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#include "IndexBuffer.h" #include "Renderer.h" #include "Debug.h" IndexBuffer::IndexBuffer( const unsigned int* indices, unsigned int count ) : m_Count( count ) { ASSERT( sizeof( unsigned int ) == sizeof( GLuint ) ); GLCall( glGenBuffers( 1, &m_RendererID ) ); GLCall( glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, m_Ren...
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// // Created by Administrator on 2021-07-26. // #include <GLUtils.h> #include <gtc/matrix_transform.inl> #include "TextRenderSample.h" static const wchar_t BYTE_FLOW[] = L"微信公众号字节流动,欢迎关注交流学习。"; static const int MAX_SHORT_VALUE = 65536; TextRenderSample::TextRenderSample() { m_SamplerLoc = GL_NONE; m_MVPMat...
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/**************************************************************************** * * Copyright (C) 2015 Mark Charlebois. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributio...
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#ifndef BREX_TO_ACSP_WITNESS_MAPPING_HPP__ #define BREX_TO_ACSP_WITNESS_MAPPING_HPP__ #include "commonMappings.hpp" #include <functional> namespace PCP_Project{ namespace BREXtoACSP{ class witnessMappings : public commonMappings{ public: witnessMappings(const common& commonInfo); Algebra::FieldElement ma...
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#include <sstream> #include <qgl.h> #include <QImage> #include "fileio.h" #include "MeshShape/pattern.h" #include "MeshShape/meshshape.h" #include "Renderer/imageshape.h" #include "glwidget.h" #include "canvas.h" #define BUCKETS 4 #define SAT_BUCKETS 1 void ISExporter::init(){ Session::get()->glWidget()->renderPr...
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// 4.13.0 dither_algorithm=2 alpha_dither=yes layout_rotation=0 opaque_image_format=RGB565 non_opaque_image_format=ARGB8888 section=ExtFlashSection extra_section=ExtFlashSection generate_png=no 0x41b17cfc // Generated by imageconverter. Please, do not edit! #include <touchgfx/hal/Config.hpp> LOCATION_PRAGMA("ExtFlash...
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#ifndef PUBLIC_MPMC_QUEUE_H #define PUBLIC_MPMC_QUEUE_H #include <atomic> #include <cassert> template <typename T> class MPMCQueue { public: /** * @brief default construtor */ MPMCQueue() : _size(DEFAULT_RING_BUFFER_SIZE), _ring_buffer(static_cast<T*>(std::malloc(sizeof(T) * DEFAULT_RING_BUF...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "db.h" #include "net.h" #include "main.h" #include "addrman.h" #include "c...
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#include "fonctions.h" int controleSaisieEntiere(char *message, int borneMini, int borneMaxi) { int resultat; cout << message << endl; cin >> resultat; while (resultat <= borneMini || resultat >= borneMaxi) { cout << "Merci de recommencer votre saisie" << endl; cin >> resultat; } return resultat; }
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#ifndef COVERARTCACHE_H #define COVERARTCACHE_H #include <QImage> #include <QHash> #define CACHE_SIZE 30 #define CACHE CoverArtCache::Instance() class CoverArtCache : public QObject { Q_OBJECT public: static CoverArtCache *Instance(QObject *parent = 0); static void Destroy(); void getCoverArt(cons...
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#include <iostream> #include <math.h> #include <algorithm> #include <vector> #include <iomanip> #include <queue> #include <string> using namespace std; #define p(j) cout << j << endl #define vi vector<int> #define ll long long #define loop(i, b, n) for (int i = b; i < n; ++i) #define pb push_back #define desc greater...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The mitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef mitcoin_UTILTIME_H #define mitcoin_UTILTIME_H #include <stdint.h> #inclu...
