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#include "BreakBrick.h" #include "Camera.h" #include "Game.h" BreakBrick::BreakBrick(float x, float y, bool ishigh, bool isDirecRight) { AddAnimation(ID_ANI_BREAK_BRICK); this->x = x; this->y = y; if (ishigh) this->vy = -BREAK_SPEED_Y_H; else if (!ishigh) this->vy = -BREAK_SPEED_Y_L; if (isDirecRight) { ...
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// // Created by 吴凡 on 2017/3/7. // #include <boost/optional.hpp> #include <iostream> class DeviceLock { public: explicit DeviceLock(const char* device) { // acquire lock std::cout << "Device is locked\n"; } ~DeviceLock() { // release lock } void use() { // alread...
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class Solution { public: vector<vector<string>> partition(string s) { vector<string> vecSubResult; vector<vector<string>> vecResult; partition(s, 0, vecSubResult, vecResult); return vecResult; } private: void partition(const string & strSrc, int iStartIndex, vector...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2019 The PIVX developers // Copyright (c) 2017-2018 The NavCoin Core developers // Copyright (c) 2018-2019 The Myce developers // Copyright (c) 2018 The zteg...
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#include "mediasourse.h" #include <unistd.h> #include <QDebug> #include <QDir> #include "filedownload.h" #include "downthread.h" MediaSourse::MediaSourse(QObject *parent) :QObject(parent), available{false}, file{nullptr}, alreadyTs{nullptr},len{-1}{} bool MediaSourse::loadSourse(QString url) { if(av...
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// Copyright 2005-2009 Daniel James. // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include "./config.hpp" #include <boost/config.hpp> #include <cstddef> namespace test { struct custom { ...
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/* This code is submitted by Muneer Hasan * Computer-scince student ( @ Jamia Millia Islamia : New Delhi) * Email : md.muneerhasan@gmail.com * 23:01:15 Wednesday 05-August:2020*/ #include<bits/stdc++.h> using namespace std; #define int long long int #define SF(v) sort(v.begin(),v.end()) #define F ...
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#include <iostream> #include <string> using namespace std; class Solution { public: int longestValidParentheses(string s) { if (s.length() == 0) { return 0; } int count = 0, m =0, len =0; for ( int i = 0 ; i < s.length() ; i++ ) { if (s[i] == '(') { ++count; ++len; } else if (s[i] == ')') { ...
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#pragma once #include <algorithm> #include <type_traits> #include <iterator> /** * This header contains various range-style functions that mimic std::algorithm functions. * This won't be necessary anymore when ranges are introduced in C++20 (hopefully). */ namespace ossia { template <typename Vector> using iterator...
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/* Copyright (c) 2012-2013, The Linux Foundataion. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright * notice, this...
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#pragma once #include "Aquila/framegrabbers/IFrameGrabber.hpp" #include "Aquila/types/SyncedMemory.hpp" #include "Aquila/rcc/external_includes/cv_cudacodec.hpp" #include "Aquila/rcc/external_includes/cv_imgcodec.hpp" #include "Aquila/rcc/external_includes/cv_videoio.hpp" #include <MetaObject/params/detail/TParamPtrImpl...
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#pragma once #ifdef _MSC_VER #pragma pack(push, 1) #endif namespace PUBGSDK { enum EParameterLUTChannel { EParameterLUTChannel__R = 0, EParameterLUTChannel__G = 1, EParameterLUTChannel__B = 2, EParameterLUTChannel__A = 3, EParameterLUTChannel__RGBA = 4, EParameterLUTChannel__Undef...
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/* * CWhileLoopNode.cpp * HyperCompiler * * Created by Uli Kusterer on 19.05.07. * Copyright 2007 M. Uli Kusterer. All rights reserved. * */ #include "CWhileLoopNode.h" #include "CCodeBlock.h" #include "CNodeTransformation.h" #include "LEOInterpreter.h" namespace Carlson { void CWhileLoopNode::GenerateCo...
