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#pragma once /** * Copyright (c) 2014-2016 dustpg mailto:dustpg@gmail.com * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights t...
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#include "ColorConversion.h" #include "imageiterators/pixels/ImageIterators.h" namespace crayg { bool ColorConversion::channelNeedsLinearToSRgbConversion(const std::string &channelName) { return channelName == "rgb"; } void ColorConversion::linearToSRGB(const PixelBuffer &source, PixelBuffer &target) { for ...
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#ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #define _WINSOCK_DEPRECATED_NO_WARNINGS #define _CRT_SECURE_NO_WARNINGS #include <windows.h> #include <string> #include <stdlib.h> #include <winsock2.h> #include <ws2bth.h> #include <memory> #include <bluetoothapis.h> #include "../BluetoothException.h" #i...
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#include "TaskManager.h" using namespace std; TaskManager::~TaskManager() { } void TaskManager::CreateTask(string httpBody) { //cout << "in the function: 'TaskManager::CreateTask' " << endl; string key, value; map<string, string> requestForm; size_t pos_and = 0, pos_equal = 0, prev = 0, next = 0; string key_ar...
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#include<stdio.h> #include<math.h> int main() { int n,cs=0; while(scanf("%d",&n)==1 && n>0) printf("Case %d: %.0lf\n",++cs,ceil(log((double)n)/log(2.0))); return 0; }
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#ifndef LAYERS_OWNER_H #define LAYERS_OWNER_H #include <memory> #include <vector> class Rectangle; namespace Graphics { class Actor; template<typename Layer> class LayersOwner { public: virtual ~LayersOwner() = default; virtual std::vector<Layer> layersOrder() const = 0; virtual std::vector<std::shared_ptr<Ac...
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#pragma once #ifndef GAMELOBBY_H #define GAMELOBBY_H //游戏状态 typedef enum _State { //未知 unknown, //进入选角色 inselect, //从选角色返回 breakslect } State; class CGameLobby { private: //HOOK地址 DWORD m_HookAddress; //HOOK处原始机器码 byte m_HookOpCode[7]; protected: //...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2008 Erwin Coumans http://bulletphysics.com This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is grant...
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/// Source : https://leetcode.com/problems/find-common-characters/ /// Author : liuyubobobo /// Time : 2019-03-03 #include <iostream> #include <vector> #include <algorithm> #include <unordered_map> using namespace std; /// Using HashMap to get the intersection of every two strings /// Time Complexity: O(n * ave_l...
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/* * Tuple Examples * Copyright (c) 2016 Andreas Herrmann * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy...
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// This code is copied from learning opengl tutorial. // Link: https://learnopengl.com/code_viewer_gh.php?code=src/1.getting_started/3.3.shaders_class/shaders_class.cpp #include <glad/glad.h> #include <GLFW/glfw3.h> #include <test.h> #include <iostream> void framebuffer_size_callback(GLFWwindow* window, int width, ...
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#ifndef SD_H #define SD_H #include "application.h" #include "FatFs.h" #include "rgb.h" #include "data.h" class SD { public: SD(); // SD Module Control int setup(int SD_CS, int redPin, int greenPin, int bluePin, int button); // Setup the module int update(); // Mainly user interface. (RGB and button) //...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-l...
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#include "Tema1.h" #include <vector> #include <string> #include <iostream> #include "../../../Visual Studio/Objects.h" #include "../../../Visual Studio/Transform.h" using namespace std; Tema1::Tema1() { } Tema1::~Tema1() { } static int cameraX = 0, cameraY = 0, cameraZ = 1; static int inaltime = 0.0f, latime = 0.0f...
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// --~--~--~--~----~--~--~--~----~--~--~--~----~--~--~--~----~--~--~--~-- // Copyright 2013-2015 Qualcomm Technologies, Inc. // All rights reserved. // Confidential and Proprietary – Qualcomm Technologies, Inc. // --~--~--~--~----~--~--~--~----~--~--~--~----~--~--~--~----~--~--~--~-- #pragma once #include <mare/intern...