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//===- llvm/CodeGen/TargetLowering.h - Target Lowering Info -----*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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// (c) 2016 Joshua Heling <jrh@netfluvia.org> // BSD licensed #include <SoftwareSerial.h> #include <Servo.h> #include <ThreeColorLED.h> // ugh //#define LOG_DEBUG #define LOG_WARN int val; const int ledPin = 13; const int RF_RECEIVE_pin=2; const int RF_TRANSMIT_pin=4; const int button_pin=3; const int SPKR_pin = ...
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#include "bits/stdc++.h" using namespace std; using IntVec = vector<int>; using IntVecVec = vector<vector<int>>; bool allSame(const IntVecVec& mm, int xl, int xr, int yl, int yr) { int a = mm[xl][yl]; for (int i = xl; i < xr; ++i) { for (int j = yl; j < yr; ++j) { if (a != mm[i][j]) return ...
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// Fill out your copyright notice in the Description page of Project Settings. #include "AsteroidBelt.h" #include "ConstructorHelpers.h" #include "KismetProceduralMeshLibrary.h" #include "ProceduralMeshComponent.h" AAsteroidBelt::AAsteroidBelt() { PrimaryActorTick.bCanEverTick = false; Proc = CreateDefaultSubobjec...
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// $Header: /cvsroot/d0cvs/gui/motif/MotifGUI.h,v 1.5 2000/05/05 00:33:37 burnett Exp $ // Author: G. Barrand, T. Burnett // Motif GUI definition. #ifndef MotifGUI_H #define MotifGUI_H #include "gui/GUI.h" #include "gui/SceneControl.h" using namespace gui; //class SceneControl; class MotifGUI : public GUI { // De...
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#include <vector> using namespace std; struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode() : val(0), left(nullptr), right(nullptr) {} TreeNode(int x) : val(x), left(nullptr), right(nullptr) {} TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right...
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#include "stdafx.h" #include "Commander.h" #include "Exceptions.h" CCommander::CCommander(std::string sPrefix, const DWORD* pdwMessagesTable, DWORD dwTableLength) { m_pMessagesTable = 0; m_psPrefix = 0; try { m_psPrefix = new std::string; *m_psPrefix = sPrefix; m_pMessagesTable = new...
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#pragma once #include <string> #include "../ImGui/imgui.h" class Unit; class Renderer { private: static Renderer* _instance; ImFont* m_pFont; Renderer(); ~Renderer(); public: static Renderer* Get(); void BeginScene(); void EndScene(); void RenderText(const std::string& text, const ImVec2& positi...
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/** Copyright 2009-2017 National Technology and Engineering Solutions of Sandia, LLC (NTESS). Under the terms of Contract DE-NA-0003525, the U.S. Government retains certain rights in this software. Sandia National Laboratories is a multimission laboratory managed and operated by National Technology and Engineering...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2017 The PIVX developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "amount.h" #include "tinyformat.h"...
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// -*- C++ -*- // // ---------------------------------------------------------------------- // // Brad T. Aagaard, U.S. Geological Survey // Charles A. Williams, GNS Science // Matthew G. Knepley, University at Buffalo // // This code was developed as part of the Computational Infrastructure // for Geodynamics (http://...
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// This file is part of the "x0" project, http://github.com/christianparpart/x0> // (c) 2009-2016 Christian Parpart <trapni@gmail.com> // // Licensed under the MIT License (the "License"); you may not use this // file except in compliance with the License. You may obtain a copy of // the License at: http://opensource...
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#pragma once #include "Vec.h" #include <string> struct CMDText { private: iVec2D offset; std::wstring text; public: CMDText(); CMDText(iVec2D off, std::wstring tex); void SetText(std::wstring text); void SetOffset(iVec2D offset); void Print(); void Clear(); };
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// // PowerQuest.cpp // ww4 // // Created by xiao tang on 13-6-8. // // #include "PowerQuest.h" #include "MyMessageManage.h" #include "MyGameInfo.h" #include "MyUtil.h" #include "DefineSet.h" #include "Mathlib.h" #include "GXAntiCrack.h" #include "MyHttpConnection.h" PowerQuest* PowerQuest::create() { PowerQue...
