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// This file was generated based on /usr/local/share/uno/Packages/UnoCore/1.4.3/Source/Uno/Time/Timezones/DeviceTimeZone.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Time.DateTimeZone.h> namespace g{namespace Uno{namespace Time{struct DeviceTimeZone;}}} namespace g{namespace Uno{namespace Time{struct LocalDateTime;}}} namespace g{namespace Uno{namespace Time{struct Offset;}}} namespace g{ namespace Uno{ namespace Time{ // public sealed class DeviceTimeZone :5 // { ::g::Uno::Time::DateTimeZone_type* DeviceTimeZone_typeof(); void DeviceTimeZone__ctor_1_fn(DeviceTimeZone* __this); void DeviceTimeZone__ctor_2_fn(DeviceTimeZone* __this, uString* id1); void DeviceTimeZone__EqualsImpl_fn(DeviceTimeZone* __this, ::g::Uno::Time::DateTimeZone* other, bool* __retval); void DeviceTimeZone__GetHashCode_fn(DeviceTimeZone* __this, int* __retval); void DeviceTimeZone__GetUtcOffset_fn(DeviceTimeZone* __this, ::g::Uno::Time::LocalDateTime* dateTime, ::g::Uno::Time::Offset* __retval); void DeviceTimeZone__New1_fn(DeviceTimeZone** __retval); void DeviceTimeZone__New2_fn(uString* id1, DeviceTimeZone** __retval); void DeviceTimeZone__ToString_fn(DeviceTimeZone* __this, uString** __retval); struct DeviceTimeZone : ::g::Uno::Time::DateTimeZone { void ctor_1(); void ctor_2(uString* id1); static DeviceTimeZone* New1(); static DeviceTimeZone* New2(uString* id1); }; // } }}} // ::g::Uno::Time
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//============================================================================ // Name : SignificantHeight.cpp // Author : Konstantin Kuznetsov // Version : // Copyright : // Description : Anomalous waves, Ansi-style //============================================================================ #include <iostream> #include <ipp.h> #include <fstream> #include <cmath> #include <time.h> #include <stdio.h> #include <stdlib.h> using namespace std; class Waves { private: Ipp32f* wavesHeight; unsigned int* wavesPeriod; unsigned int* wavesIndex; unsigned int wavesCount; unsigned int firstMinPeak; Ipp32f bdysh; public: Waves(unsigned int waveCount = 1){ wavesHeight = ippsMalloc_32f(waveCount); wavesIndex = new unsigned int[waveCount]; wavesPeriod = new unsigned int[waveCount]; wavesCount = waveCount; } ~Waves(){ ippsFree(wavesHeight); delete(wavesPeriod); delete(wavesIndex); } Waves(Ipp32f* x, unsigned int len, bool isCorrecting = false){ IppStatus st; bdysh = 0; /**define average wave line*/ Ipp32f tmp=0; st = ippsMean_32f(x,len,&tmp,ippAlgHintFast); st = ippsSubC_32f_I(tmp,x,len); /**define average wave line done*/ /**define max and min peaks****/ unsigned int maxPeaksCount = 0; unsigned int minPeaksCount = 0; unsigned int* maxPeaksId = new unsigned int[len/2]; unsigned int* minPeaksId = new unsigned int[len/2]; for(unsigned int i=0;i<len/2;i++) { maxPeaksId[i]=0; minPeaksId[i]=0; } //st = ippsSet_32u(0, maxPeaksId,len/2); //st = ippsSet_32u(0, minPeaksId,len/2); for(unsigned int i=0;i<len;i++) { /*if((x[i]>0)&&(maxPeaksId[minPeaksCount]==0)) minPeaksId[minPeaksCount] = i;*/ if((x[i]>=0)&&(maxPeaksId[maxPeaksCount]==0)) maxPeaksId[maxPeaksCount] = i; else if((x[i]>=0)&&(x[i]>x[maxPeaksId[maxPeaksCount]])) maxPeaksId[maxPeaksCount] = i; else if((x[i]<0)&&(maxPeaksId[maxPeaksCount]!=0)) maxPeaksCount++; } for(unsigned int i=0;i<len;i++) { //cout<<"x["<<i<<"]="<<x[i]<<"meanPeaksId["<<minPeaksCount<<"]="<<minPeaksId[minPeaksCount]<<endl; if((x[i]<0)&&(minPeaksId[minPeaksCount]==0)) minPeaksId[minPeaksCount] = i; else if((x[i]<0)&&(x[i]<x[minPeaksId[minPeaksCount]])) minPeaksId[minPeaksCount] = i; else if((x[i]>=0)&&(minPeaksId[minPeaksCount]!=0)) minPeaksCount++; } /**define max and min peaks done****/ unsigned int waveCount=maxPeaksCount; /*if(maxPeaksCount<minPeaksCount) waveCount = minPeaksCount;*/ //cout<<"maxPeaksCount="<<maxPeaksCount<<" minPeaksCount="<<minPeaksCount<<endl; wavesHeight = ippsMalloc_32f(waveCount); wavesIndex = new unsigned int[waveCount]; wavesPeriod = new unsigned int[waveCount]; wavesCount = waveCount; int wvPeriodTmp=0; if((minPeaksId[0]<maxPeaksId[0])&&(minPeaksId[0]!=0)){ //cout<<"minPeaksId "<<waveCount<<" "; //cout<<minPeaksId[0]<<endl; for(unsigned int i=0;i<waveCount; i++){ //wavesHeight[i] = max(abs(x[maxPeaksId[i]] - x[minPeaksId[i]]),abs(x[maxPeaksId[i]] - x[minPeaksId[i+1]])); wavesHeight[i] = x[maxPeaksId[i]] - x[minPeaksId[i]]; //wavesHeight[i] = x[maxPeaksId[i]] - x[minPeaksId[i]]; //wavesHeight[i] = 2*x[maxPeaksId[i]]; //wavesHeight[i] = (abs(x[maxPeaksId[i]] - x[minPeaksId[i]])+abs(x[maxPeaksId[i]] - x[minPeaksId[i+1]]))/2; //wavesHeight[i] = abs(x[maxPeaksId[i]] - x[minPeaksId[i]]); wvPeriodTmp = (maxPeaksId[i+1] - minPeaksId[i]); if(wvPeriodTmp<-500) wvPeriodTmp=wavesPeriod[i-1]; //wvPeriodTmp = 2*(maxPeaksId[i] - minPeaksId[i]); //if(wvPeriodTmp<0) wvPeriodTmp=(-1)*wvPeriodTmp; wavesPeriod[i] = wvPeriodTmp; wavesIndex[i] = maxPeaksId[i]; /*cout<<"x[maxPeaksId["<<i<<"]]="<<x[maxPeaksId[i]]<<"\t"; cout<<"x[minPeaksId["<<i<<"]]="<<x[minPeaksId[i]]<<"\t"; cout<<"maxPeaksId["<<i<<"]="<<maxPeaksId[i]<<"\t"; cout<<"minPeaksId["<<i<<"]="<<minPeaksId[i]<<"\t"; cout<<"waveHeight["<<i<<"]="<<wavesHeight[i]<<endl;*/ } } /*else if((minPeaksId[0]<maxPeaksId[0])&&(minPeaksId[0]==0)){ cout<<"minPeakId=0"<<waveCount<<endl; wavesHeight[0] = x[maxPeaksId[1]]-bdysh;//iz predydushego wavesPeriod[0] = maxPeaksId[1]*2;//primerno wavesIndex[0] = maxPeaksId[1]; for(unsigned int i=1;i<waveCount; i++){ //wavesHeight[i-1] = max(abs(x[maxPeaksId[i]] - x[minPeaksId[i-1]]),abs(x[maxPeaksId[i]] - x[minPeaksId[i]])); //wavesHeight[i-1] = x[maxPeaksId[i]] - x[minPeaksId[i-1]]; wavesHeight[i] = x[maxPeaksId[i]] - x[minPeaksId[i-1]]; //wavesHeight[i-1] = (abs()+abs(x[maxPeaksId[i]] - x[minPeaksId[i]]))/2; //wavesHeight[i-1] = 2*x[maxPeaksId[i]]; //wvPeriodTmp = minPeaksId[i+1] - minPeaksId[i]; wvPeriodTmp = 2*(maxPeaksId[i] - minPeaksId[i]); //if(wvPeriodTmp<0) wvPeriodTmp=(-1)*wvPeriodTmp; wavesPeriod[i] = wvPeriodTmp; wavesIndex[i] = maxPeaksId[i]; /*cout<<"x[maxPeaksId["<<i<<"]]="<<x[maxPeaksId[i]]<<"\t"; cout<<"x[minPeaksId["<<i<<"]]="<<x[minPeaksId[i]]<<"\t"; cout<<"maxPeaksId["<<i<<"]="<<maxPeaksId[i]<<"\t"; cout<<"minPeaksId["<<i<<"]="<<minPeaksId[i]<<"\t"; cout<<"waveHeight["<<i<<"]="<<wavesHeight[i]<<endl; } }*/ else if((minPeaksId[0]>maxPeaksId[0]))//1 and 2 { //cout<<"maxPeaksId "<<waveCount<<" "; //cout<<maxPeaksId[0]<<endl; wavesHeight[0] = 2*x[maxPeaksId[0]]-bdysh;//iz predydushego wavesPeriod[0] = maxPeaksId[0]*2;//primerno wavesIndex[0] = maxPeaksId[0]; for(unsigned int i=1;i<waveCount; i++){ //wavesHeight[i-1] = max(abs(x[maxPeaksId[i]] - x[minPeaksId[i-1]]),abs(x[maxPeaksId[i]] - x[minPeaksId[i]])); //wavesHeight[i-1] = x[maxPeaksId[i]] - x[minPeaksId[i-1]]; wavesHeight[i] = x[maxPeaksId[i]] - x[minPeaksId[i-1]]; //wavesHeight[i-1] = (abs()+abs(x[maxPeaksId[i]] - x[minPeaksId[i]]))/2; //wavesHeight[i-1] = 2*x[maxPeaksId[i]]; wvPeriodTmp = maxPeaksId[i+1] - maxPeaksId[i]; if(wvPeriodTmp<-500) wvPeriodTmp=wavesPeriod[i-1]; //wvPeriodTmp = 2*(maxPeaksId[i] - minPeaksId[i-1]); //if(wvPeriodTmp<0) wvPeriodTmp=(-1)*wvPeriodTmp; wavesPeriod[i] = wvPeriodTmp; wavesIndex[i] = maxPeaksId[i]; /*cout<<"x[maxPeaksId["<<i<<"]]="<<x[maxPeaksId[i]]<<"\t"; cout<<"x[minPeaksId["<<i<<"]]="<<x[minPeaksId[i]]<<"\t"; cout<<"maxPeaksId["<<i<<"]="<<maxPeaksId[i]<<"\t"; cout<<"minPeaksId["<<i<<"]="<<minPeaksId[i]<<"\t"; cout<<"waveHeight["<<i<<"]="<<wavesHeight[i]<<endl;*/ } } else{ cout<<"Errrr"<<endl; for(unsigned int i=1;i<waveCount; i++){ //wavesHeight[i-1] = max(abs(x[maxPeaksId[i]] - x[minPeaksId[i-1]]),abs(x[maxPeaksId[i]] - x[minPeaksId[i]])); //wavesHeight[i-1] = x[maxPeaksId[i]] - x[minPeaksId[i-1]]; wavesHeight[i-1] = x[maxPeaksId[i]] - x[minPeaksId[i-1]]; //wavesHeight[i-1] = (abs()+abs(x[maxPeaksId[i]] - x[minPeaksId[i]]))/2; //wavesHeight[i-1] = 2*x[maxPeaksId[i]]; //wvPeriodTmp = minPeaksId[i+1] - minPeaksId[i]; wvPeriodTmp = 2*(maxPeaksId[i] - minPeaksId[i]); //if(wvPeriodTmp<0) wvPeriodTmp=(-1)*wvPeriodTmp; wavesPeriod[i-1] = wvPeriodTmp; wavesIndex[i-1] = maxPeaksId[i]; /*cout<<"x[maxPeaksId["<<i<<"]]="<<x[maxPeaksId[i]]<<"\t"; cout<<"x[minPeaksId["<<i<<"]]="<<x[minPeaksId[i]]<<"\t"; cout<<"maxPeaksId["<<i<<"]="<<maxPeaksId[i]<<"\t"; cout<<"minPeaksId["<<i<<"]="<<minPeaksId[i]<<"\t"; cout<<"waveHeight["<<i<<"]="<<wavesHeight[i]<<endl;*/ } } /*for(unsigned int i=0;i<waveCount; i++){ wavesHeight[i] = max(abs(x[maxPeaksId[i]] - x[minPeaksId[i]]),abs(x[maxPeaksId[i]] - x[minPeaksId[i+1]])); wvPeriodTmp = maxPeaksId[i] - minPeaksId[i]; //if(wvPeriodTmp<0) wvPeriodTmp=(-1)*wvPeriodTmp; wavesPeriod[i] = wvPeriodTmp; wavesIndex[i] = maxPeaksId[i]; /*cout<<"x[maxPeaksId["<<i<<"]]="<<x[maxPeaksId[i]]<<"\t"; cout<<"x[minPeaksId["<<i<<"]]="<<x[minPeaksId[i]]<<"\t"; cout<<"maxPeaksId["<<i<<"]="<<maxPeaksId[i]<<"\t"; cout<<"minPeaksId["<<i<<"]="<<minPeaksId[i]<<"\t"; cout<<"waveHeight["<<i<<"]="<<wavesHeight[i]<<endl; }*/ delete(maxPeaksId); delete(minPeaksId); if(isCorrecting == true){ } } unsigned int getLastMinPeak(){ return 0; } double getSignHeight(){ Ipp32f signHeight; Ipp32f* waveHeightSort = ippsMalloc_32f(wavesCount); ippsCopy_32f(wavesHeight, waveHeightSort, wavesCount); ippsSortDescend_32f_I(waveHeightSort,wavesCount); ippsMean_32f(waveHeightSort,wavesCount/3,&signHeight,ippAlgHintAccurate); ippsFree(waveHeightSort); return (double)signHeight; } double getMeanHeight(){ Ipp32f meanHeight; ippsMean_32f(wavesHeight, wavesCount, &meanHeight,ippAlgHintAccurate); return (double)meanHeight; } double getMeanPeriod(){ //Ipp32f meanPeriod=0; unsigned int sumT=0; //ippsMean_32f((Ipp32f*)wavesPeriod, wavesCount, &meanPeriod,ippAlgHintAccurate); for(unsigned int i=0;i<wavesCount;i++){ sumT+=wavesPeriod[i]; } return sumT/wavesCount; } void getIndexesOfAnomWaves(unsigned int* indexesAnom, double* coeffMass, unsigned int& lenAnomWaves, const double coeff=2){ Ipp32f signHeight = getSignHeight(); /*for(unsigned int i = 0; i<wavesCount; i++){ if(wavesHeight[i]>(coeff*signHeight)) lenAnomWaves++; }*/ lenAnomWaves = 0; for(unsigned int i = 0; i<wavesCount; i++){ if(wavesHeight[i]>(coeff*signHeight)){ indexesAnom[lenAnomWaves] = wavesIndex[i]; coeffMass[lenAnomWaves] = wavesHeight[i]/signHeight; lenAnomWaves++; } } } unsigned int getWaveNum(){ return wavesCount; } void printHeights(){ for(unsigned int i=0; i<wavesCount; i++){ cout<<"wavesHeight["<<i<<"] = "<<wavesHeight[i]<<endl; } } void printIndexes(){ for(unsigned int i=0; i<wavesCount; i++){ cout<<"wavesIndexs["<<i<<"] = "<<wavesIndex[i]<<endl; } } void printPeriods(){ for(unsigned int i=0; i<wavesCount; i++){ cout<<"wavesPeriod["<<i<<"] = "<<wavesPeriod[i]<<endl; } } Ipp32f getHeight(unsigned int ind){ return wavesHeight[ind]; } unsigned int getPeriod(unsigned int ind){ return wavesPeriod[ind]; } unsigned int getIndex(unsigned int ind){ return wavesIndex[ind]; } }; int main(int argc, char* argv[]) { if(argc!=4) { cout<<"Wrong input parameters!\n"; cout<<"Usage: ./waveHeights infile.txt OutHeights SingHeights"<<endl; cout<<"file OutHeights consists of:"<<endl; cout<<"#1waveHeights #2waveIndex #3wavePeriods #4waveHeights/Hs #5waveHeights/Hmean #6waveHeights/Tmean"<<endl; return 1; } float datain; //timeMeter tm;//time checker, shows how mush time executes some code blocks //const char* filename="/home/konst/ProjCPP/SignificantHeight/sinTest.txt"; //const char* filename="/media/KONST_500GB/anomWaves/Vzmorie#24_2007-07-14_1sec.txt"; const char* filename=argv[1]; const char* filenameOutHeights=argv[2]; const char* filenameSingHeights=argv[3]; //const char* filename="c:/Work/anomWaves/Vzmorie/modelRowRayl.txt"; //const char* filenameOutHeights="c:/Work/anomWaves/Vzmorie/modelRowOutHeights.txt"; //const char* filenameSingHeights="c:/Work/anomWaves/Vzmorie/modelRowSignHeights.txt"; FILE*in=NULL; FILE*outHeight=NULL; FILE*outSignHeight=NULL; in=fopen(filename,"r"); if(in==NULL) { printf("no input files\n"); return 1; } unsigned int cnt=0; cout<<"scaning..."<<endl; while(fscanf(in,"%f",&datain)!=EOF) { cnt++; } fclose(in); unsigned int len=cnt; // length of input vector /****************************************/ Ipp32f* ost=ippsMalloc_32f(len);//input vector /****loading file******/ in=fopen(filename,"r"); cnt=0; cout<<"reading..."<<endl; while(fscanf(in,"%f",&datain)!=EOF) { ost[cnt]=datain; cnt++; } fclose(in); cout<<len<<" values read"<<endl; /****loading done******/ unsigned int otrLenght = 20*60*1; unsigned int start, end = 0; Ipp32f* rowTmp = ippsMalloc_32f(otrLenght); /*unsigned int* anomWaves = new unsigned int[len/10]; unsigned int lenAnomWaves = 0;*/ outHeight=fopen(filenameOutHeights,"w"); outSignHeight=fopen(filenameSingHeights,"w"); if(outHeight==NULL) { printf("Could not open file %s for write\n",filenameOutHeights); return 1; } /*Waves wv(ost,len); */ //unsigned int* anomWavesTMP = new unsigned int[otrLenght/10]; //unsigned int lenAnomWavesTMP = 0; unsigned int wavesNum = 0; double Hs=0; double Hmean=0; double Tmean=1; //double* coeffMass = new double[otrLenght/10]; for(unsigned int i=0;i<len/otrLenght;i++){ start = i*otrLenght; end = start+otrLenght; for(unsigned int j=start;j<end;j++){ rowTmp[j-start] = ost[j]; } Waves* wv = new Waves(rowTmp,otrLenght); //printf("Sizeof waves wv = %d\n",sizeof(&wv)); //wv.printIndexes(); //wv.printPeriods(); //cout<<"wave num"<<wv.getWaveNum()<<endl; wavesNum = wv->getWaveNum(); Hs = wv->getSignHeight(); Hmean = wv->getMeanHeight(); Tmean = wv->getMeanPeriod(); fprintf(outSignHeight,"%8.12f\n",Hs); for(unsigned int i=0; i<wavesNum; i++){ fprintf(outHeight,"%8.12f\t%d\t%d\t%8.12f\t%8.12f\t%8.12f\n",wv->getHeight(i),start+1+wv->getIndex(i),wv->getPeriod(i),wv->getHeight(i)/Hs,wv->getHeight(i)/Hmean,wv->getPeriod(i)/Tmean); } delete wv; //wv.getIndexesOfAnomWaves(anomWavesTMP, coeffMass, lenAnomWavesTMP,atof(argv[4])); //for(unsigned int k=0; k<lenAnomWavesTMP; k++){ // fprintf(outAnom,"%d\t%d\t%f\n",i,start+1+anomWavesTMP[k], coeffMass[k]); //} } fclose(outHeight); fclose(outSignHeight); ippsFree(ost); ippsFree(rowTmp); /*Waves wv(ost,len); unsigned int* anomWaves = new unsigned int[wv.getWaveNum()/5]; unsigned int lenAnom=0; //signHeight(ost,swh,len); cout<<"Significat wave heights "<<wv.getSignHeight()<<endl; wv.getIndexesOfAnomWaves(anomWaves,lenAnom,1); for(unsigned int i=0; i<lenAnom; i++){ cout<<"anomWaves "<<anomWaves[i]<<endl; } wv.printHeights(); wv.printIndexes(); wv.printPeriods();*/ return 0; }
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//Copyright (c) 2008-2009 Emil Dotchevski and Reverge Studios, Inc. //Distributed under the Boost Software License, Version 1.0. (See accompanying //file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include <boost/la/sw.hpp> #include <boost/la/custom/swizzle_4.hpp> template <int D> struct vec { }; namespace boost { namespace la { template <int D> struct vector_traits< vec<D> > { typedef int scalar_type; static int const dim=D; template <int I> static int r( vec<D> const & ); template <int I> static int & w( vec<D> & ); }; } } int main() { using namespace boost::la; vec<3>()|XXXW; return 1; }
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#include<iostream> using namespace std; int main(){ cout<< "prova"; }
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#include <iostream> #include <cstdio> #include <cstring> #include <deque> using namespace std; const int step[4][2] = {{-1,0},{1,0},{0,-1},{0,1}}; int n,m; int map[500][500]; int sx,sy,tx,ty; struct bfsnode { int x,y; int step; int m,n; int jx,jy; }now,updata; deque<bfsnode> Q; bool visit[310][310][7][7]; bfsnode getnode(int x,int y,int step,int m,int n,int jx,int jy) { bfsnode res; res.x = x; res.y = y; res.step = step; res.m = m; res.n = n; res.jx = jx; res.jy = jy; return res; } int BFS() { memset(visit,false,sizeof(visit)); Q.clear(); Q.push_back(getnode(sx,sy,0,0,0,0,0)); visit[sx][sy][0][0] = true; while (!Q.empty()) { now = Q.front(); Q.pop_front(); if (now.x == tx && now.y == ty) return now.step; if (now.m == 0) { for (int i = 0;i < 4;i++) { int x,y; x = now.x+step[i][0]; y = now.y+step[i][1]; if (x >= 0 && x < n && y >= 0 && y < m) if (map[x][y] > 0) { updata.x = x; updata.y = y; updata.step = now.step+1; if (map[x][y] == 1) { updata.n = updata.m = 0; updata.jx = updata.jy = 0; } else { updata.m = map[x][y]/10; updata.n = map[x][y]%10; updata.jx = x; updata.jy = y; } if (visit[updata.x][updata.y][updata.m][updata.n] == false) { visit[updata.x][updata.y][updata.m][updata.n] = true; Q.push_back(updata); } } } } else { for (int i = 0;i < 4;i++) { int x,y; x = now.x+now.n*step[i][0]; y = now.y+now.n*step[i][1]; if (x >= 0 && x < n && y >= 0 && y < m) if (map[x][y] > 0) { updata.x = x; updata.y = y; updata.step = now.step+1; if (map[x][y] == 1 || (updata.jx == x && updata.jy == y)) { if (now.m == 1) { updata.n = updata.m = 0; updata.jx = updata.jy = 0; } else { updata.n = now.n; updata.m = now.m-1; } } else { updata.m = map[x][y]/10; updata.n = map[x][y]%10; updata.jx = x; updata.jy = y; } if (visit[updata.x][updata.y][updata.m][updata.n] == false) { visit[updata.x][updata.y][updata.m][updata.n] = true; Q.push_back(updata); } } } } } return -1; } int main() { int t; scanf("%d",&t); for (int ft = 1;ft <= t;ft++) { if (ft > 1) printf("\n"); scanf("%d%d",&n,&m); for (int i = 0;i < n;i++) for (int j = 0;j < m;j++) scanf("%d",&map[i][j]); scanf("%d%d",&sx,&sy); scanf("%d%d",&tx,&ty); int res = BFS(); if (res == -1) printf("IMPOSSIBLE\n"); else printf("%d\n",res); } }
[ "muziriyun@gmail.com" ]
muziriyun@gmail.com
fa9dd8660713280d612cf42cd7191e37d7b891c7
b2d9ae1a439a43bb53b06b798618a3cebd371c83
/original/RPG volumes/RPG vol. 5/rpg.cpp
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kingnobody8/fs.thelastunicorn
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9959d3a037397f84478e0b273594332e35ee803e
refs/heads/master
2021-01-20T20:52:40.318756
2018-11-24T19:05:14
2018-11-24T19:05:14
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//The headers #include "SDL/SDL.h" #include "SDL/SDL_image.h" #include "SDL/SDL_ttf.h" #include "SDL/SDL_mixer.h" #include <string> #include <sstream> //Screen attributes const int SCREEN_WIDTH = 640; const int SCREEN_HEIGHT = 480; const int SCREEN_BPP = 32; //the frame rate int FRAMES_PER_SECOND = 30; //what is the type of screen being shown //show title screen bool title_screen = true; bool text_screen = false; bool gameplay = false; bool gameplay_text = false; bool boss = false; bool boss_text = false; bool end = false; bool credits = false; //the outcomes bool win = false; bool lose = false; //which battle is being fought int battle = 0; //the music that will be played Mix_Music *dark_winds = NULL; Mix_Music *battle_theme = NULL; //the beats per minute for the songs int dark_winds_bpms = 120; int battle_theme_bpms = 300; // which enemies are shown on screen bool bad1 = true; bool bad2 = true; bool bad3 = true; bool bad4 = true; bool bad5 = true; bool bad6 = true; // the arrow location int arx = 15; int ary = 350; //what arrow to show bool right = true; bool left = false; //the characters locations int char1x = 75, char1y = 85; int char2x = 75, char2y = 165; int char3x = 75, char3y = 245; //the enemy locations int ene1x, ene1y; int ene2x, ene2y; int ene3x, ene3y; int ene4x, ene4y; int ene5x, ene5y; int ene6x, ene6y; //the final boss location int bossx, bossy; // the character health integers int player1_health = 400; int player1_total_health = 400; int player1_magic = 20; int player1_total_magic = 20; int player2_health = 500; int player2_total_health = 500; int player2_magic = 50; int player2_total_magic = 50; int player3_health = 800; int player3_total_health = 800; int player3_magic = 30; int player3_total_magic = 30; //the enemy health integers int enemy1_health = 500; int enemy2_health = 500; int enemy3_health = 500; int enemy4_health = 500; int enemy5_health = 500; int enemy6_health = 500; //enemy types attack power //the final boss health int boss_health; //the players attack and magic power int player1_attack_power = 1; int player1_magic_power = 1; int player2_attack_power = 1; int player2_magic_power = 1; int player3_attack_power = 1; int player3_magic_power = 1; //the enemy attack power int enemy1_attack = 1; int enemy2_attack = 1; int enemy3_attack = 1; int enemy4_attack = 1; int enemy5_attack = 1; int enemy6_attack = 1; //the values of magic int rage_magic = 10; int power_magic = 10; int burn_magic = 10; int freeze_magic = 8; int protect_magic = 5; int taunt_magic = 2; //the mulitpliers int rage = 5; int limit1_power = 0; int limit2_power = 0; int limit3_power = 0; int burn = 3; int freeze = 3; //the counter for power x2 int power_counter = 0; //the players counts of items int player1_item1_count = 5; int player1_item2_count = 5; int player1_item3_count = 5; int player2_item1_count = 5; int player2_item2_count = 5; int player2_item3_count = 5; int player3_item1_count = 5; int player3_item2_count = 5; int player3_item3_count = 5; //the values of items int spirit = 50; int hi_spirit = 100; int ether = 10; int hi_ether = 20; //make the character selection, the primary selection, sub selection, and target selection int choose1 = 0; int choose2 = 0; int choose3 = 0; int choose4 = 0; //make an array for each character to hold their selections int player1_array[3] = {0}; int player2_array[3] = {0}; int player3_array[3] = {0}; //check whether or not the sub selection can even be accessed bool play1m = true; bool play2m = true; bool play3m = true; bool play1i = true; bool play2i = true; bool play3i = true; //check whether or not a part of the magic sub selection can be used bool play1m1 = true; bool play1m2 = true; bool play2m1 = true; bool play2m2 = true; bool play3m1 = true; bool play3m2 = true; //check whether or not a part of the item sub selection can be used bool play1i1 = true; bool play1i2 = true; bool play1i3 = true; bool play2i1 = true; bool play2i2 = true; bool play2i3 = true; bool play3i1 = true; bool play3i2 = true; bool play3i3 = true; //if enemies are weaker against certain magic //The surfaces SDL_Surface *screen = NULL; SDL_Surface *title_screen_background = NULL; SDL_Surface *start_button_on = NULL; SDL_Surface *start_button_off = NULL; SDL_Surface *direction_button_on = NULL; SDL_Surface *direction_button_off = NULL; SDL_Surface *text_background = NULL; SDL_Surface *background = NULL; SDL_Surface *sky = NULL; SDL_Surface *command_background = NULL; SDL_Surface *character_background = NULL; SDL_Surface *arrow_right = NULL; SDL_Surface *arrow_left = NULL; SDL_Surface *health_counter = NULL; SDL_Surface *magic_counter = NULL; SDL_Surface *attack_background = NULL; SDL_Surface *magic_background = NULL; SDL_Surface *item_background = NULL; SDL_Surface *magic_sub_selection = NULL; SDL_Surface *item_sub_selection = NULL; //the characters SDL_Surface *character1 = NULL; SDL_Surface *enemy1 = NULL; //The text that will be displayed //character 1 attributes SDL_Surface *character1_name = NULL; SDL_Surface *character1_health = NULL; SDL_Surface *character1_total_health = NULL; SDL_Surface *character1_magic = NULL; SDL_Surface *character1_total_magic = NULL; //character 2 attributes SDL_Surface *character2_name = NULL; SDL_Surface *character2_health = NULL; SDL_Surface *character2_total_health = NULL; SDL_Surface *character2_magic = NULL; SDL_Surface *character2_total_magic = NULL; //character 3 attributes SDL_Surface *character3_name = NULL; SDL_Surface *character3_health = NULL; SDL_Surface *character3_total_health = NULL; SDL_Surface *character3_magic = NULL; SDL_Surface *character3_total_magic = NULL; // primary selection attributes SDL_Surface *attack_text = NULL; SDL_Surface *magic_text = NULL; SDL_Surface *item_text = NULL; //sub selection attributes //knight magic selection SDL_Surface *rage_text = NULL; SDL_Surface *hitx2_text = NULL; SDL_Surface *limit_text = NULL; //dark mage magic selection SDL_Surface *fire_text = NULL; SDL_Surface *ice_text = NULL; //ninja magic selection SDL_Surface *protect_text = NULL; SDL_Surface *taunt_text = NULL; //item sub selection options SDL_Surface *player1_spirits_text = NULL; SDL_Surface *player1_hi_spirits_text = NULL; SDL_Surface *player1_lazarus_text = NULL; SDL_Surface *player2_ether_text = NULL; SDL_Surface *player2_hi_ether_text = NULL; SDL_Surface *player2_lazarus_text = NULL; SDL_Surface *player3_hi_spirits_text = NULL; SDL_Surface *player3_hi_ether_text = NULL; SDL_Surface *player3_lazarus_text = NULL; //the enemy health text SDL_Surface *enemy1_health_text = NULL; SDL_Surface *enemy2_health_text = NULL; SDL_Surface *enemy3_health_text = NULL; SDL_Surface *enemy4_health_text = NULL; SDL_Surface *enemy5_health_text = NULL; SDL_Surface *enemy6_health_text = NULL; //warning messages SDL_Surface *item_warning = NULL; SDL_Surface *magic_warning = NULL; SDL_Surface *cheese1 = NULL; SDL_Surface *cheese2 = NULL; SDL_Surface *cheese3 = NULL; SDL_Surface *cheese4 = NULL; //The event structure that will be used SDL_Event event; //The font that's going to be used TTF_Font *font = NULL; TTF_Font *font_small = NULL; //The color of the font SDL_Color textColor = { 0, 0, 0 }; SDL_Color alertColor = {197, 16, 26}; SDL_Color introColor = {255, 255, 255}; //the intro text SDL_Surface *text1 = NULL; SDL_Surface *text2 = NULL; SDL_Surface *text3 = NULL; SDL_Surface *text4 = NULL; SDL_Surface *text5 = NULL; SDL_Surface *text6 = NULL; SDL_Surface *text7 = NULL; SDL_Surface *text8 = NULL; SDL_Surface *text9 = NULL; SDL_Surface *text10 = NULL; SDL_Surface *text11 = NULL; SDL_Surface *text12 = NULL; SDL_Surface *text13 = NULL; SDL_Surface *text14 = NULL; SDL_Surface *text15 = NULL; //The timer class Timer { private: //The clock time when the timer started int startTicks; //The ticks stored when the timer was paused int pausedTicks; //The timer status bool paused; bool started; public: //Initializes variables Timer(); //The various clock actions void start(); void stop(); void pause(); void unpause(); //Gets the timer's time int get_ticks(); //Checks the status of the timer bool is_started(); bool is_paused(); }; SDL_Surface *load_image( std::string filename ) { //The image that's loaded SDL_Surface* loadedImage = NULL; //The optimized image that will be used SDL_Surface* optimizedImage = NULL; //Load the image loadedImage = IMG_Load( filename.c_str() ); //If the image loaded if( loadedImage != NULL ) { //Create an optimized image optimizedImage = SDL_DisplayFormat( loadedImage ); //Free the old image SDL_FreeSurface( loadedImage ); //If the image was optimized just fine if( optimizedImage != NULL ) { //Map the color key Uint32 colorkey = SDL_MapRGB( optimizedImage->format, 255, 0, 255 ); //Set all pixels of color R 0, G 0xFF, B 0xFF to be transparent SDL_SetColorKey( optimizedImage, SDL_SRCCOLORKEY, colorkey ); } } //Return the optimized image return optimizedImage; } void apply_surface( int x, int y, SDL_Surface* source, SDL_Surface* destination ) { //Temporary rectangle to hold the offsets SDL_Rect offset; //Get the offsets offset.x = x; offset.y = y; //Blit the surface SDL_BlitSurface( source, NULL, destination, &offset ); } bool init() { //Initialize all SDL subsystems if( SDL_Init( SDL_INIT_EVERYTHING ) == -1 ) { return false; } //Set up the screen screen = SDL_SetVideoMode( SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_BPP, SDL_SWSURFACE ); //If there was an error in setting up the screen if( screen == NULL ) { return false; } //Initialize SDL_ttf if( TTF_Init() == -1 ) { return false; } //Initialize SDL_mixer if( Mix_OpenAudio( 22050, MIX_DEFAULT_FORMAT, 2, 4096 ) == -1 ) { return false; } //Set the window caption SDL_WM_SetCaption( "THE LAST UNICORN", NULL ); //If everything initialized fine return true; } bool load_files() { //Load the music dark_winds = Mix_LoadMUS( "Dark Winds.wav" ); battle_theme = Mix_LoadMUS( "Battle Theme.wav" ); //If there was a problem loading the music if( dark_winds == NULL ) { return false; } if( battle_theme == NULL ) { return false; } //Load the image background = load_image( "background.png" ); command_background = load_image( "command_background.png" ); character_background = load_image( "character_background.png" ); arrow_right = load_image( "arrow_right.png" ); arrow_left = load_image( "arrow_left.png" ); health_counter = load_image( "health_counter.png" ); magic_counter = load_image( "magic_counter.png" ); attack_background = load_image( "attack_background.png" ); magic_background = load_image( "magic_background.png" ); item_background = load_image( "item_background.png" ); magic_sub_selection = load_image( "magic_sub_selection.png" ); item_sub_selection = load_image( "item_sub_selection.png" ); character1 = load_image( "mario.png" ); enemy1 = load_image( "flower.png" ); sky = load_image( "sky1.png" ); start_button_on = load_image( "start_button_on.png" ); start_button_off = load_image( "start_button_off.png" ); direction_button_on = load_image( "directions_button_on.png" ); direction_button_off = load_image( "directions_button_off.png" ); text_background = load_image( "text_background.png" ); //Open the font font = TTF_OpenFont( "tnr.ttf", 22 ); font_small = TTF_OpenFont( "tnr.ttf", 15 ); //If there was an error in loading the font if( font == NULL ) { return false; } if( font_small == NULL ) { return false; } //If there was an error in loading the image if( start_button_on == NULL ) { return false; } if( start_button_off == NULL ) { return false; } if( direction_button_on == NULL ) { return false; } if( direction_button_off == NULL ) { return false; } if( background == NULL ) { return false; } if( command_background == NULL ) { return false; } if( character_background == NULL ) { return false; } if( arrow_right == NULL ) { return false; } if( arrow_left == NULL ) { return false; } if( health_counter == NULL ) { return false; } if( magic_counter == NULL ) { return false; } if( attack_background == NULL ) { return false; } if( magic_background == NULL ) { return false; } if( item_background == NULL ) { return false; } if( magic_sub_selection == NULL ) { return false; } if( item_sub_selection == NULL ) { return false; } if ( character1 == NULL ) { return false; } if ( enemy1 == NULL ) { return false; } if ( sky == NULL ) { return false; } if ( text_background == NULL ) { return false; } //If everything loaded fine return true; } void clean_up() { //Free the music Mix_FreeMusic( dark_winds ); Mix_FreeMusic( battle_theme ); //Quit SDL_mixer Mix_CloseAudio(); //Free the surface SDL_FreeSurface( background ); SDL_FreeSurface( command_background ); SDL_FreeSurface( character_background ); SDL_FreeSurface( arrow_right ); SDL_FreeSurface( arrow_left ); SDL_FreeSurface( health_counter ); SDL_FreeSurface( magic_counter ); SDL_FreeSurface( attack_background ); SDL_FreeSurface( magic_background ); SDL_FreeSurface( item_background ); SDL_FreeSurface( magic_sub_selection ); SDL_FreeSurface( item_sub_selection ); SDL_FreeSurface( character1 ); SDL_FreeSurface( enemy1 ); SDL_FreeSurface( sky ); SDL_FreeSurface( start_button_on ); SDL_FreeSurface( start_button_off ); SDL_FreeSurface( direction_button_on ); SDL_FreeSurface( direction_button_off ); SDL_FreeSurface( text_background ); //Close the font that was used TTF_CloseFont( font ); //Quit SDL_ttf TTF_Quit(); //Quit SDL SDL_Quit(); } Timer::Timer() { //Initialize the variables startTicks = 0; pausedTicks = 0; paused = false; started = false; } void Timer::start() { //Start the timer started = true; //Unpause the timer paused = false; //Get the current clock time startTicks = SDL_GetTicks(); } void Timer::stop() { //Stop the timer started = false; //Unpause the timer paused = false; } void Timer::pause() { //If the timer is running and isn't already paused if( ( started == true ) && ( paused == false ) ) { //Pause the timer paused = true; //Calculate the paused ticks pausedTicks = SDL_GetTicks() - startTicks; } } void Timer::unpause() { //If the timer is paused if( paused == true ) { //Unpause the timer paused = false; //Reset the starting ticks startTicks = SDL_GetTicks() - pausedTicks; //Reset the paused ticks pausedTicks = 0; } } int Timer::get_ticks() { //If the timer is running if( started == true ) { //If the timer is paused if( paused == true ) { //Return the number of ticks when the timer was paused return pausedTicks; } else { //Return the current time minus the start time return SDL_GetTicks() - startTicks; } } //If the timer isn't running return 0; } bool Timer::is_started() { return started; } bool Timer::is_paused() { return paused; } int main( int argc, char* args[] ) { //Make sure the program waits for a quit bool quit = false; bool running = true; bool start_button = true; //the offsets of the sky background float bgX = 0, bgY = 0; //The frame rate regulator Timer fps; //the bpm for the title screen Timer title_time; //the timer for the intro text Timer intro_text; //make factors to make the correct selection boxes appear when appropriate bool attack_box = false; bool magic_box = false; bool item_box = false; bool magic_sub_box = false; bool item_sub_box = false; //have the choose selection perform actions in the correct order int order1 = 0; int order2 = 0; int order3 = 0; int player1_selection; int player2_selection; int player3_selection; //variables for use during gameplay int point; int enemy_random; int text_counter = 0; //Initialize if( init() == false ) { return 1; } //Load the files if( load_files() == false ) { return 1; } while(quit == false) { while(title_screen == true) { //If there is no music playing if( Mix_PlayingMusic() == 0 ) { title_time.start(); //Play the music if( Mix_PlayMusic( dark_winds, -1 ) == 1 ) { return 1; } } //While there's an event to handle while( SDL_PollEvent( &event ) ) { //If a key was pressed if( event.type == SDL_KEYDOWN ) { switch ( event.key.keysym.sym ) { case SDLK_UP: { if( start_button == true) {start_button = false; break;} else if(start_button == false) {start_button = true; break;} } case SDLK_DOWN: { if( start_button == true) {start_button = false; break;} else if(start_button == false) {start_button = true; break;} } case SDLK_a: { if(start_button == true) { if( (2000*title_time.get_ticks())%3 > 0 ) {SDL_Delay(1000*(3-((2000*title_time.get_ticks())%3)));} Mix_HaltMusic(); title_screen = false; gameplay = true; break; } } case SDLK_RETURN: { if(start_button == true) { title_screen = false; text_screen = true; break; } } case SDLK_SPACE: { if(start_button == true) { if( Mix_PlayingMusic() != 0 ) { //Pause the music Mix_HaltMusic(); } title_screen = false; text_screen = true; break; } } default: {break;} } } //If the user has Xed out the window if( event.type == SDL_QUIT ) { //Quit the program title_screen = false; } apply_surface(0, 0, text_background, screen); if(start_button == true) { apply_surface(220, 220, start_button_on, screen ); apply_surface(120, 350, direction_button_off, screen ); break; } else { apply_surface(220, 220, start_button_off, screen ); apply_surface(120, 350, direction_button_on, screen ); break; } } //Update the screen if( SDL_Flip( screen ) == -1 ) { return 1; } //Cap the frame rate if( fps.get_ticks() < 1000 / FRAMES_PER_SECOND ) { SDL_Delay( ( 1000 / FRAMES_PER_SECOND ) - fps.get_ticks() ); } } while (text_screen == true) { intro_text.start(); bool texting = true; while(texting == true) { //If there is no music playing if( Mix_PlayingMusic() == 0 ) { title_time.start(); //Play the music if( Mix_PlayMusic( dark_winds, -1 ) == 1 ) { return 1; } } apply_surface(0, 0, text_background, screen); apply_surface(50, 40, text1, screen); apply_surface(50, 70, text2, screen); apply_surface(50, 100, text3, screen); apply_surface(50, 130, text4, screen); apply_surface(50, 160, text5, screen); apply_surface(50, 190, text6, screen); apply_surface(50, 220, text7, screen); apply_surface(50, 250, text8, screen); apply_surface(50, 280, text9, screen); apply_surface(50, 310, text10, screen); apply_surface(50, 340, text11, screen); apply_surface(50, 370, text12, screen); apply_surface(50, 400, text13, screen); apply_surface(50, 430, text14, screen); apply_surface(400, 430, text15, screen); while( SDL_PollEvent( &event ) ) { //If a key was pressed if( event.type == SDL_KEYDOWN ) { switch ( event.key.keysym.sym ) { case SDLK_a: { texting = false; gameplay = true; } default: { texting = false; gameplay = true; } } } //If the user has Xed out the window if( event.type == SDL_QUIT ) { //Quit the program texting = false; } } //Update the screen if( SDL_Flip( screen ) == -1 ) { return 1; } //Cap the frame rate if( fps.get_ticks() < 1000 / FRAMES_PER_SECOND ) { SDL_Delay( ( 1000 / FRAMES_PER_SECOND ) - fps.get_ticks() ); } if(intro_text.get_ticks() > 1000) { text1 = TTF_RenderText_Solid( font, "In the far away land of Canadia, evil dwells among the citizens.", introColor );} if(intro_text.get_ticks() > 5000) text2 = TTF_RenderText_Solid( font, "The immortal Dark Overlord and his armies have wrought havoc ", introColor ); if(intro_text.get_ticks() > 5000) text3 = TTF_RenderText_Solid( font, "upon the land, while on the path to kill The Duke of Canadia.", introColor ); if(intro_text.get_ticks() > 12000) text4 = TTF_RenderText_Solid( font, "The Duke has lost nearly all control of his dominion and ", introColor ); if(intro_text.get_ticks() > 12000) text5 = TTF_RenderText_Solid( font, "The Overlord's armies have surrounded his castle.", introColor ); if(intro_text.get_ticks() > 17000) text6 = TTF_RenderText_Solid( font, "Prophecy foretold of the Overlord's only weakness,", introColor ); if(intro_text.get_ticks() > 21000) text7 = TTF_RenderText_Solid( font, "the horn of a unicorn.", introColor ); if(intro_text.get_ticks() > 23000) text8 = TTF_RenderText_Solid( font, "However, the unicorns have been extinct for some time, ", introColor ); if(intro_text.get_ticks() > 27000) text9 = TTF_RenderText_Solid( font, "all were killed in the early days of the Dark Overlord.", introColor ); if(intro_text.get_ticks() > 31000) text10 = TTF_RenderText_Solid( font, "In the final battle, the last of The Duke's armies were defeated. ", introColor ); if(intro_text.get_ticks() > 35000) text11 = TTF_RenderText_Solid( font, "The Duke and his leading generals fled.", introColor ); if(intro_text.get_ticks() > 38000) text12 = TTF_RenderText_Solid( font, "Out of desperation, The Duke sent two of his most noble men", introColor ); if(intro_text.get_ticks() > 41000) text13 = TTF_RenderText_Solid( font, "to the past in search of a unicorn horn. ", introColor ); if(intro_text.get_ticks() > 44000) text14 = TTF_RenderText_Solid( font, "This is their last hope...", introColor ); if(intro_text.get_ticks() > 46000) text15 = TTF_RenderText_Solid( font, "Click to Continue", introColor ); } Mix_HaltMusic(); text_screen = false; break; } while(gameplay == true) { if( Mix_PlayingMusic() == 0 ) { title_time.start(); //Play the music if( Mix_PlayMusic( battle_theme, -1 ) == 1 ) { return 1; } } //Start the frame timer fps.start(); //Apply the surface to the screen apply_surface(bgX, bgY, sky, screen ); apply_surface( bgX + background->w, bgY, sky, screen ); apply_surface( 0, 0, background, screen ); apply_surface( 0, 330, command_background, screen ); apply_surface( 50, 345, character_background, screen); apply_surface( 50, 385, character_background, screen); apply_surface( 50, 425, character_background, screen); apply_surface( 170, 345, health_counter, screen); apply_surface( 220, 345, magic_counter, screen); //While there's an event to handle while( SDL_PollEvent( &event ) ) { //If a key was pressed if( event.type == SDL_KEYDOWN ) { switch ( event.key.keysym.sym ) { case SDLK_UP: { //this is for selecting characters, primaries, and sub if( ary != 350 && ary > 350) { if(arx != 15 && ary != 350) { ary = ary - 40; break; } else if(order1 == 0) { ary = ary - 40; break; } else if(arx == 15 && order1 == 1 && order2 == 0) { if(ary == 390) {ary = 430; break;} else if(ary == 430) {ary = 390; break;} } else if(arx == 15 && order1 == 2 && order2 == 0) { ary = 350; break; } else if (arx == 15 && order1 == 3 && order2 == 0) { ary = 350; break; } else if(arx == 15 && order1 != 0 && order2 != 0) { break; } } else if( ary == 350) { if(order1 == 0) { ary = 430; break; } else if(arx != 15) { ary = 430; break; } else if(arx == 15 && order1 == 2 && order2 == 0) { if(ary == 350) {ary = 430; break;} else {break;} } else if(arx == 15 && order1 == 3 && order2 == 0) { if(ary == 350) {ary = 390; break;} else {ary = 430; break;} } else if (arx == 15 && order1 != 0 && order2 != 0) { break; } } // this is for selecting who will receive the action else if(ary < 350 && arx != 140) { //for characters if(arx == 15) {ary = ary - 80; break;} //for first row bad guys if they are all present if(arx == 435 && bad1 == true && bad2 == true && bad3 == true) { if(ary == 110) {ary = 270; break;} else {ary = ary - 80; break;} } //for second row bad guys if they are all present if(arx == 540 && bad4 == true && bad5 == true && bad6 == true) { if(ary == 110) {ary = 270; break;} else {ary = ary - 80; break;} } //for first row depending on which ones are present else if(arx == 435) { if(ary == 110) { if(bad3 == false) { if(bad2 == false) {break;} else {ary = 190; break;} } else {ary = 270; break;} } if(ary == 190) { if(bad1 == false) { if(bad3 == false) {break;} else {ary = 270; break;} } else {ary = 110; break;} } if(ary == 270) { if(bad2 == false) { if(bad1 == false) {break;} else {ary = 110; break;} } else {ary = 190; break;} } } //for the second row depending on which ones are present else if(arx == 540) { if(ary == 110) { if(bad6 == false) { if(bad5 == false) {break;} else {ary = 190; break;} } else {ary = 270; break;} } if(ary == 190) { if(bad4 == false) { if(bad6 == false) {break;} else {ary = 270; break;} } else {ary = 110; break;} } if(ary == 270) { if(bad5 == false) { if(bad4 == false) {break;} else {ary = 110; break;} } else {ary = 190; break;} } } } else if(arx == 140) { if(ary == 110) {ary = 270;break;} else {ary = ary - 80; break;} } else {break;} } case SDLK_DOWN: { //this is for selecting a character, primary, or sub if( ary >= 350 && ary != 430) { if(arx != 15 && ary != 430) { ary = ary + 40; break; } else if(order1 == 0) { ary = ary + 40; break; } else if(arx == 15 && order1 == 1 && order2 == 0) { ary = 430; break; } else if(arx == 15 && order1 == 2 && order2 == 0) { ary = 430; break; } else if (arx == 15 && order1 == 3 && order2 == 0) { if(ary == 390) {ary = 350; break;} else if(ary == 350) { ary = 390; break;} } else if(arx == 15 && order1 != 0 && order2 != 0) { break; } } else if( ary == 430) { if(order1 == 0) { ary = 350; break; } else if(arx != 15) { ary = 350; break; } else if(arx == 15 && order1 ==1 && order2 == 0) { ary = 390; break; } else if(arx == 15 && order1 == 2 && order2 == 0) { ary = 350; break; } else if (arx == 15 && order1 != 0 && order2 != 0) { break; } } //this is for selecting who will receive the action else if(ary < 350 && arx != 140) { //for characters if(arx == 15) {ary = ary + 80; break;} //for first row bad guys if they are all present if(arx == 435 && bad1 == true && bad2 == true && bad3 == true) { if(ary == 270) {ary = 110; break;} else {ary = ary + 80; break;} } //for second row bad guys if they are all present if(arx == 540 && bad4 == true && bad5 == true && bad6 == true) { if(ary == 270) {ary = 110; break;} else {ary = ary + 80; break;} } //for first row depending on which ones are present else if(arx == 435) { if(ary == 110) { if(bad2 == false) { if(bad3 == false) {break;} else {ary = 270; break;} } else {ary = 190; break;} } if(ary == 190) { if(bad3 == false) { if(bad1 == false) {break;} else {ary = 110; break;} } else {ary = 270; break;} } if(ary == 270) { if(bad1 == false) { if(bad2 == false) {break;} else {ary = 190; break;} } else {ary = 110; break;} } } //for the second row depending on which ones are present else if(arx == 540) { if(ary == 110) { if(bad5 == false) { if(bad6 == false) {break;} else {ary = 270; break;} } else {ary = 190; break;} } if(ary == 190) { if(bad6 == false) { if(bad4 == false) {break;} else {ary = 110; break;} } else {ary = 270; break;} } if(ary == 270) { if(bad4 == false) { if(bad5 == false) {break;} else {ary = 190; break;} } else {ary = 110; break;} } } } else if(arx == 140) { if(ary == 270) {ary = 110;break;} else {ary = ary + 80; break;} } else {break;} } case SDLK_RIGHT: { //moving from first row to second row if(ary < 350 && arx == 435) { if(ary == 110) { if(bad4 == true) {arx = 540; ary = 110; break;} else if(bad5 == true) {arx = 540; ary = 190; break;} else if(bad6 == true) {arx = 540; ary = 270; break;} else {break;} } if(ary == 190) { if(bad5 == true) {arx = 540; ary = 190; break;} else if(bad4 == true) {arx = 540; ary = 110; break;} else if(bad6 == true) {arx = 540; ary = 270; break;} else {break;} } if(ary == 270) { if(bad6 == true) {arx = 540; ary = 270; break;} else if(bad5 == true) {arx = 540; ary = 190; break;} else if(bad4 == true) {arx = 540; ary = 110; break;} else {break;} } } //moving from the characters to the first or second row else if(ary < 350 && arx == 140) { //if the first row is all there if(bad1 == true && bad2 == true && bad3 == true) {arx = 435; right = true; left = false; break;} //if the any are missing from the front row else { if(ary == 110) { if(bad1 == false) { if(bad2 == false) { if(bad3 == false) { if(bad4 == false) { if(bad5 == false) { arx = 540; ary = 270; right = true; left = false; break; } else {arx = 540; ary = 190; right = true; left = false; break;} } else { arx = 540; ary = 110; right = true; left = false; break;} } else {arx = 435; ary = 270; right = true; left = false; break;} } else {arx = 435; ary = 190; right = true; left = false; break;} } else {arx = 435; ary = 110; right = true; left = false; break;} } if(ary == 190) { if(bad2 == false) { if(bad1 == false) { if(bad3 == false) { if(bad5 == false) { if(bad4 == false) { arx = 540; ary = 270; right = true; left = false; break; } else { arx = 540; ary = 110; right = true; left = false; break; } } else { arx = 540; ary = 190; right = true; left = false; break;} } else {arx = 435; ary = 270; right = true; left = false; break;} } else {arx = 435; ary = 110; right = true; left = false; break;} } else {arx = 435; ary = 190; right = true; left = false; break;} } if(ary == 270) { if(bad3 == false) { if(bad2 == false) { if(bad1 == false) { if(bad6 == false) { if(bad5 == false) { arx = 540; ary = 110; right = true; left = false; break; } else { arx = 540; ary = 190; right = true; left = false; break; } } else { arx = 540; ary = 270; right = true; left = false; break;} } else {arx = 435; ary = 110; right = true; left = false; break;} } else {arx = 435; ary = 190; right = true; left = false; break;} } else {arx = 435; ary = 270; right = true; left = false; break;} } } } else {break;} } case SDLK_LEFT: { if(ary < 350 && arx == 540) { if(ary == 110) { if(bad1 == true) {arx = 435; ary = 110; break;} else if(bad2 == true) {arx = 435; ary = 190; break;} else if(bad3 == true) {arx = 435; ary = 270; break;} else {arx = 140; right = false; left = true; break;} } if(ary == 190) { if(bad2 == true) {arx = 435; ary = 190; break;} else if(bad1 == true) {arx = 435; ary = 110; break;} else if(bad3 == true) {arx = 435; ary = 270; break;} else {arx = 140; right = false; left = true; break;} } if(ary == 270) { if(bad3 == true) {arx = 435; ary = 270; break;} else if(bad2 == true) {arx = 435; ary = 190; break;} else if(bad1 == true) {arx = 435; ary = 110; break;} else {arx = 140; right = false; left = true; break;} } } else if( ary < 350 && arx == 435) { arx = 140; right = false; left = true; break;} else {break;} } case SDLK_a: { // check first for target selection if( ary < 350 ) { if( arx == 140 && ary == 110) {choose4 = 1;} else if( arx == 140 && ary == 190) {choose4 = 2;} else if( arx == 140 && ary == 270) {choose4 = 3;} else if( arx == 435 && ary == 110) {choose4 = 4;} else if( arx == 435 && ary == 190) {choose4 = 5;} else if( arx == 435 && ary == 270) {choose4 = 6;} else if( arx == 540 && ary == 110) {choose4 = 7;} else if( arx == 540 && ary == 190) {choose4 = 8;} else if( arx == 540 && ary == 270) {choose4 = 9;} if (choose1 == 1) { player1_array[0] = choose2; player1_array[1] = choose3; player1_array[2] = choose4; } else if (choose1 == 2) { player2_array[0] = choose2; player2_array[1] = choose3; player2_array[2] = choose4; } else if (choose1 == 3) { player3_array[0] = choose2; player3_array[1] = choose3; player3_array[2] = choose4; } if(order1==0) { order1 = choose1; if(order1 == 1) {arx = 15; ary = 390;} else {arx = 15; ary = 350;} right = true; left = false; choose1 = 0; choose2 = 0; choose3 = 0; choose4 = 0; } else if(order2==0) { order2 = choose1; if(order1 == 1 && order2 == 2) {arx = 15; ary = 430;} else if(order1 == 1 && order2 == 3) {arx = 15; ary = 390;} else if(order1 == 2 && order2 == 1) {arx = 15; ary = 430;} else if(order1 == 3 && order2 == 1) {arx = 15; ary = 390;} else {arx = 15; ary = 350;} right = true; left = false; choose1 = 0; choose2 = 0; choose3 = 0; choose4 = 0; } else if(order3==0) { order3 = choose1; // -------------------------------------------------------------------------------XXXXIJDLFIJASODFIJOSIJOJS------------------------------------ // this is where the control switches from the player and then the program takes over and // then shows animations, then sends control back to player. //this is if player1 is the first selection if(order1 == 1) { char1x = 65; //the animations for player1 will go right here //if the primary choice is attack then find the target and calculate the results if(player1_array[0] == 1) { if(player1_array[2] == 1) { if(player1_attack_power*50 >= player1_health) {player1_health = 0;} else {player1_health = player1_health - (player1_attack_power*50);} } else if(player1_array[2] == 2) { if(player1_attack_power*50 >= player2_health) {player2_health = 0;} else {player2_health = player2_health - (player1_attack_power*50);} } else if(player1_array[2] == 3) { if(player1_attack_power*50 >= player3_health) {player3_health = 0;} else {player3_health = player3_health - (player1_attack_power*50);} } else if(player1_array[2] == 4) { if(player1_attack_power*50 >= enemy1_health) {enemy1_health = 0; bad1 = false;} else {enemy1_health = enemy1_health - (player1_attack_power*50);} } else if(player1_array[2] == 5) { if(player1_attack_power*50 >= enemy2_health) {enemy2_health = 0; bad2 = false;} else {enemy2_health = enemy2_health - (player1_attack_power*50);} } else if(player1_array[2] == 6) { if(player1_attack_power*50 >= enemy3_health) {enemy3_health = 0; bad3 = false;} else {enemy3_health = enemy3_health - (player1_attack_power*50);} } else if(player1_array[2] == 7) { if(player1_attack_power*50 >= enemy4_health) {enemy4_health = 0; bad4 = false;} else {enemy4_health = enemy4_health - (player1_attack_power*50);} } else if(player1_array[2] == 8) { if(player1_attack_power*50 >= enemy5_health) {enemy5_health = 0; bad5 = false;} else enemy5_health = enemy5_health - (player1_attack_power*50);} else if(player1_array[2] == 9) { if(player1_attack_power*50 >= enemy6_health) {enemy6_health = 0; bad6 = false;} else {enemy6_health = enemy6_health - (player1_attack_power*50);} } } //if the primary choice is magic, then find which magic, and then which target then calculate the results else if(player1_array[0] == 2) { //if the magic sub selection is Rage if(player1_array[1] == 1) { player1_magic = player1_magic - rage_magic; if(player1_array[2] == 1) { if(player1_attack_power*50*rage >= player1_health) {player1_health = 0;} else {player1_health = player1_health -(player1_attack_power*50*rage);} } else if(player1_array[2] == 2) { if(player1_attack_power*50*rage >= player2_health) {player2_health = 0;} else {player2_health = player2_health -(player1_attack_power*50*rage);} } else if(player1_array[2] == 3) { if(player1_attack_power*50*rage >= player3_health) {player3_health = 0;} else {player3_health = player3_health -(player1_attack_power*50*rage);} } else if(player1_array[2] == 4) { if(player1_attack_power*50*rage >= enemy1_health) {enemy1_health = 0; bad1 = false;} else {enemy1_health = enemy1_health -(player1_attack_power*50*rage);} } else if(player1_array[2] == 5) { if(player1_attack_power*50*rage >= enemy2_health) {enemy2_health = 0; bad2 = false;} else {enemy2_health = enemy2_health -(player1_attack_power*50*rage);} } else if(player1_array[2] == 6) { if(player1_attack_power*50*rage >= enemy3_health) {enemy3_health = 0; bad3 = false;} else {enemy3_health = enemy3_health -(player1_attack_power*50*rage);} } else if(player1_array[2] == 7) { if(player1_attack_power*50*rage >= enemy4_health) {enemy4_health = 0; bad4 = false;} else {enemy4_health = enemy4_health -(player1_attack_power*50*rage);} } else if(player1_array[2] == 8) { if(player1_attack_power*50*rage >= enemy1_health) {enemy5_health = 0; bad5 = false;} else {enemy5_health = enemy5_health -(player1_attack_power*50*rage);} } else if(player1_array[2] == 9) { if(player1_attack_power*50*rage >= enemy1_health) {enemy6_health = 0; bad6 = false;} else {enemy6_health = enemy6_health -(player1_attack_power*50*rage);} } } //if the magic sub selection is Power X2 else if(player1_array[1] == 2) { player1_magic = player1_magic - power_magic; if(player1_array[2] == 1) { if(player1_attack_power > 10) {} else {player1_attack_power = player1_attack_power*2;} } else if(player1_array[2] == 2) { if(player2_attack_power > 10) {} else {player2_attack_power = player2_attack_power*2;} } else if(player1_array[2] == 3) { if(player3_attack_power > 10) {} else {player3_attack_power = player3_attack_power*2;} } else if(player1_array[2] == 4) {} else if(player1_array[2] == 5) {} else if(player1_array[2] == 6) {} else if(player1_array[2] == 7) {} else if(player1_array[2] == 8) {} else if(player1_array[2] == 9) {} } //if the magic sub selection is LIMIT else if(player1_array[1] == 3) { limit1_power = player1_magic; player1_magic = 0; if(player1_array[2] == 1) { if(player1_health <= limit1_power*player1_attack_power*player1_magic_power) {player1_health = 0;} else {player1_health = player1_health - (limit1_power*player1_attack_power*player1_magic_power);} } else if(player1_array[2] == 2) { if(player2_health <= limit1_power*player1_attack_power*player1_magic_power) {player2_health = 0;} else {player2_health = player2_health - (limit1_power*player1_attack_power*player1_magic_power);} } else if(player1_array[2] == 3) { if(player3_health <= limit1_power*player1_attack_power*player1_magic_power) {player3_health = 0;} else {player3_health = player3_health - (limit1_power*player1_attack_power*player1_magic_power);} } else if(player1_array[2] == 4) { if(enemy1_health <= limit1_power*player1_attack_power*player1_magic_power) {enemy1_health = 0; bad1 = false;} else {enemy1_health = enemy1_health - (limit1_power*player1_attack_power*player1_magic_power);} } else if(player1_array[2] == 5) { if(enemy2_health <= limit1_power*player1_attack_power*player1_magic_power) {enemy2_health = 0; bad2 = false;} else {enemy2_health = enemy2_health - (limit1_power*player1_attack_power*player1_magic_power);} } else if(player1_array[2] == 6) { if(enemy3_health <= limit1_power*player1_attack_power*player1_magic_power) {enemy3_health = 0; bad3 = false;} else {enemy3_health = enemy3_health - (limit1_power*player1_attack_power*player1_magic_power);} } else if(player1_array[2] == 7) { if(enemy4_health <= limit1_power*player1_attack_power*player1_magic_power) {enemy4_health = 0; bad4 = false;} else {enemy4_health = enemy4_health - (limit1_power*player1_attack_power*player1_magic_power);} } else if(player1_array[2] == 8) { if(enemy5_health <= limit1_power*player1_attack_power*player1_magic_power) {enemy5_health = 0; bad5 = false;} else {enemy5_health = enemy5_health - (limit1_power*player1_attack_power*player1_magic_power);} } else if(player1_array[2] == 9) { if(enemy6_health <= limit1_power*player1_attack_power*player1_magic_power) {enemy6_health = 0; bad6 = false;} else {enemy6_health = enemy6_health - (limit1_power*player1_attack_power*player1_magic_power);} } } } //if the primary selection is items, then find which item, and then which target then calculate the results else if(player1_array[0] == 3) { //if the item sub selection is spirit if(player1_array[1] == 1) { player1_item1_count = player1_item1_count - 1; if(player1_array[2] == 1) { if(player1_health+spirit > player1_total_health) {player1_health = player1_total_health;} else {player1_health = player1_health + spirit;} } else if(player1_array[2] == 2) { if(player2_health+spirit > player2_total_health) {player2_health = player2_total_health;} else {player2_health = player2_health + spirit;} } else if(player1_array[2] == 3) { if(player3_health+spirit > player3_total_health) {player3_health = player3_total_health;} else {player3_health = player3_health + spirit;} } else if(player1_array[2] == 4) {enemy1_health = enemy1_health + spirit;} else if(player1_array[2] == 5) {enemy2_health = enemy2_health + spirit;} else if(player1_array[2] == 6) {enemy3_health = enemy3_health + spirit;} else if(player1_array[2] == 7) {enemy4_health = enemy4_health + spirit;} else if(player1_array[2] == 8) {enemy5_health = enemy5_health + spirit;} else if(player1_array[2] == 9) {enemy6_health = enemy6_health + spirit;} } //if the item sub selection is hi-spirit if(player1_array[1] == 2) { player1_item2_count = player1_item2_count - 1; if(player1_array[2] == 1) { if(player1_health+hi_spirit > player1_total_health) {player1_health = player1_total_health;} else {player1_health = player1_health + hi_spirit;} } else if(player1_array[2] == 2) { if(player2_health+hi_spirit > player2_total_health) {player2_health = player2_total_health;} else {player2_health = player2_health + hi_spirit;} } else if(player1_array[2] == 3) { if(player3_health+hi_spirit > player3_total_health) {player3_health = player3_total_health;} else {player3_health = player3_health + hi_spirit;} } else if(player1_array[2] == 4) {enemy1_health = enemy1_health + hi_spirit;} else if(player1_array[2] == 5) {enemy2_health = enemy2_health + hi_spirit;} else if(player1_array[2] == 6) {enemy3_health = enemy3_health + hi_spirit;} else if(player1_array[2] == 7) {enemy4_health = enemy4_health + hi_spirit;} else if(player1_array[2] == 8) {enemy5_health = enemy5_health + hi_spirit;} else if(player1_array[2] == 9) {enemy6_health = enemy6_health + hi_spirit;} } //if the item sub selection is lazarus if(player1_array[1] ==3) { player1_item3_count = player1_item3_count - 1; if(player1_array[2] == 1) { if(player1_health == 0) {player1_health = player1_total_health;} else {} } else if(player1_array[2] == 2) { if(player2_health = 0) {player2_health = player2_total_health;} else {} } else if(player1_array[2] == 3) { if(player3_health = 0) {player3_health = player3_total_health;} else {} } else if(player1_array[2] == 4) {} else if(player1_array[2] == 5) {} else if(player1_array[2] == 6) {} else if(player1_array[2] == 7) {} else if(player1_array[2] == 8) {} else if(player1_array[2] == 9) {} } } //now the first two enemies do their thing and this is where enemy animations 1 & 2 go //insert enemy1 animation if(bad1 == true) { enemy_random = 1 + rand() % 3; if(enemy_random == 1) { if(enemy1_attack*30 > player1_health) {player1_health = 0;} else {player1_health = player1_health - enemy1_attack*30;} } else if(enemy_random == 2) { if(enemy1_attack*30 > player2_health) {player2_health = 0;} else {player2_health = player2_health - enemy1_attack*30;} } else if(enemy_random == 3) { if(enemy1_attack*30 > player3_health) {player3_health = 0;} else {player3_health = player3_health - enemy1_attack*30;} } } if(bad2 == true) { enemy_random = 1 + rand() % 3; if(enemy_random == 1) { if(enemy1_attack*30 > player1_health) {player1_health = 0;} else {player1_health = player1_health - enemy1_attack*30;} } else if(enemy_random == 2) { if(enemy1_attack*30 > player2_health) {player2_health = 0;} else {player2_health = player2_health - enemy1_attack*30;} } else if(enemy_random == 3) { if(enemy1_attack*30 > player3_health) {player3_health = 0;} else {player3_health = player3_health - enemy1_attack*30;} } //insert enemy2 animation } if( order2 == 2) { char2x = 65; //the animations will go right here //if the primary choice is attack then find the target and calculate the results if(player2_array[0] == 1) { if(player2_array[2] == 1) { if(player2_attack_power*30 >= player1_health) {player1_health = 0;} else {player1_health = player1_health - (player2_attack_power*30);} } else if(player2_array[2] == 2) { if(player2_attack_power*30 >= player2_health) {player2_health = 0;} else {player2_health = player2_health - (player2_attack_power*30);} } else if(player2_array[2] == 3) { if(player2_attack_power*30 >= player3_health) {player3_health = 0;} else {player3_health = player3_health - (player2_attack_power*30);} } else if(player2_array[2] == 4) { if(player2_attack_power*30 >= enemy1_health) {enemy1_health = 0; bad1 = false;} else {enemy1_health = enemy1_health - (player2_attack_power*30);} } else if(player2_array[2] == 5) { if(player2_attack_power*30 >= enemy2_health) {enemy2_health = 0; bad2 = false;} else {enemy2_health = enemy2_health - (player2_attack_power*30);} } else if(player2_array[2] == 6) { if(player2_attack_power*30 >= enemy3_health) {enemy3_health = 0; bad3 = false;} else {enemy3_health = enemy3_health - (player2_attack_power*30);} } else if(player2_array[2] == 7) { if(player2_attack_power*30 >= enemy4_health) {enemy4_health = 0; bad4 = false;} else {enemy4_health = enemy4_health - (player2_attack_power*30);} } else if(player2_array[2] == 8) { if(player2_attack_power*30 >= enemy5_health) {enemy5_health = 0; bad5 = false;} else enemy5_health = enemy5_health - (player2_attack_power*30);} else if(player2_array[2] == 9) { if(player2_attack_power*30 >= enemy6_health) {enemy6_health = 0; bad6 = false;} else {enemy6_health = enemy6_health - (player2_attack_power*30);} } } //if the primary choice is magic, then find which magic, and then which target then calculate the results else if(player2_array[0] == 2) { //if the magic sub selection is Burn if(player2_array[1] == 1) { player2_magic = player2_magic - burn_magic; if(player2_array[2] == 1) { if(player2_magic_power*50 >= player1_health) {player1_health = 0;} else {player1_health = player1_health - (player2_magic_power*50);} } else if(player2_array[2] == 2) { if(player2_magic_power*50 >= player2_health) {player2_health = 0;} else {player2_health = player2_health - (player2_magic_power*50);} } else if(player2_array[2] == 3) { if(player2_magic_power*50 >= player3_health) {player3_health = 0;} else {player3_health = player3_health - (player2_magic_power*50);} } else if(player2_array[2] == 4) { if(player2_magic_power*50*burn >= enemy1_health) {enemy1_health = 0; bad1 = false;} else {enemy1_health = enemy1_health - (player2_magic_power*50*burn);} } else if(player2_array[2] == 5) { if(player2_magic_power*50 >= enemy2_health) {enemy2_health = 0; bad2 = false;} else {enemy2_health = enemy2_health - (player2_magic_power*50);} } else if(player2_array[2] == 6) { if(player2_magic_power*50 >= enemy3_health) {enemy3_health = 0; bad3 = false;} else {enemy3_health = enemy3_health - (player2_magic_power*50);} } else if(player2_array[2] == 7) { if(player2_magic_power*50*burn >= enemy4_health) {enemy4_health = 0; bad4 = false;} else {enemy4_health = enemy4_health - (player2_magic_power*50*burn);} } else if(player2_array[2] == 8) { if(player2_magic_power*50 >= enemy5_health) {enemy5_health = 0; bad5 = false;} else enemy5_health = enemy5_health - (player2_magic_power*50);} else if(player2_array[2] == 9) { if(player2_magic_power*50 >= enemy6_health) {enemy6_health = 0; bad6 = false;} else {enemy6_health = enemy6_health - (player2_magic_power*50);} } } //if the magic sub selection is Freeze else if(player2_array[1] == 2) { player2_magic = player2_magic - 10; if(player2_array[2] == 1) { if(player2_magic_power*50 >= player1_health) {player1_health = 0;} else {player1_health = player1_health - (player2_magic_power*50);} } else if(player2_array[2] == 2) { if(player2_magic_power*50 >= player2_health) {player2_health = 0;} else {player2_health = player2_health - (player2_magic_power*50);} } else if(player2_array[2] == 3) { if(player2_magic_power*50 >= player3_health) {player3_health = 0;} else {player3_health = player3_health - (player2_magic_power*50);} } else if(player2_array[2] == 4) { if(player2_magic_power*50 >= enemy1_health) {enemy1_health = 0; bad1 = false;} else {enemy1_health = enemy1_health - (player2_magic_power*50);} } else if(player2_array[2] == 5) { if(player2_magic_power*50*freeze >= enemy2_health) {enemy2_health = 0; bad2 = false;} else {enemy2_health = enemy2_health - (player2_magic_power*50*freeze);} } else if(player2_array[2] == 6) { if(player2_magic_power*50 >= enemy3_health) {enemy3_health = 0; bad3 = false;} else {enemy3_health = enemy3_health - (player2_magic_power*50);} } else if(player2_array[2] == 7) { if(player2_magic_power*50 >= enemy4_health) {enemy4_health = 0; bad4 = false;} else {enemy4_health = enemy4_health - (player2_magic_power*50);} } else if(player2_array[2] == 8) { if(player2_magic_power*50*freeze >= enemy5_health) {enemy5_health = 0; bad5 = false;} else enemy5_health = enemy5_health - (player2_magic_power*50*freeze);} else if(player2_array[2] == 9) { if(player2_magic_power*50 >= enemy6_health) {enemy6_health = 0; bad6 = false;} else {enemy6_health = enemy6_health - (player2_magic_power*50);} } } //if the magic sub selection is LIMIT else if(player2_array[1] == 3) { limit2_power = player2_magic; player2_magic = 0; if(player2_array[2] == 1) { if(player1_health <= limit2_power*player2_attack_power*player2_magic_power) {player1_health = 0;} else {player1_health = player1_health - (limit2_power*player2_attack_power*player2_magic_power);} } else if(player2_array[2] == 2) { if(player2_health <= limit2_power*player2_attack_power*player2_magic_power) {player2_health = 0;} else {player2_health = player2_health - (limit2_power*player2_attack_power*player2_magic_power);} } else if(player2_array[2] == 3) { if(player3_health <= limit2_power*player2_attack_power*player2_magic_power) {player3_health = 0;} else {player3_health = player3_health - (limit2_power*player2_attack_power*player2_magic_power);} } else if(player2_array[2] == 4) { if(enemy1_health <= limit2_power*player2_attack_power*player2_magic_power) {enemy1_health = 0; bad1 = false;} else {enemy1_health = enemy1_health - (limit2_power*player2_attack_power*player2_magic_power);} } else if(player2_array[2] == 5) { if(enemy2_health <= limit2_power*player2_attack_power*player2_magic_power) {enemy2_health = 0; bad2 = false;} else {enemy2_health = enemy2_health - (limit2_power*player2_attack_power*player2_magic_power);} } else if(player2_array[2] == 6) { if(enemy3_health <= limit2_power*player2_attack_power*player2_magic_power) {enemy3_health = 0; bad3 = false;} else {enemy3_health = enemy3_health - (limit2_power*player2_attack_power*player2_magic_power);} } else if(player2_array[2] == 7) { if(enemy4_health <= limit2_power*player2_attack_power*player2_magic_power) {enemy4_health = 0; bad4 = false;} else {enemy4_health = enemy4_health - (limit2_power*player2_attack_power*player2_magic_power);} } else if(player2_array[2] == 8) { if(enemy5_health <= limit2_power*player2_attack_power*player2_magic_power) {enemy5_health = 0; bad5 = false;} else {enemy5_health = enemy5_health - (limit2_power*player2_attack_power*player2_magic_power);} } else if(player2_array[2] == 9) { if(enemy6_health <= limit2_power*player2_attack_power*player2_magic_power) {enemy6_health = 0; bad6 = false;} else {enemy6_health = enemy6_health - (limit2_power*player2_attack_power*player2_magic_power);} } } } //if the primary selection is items, then find which item, and then which target then calculate the results else if(player2_array[0] == 3) { //if the item sub selection is ether if(player2_array[1] == 1) { player2_item1_count = player2_item1_count - 1; if(player2_array[2] == 1) { if(player1_magic+ether > player1_total_magic) {player1_magic = player1_total_magic;} else {player1_magic = player1_magic + ether;} } else if(player2_array[2] == 2) { if(player2_magic+ether > player2_total_magic) {player2_magic = player2_total_magic;} else {player2_magic = player2_magic + ether;} } else if(player2_array[2] == 3) { if(player3_magic+ether > player3_total_magic) {player3_magic = player3_total_magic;} else {player3_magic = player3_magic + ether;} } else if(player2_array[2] == 4) {} else if(player2_array[2] == 5) {} else if(player2_array[2] == 6) {} else if(player2_array[2] == 7) {} else if(player2_array[2] == 8) {} else if(player2_array[2] == 9) {} } //if the item sub selection is hi-ether if(player2_array[1] == 2) { player2_item2_count = player1_item2_count - 1; if(player2_array[2] == 1) { if(player1_health+hi_ether > player1_total_health) {player1_health = player1_total_health;} else {player1_health = player1_health + hi_ether;} } else if(player2_array[2] == 2) { if(player2_health+hi_ether > player2_total_health) {player2_health = player2_total_health;} else {player2_health = player2_health + hi_ether;} } else if(player2_array[2] == 3) { if(player3_health+hi_ether > player3_total_health) {player3_health = player3_total_health;} else {player3_health = player3_health + hi_ether;} } else if(player2_array[2] == 4) {enemy1_health = enemy1_health + hi_spirit;} else if(player2_array[2] == 5) {enemy2_health = enemy2_health + hi_spirit;} else if(player2_array[2] == 6) {enemy3_health = enemy3_health + hi_spirit;} else if(player2_array[2] == 7) {enemy4_health = enemy4_health + hi_spirit;} else if(player2_array[2] == 8) {enemy5_health = enemy5_health + hi_spirit;} else if(player2_array[2] == 9) {enemy6_health = enemy6_health + hi_spirit;} } //if the item sub selection is lazarus if(player2_array[1] ==3) { player2_item3_count = player2_item3_count - 1; if(player2_array[2] == 1) { if(player1_health == 0) {player1_health = player1_total_health;} else {} } else if(player2_array[2] == 2) { if(player2_health == 0) {player2_health = player2_total_health;} else {} } else if(player2_array[2] == 3) { if(player3_health == 0) {player3_health = player3_total_health;} else {} } else if(player2_array[2] == 4) {} else if(player2_array[2] == 5) {} else if(player2_array[2] == 6) {} else if(player2_array[2] == 7) {} else if(player2_array[2] == 8) {} else if(player2_array[2] == 9) {} } } //now the now enemies 3 and 4 attack //insert enemy1 animation if(bad3 == true) { enemy_random = 1 + rand() % 3; if(enemy_random == 1) { if(enemy1_attack*30 > player1_health) {player1_health = 0;} else {player1_health = player1_health - enemy1_attack*30;} } else if(enemy_random == 2) { if(enemy1_attack*30 > player2_health) {player2_health = 0;} else {player2_health = player2_health - enemy1_attack*30;} } else if(enemy_random == 3) { if(enemy1_attack*30 > player3_health) {player3_health = 0;} else {player3_health = player3_health - enemy1_attack*30;} } //insert enemy3 animations } if(bad4 == true) { enemy_random = 1 + rand() % 3; if(enemy_random == 1) { if(enemy1_attack*30 > player1_health) {player1_health = 0;} else {player1_health = player1_health - enemy1_attack*30;} } else if(enemy_random == 2) { if(enemy1_attack*30 > player2_health) {player2_health = 0;} else {player2_health = player2_health - enemy1_attack*30;} } else if(enemy_random == 3) { if(enemy1_attack*30 > player3_health) {player3_health = 0;} else {player3_health = player3_health - enemy1_attack*30;} } //insert enemy4 animation } //now do the third persons actions if(order3 == 3) { char3x = 65; //the animations will go right here //if the primary choice is attack then find the target and calculate the results if(player3_array[0] == 1) { if(player3_array[2] == 1) { if(player3_attack_power*40 >= player1_health) {player1_health = 0;} else {player1_health = player1_health - (player3_attack_power*40);} } else if(player3_array[2] == 2) { if(player3_attack_power*40 >= player2_health) {player2_health = 0;} else {player2_health = player2_health - (player3_attack_power*40);} } else if(player3_array[2] == 3) { if(player3_attack_power*40 >= player3_health) {player3_health = 0;} else {player3_health = player3_health - (player3_attack_power*40);} } else if(player3_array[2] == 4) { if(player3_attack_power*40 >= enemy1_health) {enemy1_health = 0; bad1 = false;} else {enemy1_health = enemy1_health - (player3_attack_power*40);} } else if(player3_array[2] == 5) { if(player3_attack_power*40 >= enemy2_health) {enemy2_health = 0; bad2 = false;} else {enemy2_health = enemy2_health - (player3_attack_power*40);} } else if(player3_array[2] == 6) { if(player3_attack_power*40 >= enemy3_health) {enemy3_health = 0; bad3 = false;} else {enemy3_health = enemy3_health - (player3_attack_power*40);} } else if(player3_array[2] == 7) { if(player3_attack_power*40 >= enemy4_health) {enemy4_health = 0; bad4 = false;} else {enemy4_health = enemy4_health - (player3_attack_power*40);} } else if(player3_array[2] == 8) { if(player3_attack_power*40 >= enemy5_health) {enemy5_health = 0; bad5 = false;} else enemy5_health = enemy5_health - (player3_attack_power*40);} else if(player3_array[2] == 9) { if(player3_attack_power*40 >= enemy6_health) {enemy6_health = 0; bad6 = false;} else {enemy6_health = enemy6_health - (player3_attack_power*40);} } } //if the primary choice is magic, then find which magic, and then which target then calculate the results else if(player3_array[0] == 2) { //if the magic sub selection is Protect if(player3_array[1] == 1) { player3_magic = player3_magic - protect_magic; } //if the magic sub selection is Taunt else if(player3_array[1] == 2) { player3_magic = player3_magic - taunt_magic; } //if the magic sub selection is LIMIT else if(player3_array[1] == 3) { limit3_power = player3_magic; player3_magic = 0; if(player3_array[2] == 1) { if(player1_health <= limit3_power*player3_attack_power*player3_magic_power) {player1_health = 0;} else {player1_health = player1_health - (limit3_power*player3_attack_power*player3_magic_power);} } else if(player3_array[2] == 2) { if(player2_health <= limit3_power*player3_attack_power*player3_magic_power) {player2_health = 0;} else {player2_health = player2_health - (limit3_power*player3_attack_power*player3_magic_power);} } else if(player3_array[2] == 3) { if(player3_health <= limit3_power*player3_attack_power*player3_magic_power) {player3_health = 0;} else {player3_health = player3_health - (limit3_power*player3_attack_power*player3_magic_power);} } else if(player3_array[2] == 4) { if(enemy1_health <= limit3_power*player3_attack_power*player3_magic_power) {enemy1_health = 0; bad1 = false;} else {enemy1_health = enemy1_health - (limit3_power*player3_attack_power*player3_magic_power);} } else if(player3_array[2] == 5) { if(enemy2_health <= limit3_power*player3_attack_power*player3_magic_power) {enemy2_health = 0; bad2 = false;} else {enemy2_health = enemy2_health - (limit3_power*player3_attack_power*player3_magic_power);} } else if(player3_array[2] == 6) { if(enemy3_health <= limit3_power*player3_attack_power*player3_magic_power) {enemy3_health = 0; bad3 = false;} else {enemy3_health = enemy3_health - (limit3_power*player3_attack_power*player3_magic_power);} } else if(player3_array[2] == 7) { if(enemy4_health <= limit3_power*player3_attack_power*player3_magic_power) {enemy4_health = 0; bad4 = false;} else {enemy4_health = enemy4_health - (limit3_power*player3_attack_power*player3_magic_power);} } else if(player3_array[2] == 8) { if(enemy5_health <= limit3_power*player3_attack_power*player3_magic_power) {enemy5_health = 0; bad5 = false;} else {enemy5_health = enemy5_health - (limit3_power*player3_attack_power*player3_magic_power);} } else if(player3_array[2] == 9) { if(enemy6_health <= limit3_power*player3_attack_power*player3_magic_power) {enemy6_health = 0; bad6 = false;} else {enemy6_health = enemy6_health - (limit3_power*player3_attack_power*player3_magic_power);} } } } //if the primary selection is items, then find which item, and then which target then calculate the results else if(player3_array[0] == 3) { //if the item sub selection is hi-spirit if(player3_array[1] == 1) { player3_item1_count = player3_item1_count - 1; if(player3_array[2] == 1) { if(player1_health+hi_spirit > player1_total_health) {player1_health = player1_total_health;} else {player1_health = player1_health + hi_spirit;} } else if(player3_array[2] == 2) { if(player2_health+hi_spirit > player2_total_health) {player2_health = player2_total_health;} else {player2_health = player2_health + hi_spirit;} } else if(player3_array[2] == 3) { if(player3_health+hi_spirit > player3_total_health) {player3_health = player3_total_health;} else {player3_health = player3_health + hi_spirit;} } else if(player3_array[2] == 4) {enemy1_health = enemy1_health + hi_spirit;} else if(player3_array[2] == 5) {enemy2_health = enemy2_health + hi_spirit;} else if(player3_array[2] == 6) {enemy3_health = enemy3_health + hi_spirit;} else if(player3_array[2] == 7) {enemy4_health = enemy4_health + hi_spirit;} else if(player3_array[2] == 8) {enemy5_health = enemy5_health + hi_spirit;} else if(player3_array[2] == 9) {enemy6_health = enemy6_health + hi_spirit;} } //use this for the hi-ether if(player3_array[1] == 2) { player3_item2_count = player3_item2_count - 1; if(player3_array[2] == 1) { if(player1_magic+hi_ether > player1_total_magic) {player1_magic = player1_total_magic;} else {player1_magic = player1_magic + hi_ether;} } else if(player3_array[2] == 2) { if(player2_magic+hi_ether > player2_total_magic) {player2_magic = player2_total_magic;} else {player2_magic = player2_magic + hi_ether;} } else if(player3_array[2] == 3) { if(player3_magic+hi_ether > player3_total_magic) {player3_magic = player3_total_magic;} else {player3_magic = player3_magic + hi_ether;} } else if(player3_array[2] == 4) {} else if(player3_array[2] == 5) {} else if(player3_array[2] == 6) {} else if(player3_array[2] == 7) {} else if(player3_array[2] == 8) {} else if(player3_array[2] == 9) {} } //if the item sub selection is lazarus if(player3_array[1] ==3) { player3_item3_count = player3_item3_count - 1; if(player3_array[2] == 1) { if(player1_health == 0) {player1_health = player1_total_health;} else {} } else if(player3_array[2] == 2) { if(player2_health = 0) {player2_health = player2_total_health;} else {} } else if(player3_array[2] == 3) { if(player3_health = 0) {player3_health = player3_total_health;} else {} } else if(player3_array[2] == 4) {} else if(player3_array[2] == 5) {} else if(player3_array[2] == 6) {} else if(player3_array[2] == 7) {} else if(player3_array[2] == 8) {} else if(player3_array[2] == 9) {} } } //now have the last group of enemies attack if(bad5 == true) { enemy_random = 1 + rand() % 3; if(enemy_random == 1) { if(enemy1_attack*30 > player1_health) {player1_health = 0;} else {player1_health = player1_health - enemy1_attack*30;} } else if(enemy_random == 2) { if(enemy1_attack*30 > player2_health) {player2_health = 0;} else {player2_health = player2_health - enemy1_attack*30;} } else if(enemy_random == 3) { if(enemy1_attack*30 > player3_health) {player3_health = 0;} else {player3_health = player3_health - enemy1_attack*30;} } } if(bad6 == true) { enemy_random = 1 + rand() % 3; if(enemy_random == 1) { if(enemy1_attack*30 > player1_health) {player1_health = 0;} else {player1_health = player1_health - enemy1_attack*30;} } else if(enemy_random == 2) { if(enemy1_attack*30 > player2_health) {player2_health = 0;} else {player2_health = player2_health - enemy1_attack*30;} } else if(enemy_random == 3) { if(enemy1_attack*30 > player3_health) {player3_health = 0;} else {player3_health = player3_health - enemy1_attack*30;} } } else if(order2 == 3) { char3x = 65; //the animations will go right here //if the primary choice is attack then find the target and calculate the results if(player3_array[0] == 1) { if(player3_array[2] == 1) { if(player3_attack_power*40 > player1_health) {player1_health = 0;} else {player1_health = player1_health - (player3_attack_power*40);} } else if(player3_array[2] == 2) { if(player3_attack_power*40 > player2_health) {player2_health = 0;} else {player2_health = player2_health - (player3_attack_power*40);} } else if(player3_array[2] == 3) { if(player3_attack_power*40 > player3_health) {player3_health = 0;} else {player3_health = player3_health - (player3_attack_power*40);} } else if(player3_array[2] == 4) { if(player3_attack_power*40 > enemy1_health) {enemy1_health = 0;} else {enemy1_health = enemy1_health - (player3_attack_power*40);} } else if(player3_array[2] == 5) { if(player3_attack_power*40 > enemy2_health) {enemy2_health = 0;} else {enemy2_health = enemy2_health - (player3_attack_power*40);} } else if(player3_array[2] == 6) { if(player3_attack_power*40 > enemy3_health) {enemy3_health = 0;} else {enemy3_health = enemy3_health - (player3_attack_power*40);} } else if(player3_array[2] == 7) { if(player3_attack_power*40 > enemy4_health) {enemy4_health = 0;} else {enemy4_health = enemy4_health - (player3_attack_power*40);} } else if(player3_array[2] == 8) { if(player3_attack_power*40 > enemy5_health) {enemy5_health = 0;} else enemy5_health = enemy5_health - (player3_attack_power*40);} else if(player3_array[2] == 9) { if(player3_attack_power*40 > enemy6_health) {enemy6_health = 0;} else {enemy6_health = enemy6_health - (player3_attack_power*40);} } } //if the primary choice is magic, then find which magic, and then which target then calculate the results else if(player3_array[0] == 2) { //if the magic sub selection is Protect if(player3_array[1] == 1) { player3_magic = player3_magic - protect_magic; } //if the magic sub selection is Taunt else if(player2_array[1] == 2) { player2_magic = player2_magic - taunt_magic; } //if the magic sub selection is LIMIT else if(player2_array[1] == 3) { limit3_power = player3_magic; player3_magic = 0; if(player3_array[2] == 1) { if(player1_health < limit3_power*player3_attack_power*player3_magic_power) {player1_health = 0;} else {player1_health = player1_health - (limit3_power*player3_attack_power*player3_magic_power);} } else if(player2_array[2] == 2) { if(player2_health < limit3_power*player3_attack_power*player3_magic_power) {player2_health = 0;} else {player2_health = player2_health - (limit3_power*player3_attack_power*player3_magic_power);} } else if(player2_array[2] == 3) { if(player3_health < limit3_power*player3_attack_power*player3_magic_power) {player3_health = 0;} else {player3_health = player3_health - (limit3_power*player3_attack_power*player3_magic_power);} } else if(player2_array[2] == 4) { if(enemy1_health < limit3_power*player3_attack_power*player3_magic_power) {enemy1_health = 0;} else {enemy1_health = enemy1_health - (limit3_power*player3_attack_power*player3_magic_power);} } else if(player2_array[2] == 5) { if(enemy2_health < limit3_power*player3_attack_power*player3_magic_power) {enemy2_health = 0;} else {enemy2_health = enemy2_health - (limit3_power*player3_attack_power*player3_magic_power);} } else if(player2_array[2] == 6) { if(enemy3_health < limit3_power*player3_attack_power*player3_magic_power) {enemy3_health = 0;} else {enemy3_health = enemy3_health - (limit3_power*player3_attack_power*player3_magic_power);} } else if(player2_array[2] == 7) { if(enemy4_health < limit3_power*player3_attack_power*player3_magic_power) {enemy4_health = 0;} else {enemy4_health = enemy4_health - (limit3_power*player3_attack_power*player3_magic_power);} } else if(player2_array[2] == 8) { if(enemy5_health < limit3_power*player3_attack_power*player3_magic_power) {enemy5_health = 0;} else {enemy5_health = enemy5_health - (limit3_power*player3_attack_power*player3_magic_power);} } else if(player2_array[2] == 9) { if(enemy6_health < limit3_power*player3_attack_power*player3_magic_power) {enemy6_health = 0;} else {enemy6_health = enemy6_health - (limit3_power*player3_attack_power*player3_magic_power);} } } } //if the primary selection is items, then find which item, and then which target then calculate the results else if(player3_array[0] == 3) { //if the item sub selection is hi-spirit if(player3_array[1] == 1) { player3_item1_count = player3_item1_count - 1; if(player3_array[2] == 1) { if(player1_health+hi_spirit > player1_total_health) {player1_health = player1_total_health;} else {player1_health = player1_health + hi_spirit;} } else if(player3_array[2] == 2) { if(player2_health+hi_spirit > player2_total_health) {player2_health = player2_total_health;} else {player2_health = player2_health + hi_spirit;} } else if(player3_array[2] == 3) { if(player3_health+hi_spirit > player3_total_health) {player3_health = player3_total_health;} else {player3_health = player3_health + hi_spirit;} } else if(player3_array[2] == 4) {enemy1_health = enemy1_health + hi_spirit;} else if(player3_array[2] == 5) {enemy2_health = enemy2_health + hi_spirit;} else if(player3_array[2] == 6) {enemy3_health = enemy3_health + hi_spirit;} else if(player3_array[2] == 7) {enemy4_health = enemy4_health + hi_spirit;} else if(player3_array[2] == 8) {enemy5_health = enemy5_health + hi_spirit;} else if(player3_array[2] == 9) {enemy6_health = enemy6_health + hi_spirit;} } //use this for the hi-ether if(player3_array[1] == 2) { player3_item2_count = player3_item2_count - 1; if(player3_array[2] == 1) { if(player1_magic+hi_ether > player1_total_magic) {player1_magic = player1_total_magic;} else {player1_magic = player1_magic + hi_ether;} } else if(player3_array[2] == 2) { if(player2_magic+hi_ether > player2_total_magic) {player2_magic = player2_total_magic;} else {player2_magic = player2_magic + hi_ether;} } else if(player3_array[2] == 3) { if(player3_magic+hi_ether > player3_total_magic) {player3_magic = player3_total_magic;} else {player3_magic = player3_magic + hi_ether;} } else if(player3_array[2] == 4) {} else if(player3_array[2] == 5) {} else if(player3_array[2] == 6) {} else if(player3_array[2] == 7) {} else if(player3_array[2] == 8) {} else if(player3_array[2] == 9) {} } //if the item sub selection is lazarus if(player3_array[1] ==3) { player3_item3_count = player3_item3_count - 1; if(player3_array[2] == 1) { if(player1_health == 0) {player1_health = player1_total_health;} else {} } else if(player3_array[2] == 2) { if(player2_health = 0) {player2_health = player2_total_health;} else {} } else if(player3_array[2] == 3) { } else if(player2_array[2] == 4) {} else if(player2_array[2] == 5) {} else if(player2_array[2] == 6) {} else if(player2_array[2] == 7) {} else if(player2_array[2] == 8) {} else if(player2_array[2] == 9) {} } } } //now reset all of the original values arx = 15; ary = 350; order1 = 0; order2 = 0; order3 = 0; player1_array[0] = 0; player1_array[1] = 0; player1_array[2] = 0; player2_array[0] = 0; player2_array[1] = 0; player2_array[2] = 0; player2_array[0] = 0; player2_array[1] = 0; player2_array[2] = 0; } } else if(order2 == 3) {} } if(order1 == 2) {} if(order1 == 3) {} right = true; left = false; choose1 = 0; choose2 = 0; choose3 = 0; choose4 = 0; if(bad1 == false && bad2 == false && bad3 == false && bad4 == false && bad5 == false && bad6 == false) {win = true;} if(player1_health == 0 && player2_health == 0 && player3_health == 0) {lose = true;} if(win == true) { Mix_HaltMusic(); //use the beats per minute for the music here //this is when the characters run across the screen battle = battle + 1; } if(lose == true) { //this is where the screen fades to black and then resets to the same battle } } } //check second for sub selection else if(arx == 445) { if( ary == 350 ) { if(choose2 == 2) { choose3 = 1; if(bad1 == false) { if(bad2 == false) { if(bad3 == false) { if(bad4 == false) { if(bad5 == false) { arx = 540; ary = 270; right = true; left = false; break; } else { arx = 540; ary = 190; right = true; left = false; break; } } else { arx = 540; ary = 110; right = true; left = false; break;} } else {arx = 435; ary = 270; right = true; left = false; break;} } else {arx = 435; ary = 190; right = true; left = false; break;} } else {arx = 435; ary = 110; right = true; left = false; break;} } else if(choose2 == 3) { choose3 = 1; arx = 140; ary = 110; right = false; left = true; break; } } else if( ary == 390 ) { if(choose2 == 2) { choose3 = 2; if(bad1 == false) { if(bad2 == false) { if(bad3 == false) { if(bad4 == false) { if(bad5 == false) { arx = 540; ary = 270; right = true; left = false; break; } else { arx = 540; ary = 190; right = true; left = false; break; } } else { arx = 540; ary = 110; right = true; left = false; break;} } else {arx = 435; ary = 270; right = true; left = false; break;} } else {arx = 435; ary = 190; right = true; left = false; break;} } else {arx = 435; ary = 110; right = true; left = false; break;} } else if(choose2 == 3) { choose3 = 2; arx = 140; ary = 110; right = false; left = true; break; } } else if( ary == 430 ) { if(choose2 == 2) { choose3 = 3; if(bad1 == false) { if(bad2 == false) { if(bad3 == false) { if(bad4 == false) { if(bad5 == false) { arx = 540; ary = 270; right = true; left = false; break; } else { arx = 540; ary = 190; right = true; left = false; break; } } else { arx = 540; ary = 110; right = true; left = false; break;} } else {arx = 435; ary = 270; right = true; left = false; break;} } else {arx = 435; ary = 190; right = true; left = false; break;} } else {arx = 435; ary = 110; right = true; left = false; break;} } else if(choose2 == 3) { choose3 = 3; arx = 140; ary = 110; right = false; left = true; break; } } else {break;} } // check third for primary selection else if(arx == 280) { //this one is the attack one, it is special because it has no sub selection if( ary == 350 ) { choose2 = 1; if(bad1 == false) { if(bad2 == false) { if(bad3 == false) { if(bad4 == false) { if(bad5 == false) { arx = 540; ary = 270; right = true; left = false; break; } else { arx = 540; ary = 190; right = true; left = false; break; } } else { arx = 540; ary = 110; right = true; left = false; break;} } else {arx = 435; ary = 270; right = true; left = false; break;} } else {arx = 435; ary = 190; right = true; left = false; break;} } else {arx = 435; ary = 110; right = true; left = false; break;} } // now back to the other options else if( ary == 390 ) {choose2 = 2; arx = 445; ary = 350; break;} else if( ary == 430 ) { if(choose1 == 1) { if(play1i == false) {break;} else {choose2 = 3; arx = 445; ary = 350; break;} } else if(choose1 == 2) { if(play2i == false) {break;} else {choose2 = 3; arx = 445; ary = 350; break;} } else if(choose1 == 3) { if(play3i == false) {break;} else {choose2 = 3; arx = 445; ary = 350; break;} } } else {break;} } // check last for character selection else if(arx == 15) { if( ary == 350 ) { choose1 = 1; ary = 350; arx = 280; break;} if( ary == 390 ) { choose1 = 2; ary = 350; arx = 280; break;} if( ary == 430 ) {choose1 = 3; ary = 350; arx = 280; break;} else {break;} } else {break;} } case SDLK_s: { //go back and undo sub selection if(ary < 350 && choose3 == 0) {arx = 280; ary = 350; choose2 = 0; right = true; left = false; break;} if(ary < 350 && choose3 == 1) {arx = 445; ary = 350; choose3 = 