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// SmartControl.cpp : Implementation of CSmartControl #include "stdafx.h" #include "SmartControl.h" // CSmartControl STDMETHODIMP CSmartControl::call(BSTR c) { // TODO: Add your implementation code here return S_OK; }
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#pragma once #define ADD_VAR( x, y, z ) ( ##x ) var_##y() \ { \ static ScriptProperty *script_property = ( ScriptProperty* )( ScriptObject::Find( #x " TribesGame.TrArmorMod." #y ) ); \ return ( ##x( this, script_property->offset, z ) ); \ } #define ADD_STRUCT( x, y, z ) ( ##x ) var_##y() \ { \ static ScriptProperty ...
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#include <iostream> using namespace std; string verknuepf (bool, bool); { int tabelle [5][5][5]; } int main() { cout << string verknuepf() << endl; return 0; }
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class BMP_Header { char header[14]; int file_size; int pixel_array_offset; public: BMP_Header(); BMP_Header(const char* inp_file); int get_file_size(); void set_file_size(int fs); int get_pixel_array_offset(); void set_pixel_array_offset(int pao); void copy_BMP_Header(char *destination); void display_...
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#pragma once #ifndef PHANTASMA_SHA256 #error "You must supply a SHA256 implementation" #endif namespace phantasma { #define PHANTASMA_SHA256_LENGTH 32 void SHA256( Byte* output, int outputSize, const Byte* input, int inputSize ) { if(!output || !input || outputSize != PHANTASMA_SHA256_LENGTH || inputSize < 0 ) { ...
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/* Yelo: Open Sauce SDK Halo 2 (Xbox) Edition See license\OpenSauce\Halo2_Xbox for specific license information */ #pragma once #include <blamlib/Halo2/tag_files/tag_groups.hpp> namespace Yelo { };
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#include "pybind11/pybind11.h" #include "Song.h" #include "ChartUtil.h" namespace py = pybind11; using namespace rparser; template <typename A, typename T, typename NT> py::class_<T> pyclass_track(A &m, const char* name) { return py::class_<T>(m, name) .def("get", &T::get) .def("clear", &T::clear) .def(...
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/* * libembryo * Copyright (C) 2008 by Alexandre Devert * * DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE * Version 2, December 2004 * * Copyright (C) 2004 Sam Hocevar * 14 rue de Plaisance, 75014 Paris, France * Everyone is permitted to copy and distribute verbatim or modified *...
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#include<bits/stdc++.h> using namespace std; int matrixsearch(int **arr,int rows,int cols,int key){ int i=0,j=cols-1; while(i<rows&&i>=0&&j<cols&&j>=0){ if(arr[i][j]==key){ return 1; } else if(arr[i][j]>key){ j--; }else{ i++; } } return 0; } int main(){ #ifndef qubais_judge freopen("input.txt","r",stdin); f...
[ "shareefhussain733@gmail.com" ]
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#include<cstdio> #include<cstring> #include<iostream> using namespace std; const int maxn=105,tt=1000000007;; int n; long long m; inline int read(){ int ret=0,f=1;char ch=getchar(); while (ch<'0'||ch>'9') {if (ch=='-') f=-1;ch=getchar();} while (ch>='0'&&ch<='9') ret=ret*10+ch-'0',ch=getchar(); return r...
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/** * @file command_update_almanac.h * * @brief Definitions of the HCI command to update almanac class. * * Revised BSD License * Copyright Semtech Corporation 2020. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that ...
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/*#include "vect.hpp" using namespace std; float mix(const float &a, const float &b, const float &mix) { return (b * mix + a * (1 - mix)); }*/
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#include <zaf/control/text_validator.h> #include <cwctype> namespace zaf { TextValidator GetNumberTextValidator() { return [](const TextBox& text_box, const std::wstring& new_text) { for (auto each_char : new_text) { if (! std::iswdigit(each_char)) { return false; ...