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#include "ProduitSolde.h" ProduitSolde::ProduitSolde(int pourcentageRabais) : Produit(), Solde(pourcentageRabais) { } ProduitSolde::ProduitSolde(Fournisseur *fournisseur, const string &nom, int reference, double prix, int pourcentageRabais) : Produit(fournisseur, nom, referenc...
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// This header is generated for Chilkat v9.5.0 #pragma once class CkAuthAzureSASW; #if !defined(CK_SFX_INCLUDED) #define CK_SFX_INCLUDED #endif #include "chilkatClassDecls.h" using namespace Platform; using namespace Windows::Foundation; using namespace concurrency; namespace Chilkat { public ref class A...
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#include<iostream> using namespace std; class Base{ public: Base(int a):a_(a){ cout<<"constructor base"<<endl; } ~Base(){ cout<<"destructor base"<<endl; } virtual void increment(){ a_++; } void show(){ cout<<"show in base: "<<a_<<endl; } int a_; }; class Derived : public Base{ public: Derive...
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/* * Software License Agreement (BSD License) * * Point Cloud Library (PCL) - www.pointclouds.org * Copyright (c) 2009-2012, Willow Garage, Inc. * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditi...
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#pragma once #include <FS.h> #include "Collection.h" #include "Json.h" class Output : public Item { String configFile; String name; int pin; int onState; int offState; bool _on; public: Output(String name, int pin, int onState, int offState); ~Output(); String getName() { return name; } bool isOn() { retur...
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/* Copyright (c) 2012-2013 Twitter4QML Project. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this l...
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/** * @file /src/main_window.cpp * * @brief Implementation for the qt gui. * * @date February 2011 **/ /***************************************************************************** ** Includes *****************************************************************************/ #include <QtGui> #include <QMessageBox>...
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#include<iostream> #include<string> #include<cstring> #include<algorithm> #include<cstdio> using namespace std; bool isalpha(char a){ if( a >='0'&&a<='9') return true; return false; } int sum(string a){ int sum=0; for(int i=0;i<a.length();i++) sum+=(a[i]-'0'...
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#include <iostream> #include <string> #include <cstring> #include <cstdlib> #include <cstdio> #include <cassert> #include <unordered_map> #include <map> using std::cin; using std::cout; using std::endl; using std::flush; using std::string; using std::map; using std::unordered_map; int main(){ unordered_map<int,int>...
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#pragma once #include "Simulation.h" class AbstractEvaluator : public BookingLimitOptimizer { public: explicit AbstractEvaluator(const AbstractSimulation &_sim) : BookingLimitOptimizer("FullEnumeration", _sim) {} virtual ~AbstractEvaluator() = default; virtual ResultList collectResults(const DemandScenarioList &s...
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#pragma once #ifndef _record_h #define _record_h #include <iostream> #include <string> using namespace std; typedef int TKey; typedef int TValue; class TTabRecord { protected: //TKey Key; //TValue pValue; virtual void Print(ostream& os) { os << Key << " " << pValue; } public: TKey Key; TValue pValue; TTabRe...
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#ifndef STAN_MATH_PRIM_FUN_ERF_HPP #define STAN_MATH_PRIM_FUN_ERF_HPP #include <stan/math/prim/meta.hpp> #include <stan/math/prim/functor/apply_scalar_unary.hpp> #include <cmath> namespace stan { namespace math { /** * Structure to wrap `erf()` so it can be vectorized. * * @tparam T type of variable * @param x v...
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/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: int minDepth(TreeNode* root) { if (!root) return 0; else if (!root->left && !ro...
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#include<bits/stdc++.h> #define LL long long using namespace std; const int N=100001; int n,dis[N]; vector<int> a[N],v[N]; void read(int &x){ char ch=getchar();x=0;int w=1; for(;ch<'0'||ch>'9';ch=getchar()) if (ch=='-') w=-1; for(;ch>='0'&&ch<='9';ch=getchar()) x=(x<<3)+(x<<1)+ch-'0'; x*=w; } void dfs(int x,int f...