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/* * PetService.h * Description: * Copyright (C) 2015 ddianle Inc. All rights reserved. * Author: XieJiangBei * Create time: 2015-6-11 16:22:20 */ #ifndef __PETSERVICE_H__ #define __PETSERVICE_H__ #include "GameMsg_Pet.h" #include "../Macros/Macros.h" #include "../Pattern/Service.h" #include "P...
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/* * Brooke Cantwell * * CISC2200 Data Structures * * Homework #5 * * Driver * * */ #include <iostream> #include <fstream> #include <sstream> #include <string> #include <vector> #include <iomanip> #include "maze.h" using namespace std; //global variables const int SIZE = 10; const char SENTINEL = 0; //fun...
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//--------------------------------------------- // LIST DIRECTORY ON A FILE SYSTEM //--------------------------------------------- void listDir(fs::FS &fs, const char * dirname, uint8_t levels) { Serial.printf("Listing directory: %s\r\n", dirname); File root = fs.open(dirname); if (!root) { Serial.println("-...
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/* Filesystem workspace test kernel hooks (C) 2016-2017 Niall Douglas <http://www.nedproductions.biz/> (6 commits) File Created: May 2016 Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License in the accompa...
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class Solution { private: vector<vector<int>>result; map<vector<int>,int> hash; void dfs(int start, int end, const vector<int>& candidates, int target, vector<int>& internal) { if (start > end) { return; } if (candidates[start] == target) { internal.push_back(...
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#include "mainwindow.h" #include "ui_mainwindow.h" #include <QRegularExpression> #include <QRegularExpressionValidator> #include <QMessageBox> #include <iostream> #include <stdio.h> #include <stdlib.h> #include <QThread> #include <QtCore> #include <QDebug> #include <QFile> #include <QString> #include <QFileDialog> #inc...
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#include <bits/stdc++.h> #define ll long long #define sz(x) (int)(x).size() using namespace std; //mt19937 rng(chrono::steady_clock::now().time_since_epoch().count()); //uniform_int_distribution<int>(1000,10000)(rng) ll binpow(ll a, ll b) { if (b == 0) return 1; ll res = binpow(a, b / 2); res*=res;...
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//===-- XtensaInstrInfo.h - Xtensa Instruction Information ------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-...
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// Copyright 2016 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/http/http_stream_factory_job_controller.h" #include <list> #include <memory> #include <string> #include <utility> #include <vector> #include "base/containers/co...
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#include <stdio.h> #include <iostream> #include <fstream> #include <vector> #include <algorithm> #include <queue> #include <deque> #include <stack> #include <set> #include <unordered_set> #include <map> #include <unordered_map> #include <cmath> #include <cstring> using namespace std; #define F first #define S second ...
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// // GVector3.hpp // graphics // // Created by Yuanqi on 2/13/16. // Copyright © 2016 Yuanqi. All rights reserved. // #ifndef GVector3_hpp #define GVector3_hpp #include <iostream> #include <cmath> #define MIN(x,y) (x)>(y)?(y):(x) #define MAX(x,y) (x)>(y)?(x):(y) class Vector3 { public: float x, y, z; ...
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#pragma once // Name: sot, Version: 4.2 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //----------------------------------------------------------------...
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/* GuiWindow.cpp * * Copyright (C) 1993-2012 Paul Boersma * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * *...
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#include "Timer3.h" #include <avr/interrupt.h> #include <avr/io.h> #if (TIMER_16BIT_COUNT > 1) Timer3Class::Timer3Class(): Timer16BitClass() { #if defined (TIMSK) _TIMSKn = { .value = &ETIMSK, .TOIEn = TOIE3, .OCIEnA = OCIE3A, .OCIEnB = OCIE3B, .OCIEnC = OCIE3C, ...
