blob_id
stringlengths
40
40
directory_id
stringlengths
40
40
path
stringlengths
3
264
content_id
stringlengths
40
40
detected_licenses
listlengths
0
85
license_type
stringclasses
2 values
repo_name
stringlengths
5
140
snapshot_id
stringlengths
40
40
revision_id
stringlengths
40
40
branch_name
stringclasses
905 values
visit_date
timestamp[us]date
2015-08-09 11:21:18
2023-09-06 10:45:07
revision_date
timestamp[us]date
1997-09-14 05:04:47
2023-09-17 19:19:19
committer_date
timestamp[us]date
1997-09-14 05:04:47
2023-09-06 06:22:19
github_id
int64
3.89k
681M
star_events_count
int64
0
209k
fork_events_count
int64
0
110k
gha_license_id
stringclasses
22 values
gha_event_created_at
timestamp[us]date
2012-06-07 00:51:45
2023-09-14 21:58:39
gha_created_at
timestamp[us]date
2008-03-27 23:40:48
2023-08-21 23:17:38
gha_language
stringclasses
141 values
src_encoding
stringclasses
34 values
language
stringclasses
1 value
is_vendor
bool
1 class
is_generated
bool
2 classes
length_bytes
int64
3
10.4M
extension
stringclasses
115 values
content
stringlengths
3
10.4M
authors
listlengths
1
1
author_id
stringlengths
0
158
d6811ad3b73d8ecd99a60e8a33c54433a60af3c7
a85a1e6c776e0433c30aa5830aa353a82f4c8833
/styxnet/network_url.cpp
1112cba6d36a8d2cdf47c38c7048596783568796
[]
no_license
IceCube-22/darkreign2
fe97ccb194b9eacf849d97b2657e7bd1c52d2916
9ce9da5f21604310a997f0c41e9cd383f5e292c3
refs/heads/master
2023-03-20T02:27:03.321950
2018-10-04T10:06:38
2018-10-04T10:06:38
null
0
0
null
null
null
null
UTF-8
C++
false
false
602
cpp
//////////////////////////////////////////////////////////////////////////////// // // Network Ping // // Copyright 1999-2000 // Matthew Versluys // //////////////////////////////////////////////////////////////////////////////// // // Includes // #include "network_url.h" //////////////////////////////////////////////////////////////////////////////// // // NameSpace Network // namespace Network { //////////////////////////////////////////////////////////////////////////////// // // Class Url // // Construct from a text string Url::Url(const char *text) { text; } }
[ "eider@protonmail.com" ]
eider@protonmail.com
1e69ce7722195d6ad953f0f80e15b67e90d00e2c
6ef890c3c67576b2aebdc50e6a00da1c5a7903d9
/hexl/include/hexl/eltwise/eltwise-reduce-mod.hpp
98042651e326cc6d7c97bdf41ad551549c574c05
[ "Apache-2.0" ]
permissive
QQWangYao/hexl
e917afe5e012be7b02076530750a557e050c6933
24f7ffbe573911c583317a4dfd48eca691d06b9d
refs/heads/main
2023-03-28T19:32:34.138315
2021-04-05T20:36:25
2021-04-05T20:36:25
null
0
0
null
null
null
null
UTF-8
C++
false
false
1,091
hpp
// Copyright (C) 2020-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include <stdint.h> namespace intel { namespace hexl { /// @brief Performs elementwise modular reduction /// @param[out] result Stores the result /// @param[in] operand /// @param[in] n Number of elements in operand /// @param[in] modulus Modulus with which to perform modular reduction /// @param[in] input_mod_factor Assumes input elements are in [0, /// input_mod_factor * p) Must be 0, 1, 2 or 4. input_mod_factor=0 means, no /// knowledge of input range. Barrett reduction will be used in this case. /// input_mod_factor >= output_mod_factor unless input_mod_factor == 0 /// @param[in] output_mod_factor output elements will be in [0, /// output_mod_factor /// * p) Must be 1 or 2. for input_mod_factor=0, output_mod_factor will be set /// to 1. void EltwiseReduceMod(uint64_t* result, const uint64_t* operand, uint64_t modulus, uint64_t n, uint64_t input_mod_factor, uint64_t output_mod_factor); } // namespace hexl } // namespace intel
[ "fabian.boemer@intel.com" ]
fabian.boemer@intel.com
a3afdfcf590498960c08bd06666f6edee223134a
b81bb88f02d9b3ea3030dcad42d326c0ebbe215d
/c/on_material.cpp
a621a30d4d674c0548d520d081768fcf98d9a39b
[ "LicenseRef-scancode-warranty-disclaimer" ]
no_license
arendvw/rhinocommon
fe7a6355bf6364e712addc3c10da07862dc17644
c7f394498ab7d3c44cf7cb4cfed42046c831e194
refs/heads/master
2021-01-18T05:42:41.952897
2016-05-08T23:09:42
2016-05-08T23:09:42
7,479,517
1
0
null
null
null
null
UTF-8
C++
false
false
14,103
cpp
#include "StdAfx.h" RH_C_FUNCTION ON_Material* ON_Material_New(const ON_Material* pConstOther) { ON_Material* rc = new ON_Material(); if( pConstOther ) *rc = *pConstOther; return rc; } RH_C_FUNCTION void ON_Material_Default(ON_Material* pMaterial) { if( pMaterial ) pMaterial->Default(); } RH_C_FUNCTION int ON_Material_Index(const ON_Material* pConstMaterial) { if( pConstMaterial ) return pConstMaterial->m_material_index; return -1; } RH_C_FUNCTION int ON_Material_FindBitmapTexture(const ON_Material* pConstMaterial, const RHMONO_STRING* filename) { int rc = -1; INPUTSTRINGCOERCE(_filename, filename); if( pConstMaterial ) { rc = pConstMaterial->FindTexture(_filename, ON_Texture::bitmap_texture); } return rc; } RH_C_FUNCTION void ON_Material_SetBitmapTexture(ON_Material* pMaterial, int index, const RHMONO_STRING* filename) { INPUTSTRINGCOERCE(_filename, filename); if( pMaterial && index>=0 && index<pMaterial->m_textures.Count()) { pMaterial->m_textures[index].m_filename = _filename; } } RH_C_FUNCTION int ON_Material_AddBitmapTexture(ON_Material* pMaterial, const RHMONO_STRING* filename) { int rc = -1; INPUTSTRINGCOERCE(_filename, filename); if( pMaterial && _filename) { rc = pMaterial->AddTexture(_filename, ON_Texture::bitmap_texture); } return rc; } RH_C_FUNCTION int ON_Material_AddBumpTexture(ON_Material* pMaterial, const RHMONO_STRING* filename) { int rc = -1; INPUTSTRINGCOERCE(_filename, filename); if( pMaterial && _filename) { rc = pMaterial->AddTexture(_filename, ON_Texture::bump_texture); } return rc; } RH_C_FUNCTION int ON_Material_AddEnvironmentTexture(ON_Material* pMaterial, const RHMONO_STRING* filename) { int rc = -1; INPUTSTRINGCOERCE(_filename, filename); if( pMaterial && _filename) { rc = pMaterial->AddTexture(_filename, ON_Texture::emap_texture); } return rc; } RH_C_FUNCTION int ON_Material_AddTransparencyTexture(ON_Material* pMaterial, const RHMONO_STRING* filename) { int rc = -1; INPUTSTRINGCOERCE(_filename, filename); if( pMaterial && _filename) { rc = pMaterial->AddTexture(_filename, ON_Texture::transparency_texture); } return rc; } RH_C_FUNCTION bool ON_Material_ModifyTexture(ON_Material* pMaterial, ON_UUID texture_id, const ON_Texture* pConstTexture) { bool rc = false; if( pMaterial && pConstTexture ) { int index = pMaterial->FindTexture(texture_id); if( index>=0 ) { pMaterial->m_textures[index] = *pConstTexture; rc = true; } } return rc; } RH_C_FUNCTION double ON_Material_GetDouble(const ON_Material* pConstMaterial, int which) { const int idxShine = 0; const int idxTransparency = 1; const int idxIOR = 2; const int idxReflectivity = 3; double rc = 0; if( pConstMaterial ) { switch(which) { case idxShine: rc = pConstMaterial->m_shine; break; case idxTransparency: rc = pConstMaterial->m_transparency; break; case idxIOR: rc = pConstMaterial->m_index_of_refraction; break; case idxReflectivity: rc = pConstMaterial->m_reflectivity; break; } } return rc; } RH_C_FUNCTION void ON_Material_SetDouble(ON_Material* pMaterial, int which, double val) { const int idxShine = 0; const int idxTransparency = 1; const int idxIOR = 2; const int idxReflectivity = 3; if( pMaterial ) { switch(which) { case idxShine: pMaterial->SetShine(val); break; case idxTransparency: pMaterial->SetTransparency(val); break; case idxIOR: pMaterial->m_index_of_refraction = val; break; case idxReflectivity: pMaterial->m_reflectivity = val; break; } } } RH_C_FUNCTION bool ON_Material_AddTexture(ON_Material* pMaterial, const RHMONO_STRING* filename, int which) { // const int idxBitmapTexture = 0; const int idxBumpTexture = 1; const int idxEmapTexture = 2; const int idxTransparencyTexture = 3; bool rc = false; if( pMaterial && filename ) { ON_Texture::TYPE tex_type = ON_Texture::bitmap_texture; if( idxBumpTexture==which ) tex_type = ON_Texture::bump_texture; if( idxEmapTexture==which ) tex_type = ON_Texture::emap_texture; if( idxTransparencyTexture==which ) tex_type = ON_Texture::transparency_texture; int index = pMaterial->FindTexture(NULL, tex_type); if( index>=0 ) pMaterial->DeleteTexture(NULL, tex_type); INPUTSTRINGCOERCE(_filename, filename); rc = pMaterial->AddTexture(_filename, tex_type)>=0; } return rc; } RH_C_FUNCTION bool ON_Material_SetTexture(ON_Material* pMaterial, const ON_Texture* pConstTexture, int which) { // const int idxBitmapTexture = 0; const int idxBumpTexture = 1; const int idxEmapTexture = 2; const int idxTransparencyTexture = 3; bool rc = false; if( pMaterial && pConstTexture ) { ON_Texture::TYPE tex_type = ON_Texture::bitmap_texture; if( idxBumpTexture==which ) tex_type = ON_Texture::bump_texture; if( idxEmapTexture==which ) tex_type = ON_Texture::emap_texture; if( idxTransparencyTexture==which ) tex_type = ON_Texture::transparency_texture; int index = pMaterial->FindTexture(NULL, tex_type); if( index>=0 ) pMaterial->DeleteTexture(NULL, tex_type); ON_Texture texture(*pConstTexture); texture.m_type = tex_type; rc = pMaterial->AddTexture(texture)>=0; } return rc; } RH_C_FUNCTION int ON_Material_GetTexture(const ON_Material* pConstMaterial, int which) { // const int idxBitmapTexture = 0; const int idxBumpTexture = 1; const int idxEmapTexture = 2; const int idxTransparencyTexture = 3; int rc = -1; if( pConstMaterial ) { ON_Texture::TYPE tex_type = ON_Texture::bitmap_texture; if( idxBumpTexture==which ) tex_type = ON_Texture::bump_texture; if( idxEmapTexture==which ) tex_type = ON_Texture::emap_texture; if( idxTransparencyTexture==which ) tex_type = ON_Texture::transparency_texture; rc = pConstMaterial->FindTexture(NULL, tex_type); } return rc; } RH_C_FUNCTION int ON_Material_GetTextureCount(const ON_Material* pConstMaterial) { if( pConstMaterial ) return pConstMaterial->m_textures.Count(); return 0; } RH_C_FUNCTION int ON_Material_GetColor( const ON_Material* pConstMaterial, int which ) { const int idxDiffuse = 0; const int idxAmbient = 1; const int idxEmission = 2; const int idxSpecular = 3; const int idxReflection = 4; const int idxTransparent = 5; int rc = 0; if( pConstMaterial ) { unsigned int abgr = 0; switch(which) { case idxDiffuse: abgr = (unsigned int)(pConstMaterial->m_diffuse); break; case idxAmbient: abgr = (unsigned int)(pConstMaterial->m_ambient); break; case idxEmission: abgr = (unsigned int)(pConstMaterial->m_emission); break; case idxSpecular: abgr = (unsigned int)(pConstMaterial->m_specular); break; case idxReflection: abgr = (unsigned int)(pConstMaterial->m_reflection); break; case idxTransparent: abgr = (unsigned int)(pConstMaterial->m_transparent); break; } rc = (int)abgr; } return rc; } RH_C_FUNCTION void ON_Material_SetColor( ON_Material* pMaterial, int which, int argb ) { const int idxDiffuse = 0; const int idxAmbient = 1; const int idxEmission = 2; const int idxSpecular = 3; const int idxReflection = 4; const int idxTransparent = 5; int abgr = ARGB_to_ABGR(argb); if( pMaterial ) { switch(which) { case idxDiffuse: pMaterial->m_diffuse = abgr; break; case idxAmbient: pMaterial->m_ambient = abgr; break; case idxEmission: pMaterial->m_emission = abgr; break; case idxSpecular: pMaterial->m_specular = abgr; break; case idxReflection: pMaterial->m_reflection = abgr; break; case idxTransparent: pMaterial->m_transparent = abgr; break; } } } RH_C_FUNCTION void ON_Material_GetName(const ON_Material* pConstMaterial, CRhCmnStringHolder* pString) { if( pConstMaterial && pString ) { pString->Set(pConstMaterial->m_material_name); } } RH_C_FUNCTION void ON_Material_SetName(ON_Material* pMaterial, const RHMONO_STRING* name) { if( pMaterial ) { INPUTSTRINGCOERCE(_name, name); pMaterial->m_material_name = _name; } } ///////////////////////////////////////////////////////////// RH_C_FUNCTION ON_Texture* ON_Texture_New() { return new ON_Texture(); } RH_C_FUNCTION const ON_Texture* ON_Material_GetTexturePointer(const ON_Material* pConstMaterial, int index) { const ON_Texture* rc = NULL; if( pConstMaterial && index>=0 ) { rc = pConstMaterial->m_textures.At(index); } return rc; } RH_C_FUNCTION int ON_Material_NextBitmapTexture(const ON_Material* pConstMaterial, int index) { int rc = -1; if( pConstMaterial ) { rc = pConstMaterial->FindTexture(NULL, ON_Texture::bitmap_texture, index); } return rc; } RH_C_FUNCTION int ON_Material_NextBumpTexture(const ON_Material* pConstMaterial, int index) { int rc = -1; if( pConstMaterial ) { rc = pConstMaterial->FindTexture(NULL, ON_Texture::bump_texture, index); } return rc; } RH_C_FUNCTION int ON_Material_NextEnvironmentTexture(const ON_Material* pConstMaterial, int index) { int rc = -1; if( pConstMaterial ) { rc = pConstMaterial->FindTexture(NULL, ON_Texture::emap_texture, index); } return rc; } RH_C_FUNCTION int ON_Material_NextTransparencyTexture(const ON_Material* pConstMaterial, int index) { int rc = -1; if( pConstMaterial ) { rc = pConstMaterial->FindTexture(NULL, ON_Texture::transparency_texture, index); } return rc; } RH_C_FUNCTION void ON_Texture_GetFileName(const ON_Texture* pConstTexture, CRhCmnStringHolder* pString) { if( pConstTexture && pString ) { pString->Set(pConstTexture->m_filename); } } RH_C_FUNCTION void ON_Texture_SetFileName(ON_Texture* pTexture, const RHMONO_STRING* filename) { if( pTexture ) { INPUTSTRINGCOERCE(_filename, filename); pTexture->m_filename = _filename; } } RH_C_FUNCTION ON_UUID ON_Texture_GetId(const ON_Texture* pConstTexture) { if( pConstTexture ) return pConstTexture->m_texture_id; return ON_nil_uuid; } RH_C_FUNCTION bool ON_Texture_GetEnabled(const ON_Texture* pConstTexture) { if( pConstTexture ) return pConstTexture->m_bOn; return false; } RH_C_FUNCTION void ON_Texture_SetEnabled(ON_Texture* pTexture, bool enabled) { if( pTexture ) { pTexture->m_bOn = enabled; } } RH_C_FUNCTION int ON_Texture_TextureType(const ON_Texture* pConstTexture) { if( pConstTexture ) return (int)pConstTexture->m_type; return (int)ON_Texture::no_texture_type; } RH_C_FUNCTION void ON_Texture_SetTextureType(ON_Texture* pTexture, int texture_type) { if( pTexture ) pTexture->m_type = ON_Texture::TypeFromInt(texture_type); } RH_C_FUNCTION int ON_Texture_Mode(const ON_Texture* pConstTexture) { if( pConstTexture ) return (int)pConstTexture->m_mode; return (int)ON_Texture::no_texture_mode; } RH_C_FUNCTION void ON_Texture_SetMode(ON_Texture* pTexture, int value) { if( pTexture ) pTexture->m_mode = ON_Texture::ModeFromInt(value); } const int IDX_WRAPMODE_U = 0; const int IDX_WRAPMODE_V = 1; const int IDX_WRAPMODE_W = 2; RH_C_FUNCTION int ON_Texture_wrapuvw(const ON_Texture* pConstTexture, int uvw) { if( pConstTexture ) { if (uvw == IDX_WRAPMODE_U) return pConstTexture->m_wrapu; if (uvw == IDX_WRAPMODE_V) return pConstTexture->m_wrapv; if (uvw == IDX_WRAPMODE_W) return pConstTexture->m_wrapw; } return (int)ON_Texture::force_32bit_texture_wrap; } RH_C_FUNCTION void ON_Texture_Set_wrapuvw(ON_Texture* pTexture, int uvw, int value) { if( pTexture ) { if (uvw == IDX_WRAPMODE_U) pTexture->m_wrapu = ON_Texture::WrapFromInt(value); else if (uvw == IDX_WRAPMODE_V) pTexture->m_wrapv = ON_Texture::WrapFromInt(value); else if (uvw == IDX_WRAPMODE_W) pTexture->m_wrapw = ON_Texture::WrapFromInt(value); } } RH_C_FUNCTION bool ON_Texture_Apply_uvw(const ON_Texture* pConstTexture) { if( pConstTexture ) return pConstTexture->m_bApply_uvw; return false; } RH_C_FUNCTION void ON_Texture_SetApply_uvw(ON_Texture* pTexture, bool value) { if( pTexture ) pTexture->m_bApply_uvw = value; } RH_C_FUNCTION void ON_Texture_uvw(const ON_Texture* pConstTexture, ON_Xform* instanceXform) { if (pConstTexture && instanceXform) *instanceXform = pConstTexture->m_uvw; } RH_C_FUNCTION void ON_Texture_Setuvw(ON_Texture* pTexture, ON_Xform* instanceXform) { if (pTexture && instanceXform) pTexture->m_uvw = *instanceXform; } RH_C_FUNCTION void ON_Texture_GetAlphaBlendValues(const ON_Texture* pConstTexture, double* c, double* a0, double* a1, double* a2, double* a3) { if( pConstTexture && c && a0 && a1 && a2 && a3 ) { *c = pConstTexture->m_blend_constant_A; *a0 = pConstTexture->m_blend_A[0]; *a1 = pConstTexture->m_blend_A[1]; *a2 = pConstTexture->m_blend_A[2]; *a3 = pConstTexture->m_blend_A[3]; } } RH_C_FUNCTION void ON_Texture_SetAlphaBlendValues(ON_Texture* pTexture, double c, double a0, double a1, double a2, double a3) { if( pTexture ) { pTexture->m_blend_constant_A = c; pTexture->m_blend_A[0] = a0; pTexture->m_blend_A[1] = a1; pTexture->m_blend_A[2] = a2; pTexture->m_blend_A[3] = a3; } } RH_C_FUNCTION int ON_Texture_GetMappingChannelId(const ON_Texture* pConstTexture) { if (pConstTexture) return pConstTexture->m_mapping_channel_id; return 0; } RH_C_FUNCTION ON_UUID ON_Material_ModelObjectId(const ON_Material* pConstMaterial) { if( pConstMaterial ) return pConstMaterial->ModelObjectId(); return ON_nil_uuid; } RH_C_FUNCTION ON_UUID ON_Material_PlugInId(const ON_Material* pConstMaterial) { if( pConstMaterial ) return pConstMaterial->m_plugin_id; return ON_nil_uuid; } RH_C_FUNCTION void ON_Material_SetPlugInId(ON_Material* pMaterial, ON_UUID id) { if( pMaterial ) pMaterial->m_plugin_id = id; }
[ "steve@mcneel.com" ]
steve@mcneel.com
a117dd83a5178f08a0257a62d7c8d7c1b555cc1c
950276f370539ad552c1969170258cb8a13e137d
/src/BeamTransform.cxx
9d74449451822770c75de06dd60ae263e670412b
[ "BSD-3-Clause" ]
permissive
fermi-lat/G4Generator
b4be72b15c7898fa2c49d553e4ad09bc6bced4ca
e62475754d1be9330e2c865b0a4517f8d9b105e9
refs/heads/master
2022-02-17T03:19:37.917081
2019-08-27T17:27:36
2019-08-27T17:27:36
103,186,864
0
0
null
2018-07-05T20:47:41
2017-09-11T20:51:33
C++
UTF-8
C++
false
false
11,270
cxx
/** @file BeamTransform.cxx @brief declartion, implementaion of the class BeamTransform Transforms particle trajectories generated in the beamtest-2006 beam frame into the CU frame, taking into account the translations and rotations of the x-y table. @authors Toby Burnett, Leon Rochester $Header: /nfs/slac/g/glast/ground/cvs/GlastRelease-scons/G4Generator/src/BeamTransform.cxx,v 1.15.446.1 2010/10/08 16:27:51 heather Exp $ */ // Gaudi system includes #include "GaudiKernel/MsgStream.h" #include "GaudiKernel/AlgFactory.h" #include "GaudiKernel/SmartDataPtr.h" #include "GaudiKernel/Algorithm.h" // CLHEP for geometry #include "CLHEP/Vector/Rotation.h" #include "CLHEP/Vector/ThreeVector.h" // TDS class declarations: input data, and McParticle tree #include "Event/MonteCarlo/McParticle.h" #include "Event/TopLevel/Event.h" #include "Event/TopLevel/EventModel.h" #include "Event/TopLevel/MCEvent.h" #include "geometry/Ray.h" // TU: Hack for CLHEP 1.9.2.2 typedef HepGeom::Point3D<double> HepPoint3D; typedef HepGeom::Vector3D<double> HepVector3D; /** @class BeamTransform @brief alg to transform the beam particle(s) into the detector frame This involves a transformation of coordinates, and translation and rotation of the "x-y table." Here's the latest word: Beamline coordinate system: x is along the beam z is up y completes the right-handed system CU coordinate system: z is opposite to the beam direction y is down x completes the right-handed system The x-y table translations are specified in the beam system: m_transz is the up-down direction m_transy is the sideways direction The pivot position is specified in the CU system m_pivot_height is in the z direction m_pivot_offset is in the x direction */ class BeamTransform : public Algorithm { public: BeamTransform(const std::string& name, ISvcLocator* pSvcLocator); /// set parameters and attach to various perhaps useful services. StatusCode initialize(); /// process one event StatusCode execute(); /// clean up StatusCode finalize(); private: int m_count; /// z position of pivot in CU frame DoubleProperty m_pivot_height; // z position of pivot in glast frame DoubleProperty m_pivot_offset; // x position of pivot in glast frame DoubleProperty m_beam_plane; // z position of reporting plane in beam frame DoubleProperty m_beam_plane_glast; // z position of reporting plane in glast frame DoubleProperty m_transy, m_transz; // translation in x-y table plane DoubleProperty m_angle; // rotation about table pivot (y-axis in instr.) (deg) DoubleProperty m_tilt; // rotation about x-axis in instr. (deg) DoubleArrayProperty m_point_on_beamline; // point in CU on central ray of beam double m_c, m_s; // cos, sin of rot angle double m_ct, m_st; // cos, sin of tilt void transform(Event::McParticle& mcp ); CLHEP::Hep3Vector m_translation, m_pivot; CLHEP::HepRotationY m_rotY; // the table rotation CLHEP::HepRotationX m_rotX; // the table tilt CLHEP::HepRotation m_rot; // the full rotation }; namespace { const double degToRad = M_PI/180.; } //static const AlgFactory<BeamTransform> Factory; //const IAlgFactory& BeamTransformFactory = Factory; DECLARE_ALGORITHM_FACTORY(BeamTransform); BeamTransform::BeamTransform(const std::string& name, ISvcLocator* pSvcLocator) :Algorithm(name, pSvcLocator) ,m_count(0) { // declare properties with setProperties calls // translations, rotation and tilt of x-y table // distances in mm, angles in degrees // vertical translation of the table (along z(beam)) declareProperty("vertical_translation", m_transz=0); // horizontal translation of the table, (along y(beam)) declareProperty("horizontal_translation",m_transy=0); // rotation of the table around the pivot declareProperty("table_rotation", m_angle=0); // tilt of the table around an axis along x(CU), going through the pivot declareProperty("table_tilt", m_tilt=0); // z position of pivot in glast frame declareProperty("pivot_location", m_pivot_height=-130); // x position of pivot in glast frame declareProperty("pivot_offset", m_pivot_offset=45); // z position of reporting plane in beam frame declareProperty("beam_plane", m_beam_plane=3300); // z coordinate of reporting plane in instrument frame declareProperty("beam_plane_glast" , m_beam_plane_glast=1000); // point in CU along central ray of beam declareProperty("point_on_beamline", m_point_on_beamline=std::vector<double>(3,-9999.)); } StatusCode BeamTransform::initialize(){ StatusCode sc = StatusCode::SUCCESS; MsgStream log(msgSvc(), name()); log << MSG::INFO << "initialize" << endreq; // Use the Job options service to set the Algorithm's parameters setProperties(); const std::vector<double>& POBx = m_point_on_beamline.value( ); Point POB = Point(POBx[0], POBx[1], POBx[2]); // this is the rotation matrix m_rotY = CLHEP::HepRotationY(m_angle*degToRad); m_rotX = CLHEP::HepRotationX(m_tilt*degToRad); m_rot = m_rotX*m_rotY; // location of pivot m_pivot = CLHEP::Hep3Vector( m_pivot_offset,0, m_pivot_height); log << MSG::INFO << endreq << "*********************************************" << endreq << "*********************************************" << endreq << endreq; if(POB[0]!=-9999.) { log << MSG::INFO << "A point in the CU has been requested... " << endreq << "The original x-y table coordinates will be over-written" << endreq; log << MSG::INFO << "CU point requested: (" << POB[0] << ", " << POB[1] << ", " << POB[2] << ")" << ", angle: " << m_angle << " degrees" << endreq; log << MSG::INFO << "XY table Before: horizontal " << m_transy << " mm, vertical " << m_transz << " mm" << endreq; m_transz = POB[1]; if( m_angle==0&&m_tilt==0) { m_transy = -POB[0]; } else { // I'm amazed that this code seems to work for angles of +-90. // I guess that's the power of vector arithmetic! // That said, this seems a bit complicated... Point pivot(m_pivot.x(), m_pivot.y(), m_pivot.z()); //make a ray orthogonal to the beam angle going thru the pivot double orthAngle = degToRad*(180. - m_angle); double tilt = degToRad*m_tilt; Vector orthDir(cos(orthAngle), 0.0, sin(orthAngle)); Ray orthRay(pivot, orthDir); // move by the offset of the pivot along this line // it's where the central ray enters for no translation Point point1 = orthRay.position(m_pivot.x()); Vector dirBeam(0.0, 0.0, 1.0); dirBeam = m_rot*dirBeam; dirBeam = Vector(dirBeam.x(), 0.0, dirBeam.z()); dirBeam.unit(); Ray zeroRay(point1, dirBeam); // Here's the point you want the beam to go thru, projected onto the y(CU)=0 plane Point point2(POB[0], 0.0, POB[2]); Vector v1 = point2 - point1; // The distance along the beam central ray that gets you to the // doca for the beam point double lenB = v1*dirBeam; Point pointOnZero = zeroRay.position(lenB); Point projPOZ(pointOnZero.x(), 0.0, pointOnZero.z()); Vector disp = point2-projPOZ; // This is how much you have to move double dist1 = disp.mag(); // and this is the direction double sign = (disp*orthDir<0 ? -1.0 : 1.0); m_transy = sign*dist1; // correct vertical translation for the tilt m_transz = m_transz - (m_pivot.z()-POB[2])*tan(tilt); } log << MSG::INFO << " After: horizontal " << m_transy << " mm, vertical " << m_transz << " mm" << endreq; } else { log << MSG::INFO << "XY table: horizontal " << m_transy << " mm, vertical " << m_transz << " mm, rotation: " << m_angle << " degrees" << endreq; } log << MSG::INFO << endreq << "*********************************************" << endreq << "*********************************************" << endreq << endreq; // define the transformation matrix here. m_translation = CLHEP::Hep3Vector(0, m_transy, m_transz); return sc; } void BeamTransform::transform(Event::McParticle& mcp ) { // get the positions and momenta // "m" means momentum, "c" means coordinates // "I" and "F" refer to initial and final quantities CLHEP::HepLorentzVector mBeamI = mcp.initialFourMomentum(); CLHEP::Hep3Vector cBeamI = mcp.initialPosition(); // ditto final CLHEP::HepLorentzVector mBeamF = mcp.finalFourMomentum(); CLHEP::Hep3Vector cBeamF = mcp.finalPosition(); // translate in beam frame cBeamI -= m_translation; cBeamF -= m_translation; // convert to unrotated instrument coordinates CLHEP::Hep3Vector cI(cBeamI.y(), -cBeamI.z(), -cBeamI.x() + m_beam_plane + m_beam_plane_glast); CLHEP::Hep3Vector cF(cBeamF.y(), -cBeamF.z(), -cBeamF.x() + m_beam_plane + m_beam_plane_glast); CLHEP::HepLorentzVector mI(mBeamI.y(), -mBeamI.z(), -mBeamI.x(), mBeamI.e()); CLHEP::HepLorentzVector mF(mBeamF.y(), -mBeamF.z(), -mBeamF.x(), mBeamF.e()); mcp.transform(m_rot*mI, m_rot*mF, m_rot*(cI-m_pivot)+m_pivot, m_rot*(cF-m_pivot)+m_pivot); } StatusCode BeamTransform::execute(){ StatusCode sc = StatusCode::SUCCESS; MsgStream log( msgSvc(), name() ); ++m_count; // Retrieving pointers from the TDS SmartDataPtr<Event::EventHeader> header(eventSvc(), EventModel::EventHeader); SmartDataPtr<Event::MCEvent> mcheader(eventSvc(), EventModel::MC::Event); SmartDataPtr<Event::McParticleCol> particles(eventSvc(), EventModel::MC::McParticleCol); double t = header->time(); log << MSG::DEBUG; bool debug = log.isActive(); //debug = true; if (debug) {log << "Event time: " << t;} log << endreq;; // loop over the monte carlo particle collection if (particles) { Event::McParticleCol::iterator piter; for (piter = particles->begin(); piter != particles->end(); piter++) { Event::McParticle& mcp = **piter; if (debug) { log << MSG::DEBUG; log.stream() << mcp; log << endreq; } // translate position transform(mcp); if (debug) { log << MSG::DEBUG << "after transform: "; log.stream() << mcp; log << endreq; } } } return sc; } StatusCode BeamTransform::finalize(){ StatusCode sc = StatusCode::SUCCESS; MsgStream log(msgSvc(), name()); log << MSG::INFO << "processed " << m_count << " events." << endreq; return sc; }
[ "" ]
0ecc3a6f7fb75901ecf54ee8d141f7c2413a0747
d7c5bfdcd282f75910783b345a9e22bee63c5261
/app/src/main/jni/DssFundamentals/IDssModeEncoder.h
c2a8c45024a473526b8ea4680a67b19af4f655ff
[]
no_license
merlydavidson/ODAndroidMobile
a4f98017bcc75580283f150397bb816894aa44dd
e0c53be2c3a38af40d74daf30d996f1e8bf33e2b
refs/heads/master
2020-07-05T18:27:01.346239
2019-08-27T08:44:19
2019-08-27T08:44:19
202,726,787
0
0
null
null
null
null
UTF-8
C++
false
false
480
h
#ifndef I_DSS_MODE_ENCODER_H__ #define I_DSS_MODE_ENCODER_H__ #include "DssModeCodecCommon.h" class IDssModeEncoder{ public: IDssModeEncoder() {;} virtual ~IDssModeEncoder() {} virtual bool init() = 0; virtual int encode_frames(short *psInput, int cInSamples, byte_t *pbOut, int& cbOutBytes, int mode) = 0; virtual long get_remaining() = 0; virtual void finish() = 0; virtual void flush() = 0; protected: }; IDssModeEncoder* createDssEncoder(dss_mode_t mode); #endif
[ "merlindavidson19@gmail.com" ]
merlindavidson19@gmail.com
a18a503dbd465093af57af0c6b8e9bc46d8ecaea
6d162c19c9f1dc1d03f330cad63d0dcde1df082d
/qrenderdoc/3rdparty/qt/include/QtNetwork/qhostaddress.h
fdbdbfc72c02c843e1ebd2ef71ab736e16d6884a
[ "MIT", "LicenseRef-scancode-unknown-license-reference", "LGPL-2.0-or-later", "LGPL-3.0-only", "GPL-3.0-only", "Python-2.0", "LicenseRef-scancode-other-copyleft", "LicenseRef-scancode-mit-old-style", "LGPL-2.1-or-later", "LGPL-2.1-only", "LicenseRef-scancode-warranty-disclaimer", "LicenseRef-sc...
permissive
baldurk/renderdoc
24efbb84446a9d443bb9350013f3bfab9e9c5923
a214ffcaf38bf5319b2b23d3d014cf3772cda3c6
refs/heads/v1.x
2023-08-16T21:20:43.886587
2023-07-28T22:34:10
2023-08-15T09:09:40
17,253,131
7,729
1,358
MIT
2023-09-13T09:36:53
2014-02-27T15:16:30
C++
UTF-8
C++
false
false
6,269
h
/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Copyright (C) 2016 Intel Corporation. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtNetwork module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QHOSTADDRESS_H #define QHOSTADDRESS_H #include <QtNetwork/qtnetworkglobal.h> #include <QtCore/qpair.h> #include <QtCore/qstring.h> #include <QtCore/qshareddata.h> #include <QtNetwork/qabstractsocket.h> struct sockaddr; QT_BEGIN_NAMESPACE class QHostAddressPrivate; class Q_NETWORK_EXPORT QIPv6Address { public: inline quint8 &operator [](int index) { return c[index]; } inline quint8 operator [](int index) const { return c[index]; } quint8 c[16]; }; typedef QIPv6Address Q_IPV6ADDR; class QHostAddress; // qHash is a friend, but we can't use default arguments for friends (§8.3.6.4) Q_NETWORK_EXPORT uint qHash(const QHostAddress &key, uint seed = 0) Q_DECL_NOTHROW; class Q_NETWORK_EXPORT QHostAddress { public: enum SpecialAddress { Null, Broadcast, LocalHost, LocalHostIPv6, Any, AnyIPv6, AnyIPv4 }; enum ConversionModeFlag { ConvertV4MappedToIPv4 = 1, ConvertV4CompatToIPv4 = 2, ConvertUnspecifiedAddress = 4, ConvertLocalHost = 8, TolerantConversion = 0xff, StrictConversion = 0 }; Q_DECLARE_FLAGS(ConversionMode, ConversionModeFlag) QHostAddress(); explicit QHostAddress(quint32 ip4Addr); explicit QHostAddress(quint8 *ip6Addr); // ### Qt 6: remove me explicit QHostAddress(const quint8 *ip6Addr); explicit QHostAddress(const Q_IPV6ADDR &ip6Addr); explicit QHostAddress(const sockaddr *address); explicit QHostAddress(const QString &address); QHostAddress(const QHostAddress &copy); QHostAddress(SpecialAddress address); ~QHostAddress(); #ifdef Q_COMPILER_RVALUE_REFS QHostAddress &operator=(QHostAddress &&other) Q_DECL_NOTHROW { swap(other); return *this; } #endif QHostAddress &operator=(const QHostAddress &other); #if QT_DEPRECATED_SINCE(5, 8) QT_DEPRECATED_X("use = QHostAddress(string) instead") QHostAddress &operator=(const QString &address); #endif QHostAddress &operator=(SpecialAddress address); void swap(QHostAddress &other) Q_DECL_NOTHROW { d.swap(other.d); } void setAddress(quint32 ip4Addr); void setAddress(quint8 *ip6Addr); // ### Qt 6: remove me void setAddress(const quint8 *ip6Addr); void setAddress(const Q_IPV6ADDR &ip6Addr); void setAddress(const sockaddr *address); bool setAddress(const QString &address); void setAddress(SpecialAddress address); QAbstractSocket::NetworkLayerProtocol protocol() const; quint32 toIPv4Address() const; // ### Qt6: merge with next overload quint32 toIPv4Address(bool *ok) const; Q_IPV6ADDR toIPv6Address() const; QString toString() const; QString scopeId() const; void setScopeId(const QString &id); bool isEqual(const QHostAddress &address, ConversionMode mode = TolerantConversion) const; bool operator ==(const QHostAddress &address) const; bool operator ==(SpecialAddress address) const; inline bool operator !=(const QHostAddress &address) const { return !operator==(address); } inline bool operator !=(SpecialAddress address) const { return !operator==(address); } bool isNull() const; void clear(); bool isInSubnet(const QHostAddress &subnet, int netmask) const; bool isInSubnet(const QPair<QHostAddress, int> &subnet) const; bool isLoopback() const; bool isMulticast() const; static QPair<QHostAddress, int> parseSubnet(const QString &subnet); friend Q_NETWORK_EXPORT uint qHash(const QHostAddress &key, uint seed) Q_DECL_NOTHROW; protected: QExplicitlySharedDataPointer<QHostAddressPrivate> d; }; Q_DECLARE_OPERATORS_FOR_FLAGS(QHostAddress::ConversionMode) Q_DECLARE_SHARED_NOT_MOVABLE_UNTIL_QT6(QHostAddress) inline bool operator ==(QHostAddress::SpecialAddress address1, const QHostAddress &address2) { return address2 == address1; } inline bool operator!=(QHostAddress::SpecialAddress lhs, const QHostAddress &rhs) { return rhs != lhs; } #ifndef QT_NO_DEBUG_STREAM Q_NETWORK_EXPORT QDebug operator<<(QDebug, const QHostAddress &); #endif #ifndef QT_NO_DATASTREAM Q_NETWORK_EXPORT QDataStream &operator<<(QDataStream &, const QHostAddress &); Q_NETWORK_EXPORT QDataStream &operator>>(QDataStream &, QHostAddress &); #endif QT_END_NAMESPACE #endif // QHOSTADDRESS_H
[ "baldurk@baldurk.org" ]
baldurk@baldurk.org
b6edb28e9b7fbb0d539214808de767ed4dc290bd
8b575163d31e45385f74dcde2ba18125603a320d
/cocos3d/Engine/libcocos3d/Materials/CC3Material.h
96d26c010158b99aacb969a387efa346ef0ec802
[]
no_license
xuwei2048/cocos3d-x
f8e4aac4bab40fbfc97e667d04fb5dfd1fa0f53e
1a0996dd4852ff09312a8f8718fded80fbf5777b
refs/heads/master
2021-01-15T10:25:14.866209
2015-11-13T11:02:43
2015-11-13T11:02:43
null
0
0
null
null
null
null
UTF-8
C++
false
false
53,777
h
/* * Cocos3D-X 1.0.0 * Author: Bill Hollings * Copyright (c) 2010-2014 The Brenwill Workshop Ltd. All rights reserved. * http://www.brenwill.com * * Copyright (c) 2014-2015 Jason Wong * http://www.cocos3dx.org/ * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * http://en.wikipedia.org/wiki/MIT_License */ #ifndef _CCL_CC3MATERIAL_H_ #define _CCL_CC3MATERIAL_H_ NS_COCOS3D_BEGIN /** Default material color under ambient lighting. */ static const ccColor4F kCC3DefaultMaterialColorAmbient = { 0.2f, 0.2f, 0.2f, 1.0f }; /** Default material color under diffuse lighting. */ static const ccColor4F kCC3DefaultMaterialColorDiffuse = { 0.8f, 0.8f, 0.8f, 1.0f }; /** Default material color under specular lighting. */ static const ccColor4F kCC3DefaultMaterialColorSpecular = { 0.0f, 0.0f, 0.0f, 1.0f }; /** Default emissive material color. */ static const ccColor4F kCC3DefaultMaterialColorEmission = { 0.0f, 0.0f, 0.0f, 1.0f }; /** Default material shininess. */ static const GLfloat kCC3DefaultMaterialShininess = 0.0f; /** Maximum material shininess allowed by OpenGL ES. */ static const GLfloat kCC3MaximumMaterialShininess = 128.0f; /** Default material reflectivity. */ static const GLfloat kCC3DefaultMaterialReflectivity = 0.0f; /** * CC3Material manages information about a material that is used to cover one or more meshes. * This includes: * - color * - texture * - interaction with lighting * - opacity, translucency, and blending with background objects * * CC3Material supports two levels of control for blending and translucency: * - To achieve the highest level of detail, accuracy and realism, you can individually * set the explicit ambientColor, diffuseColor, specularColor, emissiveColor, shininess, * sourceBlend, and destinationBlend properties. This suite of properties gives you the * most complete control over the appearance of the material and its interaction with * lighting conditions and the colors of the objects behind it, allowing you to generate * rich visual effects. In addition, the isOpaque property sets the most commonly used * blending combinations, and can be used to simplify your management of blending opaque * or transparent materials, while still providing fine control of the ambient, diffuse * and specular coloring. * - At a simpler level, CC3Material also supports the Cocos2D <CCRGBAProtocol> protocol. * You can use the color and opacity properties of this protocol to set the most commonly * used coloring and blending characteristics simply and easily. Setting the color property * changes both the ambient and diffuse colors of the material in tandem. Setting the * opacity property also automatically sets the source and destination blend functions to * appropriate values for the opacity level. By using the color and opacity properties, * you will not be able to achieve the complexity and realism that you can by using the * more detailed properties, but you can achieve good effect with much less effort. * And by supporting the <CCRGBAProtocol> protocol, the coloring and translucency of nodes * with materials can be changed using standard Cocos2D CCTint and CCFade actions, making * it easier for you to add dynamic coloring effects to your nodes. * * CC3Material also supports alpha testing, where the alpha value of each pixel can be * tested to determine whether or not it should be drawn. By default, alpha testing is * disabled, but alpha testing can sometimes be useful when drawing overlapping objects * each contain transparency and it is not possible to rely only on drawing order and * depth testing to mediate whether a pixel should be drawn. * * Textures are optional. In some cases, if simple solid coloring is to be used, the material * may hold no texture at all. This solid coloring will still interact with lighting, creating * a realistic surface. * * More commonly, a material will hold a single instance of CC3Texture in the texture * property to provide a simple single-texture surface. This is the most common application * of textures to a material. * * For more sophisticated surfaces, materials also support multi-texturing, where more than * one instance of CC3Texture is added to the material using the addTexture: method. Using * multi-texturing, these textures can be combined in flexible, customized fashion, * permitting sophisticated surface effects. * * With OpenGL, multi-texturing is processed by a chain of texture units. The material's * first texture is processed by the first texture unit (texture unit zero), and subsequent * textures held in the material are processed by subsequent texture units, in the order in * which the textures were added to the material. * * Each texture unit combines its texture with the output of the previous texture unit * in the chain. Combining textures is quite flexible under OpenGL, and there are many * ways that each texture can be combined with the output of the previous texture unit. * * Under fixed-pipeline rendering, such as with OpenGL ES 1.1, the way that a particular * texture combines with the previous textures is defined by an instance of CC3TextureUnit, * held in the textureUnit property of each texture that was added to the material. * To support a texture unit, the texture must be of type CC3TextureUnitTexture. * * For example, to configure a material for bump-mapping, add a CC3TextureUnitTexture * instance that contains a normal vector at each pixel instead of a color, and set the * textureUnit property of the texture to a CC3BumpMapTextureUnit. You can then combine * the output of this bump-mapping with an additional texture that contains the image * that will be visible, to provide a detailed 3D bump-mapped surface. To do so, add that * second texture to the material, with a texture unit that defines how that addtional * texture is to be combined with the output of the bump-mapped texture. * * The maximum number of texture units is platform dependent, and can be read from the * CC3OpenGL.sharedGL.maxNumberOfTextureUnits property. This effectively defines how many * textures you can add to a material. * * You'll notice that there are two ways to assign textures to a material: through the * texture propety, and through the addTexture: method. The texture property exists for * the common case where only one texture is attached to a material. The addTexture: * method is used when more than one texture is to be added to the material. However, * for the first texture, the two mechanisms are synonomous. The texture property * corresponds to the first texture added using the addTexture: method, and for that * first texture, you can use either the texture property or the addTexture: method. * When multi-texturing, for consistency and simplicity, you would likely just use the * addTexture: method for all textures added to the material, including the first texture. * * Each CC3MeshNode instance references an instance of CC3Material. Many CC3MeshNode * instances may reference the same instance of CC3Material, allowing many objects to * be covered by the same material. * * Once this material has been assigned to a mesh node, changing a texture to a new * texture should be performed through the mesh node itself, and not through the * material. This is to keep the mesh aligned with the orientation and usable area of * the textures since, under iOS, textures are padded to dimensions of a power-of-two * (POT), and most texture formats are loaded updside-down. * * When being drawn, the CC3MeshNode invokes the draw method on the CC3Material * instance prior to drawing the associated mesh. * * When drawing the material to the GL engine, this class remembers which material was * last drawn, and only binds the material data to the GL engine when a different material * is drawn. This allows the application to organize the CC3MeshNodes within the CC3Scene * so that nodes using the same material are drawn together, before moving on to other * materials. This strategy can minimize the number of mesh switches in the GL engine, * which improves performance. */ class CC3Material : public CC3Identifiable { DECLARE_SUPER( CC3Identifiable ); public: CC3Material(); virtual ~CC3Material(); public: /** * If this value is set to YES, current lighting conditions (from either lights or light probes) * will be taken into consideration when drawing colors and textures. * * If this value is set to NO, lighting conditions will be ignored when drawing colors and * textures, and the emissionColor will be applied to the mesh surface, without regard to * lighting. Blending will still occur, but the other material aspects, including ambientColor, * diffuseColor, specularColor, and shininess will be ignored. This is useful for a cartoon * effect, where you want a pure color, or the natural colors of the texture, to be included * in blending calculations, without having to arrange lighting, or if you want those colors * to be displayed in their natural values despite current lighting conditions. * * Be aware that the initial value of the emissionColor property is normally black. If you * find your node disappears or turns black when you set this property to NO, try changing * the value of the emissionColor property. * * The initial value of this property is YES. */ bool shouldUseLighting(); void setShouldUseLighting( bool shouldUse ); /** * The color of this material under ambient lighting. * Initially set to kCC3DefaultMaterialColorAmbient. * * The value of this property is also affected by changes to the color and opacity * properties. See the notes for those properties for more information. */ ccColor4F getAmbientColor(); void setAmbientColor( const ccColor4F& color ); /** * The color of this material under ambient lighting. * Initially set to kCC3DefaultMaterialColorDiffuse. * * The value of this property is also affected by changes to the color and opacity * properties. See the notes for those properties for more information. */ ccColor4F getDiffuseColor(); void setDiffuseColor( const ccColor4F& color ); /** * The color of this material under ambient lighting. * Initially set to kCC3DefaultMaterialColorSpecular. * * The value of this property is also affected by changes to the opacity property. * See the notes for the opacity property for more information. */ ccColor4F getSpecularColor(); void setSpecularColor( const ccColor4F& color ); /** * The emission color of this material. * Initially set to kCC3DefaultMaterialColorEmission. * * The value of this property is also affected by changes to the opacity property. * See the notes for the opacity property for more information. */ ccColor4F getEmissionColor(); void setEmissionColor( const ccColor4F& color ); /** * The ambient colour currently used by this material during rendering. * * The value of this property is influenced by the value of the shouldApplyOpacityToColor property. * If the shouldApplyOpacityToColor property is set to YES, this property scales each of the red, * green & blue componenents of the ambientColor property by its alpha component and returns the * result. Otherwise, this property returns the unaltered value of the ambientColor property. */ ccColor4F getEffectiveAmbientColor(); /** * The diffuse colour currently used by this material during rendering. * * The value of this property is influenced by the value of the shouldApplyOpacityToColor property. * If the shouldApplyOpacityToColor property is set to YES, this property scales each of the red, * green & blue componenents of the diffuseColor property by its alpha component and returns the * result. Otherwise, this property returns the unaltered value of the diffuseColor property. */ ccColor4F getEffectiveDiffuseColor(); /** * The specular colour currently used by this material during rendering. * * The value of this property is influenced by the value of the shouldApplyOpacityToColor property. * If the shouldApplyOpacityToColor property is set to YES, this property scales each of the red, * green & blue componenents of the specularColor property by its alpha component and returns the * result. Otherwise, this property returns the unaltered value of the specularColor property. */ ccColor4F getEffectiveSpecularColor(); /** * The emission colour currently used by this material during rendering. * * The value of this property is influenced by the value of the shouldApplyOpacityToColor property. * If the shouldApplyOpacityToColor property is set to YES, this property scales each of the red, * green & blue componenents of the emissionColor property by its alpha component and returns the * result. Otherwise, this property returns the unaltered value of the emissionColor property. */ ccColor4F getEffectiveEmissionColor(); /** * The shininess of this material. * * The value of this property is clamped to between zero and kCC3MaximumMaterialShininess. * The initial value of this property is kCC3DefaultMaterialShininess (zero). */ GLfloat getShininess(); void setShininess( GLfloat shininess ); /** * The reflectivity of this material. * * This property can be used when the material is covered by an environmental reflection cube-map * texture to indicate the weighting that should be applied to the reflection texture, relative to * any other textures on the material. A value of zero indicates that the surface should be * completely unreflective, and a value of one indicates that the surface is entirely reflective. * * This property requires a programmable pipeline and has no effect when running OpenGL ES 1.1 * on iOS, or a fixed rendering pipeline when running OpenGL on OSX. * * The value of this property is clamped to between zero and one. * The initial value of this property is kCC3DefaultMaterialReflectivity (zero). */ GLfloat getReflectivity(); void setReflectivity( GLfloat reflectivity ); /** * The blending function to be applied to the source material (this material). This property must * be set to one of the valid GL blending functions. * * The value in this property combines with the value in the destinationBlend property to determine * the way that materials are combined when one (the source) is drawn over another (the destination). * Features such as transparency can cause the two to blend together in various ways. * * Although you can set this property directly, you can also allow this material to manage the * value of this property automatically, based on the values of the isOpaque and opacity properties. * See the notes for those properties for more information. * * If this property is set to GL_ONE, and the hasPremultipliedAlpha property returns YES, the red, * green and blue components of all material color properties will be blended with their alpha * components prior to being applied to the GL engine. This enables correct fading of materials * containing a texture with pre-multiplied alpha. * * If you want the source to completely cover the destination, set sourceBlend to GL_ONE. * * If you want to have the destination show through the source, either by setting the diffuse * alpha below one, or by covering this material with a texture that contains transparency, set * the sourceBlend to GL_ONE_MINUS_SRC_ALPHA. * * However, watch out for textures with a pre-multiplied alpha channel. If this material has a texture * with a pre-multiplied alpha channel, set sourceBlend to GL_ONE, so that the pre-multiplied alpha of * the source will blend with the destination correctly. * * Opaque materials can be managed more efficiently than translucent materials. If a material really * does not allow other materials to be seen behind it, you should ensure that the sourceBlend and * destinationBlend properties are set to GL_ONE and GL_ZERO, respectively, to optimize rendering * performance. The performance improvement is small, but can add up if a large number of opaque * objects are rendered as if they were translucent. * * Materials support different using blending functions for the RGB components and the alpha component. * To set separate source blend values for RGB and alpha, use the sourceBlendRGB and sourceBlendAlpha * properties instead. Setting this property sets the sourceBlendRGB and sourceBlendAlpha properties * to the same value. Querying this property returns the value of the sourceBlendRGB property. * * The initial value is determined by the value of the class-side property * defaultBlendFunc, which can be modified by the setDefaultBlendFunc: method. */ GLenum getSourceBlend(); void setSourceBlend( GLenum sourceBlend ); /** * The blending function to be applied to the destination material. This property must be set to * one of the valid GL blending functions. * * The value in this property combines with the value in the sourceBlend property to determine the * way that materials are combined when one (the source) is drawn over another (the destination). * Features such as transparency can cause the two to blend together in various ways. * * Although you can set this property directly, you can also allow this material to manage the * value of this property automatically, based on the values of the isOpaque and opacity properties. * See the notes for those properties for more information. * * If you want the source to completely cover the destination, set destinationBlend to GL_ZERO. * * If you want to have the destination show through the source, either by setting the diffuse * alpha below one, or by covering this material with a texture that contains an alpha channel * (including a pre-multiplied alpha channel), set the destinationBlend to GL_ONE_MINUS_SRC_ALPHA. * * Opaque materials can be managed more efficiently than translucent materials. If a material really * does not allow other materials to be seen behind it, you should ensure that the sourceBlend and * destinationBlend properties are set to GL_ONE and GL_ZERO, respectively, to optimize rendering * performance. The performance improvement is small, but can add up if a large number of opaque * objects are rendered as if they were translucent. * * Materials support different using blending functions for the RGB components and the alpha component. * To set separate destination blend values for RGB and alpha, use the destinationBlendRGB and * destinationBlendAlpha properties instead. Setting this property sets the destinationBlendRGB and * destinationBlendAlpha properties to the same value. Querying this property returns the value of * the destinationBlendRGB property. * * The initial value is determined by the value of the class-side property * defaultBlendFunc, which can be modified by the setDefaultBlendFunc: method. */ GLenum getDestinationBlend(); void setDestinationBlend( GLenum destinationBlend ); /** * The blending function to be applied to the RGB components of the source material (this material). * This property must be set to one of the valid GL blending functions. * * In conjunction with the sourceBlendAlpha property, this property allows the RGB blending and * alpha blending to be specified separately. Alternately, you can use the sourceBlend property * to set both RGB and alpha blending functions to the same value. * * See the notes of the sourceBlend property for more information about material blending. */ GLenum getSourceBlendRGB(); void setSourceBlendRGB( GLenum sourceBlendRGB ); /** * The blending function to be applied to the RGB components of the destination material. * This property must be set to one of the valid GL blending functions. * * In conjunction with the destinationBlendAlpha property, this property allows the RGB blending * and alpha blending to be specified separately. Alternately, you can use the destinationBlend * property to set both RGB and alpha blending functions to the same value. * * See the notes of the destinationBlend property for more information about material blending. */ GLenum getDestinationBlendRGB(); void setDestinationBlendRGB( GLenum destinationBlend ); /** * The blending function to be applied to the alpha components of the source material (this material). * This property must be set to one of the valid GL blending functions. * * In conjunction with the sourceBlendRGB property, this property allows the RGB blending and * alpha blending to be specified separately. Alternately, you can use the sourceBlend property * to set both RGB and alpha blending functions to the same value. * * See the notes of the sourceBlend property for more information about material blending. */ GLenum getSourceBlendAlpha(); void setSourceBlendAlpha( GLenum sourceBlendAlpha ); /** * The blending function to be applied to the alpha components of the destination material. * This property must be set to one of the valid GL blending functions. * * In conjunction with the destinationBlendRGB property, this property allows the RGB blending * and alpha blending to be specified separately. Alternately, you can use the destinationBlend * property to set both RGB and alpha blending functions to the same value. * * See the notes of the destinationBlend property for more information about material blending. */ GLenum getDestinationBlendAlpha(); void setDestinationBlendAlpha( GLenum destinationBlendAlpha ); /** * Indicates whether this material is opaque. * * This method returns YES if the values of the sourceBlend and destinationBlend * properties are GL_ONE and GL_ZERO, respectively, otherwise this method returns NO. * * Setting this property to YES sets the value of the sourceBlend property to GL_ONE and the value * of the destinationBlend to GL_ZERO. Setting this property to YES is a convenient way to force * the source to completely cover the destination, even if the diffuse alpha value is less than one, * and even if the texture contains translucency. * * If the sourceBlend and destinationBlend properties have not been set to something else, setting * this property to NO sets the value of the destinationBlend property to GL_ONE_MINUS_SRC_ALPHA, * and sets the sourceBlend property to GL_SRC_ALPHA if the alpha channel of the diffuseColor is * below one and this material does not contain a texture that contains pre-multiplied alpha, in * which case sourceBlend is left at GL_ONE. * * Setting the value of this property does not change the alpha values of any of the material colors. * * The state of this property is also affected by setting the opacity property. As a convenience, * setting the opacity property to a value less than kCCOpacityFull will automatically cause this * isOpaque property to be set to NO, which, as described above, will also affect the sourceBlend and * destinationBlend properties, so that the translucency will be blended correctly. * * Setting the opacity property to kCCOpacityFull will automatically cause this isOpaque property to be set * to YES (affecting the sourceBlend and destinationBlend properties), unless the shouldBlendAtFullOpacity * property is set to YES, in which case the isOpaque property will be left set to NO. * * Setting this property can be thought of as a convenient way to switch between the two most * common types of blending combinations. For finer control of blending, set the sourceBlend * and destinationBlend properties and the alpha values of the individual material colors directly, * and avoid making changes to this property, or the opacity property. * * Opaque materials can be managed slightly more efficiently than translucent materials. * If a material really does not allow other materials to be seen behind it, you should * ensure that this property is set to YES. The performance improvement is small, but * can add up if a large number of opaque objects are rendered as if they were translucent. */ bool isOpaque(); void setIsOpaque( bool opaque ); /** * Indicates whether blending should be applied even when the material is at full opacity. * * If this property is set to NO, when the opacity property of this material is set to full * opacity (kCCOpacityFull), the isOpaque property will be set to YES, which in turn will set * the sourceBlend property to GL_ONE and the destinationBlend property to GL_ZERO, effectively * turning blending off. This allows a node that is opaque to be faded, but when fading is * complete, and full opacity is restored, the node will be set fully opaque, which improves * performance and the affects the rendering order of the node relative to other nodes. * * If this property is set to YES, when the opacity property of this material is set to full * opacity (kCCOpacityFull), the isOpaque property will be set to NO, which will leave the * sourceBlend and destination properties at their current values, generally leaving blending * enabled. This is useful when using fading on a material that contains textures that in turn * contain transparency. When this material reaches full opacity, blending will be left enabled, * and the transparent sections of the textures will continue to be rendered correctly. * * The initial value of this property is NO. Whenever a texture is added to, or removed from, * this material, the value is set to the value of the hasTextureAlpha property, reflecting * whether any of the textures contain an alpha channel. If you know that the alpha channel * in each texture does not contain transparency, and that this material will be displayed at * full opacity, you can set this property back to NO to benefit from improved performance * in sorting and rendering opaque materials. */ bool shouldBlendAtFullOpacity(); void setShouldBlendAtFullOpacity( bool shouldBlendAtFullOpacity ); /** * Indicates the alpha test function that is used to determine if a pixel should be * drawn, based on the value of its alpha component. * * The value of this property must be one of the following values: * - GL_ALWAYS: The pixel is always drawn, regardless of its alpha value. * - GL_GREATER - The pixel is drawn only if its alpha value is greater than the * value in the reference property. * - GL_GEQUAL - The pixel is drawn only if its alpha value is greater than or equal * to the value in the reference property. * - GL_LESS - The pixel is drawn only if its alpha