0; right = true; left = false; break;} if(ary < 350 && choose3 == 2) {arx = 445; ary = 390; choose3 = 0; right = true; left = false; break;} if(ary < 350 && choose3 == 3) {arx = 445; ary = 430; choose3 = 0; right = true; left = false; break;} //go back and undo primary selection if( arx == 445 && choose2 == 1) { arx = 280; ary = 350; choose2 = 0; break;} if( arx == 445 && choose2 == 2) { arx = 280; ary = 390; choose2 = 0; break;} if( arx == 445 && choose2 == 3) { arx = 280; ary = 430; choose2 = 0; break;} //go back and undo character selection if( arx == 280 && choose1 == 1) { arx = 15; ary = 350; choose1 = 0; break;} if( arx == 280 && choose1 == 2) { arx = 15; ary = 390; choose1 = 0; break;} if( arx == 280 && choose1 == 3) { arx = 15; ary = 430; choose1 = 0; break;} else{break;} } case SDLK_d: { break; } case SDLK_f: { bad1 = false; bad2 = false; bad3 = false; bad4 = false; bad5 = false; bad6 = true; } default: {break;} } } //If the user has Xed out the window if( event.type == SDL_QUIT ) { //Quit the program gameplay = false; } } //Scroll background bgX -= .25; //If the background has gone too far if( bgX <= -background->w ) { //Reset the offset bgX = 0; } //show or don't show the primary and sub selections if ( choose1 != 0) { //render background apply_surface( 320, 345, attack_background, screen); apply_surface( 320, 385, magic_background, screen); apply_surface( 320, 425, item_background, screen); //apply primary selection text apply_surface( 325, 352, attack_text, screen ); apply_surface( 325, 392, magic_text, screen ); apply_surface( 325, 432, item_text, screen ); if (choose2 == 2 ) { apply_surface( 500, 345, magic_sub_selection, screen); apply_surface( 500, 385, magic_sub_selection, screen); apply_surface( 500, 425, magic_sub_selection, screen); //now set the text for which character is selected if( choose1 == 1 && choose2 == 2) { apply_surface( 505, 350, rage_text, screen ); apply_surface( 505, 390, hitx2_text, screen ); apply_surface( 505, 430, limit_text, screen ); } if ( choose1 == 2 && choose2 == 2) { apply_surface( 505, 350, fire_text, screen ); apply_surface( 505, 390, ice_text, screen ); apply_surface( 505, 430, limit_text, screen ); } if ( choose1 == 3 && choose2 == 2) { apply_surface( 505, 350, protect_text, screen ); apply_surface( 505, 390, taunt_text, screen ); apply_surface( 505, 430, limit_text, screen ); } } if (choose2 == 3) { if(choose1 == 1) { if(play1i == true) { if(play1i1 == true) { apply_surface( 500, 345, item_sub_selection, screen); apply_surface( 505, 350, player1_spirits_text, screen); } if(play1i2 == true) { apply_surface( 500, 385, item_sub_selection, screen); apply_surface( 505, 390, player1_hi_spirits_text, screen); } if(play1i3 == true) { apply_surface( 500, 425, item_sub_selection, screen); apply_surface( 505, 430, player1_lazarus_text, screen); } } } else if(choose1 == 2) { if(choose2 == 3 && play2i == true) { if(play2i1 == true) { apply_surface( 500, 345, item_sub_selection, screen); apply_surface( 505, 350, player2_ether_text, screen); } if(play2i2 == true) { apply_surface( 500, 385, item_sub_selection, screen); apply_surface( 505, 390, player2_hi_ether_text, screen); } if(play2i3 == true) { apply_surface( 500, 425, item_sub_selection, screen); apply_surface( 505, 430, player2_lazarus_text, screen); } } } else if(choose1 == 3) { if(choose2 == 3 && play3i == true) { if(play3i1 == true) { apply_surface( 500, 345, item_sub_selection, screen); apply_surface( 505, 350, player3_hi_spirits_text, screen); } if(play3i2 == true) { apply_surface( 500, 385, item_sub_selection, screen); apply_surface( 505, 390, player3_hi_ether_text, screen); } if(play3i3 == true) { apply_surface( 500, 425, item_sub_selection, screen); apply_surface( 505, 430, player3_lazarus_text, screen); } } } } } // show the characters apply_surface( char1x, char1y, character1, screen); apply_surface( char2x, char2y, character1, screen); apply_surface( char3x, char3y, character1, screen); // place the characters depending on which one is selected if ( ary == 350 && arx == 15) { char1x = 65; char2x = 15; char3x = 15; } if ( ary == 390 && arx == 15) { char1x = 15; char2x = 65; char3x = 15; } if ( ary == 430 && arx == 15) { char1x = 15; char2x = 15; char3x = 65; } // show the enemies if(bad1 == true) { apply_surface( 440, 85, enemy1, screen); apply_surface( 420, 140, enemy1_health_text, screen); } if(bad2 == true) { apply_surface( 440, 165, enemy1, screen); apply_surface( 420, 220, enemy2_health_text, screen); } if(bad3 == true) { apply_surface( 440, 245, enemy1, screen); apply_surface( 420, 300, enemy3_health_text, screen); } if(bad4 == true) { apply_surface( 550, 85, enemy1, screen); apply_surface( 530, 140, enemy4_health_text, screen); } if(bad5 == true) { apply_surface( 550, 165, enemy1, screen); apply_surface( 530, 220, enemy5_health_text, screen); } if(bad6 == true) { apply_surface( 550, 248, enemy1, screen); apply_surface( 530, 300, enemy6_health_text, screen); } // show the arrow if ( right == true ) {apply_surface( arx, ary, arrow_right, screen);} if ( left == true) {apply_surface(arx, ary, arrow_left, screen);} //see the choices if( running == true ) { //The timer's time as a string std::stringstream ch1; std::stringstream ch2; std::stringstream ch3; std::stringstream ch4; //Convert the timer's time to a string ch1 << "Choose1 is: " << choose1; ch2 << "Choose2 is: " << choose2; ch3 << "Choose3 is: " << choose3; ch4 << "player1 a[1] is: " << player3_array[1]; //Render the time surface cheese1 = TTF_RenderText_Solid( font, ch1.str().c_str(), textColor ); cheese2 = TTF_RenderText_Solid( font, ch2.str().c_str(), textColor ); cheese3 = TTF_RenderText_Solid( font, ch3.str().c_str(), textColor ); cheese4 = TTF_RenderText_Solid( font, ch4.str().c_str(), textColor ); //Apply the time surface apply_surface( 250, 150,cheese1, screen ); apply_surface( 250, 170, cheese2, screen ); apply_surface( 250, 190, cheese3, screen ); apply_surface( 250, 210, cheese4, screen ); //Free the time surface SDL_FreeSurface( cheese1 ); SDL_FreeSurface( cheese2 ); SDL_FreeSurface( cheese3 ); SDL_FreeSurface( cheese4 ); } //---------------------------------------------------------------------------- //the players health and magic has a string std::stringstream play1h; std::stringstream play1th; std::stringstream play1m; std::stringstream play1tm; std::stringstream play2h; std::stringstream play2th; std::stringstream play2m; std::stringstream play2tm; std::stringstream play3h; std::stringstream play3th; std::stringstream play3m; std::stringstream play3tm; //the players particular items as a string std::stringstream play1item1; std::stringstream play1item2; std::stringstream play1item3; std::stringstream play2item1; std::stringstream play2item2; std::stringstream play2item3; std::stringstream play3item1; std::stringstream play3item2; std::stringstream play3item3; //the enemy health as a string std::stringstream enemy1ph; std::stringstream enemy2ph; std::stringstream enemy3ph; std::stringstream enemy4ph; std::stringstream enemy5ph; std::stringstream enemy6ph; //convert the player attributes to string play1h << player1_health; play1th << player1_total_health; play1m << player1_magic; play1tm << player1_total_magic; play2h << player2_health; play2th << player2_total_health; play2m << player2_magic; play2tm << player2_total_magic; play3h << player3_health; play3th << player3_total_health; play3m << player3_magic; play3tm << player3_total_magic; //convert the enemy health enemy1ph << enemy1_health; enemy2ph << enemy2_health; enemy3ph << enemy3_health; enemy4ph << enemy4_health; enemy5ph << enemy5_health; enemy6ph << enemy6_health; //convert to string enemy1_health_text = TTF_RenderText_Solid( font_small, enemy1ph.str().c_str(), textColor ); enemy2_health_text = TTF_RenderText_Solid( font_small, enemy2ph.str().c_str(), textColor ); enemy3_health_text = TTF_RenderText_Solid( font_small, enemy3ph.str().c_str(), textColor ); enemy4_health_text = TTF_RenderText_Solid( font_small, enemy4ph.str().c_str(), textColor ); enemy5_health_text = TTF_RenderText_Solid( font_small, enemy5ph.str().c_str(), textColor ); enemy6_health_text = TTF_RenderText_Solid( font_small, enemy6ph.str().c_str(), textColor ); //convert the players items and numbers into a string play1item1 << "SPIRIT[" << player1_item1_count << "]"; play1item2 << "HI-SPIRIT[" << player1_item2_count << "]"; play1item3 << "LAZARUS[" << player1_item3_count << "]"; play2item1 << "ETHER[" << player2_item1_count << "]"; play2item2 << "HI-ETHER[" << player2_item2_count << "]"; play2item3 << "LAZARUS[" << player2_item3_count << "]"; play3item1 << "HI-SPIRIT[" << player3_item1_count << "]"; play3item2 << "HI-ETHER[" << player3_item2_count << "]"; play3item3 << "LAZARUS[" << player3_item3_count << "]"; //Render the text //character1 attributes text character1_health = TTF_RenderText_Solid( font_small, play1h.str().c_str(), textColor ); character1_total_health = TTF_RenderText_Solid( font_small, play1th.str().c_str(), textColor ); character1_magic = TTF_RenderText_Solid( font_small, play1m.str().c_str(), textColor ); character1_total_magic = TTF_RenderText_Solid( font_small, play1tm.str().c_str(), textColor ); //character2 attributes text character2_health = TTF_RenderText_Solid( font_small, play2h.str().c_str(), textColor ); character2_total_health = TTF_RenderText_Solid( font_small, play2th.str().c_str(), textColor ); character2_magic = TTF_RenderText_Solid( font_small, play2m.str().c_str(), textColor ); character2_total_magic = TTF_RenderText_Solid( font_small, play2tm.str().c_str(), textColor ); //character3 attributes text character3_health = TTF_RenderText_Solid( font_small, play3h.str().c_str(), textColor ); character3_total_health = TTF_RenderText_Solid( font_small, play3th.str().c_str(), textColor ); character3_magic = TTF_RenderText_Solid( font_small, play3m.str().c_str(), textColor ); character3_total_magic = TTF_RenderText_Solid( font_small, play3tm.str().c_str(), textColor ); //primary selection text attack_text = TTF_RenderText_Solid( font, "ATTACK", textColor ); magic_text = TTF_RenderText_Solid( font, "MAGIC", textColor ); item_text = TTF_RenderText_Solid( font, "ITEM", textColor ); //character names text character1_name = TTF_RenderText_Solid( font, "BECKETT", textColor ); character2_name = TTF_RenderText_Solid( font, "SAMSON", textColor ); character3_name = TTF_RenderText_Solid( font, "CHEERIO", textColor ); //character 1 magic text rage_text = TTF_RenderText_Solid( font, "RAGE", textColor ); hitx2_text = TTF_RenderText_Solid( font, "POWER X2", textColor ); limit_text = TTF_RenderText_Solid( font, "LIMIT", textColor ); //character2 magic text fire_text = TTF_RenderText_Solid( font, "BURN", textColor ); ice_text = TTF_RenderText_Solid( font, "FREEZE", textColor ); //character3 magic text protect_text = TTF_RenderText_Solid( font, "GUARD", textColor ); taunt_text = TTF_RenderText_Solid( font, "TAUNT", textColor ); //the names of items player1_spirits_text = TTF_RenderText_Solid( font, play1item1.str().c_str(), textColor ); player1_hi_spirits_text = TTF_RenderText_Solid( font, play1item2.str().c_str(), textColor ); player1_lazarus_text = TTF_RenderText_Solid( font, play1item3.str().c_str(), textColor ); player2_ether_text = TTF_RenderText_Solid( font, play2item1.str().c_str(), textColor ); player2_hi_ether_text = TTF_RenderText_Solid( font, play2item2.str().c_str(), textColor ); player2_lazarus_text = TTF_RenderText_Solid( font, play2item3.str().c_str(), textColor ); player3_hi_spirits_text = TTF_RenderText_Solid( font, play3item1.str().c_str(), textColor ); player3_hi_ether_text = TTF_RenderText_Solid( font, play3item2.str().c_str(), textColor ); player3_lazarus_text = TTF_RenderText_Solid( font, play3item3.str().c_str(), textColor ); //the warning messages item_warning = TTF_RenderText_Solid( font, "NO ITEMS", textColor ); magic_warning = TTF_RenderText_Solid( font, "NO MAGIC POINTS", textColor ); //apply character 1 text apply_surface( 183, 347, character1_health, screen ); apply_surface( 183, 367, character1_total_health, screen ); apply_surface( 237, 347, character1_magic, screen ); apply_surface( 237, 367, character1_total_magic, screen ); apply_surface( 60, 355, character1_name, screen ); //apply character 2 text apply_surface( 183, 387, character2_health, screen ); apply_surface( 183, 407, character2_total_health, screen ); apply_surface( 237, 387, character2_magic, screen ); apply_surface( 237, 407, character2_total_magic, screen ); apply_surface( 60, 395, character2_name, screen ); //apply character 3 text apply_surface( 183, 427, character3_health, screen ); apply_surface( 183, 447, character3_total_health, screen ); apply_surface( 237, 427, character3_magic, screen ); apply_surface( 237, 447, character3_total_magic, screen ); apply_surface( 60, 435, character3_name, screen ); //Update the screen if( SDL_Flip( screen ) == -1 ) { return 1; } //Cap the frame rate if( fps.get_ticks() < 1000 / FRAMES_PER_SECOND ) { SDL_Delay( ( 1000 / FRAMES_PER_SECOND ) - fps.get_ticks() ); } } while(gameplay_text == true) { if( Mix_PlayingMusic() == 0 ) { title_time.start(); //Play the music if( Mix_PlayMusic( battle_theme, -1 ) == 1 ) { return 1; } } //While there's an event to handle while( SDL_PollEvent( &event ) ) { //If a key was pressed if( event.type == SDL_KEYDOWN ) { switch ( event.key.keysym.sym ) { case SDLK_a: { text_counter = text_counter + 1; break; } default: {break;} } } } //Apply the surface to the screen apply_surface(bgX, bgY, sky, screen ); apply_surface( bgX + background->w, bgY, sky, screen ); apply_surface( 0, 0, background, screen ); apply_surface( 0, 330, command_background, screen ); apply_surface( 50, 345, character_background, screen); apply_surface( 50, 385, character_background, screen); apply_surface( 50, 425, character_background, screen); apply_surface( 170, 345, health_counter, screen); apply_surface( 220, 345, magic_counter, screen); } while(boss == true) {break;} while(boss_text == true) {break;} while(end == true) {break;} while(credits == true) {break;} break; } //Free the surface and quit SDL clean_up(); return 0; }
[ "danielth101@gmail.com" ]
danielth101@gmail.com
f6e25cdf751b96397fc6321a203655031a90a397
33dd9dff76072ea1b4014c618c8ad365ac477e07
/五子棋/Wu.h
a1f7aa26a9285790c9751975aeadf3fc76ab6b72
[]
no_license
gaoshaozhen/workspace
8d04d690568ffbe01f6d3025c0deebf41d2a6991
313a84d78ee25a517c9e2fa8b0285b5a4a99709e
refs/heads/master
2020-07-14T01:22:26.326546
2017-05-20T11:49:43
2017-05-20T11:49:43
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C++
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#include<iostream> using namespace std; class A { public: void fun(); void Ren(); void jushi(); void computer(int a[15][15]); int panduan(int x,int y,int sum); private: int c,d; int luozi[15][15],com[15][15]; const char outstr[11][4]={"©°","©Ð","©´","©À","©à","©È","©¸","©Ø","©¼","¡ð","¡ñ"}; int a[15][15]= {{0,1,1,1,1,1,1,1,1,1,1,1,1,1,2}, {3,4,4,4,4,4,4,4,4,4,4,4,4,4,5}, {3,4,4,4,4,4,4,4,4,4,4,4,4,4,5}, {3,4,4,4,4,4,4,4,4,4,4,4,4,4,5}, {3,4,4,4,4,4,4,4,4,4,4,4,4,4,5}, {3,4,4,4,4,4,4,4,4,4,4,4,4,4,5}, {3,4,4,4,4,4,4,4,4,4,4,4,4,4,5}, {3,4,4,4,4,4,4,4,4,4,4,4,4,4,5}, {3,4,4,4,4,4,4,4,4,4,4,4,4,4,5}, {3,4,4,4,4,4,4,4,4,4,4,4,4,4,5}, {3,4,4,4,4,4,4,4,4,4,4,4,4,4,5}, {3,4,4,4,4,4,4,4,4,4,4,4,4,4,5}, {3,4,4,4,4,4,4,4,4,4,4,4,4,4,5}, {3,4,4,4,4,4,4,4,4,4,4,4,4,4,5}, {6,7,7,7,7,7,7,7,7,7,7,7,7,7,8}}; };
[ "2456071896@qq.com" ]
2456071896@qq.com
0390c516a45bfe69bca073b8682cbcf16e17b22c
0af0afeec875bc69cd9113080c15402fa4f29812
/Arduino/Libraries/ros_lib/marti_nav_msgs/TeleopState.h
7633e18fa2be593cda6a73bff0516dfd73883e76
[]
no_license
TerradynamicsLab/terrain_treadmill
b44a62a5bf4f87744d97cc4c3b1254f87aa925e8
71e23bb274cc429f1a46cb2bd267d4082a51a5d0
refs/heads/master
2023-04-09T19:24:04.484695
2021-12-17T18:02:44
2021-12-17T18:02:44
398,670,744
0
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h
#ifndef _ROS_marti_nav_msgs_TeleopState_h #define _ROS_marti_nav_msgs_TeleopState_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" #include "std_msgs/Header.h" namespace marti_nav_msgs { class TeleopState : public ros::Msg { public: std_msgs::Header header; uint8_t teleopSignals_length; int32_t st_teleopSignals; int32_t * teleopSignals; TeleopState(): header(), teleopSignals_length(0), teleopSignals(NULL) { } virtual int serialize(unsigned char *outbuffer) const { int offset = 0; offset += this->header.serialize(outbuffer + offset); *(outbuffer + offset++) = teleopSignals_length; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; for( uint8_t i = 0; i < teleopSignals_length; i++){ union { int32_t real; uint32_t base; } u_teleopSignalsi; u_teleopSignalsi.real = this->teleopSignals[i]; *(outbuffer + offset + 0) = (u_teleopSignalsi.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_teleopSignalsi.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_teleopSignalsi.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_teleopSignalsi.base >> (8 * 3)) & 0xFF; offset += sizeof(this->teleopSignals[i]); } return offset; } virtual int deserialize(unsigned char *inbuffer) { int offset = 0; offset += this->header.deserialize(inbuffer + offset); uint8_t teleopSignals_lengthT = *(inbuffer + offset++); if(teleopSignals_lengthT > teleopSignals_length) this->teleopSignals = (int32_t*)realloc(this->teleopSignals, teleopSignals_lengthT * sizeof(int32_t)); offset += 3; teleopSignals_length = teleopSignals_lengthT; for( uint8_t i = 0; i < teleopSignals_length; i++){ union { int32_t real; uint32_t base; } u_st_teleopSignals; u_st_teleopSignals.base = 0; u_st_teleopSignals.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); u_st_teleopSignals.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); u_st_teleopSignals.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); u_st_teleopSignals.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); this->st_teleopSignals = u_st_teleopSignals.real; offset += sizeof(this->st_teleopSignals); memcpy( &(this->teleopSignals[i]), &(this->st_teleopSignals), sizeof(int32_t)); } return offset; } const char * getType(){ return "marti_nav_msgs/TeleopState"; }; const char * getMD5(){ return "7af42bf9109e393cbfb4bd740df95c1e"; }; }; } #endif
[ "ratan.othayoth@gmail.com" ]
ratan.othayoth@gmail.com
6c2d84c43d89f5cbb3a3a3418a60301c2290290c
3cf9e141cc8fee9d490224741297d3eca3f5feff
/C++ Benchmark Programs/Benchmark Files 1/classtester/autogen-sources/source-16194.cpp
c13c0245e7fc7f5d80764cfc3ec09f3685647e24
[]
no_license
TeamVault/tauCFI
e0ac60b8106fc1bb9874adc515fc01672b775123
e677d8cc7acd0b1dd0ac0212ff8362fcd4178c10
refs/heads/master
2023-05-30T20:57:13.450360
2021-06-14T09:10:24
2021-06-14T09:10:24
154,563,655
0
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 : virtual c0 { bool active1; c1() : active1(true) {} virtual ~c1() { tester1(this); c0 *p0_0 = (c0*)(c1*)(this); tester0(p0_0); active1 = false; } virtual void f1(){} }; void __attribute__ ((noinline)) tester1(c1* p) { p->f1(); if (p->active0) p->f0(); } struct c2; void __attribute__ ((noinline)) tester2(c2* p); struct c2 : virtual c0 { bool active2; c2() : active2(true) {} virtual ~c2() { tester2(this); c0 *p0_0 = (c0*)(c2*)(this); tester0(p0_0); active2 = false; } virtual void f2(){} }; void __attribute__ ((noinline)) tester2(c2* p) { p->f2(); if (p->active0) p->f0(); } struct c3; void __attribute__ ((noinline)) tester3(c3* p); struct c3 : virtual c2, virtual c0 { bool active3; c3() : active3(true) {} virtual ~c3() { tester3(this); c0 *p0_0 = (c0*)(c2*)(c3*)(this); tester0(p0_0); c0 *p0_1 = (c0*)(c3*)(this); tester0(p0_1); c2 *p2_0 = (c2*)(c3*)(this); tester2(p2_0); active3 = false; } virtual void f3(){} }; void __attribute__ ((noinline)) tester3(c3* p) { p->f3(); if (p->active0) p->f0(); if (p->active2) p->f2(); } struct c4; void __attribute__ ((noinline)) tester4(c4* p); struct c4 : c3, virtual c0, virtual c2 { bool active4; c4() : active4(true) {} virtual ~c4() { tester4(this); c0 *p0_0 = (c0*)(c2*)(c3*)(c4*)(this); tester0(p0_0); c0 *p0_1 = (c0*)(c3*)(c4*)(this); tester0(p0_1); c0 *p0_2 = (c0*)(c4*)(this); tester0(p0_2); c0 *p0_3 = (c0*)(c2*)(c4*)(this); tester0(p0_3); c2 *p2_0 = (c2*)(c3*)(c4*)(this); tester2(p2_0); c2 *p2_1 = (c2*)(c4*)(this); tester2(p2_1); c3 *p3_0 = (c3*)(c4*)(this); tester3(p3_0); active4 = false; } virtual void f4(){} }; void __attribute__ ((noinline)) tester4(c4* p) { p->f4(); if (p->active3) p->f3(); if (p->active0) p->f0(); if (p->active2) p->f2(); } int __attribute__ ((noinline)) inc(int v) {return ++v;} int main() { c0* ptrs0[25]; ptrs0[0] = (c0*)(new c0()); ptrs0[1] = (c0*)(c1*)(new c1()); ptrs0[2] = (c0*)(c2*)(new c2()); ptrs0[3] = (c0*)(c2*)(c3*)(new c3()); ptrs0[4] = (c0*)(c3*)(new c3()); ptrs0[5] = (c0*)(c2*)(c3*)(c4*)(new c4()); ptrs0[6] = (c0*)(c3*)(c4*)(new c4()); ptrs0[7] = (c0*)(c4*)(new c4()); ptrs0[8] = (c0*)(c2*)(c4*)(new c4()); for (int i=0;i<9;i=inc(i)) { tester0(ptrs0[i]); delete ptrs0[i]; } c1* ptrs1[25]; ptrs1[0] = (c1*)(new c1()); for (int i=0;i<1;i=inc(i)) { tester1(ptrs1[i]); delete ptrs1[i]; } c2* ptrs2[25]; ptrs2[0] = (c2*)(new c2()); ptrs2[1] = (c2*)(c3*)(new c3()); ptrs2[2] = (c2*)(c3*)(c4*)(new c4()); ptrs2[3] = (c2*)(c4*)(new c4()); for (int i=0;i<4;i=inc(i)) { tester2(ptrs2[i]); delete ptrs2[i]; } c3* ptrs3[25]; ptrs3[0] = (c3*)(new c3()); ptrs3[1] = (c3*)(c4*)(new c4()); for (int i=0;i<2;i=inc(i)) { tester3(ptrs3[i]); delete ptrs3[i]; } c4* ptrs4[25]; ptrs4[0] = (c4*)(new c4()); for (int i=0;i<1;i=inc(i)) { tester4(ptrs4[i]); delete ptrs4[i]; } return 0; }
[ "ga72foq@mytum.de" ]
ga72foq@mytum.de
39de637f5ec07880e55bd9341055544f742d2374
5555bc68f5b54d9cb9a9ab0558b0b1e80fb5421a
/src/miner/simpleminer_protocol_defs.h
77a2980f5cc5e98681735d1575f05cbb4054f799
[ "MIT" ]
permissive
monero-classic-project/monero-classic
f039006b8e79299417e25d04fddcd24d366c67dc
a88ce4e38055aa43749f1f2ab066a8ce99c75534
refs/heads/master
2021-05-01T12:05:35.046668
2018-02-10T22:12:51
2018-02-10T22:12:51
121,058,016
5
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null
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UTF-8
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3,518
h
// Copyright (c) 2018, The Monero Classic Developers. // Portions Copyright (c) 2012-2013, The CryptoNote Developers. // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of // conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, this list // of conditions and the following disclaimer in the documentation and/or other // materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its contributors may be // used to endorse or promote products derived from this software without specific // prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF // MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL // THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, // STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF // THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #pragma once #include "cryptonote_protocol/cryptonote_protocol_defs.h" #include "cryptonote_core/cryptonote_basic.h" #include "crypto/hash.h" #include "net/rpc_method_name.h" namespace mining { //----------------------------------------------- #define CORE_RPC_STATUS_OK "OK" struct job_details { std::string blob; std::string target; std::string job_id; BEGIN_KV_SERIALIZE_MAP() KV_SERIALIZE(blob) KV_SERIALIZE(target) KV_SERIALIZE(job_id) END_KV_SERIALIZE_MAP() }; struct COMMAND_RPC_LOGIN { RPC_METHOD_NAME("login"); struct request { std::string login; std::string pass; std::string agent; BEGIN_KV_SERIALIZE_MAP() KV_SERIALIZE(login) KV_SERIALIZE(pass) KV_SERIALIZE(agent) END_KV_SERIALIZE_MAP() }; struct response { std::string status; std::string id; job_details job; BEGIN_KV_SERIALIZE_MAP() KV_SERIALIZE(status) KV_SERIALIZE(id) KV_SERIALIZE(job) END_KV_SERIALIZE_MAP() }; }; struct COMMAND_RPC_GETJOB { RPC_METHOD_NAME("getjob"); struct request { std::string id; BEGIN_KV_SERIALIZE_MAP() KV_SERIALIZE(id) END_KV_SERIALIZE_MAP() }; typedef job_details response; }; struct COMMAND_RPC_SUBMITSHARE { RPC_METHOD_NAME("submit"); struct request { std::string id; std::string nonce; std::string result; std::string job_id; BEGIN_KV_SERIALIZE_MAP() KV_SERIALIZE(id) KV_SERIALIZE(nonce) KV_SERIALIZE(result) KV_SERIALIZE(job_id) END_KV_SERIALIZE_MAP() }; struct response { std::string status; BEGIN_KV_SERIALIZE_MAP() KV_SERIALIZE(status) END_KV_SERIALIZE_MAP() }; }; }
[ "xmrc-dev@protonmail.com" ]
xmrc-dev@protonmail.com
8941dd4bc5c44ecea99d09758ac4f1ab23a291c6
b5ca0a2ce47fdb4306bbdffcb995eb7e6eac1b23
/30DaysofCode/Day 5 Loops/CPP/Day5.cpp
095d065564d94c5dc2f3446e507f0b9e8c9be04b
[]
no_license
rsoemardja/HackerRank
ac257a66c3649534197b223b8ab55011d84fb9e1
97d28d648a85a16fbe6a5d6ae72ff6503a063ffc
refs/heads/master
2022-04-14T22:46:03.412359
2020-04-03T07:44:04
2020-04-03T07:44:04
217,687,370
0
0
null
null
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UTF-8
C++
false
false
577
cpp
#include <map> #include <set> #include <list> #include <cmath> #include <ctime> #include <deque> #include <queue> #include <stack> #include <string> #include <bitset> #include <cstdio> #include <limits> #include <vector> #include <climits> #include <cstring> #include <cstdlib> #include <fstream> #include <numeric> #include <sstream> #include <iostream> #include <algorithm> #include <unordered_map> using namespace std; int main() { int n, x; cin >> n; for (x = 1; x <= 10; x++) { int result = n * x; cout << n << " x " << x << " = " << << endl } return 0; }
[ "rsoemardja@gmail.com" ]
rsoemardja@gmail.com
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/*****************************************************************************/ /* FILE NAME: algebraic_geometry.h COPYRIGHT (c) Motovis 2019 */ /* All Rights Reserved */ /* DESCRIPTION: the algebraic geometry aclculate method */ /*****************************************************************************/ /* REV AUTHOR DATE DESCRIPTION OF CHANGE */ /* --- ----------- ---------------- --------------------- */ /* 1.0 Guohua Zhu January 16 2019 Initial Version */ /*****************************************************************************/ #ifndef MATH_ALGEBRAIC_GEOMETRY_H_ #define MATH_ALGEBRAIC_GEOMETRY_H_ #include <QMainWindow> #include "math.h" #include "./Common/Utils/Inc/property.h" #include "./Common/Math/vector_2d.h" #include "./Common/Math/solve_equation.h" #include "./Common/Configure/Configs/vehilce_config.h" typedef struct _Line { Vector2d Point; float Angle; }Line; typedef struct _Circle { Vector2d Center; float Radius; }Circle; class AlgebraicGeometry { public: AlgebraicGeometry(); virtual ~AlgebraicGeometry(); //二次方程求解 float QuadraticEquation(float a,float b,float c); float QuadraticEquationMin(float a,float b,float c); //过一点的直线方程 float LinearAlgebra(Line l,float x); //已知系数的直线方程 float LinearAlgebraCoefficient(float a,float b,float x); // 已知圆上两点和半径,算两点间的弧长 float ArcLength(Vector2d a,Vector2d b,float r); /************************************************************************/ // 已知圆的半径,求与圆和直线相切圆的坐标位置 void Tangent_CCL(Line l,Circle cl,Circle *cr); void Tangent_CCL_Up(Line l,Circle cl,Circle *cr); // 已知竖直直线和圆 ,以及相切圆的半径,求与它们相切圆的坐标 void Tangent_CCL_VerticalLine(Line l,Circle cl,Circle *cr,Vector2d *lp,Vector2d *rp); // 已知线段和圆心,求相切圆的半径 void Tangent_CL(Line l,Circle *c,Vector2d *p); // 已知两圆心位置,求与两圆相切直线的切点位置 void Tangent_CLC(Circle cl,Circle cr,Line *lm,Vector2d *ll,Vector2d *lr); void Tangent_CLC_Up(Circle cl,Circle cr,Line *lm,Vector2d *ll,Vector2d *lr); // 已知两条直线,求与两直线相切的圆的坐标和半径,以及切点的坐标 void Tangent_LLC(Line l_1,Line l_2,Circle *c,Vector2d *lp,Vector2d *rp); // 已知直线和圆的半径,求解与直线相切的圆的圆心,并保证圆上的某点与固定点的距离为余量值(垂直泊车) void Tanget_LC_Margin(Line l,Vector2d p,float margin,Circle *c,Vector2d *t_p); // 已知库边沿,左圆,求与左圆相切且留有余量的圆 void Tanget_CC_Margin(Circle cl,Vector2d p,float margin,Circle *cr,Line *t_l); // 两圆相交求交点 void Intersection_CC(Circle c1,Circle c2,Vector2d *p1,Vector2d *p2); private: SolveEquation _solve_equation; }; #endif /* MATH_ALGEBRAIC_GEOMETRY_H_ */
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#include <iostream> extern "C" int IntegerMulDiv(int a, int b, int* prod, int* quo, int* rem); int main() { int a = 21, b = 9; int prod = 0, quo = 0, rem = 0; int rv = IntegerMulDiv(a, b, &prod, &quo, &rem); std::cout << "rv: " << rv << std::endl; return 0; }
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// { dg-require-namedlocale "en_GB.ISO8859-1" } // 2010-01-06 Paolo Carlini <paolo.carlini@oracle.com> // Copyright (C) 2010-2022 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 3, or (at your option) // any later version. // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License along // with this library; see the file COPYING3. If not see // <http://www.gnu.org/licenses/>. // 22.2.5.1.1 time_get members #include <locale> #include <sstream> #include <testsuite_hooks.h> // libstdc++/26701 void test01() { using namespace std; typedef istreambuf_iterator<wchar_t> iterator_type; locale loc_en = locale(ISO_8859(1,en_GB)); tm tm0 = __gnu_test::test_tm(0, 0, 0, 0, 0, 0, 0, 0, 0); iterator_type end; wistringstream iss; iss.imbue(loc_en); const time_get<wchar_t>& tg = use_facet<time_get<wchar_t> >(iss.getloc()); const ios_base::iostate good = ios_base::goodbit; ios_base::iostate errorstate = good; iss.str(L"01/02/2003"); iterator_type is_it0(iss); errorstate = good; tg.get_date(is_it0, end, iss, errorstate, &tm0); VERIFY( errorstate == ios_base::eofbit ); VERIFY( tm0.tm_year + 1900 == 2003 ); VERIFY( tm0.tm_mon + 1 == 2 ); VERIFY( tm0.tm_mday == 1 ); } int main() { test01(); return 0; }
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/* * Copyright (C) 2008, Morgan Quigley and Willow Garage, Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the names of Stanford University or Willow Garage, Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ // %Tag(FULLTEXT)% #include "ros/ros.h" #include "std_msgs/String.h" /** * This tutorial demonstrates simple receipt of messages over the ROS system. */ // %Tag(CALLBACK)% void chatterCallback(const std_msgs::String::ConstPtr& msg) { ROS_INFO("I heard: [%s]", msg->data.c_str()); } // %EndTag(CALLBACK)% int main(int argc, char **argv) { /** * The ros::init() function needs to see argc and argv so that it can perform * any ROS arguments and name remapping that were provided at the command line. * For programmatic remappings you can use a different version of init() which takes * remappings directly, but for most command-line programs, passing argc and argv is * the easiest way to do it. The third argument to init() is the name of the node. * * You must call one of the versions of ros::init() before using any other * part of the ROS system. */ ros::init(argc, argv, "ten"); /** * NodeHandle is the main access point to communications with the ROS system. * The first NodeHandle constructed will fully initialize this node, and the last * NodeHandle destructed will close down the node. */ ros::NodeHandle n; /** * The subscribe() call is how you tell ROS that you want to receive messages * on a given topic. This invokes a call to the ROS * master node, which keeps a registry of who is publishing and who * is subscribing. Messages are passed to a callback function, here * called chatterCallback. subscribe() returns a Subscriber object that you * must hold on to until you want to unsubscribe. When all copies of the Subscriber * object go out of scope, this callback will automatically be unsubscribed from * this topic. * * The second parameter to the subscribe() function is the size of the message * queue. If messages are arriving faster than they are being processed, this * is the number of messages that will be buffered up before beginning to throw * away the oldest ones. */ // %Tag(SUBSCRIBER)% ros::Subscriber sub = n.subscribe("filtered", 1000, chatterCallback); // %EndTag(SUBSCRIBER)% /** * ros::spin() will enter a loop, pumping callbacks. With this version, all * callbacks will be called from within this thread (the main one). ros::spin() * will exit when Ctrl-C is pressed, or the node is shutdown by the master. */ // %Tag(SPIN)% ros::spin(); // %EndTag(SPIN)% return 0; } // %EndTag(FULLTEXT)%
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#ifndef EventSynchronisationBase_h__ #define EventSynchronisationBase_h__ #include "eudaq/DetectorEvent.hh" #include "eudaq/FileSerializer.hh" #include <memory> #include <queue> // base class for all Synchronization Plugins // it is desired to be as modular es possible with this approach. // first step is to separate the events from different Producers. // then it will be recombined to a new event // for future use it should be possible to check an entire block of data to be sync. // the Idea is that one has for example every 1000 events a sync event and one only writes data to disc if all 1000 events are // correct. // The Idea is that the user can define a condition that need to be true to define if an event is sync or not namespace eudaq{ class DLLEXPORT SyncBase { public: typedef std::queue<std::shared_ptr<eudaq::Event>> eventqueue_t ; // virtual int isSynchron(); // virtual bool AddNextEventToQueue(); int AddDetectorElementToProducerQueue(int fileIndex,std::shared_ptr<eudaq::DetectorEvent> dev ); virtual bool SyncFirstEvent(); virtual bool SyncNEvents(size_t N); virtual bool getNextEvent( std::shared_ptr<eudaq::DetectorEvent> & ev); // virtual bool SynEvents(FileDeserializer & des, int ver, std::shared_ptr<eudaq::Event> & ev); // virtual int extractCorrect_event(std::shared_ptr<eudaq::Event> tlu_event,eudaq::eventqueue_t& event_queue,std::shared_ptr<eudaq::Event> &outputEvent); virtual bool compareTLUwithEventQueue(std::shared_ptr<eudaq::Event>& tlu_event,SyncBase::eventqueue_t& event_queue); virtual bool compareTLUwithEventQueues(std::shared_ptr<eudaq::Event>& tlu_event); void storeCurrentOrder(); bool Event_Queue_Is_Empty(); bool SubEventQueueIsEmpty(int i); void event_queue_pop(); void event_queue_pop_TLU_event(); void makeDetectorEvent(); void clearDetectorQueue(); /** The empty destructor. Need to add it to make it virtual. */ virtual ~SyncBase() {} SyncBase(); void addBOREEvent(int fileIndex,const eudaq::DetectorEvent& BOREvent); void PrepareForEvents(); protected: eventqueue_t& getQueuefromId(unsigned producerID); eventqueue_t& getQueuefromId(unsigned fileIndex,unsigned eventIndex); eventqueue_t& getFirstTLUQueue(); unsigned getUniqueID(unsigned fileIndex,unsigned eventIndex); unsigned getTLU_UniqueID(unsigned fileIndex); std::map<unsigned,size_t> m_ProducerId2Eventqueue; size_t m_registertProducer; std::vector<size_t> m_EventsProFileReader; /* This vector saves for each producer an event queue */ std::vector<eventqueue_t> m_ProducerEventQueue; std::queue<std::shared_ptr<eudaq::DetectorEvent>> m_DetectorEventQueue; // int m_ver; int m_TLUs_found; //int handleEventSync(int syncFlag, eudaq::eventqueue_t& producer_queue); // bool m_queueStatus; //long lastAsyncEvent_,currentEvent_; bool isAsync_; size_t NumberOfEventsToSync_; unsigned long long longTimeDiff_; }; }//namespace eudaq #endif // EventSynchronisationBase_h__
[ "Richard.Peschke@desy.de" ]
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// This file was generated based on '.uno/ux11/EventApp.unoproj.g.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Elements.Alignment.h> #include <Uno.UX.Property-1.h> namespace g{namespace Fuse{namespace Elements{struct Element;}}} namespace g{namespace Uno{namespace UX{struct PropertyObject;}}} namespace g{namespace Uno{namespace UX{struct Selector;}}} namespace g{struct EventApp_FuseElementsElement_Alignment_Property;} namespace g{ // internal sealed class EventApp_FuseElementsElement_Alignment_Property :28 // { ::g::Uno::UX::Property1_type* EventApp_FuseElementsElement_Alignment_Property_typeof(); void EventApp_FuseElementsElement_Alignment_Property__ctor_2_fn(EventApp_FuseElementsElement_Alignment_Property* __this, ::g::Fuse::Elements::Element* obj, ::g::Uno::UX::Selector* name); void EventApp_FuseElementsElement_Alignment_Property__Get_fn(EventApp_FuseElementsElement_Alignment_Property* __this, int* __retval); void EventApp_FuseElementsElement_Alignment_Property__New1_fn(::g::Fuse::Elements::Element* obj, ::g::Uno::UX::Selector* name, EventApp_FuseElementsElement_Alignment_Property** __retval); void EventApp_FuseElementsElement_Alignment_Property__get_Object_fn(EventApp_FuseElementsElement_Alignment_Property* __this, ::g::Uno::UX::PropertyObject** __retval); void EventApp_FuseElementsElement_Alignment_Property__Set_fn(EventApp_FuseElementsElement_Alignment_Property* __this, int* v, uObject* origin); void EventApp_FuseElementsElement_Alignment_Property__get_SupportsOriginSetter_fn(EventApp_FuseElementsElement_Alignment_Property* __this, bool* __retval); struct EventApp_FuseElementsElement_Alignment_Property : ::g::Uno::UX::Property1 { uWeak< ::g::Fuse::Elements::Element*> _obj; void ctor_2(::g::Fuse::Elements::Element* obj, ::g::Uno::UX::Selector name); static EventApp_FuseElementsElement_Alignment_Property* New1(::g::Fuse::Elements::Element* obj, ::g::Uno::UX::Selector name); }; // } } // ::g
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/shell/test_runner/test_plugin.h" #include <stddef.h> #include <stdint.h> #include <utility> #include "base/bind.h" #include "base/logging.h" #include "base/memory/ptr_util.h" #include "base/memory/shared_memory.h" #include "base/strings/stringprintf.h" #include "cc/blink/web_layer_impl.h" #include "cc/layers/texture_layer.h" #include "cc/resources/shared_bitmap_manager.h" #include "content/shell/test_runner/web_test_delegate.h" #include "gpu/command_buffer/client/gles2_interface.h" #include "third_party/WebKit/public/platform/Platform.h" #include "third_party/WebKit/public/platform/WebCoalescedInputEvent.h" #include "third_party/WebKit/public/platform/WebCompositorSupport.h" #include "third_party/WebKit/public/platform/WebGestureEvent.h" #include "third_party/WebKit/public/platform/WebGraphicsContext3DProvider.h" #include "third_party/WebKit/public/platform/WebInputEvent.h" #include "third_party/WebKit/public/platform/WebMouseEvent.h" #include "third_party/WebKit/public/platform/WebThread.h" #include "third_party/WebKit/public/platform/WebTouchEvent.h" #include "third_party/WebKit/public/platform/WebTouchPoint.h" #include "third_party/WebKit/public/platform/WebTraceLocation.h" #include "third_party/WebKit/public/platform/WebURL.h" #include "third_party/WebKit/public/web/WebKit.h" #include "third_party/WebKit/public/web/WebPluginParams.h" #include "third_party/WebKit/public/web/WebUserGestureIndicator.h" #include "third_party/skia/include/core/SkBitmap.h" #include "third_party/skia/include/core/SkCanvas.h" #include "third_party/skia/include/core/SkColor.h" #include "third_party/skia/include/core/SkPaint.h" #include "third_party/skia/include/core/SkPath.h" namespace test_runner { namespace { void PremultiplyAlpha(const uint8_t color_in[3], float alpha, float color_out[4]) { for (int i = 0; i < 3; ++i) color_out[i] = (color_in[i] / 255.0f) * alpha; color_out[3] = alpha; } const char* PointState(blink::WebTouchPoint::State state) { switch (state) { case blink::WebTouchPoint::kStateReleased: return "Released"; case blink::WebTouchPoint::kStatePressed: return "Pressed"; case blink::WebTouchPoint::kStateMoved: return "Moved"; case blink::WebTouchPoint::kStateCancelled: return "Cancelled"; default: return "Unknown"; } } void PrintTouchList(WebTestDelegate* delegate, const blink::WebTouchPoint* points, int length) { for (int i = 0; i < length; ++i) { delegate->PrintMessage(base::StringPrintf( "* %.2f, %.2f: %s\n", points[i].PositionInWidget().x, points[i].PositionInWidget().y, PointState(points[i].state))); } } void PrintEventDetails(WebTestDelegate* delegate, const blink::WebInputEvent& event) { if (blink::WebInputEvent::IsTouchEventType(event.GetType())) { const blink::WebTouchEvent& touch = static_cast<const blink::WebTouchEvent&>(event); PrintTouchList(delegate, touch.touches, touch.touches_length); } else if (blink::WebInputEvent::IsMouseEventType(event.GetType()) || event.GetType() == blink::WebInputEvent::kMouseWheel) { const blink::WebMouseEvent& mouse = static_cast<const blink::WebMouseEvent&>(event); delegate->PrintMessage(base::StringPrintf("* %.2f, %.2f\n", mouse.PositionInWidget().x, mouse.PositionInWidget().y)); } else if (blink::WebInputEvent::IsGestureEventType(event.GetType())) { const blink::WebGestureEvent& gesture = static_cast<const blink::WebGestureEvent&>(event); delegate->PrintMessage( base::StringPrintf("* %d, %d\n", gesture.x, gesture.y)); } } blink::WebPluginContainer::TouchEventRequestType ParseTouchEventRequestType( const blink::WebString& string) { if (string == blink::WebString::FromUTF8("raw")) return blink::WebPluginContainer::kTouchEventRequestTypeRaw; if (string == blink::WebString::FromUTF8("raw-lowlatency")) return blink::WebPluginContainer::kTouchEventRequestTypeRawLowLatency; if (string == blink::WebString::FromUTF8("synthetic")) return blink::WebPluginContainer::kTouchEventRequestTypeSynthesizedMouse; return blink::WebPluginContainer::kTouchEventRequestTypeNone; } } // namespace TestPlugin::TestPlugin(const blink::WebPluginParams& params, WebTestDelegate* delegate) : delegate_(delegate), container_(nullptr), gl_(nullptr), color_texture_(0), mailbox_changed_(false), framebuffer_(0), touch_event_request_( blink::WebPluginContainer::kTouchEventRequestTypeNone), re_request_touch_events_(false), print_event_details_(false), print_user_gesture_status_(false), can_process_drag_(false), supports_keyboard_focus_(false), is_persistent_(params.mime_type == PluginPersistsMimeType()), can_create_without_renderer_(params.mime_type == CanCreateWithoutRendererMimeType()) { DCHECK_EQ(params.attribute_names.size(), params.attribute_values.size()); size_t size = params.attribute_names.size(); for (size_t i = 0; i < size; ++i) { const blink::WebString& attribute_name = params.attribute_names[i]; const blink::WebString& attribute_value = params.attribute_values[i]; if (attribute_name == "primitive") scene_.primitive = ParsePrimitive(attribute_value); else if (attribute_name == "background-color") ParseColor(attribute_value, scene_.background_color); else if (attribute_name == "primitive-color") ParseColor(attribute_value, scene_.primitive_color); else if (attribute_name == "opacity") scene_.opacity = ParseOpacity(attribute_value); else if (attribute_name == "accepts-touch") touch_event_request_ = ParseTouchEventRequestType(attribute_value); else if (attribute_name == "re-request-touch") re_request_touch_events_ = ParseBoolean(attribute_value); else if (attribute_name == "print-event-details") print_event_details_ = ParseBoolean(attribute_value); else if (attribute_name == "can-process-drag") can_process_drag_ = ParseBoolean(attribute_value); else if (attribute_name == "supports-keyboard-focus") supports_keyboard_focus_ = ParseBoolean(attribute_value); else if (attribute_name == "print-user-gesture-status") print_user_gesture_status_ = ParseBoolean(attribute_value); } if (can_create_without_renderer_) delegate_->PrintMessage( std::string("TestPlugin: canCreateWithoutRenderer\n")); } TestPlugin::~TestPlugin() {} bool TestPlugin::Initialize(blink::WebPluginContainer* container) { DCHECK(container); DCHECK_EQ(this, container->Plugin()); container_ = container; blink::Platform::ContextAttributes attrs; attrs.web_gl_version = 1; // We are creating a context through the WebGL APIs. blink::WebURL url = container->GetDocument().Url(); blink::Platform::GraphicsInfo gl_info; context_provider_ = blink::Platform::Current()->CreateOffscreenGraphicsContext3DProvider( attrs, url, nullptr, &gl_info); if (!context_provider_->BindToCurrentThread()) context_provider_ = nullptr; gl_ = context_provider_ ? context_provider_->ContextGL() : nullptr; if (!InitScene()) return false; layer_ = cc::TextureLayer::CreateForMailbox(this); web_layer_ = base::WrapUnique(new cc_blink::WebLayerImpl(layer_)); container_->SetWebLayer(web_layer_.get()); if (re_request_touch_events_) { container_->RequestTouchEventType( blink::WebPluginContainer::kTouchEventRequestTypeSynthesizedMouse); container_->RequestTouchEventType( blink::WebPluginContainer::kTouchEventRequestTypeRaw); } container_->RequestTouchEventType(touch_event_request_); container_->SetWantsWheelEvents(true); return true; } void TestPlugin::Destroy() { if (layer_.get()) layer_->ClearTexture(); if (container_) container_->SetWebLayer(0); web_layer_.reset(); layer_ = NULL; DestroyScene(); gl_ = nullptr; context_provider_.reset(); container_ = nullptr; blink::Platform::Current() ->MainThread() ->GetSingleThreadTaskRunner() ->DeleteSoon(FROM_HERE, this); } blink::WebPluginContainer* TestPlugin::Container() const { return container_; } bool TestPlugin::CanProcessDrag() const { return can_process_drag_; } bool TestPlugin::SupportsKeyboardFocus() const { return supports_keyboard_focus_; } void TestPlugin::UpdateGeometry( const blink::WebRect& window_rect, const blink::WebRect& clip_rect, const blink::WebRect& unobscured_rect, bool is_visible) { if (clip_rect == rect_) return; rect_ = clip_rect; if (rect_.IsEmpty()) { texture_mailbox_ = cc::TextureMailbox(); } else if (gl_) { gl_->Viewport(0, 0, rect_.width, rect_.height); gl_->BindTexture(GL_TEXTURE_2D, color_texture_); gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, rect_.width, rect_.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer_); gl_->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, color_texture_, 0); DrawSceneGL(); gpu::Mailbox mailbox; gl_->GenMailboxCHROMIUM(mailbox.name); gl_->ProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name); const GLuint64 fence_sync = gl_->InsertFenceSyncCHROMIUM(); gl_->Flush(); gpu::SyncToken sync_token; gl_->GenSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); texture_mailbox_ = cc::TextureMailbox(mailbox, sync_token, GL_TEXTURE_2D); } else { std::unique_ptr<cc::SharedBitmap> bitmap = delegate_->GetSharedBitmapManager()->AllocateSharedBitmap( gfx::Rect(rect_).size()); if (!bitmap) { texture_mailbox_ = cc::TextureMailbox(); } else { DrawSceneSoftware(bitmap->pixels()); texture_mailbox_ = cc::TextureMailbox( bitmap.get(), gfx::Size(rect_.width, rect_.height)); shared_bitmap_ = std::move(bitmap); } } mailbox_changed_ = true; layer_->SetNeedsDisplay(); } bool TestPlugin::IsPlaceholder() { return false; } static void IgnoreReleaseCallback(const gpu::SyncToken& sync_token, bool lost) { } static void ReleaseSharedMemory(std::unique_ptr<cc::SharedBitmap> bitmap, const gpu::SyncToken& sync_token, bool lost) {} bool TestPlugin::PrepareTextureMailbox( cc::TextureMailbox* mailbox, std::unique_ptr<cc::SingleReleaseCallback>* release_callback) { if (!mailbox_changed_) return false; *mailbox = texture_mailbox_; if (texture_mailbox_.IsTexture()) { *release_callback = cc::SingleReleaseCallback::Create(base::Bind(&IgnoreReleaseCallback)); } else if (texture_mailbox_.IsSharedMemory()) { *release_callback = cc::SingleReleaseCallback::Create( base::Bind(&ReleaseSharedMemory, base::Passed(&shared_bitmap_))); } mailbox_changed_ = false; return true; } TestPlugin::Primitive TestPlugin::ParsePrimitive( const blink::WebString& string) { const CR_DEFINE_STATIC_LOCAL(blink::WebString, kPrimitiveNone, ("none")); const CR_DEFINE_STATIC_LOCAL(blink::WebString, kPrimitiveTriangle, ("triangle")); Primitive primitive = PrimitiveNone; if (string == kPrimitiveNone) primitive = PrimitiveNone; else if (string == kPrimitiveTriangle) primitive = PrimitiveTriangle; else NOTREACHED(); return primitive; } // FIXME: This method should already exist. Use it. // For now just parse primary colors. void TestPlugin::ParseColor(const blink::WebString& string, uint8_t color[3]) { color[0] = color[1] = color[2] = 0; if (string == "black") return; if (string == "red") color[0] = 255; else if (string == "green") color[1] = 255; else if (string == "blue") color[2] = 255; else NOTREACHED(); } float TestPlugin::ParseOpacity(const blink::WebString& string) { return static_cast<float>(atof(string.Utf8().data())); } bool TestPlugin::ParseBoolean(const blink::WebString& string) { const CR_DEFINE_STATIC_LOCAL(blink::WebString, kPrimitiveTrue, ("true")); return string == kPrimitiveTrue; } bool TestPlugin::InitScene() { if (!gl_) return true; float color[4]; PremultiplyAlpha(scene_.background_color, scene_.opacity, color); gl_->GenTextures(1, &color_texture_); gl_->GenFramebuffers(1, &framebuffer_); gl_->Viewport(0, 0, rect_.width, rect_.height); gl_->Disable(GL_DEPTH_TEST); gl_->Disable(GL_SCISSOR_TEST); gl_->ClearColor(color[0], color[1], color[2], color[3]); gl_->Enable(GL_BLEND); gl_->BlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); return scene_.primitive != PrimitiveNone ? InitProgram() && InitPrimitive() : true; } void TestPlugin::DrawSceneGL() { gl_->Viewport(0, 0, rect_.width, rect_.height); gl_->Clear(GL_COLOR_BUFFER_BIT); if (scene_.primitive != PrimitiveNone) DrawPrimitive(); } void TestPlugin::DrawSceneSoftware(void* memory) { SkColor background_color = SkColorSetARGB( static_cast<uint8_t>(scene_.opacity * 255), scene_.background_color[0], scene_.background_color[1], scene_.background_color[2]); const SkImageInfo info = SkImageInfo::MakeN32Premul(rect_.width, rect_.height); SkBitmap bitmap; bitmap.installPixels(info, memory, info.minRowBytes()); SkCanvas canvas(bitmap); canvas.clear(background_color); if (scene_.primitive != PrimitiveNone) { DCHECK_EQ(PrimitiveTriangle, scene_.primitive); SkColor foreground_color = SkColorSetARGB( static_cast<uint8_t>(scene_.opacity * 255), scene_.primitive_color[0], scene_.primitive_color[1], scene_.primitive_color[2]); SkPath triangle_path; triangle_path.moveTo(0.5f * rect_.width, 0.9f * rect_.height); triangle_path.lineTo(0.1f * rect_.width, 0.1f * rect_.height); triangle_path.lineTo(0.9f * rect_.width, 0.1f * rect_.height); SkPaint paint; paint.setColor(foreground_color); paint.setStyle(SkPaint::kFill_Style); canvas.drawPath(triangle_path, paint); } } void TestPlugin::DestroyScene() { if (scene_.program) { gl_->DeleteProgram(scene_.program); scene_.program = 0; } if (scene_.vbo) { gl_->DeleteBuffers(1, &scene_.vbo); scene_.vbo = 0; } if (framebuffer_) { gl_->DeleteFramebuffers(1, &framebuffer_); framebuffer_ = 0; } if (color_texture_) { gl_->DeleteTextures(1, &color_texture_); color_texture_ = 0; } } bool TestPlugin::InitProgram() { const std::string vertex_source( "attribute vec4 position; \n" "void main() { \n" " gl_Position = position; \n" "} \n"); const std::string fragment_source( "precision mediump float; \n" "uniform vec4 color; \n" "void main() { \n" " gl_FragColor = color; \n" "} \n"); scene_.program = LoadProgram(vertex_source, fragment_source); if (!scene_.program) return false; scene_.color_location = gl_->GetUniformLocation(scene_.program, "color"); scene_.position_location = gl_->GetAttribLocation(scene_.program, "position"); return true; } bool TestPlugin::InitPrimitive() { DCHECK_EQ(scene_.primitive, PrimitiveTriangle); gl_->GenBuffers(1, &scene_.vbo); if (!scene_.vbo) return false; const float vertices[] = {0.0f, 0.8f, 0.0f, -0.8f, -0.8f, 0.0f, 0.8f, -0.8f, 0.0f}; gl_->BindBuffer(GL_ARRAY_BUFFER, scene_.vbo); gl_->BufferData(GL_ARRAY_BUFFER, sizeof(vertices), 0, GL_STATIC_DRAW); gl_->BufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vertices), vertices); return true; } void TestPlugin::DrawPrimitive() { DCHECK_EQ(scene_.primitive, PrimitiveTriangle); DCHECK(scene_.vbo); DCHECK(scene_.program); gl_->UseProgram(scene_.program); // Bind primitive color. float color[4]; PremultiplyAlpha(scene_.primitive_color, scene_.opacity, color); gl_->Uniform4f(scene_.color_location, color[0], color[1], color[2], color[3]); // Bind primitive vertices. gl_->BindBuffer(GL_ARRAY_BUFFER, scene_.vbo); gl_->EnableVertexAttribArray(scene_.position_location); gl_->VertexAttribPointer(scene_.position_location, 3, GL_FLOAT, GL_FALSE, 0, nullptr); gl_->DrawArrays(GL_TRIANGLES, 0, 3); } GLuint TestPlugin::LoadShader(GLenum type, const std::string& source) { GLuint shader = gl_->CreateShader(type); if (shader) { const GLchar* shader_data = source.data(); GLint shader_length = strlen(shader_data); // source.length(); gl_->ShaderSource(shader, 1, &shader_data, &shader_length); gl_->CompileShader(shader); int compiled = 0; gl_->GetShaderiv(shader, GL_COMPILE_STATUS, &compiled); if (!compiled) { gl_->DeleteShader(shader); shader = 0; } } return shader; } GLuint TestPlugin::LoadProgram(const std::string& vertex_source, const std::string& fragment_source) { GLuint vertex_shader = LoadShader(GL_VERTEX_SHADER, vertex_source); GLuint fragment_shader = LoadShader(GL_FRAGMENT_SHADER, fragment_source); GLuint program = gl_->CreateProgram(); if (vertex_shader && fragment_shader && program) { gl_->AttachShader(program, vertex_shader); gl_->AttachShader(program, fragment_shader); gl_->LinkProgram(program); int linked = 0; gl_->GetProgramiv(program, GL_LINK_STATUS, &linked); if (!linked) { gl_->DeleteProgram(program); program = 0; } } if (vertex_shader) gl_->DeleteShader(vertex_shader); if (fragment_shader) gl_->DeleteShader(fragment_shader); return program; } blink::WebInputEventResult TestPlugin::HandleInputEvent( const blink::WebCoalescedInputEvent& coalesced_event, blink::WebCursorInfo& info) { const blink::WebInputEvent& event = coalesced_event.Event(); const char* event_name = blink::WebInputEvent::GetName(event.GetType()); if (!strcmp(event_name, "") || !strcmp(event_name, "Undefined")) event_name = "unknown"; delegate_->PrintMessage(std::string("Plugin received event: ") + event_name + "\n"); if (print_event_details_) PrintEventDetails(delegate_, event); if (print_user_gesture_status_) delegate_->PrintMessage( std::string("* ") + (blink::WebUserGestureIndicator::IsProcessingUserGesture() ? "" : "not ") + "handling user gesture\n"); if (is_persistent_) delegate_->PrintMessage(std::string("TestPlugin: isPersistent\n")); return blink::WebInputEventResult::kNotHandled; } bool TestPlugin::HandleDragStatusUpdate( blink::WebDragStatus drag_status, const blink::WebDragData& data, blink::WebDragOperationsMask mask, const blink::WebPoint& position, const blink::WebPoint& screen_position) { const char* drag_status_name = 0; switch (drag_status) { case blink::kWebDragStatusEnter: drag_status_name = "DragEnter"; break; case blink::kWebDragStatusOver: drag_status_name = "DragOver"; break; case blink::kWebDragStatusLeave: drag_status_name = "DragLeave"; break; case blink::kWebDragStatusDrop: drag_status_name = "DragDrop"; break; case blink::kWebDragStatusUnknown: NOTREACHED(); } delegate_->PrintMessage(std::string("Plugin received event: ") + drag_status_name + "\n"); return false; } TestPlugin* TestPlugin::Create(const blink::WebPluginParams& params, WebTestDelegate* delegate) { return new TestPlugin(params, delegate); } const blink::WebString& TestPlugin::MimeType() { const CR_DEFINE_STATIC_LOCAL(blink::WebString, kMimeType, ("application/x-webkit-test-webplugin")); return kMimeType; } const blink::WebString& TestPlugin::CanCreateWithoutRendererMimeType() { const CR_DEFINE_STATIC_LOCAL( blink::WebString, kCanCreateWithoutRendererMimeType, ("application/x-webkit-test-webplugin-can-create-without-renderer")); return kCanCreateWithoutRendererMimeType; } const blink::WebString& TestPlugin::PluginPersistsMimeType() { const CR_DEFINE_STATIC_LOCAL( blink::WebString, kPluginPersistsMimeType, ("application/x-webkit-test-webplugin-persistent")); return kPluginPersistsMimeType; } bool TestPlugin::IsSupportedMimeType(const blink::WebString& mime_type) { return mime_type == TestPlugin::MimeType() || mime_type == PluginPersistsMimeType() || mime_type == CanCreateWithoutRendererMimeType(); } } // namespace test_runner
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2018 The PIVX developers // Copyright (c) 2021 The GLOBALSMARTASSET Core Developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef PIVX_BLOB_UINT256_H #define PIVX_BLOB_UINT256_H #include <assert.h> #include <cstring> #include <stdexcept> #include <stdint.h> #include <string> #include <vector> /** Template base class for fixed-sized opaque blobs. */ template<unsigned int BITS> class base_blob { public: // todo: make this protected enum { WIDTH=BITS/8 }; uint8_t data[WIDTH]; base_blob() { SetNull(); } explicit base_blob(const std::vector<unsigned char>& vch); bool IsNull() const { for (int i = 0; i < WIDTH; i++) if (data[i] != 0) return false; return true; } void SetNull() { memset(data, 0, sizeof(data)); } friend inline bool operator==(const base_blob& a, const base_blob& b) { return memcmp(a.data, b.data, sizeof(a.data)) == 0; } friend inline bool operator!=(const base_blob& a, const base_blob& b) { return memcmp(a.data, b.data, sizeof(a.data)) != 0; } friend inline bool operator<(const base_blob& a, const base_blob& b) { return memcmp(a.data, b.data, sizeof(a.data)) < 0; } std::string GetHex() const; void SetHex(const char* psz); void SetHex(const std::string& str); std::string ToString() const; unsigned char* begin() { return &data[0]; } unsigned char* end() { return &data[WIDTH]; } const unsigned char* begin() const { return &data[0]; } const unsigned char* end() const { return &data[WIDTH]; } unsigned int size() const { return sizeof(data); } uint64_t GetUint64(int pos) const { const uint8_t* ptr = data + pos * 8; return ((uint64_t)ptr[0]) | \ ((uint64_t)ptr[1]) << 8 | \ ((uint64_t)ptr[2]) << 16 | \ ((uint64_t)ptr[3]) << 24 | \ ((uint64_t)ptr[4]) << 32 | \ ((uint64_t)ptr[5]) << 40 | \ ((uint64_t)ptr[6]) << 48 | \ ((uint64_t)ptr[7]) << 56; } template<typename Stream> void Serialize(Stream& s) const { s.write((char*)data, sizeof(data)); } template<typename Stream> void Unserialize(Stream& s) { s.read((char*)data, sizeof(data)); } }; /** 88-bit opaque blob. */ class blob88 : public base_blob<88> { public: blob88() {} blob88(const base_blob<88>& b) : base_blob<88>(b) {} explicit blob88(const std::vector<unsigned char>& vch) : base_blob<88>(vch) {} }; /** 160-bit opaque blob. * @note This type is called uint160 for historical reasons only. It is an opaque * blob of 160 bits and has no integer operations. */ class blob_uint160 : public base_blob<160> { public: blob_uint160() {} blob_uint160(const base_blob<160>& b) : base_blob<160>(b) {} explicit blob_uint160(const std::vector<unsigned char>& vch) : base_blob<160>(vch) {} }; /** 256-bit opaque blob. * @note This type is called uint256 for historical reasons only. It is an * opaque blob of 256 bits and has no integer operations. Use arith_uint256 if * those are required. */ class blob_uint256 : public base_blob<256> { public: blob_uint256() {} blob_uint256(const base_blob<256>& b) : base_blob<256>(b) {} explicit blob_uint256(const std::vector<unsigned char>& vch) : base_blob<256>(vch) {} /** A cheap hash function that just returns 64 bits from the result, it can be * used when the contents are considered uniformly random. It is not appropriate * when the value can easily be influenced from outside as e.g. a network adversary could * provide values to trigger worst-case behavior. * @note The result of this function is not stable between little and big endian. */ uint64_t GetCheapHash() const { uint64_t result; memcpy((void*)&result, (void*)data, 8); return result; } }; /* uint256 from const char *. * This is a separate function because the constructor uint256(const char*) can result * in dangerously catching uint256(0). */ inline blob_uint256 blob_uint256S(const char *str) { blob_uint256 rv; rv.SetHex(str); return rv; } /* uint256 from std::string. * This is a separate function because the constructor uint256(const std::string &str) can result * in dangerously catching uint256(0) via std::string(const char*). */ inline blob_uint256 blob_uint256S(const std::string& str) { return blob_uint256S(str.c_str()); } /** constant uint256 instances */ const blob_uint256 BLOB_UINT256_ZERO = blob_uint256(); const blob_uint256 BLOB_UINT256_ONE = blob_uint256S("0000000000000000000000000000000000000000000000000000000000000001"); #endif // PIVX_BLOB_UINT256_H
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// Shape.hpp: Contains the definition for Shape class // Shape class is the Base class for Point, Line and Circle classes // EDIT: Destructor changed to virtual function #ifndef SHAPE_HPP_ #define SHAPE_HPP_ #include <iostream> #include <string> #include <sstream> #include <stdlib.h> using namespace std; namespace KAPIL { namespace CAD { class Shape { private: int m_id; // ID number for the shape. Generated Randomly public: // Constructors Shape(); // Default Constructor Shape(const Shape& shape); // Copy Constructor // Destructor virtual ~Shape(); // Virtual Destructor // Other member Functions int ID(); // Getter function for m_id virtual string ToString() const; // Gives a string representation of the Shape as ID: 123" // Operators Shape& operator=(const Shape& source); // Assignment Operator }; } } #endif // SHAPE_HPP_
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/* File: CARingBuffer.cpp Abstract: CARingBuffer.h Version: 1.1 Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this Apple software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. In consideration of your agreement to abide by the following terms, and subject to these terms, Apple grants you a personal, non-exclusive license, under Apple's copyrights in this original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the Apple Software, with or without modifications, in source and/or binary forms; provided that if you redistribute the Apple Software in its entirety and without modifications, you must retain this notice and the following text and disclaimers in all such redistributions of the Apple Software. Neither the name, trademarks, service marks or logos of Apple Inc. may be used to endorse or promote products derived from the Apple Software without specific prior written permission from Apple. Except as expressly stated in this notice, no other rights or licenses, express or implied, are granted by Apple herein, including but not limited to any patent rights that may be infringed by your derivative works or by other works in which the Apple Software may be incorporated. The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Copyright (C) 2014 Apple Inc. All Rights Reserved. */ #include "CARingBuffer.h" #include "CABitOperations.h" #include "CAAutoDisposer.h" //#include "CAAtomic.h" #if DEBUG #define CALOG printf #else #define CALOG #endif #include <stdlib.h> #include <string.h> #include <algorithm> #include <libkern/OSAtomic.h> CARingBuffer::CARingBuffer() : mBuffers(NULL), mNumberChannels(0), mCapacityFrames(0), mCapacityBytes(0) { } CARingBuffer::~CARingBuffer() { Deallocate(); } void CARingBuffer::Allocate(int nChannels, UInt32 bytesPerFrame, UInt32 capacityFrames) { Deallocate(); capacityFrames = NextPowerOfTwo(capacityFrames); mNumberChannels = nChannels; mBytesPerFrame = bytesPerFrame; mCapacityFrames = capacityFrames; mCapacityFramesMask = capacityFrames - 1; mCapacityBytes = bytesPerFrame * capacityFrames; // put everything in one memory allocation, first the pointers, then the deinterleaved channels UInt32 allocSize = (mCapacityBytes + sizeof(Byte *)) * nChannels; Byte *p = (Byte *)CA_malloc(allocSize); memset(p, 0, allocSize); mBuffers = (Byte **)p; p += nChannels * sizeof(Byte *); for (int i = 0; i < nChannels; ++i) { mBuffers[i] = p; p += mCapacityBytes; } for (UInt32 i = 0; i<kGeneralRingTimeBoundsQueueSize; ++i) { mTimeBoundsQueue[i].mStartTime = 0; mTimeBoundsQueue[i].mEndTime = 0; mTimeBoundsQueue[i].mUpdateCounter = 0; } mTimeBoundsQueuePtr = 0; } void CARingBuffer::Deallocate() { if (mBuffers) { free(mBuffers); mBuffers = NULL; } mNumberChannels = 0; mCapacityBytes = 0; mCapacityFrames = 0; } inline void ZeroRange(Byte **buffers, int nchannels, int offset, int nbytes) { while (--nchannels >= 0) { memset(*buffers + offset, 0, nbytes); ++buffers; } } inline void StoreABL(Byte **buffers, int destOffset, const AudioBufferList *abl, int srcOffset, int nbytes) { int nchannels = abl->mNumberBuffers; const AudioBuffer *src = abl->mBuffers; while (--nchannels >= 0) { if (srcOffset > (int)src->mDataByteSize) continue; memcpy(*buffers + destOffset, (Byte *)src->mData + srcOffset, std::min(nbytes, (int)src->mDataByteSize - srcOffset)); ++buffers; ++src; } } inline void FetchABL(AudioBufferList *abl, int destOffset, Byte **buffers, int srcOffset, int nbytes) { int nchannels = abl->mNumberBuffers; AudioBuffer *dest = abl->mBuffers; while (--nchannels >= 0) { if (destOffset > (int)dest->mDataByteSize) continue; memcpy((Byte *)dest->mData + destOffset, *buffers + srcOffset, std::min(nbytes, (int)dest->mDataByteSize - destOffset)); ++buffers; ++dest; } } inline void ZeroABL(AudioBufferList *abl, int destOffset, int nbytes) { int nBuffers = abl->mNumberBuffers; AudioBuffer *dest = abl->mBuffers; while (--nBuffers >= 0) { if (destOffset > (int)dest->mDataByteSize) continue; memset((Byte *)dest->mData + destOffset, 0, std::min(nbytes, (int)dest->mDataByteSize - destOffset)); ++dest; } } CARingBufferError CARingBuffer::Store(const AudioBufferList *abl, UInt32 framesToWrite, SampleTime startWrite) { if (framesToWrite == 0) { CALOG("no frames to write\n"); return kCARingBufferError_OK; } if (framesToWrite > mCapacityFrames) { CALOG("no frames to write\n"); return kCARingBufferError_TooMuch; // too big! } SampleTime endWrite = startWrite + framesToWrite; if (startWrite < EndTime()) { CALOG("// going backwards, throw everything out\n"); // going backwards, throw everything out SetTimeBounds(startWrite, startWrite); } else if (endWrite - StartTime() <= mCapacityFrames) { CALOG("//the buffer has not yet wrapped and will not need to\n"); // the buffer has not yet wrapped and will not need to } else { // advance the start time past the region we are about to overwrite SampleTime newStart = endWrite - mCapacityFrames; // one buffer of time behind where we're writing SampleTime newEnd = std::max(newStart, EndTime()); SetTimeBounds(newStart, newEnd); CALOG("// advance the start time past the region we are about to overwrite\n"); } // write the new frames Byte **buffers = mBuffers; int nchannels = mNumberChannels; int offset0, offset1, nbytes; SampleTime curEnd = EndTime(); if (startWrite > curEnd) { // we are skipping some samples, so zero the range we are skipping offset0 = FrameOffset(curEnd); offset1 = FrameOffset(startWrite); if (offset0 < offset1) ZeroRange(buffers, nchannels, offset0, offset1 - offset0); else { ZeroRange(buffers, nchannels, offset0, mCapacityBytes - offset0); ZeroRange(buffers, nchannels, 0, offset1); } offset0 = offset1; } else { offset0 = FrameOffset(startWrite); } offset1 = FrameOffset(endWrite); if (offset0 < offset1) StoreABL(buffers, offset0, abl, 0, offset1 - offset0); else { nbytes = mCapacityBytes - offset0; StoreABL(buffers, offset0, abl, 0, nbytes); StoreABL(buffers, 0, abl, nbytes, offset1); } // now update the end time SetTimeBounds(StartTime(), endWrite); return kCARingBufferError_OK; // success } #include <atomic> void CARingBuffer::SetTimeBounds(SampleTime startTime, SampleTime endTime) { UInt32 nextPtr = mTimeBoundsQueuePtr + 1; UInt32 index = nextPtr & kGeneralRingTimeBoundsQueueMask; mTimeBoundsQueue[index].mStartTime = startTime; mTimeBoundsQueue[index].mEndTime = endTime; mTimeBoundsQueue[index].mUpdateCounter = nextPtr; // std::atomic_compare_exchange_strong((volatile int32_t *)&mTimeBoundsQueuePtr, mTimeBoundsQueuePtr, mTimeBoundsQueuePtr + 1); OSAtomicCompareAndSwap32Barrier(mTimeBoundsQueuePtr, mTimeBoundsQueuePtr + 1, (volatile int32_t *)&mTimeBoundsQueuePtr); // CAAtomicCompareAndSwap32Barrier(mTimeBoundsQueuePtr, mTimeBoundsQueuePtr + 1, (SInt32*)&mTimeBoundsQueuePtr); } CARingBufferError CARingBuffer::GetTimeBounds(SampleTime &startTime, SampleTime &endTime) { for (int i=0; i<8; ++i) // fail after a few tries. { UInt32 curPtr = mTimeBoundsQueuePtr; UInt32 index = curPtr & kGeneralRingTimeBoundsQueueMask; CARingBuffer::TimeBounds* bounds = mTimeBoundsQueue + index; startTime = bounds->mStartTime; endTime = bounds->mEndTime; UInt32 newPtr = bounds->mUpdateCounter; if (newPtr == curPtr) return kCARingBufferError_OK; } return kCARingBufferError_CPUOverload; } CARingBufferError CARingBuffer::ClipTimeBounds(SampleTime& startRead, SampleTime& endRead) { SampleTime startTime, endTime; CARingBufferError err = GetTimeBounds(startTime, endTime); if (err) return err; if (startRead > endTime || endRead < startTime) { if (startRead > endTime) { CALOG("!! startRead is too big by %lli\n", startRead - endTime); } if(endTime < startTime) { CALOG("!! endRead is too small by %lli\n", startTime - endRead); } endRead = startRead; return kCARingBufferError_OK; } startRead = std::max(startRead, startTime); endRead = std::min(endRead, endTime); endRead = std::max(endRead, startRead); return kCARingBufferError_OK; // success } CARingBufferError CARingBuffer::Fetch(AudioBufferList *abl, UInt32 nFrames, SampleTime startRead) { if (nFrames == 0) { CALOG("Fetch zero frames\n"); return kCARingBufferError_OK; } startRead = std::max(0LL, startRead); SampleTime endRead = startRead + nFrames; SampleTime startRead0 = startRead; SampleTime endRead0 = endRead; CARingBufferError err = ClipTimeBounds(startRead, endRead); if (err) { assert("Fetch ClipTimeBounds erred\n"); CALOG("Fetch ClipTimeBounds erred\n"); return err; } if (startRead == endRead) { CALOG("Fetch start == end!\n"); ZeroABL(abl, 0, nFrames * mBytesPerFrame); return kCARingBufferError_OK; } SInt32 byteSize = (SInt32)((endRead - startRead) * mBytesPerFrame); SInt32 destStartByteOffset = std::max((SInt32)0, (SInt32)((startRead - startRead0) * mBytesPerFrame)); if (destStartByteOffset > 0) { ZeroABL(abl, 0, std::min((SInt32)(nFrames * mBytesPerFrame), destStartByteOffset)); } SInt32 destEndSize = std::max((SInt32)0, (SInt32)(endRead0 - endRead)); if (destEndSize > 0) { ZeroABL(abl, destStartByteOffset + byteSize, destEndSize * mBytesPerFrame); } Byte **buffers = mBuffers; int offset0 = FrameOffset(startRead); int offset1 = FrameOffset(endRead); int nbytes; if (offset0 < offset1) { nbytes = offset1 - offset0; FetchABL(abl, destStartByteOffset, buffers, offset0, nbytes); } else { nbytes = mCapacityBytes - offset0; FetchABL(abl, destStartByteOffset, buffers, offset0, nbytes); FetchABL(abl, destStartByteOffset + nbytes, buffers, 0, offset1); nbytes += offset1; } int nchannels = abl->mNumberBuffers; AudioBuffer *dest = abl->mBuffers; while (--nchannels >= 0) { dest->mDataByteSize = nbytes; dest++; } CALOG("Fetch normal return\n"); return noErr; }
[ "mail@joemattiello.com" ]
mail@joemattiello.com
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/src/compiler/lib/YaskKernel.cpp
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zohourih/yask
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/***************************************************************************** YASK: Yet Another Stencil Kernel Copyright (c) 2014-2018, Intel Corporation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *****************************************************************************/ ////////// Support for YASK C++ scalar and vector-code generation ////////////// #include "Cpp.hpp" namespace yask { // Print extraction of indices. void YASKCppPrinter::printIndices(ostream& os) const { os << endl << " // Extract individual indices.\n"; int i = 0; for (auto& dim : _dims->_stencilDims.getDims()) { auto& dname = dim.getName(); os << " idx_t " << dname << " = idxs[" << i << "];\n"; i++; } } // Print an expression as a one-line C++ comment. void YASKCppPrinter::addComment(ostream& os, EqGroup& eq) { // Use a simple human-readable visitor to create a comment. PrintHelper ph(_dims, NULL, "temp", "", " // ", ".\n"); PrintVisitorTopDown commenter(os, ph, _settings); eq.visitEqs(&commenter); } // Print a shim function to map hard-coded YASK vars to actual dims. void YASKCppPrinter::printShim(ostream& os, const string& fname, bool use_template) { os << "\n // Simple shim function to use start vars and ignore others.\n"; if (use_template) os << " template <int level>"; os << " inline void " << fname << "(const ScanIndices& scan_idxs) {\n" " " << fname; if (use_template) os << "<level>"; os << "(scan_idxs.start);\n" "}\n"; } // Print YASK code in new stencil context class. void YASKCppPrinter::print(ostream& os) { os << "// Automatically-generated code; do not edit.\n" "\n////// YASK implementation of the '" << _stencil.getName() << "' stencil //////\n"; // Macros. os << "\n#ifdef DEFINE_MACROS\n"; printMacros(os); os << "\n#endif // DEFINE_MACROS\n"; // Stencil-context code. os << "\n#ifdef DEFINE_CONTEXT\n" "namespace yask {" << endl; // First, create a class to hold the data (grids). printData(os); // A struct for each equation group. printEqGroups(os); // Finish the context. printContext(os); os << "} // namespace yask.\n" "#endif // DEFINE_CONTEXT\n" "\n//End of automatically-generated code." << endl; } // Print YASK macros. TODO: get rid of all or most of the macros // in favor of consts or templates. void YASKCppPrinter::printMacros(ostream& os) { os << "// Stencil solution:\n" "#define YASK_STENCIL_NAME \"" << _stencil.getName() << "\"\n" "#define YASK_STENCIL_CONTEXT " << _context << endl; os << "\n// FP precision:\n" "#define REAL_BYTES " << _settings._elem_bytes << endl; os << "\n// Number of stencil dimensions (step and domain):\n" "#define NUM_STENCIL_DIMS " << _dims->_stencilDims.size() << endl; // Vec/cluster lengths. auto nvec = _dims->_foldGT1.getNumDims(); os << "\n// One vector fold: " << _dims->_fold.makeDimValStr(" * ") << endl; for (auto& dim : _dims->_fold.getDims()) { auto& dname = dim.getName(); string ucDim = allCaps(dname); os << "#define VLEN_" << ucDim << " (" << dim.getVal() << ")" << endl; } os << "#define VLEN (" << _dims->_fold.product() << ")" << endl; os << "#define FIRST_FOLD_INDEX_IS_UNIT_STRIDE (" << (_dims->_fold.isFirstInner() ? 1 : 0) << ")" << endl; os << "#define NUM_VEC_FOLD_DIMS (" << nvec << ")" << endl; // Layout for folding. ostringstream oss; if (_dims->_foldGT1.isFirstInner()) for (int i = nvec; i > 0; i--) oss << i; // e.g., 321 else for (int i = 1; i <= nvec; i++) oss << i; // e.g., 123 string layout = oss.str(); os << "#define VEC_FOLD_LAYOUT_CLASS Layout_"; if (nvec) os << layout << endl; else os << "0d\n"; // no folding; scalar layout os << "#define VEC_FOLD_LAYOUT(idxs) "; if (nvec) { os << "LAYOUT_" << layout << "("; for (int i = 0; i < nvec; i++) { if (i) os << ", "; os << "idxs[" << i << "]"; } for (int i = 0; i < nvec; i++) os << ", " << _dims->_foldGT1[i]; // fold lengths. os << ")\n"; } else os << "(0)\n"; os << "#define USING_UNALIGNED_LOADS (" << (_settings._allowUnalignedLoads ? 1 : 0) << ")" << endl; os << endl; os << "// Cluster multipliers of vector folds: " << _dims->_clusterMults.makeDimValStr(" * ") << endl; for (auto& dim : _dims->_clusterMults.getDims()) { auto& dname = dim.getName(); string ucDim = allCaps(dname); os << "#define CMULT_" << ucDim << " (" << dim.getVal() << ")" << endl; } os << "#define CMULT (" << _dims->_clusterMults.product() << ")" << endl; } // Print YASK data class. void YASKCppPrinter::printData(ostream& os) { // get stats. CounterVisitor cve; _eqGroups.visitEqs(&cve); os << endl << " ////// Stencil-specific data //////" << endl << "struct " << _context_base << " : public StencilContext {" << endl; // Save data for ctor and new-grid method. string ctorCode, ctorList, newGridCode; set<string> newGridDims; // Grids. os << "\n ///// Grid(s)." << endl; for (auto gp : _grids) { string grid = gp->getName(); int ndims = gp->get_num_dims(); // Tuple version of dims. IntTuple gdims; for (int dn = 0; dn < ndims; dn++) { auto& dim = gp->getDims()[dn]; auto& dname = dim->getName(); gdims.addDimBack(dname, 0); } os << "\n // The "; if (ndims) os << ndims << "-D grid"; else os << "scalar value"; os << " '" << grid << "', which is "; if (_eqGroups.getOutputGrids().count(gp)) os << "updated by one or more equations.\n"; else os << "not updated by any equation (read-only).\n"; // Type name for grid. string typeName; // Use vector-folded layout if possible. bool folded = gp->isFoldable(); string gtype = folded ? "YkVecGrid" : "YkElemGrid"; // Type-name in kernel is 'GRID_TYPE<LAYOUT, WRAP_1ST_IDX, VEC_LENGTHS...>'. ostringstream oss; oss << gtype << "<Layout_"; int step_posn = 0; int inner_posn = 0; vector<int> vlens; // 1-D or more. if (ndims) { for (int dn = 0; dn < ndims; dn++) { auto& dim = gp->getDims()[dn]; auto& dname = dim->getName(); auto dtype = dim->getType(); bool defer = false; // add dim later. // Step dim? if (dtype == STEP_INDEX) { assert(dname == _dims->_stepDim); if (dn > 0) { cerr << "Error: cannot create grid '" << grid << "' with dimensions '" << gdims.makeDimStr() << "' because '" << dname << "' must be first dimension.\n"; exit(1); } if (folded) { step_posn = dn + 1; defer = true; } } // Inner dim? else if (dname == _dims->_innerDim) { assert(dtype == DOMAIN_INDEX); if (folded) { inner_posn = dn + 1; defer = true; } } // Add index position to layout. if (!defer) { int other_posn = dn + 1; oss << other_posn; } // Add vector len to list. if (folded) { auto* p = _dims->_fold.lookup(dname); int dval = p ? *p : 1; vlens.push_back(dval); } } // Add step and inner posns at end. if (step_posn) oss << step_posn; if (inner_posn) oss << inner_posn; } // Scalar. else oss << "0d"; // Trivial scalar layout. // Add wrapping flag. if (step_posn) oss << ", true"; else oss << ", false"; // Add vec lens. if (folded) { for (auto i : vlens) oss << ", " << i; } oss << ">"; typeName = oss.str(); // Typedef. string typeDef = grid + "_type"; os << " typedef " << typeName << " " << typeDef << ";\n"; // Actual grid declaration. os << " std::shared_ptr<" << typeDef << "> " << grid << "_ptr;\n" << " " << typeDef << "* " << grid << ";\n" " GridDimNames " + grid + "_dim_names;\n"; // Grid init. ctorCode += "\n // Init grid '" + grid + "'.\n"; ctorCode += " " + grid + "_dim_names = {\n" + gdims.makeDimStr(", ", "\"", "\"") + "};\n"; ctorCode += " " + grid + "_ptr = std::make_shared<" + typeDef + ">(_dims, \"" + grid + "\", " + grid + "_dim_names, &_ostr);\n"; // Make new grids via API. string newGridKey = gdims.makeDimStr(); if (!newGridDims.count(newGridKey)) { newGridDims.insert(newGridKey); bool firstGrid = newGridCode.length() == 0; if (gdims.getNumDims()) newGridCode += "\n // Grids with '" + newGridKey + "' dim(s).\n"; else newGridCode += "\n // Scalar grids.\n"; if (!firstGrid) newGridCode += " else"; newGridCode += " if (dims == " + grid + "_dim_names) gp = std::make_shared<" + typeDef + ">(_dims, name, dims, &_ostr);\n"; } // Finish grid init. ctorCode += " " + grid + " = " + grid + "_ptr.get();\n"; ctorCode += " addGrid(" + grid + "_ptr, "; if (_eqGroups.getOutputGrids().count(gp)) ctorCode += "true /* is an output grid */"; else ctorCode += "false /* is not an output grid */"; ctorCode += ");\n"; // Alloc-setting code. for (auto& dim : gp->getDims()) { auto& dname = dim->getName(); auto dtype = dim->getType(); // domain dimension. if (dtype == DOMAIN_INDEX) { // Halo for this dimension. string hvar = grid + "_halo_" + dname; int hval = _settings._haloSize > 0 ? _settings._haloSize : gp->getHaloSize(dname); os << " const idx_t " << hvar << " = " << hval << "; // default halo size in '" << dname << "' dimension.\n"; ctorCode += " " + grid + "->set_halo_size(\"" + dname + "\", " + hvar + ");\n"; } // non-domain dimension. else { string avar = grid + "_alloc_" + dname; string ovar = grid + "_ofs_" + dname; int aval = 1; int oval = 0; if (dtype == STEP_INDEX) { aval = _settings._stepAlloc > 0 ? _settings._stepAlloc : gp->getStepDimSize(); } else { auto* minp = gp->getMinIndices().lookup(dname); auto* maxp = gp->getMaxIndices().lookup(dname); if (minp && maxp) { aval = *maxp - *minp + 1; oval = *minp; } } os << " const idx_t " << avar << " = " << aval << "; // default allocation in '" << dname << "' dimension.\n"; ctorCode += " " + grid + "->set_alloc_size(\"" + dname + "\", " + avar + ");\n"; if (oval) { os << " const idx_t " << ovar << " = " << oval << "; // first index in '" << dname << "' dimension.\n"; ctorCode += " " + grid + "->set_first_misc_index(\"" + dname + "\", " + ovar + ");\n"; } } } } // Ctor. { os << "\n // Constructor.\n" << " " << _context_base << "(KernelEnvPtr env, KernelSettingsPtr settings) :" " StencilContext(env, settings)" << ctorList << " {\n name = \"" << _stencil.getName() << "\";\n"; os << "\n // Create grids (but do not allocate data in them).\n" << ctorCode << "\n // Update grids with context info.\n" " update_grids();\n"; // end of ctor. os << " } // ctor" << endl; } // New-grid method. { os << "\n // Make a new grid iff its dims match any in the stencil.\n" " // Returns pointer to the new grid or nullptr if no match.\n" " virtual YkGridPtr newStencilGrid(const std::string& name," " const GridDimNames& dims) {\n" " YkGridPtr gp;\n" << newGridCode << " return gp;\n" " } // newStencilGrid\n"; } os << "}; // " << _context_base << endl; } // Print YASK equation groups. void YASKCppPrinter::printEqGroups(ostream& os) { for (size_t ei = 0; ei < _eqGroups.size(); ei++) { // Scalar eqGroup. auto& eq = _eqGroups.at(ei); string egName = eq.getName(); string egDesc = eq.getDescription(); string egsName = "StencilGroup_" + egName; os << endl << " ////// Stencil " << egDesc << " //////\n" << "\n class " << egsName << " : public StencilGroupBase {\n" " protected:\n" " " << _context_base << "* _context = 0;\n" " public:\n"; // Stats for this eqGroup. CounterVisitor stats; eq.visitEqs(&stats); // Example computation. os << endl << " // " << stats.getNumOps() << " FP operation(s) per point:" << endl; addComment(os, eq); // Stencil-group ctor. { os << " " << egsName << "(" << _context_base << "* context) :\n" " StencilGroupBase(context),\n" " _context(context) {\n" " _name = \"" << egName << "\";\n" " _scalar_fp_ops = " << stats.getNumOps() << ";\n" " _scalar_points_read = " << stats.getNumReads() << ";\n" " _scalar_points_written = " << stats.getNumWrites() << ";\n"; // I/O grids. if (eq.getOutputGrids().size()) { os << "\n // The following grids are written by " << egsName << endl; for (auto gp : eq.getOutputGrids()) os << " outputGridPtrs.push_back(_context->" << gp->getName() << "_ptr);" << endl; } if (eq.getInputGrids().size()) { os << "\n // The following grids are read by " << egsName << endl; for (auto gp : eq.getInputGrids()) os << " inputGridPtrs.push_back(_context->" << gp->getName() << "_ptr);" << endl; } os << " } // Ctor." << endl; } // Condition. { os << endl << " // Determine whether " << egsName << " is valid at the indices " << _dims->_stencilDims.makeDimStr() << ".\n" " // Return true if indices are within the valid sub-domain or false otherwise.\n" " virtual bool is_in_valid_domain(const Indices& idxs) {\n"; printIndices(os); if (eq.cond.get()) os << " return " << eq.cond->makeStr() << ";" << endl; else os << " return true; // full domain." << endl; os << " }" << endl; } // Scalar code. { // Stencil-calculation code. // Function header. os << endl << " // Calculate one scalar result relative to indices " << _dims->_stencilDims.makeDimStr() << ".\n" " // There are approximately " << stats.getNumOps() << " FP operation(s) per invocation.\n" " virtual void calc_scalar(const Indices& idxs) {\n"; printIndices(os); // C++ scalar print assistant. CounterVisitor cv; eq.visitEqs(&cv); CppPrintHelper* sp = new CppPrintHelper(_dims, &cv, "temp", "real_t", " ", ";\n"); // Generate the code. PrintVisitorBottomUp pcv(os, *sp, _settings); eq.visitEqs(&pcv); // End of function. os << "} // calc_scalar." << endl; delete sp; } // Vector/Cluster code. for (int do_cluster = 0; do_cluster <= 1; do_cluster++) { // Cluster eqGroup at same 'ei' index. // This should be the same eq-group because it was copied from the // scalar one. auto& vceq = do_cluster ? _clusterEqGroups.at(ei) : _eqGroups.at(ei); assert(egDesc == vceq.getDescription()); // Create vector info for this eqGroup. // The visitor is accepted at all nodes in the cluster AST; // for each grid access node in the AST, the vectors // needed are determined and saved in the visitor. VecInfoVisitor vv(*_dims); vceq.visitEqs(&vv); // Reorder some equations based on vector info. ExprReorderVisitor erv(vv); vceq.visitEqs(&erv); // Collect stats. CounterVisitor cv; vceq.visitEqs(&cv); int numResults = do_cluster ? _dims->_clusterPts.product() : _dims->_fold.product(); // Vector/cluster vars. string idim = _dims->_innerDim; string vcstr = do_cluster ? "cluster" : "vector"; string funcstr = "calc_loop_of_" + vcstr + "s"; string nvecs = do_cluster ? "CMULT_" + allCaps(idim) : "1"; string nelems = (do_cluster ? nvecs + " * ": "") + "VLEN_" + allCaps(idim); // Loop-calculation code. // Function header. string istart = "start_" + idim; string istop = "stop_" + idim; string istep = "step_" + idim; string iestep = "step_" + idim + "_elem"; os << endl << " // Calculate a series of " << vcstr << "s iterating in +'" << idim << "' direction from " << _dims->_stencilDims.makeDimStr() << " indices in 'idxs' to '" << istop << "'.\n"; if (do_cluster) os << " // Each cluster calculates '" << _dims->_clusterPts.makeDimValStr(" * ") << "' point(s) containing " << _dims->_clusterMults.product() << " '" << _dims->_fold.makeDimValStr(" * ") << "' vector(s).\n"; else os << " // Each vector calculates '" << _dims->_fold.makeDimValStr(" * ") << "' point(s).\n"; os << " // Indices must be rank-relative (not global).\n" " // Indices must be normalized, i.e., already divided by VLEN_*.\n" " // SIMD calculations use " << vv.getNumPoints() << " vector block(s) created from " << vv.getNumAlignedVecs() << " aligned vector-block(s).\n" " // There are approximately " << (stats.getNumOps() * numResults) << " FP operation(s) per iteration.\n" << " void " << funcstr << "(const Indices& idxs, idx_t " << istop; if (!do_cluster) os << ", idx_t write_mask"; os << ") {\n"; printIndices(os); os << " idx_t " << istart << " = " << idim << ";\n"; os << " idx_t " << istep << " = " << nvecs << "; // number of vectors per iter.\n"; os << " idx_t " << iestep << " = " << nelems << "; // number of elements per iter.\n"; if (do_cluster) os << " idx_t write_mask = idx_t(-1); // no masking for clusters.\n"; // C++ vector print assistant. CppVecPrintHelper* vp = newCppVecPrintHelper(vv, cv); vp->printElemIndices(os); // Start forced-inline code. os << "\n // Force inlining if possible.\n" "#if !defined(DEBUG) && defined(__INTEL_COMPILER)\n" "#pragma forceinline recursive\n" "#endif\n" " {\n"; // Print loop-invariants. CppLoopVarPrintVisitor lvv(os, *vp, _settings); vceq.visitEqs(&lvv); // Print pointers and prefetches. vp->printBasePtrs(os); // Actual Loop. os << "\n // Inner loop.\n" " for (idx_t " << idim << " = " << istart << "; " << idim << " < " << istop << "; " << idim << " += " << istep << ", " << vp->getElemIndex(idim) << " += " << iestep << ") {\n"; // Generate loop body using vars stored in print helper. // Visit all expressions to cover the whole vector/cluster. PrintVisitorBottomUp pcv(os, *vp, _settings); vceq.visitEqs(&pcv); // Insert prefetches using vars stored in print helper for next iteration. vp->printPrefetches(os, true); // End of loop. os << " } // '" << idim << "' loop.\n"; // End forced-inline code. os << " } // Forced-inline block.\n"; // End of function. os << "} // " << funcstr << ".\n"; delete vp; } os << "}; // " << egsName << ".\n"; // end of class. } // stencil eqGroups. } // Print final YASK context. void YASKCppPrinter::printContext(ostream& os) { os << endl << " ////// Overall stencil-specific context //////" << endl << "struct " << _context << " : public " << _context_base << " {" << endl; // Stencil eqGroup objects. os << endl << " // Stencil equation-groups." << endl; for (auto& eg : _eqGroups) { string egName = eg.getName(); string egsName = "StencilGroup_" + egName; os << " " << egsName << " stencilGroup_" << egName << ";" << endl; } // Ctor. os << "\n // Constructor.\n" << " " << _context << "(KernelEnvPtr env, KernelSettingsPtr settings) : " << _context_base << "(env, settings)"; for (auto& eg : _eqGroups) { string egName = eg.getName(); os << ",\n stencilGroup_" << egName << "(this)"; } os << " {\n"; // Push eq-group pointers to list. os << "\n // Stencil groups.\n"; for (auto& eg : _eqGroups) { string egName = eg.getName(); os << " stGroups.push_back(&stencilGroup_" << egName << ");\n"; // Add dependencies. for (DepType dt = certain_dep; dt < num_deps; dt = DepType(dt+1)) { for (auto dep : eg.getDeps(dt)) { string dtName = (dt == certain_dep) ? "certain_dep" : (dt == possible_dep) ? "possible_dep" : "internal_error"; os << " stencilGroup_" << egName << ".add_dep(yask::" << dtName << ", &stencilGroup_" << dep << ");\n"; } } } os << " } // Ctor.\n"; // Dims creator. os << "\n // Create Dims object.\n" " static DimsPtr new_dims() {\n" " auto p = std::make_shared<Dims>();\n"; for (int i = 0; i < _dims->_foldGT1.getNumDims(); i++) os << " p->_vec_fold_layout.set_size(" << i << ", " << _dims->_foldGT1[i] << "); // '" << _dims->_foldGT1.getDimName(i) << "'\n"; os << " p->_step_dim = \"" << _dims->_stepDim << "\";\n" " p->_inner_dim = \"" << _dims->_innerDim << "\";\n"; for (auto& dim : _dims->_domainDims.getDims()) { auto& dname = dim.getName(); os << " p->_domain_dims.addDimBack(\"" << dname << "\", 0);\n"; } for (auto& dim : _dims->_stencilDims.getDims()) { auto& dname = dim.getName(); os << " p->_stencil_dims.addDimBack(\"" << dname << "\", 0);\n"; } for (auto& dim : _dims->_miscDims.getDims()) { auto& dname = dim.getName(); os << " p->_misc_dims.addDimBack(\"" << dname << "\", 0);\n"; } for (auto& dim : _dims->_fold.getDims()) { auto& dname = dim.getName(); auto& dval = dim.getVal(); os << " p->_fold_pts.addDimBack(\"" << dname << "\", " << dval << ");\n"; } for (auto& dim : _dims->_foldGT1.getDims()) { auto& dname = dim.getName(); auto& dval = dim.getVal(); os << " p->_vec_fold_pts.addDimBack(\"" << dname << "\", " << dval << ");\n"; } string ffi = (_dims->_fold.isFirstInner()) ? "true" : "false"; os << " p->_fold_pts.setFirstInner(" << ffi << ");\n" " p->_vec_fold_pts.setFirstInner(" << ffi << ");\n"; for (auto& dim : _dims->_clusterPts.getDims()) { auto& dname = dim.getName(); auto& dval = dim.getVal(); os << " p->_cluster_pts.addDimBack(\"" << dname << "\", " << dval << ");\n"; } for (auto& dim : _dims->_clusterMults.getDims()) { auto& dname = dim.getName(); auto& dval = dim.getVal(); os << " p->_cluster_mults.addDimBack(\"" << dname << "\", " << dval << ");\n"; } os << " p->_step_dir = " << _dims->_stepDir << ";\n"; os << " return p;\n" " }\n"; // Stencil provided code for StencilContext CodeList *extraCode; if ( (extraCode = _stencil.getExtensionCode(STENCIL_CONTEXT)) != NULL ) { os << "\n // Functions provided by user.\n"; for ( auto code : *extraCode ) os << code << endl; } os << "}; // " << _context << endl; } } // namespace yask.