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#include <iostream> int main() { using namespace std; cout << "Hello World" << endl; return 0; }
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#include <bits/stdc++.h> // #include "/home/itohdak/AtCoder/000/print.hpp" using namespace std; #define ll long long #define REP(i,m,n) for(int i=(int)(m); i<(int)(n); i++) #define rep(i,n) REP(i,0,n) #define RREP(i,m,n) for(int i=(int)(m); i>=(int)(n); i--) #define rrep(i,n) RREP(i,n-1,0) #define REPL(i,m,n) for(ll i=...
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/* Alex Hoffer: Traveling Frankenstein Solution. A solution to the Traveling Salesman Problem wherein a first path is generated using the Simulated Annealing algorithm, a subsequent path is found using the 2-Opt algorithm, and a third optimized path is found using the 2.5-Opt algorithm. Called the Traveling Frankenstei...
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#pragma once #include "Engine/Core/General/EngineCommon.hpp" //------------------------------------------------------------------------ //------------------------------------------------------------------------ struct time_unit_t { time_unit_t() { memset(this,0,sizeof(time_unit_t)); //gag } uint64_t hpc; d...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_PUBLIC_RENDERER_CONTENT_RENDERER_CLIENT_H_ #define CONTENT_PUBLIC_RENDERER_CONTENT_RENDERER_CLIENT_H_ #include <stddef.h> #include <...
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// Ler a entrada digital D2 e ligar um led em D3 // Ler a porta analogica 0 e int main(void){ DDRD = 1<<3; // Configura D2 como entrada e D3 como saida while(1){ PORTD = (PIND & 1<<2) << 1; } }
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#include <core/sTimer.h> //#include <Common/t3Test.h> // --!参考于http://nadeausoftware.com/articles/2012/04/c_c_tip_how_measure_elapsed_real_time_benchmarking #if defined(_WIN32) #include <Windows.h> #elif defined(__unix__) || defined(__unix) || defined(unix) || (defined(__APPLE__) && defined(__MACH__)) #include <unist...
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//Length of the longest substring without repeating characters #include<bits/stdc++.h> using namespace std; int longestUniqueSubsttr(string str) { int start = 0; int end = 0; int n = str.size(); int visited[27]; for(int i = 1 ; i <= n; i++) { visited[i] = -1; } int max_length = 0; int cur_length = 0; ...
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/******************************************************************************* * Copyright 2013-2014 Sebastian Niemann <niemann@sra.uni-hannover.de>. * * Licensed under the MIT License (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at ...
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#include<iostream> using namespace std; int main(void){ freopen("input.txt","r",stdin); freopen("output.txt","w",stdout); int a,b,i,tmp; cin >> a >> b; for(i = a;i <= b;i++){ tmp = i%10; if(tmp == 3 || tmp == 6 || tmp == 9) cout << i << endl; } return 0; }
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#include<iostream> using namespace std; int main(){ int a,b; while(cin >> a >> b ){ if(a == 0 && b == 0 ) break; cout << a+b << endl; } return 0; }
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class Solution { public: int greedy(vector<int>& prices) { int profit = 0; for (int i = 1; i < prices.size(); i++) { profit += (prices[i] > prices[i - 1]) ? (prices[i] - prices[i - 1]) : 0; } return profit; } int maxProfit(int k, vector<int>& prices) { ...
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#include "player.h" Player::Player(AbstractCar * car, std::string name) { this->car = car; this->name = name; keyUp = 0; keyDown = 0; keyRight = 0; keyLeft = 0; } Player::~Player(){ delete car; } std::string Player::getName(){ return name; } void Player::defineKeys(int keyUp, int keyDown, int keyR...
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#include "message.h" #include "pythonType.h" #include "serialization.h" #include <boost/asio.hpp> #include <boost/lexical_cast.hpp> #include <sys/time.h> namespace job_stream { namespace message { uint64_t Location::getCurrentTimeMs() { timeval ts; gettimeofday(&ts, 0); return (uint64_t)(ts.tv_sec * 1000 + ...