value is less than the value * in the reference property. * - GL_LEQUAL - The pixel is drawn only if its alpha value is less than or equal * to the value in the reference property. * - GL_EQUAL - The pixel is drawn only if its alpha value is equal to the value * in the reference property. * - GL_NOTEQUAL - The pixel is drawn only if its alpha value is not equal to the * value in the reference property. * - GL_NEVER: The pixel is never drawn. * * The initial value of this property is GL_ALWAYS, indicating that each pixel will * always be drawn, regardless of its alpha value. * * For most situations, alpha testing is not necessary, and you can leave the value of this * property at its initial value. Alpha testing can sometimes be useful when drawing overlapping * objects that each contain transparency, and it is not possible to rely only on drawing order * and depth testing to mediate whether a pixel should be drawn. * * Although you can set this property directly, since the most common values are either GL_ALWAYS * or GL_GREATER, you can use the shouldDrawLowAlpha property as a shortcut to switch between * these two values. * * Alpha testing within the GL engine is automatically disabled if this property * is set to GL_ALWAYS, and enabled for any other value. */ GLenum getAlphaTestFunction(); void setAlphaTestFunction( GLenum function ); /** * Indicates the reference value used by the alpha test function to compare against * the alpha value of each pixel to determine if it should be drawn. * * The value of this property must be between zero and one, inclusive. The value * is clamped by the GL engine if it is set to a value outside this range. * * The initial value of this property is zero. * * The value of this property has no effect if the value of the alphaTestFunction * property is either GL_ALWAYS or GL_NEVER. * * See the notes for the alphaTestFunction property for more information on alpha testing. */ GLfloat getAlphaTestReference(); void setAlphaTestReference( GLfloat alphaTestReference ); /** * Indicates whether alpha testing should be used to determine if pixels with * lower alpha values should be drawn. * * This property is really a shortcut for setting the alphaTestFunction to either * of its two most common values. Setting this property to YES will set the * alphaTestFunction propery to GL_ALWAYS. Setting this property to NO will set * the alphaTestFunction property to GL_GREATER. * * If the value of this property is set to YES, each pixel will be drawn regardless * of the value of its alpha component. If the value of this property is set to NO, * the value of the alpha component of each pixel will be compared against the value * in the alphaTestReference property, and only those pixel alpha values that are * greater than that reference value will be drawn. You can set the value of the * alphaTestReference property to determine the cutoff level. * * Reading the value of this property will return YES if the value of the alphaTestFunction * is any of GL_ALWAYS, GL_LESS or GL_LEQUAL, otherwise it returns NO. * * The initial value of this property is YES, indicating that pixels with lower * alpha values will be drawn. * * For most situations, alpha testing is not necessary, and you can leave the value * of this property set to YES. Alpha testing can sometimes be useful when drawing * overlapping objects that each contain transparency, and it is not possible to rely * only on drawing order and depth testing to mediate whether a pixel should be drawn. */ bool shouldDrawLowAlpha(); void setShouldDrawLowAlpha( bool shouldDrawLowAlpha ); /** * The color of this material, as a CCColorRef. * * The function of this property depends on the value of the shouldUseLighting property. * * If the shouldUseLighting property is set to YES, querying this property returns a value * derived from the diffuseColor property, and setting this property modifies the value of * both the ambientColor and diffuseColor properties. * * If the shouldUseLighting property is set to NO, querying this property returns a value * derived from the emissionColor property, and setting this property modifies the value of * the emissionColor properties. * * When setting this property, the alpha of each of the affected properties is not modified. */ CCColorRef getColor(); void setColor( const CCColorRef& color ); /** * The opacity of this material. * * Querying this property returns the alpha component of either the diffuseColor property or * the emissionColor property, depending on whether the shouldUseLighting property is set to * YES or NO, respectively. * * When setting this property, the value is converted to a floating point number between 0 and 1, * and is set into the alpha component of the ambientColor, diffuseColor, specularColor, and * emissionColor properties. The RGB components of each of those properties remain unchanged. * * Setting this property also affects the isOpaque property. As a convenience, setting this opacity * property to a value less than kCCOpacityFull will automatically cause the isOpaque property to be * set to NO, which will also affect the sourceBlend and destinationBlend properties, so that the * translucency will be blended correctly. See the notes of the isOpaque property for more information. * * However, setting this opacity property to kCCOpacityFull will NOT automatically cause the isOpaque * property to be set to YES. Even if the opacity of the material is full, the texture may contain * translucency, which would be ignored if the isOpaque property were to be set to YES. * * Conversely, setting the value of this opacity property to kCCOpacityFull will automatically cause the * isOpaque property to be set to YES, which will affect the sourceBlen and destinationBlend properties * so that blending will be turned off. See the notes of the isOpaque property for more information. * * Setting this property can be thought of as a convenient way to make simple changes to the opacity * of a material, using the most common types of blending combinations. For finer control of blending, * set the sourceBlend and destinationBlend properties, and the alpha values of the individual colors * directly, and avoid making changes to this property. */ CCOpacity getOpacity(); void setOpacity( CCOpacity opacity ); /** * Implementation of the CCBlendProtocol blendFunc property. * * This is a convenience property that gets and sets the sourceBlend and destinationBlend * properties using a single structure. * * Materials support different using blending functions for the RGB components and the alpha component. * To set separate blend values for RGB and alpha, use the blendFuncRGB and blendFuncAlpha properties * instead. Setting this property sets the blendFuncRGB and blendFuncAlpha properties to the same value. * Querying this property returns the value of the blendFuncRGB property. */ ccBlendFunc getBlendFunc(); void setBlendFunc( const ccBlendFunc& blendFunc ); /** * The blending function to be applied to the RGB components. * * This is a convenience property that gets and sets both the sourceBlendRGB and * destinationBlendRGB properties using a single structure. * * In conjunction with the blendFuncAlpha property, this property allows the RGB blending and * alpha blending to be specified separately. Alternately, you can use the blendFunc property * to set both RGB and alpha blending functions to the same value. * * See the notes of the sourceBlend and destinationBlend properties for more information * about material blending. */ ccBlendFunc getBlendFuncRGB(); void setBlendFuncRGB( const ccBlendFunc& blendFunc ); /** * The blending function to be applied to the alpha component. * * This is a convenience property that gets and sets both the sourceBlendAlpha and * destinationBlendAlpha properties using a single structure. * * In conjunction with the blendFuncRGB property, this property allows the RGB blending and * alpha blending to be specified separately. Alternately, you can use the blendFunc property * to set both RGB and alpha blending functions to the same value. * * See the notes of the sourceBlend and destinationBlend properties for more information * about material blending. */ ccBlendFunc getBlendFuncAlpha(); void setBlendFuncAlpha( const ccBlendFunc& blendFunc ); /** * Returns the default GL material source and destination blend function used for new instances. * This affects both the RGB and alpha blending components. * * The initial value is {GL_ONE, GL_ZERO}. */ static ccBlendFunc getDefaultBlendFunc(); /** * Sets the default GL material source and destination blend function used for new instances. * This affects both the RGB and alpha blending components. */ static void setDefaultBlendFunc( const ccBlendFunc& aBlendFunc ); /** * Returns the number of textures attached to this material, regardless of whether * the textures were attached using the texture property or the addTexture: method. */ GLuint getTextureCount(); /** * When using a single texture for this material, this property holds that texture. * * This property may be left nil if no texture is needed. * * When using multiple textures for this material, this property holds the first * texture. You can add additional textures using the addTexture: method. * * As a convenience, this property can also be set using the addTexture: method, * which will set this property if it has not been set already. This is useful when * using multi-texturing, because it allows all textures attached to this material * to be handled the same way. * * The texture held by this property will be processed by the first GL texture unit * (texture unit zero). * * Once this material has been added to a mesh node, changes to this property should * be made through the same property on the mesh node itself, and not made to this * property directly, in order to keep the mesh aligned with the orientation and * usable area of the textures. See the notes for the same property on CC3MeshNode * for more information. * * When building for iOS, raw PNG and TGA images are pre-processed by Xcode to pre-multiply * alpha, and to reorder the pixel component byte order, to optimize the image for the iOS * platform. If you want to avoid this pre-processing for PNG or TGA files, for textures * such as normal maps or lighting maps, that you don't want to be modified, you can prepend * a 'p' to the file extension ("ppng" or "ptga") to cause Xcode to skip this pre-processing * and to use a loader that does not pre-multiply the alpha. You can also use this for other * file types as well. See the notes for the CC3STBImage useForFileExtensions class-side * property for more info. */ CC3Texture* getTexture(); void setTexture( CC3Texture* texture ); /** * In most situations, the material will use a single CC3Texture in the texture property. * However, if multi-texturing is used, additional CC3Texture instances can be provided * by adding them using this method. * * When multiple textures are attached to a material, when drawing, the material will * combine these textures together using configurations contained in the textureUnit * property of each texture. * * As a consistency convenience, if the texture property has not yet been set directly, * the first texture added using this method will appear in that property. * * Textures are processed by GL texture units in the order they are added to the material. * The first texture added (or set directly into the texture property) will be processed * by GL texture unit zero. Subsequent textures added with this method will be processed * by subsequent texture units, in the order they were added. * * The maximum number of texture units available is platform dependent, but will be * at least two. The maximum number of texture units available can be read from the * CC3OpenGL.sharedGL.maxNumberOfTextureUnits property. If you attempt to add more than * this number of textures to the material, the additional textures will be ignored, * and an informational message to that fact will be logged. * * Once this material has been added to a mesh node, new textures should be added * through the same method on the mesh node itself, instead of this method, in order * to keep the mesh aligned with the orientation and usable area of the textures. * See the notes for the same method on CC3MeshNode for more information. * * When building for iOS, raw PNG and TGA images are pre-processed by Xcode to pre-multiply * alpha, and to reorder the pixel component byte order, to optimize the image for the iOS * platform. If you want to avoid this pre-processing for PNG or TGA files, for textures * such as normal maps or lighting maps, that you don't want to be modified, you can prepend * a 'p' to the file extension ("ppng" or "ptga") to cause Xcode to skip this pre-processing * and to use a loader that does not pre-multiply the alpha. You can also use this for other * file types as well. See the notes for the CC3STBImage useForFileExtensions class-side * property for more info. */ virtual void addTexture( CC3Texture* aTexture ); /** * Removes the specified texture from this material. * * If the specified texture is that in the texture property, that property is set to nil. */ void removeTexture( CC3Texture* aTexture ); /** Removes all textures from this material. */ void removeAllTextures(); /** * Returns the texture with the specified name, that was added either via the texture * property or via the addTexture: method. Returns nil if such a texture cannot be found. */ CC3Texture* getTextureNamed( const char* aName ); /** * Returns the texture that will be processed by the texture unit with the specified index. * Texture unit indices start at zero. * * The value returned will be nil if there are no textures, or if the specified index is * greater than one less than the value of the textureCount property. */ CC3Texture* getTextureForTextureUnit( GLuint texUnit ); /** * Sets the texture that will be processed by the texture unit with the specified index, * which should be a number between zero, and the value of the textureCount property. * * If the specified index is less than the number of texture units added already, the * specified texture will replace the one assigned to that texture unit. Otherwise, this * implementation will invoke the addTexture: method to add the texture to this material. * * If the specified texture unit index is zero, the value of the texture property will * be changed to the specified texture. * * Once this material has been added to a mesh node, changing a texture should be * performed through the same method on the mesh node itself, instead of this method, * in order to keep the mesh aligned with the orientation and usable area of the * textures. See the notes for the same method on CC3MeshNode for more information. */ void setTexture( CC3Texture* aTexture, GLuint texUnit ); /** * Returns whether any of the textures used by this material have an alpha channel, representing opacity. * * Returns YES if any of the textures contained in this instance has an alpha channel. * * See also the notes of the shouldBlendAtFullOpacity property for the effects of using a * texture with an alpha channel. */ bool hasTextureAlpha(); /** * Returns whether the alpha channel has already been multiplied into each of the RGB * color channels, in any of the textures used by this material. * * Returns YES if any of the textures contained in this instance has pre-mulitiplied alpha. * * See also the notes of the shouldApplyOpacityToColor property for the effects of using textures * with pre-multiplied alpha. */ bool hasTexturePremultipliedAlpha(); /** * Returns whether the opacity of each of the material colors (ambient, diffuse, specular and emission) * should be blended (multiplied) by its alpha value prior to being submitted to the GL engine. * * This property returns YES if the sourceBlendRGB property is set to GL_ONE and the hasPremultipliedAlpha * property returns YES, otherwise this property returns NO. The combination of full source blending * and pre-multiplied texture alpha can be made translucent by blending each color with its alpha value. * * If this property returns YES, each of the material colors will automatically be blended with its * alpha component prior to being submitted to the GL engine. */ bool shouldApplyOpacityToColor(); /** * Returns a cube-map texture if this material contains such a texture, or nil if it does not. * * This is a convenience property that returns the first cube-map texture that was added. */ CC3Texture* getTextureCube(); /** * Returns whether this material contains a texture that is a six-sided cube-map texture. * * Returns YES only if one of the textures that was added to this material (either through the * texture property or the addTexture: method) returns YES from its isTextureCube property. * Otherwise, this property returns NO. */ bool hasTextureCube(); /** * Returns whether this material contains a texture that is configured as a bump-map. * * Returns YES only if one of the textures that was added to this material (either * through the texture property or the addTexture: method) returns YES from its * isBumpMap property. Otherwise, this property returns NO. */ bool hasBumpMap(); /** * The direction, in local tangent coordinates, of the light source that is to * interact with any texture contained in this material that has been configured * as a bump-map. * * Bump-maps are textures that store a normal vector (XYZ coordinates) in * the RGB components of each texture pixel, instead of color information. * These per-pixel normals interact with the value of this lightDirection * property (through a dot-product), to determine the luminance of the pixel. * * Setting this property sets the equivalent property in all textures contained * within this material. * * Reading this value returns the value of the equivalent property in the first * texture that is configrued as a bump-map. Otherwise kCC3VectorZero is returned. * * The value of this property must be in the tangent-space coordinates associated * with the texture UV space, in practice, this property is typically not set * directly. Instead, you can use the globalLightPosition property of the mesh * node that is making use of this texture. */ CC3Vector getLightDirection(); void setLightDirection( const CC3Vector& direction ); /** * Allocates and initializes an autoreleased unnamed instance with an automatically * generated unique tag value. The tag value is generated using a call to nextTag. */ static CC3Material* material(); /** Allocates and initializes an unnamed autoreleased instance with the specified tag. */ static CC3Material* materialWithTag( GLuint aTag ); /** * Allocates and initializes an autoreleased instance with the specified name and an * automatically generated unique tag value. The tag value is generated using a call to nextTag. */ static CC3Material* materialWithName( const std::string& aName ); /** Allocates and initializes an autoreleased instance with the specified tag and name. */ static CC3Material* materialWithTag( GLuint aTag, const std::string& aName ); /** * Allocates and initializes an autoreleased unnamed instance with an automatically * generated unique tag value. The tag value is generated using a call to nextTag. * * The returned instance will have a specularColor of { 1.0, 1.0, 1.0, 1.0 } and a * shininess of 75.0. */ static CC3Material* shiny(); /** * Allocates and initializes an autoreleased unnamed instance with an automatically * generated unique tag value. The tag value is generated using a call to nextTag. * * The returned instance will have both diffuseColor and specularColor set to * { 1.0, 1.0, 1.0, 1.0 } and a shininess of 75.0. */ static CC3Material* shinyWhite(); /** * Applies this material to the GL engine. The specified visitor encapsulates * the frustum of the currently active camera, and certain drawing options. * * This implementation first determines if this material is different than the material * that was last bound to the GL engine. If this material is indeed different, this method * applies the material to the GL engine, otherwise it does nothing. * * Draws this texture to the GL engine as follows: * - Applies the blending properties to the GL engine * - Applies the various lighting and color properties to the GL engine * - Binds the texture property to the GL engine as texture unit zero. * - Binds any additional textures added using addTexture: to additional texture units. * - Disables any unused texture units. * * If the texture property is nil, and there are no overlays, all texture units * in the GL engine will be disabled. * * This method is invoked automatically during node drawing. Usually, the application * never needs to invoke this method directly. */ void drawWithVisitor( CC3NodeDrawingVisitor* visitor ); /** * Unbinds all materials from the GL engine. * * Disables material blending in the GL engine. * * This method is invoked automatically from the CC3MeshNode instance. * Usually, the application never needs to invoke this method directly. */ static void unbindWithVisitor( CC3NodeDrawingVisitor* visitor ); CCColorRef getDisplayedColor(); bool isCascadeColorEnabled(); void setCascadeColorEnabled( bool cascadeColorEnabled ); void updateDisplayedColor( const CCColorRef& color ); CCOpacity getDisplayedOpacity(); void setCascadeOpacityEnabled( bool cascadeOpacityEnabled ); void updateDisplayedOpacity( CCOpacity opacity ); void drawTexturesWithVisitor( CC3NodeDrawingVisitor* visitor ); bool isCascadeOpacityEnabled(); void texturesHaveChanged(); void applyColorsWithVisitor( CC3NodeDrawingVisitor* visitor ); void applyAlphaTestWithVisitor( CC3NodeDrawingVisitor* visitor ); void applyBlendWithVisitor( CC3NodeDrawingVisitor* visitor ); void initWithTag( GLuint aTag, const std::string& aName ); void initWithTag( GLuint aTag ); void populateFrom( CC3Material* another ); virtual CCObject* copyWithZone( CCZone* zone ); /** * Applies the PFX effect with the specified name, found in the cached CC3PFXResource with the * specifed name, to this material. * * Sets the textures of this material to those defined by the retrieved PFX effect. * * Raises an assertion error if a PFX resource with the specified name cannot be found in the PFX * resource cache, or if that PFX resource does not contain an effect with the specified effect name. */ virtual void applyEffectNamedFromRez( const std::string& effectName, const std::string& rezName ); /** * Applies the PFX effect with the specified name, found in the CC3PFXResource loaded from the * specfied file, to this material. * * Sets the textures of this material to those defined by the retrieved PFX effect. * * Raises an assertion error if the PFX resource file could not be loaded, or if that * PFX resource does not contain an effect with the specified effect name. */ virtual void applyEffectNamedFromFile( const std::string& effectName, const std::string& filePath ); virtual std::string getNameSuffix(); protected: CC3Texture* _texture; CCArray* _textureOverlays; ccColor4F _ambientColor; ccColor4F _diffuseColor; ccColor4F _specularColor; ccColor4F _emissionColor; GLfloat _shininess; GLfloat _reflectivity; GLenum _alphaTestFunction; GLfloat _alphaTestReference; ccBlendFunc _blendFuncRGB; ccBlendFunc _blendFuncAlpha; bool _shouldUseLighting : 1; bool _shouldBlendAtFullOpacity : 1; }; NS_COCOS3D_END #endif
[ "michaelgamedev@sina.cn" ]
michaelgamedev@sina.cn
64644c5f9cee8db32754a01524aebcd06222fe2c
569d64661f9e6557022cc45428b89eefad9a6984
/code/gameholder/regular_maoxian_262.h
e76628ace511eeacf7eb284d37f345536d40a88c
[]
no_license
dgkang/ROG
a2a3c8233c903fa416df81a8261aab2d8d9ac449
115d8d952a32cca7fb7ff01b63939769b7bfb984
refs/heads/master
2020-05-25T02:44:44.555599
2019-05-20T08:33:51
2019-05-20T08:33:51
187,584,950
0
1
null
2019-05-20T06:59:06
2019-05-20T06:59:05
null
UTF-8
C++
false
false
345
h
#ifndef regular_maoxian_262_h__ #define regular_maoxian_262_h__ #include "regular_maoxian_base.h" // 冒险地图262 class RegularMaoXian_262 : public RegularMaoXianBase { public: RegularMaoXian_262(RegularDoc* pDoc); virtual ~RegularMaoXian_262(); virtual void FirstUpdate(); private: }; #endif // regular_maoxian_062_h__
[ "judge23253@sina.com" ]
judge23253@sina.com
efb525092a9fd07513fb2690b75f407d8a1914e9
9e1e09ea61632e80465f371a083625d03b1e5ab2
/src/Wallet/WalletErrors.h
1e5188f0ce5ff51683e8fda73147972c7a62f236
[ "MIT" ]
permissive
bitcoin-note/bitcoin-note
0f93c5a04dda2df6ff838187d894a0c4af633649
7be1e60f327b7ce1f995fee97f80131dcb934e70
refs/heads/master
2021-05-11T19:50:51.485229
2018-01-18T00:05:24
2018-01-18T00:05:24
117,895,059
3
2
null
null
null
null
UTF-8
C++
false
false
4,094
h
// Copyright (c) 2018, The Bitcoin Note Developers. // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #pragma once #include <string> #include <system_error> namespace CryptoNote { namespace error { // custom error conditions enum type: enum WalletErrorCodes { NOT_INITIALIZED = 1, ALREADY_INITIALIZED, WRONG_STATE, WRONG_PASSWORD, INTERNAL_WALLET_ERROR, MIXIN_COUNT_TOO_BIG, BAD_ADDRESS, TRANSACTION_SIZE_TOO_BIG, WRONG_AMOUNT, SUM_OVERFLOW, ZERO_DESTINATION, TX_CANCEL_IMPOSSIBLE, TX_CANCELLED, OPERATION_CANCELLED, TX_TRANSFER_IMPOSSIBLE, WRONG_VERSION, FEE_TOO_SMALL, KEY_GENERATION_ERROR, INDEX_OUT_OF_RANGE, ADDRESS_ALREADY_EXISTS, TRACKING_MODE, WRONG_PARAMETERS, OBJECT_NOT_FOUND, WALLET_NOT_FOUND, CHANGE_ADDRESS_REQUIRED, CHANGE_ADDRESS_NOT_FOUND, DESTINATION_ADDRESS_REQUIRED, DESTINATION_ADDRESS_NOT_FOUND, BAD_PAYMENT_ID, BAD_TRANSACTION_EXTRA }; // custom category: class WalletErrorCategory : public std::error_category { public: static WalletErrorCategory INSTANCE; virtual const char* name() const throw() override { return "WalletErrorCategory"; } virtual std::error_condition default_error_condition(int ev) const throw() override { return std::error_condition(ev, *this); } virtual std::string message(int ev) const override { switch (ev) { case NOT_INITIALIZED: return "Object was not initialized"; case WRONG_PASSWORD: return "The password is wrong"; case ALREADY_INITIALIZED: return "The object is already initialized"; case INTERNAL_WALLET_ERROR: return "Internal error occurred"; case MIXIN_COUNT_TOO_BIG: return "MixIn count is too big"; case BAD_ADDRESS: return "Bad address"; case TRANSACTION_SIZE_TOO_BIG: return "Transaction size is too big"; case WRONG_AMOUNT: return "Wrong amount"; case SUM_OVERFLOW: return "Sum overflow"; case ZERO_DESTINATION: return "The destination is empty"; case TX_CANCEL_IMPOSSIBLE: return "Impossible to cancel transaction"; case WRONG_STATE: return "The wallet is in wrong state (maybe loading or saving), try again later"; case OPERATION_CANCELLED: return "The operation you've requested has been cancelled"; case TX_TRANSFER_IMPOSSIBLE: return "Transaction transfer impossible"; case WRONG_VERSION: return "Wrong version"; case FEE_TOO_SMALL: return "Transaction fee is too small"; case KEY_GENERATION_ERROR: return "Cannot generate new key"; case INDEX_OUT_OF_RANGE: return "Index is out of range"; case ADDRESS_ALREADY_EXISTS: return "Address already exists"; case TRACKING_MODE: return "The wallet is in tracking mode"; case WRONG_PARAMETERS: return "Wrong parameters passed"; case OBJECT_NOT_FOUND: return "Object not found"; case WALLET_NOT_FOUND: return "Requested wallet not found"; case CHANGE_ADDRESS_REQUIRED: return "Change address required"; case CHANGE_ADDRESS_NOT_FOUND: return "Change address not found"; case DESTINATION_ADDRESS_REQUIRED: return "Destination address required"; case DESTINATION_ADDRESS_NOT_FOUND: return "Destination address not found"; case BAD_PAYMENT_ID: return "Wrong payment id format"; case BAD_TRANSACTION_EXTRA: return "Wrong transaction extra format"; default: return "Unknown error"; } } private: WalletErrorCategory() { } }; } } inline std::error_code make_error_code(CryptoNote::error::WalletErrorCodes e) { return std::error_code(static_cast<int>(e), CryptoNote::error::WalletErrorCategory::INSTANCE); } namespace std { template <> struct is_error_code_enum<CryptoNote::error::WalletErrorCodes>: public true_type {}; }
[ "bitnotecurrency@gmail.com" ]
bitnotecurrency@gmail.com
a8f932d0e2c4672bb14da493bdb55420dbb857bf
2e08bcd483446313086b97b72751559595e849e4
/Server/src/ftp_server_connection.cpp
1f03867843a2c35539edba1b9dd5344725f008f6
[]
no_license
macdonaldezra/ClientServer
5a8289454e7bbd8fb26953fed6f3c35d0593dfd0
562c10edb2c317cf66bff2a8691120d6aab7fa90
refs/heads/master
2022-10-19T14:29:38.643217
2020-06-14T04:50:44
2020-06-14T04:50:44
null
0
0
null
null
null
null
UTF-8
C++
false
false
1,427
cpp
#include "../include/ftp_server_connection.hpp" #include "../include/ftp_server_net_util.hpp" #include <iostream> #include <unistd.h> #include <sys/socket.h> #include <cstring> using namespace std; int sendToRemote(int sockDescriptor, const char* message, int messageLength) { int bytesLeft = messageLength; int bytesSent; while((messageLength - bytesLeft) < messageLength) { bytesSent = send(sockDescriptor, message + messageLength - bytesLeft, bytesLeft, 0); if (bytesSent == -1) { return -1; } bytesLeft -= bytesSent; } return messageLength - bytesLeft; } bool isConnectionReadyToRead(int sockDescriptor, int timeoutSec, int timeoutUSec, bool& isError, bool&isTimedout) { return isSocketReadyToRead(sockDescriptor, timeoutSec, timeoutUSec, isError, isTimedout); } int receiveFromRemote(int sockDescriptor, char* message, int messageLength) { return recv(sockDescriptor, message, messageLength, 0); } void closeConnection(int& sockDescriptor) { closeSocket(sockDescriptor); } void closeAllConnections(int& controlSockDescriptor, int& dataListenerSockDescriptor, int& dataSockDescriptor, bool& isClientConnected) { printf("Closing client's connections.......\n"); closeConnection(controlSockDescriptor); closeConnection(dataListenerSockDescriptor); closeConnection(dataSockDescriptor); isClientConnected = false; }
[ "macdonaldezra@gmail.com" ]
macdonaldezra@gmail.com
c80303fd0ed99d32849e61b7d3d3b19631b34fba
3306ffb058ea67d4140dcbc641a735d3cafdfd68
/src/smessage.h
e7cb7e21339749c2fc1f3fe8e0b0b48402b8d80f
[ "MIT" ]
permissive
niobiumcoin/niobiumcoin
a98f724f3f5047ff6cdda4aba2d5e7e6ddf6fd44
b6f3d8691231f51aa83c119740fb0971d764267a
refs/heads/master
2019-07-12T20:14:00.837924
2017-11-21T19:59:34
2017-11-21T19:59:34
107,165,666
2
4
null
null
null
null
UTF-8
C++
false
false
10,789
h
// Copyright (c) 2014-2015 The ShadowCoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef SEC_MESSAGE_H #define SEC_MESSAGE_H #include <leveldb/db.h> #include <leveldb/write_batch.h> #include "net.h" #include "db.h" #include "wallet.h" #include "base58.h" #include "lz4/lz4.h" const unsigned int SMSG_HDR_LEN = 104; // length of unencrypted header, 4 + 2 + 1 + 8 + 16 + 33 + 32 + 4 +4 const unsigned int SMSG_PL_HDR_LEN = 1+20+65+4; // length of encrypted header in payload const unsigned int SMSG_BUCKET_LEN = 60 * 10; // in seconds const unsigned int SMSG_RETENTION = 60 * 60 * 48; // in seconds const unsigned int SMSG_SEND_DELAY = 2; // in seconds, SecureMsgSendData will delay this long between firing const unsigned int SMSG_THREAD_DELAY = 30; const unsigned int SMSG_THREAD_LOG_GAP = 6; const unsigned int SMSG_TIME_LEEWAY = 60; const unsigned int SMSG_TIME_IGNORE = 90; // seconds that a peer is ignored for if they fail to deliver messages for a smsgWant const unsigned int SMSG_MAX_MSG_BYTES = 4096; // the user input part // max size of payload worst case compression const unsigned int SMSG_MAX_MSG_WORST = LZ4_COMPRESSBOUND(SMSG_MAX_MSG_BYTES+SMSG_PL_HDR_LEN); #define SMSG_MASK_UNREAD (1 << 0) extern bool fSecMsgEnabled; class SecMsgStored; // Inbox db changed, called with lock cs_smsgDB held. extern boost::signals2::signal<void (SecMsgStored& inboxHdr)> NotifySecMsgInboxChanged; // Outbox db changed, called with lock cs_smsgDB held. extern boost::signals2::signal<void (SecMsgStored& outboxHdr)> NotifySecMsgOutboxChanged; // Wallet Unlocked, called after all messages received while locked have been processed. extern boost::signals2::signal<void ()> NotifySecMsgWalletUnlocked; class SecMsgBucket; class SecMsgAddress; class SecMsgOptions; extern std::map<int64_t, SecMsgBucket> smsgBuckets; extern std::vector<SecMsgAddress> smsgAddresses; extern SecMsgOptions smsgOptions; extern CCriticalSection cs_smsg; // all except inbox and outbox extern CCriticalSection cs_smsgDB; #pragma pack(push, 1) class SecureMessage { public: SecureMessage() { nPayload = 0; pPayload = NULL; }; ~SecureMessage() { if (pPayload) delete[] pPayload; pPayload = NULL; }; uint8_t hash[4]; uint8_t version[2]; uint8_t flags; int64_t timestamp; uint8_t iv[16]; uint8_t cpkR[33]; uint8_t mac[32]; uint8_t nonse[4]; uint32_t nPayload; uint8_t* pPayload; }; #pragma pack(pop) class MessageData { // -- Decrypted SecureMessage data public: int64_t timestamp; std::string sToAddress; std::string sFromAddress; std::vector<uint8_t> vchMessage; // null terminated plaintext }; class SecMsgToken { public: SecMsgToken(int64_t ts, uint8_t* p, int np, long int o) { timestamp = ts; if (np < 8) // payload will always be > 8, just make sure memset(sample, 0, 8); else memcpy(sample, p, 8); offset = o; }; SecMsgToken() {}; ~SecMsgToken() {}; bool operator <(const SecMsgToken& y) const { // pack and memcmp from timesent? if (timestamp == y.timestamp) return memcmp(sample, y.sample, 8) < 0; return timestamp < y.timestamp; } int64_t timestamp; // doesn't need to be full 64 bytes? uint8_t sample[8]; // first 8 bytes of payload - a hash int64_t offset; // offset }; class SecMsgBucket { public: SecMsgBucket() { timeChanged = 0; hash = 0; nLockCount = 0; nLockPeerId = 0; }; ~SecMsgBucket() {}; void hashBucket(); int64_t timeChanged; uint32_t hash; // token set should get ordered the same on each node uint32_t nLockCount; // set when smsgWant first sent, unset at end of smsgMsg, ticks down in ThreadSecureMsg() NodeId nLockPeerId; // id of peer that bucket is locked for std::set<SecMsgToken> setTokens; }; // -- get at the data class CNiobiumAddress_B : public CNiobiumAddress { public: uint8_t getVersion() { // TODO: fix if (vchVersion.size() > 0) return vchVersion[0]; return 0; } }; class CKeyID_B : public CKeyID { public: uint32_t* GetPPN() { return pn; } }; class SecMsgAddress { public: SecMsgAddress() {}; SecMsgAddress(std::string sAddr, bool receiveOn, bool receiveAnon) { sAddress = sAddr; fReceiveEnabled = receiveOn; fReceiveAnon = receiveAnon; }; std::string sAddress; bool fReceiveEnabled; bool fReceiveAnon; IMPLEMENT_SERIALIZE ( READWRITE(this->sAddress); READWRITE(this->fReceiveEnabled); READWRITE(this->fReceiveAnon); ); }; class SecMsgOptions { public: SecMsgOptions() { // -- default options fNewAddressRecv = true; fNewAddressAnon = true; fScanIncoming = true; } bool fNewAddressRecv; bool fNewAddressAnon; bool fScanIncoming; }; class SecMsgCrypter { private: uint8_t chKey[32]; uint8_t chIV[16]; bool fKeySet; public: SecMsgCrypter() { // Try to keep the key data out of swap (and be a bit over-careful to keep the IV that we don't even use out of swap) // Note that this does nothing about suspend-to-disk (which will put all our key data on disk) // Note as well that at no point in this program is any attempt made to prevent stealing of keys by reading the memory of the running process. LockedPageManager::Instance().LockRange(&chKey[0], sizeof chKey); LockedPageManager::Instance().LockRange(&chIV[0], sizeof chIV); fKeySet = false; } ~SecMsgCrypter() { // clean key memset(&chKey, 0, sizeof chKey); memset(&chIV, 0, sizeof chIV); fKeySet = false; LockedPageManager::Instance().LockRange(&chKey[0], sizeof chKey); LockedPageManager::Instance().LockRange(&chIV[0], sizeof chIV); } bool SetKey(const std::vector<uint8_t>& vchNewKey, uint8_t* chNewIV); bool SetKey(const uint8_t* chNewKey, uint8_t* chNewIV); bool Encrypt(uint8_t* chPlaintext, uint32_t nPlain, std::vector<uint8_t> &vchCiphertext); bool Decrypt(uint8_t* chCiphertext, uint32_t nCipher, std::vector<uint8_t>& vchPlaintext); }; class SecMsgStored { public: int64_t timeReceived; char status; // read etc uint16_t folderId; std::string sAddrTo; // when in owned addr, when sent remote addr std::string sAddrOutbox; // owned address this copy was encrypted with std::vector<uint8_t> vchMessage; // message header + encryped payload IMPLEMENT_SERIALIZE ( READWRITE(this->timeReceived); READWRITE(this->status); READWRITE(this->folderId); READWRITE(this->sAddrTo); READWRITE(this->sAddrOutbox); READWRITE(this->vchMessage); ); }; class SecMsgDB { public: SecMsgDB() { activeBatch = NULL; }; ~SecMsgDB() { // -- deletes only data scoped to this TxDB object. if (activeBatch) delete activeBatch; }; bool Open(const char* pszMode="r+"); bool ScanBatch(const CDataStream& key, std::string* value, bool* deleted) const; bool TxnBegin(); bool TxnCommit(); bool TxnAbort(); bool ReadPK(CKeyID& addr, CPubKey& pubkey); bool WritePK(CKeyID& addr, CPubKey& pubkey); bool ExistsPK(CKeyID& addr); bool NextSmesg(leveldb::Iterator* it, std::string& prefix, uint8_t* vchKey, SecMsgStored& smsgStored); bool NextSmesgKey(leveldb::Iterator* it, std::string& prefix, uint8_t* vchKey); bool ReadSmesg(uint8_t* chKey, SecMsgStored& smsgStored); bool WriteSmesg(uint8_t* chKey, SecMsgStored& smsgStored); bool ExistsSmesg(uint8_t* chKey); bool EraseSmesg(uint8_t* chKey); leveldb::DB *pdb; // points to the global instance leveldb::WriteBatch *activeBatch; }; int SecureMsgBuildBucketSet(); int SecureMsgAddWalletAddresses(); int SecureMsgReadIni(); int SecureMsgWriteIni(); bool SecureMsgStart(bool fDontStart, bool fScanChain); bool SecureMsgShutdown(); bool SecureMsgEnable(); bool SecureMsgDisable(); bool SecureMsgReceiveData(CNode* pfrom, std::string strCommand, CDataStream& vRecv); bool SecureMsgSendData(CNode* pto, bool fSendTrickle); bool SecureMsgScanBlock(CBlock& block); bool ScanChainForPublicKeys(CBlockIndex* pindexStart); bool SecureMsgScanBlockChain(); bool SecureMsgScanBuckets(); int SecureMsgWalletUnlocked(); int SecureMsgWalletKeyChanged(std::string sAddress, std::string sLabel, ChangeType mode); int SecureMsgScanMessage(uint8_t *pHeader, uint8_t *pPayload, uint32_t nPayload, bool reportToGui); int SecureMsgGetStoredKey(CKeyID& ckid, CPubKey& cpkOut); int SecureMsgGetLocalKey(CKeyID& ckid, CPubKey& cpkOut); int SecureMsgGetLocalPublicKey(std::string& strAddress, std::string& strPublicKey); int SecureMsgAddAddress(std::string& address, std::string& publicKey); int SecureMsgRetrieve(SecMsgToken &token, std::vector<uint8_t>& vchData); int SecureMsgReceive(CNode* pfrom, std::vector<uint8_t>& vchData); int SecureMsgStoreUnscanned(uint8_t *pHeader, uint8_t *pPayload, uint32_t nPayload); int SecureMsgStore(uint8_t *pHeader, uint8_t *pPayload, uint32_t nPayload, bool fUpdateBucket); int SecureMsgStore(SecureMessage& smsg, bool fUpdateBucket); int SecureMsgSend(std::string &addressFrom, std::string &addressTo, std::string &message, std::string &sError); int SecureMsgValidate(uint8_t *pHeader, uint8_t *pPayload, uint32_t nPayload); int SecureMsgSetHash(uint8_t *pHeader, uint8_t *pPayload, uint32_t nPayload); int SecureMsgEncrypt(SecureMessage &smsg, const std::string &addressFrom, const std::string &addressTo, const std::string &message); int SecureMsgDecrypt(bool fTestOnly, std::string &address, uint8_t *pHeader, uint8_t *pPayload, uint32_t nPayload, MessageData &msg); int SecureMsgDecrypt(bool fTestOnly, std::string &address, SecureMessage &smsg, MessageData &msg); #endif // SEC_MESSAGE_H
[ "dev@niobiumcoin.org" ]
dev@niobiumcoin.org
5c1eb0a004721006ec536e09d06ff02164b559af
9439733c1fa7689ec711b6e71d960e260b30e724
/oldC/mgs/ranges/range_traits.cc
30186b983888240e456f983b87c4a3019f2e2f67
[]
no_license
bobstine/lang_C
65a75951b450bee92ca2e411f20be961b660c2e6
dfe3411ffe5aa4389b6c43baced1bb974de7b995
refs/heads/master
2020-05-31T00:09:18.192842
2020-04-20T18:21:03
2020-04-20T18:21:03
190,020,135
0
0
null
null
null
null
UTF-8
C++
false
false
91
cc
// $Id: range_traits.cc,v 1.1.1.1 2002/06/16 14:54:14 bob Exp $ #include "range_traits.h"
[ "stine@wharton.upenn.edu" ]
stine@wharton.upenn.edu
53c04fe957fd7505c3403b4ef9111b8af8d4bf0e
1cd83dbb498655ee456431e15421199deaa39149
/hw1/Tclock.cc
bbc380c66ca49058f33c7e52301b4b227c61c5de
[]
no_license
qwskykite/pp
f481abf0d9337a4c086b109f5174cf5f304df9e9
0a5dac26a018010e6586f0c3b0fa72c34ee27335
refs/heads/master
2020-08-20T13:32:35.671750
2019-10-18T13:22:52
2019-10-18T13:22:52
216,028,482
1
0
null
null
null
null
UTF-8
C++
false
false
896
cc
#include<ctime> #include<string> #include<cstdio> using namespace std; class Tclock{ public: Tclock(string title); void AddDura(); void Reset(); void Print(); private: clock_t start; double totalTime; string title; }; Tclock::Tclock(string title){ this->title = title; Reset(); start = clock(); totalTime = 0; } void Tclock::AddDura(){ totalTime += double(clock() - start) / CLOCKS_PER_SEC; start = clock(); } void Tclock::Reset(){ start = clock(); totalTime = 0; } void Tclock::Print(){ printf("%s: %lfs\n", title.c_str(), totalTime); } int main(){ int k = 0; Tclock ft = Tclock("fxx"); for(int i = 0; i < 1e9; i++) k = k + 1; ft.AddDura(); ft.Print(); for(int i = 0; i < 1e9; i++) k = k + 1; ft.AddDura(); ft.Print(); return 0; }
[ "qwskykite209@gmail.com" ]
qwskykite209@gmail.com
46f74f82b739dc03d9bc6e8caf4306f1c250e9fd
66df1f3203bda375f673e5166afedd46a027065c
/src/main.cpp
29cde64df663567f3e82013e0b4c0b16b9ccd61d
[ "MIT", "LicenseRef-scancode-unknown-license-reference" ]
permissive
aerosayan/gefork-DOOM3-o2d3m
7ca2bb36bf1351363a42fa840b023d23ebf5fae9
840bd10fb5ca9f3d02be2a0b0e2c838030b621b9
refs/heads/master
2022-01-19T10:25:45.670339
2018-09-28T21:55:45
2018-09-28T21:55:45
null
0
0
null
null
null
null
UTF-8
C++
false
false
3,680
cpp
/* {{{ MIT LICENSE Copyright (c) 2018, Mihail Szabolcs Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. }}} */ #include "version.h" #include "command_line_runner.h" #include "od/helper.h" #include <QCoreApplication> #include <QCommandLineParser> #include <QFileInfo> #include <QTimer> #ifndef OD_DEFAULT_SCALE #define OD_DEFAULT_SCALE 32.0f #endif #ifndef OD_DEFAULT_MATERIAL #define OD_DEFAULT_MATERIAL "textures/base_floor/squaretile" #endif using namespace od; int main(int argc, char *argv[]) { QCoreApplication app(argc, argv); app.setApplicationName(QFileInfo(argv[0]).fileName()); app.setApplicationVersion(OD_VERSION_STRING); QCommandLineParser parser; parser.setApplicationDescription("Converts any Wavefront OBJ to a DOOM3 map."); parser.addHelpOption(); parser.addVersionOption(); QCommandLineOption watchOption( QStringList() << "w" << "watch", "Watches input file for changes."); parser.addOption(watchOption); QCommandLineOption outputOption( QStringList() << "o" << "output", "Sets output file. (default: stdout)", "file"); parser.addOption(outputOption); QCommandLineOption scaleOption( QStringList() << "s" << "scale", QString("Sets scale. (default: %1)").arg(OD_DEFAULT_SCALE), "scale"); parser.addOption(scaleOption); QCommandLineOption materialOption( QStringList() << "m" << "material", QString("Sets default material.\n(default: %1)").arg(OD_DEFAULT_MATERIAL), "material"); parser.addOption(materialOption); QCommandLineOption noWeaponsOption( QStringList() << "no-weapons", "Starts with no weapons."); parser.addOption(noWeaponsOption); QCommandLineOption noMonsterAttackOption( QStringList() << "no-monster-attack", "Monsters do not attack."); parser.addOption(noMonsterAttackOption); parser.addPositionalArgument("file", "Input file."); if(argc < 2) { parser.showHelp(); return -1; } parser.process(app); QStringList input = parser.positionalArguments(); if(input.isEmpty()) { parser.showHelp(); return -1; } CommandLineArguments args; args.noWeapons = parser.isSet(noWeaponsOption); args.noMonsterAttack = parser.isSet(noMonsterAttackOption); args.watch = parser.isSet(watchOption); args.scale = parser.value(scaleOption).toFloat(); args.output = parser.value(outputOption); args.material = parser.value(materialOption); args.input = input.first(); if(args.scale <= 0.0f) args.scale = OD_DEFAULT_SCALE; if(args.material.isEmpty()) args.material = OD_DEFAULT_MATERIAL; else args.material = text::sanitize(args.material); CommandLineRunner runner(args); QTimer::singleShot(0, &runner, SLOT(exec())); return app.exec(); } /* vim: set ts=4 sw=4 sts=4 noet: */
[ "theicebreaker007@gmail.com" ]
theicebreaker007@gmail.com
d63f7edbd52b0a79aebda5d219e6b44b4b7b5dbe
861c74edceb06b4f39093600a78879d8c5452f26
/TapTown/Classes/HelloWorldScene.cpp
21e738ec7f2ca1e54711eb3135569ca99fba5f7a
[]
no_license
level-two/TapTown
c989d15489243d45d1837ec88e6a3f67f329893c
c265637a7f978172cb98611cb69d267df2f5fccf
refs/heads/master
2020-06-06T13:49:15.992046
2013-01-29T13:06:07
2013-01-29T13:06:07
null
0
0
null
null
null
null
UTF-8
C++
false
false
9,203
cpp
#include "HelloWorldScene.h" #include "SimpleAudioEngine.h" #define NONE 0 #define AI 1 #define HUMAN 2 using namespace cocos2d; using namespace CocosDenshion; CCScene* HelloWorld::scene() { // 'scene' is an autorelease object CCScene *scene = CCScene::node(); // 'layer' is an autorelease object HelloWorld *layer = HelloWorld::create(); // add layer as a child to scene scene->addChild(layer); // return the scene return scene; } // on "init" you need to initialize your instance bool HelloWorld::init() { if ( !CCLayer::init() ) { return false; } s = CCDirector::sharedDirector()->getWinSize(); startNewGame(); return true; } void HelloWorld::onEnter() { CCLayer::onEnter(); CCDirector::sharedDirector()->getTouchDispatcher()->addTargetedDelegate(this, 0, true); this->setKeypadEnabled(true); } void HelloWorld::onExit() { CCDirector::sharedDirector()->getTouchDispatcher()->removeDelegate(this); CCLayer::onExit(); } void HelloWorld::touchDelegateRetain() { this->retain(); } void HelloWorld::touchDelegateRelease() { this->release(); } bool HelloWorld::ccTouchBegan(CCTouch *pTouch, CCEvent *pEvent) { // return true; //} // //void HelloWorld::ccTouchesEnded(CCSet* touches, CCEvent* event) //{ // Choose one of the touches to work with // CCTouch* touch = (CCTouch*)( touches->anyObject() ); if (winrarShown) { startNewGame(); return false; } float colWidth = CCDirector::sharedDirector()->getWinSize().width / COLS; int column = pTouch->locationInView().x / colWidth; bool ok = addPointInColumnAndDraw(column, HUMAN); if (ok) { if (!isPositionWinrar(column, findFreeRow(column)-1)) { int aiMove = performAIMove(); if (isPositionWinrar(aiMove, findFreeRow(aiMove)-1)) showWinrar(AI); } else { showWinrar(HUMAN); } } return false; } void HelloWorld::startNewGame() { winrarShown = false; for (int i = 0; i< COLS; i++) for (int j = 0; j< ROWS; j++) board[i][j] = NONE; removeAllChildrenWithCleanup(false); float wh = CCDirector::sharedDirector()->getWinSize().height; float ww = CCDirector::sharedDirector()->getWinSize().width; CCSprite *boardSpr = CCSprite::createWithSpriteFrameName("BOARD.png"); boardSpr->setPosition(ccp( ww/2, wh/2 )); boardSpr->setRotation(90); addChild(boardSpr); } bool HelloWorld::insertPointInColumn(int column, int color) { bool result = false; for (int j = 0; j< ROWS; j++) { if (board[column][j] == NONE) { board[column][j] = color; result = true; break; } } return result; } bool HelloWorld::removePointFromColumn(int column) { bool result = false; for (int j = ROWS-1; j>=0; j--) { if (board[column][j] != NONE) { board[column][j] = NONE; result = true; break; } } return result; } int HelloWorld::performAIMove() { int bestMove = 0; float min = 1e6; for (int i=0; i<COLS; i++) { if (!insertPointInColumn(i, AI)) continue; if (isPositionWinrar(i, findFreeRow(i)-1)) { bestMove=i; removePointFromColumn(i); break; } float max = -1e6; for (int k=0; k<COLS; k++) { if (!insertPointInColumn(k, HUMAN)) continue; float s[3]; getPositionStrength(s); if (isPositionWinrar(k, findFreeRow(k)-1)) s[HUMAN] += 10000; float ds = s[HUMAN]-s[AI]; if (ds>max) max = ds; removePointFromColumn(k); } if (max<min) { min=max; bestMove=i; } removePointFromColumn(i); } addPointInColumnAndDraw(bestMove, AI); return bestMove; } bool HelloWorld::isPositionWinrar(int i, int j) { PositionData pd1, pd2; int color = board[i][j]; float s[3] = {0,0,0}; getStrengthInDirection(i, j, 1, 0, &pd1); getStrengthInDirection(i, j, -1, 0, &pd2); getSum(pd1, pd2, s); if (s[color]+1 >= 4) return true; getStrengthInDirection(i, j, 0, -1, &pd1); getStrengthInDirection(i, j, 0, 1, &pd2); getSum(pd1, pd2, s); if (s[color]+1 >= 4) return true; getStrengthInDirection(i, j, 1, 1, &pd1); getStrengthInDirection(i, j, -1, -1, &pd2); getSum(pd1, pd2, s); if (s[color]+1 >= 4) return true; getStrengthInDirection(i, j, -1, 1, &pd1); getStrengthInDirection(i, j, 1, -1, &pd2); getSum(pd1, pd2, s); if (s[color]+1 >= 4) return true; return false; } void HelloWorld::getSum(PositionData &pd1, PositionData &pd2, float s[]) { s[0] = s[1] = s[2] = 0; s[pd1.color]+=pd1.sum; s[pd2.color]+=pd2.sum; } void HelloWorld::getPositionStrength(float s[]) { s[0]=0; s[1]=0; s[2]=0; for (int i=0; i<COLS; i++) { int j = findFreeRow(i); getStrengthForCoordinate(i, j, s); } } int HelloWorld::findFreeRow(int i) { int j=0; while (j<ROWS) { if (board[i][j] == NONE) break; j++; } return j; } void HelloWorld::getStrengthForCoordinate(int i, int j, float s[]) { PositionData pd1, pd2; getStrengthInDirection(i, j, 1, 0, &pd1); getStrengthInDirection(i, j, -1, 0, &pd2); calculateSum(pd1, pd2, s); getStrengthInDirection(i, j, 0, -1, &pd1); getStrengthInDirection(i, j, 0, 1, &pd2); calculateSum(pd1, pd2, s); getStrengthInDirection(i, j, 1, 1, &pd1); getStrengthInDirection(i, j, -1, -1, &pd2); calculateSum(pd1, pd2, s); getStrengthInDirection(i, j, -1, 1, &pd1); getStrengthInDirection(i, j, 1, -1, &pd2); calculateSum(pd1, pd2, s); } void HelloWorld::calculateSum(PositionData &pd1, PositionData &pd2, float s[]) { if (pd1.color == pd2.color) { int sum = pd1.sum + pd2.sum; if (pd1.blocked && pd2.blocked && sum >= WINLEN-1) // если блокировано сумма >= трех s[pd1.color] += 7.0 * sum; else if (!pd1.blocked && !pd2.blocked && sum >= WINLEN-1) // если оба неблокированные s[pd1.color] += 10.0 * sum; else if (!pd1.blocked && !pd2.blocked) // если оба неблокированные s[pd1.color] += 2.0 * sum; else if (pd1.blocked != pd2.blocked) // если блокировано с одной стороны s[pd1.color] += 1.2 * sum; } else { if (pd1.sum == WINLEN-1) // если трешка s[pd1.color] += 7.0 * pd1.sum; else if (!pd1.blocked && pd2.color == NONE) // если неблокированное с обеих сторон s[pd1.color] += 2.0 * pd1.sum; else if (pd1.blocked && pd2.color == NONE) // блокировано с одной стороны s[pd1.color] += pd1.sum; if (pd2.sum == WINLEN-1) // если трешка s[pd2.color] += 7.0 * pd2.sum; else if (!pd2.blocked && pd1.color == NONE) // если неблокированное с обеих сторон s[pd2.color] += 2.0 * pd2.sum; else if (pd2.blocked && pd1.color == NONE) // блокировано с одной стороны s[pd2.color] += pd2.sum; } } void HelloWorld::getStrengthInDirection(int i, int j, int di, int dj, PositionData *pd) { pd->blocked = false; pd->color = NONE; pd->sum = 0; i += di; j += dj; if (i>=0 && i<COLS && j>=0 && j<ROWS) pd->color = board[i][j]; if (pd->color == NONE) return; pd->sum++; i+=di; j+=dj; while (true) { if (i<0 || i==COLS || j<0 || j==ROWS) { pd->blocked = true; break; } if (board[i][j] == NONE) break; if (board[i][j] != pd->color) { pd->blocked = true; break; } pd->sum++; i+=di; j+=dj; } } bool HelloWorld::addPointInColumnAndDraw(int column, int color) { if (!insertPointInColumn(column, color)) return false; int row = ROWS-1; while (board[column][row] == NONE && row>=0) row--; float colWidth = s.width / COLS; float rowHeight = s.height / ROWS; CCSprite* pointSpr = CCSprite::createWithSpriteFrameName(color == AI ? "AI.png" : "HUMAN.png"); pointSpr->setPosition(ccp( (column+0.5)*colWidth, (row+0.5)*rowHeight) ); addChild(pointSpr); return true; } void HelloWorld::showWinrar(int color) { winrarShown = true; CCLabelTTF *label = CCLabelTTF::create(color==AI ? "The Winrar is Hi" : "The Winrar is You" , "Thonburi", 60); addChild(label); label->setPosition(ccp(s.width/2, s.height/2)); label->setColor(ccBLACK); CCLOG("The Winrar is %s", color==AI ? "Hi" : "You"); }
[ "bredobulbulizator@gmail.com" ]
bredobulbulizator@gmail.com
5f375d3fe222b3c4bbdfa2abcaed9203defe41a8
1f0e52daa702a442db609766a56f99f833368a6b
/2018summer/9 10/uva11982.cpp
c84fb2ffa7842a28062dbdfb00d29673c600e262
[]
no_license
TouwaErioH/Algorithm
e0495b053e6f33353a4e526955cd269d2acc0027
a5851529168a68147ab548678c16251f6dfa017d
refs/heads/master
2022-12-07T03:46:50.674787
2020-08-20T08:45:49
2020-08-20T08:45:49
null
0
0
null
null
null
null
GB18030
C++
false
false
1,453
cpp
/* 首先我们定义第一维状态是当前匹配到的点是谁。 然后我们容易发现对于S1 集合的 i 和 S2 集合的 i , 当二分图处于完美匹配时, S2 中的 i 及 i 以上的点中会有几个点不与S1 中 i 点以上的点匹配。 把这些边去掉之后这几个点就成为了未匹配点。 由此我们发现了子问题:i-1以上有j 个点未匹配时的总数。 于是我们定义状态的第二维:S2中i点以上未匹配点有j个 至此状态定义完毕。 */ #include<bits/stdc++.h> using namespace std; const int maxn = 1005; int length; char s[maxn]; long long dp[maxn][maxn]; const long long mod = 1000000007; void fdp(void){ memset(dp,0,sizeof(dp)); dp[0][0] = 1; for (int i = 1; i <= length; i++){ if (s[i] == 'U'){ for (int j = 0; j <= i; j++){ if (j > 0) dp[i][j] = (dp[i][j] + dp[i - 1][j - 1] + dp[i - 1][j]*j%mod) % mod; else dp[i][j] = (dp[i][j] + dp[i - 1][j]*j%mod) % mod; } } else if (s[i] == 'D'){ for (int j = 0; j <= i; j++){ dp[i][j] = (dp[i][j] + dp[i - 1][j] * j%mod + dp[i - 1][j + 1] * (j + 1) % mod*(j + 1) % mod) % mod; } } else{ for (int j = 0; j <= i; j++) dp[i][j] = dp[i - 1][j]; } } } int main(){ int T,kase=0; cin >> T; while(T--){ scanf("%s",s+1); length = strlen(s+1); fdp(); printf("Case %d: %d\n",++kase,dp[length][0]); } return 0; }
[ "1301004462@qq.com" ]
1301004462@qq.com
21b4f6357f0f37f74b7db20478d70e65063e1989
6b8c3974d3ce5f7841e51dcb406666c0c5d92155
/vtn/coordinator/modules/uppl/itc_configuration_request.cc
6975c229f02b567bfd0524c3f86f6e36ba80352e
[]
no_license
swjang/cloudexchange
bbbf78a2e7444c1070a55378092c17e8ecb27059
c06ed54f38daeff23166fb0940b27df74c70fc3e
refs/heads/master
2020-12-29T03:18:43.076887
2015-09-21T07:13:22
2015-09-21T07:13:22
42,845,532
1
1
null
2015-09-21T07:13:22
2015-09-21T05:19:35
C++
UTF-8
C++
false
false
19,162
cc
