glensand/visual-studio-compatibility | 3e138f1a523b9ddcccdb36e778388119c3c9211a | 7a7c7953bd4f7b8cf16485e66a90c966c8b1f829 | refs/heads/master | 2023-07-01T16:29:14.265710 | 2021-07-29T08:42:48 | 2021-07-29T08:42:48 | 249,183,623 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 809 | h | /* Copyright (C) 2021 Gleb Bezborodov - All Rights Reserved
* You may use, distribute and modify this code under the
* terms of the MIT license.
*
* You should have received a copy of the MIT license with
* this file. If not, please write to: bezborodoff.gleb@gmail.com, or visit : https://github.com/glensand/visual-studio-compatibility
*/
#pragma once
#include "export.h"
#include <vector>
#include <string>
#include <functional>
class ref_counted {
public:
virtual ~ref_counted() {}
};
class base_class_110 : public ref_counted {
public:
API base_class_110();
virtual API ~base_class_110() {
for (auto&& f : fun)
f();
}
void API add_fun(const std::function<void()>& f);
protected:
std::vector<std::string> vec;
private:
std::string str;
std::vector<std::function<void()>> fun;
};
| [
"bezborodoff.gleb@gmail.com"
] | bezborodoff.gleb@gmail.com |
131fffb9154c8f51afbf50fdfeec218e9dce8102 | 1c390cd4fd3605046914767485b49a929198b470 | /PE/181.cpp | 9f1e7f60233d46123971bf42549bfe7249c44641 | [] | no_license | wwwwodddd/Zukunft | f87fe736b53506f69ab18db674311dd60de04a43 | 03ffffee9a76e99f6e00bba6dbae91abc6994a34 | refs/heads/master | 2023-01-24T06:14:35.691292 | 2023-01-21T15:42:32 | 2023-01-21T15:42:32 | 163,685,977 | 7 | 8 | null | null | null | null | UTF-8 | C++ | false | false | 363 | cpp | #include <bits/stdc++.h>
using namespace std;
long long f[100][100];
int main() {
int n = 60;
int m = 40;
f[0][0] = 1;
for (int i = 0; i <= n; i++) {
for (int j = (i == 0); j <= m; j++) {
for (int k = 0; k + i <= n; k++) {
for (int l = 0; l + j <= m; l++) {
f[k + i][l + j] += f[k][l];
}
}
}
}
printf("%lld\n", f[n][m]);
return 0;
}
| [
"wwwwodddd@gmail.com"
] | wwwwodddd@gmail.com |
995293ac4cf8eaf5f6e32a4aa0d3287c43939584 | 4394331a19b099681b0738e02e7f0a2f0713e95d | /libmediainfo_0.7.82/MediaInfoLib/Source/MediaInfo/MediaInfo_Config_MediaInfo.cpp | 217036e4db4b2e9d7a7a1a7f89ded5d75261550f | [
"BSD-2-Clause",
"LicenseRef-scancode-unknown-license-reference",
"NCSA",
"Zlib",
"curl"
] | permissive | OLEG4120/MediaInfoCLI-android | b986f2a3a74d502ecfe8c106d0f026082411bca7 | 94cf4fd1edc9b7b9912d56976f1b4b025dfe6119 | refs/heads/master | 2021-01-10T16:00:28.266042 | 2016-01-28T06:44:05 | 2016-01-28T06:44:57 | 50,170,254 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 97,322 | cpp | /* Copyright (c) MediaArea.net SARL. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license that can
* be found in the License.html file in the root of the source tree.
*/
//---------------------------------------------------------------------------
// Pre-compilation
#include "MediaInfo/PreComp.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
#include "MediaInfo/Setup.h"
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
#include "MediaInfo/MediaInfo_Config_MediaInfo.h"
#include "MediaInfo/MediaInfo_Config.h"
#include "ZenLib/ZtringListListF.h"
#if MEDIAINFO_EVENTS
#include "ZenLib/FileName.h"
#endif //MEDIAINFO_EVENTS
#if MEDIAINFO_IBI || MEDIAINFO_AES
#include "base64.h"
#endif //MEDIAINFO_IBI || MEDIAINFO_AES
#include <algorithm>
#if MEDIAINFO_DEMUX
#include <cmath>
#endif //MEDIAINFO_DEMUX
using namespace ZenLib;
using namespace std;
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
// Debug
#ifdef MEDIAINFO_DEBUG
#include <stdio.h>
#include <windows.h>
namespace MediaInfo_Config_MediaInfo_Debug
{
FILE* F;
std::string Debug;
SYSTEMTIME st_In;
void Debug_Open(bool Out)
{
F=fopen("C:\\Temp\\MediaInfo_Debug.txt", "a+t");
Debug.clear();
SYSTEMTIME st;
GetLocalTime( &st );
char Duration[100];
if (Out)
{
FILETIME ft_In;
if (SystemTimeToFileTime(&st_In, &ft_In))
{
FILETIME ft_Out;
if (SystemTimeToFileTime(&st, &ft_Out))
{
ULARGE_INTEGER UI_In;
UI_In.HighPart=ft_In.dwHighDateTime;
UI_In.LowPart=ft_In.dwLowDateTime;
ULARGE_INTEGER UI_Out;
UI_Out.HighPart=ft_Out.dwHighDateTime;
UI_Out.LowPart=ft_Out.dwLowDateTime;
ULARGE_INTEGER UI_Diff;
UI_Diff.QuadPart=UI_Out.QuadPart-UI_In.QuadPart;
FILETIME ft_Diff;
ft_Diff.dwHighDateTime=UI_Diff.HighPart;
ft_Diff.dwLowDateTime=UI_Diff.LowPart;
SYSTEMTIME st_Diff;
if (FileTimeToSystemTime(&ft_Diff, &st_Diff))
{
sprintf(Duration, "%02hd:%02hd:%02hd.%03hd", st_Diff.wHour, st_Diff.wMinute, st_Diff.wSecond, st_Diff.wMilliseconds);
}
else
strcpy(Duration, " ");
}
else
strcpy(Duration, " ");
}
else
strcpy(Duration, " ");
}
else
{
st_In=st;
strcpy(Duration, " ");
}
fprintf(F," %02hd:%02hd:%02hd.%03hd %s", st.wHour, st.wMinute, st.wSecond, st.wMilliseconds, Duration);
}
void Debug_Close()
{
Debug += "\r\n";
fwrite(Debug.c_str(), Debug.size(), 1, F); \
fclose(F);
}
}
using namespace MediaInfo_Config_MediaInfo_Debug;
#define MEDIAINFO_DEBUG1(_NAME,_TOAPPEND) \
Debug_Open(false); \
Debug+=", ";Debug+=_NAME; \
_TOAPPEND; \
Debug_Close();
#define MEDIAINFO_DEBUG2(_NAME,_TOAPPEND) \
Debug_Open(true); \
Debug+=", ";Debug+=_NAME; \
_TOAPPEND; \
Debug_Close();
#else // MEDIAINFO_DEBUG
#define MEDIAINFO_DEBUG1(_NAME,__TOAPPEND)
#define MEDIAINFO_DEBUG2(_NAME,__TOAPPEND)
#endif // MEDIAINFO_DEBUG
namespace MediaInfoLib
{
const size_t Buffer_NormalSize=/*188*7;//*/64*1024;
//***************************************************************************
// Info
//***************************************************************************
MediaInfo_Config_MediaInfo::MediaInfo_Config_MediaInfo()
{
FileIsSeekable=true;
FileIsSub=false;
FileIsDetectingDuration=false;
FileIsReferenced=false;
FileTestContinuousFileNames=true;
FileKeepInfo=false;
FileStopAfterFilled=false;
FileStopSubStreamAfterFilled=false;
Audio_MergeMonoStreams=false;
File_Demux_Interleave=false;
File_ID_OnlyRoot=false;
#if MEDIAINFO_ADVANCED
File_IgnoreSequenceFileSize=false;
File_IgnoreSequenceFilesCount=false;
File_SequenceFilesSkipFrames=0;
File_DefaultFrameRate=0;
File_Source_List=false;
File_RiskyBitRateEstimation=false;
File_MergeBitRateInfo=true;
#if MEDIAINFO_DEMUX
File_Demux_Unpacketize_StreamLayoutChange_Skip=false;
#endif //MEDIAINFO_DEMUX
#endif //MEDIAINFO_ADVANCED
#if MEDIAINFO_MD5
File_Md5=false;
#endif //MEDIAINFO_MD5
#if defined(MEDIAINFO_REFERENCES_YES)
File_CheckSideCarFiles=false;
#endif //defined(MEDIAINFO_REFERENCES_YES)
File_TimeToLive=0;
File_Buffer_Size_Hint_Pointer=NULL;
File_Buffer_Read_Size=64*1024*1024;
#if MEDIAINFO_AES
Encryption_Format=Encryption_Format_None;
Encryption_Method=Encryption_Method_None;
Encryption_Mode=Encryption_Mode_None;
Encryption_Padding=Encryption_Padding_None;
#endif //MEDIAINFO_AES
#if MEDIAINFO_NEXTPACKET
NextPacket=false;
#endif //MEDIAINFO_NEXTPACKET
#if MEDIAINFO_FILTER
File_Filter_Audio=false;
File_Filter_HasChanged_=false;
#endif //MEDIAINFO_FILTER
#if MEDIAINFO_EVENTS
Event_CallBackFunction=NULL;
Event_UserHandler=NULL;
SubFile_StreamID=(int64u)-1;
ParseUndecodableFrames=false;
#endif //MEDIAINFO_EVENTS
#if MEDIAINFO_DEMUX
Demux_ForceIds=false;
Demux_PCM_20bitTo16bit=false;
Demux_PCM_20bitTo24bit=false;
Demux_Avc_Transcode_Iso14496_15_to_Iso14496_10=false;
Demux_Hevc_Transcode_Iso14496_15_to_AnnexB=false;
Demux_Unpacketize=false;
Demux_Rate=0;
Demux_FirstDts=(int64u)-1;
Demux_FirstFrameNumber=(int64u)-1;
Demux_InitData=0; //In Demux event
#endif //MEDIAINFO_DEMUX
#if MEDIAINFO_IBIUSAGE
Ibi_UseIbiInfoIfAvailable=false;
#endif //MEDIAINFO_IBIUSAGE
#if MEDIAINFO_IBIUSAGE
Ibi_Create=false;
#endif //MEDIAINFO_IBIUSAGE
//Specific
File_MpegTs_ForceMenu=false;
File_MpegTs_stream_type_Trust=true;
File_MpegTs_Atsc_transport_stream_id_Trust=true;
File_MpegTs_RealTime=false;
File_Mxf_TimeCodeFromMaterialPackage=false;
File_Mxf_ParseIndex=false;
File_Bdmv_ParseTargetedFile=true;
#if defined(MEDIAINFO_DVDIF_YES)
File_DvDif_DisableAudioIfIsInContainer=false;
File_DvDif_IgnoreTransmittingFlags=false;
#endif //defined(MEDIAINFO_DVDIF_YES)
#if defined(MEDIAINFO_DVDIF_ANALYZE_YES)
File_DvDif_Analysis=false;
#endif //defined(MEDIAINFO_DVDIF_ANALYZE_YES)
#if MEDIAINFO_MACROBLOCKS
File_Macroblocks_Parse=false;
#endif //MEDIAINFO_MACROBLOCKS
File_GrowingFile_Delay=10;
#if defined(MEDIAINFO_LIBMMS_YES)
File_Mmsh_Describe_Only=false;
#endif //defined(MEDIAINFO_LIBMMS_YES)
File_Eia608_DisplayEmptyStream=false;
File_Eia708_DisplayEmptyStream=false;
State=0;
#if defined(MEDIAINFO_AC3_YES)
File_Ac3_IgnoreCrc=false;
#endif //defined(MEDIAINFO_AC3_YES)
//Internal to MediaInfo, not thread safe
File_Names_Pos=0;
File_Buffer=NULL;
File_Buffer_Size_Max=0;
File_Buffer_Size_ToRead=Buffer_NormalSize;
File_Buffer_Size=0;
File_Buffer_Repeat=false;
File_Buffer_Repeat_IsSupported=false;
File_IsGrowing=false;
File_IsNotGrowingAnymore=false;
File_IsImageSequence=false;
#if defined(MEDIAINFO_EIA608_YES)
File_Scte20_IsPresent=false;
#endif //defined(MEDIAINFO_EIA608_YES)
#if defined(MEDIAINFO_EIA608_YES) || defined(MEDIAINFO_EIA708_YES)
File_DtvccTransport_Stream_IsPresent=false;
File_DtvccTransport_Descriptor_IsPresent=false;
#endif //defined(MEDIAINFO_EIA608_YES) || defined(MEDIAINFO_EIA708_YES)
File_Current_Offset=0;
File_Current_Size=(int64u)-1;
File_IgnoreEditsBefore=0;
File_IgnoreEditsAfter=(int64u)-1;
File_EditRate=0;
File_Size=(int64u)-1;
ParseSpeed=MediaInfoLib::Config.ParseSpeed_Get();
#if MEDIAINFO_EVENTS
Config_PerPackage=NULL;
#endif //MEDIAINFO_EVENTS
#if MEDIAINFO_DEMUX
Demux_EventWasSent=false;
Demux_Offset_Frame=(int64u)-1;
Demux_Offset_DTS=(int64u)-1;
Demux_Offset_DTS_FromStream=(int64u)-1;
Events_Delayed_CurrentSource=NULL;
#if MEDIAINFO_SEEK
Demux_IsSeeking=false;
#endif //MEDIAINFO_SEEK
#endif //MEDIAINFO_DEMUX
#if MEDIAINFO_SEEK
File_GoTo_IsFrameOffset=false;
#endif //MEDIAINFO_SEEK
}
MediaInfo_Config_MediaInfo::~MediaInfo_Config_MediaInfo()
{
delete[] File_Buffer; //File_Buffer=NULL;
#if MEDIAINFO_EVENTS
for (events_delayed::iterator Event=Events_Delayed.begin(); Event!=Events_Delayed.end(); ++Event)
for (size_t Pos=0; Pos<Event->second.size(); Pos++)
delete Event->second[Pos]; //Event->second[Pos]=NULL;
#endif //MEDIAINFO_EVENTS
}
//***************************************************************************
// Info
//***************************************************************************
Ztring MediaInfo_Config_MediaInfo::Option (const String &Option, const String &Value)
{
#if MEDIAINFO_EVENTS
SubFile_Config(Option)=Value;
#endif //MEDIAINFO_EVENTS
String Option_Lower(Option);
size_t Egal_Pos=Option_Lower.find(__T('='));
if (Egal_Pos==string::npos)
Egal_Pos=Option_Lower.size();
transform(Option_Lower.begin(), Option_Lower.begin()+Egal_Pos, Option_Lower.begin(), (int(*)(int))tolower); //(int(*)(int)) is a patch for unix
if (Option_Lower==__T("file_isseekable"))
{
File_IsSeekable_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_isseekable_get"))
{
return File_IsSeekable_Get()?"1":"0";
}
if (Option_Lower==__T("file_issub"))
{
File_IsSub_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_issub_get"))
{
return File_IsSub_Get()?"1":"0";
}
if (Option_Lower==__T("file_isdetectingduration"))
{
File_IsDetectingDuration_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_isdetectingduration_get"))
{
return File_IsDetectingDuration_Get()?"1":"0";
}
if (Option_Lower==__T("file_isreferenced"))
{
File_IsReferenced_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_isreferenced_get"))
{
return File_IsReferenced_Get()?"1":"0";
}
if (Option_Lower==__T("file_testcontinuousfilenames"))
{
File_TestContinuousFileNames_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_testcontinuousfilenames_get"))
{
return File_TestContinuousFileNames_Get()?"1":"0";
}
if (Option_Lower==__T("file_keepinfo"))
{
File_KeepInfo_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_keepinfo_get"))
{
return File_KeepInfo_Get()?"1":"0";
}
if (Option_Lower==__T("file_stopafterfilled"))
{
File_StopAfterFilled_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_stopafterfilled_get"))
{
return File_StopAfterFilled_Get()?"1":"0";
}
if (Option_Lower==__T("file_stopsubstreamafterfilled"))
{
File_StopSubStreamAfterFilled_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_stopsubstreamafterfilled_get"))
{
return File_StopSubStreamAfterFilled_Get()?"1":"0";
}
if (Option_Lower==__T("file_audio_mergemonostreams"))
{
File_Audio_MergeMonoStreams_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_audio_mergemonostreams_get"))
{
return File_Audio_MergeMonoStreams_Get()?"1":"0";
}
else if (Option_Lower==__T("file_demux_interleave"))
{
File_Demux_Interleave_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_demux_interleave_get"))
{
return File_Demux_Interleave_Get()?"1":"0";
}
else if (Option_Lower==__T("file_id_onlyroot"))
{
File_ID_OnlyRoot_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_id_onlyroot_get"))
{
return File_ID_OnlyRoot_Get()?"1":"0";
}
else if (Option_Lower==__T("file_ignoresequencefilescount"))
{
#if MEDIAINFO_ADVANCED
File_IgnoreSequenceFilesCount_Set(!(Value==__T("0") || Value.empty()));
return Ztring();
#else //MEDIAINFO_ADVANCED
return __T("Disabled due to compilation options");
#endif //MEDIAINFO_ADVANCED
}
else if (Option_Lower==__T("file_sequencefilesskipframes") || Option_Lower==__T("file_sequencefileskipframes"))
{
#if MEDIAINFO_ADVANCED
File_SequenceFilesSkipFrames_Set(Ztring(Value).To_int64u());
return Ztring();
#else //MEDIAINFO_ADVANCED
return __T("Disabled due to compilation options");
#endif //MEDIAINFO_ADVANCED
}
else if (Option_Lower==__T("file_defaultframerate"))
{
#if MEDIAINFO_ADVANCED
File_DefaultFrameRate_Set(Ztring(Value).To_float64());
return Ztring();
#else //MEDIAINFO_ADVANCED
return __T("File_DefaultFrameRate is disabled due to compilation options");
#endif //MEDIAINFO_ADVANCED
}
else if (Option_Lower==__T("file_source_list"))
{
#if MEDIAINFO_ADVANCED
File_Source_List_Set(!(Value==__T("0") || Value.empty()));
return Ztring();
#else //MEDIAINFO_ADVANCED
return __T("File_Source_List_Set is disabled due to compilation options");
#endif //MEDIAINFO_ADVANCED
}
else if (Option_Lower==__T("file_riskybitrateestimation"))
{
#if MEDIAINFO_ADVANCED
File_RiskyBitRateEstimation_Set(!(Value==__T("0") || Value.empty()));
return Ztring();
#else //MEDIAINFO_ADVANCED
return __T("Advanced features are disabled due to compilation options");
#endif //MEDIAINFO_ADVANCED
}
else if (Option_Lower==__T("file_mergebitrateinfo"))
{
#if MEDIAINFO_ADVANCED
File_MergeBitRateInfo_Set(!(Value==__T("0") || Value.empty()));
return Ztring();
#else //MEDIAINFO_ADVANCED
return __T("Advanced features are disabled due to compilation options");
#endif //MEDIAINFO_ADVANCED
}
else if (Option_Lower==__T("file_demux_unpacketize_streamlayoutchange_skip"))
{
#if MEDIAINFO_DEMUX
#if MEDIAINFO_ADVANCED
File_Demux_Unpacketize_StreamLayoutChange_Skip_Set(!(Value==__T("0") || Value.empty()));
return Ztring();
#else //MEDIAINFO_ADVANCED
return __T("Advanced features disabled due to compilation options");
#endif //MEDIAINFO_ADVANCED
#else //MEDIAINFO_ADVANCED
return __T("Advanced features disabled due to compilation options");
#endif //MEDIAINFO_ADVANCED
}
else if (Option_Lower==__T("file_md5"))
{
#if MEDIAINFO_MD5
File_Md5_Set(!(Value==__T("0") || Value.empty()));
return Ztring();
#else //MEDIAINFO_MD5
return __T("MD5 is disabled due to compilation options");
#endif //MEDIAINFO_MD5
}
else if (Option_Lower==__T("file_hash"))
{
#if MEDIAINFO_HASH
ZtringList List;
List.Separator_Set(0, __T(","));
List.Write(Value);
ZtringList ToReturn;
ToReturn.Separator_Set(0, __T(","));
HashWrapper::HashFunctions Functions;
for (size_t i=0; i<List.size(); ++i)
{
Ztring Value(List[i]);
Value.MakeLowerCase();
bool Found=false;
for (size_t j=0; j<HashWrapper::HashFunction_Max; ++j)
{
Ztring Name;
Name.From_UTF8(HashWrapper::Name((HashWrapper::HashFunction)j));
Name.MakeLowerCase();
if (Value==Name)
{
Functions.set(j);
Found=true;
}
}
if (!Found)
ToReturn.push_back(List[i]);
}
File_Hash_Set(Functions);
if (ToReturn.empty())
return Ztring();
else
return ToReturn.Read()+__T(" hash functions are unknown or disabled due to compilation options");
#else //MEDIAINFO_HASH
return __T("Hash functions are disabled due to compilation options");
#endif //MEDIAINFO_HASH
}
else if (Option_Lower==__T("file_hash_get"))
{
#if MEDIAINFO_HASH
ZtringList List;
HashWrapper::HashFunctions Functions=File_Hash_Get();
for (size_t i=0; i<HashWrapper::HashFunction_Max; ++i)
if (Functions[i])
List.push_back(Ztring().From_UTF8(HashWrapper::Name((HashWrapper::HashFunction)i)));
List.Separator_Set(0, __T(","));
return List.Read();
#else //MEDIAINFO_HASH
return __T("Hash functions are disabled due to compilation options");
#endif //MEDIAINFO_HASH
}
else if (Option_Lower==__T("file_checksidecarfiles"))
{
#if defined(MEDIAINFO_REFERENCES_YES)
File_CheckSideCarFiles_Set(!(Value==__T("0") || Value.empty()));
return Ztring();
#else //defined(MEDIAINFO_REFERENCES_YES)
return __T("Disabled due to compilation options");
#endif //defined(MEDIAINFO_REFERENCES_YES)
}
else if (Option_Lower==__T("file_filename"))
{
File_FileName_Set(Value);
return __T("");
}
else if (Option_Lower==__T("file_filename_get"))
{
return File_FileName_Get();
}
else if (Option_Lower==__T("file_filenameformat"))
{
File_FileNameFormat_Set(Value);
return __T("");
}
else if (Option_Lower==__T("file_filenameformat_get"))
{
return File_FileNameFormat_Get();
}
else if (Option_Lower==__T("file_timetolive"))
{
File_TimeToLive_Set(Ztring(Value).To_float64());
return __T("");
}
else if (Option_Lower==__T("file_timetolive_get"))
{
return Ztring::ToZtring(File_TimeToLive_Get(), 9);
}
else if (Option_Lower==__T("file_partial_begin"))
{
File_Partial_Begin_Set(Value);
return __T("");
}
else if (Option_Lower==__T("file_partial_begin_get"))
{
return File_Partial_Begin_Get();
}
else if (Option_Lower==__T("file_partial_end"))
{
File_Partial_End_Set(Value);
return __T("");
}
else if (Option_Lower==__T("file_partial_end_get"))
{
return File_Partial_End_Get();
}
else if (Option_Lower==__T("file_forceparser"))
{
File_ForceParser_Set(Value);
return __T("");
}
else if (Option_Lower==__T("file_forceparser_get"))
{
return File_ForceParser_Get();
}
else if (Option_Lower==__T("file_buffer_size_hint_pointer"))
{
File_Buffer_Size_Hint_Pointer_Set((size_t*)Ztring(Value).To_int64u());
return __T("");
}
else if (Option_Lower==__T("file_buffer_size_hint_pointer_get"))
{
return Ztring::ToZtring((size_t)File_Buffer_Size_Hint_Pointer_Get());
}
else if (Option_Lower==__T("file_buffer_read_size"))
{
File_Buffer_Read_Size_Set((size_t)Ztring(Value).To_int64u());
return __T("");
}
else if (Option_Lower==__T("file_buffer_read_size_get"))
{
return Ztring::ToZtring((size_t)File_Buffer_Read_Size_Get());
}
else if (Option_Lower==__T("file_filter"))
{
#if MEDIAINFO_FILTER
Ztring ValueLowerCase=Ztring(Value).MakeLowerCase();
if (ValueLowerCase==__T("audio"))
File_Filter_Audio_Set(true);
else
File_Filter_Set(ValueLowerCase.To_int64u());
return Ztring();
#else //MEDIAINFO_FILTER
return __T("Filter manager is disabled due to compilation options");
#endif //MEDIAINFO_FILTER
}
else if (Option_Lower==__T("file_filter_get"))
{
#if MEDIAINFO_FILTER
return Ztring();//.From_Number(File_Filter_Get());
#else //MEDIAINFO_FILTER
return __T("Filter manager is disabled due to compilation options");
#endif //MEDIAINFO_FILTER
}
else if (Option_Lower==__T("file_duplicate"))
{
#if MEDIAINFO_DUPLICATE
return File_Duplicate_Set(Value);
#else //MEDIAINFO_DUPLICATE
return __T("Duplicate manager is disabled due to compilation options");
#endif //MEDIAINFO_DUPLICATE
}
else if (Option_Lower==__T("file_duplicate_get"))
{
#if MEDIAINFO_DUPLICATE
//if (File_Duplicate_Get())
return __T("1");
//else
// return __T("");
#else //MEDIAINFO_DUPLICATE
return __T("Duplicate manager is disabled due to compilation options");
#endif //MEDIAINFO_DUPLICATE
}
else if (Option_Lower==__T("file_demux_forceids"))
{
#if MEDIAINFO_DEMUX
if (Ztring(Value).To_int64u()==0)
Demux_ForceIds_Set(false);
else
Demux_ForceIds_Set(true);
return Ztring();
#else //MEDIAINFO_DEMUX
return __T("Demux manager is disabled due to compilation options");
#endif //MEDIAINFO_DEMUX
}
else if (Option_Lower==__T("file_demux_pcm_20bitto16bit"))
{
#if MEDIAINFO_DEMUX
if (Ztring(Value).To_int64u()==0)
Demux_PCM_20bitTo16bit_Set(false);
else
Demux_PCM_20bitTo16bit_Set(true);
return Ztring();
#else //MEDIAINFO_DEMUX
return __T("Demux manager is disabled due to compilation options");
#endif //MEDIAINFO_DEMUX
}
else if (Option_Lower==__T("file_demux_pcm_20bitto24bit"))
{
#if MEDIAINFO_DEMUX
if (Ztring(Value).To_int64u()==0)
Demux_PCM_20bitTo24bit_Set(false);
else
Demux_PCM_20bitTo24bit_Set(true);
return Ztring();
#else //MEDIAINFO_DEMUX
return __T("Demux manager is disabled due to compilation options");
#endif //MEDIAINFO_DEMUX
}
else if (Option_Lower==__T("file_demux_avc_transcode_iso14496_15_to_iso14496_10"))
{
#if MEDIAINFO_DEMUX
if (Ztring(Value).To_int64u()==0)
Demux_Avc_Transcode_Iso14496_15_to_Iso14496_10_Set(false);
else
Demux_Avc_Transcode_Iso14496_15_to_Iso14496_10_Set(true);
return Ztring();
#else //MEDIAINFO_DEMUX
return __T("Demux manager is disabled due to compilation options");
#endif //MEDIAINFO_DEMUX
}
else if (Option_Lower==__T("file_demux_hevc_transcode_iso14496_15_to_annexb"))
{
#if MEDIAINFO_DEMUX
if (Ztring(Value).To_int64u()==0)
Demux_Hevc_Transcode_Iso14496_15_to_AnnexB_Set(false);
else
Demux_Hevc_Transcode_Iso14496_15_to_AnnexB_Set(true);
return Ztring();
#else //MEDIAINFO_DEMUX
return __T("Demux manager is disabled due to compilation options");
#endif //MEDIAINFO_DEMUX
}
else if (Option_Lower==__T("file_demux_unpacketize"))
{
#if MEDIAINFO_DEMUX
if (Ztring(Value).To_int64u()==0)
Demux_Unpacketize_Set(false);
else
Demux_Unpacketize_Set(true);
return Ztring();
#else //MEDIAINFO_DEMUX
return __T("Demux manager is disabled due to compilation options");
#endif //MEDIAINFO_DEMUX
}
else if (Option_Lower==__T("file_demux_rate"))
{
#if MEDIAINFO_DEMUX
Demux_Rate_Set(Ztring(Value).To_float64());
return Ztring();
#else //MEDIAINFO_DEMUX
return __T("Demux manager is disabled due to compilation options");
#endif //MEDIAINFO_DEMUX
}
else if (Option_Lower==__T("file_demux_firstdts"))
{
#if MEDIAINFO_DEMUX
int64u ValueInt64u;
if (Value.find(__T(":"))!=string::npos)
{
Ztring ValueZ=Value;
ValueInt64u=0;
size_t Value_Pos=ValueZ.find(__T(":"));
if (Value_Pos==string::npos)
Value_Pos=ValueZ.size();
ValueInt64u+=Ztring(ValueZ.substr(0, Value_Pos)).To_int64u()*60*60*1000*1000*1000;
ValueZ.erase(0, Value_Pos+1);
Value_Pos=ValueZ.find(__T(":"));
if (Value_Pos==string::npos)
Value_Pos=ValueZ.size();
ValueInt64u+=Ztring(ValueZ.substr(0, Value_Pos)).To_int64u()*60*1000*1000*1000;
ValueZ.erase(0, Value_Pos+1);
Value_Pos=ValueZ.find(__T("."));
if (Value_Pos==string::npos)
Value_Pos=ValueZ.size();
ValueInt64u+=Ztring(ValueZ.substr(0, Value_Pos)).To_int64u()*1000*1000*1000;
ValueZ.erase(0, Value_Pos+1);
if (!ValueZ.empty())
ValueInt64u+=Ztring(ValueZ).To_int64u()*1000*1000*1000/(int64u)pow(10.0, (int)ValueZ.size());
}
else
ValueInt64u=Ztring(Value).To_int64u();
Demux_FirstDts_Set(ValueInt64u);
return Ztring();
#else //MEDIAINFO_DEMUX
return __T("Demux manager is disabled due to compilation options");
#endif //MEDIAINFO_DEMUX
}
else if (Option_Lower==__T("file_demux_firstframenumber"))
{
#if MEDIAINFO_DEMUX
Demux_FirstFrameNumber_Set(Ztring(Value).To_int64u());
return Ztring();
#else //MEDIAINFO_DEMUX
return __T("Demux manager is disabled due to compilation options");
#endif //MEDIAINFO_DEMUX
}
else if (Option_Lower==__T("file_demux_initdata"))
{
#if MEDIAINFO_DEMUX
Ztring Value_Lower(Value); Value_Lower.MakeLowerCase();
if (Value_Lower==__T("event")) Demux_InitData_Set(0);
else if (Value_Lower==__T("field")) Demux_InitData_Set(1);
else return __T("Invalid value");
return Ztring();
#else //MEDIAINFO_DEMUX
return __T("Demux manager is disabled due to compilation options");
#endif //MEDIAINFO_DEMUX
}
else if (Option_Lower==__T("file_ibi"))
{
#if MEDIAINFO_IBIUSAGE
Ibi_Set(Value);
return Ztring();
#else //MEDIAINFO_IBIUSAGE
return __T("IBI support is disabled due to compilation options");
#endif //MEDIAINFO_IBIUSAGE
}
else if (Option_Lower==__T("file_ibi_create"))
{
#if MEDIAINFO_IBIUSAGE
if (Ztring(Value).To_int64u()==0)
Ibi_Create_Set(false);
else
Ibi_Create_Set(true);
return Ztring();
#else //MEDIAINFO_IBIUSAGE
return __T("IBI support is disabled due to compilation options");
#endif //MEDIAINFO_IBIUSAGE
}
else if (Option_Lower==__T("file_ibi_useibiinfoifavailable"))
{
#if MEDIAINFO_IBIUSAGE
if (Ztring(Value).To_int64u()==0)
Ibi_UseIbiInfoIfAvailable_Set(false);
else
Ibi_UseIbiInfoIfAvailable_Set(true);
return Ztring();
#else //MEDIAINFO_IBIUSAGE
return __T("IBI support is disabled due to compilation options");
#endif //MEDIAINFO_IBIUSAGE
}
else if (Option_Lower==__T("file_encryption_format"))
{
#if MEDIAINFO_AES
Encryption_Format_Set(Value);
return Ztring();
#else //MEDIAINFO_AES
return __T("Encryption manager is disabled due to compilation options");
#endif //MEDIAINFO_AES
}
else if (Option_Lower==__T("file_encryption_key"))
{
#if MEDIAINFO_AES
Encryption_Key_Set(Value);
return Ztring();
#else //MEDIAINFO_AES
return __T("Encryption manager is disabled due to compilation options");
#endif //MEDIAINFO_AES
}
else if (Option_Lower==__T("file_encryption_method"))
{
#if MEDIAINFO_AES
Encryption_Method_Set(Value);
return Ztring();
#else //MEDIAINFO_AES
return __T("Encryption manager is disabled due to compilation options");
#endif //MEDIAINFO_AES
}
else if (Option_Lower==__T("file_encryption_mode") || Option_Lower==__T("file_encryption_modeofoperation"))
{
#if MEDIAINFO_AES
Encryption_Mode_Set(Value);
return Ztring();
#else //MEDIAINFO_AES
return __T("Encryption manager is disabled due to compilation options");
#endif //MEDIAINFO_AES
}
else if (Option_Lower==__T("file_encryption_padding"))
{
#if MEDIAINFO_AES
Encryption_Padding_Set(Value);
return Ztring();
#else //MEDIAINFO_AES
return __T("Encryption manager is disabled due to compilation options");
#endif //MEDIAINFO_AES
}
else if (Option_Lower==__T("file_encryption_initializationvector"))
{
#if MEDIAINFO_AES
Encryption_InitializationVector_Set(Value);
return Ztring();
#else //MEDIAINFO_AES
return __T("Encryption manager is disabled due to compilation options");
#endif //MEDIAINFO_AES
}
else if (Option_Lower==__T("file_nextpacket"))
{
#if MEDIAINFO_NEXTPACKET
if (Ztring(Value).To_int64u()==0)
NextPacket_Set(false);
else
NextPacket_Set(true);
return Ztring();
#else //MEDIAINFO_NEXTPACKET
return __T("NextPacket manager is disabled due to compilation options");
#endif //MEDIAINFO_NEXTPACKET
}
else if (Option_Lower==__T("file_subfile_streamid_set"))
{
#if MEDIAINFO_EVENTS
SubFile_StreamID_Set(Value.empty()?(int64u)-1:Ztring(Value).To_int64u());
return Ztring();
#else //MEDIAINFO_EVENTS
return __T("Event manager is disabled due to compilation options");
#endif //MEDIAINFO_EVENTS
}
else if (Option_Lower==__T("file_subfile_ids_set"))
{
#if MEDIAINFO_EVENTS
SubFile_IDs_Set(Value);
return Ztring();
#else //MEDIAINFO_EVENTS
return __T("Event manager is disabled due to compilation options");
#endif //MEDIAINFO_EVENTS
}
else if (Option_Lower==__T("file_parseundecodableframes"))
{
#if MEDIAINFO_EVENTS
ParseUndecodableFrames_Set(!(Value==__T("0") || Value.empty()));
return Ztring();
#else //MEDIAINFO_EVENTS
return __T("Event manager is disabled due to compilation options");
#endif //MEDIAINFO_EVENTS
}
else if (Option_Lower==__T("file_mpegts_forcemenu"))
{
File_MpegTs_ForceMenu_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_mpegts_forcemenu_get"))
{
return File_MpegTs_ForceMenu_Get()?"1":"0";
}
else if (Option_Lower==__T("file_mpegts_stream_type_trust"))
{
File_MpegTs_stream_type_Trust_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_mpegts_stream_type_trust_get"))
{
return File_MpegTs_stream_type_Trust_Get()?"1":"0";
}
else if (Option_Lower==__T("file_mpegts_atsc_transport_stream_id_trust"))
{
File_MpegTs_Atsc_transport_stream_id_Trust_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_mpegts_atsc_transport_stream_id_trust_get"))
{
return File_MpegTs_Atsc_transport_stream_id_Trust_Get()?"1":"0";
}
else if (Option_Lower==__T("file_mpegts_realtime"))
{
File_MpegTs_RealTime_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_mpegts_realtime_get"))
{
return File_MpegTs_RealTime_Get()?"1":"0";
}
else if (Option_Lower==__T("file_mxf_timecodefrommaterialpackage"))
{
File_Mxf_TimeCodeFromMaterialPackage_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_mxf_timecodefrommaterialpackage_get"))
{
return File_Mxf_TimeCodeFromMaterialPackage_Get()?"1":"0";
}
else if (Option_Lower==__T("file_mxf_parseindex"))
{
File_Mxf_ParseIndex_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_mxf_parseindex_get"))
{
return File_Mxf_ParseIndex_Get()?"1":"0";
}
else if (Option_Lower==__T("file_bdmv_parsetargetedfile"))
{
File_Bdmv_ParseTargetedFile_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_bdmv_parsetargetedfile_get"))
{
return File_Bdmv_ParseTargetedFile_Get()?"1":"0";
}
else if (Option_Lower==__T("file_dvdif_disableaudioifisincontainer"))
{
#if defined(MEDIAINFO_DVDIF_YES)
File_DvDif_DisableAudioIfIsInContainer_Set(!(Value==__T("0") || Value.empty()));
return __T("");
#else //defined(MEDIAINFO_DVDIF_YES)
return __T("DVDIF is disabled due to compilation options");
#endif //defined(MEDIAINFO_DVDIF_YES)
}
else if (Option_Lower==__T("file_dvdif_disableaudioifisincontainer_get"))
{
#if defined(MEDIAINFO_DVDIF_YES)
return File_DvDif_DisableAudioIfIsInContainer_Get()?"1":"0";
#else //defined(MEDIAINFO_DVDIF_YES)
return __T("DVDIF is disabled due to compilation options");
#endif //defined(MEDIAINFO_DVDIF_YES)
}
else if (Option_Lower==__T("file_dvdif_ignoretransmittingflags"))
{
#if defined(MEDIAINFO_DVDIF_YES)
File_DvDif_IgnoreTransmittingFlags_Set(!(Value==__T("0") || Value.empty()));
return __T("");
#else //defined(MEDIAINFO_DVDIF_YES)
return __T("DVDIF is disabled due to compilation options");
#endif //defined(MEDIAINFO_DVDIF_YES)
}
else if (Option_Lower==__T("file_dvdif_ignoretransmittingflags_get"))
{
#if defined(MEDIAINFO_DVDIF_YES)
return File_DvDif_IgnoreTransmittingFlags_Get()?"1":"0";
#else //defined(MEDIAINFO_DVDIF_YES)
return __T("DVDIF is disabled due to compilation options");
#endif //defined(MEDIAINFO_DVDIF_YES)
}
else if (Option_Lower==__T("file_dvdif_analysis"))
{
#if defined(MEDIAINFO_DVDIF_ANALYZE_YES)
File_DvDif_Analysis_Set(!(Value==__T("0") || Value.empty()));
return __T("");
#else //defined(MEDIAINFO_DVDIF_ANALYZE_YES)
return __T("DVDIF Analysis is disabled due to compilation options");
#endif //defined(MEDIAINFO_DVDIF_ANALYZE_YES)
}
else if (Option_Lower==__T("file_dvdif_analysis_get"))
{
#if defined(MEDIAINFO_DVDIF_ANALYZE_YES)
return File_DvDif_Analysis_Get()?"1":"0";
#else //defined(MEDIAINFO_DVDIF_ANALYZE_YES)
return __T("DVDIF Analysis is disabled due to compilation options");
#endif //defined(MEDIAINFO_DVDIF_ANALYZE_YES)
}
else if (Option_Lower==__T("file_macroblocks_parse"))
{
#if MEDIAINFO_MACROBLOCKS
File_Macroblocks_Parse_Set(!(Value==__T("0") || Value.empty()));
return __T("");
#else //MEDIAINFO_MACROBLOCKS
return __T("Macroblock parsing is disabled due to compilation options");
#endif //MEDIAINFO_MACROBLOCKS
}
else if (Option_Lower==__T("file_macroblocks_parse_get"))
{
#if MEDIAINFO_MACROBLOCKS
return File_Macroblocks_Parse_Get()?"1":"0";
#else //MEDIAINFO_MACROBLOCKS
return __T("Macroblock parsing is disabled due to compilation options");
#endif //MEDIAINFO_MACROBLOCKS
}
else if (Option_Lower==__T("file_growingfile_delay"))
{
File_GrowingFile_Delay_Set(Ztring(Value).To_float64());
return Ztring();
}
else if (Option_Lower==__T("file_growingfile_delay_get"))
{
return Ztring::ToZtring(File_GrowingFile_Delay_Get());
}
else if (Option_Lower==__T("file_curl"))
{
#if defined(MEDIAINFO_LIBCURL_YES)
File_Curl_Set(Value);
return __T("");
#else //defined(MEDIAINFO_LIBCURL_YES)
return __T("Libcurl support is disabled due to compilation options");
#endif //defined(MEDIAINFO_LIBCURL_YES)
}
else if (Option_Lower.find(__T("file_curl,"))==0 || Option_Lower.find(__T("file_curl;"))==0)
{
#if defined(MEDIAINFO_LIBCURL_YES)
File_Curl_Set(Option.substr(10), Value);
return __T("");
#else //defined(MEDIAINFO_LIBCURL_YES)
return __T("Libcurl support is disabled due to compilation options");
#endif //defined(MEDIAINFO_LIBCURL_YES)
}
else if (Option_Lower==__T("file_curl_get"))
{
#if defined(MEDIAINFO_LIBCURL_YES)
return File_Curl_Get(Value);
#else //defined(MEDIAINFO_LIBCURL_YES)
return __T("Libcurl support is disabled due to compilation options");
#endif //defined(MEDIAINFO_LIBCURL_YES)
}
else if (Option_Lower==__T("file_mmsh_describe_only"))
{
#if defined(MEDIAINFO_LIBMMS_YES)
File_Mmsh_Describe_Only_Set(!(Value==__T("0") || Value.empty()));
return __T("");
#else //defined(MEDIAINFO_LIBMMS_YES)
return __T("Libmms support is disabled due to compilation options");
#endif //defined(MEDIAINFO_LIBMMS_YES)
}
else if (Option_Lower==__T("file_mmsh_describe_only_get"))
{
#if defined(MEDIAINFO_LIBMMS_YES)
return File_Mmsh_Describe_Only_Get()?"1":"0";
#else //defined(MEDIAINFO_LIBMMS_YES)
return __T("Libmms support is disabled due to compilation options");
#endif //defined(MEDIAINFO_LIBMMS_YES)
}
else if (Option_Lower==__T("file_eia708_displayemptystream"))
{
File_Eia708_DisplayEmptyStream_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_eia708_displayemptystream_get"))
{
return File_Eia708_DisplayEmptyStream_Get()?"1":"0";
}
else if (Option_Lower==__T("file_eia608_displayemptystream"))
{
File_Eia608_DisplayEmptyStream_Set(!(Value==__T("0") || Value.empty()));
return __T("");
}
else if (Option_Lower==__T("file_eia608_displayemptystream_get"))
{
return File_Eia608_DisplayEmptyStream_Get()?"1":"0";
}
else if (Option_Lower==__T("file_ac3_ignorecrc"))
{
#if defined(MEDIAINFO_AC3_YES)
File_Ac3_IgnoreCrc_Set(!(Value==__T("0") || Value.empty()));
return __T("");
#else //defined(MEDIAINFO_AC3_YES)
return __T("AC-3 support is disabled due to compilation options");
#endif //defined(MEDIAINFO_AC3_YES)
}
else if (Option_Lower==__T("file_ac3_ignorecrc_get"))
{
#if defined(MEDIAINFO_AC3_YES)
return File_Ac3_IgnoreCrc_Get()?"1":"0";
#else //defined(MEDIAINFO_AC3_YES)
return __T("AC-3 support is disabled due to compilation options");
#endif //defined(MEDIAINFO_AC3_YES)
}
else if (Option_Lower==__T("file_event_callbackfunction"))
{
#if MEDIAINFO_EVENTS
return Event_CallBackFunction_Set(Value);
#else //MEDIAINFO_EVENTS
return __T("Event manager is disabled due to compilation options");
#endif //MEDIAINFO_EVENTS
}
else
return __T("Option not known");