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/* * File: main.cpp * Author: Johnson, Kennedy * * Created on April 1, 2015, 8:00 AM * Purpose: Play the Monty Hall Game * */ //System Libraries #include <iostream> #include <cstdlib> #include <ctime> using namespace std; //User Libraries //Global Constants //Function Prototypes //Execution Begins here...
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#include<bits/stdc++.h> using namespace std; #define ll long long #define For(i,n) for(int i=0;i<n;i++) #define VI vector<int> #define VL vector<ll> #define fast ios_base::sync_with_stdio(0); cin.tie(0) const int MOD = 1000000007; const int mx=1e4+1; char arr[1111][1111]; //int a[101],r[10001],ans[10001]; int main() {...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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/******************************************************************************** * Copyright 2015 The Robotics Group, The Maersk Mc-Kinney Moller Institute, * Faculty of Engineering, University of Southern Denmark * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file exce...
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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmGeneratorExpressionLexer.h" cmGeneratorExpressionLexer::cmGeneratorExpressionLexer() = default; static void InsertText(const char* upto, const char* c, ...
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#include<iostream> #include<algorithm> using namespace std; int a[10000]; int b[10000]; int n,m; struct A { int a,b,c,d; bool operator<(const A &dd) const { return min(a,c) < min(dd.a,dd.c); } }; int dp[200][200]; A input[100000]; int ind=1; int main() { cin>>n>>m; int i,j,k,l; for(i=1;i<=n;i+...
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#include <cppunit/Test.h> #include <cppunit/TestAssert.h> #include "net_interface_test.h" #include "net_interface.h" #include "libcmm_net_restriction.h" #include <string.h> #include <netinet/in.h> #include <arpa/inet.h> CPPUNIT_TEST_SUITE_REGISTRATION(NetInterfaceTest); void NetInterfaceTest::testNetworkFitsRestric...
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//this file is part of eMule //Copyright (C)2004 Merkur ( merkur-@users.sourceforge.net / http://www.emule-project.net ) // //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Software Foundation; either //version 2 of ...
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#ifndef GLAPP_HPP_INCLUDED #define GLAPP_HPP_INCLUDED #include "GLIncludes.h" #include <glm/vec2.hpp> #include <string> namespace cgCourse { class GLApp { public: GLApp(glm::uvec2 _windowSize, std::string _title, std::string _exepath, bool resizeable = true); virtual ~GLApp(); bool run(); // Default impl...
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#include <iostream> using namespace std; // Uma classe é tipo de dado que contem Atributos/Variaveis e Métodos/Funções class VideoGame { public: //Atributos string nome; int lancamento; //Método void jogar(){ cout << nome << " iniciando..." << endl; } };
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#include <cstdio> #include <cstring> #include <set> #include <algorithm> using namespace std; #define NN 1000099 bool isvow(char c) { char vow[] = "aeiou"; for (int i=0; vow[i]; i++) { if (vow[i] == c) return true; } return false; } int main() { int t,n; char s[NN]; freopen("A-large....
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/* PrototypeAndInLineAssignment.cpp || Nick Hofmann 6/24/2020 nickhofmann1989@hotmail.com | nohofmann@dmacc.edu This program will . */ // Setup for NameSpace assignment #include <iostream> using namespace std; int main() { int x = 99; // Variable int y = 100; int *xPtr = &x; // Pointer Variable printf("The...
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#include "vox_data.h" #include "../util/godot/funcs.h" #include "../util/log.h" #include "../util/profiling.h" #include "../util/string_funcs.h" #include <core/io/file_access.h> #include <core/variant/variant.h> #include <unordered_set> namespace zylann::voxel::magica { const uint32_t PALETTE_SIZE = 256; // clang-f...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "AIController.h" #include "TankAIController.generated.h" class ATank; /** * */ UCLASS() class BATTLETANK_API ATankAIController : public AAIController { GENERATED_BODY() private: vir...