/* * Copyright (c) 2012-2014 NEC Corporation * All rights reserved. * * This program and the accompanying materials are made available under the * terms of the Eclipse Public License v1.0 which accompanies this * distribution, and is available at http://www.eclipse.org/legal/epl-v10.html */ /** * @brief ITC Configuration Req * @file itc_configuration_request.cc * */ #include "itc_kt_base.hh" #include "itc_kt_root.hh" #include "itc_kt_controller.hh" #include "itc_kt_switch.hh" #include "itc_kt_boundary.hh" #include "itc_kt_ctr_domain.hh" #include "itc_kt_link.hh" #include "itc_kt_port.hh" #include "itc_kt_logicalport.hh" #include "itc_kt_logical_member_port.hh" #include "itc_configuration_request.hh" #include "ipct_util.hh" using unc::uppl::PhysicalLayer; /* ConfigurationRequest * @Description : This function initializes the member variables * and allocates the memory for the key instances of * kt_root,kt_controller,kt_domain,kt_boundary * @param[in] : None * @return : None * */ ConfigurationRequest::ConfigurationRequest() { memset(&key_root_obj, 0, sizeof(key_root_t)); memset(&key_ctr_obj, 0, sizeof(key_ctr_t)); memset(&val_ctr_obj, 0, sizeof(val_ctr_t)); memset(&key_domain_obj, 0, sizeof(key_ctr_domain_t)); memset(&val_domain_obj, 0, sizeof(val_ctr_domain_t)); memset(&key_boundary_obj, 0, sizeof(key_boundary_t)); memset(&val_boundary_obj, 0, sizeof(val_boundary_t)); } /* ~ConfigurationRequest * @Description : This function releases the memory allocated to * pointer member data * @param[in] : None * @param[out] : None * @return : None * */ ConfigurationRequest::~ConfigurationRequest() { } /* ProcessReq * @Description : This function creates the respective Kt class object to * process the configuration request received from north bound * @param[in] : session - Object of ServerSession where the request * argument present * @return : UNC_RC_SUCCESS is returned when the response is added to * ipc session successfully otherwise Common error code is * returned when ipc response could not be added to session. * */ UncRespCode ConfigurationRequest::ProcessReq( ServerSession &session, physical_request_header &obj_req_hdr) { PhysicalLayer *physical_layer = PhysicalLayer::get_instance(); PhysicalCore* physical_core = physical_layer->get_physical_core(); if (physical_core->system_transit_state_ == true) { pfc_log_error("UNC is in state transit mode "); return UNC_UPPL_RC_ERR_OPERATION_NOT_ALLOWED; } Kt_Base *KtObj = NULL; UncRespCode db_ret = UNC_RC_SUCCESS; OPEN_DB_CONNECTION(unc::uppl::kOdbcmConnReadWriteNb, db_ret); if (db_ret != UNC_RC_SUCCESS) { pfc_log_fatal("DB Connection failure for operation %d", obj_req_hdr.operation); return db_ret; } UncRespCode return_code = UNC_RC_SUCCESS, resp_code = UNC_RC_SUCCESS; void* key_struct = NULL; void* val_struct = NULL; physical_response_header rsh; PhyUtil::getRespHeaderFromReqHeader(obj_req_hdr, rsh); resp_code = ValidateReq(&db_conn, session, obj_req_hdr, key_struct, val_struct, KtObj); if (resp_code != UNC_RC_SUCCESS) { // validation failed call add output // return the actual response pfc_log_error("Config validation failed %d", resp_code); rsh.result_code = resp_code; int err = PhyUtil::sessOutRespHeader(session, rsh); if (KtObj != NULL) { err |= KtObj->AddKeyStructuretoSession(obj_req_hdr.key_type, &session, key_struct); delete KtObj; KtObj = NULL; } if (err != 0) { return_code = UNC_UPPL_RC_ERR_IPC_WRITE_ERROR; } else { return_code = UNC_RC_SUCCESS; } return return_code; } switch (obj_req_hdr.operation) { case UNC_OP_CREATE: { resp_code = KtObj->Create(&db_conn, obj_req_hdr.client_sess_id, obj_req_hdr.config_id, key_struct, val_struct, obj_req_hdr.data_type, session); break; } case UNC_OP_UPDATE: { // Invoke Update operation for respective KT class resp_code = KtObj->Update(&db_conn, obj_req_hdr.client_sess_id, obj_req_hdr.config_id, key_struct, val_struct, obj_req_hdr.data_type, session); break; } case UNC_OP_DELETE: { // Invoke Delete operation for respective KT class resp_code = KtObj->Delete(&db_conn, obj_req_hdr.client_sess_id, obj_req_hdr.config_id, key_struct, obj_req_hdr.data_type, session); break; } default: // Already handled break; } if (resp_code != UNC_RC_SUCCESS) { // validation failed call add out put // return the actual response pfc_log_error("Config validation failed"); rsh.result_code = resp_code; int err = PhyUtil::sessOutRespHeader(session, rsh); err |= KtObj->AddKeyStructuretoSession(obj_req_hdr.key_type, &session, key_struct); if (err == 0) { resp_code = UNC_RC_SUCCESS; } else { resp_code = UNC_UPPL_RC_ERR_IPC_WRITE_ERROR; } } if (KtObj != NULL) { delete KtObj; KtObj = NULL; } if (resp_code == UNC_UPPL_RC_ERR_IPC_WRITE_ERROR) { // It's a common error code return_code = UNC_UPPL_RC_ERR_IPC_WRITE_ERROR; } pfc_log_debug("Returning %d from config request handler", return_code); return return_code; } /* ValidateReq * @Description : This function validates the request received from north bound * @param[in] : session - Object of ServerSession where the request * argument present * key struct - the key instance for appropriate key types * value struct - the value struct for the appropriate key types * obj_req_hdr - object of physical request header * KtObj - Object of the base class to invoke appropriate * kt class * @return : UNC_RC_SUCCESS if validation is successful * or UNC_UPPL_RC_ERR_* if validation is failed * */ UncRespCode ConfigurationRequest::ValidateReq( OdbcmConnectionHandler *db_conn, ServerSession &session, physical_request_header obj_req_hdr, void* &key_struct, void* &val_struct, Kt_Base* &KtObj) { UncRespCode return_code = UNC_RC_SUCCESS, resp_code = UNC_RC_SUCCESS; physical_response_header rsh; PhyUtil::getRespHeaderFromReqHeader(obj_req_hdr, rsh); uint32_t key_type = obj_req_hdr.key_type; // other than kt_controller keytype create is not allowed from NB // if unc is running in coexists mode UncMode unc_mode = PhysicalLayer::get_instance()->\ get_physical_core()->getunc_mode(); if (unc_mode == UNC_COEXISTS_MODE && key_type != UNC_KT_CONTROLLER) { pfc_log_error("unc coexists mode will support only kt_controller keytype"); return UNC_UPPL_RC_ERR_OPERATION_NOT_SUPPORTED; } // create the respective object to invoke appropriate Kt class switch (key_type) { case UNC_KT_ROOT: { KtObj = new Kt_Root(); if (KtObj == NULL) { pfc_log_error("Resource allocation error"); return UNC_UPPL_RC_ERR_FATAL_RESOURCE_ALLOCATION; } // The root key in request is not considered key_struct = static_cast<void*> (&key_root_obj); val_struct = NULL; break; } case UNC_KT_DATAFLOW: { if (obj_req_hdr.operation != UNC_OP_READ) { pfc_log_error("Config operations not allowed for KtDataflow"); return UNC_UPPL_RC_ERR_OPERATION_NOT_ALLOWED; } break; } case UNC_KT_CONTROLLER: { resp_code = ValidateController(db_conn, session, obj_req_hdr.data_type, obj_req_hdr.operation, key_struct, val_struct); if (resp_code != UNC_RC_SUCCESS) { return resp_code; } KtObj = new Kt_Controller(); if (KtObj == NULL) { pfc_log_error("Resource allocation error"); return UNC_UPPL_RC_ERR_FATAL_RESOURCE_ALLOCATION; } // check the uncmode, ctrtype and return error // if ctrtype is non-pfc controller if (unc_mode == UNC_COEXISTS_MODE) { if (obj_req_hdr.operation == UNC_OP_CREATE && val_ctr_obj.type != UNC_CT_PFC) { pfc_log_error("non-pfc type controller create is not supported in" "unc coexists mode"); return UNC_UPPL_RC_ERR_OPERATION_NOT_SUPPORTED; } if (obj_req_hdr.operation == UNC_OP_DELETE) { // retrieve the controller type from db unc_keytype_ctrtype_t type = UNC_CT_UNKNOWN; key_ctr_t *obj_key_ctr= reinterpret_cast<key_ctr_t*>(key_struct); UncRespCode ctr_type_status = PhyUtil::get_controller_type(db_conn, reinterpret_cast<const char*>(obj_key_ctr->controller_name), type, (unc_keytype_datatype_t) obj_req_hdr.data_type); if (ctr_type_status != UNC_RC_SUCCESS) { pfc_log_error( "Operation %d is not allowed as controller instance %s not exists", obj_req_hdr.operation, obj_key_ctr->controller_name); return UNC_UPPL_RC_ERR_OPERATION_NOT_SUPPORTED; } pfc_log_debug("Controller type: %d", type); if (type != UNC_CT_PFC) { pfc_log_error("non-pfc type controller delete is not supported in" "unc coexists mode"); return UNC_UPPL_RC_ERR_OPERATION_NOT_SUPPORTED; } } if (obj_req_hdr.operation == UNC_OP_UPDATE) { pfc_log_error("kt_controller update is not supported in" "unc coexists mode"); return UNC_UPPL_RC_ERR_OPERATION_NOT_SUPPORTED; } if (obj_req_hdr.operation == UNC_OP_CREATE) { UncRespCode ctr_count_status = KtObj->ValidateControllerCount( db_conn, key_struct, val_struct, UNC_DT_CANDIDATE); if (ctr_count_status != UNC_RC_SUCCESS) { pfc_log_error("kt_controller count is exceeds (>1) in" "unc coexists mode"); return ctr_count_status; } } } break; } case UNC_KT_CTR_DATAFLOW: { if (obj_req_hdr.operation != UNC_OP_READ) { pfc_log_error("Config operations not allowed for KtCtrDataflow"); return UNC_UPPL_RC_ERR_OPERATION_NOT_ALLOWED; } break; } case UNC_KT_CTR_DOMAIN: { resp_code = ValidateDomain(db_conn, session, obj_req_hdr.data_type, obj_req_hdr.operation, key_struct, val_struct); if (resp_code != UNC_RC_SUCCESS) { return resp_code; } KtObj = new Kt_Ctr_Domain(); if (KtObj == NULL) { pfc_log_error("Resource allocation error"); return UNC_UPPL_RC_ERR_FATAL_RESOURCE_ALLOCATION; } break; } case UNC_KT_BOUNDARY: { resp_code = ValidateBoundary(db_conn, session, obj_req_hdr.data_type, obj_req_hdr.operation, key_struct, val_struct); if (resp_code != UNC_RC_SUCCESS) { return resp_code; } KtObj = new Kt_Boundary(); if (KtObj == NULL) { pfc_log_error("Resource allocation error"); return UNC_UPPL_RC_ERR_FATAL_RESOURCE_ALLOCATION; } break; } case UNC_KT_LOGICAL_PORT: case UNC_KT_PORT: case UNC_KT_LOGICAL_MEMBER_PORT: case UNC_KT_SWITCH: case UNC_KT_LINK: { pfc_log_error("Operation not allowed"); return UNC_UPPL_RC_ERR_OPERATION_NOT_ALLOWED; } default: { pfc_log_error("Key type not supported"); return UNC_UPPL_RC_ERR_KEYTYPE_NOT_SUPPORTED; } } switch (obj_req_hdr.operation) { case UNC_OP_CREATE: case UNC_OP_UPDATE: case UNC_OP_DELETE: { // form validate request for CREATE operation resp_code = KtObj->ValidateRequest(db_conn, key_struct, val_struct, obj_req_hdr.operation, obj_req_hdr.data_type, key_type); break; } default: resp_code = UNC_UPPL_RC_ERR_OPERATION_NOT_SUPPORTED; break; } if (resp_code != UNC_RC_SUCCESS) { // validation failed call add output // return the actual response pfc_log_error("Config validation failed"); return resp_code; } pfc_log_debug("Returning %d from config validate request handler", return_code); return return_code; } /* ValidateController * @Description : This function validates the value struct and the scalability * and also checks the capability for UNC_KT_CONTROLLER * @param[in] : session - Object of ServerSession where the request * argument present * data_type - The data_type UNC_DT_CANDIDATE is only allowed * operation - contains UNC_OP_CREATE or UNC_OP_UPDATE * key struct - specifies key instance of KT_Controller * value struct - specifies value structure of KT_CONTROLLER * @return : UNC_RC_SUCCESS if scalability number is within range * or UNC_UPPL_RC_ERR_* if not * * */ UncRespCode ConfigurationRequest::ValidateController( OdbcmConnectionHandler *db_conn, ServerSession &session, uint32_t data_type, uint32_t operation, void* &key_struct, void* &val_struct) { UncRespCode resp_code = UNC_RC_SUCCESS; if (data_type != UNC_DT_CANDIDATE) { pfc_log_info("Operation not allowed in given data type %d", data_type); resp_code = UNC_UPPL_RC_ERR_OPERATION_NOT_ALLOWED; return resp_code; } // populate key_ctr structure int err = session.getArgument(8, key_ctr_obj); pfc_log_debug("%s", IpctUtil::get_string(key_ctr_obj).c_str()); key_struct = static_cast<void*> (&key_ctr_obj); if (err == 0 && (operation == UNC_OP_CREATE || operation == UNC_OP_UPDATE)) { // populate val_ctr structure err |= session.getArgument(9, val_ctr_obj); val_struct = static_cast<void*> (&val_ctr_obj); pfc_log_debug("%s", IpctUtil::get_string(val_ctr_obj).c_str()); } if (err != 0) { pfc_log_error("Not able to read val_ctr_obj, err is %d", err); return UNC_UPPL_RC_ERR_BAD_REQUEST; } if (operation != UNC_OP_CREATE) { pfc_log_debug("Validation not required for other than create"); return UNC_RC_SUCCESS; } return UNC_RC_SUCCESS; } /* ValidateDomain * @Description : This function validates the value struct of the * UNC_KT_DOMAIN * @param[in] : session - Object of ServerSession where the request * argument present * data_type - The data_type UNC_DT_CANDIDATE is only allowed * operation - contains UNC_OP_CREATE or UNC_OP_UPDATE * key struct - specifies key instance of KT_Domain * value struct - specifies value structure of KT_Domain * @return : UNC_RC_SUCCESS if the validation is success * or UNC_UPPL_RC_ERR_* if validation is failed * */ UncRespCode ConfigurationRequest::ValidateDomain( OdbcmConnectionHandler *db_conn, ServerSession &session, uint32_t data_type, uint32_t operation, void* &key_struct, void* &val_struct) { UncRespCode resp_code = UNC_RC_SUCCESS; if (data_type != UNC_DT_CANDIDATE) { pfc_log_info("Operation not allowed in given data type %d", data_type); resp_code = UNC_UPPL_RC_ERR_OPERATION_NOT_ALLOWED; return resp_code; } // populate key_domain_obj structure int err = session.getArgument(8, key_domain_obj); key_struct = static_cast<void*> (&key_domain_obj); pfc_log_debug("%s", IpctUtil::get_string(key_domain_obj).c_str()); if (err == 0 && (operation == UNC_OP_CREATE || operation == UNC_OP_UPDATE)) { // populate val_domain_obj structure err |= session.getArgument(9, val_domain_obj); val_struct = static_cast<void*> (&val_domain_obj); pfc_log_debug("%s", IpctUtil::get_string(val_domain_obj).c_str()); } if (err != 0) { pfc_log_error("Not able to read val_domain_obj, err is %d", err); return UNC_UPPL_RC_ERR_BAD_REQUEST; } return UNC_RC_SUCCESS; } /* ValidateBoundary * @Description : This function validates the value struct of the * UNC_KT_BOUNDARY * @param[in] : session - Object of ServerSession where the request * argument present * data_type - The data_type UNC_DT_CANDIDATE is only allowed * operation - contains UNC_OP_CREATE or UNC_OP_UPDATE * key struct - specifies key instance of KT_Boundary * value struct - specifies value structure of KT_Boundary * @return : UNC_RC_SUCCESS if the validation is success * or UNC_UPPL_RC_ERR_* if validation is failed * */ UncRespCode ConfigurationRequest::ValidateBoundary( OdbcmConnectionHandler *db_conn, ServerSession &session, uint32_t data_type, uint32_t operation, void* &key_struct, void* &val_struct) { UncRespCode resp_code = UNC_RC_SUCCESS; if (data_type != UNC_DT_CANDIDATE) { pfc_log_info("Operation not allowed in given data type %d", data_type); resp_code = UNC_UPPL_RC_ERR_OPERATION_NOT_ALLOWED; return resp_code; } // populate key_boundary_obj structure int err = session.getArgument(8, key_boundary_obj); if (err != 0) { pfc_log_error("Not able to read key_boundary_obj, err is %d", err); return UNC_UPPL_RC_ERR_BAD_REQUEST; } key_struct = static_cast<void*> (&key_boundary_obj); pfc_log_debug("%s", IpctUtil::get_string(key_boundary_obj).c_str()); if (err == 0 && (operation == UNC_OP_CREATE || operation == UNC_OP_UPDATE)) { // populate val_boundary_obj structure err |= session.getArgument(9, val_boundary_obj); val_struct = static_cast<void*> (&val_boundary_obj); pfc_log_debug("%s", IpctUtil::get_string(val_boundary_obj).c_str()); } if (err != 0) { pfc_log_error("Not able to read val_boundary_obj, err is %d", err); return UNC_UPPL_RC_ERR_BAD_REQUEST; } return UNC_RC_SUCCESS; }
[ "kiku4@kinx.net" ]
kiku4@kinx.net
1a95cf7cbcd362e22eba419b488d80d4a79a48f2
d48cbdfb400c2470dbe5a9407cd87bad297598f0
/main.cpp
001572814be433fa9aaf654202e61d7e6e5f297d
[]
no_license
mirastroie/FibonacciHeaps
a4efd20e7b4c3a5964396b323daae2c39bb0981c
bfd2973c989a3c4cee4173b916f521897987b989
refs/heads/master
2022-04-26T20:35:03.922132
2020-04-30T20:04:55
2020-04-30T20:04:55
260,306,639
0
0
null
null
null
null
WINDOWS-1252
C++
false
false
17,377
cpp
#include <iostream> #include <cmath> #include <vector> #include "MyException.h" using namespace std; struct Node { int data,degree; bool mark=false; bool searched=false; Node *parent=NULL,*child=NULL,*left=NULL,*right=NULL; }; void fibHeapInsert(Node*&Min, int new_data, int&n) { n++; Node *new_node=new Node; new_node->data=new_data; new_node->degree=0; new_node->mark=false; new_node->parent=NULL; new_node->child=NULL; if(Min==NULL) ///verificam daca H este gol { new_node->left=new_node; new_node->right=new_node; ///la sfarsit setam pointer-ul Min catre nod Min=new_node; return; } ///altfel - daca heap-ul contine si alti arbori ///ideea este urmatoare: important este sa schimbi valoarea lui min->left->right inainte de cea a lui min->left ///altfel, nodul new_node o sa fie legat la dreapta de el insusi new_node->left=Min->left; Min->left->right=new_node; Min->left=new_node; new_node->right=Min; if(new_node->data<Min->data) Min=new_node; } void FibonacciHeap(Node*&Min, int&n) { n=0; Min=NULL; } Node* fibHeapBuild(vector<int> v) { Node *Min; int n=0; FibonacciHeap(Min,n); for(auto &x: v) fibHeapInsert(Min,x,n); return Min; } int findMin(Node*Min) { return Min->data; } void fibHeapDisplayChildren(Node*x) { if(x->child!=NULL) { cout<<"( Copii nodului "<<x->data<<" sunt : "; Node *it=x->child; do { if(it!=x->child)cout<<", "; cout<<it->data; fibHeapDisplayChildren(it); it=it->right; } while(it!=x->child); cout<<" endoflist)\n"; } } void fibHeapDisplay(Node *Min, int n=0) { Node*start=Min; if(start==NULL) { cout<<"Heap-ul este gol\n"; return; } cout<<"Heapul are "<<n<<" noduri si valorile: \n"; do { if (start != Min) { cout << "-->"; } cout<<start->data<<" "; fibHeapDisplayChildren(start); start=start->right; } while(start!=Min); cout<<"\n"; } void fibHeapLink(Node *&x, Node*&y) { Node *new_child=y; ///il eliminam pe y din root list y->left->right=y->right; y->right->left=y->left; x->degree++; new_child->left=new_child; new_child->right=new_child; ///salvam copilul lui x ca sa ne fie mai usor sa implementam legaturile Node*brother=x->child; if(brother!=NULL) { ///inseram y in dreapta copilului lui x new_child->right=brother->right; brother->right->left=new_child; brother->right=new_child; new_child->left=brother; ///il punem pe x sa pointeze catre cel mai mic copil if(new_child->data<brother->data) x->child=new_child; } else x->child=new_child; ///il facem pe x parinte a lui new_child new_child->parent=x; new_child->mark=false; } void add(Node*&Min,Node*new_node) { if(Min!=NULL) { Min->right->left=new_node; new_node->right=Min->right; Min->right=new_node; new_node->left=Min; return; } Min=new_node; Min->right=Min; Min->left=Min; } void consolidate(Node*&Min, int n) { int D=log2(n); Node* A[D+1]; for(int i=0; i<=D+1; i++) A[i]=NULL; ///pentru fiecare nod din root list parcurgem urmatorul algoritm Node *it=Min; Node *x=it; do { int d=x->degree; while(A[d]!=NULL) { ///daca mai exista un nod de acelasi degree->trebuie sa facem link intre cele doua; Node *y=A[d]; ///interschimbam intre ei pointerii; astfel x ///va pointa mereu catre nodul care are valoare retinuta ///mai mica - cel pe care vrem sa il facem parinte ///al celuilalt nod de acelasi degree if(x->data>y->data) { Node *aux=x; x=y; y=aux; } if(y==Min) Min=x; fibHeapLink(x,y); A[d]=NULL; d=d+1; } A[d]=x; x=x->right; } while(x!=Min); ///golim heap-ul nostru, fara a sterge insa nodurile din memorie ///o sa reconstruim heap-ul pe baza informatiilor din vectorul A Min=NULL; for(int i=0; i<=D+1; i++) { if(A[i]!=NULL) { add(Min,A[i]); ///actualizam Minimul if(Min==NULL || A[i]->data<Min->data) Min=A[i]; } } } void fibHeapUnion(Node *&Min1,Node*&Min2, Node *&Min, int n1, int n2, int &n) { FibonacciHeap(Min,n); ///cream un nou heap H Min=Min1; ///acum heap-ul nostru contine componentele heapului H1 ///concatenam lista nodurilor lui H2 cu cele ale lui H ///folosim 2 pointeri temporari Node *last,*last2; last=Min->left; last2=Min2->left; Min->left->right=Min2; Min2->left->right=Min; Min->left=Min2->left; last2=last->right; n=n1+n2; if(Min1==NULL || (Min2!=NULL && Min2->data<Min1->data)) Min=Min2; } void cut(Node*&Min,Node*&x,Node*&y) { y->degree--; if(y->child==x && x->right!=x) y->child=x->right; else if(y->child==x && x->right==x) y->child=NULL; if(y->child!=NULL) ///daca are altii copii ->trebuie eliminat nodul ///din child list { x->right->left=x->left; x->left->right=x->right; } ///il formatam ca si o lista cu un singur nod x->right=x; x->left=x; ///il adaugam in root list, in stanga minimului Min->left->right=x; x->left=Min->left; x->right=Min; Min->left=x; x->parent=NULL; x->mark=false; } void cascading_cut(Node*&Min,Node*&y) { Node*z=y->parent; if(z!=NULL) { if(y->mark==false) { y->mark=true; ///marcam faptul ca nodul si-a pierdut primul copil } else { cut(Min,y,z); cascading_cut(Min,z); } } } void fibHeapDecreaseKey(Node*&Min, Node*&x, int k) { if(k>x->data) { throw(MyException("Valoare e mai mare ca valoarea nodului.",3)); } x->data=k; Node*y=x->parent; ///verificam daca a fost incalcata regula pentru un heap min-ordered if(y!=NULL && x->data<y->data) { cut(Min,x,y); cascading_cut(Min,y); } ///actualizam minimul daca este cazul if(x->data<Min->data) Min=x; } Node* fibHeapExtractMin(Node*&Min, int &n) { Node *kid=NULL,*stunt,*brother=NULL; stunt=Min; if(Min!=NULL) { ///Vom avea nevoie de trei pointeri de tip Node /// 1.) cel care sa prelucreze copii node - denumit kid /// 2.) unul care sa retina adresa fratelui nodului, inainte sa modificam legaturile nodului (si care face posibila iteratia prin child list) - denumit brother /// 3.) unul care sa retina adresa nodului Min, cel care ne va ajuta sa eliminam nodul minim din root list - denumit stunt if(stunt->child!=NULL) { ///adaugam fiecare copil a lui stunt in root list Node *kid=stunt->child; do { brother=kid->right; stunt->left->right=kid; kid->left=stunt->left; stunt->left=kid; kid->right=stunt; kid->parent=NULL; kid=brother; } while(brother!=stunt->child); ///scoatem stunt-ul din root list } stunt->left->right=stunt->right; stunt->right->left=stunt->left; ///daca H a fost creat dintr-un singur nod if(stunt==stunt->right) { Min=NULL; } else { ///altfel Min=stunt->right; stunt->right=stunt; stunt->left=stunt; consolidate(Min,n); } n--; } return stunt; } void fibHeapChild(Node*&Min,Node*&x, int new_node,int &n) { n++; Node *kid=new Node; kid->data=new_node; kid->left=kid; kid->right=kid; kid->degree=0; kid->parent=x; x->degree++; if(x->child==NULL) x->child=kid; else { ///trebuie inserat in child list Node*brother=x->child; brother->left->right=kid; kid->left=brother->left; kid->right=brother; brother->left=kid; } } void fibHeapDelete(Node*&Min,Node*&x,int &n) { fibHeapDecreaseKey(Min,x,-100000); Node*result=fibHeapExtractMin(Min,n); delete result; } ///Pentru a implementa aceasta functie, am mai adaugat in componenta nodului o variabila bool denumita searched, ///initializata la inceput cu false. Ea devine true pentru un nod X in momentul in care se apeleaza functia de cautare pentru ///arborele avand Min pointat catre acel nod X. Valoarea redevine false in momentul in care am terminat de verificat ///atat nodul, child list cat si root list. Variabila este utila in momentul in care verificam nodurile unui root list. ///Intrucat avem lista circulara dublu inlantuita, pentru a nu cauta la infinit valoarea in lista aceasta, retinem /// unde am inceput cautarea folosind "searched".In momentul in care o root list(si toate listele child ale nodurilor din root list) /// a fost verificata complet, valorile acelor noduri redevin false, facand astfel posibila cautarea si a altor valori in heap. Node* fibHeapSearchValue(Node*&Min, int value) { Node*found=NULL; Node *x=Min; x->searched=true; ///marcam faptul ca, pentru nodul Min, a fost apelata functia de cautare; if(x->data==value) { x->searched=false; found=x; } ///in cazul in care nu este egal cu minimul - adica found inca nu pointeaza catre un nod if(found==NULL) { if(x->child!=NULL) { Node *result=fibHeapSearchValue(x->child,value); found=result; } if(found==NULL && x->right->searched==false) { Node *result=fibHeapSearchValue(x->right,value); found=result; } } x->searched=false; return found; } void fibHeapDecreaseKeyExample() { ///Am verificat functionalitatea operatiei de delete min luand ca heap ///un exemplu din Introduction to Algorithms - ch.20 p. 491 Node*Min; int n; FibonacciHeap(Min,n); fibHeapInsert(Min,7,n); fibHeapInsert(Min,18,n); fibHeapInsert(Min,38,n); fibHeapChild(Min,Min,24,n); fibHeapChild(Min,Min,17,n); fibHeapChild(Min,Min,23,n); fibHeapChild(Min,Min->child,26,n); fibHeapChild(Min,Min->child,46,n); fibHeapChild(Min,Min->child->right,30,n); fibHeapChild(Min,Min->child->child,35,n); Min->child->child->mark=true; cout<<"Initial Heap: \n"; fibHeapDisplay(Min,n); Node*c=Min->child->child->right; fibHeapDecreaseKey(Min,c,15); cout<<"\nDecrease 46 to 15\n"; fibHeapDisplay(Min,n); cout<<"\nDecrease 35 to 5\n"; c=Min->child->child->child; fibHeapDecreaseKey(Min,c,5); fibHeapDisplay(Min,n); } void fibHeapExtractMinExample() { ///Am verificat functionalitatea operatiei de extract min luand ca heap ///un exemplu din Introduction to Algorithms - ch.20 p. 484 Node*Min; int n; FibonacciHeap(Min,n); fibHeapInsert(Min,3,n); fibHeapInsert(Min,17,n); fibHeapInsert(Min,24,n); fibHeapInsert(Min,23,n); fibHeapInsert(Min,7,n); fibHeapInsert(Min,21,n); fibHeapChild(Min,Min,18,n); fibHeapChild(Min,Min,52,n); fibHeapChild(Min,Min,38,n); fibHeapChild(Min,Min->child,39,n); fibHeapChild(Min,Min->child->left,41,n); fibHeapChild(Min,Min->right,30,n); fibHeapChild(Min,Min->right->right,26,n); fibHeapChild(Min,Min->right->right->child,35,n); fibHeapChild(Min,Min->right->right,46,n); Node*result=fibHeapExtractMin(Min,n); cout<<"Minimul initial a fost "<<result->data<<" . Acum minimul este "<<Min->data<<" si heap-ul: \n"; delete result; fibHeapDisplay(Min,n); } void fibHeapUnionExample() { Node*Min,*Min2,*Min3; int n,n2,n3; FibonacciHeap(Min,n); fibHeapInsert(Min,3,n); fibHeapInsert(Min,17,n); fibHeapInsert(Min,24,n); fibHeapInsert(Min,23,n); fibHeapInsert(Min,7,n); fibHeapInsert(Min,21,n); fibHeapChild(Min,Min,18,n); fibHeapChild(Min,Min,52,n); fibHeapChild(Min,Min,38,n); fibHeapChild(Min,Min->child,39,n); fibHeapChild(Min,Min->child->left,41,n); fibHeapChild(Min,Min->right,30,n); fibHeapChild(Min,Min->right->right,26,n); fibHeapChild(Min,Min->right->right->child,35,n); fibHeapChild(Min,Min->right->right,46,n); cout<<"Primul heap este:\n"; fibHeapDisplay(Min,n); FibonacciHeap(Min2,n2); fibHeapInsert(Min2,992,n2); fibHeapInsert(Min2,-17,n2); fibHeapChild(Min2,Min2,19,n2); cout<<"Al doilea heap este:\n"; fibHeapDisplay(Min2,n2); cout<<"\nRezultatul este operatiei merge este:\n"; fibHeapUnion(Min,Min2,Min3,n,n2,n3); fibHeapDisplay(Min3,n3); } ///Referinte: T.H. Cormen, C.E. Leiserson, R.L. Rivest, C. Stein, “Fibonacci Heaps” ///in Introduction to Algorithms, 2nd ed., Cambridge, MA: The MIT Press, 2001, ch. 20, pp.476-497 ///https://www.geeksforgeeks.org int main() { Node *Min; int n,N; int answer,value; cout<<"Introdu numarul de operatii: \n"; cin>>N; FibonacciHeap(Min,n); for(int i=0; i<N; i++) { cout<<"Inserare(1), delete(2),find min(3) sau delete min(4)?\n"; try { cin>>answer; switch(answer) { case 1: cin>>value; fibHeapInsert(Min,value,n); fibHeapDisplay(Min,n); break; case 2: { cin>>value; try { Node*node_searched=fibHeapSearchValue(Min,value); if(node_searched==NULL) throw(MyException("Nodul introdus nu se afla in Heap",2)); fibHeapDelete(Min,node_searched,n); fibHeapDisplay(Min,n); } catch(MyException&e) { throw; } break; } case 3: { cout<<"Minimul este: "<<findMin(Min)<<"\n"; break; } case 4: { Node*result=fibHeapExtractMin(Min,n); cout<<"Nodul "<<result->data<<" a fost eliminat\n"; delete result; fibHeapDisplay(Min,n); break; } default: throw(MyException("Input gresit",0)); } } catch(MyException&e) { cout<<e.what()<<"\n"; } } try { cout<<"Vrei sa vezi si operatia de build?Introdu 1 in acest caz,0 daca nu.\n"; cin>>answer; switch(answer) { case 1: { cout<<"Introdu un vector de numere - numar de elemente si valori.\n"; int length,element; Node *Min1; cin>>length; vector <int> v; for(int i=0; i<length; i++) { cin>>element; v.push_back(element); } Min1=fibHeapBuild(v); fibHeapDisplay(Min1,length); break; } case 0: cout<<"Cum vrei tu. . . \n"; break; default: throw(MyException("Input gresit",2)); } cout<<"Vrei sa vezi si operatia de merge?Introdu 1 pentru a vedea un exemplu predefinit,2 pentru a construii\ \ 2 heapuri pe care sa le unesti, 3 daca nu vrei oricare din cele 2 optiuni.\n"; cin>>answer; switch(answer) { case 1: fibHeapUnionExample(); break; case 2: { cout<<"Introdu primul vector de numere - numar de elemente si valori.\n"; int length,element; Node *Min1; cin>>length; vector <int> v; for(int i=0; i<length; i++) { cin>>element; v.push_back(element); } Min1=fibHeapBuild(v); cout<<"Introdu al doilea vector de numere - numar de elemente si valori.\n"; int length2,element2; Node *Min2; cin>>length2; vector <int> v2; for(int i=0; i<length2; i++) { cin>>element2; v2.push_back(element2); } Min2=fibHeapBuild(v2); Node*Min3; int length3; fibHeapUnion(Min1,Min2,Min3,length,length2,length3); fibHeapDisplay(Min3,length3); break; } case 3: cout<<"Cum vrei tu. . . \n"; break; default: throw(MyException("Input gresit",2)); } } catch(MyException&e) { cout<<e.what()<<"\n"; } return 0; }
[ "miramaria27@yahoo.com" ]
miramaria27@yahoo.com
82c4aac1e107f3054386f224d75393df1941d3e5
73aebe462c9201c1c258951788cd66375e76e95a
/spojMNTILE.cpp
22db35a314bac14ba9e9d5ecc31ac1233467264a
[]
no_license
purak24/Spoj
c184000df64a665616ce74855c10572037c348b5
e83b307519b5521236560fb3bea5f58676dfc11b
refs/heads/master
2021-01-20T00:50:57.160521
2015-09-21T18:43:34
2015-09-21T18:43:34
37,717,012
0
1
null
null
null
null
UTF-8
C++
false
false
300
cpp
#include<bits/stdc++.h> using namespace std;int main(){int t,w,h,j,k;cin>>t;while(t--){double a=1;cin>>w>>h;if(h>w)swap(w,h);if(w*h%2!=0)cout<<0;else{for(j=1;j<=ceil(w/2);++j)for(k=1;k<=ceil(h/2);++k)a*=4*pow(cos(M_PI*j/(w+1)),2)+4*pow(cos(M_PI*k/(h+1)),2);cout<<(long long)a;}cout<<endl;}return 0;}
[ "prkj24@gmail.com" ]
prkj24@gmail.com
4ab8a50cd2bce3643d1ad46d1a52c06820c4c5c4
8832b04803f1657567cefb6708593ecd92a01432
/FAQ_C++/StringBuilder.cpp
95fd643c3bb0f3efd583ba244cf1e9881bc3402d
[]
no_license
haspeleo/Algorithms-implementation
f7d41c1c8d83a4b6ef2d75225662af4a7782c0f7
78b5b0f7b6ae4f0211ad26051870b9608a99720a
refs/heads/master
2016-09-10T20:08:36.924676
2012-11-03T18:10:50
2012-11-03T18:10:50
2,006,372
0
0
null
null
null
null
UTF-8
C++
false
false
498
cpp
#include <sstream> #include <string> #include <iostream> using namespace std; class StringBuilder { public: template<typename T> StringBuilder& operator() (const T& t) { std::ostringstream oss; oss << t; String_ += oss.str(); return *this; } //string print(StringBuilder s) { // return (string)s; // } private: std::string String_; }; int main (int, char **) { StringBuilder s; s("Salut, j'ai")(27)("ans"); // cout << (string)s <<endl; return 0; }
[ "doghmen@MBP-tao.(none)" ]
doghmen@MBP-tao.(none)
52246b47e3f9e70158d4d118d09b52719b345c02
ed91c77afaeb0e075da38153aa89c6ee8382d3fc
/mediasoup-client/deps/webrtc/src/video/video_analyzer.cc
62ee7b4352996d70c79367a0836776b5c6c33c38
[ "BSD-3-Clause", "LicenseRef-scancode-unknown-license-reference", "LicenseRef-scancode-google-patent-license-webrtc", "LicenseRef-scancode-google-patent-license-webm", "MIT" ]
permissive
whatisor/mediasoup-client-android
37bf1aeaadc8db642cff449a26545bf15da27539
dc3d812974991d9b94efbc303aa2deb358928546
refs/heads/master
2023-04-26T12:24:18.355241
2023-01-02T16:55:19
2023-01-02T16:55:19
243,833,549
0
0
MIT
2020-02-28T18:56:36
2020-02-28T18:56:36
null
UTF-8
C++
false
false
38,612
cc
/* * Copyright 2018 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "video/video_analyzer.h" #include <algorithm> #include <utility> #include "absl/algorithm/container.h" #include "absl/flags/flag.h" #include "absl/flags/parse.h" #include "common_video/libyuv/include/webrtc_libyuv.h" #include "modules/rtp_rtcp/source/create_video_rtp_depacketizer.h" #include "modules/rtp_rtcp/source/rtp_packet.h" #include "modules/rtp_rtcp/source/rtp_util.h" #include "rtc_base/cpu_time.h" #include "rtc_base/format_macros.h" #include "rtc_base/memory_usage.h" #include "rtc_base/task_queue_for_test.h" #include "rtc_base/task_utils/repeating_task.h" #include "rtc_base/time_utils.h" #include "system_wrappers/include/cpu_info.h" #include "test/call_test.h" #include "test/testsupport/file_utils.h" #include "test/testsupport/frame_writer.h" #include "test/testsupport/perf_test.h" #include "test/testsupport/test_artifacts.h" ABSL_FLAG(bool, save_worst_frame, false, "Enable saving a frame with the lowest PSNR to a jpeg file in the " "test_artifacts_dir"); namespace webrtc { namespace { constexpr TimeDelta kSendStatsPollingInterval = TimeDelta::Seconds(1); constexpr size_t kMaxComparisons = 10; // How often is keep alive message printed. constexpr int kKeepAliveIntervalSeconds = 30; // Interval between checking that the test is over. constexpr int kProbingIntervalMs = 500; constexpr int kKeepAliveIntervalIterations = kKeepAliveIntervalSeconds * 1000 / kProbingIntervalMs; bool IsFlexfec(int payload_type) { return payload_type == test::CallTest::kFlexfecPayloadType; } } // namespace VideoAnalyzer::VideoAnalyzer(test::LayerFilteringTransport* transport, const std::string& test_label, double avg_psnr_threshold, double avg_ssim_threshold, int duration_frames, TimeDelta test_duration, FILE* graph_data_output_file, const std::string& graph_title, uint32_t ssrc_to_analyze, uint32_t rtx_ssrc_to_analyze, size_t selected_stream, int selected_sl, int selected_tl, bool is_quick_test_enabled, Clock* clock, std::string rtp_dump_name, TaskQueueBase* task_queue) : transport_(transport), receiver_(nullptr), call_(nullptr), send_stream_(nullptr), receive_stream_(nullptr), audio_receive_stream_(nullptr), captured_frame_forwarder_(this, clock, duration_frames, test_duration), test_label_(test_label), graph_data_output_file_(graph_data_output_file), graph_title_(graph_title), ssrc_to_analyze_(ssrc_to_analyze), rtx_ssrc_to_analyze_(rtx_ssrc_to_analyze), selected_stream_(selected_stream), selected_sl_(selected_sl), selected_tl_(selected_tl), mean_decode_time_ms_(0.0), freeze_count_(0), total_freezes_duration_ms_(0), total_frames_duration_ms_(0), sum_squared_frame_durations_(0), decode_frame_rate_(0), render_frame_rate_(0), last_fec_bytes_(0), frames_to_process_(duration_frames), test_end_(clock->CurrentTime() + test_duration), frames_recorded_(0), frames_processed_(0), captured_frames_(0), dropped_frames_(0), dropped_frames_before_first_encode_(0), dropped_frames_before_rendering_(0), last_render_time_(0), last_render_delta_ms_(0), last_unfreeze_time_ms_(0), rtp_timestamp_delta_(0), cpu_time_(0), wallclock_time_(0), avg_psnr_threshold_(avg_psnr_threshold), avg_ssim_threshold_(avg_ssim_threshold), is_quick_test_enabled_(is_quick_test_enabled), quit_(false), done_(true, false), vp8_depacketizer_(CreateVideoRtpDepacketizer(kVideoCodecVP8)), vp9_depacketizer_(CreateVideoRtpDepacketizer(kVideoCodecVP9)), clock_(clock), start_ms_(clock->TimeInMilliseconds()), task_queue_(task_queue) { // Create thread pool for CPU-expensive PSNR/SSIM calculations. // Try to use about as many threads as cores, but leave kMinCoresLeft alone, // so that we don't accidentally starve "real" worker threads (codec etc). // Also, don't allocate more than kMaxComparisonThreads, even if there are // spare cores. uint32_t num_cores = CpuInfo::DetectNumberOfCores(); RTC_DCHECK_GE(num_cores, 1); static const uint32_t kMinCoresLeft = 4; static const uint32_t kMaxComparisonThreads = 8; if (num_cores <= kMinCoresLeft) { num_cores = 1; } else { num_cores -= kMinCoresLeft; num_cores = std::min(num_cores, kMaxComparisonThreads); } for (uint32_t i = 0; i < num_cores; ++i) { comparison_thread_pool_.push_back(rtc::PlatformThread::SpawnJoinable( [this] { while (CompareFrames()) { } }, "Analyzer")); } if (!rtp_dump_name.empty()) { fprintf(stdout, "Writing rtp dump to %s\n", rtp_dump_name.c_str()); rtp_file_writer_.reset(test::RtpFileWriter::Create( test::RtpFileWriter::kRtpDump, rtp_dump_name)); } } VideoAnalyzer::~VideoAnalyzer() { { MutexLock lock(&comparison_lock_); quit_ = true; } // Joins all threads. comparison_thread_pool_.clear(); } void VideoAnalyzer::SetReceiver(PacketReceiver* receiver) { receiver_ = receiver; } void VideoAnalyzer::SetSource( rtc::VideoSourceInterface<VideoFrame>* video_source, bool respect_sink_wants) { if (respect_sink_wants) captured_frame_forwarder_.SetSource(video_source); rtc::VideoSinkWants wants; video_source->AddOrUpdateSink(InputInterface(), wants); } void VideoAnalyzer::SetCall(Call* call) { MutexLock lock(&lock_); RTC_DCHECK(!call_); call_ = call; } void VideoAnalyzer::SetSendStream(VideoSendStream* stream) { MutexLock lock(&lock_); RTC_DCHECK(!send_stream_); send_stream_ = stream; } void VideoAnalyzer::SetReceiveStream(VideoReceiveStream* stream) { MutexLock lock(&lock_); RTC_DCHECK(!receive_stream_); receive_stream_ = stream; } void VideoAnalyzer::SetAudioReceiveStream(AudioReceiveStream* recv_stream) { MutexLock lock(&lock_); RTC_CHECK(!audio_receive_stream_); audio_receive_stream_ = recv_stream; } rtc::VideoSinkInterface<VideoFrame>* VideoAnalyzer::InputInterface() { return &captured_frame_forwarder_; } rtc::VideoSourceInterface<VideoFrame>* VideoAnalyzer::OutputInterface() { return &captured_frame_forwarder_; } PacketReceiver::DeliveryStatus VideoAnalyzer::DeliverPacket( MediaType media_type, rtc::CopyOnWriteBuffer packet, int64_t packet_time_us) { // Ignore timestamps of RTCP packets. They're not synchronized with // RTP packet timestamps and so they would confuse wrap_handler_. if (IsRtcpPacket(packet)) { return receiver_->DeliverPacket(media_type, std::move(packet), packet_time_us); } if (rtp_file_writer_) { test::RtpPacket p; memcpy(p.data, packet.cdata(), packet.size()); p.length = packet.size(); p.original_length = packet.size(); p.time_ms = clock_->TimeInMilliseconds() - start_ms_; rtp_file_writer_->WritePacket(&p); } RtpPacket rtp_packet; rtp_packet.Parse(packet); if (!IsFlexfec(rtp_packet.PayloadType()) && (rtp_packet.Ssrc() == ssrc_to_analyze_ || rtp_packet.Ssrc() == rtx_ssrc_to_analyze_)) { // Ignore FlexFEC timestamps, to avoid collisions with media timestamps. // (FlexFEC and media are sent on different SSRCs, which have different // timestamps spaces.) // Also ignore packets from wrong SSRC, but include retransmits. MutexLock lock(&lock_); int64_t timestamp = wrap_handler_.Unwrap(rtp_packet.Timestamp() - rtp_timestamp_delta_); recv_times_[timestamp] = clock_->CurrentNtpInMilliseconds(); } return receiver_->DeliverPacket(media_type, std::move(packet), packet_time_us); } void VideoAnalyzer::PreEncodeOnFrame(const VideoFrame& video_frame) { MutexLock lock(&lock_); if (!first_encoded_timestamp_) { while (frames_.front().timestamp() != video_frame.timestamp()) { ++dropped_frames_before_first_encode_; frames_.pop_front(); RTC_CHECK(!frames_.empty()); } first_encoded_timestamp_ = video_frame.timestamp(); } } void VideoAnalyzer::PostEncodeOnFrame(size_t stream_id, uint32_t timestamp) { MutexLock lock(&lock_); if (!first_sent_timestamp_ && stream_id == selected_stream_) { first_sent_timestamp_ = timestamp; } } bool VideoAnalyzer::SendRtp(const uint8_t* packet, size_t length, const PacketOptions& options) { RtpPacket rtp_packet; rtp_packet.Parse(packet, length); int64_t current_time = clock_->CurrentNtpInMilliseconds(); bool result = transport_->SendRtp(packet, length, options); { MutexLock lock(&lock_); if (rtp_timestamp_delta_ == 0 && rtp_packet.Ssrc() == ssrc_to_analyze_) { RTC_CHECK(static_cast<bool>(first_sent_timestamp_)); rtp_timestamp_delta_ = rtp_packet.Timestamp() - *first_sent_timestamp_; } if (!IsFlexfec(rtp_packet.PayloadType()) && rtp_packet.Ssrc() == ssrc_to_analyze_) { // Ignore FlexFEC timestamps, to avoid collisions with media timestamps. // (FlexFEC and media are sent on different SSRCs, which have different // timestamps spaces.) // Also ignore packets from wrong SSRC and retransmits. int64_t timestamp = wrap_handler_.Unwrap(rtp_packet.Timestamp() - rtp_timestamp_delta_); send_times_[timestamp] = current_time; if (IsInSelectedSpatialAndTemporalLayer(rtp_packet)) { encoded_frame_sizes_[timestamp] += rtp_packet.payload_size(); } } } return result; } bool VideoAnalyzer::SendRtcp(const uint8_t* packet, size_t length) { return transport_->SendRtcp(packet, length); } void VideoAnalyzer::OnFrame(const VideoFrame& video_frame) { int64_t render_time_ms = clock_->CurrentNtpInMilliseconds(); MutexLock lock(&lock_); StartExcludingCpuThreadTime(); int64_t send_timestamp = wrap_handler_.Unwrap(video_frame.timestamp() - rtp_timestamp_delta_); while (wrap_handler_.Unwrap(frames_.front().timestamp()) < send_timestamp) { if (!last_rendered_frame_) { // No previous frame rendered, this one was dropped after sending but // before rendering. ++dropped_frames_before_rendering_; } else { AddFrameComparison(frames_.front(), *last_rendered_frame_, true, render_time_ms); } frames_.pop_front(); RTC_DCHECK(!frames_.empty()); } VideoFrame reference_frame = frames_.front(); frames_.pop_front(); int64_t reference_timestamp = wrap_handler_.Unwrap(reference_frame.timestamp()); if (send_timestamp == reference_timestamp - 1) { // TODO(ivica): Make this work for > 2 streams. // Look at RTPSender::BuildRTPHeader. ++send_timestamp; } ASSERT_EQ(reference_timestamp, send_timestamp); AddFrameComparison(reference_frame, video_frame, false, render_time_ms); last_rendered_frame_ = video_frame; StopExcludingCpuThreadTime(); } void VideoAnalyzer::Wait() { // Frame comparisons can be very expensive. Wait for test to be done, but // at time-out check if frames_processed is going up. If so, give it more // time, otherwise fail. Hopefully this will reduce test flakiness. RepeatingTaskHandle stats_polling_task = RepeatingTaskHandle::DelayedStart( task_queue_, kSendStatsPollingInterval, [this] { PollStats(); return kSendStatsPollingInterval; }); int last_frames_processed = -1; int last_frames_captured = -1; int iteration = 0; while (!done_.Wait(kProbingIntervalMs)) { int frames_processed; int frames_captured; { MutexLock lock(&comparison_lock_); frames_processed = frames_processed_; frames_captured = captured_frames_; } // Print some output so test infrastructure won't think we've crashed. const char* kKeepAliveMessages[3] = { "Uh, I'm-I'm not quite dead, sir.", "Uh, I-I think uh, I could pull through, sir.", "Actually, I think I'm all right to come with you--"}; if (++iteration % kKeepAliveIntervalIterations == 0) { printf("- %s\n", kKeepAliveMessages[iteration % 3]); } if (last_frames_processed == -1) { last_frames_processed = frames_processed; last_frames_captured = frames_captured; continue; } if (frames_processed == last_frames_processed && last_frames_captured == frames_captured && clock_->CurrentTime() > test_end_) { done_.Set(); break; } last_frames_processed = frames_processed; last_frames_captured = frames_captured; } if (iteration > 0) printf("- Farewell, sweet Concorde!\n"); SendTask(RTC_FROM_HERE, task_queue_, [&] { stats_polling_task.Stop(); }); PrintResults(); if (graph_data_output_file_) PrintSamplesToFile(); } void VideoAnalyzer::StartMeasuringCpuProcessTime() { MutexLock lock(&cpu_measurement_lock_); cpu_time_ -= rtc::GetProcessCpuTimeNanos(); wallclock_time_ -= rtc::SystemTimeNanos(); } void VideoAnalyzer::StopMeasuringCpuProcessTime() { MutexLock lock(&cpu_measurement_lock_); cpu_time_ += rtc::GetProcessCpuTimeNanos(); wallclock_time_ += rtc::SystemTimeNanos(); } void VideoAnalyzer::StartExcludingCpuThreadTime() { MutexLock lock(&cpu_measurement_lock_); cpu_time_ += rtc::GetThreadCpuTimeNanos(); } void VideoAnalyzer::StopExcludingCpuThreadTime() { MutexLock lock(&cpu_measurement_lock_); cpu_time_ -= rtc::GetThreadCpuTimeNanos(); } double VideoAnalyzer::GetCpuUsagePercent() { MutexLock lock(&cpu_measurement_lock_); return static_cast<double>(cpu_time_) / wallclock_time_ * 100.0; } bool VideoAnalyzer::IsInSelectedSpatialAndTemporalLayer( const RtpPacket& rtp_packet) { if (rtp_packet.PayloadType() == test::CallTest::kPayloadTypeVP8) { auto parsed_payload = vp8_depacketizer_->Parse(rtp_packet.PayloadBuffer()); RTC_DCHECK(parsed_payload); const auto& vp8_header = absl::get<RTPVideoHeaderVP8>( parsed_payload->video_header.video_type_header); int temporal_idx = vp8_header.temporalIdx; return selected_tl_ < 0 || temporal_idx == kNoTemporalIdx || temporal_idx <= selected_tl_; } if (rtp_packet.PayloadType() == test::CallTest::kPayloadTypeVP9) { auto parsed_payload = vp9_depacketizer_->Parse(rtp_packet.PayloadBuffer()); RTC_DCHECK(parsed_payload); const auto& vp9_header = absl::get<RTPVideoHeaderVP9>( parsed_payload->video_header.video_type_header); int temporal_idx = vp9_header.temporal_idx; int spatial_idx = vp9_header.spatial_idx; return (selected_tl_ < 0 || temporal_idx == kNoTemporalIdx || temporal_idx <= selected_tl_) && (selected_sl_ < 0 || spatial_idx == kNoSpatialIdx || spatial_idx <= selected_sl_); } return true; } void VideoAnalyzer::PollStats() { // Do not grab `comparison_lock_`, before `GetStats()` completes. // Otherwise a deadlock may occur: // 1) `comparison_lock_` is acquired after `lock_` // 2) `lock_` is acquired after internal pacer lock in SendRtp() // 3) internal pacer lock is acquired by GetStats(). Call::Stats call_stats = call_->GetStats(); MutexLock lock(&comparison_lock_); send_bandwidth_bps_.AddSample(call_stats.send_bandwidth_bps); VideoSendStream::Stats send_stats = send_stream_->GetStats(); // It's not certain that we yet have estimates for any of these stats. // Check that they are positive before mixing them in. if (send_stats.encode_frame_rate > 0) encode_frame_rate_.AddSample(send_stats.encode_frame_rate); if (send_stats.avg_encode_time_ms > 0) encode_time_ms_.AddSample(send_stats.avg_encode_time_ms); if (send_stats.encode_usage_percent > 0) encode_usage_percent_.AddSample(send_stats.encode_usage_percent); if (send_stats.media_bitrate_bps > 0) media_bitrate_bps_.AddSample(send_stats.media_bitrate_bps); size_t fec_bytes = 0; for (const auto& kv : send_stats.substreams) { fec_bytes += kv.second.rtp_stats.fec.payload_bytes + kv.second.rtp_stats.fec.padding_bytes; } fec_bitrate_bps_.AddSample((fec_bytes - last_fec_bytes_) * 8); last_fec_bytes_ = fec_bytes; if (receive_stream_ != nullptr) { VideoReceiveStream::Stats receive_stats = receive_stream_->GetStats(); // `total_decode_time_ms` gives a good estimate of the mean decode time, // `decode_ms` is used to keep track of the standard deviation. if (receive_stats.frames_decoded > 0) mean_decode_time_ms_ = static_cast<double>(receive_stats.total_decode_time_ms) / receive_stats.frames_decoded; if (receive_stats.decode_ms > 0) decode_time_ms_.AddSample(receive_stats.decode_ms); if (receive_stats.max_decode_ms > 0) decode_time_max_ms_.AddSample(receive_stats.max_decode_ms); if (receive_stats.width > 0 && receive_stats.height > 0) { pixels_.AddSample(receive_stats.width * receive_stats.height); } // `frames_decoded` and `frames_rendered` are used because they are more // accurate than `decode_frame_rate` and `render_frame_rate`. // The latter two are calculated on a momentary basis. const double total_frames_duration_sec_double = static_cast<double>(receive_stats.total_frames_duration_ms) / 1000.0; if (total_frames_duration_sec_double > 0) { decode_frame_rate_ = static_cast<double>(receive_stats.frames_decoded) / total_frames_duration_sec_double; render_frame_rate_ = static_cast<double>(receive_stats.frames_rendered) / total_frames_duration_sec_double; } // Freeze metrics. freeze_count_ = receive_stats.freeze_count; total_freezes_duration_ms_ = receive_stats.total_freezes_duration_ms; total_frames_duration_ms_ = receive_stats.total_frames_duration_ms; sum_squared_frame_durations_ = receive_stats.sum_squared_frame_durations; } if (audio_receive_stream_ != nullptr) { AudioReceiveStream::Stats receive_stats = audio_receive_stream_->GetStats(/*get_and_clear_legacy_stats=*/true); audio_expand_rate_.AddSample(receive_stats.expand_rate); audio_accelerate_rate_.AddSample(receive_stats.accelerate_rate); audio_jitter_buffer_ms_.AddSample(receive_stats.jitter_buffer_ms); } memory_usage_.AddSample(rtc::GetProcessResidentSizeBytes()); } bool VideoAnalyzer::CompareFrames() { if (AllFramesRecorded()) return false; FrameComparison comparison; if (!PopComparison(&comparison)) { // Wait until new comparison task is available, or test is done. // If done, wake up remaining threads waiting. comparison_available_event_.Wait(1000); if (AllFramesRecorded()) { comparison_available_event_.Set(); return false; } return true; // Try again. } StartExcludingCpuThreadTime(); PerformFrameComparison(comparison); StopExcludingCpuThreadTime(); if (FrameProcessed()) { done_.Set(); comparison_available_event_.Set(); return false; } return true; } bool VideoAnalyzer::PopComparison(VideoAnalyzer::FrameComparison* comparison) { MutexLock lock(&comparison_lock_); // If AllFramesRecorded() is true, it means we have already popped // frames_to_process_ frames from comparisons_, so there is no more work // for this thread to be done. frames_processed_ might still be lower if // all comparisons are not done, but those frames are currently being // worked on by other threads. if (comparisons_.empty() || AllFramesRecordedLocked()) return false; *comparison = comparisons_.front(); comparisons_.pop_front(); FrameRecorded(); return true; } void VideoAnalyzer::FrameRecorded() { ++frames_recorded_; } bool VideoAnalyzer::AllFramesRecorded() { MutexLock lock(&comparison_lock_); return AllFramesRecordedLocked(); } bool VideoAnalyzer::AllFramesRecordedLocked() { RTC_DCHECK(frames_recorded_ <= frames_to_process_); return frames_recorded_ == frames_to_process_ || (clock_->CurrentTime() > test_end_ && comparisons_.empty()) || quit_; } bool VideoAnalyzer::FrameProcessed() { MutexLock lock(&comparison_lock_); ++frames_processed_; RTC_DCHECK_LE(frames_processed_, frames_to_process_); return frames_processed_ == frames_to_process_ || (clock_->CurrentTime() > test_end_ && comparisons_.empty()); } void VideoAnalyzer::PrintResults() { using ::webrtc::test::ImproveDirection; StopMeasuringCpuProcessTime(); int dropped_frames_diff; { MutexLock lock(&lock_); dropped_frames_diff = dropped_frames_before_first_encode_ + dropped_frames_before_rendering_ + frames_.size(); } MutexLock lock(&comparison_lock_); PrintResult("psnr", psnr_, "dB", ImproveDirection::kBiggerIsBetter); PrintResult("ssim", ssim_, "unitless", ImproveDirection::kBiggerIsBetter); PrintResult("sender_time", sender_time_, "ms", ImproveDirection::kSmallerIsBetter); PrintResult("receiver_time", receiver_time_, "ms", ImproveDirection::kSmallerIsBetter); PrintResult("network_time", network_time_, "ms", ImproveDirection::kSmallerIsBetter); PrintResult("total_delay_incl_network", end_to_end_, "ms", ImproveDirection::kSmallerIsBetter); PrintResult("time_between_rendered_frames", rendered_delta_, "ms", ImproveDirection::kSmallerIsBetter); PrintResult("encode_frame_rate", encode_frame_rate_, "fps", ImproveDirection::kBiggerIsBetter); PrintResult("encode_time", encode_time_ms_, "ms", ImproveDirection::kSmallerIsBetter); PrintResult("media_bitrate", media_bitrate_bps_, "bps", ImproveDirection::kNone); PrintResult("fec_bitrate", fec_bitrate_bps_, "bps", ImproveDirection::kNone); PrintResult("send_bandwidth", send_bandwidth_bps_, "bps", ImproveDirection::kNone); PrintResult("pixels_per_frame", pixels_, "count", ImproveDirection::kBiggerIsBetter); test::PrintResult("decode_frame_rate", "", test_label_.c_str(), decode_frame_rate_, "fps", false, ImproveDirection::kBiggerIsBetter); test::PrintResult("render_frame_rate", "", test_label_.c_str(), render_frame_rate_, "fps", false, ImproveDirection::kBiggerIsBetter); // Record the time from the last freeze until the last rendered frame to // ensure we cover the full timespan of the session. Otherwise the metric // would penalize an early freeze followed by no freezes until the end. time_between_freezes_.AddSample(last_render_time_ - last_unfreeze_time_ms_); // Freeze metrics. PrintResult("time_between_freezes", time_between_freezes_, "ms", ImproveDirection::kBiggerIsBetter); const double freeze_count_double = static_cast<double>(freeze_count_); const double total_freezes_duration_ms_double = static_cast<double>(total_freezes_duration_ms_); const double total_frames_duration_ms_double = static_cast<double>(total_frames_duration_ms_); if (total_frames_duration_ms_double > 0) { test::PrintResult( "freeze_duration_ratio", "", test_label_.c_str(), total_freezes_duration_ms_double / total_frames_duration_ms_double, "unitless", false, ImproveDirection::kSmallerIsBetter); RTC_DCHECK_LE(total_freezes_duration_ms_double, total_frames_duration_ms_double); constexpr double ms_per_minute = 60 * 1000; const double total_frames_duration_min = total_frames_duration_ms_double / ms_per_minute; if (total_frames_duration_min > 0) { test::PrintResult("freeze_count_per_minute", "", test_label_.c_str(), freeze_count_double / total_frames_duration_min, "unitless", false, ImproveDirection::kSmallerIsBetter); } } test::PrintResult("freeze_duration_average", "", test_label_.c_str(), freeze_count_double > 0 ? total_freezes_duration_ms_double / freeze_count_double : 0, "ms", false, ImproveDirection::kSmallerIsBetter); if (1000 * sum_squared_frame_durations_ > 0) { test::PrintResult( "harmonic_frame_rate", "", test_label_.c_str(), total_frames_duration_ms_double / (1000 * sum_squared_frame_durations_), "fps", false, ImproveDirection::kBiggerIsBetter); } if (worst_frame_) { test::PrintResult("min_psnr", "", test_label_.c_str(), worst_frame_->psnr, "dB", false, ImproveDirection::kBiggerIsBetter); } if (receive_stream_ != nullptr) { PrintResultWithExternalMean("decode_time", mean_decode_time_ms_, decode_time_ms_, "ms", ImproveDirection::kSmallerIsBetter); } dropped_frames_ += dropped_frames_diff; test::PrintResult("dropped_frames", "", test_label_.c_str(), dropped_frames_, "count", false, ImproveDirection::kSmallerIsBetter); test::PrintResult("cpu_usage", "", test_label_.c_str(), GetCpuUsagePercent(), "%", false, ImproveDirection::kSmallerIsBetter); #if defined(WEBRTC_WIN) // On Linux and Mac in Resident Set some unused pages may be counted. // Therefore this metric will depend on order in which tests are run and // will be flaky. PrintResult("memory_usage", memory_usage_, "sizeInBytes", ImproveDirection::kSmallerIsBetter); #endif // Saving only the worst frame for manual analysis. Intention here is to // only detect video corruptions and not to track picture quality. Thus, // jpeg is used here. if (absl::GetFlag(FLAGS_save_worst_frame) && worst_frame_) { std::string output_dir; test::GetTestArtifactsDir(&output_dir); std::string output_path = test::JoinFilename(output_dir, test_label_ + ".jpg"); RTC_LOG(LS_INFO) << "Saving worst frame to " << output_path; test::JpegFrameWriter frame_writer(output_path); RTC_CHECK( frame_writer.WriteFrame(worst_frame_->frame, 100 /*best quality*/)); } if (audio_receive_stream_ != nullptr) { PrintResult("audio_expand_rate", audio_expand_rate_, "unitless", ImproveDirection::kSmallerIsBetter); PrintResult("audio_accelerate_rate", audio_accelerate_rate_, "unitless", ImproveDirection::kSmallerIsBetter); PrintResult("audio_jitter_buffer", audio_jitter_buffer_ms_, "ms", ImproveDirection::kNone); } // Disable quality check for quick test, as quality checks may fail // because too few samples were collected. if (!is_quick_test_enabled_) { EXPECT_GT(*psnr_.GetMean(), avg_psnr_threshold_); EXPECT_GT(*ssim_.GetMean(), avg_ssim_threshold_); } } void VideoAnalyzer::PerformFrameComparison( const VideoAnalyzer::FrameComparison& comparison) { // Perform expensive psnr and ssim calculations while not holding lock. double psnr = -1.0; double ssim = -1.0; if (comparison.reference && !comparison.dropped) { psnr = I420PSNR(&*comparison.reference, &*comparison.render); ssim = I420SSIM(&*comparison.reference, &*comparison.render); } MutexLock lock(&comparison_lock_); if (psnr >= 0.0 && (!worst_frame_ || worst_frame_->psnr > psnr)) { worst_frame_.emplace(FrameWithPsnr{psnr, *comparison.render}); } if (graph_data_output_file_) { samples_.push_back(Sample(comparison.dropped, comparison.input_time_ms, comparison.send_time_ms, comparison.recv_time_ms, comparison.render_time_ms, comparison.encoded_frame_size, psnr, ssim)); } if (psnr >= 0.0) psnr_.AddSample(psnr); if (ssim >= 0.0) ssim_.AddSample(ssim); if (comparison.dropped) { ++dropped_frames_; return; } if (last_unfreeze_time_ms_ == 0) last_unfreeze_time_ms_ = comparison.render_time_ms; if (last_render_time_ != 0) { const int64_t render_delta_ms = comparison.render_time_ms - last_render_time_; rendered_delta_.AddSample(render_delta_ms); if (last_render_delta_ms_ != 0 && render_delta_ms - last_render_delta_ms_ > 150) { time_between_freezes_.AddSample(last_render_time_ - last_unfreeze_time_ms_); last_unfreeze_time_ms_ = comparison.render_time_ms; } last_render_delta_ms_ = render_delta_ms; } last_render_time_ = comparison.render_time_ms; sender_time_.AddSample(comparison.send_time_ms - comparison.input_time_ms); if (comparison.recv_time_ms > 0) { // If recv_time_ms == 0, this frame consisted of a packets which were all // lost in the transport. Since we were able to render the frame, however, // the dropped packets were recovered by FlexFEC. The FlexFEC recovery // happens internally in Call, and we can therefore here not know which // FEC packets that protected the lost media packets. Consequently, we // were not able to record a meaningful recv_time_ms. We therefore skip // this sample. // // The reasoning above does not hold for ULPFEC and RTX, as for those // strategies the timestamp of the received packets is set to the // timestamp of the protected/retransmitted media packet. I.e., then // recv_time_ms != 0, even though the media packets were lost. receiver_time_.AddSample(comparison.render_time_ms - comparison.recv_time_ms); network_time_.AddSample(comparison.recv_time_ms - comparison.send_time_ms); } end_to_end_.AddSample(comparison.render_time_ms - comparison.input_time_ms); encoded_frame_size_.AddSample(comparison.encoded_frame_size); } void VideoAnalyzer::PrintResult( const char* result_type, Statistics stats, const char* unit, webrtc::test::ImproveDirection improve_direction) { test::PrintResultMeanAndError( result_type, "", test_label_.c_str(), stats.GetMean().value_or(0), stats.GetStandardDeviation().value_or(0), unit, false, improve_direction); } void VideoAnalyzer::PrintResultWithExternalMean( const char* result_type, double mean, Statistics stats, const char* unit, webrtc::test::ImproveDirection improve_direction) { // If the true mean is different than the sample mean, the sample variance is // too low. The sample variance given a known mean is obtained by adding the // squared error between the true mean and the sample mean. double compensated_variance = stats.Size() > 0 ? *stats.GetVariance() + pow(mean - *stats.GetMean(), 2.0) : 0.0; test::PrintResultMeanAndError(result_type, "", test_label_.c_str(), mean, std::sqrt(compensated_variance), unit, false, improve_direction); } void VideoAnalyzer::PrintSamplesToFile() { FILE* out = graph_data_output_file_; MutexLock lock(&comparison_lock_); absl::c_sort(samples_, [](const Sample& A, const Sample& B) -> bool { return A.input_time_ms < B.input_time_ms; }); fprintf(out, "%s\n", graph_title_.c_str()); fprintf(out, "%" RTC_PRIuS "\n", samples_.size()); fprintf(out, "dropped " "input_time_ms " "send_time_ms " "recv_time_ms " "render_time_ms " "encoded_frame_size " "psnr " "ssim " "encode_time_ms\n"); for (const Sample& sample : samples_) { fprintf(out, "%d %" PRId64 " %" PRId64 " %" PRId64 " %" PRId64 " %" RTC_PRIuS " %lf %lf\n", sample.dropped, sample.input_time_ms, sample.send_time_ms, sample.recv_time_ms, sample.render_time_ms, sample.encoded_frame_size, sample.psnr, sample.ssim); } } void VideoAnalyzer::AddCapturedFrameForComparison( const VideoFrame& video_frame) { bool must_capture = false; { MutexLock lock(&comparison_lock_); must_capture = captured_frames_ < frames_to_process_; if (must_capture) { ++captured_frames_; } } if (must_capture) { MutexLock lock(&lock_); frames_.push_back(video_frame); } } void VideoAnalyzer::AddFrameComparison(const VideoFrame& reference, const VideoFrame& render, bool dropped, int64_t render_time_ms) { int64_t reference_timestamp = wrap_handler_.Unwrap(reference.timestamp()); int64_t send_time_ms = send_times_[reference_timestamp]; send_times_.erase(reference_timestamp); int64_t recv_time_ms = recv_times_[reference_timestamp]; recv_times_.erase(reference_timestamp); // TODO(ivica): Make this work for > 2 streams. auto it = encoded_frame_sizes_.find(reference_timestamp); if (it == encoded_frame_sizes_.end()) it = encoded_frame_sizes_.find(reference_timestamp - 1); size_t encoded_size = it == encoded_frame_sizes_.end() ? 0 : it->second; if (it != encoded_frame_sizes_.end()) encoded_frame_sizes_.erase(it); MutexLock lock(&comparison_lock_); if (comparisons_.size() < kMaxComparisons) { comparisons_.push_back(FrameComparison( reference, render, dropped, reference.ntp_time_ms(), send_time_ms, recv_time_ms, render_time_ms, encoded_size)); } else { comparisons_.push_back(FrameComparison(dropped, reference.ntp_time_ms(), send_time_ms, recv_time_ms, render_time_ms, encoded_size)); } comparison_available_event_.Set(); } VideoAnalyzer::FrameComparison::FrameComparison() : dropped(false), input_time_ms(0), send_time_ms(0), recv_time_ms(0), render_time_ms(0), encoded_frame_size(0) {} VideoAnalyzer::FrameComparison::FrameComparison(const VideoFrame& reference, const VideoFrame& render, bool dropped, int64_t input_time_ms, int64_t send_time_ms, int64_t recv_time_ms, int64_t render_time_ms, size_t encoded_frame_size) : reference(reference), render(render), dropped(dropped), input_time_ms(input_time_ms), send_time_ms(send_time_ms), recv_time_ms(recv_time_ms), render_time_ms(render_time_ms), encoded_frame_size(encoded_frame_size) {} VideoAnalyzer::FrameComparison::FrameComparison(bool dropped, int64_t input_time_ms, int64_t send_time_ms, int64_t recv_time_ms, int64_t render_time_ms, size_t encoded_frame_size) : dropped(dropped), input_time_ms(input_time_ms), send_time_ms(send_time_ms), recv_time_ms(recv_time_ms), render_time_ms(render_time_ms), encoded_frame_size(encoded_frame_size) {} VideoAnalyzer::Sample::Sample(int dropped, int64_t input_time_ms, int64_t send_time_ms, int64_t recv_time_ms, int64_t render_time_ms, size_t encoded_frame_size, double psnr, double ssim) : dropped(dropped), input_time_ms(input_time_ms), send_time_ms(send_time_ms), recv_time_ms(recv_time_ms), render_time_ms(render_time_ms), encoded_frame_size(encoded_frame_size), psnr(psnr), ssim(ssim) {} VideoAnalyzer::CapturedFrameForwarder::CapturedFrameForwarder( VideoAnalyzer* analyzer, Clock* clock, int frames_to_capture, TimeDelta test_duration) : analyzer_(analyzer), send_stream_input_(nullptr), video_source_(nullptr), clock_(clock), captured_frames_(0), frames_to_capture_(frames_to_capture), test_end_(clock->CurrentTime() + test_duration) {} void VideoAnalyzer::CapturedFrameForwarder::SetSource( VideoSourceInterface<VideoFrame>* video_source) { video_source_ = video_source; } void VideoAnalyzer::CapturedFrameForwarder::OnFrame( const VideoFrame& video_frame) { VideoFrame copy = video_frame; // Frames from the capturer does not have a rtp timestamp. // Create one so it can be used for comparison. RTC_DCHECK_EQ(0, video_frame.timestamp()); if (video_frame.ntp_time_ms() == 0) copy.set_ntp_time_ms(clock_->CurrentNtpInMilliseconds()); copy.set_timestamp(copy.ntp_time_ms() * 90); analyzer_->AddCapturedFrameForComparison(copy); MutexLock lock(&lock_); ++captured_frames_; if (send_stream_input_ && clock_->CurrentTime() <= test_end_ && captured_frames_ <= frames_to_capture_) { send_stream_input_->OnFrame(copy); } } void VideoAnalyzer::CapturedFrameForwarder::AddOrUpdateSink( rtc::VideoSinkInterface<VideoFrame>* sink, const rtc::VideoSinkWants& wants) { { MutexLock lock(&lock_); RTC_DCHECK(!send_stream_input_ || send_stream_input_ == sink); send_stream_input_ = sink; } if (video_source_) { video_source_->AddOrUpdateSink(this, wants); } } void VideoAnalyzer::CapturedFrameForwarder::RemoveSink( rtc::VideoSinkInterface<VideoFrame>* sink) { MutexLock lock(&lock_); RTC_DCHECK(sink == send_stream_input_); send_stream_input_ = nullptr; } } // namespace webrtc
[ "wuhaiyang1213@gmail.com" ]
wuhaiyang1213@gmail.com
32bcb67627f32374f0951494feaae46d393c87aa
010279e2ba272d09e9d2c4e903722e5faba2cf7a
/contrib/libs/icu/i18n/units_complexconverter.cpp
edbb6573ff11f4c55c0f859afcff0be703c950cd
[ "LicenseRef-scancode-unicode", "ICU", "LicenseRef-scancode-unknown-license-reference", "NTP", "NAIST-2003", "GPL-2.0-or-later", "LicenseRef-scancode-autoconf-simple-exception", "GPL-3.0-or-later", "BSD-3-Clause", "Autoconf-exception-generic", "LicenseRef-scancode-public-domain", "BSD-2-Clause"...