}
//***************************************************************************
// File Is Seekable
//***************************************************************************
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_IsSeekable_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
FileIsSeekable=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_IsSeekable_Get ()
{
CriticalSectionLocker CSL(CS);
return FileIsSeekable;
}
//***************************************************************************
// File Is Sub
//***************************************************************************
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_IsSub_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
FileIsSub=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_IsSub_Get ()
{
CriticalSectionLocker CSL(CS);
return FileIsSub;
}
//***************************************************************************
// File Is Detecting Duration
//***************************************************************************
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_IsDetectingDuration_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
FileIsDetectingDuration=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_IsDetectingDuration_Get ()
{
CriticalSectionLocker CSL(CS);
return FileIsDetectingDuration;
}
//***************************************************************************
// File Is Referenced
//***************************************************************************
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_IsReferenced_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
FileIsReferenced=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_IsReferenced_Get ()
{
CriticalSectionLocker CSL(CS);
return FileIsReferenced;
}
//***************************************************************************
// File Keep Info
//***************************************************************************
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_KeepInfo_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
FileKeepInfo=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_KeepInfo_Get ()
{
CriticalSectionLocker CSL(CS);
return FileKeepInfo;
}
//***************************************************************************
// File test continuous file names
//***************************************************************************
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_TestContinuousFileNames_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
FileTestContinuousFileNames=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_TestContinuousFileNames_Get ()
{
CriticalSectionLocker CSL(CS);
return FileTestContinuousFileNames;
}
//***************************************************************************
// Stop after filled
//***************************************************************************
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_StopAfterFilled_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
FileStopAfterFilled=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_StopAfterFilled_Get ()
{
CriticalSectionLocker CSL(CS);
return FileStopAfterFilled;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_StopSubStreamAfterFilled_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
FileStopSubStreamAfterFilled=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_StopSubStreamAfterFilled_Get ()
{
CriticalSectionLocker CSL(CS);
return FileStopSubStreamAfterFilled;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_Audio_MergeMonoStreams_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
Audio_MergeMonoStreams=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_Audio_MergeMonoStreams_Get ()
{
CriticalSectionLocker CSL(CS);
return Audio_MergeMonoStreams;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_Demux_Interleave_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_Demux_Interleave=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_Demux_Interleave_Get ()
{
CriticalSectionLocker CSL(CS);
return File_Demux_Interleave;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_ID_OnlyRoot_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_ID_OnlyRoot=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_ID_OnlyRoot_Get ()
{
CriticalSectionLocker CSL(CS);
return File_ID_OnlyRoot;
}
//---------------------------------------------------------------------------
#if MEDIAINFO_MD5
void MediaInfo_Config_MediaInfo::File_Md5_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_Md5=NewValue;
Hash_Functions.set(HashWrapper::MD5, NewValue);
}
bool MediaInfo_Config_MediaInfo::File_Md5_Get ()
{
CriticalSectionLocker CSL(CS);
return Hash_Functions[HashWrapper::MD5];
}
#endif //MEDIAINFO_MD5
//---------------------------------------------------------------------------
#if MEDIAINFO_HASH
void MediaInfo_Config_MediaInfo::File_Hash_Set (HashWrapper::HashFunctions Funtions)
{
CriticalSectionLocker CSL(CS);
Hash_Functions=Funtions;
//Legacy
if (File_Md5)
Hash_Functions.set(HashWrapper::MD5);
}
HashWrapper::HashFunctions MediaInfo_Config_MediaInfo::File_Hash_Get ()
{
CriticalSectionLocker CSL(CS);
return Hash_Functions;
}
#endif //MEDIAINFO_HASH
//---------------------------------------------------------------------------
#if defined(MEDIAINFO_REFERENCES_YES)
void MediaInfo_Config_MediaInfo::File_CheckSideCarFiles_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_CheckSideCarFiles=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_CheckSideCarFiles_Get ()
{
CriticalSectionLocker CSL(CS);
return File_CheckSideCarFiles;
}
#endif //defined(MEDIAINFO_REFERENCES_YES)
//---------------------------------------------------------------------------
#if MEDIAINFO_ADVANCED
void MediaInfo_Config_MediaInfo::File_IgnoreSequenceFileSize_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_IgnoreSequenceFileSize=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_IgnoreSequenceFileSize_Get ()
{
CriticalSectionLocker CSL(CS);
return File_IgnoreSequenceFileSize;
}
#endif //MEDIAINFO_ADVANCED
//---------------------------------------------------------------------------
#if MEDIAINFO_ADVANCED
void MediaInfo_Config_MediaInfo::File_IgnoreSequenceFilesCount_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_IgnoreSequenceFilesCount=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_IgnoreSequenceFilesCount_Get ()
{
CriticalSectionLocker CSL(CS);
return File_IgnoreSequenceFilesCount;
}
#endif //MEDIAINFO_ADVANCED
//---------------------------------------------------------------------------
#if MEDIAINFO_ADVANCED
void MediaInfo_Config_MediaInfo::File_SequenceFilesSkipFrames_Set (int64u NewValue)
{
CriticalSectionLocker CSL(CS);
File_SequenceFilesSkipFrames=NewValue;
}
int64u MediaInfo_Config_MediaInfo::File_SequenceFilesSkipFrames_Get ()
{
CriticalSectionLocker CSL(CS);
return File_SequenceFilesSkipFrames;
}
#endif //MEDIAINFO_ADVANCED
//---------------------------------------------------------------------------
#if MEDIAINFO_ADVANCED
void MediaInfo_Config_MediaInfo::File_DefaultFrameRate_Set (float64 NewValue)
{
CriticalSectionLocker CSL(CS);
File_DefaultFrameRate=NewValue;
#if MEDIAINFO_DEMUX
Demux_Rate=File_DefaultFrameRate;
#endif //MEDIAINFO_DEMUX
}
float64 MediaInfo_Config_MediaInfo::File_DefaultFrameRate_Get ()
{
CriticalSectionLocker CSL(CS);
return File_DefaultFrameRate;
}
#endif //MEDIAINFO_ADVANCED
//---------------------------------------------------------------------------
#if MEDIAINFO_ADVANCED
void MediaInfo_Config_MediaInfo::File_Source_List_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_Source_List=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_Source_List_Get ()
{
CriticalSectionLocker CSL(CS);
return File_Source_List;
}
#endif //MEDIAINFO_ADVANCED
//---------------------------------------------------------------------------
#if MEDIAINFO_ADVANCED
void MediaInfo_Config_MediaInfo::File_RiskyBitRateEstimation_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_RiskyBitRateEstimation=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_RiskyBitRateEstimation_Get ()
{
CriticalSectionLocker CSL(CS);
return File_RiskyBitRateEstimation;
}
#endif //MEDIAINFO_ADVANCED
//---------------------------------------------------------------------------
#if MEDIAINFO_ADVANCED
void MediaInfo_Config_MediaInfo::File_MergeBitRateInfo_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_MergeBitRateInfo=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_MergeBitRateInfo_Get ()
{
CriticalSectionLocker CSL(CS);
return File_MergeBitRateInfo;
}
#endif //MEDIAINFO_ADVANCED
//---------------------------------------------------------------------------
#if MEDIAINFO_DEMUX
#if MEDIAINFO_ADVANCED
void MediaInfo_Config_MediaInfo::File_Demux_Unpacketize_StreamLayoutChange_Skip_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_Demux_Unpacketize_StreamLayoutChange_Skip=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_Demux_Unpacketize_StreamLayoutChange_Skip_Get ()
{
CriticalSectionLocker CSL(CS);
return File_Demux_Unpacketize_StreamLayoutChange_Skip;
}
#endif //MEDIAINFO_ADVANCED
#endif //MEDIAINFO_DEMUX
//***************************************************************************
// File name from somewhere else
//***************************************************************************
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_FileName_Set (const Ztring &NewValue)
{
CriticalSectionLocker CSL(CS);
File_FileName=NewValue;
}
Ztring MediaInfo_Config_MediaInfo::File_FileName_Get ()
{
CriticalSectionLocker CSL(CS);
return File_FileName;
}
//***************************************************************************
// File name format
//***************************************************************************
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_FileNameFormat_Set (const Ztring &NewValue)
{
CriticalSectionLocker CSL(CS);
File_FileNameFormat=NewValue;
}
Ztring MediaInfo_Config_MediaInfo::File_FileNameFormat_Get ()
{
CriticalSectionLocker CSL(CS);
return File_FileNameFormat;
}
//***************************************************************************
// Time to live
//***************************************************************************
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_TimeToLive_Set (float64 NewValue)
{
CriticalSectionLocker CSL(CS);
File_TimeToLive=NewValue;
}
float64 MediaInfo_Config_MediaInfo::File_TimeToLive_Get ()
{
CriticalSectionLocker CSL(CS);
return File_TimeToLive;
}
//***************************************************************************
// Partial file (begin and end are cut)
//***************************************************************************
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_Partial_Begin_Set (const Ztring &NewValue)
{
CriticalSectionLocker CSL(CS);
File_Partial_Begin=NewValue;
}
Ztring MediaInfo_Config_MediaInfo::File_Partial_Begin_Get ()
{
CriticalSectionLocker CSL(CS);
return File_Partial_Begin;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_Partial_End_Set (const Ztring &NewValue)
{
CriticalSectionLocker CSL(CS);
File_Partial_End=NewValue;
}
Ztring MediaInfo_Config_MediaInfo::File_Partial_End_Get ()
{
CriticalSectionLocker CSL(CS);
return File_Partial_End;
}
//***************************************************************************
// Force Parser
//***************************************************************************
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_ForceParser_Set (const Ztring &NewValue)
{
CriticalSectionLocker CSL(CS);
File_ForceParser=NewValue;
}
Ztring MediaInfo_Config_MediaInfo::File_ForceParser_Get ()
{
CriticalSectionLocker CSL(CS);
return File_ForceParser;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_Buffer_Size_Hint_Pointer_Set (size_t* NewValue)
{
CriticalSectionLocker CSL(CS);
File_Buffer_Size_Hint_Pointer=NewValue;
}
size_t* MediaInfo_Config_MediaInfo::File_Buffer_Size_Hint_Pointer_Get ()
{
CriticalSectionLocker CSL(CS);
return File_Buffer_Size_Hint_Pointer;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_Buffer_Read_Size_Set (size_t NewValue)
{
CriticalSectionLocker CSL(CS);
File_Buffer_Read_Size=NewValue;
}
size_t MediaInfo_Config_MediaInfo::File_Buffer_Read_Size_Get ()
{
CriticalSectionLocker CSL(CS);
return File_Buffer_Read_Size;
}
//***************************************************************************
// Filter
//***************************************************************************
//---------------------------------------------------------------------------
#if MEDIAINFO_FILTER
void MediaInfo_Config_MediaInfo::File_Filter_Set (int64u NewValue)
{
CriticalSectionLocker CSL(CS);
File_Filter_16[(int16u)NewValue]=true;
File_Filter_HasChanged_=true;
}
bool MediaInfo_Config_MediaInfo::File_Filter_Get (const int16u Value)
{
CriticalSectionLocker CSL(CS);
//Test
bool Exists;
if (File_Filter_16.empty())
Exists=true;
else
Exists=(File_Filter_16.find(Value)!=File_Filter_16.end());
return Exists;
}
bool MediaInfo_Config_MediaInfo::File_Filter_Get ()
{
CriticalSectionLocker CSL(CS);
bool Exist=!File_Filter_16.empty();
return Exist;
}
void MediaInfo_Config_MediaInfo::File_Filter_Audio_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_Filter_Audio=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_Filter_Audio_Get ()
{
CriticalSectionLocker CSL(CS);
return File_Filter_Audio;
}
bool MediaInfo_Config_MediaInfo::File_Filter_HasChanged ()
{
CriticalSectionLocker CSL(CS);
bool File_Filter_HasChanged_Temp=File_Filter_HasChanged_;
File_Filter_HasChanged_=false;
return File_Filter_HasChanged_Temp;
}
#endif //MEDIAINFO_FILTER
//***************************************************************************
// Duplicate
//***************************************************************************
#if MEDIAINFO_DUPLICATE
Ztring MediaInfo_Config_MediaInfo::File_Duplicate_Set (const Ztring &Value_In)
{
//Preparing for File__Duplicate...
CS.Enter();
File__Duplicate_List.push_back(Value_In);
//Handling Memory index
Ztring ToReturn;
ZtringList List=Value_In;
for (size_t Pos=0; Pos<List.size(); Pos++)
{
//Form= "(-)Data", if "-" the value will be removed
Ztring &Value=List[Pos];
bool ToRemove=false;
if (Value.find(__T('-'))==0)
{
Value.erase(Value.begin());
ToRemove=true;
}
//Testing if this is information about a target
if (List[Pos].find(__T("memory:"))==0 || List[Pos].find(__T("file:"))==0)
{
//Searching if already exist
size_t Memory_Pos=File__Duplicate_Memory_Indexes.Find(List[Pos]);
if (!ToRemove && Memory_Pos==Error)
{
//Does not exist yet (and adding is wanted)
Memory_Pos=File__Duplicate_Memory_Indexes.Find(__T(""));
if (Memory_Pos!=Error)
File__Duplicate_Memory_Indexes[Memory_Pos]=List[Pos]; //A free place is found
else
{
//Adding the place at the end
Memory_Pos=File__Duplicate_Memory_Indexes.size();
File__Duplicate_Memory_Indexes.push_back(List[Pos]);
}
}
else if (ToRemove)
{
//Exists yet but Removal is wanted
File__Duplicate_Memory_Indexes[Memory_Pos].clear();
Memory_Pos=(size_t)-1;
}
ToReturn+=__T(";")+Ztring().From_Number(Memory_Pos);
}
}
if (!ToReturn.empty())
ToReturn.erase(ToReturn.begin()); //Remove first ";"
CS.Leave();
File_IsSeekable_Set(false); //If duplication, we can not seek anymore
return ToReturn;
}
Ztring MediaInfo_Config_MediaInfo::File_Duplicate_Get (size_t AlreadyRead_Pos)
{
CriticalSectionLocker CSL(CS);
if (AlreadyRead_Pos>=File__Duplicate_List.size())
return Ztring(); //Nothing or not more than the last time
Ztring Temp=File__Duplicate_List[AlreadyRead_Pos];
return Temp;
}
bool MediaInfo_Config_MediaInfo::File_Duplicate_Get_AlwaysNeeded (size_t AlreadyRead_Pos)
{
CriticalSectionLocker CSL(CS);
bool Temp=AlreadyRead_Pos>=File__Duplicate_List.size();
return !Temp; //True if there is something to read
}
size_t MediaInfo_Config_MediaInfo::File__Duplicate_Memory_Indexes_Get (const Ztring &Value)
{
CriticalSectionLocker CSL(CS);
return File__Duplicate_Memory_Indexes.Find(Value);
}
void MediaInfo_Config_MediaInfo::File__Duplicate_Memory_Indexes_Erase (const Ztring &Value)
{
CriticalSectionLocker CSL(CS);
size_t Pos=File__Duplicate_Memory_Indexes.Find(Value);
if (Pos!=Error)
File__Duplicate_Memory_Indexes[Pos].clear();
}
#endif //MEDIAINFO_DUPLICATE
//***************************************************************************
// Demux
//***************************************************************************
#if MEDIAINFO_DEMUX
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::Demux_ForceIds_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
Demux_ForceIds=NewValue;
}
bool MediaInfo_Config_MediaInfo::Demux_ForceIds_Get ()
{
CriticalSectionLocker CSL(CS);
return Demux_ForceIds;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::Demux_PCM_20bitTo16bit_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
Demux_PCM_20bitTo16bit=NewValue;
}
bool MediaInfo_Config_MediaInfo::Demux_PCM_20bitTo16bit_Get ()
{
CriticalSectionLocker CSL(CS);
return Demux_PCM_20bitTo16bit;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::Demux_PCM_20bitTo24bit_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
Demux_PCM_20bitTo24bit=NewValue;
}
bool MediaInfo_Config_MediaInfo::Demux_PCM_20bitTo24bit_Get ()
{
CriticalSectionLocker CSL(CS);
return Demux_PCM_20bitTo24bit;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::Demux_Avc_Transcode_Iso14496_15_to_Iso14496_10_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
Demux_Avc_Transcode_Iso14496_15_to_Iso14496_10=NewValue;
}
bool MediaInfo_Config_MediaInfo::Demux_Avc_Transcode_Iso14496_15_to_Iso14496_10_Get ()
{
CriticalSectionLocker CSL(CS);
return Demux_Avc_Transcode_Iso14496_15_to_Iso14496_10;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::Demux_Hevc_Transcode_Iso14496_15_to_AnnexB_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
Demux_Hevc_Transcode_Iso14496_15_to_AnnexB=NewValue;
}
bool MediaInfo_Config_MediaInfo::Demux_Hevc_Transcode_Iso14496_15_to_AnnexB_Get ()
{
CriticalSectionLocker CSL(CS);
return Demux_Hevc_Transcode_Iso14496_15_to_AnnexB;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::Demux_Unpacketize_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
Demux_Unpacketize=NewValue;
}
bool MediaInfo_Config_MediaInfo::Demux_Unpacketize_Get ()
{
CriticalSectionLocker CSL(CS);
return Demux_Unpacketize;
}
#endif //MEDIAINFO_DEMUX
//---------------------------------------------------------------------------
#if MEDIAINFO_DEMUX
void MediaInfo_Config_MediaInfo::Demux_Rate_Set (float64 NewValue)
{
CriticalSectionLocker CSL(CS);
Demux_Rate=NewValue;
}
float64 MediaInfo_Config_MediaInfo::Demux_Rate_Get ()
{
CriticalSectionLocker CSL(CS);
return Demux_Rate;
}
#endif //MEDIAINFO_DEMUX
//---------------------------------------------------------------------------
#if MEDIAINFO_DEMUX
void MediaInfo_Config_MediaInfo::Demux_FirstDts_Set (int64u NewValue)
{
CriticalSectionLocker CSL(CS);
Demux_FirstDts=NewValue;
}
int64u MediaInfo_Config_MediaInfo::Demux_FirstDts_Get ()
{
CriticalSectionLocker CSL(CS);
return Demux_FirstDts;
}
#endif //MEDIAINFO_DEMUX
//---------------------------------------------------------------------------
#if MEDIAINFO_DEMUX
void MediaInfo_Config_MediaInfo::Demux_FirstFrameNumber_Set (int64u NewValue)
{
CriticalSectionLocker CSL(CS);
Demux_FirstFrameNumber=NewValue;
}
int64u MediaInfo_Config_MediaInfo::Demux_FirstFrameNumber_Get ()
{
CriticalSectionLocker CSL(CS);
return Demux_FirstFrameNumber;
}
#endif //MEDIAINFO_DEMUX
//---------------------------------------------------------------------------
#if MEDIAINFO_DEMUX
void MediaInfo_Config_MediaInfo::Demux_InitData_Set (int8u NewValue)
{
CriticalSectionLocker CSL(CS);
Demux_InitData=NewValue;
}
int8u MediaInfo_Config_MediaInfo::Demux_InitData_Get ()
{
CriticalSectionLocker CSL(CS);
return Demux_InitData;
}
#endif //MEDIAINFO_DEMUX
//***************************************************************************
// IBI support
//***************************************************************************
#if MEDIAINFO_IBIUSAGE
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::Ibi_Set (const Ztring &Value)
{
string Data_Base64=Value.To_UTF8();
CriticalSectionLocker CSL(CS);
Ibi=Base64::decode(Data_Base64);
}
string MediaInfo_Config_MediaInfo::Ibi_Get ()
{
CriticalSectionLocker CSL(CS);
return Ibi;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::Ibi_UseIbiInfoIfAvailable_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
Ibi_UseIbiInfoIfAvailable=NewValue;
}
bool MediaInfo_Config_MediaInfo::Ibi_UseIbiInfoIfAvailable_Get ()
{
CriticalSectionLocker CSL(CS);
return Ibi_UseIbiInfoIfAvailable;
}
#endif //MEDIAINFO_IBIUSAGE
#if MEDIAINFO_IBIUSAGE
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::Ibi_Create_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
Ibi_Create=NewValue;
}
bool MediaInfo_Config_MediaInfo::Ibi_Create_Get ()
{
CriticalSectionLocker CSL(CS);
return Ibi_Create;
}
#endif //MEDIAINFO_IBIUSAGE
//***************************************************************************
// Encryption
//***************************************************************************
//---------------------------------------------------------------------------
#if MEDIAINFO_AES
void MediaInfo_Config_MediaInfo::Encryption_Format_Set (const Ztring &Value)
{
string Data=Value.To_UTF8();
encryption_format Encryption_Format_Temp=Encryption_Format_None;
if (Data=="AES")
Encryption_Format_Temp=Encryption_Format_Aes;
CriticalSectionLocker CSL(CS);
Encryption_Format=Encryption_Format_Temp;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::Encryption_Format_Set (encryption_format Value)
{
CriticalSectionLocker CSL(CS);
Encryption_Format=Value;
}
string MediaInfo_Config_MediaInfo::Encryption_Format_GetS ()
{
CriticalSectionLocker CSL(CS);
switch (Encryption_Format)
{
case Encryption_Format_Aes: return "AES";
default: return string();
}
}
encryption_format MediaInfo_Config_MediaInfo::Encryption_Format_Get ()
{
CriticalSectionLocker CSL(CS);
return Encryption_Format;
}
#endif //MEDIAINFO_AES
//---------------------------------------------------------------------------
#if MEDIAINFO_AES
void MediaInfo_Config_MediaInfo::Encryption_Key_Set (const Ztring &Value)
{
string Data_Base64=Value.To_UTF8();
CriticalSectionLocker CSL(CS);
Encryption_Key=Base64::decode(Data_Base64);
}
void MediaInfo_Config_MediaInfo::Encryption_Key_Set (const int8u* Value, size_t Value_Size)
{
CriticalSectionLocker CSL(CS);
Encryption_Key=string((const char*)Value, Value_Size);
}
string MediaInfo_Config_MediaInfo::Encryption_Key_Get ()
{
CriticalSectionLocker CSL(CS);
return Encryption_Key;
}
#endif //MEDIAINFO_AES
//---------------------------------------------------------------------------
#if MEDIAINFO_AES
void MediaInfo_Config_MediaInfo::Encryption_Method_Set (const Ztring &Value)
{
string Data=Value.To_UTF8();
encryption_method Encryption_Method_Temp=Encryption_Method_None;
if (Data=="Segment")
Encryption_Method_Temp=Encryption_Method_Segment;
CriticalSectionLocker CSL(CS);
Encryption_Method=Encryption_Method_Temp;
}
void MediaInfo_Config_MediaInfo::Encryption_Method_Set (encryption_method Value)
{
CriticalSectionLocker CSL(CS);
Encryption_Method=Value;
}
string MediaInfo_Config_MediaInfo::Encryption_Method_GetS ()
{
CriticalSectionLocker CSL(CS);
switch (Encryption_Method)
{
case Encryption_Method_Segment: return "Segment";
default: return string();
}
}
encryption_method MediaInfo_Config_MediaInfo::Encryption_Method_Get ()
{
CriticalSectionLocker CSL(CS);
return Encryption_Method;
}
#endif //MEDIAINFO_AES
//---------------------------------------------------------------------------
#if MEDIAINFO_AES
void MediaInfo_Config_MediaInfo::Encryption_Mode_Set (const Ztring &Value)
{
string Data=Value.To_UTF8();
encryption_mode Encryption_Mode_Temp=Encryption_Mode_None;
if (Data=="CBC")
Encryption_Mode_Temp=Encryption_Mode_Cbc;
CriticalSectionLocker CSL(CS);
Encryption_Mode=Encryption_Mode_Temp;
}
void MediaInfo_Config_MediaInfo::Encryption_Mode_Set (encryption_mode Value)
{
CriticalSectionLocker CSL(CS);
Encryption_Mode=Value;
}
string MediaInfo_Config_MediaInfo::Encryption_Mode_GetS ()
{
CriticalSectionLocker CSL(CS);
switch (Encryption_Mode)
{
case Encryption_Mode_Cbc: return "CBC";
default: return string();
}
}
encryption_mode MediaInfo_Config_MediaInfo::Encryption_Mode_Get ()
{
CriticalSectionLocker CSL(CS);
return Encryption_Mode;
}
#endif //MEDIAINFO_AES
//---------------------------------------------------------------------------
#if MEDIAINFO_AES
void MediaInfo_Config_MediaInfo::Encryption_Padding_Set (const Ztring &Value)
{
string Data=Value.To_UTF8();
encryption_padding Encryption_Padding_Temp=Encryption_Padding_None;
if (Data=="PKCS7")
Encryption_Padding_Temp=Encryption_Padding_Pkcs7;
CriticalSectionLocker CSL(CS);
Encryption_Padding=Encryption_Padding_Temp;
}
void MediaInfo_Config_MediaInfo::Encryption_Padding_Set (encryption_padding Value)
{
CriticalSectionLocker CSL(CS);
Encryption_Padding=Value;
}
string MediaInfo_Config_MediaInfo::Encryption_Padding_GetS ()
{
CriticalSectionLocker CSL(CS);
switch (Encryption_Padding)
{
case Encryption_Padding_Pkcs7: return "PKCS7";
default: return string();
}
}
encryption_padding MediaInfo_Config_MediaInfo::Encryption_Padding_Get ()
{
CriticalSectionLocker CSL(CS);
return Encryption_Padding;
}
#endif //MEDIAINFO_AES
//---------------------------------------------------------------------------
#if MEDIAINFO_AES
void MediaInfo_Config_MediaInfo::Encryption_InitializationVector_Set (const Ztring &Value)
{
if (Value==__T("Sequence number"))
{
CriticalSectionLocker CSL(CS);
Encryption_InitializationVector="Sequence number";
}
else
{
string Data_Base64=Value.To_UTF8();
CriticalSectionLocker CSL(CS);
Encryption_InitializationVector=Base64::decode(Data_Base64);
}
}
string MediaInfo_Config_MediaInfo::Encryption_InitializationVector_Get ()
{
CriticalSectionLocker CSL(CS);
return Encryption_InitializationVector;
}
#endif //MEDIAINFO_AES
//***************************************************************************
// NextPacket
//***************************************************************************
//---------------------------------------------------------------------------
#if MEDIAINFO_NEXTPACKET
void MediaInfo_Config_MediaInfo::NextPacket_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
NextPacket=NewValue;
}
bool MediaInfo_Config_MediaInfo::NextPacket_Get ()
{
CriticalSectionLocker CSL(CS);
return NextPacket;
}
#endif //MEDIAINFO_NEXTPACKET
//***************************************************************************
// SubFile
//***************************************************************************
#if MEDIAINFO_EVENTS
//---------------------------------------------------------------------------
ZtringListList MediaInfo_Config_MediaInfo::SubFile_Config_Get ()
{
CriticalSectionLocker CSL(CS);
return SubFile_Config;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::SubFile_StreamID_Set (int64u Value)
{
CriticalSectionLocker CSL(CS);
SubFile_StreamID=Value;
}
//---------------------------------------------------------------------------
int64u MediaInfo_Config_MediaInfo::SubFile_StreamID_Get ()
{
CriticalSectionLocker CSL(CS);
return SubFile_StreamID;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::SubFile_IDs_Set (Ztring Value)
{
CriticalSectionLocker CSL(CS);
SubFile_IDs=Value;
}
//---------------------------------------------------------------------------
Ztring MediaInfo_Config_MediaInfo::SubFile_IDs_Get ()
{
CriticalSectionLocker CSL(CS);
return SubFile_IDs;
}
#endif //MEDIAINFO_EVENTS
//***************************************************************************
// SubFile
//***************************************************************************
#if MEDIAINFO_EVENTS
//---------------------------------------------------------------------------
bool MediaInfo_Config_MediaInfo::ParseUndecodableFrames_Get ()
{
CriticalSectionLocker CSL(CS);
return ParseUndecodableFrames;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::ParseUndecodableFrames_Set (bool Value)
{
CriticalSectionLocker CSL(CS);
ParseUndecodableFrames=Value;
}
#endif //MEDIAINFO_EVENTS
//***************************************************************************
// Event
//***************************************************************************
//---------------------------------------------------------------------------
#if MEDIAINFO_EVENTS
bool MediaInfo_Config_MediaInfo::Event_CallBackFunction_IsSet ()
{
CriticalSectionLocker CSL(CS);
return Event_CallBackFunction?true:false;
}
#endif //MEDIAINFO_EVENTS
//---------------------------------------------------------------------------
#if MEDIAINFO_EVENTS
Ztring MediaInfo_Config_MediaInfo::Event_CallBackFunction_Set (const Ztring &Value)
{
ZtringList List=Value;
CriticalSectionLocker CSL(CS);
if (List.empty())
{
Event_CallBackFunction=(MediaInfo_Event_CallBackFunction*)NULL;
Event_UserHandler=NULL;
}
else
for (size_t Pos=0; Pos<List.size(); Pos++)
{
if (List[Pos].find(__T("CallBack=memory://"))==0)
Event_CallBackFunction=(MediaInfo_Event_CallBackFunction*)Ztring(List[Pos].substr(18, std::string::npos)).To_int64u();
else if (List[Pos].find(__T("UserHandle=memory://"))==0)
Event_UserHandler=(void*)Ztring(List[Pos].substr(20, std::string::npos)).To_int64u();
else if (List[Pos].find(__T("UserHandler=memory://"))==0)
Event_UserHandler=(void*)Ztring(List[Pos].substr(21, std::string::npos)).To_int64u();
else
return("Problem during Event_CallBackFunction value parsing");
}
return Ztring();
}
#endif //MEDIAINFO_EVENTS
//---------------------------------------------------------------------------
#if MEDIAINFO_EVENTS
Ztring MediaInfo_Config_MediaInfo::Event_CallBackFunction_Get ()
{
CriticalSectionLocker CSL(CS);
return __T("CallBack=memory://")+Ztring::ToZtring((size_t)Event_CallBackFunction)+__T(";UserHandler=memory://")+Ztring::ToZtring((size_t)Event_UserHandler);
}
#endif //MEDIAINFO_EVENTS
//---------------------------------------------------------------------------
#if MEDIAINFO_EVENTS
void MediaInfo_Config_MediaInfo::Event_Send (File__Analyze* Source, const int8u* Data_Content, size_t Data_Size, const Ztring &File_Name)
{
CriticalSectionLocker CSL(CS);
if (Source==NULL)
{
MediaInfo_Event_Generic* Temp=(MediaInfo_Event_Generic*)Data_Content;
if (Demux_Offset_Frame!=(int64u)-1)
{
if (Temp->FrameNumber!=(int64u)-1)
Temp->FrameNumber+=Demux_Offset_Frame;
if (Temp->FrameNumber_PresentationOrder!=(int64u)-1)
Temp->FrameNumber_PresentationOrder+=Demux_Offset_Frame;
}
if (Demux_Offset_DTS!=(int64u)-1)
{
if (Temp->DTS!=(int64u)-1)
Temp->DTS+=Demux_Offset_DTS;
if (Temp->PTS!=(int64u)-1)
Temp->PTS+=Demux_Offset_DTS;
if (Demux_Offset_DTS_FromStream!=(int64u)-1)
{
if (Temp->DTS!=(int64u)-1)
Temp->DTS-=Demux_Offset_DTS_FromStream;
if (Temp->PTS!=(int64u)-1)
Temp->PTS-=Demux_Offset_DTS_FromStream;
}
}
if (File_IgnoreEditsBefore)
{
if (Temp->FrameNumber!=(int64u)-1)
{
if (Temp->FrameNumber>File_IgnoreEditsBefore)
Temp->FrameNumber-=File_IgnoreEditsBefore;
else
Temp->FrameNumber=0;
}
if (Temp->DTS!=(int64u)-1)
{
if (File_IgnoreEditsBefore && File_EditRate)
{
int64u TimeOffset=float64_int64s(((float64)File_IgnoreEditsBefore)/File_EditRate*1000000000);
if (Temp->DTS>TimeOffset)
Temp->DTS-=TimeOffset;
else
Temp->DTS=0;
}
}
if (Temp->PTS!=(int64u)-1)
{
if (File_IgnoreEditsBefore && File_EditRate)
{
int64u TimeOffset=float64_int64s(((float64)File_IgnoreEditsBefore)/File_EditRate*1000000000);
if (Temp->PTS>TimeOffset)
Temp->PTS-=TimeOffset;
else
Temp->PTS=0;
}
}
}
}
if (Source)
{
event_delayed* Event=new event_delayed(Data_Content, Data_Size, File_Name);
Events_Delayed[Source].push_back(Event);
// Copying buffers
int32u* EventCode=(int32u*)Data_Content;
if (((*EventCode)&0x00FFFFFF)==((MediaInfo_Event_Global_Demux<<8)|4) && Data_Size==sizeof(MediaInfo_Event_Global_Demux_4))
{
MediaInfo_Event_Global_Demux_4* Old=(MediaInfo_Event_Global_Demux_4*)Data_Content;
MediaInfo_Event_Global_Demux_4* New=(MediaInfo_Event_Global_Demux_4*)Event->Data_Content;
if (New->Content_Size)
{
int8u* Content=new int8u[New->Content_Size];
std::memcpy(Content, Old->Content, New->Content_Size*sizeof(int8u));
New->Content=Content;
}
if (New->Offsets_Size)
{
int64u* Offsets_Stream=new int64u[New->Offsets_Size];
std::memcpy(Offsets_Stream, Old->Offsets_Stream, New->Offsets_Size*sizeof(int64u));
New->Offsets_Stream=Offsets_Stream;
int64u* Offsets_Content=new int64u[New->Offsets_Size];
std::memcpy(Offsets_Content, Old->Offsets_Content, New->Offsets_Size*sizeof(int64u));
New->Offsets_Content=Offsets_Content;
}
if (New->OriginalContent_Size)
{
int8u* OriginalContent=new int8u[New->OriginalContent_Size];
std::memcpy(OriginalContent, Old->OriginalContent, New->OriginalContent_Size*sizeof(int8u));
New->OriginalContent=OriginalContent;
}
}
}
else if (Event_CallBackFunction)
{
MEDIAINFO_DEBUG1( "CallBackFunction",
Debug+=", EventID=";Debug+=Ztring::ToZtring(LittleEndian2int32u(Data_Content), 16).To_UTF8();)
Event_CallBackFunction ((unsigned char*)Data_Content, Data_Size, Event_UserHandler);
MEDIAINFO_DEBUG2( "CallBackFunction",
)
}
else if (!File_Name.empty())
{
MediaInfo_Event_Generic* Event_Generic=(MediaInfo_Event_Generic*)Data_Content;
if ((Event_Generic->EventCode&0x00FFFFFF)==((MediaInfo_Event_Global_Demux<<8)|0x04)) //Demux version 4
{
if (!MediaInfoLib::Config.Demux_Get())
return;
MediaInfo_Event_Global_Demux_4* Event=(MediaInfo_Event_Global_Demux_4*)Data_Content;
Ztring File_Name_Final(File_Name);
if (Event->StreamIDs_Size==0)
File_Name_Final+=__T(".demux");
else for (size_t Pos=0; Pos<Event->StreamIDs_Size; Pos++)
{
if (Event->StreamIDs_Width[Pos]==17)
{
Ztring ID;
ID.From_CC4((int32u)Event->StreamIDs[Pos]);
File_Name_Final+=__T('.')+ID;
}
else if (Event->StreamIDs_Width[Pos])
{
Ztring ID;
ID.From_Number(Event->StreamIDs[Pos], 16);
while (ID.size()<Event->StreamIDs_Width[Pos])
ID.insert(0, 1, __T('0'));
if (ID.size()>Event->StreamIDs_Width[Pos])
ID.erase(0, ID.size()-Event->StreamIDs_Width[Pos]);
File_Name_Final+=__T('.')+ID;
}
else
File_Name_Final+=__T(".raw");
}
File F;
F.Open(File_Name_Final, File::Access_Write_Append);
F.Write(Event->Content, Event->Content_Size);
}
}
}
void MediaInfo_Config_MediaInfo::Event_Accepted (File__Analyze* Source)
{
#if MEDIAINFO_DEMUX && MEDIAINFO_NEXTPACKET
if (Demux_EventWasSent && NextPacket_Get())
{
Events_Delayed_CurrentSource=Source;
return;
}
#endif //MEDIAINFO_DEMUX && MEDIAINFO_NEXTPACKET
for (events_delayed::iterator Event=Events_Delayed.begin(); Event!=Events_Delayed.end(); ++Event)
if (Event->first==Source)
{
for (size_t Pos=0; Pos<Event->second.size(); Pos++)