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// Copyright 2023 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ash/printing/usb_printer_util.h" #include "services/device/public/mojom/usb_device.mojom.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" namespace ash { namespace { using device::mojom::UsbDeviceInfo; using testing::HasSubstr; TEST(UsbPrinterUtilTest, UsbDeviceToPrinterWithValidSerialNumber) { UsbDeviceInfo device_info; device_info.vendor_id = 1; device_info.product_id = 2; device_info.serial_number = u"12345"; PrinterDetector::DetectedPrinter entry; EXPECT_TRUE(UsbDeviceToPrinter(device_info, &entry)); EXPECT_THAT(entry.printer.uri().GetNormalized(), HasSubstr("?serial=12345")); } TEST(UsbPrinterUtilTest, UsbDeviceToPrinterWithNoSerialNumber) { UsbDeviceInfo device_info; device_info.vendor_id = 1; device_info.product_id = 2; PrinterDetector::DetectedPrinter entry; EXPECT_TRUE(UsbDeviceToPrinter(device_info, &entry)); // If the device_info does not specify a serial number, the URI should get // created with the character '?'. EXPECT_THAT(entry.printer.uri().GetNormalized(), HasSubstr("?serial=?")); } TEST(UsbPrinterUtilTest, UsbDeviceToPrinterWithEmptySerialNumber) { UsbDeviceInfo device_info; device_info.vendor_id = 1; device_info.product_id = 2; device_info.serial_number = u""; PrinterDetector::DetectedPrinter entry; EXPECT_TRUE(UsbDeviceToPrinter(device_info, &entry)); // If the device_info specifies an empty serial number, the URI should get // created with the character '?'. EXPECT_THAT(entry.printer.uri().GetNormalized(), HasSubstr("?serial=?")); } TEST(UsbPrinterUtilTest, GuessEffectiveMakeAndModelDuplicatedManufacturer) { UsbDeviceInfo device_info; device_info.manufacturer_name = u"bixolon"; device_info.product_name = u"bixolon abc-123"; EXPECT_EQ(GuessEffectiveMakeAndModel(device_info), "bixolon abc-123"); } TEST(UsbPrinterUtilTest, GuessEffectiveMakeAndModel) { UsbDeviceInfo device_info; device_info.manufacturer_name = u"bixolon"; device_info.product_name = u"abc-123"; EXPECT_EQ(GuessEffectiveMakeAndModel(device_info), "bixolon abc-123"); } } // namespace } // namespace ash
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/228-summaryRanges.cpp
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class Solution { public: vector<string> summaryRanges(vector<int> &num) { string s; vector<string> result; int l = 0, r = 0; for (int i = 0; i < num.size(); ++i) { if ((r + 1) < num.size()) { if ((num[r + 1] - num[r]) == 1) { ++r; } else { if (l == r) { s = to_string(num[l]); } else { s = to_string(num[l]) + "->" + to_string(num[r]); } ++r; l = r; result.push_back(s); } } else { if (l == r) { s = to_string(num[l]); } else { s = to_string(num[l]) + "->" + to_string(num[r]); } result.push_back(s); } } return result; } };
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#include <lmyunit/unitlib.h> class MFinanceNumBaseData_char__SubClass: public MFinanceNumBaseData<char> { public: MFinanceNumBaseData_char__SubClass():MFinanceNumBaseData<char>(){} };//MFinanceNumBaseData_char__SubClass int main(int argc, char *argv[]) { MFinanceNumBaseData_char__SubClass *financenumbasedata = new MFinanceNumBaseData_char__SubClass(); delete(financenumbasedata); //target call return 0; }
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#ifndef SST_CORE_PARAMS_INFO_H #define SST_CORE_PARAMS_INFO_H #include <vector> #include <string> #include <sst/core/params.h> #include <sst/core/elibase.h> #include <sst/core/oldELI.h> namespace SST { namespace ELI { template <class T, class Enable=void> struct GetParams { static const std::vector<SST::ElementInfoParam>& get() { static std::vector<SST::ElementInfoParam> var = { }; return var; } }; template <class T> struct GetParams<T, typename MethodDetect<decltype(T::ELI_getParams())>::type> { static const std::vector<SST::ElementInfoParam>& get() { return T::ELI_getParams(); } }; class ProvidesParams { public: const std::vector<ElementInfoParam>& getValidParams() const { return params_; } void toString(std::ostream& os) const; template <class XMLNode> void outputXML(XMLNode* node) const { // Build the Element to Represent the Component int idx = 0; for (const ElementInfoParam& param : params_){; // Build the Element to Represent the Parameter auto* XMLParameterElement = new XMLNode("Parameter"); XMLParameterElement->SetAttribute("Index", idx); XMLParameterElement->SetAttribute("Name", param.name); XMLParameterElement->SetAttribute("Description", param.description ? param.description : "none"); XMLParameterElement->SetAttribute("Default", param.defaultValue ? param.defaultValue : "none"); node->LinkEndChild(XMLParameterElement); ++idx; } } const Params::KeySet_t& getParamNames() const { return allowedKeys; } protected: template <class T> ProvidesParams(T* UNUSED(t)) : params_(GetParams<T>::get()) { init(); } template <class U> ProvidesParams(OldELITag& UNUSED(tag), U* u) { auto *p = u->params; while (NULL != p && NULL != p->name) { params_.emplace_back(*p); p++; } init(); } private: void init(); Params::KeySet_t allowedKeys; std::vector<ElementInfoParam> params_; }; } } #define SST_ELI_DOCUMENT_PARAMS(...) \ static const std::vector<SST::ElementInfoParam>& ELI_getParams() { \ static std::vector<SST::ElementInfoParam> var = { __VA_ARGS__ } ; \ return var; \ } #endif
[ "jjwilke@sandia.gov" ]
jjwilke@sandia.gov
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/DM2231_Base_Framework/App/Source/Scene3D/AmmoPickup.cpp
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[]
no_license
Strigon009/SP3
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/** CAmmoPickup By: Toh Da Jun Date: Apr 2020 */ #include "AmmoPickup.h" #include "System/LoadOBJ.h" #include <iostream> using namespace std; /** @brief Default Constructor */ CAmmoPickup::CAmmoPickup(void) : cGroundMap(NULL) , cPlayer3D(NULL) , iAddAmmo(30) { // Set the default position to the origin vec3Position = glm::vec3(0.0f, 0.5f, 0.0f); } /** @brief Constructor with vectors @param vec3Position A const glm::vec3 variable which contains the position of the camera @param vec3Front A const glm::vec3 variable which contains the up direction of the camera @param yaw A const float variable which contains the yaw of the camera @param pitch A const float variable which contains the pitch of the camera */ CAmmoPickup::CAmmoPickup(const glm::vec3 vec3Position, const glm::vec3 vec3Front, const float fYaw, const float fPitch) : cGroundMap(NULL) { // Set the default position to the origin this->vec3Position = vec3Position; } /** @brief Destructor */ CAmmoPickup::~CAmmoPickup(void) { if (cGroundMap) { // We set it to NULL only since it was declared somewhere else cGroundMap = NULL; } cPlayer3D = NULL; // Delete the rendering objects in the graphics card glDeleteVertexArrays(1, &VAO); glDeleteBuffers(1, &VBO); } /** @brief Initialise this class instance @return true is successfully initialised this class instance, else false */ bool CAmmoPickup::Init(void) { // Check if the shader is ready if (!cShader) { cout << "CAmmoPickup::Init(): The shader is not available for this class instance." << endl; return false; } // Call the parent's Init() CEntity3D::Init(); // Initialise the cPlayer3D cPlayer3D = CPlayer3D::GetInstance(); // Set the type SetType(CEntity3D::TYPE::AMMO_PICKUP); std::vector<glm::vec3> vertices; std::vector <glm::vec2> uvs; std::vector<glm::vec3> normals; vec3Scale = glm::vec3(1, 1, 1); vec3ColliderScale = glm::vec3(1, 1.5f, 1); std::string file_path = "OBJ/AmmoCrate.obj"; bool success = LoadOBJ(file_path.c_str(), vertices, uvs, normals); if (!success) return NULL; std::vector <Vertex> vertex_buffer_data; std::vector <GLuint> index_buffer_data; IndexVBO(vertices, uvs, normals, index_buffer_data, vertex_buffer_data); glGenVertexArrays(1, &VAO); glBindVertexArray(VAO); glGenBuffers(1, &VBO); glGenBuffers(1, &IBO); glBindBuffer(GL_ARRAY_BUFFER, VBO); glBufferData(GL_ARRAY_BUFFER, vertex_buffer_data.size() * sizeof(Vertex), &vertex_buffer_data[0], GL_STATIC_DRAW); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO); glBufferData(GL_ELEMENT_ARRAY_BUFFER, index_buffer_data.size() * sizeof(GLuint), &index_buffer_data[0], GL_STATIC_DRAW); index_buffer_size = index_buffer_data.size(); // load and create a texture iTextureID = LoadTexture("Image/AmmoCrate.tga"); if (iTextureID == 0) { cout << "Unable to load Image/AmmoCrate.tga" << endl; // Change file return false; } return true; } /** @brief Set model @param model A glm::mat4 variable containing the model for this class instance */ void CAmmoPickup::SetModel(glm::mat4 model) { this->model = model; } /** @brief Set view @param view A glm::mat4 variable containing the model for this class instance */ void CAmmoPickup::SetView(glm::mat4 view) { this->view = view; } /** @brief Set projection @param projection A glm::mat4 variable containing the model for this class instance */ void CAmmoPickup::SetProjection(glm::mat4 projection) { this->projection = projection; } /** @brief Update this class instance */ void CAmmoPickup::Update(const double dElapsedTime) { vec3ColliderScale = vec3Scale; } /** @brief Activate the CCollider for this class instance @param cLineShader A Shader* variable which stores a shader which renders lines */ void CAmmoPickup::ActivateCollider(Shader* cLineShader) { // Create a new CCollider cCollider = new CCollider(); // Set the colour of the CCollider to Blue cCollider->vec4Colour = glm::vec4(0.0f, 0.0f, 1.0f, 1.0f); // Initialise the cCollider cCollider->Init(); // Set a shader to it cCollider->SetLineShader(cLineShader); } /** @brief PreRender Set up the OpenGL display environment before rendering */ void CAmmoPickup::PreRender(void) { // Draw this as last glDepthFunc(GL_LEQUAL); // change depth function so depth test passes when values are equal to depth buffer's content } /** @brief Render Render this instance @param cShader A Shader* variable which contains the Shader to use in this class instance */ void CAmmoPickup::Render(void) { // If the shader is in this class, then do not render if (!cShader) { cout << "CAmmoPickup::Render(): The shader is not available for this class instance." << endl; return; } // Activate shader cShader->use(); // bind textures on corresponding texture units glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, iTextureID); //int angle = 90; // create transformations model = glm::mat4(1.0f); // make sure to initialize matrix to identity matrix first //model = glm::rotate(model, glm::radians(90.f), glm::vec3(0.0f, 1.0f, 0.0f)); model = glm::translate(model, vec3Position); model = glm::scale(model, vec3Scale); // note: currently we set the projection matrix each frame, but since the projection // matrix rarely changes it's often best practice to set it outside the main loop only once. cShader->setMat4("projection", projection); cShader->setMat4("view", view); cShader->setMat4("model", model); //// render boxes //glBindVertexArray(VAO); //glDrawArrays(GL_TRIANGLES, 0, 36); glBindVertexArray(VAO); //glDrawArrays(GL_TRIANGLES, 0, 36); glEnableVertexAttribArray(0); glEnableVertexAttribArray(1); glBindBuffer(GL_ARRAY_BUFFER, VBO); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), (void*)0); glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), (void*)(sizeof(glm::vec3))); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO); glDrawElements(GL_TRIANGLES, index_buffer_size, GL_UNSIGNED_INT, 0); glDisableVertexAttribArray(1); glDisableVertexAttribArray(0); // Render the CCollider if needed if ((cCollider) && (cCollider->bIsDisplayed)) { cCollider->model = model; cCollider->view = view; cCollider->projection = projection; cCollider->Render(); } } /** @brief PostRender Set up the OpenGL display environment after rendering. */ void CAmmoPickup::PostRender(void) { glDepthFunc(GL_LESS); // set depth function back to default } void CAmmoPickup::SetAddAmmo(const int iAddAmmo) { this->iAddAmmo = iAddAmmo; } int CAmmoPickup::GetAddAmmo(void) const { return iAddAmmo; }
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#include<bits/stdc++.h> using namespace std; const int DIM = 8; string s[DIM][DIM]; char me; bool readFile() { ifstream in; in.open("shared_file.txt"); char now; in >> now; if (now!=me) return false; for (int i = 0; i < DIM; i++) { for (int j = 0; j < DIM; j++) { in >> s[i][j]; } } in.close(); return true; } void makeMove(int x, int y) { ofstream out; out.open("shared_file.txt"); out << 0 << "\n"; out << x << " " << y << "\n"; out.close(); } int main(int argc, char *argv[]) { me = argv[1][0]; cout << "started as " << me << endl; while (true) { if (readFile()==false) continue; int x, y; cin>>x>>y; makeMove(x, y); } return 0; }
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// AC , ALGO : Graph Theory : BFS on an unweighted, undirected tree. /* Idea : 1. Run a bfs from root S ( assumed node 1 ) to find the farthest node u. Now new S = u. 2. Again run a bfs from the farthest node u and find a new farthest node v. 3. The path from the node u and v is the longest path in this tree. */ /* Some Helpful Links : http://www.cplusplus.com/reference/queue/queue/ http://www.cplusplus.com/reference/vector/vector/ http://www.cplusplus.com/reference/climits/ https://en.wikipedia.org/wiki/Breadth-first_search */ // For any clarifications, contact me at : osinha6792@gmail.com #include<cstdio> #include<climits> #include<vector> #include<queue> #define MAX 10100 // Fast I/P Starts here #define get getchar_unlocked inline int inp( ) { int n = 0 , s = 1 ; char p = get( ) ; if( p == '-' ) s = -1 ; while( ( p < '0' || p > '9' ) && p != EOF && p != '-' ) p = get( ) ; if( p == '-' ) s = -1 , p = get( ) ; while( p >= '0' && p <= '9' ) { n = ( n << 3 ) + ( n << 1 ) + ( p - '0' ) ; p = get( ) ; } return n * s ; } // Fast I/P Ends here using namespace std ; struct node { int color , pre , dist ; } ; int d , n ; vector< node > vec(MAX) ; vector< int > adj[MAX] ; inline int bfs( int S ) { int i , a , b , last ; for( i = 1 ; i <= n ; i++ ) { if( i == S ) continue ; vec[i].color = vec[i].pre = 0 ; vec[i].dist = INT_MAX ; } vec[S].color = 1 ; vec[S].pre = 0 ; vec[S].dist = 0 ; queue< int > q ; q.push( S ) ; while( !q.empty( ) ) { a = q.front( ) ; q.pop( ) ; last = adj[a].end( ) - adj[a].begin( ) ; for( i = 0 ; i < last ; i++ ) { b = adj[a][i] ; if( vec[b].color == 0 ) { vec[b].color = 1 ; vec[b].pre = a ; vec[b].dist = vec[a].dist + 1 ; q.push( b ) ; } } vec[a].color = 2 ; } for( i = 1 , d = 0 ; i <= n ; i++ ) { if( vec[i].dist > d ) { d = vec[i].dist ; S = i ; } } return S ; } int main( ) { int i , u , v , s ; n = inp( ) ; for( i = 1 ; i <= n ; i++ ) { u = inp( ) ; v = inp( ) ; adj[u].push_back( v ) ; adj[v].push_back( u ) ; } s = bfs( 1 ) ; s = bfs( s ) ; printf("%d\n",d) ; return 0 ; }
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/* DS3231.h - Header file for the DS3231 Real-Time Clock Version: 1.0.1 (c) 2014 Korneliusz Jarzebski www.jarzebski.pl This program is free software: you can redistribute it and/or modify it under the terms of the version 3 GNU General Public License as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef DS3231_h #define DS3231_h #include "device_interface.h" #define DS3231_ADDRESS (0x68) #define DS3231_REG_TIME (0x00) #define DS3231_REG_ALARM_1 (0x07) #define DS3231_REG_ALARM_2 (0x0B) #define DS3231_REG_CONTROL (0x0E) #define DS3231_REG_STATUS (0x0F) #define DS3231_REG_TEMPERATURE (0x11) #ifndef RTCDATETIME_STRUCT_H #define RTCDATETIME_STRUCT_H struct RTCDateTime { uint16_t year; uint8_t month; uint8_t day; uint8_t hour; uint8_t minute; uint8_t second; uint8_t dayOfWeek; uint32_t unixtime; }; struct RTCAlarmTime { uint8_t day; uint8_t hour; uint8_t minute; uint8_t second; }; #endif typedef enum { DS3231_1HZ = 0x00, DS3231_4096HZ = 0x01, DS3231_8192HZ = 0x02, DS3231_32768HZ = 0x03 } DS3231_sqw_t; typedef enum { DS3231_EVERY_SECOND = 0b00001111, DS3231_MATCH_S = 0b00001110, DS3231_MATCH_M_S = 0b00001100, DS3231_MATCH_H_M_S = 0b00001000, DS3231_MATCH_DT_H_M_S = 0b00000000, DS3231_MATCH_DY_H_M_S = 0b00010000 } DS3231_alarm1_t; typedef enum { DS3231_EVERY_MINUTE = 0b00001110, DS3231_MATCH_M = 0b00001100, DS3231_MATCH_H_M = 0b00001000, DS3231_MATCH_DT_H_M = 0b00000000, DS3231_MATCH_DY_H_M = 0b00010000 } DS3231_alarm2_t; class DS3231 : public IRTCI2c { public: DS3231() { setAddress(DS3231_ADDRESS); } bool begin(uint8_t addr); void adjustRtc(const char *date, const char *time) { setDateTime(date, time); } void adjustRtc(uint16_t year, uint8_t month, uint8_t day, uint8_t week, uint8_t hour, uint8_t minute, uint8_t second) { setDateTime(year, month, day, hour, minute, second); } DateTime toDateTime() { return DateTime(t.year, t.month, t.day, t.hour, t.minute, t.second, 0); } void update() { getDateTime(); } void setDateTime(uint16_t year, uint8_t month, uint8_t day, uint8_t hour, uint8_t minute, uint8_t second); void setDateTime(uint32_t t); void setDateTime(const char *date, const char *time); RTCDateTime getDateTime(void); uint8_t isReady(void); DS3231_sqw_t getOutput(void); void setOutput(DS3231_sqw_t mode); void enableOutput(bool enabled); bool isOutput(void); void enable32kHz(bool enabled); bool is32kHz(void); void forceConversion(void); float readTemperature(void); void setAlarm1(uint8_t dydw, uint8_t hour, uint8_t minute, uint8_t second, DS3231_alarm1_t mode, bool armed = true); RTCAlarmTime getAlarm1(void); DS3231_alarm1_t getAlarmType1(void); bool isAlarm1(bool clear = true); void armAlarm1(bool armed); bool isArmed1(void); void clearAlarm1(void); void setAlarm2(uint8_t dydw, uint8_t hour, uint8_t minute, DS3231_alarm2_t mode, bool armed = true); RTCAlarmTime getAlarm2(void); DS3231_alarm2_t getAlarmType2(void); bool isAlarm2(bool clear = true); void armAlarm2(bool armed); bool isArmed2(void); void clearAlarm2(void); void setBattery(bool timeBattery, bool squareBattery); char *dateFormat(const char *dateFormat, RTCDateTime dt); char *dateFormat(const char *dateFormat, RTCAlarmTime dt); private: RTCDateTime t; const char *strDayOfWeek(uint8_t dayOfWeek); const char *strMonth(uint8_t month); const char *strAmPm(uint8_t hour, bool uppercase); const char *strDaySufix(uint8_t day); uint8_t hour12(uint8_t hour24); uint8_t bcd2dec(uint8_t bcd); uint8_t dec2bcd(uint8_t dec); long time2long(uint16_t days, uint8_t hours, uint8_t minutes, uint8_t seconds); uint16_t date2days(uint16_t year, uint8_t month, uint8_t day); uint8_t daysInMonth(uint16_t year, uint8_t month); uint16_t dayInYear(uint16_t year, uint8_t month, uint8_t day); bool isLeapYear(uint16_t year); uint8_t dow(uint16_t y, uint8_t m, uint8_t d); uint32_t unixtime(void); uint8_t conv2d(const char *p); void writeRegister8(uint8_t reg, uint8_t value); uint8_t readRegister8(uint8_t reg); }; #endif
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static int dbd_sqlite_query(apr_dbd_t * sql, int *nrows, const char *query) { char **result; int ret; int tuples = 0; int fields = 0; if (sql->trans && sql->trans->errnum) { return sql->trans->errnum; } FREE_ERROR_MSG(sql); ret = sqlite_get_table(sql->conn, query, &result, &tuples, &fields, &sql->errmsg); if (ret == SQLITE_OK) { *nrows = sqlite_changes(sql->conn); if (tuples > 0) free(result); ret = 0; } if (sql->trans) { sql->trans->errnum = ret; } return ret; }
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/* * ========================= KeyBoard.h ========================== * -- tpr -- * CREATE -- 2019.02.13 * MODIFY -- * ---------------------------------------------------------- */ #ifndef TPR_KEYBOARD_H #define TPR_KEYBOARD_H //=== *** glad FIRST, glfw SECEND *** === // Don't include glfw3.h ALONE!!! #include<glad/glad.h> #include<GLFW/glfw3.h> //-------------------- CPP --------------------// #include <string> #include <set> //-------------------- Engine --------------------// #include "tprAssert.h" class KeyBoard{ public: enum class Key : int{ NOT_CARE = -2, // glfw 有效的键,但不在本游戏关心范围内,一律归为本类型 //-- UNKNOWN = GLFW_KEY_UNKNOWN, // -1 //--- NIL = 0, //- null //--- SPACE = GLFW_KEY_SPACE, APOSTROPHE = GLFW_KEY_APOSTROPHE, /* ' */ COMMA = GLFW_KEY_COMMA, /* , */ MINUS = GLFW_KEY_MINUS, /* - */ PERIOD = GLFW_KEY_PERIOD, /* . */ SLASH = GLFW_KEY_SLASH, /* / */ SEMICOLON = GLFW_KEY_SEMICOLON, /* ; */ EQUAL = GLFW_KEY_EQUAL, /* = */ // num NUM_0 = GLFW_KEY_0, NUM_1 = GLFW_KEY_1, NUM_2 = GLFW_KEY_2, NUM_3 = GLFW_KEY_3, NUM_4 = GLFW_KEY_4, NUM_5 = GLFW_KEY_5, NUM_6 = GLFW_KEY_6, NUM_7 = GLFW_KEY_7, NUM_8 = GLFW_KEY_8, NUM_9 = GLFW_KEY_9, // keypad KP_0 = GLFW_KEY_KP_0, KP_1 = GLFW_KEY_KP_1, KP_2 = GLFW_KEY_KP_2, KP_3 = GLFW_KEY_KP_3, KP_4 = GLFW_KEY_KP_4, KP_5 = GLFW_KEY_KP_5, KP_6 = GLFW_KEY_KP_6, KP_7 = GLFW_KEY_KP_7, KP_8 = GLFW_KEY_KP_8, KP_9 = GLFW_KEY_KP_9, KP_DIVIDE = GLFW_KEY_KP_DIVIDE, KP_MULTIPLY = GLFW_KEY_KP_MULTIPLY, KP_SUBTRACT = GLFW_KEY_KP_SUBTRACT, KP_ADD = GLFW_KEY_KP_ADD, KP_DECIMAL = GLFW_KEY_KP_DECIMAL, KP_EQUAL = GLFW_KEY_KP_EQUAL, KP_ENTER = GLFW_KEY_KP_ENTER, //-------- A = GLFW_KEY_A, B = GLFW_KEY_B, C = GLFW_KEY_C, D = GLFW_KEY_D, E = GLFW_KEY_E, F = GLFW_KEY_F, G = GLFW_KEY_G, H = GLFW_KEY_H, I = GLFW_KEY_I, J = GLFW_KEY_J, K = GLFW_KEY_K, L = GLFW_KEY_L, M = GLFW_KEY_M, N = GLFW_KEY_N, O = GLFW_KEY_O, P = GLFW_KEY_P, Q = GLFW_KEY_Q, R = GLFW_KEY_R, S = GLFW_KEY_S, T = GLFW_KEY_T, U = GLFW_KEY_U, V = GLFW_KEY_V, W = GLFW_KEY_W, X = GLFW_KEY_X, Y = GLFW_KEY_Y, Z = GLFW_KEY_Z, //-------- LEFT_BRACKET = GLFW_KEY_LEFT_BRACKET, /* [ */ BACKSLASH = GLFW_KEY_BACKSLASH, /* \ */ RIGHT_BRACKET = GLFW_KEY_RIGHT_BRACKET, /* ] */ GRAVE_ACCENT = GLFW_KEY_GRAVE_ACCENT, /* ` */ //-------- ESCAPE = GLFW_KEY_ESCAPE, ENTER = GLFW_KEY_ENTER, TAB = GLFW_KEY_TAB, BACKSPACE = GLFW_KEY_BACKSPACE, INSERT = GLFW_KEY_INSERT, DELETE_ = GLFW_KEY_DELETE, //- DELETE 是关键词,有冲突 RIGHT = GLFW_KEY_RIGHT, LEFT = GLFW_KEY_LEFT, DOWN = GLFW_KEY_DOWN, UP = GLFW_KEY_UP, PAGE_UP = GLFW_KEY_PAGE_UP, PAGE_DOWN = GLFW_KEY_PAGE_DOWN, HOME = GLFW_KEY_HOME, END = GLFW_KEY_END, CAPS_LOCK = GLFW_KEY_CAPS_LOCK, SCROLL_LOCK = GLFW_KEY_SCROLL_LOCK, NUM_LOCK = GLFW_KEY_NUM_LOCK, PRINT_SCREEN = GLFW_KEY_PRINT_SCREEN, PAUSE = GLFW_KEY_PAUSE, //-------- F1 = GLFW_KEY_F1, F2 = GLFW_KEY_F2, F3 = GLFW_KEY_F3, F4 = GLFW_KEY_F4, F5 = GLFW_KEY_F5, F6 = GLFW_KEY_F6, F7 = GLFW_KEY_F7, F8 = GLFW_KEY_F8, F9 = GLFW_KEY_F9, F10 = GLFW_KEY_F10, F11 = GLFW_KEY_F11, F12 = GLFW_KEY_F12, //-------- LEFT_SHIFT = GLFW_KEY_LEFT_SHIFT, LEFT_CONTROL = GLFW_KEY_LEFT_CONTROL, LEFT_ALT = GLFW_KEY_LEFT_ALT, LEFT_SUPER = GLFW_KEY_LEFT_SUPER, RIGHT_SHIFT = GLFW_KEY_RIGHT_SHIFT, RIGHT_CONTROL = GLFW_KEY_RIGHT_CONTROL, RIGHT_ALT = GLFW_KEY_RIGHT_ALT, RIGHT_SUPER = GLFW_KEY_RIGHT_SUPER, MENU = GLFW_KEY_MENU, //-------- }; //========== Selfs ==========// KeyBoard()=default; inline bool get_isAnyKeyPress()const noexcept{ return !this->pressedKeys.empty(); } inline bool get_key( KeyBoard::Key key_ )const noexcept{ return (this->pressedKeys.find(key_) != this->pressedKeys.end()); } inline void insert_key( KeyBoard::Key key_ )noexcept{ auto [insertIt, insertBool] = this->pressedKeys.insert(key_); tprAssert( insertBool ); // Must success } inline void erase_key( KeyBoard::Key key_ )noexcept{ size_t eraseNum = this->pressedKeys.erase( key_ ); tprAssert( eraseNum == 1 ); // Must have } inline const std::set<KeyBoard::Key> &get_pressedKeysRef()const noexcept{ return this->pressedKeys; } private: //========== Selfs ==========// std::set<KeyBoard::Key> pressedKeys {}; // 当前正被按下的 键盘按键 }; std::string keyBoardKey_2_str( KeyBoard::Key kb_ )noexcept; // 仅用于,从 glfw 函数中获得的 key 值 inline KeyBoard::Key glfwKey_2_KeyBoardKey( int glfwKey_ )noexcept{ switch (glfwKey_){ case GLFW_KEY_UNKNOWN: return KeyBoard::Key::UNKNOWN; case GLFW_KEY_SPACE: return KeyBoard::Key::SPACE; case GLFW_KEY_APOSTROPHE: return KeyBoard::Key::APOSTROPHE; case GLFW_KEY_COMMA: return KeyBoard::Key::COMMA; case GLFW_KEY_MINUS: return KeyBoard::Key::MINUS; case GLFW_KEY_PERIOD: return KeyBoard::Key::PERIOD; case GLFW_KEY_SLASH: return KeyBoard::Key::SLASH; case GLFW_KEY_SEMICOLON: return KeyBoard::Key::SEMICOLON; case GLFW_KEY_EQUAL: return KeyBoard::Key::EQUAL; case GLFW_KEY_0: return KeyBoard::Key::NUM_0; case GLFW_KEY_1: return KeyBoard::Key::NUM_1; case GLFW_KEY_2: return KeyBoard::Key::NUM_2; case GLFW_KEY_3: return KeyBoard::Key::NUM_3; case GLFW_KEY_4: return KeyBoard::Key::NUM_4; case GLFW_KEY_5: return KeyBoard::Key::NUM_5; case GLFW_KEY_6: return KeyBoard::Key::NUM_6; case GLFW_KEY_7: return KeyBoard::Key::NUM_7; case GLFW_KEY_8: return KeyBoard::Key::NUM_8; case GLFW_KEY_9: return KeyBoard::Key::NUM_9; case GLFW_KEY_KP_0: return KeyBoard::Key::KP_0; case GLFW_KEY_KP_1: return KeyBoard::Key::KP_1; case GLFW_KEY_KP_2: return KeyBoard::Key::KP_2; case GLFW_KEY_KP_3: return KeyBoard::Key::KP_3; case GLFW_KEY_KP_4: return KeyBoard::Key::KP_4; case GLFW_KEY_KP_5: return KeyBoard::Key::KP_5; case GLFW_KEY_KP_6: return KeyBoard::Key::KP_6; case GLFW_KEY_KP_7: return KeyBoard::Key::KP_7; case GLFW_KEY_KP_8: return KeyBoard::Key::KP_8; case GLFW_KEY_KP_9: return KeyBoard::Key::KP_9; case GLFW_KEY_KP_DIVIDE: return KeyBoard::Key::KP_DIVIDE; case GLFW_KEY_KP_MULTIPLY: return KeyBoard::Key::KP_MULTIPLY; case GLFW_KEY_KP_SUBTRACT: return KeyBoard::Key::KP_SUBTRACT; case GLFW_KEY_KP_ADD: return KeyBoard::Key::KP_ADD; case GLFW_KEY_KP_DECIMAL: return KeyBoard::Key::KP_DECIMAL; case GLFW_KEY_KP_EQUAL: return KeyBoard::Key::KP_EQUAL; case GLFW_KEY_KP_ENTER: return KeyBoard::Key::KP_ENTER; case GLFW_KEY_A: return KeyBoard::Key::A; case GLFW_KEY_B: return KeyBoard::Key::B; case GLFW_KEY_C: return KeyBoard::Key::C; case GLFW_KEY_D: return KeyBoard::Key::D; case GLFW_KEY_E: return KeyBoard::Key::E; case GLFW_KEY_F: return KeyBoard::Key::F; case GLFW_KEY_G: return KeyBoard::Key::G; case GLFW_KEY_H: return KeyBoard::Key::H; case GLFW_KEY_I: return KeyBoard::Key::I; case GLFW_KEY_J: return KeyBoard::Key::J; case GLFW_KEY_K: return KeyBoard::Key::K; case GLFW_KEY_L: return KeyBoard::Key::L; case GLFW_KEY_M: return KeyBoard::Key::M; case GLFW_KEY_N: return KeyBoard::Key::N; case GLFW_KEY_O: return KeyBoard::Key::O; case GLFW_KEY_P: return KeyBoard::Key::P; case GLFW_KEY_Q: return KeyBoard::Key::Q; case GLFW_KEY_R: return KeyBoard::Key::R; case GLFW_KEY_S: return KeyBoard::Key::S; case GLFW_KEY_T: return KeyBoard::Key::T; case GLFW_KEY_U: return KeyBoard::Key::U; case GLFW_KEY_V: return KeyBoard::Key::V; case GLFW_KEY_W: return KeyBoard::Key::W; case GLFW_KEY_X: return KeyBoard::Key::X; case GLFW_KEY_Y: return KeyBoard::Key::Y; case GLFW_KEY_Z: return KeyBoard::Key::Z; case GLFW_KEY_LEFT_BRACKET: return KeyBoard::Key::LEFT_BRACKET; case GLFW_KEY_BACKSLASH: return KeyBoard::Key::BACKSLASH; case GLFW_KEY_RIGHT_BRACKET: return KeyBoard::Key::RIGHT_BRACKET; case GLFW_KEY_GRAVE_ACCENT: return KeyBoard::Key::GRAVE_ACCENT; case GLFW_KEY_ESCAPE: return KeyBoard::Key::ESCAPE; // 不支持游戏按键映射 case GLFW_KEY_ENTER: return KeyBoard::Key::ENTER; case GLFW_KEY_TAB: return KeyBoard::Key::TAB; case GLFW_KEY_BACKSPACE: return KeyBoard::Key::BACKSPACE; case GLFW_KEY_INSERT: return KeyBoard::Key::INSERT; case GLFW_KEY_DELETE: return KeyBoard::Key::DELETE_; case GLFW_KEY_RIGHT: return KeyBoard::Key::RIGHT; case GLFW_KEY_LEFT: return KeyBoard::Key::LEFT; case GLFW_KEY_DOWN: return KeyBoard::Key::DOWN; case GLFW_KEY_UP: return KeyBoard::Key::UP; case GLFW_KEY_PAGE_UP: return KeyBoard::Key::PAGE_UP; case GLFW_KEY_PAGE_DOWN: return KeyBoard::Key::PAGE_DOWN; case GLFW_KEY_HOME: return KeyBoard::Key::HOME; case GLFW_KEY_END: return KeyBoard::Key::END; //case GLFW_KEY_CAPS_LOCK: return KeyBoard::Key::CAPS_LOCK; // 不支持游戏按键映射 //case GLFW_KEY_SCROLL_LOCK: return KeyBoard::Key::SCROLL_LOCK; // 不支持游戏按键映射 //case GLFW_KEY_NUM_LOCK: return KeyBoard::Key::NUM_LOCK; // 不支持游戏按键映射 //case GLFW_KEY_PRINT_SCREEN: return KeyBoard::Key::PRINT_SCREEN;// 不支持游戏按键映射 //case GLFW_KEY_PAUSE: return KeyBoard::Key::PAUSE; // 不支持游戏按键映射 case GLFW_KEY_F1: return KeyBoard::Key::F1; case GLFW_KEY_F2: return KeyBoard::Key::F2; case GLFW_KEY_F3: return KeyBoard::Key::F3; case GLFW_KEY_F4: return KeyBoard::Key::F4; case GLFW_KEY_F5: return KeyBoard::Key::F5; case GLFW_KEY_F6: return KeyBoard::Key::F6; case GLFW_KEY_F7: return KeyBoard::Key::F7; case GLFW_KEY_F8: return KeyBoard::Key::F8; case GLFW_KEY_F9: return KeyBoard::Key::F9; case GLFW_KEY_F10: return KeyBoard::Key::F10; case GLFW_KEY_F11: return KeyBoard::Key::F11; case GLFW_KEY_F12: return KeyBoard::Key::F12; case GLFW_KEY_LEFT_SHIFT: return KeyBoard::Key::LEFT_SHIFT; case GLFW_KEY_LEFT_CONTROL: return KeyBoard::Key::LEFT_CONTROL; case GLFW_KEY_LEFT_ALT: return KeyBoard::Key::LEFT_ALT; case GLFW_KEY_LEFT_SUPER: return KeyBoard::Key::LEFT_SUPER; case GLFW_KEY_RIGHT_SHIFT: return KeyBoard::Key::RIGHT_SHIFT; case GLFW_KEY_RIGHT_CONTROL: return KeyBoard::Key::RIGHT_CONTROL; case GLFW_KEY_RIGHT_ALT: return KeyBoard::Key::RIGHT_ALT; case GLFW_KEY_RIGHT_SUPER: return KeyBoard::Key::RIGHT_SUPER; case GLFW_KEY_MENU: return KeyBoard::Key::MENU; case 0: // 不存在 0 值 tprAssert(0); return KeyBoard::Key::NIL; // never reach default: // glfw 认可的键,但本游戏不关心 return KeyBoard::Key::NOT_CARE; } } #endif
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#define FK_DEF_SIZETYPE #include <FK/DrawBase.H> #include <FK/Matrix.h> #include <FK/Model.h> #include <FK/Light.h> #include <FK/ShaderBinder.h> using namespace std; using namespace FK; const string fk_DrawBase::projectionMatrixName = "fk_ProjectionMatrix"; const string fk_DrawBase::viewMatrixName = "fk_ViewMatrix"; const string fk_DrawBase::modelMatrixName = "fk_ModelMatrix"; const string fk_DrawBase::modelViewMatrixName = "fk_ModelViewMatrix"; const string fk_DrawBase::modelViewProjectionMatrixName = "fk_ModelViewProjectionMatrix"; const string fk_DrawBase::normalModelMatrixName = "fk_NormalModelMatrix"; const string fk_DrawBase::normalModelViewMatrixName = "fk_NormalModelViewMatrix"; const string fk_DrawBase::cameraPositionName = "fk_CameraPosition"; const string fk_DrawBase::shadowMatrixName = "fk_ShadowMatrix"; const string fk_DrawBase::shadowVisibilityName = "fk_ShadowVisibility"; const string fk_DrawBase::shadowBiasName = "fk_ShadowBias"; const string fk_DrawBase::fogColorName = "fk_FogColor"; const string fk_DrawBase::fogParamName = "fk_FogParam"; const string fk_DrawBase::modelMaterialName = "fk_Material"; const string fk_DrawBase::diffuseName = "diffuse"; const string fk_DrawBase::ambientName = "ambient"; const string fk_DrawBase::specularName = "specular"; const string fk_DrawBase::shininessName = "shininess"; const string fk_DrawBase::parallelLightName = "fk_ParallelLight"; const string fk_DrawBase::pointLightName = "fk_PointLight"; const string fk_DrawBase::spotLightName = "fk_SpotLight"; const string fk_DrawBase::parallelLightNumName = "fk_ParallelLightNum"; const string fk_DrawBase::pointLightNumName = "fk_PointLightNum"; const string fk_DrawBase::spotLightNumName = "fk_SpotLightNum"; const string fk_DrawBase::lightPositionName = "position"; const string fk_DrawBase::lightVecName = "vec"; const string fk_DrawBase::lightDiffuseName = "diffuse"; const string fk_DrawBase::lightSpecularName = "specular"; const string fk_DrawBase::lightSpotCutOffName = "cut"; const string fk_DrawBase::lightSpotExponentName = "exp"; const string fk_DrawBase::lightAttenuationName = "attenuation"; const string fk_DrawBase::fragmentName = "fk_Fragment"; fk_Matrix * fk_DrawBase::projectionMatrix = nullptr; unique_ptr<fk_Matrix> fk_DrawBase::viewMatrix = make_unique<fk_Matrix>(); unique_ptr<fk_Matrix> fk_DrawBase::modelMatrix = make_unique<fk_Matrix>(); unique_ptr<fk_Matrix> fk_DrawBase::modelViewMatrix = make_unique<fk_Matrix>(); unique_ptr<fk_Matrix> fk_DrawBase::modelViewProjectionMatrix = make_unique<fk_Matrix>(); unique_ptr<fk_Matrix> fk_DrawBase::normalModelMatrix = make_unique<fk_Matrix>(); unique_ptr<fk_Matrix> fk_DrawBase::normalModelViewMatrix = make_unique<fk_Matrix>(); unique_ptr<fk_Vector> fk_DrawBase::cameraPosition = make_unique<fk_Vector>(); fk_Material * fk_DrawBase::modelMaterial = nullptr; fk_Matrix * fk_DrawBase::shadowProjMatrix = nullptr; unique_ptr<fk_Matrix> fk_DrawBase::shadowViewMatrix = make_unique<fk_Matrix>(); unique_ptr<fk_Matrix> fk_DrawBase::shadowBiasMatrix = make_unique<fk_Matrix>(); unique_ptr<fk_Matrix> fk_DrawBase::shadowMatrix = make_unique<fk_Matrix>(); float fk_DrawBase::shadowVisibility = 1.0f; float fk_DrawBase::shadowBias = 0.0005f; fk_ShadowMode fk_DrawBase::shadowMode = fk_ShadowMode::OFF; fk_FogMode fk_DrawBase::fogMode = fk_FogMode::OFF; unique_ptr<fk_Vector> fk_DrawBase::fogParam = make_unique<fk_Vector>(); unique_ptr<fk_Color> fk_DrawBase::fogColor = make_unique<fk_Color>(); list<fk_Model *> * fk_DrawBase::parallelLightList; list<fk_Model *> * fk_DrawBase::pointLightList; list<fk_Model *> * fk_DrawBase::spotLightList; fk_DrawBase::fk_DrawBase(void) : drawShader(nullptr), shadowTexture(nullptr), defaultShaderFlag(true) { InitBiasMatrix(); return; } fk_DrawBase::~fk_DrawBase() { return; } void fk_DrawBase::SetShadowMode(fk_ShadowMode argMode) { shadowMode = argMode; } void fk_DrawBase::InitBiasMatrix(void) { shadowBiasMatrix->init(); shadowBiasMatrix->set(0, 0, 0.5); shadowBiasMatrix->set(1, 1, 0.5); shadowBiasMatrix->set(2, 2, 0.5); shadowBiasMatrix->set(0, 3, 0.5); shadowBiasMatrix->set(1, 3, 0.5); shadowBiasMatrix->set(2, 3, 0.5); } void fk_DrawBase::SetProjectionMatrix(fk_Matrix *argM) { projectionMatrix = argM; return; } void fk_DrawBase::SetShadowProjMatrix(fk_Matrix *argM) { shadowProjMatrix = argM; return; } void fk_DrawBase::SetCamera(fk_Model *argModel) { *viewMatrix = argModel->getInhInvMatrix(); *cameraPosition = argModel->getInhPosition(); return; } void fk_DrawBase::SetShadowCamera(fk_Model *argModel) { *shadowViewMatrix = argModel->getInhInvMatrix(); return; } void fk_DrawBase::SetShadowParam(double argVis, double argBias) { shadowVisibility = float(argVis); shadowBias = float(argBias); } void fk_DrawBase::SetFogStatus(fk_FogMode argFogMode, double argFogStart, double argFogEnd, double argFogDensity, fk_Color &argFogColor) { if((fogMode = argFogMode) != fk_FogMode::OFF) { fogParam->set(argFogStart, argFogEnd, argFogDensity); *fogColor = argFogColor; } } void fk_DrawBase::SetModel(fk_Model *argModel) { if(projectionMatrix == nullptr) return; *modelMatrix = argModel->getInhMatrix(); *modelViewMatrix = (*viewMatrix) * (*modelMatrix); *modelViewProjectionMatrix = (*projectionMatrix) * (*modelViewMatrix); modelMaterial = argModel->getMaterial(); *normalModelMatrix = (*modelMatrix); normalModelMatrix->covariant(); *normalModelViewMatrix = (*modelViewMatrix); normalModelViewMatrix->covariant(); if(shadowMode != fk_ShadowMode::OFF) { *shadowMatrix = (*shadowBiasMatrix) * (*shadowProjMatrix) * (*shadowViewMatrix) * (*modelMatrix); } return; } void fk_DrawBase::SetLight(list<fk_Model *> *argList, fk_LightType argType) { switch(argType) { case fk_LightType::PARALLEL: parallelLightList = argList; return; case fk_LightType::POINT: pointLightList = argList; return; case fk_LightType::SPOT: spotLightList = argList; return; default: break; } return; } void fk_DrawBase::SetParameter(fk_ShaderParameter *argParam) { if(projectionMatrix != nullptr) SetProjectionParam(argParam); if(shadowMode != fk_ShadowMode::OFF) SetShadowParam(argParam); if(fogMode != fk_FogMode::OFF) SetFogParam(argParam); SetMaterialParam(argParam); SetLightParam(argParam, fk_LightType::PARALLEL); SetLightParam(argParam, fk_LightType::POINT); SetLightParam(argParam, fk_LightType::SPOT); return; } void fk_DrawBase::SetProjectionParam(fk_ShaderParameter *argParam) { argParam->setRegister(projectionMatrixName, projectionMatrix, projectionMatrixName); argParam->setRegister(viewMatrixName, viewMatrix.get(), viewMatrixName); argParam->setRegister(modelMatrixName, modelMatrix.get(), modelMatrixName); argParam->setRegister(modelViewMatrixName, modelViewMatrix.get(), modelViewMatrixName); argParam->setRegister(modelViewProjectionMatrixName, modelViewProjectionMatrix.get(), modelViewProjectionMatrixName); argParam->setRegister(normalModelMatrixName, normalModelMatrix.get(), normalModelMatrixName); argParam->setRegister(normalModelViewMatrixName, normalModelViewMatrix.get(), normalModelViewMatrixName); argParam->setRegister(cameraPositionName, cameraPosition.get(), cameraPositionName); return; } void fk_DrawBase::SetShadowParam(fk_ShaderParameter *argParam) { argParam->setRegister(shadowMatrixName, shadowMatrix.get(), shadowMatrixName); argParam->setRegister(shadowVisibilityName, shadowVisibility, shadowVisibilityName); argParam->setRegister(shadowBiasName, shadowBias, shadowBiasName); } void fk_DrawBase::SetFogParam(fk_ShaderParameter *argParam) { argParam->setRegister(fogParamName, fogParam.get(), fogParamName); argParam->setRegister(fogColorName, &(fogColor->col), fogColorName); } void fk_DrawBase::SetMaterialParam(fk_ShaderParameter *argParam) { argParam->setRegister(modelMaterialName + "." + diffuseName, &(modelMaterial->getDiffuse()->col), modelMaterialName); argParam->setRegister(modelMaterialName + "." + ambientName, &(modelMaterial->getAmbient()->col), modelMaterialName); argParam->setRegister(modelMaterialName + "." + specularName, &(modelMaterial->getSpecular()->col), modelMaterialName); argParam->setRegister(modelMaterialName + "." + shininessName, modelMaterial->getShininess(), modelMaterialName); return; } void fk_DrawBase::SetLightParam(fk_ShaderParameter *argParam, fk_LightType argType) { int lightID = 0; fk_Vector tmp; list<fk_Model *> *list; string lightName; string numName; vector<float> attenuation(3); switch(argType) { case fk_LightType::PARALLEL: list = parallelLightList; lightName = parallelLightName; numName = parallelLightNumName; break; case fk_LightType::POINT: list = pointLightList; lightName = pointLightName; numName = pointLightNumName; break; case fk_LightType::SPOT: list = spotLightList; lightName = spotLightName; numName = spotLightNumName; break; default: return; } if(list == nullptr) { argParam->setRegister(numName, 0, numName); return; } for(auto p = list->begin(); p != list->end(); ++p) { fk_Model *model = *p; fk_Light *light = dynamic_cast<fk_Light *>(model->getShape()); string nameBase = lightName + "[" + to_string(lightID) + "]"; if(argType != fk_LightType::PARALLEL) { tmp = model->getInhPosition(); argParam->setRegister(nameBase + "." + lightPositionName, &tmp, lightName); } if(argType != fk_LightType::POINT) { tmp = model->getInhVec(); argParam->setRegister(nameBase + "." + lightVecName, &tmp, lightName); } argParam->setRegister(nameBase + "." + lightDiffuseName, &(model->getMaterial()->getDiffuse()->col), lightName); argParam->setRegister(nameBase + "." + lightSpecularName, &(model->getMaterial()->getSpecular()->col), lightName); if(argType == fk_LightType::SPOT) { argParam->setRegister(nameBase + "." + lightSpotCutOffName, float(light->getSpotCutOff()), lightName); argParam->setRegister(nameBase + "." + lightSpotExponentName, float(light->getSpotExponent()), lightName); } if(argType != fk_LightType::PARALLEL) { attenuation[0] = float(light->getAttenuation(0)); attenuation[1] = float(light->getAttenuation(1)); attenuation[2] = float(light->getAttenuation(2)); argParam->setRegister(nameBase + "." + lightAttenuationName, &attenuation, lightName); } ++lightID; if(lightID >= fk_Light::MAXLIGHTNUM) break; } argParam->setRegister(numName, lightID, numName); } void fk_DrawBase::AttachShadowTexture(int argID, const string &strName, fk_Texture *argTexture) { if(aliveShader.empty() == false) shadowTexture = argTexture; for(auto shader : aliveShader) { auto param = shader->getParameter(); param->attachTexture(argID, argTexture); param->setRegister(strName, argID+1); } } void fk_DrawBase::FragmentFogInit(fk_ShaderProgram *argProg, fk_FogMode argFogMode) { switch(argFogMode) { case fk_FogMode::OFF: argProg->fragmentShaderSource += #include "GLSL/Common/FS_Fog_Off.out" ; break; case fk_FogMode::LINEAR: argProg->fragmentShaderSource += #include "GLSL/Common/FS_Fog_Linear.out" ; break; case fk_FogMode::EXP: argProg->fragmentShaderSource += #include "GLSL/Common/FS_Fog_Exp1.out" ; break; case fk_FogMode::EXP2: argProg->fragmentShaderSource += #include "GLSL/Common/FS_Fog_Exp2.out" ; break; default: argProg->fragmentShaderSource += #include "GLSL/Common/FS_Fog_Off.out" ; break; } return; } /**************************************************************************** * * Copyright (c) 1999-2020, Fine Kernel Project, All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided that the * following conditions are met: * * - Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * - Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the * following disclaimer in the documentation and/or * other materials provided with the distribution. * * - Neither the name of the copyright holders nor the names * of its contributors may be used to endorse or promote * products derived from this software without specific * prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * * Copyright (c) 1999-2020, Fine Kernel Project, All rights reserved. * * 本ソフトウェアおよびソースコードのライセンスは、基本的に * 「修正 BSD ライセンス」に従います。以下にその詳細を記します。 * * ソースコード形式かバイナリ形式か、変更するかしないかを問わず、 * 以下の条件を満たす場合に限り、再頒布および使用が許可されます。 * * - ソースコードを再頒布する場合、上記の著作権表示、本条件一覧、 * および下記免責条項を含めること。 * * - バイナリ形式で再頒布する場合、頒布物に付属のドキュメント等の * 資料に、上記の著作権表示、本条件一覧、および下記免責条項を * 含めること。 * * - 書面による特別の許可なしに、本ソフトウェアから派生した製品の * 宣伝または販売促進に、本ソフトウェアの著作権者の名前または * コントリビューターの名前を使用してはならない。 * * 本ソフトウェアは、著作権者およびコントリビューターによって「現 * 状のまま」提供されており、明示黙示を問わず、商業的な使用可能性、 * および特定の目的に対する適合性に関す暗黙の保証も含め、またそれ * に限定されない、いかなる保証もないものとします。著作権者もコン * トリビューターも、事由のいかんを問わず、損害発生の原因いかんを * 問わず、かつ責任の根拠が契約であるか厳格責任であるか(過失その * 他の)不法行為であるかを問わず、仮にそのような損害が発生する可 * 能性を知らされていたとしても、本ソフトウェアの使用によって発生 * した(代替品または代用サービスの調達、使用の喪失、データの喪失、 * 利益の喪失、業務の中断も含め、またそれに限定されない)直接損害、 * 間接損害、偶発的な損害、特別損害、懲罰的損害、または結果損害に * ついて、一切責任を負わないものとします。 * ****************************************************************************/
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#ifndef BOOST_MPL_AUX_NA_HPP_INCLUDED #define BOOST_MPL_AUX_NA_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2001-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Source: /repo/3rd/boost/mpl/aux_/na.hpp,v $ // $Date: 2010/04/29 03:06:04 $ // $Revision: 1.1.1.1 $ #include <boost/mpl/bool.hpp> #include <boost/mpl/aux_/na_fwd.hpp> #include <boost/mpl/aux_/config/msvc.hpp> #include <boost/mpl/aux_/config/ctps.hpp> namespace boost { namespace mpl { template< typename T > struct is_na : false_ { #if BOOST_WORKAROUND(BOOST_MSVC, < 1300) using false_::value; #endif }; template<> struct is_na<na> : true_ { #if BOOST_WORKAROUND(BOOST_MSVC, < 1300) using true_::value; #endif }; template< typename T > struct is_not_na : true_ { #if BOOST_WORKAROUND(BOOST_MSVC, < 1300) using true_::value; #endif }; template<> struct is_not_na<na> : false_ { #if BOOST_WORKAROUND(BOOST_MSVC, < 1300) using false_::value; #endif }; #if !defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION) template< typename T, typename U > struct if_na { typedef T type; }; template< typename U > struct if_na<na,U> { typedef U type; }; #else template< typename T > struct if_na_impl { template< typename U > struct apply { typedef T type; }; }; template<> struct if_na_impl<na> { template< typename U > struct apply { typedef U type; }; }; template< typename T, typename U > struct if_na : if_na_impl<T>::template apply<U> { }; #endif }} #endif // BOOST_MPL_AUX_NA_HPP_INCLUDED
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the contributing members of the Rosetta Commons. // (c) For more information, see http://www.rosettacommons.org. Questions about this can be // (c) addressed to University of Washington CoMotion, email: license@uw.edu. /// @file core/pack/task/operation/ReplicateTask.fwd.hh /// @brief forward declaration for ReplicateTask /// @author Ben Stranges (stranges@unc.edu) #ifndef INCLUDED_core_pack_task_operation_ReplicateTask_fwd_hh #define INCLUDED_core_pack_task_operation_ReplicateTask_fwd_hh // utility headers #include <utility/pointer/access_ptr.hh> #include <utility/pointer/owning_ptr.hh> namespace core { namespace pack { namespace task { namespace operation { /// @brief forward declaration for ReplicateTask class ReplicateTask; /// @brief ReplicateTask owning pointer typedef utility::pointer::shared_ptr< ReplicateTask > ReplicateTaskOP; /// @brief ReplicateTask const owning pointer typedef utility::pointer::shared_ptr< ReplicateTask const > ReplicateTaskCOP; /// @brief ReplicateTask owning pointer typedef utility::pointer::weak_ptr< ReplicateTask > ReplicateTaskAP; /// @brief ReplicateTask const owning pointer typedef utility::pointer::weak_ptr< ReplicateTask const > ReplicateTaskCAP; } // namespace operation } // namespace task } // namespace pack } // namespace core #endif /* INCLUDED_core_pack_task_operation_ReplicateTask_FWD_HH */
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#include <iostream> #include <set> #include <time.h> #include <stdio.h> #include <fstream> using namespace std; void factor(int a[], int base, int num, int n){ for(int i = n - 1; i >= 0; i--){ a[i] = num % base; num = num/base; } } template<typename T> void display(T a[], int n){ for(int i = 0; i < n; i++){ cout<<a[i]; } } int main(){ // clock_t tStart = clock(); /* Do your stuff here */ ofstream fout("C.out"); int t; cin>>t; for(int test = 0; test < t; test++){ int N, J; cin>>N>>J; fout<<"Case #"<<test+1<<":"<<endl; int a[N/2-1]; for(int i = 0; i < J; i++){ factor(a, 2, i, N/2-1); char s[N]; s[0] = '1'; for(int k = 1; k <= N/2-1; k++){ s[2*k-1] = s[2*k] = (char)(a[k-1]+48); } s[N-1] = '1'; for(int k = 0; k < N; k++){ fout<<s[k]; } fout<<" "<<3<<" "<<4<<" "<<5<<" "<<6<<" "<<7 <<" "<<8<<" "<<9<<" "<<10<<" "<<11<<endl; } } // printf("Time taken: %.2fs\n", (double)(clock() - tStart)/CLOCKS_PER_SEC); }
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#ifndef SCANNER_H #define SCANNER_H #include "prologUtils.h" #include <string> #include <utility> #include <gtest/gtest_prod.h> using std::pair; using std::string; /** * The ez-prolog scanner. * Extract a simple object token each time * in nextToken. Provide client to peek the * current, next character and now position * of this content. */ class Scanner { public: Scanner(string content = ""); pair<int, string> nextToken(); int position(); char currentChar(); char nextChar(); private: FRIEND_TEST(ScannerTest, skipLeadingWhiteSpace); FRIEND_TEST(ScannerTest, extractAtom); FRIEND_TEST(ScannerTest, extractAtomSC); FRIEND_TEST(ScannerTest, extractAtomSQ); FRIEND_TEST(ScannerTest, extractNumber); FRIEND_TEST(ScannerTest, extractVariable); FRIEND_TEST(ScannerTest, extractChar); FRIEND_TEST(ScannerTest, position); FRIEND_TEST(ScannerTest, currentChar); FRIEND_TEST(ScannerTest, nextChar); FRIEND_TEST(ScannerTest, isCharacter); FRIEND_TEST(ScannerTest, isNumber); FRIEND_TEST(ScannerTest, isEndChar); int skipLeadingWhiteSpace(); pair<int, string> extractAtom(); pair<int, string> extractAtomSC(); pair<int, string> extractAtomSQ(); pair<int, string> extractNumber(); pair<int, string> extractVariable(); pair<int, string> extractChar(); bool isCharacter(); bool isNumber(bool &hasPoint); bool isEndChar(); string _content; int _position; PrologUtils *_prologUtils; }; #endif
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#include <libpmemobj.h> #include <iostream> #include <assert.h> #include <unistd.h> #include "common.h" POBJ_LAYOUT_BEGIN(spmo_test); POBJ_LAYOUT_TOID(spmo_test, struct dummy); POBJ_LAYOUT_END(spmo_test); struct dummy { uint64_t x[2]; }; int main() { unlink("spmo_test.pool"); PMEMobjpool* pool = pmemobj_create("spmo_test.pool", "spmo_test", 32*1024*1024, 0660); assert(pool != NULL); PMEMoid oid1, oid2; TX_BEGIN(pool) { oid1 = pmemobj_tx_alloc(sizeof(struct dummy), TOID_TYPE_NUM(struct dummy)); } TX_ONABORT { std::cerr << "Failed to allocate a dummy object" << std::endl; abort(); } TX_END TX_BEGIN(pool) { oid2 = pmemobj_tx_realloc(oid1, sizeof(struct dummy)*300, TOID_TYPE_NUM(struct dummy)); if (oid2.off == oid1.off) { std::cerr << "realloc did not move the object. Test inconclusive." << std::endl; abort(); } ((struct dummy*)pmemobj_direct(oid2))->x[0] = 1; print_pass_flag(); ((struct dummy*)pmemobj_direct(oid1))->x[0] = 1; // This line should crash print_fail_flag(); } TX_ONABORT { std::cerr << "Failed to reallocate the dummy object" << std::endl; print_fail_flag(); abort(); } TX_END pmemobj_close(pool); return 0; }
[ "kartalkaanbozdogan@gmail.com" ]
kartalkaanbozdogan@gmail.com
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/common.cpp
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#include "common.h" int print_list_node(ListNode *head) { int ret=0; while(head){ ++ret; cout<<head->val<<" "; head=head->next; } cout<<endl; return ret; } ListNode *make_list(vector<int> v) { ListNode dummy(-1),*cur=&dummy; for(auto i:v){ ListNode* p=new ListNode(i); cur->next=p; cur=cur->next; } return dummy.next; }
[ "476461917@qq.com" ]
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/leetcode/871. Minimum Number of Refueling Stops/MNoRS.cpp
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iuyoy/basicCSKnowledge
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/* A car travels from a starting position to a destination which is target miles east of the starting position. Along the way, there are gas stations. Each station[i] represents a gas station that is station[i][0] miles east of the starting position, and has station[i][1] liters of gas. The car starts with an infinite tank of gas, which initially has startFuel liters of fuel in it. It uses 1 liter of gas per 1 mile that it drives. When the car reaches a gas station, it may stop and refuel, transferring all the gas from the station into the car. What is the least number of refueling stops the car must make in order to reach its destination? If it cannot reach the destination, return -1. Note that if the car reaches a gas station with 0 fuel left, the car can still refuel there. If the car reaches the destination with 0 fuel left, it is still considered to have arrived. Example 1: Input: target = 1, startFuel = 1, stations = [] Output: 0 Explanation: We can reach the target without refueling. Example 2: Input: target = 100, startFuel = 1, stations = [[10,100]] Output: -1 Explanation: We can't reach the target (or even the first gas station). Example 3: Input: target = 100, startFuel = 10, stations = [[10,60],[20,30],[30,30],[60,40]] Output: 2 Explanation: We start with 10 liters of fuel. We drive to position 10, expending 10 liters of fuel. We refuel from 0 liters to 60 liters of gas. Then, we drive from position 10 to position 60 (expending 50 liters of fuel), and refuel from 10 liters to 50 liters of gas. We then drive to and reach the target. We made 2 refueling stops along the way, so we return 2. Note: 1 <= target, startFuel, stations[i][1] <= 10^9 0 <= stations.length <= 500 0 < stations[0][0] < stations[1][0] < ... < stations[stations.length-1][0] < target */ // Greedy // The main ideal is, each time, choosing the station has maxinum fuel between 0 // and the maxinum distance. Time Complexity O(n^2 ) Space Complexity O(n), can // be reduced to O(1) by changing the value of station fuel class Solution { public: int minRefuelStops(int target, int startFuel, vector<vector<int>> &stations) { int n = stations.size(); vector<int> visited(n); stations.push_back( {0, -1}); // add a sign caget all available fuels but still can't // reach the targetn't reach the target int ret = 0; while (startFuel < target) { int best = n; // find the station that has maximum fuel and not be transferred for (int i = 0; i < n && stations[i][0] <= startFuel; ++i) if (visited[i] == 0 && stations[i][1] > stations[best][1]) best = i; // get all available fuels but still can't reach the target if (best == n) return -1; ++ret; startFuel += stations[best][1]; visited[best] = 1; } return ret; } }; /* 1 1 [] 100 1 [[10,100]] 100 10 [[10,60],[20,30],[30,30],[60,40]] */
[ "iuyyoy@gmail.com" ]
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/* Copyright (c) 2010-2013 Tommaso Urli Tommaso Urli tommaso.urli@uniud.it University of Udine Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef DIVISION_BY_ZERO_EXCEPTION_H #define DIVISION_BY_ZERO_EXCEPTION_H namespace pilal { /** Struct which represents a division by zero exception. */ struct DivisionByZeroException { }; } #endif
[ "lucaslellis777@gmail.com" ]
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int ledPin=3; int trig=4; int echo=5; double sure; double toplamYol; double aradakiMesafe; void setup() { pinMode(ledPin, OUTPUT); pinMode(trig, OUTPUT); pinMode(echo, INPUT); Serial.begin(9600); } void loop() { digitalWrite(trig, HIGH); digitalWrite(trig, LOW); sure = pulseIn(echo, HIGH); toplamYol = sure*0.034; aradakiMesafe = toplamYol / 2; Serial.println(aradakiMesafe); delay(100); if(aradakiMesafe<15){ digitalWrite(ledPin, HIGH); delay(100); digitalWrite(ledPin, LOW); delay(100); if(aradakiMesafe<10){ digitalWrite(ledPin, HIGH); delay(50); digitalWrite(ledPin, LOW); delay(50); if(aradakiMesafe<5){ digitalWrite(ledPin, HIGH); delay(1000); } } } }
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/clients/cpp-qt5/generated/client/OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo.cpp
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/** * Adobe Experience Manager OSGI config (AEM) API * Swagger AEM OSGI is an OpenAPI specification for Adobe Experience Manager (AEM) OSGI Configurations API * * OpenAPI spec version: 1.0.0-pre.0 * Contact: opensource@shinesolutions.com * * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech). * https://openapi-generator.tech * Do not edit the class manually. */ #include "OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo.h" #include "OAIHelpers.h" #include <QJsonDocument> #include <QJsonArray> #include <QObject> #include <QDebug> namespace OpenAPI { OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo(QString json) { init(); this->fromJson(json); } OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo() { init(); } OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::~OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo() { this->cleanup(); } void OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::init() { pid = new QString(""); m_pid_isSet = false; title = new QString(""); m_title_isSet = false; description = new QString(""); m_description_isSet = false; properties = new OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraProperties(); m_properties_isSet = false; bundle_location = new QString(""); m_bundle_location_isSet = false; service_location = new QString(""); m_service_location_isSet = false; } void OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::cleanup() { if(pid != nullptr) { delete pid; } if(title != nullptr) { delete title; } if(description != nullptr) { delete description; } if(properties != nullptr) { delete properties; } if(bundle_location != nullptr) { delete bundle_location; } if(service_location != nullptr) { delete service_location; } } OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo* OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::fromJson(QString json) { QByteArray array (json.toStdString().c_str()); QJsonDocument doc = QJsonDocument::fromJson(array); QJsonObject jsonObject = doc.object(); this->fromJsonObject(jsonObject); return this; } void OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::fromJsonObject(QJsonObject pJson) { ::OpenAPI::setValue(&pid, pJson["pid"], "QString", "QString"); ::OpenAPI::setValue(&title, pJson["title"], "QString", "QString"); ::OpenAPI::setValue(&description, pJson["description"], "QString", "QString"); ::OpenAPI::setValue(&properties, pJson["properties"], "OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraProperties", "OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraProperties"); ::OpenAPI::setValue(&bundle_location, pJson["bundle_location"], "QString", "QString"); ::OpenAPI::setValue(&service_location, pJson["service_location"], "QString", "QString"); } QString OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::asJson () { QJsonObject obj = this->asJsonObject(); QJsonDocument doc(obj); QByteArray bytes = doc.toJson(); return QString(bytes); } QJsonObject OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::asJsonObject() { QJsonObject obj; if(pid != nullptr && *pid != QString("")){ toJsonValue(QString("pid"), pid, obj, QString("QString")); } if(title != nullptr && *title != QString("")){ toJsonValue(QString("title"), title, obj, QString("QString")); } if(description != nullptr && *description != QString("")){ toJsonValue(QString("description"), description, obj, QString("QString")); } if((properties != nullptr) && (properties->isSet())){ toJsonValue(QString("properties"), properties, obj, QString("OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraProperties")); } if(bundle_location != nullptr && *bundle_location != QString("")){ toJsonValue(QString("bundle_location"), bundle_location, obj, QString("QString")); } if(service_location != nullptr && *service_location != QString("")){ toJsonValue(QString("service_location"), service_location, obj, QString("QString")); } return obj; } QString* OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::getPid() { return pid; } void OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::setPid(QString* pid) { this->pid = pid; this->m_pid_isSet = true; } QString* OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::getTitle() { return title; } void OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::setTitle(QString* title) { this->title = title; this->m_title_isSet = true; } QString* OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::getDescription() { return description; } void OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::setDescription(QString* description) { this->description = description; this->m_description_isSet = true; } OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraProperties* OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::getProperties() { return properties; } void OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::setProperties(OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraProperties* properties) { this->properties = properties; this->m_properties_isSet = true; } QString* OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::getBundleLocation() { return bundle_location; } void OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::setBundleLocation(QString* bundle_location) { this->bundle_location = bundle_location; this->m_bundle_location_isSet = true; } QString* OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::getServiceLocation() { return service_location; } void OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::setServiceLocation(QString* service_location) { this->service_location = service_location; this->m_service_location_isSet = true; } bool OAIOrgApacheJackrabbitOakSecurityAuthenticationTokenTokenConfiguraInfo::isSet(){ bool isObjectUpdated = false; do{ if(pid != nullptr && *pid != QString("")){ isObjectUpdated = true; break;} if(title != nullptr && *title != QString("")){ isObjectUpdated = true; break;} if(description != nullptr && *description != QString("")){ isObjectUpdated = true; break;} if(properties != nullptr && properties->isSet()){ isObjectUpdated = true; break;} if(bundle_location != nullptr && *bundle_location != QString("")){ isObjectUpdated = true; break;} if(service_location != nullptr && *service_location != QString("")){ isObjectUpdated = true; break;} }while(false); return isObjectUpdated; } }
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// Licensed under the MIT License <http://opensource.org/licenses/MIT>. // Copyright (c) 2018 Daniil Goncharov <neargye@gmail.com>. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #if defined(_MSC_VER) # pragma warning(push) # pragma warning(disable : 4996) #endif #include "tf_utils.hpp" #include <cstdio> #include <cstdlib> #include <cstring> #include <algorithm> namespace tf_utils { namespace { static void DeallocateBuffer(void* data, size_t) { std::free(data); } static TF_Buffer* ReadBufferFromFile(const char* file) { const auto f = std::fopen(file, "rb"); if (f == nullptr) { return nullptr; } std::fseek(f, 0, SEEK_END); const auto fsize = ftell(f); std::fseek(f, 0, SEEK_SET); if (fsize < 1) { std::fclose(f); return nullptr; } const auto data = std::malloc(fsize); std::fread(data, fsize, 1, f); std::fclose(f); TF_Buffer* buf = TF_NewBuffer(); buf->data = data; buf->length = fsize; buf->data_deallocator = DeallocateBuffer; return buf; } } // namespace tf_utils:: TF_Graph* LoadGraphDef(const char* file) { if (file == nullptr) { return nullptr; } TF_Buffer* buffer = ReadBufferFromFile(file); if (buffer == nullptr) { return nullptr; } TF_Graph* graph = TF_NewGraph(); TF_Status* status = TF_NewStatus(); TF_ImportGraphDefOptions* opts = TF_NewImportGraphDefOptions(); TF_GraphImportGraphDef(graph, buffer, opts, status); TF_DeleteImportGraphDefOptions(opts); TF_DeleteBuffer(buffer); if (TF_GetCode(status) != TF_OK) { TF_DeleteGraph(graph); graph = nullptr; } TF_DeleteStatus(status); return graph; } bool RunSession(TF_Graph* graph, const TF_Output* inputs, TF_Tensor* const* input_tensors, std::size_t ninputs, const TF_Output* outputs, TF_Tensor** output_tensors, std::size_t noutputs) { if (graph == nullptr || inputs == nullptr || input_tensors == nullptr || outputs == nullptr || output_tensors == nullptr) { return false; } TF_Status* status = TF_NewStatus(); TF_SessionOptions* options = TF_NewSessionOptions(); TF_Session* sess = TF_NewSession(graph, options, status); TF_DeleteSessionOptions(options); if (TF_GetCode(status) != TF_OK) { TF_DeleteStatus(status); return false; } TF_SessionRun(sess, nullptr, // Run options. inputs, input_tensors, static_cast<int>(ninputs), // Input tensors, input tensor values, number of inputs. outputs, output_tensors, static_cast<int>(noutputs), // Output tensors, output tensor values, number of outputs. nullptr, 0, // Target operations, number of targets. nullptr, // Run metadata. status // Output status. ); if (TF_GetCode(status) != TF_OK) { TF_CloseSession(sess, status); TF_DeleteSession(sess, status); TF_DeleteStatus(status); return false; } TF_CloseSession(sess, status); if (TF_GetCode(status) != TF_OK) { TF_CloseSession(sess, status); TF_DeleteSession(sess, status); TF_DeleteStatus(status); return false; } TF_DeleteSession(sess, status); if (TF_GetCode(status) != TF_OK) { TF_DeleteStatus(status); return false; } TF_DeleteStatus(status); return true; } bool RunSession(TF_Graph* graph, const std::vector<TF_Output>& inputs, const std::vector<TF_Tensor*>& input_tensors, const std::vector<TF_Output>& outputs, std::vector<TF_Tensor*>& output_tensors) { return RunSession(graph, inputs.data(), input_tensors.data(), input_tensors.size(), outputs.data(), output_tensors.data(), output_tensors.size()); } TF_Tensor* CreateTensor(TF_DataType data_type, const std::int64_t* dims, std::size_t num_dims, const void* data, std::size_t len) { if (dims == nullptr || data == nullptr) { return nullptr; } TF_Tensor* tensor = TF_AllocateTensor(data_type, dims, static_cast<int>(num_dims), len); if (tensor == nullptr) { return nullptr; } void* tensor_data = TF_TensorData(tensor); if (tensor_data == nullptr) { TF_DeleteTensor(tensor); return nullptr; } std::memcpy(tensor_data, data, std::min(len, TF_TensorByteSize(tensor))); return tensor; } void DeleteTensor(TF_Tensor* tensor) { if (tensor == nullptr) { return; } TF_DeleteTensor(tensor); } void DeleteTensors(const std::vector<TF_Tensor*>& tensors) { for (auto t : tensors) { TF_DeleteTensor(t); } } } // namespace tf_utils #if defined(_MSC_VER) # pragma warning(pop) #endif
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/****************************************************************************** BigWorld Technology Copyright BigWorld Pty, Ltd. All Rights Reserved. Commercial in confidence. WARNING: This computer program is protected by copyright law and international treaties. Unauthorized use, reproduction or distribution of this program, or any portion of this program, may result in the imposition of civil and criminal penalties as provided by law. ******************************************************************************/ #include "pch.hpp" #include "web_page.hpp" #include "cstdmf/bgtask_manager.hpp" #include "ashes/simple_gui.hpp" #include "moo/render_context.hpp" DECLARE_DEBUG_COMPONENT2( "romp", 0 ) namespace { /* * This background task helps us manage the browser updates */ class WebPageBGTask : public BackgroundTask { public: WebPageBGTask( WebPage* webPage ) : webPage_( webPage ) { } void doBackgroundTask( BgTaskManager & mgr ) { BW_GUARD; } void doMainThreadTask( BgTaskManager & mgr ) { BW_GUARD; static DogWatch dwBrowser("Browser"); ScopedDogWatch sdw( dwBrowser ); webPage_->updateBrowser(); webPage_->updateTexture(); webPage_ = NULL; } bool finished() const { return !webPage_.hasObject(); } private: SmartPointer<WebPage> webPage_; }; static SmartPointer<WebPageBGTask> s_webPageTask; } /** * Constructor for the WebPage object * @param width the width of the web page texture * @param height the height of the web page texture * @param url the url to use for the web page texture */ WebPage::WebPage(uint32 width, uint32 height, const std::string& url) { BW_GUARD; pBrowser_ = new WebBrowserSnap(); pBrowser_->create( width, height ); this->navigate( url ); if (Moo::rc().device()) createUnmanagedObjects(); } /** * Destructor */ WebPage::~WebPage() { BW_GUARD; deleteUnmanagedObjects(); delete pBrowser_; } /** * This method causes the object to navigate to a url * @url the url to navigate to */ void WebPage::navigate( const std::string& url ) { BW_GUARD; url_ = url; pBrowser_->load( url.c_str() ); } /** * This method causes the browser to update itself */ void WebPage::updateBrowser() { BW_GUARD; pBrowser_->update(); } /** * This method updates the texture to the current browser state */ void WebPage::updateTexture() { BW_GUARD; if (pTexture_.hasComObject()) { HBITMAP bitmap = pBrowser_->bitmap(); BITMAP bmp; GetObject( bitmap, sizeof( bmp ), &bmp ); IDirect3DSurface9* surface; pTexture_->GetSurfaceLevel( 0, &surface ); RECT rect = { 0, 0, pBrowser_->width(), pBrowser_->height() }; D3DXLoadSurfaceFromMemory( surface, NULL, NULL, bmp.bmBits, D3DFMT_A8R8G8B8, bmp.bmWidthBytes, NULL, &rect, D3DX_DEFAULT, 0 ); surface->Release(); } } /** * This method updates the browser and texture */ void WebPage::update() { BW_GUARD; this->updateBrowser(); this->updateTexture(); } /** * Callback method for when the device is lost or changed */ void WebPage::createUnmanagedObjects() { BW_GUARD; createTexture(); } /** * Callback method for when the device is lost or changed */ void WebPage::deleteUnmanagedObjects() { BW_GUARD; destroyTexture(); } /** * Helper method to create the texture for the web page */ void WebPage::createTexture() { BW_GUARD; pTexture_ = Moo::rc().createTexture( pBrowser_->width(), pBrowser_->height(), 1, D3DUSAGE_DYNAMIC, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, "WebPage/WebTexture" ); } /** * Helper method to destroy the texture for the web page */ void WebPage::destroyTexture() { BW_GUARD; pTexture_ = NULL; } /** * This is the overridden pTexture method from the BaseTexture interface, * it return the d3d texture for the web page * It also makes sure the texture is updated. */ DX::BaseTexture* WebPage::pTexture( ) { BW_GUARD; // Create the update callback as we are using the texture this frame if (!s_webPageTask.exists() || s_webPageTask->finished()) { s_webPageTask = new WebPageBGTask( this ); BgTaskManager::instance().addMainThreadTask( s_webPageTask ); } return pTexture_.pComObject(); } /** * This is the overridden width method from the BaseTexture interface, */ uint32 WebPage::width( ) const { return pBrowser_->width(); } /** * This is the overridden height method from the BaseTexture interface, */ uint32 WebPage::height( ) const { return pBrowser_->height(); } /** * This is the overridden format method from the BaseTexture interface, */ D3DFORMAT WebPage::format( ) const { return D3DFMT_A8R8G8B8; } /** * This is the overridden textureMemoryUsed method from the BaseTexture interface, */ uint32 WebPage::textureMemoryUsed( ) { return pBrowser_->width() * pBrowser_->height() * 4; } /* * WebPageProvider implementation */ PY_TYPEOBJECT( WebPageProvider ) PY_BEGIN_METHODS( WebPageProvider ) PY_METHOD( navigate ) PY_METHOD( url ) PY_METHOD( texture ) PY_METHOD( update ) PY_END_METHODS() PY_BEGIN_ATTRIBUTES( WebPageProvider ) PY_END_ATTRIBUTES() PY_FACTORY( WebPageProvider, BigWorld ) int PyWebPageProvider_token = 1; /** * Constructor for the web page provider */ WebPageProvider::WebPageProvider(uint32 width, uint32 height, const std::string& url, PyTypePlus * pType) : PyObjectPlus( pType ) { webPage_ = new WebPage( width, height, url ); } WebPageProvider::~WebPageProvider() { } /** * Standard get attribute method. */ PyObject * WebPageProvider::pyGetAttribute( const char * attr ) { BW_GUARD; PY_GETATTR_STD(); return PyObjectPlus::pyGetAttribute( attr ); } /** * Standard set attribute method. */ int WebPageProvider::pySetAttribute( const char * attr, PyObject * value ) { BW_GUARD; PY_SETATTR_STD(); return PyObjectPlus::pySetAttribute( attr, value ); } /** * Python construction method for */ PyObject * WebPageProvider::pyNew( PyObject * args ) { BW_GUARD; int w, h; char* url = NULL; if (!PyArg_ParseTuple( args, "ii|s", &w, &h, &url )) { PyErr_SetString( PyExc_TypeError, "BigWorld.WebPageProvider() " "expects width and height integer arguments and optional string url argument" ); return NULL; } if (w <= 0 || w > 4096 || h <= 0 || h > 4096) { PyErr_SetString( PyExc_ValueError, "BigWorld.WebPageProvider() " "width and heigth must be > 0 and <= 4096" ); return NULL; } return new WebPageProvider( w, h, url ? url : "" ); } /** * This method navigates to a url * @param url the url to navigate to */ void WebPageProvider::navigate( const std::string& url ) { webPage_->navigate( url ); } /** * This method returns the current url * @return curren url */ const std::string& WebPageProvider::url() { return webPage_->url(); } /** * Get a texture provider for the webpage * @return a unique texture provider for the webpage */ PyTextureProvider* WebPageProvider::texture() { return new PyTextureProvider( NULL, webPage_.get() ); } void WebPageProvider::update() { webPage_->update(); }
[ "terran.erre@mail.ru" ]
terran.erre@mail.ru
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kenpower/SolidPrinciples
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#pragma once #include <memory> #include "Player.h" #include "Entity.h" class CollisionManager { public: bool collides(Player& player, std::unique_ptr<AbstractEntity>& entity) { //... collision detection stuff return true; } };
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/* Copyright (c) 2007-2015 Contributors as noted in the AUTHORS file This file is part of libzmq, the ZeroMQ core engine in C++. libzmq is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License (LGPL) as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. As a special exception, the Contributors give you permission to link this library with independent modules to produce an executable, regardless of the license terms of these independent modules, and to copy and distribute the resulting executable under terms of your choice, provided that you also meet, for each linked independent module, the terms and conditions of the license of that module. An independent module is a module which is not derived from or based on this library. If you modify this library, you must extend this exception to your version of the library. libzmq is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef __ZMQ_MSG_HPP_INCLUDE__ #define __ZMQ_MSG_HPP_INCLUDE__ #include <stddef.h> #include <stdio.h> #include "config.hpp" #include "atomic_counter.hpp" #include "metadata.hpp" // Signature for free function to deallocate the message content. // Note that it has to be declared as "C" so that it is the same as // zmq_free_fn defined in zmq.h. extern "C" { typedef void (msg_free_fn) (void *data, void *hint); } namespace zmq { // Note that this structure needs to be explicitly constructed // (init functions) and destructed (close function). class msg_t { public: // Message flags. enum { more = 1, // Followed by more parts command = 2, // Command frame (see ZMTP spec) credential = 32, identity = 64, shared = 128 }; bool check (); int init (); int init_size (size_t size_); int init_data (void *data_, size_t size_, msg_free_fn *ffn_, void *hint_); int init_delimiter (); int close (); int move (msg_t &src_); int copy (msg_t &src_); void *data (); size_t size (); unsigned char flags (); void set_flags (unsigned char flags_); void reset_flags (unsigned char flags_); int64_t fd (); void set_fd (int64_t fd_); metadata_t *metadata () const; void set_metadata (metadata_t *metadata_); void reset_metadata (); bool is_identity () const; bool is_credential () const; bool is_delimiter () const; bool is_vsm (); bool is_cmsg (); // After calling this function you can copy the message in POD-style // refs_ times. No need to call copy. void add_refs (int refs_); // Removes references previously added by add_refs. If the number of // references drops to 0, the message is closed and false is returned. bool rm_refs (int refs_); private: // Size in bytes of the largest message that is still copied around // rather than being reference-counted. enum { msg_t_size = 64 }; enum { max_vsm_size = msg_t_size - (8 + sizeof (metadata_t *) + 3) }; // Shared message buffer. Message data are either allocated in one // continuous block along with this structure - thus avoiding one // malloc/free pair or they are stored in used-supplied memory. // In the latter case, ffn member stores pointer to the function to be // used to deallocate the data. If the buffer is actually shared (there // are at least 2 references to it) refcount member contains number of // references. struct content_t { void *data; size_t size; msg_free_fn *ffn; void *hint; zmq::atomic_counter_t refcnt; }; // Different message types. enum type_t { type_min = 101, // VSM messages store the content in the message itself type_vsm = 101, // LMSG messages store the content in malloc-ed memory type_lmsg = 102, // Delimiter messages are used in envelopes type_delimiter = 103, // CMSG messages point to constant data type_cmsg = 104, type_max = 104 }; // the file descriptor where this message originated, needs to be 64bit due to alignment int64_t file_desc; // Note that fields shared between different message types are not // moved to tha parent class (msg_t). This way we get tighter packing // of the data. Shared fields can be accessed via 'base' member of // the union. union { struct { metadata_t *metadata; unsigned char unused [msg_t_size - (8 + sizeof (metadata_t *) + 2)]; unsigned char type; unsigned char flags; } base; struct { metadata_t *metadata; unsigned char data [max_vsm_size]; unsigned char size; unsigned char type; unsigned char flags; } vsm; struct { metadata_t *metadata; content_t *content; unsigned char unused [msg_t_size - (8 + sizeof (metadata_t *) + sizeof (content_t*) + 2)]; unsigned char type; unsigned char flags; } lmsg; struct { metadata_t *metadata; void* data; size_t size; unsigned char unused [msg_t_size - (8 + sizeof (metadata_t *) + sizeof (void*) + sizeof (size_t) + 2)]; unsigned char type; unsigned char flags; } cmsg; struct { metadata_t *metadata; unsigned char unused [msg_t_size - (8 + sizeof (metadata_t *) + 2)]; unsigned char type; unsigned char flags; } delimiter; } u; }; } #endif