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//Esto en teoria es para cambiar el nombre de la placa y la pass. pero no me anduvo. #include <SoftwareSerial.h> /* Programa el modulo bluetooth HC-06 con un nuevo: NOMBRE (Nombre de 20 caracteres) PIN (Clave de cuatro numeros) BPS (Velocidad de conexion en baudios) Tienda donde se compro el modu...
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/* * ALMA - Atacama Large Millimeter Array * (c) European Southern Observatory, 2002 * (c) Associated Universities Inc., 2002 * Copyright by ESO (in the framework of the ALMA collaboration), * Copyright by AUI (in the framework of the ALMA collaboration), * All rights reserved. * * This library is free softwa...
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/* boost random/seed_seq.hpp header file * * Copyright Steven Watanabe 2010 * Distributed under the Boost Software License, Version 1.0. (See * accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * See http://www.boost.org for most recent version including documentation. * * ...
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// // AttributeFactory.cpp // Project_5_MachineLearning // // Created by Konrad Rauscher on 4/24/16. // Copyright © 2016 Konrad Rauscher. All rights reserved. // #include "AttributeFactory.hpp" Attribute * AttributeFactory::make( const vector<string> &data ) throw ( logic_error ) { if (data[1] == "numeri...
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// // Created by Onat Bas on 01/01/17. // #include "BoxStacker.hxx" Stack BoxStacker::stackOnTop(const Box first_box, const Box second_box) const { Stack s; s.boxes.push_back(first_box); s.boxes.push_back(second_box); return s; } Stack BoxStacker::stackOn(const Stack stack, Box box) { Stack nStac...
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/*********************************************************************************************************************** ** ** Copyright (c) 2011, 2013 ETH Zurich ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without modification, are permitted provided that the ** follo...
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#ifndef _ATKEXP_H_ #define _ATKEXP_H_ #include "AppUI.h" #include <spine/spine-cocos2dx.h> /************************************************************* * * * Data : 2016.8.11 * * Name : * * Author : Lin_Xiancheng * * Description : 战斗效果处理 * * ********************************************************...
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/* * Copyright 2019-2020 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENS...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2018 The Prx developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://ww...
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#include "primitiveGl.h" #include <GL/glut.h> #include <GL/gl.h> #include <GL/glext.h> #include <GL/freeglut.h> //--------------------------------------------------- //Primitive //--------------------------------------------------- /*Point3D_t<int> PrimitiveGL:: RepereOpenGl(Point3D_t<int> A) { return Point3D_t<i...
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#include <iostream> using namespace std; int main() { string product, town; double qty; double price; cin >> product >> town >> qty; if (town == "Sofia") { if (product == "coffee") { price = 0.5 * qty; } else if (product == "water") { price = qty * 0.8; } else if (product == "beer") { price = q...
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#pragma once #include "../SDK.h" // Name: SCUM, Version: 3.75.21350 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Parameters //--------------------------------------------------------------------------- // Function B...
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#include "BFLuaScriptingPhysicsComponentEntities.h" #include <sol/property.hpp> #include "BFBoxColliderComponent.h" #include "BFCircleColliderComponent.h" #include "BFRadian.h" #include "BFDegree.h" #include "BFRigidBodyComponent.h" #include "BFPhysicsSystem.h" BF_SCRIPTING_LUA_ENTITY_REGISTER(BlackFox::BFLuaScripti...
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#pragma once #include <liveMedia.hh> #include <BasicUsageEnvironment.hh> #include <string> #include <vector> #include "ThreadBase.h" #include "AutoLock.h" #include "InterfaceClass.h" #include "Clock.h" using namespace std; class CAimer39RTSPClient; typedef enum StreamType_en { STREAM_UNKNOWN = -1, ...