if (Event->second[Pos])
{
Event_Send(NULL, Event->second[Pos]->Data_Content, Event->second[Pos]->Data_Size, Event->second[Pos]->File_Name);
int32u EventCode=*((int32u*)Event->second[Pos]->Data_Content);
bool IsDemux=(EventCode&0x00FFFF00)==(MediaInfo_Event_Global_Demux<<8);
if (IsDemux)
{
MediaInfo_Event_Global_Demux_4* Old=(MediaInfo_Event_Global_Demux_4*)Event->second[Pos]->Data_Content;
delete[] Old->Content; Old->Content=NULL;
if (Old->Offsets_Size)
{
delete[] Old->Offsets_Content; Old->Offsets_Content=NULL;
}
if (Old->Offsets_Size)
{
delete[] Old->OriginalContent; Old->OriginalContent=NULL;
}
}
delete Event->second[Pos]; Event->second[Pos]=NULL;
#if MEDIAINFO_DEMUX && MEDIAINFO_NEXTPACKET
if (IsDemux && NextPacket_Get())
{
Demux_EventWasSent=true;
Event->second.erase(Event->second.begin(), Event->second.begin()+Pos);
Events_Delayed_CurrentSource=Source;
return;
}
#endif //MEDIAINFO_DEMUX && MEDIAINFO_NEXTPACKET
}
Events_Delayed.erase(Event->first);
return;
}
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::Event_SubFile_Start(const Ztring &FileName_Absolute)
{
Ztring FileName_Relative;
if (File_Names_RootDirectory.empty())
{
FileName FN(FileName_Absolute);
FileName_Relative=FN.Name_Get();
if (!FN.Extension_Get().empty())
{
FileName_Relative+=__T('.');
FileName_Relative+=FN.Extension_Get();
}
}
else
{
Ztring Root=File_Names_RootDirectory+PathSeparator;
FileName_Relative=FileName_Absolute;
if (FileName_Relative.find(Root)==0)
FileName_Relative.erase(0, Root.size());
}
struct MediaInfo_Event_General_SubFile_Start_0 Event;
memset(&Event, 0xFF, sizeof(struct MediaInfo_Event_Generic));
Event.EventCode=MediaInfo_EventCode_Create(0, MediaInfo_Event_General_SubFile_Start, 0);
Event.EventSize=sizeof(struct MediaInfo_Event_General_SubFile_Start_0);
Event.StreamIDs_Size=0;
std::string FileName_Relative_Ansi=FileName_Relative.To_UTF8();
std::wstring FileName_Relative_Unicode=FileName_Relative.To_Unicode();
std::string FileName_Absolute_Ansi=FileName_Absolute.To_UTF8();
std::wstring FileName_Absolute_Unicode=FileName_Absolute.To_Unicode();
Event.FileName_Relative=FileName_Relative_Ansi.c_str();
Event.FileName_Relative_Unicode=FileName_Relative_Unicode.c_str();
Event.FileName_Absolute=FileName_Absolute_Ansi.c_str();
Event.FileName_Absolute_Unicode=FileName_Absolute_Unicode.c_str();
Event_Send(NULL, (const int8u*)&Event, Event.EventSize);
}
#endif //MEDIAINFO_EVENTS
//***************************************************************************
// Force Parser
//***************************************************************************
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_MpegTs_ForceMenu_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_MpegTs_ForceMenu=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_MpegTs_ForceMenu_Get ()
{
CriticalSectionLocker CSL(CS);
bool Temp=File_MpegTs_ForceMenu;
return Temp;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_MpegTs_stream_type_Trust_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_MpegTs_stream_type_Trust=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_MpegTs_stream_type_Trust_Get ()
{
CS.Enter();
bool Temp=File_MpegTs_stream_type_Trust;
CS.Leave();
return Temp;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_MpegTs_Atsc_transport_stream_id_Trust_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_MpegTs_Atsc_transport_stream_id_Trust=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_MpegTs_Atsc_transport_stream_id_Trust_Get ()
{
CS.Enter();
bool Temp=File_MpegTs_Atsc_transport_stream_id_Trust;
CS.Leave();
return Temp;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_MpegTs_RealTime_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_MpegTs_RealTime=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_MpegTs_RealTime_Get ()
{
CS.Enter();
bool Temp=File_MpegTs_RealTime;
CS.Leave();
return Temp;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_Mxf_TimeCodeFromMaterialPackage_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_Mxf_TimeCodeFromMaterialPackage=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_Mxf_TimeCodeFromMaterialPackage_Get ()
{
CS.Enter();
bool Temp=File_Mxf_TimeCodeFromMaterialPackage;
CS.Leave();
return Temp;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_Mxf_ParseIndex_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_Mxf_ParseIndex=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_Mxf_ParseIndex_Get ()
{
CS.Enter();
bool Temp=File_Mxf_ParseIndex;
CS.Leave();
return Temp;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_Bdmv_ParseTargetedFile_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_Bdmv_ParseTargetedFile=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_Bdmv_ParseTargetedFile_Get ()
{
CriticalSectionLocker CSL(CS);
bool Temp=File_Bdmv_ParseTargetedFile;
return Temp;
}
//---------------------------------------------------------------------------
#if defined(MEDIAINFO_DVDIF_YES)
void MediaInfo_Config_MediaInfo::File_DvDif_DisableAudioIfIsInContainer_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_DvDif_DisableAudioIfIsInContainer=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_DvDif_DisableAudioIfIsInContainer_Get ()
{
CriticalSectionLocker CSL(CS);
bool Temp=File_DvDif_DisableAudioIfIsInContainer;
return Temp;
}
#endif //defined(MEDIAINFO_DVDIF_YES)
//---------------------------------------------------------------------------
#if defined(MEDIAINFO_DVDIF_YES)
void MediaInfo_Config_MediaInfo::File_DvDif_IgnoreTransmittingFlags_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_DvDif_IgnoreTransmittingFlags=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_DvDif_IgnoreTransmittingFlags_Get ()
{
CriticalSectionLocker CSL(CS);
bool Temp=File_DvDif_IgnoreTransmittingFlags;
return Temp;
}
#endif //defined(MEDIAINFO_DVDIF_YES)
//---------------------------------------------------------------------------
#if defined(MEDIAINFO_DVDIF_ANALYZE_YES)
void MediaInfo_Config_MediaInfo::File_DvDif_Analysis_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_DvDif_Analysis=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_DvDif_Analysis_Get ()
{
CriticalSectionLocker CSL(CS);
bool Temp=File_DvDif_Analysis;
return Temp;
}
#endif //defined(MEDIAINFO_DVDIF_ANALYZE_YES)
//---------------------------------------------------------------------------
#if MEDIAINFO_MACROBLOCKS
void MediaInfo_Config_MediaInfo::File_Macroblocks_Parse_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_Macroblocks_Parse=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_Macroblocks_Parse_Get ()
{
CriticalSectionLocker CSL(CS);
bool Temp=File_Macroblocks_Parse;
return Temp;
}
#endif //MEDIAINFO_MACROBLOCKS
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_GrowingFile_Delay_Set (float64 NewValue)
{
CriticalSectionLocker CSL(CS);
File_GrowingFile_Delay=NewValue;
}
float64 MediaInfo_Config_MediaInfo::File_GrowingFile_Delay_Get ()
{
CriticalSectionLocker CSL(CS);
float64 Temp=File_GrowingFile_Delay;
return Temp;
}
//---------------------------------------------------------------------------
#if defined(MEDIAINFO_LIBCURL_YES)
void MediaInfo_Config_MediaInfo::File_Curl_Set (const Ztring &NewValue)
{
size_t Pos=NewValue.find(__T(','));
if (Pos==string::npos)
Pos=NewValue.find(__T(';'));
if (Pos!=string::npos)
{
Ztring Field=NewValue.substr(0, Pos); Field.MakeLowerCase();
Ztring Value=NewValue.substr(Pos+1, string::npos);
CriticalSectionLocker CSL(CS);
Curl[Field]=Value;
}
}
void MediaInfo_Config_MediaInfo::File_Curl_Set (const Ztring &Field_, const Ztring &NewValue)
{
Ztring Field=Field_; Field.MakeLowerCase();
CriticalSectionLocker CSL(CS);
Curl[Field]=NewValue;
}
Ztring MediaInfo_Config_MediaInfo::File_Curl_Get (const Ztring &Field_)
{
Ztring Field=Field_; Field.MakeLowerCase();
CriticalSectionLocker CSL(CS);
std::map<Ztring, Ztring>::iterator Value=Curl.find(Field);
if (Value==Curl.end())
return Ztring();
else
return Curl[Field];
}
#endif //defined(MEDIAINFO_LIBCURL_YES)
//---------------------------------------------------------------------------
#if defined(MEDIAINFO_LIBMMS_YES)
void MediaInfo_Config_MediaInfo::File_Mmsh_Describe_Only_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_Mmsh_Describe_Only=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_Mmsh_Describe_Only_Get ()
{
CriticalSectionLocker CSL(CS);
bool Temp=File_Mmsh_Describe_Only;
return Temp;
}
#endif //defined(MEDIAINFO_LIBMMS_YES)
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_Eia608_DisplayEmptyStream_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_Eia608_DisplayEmptyStream=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_Eia608_DisplayEmptyStream_Get ()
{
CriticalSectionLocker CSL(CS);
bool Temp=File_Eia608_DisplayEmptyStream;
return Temp;
}
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::File_Eia708_DisplayEmptyStream_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_Eia708_DisplayEmptyStream=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_Eia708_DisplayEmptyStream_Get ()
{
CriticalSectionLocker CSL(CS);
bool Temp=File_Eia708_DisplayEmptyStream;
return Temp;
}
//---------------------------------------------------------------------------
#if defined(MEDIAINFO_AC3_YES)
void MediaInfo_Config_MediaInfo::File_Ac3_IgnoreCrc_Set (bool NewValue)
{
CriticalSectionLocker CSL(CS);
File_Ac3_IgnoreCrc=NewValue;
}
bool MediaInfo_Config_MediaInfo::File_Ac3_IgnoreCrc_Get ()
{
CriticalSectionLocker CSL(CS);
bool Temp=File_Ac3_IgnoreCrc;
return Temp;
}
#endif //defined(MEDIAINFO_AC3_YES)
//***************************************************************************
// Analysis internal
//***************************************************************************
//---------------------------------------------------------------------------
void MediaInfo_Config_MediaInfo::State_Set (float NewValue)
{
CriticalSectionLocker CSL(CS);
State=NewValue;
}
float MediaInfo_Config_MediaInfo::State_Get ()
{
CriticalSectionLocker CSL(CS);
float Temp=State;
return Temp;
}
} //NameSpace
| [
"oleg02007@gmail.com"
] | oleg02007@gmail.com |
3abd398d6d08eda409681482ff1a09e48ea8e96c | f1fb2d200242dbf3c3842e212a8aa3f9b674f045 | /Source/Server Side/GameServer/Attack.cpp | ee3af268c496a16332a617b36481d844bc18c759 | [] | no_license | ptr0x-real/xMuPP | 28909cda09b3c7d336a9e4c6e7125be3a0d76fb2 | 0f563add302530c8497ef70139129d7f5f5fd987 | refs/heads/master | 2023-01-11T15:21:29.680314 | 2023-01-08T10:52:58 | 2023-01-08T10:52:58 | 294,630,244 | 3 | 5 | null | null | null | null | UTF-8 | C++ | false | false | 81,875 | cpp | // Attack.cpp: implementation of the CAttack class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Attack.h"
#include "BattleSoccerManager.h"
#include "CastleSiege.h"
#include "ChaosCastle.h"
#include "Crywolf.h"
#include "CustomArena.h"
#include "CustomWing.h"
#include "DarkSpirit.h"
#include "Duel.h"
#include "EffectManager.h"
#include "GensSystem.h"
#include "Guild.h"
#include "IllusionTemple.h"
#include "Kalima.h"
#include "Map.h"
#include "MapManager.h"
#include "MasterSkillTree.h"
#include "Monster.h"
#include "MuunSystem.h"
#include "ObjectManager.h"
#include "Party.h"
#include "PentagramSystem.h"
#include "ServerInfo.h"
#include "SkillManager.h"
#include "Util.h"
CAttack gAttack;
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CAttack::CAttack() // OK
{
}
CAttack::~CAttack() // OK
{
}
bool CAttack::Attack(LPOBJ lpObj,LPOBJ lpTarget,CSkill* lpSkill,bool send,BYTE flag,int damage,int count,bool combo) // OK
{
#pragma region ATTACK_CHECK
if(lpObj->Index == lpTarget->Index)
{
return 0;
}
if(lpObj->Type == OBJECT_USER && gObjIsConnectedGP(lpObj->Index) == 0)
{
return 0;
}
if(lpTarget->Type == OBJECT_USER && gObjIsConnectedGP(lpTarget->Index) == 0)
{
return 0;
}
if(lpObj->Map != lpTarget->Map || lpObj->Teleport == 2)
{
return 0;
}
if(gMap[lpObj->Map].CheckAttr(lpObj->X,lpObj->Y,1) != 0 || gMap[lpTarget->Map].CheckAttr(lpTarget->X,lpTarget->Y,1) != 0)
{
return 0;
}
#if(GAMESERVER_UPDATE>=402)
if(gDuel.GetDuelArenaBySpectator(lpObj->Index) != 0 || gDuel.GetDuelArenaBySpectator(lpTarget->Index) != 0)
{
return 0;
}
#endif
#if(GAMESERVER_TYPE==1)
if(gCastleSiege.GetCastleState() != CASTLESIEGE_STATE_STARTSIEGE)
{
if(lpTarget->Type == OBJECT_MONSTER && lpTarget->Map == MAP_CASTLE_SIEGE && (lpTarget->Class == 277 || lpTarget->Class == 283 || lpTarget->Class == 288))
{
return 0;
}
}
if(gCrywolf.GetCrywolfState() == CRYWOLF_STATE_READY || gCrywolf.GetCrywolfState() == CRYWOLF_STATE_END)
{
if(lpTarget->Type == OBJECT_MONSTER && lpTarget->Map == MAP_CRYWOLF)
{
return 0;
}
}
#endif
if(lpObj->GuildNumber > 0 && lpObj->Guild != 0 && lpObj->Guild->WarState != 0)
{
if(lpObj->Guild->WarType == 1 && GetBattleSoccerGoalMove(0) == 0)
{
return 1;
}
if(lpObj->Guild->WarType == 0 && lpTarget->Type == OBJECT_MONSTER)
{
return 0;
}
}
if(lpTarget->Type == OBJECT_NPC || lpTarget->Live == 0 || lpTarget->State != OBJECT_PLAYING || lpTarget->Teleport != 0)
{
return 0;
}
if(lpTarget->Type == OBJECT_MONSTER)
{
if(KALIMA_ATTRIBUTE_RANGE(lpTarget->Attribute) != 0)
{
return 0;
}
if((lpTarget->Class >= 100 && lpTarget->Class <= 110) || lpTarget->Class == 523) // Trap
{
return 0;
}
if(lpTarget->Class == 221 || lpTarget->Class == 222) // Siege
{
return 0;
}
}
if(lpObj->Type == OBJECT_USER && lpTarget->Type == OBJECT_MONSTER)
{
if(OBJECT_RANGE(lpObj->SummonIndex) != 0)
{
if(lpObj->SummonIndex == lpTarget->Index)
{
return 0;
}
}
}
int SummonIndex = lpObj->Index;
if(lpObj->Type == OBJECT_MONSTER && OBJECT_RANGE(lpObj->SummonIndex) != 0)
{
SummonIndex = lpObj->SummonIndex;
}
int SummonTargetIndex = lpTarget->Index;
if(lpTarget->Type == OBJECT_MONSTER && OBJECT_RANGE(lpTarget->SummonIndex) != 0)
{
SummonTargetIndex = lpTarget->SummonIndex;
}
if(this->CheckPlayerTarget(&gObj[SummonIndex],&gObj[SummonTargetIndex]) == 0)
{
return 0;
}
#pragma endregion
#pragma region ATTACK_RETURN
int skill = ((lpSkill==0)?SKILL_NONE:lpSkill->m_skill);
if(damage == 0 && skill != SKILL_PLASMA_STORM && this->DecreaseArrow(lpObj) == 0)
{
return 0;
}
if(lpObj->Type == OBJECT_USER)
{
lpObj->HPAutoRecuperationTime = GetTickCount();
lpObj->MPAutoRecuperationTime = GetTickCount();
lpObj->BPAutoRecuperationTime = GetTickCount();
lpObj->SDAutoRecuperationTime = GetTickCount();
}
if(lpTarget->Type == OBJECT_USER)
{
lpTarget->HPAutoRecuperationTime = GetTickCount();
lpTarget->MPAutoRecuperationTime = GetTickCount();
lpTarget->BPAutoRecuperationTime = GetTickCount();
lpTarget->SDAutoRecuperationTime = GetTickCount();
}
if(OBJECT_RANGE(lpObj->SummonIndex) != 0)
{
gObjSummonSetEnemy(lpObj,lpTarget->Index);
}
if(lpObj->Type == OBJECT_USER)
{
gDarkSpirit[lpObj->Index].SetTarget(lpTarget->Index);
}
bool duel = gDuel.CheckDuel(lpObj,lpTarget);
if(lpObj->Type == OBJECT_USER && duel != 0)
{
lpObj->DuelTickCount = GetTickCount();
}
if(lpTarget->Type == OBJECT_USER && duel != 0)
{
lpTarget->DuelTickCount = GetTickCount();
}
gEffectManager.DelEffect(lpObj,EFFECT_INVISIBILITY);
if(gEffectManager.CheckEffect(lpTarget,EFFECT_ORDER_OF_PROTECTION) != 0 && lpSkill == 0)
{
this->MissSend(lpObj,lpTarget,lpSkill,send,count);
return 1;
}
if(gEffectManager.CheckEffect(lpTarget,EFFECT_ORDER_OF_PROTECTION) != 0 && lpSkill != 0)
{
this->MissSend(lpObj,lpTarget,lpSkill,send,count);
return 1;
}
if(gEffectManager.CheckEffect(lpTarget,EFFECT_PHYSI_DAMAGE_IMMUNITY) != 0 && lpSkill == 0)
{
this->MissSend(lpObj,lpTarget,lpSkill,send,count);
return 1;
}
if(gEffectManager.CheckEffect(lpTarget,EFFECT_MAGIC_DAMAGE_IMMUNITY) != 0 && lpSkill != 0)
{
this->MissSend(lpObj,lpTarget,lpSkill,send,count);
return 1;
}
if(lpTarget->Type == OBJECT_MONSTER)
{
if(lpTarget->Class == 200 && lpSkill == 0)
{
gObjMonsterStateProc(lpTarget,6,lpObj->Index,0);
this->MissSend(lpObj,lpTarget,lpSkill,send,count);
return 1;
}
if(lpTarget->Class == 200 && lpSkill != 0)
{
gObjMonsterStateProc(lpTarget,7,lpObj->Index,0);
this->MissSend(lpObj,lpTarget,lpSkill,send,count);
return 1;
}
if(gEffectManager.CheckEffect(lpTarget,EFFECT_MONSTER_PHYSI_DAMAGE_IMMUNITY) != 0 && skill == SKILL_NONE)
{
this->MissSend(lpObj,lpTarget,lpSkill,send,count);
return 1;
}
if(gEffectManager.CheckEffect(lpTarget,EFFECT_MONSTER_MAGIC_DAMAGE_IMMUNITY) != 0 && skill != SKILL_NONE)
{
this->MissSend(lpObj,lpTarget,lpSkill,send,count);
return 1;
}
if(lpTarget->MonsterSkillElementOption.CheckImmuneTime() != 0)
{
if(lpTarget->MonsterSkillElementOption.m_SkillElementImmuneNumber == skill)
{
this->MissSend(lpObj,lpTarget,lpSkill,send,count);
return 1;
}
}
}
#pragma endregion
#pragma region DAMAGE_CALC
flag = 0;
BYTE miss = 0;
WORD effect = 0;
if(damage == 0)
{
if((lpObj->Type != OBJECT_USER || lpTarget->Type != OBJECT_USER) && this->MissCheck(lpObj,lpTarget,lpSkill,send,count,&miss) == 0)
{
#if(GAMESERVER_UPDATE>=701)
this->AttackElemental(lpObj,lpTarget,lpSkill,send,flag,damage,count,combo);
#endif
return 1;
}
if((lpObj->Type == OBJECT_USER && lpTarget->Type == OBJECT_USER) && this->MissCheckPvP(lpObj,lpTarget,lpSkill,send,count,&miss) == 0)
{
#if(GAMESERVER_UPDATE>=701)
this->AttackElemental(lpObj,lpTarget,lpSkill,send,flag,damage,count,combo);
#endif
return 1;
}
int defense = this->GetTargetDefense(lpObj,lpTarget,&effect);
if(skill == SKILL_PLASMA_STORM)
{
damage = this->GetAttackDamageFenrir(lpObj,lpTarget,lpSkill,&effect,defense);
}
else if(lpObj->Class == CLASS_SU && (skill == SKILL_SAHAMUTT || skill == SKILL_NEIL || skill == SKILL_GHOST_PHANTOM))
{
damage = this->GetAttackDamageCursed(lpObj,lpTarget,lpSkill,&effect,defense);
}
else if((lpObj->Class == CLASS_DW || lpObj->Class == CLASS_MG || lpObj->Class == CLASS_SU) && skill != SKILL_NONE && skill != SKILL_FALLING_SLASH && skill != SKILL_LUNGE && skill != SKILL_UPPERCUT && skill != SKILL_CYCLONE && skill != SKILL_SLASH && skill != SKILL_TWISTING_SLASH && skill != SKILL_IMPALE && skill != SKILL_FIRE_SLASH && skill != SKILL_POWER_SLASH && skill != SKILL_SPIRAL_SLASH && skill != SKILL_SWORD_SLASH && skill != SKILL_BLOOD_STORM)
{
damage = this->GetAttackDamageWizard(lpObj,lpTarget,lpSkill,&effect,defense);
}
else
{
damage = this->GetAttackDamage(lpObj,lpTarget,lpSkill,&effect,defense);
}
if(damage > 0)
{
this->WeaponDurabilityDown(lpObj,lpTarget);
}
if(miss != 0)
{
damage = (damage*30)/100;
}
for(int n=0;n < MAX_DAMAGE_REDUCTION;n++)
{
damage -= (damage*lpTarget->DamageReduction[n])/100;
}
if(lpTarget->EffectOption.AddDamageReduction > 0)
{
damage -= (damage*lpTarget->EffectOption.AddDamageReduction)/100;
}
if((GetTickCount()-lpTarget->ShieldDamageReductionTime) < ((DWORD)(gServerInfo.m_DefenseTimeConstA*1000)))
{
damage -= (damage*lpTarget->ShieldDamageReduction)/100;
}
this->WingSprite(lpObj,lpTarget,&damage);
this->HelperSprite(lpObj,lpTarget,&damage);
int MinDamage = (lpObj->Level+lpObj->MasterLevel)/10;
MinDamage = ((MinDamage<1)?1:MinDamage);
damage = ((damage<MinDamage)?MinDamage:damage);
this->DamageSprite(lpTarget,damage);
#if(GAMESERVER_UPDATE>=803)
gMuunSystem.MuunSprite(lpTarget,damage);
#endif
if(skill == SKILL_FALLING_SLASH || skill == SKILL_LUNGE || skill == SKILL_UPPERCUT || skill == SKILL_CYCLONE || skill == SKILL_SLASH || skill == SKILL_TWISTING_SLASH || skill == SKILL_RAGEFUL_BLOW || skill == SKILL_DEATH_STAB || skill == SKILL_CRESCENT_MOON_SLASH || skill == SKILL_STAR_FALL || skill == SKILL_IMPALE || skill == SKILL_FIRE_BREATH || skill == SKILL_ICE_ARROW || skill == SKILL_PENETRATION || skill == SKILL_FIRE_SLASH || skill == SKILL_POWER_SLASH || skill == SKILL_SPIRAL_SLASH || skill == SKILL_FROZEN_STAB || skill == SKILL_SWORD_SLASH || skill == SKILL_CHARGE || skill == SKILL_BLOOD_STORM)
{
if(skill != SKILL_IMPALE || lpObj->Inventory[8].m_Index == GET_ITEM(13,2) || lpObj->Inventory[8].m_Index == GET_ITEM(13,3) || lpObj->Inventory[8].m_Index == GET_ITEM(13,37))
{
if(lpObj->Class == CLASS_DK)
{
damage = (damage*lpObj->DKDamageMultiplierRate)/100;
}
else
{
damage = (damage*200)/100;
}
}
}
else if(skill == SKILL_FORCE || skill == SKILL_FIRE_BURST || skill == SKILL_EARTHQUAKE || skill == SKILL_ELECTRIC_SPARK || skill == SKILL_FIRE_BLAST || skill == SKILL_FIRE_SCREAM || skill == SKILL_BIRDS)
{
damage = (damage*lpObj->DLDamageMultiplierRate)/100;
}
else if(skill == SKILL_PLASMA_STORM)
{
damage = (damage*(200+(((lpObj->Level>300)?((lpObj->Level-300)+lpObj->MasterLevel):0)/5)))/100;
}
else if(skill == SKILL_CHAIN_LIGHTNING)
{
damage = (damage*((count==2)?70:((count==3)?50:100)))/100;
}
else if(skill == SKILL_RAKLION_SELUPAN1)
{
damage = (damage*200)/100;
}
else if(skill == SKILL_RAKLION_SELUPAN2)
{
damage = (damage*220)/100;
}
else if(skill == SKILL_RAKLION_SELUPAN3)
{
damage = (damage*230)/100;
}
else if(skill == SKILL_RAKLION_SELUPAN4)
{
damage = (damage*250)/100;
}
else if(skill == SKILL_LARGE_RING_BLOWER || skill == SKILL_UPPER_BEAST || skill == SKILL_PHOENIX_SHOT)
{
damage = (damage*lpObj->RFDamageMultiplierRate[0])/100;
}
else if(skill == SKILL_CHAIN_DRIVER)
{
damage = (damage+((lpObj->Vitality+lpObj->AddVitality)/gServerInfo.m_RFDamageMultiplierConstB));
damage = (damage*lpObj->RFDamageMultiplierRate[0])/100;
}
else if(skill == SKILL_DARK_SIDE)
{
damage = (damage+(((lpObj->Dexterity+lpObj->AddDexterity)/gServerInfo.m_RFDamageMultiplierConstA)+((lpObj->Energy+lpObj->AddEnergy)/gServerInfo.m_RFDamageMultiplierConstC)));
damage = (damage*lpObj->RFDamageMultiplierRate[2])/100;
}
else if(skill == SKILL_DRAGON_LORE)
{
damage = (damage+((lpObj->Energy+lpObj->AddEnergy)/gServerInfo.m_RFDamageMultiplierConstC));
damage = (damage*lpObj->RFDamageMultiplierRate[1])/100;
}
else if(skill == SKILL_DRAGON_SLAYER)
{
damage = (damage*lpObj->RFDamageMultiplierRate[1])/100;
damage = ((lpTarget->Type==OBJECT_USER)?((damage+100)*3):damage);
}
else if(skill == SKILL_CHARGE)
{
damage = (damage*(150+lpObj->RFDamageMultiplierRate[0]))/100;
}
if(count > 0 && (skill == SKILL_UPPER_BEAST || skill == SKILL_DARK_SIDE))
{
effect |= (((count%2)==0)?0x20:0x10);
}
if(count > 0 && (skill == SKILL_LARGE_RING_BLOWER || skill == SKILL_CHAIN_DRIVER || skill == SKILL_DRAGON_LORE || skill == SKILL_PHOENIX_SHOT))
{
effect |= (((count%4)==0)?0x20:0x10);
}
if((GetLargeRand()%100) < ((lpObj->DoubleDamageRate)-lpTarget->ResistDoubleDamageRate))
{
effect |= 0x40;
damage += damage;
}
if((GetLargeRand()%100) < lpObj->TripleDamageRate)
{
effect |= 0x100;
damage += damage+damage;
}
if(combo != 0)
{
effect |= 0x80;
damage += damage;
damage += (((lpObj->Strength+lpObj->AddStrength)+(lpObj->Dexterity+lpObj->AddDexterity)+(lpObj->Energy+lpObj->AddEnergy))/gServerInfo.m_ComboDamageConstA)*gServerInfo.m_ComboDamageConstB;
#if(GAMESERVER_UPDATE>=602)
damage += (damage*gMasterSkillTree.GetMasterSkillValue(lpObj,MASTER_SKILL_ADD_COMBO_DAMAGE))/100;
#endif
skill = SKILL_COMBO;
}
}
else
{
if(skill != SKILL_EXPLOSION)
{
effect = 0x04;
damage = (damage*((lpObj->Type==OBJECT_USER&&lpTarget->Type==OBJECT_USER)?gServerInfo.m_ReflectDamageRatePvP:gServerInfo.m_ReflectDamageRatePvM))/100;
}
}
#pragma endregion
#pragma region DAMAGE_CONFIG
if(lpObj->Type == OBJECT_USER)
{
if(lpTarget->Type == OBJECT_USER)
{
damage = (damage*gServerInfo.m_GeneralDamageRatePvP)/100;
damage = (damage*gServerInfo.m_DamageRatePvP[lpObj->Class])/100;
damage = (damage*gServerInfo.m_DamageRateTo[lpObj->Class][lpTarget->Class])/100;
if(gDuel.CheckDuel(lpObj,lpTarget) != 0)
{
damage = (damage*gServerInfo.m_DuelDamageRate)/100;
}
else if(gGensSystem.CheckGens(lpObj,lpTarget) != 0)
{
damage = (damage*gServerInfo.m_GensDamageRate)/100;
}
else if(CA_MAP_RANGE(lpObj->Map) != 0 && CA_MAP_RANGE(lpTarget->Map) != 0)
{
damage = (damage*gServerInfo.m_CustomArenaDamageRate)/100;
}
else if(CC_MAP_RANGE(lpObj->Map) != 0 && CC_MAP_RANGE(lpTarget->Map) != 0)
{
damage = (damage*gServerInfo.m_ChaosCastleDamageRate)/100;
}
else if(IT_MAP_RANGE(lpObj->Map) != 0 && IT_MAP_RANGE(lpTarget->Map) != 0)
{
damage = (damage*gServerInfo.m_IllusionTempleDamageRate)/100;
}
#if(GAMESERVER_TYPE==1)
else if(gCastleSiege.GetCastleState() == CASTLESIEGE_STATE_STARTSIEGE && lpObj->Map == MAP_CASTLE_SIEGE && lpTarget->Map == MAP_CASTLE_SIEGE)
{
if(lpObj->CsJoinSide == 0 || lpTarget->CsJoinSide == 0 || lpObj->CsJoinSide != lpTarget->CsJoinSide)
{
damage = (damage*gServerInfo.m_CastleSiegeDamageRate1)/100;
}
else
{
damage = (damage*gServerInfo.m_CastleSiegeDamageRate2)/100;
}
}
#endif
}
else
{
damage = (damage*gServerInfo.m_GeneralDamageRatePvM)/100;
damage = (damage*gServerInfo.m_DamageRatePvM[lpObj->Class])/100;
}
}
#pragma endregion
#pragma region DAMAGE_FINISH
if(lpObj->Type == OBJECT_USER && lpTarget->Type == OBJECT_MONSTER)
{
if(lpTarget->Class == 277 || lpTarget->Class == 283) // Castle Gate,Guardian Statue
{
if(gEffectManager.CheckEffect(lpObj,EFFECT_BLESS_POTION) != 0)
{
damage += (damage*20)/100;
}
damage = (damage*gServerInfo.m_CastleSiegeDamageRate3)/100;
lpObj->AccumulatedDamage = ((lpObj->AccumulatedDamage>100)?0:(lpObj->AccumulatedDamage+damage));
}
}
damage = ((damage<0)?0:damage);
#pragma endregion
#pragma region APPLY_EFFECT
if(lpObj->Type == OBJECT_USER && effect != 4)
{
if((GetLargeRand()%100) < lpObj->OffensiveFullHPRestoreRate)
{
lpObj->Life = lpObj->MaxLife+lpObj->AddLife;
GCLifeSend(lpObj->Index,0xFF,(int)lpObj->Life,lpObj->Shield);
}
if((GetLargeRand()%100) < lpObj->OffensiveFullSDRestoreRate)
{
lpObj->Shield = lpObj->MaxShield+lpObj->AddShield;
GCLifeSend(lpObj->Index,0xFF,(int)lpObj->Life,lpObj->Shield);
}
if((GetLargeRand()%100) < lpObj->OffensiveFullMPRestoreRate)
{
lpObj->Mana = lpObj->MaxMana+lpObj->AddMana;
GCManaSend(lpObj->Index,0xFF,(int)lpObj->Mana,lpObj->BP);
}
if((GetLargeRand()%100) < lpObj->OffensiveFullBPRestoreRate)
{
lpObj->BP = lpObj->MaxBP+lpObj->AddBP;
GCManaSend(lpObj->Index,0xFF,(int)lpObj->Mana,lpObj->BP);
}
#if(GAMESERVER_UPDATE>=602)
if(lpObj->Inventory[0].m_Index >= GET_ITEM(2,0) && lpObj->Inventory[0].m_Index < GET_ITEM(3,0))
{
if((GetLargeRand()%100) < (gMasterSkillTree.GetMasterSkillValue(lpObj,MASTER_SKILL_ADD_MACE_MASTERY)-lpTarget->ResistStunRate))
{
if(gEffectManager.CheckEffect(lpTarget,EFFECT_IRON_DEFENSE) == 0 && gEffectManager.CheckEffect(lpTarget,EFFECT_IRON_DEFENSE_IMPROVED) == 0)
{
gEffectManager.AddEffect(lpTarget,0,EFFECT_STERN,2,0,0,0,0);
}
}
}
if(lpObj->Inventory[1].m_Index >= GET_ITEM(2,0) && lpObj->Inventory[1].m_Index < GET_ITEM(3,0))
{
if((GetLargeRand()%100) < (gMasterSkillTree.GetMasterSkillValue(lpObj,MASTER_SKILL_ADD_MACE_MASTERY)-lpTarget->ResistStunRate))
{
if(gEffectManager.CheckEffect(lpTarget,EFFECT_IRON_DEFENSE) == 0 && gEffectManager.CheckEffect(lpTarget,EFFECT_IRON_DEFENSE_IMPROVED) == 0)
{
gEffectManager.AddEffect(lpTarget,0,EFFECT_STERN,2,0,0,0,0);
}
}
}
if(gEffectManager.CheckEffect(lpObj,EFFECT_BLOOD_HOWLING) != 0 || gEffectManager.CheckEffect(lpObj,EFFECT_BLOOD_HOWLING_IMPROVED) != 0)
{
int rate = gServerInfo.m_BloodHowlingConstA;
rate += gMasterSkillTree.GetMasterSkillValue(lpObj,MASTER_SKILL_ADD_BLOOD_HOWLING_IMPROVED);
if((GetLargeRand()%100) < rate)
{
if(gEffectManager.CheckEffect(lpTarget,EFFECT_IRON_DEFENSE) == 0 && gEffectManager.CheckEffect(lpTarget,EFFECT_IRON_DEFENSE_IMPROVED) == 0)
{
int damage = gServerInfo.m_BloodHowlingConstB;
gEffectManager.AddEffect(lpTarget,0,EFFECT_DEATH_STAB_ENHANCED,10,lpObj->Index,1,SET_NUMBERHW(damage),SET_NUMBERLW(damage));
}
}
}
#endif
}
if(lpSkill != 0 && count <= 1)
{
if(this->ApplySkillEffect(lpObj,lpTarget,lpSkill,damage) == 0)
{
if(send != 0)
{
gSkillManager.GCSkillAttackSend(lpObj,lpSkill->m_index,lpTarget->Index,0);
}
}
else
{
if(send != 0)
{
gSkillManager.GCSkillAttackSend(lpObj,lpSkill->m_index,lpTarget->Index,1);
}
}
}
#pragma endregion
#pragma region DAMAGE_APPLY
int ShieldDamage = 0;
if(lpObj->Type == OBJECT_USER && lpTarget->Type == OBJECT_USER)
{
ShieldDamage = this->GetShieldDamage(lpObj,lpTarget,damage);
if(lpTarget->Life < (damage-ShieldDamage))
{
lpTarget->Life = 0;
}
else
{
lpTarget->Life -= damage-ShieldDamage;
}
if(lpTarget->Shield < ShieldDamage)
{
lpTarget->Shield = 0;
}
else
{
lpTarget->Shield -= ShieldDamage;
}
}
else
{
if(lpTarget->Life < damage)
{
lpTarget->Life = 0;
}
else
{
lpTarget->Life -= damage;
}
}
if(lpTarget->Type == OBJECT_MONSTER)
{
lpTarget->LastAttackerID = lpObj->Index;
gObjAddMsgSendDelay(lpTarget,0,lpObj->Index,100,0);
if(lpTarget->CurrentAI != 0)
{
lpTarget->Agro.IncAgro(lpObj->Index,(damage/50));
}
}
#pragma endregion
#pragma region CHECK_SELF_DEFENSE
if(damage > 0)
{
if(lpObj->Type == OBJECT_USER && lpTarget->Type == OBJECT_USER && lpObj->Index != lpTarget->Index)
{
bool CheckSelfDefense = 1;
if(effect == 4)
{
CheckSelfDefense = 0;
}
if(gDuel.CheckDuel(lpObj,lpTarget) != 0)
{
CheckSelfDefense = 0;
}
if(gObjGetRelationShip(lpObj,lpTarget) == 2)
{
CheckSelfDefense = 0;
}
if(gObjTargetGuildWarCheck(lpObj,lpTarget) != 0)
{
CheckSelfDefense = 0;
}
if(gGensSystem.CheckGens(lpObj,lpTarget) != 0)
{
CheckSelfDefense = 0;
}
#if(GAMESERVER_TYPE==1)
if(lpObj->Map == MAP_CASTLE_SIEGE && gCastleSiege.GetCastleState() == CASTLESIEGE_STATE_STARTSIEGE && lpObj->CsJoinSide != 0)
{
CheckSelfDefense = 0;
}
#endif
if(CA_MAP_RANGE(lpObj->Map) != 0 && CA_MAP_RANGE(lpTarget->Map) != 0)
{
CheckSelfDefense = 0;
}
if(CC_MAP_RANGE(lpObj->Map) != 0 && CC_MAP_RANGE(lpTarget->Map) != 0)
{
CheckSelfDefense = 0;
}
if(IT_MAP_RANGE(lpObj->Map) != 0 && IT_MAP_RANGE(lpTarget->Map) != 0)
{
CheckSelfDefense = 0;
}
if(gMapManager.GetMapNonOutlaw(lpObj->Map) != 0)
{
CheckSelfDefense = 0;
}
if(CheckSelfDefense != 0)
{
gObjCheckSelfDefense(lpObj,lpTarget->Index);
}
}
this->ArmorDurabilityDown(lpObj,lpTarget);
}
lpObj->Rest = 0;
#pragma endregion
#pragma region ATTACK_FINISH
if(damage > 0)
{
gEffectManager.DelEffect(lpTarget,EFFECT_SLEEP);
if(effect != 4 && lpTarget->Type == OBJECT_USER)
{
if((GetLargeRand()%100) < lpTarget->FullDamageReflectRate)
{
gObjAddMsgSendDelay(lpTarget,10,lpObj->Index,10,damage);
}
else if((lpTarget->DamageReflect+lpTarget->EffectOption.AddDamageReflect) > 0)
{
gObjAddMsgSendDelay(lpTarget,10,lpObj->Index,10,((damage*(lpTarget->DamageReflect+lpTarget->EffectOption.AddDamageReflect))/100));
}
if((GetLargeRand()%100) < lpTarget->DefensiveFullHPRestoreRate)
{
lpTarget->Life = lpTarget->MaxLife+lpTarget->AddLife;
GCLifeSend(lpTarget->Index,0xFF,(int)lpTarget->Life,lpTarget->Shield);
}
if((GetLargeRand()%100) < lpTarget->DefensiveFullSDRestoreRate)
{
lpTarget->Shield = lpTarget->MaxShield+lpTarget->AddShield;
GCLifeSend(lpTarget->Index,0xFF,(int)lpTarget->Life,lpTarget->Shield);
}
if((GetLargeRand()%100) < lpTarget->DefensiveFullMPRestoreRate)
{
lpTarget->Mana = lpTarget->MaxMana+lpTarget->AddMana;
GCManaSend(lpTarget->Index,0xFF,(int)lpTarget->Mana,lpTarget->BP);
}
if((GetLargeRand()%100) < lpTarget->DefensiveFullBPRestoreRate)
{
lpTarget->BP = lpTarget->MaxBP+lpTarget->AddBP;
GCManaSend(lpTarget->Index,0xFF,(int)lpTarget->Mana,lpTarget->BP);
}
if(lpTarget->Inventory[8].IsItem() == 0 || (lpTarget->Inventory[8].m_Index != GET_ITEM(13,2) && lpTarget->Inventory[8].m_Index != GET_ITEM(13,3) && lpTarget->Inventory[8].m_Index != GET_ITEM(13,4) && lpTarget->Inventory[8].m_Index != GET_ITEM(13,37)))
{
if((GetLargeRand()%100) < gServerInfo.m_DamageStuckRate[lpTarget->Class])
{
flag = 1;
}
}
}
gObjectManager.CharacterLifeCheck(lpObj,lpTarget,(damage-ShieldDamage),0,flag,effect,((lpSkill==0)?0:lpSkill->m_index),ShieldDamage);
#if(GAMESERVER_UPDATE>=701)
this->AttackElemental(lpObj,lpTarget,lpSkill,send,flag,damage,count,combo);
#endif
}
else
{
GCDamageSend(lpObj->Index,lpTarget->Index,0,0,effect,0);
#if(GAMESERVER_UPDATE>=701)
this->AttackElemental(lpObj,lpTarget,lpSkill,send,flag,damage,count,combo);
#endif
}
if(lpObj->Type == OBJECT_USER && lpObj->Life <= 0 && lpObj->CheckLifeTime <= 0)
{
lpObj->AttackObj = lpTarget;
lpObj->AttackerKilled = ((lpTarget->Type==OBJECT_USER)?1:0);
lpObj->CheckLifeTime = 3;
}
#pragma endregion
return 1;
}
bool CAttack::AttackElemental(LPOBJ lpObj,LPOBJ lpTarget,CSkill* lpSkill,bool send,BYTE flag,int damage,int count,bool combo) // OK
{
#if(GAMESERVER_UPDATE>=701)
#pragma region ATTACK_CHECK
if(lpObj->ElementalAttribute == 0)
{
return 0;
}
if(lpObj->Type == OBJECT_USER && lpSkill == 0)
{
return 0;
}
if(lpObj->Type == OBJECT_USER && (lpObj->Inventory[236].IsItem() == 0 || lpObj->Inventory[236].IsPentagramItem() == 0 || lpObj->Inventory[236].m_IsValidItem == 0))
{
return 0;
}
#pragma endregion
#pragma region DAMAGE_CALC
flag = 0;
BYTE miss = 0;
WORD effect = lpObj->ElementalAttribute;
if(this->MissCheckElemental(lpObj,lpTarget,lpSkill,send,count,&miss) == 0)
{
return 1;
}
int defense = this->GetTargetElementalDefense(lpObj,lpTarget,&effect);
damage = this->GetAttackDamageElemental(lpObj,lpTarget,lpSkill,&effect,damage,defense);
if(miss != 0)
{
damage = (damage*30)/100;
}
if(lpObj->Type == OBJECT_USER && lpTarget->Type == OBJECT_USER)
{
damage -= (damage*lpTarget->PentagramJewelOption.AddElementalDamageReductionPvP)/100;
}
if(lpObj->Type != OBJECT_USER && lpTarget->Type == OBJECT_USER)
{
damage -= (damage*lpTarget->PentagramJewelOption.AddElementalDamageReductionPvM)/100;
}
int MinDamage = (lpObj->Level+lpObj->MasterLevel)/10;
MinDamage = ((MinDamage<1)?1:MinDamage);
damage = ((damage<MinDamage)?MinDamage:damage);
#pragma endregion
#pragma region DAMAGE_CONFIG
if(lpObj->Type == OBJECT_USER)
{
if(lpTarget->Type == OBJECT_USER)
{
damage = (damage*gServerInfo.m_GeneralElementalDamageRatePvP)/100;
damage = (damage*gServerInfo.m_ElementalDamageRatePvP[lpObj->Class])/100;
damage = (damage*gServerInfo.m_ElementalDamageRateTo[lpObj->Class][lpTarget->Class])/100;
if(gDuel.CheckDuel(lpObj,lpTarget) != 0)
{
damage = (damage*gServerInfo.m_DuelElementalDamageRate)/100;
}
else if(gGensSystem.CheckGens(lpObj,lpTarget) != 0)
{
damage = (damage*gServerInfo.m_GensElementalDamageRate)/100;
}
else if(CA_MAP_RANGE(lpObj->Map) != 0 && CA_MAP_RANGE(lpTarget->Map) != 0)
{
damage = (damage*gServerInfo.m_CustomArenaElementalDamageRate)/100;
}
else if(CC_MAP_RANGE(lpObj->Map) != 0 && CC_MAP_RANGE(lpTarget->Map) != 0)
{
damage = (damage*gServerInfo.m_ChaosCastleElementalDamageRate)/100;
}
else if(IT_MAP_RANGE(lpObj->Map) != 0 && IT_MAP_RANGE(lpTarget->Map) != 0)
{
damage = (damage*gServerInfo.m_IllusionTempleElementalDamageRate)/100;
}
#if(GAMESERVER_TYPE==1)
else if(gCastleSiege.GetCastleState() == CASTLESIEGE_STATE_STARTSIEGE && lpObj->Map == MAP_CASTLE_SIEGE && lpTarget->Map == MAP_CASTLE_SIEGE)
{
if(lpObj->CsJoinSide == 0 || lpTarget->CsJoinSide == 0 || lpObj->CsJoinSide != lpTarget->CsJoinSide)
{
damage = (damage*gServerInfo.m_CastleSiegeElementalDamageRate1)/100;
}
else
{
damage = (damage*gServerInfo.m_CastleSiegeElementalDamageRate2)/100;
}
}
#endif
}
else
{
damage = (damage*gServerInfo.m_GeneralElementalDamageRatePvM)/100;
damage = (damage*gServerInfo.m_ElementalDamageRatePvM[lpObj->Class])/100;
}
}