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#ifndef GAMEPAD_H_ #define GAMEPAD_H_ #include <Engine/Component.h> class Entity; namespace sf{ class Event; }; class GamePad : public Component { public: explicit GamePad(Entity& entity); virtual ~GamePad(); virtual void handleEvent(const sf::Event& Event); }; #endif /* GAMEPAD_H_ */
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PlumpMath/TestGlfw
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#pragma once #include <chrono> #include <string> class PerformanceTimer { public: PerformanceTimer(const std::string& message); ~PerformanceTimer(); void Expire(); private : const std::string _message; std::chrono::time_point<std::chrono::system_clock> _start; bool _didExpire; };
[ "rjcurtis22@gmail.com" ]
rjcurtis22@gmail.com
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/pr/pr/ObjEnemy.h
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#pragma once //使用するヘッダー #include "GameL/SceneObjManager.h" //使用するネームスペース using namespace GameL; //オブジェク:プレイヤー class CObjEnemy :public CObj { public: CObjEnemy() {}; ~CObjEnemy() {}; void Init(); void Action(); void Draw(); int HP; bool atk; private: float p_x; float p_y; float atr_x; float atr_y; float cs_xe; int plx; int ply; int ran; int memx; int memy; bool se; int e_time; bool e_s; };
[ "h1202019006@hiratagakuen.onmicrosoft.com" ]
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$NetBSD$ # Constant too big for int on some systems --- src/bundles.cpp.orig 2013-04-04 14:41:19.000000000 +0000 +++ src/bundles.cpp @@ -677,7 +677,7 @@ double BundleFactory::next_valid_alignme if (!_hit_fac->get_hit_from_buf(hit_buf, tmp, false)) continue; - if (tmp.ref_id() == 12638153115695167477) // corresponds to SAM "*" under FNV hash. unaligned read record + if (tmp.ref_id() == 12638153115695167477LL) // corresponds to SAM "*" under FNV hash. unaligned read record continue; raw_mass += tmp.mass();
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// // Copyright 2022 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // FragDepthTest: // Tests the correctness of gl_FragDepth usage. // #include "test_utils/ANGLETest.h" #include "test_utils/gl_raii.h" using namespace angle; class FragDepthTest : public ANGLETest<> { protected: struct FragDepthTestResources { GLuint program; GLint depthLocation; GLTexture colorTexture; GLTexture depthTexture; GLFramebuffer framebuffer; }; void setupResources(FragDepthTestResources &resources) { // Writes a fixed depth value and green. constexpr char kFS[] = R"(#version 300 es precision highp float; layout(location = 0) out vec4 fragColor; uniform float u_depth; void main(){ gl_FragDepth = u_depth; fragColor = vec4(0.0, 1.0, 0.0, 1.0); })"; resources.program = CompileProgram(essl3_shaders::vs::Simple(), kFS); resources.depthLocation = glGetUniformLocation(resources.program, "u_depth"); glBindTexture(GL_TEXTURE_2D, resources.colorTexture); glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 1, 1); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glBindTexture(GL_TEXTURE_2D, resources.depthTexture); glTexStorage2D(GL_TEXTURE_2D, 1, GL_DEPTH_COMPONENT32F, 1, 1); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glBindFramebuffer(GL_FRAMEBUFFER, resources.framebuffer); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, resources.colorTexture, 0); } void cleanupResources(FragDepthTestResources &resources) { glDeleteProgram(resources.program); } void checkDepthWritten(float expectedDepth, float fsDepth, bool bindDepthBuffer) { FragDepthTestResources resources; setupResources(resources); ASSERT_NE(0u, resources.program); ASSERT_NE(-1, resources.depthLocation); ASSERT_GL_FRAMEBUFFER_COMPLETE(GL_FRAMEBUFFER); ASSERT_GL_NO_ERROR(); glBindFramebuffer(GL_FRAMEBUFFER, resources.framebuffer); if (bindDepthBuffer) { glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, resources.depthTexture, 0); EXPECT_GL_FRAMEBUFFER_COMPLETE(GL_FRAMEBUFFER); // Clear to the expected depth so it will be compared to the FS depth with // DepthFunc(GL_EQUAL) glClearDepthf(expectedDepth); glDepthFunc(GL_EQUAL); glEnable(GL_DEPTH_TEST); } else { glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, 0, 0); EXPECT_GL_FRAMEBUFFER_COMPLETE(GL_FRAMEBUFFER); glDisable(GL_DEPTH_TEST); } glUseProgram(resources.program); // Clear to red, the FS will write green on success glClearColor(1.0f, 0.0f, 0.0f, 0.0f); // Clear to the expected depth so it will be compared to the FS depth with // DepthFunc(GL_EQUAL) glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glUniform1f(resources.depthLocation, fsDepth); drawQuad(resources.program, "a_position", 0.0f); EXPECT_GL_NO_ERROR(); EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); cleanupResources(resources); } }; // Test that writing to gl_FragDepth works TEST_P(FragDepthTest, DepthBufferBound) { checkDepthWritten(0.5f, 0.5f, true); } // Test that writing to gl_FragDepth with no depth buffer works. TEST_P(FragDepthTest, DepthBufferUnbound) { // Depth test is disabled, so the expected depth should not matter. checkDepthWritten(0.f, 0.5f, false); } // Test that fragment shader depth writes to a no-depth framebuffer do not fail // after using a depth-enabled framebuffer with the same program. TEST_P(FragDepthTest, SwitchToNoDepthFramebuffer) { constexpr char kFS[] = R"(#version 300 es out highp vec4 color; void main() { color = vec4(1.0, 0.0, 0.0, 1.0); gl_FragDepth = 1.0; })"; ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); // Draw to a depth-enabled framebuffer first GLFramebuffer fbo1; glBindFramebuffer(GL_FRAMEBUFFER, fbo1); GLRenderbuffer rb10; glBindRenderbuffer(GL_RENDERBUFFER, rb10); glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 128, 128); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rb10); GLRenderbuffer rb1d; glBindRenderbuffer(GL_RENDERBUFFER, rb1d); glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT32F, 128, 128); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rb1d); EXPECT_GL_FRAMEBUFFER_COMPLETE(GL_FRAMEBUFFER); drawQuad(program, "a_position", 0.0f); EXPECT_GL_NO_ERROR(); // Draw to a no-depth framebuffer using the same program GLFramebuffer fbo2; glBindFramebuffer(GL_FRAMEBUFFER, fbo2); GLRenderbuffer rb20; glBindRenderbuffer(GL_RENDERBUFFER, rb20); glRenderbufferStorage(GL_RENDERBUFFER, GL_R8, 64, 64); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rb20); EXPECT_GL_FRAMEBUFFER_COMPLETE(GL_FRAMEBUFFER); drawQuad(program, "a_position", 0.0f); EXPECT_GL_NO_ERROR(); } GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST(FragDepthTest); ANGLE_INSTANTIATE_TEST_ES3(FragDepthTest);
[ "opensource@apple.com" ]
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/* //@HEADER // ************************************************************************ // // KokkosKernels 0.9: Linear Algebra and Graph Kernels // Copyright 2017 Sandia Corporation // // Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, // the U.S. Government retains certain rights in this software. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // 1. Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // // 3. Neither the name of the Corporation nor the names of the // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY SANDIA CORPORATION "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL SANDIA CORPORATION OR THE // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Questions? Contact Siva Rajamanickam (srajama@sandia.gov) // // ************************************************************************ //@HEADER */ #define KOKKOSKERNELS_IMPL_COMPILE_LIBRARY true #include "KokkosKernels_config.h" #if defined (KOKKOSKERNELS_INST_KOKKOS_COMPLEX_DOUBLE_) \ && defined (KOKKOSKERNELS_INST_LAYOUTRIGHT) \ && defined (KOKKOSKERNELS_INST_EXECSPACE_CUDA) \ && defined (KOKKOSKERNELS_INST_MEMSPACE_CUDASPACE) #include "KokkosBlas1_iamax_spec.hpp" namespace KokkosBlas { namespace Impl { KOKKOSBLAS1_IAMAX_ETI_SPEC_INST(Kokkos::complex<double>, Kokkos::LayoutRight, Kokkos::Cuda, Kokkos::CudaSpace) } // Impl } // KokkosBlas #endif
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/Chapter_05_String/sourcecode/例4-3 文本编辑.cpp
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# define MAX_LINE 1000 // 允许的最大行数 # define Number 80 // 可由用户定义的块大小 # include "stdlib.h" // 该文件包含malloc()、realloc()和free()等函数 # include "iomanip.h" // 该文件包含标准输入输出流cout和cin及控制符setw() typedef struct Chunk { char str[Number]; // 一个结点存放80个字符 struct Chunk *next; }Chunk; typedef struct { int num; int len; Chunk *next; }headtype; headtype Head[MAX_LINE]; void InitiHead() { // 头结点数组初始化 int i; for(i=0;i<MAX_LINE;i++) { Head[i].len=0; // 串长置0 } }// InitiHead int MenuSelect(void) { // 选择菜单 int i; i=0; cout<<endl<<" 主菜单"; cout<<endl<<"1.输入字符串"; cout<<endl<<"2.删除字符串"; cout<<endl<<"3.显示字符串"; cout<<endl<<"4.退出主菜单"<<endl; while(i<=0||i>4) { cout<<endl<<"请选择主菜单:"; cin>>i; } return(i); }// MenuSelect void EnterData() { // 数据输入 Chunk *p; int i,j,m,LineNumber,k; char StrBuffer[100]; InitiHead(); // 初始化头结点数组 while(1) { cout<<"请输入行号,退出输入操作请按0:"; cin>>LineNumber; if(LineNumber==0)break; if(LineNumber<0||LineNumber>=MAX_LINE)return; i=LineNumber; Head[i].num=LineNumber; Head[i].next=(Chunk *)malloc(sizeof(Chunk)); // 创建一个新行 p=Head[i].next; m=1; // 统计结点个数 j=-1; // 统计串中字符的个数 StrBuffer[0]=0; k=0; do { j++; if(!StrBuffer[k]) { cout<<"请输入第"<<LineNumber<<"行字符串,输入@结束:"; cin>>StrBuffer; k=0; } if(j>=Number*m) // 字符个数是结点大小的整数倍,产生串中的一个新结点 { m++; // 结点数增1 p->next=(Chunk *)malloc(sizeof(Chunk)); p=p->next; } p->str[j%Number]=StrBuffer[k++]; // 将当前字符挎贝到新产生的结点中 }while(p->str[j%Number]!='@'); Head[i].len=j; } }// EnterData void DeleteLine() { // 删除行操作 Chunk *p,*q; int i,j,m,LineNumber; while(1) { cout<<"请输入要删除的行号,退出删除操作请按0:"; cin>>LineNumber; if(LineNumber==0)break; if(LineNumber<0||LineNumber>=MAX_LINE) return; i=LineNumber; p=Head[i].next; // p指向第i行 m=0; if(Head[i].len>0) m=(Head[i].len-1)/Number+1; // 统计该行结点个数 for(j=0;j<m;j++) { q=p->next; free(p); p=q; } Head[i].len=0; Head[i].num=0; } }// DeleteLine void List() { // 显示操作 Chunk *p; int i,j,m,n; for(i=0;i<MAX_LINE;i++) { if(Head[i].len>0) { cout<<endl<<Head[i].num<<" "; n=Head[i].len; m=1; p=Head[i].next; for(j=0;j<n;j++) if(j>=Number*m) // j为结点的整数倍 { p=p->next; m++; } else cout<<p->str[j%Number]; } } cout<<endl; }// List int main() { int choice; while(1) { choice=MenuSelect(); switch(choice) { case 1: EnterData(); break; case 2: DeleteLine(); break; case 3: List(); break; case 4: cout<<"成功退出!"<<endl;exit(0); } } return 0; }
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#include "SFML/Graphics.hpp" #include "SFML/Window.hpp" #include "Engine.h" #include "Player.h" #include "Background.h" #include <cstdlib> int main() { srand(time(NULL)); Engine game; game.run(); return 0; }
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// Copyright (c) 2014-2018 The Dash Core developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "governance-classes.h" #include "core_io.h" #include "init.h" #include "utilstrencodings.h" #include "validation.h" #include <boost/algorithm/string.hpp> #include <univalue.h> // DECLARE GLOBAL VARIABLES FOR GOVERNANCE CLASSES CGovernanceTriggerManager triggerman; // SPLIT UP STRING BY DELIMITER // http://www.boost.org/doc/libs/1_58_0/doc/html/boost/algorithm/split_idp202406848.html std::vector<std::string> SplitBy(const std::string& strCommand, const std::string& strDelimit) { std::vector<std::string> vParts; boost::split(vParts, strCommand, boost::is_any_of(strDelimit)); for (int q = 0; q < (int)vParts.size(); q++) { if (strDelimit.find(vParts[q]) != std::string::npos) { vParts.erase(vParts.begin() + q); --q; } } return vParts; } CAmount ParsePaymentAmount(const std::string& strAmount) { CAmount nAmount = 0; if (strAmount.empty()) { std::ostringstream ostr; ostr << "ParsePaymentAmount: Amount is empty"; throw std::runtime_error(ostr.str()); } if (strAmount.size() > 20) { // String is much too long, the functions below impose stricter // requirements std::ostringstream ostr; ostr << "ParsePaymentAmount: Amount string too long"; throw std::runtime_error(ostr.str()); } // Make sure the string makes sense as an amount // Note: No spaces allowed // Also note: No scientific notation size_t pos = strAmount.find_first_not_of("0123456789."); if (pos != std::string::npos) { std::ostringstream ostr; ostr << "ParsePaymentAmount: Amount string contains invalid character"; throw std::runtime_error(ostr.str()); } pos = strAmount.find("."); if (pos == 0) { // JSON doesn't allow values to start with a decimal point std::ostringstream ostr; ostr << "ParsePaymentAmount: Invalid amount string, leading decimal point not allowed"; throw std::runtime_error(ostr.str()); } // Make sure there's no more than 1 decimal point if ((pos != std::string::npos) && (strAmount.find(".", pos + 1) != std::string::npos)) { std::ostringstream ostr; ostr << "ParsePaymentAmount: Invalid amount string, too many decimal points"; throw std::runtime_error(ostr.str()); } // Note this code is taken from AmountFromValue in rpcserver.cpp // which is used for parsing the amounts in createrawtransaction. if (!ParseFixedPoint(strAmount, 8, &nAmount)) { nAmount = 0; std::ostringstream ostr; ostr << "ParsePaymentAmount: ParseFixedPoint failed for string: " << strAmount; throw std::runtime_error(ostr.str()); } if (!MoneyRange(nAmount)) { nAmount = 0; std::ostringstream ostr; ostr << "ParsePaymentAmount: Invalid amount string, value outside of valid money range"; throw std::runtime_error(ostr.str()); } return nAmount; } /** * Add Governance Object */ bool CGovernanceTriggerManager::AddNewTrigger(uint256 nHash) { AssertLockHeld(governance.cs); // IF WE ALREADY HAVE THIS HASH, RETURN if (mapTrigger.count(nHash)) { LogPrint("gobject", "CGovernanceTriggerManager::AddNewTrigger -- Already have hash, nHash = %s, count = %d, size = %s\n", nHash.GetHex(), mapTrigger.count(nHash), mapTrigger.size()); return false; } CSuperblock_sptr pSuperblock; try { CSuperblock_sptr pSuperblockTmp(new CSuperblock(nHash)); pSuperblock = pSuperblockTmp; } catch (std::exception& e) { LogPrintf("CGovernanceTriggerManager::AddNewTrigger -- Error creating superblock: %s\n", e.what()); return false; } catch (...) { LogPrintf("CGovernanceTriggerManager::AddNewTrigger: Unknown Error creating superblock\n"); return false; } pSuperblock->SetStatus(SEEN_OBJECT_IS_VALID); mapTrigger.insert(std::make_pair(nHash, pSuperblock)); return true; } /** * * Clean And Remove * */ void CGovernanceTriggerManager::CleanAndRemove() { AssertLockHeld(governance.cs); // Remove triggers that are invalid or expired LogPrint("gobject", "CGovernanceTriggerManager::CleanAndRemove -- mapTrigger.size() = %d\n", mapTrigger.size()); trigger_m_it it = mapTrigger.begin(); while (it != mapTrigger.end()) { bool remove = false; CGovernanceObject* pObj = nullptr; CSuperblock_sptr& pSuperblock = it->second; if (!pSuperblock) { LogPrint("gobject", "CGovernanceTriggerManager::CleanAndRemove -- NULL superblock marked for removal\n"); remove = true; } else { pObj = governance.FindGovernanceObject(it->first); if (!pObj || pObj->GetObjectType() != GOVERNANCE_OBJECT_TRIGGER) { LogPrint("gobject", "CGovernanceTriggerManager::CleanAndRemove -- Unknown or non-trigger superblock\n"); pSuperblock->SetStatus(SEEN_OBJECT_ERROR_INVALID); } LogPrint("gobject", "CGovernanceTriggerManager::CleanAndRemove -- superblock status = %d\n", pSuperblock->GetStatus()); switch (pSuperblock->GetStatus()) { case SEEN_OBJECT_ERROR_INVALID: case SEEN_OBJECT_UNKNOWN: LogPrint("gobject", "CGovernanceTriggerManager::CleanAndRemove -- Unknown or invalid trigger found\n"); remove = true; break; case SEEN_OBJECT_IS_VALID: case SEEN_OBJECT_EXECUTED: remove = pSuperblock->IsExpired(); break; default: break; } } LogPrint("gobject", "CGovernanceTriggerManager::CleanAndRemove -- %smarked for removal\n", remove ? "" : "NOT "); if (remove) { std::string strDataAsPlainString = "NULL"; if (pObj) { strDataAsPlainString = pObj->GetDataAsPlainString(); } LogPrint("gobject", "CGovernanceTriggerManager::CleanAndRemove -- Removing trigger object %s\n", strDataAsPlainString); // mark corresponding object for deletion if (pObj) { pObj->fCachedDelete = true; if (pObj->nDeletionTime == 0) { pObj->nDeletionTime = GetAdjustedTime(); } } // delete the trigger mapTrigger.erase(it++); } else { ++it; } } } /** * Get Active Triggers * * - Look through triggers and scan for active ones * - Return the triggers in a list */ std::vector<CSuperblock_sptr> CGovernanceTriggerManager::GetActiveTriggers() { AssertLockHeld(governance.cs); std::vector<CSuperblock_sptr> vecResults; // LOOK AT THESE OBJECTS AND COMPILE A VALID LIST OF TRIGGERS for (const auto& pair : mapTrigger) { CGovernanceObject* pObj = governance.FindGovernanceObject(pair.first); if (pObj) { vecResults.push_back(pair.second); } } return vecResults; } /** * Is Superblock Triggered * * - Does this block have a non-executed and actived trigger? */ bool CSuperblockManager::IsSuperblockTriggered(int nBlockHeight) { LogPrint("gobject", "CSuperblockManager::IsSuperblockTriggered -- Start nBlockHeight = %d\n", nBlockHeight); if (!CSuperblock::IsValidBlockHeight(nBlockHeight)) { return false; } LOCK(governance.cs); // GET ALL ACTIVE TRIGGERS std::vector<CSuperblock_sptr> vecTriggers = triggerman.GetActiveTriggers(); LogPrint("gobject", "CSuperblockManager::IsSuperblockTriggered -- vecTriggers.size() = %d\n", vecTriggers.size()); for (const auto& pSuperblock : vecTriggers) { if (!pSuperblock) { LogPrintf("CSuperblockManager::IsSuperblockTriggered -- Non-superblock found, continuing\n"); continue; } CGovernanceObject* pObj = pSuperblock->GetGovernanceObject(); if (!pObj) { LogPrintf("CSuperblockManager::IsSuperblockTriggered -- pObj == nullptr, continuing\n"); continue; } LogPrint("gobject", "CSuperblockManager::IsSuperblockTriggered -- data = %s\n", pObj->GetDataAsPlainString()); // note : 12.1 - is epoch calculation correct? if (nBlockHeight != pSuperblock->GetBlockHeight()) { LogPrint("gobject", "CSuperblockManager::IsSuperblockTriggered -- block height doesn't match nBlockHeight = %d, blockStart = %d, continuing\n", nBlockHeight, pSuperblock->GetBlockHeight()); continue; } // MAKE SURE THIS TRIGGER IS ACTIVE VIA FUNDING CACHE FLAG pObj->UpdateSentinelVariables(); if (pObj->IsSetCachedFunding()) { LogPrint("gobject", "CSuperblockManager::IsSuperblockTriggered -- fCacheFunding = true, returning true\n"); return true; } else { LogPrint("gobject", "CSuperblockManager::IsSuperblockTriggered -- fCacheFunding = false, continuing\n"); } } return false; } bool CSuperblockManager::GetBestSuperblock(CSuperblock_sptr& pSuperblockRet, int nBlockHeight) { if (!CSuperblock::IsValidBlockHeight(nBlockHeight)) { return false; } AssertLockHeld(governance.cs); std::vector<CSuperblock_sptr> vecTriggers = triggerman.GetActiveTriggers(); int nYesCount = 0; for (const auto& pSuperblock : vecTriggers) { if (!pSuperblock || nBlockHeight != pSuperblock->GetBlockHeight()) { continue; } CGovernanceObject* pObj = pSuperblock->GetGovernanceObject(); if (!pObj) { continue; } // DO WE HAVE A NEW WINNER? int nTempYesCount = pObj->GetAbsoluteYesCount(VOTE_SIGNAL_FUNDING); if (nTempYesCount > nYesCount) { nYesCount = nTempYesCount; pSuperblockRet = pSuperblock; } } return nYesCount > 0; } /** * Get Superblock Payments * * - Returns payments for superblock */ bool CSuperblockManager::GetSuperblockPayments(int nBlockHeight, std::vector<CTxOut>& voutSuperblockRet) { LOCK(governance.cs); // GET THE BEST SUPERBLOCK FOR THIS BLOCK HEIGHT CSuperblock_sptr pSuperblock; if (!CSuperblockManager::GetBestSuperblock(pSuperblock, nBlockHeight)) { LogPrint("gobject", "CSuperblockManager::GetSuperblockPayments -- Can't find superblock for height %d\n", nBlockHeight); return false; } // make sure it's empty, just in case voutSuperblockRet.clear(); // GET SUPERBLOCK OUTPUTS // Superblock payments will be appended to the end of the coinbase vout vector // TODO: How many payments can we add before things blow up? // Consider at least following limits: // - max coinbase tx size // - max "budget" available for (int i = 0; i < pSuperblock->CountPayments(); i++) { CGovernancePayment payment; if (pSuperblock->GetPayment(i, payment)) { // SET COINBASE OUTPUT TO SUPERBLOCK SETTING CTxOut txout = CTxOut(payment.nAmount, payment.script); voutSuperblockRet.push_back(txout); // PRINT NICE LOG OUTPUT FOR SUPERBLOCK PAYMENT CTxDestination address1; ExtractDestination(payment.script, address1); CBitcoinAddress address2(address1); // TODO: PRINT NICE N.N XNC OUTPUT LogPrint("gobject", "CSuperblockManager::GetSuperblockPayments -- NEW Superblock: output %d (addr %s, amount %lld)\n", i, address2.ToString(), payment.nAmount); } else { LogPrint("gobject", "CSuperblockManager::GetSuperblockPayments -- Payment not found\n"); } } return true; } bool CSuperblockManager::IsValid(const CTransaction& txNew, int nBlockHeight, CAmount blockReward) { // GET BEST SUPERBLOCK, SHOULD MATCH LOCK(governance.cs); CSuperblock_sptr pSuperblock; if (CSuperblockManager::GetBestSuperblock(pSuperblock, nBlockHeight)) { return pSuperblock->IsValid(txNew, nBlockHeight, blockReward); } return false; } void CSuperblockManager::ExecuteBestSuperblock(int nBlockHeight) { LOCK(governance.cs); CSuperblock_sptr pSuperblock; if (GetBestSuperblock(pSuperblock, nBlockHeight)) { // All checks are done in CSuperblock::IsValid via IsBlockValueValid and IsBlockPayeeValid, // tip wouldn't be updated if anything was wrong. Mark this trigger as executed. pSuperblock->SetExecuted(); } } CSuperblock:: CSuperblock() : nGovObjHash(), nBlockHeight(0), nStatus(SEEN_OBJECT_UNKNOWN), vecPayments() { } CSuperblock:: CSuperblock(uint256& nHash) : nGovObjHash(nHash), nBlockHeight(0), nStatus(SEEN_OBJECT_UNKNOWN), vecPayments() { CGovernanceObject* pGovObj = GetGovernanceObject(); if (!pGovObj) { throw std::runtime_error("CSuperblock: Failed to find Governance Object"); } LogPrint("gobject", "CSuperblock -- Constructor pGovObj: %s, nObjectType = %d\n", pGovObj->GetDataAsPlainString(), pGovObj->GetObjectType()); if (pGovObj->GetObjectType() != GOVERNANCE_OBJECT_TRIGGER) { throw std::runtime_error("CSuperblock: Governance Object not a trigger"); } UniValue obj = pGovObj->GetJSONObject(); // FIRST WE GET THE START HEIGHT, THE BLOCK HEIGHT AT WHICH THE PAYMENT SHALL OCCUR nBlockHeight = obj["event_block_height"].get_int(); // NEXT WE GET THE PAYMENT INFORMATION AND RECONSTRUCT THE PAYMENT VECTOR std::string strAddresses = obj["payment_addresses"].get_str(); std::string strAmounts = obj["payment_amounts"].get_str(); ParsePaymentSchedule(strAddresses, strAmounts); LogPrint("gobject", "CSuperblock -- nBlockHeight = %d, strAddresses = %s, strAmounts = %s, vecPayments.size() = %d\n", nBlockHeight, strAddresses, strAmounts, vecPayments.size()); } /** * Is Valid Superblock Height * * - See if a block at this height can be a superblock */ bool CSuperblock::IsValidBlockHeight(int nBlockHeight) { // SUPERBLOCKS CAN HAPPEN ONLY after hardfork and only ONCE PER CYCLE return nBlockHeight >= Params().GetConsensus().nSuperblockStartBlock && ((nBlockHeight % Params().GetConsensus().nSuperblockCycle) == 0); } void CSuperblock::GetNearestSuperblocksHeights(int nBlockHeight, int& nLastSuperblockRet, int& nNextSuperblockRet) { const Consensus::Params& consensusParams = Params().GetConsensus(); int nSuperblockStartBlock = consensusParams.nSuperblockStartBlock; int nSuperblockCycle = consensusParams.nSuperblockCycle; // Get first superblock int nFirstSuperblockOffset = (nSuperblockCycle - nSuperblockStartBlock % nSuperblockCycle) % nSuperblockCycle; int nFirstSuperblock = nSuperblockStartBlock + nFirstSuperblockOffset; if (nBlockHeight < nFirstSuperblock) { nLastSuperblockRet = 0; nNextSuperblockRet = nFirstSuperblock; } else { nLastSuperblockRet = nBlockHeight - nBlockHeight % nSuperblockCycle; nNextSuperblockRet = nLastSuperblockRet + nSuperblockCycle; } } CAmount CSuperblock::GetPaymentsLimit(int nBlockHeight) { const Consensus::Params& consensusParams = Params().GetConsensus(); if (!IsValidBlockHeight(nBlockHeight)) { return 0; } // min subsidy for high diff networks and vice versa int nBits = consensusParams.fPowAllowMinDifficultyBlocks ? UintToArith256(consensusParams.powLimit).GetCompact() : 1; // some part of all blocks issued during the cycle goes to superblock, see GetBlockSubsidy CAmount nSuperblockPartOfSubsidy = GetBlockSubsidy(nBits, nBlockHeight - 1, consensusParams, true); CAmount nPaymentsLimit = nSuperblockPartOfSubsidy * consensusParams.nSuperblockCycle; LogPrint("gobject", "CSuperblock::GetPaymentsLimit -- Valid superblock height %d, payments max %lld\n", nBlockHeight, nPaymentsLimit); return nPaymentsLimit; } void CSuperblock::ParsePaymentSchedule(const std::string& strPaymentAddresses, const std::string& strPaymentAmounts) { // SPLIT UP ADDR/AMOUNT STRINGS AND PUT IN VECTORS std::vector<std::string> vecParsed1; std::vector<std::string> vecParsed2; vecParsed1 = SplitBy(strPaymentAddresses, "|"); vecParsed2 = SplitBy(strPaymentAmounts, "|"); // IF THESE DONT MATCH, SOMETHING IS WRONG if (vecParsed1.size() != vecParsed2.size()) { std::ostringstream ostr; ostr << "CSuperblock::ParsePaymentSchedule -- Mismatched payments and amounts"; LogPrintf("%s\n", ostr.str()); throw std::runtime_error(ostr.str()); } if (vecParsed1.size() == 0) { std::ostringstream ostr; ostr << "CSuperblock::ParsePaymentSchedule -- Error no payments"; LogPrintf("%s\n", ostr.str()); throw std::runtime_error(ostr.str()); } // LOOP THROUGH THE ADDRESSES/AMOUNTS AND CREATE PAYMENTS /* ADDRESSES = [ADDR1|2|3|4|5|6] AMOUNTS = [AMOUNT1|2|3|4|5|6] */ for (int i = 0; i < (int)vecParsed1.size(); i++) { CBitcoinAddress address(vecParsed1[i]); if (!address.IsValid()) { std::ostringstream ostr; ostr << "CSuperblock::ParsePaymentSchedule -- Invalid Xenios Address : " << vecParsed1[i]; LogPrintf("%s\n", ostr.str()); throw std::runtime_error(ostr.str()); } /* TODO - There might be an issue with multisig in the coinbase on mainnet, we will add support for it in a future release. - Post 12.3+ (test multisig coinbase transaction) */ if (address.IsScript()) { std::ostringstream ostr; ostr << "CSuperblock::ParsePaymentSchedule -- Script addresses are not supported yet : " << vecParsed1[i]; LogPrintf("%s\n", ostr.str()); throw std::runtime_error(ostr.str()); } CAmount nAmount = ParsePaymentAmount(vecParsed2[i]); LogPrint("gobject", "CSuperblock::ParsePaymentSchedule -- i = %d, amount string = %s, nAmount = %lld\n", i, vecParsed2[i], nAmount); CGovernancePayment payment(address, nAmount); if (payment.IsValid()) { vecPayments.push_back(payment); } else { vecPayments.clear(); std::ostringstream ostr; ostr << "CSuperblock::ParsePaymentSchedule -- Invalid payment found: address = " << address.ToString() << ", amount = " << nAmount; LogPrintf("%s\n", ostr.str()); throw std::runtime_error(ostr.str()); } } } bool CSuperblock::GetPayment(int nPaymentIndex, CGovernancePayment& paymentRet) { if ((nPaymentIndex < 0) || (nPaymentIndex >= (int)vecPayments.size())) { return false; } paymentRet = vecPayments[nPaymentIndex]; return true; } CAmount CSuperblock::GetPaymentsTotalAmount() { CAmount nPaymentsTotalAmount = 0; int nPayments = CountPayments(); for (int i = 0; i < nPayments; i++) { nPaymentsTotalAmount += vecPayments[i].nAmount; } return nPaymentsTotalAmount; } /** * Is Transaction Valid * * - Does this transaction match the superblock? */ bool CSuperblock::IsValid(const CTransaction& txNew, int nBlockHeight, CAmount blockReward) { // TODO : LOCK(cs); // No reason for a lock here now since this method only accesses data // internal to *this and since CSuperblock's are accessed only through // shared pointers there's no way our object can get deleted while this // code is running. if (!IsValidBlockHeight(nBlockHeight)) { LogPrintf("CSuperblock::IsValid -- ERROR: Block invalid, incorrect block height\n"); return false; } std::string strPayeesPossible = ""; // CONFIGURE SUPERBLOCK OUTPUTS int nOutputs = txNew.vout.size(); int nPayments = CountPayments(); int nMinerAndMasternodePayments = nOutputs - nPayments; LogPrint("gobject", "CSuperblock::IsValid -- nOutputs = %d, nPayments = %d, GetDataAsHexString = %s\n", nOutputs, nPayments, GetGovernanceObject()->GetDataAsHexString()); // We require an exact match (including order) between the expected // superblock payments and the payments actually in the block. if (nMinerAndMasternodePayments < 0) { // This means the block cannot have all the superblock payments // so it is not valid. // TODO: could that be that we just hit coinbase size limit? LogPrintf("CSuperblock::IsValid -- ERROR: Block invalid, too few superblock payments\n"); return false; } // payments should not exceed limit CAmount nPaymentsTotalAmount = GetPaymentsTotalAmount(); CAmount nPaymentsLimit = GetPaymentsLimit(nBlockHeight); if (nPaymentsTotalAmount > nPaymentsLimit) { LogPrintf("CSuperblock::IsValid -- ERROR: Block invalid, payments limit exceeded: payments %lld, limit %lld\n", nPaymentsTotalAmount, nPaymentsLimit); return false; } // miner and masternodes should not get more than they would usually get CAmount nBlockValue = txNew.GetValueOut(); if (nBlockValue > blockReward + nPaymentsTotalAmount) { LogPrintf("CSuperblock::IsValid -- ERROR: Block invalid, block value limit exceeded: block %lld, limit %lld\n", nBlockValue, blockReward + nPaymentsTotalAmount); return false; } int nVoutIndex = 0; for (int i = 0; i < nPayments; i++) { CGovernancePayment payment; if (!GetPayment(i, payment)) { // This shouldn't happen so log a warning LogPrintf("CSuperblock::IsValid -- WARNING: Failed to find payment: %d of %d total payments\n", i, nPayments); continue; } bool fPaymentMatch = false; for (int j = nVoutIndex; j < nOutputs; j++) { // Find superblock payment fPaymentMatch = ((payment.script == txNew.vout[j].scriptPubKey) && (payment.nAmount == txNew.vout[j].nValue)); if (fPaymentMatch) { nVoutIndex = j; break; } } if (!fPaymentMatch) { // Superblock payment not found! CTxDestination address1; ExtractDestination(payment.script, address1); CBitcoinAddress address2(address1); LogPrintf("CSuperblock::IsValid -- ERROR: Block invalid: %d payment %d to %s not found\n", i, payment.nAmount, address2.ToString()); return false; } } return true; } bool CSuperblock::IsExpired() { bool fExpired{false}; int nExpirationBlocks{0}; // Executed triggers are kept for another superblock cycle (approximately 1 month), // other valid triggers are kept for ~1 day only, everything else is pruned after ~1h. switch (nStatus) { case SEEN_OBJECT_EXECUTED: nExpirationBlocks = Params().GetConsensus().nSuperblockCycle; break; case SEEN_OBJECT_IS_VALID: nExpirationBlocks = 576; break; default: nExpirationBlocks = 24; break; } int nExpirationBlock = nBlockHeight + nExpirationBlocks; LogPrint("gobject", "CSuperblock::IsExpired -- nBlockHeight = %d, nExpirationBlock = %d\n", nBlockHeight, nExpirationBlock); if (governance.GetCachedBlockHeight() > nExpirationBlock) { LogPrint("gobject", "CSuperblock::IsExpired -- Outdated trigger found\n"); fExpired = true; CGovernanceObject* pgovobj = GetGovernanceObject(); if (pgovobj) { LogPrint("gobject", "CSuperblock::IsExpired -- Expiring outdated object: %s\n", pgovobj->GetHash().ToString()); pgovobj->fExpired = true; pgovobj->nDeletionTime = GetAdjustedTime(); } } return fExpired; } /** * Get Required Payment String * * - Get a string representing the payments required for a given superblock */ std::string CSuperblockManager::GetRequiredPaymentsString(int nBlockHeight) { LOCK(governance.cs); std::string ret = "Unknown"; // GET BEST SUPERBLOCK CSuperblock_sptr pSuperblock; if (!GetBestSuperblock(pSuperblock, nBlockHeight)) { LogPrint("gobject", "CSuperblockManager::GetRequiredPaymentsString -- Can't find superblock for height %d\n", nBlockHeight); return "error"; } // LOOP THROUGH SUPERBLOCK PAYMENTS, CONFIGURE OUTPUT STRING for (int i = 0; i < pSuperblock->CountPayments(); i++) { CGovernancePayment payment; if (pSuperblock->GetPayment(i, payment)) { // PRINT NICE LOG OUTPUT FOR SUPERBLOCK PAYMENT CTxDestination address1; ExtractDestination(payment.script, address1); CBitcoinAddress address2(address1); // RETURN NICE OUTPUT FOR CONSOLE if (ret != "Unknown") { ret += ", " + address2.ToString(); } else { ret = address2.ToString(); } } } return ret; }
[ "56384051+xeniosproject@users.noreply.github.com" ]
56384051+xeniosproject@users.noreply.github.com
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/EclipseStudio/Sources/GameCode/UserSettings.cpp
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#include "r3dPCH.h" #include "r3d.h" #include "UserSettings.h" UserSettings gUserSettings; #define USERSETTINGS_FILE "userSettings.xml" UserSettings::UserSettings() { } UserSettings::~UserSettings() { } bool UserSettings::createFullPath( char* dest, bool old ) { bool res = old ? CreateWorkPath(dest) : CreateConfigPath(dest); if(res) strcat( dest, USERSETTINGS_FILE ); return res; } void UserSettings::loadSettings() { char FullIniPath[ MAX_PATH * 2 ]; bool createdPath = createFullPath( FullIniPath, false ); if( createdPath && r3d_access( FullIniPath, 4 ) == 0 ) { r3dOutToLog( "userSettings: found file at %s\n", FullIniPath ); loadXML(FullIniPath); } else { createdPath = createFullPath( FullIniPath, true ); if( createdPath && r3d_access( FullIniPath, 4 ) == 0 ) { r3dOutToLog( "userSettings: found file at %s\n", FullIniPath ); loadXML(FullIniPath); } else { if( !createdPath ) { r3dOutToLog( "userSettings: Error: couldn't get local app path! Using defaults!\n" ); } else { r3dOutToLog( "userSettings: couldn't open both %s and %s! Using defaults.\n", USERSETTINGS_FILE, FullIniPath ); } } } } void UserSettings::saveSettings() { char fullPath[ MAX_PATH * 2 ]; if( createFullPath( fullPath, false ) ) { r3dOutToLog( "userSettings: Saving settings to %s\n", fullPath ); saveXML(fullPath); } else { r3dOutToLog( "userSettings: couldn't create path to %s\n", fullPath ); } } static const int userSettings_file_version = 2; void UserSettings::saveXML(const char* file) { // save into xml pugi::xml_document xmlFile; xmlFile.append_child(pugi::node_comment).set_value("User Settings"); pugi::xml_node xmlGlobal = xmlFile.append_child(); xmlGlobal.set_name("Global"); xmlGlobal.append_attribute("version") = userSettings_file_version; pugi::xml_node xmlBrowseFilters = xmlFile.append_child(); xmlBrowseFilters.set_name("BrowseGamesFilter"); xmlBrowseFilters.append_attribute("enabled") = BrowseGames_Filter.enabled; xmlBrowseFilters.append_attribute("gameworld") = BrowseGames_Filter.gameworld; xmlBrowseFilters.append_attribute("stronghold") = BrowseGames_Filter.stronghold; xmlBrowseFilters.append_attribute("privateservers") = BrowseGames_Filter.privateservers; xmlBrowseFilters.append_attribute("hideempty") = BrowseGames_Filter.hideempty; xmlBrowseFilters.append_attribute("hidefull") = BrowseGames_Filter.hidefull; xmlBrowseFilters.append_attribute("passworded") = BrowseGames_Filter.passworded; xmlBrowseFilters.append_attribute("tracers") = BrowseGames_Filter.tracers; xmlBrowseFilters.append_attribute("nameplates") = BrowseGames_Filter.nameplates; xmlBrowseFilters.append_attribute("crosshair") = BrowseGames_Filter.crosshair; xmlBrowseFilters.append_attribute("region_us") = BrowseGames_Filter.region_us; xmlBrowseFilters.append_attribute("region_eu") = BrowseGames_Filter.region_eu; xmlBrowseFilters.append_attribute("region_ru") = BrowseGames_Filter.region_ru; pugi::xml_node xmlRecentGames = xmlFile.append_child(); xmlRecentGames.set_name("RecentGames"); xmlRecentGames.append_attribute("count") = RecentGames.size(); for(std::list<DWORD>::iterator it = RecentGames.begin(); it!=RecentGames.end(); ++it) { pugi::xml_node xmlGame = xmlRecentGames.append_child(); xmlGame.set_name("Game"); DWORD id = *it; xmlGame.append_attribute("id") = (unsigned int)id; } pugi::xml_node xmlFavGames = xmlFile.append_child(); xmlFavGames.set_name("FavoriteGames"); xmlFavGames.append_attribute("count") = FavoriteGames.size(); for(std::list<DWORD>::iterator it = FavoriteGames.begin(); it!=FavoriteGames.end(); ++it) { pugi::xml_node xmlGame = xmlFavGames.append_child(); xmlGame.set_name("Game"); DWORD id = *it; xmlGame.append_attribute("id") = (unsigned int)id; } xmlFile.save_file(file); } void UserSettings::loadXML(const char* file) { r3dFile* f = r3d_open(file, "rb"); if ( !f ) { r3dOutToLog("Failed to open user settings xml file: %s\n", file); return; } char* fileBuffer = new char[f->size + 1]; fread(fileBuffer, f->size, 1, f); fileBuffer[f->size] = 0; pugi::xml_document xmlFile; pugi::xml_parse_result parseResult = xmlFile.load_buffer_inplace(fileBuffer, f->size); fclose(f); if(!parseResult) r3dError("Failed to parse XML, error: %s", parseResult.description()); // check for version pugi::xml_node xmlGlobal = xmlFile.child("Global"); if(xmlGlobal.attribute("version").as_int() != userSettings_file_version) { r3dOutToLog("userSettings: old version file. reverting to default\n"); delete [] fileBuffer; return; } pugi::xml_node xmlBrowseFilters = xmlFile.child("BrowseGamesFilter"); BrowseGames_Filter.enabled = xmlBrowseFilters.attribute("enabled").as_bool(); BrowseGames_Filter.gameworld = xmlBrowseFilters.attribute("gameworld").as_bool(); BrowseGames_Filter.stronghold = xmlBrowseFilters.attribute("stronghold").as_bool(); BrowseGames_Filter.privateservers = xmlBrowseFilters.attribute("privateservers").as_bool(); BrowseGames_Filter.hideempty = xmlBrowseFilters.attribute("hideempty").as_bool(); BrowseGames_Filter.hidefull = xmlBrowseFilters.attribute("hidefull").as_bool(); BrowseGames_Filter.passworded = xmlBrowseFilters.attribute("passworded").as_bool(); BrowseGames_Filter.tracers = xmlBrowseFilters.attribute("tracers").as_bool(); BrowseGames_Filter.nameplates = xmlBrowseFilters.attribute("nameplates").as_bool(); BrowseGames_Filter.crosshair = xmlBrowseFilters.attribute("crosshair").as_bool(); BrowseGames_Filter.region_us = xmlBrowseFilters.attribute("region_us").as_bool(); BrowseGames_Filter.region_eu = xmlBrowseFilters.attribute("region_eu").as_bool(); BrowseGames_Filter.region_ru = xmlBrowseFilters.attribute("region_ru").as_bool(); pugi::xml_node xmlRecentGames = xmlFile.child("RecentGames"); uint32_t count = xmlRecentGames.attribute("count").as_uint(); for(uint32_t i=0; i<count; ++i) { pugi::xml_node xmlGame = xmlRecentGames.child("Game"); RecentGames.push_back(xmlGame.attribute("id").as_uint()); } pugi::xml_node xmlFavGames = xmlFile.child("FavoriteGames"); count = xmlFavGames.attribute("count").as_uint(); for(uint32_t i=0; i<count; ++i) { pugi::xml_node xmlGame = xmlFavGames.child("Game"); FavoriteGames.push_back(xmlGame.attribute("id").as_uint()); } // delete only after we are done parsing xml! delete [] fileBuffer; } void UserSettings::addGameToRecent(DWORD gameID) { std::list<DWORD>::iterator it = std::find(RecentGames.begin(), RecentGames.end(), gameID); if(it != RecentGames.end()) { RecentGames.push_front(gameID); while(RecentGames.size() > 13) // limit to one screen in UI RecentGames.pop_back(); } } void UserSettings::addGameToFavorite(DWORD gameID) { std::list<DWORD>::iterator it = std::find(FavoriteGames.begin(), FavoriteGames.end(), gameID); if(it != FavoriteGames.end()) FavoriteGames.erase(it); else FavoriteGames.push_front(gameID); } bool UserSettings::isInRecentGamesList(DWORD gameID) { return std::find(RecentGames.begin(), RecentGames.end(), gameID)!=RecentGames.end(); } bool UserSettings::isInFavoriteGamesList(DWORD gameID) { return std::find(FavoriteGames.begin(), FavoriteGames.end(), gameID)!=FavoriteGames.end(); }
[ "highnetlan@gmail.com" ]
highnetlan@gmail.com
62566b7b7b79ac9efb28adc53d21edb831dd3c3e
38b9daafe39f937b39eefc30501939fd47f7e668
/tutorials/2WayCouplingOceanWave3D/basicTutorialwtProbesResultsWtPhiCoupled_180625/23.8/alphaPhi
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[]
no_license
rubynuaa/2-way-coupling
3a292840d9f56255f38c5e31c6b30fcb52d9e1cf
a820b57dd2cac1170b937f8411bc861392d8fbaa
refs/heads/master
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2018-08-29T14:22:18
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 3.0.1 | | \\ / A nd | Web: www.OpenFOAM.org | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class surfaceScalarField; location "23.8"; object alphaPhi; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [0 3 -1 0 0 0 0]; internalField nonuniform List<scalar> 42423 ( -0.000150222 2.59641e-06 -0.00015196 1.73839e-06 -0.00015295 9.8931e-07 -0.00015319 2.40237e-07 -0.000152689 -5.01122e-07 -0.000151435 -1.25382e-06 -0.000149342 -2.09295e-06 -0.000146486 -2.85545e-06 -0.000142887 -3.59945e-06 -0.000138434 -4.45298e-06 -0.000133141 -5.29354e-06 -0.000126987 -6.15396e-06 -0.000119891 -7.09552e-06 -0.000111928 -7.9633e-06 -0.000103002 -8.9259e-06 -9.31894e-05 -9.81246e-06 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[ "abenaz15@etudiant.mines-nantes.fr" ]
abenaz15@etudiant.mines-nantes.fr
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/* * ===================================================================================== * * Filename: p1018.correction.cpp * * Description: forcely search,for every available brandwidth,there's a lowest sum price which make RATE maxium,compare theses RATEs to find maxium RATE to be the result. * * Version: 1.0 * Created: 2012年12月17日 09时34分02秒 * Revision: none * Compiler: gcc * * Author: mtawaken (gcs), mtawaken@gmail.com * Company: NJU * * ===================================================================================== */ #include<stdio.h> #define min(x,y) (x>y?y:x) #define max(x,y) (x>y?x:y) typedef struct NodeT{ int b; int p; } Node; int n;//number of devices Node nodes[101][101]; int m[101]; int minb,maxb,oneminb,onemaxb; void scan(){ scanf("%d",&n); maxb=0x7fffffff; minb=0x7fffffff; for(int i=0;i<n;i++){ scanf("%d",&m[i]); oneminb=0x7fffffff; onemaxb=0; for(int j=0;j<m[i];j++){ scanf("%d %d",&nodes[i][j].b,&nodes[i][j].p); oneminb = min(nodes[i][j].b,oneminb); onemaxb = max(nodes[i][j].b,onemaxb); } minb = min(oneminb,minb); maxb = min(onemaxb,maxb); } } void work(){ float rate = 0; int sump = 0; for(int b=minb;b<=maxb;b++){ for(int i=0;i<n;i++){ int p=0x7fffffff; for(int j=0;j<m[i];j++){ if(nodes[i][j].b>=b){ p=min(p,nodes[i][j].p); } } sump += p; } rate = max(rate,b*1.0/sump); sump = 0; } printf("%.3f\n",rate); } int main(){ int test; scanf("%d",&test); while(test--){ scan(); work(); } return 0; }
[ "mtawaken@gmail.com" ]
mtawaken@gmail.com
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#include "Queue.hpp" #include "Vector.hpp" #include "List.hpp" #include <deque> #include <list> #include <vector> #include <iostream> #include <iterator> #include <stack> #include <unistd.h> #include <queue> #define red "\x1b[31m" #define green "\x1b[32m" #define yellow "\x1b[33m" #define blue "\x1b[34m" #define cend "\x1b[0m" void contstructor_test() { std::cout << blue << "***************[ Constructors test ]***************" << cend << std::endl; std::deque<char> mydeque(9, 'a'); // deque with 9 elements ft::vector<int> myvector(2, 200); // vector with 2 elements ft::queue<int> first; // empty queue ft::queue<int, ft::list<int> > mylist; // queue initialized to copy of deque ft::queue<int, ft::list<int> > second(mylist); // queue initialized to copy of list ft::queue<int, ft::vector<int> > third; // empty queue using vector ft::queue<int, ft::vector<int> > fourth(myvector); std::cout << "size of first: " << first.size() << std::endl; std::cout << "size of second: " << second.size() << std::endl; std::cout << "size of third: " << third.size() << std::endl; std::cout << "size of fourth: " << fourth.size() << std::endl; } void empty_test() { std::cout << blue << "***************[ empty() test ]***************" << cend << std::endl; ft::queue<int> myqueue; int sum(0); for (int i = 1; i <= 10; i++) myqueue.push(i); while (!myqueue.empty()) { sum += myqueue.front(); myqueue.pop(); } std::cout << "total: " << sum << std::endl; } void size_test() { std::cout << blue << "***************[ size() test ]***************" << cend << std::endl; ft::queue<int> myints; std::cout << "0. size: " << myints.size() << std::endl; for (int i = 0; i < 5; i++) myints.push(i); std::cout << "1. size: " << myints.size() << std::endl; myints.pop(); std::cout << "2. size: " << myints.size() << std::endl; } void front_push_test() { std::cout << blue << "***************[ front & push test ]***************" << cend << std::endl; ft::queue<int> myqueue; myqueue.push(77); myqueue.push(16); myqueue.front() -= myqueue.back(); // 77-16=61 std::cout << "myqueue.front() is now " << myqueue.front() << std::endl; } void back_push_test() { std::cout << blue << "***************[ back & push test ]***************" << cend << std::endl; ft::queue<int> myqueue; myqueue.push(12); myqueue.push(75); // this is now the back myqueue.back() -= myqueue.front(); std::cout << "myqueue.back() is now " << myqueue.back() << std::endl; } void pop_test() { std::cout << blue << "***************[ pop() test ]***************" << cend << std::endl; ft::queue<int> myqueue; int myint; std::cout << "Please enter some integers (enter 0 to end):\n"; do { std::cin >> myint; myqueue.push(myint); } while (myint); std::cout << "myqueue contains: "; while (!myqueue.empty()) { std::cout << ' ' << myqueue.front(); myqueue.pop(); } std::cout << std::endl; } void relational_operators_test() { ft::queue<int> myqueue; for (int i = 0; i < 10; ++i) myqueue.push(i); ft::queue<int> myqueue1(myqueue); bool b = myqueue == myqueue1; std::cout << "myqueue == myqueue1(true) : " << b << std::endl; b = myqueue != myqueue1; std::cout << "myqueue != myqueue1(false) : " << b << std::endl; myqueue.pop(); b = myqueue < myqueue1; std::cout << "myqueue < myqueue1(true) : " << b << std::endl; b = myqueue > myqueue1; std::cout << "myqueue > myqueue1(false) : " << b << std::endl; b = myqueue <= myqueue1; std::cout << "myqueue <= myqueue1(true) : " << b << std::endl; b = myqueue >= myqueue1; std::cout << "myqueue >= myqueue1(false) : " << b << std::endl; } int main() { contstructor_test(); empty_test(); size_test(); front_push_test(); back_push_test(); pop_test(); relational_operators_test(); leep(50); return 0; }
[ "asleonova.1@gmail.com" ]
asleonova.1@gmail.com
0452b045c59ac62fd1c929dcbc8f8095ae67a17c
cbdeac43c8c14a7d197ca60fb7ca3c3f153c47b1
/loader/other_stuff.cpp
63e860cffa3eb7091d13022b33b15f8b2898c35f
[]
no_license
Psionix/nwnhook
117a82633948ff2fc540676af6a7584ac2810b94
ba6486acdd3b941cbfac4708d3c702ee1e93d866
refs/heads/master
2022-03-27T13:21:56.699917
2019-12-26T12:42:55
2019-12-26T12:42:55
229,575,228
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#include "other_stuff.h" HANDLE GetProcessByFilename(LPCSTR lpFilename, LPCSTR dllname) { DWORD dwProcIds[1024], pRetn; TCHAR exeName[255]; HANDLE hProcess; EnumProcesses(dwProcIds,sizeof(dwProcIds), &pRetn); DWORD cProcesses = pRetn/sizeof(DWORD); for(unsigned int i = 0; i < cProcesses; i++) { hProcess = OpenProcess( PROCESS_CREATE_THREAD | PROCESS_QUERY_INFORMATION | PROCESS_VM_OPERATION | PROCESS_VM_WRITE | PROCESS_VM_READ ,0,dwProcIds[i]); if(hProcess == INVALID_HANDLE_VALUE) continue; GetModuleBaseName(hProcess,0,exeName,sizeof(exeName)/sizeof(TCHAR)); if(!lstrcmp(exeName,lpFilename) && !IsInjected(hProcess,dllname)) return hProcess; CloseHandle(hProcess); } return INVALID_HANDLE_VALUE; } VOID CreateProcessWithDll(LPCSTR lpApplicationName, LPSTR lpCommandLine, LPCSTR lpCurrentDirectory, LPSTARTUPINFOA lpStartupInfo, LPCSTR lpDllName) { PROCESS_INFORMATION pi; if(!CreateProcess(lpApplicationName, lpCommandLine, NULL, NULL, TRUE, NORMAL_PRIORITY_CLASS, NULL, lpCurrentDirectory, lpStartupInfo, &pi)) ExitProcess(MessageBox(0, "CreateProcess error!", lpApplicationName, 0)); PVOID pBuff = VirtualAllocEx(pi.hProcess, 0, lstrlen(lpDllName) + 1, MEM_COMMIT, PAGE_EXECUTE_READWRITE); if(pBuff && WriteProcessMemory(pi.hProcess, pBuff, lpDllName, lstrlen(lpDllName) + 1, NULL ) != FALSE) { CreateRemoteThread( pi.hProcess, NULL, 0, (LPTHREAD_START_ROUTINE)GetProcAddress(GetModuleHandle("kernel32"), "LoadLibraryA"), pBuff, 0, NULL); } } VOID InjectDll(HANDLE hProc, LPCSTR lpDllName) { PVOID pBuff = VirtualAllocEx(hProc, 0, lstrlen(lpDllName) + 1, MEM_COMMIT, PAGE_EXECUTE_READWRITE); if(pBuff && WriteProcessMemory(hProc, pBuff, lpDllName, lstrlen(lpDllName) + 1, NULL ) != FALSE) { CreateRemoteThread(hProc, NULL, 0, (LPTHREAD_START_ROUTINE)GetProcAddress(GetModuleHandle("kernel32"), "LoadLibraryA"), pBuff, 0, NULL); } } bool IsInjected(HANDLE hProcess, LPCSTR dllname) { HMODULE hModules[1024]; DWORD pNeeded; EnumProcessModules(hProcess,hModules,sizeof(hModules),&pNeeded); DWORD dwModules = pNeeded/sizeof(HMODULE); TCHAR c[256]; for(DWORD i = 0;i < dwModules;i++) { GetModuleFileNameEx(hProcess,hModules[i],c,255); if(!strcmp(c,dllname)) { return 1; } } return 0; }
[ "code.watt@gmail.com" ]
code.watt@gmail.com
ea3cf5dfe0de52d6ecd38458762242c578623585
d54932d12aac8c3ae0ebbe8fe8bdee8a0e721f0f
/algorithm/12/depth_first_search.cpp
24c48f171e08ce335bad9991587f5fa351307752
[]
no_license
takakuwa-s/algorithm-c-
93ad3fe9f4602a497864c8403974352148ac964c
c86d59c7d3d6a25e151cf3953e661777e1a7bafe
refs/heads/master
2022-03-27T16:51:39.530914
2020-01-08T23:56:43
2020-01-08T23:56:43
null
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C++
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cpp
#include <stdio.h> #include <stack> using namespace std; #define N 100 struct Node { int u, k, v[N]; }; // 再起 void dfs(int output[][2], const Node node[], const int u); // スタック void dfs2(int output[][2], const Node node[]); int main() { int n; scanf("%d", &n); Node node[n]; for (int i=0; i<n; i++) { scanf("%d %d", &node[i].u, &node[i].k); for (int j=0; j<node[i].k; j++) { scanf("%d", &node[i].v[j]); } } int output[n][2]; for (int i=0; i<n; i++) { output[i][0] = 0; output[i][1] = 0; } // dfs(output, node, 1); dfs2(output, node); for (int i=0; i<n; i++) { printf("%d %d %d\n", node[i].u, output[i][0], output[i][1]); } return 0; }; void dfs(int output[][2], const Node node[], const int u) { static int time = 1; if (output[u-1][0] > 0) return; output[u-1][0] = time; time++; for (int i=0; i<node[u-1].k; i++) { dfs(output, node, node[u-1].v[i]); } if (output[u-1][1] > 0) return; output[u-1][1] = time; time++; }; void dfs2(int output[][2], const Node node[]) { int time = 1; stack<Node> st; st.push(node[0]); while (!st.empty()) { Node cur = st.top(); if (output[cur.u-1][0] == 0) { output[cur.u-1][0] = time; time++; for (int i=cur.k-1; i>=0; i--) { st.push(node[cur.v[i]-1]); } } else { if (output[cur.u-1][1] > 0) { st.pop(); continue; } output[cur.u-1][1] = time; time++; st.pop(); } }; };
[ "you@example.com" ]
you@example.com
d43bf31b675b3540542a9ac653c44de2d75a6848
6323171f8df6ee89756bd30f4e45ae4666e5b28a
/79.cpp
5082537a8c0e692f8ebf44d6faaa8f7257c91858
[]
no_license
shenganzhang/LeetCode
6220bceb91aa3842ce44b84308e8aa21e5281530
c49877187af99d0aa4cfd8334723eb02a943d90a
refs/heads/master
2023-07-13T15:18:31.261236
2021-08-22T22:49:27
2021-08-22T22:49:27
366,672,862
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#include <iostream> #include <utility> #include <vector> #include <unordered_map> #include <map> #include <cmath> #include <algorithm> #include <stack> #include <utility> #include <set> #include <limits> using namespace std; void backtrack(vector<int> &pos, int index, vector<vector<char>>& board, vector<vector<bool>> &visited, string word, bool &found) { if (found) return; if (index == word.length()) { cout << pos[0]; cout << pos[1]; found = true; return; } int i = pos[0]; int j = pos[1]; int m = board.size(); int n = board[0].size(); if (board[i][j] != word[index]) return; else if (index == word.length() - 1) { found = true; return; } visited[i][j] = true; if ((0 <= i - 1 && i - 1 < m && 0 <= j && j < n)) { if (!visited[i - 1][j]) { vector<int> next_pos({i - 1, j}); backtrack(next_pos, index + 1, board, visited, word, found); } } if ((0 <= i + 1 && i + 1 < m && 0 <= j && j < n)) { if (!visited[i + 1][j]) { vector<int> next_pos({i + 1, j}); backtrack(next_pos, index + 1, board, visited, word, found); } } if ((0 <= i && i < m && 0 <= j - 1 && j - 1 < n)) { if (!visited[i][j - 1]) { vector<int> next_pos({i, j - 1}); backtrack(next_pos, index + 1, board, visited, word, found); } } if ((0 <= i && i < m && 0 <= j + 1 && j + 1 < n)) { if (!visited[i][j + 1]) { vector<int> next_pos({i, j + 1}); backtrack(next_pos, index + 1, board, visited, word, found); } } visited[i][j] = false; } bool exist(vector<vector<char>>& board, string word) { int index = 0; bool found = false; vector<vector<bool>> visited(board.size(), vector<bool>(board[0].size(), false)); for (int i = 0; i < board.size(); ++i) { for (int j = 0; j < board[0].size(); ++j){ vector<int> pos({i, j}); backtrack(pos, index, board, visited, word, found); } } return found; } int main() { vector<vector<char>> board; board.push_back({'A', 'B', 'C', 'E'}); board.push_back({'S', 'F', 'C', 'S'}); board.push_back({'A', 'D', 'E', 'E'}); exist(board, "ABCB"); }
[ "zshengan@umich.edu" ]
zshengan@umich.edu
40d79f65de75975a24c98c82c0d58d9c0e7d2a2c
f6ab96101246c8764dc16073cbea72a188a0dc1a
/OnlineJudge/ZEROJUDGE/a761. 罐頭的記憶體[v2].cpp
4da671d829068f5858c1ca7f5a749e7e78344fbe
[]
no_license
nealwu/UVa
c87ddc8a0bf07a9bd9cadbf88b7389790bc321cb
10ddd83a00271b0c9c259506aa17d03075850f60
refs/heads/master
2020-09-07T18:52:19.352699
2019-05-01T09:41:55
2019-05-01T09:41:55
220,883,015
3
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2019-11-11T02:14:54
2019-11-11T02:14:54
null
UTF-8
C++
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#include <bits/stdc++.h> using namespace std; const int INF = 0x3f3f3f3f, MAXQ = 524288; class Unrolled { public: int PILE, mask, shift; vector< vector<int> > nodes; vector<int> dirty; void alloc(int size) { nodes.clear(), dirty.clear(); for (PILE = 1, shift = 0; PILE * PILE < size; PILE <<= 1, shift++); mask = PILE - 1; for (int l = 0, r; l < size; l = r+1) { r = min(l+PILE-1, size-1); nodes.push_back(vector<int>(r-l+1, INF)); dirty.push_back(INF); } } int operator[](const int x) const { return nodes[x>>shift][x&mask]; } int empty(int l, int r) { int bl = l>>shift, br = r>>shift; int ret = INF; if (bl == br) { for (int i = l; i <= r; i++) ret = min(ret, (*this)[i]); return ret; } for (int i = bl+1; i < br; i++) ret = min(ret, dirty[i]); for (int i = (bl+1) * PILE-1; i >= l; i--) ret = min(ret, (*this)[i]); for (int i = (br) * PILE; i <= r; i++) ret = min(ret, (*this)[i]); return ret; } void fill(int l, int r, int val) { int bl = l>>shift, br = r>>shift; for (int i = bl; i <= br; i++) dirty[i] = min(dirty[i], val); for (int i = l, bi; i <= r; i++) nodes[i>>shift][i&mask] = val; } } mem; char cmd[MAXQ][8]; int args[MAXQ][3]; int main() { int N; while (scanf("%d", &N) == 1) { map<int, int> R; for (int i = 0; i < N; i++) { scanf("%s", &cmd[i]); int a, b, c; if (cmd[i][0] == 'l') scanf("%d", &a), R[a] = 0; else if (cmd[i][0] == 'm') scanf("%d %d %d", &a, &b, &c), R[b] = R[c] = 0; else scanf("%d", &a), R[a] = 0; args[i][0] = a, args[i][1] = b, args[i][2] = c; } int size = 0; for (auto &x : R) x.second = size++; mem.alloc(size); for (int i = 0; i < N; i++) { int a, b, c, t; a = args[i][0], b = args[i][1], c = args[i][2]; if (cmd[i][0] == 'l') { t = mem[R[a]]; if (t == INF) printf("fail to load from %d\n", a); else printf("load from region %d\n", t); } else if (cmd[i][0] == 'm') { t = mem.empty(R[b], R[c]); if (t != INF) printf("fail to create region %d, overlap with region %d\n", a, t); else printf("region %d created\n", a), mem.fill(R[b], R[c], a); } else { t = mem[R[a]]; if (t == INF) printf("fail to store to %d\n", a); else printf("store to region %d\n", t); } } } return 0; } /* 7 load 29 map 1 25 39 map 2 23 24 map 3 22 25 map 4 25 40 store 33 store 22 */
[ "morris821028@gmail.com" ]
morris821028@gmail.com
a5edfedb249445fa6b5ef05d4463cf567d724025
790c74e6fb10857cd396e07f1eb39c4733596e91
/test/boost_test/oglplus/enums/framebuffer_target.cpp
37c51da436c2a23828fcf937bec1972b136e05c2
[ "BSL-1.0" ]
permissive
Blinky0815/oglplu2
838a4d9484359b8c381ab49827caad4bef7e0a39
8cc3f1d3305179e4ade8b3973f4862df7543ad2a
refs/heads/master
2020-03-22T21:59:10.271736
2017-11-17T14:01:25
2017-11-17T14:01:25
null
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// File test/boost_test/oglplus/enums/framebuffer_target.cpp // // Automatically generated file, DO NOT modify manually. // Edit the enumeration source files in 'source/enums/oglplus' // or the 'source/enums/make_enum.py' script instead. // // Copyright Matus Chochlik. // Distributed under the Boost Software License, Version 1.0. // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt // #include "common.hpp" #define BOOST_TEST_MODULE OGLPLUS_framebuffer_target #include "../../unit_test_begin.inl" #include <cstring> BOOST_AUTO_TEST_SUITE(enum_framebuffer_target_tests) BOOST_AUTO_TEST_CASE(enum_framebuffer_target_values) { using namespace oglplus; enum_values ev; EAGINE_MAYBE_UNUSED(ev); framebuffer_target x; EAGINE_MAYBE_UNUSED(x); #ifdef GL_DRAW_FRAMEBUFFER x = ev.draw_framebuffer; BOOST_CHECK(x == ev.draw_framebuffer); # ifdef GL_READ_FRAMEBUFFER BOOST_CHECK(x != ev.read_framebuffer); # endif #endif #ifdef GL_READ_FRAMEBUFFER x = ev.read_framebuffer; BOOST_CHECK(x == ev.read_framebuffer); #endif } BOOST_AUTO_TEST_CASE(enum_framebuffer_target_names) { using namespace oglplus; enum_values ev; EAGINE_MAYBE_UNUSED(ev); framebuffer_target x; EAGINE_MAYBE_UNUSED(x); #ifdef GL_DRAW_FRAMEBUFFER x = ev.draw_framebuffer; BOOST_ASSERT(enum_value_name(x).data() != nullptr); BOOST_CHECK(std::strcmp( enum_value_name(x).data(), "DRAW_FRAMEBUFFER" ) == 0); #endif #ifdef GL_READ_FRAMEBUFFER x = ev.read_framebuffer; BOOST_ASSERT(enum_value_name(x).data() != nullptr); BOOST_CHECK(std::strcmp( enum_value_name(x).data(), "READ_FRAMEBUFFER" ) == 0); #endif } BOOST_AUTO_TEST_CASE(enum_framebuffer_target_range) { using namespace oglplus; auto count = enum_value_range<framebuffer_target>().size(); #ifdef GL_DRAW_FRAMEBUFFER { --count; auto r = enum_value_range<framebuffer_target>(); BOOST_CHECK(std::find( r.begin(), r.end(), framebuffer_target(GL_DRAW_FRAMEBUFFER) ) != r.end()); } #endif #ifdef GL_READ_FRAMEBUFFER { --count; auto r = enum_value_range<framebuffer_target>(); BOOST_CHECK(std::find( r.begin(), r.end(), framebuffer_target(GL_READ_FRAMEBUFFER) ) != r.end()); } #endif BOOST_CHECK_EQUAL(count, 0); } BOOST_AUTO_TEST_CASE(enum_framebuffer_target_any) { using namespace oglplus; enum_values ev; EAGINE_MAYBE_UNUSED(ev); framebuffer_target x, y; EAGINE_MAYBE_UNUSED(x); EAGINE_MAYBE_UNUSED(y); any_enum_value a; EAGINE_MAYBE_UNUSED(a); #ifdef GL_DRAW_FRAMEBUFFER x = ev.draw_framebuffer; a = x; y = a; BOOST_CHECK(same_enum_class(x, a)); BOOST_CHECK(same_enum_class(a, y)); BOOST_CHECK(same_enum_class(x, y)); BOOST_CHECK(y == ev.draw_framebuffer); #endif #ifdef GL_READ_FRAMEBUFFER x = ev.read_framebuffer; a = x; y = a; BOOST_CHECK(same_enum_class(x, a)); BOOST_CHECK(same_enum_class(a, y)); BOOST_CHECK(same_enum_class(x, y)); BOOST_CHECK(y == ev.read_framebuffer); #endif } BOOST_AUTO_TEST_SUITE_END() #include "../../unit_test_end.inl"
[ "chochlik@gmail.com" ]
chochlik@gmail.com
99eddaf9066e943b333b383492e4fe7c2027ec7c
f8c114ba8f694b38dd783cde102095c8cce53eba
/AAHvoidance/AAHvoidance/Classes/GameObject.h
a89be6a459093232176d62218a42f04f02610c9e
[]
no_license
Johnnym65/Age-Of-Germs
fe71af8b98ec516d6b5c0c7177930b0822f51cf7
13a412515b9510af5a2ae42e412dab83df1dbcf1
refs/heads/master
2016-09-05T21:30:33.058531
2014-11-25T23:19:18
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// // GameObject.h // MakeALevel // // Created by darren mckeever on 11/10/2012. // // #ifndef __MakeALevel__GameObject__ #define __MakeALevel__GameObject__ #include <iostream> #include "cocos2d.h" //#include "../Utilities/ImageScaler/ImageScaler.h" using namespace cocos2d; //USING_NS_CC; typedef enum tagState { kStateGrabbed, kStateUngrabbed } State; class GameObject : public CCSprite, public CCTargetedTouchDelegate { public: GameObject(); GameObject(CCPoint pos, int ID, int rotation); virtual ~GameObject(void); virtual void setObjectTexture(); bool initWithTexture(CCTexture2D* aTexture); bool initWithSpriteFrame( CCSpriteFrame* pSpriteFrame ); virtual CCRect rect(); virtual void onEnter(); virtual void onExit(); bool containsTouchLocation(CCTouch* touch); virtual bool ccTouchBegan(CCTouch* touch, CCEvent* event); virtual void ccTouchMoved(CCTouch* touch, CCEvent* event); virtual void ccTouchEnded(CCTouch* touch, CCEvent* event); virtual CCObject* copyWithZone(CCZone *pZone); virtual void touchDelegateRetain(); virtual void touchDelegateRelease(); int getID(); void setOriginalPosition(CCPoint pos); CCPoint getOriginalPosition(); CCPoint getGameWorldCellPosition(); virtual void setTarget(GameObject* target); virtual GameObject* getTarget(); virtual void setPartner(GameObject* partner); virtual GameObject* getPartner(); virtual bool getIsDead(); virtual void die(); virtual void cleanRemove(); void enable(); void disable(); virtual int getObjectType(); int getRotationSetting(); void addRoomCell(int rowNumber,int colNumber); //std::vector<CCPoint> getRoomCells(); void setPassenger(GameObject* passenger); GameObject* getPassenger(); State getState(); void setState(State m_state); private: CCPoint originalPosition; GameObject* target; GameObject* partner; protected: State m_state; CCTexture2D* texture; int ID; CCPoint gameWorldCellPosition; bool isenabled; bool isDead; int limbCount; int rotationSetting; //use ccpoints std::vector<CCPoint> roomCells; GameObject* passenger; }; #endif /* defined(__MakeALevel__GameObject__) */
[ "jonny_murphy65@hotmail.com" ]
jonny_murphy65@hotmail.com
d6ca4860ddfffe30f815f51a148d4e1dac5dde71
fe3cc6465e2ed72565c03f7952b337e6b5875425
/OpenFOAM_Examples/Quasi_DNS_Dowtherm_Mixed_Conv/Stable_RANSCase1/processor1/97.6/phi
b7afdfbe0f848a056526ac7e4a6df2a54ca8c619
[]
no_license
EXthan/turbulenceModelling
185772aac79c2a3e6b3620b5b5e285304c1b2de0
fdb66b497c15db1a570edb05a0cd83ed93df68c8
refs/heads/master
2022-12-04T20:47:50.965306
2020-08-24T02:34:23
2020-08-24T02:34:23
null
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1906 | | \\ / A nd | Web: www.OpenFOAM.com | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class surfaceScalarField; location "97.6"; object phi; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [1 0 -1 0 0 0 0]; oriented oriented; internalField nonuniform List<scalar> 1417 ( -3.78136e-06 -3.21868e-05 -0.00149278 2.11537e-05 -0.00117632 -0.000554469 1.4373e-05 0.00162189 -0.00055949 1.67205e-06 -4.75601e-05 -0.000598499 -0.00149174 -0.000535536 1.99616e-05 -0.00119634 -0.000544683 1.75981e-05 0.00162209 -0.000550021 6.03146e-06 -6.28567e-05 -0.000593133 -0.00149006 -0.000515656 1.86933e-05 -0.00121202 -0.000534772 2.03278e-05 0.00161866 -0.000540811 9.75714e-06 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-0.000577848 3.13082e-05 2.46076e-07 4.9602e-06 2.2283e-05 0.000149049 -1.60825e-05 -0.000520865 3.16718e-05 6.97061e-07 -1.44034e-06 2.22513e-05 0.00013483 -1.61325e-05 -0.00046451 3.13909e-05 1.01483e-06 -7.7718e-06 2.2019e-05 0.000120767 -1.59898e-05 -0.000409285 3.05138e-05 1.19477e-06 -1.37022e-05 2.15207e-05 0.000106947 -1.56163e-05 -0.000355793 2.91381e-05 1.23242e-06 -1.88684e-05 2.07083e-05 9.35244e-05 -1.49918e-05 -0.000304694 2.74022e-05 1.13146e-06 -2.29099e-05 1.95667e-05 8.07101e-05 -1.41212e-05 -0.000256642 2.54592e-05 9.0231e-07 -2.55242e-05 1.81152e-05 6.87354e-05 -1.3035e-05 -0.000212224 2.34691e-05 5.62626e-07 -2.64965e-05 1.64123e-05 5.78076e-05 -1.17891e-05 -0.000171889 2.15592e-05 1.37542e-07 -2.57262e-05 1.4548e-05 4.80653e-05 -1.04542e-05 -0.000135892 1.97956e-05 -3.39225e-07 -2.32475e-05 1.26283e-05 3.95413e-05 -9.10374e-06 -0.000104288 1.81676e-05 -8.22717e-07 -1.92614e-05 1.07606e-05 3.21333e-05 -7.80671e-06 -7.69746e-05 1.65801e-05 -1.25181e-06 -1.41969e-05 9.05352e-06 2.55732e-05 -6.63277e-06 -5.37498e-05 1.48366e-05 -1.54017e-06 -8.82401e-06 7.63294e-06 1.93739e-05 -5.6676e-06 -3.43438e-05 1.25944e-05 -1.56195e-06 -4.44292e-06 6.67048e-06 1.27265e-05 -5.03579e-06 -1.84268e-05 9.27481e-06 -1.5112e-06 -1.55715e-06 5.7697e-06 5.23852e-06 -4.5433e-06 -6.12127e-06 4.27609e-06 -1.08804e-06 3.16199e-06 -2.68519e-06 ) ; boundaryField { leftWall { type calculated; value nonuniform 0(); } rightWall { type calculated; value nonuniform List<scalar> 8(-5.42101e-20 0 0 0 0 0 0 0); } leftSides_periodic0 { type cyclic; value nonuniform 0(); } leftSides_periodic1 { type cyclic; value nonuniform 0(); } rightSides_periodic0 { type cyclic; value nonuniform 0(); } rightSides_periodic1 { type cyclic; value nonuniform 0(); } leftInOut_periodic0 { type cyclic; value nonuniform 0(); } leftInOut_periodic1 { type cyclic; value nonuniform 0(); } rightInOut_periodic0 { type cyclic; value nonuniform List<scalar> 158 ( 1.11955e-05 1.32571e-05 1.4018e-05 1.38891e-05 1.34433e-05 1.29638e-05 1.24387e-05 1.1876e-05 1.12854e-05 1.06778e-05 1.00649e-05 9.45935e-06 8.88052e-06 8.30723e-06 7.62655e-06 6.66852e-06 5.57098e-06 4.96495e-06 4.38515e-06 3.90474e-06 4.13389e-06 4.91873e-06 5.25329e-06 5.23882e-06 4.93605e-06 4.5497e-06 4.17028e-06 3.81699e-06 3.48804e-06 3.1771e-06 2.88108e-06 2.59804e-06 2.32635e-06 2.06448e-06 1.81123e-06 1.56566e-06 1.32638e-06 1.09178e-06 8.60395e-07 6.32654e-07 4.08428e-07 1.88013e-07 -2.75785e-08 -2.38898e-07 -4.43854e-07 -6.34047e-07 -8.04044e-07 -9.66714e-07 -1.1436e-06 -1.32984e-06 -1.50852e-06 -1.67778e-06 -1.83936e-06 -1.98874e-06 -2.12321e-06 -2.23674e-06 -2.32094e-06 -2.37088e-06 -2.38601e-06 -2.36763e-06 -2.31696e-06 -2.23487e-06 -2.12222e-06 -1.97992e-06 -1.80876e-06 -1.60934e-06 -1.38401e-06 -1.1387e-06 -8.81702e-07 -6.21937e-07 -3.67811e-07 -1.26072e-07 9.79129e-08 2.98344e-07 4.6628e-07 5.86501e-07 6.33956e-07 5.94592e-07 3.59382e-07 1.11307e-05 1.03123e-05 9.75117e-06 9.26111e-06 8.77116e-06 8.25011e-06 7.71281e-06 7.16275e-06 6.60261e-06 6.03314e-06 5.45351e-06 4.86151e-06 4.25664e-06 3.64065e-06 3.019e-06 2.39523e-06 1.80095e-06 1.30495e-06 7.44951e-07 2.23008e-07 -2.7361e-07 -7.20312e-07 -1.11557e-06 -1.45864e-06 -1.75447e-06 -2.0137e-06 -2.24359e-06 -2.45053e-06 -2.64079e-06 -2.82036e-06 -2.99472e-06 -3.16885e-06 -3.34695e-06 -3.53213e-06 -3.72605e-06 -3.92907e-06 -4.14073e-06 -4.36059e-06 -4.58813e-06 -4.82045e-06 -5.0543e-06 -5.29148e-06 -5.53431e-06 -5.78714e-06 -6.0535e-06 -6.33619e-06 -6.63878e-06 -6.96324e-06 -7.30994e-06 -7.67847e-06 -8.0683e-06 -8.47453e-06 -8.88854e-06 -9.30325e-06 -9.70616e-06 -1.009e-05 -1.04456e-05 -1.07608e-05 -1.10208e-05 -1.12098e-05 -1.13151e-05 -1.13227e-05 -1.12146e-05 -1.09747e-05 -1.05843e-05 -1.00302e-05 -9.3142e-06 -8.4477e-06 -7.44564e-06 -6.34848e-06 -5.19546e-06 -4.02773e-06 -2.88832e-06 -1.82668e-06 -9.0809e-07 -2.288e-07 6.40979e-08 3.72105e-07 6.25267e-07 ) ; } rightInOut_periodic1 { type cyclic; value nonuniform List<scalar> 158 ( -1.11955e-05 -1.32571e-05 -1.4018e-05 -1.38891e-05 -1.34433e-05 -1.29638e-05 -1.24387e-05 -1.1876e-05 -1.12854e-05 -1.06778e-05 -1.00649e-05 -9.45935e-06 -8.88052e-06 -8.30723e-06 -7.62655e-06 -6.66852e-06 -5.57098e-06 -4.96495e-06 -4.38515e-06 -3.90474e-06 -4.13389e-06 -4.91873e-06 -5.25329e-06 -5.23882e-06 -4.93605e-06 -4.5497e-06 -4.17028e-06 -3.81699e-06 -3.48804e-06 -3.1771e-06 -2.88108e-06 -2.59804e-06 -2.32635e-06 -2.06448e-06 -1.81123e-06 -1.56566e-06 -1.32638e-06 -1.09178e-06 -8.60395e-07 -6.32654e-07 -4.08428e-07 -1.88013e-07 2.75785e-08 2.38898e-07 4.43854e-07 6.34047e-07 8.04044e-07 9.66714e-07 1.1436e-06 1.32984e-06 1.50852e-06 1.67778e-06 1.83936e-06 1.98874e-06 2.12321e-06 2.23674e-06 2.32094e-06 2.37088e-06 2.38601e-06 2.36763e-06 2.31696e-06 2.23487e-06 2.12222e-06 1.97992e-06 1.80876e-06 1.60934e-06 1.38401e-06 1.1387e-06 8.81702e-07 6.21937e-07 3.67811e-07 1.26072e-07 -9.79129e-08 -2.98344e-07 -4.6628e-07 -5.86501e-07 -6.33956e-07 -5.94592e-07 -3.59382e-07 -1.11307e-05 -1.03123e-05 -9.75117e-06 -9.26111e-06 -8.77116e-06 -8.25011e-06 -7.71281e-06 -7.16275e-06 -6.60261e-06 -6.03314e-06 -5.45351e-06 -4.86151e-06 -4.25664e-06 -3.64065e-06 -3.019e-06 -2.39523e-06 -1.80095e-06 -1.30495e-06 -7.44951e-07 -2.23008e-07 2.7361e-07 7.20312e-07 1.11557e-06 1.45864e-06 1.75447e-06 2.0137e-06 2.24359e-06 2.45053e-06 2.64079e-06 2.82036e-06 2.99472e-06 3.16885e-06 3.34695e-06 3.53213e-06 3.72605e-06 3.92907e-06 4.14073e-06 4.36059e-06 4.58813e-06 4.82045e-06 5.0543e-06 5.29148e-06 5.53431e-06 5.78714e-06 6.0535e-06 6.33619e-06 6.63878e-06 6.96324e-06 7.30994e-06 7.67847e-06 8.0683e-06 8.47453e-06 8.88854e-06 9.30325e-06 9.70616e-06 1.009e-05 1.04456e-05 1.07608e-05 1.10208e-05 1.12098e-05 1.13151e-05 1.13227e-05 1.12146e-05 1.09747e-05 1.05843e-05 1.00302e-05 9.3142e-06 8.4477e-06 7.44564e-06 6.34848e-06 5.19546e-06 4.02773e-06 2.88832e-06 1.82668e-06 9.0809e-07 2.288e-07 -6.40979e-08 -3.72105e-07 -6.25267e-07 ) ; } procBoundary1to0 { type processor; value nonuniform List<scalar> 11 ( 1.97403e-05 0.00149186 0.00115069 -1.17086e-05 -0.00161701 -0.000595797 -0.000547381 0.000979018 -0.000986987 0.000316596 0.000238444 ) ; } procBoundary1to0throughleftInOut_periodic0 { type processorCyclic; value uniform 7.98216e-06; } procBoundary1to2throughleftSides_periodic0 { type processorCyclic; value nonuniform List<scalar> 2(0.000623773 0.000536537); } procBoundary1to2throughrightSides_periodic0 { type processorCyclic; value nonuniform List<scalar> 2(0.000570189 0.000561401); } procBoundary1to3 { type processor; value nonuniform List<scalar> 316 ( -0.000523415 -0.000524845 -0.000571198 -0.000489898 -0.000514931 -0.000516457 -0.000560586 -0.000480183 -0.000506594 -0.000513024 -0.000550357 -0.000470423 -0.000498264 -0.000515117 -0.000540441 -0.000460656 -0.000489946 -0.000513679 -0.000530747 -0.000450972 -0.000481663 -0.000508068 -0.000521239 -0.000441388 -0.00047343 -0.000499768 -0.000511921 -0.000431891 -0.000465252 -0.000490752 -0.000502803 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-0.000202068 -0.00020986 -0.00016042 -0.000178382 -0.00019609 -0.000203624 -0.000155089 -0.000172921 -0.000190124 -0.000197411 -0.00014978 -0.000167476 -0.000184149 -0.000191209 -0.00014449 -0.000162035 -0.000178145 -0.000185004 -0.000139211 -0.000156589 -0.000172104 -0.000178783 -0.000133938 -0.000151125 -0.000166023 -0.000172539 -0.000128662 -0.000145621 -0.000159899 -0.000166259 -0.000123377 -0.000140051 -0.000153729 -0.000159931 -0.000118071 -0.000134384 -0.000147507 -0.000153546 -0.000112729 -0.000128596 -0.000141216 -0.000147092 -0.000107336 -0.000122666 -0.000134823 -0.000140556 -0.000101878 -0.000116581 -0.000128284 -0.000133921 -9.63442e-05 -0.000110334 -0.000121569 -0.000127167 -9.07392e-05 -0.000103938 -0.000114698 -0.000120273 -8.50816e-05 -9.74351e-05 -0.000107718 -0.000113226 -7.93904e-05 -9.08547e-05 -0.000100651 -0.000106032 -7.36694e-05 -8.42064e-05 -9.34919e-05 -9.87125e-05 -6.79279e-05 -7.74906e-05 -8.62264e-05 -9.12736e-05 -6.21955e-05 -7.07185e-05 -7.88553e-05 -8.37174e-05 -5.65136e-05 -6.39381e-05 -7.14039e-05 -7.60548e-05 -5.09335e-05 -5.72184e-05 -6.3923e-05 -6.83228e-05 -4.55151e-05 -5.0645e-05 -5.65037e-05 -6.06009e-05 -4.03178e-05 -4.4313e-05 -4.92641e-05 -5.29995e-05 -3.53888e-05 -3.83059e-05 -4.23281e-05 -4.56501e-05 -3.0753e-05 -3.26751e-05 -3.58009e-05 -3.86818e-05 -2.64089e-05 -2.74321e-05 -2.97417e-05 -3.21849e-05 -2.23312e-05 -2.25523e-05 -2.41473e-05 -2.61867e-05 -1.84738e-05 -1.79837e-05 -1.89541e-05 -2.06541e-05 -1.47683e-05 -1.36495e-05 -1.40436e-05 -1.55102e-05 -1.11139e-05 -9.45753e-06 -9.2551e-06 -1.06608e-05 -7.37516e-06 -5.41517e-06 -4.71277e-06 -6.10508e-06 -3.69097e-06 -1.68641e-06 -1.06533e-06 -1.93015e-06 -7.50742e-07 ) ; } procBoundary1to3throughrightSides_periodic0 { type processorCyclic; value nonuniform List<scalar> 314 ( 0.000558055 0.000545827 0.000533745 0.000521671 0.000509356 0.000497207 0.000485652 0.000474537 0.00046361 0.0004528 0.000442098 0.000431401 0.000421166 0.000412194 0.000403167 0.000390493 0.000373972 0.000360739 0.00035067 0.000342379 0.000334559 0.000326841 0.000319261 0.000311799 0.000304453 0.000297217 0.000290091 0.000283073 0.000276161 0.00026935 0.000262637 0.000256021 0.000249501 0.000243076 0.000236744 0.000230505 0.000224362 0.000218316 0.000212356 0.000206459 0.000200609 0.000194779 0.00018898 0.000183331 0.000177746 0.000171754 0.000164894 0.000157631 0.000150995 0.000145091 0.000139581 0.00013418 0.000128775 0.000123346 0.000117868 0.000112328 0.000106711 0.000100985 9.51313e-05 8.91619e-05 8.31105e-05 7.70041e-05 7.08527e-05 6.46719e-05 5.84827e-05 5.23084e-05 4.61923e-05 4.02062e-05 3.44412e-05 2.89917e-05 2.39349e-05 1.93204e-05 1.5171e-05 1.1495e-05 8.30304e-06 5.64164e-06 3.48989e-06 1.39968e-06 0.000552205 0.000542641 0.000532687 0.000522569 0.000512461 0.00050242 0.000492456 0.000482589 0.000472833 0.000463203 0.000453715 0.000444378 0.0004352 0.000426189 0.000417348 0.000408673 0.00040016 0.000391807 0.000383611 0.000375565 0.00036762 0.000359806 0.0003521 0.000344284 0.000336325 0.000328505 0.000321001 0.000313777 0.000306719 0.000299744 0.000292823 0.000285956 0.000279136 0.000272332 0.000265513 0.000258669 0.000251813 0.000244969 0.000238158 0.000231395 0.000224683 0.000218014 0.000211371 0.000204755 0.000198261 0.000191939 0.000185456 0.000178208 0.000170282 0.000162756 0.00015596 0.00014966 0.000143564 0.000137512 0.000131486 0.000125453 0.000119358 0.000113137 0.000106758 0.000100245 9.36467e-05 8.6997e-05 8.03005e-05 7.35492e-05 6.67527e-05 5.99294e-05 5.31106e-05 4.63609e-05 3.97769e-05 3.34735e-05 2.75609e-05 2.2125e-05 1.72227e-05 1.28958e-05 9.19315e-06 6.2145e-06 3.80209e-06 1.41168e-06 0.000626579 0.000619927 0.000612742 0.000600534 0.000586526 0.00057363 0.000561344 0.000549577 0.000539513 0.000530803 0.000520438 0.000504812 0.000488796 0.000475798 0.000465261 0.000455506 0.000445555 0.00043558 0.000425346 0.000414482 0.000403838 0.00039347 0.000381116 0.000366233 0.000353581 0.000343472 0.000335009 0.000327103 0.000319287 0.000311575 0.000303954 0.000296393 0.00028886 0.000281302 0.000273832 0.000266705 0.00025938 0.000250391 0.000239786 0.000230325 0.000222478 0.000215602 0.000209045 0.000202525 0.00019609 0.000189825 0.000183565 0.000176921 0.000169868 0.000162961 0.000156472 0.000150288 0.000144253 0.000138257 0.000132244 0.000126161 0.000119981 0.000113729 0.000107442 0.000101142 9.48264e-05 8.84873e-05 8.21145e-05 7.56999e-05 6.92477e-05 6.27691e-05 5.62784e-05 4.98135e-05 4.34478e-05 3.72837e-05 3.1433e-05 2.59916e-05 2.10218e-05 1.65507e-05 1.25835e-05 9.12205e-06 6.19731e-06 3.7814e-06 1.47101e-06 0.000524967 0.000506778 0.000492478 0.000480834 0.000470065 0.000459436 0.000449024 0.000438826 0.00042883 0.000419019 0.000409372 0.000399868 0.000390488 0.000381213 0.000372027 0.000362917 0.000353851 0.000345236 0.000337729 0.000330433 0.000320417 0.000307179 0.000296117 0.000287454 0.000280337 0.000273655 0.000267002 0.00026044 0.000253979 0.000247615 0.000241323 0.000235081 0.00022889 0.000222758 0.000216689 0.000210679 0.000204721 0.00019881 0.000192947 0.000187131 0.000181364 0.000175645 0.000169972 0.000164343 0.000158757 0.000153209 0.000147696 0.000142214 0.000136757 0.000131326 0.00012593 0.000120572 0.000115203 0.000109731 0.000104094 9.83387e-05 9.25926e-05 8.69465e-05 8.14101e-05 7.59461e-05 7.05221e-05 6.51277e-05 5.97603e-05 5.44179e-05 4.91119e-05 4.38732e-05 3.87468e-05 3.37876e-05 2.90534e-05 2.45974e-05 2.04606e-05 1.66694e-05 1.32389e-05 1.01811e-05 7.51764e-06 5.29523e-06 3.62212e-06 2.36546e-06 9.85632e-07 ) ; } } // ************************************************************************* //