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#include <cctype> #include <cstdio> #include <map> using namespace std; typedef map<int, int> MII; typedef MII::iterator MIT; const int MAXL = 111111, MAXN = 22222, MAXM = 55555, MAXB = 3333333; char buf[MAXB], *h = buf; int a[MAXL << 1], g[MAXL], v[MAXL], p[MAXL], q[MAXL], f[MAXL], s[MAXN], id[MAXM]; MII nxt[MAXL]...
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#include <bits/stdc++.h> using namespace std; int main () { int t; cin >> t; while (t--) { int n; cin >> n; rep(i, 0, n) { cin >> arr[i]; } sort(arr, arr + n); rep (i, 0, n) { } } return 0; } sum(0, z-1) + (n-z) * arr[z-1]
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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.3.4.5 #ifndef WINRT_Windows_Security_Cryptography_Certificates_0_H #define WINRT_Windows_Security_Cryptography_Certificates_0_H WINRT_EXPORT namespace winrt::Windows::Foundation { struct IAsyncAction; template <typename TResult> struct I...
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// Copyright © 2008-2020 Pioneer Developers. See AUTHORS.txt for details // Licensed under the terms of the GPL v3. See licenses/GPL-3.txt #include "Label3D.h" #include "NodeVisitor.h" #include "graphics/Renderer.h" #include "graphics/RenderState.h" #include "graphics/VertexArray.h" #include "graphics/VertexBuffer.h" ...
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// stdafx.cpp : 標準インクルード Rei47.pch のみを // 含むソース ファイルは、プリコンパイル済みヘッダーになります。 // stdafx.obj にはプリコンパイル済み型情報が含まれます。 #include "stdafx.h" // TODO: このファイルではなく、STDAFX.H で必要な // 追加ヘッダーを参照してください。
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/* ------------------------------------------------------------------------------------------------------- © 1991-2012 Take-Two Interactive Software and its subsidiaries. Developed by Firaxis Games. Sid Meier's Civilization V, Civ, Civilization, 2K Games, Firaxis Games, Take-Two Interactive Software and their re...
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/* * File: ex9_27.cpp * Project: Chapter9 * Author: Renzo WANG (you@you.you) * ----- * Modified By: Renzo WANG (you@you.you>) * ----- * Brief: Write a program to find and remove the odd-valued elements in a forward_list<int>. * -----command: g++ -std=c++1y ex9_27.cpp -o ex9_27 */ #include<iostream> #include<fo...
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// https://open.kattis.com/problems/nineknights #include <bits/extc++.h> using namespace std; const double eps = 1e-8; const int MAXN = 5; inline int sgn(double a) { if (a < -eps) return -1; if (a > eps) return 1; return 0; } bool judge(const vector<vector<char> > &A, int i, int j) { char s = '\0'; ...
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// stdafx.cpp : source file that includes just the standard includes // RenderACube.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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#include <iostream> #include <string> #include <algorithm> #include <vector> #include <sstream> #include <unordered_map> #include <unordered_set> #include <utility> #include <queue> using namespace std; struct ListNode { int val; ListNode *next; ListNode(int x) : val(x), next(NULL) {} }; class Solution { public: ...
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// // EPITECH PROJECT, 2018 // Indie_studio // File description: // Sound Manager // #include "SoundMgr.hpp" SoundMgr::SoundMgr() { _engine = irrklang::createIrrKlangDevice(); } SoundMgr::~SoundMgr() { } void SoundMgr::playMusic(void) { _music = _engine->play2D(THEME_PATH, true, false, true, irrklang::ESM_AU...
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#include <iostream> using namespace::std; int main() { int N; string turn; cin>>N; cin>>turn; int direct = 0; char direction[] = {'N','E','S','W'}; for(int i=0;i<N;i++){ if(turn[i] == 'L') { direct = direct - 1; if(direct == -1) direct = 3;...