#pragma endregion
#pragma region APPLY_EFFECT
if(lpObj->Type == OBJECT_USER)
{
if((GetLargeRand()%100) < lpObj->PentagramJewelOption.AddElementalSlowRate)
{
gEffectManager.AddEffect(lpTarget,0,EFFECT_PENTAGRAM_JEWEL_SLOW,20,0,0,0,0);
}
if((GetLargeRand()%100) < lpObj->PentagramJewelOption.AddElementalDebuffRate)
{
switch(lpObj->ElementalAttribute)
{
case ELEMENTAL_ATTRIBUTE_FIRE:
gEffectManager.AddEffect(lpTarget,0,EFFECT_PENTAGRAM_JEWEL_HALF_SD,5,0,0,0,0);
break;
case ELEMENTAL_ATTRIBUTE_WATER:
gEffectManager.AddEffect(lpTarget,0,EFFECT_PENTAGRAM_JEWEL_HALF_MP,5,0,0,0,0);
break;
case ELEMENTAL_ATTRIBUTE_EARTH:
gEffectManager.AddEffect(lpTarget,0,EFFECT_PENTAGRAM_JEWEL_HALF_SPEED,5,0,0,0,0);
break;
case ELEMENTAL_ATTRIBUTE_WIND:
gEffectManager.AddEffect(lpTarget,0,EFFECT_PENTAGRAM_JEWEL_HALF_HP,5,0,0,0,0);
break;
case ELEMENTAL_ATTRIBUTE_DARK:
gEffectManager.AddEffect(lpTarget,0,EFFECT_PENTAGRAM_JEWEL_STUN,5,0,0,0,0);
break;
}
}
}
#pragma endregion
#pragma region DAMAGE_APPLY
int ShieldDamage = 0;
if(lpObj->Type == OBJECT_USER && lpTarget->Type == OBJECT_USER)
{
ShieldDamage = this->GetShieldDamage(lpObj,lpTarget,damage);
if(lpTarget->Life < (damage-ShieldDamage))
{
lpTarget->Life = 0;
}
else
{
lpTarget->Life -= damage-ShieldDamage;
}
if(lpTarget->Shield < ShieldDamage)
{
lpTarget->Shield = 0;
}
else
{
lpTarget->Shield -= ShieldDamage;
}
GCLifeSend(lpTarget->Index,0xFF,(int)lpTarget->Life,lpTarget->Shield);
}
else
{
if(lpTarget->Life < damage)
{
lpTarget->Life = 0;
}
else
{
lpTarget->Life -= damage;
}
}
#pragma endregion
#pragma region ATTACK_FINISH
if(damage > 0)
{
gObjectManager.CharacterLifeCheck(lpObj,lpTarget,(damage-ShieldDamage),4,flag,effect,((lpSkill==0)?0:lpSkill->m_index),ShieldDamage);
}
else
{
GCElementalDamageSend(lpObj->Index,lpTarget->Index,(BYTE)effect,0);
}
#pragma endregion
return 1;
#else
return 0;
#endif
}
bool CAttack::DecreaseArrow(LPOBJ lpObj) // OK
{
if(lpObj->Type != OBJECT_USER || lpObj->Class != CLASS_FE)
{
return 1;
}
if(gEffectManager.CheckEffect(lpObj,EFFECT_INFINITY_ARROW) != 0 || gEffectManager.CheckEffect(lpObj,EFFECT_INFINITY_ARROW_IMPROVED) != 0)
{
return 1;
}
if(lpObj->Inventory[0].m_Index >= GET_ITEM(4,0) && lpObj->Inventory[0].m_Index < GET_ITEM(5,0) && lpObj->Inventory[0].m_Index != GET_ITEM(4,15) && lpObj->Inventory[0].m_Slot == 0)
{
if(lpObj->Inventory[1].m_Index != GET_ITEM(4,7) || lpObj->Inventory[1].m_Durability < 1)
{
return 0;
}
else
{
gItemManager.DecreaseItemDur(lpObj,1,1);
}
}
if(lpObj->Inventory[1].m_Index >= GET_ITEM(4,0) && lpObj->Inventory[1].m_Index < GET_ITEM(5,0) && lpObj->Inventory[1].m_Index != GET_ITEM(4,7) && lpObj->Inventory[1].m_Slot == 1)
{
if(lpObj->Inventory[0].m_Index != GET_ITEM(4,15) || lpObj->Inventory[0].m_Durability < 1)
{
return 0;
}
else
{
gItemManager.DecreaseItemDur(lpObj,0,1);
}
}
return 1;
}
void CAttack::WingSprite(LPOBJ lpObj,LPOBJ lpTarget,int* damage) // OK
{
if(lpObj != 0 && lpObj->Type == OBJECT_USER)
{
CItem* lpItem = &lpObj->Inventory[7];
if(lpItem->IsItem() != 0 && lpItem->m_Durability > 0)
{
if(lpObj->Class == CLASS_DW || lpObj->Class == CLASS_FE || lpObj->Class == CLASS_SU)
{
lpObj->Life -= 1;
}
else
{
lpObj->Life -= 3;
}
GCLifeSend(lpObj->Index,0xFF,(int)lpObj->Life,lpObj->Shield);
if((lpItem->m_Index >= GET_ITEM(12,0) && lpItem->m_Index <= GET_ITEM(12,2)) || lpItem->m_Index == GET_ITEM(12,41)) // 1st wing
{
(*damage) = ((*damage)*(112+(lpItem->m_Level*2)))/100;
}
else if((lpItem->m_Index >= GET_ITEM(12,3) && lpItem->m_Index <= GET_ITEM(12,6)) || lpItem->m_Index == GET_ITEM(12,42)) // 2sd wing
{
(*damage) = ((*damage)*(132+(lpItem->m_Level*1)))/100;
}
else if((lpItem->m_Index >= GET_ITEM(12,36) && lpItem->m_Index <= GET_ITEM(12,40)) || lpItem->m_Index == GET_ITEM(12,43) || lpItem->m_Index == GET_ITEM(12,50)) // 3rd wing
{
(*damage) = ((*damage)*(139+(lpItem->m_Level*2)))/100;
}
else if(lpItem->m_Index == GET_ITEM(12,49)) // Cloak of Fighter
{
(*damage) = ((*damage)*(120+(lpItem->m_Level*2)))/100;
}
else if(lpItem->m_Index >= GET_ITEM(12,130) && lpItem->m_Index <= GET_ITEM(12,135)) // Mini Wings
{
(*damage) = ((*damage)*(112+(lpItem->m_Level*2)))/100;
}
else if(lpItem->m_Index == GET_ITEM(12,262)) // Cloak of Death
{
(*damage) = ((*damage)*(121+(lpItem->m_Level*1)))/100;
}
else if(lpItem->m_Index == GET_ITEM(12,263)) // Wings of Chaos
{
(*damage) = ((*damage)*(133+(lpItem->m_Level*1)))/100;
}
else if(lpItem->m_Index == GET_ITEM(12,264)) // Wings of Magic
{
(*damage) = ((*damage)*(135+(lpItem->m_Level*1)))/100;
}
else if(lpItem->m_Index == GET_ITEM(12,265)) // Wings of Life
{
(*damage) = ((*damage)*(135+(lpItem->m_Level*1)))/100;
}
else if(lpItem->m_Index == GET_ITEM(12,266)) // Wings of Conqueror
{
(*damage) = ((*damage)*(171+(lpItem->m_Level*0)))/100;
}
else if(lpItem->m_Index == GET_ITEM(12,267)) // Wings of Angel and Devil
{
(*damage) = ((*damage)*(160+(lpItem->m_Level*1)))/100;
}
else if(lpItem->m_Index == GET_ITEM(13,30)) // Cloak of Lord
{
(*damage) = ((*damage)*(120+(lpItem->m_Level*2)))/100;
}
else if(gCustomWing.CheckCustomWingByItem(lpItem->m_Index) != 0)
{
(*damage) = ((*damage)*gCustomWing.GetCustomWingIncDamage(lpItem->m_Index,lpItem->m_Level))/100;
}
}
}
if(lpTarget != 0 && lpTarget->Type == OBJECT_USER)
{
CItem* lpItem = &lpTarget->Inventory[7];
if(lpItem->IsItem() != 0 && lpItem->m_Durability > 0)
{
if((lpItem->m_Index >= GET_ITEM(12,0) && lpItem->m_Index <= GET_ITEM(12,2)) || lpItem->m_Index == GET_ITEM(12,41)) // 1st wing
{
(*damage) = ((*damage)*(88-(lpItem->m_Level*2)))/100;
}
else if((lpItem->m_Index >= GET_ITEM(12,3) && lpItem->m_Index <= GET_ITEM(12,6)) || lpItem->m_Index == GET_ITEM(12,42)) // 2sd wing
{
(*damage) = ((*damage)*(75-(lpItem->m_Level*2)))/100;
}
else if((lpItem->m_Index >= GET_ITEM(12,36) && lpItem->m_Index <= GET_ITEM(12,39)) || lpItem->m_Index == GET_ITEM(12,43) || lpItem->m_Index == GET_ITEM(12,50)) // 3rd wing
{
(*damage) = ((*damage)*(61-(lpItem->m_Level*2)))/100;
}
else if(lpItem->m_Index == GET_ITEM(12,40)) // Mantle of Monarch
{
(*damage) = ((*damage)*(76-(lpItem->m_Level*2)))/100;
}
else if(lpItem->m_Index == GET_ITEM(12,49)) // Cloak of Fighter
{
(*damage) = ((*damage)*(90-(lpItem->m_Level*2)))/100;
}
else if(lpItem->m_Index >= GET_ITEM(12,130) && lpItem->m_Index <= GET_ITEM(12,135)) // Mini Wings
{
(*damage) = ((*damage)*(88-(lpItem->m_Level*2)))/100;
}
else if(lpItem->m_Index == GET_ITEM(12,262)) // Cloak of Death
{
(*damage) = ((*damage)*(87-(lpItem->m_Level*2)))/100;
}
else if(lpItem->m_Index == GET_ITEM(12,263)) // Wings of Chaos
{
(*damage) = ((*damage)*(70-(lpItem->m_Level*2)))/100;
}
else if(lpItem->m_Index == GET_ITEM(12,264)) // Wings of Magic
{
(*damage) = ((*damage)*(71-(lpItem->m_Level*2)))/100;
}
else if(lpItem->m_Index == GET_ITEM(12,265)) // Wings of Life
{
(*damage) = ((*damage)*(71-(lpItem->m_Level*2)))/100;
}
else if(lpItem->m_Index == GET_ITEM(12,266)) // Wings of Conqueror
{
(*damage) = ((*damage)*(29-(lpItem->m_Level*0)))/100;
}
else if(lpItem->m_Index == GET_ITEM(12,267)) // Wings of Angel and Devil
{
(*damage) = ((*damage)*(40-(lpItem->m_Level*1)))/100;
}
else if(lpItem->m_Index == GET_ITEM(13,30)) // Cloak of Lord
{
(*damage) = ((*damage)*(90-(lpItem->m_Level*1)))/100;
}
else if(gCustomWing.CheckCustomWingByItem(lpItem->m_Index) != 0)
{
(*damage) = ((*damage)*gCustomWing.GetCustomWingDecDamage(lpItem->m_Index,lpItem->m_Level))/100;
}
}
}
}
void CAttack::HelperSprite(LPOBJ lpObj,LPOBJ lpTarget,int* damage) // OK
{
if(lpObj != 0 && lpObj->Type == OBJECT_USER)
{
CItem* lpItem = &lpObj->Inventory[8];
if(lpItem->IsItem() != 0 && lpItem->m_Durability > 0)
{
if(lpItem->m_Index == GET_ITEM(13,1)) // Satan
{
lpObj->Life -= 3;
GCLifeSend(lpObj->Index,0xFF,(int)lpObj->Life,lpObj->Shield);
(*damage) = ((*damage)*(100+gServerInfo.m_SatanIncDamageConstA))/100;
}
else if(lpItem->m_Index == GET_ITEM(13,3)) // Dinorant
{
lpObj->Life -= 1;
GCLifeSend(lpObj->Index,0xFF,(int)lpObj->Life,lpObj->Shield);
(*damage) = ((*damage)*(100+gServerInfo.m_DinorantIncDamageConstA))/100;
}
else if(lpItem->m_Index == GET_ITEM(13,37)) // Fenrir
{
if((lpItem->m_NewOption & 1) != 0)
{
(*damage) = ((*damage)*(100+gServerInfo.m_BlackFenrirIncDamageConstA))/100;
}
}
else if(lpItem->m_Index == GET_ITEM(13,64)) // Demon
{
lpObj->Life -= 4;
GCLifeSend(lpObj->Index,0xFF,(int)lpObj->Life,lpObj->Shield);
(*damage) = ((*damage)*(100+gServerInfo.m_DemonIncDamageConstA))/100;
}
else if(lpItem->m_Index == GET_ITEM(13,123)) // Skeleton
{
lpObj->Life -= 2;
GCLifeSend(lpObj->Index,0xFF,(int)lpObj->Life,lpObj->Shield);
(*damage) = ((*damage)*(100+gServerInfo.m_SkeletonIncDamageConstA))/100;
}
}
}
if(lpTarget != 0 && lpTarget->Type == OBJECT_USER)
{
CItem* lpItem = &lpTarget->Inventory[8];
if(lpItem->IsItem() != 0 && lpItem->m_Durability > 0)
{
if(lpItem->m_Index == GET_ITEM(13,0)) // Angel
{
(*damage) = ((*damage)*(100-gServerInfo.m_AngelDecDamageConstA))/100;
}
else if(lpItem->m_Index == GET_ITEM(13,3)) // Dinorant
{
(*damage) = ((*damage)*(100-gServerInfo.m_DinorantDecDamageConstA-(((lpItem->m_NewOption & 1)==0)?0:gServerInfo.m_DinorantDecDamageConstB)))/100;
}
else if(lpItem->m_Index == GET_ITEM(13,4)) // Dark Horse
{
(*damage) = ((*damage)*(100-((gServerInfo.m_DarkHorseDecDamageConstA+lpItem->m_PetItemLevel)/gServerInfo.m_DarkHorseDecDamageConstB)))/100;
}
else if(lpItem->m_Index == GET_ITEM(13,37)) // Fenrir
{
if((lpItem->m_NewOption & 2) != 0)
{
(*damage) = ((*damage)*(100-gServerInfo.m_BlueFenrirDecDamageConstA))/100;
}
}
else if(lpItem->m_Index == GET_ITEM(13,65)) // Maria
{
(*damage) = ((*damage)*(100-gServerInfo.m_MariaDecDamageConstA))/100;
}
}
}
}
void CAttack::DamageSprite(LPOBJ lpObj,int damage) // OK
{
if(lpObj->Type != OBJECT_USER)
{
return;
}
CItem* lpItem = &lpObj->Inventory[8];
if(lpItem->IsItem() == 0 || lpItem->m_IsPeriodicItem != 0)
{
return;
}
float DurabilityValue = (1.0f/gServerInfo.m_GuardianDurabilityRate)*100;
DurabilityValue = (DurabilityValue/lpObj->GuardianDurabilityRate)*100;
if(lpItem->m_Index == GET_ITEM(13,0)) // Angel
{
lpItem->m_Durability -= (damage*(3.0f*DurabilityValue))/100;
}
else if(lpItem->m_Index == GET_ITEM(13,1)) // Satan
{
lpItem->m_Durability -= (damage*(2.0f*DurabilityValue))/100;
}
else if(lpItem->m_Index == GET_ITEM(13,2)) // Uniria
{
lpItem->m_Durability -= (damage*(1.0f*DurabilityValue))/100;
}
else if(lpItem->m_Index == GET_ITEM(13,3)) // Dinorant
{
lpItem->m_Durability -= (damage*(1.0f*DurabilityValue))/100;
}
else if(lpItem->m_Index == GET_ITEM(13,4)) // Dark Horse
{
if(this->DarkHorseSprite(lpObj,damage) == 0)
{
return;
}
}
else if(lpItem->m_Index == GET_ITEM(13,37)) // Fenrir
{
if(this->FenrirSprite(lpObj,damage) == 0)
{
return;
}
}
else if(lpItem->m_Index == GET_ITEM(13,64)) // Demon
{
lpItem->m_Durability -= (damage*(1.0f*DurabilityValue))/100;
}
else if(lpItem->m_Index == GET_ITEM(13,65)) // Maria
{
lpItem->m_Durability -= (damage*(2.0f*DurabilityValue))/100;
}
else if(lpItem->m_Index == GET_ITEM(13,67)) // Rudolf
{
lpItem->m_Durability -= (damage*(1.0f*DurabilityValue))/100;
}
else if(lpItem->m_Index == GET_ITEM(13,80)) // Panda
{
lpItem->m_Durability -= (damage*(1.0f*DurabilityValue))/100;
}
else if(lpItem->m_Index == GET_ITEM(13,106)) // Unicorn
{
lpItem->m_Durability -= (damage*(1.0f*DurabilityValue))/100;
}
else if(lpItem->m_Index == GET_ITEM(13,123)) // Skeleton
{
lpItem->m_Durability -= (damage*(1.0f*DurabilityValue))/100;
}
else
{
return;
}
gItemManager.GCItemDurSend(lpObj->Index,8,(BYTE)lpItem->m_Durability,0);
if(lpItem->m_Durability < 1)
{
gItemManager.InventoryDelItem(lpObj->Index,8);
gItemManager.GCItemDeleteSend(lpObj->Index,8,0);
gObjectManager.CharacterMakePreviewCharSet(lpObj->Index);
gItemManager.GCItemChangeSend(lpObj->Index,8);
if(lpObj->Map == MAP_ICARUS && lpObj->Inventory[7].IsItem() == 0 && (lpItem->m_Index == GET_ITEM(13,3) || lpItem->m_Index == GET_ITEM(13,37)))
{
gObjMoveGate(lpObj->Index,22);
}
}
}
bool CAttack::DarkHorseSprite(LPOBJ lpObj,int damage) // OK
{
CItem* lpItem = &lpObj->Inventory[8];
if(lpItem->m_Durability < 1)
{
return 0;
}
lpItem->m_DurabilitySmall += ((damage*2)/100)+1;
int MaxSmallDur = (1500*gServerInfo.m_PetDurabilityRate)/100;
MaxSmallDur = (MaxSmallDur*lpObj->PetDurabilityRate)/100;
if(lpItem->m_DurabilitySmall > MaxSmallDur)
{
lpItem->m_Durability = (((--lpItem->m_Durability)<1)?0:lpItem->m_Durability);
lpItem->m_DurabilitySmall = 0;
if(lpItem->CheckDurabilityState() != 0)
{
gObjectManager.CharacterCalcAttribute(lpObj->Index);
}
gItemManager.GCItemDurSend(lpObj->Index,8,(BYTE)lpItem->m_Durability,0);
GCPetItemInfoSend(lpObj->Index,1,0,8,lpItem->m_PetItemLevel,lpItem->m_PetItemExp,(BYTE)lpItem->m_Durability);
}
return 0;
}
bool CAttack::FenrirSprite(LPOBJ lpObj,int damage) // OK
{
CItem* lpItem = &lpObj->Inventory[8];
if(lpItem->m_Durability < 1)
{
return 0;
}
lpItem->m_DurabilitySmall += ((damage*2)/100)+1;
int MaxSmallDur = (200*gServerInfo.m_GuardianDurabilityRate)/100;
MaxSmallDur = (MaxSmallDur*lpObj->GuardianDurabilityRate)/100;
if(lpItem->m_DurabilitySmall > MaxSmallDur)
{
lpItem->m_Durability = (((--lpItem->m_Durability)<1)?0:lpItem->m_Durability);
lpItem->m_DurabilitySmall = 0;
if(lpItem->CheckDurabilityState() != 0)
{
gObjectManager.CharacterCalcAttribute(lpObj->Index);
}
gItemManager.GCItemDurSend(lpObj->Index,8,(BYTE)lpItem->m_Durability,0);
}
return 1;
}
void CAttack::WeaponDurabilityDown(LPOBJ lpObj,LPOBJ lpTarget) // OK
{
if(lpObj->Type != OBJECT_USER)
{
return;
}
if(gEffectManager.GetEffect(lpObj,EFFECT_TALISMAN_OF_PROTECTION) != 0)
{
return;
}
for(int n=0;n < 2;n++)
{
if(lpObj->Inventory[n].IsItem() != 0)
{
bool result = 0;
switch((lpObj->Inventory[n].m_Index/MAX_ITEM_TYPE))
{
case 0:
result = lpObj->Inventory[n].WeaponDurabilityDown(lpObj->Index,lpTarget->Defense,0);
break;
case 1:
result = lpObj->Inventory[n].WeaponDurabilityDown(lpObj->Index,lpTarget->Defense,0);
break;
case 2:
result = lpObj->Inventory[n].WeaponDurabilityDown(lpObj->Index,lpTarget->Defense,0);
break;
case 3:
result = lpObj->Inventory[n].WeaponDurabilityDown(lpObj->Index,lpTarget->Defense,0);
break;
case 4:
result = lpObj->Inventory[n].WeaponDurabilityDown(lpObj->Index,lpTarget->Defense,1);
break;
case 5:
result = lpObj->Inventory[n].WeaponDurabilityDown(lpObj->Index,lpTarget->Defense,((lpObj->Inventory[n].m_Slot==0)?2:3));
break;
}
if(result != 0)
{
gItemManager.GCItemDurSend(lpObj->Index,n,(BYTE)lpObj->Inventory[n].m_Durability,0);
}
}
}
}
void CAttack::ArmorDurabilityDown(LPOBJ lpObj,LPOBJ lpTarget) // OK
{
if(lpTarget->Type != OBJECT_USER)
{
return;
}
if(gEffectManager.GetEffect(lpTarget,EFFECT_TALISMAN_OF_PROTECTION) != 0)
{
return;
}
int slot = 1+(GetLargeRand()%6);
if(lpTarget->Inventory[slot].IsItem() != 0)
{
if(slot != 1 || (lpTarget->Inventory[slot].m_Index >= GET_ITEM(6,0) && lpTarget->Inventory[slot].m_Index < GET_ITEM(7,0)))
{
if(lpTarget->Inventory[slot].ArmorDurabilityDown(lpTarget->Index,lpObj->PhysiDamageMin) != 0)
{
gItemManager.GCItemDurSend(lpTarget->Index,slot,(BYTE)lpTarget->Inventory[slot].m_Durability,0);
}
}
}
}
bool CAttack::CheckPlayerTarget(LPOBJ lpObj,LPOBJ lpTarget) // OK
{
if(lpObj->Type != OBJECT_USER || lpTarget->Type != OBJECT_USER)
{
return 1;
}
if(lpTarget->Authority == 32)
{
return 0;
}
if(lpObj->HelperDelayTime != 0 && gParty.IsMember(lpObj->PartyNumber,lpTarget->Index) != 0)
{
return 0;
}
if(gObjGetRelationShip(lpObj,lpTarget) == 2 && gMapManager.GetMapNonPK(lpTarget->Map) == 0)
{
return 1;
}
if(lpObj->Guild != 0 && lpTarget->Guild != 0)
{
if(lpObj->Guild->WarState != 0 && lpTarget->Guild->WarState != 0)
{
if(lpObj->Guild->Number == lpTarget->Guild->Number)
{
return 0;
}
}
}
if(gObjTargetGuildWarCheck(lpObj,lpTarget) == 0)
{
if(lpTarget->Guild != 0 && lpTarget->Guild->WarState != 0)
{
if(lpTarget->Guild->WarType == 1 && lpTarget->Map != MAP_ARENA && gMapManager.GetMapNonPK(lpTarget->Map) == 0)
{
return 1;
}
if(CA_MAP_RANGE(lpTarget->Map) == 0 && CC_MAP_RANGE(lpTarget->Map) == 0 && IT_MAP_RANGE(lpTarget->Map) == 0 && gDuel.CheckDuel(lpObj,lpTarget) == 0 && gGensSystem.CheckGens(lpObj,lpTarget) == 0)
{
return 0;
}
}
}
if(gDuel.CheckDuel(lpObj,lpTarget) == 0 && OBJECT_RANGE(lpTarget->DuelUser) != 0)
{
return 0;
}
if(gMapManager.GetMapGensBattle(lpObj->Map) != 0 && gMapManager.GetMapGensBattle(lpTarget->Map) != 0)
{
return ((gMapManager.GetMapNonPK(lpTarget->Map)==0)?gGensSystem.CheckGens(lpObj,lpTarget):0);
}
if(CA_MAP_RANGE(lpObj->Map) != 0 && CA_MAP_RANGE(lpTarget->Map) != 0)
{
return ((gCustomArena.CheckPlayerTarget(lpObj,lpTarget)==0)?0:1);
}
if(DS_MAP_RANGE(lpObj->Map) != 0 && DS_MAP_RANGE(lpTarget->Map) != 0)
{
return 0;
}
if(BC_MAP_RANGE(lpObj->Map) != 0 && BC_MAP_RANGE(lpTarget->Map) != 0)
{
return 0;
}
if(CC_MAP_RANGE(lpObj->Map) != 0 && CC_MAP_RANGE(lpTarget->Map) != 0)
{
return ((gChaosCastle.GetState(GET_CC_LEVEL(lpObj->Map))==CC_STATE_START)?1:0);
}
#if(GAMESERVER_TYPE==1)
if(lpObj->Map == MAP_CASTLE_SIEGE && lpTarget->Map == MAP_CASTLE_SIEGE)
{
if(gCastleSiege.GetCastleState() == CASTLESIEGE_STATE_STARTSIEGE)
{
if(lpObj->CsJoinSide != 0 && lpTarget->CsJoinSide != 0)
{
if(gServerInfo.m_CastleSiegeDamageRate2 == 0 && lpObj->CsJoinSide == lpTarget->CsJoinSide)
{
return 0;
}
else
{
return 1;
}
}
}
}
#endif
if(lpObj->Map == MAP_KANTURU3 && lpTarget->Map == MAP_KANTURU3)
{
return 0;
}
if(IT_MAP_RANGE(lpObj->Map) != 0 && IT_MAP_RANGE(lpTarget->Map) != 0)
{
return gIllusionTemple.CheckPlayerTarget(lpObj,lpTarget);
}
if(lpObj->Map == MAP_RAKLION2 && lpTarget->Map == MAP_RAKLION2)
{
return 0;
}
if(DG_MAP_RANGE(lpObj->Map) != 0 && DG_MAP_RANGE(lpTarget->Map) != 0)
{
return 0;
}
if(IG_MAP_RANGE(lpObj->Map) != 0 && IG_MAP_RANGE(lpTarget->Map) != 0)
{
return 0;
}
if(lpObj->Level <= 5 || lpTarget->Level <= 5)
{
return 0;
}
if(gMapManager.GetMapNonPK(lpTarget->Map) != 0)
{
return 0;
}
return 1;
}
void CAttack::MissSend(LPOBJ lpObj,LPOBJ lpTarget,CSkill* lpSkill,int send,int count) // OK
{
WORD effect = 0;
if(count > 0 && lpSkill != 0 && (lpSkill->m_skill == SKILL_UPPER_BEAST || lpSkill->m_skill == SKILL_DARK_SIDE))
{
effect |= (((count%2)==0)?0x20:0x10);
}
if(count > 0 && lpSkill != 0 && (lpSkill->m_skill == SKILL_LARGE_RING_BLOWER || lpSkill->m_skill == SKILL_CHAIN_DRIVER || lpSkill->m_skill == SKILL_DRAGON_LORE || lpSkill->m_skill == SKILL_PHOENIX_SHOT))
{
effect |= (((count%4)==0)?0x20:0x10);
}
GCDamageSend(lpObj->Index,lpTarget->Index,0,0,effect,0);
if(send != 0 && lpSkill != 0)
{
gSkillManager.GCSkillAttackSend(lpObj,lpSkill->m_index,lpTarget->Index,0);
}
}
bool CAttack::MissCheck(LPOBJ lpObj,LPOBJ lpTarget,CSkill* lpSkill,int send,int count,BYTE* miss) // OK
{
int AttackSuccessRate = lpObj->AttackSuccessRate;
AttackSuccessRate += lpObj->EffectOption.AddAttackSuccessRate;
AttackSuccessRate += (AttackSuccessRate*lpObj->EffectOption.MulAttackSuccessRate)/100;
AttackSuccessRate -= (AttackSuccessRate*lpObj->EffectOption.DivAttackSuccessRate)/100;
AttackSuccessRate = ((AttackSuccessRate<0)?0:AttackSuccessRate);
int DefenseSuccessRate = lpTarget->DefenseSuccessRate;
DefenseSuccessRate += lpTarget->EffectOption.AddDefenseSuccessRate;
DefenseSuccessRate += (DefenseSuccessRate*lpTarget->EffectOption.MulDefenseSuccessRate)/100;
DefenseSuccessRate -= (DefenseSuccessRate*lpTarget->EffectOption.DivDefenseSuccessRate)/100;
DefenseSuccessRate = ((DefenseSuccessRate<0)?0:DefenseSuccessRate);
if(AttackSuccessRate < DefenseSuccessRate)
{
(*miss) = 1;
if((GetLargeRand()%100) >= 5)
{
this->MissSend(lpObj,lpTarget,lpSkill,send,count);
return 0;
}
}
else
{
(*miss) = 0;
if((GetLargeRand()%((AttackSuccessRate==0)?1:AttackSuccessRate)) < DefenseSuccessRate)
{
this->MissSend(lpObj,lpTarget,lpSkill,send,count);
return 0;
}
}
return 1;
}
bool CAttack::MissCheckPvP(LPOBJ lpObj,LPOBJ lpTarget,CSkill* lpSkill,int send,int count,BYTE* miss) // OK
{
(*miss) = 0;
int AttackSuccessRate = (int)(((100*(((lpObj->AttackSuccessRatePvP*10000.0f)/(lpObj->AttackSuccessRatePvP+lpTarget->DefenseSuccessRatePvP))/10000.0f))*gServerInfo.m_ShieldGaugeAttackRate)*(((lpObj->Level*10000.0f)/(lpObj->Level+lpTarget->Level))/10000.0f));
if((lpTarget->Level-lpObj->Level) >= 100)
{
AttackSuccessRate -= 5;
}
else if((lpTarget->Level-lpObj->Level) >= 200)
{
AttackSuccessRate -= 10;
}
else if((lpTarget->Level-lpObj->Level) >= 300)
{
AttackSuccessRate -= 15;
}
if((GetLargeRand()%100) > AttackSuccessRate)
{
this->MissSend(lpObj,lpTarget,lpSkill,send,count);
if(gServerInfo.m_ShieldGaugeAttackComboMiss != 0 && lpObj->ComboSkill.m_index >= 0)
{
lpObj->ComboSkill.Init();
}
return 0;
}
return 1;
}
bool CAttack::MissCheckElemental(LPOBJ lpObj,LPOBJ lpTarget,CSkill* lpSkill,int send,int count,BYTE* miss) // OK
{
#if(GAMESERVER_UPDATE>=701)
int ElementalAttackSuccessRate = lpObj->ElementalAttackSuccessRate;
if(lpObj->Type == OBJECT_USER)
{
ElementalAttackSuccessRate += (ElementalAttackSuccessRate*lpObj->PentagramOption.MulElementalAttackSuccessRate)/100;
ElementalAttackSuccessRate += (ElementalAttackSuccessRate*lpObj->PentagramJewelOption.MulElementalAttackSuccessRate)/100;
ElementalAttackSuccessRate = ((ElementalAttackSuccessRate<0)?0:ElementalAttackSuccessRate);
}
int ElementalDefenseSuccessRate = lpTarget->ElementalDefenseSuccessRate;
if(lpTarget->Type == OBJECT_USER)
{
ElementalDefenseSuccessRate += (ElementalDefenseSuccessRate*lpTarget->PentagramOption.MulElementalDefenseSuccessRate)/100;
ElementalDefenseSuccessRate += (ElementalDefenseSuccessRate*lpTarget->PentagramJewelOption.MulElementalDefenseSuccessRate)/100;
ElementalDefenseSuccessRate = ((ElementalDefenseSuccessRate<0)?0:ElementalDefenseSuccessRate);
}
if(ElementalAttackSuccessRate < ElementalDefenseSuccessRate)
{
(*miss) = 1;
if((GetLargeRand()%100) >= 5)
{
GCElementalDamageSend(lpObj->Index,lpTarget->Index,lpObj->ElementalAttribute,0);
return 0;
}
}
else
{
(*miss) = 0;
if((GetLargeRand()%((ElementalAttackSuccessRate==0)?1:ElementalAttackSuccessRate)) < ElementalDefenseSuccessRate)
{
GCElementalDamageSend(lpObj->Index,lpTarget->Index,lpObj->ElementalAttribute,0);
return 0;
}
}
return 1;
#else
return 0;
#endif
}
bool CAttack::ApplySkillEffect(LPOBJ lpObj,LPOBJ lpTarget,CSkill* lpSkill,int damage) // OK
{
if(lpTarget->Type != OBJECT_USER && ((lpTarget->Class >= 204 && lpTarget->Class <= 209) || (lpTarget->Class >= 215 && lpTarget->Class <= 219) || lpTarget->Class == 277 || lpTarget->Class == 278 || lpTarget->Class == 283 || lpTarget->Class == 288))
{
return 0;
}
if(lpTarget->Type == OBJECT_USER && (gEffectManager.CheckEffect(lpTarget,EFFECT_IRON_DEFENSE) != 0 || gEffectManager.CheckEffect(lpTarget,EFFECT_IRON_DEFENSE_IMPROVED) != 0))
{
return 0;
}
if(gSkillManager.GetSkillType(lpSkill->m_index) != -1 && gObjCheckResistance(lpTarget,gSkillManager.GetSkillType(lpSkill->m_index)) != 0)
{
return 0;
}
switch(lpSkill->m_skill)
{
case SKILL_POISON:
gEffectManager.AddEffect(lpTarget,0,gSkillManager.GetSkillEffect(lpSkill->m_index),20,lpObj->Index,2,3,0);
break;
case SKILL_METEORITE:
gSkillManager.ApplyMeteoriteEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_LIGHTNING:
gObjAddMsgSendDelay(lpTarget,2,lpObj->Index,150,0);
break;
case SKILL_ICE:
gEffectManager.AddEffect(lpTarget,0,gSkillManager.GetSkillEffect(lpSkill->m_index),10,0,0,0,0);
break;
case SKILL_FALLING_SLASH:
gObjAddMsgSendDelay(lpTarget,2,lpObj->Index,150,0);
break;
case SKILL_LUNGE:
gObjAddMsgSendDelay(lpTarget,2,lpObj->Index,150,0);
break;
case SKILL_UPPERCUT:
gObjAddMsgSendDelay(lpTarget,2,lpObj->Index,150,0);
break;
case SKILL_CYCLONE:
gObjAddMsgSendDelay(lpTarget,2,lpObj->Index,150,0);
break;
case SKILL_SLASH:
gObjAddMsgSendDelay(lpTarget,2,lpObj->Index,150,0);
break;
case SKILL_DECAY:
gEffectManager.AddEffect(lpTarget,0,gSkillManager.GetSkillEffect(lpSkill->m_index),10,lpObj->Index,2,3,0);
break;
case SKILL_ICE_STORM:
gSkillManager.ApplyIceStormEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_ICE_ARROW:
gEffectManager.AddEffect(lpTarget,0,gSkillManager.GetSkillEffect(lpSkill->m_index),7,0,0,0,0);
break;
case SKILL_TWISTING_SLASH:
gSkillManager.ApplyTwistingSlashEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_RAGEFUL_BLOW:
gSkillManager.ApplyRagefulBlowEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_DEATH_STAB:
gSkillManager.ApplyDeathStabEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_FIRE_SLASH:
gSkillManager.ApplyFireSlashEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_FIRE_BURST:
gSkillManager.ApplyFireBurstEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_PLASMA_STORM:
gSkillManager.ApplyPlasmaStormEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_FIRE_SCREAM:
gSkillManager.ApplyFireScreamEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_EARTHQUAKE:
gSkillManager.ApplyEarthquakeEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_DRAIN_LIFE:
gSkillManager.ApplyDrainLifeEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_SAHAMUTT:
gSkillManager.ApplySahamuttEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_NEIL:
gSkillManager.ApplyNeilEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_GHOST_PHANTOM:
gSkillManager.ApplyGhostPhantomEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_RED_STORM:
gEffectManager.AddEffect(lpTarget,0,gSkillManager.GetSkillEffect(lpSkill->m_index),1,0,0,0,0);
break;
case SKILL_FROZEN_STAB:
gSkillManager.ApplyFrozenStabEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_FIVE_SHOT:
gSkillManager.ApplyFiveShotEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_SWORD_SLASH:
gSkillManager.ApplySwordSlashEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_LIGHTNING_STORM:
gEffectManager.AddEffect(lpTarget,0,gSkillManager.GetSkillEffect(lpSkill->m_index),1,0,0,0,0);
break;
case SKILL_LARGE_RING_BLOWER:
gSkillManager.ApplyLargeRingBlowerEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_UPPER_BEAST:
gSkillManager.ApplyUpperBeastEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_CHAIN_DRIVER:
gSkillManager.ApplyChainDriverEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_DRAGON_LORE:
gSkillManager.ApplyDragonLoreEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_DRAGON_SLAYER:
gSkillManager.ApplyDragonSlayerEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_PHOENIX_SHOT:
gSkillManager.ApplyPhoenixShotEffect(lpObj,lpTarget,lpSkill,damage);
break;
case SKILL_POISON_ARROW:
gEffectManager.AddEffect(lpTarget,0,gSkillManager.GetSkillEffect(lpSkill->m_index),10,lpObj->Index,2,3,0);
break;
case SKILL_EARTH_PRISON:
gSkillManager.ApplyEarthPrisonEffect(lpObj,lpTarget,lpSkill,damage);
break;
}
return 1;
}
int CAttack::GetTargetDefense(LPOBJ lpObj,LPOBJ lpTarget,WORD* effect) // OK
{
int defense = lpTarget->Defense;
defense += lpTarget->EffectOption.AddDefense;
defense -= lpTarget->EffectOption.SubDefense;
gSkillManager.SkillSwordPowerGetDefense(lpObj->Index,&defense);
if(lpObj->Type == OBJECT_USER && lpTarget->Type == OBJECT_USER)
{
defense += lpTarget->DefensePvP;
}
if(lpTarget->MonsterSkillElementOption.CheckDefenseTime() != 0)
{
defense += lpTarget->MonsterSkillElementOption.m_SkillElementDefense;
}
if(lpTarget->EffectOption.MulDefense > 0)
{
defense += (defense*lpTarget->EffectOption.MulDefense)/100;
}
if(lpTarget->EffectOption.DivDefense > 0)
{
defense -= (defense*lpTarget->EffectOption.DivDefense)/100;
}
if(lpTarget->Type == OBJECT_USER)
{
defense = (defense*50)/100;
}
if((GetLargeRand()%100) < ((lpObj->IgnoreDefenseRate+lpObj->EffectOption.AddIgnoreDefenseRate)-lpTarget->ResistIgnoreDefenseRate))
{
(*effect) = 1;
defense = 0;
}
defense = ((defense<0)?0:defense);
return defense;
}
int CAttack::GetTargetElementalDefense(LPOBJ lpObj,LPOBJ lpTarget,WORD* effect) // OK
{
#if(GAMESERVER_UPDATE>=701)
int defense = lpTarget->ElementalDefense;
if(lpTarget->Type == OBJECT_USER)
{
defense += (((lpTarget->Inventory[236].IsItem()==0)?0:lpTarget->Inventory[236].m_Defense)*lpTarget->PentagramOption.MulPentagramDefense)/100;
defense += (lpTarget->Defense*lpTarget->PentagramOption.AddElementalDefenseTransferRate)/100;
defense += lpTarget->PentagramJewelOption.AddElementalDefense;
if(lpObj->Type == OBJECT_USER)
{
defense += lpTarget->PentagramJewelOption.AddElementalDefensePvP;
if(lpObj->Class == CLASS_DW || lpObj->Class == CLASS_FE || lpObj->Class == CLASS_MG || lpObj->Class == CLASS_SU)
{
defense += lpTarget->PentagramJewelOption.AddElementalDefenseRange;
}
else
{
defense += lpTarget->PentagramJewelOption.AddElementalDefenseMelee;
}
}
else
{
defense += lpTarget->PentagramJewelOption.AddElementalDefensePvM;
}
}
gPentagramSystem.GetPentagramRelationshipDefense(lpTarget,lpObj,&defense);
defense = ((defense<0)?0:defense);
return defense;
#else
return 0;
#endif
}
int CAttack::GetAttackDamage(LPOBJ lpObj,LPOBJ lpTarget,CSkill* lpSkill,WORD* effect,int TargetDefense) // OK
{
CItem* Right = &lpObj->Inventory[0];
CItem* Left = &lpObj->Inventory[1];
int damage = 0;
int DamageMin = 0;
int DamageMax = 0;
int SkillDamageMin = 0;
int SkillDamageMax = 0;
bool DualHandWeapon = 0;
if(lpObj->Type == OBJECT_MONSTER || lpObj->Type == OBJECT_NPC)
{
DamageMin = lpObj->PhysiDamageMin;
DamageMax = lpObj->PhysiDamageMax;
DamageMin += lpObj->EffectOption.AddPhysiDamage;
DamageMax += lpObj->EffectOption.AddPhysiDamage;
DamageMin += lpObj->EffectOption.AddMinPhysiDamage;
DamageMax += lpObj->EffectOption.AddMaxPhysiDamage;
DamageMin += (DamageMin*lpObj->EffectOption.MulPhysiDamage)/100;
DamageMax += (DamageMax*lpObj->EffectOption.MulPhysiDamage)/100;
DamageMin -= (DamageMin*lpObj->EffectOption.DivPhysiDamage)/100;
DamageMax -= (DamageMax*lpObj->EffectOption.DivPhysiDamage)/100;
int range = (DamageMax-DamageMin);
range = ((range<1)?1:range);
damage = DamageMin+(GetLargeRand()%range);
}
else
{
if(lpObj->Class == CLASS_DK || lpObj->Class == CLASS_MG || lpObj->Class == CLASS_DL || lpObj->Class == CLASS_RF)
{
if(Right->m_Index >= GET_ITEM(0,0) && Right->m_Index < GET_ITEM(4,0) && Left->m_Index >= GET_ITEM(0,0) && Left->m_Index < GET_ITEM(4,0))
{
if(Right->m_IsValidItem != 0 && Left->m_IsValidItem != 0)
{
DualHandWeapon = 1;
}
}
}
if(lpSkill != 0)
{
SkillDamageMin = lpSkill->m_DamageMin;
SkillDamageMax = lpSkill->m_DamageMax;
SkillDamageMin += gMasterSkillTree.GetMasterSkillDamageMin(lpObj,lpSkill->m_skill);
SkillDamageMax += gMasterSkillTree.GetMasterSkillDamageMax(lpObj,lpSkill->m_skill);
SkillDamageMin += lpObj->SkillDamageBonus;
SkillDamageMax += lpObj->SkillDamageBonus;
int type = gSkillManager.GetSkillType(lpSkill->m_index);
if(CHECK_RANGE(type,MAX_RESISTANCE_TYPE) != 0)
{
SkillDamageMin += lpObj->AddResistance[type];
SkillDamageMax += lpObj->AddResistance[type];
}
if(lpObj->Class == CLASS_DL)
{
switch(lpSkill->m_skill)
{
case SKILL_EARTHQUAKE:
SkillDamageMin += ((lpObj->Strength+lpObj->AddStrength)/gServerInfo.m_EarthquakeDamageConstA)+((lpObj->Leadership+lpObj->AddLeadership)/gServerInfo.m_EarthquakeDamageConstB)+(lpObj->Inventory[8].m_PetItemLevel*gServerInfo.m_EarthquakeDamageConstC);
SkillDamageMax += ((lpObj->Strength+lpObj->AddStrength)/gServerInfo.m_EarthquakeDamageConstA)+((lpObj->Leadership+lpObj->AddLeadership)/gServerInfo.m_EarthquakeDamageConstB)+(lpObj->Inventory[8].m_PetItemLevel*gServerInfo.m_EarthquakeDamageConstC);
break;
case SKILL_ELECTRIC_SPARK:
SkillDamageMin += ((lpObj->Leadership+lpObj->AddLeadership)/gServerInfo.m_ElectricSparkDamageConstA)+gServerInfo.m_ElectricSparkDamageConstB;
SkillDamageMax += ((lpObj->Leadership+lpObj->AddLeadership)/gServerInfo.m_ElectricSparkDamageConstA)+gServerInfo.m_ElectricSparkDamageConstB;
break;
default:
SkillDamageMin += ((lpObj->Strength+lpObj->AddStrength)/gServerInfo.m_DLSkillDamageConstA)+((lpObj->Energy+lpObj->AddEnergy)/gServerInfo.m_DLSkillDamageConstB);
SkillDamageMax += ((lpObj->Strength+lpObj->AddStrength)/gServerInfo.m_DLSkillDamageConstA)+((lpObj->Energy+lpObj->AddEnergy)/gServerInfo.m_DLSkillDamageConstB);
break;
}
}
}
if(DualHandWeapon != 0)
{
DamageMin = lpObj->PhysiDamageMinRight+lpObj->PhysiDamageMinLeft+SkillDamageMin;
DamageMax = lpObj->PhysiDamageMaxRight+lpObj->PhysiDamageMaxLeft+SkillDamageMax;
}
else if((Right->m_Index >= GET_ITEM(0,0) && Right->m_Index < GET_ITEM(4,0)) || (Right->m_Index >= GET_ITEM(5,0) && Right->m_Index < GET_ITEM(6,0)))
{
DamageMin = lpObj->PhysiDamageMinRight+SkillDamageMin;
DamageMax = lpObj->PhysiDamageMaxRight+SkillDamageMax;
}
else if(Right->m_Index >= GET_ITEM(4,0) && Right->m_Index < GET_ITEM(5,0) && Right->m_Index != GET_ITEM(4,15) && Right->m_Slot == 0)
{
DamageMin = lpObj->PhysiDamageMinRight+SkillDamageMin;
DamageMax = lpObj->PhysiDamageMaxRight+SkillDamageMax;
}
else if(Left->m_Index >= GET_ITEM(4,0) && Left->m_Index < GET_ITEM(5,0) && Left->m_Index != GET_ITEM(4,7) && Left->m_Slot == 1)
{
DamageMin = lpObj->PhysiDamageMinLeft+SkillDamageMin;
DamageMax = lpObj->PhysiDamageMaxLeft+SkillDamageMax;
}
else
{
DamageMin = lpObj->PhysiDamageMinLeft+SkillDamageMin;
DamageMax = lpObj->PhysiDamageMaxLeft+SkillDamageMax;
}
DamageMin += lpObj->EffectOption.AddPhysiDamage;
DamageMax += lpObj->EffectOption.AddPhysiDamage;
DamageMin += lpObj->EffectOption.AddMinPhysiDamage;
DamageMax += lpObj->EffectOption.AddMaxPhysiDamage;
gSkillManager.SkillSwordPowerGetPhysiDamage(lpObj->Index,&DamageMin,&DamageMax);
DamageMin += (DamageMin*lpObj->EffectOption.MulPhysiDamage)/100;
DamageMax += (DamageMax*lpObj->EffectOption.MulPhysiDamage)/100;
DamageMin -= (DamageMin*lpObj->EffectOption.DivPhysiDamage)/100;
DamageMax -= (DamageMax*lpObj->EffectOption.DivPhysiDamage)/100;
int range = (DamageMax-DamageMin);
range = ((range<1)?1:range);
damage = DamageMin+(GetLargeRand()%range);
if((GetLargeRand()%100) < ((lpObj->CriticalDamageRate+lpObj->EffectOption.AddCriticalDamageRate)-lpTarget->ResistCriticalDamageRate))
{
(*effect) = 3;
damage = DamageMax;
damage += lpObj->CriticalDamage;
damage += lpObj->EffectOption.AddCriticalDamage;
}
if((GetLargeRand()%100) < ((lpObj->ExcellentDamageRate+lpObj->EffectOption.AddExcellentDamageRate)-lpTarget->ResistExcellentDamageRate))
{
(*effect) = 2;
damage = (DamageMax*120)/100;
damage += lpObj->ExcellentDamage;
damage += lpObj->EffectOption.AddExcellentDamage;
}
}
if(lpObj->Type == OBJECT_USER && lpTarget->Type == OBJECT_USER)
{
damage += lpObj->DamagePvP;
}
if(lpObj->MonsterSkillElementOption.CheckAttackTime() != 0)
{
damage += lpObj->MonsterSkillElementOption.m_SkillElementAttack;
}
damage -= TargetDefense;
damage = ((damage<0)?0:damage);
return damage;
}
int CAttack::GetAttackDamageWizard(LPOBJ lpObj,LPOBJ lpTarget,CSkill* lpSkill,WORD* effect,int TargetDefense) // OK
{
CItem* Right = &lpObj->Inventory[0];
CItem* Left = &lpObj->Inventory[1];
int DamageMin = lpObj->MagicDamageMin;
int DamageMax = lpObj->MagicDamageMax;
if(lpSkill->m_skill == SKILL_NOVA && lpObj->SkillNovaCount >= 0)
{
DamageMin += (gServerInfo.m_NovaDamageConstA*(lpObj->SkillNovaCount*gServerInfo.m_NovaDamageConstB))+((lpObj->Strength+lpObj->AddStrength)/gServerInfo.m_NovaDamageConstC);