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#include <iostream> #include <algorithm> #include <queue> #include <cstring> #include <cstdio> #include <cstdlib> #include <utility> #include <cmath> #include <unistd.h> class INPUT { static const int BUFSIZE = 1<<16; static char buffer[]; char *bufpos; char *bufend; void grabBuffe...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file has been auto-generated from the Jinja2 template // third_party/blink/renderer/bindings/templates/dictionary_impl.h.tmpl // by the script cod...
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#pragma once #include <string> #include <fstream> #include <ctime> #include <chrono> using namespace std; class Log { private: char* _exception; // exception. public: void LogException(const char*, string); // method to log an exception. };
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class Solution { public: int hammingWeight(uint32_t n) { int count=0; while(n!=0) { count++; n&=(n-1); } return count; } };
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#include <stdio.h> #include <conio.h> int main(){ int n1 = 0,n2 = 1,termo,cont; printf("Funcao fibonnaci termo numero - "); scanf("%d",&termo); for(cont = 0;cont < termo;cont++){ n2 += n1; n1 = n2 - n1; printf("\n%d",n2); } getch(); return 0; }
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// Copyright (c) 2014-2015 The Dash Developers // Copyright (c) 2015-2017 The PIVX developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "activemasternode.h" #include "db.h" #include "init.h" #include "main.h" ...
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#include "QtDockTitleBar.h" #include <QPropertyAnimation> #include <QGraphicsOpacityEffect> QtDockTitleBar::QtDockTitleBar(QWidget *parent) : QWidget(parent) { ui.setupUi(this); ui.widget->setProperty("nav", "top"); QDockWidget *dw = qobject_cast<QDockWidget*>(parentWidget()); ui.titleLabel->setText(dw->windowTitl...
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// // File: grt_main.cpp // // Target selection: mbed_grt.tlc // Embedded hardware selection: ARM Compatible->ARM Cortex // Code generation objectives: Unspecified // Validation result: Not run // #include "mbed.h" #include "rtos.h" #include "mbed_grt_custom.h" extern void (*stepFctPtr)(void); extern void (*initFctPtr...
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#ifndef LOCATION_H_YQL62OVV #define LOCATION_H_YQL62OVV /* stl includes */ #include <iostream> using std::ostream; /* simone includes */ #include <simone/ptr_interface.h> class Location : public Simone::PtrInterface<Location> { public: typedef Simone::Ptr<Location> Ptr; typedef int Offset; enum Segment { kSta...
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#include "MachineController.h" #include "GameObject.h" #include "Animator.h" #include "Macros.h" void MachineController::OnCollisionEnter(Framework::CCollision* collision) { if (m_pGameObject->GetComponent<Framework::CAnimator>()->GetBool(Bool_IsRun) == false) { auto anim = m_pGameObject->GetComponent<Framework::C...
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#ifndef _FILEMANAGER_H_ #define _FILEMANAGER_H_ #include <map> #include <stdio.h> #include <string.h> #include <sys/types.h> #include <dirent.h> #include <sys/stat.h> #include <string> #include <errno.h> #include <time.h> #include "FileLin.h" #include "CriticalSection.h" using namespace std; namespace msfs { cla...
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#include "Structures/DataSet/BumbleDataSet.hpp" namespace stereo { BumbleDataSet::BumbleDataSet(std::string root) { rootDir_=root; std::cout<<"input - "<<rootDir_<<std::endl; populateFrameList(); current_frame_=frameReferences_.begin(); ++current_frame_; } std::vector< std::string > BumbleDataSet::getFilesList(...
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/* Copyright (c) 2001-2018, Microsoft Corp. All rights reserved. */ #if _MSC_VER > 1000 #pragma once #endif #if defined(__cplusplus) extern "C" { #endif #if !defined(RC_INVOKED) /* RC complains about long symbols in #ifs */ #if defined(ISOLATION_AWARE_ENABLED) && (ISOLATION_AWARE_ENABLED != 0) #if _MSC...