permissive
catboost/catboost
854c1a1f439a96f1ae6b48e16644be20aa04dba2
f5042e35b945aded77b23470ead62d7eacefde92
refs/heads/master
2023-09-01T12:14:14.174108
2023-09-01T10:01:01
2023-09-01T10:22:12
97,556,265
8,012
1,425
Apache-2.0
2023-09-11T03:32:32
2017-07-18T05:29:04
Python
UTF-8
C++
false
false
11,712
cpp
// © 2020 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html #include "unicode/utypes.h" #if !UCONFIG_NO_FORMATTING #include <cmath> #include "cmemory.h" #include "number_decimalquantity.h" #include "number_roundingutils.h" #include "putilimp.h" #include "uarrsort.h" #include "uassert.h" #include "unicode/fmtable.h" #include "unicode/localpointer.h" #include "unicode/measunit.h" #include "unicode/measure.h" #include "units_complexconverter.h" #include "units_converter.h" U_NAMESPACE_BEGIN namespace units { ComplexUnitsConverter::ComplexUnitsConverter(const MeasureUnitImpl &targetUnit, const ConversionRates &ratesInfo, UErrorCode &status) : units_(targetUnit.extractIndividualUnitsWithIndices(status)) { if (U_FAILURE(status)) { return; } U_ASSERT(units_.length() != 0); // Just borrowing a pointer to the instance MeasureUnitImpl *biggestUnit = &units_[0]->unitImpl; for (int32_t i = 1; i < units_.length(); i++) { if (UnitsConverter::compareTwoUnits(units_[i]->unitImpl, *biggestUnit, ratesInfo, status) > 0 && U_SUCCESS(status)) { biggestUnit = &units_[i]->unitImpl; } if (U_FAILURE(status)) { return; } } this->init(*biggestUnit, ratesInfo, status); } ComplexUnitsConverter::ComplexUnitsConverter(StringPiece inputUnitIdentifier, StringPiece outputUnitsIdentifier, UErrorCode &status) { if (U_FAILURE(status)) { return; } MeasureUnitImpl inputUnit = MeasureUnitImpl::forIdentifier(inputUnitIdentifier, status); MeasureUnitImpl outputUnits = MeasureUnitImpl::forIdentifier(outputUnitsIdentifier, status); this->units_ = outputUnits.extractIndividualUnitsWithIndices(status); U_ASSERT(units_.length() != 0); this->init(inputUnit, ConversionRates(status), status); } ComplexUnitsConverter::ComplexUnitsConverter(const MeasureUnitImpl &inputUnit, const MeasureUnitImpl &outputUnits, const ConversionRates &ratesInfo, UErrorCode &status) : units_(outputUnits.extractIndividualUnitsWithIndices(status)) { if (U_FAILURE(status)) { return; } U_ASSERT(units_.length() != 0); this->init(inputUnit, ratesInfo, status); } void ComplexUnitsConverter::init(const MeasureUnitImpl &inputUnit, const ConversionRates &ratesInfo, UErrorCode &status) { // Sorts units in descending order. Therefore, we return -1 if // the left is bigger than right and so on. auto descendingCompareUnits = [](const void *context, const void *left, const void *right) { UErrorCode status = U_ZERO_ERROR; const auto *leftPointer = static_cast<const MeasureUnitImplWithIndex *const *>(left); const auto *rightPointer = static_cast<const MeasureUnitImplWithIndex *const *>(right); // Multiply by -1 to sort in descending order return (-1) * UnitsConverter::compareTwoUnits((**leftPointer).unitImpl, // (**rightPointer).unitImpl, // *static_cast<const ConversionRates *>(context), // status); }; uprv_sortArray(units_.getAlias(), // units_.length(), // sizeof units_[0], /* NOTE: we have already asserted that the units_ is not empty.*/ // descendingCompareUnits, // &ratesInfo, // false, // &status // ); // In case the `outputUnits` are `UMEASURE_UNIT_MIXED` such as `foot+inch`. In this case we need more // converters to convert from the `inputUnit` to the first unit in the `outputUnits`. Then, a // converter from the first unit in the `outputUnits` to the second unit and so on. // For Example: // - inputUnit is `meter` // - outputUnits is `foot+inch` // - Therefore, we need to have two converters: // 1. a converter from `meter` to `foot` // 2. a converter from `foot` to `inch` // - Therefore, if the input is `2 meter`: // 1. convert `meter` to `foot` --> 2 meter to 6.56168 feet // 2. convert the residual of 6.56168 feet (0.56168) to inches, which will be (6.74016 // inches) // 3. then, the final result will be (6 feet and 6.74016 inches) for (int i = 0, n = units_.length(); i < n; i++) { if (i == 0) { // first element unitsConverters_.emplaceBackAndCheckErrorCode(status, inputUnit, units_[i]->unitImpl, ratesInfo, status); } else { unitsConverters_.emplaceBackAndCheckErrorCode(status, units_[i - 1]->unitImpl, units_[i]->unitImpl, ratesInfo, status); } if (U_FAILURE(status)) { return; } } } UBool ComplexUnitsConverter::greaterThanOrEqual(double quantity, double limit) const { U_ASSERT(unitsConverters_.length() > 0); // First converter converts to the biggest quantity. double newQuantity = unitsConverters_[0]->convert(quantity); return newQuantity >= limit; } MaybeStackVector<Measure> ComplexUnitsConverter::convert(double quantity, icu::number::impl::RoundingImpl *rounder, UErrorCode &status) const { // TODO: return an error for "foot-and-foot"? MaybeStackVector<Measure> result; int sign = 1; if (quantity < 0 && unitsConverters_.length() > 1) { quantity *= -1; sign = -1; } // For N converters: // - the first converter converts from the input unit to the largest unit, // - the following N-2 converters convert to bigger units for which we want integers, // - the Nth converter (index N-1) converts to the smallest unit, for which // we keep a double. MaybeStackArray<int64_t, 5> intValues(unitsConverters_.length() - 1, status); if (U_FAILURE(status)) { return result; } uprv_memset(intValues.getAlias(), 0, (unitsConverters_.length() - 1) * sizeof(int64_t)); for (int i = 0, n = unitsConverters_.length(); i < n; ++i) { quantity = (*unitsConverters_[i]).convert(quantity); if (i < n - 1) { // If quantity is at the limits of double's precision from an // integer value, we take that integer value. int64_t flooredQuantity; if (uprv_isNaN(quantity)) { // With clang on Linux: floor does not support NaN, resulting in // a giant negative number. For now, we produce "0 feet, NaN // inches". TODO(icu-units#131): revisit desired output. flooredQuantity = 0; } else { flooredQuantity = static_cast<int64_t>(floor(quantity * (1 + DBL_EPSILON))); } intValues[i] = flooredQuantity; // Keep the residual of the quantity. // For example: `3.6 feet`, keep only `0.6 feet` double remainder = quantity - flooredQuantity; if (remainder < 0) { // Because we nudged flooredQuantity up by eps, remainder may be // negative: we must treat such a remainder as zero. quantity = 0; } else { quantity = remainder; } } } applyRounder(intValues, quantity, rounder, status); // Initialize empty result. We use a MaybeStackArray directly so we can // assign pointers - for this privilege we have to take care of cleanup. MaybeStackArray<Measure *, 4> tmpResult(unitsConverters_.length(), status); if (U_FAILURE(status)) { return result; } // Package values into temporary Measure instances in tmpResult: for (int i = 0, n = unitsConverters_.length(); i < n; ++i) { if (i < n - 1) { Formattable formattableQuantity(intValues[i] * sign); // Measure takes ownership of the MeasureUnit* MeasureUnit *type = new MeasureUnit(units_[i]->unitImpl.copy(status).build(status)); tmpResult[units_[i]->index] = new Measure(formattableQuantity, type, status); } else { // LAST ELEMENT Formattable formattableQuantity(quantity * sign); // Measure takes ownership of the MeasureUnit* MeasureUnit *type = new MeasureUnit(units_[i]->unitImpl.copy(status).build(status)); tmpResult[units_[i]->index] = new Measure(formattableQuantity, type, status); } } // Transfer values into result and return: for(int32_t i = 0, n = unitsConverters_.length(); i < n; ++i) { U_ASSERT(tmpResult[i] != nullptr); result.emplaceBackAndCheckErrorCode(status, *tmpResult[i]); delete tmpResult[i]; } return result; } void ComplexUnitsConverter::applyRounder(MaybeStackArray<int64_t, 5> &intValues, double &quantity, icu::number::impl::RoundingImpl *rounder, UErrorCode &status) const { if (uprv_isInfinite(quantity) || uprv_isNaN(quantity)) { // Inf and NaN can't be rounded, and calculating `carry` below is known // to fail on Gentoo on HPPA and OpenSUSE on riscv64. Nothing to do. return; } if (rounder == nullptr) { // Nothing to do for the quantity. return; } number::impl::DecimalQuantity decimalQuantity; decimalQuantity.setToDouble(quantity); rounder->apply(decimalQuantity, status); if (U_FAILURE(status)) { return; } quantity = decimalQuantity.toDouble(); int32_t lastIndex = unitsConverters_.length() - 1; if (lastIndex == 0) { // Only one element, no need to bubble up the carry return; } // Check if there's a carry, and bubble it back up the resulting intValues. int64_t carry = static_cast<int64_t>(floor(unitsConverters_[lastIndex]->convertInverse(quantity) * (1 + DBL_EPSILON))); if (carry <= 0) { return; } quantity -= unitsConverters_[lastIndex]->convert(static_cast<double>(carry)); intValues[lastIndex - 1] += carry; // We don't use the first converter: that one is for the input unit for (int32_t j = lastIndex - 1; j > 0; j--) { carry = static_cast<int64_t>(floor(unitsConverters_[j]->convertInverse(static_cast<double>(intValues[j])) * (1 + DBL_EPSILON))); if (carry <= 0) { return; } intValues[j] -= static_cast<int64_t>(round(unitsConverters_[j]->convert(static_cast<double>(carry)))); intValues[j - 1] += carry; } } } // namespace units U_NAMESPACE_END #endif /* #if !UCONFIG_NO_FORMATTING */
[ "shadchin@yandex-team.com" ]
shadchin@yandex-team.com
5cedac17efddd3ed4162cb9c2044f83eacd6c208
29a4c1e436bc90deaaf7711e468154597fc379b7
/modules/elliptic/include/nt2/toolbox/elliptic/function/simd/sse/sse4_2/ellipke.hpp
a37c592e4bbaf2e92732003f2b9c8bb15034c30e
[ "BSL-1.0" ]
permissive
brycelelbach/nt2
31bdde2338ebcaa24bb76f542bd0778a620f8e7c
73d7e8dd390fa4c8d251c6451acdae65def70e0b
refs/heads/master
2021-01-17T12:41:35.021457
2011-04-03T17:37:15
2011-04-03T17:37:15
1,263,345
1
0
null
null
null
null
UTF-8
C++
false
false
732
hpp
////////////////////////////////////////////////////////////////////////////// /// Copyright 2003 and onward LASMEA UMR 6602 CNRS/U.B.P Clermont-Ferrand /// Copyright 2009 and onward LRI UMR 8623 CNRS/Univ Paris Sud XI /// /// Distributed under the Boost Software License, Version 1.0 /// See accompanying file LICENSE.txt or copy at /// http://www.boost.org/LICENSE_1_0.txt ////////////////////////////////////////////////////////////////////////////// #ifndef NT2_TOOLBOX_ELLIPTIC_FUNCTION_SIMD_SSE_SSE4_2_ELLIPKE_HPP_INCLUDED #define NT2_TOOLBOX_ELLIPTIC_FUNCTION_SIMD_SSE_SSE4_2_ELLIPKE_HPP_INCLUDED #include <nt2/toolbox/elliptic/function/simd/sse/sse4_1/ellipke.hpp> #endif
[ "jtlapreste@gmail.com" ]
jtlapreste@gmail.com
05acfe9f96946e701af53b9887f4a1cca38d7961
15b9caf5294e02c271fc8bc7a8ae81d43338013b
/jimmyhxy/字符串最小.cpp
88be84ec40478cd3daca361f9d884a3713da8456
[]
no_license
jimmyhxy/master
5d5e768fdf38771590c5f17da40e7cb8461e24cd
42180372a5b3f2530d5692a751d1e65c4b345980
refs/heads/master
2021-01-10T09:11:37.318772
2017-05-07T14:10:43
2017-05-07T14:10:43
47,455,492
0
0
null
null
null
null
UTF-8
C++
false
false
402
cpp
#include<iostream> #include<algorithm> #include<string> using namespace std; string fj(string s) { string a,b; int len; len=(int)s.length(); if(len&1) return s; a=s.substr(0,len/2); b=s.substr(len/2+1); a=fj(a); b=fj(b); if(a>b) swap(a,b); return a+b; } int main() { string n; cin>>n; cout<<fj(n); return 0; }
[ "1369523160@qq.com" ]
1369523160@qq.com
ee8bb9868e6556c27e3de885b2842d7f4b3b17c4
8f4ea7054fe6ac79dd01f6c34eb900814e359c46
/src/angle.h
3725493b5016fbe57c226eb77ffe3f12e85595e7
[]
no_license
speleotica/unitized-cpp
95eccf925cf8b5cc002c9e7b379acc1ec79ea921
3682d2e3d03c8c1191aee2733ca5ca2b27ffc045
refs/heads/master
2022-10-13T22:30:04.396358
2020-06-14T06:15:48
2020-06-14T06:15:48
270,135,978
0
1
null
2020-06-07T00:07:38
2020-06-06T23:40:01
C++
UTF-8
C++
false
false
1,952
h
#ifndef UNITIZED_ANGLE_H #define UNITIZED_ANGLE_H namespace unitized { class Angle { public: enum Unit { Degrees = 1, Gradians = 2, Radians = 3, MilsNATO = 4, PercentGrade = 5 }; Angle(double value, Unit unit); static Angle degrees(double value); static Angle gradians(double value); static Angle radians(double value); static Angle milsNATO(double value); static Angle percentGrade(double value); static double sin(Angle angle); static double cos(Angle angle); static double tan(Angle angle); static Angle asin(double value); static Angle acos(double value); static Angle atan(double value); static Angle atan2(double y, double x); double convertTo(Unit unit) const; double toDegrees() const; double toGradians() const; double toRadians() const; double toMilsNATO() const; double toPercentGrade() const; Angle as(Unit unit) const; Angle asDegrees() const; Angle asGradians() const; Angle asRadians() const; Angle asMilsNATO() const; Angle asPercentGrade() const; Angle add(Angle addend) const; Angle sub(Angle subtrahend) const; Angle mul(double multiplicand) const; Angle div(double denominator) const; double divUnitless(Angle denominator) const; Angle mod(Angle modulus) const; Angle abs() const; Angle negate() const; bool isFinite() const; bool isInfinite() const; bool isNaN() const; bool isNegative() const; bool isPositive() const; bool isZero() const; bool isNonzero() const; bool equals(Angle other) const; int compareTo(Angle other) const; const Unit unit; private: const double value; static double convert(double value, Unit from, Unit to); static double fromBase(double value, Unit to); static double toBase(double value, Unit from); }; } // namespace unitized #endif // UNITIZED_ANGLE_H
[ "jedwards@fastmail.com" ]
jedwards@fastmail.com
4e632a7d937542af8cdddc440ec6670c92d8208a
e6cbc77651095327aa65f7e2849e2e304e11eb1a
/src/G02RunAction.cc
241ebf66b3c8f37d8d61129d2ff02fd766432e24
[]
no_license
wdconinc/eic-cad-to-gdml-test-simulation
c7f6c4974886f55fb4d8f316419c0d57e4686cd3
1225bf323a3647ca06fe5ae35d4b4d704324b114
refs/heads/main
2023-03-30T02:58:06.696676
2021-04-06T23:37:01
2021-04-06T23:37:01
354,589,438
0
0
null
null
null
null
UTF-8
C++
false
false
2,923
cc
// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /// \file persistency/gdml/G02/src/G02RunAction.cc /// \brief Implementation of the G02RunAction class // // // // Class G02RunAction implementation // // ---------------------------------------------------------------------------- #include "G4ios.hh" #include <iomanip> #include "globals.hh" #include "Randomize.hh" #include "G02RunAction.hh" #include "G4Run.hh" #include "G4UImanager.hh" #include "G4VVisManager.hh" #include "G4VisAttributes.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G02RunAction::G02RunAction() : G4UserRunAction() { } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G02RunAction::~G02RunAction() { } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void G02RunAction::BeginOfRunAction(const G4Run* aRun) { G4cout << "### Run " << aRun->GetRunID() << " start." << G4endl; if (IsMaster()) fTimer.Start(); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void G02RunAction::EndOfRunAction(const G4Run* aRun) { if (IsMaster()) { fTimer.Stop(); G4cout << "### Run " << aRun->GetRunID() << " ended " << "(" << fTimer.GetUserElapsed() << "s)." << G4endl; } }
[ "wdconinc@gmail.com" ]
wdconinc@gmail.com
5e4806ccc59c85f676a173dd5d07df04632819b4
e49dcda9c13b3aecc24b4b64e418da801321fab7
/Pattern/src/playerjump.h
4f0c39c05ed7e23a346914848217cf68db9c03d9
[]
no_license
55pp/labs
987eb907487df4f505d20e211bf4259868d2e56f
64529d4ee95e89583978ec2d4530206baf1d3124
refs/heads/master
2021-05-08T21:34:42.987091
2019-12-19T13:56:45
2019-12-19T13:56:45
119,648,119
0
0
null
null
null
null
UTF-8
C++
false
false
1,134
h
#ifndef PLAYERJUMP_H #define PLAYERJUMP_H #include "ianimation.h" #include <SFML/Graphics.hpp> #include <iostream> #include <time.h> class PlayerJump : public IAnimation { public: virtual void action(std::shared_ptr<sf::Texture>& texture, sf::Sprite& sprite) { sf::Image image_jump; image_jump.loadFromFile("/home/konstantin/QtProjects/Pattern/src/Resource/" "Sprites/player/player-jump.png"); texture->loadFromImage(image_jump); // int width = sprite.getTextureRect().width; // int height = sprite.getTextureRect().height; x_pos = sprite.getTextureRect().left; if (x_pos >= 64) { x_pos = 64; // std::cout << "yep" << std::endl; } else { x_pos += 32; // std::cout << "nope" << std::endl; } x_pos = (x_pos / 32) * 32; sf::IntRect new_rect = sf::IntRect(x_pos, 0, 32, 36); // std::cout << sprite.getTextureRect().left << " " << new_rect.left // << std::endl; sprite.setTexture(*texture); sprite.setTextureRect(new_rect); } ~PlayerJump() {} private: int x_pos = 0; }; #endif // PLAYERJUMP_H
[ "kruvpky@mail.ru" ]
kruvpky@mail.ru
25f7456a8215e0406f19ef5a5aa6ccc657a3aed1
93bb87f91e55d55dc2f9bf78b914e6290c3a17be
/src/Disassembler.cpp
77c995a1aa5afa15e5feeead26d3c14ebfd77543
[ "MIT" ]
permissive
doe300/VC4C
5bbde383fb1230af42f72bd20accb84418b8b7fa
3d89be8692ae20b8f712e9d2bc45b6998dac8259
refs/heads/master
2023-06-07T06:25:07.948224
2023-05-30T09:42:15
2023-05-30T16:11:04
106,166,771
123
38
MIT
2023-05-30T16:11:05
2017-10-08T10:11:39
C
UTF-8
C++
false
false
17,425
cpp
/* * Author: doe300 * * See the file "LICENSE" for the full license governing this code. */ #include "VC4C.h" #include "GlobalValues.h" #include "Locals.h" #include "asm/ALUInstruction.h" #include "asm/Instruction.h" #include "asm/KernelInfo.h" #include "asm/LoadInstruction.h" #include "log.h" #include <fstream> #include <sstream> using namespace vc4c; // Is located in Types.cpp extern TypeHolder GLOBAL_TYPE_HOLDER; LCOV_EXCL_START static std::vector<std::string> createUniformValues(const KernelHeader& kernel) { /* the order of implicit/explicit parameters needs to match the order of parameters in * optimizations::addStartStopSegment: * - work_dim: number of dimensions * - local_sizes: local number of work-items in its work-group per dimension * - local_ids: local id of this work-item within its work-group * - num_groups (x,y,z): global number of work-groups per dimension * - group_id (x, y, z): id of this work-group * - global_offset (x, y, z): global initial offset per dimension * - address of global data / to load the global data from * - parameters * - re-run counter */ const KernelUniforms& uniformsUsed = kernel.uniformsUsed; std::vector<std::string> values; values.reserve(uniformsUsed.countUniforms() + kernel.getParamCount()); if(uniformsUsed.getWorkDimensionsUsed()) values.emplace_back("work dimensions"); if(uniformsUsed.getLocalSizesUsed()) values.emplace_back("local sizes"); if(uniformsUsed.getLocalIDsUsed()) values.emplace_back("local IDs"); if(uniformsUsed.getNumGroupsXUsed()) values.emplace_back("number of groups X"); if(uniformsUsed.getNumGroupsYUsed()) values.emplace_back("number of groups Y"); if(uniformsUsed.getNumGroupsZUsed()) values.emplace_back("number of groups Z"); if(uniformsUsed.getGroupIDXUsed()) values.emplace_back("group ID X"); if(uniformsUsed.getGroupIDYUsed()) values.emplace_back("group ID Y"); if(uniformsUsed.getGroupIDZUsed()) values.emplace_back("group ID Z"); if(uniformsUsed.getGlobalOffsetXUsed()) values.emplace_back("global offset X"); if(uniformsUsed.getGlobalOffsetYUsed()) values.emplace_back("global offset Y"); if(uniformsUsed.getGlobalOffsetZUsed()) values.emplace_back("global offset Z"); if(uniformsUsed.getGlobalDataAddressUsed()) values.emplace_back("global data address"); for(const auto& param : kernel.parameters) { // To correctly annotate multi-UNIFORM parameters (e.g. literal vectors) for(uint16_t i = 0; i < param.getVectorElements(); ++i) values.emplace_back(param.typeName + " " + param.name); } if(uniformsUsed.getUniformAddressUsed()) values.emplace_back("uniform address"); if(uniformsUsed.getMaxGroupIDXUsed()) values.emplace_back("maximum group ID X"); if(uniformsUsed.getMaxGroupIDYUsed()) values.emplace_back("maximum group ID Y"); if(uniformsUsed.getMaxGroupIDZUsed()) values.emplace_back("maximum group ID Z"); return values; } static bool readsUniform(Register reg) { return reg.file != RegisterFile::ACCUMULATOR && reg.num == REG_UNIFORM.num; } static std::string getUniform(unsigned index, const std::vector<std::string>& values) { if(index >= values.size()) { return "UNIFORM out of bounds!"; } return values[index]; } static std::string annotateRegisters(const qpu_asm::Instruction& instr, std::size_t index, const ModuleHeader& module) { static FastMap<Register, std::string> currentRegisterMapping; static const KernelHeader* currentKernel = nullptr; static unsigned currentUniformsRead = 0; static std::vector<std::string> currentUniformValues; if(instr.getSig() == SIGNAL_END_PROGRAM) { // all following registers belong to new kernel currentRegisterMapping.clear(); currentKernel = nullptr; currentUniformsRead = 0; currentUniformValues.clear(); return ""; } if(currentKernel == nullptr) { // determine the next kernel with the largest offset smaller than the current index as current kernel for(const auto& kernel : module.kernels) { if(kernel.getOffset() <= index) { if(currentKernel && currentKernel->getOffset() > kernel.getOffset()) continue; currentKernel = &kernel; } } if(currentKernel == nullptr) return ""; else // TODO order of kernels extracted/kernel-code association is wrong, see test_vector.cl currentUniformValues = createUniformValues(*currentKernel); } std::set<std::string> annotations; // the first few UNIFORMs are the work-item and work-group info if(auto op = instr.as<qpu_asm::ALUInstruction>()) { if(readsUniform(op->getAddFirstOperand()) || readsUniform(op->getAddSecondOperand())) annotations.emplace("uniform read: " + getUniform(currentUniformsRead, currentUniformValues)); if(readsUniform(op->getMulFirstOperand()) || readsUniform(op->getMulSecondOperand())) annotations.emplace("uniform read: " + getUniform(currentUniformsRead, currentUniformValues)); FastMap<Register, std::string>::const_iterator regIt; if((regIt = currentRegisterMapping.find(op->getAddFirstOperand())) != currentRegisterMapping.end()) annotations.emplace("read " + regIt->second); if((regIt = currentRegisterMapping.find(op->getAddSecondOperand())) != currentRegisterMapping.end()) annotations.emplace("read " + regIt->second); if((regIt = currentRegisterMapping.find(op->getMulFirstOperand())) != currentRegisterMapping.end()) annotations.emplace("read " + regIt->second); if((regIt = currentRegisterMapping.find(op->getMulSecondOperand())) != currentRegisterMapping.end()) annotations.emplace("read " + regIt->second); // TODO handle both writing the same register if(op->getAddition() == OP_OR.opAdd && op->getAddFirstOperand() == op->getAddSecondOperand() && op->getAddCondition() == COND_ALWAYS) { // propagate moves if(readsUniform(op->getAddFirstOperand())) currentRegisterMapping[op->getAddOutput()] = getUniform(currentUniformsRead, currentUniformValues); else if((regIt = currentRegisterMapping.find(op->getAddFirstOperand())) != currentRegisterMapping.end()) currentRegisterMapping[op->getAddOutput()] = regIt->second; } else currentRegisterMapping.erase(op->getAddOutput()); if(op->getMultiplication() == OP_V8MIN.opMul && op->getMulFirstOperand() == op->getMulSecondOperand() && op->getMulCondition() == COND_ALWAYS) { if(readsUniform(op->getMulFirstOperand())) currentRegisterMapping[op->getMulOutput()] = getUniform(currentUniformsRead, currentUniformValues); else if((regIt = currentRegisterMapping.find(op->getMulFirstOperand())) != currentRegisterMapping.end()) currentRegisterMapping[op->getMulOutput()] = regIt->second; } else currentRegisterMapping.erase(op->getMulOutput()); if(readsUniform(op->getAddFirstOperand()) || readsUniform(op->getAddSecondOperand()) || readsUniform(op->getMulFirstOperand()) || readsUniform(op->getMulSecondOperand())) ++currentUniformsRead; } else if(auto load = instr.as<qpu_asm::LoadInstruction>()) { switch(load->getType()) { case OpLoad::LOAD_IMM_32: if(load->getAddCondition() == COND_ALWAYS) currentRegisterMapping[load->getAddOutput()] = std::to_string(load->getImmediateInt()); if(load->getMulCondition() == COND_ALWAYS) currentRegisterMapping[load->getMulOutput()] = std::to_string(load->getImmediateInt()); break; case OpLoad::LOAD_SIGNED: if(load->getAddCondition() == COND_ALWAYS) currentRegisterMapping[load->getAddOutput()] = "(" + std::to_string(load->getImmediateSignedShort0()) + "," + std::to_string(load->getImmediateSignedShort1()) + ")"; if(load->getMulCondition() == COND_ALWAYS) currentRegisterMapping[load->getMulOutput()] = "(" + std::to_string(load->getImmediateSignedShort0()) + "," + std::to_string(load->getImmediateSignedShort1()) + ")"; break; case OpLoad::LOAD_UNSIGNED: if(load->getAddCondition() == COND_ALWAYS) currentRegisterMapping[load->getAddOutput()] = "(" + std::to_string(load->getImmediateShort0()) + "," + std::to_string(load->getImmediateShort1()) + ")"; if(load->getMulCondition() == COND_ALWAYS) currentRegisterMapping[load->getMulOutput()] = "(" + std::to_string(load->getImmediateShort0()) + "," + std::to_string(load->getImmediateShort1()) + ")"; break; } } // TODO some more annotations, e.g. mark parameters, annotate all offsets accordingly (e.g. "%in + 72" or "%in + // offset"). Do same for global data, determine global referenced by offset? return annotations.empty() ? "" : (" // " + vc4c::to_string<std::string, std::set<std::string>>(annotations)); } LCOV_EXCL_STOP void extractBinary(const CompilationData& binary, ModuleHeader& module, StableList<Global>& globals, std::vector<qpu_asm::Instruction>& instructions) { std::vector<uint64_t> binaryData; std::vector<uint8_t> rawData; if(binary.getRawData(rawData)) { binaryData.resize(rawData.size() / sizeof(uint64_t)); std::memcpy(binaryData.data(), rawData.data(), (rawData.size() / sizeof(uint64_t)) * sizeof(uint64_t)); } else { // read whole stream into 64-bit words std::stringstream binaryStream; binary.readInto(binaryStream); binaryStream.seekg(0, binaryStream.end); auto numBytes = static_cast<std::size_t>(std::max(binaryStream.tellg(), std::streampos{8192})); binaryStream.seekg(0); binaryStream.clear(); binaryData.reserve(numBytes / sizeof(uint64_t)); uint64_t tmp = 0; while(binaryStream.read(reinterpret_cast<char*>(&tmp), sizeof(tmp))) binaryData.push_back(tmp); } module = ModuleHeader::fromBinaryData(binaryData); auto initialInstructionOffset = std::numeric_limits<std::size_t>::max(); std::size_t totalInstructions = 0; CPPLOG_LAZY(logging::Level::DEBUG, log << "Extracted module with " << module.getKernelCount() << " kernels, " << module.getGlobalDataSize() << " words of global data and " << module.getStackFrameSize() << " words of stack-frames" << logging::endl); for(const auto& kernel : module.kernels) { totalInstructions += kernel.getLength(); initialInstructionOffset = std::min(initialInstructionOffset, kernel.getOffset()); CPPLOG_LAZY_BLOCK(logging::Level::DEBUG, { logging::debug() << "Extracted kernel '" << kernel.name << "' with " << kernel.getParamCount() << " parameters and " << kernel.getLength() << " instructions starting at offset " << kernel.getOffset() << logging::endl; for(const auto& param : kernel.parameters) logging::debug() << "Extracted parameter '" << param.typeName << " " << param.name << logging::endl; }); } if(module.getGlobalDataSize() > 0) { // since we don't know the number, sizes and types of the original globals, we build a single global containing // all the data auto num32BitWords = module.getGlobalDataSize() * 2; const DataType type = DataType(GLOBAL_TYPE_HOLDER.createArrayType(TYPE_INT32, static_cast<unsigned>(num32BitWords))); std::vector<CompoundConstant> elements; elements.reserve(num32BitWords); for(std::size_t i = 0; i < module.getGlobalDataSize(); ++i) { // words are already in little endian auto word = binaryData[module.getGlobalDataOffset() + i]; elements.emplace_back(TYPE_INT32, Literal(truncate<unsigned>(word))); elements.emplace_back(TYPE_INT32, Literal(truncate<unsigned>(word >> 32))); } globals.emplace_back("globalData", DataType(GLOBAL_TYPE_HOLDER.createPointerType(type, AddressSpace::GLOBAL)), CompoundConstant(type, std::move(elements)), false); CPPLOG_LAZY(logging::Level::DEBUG, log << "Extracted " << module.getGlobalDataSize() << " words of global data" << logging::endl); } // the remainder is kernel-code // we don't need to associate it to any particular kernel instructions.reserve(totalInstructions); for(auto i = initialInstructionOffset; i < totalInstructions + initialInstructionOffset; ++i) { uint64_t tmp64 = binaryData[i]; qpu_asm::Instruction instr(tmp64); if(!instr.isValidInstruction()) throw CompilationError(CompilationStep::GENERAL, "Unrecognized instruction", std::to_string(tmp64)); instructions.emplace_back(instr); logging::logLazy(logging::Level::DEBUG, [&](std::wostream& os) { os << instr.toASMString() << annotateRegisters(instr, i, module) << logging::endl; }); } CPPLOG_LAZY(logging::Level::DEBUG, log << "Extracted " << totalInstructions << " machine-code instructions" << logging::endl); } static std::size_t generateOutput(std::ostream& stream, ModuleHeader& module, const StableList<Global>& globals, const std::vector<qpu_asm::Instruction>& instructions, const OutputMode outputMode) { std::size_t numBytes = qpu_asm::writeModule(stream, module, outputMode, globals, Byte(0)) * sizeof(uint64_t); for(const auto& instr : instructions) { switch(outputMode) { case OutputMode::ASSEMBLER: stream << instr.toASMString() << std::endl; numBytes += 0; // doesn't matter here, since the number of bytes is unused for assembler output break; case OutputMode::HEX: stream << instr.toHexString(true) << std::endl; numBytes += 8; // doesn't matter here, since the number of bytes is unused for hexadecimal output break; default: throw CompilationError( CompilationStep::GENERAL, "Invalid output mode", std::to_string(static_cast<unsigned>(outputMode))); } } stream.flush(); return numBytes; } std::size_t vc4c::disassembleModule(const CompilationData& binaryData, std::ostream& output, OutputMode outputMode) { if(binaryData.getType() != SourceType::QPUASM_BIN) throw CompilationError(CompilationStep::GENERAL, "Invalid input binary for disassembling!"); if(outputMode == OutputMode::BINARY) { binaryData.readInto(output); return 0; } ModuleHeader module; StableList<Global> globals; std::vector<qpu_asm::Instruction> instructions; extractBinary(binaryData, module, globals, instructions); return generateOutput(output, module, globals, instructions, outputMode); } std::size_t vc4c::disassembleCodeOnly( std::istream& binary, std::ostream& output, std::size_t numInstructions, const OutputMode outputMode) { std::size_t numBytes = 0; for(std::size_t i = 0; i < numInstructions; ++i) { uint64_t tmp64 = 0; binary.read(reinterpret_cast<char*>(&tmp64), sizeof(tmp64)); qpu_asm::Instruction instr(tmp64); if(!instr.isValidInstruction()) throw CompilationError(CompilationStep::GENERAL, "Unrecognized instruction", std::to_string(tmp64)); switch(outputMode) { case OutputMode::ASSEMBLER: output << instr.toASMString() << std::endl; numBytes += 0; // doesn't matter here, since the number of bytes is unused for assembler output break; case OutputMode::HEX: output << instr.toHexString(true) << std::endl; numBytes += 8; // doesn't matter here, since the number of bytes is unused for hexadecimal output break; default: throw CompilationError( CompilationStep::GENERAL, "Invalid output mode", std::to_string(static_cast<unsigned>(outputMode))); } } return numBytes; } // command-line version void disassemble(const std::string& input, const std::string& output, const OutputMode outputMode) { CompilationData inputData{}; std::unique_ptr<std::ostream> outputFile; std::ostream* os = nullptr; if(input == "-" || input == "/dev/stdin") inputData = CompilationData{std::cin, SourceType::UNKNOWN, "stdin"}; else inputData = CompilationData{input}; if(output.empty() || output == "-" || output == "/dev/stdout") os = &std::cout; else { outputFile = std::make_unique<std::ofstream>(output); os = outputFile.get(); } disassembleModule(inputData, *os, outputMode); }
[ "stadeldani@web.de" ]
stadeldani@web.de
e7ace44c9cb914d77ee9562062d260b541ae508b
b8723a2862a0bc34e02a44628a2f9434693ea7d1
/kattis/pet.cpp
c5bbbde2fb48c3827f70a672953f636079041614
[]
no_license
mario7lorenzo/cp
ea6d20bbde7ec7217b7bab45f635dda40d2e078b
253c16599a06cb676a3c94b4892279905486cf5d
refs/heads/master
2022-05-03T22:27:07.710681
2022-04-10T08:37:53
2022-04-10T08:37:53
158,787,709
0
0
null
null
null
null
UTF-8
C++
false
false
330
cpp
#include <bits/stdc++.h> using namespace std; int main() { int a, b, c, d; int final = 0; int counter = 1; int cntr = 1; while (cin >> a >> b >> c >> d) { int summary = a + b + c + d; if (final < summary) { counter = cntr; } final = max(final, summary); cntr += 1; } cout << counter << ' ' << final << endl; }
[ "mariolorenzo213@gmail.com" ]
mariolorenzo213@gmail.com
fe42038d96c0aac3720030af81c2b311b089c563
7538f30404c0eb74c17d5b982eae689b754e227e
/13.4/Frameworks/SpriteKit.framework/CDStructures.h
9a2058ab563b5021f143c3ec4f7fa14c1f823d24
[]
no_license
xybp888/iOS-Header
cdb31acaa22236818917245619fe4f4b90d62d30
0c23e5a9242f1d8fd04d376c22e88d2ec74c3374
refs/heads/master
2022-11-18T22:35:35.676837
2022-10-29T23:47:18
2022-10-29T23:47:18
204,074,346
156
63
null
null
null
null
UTF-8
C++
false
false
34,259
h
// // Generated by class-dump 3.5 (64 bit) (Debug version compiled Nov 12 2019 23:20:19). // // class-dump is Copyright (C) 1997-1998, 2000-2001, 2004-2015 by Steve Nygard. // #pragma mark Blocks typedef void (^CDUnknownBlockType)(void); // return type and parameters are unknown #pragma mark Named Structures struct CGPoint { double x; double y; }; struct CGRect { struct CGPoint origin; struct CGSize size; }; struct CGSize { double width; double height; }; struct CGVector { double dx; double dy; }; struct MaxRectTexturePacker; struct PKCAether; struct PKPath; struct SKCAction { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; }; struct SKCAnimate { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; struct vector<SKTexture *, std::__1::allocator<SKTexture *>> _field20; double _field21; id _field22; struct { float _field1; float _field2; } _field23; _Bool _field24; _Bool _field25; _Bool _field26; }; struct SKCAnimateMesh { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; id _field20; id _field21; id _field22; _Bool _field23; }; struct SKCColorize { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; CDStruct_818bb265 _field20; float _field21; CDStruct_818bb265 _field22; float _field23; CDStruct_818bb265 _field24; float _field25; _Bool _field26; }; struct SKCCustomAction { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; CDUnknownBlockType _field20; }; struct SKCFade { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; float _field20; float _field21; float _field22; _Bool _field23; }; struct SKCFalloff { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; float _field20; float _field21; float _field22; float _field23; float _field24; _Bool _field25; _Bool _field26; }; struct SKCFollowPath { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; float _field20; unsigned int _field21; struct PKPath *_field22; struct { float _field1; float _field2; } _field23; _Bool _field24; _Bool _field25; }; struct SKCGroup { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; struct list<SKCAction *, std::__1::allocator<SKCAction *>> _field20; }; struct SKCHide { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; _Bool _field20; }; struct SKCKeyframeSequence { int _field1; int _field2; long long _field3; long long _field4; float *_field5; float *_field6; }; struct SKCMove { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; float _field20; struct { float _field1; float _field2; } _field21; struct { float _field1; float _field2; } _field22; struct { float _field1; float _field2; } _field23; _Bool _field24; _Bool _field25; _Bool _field26; _Bool _field27; }; struct SKCPlaySound { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; id _field20; _Bool _field21; _Bool _field22; }; struct SKCReferencedAction { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; struct SKCAction *_field20; }; struct SKCRepeat { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; struct SKCAction *_field20; unsigned long long _field21; unsigned long long _field22; _Bool _field23; }; struct SKCResize { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; float _field20; struct { float _field1; float _field2; } _field21; struct { float _field1; float _field2; } _field22; struct { float _field1; float _field2; } _field23; _Bool _field24; _Bool _field25; _Bool _field26; _Bool _field27; }; struct SKCRotate { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; float _field20; float _field21; float _field22; float _field23; float _field24; float _field25; float _field26; float _field27; float _field28; float _field29; _Bool _field30; _Bool _field31; _Bool _field32; _Bool _field33; _Bool _field34; _Bool _field35; }; struct SKCScale { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; float _field20; float _field21; float _field22; float _field23; float _field24; float _field25; float _field26; float _field27; float _field28; _Bool _field29; _Bool _field30; _Bool _field31; _Bool _field32; _Bool _field33; struct CGSize _field34; }; struct SKCSequence { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; struct vector<SKCAction *, std::__1::allocator<SKCAction *>> _field20; unsigned long long _field21; }; struct SKCSpeed { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; float _field20; float _field21; float _field22; float _field23; float _field24; _Bool _field25; _Bool _field26; }; struct SKCStats { CDUnknownFunctionPointerType *_vptr$SKCStats; double frameBeginTime; double frameDuration; double baseTime; double currentTime; int frameCount; CDStruct_febfcd7b clientUpdate; CDStruct_febfcd7b update; struct { double beginTime; double duration; int bodyCount; } physics; struct { double beginTime; double duration; int constraintCount; } constraints; struct { double beginTime; double duration; int opCount; int quadCount; int nodeTraversalCount; int sknodeTraversalCount; int nodeRenderCount; int drawCallCount; int passCount; int maxBatchElementCount; } render; }; struct SKCStrength { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; float _field20; float _field21; float _field22; float _field23; float _field24; _Bool _field25; _Bool _field26; }; struct SKCWait { CDUnknownFunctionPointerType *_field1; unsigned int _field2; float _field3; CDUnknownBlockType _field4; id _field5; _Bool _field6; double _field7; double _field8; float _field9; float _field10; double _field11; _Bool _field12; _Bool _field13; CDUnknownBlockType _field14; long long _field15; float _field16; float _field17; float _field18; float _field19; }; struct TextureInfo; struct Token; struct __hash_node_base<std::__1::__hash_node<std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, void *>*> { struct __hash_node_base<std::__1::__hash_node<std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, void *>*> *__next_; }; struct __list_node_base<SKCAction *, void *> { struct __list_node_base<SKCAction *, void *> *_field1; struct __list_node_base<SKCAction *, void *> *_field2; }; struct __shared_weak_count; struct __tree_end_node<std::__1::__tree_node_base<void *>*> { struct __tree_node_base<void *> *__left_; }; struct _opaque_pthread_mutex_t { long long __sig; char __opaque[56]; }; struct basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> { struct __compressed_pair<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>>::__rep, std::__1::allocator<char>> { struct __rep { union { struct __long { unsigned long long __cap_; unsigned long long __size_; char *__data_; } __l; struct __short { union { unsigned char __size_; char __lx; } ; char __data_[23]; } __s; struct __raw { unsigned long long __words[3]; } __r; } ; } __value_; } __r_; }; struct jet_command_buffer; struct jet_fence; struct jet_framebuffer; struct jet_program; struct jet_texture; struct list<SKCAction *, std::__1::allocator<SKCAction *>> { struct __list_node_base<SKCAction *, void *> _field1; struct __compressed_pair<unsigned long, std::__1::allocator<std::__1::__list_node<SKCAction *, void *>>> { unsigned long long _field1; } _field2; }; struct map<std::__1::basic_string<char>, std::__1::shared_ptr<jet_buffer_pool>, std::__1::less<std::__1::basic_string<char>>, std::__1::allocator<std::__1::pair<const std::__1::basic_string<char>, std::__1::shared_ptr<jet_buffer_pool>>>> { struct __tree<std::__1::__value_type<std::__1::basic_string<char>, std::__1::shared_ptr<jet_buffer_pool>>, std::__1::__map_value_compare<std::__1::basic_string<char>, std::__1::__value_type<std::__1::basic_string<char>, std::__1::shared_ptr<jet_buffer_pool>>, std::__1::less<std::__1::basic_string<char>>, true>, std::__1::allocator<std::__1::__value_type<std::__1::basic_string<char>, std::__1::shared_ptr<jet_buffer_pool>>>> { struct __tree_end_node<std::__1::__tree_node_base<void *>*> *__begin_node_; struct __compressed_pair<std::__1::__tree_end_node<std::__1::__tree_node_base<void *>*>, std::__1::allocator<std::__1::__tree_node<std::__1::__value_type<std::__1::basic_string<char>, std::__1::shared_ptr<jet_buffer_pool>>, void *>>> { struct __tree_end_node<std::__1::__tree_node_base<void *>*> __value_; } __pair1_; struct __compressed_pair<unsigned long, std::__1::__map_value_compare<std::__1::basic_string<char>, std::__1::__value_type<std::__1::basic_string<char>, std::__1::shared_ptr<jet_buffer_pool>>, std::__1::less<std::__1::basic_string<char>>, true>> { unsigned long long __value_; } __pair3_; } __tree_; }; struct map<unsigned int, double, std::__1::less<unsigned int>, std::__1::allocator<std::__1::pair<const unsigned int, double>>> { struct __tree<std::__1::__value_type<unsigned int, double>, std::__1::__map_value_compare<unsigned int, std::__1::__value_type<unsigned int, double>, std::__1::less<unsigned int>, true>, std::__1::allocator<std::__1::__value_type<unsigned int, double>>> { struct __tree_end_node<std::__1::__tree_node_base<void *>*> *__begin_node_; struct __compressed_pair<std::__1::__tree_end_node<std::__1::__tree_node_base<void *>*>, std::__1::allocator<std::__1::__tree_node<std::__1::__value_type<unsigned int, double>, void *>>> { struct __tree_end_node<std::__1::__tree_node_base<void *>*> __value_; } __pair1_; struct __compressed_pair<unsigned long, std::__1::__map_value_compare<unsigned int, std::__1::__value_type<unsigned int, double>, std::__1::less<unsigned int>, true>> { unsigned long long __value_; } __pair3_; } __tree_; }; struct map<unsigned short, SKSpriteNode *, std::__1::less<unsigned short>, std::__1::allocator<std::__1::pair<const unsigned short, SKSpriteNode *>>> { struct __tree<std::__1::__value_type<unsigned short, SKSpriteNode *>, std::__1::__map_value_compare<unsigned short, std::__1::__value_type<unsigned short, SKSpriteNode *>, std::__1::less<unsigned short>, true>, std::__1::allocator<std::__1::__value_type<unsigned short, SKSpriteNode *>>> { struct __tree_end_node<std::__1::__tree_node_base<void *>*> *__begin_node_; struct __compressed_pair<std::__1::__tree_end_node<std::__1::__tree_node_base<void *>*>, std::__1::allocator<std::__1::__tree_node<std::__1::__value_type<unsigned short, SKSpriteNode *>, void *>>> { struct __tree_end_node<std::__1::__tree_node_base<void *>*> __value_; } __pair1_; struct __compressed_pair<unsigned long, std::__1::__map_value_compare<unsigned short, std::__1::__value_type<unsigned short, SKSpriteNode *>, std::__1::less<unsigned short>, true>> { unsigned long long __value_; } __pair3_; } __tree_; }; struct map<unsigned short, double, std::__1::less<unsigned short>, std::__1::allocator<std::__1::pair<const unsigned short, double>>> { struct __tree<std::__1::__value_type<unsigned short, double>, std::__1::__map_value_compare<unsigned short, std::__1::__value_type<unsigned short, double>, std::__1::less<unsigned short>, true>, std::__1::allocator<std::__1::__value_type<unsigned short, double>>> { struct __tree_end_node<std::__1::__tree_node_base<void *>*> *__begin_node_; struct __compressed_pair<std::__1::__tree_end_node<std::__1::__tree_node_base<void *>*>, std::__1::allocator<std::__1::__tree_node<std::__1::__value_type<unsigned short, double>, void *>>> { struct __tree_end_node<std::__1::__tree_node_base<void *>*> __value_; } __pair1_; struct __compressed_pair<unsigned long, std::__1::__map_value_compare<unsigned short, std::__1::__value_type<unsigned short, double>, std::__1::less<unsigned short>, true>> { unsigned long long __value_; } __pair3_; } __tree_; }; struct set<SKNode *, std::__1::less<SKNode *>, std::__1::allocator<SKNode *>> { struct __tree<SKNode *, std::__1::less<SKNode *>, std::__1::allocator<SKNode *>> { struct __tree_end_node<std::__1::__tree_node_base<void *>*> *_field1; struct __compressed_pair<std::__1::__tree_end_node<std::__1::__tree_node_base<void *>*>, std::__1::allocator<std::__1::__tree_node<SKNode *, void *>>> { struct __tree_end_node<std::__1::__tree_node_base<void *>*> _field1; } _field2; struct __compressed_pair<unsigned long, std::__1::less<SKNode *>> { unsigned long long _field1; } _field3; } _field1; }; struct shared_ptr<MaxRectTexturePacker> { struct MaxRectTexturePacker *_field1; struct __shared_weak_count *_field2; }; struct shared_ptr<PKCAether> { struct PKCAether *_field1; struct __shared_weak_count *_field2; }; struct shared_ptr<jet_command_buffer> { struct jet_command_buffer *_field1; struct __shared_weak_count *_field2; }; struct shared_ptr<jet_fence> { struct jet_fence *__ptr_; struct __shared_weak_count *__cntrl_; }; struct shared_ptr<jet_framebuffer> { struct jet_framebuffer *__ptr_; struct __shared_weak_count *__cntrl_; }; struct shared_ptr<jet_program> { struct jet_program *__ptr_; struct __shared_weak_count *__cntrl_; }; struct shared_ptr<jet_texture> { struct jet_texture *__ptr_; struct __shared_weak_count *__cntrl_; }; struct unique_ptr<std::__1::__hash_node_base<std::__1::__hash_node<std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, void *>*>*[], std::__1::__bucket_list_deallocator<std::__1::allocator<std::__1::__hash_node_base<std::__1::__hash_node<std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, void *>*>*>>> { struct __compressed_pair<std::__1::__hash_node_base<std::__1::__hash_node<std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, void *>*>**, std::__1::__bucket_list_deallocator<std::__1::allocator<std::__1::__hash_node_base<std::__1::__hash_node<std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, void *>*>*>>> { struct __hash_node_base<std::__1::__hash_node<std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, void *>*> **__value_; struct __bucket_list_deallocator<std::__1::allocator<std::__1::__hash_node_base<std::__1::__hash_node<std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, void *>*>*>> { struct __compressed_pair<unsigned long, std::__1::allocator<std::__1::__hash_node_base<std::__1::__hash_node<std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, void *>*>*>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; }; struct unordered_map<std::__1::basic_string<char>, SKTexture *, std::__1::hash<std::__1::basic_string<char>>, std::__1::equal_to<std::__1::basic_string<char>>, std::__1::allocator<std::__1::pair<const std::__1::basic_string<char>, SKTexture *>>> { struct __hash_table<std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, std::__1::__unordered_map_hasher<std::__1::basic_string<char>, std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, std::__1::hash<std::__1::basic_string<char>>, true>, std::__1::__unordered_map_equal<std::__1::basic_string<char>, std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, std::__1::equal_to<std::__1::basic_string<char>>, true>, std::__1::allocator<std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>>> { struct unique_ptr<std::__1::__hash_node_base<std::__1::__hash_node<std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, void *>*>*[], std::__1::__bucket_list_deallocator<std::__1::allocator<std::__1::__hash_node_base<std::__1::__hash_node<std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, void *>*>*>>> __bucket_list_; struct __compressed_pair<std::__1::__hash_node_base<std::__1::__hash_node<std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, void *>*>, std::__1::allocator<std::__1::__hash_node<std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, void *>>> { struct __hash_node_base<std::__1::__hash_node<std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, void *>*> __value_; } __p1_; struct __compressed_pair<unsigned long, std::__1::__unordered_map_hasher<std::__1::basic_string<char>, std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, std::__1::hash<std::__1::basic_string<char>>, true>> { unsigned long long __value_; } __p2_; struct __compressed_pair<float, std::__1::__unordered_map_equal<std::__1::basic_string<char>, std::__1::__hash_value_type<std::__1::basic_string<char>, SKTexture *>, std::__1::equal_to<std::__1::basic_string<char>>, true>> { float __value_; } __p3_; } __table_; }; struct vector<CGRect, std::__1::allocator<CGRect>> { struct CGRect *_field1; struct CGRect *_field2; struct __compressed_pair<CGRect *, std::__1::allocator<CGRect>> { struct CGRect *_field1; } _field3; }; struct vector<CGSize, std::__1::allocator<CGSize>> { struct CGSize *_field1; struct CGSize *_field2; struct __compressed_pair<CGSize *, std::__1::allocator<CGSize>> { struct CGSize *_field1; } _field3; }; struct vector<SKCAction *, std::__1::allocator<SKCAction *>> { struct SKCAction **_field1; struct SKCAction **_field2; struct __compressed_pair<SKCAction **, std::__1::allocator<SKCAction *>> { struct SKCAction **_field1; } _field3; }; struct vector<SKTexture *, std::__1::allocator<SKTexture *>> { id *_field1; id *_field2; struct __compressed_pair<SKTexture *__strong *, std::__1::allocator<SKTexture *>> { id *_field1; } _field3; }; struct vector<TextureInfo, std::__1::allocator<TextureInfo>> { struct TextureInfo *_field1; struct TextureInfo *_field2; struct __compressed_pair<TextureInfo *, std::__1::allocator<TextureInfo>> { struct TextureInfo *_field1; } _field3; }; struct vector<Token, std::__1::allocator<Token>> { struct Token *_field1; struct Token *_field2; struct __compressed_pair<Token *, std::__1::allocator<Token>> { struct Token *_field1; } _field3; }; struct vector<float __attribute__((ext_vector_type(2))), std::__1::allocator<float __attribute__((ext_vector_type(2)))>> { void *__begin_; void *__end_; struct __compressed_pair<float * __attribute__((ext_vector_type(2))), std::__1::allocator<float __attribute__((ext_vector_type(2)))>> { void *__value_; } __end_cap_; }; #pragma mark Typedef'd Structures typedef struct { unsigned long long _field1; id *_field2; unsigned long long *_field3; unsigned long long _field4[5]; } CDStruct_70511ce9; typedef struct { double beginTime; double duration; } CDStruct_febfcd7b; typedef struct { float _field1; float _field2; float _field3; float _field4; } CDStruct_818bb265; typedef struct { float _field1; float _field2; float _field3; } CDStruct_869f9c67; // Ambiguous groups typedef struct { float _field1; float _field2; } CDStruct_b2fbf00d; typedef struct basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> { struct __compressed_pair<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>>::__rep, std::__1::allocator<char>> { struct __rep { union { struct __long { unsigned long long __cap_; unsigned long long __size_; char *__data_; } __l; struct __short { union { unsigned char __size_; char __lx; } ; char __data_[23]; } __s; struct __raw { unsigned long long __words[3]; } __r; } ; } __value_; } __r_; } basic_string_23d93216; typedef struct map<std::__1::basic_string<char>, std::__1::shared_ptr<jet_buffer_pool>, std::__1::less<std::__1::basic_string<char>>, std::__1::allocator<std::__1::pair<const std::__1::basic_string<char>, std::__1::shared_ptr<jet_buffer_pool>>>> { struct __tree<std::__1::__value_type<std::__1::basic_string<char>, std::__1::shared_ptr<jet_buffer_pool>>, std::__1::__map_value_compare<std::__1::basic_string<char>, std::__1::__value_type<std::__1::basic_string<char>, std::__1::shared_ptr<jet_buffer_pool>>, std::__1::less<std::__1::basic_string<char>>, true>, std::__1::allocator<std::__1::__value_type<std::__1::basic_string<char>, std::__1::shared_ptr<jet_buffer_pool>>>> { struct __tree_end_node<std::__1::__tree_node_base<void *>*> *__begin_node_; struct __compressed_pair<std::__1::__tree_end_node<std::__1::__tree_node_base<void *>*>, std::__1::allocator<std::__1::__tree_node<std::__1::__value_type<std::__1::basic_string<char>, std::__1::shared_ptr<jet_buffer_pool>>, void *>>> { struct __tree_end_node<std::__1::__tree_node_base<void *>*> __value_; } __pair1_; struct __compressed_pair<unsigned long, std::__1::__map_value_compare<std::__1::basic_string<char>, std::__1::__value_type<std::__1::basic_string<char>, std::__1::shared_ptr<jet_buffer_pool>>, std::__1::less<std::__1::basic_string<char>>, true>> { unsigned long long __value_; } __pair3_; } __tree_; } map_48758480; typedef struct set<SKNode *, std::__1::less<SKNode *>, std::__1::allocator<SKNode *>> { struct __tree<SKNode *, std::__1::less<SKNode *>, std::__1::allocator<SKNode *>> { struct __tree_end_node<std::__1::__tree_node_base<void *>*> *_field1; struct __compressed_pair<std::__1::__tree_end_node<std::__1::__tree_node_base<void *>*>, std::__1::allocator<std::__1::__tree_node<SKNode *, void *>>> { struct __tree_end_node<std::__1::__tree_node_base<void *>*> _field1; } _field2; struct __compressed_pair<unsigned long, std::__1::less<SKNode *>> { unsigned long long _field1; } _field3; } _field1; } set_3449d313; typedef struct shared_ptr<MaxRectTexturePacker> { struct MaxRectTexturePacker *_field1; struct __shared_weak_count *_field2; } shared_ptr_7747cbe3; typedef struct shared_ptr<PKCAether> { struct PKCAether *_field1; struct __shared_weak_count *_field2; } shared_ptr_11a7378b; typedef struct shared_ptr<jet_command_buffer> { struct jet_command_buffer *_field1; struct __shared_weak_count *_field2; } shared_ptr_d7c0f433; typedef struct shared_ptr<jet_framebuffer> { struct jet_framebuffer *__ptr_; struct __shared_weak_count *__cntrl_; } shared_ptr_2ce53ef7; typedef struct shared_ptr<jet_program> { struct jet_program *__ptr_; struct __shared_weak_count *__cntrl_; } shared_ptr_394c00aa; typedef struct shared_ptr<jet_texture> { struct jet_texture *__ptr_; struct __shared_weak_count *__cntrl_; } shared_ptr_bb77cfd9; typedef struct vector<CGRect, std::__1::allocator<CGRect>> { struct CGRect *_field1; struct CGRect *_field2; struct __compressed_pair<CGRect *, std::__1::allocator<CGRect>> { struct CGRect *_field1; } _field3; } vector_ea45b3ba; typedef struct vector<CGSize, std::__1::allocator<CGSize>> { struct CGSize *_field1; struct CGSize *_field2; struct __compressed_pair<CGSize *, std::__1::allocator<CGSize>> { struct CGSize *_field1; } _field3; } vector_c74fc2b3; typedef struct vector<TextureInfo, std::__1::allocator<TextureInfo>> { struct TextureInfo *_field1; struct TextureInfo *_field2; struct __compressed_pair<TextureInfo *, std::__1::allocator<TextureInfo>> { struct TextureInfo *_field1; } _field3; } vector_65e381fc; typedef struct vector<Token, std::__1::allocator<Token>> { struct Token *_field1; struct Token *_field2; struct __compressed_pair<Token *, std::__1::allocator<Token>> { struct Token *_field1; } _field3; } vector_408ca79d; #pragma mark Named Unions union _GLKMatrix2 { CDStruct_818bb265 _field1; float _field2[2][2]; float _field3[4]; }; union _GLKMatrix3 { struct { float _field1; float _field2; float _field3; float _field4; float _field5; float _field6; float _field7; float _field8; float _field9; } _field1; float _field2[9]; }; union _GLKMatrix4 { struct { float _field1; float _field2; float _field3; float _field4; float _field5; float _field6; float _field7; float _field8; float _field9; float _field10; float _field11; float _field12; float _field13; float _field14; float _field15; float _field16; } _field1; float _field2[16]; }; union _GLKVector2 { struct { float x; float y; } ; struct { float s; float t; } ; float v[2]; }; union _GLKVector3 { CDStruct_869f9c67 _field1; CDStruct_869f9c67 _field2; CDStruct_869f9c67 _field3; float _field4[3]; }; union _GLKVector4 { CDStruct_818bb265 _field1; CDStruct_818bb265 _field2; CDStruct_818bb265 _field3; float _field4[4]; };