DamageMax += (gServerInfo.m_NovaDamageConstA*(lpObj->SkillNovaCount*gServerInfo.m_NovaDamageConstB))+((lpObj->Strength+lpObj->AddStrength)/gServerInfo.m_NovaDamageConstC);
}
else
{
DamageMin += lpSkill->m_DamageMin;
DamageMax += lpSkill->m_DamageMax;
}
DamageMin += gMasterSkillTree.GetMasterSkillDamageMin(lpObj,lpSkill->m_skill);
DamageMax += gMasterSkillTree.GetMasterSkillDamageMax(lpObj,lpSkill->m_skill);
DamageMin += lpObj->SkillDamageBonus;
DamageMax += lpObj->SkillDamageBonus;
DamageMin += lpObj->EffectOption.AddMagicDamage;
DamageMax += lpObj->EffectOption.AddMagicDamage;
DamageMin += lpObj->EffectOption.AddMinMagicDamage;
DamageMax += lpObj->EffectOption.AddMaxMagicDamage;
gSkillManager.SkillSwordPowerGetMagicDamage(lpObj->Index,&DamageMin,&DamageMax);
int type = gSkillManager.GetSkillType(lpSkill->m_index);
if(CHECK_RANGE(type,MAX_RESISTANCE_TYPE) != 0)
{
DamageMin += lpObj->AddResistance[type];
DamageMax += lpObj->AddResistance[type];
}
DamageMin += (DamageMin*lpObj->EffectOption.MulMagicDamage)/100;
DamageMax += (DamageMax*lpObj->EffectOption.MulMagicDamage)/100;
DamageMin -= (DamageMin*lpObj->EffectOption.DivMagicDamage)/100;
DamageMax -= (DamageMax*lpObj->EffectOption.DivMagicDamage)/100;
if(Right->IsItem() != 0 && Right->m_IsValidItem != 0 && ((Right->m_Index >= GET_ITEM(0,0) && Right->m_Index < GET_ITEM(1,0)) || (Right->m_Index >= GET_ITEM(5,0) && Right->m_Index < GET_ITEM(6,0))))
{
int rise = (int)(((Right->m_MagicDamageRate/2)+(Right->m_Level*2))*Right->m_CurrentDurabilityState);
DamageMin += (DamageMin*rise)/100;
DamageMax += (DamageMax*rise)/100;
}
int range = (DamageMax-DamageMin);
range = ((range<1)?1:range);
int damage = DamageMin+(GetLargeRand()%range);
if((GetLargeRand()%100) < ((lpObj->CriticalDamageRate+lpObj->EffectOption.AddCriticalDamageRate)-lpTarget->ResistCriticalDamageRate))
{
(*effect) = 3;
damage = DamageMax;
damage += lpObj->CriticalDamage;
damage += lpObj->EffectOption.AddCriticalDamage;
}
if((GetLargeRand()%100) < ((lpObj->ExcellentDamageRate+lpObj->EffectOption.AddExcellentDamageRate)-lpTarget->ResistExcellentDamageRate))
{
(*effect) = 2;
damage = (DamageMax*120)/100;
damage += lpObj->ExcellentDamage;
damage += lpObj->EffectOption.AddExcellentDamage;
}
if(lpObj->Type == OBJECT_USER && lpTarget->Type == OBJECT_USER)
{
damage += lpObj->DamagePvP;
}
damage -= TargetDefense;
damage = ((damage<0)?0:damage);
return damage;
}
int CAttack::GetAttackDamageCursed(LPOBJ lpObj,LPOBJ lpTarget,CSkill* lpSkill,WORD* effect,int TargetDefense) // OK
{
CItem* Right = &lpObj->Inventory[0];
CItem* Left = &lpObj->Inventory[1];
int DamageMin = lpObj->CurseDamageMin;
int DamageMax = lpObj->CurseDamageMax;
DamageMin += lpSkill->m_DamageMin;
DamageMax += lpSkill->m_DamageMax;
DamageMin += gMasterSkillTree.GetMasterSkillDamageMin(lpObj,lpSkill->m_skill);
DamageMax += gMasterSkillTree.GetMasterSkillDamageMax(lpObj,lpSkill->m_skill);
DamageMin += lpObj->SkillDamageBonus;
DamageMax += lpObj->SkillDamageBonus;
DamageMin += lpObj->EffectOption.AddCurseDamage;
DamageMax += lpObj->EffectOption.AddCurseDamage;
DamageMin += lpObj->EffectOption.AddMinCurseDamage;
DamageMax += lpObj->EffectOption.AddMaxCurseDamage;
gSkillManager.SkillSwordPowerGetCurseDamage(lpObj->Index,&DamageMin,&DamageMax);
int type = gSkillManager.GetSkillType(lpSkill->m_index);
if(CHECK_RANGE(type,MAX_RESISTANCE_TYPE) != 0)
{
DamageMin += lpObj->AddResistance[type];
DamageMax += lpObj->AddResistance[type];
}
DamageMin += (DamageMin*lpObj->EffectOption.MulCurseDamage)/100;
DamageMax += (DamageMax*lpObj->EffectOption.MulCurseDamage)/100;
DamageMin -= (DamageMin*lpObj->EffectOption.DivCurseDamage)/100;
DamageMax -= (DamageMax*lpObj->EffectOption.DivCurseDamage)/100;
if(Left->IsItem() != 0 && Left->m_IsValidItem != 0 && Left->m_Index >= GET_ITEM(5,21) && Left->m_Index <= GET_ITEM(5,23))
{
int rise = (int)(((Left->m_MagicDamageRate/2)+(Left->m_Level*2))*Left->m_CurrentDurabilityState);
DamageMin += (DamageMin*rise)/100;
DamageMax += (DamageMax*rise)/100;
}
int range = (DamageMax-DamageMin);
range = ((range<1)?1:range);
int damage = DamageMin+(GetLargeRand()%range);
if((GetLargeRand()%100) < ((lpObj->CriticalDamageRate+lpObj->EffectOption.AddCriticalDamageRate)-lpTarget->ResistCriticalDamageRate))
{
(*effect) = 3;
damage = DamageMax;
damage += lpObj->CriticalDamage;
damage += lpObj->EffectOption.AddCriticalDamage;
}
if((GetLargeRand()%100) < ((lpObj->ExcellentDamageRate+lpObj->EffectOption.AddExcellentDamageRate)-lpTarget->ResistExcellentDamageRate))
{
(*effect) = 2;
damage = (DamageMax*120)/100;
damage += lpObj->ExcellentDamage;
damage += lpObj->EffectOption.AddExcellentDamage;
}
if(lpObj->Type == OBJECT_USER && lpTarget->Type == OBJECT_USER)
{
damage += lpObj->DamagePvP;
}
damage -= TargetDefense;
damage = ((damage<0)?0:damage);
return damage;
}
int CAttack::GetAttackDamageFenrir(LPOBJ lpObj,LPOBJ lpTarget,CSkill* lpSkill,WORD* effect,int TargetDefense) // OK
{
int BaseDamage = 0;
if(lpObj->Class == CLASS_DW)
{
BaseDamage = (lpObj->Strength/gServerInfo.m_DWPlasmaStormDamageConstA)+(lpObj->Dexterity/gServerInfo.m_DWPlasmaStormDamageConstB)+(lpObj->Vitality/gServerInfo.m_DWPlasmaStormDamageConstC)+(lpObj->Energy/gServerInfo.m_DWPlasmaStormDamageConstD);
}
else if(lpObj->Class == CLASS_DK)
{
BaseDamage = (lpObj->Strength/gServerInfo.m_DKPlasmaStormDamageConstA)+(lpObj->Dexterity/gServerInfo.m_DKPlasmaStormDamageConstB)+(lpObj->Vitality/gServerInfo.m_DKPlasmaStormDamageConstC)+(lpObj->Energy/gServerInfo.m_DKPlasmaStormDamageConstD);
}
else if(lpObj->Class == CLASS_FE)
{
BaseDamage = (lpObj->Strength/gServerInfo.m_FEPlasmaStormDamageConstA)+(lpObj->Dexterity/gServerInfo.m_FEPlasmaStormDamageConstB)+(lpObj->Vitality/gServerInfo.m_FEPlasmaStormDamageConstC)+(lpObj->Energy/gServerInfo.m_FEPlasmaStormDamageConstD);
}
else if(lpObj->Class == CLASS_MG)
{
BaseDamage = (lpObj->Strength/gServerInfo.m_MGPlasmaStormDamageConstA)+(lpObj->Dexterity/gServerInfo.m_MGPlasmaStormDamageConstB)+(lpObj->Vitality/gServerInfo.m_MGPlasmaStormDamageConstC)+(lpObj->Energy/gServerInfo.m_MGPlasmaStormDamageConstD);
}
else if(lpObj->Class == CLASS_DL)
{
BaseDamage = (lpObj->Strength/gServerInfo.m_DLPlasmaStormDamageConstA)+(lpObj->Dexterity/gServerInfo.m_DLPlasmaStormDamageConstB)+(lpObj->Vitality/gServerInfo.m_DLPlasmaStormDamageConstC)+(lpObj->Energy/gServerInfo.m_DLPlasmaStormDamageConstD)+(lpObj->Leadership/gServerInfo.m_DLPlasmaStormDamageConstE);
}
else if(lpObj->Class == CLASS_SU)
{
BaseDamage = (lpObj->Strength/gServerInfo.m_SUPlasmaStormDamageConstA)+(lpObj->Dexterity/gServerInfo.m_SUPlasmaStormDamageConstB)+(lpObj->Vitality/gServerInfo.m_SUPlasmaStormDamageConstC)+(lpObj->Energy/gServerInfo.m_SUPlasmaStormDamageConstD);
}
else if(lpObj->Class == CLASS_RF)
{
BaseDamage = (lpObj->Strength/gServerInfo.m_RFPlasmaStormDamageConstA)+(lpObj->Dexterity/gServerInfo.m_RFPlasmaStormDamageConstB)+(lpObj->Vitality/gServerInfo.m_RFPlasmaStormDamageConstC)+(lpObj->Energy/gServerInfo.m_RFPlasmaStormDamageConstD);
}
int range = (lpSkill->m_DamageMax-lpSkill->m_DamageMin);
range = ((range<1)?1:range);
int damage = (BaseDamage+lpSkill->m_DamageMin)+(GetLargeRand()%range);
if((GetLargeRand()%100) < ((lpObj->CriticalDamageRate+lpObj->EffectOption.AddCriticalDamageRate)-lpTarget->ResistCriticalDamageRate))
{
(*effect) = 3;
damage = (BaseDamage+lpSkill->m_DamageMax);
damage += lpObj->CriticalDamage;
damage += lpObj->EffectOption.AddCriticalDamage;
}
if((GetLargeRand()%100) < ((lpObj->ExcellentDamageRate+lpObj->EffectOption.AddExcellentDamageRate)-lpTarget->ResistExcellentDamageRate))
{
(*effect) = 2;
damage = ((BaseDamage+lpSkill->m_DamageMax)*120)/100;
damage += lpObj->ExcellentDamage;
damage += lpObj->EffectOption.AddExcellentDamage;
}
if(lpObj->Type == OBJECT_USER && lpTarget->Type == OBJECT_USER)
{
damage += lpObj->DamagePvP;
}
damage -= TargetDefense;
damage = ((damage<0)?0:damage);
return damage;
}
int CAttack::GetAttackDamageElemental(LPOBJ lpObj,LPOBJ lpTarget,CSkill* lpSkill,WORD* effect,int AttackDamage,int TargetDefense) // OK
{
#if(GAMESERVER_UPDATE>=701)
int DamageMin = lpObj->ElementalDamageMin;
int DamageMax = lpObj->ElementalDamageMax;
if(lpObj->Type == OBJECT_USER)
{
DamageMin += (((lpObj->Inventory[236].IsItem()==0)?0:lpObj->Inventory[236].m_DamageMin)*lpObj->PentagramOption.MulPentagramDamage)/100;
DamageMax += (((lpObj->Inventory[236].IsItem()==0)?0:lpObj->Inventory[236].m_DamageMax)*lpObj->PentagramOption.MulPentagramDamage)/100;
DamageMin += (AttackDamage*lpObj->PentagramOption.AddElementalAttackTransferRate)/100;
DamageMax += (AttackDamage*lpObj->PentagramOption.AddElementalAttackTransferRate)/100;
DamageMin += lpObj->PentagramJewelOption.AddElementalDamage;
DamageMax += lpObj->PentagramJewelOption.AddElementalDamage;
if(lpTarget->Type == OBJECT_USER)
{
DamageMin += lpObj->PentagramJewelOption.AddElementalDamagePvP;
DamageMax += lpObj->PentagramJewelOption.AddElementalDamagePvP;
if(lpTarget->Class == CLASS_DW || lpTarget->Class == CLASS_FE || lpTarget->Class == CLASS_MG || lpTarget->Class == CLASS_SU)
{
DamageMin += lpObj->PentagramJewelOption.AddElementalDamageRange;
DamageMax += lpObj->PentagramJewelOption.AddElementalDamageRange;
}
else
{
DamageMin += lpObj->PentagramJewelOption.AddElementalDamageMelee;
DamageMax += lpObj->PentagramJewelOption.AddElementalDamageMelee;
}
DamageMin += (DamageMin*lpTarget->PentagramJewelOption.MulElementalDamagePvP)/100;
DamageMax += (DamageMax*lpTarget->PentagramJewelOption.MulElementalDamagePvP)/100;
}
else
{
DamageMin += lpObj->PentagramJewelOption.AddElementalDamagePvM;
DamageMax += lpObj->PentagramJewelOption.AddElementalDamagePvM;
DamageMin += (DamageMin*lpTarget->PentagramJewelOption.MulElementalDamagePvM)/100;
DamageMax += (DamageMax*lpTarget->PentagramJewelOption.MulElementalDamagePvM)/100;
}
}
int range = (DamageMax-DamageMin);
range = ((range<1)?1:range);
int damage = DamageMin+(GetLargeRand()%range);
if((GetLargeRand()%100) < (lpObj->PentagramOption.AddElementalCriticalDamageRate+((lpTarget->Type==OBJECT_USER)?lpObj->PentagramJewelOption.AddElementalCriticalDamageRatePvP:lpObj->PentagramJewelOption.AddElementalCriticalDamageRatePvM)))
{
(*effect) = 6;
damage = DamageMax;
}
if((GetLargeRand()%100) < ((lpTarget->Type==OBJECT_USER)?lpObj->PentagramJewelOption.AddElementalExcellentDamageRatePvP:lpObj->PentagramJewelOption.AddElementalExcellentDamageRatePvM))
{
(*effect) = 7;
damage = (DamageMax*120)/100;
}
gPentagramSystem.GetPentagramRelationshipDamage(lpObj,lpTarget,&damage);
damage -= TargetDefense;
damage = ((damage<0)?0:damage);
return damage;
#else
return 0;
#endif
}
int CAttack::GetShieldDamage(LPOBJ lpObj,LPOBJ lpTarget,int damage) // OK
{
int rate = lpTarget->ShieldGaugeRate;
if((GetLargeRand()%100) < ((lpObj->IgnoreShieldGaugeRate)-lpTarget->ResistIgnoreShieldGaugeRate))
{
rate = 0;
}
else
{
rate -= lpObj->DecreaseShieldGaugeRate;
}
rate = ((rate<0)?0:((rate>100)?100:rate));
int SDDamage = (damage*rate)/100;
int HPDamage = damage-SDDamage;
if(lpTarget->Shield < SDDamage)
{
HPDamage = HPDamage+(SDDamage-lpTarget->Shield);
SDDamage = lpTarget->Shield;
if(lpTarget->Shield > 0 && HPDamage > (((lpTarget->MaxLife+lpTarget->AddLife)*20)/100))
{
if(CC_MAP_RANGE(lpTarget->Map) == 0 || IT_MAP_RANGE(lpTarget->Map) == 0)
{
GCEffectInfoSend(lpTarget->Index,17);
}
}
}
return SDDamage;
}
void CAttack::GetPreviewDefense(LPOBJ lpObj,DWORD* defense) // OK
{
(*defense) = lpObj->Defense;
(*defense) += lpObj->EffectOption.AddDefense;
(*defense) -= lpObj->EffectOption.SubDefense;
gSkillManager.SkillSwordPowerGetDefense(lpObj->Index,(int*)defense);
(*defense) += ((*defense)*lpObj->EffectOption.MulDefense)/100;
(*defense) -= ((*defense)*lpObj->EffectOption.DivDefense)/100;
}
void CAttack::GetPreviewPhysiDamage(LPOBJ lpObj,DWORD* DamageMin,DWORD* DamageMax,DWORD* MulDamage,DWORD* DivDamage) // OK
{
CItem* Right = &lpObj->Inventory[0];
CItem* Left = &lpObj->Inventory[1];
bool DualHandWeapon = 0;
if(lpObj->Class == CLASS_DK || lpObj->Class == CLASS_MG || lpObj->Class == CLASS_DL || lpObj->Class == CLASS_RF)
{
if(Right->m_Index >= GET_ITEM(0,0) && Right->m_Index < GET_ITEM(4,0) && Left->m_Index >= GET_ITEM(0,0) && Left->m_Index < GET_ITEM(4,0))
{
if(Right->m_IsValidItem != 0 && Left->m_IsValidItem != 0)
{
DualHandWeapon = 1;
}
}
}
if(DualHandWeapon != 0)
{
(*DamageMin) = lpObj->PhysiDamageMinRight+lpObj->PhysiDamageMinLeft;
(*DamageMax) = lpObj->PhysiDamageMaxRight+lpObj->PhysiDamageMaxLeft;
}
else if((Right->m_Index >= GET_ITEM(0,0) && Right->m_Index < GET_ITEM(4,0)) || (Right->m_Index >= GET_ITEM(5,0) && Right->m_Index < GET_ITEM(6,0)))
{
(*DamageMin) = lpObj->PhysiDamageMinRight;
(*DamageMax) = lpObj->PhysiDamageMaxRight;
}
else if(Right->m_Index >= GET_ITEM(4,0) && Right->m_Index < GET_ITEM(5,0) && Right->m_Index != GET_ITEM(4,15) && Right->m_Slot == 0)
{
(*DamageMin) = lpObj->PhysiDamageMinRight;
(*DamageMax) = lpObj->PhysiDamageMaxRight;
}
else if(Left->m_Index >= GET_ITEM(4,0) && Left->m_Index < GET_ITEM(5,0) && Left->m_Index != GET_ITEM(4,7) && Left->m_Slot == 1)
{
(*DamageMin) = lpObj->PhysiDamageMinLeft;
(*DamageMax) = lpObj->PhysiDamageMaxLeft;
}
else
{
(*DamageMin) = lpObj->PhysiDamageMinLeft;
(*DamageMax) = lpObj->PhysiDamageMaxLeft;
}
(*DamageMin) += lpObj->EffectOption.AddPhysiDamage;
(*DamageMax) += lpObj->EffectOption.AddPhysiDamage;
(*DamageMin) += lpObj->EffectOption.AddMinPhysiDamage;
(*DamageMax) += lpObj->EffectOption.AddMaxPhysiDamage;
gSkillManager.SkillSwordPowerGetPhysiDamage(lpObj->Index,(int*)DamageMin,(int*)DamageMax);
(*MulDamage) = lpObj->EffectOption.MulPhysiDamage;
(*DivDamage) = lpObj->EffectOption.DivPhysiDamage;
}
void CAttack::GetPreviewMagicDamage(LPOBJ lpObj,DWORD* DamageMin,DWORD* DamageMax,DWORD* MulDamage,DWORD* DivDamage,DWORD* DamageRate) // OK
{
CItem* Right = &lpObj->Inventory[0];
CItem* Left = &lpObj->Inventory[1];
(*DamageMin) = lpObj->MagicDamageMin;
(*DamageMax) = lpObj->MagicDamageMax;
(*DamageMin) += lpObj->EffectOption.AddMagicDamage;
(*DamageMax) += lpObj->EffectOption.AddMagicDamage;
(*DamageMin) += lpObj->EffectOption.AddMinMagicDamage;
(*DamageMax) += lpObj->EffectOption.AddMaxMagicDamage;
gSkillManager.SkillSwordPowerGetMagicDamage(lpObj->Index,(int*)DamageMin,(int*)DamageMax);
(*MulDamage) = lpObj->EffectOption.MulMagicDamage;
(*DivDamage) = lpObj->EffectOption.DivMagicDamage;
if(Right->IsItem() != 0 && Right->m_IsValidItem != 0 && ((Right->m_Index >= GET_ITEM(0,0) && Right->m_Index < GET_ITEM(1,0)) || (Right->m_Index >= GET_ITEM(5,0) && Right->m_Index < GET_ITEM(6,0))))
{
(*DamageRate) = (int)(((Right->m_MagicDamageRate/2)+(Right->m_Level*2))*Right->m_CurrentDurabilityState);
}
else
{
(*DamageRate) = 0;
}
}
void CAttack::GetPreviewCurseDamage(LPOBJ lpObj,DWORD* DamageMin,DWORD* DamageMax,DWORD* MulDamage,DWORD* DivDamage,DWORD* DamageRate) // OK
{
CItem* Right = &lpObj->Inventory[0];
CItem* Left = &lpObj->Inventory[1];
(*DamageMin) = lpObj->CurseDamageMin;
(*DamageMax) = lpObj->CurseDamageMax;
(*DamageMin) += lpObj->EffectOption.AddCurseDamage;
(*DamageMax) += lpObj->EffectOption.AddCurseDamage;
(*DamageMin) += lpObj->EffectOption.AddMinCurseDamage;
(*DamageMax) += lpObj->EffectOption.AddMaxCurseDamage;
gSkillManager.SkillSwordPowerGetCurseDamage(lpObj->Index,(int*)DamageMin,(int*)DamageMax);
(*MulDamage) = lpObj->EffectOption.MulCurseDamage;
(*DivDamage) = lpObj->EffectOption.DivCurseDamage;
if(Left->IsItem() != 0 && Left->m_IsValidItem != 0 && Left->m_Index >= GET_ITEM(5,21) && Left->m_Index <= GET_ITEM(5,23))
{
(*DamageRate) = (int)(((Left->m_MagicDamageRate/2)+(Left->m_Level*2))*Left->m_CurrentDurabilityState);
}
else
{
(*DamageRate) = 0;
}
}
void CAttack::GetPreviewDamageMultiplier(LPOBJ lpObj,DWORD* DamageMultiplier,DWORD* RFDamageMultiplierA,DWORD* RFDamageMultiplierB,DWORD* RFDamageMultiplierC) // OK
{
switch(lpObj->Class)
{
case CLASS_DW:
(*DamageMultiplier) = 200;
(*RFDamageMultiplierA) = 100;
(*RFDamageMultiplierB) = 100;
(*RFDamageMultiplierC) = 100;
break;
case CLASS_DK:
(*DamageMultiplier) = lpObj->DKDamageMultiplierRate;
(*RFDamageMultiplierA) = 100;
(*RFDamageMultiplierB) = 100;
(*RFDamageMultiplierC) = 100;
break;
case CLASS_FE:
(*DamageMultiplier) = 200;
(*RFDamageMultiplierA) = 100;
(*RFDamageMultiplierB) = 100;
(*RFDamageMultiplierC) = 100;
break;
case CLASS_MG:
(*DamageMultiplier) = 200;
(*RFDamageMultiplierA) = 100;
(*RFDamageMultiplierB) = 100;
(*RFDamageMultiplierC) = 100;
break;
case CLASS_DL:
(*DamageMultiplier) = lpObj->DLDamageMultiplierRate;
(*RFDamageMultiplierA) = 100;
(*RFDamageMultiplierB) = 100;
(*RFDamageMultiplierC) = 100;
break;
case CLASS_SU:
(*DamageMultiplier) = 200;
(*RFDamageMultiplierA) = 100;
(*RFDamageMultiplierB) = 100;
(*RFDamageMultiplierC) = 100;
break;
case CLASS_RF:
(*DamageMultiplier) = 200;
(*RFDamageMultiplierA) = lpObj->RFDamageMultiplierRate[0];
(*RFDamageMultiplierB) = lpObj->RFDamageMultiplierRate[1];
(*RFDamageMultiplierC) = lpObj->RFDamageMultiplierRate[2];
break;
}
}
void CAttack::CGAttackRecv(PMSG_ATTACK_RECV* lpMsg,int aIndex) // OK
{
LPOBJ lpObj = &gObj[aIndex];
if(gObjIsConnected(aIndex) == 0)
{
return;
}
int bIndex = MAKE_NUMBERW(lpMsg->index[0],lpMsg->index[1]);
if(OBJECT_RANGE(bIndex) == 0)
{
return;
}
LPOBJ lpTarget = &gObj[bIndex];
if(lpTarget->Live == 0)
{
return;
}
if(lpObj->Map != lpTarget->Map)
{
return;
}
#if(GAMESERVER_UPDATE>=402)
if(gDuel.GetDuelArenaBySpectator(aIndex) != 0 || gDuel.GetDuelArenaBySpectator(bIndex) != 0)
{
return;
}
#endif
if(gMap[lpObj->Map].CheckAttr(lpObj->X,lpObj->Y,1) != 0 || gMap[lpTarget->Map].CheckAttr(lpTarget->X,lpTarget->Y,1) != 0)
{
return;
}
if(lpObj->Type == OBJECT_USER && sqrt(pow(((float)lpObj->X-(float)lpTarget->X),2)+pow(((float)lpObj->Y-(float)lpTarget->Y),2)) > ((lpObj->Class==CLASS_FE)?6:3))
{
return;
}
lpObj->Dir = lpMsg->dir;
lpObj->MultiSkillIndex = 0;
lpObj->MultiSkillCount = 0;
GCActionSend(lpObj,lpMsg->action,aIndex,bIndex);
lpObj->ComboSkill.Init();
this->Attack(lpObj,lpTarget,0,0,0,0,0,0);
}
| [
"ptr0x@live.com"
] | ptr0x@live.com |
680ce5c57e8b1e4d009c838ecec145a98f7c973e | c952a9dfde3ee42f919db607e05b06166ac5e0b9 | /codeforces/1512/E.cpp | 5429d52519176dceca7337727b00334ea6b06e75 | [] | no_license | ntloi95/Codeforces | 1afaa753e3c84752907fb2e8bb79b0d1fc4e1a1b | 3fab8d5a0d00cafc74e392f1db6ee20b9e68d1d1 | refs/heads/master | 2023-05-23T17:51:47.532503 | 2021-06-26T07:59:47 | 2021-06-26T07:59:47 | 335,175,316 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,612 | cpp | #include <bits/stdc++.h>
#define ll long long
#define ii pair<int, int>
#define fi first
#define se second
#define multitest \
int t; \
cin >> t; \
while (t--)
using namespace std;
const int N = 50;
int main()
{
ios::sync_with_stdio(false);
multitest
{
int n, l, r, s;
cin >> n >> l >> r >> s;
int sz = r - l + 1;
int down = sz * (sz + 1) / 2;
int up = n * (n + 1) / 2 - ((n - sz) * (n - sz + 1)) / 2;
if (s < down || s > up)
{
cout << -1 << endl;
continue;
}
vector<int> v(sz);
for (int i = 0; i < sz; i++)
{
v[i] = i + 1;
}
int cur = down;
int id = sz - 1;
int limitId = n;
while (cur != s)
{
v[id]++;
cur++;
if (v[id] == limitId)
{
id--;
limitId--;
}
}
map<int, bool> hash;
for (int i = 0; i < sz; i++)
{
hash[v[i]] = true;
}
vector<int> remain;
for (int i = 1; i <= n; i++)
{
if (!hash[i])
{
remain.push_back(i);
}
}
int it = 0;
for (; it < l - 1; it++)
{
cout << remain[it] << ' ';
}
for (int i = 0; i < sz; i++)
{
cout << v[i] << ' ';
}
for (; it < remain.size(); it++)
{
cout << remain[it] << ' ';
}
cout << endl;
}
return 0;
} | [
"ntloi95@gmail.com"
] | ntloi95@gmail.com |
1438d0bcbcbae4f570a08c51c01fedbb935a0a6d | 75acc74e3c0a3105c713829af7231073140dd263 | /cppsrc/StarQuant/Data/tickwriter.h | 295df802e86d8876bfe6e1b37de6756435fd833b | [
"Apache-2.0"
] | permissive | yssource/starquant | 6333913ff58ba9470ed7eb7accf0f76ee3c40182 | ab20c8ee23397f33258df8c6f29f8377ce5d3688 | refs/heads/master | 2020-05-04T17:42:40.691854 | 2019-04-03T15:25:31 | 2019-04-03T15:25:31 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,462 | h | #ifndef __StarQuant_Data_TickWriter_H__
#define __StarQuant_Data_TickWriter_H__
#include <condition_variable>
#include <mutex>
#include <Common/config.h>
#include <Common/timeutil.h>
#include <Common/getRealTime.h>
#include <bson.h>
#include <bson/bcon.h>
#include <mongoc.h>
#include <time.h>
using std::mutex;
//////////////////////////////////////////////////////////////////////////
// tick recorder
//////////////////////////////////////////////////////////////////////////
namespace StarQuant
{
struct TickWriter {
int bufSize;
FILE* fp = nullptr;
int count = 0; //length of string in the buffer
char* head = nullptr; // = raiibuf.get();
// mongodb writer
//mongoc_client_t *client;
//mongoc_database_t *database;
//mongoc_collection_t *collection;
//bson_t *command, reply, *insert;
bson_error_t error;
mongoc_client_pool_t *pool;
mongoc_uri_t *uri;
TickWriter() {
bufSize = 1024;
head = new char[bufSize];
mongoc_init ();
uri = mongoc_uri_new("mongodb://localhost:27017");
pool = mongoc_client_pool_new(uri);
//client = mongoc_client_new ("mongodb://localhost:27017");
//database = mongoc_client_get_database (client, "findata");
}
~TickWriter() {
if (fp) {
fwrite(head, sizeof(char), count, fp);
fflush(fp);
fclose(fp);
}
delete[] head;
// mongoc_collection_destroy (collection);
// mongoc_database_destroy (database);
// mongoc_client_destroy (client);
mongoc_client_pool_destroy(pool);
mongoc_uri_destroy(uri);
mongoc_cleanup ();
}
void put(const string& _str) {
if (!_str.empty()) {
char tmp[512] = {};
//sprintf(tmp, "%lu@%s\n", getMicroTime(), _str.c_str());
sprintf(tmp, "%s @%s\n", ymdhmsf().c_str(), _str.c_str());
uint32_t strsize = strlen(tmp); // + 1;
uint32_t required_buffer_len = count + strsize;
if (required_buffer_len > bufSize) {
size_t r = fwrite(head, sizeof(char), count, fp);
//printf("write files\n");
if (r == count) {
memcpy(head, tmp, strsize * sizeof(char));
count = strsize;
fflush(fp);
return;
}
else {
//error
//http://www.cplusplus.com/reference/cstdio/fwrite/
}
}
memcpy(head + count, tmp, strsize * sizeof(char));
count = required_buffer_len;
}
}
void insertdb(const string& _str){
if (!_str.empty()) {
vector<string> vs = stringsplit(_str, SERIALIZATION_SEPARATOR);
if ((MSG_TYPE)(atoi(vs[0].c_str())) == MSG_TYPE::MSG_TYPE_TICK_L1)
{
vector<string> fullsym = stringsplit(vs[1], ' ');
string collectionname = fullsym[2];
mongoc_client_t *client = mongoc_client_pool_pop(pool);
mongoc_collection_t *collection = mongoc_client_get_collection (client, "findata", collectionname.c_str());
bson_t *doc = bson_new();
BSON_APPEND_UTF8(doc, "contractno", fullsym[3].c_str());
BSON_APPEND_DATE_TIME(doc, "datetime", string2unixtimems(vs[2])+8*3600000);
BSON_APPEND_DOUBLE(doc, "price", atof(vs[3].c_str()));
BSON_APPEND_INT32(doc, "size", atoi(vs[4].c_str()));
BSON_APPEND_DOUBLE(doc, "bidprice1", atof(vs[5].c_str()));
BSON_APPEND_INT32(doc, "bidsize1", atoi(vs[6].c_str()));
BSON_APPEND_DOUBLE(doc, "askprice1", atof(vs[7].c_str()));
BSON_APPEND_INT32(doc, "asksize1", atoi(vs[8].c_str()));
BSON_APPEND_INT32(doc, "openinterest", atoi(vs[9].c_str()));
BSON_APPEND_INT32(doc, "dominant", 0);
// BSON_APPEND_DOUBLE(doc, "upperLimit", atof(vs[14].c_str()));
// BSON_APPEND_DOUBLE(doc, "lowerLimit", atof(vs[15].c_str()));
// 将bson文档插入到集合
if (!mongoc_collection_insert(collection, MONGOC_INSERT_NONE, doc, NULL, &error)) {
fprintf(stderr, "Count failed: %s\n", error.message);
}
bson_destroy(doc);
mongoc_collection_destroy(collection);
mongoc_client_pool_push(pool, client);
}
else if ((MSG_TYPE)(atoi(vs[0].c_str())) == MSG_TYPE::MSG_TYPE_TICK_L5){
// Tick_L5 k;
// k.fullsymbol_ = vs[1];
// k.time_ = vs[2];
// k.price_ = atof(vs[3].c_str());
// k.size_ = atoi(vs[4].c_str());
// k.depth_ = 5;
// k.bidprice_L1_ = atoi(vs[5].c_str());
// k.bidsize_L1_ = atoi(vs[6].c_str());
// k.askprice_L1_ = atoi(vs[7].c_str());
// k.asksize_L1_ = atoi(vs[8].c_str());
// k.bidprice_L2_ = atoi(vs[9].c_str());
// k.bidsize_L2_ = atoi(vs[10].c_str());
// k.askprice_L2_ = atoi(vs[11].c_str());
// k.asksize_L2_ = atoi(vs[12].c_str());
// k.bidprice_L3_ = atoi(vs[13].c_str());
// k.bidsize_L3_ = atoi(vs[14].c_str());
// k.askprice_L3_ = atoi(vs[15].c_str());
// k.asksize_L3_ = atoi(vs[16].c_str());
// k.bidprice_L4_ = atoi(vs[17].c_str());
// k.bidsize_L4_ = atoi(vs[18].c_str());
// k.askprice_L4_ = atoi(vs[19].c_str());
// k.asksize_L4_ = atoi(vs[20].c_str());
// k.bidprice_L5_ = atoi(vs[21].c_str());
// k.bidsize_L5_ = atoi(vs[22].c_str());
// k.askprice_L5_ = atoi(vs[23].c_str());
// k.asksize_L5_ = atoi(vs[24].c_str());
// k.open_interest = atoi(vs[25].c_str());
// k.open_ = atoi(vs[26].c_str());
// k.high_ = atoi(vs[27].c_str());
// k.low_ = atoi(vs[28].c_str());
// k.pre_close_ = atoi(vs[29].c_str());
// k.upper_limit_price_ = atoi(vs[30].c_str());
// k.lower_limit_price_ = atoi(vs[31].c_str());
}
}
}
};
}
#endif
| [
"dr.wb@qq.com"
] | dr.wb@qq.com |
796e2ddb789eddd15b8ec360552c21d217fa5d98 | 47b1e487d9bd5a228e106062b0647e6a7609b346 | /Schemes/DDRCore/xdiv-test.cpp | a2443f81fc344144beffc4c673ddf6ca20a8087e | [] | no_license | aespadotto/HHO-PACS | c73f3a6f822b5a875a88a5686eb091bd30d26488 | fdf81f45041927c64e0b05c550e62a42d7af27de | refs/heads/master | 2023-07-18T05:09:15.846236 | 2021-08-25T13:17:21 | 2021-08-25T13:17:21 | 399,245,757 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,521 | cpp | // Author: Daniele Di Pietro (daniele.di-pietro@umontpellier.fr)
#include <iostream>
#include <fstream>
#include <iomanip>
#include <boost/math/constants/constants.hpp>
#include <boost/program_options.hpp>
#include <boost/timer/timer.hpp>
#include <mesh.hpp>
#include <mesh_builder.hpp>
#include <xdiv.hpp>
#include <parallel_for.hpp>
#include "xdiv-test.hpp"
#define FORMAT(W) \
std::setiosflags(std::ios_base::left) << std::setw(W) << std::setfill(' ')
using namespace HArDCore3D;
//------------------------------------------------------------------------------
// Mesh filenames
//------------------------------------------------------------------------------
const std::string mesh_dir = "../../meshes/";
std::string default_mesh = mesh_dir + "Voro-small-0/RF_fmt/voro-2";
std::string default_meshtype = "RF";
//------------------------------------------------------------------------------
int main(int argc, const char* argv[])
{
// Program options
boost::program_options::options_description desc("Allowed options");
desc.add_options()
("help,h", "Display this help message")
("mesh,m", boost::program_options::value<std::string>(), "Set the mesh")
("meshtype,t", boost::program_options::value<std::string>(), "Set the mesh type (TG,MSH,RF)")
("degree,k", boost::program_options::value<size_t>()->default_value(1), "The polynomial degree of the sequence")
("pthread,p", boost::program_options::value<bool>()->default_value(true), "Use thread-based parallelism")
("function,f", boost::program_options::value<int>()->default_value(0), "Select the function to interpolate");
boost::program_options::variables_map vm;
boost::program_options::store(boost::program_options::parse_command_line(argc, argv, desc), vm);
boost::program_options::notify(vm);
// Display the help options
if (vm.count("help")) {
std::cout << desc << std::endl;
return 0;
}
// Select the mesh
std::string mesh_file = (vm.count("mesh") ? vm["mesh"].as<std::string>() : default_mesh);
std::string mesh_type = (vm.count("meshtype") ? vm["meshtype"].as<std::string>() : default_meshtype);
std::cout << FORMAT(25) << "[main] Mesh file" << mesh_file << std::endl;
// Select the degree
size_t K = vm["degree"].as<size_t>();
std::cout << FORMAT(25) << "[main] Degree" << K << std::endl;
// Build the mesh
MeshBuilder meshbuilder = MeshBuilder(mesh_file, mesh_type);
std::unique_ptr<Mesh> mesh_ptr = meshbuilder.build_the_mesh();
// Create DDR core
bool use_threads = (vm.count("pthread") ? vm["pthread"].as<bool>() : true);
std::cout << "[main] " << (use_threads ? "Parallel execution" : "Sequential execution") << std:: endl;
DDRCore ddr_core(*mesh_ptr, K, use_threads);
// Create XDiv
XDiv x_div(ddr_core, use_threads);
// Interpolate a vector function
int function_to_interpolate = (vm.count("function") ? vm["function"].as<int>() : 0);
std::function<Eigen::Vector3d(const Eigen::Vector3d &)> v;
std::function<double(const Eigen::Vector3d &)> div_v;
switch (function_to_interpolate) {
case 0:
std::cout << "[main] Interpolating constant function" << std::endl;
v = constant_vector;
div_v = div_constant_vector;
break;
case 4:
std::cout << "[main] Interpolating trigonometric function" << std::endl;
v = trigonometric_vector;
div_v = div_trigonometric_vector;
break;
default:
std::cerr << "ERROR: Unknown function" << std::endl;
exit(1);
}
std::cout << "[main] Interpolating on XDiv" << std::endl;
auto vh = x_div.interpolate(v);
//------------------------------------------------------------------------------
// Check the consistency of the divergence and potential reconstructions
//------------------------------------------------------------------------------
Eigen::VectorXd DT_errors_cells = Eigen::VectorXd::Zero(mesh_ptr->n_cells());
Eigen::VectorXd PT_errors_cells = Eigen::VectorXd::Zero(mesh_ptr->n_cells());
auto compute_errors_cells
= [&mesh_ptr, &x_div, &vh, &DT_errors_cells, &PT_errors_cells, v, div_v](size_t start, size_t end)
{
for (size_t iT = start; iT < end; iT++) {
const Cell & T = *mesh_ptr->cell(iT);
QuadratureRule quad_2k_T = generate_quadrature_rule(T, 2 * x_div.degree());
Eigen::VectorXd IT_v = x_div.restrictCell(iT, vh);
Eigen::MatrixXd DT_IT_v = x_div.cellOperators(iT).divergence * IT_v;
auto DT_basis_quad = evaluate_quad<Function>::compute(*x_div.cellBases(iT).Polyk, quad_2k_T);
DT_errors_cells(iT) = squared_l2_error(div_v, DT_IT_v, DT_basis_quad, quad_2k_T);
Eigen::MatrixXd PT_IT_v = x_div.cellOperators(iT).potential * IT_v;
auto PT_basis_quad = evaluate_quad<Function>::compute(*x_div.cellBases(iT).Polyk3, quad_2k_T);
PT_errors_cells(iT) = squared_l2_error(v, PT_IT_v, PT_basis_quad, quad_2k_T);
} // for iT
};
std::cout << "[main] Checking the approximation properties of the cell gradient" << std::endl;
parallel_for(mesh_ptr->n_cells(), compute_errors_cells, use_threads);
double DT_error = std::sqrt( DT_errors_cells.sum() );
double PT_error = std::sqrt( PT_errors_cells.sum() );
std::cout << FORMAT(25) << "[main] L2-error for the divergence at cells " << std::scientific << DT_error << std::endl;
std::cout << FORMAT(25) << "[main] L2-error for the potential at cells " << std::scientific << PT_error << std::endl;
std::cout << "[main] Done" << std::endl;
exit(0);
}
| [
"aurelioedoardo.spadotto@mail.polimi.it"
] | aurelioedoardo.spadotto@mail.polimi.it |
f88b8fdea4b230885967912db0d029dea4134239 | 9d929cc18fbc2fc7f06b083d9ab24a9207f89c65 | /Common/GLArray2D.h | 872fbc5fd901ea1fccb90fffb178779e9893a0db | [] | no_license | nhubd/SqueezeImg | ad41107cda0a94bcc8e11affd95f08aab8638163 | a416e4087cb0cdaa75a5f78b64e07f2c2550da65 | refs/heads/main | 2023-05-20T00:12:25.543541 | 2021-06-07T03:02:14 | 2021-06-07T03:02:14 | 374,248,990 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,957 | h | #pragma once
namespace GLC {
template <typename T>
class CGLArray2D {
public:
CGLArray2D(int nRows, int nColumns);
virtual ~CGLArray2D();
int GetWidth() const { return m_nColumns; }
int GetHeight() const { return m_nRows; }
inline T& Value(int nRow, int nColumn);
inline const T& Value(int nRow, int nColumn) const;
protected:
private:
T** m_nBuf;
int m_nRows;
int m_nColumns;
CGLArray2D(const CGLArray2D&);
CGLArray2D& operator=(const CGLArray2D&);
void deleteBuf();
void createBuf(int nRows, int nColumns);
};
template <typename T>
CGLArray2D<T>::CGLArray2D<T>(int nRows, int nColumns) :
m_nBuf(0)
{
assert(nRows > 0);
assert(nColumns > 0);
createBuf(nRows, nColumns);
assert(m_nBuf != 0);
assert(m_nRows > 0);
assert(m_nColumns > 0);
}
template <typename T>
CGLArray2D<T>::~CGLArray2D<T>() {
deleteBuf();
}
template <typename T>
T& CGLArray2D<T>::Value(int nRow, int nColumn) {
assert(nRow >= 0 && nRow < m_nRows);
assert(nColumn >= 0 && nColumn < m_nColumns);
return m_nBuf[nRow][nColumn];
}
template <typename T>
const T& CGLArray2D<T>::Value(int nRow, int nColumn) const {
assert(nRow >= 0 && nRow < m_nRows);
assert(nColumn >= 0 && nColumn < m_nColumns);
return m_nBuf[nRow][nColumn];
}
template <typename T>
void CGLArray2D<T>::createBuf(int nRows, int nColumns) {
assert(m_nBuf == 0);
m_nBuf = new T*[nRows];
if (m_nBuf == 0) throw CGLException::OutOfMemoryException;
m_nRows = nRows;
int i;
for (i = 0; i < nRows; i++) {
m_nBuf[i] = 0;
}
try {
for (i = 0; i < nRows; i++) {
m_nBuf[i] = new T[nColumns];
if (m_nBuf[i] == 0) throw CGLException::OutOfMemoryException;
}
m_nColumns = nColumns;
} catch (...) {
deleteBuf();
throw;
}
}
template <typename T>
void CGLArray2D<T>::deleteBuf() {
assert(m_nBuf != 0);
assert(m_nRows > 0);
for (int i = 0; i < m_nRows; i++) {
delete[] m_nBuf[i];
}
delete[] m_nBuf;
m_nBuf = 0;
m_nRows = 0;
m_nColumns = 0;
}
} // namespace GLC | [
"nikolay.huber@googlemail.com"
] | nikolay.huber@googlemail.com |
d45f479847ebb0171f141d29092423f110f8d9c6 | 868c6e50875faf2220ac28b0a5e3ddda640005d9 | /rank_support/rank_overheard.cpp | 81ed79da5aad0ac193b4168918329223f0afa98e | [] | no_license | amirmohsen-am/bioinformatics-fall2020-hw1 | 8230fcb10ad3046034c6ece0b92c7b39be1a6b56 | 7ff27a8600cfa0a5233cb5dcd8b1f9ac3c42c198 | refs/heads/main | 2023-07-21T05:28:00.064383 | 2020-11-27T19:09:49 | 2020-11-27T19:09:49 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 315 | cpp | #include <iostream>
#include "rank_support.hpp"
using namespace std;
int main()
{
uint64_t n = 1ull << 62;
// for (uint64_t i = 100, cnt = 0; i < n, cnt < 100; i += 1000000, cnt++)
for (uint64_t i = 10, cnt = 0; i < n, cnt < 15; i*= 4, cnt++)
{
cout << i << " " << hypo_overhead(i) << endl;
}
return 0;
}
| [
"ahanchi@gmail.com"
] | ahanchi@gmail.com |
c7c6baceaecd374f3798417cdc56b05498602ee3 | e5e9953897285dcdf87504895b20b02912f9b85f | /src/dialog.cpp | f67fa54dfc309d3d0d3f33699f1d788bfd6383f8 | [] | no_license | nagyistoce/puml | 8049b09788fa453773b12832fc2a228a502064db | 3ce3af362482dce217a1bce791802b75462567c6 | refs/heads/master | 2016-09-05T09:56:23.923196 | 2012-06-02T01:00:08 | 2012-06-02T01:00:08 | 32,746,228 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 7,109 | cpp | // Copyright (C) 2011-2012 pUML Group
#include <QtGui>
#include "./dialog.h"
/*! This constructor creates the widgets for this dialog and connects
the Ok and Cancel buttons with the accept and reject slots. Uses
createIcons, createNewPage and createOpenPage helper functions.