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#include "Vertice.h" using namespace std; std::shared_ptr<Edge> Vertice::createEdge(int verticeNumber, double edgeCapacity) { if(verticeNumber < 0){ throw out_of_range("Vertice number < 0"); } auto edge = make_shared<Edge>(edgeCapacity); edges[verticeNumber] = edge; return edge; } Vertice...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permiss...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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/**************************************************************************** * Copyright (C) 2016,2017 Maschell * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the Li...
[ "Maschell@gmx.de" ]
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[]
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#include <stdio.h> #include <iostream> #include <algorithm> using namespace std; struct work { int cost; int gain; bool operator<(work &b) const { if(cost == b.cost) { return gain < b.gain; } return cost < b.cost; } }; int main() { int n, m; ...
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#include<bits/stdc++.h> using namespace std; int main() { string word; while(cin>>word) { word[0]=toupper(word[0]); cout<<word<<endl; } return 0; }
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#include "ros/ros.h" #include "std_msgs/String.h" #include <sstream> int main(int argc, char **argv) { ros::init(argc, argv, "talker"); ros::NodeHandle n; ros::Publisher chatter_pub = n.advertise<std_msgs::String>("chatter", 1000); ros::Rate loop_rate(10); int count = 0; while (ros::ok()) { std_msgs::String ...
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/* Copyright (c) Colorado School of Mines, 2013.*/ /* All rights reserved. */ struct PosParam { public: PosParam() : x(0), y(0), z(0), t(0), v(0) {} void dump() { fprintf(stdout,"%d %f %f %f %f %f\n",station,x,y,z,t,v); } PosParam( PosParam const& pos ) { station = pos.station; ...
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#include "../Include/Common.h" #include "../Include/Shader/BasicTextureShader.h" #include "../Include/Shader/ScreentoneShader.h" #pragma once class TrainWindow; #pragma warning(push) #pragma warning(disable:4312) #pragma warning(disable:4311) #pragma warning(pop) class TextureView : public Fl_Gl_Window { public: ...
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#include <iostream> using namespace std; int main() { int m, n, a, b, num, temp; scanf("%d%d%d%d%d", &m, &n, &a, &b, &num); for (int i = 0; i < m; i++) { for (int j = 0; j < n; j++) { scanf("%d", &temp); if (temp >= a && temp <= b) temp = num; if (...
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#pragma once #include <QtCore/QObject> #include <QtCore/QStringList> #include <QtQuick/QQuickItem> class Host : public QObject { Q_OBJECT public: explicit Host(QObject* parent = 0); virtual ~Host(); Q_INVOKABLE QStringList arguments(); Q_INVOKABLE QString hwid(bool async = false); signals: void hwidChan...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/backup/Backup_EXPORTS.h> #include <aws/backup/BackupRequest.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <utility> namespace Aws { namespace Backup { namesp...
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#include<iostream> /** * by 光城 * compile: g++ -o file const_file2.cpp const_file1.cpp * execute: ./file */ extern const int ext; int main(){ std::cout<<ext<<std::endl; }
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 #ifndef BOOST_MPL_AUX_CONFIG_PP_COUNTER_HPP_INCLUDED #define BOOST_MPL_AUX_CONFIG_PP_COUNTER_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2006 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http:...
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/********************************************************************* Tehtävä: HARJOITUS 9 Tekijä: Pekka Melgin PVM: 24.9.2013 Kuvaus: Tee ohjelma, joka toimii laskimena. Käyttäjältä kysytään kaksi kokonaislukua, jonka jälkeen ohjelma antaa valikon laskutoimituksista. Valikko nayttaa seuraavalta: VALIKKO 1. Summa 2. ...
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//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\ // // cdfview.cpp // // IUnknown for the cdfview class. // // History: // // 3/16/97 edwardp Created. // //////////////////////////////////////////////////////////////////////////////// // // Includes // #include "stdinc.h"...
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#include <ros.h> #include <std_msgs/String.h> #include <std_msgs/UInt16.h> #include<tf/transform_broadcaster.h> #include<nav_msgs/Odometry.h> #include<geometry_msgs/Twist.h> ros::NodeHandle nh; void Control(const geometry_msgs::Twist& cmd_vel) { Serial.println(cmd_vel.linear.x); Serial.println(cmd_vel.angula...