[ "8657156@qq.com" ]
8657156@qq.com
be660048197127ecc0c08a67009c1632a8aaadfc
4415c5ede372070df91397b17cadff2567ed7178
/31 = 888144/try-catch/ex03.cpp
dccce5f90138837582355d45452d9a5d19538af5
[]
no_license
NitichaiSawangsai/BUU-Y1
67798d16930234c45eb50ca4098edaea84c66a76
ad8dc6fc59b46f7492874db24adf1e620bf73829
refs/heads/master
2023-07-11T05:45:20.299221
2021-08-22T01:47:44
2021-08-22T01:47:44
null
0
0
null
null
null
null
UTF-8
C++
false
false
851
cpp
// Division by zero and the assert function. #include <iostream> #include <cassert> using namespace std; int main() { int dividend, divisor, quotient; //Line 1 cout << "Line 2: Enter the dividend: "; //Line 2 cin >> dividend; //Line 3 cout << endl; //Line 4 cout << "Line 5: Enter the divisor: "; //Line 5 cin >> divisor; //Line 6 cout << endl; //Line 7 assert(divisor != 0); //Line 8 quotient = dividend / divisor; //Line 9 cout << "Line 10: Quotient = " << quotient << endl; //Line 10 return 0; //Line 11 }
[ "NitichaiSawangsai@gmail.com" ]
NitichaiSawangsai@gmail.com
32bac9da5215df0618920ec332ccee23959f7e1e
9030ce2789a58888904d0c50c21591632eddffd7
/SDK/ARKSurvivalEvolved_PrimalItemSkin_WW_XmasSweater_RaptorClaws_functions.cpp
8eece5e608e80725e31c656f343d6003f7c89199
[ "MIT" ]
permissive
2bite/ARK-SDK
8ce93f504b2e3bd4f8e7ced184980b13f127b7bf
ce1f4906ccf82ed38518558c0163c4f92f5f7b14
refs/heads/master
2022-09-19T06:28:20.076298
2022-09-03T17:21:00
2022-09-03T17:21:00
232,411,353
14
5
null
null
null
null
UTF-8
C++
false
false
1,280
cpp
// ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_PrimalItemSkin_WW_XmasSweater_RaptorClaws_parameters.hpp" namespace sdk { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function PrimalItemSkin_WW_XmasSweater_RaptorClaws.PrimalItemSkin_WW_XmasSweater_RaptorClaws_C.ExecuteUbergraph_PrimalItemSkin_WW_XmasSweater_RaptorClaws // () // Parameters: // int EntryPoint (Parm, ZeroConstructor, IsPlainOldData) void UPrimalItemSkin_WW_XmasSweater_RaptorClaws_C::ExecuteUbergraph_PrimalItemSkin_WW_XmasSweater_RaptorClaws(int EntryPoint) { static auto fn = UObject::FindObject<UFunction>("Function PrimalItemSkin_WW_XmasSweater_RaptorClaws.PrimalItemSkin_WW_XmasSweater_RaptorClaws_C.ExecuteUbergraph_PrimalItemSkin_WW_XmasSweater_RaptorClaws"); UPrimalItemSkin_WW_XmasSweater_RaptorClaws_C_ExecuteUbergraph_PrimalItemSkin_WW_XmasSweater_RaptorClaws_Params params; params.EntryPoint = EntryPoint; auto flags = fn->FunctionFlags; UObject::ProcessEvent(fn, &params); fn->FunctionFlags = flags; } } #ifdef _MSC_VER #pragma pack(pop) #endif
[ "sergey.2bite@gmail.com" ]
sergey.2bite@gmail.com
72a022b29d5bf743c0b182fdbf1d594a1bb218e2
6606fa8ff441522c7a7150b7f3521dd8e6f2f6c7
/Lab2/Lab2/Primitives.h
6b13f19eb37546a6d53319a51372f389c4d5768a
[]
no_license
Jane1408/PP
08e11260b7662183a2786f2c3984654470108a60
7d9311512328739f576bd9037bcd226760283863
refs/heads/master
2021-01-12T16:43:19.169578
2017-01-18T15:24:10
2017-01-18T15:24:10
71,437,972
0
0
null
null
null
null
UTF-8
C++
false
false
561
h
#pragma once #include "targetver.h" #include <stdio.h> #include <tchar.h> #include <iostream> #include <vector> #include <Windows.h> enum class PrimitiveType { CRITICAL_SECTION, MUTEX, SEMAPHORE, EVENT, NO }; struct Primitives { PrimitiveType type; HANDLE hMutex; HANDLE hSemaphore; HANDLE hEvent; CRITICAL_SECTION critical_section; Primitives() : hMutex(CreateMutex(NULL, false, NULL)) , hSemaphore(CreateSemaphore(NULL, 1, 1, NULL)) , hEvent(CreateEvent(NULL, false, true, NULL)) { InitializeCriticalSection(&critical_section); } };
[ "Женечка" ]
Женечка
4084dc8c26ddfa6b9bfe4be1795cf7303a804e68
630a68871d4cdcc9dbc1f8ac8b44f579ff994ecf
/myodd/boost/libs/phoenix/test/container/container_tests3a.cpp
a10fdee6dcc6eaefa98daeb4f7ca3ec2cc34be46
[ "MIT", "BSL-1.0" ]
permissive
FFMG/myoddweb.piger
b56b3529346d9a1ed23034098356ea420c04929d
6f5a183940661bd7457e6a497fd39509e186cbf5
refs/heads/master
2023-01-09T12:45:27.156140
2022-12-31T12:40:31
2022-12-31T12:40:31
52,210,495
19
2
MIT
2022-12-31T12:40:32
2016-02-21T14:31:50
C++
UTF-8
C++
false
false
1,748
cpp
/*============================================================================= Copyright (c) 2004 Angus Leeming Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #include "container_tests.hpp" #include <boost/static_assert.hpp> std::map<int, int> const build_map() { typedef std::map<int, int> int_map; typedef std::vector<int> int_vector; int_map result; int_vector const data = build_vector(); int_vector::const_iterator it = data.begin(); int_vector::const_iterator const end = data.end(); for (; it != end; ++it) { int const value = *it; result[value] = 100 * value; } return result; } std::vector<int> const init_vector() { typedef std::vector<int> int_vector; int const data[] = { -4, -3, -2, -1, 0 }; int_vector::size_type const data_size = sizeof(data) / sizeof(data[0]); return int_vector(data, data + data_size); } std::vector<int> const build_vector() { typedef std::vector<int> int_vector; static int_vector data = init_vector(); int_vector::size_type const size = data.size(); int_vector::iterator it = data.begin(); int_vector::iterator const end = data.end(); for (; it != end; ++it) *it += size; return data; } int main() { BOOST_STATIC_ASSERT((phx::stl::has_mapped_type<std::map<int, int> >::value)); std::map<int, int> const data = build_map(); test_begin(data); test_clear(data); test_empty(data); test_end(data); test_map_erase(data); test_get_allocator(data); return boost::report_errors(); }
[ "github@myoddweb.com" ]
github@myoddweb.com
c5e7f00d9bcc92ee90388090a994bc8209ed43c3
85381529f7a09d11b2e2491671c2d5e965467ac6
/OJ/Leetcode/Algorithm/204. Count Primes.cpp
3c85fa37d3dc45a903f87e6dbae71f2362965e61
[]
no_license
Mr-Phoebe/ACM-ICPC
862a06666d9db622a8eded7607be5eec1b1a4055
baf6b1b7ce3ad1592208377a13f8153a8b942e91
refs/heads/master
2023-04-07T03:46:03.631407
2023-03-19T03:41:05
2023-03-19T03:41:05
46,262,661
19
3
null
null
null
null
UTF-8
C++
false
false
358
cpp
class Solution { public: int countPrimes(int n) { vector<bool> prime(n, true); prime[0] = false, prime[1] = false; for (int i = 0; i < sqrt(n); i++) if (prime[i]) for (int j = i*i; j < n; j += i) prime[j] = false; return count(prime.begin(), prime.end(), true); } };
[ "whn289467822@outlook.com" ]
whn289467822@outlook.com
b70670a0203eb7d1b002a3faa00977418575d788
e217eaf05d0dab8dd339032b6c58636841aa8815
/IfcBridge/src/OpenInfraPlatform/IfcBridge/entity/IfcStructuralSurfaceConnection.cpp
433ee320c1e55280b676ceb6a43680b9f232da7a
[]
no_license
bigdoods/OpenInfraPlatform
f7785ebe4cb46e24d7f636e1b4110679d78a4303
0266e86a9f25f2ea9ec837d8d340d31a58a83c8e
refs/heads/master
2021-01-21T03:41:20.124443
2016-01-26T23:20:21
2016-01-26T23:20:21
57,377,206
0
1
null
2016-04-29T10:38:19
2016-04-29T10:38:19
null
UTF-8
C++
false
false
4,953
cpp
/*! \verbatim * \copyright Copyright (c) 2014 Julian Amann. All rights reserved. * \date 2014-02-15 23:00 * \author Julian Amann <julian.amann@tum.de> (https://www.cms.bgu.tum.de/en/team/amann) * \brief This file is part of the BlueFramework. * \endverbatim */ #include <sstream> #include <limits> #include "model/IfcBridgeException.h" #include "reader/ReaderUtil.h" #include "writer/WriterUtil.h" #include "IfcBridgeEntityEnums.h" #include "include/IfcBoundaryCondition.h" #include "include/IfcGloballyUniqueId.h" #include "include/IfcLabel.h" #include "include/IfcObjectPlacement.h" #include "include/IfcOwnerHistory.h" #include "include/IfcProductRepresentation.h" #include "include/IfcRelAggregates.h" #include "include/IfcRelAssigns.h" #include "include/IfcRelAssignsToProduct.h" #include "include/IfcRelAssociates.h" #include "include/IfcRelConnectsStructuralActivity.h" #include "include/IfcRelConnectsStructuralMember.h" #include "include/IfcRelDeclares.h" #include "include/IfcRelDefinesByObject.h" #include "include/IfcRelDefinesByProperties.h" #include "include/IfcRelDefinesByType.h" #include "include/IfcRelNests.h" #include "include/IfcStructuralSurfaceConnection.h" #include "include/IfcText.h" namespace OpenInfraPlatform { namespace IfcBridge { // ENTITY IfcStructuralSurfaceConnection IfcStructuralSurfaceConnection::IfcStructuralSurfaceConnection() { m_entity_enum = IFCSTRUCTURALSURFACECONNECTION; } IfcStructuralSurfaceConnection::IfcStructuralSurfaceConnection( int id ) { m_id = id; m_entity_enum = IFCSTRUCTURALSURFACECONNECTION; } IfcStructuralSurfaceConnection::~IfcStructuralSurfaceConnection() {} // method setEntity takes over all attributes from another instance of the class void IfcStructuralSurfaceConnection::setEntity( shared_ptr<IfcBridgeEntity> other_entity ) { shared_ptr<IfcStructuralSurfaceConnection> other = dynamic_pointer_cast<IfcStructuralSurfaceConnection>(other_entity); if( !other) { return; } m_GlobalId = other->m_GlobalId; m_OwnerHistory = other->m_OwnerHistory; m_Name = other->m_Name; m_Description = other->m_Description; m_ObjectType = other->m_ObjectType; m_ObjectPlacement = other->m_ObjectPlacement; m_Representation = other->m_Representation; m_AppliedCondition = other->m_AppliedCondition; } void IfcStructuralSurfaceConnection::getStepLine( std::stringstream& stream ) const { stream << "#" << m_id << "=IFCSTRUCTURALSURFACECONNECTION" << "("; if( m_GlobalId ) { m_GlobalId->getStepParameter( stream ); } else { stream << "$"; } stream << ","; if( m_OwnerHistory ) { stream << "#" << m_OwnerHistory->getId(); } else { stream << "$"; } stream << ","; if( m_Name ) { m_Name->getStepParameter( stream ); } else { stream << "$"; } stream << ","; if( m_Description ) { m_Description->getStepParameter( stream ); } else { stream << "$"; } stream << ","; if( m_ObjectType ) { m_ObjectType->getStepParameter( stream ); } else { stream << "$"; } stream << ","; if( m_ObjectPlacement ) { stream << "#" << m_ObjectPlacement->getId(); } else { stream << "$"; } stream << ","; if( m_Representation ) { stream << "#" << m_Representation->getId(); } else { stream << "$"; } stream << ","; if( m_AppliedCondition ) { stream << "#" << m_AppliedCondition->getId(); } else { stream << "$"; } stream << ");"; } void IfcStructuralSurfaceConnection::getStepParameter( std::stringstream& stream, bool ) const { stream << "#" << m_id; } void IfcStructuralSurfaceConnection::readStepData( std::vector<std::string>& args, const std::map<int,shared_ptr<IfcBridgeEntity> >& map ) { const int num_args = (int)args.size(); if( num_args<8 ){ std::stringstream strserr; strserr << "Wrong parameter count for entity IfcStructuralSurfaceConnection, expecting 8, having " << num_args << ". Object id: " << getId() << std::endl; throw IfcBridgeException( strserr.str().c_str() ); } #ifdef _DEBUG if( num_args>8 ){ std::cout << "Wrong parameter count for entity IfcStructuralSurfaceConnection, expecting 8, having " << num_args << ". Object id: " << getId() << std::endl; } #endif m_GlobalId = IfcGloballyUniqueId::readStepData( args[0] ); readEntityReference( args[1], m_OwnerHistory, map ); m_Name = IfcLabel::readStepData( args[2] ); m_Description = IfcText::readStepData( args[3] ); m_ObjectType = IfcLabel::readStepData( args[4] ); readEntityReference( args[5], m_ObjectPlacement, map ); readEntityReference( args[6], m_Representation, map ); readEntityReference( args[7], m_AppliedCondition, map ); } void IfcStructuralSurfaceConnection::setInverseCounterparts( shared_ptr<IfcBridgeEntity> ptr_self_entity ) { IfcStructuralConnection::setInverseCounterparts( ptr_self_entity ); } void IfcStructuralSurfaceConnection::unlinkSelf() { IfcStructuralConnection::unlinkSelf(); } } // end namespace IfcBridge } // end namespace OpenInfraPlatform
[ "planung.cms.bv@tum.de" ]
planung.cms.bv@tum.de
67ab3c43481c1720dd07050dc735da11cf118b89
c69becc1ab6668a261c7c0c5aaebe3e80afac0ee
/c++/euler5bpw/euler5bpw.cpp
570d495286e208f39313e5a87c59f59624466984
[]
no_license
walford/euler
ba66fcbd8dbbc517ad4c29d562cba213a946a691
e1917bafe15d0997d3c6bcc9e84fc1d249bf8d3d
refs/heads/master
2021-03-12T22:27:53.930911
2014-12-19T22:18:33
2014-12-19T22:18:33
null
0
0
null
null
null
null
UTF-8
C++
false
false
546
cpp
// 2520 is the smallest number that can be divided by each of the numbers // from 1 to 10 without any remainder. What is the smallest positive number // that is evenly divisible by all of the numbers from 1 to 20? #include "euler5bpw.h" int main() { int answer = 0; int num = 0; bool divided = false; while(divided == false) { num++; divided = is_divisible(num); answer = num; } cout << answer << endl; } bool is_divisible(int num) { for(int i=1; i<=20; i++) { if(num % i != 0) { return false; } } return true; }
[ "bpwalford@gmail.com" ]
bpwalford@gmail.com
c6af20256cd78626f8676926aa124e57b603bbfb
5524a779227c42b6152e7dac5b850669e9b7bdf4
/testing/schematest.cpp
5a9b0279a491d5fa27a6826b3cb9ea27cc7ca9eb
[]
no_license
klausschreiber/ERDB
ed7d9856b72cf61e317fe825b410571bec1d1959
e29e4126791a00e88ca43a5d1c554721cfe7980d
refs/heads/master
2021-01-25T08:37:47.940230
2015-07-03T16:12:49
2015-07-03T16:12:49
34,250,393
0
0
null
null
null
null
UTF-8
C++
false
false
2,244
cpp
#include <string.h> #include <iostream> #include "../schema/SchemaManager.hpp" int main(int argc, char ** argv) { std::cout << "Hello :-)" << std::endl; BufferManager* bm = new BufferManager(20); SchemaManager* sm = new SchemaManager(*bm); sm->dropSchema("test"); int size = sizeof(struct Schema) + 1*sizeof(struct Schema::Attribute); struct Schema * schema = reinterpret_cast<struct Schema *>(malloc(size)); schema->attr_count = 1; schema->primary_key_index[0] = 0; schema->primary_key_index[1] = 5; schema->primary_key_index[2] = 5; schema->primary_key_index[3] = 5; schema->primary_key_index[4] = 5; strncpy(schema->name, "test", 11); schema->attributes[0].type = Schema::Attribute::Type::Integer; strncpy(schema->attributes[0].name, "id", 3); schema->attributes[0].notNull = true; sm->addSchema(*schema); int size2 = sizeof(struct Schema) + 2*sizeof(struct Schema::Attribute); struct Schema * schema2 = reinterpret_cast<struct Schema *>(malloc(size2)); schema2->attr_count = 2; schema2->primary_key_index[0] = 0; schema2->primary_key_index[1] = 5; schema2->primary_key_index[2] = 5; schema2->primary_key_index[3] = 5; schema2->primary_key_index[4] = 5; strncpy(schema2->name, "test-table", 11); schema2->attributes[0].type = Schema::Attribute::Type::Integer; strncpy(schema2->attributes[0].name, "id", 3); schema2->attributes[0].notNull = true; schema2->attributes[1].type = Schema::Attribute::Type::Varchar; schema2->attributes[1].length = 20; strncpy(schema2->attributes[1].name, "name", 5); schema2->attributes[1].notNull = true; sm->addSchema(*schema2); sm->incrementPagesCount("test-table"); sm->incrementPagesCount("test"); const struct Schema * schema3 = sm->getSchema("test"); std::cout << schema3->name << ": " << schema3->page_count << std::endl; const struct Schema * schema4 = sm->getSchema("test-table"); std::cout << schema4->name << ": " << schema4->page_count << std::endl; const struct Schema * nullSchema = sm->getSchema("nonexistent"); std::cout << (nullSchema == NULL) << std::endl; delete sm; delete bm; return 0; }
[ "sebastian@rueckerlmail.com" ]
sebastian@rueckerlmail.com
8bae94336bdffbcdb13922864c274c0bc7635950
012d280967aae334c63fec3b1983c103efd41cb6
/robominton/src/disp.cpp
48320782c2b756462316c781de13348839273829
[ "MIT" ]
permissive
ukaana99/nhk2015_back_ros
b282068ccb7acaee957c2dfc71f31d1016c555db
abf0bdd81c452c104627c91a9a061d6e33264387
refs/heads/master
2021-05-28T19:23:01.846782
2015-06-17T04:55:01
2015-06-17T04:55:01
null
0
0
null
null
null
null
UTF-8
C++
false
false
1,692
cpp
#include <ros/ros.h> #include <std_msgs/Int32.h> #include <std_msgs/Float32.h> #include <sensor_msgs/Imu.h> #include <geometry_msgs/PoseStamped.h> #include <opencv2/opencv.hpp> #include <opencv2/core/core.hpp> #include <opencv2/highgui/highgui.hpp> float motor1 = 0.0f; float motor2 = 0.0f; float enc1 = 0.0f; float enc2 = 0.0f; void motor1callback(const std_msgs::Float32::ConstPtr& msg){ motor1 = msg->data; } void motor2callback(const std_msgs::Float32::ConstPtr& msg){ motor2 = msg->data; } void enc1callback(const std_msgs::Float32::ConstPtr& msg){ enc1 = msg->data; } void enc2callback(const std_msgs::Float32::ConstPtr& msg){ enc2 = msg->data; } void timerCallback(const ros::TimerEvent&){ cv::Mat img = cv::Mat::zeros(300, 600, CV_8UC3); cv::line(img, cv::Point(300+300*motor1, 150), cv::Point( 300+300*motor1+100*cos(CV_PI/2-motor2) , 150-100*sin(CV_PI/2-motor2) ), cv::Scalar(200,0,0), 10, CV_AA); cv::line(img, cv::Point(300+300*enc1, 150), cv::Point( 300+300*enc1+100*cos(CV_PI/2-enc2) , 150-100*sin(CV_PI/2-enc2) ), cv::Scalar(0,200,200), 10, CV_AA); cv::imshow("drawing", img); cv::waitKey(1); } int main(int argc, char **argv) { ros::init(argc, argv, "racketDisp"); ros::NodeHandle n; ros::Subscriber subMotor1 = n.subscribe("/mb1/motor1", 10, motor1callback); ros::Subscriber subMotor2 = n.subscribe("/mb1/motor2", 10, motor2callback); ros::Subscriber subEnc1 = n.subscribe("/mb1/enc1", 10, enc1callback); ros::Subscriber subEnc2 = n.subscribe("/mb1/enc2", 10, enc2callback); ros::Timer timer = n.createTimer(ros::Duration(0.033), timerCallback); cv::namedWindow("drawing", CV_WINDOW_AUTOSIZE|CV_WINDOW_FREERATIO); ros::spin(); return 0; }
[ "spiralray@rakusei.net" ]
spiralray@rakusei.net
c4a330a4ba3b4a37cf340d037639a20d8c3d2425
6dee0cf219572dd918e1f422a970a212d6cacd04
/utls/raster.h
3786c03bb9c10ce5098c402e81b3a81d87247197
[]
no_license
clemaitre58/CRD
0afbf7fa193b0a963e7a43123bac344cb018b7a5
afdf688d48aa9b695d413596b69655952ebf8929
refs/heads/master
2021-01-10T13:06:48.344737
2016-01-31T16:50:49
2016-01-31T16:50:49
50,784,454
0
0
null
null
null
null
UTF-8
C++
false
false
26,830
h
#include "elemfun.h" namespace utls { // same as fill_triangle except without optimisation for filling big blocks template <typename AryBase, typename Point> void fill_small_triangle(AryBase *im, const Point &v1, const Point &v2, const Point &v3, typename AryBase::value fill) { // routine from: Nicolas Capens (http://www.devmaster.net/codespotlight/show.php?id=17) // 28.4 fixed-point coordinates const int Y1 = int(16.0f * v1.y); const int Y2 = int(16.0f * v2.y); const int Y3 = int(16.0f * v3.y); const int X1 = int(16.0f * v1.x); const int X2 = int(16.0f * v2.x); const int X3 = int(16.0f * v3.x); // Deltas const int DX12 = X1 - X2; const int DX23 = X2 - X3; const int DX31 = X3 - X1; const int DY12 = Y1 - Y2; const int DY23 = Y2 - Y3; const int DY31 = Y3 - Y1; // Fixed-point deltas const int FDX12 = DX12 << 4; const int FDX23 = DX23 << 4; const int FDX31 = DX31 << 4; const int FDY12 = DY12 << 4; const int FDY23 = DY23 << 4; const int FDY31 = DY31 << 4; // Bounding rectangle int minx = (min(X1, X2, X3) + 0xF) >> 4; int maxx = (max(X1, X2, X3) + 0xF) >> 4; int miny = (min(Y1, Y2, Y3) + 0xF) >> 4; int maxy = (max(Y1, Y2, Y3) + 0xF) >> 4; // Check image boundaries minx = min(max(im->lb2, minx), im->ub2+1); maxx = max(min(maxx, im->ub2+1), im->lb2); miny = min(max(im->lb1, miny), im->ub1+1); maxy = max(min(maxy, im->ub1+1), im->lb1); const int stride = im->cols(); typename AryBase::pointer colorBuffer = &im->el[miny][0];// (char*&)colorBuffer += miny * stride; // Half-edge constants int C1 = DY12 * X1 - DX12 * Y1; int C2 = DY23 * X2 - DX23 * Y2; int C3 = DY31 * X3 - DX31 * Y3; // Correct for fill convention if (DY12 < 0 || (DY12 == 0 && DX12 > 0)) C1++; if (DY23 < 0 || (DY23 == 0 && DX23 > 0)) C2++; if (DY31 < 0 || (DY31 == 0 && DX31 > 0)) C3++; // Evaluate half-space functions int CY1 = C1 + DX12 * (miny<<4) - DY12 * (minx<<4); int CY2 = C2 + DX23 * (miny<<4) - DY23 * (minx<<4); int CY3 = C3 + DX31 * (miny<<4) - DY31 * (minx<<4); for(int y = miny; y < maxy; y++) { int CX1 = CY1; int CX2 = CY2; int CX3 = CY3; for(int x = minx; x < maxx; x++) { if(CX1 > 0 && CX2 > 0 && CX3 > 0) colorBuffer[x] = fill; CX1 -= FDY12; CX2 -= FDY23; CX3 -= FDY31; } CY1 += FDX12; CY2 += FDX23; CY3 += FDX31; colorBuffer += stride; } } template <typename AryBase, typename Value, typename Point> void accumulate_small_triangle(AryBase *im, const Point &v1, const Point &v2, const Point &v3, Value unit) { // routine from: Nicolas Capens (http://www.devmaster.net/codespotlight/show.php?id=17) // 28.4 fixed-point coordinates const int Y1 = int(16.0f * v1.y); const int Y2 = int(16.0f * v2.y); const int Y3 = int(16.0f * v3.y); const int X1 = int(16.0f * v1.x); const int X2 = int(16.0f * v2.x); const int X3 = int(16.0f * v3.x); // Deltas const int DX12 = X1 - X2; const int DX23 = X2 - X3; const int DX31 = X3 - X1; const int DY12 = Y1 - Y2; const int DY23 = Y2 - Y3; const int DY31 = Y3 - Y1; // Fixed-point deltas const int FDX12 = DX12 << 4; const int FDX23 = DX23 << 4; const int FDX31 = DX31 << 4; const int FDY12 = DY12 << 4; const int FDY23 = DY23 << 4; const int FDY31 = DY31 << 4; // Bounding rectangle int minx = (min(X1, X2, X3) + 0xF) >> 4; int maxx = (max(X1, X2, X3) + 0xF) >> 4; int miny = (min(Y1, Y2, Y3) + 0xF) >> 4; int maxy = (max(Y1, Y2, Y3) + 0xF) >> 4; // Check image boundaries minx = min(max(im->lb2, minx), im->ub2+1); maxx = max(min(maxx, im->ub2+1), im->lb2); miny = min(max(im->lb1, miny), im->ub1+1); maxy = max(min(maxy, im->ub1+1), im->lb1); const int stride = im->cols(); typename AryBase::pointer colorBuffer = &im->el[miny][0];// (char*&)colorBuffer += miny * stride; // Half-edge constants int C1 = DY12 * X1 - DX12 * Y1; int C2 = DY23 * X2 - DX23 * Y2; int C3 = DY31 * X3 - DX31 * Y3; // Correct for fill convention if (DY12 < 0 || (DY12 == 0 && DX12 > 0)) C1++; if (DY23 < 0 || (DY23 == 0 && DX23 > 0)) C2++; if (DY31 < 0 || (DY31 == 0 && DX31 > 0)) C3++; // Evaluate half-space functions int CY1 = C1 + DX12 * (miny<<4) - DY12 * (minx<<4); int CY2 = C2 + DX23 * (miny<<4) - DY23 * (minx<<4); int CY3 = C3 + DX31 * (miny<<4) - DY31 * (minx<<4); for(int y = miny; y < maxy; y++) { int CX1 = CY1; int CX2 = CY2; int CX3 = CY3; for(int x = minx; x < maxx; x++) { if(CX1 > 0 && CX2 > 0 && CX3 > 0) colorBuffer[x].push_back(unit); CX1 -= FDY12; CX2 -= FDY23; CX3 -= FDY31; } CY1 += FDX12; CY2 += FDX23; CY3 += FDX31; colorBuffer += stride; } } template <typename AryBase, typename Point> void fill_triangle(AryBase *im, const Point &v1, const Point &v2, const Point &v3, typename AryBase::value fill) { // routine from: Nicolas Capens (http://www.devmaster.net/codespotlight/show.php?id=17) // 28.4 fixed-point coordinates const int Y1 = int(16.0f * v1.y); const int Y2 = int(16.0f * v2.y); const int Y3 = int(16.0f * v3.y); const int X1 = int(16.0f * v1.x); const int X2 = int(16.0f * v2.x); const int X3 = int(16.0f * v3.x); // Deltas const int DX12 = X1 - X2; const int DX23 = X2 - X3; const int DX31 = X3 - X1; const int DY12 = Y1 - Y2; const int DY23 = Y2 - Y3; const int DY31 = Y3 - Y1; // Fixed-point deltas const int FDX12 = DX12 << 4; const int FDX23 = DX23 << 4; const int FDX31 = DX31 << 4; const int FDY12 = DY12 << 4; const int FDY23 = DY23 << 4; const int FDY31 = DY31 << 4; // Bounding rectangle int minx = (min(X1, X2, X3) + 0xF) >> 4; int maxx = (max(X1, X2, X3) + 0xF) >> 4; int miny = (min(Y1, Y2, Y3) + 0xF) >> 4; int maxy = (max(Y1, Y2, Y3) + 0xF) >> 4; // Check image boundaries minx = min(max(im->lb2, minx), im->ub2+1); maxx = max(min(maxx, im->ub2+1), im->lb2); miny = min(max(im->lb1, miny), im->ub1+1); maxy = max(min(maxy, im->ub1+1), im->lb1); // Block size, standard 8x8 (must be power of two) const int q = 8; // Start in corner of 8x8 block minx &= ~(q - 1); miny &= ~(q - 1); const int stride = im->cols(); typename AryBase::pointer colorBuffer = &im->el[miny][0];// (char*&)colorBuffer += miny * stride; // Half-edge constants int C1 = DY12 * X1 - DX12 * Y1; int C2 = DY23 * X2 - DX23 * Y2; int C3 = DY31 * X3 - DX31 * Y3; // Correct for fill convention if(DY12 < 0 || (DY12 == 0 && DX12 > 0)) C1++; if(DY23 < 0 || (DY23 == 0 && DX23 > 0)) C2++; if(DY31 < 0 || (DY31 == 0 && DX31 > 0)) C3++; // Loop through blocks for(int y = miny; y < maxy; y += q) { for(int x = minx; x < maxx; x += q) { // Corners of block int x0 = x << 4; int x1 = (x + q - 1) << 4; int y0 = y << 4; int y1 = (y + q - 1) << 4; // Evaluate half-space functions bool a00 = C1 + DX12 * y0 - DY12 * x0 > 0; bool a10 = C1 + DX12 * y0 - DY12 * x1 > 0; bool a01 = C1 + DX12 * y1 - DY12 * x0 > 0; bool a11 = C1 + DX12 * y1 - DY12 * x1 > 0; int a = (a00 << 0) | (a10 << 1) | (a01 << 2) | (a11 << 3); bool b00 = C2 + DX23 * y0 - DY23 * x0 > 0; bool b10 = C2 + DX23 * y0 - DY23 * x1 > 0; bool b01 = C2 + DX23 * y1 - DY23 * x0 > 0; bool b11 = C2 + DX23 * y1 - DY23 * x1 > 0; int b = (b00 << 0) | (b10 << 1) | (b01 << 2) | (b11 << 3); bool c00 = C3 + DX31 * y0 - DY31 * x0 > 0; bool c10 = C3 + DX31 * y0 - DY31 * x1 > 0; bool c01 = C3 + DX31 * y1 - DY31 * x0 > 0; bool c11 = C3 + DX31 * y1 - DY31 * x1 > 0; int c = (c00 << 0) | (c10 << 1) | (c01 << 2) | (c11 << 3); // Skip block when outside an edge if(a == 0x0 || b == 0x0 || c == 0x0) continue; typename AryBase::pointer buffer = colorBuffer; int limy = min(maxy, y+q); // don't go bellow the border int limx = min(maxx, x+q); // don't go bellow the border // Accept whole block when totally covered if(a == 0xF && b == 0xF && c == 0xF) { for(int iy = y; iy < limy; iy++) { for(int ix = x; ix < limx; ix++) buffer[ix] = fill; buffer += stride; } } else // Partially covered block { int CY1 = C1 + DX12 * y0 - DY12 * x0; int CY2 = C2 + DX23 * y0 - DY23 * x0; int CY3 = C3 + DX31 * y0 - DY31 * x0; for(int iy = y; iy < limy; iy++) { int CX1 = CY1; int CX2 = CY2; int CX3 = CY3; for(int ix = x; ix < limx; ix++) { if(CX1 > 0 && CX2 > 0 && CX3 > 0) buffer[ix] = fill; CX1 -= FDY12; CX2 -= FDY23; CX3 -= FDY31; } CY1 += FDX12; CY2 += FDX23; CY3 += FDX31; buffer += stride; } } } colorBuffer += q * stride; } } template <typename AryBase, typename Point> void add_triangle(AryBase *im, const Point &tv1, const Point &tv2, const Point &v3, typename AryBase::value value) { Point v1, v2; // negative => CW, positive => CCW if (((tv1.x-tv2.x)*(tv2.y-v3.y) - (tv1.y-tv2.y)*(tv2.x-v3.x))<0) { v1 = tv1; v2=tv2; } else { v1 = tv2; v2=tv1; } // routine from: Nicolas Capens (http://www.devmaster.net/codespotlight/show.php?id=17) // 28.4 fixed-point coordinates const int Y1 = int(16.0f * v1.y); const int Y2 = int(16.0f * v2.y); const int Y3 = int(16.0f * v3.y); const int X1 = int(16.0f * v1.x); const int X2 = int(16.0f * v2.x); const int X3 = int(16.0f * v3.x); // Deltas const int DX12 = X1 - X2; const int DX23 = X2 - X3; const int DX31 = X3 - X1; const int DY12 = Y1 - Y2; const int DY23 = Y2 - Y3; const int DY31 = Y3 - Y1; // Fixed-point deltas const int FDX12 = DX12 << 4; const int FDX23 = DX23 << 4; const int FDX31 = DX31 << 4; const int FDY12 = DY12 << 4; const int FDY23 = DY23 << 4; const int FDY31 = DY31 << 4; // Bounding rectangle int minx = (min(X1, X2, X3) + 0xF) >> 4; int maxx = (max(X1, X2, X3) + 0xF) >> 4; int miny = (min(Y1, Y2, Y3) + 0xF) >> 4; int maxy = (max(Y1, Y2, Y3) + 0xF) >> 4; // Check image boundaries minx = min(max(im->lb2, minx), im->ub2+1); maxx = max(min(maxx, im->ub2+1), im->lb2); miny = min(max(im->lb1, miny), im->ub1+1); maxy = max(min(maxy, im->ub1+1), im->lb1); // Block size, standard 8x8 (must be power of two) const int q = 8; // Start in corner of 8x8 block minx &= ~(q - 1); miny &= ~(q - 1); const int stride = im->cols(); typename AryBase::pointer colorBuffer = &im->el[miny][0]; // (char*&)colorBuffer += miny * stride; // Half-edge constants int C1 = DY12 * X1 - DX12 * Y1; int C2 = DY23 * X2 - DX23 * Y2; int C3 = DY31 * X3 - DX31 * Y3; // Correct for fill convention if(DY12 < 0 || (DY12 == 0 && DX12 > 0)) C1++; if(DY23 < 0 || (DY23 == 0 && DX23 > 0)) C2++; if(DY31 < 0 || (DY31 == 0 && DX31 > 0)) C3++; // Loop through blocks for(int y = miny; y < maxy; y += q) { for(int x = minx; x < maxx; x += q) { // Corners of block int x0 = x << 4; int x1 = (x + q - 1) << 4; int y0 = y << 4; int y1 = (y + q - 1) << 4; // Evaluate half-space functions bool a00 = C1 + DX12 * y0 - DY12 * x0 > 0; bool a10 = C1 + DX12 * y0 - DY12 * x1 > 0; bool a01 = C1 + DX12 * y1 - DY12 * x0 > 0; bool a11 = C1 + DX12 * y1 - DY12 * x1 > 0; int a = (a00 << 0) | (a10 << 1) | (a01 << 2) | (a11 << 3); bool b00 = C2 + DX23 * y0 - DY23 * x0 > 0; bool b10 = C2 + DX23 * y0 - DY23 * x1 > 0; bool b01 = C2 + DX23 * y1 - DY23 * x0 > 0; bool b11 = C2 + DX23 * y1 - DY23 * x1 > 0; int b = (b00 << 0) | (b10 << 1) | (b01 << 2) | (b11 << 3); bool c00 = C3 + DX31 * y0 - DY31 * x0 > 0; bool c10 = C3 + DX31 * y0 - DY31 * x1 > 0; bool c01 = C3 + DX31 * y1 - DY31 * x0 > 0; bool c11 = C3 + DX31 * y1 - DY31 * x1 > 0; int c = (c00 << 0) | (c10 << 1) | (c01 << 2) | (c11 << 3); // Skip block when outside an edge if(a == 0x0 || b == 0x0 || c == 0x0) continue; typename AryBase::pointer buffer = colorBuffer; int limy = min(maxy, y+q); // don't go bellow the border int limx = min(maxx, x+q); // don't go bellow the border // Accept whole block when totally covered if(a == 0xF && b == 0xF && c == 0xF) { for(int iy = y; iy < limy; iy++) { for(int ix = x; ix < limx; ix++) buffer[ix] += value; buffer += stride; } } else // Partially covered block { int CY1 = C1 + DX12 * y0 - DY12 * x0; int CY2 = C2 + DX23 * y0 - DY23 * x0; int CY3 = C3 + DX31 * y0 - DY31 * x0; for(int iy = y; iy < limy; iy++) { int CX1 = CY1; int CX2 = CY2; int CX3 = CY3; for(int ix = x; ix < limx; ix++) { if(CX1 > 0 && CX2 > 0 && CX3 > 0) buffer[ix] += value; CX1 -= FDY12; CX2 -= FDY23; CX3 -= FDY31; } CY1 += FDX12; CY2 += FDX23; CY3 += FDX31; buffer += stride; } } } colorBuffer += q * stride; } } template <typename AryBase, typename Point> void fill_quad(AryBase *im, const Point &v1, const Point &v2, const Point &v3, const Point &v4, typename AryBase::value fill) { // routine from: Nicolas Capens (http://www.devmaster.net/codespotlight/show.php?id=17) // 28.4 fixed-point coordinates const int Y1 = int(16.0f * v1.y); const int Y2 = int(16.0f * v2.y); const int Y3 = int(16.0f * v3.y); const int Y4 = int(16.0f * v4.y); const int X1 = int(16.0f * v1.x); const int X2 = int(16.0f * v2.x); const int X3 = int(16.0f * v3.x); const int X4 = int(16.0f * v4.x); // Deltas const int DX12 = X1 - X2; const int DX23 = X2 - X3; const int DX34 = X3 - X4; const int DX41 = X4 - X1; const int DY12 = Y1 - Y2; const int DY23 = Y2 - Y3; const int DY34 = Y3 - Y4; const int DY41 = Y4 - Y1; // Fixed-point deltas const int FDX12 = DX12 << 4; const int FDX23 = DX23 << 4; const int FDX34 = DX34 << 4; const int FDX41 = DX41 << 4; const int FDY12 = DY12 << 4; const int FDY23 = DY23 << 4; const int FDY34 = DY34 << 4; const int FDY41 = DY41 << 4; // Bounding rectangle int minx = (utls::min(X1, X2, X3, X4) + 0xF) >> 4; int maxx = (utls::max(X1, X2, X3, X4) + 0xF) >> 4; int miny = (utls::min(Y1, Y2, Y3, Y4) + 0xF) >> 4; int maxy = (utls::max(Y1, Y2, Y3, Y4) + 0xF) >> 4; // Check image boundaries minx = min(max(im->lb2, minx), im->ub2+1); maxx = max(min(maxx, im->ub2+1), im->lb2); miny = min(max(im->lb1, miny), im->ub1+1); maxy = max(min(maxy, im->ub1+1), im->lb1); // Block size, standard 8x8 (must be power of two) const int q = 8; // Start in corner of 8x8 block minx &= ~(q - 1); miny &= ~(q - 1); const int stride = im->cols(); typename AryBase::pointer colorBuffer = &im->el[miny][0];// (char*&)colorBuffer += miny * stride; // Half-edge constants int C1 = DY12 * X1 - DX12 * Y1; int C2 = DY23 * X2 - DX23 * Y2; int C3 = DY34 * X3 - DX34 * Y3; int C4 = DY41 * X4 - DX41 * Y4; // Correct for fill convention if(DY12 < 0 || (DY12 == 0 && DX12 > 0)) C1++; if(DY23 < 0 || (DY23 == 0 && DX23 > 0)) C2++; if(DY34 < 0 || (DY34 == 0 && DX34 > 0)) C3++; if(DY41 < 0 || (DY41 == 0 && DX41 > 0)) C4++; // Loop through blocks for(int y = miny; y < maxy; y += q) { for(int x = minx; x < maxx; x += q) { // Corners of block int x0 = x << 4; int x1 = (x + q - 1) << 4; int y0 = y << 4; int y1 = (y + q - 1) << 4; // Evaluate half-space functions bool a00 = C1 + DX12 * y0 - DY12 * x0 > 0; bool a10 = C1 + DX12 * y0 - DY12 * x1 > 0; bool a01 = C1 + DX12 * y1 - DY12 * x0 > 0; bool a11 = C1 + DX12 * y1 - DY12 * x1 > 0; int a = (a00 << 0) | (a10 << 1) | (a01 << 2) | (a11 << 3); bool b00 = C2 + DX23 * y0 - DY23 * x0 > 0; bool b10 = C2 + DX23 * y0 - DY23 * x1 > 0; bool b01 = C2 + DX23 * y1 - DY23 * x0 > 0; bool b11 = C2 + DX23 * y1 - DY23 * x1 > 0; int b = (b00 << 0) | (b10 << 1) | (b01 << 2) | (b11 << 3); bool c00 = C3 + DX34 * y0 - DY34 * x0 > 0; bool c10 = C3 + DX34 * y0 - DY34 * x1 > 0; bool c01 = C3 + DX34 * y1 - DY34 * x0 > 0; bool c11 = C3 + DX34 * y1 - DY34 * x1 > 0; int c = (c00 << 0) | (c10 << 1) | (c01 << 2) | (c11 << 3); bool d00 = C4 + DX41 * y0 - DY41 * x0 > 0; bool d10 = C4 + DX41 * y0 - DY41 * x1 > 0; bool d01 = C4 + DX41 * y1 - DY41 * x0 > 0; bool d11 = C4 + DX41 * y1 - DY41 * x1 > 0; int d = (d00 << 0) | (d10 << 1) | (d01 << 2) | (d11 << 3); // Skip block when outside an edge if (a == 0x0 || b == 0x0 || c == 0x0 || d == 0x0) continue; typename AryBase::pointer buffer = colorBuffer; int limy = min(maxy, y+q); // don't go bellow the border int limx = min(maxx, x+q); // don't go bellow the border // Accept whole block when totally covered if(a == 0xF && b == 0xF && c == 0xF && d == 0xF) { for(int iy = y; iy < limy; iy++) { for(int ix = x; ix < limx; ix++) buffer[ix] = fill; buffer += stride; } } else // Partially covered block { int CY1 = C1 + DX12 * y0 - DY12 * x0; int CY2 = C2 + DX23 * y0 - DY23 * x0; int CY3 = C3 + DX34 * y0 - DY34 * x0; int CY4 = C4 + DX41 * y0 - DY41 * x0; for(int iy = y; iy < limy; iy++) { int CX1 = CY1; int CX2 = CY2; int CX3 = CY3; int CX4 = CY4; for(int ix = x; ix < limx; ix++) { if(CX1 > 0 && CX2 > 0 && CX3 > 0 && CX4 > 0) buffer[ix] = fill; CX1 -= FDY12; CX2 -= FDY23; CX3 -= FDY34; CX4 -= FDY41; } CY1 += FDX12; CY2 += FDX23; CY3 += FDX34; CY4 += FDX41; buffer += stride; } } } colorBuffer += q * stride; } } template <typename AryBase, typename Point> void add_quad(AryBase *im, const Point &v1, const Point &v2, const Point &v3, const Point &v4, typename AryBase::value value) { // routine from: Nicolas Capens (http://www.devmaster.net/codespotlight/show.php?id=17) // 28.4 fixed-point coordinates const int Y1 = int(16.0f * v1.y); const int Y2 = int(16.0f * v2.y); const int Y3 = int(16.0f * v3.y); const int Y4 = int(16.0f * v4.y); const int X1 = int(16.0f * v1.x); const int X2 = int(16.0f * v2.x); const int X3 = int(16.0f * v3.x); const int X4 = int(16.0f * v4.x); // Deltas const int DX12 = X1 - X2; const int DX23 = X2 - X3; const int DX34 = X3 - X4; const int DX41 = X4 - X1; const int DY12 = Y1 - Y2; const int DY23 = Y2 - Y3; const int DY34 = Y3 - Y4; const int DY41 = Y4 - Y1; // Fixed-point deltas const int FDX12 = DX12 << 4; const int FDX23 = DX23 << 4; const int FDX34 = DX34 << 4; const int FDX41 = DX41 << 4; const int FDY12 = DY12 << 4; const int FDY23 = DY23 << 4; const int FDY34 = DY34 << 4; const int FDY41 = DY41 << 4; // Bounding rectangle int minx = (min(X1, X2, X3, X4) + 0xF) >> 4; int maxx = (max(X1, X2, X3, X4) + 0xF) >> 4; int miny = (min(Y1, Y2, Y3, Y4) + 0xF) >> 4; int maxy = (max(Y1, Y2, Y3, Y4) + 0xF) >> 4; // Check image boundaries minx = min(max(im->lb2, minx), im->ub2+1); maxx = max(min(maxx, im->ub2+1), im->lb2); miny = min(max(im->lb1, miny), im->ub1+1); maxy = max(min(maxy, im->ub1+1), im->lb1); // Block size, standard 8x8 (must be power of two) const int q = 8; // Start in corner of 8x8 block minx &= ~(q - 1); miny &= ~(q - 1); const int stride = im->cols(); typename AryBase::pointer colorBuffer = &im->el[miny][0];// (char*&)colorBuffer += miny * stride; // Half-edge constants int C1 = DY12 * X1 - DX12 * Y1; int C2 = DY23 * X2 - DX23 * Y2; int C3 = DY34 * X3 - DX34 * Y3; int C4 = DY41 * X4 - DX41 * Y4; // Correct for fill convention if(DY12 < 0 || (DY12 == 0 && DX12 > 0)) C1++; if(DY23 < 0 || (DY23 == 0 && DX23 > 0)) C2++; if(DY34 < 0 || (DY34 == 0 && DX34 > 0)) C3++; if(DY41 < 0 || (DY41 == 0 && DX41 > 0)) C4++; // Loop through blocks for(int y = miny; y < maxy; y += q) { for(int x = minx; x < maxx; x += q) { // Corners of block int x0 = x << 4; int x1 = (x + q - 1) << 4; int y0 = y << 4; int y1 = (y + q - 1) << 4; // Evaluate half-space functions bool a00 = C1 + DX12 * y0 - DY12 * x0 > 0; bool a10 = C1 + DX12 * y0 - DY12 * x1 > 0; bool a01 = C1 + DX12 * y1 - DY12 * x0 > 0; bool a11 = C1 + DX12 * y1 - DY12 * x1 > 0; int a = (a00 << 0) | (a10 << 1) | (a01 << 2) | (a11 << 3); bool b00 = C2 + DX23 * y0 - DY23 * x0 > 0; bool b10 = C2 + DX23 * y0 - DY23 * x1 > 0; bool b01 = C2 + DX23 * y1 - DY23 * x0 > 0; bool b11 = C2 + DX23 * y1 - DY23 * x1 > 0; int b = (b00 << 0) | (b10 << 1) | (b01 << 2) | (b11 << 3); bool c00 = C3 + DX34 * y0 - DY34 * x0 > 0; bool c10 = C3 + DX34 * y0 - DY34 * x1 > 0; bool c01 = C3 + DX34 * y1 - DY34 * x0 > 0; bool c11 = C3 + DX34 * y1 - DY34 * x1 > 0; int c = (c00 << 0) | (c10 << 1) | (c01 << 2) | (c11 << 3); bool d00 = C4 + DX41 * y0 - DY41 * x0 > 0; bool d10 = C4 + DX41 * y0 - DY41 * x1 > 0; bool d01 = C4 + DX41 * y1 - DY41 * x0 > 0; bool d11 = C4 + DX41 * y1 - DY41 * x1 > 0; int d = (d00 << 0) | (d10 << 1) | (d01 << 2) | (d11 << 3); // Skip block when outside an edge if (a == 0x0 || b == 0x0 || c == 0x0 || d == 0x0) continue; typename AryBase::pointer buffer = colorBuffer; int limy = min(maxy, y+q); // don't go bellow the border int limx = min(maxx, x+q); // don't go bellow the border // Accept whole block when totally covered if(a == 0xF && b == 0xF && c == 0xF && d == 0xF) { for(int iy = y; iy < limy; iy++) { for(int ix = x; ix < limx; ix++) buffer[ix] += value; buffer += stride; } } else // Partially covered block { int CY1 = C1 + DX12 * y0 - DY12 * x0; int CY2 = C2 + DX23 * y0 - DY23 * x0; int CY3 = C3 + DX34 * y0 - DY34 * x0; int CY4 = C4 + DX41 * y0 - DY41 * x0; for(int iy = y; iy < limy; iy++) { int CX1 = CY1; int CX2 = CY2; int CX3 = CY3; int CX4 = CY4; for(int ix = x; ix < limx; ix++) { if(CX1 > 0 && CX2 > 0 && CX3 > 0 && CX4 > 0) buffer[ix] += value; CX1 -= FDY12; CX2 -= FDY23; CX3 -= FDY34; CX4 -= FDY41; } CY1 += FDX12; CY2 += FDX23; CY3 += FDX34; CY4 += FDX41; buffer += stride; } } } colorBuffer += q * stride; } } }
[ "c.lemaitre58@gmail.com" ]
c.lemaitre58@gmail.com
55c6b5344cf48b5aa45abf337f39dd363d802748
972adac7d2bb3fc2b52fa4baf66165038e28dc47
/src/option_parser_util.h
9424abd68695f5e4bc13d00f245bd288d151bca8
[]
no_license
Kurorororo/Arvand2011
e217828d282e7519dcc57acaceccee5a38674995
05ca920d349768df9701f4238c6a7dac701328ac
refs/heads/master
2021-01-25T08:07:34.922459
2015-09-18T04:49:51
2015-09-18T04:49:51
93,720,204
0
0
null
2017-06-08T07:30:51
2017-06-08T07:30:51
null
UTF-8
C++
false
false
9,418
h
#ifndef OPTION_PARSER_UTIL_H #define OPTION_PARSER_UTIL_H #include <algorithm> #include <string> #include <vector> #include <map> #include <ios> #include <tree.hh> #include <tree_util.hh> #include <boost/any.hpp> class LandmarkGraph; class Heuristic; class ScalarEvaluator; class Synergy; class SearchEngine; class OptionParser; // added by Hootan // begin class Simulator; class Analyzer; class Postprocessor; // end template<class Entry> class OpenList; struct ParseNode { ParseNode() : value(""), key("") { } ParseNode(std::string val, std::string k = "") : value(val), key(k) { } std::string value; std::string key; friend std::ostream & operator<<(std::ostream &out, const ParseNode &pn) { if (pn.key.compare("") != 0) out << pn.key << " = "; out << pn.value; return out; } }; typedef tree<ParseNode> ParseTree; struct ParseError { ParseError(std::string m, ParseTree pt); std::string msg; ParseTree parse_tree; friend std::ostream &operator<<(std::ostream &out, const ParseError &pe) { out << "Parse Error: " << std::endl << pe.msg << " at: " << std::endl; kptree::print_tree_bracketed<ParseNode>(pe.parse_tree, out); out << std::endl; return out; } }; //a registry<T> maps a string to a T-factory template <class T> class Registry { public: typedef T (*Factory)(OptionParser &); static Registry<T> *instance() { if (!instance_) { instance_ = new Registry<T>(); } return instance_; } void register_object(std::string k, Factory f) { transform(k.begin(), k.end(), k.begin(), ::tolower); //k to lowercase registered[k] = f; } bool contains(std::string k) { return registered.find(k) != registered.end(); } Factory get(std::string k) { return registered[k]; } std::vector<std::string> get_keys() { std::vector<std::string> keys; for (typename std::map<std::string, Factory>::iterator it = registered.begin(); it != registered.end(); ++it) { keys.push_back(it->first); } return keys; } private: Registry() {} static Registry<T> *instance_; std::map<std::string, Factory> registered; }; template <class T> Registry<T> *Registry<T>::instance_ = 0; //Predefinitions<T> maps strings to pointers to //already created Heuristics/LandmarkGraphs template <class T> class Predefinitions { public: static Predefinitions<T> *instance() { if (!instance_) { instance_ = new Predefinitions<T>(); } return instance_; } void predefine(std::string k, T obj) { transform(k.begin(), k.end(), k.begin(), ::tolower); predefined[k] = obj; } bool contains(std::string k) { return predefined.find(k) != predefined.end(); } T get(std::string k) { return predefined[k]; } private: Predefinitions<T>() {} static Predefinitions<T> *instance_; std::map<std::string, T> predefined; }; template <class T> Predefinitions<T> *Predefinitions<T>::instance_ = 0; struct Synergy { std::vector<Heuristic *> heuristics; }; //TypeNamer prints out names of types. //There's something built in for this (typeid().name()), but the output is not always very readable template <class T> struct TypeNamer { static std::string name() { return typeid(T()).name(); } }; template <> struct TypeNamer<int> { static std::string name() { return "int"; } }; template <> struct TypeNamer<bool> { static std::string name() { return "bool"; } }; template <> struct TypeNamer<double> { static std::string name() { return "double"; } }; template <> struct TypeNamer<std::string> { static std::string name() { return "string"; } }; template <> struct TypeNamer<Heuristic *> { static std::string name() { return "heuristic"; } }; template <> struct TypeNamer<LandmarkGraph *> { static std::string name() { return "landmarks graph"; } }; template <> struct TypeNamer<ScalarEvaluator *> { static std::string name() { return "scalar evaluator"; } }; // Hootan_edit // begin template <> struct TypeNamer<Simulator *> { static std::string name() { return "simulator"; } }; template <> struct TypeNamer<Analyzer *> { static std::string name() { return "analyzer"; } }; template <> struct TypeNamer<Postprocessor *> { static std::string name() { return "postprocessor"; } }; // end template <> struct TypeNamer<SearchEngine *> { static std::string name() { return "search engine"; } }; template <> struct TypeNamer<ParseTree> { static std::string name() { return "parse tree (this just means the input is parsed at a later point. The real type is probably a search engine.)"; } }; template <> struct TypeNamer<Synergy *> { static std::string name() { return "synergy"; } }; template <class Entry> struct TypeNamer<OpenList<Entry> *> { static std::string name() { return "openlist"; } }; template <class T> struct TypeNamer<std::vector<T> > { static std::string name() { return "list of " + TypeNamer<T>::name(); } }; //DefaultValueNamer is for printing default values. //Maybe a better solution would be to implement "<<" for everything that's needed. Don't know. template <class T> struct DefaultValueNamer { static std::string to_str(T val) { std::ostringstream strs; strs << std::boolalpha << val; return strs.str(); } }; template <> struct DefaultValueNamer<ParseTree> { static std::string to_str(ParseTree val) { return "implement default value naming for parse trees!" + val.begin()->value; } }; template <class T> struct DefaultValueNamer<std::vector<T> > { static std::string to_str(std::vector<T> val) { std::string s = "["; for (size_t i(0); i != val.size(); ++i) { s += DefaultValueNamer<T>::to_str(val[i]); } s += "]"; return s; } }; //helper functions for the ParseTree (=tree<ParseNode>) template<class T> typename tree<T>::sibling_iterator last_child( const tree<T> &tr, typename tree<T>::sibling_iterator ti) { return --tr.end(ti); } template<class T> typename tree<T>::sibling_iterator last_child_of_root(const tree<T> &tr) { return last_child(tr, tr.begin()); } template<class T> typename tree<T>::sibling_iterator first_child( const tree<T> &tr, typename tree<T>::sibling_iterator ti) { return tr.begin(ti); } template<class T> typename tree<T>::sibling_iterator first_child_of_root(const tree<T> &tr) { return first_child(tr, tr.begin()); } template<class T> typename tree<T>::sibling_iterator end_of_roots_children(const tree<T> &tr) { return tr.end(tr.begin()); } template<class T> tree<T> subtree( const tree<T> &tr, typename tree<T>::sibling_iterator ti) { typename tree<T>::sibling_iterator ti_next = ti; ++ti_next; return tr.subtree(ti, ti_next); } //Options is just a wrapper for map<string, boost::any> class Options { public: Options(bool hm = false) : help_mode(hm) { } void set_help_mode(bool hm) { help_mode = hm; } std::map<std::string, boost::any> storage; template <class T> void set(std::string key, T value) { storage[key] = value; } template <class T> T get(std::string key) const { std::map<std::string, boost::any>::const_iterator it; it = storage.find(key); if (it == storage.end()) { std::cout << "attempt to retrieve nonexisting object of name " << key << " (type: " << TypeNamer<T>::name() << ")" << " from Options. Aborting." << std::endl; exit(1); } try { T result = boost::any_cast<T>(it->second); return result; } catch (const boost::bad_any_cast &bac) { std::cout << "Invalid conversion while retrieving config options!" << std::endl << key << " is not of type " << TypeNamer<T>::name() << std::endl << "exiting" << std::endl; exit(1); } } template <class T> void verify_list_non_empty(std::string key) const { if (!help_mode) { std::vector<T> temp_vec = get<std::vector<T> >(key); if (temp_vec.empty()) { std::cout << "Error: unexpected empty list!" << std::endl << "List " << key << " is empty" << std::endl; exit(1); } } } template <class T> std::vector<T> get_list(std::string key) const { return get<std::vector<T> >(key); } int get_enum(std::string key) const { return get<int>(key); } bool contains(std::string key) const { return storage.find(key) != storage.end(); } private: bool help_mode; }; struct OptionFlags { OptionFlags(bool mand = true) : mandatory(mand) { } bool mandatory; }; #endif