*/
ConfigDialog::ConfigDialog(ConfigDialogType type) {
// contentsWidget is the sidebar navigation widget
contentsWidget = new QListWidget;
contentsWidget->setViewMode(QListView::IconMode);
contentsWidget->setIconSize(QSize(96, 84));
contentsWidget->setMovement(QListView::Static);
contentsWidget->setMaximumWidth(128);
contentsWidget->setSpacing(12);
createIcons(type);
// create our two pages
newPage = new QWidget;
openPage = new QWidget;
createOpenPage();
createNewPage();
// add the pages to the stacked widget
pagesWidget = new QStackedWidget;
pagesWidget->addWidget(newPage);
pagesWidget->addWidget(openPage);
contentsWidget->setCurrentRow(0);
// set up the buttons using the built in dialog buttons
QDialogButtonBox *buttonBox = new QDialogButtonBox(
QDialogButtonBox::Ok | QDialogButtonBox::Cancel, Qt::Horizontal,
this);
connect(buttonBox, SIGNAL(accepted()), this, SLOT(accept()));
connect(buttonBox, SIGNAL(rejected()), this, SLOT(reject()));
// The horizontal layout is the navigation and the stacked widget
QHBoxLayout *horizontalLayout = new QHBoxLayout;
horizontalLayout->addWidget(contentsWidget);
horizontalLayout->addWidget(pagesWidget, 1);
// the main layout is the above layout and the buttons
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(horizontalLayout);
mainLayout->addWidget(buttonBox);
setLayout(mainLayout);
setWindowTitle(tr("pUML - Open a new or existing diagram"));
}
/*! This is a helper function for ConfigDialog that creates the items in
the sidebar widget.
*/
void ConfigDialog::createIcons(ConfigDialogType type) {
QListWidgetItem *newbutton;
QListWidgetItem *openbutton;
switch (type) {
case NewOnly:
newbutton = new QListWidgetItem(contentsWidget);
newbutton->setIcon(QIcon(":/Images/New.png"));
newbutton->setText(tr("New"));
newbutton->setTextAlignment(Qt::AlignHCenter);
newbutton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled);
break;
case OpenAndNew:
newbutton = new QListWidgetItem(contentsWidget);
newbutton->setIcon(QIcon(":/Images/New.png"));
newbutton->setText(tr("New"));
newbutton->setTextAlignment(Qt::AlignHCenter);
newbutton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled);
openbutton = new QListWidgetItem(contentsWidget);
openbutton->setIcon(QIcon(":/Images/Open.png"));
openbutton->setText(tr("Open"));
openbutton->setTextAlignment(Qt::AlignHCenter);
openbutton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled);
break;
}
connect(contentsWidget,
SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)),
this, SLOT(changePage(QListWidgetItem*, QListWidgetItem*)));
}
/*! Helper function for ConfigDialog that creates the new diagram type
list widget items.
*/
void ConfigDialog::createNewPage() {
// List of widgets
// There should be one for each diagram type
doctypeList = new QListWidget(newPage);
QListWidgetItem *usecaseItem = new QListWidgetItem(doctypeList);
usecaseItem->setText(tr("Use Case"));
usecaseItem->setSelected(true);
QListWidgetItem *classItem = new QListWidgetItem(doctypeList);
classItem->setText(tr("Class"));
QListWidgetItem *statechartItem = new QListWidgetItem(doctypeList);
statechartItem->setText(tr("State Chart"));
QListWidgetItem *collaborationItem = new QListWidgetItem(doctypeList);
collaborationItem->setText(tr("Collaboration"));
// end of list of widgets
// Add the listwidget to a groupbox
QVBoxLayout *doctypeLayout = new QVBoxLayout;
doctypeLayout->addWidget(doctypeList);
QGroupBox *doctypeGroup = new QGroupBox(tr("Choose Diagram Type"));
doctypeGroup->setLayout(doctypeLayout);
// add that groupbox to the widget
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addWidget(doctypeGroup);
mainLayout->addSpacing(12);
newPage->setLayout(mainLayout);
}
/*! Helper function for ConfigDialog that creates the browse button for
opening up an existing file.
@todo Change this widget so that the selected filename appears and
that the browse button only shows xml files.
*/
void ConfigDialog::createOpenPage() {
// create the browse button
QPushButton *openButton = new QPushButton(tr("Browse"), openPage);
connect(openButton, SIGNAL(clicked()), this, SLOT(browseForFile()));
// create the box to show the filename
filenameBox = new QLineEdit(openPage);
filenameBox->setReadOnly(true);
QGroupBox *packagesGroup = new QGroupBox(tr("Open File"));
QGridLayout *packagesLayout = new QGridLayout(openPage);
packagesLayout->addWidget(filenameBox);
packagesGroup->setLayout(packagesLayout);
QVBoxLayout *mainLayout = new QVBoxLayout(openPage);
mainLayout->addWidget(packagesGroup);
mainLayout->addSpacing(12);
mainLayout->addWidget(openButton);
mainLayout->addStretch(1);
openPage->setLayout(mainLayout);
}
/*! This slot updates the currently visible widget in the widget
stack.
*/
void ConfigDialog::changePage(QListWidgetItem *current,
QListWidgetItem *previous) {
if (!current)
current = previous;
pagesWidget->setCurrentIndex(contentsWidget->row(current));
}
/*! This slot opens a file browser to select a file to open.
*/
void ConfigDialog::browseForFile() {
fileName = QFileDialog::getOpenFileName(this,
tr("Open Document"), "", tr("pUML files (*.puml)"));
filenameBox->setText(fileName);
}
/*! This overriden slot emits various signals so that the
MainWindow can pick up on what the user selected in this dialog.
@todo Have better abstraction on what types of diagrams there are.
A developer should be be able to add different diagram types at runtime.
*/
void ConfigDialog::accept() {
QListWidgetItem *operation = contentsWidget->currentItem();
// Maybe change this to a switch statement?
if (operation->text() == "New") {
QListWidgetItem *selected = doctypeList->selectedItems().at(0);
if (selected->text() == "State Chart") {
emit newDiagramType(BaseNode::StateChart);
} else if (selected->text() == "Collaboration") {
emit newDiagramType(BaseNode::Collaboration);
} else if (selected->text() == "Class") {
emit newDiagramType(BaseNode::Class);
} else if (selected->text() == "Use Case") {
emit newDiagramType(BaseNode::UseCase);
} else {
QMessageBox::information(this, "pUML", "Not a valid diagram type!");
}
} else if (operation->text() == "Open") {
emit openDiagramFile(fileName);
} else {
QMessageBox::information(this, "pUML", "Not a valid operation!");
emit newDiagramType(BaseNode::Nothing);
}
QDialog::accept();
}
void ConfigDialog::reject() {
QDialog::reject();
emit newDiagramType(BaseNode::Nothing);
}
| [
"gomaxxy@gmail.com"
] | gomaxxy@gmail.com |
ef0ee8f3584f1045dde41db9ea6405482341e996 | 54ad439992b8c07ddd0adb8a56588b392ebae14c | /Engine/Engine/input.h | ce3a4813c57850c2e0dc4301dae4018f669cbb73 | [] | no_license | ZSnowbank/opengl-template | 53b444783c9478f0eb02f8f9acde707dc9f7e134 | 9e5a5b2fe02fe9f2c153cec4b22c88bb348fc8e4 | refs/heads/master | 2021-07-11T10:33:42.812225 | 2017-10-12T06:48:34 | 2017-10-12T06:48:34 | 105,852,043 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 152 | h | #pragma once
#include "system.h"
class Input :
public System
{
public:
Input();
~Input();
bool Initialize();
void Shutdown();
void Update();
};
| [
"ZSnowbank@student.neumont.edu"
] | ZSnowbank@student.neumont.edu |
3daac50a213657e1075c47baf563085ac187ebdb | 1a97d04600bbc5a176b0b3c2cb0c004dc375fb28 | /ActionSave.cpp | eddc7b9372a842968498dee37f7c2dcd0768ccae | [] | no_license | balean12/Mortage-Database-App | 35d428bc791d711043091289911bcea7e0bc263e | 1ed2f29ef95c8f2f4a1ab03c76d1c8828f25fcdd | refs/heads/master | 2023-01-19T14:19:32.226877 | 2020-11-23T12:38:48 | 2020-11-23T12:38:48 | 315,311,036 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 187 | cpp | #include "ActionSave.h"
void ActionSave::executeUndo()
{
transf.deleteFromTransferList(savedVictim);
}
void ActionSave::executeRedo()
{
this->transf.addToTransferList(savedVictim);
}
| [
"flaviu.balean@gmail.com"
] | flaviu.balean@gmail.com |
fbb1867a2de333564f5c9fce9bd7aa9a26c27481 | 90c95fd7a5687b1095bf499892b8c9ba40f59533 | /sprout/numeric/dft/fit/dft.hpp | ad406e2a8272dd797fbe5bb144fdecfc294857ed | [
"BSL-1.0"
] | permissive | CreativeLabs0X3CF/Sprout | af60a938fd12e8439a831d4d538c4c48011ca54f | f08464943fbe2ac2030060e6ff20e4bb9782cd8e | refs/heads/master | 2021-01-20T17:03:24.630813 | 2016-08-15T04:44:46 | 2016-08-15T04:44:46 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,154 | hpp | /*=============================================================================
Copyright (c) 2011-2016 Bolero MURAKAMI
https://github.com/bolero-MURAKAMI/Sprout
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
=============================================================================*/
#ifndef SPROUT_NUMERIC_DFT_FIT_DFT_HPP
#define SPROUT_NUMERIC_DFT_FIT_DFT_HPP
#include <sprout/config.hpp>
#include <sprout/iterator/distance.hpp>
#include <sprout/container/traits.hpp>
#include <sprout/container/functions.hpp>
#include <sprout/numeric/dft/fixed/dft.hpp>
#include <sprout/algorithm/fit/results.hpp>
#include <sprout/sub_array/sub_array.hpp>
#include <sprout/sub_array/sub.hpp>
#include <sprout/pit/pit.hpp>
namespace sprout {
namespace fit {
namespace detail {
template<typename ForwardIterator, typename Result>
inline SPROUT_CONSTEXPR typename sprout::fit::results::algorithm<Result>::type
dft_impl(
ForwardIterator const& first, ForwardIterator const& last, Result const& result,
typename sprout::container_traits<Result>::difference_type offset
)
{
return sprout::sub_copy(
sprout::get_internal(sprout::fixed::dft(first, last, result)),
offset,
offset + sprout::fit_size(result, sprout::distance(first, last))
);
}
} // namespace detail
//
// dft
//
template<typename ForwardIterator, typename Result>
inline SPROUT_CONSTEXPR typename sprout::fit::results::algorithm<Result>::type
dft(ForwardIterator first, ForwardIterator last, Result const& result) {
return sprout::fit::detail::dft_impl(first, last, result, sprout::internal_begin_offset(result));
}
template<typename Result, typename ForwardIterator>
inline SPROUT_CONSTEXPR typename sprout::fixed::results::algorithm<Result>::type
dft(ForwardIterator first, ForwardIterator last) {
return sprout::fit::dft(first, last, sprout::pit<Result>());
}
} // namespace fit
} // namespace sprout
#endif // #ifndef SPROUT_NUMERIC_DFT_FIT_DFT_HPP
| [
"bolero.murakami@gmail.com"
] | bolero.murakami@gmail.com |
1de77d67dcc45779d48145f9f73cb444bdaca7fa | 55f5e9ea8c985f20cbad60d03ab2906516dbb641 | /smartpoint/smartpoint.cpp | 13b5ff995bf21ae00a0493afba5aaeb85db780b3 | [] | no_license | 498143049/windows_project | a4ebaaf0c912ad5aa1081d8bb8c8eddf4f43e857 | 8dd80b3f892305ba16c4b04e80e8f2472242bae6 | refs/heads/master | 2021-01-06T04:05:43.227470 | 2017-08-15T14:17:18 | 2017-08-15T14:17:18 | 99,521,400 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,537 | cpp | //
// Created by dubing on 2017/6/28.
//
#include<iostream>
#include <cstddef>
#include<vector>
#include<algorithm>
#include <memory.h>
#include <cstdint>
using namespace std;
class object{
public :
int a;
int b;
};
// 仔细自考一下,这个类维护一个这块内存的内容
template <typename T,typename count_type = uint32_t>
class smart_pointsing{
friend class smart_point;
public:
smart_pointsing() {
target = NULL;
count =0;
}
smart_pointsing(T* dst) {
count=1;
target = dst;
}
~smart_pointsing(){
delete target;
}
private:
T * target;
count_type count;
};
template <typename T>
class smart_point{
public:
smart_point(T * p){
qd = new smart_pointsing(p);
}
~smart_point(){
--qd->count;
if(qd->count==0)
delete qd;
}
//拷贝构造函数
smart_point(smart_point ©){
qd = copy.qd;
++qd->count;
}
smart_point& operator = (smart_point ©) {
++copy.qd->count;
//原来的对象做析构处理
--qd->count;
if(qd->count == 0)
delete qd;
qd = copy.qd;
return *this;
}
T* operator -> (){
return qd->target;
}
T& operator *(){
return *(qd->target);
}
private :
smart_pointsing * qd;
};
//智能指针的使用
// 有3个智能指针 unique_ptr shared_ptr
int main() {
smart_point<object> a(new object());
//线程安全的考虑
} | [
"dubing0624@gmail.com"
] | dubing0624@gmail.com |
530249ba8287045d79c1520dbfb47be2a284b8df | 94f0dbd128a4a4cce88906f33b9bc01c46acfc24 | /modules/drivers/radar/conti_eth_radar/driver/input.h | bb860113c77e0832e97b53a0e898f2163957298e | [
"Apache-2.0"
] | permissive | viks8dm/apollo | 8973237a442e28d85bf427f9a99800750839346d | 1db6b6b313f3b7c7b728b9316a5040231614f121 | refs/heads/master | 2020-05-24T05:11:05.836149 | 2019-06-13T21:52:31 | 2019-06-13T21:52:31 | 187,106,437 | 0 | 0 | null | 2019-05-16T21:55:56 | 2019-05-16T21:55:56 | null | UTF-8 | C++ | false | false | 1,560 | h | /******************************************************************************
* Copyright 2019 The Apollo Authors. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*****************************************************************************/
#pragma once
#include <stdio.h>
#include <unistd.h>
#include <memory>
#include "cyber/cyber.h"
#include "modules/drivers/radar/conti_eth_radar/proto/conti_eth_radar.pb.h"
namespace apollo {
namespace drivers {
namespace conti_eth_radar {
static const size_t MAX_DATA_PACKET_SIZE = 1200;//max payload 1112, header 42
static const size_t ETHERNET_HEADER_SIZE = 42;
static const int SOCKET_TIMEOUT = -2;
static const int RECIEVE_FAIL = -3;
/** @brief Pure virtual ContiEthRadar input base class */
class Input {
public:
Input() {}
virtual ~Input() {}
virtual int get_radar_scan_packet(ContiRDI_Packet* pkt) = 0;
virtual void init() {}
virtual void init(const int& port) {}
};
} // namespace conti_eth_radar
} // namespace drivers
} // namespace apollo
| [
"vikalp.mishra@gmail.com"
] | vikalp.mishra@gmail.com |
73c30662b4dffaa1c56288834a5692f3e1a3cd84 | 5d57d9e0f40f5313b3951ab236ae27bf8e365f44 | /Jeju Run/Timer.cpp | 1f2cedf958579972e09a0a6b1ccdc86a3f415f66 | [] | no_license | Nocha12/Jeju-Run | ec85ceda3d0ed59fd55914567e6779e22c1e5c2d | 91b6947d4683a519c6ebd34202e48fde2ef15d17 | refs/heads/master | 2020-03-28T08:07:31.929890 | 2018-09-08T15:42:29 | 2018-09-08T15:42:29 | 147,946,021 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 566 | cpp | #include "DXUT.h"
#include "Timer.h"
#include "World.h"
Timer::Timer() : active(false)
{
world.timers.push_back(this);
onTick = [](){};
onFin = [](){};
}
Timer::~Timer()
{
world.timers.remove(this);
}
void Timer::reset(float d, int c)
{
duration = pair<float, float>(0, d);
count = pair<int, int>(0, c);
active = true;
}
void Timer::update(float dt)
{
if (!active) return;
duration.first += dt;
if (duration.first > duration.second)
{
onTick();
duration.first = 0;
if (++count.first > count.second)
{
onFin();
active = false;
}
}
} | [
"jsyang789@gmail.com"
] | jsyang789@gmail.com |
21f328e4a375b752d3573244587b9bf0bf8f0a80 | 927d718336c3df467d70d517a94dc8ccafdcd298 | /llvm/lib/CodeGen/ShrinkWrapping.cpp | 2b01fdd8d06628dcf3010db254ae3c726c68bc3e | [
"NCSA"
] | permissive | rofl0r/ellcc | 3f54f0e9614d0920d8b648b64048a383c7304b3d | a40bd7b9d4a74992c4ac8273e44ecee44241ebde | refs/heads/master | 2021-01-19T08:46:05.647311 | 2013-09-29T13:12:16 | 2013-09-29T13:12:16 | 4,942,860 | 6 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 40,263 | cpp | //===-- ShrinkWrapping.cpp - Reduce spills/restores of callee-saved regs --===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements a shrink wrapping variant of prolog/epilog insertion:
// - Spills and restores of callee-saved registers (CSRs) are placed in the
// machine CFG to tightly surround their uses so that execution paths that
// do not use CSRs do not pay the spill/restore penalty.
//
// - Avoiding placment of spills/restores in loops: if a CSR is used inside a
// loop the spills are placed in the loop preheader, and restores are
// placed in the loop exit nodes (the successors of loop _exiting_ nodes).
//
// - Covering paths without CSR uses:
// If a region in a CFG uses CSRs and has multiple entry and/or exit points,
// the use info for the CSRs inside the region is propagated outward in the
// CFG to ensure validity of the spill/restore placements. This decreases
// the effectiveness of shrink wrapping but does not require edge splitting
// in the machine CFG.
//
// This shrink wrapping implementation uses an iterative analysis to determine
// which basic blocks require spills and restores for CSRs.
//
// This pass uses MachineDominators and MachineLoopInfo. Loop information
// is used to prevent placement of callee-saved register spills/restores
// in the bodies of loops.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "shrink-wrap"
#include "PrologEpilogInserter.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SparseBitVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include <sstream>
using namespace llvm;
STATISTIC(numSRReduced, "Number of CSR spills+restores reduced.");
// Shrink Wrapping:
static cl::opt<bool>
ShrinkWrapping("shrink-wrap",
cl::desc("Shrink wrap callee-saved register spills/restores"));
// Shrink wrap only the specified function, a debugging aid.
static cl::opt<std::string>
ShrinkWrapFunc("shrink-wrap-func", cl::Hidden,
cl::desc("Shrink wrap the specified function"),
cl::value_desc("funcname"),
cl::init(""));
// Debugging level for shrink wrapping.
enum ShrinkWrapDebugLevel {
Disabled, BasicInfo, Iterations, Details
};
static cl::opt<enum ShrinkWrapDebugLevel>
ShrinkWrapDebugging("shrink-wrap-dbg", cl::Hidden,
cl::desc("Print shrink wrapping debugging information"),
cl::values(
clEnumVal(Disabled , "disable debug output"),
clEnumVal(BasicInfo , "print basic DF sets"),
clEnumVal(Iterations, "print SR sets for each iteration"),
clEnumVal(Details , "print all DF sets"),
clEnumValEnd));
void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
if (ShrinkWrapping || ShrinkWrapFunc != "") {
AU.addRequired<MachineLoopInfo>();
AU.addRequired<MachineDominatorTree>();
}
AU.addPreserved<MachineLoopInfo>();
AU.addPreserved<MachineDominatorTree>();
AU.addRequired<TargetPassConfig>();
MachineFunctionPass::getAnalysisUsage(AU);
}
//===----------------------------------------------------------------------===//
// ShrinkWrapping implementation
//===----------------------------------------------------------------------===//
// Convienences for dealing with machine loops.
MachineBasicBlock* PEI::getTopLevelLoopPreheader(MachineLoop* LP) {
assert(LP && "Machine loop is NULL.");
MachineBasicBlock* PHDR = LP->getLoopPreheader();
MachineLoop* PLP = LP->getParentLoop();
while (PLP) {
PHDR = PLP->getLoopPreheader();
PLP = PLP->getParentLoop();
}
return PHDR;
}
MachineLoop* PEI::getTopLevelLoopParent(MachineLoop *LP) {
if (LP == 0)
return 0;
MachineLoop* PLP = LP->getParentLoop();
while (PLP) {
LP = PLP;
PLP = PLP->getParentLoop();
}
return LP;
}
bool PEI::isReturnBlock(MachineBasicBlock* MBB) {
return (MBB && !MBB->empty() && MBB->back().isReturn());
}
// Initialize shrink wrapping DFA sets, called before iterations.
void PEI::clearAnticAvailSets() {
AnticIn.clear();
AnticOut.clear();
AvailIn.clear();
AvailOut.clear();
}
// Clear all sets constructed by shrink wrapping.
void PEI::clearAllSets() {
ReturnBlocks.clear();
clearAnticAvailSets();
UsedCSRegs.clear();
CSRUsed.clear();
TLLoops.clear();
CSRSave.clear();
CSRRestore.clear();
}
// Initialize all shrink wrapping data.
void PEI::initShrinkWrappingInfo() {
clearAllSets();
EntryBlock = 0;
#ifndef NDEBUG
HasFastExitPath = false;
#endif
ShrinkWrapThisFunction = ShrinkWrapping;
// DEBUG: enable or disable shrink wrapping for the current function
// via --shrink-wrap-func=<funcname>.
#ifndef NDEBUG
if (ShrinkWrapFunc != "") {
std::string MFName = MF->getName().str();
ShrinkWrapThisFunction = (MFName == ShrinkWrapFunc);
}
#endif
}
/// placeCSRSpillsAndRestores - determine which MBBs of the function
/// need save, restore code for callee-saved registers by doing a DF analysis
/// similar to the one used in code motion (GVNPRE). This produces maps of MBBs
/// to sets of registers (CSRs) for saves and restores. MachineLoopInfo
/// is used to ensure that CSR save/restore code is not placed inside loops.
/// This function computes the maps of MBBs -> CSRs to spill and restore
/// in CSRSave, CSRRestore.
///
/// If shrink wrapping is not being performed, place all spills in
/// the entry block, all restores in return blocks. In this case,
/// CSRSave has a single mapping, CSRRestore has mappings for each
/// return block.
///
void PEI::placeCSRSpillsAndRestores(MachineFunction &Fn) {
DEBUG(MF = &Fn);
initShrinkWrappingInfo();
DEBUG(if (ShrinkWrapThisFunction) {
dbgs() << "Place CSR spills/restores for "
<< MF->getName() << "\n";
});
if (calculateSets(Fn))
placeSpillsAndRestores(Fn);
}
/// calcAnticInOut - calculate the anticipated in/out reg sets
/// for the given MBB by looking forward in the MCFG at MBB's
/// successors.
///
bool PEI::calcAnticInOut(MachineBasicBlock* MBB) {
bool changed = false;
// AnticOut[MBB] = INTERSECT(AnticIn[S] for S in SUCCESSORS(MBB))
SmallVector<MachineBasicBlock*, 4> successors;
for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(),
SE = MBB->succ_end(); SI != SE; ++SI) {
MachineBasicBlock* SUCC = *SI;
if (SUCC != MBB)
successors.push_back(SUCC);
}
unsigned i = 0, e = successors.size();
if (i != e) {
CSRegSet prevAnticOut = AnticOut[MBB];
MachineBasicBlock* SUCC = successors[i];
AnticOut[MBB] = AnticIn[SUCC];
for (++i; i != e; ++i) {
SUCC = successors[i];
AnticOut[MBB] &= AnticIn[SUCC];
}
if (prevAnticOut != AnticOut[MBB])
changed = true;
}
// AnticIn[MBB] = UNION(CSRUsed[MBB], AnticOut[MBB]);
CSRegSet prevAnticIn = AnticIn[MBB];
AnticIn[MBB] = CSRUsed[MBB] | AnticOut[MBB];
if (prevAnticIn != AnticIn[MBB])
changed = true;
return changed;
}
/// calcAvailInOut - calculate the available in/out reg sets
/// for the given MBB by looking backward in the MCFG at MBB's
/// predecessors.
///
bool PEI::calcAvailInOut(MachineBasicBlock* MBB) {
bool changed = false;
// AvailIn[MBB] = INTERSECT(AvailOut[P] for P in PREDECESSORS(MBB))
SmallVector<MachineBasicBlock*, 4> predecessors;
for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
PE = MBB->pred_end(); PI != PE; ++PI) {
MachineBasicBlock* PRED = *PI;
if (PRED != MBB)
predecessors.push_back(PRED);
}
unsigned i = 0, e = predecessors.size();
if (i != e) {
CSRegSet prevAvailIn = AvailIn[MBB];
MachineBasicBlock* PRED = predecessors[i];
AvailIn[MBB] = AvailOut[PRED];
for (++i; i != e; ++i) {
PRED = predecessors[i];
AvailIn[MBB] &= AvailOut[PRED];
}
if (prevAvailIn != AvailIn[MBB])
changed = true;
}
// AvailOut[MBB] = UNION(CSRUsed[MBB], AvailIn[MBB]);
CSRegSet prevAvailOut = AvailOut[MBB];
AvailOut[MBB] = CSRUsed[MBB] | AvailIn[MBB];
if (prevAvailOut != AvailOut[MBB])
changed = true;
return changed;
}
/// calculateAnticAvail - build the sets anticipated and available
/// registers in the MCFG of the current function iteratively,
/// doing a combined forward and backward analysis.
///
void PEI::calculateAnticAvail(MachineFunction &Fn) {
// Initialize data flow sets.
clearAnticAvailSets();
// Calculate Antic{In,Out} and Avail{In,Out} iteratively on the MCFG.
bool changed = true;
unsigned iterations = 0;
while (changed) {
changed = false;
++iterations;
for (MachineFunction::iterator MBBI = Fn.begin(), MBBE = Fn.end();
MBBI != MBBE; ++MBBI) {
MachineBasicBlock* MBB = MBBI;
// Calculate anticipated in, out regs at MBB from
// anticipated at successors of MBB.
changed |= calcAnticInOut(MBB);
// Calculate available in, out regs at MBB from
// available at predecessors of MBB.
changed |= calcAvailInOut(MBB);
}
}
DEBUG({
if (ShrinkWrapDebugging >= Details) {
dbgs()
<< "-----------------------------------------------------------\n"
<< " Antic/Avail Sets:\n"
<< "-----------------------------------------------------------\n"
<< "iterations = " << iterations << "\n"
<< "-----------------------------------------------------------\n"
<< "MBB | USED | ANTIC_IN | ANTIC_OUT | AVAIL_IN | AVAIL_OUT\n"
<< "-----------------------------------------------------------\n";
for (MachineFunction::iterator MBBI = Fn.begin(), MBBE = Fn.end();
MBBI != MBBE; ++MBBI) {
MachineBasicBlock* MBB = MBBI;
dumpSets(MBB);
}
dbgs()
<< "-----------------------------------------------------------\n";
}
});
}
/// propagateUsesAroundLoop - copy used register info from MBB to all blocks
/// of the loop given by LP and its parent loops. This prevents spills/restores
/// from being placed in the bodies of loops.
///
void PEI::propagateUsesAroundLoop(MachineBasicBlock* MBB, MachineLoop* LP) {
if (! MBB || !LP)
return;
std::vector<MachineBasicBlock*> loopBlocks = LP->getBlocks();
for (unsigned i = 0, e = loopBlocks.size(); i != e; ++i) {
MachineBasicBlock* LBB = loopBlocks[i];
if (LBB == MBB)
continue;
if (CSRUsed[LBB].contains(CSRUsed[MBB]))
continue;
CSRUsed[LBB] |= CSRUsed[MBB];
}
}
/// calculateSets - collect the CSRs used in this function, compute
/// the DF sets that describe the initial minimal regions in the
/// Machine CFG around which CSR spills and restores must be placed.
///
/// Additionally, this function decides if shrink wrapping should
/// be disabled for the current function, checking the following:
/// 1. the current function has more than 500 MBBs: heuristic limit
/// on function size to reduce compile time impact of the current
/// iterative algorithm.
/// 2. all CSRs are used in the entry block.
/// 3. all CSRs are used in all immediate successors of the entry block.
/// 4. all CSRs are used in a subset of blocks, each of which dominates
/// all return blocks. These blocks, taken as a subgraph of the MCFG,
/// are equivalent to the entry block since all execution paths pass
/// through them.
///
bool PEI::calculateSets(MachineFunction &Fn) {
// Sets used to compute spill, restore placement sets.
const std::vector<CalleeSavedInfo> &CSI =
Fn.getFrameInfo()->getCalleeSavedInfo();
// If no CSRs used, we are done.
if (CSI.empty()) {
DEBUG(if (ShrinkWrapThisFunction)
dbgs() << "DISABLED: " << Fn.getName()
<< ": uses no callee-saved registers\n");
return false;
}
// Save refs to entry and return blocks.
EntryBlock = Fn.begin();
for (MachineFunction::iterator MBB = Fn.begin(), E = Fn.end();
MBB != E; ++MBB)
if (isReturnBlock(MBB))
ReturnBlocks.push_back(MBB);
// Determine if this function has fast exit paths.
DEBUG(if (ShrinkWrapThisFunction)
findFastExitPath());
// Limit shrink wrapping via the current iterative bit vector
// implementation to functions with <= 500 MBBs.
if (Fn.size() > 500) {
DEBUG(if (ShrinkWrapThisFunction)
dbgs() << "DISABLED: " << Fn.getName()
<< ": too large (" << Fn.size() << " MBBs)\n");
ShrinkWrapThisFunction = false;
}
// Return now if not shrink wrapping.
if (! ShrinkWrapThisFunction)
return false;
// Collect set of used CSRs.
for (unsigned inx = 0, e = CSI.size(); inx != e; ++inx) {
UsedCSRegs.set(inx);
}
// Walk instructions in all MBBs, create CSRUsed[] sets, choose
// whether or not to shrink wrap this function.
MachineLoopInfo &LI = getAnalysis<MachineLoopInfo>();
MachineDominatorTree &DT = getAnalysis<MachineDominatorTree>();
const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
bool allCSRUsesInEntryBlock = true;
for (MachineFunction::iterator MBBI = Fn.begin(), MBBE = Fn.end();
MBBI != MBBE; ++MBBI) {
MachineBasicBlock* MBB = MBBI;
for (MachineBasicBlock::iterator I = MBB->begin(); I != MBB->end(); ++I) {
for (unsigned inx = 0, e = CSI.size(); inx != e; ++inx) {
unsigned Reg = CSI[inx].getReg();
// If instruction I reads or modifies Reg, add it to UsedCSRegs,
// CSRUsed map for the current block.
for (unsigned opInx = 0, opEnd = I->getNumOperands();
opInx != opEnd; ++opInx) {
const MachineOperand &MO = I->getOperand(opInx);
if (! (MO.isReg() && (MO.isUse() || MO.isDef())))
continue;
unsigned MOReg = MO.getReg();
if (!MOReg)
continue;
if (MOReg == Reg ||
(TargetRegisterInfo::isPhysicalRegister(MOReg) &&
TargetRegisterInfo::isPhysicalRegister(Reg) &&
TRI->isSubRegister(Reg, MOReg))) {
// CSR Reg is defined/used in block MBB.
CSRUsed[MBB].set(inx);
// Check for uses in EntryBlock.
if (MBB != EntryBlock)
allCSRUsesInEntryBlock = false;
}
}
}
}
if (CSRUsed[MBB].empty())
continue;
// Propagate CSRUsed[MBB] in loops
if (MachineLoop* LP = LI.getLoopFor(MBB)) {
// Add top level loop to work list.
MachineBasicBlock* HDR = getTopLevelLoopPreheader(LP);
MachineLoop* PLP = getTopLevelLoopParent(LP);
if (! HDR) {
HDR = PLP->getHeader();
assert(HDR->pred_size() > 0 && "Loop header has no predecessors?");
MachineBasicBlock::pred_iterator PI = HDR->pred_begin();
HDR = *PI;
}
TLLoops[HDR] = PLP;
// Push uses from inside loop to its parent loops,
// or to all other MBBs in its loop.
if (LP->getLoopDepth() > 1) {
for (MachineLoop* PLP = LP->getParentLoop(); PLP;
PLP = PLP->getParentLoop()) {
propagateUsesAroundLoop(MBB, PLP);
}
} else {
propagateUsesAroundLoop(MBB, LP);
}
}
}
if (allCSRUsesInEntryBlock) {
DEBUG(dbgs() << "DISABLED: " << Fn.getName()
<< ": all CSRs used in EntryBlock\n");
ShrinkWrapThisFunction = false;
} else {
bool allCSRsUsedInEntryFanout = true;
for (MachineBasicBlock::succ_iterator SI = EntryBlock->succ_begin(),
SE = EntryBlock->succ_end(); SI != SE; ++SI) {
MachineBasicBlock* SUCC = *SI;
if (CSRUsed[SUCC] != UsedCSRegs)
allCSRsUsedInEntryFanout = false;
}
if (allCSRsUsedInEntryFanout) {
DEBUG(dbgs() << "DISABLED: " << Fn.getName()
<< ": all CSRs used in imm successors of EntryBlock\n");
ShrinkWrapThisFunction = false;
}
}
if (ShrinkWrapThisFunction) {
// Check if MBB uses CSRs and dominates all exit nodes.
// Such nodes are equiv. to the entry node w.r.t.
// CSR uses: every path through the function must
// pass through this node. If each CSR is used at least
// once by these nodes, shrink wrapping is disabled.
CSRegSet CSRUsedInChokePoints;
for (MachineFunction::iterator MBBI = Fn.begin(), MBBE = Fn.end();
MBBI != MBBE; ++MBBI) {
MachineBasicBlock* MBB = MBBI;
if (MBB == EntryBlock || CSRUsed[MBB].empty() || MBB->succ_size() < 1)
continue;
bool dominatesExitNodes = true;
for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri)
if (! DT.dominates(MBB, ReturnBlocks[ri])) {
dominatesExitNodes = false;
break;
}
if (dominatesExitNodes) {
CSRUsedInChokePoints |= CSRUsed[MBB];
if (CSRUsedInChokePoints == UsedCSRegs) {
DEBUG(dbgs() << "DISABLED: " << Fn.getName()
<< ": all CSRs used in choke point(s) at "
<< getBasicBlockName(MBB) << "\n");
ShrinkWrapThisFunction = false;
break;
}
}
}
}
// Return now if we have decided not to apply shrink wrapping
// to the current function.
if (! ShrinkWrapThisFunction)
return false;
DEBUG({
dbgs() << "ENABLED: " << Fn.getName();
if (HasFastExitPath)
dbgs() << " (fast exit path)";
dbgs() << "\n";
if (ShrinkWrapDebugging >= BasicInfo) {
dbgs() << "------------------------------"
<< "-----------------------------\n";
dbgs() << "UsedCSRegs = " << stringifyCSRegSet(UsedCSRegs) << "\n";
if (ShrinkWrapDebugging >= Details) {
dbgs() << "------------------------------"
<< "-----------------------------\n";
dumpAllUsed();
}
}
});
// Build initial DF sets to determine minimal regions in the
// Machine CFG around which CSRs must be spilled and restored.
calculateAnticAvail(Fn);
return true;
}
/// addUsesForMEMERegion - add uses of CSRs spilled or restored in
/// multi-entry, multi-exit (MEME) regions so spill and restore
/// placement will not break code that enters or leaves a
/// shrink-wrapped region by inducing spills with no matching
/// restores or restores with no matching spills. A MEME region
/// is a subgraph of the MCFG with multiple entry edges, multiple
/// exit edges, or both. This code propagates use information
/// through the MCFG until all paths requiring spills and restores
/// _outside_ the computed minimal placement regions have been covered.