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#pragma once #include <string> #include "../../Graphics.hpp" /** * This GLSL shader class is based off the book "More OpenGL Game Programming." * * author: wcrane * since: 2013-12-28 **/ class GLSLShader { public: GLSLShader(const std::string &filename, GLenum shaderType = GL_VERTEX_SHADER); GLSLShader(GLenum...
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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#include <cstdio> #include <cstdlib> #include <cstring> #include "Matrix.hpp" // initilaize as a (rows x cols) matrix Matrix::Matrix(unsigned char rows, unsigned char cols) : rows(rows), cols(cols) { data = new float[rows * cols]; } // initilize as a square matrix Matrix::Matrix(unsigned char order) : rows(order...
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#include "Mesh.h" Mesh::Mesh(vector<Vertex> vertic, vector<GLuint> ind, vector<Texture> textur, vector<VertexBoneData> bone_id_weights) { vertices = vertic; indices = ind; textures = textur; bones_id_weights_for_each_vertex = bone_id_weights; // Now that we have all the required data, set the vertex buffers and...
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/*************************************************************************** * Copyright (C) 2012 by Jérémie Dubois-Lacoste * * jeremie.dl@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * ...
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/* begin() returns a const iterator only if the object is const (otherwise it returns an iterator). cbegin() always returns a const_iterator. */
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// // Created by 郑虎 on 2016-02-12. // #include "Any.h"
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#include <iostream> #include "solution.h" // Unit Test int main() { Solution s; cout << s.compareVersion("1", "1.0.0"); return 0; }
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#include <iostream> #include <cmath> using namespace std; int main() { int a; int b; cin >> a; cin >> b; double h = sqrt(a*a + b*b); cout << h; return 0; }
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#ifndef __CSBASE_INITCSBASE_H__ #define __CSBASE_INITCSBASE_H__ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 class CSBASE_API CInitCSBase { public: CInitCSBase(void); ~CInitCSBase(void); bool Init(void); void DeInit(void); }; CSBASE_API CInitCSBase *PInitCSBase(void); #endif __CSBA...
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/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercia...
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#pragma once // ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_WaterTankBaseBP_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //------------------------------------------------------...
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// ======================================================================== // // Copyright 2009-2017 Intel Corporation // // // // Licensed under the Apache License, Version 2.0 (the "License"); // // y...
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//#include <QtGui/QApplication> #include "mainwindow.h" #include <QApplication> int main(int argc, char *argv[]) { QApplication a(argc, argv); MainWindow w; w.show(); return a.exec(); }
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/* * File: main.cpp * Author: kamal * * Created on November 3, 2015, 2:04 PM */ #define _SUPPRESS_PLIB_WARNING #define _DISABLE_OPENADC10_CONFIGPORT_WARNING #include "TemperatureController.h" #include <cstdlib> #include <plib.h> #include <stdint.h> #include <xc.h> #include <time.h> //#include <filesystem> ...
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#pragma once // Name: , Version: 1.0.0 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass Magazine_AK12.Magaz...
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#include "utils.h" #include "blue_cap_peripheral.h" #include "home_i2c_master.h" #include "peripheral.h" #include "services.h" #define EEPROM_OFFSET 32 static services_pipe_type_mapping_t services_pipe_type_mapping[NUMBER_OF_PIPES] = SERVICES_PIPE_TYPE_MAPPING_CONTENT; static hal_aci_data_t setup_msgs[NB_SETU...
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/* * token.h * * Created on: Mar 23, 2018 * Author: amrnasr */ #ifndef LEXICAL_ANALYZER_MODELS_TOKEN_H_ #define LEXICAL_ANALYZER_MODELS_TOKEN_H_ #include <string> using namespace std; enum TOKEN_TYPE {REAL_TOKEN, ERROR_TOKEN}; class Token { public: TOKEN_TYPE type; string lexme; string token_clas...