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#include <string> #include <vector> using namespace std; bool solution(string s) { int len = s.size(); if(!(len == 4 || len == 6)) return false; for(auto c : s){ if(!(c >= '0' && c <= '9')) return false; } return true; }
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#include "stdafx.hpp" #include "SystemStartup.hpp" #include "Config.hpp" #include "Debug.hpp" #include "ThreadPool.hpp" #include "Context.hpp" #include "Memory.hpp" #include "Screen.hpp" #include "ResourceUploader.hpp" #include "PipelineFactory.hpp" #include "ResourceManager.hpp" #include "RendererSystem.hpp" #includ...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_SERVICES_LEVELDB_LEVELDB_DATABASE_IMPL_H_ #define COMPONENTS_SERVICES_LEVELDB_LEVELDB_DATABASE_IMPL_H_ #include <memory> #include <vec...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "xwalk/test/xwalkdriver/logging.h" #include <stdio.h> #include "base/basictypes.h" #include "base/command_line.h" #include "base/json/json_...
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// This file defines the boid class. This includes the attributes found in // boids -- speed, location on the board, acceleration, etc. #include <iostream> #include <vector> #include <string> #include <math.h> #include "SFML/Graphics.hpp" #include "Boid.h" // Global Variables for borders() // desktopTemp gets screen r...
[ "c00196266@itcarlow.ie" ]
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/* For more information, please see: http://software.sci.utah.edu The MIT License Copyright (c) 2014 Scientific Computing and Imaging Institute, University of Utah. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to d...
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// File: ZFXDI.cpp #include <windows.h> // type definitions #include "ZFXDI.h" // class definition #pragma comment(lib, "dinput8.lib") #pragma comment(lib, "dxguid.lib") bool g_bLF=false; /*-----------------------------------------------------------*/ /* DLL stuff implementation ...
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#pragma once // Name: Mordhau, Version: Patch23 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------...
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#include "stdafx.h" #include "diff_wrapper.h" #include "..\matr\MyDiffFuncs.h" #include "..\matr\MyDiffFuncs.cpp" math_wrapper::DiffFuncs::DiffFuncs() { myCppClass = new MyDiffFuncs(); } //================================================================================================ //=============================...
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wdy0401/cta1
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#include "datafeed.h" #include"../../gpp_qt/wfunction/wfunction.h" #include<QFile> #include<iostream> #include<string> #include<list> #include<QDebug> using namespace std; datafeed::datafeed(QObject *parent) : QObject(parent) { } void datafeed::run() { QFile file(_file.c_str()); if (!file.open(QIOD...
[ "wdy0401@gmail.com" ]
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buihuynhduc/tooltest
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE194_Unexpected_Sign_Extension__fscanf_malloc_73a.cpp Label Definition File: CWE194_Unexpected_Sign_Extension.label.xml Template File: sources-sink-73a.tmpl.cpp */ /* * @description * CWE: 194 Unexpected Sign Extension * BadSource: fscanf Read data from the console usi...
[ "43197106+buihuynhduc@users.noreply.github.com" ]
43197106+buihuynhduc@users.noreply.github.com
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/StackBombing/StackBombing/StackBombing.cpp
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3ts75/Process-injection
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#include <iostream> using namespace std; #include "process_and_threads.h" #include "inject_and_resume.h" int main() { DWORD dw_process_id = NameToPid(TEXT("notepad.exe")); if (!dw_process_id) return 1; cout << dw_process_id << endl; vector<DWORD> vecdw_threads_id = PidToTids(dw_process_id); if (vecdw_threads_...
[ "bimy1280163@gn.iwasaki.ac.jp" ]
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/* OOQPMEX - A MATLAB MEX Interface to OOQP * Released Under the BSD 3-Clause License: * https://www.inverseproblem.co.nz/OPTI/index.php/DL/License * * Copyright (C) Jonathan Currie 2013 * www.inverseproblem.co.nz */ /* Based in parts on ooqp_mex.c supplied with OOQP */ #include "mex.h" #include "string.h" #inc...