///
bool PEI::addUsesForMEMERegion(MachineBasicBlock* MBB,
SmallVectorImpl<MachineBasicBlock *> &blks) {
if (MBB->succ_size() < 2 && MBB->pred_size() < 2) {
bool processThisBlock = false;
for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(),
SE = MBB->succ_end(); SI != SE; ++SI) {
MachineBasicBlock* SUCC = *SI;
if (SUCC->pred_size() > 1) {
processThisBlock = true;
break;
}
}
if (!CSRRestore[MBB].empty() && MBB->succ_size() > 0) {
for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
PE = MBB->pred_end(); PI != PE; ++PI) {
MachineBasicBlock* PRED = *PI;
if (PRED->succ_size() > 1) {
processThisBlock = true;
break;
}
}
}
if (! processThisBlock)
return false;
}
CSRegSet prop;
if (!CSRSave[MBB].empty())
prop = CSRSave[MBB];
else if (!CSRRestore[MBB].empty())
prop = CSRRestore[MBB];
else
prop = CSRUsed[MBB];
if (prop.empty())
return false;
// Propagate selected bits to successors, predecessors of MBB.
bool addedUses = false;
for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(),
SE = MBB->succ_end(); SI != SE; ++SI) {
MachineBasicBlock* SUCC = *SI;
// Self-loop
if (SUCC == MBB)
continue;
if (! CSRUsed[SUCC].contains(prop)) {
CSRUsed[SUCC] |= prop;
addedUses = true;
blks.push_back(SUCC);
DEBUG(if (ShrinkWrapDebugging >= Iterations)
dbgs() << getBasicBlockName(MBB)
<< "(" << stringifyCSRegSet(prop) << ")->"
<< "successor " << getBasicBlockName(SUCC) << "\n");
}
}
for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
PE = MBB->pred_end(); PI != PE; ++PI) {
MachineBasicBlock* PRED = *PI;
// Self-loop
if (PRED == MBB)
continue;
if (! CSRUsed[PRED].contains(prop)) {
CSRUsed[PRED] |= prop;
addedUses = true;
blks.push_back(PRED);
DEBUG(if (ShrinkWrapDebugging >= Iterations)
dbgs() << getBasicBlockName(MBB)
<< "(" << stringifyCSRegSet(prop) << ")->"
<< "predecessor " << getBasicBlockName(PRED) << "\n");
}
}
return addedUses;
}
/// addUsesForTopLevelLoops - add uses for CSRs used inside top
/// level loops to the exit blocks of those loops.
///
bool PEI::addUsesForTopLevelLoops(SmallVectorImpl<MachineBasicBlock *> &blks) {
bool addedUses = false;
// Place restores for top level loops where needed.
for (DenseMap<MachineBasicBlock*, MachineLoop*>::iterator
I = TLLoops.begin(), E = TLLoops.end(); I != E; ++I) {
MachineBasicBlock* MBB = I->first;
MachineLoop* LP = I->second;
MachineBasicBlock* HDR = LP->getHeader();
SmallVector<MachineBasicBlock*, 4> exitBlocks;
CSRegSet loopSpills;
loopSpills = CSRSave[MBB];
if (CSRSave[MBB].empty()) {
loopSpills = CSRUsed[HDR];
assert(!loopSpills.empty() && "No CSRs used in loop?");
} else if (CSRRestore[MBB].contains(CSRSave[MBB]))
continue;
LP->getExitBlocks(exitBlocks);
assert(exitBlocks.size() > 0 && "Loop has no top level exit blocks?");
for (unsigned i = 0, e = exitBlocks.size(); i != e; ++i) {
MachineBasicBlock* EXB = exitBlocks[i];
if (! CSRUsed[EXB].contains(loopSpills)) {
CSRUsed[EXB] |= loopSpills;
addedUses = true;
DEBUG(if (ShrinkWrapDebugging >= Iterations)
dbgs() << "LOOP " << getBasicBlockName(MBB)
<< "(" << stringifyCSRegSet(loopSpills) << ")->"
<< getBasicBlockName(EXB) << "\n");
if (EXB->succ_size() > 1 || EXB->pred_size() > 1)
blks.push_back(EXB);
}
}
}
return addedUses;
}
/// calcSpillPlacements - determine which CSRs should be spilled
/// in MBB using AnticIn sets of MBB's predecessors, keeping track
/// of changes to spilled reg sets. Add MBB to the set of blocks
/// that need to be processed for propagating use info to cover
/// multi-entry/exit regions.
///
bool PEI::calcSpillPlacements(MachineBasicBlock* MBB,
SmallVectorImpl<MachineBasicBlock *> &blks,
CSRegBlockMap &prevSpills) {
bool placedSpills = false;
// Intersect (CSRegs - AnticIn[P]) for P in Predecessors(MBB)
CSRegSet anticInPreds;
SmallVector<MachineBasicBlock*, 4> predecessors;
for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
PE = MBB->pred_end(); PI != PE; ++PI) {
MachineBasicBlock* PRED = *PI;
if (PRED != MBB)
predecessors.push_back(PRED);
}
unsigned i = 0, e = predecessors.size();
if (i != e) {
MachineBasicBlock* PRED = predecessors[i];
anticInPreds = UsedCSRegs - AnticIn[PRED];
for (++i; i != e; ++i) {
PRED = predecessors[i];
anticInPreds &= (UsedCSRegs - AnticIn[PRED]);
}
} else {
// Handle uses in entry blocks (which have no predecessors).
// This is necessary because the DFA formulation assumes the
// entry and (multiple) exit nodes cannot have CSR uses, which
// is not the case in the real world.
anticInPreds = UsedCSRegs;
}
// Compute spills required at MBB:
CSRSave[MBB] |= (AnticIn[MBB] - AvailIn[MBB]) & anticInPreds;
if (! CSRSave[MBB].empty()) {
if (MBB == EntryBlock) {
for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri)
CSRRestore[ReturnBlocks[ri]] |= CSRSave[MBB];
} else {
// Reset all regs spilled in MBB that are also spilled in EntryBlock.
if (CSRSave[EntryBlock].intersects(CSRSave[MBB])) {
CSRSave[MBB] = CSRSave[MBB] - CSRSave[EntryBlock];
}
}
}
placedSpills = (CSRSave[MBB] != prevSpills[MBB]);
prevSpills[MBB] = CSRSave[MBB];
// Remember this block for adding restores to successor
// blocks for multi-entry region.
if (placedSpills)
blks.push_back(MBB);
DEBUG(if (! CSRSave[MBB].empty() && ShrinkWrapDebugging >= Iterations)
dbgs() << "SAVE[" << getBasicBlockName(MBB) << "] = "
<< stringifyCSRegSet(CSRSave[MBB]) << "\n");
return placedSpills;
}
/// calcRestorePlacements - determine which CSRs should be restored
/// in MBB using AvailOut sets of MBB's succcessors, keeping track
/// of changes to restored reg sets. Add MBB to the set of blocks
/// that need to be processed for propagating use info to cover
/// multi-entry/exit regions.
///
bool PEI::calcRestorePlacements(MachineBasicBlock* MBB,
SmallVectorImpl<MachineBasicBlock *> &blks,
CSRegBlockMap &prevRestores) {
bool placedRestores = false;
// Intersect (CSRegs - AvailOut[S]) for S in Successors(MBB)
CSRegSet availOutSucc;
SmallVector<MachineBasicBlock*, 4> successors;
for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(),
SE = MBB->succ_end(); SI != SE; ++SI) {
MachineBasicBlock* SUCC = *SI;
if (SUCC != MBB)
successors.push_back(SUCC);
}
unsigned i = 0, e = successors.size();
if (i != e) {
MachineBasicBlock* SUCC = successors[i];
availOutSucc = UsedCSRegs - AvailOut[SUCC];
for (++i; i != e; ++i) {
SUCC = successors[i];
availOutSucc &= (UsedCSRegs - AvailOut[SUCC]);
}
} else {
if (! CSRUsed[MBB].empty() || ! AvailOut[MBB].empty()) {
// Handle uses in return blocks (which have no successors).
// This is necessary because the DFA formulation assumes the
// entry and (multiple) exit nodes cannot have CSR uses, which
// is not the case in the real world.
availOutSucc = UsedCSRegs;
}
}
// Compute restores required at MBB:
CSRRestore[MBB] |= (AvailOut[MBB] - AnticOut[MBB]) & availOutSucc;
// Postprocess restore placements at MBB.
// Remove the CSRs that are restored in the return blocks.
// Lest this be confusing, note that:
// CSRSave[EntryBlock] == CSRRestore[B] for all B in ReturnBlocks.
if (MBB->succ_size() && ! CSRRestore[MBB].empty()) {
if (! CSRSave[EntryBlock].empty())
CSRRestore[MBB] = CSRRestore[MBB] - CSRSave[EntryBlock];
}
placedRestores = (CSRRestore[MBB] != prevRestores[MBB]);
prevRestores[MBB] = CSRRestore[MBB];
// Remember this block for adding saves to predecessor
// blocks for multi-entry region.
if (placedRestores)
blks.push_back(MBB);
DEBUG(if (! CSRRestore[MBB].empty() && ShrinkWrapDebugging >= Iterations)
dbgs() << "RESTORE[" << getBasicBlockName(MBB) << "] = "
<< stringifyCSRegSet(CSRRestore[MBB]) << "\n");
return placedRestores;
}
/// placeSpillsAndRestores - place spills and restores of CSRs
/// used in MBBs in minimal regions that contain the uses.
///
void PEI::placeSpillsAndRestores(MachineFunction &Fn) {
CSRegBlockMap prevCSRSave;
CSRegBlockMap prevCSRRestore;
SmallVector<MachineBasicBlock*, 4> cvBlocks, ncvBlocks;
bool changed = true;
unsigned iterations = 0;
// Iterate computation of spill and restore placements in the MCFG until:
// 1. CSR use info has been fully propagated around the MCFG, and
// 2. computation of CSRSave[], CSRRestore[] reach fixed points.
while (changed) {
changed = false;
++iterations;
DEBUG(if (ShrinkWrapDebugging >= Iterations)
dbgs() << "iter " << iterations
<< " --------------------------------------------------\n");
// Calculate CSR{Save,Restore} sets using Antic, Avail on the MCFG,
// which determines the placements of spills and restores.
// Keep track of changes to spills, restores in each iteration to
// minimize the total iterations.
bool SRChanged = false;
for (MachineFunction::iterator MBBI = Fn.begin(), MBBE = Fn.end();
MBBI != MBBE; ++MBBI) {
MachineBasicBlock* MBB = MBBI;
// Place spills for CSRs in MBB.
SRChanged |= calcSpillPlacements(MBB, cvBlocks, prevCSRSave);
// Place restores for CSRs in MBB.
SRChanged |= calcRestorePlacements(MBB, cvBlocks, prevCSRRestore);
}
// Add uses of CSRs used inside loops where needed.
changed |= addUsesForTopLevelLoops(cvBlocks);
// Add uses for CSRs spilled or restored at branch, join points.
if (changed || SRChanged) {
while (! cvBlocks.empty()) {
MachineBasicBlock* MBB = cvBlocks.pop_back_val();
changed |= addUsesForMEMERegion(MBB, ncvBlocks);
}
if (! ncvBlocks.empty()) {
cvBlocks = ncvBlocks;
ncvBlocks.clear();
}
}
if (changed) {
calculateAnticAvail(Fn);
CSRSave.clear();
CSRRestore.clear();
}
}
// Check for effectiveness:
// SR0 = {r | r in CSRSave[EntryBlock], CSRRestore[RB], RB in ReturnBlocks}
// numSRReduced = |(UsedCSRegs - SR0)|, approx. SR0 by CSRSave[EntryBlock]
// Gives a measure of how many CSR spills have been moved from EntryBlock
// to minimal regions enclosing their uses.
CSRegSet notSpilledInEntryBlock = (UsedCSRegs - CSRSave[EntryBlock]);
unsigned numSRReducedThisFunc = notSpilledInEntryBlock.count();
numSRReduced += numSRReducedThisFunc;
DEBUG(if (ShrinkWrapDebugging >= BasicInfo) {
dbgs() << "-----------------------------------------------------------\n";
dbgs() << "total iterations = " << iterations << " ( "
<< Fn.getName()
<< " " << numSRReducedThisFunc
<< " " << Fn.size()
<< " )\n";
dbgs() << "-----------------------------------------------------------\n";
dumpSRSets();
dbgs() << "-----------------------------------------------------------\n";
if (numSRReducedThisFunc)
verifySpillRestorePlacement();
});
}
// Debugging methods.
#ifndef NDEBUG
/// findFastExitPath - debugging method used to detect functions
/// with at least one path from the entry block to a return block
/// directly or which has a very small number of edges.
///
void PEI::findFastExitPath() {
if (! EntryBlock)
return;
// Fina a path from EntryBlock to any return block that does not branch:
// Entry
// | ...
// v |
// B1<-----+
// |
// v
// Return
for (MachineBasicBlock::succ_iterator SI = EntryBlock->succ_begin(),
SE = EntryBlock->succ_end(); SI != SE; ++SI) {
MachineBasicBlock* SUCC = *SI;
// Assume positive, disprove existence of fast path.
HasFastExitPath = true;
// Check the immediate successors.
if (isReturnBlock(SUCC)) {
if (ShrinkWrapDebugging >= BasicInfo)
dbgs() << "Fast exit path: " << getBasicBlockName(EntryBlock)
<< "->" << getBasicBlockName(SUCC) << "\n";
break;
}
// Traverse df from SUCC, look for a branch block.
std::string exitPath = getBasicBlockName(SUCC);
for (df_iterator<MachineBasicBlock*> BI = df_begin(SUCC),
BE = df_end(SUCC); BI != BE; ++BI) {
MachineBasicBlock* SBB = *BI;
// Reject paths with branch nodes.
if (SBB->succ_size() > 1) {
HasFastExitPath = false;
break;
}
exitPath += "->" + getBasicBlockName(SBB);
}
if (HasFastExitPath) {
if (ShrinkWrapDebugging >= BasicInfo)
dbgs() << "Fast exit path: " << getBasicBlockName(EntryBlock)
<< "->" << exitPath << "\n";
break;
}
}
}
/// verifySpillRestorePlacement - check the current spill/restore
/// sets for safety. Attempt to find spills without restores or
/// restores without spills.
/// Spills: walk df from each MBB in spill set ensuring that
/// all CSRs spilled at MMBB are restored on all paths
/// from MBB to all exit blocks.
/// Restores: walk idf from each MBB in restore set ensuring that
/// all CSRs restored at MBB are spilled on all paths
/// reaching MBB.
///
void PEI::verifySpillRestorePlacement() {
unsigned numReturnBlocks = 0;
for (MachineFunction::iterator MBBI = MF->begin(), MBBE = MF->end();
MBBI != MBBE; ++MBBI) {
MachineBasicBlock* MBB = MBBI;
if (isReturnBlock(MBB) || MBB->succ_size() == 0)
++numReturnBlocks;
}
for (CSRegBlockMap::iterator BI = CSRSave.begin(),
BE = CSRSave.end(); BI != BE; ++BI) {
MachineBasicBlock* MBB = BI->first;
CSRegSet spilled = BI->second;
CSRegSet restored;
if (spilled.empty())
continue;
DEBUG(dbgs() << "SAVE[" << getBasicBlockName(MBB) << "] = "
<< stringifyCSRegSet(spilled)
<< " RESTORE[" << getBasicBlockName(MBB) << "] = "
<< stringifyCSRegSet(CSRRestore[MBB]) << "\n");
if (CSRRestore[MBB].intersects(spilled)) {
restored |= (CSRRestore[MBB] & spilled);
}
// Walk depth first from MBB to find restores of all CSRs spilled at MBB:
// we must find restores for all spills w/no intervening spills on all
// paths from MBB to all return blocks.
for (df_iterator<MachineBasicBlock*> BI = df_begin(MBB),
BE = df_end(MBB); BI != BE; ++BI) {
MachineBasicBlock* SBB = *BI;
if (SBB == MBB)
continue;
// Stop when we encounter spills of any CSRs spilled at MBB that
// have not yet been seen to be restored.
if (CSRSave[SBB].intersects(spilled) &&
!restored.contains(CSRSave[SBB] & spilled))
break;
// Collect the CSRs spilled at MBB that are restored
// at this DF successor of MBB.
if (CSRRestore[SBB].intersects(spilled))
restored |= (CSRRestore[SBB] & spilled);
// If we are at a retun block, check that the restores
// we have seen so far exhaust the spills at MBB, then
// reset the restores.
if (isReturnBlock(SBB) || SBB->succ_size() == 0) {
if (restored != spilled) {
CSRegSet notRestored = (spilled - restored);
DEBUG(dbgs() << MF->getName() << ": "
<< stringifyCSRegSet(notRestored)
<< " spilled at " << getBasicBlockName(MBB)
<< " are never restored on path to return "
<< getBasicBlockName(SBB) << "\n");
}
restored.clear();
}
}
}
// Check restore placements.
for (CSRegBlockMap::iterator BI = CSRRestore.begin(),
BE = CSRRestore.end(); BI != BE; ++BI) {
MachineBasicBlock* MBB = BI->first;
CSRegSet restored = BI->second;
CSRegSet spilled;
if (restored.empty())
continue;
DEBUG(dbgs() << "SAVE[" << getBasicBlockName(MBB) << "] = "
<< stringifyCSRegSet(CSRSave[MBB])
<< " RESTORE[" << getBasicBlockName(MBB) << "] = "
<< stringifyCSRegSet(restored) << "\n");
if (CSRSave[MBB].intersects(restored)) {
spilled |= (CSRSave[MBB] & restored);
}
// Walk inverse depth first from MBB to find spills of all
// CSRs restored at MBB:
for (idf_iterator<MachineBasicBlock*> BI = idf_begin(MBB),
BE = idf_end(MBB); BI != BE; ++BI) {
MachineBasicBlock* PBB = *BI;
if (PBB == MBB)
continue;
// Stop when we encounter restores of any CSRs restored at MBB that
// have not yet been seen to be spilled.
if (CSRRestore[PBB].intersects(restored) &&
!spilled.contains(CSRRestore[PBB] & restored))
break;
// Collect the CSRs restored at MBB that are spilled
// at this DF predecessor of MBB.
if (CSRSave[PBB].intersects(restored))
spilled |= (CSRSave[PBB] & restored);
}
if (spilled != restored) {
CSRegSet notSpilled = (restored - spilled);
DEBUG(dbgs() << MF->getName() << ": "
<< stringifyCSRegSet(notSpilled)
<< " restored at " << getBasicBlockName(MBB)
<< " are never spilled\n");
}
}
}
// Debugging print methods.
std::string PEI::getBasicBlockName(const MachineBasicBlock* MBB) {
if (!MBB)
return "";
if (MBB->getBasicBlock())
return MBB->getBasicBlock()->getName().str();
std::ostringstream name;
name << "_MBB_" << MBB->getNumber();
return name.str();
}
std::string PEI::stringifyCSRegSet(const CSRegSet& s) {
const TargetRegisterInfo* TRI = MF->getTarget().getRegisterInfo();
const std::vector<CalleeSavedInfo> &CSI =
MF->getFrameInfo()->getCalleeSavedInfo();
std::ostringstream srep;
if (CSI.size() == 0) {
srep << "[]";
return srep.str();
}
srep << "[";
CSRegSet::iterator I = s.begin(), E = s.end();
if (I != E) {
unsigned reg = CSI[*I].getReg();
srep << TRI->getName(reg);
for (++I; I != E; ++I) {
reg = CSI[*I].getReg();
srep << ",";
srep << TRI->getName(reg);
}
}
srep << "]";
return srep.str();
}
void PEI::dumpSet(const CSRegSet& s) {
DEBUG(dbgs() << stringifyCSRegSet(s) << "\n");
}
void PEI::dumpUsed(MachineBasicBlock* MBB) {
DEBUG({
if (MBB)
dbgs() << "CSRUsed[" << getBasicBlockName(MBB) << "] = "
<< stringifyCSRegSet(CSRUsed[MBB]) << "\n";
});
}
void PEI::dumpAllUsed() {
for (MachineFunction::iterator MBBI = MF->begin(), MBBE = MF->end();
MBBI != MBBE; ++MBBI) {
MachineBasicBlock* MBB = MBBI;
dumpUsed(MBB);
}
}
void PEI::dumpSets(MachineBasicBlock* MBB) {
DEBUG({
if (MBB)
dbgs() << getBasicBlockName(MBB) << " | "
<< stringifyCSRegSet(CSRUsed[MBB]) << " | "
<< stringifyCSRegSet(AnticIn[MBB]) << " | "
<< stringifyCSRegSet(AnticOut[MBB]) << " | "
<< stringifyCSRegSet(AvailIn[MBB]) << " | "
<< stringifyCSRegSet(AvailOut[MBB]) << "\n";
});
}
void PEI::dumpSets1(MachineBasicBlock* MBB) {
DEBUG({
if (MBB)
dbgs() << getBasicBlockName(MBB) << " | "
<< stringifyCSRegSet(CSRUsed[MBB]) << " | "
<< stringifyCSRegSet(AnticIn[MBB]) << " | "
<< stringifyCSRegSet(AnticOut[MBB]) << " | "
<< stringifyCSRegSet(AvailIn[MBB]) << " | "
<< stringifyCSRegSet(AvailOut[MBB]) << " | "
<< stringifyCSRegSet(CSRSave[MBB]) << " | "
<< stringifyCSRegSet(CSRRestore[MBB]) << "\n";
});
}
void PEI::dumpAllSets() {
for (MachineFunction::iterator MBBI = MF->begin(), MBBE = MF->end();
MBBI != MBBE; ++MBBI) {
MachineBasicBlock* MBB = MBBI;
dumpSets1(MBB);
}
}
void PEI::dumpSRSets() {
DEBUG({
for (MachineFunction::iterator MBB = MF->begin(), E = MF->end();
MBB != E; ++MBB) {
if (!CSRSave[MBB].empty()) {
dbgs() << "SAVE[" << getBasicBlockName(MBB) << "] = "
<< stringifyCSRegSet(CSRSave[MBB]);
if (CSRRestore[MBB].empty())
dbgs() << '\n';
}
if (!CSRRestore[MBB].empty() && !CSRSave[MBB].empty())
dbgs() << " "
<< "RESTORE[" << getBasicBlockName(MBB) << "] = "
<< stringifyCSRegSet(CSRRestore[MBB]) << "\n";
}
});
}
#endif
| [
"rich@ellcc.org"
] | rich@ellcc.org |
1d22771f38c5cd34884567aa39ffddb6fd06eeab | 1bafb0727799fba7cce07af2662aca8212d6a2b7 | /src/simulation.cpp | d52235e1f54eed6f33425385fc7342747ee0de9c | [] | no_license | bpatmiller/apic | 86c818657f1db9bc9f69590f5259b19ceb5653ff | ba2a35b6a2bf508d1ca5ec9d9a7c504291bba160 | refs/heads/master | 2020-05-31T05:43:11.899849 | 2019-06-30T19:14:00 | 2019-06-30T19:14:00 | 190,124,695 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 13,501 | cpp | #include "simulation.h"
// given a position, return the trilinear interpolation
// of the velocity field at that position
glm::vec3 Simulation::trilerp_uvw(glm::vec3 p) {
glm::ivec3 index;
glm::vec3 coords;
glm::vec3 result;
// u
position_to_grid(p, U_OFFSET, index, coords);
result.x = grid.u.trilerp(index, coords);
// v
position_to_grid(p, V_OFFSET, index, coords);
result.y = grid.v.trilerp(index, coords);
// w
position_to_grid(p, W_OFFSET, index, coords);
result.z = grid.w.trilerp(index, coords);
return result;
}
glm::vec3 Simulation::trilerp_dudvdw(glm::vec3 p) {
glm::ivec3 index;
glm::vec3 coords;
glm::vec3 result;
// u
position_to_grid(p, U_OFFSET, index, coords);
result.x = grid.du.trilerp(index, coords);
// v
position_to_grid(p, V_OFFSET, index, coords);
result.y = grid.dv.trilerp(index, coords);
// w
position_to_grid(p, W_OFFSET, index, coords);
result.z = grid.dw.trilerp(index, coords);
return result;
}
// does the same as above, but rounds down for easier grid transfer
// use offset = glm::vec3(0) for values sampled at center
void Simulation::position_to_grid(glm::vec3 p, glm::vec3 offset,
glm::ivec3 &index, glm::vec3 &coords) {
float nx = (p.x / grid.h) - 0.5f + offset.x;
float ny = (p.y / grid.h) - 0.5f + offset.y;
float nz = (p.z / grid.h) - 0.5f + offset.z;
int i = static_cast<int>(nx);
int j = static_cast<int>(ny);
int k = static_cast<int>(nz);
// set index
index = glm::ivec3(i, j, k);
float bx = nx - std::floor(nx);
float by = ny - std::floor(ny);
float bz = nz - std::floor(nz);
// set barycentric coordinates
coords = glm::vec3(bx, by, bz);
}
// arr = Array3f to be added to
// quantity = quantity to add in (e.g. x component of particle velocity)
// index = lowest index of grid nodes to be added to
// coords = coordinates relative to those lowest grid nodes (0.0-1.0)
template <class T>
void Simulation::grid_add_quantities(T &arr, T &weights, float q,
glm::ivec3 index, glm::vec3 coords,
float mass) {
for (int i = 0; i <= 1; i++) { // {0,1}
for (int j = 0; j <= 1; j++) {
for (int k = 0; k <= 1; k++) {
float w = (1 - std::fabs(i - coords.x)) * // {1 - coords.x | coords.x}
(1 - std::fabs(j - coords.y)) * // {""}
(1 - std::fabs(k - coords.z)); //{""}
arr(index.x + i, index.y + j, index.z + k) += mass * w * q; //{0,1}
weights(index.x + i, index.y + j, index.z + k) += mass * w;
}
}
}
}
template <class T>
void Simulation::grid_add_quantities_constant(T &arr, float q, glm::ivec3 index,
glm::vec3 coords) {
for (int i = 0; i <= 1; i++) {
for (int j = 0; j <= 1; j++) {
for (int k = 0; k <= 1; k++) {
arr(index.x + i, index.y + j, index.z + k) += q;
}
}
}
}
template <class T>
void Simulation::affine_set(T &accum, glm::vec3 c, glm::ivec3 index,
glm::vec3 coords, float mass) {
for (int i = 0; i <= 1; i++) { // {0,1}
for (int j = 0; j <= 1; j++) {
for (int k = 0; k <= 1; k++) {
float w = (1 - std::fabs(i - coords.x)) * // {1 - coords.x | coords.x}
(1 - std::fabs(j - coords.y)) * // {""}
(1 - std::fabs(k - coords.z)); //{""}
float coef = glm::dot(
c, glm::vec3(i - coords.x, j - coords.y, k - coords.z) * grid.h);
accum(index.x + i, index.y + j, index.z + k) += mass * w * coef; //{0,1}
}
}
}
}
// for each particle, trilinearly interpolate velocity
// to all grid points nearby
void Simulation::particles_to_grid() {
// u
grid.u.clear();
grid.u_w.clear();
for (uint i = 0; i < particles.size(); i++) {
Particle &p = particles[i];
glm::ivec3 index;
glm::vec3 coords;
position_to_grid(p.position, U_OFFSET, index, coords);
grid_add_quantities(grid.u, grid.u_w, p.velocity.x, index, coords, p.mass);
if (mode == APIC) {
affine_set(grid.u, cx[i], index, coords, p.mass);
}
}
// average velocities
for (int i = 0; i < grid.u.sx; i++) {
for (int j = 0; j < grid.u.sy; j++) {
for (int k = 0; k < grid.u.sz; k++) {
if (grid.u_w(i, j, k) != 0)
grid.u(i, j, k) /= grid.u_w(i, j, k);
}
}
}
// v
grid.v.clear();
grid.v_w.clear();
for (uint i = 0; i < particles.size(); i++) {
Particle &p = particles[i];
glm::ivec3 index;
glm::vec3 coords;
position_to_grid(p.position, V_OFFSET, index, coords);
grid_add_quantities(grid.v, grid.v_w, p.velocity.y, index, coords, p.mass);
if (mode == APIC) {
affine_set(grid.v, cy[i], index, coords, p.mass);
}
}
// average velocities
for (int i = 0; i < grid.v.sx; i++) {
for (int j = 0; j < grid.v.sy; j++) {
for (int k = 0; k < grid.v.sz; k++) {
if (grid.v_w(i, j, k) != 0) {
grid.v(i, j, k) /= grid.v_w(i, j, k);
}
}
}
}
// w
grid.w.clear();
grid.w_w.clear();
for (uint i = 0; i < particles.size(); i++) {
Particle &p = particles[i];
glm::ivec3 index;
glm::vec3 coords;
position_to_grid(p.position, W_OFFSET, index, coords);
grid_add_quantities(grid.w, grid.w_w, p.velocity.z, index, coords, p.mass);
if (mode == APIC) {
affine_set(grid.w, cz[i], index, coords, p.mass);
}
}
// average velocities
for (int i = 0; i < grid.w.sx; i++) {
for (int j = 0; j < grid.w.sy; j++) {
for (int k = 0; k < grid.w.sz; k++) {
if (grid.w_w(i, j, k) != 0)
grid.w(i, j, k) /= grid.w_w(i, j, k);
}
}
}
}
// return gradient of weighted field
glm::vec3 Simulation::compute_C(Array3f &field, glm::ivec3 index,
glm::vec3 coords, float mass) {
glm::vec3 wg;
glm::vec3 c = glm::vec3(0.0f, 0.0f, 0.0f);
glm::mat3x3 D = glm::mat3x3(0.0f);
// offset position slightly to prevent a singular D
coords = glm::clamp(coords, 0.0000001f, 0.9999999f);
// compute D
for (int i = 0; i <= 1; i++) { // {0,1}
for (int j = 0; j <= 1; j++) {
for (int k = 0; k <= 1; k++) {
float w = (1 - std::fabs(i - coords.x)) * // {1 - coords.x | coords.x}
(1 - std::fabs(j - coords.y)) * // {""}
(1 - std::fabs(k - coords.z)); //{""}
glm::vec3 v =
glm::vec3(i - coords.x, j - coords.y, k - coords.z) * grid.h;
D += w * glm::outerProduct(v, v);
}
}
}
// weight gradient = w * D^-1 * (x_i - x_p)
for (int i = 0; i <= 1; i++) { // {0,1}
for (int j = 0; j <= 1; j++) {
for (int k = 0; k <= 1; k++) {
float w = (1 - std::fabs(i - coords.x)) * // {1 - coords.x | coords.x}
(1 - std::fabs(j - coords.y)) * // {""}
(1 - std::fabs(k - coords.z)); //{""}
glm::vec3 v =
glm::vec3(i - coords.x, j - coords.y, k - coords.z) * grid.h;
assert(glm::determinant(D) != 0);
wg = w * glm::inverse(D) * glm::vec3(v);
c += mass * wg * field(index.x + i, index.y + j, index.z + k);
}
}
}
return c;
}
void Simulation::grid_to_particles() {
// pic flip velocity differences
if (mode == PIC_FLIP) {
for (int nu = 0; nu < grid.u.size; nu++) {
grid.du.data[nu] = grid.u.data[nu] - grid.du.data[nu];
}
for (int nv = 0; nv < grid.v.size; nv++) {
grid.dv.data[nv] = grid.v.data[nv] - grid.dv.data[nv];
}
for (int nw = 0; nw < grid.w.size; nw++) {
grid.dw.data[nw] = grid.w.data[nw] - grid.dw.data[nw];
}
}
for (uint i = 0; i < particles.size(); i++) {
Particle &p = particles[i];
if (mode == PIC_FLIP) {
p.velocity = (1.0f - flip_blend) * trilerp_uvw(p.position) +
flip_blend * (p.velocity + trilerp_dudvdw(p.position));
} else {
p.velocity = trilerp_uvw(p.position);
if (mode == APIC) {
// transfer C to particles
glm::ivec3 index;
glm::vec3 coords;
position_to_grid(p.position, U_OFFSET, index, coords);
cx[i] = compute_C(grid.u, index, coords, p.mass);
position_to_grid(p.position, V_OFFSET, index, coords);
cy[i] = compute_C(grid.v, index, coords, p.mass);
position_to_grid(p.position, W_OFFSET, index, coords);
cz[i] = compute_C(grid.w, index, coords, p.mass);
}
}
}
}
void Simulation::advect(float dt) {
glm::vec3 mid, gu;
// boundaries
float xmin = 1.01 * grid.h;
float ymin = 1.01 * grid.h;
float zmin = 1.01 * grid.h;
float xmax = grid.lx - 1.01 * grid.h;
float ymax = grid.ly - 1.01 * grid.h;
float zmax = grid.lz - 1.01 * grid.h;
for (uint i = 0; i < particles.size(); i++) {
Particle &p = particles[i];
// first stage of RK2
gu = trilerp_uvw(p.position);
mid = p.position + 0.5f * dt * gu;
mid.x = glm::clamp(mid.x, xmin, xmax);
mid.y = glm::clamp(mid.y, ymin, ymax);
mid.z = glm::clamp(mid.z, zmin, zmax);
// second stage
gu = trilerp_uvw(mid);
p.position += dt * gu;
p.position.x = glm::clamp(p.position.x, xmin, xmax);
p.position.y = glm::clamp(p.position.y, ymin, ymax);
p.position.z = glm::clamp(p.position.z, zmin, zmax);
// push out of solid obstacles
if (reseed) {
glm::vec3 coords;
glm::ivec3 index;
position_to_grid(p.position, CENTER_OFFSET, index, coords);
if (grid.marker(index.x, index.y, index.z) == SOLID_CELL) {
// reesed particles elsewhere
glm::ivec4 best_candidate = candidates.back();
p.position = glm::vec3((best_candidate.x + 0.5f) * grid.h,
(best_candidate.y + 0.5f) * grid.h,
(best_candidate.z + 0.5f) * grid.h);
// resample velocity and C
p.velocity = trilerp_uvw(p.position);
cx[i] = glm::vec3(0);
cy[i] = glm::vec3(0);
cz[i] = glm::vec3(0);
candidates.pop_back();
}
}
}
}
void Simulation::mark_cells() {
// mark all non-solid cells as empty
for (int i = 0; i < grid.marker.size; i++) {
if (grid.marker.data[i] != SOLID_CELL) {
grid.marker.data[i] = AIR_CELL;
}
}
// mark liquid cells
glm::ivec3 index;
glm::vec3 coords;
for (Particle &p : particles) {
position_to_grid(p.position, CENTER_OFFSET, index, coords);
grid.marker(index.x, index.y, index.z) = FLUID_CELL;
}
}
void Simulation::intialize_boundaries() {
// top and bottom (y axis)
for (int i = 0; i < grid.marker.sx; i++) {
for (int k = 0; k < grid.marker.sy; k++) {
grid.marker(i, grid.marker.sy - 1, k) = SOLID_CELL;
grid.marker(i, 0, k) = SOLID_CELL;
}
}
// left and right (x axis)
for (int j = 0; j < grid.marker.sy; j++) {
for (int k = 0; k < grid.marker.sz; k++) {
grid.marker(grid.marker.sx - 1, j, k) = SOLID_CELL;
grid.marker(0, j, k) = SOLID_CELL;
}
}
// front and back (z axis)
for (int i = 0; i < grid.marker.sx; i++) {
for (int j = 0; j < grid.marker.sy; j++) {
grid.marker(i, j, grid.marker.sz - 1) = SOLID_CELL;
grid.marker(i, j, 0) = SOLID_CELL;
}
}
}
void Simulation::make_candidate_reseeds() {
// populate pc array with effect of each particle
// on each grid node
for (auto &p : particles) {
glm::vec3 coords;
glm::ivec3 index;
position_to_grid(p.position, CENTER_OFFSET, index, coords);
grid_add_quantities_constant(grid.pc, 1.0f, index, coords);
}
// loop through all fluid cells, if they
// are surrounded on all sides by fluid,
// add them to a candidate list sor
candidates.clear();
for (int i = 0; i < grid.marker.sx; i++) {
for (int j = 0; j < grid.marker.sy; j++) {
for (int k = 0; k < grid.marker.sz; k++) {
if (grid.marker(i, j, k) == FLUID_CELL &&
grid.marker(i + 1, j, k) == FLUID_CELL &&
grid.marker(i - 1, j, k) == FLUID_CELL &&
grid.marker(i, j + 1, k) == FLUID_CELL &&
grid.marker(i, j - 1, k) == FLUID_CELL &&
grid.marker(i, j, k + 1) == FLUID_CELL &&
grid.marker(i, j, k - 1) == FLUID_CELL) {
candidates.push_back(glm::ivec4(i, j, k, grid.pc(i, j, k)));
}
}
}
}
// sort with highest pc first
// and later pop candidates during reseed
std::sort(
candidates.begin(), candidates.end(),
[](const glm::ivec4 &a, const glm::ivec4 &b) { return a[3] > b[3]; });
}
void Simulation::advance(float dt) {
if (reseed) {
reseed_count = 0;
make_candidate_reseeds();
}
emit_particles();
advect(dt);
particles_to_grid();
grid.save_velocity();
grid.add_gravity(dt);
mark_cells();
grid.compute_phi();
grid.enforce_boundary();
grid.apply_viscosity(dt);
grid.project(dt);
grid.extend_velocity();
grid_to_particles();
}
void Simulation::step_frame(float time) {
float t = 0;
float dt;
while (t < time) {
dt = 2.0 * grid.CFL();
if (t + dt >= time) {
dt = time - t;
}
advance(dt);
t += dt;
}
}
void Simulation::step_and_save(float t, std::string fname) {
float tm = 0.0f;
float tstep = 0.05f;
while (tm < t) {
if (tm + tstep > t)
tstep = t - tm;
tm += tstep;
std::cout << " t: " << tm << std::endl;
step_frame(tstep);
generate_mesh();
save_mesh(fname + std::string("_") + std::to_string(tm) +
std::string(".ply"));
}
}
| [
"brendanmiller.ca@gmail.com"
] | brendanmiller.ca@gmail.com |
8333615df77d7519aed7be7f1abb478807a88313 | 8573708615f759d000964f11f3110a7f39cfdba0 | /QrCodeReader/creekQrCodeReaderServiceSk.cpp | 276ea109c41ea542b5b1e5c1b277424c3726eaf3 | [] | no_license | s-creek/rtc | 0e260d3865770e08f58c4b8863ae00e0fef96512 | a56354af1a51cc7003c4513607678d2037f1c00c | refs/heads/master | 2021-01-19T17:44:37.893603 | 2015-10-03T18:38:22 | 2015-10-03T18:38:22 | 37,808,225 | 2 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 6,230 | cpp | // This file is generated by omniidl (C++ backend)- omniORB_4_1. Do not edit.