[ "nhootan@gmail.com" ]
nhootan@gmail.com
3a678e547c7dbd0212741971419d41eec180d38a
9b29326bc61126226efd24e76c618c8eccbd14d5
/test/itkSupportInputPolyDataTypesTest.cxx
44f8fbe146a913981cddd267f74dc019c2e7c51b
[ "Apache-2.0" ]
permissive
floryst/itk-js
5ccf2095bc0ddc50373db9a56b98cdcffd56d85d
7b572ff873947778533d125fb3c94f8b461f9520
refs/heads/master
2022-05-06T07:28:20.610621
2022-04-06T18:50:28
2022-04-06T18:50:28
133,382,755
0
0
null
2018-05-14T15:27:58
2018-05-14T15:27:57
null
UTF-8
C++
false
false
1,906
cxx
/*========================================================================= * * Copyright NumFOCUS * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0.txt * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *=========================================================================*/ #include "itkPipeline.h" #include "itkInputPolyData.h" #include "itkOutputPolyData.h" #include "itkSupportInputPolyDataTypes.h" #include "itkWASMMeshIOFactory.h" template<typename TPolyData> class PipelineFunctor { public: int operator()(itk::wasm::Pipeline & pipeline) { using PolyDataType = TPolyData; using InputPolyDataType = itk::wasm::InputPolyData<PolyDataType>; InputPolyDataType inputPolyData; pipeline.add_option("InputPolyData", inputPolyData, "The input mesh")->required(); using OutputPolyDataType = itk::wasm::OutputPolyData<PolyDataType>; OutputPolyDataType outputPolyData; pipeline.add_option("OutputPolyData", outputPolyData, "The output mesh")->required(); ITK_WASM_PARSE(pipeline); outputPolyData.Set(inputPolyData.Get()); return EXIT_SUCCESS; } }; int itkSupportInputPolyDataTypesTest(int argc, char * argv[]) { itk::wasm::Pipeline pipeline("Test supporting multiple input mesh types", argc, argv); itk::WASMMeshIOFactory::RegisterOneFactory(); return itk::wasm::SupportInputPolyDataTypes<PipelineFunctor> ::PixelTypes<uint8_t, float>("InputPolyData", pipeline); }
[ "matt.mccormick@kitware.com" ]
matt.mccormick@kitware.com
6bc6131180fc34d46df26117144587d782a18683
d63b1b36634b68070f6f3c017c0250a7ea646e6f
/SMC/GEM5/utils/cacti65/arbiter.h
8e9c82169d5803cd802cdcfa44a0bba50b9258c0
[ "MIT" ]
permissive
jiwon-choe/Brown-SMCSim
ccf506d34d85fb3d085bf50ed47de8b4eeaee474
ff3d9334c1d5c8d6a00421848c0d51e50e6b67f8
refs/heads/master
2021-06-30T00:15:57.128209
2020-11-24T03:11:41
2020-11-24T03:11:41
192,596,189
15
8
MIT
2019-06-20T15:43:00
2019-06-18T18:53:40
C++
UTF-8
C++
false
false
3,297
h
/*------------------------------------------------------------ * CACTI 6.5 * Copyright 2008 Hewlett-Packard Development Corporation * All Rights Reserved * * Permission to use, copy, and modify this software and its documentation is * hereby granted only under the following terms and conditions. Both the * above copyright notice and this permission notice must appear in all copies * of the software, derivative works or modified versions, and any portions * thereof, and both notices must appear in supporting documentation. * * Users of this software agree to the terms and conditions set forth herein, and * hereby grant back to Hewlett-Packard Company and its affiliated companies ("HP") * a non-exclusive, unrestricted, royalty-free right and license under any changes, * enhancements or extensions made to the core functions of the software, including * but not limited to those affording compatibility with other hardware or software * environments, but excluding applications which incorporate this software. * Users further agree to use their best efforts to return to HP any such changes, * enhancements or extensions that they make and inform HP of noteworthy uses of * this software. Correspondence should be provided to HP at: * * Director of Intellectual Property Licensing * Office of Strategy and Technology * Hewlett-Packard Company * 1501 Page Mill Road * Palo Alto, California 94304 * * This software may be distributed (but not offered for sale or transferred * for compensation) to third parties, provided such third parties agree to * abide by the terms and conditions of this notice. * * THE SOFTWARE IS PROVIDED "AS IS" AND HP DISCLAIMS ALL * WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL HP * CORPORATION BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS * SOFTWARE. *------------------------------------------------------------*/ #ifndef __ARBITER__ #define __ARBITER__ #include <assert.h> #include <iostream> #include "basic_circuit.h" #include "cacti_interface.h" #include "component.h" #include "parameter.h" #include "mat.h" #include "wire.h" class Arbiter : public Component { public: Arbiter( double Req, double flit_sz, double output_len, TechnologyParameter::DeviceType *dt = &(g_tp.peri_global)); ~Arbiter(); void print_arbiter(); double arb_req(); double arb_pri(); double arb_grant(); double arb_int(); void compute_power(); double Cw3(double len); double crossbar_ctrline(); double transmission_buf_ctrcap(); private: double NTn1, PTn1, NTn2, PTn2, R, PTi, NTi; double flit_size; double NTtr, PTtr; double o_len; TechnologyParameter::DeviceType *deviceType; double TriS1, TriS2; double min_w_pmos, Vdd; }; #endif
[ "brandnew7th@gmail.com" ]
brandnew7th@gmail.com
3e0a10a7ea87b4394bb8ad24c9a4a7ce55da3b59
43334384ff8cc65b29301659bbd5a63f4bfae378
/fairmq/FairMQConfigurable.h
1854f404f958fa94ef6400ba7d72845a5f646834
[]
no_license
yeleisun/SpiRITROOT
b11027e50cfe7e0c9017c24f8cec3db80e73b3a8
c8717f19547a948400b687c070110c4d67a9ea2d
refs/heads/master
2021-01-19T20:34:29.012437
2014-08-22T02:12:25
2014-08-22T02:12:25
null
0
0
null
null
null
null
UTF-8
C++
false
false
748
h
/* * FairMQConfigurable.h * * Created on: Oct 25, 2012 * Author: dklein */ #ifndef FAIRMQCONFIGURABLE_H_ #define FAIRMQCONFIGURABLE_H_ #include "Rtypes.h" #include "TString.h" class FairMQConfigurable { public: enum { Last = 1 }; FairMQConfigurable(); virtual void SetProperty(const Int_t& key, const TString& value, const Int_t& slot = 0); virtual TString GetProperty(const Int_t& key, const TString& default_ = "", const Int_t& slot = 0); virtual void SetProperty(const Int_t& key, const Int_t& value, const Int_t& slot = 0); virtual Int_t GetProperty(const Int_t& key, const Int_t& default_ = 0, const Int_t& slot = 0); virtual ~FairMQConfigurable(); }; #endif /* FAIRMQCONFIGURABLE_H_ */
[ "geniejhang@majimak.com" ]
geniejhang@majimak.com
063c7efdfeb5b7bf46919c827e90cf0814f84468
37c52162994d595cd0592dc2a5b73b91d61d6313
/include/Awl/boost/mpl/aux_/has_tag.hpp
c06f3163d365be9dbcf64352377daf9e5eaf4318
[ "Zlib", "BSL-1.0" ]
permissive
Yalir/Awl
47db2b5976ab9f584044287ac1ef36860a3e944e
92ef5996d8933bf92ceb37357d8cd2b169cb788e
refs/heads/master
2020-04-05T04:27:16.143511
2013-04-12T11:36:51
2013-04-12T11:36:51
2,344,212
5
0
null
null
null
null
UTF-8
C++
false
false
681
hpp
#ifndef BOOST_MPL_AUX_HAS_TAG_HPP_INCLUDED #define BOOST_MPL_AUX_HAS_TAG_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2002-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Id: has_tag.hpp 49267 2008-10-11 06:19:02Z agurtovoy $ // $Date: 2008-10-11 02:19:02 -0400 (Sat, 11 Oct 2008) $ // $Revision: 49267 $ #include <Awl/boost/mpl/has_xxx.hpp> namespace boost { namespace mpl { namespace aux { BOOST_MPL_HAS_XXX_TRAIT_NAMED_DEF(has_tag, tag, false) }}} #endif // BOOST_MPL_AUX_HAS_TAG_HPP_INCLUDED
[ "soltic.lucas@gmail.com" ]
soltic.lucas@gmail.com
536d1f0562960cf03059f9bb958c2524b1208365
ae32a67ea6e9fd590144a22678a863b075d5b3a5
/libraries/absyn/bnf/item.h
5dd3de905451d48e64eff5539f62ab6dceb932bd
[]
no_license
annlova/uside
7be22f7e45f8b2c40b27dbb0e556f7dd53457090
97b2f01be198c455dd044f845a555d95703340b9
refs/heads/master
2023-06-07T05:06:53.866343
2021-06-18T05:38:03
2021-06-18T05:38:03
369,805,718
0
0
null
null
null
null
UTF-8
C++
false
false
2,033
h
// // Created by Anton on 2021-05-28. // #ifndef USIDE_LIBRARIES_ABSYN_BNF_ITEM_H #define USIDE_LIBRARIES_ABSYN_BNF_ITEM_H #include "cat.h" namespace absyn::bnf { struct Item { Item() = default; virtual ~Item() = default; Item(Item& grammar) = delete; Item(Item&& grammar) = delete; Item& operator=(Item& other) = delete; Item& operator=(Item&& other) = delete; virtual void accept(struct ItemVisitor& v) const = 0; }; class ItemString : public Item { public: ItemString() : mV1{nullptr} {} ~ItemString() override { delete[] mV1; } ItemString(ItemString& itemString) = delete; ItemString(ItemString&& itemString) = delete; ItemString& operator=(ItemString& other) = delete; ItemString& operator=(ItemString&& other) = delete; void accept(ItemVisitor& v) const override; [[nodiscard]] const char* v1() const { return mV1; } private: const char* mV1; }; class ItemCat : public Item { public: ItemCat() : mV1{nullptr} {} ~ItemCat() override { delete mV1; } ItemCat(ItemCat& itemCat) = delete; ItemCat(ItemCat&& itemCat) = delete; ItemCat& operator=(ItemCat& other) = delete; ItemCat& operator=(ItemCat&& other) = delete; void accept(ItemVisitor& v) const override; [[nodiscard]] const Cat& v1() const { return *mV1; } private: const Cat* mV1; }; struct ItemVisitor { virtual void visit(const ItemString& token) = 0; virtual void visit(const ItemCat& token) = 0; }; typedef void (DestructFn)(void*); typedef void (ItemAcceptFn)(void*, ItemVisitor& v); struct ItemVTable { DestructFn* mDestructFn1; DestructFn* mDestructFn2; ItemAcceptFn* mAcceptFn; }; inline ItemVTable* getVTable(Item* obj) { auto** vtablePtr = reinterpret_cast<ItemVTable**>(obj); // NOLINT(cppcoreguidelines-pro-type-reinterpret-cast) return *(vtablePtr); } } #endif //USIDE_LIBRARIES_ABSYN_BNF_ITEM_H
[ "anton.annlov@gmail.com" ]
anton.annlov@gmail.com
59598b2c93377c316af083f6e517d611f628c6cd
27b24f30cb78b22f926d111716ff608003d46e3b
/Practica5/practica_final_material/include/bintree.hxx
2db1d33e1436866695b54c424aa63b09a5cc99fe
[]
no_license
JJavier98/ED
9155e9d287caa37f475fca18cdfb836f9e3cf3fa
3f003d9d47fc0cc959c46bfe1cdfc2622dfbb0f2
refs/heads/master
2021-09-03T23:02:19.826675
2018-01-12T18:04:26
2018-01-12T18:04:26
116,848,489
0
0
null
null
null
null
UTF-8
C++
false
false
27,305
hxx
//-*-Mode: C++;-*- /* ************************************************************ * Implementaci��n ************************************************************ */ /* Funci��n de Abstracci��n: ---------------------- Dado el objeto del tipo rep r, r = {laraiz}, el objeto abstracto al que representa es: a) Arbol nulo, si r.laraiz.null(). b) Arbol con un ��nico nodo de etiqueta *(r.laraiz) si r.laraiz.left().null() y r.laraiz.dcha().null() c) *(r.laraiz) / \ / \ Arbol(r.laraiz.left()) Arbol(r.laraiz.right()) Invariante de Representaci��n: ---------------------------- Si !r.laraiz.null(), - r.laraiz.parent().null(). Para cualquier nodo n del ��rbol: Si !n.left().null() n.left().parent() == n; Si !n.right().null() n.right().parent() == n; */ #include <cassert> /*____________________________________________________________ */ /*____________________________________________________________ */ // FUNCIONES PRIVADAS /*____________________________________________________________ */ /*____________________________________________________________ */ template <typename T> void bintree<T>::destroy(typename bintree<T>::node n) { if (!n.null()) { destroy(n.left()); destroy(n.right()); n.remove(); } } /*____________________________________________________________ */ template <typename T> void bintree<T>::copy(bintree<T>::node & dest, const bintree<T>::node & orig) { if (orig.null()) dest = typename bintree<T>::node(); else { dest = node(*orig); typename bintree<T>::node aux(dest.left()); copy (aux, orig.left()); dest.left(aux); if (!dest.left().null()) dest.left().parent(dest); aux = dest.right(); copy (aux, orig.right()); dest.right(aux); if (!dest.right().null()) dest.right().parent(dest); } } /*____________________________________________________________ */ template <typename T> int bintree<T>::count(bintree<T>::node n) const { if (n.null()) return 0; else return 1 + count(n.left()) + count(n.right()); } /*____________________________________________________________ */ template <typename T> bool bintree<T>::equals(bintree<T>::node n1, bintree<T>::node n2) const { if (n1.null() && n2.null()) return true; if (n1.null() || n2.null()) return false; if (*n1 != *n2) return false; if (!equals(n1.left(),n2.left())) return false; if (!equals(n1.right(),n2.right())) return false; return true; } /*____________________________________________________________ */ /*____________________________________________________________ */ // FUNCIONES PUBLICAS /*____________________________________________________________ */ /*____________________________________________________________ */ template <typename T> inline bintree<T>::bintree() : num_nodos(0) { } /*____________________________________________________________ */ template <typename T> inline bintree<T>::bintree(const T & e) : laraiz(e), num_nodos(1) { } /*____________________________________________________________ */ template <typename T> inline bintree<T>::bintree(const bintree<T> & a) { copy(laraiz, a.laraiz); if (!laraiz.null()) laraiz.parent(typename bintree<T>::node()); num_nodos = a.num_nodos; } /*____________________________________________________________ */ template <typename T> void bintree<T>::assign_subtree(const bintree<T> & a, typename bintree<T>::node n) { if (&a != this) { destroy(laraiz); num_nodos = count(n); copy(laraiz, n); if (!laraiz.null()) laraiz.parent(typename bintree<T>::node()); } else { // Reemplazar el receptor por un sub�rbol suyo. if (laraiz != n) { typename bintree<T>::node nod(laraiz); num_nodos = count(n); laraiz = n; if (!n.null()) { typename bintree<T>::node aux(n.parent()); if (n.parent().left() == n) aux.left(typename bintree<T>::node()); else aux.right(typename bintree<T>::node()); } destroy(nod); laraiz.parent(typename bintree<T>::node()); } } } /*____________________________________________________________ */ template <typename T> inline bintree<T>::~bintree() { destroy(laraiz); } /*____________________________________________________________ */ template <typename T> inline bintree<T> & bintree<T>::operator=(const bintree<T> & a) { if (&a != this) { destroy(laraiz); num_nodos = a.num_nodos; copy(laraiz, a.laraiz); if (!laraiz.null()) laraiz.parent(typename bintree<T>::node()); } return *this; } /*____________________________________________________________ */ template <typename T> inline typename bintree<T>::node bintree<T>::root() const { return laraiz; } /*____________________________________________________________ */ template <typename T> inline void bintree<T>::prune_left(typename bintree<T>::node n, bintree<T> & orig) { assert(!n.null()); destroy(orig.laraiz); num_nodos = num_nodos - count(n.left()); orig.laraiz = n.left(); if (!orig.laraiz.null()) orig.laraiz.parent(typename bintree<T>::node()); n.left(typename bintree<T>::node()); } /*____________________________________________________________ */ template <typename T> inline void bintree<T>::prune_right(typename bintree<T>::node n, bintree<T> & orig) { assert(!n.null()); destroy(orig.laraiz); num_nodos = num_nodos - count(n.right()); orig.laraiz = n.right(); num_nodos = num_nodos - count(n.right()); if (!orig.laraiz.null()) orig.laraiz.parent(typename bintree<T>::node()); n.right(typename bintree<T>::node()); } /*____________________________________________________________ */ template <typename T> inline void bintree<T>::insert_left(const typename bintree<T>::node & n, const T & e) { bintree<T> aux(e); insert_left(n, aux); } /*____________________________________________________________ */ template <typename T> inline void bintree<T>::insert_left(typename bintree<T>::node n, bintree<T> & rama) { assert(!n.null()); num_nodos = num_nodos - count(n.left()) + rama.num_nodos; typename bintree<T>::node aux(n.left()); destroy(aux); n.left(rama.laraiz); if (!n.left().null()) n.left().parent(n); rama.laraiz = typename bintree<T>::node(); } /*____________________________________________________________ */ template <typename T> inline void bintree<T>::insert_right(typename bintree<T>::node n, const T & e) { bintree<T> aux(e); insert_right(n, aux); } /*____________________________________________________________ */ template <typename T> inline void bintree<T>::insert_right(typename bintree<T>::node n, bintree<T> & rama) { assert(!n.null()); num_nodos = num_nodos - count(n.right()) + rama.num_nodos; typename bintree<T>::node aux(n.right()); destroy(aux); n.right(rama.laraiz); if (!n.right().null()) n.right().parent(n); rama.laraiz = typename bintree<T>::node(); } /*____________________________________________________________ */ template <typename T> void bintree<T>::clear() { destroy(laraiz); laraiz = bintree<T>::node(); } /*____________________________________________________________ */ template <typename T> inline typename bintree<T>::size_type bintree<T>::size() const { return num_nodos; } /*____________________________________________________________ */ template <typename T> inline bool bintree<T>::empty() const { return laraiz == bintree<T>::node(); } /*____________________________________________________________ */ template <typename T> inline bool bintree<T>::operator==(const bintree<T> & a) const { return equals(laraiz, a.laraiz); } /*____________________________________________________________ */ template <typename T> inline bool bintree<T>::operator!=(const bintree<T> & a) const { return !(*this == a); } /* ************************************************************ Iteradores ************************************************************ */ /* Iterador para recorrido en Preorden */ template <typename T> inline bintree<T>::preorder_iterator::preorder_iterator() { elnodo = typename bintree<T>::node(); } template <typename T> inline bintree<T>::preorder_iterator::preorder_iterator( const bintree<T>::preorder_iterator & i) : elnodo(i.elnodo) { } template <typename T> inline bintree<T>::preorder_iterator::preorder_iterator(bintree<T>::node n) : elnodo(n) { } template <typename T> inline bool bintree<T>::preorder_iterator::operator!=( const bintree<T>::preorder_iterator & i) const { return elnodo != i.elnodo; } template <typename T> inline bool bintree<T>::preorder_iterator::operator==( const bintree<T>::preorder_iterator & i) const { return elnodo == i.elnodo; } template <typename T> inline typename bintree<T>::preorder_iterator & bintree<T>::preorder_iterator::operator=( const bintree<T>::preorder_iterator & i) { elnodo = i.elnodo; return *this; } template <typename T> inline T & bintree<T>::preorder_iterator::operator*() { return *elnodo; } template <typename T> typename bintree<T>::preorder_iterator & bintree<T>::preorder_iterator::operator++() { if (elnodo.null()) return *this; if (!elnodo.left().null()) elnodo = elnodo.left(); else if (!elnodo.right().null()) elnodo = elnodo.right(); else { while ((!elnodo.parent().null()) && (elnodo.parent().right() == elnodo || elnodo.parent().right().null())) elnodo = elnodo.parent(); if (elnodo.parent().null()) elnodo = typename bintree<T>::node(); else elnodo = elnodo.parent().right(); } return *this; } template <typename T> inline typename bintree<T>::preorder_iterator bintree<T>::begin_preorder() { return preorder_iterator(laraiz); } template <typename T> inline typename bintree<T>::preorder_iterator bintree<T>::end_preorder() { return preorder_iterator(typename bintree<T>::node()); } /*____________________________________________________________ */ /* Iterador para recorrido en Inorden */ template <typename T> inline bintree<T>::inorder_iterator::inorder_iterator() { } template <typename T> inline bintree<T>::inorder_iterator::inorder_iterator( bintree<T>::node n) : elnodo(n) { } template <typename T> inline bool bintree<T>::inorder_iterator::operator!=( const typename bintree<T>::inorder_iterator & i) const { return elnodo != i.elnodo; } template <typename T> inline bool bintree<T>::inorder_iterator::operator==( const typename bintree<T>::inorder_iterator & i) const { return elnodo == i.elnodo; } template <typename T> inline typename bintree<T>::inorder_iterator & bintree<T>::inorder_iterator::operator=( const bintree<T>::inorder_iterator & i) { elnodo = i.elnodo; return *this; } template <typename T> inline T & bintree<T>::inorder_iterator::operator*() { return *elnodo; } template <typename T> typename bintree<T>::inorder_iterator & bintree<T>::inorder_iterator::operator++() { if (elnodo.null()) return *this; if (!elnodo.right().null()) { elnodo = elnodo.right(); while (!elnodo.left().null()) elnodo = elnodo.left(); } else { while (!elnodo.parent().null() && elnodo.parent().right() == elnodo) elnodo = elnodo.parent(); // Si (padre de elnodo es nodo_nulo), hemos terminado // En caso contrario, el siguiente node es el padre elnodo = elnodo.parent(); } return *this; } template <typename T> typename bintree<T>::inorder_iterator bintree<T>::begin_inorder() { node n(laraiz); if (!n.null()) while (!n.left().null()) n = n.left(); return inorder_iterator(n); } template <typename T> inline typename bintree<T>::inorder_iterator bintree<T>::end_inorder() { return inorder_iterator(typename bintree<T>::node()); } /*____________________________________________________________ */ /* Iterador para recorrido en Postorden */ template <typename T> inline bintree<T>::postorder_iterator::postorder_iterator() { } template <typename T> inline bintree<T>::postorder_iterator::postorder_iterator( bintree<T>::node n) : elnodo(n) { } template <typename T> inline bool bintree<T>::postorder_iterator::operator!=( const bintree<T>::postorder_iterator & i) const { return elnodo != i.elnodo; } template <typename T> inline bool bintree<T>::postorder_iterator::operator==( const bintree<T>::postorder_iterator & i) const { return elnodo == i.elnodo; } template <typename T> inline typename bintree<T>::postorder_iterator & bintree<T>::postorder_iterator::operator=( const bintree<T>::postorder_iterator & i) { elnodo = i.elnodo; return *this; } template <typename T> inline T & bintree<T>::postorder_iterator::operator*() { return *elnodo; } template <typename T> typename bintree<T>::postorder_iterator & bintree<T>::postorder_iterator::operator++() { if (elnodo.null()) return *this; if (elnodo.parent().null()) elnodo = typename bintree<T>::node(); else if (elnodo.parent().left() == elnodo) { if (!elnodo.parent().right().null()) { elnodo = elnodo.parent().right(); do { while (!elnodo.left().null()) elnodo = elnodo.left(); if (!elnodo.right().null()) elnodo = elnodo.right(); } while ( !elnodo.left().null() || !elnodo.right().null()); } else elnodo = elnodo.parent(); } else // elnodo es hijo a la derecha de su padre elnodo = elnodo.parent(); return *this; } template <typename T> inline typename bintree<T>::postorder_iterator bintree<T>::begin_postorder() { node n(laraiz); do { while (!n.left().null()) n = n.left(); if (!n.right().null()) n = n.right(); } while (!n.left().null() || !n.right().null()); return postorder_iterator(n); } template <typename T> inline typename bintree<T>::postorder_iterator bintree<T>::end_postorder() { return postorder_iterator(typename bintree<T>::node()); } /*____________________________________________________________ */ /* Iterador para recorrido por Niveles */ template <typename T> inline bintree<T>::level_iterator::level_iterator() { } template <typename T> inline bintree<T>::level_iterator::level_iterator( bintree<T>::node n) { cola_Nodos.push(n); } template <typename T> inline bool bintree<T>::level_iterator::operator!=( const bintree<T>::level_iterator & i) const { if (cola_Nodos.empty() && i.cola_Nodos.empty()) return false; if (cola_Nodos.empty() || i.cola_Nodos.empty()) return true; if (cola_Nodos.front() != i.cola_Nodos.front()) return false; if (cola_Nodos.size() != i.cola_Nodos.size()) return false; return (cola_Nodos == i.cola_Nodos); } template <typename T> inline bool bintree<T>::level_iterator::operator==( const bintree<T>::level_iterator & i) const { return !(*this != i); } template <typename T> inline typename bintree<T>::level_iterator & bintree<T>::level_iterator::operator=( const bintree<T>::level_iterator & i) { cola_Nodos = i.cola_Nodos; return *this; } template <typename T> inline T & bintree<T>::level_iterator::operator*() { return *cola_Nodos.front(); } template <typename T> typename bintree<T>::level_iterator & bintree<T>::level_iterator::operator++() { if (!cola_Nodos.empty()) { typename bintree<T>::node n = cola_Nodos.front(); cola_Nodos.pop(); if (!n.left().null()) cola_Nodos.push(n.left()); if (!n.right().null()) cola_Nodos.push(n.right()); } return *this; } template <typename T> inline typename bintree<T>::level_iterator bintree<T>::begin_level() { if (!root().null()) return level_iterator(laraiz); else return level_iterator(); } template <typename T> inline typename bintree<T>::level_iterator bintree<T>::end_level() { return level_iterator(); } /* ************************************************************ Iteradores constantes ************************************************************ */ /* Iterador cosntante para recorrido en Preorder */ template <typename T> inline bintree<T>::const_preorder_iterator::const_preorder_iterator() { } template <typename T> inline bintree<T>::const_preorder_iterator::const_preorder_iterator(bintree<T>::node n) : elnodo(n) { } template <typename T> bintree<T>::const_preorder_iterator::const_preorder_iterator(const typename bintree<T>::preorder_iterator & i) { elnodo = i.elnodo; } template <typename T> inline bool bintree<T>::const_preorder_iterator::operator!=( const bintree<T>::const_preorder_iterator & i) const { return elnodo != i.elnodo; } template <typename T> inline bool bintree<T>::const_preorder_iterator::operator==( const bintree<T>::const_preorder_iterator & i) const { return elnodo == i.elnodo; } template <typename T> inline typename bintree<T>::const_preorder_iterator & bintree<T>::const_preorder_iterator::operator=( const bintree<T>::const_preorder_iterator & i) { elnodo = i.elnodo; return *this; } template <typename T> inline const T & bintree<T>::const_preorder_iterator::operator*() const { return *elnodo; } template <typename T> typename bintree<T>::const_preorder_iterator & bintree<T>::const_preorder_iterator::operator++() { if (elnodo.null()) return *this; if (!elnodo.left().null()) elnodo = elnodo.left(); else if (!elnodo.right().null()) elnodo = elnodo.right(); else { while ((!elnodo.parent().null()) && (elnodo.parent().right() == elnodo || elnodo.parent().right().null())) elnodo = elnodo.parent(); if (elnodo.parent().null()) elnodo = typename bintree<T>::node(); else elnodo = elnodo.parent().right(); } return *this; } template <typename T> inline typename bintree<T>::const_preorder_iterator bintree<T>::begin_preorder() const { return const_preorder_iterator(laraiz); } template <typename T> inline typename bintree<T>::const_preorder_iterator bintree<T>::end_preorder() const { return const_preorder_iterator(typename bintree<T>::node()); } /*____________________________________________________________ */ /* Iterador constante para recorrido en Inorder */ template <typename T> inline bintree<T>::const_inorder_iterator::const_inorder_iterator() { elnodo = typename bintree<T>::node(); } template <typename T> inline bintree<T>::const_inorder_iterator::const_inorder_iterator(const const_inorder_iterator &i) { elnodo = i.elnodo; } template <typename T> inline bintree<T>::const_inorder_iterator::const_inorder_iterator( bintree<T>::node n) : elnodo(n) { } template <typename T> inline bool bintree<T>::const_inorder_iterator::operator!=( const bintree<T>::const_inorder_iterator & i) const { return elnodo != i.elnodo; } template <typename T> inline bool bintree<T>::const_inorder_iterator::operator==( const bintree<T>::const_inorder_iterator & i) const { return elnodo == i.elnodo; } template <typename T> inline typename bintree<T>::const_inorder_iterator & bintree<T>::const_inorder_iterator::operator=( const bintree<T>::const_inorder_iterator & i) { elnodo = i.elnodo; return *this; } template <typename T> inline const T & bintree<T>::const_inorder_iterator::operator*() const { return *elnodo; } template <typename T> typename bintree<T>::const_inorder_iterator & bintree<T>::const_inorder_iterator::operator++() { if (elnodo.null()) return *this; if (!elnodo.right().null()) { elnodo = elnodo.right(); while (!elnodo.left().null()) elnodo = elnodo.left(); } else { while (!elnodo.parent().null() && elnodo.parent().right() == elnodo) elnodo = elnodo.parent(); // Si (el padre de elnodo es nodo_nulo), hemos terminado // En caso contrario, el siguiente Nodo es el padre elnodo = elnodo.parent(); } return *this; } template <typename T> inline typename bintree<T>::const_inorder_iterator bintree<T>::begin_inorder() const { node n(laraiz); if (!n.null()) while (!n.left().null()) n = n.left(); return const_inorder_iterator(n); } template <typename T> inline typename bintree<T>::const_inorder_iterator bintree<T>::end_inorder() const { return const_inorder_iterator(typename bintree<T>::node()); } /*____________________________________________________________ */ /* Iterador constante para recorrido en Postorder */ template <typename T> inline bintree<T>::const_postorder_iterator::const_postorder_iterator() { elnodo = typename bintree<T>::node(); } template <typename T> inline bintree<T>::const_postorder_iterator::const_postorder_iterator( typename bintree<T>::node n) : elnodo(n) { } template <typename T> inline bool bintree<T>::const_postorder_iterator::operator!=( const bintree<T>::const_postorder_iterator & i) const { return elnodo != i.elnodo; } template <typename T> inline bool bintree<T>::const_postorder_iterator::operator==( const bintree<T>::const_postorder_iterator & i) const { return elnodo == i.elnodo; } template <typename T> inline typename bintree<T>::const_postorder_iterator & bintree<T>::const_postorder_iterator::operator=( const bintree<T>::const_postorder_iterator & i) { elnodo = i.elnodo; return *this; } template <typename T> inline const T & bintree<T>::const_postorder_iterator::operator*() const { return *elnodo; } template <typename T> typename bintree<T>::const_postorder_iterator & bintree<T>::const_postorder_iterator::operator++() { if (elnodo.null()) return *this; if (elnodo.parent().null()) elnodo = typename bintree<T>::node(); else if (elnodo.parent().left() == elnodo) { if (!elnodo.parent().right().null()) { elnodo = elnodo.parent().right(); do { while (!elnodo.left().null()) elnodo = elnodo.left(); if (!elnodo.right().null()) elnodo = elnodo.right(); } while ( !elnodo.left().null() || !elnodo.right().null()); } else elnodo = elnodo.parent(); } else // elnodo es hijo a la derecha de su padre elnodo = elnodo.parent(); return *this; } template <typename T> inline typename bintree<T>::const_postorder_iterator bintree<T>::begin_postorder() const { node n = root(); do { while (!n.left().null()) n = n.left(); if (!n.right().null()) n = n.right(); } while (!n.left().null() || !n.right().null()); return const_postorder_iterator(n); } template <typename T> inline typename bintree<T>::const_postorder_iterator bintree<T>::end_postorder() const { return const_postorder_iterator(typename bintree<T>::node()); } /*____________________________________________________________ */ /* Iterador cosntante para recorrido por Niveles */ template <typename T> inline bintree<T>::const_level_iterator::const_level_iterator() { } template <typename T> inline bintree<T>::const_level_iterator::const_level_iterator( bintree<T>::node n) { cola_Nodos.push(n); } template <typename T> inline bool bintree<T>::const_level_iterator::operator!=( const bintree<T>::const_level_iterator & i) const { if (cola_Nodos.empty() && i.cola_Nodos.empty()) return false; if (cola_Nodos.empty() || i.cola_Nodos.empty()) return true; return cola_Nodos.front() != i.cola_Nodos.front(); } template <typename T> inline bool bintree<T>::const_level_iterator::operator==( const bintree<T>::const_level_iterator & i) const { return !(*this != i); } template <typename T> inline typename bintree<T>::const_level_iterator & bintree<T>::const_level_iterator::operator=( const bintree<T>::const_level_iterator & i) { cola_Nodos = i.cola_Nodos; return *this; } template <typename T> inline const T & bintree<T>::const_level_iterator::operator*() const { return *cola_Nodos.front(); } template <typename T> typename bintree<T>::const_level_iterator & bintree<T>::const_level_iterator::operator++() { if (!cola_Nodos.empty()) { typename bintree<T>::node n = cola_Nodos.front(); cola_Nodos.pop(); if (!n.left().null()) cola_Nodos.push(n.left()); if (!n.right().null()) cola_Nodos.push(n.right()); } return *this; } template <typename T> inline typename bintree<T>::const_level_iterator bintree<T>::begin_level() const { if (!root().null()) return const_level_iterator(laraiz); else return const_level_iterator(); } template <typename T> inline typename bintree<T>::const_level_iterator bintree<T>::end_level() const { return const_level_iterator(); } template <typename T> void bintree<T>::replace_subtree(typename bintree<T>::node pos, const bintree<T>& a, typename bintree<T>::node n) { if (&a != this) { if (pos == laraiz) { // pos es la raiz destroy(laraiz); copy(laraiz, n); if (!laraiz.null()) laraiz.parent(typename bintree<T>::node()); } else { // Pos no esta en la raiz typename bintree<T>::node padre = pos.parent(), aux; if (padre.left()==pos) { destroy(padre.left()); copy(aux, n); padre.left(aux); } else { destroy(padre.right()); copy(aux, n); padre.right(aux); } } } }
[ "jjavier.ar98@gmail.com" ]
jjavier.ar98@gmail.com
444f10cd1fec55e2d1ceb2f09b2249dce807ca29
a8ad6eebd95161d66c39d19f8e36b3b709e32152
/OpenGL/freeglut/usr-inp-n-cam-ctrl-freeglut-bullet/BulletOpenGLApplication.h
c2cb794784bfba927fb2d015f7cf96e9011b8fe5
[ "MIT" ]
permissive
gusenov/computer-graphics-examples
02943c6e773902b2548b14fb813da98ec7885667
24ed9855eeac72809d8284e9e1a1f7a5b40fcb5f
refs/heads/master
2021-10-10T06:19:54.575962
2021-09-10T03:21:20
2021-09-10T03:21:20
178,453,664
0
0
null
null
null
null
UTF-8
C++
false
false
1,655
h
#ifndef _BULLETOPENGLAPP_H_ #define _BULLETOPENGLAPP_H_ #ifdef _MSC_VER #include <Windows.h> #include <GL/GL.h> #elif __APPLE__ #include <OpenGL/GL.h> #endif #include <GL/freeglut.h> #include "BulletDynamics/Dynamics/btDynamicsWorld.h" class BulletOpenGLApplication { public: BulletOpenGLApplication(); ~BulletOpenGLApplication(); void Initialize(); // FreeGLUT callbacks // virtual void Keyboard(unsigned char key, int x, int y); virtual void KeyboardUp(unsigned char key, int x, int y); virtual void Special(int key, int x, int y); virtual void SpecialUp(int key, int x, int y); virtual void Reshape(int w, int h); virtual void Idle(); virtual void Mouse(int button, int state, int x, int y); virtual void PassiveMotion(int x, int y); virtual void Motion(int x, int y); virtual void Display(); // camera functions void UpdateCamera(); void RotateCamera(float &angle, float value); void ZoomCamera(float distance); // drawing functions void DrawBox(const btVector3 &halfSize, const btVector3 &color = btVector3(1.0f, 1.0f, 1.0f)); protected: // camera control btVector3 m_cameraPosition; // the camera's current position btVector3 m_cameraTarget; // the camera's lookAt target float m_nearPlane; // minimum distance the camera will render float m_farPlane; // farthest distance the camera will render btVector3 m_upVector; // keeps the camera rotated correctly float m_cameraDistance; // distance from the camera to its target float m_cameraPitch; // pitch of the camera float m_cameraYaw; // yaw of the camera int m_screenWidth; int m_screenHeight; }; #endif
[ "gusenov@live.ru" ]
gusenov@live.ru
7183a9fec914522bc6701772f80c5fe8b5999f1c
c34c351752f14b0398e0ebb2b7541ce2d8cc1aec
/of_v0073_osx_release/apps/theNatureOfCode/natureofcode_1_ex_1_7/src/mover.cpp
7a630240611a3a0624f7754932ae3dcc8191158d
[ "MIT" ]
permissive
Tobystereo/XCode_Projects
7f64764e0728ecd1ad274c5526023c4a040bd835
f0e2657b14d93191ca274bc124c4eb96bce647e6
refs/heads/master
2016-09-15T18:40:04.487835
2013-07-10T20:29:23
2013-07-10T20:29:23
null
0
0
null
null
null
null
UTF-8
C++
false
false
814
cpp
// // mover.cpp // natureofcode_1_ex_1_7 // // Created by Tobias Treppmann on 5/31/13. // // #include "mover.h" Mover::Mover(){ location.set(ofRandom(ofGetWidth()), ofRandom(ofGetHeight())); velocity.set(0,0); acceleration.set(-0.001, 0.01); topspeed = 10; } void Mover::update() { velocity.operator+=(acceleration); velocity.limit(topspeed); location.operator+=(velocity); } void Mover::display() { ofColor color(50); ofEllipse(location.x, location.y, 16, 16); } void Mover::checkEdges() { if (location.x > ofGetWidth()) { location.x = 0; } else if (location.x < 0) { location.x = ofGetWidth(); } if (location.y > ofGetHeight()) { location.y = 0; } else if (location.y < 0) { location.y = ofGetHeight(); } }
[ "hello@tobystereo.com" ]
hello@tobystereo.com
288d88a6569d2d100058b6a9f40b7baccb5de564
4116241c055f8abde9480764ef8b49a68607a994
/Ex04/tdate.cpp
bd56a50df60c3b6e9ecd2767bc0949291c4e944b
[]
no_license
fussballteammanager/AKT-7-SS-2016
88ee5e7fcdda8d60e083c80492c4517a124352dd
46ad4f764f18a529ff238335553e598767b4152e
refs/heads/master
2021-01-17T16:22:48.778133
2016-07-04T21:33:10
2016-07-04T21:33:10
56,082,329
0
0
null
null
null
null
UTF-8
C++
false
false
2,584
cpp
#include <iostream> #include <iomanip> #include <fstream> #include <algorithm> #include <ctime> #include "tdate.h" #include "ttools.h" using namespace std; TDate::TDate() { TDate::setCurrentDate(); } TDate::TDate(short day, short month, short year) { TDate::setDate(day, month, year); } TDate::~TDate() { #ifdef DEBUG cout << "Destr: TDate" << endl; #endif } void TDate::setDate(short day, short month, short year) { if ( day > 0 and day <=31 and month > 0 and month <=12 and year > 1900 and year < 3000 ) { TDate::day = day; TDate::month = month; TDate::year = year; } else TDate::setCurrentDate(); } void TDate::setCurrentDate() { time_t now = time(0); tm *ltm = localtime(&now); TDate::day = ltm->tm_mday; TDate::month = 1 + ltm->tm_mon; TDate::year = 1900 + ltm->tm_year; } short TDate::getDay() { return TDate::day; } short TDate::getMonth() { return TDate::month; } short TDate::getYear() { return TDate::year; } void TDate::print() { cout << setw(2) << setfill('0') << day << "." << setw(2) << month << "."<< setw(4) << year; } int TDate::load(std::ifstream &ifs) { string line; while(ifs.good()) { line = TTools::ReadUnspaced(ifs); if ( TTools::strcontain( line, "</Birthday>" ) ) { #ifdef DEBUG cout << line << endl; #endif return 1; } else if( TTools::strcontain( line,"<Day>" ) ) { #ifdef DEBUG cout << line << endl; #endif std::string tag1 = "<Day>",tag2 = "</Day>"; line = TTools::tagremove(line, tag1); line = TTools::tagremove(line, tag2); this->day = atoi(line.c_str()); } else if( TTools::strcontain( line, "<Month>" ) ) { #ifdef DEBUG cout << line << endl; #endif std::string tag1 = "<Month>",tag2 = "</Month>"; line = TTools::tagremove(line, tag1); line = TTools::tagremove(line, tag2); this->month = atoi(line.c_str()); } else if( TTools::strcontain( line, "<Year>" ) ) { #ifdef DEBUG cout << line << endl; #endif std::string tag1 = "<Year>", tag2 = "</Year>"; line = TTools::tagremove(line, tag1); line = TTools::tagremove(line, tag2); this->year = atoi(line.c_str()); } } return 0; }
[ "ts@ts.de" ]
ts@ts.de
d8007e77627614b108690e71640908462aeee48b
f894bb6e244daa34067565f375423bd7956782ef
/src/tool/src/TrantorTimestamp.cc
364ab7d0119929ee5110fd5e7f3043789b3d9fcf
[ "BSD-2-Clause" ]
permissive
chenbk85/TrantorNet
e2dff1efc8564938219c8676cacfe6cc43e9a685
74bb920d97353843af339dc8c70810ace2a04353
refs/heads/master
2021-01-20T00:05:35.829034
2016-07-12T08:25:39
2016-07-12T08:25:39
null
0
0
null
null
null
null
UTF-8
C++
false
false
1,261
cc
#include "TrantorTimestamp.h" namespace trantor { __thread std::stringstream* timestamp_sstr = NULL; string TrantorTimestamp::transToString() const { struct tm tm_time; int64_t seconds = time_since_epoch_usec_ / 1000000; localtime_r(&seconds, &tm_time); string date; string time; if(!timestamp_sstr) { timestamp_sstr = new std::stringstream; } (*timestamp_sstr)<<(tm_time.tm_year + 1900)<<"-"<<(tm_time.tm_mon + 1)<<"-"<<tm_time.tm_mday<<" "; (*timestamp_sstr)>>date; (*timestamp_sstr)<<tm_time.tm_hour<<":"<<tm_time.tm_min<<":"<<tm_time.tm_sec<<"."; (*timestamp_sstr)<<time_since_epoch_usec_ - seconds * 1000000; (*timestamp_sstr)>>time; return date + " " + time; } timeval TrantorTimestamp::getTimeval() const { timeval tv; tv.tv_sec = time_since_epoch_usec_/1000000; tv.tv_usec = time_since_epoch_usec_ - tv.tv_sec * 1000000; return tv; } timespec TrantorTimestamp::getTimespec() const { timespec ts; ts.tv_sec = time_since_epoch_usec_/1000000; ts.tv_nsec = time_since_epoch_usec_ * 1000 - ts.tv_sec * 1000000000; return ts; } TrantorTimestamp TrantorTimestamp::now() { timeval tv; if(gettimeofday(&tv, NULL) == 0) { return TrantorTimestamp(tv.tv_sec*1000000 + tv.tv_usec); } } }
[ "chengbb080516@126.com" ]
chengbb080516@126.com
06cf009d15b614dde923e02c9b906aca438bb642
f4bbb7466cd386709bc9f5f66d47333ca2b16ed9
/solutions/213-house-robber-ii/house-robber-ii.cpp
3f8d5ca142d1d1ef34daa88eace2888e793f5d82
[]
no_license
fr42k/leetcode
790d4eeaafeb9f6af8471ee4f245c0bab5d5198a
de3455d82241d142ccb43c9e719defca7bf3ebd5
refs/heads/master
2022-11-05T15:47:50.778505
2022-10-22T03:38:49
2022-10-22T03:38:49
133,931,381
4
0
null
2018-05-18T09:12:48
2018-05-18T09:12:48
null
UTF-8
C++
false
false
1,459
cpp
// You are a professional robber planning to rob houses along a street. Each house has a certain amount of money stashed. All houses at this place are arranged in a circle. That means the first house is the neighbor of the last one. Meanwhile, adjacent houses have security system connected and it will automatically contact the police if two adjacent houses were broken into on the same night. // // Given a list of non-negative integers representing the amount of money of each house, determine the maximum amount of money you can rob tonight without alerting the police. // // Example 1: // // // Input: [2,3,2] // Output: 3 // Explanation: You cannot rob house 1 (money = 2) and then rob house 3 (money = 2), //   because they are adjacent houses. // // // Example 2: // // // Input: [1,2,3,1] // Output: 4 // Explanation: Rob house 1 (money = 1) and then rob house 3 (money = 3). //   Total amount you can rob = 1 + 3 = 4. // class Solution { public: int rob(vector<int>& nums) { if (nums.empty()) return 0; if (nums.size() == 1) return nums[0]; return max(rob1(nums, 0, nums.size() - 2), rob1(nums, 1, nums.size() - 1)); } int rob1(vector<int>& nums, int l, int h) { int f_2 = 0, f_1 = nums[l]; for (int i = l + 1; i <= h; ++i) { int cur = max(f_2 + nums[i], f_1); f_2 = f_1; f_1 = cur; } return f_1; } };
[ "fr42k@yahoo.com" ]
fr42k@yahoo.com
bf122bf64bec060fa119111ea4bb952fcef9c771
c7d5d4669f0aa992cfa9a1ab2c4764c6d88119c6
/detail/tuple_size.hpp
3e91d520b7b962188c983314aba4e40855c83527
[ "LicenseRef-scancode-nysl-0.9982" ]
permissive
iorate/Egg
7fbffdd7cd9f887b281dadcb97a3c64eafbe920d
35ac6674dddc568ebd521cf535bf8c162d93d155
refs/heads/master
2018-12-31T11:57:39.998026
2012-01-29T09:42:30
2012-01-29T09:42:30
2,836,627
0
0
null
null
null
null
UTF-8
C++
false
false
866
hpp
#ifndef IORATE_EGG_DETAIL_TUPLE_SIZE_HPP #define IORATE_EGG_DETAIL_TUPLE_SIZE_HPP #include <tuple> #include <type_traits> #include <boost/fusion/include/size.hpp> #include "./is_fusion_sequence.hpp" #include "./is_tuple_like.hpp" namespace iorate { namespace egg { namespace detail { template <class T, class Dummy = void> struct tuple_size_impl; template <class T> struct tuple_size : tuple_size_impl<T> {}; // Tuple-like // template <class T> struct tuple_size_impl<T, typename std::enable_if<is_tuple_like<T>::value>::type> : std::tuple_size<T> {}; // FusionSequence // template <class T> struct tuple_size_impl<T, typename std::enable_if<is_fusion_sequence<T>::value>::type> : boost::fusion::result_of::size<T>::type {}; } } } // namespace iorate::egg::detail #endif
[ "eitaro.kidera@gmail.com" ]
eitaro.kidera@gmail.com
6c590d072f5e117e9342c14551c72260a9356661
eb68a195f96b8941e79494ce2c2f88b050e3e2bd
/m16/USB/Usb_Wdm/MFC_App/MFC_AppDlg.cpp
3fdb3d576130b8a28252bbccfe222aaf7d6578ce
[]
no_license
dumpinfo/mcu128
7479dffa04c3050e5e7f458e0ece022aa3a355c3
c7401190a88a8b59b17f77f9ae20a818bfce1356
refs/heads/master
2020-03-30T11:29:55.690708
2018-10-02T00:06:54
2018-10-02T00:06:54
151,177,530
0
0
null
null
null
null
UTF-8
C++
false
false
9,903
cpp