[ "34288648+AdamHibberd@users.noreply.github.com" ]
34288648+AdamHibberd@users.noreply.github.com
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/client/SWGPaymentsXsollaApi.cpp
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knetikmedia/knetikcloud-qt5cpp-client
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/** * Knetik Platform API Documentation latest * This is the spec for the Knetik API. Use this in conjunction with the documentation found at https://knetikcloud.com * * OpenAPI spec version: latest * Contact: support@knetik.com * * NOTE: This class is auto generated by the swagger code generator program. * ...
[ "shawn.stout@knetik.com" ]
shawn.stout@knetik.com
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amir5200fx/Tonb
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#include <Geo_AirfoilOffsets_S833.hxx> const tnbLib::Pnt2d tnbLib::geoLib::airfoilOffsetsLib::S833::upper::P0(1.0, 0.0); const tnbLib::Pnt2d tnbLib::geoLib::airfoilOffsetsLib::S833::upper::P1(0.996065, 0.001004); const tnbLib::Pnt2d tnbLib::geoLib::airfoilOffsetsLib::S833::upper::P2(0.985020, 0.004646); const tnbLib...
[ "aasoleimani86@gmail.com" ]
aasoleimani86@gmail.com
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andreiarhip10/Teme-GPC
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#include <stdlib.h> #include <stdio.h> #include <math.h> #include <assert.h> #include <float.h> #include "glut.h" // dimensiunea ferestrei in pixeli #define dim 300 // numarul maxim de iteratii pentru testarea apartenentei la mult.Julia-Fatou #define NRITER_JF 5000 // modulul maxim pentru testarea apartenentei la mul...
[ "andrei.arhip10@yahoo.com" ]
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Ardillo/HITBadger
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#include "HITBadge.h" unsigned long time; unsigned long backup_time; HITBadge badge; /// SETUP void setup() { } /// PROGRAM void loop() { time = millis()/1000 - backup_time; if(time < 5){ badge.blinkOne(); } else if(time <10){ badge.blinkTwo(); } else if(time <15){ badge.blinkThree(); } ...
[ "ardillo@localhost.localdomain" ]
ardillo@localhost.localdomain
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[]
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hoho520/UnrealProject
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "BehaviorTree/BTTaskNode.h" #include "BTTask_Attack.generated.h" /** * */ UCLASS() class ESCAPE_API UBTTask_Attack : public UBTTaskNode { GENERATED_BODY() protected: UBTTask_Attack(); ...
[ "swat91@naver.com" ]
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Sebastianuribe1212/Proyecto-final
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#include "juego3.h" juego3 :: juego3(QWidget * parent) { //Creacion y set de la escena scene = new QGraphicsScene(); scene->setSceneRect(0,0,800,600); setScene(scene); setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); setFixedSize(80...
[ "sebastian.uribea@udea.edu.co" ]
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candrowm/uebung_db2
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#ifndef DBBUFFERMGR_H_ #define DBBUFFERMGR_H_ #include <hubDB/DBManager.h> #include <hubDB/DBFileMgr.h> #include <hubDB/DBBCB.h> #include <hubDB/DBBACB.h> using namespace HubDB::File; using namespace HubDB::Buffer; namespace HubDB{ namespace Manager{ class DBBufferMgr : public DBManager { public: DBBufferM...
[ "martin.candrowicz@web.de" ]
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/Arduino/libraries/AP_Baro/AP_Baro_BMP085.cpp
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[]
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KitPan/monster-truck
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/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- /* APM_BMP085.cpp - Arduino Library for BMP085 absolute pressure sensor Code by Jordi Mu�oz and Jose Julio. DIYDrones.com This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser Genera...
[ "nelsonprsn@gmail.com" ]
nelsonprsn@gmail.com
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/dali/include/dali/integration-api/adaptors/trigger-event-factory-interface.h
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dalihub/androidhelloworld
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#ifndef DALI_INTEGRATION_TRIGGER_EVENT_FACTORY_INTERFACE_H #define DALI_INTEGRATION_TRIGGER_EVENT_FACTORY_INTERFACE_H /* * Copyright (c) 2019 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You m...