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// Graph.cpp : implementation file // #include "stdafx.h" #include "math.h" #include "Graph.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif #define AXIS_COLOR RGB(255,255,255) #define BK_COLOR RGB(0,0,0) #define LINE_COLOR RGB(255,127,255) #define...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "UObject/Interface.h" #include "DamageableInterface.generated.h" // This class does not need to be modified. UINTERFACE(MinimalAPI) class UDamageableInterface : public UInterface { GENERATED...
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// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies). // All rights reserved. // This component and the accompanying materials are made available // under the terms of "Eclipse Public License v1.0" // which accompanies this distribution, and is available // at the URL "http://www.eclipse.org/legal/e...
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{dede:field name='keywords'}摄影{/dede:field} {dede:field name='description'}唯美摄影:白色童话{/dede:field} {dede:field name='title'}唯美摄影:白色童话{/dede:field} {dede:field name='writer'}{/dede:field} {dede:field name='source'}{/dede:field} {dede:field name='pubdate'}{/dede:field} {dede:field name='body'}{/dede:field} {dede:field nam...
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#include"Box.h" //#include<SFML/Graphics.hpp> Box::Box(sf::Texture* texture, sf::Vector2f size, sf::Vector2f pos) { box.setSize(size); box.setOrigin(size / 2.0f); box.setPosition(pos); box.setTexture(texture); }
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#include <iostream> #include <errno.h> #include "server.h" CServer myServer; void handle(int sock) { while (1) { std::string received = myServer.receive(sock); std::cout << "Received: " << received; std::cout << "Sending confirmation" << std::endl; myServer.send(sock, "confirm\n\r"); } } int main() { sig...
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#ifndef __ophTriMesh_h #define __ophTriMesh_h #include "ophGen.h" using namespace oph; struct geometric { Real glRot[9]; Real glShift[3]; Real loRot[4]; }; class GEN_DLL ophTri : public ophGen { public: /** * @brief Constructor */ explicit ophTri(void) { } protected: /** * @brief Destructor */ virtu...
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// // Created by Fengting Li on 2019-07-30. // #ifndef MYPROJECT_IDENTITY_BLOCK_H #define MYPROJECT_IDENTITY_BLOCK_H #include <vector> #include "../layer.h" #include "conv.h" #include "relu.h" class IdentityBlock : public Layer { private: const int dim_in; int dim_out; int channel_in; int height_in;...
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#include "base.hpp" class Frame : public VideoCapture { private: cv::Mat frame; std::mutex frame_mutex; public: bool busy = false; Frame(string path); Frame(int cam); bool nextFrame(bool = false, int = 1); void flipFrame(cv::Mat frame, int ...
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#pragma once #ifndef DS_UI_MESHSOURCE_MESHSOURCE_H_ #define DS_UI_MESHSOURCE_MESHSOURCE_H_ #include <memory> #include <cinder/gl/Vbo.h> namespace ds { class DataBuffer; namespace ui { class SpriteEngine; /** * \class ds::ui::MeshSource * \brief The public API for creating mesh geometry. */ class...
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// // stack.h // // // Created by arvind sudarsanam on 12/21/14. // // #ifndef ____stack__ #define ____stack__ #include <vector> #include <iostream> #define MINVAL 1000000 template <typename T> class stack { private: std::vector<T> nodes; public: void enqueue(T node) { nodes.push_back(node); } T dequ...
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// Anatoly Mironov @mirontoli 2019-01-06 // Play the melody Kukamipe kukasi, Chuvash folk song #include <Arduino.h> #include <Wire.h> #include <MeAuriga.h> MeBuzzer buzzer; const int pace = 500; const int tone_A3 = 220; const int tone_B3 = 247; const int tone_C4 = 262; const int tone_D4 = 294; const int tone_E4 = 330...
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#include "HGCSSSamplingSection.hh" ClassImp(HGCSSSamplingSection); //dummy
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#include "mainwindow.h" #include "ui_mainwindow.h" #include <QFile> #include <QJsonDocument> #include <QJsonObject> #include <QNetworkAccessManager> #include <QNetworkRequest> #include <QTimer> static QJsonObject ObjectFromString(const QString& in) { QJsonObject obj; QJsonDocument doc = QJsonDocument::fromJs...