[ "tong011@e.ntu.edu.sg" ]
tong011@e.ntu.edu.sg
e394910a081b51d5bad8a1469f47d63388088051
cbfec160038561ce42a072cdef6c804bbeeca5d6
/hash.cpp
b6e51a517b8c0713b347d883bb316895702a190e
[]
no_license
KristinaKulabuhova/IronStack
b95dd8f6221c33f044d2c8f35ecbcc5c9d488172
a107d86e947b79a3dcb85db3e551b95872d6c5e3
refs/heads/master
2023-02-23T15:47:28.204609
2021-01-27T13:30:53
2021-01-27T13:30:53
332,055,366
1
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null
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UTF-8
C++
false
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1,213
cpp
#include <stdio.h> #include "hash.h" int64_t array_hashing(const StackElement* array, int64_t size) { int64_t hash = 0; for (int64_t i = 0; i < size; ++i) { hash += i * array[i] + 7; } return hash % 103; } StackElement* fill_array(StackElement* array, int64_t size) { for (int64_t i = 0; i < size; ++i) { array[i] = rand(); } return array; } std::unordered_map<int64_t, int64_t> Test_Hash(int64_t array_size, int64_t counter) { StackElement* array = (StackElement*) calloc(array_size, sizeof(StackElement)); std::unordered_map<int64_t, int64_t> map = {}; for (int64_t i = 0; i < counter; ++i) { fill_array(array, array_size); int64_t res_hash = array_hashing(array, array_size); ++map[res_hash]; } write_in_file(map); free(array); return map; } void write_in_file(std::unordered_map<int64_t, int64_t> map) { FILE *file = NULL; file = fopen("hash.txt", "w"); if (file == NULL) { perror("Cannot open the file"); return; } for (auto iter = map.begin(); iter != map.end(); ++iter) { fprintf(file, "%lld %lld\n", iter->first, iter->second); } fclose(file); }
[ "60937316+KristinaKulabuhova@users.noreply.github.com" ]
60937316+KristinaKulabuhova@users.noreply.github.com
4aadad1819f9f12f25fcdf7ca1f37a36557f2e27
9d2ba5922492803a1de445bd76a209b68af2b7cc
/fba-miyoo-playable/src/burn/misc/post90s/d_wwfwfest.cpp
3a23c57c14548805b6be4812ad4bd33f57c2d915
[]
no_license
fzg780/miyoo-emu
bb95378fa8c6186f00c3269163d80401a79bf4ef
ca01f6ac47e047bc85343d89657c20d580722d4b
refs/heads/master
2023-03-21T08:47:35.224289
2021-03-06T14:07:07
2021-03-06T14:07:07
null
0
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UTF-8
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38,358
cpp
#include "tiles_generic.h" #include "burn_ym2151.h" #include "msm6295.h" static unsigned char DrvInputPort0[8] = {0, 0, 0, 0, 0, 0, 0, 0}; static unsigned char DrvInputPort1[8] = {0, 0, 0, 0, 0, 0, 0, 0}; static unsigned char DrvInputPort2[8] = {0, 0, 0, 0, 0, 0, 0, 0}; static unsigned char DrvInputPort3[8] = {0, 0, 0, 0, 0, 0, 0, 0}; static unsigned char DrvInputPort4[8] = {0, 0, 0, 0, 0, 0, 0, 0}; static unsigned char DrvDip[2] = {0, 0}; static unsigned char DrvInput[5] = {0, 0, 0, 0, 0}; static unsigned char DrvReset = 0; static unsigned char *Mem = NULL; static unsigned char *MemEnd = NULL; static unsigned char *RamStart = NULL; static unsigned char *RamEnd = NULL; static unsigned char *Drv68KRom = NULL; static unsigned char *Drv68KRam = NULL; static unsigned char *DrvZ80Rom = NULL; static unsigned char *DrvZ80Ram = NULL; static unsigned char *DrvMSM6295ROMSrc = NULL; static unsigned char *DrvCharVideoRam = NULL; static unsigned char *DrvSpriteRam = NULL; static unsigned char *DrvSpriteRamBuff = NULL; static unsigned char *DrvBg0VideoRam = NULL; static unsigned char *DrvBg1VideoRam = NULL; static unsigned char *DrvPaletteRam = NULL; static unsigned char *DrvChars = NULL; static unsigned char *DrvTiles = NULL; static unsigned char *DrvSprites = NULL; static unsigned char *DrvTempRom = NULL; static unsigned int *DrvPalette = NULL; static unsigned char DrvVBlank; static unsigned char DrvOkiBank; static unsigned char DrvSoundLatch; static UINT16 DrvBg0ScrollX; static UINT16 DrvBg0ScrollY; static UINT16 DrvBg1ScrollX; static UINT16 DrvBg1ScrollY; static UINT16 DrvVReg; static int DrvSpriteXOffset; static int DrvBg0XOffset; static int DrvBg1XOffset[2]; static int nCyclesDone[2], nCyclesTotal[2]; static int nCyclesSegment; static struct BurnInputInfo DrvInputList[] = { {"Coin 1" , BIT_DIGITAL , DrvInputPort4 + 0, "p1 coin" }, {"Start 1" , BIT_DIGITAL , DrvInputPort0 + 7, "p1 start" }, {"Start 2" , BIT_DIGITAL , DrvInputPort1 + 7, "p2 start" }, {"Start 3" , BIT_DIGITAL , DrvInputPort2 + 7, "p3 start" }, {"Start 4" , BIT_DIGITAL , DrvInputPort3 + 7, "p4 start" }, {"P1 Up" , BIT_DIGITAL , DrvInputPort0 + 2, "p1 up" }, {"P1 Down" , BIT_DIGITAL , DrvInputPort0 + 3, "p1 down" }, {"P1 Left" , BIT_DIGITAL , DrvInputPort0 + 1, "p1 left" }, {"P1 Right" , BIT_DIGITAL , DrvInputPort0 + 0, "p1 right" }, {"P1 Fire 1" , BIT_DIGITAL , DrvInputPort0 + 4, "p1 fire 1" }, {"P1 Fire 2" , BIT_DIGITAL , DrvInputPort0 + 5, "p1 fire 2" }, {"P2 Up" , BIT_DIGITAL , DrvInputPort1 + 2, "p2 up" }, {"P2 Down" , BIT_DIGITAL , DrvInputPort1 + 3, "p2 down" }, {"P2 Left" , BIT_DIGITAL , DrvInputPort1 + 1, "p2 left" }, {"P2 Right" , BIT_DIGITAL , DrvInputPort1 + 0, "p2 right" }, {"P2 Fire 1" , BIT_DIGITAL , DrvInputPort1 + 4, "p2 fire 1" }, {"P2 Fire 2" , BIT_DIGITAL , DrvInputPort1 + 5, "p2 fire 2" }, {"P3 Up" , BIT_DIGITAL , DrvInputPort2 + 2, "p3 up" }, {"P3 Down" , BIT_DIGITAL , DrvInputPort2 + 3, "p3 down" }, {"P3 Left" , BIT_DIGITAL , DrvInputPort2 + 1, "p3 left" }, {"P3 Right" , BIT_DIGITAL , DrvInputPort2 + 0, "p3 right" }, {"P3 Fire 1" , BIT_DIGITAL , DrvInputPort2 + 4, "p3 fire 1" }, {"P3 Fire 2" , BIT_DIGITAL , DrvInputPort2 + 5, "p3 fire 2" }, {"P4 Up" , BIT_DIGITAL , DrvInputPort3 + 2, "p4 up" }, {"P4 Down" , BIT_DIGITAL , DrvInputPort3 + 3, "p4 down" }, {"P4 Left" , BIT_DIGITAL , DrvInputPort3 + 1, "p4 left" }, {"P4 Right" , BIT_DIGITAL , DrvInputPort3 + 0, "p4 right" }, {"P4 Fire 1" , BIT_DIGITAL , DrvInputPort3 + 4, "p4 fire 1" }, {"P4 Fire 2" , BIT_DIGITAL , DrvInputPort3 + 5, "p4 fire 2" }, {"Reset" , BIT_DIGITAL , &DrvReset , "reset" }, {"Service" , BIT_DIGITAL , DrvInputPort4 + 1, "service" }, {"Dip 1" , BIT_DIPSWITCH, DrvDip + 0 , "dip" }, {"Dip 2" , BIT_DIPSWITCH, DrvDip + 1 , "dip" }, }; STDINPUTINFO(Drv); static inline void DrvClearOpposites(unsigned char* nJoystickInputs) { if ((*nJoystickInputs & 0x03) == 0x03) { *nJoystickInputs &= ~0x03; } if ((*nJoystickInputs & 0x0c) == 0x0c) { *nJoystickInputs &= ~0x0c; } } static inline void DrvMakeInputs() { // Reset Inputs DrvInput[0] = DrvInput[1] = DrvInput[2] = DrvInput[3] = DrvInput[4] = 0x00; // Compile Digital Inputs for (int i = 0; i < 8; i++) { DrvInput[0] |= (DrvInputPort0[i] & 1) << i; DrvInput[1] |= (DrvInputPort1[i] & 1) << i; DrvInput[2] |= (DrvInputPort2[i] & 1) << i; DrvInput[3] |= (DrvInputPort3[i] & 1) << i; DrvInput[4] |= (DrvInputPort4[i] & 1) << i; } // Clear Opposites DrvClearOpposites(&DrvInput[0]); DrvClearOpposites(&DrvInput[1]); DrvClearOpposites(&DrvInput[2]); DrvClearOpposites(&DrvInput[3]); } static struct BurnDIPInfo DrvDIPList[]= { // Default Values {0x1f, 0xff, 0xff, 0xef, NULL }, {0x20, 0xff, 0xff, 0xff, NULL }, // Dip 1 {0 , 0xfe, 0 , 4 , "Coinage" }, {0x1f, 0x01, 0x03, 0x00, "3 Coins 1 Credit" }, {0x1f, 0x01, 0x03, 0x01, "2 Coins 1 Credit" }, {0x1f, 0x01, 0x03, 0x03, "1 Coin 1 Credit" }, {0x1f, 0x01, 0x03, 0x02, "1 Coin 2 Credits" }, {0 , 0xfe, 0 , 2 , "Buy In Price" }, {0x1f, 0x01, 0x04, 0x04, "1 Coin" }, {0x1f, 0x01, 0x04, 0x00, "As Start Price" }, {0 , 0xfe, 0 , 2 , "Regain Power Price" }, {0x1f, 0x01, 0x08, 0x08, "1 Coin" }, {0x1f, 0x01, 0x08, 0x00, "As Start Price" }, {0 , 0xfe, 0 , 2 , "Continue Price" }, {0x1f, 0x01, 0x10, 0x10, "1 Coin" }, {0x1f, 0x01, 0x10, 0x00, "As Start Price" }, {0 , 0xfe, 0 , 2 , "Demo Sounds" }, {0x1f, 0x01, 0x20, 0x00, "Off" }, {0x1f, 0x01, 0x20, 0x20, "On" }, {0 , 0xfe, 0 , 2 , "Flip Screen" }, {0x1f, 0x01, 0x40, 0x40, "Off" }, {0x1f, 0x01, 0x40, 0x00, "On" }, {0 , 0xfe, 0 , 2 , "FBI Logo" }, {0x1f, 0x01, 0x80, 0x00, "Off" }, {0x1f, 0x01, 0x80, 0x80, "On" }, // Dip 2 {0 , 0xfe, 0 , 4 , "Difficulty" }, {0x20, 0x01, 0x03, 0x02, "Easy" }, {0x20, 0x01, 0x03, 0x03, "Normal" }, {0x20, 0x01, 0x03, 0x01, "Hard" }, {0x20, 0x01, 0x03, 0x00, "Hardest" }, {0 , 0xfe, 0 , 3 , "Number of Players" }, {0x20, 0x01, 0x0c, 0x04, "2" }, {0x20, 0x01, 0x0c, 0x08, "3" }, {0x20, 0x01, 0x0c, 0x0c, "4" }, {0 , 0xfe, 0 , 4 , "Clear Stage Power Up" }, {0x20, 0x01, 0x60, 0x00, "0" }, {0x20, 0x01, 0x60, 0x20, "12" }, {0x20, 0x01, 0x60, 0x60, "24" }, {0x20, 0x01, 0x60, 0x40, "32" }, {0 , 0xfe, 0 , 2 , "Championship Game" }, {0x20, 0x01, 0x80, 0x00, "4th" }, {0x20, 0x01, 0x80, 0x80, "5th" }, }; STDDIPINFO(Drv); static struct BurnRomInfo DrvRomDesc[] = { { "31a13-2.19", 0x040000, 0x7175bca7, BRF_ESS | BRF_PRG }, // 0 68000 Program Code { "31a14-2.18", 0x040000, 0x5d06bfd1, BRF_ESS | BRF_PRG }, // 1 { "31a11-2.42", 0x010000, 0x5ddebfea, BRF_ESS | BRF_PRG }, // 2 Z80 Program { "31a12-0.33", 0x020000, 0xd0803e20, BRF_GRA }, // 3 Chars { "wf_01.rom", 0x040000, 0x8a12b450, BRF_GRA }, // 4 Tiles { "wf_02.rom", 0x040000, 0x82ed7155, BRF_GRA }, // 5 { "wf_09.rom", 0x100000, 0xe395cf1d, BRF_GRA }, // 6 Sprites { "wf_08.rom", 0x100000, 0xb5a97465, BRF_GRA }, // 7 { "wf_11.rom", 0x100000, 0x2ce545e8, BRF_GRA }, // 8 { "wf_10.rom", 0x100000, 0x00edb66a, BRF_GRA }, // 9 { "wf_12.rom", 0x100000, 0x79956cf8, BRF_GRA }, // 10 { "wf_13.rom", 0x100000, 0x74d774c3, BRF_GRA }, // 11 { "wf_15.rom", 0x100000, 0xdd387289, BRF_GRA }, // 12 { "wf_14.rom", 0x100000, 0x44abe127, BRF_GRA }, // 13 { "wf_73a.rom", 0x080000, 0x6c522edb, BRF_SND }, // 14 Samples }; STD_ROM_PICK(Drv); STD_ROM_FN(Drv); static struct BurnRomInfo DrvaRomDesc[] = { { "wf_19.rom", 0x040000, 0xbd02e3c4, BRF_ESS | BRF_PRG }, // 0 68000 Program Code { "wf_18.rom", 0x040000, 0x933ea1a0, BRF_ESS | BRF_PRG }, // 1 { "31a11-2.42", 0x010000, 0x5ddebfea, BRF_ESS | BRF_PRG }, // 2 Z80 Program { "wf_33.rom", 0x020000, 0x06f22615, BRF_GRA }, // 3 Chars { "wf_01.rom", 0x040000, 0x8a12b450, BRF_GRA }, // 4 Tiles { "wf_02.rom", 0x040000, 0x82ed7155, BRF_GRA }, // 5 { "wf_09.rom", 0x100000, 0xe395cf1d, BRF_GRA }, // 6 Sprites { "wf_08.rom", 0x100000, 0xb5a97465, BRF_GRA }, // 7 { "wf_11.rom", 0x100000, 0x2ce545e8, BRF_GRA }, // 8 { "wf_10.rom", 0x100000, 0x00edb66a, BRF_GRA }, // 9 { "wf_12.rom", 0x100000, 0x79956cf8, BRF_GRA }, // 10 { "wf_13.rom", 0x100000, 0x74d774c3, BRF_GRA }, // 11 { "wf_15.rom", 0x100000, 0xdd387289, BRF_GRA }, // 12 { "wf_14.rom", 0x100000, 0x44abe127, BRF_GRA }, // 13 { "wf_73a.rom", 0x080000, 0x6c522edb, BRF_SND }, // 14 Samples }; STD_ROM_PICK(Drva); STD_ROM_FN(Drva); static struct BurnRomInfo DrvbRomDesc[] = { { "2", 0x040000, 0x632bb3a4, BRF_ESS | BRF_PRG }, // 0 68000 Program Code { "3", 0x040000, 0xea73369c, BRF_ESS | BRF_PRG }, // 1 { "1", 0x010000, 0xd9e8cda2, BRF_ESS | BRF_PRG }, // 2 Z80 Program { "4", 0x020000, 0x520ef575, BRF_GRA }, // 3 Chars { "5", 0x020000, 0x35e4d6eb, BRF_GRA }, // 4 Tiles { "6", 0x020000, 0xa054a5b2, BRF_GRA }, // 5 { "7", 0x020000, 0x101f0136, BRF_GRA }, // 6 { "8", 0x020000, 0x7b2ecba7, BRF_GRA }, // 7 { "wf_09.rom", 0x100000, 0xe395cf1d, BRF_GRA }, // 8 Sprites { "wf_08.rom", 0x100000, 0xb5a97465, BRF_GRA }, // 9 { "wf_11.rom", 0x100000, 0x2ce545e8, BRF_GRA }, // 10 { "wf_10.rom", 0x100000, 0x00edb66a, BRF_GRA }, // 11 { "wf_12.rom", 0x100000, 0x79956cf8, BRF_GRA }, // 12 { "wf_13.rom", 0x100000, 0x74d774c3, BRF_GRA }, // 13 { "wf_15.rom", 0x100000, 0xdd387289, BRF_GRA }, // 14 { "wf_14.rom", 0x100000, 0x44abe127, BRF_GRA }, // 15 { "wf_73a.rom", 0x080000, 0x6c522edb, BRF_SND }, // 16 Samples }; STD_ROM_PICK(Drvb); STD_ROM_FN(Drvb); static struct BurnRomInfo DrvjRomDesc[] = { { "31j13-0.bin", 0x040000, 0x2147780d, BRF_ESS | BRF_PRG }, // 0 68000 Program Code { "31j14-0.bin", 0x040000, 0xd76fc747, BRF_ESS | BRF_PRG }, // 1 { "31a11-2.42", 0x010000, 0x5ddebfea, BRF_ESS | BRF_PRG }, // 2 Z80 Program { "31j12-0.bin", 0x020000, 0xf4821fe0, BRF_GRA }, // 3 Chars { "wf_01.rom", 0x040000, 0x8a12b450, BRF_GRA }, // 4 Tiles { "wf_02.rom", 0x040000, 0x82ed7155, BRF_GRA }, // 5 { "wf_09.rom", 0x100000, 0xe395cf1d, BRF_GRA }, // 6 Sprites { "wf_08.rom", 0x100000, 0xb5a97465, BRF_GRA }, // 7 { "wf_11.rom", 0x100000, 0x2ce545e8, BRF_GRA }, // 8 { "wf_10.rom", 0x100000, 0x00edb66a, BRF_GRA }, // 9 { "wf_12.rom", 0x100000, 0x79956cf8, BRF_GRA }, // 10 { "wf_13.rom", 0x100000, 0x74d774c3, BRF_GRA }, // 11 { "wf_15.rom", 0x100000, 0xdd387289, BRF_GRA }, // 12 { "wf_14.rom", 0x100000, 0x44abe127, BRF_GRA }, // 13 { "wf_73a.rom", 0x080000, 0x6c522edb, BRF_SND }, // 14 Samples }; STD_ROM_PICK(Drvj); STD_ROM_FN(Drvj); static int MemIndex() { unsigned char *Next; Next = Mem; Drv68KRom = Next; Next += 0x80000; DrvZ80Rom = Next; Next += 0x10000; MSM6295ROM = Next; Next += 0x40000; DrvMSM6295ROMSrc = Next; Next += 0x80000; RamStart = Next; Drv68KRam = Next; Next += 0x04000; DrvZ80Ram = Next; Next += 0x00800; DrvCharVideoRam = Next; Next += 0x02000; DrvSpriteRam = Next; Next += 0x02000; DrvSpriteRamBuff = Next; Next += 0x02000; DrvBg0VideoRam = Next; Next += 0x01000; DrvBg1VideoRam = Next; Next += 0x01000; DrvPaletteRam = Next; Next += 0x04000; RamEnd = Next; DrvChars = Next; Next += 0x01000 * 8 * 8; DrvTiles = Next; Next += 0x01000 * 16 * 16; DrvSprites = Next; Next += 0x10000 * 16 * 16; DrvPalette = (unsigned int*)Next; Next += 0x02000 * sizeof(unsigned int); MemEnd = Next; return 0; } static int DrvDoReset() { SekOpen(0); SekReset(); SekClose(); ZetOpen(0); ZetReset(); ZetClose(); BurnYM2151Reset(); MSM6295Reset(0); DrvVBlank = 0; DrvBg0ScrollX = 0; DrvBg0ScrollY = 0; DrvBg1ScrollX = 0; DrvBg1ScrollY = 0; DrvVReg = 0; DrvOkiBank = 0; DrvSoundLatch = 0; return 0; } unsigned char __fastcall Wwfwfest68KReadByte(unsigned int a) { switch (a) { case 0x140020: { return (0xcf - DrvInput[4]) | ((DrvDip[1] & 0xc0) >> 2); } case 0x140021: { return 0xff - DrvInput[0]; } case 0x140023: { return 0xff - DrvInput[1]; } case 0x140025: { return 0xff - DrvInput[2]; } case 0x140026: { UINT8 Temp = 0xfc; if (DrvVBlank) Temp = 0xfb; Temp |= (DrvDip[0] & 0xc0) >> 6; return Temp; } case 0x140027: { return 0xff - DrvInput[3]; } default: { bprintf(PRINT_NORMAL, _T("68K Read byte => %06X\n"), a); } } return 0; } void __fastcall Wwfwfest68KWriteByte(unsigned int a, unsigned char d) { if (a >= 0x0c0000 && a <= 0x0c1fff) { UINT16 *CharRam = (UINT16*)DrvCharVideoRam; CharRam[(a - 0x0c0000) >> 1] = d; return; } switch (a) { case 0x140011: { DrvVReg = d; return; } default: { bprintf(PRINT_NORMAL, _T("68K Write byte => %06X, %02X\n"), a, d); } } } unsigned short __fastcall Wwfwfest68KReadWord(unsigned int a) { if (a >= 0x180000 && a <= 0x18ffff) { UINT16 *PaletteRam = (UINT16*)DrvPaletteRam; int Offset = (a - 0x180000) >> 1; Offset = (Offset & 0x0f) | (Offset & 0x7fc0) >> 2; return PaletteRam[Offset]; } switch (a) { case 0x140020: { UINT16 Temp = (0xff - DrvInput[0]) | ((0xff - DrvInput[4]) << 8); Temp &= 0xcfff; Temp |= ((DrvDip[1] & 0xc0) << 6); return Temp; } case 0x140022: { UINT16 Temp = 0xff - DrvInput[1]; Temp |= ((DrvDip[1] & 0x3f) << 8); return Temp; } case 0x140024: { UINT16 Temp = 0xff - DrvInput[2]; Temp |= ((DrvDip[0] & 0x3f) << 8); return Temp; } case 0x140026: { UINT16 Temp = 0xff - DrvInput[3]; if (DrvVBlank) { Temp |= (0xfb << 8); } else { Temp |= (0xff << 8); } Temp &= 0xfcff; Temp |= ((DrvDip[0] & 0xc0) << 2); return Temp; } default: { bprintf(PRINT_NORMAL, _T("68K Read word => %06X\n"), a); } } return 0; } void __fastcall Wwfwfest68KWriteWord(unsigned int a, unsigned short d) { if (a >= 0x0c0000 && a <= 0x0c1fff) { UINT16 *CharRam = (UINT16*)DrvCharVideoRam; CharRam[(a - 0x0c0000) >> 1] = d; return; } if (a >= 0x180000 && a <= 0x18ffff) { UINT16 *PaletteRam = (UINT16*)DrvPaletteRam; int Offset = (a - 0x180000) >> 1; Offset = (Offset & 0x0f) | (Offset & 0x7fc0) >> 2; PaletteRam[Offset] = d; return; } if (a >= 0x120000 && a <= 0x121fff) { return; } switch (a) { case 0x100000: { DrvBg0ScrollX = d & 0x1ff; return; } case 0x100002: { DrvBg0ScrollY = d & 0x1ff; return; } case 0x100004: { DrvBg1ScrollX = d & 0x1ff; return; } case 0x100006: { DrvBg1ScrollY = d & 0x1ff; return; } case 0x140010: { DrvVReg = d; return; } case 0x14000c: { DrvSoundLatch = d & 0xff; ZetOpen(0); ZetNmi(); ZetRun(100); nCyclesDone[1] += 100; ZetClose(); return; } case 0x100008: { // ??? return; } case 0x10000c: { // ??? return; } case 0x140000: case 0x140002: { // NOP return; } case 0x140006: case 0x140008: case 0x140012: case 0x140014: case 0x140016: { // ??? return; } default: { bprintf(PRINT_NORMAL, _T("68K Write word => %06X, %04X\n"), a, d); } } } unsigned char __fastcall WwfwfestZ80Read(unsigned short a) { switch (a) { case 0xc801: { return BurnYM2151ReadStatus(); } case 0xd800: { return MSM6295ReadStatus(0); } case 0xe000: { return DrvSoundLatch; } default: { bprintf(PRINT_NORMAL, _T("Z80 Read => %04X\n"), a); } } return 0; } void __fastcall WwfwfestZ80Write(unsigned short a, unsigned char d) { switch (a) { case 0xc800: { BurnYM2151SelectRegister(d); return; } case 0xc801: { BurnYM2151WriteRegister(d); return; } case 0xd800: { MSM6295Command(0, d); return; } case 0xe800: { DrvOkiBank = d & 1; memcpy(MSM6295ROM + 0x00000, DrvMSM6295ROMSrc + (0x40000 * DrvOkiBank), 0x40000); return; } default: { bprintf(PRINT_NORMAL, _T("Z80 Write => %04X, %02X\n"), a, d); } } } static int CharPlaneOffsets[4] = { 0, 2, 4, 6 }; static int CharXOffsets[8] = { 1, 0, 65, 64, 129, 128, 193, 192 }; static int CharYOffsets[8] = { 0, 8, 16, 24, 32, 40, 48, 56 }; static int TilePlaneOffsets[4] = { 8, 0, 0x200008, 0x200000 }; static int TileXOffsets[16] = { 0, 1, 2, 3, 4, 5, 6, 7, 256, 257, 258, 259, 260, 261, 262, 263 }; static int TileYOffsets[16] = { 0, 16, 32, 48, 64, 80, 96, 112, 128, 144, 160, 176, 192, 208, 224, 240 }; static int SpritePlaneOffsets[4] = { 0, 0x1000000, 0x2000000, 0x3000000 }; static int SpriteXOffsets[16] = { 0, 1, 2, 3, 4, 5, 6, 7, 128, 129, 130, 131, 132, 133, 134, 135 }; static int SpriteYOffsets[16] = { 0, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 }; static void DrvYM2151IrqHandler(int Irq) { if (Irq) { ZetSetIRQLine(0, ZET_IRQSTATUS_ACK); } else { ZetSetIRQLine(0, ZET_IRQSTATUS_NONE); } } static int DrvInit() { int nRet = 0, nLen, RomOffset; RomOffset = 0; if (!strcmp(BurnDrvGetTextA(DRV_NAME), "wwfwfstb")) RomOffset = 2; // Allocate and Blank all required memory Mem = NULL; MemIndex(); nLen = MemEnd - (unsigned char *)0; if ((Mem = (unsigned char *)malloc(nLen)) == NULL) return 1; memset(Mem, 0, nLen); MemIndex(); DrvTempRom = (unsigned char *)malloc(0x800000); // Load 68000 Program Roms nRet = BurnLoadRom(Drv68KRom + 0x00000, 0, 2); if (nRet != 0) return 1; nRet = BurnLoadRom(Drv68KRom + 0x00001, 1, 2); if (nRet != 0) return 1; // Load Z80 Program Roms nRet = BurnLoadRom(DrvZ80Rom, 2, 1); if (nRet != 0) return 1; // Load and decode the chars nRet = BurnLoadRom(DrvTempRom + 0x000000, 3, 1); if (nRet != 0) return 1; GfxDecode(0x1000, 4, 8, 8, CharPlaneOffsets, CharXOffsets, CharYOffsets, 0x100, DrvTempRom, DrvChars); // Load and decode the tiles memset(DrvTempRom, 0, 0x800000); if (!strcmp(BurnDrvGetTextA(DRV_NAME), "wwfwfstb")) { nRet = BurnLoadRom(DrvTempRom + 0x040000, 4, 2); if (nRet != 0) return 1; nRet = BurnLoadRom(DrvTempRom + 0x040001, 5, 2); if (nRet != 0) return 1; nRet = BurnLoadRom(DrvTempRom + 0x000000, 6, 2); if (nRet != 0) return 1; nRet = BurnLoadRom(DrvTempRom + 0x000001, 7, 2); if (nRet != 0) return 1; } else { nRet = BurnLoadRom(DrvTempRom + 0x040000, 4, 1); if (nRet != 0) return 1; nRet = BurnLoadRom(DrvTempRom + 0x000000, 5, 1); if (nRet != 0) return 1; } GfxDecode(0x1000, 4, 16, 16, TilePlaneOffsets, TileXOffsets, TileYOffsets, 0x200, DrvTempRom, DrvTiles); // Load and decode the sprites memset(DrvTempRom, 0, 0x800000); nRet = BurnLoadRom(DrvTempRom + 0x000000, 6 + RomOffset, 1); if (nRet != 0) return 1; nRet = BurnLoadRom(DrvTempRom + 0x100000, 7 + RomOffset, 1); if (nRet != 0) return 1; nRet = BurnLoadRom(DrvTempRom + 0x200000, 8 + RomOffset, 1); if (nRet != 0) return 1; nRet = BurnLoadRom(DrvTempRom + 0x300000, 9 + RomOffset, 1); if (nRet != 0) return 1; nRet = BurnLoadRom(DrvTempRom + 0x400000, 10 + RomOffset, 1); if (nRet != 0) return 1; nRet = BurnLoadRom(DrvTempRom + 0x500000, 11 + RomOffset, 1); if (nRet != 0) return 1; nRet = BurnLoadRom(DrvTempRom + 0x600000, 12 + RomOffset, 1); if (nRet != 0) return 1; nRet = BurnLoadRom(DrvTempRom + 0x700000, 13 + RomOffset, 1); if (nRet != 0) return 1; GfxDecode(0x10000, 4, 16, 16, SpritePlaneOffsets, SpriteXOffsets, SpriteYOffsets, 0x100, DrvTempRom, DrvSprites); // Load Sample Roms nRet = BurnLoadRom(DrvMSM6295ROMSrc + 0x00000, 14 + RomOffset, 1); if (nRet != 0) return 1; memcpy(MSM6295ROM, DrvMSM6295ROMSrc, 0x40000); free(DrvTempRom); // Setup the 68000 emulation SekInit(0, 0x68000); SekOpen(0); SekMapMemory(Drv68KRom , 0x000000, 0x07ffff, SM_ROM); SekMapMemory(DrvBg0VideoRam , 0x080000, 0x080fff, SM_RAM); SekMapMemory(DrvBg1VideoRam , 0x082000, 0x082fff, SM_RAM); SekMapMemory(DrvCharVideoRam , 0x0c0000, 0x0c1fff, SM_ROM); SekMapMemory(DrvSpriteRam , 0x0c2000, 0x0c3fff, SM_RAM); SekMapMemory(Drv68KRam , 0x1c0000, 0x1c3fff, SM_RAM); SekSetReadWordHandler(0, Wwfwfest68KReadWord); SekSetWriteWordHandler(0, Wwfwfest68KWriteWord); SekSetReadByteHandler(0, Wwfwfest68KReadByte); SekSetWriteByteHandler(0, Wwfwfest68KWriteByte); SekClose(); // Setup the Z80 emulation ZetInit(1); ZetOpen(0); ZetSetReadHandler(WwfwfestZ80Read); ZetSetWriteHandler(WwfwfestZ80Write); ZetMapArea(0x0000, 0xbfff, 0, DrvZ80Rom ); ZetMapArea(0x0000, 0xbfff, 2, DrvZ80Rom ); ZetMapArea(0xc000, 0xc7ff, 0, DrvZ80Ram ); ZetMapArea(0xc000, 0xc7ff, 1, DrvZ80Ram ); ZetMapArea(0xc000, 0xc7ff, 2, DrvZ80Ram ); ZetMemEnd(); ZetClose(); // Setup the YM2151 emulation BurnYM2151Init(3579545, 25.0); BurnYM2151SetIrqHandler(&DrvYM2151IrqHandler); // Setup the OKIM6295 emulation MSM6295Init(0, 1024188 / 132, 100.0, 1); DrvSpriteXOffset = 0; DrvBg0XOffset = 0; DrvBg1XOffset[0] = 0; DrvBg1XOffset[1] = 0; if (!strcmp(BurnDrvGetTextA(DRV_NAME), "wwfwfstb")) { DrvSpriteXOffset = 2; DrvBg0XOffset = -4; DrvBg1XOffset[0] = -4; DrvBg1XOffset[1] = -2; } GenericTilesInit(); // Reset the driver DrvDoReset(); return 0; } static int DrvExit() { SekExit(); ZetExit(); BurnYM2151Exit(); MSM6295Exit(0); GenericTilesExit(); DrvVBlank = 0; DrvBg0ScrollX = 0; DrvBg0ScrollY = 0; DrvBg1ScrollX = 0; DrvBg1ScrollY = 0; DrvVReg = 0; DrvOkiBank = 0; DrvSoundLatch = 0; DrvSpriteXOffset = 0; DrvBg0XOffset = 0; DrvBg1XOffset[0] = 0; DrvBg1XOffset[1] = 0; free(Mem); Mem = NULL; return 0; } static inline unsigned char pal4bit(unsigned char bits) { bits &= 0x0f; return (bits << 4) | bits; } inline static unsigned int CalcCol(unsigned short nColour) { int r, g, b; r = pal4bit(nColour >> 0); g = pal4bit(nColour >> 4); b = pal4bit(nColour >> 8); return BurnHighCol(r, g, b, 0); } static void DrvCalcPalette() { int i; unsigned short* ps; unsigned int* pd; for (i = 0, ps = (unsigned short*)DrvPaletteRam, pd = DrvPalette; i < 0x2000; i++, ps++, pd++) { *pd = CalcCol(*ps); } } static void DrvRenderBg0Layer(int Opaque) { int mx, my, Code, Colour, x, y, TileIndex = 0, xScroll, yScroll, Flip, xFlip, yFlip; UINT16 *VideoRam = (UINT16*)DrvBg0VideoRam; UINT16 *TileBase; if (DrvVReg == 0x78) { xScroll = DrvBg0ScrollX + DrvBg0XOffset; yScroll = DrvBg0ScrollY; } else { xScroll = DrvBg1ScrollX + DrvBg0XOffset; yScroll = DrvBg1ScrollY; } for (my = 0; my < 32; my++) { for (mx = 0; mx < 32; mx++) { TileBase = &VideoRam[TileIndex * 2]; Code = TileBase[1] & 0xfff; Colour = TileBase[0] & 0x0f; Flip = (TileBase[0] & 0xc0) >> 6; xFlip = (Flip >> 0) & 0x01; yFlip = (Flip >> 1) & 0x01; x = 16 * mx; y = 16 * my; x -= xScroll; y -= yScroll; if (x < -16) x += 512; if (y < -16) y += 512; y -= 8; if (Opaque) { if (x > 16 && x < 304 && y > 16 && y < 224) { if (xFlip) { if (yFlip) { Render16x16Tile_FlipXY(pTransDraw, Code, x, y, Colour, 4, 0x1000, DrvTiles); } else { Render16x16Tile_FlipX(pTransDraw, Code, x, y, Colour, 4, 0x1000, DrvTiles); } } else { if (yFlip) { Render16x16Tile_FlipY(pTransDraw, Code, x, y, Colour, 4, 0x1000, DrvTiles); } else { Render16x16Tile(pTransDraw, Code, x, y, Colour, 4, 0x1000, DrvTiles); } } } else { if (xFlip) { if (yFlip) { Render16x16Tile_FlipXY_Clip(pTransDraw, Code, x, y, Colour, 4, 0x1000, DrvTiles); } else { Render16x16Tile_FlipX_Clip(pTransDraw, Code, x, y, Colour, 4, 0x1000, DrvTiles); } } else { if (yFlip) { Render16x16Tile_FlipY_Clip(pTransDraw, Code, x, y, Colour, 4, 0x1000, DrvTiles); } else { Render16x16Tile_Clip(pTransDraw, Code, x, y, Colour, 4, 0x1000, DrvTiles); } } } } else { if (x > 16 && x < 304 && y > 16 && y < 224) { if (xFlip) { if (yFlip) { Render16x16Tile_Mask_FlipXY(pTransDraw, Code, x, y, Colour, 4, 0, 0x1000, DrvTiles); } else { Render16x16Tile_Mask_FlipX(pTransDraw, Code, x, y, Colour, 4, 0, 0x1000, DrvTiles); } } else { if (yFlip) { Render16x16Tile_Mask_FlipY(pTransDraw, Code, x, y, Colour, 4, 0, 0x1000, DrvTiles); } else { Render16x16Tile_Mask(pTransDraw, Code, x, y, Colour, 4, 0, 0x1000, DrvTiles); } } } else { if (xFlip) { if (yFlip) { Render16x16Tile_Mask_FlipXY_Clip(pTransDraw, Code, x, y, Colour, 4, 0, 0x1000, DrvTiles); } else { Render16x16Tile_Mask_FlipX_Clip(pTransDraw, Code, x, y, Colour, 4, 0, 0x1000, DrvTiles); } } else { if (yFlip) { Render16x16Tile_Mask_FlipY_Clip(pTransDraw, Code, x, y, Colour, 4, 0, 0x1000, DrvTiles); } else { Render16x16Tile_Mask_Clip(pTransDraw, Code, x, y, Colour, 4, 0, 0x1000, DrvTiles); } } } } TileIndex++; } } } static void DrvRenderBg1Layer(int Opaque) { int mx, my, Code, Colour, x, y, TileIndex = 0, xScroll, yScroll; UINT16 *VideoRam = (UINT16*)DrvBg1VideoRam; UINT16 *TileBase; if (DrvVReg == 0x78) { xScroll = DrvBg1ScrollX + DrvBg1XOffset[0]; yScroll = DrvBg1ScrollY; } else { xScroll = DrvBg0ScrollX + DrvBg1XOffset[1]; yScroll = DrvBg0ScrollY; } for (my = 0; my < 32; my++) { for (mx = 0; mx < 32; mx++) { TileBase = &VideoRam[TileIndex]; Code = TileBase[0] & 0xfff; Colour = (TileBase[0] & 0xf000) >> 12; x = 16 * mx; y = 16 * my; x -= xScroll; y -= yScroll; if (x < -16) x += 512; if (y < -16) y += 512; y -= 8; if (Opaque) { if (x > 0 && x < 304 && y > 0 && y < 224) { Render16x16Tile(pTransDraw, Code, x, y, Colour, 4, 0x0c00, DrvTiles); } else { Render16x16Tile_Clip(pTransDraw, Code, x, y, Colour, 4, 0x0c00, DrvTiles); } } else { if (x > 0 && x < 304 && y > 0 && y < 224) { Render16x16Tile_Mask(pTransDraw, Code, x, y, Colour, 4, 0, 0x0c00, DrvTiles); } else { Render16x16Tile_Mask_Clip(pTransDraw, Code, x, y, Colour, 4, 0, 0x0c00, DrvTiles); } } TileIndex++; } } } static void DrvRenderSprites() { UINT16 *Source = (UINT16*)DrvSpriteRamBuff; UINT16 *Finish = (UINT16*)DrvSpriteRamBuff + 0x1000; while (Source < Finish) { int x, y, Colour, xFlip, yFlip, Chain, Enable, Code, Count; Enable = Source[1] & 1; if (Enable) { x = +(Source[5] & 0x00ff) | (Source[1] & 0x0004) << 6; if (x > 512 - 16) x -= 512; x += DrvSpriteXOffset; y = (Source[0] & 0x00ff) | (Source[1] & 0x0002) << 7; y = (256 - y) & 0x1ff; y -= 16; y -= 8; xFlip = (Source[1] & 0x0010) >> 4; yFlip = (Source[1] & 0x0008) >> 3; Chain = (Source[1] & 0x00e0) >> 5; Chain += 1; Code = (Source[2] & 0x00ff) | (Source[3] & 0x00ff) << 8; Colour = (Source[4] & 0x000f); for (Count = 0; Count < Chain; Count++) { int yPos; yPos = y - 16 * Count; if (yFlip) yPos = y - (16 * (Chain - 1)) + (16 * Count); if (xFlip) { if (yFlip) { Render16x16Tile_Mask_FlipXY_Clip(pTransDraw, Code + Count, x, yPos, Colour, 4, 0, 0x400, DrvSprites); } else { Render16x16Tile_Mask_FlipX_Clip(pTransDraw, Code + Count, x, yPos, Colour, 4, 0, 0x400, DrvSprites); } } else { if (yFlip) { Render16x16Tile_Mask_FlipY_Clip(pTransDraw, Code + Count, x, yPos, Colour, 4, 0, 0x400, DrvSprites); } else { Render16x16Tile_Mask_Clip(pTransDraw, Code + Count, x, yPos, Colour, 4, 0, 0x400, DrvSprites); } } } } Source += 8; } } static void DrvRenderCharLayer() { int mx, my, Code, Colour, x, y, TileIndex = 0; UINT16 *VideoRam = (UINT16*)DrvCharVideoRam; UINT16 *TileBase; for (my = 0; my < 32; my++) { for (mx = 0; mx < 64; mx++) { TileBase = &VideoRam[TileIndex * 2]; Code = (TileBase[0] & 0xff) | ((TileBase[1] & 0x0f) << 8); Colour = (TileBase[1] & 0xf0) >> 4; x = 8 * mx; y = 8 * my; y -= 8; if (x > 0 && x < 312 && y > 0 && y < 232) { Render8x8Tile_Mask(pTransDraw, Code, x, y, Colour, 4, 0, 0, DrvChars); } else { Render8x8Tile_Mask_Clip(pTransDraw, Code, x, y, Colour, 4, 0, 0, DrvChars); } TileIndex++; } } } static void DrvDraw() { BurnTransferClear(); DrvCalcPalette(); if (DrvVReg == 0x7b) { DrvRenderBg0Layer(1); DrvRenderBg1Layer(0); DrvRenderSprites(); DrvRenderCharLayer(); } if (DrvVReg == 0x7c) { DrvRenderBg0Layer(1); DrvRenderSprites(); DrvRenderBg1Layer(0); DrvRenderCharLayer(); } if (DrvVReg == 0x78) { DrvRenderBg1Layer(1); DrvRenderBg0Layer(0); DrvRenderSprites(); DrvRenderCharLayer(); } BurnTransferCopy(DrvPalette); } static int DrvFrame() { int nInterleave = 10; int nSoundBufferPos = 0; if (DrvReset) DrvDoReset(); DrvMakeInputs(); nCyclesTotal[0] = (24000000 / 2) / 60; nCyclesTotal[1] = 3579545 / 60; nCyclesDone[0] = nCyclesDone[1] = 0; SekNewFrame(); ZetNewFrame(); DrvVBlank = 0; for (int i = 0; i < nInterleave; i++) { int nCurrentCPU, nNext; // Run 68000 nCurrentCPU = 0; SekOpen(0); nNext = (i + 1) * nCyclesTotal[nCurrentCPU] / nInterleave; nCyclesSegment = nNext - nCyclesDone[nCurrentCPU]; nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); if (i == 5) SekSetIRQLine(2, SEK_IRQSTATUS_AUTO); if (i == 5) DrvVBlank = 1; SekClose(); // Run Z80 nCurrentCPU = 1; ZetOpen(0); nNext = (i + 1) * nCyclesTotal[nCurrentCPU] / nInterleave; nCyclesSegment = nNext - nCyclesDone[nCurrentCPU]; nCyclesSegment = ZetRun(nCyclesSegment); nCyclesDone[nCurrentCPU] += nCyclesSegment; ZetClose(); if (pBurnSoundOut) { int nSegmentLength = nBurnSoundLen / nInterleave; short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); BurnYM2151Render(pSoundBuf, nSegmentLength); MSM6295Render(0, pSoundBuf, nSegmentLength); nSoundBufferPos += nSegmentLength; } } SekOpen(0); SekSetIRQLine(3, SEK_IRQSTATUS_AUTO); SekClose(); // Make sure the buffer is entirely filled. if (pBurnSoundOut) { int nSegmentLength = nBurnSoundLen - nSoundBufferPos; short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); if (nSegmentLength) { BurnYM2151Render(pSoundBuf, nSegmentLength); MSM6295Render(0, pSoundBuf, nSegmentLength); } } if (pBurnDraw) DrvDraw(); memcpy(DrvSpriteRamBuff, DrvSpriteRam, 0x2000); return 0; } static int DrvScan(int nAction, int *pnMin) { struct BurnArea ba; if (pnMin != NULL) { // Return minimum compatible version *pnMin = 0x029674; } if (nAction & ACB_MEMORY_RAM) { memset(&ba, 0, sizeof(ba)); ba.Data = RamStart; ba.nLen = RamEnd-RamStart; ba.szName = "All Ram"; BurnAcb(&ba); } if (nAction & ACB_DRIVER_DATA) { SekScan(nAction); ZetScan(nAction); // Scan Z80 BurnYM2151Scan(nAction); MSM6295Scan(0, nAction); // Scan critical driver variables SCAN_VAR(nCyclesDone); SCAN_VAR(nCyclesSegment); SCAN_VAR(DrvDip); SCAN_VAR(DrvInput); SCAN_VAR(DrvVBlank); SCAN_VAR(DrvOkiBank); SCAN_VAR(DrvSoundLatch); SCAN_VAR(DrvBg0ScrollX); SCAN_VAR(DrvBg0ScrollY); SCAN_VAR(DrvBg1ScrollX); SCAN_VAR(DrvBg1ScrollY); SCAN_VAR(DrvVReg); } if (nAction & ACB_WRITE) { memcpy(MSM6295ROM + 0x00000, DrvMSM6295ROMSrc + (0x40000 * DrvOkiBank), 0x40000); } return 0; } // Jukebox support static int JukeboxMemIndex() { unsigned char *Next; Next = Mem; DrvZ80Rom = Next; Next += 0x10000; MSM6295ROM = Next; Next += 0x40000; DrvMSM6295ROMSrc = Next; Next += 0x80000; RamStart = Next; DrvZ80Ram = Next; Next += 0x00800; RamEnd = Next; MemEnd = Next; return 0; } static int DrvJukeboxDoReset() { ZetOpen(0); ZetReset(); ZetClose(); BurnYM2151Reset(); MSM6295Reset(0); DrvOkiBank = 0; DrvSoundLatch = 0; return 0; } static int DrvJukeboxInit() { int nRet = 0, nLen, RomOffset; RomOffset = 0; if (!strcmp(BurnDrvGetTextA(DRV_NAME), "wwfwfstb")) RomOffset = 2; // Allocate and Blank all required memory Mem = NULL; JukeboxMemIndex(); nLen = MemEnd - (unsigned char *)0; if ((Mem = (unsigned char *)malloc(nLen)) == NULL) return 1; memset(Mem, 0, nLen); JukeboxMemIndex(); // Load Z80 Program Roms nRet = BurnLoadRom(DrvZ80Rom, 2, 1); if (nRet != 0) return 1; // Load Sample Roms nRet = BurnLoadRom(DrvMSM6295ROMSrc + 0x00000, 14 + RomOffset, 1); if (nRet != 0) return 1; memcpy(MSM6295ROM, DrvMSM6295ROMSrc, 0x40000); // Setup the Z80 emulation ZetInit(1); ZetOpen(0); ZetSetReadHandler(WwfwfestZ80Read); ZetSetWriteHandler(WwfwfestZ80Write); ZetMapArea(0x0000, 0xbfff, 0, DrvZ80Rom ); ZetMapArea(0x0000, 0xbfff, 2, DrvZ80Rom ); ZetMapArea(0xc000, 0xc7ff, 0, DrvZ80Ram ); ZetMapArea(0xc000, 0xc7ff, 1, DrvZ80Ram ); ZetMapArea(0xc000, 0xc7ff, 2, DrvZ80Ram ); ZetMemEnd(); ZetClose(); // Setup the YM2151 emulation BurnYM2151Init(3579545, 25.0); BurnYM2151SetIrqHandler(&DrvYM2151IrqHandler); // Setup the OKIM6295 emulation MSM6295Init(0, 1024188 / 132, 100.0, 1); DrvJukeboxDoReset(); return 0; } static int DrvJukeboxExit() { ZetExit(); BurnYM2151Exit(); MSM6295Exit(0); DrvOkiBank = 0; DrvSoundLatch = 0; free(Mem); Mem = NULL; return 0; } static int DrvJukeboxFrame() { int nInterleave = 10; int nSoundBufferPos = 0; int nFireNmi = 0; nCyclesTotal[1] = 3579545 / 60; nCyclesDone[1] = 0; ZetNewFrame(); if (JukeboxSoundCommand == JUKEBOX_SOUND_STOP) { DrvJukeboxDoReset(); JukeboxSoundCommand = JUKEBOX_SOUND_NULL; } if (JukeboxSoundCommand == JUKEBOX_SOUND_PLAY) { DrvJukeboxDoReset(); DrvSoundLatch = JukeboxSoundLatch; nFireNmi = 1; JukeboxSoundCommand = JUKEBOX_SOUND_NULL; } for (int i = 0; i < nInterleave; i++) { int nCurrentCPU, nNext; // Run Z80 nCurrentCPU = 1; ZetOpen(0); nNext = (i + 1) * nCyclesTotal[nCurrentCPU] / nInterleave; nCyclesSegment = nNext - nCyclesDone[nCurrentCPU]; nCyclesSegment = ZetRun(nCyclesSegment); nCyclesDone[nCurrentCPU] += nCyclesSegment; if (i == 8 && nFireNmi) { ZetNmi(); nFireNmi = 0; } ZetClose(); if (pBurnSoundOut) { int nSegmentLength = nBurnSoundLen / nInterleave; short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); BurnYM2151Render(pSoundBuf, nSegmentLength); MSM6295Render(0, pSoundBuf, nSegmentLength); nSoundBufferPos += nSegmentLength; } } // Make sure the buffer is entirely filled. if (pBurnSoundOut) { int nSegmentLength = nBurnSoundLen - nSoundBufferPos; short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); if (nSegmentLength) { BurnYM2151Render(pSoundBuf, nSegmentLength); MSM6295Render(0, pSoundBuf, nSegmentLength); } } return 0; } struct BurnDriver BurnDrvWwfwfest = { "wwfwfest", NULL, NULL, "1991", "WWF WrestleFest (US set 1)\0", NULL, "Technos Japan", "Miscellaneous", NULL, NULL, NULL, NULL, BDF_GAME_WORKING, 4, HARDWARE_MISC_POST90S, NULL, DrvRomInfo, DrvRomName, DrvInputInfo, DrvDIPInfo, DrvInit, DrvExit, DrvFrame, NULL, DrvScan, JBF_GAME_WORKING, DrvJukeboxInit, DrvJukeboxExit, DrvJukeboxFrame, NULL, 320, 240, 4, 3 }; struct BurnDriver BurnDrvWwfwfsta = { "wwfwfsta", "wwfwfest", NULL, "1991", "WWF WrestleFest (US Tecmo)\0", NULL, "Technos Japan (Tecmo License)", "Miscellaneous", NULL, NULL, NULL, NULL, BDF_GAME_WORKING | BDF_CLONE, 4, HARDWARE_MISC_POST90S, NULL, DrvaRomInfo, DrvaRomName, DrvInputInfo, DrvDIPInfo, DrvInit, DrvExit, DrvFrame, NULL, DrvScan, 0, NULL, NULL, NULL, NULL, 320, 240, 4, 3 }; struct BurnDriver BurnDrvWwfwfstb = { "wwfwfstb", "wwfwfest", NULL, "1991", "WWF WrestleFest (US bootleg)\0", NULL, "bootleg", "Miscellaneous", NULL, NULL, NULL, NULL, BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 4, HARDWARE_MISC_POST90S, NULL, DrvbRomInfo, DrvbRomName, DrvInputInfo, DrvDIPInfo, DrvInit, DrvExit, DrvFrame, NULL, DrvScan, 0, NULL, NULL, NULL, NULL, 320, 240, 4, 3 }; struct BurnDriver BurnDrvWwfwfstj = { "wwfwfstj", "wwfwfest", NULL, "1991", "WWF WrestleFest (Japan)\0", NULL, "Technos Japan", "Miscellaneous", NULL, NULL, NULL, NULL, BDF_GAME_WORKING | BDF_CLONE, 4, HARDWARE_MISC_POST90S, NULL, DrvjRomInfo, DrvjRomName, DrvInputInfo, DrvDIPInfo, DrvInit, DrvExit, DrvFrame, NULL, DrvScan, 0, NULL, NULL, NULL, NULL, 320, 240, 4, 3 };
[ "812699887@qq.com" ]
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after12am/ofxTLGlitch
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// // ofxTLIGlitch.h // // Created by Okami Satoshi on 12/05/05. // Copyright (c) 2012 Okami Satoshi. All rights reserved. // #ifndef _ofxTLIGlitch_h #define _ofxTLIGlitch_h #include "ofMain.h" class ofxTLIGlitch { public: virtual void load(string name) = 0; virtual void update() = 0; virtual void draw(float width, float height, float innerFormat, float packFormat) = 0; virtual void pause() = 0; virtual void play() = 0; virtual void setPosition(float position) = 0; virtual float getDuration() = 0; virtual unsigned char* getPixels() = 0; }; #endif
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/Classes/GameAboutScene.cpp
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xuzekun/MeowStarBattle
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#include "GameAboutScene.h" CCScene* GameAbout::scene() { CCScene* scene = CCScene::create(); GameAbout* layer = GameAbout::create(); scene->addChild(layer); return scene; } bool GameAbout::init() { if (!CCLayer::init()) { return false; } CCSize size = CCDirector::sharedDirector()->getWinSize(); CCSprite* bg = CCSprite::create("bg.png"); bg->setScale(0.5); bg->setPosition(ccp(size.width/2,size.height/2)); this->addChild(bg,0); CCSprite* moon = CCSprite::create("moon.png"); moon->setScale(0.5); moon->setAnchorPoint(ccp(0.5,0)); moon->setPosition(ccp(size.width/3,0)); this->addChild(moon,1,1); CCSprite* tb = CCSprite::create("tb.png"); tb->setPosition(ccp(size.width/2,size.height/2)); tb->setScale(0.5); this->addChild(tb,2,2); CCSprite* aboutTitle = CCSprite::create("about.png"); aboutTitle->setPosition(ccp(size.width/2,size.height-20)); aboutTitle->setScale(0.5); this->addChild(aboutTitle,3,3); CCMenuItemImage* pReturnItem = CCMenuItemImage::create("backA.png","backB.png",this,menu_selector(GameAbout::menuReturnCallBack)); pReturnItem->setPosition(ccp(size.width-20,size.height-20)); pReturnItem->setScale(0.5); CCMenu* menu = CCMenu::create(pReturnItem,NULL); menu->setPosition(ccp(0,0)); this->addChild(menu,4,4); char inf[30]; sprintf(inf,"Present By: \n\nXuZekun"); CCLabelTTF* info = CCLabelTTF::create(inf,"Marker Felt",24); info->setPosition(ccp(size.width/2,size.height/2+20)); this->addChild(info,5,5); return true; } void GameAbout::menuReturnCallBack(CCObject* pSender) { CCDirector::sharedDirector()->replaceScene(GameMenu::scene()); } void GameAbout::onEnter() { CCLayer::onEnter(); CCSize size = CCDirector::sharedDirector()->getWinSize(); CCNode* menu = this->getChildByTag(4); menu->setPositionX(-100); menu->runAction(CCEaseSineIn::create(CCMoveBy::create(0.5,ccp(100,0)))); CCNode* moon = this->getChildByTag(1); moon->setPosition(ccp(size.width/3*2,0)); moon->runAction(CCEaseSineIn::create(CCMoveBy::create(0.5,ccp(-size.width/3,0)))); CCNode* aboutTitle = this->getChildByTag(3); aboutTitle->setPositionY(size.height+20); aboutTitle->runAction(CCEaseSineIn::create(CCMoveBy::create(0.5,ccp(0,-40)))); CCNode* tb = this->getChildByTag(2); tb->setPositionX(-200); tb->runAction(CCEaseSineIn::create(CCMoveTo::create(0.5,ccp(size.width/2,size.height/2)))); CCNode* info = this->getChildByTag(5); info->setPositionX(-200); info->runAction(CCEaseSineIn::create(CCMoveTo::create(0.5,ccp(size.width/2,size.height/2+20)))); }
[ "cs.xuzekun@gmail.com" ]
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/Source/Projects/BrickBreaker/Levels/Level1.cpp
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VladCatalin19/ComputerGraphics-BrickBreaker
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#include "Level1.h" Level1::Level1() : Level() { } Level1::Level1(glm::ivec2 resolution) : Level(resolution) { } Level1::~Level1() { } void Level1::InitLevelDependentConstants() { // Ball ballSpeed = 300.0f; // Bricks brickWidth = 50.0f; brickHeight = 25.5f; widthBetweenBricks = 0.75f * brickWidth; heightBetweenBricks = 0.75f *brickHeight; bricksRows = 5; bricksColumns = 10; float firstLineY = resolution.y * 0.5f; float firstColumnX = (resolution.x - (bricksColumns * brickWidth + (bricksColumns - 1) * widthBetweenBricks)) / 2.0f; firstBrickPos = glm::vec3(firstColumnX, firstLineY, 0.0); // PowerUps powerUpsDurations[0] = 10.0f; powerUpsDurations[1] = 10.0f; powerUpsDurations[2] = 5.0f; powerUpsProbabilityToSpawn = 25; powerUpsTypeProbability[0] = 40; powerUpsTypeProbability[1] = 40; powerUpsTypeProbability[2] = 20; powerUpsFallingSpeed = 100.0f; ballIncreasingSize = 2.5f; platformIncreasingSize = 2.0f; // Lives initialLives = 3; // Level number levelNumber = 1; } Brick::BrickType Level1::CalculateBrickType(int x, int y) { if (x == 0 || x == bricksRows - 1 || y == 0 || y == bricksColumns - 1) { return Brick::doubleHP; } return Brick::normal; }
[ "vcatalin97@gmail.com" ]
vcatalin97@gmail.com
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#include<iostream> using namespace std; int main(void) { int testCase; int number; int n; int newNumber; int flag; int remainder; cin >> testCase; for(int i = 1; i<= testCase; i++) { cin >> number; n = number; while(1) { newNumber = 0; while(n != 0) { remainder = n % 10; newNumber += remainder * remainder; n = n / 10; } n = newNumber; if(n == 1) { cout << "Case #" << i << ": " << number << " is a Happy number." << endl; break; } else if(n == 4) { cout << "Case #" << i << ": " << number << " is an Unhappy number." << endl; break; } } } return 0; }
[ "jobayer.ahmmed@gmail.com" ]
jobayer.ahmmed@gmail.com
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/solutions/122.best-time-to-buy-and-sell-stock-ii/best-time-to-buy-and-sell-stock-ii.cpp
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class Solution { public: int maxProfit(vector<int> &prices) { int len = (int)prices.size(); if(len <= 1) return 0; int sum = 0; for(int i = 1; i < len; i++) if(prices[i] - prices[i - 1] > 0) sum += prices[i] - prices[i - 1]; return sum; } };
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/src/TUM/tumformat2PointCloud.cpp
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yft1996/toolForDataset
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#include <iostream> #include <fstream> using namespace std; #include <opencv2/core/core.hpp> #include <opencv2/highgui/highgui.hpp> #include <Eigen/Geometry> #include <boost/format.hpp> // for formating strings #include <pcl/point_types.h> #include <pcl/io/pcd_io.h> #include <pcl/visualization/pcl_visualizer.h> int main( int argc, char** argv ) { string file_path="/home/anshuai/Download/ICL/"; string pose_file="ICL_pose.txt"; ///路径/图像文件夹/图像名/图像格式 boost::format image_path("%s/%s/%d.%s"); ///路径/位姿文件名 boost::format pose_path("%s/%s"); ifstream data_in( (pose_path%file_path%pose_file).str() ); if(!data_in) { cout<<"位姿文件路径:"<< (pose_path%file_path%pose_file).str() <<endl; cout<<"位姿文件读取失败!"<<endl; return -1; } int num=3; double fx = 525.0 ;//# focal length x double fy = 525.0 ;//# focal length y double cx = 319.5 ;//# optical center x double cy = 239.5 ;//# optical center y double factor = 5000 ;//# for the 16-bit PNG files // 定义点云使用的格式:这里用的是XYZRGB typedef pcl::PointXYZRGB PointT; typedef pcl::PointCloud<PointT> PointCloud; PointCloud::Ptr pc( new PointCloud ); //while( data_in.good() ) for(int i=0;i<num;i++) { int pose_num; data_in>>pose_num; double data[7] = {0}; for ( auto& d:data ) data_in>>d; Eigen::Quaterniond q( data[6], data[3], data[4], data[5] ); Eigen::Isometry3d T(q); T.pretranslate( Eigen::Vector3d( data[0], data[1], data[2] )); cout<<"正在将图像转换为点云..."<<endl; cout<<"转换图像中: "<<i<<endl; PointCloud::Ptr pointCloud( new PointCloud ); cv::Mat color = cv::imread( ( image_path %file_path%"reference"%pose_num%"png").str() ); cv::Mat depth = cv::imread( ( image_path %file_path%"depth"%pose_num%"png").str() ); if(color.empty()) { cout<<"编号 "<<pose_num<<" 读取彩色图失败!"<<endl; return -1; } if(depth.empty()) { cout<<"编号 "<<pose_num<<" 读取深度图失败!!"<<endl; return -1; } for ( int v=0; v<color.rows; v++ ) for ( int u=0; u<color.cols; u++ ) { unsigned int d = depth.ptr<unsigned short> ( v )[u]; // 深度值 if ( d==0 ) continue; // 为0表示没有测量到 Eigen::Vector3d point; point[2] = double(d)/factor; point[0] = (u-cx)*point[2]/fx; point[1] = (v-cy)*point[2]/fy; Eigen::Vector3d pointWorld = T*point; PointT p ; p.x = pointWorld[0]; p.y = pointWorld[1]; p.z = pointWorld[2]; p.b = color.data[ v*color.step+u*color.channels() ]; p.g = color.data[ v*color.step+u*color.channels()+1 ]; p.r = color.data[ v*color.step+u*color.channels()+2 ]; pointCloud->points.push_back( p ); } (*pc)+=*pointCloud; } pc->is_dense = false; cout<<"点云共有"<<pc->size()<<"个点."<<endl; boost::format pcd_name("../output/z_%s.pcd"); pcl::io::savePCDFileBinary((pcd_name%"ICL").str(), *pc ); return 0; }
[ "yangfengtuo@163.com" ]
yangfengtuo@163.com
db3d963ff5ea5c23e5699e9191df824a32954c7d
7ec327e08a35fa7ba13e64db417475eed8b258fb
/controllers/ros_custom/include/webots_ros/field_get_vec2fResponse.h
1adf495839db68da9ec7d71896f0aa4ec525524c
[]
no_license
Federico-Ciuffardi/webots_benchmark
accb69213098b534011c6ddfcd466a8ca1d466b5
0c2c2e464cfdc1b0a021e79b7f338884f68903b6
refs/heads/master
2023-04-20T01:30:39.314603
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/* * Copyright 1996-2020 Cyberbotics Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef WEBOTS_ROS_MESSAGE_FIELD_GET_VEC2FRESPONSE_H #define WEBOTS_ROS_MESSAGE_FIELD_GET_VEC2FRESPONSE_H #include <string> #include <vector> #include <map> #include "ros/types.h" #include "ros/serialization.h" #include "ros/builtin_message_traits.h" #include "ros/message_operations.h" #include <geometry_msgs/Vector3.h> namespace webots_ros { template <class ContainerAllocator> struct field_get_vec2fResponse_ { typedef field_get_vec2fResponse_<ContainerAllocator> Type; field_get_vec2fResponse_() : value() { } field_get_vec2fResponse_(const ContainerAllocator& _alloc) : value(_alloc) { } typedef ::geometry_msgs::Vector3_<ContainerAllocator> _value_type; _value_type value; typedef boost::shared_ptr< ::webots_ros::field_get_vec2fResponse_<ContainerAllocator> > Ptr; typedef boost::shared_ptr< ::webots_ros::field_get_vec2fResponse_<ContainerAllocator> const> ConstPtr; boost::shared_ptr<std::map<std::string, std::string> > __connection_header; }; typedef ::webots_ros::field_get_vec2fResponse_<std::allocator<void> > field_get_vec2fResponse; typedef boost::shared_ptr< ::webots_ros::field_get_vec2fResponse > field_get_vec2fResponsePtr; typedef boost::shared_ptr< ::webots_ros::field_get_vec2fResponse const> field_get_vec2fResponseConstPtr; // constants requiring out of line definition template<typename ContainerAllocator> std::ostream& operator<<(std::ostream& s, const ::webots_ros::field_get_vec2fResponse_<ContainerAllocator> & v) { ros::message_operations::Printer< ::webots_ros::field_get_vec2fResponse_<ContainerAllocator> >::stream(s, "", v); return s; } } // namespace webots_ros namespace ros { namespace message_traits { // BOOLTRAITS {'IsFixedSize': True, 'IsMessage': True, 'HasHeader': False} // {'std_msgs': ['/opt/ros/groovy/share/std_msgs/msg'], 'webots_ros': ['/home/simon/my_Webots_Projects/controllers/ros_controller/catkin_ws/src/webots_ros/msg']} // !!!!!!!!!!! ['__class__', '__delattr__', '__dict__', '__doc__', '__eq__', '__format__', '__getattribute__', '__hash__', '__init__', '__module__', '__ne__', '__new__', '__reduce__', '__reduce_ex__', '__repr__', '__setattr__', '__sizeof__', '__str__', '__subclasshook__', '__weakref__', '_parsed_fields', 'constants', 'fields', 'full_name', 'has_header', 'header_present', 'names', 'package', 'parsed_fields', 'short_name', 'text', 'types'] template <class ContainerAllocator> struct IsFixedSize< ::webots_ros::field_get_vec2fResponse_<ContainerAllocator> > : TrueType { }; template <class ContainerAllocator> struct IsFixedSize< ::webots_ros::field_get_vec2fResponse_<ContainerAllocator> const> : TrueType { }; template <class ContainerAllocator> struct IsMessage< ::webots_ros::field_get_vec2fResponse_<ContainerAllocator> > : TrueType { }; template <class ContainerAllocator> struct IsMessage< ::webots_ros::field_get_vec2fResponse_<ContainerAllocator> const> : TrueType { }; template <class ContainerAllocator> struct HasHeader< ::webots_ros::field_get_vec2fResponse_<ContainerAllocator> > : FalseType { }; template <class ContainerAllocator> struct HasHeader< ::webots_ros::field_get_vec2fResponse_<ContainerAllocator> const> : FalseType { }; template<class ContainerAllocator> struct MD5Sum< ::webots_ros::field_get_vec2fResponse_<ContainerAllocator> > { static const char* value() { return "5ba75d9d095ca14bcb57c58ac3b63422"; } static const char* value(const ::webots_ros::field_get_vec2fResponse_<ContainerAllocator>&) { return value(); } static const uint64_t static_value1 = 0x0147e4f36cba5cdaULL; static const uint64_t static_value2 = 0x7fa39c089e493413ULL; }; template<class ContainerAllocator> struct DataType< ::webots_ros::field_get_vec2fResponse_<ContainerAllocator> > { static const char* value() { return "webots_ros/field_get_vec2fResponse"; } static const char* value(const ::webots_ros::field_get_vec2fResponse_<ContainerAllocator>&) { return value(); } }; template<class ContainerAllocator> struct Definition< ::webots_ros::field_get_vec2fResponse_<ContainerAllocator> > { static const char* value() { return "geometry_msgs/Vector3 value\n\\n\ \n\ "; } static const char* value(const ::webots_ros::field_get_vec2fResponse_<ContainerAllocator>&) { return value(); } }; } // namespace message_traits } // namespace ros namespace ros { namespace serialization { template<class ContainerAllocator> struct Serializer< ::webots_ros::field_get_vec2fResponse_<ContainerAllocator> > { template<typename Stream, typename T> inline static void allInOne(Stream& stream, T m) { stream.next(m.value); } ROS_DECLARE_ALLINONE_SERIALIZER; }; } // namespace serialization } // namespace ros namespace ros { namespace message_operations { template<class ContainerAllocator> struct Printer< ::webots_ros::field_get_vec2fResponse_<ContainerAllocator> > { template<typename Stream> static void stream(Stream& s, const std::string& indent, const ::webots_ros::field_get_vec2fResponse_<ContainerAllocator>& v) { s << indent << "value: "; s << std::endl; Printer< ::geometry_msgs::Vector3_<ContainerAllocator> >::stream(s, indent + " ", v.value); } }; } // namespace message_operations } // namespace ros #endif // WEBOTS_ROS_MESSAGE_FIELD_GET_VEC2FRESPONSE_H
[ "federico.ciuffardi@outlook.com" ]
federico.ciuffardi@outlook.com
b0fb7c7a174db33a3de19ea59b74a2f167c435ee
9d2238e5b8fe5d610b8699b1d44118806056b2df
/src/rpc/mining.cpp
189c19e278b6b724f4d77801585dcfbf30f31bd0
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umarucoin/umrcoin
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refs/heads/master
2021-01-20T01:27:33.437342
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2016 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "base58.h" #include "amount.h" #include "chain.h" #include "chainparams.h" #include "consensus/consensus.h" #include "consensus/params.h" #include "consensus/validation.h" #include "core_io.h" #include "init.h" #include "validation.h" #include "miner.h" #include "net.h" #include "pow.h" #include "rpc/server.h" #include "txmempool.h" #include "util.h" #include "utilstrencodings.h" #include "validationinterface.h" #include <memory> #include <stdint.h> #include <boost/assign/list_of.hpp> #include <boost/shared_ptr.hpp> #include <univalue.h> using namespace std; /** * Return average network hashes per second based on the last 'lookup' blocks, * or from the last difficulty change if 'lookup' is nonpositive. * If 'height' is nonnegative, compute the estimate at the time when a given block was found. */ UniValue GetNetworkHashPS(int lookup, int height) { CBlockIndex *pb = chainActive.Tip(); if (height >= 0 && height < chainActive.Height()) pb = chainActive[height]; if (pb == NULL || !pb->nHeight) return 0; // If lookup is -1, then use blocks since last difficulty change. if (lookup <= 0) lookup = pb->nHeight % Params().GetConsensus().DifficultyAdjustmentInterval() + 1; // If lookup is larger than chain, then set it to chain length. if (lookup > pb->nHeight) lookup = pb->nHeight; CBlockIndex *pb0 = pb; int64_t minTime = pb0->GetBlockTime(); int64_t maxTime = minTime; for (int i = 0; i < lookup; i++) { pb0 = pb0->pprev; int64_t time = pb0->GetBlockTime(); minTime = std::min(time, minTime); maxTime = std::max(time, maxTime); } // In case there's a situation where minTime == maxTime, we don't want a divide by zero exception. if (minTime == maxTime) return 0; arith_uint256 workDiff = pb->nChainWork - pb0->nChainWork; int64_t timeDiff = maxTime - minTime; return workDiff.getdouble() / timeDiff; } UniValue getnetworkhashps(const JSONRPCRequest& request) { if (request.fHelp || request.params.size() > 2) throw runtime_error( "getnetworkhashps ( nblocks height )\n" "\nReturns the estimated network hashes per second based on the last n blocks.\n" "Pass in [blocks] to override # of blocks, -1 specifies since last difficulty change.\n" "Pass in [height] to estimate the network speed at the time when a certain block was found.\n" "\nArguments:\n" "1. nblocks (numeric, optional, default=120) The number of blocks, or -1 for blocks since last difficulty change.\n" "2. height (numeric, optional, default=-1) To estimate at the time of the given height.\n" "\nResult:\n" "x (numeric) Hashes per second estimated\n" "\nExamples:\n" + HelpExampleCli("getnetworkhashps", "") + HelpExampleRpc("getnetworkhashps", "") ); LOCK(cs_main); return GetNetworkHashPS(request.params.size() > 0 ? request.params[0].get_int() : 120, request.params.size() > 1 ? request.params[1].get_int() : -1); } UniValue generateBlocks(boost::shared_ptr<CReserveScript> coinbaseScript, int nGenerate, uint64_t nMaxTries, bool keepScript) { static const int nInnerLoopCount = 0x10000; int nHeightStart = 0; int nHeightEnd = 0; int nHeight = 0; { // Don't keep cs_main locked LOCK(cs_main); nHeightStart = chainActive.Height(); nHeight = nHeightStart; nHeightEnd = nHeightStart+nGenerate; } unsigned int nExtraNonce = 0; UniValue blockHashes(UniValue::VARR); while (nHeight < nHeightEnd) { std::unique_ptr<CBlockTemplate> pblocktemplate(BlockAssembler(Params()).CreateNewBlock(coinbaseScript->reserveScript)); if (!pblocktemplate.get()) throw JSONRPCError(RPC_INTERNAL_ERROR, "Couldn't create new block"); CBlock *pblock = &pblocktemplate->block; { LOCK(cs_main); IncrementExtraNonce(pblock, chainActive.Tip(), nExtraNonce); } while (nMaxTries > 0 && pblock->nNonce < nInnerLoopCount && !CheckProofOfWork(pblock->GetPoWHash(nHeight+1 >= Params().SwitchLyra2REv2_DGWblock()), pblock->nBits, Params().GetConsensus())) { ++pblock->nNonce; --nMaxTries; } if (nMaxTries == 0) { break; } if (pblock->nNonce == nInnerLoopCount) { continue; } std::shared_ptr<const CBlock> shared_pblock = std::make_shared<const CBlock>(*pblock); if (!ProcessNewBlock(Params(), shared_pblock, true, NULL)) throw JSONRPCError(RPC_INTERNAL_ERROR, "ProcessNewBlock, block not accepted"); ++nHeight; blockHashes.push_back(pblock->GetHash().GetHex()); //mark script as important because it was used at least for one coinbase output if the script came from the wallet if (keepScript) { coinbaseScript->KeepScript(); } } return blockHashes; } UniValue generate(const JSONRPCRequest& request) { if (request.fHelp || request.params.size() < 1 || request.params.size() > 2) throw runtime_error( "generate nblocks ( maxtries )\n" "\nMine up to nblocks blocks immediately (before the RPC call returns)\n" "\nArguments:\n" "1. nblocks (numeric, required) How many blocks are generated immediately.\n" "2. maxtries (numeric, optional) How many iterations to try (default = 1000000).\n" "\nResult:\n" "[ blockhashes ] (array) hashes of blocks generated\n" "\nExamples:\n" "\nGenerate 11 blocks\n" + HelpExampleCli("generate", "11") ); int nGenerate = request.params[0].get_int(); uint64_t nMaxTries = 1000000; if (request.params.size() > 1) { nMaxTries = request.params[1].get_int(); } boost::shared_ptr<CReserveScript> coinbaseScript; GetMainSignals().ScriptForMining(coinbaseScript); // If the keypool is exhausted, no script is returned at all. Catch this. if (!coinbaseScript) throw JSONRPCError(RPC_WALLET_KEYPOOL_RAN_OUT, "Error: Keypool ran out, please call keypoolrefill first"); //throw an error if no script was provided if (coinbaseScript->reserveScript.empty()) throw JSONRPCError(RPC_INTERNAL_ERROR, "No coinbase script available (mining requires a wallet)"); return generateBlocks(coinbaseScript, nGenerate, nMaxTries, true); } UniValue generatetoaddress(const JSONRPCRequest& request) { if (request.fHelp || request.params.size() < 2 || request.params.size() > 3) throw runtime_error( "generatetoaddress nblocks address (maxtries)\n" "\nMine blocks immediately to a specified address (before the RPC call returns)\n" "\nArguments:\n" "1. nblocks (numeric, required) How many blocks are generated immediately.\n" "2. address (string, required) The address to send the newly generated umrcoin to.\n" "3. maxtries (numeric, optional) How many iterations to try (default = 1000000).\n" "\nResult:\n" "[ blockhashes ] (array) hashes of blocks generated\n" "\nExamples:\n" "\nGenerate 11 blocks to myaddress\n" + HelpExampleCli("generatetoaddress", "11 \"myaddress\"") ); int nGenerate = request.params[0].get_int(); uint64_t nMaxTries = 1000000; if (request.params.size() > 2) { nMaxTries = request.params[2].get_int(); } CBitcoinAddress address(request.params[1].get_str()); if (!address.IsValid()) throw JSONRPCError(RPC_INVALID_ADDRESS_OR_KEY, "Error: Invalid address"); boost::shared_ptr<CReserveScript> coinbaseScript(new CReserveScript()); coinbaseScript->reserveScript = GetScriptForDestination(address.Get()); return generateBlocks(coinbaseScript, nGenerate, nMaxTries, false); } UniValue getmininginfo(const JSONRPCRequest& request) { if (request.fHelp || request.params.size() != 0) throw runtime_error( "getmininginfo\n" "\nReturns a json object containing mining-related information." "\nResult:\n" "{\n" " \"blocks\": nnn, (numeric) The current block\n" " \"currentblocksize\": nnn, (numeric) The last block size\n" " \"currentblockweight\": nnn, (numeric) The last block weight\n" " \"currentblocktx\": nnn, (numeric) The last block transaction\n" " \"difficulty\": xxx.xxxxx (numeric) The current difficulty\n" " \"errors\": \"...\" (string) Current errors\n" " \"networkhashps\": nnn, (numeric) The network hashes per second\n" " \"pooledtx\": n (numeric) The size of the mempool\n" " \"chain\": \"xxxx\", (string) current network name as defined in BIP70 (main, test, regtest)\n" "}\n" "\nExamples:\n" + HelpExampleCli("getmininginfo", "") + HelpExampleRpc("getmininginfo", "") ); LOCK(cs_main); UniValue obj(UniValue::VOBJ); obj.push_back(Pair("blocks", (int)chainActive.Height())); obj.push_back(Pair("currentblocksize", (uint64_t)nLastBlockSize)); obj.push_back(Pair("currentblockweight", (uint64_t)nLastBlockWeight)); obj.push_back(Pair("currentblocktx", (uint64_t)nLastBlockTx)); obj.push_back(Pair("difficulty", (double)GetDifficulty())); obj.push_back(Pair("errors", GetWarnings("statusbar"))); obj.push_back(Pair("networkhashps", getnetworkhashps(request))); obj.push_back(Pair("pooledtx", (uint64_t)mempool.size())); obj.push_back(Pair("chain", Params().NetworkIDString())); return obj; } // NOTE: Unlike wallet RPC (which use BTC values), mining RPCs follow GBT (BIP 22) in using satoshi amounts UniValue prioritisetransaction(const JSONRPCRequest& request) { if (request.fHelp || request.params.size() != 3) throw runtime_error( "prioritisetransaction <txid> <priority delta> <fee delta>\n" "Accepts the transaction into mined blocks at a higher (or lower) priority\n" "\nArguments:\n" "1. \"txid\" (string, required) The transaction id.\n" "2. priority_delta (numeric, required) The priority to add or subtract.\n" " The transaction selection algorithm considers the tx as it would have a higher priority.\n" " (priority of a transaction is calculated: coinage * value_in_satoshis / txsize) \n" "3. fee_delta (numeric, required) The fee value (in satoshis) to add (or subtract, if negative).\n" " The fee is not actually paid, only the algorithm for selecting transactions into a block\n" " considers the transaction as it would have paid a higher (or lower) fee.\n" "\nResult:\n" "true (boolean) Returns true\n" "\nExamples:\n" + HelpExampleCli("prioritisetransaction", "\"txid\" 0.0 10000") + HelpExampleRpc("prioritisetransaction", "\"txid\", 0.0, 10000") ); LOCK(cs_main); uint256 hash = ParseHashStr(request.params[0].get_str(), "txid"); CAmount nAmount = request.params[2].get_int64(); mempool.PrioritiseTransaction(hash, request.params[0].get_str(), request.params[1].get_real(), nAmount); return true; } // NOTE: Assumes a conclusive result; if result is inconclusive, it must be handled by caller static UniValue BIP22ValidationResult(const CValidationState& state) { if (state.IsValid()) return NullUniValue; std::string strRejectReason = state.GetRejectReason(); if (state.IsError()) throw JSONRPCError(RPC_VERIFY_ERROR, strRejectReason); if (state.IsInvalid()) { if (strRejectReason.empty()) return "rejected"; return strRejectReason; } // Should be impossible return "valid?"; } std::string gbt_vb_name(const Consensus::DeploymentPos pos) { const struct BIP9DeploymentInfo& vbinfo = VersionBitsDeploymentInfo[pos]; std::string s = vbinfo.name; if (!vbinfo.gbt_force) { s.insert(s.begin(), '!'); } return s; } UniValue getblocktemplate(const JSONRPCRequest& request) { if (request.fHelp || request.params.size() > 1) throw runtime_error( "getblocktemplate ( TemplateRequest )\n" "\nIf the request parameters include a 'mode' key, that is used to explicitly select between the default 'template' request or a 'proposal'.\n" "It returns data needed to construct a block to work on.\n" "For full specification, see BIPs 22, 23, 9, and 145:\n" " https://github.com/bitcoin/bips/blob/master/bip-0022.mediawiki\n" " https://github.com/bitcoin/bips/blob/master/bip-0023.mediawiki\n" " https://github.com/bitcoin/bips/blob/master/bip-0009.mediawiki#getblocktemplate_changes\n" " https://github.com/bitcoin/bips/blob/master/bip-0145.mediawiki\n" "\nArguments:\n" "1. template_request (json object, optional) A json object in the following spec\n" " {\n" " \"mode\":\"template\" (string, optional) This must be set to \"template\", \"proposal\" (see BIP 23), or omitted\n" " \"capabilities\":[ (array, optional) A list of strings\n" " \"support\" (string) client side supported feature, 'longpoll', 'coinbasetxn', 'coinbasevalue', 'proposal', 'serverlist', 'workid'\n" " ,...\n" " ],\n" " \"rules\":[ (array, optional) A list of strings\n" " \"support\" (string) client side supported softfork deployment\n" " ,...\n" " ]\n" " }\n" "\n" "\nResult:\n" "{\n" " \"version\" : n, (numeric) The preferred block version\n" " \"rules\" : [ \"rulename\", ... ], (array of strings) specific block rules that are to be enforced\n" " \"vbavailable\" : { (json object) set of pending, supported versionbit (BIP 9) softfork deployments\n" " \"rulename\" : bitnumber (numeric) identifies the bit number as indicating acceptance and readiness for the named softfork rule\n" " ,...\n" " },\n" " \"vbrequired\" : n, (numeric) bit mask of versionbits the server requires set in submissions\n" " \"previousblockhash\" : \"xxxx\", (string) The hash of current highest block\n" " \"transactions\" : [ (array) contents of non-coinbase transactions that should be included in the next block\n" " {\n" " \"data\" : \"xxxx\", (string) transaction data encoded in hexadecimal (byte-for-byte)\n" " \"txid\" : \"xxxx\", (string) transaction id encoded in little-endian hexadecimal\n" " \"hash\" : \"xxxx\", (string) hash encoded in little-endian hexadecimal (including witness data)\n" " \"depends\" : [ (array) array of numbers \n" " n (numeric) transactions before this one (by 1-based index in 'transactions' list) that must be present in the final block if this one is\n" " ,...\n" " ],\n" " \"fee\": n, (numeric) difference in value between transaction inputs and outputs (in Satoshis); for coinbase transactions, this is a negative Number of the total collected block fees (ie, not including the block subsidy); if key is not present, fee is unknown and clients MUST NOT assume there isn't one\n" " \"sigops\" : n, (numeric) total SigOps cost, as counted for purposes of block limits; if key is not present, sigop cost is unknown and clients MUST NOT assume it is zero\n" " \"weight\" : n, (numeric) total transaction weight, as counted for purposes of block limits\n" " \"required\" : true|false (boolean) if provided and true, this transaction must be in the final block\n" " }\n" " ,...\n" " ],\n" " \"coinbaseaux\" : { (json object) data that should be included in the coinbase's scriptSig content\n" " \"flags\" : \"xx\" (string) key name is to be ignored, and value included in scriptSig\n" " },\n" " \"coinbasevalue\" : n, (numeric) maximum allowable input to coinbase transaction, including the generation award and transaction fees (in Satoshis)\n" " \"coinbasetxn\" : { ... }, (json object) information for coinbase transaction\n" " \"target\" : \"xxxx\", (string) The hash target\n" " \"mintime\" : xxx, (numeric) The minimum timestamp appropriate for next block time in seconds since epoch (Jan 1 1970 GMT)\n" " \"mutable\" : [ (array of string) list of ways the block template may be changed \n" " \"value\" (string) A way the block template may be changed, e.g. 'time', 'transactions', 'prevblock'\n" " ,...\n" " ],\n" " \"noncerange\" : \"00000000ffffffff\",(string) A range of valid nonces\n" " \"sigoplimit\" : n, (numeric) limit of sigops in blocks\n" " \"sizelimit\" : n, (numeric) limit of block size\n" " \"weightlimit\" : n, (numeric) limit of block weight\n" " \"curtime\" : ttt, (numeric) current timestamp in seconds since epoch (Jan 1 1970 GMT)\n" " \"bits\" : \"xxxxxxxx\", (string) compressed target of next block\n" " \"height\" : n (numeric) The height of the next block\n" "}\n" "\nExamples:\n" + HelpExampleCli("getblocktemplate", "") + HelpExampleRpc("getblocktemplate", "") ); LOCK(cs_main); std::string strMode = "template"; UniValue lpval = NullUniValue; std::set<std::string> setClientRules; int64_t nMaxVersionPreVB = -1; if (request.params.size() > 0) { const UniValue& oparam = request.params[0].get_obj(); const UniValue& modeval = find_value(oparam, "mode"); if (modeval.isStr()) strMode = modeval.get_str(); else if (modeval.isNull()) { /* Do nothing */ } else throw JSONRPCError(RPC_INVALID_PARAMETER, "Invalid mode"); lpval = find_value(oparam, "longpollid"); if (strMode == "proposal") { const UniValue& dataval = find_value(oparam, "data"); if (!dataval.isStr()) throw JSONRPCError(RPC_TYPE_ERROR, "Missing data String key for proposal"); CBlock block; if (!DecodeHexBlk(block, dataval.get_str())) throw JSONRPCError(RPC_DESERIALIZATION_ERROR, "Block decode failed"); uint256 hash = block.GetHash(); BlockMap::iterator mi = mapBlockIndex.find(hash); if (mi != mapBlockIndex.end()) { CBlockIndex *pindex = mi->second; if (pindex->IsValid(BLOCK_VALID_SCRIPTS)) return "duplicate"; if (pindex->nStatus & BLOCK_FAILED_MASK) return "duplicate-invalid"; return "duplicate-inconclusive"; } CBlockIndex* const pindexPrev = chainActive.Tip(); // TestBlockValidity only supports blocks built on the current Tip if (block.hashPrevBlock != pindexPrev->GetBlockHash()) return "inconclusive-not-best-prevblk"; CValidationState state; TestBlockValidity(state, Params(), block, pindexPrev, false, true); return BIP22ValidationResult(state); } const UniValue& aClientRules = find_value(oparam, "rules"); if (aClientRules.isArray()) { for (unsigned int i = 0; i < aClientRules.size(); ++i) { const UniValue& v = aClientRules[i]; setClientRules.insert(v.get_str()); } } else { // NOTE: It is important that this NOT be read if versionbits is supported const UniValue& uvMaxVersion = find_value(oparam, "maxversion"); if (uvMaxVersion.isNum()) { nMaxVersionPreVB = uvMaxVersion.get_int64(); } } } if (strMode != "template") throw JSONRPCError(RPC_INVALID_PARAMETER, "Invalid mode"); if(!g_connman) throw JSONRPCError(RPC_CLIENT_P2P_DISABLED, "Error: Peer-to-peer functionality missing or disabled"); if (g_connman->GetNodeCount(CConnman::CONNECTIONS_ALL) == 0) throw JSONRPCError(RPC_CLIENT_NOT_CONNECTED, "UMRcoin is not connected!"); if (IsInitialBlockDownload()) throw JSONRPCError(RPC_CLIENT_IN_INITIAL_DOWNLOAD, "UMRcoin is downloading blocks..."); static unsigned int nTransactionsUpdatedLast; if (!lpval.isNull()) { // Wait to respond until either the best block changes, OR a minute has passed and there are more transactions uint256 hashWatchedChain; boost::system_time checktxtime; unsigned int nTransactionsUpdatedLastLP; if (lpval.isStr()) { // Format: <hashBestChain><nTransactionsUpdatedLast> std::string lpstr = lpval.get_str(); hashWatchedChain.SetHex(lpstr.substr(0, 64)); nTransactionsUpdatedLastLP = atoi64(lpstr.substr(64)); } else { // NOTE: Spec does not specify behaviour for non-string longpollid, but this makes testing easier hashWatchedChain = chainActive.Tip()->GetBlockHash(); nTransactionsUpdatedLastLP = nTransactionsUpdatedLast; } // Release the wallet and main lock while waiting LEAVE_CRITICAL_SECTION(cs_main); { checktxtime = boost::get_system_time() + boost::posix_time::minutes(1); boost::unique_lock<boost::mutex> lock(csBestBlock); while (chainActive.Tip()->GetBlockHash() == hashWatchedChain && IsRPCRunning()) { if (!cvBlockChange.timed_wait(lock, checktxtime)) { // Timeout: Check transactions for update if (mempool.GetTransactionsUpdated() != nTransactionsUpdatedLastLP) break; checktxtime += boost::posix_time::seconds(10); } } } ENTER_CRITICAL_SECTION(cs_main); if (!IsRPCRunning()) throw JSONRPCError(RPC_CLIENT_NOT_CONNECTED, "Shutting down"); // TODO: Maybe recheck connections/IBD and (if something wrong) send an expires-immediately template to stop miners? } const struct BIP9DeploymentInfo& segwit_info = VersionBitsDeploymentInfo[Consensus::DEPLOYMENT_SEGWIT]; // If the caller is indicating segwit support, then allow CreateNewBlock() // to select witness transactions, after segwit activates (otherwise // don't). bool fSupportsSegwit = setClientRules.find(segwit_info.name) != setClientRules.end(); // Update block static CBlockIndex* pindexPrev; static int64_t nStart; static std::unique_ptr<CBlockTemplate> pblocktemplate; // Cache whether the last invocation was with segwit support, to avoid returning // a segwit-block to a non-segwit caller. static bool fLastTemplateSupportsSegwit = true; if (pindexPrev != chainActive.Tip() || (mempool.GetTransactionsUpdated() != nTransactionsUpdatedLast && GetTime() - nStart > 5) || fLastTemplateSupportsSegwit != fSupportsSegwit) { // Clear pindexPrev so future calls make a new block, despite any failures from here on pindexPrev = nullptr; // Store the pindexBest used before CreateNewBlock, to avoid races nTransactionsUpdatedLast = mempool.GetTransactionsUpdated(); CBlockIndex* pindexPrevNew = chainActive.Tip(); nStart = GetTime(); fLastTemplateSupportsSegwit = fSupportsSegwit; // Create new block CScript scriptDummy = CScript() << OP_TRUE; pblocktemplate = BlockAssembler(Params()).CreateNewBlock(scriptDummy, fSupportsSegwit); if (!pblocktemplate) throw JSONRPCError(RPC_OUT_OF_MEMORY, "Out of memory"); // Need to update only after we know CreateNewBlock succeeded pindexPrev = pindexPrevNew; } CBlock* pblock = &pblocktemplate->block; // pointer for convenience const Consensus::Params& consensusParams = Params().GetConsensus(); // Update nTime UpdateTime(pblock, consensusParams, pindexPrev); pblock->nNonce = 0; // NOTE: If at some point we support pre-segwit miners post-segwit-activation, this needs to take segwit support into consideration const bool fPreSegWit = (THRESHOLD_ACTIVE != VersionBitsState(pindexPrev, consensusParams, Consensus::DEPLOYMENT_SEGWIT, versionbitscache)); UniValue aCaps(UniValue::VARR); aCaps.push_back("proposal"); UniValue transactions(UniValue::VARR); map<uint256, int64_t> setTxIndex; int i = 0; for (const auto& it : pblock->vtx) { const CTransaction& tx = *it; uint256 txHash = tx.GetHash(); setTxIndex[txHash] = i++; if (tx.IsCoinBase()) continue; UniValue entry(UniValue::VOBJ); entry.push_back(Pair("data", EncodeHexTx(tx))); entry.push_back(Pair("txid", txHash.GetHex())); entry.push_back(Pair("hash", tx.GetWitnessHash().GetHex())); UniValue deps(UniValue::VARR); BOOST_FOREACH (const CTxIn &in, tx.vin) { if (setTxIndex.count(in.prevout.hash)) deps.push_back(setTxIndex[in.prevout.hash]); } entry.push_back(Pair("depends", deps)); int index_in_template = i - 1; entry.push_back(Pair("fee", pblocktemplate->vTxFees[index_in_template])); int64_t nTxSigOps = pblocktemplate->vTxSigOpsCost[index_in_template]; if (fPreSegWit) { assert(nTxSigOps % WITNESS_SCALE_FACTOR == 0); nTxSigOps /= WITNESS_SCALE_FACTOR; } entry.push_back(Pair("sigops", nTxSigOps)); entry.push_back(Pair("weight", GetTransactionWeight(tx))); transactions.push_back(entry); } UniValue aux(UniValue::VOBJ); aux.push_back(Pair("flags", HexStr(COINBASE_FLAGS.begin(), COINBASE_FLAGS.end()))); arith_uint256 hashTarget = arith_uint256().SetCompact(pblock->nBits); UniValue aMutable(UniValue::VARR); aMutable.push_back("time"); aMutable.push_back("transactions"); aMutable.push_back("prevblock"); UniValue result(UniValue::VOBJ); result.push_back(Pair("capabilities", aCaps)); UniValue aRules(UniValue::VARR); UniValue vbavailable(UniValue::VOBJ); for (int j = 0; j < (int)Consensus::MAX_VERSION_BITS_DEPLOYMENTS; ++j) { Consensus::DeploymentPos pos = Consensus::DeploymentPos(j); ThresholdState state = VersionBitsState(pindexPrev, consensusParams, pos, versionbitscache); switch (state) { case THRESHOLD_DEFINED: case THRESHOLD_FAILED: // Not exposed to GBT at all break; case THRESHOLD_LOCKED_IN: // Ensure bit is set in block version pblock->nVersion |= VersionBitsMask(consensusParams, pos); // FALL THROUGH to get vbavailable set... case THRESHOLD_STARTED: { const struct BIP9DeploymentInfo& vbinfo = VersionBitsDeploymentInfo[pos]; vbavailable.push_back(Pair(gbt_vb_name(pos), consensusParams.vDeployments[pos].bit)); if (setClientRules.find(vbinfo.name) == setClientRules.end()) { if (!vbinfo.gbt_force) { // If the client doesn't support this, don't indicate it in the [default] version pblock->nVersion &= ~VersionBitsMask(consensusParams, pos); } } break; } case THRESHOLD_ACTIVE: { // Add to rules only const struct BIP9DeploymentInfo& vbinfo = VersionBitsDeploymentInfo[pos]; aRules.push_back(gbt_vb_name(pos)); if (setClientRules.find(vbinfo.name) == setClientRules.end()) { // Not supported by the client; make sure it's safe to proceed if (!vbinfo.gbt_force) { // If we do anything other than throw an exception here, be sure version/force isn't sent to old clients throw JSONRPCError(RPC_INVALID_PARAMETER, strprintf("Support for '%s' rule requires explicit client support", vbinfo.name)); } } break; } } } result.push_back(Pair("version", pblock->nVersion)); result.push_back(Pair("rules", aRules)); result.push_back(Pair("vbavailable", vbavailable)); result.push_back(Pair("vbrequired", int(0))); if (nMaxVersionPreVB >= 2) { // If VB is supported by the client, nMaxVersionPreVB is -1, so we won't get here // Because BIP 34 changed how the generation transaction is serialized, we can only use version/force back to v2 blocks // This is safe to do [otherwise-]unconditionally only because we are throwing an exception above if a non-force deployment gets activated // Note that this can probably also be removed entirely after the first BIP9 non-force deployment (ie, probably segwit) gets activated aMutable.push_back("version/force"); } result.push_back(Pair("previousblockhash", pblock->hashPrevBlock.GetHex())); result.push_back(Pair("transactions", transactions)); result.push_back(Pair("coinbaseaux", aux)); result.push_back(Pair("coinbasevalue", (int64_t)pblock->vtx[0]->vout[0].nValue)); result.push_back(Pair("longpollid", chainActive.Tip()->GetBlockHash().GetHex() + i64tostr(nTransactionsUpdatedLast))); result.push_back(Pair("target", hashTarget.GetHex())); result.push_back(Pair("mintime", (int64_t)pindexPrev->GetMedianTimePast()+1)); result.push_back(Pair("mutable", aMutable)); result.push_back(Pair("noncerange", "00000000ffffffff")); int64_t nSigOpLimit = MAX_BLOCK_SIGOPS_COST; if (fPreSegWit) { assert(nSigOpLimit % WITNESS_SCALE_FACTOR == 0); nSigOpLimit /= WITNESS_SCALE_FACTOR; } result.push_back(Pair("sigoplimit", nSigOpLimit)); if (fPreSegWit) { result.push_back(Pair("sizelimit", (int64_t)MAX_BLOCK_BASE_SIZE)); } else { result.push_back(Pair("sizelimit", (int64_t)MAX_BLOCK_SERIALIZED_SIZE)); result.push_back(Pair("weightlimit", (int64_t)MAX_BLOCK_WEIGHT)); } result.push_back(Pair("curtime", pblock->GetBlockTime())); result.push_back(Pair("bits", strprintf("%08x", pblock->nBits))); result.push_back(Pair("height", (int64_t)(pindexPrev->nHeight+1))); if (!pblocktemplate->vchCoinbaseCommitment.empty() && fSupportsSegwit) { result.push_back(Pair("default_witness_commitment", HexStr(pblocktemplate->vchCoinbaseCommitment.begin(), pblocktemplate->vchCoinbaseCommitment.end()))); } return result; } class submitblock_StateCatcher : public CValidationInterface { public: uint256 hash; bool found; CValidationState state; submitblock_StateCatcher(const uint256 &hashIn) : hash(hashIn), found(false), state() {} protected: virtual void BlockChecked(const CBlock& block, const CValidationState& stateIn) { if (block.GetHash() != hash) return; found = true; state = stateIn; } }; UniValue submitblock(const JSONRPCRequest& request) { if (request.fHelp || request.params.size() < 1 || request.params.size() > 2) throw runtime_error( "submitblock \"hexdata\" ( \"jsonparametersobject\" )\n" "\nAttempts to submit new block to network.\n" "The 'jsonparametersobject' parameter is currently ignored.\n" "See https://en.bitcoin.it/wiki/BIP_0022 for full specification.\n" "\nArguments\n" "1. \"hexdata\" (string, required) the hex-encoded block data to submit\n" "2. \"parameters\" (string, optional) object of optional parameters\n" " {\n" " \"workid\" : \"id\" (string, optional) if the server provided a workid, it MUST be included with submissions\n" " }\n" "\nResult:\n" "\nExamples:\n" + HelpExampleCli("submitblock", "\"mydata\"") + HelpExampleRpc("submitblock", "\"mydata\"") ); std::shared_ptr<CBlock> blockptr = std::make_shared<CBlock>(); CBlock& block = *blockptr; if (!DecodeHexBlk(block, request.params[0].get_str())) throw JSONRPCError(RPC_DESERIALIZATION_ERROR, "Block decode failed"); if (block.vtx.empty() || !block.vtx[0]->IsCoinBase()) { throw JSONRPCError(RPC_DESERIALIZATION_ERROR, "Block does not start with a coinbase"); } uint256 hash = block.GetHash(); bool fBlockPresent = false; { LOCK(cs_main); BlockMap::iterator mi = mapBlockIndex.find(hash); if (mi != mapBlockIndex.end()) { CBlockIndex *pindex = mi->second; if (pindex->IsValid(BLOCK_VALID_SCRIPTS)) return "duplicate"; if (pindex->nStatus & BLOCK_FAILED_MASK) return "duplicate-invalid"; // Otherwise, we might only have the header - process the block before returning fBlockPresent = true; } } { LOCK(cs_main); BlockMap::iterator mi = mapBlockIndex.find(block.hashPrevBlock); if (mi != mapBlockIndex.end()) { UpdateUncommittedBlockStructures(block, mi->second, Params().GetConsensus()); } } submitblock_StateCatcher sc(block.GetHash()); RegisterValidationInterface(&sc); bool fAccepted = ProcessNewBlock(Params(), blockptr, true, NULL); UnregisterValidationInterface(&sc); if (fBlockPresent) { if (fAccepted && !sc.found) return "duplicate-inconclusive"; return "duplicate"; } if (!sc.found) return "inconclusive"; return BIP22ValidationResult(sc.state); } UniValue estimatefee(const JSONRPCRequest& request) { if (request.fHelp || request.params.size() != 1) throw runtime_error( "estimatefee nblocks\n" "\nEstimates the approximate fee per kilobyte needed for a transaction to begin\n" "confirmation within nblocks blocks. Uses virtual transaction size of transaction\n" "as defined in BIP 141 (witness data is discounted).\n" "\nArguments:\n" "1. nblocks (numeric, required)\n" "\nResult:\n" "n (numeric) estimated fee-per-kilobyte\n" "\n" "A negative value is returned if not enough transactions and blocks\n" "have been observed to make an estimate.\n" "-1 is always returned for nblocks == 1 as it is impossible to calculate\n" "a fee that is high enough to get reliably included in the next block.\n" "\nExample:\n" + HelpExampleCli("estimatefee", "6") ); RPCTypeCheck(request.params, boost::assign::list_of(UniValue::VNUM)); int nBlocks = request.params[0].get_int(); if (nBlocks < 1) nBlocks = 1; CFeeRate feeRate = mempool.estimateFee(nBlocks); if (feeRate == CFeeRate(0)) return -1.0; return ValueFromAmount(feeRate.GetFeePerK()); } UniValue estimatepriority(const JSONRPCRequest& request) { if (request.fHelp || request.params.size() != 1) throw runtime_error( "estimatepriority nblocks\n" "\nDEPRECATED. Estimates the approximate priority a zero-fee transaction needs to begin\n" "confirmation within nblocks blocks.\n" "\nArguments:\n" "1. nblocks (numeric, required)\n" "\nResult:\n" "n (numeric) estimated priority\n" "\n" "A negative value is returned if not enough transactions and blocks\n" "have been observed to make an estimate.\n" "\nExample:\n" + HelpExampleCli("estimatepriority", "6") ); RPCTypeCheck(request.params, boost::assign::list_of(UniValue::VNUM)); int nBlocks = request.params[0].get_int(); if (nBlocks < 1) nBlocks = 1; return mempool.estimatePriority(nBlocks); } UniValue estimatesmartfee(const JSONRPCRequest& request) { if (request.fHelp || request.params.size() != 1) throw runtime_error( "estimatesmartfee nblocks\n" "\nWARNING: This interface is unstable and may disappear or change!\n" "\nEstimates the approximate fee per kilobyte needed for a transaction to begin\n" "confirmation within nblocks blocks if possible and return the number of blocks\n" "for which the estimate is valid. Uses virtual transaction size as defined\n" "in BIP 141 (witness data is discounted).\n" "\nArguments:\n" "1. nblocks (numeric)\n" "\nResult:\n" "{\n" " \"feerate\" : x.x, (numeric) estimate fee-per-kilobyte (in UMR)\n" " \"blocks\" : n (numeric) block number where estimate was found\n" "}\n" "\n" "A negative value is returned if not enough transactions and blocks\n" "have been observed to make an estimate for any number of blocks.\n" "However it will not return a value below the mempool reject fee.\n" "\nExample:\n" + HelpExampleCli("estimatesmartfee", "6") ); RPCTypeCheck(request.params, boost::assign::list_of(UniValue::VNUM)); int nBlocks = request.params[0].get_int(); UniValue result(UniValue::VOBJ); int answerFound; CFeeRate feeRate = mempool.estimateSmartFee(nBlocks, &answerFound); result.push_back(Pair("feerate", feeRate == CFeeRate(0) ? -1.0 : ValueFromAmount(feeRate.GetFeePerK()))); result.push_back(Pair("blocks", answerFound)); return result; } UniValue estimatesmartpriority(const JSONRPCRequest& request) { if (request.fHelp || request.params.size() != 1) throw runtime_error( "estimatesmartpriority nblocks\n" "\nDEPRECATED. WARNING: This interface is unstable and may disappear or change!\n" "\nEstimates the approximate priority a zero-fee transaction needs to begin\n" "confirmation within nblocks blocks if possible and return the number of blocks\n" "for which the estimate is valid.\n" "\nArguments:\n" "1. nblocks (numeric, required)\n" "\nResult:\n" "{\n" " \"priority\" : x.x, (numeric) estimated priority\n" " \"blocks\" : n (numeric) block number where estimate was found\n" "}\n" "\n" "A negative value is returned if not enough transactions and blocks\n" "have been observed to make an estimate for any number of blocks.\n" "However if the mempool reject fee is set it will return 1e9 * MAX_MONEY.\n" "\nExample:\n" + HelpExampleCli("estimatesmartpriority", "6") ); RPCTypeCheck(request.params, boost::assign::list_of(UniValue::VNUM)); int nBlocks = request.params[0].get_int(); UniValue result(UniValue::VOBJ); int answerFound; double priority = mempool.estimateSmartPriority(nBlocks, &answerFound); result.push_back(Pair("priority", priority)); result.push_back(Pair("blocks", answerFound)); return result; } static const CRPCCommand commands[] = { // category name actor (function) okSafeMode // --------------------- ------------------------ ----------------------- ---------- { "mining", "getnetworkhashps", &getnetworkhashps, true, {"nblocks","height"} }, { "mining", "getmininginfo", &getmininginfo, true, {} }, { "mining", "prioritisetransaction", &prioritisetransaction, true, {"txid","priority_delta","fee_delta"} }, { "mining", "getblocktemplate", &getblocktemplate, true, {"template_request"} }, { "mining", "submitblock", &submitblock, true, {"hexdata","parameters"} }, { "generating", "generate", &generate, true, {"nblocks","maxtries"} }, { "generating", "generatetoaddress", &generatetoaddress, true, {"nblocks","address","maxtries"} }, { "util", "estimatefee", &estimatefee, true, {"nblocks"} }, { "util", "estimatepriority", &estimatepriority, true, {"nblocks"} }, { "util", "estimatesmartfee", &estimatesmartfee, true, {"nblocks"} }, { "util", "estimatesmartpriority", &estimatesmartpriority, true, {"nblocks"} }, }; void RegisterMiningRPCCommands(CRPCTable &t) { for (unsigned int vcidx = 0; vcidx < ARRAYLEN(commands); vcidx++) t.appendCommand(commands[vcidx].name, &commands[vcidx]); }