[ "a.obzhirov@samsung.com" ]
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#pragma once #include <string> #include <sstream> #include <limits> #include <algorithm> namespace pvesc { namespace common { template<size_t Len> constexpr inline size_t strlen(const char (&data)[Len]) noexcept { return Len - 1; } template<typename CharT, typename Traits, typename Alloc> inline size_t s...
[ "dominik@thalhammer.it" ]
dominik@thalhammer.it
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p-mazhnik/mipt-cpp
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#ifndef ARRAY_H_INCLUDED #define ARRAY_H_INCLUDED /// friend ??? ????????? ? ????????? ????? ?????? class int_array { private: int *values; int size; // void log(char *message); public: int_array(const int size); int_array(const int_array &that); ///??????????? ??????????? ??????????, ???? ???????? ...
[ "mazhnik.pa@phystech.edu" ]
mazhnik.pa@phystech.edu
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/Parcial_3/Practicas/Proyecto_final/Main.cpp
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[]
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Robert170/Prograc-on_II_2019B_Roberto_Ramirez_Ontiveros
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#include <iostream> #include <string> #include "Arbol_AVL.h" #include "Arbol_Bin.h" #include "Persona.h" using std::string; using std::cout; using std::cin; using std::endl; int arbol_avl(); int arbol_bin(); int main() { unsigned int menu = 0; cout << "\nIngresa \n0-Salir \n1-Para un arbol binario \n2-Para un arb...
[ "42983312+Robert170@users.noreply.github.com" ]
42983312+Robert170@users.noreply.github.com
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/interoplogin.cpp
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[]
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utat-uav/Software
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#include "interoplogin.h" #include "ui_interoplogin.h" #include <QSettings> InteropLogin::InteropLogin(QWidget *parent) : QDialog(parent), ui(new Ui::InteropLogin) { ui->setupUi(this); QSettings settings; QString defaultIP = settings.value("Interop/IP", QString("128.0.0.1")).toString(); int d...
[ "Davis Wu" ]
Davis Wu
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/src/Material.cpp
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essalguero/APIs_Practica08
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#include "Material.h" #include "State.h" Material::Material(const std::shared_ptr<Texture>& tex, const std::shared_ptr<Shader>& shader) { materialTexture = tex; materialShader = shader; materialColor = glm::vec4(1.0f); } const std::shared_ptr<Shader>& Material::getShader() const { if (!materialShader) return...
[ "essalguero@yahoo.es" ]
essalguero@yahoo.es
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/test/task_test/ck_task_util_test.cpp
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/* Copyright (c) 2007-2010 Takashi Kitao Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merg...
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#include "stdafx.h" #include "JsonParser.h" namespace Dot { Json JsonParser::ParseJson(const std::string& filepath, const std::vector<std::string>& keywords) { Json json; std::ifstream file; file.open(filepath); std::string line; std::string tmp; while (std::getline(file, line)) { for (int i =...
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// Copyright (c) 2014-2018, The Moneda Project // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of /...
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// ----------------------------------------------------------------------- // // // MODULE : SmokeFX.h // // PURPOSE : Smoke special fx class - Definition // // CREATED : 12/15/97 // // ----------------------------------------------------------------------- // #ifndef __SMOKE_FX_H__ #define __SMOKE_FX_H__ ...
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// ============================================================== // Vivado(TM) HLS - High-Level Synthesis from C, C++ and SystemC v2019.2 (64-bit) // Copyright 1986-2019 Xilinx, Inc. All Rights Reserved. // ============================================================== #ifndef start_for_Streamibbk_HH_ #define start_fo...
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#include "node.h" #include "ui_node.h" Node::Node(const QString &objName, DB *db, QWidget *parent) : QFrame(parent), ui(new Ui::Node) { ui->setupUi(this); m_db = db; setObjectName(objName); setSizePolicy(QSizePolicy::Ignored , QSizePolicy::Expanding); } Node::Node(QWidget *parent) : QFram...