// MFC_AppDlg.cpp : implementation file // #include "stdafx.h" #include "MFC_App.h" #include "MFC_AppDlg.h" #include <windows.h> #include <winioctl.h> #include "..\Usb_Wdmioctl.h" #include "..\Usb_WdmDeviceinterface.h" // Has class GUID definition #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif // This function is found in module OpenByIntf.cpp HANDLE OpenByInterface(GUID* pClassGuid, DWORD instance, PDWORD pError); GUID ClassGuid = Usb_WdmDevice_CLASS_GUID; ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CMFC_AppDlg dialog CMFC_AppDlg::CMFC_AppDlg(CWnd* pParent /*=NULL*/) : CDialog(CMFC_AppDlg::IDD, pParent) { //{{AFX_DATA_INIT(CMFC_AppDlg) m_shuma0 = _T(""); m_shuma1 = _T(""); m_shuma2 = _T(""); m_shuma3 = _T(""); m_shuma4 = _T(""); m_shuma5 = _T(""); m_message = _T(""); m_key0 = FALSE; m_key1 = FALSE; m_key2 = FALSE; m_key3 = FALSE; m_key4 = FALSE; m_key5 = FALSE; m_key6 = FALSE; m_key7 = FALSE; m_led0 = FALSE; m_led1 = FALSE; m_led2 = FALSE; m_led3 = FALSE; m_led4 = FALSE; m_led5 = FALSE; m_led6 = FALSE; m_led7 = FALSE; //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CMFC_AppDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CMFC_AppDlg) DDX_Text(pDX, IDC_EDIT_SHUMA0, m_shuma0); DDX_Text(pDX, IDC_EDIT_SHUMA1, m_shuma1); DDX_Text(pDX, IDC_EDIT_SHUMA2, m_shuma2); DDX_Text(pDX, IDC_EDIT_SHUMA3, m_shuma3); DDX_Text(pDX, IDC_EDIT_SHUMA4, m_shuma4); DDX_Text(pDX, IDC_EDIT_SHUMA5, m_shuma5); DDX_Text(pDX, IDC_EDIT_Message, m_message); DDX_Check(pDX, IDC_CHECK_KEY0, m_key0); DDX_Check(pDX, IDC_CHECK_KEY1, m_key1); DDX_Check(pDX, IDC_CHECK_KEY2, m_key2); DDX_Check(pDX, IDC_CHECK_KEY3, m_key3); DDX_Check(pDX, IDC_CHECK_KEY4, m_key4); DDX_Check(pDX, IDC_CHECK_KEY5, m_key5); DDX_Check(pDX, IDC_CHECK_KEY6, m_key6); DDX_Check(pDX, IDC_CHECK_KEY7, m_key7); DDX_Check(pDX, IDC_CHECK_LED0, m_led0); DDX_Check(pDX, IDC_CHECK_LED1, m_led1); DDX_Check(pDX, IDC_CHECK_LED2, m_led2); DDX_Check(pDX, IDC_CHECK_LED3, m_led3); DDX_Check(pDX, IDC_CHECK_LED4, m_led4); DDX_Check(pDX, IDC_CHECK_LED5, m_led5); DDX_Check(pDX, IDC_CHECK_LED6, m_led6); DDX_Check(pDX, IDC_CHECK_LED7, m_led7); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CMFC_AppDlg, CDialog) //{{AFX_MSG_MAP(CMFC_AppDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_EN_CHANGE(IDC_EDIT_SHUMA0, OnChangeEditShuma) ON_BN_CLICKED(IDC_CHECK_LED0, OnCheckLed) ON_EN_CHANGE(IDC_EDIT_SHUMA1, OnChangeEditShuma) ON_EN_CHANGE(IDC_EDIT_SHUMA2, OnChangeEditShuma) ON_EN_CHANGE(IDC_EDIT_SHUMA3, OnChangeEditShuma) ON_EN_CHANGE(IDC_EDIT_SHUMA4, OnChangeEditShuma) ON_EN_CHANGE(IDC_EDIT_SHUMA5, OnChangeEditShuma) ON_BN_CLICKED(IDC_CHECK_LED1, OnCheckLed) ON_BN_CLICKED(IDC_CHECK_LED2, OnCheckLed) ON_BN_CLICKED(IDC_CHECK_LED3, OnCheckLed) ON_BN_CLICKED(IDC_CHECK_LED4, OnCheckLed) ON_BN_CLICKED(IDC_CHECK_LED5, OnCheckLed) ON_BN_CLICKED(IDC_CHECK_LED6, OnCheckLed) ON_BN_CLICKED(IDC_CHECK_LED7, OnCheckLed) ON_WM_TIMER() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CMFC_AppDlg message handlers BOOL CMFC_AppDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here CEdit *pedit=(CEdit *)GetDlgItem(IDC_EDIT_SHUMA0); pedit->SetLimitText(1); pedit=(CEdit *)GetDlgItem(IDC_EDIT_SHUMA1); pedit->SetLimitText(1); pedit=(CEdit *)GetDlgItem(IDC_EDIT_SHUMA2); pedit->SetLimitText(1); pedit=(CEdit *)GetDlgItem(IDC_EDIT_SHUMA3); pedit->SetLimitText(1); pedit=(CEdit *)GetDlgItem(IDC_EDIT_SHUMA4); pedit->SetLimitText(1); pedit=(CEdit *)GetDlgItem(IDC_EDIT_SHUMA5); pedit->SetLimitText(1); unsigned char i; for(i=0;i!=7;i++)ShuMa[i]=0; ///////////////////////////////////////////////////// hDevice = INVALID_HANDLE_VALUE; DWORD Error; hDevice = OpenByInterface( &ClassGuid, 0, &Error); if (hDevice == INVALID_HANDLE_VALUE) { m_message.Format("ERROR opening device: (%0x) returned from CreateFile\n", GetLastError()); } else { m_message.Format("Device found, handle open.\n"); UpdateData(FALSE); } SetTimer(1,100,NULL); UpdateData(FALSE); return TRUE; // return TRUE unless you set the focus to a control } void CMFC_AppDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CMFC_AppDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CMFC_AppDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void CMFC_AppDlg::OnChangeEditShuma() { // TODO: If this is a RICHEDIT control, the control will not // send this notification unless you override the CDialog::OnInitDialog() // function and call CRichEditCtrl().SetEventMask() // with the ENM_CHANGE flag ORed into the mask. // TODO: Add your control notification handler code here UpdateData(TRUE); if(m_shuma0.GetLength()!=0)ShuMa[0]=m_shuma0.GetAt(0)-'0'; if(m_shuma1.GetLength()!=0)ShuMa[1]=m_shuma1.GetAt(0)-'0'; if(m_shuma2.GetLength()!=0)ShuMa[2]=m_shuma2.GetAt(0)-'0'; if(m_shuma3.GetLength()!=0)ShuMa[3]=m_shuma3.GetAt(0)-'0'; if(m_shuma4.GetLength()!=0)ShuMa[4]=m_shuma4.GetAt(0)-'0'; if(m_shuma5.GetLength()!=0)ShuMa[5]=m_shuma5.GetAt(0)-'0'; ////////////////////////////////////////////////////////////////////// CHAR bufOutput[16]; // Output from device ULONG nOutput; // Count written to bufOutput // Call device IO Control interface (USB_WDM_IOCTL_Test) in driver if (!DeviceIoControl(hDevice, USB_WDM_IOCTL_Test, ShuMa, 7, bufOutput, 16, &nOutput, NULL) ) { m_message.Format("ERROR: DeviceIoControl returns %0x.", GetLastError()); UpdateData(FALSE); } } void CMFC_AppDlg::OnCheckLed() { // TODO: Add your control notification handler code here UpdateData(TRUE); ShuMa[6]=0; if(m_led0==1)ShuMa[6]+= 0x01; if(m_led1==1)ShuMa[6]+= 0x02; if(m_led2==1)ShuMa[6]+= 0x04; if(m_led3==1)ShuMa[6]+= 0x08; if(m_led4==1)ShuMa[6]+= 0x10; if(m_led5==1)ShuMa[6]+= 0x20; if(m_led6==1)ShuMa[6]+= 0x40; if(m_led7==1)ShuMa[6]+= 0x80; /////////////////////////////////// CHAR bufOutput[16]; // Output from device ULONG nOutput; // Count written to bufOutput // Call device IO Control interface (USB_WDM_IOCTL_Test) in driver if (!DeviceIoControl(hDevice, USB_WDM_IOCTL_Test, ShuMa, 7, bufOutput, 16, &nOutput, NULL) ) { m_message.Format("ERROR: DeviceIoControl returns %0x.", GetLastError()); UpdateData(FALSE); } } void CMFC_AppDlg::OnTimer(UINT nIDEvent) { // TODO: Add your message handler code here and/or call default ULONG nRead; unsigned char key=0xff; ReadFile(hDevice, &key, 1, &nRead, NULL); key&=0xff; m_key0=key%2;key>>=1; m_key1=key%2;key>>=1; m_key2=key%2;key>>=1; m_key3=key%2;key>>=1; m_key4=key%2;key>>=1; m_key5=key%2;key>>=1; m_key6=key%2;key>>=1; m_key7=key%2; UpdateData(FALSE); CDialog::OnTimer(nIDEvent); }
[ "twtravel@126.com" ]
twtravel@126.com
8b9359042e10079df17d032137b7bdb6b31e1100
7f4d67bf2d239b580e3ee7ea5e11ebb990ce4a8c
/Framework/Framework/0625/CGaiaArmorChild.cpp
21e58e7c504e565b235dd884eaf67853ba8e6016
[]
no_license
batherit/WizardOfLegend
10d64a7785b9fcaa9506d0cc73a37063f78c5240
2b34b3c7d4a43eeb21fab49e00f25b17b99d0aef
refs/heads/master
2023-03-06T10:44:10.610300
2021-02-18T07:26:37
2021-02-18T07:26:37
278,795,613
0
0
null
null
null
null
UHC
C++
false
false
2,758
cpp
#include "stdafx.h" #include "CGaiaArmorChild.h" #include "CBitmapMgr.h" #include "CCamera2D.h" #include "CScene.h" #include "CGaiaArmor.h" #include "CHitEffect.h" #include "CSpace.h" CGaiaArmorChild::CGaiaArmorChild(CGameWorld & _rGameWorld, CGaiaArmor * _pGaiaArmorParent) : CObj(_rGameWorld, 0.f, 0.f, GAIA_ARMOR_WIDTH, GAIA_ARMOR_HEIGHT), m_pGaiaArmorParent(_pGaiaArmorParent) { SetRenderLayer(1); SetObjType(OBJ::TYPE_PLAYER_SKILL); SetDamage(3); SetDamageOffset(1); m_hDCKeyAtlas = CBitmapMgr::GetInstance()->GetBitmapMemDC(TEXT("SKILL_GAIA_ARMOR")); m_pColliders[COLLIDER::TYPE_DAMAGED] = this; } CGaiaArmorChild::~CGaiaArmorChild() { Release(); } int CGaiaArmorChild::Update(float _fDeltaTime) { // 가이아 아머 자식 위치는 가이아 아머 부모가 결정해줌 return 0; } void CGaiaArmorChild::LateUpdate(void) { } void CGaiaArmorChild::Render(HDC & _hdc, CCamera2D * _pCamera) { RECT& rcDrawArea = GetRect(); // 그릴 영역을 스크린 좌표로 변환한다. pair<float, float>& pairLeftTop = _pCamera->GetScreenPoint(rcDrawArea.left, rcDrawArea.top); pair<float, float>& pairRightBottom = _pCamera->GetScreenPoint(rcDrawArea.right, rcDrawArea.bottom); RECT rcCollider = { pairLeftTop.first, pairLeftTop.second, pairRightBottom.first, pairRightBottom.second }; if (!IsCollided(GetGameWorld().GetViewSpace()->GetRect(), rcCollider)) return; GdiTransparentBlt(_hdc, pairLeftTop.first, // 출력 시작좌표 X pairLeftTop.second, // 출력 시작좌표 Y pairRightBottom.first - pairLeftTop.first, // 출력 크기 (1은 빈여백을 없애기 위한 추가 픽셀이다.) pairRightBottom.second - pairLeftTop.second, // 출력 크기 (1은 빈여백을 없애기 위한 추가 픽셀이다.) m_hDCKeyAtlas, GetSpriteIndex() * GAIA_ARMOR_WIDTH, 0, m_iWidth, m_iHeight, RGB(255, 0, 255)); } void CGaiaArmorChild::Release(void) { } int CGaiaArmorChild::GetSpriteIndex(void) { float fToX = GetX() - m_pGaiaArmorParent->GetX(); float fToY = GetY() - m_pGaiaArmorParent->GetY(); float fDegree = GetPositiveDegreeByVector(fToX, fToY); if (75.f <= fDegree && fDegree < 105.f) return 0; else if (45.f <= fDegree && fDegree < 75.f) return 1; else if (15.f <= fDegree && fDegree < 45.f) return 2; else if (315.f <= fDegree && fDegree < 345.f) return 4; else if (285.f <= fDegree && fDegree < 315.f) return 5; else if (255.f <= fDegree && fDegree < 285.f) return 6; else if (225.f <= fDegree && fDegree < 255.f) return 7; else if (195.f <= fDegree && fDegree < 225.f) return 8; else if (165.f <= fDegree && fDegree < 195.f) return 9; else if (135.f <= fDegree && fDegree < 165.f) return 10; else if (105.f <= fDegree && fDegree < 135.f) return 11; else return 3; }
[ "batherit0703@naver.com" ]
batherit0703@naver.com
0fe0ea28f38e9ce8760f271c90cb4d04f6b83baa
b449a3c70fde051f4fcf2c77aab4530d9f4c2e04
/include/Graphy/Graphables/ColorMap.hpp
26914dfb2de01c44ce8d829e95d26f0bb3b43ffe
[ "MIT" ]
permissive
dominicprice/Graphy
6f1e509d831a3ce54908fb7578df08b6ca650add
4553adf06e9c63365ed2ef994fa76c460f8673f4
refs/heads/master
2021-01-13T03:15:34.096361
2017-11-07T15:00:10
2017-11-07T15:00:10
77,609,187
0
0
null
null
null
null
UTF-8
C++
false
false
2,559
hpp
///////////////////////////////////////////////////////////////////////////////// //MIT License // //Copyright(c) 2017 Dominic Price // //Permission is hereby granted, free of charge, to any person obtaining a copy //of this software and associated documentation files(the "Software"), to deal //in the Software without restriction, including without limitation the rights //to use, copy, modify, merge, publish, distribute, sublicense, and/or sell //copies of the Software, and to permit persons to whom the Software is //furnished to do so, subject to the following conditions : // //The above copyright notice and this permission notice shall be included in all //copies or substantial portions of the Software. // //THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE //AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER //LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, //OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE //SOFTWARE. ///////////////////////////////////////////////////////////////////////////////// #ifndef GRAPHY_COLORMAP_H #define GRAPHY_COLORMAP_H //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include <Graphy/Graphable.hpp> namespace graphy { //////////////////////////////////////////////////////////// /// \brief Graphable representing a color map /// //////////////////////////////////////////////////////////// class ColorMap : public Graphable { public: //////////////////////////////////////////////////////////// /// \brief Constructor /// /// Constructs a color map from a function defining the /// color at each point /// /// \param eq An equation returning a color for each (x, y) /// //////////////////////////////////////////////////////////// ColorMap(std::function<sf::Color(double, double)> eq); std::function<sf::Color(double, double)> eq; ///< Equation of the color map float grain_size; ///< Distance in pixels between points at which the equation is evaluated protected: //////////////////////////////////////////////////////////// /// \brief Defines how the graphable is drawn to the graph /// //////////////////////////////////////////////////////////// void draw(); }; } // namespace graphy #endif //GRAPHY_COLORMAP_H
[ "dominicprice@outlook.com" ]
dominicprice@outlook.com
09708f95e59ed9905a65f374de7a63ad75092b44
877fff5bb313ccd23d1d01bf23b1e1f2b13bb85a
/app/src/main/cpp/dir40735/dir40736/file40742.cpp
dc23dc283002e2a36f8ef4fe9f15b64b1a214876
[]
no_license
tgeng/HugeProject
829c3bdfb7cbaf57727c41263212d4a67e3eb93d
4488d3b765e8827636ce5e878baacdf388710ef2
refs/heads/master
2022-08-21T16:58:54.161627
2020-05-28T01:54:03
2020-05-28T01:54:03
267,468,475
0
0
null
null
null
null
UTF-8
C++
false
false
115
cpp
#ifndef file40742 #error "macro file40742 must be defined" #endif static const char* file40742String = "file40742";
[ "tgeng@google.com" ]
tgeng@google.com
90c47bc2393f76b0180291168ca48cc4646c2070
2159efb9ec8db8f23dddc9fbf1ba52ad6b67551f
/libraries/ArduinoJson/test/Misc/unsigned_char.cpp
b1a76ab848d401063c84763f2c918e604817d7bc
[ "MIT" ]
permissive
ahdemitalug/Arduino
6004eb84cc6735e48a09a90067014f666048e505
17e896790cca3950d4d3ee8cdd848ef3666d7887
refs/heads/master
2020-07-27T11:30:07.228695
2019-09-18T14:07:57
2019-09-18T14:07:57
209,075,519
0
0
null
null
null
null
UTF-8
C++
false
false
4,937
cpp
// ArduinoJson - arduinojson.org // Copyright Benoit Blanchon 2014-2018 // MIT License #include <ArduinoJson.h> #include <catch.hpp> #if defined(__clang__) #define CONFLICTS_WITH_BUILTIN_OPERATOR #endif TEST_CASE("unsigned char[]") { SECTION("deserializeJson()") { unsigned char input[] = "{\"a\":42}"; StaticJsonDocument<JSON_OBJECT_SIZE(1)> doc; DeserializationError err = deserializeJson(doc, input); REQUIRE(err == DeserializationError::Ok); } SECTION("deserializeMsgPack()") { unsigned char input[] = "\xDE\x00\x01\xA5Hello\xA5world"; StaticJsonDocument<JSON_OBJECT_SIZE(2)> doc; DeserializationError err = deserializeMsgPack(doc, input); REQUIRE(err == DeserializationError::Ok); } SECTION("JsonVariant") { DynamicJsonDocument doc; SECTION("set") { unsigned char value[] = "42"; JsonVariant variant = doc.to<JsonVariant>(); variant.set(value); REQUIRE(42 == variant.as<int>()); } #ifndef CONFLICTS_WITH_BUILTIN_OPERATOR SECTION("operator[]") { unsigned char key[] = "hello"; deserializeJson(doc, "{\"hello\":\"world\"}"); JsonVariant variant = doc.as<JsonVariant>(); REQUIRE(std::string("world") == variant[key]); } #endif #ifndef CONFLICTS_WITH_BUILTIN_OPERATOR SECTION("operator[] const") { unsigned char key[] = "hello"; deserializeJson(doc, "{\"hello\":\"world\"}"); const JsonVariant variant = doc.as<JsonVariant>(); REQUIRE(std::string("world") == variant[key]); } #endif SECTION("operator==") { unsigned char comparand[] = "hello"; JsonVariant variant = doc.to<JsonVariant>(); variant.set("hello"); REQUIRE(comparand == variant); REQUIRE(variant == comparand); REQUIRE_FALSE(comparand != variant); REQUIRE_FALSE(variant != comparand); } SECTION("operator!=") { unsigned char comparand[] = "hello"; JsonVariant variant = doc.to<JsonVariant>(); variant.set("world"); REQUIRE(comparand != variant); REQUIRE(variant != comparand); REQUIRE_FALSE(comparand == variant); REQUIRE_FALSE(variant == comparand); } } SECTION("JsonObject") { #ifndef CONFLICTS_WITH_BUILTIN_OPERATOR SECTION("operator[]") { unsigned char key[] = "hello"; DynamicJsonDocument doc; JsonObject obj = doc.to<JsonObject>(); obj[key] = "world"; REQUIRE(std::string("world") == obj["hello"]); } SECTION("JsonObject::operator[] const") { unsigned char key[] = "hello"; DynamicJsonDocument doc; deserializeJson(doc, "{\"hello\":\"world\"}"); JsonObject obj = doc.as<JsonObject>(); REQUIRE(std::string("world") == obj[key]); } #endif SECTION("containsKey()") { unsigned char key[] = "hello"; DynamicJsonDocument doc; deserializeJson(doc, "{\"hello\":\"world\"}"); JsonObject obj = doc.as<JsonObject>(); REQUIRE(true == obj.containsKey(key)); } SECTION("remove()") { unsigned char key[] = "hello"; DynamicJsonDocument doc; deserializeJson(doc, "{\"hello\":\"world\"}"); JsonObject obj = doc.as<JsonObject>(); obj.remove(key); REQUIRE(0 == obj.size()); } SECTION("createNestedArray()") { unsigned char key[] = "hello"; DynamicJsonDocument doc; JsonObject obj = doc.to<JsonObject>(); obj.createNestedArray(key); } SECTION("createNestedObject()") { unsigned char key[] = "hello"; DynamicJsonDocument doc; JsonObject obj = doc.to<JsonObject>(); obj.createNestedObject(key); } } SECTION("JsonObjectSubscript") { SECTION("operator=") { // issue #416 unsigned char value[] = "world"; DynamicJsonDocument doc; JsonObject obj = doc.to<JsonObject>(); obj["hello"] = value; REQUIRE(std::string("world") == obj["hello"]); } SECTION("set()") { unsigned char value[] = "world"; DynamicJsonDocument doc; JsonObject obj = doc.to<JsonObject>(); obj["hello"].set(value); REQUIRE(std::string("world") == obj["hello"]); } } SECTION("JsonArray") { SECTION("add()") { unsigned char value[] = "world"; DynamicJsonDocument doc; JsonArray arr = doc.to<JsonArray>(); arr.add(value); REQUIRE(std::string("world") == arr[0]); } } SECTION("JsonArraySubscript") { SECTION("set()") { unsigned char value[] = "world"; DynamicJsonDocument doc; JsonArray arr = doc.to<JsonArray>(); arr.add("hello"); arr[0].set(value); REQUIRE(std::string("world") == arr[0]); } SECTION("operator=") { unsigned char value[] = "world"; DynamicJsonDocument doc; JsonArray arr = doc.to<JsonArray>(); arr.add("hello"); arr[0] = value; REQUIRE(std::string("world") == arr[0]); } } }
[ "medha.gulati@ymail.com" ]
medha.gulati@ymail.com
f08e25413bc990c5170c75f041b18e4414005c88
230b7714d61bbbc9a75dd9adc487706dffbf301e
/media/gpu/android/video_frame_factory.h
ee5e80a359556dedc62d6da94787639ca51fb3b0
[ "BSD-3-Clause" ]
permissive
byte4byte/cloudretro
efe4f8275f267e553ba82068c91ed801d02637a7
4d6e047d4726c1d3d1d119dfb55c8b0f29f6b39a
refs/heads/master
2023-02-22T02:59:29.357795
2021-01-25T02:32:24
2021-01-25T02:32:24
197,294,750
1
2
BSD-3-Clause
2019-09-11T19:35:45
2019-07-17T01:48:48
null
UTF-8
C++
false
false
2,871
h
// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_GPU_ANDROID_VIDEO_FRAME_FACTORY_ #define MEDIA_GPU_ANDROID_VIDEO_FRAME_FACTORY_ #include <memory> #include "base/memory/ref_counted.h" #include "base/single_thread_task_runner.h" #include "base/time/time.h" #include "media/base/video_decoder.h" #include "media/gpu/android/promotion_hint_aggregator.h" #include "media/gpu/media_gpu_export.h" #include "ui/gfx/geometry/size.h" namespace media { class CodecOutputBuffer; class CodecSurfaceBundle; class TextureOwner; class VideoFrame; // VideoFrameFactory creates CodecOutputBuffer backed VideoFrames. Not thread // safe. Virtual for testing; see VideoFrameFactoryImpl. class MEDIA_GPU_EXPORT VideoFrameFactory { public: using InitCb = base::RepeatingCallback<void(scoped_refptr<TextureOwner>)>; using OnceOutputCb = base::OnceCallback<void(scoped_refptr<VideoFrame>)>; VideoFrameFactory() = default; virtual ~VideoFrameFactory() = default; // Initializes the factory and runs |init_cb| on the current thread when it's // complete. If initialization fails, the returned texture owner will be // null. enum class OverlayMode { // When using java overlays, the compositor can provide hints to the media // pipeline to indicate whether the video can be promoted to an overlay. // This indicates whether promotion hints are needed, if framework support // for overlay promotion is available (requires MediaCodec.setOutputSurface // support). kDontRequestPromotionHints, kRequestPromotionHints, // When using surface control, the factory should always use a TextureOwner // since it can directly be promoted to an overlay on a frame-by-frame // basis. The bits below indicate whether the media uses a secure codec. kSurfaceControlSecure, kSurfaceControlInsecure }; virtual void Initialize(OverlayMode overlay_mode, InitCb init_cb) = 0; // Notify us about the current surface bundle that subsequent video frames // should use. virtual void SetSurfaceBundle( scoped_refptr<CodecSurfaceBundle> surface_bundle) = 0; // Creates a new VideoFrame backed by |output_buffer|. Runs |output_cb| on // the calling sequence to return the frame. virtual void CreateVideoFrame( std::unique_ptr<CodecOutputBuffer> output_buffer, base::TimeDelta timestamp, gfx::Size natural_size, PromotionHintAggregator::NotifyPromotionHintCB promotion_hint_cb, OnceOutputCb output_cb) = 0; // Runs |closure| on the calling sequence after all previous // CreateVideoFrame() calls have completed. virtual void RunAfterPendingVideoFrames(base::OnceClosure closure) = 0; }; } // namespace media #endif // MEDIA_GPU_ANDROID_VIDEO_FRAME_FACTORY_
[ "commit-bot@chromium.org" ]
commit-bot@chromium.org
4524f746a1c7d60ca506f8f78d02890e0c53a631
cac1aac0f178c1c8cbc8a1bd2bb2539afbe7ab1a
/CoursCA/CodeEtudiant2019/CodeEtudiant/include/Basic_block.h
d5fad866eecd54a45ff391bab6cf1ac565fd27a5
[]
no_license
lisuxue/CA
ede6dd812487036ebb1ac16a38fe976367135b0c
c674c949c20b8fdf363c44836c156a0c6538040f
refs/heads/master
2020-04-20T02:02:46.041410
2019-05-13T18:26:29
2019-05-13T18:26:29
168,561,284
1
1
null
null
null
null
UTF-8
C++
false
false
6,097
h
#ifndef _Basic_block_H #define _Basic_block_H /** \file Basic_block.h \brief Basic_block class \author Hajjem, Heydemann */ #include <Line.h> #include <Instruction.h> #include <string> #include <stdio.h> #include <Enum_type.h> #include <fstream> #include <vector> #include <list> #include <Dfg.h> #include <Node_dfg.h> using namespace std; #define DEBUG class Node_dfg; /** \class Basic_block \brief class representing a Basic_block of a fonction */ class Basic_block{ public: /** \brief return a string with the basic block content */ string get_content(); /** \brief display the basic block */ void display(); /** \brief get the index of the basic block */ int get_index(); /** \brief get the line corresponding to the branch */ Line* get_branch(); /** \brief set the parameter as a BB successor of this and this as a BB predecessor of the parameter */ void set_link_succ_pred(Basic_block*); /** \brief setter of the successor of the basic block */ void set_successor(Basic_block *BB); /** \brief get the successor of the basic block by its index (0 or 1) */ Basic_block *get_successor(int index); /** \brief setter of the predecessor of the basic block */ void set_predecessor(Basic_block *BB); /** \brief get the ith predecessor of the basic block */ Basic_block *get_predecessor(int ); /** \brief returns/gets the number of successors of the basic block */ int get_nb_succ(); /** \brief returns/gets the number of predecessors of the basic block */ int get_nb_pred(); /** \brief returns the number of instructions */ int get_nb_inst(); /** \brief link instructions in the order they appear in the code and set them an index, to be performed to iterate on the instructions */ void link_instructions(); /** \brief return the first instruction of the basic block, nullptr if any */ Instruction* get_first_instruction(); /** \brief return the last instruction of the basic block, nullptr if any */ Instruction* get_last_instruction(); /** \brief returns the instruction at the given index, nullptr if any */ Instruction* get_instruction_at_index(int); /** \brief comput dependances predecessors and successors of each instructions in the BB */ void comput_pred_succ_dep(); /** \brief reset dependances predecessors and successors of each instructions in the BB to be able to recompute them */ void reset_pred_succ_dep(); /** \brief print dependance successors of each instructions in the BB */ void show_succ_dep(); /** \brief restitute the basic block in a file */ void restitution(string const); /** \brief test if the instruction is in the delayed slots of the branch terminating the BB if any */ bool is_delayed_slot(Instruction*); /** \brief compute the number of cycles to execute the instruction of the basic bloc */ int nb_cycles(); /** \brief change the order of instruction with the one given in the parameter list */ void apply_scheduling(list<Node_dfg*>*); /** \brief rename registers in the basic bloc using as available register numbers the ones give in the parameter list */ void reg_rename(list<int>*); /** \brief rename registers in the basic bloc using available registers according to the liveness analysis */ void reg_rename(); /** \brief this method is to be used to test other methods */ void test(); /** \brief Compute the Use and Def vectors */ void compute_use_def(); /** \brief Display content of the Use and Def vectors */ void show_use_def(void); /** \brief Compute the DefLiveOut vector */ void compute_def_liveout(); /** \brief Display content of DefLiveOut vector */ void show_def_liveout(); /** \brief ith element is true is Ri is used in the basic block before any potential read */ vector<bool> Use; /** \brief ith element is true is Ri is defined in the basic block before any potential read */ vector<bool> Def; /** \brief ith element is true is Ri is alived at the enter of the basic block */ vector<bool> LiveIn; /** \brief ith element is true is Ri is alived at the enter of the basic block */ vector<bool> LiveOut; /** \brief ieme element contient l'index de l'instruction qui définit le registreRi s'il est vivant en sortie, -1 sinon */ vector<int> DefLiveOut; /** \brief ieme element vaut vrai si le basic block i domine this */ vector<bool> Domin; /** \brief prints dependance between both instructions */ static void show_dependances(Instruction*, Instruction*); /** \brief Constructor of a Basic Block */ Basic_block(); /** \brief Destructor of a basic block */ ~Basic_block(); /** \brief setter of the head of the basic block */ void set_head(Line *); /** \brief setter of the end of the basic block */ void set_end(Line *); /** \brief get the head of the basic block */ Line* get_head(); /** \brief get the end of the basic block */ Line* get_end(); /** \brief setter of line corresponding to the branch */ void set_branch(Line *); /** \brief Returns true if the first line of the block is a label */ bool is_labeled(); /** \brief set the index of the basic block */ void set_index(int i); /** \brief returns the size (in lines) of the basic block */ int size(); private: Line *_head; Line *_end; Instruction *_firstInst; Instruction *_lastInst; Line *_branch; int _index; int _nb_instr; bool use_def_done; bool dep_done; list <Basic_block *> _succ; list <Basic_block *> _pred; /** \brief return the line associated with the first instruction of the basic block, nullptr if any */ Line* get_first_line_instruction(); }; #endif
[ "3520716@ppti-14-301-06.ufr-info-p6.jussieu.fr" ]
3520716@ppti-14-301-06.ufr-info-p6.jussieu.fr
3555be6a88b0b4ac6f25c027942c507aea3e15b5
39e2de7e7a83842231e1bc16125b8660c2414413
/text-game-redux/Game-Object Classes/PhysicalObject.cpp
77723b546699c66125b41e23893f3a09c9354d2a
[]
no_license
MatthewDulworth/text-game-redux
0b6c2c1a4f2e7fc84ec0f4d098e2e392d4844d67
d44c69f087beab3fb208498e3a94bce72a3c7758
refs/heads/master
2020-05-02T16:55:59.243563
2019-12-10T04:02:57
2019-12-10T04:02:57
178,083,268
0
0
null
null
null
null
UTF-8
C++
false
false
2,499
cpp
// // PhysicalObjectClasses.cpp // text-game-redux // The methods for the PhysicalObject classes // // Created by Matthew Dulworth on 3/27/19. // Copyright © 2019 Matthew Dulworth. All rights reserved. // #include "PhysicalObject.hpp" #include "Location.hpp" #include "Passage.hpp" // ------------------------------------------------------------------------------------------------------ // PhysicalObject classes // ------------------------------------------------------------------------------------------------------ // ------------------------------------------------ // PhysicalObject methods // ------------------------------------------------ // ----- setDescription ----- // void PhysicalObject::setDescription(string new_description){ description = new_description; } // ----- setLocation ----- // void PhysicalObject::setLocation(Location* new_location){ location = new_location; } // ----- setDetails ----- // void PhysicalObject::setDetails(string new_details){ details = new_details; } // ----- getDescription ----- // string PhysicalObject::getDescription(){ return description; }; // ----- getDetails ----- // string PhysicalObject::getDetails(){ return details; }; // ----- getLocation ----- // Location* PhysicalObject::getLocation(){ return location; } // ----- printDescription ----- // void PhysicalObject::printDescription(){ cout << description << endl; } // ------------------------------------------------ // Item methods // ------------------------------------------------ // ----- moveTo ----- // void Item::moveTo(Location* location){ this->location = location; } // ----- isInInventory ----- // bool Item::isInInventory(){ if(location->getCode() == INV) return true; else return false; } // ----- overridden ----- // void Item::overridden(){} // ------------------------------------------------ // Key methods // ------------------------------------------------ // ----- canUnlock ----- // bool Key::canUnlock(Passage* door){ return (code == door->getKey() ); } // ------------------------------------------------ // Money methods // ------------------------------------------------ // ----- setValue ----- // void Money::setValue(double new_value){ value = new_value; } // ----- getValue ----- // double Money::getValue(){ return value; } // ------------------------------------------------ // Immovable methods // ------------------------------------------------ void ImmovableObject::overridden(){}
[ "mhdulworth@gmail.com" ]
mhdulworth@gmail.com
8ec0b7556535dc6fe57b519417d6186574088d7e
de05438840161992a4f1badeae134093ebcdbd8a
/ThreadPool.cpp
8b9053ad433f5dcc0e210b8bde04cc6a99792a24
[]
no_license
liuanxu/ThreadPool-Cpp11
37fe1f1d3a318193eaccc905ec419d9203664c89
290dc01fdda127624ce10a55a7bf93f578b2f3fd
refs/heads/main
2023-04-27T23:42:38.447172
2021-05-23T06:36:09
2021-05-23T06:36:09
369,974,329
1
0
null
null
null
null
GB18030
C++
false
false
10,143
cpp
#include"ThreadPool.h" #include<iostream> //工作线程 WorkThread::WorkThread() :m_task{ nullptr }, m_bStop{ false } { m_bRunning.store(true); //说明该对象创建后就开始运行起来了 //初始化执行线程 m_thread = thread(&WorkThread::run, this); } WorkThread::~WorkThread() { if (!m_bStop) { //停止线程运行,调用stop()函数 stop(); } if (m_thread.joinable()) { //等待执行任务的线程m_thread = thread(&WorkThread::run, this);结束再销毁该类实例化对象的资源 m_thread.join(); } } //给此线程分配任务 bool WorkThread::assign(Task * task) { m_mutexTask.lock(); if (m_task != nullptr) { //任务不为空,分配失败 m_mutexTask.unlock(); return false; } m_task = task; m_mutexTask.unlock(); m_condition.notify_one(); //通知线程,唤醒创建的工作线程m_thread的入口函数run()(其中使用条件变量m_condition阻塞等待) return true; } //工作线程的入口函数 void WorkThread::run() { while (true) { if (!m_bRunning) { //未运行,退出 m_mutexTask.lock(); if (m_task == nullptr) { //并且未分配任务,跳出while循环,结束线程 m_mutexTask.unlock(); break; //break语句的调用,起到跳出循环(while或for)或者分支语句(switch)作用。 } m_mutexTask.unlock(); } Task * task = nullptr; //等待任务,如果线程未退出并且没有任务,则线程阻塞 { unique_lock<mutex> lock(m_mutexTask); //需要判断m_task,加锁 //等待信号,没有任务并且此线程正在运行,则阻塞此线程 /* wait()是条件变量的成员函数,用来等一个东西,如果第二个参数lambda表达式返回值是false,那么wait将解锁第一个参数(互斥量),并堵塞到本行。 堵塞到什么时候呢?堵塞到其他某个线程调用notify_one()成员函数为止。如果返回true,那么wait()直接返回。 如果没有第二个参数,就跟默认第二个参数返回false效果一样。 */ m_condition.wait(lock, [this]() { return !((m_task == nullptr) && this->m_bRunning.load()); }); task = m_task; m_task = nullptr; if (task == nullptr) { //处理m_bRunning为false时,说明线程暂停或退出,此时若m_task为空,则无任务退出,否则需要执行完已分配的任务再退出 continue; //任务为空,跳过下面的运行代码 } } task->run(); //执行任务 delete task; //执行完释放资源 task = nullptr; } } thread::id WorkThread::getThreadID() { return this_thread::get_id(); } void WorkThread::stop() { m_bRunning.store(false); //设置对象的停止标志位,线程停止运行 m_mutexThread.lock(); if (m_thread.joinable()) { /* 一定要先设置标志位,然后通知唤醒该对象的线程(run()函数中m_condition可能处于等待状态) */ m_condition.notify_all(); //唤醒run()函数后,由于m_bRunning设为fasle,则run函数判断能否退出 m_thread.join(); } m_mutexThread.unlock(); m_bStop = true; } //此处无用,该类中只管理一个线程,可不加锁 void WorkThread::notify() { m_mutexCondition.lock(); m_condition.notify_one(); m_mutexCondition.unlock(); } //此处无用,该类中只管理一个线程 void WorkThread::notify_all() { m_mutexCondition.lock(); m_condition.notify_all(); m_mutexCondition.unlock(); } bool WorkThread::isExecuting() { //此时将任务分配给工作线程后,实例化对象中的m_task设为nullptr,则可以继续向该对象分配任务设置m_task进行排队,如果m_task已经有排队的则添加失败 bool ret; m_mutexTask.lock(); //访问m_task时需要加锁 ret = (m_task == nullptr); //不为空则正在运行 m_mutexTask.unlock(); return !ret; } //空闲线程列表 LeisureThreadList::LeisureThreadList(const size_t counts) { assign(counts); //创建多个工作线程 } LeisureThreadList::~LeisureThreadList() { //删除线程列表中的所有线程。析构函数不用加锁,因为ThreadPool对象析构前需先调用exit()函数,终止管理线程的运行,会调用此类实例化对象的stop()函数 while (!m_threadList.empty()) { //删除m_threadList中的工作线程类实例化对象 WorkThread * temp = m_threadList.front(); m_threadList.pop_front(); delete temp; } } //创建初始化个数的线程 void LeisureThreadList::assign(const size_t counts) { for (size_t i = 0u; i < counts; i++) { m_threadList.push_back(new WorkThread); //创建线程 } } //添加线程,向线程列表中添加线程,须加锁 void LeisureThreadList::push(WorkThread *thread) { if (thread == nullptr) { return; } m_mutexThread.lock(); m_threadList.push_back(thread); m_mutexThread.unlock(); } //返回第一个线程指针,涉及对线程列表操作,须加锁 WorkThread * LeisureThreadList::top() { WorkThread * thread; //需要定义一个指针获取,在解锁之后return m_mutexThread.lock(); if (m_threadList.empty()) { thread = nullptr; } else { thread = m_threadList.front(); } m_mutexThread.unlock(); return thread; } void LeisureThreadList::pop() { m_mutexThread.lock(); if (!m_threadList.empty()) { m_threadList.pop_front(); } m_mutexThread.unlock(); } size_t LeisureThreadList::size() { size_t counts = 0u; m_mutexThread.lock(); counts = m_threadList.size(); m_mutexThread.unlock(); return counts; } //停止运行 void LeisureThreadList::stop() { m_mutexThread.lock(); for (auto thread : m_threadList) { thread->stop(); //调用工作线程类对象的内部终止函数,线程退出,但对象还在,也就是LeisureList对象析构时需要调用WorkThread的析构函数即delete命令 } m_mutexThread.unlock(); } //线程池类的具体定义,在此类初始化的时候需要同时对成员变量m_leisureThreadList调用其构造函数进行初始化, /*如果我们有一个类成员,它本身是一个类或者是一个结构,而且这个成员它只有一个带参数的构造函数, 而没有默认构造函数,这时要对这个类成员进行初始化,就必须调用这个类成员的带参数的构造函数, 如果没有初始化列表,那么他将无法完成第一步,就会报错。*/ ThreadPool::ThreadPool(const size_t counts):m_leisureThreadList(counts),m_bExit(false) { m_threadCounts = counts; m_bRunning.store(true); //用于暂停管理线程运行 m_bEnd.store(true); //用于终止管理线程运行 m_thread = thread(&ThreadPool::run, this); //线程池对象的任务分配线程,即管理线程 } ThreadPool::~ThreadPool() { if (!m_bExit) { exit(); //析构时调用此函数,会终止管理线程(入口函数run()函数中),调用leisureList的stop()函数(其中调用WorkThread的stop()函数) } } size_t ThreadPool::threadCounts() { return m_threadCounts.load(); // 原子类型 } bool ThreadPool::isRunning() { return m_bRunning.load(); //原子类型 } //管理线程入口函数 void ThreadPool::run() { while (true) { if (!m_bEnd.load()) { //m_bEnd用于终止管理者线程的运行,若没有并且任务队列为空则管理线程退出 m_taskMutex.lock(); if (m_taskList.empty()) { m_taskMutex.unlock(); break; //运行m_bEnd为false,任务队列为空,终止循环 } m_taskMutex.unlock(); } //若管理线程暂停执行,进入阻塞状态 { unique_lock<mutex> lockRunning(m_runningMutex); m_condition_running.wait(lockRunning, [this]() { //线程池类对象与管理者线程公用,m_condition_running用于两者间的通信,管理线程暂停 return this->m_bRunning.load(); }); //线程池类对象暂停运行stop()函数将m_bRunning设为false则管理者线程阻塞在此处 } Task * task = nullptr; WorkThread * thread = nullptr; //如果没有任务并且正在运行,则阻塞 { unique_lock<mutex> lock(m_taskMutex); //需要操作taskList,加锁 m_condition_task.wait(lock, [this]() { return !(this->m_taskList.empty() && this->m_bEnd.load()); }); //若被唤醒,检查是有新任务进列表还是程序终止 if (!m_taskList.empty()) { task = m_taskList.front(); //若是有新任务则将任务取出 m_taskList.pop(); } } //选择空闲的线程执行任务,m_leisureThreadList内部的操作已经是加锁保证安全的,此处不需要加锁 do { thread = m_leisureThreadList.top(); m_leisureThreadList.pop(); m_leisureThreadList.push(thread); } while (thread->isExecuting()); //直到找到一个未运行的线程,m_task不为空则正在运行 //找到后通知线程执行 thread->assign(task); //上一个isExecuting()已经判断m_task为nullptr,若是因为终止m_bEnd=false进入,怎么分配task=nullptr,不影响工作线程 thread->notify(); } } //操作任务列表,加锁。添加好任务后需要唤醒消费者管理线程消费 void ThreadPool::addTask(Task * task) { if (task == nullptr) { return; } m_taskMutex.lock(); m_taskList.push(task); m_taskMutex.unlock(); //通知正在等待的线程,也就是唤醒管理者线程run函数中的等待, m_condition_task.notify_one(); } void ThreadPool::start() { m_bRunning.store(true); m_condition_running.notify_one(); //唤醒因暂停阻塞在run函数中的m_condition_running } void ThreadPool::stop() { //此处为暂停执行与start()函数对应,只是让管理者线程处于阻塞状态,并不影响已工作线程 m_bRunning.store(false); //设为false后,由于run函数的循环,会进入m_condition_running的阻塞 } void ThreadPool::exit() { //!!!此处的exit()函数对应leisureList的stop和WorkThread的stop,真正让线程处理完已分配的任务后终止 m_bEnd.store(false); //置为false后需要唤醒可能处于m_condition_task阻塞的管理者线程 m_condition_task.notify_all(); m_mutexThread.lock(); if (m_thread.joinable()) { m_thread.join(); } m_mutexThread.unlock(); m_leisureThreadList.stop(); //工作线程停止,内部实现会把线程中已经存在的任务执行完再退出 m_bExit = true; }
[ "1322542757@qq.com" ]
1322542757@qq.com
a2f58bf501c5b9b123c091391fa3b4ef841341b4
6b2a8dd202fdce77c971c412717e305e1caaac51
/solutions_5706278382862336_1/C++/mkiken/A.cpp
330879e0fd08a2d3e9d79e70a1b2b7c841de4d4b
[]
no_license
alexandraback/datacollection
0bc67a9ace00abbc843f4912562f3a064992e0e9
076a7bc7693f3abf07bfdbdac838cb4ef65ccfcf
refs/heads/master
2021-01-24T18:27:24.417992
2017-05-23T09:23:38
2017-05-23T09:23:38
84,313,442
2
4
null
null
null
null
UTF-8
C++
false
false
3,935
cpp
#include <iostream> #include <cstdio> #include <cstdlib> #include <cstring> #include <cmath> #include <vector> #include <algorithm> #include <string> #include <map> #include <set> #include <queue> #include <stack> #include <climits> #include <sstream> #include <functional> #include <complex> using namespace std; #define len(array) (sizeof (array) / sizeof *(array)) #define rep(i, s, e) for(int i = (s);i < (e);i++) #define Rep(i, e) for(int i = 0;i < (e);i++) #define rrep(i, e, s) for(int i = (e);(s) <= i;i--) #define Rrep(i, e) for(int i = e;0 <= i;i--) #define mrep(i, e, t1, t2) for(map<t1, t2>::iterator i = e.begin(); i != e.end(); i++) #define vrange(v) v.begin(), v.end() #define vrrange(v) v.rbegin(), v.rend() #define vsort(v) sort(vrange(v)) #define vrsort(v) sort(vrrange(v)) #define arange(a) a, a + len(a) #define asort(a) sort(arange(a)) #define arsort(a, t) sort(arange(a), greater<t>()) #define afill(a, v) fill(arange(a), v) #define afill2(a, v, t) fill((t *)(a), (t *)((a) + len(a)), v) #define fmax(a, b) ((a) < (b)? (b) : (a)) #define fmin(a, b) ((a) > (b)? (b) : (a)) #define fabs(a) ((a) < 0? -(a) : (a)) #define pb push_back #define fst(e) (e).first #define snd(e) (e).second #define rg(e, s, t) (s <= e && e < t) #define PQDecl(name, tp) priority_queue< tp, vector<tp>, greater<tp> > name #define dq(q) q.top();q.pop(); #define sz(v) ((int)(v).size()) #define lg(s) ((int)(s).length()) //#define X real() //#define Y imag() //typedef unsigned int ui; typedef long long ll; typedef unsigned long long ull; typedef pair<int, int> P; typedef pair<ll, ll> PL; //typedef complex<double> p; const int INF = (int)2e9; const int MOD = (int)1e9 + 7; const double EPS = 1e-10; //const int dx[] = {1, -1, 0, 0, 1, -1, -1, 1}; //const int dy[] = {0, 0, 1, -1, -1, -1, 1, 1}; //const ll weight[] = {1e0,1e1,1e2,1e3,1e4,1e5,1e6,1e7,1e8,1e9,1e10,1e11,1e12,1e13}; typedef struct _Datum { int fst,snd,trd; _Datum(int arg1 = 0, int arg2 = 0 , int arg3 = 0) { fst = arg1; snd = arg2; trd = arg3; } bool operator <(const struct _Datum &e) const{ return fst == e.fst? (snd == e.snd? trd < e.trd : snd < e.snd) : fst < e.fst; } bool operator >(const struct _Datum &e) const{ return fst == e.fst? (snd == e.snd? trd > e.trd : snd > e.snd) : fst > e.fst; } }datum; #define MAX_N 100005 vector<string> split( string s, string c ) { vector<string> ret; for(int i = 0, n; i <= s.length(); i = n + 1 ){ n = s.find_first_of( c, i ); if( n == string::npos ) n = s.length(); string tmp = s.substr( i, n-i ); ret.push_back(tmp); } return ret; } //string to int ll s2i(string Text){ ll Number; // if ( ! (stringstream(Text) >> Number) ) Number = -1; stringstream sstr(Text); sstr >> Number; return Number; } ll gcd(ll a, ll b){ return b==0? a : gcd(b, a % b); } ll rec(ll p, ll q){ // printf("%lld, %lld\n", p, q); if(p == q){ // printf("eq, %lld, %lld\n", p, q); return 0; } ll g = gcd(p, q); p /= g; q /= g; if(q % 2){ return -1; } q /= 2; if(p > q){ ll tmp = rec(p % q, q); if(tmp != -1){ return 1; } else{ return -1; } } else{ ll tmp = rec(p, q); if(tmp != -1){ return tmp + 1; } else{ return -1; } } return -1; } int test_case = 0; void solve(){ ll p, q; string s; cin >> s; vector<string> v = split(s, "/"); p = s2i(v[0]); q = s2i(v[1]); ll g = gcd(p, q); // printf("gcd = %lld\n", g); p /= g; q /= g; ll ret = rec(p, q); if(ret == -1) printf("Case #%d: impossible\n", test_case); else printf("Case #%d: %lld\n", test_case, ret); } void doIt(){ int t = 1; cout << s2i("1000000000000") << endl; scanf("%d", &t); while(t--){ test_case++; solve(); } } int main() { doIt(); return 0; }
[ "eewestman@gmail.com" ]
eewestman@gmail.com
4df9b3fce07b19340a0f8aa288fc74429f120683
4f8bb0eaafafaf5b857824397604538e36f86915
/水题/7.13 F.cpp
1553b93d589565729b747119afffa148021ed9c6
[]
no_license
programmingduo/ACMsteps
c61b622131132e49c0e82ad0007227d125eb5023
9c7036a272a5fc0ff6660a263daed8f16c5bfe84
refs/heads/master
2020-04-12T05:40:56.194077
2018-05-10T03:06:08
2018-05-10T03:06:08
63,032,134
1
2
null
null
null
null
UTF-8
C++
false
false
706
cpp
#include<cstdio> int a[105]; int main () { int n, pos; while(~scanf("%d%d", &n, &pos)) { pos --; int ans = 0, l, r; for(int i = 0; i < n; i ++) { scanf("%d", &a[i]); } for(int i = 1; i < n; i ++) { l = pos - i; r = pos + i; if(l >= 0 && r < n) { if(a[l] && a[r]) ans += 2; } else { if(r < n) ans += a[r]; else if(l >= 0) ans += a[l]; } } ans += a[pos]; printf("%d\n", ans); } return 0; }
[ "wuduotju@163.com" ]
wuduotju@163.com
075291cb36557fd746c7871c95a398c73c1804f0
52a92ef78f39ca1b295c6bf757c6dafb538bad69
/codeforces/1216/A.cpp
febb8a117e417b606d428ff0e9c485f491c476da
[]
no_license
manujgrover71/cp_codes
244201f65692ccd0f43b1b73fd76d9ca3a90886e
c801b421be0eca04b19ab01597aabfe73444e84b
refs/heads/master
2023-02-08T11:15:26.960166
2020-12-23T05:30:00
2020-12-24T11:14:38
323,294,247
0
0
null
null
null
null
UTF-8
C++
false
false
1,107
cpp
#include <algorithm> #include <iostream> #include <climits> #include <cstring> #include <string> #include <vector> #include <queue> #include <cmath> #include <set> #include <map> using namespace std; #define all(x) (x).begin(),(x).end() #define ll long long #define mod 1000000007 #define vi vector<int> #define vll vector<ll> #define pb push_back ll power(int x, unsigned int y){ ll res = 1; while(y > 0){ if(y & 1) res = res * x; y >>= 1; x *= x; } return res; } char change(char ch) { if(ch == 'a') return 'b'; return 'a'; } void solve() { int n; cin >> n; string str; cin >> str; int ans = 0; for(int i = 0; i < n; i+=2) { char f = str[i]; char s = str[i+1]; if(f == s) { str[i] = change(f); ans++; } } cout << ans << '\n' << str; } int main(){ #ifndef ONLINE_JUDGE freopen("/ATOMCODES/input.txt", "r", stdin); freopen("/ATOMCODES/output.txt", "w", stdout); #endif ios_base::sync_with_stdio(false); cin.tie(NULL); solve(); }
[ "manujgrover71@gmail.com" ]
manujgrover71@gmail.com
dd3476f082f4ca5e7076e126fc498630e465d991
b4d1fc90b1c88f355c0cc165d73eebca4727d09b
/libcef/browser/browser_contents_delegate.cc
a6fc972da277995eca687cf292182d8166c8c276
[ "BSD-3-Clause" ]
permissive
chromiumembedded/cef
f03bee5fbd8745500490ac90fcba45616a29be6e
f808926fbda17c7678e21f1403d6f996e9a95138
refs/heads/master
2023-09-01T20:37:38.750882
2023-08-31T17:16:46
2023-08-31T17:28:27
87,006,077
2,600
454
NOASSERTION
2023-07-21T11:39:49
2017-04-02T18:19:23
C++
UTF-8
C++
false
false
24,240
cc
// Copyright 2020 The Chromium Embedded Framework Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "libcef/browser/browser_contents_delegate.h" #include "libcef/browser/browser_host_base.h" #include "libcef/browser/browser_platform_delegate.h" #include "libcef/browser/browser_util.h" #include "libcef/browser/native/cursor_util.h" #include "libcef/common/frame_util.h" #include "content/browser/renderer_host/render_widget_host_impl.h" #include "content/public/browser/focused_node_details.h" #include "content/public/browser/keyboard_event_processing_result.h" #include "content/public/browser/native_web_keyboard_event.h" #include "content/public/browser/navigation_entry.h" #include "content/public/browser/navigation_handle.h" #include "content/public/browser/notification_details.h" #include "content/public/browser/notification_source.h" #include "content/public/browser/notification_types.h" #include "content/public/browser/render_view_host.h" #include "content/public/browser/render_widget_host.h" #include "content/public/browser/render_widget_host_observer.h" #include "content/public/browser/render_widget_host_view.h" #include "third_party/blink/public/mojom/favicon/favicon_url.mojom.h" #include "third_party/blink/public/mojom/input/focus_type.mojom-blink.h" #include "third_party/blink/public/mojom/widget/platform_widget.mojom-test-utils.h" using content::KeyboardEventProcessingResult; namespace { class CefWidgetHostInterceptor : public blink::mojom::WidgetHostInterceptorForTesting, public content::RenderWidgetHostObserver { public: CefWidgetHostInterceptor(CefRefPtr<CefBrowser> browser, content::RenderWidgetHost* render_widget_host) : browser_(browser), render_widget_host_(render_widget_host), impl_(static_cast<content::RenderWidgetHostImpl*>(render_widget_host) ->widget_host_receiver_for_testing() .SwapImplForTesting(this)) { render_widget_host_->AddObserver(this); } CefWidgetHostInterceptor(const CefWidgetHostInterceptor&) = delete; CefWidgetHostInterceptor& operator=(const CefWidgetHostInterceptor&) = delete; blink::mojom::WidgetHost* GetForwardingInterface() override { return impl_; } // WidgetHostInterceptorForTesting method: void SetCursor(const ui::Cursor& cursor) override { if (cursor_util::OnCursorChange(browser_, cursor)) { // Don't change the cursor. return; } GetForwardingInterface()->SetCursor(cursor); } // RenderWidgetHostObserver method: void RenderWidgetHostDestroyed( content::RenderWidgetHost* widget_host) override { widget_host->RemoveObserver(this); delete this; } private: CefRefPtr<CefBrowser> const browser_; content::RenderWidgetHost* const render_widget_host_; blink::mojom::WidgetHost* const impl_; }; } // namespace CefBrowserContentsDelegate::CefBrowserContentsDelegate( scoped_refptr<CefBrowserInfo> browser_info) : browser_info_(browser_info) { DCHECK(browser_info_->browser()); } void CefBrowserContentsDelegate::ObserveWebContents( content::WebContents* new_contents) { WebContentsObserver::Observe(new_contents); if (new_contents) { registrar_.reset(new content::NotificationRegistrar); // When navigating through the history, the restored NavigationEntry's title // will be used. If the entry ends up having the same title after we return // to it, as will usually be the case, the // NOTIFICATION_WEB_CONTENTS_TITLE_UPDATED will then be suppressed, since // the NavigationEntry's title hasn't changed. registrar_->Add(this, content::NOTIFICATION_LOAD_STOP, content::Source<content::NavigationController>( &new_contents->GetController())); // Make sure MaybeCreateFrame is called at least one time. // Create the frame representation before OnAfterCreated is called for a new // browser. browser_info_->MaybeCreateFrame(new_contents->GetPrimaryMainFrame(), false /* is_guest_view */); // Make sure RenderWidgetCreated is called at least one time. This Observer // is registered too late to catch the initial creation. RenderWidgetCreated(new_contents->GetRenderViewHost()->GetWidget()); } else { registrar_.reset(); } } void CefBrowserContentsDelegate::AddObserver(Observer* observer) { observers_.AddObserver(observer); } void CefBrowserContentsDelegate::RemoveObserver(Observer* observer) { observers_.RemoveObserver(observer); } // |source| may be NULL for navigations in the current tab, or if the // navigation originates from a guest view via MaybeAllowNavigation. content::WebContents* CefBrowserContentsDelegate::OpenURLFromTab( content::WebContents* source, const content::OpenURLParams& params) { bool cancel = false; if (auto c = client()) { if (auto handler = c->GetRequestHandler()) { // May return nullptr for omnibox navigations. auto frame = browser()->GetFrame(params.frame_tree_node_id); if (!frame) { frame = browser()->GetMainFrame(); } cancel = handler->OnOpenURLFromTab( browser(), frame, params.url.spec(), static_cast<cef_window_open_disposition_t>(params.disposition), params.user_gesture); } } // Returning nullptr will cancel the navigation. return cancel ? nullptr : web_contents(); } void CefBrowserContentsDelegate::LoadingStateChanged( content::WebContents* source, bool should_show_loading_ui) { const int current_index = source->GetController().GetLastCommittedEntryIndex(); const int max_index = source->GetController().GetEntryCount() - 1; const bool is_loading = source->IsLoading(); const bool can_go_back = (current_index > 0); const bool can_go_forward = (current_index < max_index); // This method may be called multiple times in a row with |is_loading| // true as a result of https://crrev.com/5e750ad0. Ignore the 2nd+ times. if (is_loading_ == is_loading && can_go_back_ == can_go_back && can_go_forward_ == can_go_forward) { return; } is_loading_ = is_loading; can_go_back_ = can_go_back; can_go_forward_ = can_go_forward; OnStateChanged(State::kNavigation); if (auto c = client()) { if (auto handler = c->GetLoadHandler()) { auto navigation_lock = browser_info_->CreateNavigationLock(); handler->OnLoadingStateChange(browser(), is_loading, can_go_back, can_go_forward); } } } void CefBrowserContentsDelegate::UpdateTargetURL(content::WebContents* source, const GURL& url) { if (auto c = client()) { if (auto handler = c->GetDisplayHandler()) { handler->OnStatusMessage(browser(), url.spec()); } } } bool CefBrowserContentsDelegate::DidAddMessageToConsole( content::WebContents* source, blink::mojom::ConsoleMessageLevel log_level, const std::u16string& message, int32_t line_no, const std::u16string& source_id) { if (auto c = client()) { if (auto handler = c->GetDisplayHandler()) { // Use LOGSEVERITY_DEBUG for unrecognized |level| values. cef_log_severity_t cef_level = LOGSEVERITY_DEBUG; switch (log_level) { case blink::mojom::ConsoleMessageLevel::kVerbose: cef_level = LOGSEVERITY_DEBUG; break; case blink::mojom::ConsoleMessageLevel::kInfo: cef_level = LOGSEVERITY_INFO; break; case blink::mojom::ConsoleMessageLevel::kWarning: cef_level = LOGSEVERITY_WARNING; break; case blink::mojom::ConsoleMessageLevel::kError: cef_level = LOGSEVERITY_ERROR; break; } return handler->OnConsoleMessage(browser(), cef_level, message, source_id, line_no); } } return false; } void CefBrowserContentsDelegate::EnterFullscreenModeForTab( content::RenderFrameHost* requesting_frame, const blink::mojom::FullscreenOptions& options) { OnFullscreenModeChange(/*fullscreen=*/true); } void CefBrowserContentsDelegate::ExitFullscreenModeForTab( content::WebContents* web_contents) { OnFullscreenModeChange(/*fullscreen=*/false); } void CefBrowserContentsDelegate::CanDownload( const GURL& url, const std::string& request_method, base::OnceCallback<void(bool)> callback) { bool allow = true; if (auto delegate = platform_delegate()) { if (auto c = client()) { if (auto handler = c->GetDownloadHandler()) { allow = handler->CanDownload(browser(), url.spec(), request_method); } } } std::move(callback).Run(allow); } KeyboardEventProcessingResult CefBrowserContentsDelegate::PreHandleKeyboardEvent( content::WebContents* source, const content::NativeWebKeyboardEvent& event) { if (auto delegate = platform_delegate()) { if (auto c = client()) { if (auto handler = c->GetKeyboardHandler()) { CefKeyEvent cef_event; if (browser_util::GetCefKeyEvent(event, cef_event)) { cef_event.focus_on_editable_field = focus_on_editable_field_; auto event_handle = delegate->GetEventHandle(event); bool