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macks77@hotmail.com
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//Bai toan hoan vi 2 hang cua ma tran #include <iostream> using namespace std; #define MAX_ROW 100 #define MAX_COL 100 void input(int[][MAX_COL],int,int); void output(int[][MAX_COL],int,int); void swap(int[][MAX_COL],int,int,int); int main() { int a[MAX_ROW][MAX_COL]; int n, m; int x, y; do { cout << "Nhap so hang va so cot cua ma tran: "; cin >> n >> m; } while (n<=0||m<=0||n>MAX_ROW||m>MAX_COL); input(a,n,m); output(a,n,m); do { cout << "Chon 2 hang muon hoan vi: "; cin >> x >> y; } while (x>n||y>n); swap(a,m,x,y); cout << "Ma tran sau khi hoa vi la: \n"; output(a,n,m); return 0; } void input(int a[][MAX_COL],int n,int m) { for (int i=0;i<n;i++) { for (int j=0;j<m;j++) { cout << "a[" << i << "][" << j << "] = "; cin >> a[i][j]; } } } void output(int a[][MAX_COL],int n,int m) { for (int i=0;i<n;i++) { for (int j=0;j<m;j++) { cout << a[i][j] << "\t"; } cout << endl; } } void swap(int a[][MAX_COL],int m,int x,int y) { int temp; for (int j=0;j<m;j++) { //int temp; temp = a[x-1][j]; a[x-1][j] = a[y-1][j]; a[y-1][j] = temp; } }
[ "anhtranminh110699@gmail.com" ]
anhtranminh110699@gmail.com
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/History Parser/HistoryParser_DLL/PSParadiseGetSmallBlind.h
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aliakbarRashidi/2003RTOnlinePokerStats
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// PSParadiseGetSmallBlind.h: interface for the CPSParadiseGetSmallBlind class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_PSParadiseGETSMALLBLIND_H__F274370C_84C4_4B2C_89BF_E473A9514558__INCLUDED_) #define AFX_PSParadiseGETSMALLBLIND_H__F274370C_84C4_4B2C_89BF_E473A9514558__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "ParseState.h" class CPSParadiseGetSmallBlind : public CParseState { public: virtual CParseState* Parse(const CString &strInLine); CPSParadiseGetSmallBlind(CParseFile* cPF); virtual ~CPSParadiseGetSmallBlind(); }; #endif // !defined(AFX_PSParadiseGETSMALLBLIND_H__F274370C_84C4_4B2C_89BF_E473A9514558__INCLUDED_)
[ "piers.shepperson@btinternet.com" ]
piers.shepperson@btinternet.com
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/src/ratel.h
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pablomvb/rateljs
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#ifndef JSBROWSER_H #define JSBROWSER_H #include <QObject> #include <QMap> #include <QJSValue> class QWidget; class QJSEngine; class RatelOptions; class Ratel : public QObject { Q_OBJECT // Crazy and strange analogy // Ratel -> Tejon de la miel // Agresivo, igual que chrome con la memoria // QWebEngine api de chrome QJSEngine* m_jsEngine; QStringList m_scriptArgs; RatelOptions* m_opts; QMap<QObject*,QJSValue> m_timerHandlers; QWidget* m_editor; enum IPCChannelMode {DisableIPC,TCP,Pipe}; IPCChannelMode mIPCChannelMode; enum RequestFilterMode {DisableFilter,BlackList,WhiteList}; RequestFilterMode mFilterMode; int m_appTimeOut; public: explicit Ratel(QObject *parent = nullptr); ~Ratel(); void start(); void stop(); private: void initializeJSEngine(); void handleTimerShot(QObject* timer); QObject* createTimer( bool singleShot, int interval, const QJSValue& handler ); void destroyTimer( const QJSValue& ref ); signals: void exit(int code = 0); public slots: QStringList args() const; QObject* setInterval( int interval, const QJSValue& handler ); void clearInterval( const QJSValue& ref ); QObject* setTimeout( int interval, const QJSValue& handler ); void clearTimeout( const QJSValue& ref ); QString snippet( const QJSValue& ref ) const; }; #endif // JSBROWSER_H
[ "pablomvb@lenovo" ]
pablomvb@lenovo
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/libraries/chain/protocol/vote.cpp
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[ "MIT" ]
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hwlsniper/enudex-core
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/* * Copyright (c) 2015 Cryptonomex, Inc., and contributors. * * The MIT License * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include <enudex/chain/global_property_object.hpp> #include <enudex/chain/protocol/vote.hpp> #include <fc/variant.hpp> namespace enudex { namespace chain { vote_id_type get_next_vote_id( global_property_object& gpo, vote_id_type::vote_type type ) { return vote_id_type( type, gpo.next_available_vote_id++ ); } } } // enudex::chain namespace fc { void to_variant(const enudex::chain::vote_id_type& var, variant& vo) { vo = string(var); } void from_variant(const variant& var, enudex::chain::vote_id_type& vo) { vo = enudex::chain::vote_id_type(var.as_string()); } } // fc
[ "admin@enumivo.org" ]
admin@enumivo.org
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/codeforces/131/C.cpp
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ImperishableMe/codeforces-submissions
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//HK HK HK HK HK 108 times #include <bits/stdc++.h> #define PII pair < int , int > #define PI 2.0*acos(0.0) #define ll long long int #define DEBUG(x) cout << '>' << #x << ':' << x << endl; #define all(x) x.begin(),x.end() #define sz(x) ((int)x.size()) #define FOR(i, a, n) for(int i = int (a); i < int (n); i++) #define vi vector < int > #define pb push_back #define ceiling(a, b) (a %b == 0)?(a/b):(a/b)+1 #define F first #define S second int const up = 1e6 + 10 ; int const up1 = 5 * 1e5 + 10 ; int const eps = 1e-9; int const MX = 5 * 1e5 + 10; int const mod = 1000000007 ; using namespace std; long long bigmod(long long p,long long e,long long M){ long long ret = 1; for(; e > 0; e >>= 1){ if(e & 1) ret = (ret * p) % M; p = (p * p) % M; } return ret; } template <class T> inline T gcd(T a,T b){if(b==0)return a;return gcd(b,a%b);} ll modinverse(ll a,ll M){return bigmod(a,M-2,M);} // ************************************************************** GLOBAL VARIABLES ******************************************* //****************************************************************************************************************************** ll bigmod(ll base, ll pow) { if(pow == 0) return (1 % mod); ll x = bigmod(base, pow/2 ); x = ( x * x ) % mod; if(pow % 2 == 1) x = (x * base) % mod; return x; } ll dp[40][40]; ll ncr(ll n , ll r){ if(n < r) return 0; if(r == 0) return 1; ll &ret = dp[n][r]; if(ret != -1) return ret; return ret = ncr(n- 1, r) + ncr(n -1, r -1 ); } int main() { ll ans = 0LL; ll n ,m , t; memset(dp, -1 , sizeof dp); cin >> n >> m >> t; for(ll i = 4; i < t; i++){ ans += ncr(n , i ) * ncr(m, t - i); } cout << ans << endl; }
[ "bishwajit0020@gmail.com" ]
bishwajit0020@gmail.com
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/lib/MPU6050/ESP32_MPU6050.cpp
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Lucho-LJA/OMNI_ROB_ESP32
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// I2Cdev library collection - MPU6050 I2C device class // Based on InvenSense MPU-6050 register map document rev. 2.0, 5/19/2011 (RM-MPU-6000A-00) // 8/24/2011 by Jeff Rowberg <jeff@rowberg.net> // Updates should (hopefully) always be available at https://github.com/jrowberg/i2cdevlib // // Changelog: // 2019-07-08 - Added Auto Calibration routine // ... - ongoing debug release // NOTE: THIS IS ONLY A PARIAL RELEASE. THIS DEVICE CLASS IS CURRENTLY UNDERGOING ACTIVE // DEVELOPMENT AND IS STILL MISSING SOME IMPORTANT FEATURES. PLEASE KEEP THIS IN MIND IF // YOU DECIDE TO USE THIS PARTICULAR CODE FOR ANYTHING. /* ============================================ I2Cdev device library code is placed under the MIT license Copyright (c) 2012 Jeff Rowberg Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. =============================================== */ #include "ESP32_MPU6050.h" /** Specific address constructor. * @param address I2C address, uses default I2C address if none is specified * @see MPU6050_DEFAULT_ADDRESS * @see MPU6050_ADDRESS_AD0_LOW * @see MPU6050_ADDRESS_AD0_HIGH */ MPU6050::MPU6050(uint8_t address):devAddr(address) { } /** Power on and prepare for general usage. * This will activate the device and take it out of sleep mode (which must be done * after start-up). This function also sets both the accelerometer and the gyroscope * to their most sensitive settings, namely +/- 2g and +/- 250 degrees/sec, and sets * the clock source to use the X Gyro for reference, which is slightly better than * the default internal clock source. */ void MPU6050::initialize() { setClockSource(MPU6050_CLOCK_PLL_XGYRO); setFullScaleGyroRange(MPU6050_GYRO_FS_250); setFullScaleAccelRange(MPU6050_ACCEL_FS_2); setSleepEnabled(false); // thanks to Jack Elston for pointing this one out! } /** Verify the I2C connection. * Make sure the device is connected and responds as expected. * @return True if connection is valid, false otherwise */ bool MPU6050::testConnection() { return getDeviceID() == 0x34; } // AUX_VDDIO register (InvenSense demo code calls this RA_*G_OFFS_TC) /** Get the auxiliary I2C supply voltage level. * When set to 1, the auxiliary I2C bus high logic level is VDD. When cleared to * 0, the auxiliary I2C bus high logic level is VLOGIC. This does not apply to * the MPU-6000, which does not have a VLOGIC pin. * @return I2C supply voltage level (0=VLOGIC, 1=VDD) */ uint8_t MPU6050::getAuxVDDIOLevel() { I2Cdev::readBit(devAddr, MPU6050_RA_YG_OFFS_TC, MPU6050_TC_PWR_MODE_BIT, buffer); return buffer[0]; } /** Set the auxiliary I2C supply voltage level. * When set to 1, the auxiliary I2C bus high logic level is VDD. When cleared to * 0, the auxiliary I2C bus high logic level is VLOGIC. This does not apply to * the MPU-6000, which does not have a VLOGIC pin. * @param level I2C supply voltage level (0=VLOGIC, 1=VDD) */ void MPU6050::setAuxVDDIOLevel(uint8_t level) { I2Cdev::writeBit(devAddr, MPU6050_RA_YG_OFFS_TC, MPU6050_TC_PWR_MODE_BIT, level); } // SMPLRT_DIV register /** Get gyroscope output rate divider. * The sensor register output, FIFO output, DMP sampling, Motion detection, Zero * Motion detection, and Free Fall detection are all based on the Sample Rate. * The Sample Rate is generated by dividing the gyroscope output rate by * SMPLRT_DIV: * * Sample Rate = Gyroscope Output Rate / (1 + SMPLRT_DIV) * * where Gyroscope Output Rate = 8kHz when the DLPF is disabled (DLPF_CFG = 0 or * 7), and 1kHz when the DLPF is enabled (see Register 26). * * Note: The accelerometer output rate is 1kHz. This means that for a Sample * Rate greater than 1kHz, the same accelerometer sample may be output to the * FIFO, DMP, and sensor registers more than once. * * For a diagram of the gyroscope and accelerometer signal paths, see Section 8 * of the MPU-6000/MPU-6050 Product Specification document. * * @return Current sample rate * @see MPU6050_RA_SMPLRT_DIV */ uint8_t MPU6050::getRate() { I2Cdev::readByte(devAddr, MPU6050_RA_SMPLRT_DIV, buffer); return buffer[0]; } /** Set gyroscope sample rate divider. * @param rate New sample rate divider * @see getRate() * @see MPU6050_RA_SMPLRT_DIV */ void MPU6050::setRate(uint8_t rate) { I2Cdev::writeByte(devAddr, MPU6050_RA_SMPLRT_DIV, rate); } // CONFIG register /** Get external FSYNC configuration. * Configures the external Frame Synchronization (FSYNC) pin sampling. An * external signal connected to the FSYNC pin can be sampled by configuring * EXT_SYNC_SET. Signal changes to the FSYNC pin are latched so that short * strobes may be captured. The latched FSYNC signal will be sampled at the * Sampling Rate, as defined in register 25. After sampling, the latch will * reset to the current FSYNC signal state. * * The sampled value will be reported in place of the least significant bit in * a sensor data register determined by the value of EXT_SYNC_SET according to * the following table. * * <pre> * EXT_SYNC_SET | FSYNC Bit Location * -------------+------------------- * 0 | Input disabled * 1 | TEMP_OUT_L[0] * 2 | GYRO_XOUT_L[0] * 3 | GYRO_YOUT_L[0] * 4 | GYRO_ZOUT_L[0] * 5 | ACCEL_XOUT_L[0] * 6 | ACCEL_YOUT_L[0] * 7 | ACCEL_ZOUT_L[0] * </pre> * * @return FSYNC configuration value */ uint8_t MPU6050::getExternalFrameSync() { I2Cdev::readBits(devAddr, MPU6050_RA_CONFIG, MPU6050_CFG_EXT_SYNC_SET_BIT, MPU6050_CFG_EXT_SYNC_SET_LENGTH, buffer); return buffer[0]; } /** Set external FSYNC configuration. * @see getExternalFrameSync() * @see MPU6050_RA_CONFIG * @param sync New FSYNC configuration value */ void MPU6050::setExternalFrameSync(uint8_t sync) { I2Cdev::writeBits(devAddr, MPU6050_RA_CONFIG, MPU6050_CFG_EXT_SYNC_SET_BIT, MPU6050_CFG_EXT_SYNC_SET_LENGTH, sync); } /** Get digital low-pass filter configuration. * The DLPF_CFG parameter sets the digital low pass filter configuration. It * also determines the internal sampling rate used by the device as shown in * the table below. * * Note: The accelerometer output rate is 1kHz. This means that for a Sample * Rate greater than 1kHz, the same accelerometer sample may be output to the * FIFO, DMP, and sensor registers more than once. * * <pre> * | ACCELEROMETER | GYROSCOPE * DLPF_CFG | Bandwidth | Delay | Bandwidth | Delay | Sample Rate * ---------+-----------+--------+-----------+--------+------------- * 0 | 260Hz | 0ms | 256Hz | 0.98ms | 8kHz * 1 | 184Hz | 2.0ms | 188Hz | 1.9ms | 1kHz * 2 | 94Hz | 3.0ms | 98Hz | 2.8ms | 1kHz * 3 | 44Hz | 4.9ms | 42Hz | 4.8ms | 1kHz * 4 | 21Hz | 8.5ms | 20Hz | 8.3ms | 1kHz * 5 | 10Hz | 13.8ms | 10Hz | 13.4ms | 1kHz * 6 | 5Hz | 19.0ms | 5Hz | 18.6ms | 1kHz * 7 | -- Reserved -- | -- Reserved -- | Reserved * </pre> * * @return DLFP configuration * @see MPU6050_RA_CONFIG * @see MPU6050_CFG_DLPF_CFG_BIT * @see MPU6050_CFG_DLPF_CFG_LENGTH */ uint8_t MPU6050::getDLPFMode() { I2Cdev::readBits(devAddr, MPU6050_RA_CONFIG, MPU6050_CFG_DLPF_CFG_BIT, MPU6050_CFG_DLPF_CFG_LENGTH, buffer); return buffer[0]; } /** Set digital low-pass filter configuration. * @param mode New DLFP configuration setting * @see getDLPFBandwidth() * @see MPU6050_DLPF_BW_256 * @see MPU6050_RA_CONFIG * @see MPU6050_CFG_DLPF_CFG_BIT * @see MPU6050_CFG_DLPF_CFG_LENGTH */ void MPU6050::setDLPFMode(uint8_t mode) { I2Cdev::writeBits(devAddr, MPU6050_RA_CONFIG, MPU6050_CFG_DLPF_CFG_BIT, MPU6050_CFG_DLPF_CFG_LENGTH, mode); } // GYRO_CONFIG register /** Get full-scale gyroscope range. * The FS_SEL parameter allows setting the full-scale range of the gyro sensors, * as described in the table below. * * <pre> * 0 = +/- 250 degrees/sec * 1 = +/- 500 degrees/sec * 2 = +/- 1000 degrees/sec * 3 = +/- 2000 degrees/sec * </pre> * * @return Current full-scale gyroscope range setting * @see MPU6050_GYRO_FS_250 * @see MPU6050_RA_GYRO_CONFIG * @see MPU6050_GCONFIG_FS_SEL_BIT * @see MPU6050_GCONFIG_FS_SEL_LENGTH */ uint8_t MPU6050::getFullScaleGyroRange() { I2Cdev::readBits(devAddr, MPU6050_RA_GYRO_CONFIG, MPU6050_GCONFIG_FS_SEL_BIT, MPU6050_GCONFIG_FS_SEL_LENGTH, buffer); return buffer[0]; } /** Set full-scale gyroscope range. * @param range New full-scale gyroscope range value * @see getFullScaleRange() * @see MPU6050_GYRO_FS_250 * @see MPU6050_RA_GYRO_CONFIG * @see MPU6050_GCONFIG_FS_SEL_BIT * @see MPU6050_GCONFIG_FS_SEL_LENGTH */ void MPU6050::setFullScaleGyroRange(uint8_t range) { I2Cdev::writeBits(devAddr, MPU6050_RA_GYRO_CONFIG, MPU6050_GCONFIG_FS_SEL_BIT, MPU6050_GCONFIG_FS_SEL_LENGTH, range); } // SELF TEST FACTORY TRIM VALUES /** Get self-test factory trim value for accelerometer X axis. * @return factory trim value * @see MPU6050_RA_SELF_TEST_X */ uint8_t MPU6050::getAccelXSelfTestFactoryTrim() { I2Cdev::readByte(devAddr, MPU6050_RA_SELF_TEST_X, &buffer[0]); I2Cdev::readByte(devAddr, MPU6050_RA_SELF_TEST_A, &buffer[1]); return (buffer[0]>>3) | ((buffer[1]>>4) & 0x03); } /** Get self-test factory trim value for accelerometer Y axis. * @return factory trim value * @see MPU6050_RA_SELF_TEST_Y */ uint8_t MPU6050::getAccelYSelfTestFactoryTrim() { I2Cdev::readByte(devAddr, MPU6050_RA_SELF_TEST_Y, &buffer[0]); I2Cdev::readByte(devAddr, MPU6050_RA_SELF_TEST_A, &buffer[1]); return (buffer[0]>>3) | ((buffer[1]>>2) & 0x03); } /** Get self-test factory trim value for accelerometer Z axis. * @return factory trim value * @see MPU6050_RA_SELF_TEST_Z */ uint8_t MPU6050::getAccelZSelfTestFactoryTrim() { I2Cdev::readBytes(devAddr, MPU6050_RA_SELF_TEST_Z, 2, buffer); return (buffer[0]>>3) | (buffer[1] & 0x03); } /** Get self-test factory trim value for gyro X axis. * @return factory trim value * @see MPU6050_RA_SELF_TEST_X */ uint8_t MPU6050::getGyroXSelfTestFactoryTrim() { I2Cdev::readByte(devAddr, MPU6050_RA_SELF_TEST_X, buffer); return (buffer[0] & 0x1F); } /** Get self-test factory trim value for gyro Y axis. * @return factory trim value * @see MPU6050_RA_SELF_TEST_Y */ uint8_t MPU6050::getGyroYSelfTestFactoryTrim() { I2Cdev::readByte(devAddr, MPU6050_RA_SELF_TEST_Y, buffer); return (buffer[0] & 0x1F); } /** Get self-test factory trim value for gyro Z axis. * @return factory trim value * @see MPU6050_RA_SELF_TEST_Z */ uint8_t MPU6050::getGyroZSelfTestFactoryTrim() { I2Cdev::readByte(devAddr, MPU6050_RA_SELF_TEST_Z, buffer); return (buffer[0] & 0x1F); } // ACCEL_CONFIG register /** Get self-test enabled setting for accelerometer X axis. * @return Self-test enabled value * @see MPU6050_RA_ACCEL_CONFIG */ bool MPU6050::getAccelXSelfTest() { I2Cdev::readBit(devAddr, MPU6050_RA_ACCEL_CONFIG, MPU6050_ACONFIG_XA_ST_BIT, buffer); return buffer[0]; } /** Get self-test enabled setting for accelerometer X axis. * @param enabled Self-test enabled value * @see MPU6050_RA_ACCEL_CONFIG */ void MPU6050::setAccelXSelfTest(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_ACCEL_CONFIG, MPU6050_ACONFIG_XA_ST_BIT, enabled); } /** Get self-test enabled value for accelerometer Y axis. * @return Self-test enabled value * @see MPU6050_RA_ACCEL_CONFIG */ bool MPU6050::getAccelYSelfTest() { I2Cdev::readBit(devAddr, MPU6050_RA_ACCEL_CONFIG, MPU6050_ACONFIG_YA_ST_BIT, buffer); return buffer[0]; } /** Get self-test enabled value for accelerometer Y axis. * @param enabled Self-test enabled value * @see MPU6050_RA_ACCEL_CONFIG */ void MPU6050::setAccelYSelfTest(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_ACCEL_CONFIG, MPU6050_ACONFIG_YA_ST_BIT, enabled); } /** Get self-test enabled value for accelerometer Z axis. * @return Self-test enabled value * @see MPU6050_RA_ACCEL_CONFIG */ bool MPU6050::getAccelZSelfTest() { I2Cdev::readBit(devAddr, MPU6050_RA_ACCEL_CONFIG, MPU6050_ACONFIG_ZA_ST_BIT, buffer); return buffer[0]; } /** Set self-test enabled value for accelerometer Z axis. * @param enabled Self-test enabled value * @see MPU6050_RA_ACCEL_CONFIG */ void MPU6050::setAccelZSelfTest(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_ACCEL_CONFIG, MPU6050_ACONFIG_ZA_ST_BIT, enabled); } /** Get full-scale accelerometer range. * The FS_SEL parameter allows setting the full-scale range of the accelerometer * sensors, as described in the table below. * * <pre> * 0 = +/- 2g * 1 = +/- 4g * 2 = +/- 8g * 3 = +/- 16g * </pre> * * @return Current full-scale accelerometer range setting * @see MPU6050_ACCEL_FS_2 * @see MPU6050_RA_ACCEL_CONFIG * @see MPU6050_ACONFIG_AFS_SEL_BIT * @see MPU6050_ACONFIG_AFS_SEL_LENGTH */ uint8_t MPU6050::getFullScaleAccelRange() { I2Cdev::readBits(devAddr, MPU6050_RA_ACCEL_CONFIG, MPU6050_ACONFIG_AFS_SEL_BIT, MPU6050_ACONFIG_AFS_SEL_LENGTH, buffer); return buffer[0]; } /** Set full-scale accelerometer range. * @param range New full-scale accelerometer range setting * @see getFullScaleAccelRange() */ void MPU6050::setFullScaleAccelRange(uint8_t range) { I2Cdev::writeBits(devAddr, MPU6050_RA_ACCEL_CONFIG, MPU6050_ACONFIG_AFS_SEL_BIT, MPU6050_ACONFIG_AFS_SEL_LENGTH, range); } /** Get the high-pass filter configuration. * The DHPF is a filter module in the path leading to motion detectors (Free * Fall, Motion threshold, and Zero Motion). The high pass filter output is not * available to the data registers (see Figure in Section 8 of the MPU-6000/ * MPU-6050 Product Specification document). * * The high pass filter has three modes: * * <pre> * Reset: The filter output settles to zero within one sample. This * effectively disables the high pass filter. This mode may be toggled * to quickly settle the filter. * * On: The high pass filter will pass signals above the cut off frequency. * * Hold: When triggered, the filter holds the present sample. The filter * output will be the difference between the input sample and the held * sample. * </pre> * * <pre> * ACCEL_HPF | Filter Mode | Cut-off Frequency * ----------+-------------+------------------ * 0 | Reset | None * 1 | On | 5Hz * 2 | On | 2.5Hz * 3 | On | 1.25Hz * 4 | On | 0.63Hz * 7 | Hold | None * </pre> * * @return Current high-pass filter configuration * @see MPU6050_DHPF_RESET * @see MPU6050_RA_ACCEL_CONFIG */ uint8_t MPU6050::getDHPFMode() { I2Cdev::readBits(devAddr, MPU6050_RA_ACCEL_CONFIG, MPU6050_ACONFIG_ACCEL_HPF_BIT, MPU6050_ACONFIG_ACCEL_HPF_LENGTH, buffer); return buffer[0]; } /** Set the high-pass filter configuration. * @param bandwidth New high-pass filter configuration * @see setDHPFMode() * @see MPU6050_DHPF_RESET * @see MPU6050_RA_ACCEL_CONFIG */ void MPU6050::setDHPFMode(uint8_t bandwidth) { I2Cdev::writeBits(devAddr, MPU6050_RA_ACCEL_CONFIG, MPU6050_ACONFIG_ACCEL_HPF_BIT, MPU6050_ACONFIG_ACCEL_HPF_LENGTH, bandwidth); } // FF_THR register /** Get free-fall event acceleration threshold. * This register configures the detection threshold for Free Fall event * detection. The unit of FF_THR is 1LSB = 2mg. Free Fall is detected when the * absolute value of the accelerometer measurements for the three axes are each * less than the detection threshold. This condition increments the Free Fall * duration counter (Register 30). The Free Fall interrupt is triggered when the * Free Fall duration counter reaches the time specified in FF_DUR. * * For more details on the Free Fall detection interrupt, see Section 8.2 of the * MPU-6000/MPU-6050 Product Specification document as well as Registers 56 and * 58 of this document. * * @return Current free-fall acceleration threshold value (LSB = 2mg) * @see MPU6050_RA_FF_THR */ uint8_t MPU6050::getFreefallDetectionThreshold() { I2Cdev::readByte(devAddr, MPU6050_RA_FF_THR, buffer); return buffer[0]; } /** Get free-fall event acceleration threshold. * @param threshold New free-fall acceleration threshold value (LSB = 2mg) * @see getFreefallDetectionThreshold() * @see MPU6050_RA_FF_THR */ void MPU6050::setFreefallDetectionThreshold(uint8_t threshold) { I2Cdev::writeByte(devAddr, MPU6050_RA_FF_THR, threshold); } // FF_DUR register /** Get free-fall event duration threshold. * This register configures the duration counter threshold for Free Fall event * detection. The duration counter ticks at 1kHz, therefore FF_DUR has a unit * of 1 LSB = 1 ms. * * The Free Fall duration counter increments while the absolute value of the * accelerometer measurements are each less than the detection threshold * (Register 29). The Free Fall interrupt is triggered when the Free Fall * duration counter reaches the time specified in this register. * * For more details on the Free Fall detection interrupt, see Section 8.2 of * the MPU-6000/MPU-6050 Product Specification document as well as Registers 56 * and 58 of this document. * * @return Current free-fall duration threshold value (LSB = 1ms) * @see MPU6050_RA_FF_DUR */ uint8_t MPU6050::getFreefallDetectionDuration() { I2Cdev::readByte(devAddr, MPU6050_RA_FF_DUR, buffer); return buffer[0]; } /** Get free-fall event duration threshold. * @param duration New free-fall duration threshold value (LSB = 1ms) * @see getFreefallDetectionDuration() * @see MPU6050_RA_FF_DUR */ void MPU6050::setFreefallDetectionDuration(uint8_t duration) { I2Cdev::writeByte(devAddr, MPU6050_RA_FF_DUR, duration); } // MOT_THR register /** Get motion detection event acceleration threshold. * This register configures the detection threshold for Motion interrupt * generation. The unit of MOT_THR is 1LSB = 2mg. Motion is detected when the * absolute value of any of the accelerometer measurements exceeds this Motion * detection threshold. This condition increments the Motion detection duration * counter (Register 32). The Motion detection interrupt is triggered when the * Motion Detection counter reaches the time count specified in MOT_DUR * (Register 32). * * The Motion interrupt will indicate the axis and polarity of detected motion * in MOT_DETECT_STATUS (Register 97). * * For more details on the Motion detection interrupt, see Section 8.3 of the * MPU-6000/MPU-6050 Product Specification document as well as Registers 56 and * 58 of this document. * * @return Current motion detection acceleration threshold value (LSB = 2mg) * @see MPU6050_RA_MOT_THR */ uint8_t MPU6050::getMotionDetectionThreshold() { I2Cdev::readByte(devAddr, MPU6050_RA_MOT_THR, buffer); return buffer[0]; } /** Set motion detection event acceleration threshold. * @param threshold New motion detection acceleration threshold value (LSB = 2mg) * @see getMotionDetectionThreshold() * @see MPU6050_RA_MOT_THR */ void MPU6050::setMotionDetectionThreshold(uint8_t threshold) { I2Cdev::writeByte(devAddr, MPU6050_RA_MOT_THR, threshold); } // MOT_DUR register /** Get motion detection event duration threshold. * This register configures the duration counter threshold for Motion interrupt * generation. The duration counter ticks at 1 kHz, therefore MOT_DUR has a unit * of 1LSB = 1ms. The Motion detection duration counter increments when the * absolute value of any of the accelerometer measurements exceeds the Motion * detection threshold (Register 31). The Motion detection interrupt is * triggered when the Motion detection counter reaches the time count specified * in this register. * * For more details on the Motion detection interrupt, see Section 8.3 of the * MPU-6000/MPU-6050 Product Specification document. * * @return Current motion detection duration threshold value (LSB = 1ms) * @see MPU6050_RA_MOT_DUR */ uint8_t MPU6050::getMotionDetectionDuration() { I2Cdev::readByte(devAddr, MPU6050_RA_MOT_DUR, buffer); return buffer[0]; } /** Set motion detection event duration threshold. * @param duration New motion detection duration threshold value (LSB = 1ms) * @see getMotionDetectionDuration() * @see MPU6050_RA_MOT_DUR */ void MPU6050::setMotionDetectionDuration(uint8_t duration) { I2Cdev::writeByte(devAddr, MPU6050_RA_MOT_DUR, duration); } // ZRMOT_THR register /** Get zero motion detection event acceleration threshold. * This register configures the detection threshold for Zero Motion interrupt * generation. The unit of ZRMOT_THR is 1LSB = 2mg. Zero Motion is detected when * the absolute value of the accelerometer measurements for the 3 axes are each * less than the detection threshold. This condition increments the Zero Motion * duration counter (Register 34). The Zero Motion interrupt is triggered when * the Zero Motion duration counter reaches the time count specified in * ZRMOT_DUR (Register 34). * * Unlike Free Fall or Motion detection, Zero Motion detection triggers an * interrupt both when Zero Motion is first detected and when Zero Motion is no * longer detected. * * When a zero motion event is detected, a Zero Motion Status will be indicated * in the MOT_DETECT_STATUS register (Register 97). When a motion-to-zero-motion * condition is detected, the status bit is set to 1. When a zero-motion-to- * motion condition is detected, the status bit is set to 0. * * For more details on the Zero Motion detection interrupt, see Section 8.4 of * the MPU-6000/MPU-6050 Product Specification document as well as Registers 56 * and 58 of this document. * * @return Current zero motion detection acceleration threshold value (LSB = 2mg) * @see MPU6050_RA_ZRMOT_THR */ uint8_t MPU6050::getZeroMotionDetectionThreshold() { I2Cdev::readByte(devAddr, MPU6050_RA_ZRMOT_THR, buffer); return buffer[0]; } /** Set zero motion detection event acceleration threshold. * @param threshold New zero motion detection acceleration threshold value (LSB = 2mg) * @see getZeroMotionDetectionThreshold() * @see MPU6050_RA_ZRMOT_THR */ void MPU6050::setZeroMotionDetectionThreshold(uint8_t threshold) { I2Cdev::writeByte(devAddr, MPU6050_RA_ZRMOT_THR, threshold); } // ZRMOT_DUR register /** Get zero motion detection event duration threshold. * This register configures the duration counter threshold for Zero Motion * interrupt generation. The duration counter ticks at 16 Hz, therefore * ZRMOT_DUR has a unit of 1 LSB = 64 ms. The Zero Motion duration counter * increments while the absolute value of the accelerometer measurements are * each less than the detection threshold (Register 33). The Zero Motion * interrupt is triggered when the Zero Motion duration counter reaches the time * count specified in this register. * * For more details on the Zero Motion detection interrupt, see Section 8.4 of * the MPU-6000/MPU-6050 Product Specification document, as well as Registers 56 * and 58 of this document. * * @return Current zero motion detection duration threshold value (LSB = 64ms) * @see MPU6050_RA_ZRMOT_DUR */ uint8_t MPU6050::getZeroMotionDetectionDuration() { I2Cdev::readByte(devAddr, MPU6050_RA_ZRMOT_DUR, buffer); return buffer[0]; } /** Set zero motion detection event duration threshold. * @param duration New zero motion detection duration threshold value (LSB = 1ms) * @see getZeroMotionDetectionDuration() * @see MPU6050_RA_ZRMOT_DUR */ void MPU6050::setZeroMotionDetectionDuration(uint8_t duration) { I2Cdev::writeByte(devAddr, MPU6050_RA_ZRMOT_DUR, duration); } // FIFO_EN register /** Get temperature FIFO enabled value. * When set to 1, this bit enables TEMP_OUT_H and TEMP_OUT_L (Registers 65 and * 66) to be written into the FIFO buffer. * @return Current temperature FIFO enabled value * @see MPU6050_RA_FIFO_EN */ bool MPU6050::getTempFIFOEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_FIFO_EN, MPU6050_TEMP_FIFO_EN_BIT, buffer); return buffer[0]; } /** Set temperature FIFO enabled value. * @param enabled New temperature FIFO enabled value * @see getTempFIFOEnabled() * @see MPU6050_RA_FIFO_EN */ void MPU6050::setTempFIFOEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_FIFO_EN, MPU6050_TEMP_FIFO_EN_BIT, enabled); } /** Get gyroscope X-axis FIFO enabled value. * When set to 1, this bit enables GYRO_XOUT_H and GYRO_XOUT_L (Registers 67 and * 68) to be written into the FIFO buffer. * @return Current gyroscope X-axis FIFO enabled value * @see MPU6050_RA_FIFO_EN */ bool MPU6050::getXGyroFIFOEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_FIFO_EN, MPU6050_XG_FIFO_EN_BIT, buffer); return buffer[0]; } /** Set gyroscope X-axis FIFO enabled value. * @param enabled New gyroscope X-axis FIFO enabled value * @see getXGyroFIFOEnabled() * @see MPU6050_RA_FIFO_EN */ void MPU6050::setXGyroFIFOEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_FIFO_EN, MPU6050_XG_FIFO_EN_BIT, enabled); } /** Get gyroscope Y-axis FIFO enabled value. * When set to 1, this bit enables GYRO_YOUT_H and GYRO_YOUT_L (Registers 69 and * 70) to be written into the FIFO buffer. * @return Current gyroscope Y-axis FIFO enabled value * @see MPU6050_RA_FIFO_EN */ bool MPU6050::getYGyroFIFOEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_FIFO_EN, MPU6050_YG_FIFO_EN_BIT, buffer); return buffer[0]; } /** Set gyroscope Y-axis FIFO enabled value. * @param enabled New gyroscope Y-axis FIFO enabled value * @see getYGyroFIFOEnabled() * @see MPU6050_RA_FIFO_EN */ void MPU6050::setYGyroFIFOEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_FIFO_EN, MPU6050_YG_FIFO_EN_BIT, enabled); } /** Get gyroscope Z-axis FIFO enabled value. * When set to 1, this bit enables GYRO_ZOUT_H and GYRO_ZOUT_L (Registers 71 and * 72) to be written into the FIFO buffer. * @return Current gyroscope Z-axis FIFO enabled value * @see MPU6050_RA_FIFO_EN */ bool MPU6050::getZGyroFIFOEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_FIFO_EN, MPU6050_ZG_FIFO_EN_BIT, buffer); return buffer[0]; } /** Set gyroscope Z-axis FIFO enabled value. * @param enabled New gyroscope Z-axis FIFO enabled value * @see getZGyroFIFOEnabled() * @see MPU6050_RA_FIFO_EN */ void MPU6050::setZGyroFIFOEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_FIFO_EN, MPU6050_ZG_FIFO_EN_BIT, enabled); } /** Get accelerometer FIFO enabled value. * When set to 1, this bit enables ACCEL_XOUT_H, ACCEL_XOUT_L, ACCEL_YOUT_H, * ACCEL_YOUT_L, ACCEL_ZOUT_H, and ACCEL_ZOUT_L (Registers 59 to 64) to be * written into the FIFO buffer. * @return Current accelerometer FIFO enabled value * @see MPU6050_RA_FIFO_EN */ bool MPU6050::getAccelFIFOEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_FIFO_EN, MPU6050_ACCEL_FIFO_EN_BIT, buffer); return buffer[0]; } /** Set accelerometer FIFO enabled value. * @param enabled New accelerometer FIFO enabled value * @see getAccelFIFOEnabled() * @see MPU6050_RA_FIFO_EN */ void MPU6050::setAccelFIFOEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_FIFO_EN, MPU6050_ACCEL_FIFO_EN_BIT, enabled); } /** Get Slave 2 FIFO enabled value. * When set to 1, this bit enables EXT_SENS_DATA registers (Registers 73 to 96) * associated with Slave 2 to be written into the FIFO buffer. * @return Current Slave 2 FIFO enabled value * @see MPU6050_RA_FIFO_EN */ bool MPU6050::getSlave2FIFOEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_FIFO_EN, MPU6050_SLV2_FIFO_EN_BIT, buffer); return buffer[0]; } /** Set Slave 2 FIFO enabled value. * @param enabled New Slave 2 FIFO enabled value * @see getSlave2FIFOEnabled() * @see MPU6050_RA_FIFO_EN */ void MPU6050::setSlave2FIFOEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_FIFO_EN, MPU6050_SLV2_FIFO_EN_BIT, enabled); } /** Get Slave 1 FIFO enabled value. * When set to 1, this bit enables EXT_SENS_DATA registers (Registers 73 to 96) * associated with Slave 1 to be written into the FIFO buffer. * @return Current Slave 1 FIFO enabled value * @see MPU6050_RA_FIFO_EN */ bool MPU6050::getSlave1FIFOEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_FIFO_EN, MPU6050_SLV1_FIFO_EN_BIT, buffer); return buffer[0]; } /** Set Slave 1 FIFO enabled value. * @param enabled New Slave 1 FIFO enabled value * @see getSlave1FIFOEnabled() * @see MPU6050_RA_FIFO_EN */ void MPU6050::setSlave1FIFOEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_FIFO_EN, MPU6050_SLV1_FIFO_EN_BIT, enabled); } /** Get Slave 0 FIFO enabled value. * When set to 1, this bit enables EXT_SENS_DATA registers (Registers 73 to 96) * associated with Slave 0 to be written into the FIFO buffer. * @return Current Slave 0 FIFO enabled value * @see MPU6050_RA_FIFO_EN */ bool MPU6050::getSlave0FIFOEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_FIFO_EN, MPU6050_SLV0_FIFO_EN_BIT, buffer); return buffer[0]; } /** Set Slave 0 FIFO enabled value. * @param enabled New Slave 0 FIFO enabled value * @see getSlave0FIFOEnabled() * @see MPU6050_RA_FIFO_EN */ void MPU6050::setSlave0FIFOEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_FIFO_EN, MPU6050_SLV0_FIFO_EN_BIT, enabled); } // I2C_MST_CTRL register /** Get multi-master enabled value. * Multi-master capability allows multiple I2C masters to operate on the same * bus. In circuits where multi-master capability is required, set MULT_MST_EN * to 1. This will increase current drawn by approximately 30uA. * * In circuits where multi-master capability is required, the state of the I2C * bus must always be monitored by each separate I2C Master. Before an I2C * Master can assume arbitration of the bus, it must first confirm that no other * I2C Master has arbitration of the bus. When MULT_MST_EN is set to 1, the * MPU-60X0's bus arbitration detection logic is turned on, enabling it to * detect when the bus is available. * * @return Current multi-master enabled value * @see MPU6050_RA_I2C_MST_CTRL */ bool MPU6050::getMultiMasterEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_I2C_MST_CTRL, MPU6050_MULT_MST_EN_BIT, buffer); return buffer[0]; } /** Set multi-master enabled value. * @param enabled New multi-master enabled value * @see getMultiMasterEnabled() * @see MPU6050_RA_I2C_MST_CTRL */ void MPU6050::setMultiMasterEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_I2C_MST_CTRL, MPU6050_MULT_MST_EN_BIT, enabled); } /** Get wait-for-external-sensor-data enabled value. * When the WAIT_FOR_ES bit is set to 1, the Data Ready interrupt will be * delayed until External Sensor data from the Slave Devices are loaded into the * EXT_SENS_DATA registers. This is used to ensure that both the internal sensor * data (i.e. from gyro and accel) and external sensor data have been loaded to * their respective data registers (i.e. the data is synced) when the Data Ready * interrupt is triggered. * * @return Current wait-for-external-sensor-data enabled value * @see MPU6050_RA_I2C_MST_CTRL */ bool MPU6050::getWaitForExternalSensorEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_I2C_MST_CTRL, MPU6050_WAIT_FOR_ES_BIT, buffer); return buffer[0]; } /** Set wait-for-external-sensor-data enabled value. * @param enabled New wait-for-external-sensor-data enabled value * @see getWaitForExternalSensorEnabled() * @see MPU6050_RA_I2C_MST_CTRL */ void MPU6050::setWaitForExternalSensorEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_I2C_MST_CTRL, MPU6050_WAIT_FOR_ES_BIT, enabled); } /** Get Slave 3 FIFO enabled value. * When set to 1, this bit enables EXT_SENS_DATA registers (Registers 73 to 96) * associated with Slave 3 to be written into the FIFO buffer. * @return Current Slave 3 FIFO enabled value * @see MPU6050_RA_MST_CTRL */ bool MPU6050::getSlave3FIFOEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_I2C_MST_CTRL, MPU6050_SLV_3_FIFO_EN_BIT, buffer); return buffer[0]; } /** Set Slave 3 FIFO enabled value. * @param enabled New Slave 3 FIFO enabled value * @see getSlave3FIFOEnabled() * @see MPU6050_RA_MST_CTRL */ void MPU6050::setSlave3FIFOEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_I2C_MST_CTRL, MPU6050_SLV_3_FIFO_EN_BIT, enabled); } /** Get slave read/write transition enabled value. * The I2C_MST_P_NSR bit configures the I2C Master's transition from one slave * read to the next slave read. If the bit equals 0, there will be a restart * between reads. If the bit equals 1, there will be a stop followed by a start * of the following read. When a write transaction follows a read transaction, * the stop followed by a start of the successive write will be always used. * * @return Current slave read/write transition enabled value * @see MPU6050_RA_I2C_MST_CTRL */ bool MPU6050::getSlaveReadWriteTransitionEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_I2C_MST_CTRL, MPU6050_I2C_MST_P_NSR_BIT, buffer); return buffer[0]; } /** Set slave read/write transition enabled value. * @param enabled New slave read/write transition enabled value * @see getSlaveReadWriteTransitionEnabled() * @see MPU6050_RA_I2C_MST_CTRL */ void MPU6050::setSlaveReadWriteTransitionEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_I2C_MST_CTRL, MPU6050_I2C_MST_P_NSR_BIT, enabled); } /** Get I2C master clock speed. * I2C_MST_CLK is a 4 bit unsigned value which configures a divider on the * MPU-60X0 internal 8MHz clock. It sets the I2C master clock speed according to * the following table: * * <pre> * I2C_MST_CLK | I2C Master Clock Speed | 8MHz Clock Divider * ------------+------------------------+------------------- * 0 | 348kHz | 23 * 1 | 333kHz | 24 * 2 | 320kHz | 25 * 3 | 308kHz | 26 * 4 | 296kHz | 27 * 5 | 286kHz | 28 * 6 | 276kHz | 29 * 7 | 267kHz | 30 * 8 | 258kHz | 31 * 9 | 500kHz | 16 * 10 | 471kHz | 17 * 11 | 444kHz | 18 * 12 | 421kHz | 19 * 13 | 400kHz | 20 * 14 | 381kHz | 21 * 15 | 364kHz | 22 * </pre> * * @return Current I2C master clock speed * @see MPU6050_RA_I2C_MST_CTRL */ uint8_t MPU6050::getMasterClockSpeed() { I2Cdev::readBits(devAddr, MPU6050_RA_I2C_MST_CTRL, MPU6050_I2C_MST_CLK_BIT, MPU6050_I2C_MST_CLK_LENGTH, buffer); return buffer[0]; } /** Set I2C master clock speed. * @reparam speed Current I2C master clock speed * @see MPU6050_RA_I2C_MST_CTRL */ void MPU6050::setMasterClockSpeed(uint8_t speed) { I2Cdev::writeBits(devAddr, MPU6050_RA_I2C_MST_CTRL, MPU6050_I2C_MST_CLK_BIT, MPU6050_I2C_MST_CLK_LENGTH, speed); } // I2C_SLV* registers (Slave 0-3) /** Get the I2C address of the specified slave (0-3). * Note that Bit 7 (MSB) controls read/write mode. If Bit 7 is set, it's a read * operation, and if it is cleared, then it's a write operation. The remaining * bits (6-0) are the 7-bit device address of the slave device. * * In read mode, the result of the read is placed in the lowest available * EXT_SENS_DATA register. For further information regarding the allocation of * read results, please refer to the EXT_SENS_DATA register description * (Registers 73 - 96). * * The MPU-6050 supports a total of five slaves, but Slave 4 has unique * characteristics, and so it has its own functions (getSlave4* and setSlave4*). * * I2C data transactions are performed at the Sample Rate, as defined in * Register 25. The user is responsible for ensuring that I2C data transactions * to and from each enabled Slave can be completed within a single period of the * Sample Rate. * * The I2C slave access rate can be reduced relative to the Sample Rate. This * reduced access rate is determined by I2C_MST_DLY (Register 52). Whether a * slave's access rate is reduced relative to the Sample Rate is determined by * I2C_MST_DELAY_CTRL (Register 103). * * The processing order for the slaves is fixed. The sequence followed for * processing the slaves is Slave 0, Slave 1, Slave 2, Slave 3 and Slave 4. If a * particular Slave is disabled it will be skipped. * * Each slave can either be accessed at the sample rate or at a reduced sample * rate. In a case where some slaves are accessed at the Sample Rate and some * slaves are accessed at the reduced rate, the sequence of accessing the slaves * (Slave 0 to Slave 4) is still followed. However, the reduced rate slaves will * be skipped if their access rate dictates that they should not be accessed * during that particular cycle. For further information regarding the reduced * access rate, please refer to Register 52. Whether a slave is accessed at the * Sample Rate or at the reduced rate is determined by the Delay Enable bits in * Register 103. * * @param num Slave number (0-3) * @return Current address for specified slave * @see MPU6050_RA_I2C_SLV0_ADDR */ uint8_t MPU6050::getSlaveAddress(uint8_t num) { if (num > 3) return 0; I2Cdev::readByte(devAddr, MPU6050_RA_I2C_SLV0_ADDR + num*3, buffer); return buffer[0]; } /** Set the I2C address of the specified slave (0-3). * @param num Slave number (0-3) * @param address New address for specified slave * @see getSlaveAddress() * @see MPU6050_RA_I2C_SLV0_ADDR */ void MPU6050::setSlaveAddress(uint8_t num, uint8_t address) { if (num > 3) return; I2Cdev::writeByte(devAddr, MPU6050_RA_I2C_SLV0_ADDR + num*3, address); } /** Get the active internal register for the specified slave (0-3). * Read/write operations for this slave will be done to whatever internal * register address is stored in this MPU register. * * The MPU-6050 supports a total of five slaves, but Slave 4 has unique * characteristics, and so it has its own functions. * * @param num Slave number (0-3) * @return Current active register for specified slave * @see MPU6050_RA_I2C_SLV0_REG */ uint8_t MPU6050::getSlaveRegister(uint8_t num) { if (num > 3) return 0; I2Cdev::readByte(devAddr, MPU6050_RA_I2C_SLV0_REG + num*3, buffer); return buffer[0]; } /** Set the active internal register for the specified slave (0-3). * @param num Slave number (0-3) * @param reg New active register for specified slave * @see getSlaveRegister() * @see MPU6050_RA_I2C_SLV0_REG */ void MPU6050::setSlaveRegister(uint8_t num, uint8_t reg) { if (num > 3) return; I2Cdev::writeByte(devAddr, MPU6050_RA_I2C_SLV0_REG + num*3, reg); } /** Get the enabled value for the specified slave (0-3). * When set to 1, this bit enables Slave 0 for data transfer operations. When * cleared to 0, this bit disables Slave 0 from data transfer operations. * @param num Slave number (0-3) * @return Current enabled value for specified slave * @see MPU6050_RA_I2C_SLV0_CTRL */ bool MPU6050::getSlaveEnabled(uint8_t num) { if (num > 3) return 0; I2Cdev::readBit(devAddr, MPU6050_RA_I2C_SLV0_CTRL + num*3, MPU6050_I2C_SLV_EN_BIT, buffer); return buffer[0]; } /** Set the enabled value for the specified slave (0-3). * @param num Slave number (0-3) * @param enabled New enabled value for specified slave * @see getSlaveEnabled() * @see MPU6050_RA_I2C_SLV0_CTRL */ void MPU6050::setSlaveEnabled(uint8_t num, bool enabled) { if (num > 3) return; I2Cdev::writeBit(devAddr, MPU6050_RA_I2C_SLV0_CTRL + num*3, MPU6050_I2C_SLV_EN_BIT, enabled); } /** Get word pair byte-swapping enabled for the specified slave (0-3). * When set to 1, this bit enables byte swapping. When byte swapping is enabled, * the high and low bytes of a word pair are swapped. Please refer to * I2C_SLV0_GRP for the pairing convention of the word pairs. When cleared to 0, * bytes transferred to and from Slave 0 will be written to EXT_SENS_DATA * registers in the order they were transferred. * * @param num Slave number (0-3) * @return Current word pair byte-swapping enabled value for specified slave * @see MPU6050_RA_I2C_SLV0_CTRL */ bool MPU6050::getSlaveWordByteSwap(uint8_t num) { if (num > 3) return 0; I2Cdev::readBit(devAddr, MPU6050_RA_I2C_SLV0_CTRL + num*3, MPU6050_I2C_SLV_BYTE_SW_BIT, buffer); return buffer[0]; } /** Set word pair byte-swapping enabled for the specified slave (0-3). * @param num Slave number (0-3) * @param enabled New word pair byte-swapping enabled value for specified slave * @see getSlaveWordByteSwap() * @see MPU6050_RA_I2C_SLV0_CTRL */ void MPU6050::setSlaveWordByteSwap(uint8_t num, bool enabled) { if (num > 3) return; I2Cdev::writeBit(devAddr, MPU6050_RA_I2C_SLV0_CTRL + num*3, MPU6050_I2C_SLV_BYTE_SW_BIT, enabled); } /** Get write mode for the specified slave (0-3). * When set to 1, the transaction will read or write data only. When cleared to * 0, the transaction will write a register address prior to reading or writing * data. This should equal 0 when specifying the register address within the * Slave device to/from which the ensuing data transaction will take place. * * @param num Slave number (0-3) * @return Current write mode for specified slave (0 = register address + data, 1 = data only) * @see MPU6050_RA_I2C_SLV0_CTRL */ bool MPU6050::getSlaveWriteMode(uint8_t num) { if (num > 3) return 0; I2Cdev::readBit(devAddr, MPU6050_RA_I2C_SLV0_CTRL + num*3, MPU6050_I2C_SLV_REG_DIS_BIT, buffer); return buffer[0]; } /** Set write mode for the specified slave (0-3). * @param num Slave number (0-3) * @param mode New write mode for specified slave (0 = register address + data, 1 = data only) * @see getSlaveWriteMode() * @see MPU6050_RA_I2C_SLV0_CTRL */ void MPU6050::setSlaveWriteMode(uint8_t num, bool mode) { if (num > 3) return; I2Cdev::writeBit(devAddr, MPU6050_RA_I2C_SLV0_CTRL + num*3, MPU6050_I2C_SLV_REG_DIS_BIT, mode); } /** Get word pair grouping order offset for the specified slave (0-3). * This sets specifies the grouping order of word pairs received from registers. * When cleared to 0, bytes from register addresses 0 and 1, 2 and 3, etc (even, * then odd register addresses) are paired to form a word. When set to 1, bytes * from register addresses are paired 1 and 2, 3 and 4, etc. (odd, then even * register addresses) are paired to form a word. * * @param num Slave number (0-3) * @return Current word pair grouping order offset for specified slave * @see MPU6050_RA_I2C_SLV0_CTRL */ bool MPU6050::getSlaveWordGroupOffset(uint8_t num) { if (num > 3) return 0; I2Cdev::readBit(devAddr, MPU6050_RA_I2C_SLV0_CTRL + num*3, MPU6050_I2C_SLV_GRP_BIT, buffer); return buffer[0]; } /** Set word pair grouping order offset for the specified slave (0-3). * @param num Slave number (0-3) * @param enabled New word pair grouping order offset for specified slave * @see getSlaveWordGroupOffset() * @see MPU6050_RA_I2C_SLV0_CTRL */ void MPU6050::setSlaveWordGroupOffset(uint8_t num, bool enabled) { if (num > 3) return; I2Cdev::writeBit(devAddr, MPU6050_RA_I2C_SLV0_CTRL + num*3, MPU6050_I2C_SLV_GRP_BIT, enabled); } /** Get number of bytes to read for the specified slave (0-3). * Specifies the number of bytes transferred to and from Slave 0. Clearing this * bit to 0 is equivalent to disabling the register by writing 0 to I2C_SLV0_EN. * @param num Slave number (0-3) * @return Number of bytes to read for specified slave * @see MPU6050_RA_I2C_SLV0_CTRL */ uint8_t MPU6050::getSlaveDataLength(uint8_t num) { if (num > 3) return 0; I2Cdev::readBits(devAddr, MPU6050_RA_I2C_SLV0_CTRL + num*3, MPU6050_I2C_SLV_LEN_BIT, MPU6050_I2C_SLV_LEN_LENGTH, buffer); return buffer[0]; } /** Set number of bytes to read for the specified slave (0-3). * @param num Slave number (0-3) * @param length Number of bytes to read for specified slave * @see getSlaveDataLength() * @see MPU6050_RA_I2C_SLV0_CTRL */ void MPU6050::setSlaveDataLength(uint8_t num, uint8_t length) { if (num > 3) return; I2Cdev::writeBits(devAddr, MPU6050_RA_I2C_SLV0_CTRL + num*3, MPU6050_I2C_SLV_LEN_BIT, MPU6050_I2C_SLV_LEN_LENGTH, length); } // I2C_SLV* registers (Slave 4) /** Get the I2C address of Slave 4. * Note that Bit 7 (MSB) controls read/write mode. If Bit 7 is set, it's a read * operation, and if it is cleared, then it's a write operation. The remaining * bits (6-0) are the 7-bit device address of the slave device. * * @return Current address for Slave 4 * @see getSlaveAddress() * @see MPU6050_RA_I2C_SLV4_ADDR */ uint8_t MPU6050::getSlave4Address() { I2Cdev::readByte(devAddr, MPU6050_RA_I2C_SLV4_ADDR, buffer); return buffer[0]; } /** Set the I2C address of Slave 4. * @param address New address for Slave 4 * @see getSlave4Address() * @see MPU6050_RA_I2C_SLV4_ADDR */ void MPU6050::setSlave4Address(uint8_t address) { I2Cdev::writeByte(devAddr, MPU6050_RA_I2C_SLV4_ADDR, address); } /** Get the active internal register for the Slave 4. * Read/write operations for this slave will be done to whatever internal * register address is stored in this MPU register. * * @return Current active register for Slave 4 * @see MPU6050_RA_I2C_SLV4_REG */ uint8_t MPU6050::getSlave4Register() { I2Cdev::readByte(devAddr, MPU6050_RA_I2C_SLV4_REG, buffer); return buffer[0]; } /** Set the active internal register for Slave 4. * @param reg New active register for Slave 4 * @see getSlave4Register() * @see MPU6050_RA_I2C_SLV4_REG */ void MPU6050::setSlave4Register(uint8_t reg) { I2Cdev::writeByte(devAddr, MPU6050_RA_I2C_SLV4_REG, reg); } /** Set new byte to write to Slave 4. * This register stores the data to be written into the Slave 4. If I2C_SLV4_RW * is set 1 (set to read), this register has no effect. * @param data New byte to write to Slave 4 * @see MPU6050_RA_I2C_SLV4_DO */ void MPU6050::setSlave4OutputByte(uint8_t data) { I2Cdev::writeByte(devAddr, MPU6050_RA_I2C_SLV4_DO, data); } /** Get the enabled value for the Slave 4. * When set to 1, this bit enables Slave 4 for data transfer operations. When * cleared to 0, this bit disables Slave 4 from data transfer operations. * @return Current enabled value for Slave 4 * @see MPU6050_RA_I2C_SLV4_CTRL */ bool MPU6050::getSlave4Enabled() { I2Cdev::readBit(devAddr, MPU6050_RA_I2C_SLV4_CTRL, MPU6050_I2C_SLV4_EN_BIT, buffer); return buffer[0]; } /** Set the enabled value for Slave 4. * @param enabled New enabled value for Slave 4 * @see getSlave4Enabled() * @see MPU6050_RA_I2C_SLV4_CTRL */ void MPU6050::setSlave4Enabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_I2C_SLV4_CTRL, MPU6050_I2C_SLV4_EN_BIT, enabled); } /** Get the enabled value for Slave 4 transaction interrupts. * When set to 1, this bit enables the generation of an interrupt signal upon * completion of a Slave 4 transaction. When cleared to 0, this bit disables the * generation of an interrupt signal upon completion of a Slave 4 transaction. * The interrupt status can be observed in Register 54. * * @return Current enabled value for Slave 4 transaction interrupts. * @see MPU6050_RA_I2C_SLV4_CTRL */ bool MPU6050::getSlave4InterruptEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_I2C_SLV4_CTRL, MPU6050_I2C_SLV4_INT_EN_BIT, buffer); return buffer[0]; } /** Set the enabled value for Slave 4 transaction interrupts. * @param enabled New enabled value for Slave 4 transaction interrupts. * @see getSlave4InterruptEnabled() * @see MPU6050_RA_I2C_SLV4_CTRL */ void MPU6050::setSlave4InterruptEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_I2C_SLV4_CTRL, MPU6050_I2C_SLV4_INT_EN_BIT, enabled); } /** Get write mode for Slave 4. * When set to 1, the transaction will read or write data only. When cleared to * 0, the transaction will write a register address prior to reading or writing * data. This should equal 0 when specifying the register address within the * Slave device to/from which the ensuing data transaction will take place. * * @return Current write mode for Slave 4 (0 = register address + data, 1 = data only) * @see MPU6050_RA_I2C_SLV4_CTRL */ bool MPU6050::getSlave4WriteMode() { I2Cdev::readBit(devAddr, MPU6050_RA_I2C_SLV4_CTRL, MPU6050_I2C_SLV4_REG_DIS_BIT, buffer); return buffer[0]; } /** Set write mode for the Slave 4. * @param mode New write mode for Slave 4 (0 = register address + data, 1 = data only) * @see getSlave4WriteMode() * @see MPU6050_RA_I2C_SLV4_CTRL */ void MPU6050::setSlave4WriteMode(bool mode) { I2Cdev::writeBit(devAddr, MPU6050_RA_I2C_SLV4_CTRL, MPU6050_I2C_SLV4_REG_DIS_BIT, mode); } /** Get Slave 4 master delay value. * This configures the reduced access rate of I2C slaves relative to the Sample * Rate. When a slave's access rate is decreased relative to the Sample Rate, * the slave is accessed every: * * 1 / (1 + I2C_MST_DLY) samples * * This base Sample Rate in turn is determined by SMPLRT_DIV (register 25) and * DLPF_CFG (register 26). Whether a slave's access rate is reduced relative to * the Sample Rate is determined by I2C_MST_DELAY_CTRL (register 103). For * further information regarding the Sample Rate, please refer to register 25. * * @return Current Slave 4 master delay value * @see MPU6050_RA_I2C_SLV4_CTRL */ uint8_t MPU6050::getSlave4MasterDelay() { I2Cdev::readBits(devAddr, MPU6050_RA_I2C_SLV4_CTRL, MPU6050_I2C_SLV4_MST_DLY_BIT, MPU6050_I2C_SLV4_MST_DLY_LENGTH, buffer); return buffer[0]; } /** Set Slave 4 master delay value. * @param delay New Slave 4 master delay value * @see getSlave4MasterDelay() * @see MPU6050_RA_I2C_SLV4_CTRL */ void MPU6050::setSlave4MasterDelay(uint8_t delay) { I2Cdev::writeBits(devAddr, MPU6050_RA_I2C_SLV4_CTRL, MPU6050_I2C_SLV4_MST_DLY_BIT, MPU6050_I2C_SLV4_MST_DLY_LENGTH, delay); } /** Get last available byte read from Slave 4. * This register stores the data read from Slave 4. This field is populated * after a read transaction. * @return Last available byte read from to Slave 4 * @see MPU6050_RA_I2C_SLV4_DI */ uint8_t MPU6050::getSlate4InputByte() { I2Cdev::readByte(devAddr, MPU6050_RA_I2C_SLV4_DI, buffer); return buffer[0]; } // I2C_MST_STATUS register /** Get FSYNC interrupt status. * This bit reflects the status of the FSYNC interrupt from an external device * into the MPU-60X0. This is used as a way to pass an external interrupt * through the MPU-60X0 to the host application processor. When set to 1, this * bit will cause an interrupt if FSYNC_INT_EN is asserted in INT_PIN_CFG * (Register 55). * @return FSYNC interrupt status * @see MPU6050_RA_I2C_MST_STATUS */ bool MPU6050::getPassthroughStatus() { I2Cdev::readBit(devAddr, MPU6050_RA_I2C_MST_STATUS, MPU6050_MST_PASS_THROUGH_BIT, buffer); return buffer[0]; } /** Get Slave 4 transaction done status. * Automatically sets to 1 when a Slave 4 transaction has completed. This * triggers an interrupt if the I2C_MST_INT_EN bit in the INT_ENABLE register * (Register 56) is asserted and if the SLV_4_DONE_INT bit is asserted in the * I2C_SLV4_CTRL register (Register 52). * @return Slave 4 transaction done status * @see MPU6050_RA_I2C_MST_STATUS */ bool MPU6050::getSlave4IsDone() { I2Cdev::readBit(devAddr, MPU6050_RA_I2C_MST_STATUS, MPU6050_MST_I2C_SLV4_DONE_BIT, buffer); return buffer[0]; } /** Get master arbitration lost status. * This bit automatically sets to 1 when the I2C Master has lost arbitration of * the auxiliary I2C bus (an error condition). This triggers an interrupt if the * I2C_MST_INT_EN bit in the INT_ENABLE register (Register 56) is asserted. * @return Master arbitration lost status * @see MPU6050_RA_I2C_MST_STATUS */ bool MPU6050::getLostArbitration() { I2Cdev::readBit(devAddr, MPU6050_RA_I2C_MST_STATUS, MPU6050_MST_I2C_LOST_ARB_BIT, buffer); return buffer[0]; } /** Get Slave 4 NACK status. * This bit automatically sets to 1 when the I2C Master receives a NACK in a * transaction with Slave 4. This triggers an interrupt if the I2C_MST_INT_EN * bit in the INT_ENABLE register (Register 56) is asserted. * @return Slave 4 NACK interrupt status * @see MPU6050_RA_I2C_MST_STATUS */ bool MPU6050::getSlave4Nack() { I2Cdev::readBit(devAddr, MPU6050_RA_I2C_MST_STATUS, MPU6050_MST_I2C_SLV4_NACK_BIT, buffer); return buffer[0]; } /** Get Slave 3 NACK status. * This bit automatically sets to 1 when the I2C Master receives a NACK in a * transaction with Slave 3. This triggers an interrupt if the I2C_MST_INT_EN * bit in the INT_ENABLE register (Register 56) is asserted. * @return Slave 3 NACK interrupt status * @see MPU6050_RA_I2C_MST_STATUS */ bool MPU6050::getSlave3Nack() { I2Cdev::readBit(devAddr, MPU6050_RA_I2C_MST_STATUS, MPU6050_MST_I2C_SLV3_NACK_BIT, buffer); return buffer[0]; } /** Get Slave 2 NACK status. * This bit automatically sets to 1 when the I2C Master receives a NACK in a * transaction with Slave 2. This triggers an interrupt if the I2C_MST_INT_EN * bit in the INT_ENABLE register (Register 56) is asserted. * @return Slave 2 NACK interrupt status * @see MPU6050_RA_I2C_MST_STATUS */ bool MPU6050::getSlave2Nack() { I2Cdev::readBit(devAddr, MPU6050_RA_I2C_MST_STATUS, MPU6050_MST_I2C_SLV2_NACK_BIT, buffer); return buffer[0]; } /** Get Slave 1 NACK status. * This bit automatically sets to 1 when the I2C Master receives a NACK in a * transaction with Slave 1. This triggers an interrupt if the I2C_MST_INT_EN * bit in the INT_ENABLE register (Register 56) is asserted. * @return Slave 1 NACK interrupt status * @see MPU6050_RA_I2C_MST_STATUS */ bool MPU6050::getSlave1Nack() { I2Cdev::readBit(devAddr, MPU6050_RA_I2C_MST_STATUS, MPU6050_MST_I2C_SLV1_NACK_BIT, buffer); return buffer[0]; } /** Get Slave 0 NACK status. * This bit automatically sets to 1 when the I2C Master receives a NACK in a * transaction with Slave 0. This triggers an interrupt if the I2C_MST_INT_EN * bit in the INT_ENABLE register (Register 56) is asserted. * @return Slave 0 NACK interrupt status * @see MPU6050_RA_I2C_MST_STATUS */ bool MPU6050::getSlave0Nack() { I2Cdev::readBit(devAddr, MPU6050_RA_I2C_MST_STATUS, MPU6050_MST_I2C_SLV0_NACK_BIT, buffer); return buffer[0]; } // INT_PIN_CFG register /** Get interrupt logic level mode. * Will be set 0 for active-high, 1 for active-low. * @return Current interrupt mode (0=active-high, 1=active-low) * @see MPU6050_RA_INT_PIN_CFG * @see MPU6050_INTCFG_INT_LEVEL_BIT */ bool MPU6050::getInterruptMode() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_PIN_CFG, MPU6050_INTCFG_INT_LEVEL_BIT, buffer); return buffer[0]; } /** Set interrupt logic level mode. * @param mode New interrupt mode (0=active-high, 1=active-low) * @see getInterruptMode() * @see MPU6050_RA_INT_PIN_CFG * @see MPU6050_INTCFG_INT_LEVEL_BIT */ void MPU6050::setInterruptMode(bool mode) { I2Cdev::writeBit(devAddr, MPU6050_RA_INT_PIN_CFG, MPU6050_INTCFG_INT_LEVEL_BIT, mode); } /** Get interrupt drive mode. * Will be set 0 for push-pull, 1 for open-drain. * @return Current interrupt drive mode (0=push-pull, 1=open-drain) * @see MPU6050_RA_INT_PIN_CFG * @see MPU6050_INTCFG_INT_OPEN_BIT */ bool MPU6050::getInterruptDrive() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_PIN_CFG, MPU6050_INTCFG_INT_OPEN_BIT, buffer); return buffer[0]; } /** Set interrupt drive mode. * @param drive New interrupt drive mode (0=push-pull, 1=open-drain) * @see getInterruptDrive() * @see MPU6050_RA_INT_PIN_CFG * @see MPU6050_INTCFG_INT_OPEN_BIT */ void MPU6050::setInterruptDrive(bool drive) { I2Cdev::writeBit(devAddr, MPU6050_RA_INT_PIN_CFG, MPU6050_INTCFG_INT_OPEN_BIT, drive); } /** Get interrupt latch mode. * Will be set 0 for 50us-pulse, 1 for latch-until-int-cleared. * @return Current latch mode (0=50us-pulse, 1=latch-until-int-cleared) * @see MPU6050_RA_INT_PIN_CFG * @see MPU6050_INTCFG_LATCH_INT_EN_BIT */ bool MPU6050::getInterruptLatch() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_PIN_CFG, MPU6050_INTCFG_LATCH_INT_EN_BIT, buffer); return buffer[0]; } /** Set interrupt latch mode. * @param latch New latch mode (0=50us-pulse, 1=latch-until-int-cleared) * @see getInterruptLatch() * @see MPU6050_RA_INT_PIN_CFG * @see MPU6050_INTCFG_LATCH_INT_EN_BIT */ void MPU6050::setInterruptLatch(bool latch) { I2Cdev::writeBit(devAddr, MPU6050_RA_INT_PIN_CFG, MPU6050_INTCFG_LATCH_INT_EN_BIT, latch); } /** Get interrupt latch clear mode. * Will be set 0 for status-read-only, 1 for any-register-read. * @return Current latch clear mode (0=status-read-only, 1=any-register-read) * @see MPU6050_RA_INT_PIN_CFG * @see MPU6050_INTCFG_INT_RD_CLEAR_BIT */ bool MPU6050::getInterruptLatchClear() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_PIN_CFG, MPU6050_INTCFG_INT_RD_CLEAR_BIT, buffer); return buffer[0]; } /** Set interrupt latch clear mode. * @param clear New latch clear mode (0=status-read-only, 1=any-register-read) * @see getInterruptLatchClear() * @see MPU6050_RA_INT_PIN_CFG * @see MPU6050_INTCFG_INT_RD_CLEAR_BIT */ void MPU6050::setInterruptLatchClear(bool clear) { I2Cdev::writeBit(devAddr, MPU6050_RA_INT_PIN_CFG, MPU6050_INTCFG_INT_RD_CLEAR_BIT, clear); } /** Get FSYNC interrupt logic level mode. * @return Current FSYNC interrupt mode (0=active-high, 1=active-low) * @see getFSyncInterruptMode() * @see MPU6050_RA_INT_PIN_CFG * @see MPU6050_INTCFG_FSYNC_INT_LEVEL_BIT */ bool MPU6050::getFSyncInterruptLevel() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_PIN_CFG, MPU6050_INTCFG_FSYNC_INT_LEVEL_BIT, buffer); return buffer[0]; } /** Set FSYNC interrupt logic level mode. * @param mode New FSYNC interrupt mode (0=active-high, 1=active-low) * @see getFSyncInterruptMode() * @see MPU6050_RA_INT_PIN_CFG * @see MPU6050_INTCFG_FSYNC_INT_LEVEL_BIT */ void MPU6050::setFSyncInterruptLevel(bool level) { I2Cdev::writeBit(devAddr, MPU6050_RA_INT_PIN_CFG, MPU6050_INTCFG_FSYNC_INT_LEVEL_BIT, level); } /** Get FSYNC pin interrupt enabled setting. * Will be set 0 for disabled, 1 for enabled. * @return Current interrupt enabled setting * @see MPU6050_RA_INT_PIN_CFG * @see MPU6050_INTCFG_FSYNC_INT_EN_BIT */ bool MPU6050::getFSyncInterruptEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_PIN_CFG, MPU6050_INTCFG_FSYNC_INT_EN_BIT, buffer); return buffer[0]; } /** Set FSYNC pin interrupt enabled setting. * @param enabled New FSYNC pin interrupt enabled setting * @see getFSyncInterruptEnabled() * @see MPU6050_RA_INT_PIN_CFG * @see MPU6050_INTCFG_FSYNC_INT_EN_BIT */ void MPU6050::setFSyncInterruptEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_INT_PIN_CFG, MPU6050_INTCFG_FSYNC_INT_EN_BIT, enabled); } /** Get I2C bypass enabled status. * When this bit is equal to 1 and I2C_MST_EN (Register 106 bit[5]) is equal to * 0, the host application processor will be able to directly access the * auxiliary I2C bus of the MPU-60X0. When this bit is equal to 0, the host * application processor will not be able to directly access the auxiliary I2C * bus of the MPU-60X0 regardless of the state of I2C_MST_EN (Register 106 * bit[5]). * @return Current I2C bypass enabled status * @see MPU6050_RA_INT_PIN_CFG * @see MPU6050_INTCFG_I2C_BYPASS_EN_BIT */ bool MPU6050::getI2CBypassEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_PIN_CFG, MPU6050_INTCFG_I2C_BYPASS_EN_BIT, buffer); return buffer[0]; } /** Set I2C bypass enabled status. * When this bit is equal to 1 and I2C_MST_EN (Register 106 bit[5]) is equal to * 0, the host application processor will be able to directly access the * auxiliary I2C bus of the MPU-60X0. When this bit is equal to 0, the host * application processor will not be able to directly access the auxiliary I2C * bus of the MPU-60X0 regardless of the state of I2C_MST_EN (Register 106 * bit[5]). * @param enabled New I2C bypass enabled status * @see MPU6050_RA_INT_PIN_CFG * @see MPU6050_INTCFG_I2C_BYPASS_EN_BIT */ void MPU6050::setI2CBypassEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_INT_PIN_CFG, MPU6050_INTCFG_I2C_BYPASS_EN_BIT, enabled); } /** Get reference clock output enabled status. * When this bit is equal to 1, a reference clock output is provided at the * CLKOUT pin. When this bit is equal to 0, the clock output is disabled. For * further information regarding CLKOUT, please refer to the MPU-60X0 Product * Specification document. * @return Current reference clock output enabled status * @see MPU6050_RA_INT_PIN_CFG * @see MPU6050_INTCFG_CLKOUT_EN_BIT */ bool MPU6050::getClockOutputEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_PIN_CFG, MPU6050_INTCFG_CLKOUT_EN_BIT, buffer); return buffer[0]; } /** Set reference clock output enabled status. * When this bit is equal to 1, a reference clock output is provided at the * CLKOUT pin. When this bit is equal to 0, the clock output is disabled. For * further information regarding CLKOUT, please refer to the MPU-60X0 Product * Specification document. * @param enabled New reference clock output enabled status * @see MPU6050_RA_INT_PIN_CFG * @see MPU6050_INTCFG_CLKOUT_EN_BIT */ void