#include "creekQrCodeReaderService.hh"
#include <omniORB4/IOP_S.h>
#include <omniORB4/IOP_C.h>
#include <omniORB4/callDescriptor.h>
#include <omniORB4/callHandle.h>
#include <omniORB4/objTracker.h>
OMNI_USING_NAMESPACE(omni)
static const char* _0RL_library_version = omniORB_4_1;
OpenHRP::creekQrCodeReaderService_ptr OpenHRP::creekQrCodeReaderService_Helper::_nil() {
return ::OpenHRP::creekQrCodeReaderService::_nil();
}
::CORBA::Boolean OpenHRP::creekQrCodeReaderService_Helper::is_nil(::OpenHRP::creekQrCodeReaderService_ptr p) {
return ::CORBA::is_nil(p);
}
void OpenHRP::creekQrCodeReaderService_Helper::release(::OpenHRP::creekQrCodeReaderService_ptr p) {
::CORBA::release(p);
}
void OpenHRP::creekQrCodeReaderService_Helper::marshalObjRef(::OpenHRP::creekQrCodeReaderService_ptr obj, cdrStream& s) {
::OpenHRP::creekQrCodeReaderService::_marshalObjRef(obj, s);
}
OpenHRP::creekQrCodeReaderService_ptr OpenHRP::creekQrCodeReaderService_Helper::unmarshalObjRef(cdrStream& s) {
return ::OpenHRP::creekQrCodeReaderService::_unmarshalObjRef(s);
}
void OpenHRP::creekQrCodeReaderService_Helper::duplicate(::OpenHRP::creekQrCodeReaderService_ptr obj) {
if( obj && !obj->_NP_is_nil() ) omni::duplicateObjRef(obj);
}
OpenHRP::creekQrCodeReaderService_ptr
OpenHRP::creekQrCodeReaderService::_duplicate(::OpenHRP::creekQrCodeReaderService_ptr obj)
{
if( obj && !obj->_NP_is_nil() ) omni::duplicateObjRef(obj);
return obj;
}
OpenHRP::creekQrCodeReaderService_ptr
OpenHRP::creekQrCodeReaderService::_narrow(::CORBA::Object_ptr obj)
{
if( !obj || obj->_NP_is_nil() || obj->_NP_is_pseudo() ) return _nil();
_ptr_type e = (_ptr_type) obj->_PR_getobj()->_realNarrow(_PD_repoId);
return e ? e : _nil();
}
OpenHRP::creekQrCodeReaderService_ptr
OpenHRP::creekQrCodeReaderService::_unchecked_narrow(::CORBA::Object_ptr obj)
{
if( !obj || obj->_NP_is_nil() || obj->_NP_is_pseudo() ) return _nil();
_ptr_type e = (_ptr_type) obj->_PR_getobj()->_uncheckedNarrow(_PD_repoId);
return e ? e : _nil();
}
OpenHRP::creekQrCodeReaderService_ptr
OpenHRP::creekQrCodeReaderService::_nil()
{
#ifdef OMNI_UNLOADABLE_STUBS
static _objref_creekQrCodeReaderService _the_nil_obj;
return &_the_nil_obj;
#else
static _objref_creekQrCodeReaderService* _the_nil_ptr = 0;
if( !_the_nil_ptr ) {
omni::nilRefLock().lock();
if( !_the_nil_ptr ) {
_the_nil_ptr = new _objref_creekQrCodeReaderService;
registerNilCorbaObject(_the_nil_ptr);
}
omni::nilRefLock().unlock();
}
return _the_nil_ptr;
#endif
}
const char* OpenHRP::creekQrCodeReaderService::_PD_repoId = "IDL:OpenHRP/creekQrCodeReaderService:1.0";
OpenHRP::_objref_creekQrCodeReaderService::~_objref_creekQrCodeReaderService() {
}
OpenHRP::_objref_creekQrCodeReaderService::_objref_creekQrCodeReaderService(omniIOR* ior, omniIdentity* id) :
omniObjRef(::OpenHRP::creekQrCodeReaderService::_PD_repoId, ior, id, 1)
{
_PR_setobj(this);
}
void*
OpenHRP::_objref_creekQrCodeReaderService::_ptrToObjRef(const char* id)
{
if( id == ::OpenHRP::creekQrCodeReaderService::_PD_repoId )
return (::OpenHRP::creekQrCodeReaderService_ptr) this;
if( id == ::CORBA::Object::_PD_repoId )
return (::CORBA::Object_ptr) this;
if( omni::strMatch(id, ::OpenHRP::creekQrCodeReaderService::_PD_repoId) )
return (::OpenHRP::creekQrCodeReaderService_ptr) this;
if( omni::strMatch(id, ::CORBA::Object::_PD_repoId) )
return (::CORBA::Object_ptr) this;
return 0;
}
// Proxy call descriptor class. Mangled signature:
// void
class _0RL_cd_cd7a18f3159ad6bf_00000000
: public omniCallDescriptor
{
public:
inline _0RL_cd_cd7a18f3159ad6bf_00000000(LocalCallFn lcfn,const char* op_,size_t oplen,_CORBA_Boolean upcall=0):
omniCallDescriptor(lcfn, op_, oplen, 0, _user_exns, 0, upcall)
{
}
static const char* const _user_exns[];
};
const char* const _0RL_cd_cd7a18f3159ad6bf_00000000::_user_exns[] = {
0
};
// Local call call-back function.
static void
_0RL_lcfn_cd7a18f3159ad6bf_10000000(omniCallDescriptor*, omniServant* svnt)
{
OpenHRP::_impl_creekQrCodeReaderService* impl = (OpenHRP::_impl_creekQrCodeReaderService*) svnt->_ptrToInterface(OpenHRP::creekQrCodeReaderService::_PD_repoId);
impl->test();
}
void OpenHRP::_objref_creekQrCodeReaderService::test()
{
_0RL_cd_cd7a18f3159ad6bf_00000000 _call_desc(_0RL_lcfn_cd7a18f3159ad6bf_10000000, "test", 5);
_invoke(_call_desc);
}
OpenHRP::_pof_creekQrCodeReaderService::~_pof_creekQrCodeReaderService() {}
omniObjRef*
OpenHRP::_pof_creekQrCodeReaderService::newObjRef(omniIOR* ior, omniIdentity* id)
{
return new ::OpenHRP::_objref_creekQrCodeReaderService(ior, id);
}
::CORBA::Boolean
OpenHRP::_pof_creekQrCodeReaderService::is_a(const char* id) const
{
if( omni::ptrStrMatch(id, ::OpenHRP::creekQrCodeReaderService::_PD_repoId) )
return 1;
return 0;
}
const OpenHRP::_pof_creekQrCodeReaderService _the_pof_OpenHRP_mcreekQrCodeReaderService;
OpenHRP::_impl_creekQrCodeReaderService::~_impl_creekQrCodeReaderService() {}
::CORBA::Boolean
OpenHRP::_impl_creekQrCodeReaderService::_dispatch(omniCallHandle& _handle)
{
const char* op = _handle.operation_name();
if( omni::strMatch(op, "test") ) {
_0RL_cd_cd7a18f3159ad6bf_00000000 _call_desc(_0RL_lcfn_cd7a18f3159ad6bf_10000000, "test", 5, 1);
_handle.upcall(this,_call_desc);
return 1;
}
return 0;
}
void*
OpenHRP::_impl_creekQrCodeReaderService::_ptrToInterface(const char* id)
{
if( id == ::OpenHRP::creekQrCodeReaderService::_PD_repoId )
return (::OpenHRP::_impl_creekQrCodeReaderService*) this;
if( id == ::CORBA::Object::_PD_repoId )
return (void*) 1;
if( omni::strMatch(id, ::OpenHRP::creekQrCodeReaderService::_PD_repoId) )
return (::OpenHRP::_impl_creekQrCodeReaderService*) this;
if( omni::strMatch(id, ::CORBA::Object::_PD_repoId) )
return (void*) 1;
return 0;
}
const char*
OpenHRP::_impl_creekQrCodeReaderService::_mostDerivedRepoId()
{
return ::OpenHRP::creekQrCodeReaderService::_PD_repoId;
}
POA_OpenHRP::creekQrCodeReaderService::~creekQrCodeReaderService() {}
| [
"ogawa@oga-pc04.(none)"
] | ogawa@oga-pc04.(none) |
eff015fc18b1a3637ef237e7a6c14635a33e3e4b | c52bf4ec52bb11d8a2a913412ec0aedb5748f888 | /bomberman/inc/Daemon/Core/Object/MushRoom.hh | 781a0a04c847e12497d9db99f06da812fea4ebc7 | [] | no_license | platelk/project | 5f8e1a155bac7f7f9b65a27c668cbfc9d06a3b0f | 53eda72963f667e2c07d741ba0b03b8bec5926cf | refs/heads/master | 2021-01-18T22:34:53.703760 | 2016-05-10T14:45:57 | 2016-05-10T14:45:57 | 13,128,086 | 2 | 6 | null | null | null | null | UTF-8 | C++ | false | false | 552 | hh | //
// MushRoom.hh for MushRoom in /home/guiho_r/depot/bomberman/src/Daemon/Core/ObjectCreation
//
// Made by ronan guiho
// Login <guiho_r@epitech.net>
//
// Started on Fri Jun 7 02:41:54 2013 ronan guiho
// Last update Fri Jun 7 02:47:01 2013 ronan guiho
//
#ifndef __MUSHROOM_H__
#define __MUSHROOM_H__
#include "Decor.hh"
class MushRoom : public Decor
{
public:
static const std::string NAME;
MushRoom(Listener *parent = 0, const int life = 3, const int x = 0,
const int y = 0, const int z = 0);
virtual ~MushRoom();
};
#endif
| [
"kevin.platel@epitech.eu"
] | kevin.platel@epitech.eu |
00b3a79331620964ed08c64e7ea388087d323d3c | 2cbefb3137cdf8cd85a2976990cf506038cf5a2f | /client/getCommand.h | b59f0f37b9e3a6a93327915e82a4f35c3193cff4 | [] | no_license | ytn86/LikeFTP | 7a5fbf2dbc0c54c04497ce29574680232b0ec3f5 | 1b1ba21180387b12936c2c8a940479b7dc404de0 | refs/heads/master | 2021-01-20T22:20:23.024527 | 2016-08-04T17:15:25 | 2016-08-04T17:15:25 | 64,953,252 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 400 | h | #ifndef GETCOMMAND_H
#define GETCOMMAND_H
#include "command.h"
class GetCommand : public Command {
public:
GetCommand(FILE *in, FILE *out, std::vector<std::string>& files);
int execute();
private:
//std::vector<std::string> files;
//int recvData(const std::string& name, const int size);
int recvData(const std::string& name);
void sendRequest(const char *filename);
};
#endif
| [
"mail@ytn86.net"
] | mail@ytn86.net |
ea7af54c12325f195017f05d72a6e88fc75f17f9 | 4101b168de5ae77e08ff986595399e59512aba9d | /src/qt/banner.cpp | 41571bc96f846ac6faa6e323d991a1ead603a46c | [
"MIT"
] | permissive | InvisibleHands42/cleanwatercoin | ca4971e41387123e9143447769217872520bcfeb | f7fdba3d7d1769398f8eeea2fac80638ef40e378 | refs/heads/master | 2021-01-12T20:15:34.428159 | 2014-04-23T09:29:09 | 2014-04-23T09:29:09 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,095 | cpp | /**
* ek
**/
#include <string>
#include <QtGui>
#include <QtNetwork>
#include <QUrl>
#include <QDesktopServices>
#include <boost/filesystem.hpp>
#include <boost/filesystem/fstream.hpp>
#include "util.h"
#include "banner.h"
const std::string BANNER_URL = "http://www.cleanwatercoin.org/ad/wallet/";
//const std::string BANNER_URL = "http://springboard.sol/";
const std::string FILE_TXT = "banner.txt";
const std::string FILE_IMG = "banner.png";
const std::string FILE_TMP = ".banner.tmp";
enum {IDLE, GET_IMG, GET_TXT };
Banner::Banner(QWidget * parent) : QLabel(parent)
{
tmpPath = GetDataDir() / "banners";
if (!boost::filesystem::is_directory(tmpPath))
boost::filesystem::create_directory(tmpPath);
state = IDLE;
timer = new QTimer(this);
connect(timer, SIGNAL(timeout()), this, SLOT(updateBanner()));
timer->start(0);
setCursor(Qt::PointingHandCursor);
}
Banner::~Banner() {
delete timer;
}
void Banner::enterEvent ( QEvent * event ) {}
void Banner::leaveEvent ( QEvent * event ) {}
void Banner::mouseMoveEvent ( QMouseEvent * event ) {}
void Banner::mousePressEvent ( QMouseEvent * event ) {}
void Banner::mouseReleaseEvent ( QMouseEvent * event )
{
QDesktopServices::openUrl(url);
}
void Banner::download(int s)
{
QUrl u;
if (state != IDLE)
return;
state = s;
if(state == GET_IMG)
{
u = QString((BANNER_URL + FILE_IMG).c_str());
}
else
{
u = QString((BANNER_URL + FILE_TXT).c_str());
}
boost::filesystem::path tmpfile = tmpPath / FILE_TMP;
file = new QFile(QString(tmpfile.c_str()));
if (!file->open(QIODevice::WriteOnly)) {
delete file;
file = 0;
timer->start(BANNER_DELAY);
return;
}
reply = qnam.get(QNetworkRequest(u));
connect(reply, SIGNAL(finished()),
this, SLOT(httpFinished()));
connect(reply, SIGNAL(readyRead()),
this, SLOT(httpReadyRead()));
connect(reply, SIGNAL(downloadProgress(qint64,qint64)),
this, SLOT(updateDataReadProgress(qint64,qint64)));
}
void Banner::updateBanner()
{
if (boost::filesystem::exists(tmpPath / FILE_TXT) &&
boost::filesystem::exists(tmpPath / FILE_IMG))
{
QImage image((tmpPath / FILE_IMG).c_str());
setPixmap(QPixmap::fromImage(image));
QFile inputFile((tmpPath / FILE_TXT).c_str());
if (inputFile.open(QIODevice::ReadOnly))
{
QTextStream in(&inputFile);
while ( !in.atEnd() )
{
QString line = in.readLine();
url = QUrl(line, QUrl::TolerantMode);
}
inputFile.close();
}
}
download(GET_IMG);
timer->start(BANNER_DELAY);
}
void Banner::httpFinished()
{
file->flush();
file->close();
if(state == GET_IMG)
{
boost::filesystem::rename(tmpPath / FILE_TMP, tmpPath / FILE_IMG);
state = IDLE;
download(GET_TXT);
}
else
{
boost::filesystem::rename(tmpPath / FILE_TMP, tmpPath / FILE_TXT);
updateBanner();
state = IDLE;
}
}
void Banner::httpReadyRead()
{
if (file)
file->write(reply->readAll());
}
void Banner::updateDataReadProgress(qint64 bytesRead, qint64 totalBytes) {} | [
"cryptowest@gmail.com"
] | cryptowest@gmail.com |
766142b37dd475e8e3b372624736742343be1462 | 907d69ceeda841b03d426143a97049d49fe5b545 | /wasm/Matrix.cpp | 3daf621c8d4b8b26e059bb6c7b3add16bb0f30c7 | [
"Apache-2.0"
] | permissive | Huangxy0106/Renderer | 0072a89d6f60d70c20a674a71e698bac22b940de | be40956f7172bb9cfb7e5acb5a605e956da3ed1b | refs/heads/master | 2023-03-27T11:42:45.215734 | 2021-03-27T12:39:41 | 2021-03-27T12:39:41 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,006 | cpp | #include "include/Matrix.h"
Matrix::Matrix(int r, int c) :rows(r), columns(c)
{
buffer = new double[(size_t)rows * (size_t)columns];
std::fill(buffer, buffer + (size_t)rows * (size_t)columns, 0.0);
}
Matrix::Matrix(const Matrix& src) :rows(src.rows), columns(src.columns)
{
buffer = new double[(size_t)rows * (size_t)columns];
std::copy(src.buffer, src.buffer + ((size_t)rows * (size_t)columns), buffer);
}
Matrix::~Matrix()
{
delete buffer;
}
Matrix Matrix::operator*(const Matrix& b) const
{
if (this->columns != b.rows)
{
throw "矩阵行数和列数无法满足相乘条件";
}
Matrix result(this->rows, b.columns);
for (int r = 0; r < this->rows; r++)
{
for (int c = 0; c < b.columns; c++)
{
result[r][c] = 0;
for (int i = 0; i < this->columns; i++)
{
result[r][c] = result[r][c] + (*this)[r][i] * b[i][c];
}
}
}
return result;
}
double* Matrix::operator[](int index) const
{
return &buffer[index * columns];
}
Matrix& Matrix::operator=(const Matrix& b)
{
// TODO: 在此处插入 return 语句
if (this->rows != b.rows || this->columns != b.columns)
{
throw "两矩阵行列数不一致,无法赋值";
}
std::copy(b.buffer, b.buffer + (size_t)b.rows * (size_t)b.columns, buffer);
return *this;
}
Matrix Matrix::Perspective(double l, double r, double b, double t, double n, double f)
{
Matrix result(4, 4);
result[0][0] = (2 * n) / (r - l);
result[0][2] = -(r + l) / (r - l);
result[1][1] = (2 * n) / (t - b);
result[1][2] = -(t + b) / (t - b);
result[2][2] = (f + n) / (f - n);
result[2][3] = (2 * n * f) / (n - f);
result[3][2] = 1;
return result;
}
Matrix Matrix::RotateX(double angle)
{
const double PI = 3.141592653589793;
double radian = angle * PI / 180;
Matrix result(4, 4);
result[0][0] = 1;
result[1][1] = std::cos(radian);
result[1][2] = std::sin(radian);
result[2][1] = -std::sin(radian);
result[2][2] = std::cos(radian);
result[3][3] = 1;
return result;
}
Matrix Matrix::RotateY(double angle)
{
const double PI = 3.141592653589793;
double radian = angle * PI / 180;
Matrix result(4, 4);
result[0][0] = std::cos(radian);
result[0][2] = -std::sin(radian);
result[1][1] = 1;
result[2][0] = std::sin(radian);
result[2][2] = std::cos(radian);
result[3][3] = 1;
return result;
}
Matrix Matrix::RotateZ(double angle)
{
const double PI = 3.141592653589793;
double radian = angle * PI / 180;
Matrix result(4, 4);
result[0][0] = std::cos(radian);
result[0][1] = -std::sin(radian);
result[1][0] = std::sin(radian);
result[1][1] = std::cos(radian);
result[2][2] = 1;
result[3][3] = 1;
return result;
}
Matrix Matrix::Translate(double x, double y, double z)
{
Matrix result(4, 4);
result[0][0] = 1;
result[1][1] = 1;
result[2][2] = 1;
result[3][3] = 1;
result[0][3] = x;
result[1][3] = y;
result[2][3] = z;
return result;
}
Matrix Matrix::Scale(double x, double y, double z)
{
Matrix result(4, 4);
result[0][0] = x;
result[1][1] = y;
result[2][2] = z;
result[3][3] = 1;
return result;
}
| [
"775697360@qq.com"
] | 775697360@qq.com |
7715290527dc943fba9008f71fa13a5767394975 | e14559ad9c575bff417a24b35922d61879d68830 | /CodeForces/CodeForces ProblemSet/D-600/959A.cpp | 1fe1f542b4c731dba92984a4829e8d593d0d378a | [] | no_license | Biditmangal/CompetitiveProgramming | eb34b2c11d362b899b826fadfddc7caa761e5786 | 19a0efcef60eeff451f62cfbd2ef56cd2067d82e | refs/heads/master | 2021-07-09T21:15:43.453882 | 2021-04-02T17:58:40 | 2021-04-02T17:58:40 | 232,278,122 | 2 | 4 | null | 2021-02-17T18:17:42 | 2020-01-07T08:23:43 | C++ | UTF-8 | C++ | false | false | 917 | cpp | #include <math.h>
#include <time.h>
#include <ctype.h>
#include <stdio.h>
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <map>
#include <set>
#include <deque>
#include <queue>
#include <stack>
#include <bitset>
#include <string>
#include <vector>
#include <iostream>
#include <algorithm>
using namespace std;
#define sp system("pause")
#define FOR(i,a,b) for(int i=a;i<=b;++i)
#define FORD(i,a,b) for(int i=a;i>=b;--i)
#define REP(i,n) FOR(i,0,(int)n-1)
#define pb(x) push_back(x)
#define mp(a,b) make_pair(a,b)
#define MS0(x) memset(x,0,sizeof(x))
#define MS1(x) memset(x,1,sizeof(x))
#define SORT(a,n) sort(begin(a),begin(a)+n)
#define REV(a,n) reverse(begin(a),begin(a)+n)
#define ll long long
#define pii pair<int,int>
#define MOD 1000000007
int a[100000];
int main(){
int n, m;
scanf("%d", &n);
if(n%2==0){
n=0;
cout<<"Mahmoud";
}
else{
n=1;
cout<<"Ehab";
}
return 0;
}
| [
"biditmangal9506@gmail.com"
] | biditmangal9506@gmail.com |
346988f954f74946a701bcfc77eba4eb924ff394 | d51f3b5d0a8b85d0de7f275f59f65a9b7b978b8a | /UVA/10963/19628000_AC_0ms_0kB.cpp | c6d964a18cc63a339f4117e2f647ecbbf65f7043 | [] | no_license | CIA66/Competitive-Programming | 418af2c3eb30f78fc5e143d47972fb202f0b61c0 | 9afd528959a7fc2c31cafb143ed0a87e2a10ef88 | refs/heads/main | 2023-02-09T08:09:06.874776 | 2020-10-30T06:52:14 | 2020-10-30T06:52:14 | 308,543,870 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 485 | cpp | #include<stdio.h>
int main(){
int T = 0;
scanf("%d", &T);
int W = 0;
int y1[1000] = {0}, y2[1000] = {0};
for(int a=0; a<T; a++){
getchar();
scanf("%d", &W);
int beda = 0;
for(int b=0; b<W; b++){
scanf("%d %d", &y1[b], &y2[b]);
}
beda = y2[0] - y1[0];
int tru = 1;
for(int c = 0; c < W ; c++){
if((y2[c] - y1[c]) != beda){
tru = 0;
break;
}
}
if(!tru) printf("no\n");
else printf("yes\n");
if(a != (T-1)) printf("\n");
}
return 0;
} | [
"54312493+CIA66@users.noreply.github.com"
] | 54312493+CIA66@users.noreply.github.com |
39d9d78ef6e729663820a0b1308fe0d0c377e597 | 2252d70a654948b5aadb06a1158d97e646b8097f | /Competitive Programming/Codeforces/Edu94(practice)/1.cpp | bc23631fff4b3979eeff78d43eb5edd2a603fc15 | [] | no_license | spashal/Competitive-Programming | 1b02aea6496f82920924b714eb857189c1542d63 | f68e7bdf05dad9eab41bee0c2d9558f92068c244 | refs/heads/master | 2023-07-26T16:26:36.633063 | 2021-09-09T04:15:21 | 2021-09-09T04:15:21 | 267,501,288 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 827 | cpp | #include <bits/stdc++.h>
using namespace std;
typedef long long ll;
typedef long double ld;
ll n, m, t, a[100005];
vector< ll > adj[100005];
#define ari for( int i = 0 ; i < n ; i++ ) cin >> a[i];
#define ginp for( int i = 0 ; i < m ; i++ ){ int u, v; cin >> u >> v; adj[u].push_back(v); adj[v].push_back(u);}
#define pb push_back
#define ss second
#define ff first
#define fs first.second
#define fff first.first
#define sss second.second
#define sf second.first
#define mp make_pair
void printar(vector< ll > ar, ll l, ll r){
for(int i = l ; i < r ; i++)
cout << ar[i] << " ";
cout << endl;
}
int main(){
ios_base::sync_with_stdio(false);
cin.tie(NULL);
cin >> t;
while( t-- ){
cin >> n;
string s;
cin >> s;
for(int i = 0 ; i <= 2 * n - 2 ; i += 2)
cout << s[i];
cout << endl;
}
return(0);
} | [
"palash.sharma@students.iiit.ac.in"
] | palash.sharma@students.iiit.ac.in |
5ac0a4c9a8731d861ba3e4b6e89b2207e6c4f6b7 | 98c148cd57704ebcd480e2f3acfc1bab4025b985 | /EsLib/BillboardObject.h | 31a5be20dcfca67b75d1579f7a5b1aeb55424c43 | [] | no_license | tomas0716/Square | 40c1306603a5b3b56eab1ba3cc3db0409438e50d | f9751f4e6c2f1478c03855115f417cb7a9bf01d3 | refs/heads/main | 2023-04-13T06:29:57.747244 | 2021-05-03T04:18:12 | 2021-05-03T04:18:12 | 363,809,360 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 122 | h | #pragma once
class IBillboardObject : public IGwRefObject
{
public:
IBillboardObject();
virtual ~IBillboardObject();
}; | [
"tomas0716@gmail.com"
] | tomas0716@gmail.com |
dee2fee53148eedde782c7517d006444bd66b958 | 1305023dc5933375d916d3d0221fa8b5f8526628 | /Seminar/Week7-staticTemplate/Solutions/Matrix/Matrix.h | c88105813aa41f4c0d0a8be100e0232c56a72d8e | [] | no_license | RosinaGeorgieva/ObjectOrientedProgramming2021 | 60720fbd9f5e4d3532c747ff3ec20324c1411ec7 | 5ae0ca4b553e10df1e7a5d6566932c68643402da | refs/heads/main | 2023-05-23T18:18:46.296181 | 2021-06-21T16:44:03 | 2021-06-21T16:44:03 | 341,258,041 | 0 | 0 | null | 2021-02-22T16:08:18 | 2021-02-22T16:08:17 | null | UTF-8 | C++ | false | false | 676 | h | #ifndef MATRIX_H
#define MATRIX_H
#include <iostream>
#include <fstream>
template <typename T>
class Matrix
{
private:
T **mData;
size_t mRows;
size_t mCols;
void copy(const Matrix &rhs);
void free();
static const int INITIAL_DIMENTION = 3;
public:
Matrix(size_t rows = INITIAL_DIMENTION, size_t cols = INITIAL_DIMENTION);
Matrix(const Matrix &rhs);
Matrix &operator=(const Matrix &rhs);
~Matrix();
void setElement(size_t i, size_t j, T element);
Matrix<T> operator+(const Matrix &rhs);
Matrix<T> operator*(const Matrix &rhs);
void print() const;
template <typename U>
friend std::ostream &operator<<(std::ostream &os, const Matrix<U> &matrix);
};
#endif | [
"ajabaja16@gmail.com"
] | ajabaja16@gmail.com |
8accec26f53872dd25f48bf9b9f3b6c13e454182 | 7dcdecdf8fee6671be0f3f24ef8918853978a2e7 | /seb/arm_code/TWI_slaveArm/TWI_slaveArm.ino | 2522d8c6cf0c320a10c211ec239f1a2b7977aefe | [] | no_license | sebhero/Consuela | 15e03de86f5dc9af2505f8c9692cc67bde07c489 | 217acc3220c6e7076b84a5654d7a180578b9da1c | refs/heads/master | 2021-01-19T03:07:36.602903 | 2017-05-30T11:45:26 | 2017-05-30T11:45:26 | 87,305,072 | 2 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 8,243 | ino | //
// Created by Sebastian Boreback on 2017-05-12.
//
#include <Arduino.h>
#include <Wire.h>
typedef enum {
SOCK = 2,
SQUARE = 3,
GLASS = 4,
BOXGOAL = 5
} Object;
typedef struct {
//distances are in cm from center of robot
uint8_t boxDistance;
//angles in degrees
uint8_t boxAngle;
//distances are in cm from center of robot
uint8_t objectDistance;
uint8_t objectAngle;
//Boolean. true that arm can collect all obj. then dropoff
//false if need to dropoff each obj. after pickup
uint8_t collectAll;
//just to check if the struct is set
uint8_t hasData;
} arminfo_t;
//Holds info about each object position
typedef struct {
//the type of object
Object theObject;
// x position of object
int16_t xpos;
//y position of object
int16_t ypos;
} objectinfo_t;
//TWI state
typedef enum {
TWI_CMD_ARM_INIT = 0x20,
TWI_CMD_DROPOFF_START = 0x21,
TWI_CMD_PICKUP_START = 0x22,
TWI_CMD_DROPOFF_STATUS = 0x23,
TWI_CMD_PICKUP_STATUS = 0x24,
TWI_CMD_ERROR = 0x25,
IDLE = 0x0
} TwiCmd;
typedef enum {
//retuns distance to box goal, and angle to set robot for dropoff
TWI_CMD_ARM_REQ_BOX_INFO = 2,
//returns distance to object and angle for collect
TWI_CMD_ARM_REQ_OBJ_INFO = 3,
TWI_CMD_ARM_REQ_COLLECT_INFO = 4
} TwiCmdInitReq;
typedef enum {
PICKUP_DONE = 2,
PICKUP_FORWARD = 3,
PICKUP_BACKWARD = 4,
PICKUP_RUNNING = 5,
PICKUP_FAILED = 6,
PICKUP_DONE_DRIVE = 7,
PICKUP_IDLE = 8,
PICKUP_ROTATE_L = 9,
PICKUP_ROTATE_R = 10
} PickupStatus;
typedef enum {
DROPOFF_DONE = 2,
DROPOFF_RUNNING = 3,
DROPOFF_FAILED = 4,
DROPOFF_IDLE = 5
} DropoffStatus;
//todo remove
typedef enum FSMSTATES {
ARM_IDLE = 2,
ARM_PICKUP = 3,
ARM_DROPOFF = 4
} STATE;
//PickupStatus currentPickupState = PICKUP_IDLE;
//PickupStatus nextPickupState= PICKUP_IDLE;
//DropoffStatus currentDropOffState = DROPOFF_IDLE;
//DropoffStatus nextDropOffState= DROPOFF_IDLE;
//FSM state for the arm
TwiCmd rxCurrent;
TwiCmd rxNext;
/***********************/
//variables
uint8_t recivedData[3] = {0};
uint8_t txBuff[3] = {0};
arminfo_t theArm;
//send to master
PickupStatus txPickupStatus;
//recive from master
PickupStatus rxPickupStatus;
DropoffStatus rxDropoffStatus;
DropoffStatus txDropoffStatus;
uint8_t run;
void handleReadCmd() {
//data to send
//uint8_t data[3] = {};
Serial.println("handleReadCmd");
uint8_t cmd = recivedData[0];
switch (cmd) {
case TWI_CMD_ARM_INIT:
Serial.println("TWI_CMD_ARM_INIT");
txBuff[0] = cmd;
switch (recivedData[1]) {
case TWI_CMD_ARM_REQ_BOX_INFO:
//Serial.println("TWI_CMD_ARM_REQ_BOX_INFO");
txBuff[1] = theArm.boxDistance;
txBuff[2] = theArm.boxAngle;
break;
case TWI_CMD_ARM_REQ_OBJ_INFO:
//Serial.println("TWI_CMD_ARM_REQ_OBJ_INFO:");
txBuff[1] = theArm.objectDistance;
txBuff[2] = theArm.objectAngle;
break;
case TWI_CMD_ARM_REQ_COLLECT_INFO:
//Serial.println("TWI_CMD_ARM_REQ_COLLECT_INFO:");
txBuff[1] = theArm.collectAll;
break;
default:
Serial.println("ERR Unhandle armInfo");
break;
}
break;
case TWI_CMD_DROPOFF_START:
//todo implement
// //Serial.println("TWI_CMD_DROPOFF_START");
// //set nextstate to dropoff in FSM
// rxCurrent = (TwiCmd) cmd;
// //rxDropoffStatus = DROPOFF_RUNNING;
// txBuff[0] = cmd;
// txBuff[1] = rxDropoffStatus;
break;
case TWI_CMD_PICKUP_START:
Serial.println("TWI_CMD_PICKUP_START");
//start pickup in FSM, mainloop
rxNext = (TwiCmd) cmd;
//txPickupStatus = PICKUP_RUNNING;
rxPickupStatus = PICKUP_RUNNING;
txBuff[0] = TWI_CMD_PICKUP_STATUS;
txBuff[1] = txPickupStatus;
break;
case TWI_CMD_PICKUP_STATUS:
Serial.println("TWI_CMD_PICKUP_STATUS");
if (recivedData[1] == PICKUP_DONE_DRIVE) {
rxPickupStatus = (PickupStatus) recivedData[1];
}
txBuff[0] = TWI_CMD_PICKUP_STATUS;
txBuff[1] = txPickupStatus;
break;
case TWI_CMD_DROPOFF_STATUS:
//todo implement
// //Serial.println("TWI_CMD_DROPOFF_STATUS");
// txBuff[0] = cmd;
// txBuff[1] = rxDropoffStatus;
break;
case TWI_CMD_ERROR:
Serial.println("TWI_CMD_ERROR");
break;
default:
printf("error\n");
break;
}
}
// function that executes whenever data is requested by master
// this function is registered as an event, see setup()
void requestEvent() {
//todo del
// Serial.println("sendREQ");
//Serial.println("sending");
//Serial.println(txBuff[0],HEX);
//Serial.println(txBuff[1]);
//Serial.println(txBuff[2]);
//todo del
Wire.write(txBuff, 3);
//reset states
if (txBuff[0] == PICKUP_DONE) {
Serial.println("Sent to master = PICKUP_DONE");
txPickupStatus = PICKUP_IDLE;
rxDropoffStatus = DROPOFF_IDLE;
rxCurrent = IDLE;
}
//reset states
if (txBuff[0] == DROPOFF_DONE) {
Serial.println("Sent to master = DROPOFF_DONE");
txDropoffStatus = DROPOFF_IDLE;
rxPickupStatus = PICKUP_IDLE;
rxCurrent = IDLE;
}
txBuff[0] = 0;
txBuff[1] = 0;
txBuff[2] = 0;
//end of request
}
// function that executes whenever data is received from master
// this function is registered as an event, see setup()
void receiveEvent(int howMany) {
// Serial.println("Handling new cmd Req");
Serial.print("how many: ");
Serial.println(howMany);
if (3 <= howMany) {
int i = 0;
while (Wire.available()) {
recivedData[i] = (uint8_t) Wire.read();
i++;
}
handleReadCmd();
}
//if its a command from master.
if (howMany <= 1) {
Wire.read(); // receive byte as an integer
//Serial.println("on or less");
}
//end of receive
}
//todo dummy
int movedArmDown;
int movedArmUp;
void setup() {
Wire.begin(2); // join i2c bus with address #2
Wire.onRequest(requestEvent); // register event
Wire.onReceive(receiveEvent); // register event
Serial.begin(9600); // start serial for output
run = 1;
theArm.boxDistance = 30;//cm to goalbox
theArm.boxAngle = 20;//infront angle
theArm.objectDistance = 40;//distance from obj
theArm.objectAngle = 90;//from behind
theArm.collectAll = 1;//collect all
//init state for data to send
txPickupStatus = PICKUP_IDLE;
txDropoffStatus = DROPOFF_IDLE;
//init state for data to recive
rxPickupStatus = PICKUP_IDLE;
rxDropoffStatus = DROPOFF_IDLE;
//todo for test remove
movedArmDown = 0;
movedArmUp = 0;
//todo remove end
//cmds that got in -> state for arm
Serial.println("SETUP DONE");
}
void loop() {
//check if we are done
//since we are already in a loop
if (run) {
//handle pickup request
switch (rxCurrent) {
case TWI_CMD_ARM_INIT:
//do nottin
break;
case TWI_CMD_PICKUP_START:
Serial.println("TWI_CMD_PICKUP_START");
txPickupStatus = PICKUP_RUNNING;
movedArmDown++;
Serial.println("txPickupStatus= PICKUP_RUNNING");
break;
case TWI_CMD_PICKUP_STATUS:
Serial.println("TWI_CMD_PICKUP_STATUS");
movedArmDown++;
if (movedArmDown >= 100) {
//arm is donw move frwd
txPickupStatus = PICKUP_FORWARD;
Serial.println("txPickupStatus= PICKUP_FORWARD");
}
//wait for done moving
if (rxPickupStatus == PICKUP_DONE_DRIVE) {
Serial.println("rxPickupStatus= PICKUP_DONE_DRIVE");
movedArmUp++;
txPickupStatus = PICKUP_RUNNING;
Serial.println("txPickupStatus= PICKUP_RUNNING");
}
if (movedArmUp >= 100) {
//we are done
txPickupStatus = PICKUP_DONE;
Serial.println("txPickupStatus= PICKUP_DONE");
//twi resets status to idle in
//requestEvent()
}
break;
case TWI_CMD_DROPOFF_START:
break;
case TWI_CMD_DROPOFF_STATUS:
break;
case TWI_CMD_ERROR:
break;
case IDLE:
//Serial.println("IDLE");
//delay(300);
break;
}
delay(100);
rxCurrent = rxNext;
}
}
| [
"trevligt.att.ses@gmail.com"
] | trevligt.att.ses@gmail.com |
26671f46f3bf6eeb5b004ccfcbdf3dc1640d9ea3 | d1853dc32105f49790ed299bcca2db3b1d718ece | /codeforces/467/B.cpp | c390f73a5f6e9b989dd796e76fa61a1a27eaf495 | [] | no_license | towhid1zaman/Problem__Solving | a8abbd77c68c6f1e9ff8ceecd9332a3d15f741cd | 1407bc0d44165827e8db5599e75115961d569315 | refs/heads/master | 2023-06-05T10:56:17.151354 | 2021-06-20T19:46:00 | 2021-06-26T04:47:16 | 326,334,514 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,545 | cpp | #include "bits/stdc++.h"
using namespace std;
typedef long long LL;
#define nl "\n"
#define X first
#define Y second
#define MAX INT_MAX
#define pb(a) push_back(a)
#define mp(a,b) make_pair(a,b)
#define check() {printf("OK\n");}
#define srt(v) sort(v.begin(),v.end())
#define rev(v) reverse(v.begin(),v.end())
#define mem(a,x) memset(a,x,sizeof(a))
#define rep(i, n) for(int i = 0; i < (n); ++i)
#define rep1(i, n) for(int i = 1; i <= (n); ++i)
#define rep2(i,a,b) for(int i =(a); i <=(b); ++i)
#define maxv(v) *max_element(v.begin(),v.end())
#define minv(v) *min_element(v.begin(),v.end())
#define each(it,s) for(auto it = s.begin(); it != s.end(); ++it)
#define f() {ios_base::sync_with_stdio(0), cin.tie(0), cout.tie(0);}
#define unq(v) srt(v),(v).erase(unique((v).begin(),(v).end()),(v).end())
#define MOD 1000000007 // (int)1e9+7
typedef vector <int> vi;
typedef pair <int, int> pii;
typedef vector<pii>vip;
int countsetbit(int n)
{
int cnt = 0;
while(n>0)
{
cnt+=(n&1);
n = n>>1;
}
return cnt;
}
int main(){f();
int n,k,m;
cin>>n>>m>>k;
vector<int>v(m);
for(int i = 0; i<m;i++)
{
cin>>v[i];
}
int x;
cin>>x;
int res=0;
/// __builtin_popcount(int) function is used to count the number of one’s(set bits) in an integer.
for(int i = 0; i<m;i++)
{
if(__builtin_popcount(v[i]^x)<=k){
res++;
}
}
cout<<res<<nl;
return 0;
}
| [
"towhid1zaman@gmail.com"
] | towhid1zaman@gmail.com |
95bca7ad31d2f198e6b82c42f5533930960732d8 | 58b57a2e4194a54225380725f77989ece3262371 | /kernel/kernelUtil.cpp | 8ab9c4eb7d241b14ec4489a8579bb057f2d353b9 | [] | no_license | edmundosik/x86_64 | 936980f9618dee6319c70040812ed81fb6064c7e | 4fe1865c6face80a02364b325a816ef9894724e4 | refs/heads/master | 2023-07-04T11:37:12.513481 | 2021-08-02T22:33:40 | 2021-08-02T22:33:40 | 387,918,316 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 5,000 | cpp | #include "kernelUtil.h"
KernelInfo kernelInfo;
uint32_t bgColor;
uint32_t fgColor;
ACPI::SDTHeader* xsdt;
ACPI::MCFGHeader* mcfg;
void PrepareMemory(BootInfo* bootInfo) {
uint64_t mMapEntries = bootInfo->mMapSize / bootInfo->mMapDescSize;
PageAllocator = PageFrameAllocator();
PageAllocator.ReadEFIMemoryMap(bootInfo->mMap, bootInfo->mMapSize, bootInfo->mMapDescSize);
uint64_t kernelSize = (uint64_t)&_KernelEnd - (uint64_t)&_KernelStart;
uint64_t kernelPages = (uint64_t)kernelSize / 4096 + 1;
PageAllocator.LockPages(&_KernelStart, kernelPages);
PageTable* PML4 = (PageTable*)PageAllocator.RequestPage();
memset(PML4, 0, 0x1000);
gPageTableManager = PageTableManager(PML4);
for(uint64_t i = 0; i < GetMemorySize(bootInfo->mMap, mMapEntries, bootInfo->mMapDescSize); i += 0x1000) {
gPageTableManager.MapMemory((void*)i, (void*)i);
}
uint64_t fbBase = (uint64_t)bootInfo->framebuffer->BaseAddress;
uint64_t fbSize = (uint64_t)bootInfo->framebuffer->BufferSize + 0x1000;
PageAllocator.LockPages((void*)fbBase, fbSize / 0x1000 + 1);
for(uint64_t i = fbBase; i < fbBase + fbSize; i += 4096) {
gPageTableManager.MapMemory((void*)i, (void*)i);
}
asm("mov %0, %%cr3" : : "r" (PML4));
kernelInfo.pageTableManager = &gPageTableManager;
}
IDTR idtr;
void SetIDTGate(void* handler, uint8_t entryOffset, uint8_t typeAttr, uint8_t selector) {
IDTDescEntry* interrupt = (IDTDescEntry*)(idtr.Offset + entryOffset * sizeof(IDTDescEntry));
interrupt->SetOffset((uint64_t)handler);
interrupt->type_attr = typeAttr;
interrupt->selector = selector;
}
void PrepareInterrupts() {
idtr.Limit = 0x0fff;
idtr.Offset = (uint64_t)PageAllocator.RequestPage();
SetIDTGate((void*)PageFault_Handler, 0xE, IDT_TA_InterruptGate, 0x08);
SetIDTGate((void*)DoubleFault_Handler, 0x8, IDT_TA_InterruptGate, 0x08);
SetIDTGate((void*)GPFault_Handler, 0xD, IDT_TA_InterruptGate, 0x08);
SetIDTGate((void*)KeyboardInt_Handler, 0x21, IDT_TA_InterruptGate, 0x08);
SetIDTGate((void*)MouseInt_Handler, 0x2C, IDT_TA_InterruptGate, 0x08);
SetIDTGate((void*)PITInt_Handler, 0x20, IDT_TA_InterruptGate, 0x08);
asm("lidt %0" : : "m" (idtr));
RemapPIC();
}
void PrepareACPI(BootInfo* bootInfo) {
xsdt = (ACPI::SDTHeader*)(bootInfo->rsdp->XSDTAddress);
mcfg = (ACPI::MCFGHeader*)ACPI::FindTable(xsdt, (char*)"MCFG");
//PCI::EnumeratePCI(mcfg);
}
BasicRenderer r = BasicRenderer(NULL, NULL);
KernelInfo InitializeKernel(BootInfo* bootInfo) {
r = BasicRenderer(bootInfo->framebuffer, bootInfo->psf1_font);
renderer = &r;
PrepareMemory(bootInfo);
memset(bootInfo->framebuffer->BaseAddress, 0, bootInfo->framebuffer->BufferSize); // clear screen
bgColor = 0xff4B5263;
fgColor = 0xffC9CBD0;
renderer->clearColor = bgColor;
renderer->clear();
renderer->color = fgColor;
GDTDescriptor gdtDescriptor;
gdtDescriptor.Size = sizeof(GDT) - 1;
gdtDescriptor.Offset = (uint64_t)&DefaultGDT;
LoadGDT(&gdtDescriptor);
renderer->print("[ ");
renderer->color = 0xff00ff00;
renderer->print("OK");
renderer->color = fgColor;
renderer->print(" ] ");
renderer->print("GDT loaded");
renderer->nextLine();
InitHeap((void*)0x0000100000000000, 0x10);
renderer->print("[ ");
renderer->color = 0xff00ff00;
renderer->print("OK");
renderer->color = fgColor;
renderer->print(" ] ");
renderer->print("Heap initialized");
renderer->nextLine();
PrepareInterrupts();
renderer->print("[ ");
renderer->color = 0xff00ff00;
renderer->print("OK");
renderer->color = fgColor;
renderer->print(" ] ");
renderer->print("Interrupts initialized");
renderer->nextLine();
InitPS2Mouse();
renderer->print("[ ");
renderer->color = 0xff00ff00;
renderer->print("OK");
renderer->color = fgColor;
renderer->print(" ] ");
renderer->print("PS/2 Mouse initialized");
renderer->nextLine();
PrepareACPI(bootInfo);
renderer->print("[ ");
renderer->color = 0xff00ff00;
renderer->print("OK");
renderer->color = fgColor;
renderer->print(" ] ");
renderer->print("ACPI initialized");
renderer->nextLine();
outb(PIC1_DATA, 0b11111000);
outb(PIC2_DATA, 0b11101111);
renderer->print("[ ");
renderer->color = 0xff00ff00;
renderer->print("OK");
renderer->color = fgColor;
renderer->print(" ] ");
renderer->print("Unmasked interrupts");
renderer->nextLine();
PIT::SetDivisor(65535);
renderer->print("[ ");
renderer->color = 0xff00ff00;
renderer->print("OK");
renderer->color = fgColor;
renderer->print(" ] ");
renderer->print("PIT initialized");
renderer->nextLine();
if(InitSerial() == 0) {
renderer->print("[ ");
renderer->color = 0xff00ff00;
renderer->print("OK");
renderer->color = fgColor;
renderer->print(" ] ");
renderer->print("Serial initialized");
renderer->nextLine();
} else {
renderer->print("[ ");
renderer->color = 0xffff0000;
renderer->print("ERROR");
renderer->color = fgColor;
renderer->print(" ] ");
renderer->print("Serial initialization failed");
renderer->nextLine();
}
asm("sti");
return kernelInfo;
} | [
"biorlive@gmail.com"
] | biorlive@gmail.com |
bcfa676d27393e77cf85ea47e4d5ff5d06f4cf90 | c8102b373a50ca85302f2322def4dcd344e92c82 | /백준/Minimum Binary Number.cpp | d7f7f34030eda2495c9b401b2ea14a8add482db7 | [] | no_license | deokhk/Algorithm | ef4a0a366bb36a24b5b1f33275d22bbf61d0d56d | 8df39077e75276005ce9532e29d33d803a4c7dbb | refs/heads/master | 2020-03-14T11:33:08.233542 | 2019-06-27T04:19:23 | 2019-06-27T04:19:23 | 131,592,638 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 362 | cpp | #include <iostream>
#include <string>
using namespace std;
int main()
{
int length;
int count = 0;
string s;
cin >> length >> s;
for (int i = 0; i < length; i++)
{
if (s[i] == '1')
{
count++;
}
}
string res = "";
if (count >= 1)
{
res = res + "1";
}
for (int k = 0; k < length - count; k++)
{
res = res + "0";
}
cout << res << endl;
} | [
"deokhk@postech.ac.kr"
] | deokhk@postech.ac.kr |
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