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/* * @lc app=leetcode.cn id=215 lang=cpp * * [215] 数组中的第K个最大元素 * * https://leetcode-cn.com/problems/kth-largest-element-in-an-array/description/ * * algorithms * Medium (56.23%) * Total Accepted: 16.6K * Total Submissions: 29.4K * Testcase Example: '[3,2,1,5,6,4]\n2' * * 在未排序的数组中找到第 k 个最大的元素。请注意,你需要找的是...
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/* D-specific tree lowering bits; see also gimple.cc. Copyright (C) 2020-2022 Free Software Foundation, Inc. GCC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later ...
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//////////////////////////////////////////////////////////////////////////////// // Copyright (c) 2019 Prashant K. Jha // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) //////////////////////////////////////////...
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/* $Id: download_job.cpp 39418 2017-09-21 20:24:21Z katargir $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software/database is a "United States Government...
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// { Driver Code Starts #include <bits/stdc++.h> using namespace std; // } Driver Code Ends class Solution { public: bool dfs(int src, vector<bool> &vis, vector<bool> &revis, vector<int> adj[]) { if (!vis[src]) { vis[src] = true; revis[src] = true; for (int i...
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#pragma once #include "GLBuffer.h" #include <vector> namespace engine { namespace graphics { class GLVertexArray { public: GLVertexArray(); ~GLVertexArray(); void bind(); void unbind(); void addBuffer(GLBuffer* buffer, unsigned int index); private: GLuint m_VertexArrayID; std::vector<GLBuffer*> m_...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Uses android_dlopen_ext() to share relocations. // This source code *cannot* depend on anything from base/ or the C++ // STL, to keep the final librar...
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// This file was generated based on '../../AppData/Local/Fusetools/Packages/Fuse.Controls.Panels/1.0.2/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Float4x4.h> #include <Uno.Object.h> #include <Uno.Runtime.Implement-476e2792.h> namespace g{namespace Fuse{namespac...
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#include "SpaceObjectFunctions.h" #include "VmCodes.h" #include "VmGlobal.h" #include "VmLog.h" #include "FileSystemFunctions.h" #include <Object.h> #include <SpaceWidget.h> using namespace StData; using namespace StSpace; namespace StVirtualMachine { void setupSpaceObjectFunctions() { operations[V_CREATEOBJEC...
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#ifndef GRAPHICSPROJECT_SHAPE_H #define GRAPHICSPROJECT_SHAPE_H #include "EngineGlut.h" class Shape { protected: EngineGlut _engine; public: virtual void draw() = 0; virtual void print() = 0; }; #endif //GRAPHICSPROJECT_SHAPE_H
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#include <avr/io.h> #include <avr/delay.h> #include "lcd.h" #include "common_makros.h" #define RS 0 #define EN 1 #define RW 2 #define CMDPORT PORTB #define DATAPORT PORTC void LCDLigth(char light) { if (light = LCD_LIGHT_ON) { UPBIT(PORTA, 7); // on light } else { DOWNBIT(PORTA, 7); // off light } } void L...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "geolocation_frm.h" #ifndef GEOLOCATION_H # include <common/geolocation/geolocation.h> #endif #ifndef GEOLOCATION_UTM_H # include <common/geolocation/UTM.h> #endif #include <CropSyst/G...
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#include<algorithm> #include<vector> #include<cmath> #include <numeric> using namespace std; class Solution { public: int countPrimes(int n) { vector<int> isPrime(n, 1); if(n < 2) { return 0; } else { isPrime[0] = isPrime[1] = 0; for (int ...
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/* * Copyright 2014 Anton Karmanov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agree...
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// This file was generated based on C:\ProgramData\Uno\Packages\Uno.Collections\0.33.0\Extensions\$.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Collections.IEnumerable-1.h> #include <Uno.Object.h> namespace g{namespace Uno{namespace Collections{struct SelectEnumera...