MPU6050::setClockOutputEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_INT_PIN_CFG, MPU6050_INTCFG_CLKOUT_EN_BIT, enabled); } // INT_ENABLE register /** Get full interrupt enabled status. * Full register byte for all interrupts, for quick reading. Each bit will be * set 0 for disabled, 1 for enabled. * @return Current interrupt enabled status * @see MPU6050_RA_INT_ENABLE * @see MPU6050_INTERRUPT_FF_BIT **/ uint8_t MPU6050::getIntEnabled() { I2Cdev::readByte(devAddr, MPU6050_RA_INT_ENABLE, buffer); return buffer[0]; } /** Set full interrupt enabled status. * Full register byte for all interrupts, for quick reading. Each bit should be * set 0 for disabled, 1 for enabled. * @param enabled New interrupt enabled status * @see getIntFreefallEnabled() * @see MPU6050_RA_INT_ENABLE * @see MPU6050_INTERRUPT_FF_BIT **/ void MPU6050::setIntEnabled(uint8_t enabled) { I2Cdev::writeByte(devAddr, MPU6050_RA_INT_ENABLE, enabled); } /** Get Free Fall interrupt enabled status. * Will be set 0 for disabled, 1 for enabled. * @return Current interrupt enabled status * @see MPU6050_RA_INT_ENABLE * @see MPU6050_INTERRUPT_FF_BIT **/ bool MPU6050::getIntFreefallEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_ENABLE, MPU6050_INTERRUPT_FF_BIT, buffer); return buffer[0]; } /** Set Free Fall interrupt enabled status. * @param enabled New interrupt enabled status * @see getIntFreefallEnabled() * @see MPU6050_RA_INT_ENABLE * @see MPU6050_INTERRUPT_FF_BIT **/ void MPU6050::setIntFreefallEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_INT_ENABLE, MPU6050_INTERRUPT_FF_BIT, enabled); } /** Get Motion Detection interrupt enabled status. * Will be set 0 for disabled, 1 for enabled. * @return Current interrupt enabled status * @see MPU6050_RA_INT_ENABLE * @see MPU6050_INTERRUPT_MOT_BIT **/ bool MPU6050::getIntMotionEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_ENABLE, MPU6050_INTERRUPT_MOT_BIT, buffer); return buffer[0]; } /** Set Motion Detection interrupt enabled status. * @param enabled New interrupt enabled status * @see getIntMotionEnabled() * @see MPU6050_RA_INT_ENABLE * @see MPU6050_INTERRUPT_MOT_BIT **/ void MPU6050::setIntMotionEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_INT_ENABLE, MPU6050_INTERRUPT_MOT_BIT, enabled); } /** Get Zero Motion Detection interrupt enabled status. * Will be set 0 for disabled, 1 for enabled. * @return Current interrupt enabled status * @see MPU6050_RA_INT_ENABLE * @see MPU6050_INTERRUPT_ZMOT_BIT **/ bool MPU6050::getIntZeroMotionEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_ENABLE, MPU6050_INTERRUPT_ZMOT_BIT, buffer); return buffer[0]; } /** Set Zero Motion Detection interrupt enabled status. * @param enabled New interrupt enabled status * @see getIntZeroMotionEnabled() * @see MPU6050_RA_INT_ENABLE * @see MPU6050_INTERRUPT_ZMOT_BIT **/ void MPU6050::setIntZeroMotionEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_INT_ENABLE, MPU6050_INTERRUPT_ZMOT_BIT, enabled); } /** Get FIFO Buffer Overflow interrupt enabled status. * Will be set 0 for disabled, 1 for enabled. * @return Current interrupt enabled status * @see MPU6050_RA_INT_ENABLE * @see MPU6050_INTERRUPT_FIFO_OFLOW_BIT **/ bool MPU6050::getIntFIFOBufferOverflowEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_ENABLE, MPU6050_INTERRUPT_FIFO_OFLOW_BIT, buffer); return buffer[0]; } /** Set FIFO Buffer Overflow interrupt enabled status. * @param enabled New interrupt enabled status * @see getIntFIFOBufferOverflowEnabled() * @see MPU6050_RA_INT_ENABLE * @see MPU6050_INTERRUPT_FIFO_OFLOW_BIT **/ void MPU6050::setIntFIFOBufferOverflowEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_INT_ENABLE, MPU6050_INTERRUPT_FIFO_OFLOW_BIT, enabled); } /** Get I2C Master interrupt enabled status. * This enables any of the I2C Master interrupt sources to generate an * interrupt. Will be set 0 for disabled, 1 for enabled. * @return Current interrupt enabled status * @see MPU6050_RA_INT_ENABLE * @see MPU6050_INTERRUPT_I2C_MST_INT_BIT **/ bool MPU6050::getIntI2CMasterEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_ENABLE, MPU6050_INTERRUPT_I2C_MST_INT_BIT, buffer); return buffer[0]; } /** Set I2C Master interrupt enabled status. * @param enabled New interrupt enabled status * @see getIntI2CMasterEnabled() * @see MPU6050_RA_INT_ENABLE * @see MPU6050_INTERRUPT_I2C_MST_INT_BIT **/ void MPU6050::setIntI2CMasterEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_INT_ENABLE, MPU6050_INTERRUPT_I2C_MST_INT_BIT, enabled); } /** Get Data Ready interrupt enabled setting. * This event occurs each time a write operation to all of the sensor registers * has been completed. Will be set 0 for disabled, 1 for enabled. * @return Current interrupt enabled status * @see MPU6050_RA_INT_ENABLE * @see MPU6050_INTERRUPT_DATA_RDY_BIT */ bool MPU6050::getIntDataReadyEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_ENABLE, MPU6050_INTERRUPT_DATA_RDY_BIT, buffer); return buffer[0]; } /** Set Data Ready interrupt enabled status. * @param enabled New interrupt enabled status * @see getIntDataReadyEnabled() * @see MPU6050_RA_INT_CFG * @see MPU6050_INTERRUPT_DATA_RDY_BIT */ void MPU6050::setIntDataReadyEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_INT_ENABLE, MPU6050_INTERRUPT_DATA_RDY_BIT, enabled); } // INT_STATUS register /** Get full set of interrupt status bits. * These bits clear to 0 after the register has been read. Very useful * for getting multiple INT statuses, since each single bit read clears * all of them because it has to read the whole byte. * @return Current interrupt status * @see MPU6050_RA_INT_STATUS */ uint8_t MPU6050::getIntStatus() { I2Cdev::readByte(devAddr, MPU6050_RA_INT_STATUS, buffer); return buffer[0]; } /** Get Free Fall interrupt status. * This bit automatically sets to 1 when a Free Fall interrupt has been * generated. The bit clears to 0 after the register has been read. * @return Current interrupt status * @see MPU6050_RA_INT_STATUS * @see MPU6050_INTERRUPT_FF_BIT */ bool MPU6050::getIntFreefallStatus() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_STATUS, MPU6050_INTERRUPT_FF_BIT, buffer); return buffer[0]; } /** Get Motion Detection interrupt status. * This bit automatically sets to 1 when a Motion Detection interrupt has been * generated. The bit clears to 0 after the register has been read. * @return Current interrupt status * @see MPU6050_RA_INT_STATUS * @see MPU6050_INTERRUPT_MOT_BIT */ bool MPU6050::getIntMotionStatus() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_STATUS, MPU6050_INTERRUPT_MOT_BIT, buffer); return buffer[0]; } /** Get Zero Motion Detection interrupt status. * This bit automatically sets to 1 when a Zero Motion Detection interrupt has * been generated. The bit clears to 0 after the register has been read. * @return Current interrupt status * @see MPU6050_RA_INT_STATUS * @see MPU6050_INTERRUPT_ZMOT_BIT */ bool MPU6050::getIntZeroMotionStatus() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_STATUS, MPU6050_INTERRUPT_ZMOT_BIT, buffer); return buffer[0]; } /** Get FIFO Buffer Overflow interrupt status. * This bit automatically sets to 1 when a Free Fall interrupt has been * generated. The bit clears to 0 after the register has been read. * @return Current interrupt status * @see MPU6050_RA_INT_STATUS * @see MPU6050_INTERRUPT_FIFO_OFLOW_BIT */ bool MPU6050::getIntFIFOBufferOverflowStatus() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_STATUS, MPU6050_INTERRUPT_FIFO_OFLOW_BIT, buffer); return buffer[0]; } /** Get I2C Master interrupt status. * This bit automatically sets to 1 when an I2C Master interrupt has been * generated. For a list of I2C Master interrupts, please refer to Register 54. * The bit clears to 0 after the register has been read. * @return Current interrupt status * @see MPU6050_RA_INT_STATUS * @see MPU6050_INTERRUPT_I2C_MST_INT_BIT */ bool MPU6050::getIntI2CMasterStatus() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_STATUS, MPU6050_INTERRUPT_I2C_MST_INT_BIT, buffer); return buffer[0]; } /** Get Data Ready interrupt status. * This bit automatically sets to 1 when a Data Ready interrupt has been * generated. The bit clears to 0 after the register has been read. * @return Current interrupt status * @see MPU6050_RA_INT_STATUS * @see MPU6050_INTERRUPT_DATA_RDY_BIT */ bool MPU6050::getIntDataReadyStatus() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_STATUS, MPU6050_INTERRUPT_DATA_RDY_BIT, buffer); return buffer[0]; } // ACCEL_*OUT_* registers /** Get raw 9-axis motion sensor readings (accel/gyro/compass). * FUNCTION NOT FULLY IMPLEMENTED YET. * @param ax 16-bit signed integer container for accelerometer X-axis value * @param ay 16-bit signed integer container for accelerometer Y-axis value * @param az 16-bit signed integer container for accelerometer Z-axis value * @param gx 16-bit signed integer container for gyroscope X-axis value * @param gy 16-bit signed integer container for gyroscope Y-axis value * @param gz 16-bit signed integer container for gyroscope Z-axis value * @param mx 16-bit signed integer container for magnetometer X-axis value * @param my 16-bit signed integer container for magnetometer Y-axis value * @param mz 16-bit signed integer container for magnetometer Z-axis value * @see getMotion6() * @see getAcceleration() * @see getRotation() * @see MPU6050_RA_ACCEL_XOUT_H */ void MPU6050::getMotion9(int16_t* ax, int16_t* ay, int16_t* az, int16_t* gx, int16_t* gy, int16_t* gz, int16_t* mx, int16_t* my, int16_t* mz) { getMotion6(ax, ay, az, gx, gy, gz); // TODO: magnetometer integration } /** Get raw 6-axis motion sensor readings (accel/gyro). * Retrieves all currently available motion sensor values. * @param ax 16-bit signed integer container for accelerometer X-axis value * @param ay 16-bit signed integer container for accelerometer Y-axis value * @param az 16-bit signed integer container for accelerometer Z-axis value * @param gx 16-bit signed integer container for gyroscope X-axis value * @param gy 16-bit signed integer container for gyroscope Y-axis value * @param gz 16-bit signed integer container for gyroscope Z-axis value * @see getAcceleration() * @see getRotation() * @see MPU6050_RA_ACCEL_XOUT_H */ void MPU6050::getMotion6(int16_t* ax, int16_t* ay, int16_t* az, int16_t* gx, int16_t* gy, int16_t* gz) { I2Cdev::readBytes(devAddr, MPU6050_RA_ACCEL_XOUT_H, 14, buffer); *ax = (((int16_t)buffer[0]) << 8) | buffer[1]; *ay = (((int16_t)buffer[2]) << 8) | buffer[3]; *az = (((int16_t)buffer[4]) << 8) | buffer[5]; *gx = (((int16_t)buffer[8]) << 8) | buffer[9]; *gy = (((int16_t)buffer[10]) << 8) | buffer[11]; *gz = (((int16_t)buffer[12]) << 8) | buffer[13]; } /** Get 3-axis accelerometer readings. * These registers store the most recent accelerometer measurements. * Accelerometer measurements are written to these registers at the Sample Rate * as defined in Register 25. * * The accelerometer measurement registers, along with the temperature * measurement registers, gyroscope measurement registers, and external sensor * data registers, are composed of two sets of registers: an internal register * set and a user-facing read register set. * * The data within the accelerometer sensors' internal register set is always * updated at the Sample Rate. Meanwhile, the user-facing read register set * duplicates the internal register set's data values whenever the serial * interface is idle. This guarantees that a burst read of sensor registers will * read measurements from the same sampling instant. Note that if burst reads * are not used, the user is responsible for ensuring a set of single byte reads * correspond to a single sampling instant by checking the Data Ready interrupt. * * Each 16-bit accelerometer measurement has a full scale defined in ACCEL_FS * (Register 28). For each full scale setting, the accelerometers' sensitivity * per LSB in ACCEL_xOUT is shown in the table below: * * <pre> * AFS_SEL | Full Scale Range | LSB Sensitivity * --------+------------------+---------------- * 0 | +/- 2g | 8192 LSB/mg * 1 | +/- 4g | 4096 LSB/mg * 2 | +/- 8g | 2048 LSB/mg * 3 | +/- 16g | 1024 LSB/mg * </pre> * * @param x 16-bit signed integer container for X-axis acceleration * @param y 16-bit signed integer container for Y-axis acceleration * @param z 16-bit signed integer container for Z-axis acceleration * @see MPU6050_RA_GYRO_XOUT_H */ void MPU6050::getAcceleration(int16_t* x, int16_t* y, int16_t* z) { I2Cdev::readBytes(devAddr, MPU6050_RA_ACCEL_XOUT_H, 6, buffer); *x = (((int16_t)buffer[0]) << 8) | buffer[1]; *y = (((int16_t)buffer[2]) << 8) | buffer[3]; *z = (((int16_t)buffer[4]) << 8) | buffer[5]; } /** Get X-axis accelerometer reading. * @return X-axis acceleration measurement in 16-bit 2's complement format * @see getMotion6() * @see MPU6050_RA_ACCEL_XOUT_H */ int16_t MPU6050::getAccelerationX() { I2Cdev::readBytes(devAddr, MPU6050_RA_ACCEL_XOUT_H, 2, buffer); return (((int16_t)buffer[0]) << 8) | buffer[1]; } /** Get Y-axis accelerometer reading. * @return Y-axis acceleration measurement in 16-bit 2's complement format * @see getMotion6() * @see MPU6050_RA_ACCEL_YOUT_H */ int16_t MPU6050::getAccelerationY() { I2Cdev::readBytes(devAddr, MPU6050_RA_ACCEL_YOUT_H, 2, buffer); return (((int16_t)buffer[0]) << 8) | buffer[1]; } /** Get Z-axis accelerometer reading. * @return Z-axis acceleration measurement in 16-bit 2's complement format * @see getMotion6() * @see MPU6050_RA_ACCEL_ZOUT_H */ int16_t MPU6050::getAccelerationZ() { I2Cdev::readBytes(devAddr, MPU6050_RA_ACCEL_ZOUT_H, 2, buffer); return (((int16_t)buffer[0]) << 8) | buffer[1]; } // TEMP_OUT_* registers /** Get current internal temperature. * @return Temperature reading in 16-bit 2's complement format * @see MPU6050_RA_TEMP_OUT_H */ int16_t MPU6050::getTemperature() { I2Cdev::readBytes(devAddr, MPU6050_RA_TEMP_OUT_H, 2, buffer); return (((int16_t)buffer[0]) << 8) | buffer[1]; } // GYRO_*OUT_* registers /** Get 3-axis gyroscope readings. * These gyroscope measurement registers, along with the accelerometer * measurement registers, temperature measurement registers, and external sensor * data registers, are composed of two sets of registers: an internal register * set and a user-facing read register set. * The data within the gyroscope sensors' internal register set is always * updated at the Sample Rate. Meanwhile, the user-facing read register set * duplicates the internal register set's data values whenever the serial * interface is idle. This guarantees that a burst read of sensor registers will * read measurements from the same sampling instant. Note that if burst reads * are not used, the user is responsible for ensuring a set of single byte reads * correspond to a single sampling instant by checking the Data Ready interrupt. * * Each 16-bit gyroscope measurement has a full scale defined in FS_SEL * (Register 27). For each full scale setting, the gyroscopes' sensitivity per * LSB in GYRO_xOUT is shown in the table below: * * <pre> * FS_SEL | Full Scale Range | LSB Sensitivity * -------+--------------------+---------------- * 0 | +/- 250 degrees/s | 131 LSB/deg/s * 1 | +/- 500 degrees/s | 65.5 LSB/deg/s * 2 | +/- 1000 degrees/s | 32.8 LSB/deg/s * 3 | +/- 2000 degrees/s | 16.4 LSB/deg/s * </pre> * * @param x 16-bit signed integer container for X-axis rotation * @param y 16-bit signed integer container for Y-axis rotation * @param z 16-bit signed integer container for Z-axis rotation * @see getMotion6() * @see MPU6050_RA_GYRO_XOUT_H */ void MPU6050::getRotation(int16_t* x, int16_t* y, int16_t* z) { I2Cdev::readBytes(devAddr, MPU6050_RA_GYRO_XOUT_H, 6, buffer); *x = (((int16_t)buffer[0]) << 8) | buffer[1]; *y = (((int16_t)buffer[2]) << 8) | buffer[3]; *z = (((int16_t)buffer[4]) << 8) | buffer[5]; } /** Get X-axis gyroscope reading. * @return X-axis rotation measurement in 16-bit 2's complement format * @see getMotion6() * @see MPU6050_RA_GYRO_XOUT_H */ int16_t MPU6050::getRotationX() { I2Cdev::readBytes(devAddr, MPU6050_RA_GYRO_XOUT_H, 2, buffer); return (((int16_t)buffer[0]) << 8) | buffer[1]; } /** Get Y-axis gyroscope reading. * @return Y-axis rotation measurement in 16-bit 2's complement format * @see getMotion6() * @see MPU6050_RA_GYRO_YOUT_H */ int16_t MPU6050::getRotationY() { I2Cdev::readBytes(devAddr, MPU6050_RA_GYRO_YOUT_H, 2, buffer); return (((int16_t)buffer[0]) << 8) | buffer[1]; } /** Get Z-axis gyroscope reading. * @return Z-axis rotation measurement in 16-bit 2's complement format * @see getMotion6() * @see MPU6050_RA_GYRO_ZOUT_H */ int16_t MPU6050::getRotationZ() { I2Cdev::readBytes(devAddr, MPU6050_RA_GYRO_ZOUT_H, 2, buffer); return (((int16_t)buffer[0]) << 8) | buffer[1]; } // EXT_SENS_DATA_* registers /** Read single byte from external sensor data register. * These registers store data read from external sensors by the Slave 0, 1, 2, * and 3 on the auxiliary I2C interface. Data read by Slave 4 is stored in * I2C_SLV4_DI (Register 53). * * External sensor data is written to these registers at the Sample Rate as * defined in Register 25. This access rate can be reduced by using the Slave * Delay Enable registers (Register 103). * * External sensor data registers, along with the gyroscope measurement * registers, accelerometer measurement registers, and temperature measurement * registers, are composed of two sets of registers: an internal register set * and a user-facing read register set. * * The data within the external sensors' internal register set is always updated * at the Sample Rate (or the reduced access rate) whenever the serial interface * is idle. This guarantees that a burst read of sensor registers will read * measurements from the same sampling instant. Note that if burst reads are not * used, the user is responsible for ensuring a set of single byte reads * correspond to a single sampling instant by checking the Data Ready interrupt. * * Data is placed in these external sensor data registers according to * I2C_SLV0_CTRL, I2C_SLV1_CTRL, I2C_SLV2_CTRL, and I2C_SLV3_CTRL (Registers 39, * 42, 45, and 48). When more than zero bytes are read (I2C_SLVx_LEN > 0) from * an enabled slave (I2C_SLVx_EN = 1), the slave is read at the Sample Rate (as * defined in Register 25) or delayed rate (if specified in Register 52 and * 103). During each Sample cycle, slave reads are performed in order of Slave * number. If all slaves are enabled with more than zero bytes to be read, the * order will be Slave 0, followed by Slave 1, Slave 2, and Slave 3. * * Each enabled slave will have EXT_SENS_DATA registers associated with it by * number of bytes read (I2C_SLVx_LEN) in order of slave number, starting from * EXT_SENS_DATA_00. Note that this means enabling or disabling a slave may * change the higher numbered slaves' associated registers. Furthermore, if * fewer total bytes are being read from the external sensors as a result of * such a change, then the data remaining in the registers which no longer have * an associated slave device (i.e. high numbered registers) will remain in * these previously allocated registers unless reset. * * If the sum of the read lengths of all SLVx transactions exceed the number of * available EXT_SENS_DATA registers, the excess bytes will be dropped. There * are 24 EXT_SENS_DATA registers and hence the total read lengths between all * the slaves cannot be greater than 24 or some bytes will be lost. * * Note: Slave 4's behavior is distinct from that of Slaves 0-3. For further * information regarding the characteristics of Slave 4, please refer to * Registers 49 to 53. * * EXAMPLE: * Suppose that Slave 0 is enabled with 4 bytes to be read (I2C_SLV0_EN = 1 and * I2C_SLV0_LEN = 4) while Slave 1 is enabled with 2 bytes to be read so that * I2C_SLV1_EN = 1 and I2C_SLV1_LEN = 2. In such a situation, EXT_SENS_DATA _00 * through _03 will be associated with Slave 0, while EXT_SENS_DATA _04 and 05 * will be associated with Slave 1. If Slave 2 is enabled as well, registers * starting from EXT_SENS_DATA_06 will be allocated to Slave 2. * * If Slave 2 is disabled while Slave 3 is enabled in this same situation, then * registers starting from EXT_SENS_DATA_06 will be allocated to Slave 3 * instead. * * REGISTER ALLOCATION FOR DYNAMIC DISABLE VS. NORMAL DISABLE: * If a slave is disabled at any time, the space initially allocated to the * slave in the EXT_SENS_DATA register, will remain associated with that slave. * This is to avoid dynamic adjustment of the register allocation. * * The allocation of the EXT_SENS_DATA registers is recomputed only when (1) all * slaves are disabled, or (2) the I2C_MST_RST bit is set (Register 106). * * This above is also true if one of the slaves gets NACKed and stops * functioning. * * @param position Starting position (0-23) * @return Byte read from register */ uint8_t MPU6050::getExternalSensorByte(int position) { I2Cdev::readByte(devAddr, MPU6050_RA_EXT_SENS_DATA_00 + position, buffer); return buffer[0]; } /** Read word (2 bytes) from external sensor data registers. * @param position Starting position (0-21) * @return Word read from register * @see getExternalSensorByte() */ uint16_t MPU6050::getExternalSensorWord(int position) { I2Cdev::readBytes(devAddr, MPU6050_RA_EXT_SENS_DATA_00 + position, 2, buffer); return (((uint16_t)buffer[0]) << 8) | buffer[1]; } /** Read double word (4 bytes) from external sensor data registers. * @param position Starting position (0-20) * @return Double word read from registers * @see getExternalSensorByte() */ uint32_t MPU6050::getExternalSensorDWord(int position) { I2Cdev::readBytes(devAddr, MPU6050_RA_EXT_SENS_DATA_00 + position, 4, buffer); return (((uint32_t)buffer[0]) << 24) | (((uint32_t)buffer[1]) << 16) | (((uint16_t)buffer[2]) << 8) | buffer[3]; } // MOT_DETECT_STATUS register /** Get full motion detection status register content (all bits). * @return Motion detection status byte * @see MPU6050_RA_MOT_DETECT_STATUS */ uint8_t MPU6050::getMotionStatus() { I2Cdev::readByte(devAddr, MPU6050_RA_MOT_DETECT_STATUS, buffer); return buffer[0]; } /** Get X-axis negative motion detection interrupt status. * @return Motion detection status * @see MPU6050_RA_MOT_DETECT_STATUS * @see MPU6050_MOTION_MOT_XNEG_BIT */ bool MPU6050::getXNegMotionDetected() { I2Cdev::readBit(devAddr, MPU6050_RA_MOT_DETECT_STATUS, MPU6050_MOTION_MOT_XNEG_BIT, buffer); return buffer[0]; } /** Get X-axis positive motion detection interrupt status. * @return Motion detection status * @see MPU6050_RA_MOT_DETECT_STATUS * @see MPU6050_MOTION_MOT_XPOS_BIT */ bool MPU6050::getXPosMotionDetected() { I2Cdev::readBit(devAddr, MPU6050_RA_MOT_DETECT_STATUS, MPU6050_MOTION_MOT_XPOS_BIT, buffer); return buffer[0]; } /** Get Y-axis negative motion detection interrupt status. * @return Motion detection status * @see MPU6050_RA_MOT_DETECT_STATUS * @see MPU6050_MOTION_MOT_YNEG_BIT */ bool MPU6050::getYNegMotionDetected() { I2Cdev::readBit(devAddr, MPU6050_RA_MOT_DETECT_STATUS, MPU6050_MOTION_MOT_YNEG_BIT, buffer); return buffer[0]; } /** Get Y-axis positive motion detection interrupt status. * @return Motion detection status * @see MPU6050_RA_MOT_DETECT_STATUS * @see MPU6050_MOTION_MOT_YPOS_BIT */ bool MPU6050::getYPosMotionDetected() { I2Cdev::readBit(devAddr, MPU6050_RA_MOT_DETECT_STATUS, MPU6050_MOTION_MOT_YPOS_BIT, buffer); return buffer[0]; } /** Get Z-axis negative motion detection interrupt status. * @return Motion detection status * @see MPU6050_RA_MOT_DETECT_STATUS * @see MPU6050_MOTION_MOT_ZNEG_BIT */ bool MPU6050::getZNegMotionDetected() { I2Cdev::readBit(devAddr, MPU6050_RA_MOT_DETECT_STATUS, MPU6050_MOTION_MOT_ZNEG_BIT, buffer); return buffer[0]; } /** Get Z-axis positive motion detection interrupt status. * @return Motion detection status * @see MPU6050_RA_MOT_DETECT_STATUS * @see MPU6050_MOTION_MOT_ZPOS_BIT */ bool MPU6050::getZPosMotionDetected() { I2Cdev::readBit(devAddr, MPU6050_RA_MOT_DETECT_STATUS, MPU6050_MOTION_MOT_ZPOS_BIT, buffer); return buffer[0]; } /** Get zero motion detection interrupt status. * @return Motion detection status * @see MPU6050_RA_MOT_DETECT_STATUS * @see MPU6050_MOTION_MOT_ZRMOT_BIT */ bool MPU6050::getZeroMotionDetected() { I2Cdev::readBit(devAddr, MPU6050_RA_MOT_DETECT_STATUS, MPU6050_MOTION_MOT_ZRMOT_BIT, buffer); return buffer[0]; } // I2C_SLV*_DO register /** Write byte to Data Output container for specified slave. * This register holds the output data written into Slave when Slave is set to * write mode. For further information regarding Slave control, please * refer to Registers 37 to 39 and immediately following. * @param num Slave number (0-3) * @param data Byte to write * @see MPU6050_RA_I2C_SLV0_DO */ void MPU6050::setSlaveOutputByte(uint8_t num, uint8_t data) { if (num > 3) return; I2Cdev::writeByte(devAddr, MPU6050_RA_I2C_SLV0_DO + num, data); } // I2C_MST_DELAY_CTRL register /** Get external data shadow delay enabled status. * This register is used to specify the timing of external sensor data * shadowing. When DELAY_ES_SHADOW is set to 1, shadowing of external * sensor data is delayed until all data has been received. * @return Current external data shadow delay enabled status. * @see MPU6050_RA_I2C_MST_DELAY_CTRL * @see MPU6050_DELAYCTRL_DELAY_ES_SHADOW_BIT */ bool MPU6050::getExternalShadowDelayEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_I2C_MST_DELAY_CTRL, MPU6050_DELAYCTRL_DELAY_ES_SHADOW_BIT, buffer); return buffer[0]; } /** Set external data shadow delay enabled status. * @param enabled New external data shadow delay enabled status. * @see getExternalShadowDelayEnabled() * @see MPU6050_RA_I2C_MST_DELAY_CTRL * @see MPU6050_DELAYCTRL_DELAY_ES_SHADOW_BIT */ void MPU6050::setExternalShadowDelayEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_I2C_MST_DELAY_CTRL, MPU6050_DELAYCTRL_DELAY_ES_SHADOW_BIT, enabled); } /** Get slave delay enabled status. * When a particular slave delay is enabled, the rate of access for the that * slave device is reduced. When a slave's access rate is decreased relative to * the Sample Rate, the slave is accessed every: * * 1 / (1 + I2C_MST_DLY) Samples * * This base Sample Rate in turn is determined by SMPLRT_DIV (register * 25) * and DLPF_CFG (register 26). * * For further information regarding I2C_MST_DLY, please refer to register 52. * For further information regarding the Sample Rate, please refer to register 25. * * @param num Slave number (0-4) * @return Current slave delay enabled status. * @see MPU6050_RA_I2C_MST_DELAY_CTRL * @see MPU6050_DELAYCTRL_I2C_SLV0_DLY_EN_BIT */ bool MPU6050::getSlaveDelayEnabled(uint8_t num) { // MPU6050_DELAYCTRL_I2C_SLV4_DLY_EN_BIT is 4, SLV3 is 3, etc. if (num > 4) return 0; I2Cdev::readBit(devAddr, MPU6050_RA_I2C_MST_DELAY_CTRL, num, buffer); return buffer[0]; } /** Set slave delay enabled status. * @param num Slave number (0-4) * @param enabled New slave delay enabled status. * @see MPU6050_RA_I2C_MST_DELAY_CTRL * @see MPU6050_DELAYCTRL_I2C_SLV0_DLY_EN_BIT */ void MPU6050::setSlaveDelayEnabled(uint8_t num, bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_I2C_MST_DELAY_CTRL, num, enabled); } // SIGNAL_PATH_RESET register /** Reset gyroscope signal path. * The reset will revert the signal path analog to digital converters and * filters to their power up configurations. * @see MPU6050_RA_SIGNAL_PATH_RESET * @see MPU6050_PATHRESET_GYRO_RESET_BIT */ void MPU6050::resetGyroscopePath() { I2Cdev::writeBit(devAddr, MPU6050_RA_SIGNAL_PATH_RESET, MPU6050_PATHRESET_GYRO_RESET_BIT, true); } /** Reset accelerometer signal path. * The reset will revert the signal path analog to digital converters and * filters to their power up configurations. * @see MPU6050_RA_SIGNAL_PATH_RESET * @see MPU6050_PATHRESET_ACCEL_RESET_BIT */ void MPU6050::resetAccelerometerPath() { I2Cdev::writeBit(devAddr, MPU6050_RA_SIGNAL_PATH_RESET, MPU6050_PATHRESET_ACCEL_RESET_BIT, true); } /** Reset temperature sensor signal path. * The reset will revert the signal path analog to digital converters and * filters to their power up configurations. * @see MPU6050_RA_SIGNAL_PATH_RESET * @see MPU6050_PATHRESET_TEMP_RESET_BIT */ void MPU6050::resetTemperaturePath() { I2Cdev::writeBit(devAddr, MPU6050_RA_SIGNAL_PATH_RESET, MPU6050_PATHRESET_TEMP_RESET_BIT, true); } // MOT_DETECT_CTRL register /** Get accelerometer power-on delay. * The accelerometer data path provides samples to the sensor registers, Motion * detection, Zero Motion detection, and Free Fall detection modules. The * signal path contains filters which must be flushed on wake-up with new * samples before the detection modules begin operations. The default wake-up * delay, of 4ms can be lengthened by up to 3ms. This additional delay is * specified in ACCEL_ON_DELAY in units of 1 LSB = 1 ms. The user may select * any value above zero unless instructed otherwise by InvenSense. Please refer * to Section 8 of the MPU-6000/MPU-6050 Product Specification document for * further information regarding the detection modules. * @return Current accelerometer power-on delay * @see MPU6050_RA_MOT_DETECT_CTRL * @see MPU6050_DETECT_ACCEL_ON_DELAY_BIT */ uint8_t MPU6050::getAccelerometerPowerOnDelay() { I2Cdev::readBits(devAddr, MPU6050_RA_MOT_DETECT_CTRL, MPU6050_DETECT_ACCEL_ON_DELAY_BIT, MPU6050_DETECT_ACCEL_ON_DELAY_LENGTH, buffer); return buffer[0]; } /** Set accelerometer power-on delay. * @param delay New accelerometer power-on delay (0-3) * @see getAccelerometerPowerOnDelay() * @see MPU6050_RA_MOT_DETECT_CTRL * @see MPU6050_DETECT_ACCEL_ON_DELAY_BIT */ void MPU6050::setAccelerometerPowerOnDelay(uint8_t delay) { I2Cdev::writeBits(devAddr, MPU6050_RA_MOT_DETECT_CTRL, MPU6050_DETECT_ACCEL_ON_DELAY_BIT, MPU6050_DETECT_ACCEL_ON_DELAY_LENGTH, delay); } /** Get Free Fall detection counter decrement configuration. * Detection is registered by the Free Fall detection module after accelerometer * measurements meet their respective threshold conditions over a specified * number of samples. When the threshold conditions are met, the corresponding * detection counter increments by 1. The user may control the rate at which the * detection counter decrements when the threshold condition is not met by * configuring FF_COUNT. The decrement rate can be set according to the * following table: * * <pre> * FF_COUNT | Counter Decrement * ---------+------------------ * 0 | Reset * 1 | 1 * 2 | 2 * 3 | 4 * </pre> * * When FF_COUNT is configured to 0 (reset), any non-qualifying sample will * reset the counter to 0. For further information on Free Fall detection, * please refer to Registers 29 to 32. * * @return Current decrement configuration * @see MPU6050_RA_MOT_DETECT_CTRL * @see MPU6050_DETECT_FF_COUNT_BIT */ uint8_t MPU6050::getFreefallDetectionCounterDecrement() { I2Cdev::readBits(devAddr, MPU6050_RA_MOT_DETECT_CTRL, MPU6050_DETECT_FF_COUNT_BIT, MPU6050_DETECT_FF_COUNT_LENGTH, buffer); return buffer[0]; } /** Set Free Fall detection counter decrement configuration. * @param decrement New decrement configuration value * @see getFreefallDetectionCounterDecrement() * @see MPU6050_RA_MOT_DETECT_CTRL * @see MPU6050_DETECT_FF_COUNT_BIT */ void MPU6050::setFreefallDetectionCounterDecrement(uint8_t decrement) { I2Cdev::writeBits(devAddr, MPU6050_RA_MOT_DETECT_CTRL, MPU6050_DETECT_FF_COUNT_BIT, MPU6050_DETECT_FF_COUNT_LENGTH, decrement); } /** Get Motion detection counter decrement configuration. * Detection is registered by the Motion detection module after accelerometer * measurements meet their respective threshold conditions over a specified * number of samples. When the threshold conditions are met, the corresponding * detection counter increments by 1. The user may control the rate at which the * detection counter decrements when the threshold condition is not met by * configuring MOT_COUNT. The decrement rate can be set according to the * following table: * * <pre> * MOT_COUNT | Counter Decrement * ----------+------------------ * 0 | Reset * 1 | 1 * 2 | 2 * 3 | 4 * </pre> * * When MOT_COUNT is configured to 0 (reset), any non-qualifying sample will * reset the counter to 0. For further information on Motion detection, * please refer to Registers 29 to 32. * */ uint8_t MPU6050::getMotionDetectionCounterDecrement() { I2Cdev::readBits(devAddr, MPU6050_RA_MOT_DETECT_CTRL, MPU6050_DETECT_MOT_COUNT_BIT, MPU6050_DETECT_MOT_COUNT_LENGTH, buffer); return buffer[0]; } /** Set Motion detection counter decrement configuration. * @param decrement New decrement configuration value * @see getMotionDetectionCounterDecrement() * @see MPU6050_RA_MOT_DETECT_CTRL * @see MPU6050_DETECT_MOT_COUNT_BIT */ void MPU6050::setMotionDetectionCounterDecrement(uint8_t decrement) { I2Cdev::writeBits(devAddr, MPU6050_RA_MOT_DETECT_CTRL, MPU6050_DETECT_MOT_COUNT_BIT, MPU6050_DETECT_MOT_COUNT_LENGTH, decrement); } // USER_CTRL register /** Get FIFO enabled status. * When this bit is set to 0, the FIFO buffer is disabled. The FIFO buffer * cannot be written to or read from while disabled. The FIFO buffer's state * does not change unless the MPU-60X0 is power cycled. * @return Current FIFO enabled status * @see MPU6050_RA_USER_CTRL * @see MPU6050_USERCTRL_FIFO_EN_BIT */ bool MPU6050::getFIFOEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_USER_CTRL, MPU6050_USERCTRL_FIFO_EN_BIT, buffer); return buffer[0]; } /** Set FIFO enabled status. * @param enabled New FIFO enabled status * @see getFIFOEnabled() * @see MPU6050_RA_USER_CTRL * @see MPU6050_USERCTRL_FIFO_EN_BIT */ void MPU6050::setFIFOEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_USER_CTRL, MPU6050_USERCTRL_FIFO_EN_BIT, enabled); } /** Get I2C Master Mode enabled status. * When this mode is enabled, the MPU-60X0 acts as the I2C Master to the * external sensor slave devices on the auxiliary I2C bus. When this bit is * cleared to 0, the auxiliary I2C bus lines (AUX_DA and AUX_CL) are logically * driven by the primary I2C bus (SDA and SCL). This is a precondition to * enabling Bypass Mode. For further information regarding Bypass Mode, please * refer to Register 55. * @return Current I2C Master Mode enabled status * @see MPU6050_RA_USER_CTRL * @see MPU6050_USERCTRL_I2C_MST_EN_BIT */ bool MPU6050::getI2CMasterModeEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_USER_CTRL, MPU6050_USERCTRL_I2C_MST_EN_BIT, buffer); return buffer[0]; } /** Set I2C Master Mode enabled status. * @param enabled New I2C Master Mode enabled status * @see getI2CMasterModeEnabled() * @see MPU6050_RA_USER_CTRL * @see MPU6050_USERCTRL_I2C_MST_EN_BIT */ void MPU6050::setI2CMasterModeEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_USER_CTRL, MPU6050_USERCTRL_I2C_MST_EN_BIT, enabled); } /** Switch from I2C to SPI mode (MPU-6000 only) * If this is set, the primary SPI interface will be enabled in place of the * disabled primary I2C interface. */ void MPU6050::switchSPIEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_USER_CTRL, MPU6050_USERCTRL_I2C_IF_DIS_BIT, enabled); } /** Reset the FIFO. * This bit resets the FIFO buffer when set to 1 while FIFO_EN equals 0. This * bit automatically clears to 0 after the reset has been triggered. * @see MPU6050_RA_USER_CTRL * @see MPU6050_USERCTRL_FIFO_RESET_BIT */ void MPU6050::resetFIFO() { I2Cdev::writeBit(devAddr, MPU6050_RA_USER_CTRL, MPU6050_USERCTRL_FIFO_RESET_BIT, true); } /** Reset the I2C Master. * This bit resets the I2C Master when set to 1 while I2C_MST_EN equals 0. * This bit automatically clears to 0 after the reset has been triggered. * @see MPU6050_RA_USER_CTRL * @see MPU6050_USERCTRL_I2C_MST_RESET_BIT */ void MPU6050::resetI2CMaster() { I2Cdev::writeBit(devAddr, MPU6050_RA_USER_CTRL, MPU6050_USERCTRL_I2C_MST_RESET_BIT, true); } /** Reset all sensor registers and signal paths. * When set to 1, this bit resets the signal paths for all sensors (gyroscopes, * accelerometers, and temperature sensor). This operation will also clear the * sensor registers. This bit automatically clears to 0 after the reset has been * triggered. * * When resetting only the signal path (and not the sensor registers), please * use Register 104, SIGNAL_PATH_RESET. * * @see MPU6050_RA_USER_CTRL * @see MPU6050_USERCTRL_SIG_COND_RESET_BIT */ void MPU6050::resetSensors() { I2Cdev::writeBit(devAddr, MPU6050_RA_USER_CTRL, MPU6050_USERCTRL_SIG_COND_RESET_BIT, true); } // PWR_MGMT_1 register /** Trigger a full device reset. * A small delay of ~50ms may be desirable after triggering a reset. * @see MPU6050_RA_PWR_MGMT_1 * @see MPU6050_PWR1_DEVICE_RESET_BIT */ void MPU6050::reset() { I2Cdev::writeBit(devAddr, MPU6050_RA_PWR_MGMT_1, MPU6050_PWR1_DEVICE_RESET_BIT, true); } /** Get sleep mode status. * Setting the SLEEP bit in the register puts the device into very low power * sleep mode. In this mode, only the serial interface and internal registers * remain active, allowing for a very low standby current. Clearing this bit * puts the device back into normal mode. To save power, the individual standby * selections for each of the gyros should be used if any gyro axis is not used * by the application. * @return Current sleep mode enabled status * @see MPU6050_RA_PWR_MGMT_1 * @see MPU6050_PWR1_SLEEP_BIT */ bool MPU6050::getSleepEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_PWR_MGMT_1, MPU6050_PWR1_SLEEP_BIT, buffer); return buffer[0]; } /** Set sleep mode status. * @param enabled New sleep mode enabled status * @see getSleepEnabled() * @see MPU6050_RA_PWR_MGMT_1 * @see MPU6050_PWR1_SLEEP_BIT */ void MPU6050::setSleepEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_PWR_MGMT_1, MPU6050_PWR1_SLEEP_BIT, enabled); } /** Get wake cycle enabled status. * When this bit is set to 1 and SLEEP is disabled, the MPU-60X0 will cycle * between sleep mode and waking up to take a single sample of data from active * sensors at a rate determined by LP_WAKE_CTRL (register 108). * @return Current sleep mode enabled status * @see MPU6050_RA_PWR_MGMT_1 * @see MPU6050_PWR1_CYCLE_BIT */ bool MPU6050::getWakeCycleEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_PWR_MGMT_1, MPU6050_PWR1_CYCLE_BIT, buffer); return buffer[0]; } /** Set wake cycle enabled status. * @param enabled New sleep mode enabled status * @see getWakeCycleEnabled() * @see MPU6050_RA_PWR_MGMT_1 * @see MPU6050_PWR1_CYCLE_BIT */ void MPU6050::setWakeCycleEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_PWR_MGMT_1, MPU6050_PWR1_CYCLE_BIT, enabled); } /** Get temperature sensor enabled status. * Control the usage of the internal temperature sensor. * * Note: this register stores the *disabled* value, but for consistency with the * rest of the code, the function is named and used with standard true/false * values to indicate whether the sensor is enabled or disabled, respectively. * * @return Current temperature sensor enabled status * @see MPU6050_RA_PWR_MGMT_1 * @see MPU6050_PWR1_TEMP_DIS_BIT */ bool MPU6050::getTempSensorEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_PWR_MGMT_1, MPU6050_PWR1_TEMP_DIS_BIT, buffer); return buffer[0] == 0; // 1 is actually disabled here } /** Set temperature sensor enabled status. * Note: this register stores the *disabled* value, but for consistency with the * rest of the code, the function is named and used with standard true/false * values to indicate whether the sensor is enabled or disabled, respectively. * * @param enabled New temperature sensor enabled status * @see getTempSensorEnabled() * @see MPU6050_RA_PWR_MGMT_1 * @see MPU6050_PWR1_TEMP_DIS_BIT */ void MPU6050::setTempSensorEnabled(bool enabled) { // 1 is actually disabled here I2Cdev::writeBit(devAddr, MPU6050_RA_PWR_MGMT_1, MPU6050_PWR1_TEMP_DIS_BIT, !enabled); } /** Get clock source setting. * @return Current clock source setting * @see MPU6050_RA_PWR_MGMT_1 * @see MPU6050_PWR1_CLKSEL_BIT * @see MPU6050_PWR1_CLKSEL_LENGTH */ uint8_t MPU6050::getClockSource() { I2Cdev::readBits(devAddr, MPU6050_RA_PWR_MGMT_1, MPU6050_PWR1_CLKSEL_BIT, MPU6050_PWR1_CLKSEL_LENGTH, buffer); return buffer[0]; } /** Set clock source setting. * An internal 8MHz oscillator, gyroscope based clock, or external sources can * be selected as the MPU-60X0 clock source. When the internal 8 MHz oscillator * or an external source is chosen as the clock source, the MPU-60X0 can operate * in low power modes with the gyroscopes disabled. * * Upon power up, the MPU-60X0 clock source defaults to the internal oscillator. * However, it is highly recommended that the device be configured to use one of * the gyroscopes (or an external clock source) as the clock reference for * improved stability. The clock source can be selected according to the following table: * * <pre> * CLK_SEL | Clock Source * --------+-------------------------------------- * 0 | Internal oscillator * 1 | PLL with X Gyro reference * 2 | PLL with Y Gyro reference * 3 | PLL with Z Gyro reference * 4 | PLL with external 32.768kHz reference * 5 | PLL with external 19.2MHz reference * 6 | Reserved * 7 | Stops the clock and keeps the timing generator in reset * </pre> * * @param source New clock source setting * @see getClockSource() * @see MPU6050_RA_PWR_MGMT_1 * @see MPU6050_PWR1_CLKSEL_BIT * @see MPU6050_PWR1_CLKSEL_LENGTH */ void MPU6050::setClockSource(uint8_t source) { I2Cdev::writeBits(devAddr, MPU6050_RA_PWR_MGMT_1, MPU6050_PWR1_CLKSEL_BIT, MPU6050_PWR1_CLKSEL_LENGTH, source); } // PWR_MGMT_2 register /** Get wake frequency in Accel-Only Low Power Mode. * The MPU-60X0 can be put into Accerlerometer Only Low Power Mode by setting * PWRSEL to 1 in the Power Management 1 register (Register 107). In this mode, * the device will power off all devices except for the primary I2C interface, * waking only the accelerometer at fixed intervals to take a single * measurement. The frequency of wake-ups can be configured with LP_WAKE_CTRL * as shown below: * * <pre> * LP_WAKE_CTRL | Wake-up Frequency * -------------+------------------ * 0 | 1.25 Hz * 1 | 2.5 Hz * 2 | 5 Hz * 3 | 10 Hz * </pre> * * For further information regarding the MPU-60X0's power modes, please refer to * Register 107. * * @return Current wake frequency * @see MPU6050_RA_PWR_MGMT_2 */ uint8_t MPU6050::getWakeFrequency() { I2Cdev::readBits(devAddr, MPU6050_RA_PWR_MGMT_2, MPU6050_PWR2_LP_WAKE_CTRL_BIT, MPU6050_PWR2_LP_WAKE_CTRL_LENGTH, buffer); return buffer[0]; } /** Set wake frequency in Accel-Only Low Power Mode. * @param frequency New wake frequency * @see MPU6050_RA_PWR_MGMT_2 */ void MPU6050::setWakeFrequency(uint8_t frequency) { I2Cdev::writeBits(devAddr, MPU6050_RA_PWR_MGMT_2, MPU6050_PWR2_LP_WAKE_CTRL_BIT, MPU6050_PWR2_LP_WAKE_CTRL_LENGTH, frequency); } /** Get X-axis accelerometer standby enabled status. * If enabled, the X-axis will not gather or report data (or use power). * @return Current X-axis standby enabled status * @see MPU6050_RA_PWR_MGMT_2 * @see MPU6050_PWR2_STBY_XA_BIT */ bool MPU6050::getStandbyXAccelEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_PWR_MGMT_2, MPU6050_PWR2_STBY_XA_BIT, buffer); return buffer[0]; } /** Set X-axis accelerometer standby enabled status. * @param New X-axis standby enabled status * @see getStandbyXAccelEnabled() * @see MPU6050_RA_PWR_MGMT_2 * @see MPU6050_PWR2_STBY_XA_BIT */ void MPU6050::setStandbyXAccelEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_PWR_MGMT_2, MPU6050_PWR2_STBY_XA_BIT, enabled); } /** Get Y-axis accelerometer standby enabled status. * If enabled, the Y-axis will not gather or report data (or use power). * @return Current Y-axis standby enabled status * @see MPU6050_RA_PWR_MGMT_2 * @see MPU6050_PWR2_STBY_YA_BIT */ bool MPU6050::getStandbyYAccelEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_PWR_MGMT_2, MPU6050_PWR2_STBY_YA_BIT, buffer); return buffer[0]; } /** Set Y-axis accelerometer standby enabled status. * @param New Y-axis standby enabled status * @see getStandbyYAccelEnabled() * @see MPU6050_RA_PWR_MGMT_2 * @see MPU6050_PWR2_STBY_YA_BIT */ void MPU6050::setStandbyYAccelEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_PWR_MGMT_2, MPU6050_PWR2_STBY_YA_BIT, enabled); } /** Get Z-axis accelerometer standby enabled status. * If enabled, the Z-axis will not gather or report data (or use power). * @return Current Z-axis standby enabled status * @see MPU6050_RA_PWR_MGMT_2 * @see MPU6050_PWR2_STBY_ZA_BIT */ bool MPU6050::getStandbyZAccelEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_PWR_MGMT_2, MPU6050_PWR2_STBY_ZA_BIT, buffer); return buffer[0]; } /** Set Z-axis accelerometer standby enabled status. * @param New Z-axis standby enabled status * @see getStandbyZAccelEnabled() * @see MPU6050_RA_PWR_MGMT_2 * @see MPU6050_PWR2_STBY_ZA_BIT */ void MPU6050::setStandbyZAccelEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_PWR_MGMT_2, MPU6050_PWR2_STBY_ZA_BIT, enabled); } /** Get X-axis gyroscope standby enabled status. * If enabled, the X-axis will not gather or report data (or use power). * @return Current X-axis standby enabled status * @see MPU6050_RA_PWR_MGMT_2 * @see MPU6050_PWR2_STBY_XG_BIT */ bool MPU6050::getStandbyXGyroEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_PWR_MGMT_2, MPU6050_PWR2_STBY_XG_BIT, buffer); return buffer[0]; } /** Set X-axis gyroscope standby enabled status. * @param New X-axis standby enabled status * @see getStandbyXGyroEnabled() * @see MPU6050_RA_PWR_MGMT_2 * @see MPU6050_PWR2_STBY_XG_BIT */ void MPU6050::setStandbyXGyroEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_PWR_MGMT_2, MPU6050_PWR2_STBY_XG_BIT, enabled); } /** Get Y-axis gyroscope standby enabled status. * If enabled, the Y-axis will not gather or report data (or use power). * @return Current Y-axis standby enabled status * @see MPU6050_RA_PWR_MGMT_2 * @see MPU6050_PWR2_STBY_YG_BIT */ bool MPU6050::getStandbyYGyroEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_PWR_MGMT_2, MPU6050_PWR2_STBY_YG_BIT, buffer); return buffer[0]; } /** Set Y-axis gyroscope standby enabled status. * @param New Y-axis standby enabled status * @see getStandbyYGyroEnabled() * @see MPU6050_RA_PWR_MGMT_2 * @see MPU6050_PWR2_STBY_YG_BIT */ void MPU6050::setStandbyYGyroEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_PWR_MGMT_2, MPU6050_PWR2_STBY_YG_BIT, enabled); } /** Get Z-axis gyroscope standby enabled status. * If enabled, the Z-axis will not gather or report data (or use power). * @return Current Z-axis standby enabled status * @see MPU6050_RA_PWR_MGMT_2 * @see MPU6050_PWR2_STBY_ZG_BIT */ bool MPU6050::getStandbyZGyroEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_PWR_MGMT_2, MPU6050_PWR2_STBY_ZG_BIT, buffer); return buffer[0]; } /** Set Z-axis gyroscope standby enabled status. * @param New Z-axis standby enabled status * @see getStandbyZGyroEnabled() * @see MPU6050_RA_PWR_MGMT_2 * @see MPU6050_PWR2_STBY_ZG_BIT */ void MPU6050::setStandbyZGyroEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_PWR_MGMT_2, MPU6050_PWR2_STBY_ZG_BIT, enabled); } // FIFO_COUNT* registers /** Get current FIFO buffer size. * This value indicates the number of bytes stored in the FIFO buffer. This * number is in turn the number of bytes that can be read from the FIFO buffer * and it is directly proportional to the number of samples available given the * set of sensor data bound to be stored in the FIFO (register 35 and 36). * @return Current FIFO buffer size */ uint16_t MPU6050::getFIFOCount() { I2Cdev::readBytes(devAddr, MPU6050_RA_FIFO_COUNTH, 2, buffer); return (((uint16_t)buffer[0]) << 8) | buffer[1]; } // FIFO_R_W register /** Get byte from FIFO buffer. * This register is used to read and write data from the FIFO buffer. Data is * written to the FIFO in order of register number (from lowest to highest). If * all the FIFO enable flags (see below) are enabled and all External Sensor * Data registers (Registers 73 to 96) are associated with a Slave device, the * contents of registers 59 through 96 will be written in order at the Sample * Rate. * * The contents of the sensor data registers (Registers 59 to 96) are written * into the FIFO buffer when their corresponding FIFO enable flags are set to 1 * in FIFO_EN (Register 35). An additional flag for the sensor data registers * associated with I2C Slave 3 can be found in I2C_MST_CTRL (Register 36). * * If the FIFO buffer has overflowed, the status bit FIFO_OFLOW_INT is * automatically set to 1. This bit is located in INT_STATUS (Register 58). * When the FIFO buffer has overflowed, the oldest data will be lost and new * data will be written to the FIFO. * * If the FIFO buffer is empty, reading this register will return the last byte * that was previously read from the FIFO until new data is available. The user * should check FIFO_COUNT to ensure that the FIFO buffer is not read when * empty. * * @return Byte from FIFO buffer */ uint8_t MPU6050::getFIFOByte() { I2Cdev::readByte(devAddr, MPU6050_RA_FIFO_R_W, buffer); return buffer[0]; } void MPU6050::getFIFOBytes(uint8_t *data, uint8_t length) { if(length > 0){ I2Cdev::readBytes(devAddr, MPU6050_RA_FIFO_R_W, length, data); } else { *data = 0; } } /** Get latest byte from FIFO buffer no matter how much time has passed. * === GetCurrentFIFOPacket === * ================================================================ * Returns 1) when nothing special was done * 2) when recovering from overflow * 0) when no valid data is available * ================================================================ */ //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #ifndef BUFFER_LENGTH // band-aid fix for platforms without Wire-defined BUFFER_LENGTH (removed from some official implementations) #define BUFFER_LENGTH 32 #endif //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ int8_t MPU6050::GetCurrentFIFOPacket(uint8_t *data, uint8_t length) { // overflow proof int16_t fifoC; // This section of code is for when we allowed more than 1 packet to be acquired uint32_t BreakTimer = micros(); do { if ((fifoC = getFIFOCount()) > length) { if (fifoC > 200) { // if you waited to get the FIFO buffer to > 200 bytes it will take longer to get the last packet in the FIFO Buffer than it will take to reset the buffer and wait for the next to arrive resetFIFO(); // Fixes any overflow corruption fifoC = 0; while (!(fifoC = getFIFOCount()) && ((micros() - BreakTimer) <= (11000))); // Get Next New Packet } else { //We have more than 1 packet but less than 200 bytes of data in the FIFO Buffer uint8_t Trash[BUFFER_LENGTH]; while ((fifoC = getFIFOCount()) > length) { // Test each time just in case the MPU is writing to the FIFO Buffer fifoC = fifoC - length; // Save the last packet uint16_t RemoveBytes; while (fifoC) { // fifo count will reach zero so this is safe RemoveBytes = min((int)fifoC, BUFFER_LENGTH); // Buffer Length is different than the packet length this will efficiently clear the buffer getFIFOBytes(Trash, (uint8_t)RemoveBytes); fifoC -= RemoveBytes; } } } } if (!fifoC) return 0; // Called too early no data or we timed out after FIFO Reset // We have 1 packet if ((micros() - BreakTimer) > (11000)) return 0; } while (fifoC != length); getFIFOBytes(data, length); //Get 1 packet return 1; } /** Write byte to FIFO buffer. * @see getFIFOByte() * @see MPU6050_RA_FIFO_R_W */ void MPU6050::setFIFOByte(uint8_t data) { I2Cdev::writeByte(devAddr, MPU6050_RA_FIFO_R_W, data); } // WHO_AM_I register /** Get Device ID. * This register is used to verify the identity of the device (0b110100, 0x34). * @return Device ID (6 bits only! should be 0x34) * @see MPU6050_RA_WHO_AM_I * @see MPU6050_WHO_AM_I_BIT * @see MPU6050_WHO_AM_I_LENGTH */ uint8_t MPU6050::getDeviceID() { I2Cdev::readBits(devAddr, MPU6050_RA_WHO_AM_I, MPU6050_WHO_AM_I_BIT, MPU6050_WHO_AM_I_LENGTH, buffer); return buffer[0]; } /** Set Device ID. * Write a new ID into the WHO_AM_I register (no idea why this should ever be * necessary though). * @param id New device ID to set. * @see getDeviceID() * @see MPU6050_RA_WHO_AM_I * @see MPU6050_WHO_AM_I_BIT * @see MPU6050_WHO_AM_I_LENGTH */ void MPU6050::setDeviceID(uint8_t id) { I2Cdev::writeBits(devAddr, MPU6050_RA_WHO_AM_I, MPU6050_WHO_AM_I_BIT, MPU6050_WHO_AM_I_LENGTH, id); } // ======== UNDOCUMENTED/DMP REGISTERS/METHODS ======== // XG_OFFS_TC register uint8_t MPU6050::getOTPBankValid() { I2Cdev::readBit(devAddr, MPU6050_RA_XG_OFFS_TC, MPU6050_TC_OTP_BNK_VLD_BIT, buffer); return buffer[0]; } void MPU6050::setOTPBankValid(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_XG_OFFS_TC, MPU6050_TC_OTP_BNK_VLD_BIT, enabled); } int8_t MPU6050::getXGyroOffsetTC() { I2Cdev::readBits(devAddr, MPU6050_RA_XG_OFFS_TC, MPU6050_TC_OFFSET_BIT, MPU6050_TC_OFFSET_LENGTH, buffer); return buffer[0]; } void MPU6050::setXGyroOffsetTC(int8_t offset) { I2Cdev::writeBits(devAddr, MPU6050_RA_XG_OFFS_TC, MPU6050_TC_OFFSET_BIT, MPU6050_TC_OFFSET_LENGTH, offset); } // YG_OFFS_TC register int8_t MPU6050::getYGyroOffsetTC() { I2Cdev::readBits(devAddr, MPU6050_RA_YG_OFFS_TC, MPU6050_TC_OFFSET_BIT, MPU6050_TC_OFFSET_LENGTH, buffer); return buffer[0]; } void MPU6050::setYGyroOffsetTC(int8_t offset) { I2Cdev::writeBits(devAddr, MPU6050_RA_YG_OFFS_TC, MPU6050_TC_OFFSET_BIT, MPU6050_TC_OFFSET_LENGTH, offset); } // ZG_OFFS_TC register int8_t MPU6050::getZGyroOffsetTC() { I2Cdev::readBits(devAddr, MPU6050_RA_ZG_OFFS_TC, MPU6050_TC_OFFSET_BIT, MPU6050_TC_OFFSET_LENGTH, buffer); return buffer[0]; } void MPU6050::setZGyroOffsetTC(int8_t offset) { I2Cdev::writeBits(devAddr, MPU6050_RA_ZG_OFFS_TC, MPU6050_TC_OFFSET_BIT, MPU6050_TC_OFFSET_LENGTH, offset); } // X_FINE_GAIN register int8_t MPU6050::getXFineGain() { I2Cdev::readByte(devAddr, MPU6050_RA_X_FINE_GAIN, buffer); return buffer[0]; } void MPU6050::setXFineGain(int8_t gain) { I2Cdev::writeByte(devAddr, MPU6050_RA_X_FINE_GAIN, gain); } // Y_FINE_GAIN register int8_t MPU6050::getYFineGain() { I2Cdev::readByte(devAddr, MPU6050_RA_Y_FINE_GAIN, buffer); return buffer[0]; } void MPU6050::setYFineGain(int8_t gain) { I2Cdev::writeByte(devAddr, MPU6050_RA_Y_FINE_GAIN, gain); } // Z_FINE_GAIN register int8_t MPU6050::getZFineGain() { I2Cdev::readByte(devAddr, MPU6050_RA_Z_FINE_GAIN, buffer); return buffer[0]; } void MPU6050::setZFineGain(int8_t gain) { I2Cdev::writeByte(devAddr, MPU6050_RA_Z_FINE_GAIN, gain); } // XA_OFFS_* registers int16_t MPU6050::getXAccelOffset() { uint8_t SaveAddress = ((getDeviceID() < 0x38 )? MPU6050_RA_XA_OFFS_H:0x77); // MPU6050,MPU9150 Vs MPU6500,MPU9250 I2Cdev::readBytes(devAddr, SaveAddress, 2, buffer); return (((int16_t)buffer[0]) << 8) | buffer[1]; } void MPU6050::setXAccelOffset(int16_t offset) { uint8_t SaveAddress = ((getDeviceID() < 0x38 )? MPU6050_RA_XA_OFFS_H:0x77); // MPU6050,MPU9150 Vs MPU6500,MPU9250 I2Cdev::writeWord(devAddr, SaveAddress, offset); } // YA_OFFS_* register int16_t MPU6050::getYAccelOffset() { uint8_t SaveAddress = ((getDeviceID() < 0x38 )? MPU6050_RA_YA_OFFS_H:0x7A); // MPU6050,MPU9150 Vs MPU6500,MPU9250 I2Cdev::readBytes(devAddr, SaveAddress, 2, buffer); return (((int16_t)buffer[0]) << 8) | buffer[1]; } void MPU6050::setYAccelOffset(int16_t offset) { uint8_t SaveAddress = ((getDeviceID() < 0x38 )? MPU6050_RA_YA_OFFS_H:0x7A); // MPU6050,MPU9150 Vs MPU6500,MPU9250 I2Cdev::writeWord(devAddr, SaveAddress, offset); } // ZA_OFFS_* register int16_t MPU6050::getZAccelOffset() { uint8_t SaveAddress = ((getDeviceID() < 0x38 )? MPU6050_RA_ZA_OFFS_H:0x7D); // MPU6050,MPU9150 Vs MPU6500,MPU9250 I2Cdev::readBytes(devAddr, SaveAddress, 2, buffer); return (((int16_t)buffer[0]) << 8) | buffer[1]; } void MPU6050::setZAccelOffset(int16_t offset) { uint8_t SaveAddress = ((getDeviceID() < 0x38 )? MPU6050_RA_ZA_OFFS_H:0x7D); // MPU6050,MPU9150 Vs MPU6500,MPU9250 I2Cdev::writeWord(devAddr, SaveAddress, offset); } // XG_OFFS_USR* registers int16_t MPU6050::getXGyroOffset() { I2Cdev::readBytes(devAddr, MPU6050_RA_XG_OFFS_USRH, 2, buffer); return (((int16_t)buffer[0]) << 8) | buffer[1]; } void MPU6050::setXGyroOffset(int16_t offset) { I2Cdev::writeWord(devAddr, MPU6050_RA_XG_OFFS_USRH, offset); } // YG_OFFS_USR* register int16_t MPU6050::getYGyroOffset() { I2Cdev::readBytes(devAddr, MPU6050_RA_YG_OFFS_USRH, 2, buffer); return (((int16_t)buffer[0]) << 8) | buffer[1]; } void MPU6050::setYGyroOffset(int16_t offset) { I2Cdev::writeWord(devAddr, MPU6050_RA_YG_OFFS_USRH, offset); } // ZG_OFFS_USR* register int16_t MPU6050::getZGyroOffset() { I2Cdev::readBytes(devAddr, MPU6050_RA_ZG_OFFS_USRH, 2, buffer); return (((int16_t)buffer[0]) << 8) | buffer[1]; } void MPU6050::setZGyroOffset(int16_t offset) { I2Cdev::writeWord(devAddr, MPU6050_RA_ZG_OFFS_USRH, offset); } // INT_ENABLE register (DMP functions) bool MPU6050::getIntPLLReadyEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_ENABLE, MPU6050_INTERRUPT_PLL_RDY_INT_BIT, buffer); return buffer[0]; } void MPU6050::setIntPLLReadyEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_INT_ENABLE, MPU6050_INTERRUPT_PLL_RDY_INT_BIT, enabled); } bool MPU6050::getIntDMPEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_ENABLE, MPU6050_INTERRUPT_DMP_INT_BIT, buffer); return buffer[0]; } void MPU6050::setIntDMPEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_INT_ENABLE, MPU6050_INTERRUPT_DMP_INT_BIT, enabled); } // DMP_INT_STATUS bool MPU6050::getDMPInt5Status() { I2Cdev::readBit(devAddr, MPU6050_RA_DMP_INT_STATUS, MPU6050_DMPINT_5_BIT, buffer); return buffer[0]; } bool MPU6050::getDMPInt4Status() { I2Cdev::readBit(devAddr, MPU6050_RA_DMP_INT_STATUS, MPU6050_DMPINT_4_BIT, buffer); return buffer[0]; } bool MPU6050::getDMPInt3Status() { I2Cdev::readBit(devAddr, MPU6050_RA_DMP_INT_STATUS, MPU6050_DMPINT_3_BIT, buffer); return buffer[0]; } bool MPU6050::getDMPInt2Status() { I2Cdev::readBit(devAddr, MPU6050_RA_DMP_INT_STATUS, MPU6050_DMPINT_2_BIT, buffer); return buffer[0]; } bool MPU6050::getDMPInt1Status() { I2Cdev::readBit(devAddr, MPU6050_RA_DMP_INT_STATUS, MPU6050_DMPINT_1_BIT, buffer); return buffer[0]; } bool MPU6050::getDMPInt0Status() { I2Cdev::readBit(devAddr, MPU6050_RA_DMP_INT_STATUS, MPU6050_DMPINT_0_BIT, buffer); return buffer[0]; } // INT_STATUS register (DMP functions) bool MPU6050::getIntPLLReadyStatus() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_STATUS, MPU6050_INTERRUPT_PLL_RDY_INT_BIT, buffer); return buffer[0]; } bool MPU6050::getIntDMPStatus() { I2Cdev::readBit(devAddr, MPU6050_RA_INT_STATUS, MPU6050_INTERRUPT_DMP_INT_BIT, buffer); return buffer[0]; } // USER_CTRL register (DMP functions) bool MPU6050::getDMPEnabled() { I2Cdev::readBit(devAddr, MPU6050_RA_USER_CTRL, MPU6050_USERCTRL_DMP_EN_BIT, buffer); return buffer[0]; } void MPU6050::setDMPEnabled(bool enabled) { I2Cdev::writeBit(devAddr, MPU6050_RA_USER_CTRL, MPU6050_USERCTRL_DMP_EN_BIT, enabled); } void MPU6050::resetDMP() { I2Cdev::writeBit(devAddr, MPU6050_RA_USER_CTRL, MPU6050_USERCTRL_DMP_RESET_BIT, true); } // BANK_SEL register void MPU6050::setMemoryBank(uint8_t bank, bool prefetchEnabled, bool userBank) { bank &= 0x1F; if (userBank) bank |= 0x20; if (prefetchEnabled) bank |= 0x40; I2Cdev::writeByte(devAddr, MPU6050_RA_BANK_SEL, bank); } // MEM_START_ADDR register void MPU6050::setMemoryStartAddress(uint8_t address) { I2Cdev::writeByte(devAddr, MPU6050_RA_MEM_START_ADDR, address); } // MEM_R_W register uint8_t MPU6050::readMemoryByte() { I2Cdev::readByte(devAddr, MPU6050_RA_MEM_R_W, buffer); return buffer[0]; } void MPU6050::writeMemoryByte(uint8_t data) { I2Cdev::writeByte(devAddr, MPU6050_RA_MEM_R_W, data); } void MPU6050::readMemoryBlock(uint8_t *data, uint16_t dataSize, uint8_t bank, uint8_t address) { setMemoryBank(bank); setMemoryStartAddress(address); uint8_t chunkSize; for (uint16_t i = 0; i < dataSize;) { // determine correct chunk size according to bank position and data size chunkSize = MPU6050_DMP_MEMORY_CHUNK_SIZE; // make sure we don't go past the data size if (i + chunkSize > dataSize) chunkSize = dataSize - i; // make sure this chunk doesn't go past the bank boundary (256 bytes) if (chunkSize > 256 - address) chunkSize = 256 - address; // read the chunk of data as specified I2Cdev::readBytes(devAddr, MPU6050_RA_MEM_R_W, chunkSize, data + i); // increase byte index by [chunkSize] i += chunkSize; // uint8_t automatically wraps to 0 at 256 address += chunkSize; // if we aren't done, update bank (if necessary) and address if (i < dataSize) { if (address == 0) bank++; setMemoryBank(bank); setMemoryStartAddress(address); } } } bool MPU6050::writeMemoryBlock(const uint8_t *data, uint16_t dataSize, uint8_t bank, uint8_t address, bool verify, bool useProgMem) { setMemoryBank(bank); setMemoryStartAddress(address); uint8_t chunkSize; uint8_t *verifyBuffer=0; uint8_t *progBuffer=0; uint16_t i; uint8_t j; if (verify) verifyBuffer = (uint8_t *)malloc(MPU6050_DMP_MEMORY_CHUNK_SIZE); if (useProgMem) progBuffer = (uint8_t *)malloc(MPU6050_DMP_MEMORY_CHUNK_SIZE); for (i = 0; i < dataSize;) { // determine correct chunk size according to bank position and data size chunkSize = MPU6050_DMP_MEMORY_CHUNK_SIZE; // make sure we don't go past the data size if (i + chunkSize > dataSize) chunkSize = dataSize - i; // make sure this chunk doesn't go past the bank boundary (256 bytes) if (chunkSize > 256 - address) chunkSize = 256 - address; if (useProgMem) { // write the chunk of data as specified for (j = 0; j < chunkSize; j++) progBuffer[j] = pgm_read_byte(data + i + j); } else { // write the chunk of data as specified progBuffer = (uint8_t *)data + i; } I2Cdev::writeBytes(devAddr, MPU6050_RA_MEM_R_W, chunkSize, progBuffer); // verify data if needed if (verify && verifyBuffer) { setMemoryBank(bank); setMemoryStartAddress(address); I2Cdev::readBytes(devAddr, MPU6050_RA_MEM_R_W, chunkSize, verifyBuffer); if (memcmp(progBuffer, verifyBuffer, chunkSize) != 0) { /*Serial.print("Block write verification error, bank "); Serial.print(bank, DEC); Serial.print(", address "); Serial.print(address, DEC); Serial.print("!\nExpected:"); for (j = 0; j < chunkSize; j++) { Serial.print(" 0x"); if (progBuffer[j] < 16) Serial.print("0"); Serial.print(progBuffer[j], HEX); } Serial.print("\nReceived:"); for (uint8_t j = 0; j < chunkSize; j++) { Serial.print(" 0x"); if (verifyBuffer[i + j] < 16) Serial.print("0"); Serial.print(verifyBuffer[i + j], HEX); } Serial.print("\n");*/ free(verifyBuffer); if (useProgMem) free(progBuffer); return false; // uh oh. } } // increase byte index by [chunkSize] i += chunkSize; // uint8_t automatically wraps to 0 at 256 address += chunkSize; // if we aren't done, update bank (if necessary) and address if (i < dataSize) { if (address == 0) bank++; setMemoryBank(bank); setMemoryStartAddress(address); } } if (verify) free(verifyBuffer); if (useProgMem) free(progBuffer); return true; } bool MPU6050::writeProgMemoryBlock(const uint8_t *data, uint16_t dataSize, uint8_t bank, uint8_t address, bool verify) { return writeMemoryBlock(data, dataSize, bank, address, verify, true); } bool MPU6050::writeDMPConfigurationSet(const uint8_t *data, uint16_t dataSize, bool useProgMem) { uint8_t *progBuffer = 0; uint8_t success, special; uint16_t i, j; if (useProgMem) { progBuffer = (uint8_t *)malloc(8); // assume 8-byte blocks, realloc later if necessary } // config set data is a long string of blocks with the following structure: // [bank] [offset] [length] [byte[0], byte[1], ..., byte[length]] uint8_t bank, offset, length; for (i = 0; i < dataSize;) { if (useProgMem) { bank = pgm_read_byte(data + i++); offset = pgm_read_byte(data + i++); length = pgm_read_byte(data + i++); } else { bank = data[i++]; offset = data[i++]; length = data[i++]; } // write data or perform special action if (length > 0) { // regular block of data to write /*Serial.print("Writing config block to bank "); Serial.print(bank); Serial.print(", offset "); Serial.print(offset); Serial.print(", length="); Serial.println(length);*/ if (useProgMem) { if (sizeof(progBuffer) < length) progBuffer = (uint8_t *)realloc(progBuffer, length); for (j = 0; j < length; j++) progBuffer[j] = pgm_read_byte(data + i + j); } else { progBuffer = (uint8_t *)data + i; } success = writeMemoryBlock(progBuffer, length, bank, offset, true); i += length; } else { // special instruction // NOTE: this kind of behavior (what and when to do certain things) // is totally undocumented. This code is in here based on observed // behavior only, and exactly why (or even whether) it has to be here // is anybody's guess for now. if (useProgMem) { special = pgm_read_byte(data + i++); } else { special = data[i++]; } /*Serial.print("Special command code "); Serial.print(special, HEX); Serial.println(" found...");*/ if (special == 0x01) { // enable DMP-related interrupts //setIntZeroMotionEnabled(true); //setIntFIFOBufferOverflowEnabled(true); //setIntDMPEnabled(true); I2Cdev::writeByte(devAddr, MPU6050_RA_INT_ENABLE, 0x32); // single operation success = true; } else { // unknown special command success = false; } } if (!success) { if (useProgMem) free(progBuffer); return false; // uh oh } } if (useProgMem) free(progBuffer); return true; } bool MPU6050::writeProgDMPConfigurationSet(const uint8_t *data, uint16_t dataSize) { return writeDMPConfigurationSet(data, dataSize, true); } // DMP_CFG_1 register uint8_t MPU6050::getDMPConfig1() { I2Cdev::readByte(devAddr, MPU6050_RA_DMP_CFG_1, buffer); return buffer[0]; } void MPU6050::setDMPConfig1(uint8_t config) { I2Cdev::writeByte(devAddr, MPU6050_RA_DMP_CFG_1, config); } // DMP_CFG_2 register uint8_t MPU6050::getDMPConfig2() { I2Cdev::readByte(devAddr, MPU6050_RA_DMP_CFG_2, buffer); return buffer[0]; } void MPU6050::setDMPConfig2(uint8_t config) { I2Cdev::writeByte(devAddr, MPU6050_RA_DMP_CFG_2, config); } //*************************************************************************************** //********************** Calibration Routines ********************** //*************************************************************************************** /** @brief Fully calibrate Gyro from ZERO in about 6-7 Loops 600-700 readings */ void MPU6050::CalibrateGyro(uint8_t Loops ) { double kP = 0.3; double kI = 90; float x; x = (100 - map(Loops, 1, 5, 20, 0)) * .01; kP *= x; kI *= x; PID( 0x43, kP, kI, Loops); } /** @brief Fully calibrate Accel from ZERO in about 6-7 Loops 600-700 readings */ void MPU6050::CalibrateAccel(uint8_t Loops ) { float kP = 0.3; float kI = 20; float x; x = (100 - map(Loops, 1, 5, 20, 0)) * .01; kP *= x; kI *= x; PID( 0x3B, kP, kI, Loops); } void MPU6050::PID(uint8_t ReadAddress, float kP,float kI, uint8_t Loops){ uint8_t SaveAddress = (ReadAddress == 0x3B)?((getDeviceID() < 0x38 )? 0x06:0x77):0x13; int16_t Data; float Reading; int16_t BitZero[3]; uint8_t shift =(SaveAddress == 0x77)?3:2; float Error, PTerm, ITerm[3]; int16_t eSample; uint32_t eSum ; Serial.write('>'); for (int i = 0; i < 3; i++) { I2Cdev::readWords(devAddr, SaveAddress + (i * shift), 1, (uint16_t *)&Data); // reads 1 or more 16 bit integers (Word) Reading = Data; if(SaveAddress != 0x13){ BitZero[i] = Data & 1; // Capture Bit Zero to properly handle Accelerometer calibration ITerm[i] = ((float)Reading) * 8; } else { ITerm[i] = Reading * 4; } } for (int L = 0; L < Loops; L++) { eSample = 0; for (int c = 0; c < 100; c++) {// 100 PI Calculations eSum = 0; for (int i = 0; i < 3; i++) { I2Cdev::readWords(devAddr, ReadAddress + (i * 2), 1, (uint16_t *)&Data); // reads 1 or more 16 bit integers (Word) Reading = Data; if ((ReadAddress == 0x3B)&&(i == 2)) Reading -= 16384; //remove Gravity Error = -Reading; eSum += abs(Reading); PTerm = kP * Error; ITerm[i] += (Error * 0.001) * kI; // Integral term 1000 Calculations a second = 0.001 if(SaveAddress != 0x13){ Data = round((PTerm + ITerm[i] ) / 8); //Compute PID Output Data = ((Data)&0xFFFE) |BitZero[i]; // Insert Bit0 Saved at beginning } else Data = round((PTerm + ITerm[i] ) / 4); //Compute PID Output I2Cdev::writeWords(devAddr, SaveAddress + (i * shift), 1, (uint16_t *)&Data); } if((c == 99) && eSum > 1000){ // Error is still to great to continue c = 0; Serial.write('*'); } if((eSum * ((ReadAddress == 0x3B)?.05: 1)) < 5) eSample++; // Successfully found offsets prepare to advance if((eSum < 100) && (c > 10) && (eSample >= 10)) break; // Advance to next Loop delay(1); } Serial.write('.'); kP *= .75; kI *= .75; for (int i = 0; i < 3; i++){ if(SaveAddress != 0x13) { Data = round((ITerm[i] ) / 8); //Compute PID Output Data = ((Data)&0xFFFE) |BitZero[i]; // Insert Bit0 Saved at beginning } else Data = round((ITerm[i]) / 4); I2Cdev::writeWords(devAddr, SaveAddress + (i * shift), 1, (uint16_t *)&Data); } } resetFIFO(); resetDMP(); } #define printfloatx(Name,Variable,Spaces,Precision,EndTxt) { Serial.print(F(Name)); {char S[(Spaces + Precision + 3)];Serial.print(F(" ")); Serial.print(dtostrf((float)Variable,Spaces,Precision ,S));}Serial.print(F(EndTxt)); }//Name,Variable,Spaces,Precision,EndTxt void MPU6050::PrintActiveOffsets() { uint8_t AOffsetRegister = (getDeviceID() < 0x38 )? MPU6050_RA_XA_OFFS_H:0x77; int16_t Data[3]; //Serial.print(F("Offset Register 0x")); //Serial.print(AOffsetRegister>>4,HEX);Serial.print(AOffsetRegister&0x0F,HEX); Serial.print(F("\n// X Accel Y Accel Z Accel X Gyro Y Gyro Z Gyro\n//OFFSETS ")); if(AOffsetRegister == 0x06) I2Cdev::readWords(devAddr, AOffsetRegister, 3, (uint16_t *)Data); else { I2Cdev::readWords(devAddr, AOffsetRegister, 1, (uint16_t *)Data); I2Cdev::readWords(devAddr, AOffsetRegister+3, 1, (uint16_t *)Data+1); I2Cdev::readWords(devAddr, AOffsetRegister+6, 1, (uint16_t *)Data+2); } // A_OFFSET_H_READ_A_OFFS(Data); printfloatx("", Data[0], 5, 0, ", "); printfloatx("", Data[1], 5, 0, ", "); printfloatx("", Data[2], 5, 0, ", "); I2Cdev::readWords(devAddr, 0x13, 3, (uint16_t *)Data); // XG_OFFSET_H_READ_OFFS_USR(Data); printfloatx("", Data[0], 5, 0, ", "); printfloatx("", Data[1], 5, 0, ", "); printfloatx("", Data[2], 5, 0, "\n"); }
[ "OmniRob V1.2 En Funcionamiento" ]
OmniRob V1.2 En Funcionamiento
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/src/core/bspline_multi.cpp
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permissive
ShiveshM/photospline
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/* * bspline_multi.c: Provides efficient routines using vector intrinsics to * simultaneously compute the value and gradient of an N-dimensional * B-spline surface. */ #include <cmath> #include <cstdlib> #include <cstring> #include <cassert> #include "photospline/bspline.h" #include "photospline/detail/simd.h" namespace photospline{ void bspline_nonzero(const double* knots, const unsigned nknots, const double x, int left, const int n, float* values, float* derivs) { /* Special case for constant splines */ if (n == 0) { values[0] = 1; derivs[0] = 0; return; } /* * Handle the (rare) cases where x is outside the full * support of the spline surface. */ assert(left >= n && left <= nknots-n-2); if (left == n) while (left >= 0 && x < knots[left]) left--; else if (left == nknots-n-2) while (left < nknots-1 && x > knots[left+1]) left++; double delta_r[n+1], delta_l[n+1]; /* Get the non-zero n-1th order B-splines at x */ bsplvb(knots, x, left, 0, n, values, delta_r, delta_l); /* * Now, form the derivatives of the nth order B-splines from * linear combinations of the lower-order splines. * * NB: bspline_deriv_nonzero() uses double-precision * temporaries, so we do the same here to ensure that * the results are identical. */ /* * On the last supported segment of the ith nth order spline, * only the i+1th n-1th order spline is nonzero. */ double temp = values[0]; derivs[0] = - n*temp / ((knots[left+1] - knots[left+1-n])); /* On the middle segments, both the ith and i+1th splines contribute. */ int i, j; for (i = 1; i < n; i++) { double a = n*temp/((knots[left+i] - knots[left+i-n])); temp = values[i]; derivs[i] = a - n*temp/(knots[left+i+1] - knots[left+i+1-n]); } /* * On the first supported segment of the i+nth nth order spline, * only the ith n-1th order spline is nonzero. */ derivs[n] = n*temp/((knots[left+n] - knots[left])); /* Now, continue to the non-zero nth order B-splines at x */ bsplvb(knots, x, left, n-1, n+1, values, delta_r, delta_l); /* Rearrange for partially-supported points. */ if ((i = n-left) > 0) { for (j = 0; j < left+1; j++) { values[j] = values[j+i]; /* Move valid splines over. */ derivs[j] = derivs[j+i]; } for ( ; j < n+1; j++) values[j] = derivs[j] = 0.0; } else if ((i = left+n+2-nknots) > 0) { for (j = n; j > i-1; j--) { values[j] = values[j-i]; derivs[j] = derivs[j-i]; } for ( ; j >= 0; j--) values[j] = derivs[j] = 0.0; } } } //namespace photospline
[ "cnweaver@gmail.com" ]
cnweaver@gmail.com
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/1066/ccf1066.cpp
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syjsu/noip-with-vue.js
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#include <cstdio> #include <cmath> #include <cstring> int main() { int n, i, j; int flag[10000+5]; memset(flag, 1, sizeof(flag)); scanf("%d", &n); for (i=2; i<sqrt(n); i++) for (j=2; i*j<=n; j++) flag[i*j] = 0; if (n>=5) { for (i=2; i<=n-2; i++) if (flag[i] && flag[i+2]) printf("%d %d\n", i, i+2); } else printf("empty"); return 0; }
[ "syjsu@qq.com" ]
syjsu@qq.com
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212f9b0fb5ba4090265e1c2b7399249b2e0e5bb2
/scoperesolution/main.cpp
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[]
no_license
Gya7329/c-plus-complete-program
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aafa4f572f92ce005d95d0b3cc74dde5ace57e88
refs/heads/master
2023-02-16T18:37:01.900932
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/* Class Rectangle Write all functions for rectangle class Rectangle */ #include<iostream> using namespace std; class Rectangle { private: int length; int breadth; public: Rectangle(); Rectangle(int l,int b); Rectangle(Rectangle &r); int getLength(){return length;} int getBreadth(){return breadth;} void setLength(int l); void setBreadth(int b); int area(); int perimeter(); bool isSquare(); ~Rectangle(); }; int main() { Rectangle r1(10,10); cout<<"Area "<<r1.area()<<endl; if(r1.isSquare()) cout<<"Yes"<<endl; } Rectangle::Rectangle() { length=1; breadth=1; } Rectangle::Rectangle(int l,int b) { length=l; breadth=b; } Rectangle::Rectangle(Rectangle &r) { length=r.length; breadth=r.breadth; } void Rectangle::setLength(int l) { length=l; } void Rectangle::setBreadth(int b) { breadth=b; } int Rectangle::area() { return length*breadth; } int Rectangle::perimeter() { return 2*(length+breadth); } bool Rectangle::isSquare() { return length==breadth; } Rectangle::~Rectangle() { cout<<"Rectangle Destroyed"; }
[ "hasmuddin@knockri.com" ]
hasmuddin@knockri.com
04363c4c6c67f04a759fb11f03dd0712ef0d8c4a
5bc47dcf9ab0843b9d06bc25012bcb2f78874216
/1166B.cpp
4fe71bdfa0193d501e5d2aa3b0b852a19f5e53bd
[]
no_license
MijaTola/Codeforce
428f466248a4e9d42ac457aa971f681320dc5018
9e85803464ed192c6c643bd0f920f345503ac967
refs/heads/master
2021-01-10T16:27:12.479907
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#include <bits/stdc++.h> using namespace std; char v[] = {'a', 'e', 'i', 'o', 'u'}; int main() { int k; cin >> k; int a = -1, b = -1; for (int i = 5; i <= k; ++i) for (int j = 5; j <= k; ++j) if(i * j == k) { a = i; b = j; break; } if(a == -1 or b == -1) return cout << "-1\n",0; int ini = -1; for (int i = 0; i < a; ++i) { int cur = (ini + 1) % 5;; ini++; for (int j = 0; j < b; ++j) { cout << v[cur]; cur = (cur + 1) % 5; } } cout << "\n"; return 0; }
[ "mija.tola.ap@gmail.com" ]
mija.tola.ap@gmail.com
9ff2ce4ea0ff6ce80fa832a03eef36f8465c9e3d
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/ReHitman/Glacier/include/Glacier/ZCollisionWintel.h
6c4bcf2c5e14ea81b3de0d7591ec44a6f82721f4
[]
no_license
ipoopedmypantsuups/ReHitman
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b4dfd36270a17eef510a88de90d65915b4fc5042
refs/heads/main
2023-08-07T16:01:45.509287
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2021-04-13T11:43:48
2021-04-13T11:43:48