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#include<iostream> using namespace std; static float CarmackSqrt(float x) { float xhalf = 0.5f * x; int i = *(int*)&x; // get bits for floating VALUE i = 0x5f3759df - (i >> 1); // gives initial guess y0 0x5f3759df is a magic number x = *(float*)&i; // convert bits BACK to float...
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/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2010 InspIRCd Development Team * See: http://wiki.inspircd.org/Credits * * This program is free but copyrighted software; see * the file COPYI...
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/* File: utils.c * Author: Richard Durbin (rd@sanger.ac.uk) * Modified by Daniel Lawson (dan.lawson@bristol.ac.uk) in December 2014, adding gzip output for paintSparse * Copyright (C) Genome Research Limited, 1996- *------------------------------------------------------------------- * This library is free soft...
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#include "TorchBlock.h" #include "gui/OpenGLBuffer.h" #include "gui/OpenGLVertice.h" void TorchBlock::render(OpenGLBuffer& targetBuffer, const BlockSet& blockSet, const BlockPosition& bp, const World& workingWorld) const { const GLfloat TOP_LIGHT = 1.0f; const GLfloat SIDE_LIGHT_NORMAL = 0.85f; const GLfloat BOTTOM...
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#include "bits/stdc++.h" using namespace std; /* LeetCode-102 题目:二叉树的层次遍历 给定一个二叉树,返回其按层次遍历的节点值。 (即逐层地,从左到右访问所有节点)。 例如: 给定二叉树: [3,9,20,null,null,15,7], 3 / \ 9 20 / \ 15 7 返回其层次遍历结果: [ [3], [9,20], [15,...
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#include<iostream> #include<conio.h> using namespace std; double mayor(double p1,double p2,double p3) { double x; if(p1>p2 && p1>p3) x=p1; else if(p2>p1 && p2>p3) x=p2; else x=p3; return x; } int main() { double p1,p2,p3; cout<<"Ingrese el valor de la primera pelicula"<<endl; cin>>p1; cout<<endl...
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#include "iGraphics.h" #include <stdio.h> #include <string.h> #include <stdlib.h> #include <time.h> #include <windows.h> #include <windowsx.h> #include <math.h> #define linenum 30 #define obsnum 20 #define dangernum 16 #define cannonnum 1 #define rectangle 18 #define numrightobstacles 7 #define numdownobstacles 4 #defi...
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/*1050. 螺旋矩阵(25) 本题要求将给定的N个正整数按非递增的顺序,填入“螺旋矩阵”。 所谓“螺旋矩阵”,是指从左上角第1个格子开始,按顺时针螺旋方向填充。要求矩阵的规模为m行n列,满足条件:m*n等于N;m>=n;且m-n取所有可能值中的最小值。 输入格式: 输入在第1行中给出一个正整数N,第2行给出N个待填充的正整数。所有数字不超过104,相邻数字以空格分隔。 输出格式: 输出螺旋矩阵。每行n个数字,共m行。相邻数字以1个空格分隔,行末不得有多余空格。 输入样例: 12 37 76 20 98 76 42 53 95 60 81 58 93 输出样例: 98 95 93 42 37 81 53 20 76 5...
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#include "HashTable.hpp" #include "BinomialQueue.hpp" #include <iostream> #include <guts/Set.hpp> #include <guts/String.hpp> #include <consolid/rand32.h> typedef guts::BinomialQueue<int> Queue_t; void testQueue() { Queue_t queue; for (int i = 0; i != 100; ++i) { int x = rand32() % 97; ...
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#ifndef OSRM_EXTRACTOR_GUIDANCE_INTERSECTION_GENERATOR_HPP_ #define OSRM_EXTRACTOR_GUIDANCE_INTERSECTION_GENERATOR_HPP_ #include "extractor/compressed_edge_container.hpp" #include "extractor/guidance/coordinate_extractor.hpp" #include "extractor/guidance/intersection.hpp" #include "extractor/guidance/intersection_norm...
[ "pmiori@gmail.com" ]
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