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//#include<iostream> //#include<conio.h> //using namespace std; //void main() //{ // int number,fict=1; // int *numb=&number; // int *fic = &fict; // cout << "Enter the number of which you want to get fict...
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#include <stdio.h> #include "opencv2/opencv.hpp" #include "led.hpp" #include "motiondetect.hpp" #include "deletion.hpp" #include "filelog.hpp" using namespace cv; volatile unsigned long long curr_time_tag = 0; #define VARIANCE_THRESHHOLD 30 void* thisBuf; volatile int buff_len = -1; volatile int ready_flag = -2; //...
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#include "pch.h" #include "mainFunctions.h" void selectionSort(int sortingArray[], int arraySize) { for (int i = 0; i < arraySize; i++) { int minElementIndex = arraySize - 1; for (int j = i; j < arraySize; j++) { if (sortingArray[j] < sortingArray[minElementIndex]) { minElementIndex = j; } } ...
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// Copyright (C) 2018 Elviss Strazdins // This file is part of the Ouzel engine. #include <algorithm> #include "Menu.hpp" #include "core/Engine.hpp" #include "events/EventDispatcher.hpp" #include "input/Input.hpp" #include "utils/Log.hpp" namespace ouzel { namespace gui { Menu::Menu() { ...
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#include <SFML/Graphics.hpp> #include "MonsterCard.hpp" int main() { int const width = 1920; int const height = 1080; sf::RenderWindow window(sf::VideoMode(width, height), "", sf::Style::Fullscreen); sf::RectangleShape nest[20]; for (int j=0; j<4; j++) { for (int i=0; i<5; i++) ...
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// This file is part of the uSTL library, an STL implementation. // // Copyright (c) 2016 by Mike Sharov <msharov@users.sourceforge.net> // This file is free software, distributed under the MIT License. #pragma once #include "sostream.h" #if HAVE_CPP11 // ratio requires constexpr namespace ustl { template <intmax_t ...
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#include "Time.h" #include<iostream> #include<string> #include<iomanip> using namespace std; Time::Time(int hour, int minute, int second, string x) { SetHour(hour); SetMinute(minute); SetSecond(second); if (x == "AM") m_iMorning = 1; else m_iMorning = 2; //m_bFlag = false; } Time::~Time() { } bool Time::Se...
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include "cbase.h" #include "hudelement.h" #include <vgui_controls/Panel.h> #include <vgui_controls/Label.h> #include <vgui_cont...
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/** * @author Thomas Li * @date 2021-06-04 * @brief Implementation of Jaro-Winkler algorithm for edit distance between strings * Modified from original source: https://github.com/TriviaMarketing/Jaro-Winkler */ #ifndef JAROWINKLER_HPP #define JAROWINKLER_HPP #include <string> #include "distance_interface.h" nam...
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#include <vector> #include "test/cuda/fixture.h" #include "test/common/checker.h" #include "test/common/matrix_mul.h" #include "test/common/rng.h" #include "test/cuda/benchmark.h" #include "test/cuda/utils.h" using namespace megdnn; using namespace test; #define F32_TEST_PART(x, algo) ...
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#include <sstream> #include <vector> #include <iostream> using namespace std; vector<int> parseInts(string str) { // Complete this function stringstream ss(str); vector<int> ints; char ch; int tmp; while (ss >> tmp) { ints.push_back(tmp); ss >> ch; } return ints; ...
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class Solution { public: std::vector<std::vector<int>> dfs(const int& pos, const int& k, const int& n){ if(k == 1){ if(pos == n) return {{pos}}; return {}; } std::vector<std::vector<int>> res; for(int i = pos + 1; i <= 9; ++i){ if(i + pos > n) brea...
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//===-- SparcInstrInfo.cpp - Sparc Instruction Information ----------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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