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/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2016 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person ...
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// stdafx.cpp : 只包括标准包含文件的源文件 // DS_Queue.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h" // TODO: 在 STDAFX.H 中引用任何所需的附加头文件, //而不是在此文件中引用
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#include<bits/stdc++.h> using namespace std; int main() { int a[] = {1,5,16,18,20,0,3}; // range based loo[p] for (int &x : a) { x++; cout<<x<<" "; } cout<< endl; // we can use various types of data but with auto it actually determines the data type for(auto x: a) { ...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "PawnBase.h" #include "PawnTank.generated.h" class USpringArmComponent; class UCameraComponent; /** * */ UCLASS() class TOONTANKS_API APawnTank : public APawnBase { GENERATED_BODY() pri...
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// // Heap.h // Test_UVA // // Created by Iqbal Khan on 2/10/20. // Copyright © 2020 Iqbal Khan. All rights reserved. // #ifndef Heap_h #define Heap_h #include <iostream> #include <stdio.h> #include <string> #include <vector> using namespace std; template <typename T> class Heap{ private: vector<T> heapArr; ...
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// 文字コード:UTF-8 #pragma once //------------------------------------------------------------------------------ namespace ae::gfx_low { /// CommandBuffer の状態を表す列挙値。 enum class CommandBufferState { /// 初期状態。 Initial, /// 記録中の状態。 Recording, /// 記録が完了している状態。 Recorded, TERM, }; } // namespace...
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#include "leap.h" namespace leap { bool is_leap_year(int year) { return year % 4 == 0 && (year % 100 != 0 || year % 400 == 0); } } // namespace leap
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/* * File: Gamma.cpp * Author: aleksandra * * Created on 5 maj 2012, 16:43 */ #include "Gamma.hh" #include "Decay.hh" #include "Exception.hh" #include "globals.hh" #include "G4AtomicShells.hh" #include "Randomize.hh" #include "G4ParticleTable.hh" #include "G4SystemOfUnits.hh" #include <time.h> #include <stdi...
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/******************************************************************************** * 版权所有(C)2008,2009,2010,好压软件工作室,保留所有权利。 * ******************************************************************************** * 作者 : HaoZip * * 版本 : 1....
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// // Created by Phong Cao. // // uncomment to disable assert() // #define NDEBUG #include <cassert> #include <iostream> #include <cstdio> #include <iomanip> #include <ios> #include <sstream> #include <fstream> #include <string> #include <cmath> #include <cstdlib> #include <ctime> #include <functional> #include <array...
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// Copyright (c) 2018 The pictureex developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef pictureex_zpicTRACKER_H #define pictureex_zpicTRACKER_H #include "zerocoin.h" #include "witness.h" #include "sync.h" #includ...
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//********************************************************************** /// \file /// \brief Interface file for the SavingsAccount class /// /// \author Jacob Pledger (using Rex's Solution) /// \date Nov 6 2009 //********************************************************************** #ifndef SAVINGS_ACCOUNT_H #defin...
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#include "aux_macro.h" #include "../malloc_4.cpp" #include <iostream> void printStats() { std::cout << "_num_free_blocks: " << _num_free_blocks() << std::endl; std::cout << "_num_free_bytes: " << _num_free_bytes() << std::endl; ...
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#ifndef ABSTRACT_OUTPUT_PIN_H #define ABSTRACT_OUTPUT_PIN_H #include <BaseObject.h> class AbstractOutputPin: public BaseObject { protected: unsigned int id; unsigned int value; public: AbstractOutputPin(unsigned int id); ~AbstractOutputPin(); virtual void setValue(unsigned int new_valu...
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// This file was generated based on /usr/local/share/uno/Packages/Uno.Net.Http/1.2.2/$.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.IDisposable.h> #include <Uno.Object.h> namespace g{namespace Uno{namespace Collections{struct List;}}} namespace g{namespace Uno{names...
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