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49,242
h
#pragma once namespace Glacier { class ZCollisionWintel { public: // vftable // data int field_4; int field_8; int field_c; int field_10; int field_14; int field_18; int field_1c; int field_20; int field_24; int field_28; int field_2c; int field_30; int field_34; int field_38; int field_3c; int field_40; int field_44; int field_48; int field_4c; int field_50; int field_54; int field_58; int field_5c; int field_60; int field_64; int field_68; int field_6c; int field_70; int field_74; int field_78; int field_7c; int field_80; int field_84; int field_88; int field_8c; int field_90; int field_94; int field_98; int field_9c; int field_a0; int field_a4; int field_a8; int field_ac; int field_b0; int field_b4; int field_b8; int field_bc; int field_c0; int field_c4; int field_c8; int field_cc; int field_d0; int field_d4; int field_d8; int field_dc; int field_e0; int field_e4; int field_e8; int field_ec; int field_f0; int field_f4; int field_f8; int field_fc; int field_100; int field_104; int field_108; int field_10c; int field_110; int field_114; int field_118; int field_11c; int field_120; int field_124; int field_128; int field_12c; int field_130; int field_134; int field_138; int field_13c; int field_140; int field_144; int field_148; int field_14c; int field_150; int field_154; int field_158; int field_15c; int field_160; int field_164; int field_168; int field_16c; int field_170; int field_174; int field_178; int field_17c; int field_180; int field_184; int field_188; int field_18c; int field_190; int field_194; int field_198; int field_19c; int field_1a0; int field_1a4; int field_1a8; int field_1ac; int field_1b0; int field_1b4; int field_1b8; int field_1bc; int field_1c0; int field_1c4; int field_1c8; int field_1cc; int field_1d0; int field_1d4; int field_1d8; int field_1dc; int field_1e0; int field_1e4; int field_1e8; int field_1ec; int field_1f0; int field_1f4; int field_1f8; int field_1fc; int field_200; int field_204; int field_208; int field_20c; int field_210; int field_214; int field_218; int field_21c; int field_220; int field_224; int field_228; int field_22c; int field_230; int field_234; int field_238; int field_23c; int field_240; int field_244; int field_248; int field_24c; int field_250; int field_254; int field_258; int field_25c; int field_260; int field_264; int field_268; int field_26c; int field_270; int field_274; int field_278; int field_27c; int field_280; int field_284; int field_288; int field_28c; int field_290; int field_294; int field_298; int field_29c; int field_2a0; int field_2a4; int field_2a8; int field_2ac; int field_2b0; int field_2b4; int field_2b8; int field_2bc; int field_2c0; int field_2c4; int field_2c8; int field_2cc; int field_2d0; int field_2d4; int field_2d8; int field_2dc; int field_2e0; int field_2e4; int field_2e8; int field_2ec; int field_2f0; int field_2f4; int field_2f8; int field_2fc; int field_300; int field_304; int field_308; int field_30c; int field_310; int field_314; int field_318; int field_31c; int field_320; int field_324; int field_328; int field_32c; int field_330; int field_334; int field_338; int field_33c; int field_340; int field_344; int field_348; int field_34c; int field_350; int field_354; int field_358; int field_35c; int field_360; int field_364; int field_368; int field_36c; int field_370; int field_374; int field_378; int field_37c; int field_380; int field_384; int field_388; int field_38c; int field_390; int field_394; int field_398; int field_39c; int field_3a0; int field_3a4; int field_3a8; int field_3ac; int field_3b0; int field_3b4; int field_3b8; int field_3bc; int field_3c0; int field_3c4; int field_3c8; int field_3cc; int field_3d0; int field_3d4; int field_3d8; int field_3dc; int field_3e0; int field_3e4; int field_3e8; int field_3ec; int field_3f0; int field_3f4; int field_3f8; int field_3fc; int field_400; int field_404; int field_408; int field_40c; int field_410; int field_414; int field_418; int field_41c; int field_420; int field_424; int field_428; int field_42c; int field_430; int field_434; int field_438; int field_43c; int field_440; int field_444; int field_448; int field_44c; int field_450; int field_454; int field_458; int field_45c; int field_460; int field_464; int field_468; int field_46c; int field_470; int field_474; int field_478; int field_47c; int field_480; int field_484; int field_488; int field_48c; int field_490; int field_494; int field_498; int field_49c; int field_4a0; int field_4a4; int field_4a8; int field_4ac; int field_4b0; int field_4b4; int field_4b8; int field_4bc; int field_4c0; int field_4c4; int field_4c8; int field_4cc; int field_4d0; int field_4d4; int field_4d8; int field_4dc; int field_4e0; int field_4e4; int field_4e8; int field_4ec; int field_4f0; int field_4f4; int field_4f8; int field_4fc; int field_500; int field_504; int field_508; int field_50c; int field_510; int field_514; int field_518; int field_51c; int field_520; int field_524; int field_528; int field_52c; int field_530; int field_534; int field_538; int field_53c; int field_540; int field_544; int field_548; int field_54c; int field_550; int field_554; int field_558; int field_55c; int field_560; int field_564; int field_568; int field_56c; int field_570; int field_574; int field_578; int field_57c; int field_580; int field_584; int field_588; int field_58c; int field_590; int field_594; int field_598; int field_59c; int field_5a0; int field_5a4; int field_5a8; int field_5ac; int field_5b0; int field_5b4; int field_5b8; int field_5bc; int field_5c0; int field_5c4; int field_5c8; int field_5cc; int field_5d0; int field_5d4; int field_5d8; int field_5dc; int field_5e0; int field_5e4; int field_5e8; int field_5ec; int field_5f0; int field_5f4; int field_5f8; int field_5fc; int field_600; int field_604; int field_608; int field_60c; int field_610; int field_614; int field_618; int field_61c; int field_620; int field_624; int field_628; int field_62c; int field_630; int field_634; int field_638; int field_63c; int field_640; int field_644; int field_648; int field_64c; int field_650; int field_654; int field_658; int field_65c; int field_660; int field_664; int field_668; int field_66c; int field_670; int field_674; int field_678; int field_67c; int field_680; int field_684; int field_688; int field_68c; int field_690; int field_694; int field_698; int field_69c; int field_6a0; int field_6a4; int field_6a8; int field_6ac; int field_6b0; int field_6b4; int field_6b8; int field_6bc; int field_6c0; int field_6c4; int field_6c8; int field_6cc; int field_6d0; int field_6d4; int field_6d8; int field_6dc; int field_6e0; int field_6e4; int field_6e8; int field_6ec; int field_6f0; int field_6f4; int field_6f8; int field_6fc; int field_700; int field_704; int field_708; int field_70c; int field_710; int field_714; int field_718; int field_71c; int field_720; int field_724; int field_728; int field_72c; int field_730; int field_734; int field_738; int field_73c; int field_740; int field_744; int field_748; int field_74c; int field_750; int field_754; int field_758; int field_75c; int field_760; int field_764; int field_768; int field_76c; int field_770; int field_774; int field_778; int field_77c; int field_780; int field_784; int field_788; int field_78c; int field_790; int field_794; int field_798; int field_79c; int field_7a0; int field_7a4; int field_7a8; int field_7ac; int field_7b0; int field_7b4; int field_7b8; int field_7bc; int field_7c0; int field_7c4; int field_7c8; int field_7cc; int field_7d0; int field_7d4; int field_7d8; int field_7dc; int field_7e0; int field_7e4; int field_7e8; int field_7ec; int field_7f0; int field_7f4; int field_7f8; int field_7fc; int field_800; int field_804; int field_808; int field_80c; int field_810; int field_814; int field_818; int field_81c; int field_820; int field_824; int field_828; int field_82c; int field_830; int field_834; int field_838; int field_83c; int field_840; int field_844; int field_848; int field_84c; int field_850; int field_854; int field_858; int field_85c; int field_860; int field_864; int field_868; int field_86c; int field_870; int field_874; int field_878; int field_87c; int field_880; int field_884; int field_888; int field_88c; int field_890; int field_894; int field_898; int field_89c; int field_8a0; int field_8a4; int field_8a8; int field_8ac; int field_8b0; int field_8b4; int field_8b8; int field_8bc; int field_8c0; int field_8c4; int field_8c8; int field_8cc; int field_8d0; int field_8d4; int field_8d8; int field_8dc; int field_8e0; int field_8e4; int field_8e8; int field_8ec; int field_8f0; int field_8f4; int field_8f8; int field_8fc; int field_900; int field_904; int field_908; int field_90c; int field_910; int field_914; int field_918; int field_91c; int field_920; int field_924; int field_928; int field_92c; int field_930; int field_934; int field_938; int field_93c; int field_940; int field_944; int field_948; int field_94c; int field_950; int field_954; int field_958; int field_95c; int field_960; int field_964; int field_968; int field_96c; int field_970; int field_974; int field_978; int field_97c; int field_980; int field_984; int field_988; int field_98c; int field_990; int field_994; int field_998; int field_99c; int field_9a0; int field_9a4; int field_9a8; int field_9ac; int field_9b0; int field_9b4; int field_9b8; int field_9bc; int field_9c0; int field_9c4; int field_9c8; int field_9cc; int field_9d0; int field_9d4; int field_9d8; int field_9dc; int field_9e0; int field_9e4; int field_9e8; int field_9ec; int field_9f0; int field_9f4; int field_9f8; int field_9fc; int field_a00; int field_a04; int field_a08; int field_a0c; int field_a10; int field_a14; int field_a18; int field_a1c; int field_a20; int field_a24; int field_a28; int field_a2c; int field_a30; int field_a34; int field_a38; int field_a3c; int field_a40; int field_a44; int field_a48; int field_a4c; int field_a50; int field_a54; int field_a58; int field_a5c; int field_a60; int field_a64; int field_a68; int field_a6c; int field_a70; int field_a74; int field_a78; int field_a7c; int field_a80; int field_a84; int field_a88; int field_a8c; int field_a90; int field_a94; int field_a98; int field_a9c; int field_aa0; int field_aa4; int field_aa8; int field_aac; int field_ab0; int field_ab4; int field_ab8; int field_abc; int field_ac0; int field_ac4; int field_ac8; int field_acc; int field_ad0; int field_ad4; int field_ad8; int field_adc; int field_ae0; int field_ae4; int field_ae8; int field_aec; int field_af0; int field_af4; int field_af8; int field_afc; int field_b00; int field_b04; int field_b08; int field_b0c; int field_b10; int field_b14; int field_b18; int field_b1c; int field_b20; int field_b24; int field_b28; int field_b2c; int field_b30; int field_b34; int field_b38; int field_b3c; int field_b40; int field_b44; int field_b48; int field_b4c; int field_b50; int field_b54; int field_b58; int field_b5c; int field_b60; int field_b64; int field_b68; int field_b6c; int field_b70; int field_b74; int field_b78; int field_b7c; int field_b80; int field_b84; int field_b88; int field_b8c; int field_b90; int field_b94; int field_b98; int field_b9c; int field_ba0; int field_ba4; int field_ba8; int field_bac; int field_bb0; int field_bb4; int field_bb8; int field_bbc; int field_bc0; int field_bc4; int field_bc8; int field_bcc; int field_bd0; int field_bd4; int field_bd8; int field_bdc; int field_be0; int field_be4; int field_be8; int field_bec; int field_bf0; int field_bf4; int field_bf8; int field_bfc; int field_c00; int field_c04; int field_c08; int field_c0c; int field_c10; int field_c14; int field_c18; int field_c1c; int field_c20; int field_c24; int field_c28; int field_c2c; int field_c30; int field_c34; int field_c38; int field_c3c; int field_c40; int field_c44; int field_c48; int field_c4c; int field_c50; int field_c54; int field_c58; int field_c5c; int field_c60; int field_c64; int field_c68; int field_c6c; int field_c70; int field_c74; int field_c78; int field_c7c; int field_c80; int field_c84; int field_c88; int field_c8c; int field_c90; int field_c94; int field_c98; int field_c9c; int field_ca0; int field_ca4; int field_ca8; int field_cac; int field_cb0; int field_cb4; int field_cb8; int field_cbc; int field_cc0; int field_cc4; int field_cc8; int field_ccc; int field_cd0; int field_cd4; int field_cd8; int field_cdc; int field_ce0; int field_ce4; int field_ce8; int field_cec; int field_cf0; int field_cf4; int field_cf8; int field_cfc; int field_d00; int field_d04; int field_d08; int field_d0c; int field_d10; int field_d14; int field_d18; int field_d1c; int field_d20; int field_d24; int field_d28; int field_d2c; int field_d30; int field_d34; int field_d38; int field_d3c; int field_d40; int field_d44; int field_d48; int field_d4c; int field_d50; int field_d54; int field_d58; int field_d5c; int field_d60; int field_d64; int field_d68; int field_d6c; int field_d70; int field_d74; int field_d78; int field_d7c; int field_d80; int field_d84; int field_d88; int field_d8c; int field_d90; int field_d94; int field_d98; int field_d9c; int field_da0; int field_da4; int field_da8; int field_dac; int field_db0; int field_db4; int field_db8; int field_dbc; int field_dc0; int field_dc4; int field_dc8; int field_dcc; int field_dd0; int field_dd4; int field_dd8; int field_ddc; int field_de0; int field_de4; int field_de8; int field_dec; int field_df0; int field_df4; int field_df8; int field_dfc; int field_e00; int field_e04; int field_e08; int field_e0c; int field_e10; int field_e14; int field_e18; int field_e1c; int field_e20; int field_e24; int field_e28; int field_e2c; int field_e30; int field_e34; int field_e38; int field_e3c; int field_e40; int field_e44; int field_e48; int field_e4c; int field_e50; int field_e54; int field_e58; int field_e5c; int field_e60; int field_e64; int field_e68; int field_e6c; int field_e70; int field_e74; int field_e78; int field_e7c; int field_e80; int field_e84; int field_e88; int field_e8c; int field_e90; int field_e94; int field_e98; int field_e9c; int field_ea0; int field_ea4; int field_ea8; int field_eac; int field_eb0; int field_eb4; int field_eb8; int field_ebc; int field_ec0; int field_ec4; int field_ec8; int field_ecc; int field_ed0; int field_ed4; int field_ed8; int field_edc; int field_ee0; int field_ee4; int field_ee8; int field_eec; int field_ef0; int field_ef4; int field_ef8; int field_efc; int field_f00; int field_f04; int field_f08; int field_f0c; int field_f10; int field_f14; int field_f18; int field_f1c; int field_f20; int field_f24; int field_f28; int field_f2c; int field_f30; int field_f34; int field_f38; int field_f3c; int field_f40; int field_f44; int field_f48; int field_f4c; int field_f50; int field_f54; int field_f58; int field_f5c; int field_f60; int field_f64; int field_f68; int field_f6c; int field_f70; int field_f74; int field_f78; int field_f7c; int field_f80; int field_f84; int field_f88; int field_f8c; int field_f90; int field_f94; int field_f98; int field_f9c; int field_fa0; int field_fa4; int field_fa8; int field_fac; int field_fb0; int field_fb4; int field_fb8; int field_fbc; int field_fc0; int field_fc4; int field_fc8; int field_fcc; int field_fd0; int field_fd4; int field_fd8; int field_fdc; int field_fe0; int field_fe4; int field_fe8; int field_fec; int field_ff0; int field_ff4; int field_ff8; int field_ffc; int field_1000; int field_1004; int field_1008; int field_100c; int field_1010; int field_1014; int field_1018; int field_101c; int field_1020; int field_1024; int field_1028; int field_102c; int field_1030; int field_1034; int field_1038; int field_103c; int field_1040; int field_1044; int field_1048; int field_104c; int field_1050; int field_1054; int field_1058; int field_105c; int field_1060; int field_1064; int field_1068; int field_106c; int field_1070; int field_1074; int field_1078; int field_107c; int field_1080; int field_1084; int field_1088; int field_108c; int field_1090; int field_1094; int field_1098; int field_109c; int field_10a0; int field_10a4; int field_10a8; int field_10ac; int field_10b0; int field_10b4; int field_10b8; int field_10bc; int field_10c0; int field_10c4; int field_10c8; int field_10cc; int field_10d0; int field_10d4; int field_10d8; int field_10dc; int field_10e0; int field_10e4; int field_10e8; int field_10ec; int field_10f0; int field_10f4; int field_10f8; int field_10fc; int field_1100; int field_1104; int field_1108; int field_110c; int field_1110; int field_1114; int field_1118; int field_111c; int field_1120; int field_1124; int field_1128; int field_112c; int field_1130; int field_1134; int field_1138; int field_113c; int field_1140; int field_1144; int field_1148; int field_114c; int field_1150; int field_1154; int field_1158; int field_115c; int field_1160; int field_1164; int field_1168; int field_116c; int field_1170; int field_1174; int field_1178; int field_117c; int field_1180; int field_1184; int field_1188; int field_118c; int field_1190; int field_1194; int field_1198; int field_119c; int field_11a0; int field_11a4; int field_11a8; int field_11ac; int field_11b0; int field_11b4; int field_11b8; int field_11bc; int field_11c0; int field_11c4; int field_11c8; int field_11cc; int field_11d0; int field_11d4; int field_11d8; int field_11dc; int field_11e0; int field_11e4; int field_11e8; int field_11ec; int field_11f0; int field_11f4; int field_11f8; int field_11fc; int field_1200; int field_1204; int field_1208; int field_120c; int field_1210; int field_1214; int field_1218; int field_121c; int field_1220; int field_1224; int field_1228; int field_122c; int field_1230; int field_1234; int field_1238; int field_123c; int field_1240; int field_1244; int field_1248; int field_124c; int field_1250; int field_1254; int field_1258; int field_125c; int field_1260; int field_1264; int field_1268; int field_126c; int field_1270; int field_1274; int field_1278; int field_127c; int field_1280; int field_1284; int field_1288; int field_128c; int field_1290; int field_1294; int field_1298; int field_129c; int field_12a0; int field_12a4; int field_12a8; int field_12ac; int field_12b0; int field_12b4; int field_12b8; int field_12bc; int field_12c0; int field_12c4; int field_12c8; int field_12cc; int field_12d0; int field_12d4; int field_12d8; int field_12dc; int field_12e0; int field_12e4; int field_12e8; int field_12ec; int field_12f0; int field_12f4; int field_12f8; int field_12fc; int field_1300; int field_1304; int field_1308; int field_130c; int field_1310; int field_1314; int field_1318; int field_131c; int field_1320; int field_1324; int field_1328; int field_132c; int field_1330; int field_1334; int field_1338; int field_133c; int field_1340; int field_1344; int field_1348; int field_134c; int field_1350; int field_1354; int field_1358; int field_135c; int field_1360; int field_1364; int field_1368; int field_136c; int field_1370; int field_1374; int field_1378; int field_137c; int field_1380; int field_1384; int field_1388; int field_138c; int field_1390; int field_1394; int field_1398; int field_139c; int field_13a0; int field_13a4; int field_13a8; int field_13ac; int field_13b0; int field_13b4; int field_13b8; int field_13bc; int field_13c0; int field_13c4; int field_13c8; int field_13cc; int field_13d0; int field_13d4; int field_13d8; int field_13dc; int field_13e0; int field_13e4; int field_13e8; int field_13ec; int field_13f0; int field_13f4; int field_13f8; int field_13fc; int field_1400; int field_1404; int field_1408; int field_140c; int field_1410; int field_1414; int field_1418; int field_141c; int field_1420; int field_1424; int field_1428; int field_142c; int field_1430; int field_1434; int field_1438; int field_143c; int field_1440; int field_1444; int field_1448; int field_144c; int field_1450; int field_1454; int field_1458; int field_145c; int field_1460; int field_1464; int field_1468; int field_146c; int field_1470; int field_1474; int field_1478; int field_147c; int field_1480; int field_1484; int field_1488; int field_148c; int field_1490; int field_1494; int field_1498; int field_149c; int field_14a0; int field_14a4; int field_14a8; int field_14ac; int field_14b0; int field_14b4; int field_14b8; int field_14bc; int field_14c0; int field_14c4; int field_14c8; int field_14cc; int field_14d0; int field_14d4; int field_14d8; int field_14dc; int field_14e0; int field_14e4; int field_14e8; int field_14ec; int field_14f0; int field_14f4; int field_14f8; int field_14fc; int field_1500; int field_1504; int field_1508; int field_150c; int field_1510; int field_1514; int field_1518; int field_151c; int field_1520; int field_1524; int field_1528; int field_152c; int field_1530; int field_1534; int field_1538; int field_153c; int field_1540; int field_1544; int field_1548; int field_154c; int field_1550; int field_1554; int field_1558; int field_155c; int field_1560; int field_1564; int field_1568; int field_156c; int field_1570; int field_1574; int field_1578; int field_157c; int field_1580; int field_1584; int field_1588; int field_158c; int field_1590; int field_1594; int field_1598; int field_159c; int field_15a0; int field_15a4; int field_15a8; int field_15ac; int field_15b0; int field_15b4; int field_15b8; int field_15bc; int field_15c0; int field_15c4; int field_15c8; int field_15cc; int field_15d0; int field_15d4; int field_15d8; int field_15dc; int field_15e0; int field_15e4; int field_15e8; int field_15ec; int field_15f0; int field_15f4; int field_15f8; int field_15fc; int field_1600; int field_1604; int field_1608; int field_160c; int field_1610; int field_1614; int field_1618; int field_161c; int field_1620; int field_1624; int field_1628; int field_162c; int field_1630; int field_1634; int field_1638; int field_163c; int field_1640; int field_1644; int field_1648; int field_164c; int field_1650; int field_1654; int field_1658; int field_165c; int field_1660; int field_1664; int field_1668; int field_166c; int field_1670; int field_1674; int field_1678; int field_167c; int field_1680; int field_1684; int field_1688; int field_168c; int field_1690; int field_1694; int field_1698; int field_169c; int field_16a0; int field_16a4; int field_16a8; int field_16ac; int field_16b0; int field_16b4; int field_16b8; int field_16bc; int field_16c0; int field_16c4; int field_16c8; int field_16cc; int field_16d0; int field_16d4; int field_16d8; int field_16dc; int field_16e0; int field_16e4; int field_16e8; int field_16ec; int field_16f0; int field_16f4; int field_16f8; int field_16fc; int field_1700; int field_1704; int field_1708; int field_170c; int field_1710; int field_1714; int field_1718; int field_171c; int field_1720; int field_1724; int field_1728; int field_172c; int field_1730; int field_1734; int field_1738; int field_173c; int field_1740; int field_1744; int field_1748; int field_174c; int field_1750; int field_1754; int field_1758; int field_175c; int field_1760; int field_1764; int field_1768; int field_176c; int field_1770; int field_1774; int field_1778; int field_177c; int field_1780; int field_1784; int field_1788; int field_178c; int field_1790; int field_1794; int field_1798; int field_179c; int field_17a0; int field_17a4; int field_17a8; int field_17ac; int field_17b0; int field_17b4; int field_17b8; int field_17bc; int field_17c0; int field_17c4; int field_17c8; int field_17cc; int field_17d0; int field_17d4; int field_17d8; int field_17dc; int field_17e0; int field_17e4; int field_17e8; int field_17ec; int field_17f0; int field_17f4; int field_17f8; int field_17fc; int field_1800; int field_1804; int field_1808; int field_180c; int field_1810; int field_1814; int field_1818; int field_181c; int field_1820; int field_1824; int field_1828; int field_182c; int field_1830; int field_1834; int field_1838; int field_183c; int field_1840; int field_1844; int field_1848; int field_184c; int field_1850; int field_1854; int field_1858; int field_185c; int field_1860; int field_1864; int field_1868; int field_186c; int field_1870; int field_1874; int field_1878; int field_187c; int field_1880; int field_1884; int field_1888; int field_188c; int field_1890; int field_1894; int field_1898; int field_189c; int field_18a0; int field_18a4; int field_18a8; int field_18ac; int field_18b0; int field_18b4; int field_18b8; int field_18bc; int field_18c0; int field_18c4; int field_18c8; int field_18cc; int field_18d0; int field_18d4; int field_18d8; int field_18dc; int field_18e0; int field_18e4; int field_18e8; int field_18ec; int field_18f0; int field_18f4; int field_18f8; int field_18fc; int field_1900; int field_1904; int field_1908; int field_190c; int field_1910; int field_1914; int field_1918; int field_191c; int field_1920; int field_1924; int field_1928; int field_192c; int field_1930; int field_1934; int field_1938; int field_193c; int field_1940; int field_1944; int field_1948; int field_194c; int field_1950; int field_1954; int field_1958; int field_195c; int field_1960; int field_1964; int field_1968; int field_196c; int field_1970; int field_1974; int field_1978; int field_197c; int field_1980; int field_1984; int field_1988; int field_198c; int field_1990; int field_1994; int field_1998; int field_199c; int field_19a0; int field_19a4; int field_19a8; int field_19ac; int field_19b0; int field_19b4; int field_19b8; int field_19bc; int field_19c0; int field_19c4; int field_19c8; int field_19cc; int field_19d0; int field_19d4; int field_19d8; int field_19dc; int field_19e0; int field_19e4; int field_19e8; int field_19ec; int field_19f0; int field_19f4; int field_19f8; int field_19fc; int field_1a00; int field_1a04; int field_1a08; int field_1a0c; int field_1a10; int field_1a14; int field_1a18; int field_1a1c; int field_1a20; int field_1a24; int field_1a28; int field_1a2c; int field_1a30; int field_1a34; int field_1a38; int field_1a3c; int field_1a40; int field_1a44; int field_1a48; int field_1a4c; int field_1a50; int field_1a54; int field_1a58; int field_1a5c; int field_1a60; int field_1a64; int field_1a68; int field_1a6c; int field_1a70; int field_1a74; int field_1a78; int field_1a7c; int field_1a80; int field_1a84; int field_1a88; int field_1a8c; int field_1a90; int field_1a94; int field_1a98; int field_1a9c; int field_1aa0; int field_1aa4; int field_1aa8; int field_1aac; int field_1ab0; int field_1ab4; int field_1ab8; int field_1abc; int field_1ac0; int field_1ac4; int field_1ac8; int field_1acc; int field_1ad0; int field_1ad4; int field_1ad8; int field_1adc; int field_1ae0; int field_1ae4; int field_1ae8; int field_1aec; int field_1af0; int field_1af4; int field_1af8; int field_1afc; int field_1b00; int field_1b04; int field_1b08; int field_1b0c; int field_1b10; int field_1b14; int field_1b18; int field_1b1c; int field_1b20; int field_1b24; int field_1b28; int field_1b2c; int field_1b30; int field_1b34; int field_1b38; int field_1b3c; int field_1b40; int field_1b44; int field_1b48; int field_1b4c; int field_1b50; int field_1b54; int field_1b58; int field_1b5c; int field_1b60; int field_1b64; int field_1b68; int field_1b6c; int field_1b70; int field_1b74; int field_1b78; int field_1b7c; int field_1b80; int field_1b84; int field_1b88; int field_1b8c; int field_1b90; int field_1b94; int field_1b98; int field_1b9c; int field_1ba0; int field_1ba4; int field_1ba8; int field_1bac; int field_1bb0; int field_1bb4; int field_1bb8; int field_1bbc; int field_1bc0; int field_1bc4; int field_1bc8; int field_1bcc; int field_1bd0; int field_1bd4; int field_1bd8; int field_1bdc; int field_1be0; int field_1be4; int field_1be8; int field_1bec; int field_1bf0; int field_1bf4; int field_1bf8; int field_1bfc; int field_1c00; int field_1c04; int field_1c08; int field_1c0c; int field_1c10; int field_1c14; int field_1c18; int field_1c1c; int field_1c20; int field_1c24; int field_1c28; int field_1c2c; int field_1c30; int field_1c34; int field_1c38; int field_1c3c; int field_1c40; int field_1c44; int field_1c48; int field_1c4c; int field_1c50; int field_1c54; int field_1c58; int field_1c5c; int field_1c60; int field_1c64; int field_1c68; int field_1c6c; int field_1c70; int field_1c74; int field_1c78; int field_1c7c; int field_1c80; int field_1c84; int field_1c88; int field_1c8c; int field_1c90; int field_1c94; int field_1c98; int field_1c9c; int field_1ca0; int field_1ca4; int field_1ca8; int field_1cac; int field_1cb0; int field_1cb4; int field_1cb8; int field_1cbc; int field_1cc0; int field_1cc4; int field_1cc8; int field_1ccc; int field_1cd0; int field_1cd4; int field_1cd8; int field_1cdc; int field_1ce0; int field_1ce4; int field_1ce8; int field_1cec; int field_1cf0; int field_1cf4; int field_1cf8; int field_1cfc; int field_1d00; int field_1d04; int field_1d08; int field_1d0c; int field_1d10; int field_1d14; int field_1d18; int field_1d1c; int field_1d20; int field_1d24; int field_1d28; int field_1d2c; int field_1d30; int field_1d34; int field_1d38; int field_1d3c; int field_1d40; int field_1d44; int field_1d48; int field_1d4c; int field_1d50; int field_1d54; int field_1d58; int field_1d5c; int field_1d60; int field_1d64; int field_1d68; int field_1d6c; int field_1d70; int field_1d74; int field_1d78; int field_1d7c; int field_1d80; int field_1d84; int field_1d88; int field_1d8c; int field_1d90; int field_1d94; int field_1d98; int field_1d9c; int field_1da0; int field_1da4; int field_1da8; int field_1dac; int field_1db0; int field_1db4; int field_1db8; int field_1dbc; int field_1dc0; int field_1dc4; int field_1dc8; int field_1dcc; int field_1dd0; int field_1dd4; int field_1dd8; int field_1ddc; int field_1de0; int field_1de4; int field_1de8; int field_1dec; int field_1df0; int field_1df4; int field_1df8; int field_1dfc; int field_1e00; int field_1e04; int field_1e08; int field_1e0c; int field_1e10; int field_1e14; int field_1e18; int field_1e1c; int field_1e20; int field_1e24; int field_1e28; int field_1e2c; int field_1e30; int field_1e34; int field_1e38; int field_1e3c; int field_1e40; int field_1e44; int field_1e48; int field_1e4c; int field_1e50; int field_1e54; int field_1e58; int field_1e5c; int field_1e60; int field_1e64; int field_1e68; int field_1e6c; int field_1e70; int field_1e74; int field_1e78; int field_1e7c; int field_1e80; int field_1e84; int field_1e88; int field_1e8c; int field_1e90; int field_1e94; int field_1e98; int field_1e9c; int field_1ea0; int field_1ea4; int field_1ea8; int field_1eac; int field_1eb0; int field_1eb4; int field_1eb8; int field_1ebc; int field_1ec0; int field_1ec4; int field_1ec8; int field_1ecc; int field_1ed0; int field_1ed4; int field_1ed8; int field_1edc; int field_1ee0; int field_1ee4; int field_1ee8; int field_1eec; int field_1ef0; int field_1ef4; int field_1ef8; int field_1efc; int field_1f00; int field_1f04; int field_1f08; int field_1f0c; int field_1f10; int field_1f14; int field_1f18; int field_1f1c; int field_1f20; int field_1f24; int field_1f28; int field_1f2c; int field_1f30; int field_1f34; int field_1f38; int field_1f3c; int field_1f40; int field_1f44; int field_1f48; int field_1f4c; int field_1f50; int field_1f54; int field_1f58; int field_1f5c; int field_1f60; int field_1f64; int field_1f68; int field_1f6c; int field_1f70; int field_1f74; int field_1f78; int field_1f7c; int field_1f80; int field_1f84; int field_1f88; int field_1f8c; int field_1f90; int field_1f94; int field_1f98; int field_1f9c; int field_1fa0; int field_1fa4; int field_1fa8; int field_1fac; int field_1fb0; int field_1fb4; int field_1fb8; int field_1fbc; int field_1fc0; int field_1fc4; int field_1fc8; int field_1fcc; int field_1fd0; int field_1fd4; int field_1fd8; int field_1fdc; int field_1fe0; int field_1fe4; int field_1fe8; int field_1fec; int field_1ff0; int field_1ff4; int field_1ff8; int field_1ffc; int field_2000; int field_2004; int field_2008; int field_200c; int field_2010; int field_2014; int field_2018; int field_201c; int field_2020; int field_2024; int field_2028; int field_202c; int field_2030; int field_2034; int field_2038; int field_203c; int field_2040; int field_2044; int field_2048; int field_204c; int field_2050; int field_2054; int field_2058; int field_205c; int field_2060; int field_2064; int field_2068; int field_206c; int field_2070; int field_2074; int field_2078; int field_207c; int field_2080; int field_2084; int field_2088; int field_208c; int field_2090; int field_2094; int field_2098; int field_209c; int field_20a0; int field_20a4; int field_20a8; int field_20ac; int field_20b0; }; }
[ "alexandrleutin@gmail.com" ]
alexandrleutin@gmail.com
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/services/preferences/pref_store_manager_impl.h
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SERVICES_PREFERENCES_PREF_STORE_MANAGER_IMPL_H_ #define SERVICES_PREFERENCES_PREF_STORE_MANAGER_IMPL_H_ #include <memory> #include <set> #include <vector> #include "base/compiler_specific.h" #include "base/containers/flat_map.h" #include "base/macros.h" #include "base/memory/ref_counted.h" #include "components/prefs/pref_value_store.h" #include "mojo/public/cpp/bindings/pending_receiver.h" #include "mojo/public/cpp/bindings/unique_receiver_set.h" #include "services/preferences/public/mojom/preferences.mojom.h" #include "services/service_manager/public/cpp/binder_registry.h" #include "services/service_manager/public/cpp/service.h" #include "services/service_manager/public/cpp/service_binding.h" #include "services/service_manager/public/mojom/service.mojom.h" class PrefRegistry; namespace service_manager { struct BindSourceInfo; } namespace prefs { class SharedPrefRegistry; class PersistentPrefStoreImpl; class PrefStoreImpl; class ScopedPrefConnectionBuilder; // This class mediates the connection of clients who wants to read preferences // and the pref stores that store those preferences. Pref stores use the // |PrefStoreRegistry| interface to register themselves with the manager and // clients use the |PrefStoreConnector| interface to connect to these stores. class PrefStoreManagerImpl : public service_manager::Service { public: PrefStoreManagerImpl(service_manager::mojom::ServiceRequest request, PrefStore* managed_prefs, PrefStore* supervised_user_prefs, PrefStore* extension_prefs, PrefStore* command_line_prefs, PersistentPrefStore* user_prefs, PersistentPrefStore* incognito_user_prefs_underlay, PrefStore* recommended_prefs, PrefRegistry* pref_registry, std::vector<const char*> persistent_perf_names); ~PrefStoreManagerImpl() override; base::OnceClosure ShutDownClosure(); private: class ConnectorConnection; void BindPrefStoreConnectorReceiver( mojo::PendingReceiver<prefs::mojom::PrefStoreConnector> receiver, const service_manager::BindSourceInfo& source_info); // service_manager::Service: void OnBindInterface(const service_manager::BindSourceInfo& source_info, const std::string& interface_name, mojo::ScopedMessagePipeHandle interface_pipe) override; void OnPersistentPrefStoreReady(); void OnIncognitoPersistentPrefStoreReady(); void RegisterPrefStore(PrefValueStore::PrefStoreType type, PrefStore* pref_store); void ShutDown(); service_manager::ServiceBinding service_binding_; base::flat_map<PrefValueStore::PrefStoreType, std::unique_ptr<PrefStoreImpl>> read_only_pref_stores_; mojo::UniqueReceiverSet<mojom::PrefStoreConnector> connector_receivers_; std::unique_ptr<PersistentPrefStoreImpl> persistent_pref_store_; std::unique_ptr<PersistentPrefStoreImpl> incognito_persistent_pref_store_underlay_; std::vector<const char*> persistent_perf_names_; const std::unique_ptr<SharedPrefRegistry> shared_pref_registry_; std::vector<scoped_refptr<ScopedPrefConnectionBuilder>> pending_persistent_connections_; std::vector<scoped_refptr<ScopedPrefConnectionBuilder>> pending_persistent_incognito_connections_; service_manager::BinderRegistryWithArgs< const service_manager::BindSourceInfo&> registry_; base::WeakPtrFactory<PrefStoreManagerImpl> weak_factory_{this}; DISALLOW_COPY_AND_ASSIGN(PrefStoreManagerImpl); }; } // namespace prefs #endif // SERVICES_PREFERENCES_PREF_STORE_MANAGER_IMPL_H_
[ "rjkroege@chromium.org" ]
rjkroege@chromium.org
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE762_Mismatched_Memory_Management_Routines__delete_struct_calloc_74a.cpp Label Definition File: CWE762_Mismatched_Memory_Management_Routines__delete.label.xml Template File: sources-sinks-74a.tmpl.cpp */ /* * @description * CWE: 762 Mismatched Memory Management Routines * BadSource: calloc Allocate data using calloc() * GoodSource: Allocate data using new * Sinks: * GoodSink: Deallocate data using free() * BadSink : Deallocate data using delete * Flow Variant: 74 Data flow: data passed in a map from one function to another in different source files * * */ #include "std_testcase.h" #include <map> using namespace std; namespace CWE762_Mismatched_Memory_Management_Routines__delete_struct_calloc_74 { #ifndef OMITBAD /* bad function declaration */ void badSink(map<int, twoIntsStruct *> dataMap); void bad() { twoIntsStruct * data; map<int, twoIntsStruct *> dataMap; /* Initialize data*/ data = NULL; /* POTENTIAL FLAW: Allocate memory with a function that requires free() to free the memory */ data = (twoIntsStruct *)calloc(100, sizeof(twoIntsStruct)); /* Put data in a map */ dataMap[0] = data; dataMap[1] = data; dataMap[2] = data; badSink(dataMap); } #endif /* OMITBAD */ #ifndef OMITGOOD /* goodG2B uses the GoodSource with the BadSink */ void goodG2BSink(map<int, twoIntsStruct *> dataMap); static void goodG2B() { twoIntsStruct * data; map<int, twoIntsStruct *> dataMap; /* Initialize data*/ data = NULL; /* FIX: Allocate memory from the heap using new */ data = new twoIntsStruct; /* Put data in a map */ dataMap[0] = data; dataMap[1] = data; dataMap[2] = data; goodG2BSink(dataMap); } /* goodB2G uses the BadSource with the GoodSink */ void goodB2GSink(map<int, twoIntsStruct *> dataMap); static void goodB2G() { twoIntsStruct * data; map<int, twoIntsStruct *> dataMap; /* Initialize data*/ data = NULL; /* POTENTIAL FLAW: Allocate memory with a function that requires free() to free the memory */ data = (twoIntsStruct *)calloc(100, sizeof(twoIntsStruct)); dataMap[0] = data; dataMap[1] = data; dataMap[2] = data; goodB2GSink(dataMap); } void good() { goodG2B(); goodB2G(); } #endif /* OMITGOOD */ } /* close namespace */ /* Below is the main(). It is only used when building this testcase on its own for testing or for building a binary to use in testing binary analysis tools. It is not used when compiling all the testcases as one application, which is how source code analysis tools are tested. */ #ifdef INCLUDEMAIN using namespace CWE762_Mismatched_Memory_Management_Routines__delete_struct_calloc_74; /* so that we can use good and bad easily */ int main(int argc, char * argv[]) { /* seed randomness */ srand( (unsigned)time(NULL) ); #ifndef OMITGOOD printLine("Calling good()..."); good(); printLine("Finished good()"); #endif /* OMITGOOD */ #ifndef OMITBAD printLine("Calling bad()..."); bad(); printLine("Finished bad()"); #endif /* OMITBAD */ return 0; } #endif
[ "yzhang0701@gmail.com" ]
yzhang0701@gmail.com
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/* Copyright (c) 1997, 1998 Carnegie Mellon University. All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. The name of the author may not be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. The AODV code developed by the CMU/MONARCH group was optimized and tuned by Samir Das and Mahesh Marina, University of Cincinnati. The work was partially done in Sun Microsystems. */ #ifndef __aodv_h__ #define __aodv_h__ //#include <agent.h> //#include <packet.h> //#include <sys/types.h> //#include <cmu/list.h> //#include <scheduler.h> #include <cmu-trace.h> #include <priqueue.h> #include <aodv/aodv_rtable.h> #include <aodv/aodv_rqueue.h> #include <classifier/classifier-port.h> /* Allows local repair of routes */ #define AODV_LOCAL_REPAIR /* Allows AODV to use link-layer (802.11) feedback in determining when links are up/down. */ //#define AODV_LINK_LAYER_DETECTION /* Causes AODV to apply a "smoothing" function to the link layer feedback that is generated by 802.11. In essence, it requires that RT_MAX_ERROR errors occurs within a window of RT_MAX_ERROR_TIME before the link is considered bad. */ #define AODV_USE_LL_METRIC /* Only applies if AODV_USE_LL_METRIC is defined. Causes AODV to apply omniscient knowledge to the feedback received from 802.11. This may be flawed, because it does not account for congestion. */ //#define AODV_USE_GOD_FEEDBACK class AODV; #define MY_ROUTE_TIMEOUT 10 // 100 seconds #define ACTIVE_ROUTE_TIMEOUT 10 // 50 seconds #define REV_ROUTE_LIFE 6 // 5 seconds #define BCAST_ID_SAVE 6 // 3 seconds // No. of times to do network-wide search before timing out for // MAX_RREQ_TIMEOUT sec. #define RREQ_RETRIES 3 // timeout after doing network-wide search RREQ_RETRIES times #define MAX_RREQ_TIMEOUT 10.0 //sec /* Various constants used for the expanding ring search */ #define TTL_START 5 #define TTL_THRESHOLD 7 #define TTL_INCREMENT 2 // This should be somewhat related to arp timeout #define NODE_TRAVERSAL_TIME 0.03 // 30 ms #define LOCAL_REPAIR_WAIT_TIME 0.15 //sec // Should be set by the user using best guess (conservative) #define NETWORK_DIAMETER 30 // 30 hops // Must be larger than the time difference between a node propagates a route // request and gets the route reply back. //#define RREP_WAIT_TIME (3 * NODE_TRAVERSAL_TIME * NETWORK_DIAMETER) // ms //#define RREP_WAIT_TIME (2 * REV_ROUTE_LIFE) // seconds #define RREP_WAIT_TIME 1.0 // sec #define ID_NOT_FOUND 0x00 #define ID_FOUND 0x01 //#define INFINITY 0xff // The followings are used for the forward() function. Controls pacing. #define DELAY 1.0 // random delay #define NO_DELAY -1.0 // no delay // think it should be 30 ms #define ARP_DELAY 0.01 // fixed delay to keep arp happy #define HELLO_INTERVAL 1 // 1000 ms #define ALLOWED_HELLO_LOSS 3 // packets #define BAD_LINK_LIFETIME 3 // 3000 ms #define MaxHelloInterval (1.25 * HELLO_INTERVAL) #define MinHelloInterval (0.75 * HELLO_INTERVAL) /* Timers (Broadcast ID, Hello, Neighbor Cache, Route Cache) */ class BroadcastTimer : public Handler { public: BroadcastTimer(AODV* a) : agent(a) {} void handle(Event*); private: AODV *agent; Event intr; }; class HelloTimer : public Handler { public: HelloTimer(AODV* a) : agent(a) {} void handle(Event*); private: AODV *agent; Event intr; uint32_t hash_sq_num; }; class NeighborTimer : public Handler { public: NeighborTimer(AODV* a) : agent(a) {} void handle(Event*); private: AODV *agent; Event intr; }; class RouteCacheTimer : public Handler { public: RouteCacheTimer(AODV* a) : agent(a) {} void handle(Event*); private: AODV *agent; Event intr; }; class LocalRepairTimer : public Handler { public: LocalRepairTimer(AODV* a) : agent(a) {} void handle(Event*); private: AODV *agent; Event intr; }; /* Broadcast ID Cache */ class BroadcastID { friend class AODV; public: BroadcastID(nsaddr_t i, u_int32_t b) { src = i; id = b; } protected: LIST_ENTRY(BroadcastID) link; nsaddr_t src; u_int32_t id; double expire; // now + BCAST_ID_SAVE s }; LIST_HEAD(aodv_bcache, BroadcastID); /* The Routing Agent */ class AODV: public Agent { /* * make some friends first */ friend class aodv_rt_entry; //qi add start friend class aodv_in_entry; friend class aodv_cache_entry; //qi add end friend class BroadcastTimer; friend class HelloTimer; friend class NeighborTimer; friend class RouteCacheTimer; friend class LocalRepairTimer; public: AODV(nsaddr_t id); void recv(Packet *p, Handler *); protected: int command(int, const char *const *); int initialized() { return 1 && target_; } /* * Route Table Management */ void rt_resolve(Packet *p); void rt_update(aodv_rt_entry *rt, u_int32_t seqnum, u_int16_t metric, nsaddr_t nexthop, double expire_time); void rt_down(aodv_rt_entry *rt); void local_rt_repair(aodv_rt_entry *rt, Packet *p); public: void rt_ll_failed(Packet *p); void handle_link_failure(nsaddr_t id); protected: void rt_purge(void); void enque(aodv_rt_entry *rt, Packet *p); Packet* deque(aodv_rt_entry *rt); /* * Neighbor Management */ void nb_insert(nsaddr_t id); AODV_Neighbor* nb_lookup(nsaddr_t id); void nb_delete(nsaddr_t id); void nb_purge(void); /* * Broadcast ID Management */ void id_insert(nsaddr_t id, u_int32_t bid); bool id_lookup(nsaddr_t id, u_int32_t bid); void id_purge(void); /* * Packet TX Routines */ void forward(aodv_rt_entry *rt, Packet *p, double delay); void sendHello(void); void sendRequest(u_int32_t piece_hash,nsaddr_t next=10000); void sendReply(nsaddr_t ipdst, u_int32_t hop_count, nsaddr_t rpdst, u_int32_t rpseq, u_int32_t lifetime, double timestamp,u_int32_t piece_hash); void sendReply(nsaddr_t ipdst, u_int32_t hop_count, nsaddr_t rpdst, u_int32_t rpseq, u_int32_t lifetime, double timestamp,u_int32_t piece_hash,nsaddr_t nexthop);//nexthop from ittable void sendError(Packet *p, bool jitter = true); /* * Packet RX Routines */ void recvAODV(Packet *p); void recvHello(Packet *p); void recvRequest(Packet *p); void recvReply(Packet *p); void recvError(Packet *p); /* * History management */ double PerHopTime(aodv_rt_entry *rt); nsaddr_t index; // IP Address of this node u_int32_t seqno; // Sequence Number int bid; // Broadcast ID aodv_rtable rthead; // routing table aodv_ncache nbhead; // Neighbor Cache aodv_bcache bihead; // Broadcast ID Cache //qi add start for CCN aodv_intable inthead; aodv_intable itable; aodv_cachetable cthead; aodv_cachetable ctable; //bool pkt_print_flag; bool pkt_print_flag[10]; bool hops_print_flag; u_int32_t node_print_id; u_int32_t f_data_num; u_int32_t interest_data_num; u_int32_t cache_data_num; u_int32_t source_data_num; u_int32_t RREQ_pkt_num; u_int32_t RREP_pkt_num; u_int32_t interest_pkt_num; u_int32_t reply_hops[100]; //qi add end for CCN /* * Timers */ BroadcastTimer btimer; HelloTimer htimer; NeighborTimer ntimer; RouteCacheTimer rtimer; LocalRepairTimer lrtimer; /* * Routing Table */ aodv_rtable rtable; /* * A "drop-front" queue used by the routing layer to buffer * packets to which it does not have a route. */ aodv_rqueue rqueue; /* * A mechanism for logging the contents of the routing * table. */ Trace *logtarget; /* * A pointer to the network interface queue that sits * between the "classifier" and the "link layer". */ PriQueue *ifqueue; /* * Logging stuff */ void log_link_del(nsaddr_t dst); void log_link_broke(Packet *p); void log_link_kept(nsaddr_t dst); /* for passing packets up to agents */ PortClassifier *dmux_; }; #endif /* __aodv_h__ */
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qiwn@dsp.ac.cn
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/* * ===================================================================================== * * Filename: main.cpp * * Description: Main launcher * * Version: 1.0 * Created: 09/16/2014 10:08:46 PM * Revision: none * Compiler: gcc * * Author: D.N. Amerasinghe (Niva), nivanthaka@gmail.com * Company: HobbyWorks * * ===================================================================================== */ #include <iostream> #include "SDL/SDL.h" #include "config.h" #include "types.h" #include "video.h" #include "layout.h" #include "thing.h" //------------------------------------------------------------------------------------- void init(); void load_resources(); SDL_Surface *load_image( char *filename ); void handle_events(); void handle_events2(); void move_objects(); void handle_collisions(); void update_screen(); void remove_objects(); void cleanup(); //------------------------------------------------------------------------------------- bool gameIsRunning = true; SDL_Event event; struct thing player; SDL_Surface *box1; int main(int argc, char *argv[]) { init(); load_resources(); //init_objects(); //std::cout << box1_x << std::endl; while( gameIsRunning ){ handle_events(); handle_collisions(); move_objects(); update_screen(); SDL_Flip( screen ); remove_objects(); SDL_Delay(10); } cleanup(); return 0; } void init() { init_screen(); init_layout(); init_thing(&player, true); set_pos_thing( &player, 32, SCREEN_HEIGHT - 64 ); } void load_resources() { //box1 = load_image( "right_gr1.bmp" ); /* box2 = load_image( "right_gr1.bmp" ); if( box2 == NULL ){ std::cerr << "Error loading resource. " << std::endl; exit(1); } //Setting initial coords, this should be done in a seperate function box1_x = (SCREEN_WIDTH / 2) - (32 / 2); box1_y = (SCREEN_HEIGHT / 2) - (32 / 2); box2_x = (SCREEN_WIDTH / 2) - (32 / 2) + 32; box2_y = (SCREEN_HEIGHT / 2) - (32 / 2); box1_back = SDL_CreateRGBSurface(SDL_SWSURFACE, 32, 32, SCREEN_BPP, screen->format->Rmask, screen->format->Gmask, screen->format->Bmask, screen->format->Amask); */ player.sprites = load_image( "right_gr1.bmp" ); player.back = SDL_CreateRGBSurface(SDL_SWSURFACE, TILE_SIZE, TILE_SIZE, SCREEN_BPP, screen->format->Rmask, screen->format->Gmask, screen->format->Bmask, screen->format->Amask); draw_layout(screen); } void handle_events() { while( SDL_PollEvent(&event) ){ switch( event.type ){ case SDL_QUIT: gameIsRunning = false; break; case SDL_KEYDOWN: if( event.key.keysym.sym == SDLK_ESCAPE ){ gameIsRunning = false; } handle_events_thing(&player, &event); break; case SDL_KEYUP: handle_events_thing(&player, &event); break; default: //std::cerr << "Not implemented event." << std::endl; ; } } } void handle_events2() { while( SDL_PollEvent(&event) ){ switch( event.type ){ case SDL_QUIT: gameIsRunning = false; break; case SDL_KEYDOWN: if( event.key.keysym.sym == SDLK_ESCAPE ){ gameIsRunning = false; } if( event.key.keysym.sym == SDLK_RIGHT ){ /* if( box1_jumping ){ box1_xvel = 2; }else{ box1_xvel = 1; } */ } if( event.key.keysym.sym == SDLK_LEFT ){ /* if( box1_jumping ){ box1_xvel = -2; }else{ box1_xvel = -1; } */ } if( event.key.keysym.sym == SDLK_UP ){ /* if( !box1_jumping ){ box1_yvel = -16; box1_yaccel = 1; box1_jumping = true; std::cout << box1_yaccel << std::endl; } */ } break; case SDL_KEYUP: if( event.key.keysym.sym == SDLK_RIGHT ){ //box1_xvel = 0; } if( event.key.keysym.sym == SDLK_LEFT ){ //box1_xvel = 0; } break; default: //std::cerr << "Not implemented event." << std::endl; ; } } } void handle_collisions() { handle_collisions_thing(&player); update_state_thing(&player); } void move_objects() { /* box1_xvel += box1_xaccel; box1_yvel += box1_yaccel; box1_x += box1_xvel; box1_y += box1_yvel; box2_x += box2_xvel; box2_y += box2_yvel; */ //set_vel_thing(&player, 1, 0); } void remove_objects() { /* SDL_Rect tmp; tmp.x = box1_x; tmp.y = box1_y; tmp.w = 32; tmp.h = 32; // Blitting object SDL_BlitSurface(box1_back, NULL, screen, &tmp); */ erase_thing( &player, screen ); } void update_screen() { /* SDL_Rect tmp; tmp.x = box1_x; tmp.y = box1_y; tmp.w = 32; tmp.h = 32; // Saving background SDL_BlitSurface(screen, &tmp, box1_back, NULL); // Blitting object SDL_BlitSurface(box1, NULL, screen, &tmp); //tmp.x = tmp.x + 32; tmp.x = box2_x; tmp.y = box2_y; //tmp.y = tmp.y + 32; SDL_BlitSurface(box2, NULL, screen, &tmp); */ //draw_layout(screen); //SDL_BlitSurface(box1, NULL, screen, NULL); //SDL_BlitSurface(player.sprites, NULL, screen, NULL); draw_thing(&player, screen); } void cleanup() { /* SDL_FreeSurface(screen); SDL_FreeSurface(box1); SDL_FreeSurface(box2); SDL_FreeSurface(box1_back); */ cleanup_screen(); cleanup_layout(); cleanup_thing( &player ); SDL_Quit(); }
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/*====================================================================== This file is part of the elastix software. Copyright (c) University Medical Center Utrecht. All rights reserved. See src/CopyrightElastix.txt or http://elastix.isi.uu.nl/legal.php for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. ======================================================================*/ #ifndef __ImageGridSampler_h #define __ImageGridSampler_h #include "itkImageSamplerBase.h" namespace itk { /** \class ImageGridSampler * * \brief Samples image voxels on a regular grid. * * This ImageSampler samples voxels that lie on a regular grid. * The grid can be specified by an integer downsampling factor for * each dimension. * * \parameter SampleGridSpacing: This parameter controls the spacing * of the uniform grid in all dimensions. This should be given in * index coordinates. \n * example: <tt>(SampleGridSpacing 4 4 4)</tt> \n * Default is 2 in each dimension. * * * \ingroup ImageSamplers */ template < class TInputImage > class ImageGridSampler : public ImageSamplerBase< TInputImage > { public: /** Standard ITK-stuff. */ typedef ImageGridSampler Self; typedef ImageSamplerBase< TInputImage > Superclass; typedef SmartPointer<Self> Pointer; typedef SmartPointer<const Self> ConstPointer; /** Method for creation through the object factory. */ itkNewMacro( Self ); /** Run-time type information (and related methods). */ itkTypeMacro( ImageGridSampler, ImageSamplerBase ); /** Typedefs inherited from the superclass. */ typedef typename Superclass::DataObjectPointer DataObjectPointer; typedef typename Superclass::OutputVectorContainerType OutputVectorContainerType; typedef typename Superclass::OutputVectorContainerPointer OutputVectorContainerPointer; typedef typename Superclass::InputImageType InputImageType; typedef typename Superclass::InputImagePointer InputImagePointer; typedef typename Superclass::InputImageConstPointer InputImageConstPointer; typedef typename Superclass::InputImageRegionType InputImageRegionType; typedef typename Superclass::InputImagePixelType InputImagePixelType; typedef typename Superclass::ImageSampleType ImageSampleType; typedef typename Superclass::ImageSampleContainerType ImageSampleContainerType; typedef typename Superclass::MaskType MaskType; /** The input image dimension. */ itkStaticConstMacro( InputImageDimension, unsigned int, Superclass::InputImageDimension ); /** Other typdefs. */ typedef typename InputImageType::IndexType InputImageIndexType; typedef typename InputImageType::PointType InputImagePointType; /** Typedefs for support of user defined grid spacing for the spatial samples. */ typedef typename InputImageType::OffsetType SampleGridSpacingType; typedef typename SampleGridSpacingType::OffsetValueType SampleGridSpacingValueType; typedef typename InputImageType::SizeType SampleGridSizeType; typedef InputImageIndexType SampleGridIndexType; typedef typename InputImageType::SizeType InputImageSizeType; /** Set/Get the sample grid spacing for each dimension (only integer factors) * This function overrules previous calls to SetNumberOfSamples. * Moreover, it calls SetNumberOfSamples(0) (see below), to make sure * that the user-set sample grid spacing is never overruled. */ void SetSampleGridSpacing( SampleGridSpacingType arg ) { this->SetNumberOfSamples(0); if ( this->m_SampleGridSpacing != arg ) { this->m_SampleGridSpacing = arg; this->Modified(); } } itkGetConstMacro(SampleGridSpacing, SampleGridSpacingType); /** Define an isotropic SampleGridSpacing such that the desired number * of samples is approximately realised. The following formula is used: * * spacing = max[ 1, round( (availablevoxels/nrofsamples)^(1/dimension) ) ], * with * availablevoxels = nr of voxels in input image region. * * The InputImageRegion needs to be specified beforehand. A mask is ignored, * so the realised number of samples could be significantly lower than expected. * However, the sample grid spacing is recomputed in the update phase, when the * bounding box of the mask is known. Supplying nrofsamples=0 turns off the * (re)computation of the SampleGridSpacing. Once nrofsamples=0 has been given, * the last computed SampleGridSpacing is simply considered as a user parameter, * which is not modified automatically anymore. * * This function overrules any previous calls to SetSampleGridSpacing. */ virtual void SetNumberOfSamples( unsigned long nrofsamples ); /** Selecting new samples makes no sense if nothing changed. The same * samples would be selected anyway. */ virtual bool SelectNewSamplesOnUpdate(void) { return false; }; /** Returns whether the sampler supports SelectNewSamplesOnUpdate() */ virtual bool SelectingNewSamplesOnUpdateSupported( void ) const { return false; } protected: /** The constructor. */ ImageGridSampler() { this->m_RequestedNumberOfSamples = 0; } /** The destructor. */ virtual ~ImageGridSampler() {}; /** PrintSelf. */ void PrintSelf( std::ostream& os, Indent indent ) const; /** Function that does the work. */ virtual void GenerateData( void ); /** An array of integer spacing factors */ SampleGridSpacingType m_SampleGridSpacing; /** The number of samples entered in the SetNumberOfSamples method */ unsigned long m_RequestedNumberOfSamples; private: /** The private constructor. */ ImageGridSampler( const Self& ); // purposely not implemented /** The private copy constructor. */ void operator=( const Self& ); // purposely not implemented }; // end class ImageGridSampler } // end namespace itk #ifndef ITK_MANUAL_INSTANTIATION #include "itkImageGridSampler.txx" #endif #endif // end #ifndef __ImageGridSampler_h
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/*========================================================================= Program: Visualization Toolkit Module: vtkPropPicker.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkPropPicker - pick an actor/prop using graphics hardware // .SECTION Description // vtkPropPicker is used to pick an actor/prop given a selection // point (in display coordinates) and a renderer. This class uses // graphics hardware/rendering system to pick rapidly (as compared // to using ray casting as does vtkCellPicker and vtkPointPicker). // This class determines the actor/prop and pick position in world // coordinates; point and cell ids are not determined. // .SECTION See Also // vtkPicker vtkWorldPointPicker vtkCellPicker vtkPointPicker #ifndef vtkPropPicker_h #define vtkPropPicker_h #include "vtkRenderingCoreModule.h" // For export macro #include "vtkAbstractPropPicker.h" class vtkProp; class vtkWorldPointPicker; class VTKRENDERINGCORE_EXPORT vtkPropPicker : public vtkAbstractPropPicker { public: static vtkPropPicker *New(); vtkTypeMacro(vtkPropPicker, vtkAbstractPropPicker); void PrintSelf(ostream& os, vtkIndent indent); // Description: // Perform the pick and set the PickedProp ivar. If something is picked, a // 1 is returned, otherwise 0 is returned. Use the GetViewProp() method // to get the instance of vtkProp that was picked. Props are picked from // the renderers list of pickable Props. int PickProp(double selectionX, double selectionY, vtkRenderer *renderer); // Description: // Perform a pick from the user-provided list of vtkProps and not from the // list of vtkProps that the render maintains. int PickProp(double selectionX, double selectionY, vtkRenderer *renderer, vtkPropCollection* pickfrom); // Description: // Overide superclasses' Pick() method. int Pick(double selectionX, double selectionY, double selectionZ, vtkRenderer *renderer); int Pick(double selectionPt[3], vtkRenderer *renderer) { return this->Pick( selectionPt[0], selectionPt[1], selectionPt[2], renderer); } protected: vtkPropPicker(); ~vtkPropPicker(); void Initialize(); vtkPropCollection* PickFromProps; // Used to get x-y-z pick position vtkWorldPointPicker *WorldPointPicker; private: vtkPropPicker(const vtkPropPicker&); // Not implemented. void operator=(const vtkPropPicker&); // Not implemented. }; #endif
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shentianweipku@gmail.com
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// // Created by Yang on 2020/11/12. // #ifndef RAYTRACE_AARECT_H #define RAYTRACE_AARECT_H #include "rtweekend.h" #include "hittable.h" class xy_rect : public hittable { public: shared_ptr<material> mp; double x0, x1, y0, y1, k; public: xy_rect() {} xy_rect(double _x0, double _x1, double _y0, double _y1, double _k, shared_ptr<material> mat) : x0(_x0), x1(_x1), y0(_y1), y1(_y1), k(_k), mp(mat) {} bool hit(const ray& r,double t_min,double t_max) }; #endif //RAYTRACE_AARECT_H
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//===--- RecordLayout.h - Layout information for a struct/union -*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the RecordLayout interface. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_AST_RECORDLAYOUT_H #define LLVM_CLANG_AST_RECORDLAYOUT_H #include "clang/AST/CharUnits.h" #include "clang/AST/DeclCXX.h" #include "llvm/ADT/DenseMap.h" namespace clang { class ASTContext; class FieldDecl; class RecordDecl; class CXXRecordDecl; /// ASTRecordLayout - /// This class contains layout information for one RecordDecl, /// which is a struct/union/class. The decl represented must be a definition, /// not a forward declaration. /// This class is also used to contain layout information for one /// ObjCInterfaceDecl. FIXME - Find appropriate name. /// These objects are managed by ASTContext. class ASTRecordLayout { public: struct VBaseInfo { /// The offset to this virtual base in the complete-object layout /// of this class. CharUnits VBaseOffset; private: /// Whether this virtual base requires a vtordisp field in the /// Microsoft ABI. These fields are required for certain operations /// in constructors and destructors. bool HasVtorDisp; public: bool hasVtorDisp() const { return HasVtorDisp; } VBaseInfo() : HasVtorDisp(false) {} VBaseInfo(CharUnits VBaseOffset, bool hasVtorDisp) : VBaseOffset(VBaseOffset), HasVtorDisp(hasVtorDisp) {} }; typedef llvm::DenseMap<const CXXRecordDecl *, VBaseInfo> VBaseOffsetsMapTy; private: /// Size - Size of record in characters. CharUnits Size; /// DataSize - Size of record in characters without tail padding. CharUnits DataSize; // Alignment - Alignment of record in characters. CharUnits Alignment; /// RequiredAlignment - The required alignment of the object. In the MS-ABI /// the __declspec(align()) trumps #pramga pack and must always be obeyed. CharUnits RequiredAlignment; /// FieldOffsets - Array of field offsets in bits. uint64_t *FieldOffsets; // FieldCount - Number of fields. unsigned FieldCount; /// CXXRecordLayoutInfo - Contains C++ specific layout information. struct CXXRecordLayoutInfo { /// NonVirtualSize - The non-virtual size (in chars) of an object, which is /// the size of the object without virtual bases. CharUnits NonVirtualSize; /// NonVirtualAlignment - The non-virtual alignment (in chars) of an object, /// which is the alignment of the object without virtual bases. CharUnits NonVirtualAlignment; /// SizeOfLargestEmptySubobject - The size of the largest empty subobject /// (either a base or a member). Will be zero if the class doesn't contain /// any empty subobjects. CharUnits SizeOfLargestEmptySubobject; /// VBPtrOffset - Virtual base table offset (Microsoft-only). CharUnits VBPtrOffset; /// HasOwnVFPtr - Does this class provide a virtual function table /// (vtable in Itanium, vftbl in Microsoft) that is independent from /// its base classes? bool HasOwnVFPtr : 1; /// HasVFPtr - Does this class have a vftable that could be extended by /// a derived class. The class may have inherited this pointer from /// a primary base class. bool HasExtendableVFPtr : 1; /// HasZeroSizedSubObject - True if this class contains a zero sized member /// or base or a base with a zero sized member or base. Only used for /// MS-ABI. bool HasZeroSizedSubObject : 1; /// \brief True if this class is zero sized or first base is zero sized or /// has this property. Only used for MS-ABI. bool LeadsWithZeroSizedBase : 1; /// PrimaryBase - The primary base info for this record. llvm::PointerIntPair<const CXXRecordDecl *, 1, bool> PrimaryBase; /// BaseSharingVBPtr - The base we share vbptr with. const CXXRecordDecl *BaseSharingVBPtr; /// FIXME: This should really use a SmallPtrMap, once we have one in LLVM :) typedef llvm::DenseMap<const CXXRecordDecl *, CharUnits> BaseOffsetsMapTy; /// BaseOffsets - Contains a map from base classes to their offset. BaseOffsetsMapTy BaseOffsets; /// VBaseOffsets - Contains a map from vbase classes to their offset. VBaseOffsetsMapTy VBaseOffsets; }; /// CXXInfo - If the record layout is for a C++ record, this will have /// C++ specific information about the record. CXXRecordLayoutInfo *CXXInfo; friend class ASTContext; ASTRecordLayout(const ASTContext &Ctx, CharUnits size, CharUnits alignment, CharUnits requiredAlignment, CharUnits datasize, const uint64_t *fieldoffsets, unsigned fieldcount); // Constructor for C++ records. typedef CXXRecordLayoutInfo::BaseOffsetsMapTy BaseOffsetsMapTy; ASTRecordLayout(const ASTContext &Ctx, CharUnits size, CharUnits alignment, CharUnits requiredAlignment, bool hasOwnVFPtr, bool hasExtendableVFPtr, CharUnits vbptroffset, CharUnits datasize, const uint64_t *fieldoffsets, unsigned fieldcount, CharUnits nonvirtualsize, CharUnits nonvirtualalignment, CharUnits SizeOfLargestEmptySubobject, const CXXRecordDecl *PrimaryBase, bool IsPrimaryBaseVirtual, const CXXRecordDecl *BaseSharingVBPtr, bool HasZeroSizedSubObject, bool LeadsWithZeroSizedBase, const BaseOffsetsMapTy& BaseOffsets, const VBaseOffsetsMapTy& VBaseOffsets); ~ASTRecordLayout() {} void Destroy(ASTContext &Ctx); ASTRecordLayout(const ASTRecordLayout &) LLVM_DELETED_FUNCTION; void operator=(const ASTRecordLayout &) LLVM_DELETED_FUNCTION; public: /// getAlignment - Get the record alignment in characters. CharUnits getAlignment() const { return Alignment; } /// getSize - Get the record size in characters. CharUnits getSize() const { return Size; } /// getFieldCount - Get the number of fields in the layout. unsigned getFieldCount() const { return FieldCount; } /// getFieldOffset - Get the offset of the given field index, in /// bits. uint64_t getFieldOffset(unsigned FieldNo) const { assert (FieldNo < FieldCount && "Invalid Field No"); return FieldOffsets[FieldNo]; } /// getDataSize() - Get the record data size, which is the record size /// without tail padding, in characters. CharUnits getDataSize() const { return DataSize; } /// getNonVirtualSize - Get the non-virtual size (in chars) of an object, /// which is the size of the object without virtual bases. CharUnits getNonVirtualSize() const { assert(CXXInfo && "Record layout does not have C++ specific info!"); return CXXInfo->NonVirtualSize; } /// getNonVirtualSize - Get the non-virtual alignment (in chars) of an object, /// which is the alignment of the object without virtual bases. CharUnits getNonVirtualAlignment() const { assert(CXXInfo && "Record layout does not have C++ specific info!"); return CXXInfo->NonVirtualAlignment; } /// getPrimaryBase - Get the primary base for this record. const CXXRecordDecl *getPrimaryBase() const { assert(CXXInfo && "Record layout does not have C++ specific info!"); return CXXInfo->PrimaryBase.getPointer(); } /// isPrimaryBaseVirtual - Get whether the primary base for this record /// is virtual or not. bool isPrimaryBaseVirtual() const { assert(CXXInfo && "Record layout does not have C++ specific info!"); return CXXInfo->PrimaryBase.getInt(); } /// getBaseClassOffset - Get the offset, in chars, for the given base class. CharUnits getBaseClassOffset(const CXXRecordDecl *Base) const { assert(CXXInfo && "Record layout does not have C++ specific info!"); assert(CXXInfo->BaseOffsets.count(Base) && "Did not find base!"); return CXXInfo->BaseOffsets[Base]; } /// getVBaseClassOffset - Get the offset, in chars, for the given base class. CharUnits getVBaseClassOffset(const CXXRecordDecl *VBase) const { assert(CXXInfo && "Record layout does not have C++ specific info!"); assert(CXXInfo->VBaseOffsets.count(VBase) && "Did not find base!"); return CXXInfo->VBaseOffsets[VBase].VBaseOffset; } CharUnits getSizeOfLargestEmptySubobject() const { assert(CXXInfo && "Record layout does not have C++ specific info!"); return CXXInfo->SizeOfLargestEmptySubobject; } /// hasOwnVFPtr - Does this class provide its own virtual-function /// table pointer, rather than inheriting one from a primary base /// class? If so, it is at offset zero. /// /// This implies that the ABI has no primary base class, meaning /// that it has no base classes that are suitable under the conditions /// of the ABI. bool hasOwnVFPtr() const { assert(CXXInfo && "Record layout does not have C++ specific info!"); return CXXInfo->HasOwnVFPtr; } /// hasVFPtr - Does this class have a virtual function table pointer /// that can be extended by a derived class? This is synonymous with /// this class having a VFPtr at offset zero. bool hasExtendableVFPtr() const { assert(CXXInfo && "Record layout does not have C++ specific info!"); return CXXInfo->HasExtendableVFPtr; } /// hasOwnVBPtr - Does this class provide its own virtual-base /// table pointer, rather than inheriting one from a primary base /// class? /// /// This implies that the ABI has no primary base class, meaning /// that it has no base classes that are suitable under the conditions /// of the ABI. bool hasOwnVBPtr() const { assert(CXXInfo && "Record layout does not have C++ specific info!"); return hasVBPtr() && !CXXInfo->BaseSharingVBPtr; } /// hasVBPtr - Does this class have a virtual function table pointer. bool hasVBPtr() const { assert(CXXInfo && "Record layout does not have C++ specific info!"); return !CXXInfo->VBPtrOffset.isNegative(); } CharUnits getRequiredAlignment() const { return RequiredAlignment; } bool hasZeroSizedSubObject() const { return CXXInfo && CXXInfo->HasZeroSizedSubObject; } bool leadsWithZeroSizedBase() const { assert(CXXInfo && "Record layout does not have C++ specific info!"); return CXXInfo->LeadsWithZeroSizedBase; } /// getVBPtrOffset - Get the offset for virtual base table pointer. /// This is only meaningful with the Microsoft ABI. CharUnits getVBPtrOffset() const { assert(CXXInfo && "Record layout does not have C++ specific info!"); return CXXInfo->VBPtrOffset; } const CXXRecordDecl *getBaseSharingVBPtr() const { assert(CXXInfo && "Record layout does not have C++ specific info!"); return CXXInfo->BaseSharingVBPtr; } const VBaseOffsetsMapTy &getVBaseOffsetsMap() const { assert(CXXInfo && "Record layout does not have C++ specific info!"); return CXXInfo->VBaseOffsets; } }; } // end namespace clang #endif
[ "tungnt.rec@gmail.com" ]
tungnt.rec@gmail.com
d7c3c1f1669da59bb4ac8d832b9e5cf386aed4cf
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/gonghitter.ino
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vikram7/GongHitter
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// GongHitter // by Vikram and Richard #include <Servo.h> int STEP = 5; int DELAY = 500; unsigned long TIME_BETWEEN_HITS = 3600000; // one hour //1000 * 60 * 60 * 24; Servo myservo; // create servo object to control a servo // a maximum of eight servo objects can be created void moveMallet() { // move home myservo.write(90); delay(DELAY); myservo.write(0); delay(250); // strike myservo.write(90); delay(DELAY); } void setup() { myservo.attach(9); // attaches the servo on pin 9 to the servo object } void loop() { moveMallet(); delay(TIME_BETWEEN_HITS); }
[ "lord.ezar@gmail.com" ]
lord.ezar@gmail.com
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/state.h
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zavalroman/osubaka
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/* * state.h * */ #ifndef STATE_H #define STATE_H #include "beatmap.h" class State : public Beatmap { public: State() : Beatmap() { firstRenderObj = 0; lastRenderObj = 0; //postLastObj = 0; bufFirst = -1; bufLast = 0; tpStep = 0; } ~State() { } void setTime( long currentTime ) { mSec = currentTime; } void setFirstRenderObjId( int j ); int getFirstRenderObjId(); int getLastRenderObjId(); float getCircleX( int j ); float getCircleY( int j ); int getActiveSlId( int i ); int getActiveSlAmount( void ); int getActiveSlLen( int j ); float getActiveCurveX( int j, int i ); float getActiveCurveY( int j, int i ); int getCurveLen( int j ); float getCurveX( int j, int i ); float getCurveY( int j, int i ); float getSlEndX( int j ); float getSlEndY( int j ); void timeFlow(); int sliderCycle(); protected: long mSec; int firstRenderObj, lastRenderObj; struct tewiMaSlider // tewima_slider { // active slider's perameters int objId; int slId; //sliders index // не надо? //int curveLength; float msLength; float ballMsStep; int startTime; int endTime; int ballCurrentStep; bool reverse; } tewi; std::vector<tewiMaSlider> activeSliders; std::vector<int> deletedSlider; }; #endif // State_H
[ "zavalroman@gmail.com" ]
zavalroman@gmail.com
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/kickstart/2020/E/C/brute_force.cc
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#include <bits/stdc++.h> #define int __int64_t using namespace std; const int N = 1e5 + 10, INF = 1e18; vector<int> e(N), r(N), v(N); vector<int> subset; vector<pair<int, int>> solution; int n; void search(int k) { if (k == n) { if (subset.empty()) return; int m = subset.size(); for (int i = 0; i < m; ++i) { v[subset[i]] = -INF; } int time = 0, i = 0; while (i < 2 * m && time - v[subset[i % m]] >= r[subset[i % m]]) { time += e[subset[i % m]]; v[subset[i % m]] = time; i += 1; } if (i == 2 * m) solution.push_back({INF, m}); else solution.push_back({time, m}); } else { subset.push_back(k); search(k + 1); subset.pop_back(); search(k + 1); } } __int32_t main() { #ifdef TIMING auto start = chrono::steady_clock::now(); #endif cin.sync_with_stdio(false); cin.tie(NULL); // solve the problem int T; cin >> T; for (int t = 1; t <= T; ++t) { cin >> n; for (int i = 0; i < n; ++i) { cin >> e[i] >> r[i]; } solution.clear(); search(0); sort(solution.begin(), solution.end(), [](const auto &a, const auto &b) { if (a.first > b.first) { return true; } else if (a.first < b.first) { return false; } else if (a.second >= b.second) { return true; } else { return false; } }); int time, m; tie(time, m) = solution[0]; cout << "Case #" << t << ": " << n - m << " "; if (time == INF) { cout << "INDEFINITELY" << endl; } else { cout << time << endl; } } #ifdef TIMING auto end = chrono::steady_clock::now(); cout << "\nElapsed time in milliseconds : " << chrono::duration_cast<chrono::milliseconds>(end - start).count() << " ms\n"; #endif return 0; }
[ "TiwazBiu@gmail.com" ]
TiwazBiu@gmail.com
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/pair.h
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GeorgeLS/os_dproj_2
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#ifndef EXERCISE_II__PAIR_H_ #define EXERCISE_II__PAIR_H_ #include <utility> #include <bits/unique_ptr.h> #include "metaprogramming.h" template<typename T, typename U> struct Pair { T first; U second; inline bool operator==(Pair<T, U> &rhs) { return first == rhs.first && second == rhs.second; } inline bool operator<(Pair<T, U> &rhs) { return first < rhs.first || (first == rhs.first && second < rhs.second); } inline bool operator>(Pair<T, U> &rhs) { return first > rhs.first || (first == rhs.first && second > rhs.second); } inline bool operator<=(Pair<T, U> &rhs) { return first <= rhs.first || (first == rhs.first && second <= rhs.second); } inline bool operator>=(Pair<T, U> &rhs) { return first >= rhs.first || (first == rhs.first && second >= rhs.second); } inline bool operator!=(Pair<T, U> &rhs) { return first != rhs.first || second != rhs.second; } }; template <typename T, typename U> inline Pair<typename decay_and_strip<T>::Type, typename decay_and_strip<U>::Type> make_pair(T &&first, U &&second) { using DS_First = typename decay_and_strip<T>::Type; using DS_Second = typename decay_and_strip<U>::Type; using Pair_Type = Pair<DS_First, DS_Second>; return Pair_Type{std::forward<T>(first), std::forward<U>(second)}; } #endif //EXERCISE_II__PAIR_H_
[ "sdi1600094@di.uoa.gr" ]
sdi1600094@di.uoa.gr