is_keyboard_shortcut = false; bool result = handler->OnPreKeyEvent( browser(), cef_event, event_handle, &is_keyboard_shortcut); if (result) { return KeyboardEventProcessingResult::HANDLED; } else if (is_keyboard_shortcut) { return KeyboardEventProcessingResult::NOT_HANDLED_IS_SHORTCUT; } } } } } return KeyboardEventProcessingResult::NOT_HANDLED; } bool CefBrowserContentsDelegate::HandleKeyboardEvent( content::WebContents* source, const content::NativeWebKeyboardEvent& event) { // Check to see if event should be ignored. if (event.skip_in_browser) { return false; } if (auto delegate = platform_delegate()) { if (auto c = client()) { if (auto handler = c->GetKeyboardHandler()) { CefKeyEvent cef_event; if (browser_util::GetCefKeyEvent(event, cef_event)) { cef_event.focus_on_editable_field = focus_on_editable_field_; auto event_handle = delegate->GetEventHandle(event); if (handler->OnKeyEvent(browser(), cef_event, event_handle)) { return true; } } } } } return false; } void CefBrowserContentsDelegate::RenderFrameCreated( content::RenderFrameHost* render_frame_host) { browser_info_->MaybeCreateFrame(render_frame_host, false /* is_guest_view */); if (render_frame_host->GetParent() == nullptr) { auto render_view_host = render_frame_host->GetRenderViewHost(); auto base_background_color = platform_delegate()->GetBackgroundColor(); if (browser_info_ && browser_info_->is_popup()) { // force reset page base background color because popup window won't get // the page base background from web_contents at the creation time web_contents()->SetPageBaseBackgroundColor(SkColor()); web_contents()->SetPageBaseBackgroundColor(base_background_color); } if (render_view_host->GetWidget() && render_view_host->GetWidget()->GetView()) { render_view_host->GetWidget()->GetView()->SetBackgroundColor( base_background_color); } platform_delegate()->RenderViewCreated(render_view_host); } } void CefBrowserContentsDelegate::RenderFrameHostChanged( content::RenderFrameHost* old_host, content::RenderFrameHost* new_host) { // Just in case RenderFrameCreated wasn't called for some reason. RenderFrameCreated(new_host); } void CefBrowserContentsDelegate::RenderFrameHostStateChanged( content::RenderFrameHost* host, content::RenderFrameHost::LifecycleState old_state, content::RenderFrameHost::LifecycleState new_state) { browser_info_->FrameHostStateChanged(host, old_state, new_state); } void CefBrowserContentsDelegate::RenderFrameDeleted( content::RenderFrameHost* render_frame_host) { const auto frame_id = frame_util::MakeFrameId(render_frame_host->GetGlobalId()); browser_info_->RemoveFrame(render_frame_host); if (focused_frame_ && focused_frame_->GetIdentifier() == frame_id) { focused_frame_ = nullptr; OnStateChanged(State::kFocusedFrame); } } void CefBrowserContentsDelegate::RenderWidgetCreated( content::RenderWidgetHost* render_widget_host) { new CefWidgetHostInterceptor(browser(), render_widget_host); } void CefBrowserContentsDelegate::RenderViewReady() { platform_delegate()->RenderViewReady(); if (auto c = client()) { if (auto handler = c->GetRequestHandler()) { handler->OnRenderViewReady(browser()); } } } void CefBrowserContentsDelegate::PrimaryMainFrameRenderProcessGone( base::TerminationStatus status) { cef_termination_status_t ts = TS_ABNORMAL_TERMINATION; if (status == base::TERMINATION_STATUS_PROCESS_WAS_KILLED) { ts = TS_PROCESS_WAS_KILLED; } else if (status == base::TERMINATION_STATUS_PROCESS_CRASHED) { ts = TS_PROCESS_CRASHED; } else if (status == base::TERMINATION_STATUS_OOM) { ts = TS_PROCESS_OOM; } else if (status != base::TERMINATION_STATUS_ABNORMAL_TERMINATION) { return; } if (auto c = client()) { if (auto handler = c->GetRequestHandler()) { auto navigation_lock = browser_info_->CreateNavigationLock(); handler->OnRenderProcessTerminated(browser(), ts); } } } void CefBrowserContentsDelegate::OnFrameFocused( content::RenderFrameHost* render_frame_host) { CefRefPtr<CefFrameHostImpl> frame = static_cast<CefFrameHostImpl*>( browser_info_->GetFrameForHost(render_frame_host).get()); if (!frame || frame->IsFocused()) { return; } CefRefPtr<CefFrameHostImpl> previous_frame = focused_frame_; if (frame->IsMain()) { focused_frame_ = nullptr; } else { focused_frame_ = frame; } if (!previous_frame) { // The main frame is focused by default. previous_frame = browser_info_->GetMainFrame(); } if (previous_frame->GetIdentifier() != frame->GetIdentifier()) { previous_frame->SetFocused(false); frame->SetFocused(true); } OnStateChanged(State::kFocusedFrame); } void CefBrowserContentsDelegate::PrimaryMainDocumentElementAvailable() { has_document_ = true; OnStateChanged(State::kDocument); if (auto c = client()) { if (auto handler = c->GetRequestHandler()) { handler->OnDocumentAvailableInMainFrame(browser()); } } } void CefBrowserContentsDelegate::LoadProgressChanged(double progress) { if (auto c = client()) { if (auto handler = c->GetDisplayHandler()) { handler->OnLoadingProgressChange(browser(), progress); } } } void CefBrowserContentsDelegate::DidStopLoading() { // Notify all renderers that loading has stopped. We used to use // RenderFrameObserver::DidStopLoading in the renderer process but that was // removed in https://crrev.com/3e37dd0ead. However, that callback wasn't // necessarily accurate because it wasn't called in all of the cases where // RenderFrameImpl sends the FrameHostMsg_DidStopLoading message. This adds // an additional round trip but should provide the same or improved // functionality. for (const auto& frame : browser_info_->GetAllFrames()) { frame->MaybeSendDidStopLoading(); } } void CefBrowserContentsDelegate::DidFinishNavigation( content::NavigationHandle* navigation_handle) { const net::Error error_code = navigation_handle->GetNetErrorCode(); // Skip calls where the navigation has not yet committed and there is no // error code. For example, when creating a browser without loading a URL. if (!navigation_handle->HasCommitted() && error_code == net::OK) { return; } if (navigation_handle->IsInPrimaryMainFrame() && navigation_handle->HasCommitted()) { // A primary main frame navigation has occured. has_document_ = false; OnStateChanged(State::kDocument); } const bool is_main_frame = navigation_handle->IsInMainFrame(); const auto global_id = frame_util::GetGlobalId(navigation_handle); const GURL& url = (error_code == net::OK ? navigation_handle->GetURL() : GURL()); auto browser_info = browser_info_; if (!browser_info->browser()) { // Ignore notifications when the browser is closing. return; } // May return NULL when starting a new navigation if the previous navigation // caused the renderer process to crash during load. CefRefPtr<CefFrameHostImpl> frame = browser_info->GetFrameForGlobalId(global_id); if (!frame) { if (is_main_frame) { frame = browser_info->GetMainFrame(); } else { frame = browser_info->CreateTempSubFrame(frame_util::InvalidGlobalId()); } } frame->RefreshAttributes(); if (error_code == net::OK) { // The navigation has been committed and there is no error. DCHECK(navigation_handle->HasCommitted()); // Don't call OnLoadStart for same page navigations (fragments, // history state). if (!navigation_handle->IsSameDocument()) { OnLoadStart(frame.get(), navigation_handle->GetPageTransition()); if (navigation_handle->IsServedFromBackForwardCache()) { // We won't get an OnLoadEnd notification from anywhere else. OnLoadEnd(frame.get(), navigation_handle->GetURL(), 0); } } if (is_main_frame) { OnAddressChange(url); } } else { // The navigation failed with an error. This may happen before commit // (e.g. network error) or after commit (e.g. response filter error). // If the error happened before commit then this call will originate from // RenderFrameHostImpl::OnDidFailProvisionalLoadWithError. // OnLoadStart/OnLoadEnd will not be called. OnLoadError(frame.get(), navigation_handle->GetURL(), error_code); } } void CefBrowserContentsDelegate::DidFailLoad( content::RenderFrameHost* render_frame_host, const GURL& validated_url, int error_code) { // The navigation failed after commit. OnLoadStart was called so we also // call OnLoadEnd. auto frame = browser_info_->GetFrameForHost(render_frame_host); frame->RefreshAttributes(); OnLoadError(frame, validated_url, error_code); OnLoadEnd(frame, validated_url, error_code); } void CefBrowserContentsDelegate::DidFinishLoad( content::RenderFrameHost* render_frame_host, const GURL& validated_url) { auto frame = browser_info_->GetFrameForHost(render_frame_host); frame->RefreshAttributes(); int http_status_code = 0; if (auto response_headers = render_frame_host->GetLastResponseHeaders()) { http_status_code = response_headers->response_code(); } OnLoadEnd(frame, validated_url, http_status_code); } void CefBrowserContentsDelegate::TitleWasSet(content::NavigationEntry* entry) { // |entry| may be NULL if a popup is created via window.open and never // navigated. if (entry) { OnTitleChange(entry->GetTitle()); } else if (web_contents()) { OnTitleChange(web_contents()->GetTitle()); } } void CefBrowserContentsDelegate::DidUpdateFaviconURL( content::RenderFrameHost* render_frame_host, const std::vector<blink::mojom::FaviconURLPtr>& candidates) { if (auto c = client()) { if (auto handler = c->GetDisplayHandler()) { std::vector<CefString> icon_urls; for (const auto& icon : candidates) { if (icon->icon_type == blink::mojom::FaviconIconType::kFavicon) { icon_urls.push_back(icon->icon_url.spec()); } } if (!icon_urls.empty()) { handler->OnFaviconURLChange(browser(), icon_urls); } } } } void CefBrowserContentsDelegate::OnWebContentsFocused( content::RenderWidgetHost* render_widget_host) { if (auto c = client()) { if (auto handler = c->GetFocusHandler()) { handler->OnGotFocus(browser()); } } } void CefBrowserContentsDelegate::OnFocusChangedInPage( content::FocusedNodeDetails* details) { focus_on_editable_field_ = details->focus_type != blink::mojom::blink::FocusType::kNone && details->is_editable_node; } void CefBrowserContentsDelegate::WebContentsDestroyed() { auto wc = web_contents(); ObserveWebContents(nullptr); for (auto& observer : observers_) { observer.OnWebContentsDestroyed(wc); } } void CefBrowserContentsDelegate::Observe( int type, const content::NotificationSource& source, const content::NotificationDetails& details) { DCHECK_EQ(type, content::NOTIFICATION_LOAD_STOP); if (type == content::NOTIFICATION_LOAD_STOP) { OnTitleChange(web_contents()->GetTitle()); } } bool CefBrowserContentsDelegate::OnSetFocus(cef_focus_source_t source) { // SetFocus() might be called while inside the OnSetFocus() callback. If // so, don't re-enter the callback. if (is_in_onsetfocus_) { return true; } if (auto c = client()) { if (auto handler = c->GetFocusHandler()) { is_in_onsetfocus_ = true; bool handled = handler->OnSetFocus(browser(), source); is_in_onsetfocus_ = false; return handled; } } return false; } CefRefPtr<CefClient> CefBrowserContentsDelegate::client() const { if (auto b = browser()) { return b->GetHost()->GetClient(); } return nullptr; } CefRefPtr<CefBrowser> CefBrowserContentsDelegate::browser() const { return browser_info_->browser(); } CefBrowserPlatformDelegate* CefBrowserContentsDelegate::platform_delegate() const { auto browser = browser_info_->browser(); if (browser) { return browser->platform_delegate(); } return nullptr; } void CefBrowserContentsDelegate::OnAddressChange(const GURL& url) { if (auto c = client()) { if (auto handler = c->GetDisplayHandler()) { // On the handler of an address change. handler->OnAddressChange(browser(), browser_info_->GetMainFrame(), url.spec()); } } } void CefBrowserContentsDelegate::OnLoadStart( CefRefPtr<CefFrame> frame, ui::PageTransition transition_type) { if (auto c = client()) { if (auto handler = c->GetLoadHandler()) { auto navigation_lock = browser_info_->CreateNavigationLock(); // On the handler that loading has started. handler->OnLoadStart(browser(), frame, static_cast<cef_transition_type_t>(transition_type)); } } } void CefBrowserContentsDelegate::OnLoadEnd(CefRefPtr<CefFrame> frame, const GURL& url, int http_status_code) { if (auto c = client()) { if (auto handler = c->GetLoadHandler()) { auto navigation_lock = browser_info_->CreateNavigationLock(); handler->OnLoadEnd(browser(), frame, http_status_code); } } } void CefBrowserContentsDelegate::OnLoadError(CefRefPtr<CefFrame> frame, const GURL& url, int error_code) { if (auto c = client()) { if (auto handler = c->GetLoadHandler()) { auto navigation_lock = browser_info_->CreateNavigationLock(); // On the handler that loading has failed. handler->OnLoadError(browser(), frame, static_cast<cef_errorcode_t>(error_code), net::ErrorToShortString(error_code), url.spec()); } } } void CefBrowserContentsDelegate::OnTitleChange(const std::u16string& title) { if (auto c = client()) { if (auto handler = c->GetDisplayHandler()) { handler->OnTitleChange(browser(), title); } } } void CefBrowserContentsDelegate::OnFullscreenModeChange(bool fullscreen) { if (fullscreen == is_fullscreen_) { return; } is_fullscreen_ = fullscreen; OnStateChanged(State::kFullscreen); if (auto c = client()) { if (auto handler = c->GetDisplayHandler()) { handler->OnFullscreenModeChange(browser(), fullscreen); } } } void CefBrowserContentsDelegate::OnStateChanged(State state_changed) { for (auto& observer : observers_) { observer.OnStateChanged(state_changed); } }
[ "magreenblatt@gmail.com" ]
magreenblatt@gmail.com
f3a03e49da7039a2e548b8fcfc0971738d1eebe1
0c8f829d81685604ce28bf6310a77206c172271a
/Metadata/Variant.h
c24a3ebbb1fb1b1b3fe9d5404e0f2a9dafbfed6c
[]
no_license
feliperobledo/Portafolio
71300db2ace5e3d89557ea58276aad12ffc0912b
c9561afdba26e9f4d39cb8aaa82602fa04ce65ca
refs/heads/master
2021-05-31T13:09:07.777510
2014-10-02T18:25:48
2014-10-02T18:25:48
null
0
0
null
null
null
null
UTF-8
C++
false
false
2,169
h
/******************************************************************** File: Variant.h Date Created: 11/20/13 Purpose: Defines the interface of a Variant. A Variant is a generic container that can represent any sort of data type, be it user defined or primitive. This is a component of the reflection system, and it is widely use for script integration. ********************************************************************/ #pragma once #include "MetaMacros.h" #include "Metadata.h" class Variant { public: template <typename Type> Variant(const Type& data) : m_MetaData(META_TYPE(Type)), m_Data(NULL) { m_Data = m_MetaData->NewCopy<Type>(data); } ~Variant(void); template <typename Type> Type* Cast(void) { return reinterpret_cast<Type*>(m_Data); } template <typename Type> Type& GetValue(void) { return *Cast<Type*>(); } template <typename Type> const Type& GetValue(void) const { return *Cast<Type*>(); } const char* GetType(void) const; bool GetIsValid(void) const; template <typename Type> Variant& operator=(const Type& rhs) { if(m_MetaData != META_TYPE(Type)) { //have an assert here for asserting that we cannot //create metadata about NULL //As a possible optimization one could actually avoid //creating a new buffer if the size of the incoming //type is less than the size currently held by the //Variant. m_MetaData->Delete(m_Data); m_MetaData = META_TYPE(Type); m_MetaData = m_MetaData->NewCopy(reinterpret_cast<void*>(rhs)); } else { m_MetaData->Copy(m_Data,rhs); } return *this; } private: const Metadata* m_MetaData; void* m_Data; bool m_IsValid; };
[ "gamedev_fantasy@hotmail.com" ]
gamedev_fantasy@hotmail.com
47e074bd7086a0a06e7f31af0c1813e366ad2ac2
03a486c8efbb766837557eb4dc0790fb52c59cff
/libGUI3D/include/GUI3D/GUI3D.h
2d6eeeadbcfd8072a67339dac358a7539fc3f511
[]
no_license
PNeigel/libGUI3D
958779a2e18aeb4efc511321a66aafa4a2c9e883
ca7c69eb88ec5ac12c760bbef20111df742cee4f
refs/heads/master
2023-07-05T17:59:55.939307
2021-08-17T17:41:50
2021-08-17T17:41:50
395,382,271
0
0
null
null
null
null
UTF-8
C++
false
false
5,975
h
#pragma once #include <functional> #include "../../../libGUI/GUI.h" #include "glShader.hpp" #include "glCamera.hpp" #include "projection_control.hpp" #include "glMesh.hpp" #include "glUtils.hpp" #include <map> #include "camera_control.h" #include "glImageRenderer.h" #ifdef COMPILE_WITH_FREETYPE #include <ft2build.h> #include <memory> #include FT_FREETYPE_H #endif namespace SC{ struct Character { GLuint TextureID; // ID handle of the glyph texture glm::ivec2 Size; // Size of glyph glm::ivec2 Bearing; // Offset from baseline to left/top of glyph GLuint Advance; // Horizontal offset to advance to next glyph }; class FPSManager{ public: explicit FPSManager(double targetFPS = 30.0){ fpsCounter_ = fps_ = targetFPS; diff_ = 0; fps_time_pre_ = fps_time_ = lasttime_ = -1; targetFPS_ = targetFPS; maxPeriod_ = 1.0 / targetFPS_; } /// Prevent unstable image jumpping. void wait(){ if(lasttime_ > 0) while (glfwGetTime() < lasttime_ + maxPeriod_); lasttime_ = glfwGetTime(); } void updateFPS(){ stop(); if(fps_time_pre_ < 0) { // init start(); return; } checkUpdate(); } inline void start(){ fps_time_pre_ = glfwGetTime(); } inline void stop(){ fps_time_ = glfwGetTime(); } inline void checkUpdate(){ diff_ += fps_time_-fps_time_pre_; fpsCounter_++; if (diff_ > 1.0) { fps_ = double(fpsCounter_) / diff_; fpsCounter_ = 0; fps_time_pre_ += diff_; diff_=0; } } // double getFPS(){return fps_;} double& getFPS(){return fps_;} private: double fps_time_pre_, fps_time_, targetFPS_, fps_; double maxPeriod_, lasttime_; unsigned short fpsCounter_; double diff_; }; struct task_element_t { GLFWWindowContainer* window_; int key_; const std::function< void() > no_id; std::string description; explicit task_element_t(GLFWWindowContainer* window, int key, std::function< void() > f, std::string description) : window_(window), key_(key), no_id(std::move(f)), description(std::move(description)) { } }; class GUI3D : public GUI_base{ public: explicit GUI3D(const std::string &name, int width, int height, bool visible=true); virtual ~GUI3D(); virtual void drawUI(); virtual void drawGL(); void run() override; inline void run_once(); /// Adding new key callback template <typename Task> void registerKeyFunciton(GLFWWindowContainer* window, int key, Task func, const std::string &description = ""){ registeredFunctions_.emplace_back(window,key,static_cast<std::function< void() >>(func), description); } void showRegisteredKeyFunction(); // Eigen::Matrix4f getCameraPose() { // Eigen::Matrix4f newT; // memcpy(newT.data(), glm::value_ptr(camera_control->GetViewMatrix()), 16 * sizeof(float)); // memcpy(newT.topRightCorner(3, 1).data(), glm::value_ptr(camera_control->Position), 3 * sizeof(float)); // return newT; // } void setPlotTracjectory(bool option) {bPlotTrajectory = option;} glUtil::Camera* GetCam(){return glCam.get();} void RenderText(const std::string &text, float pos_x, float pos_y, float scale, const glm::vec3 &color); protected: std::map<std::string, unsigned int> glBuffers, glVertexArrays, glFrameBuffers, glTextures; std::map<std::string, glUtil::Shader*> glShaders; std::map<std::string, glUtil::Model_base*> glObjests; // std::map<std::string, glUtil::Model*> glModels; std::map<GLchar, Character> Characters; std::map<int, bool> bKeyProcessFinished; FPSManager *fps_; bool bShowGrid, bShowFPS; bool bPlotTrajectory; std::atomic_bool bShouldStop; struct task_element_t { GLFWWindowContainer* window_; int key_; const std::function< void() > no_id; std::string description; explicit task_element_t(GLFWWindowContainer* window, int key, std::function< void() > f, std::string description) : window_(window), key_(key), no_id(std::move(f)), description(std::move(description)) { } }; std::vector<task_element_t> registeredFunctions_; std::vector<glm::vec3> trajectories_; void RenderText(GLuint VAO, GLuint VBO, glUtil::Shader *shader, std::string text, GLfloat x, GLfloat y, GLfloat scale, glm::vec3 color); virtual void processInput(GLFWwindow* window); virtual void basicInputRegistration(); virtual void basicProcess(); virtual void plot_trajectory(const glm::mat4 *projection); virtual void add_trajectory(float x, float y, float z, float interval=0.002); void key_callback_impl(GLFWwindow* window, int key, int scancode, int action, int mods) override; /// return true is something changed bool mouseControl(); // virtual void scroll_callback_impl(GLFWwindow* window, double xoffset, double yoffset); // virtual void mouse_callback_impl(GLFWwindow *window, double xpos, double ypos); void buildScreen(); void buildCamera(); void buildGrid(); void buildText(); void buildFreeType(); void buildTrajectory(); bool bShowCameraUI; void cameraUI(); std::unique_ptr<glUtil::Camera> glCam; glm::vec3 camPose, camUp; float yaw, pitch, fov, fovMax, camSpeed; private: int init(); }; }
[ "shuncheng.wu91@gmail.com" ]
shuncheng.wu91@gmail.com
2ebf6f9cd80259b366752ec00cb73df62e9801de
7a138fa71d3e08958d8443992e2d57d504bb593a
/codeforces/round-290/div-2/fox_and_two_dots.cpp
18db9dbc6f2eda6ac40b065b1133c43fd65b0117
[ "MIT", "LicenseRef-scancode-unknown-license-reference" ]
permissive
sustcoderboy/competitive-programming-archive
8a254e7542d9f616df73d8aaa9ca23d6242dec9b
2cd3237f376c609b7c4e87804e36a8cac7ec3402
refs/heads/master
2021-01-22T17:38:41.565826
2015-11-22T03:50:00
2015-11-22T03:50:00
46,705,756
1
0
null
2015-11-23T08:10:07
2015-11-23T08:10:07
null
UTF-8
C++
false
false
1,684
cpp
#include <iostream> #include <utility> #include <vector> using namespace std; const vector<pair<int, int>> deltas {{0, 1}, {0, -1}, {1, 0}, {-1, 0}}; inline void use_io_optimizations() { ios_base::sync_with_stdio(false); cin.tie(nullptr); } bool visit(unsigned int x, unsigned int y, unsigned int from_x, unsigned int from_y, const vector<vector<char>>& board, vector<vector<bool>>& visited) { visited[x][y] = true; for (const auto& delta : deltas) { unsigned int next_x {x + delta.first}; unsigned int next_y {y + delta.second}; if (board[x][y] == board[next_x][next_y] && !(next_x == from_x && next_y == from_y)) { if (visited[next_x][next_y] || visit(next_x, next_y, x, y, board, visited)) { return true; } } } return false; } int main() { use_io_optimizations(); unsigned int rows; unsigned int columns; cin >> rows >> columns; vector<vector<char>> board(rows + 2, vector<char>(columns + 2)); for (unsigned int i {1}; i <= rows; ++i) { cin >> board[i].data() + 1; } vector<vector<bool>> visited(rows + 2, vector<bool>(columns + 2)); for (unsigned int i {1}; i <= rows; ++i) { for (unsigned int j {1}; j <= columns; ++j) { if (!visited[i][j]) { if (visit(i, j, 0, 0, board, visited)) { cout << "Yes\n"; return 0; } } } } cout << "No\n"; return 0; }
[ "gsshopov@gmail.com" ]
gsshopov@gmail.com
888da7fd8d5f6ac9e3f31c1a63919c247a910aad
a1732b958ae73657900585a4e8991a05072212d6
/2022/day18/main.cpp
b135a4383317c24dace3756b5b0452e33e432033
[ "MIT" ]
permissive
bielskij/AOC
97fca8183955caf4d46967ac1bf4b00d9dc04f12
270aa757f9025d8da399adbc5db214f47ef0b6de
refs/heads/master
2023-01-08T10:23:40.667070
2022-12-29T07:58:04
2022-12-29T07:58:04
226,080,843
3
0
null
2020-12-09T08:27:49
2019-12-05T10:57:02
C++
UTF-8
C++
false
false
4,243
cpp
#include <cassert> #include <deque> #include "common/types.h" #include "utils/file.h" #include "utils/utils.h" #define DEBUG_LEVEL 5 #include "common/debug.h" struct Side { Point3d<int> start; Point3d<int> end; Side(const Point3d<int> &start, const Point3d<int> &end) : start(start), end(end) { } uint64_t getId() const { uint64_t ret = end.z(); ret <<= 8; ret |= end.y(); ret <<= 8; ret |= end.x(); ret <<= 8; ret |= start.z(); ret <<= 8; ret |= start.y(); ret <<= 8; ret |= start.x(); return ret; } }; static uint32_t toId(const Point3d<int> p) { uint32_t ret = p.z(); ret <<= 8; ret |= p.y(); ret <<= 8; ret |= p.x(); return ret; } std::vector<Point3d<int>> getNeighbours(const Point3d<int> &pos) { return { { pos.x() + 1, pos.y() , pos.z() }, { pos.x() - 1, pos.y() , pos.z() }, { pos.x() , pos.y() , pos.z() - 1}, { pos.x() , pos.y() , pos.z() + 1}, { pos.x() , pos.y() + 1, pos.z() }, { pos.x() , pos.y() - 1, pos.z() } }; } struct Cube { Cube() : Cube(Point3d<int>()) { } Cube(const Point3d<int> &pos) : pos(pos) { // front sides.push_back(Side(Point3d<int>(pos.x() , pos.y() , pos.z() ), Point3d<int>(pos.x() + 1, pos.y() + 1, pos.z() ))); // top sides.push_back(Side(Point3d<int>(pos.x() , pos.y() + 1, pos.z() ), Point3d<int>(pos.x() + 1, pos.y() + 1, pos.z() - 1))); // back sides.push_back(Side(Point3d<int>(pos.x() , pos.y() , pos.z() - 1), Point3d<int>(pos.x() + 1, pos.y() + 1, pos.z() - 1))); // botton sides.push_back(Side(Point3d<int>(pos.x() , pos.y() , pos.z() ), Point3d<int>(pos.x() + 1, pos.y() , pos.z() - 1))); // right sides.push_back(Side(Point3d<int>(pos.x() + 1, pos.y() , pos.z() ), Point3d<int>(pos.x() + 1, pos.y() + 1, pos.z() - 1))); // left sides.push_back(Side(Point3d<int>(pos.x() , pos.y() , pos.z() ), Point3d<int>(pos.x() , pos.y() + 1, pos.z() - 1))); } uint32_t getId() const { return toId(pos); } Point3d<int> pos; std::vector<Side> sides; }; int main(int argc, char *argv[]) { auto lines = File::readAllLines(argv[1]); std::map<uint32_t, Cube> cubes; for (auto &l : lines) { auto coords = utils::toIntV<int>(utils::strTok(l, ',')); assert(coords.size() == 3); auto cube = Cube(Point3d<int>(coords[0], coords[1], coords[2])); cubes[cube.getId()] = cube; } { std::map<uint64_t, int> sides; for (auto &cube : cubes) { for (auto &side : cube.second.sides) { sides[side.getId()]++; } } int partA = 0; for (auto &s : sides) { if (s.second == 1) { partA++; } } PRINTF(("PART_A: %zd", partA)); } { Point3d<int> min(std::numeric_limits<int>::max(), std::numeric_limits<int>::max(), std::numeric_limits<int>::max()); Point3d<int> max(std::numeric_limits<int>::min(), std::numeric_limits<int>::min(), std::numeric_limits<int>::min()); for (auto &cube : cubes) { for (int i = 0; i < 3; i++) { if (cube.second.pos.get(i) < min.get(i)) { min.set(i, cube.second.pos.get(i)); } if (cube.second.pos.get(i) > max.get(i)) { max.set(i, cube.second.pos.get(i)); } } } for (int i = 0; i < 3; i++) { min.set(i, min.get(i) - 1); max.set(i, max.get(i) + 1); } { std::set<uint32_t> visited; std::deque<Point3d<int>> queue; queue.push_back(min); visited.insert(toId(min)); while (! queue.empty()) { Point3d<int> current = queue.front(); queue.pop_front(); for (auto &n : getNeighbours(current)) { auto id = toId(n); bool valid = true; for (int i = 0; i < 3; i++) { if (n.get(i) < min.get(i) || n.get(i) > max.get(i)) { valid = false; break; } } if (! valid) { continue; } if (visited.find(id) != visited.end()) { continue; } if (cubes.find(id) != cubes.end()) { continue; } queue.push_back(n); visited.insert(id); } } { int result = 0; for (auto &c : cubes) { for (auto &n : getNeighbours(c.second.pos)) { if (visited.find(toId(n)) != visited.end()) { result++; } } } PRINTF(("PART_B: %d", result)); } } } return 0; }
[ "bielski.j@gmail.com" ]
bielski.j@gmail.com
47e16afc81733148250fe27111b5f79bd93727fc
f889f293e02526c95d7b7aeba441339bb595443b
/Source/Building_Escape_2/Building_Escape_2.cpp
a9cc7167fd2ef40a2dd4d04e693c08dbb7a5d6f6
[]
no_license
Reetro/Building-Escape-2
f0749e3d972b5d63658ac70b7ab423c6092f092d
91703d8d2f73f5436c96e93dfc5cefa5d36e3fd1
refs/heads/master
2020-09-30T06:38:49.892930
2019-12-11T01:45:07
2019-12-11T01:45:07
227,230,075
0
0
null
null
null
null
UTF-8
C++
false
false
244
cpp
// Fill out your copyright notice in the Description page of Project Settings. #include "Building_Escape_2.h" #include "Modules/ModuleManager.h" IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, Building_Escape_2, "Building_Escape_2" );
[ "thegamerboy7@gmail.com" ]
thegamerboy7@gmail.com
77479cdff7b409a9362bd064faaffb4ee496a790
a9c74b8149cb5706ba0b585c791db6dc0c610ad9
/src/Editor.cpp
41336d6a6cfb45351953bf1f6bcf62b148cc2009
[]
no_license
tschicke/Voxel-Editor
b719ae74096ab5a8e0e282154f5cda5048102bb4
b94e2fd7f7557970b008619ad3580ee6f263c209
refs/heads/master
2020-04-07T16:06:32.848235
2013-07-27T03:48:05
2013-07-27T03:48:05
null
0
0
null
null
null
null
UTF-8
C++
false
false
224
cpp
/* * Editor.cpp * * Created on: Jun 23, 2013 * Author: Tyler */ #include "Editor.h" Editor::Editor() { // TODO Auto-generated constructor stub } Editor::~Editor() { // TODO Auto-generated destructor stub }
[ "tschicke@optonline.net" ]
tschicke@optonline.net
dd04de6fee9a7869334d3a633c9642b3a1a3863b
d92f0cc58ba71870f84012ece859eb9cd6d65abf
/gfx_engine/resourcecontainer.h
793938ddb52d1bfe3deee9095b4cbc11d6770257
[]
no_license
Arkaniy/SDL
7537a7941c1ea195444084f52618d7eb74cf5a0c
628343cd0758f12061a30dd6d075a927c0364b22
refs/heads/master
2020-04-06T04:53:10.116284
2016-11-14T20:27:50
2016-11-14T20:27:50
73,748,791
0
0
null
null
null
null
UTF-8
C++
false
false
302
h
#ifndef IMAGECONTAINER_H #define IMAGECONTAINER_H #include <SDL2/SDL_image.h> #include <SDL2/SDL_ttf.h> #include <map> class ResourceContainer { public: static std::map<std::string, SDL_Texture*> imageContainer; static std::map<std::string, TTF_Font*> fontContainer; }; #endif // IMAGECONTAINER_H
[ "qwerty@localhost.localdomain" ]
qwerty@localhost.localdomain
0f36c7bd0000b837c5a76f5d85b8c005d7bbc3d1
0eff74b05b60098333ad66cf801bdd93becc9ea4
/second/download/squid/gumtree/squid_repos_function_3994_squid-3.4.14.cpp
3c706ff84873a858e8c5ce2cdb8805f69e3b544f
[]
no_license
niuxu18/logTracker-old
97543445ea7e414ed40bdc681239365d33418975
f2b060f13a0295387fe02187543db124916eb446
refs/heads/master
2021-09-13T21:39:37.686481
2017-12-11T03:36:34
2017-12-11T03:36:34
null
0
0
null
null
null
null
UTF-8
C++
false
false
757
cpp
void Adaptation::Ecap::XactionRep::visitEachMetaHeader(libecap::NamedValueVisitor &visitor) const { HttpRequest *request = dynamic_cast<HttpRequest*>(theCauseRep ? theCauseRep->raw().header : theVirginRep.raw().header); Must(request); HttpReply *reply = dynamic_cast<HttpReply*>(theVirginRep.raw().header); typedef Notes::iterator ACAMLI; for (ACAMLI i = Adaptation::Config::metaHeaders.begin(); i != Adaptation::Config::metaHeaders.end(); ++i) { const char *v = (*i)->match(request, reply); if (v) { const libecap::Name name((*i)->key.termedBuf()); const libecap::Area value = libecap::Area::FromTempString(v); visitor.visit(name, value); } } }
[ "993273596@qq.com" ]
993273596@qq.com
64e8bdc527ae6ffd6cb005c65a10cb2c36f4cc04
17c2b92d214e0de9145c5e73983da729852430dc
/game.cpp
7002c5e609614cc29b372b9cf8b53776a998323c
[]
no_license
Giowans/Arkanoid_KenGio
fe8567930b93ed58d45c051b9e05a18ffb2895e5
42b900b133850c7f7dceee8c3b4347ed884e9b74
refs/heads/master
2020-05-26T14:23:44.408077
2019-05-23T15:58:42
2019-05-23T15:58:42
188,262,967
0
0
null
null
null
null
UTF-8
C++
false
false
3,547
cpp
#include "game.h" #include <fstream> #include <iostream> #include <SDL_ttf.h> using namespace std; bool Game::getIsRunning() const { return isRunning; } void Game::setIsRunning(bool value) { isRunning = value; } SDL_Window *Game::getWindow() const { return window; } void Game::setWindow(SDL_Window *value) { window = value; } SDL_Renderer *Game::getRenderer() const { return renderer; } void Game::setRenderer(SDL_Renderer *value) { renderer = value; } int Game::getScreenWidth() const { return screenWidth; } void Game::setScreenWidth(int value) { screenWidth = value; } int Game::getScreenHeight() const { return screenHeight; } void Game::setScreenHeight(int value) { screenHeight = value; } Game::Game() { string gt; isRunning = false; cout<<"\t\t\t\tEL ARKANOID DEL GIO 7u7"<<endl; cout<<endl<<"Ingresa tu gamertag: "; fflush(stdin); getline(cin, gt); jugador.setNombre(gt); jugador.setPuntaje(0); } void Game::init(const char *title, int w, int h, bool fullscreen) { int flags = 0; screenWidth = w; screenHeight = h; if (fullscreen) flags = SDL_WINDOW_FULLSCREEN; //renderer if (SDL_Init(SDL_INIT_EVERYTHING) == 0) { //SDL_CreateWindow(titulo, posX, posY, ancho, alto, banderas) TTF_Init(); window = SDL_CreateWindow(title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, screenWidth, screenHeight, flags); font = TTF_OpenFont("comic.ttf", 14); txtcolor = {221, 247, 113}; txtcolorbg={0, 0, 0}; sprintf(textito, "Jugador: %s \nPuntaje: %i", jugador.getNombre().c_str(), jugador.getPuntaje()); surf = TTF_RenderText_Shaded(font, textito, txtcolor, txtcolorbg); renderer = SDL_CreateRenderer(window, -1, 0); if (renderer) { //SDL_SetRenderDrawColor(renderer, r, g, b, alpha) // r, g y b son valores entre 0 y 255 // 0, 0, 0 es color negro // 255, 255, 255, es color blanco SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); //Inicializamos el texto del renderizador de los records texture =SDL_CreateTextureFromSurface(renderer, surf); int texW = 0; int texH = 0; SDL_QueryTexture(texture, NULL, NULL, &texW, &texH); SDL_Rect dstrect = { 0, 0, texW, texH }; SDL_RenderCopy(renderer, texture, NULL, &dstrect); SDL_RenderPresent(renderer); } else cout <<"couldn't initialize renderer " <<SDL_GetError() <<endl; isRunning = true; } } void Game::escribirJugadores() { ofstream outputFile("jugadores.txt", ios::app); if (!outputFile.is_open()) { cout << "No se pudo abrir el archivo de escritura"<<endl; } else { outputFile<<jugador<<endl; } outputFile.close(); } void Game::leerJugadores() { ifstream inputFile("jugadores.txt", ios::app); if (!inputFile.is_open()) { cout<<"No se pudo abrir el archivo de lectura..."<<endl; } else { Jugadores j; while(inputFile >>j) { cout << j <<endl; } } inputFile.close(); } Jugadores Game::getJugador() { return jugador; } void Game::setJugador(Jugadores aux) { jugador = aux; }
[ "gio_tails@live.com" ]
gio_tails@live.com
ed35c040e0a40696f289d4b741e202da923db2cd
948f4e13af6b3014582909cc6d762606f2a43365
/testcases/juliet_test_suite/testcases/CWE36_Absolute_Path_Traversal/s01/CWE36_Absolute_Path_Traversal__char_connect_socket_ifstream_42.cpp
ed6855ed88eea15aba33d0cc18133082fdf5c80f
[]
no_license
junxzm1990/ASAN--
0056a341b8537142e10373c8417f27d7825ad89b
ca96e46422407a55bed4aa551a6ad28ec1eeef4e
refs/heads/master
2022-08-02T15:38:56.286555
2022-06-16T22:19:54
2022-06-16T22:19:54
408,238,453
74
13
null
2022-06-16T22:19:55
2021-09-19T21:14:59
null
UTF-8
C++
false
false
5,536
cpp
/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE36_Absolute_Path_Traversal__char_connect_socket_ifstream_42.cpp Label Definition File: CWE36_Absolute_Path_Traversal.label.xml Template File: sources-sink-42.tmpl.cpp */ /* * @description * CWE: 36 Absolute Path Traversal * BadSource: connect_socket Read data using a connect socket (client side) * GoodSource: Full path and file name * Sink: ifstream * BadSink : Open the file named in data using ifstream::open() * Flow Variant: 42 Data flow: data returned from one function to another in the same source file * * */ #include "std_testcase.h" #ifndef _WIN32 #include <wchar.h> #endif #ifdef _WIN32 #include <winsock2.h> #include <windows.h> #include <direct.h> #pragma comment(lib, "ws2_32") /* include ws2_32.lib when linking */ #define CLOSE_SOCKET closesocket #else /* NOT _WIN32 */ #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <unistd.h> #define INVALID_SOCKET -1 #define SOCKET_ERROR -1 #define CLOSE_SOCKET close #define SOCKET int #endif #define TCP_PORT 27015 #define IP_ADDRESS "127.0.0.1" #include <fstream> using namespace std; namespace CWE36_Absolute_Path_Traversal__char_connect_socket_ifstream_42 { #ifndef OMITBAD static char * badSource(char * data) { { #ifdef _WIN32 WSADATA wsaData; int wsaDataInit = 0; #endif int recvResult; struct sockaddr_in service; char *replace; SOCKET connectSocket = INVALID_SOCKET; size_t dataLen = strlen(data); do { #ifdef _WIN32 if (WSAStartup(MAKEWORD(2,2), &wsaData) != NO_ERROR) { break; } wsaDataInit = 1; #endif /* POTENTIAL FLAW: Read data using a connect socket */ connectSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (connectSocket == INVALID_SOCKET) { break; } memset(&service, 0, sizeof(service)); service.sin_family = AF_INET; service.sin_addr.s_addr = inet_addr(IP_ADDRESS); service.sin_port = htons(TCP_PORT); if (connect(connectSocket, (struct sockaddr*)&service, sizeof(service)) == SOCKET_ERROR) { break; } /* Abort on error or the connection was closed, make sure to recv one * less char than is in the recv_buf in order to append a terminator */ /* Abort on error or the connection was closed */ recvResult = recv(connectSocket, (char *)(data + dataLen), sizeof(char) * (FILENAME_MAX - dataLen - 1), 0); if (recvResult == SOCKET_ERROR || recvResult == 0) { break; } /* Append null terminator */ data[dataLen + recvResult / sizeof(char)] = '\0'; /* Eliminate CRLF */ replace = strchr(data, '\r'); if (replace) { *replace = '\0'; } replace = strchr(data, '\n'); if (replace) { *replace = '\0'; } } while (0); if (connectSocket != INVALID_SOCKET) { CLOSE_SOCKET(connectSocket); } #ifdef _WIN32 if (wsaDataInit) { WSACleanup(); } #endif } return data; } void bad() { char * data; char dataBuffer[FILENAME_MAX] = ""; data = dataBuffer; data = badSource(data); { ifstream inputFile; /* POTENTIAL FLAW: Possibly opening a file without validating the file name or path */ inputFile.open((char *)data); inputFile.close(); } } #endif /* OMITBAD */ #ifndef OMITGOOD static char * goodG2BSource(char * data) { #ifdef _WIN32 /* FIX: Use a fixed, full path and file name */ strcat(data, "c:\\temp\\file.txt"); #else /* FIX: Use a fixed, full path and file name */ strcat(data, "/tmp/file.txt"); #endif return data; } /* goodG2B() uses the GoodSource with the BadSink */ static void goodG2B() { char * data; char dataBuffer[FILENAME_MAX] = ""; data = dataBuffer; data = goodG2BSource(data); { ifstream inputFile; /* POTENTIAL FLAW: Possibly opening a file without validating the file name or path */ inputFile.open((char *)data); inputFile.close(); } } void good() { goodG2B(); } #endif /* OMITGOOD */ } /* close namespace */ /* Below is the main(). It is only used when building this testcase on its own for testing or for building a binary to use in testing binary analysis tools. It is not used when compiling all the testcases as one application, which is how source code analysis tools are tested. */ #ifdef INCLUDEMAIN using namespace CWE36_Absolute_Path_Traversal__char_connect_socket_ifstream_42; /* so that we can use good and bad easily */ int main(int argc, char * argv[]) { /* seed randomness */ srand( (unsigned)time(NULL) ); #ifndef OMITGOOD printLine("Calling good()..."); good(); printLine("Finished good()"); #endif /* OMITGOOD */ #ifndef OMITBAD printLine("Calling bad()..."); bad(); printLine("Finished bad()"); #endif /* OMITBAD */ return 0; } #endif
[ "yzhang0701@gmail.com" ]
yzhang0701@gmail.com
a18b74fb053e0039ff5eb40c84b78e5a8e9e0963
75308d8ced993356014c8e998bd64e71b4c0211c
/Data Structure/tree.h
b10f86b59e5c2371db4176ffa2ee54fb4e9a3953
[]
no_license
zettt8214/LeetCode
332b8afe536ed47e7c69625a9056f7feb122b302
c9ad38f312bd15cabac1dcca7646fb85a5e83ff4
refs/heads/master
2023-02-26T20:27:18.996218
2021-02-06T05:19:42
2021-02-06T05:19:42
327,228,442
0
0
null
null
null
null
UTF-8
C++
false
false
2,974
h
#pragma once #include <iostream> #include <vector> #include "list.h" using std::vector; struct TreeNode { int val; TreeNode* left; TreeNode* right; TreeNode() : val(0), left(nullptr), right(nullptr) {} TreeNode(int x) : val(x), left(nullptr), right(nullptr) {} TreeNode(int x, TreeNode* left, TreeNode* right) : val(x), left(left), right(right) {} }; TreeNode* createTree(vector<int> nodes); int maxDepth(TreeNode* root); /// 104. Maximum Depth of Binary Tree bool isBalanced(TreeNode* root); /// 110. Balanced Binary Tree int diameterOfBinaryTree(TreeNode* root); /// 543. Diameter of Binary Tree int pathSum(TreeNode* root, int sum); /// 437. Path Sum III vector<TreeNode*> delNodes(TreeNode* root, vector<int>& to_delete); /// 1110. Delete Nodes And Return Forest vector<double> averageOfLevels(TreeNode* root); /// 637. Average of Levels in Binary Tree TreeNode* buildTree(vector<int>& preorder, vector<int>& inorder); /// 105. Construct Binary Tree from Preorder and Inorder Traversal vector<int> preorderTraversal(TreeNode* root); /// 144. Binary Tree Preorder Traversal void recoverTree(TreeNode* root); /// 99. Recover Binary Search Tree TreeNode* trimBST(TreeNode* root, int low, int high); /// 669. Trim a Binary Search Tree TreeNode* invertTree(TreeNode* root); /// 226. Invert Binary Tree TreeNode* mergeTrees(TreeNode* t1, TreeNode* t2); /// 617. Merge Two Binary Trees bool isSubtree(TreeNode* s, TreeNode* t); /// 572. Subtree of Another Tree int sumOfLeftLeaves(TreeNode* root); /// 404. Sum of Left Leaves int findBottomLeftValue(TreeNode* root); /// 513. Find Bottom Left Tree Value TreeNode* lowestCommonAncestor(TreeNode* root, TreeNode* p, TreeNode* q); /// 235. Lowest Common Ancestor of a Binary Search Tree int getMinimumDifference(TreeNode* root); /// 530. Minimum Absolute Difference in BST TreeNode* convertBST(TreeNode* root); /// 538. Convert BST to Greater Tree TreeNode* increasingBST(TreeNode* root); /// 897. Increasing Order Search Tree bool findTarget(TreeNode* root, int k); /// 653. Two Sum IV - Input is a BST TreeNode* constructFromPrePost(vector<int>& pre, vector<int>& post); /// 889. Construct Binary Tree from Preorder and Postorder Traversal TreeNode* buildTree2(vector<int>& inorder, vector<int>& postorder); /// 106. Construct Binary Tree from Inorder and Postorder Traversal vector<int> inorderTraversal(TreeNode* root); /// 94. Binary Tree Inorder Traversal vector<int> postorderTraversal(TreeNode* root); /// 145. Binary Tree Postorder Traversal TreeNode* lowestCommonAncestor2(TreeNode* root, TreeNode* p, TreeNode* q); /// 236. Lowest Common Ancestor of a Binary Tree TreeNode* sortedListToBST(ListNode* head); /// 109. Convert Sorted List to Binary Search Tree TreeNode* deleteNode(TreeNode* root, int key); /// 450. Delete Node in a BST
[ "xiaohao8214@gmail.com" ]
xiaohao8214@gmail.com
ab5fa3b8a38e1f2dad2eca410dcd51a7383a9365
fd67a49fcf915b7c9b7ecefcaec7ccdce068a2ba
/trunk/include/net/connection.h
212d874954fea6f4cda1c335b950025e33020ee6
[]
no_license
Misery-cn/moth
b369c0ffe65daf17a7281ecf24b2342450d94958
0fd6c03c6822e28d4b54a2c13b8b380b880fc3d2
refs/heads/master
2021-12-14T14:29:35.469888
2021-12-06T15:00:52
2021-12-06T15:00:52
48,629,699
2
1
null
2016-08-12T09:39:18
2015-12-27T02:08:19
C++
UTF-8
C++
false
false
3,130
h
#ifndef _CONNECTION_H_ #define _CONNECTION_H_ #include "time_utils.h" #include "ref_countable.h" #include "mutex.h" class Messenger; class Message; class Connection : public RefCountable { public: Connection(Messenger* m) : _lock(), _msgr(m), _priv(NULL), _peer_type(-1), _failed(false), _rx_buffers_version(0) { } virtual ~Connection() { if (_priv) { _priv->dec(); } } Messenger* get_messenger() { return _msgr; } /** * 设置引用 * */ void set_priv(RefCountable* ref) { // MutexGuard(_lock); Mutex::Locker locker(_lock); // 之前的引用-1 if (_priv) { _priv->dec(); } _priv = ref; } /** * 获取引用 * */ RefCountable* get_priv() { // MutexGuard(_lock); Mutex::Locker locker(_lock); if (_priv) { return _priv->get(); } return NULL; } virtual bool is_connected() = 0; virtual int send_message(Message* m) = 0; virtual void send_keepalive() = 0; virtual void mark_disposable() = 0; virtual void mark_down() = 0; int get_peer_type() const { return _peer_type; } void set_peer_type(int t) { _peer_type = t; } /** * 获取连接的地址 * */ const entity_addr_t& get_peer_addr() const { return _peer_addr; } /** * 设置连接地址 * */ void set_peer_addr(const entity_addr_t& a) { _peer_addr = a; } void post_rx_buffer(uint64_t tid, buffer& buf) { Mutex::Locker locker(_lock); ++_rx_buffers_version; _rx_buffers[tid] = std::pair<buffer, int>(buf, _rx_buffers_version); } void revoke_rx_buffer(uint64_t tid) { Mutex::Locker l(_lock); _rx_buffers.erase(tid); } /** * 获取上一次的心跳时间 * */ utime_t get_last_keepalive() const { Mutex::Locker locker(_lock); return _last_keepalive; } /** * 设置最新的心跳时间 * */ void set_last_keepalive(utime_t t) { Mutex::Locker locker(_lock); _last_keepalive = t; } /** * 获取上一次的心跳ack时间 * */ utime_t get_last_keepalive_ack() const { Mutex::Locker locker(_lock); return _last_keepalive_ack; } /** * 设置最新的心跳ack时间 * */ void set_last_keepalive_ack(utime_t t) { Mutex::Locker locker(_lock); _last_keepalive_ack = t; } public: mutable Mutex _lock; Messenger* _msgr; RefCountable* _priv; // entity_name_t中的通信实体类型 int _peer_type; // 连接的地址(对端) entity_addr_t _peer_addr; // 最新的心跳时间 utime_t _last_keepalive; // 最新的心跳ack时间 utime_t _last_keepalive_ack; // 连接状态 bool _failed; int _rx_buffers_version; std::map<uint64_t, std::pair<buffer, int> > _rx_buffers; friend class SocketConnection; }; #endif
[ "shangshi622@163.com" ]
shangshi622@163.com
ce1409a2f76e69eddb3283890dcdd27210102ed3
0456169f170bc28d03eab6876d90ac4075ed7f77
/src/include/Layers/ExampleLayer3.h
41adedd95d63d5389b164823d7313d298c7786b6
[]
no_license
hiplayer/FirstSkiaApp
7220ba3f7292dde1ca5bf35bf1e9a6738af21eee
100e6b7a0250fd5b88658a39b863c2600c5f61fd
refs/heads/master
2023-05-13T23:54:55.876011
2021-06-10T14:37:25
2021-06-10T14:37:25
null
0
0
null
null
null
null
UTF-8
C++
false
false
438
h
#ifndef EXAMPLELAYER3_H_F0693353_488C_432D_A3D9_D0B3E3BFCD9B #define EXAMPLELAYER3_H_F0693353_488C_432D_A3D9_D0B3E3BFCD9B #include "BaseLayer.h" #include "Utils/RandomShapes.h" class ExampleLayer3 final : public BaseRandomShapeLayer { public: std::wstring GetTitle() const override { return L"Example #3: Draw random shapes on click"; }; void Draw(SkCanvas* canvas); }; #endif // EXAMPLELAYER3_H_F0693353_488C_432D_A3D9_D0B3E3BFCD9B
[ "vyere@softserveinc.com" ]
vyere@softserveinc.com
3bbae9345dfea8c538dae6d70dbb1f8602b93a5b
419e55c56c5ed91f82657ae451db4dc5ae3dfcce
/practice/SeniorHigh1/semester2/April/20220410/P3397.cpp
028c34e391fa4280d8211570b50d98f4c170b834
[]
no_license
AlexWei061/cpp
6e267bea4f163f77245fd2b66863b34edb7e64aa
f5f124b0c37b81036932e79290fb5cebcc7f1a5b
refs/heads/master
2022-07-15T06:17:46.061007
2022-07-09T06:55:26
2022-07-09T06:55:26
216,490,498
1
0
null
null
null
null
UTF-8
C++
false
false
778
cpp
#include<bits/stdc++.h> using namespace std; #define in read() #define MAXN 1010 inline int read(){ int x = 0; char c = getchar(); while(c < '0' or c > '9') c = getchar(); while('0' <= c and c <= '9'){ x = x * 10 + c - '0'; c = getchar(); } return x; } int n = 0; int m = 0; int a[MAXN][MAXN] = { 0 }; int c[MAXN][MAXN] = { 0 }; int main(){ n = in; m = in; for(int i = 1; i <= m; i++){ int xs = in; int ys = in; int xe = in; int ye = in; for(int j = xs; j <= xe; j++) c[j][ys]++, c[j][ye + 1]--; } for(int i = 1; i <= n; i++){ for(int j = 1; j <= n; j++){ a[i][j] = a[i][j - 1] + c[i][j]; cout << a[i][j] << ' '; } puts(""); } return 0; }
[ "ty.wei@foxmail.com" ]
ty.wei@foxmail.com
a699344b290e8fac879e20fe6a267097dc17ae58
c776476e9d06b3779d744641e758ac3a2c15cddc
/examples/litmus/c/run-scripts/tmp_5/Z6.2+dmb.st+dmb.ld+po.c.cbmc_out.cpp
75ca47936b00602017dab2eb815731b47d379d14
[]
no_license
ashutosh0gupta/llvm_bmc
aaac7961c723ba6f7ffd77a39559e0e52432eade
0287c4fb180244e6b3c599a9902507f05c8a7234
refs/heads/master
2023-08-02T17:14:06.178723
2023-07-31T10:46:53
2023-07-31T10:46:53
143,100,825
3
4
null
2023-05-25T05:50:55
2018-08-01T03:47:00
C++
UTF-8
C++
false
false
39,756
cpp
// Global variabls: // 4:atom_2_X0_1:1 // 0:vars:3 // 3:atom_1_X0_1:1 // Local global variabls: // 0:thr0:1 // 1:thr1:1 // 2:thr2:1 #define ADDRSIZE 5 #define LOCALADDRSIZE 3 #define NTHREAD 4 #define NCONTEXT 5 #define ASSUME(stmt) __CPROVER_assume(stmt) #define ASSERT(stmt) __CPROVER_assert(stmt, "error") #define max(a,b) (a>b?a:b) char __get_rng(); char get_rng( char from, char to ) { char ret = __get_rng(); ASSUME(ret >= from && ret <= to); return ret; } char get_rng_th( char from, char to ) { char ret = __get_rng(); ASSUME(ret >= from && ret <= to); return ret; } int main(int argc, char **argv) { // Declare arrays for intial value version in contexts int local_mem[LOCALADDRSIZE]; // Dumping initializations local_mem[0+0] = 0; local_mem[1+0] = 0; local_mem[2+0] = 0; int cstart[NTHREAD]; int creturn[NTHREAD]; // declare arrays for contexts activity int active[NCONTEXT]; int ctx_used[NCONTEXT]; // declare arrays for intial value version in contexts int meminit_[ADDRSIZE*NCONTEXT]; #define meminit(x,k) meminit_[(x)*NCONTEXT+k] int coinit_[ADDRSIZE*NCONTEXT]; #define coinit(x,k) coinit_[(x)*NCONTEXT+k] int deltainit_[ADDRSIZE*NCONTEXT]; #define deltainit(x,k) deltainit_[(x)*NCONTEXT+k] // declare arrays for running value version in contexts int mem_[ADDRSIZE*NCONTEXT]; #define mem(x,k) mem_[(x)*NCONTEXT+k] int co_[ADDRSIZE*NCONTEXT]; #define co(x,k) co_[(x)*NCONTEXT+k] int delta_[ADDRSIZE*NCONTEXT]; #define delta(x,k) delta_[(x)*NCONTEXT+k] // declare arrays for local buffer and observed writes int buff_[NTHREAD*ADDRSIZE]; #define buff(x,k) buff_[(x)*ADDRSIZE+k] int pw_[NTHREAD*ADDRSIZE]; #define pw(x,k) pw_[(x)*ADDRSIZE+k] // declare arrays for context stamps char cr_[NTHREAD*ADDRSIZE]; #define cr(x,k) cr_[(x)*ADDRSIZE+k] char iw_[NTHREAD*ADDRSIZE]; #define iw(x,k) iw_[(x)*ADDRSIZE+k] char cw_[NTHREAD*ADDRSIZE]; #define cw(x,k) cw_[(x)*ADDRSIZE+k] char cx_[NTHREAD*ADDRSIZE]; #define cx(x,k) cx_[(x)*ADDRSIZE+k] char is_[NTHREAD*ADDRSIZE]; #define is(x,k) is_[(x)*ADDRSIZE+k] char cs_[NTHREAD*ADDRSIZE]; #define cs(x,k) cs_[(x)*ADDRSIZE+k] char crmax_[NTHREAD*ADDRSIZE]; #define crmax(x,k) crmax_[(x)*ADDRSIZE+k] char sforbid_[ADDRSIZE*NCONTEXT]; #define sforbid(x,k) sforbid_[(x)*NCONTEXT+k] // declare arrays for synchronizations int cl[NTHREAD]; int cdy[NTHREAD]; int cds[NTHREAD]; int cdl[NTHREAD]; int cisb[NTHREAD]; int caddr[NTHREAD]; int cctrl[NTHREAD]; int r0= 0; char creg_r0; char creg__r0__1_; int r1= 0; char creg_r1; char creg__r1__1_; int r2= 0; char creg_r2; int r3= 0; char creg_r3; int r4= 0; char creg_r4; int r5= 0; char creg_r5; int r6= 0; char creg_r6; char creg__r6__2_; int r7= 0; char creg_r7; int r8= 0; char creg_r8; int r9= 0; char creg_r9; int r10= 0; char creg_r10; char creg__r10__1_; int r11= 0; char creg_r11; char old_cctrl= 0; char old_cr= 0; char old_cdy= 0; char old_cw= 0; char new_creg= 0; buff(0,0) = 0; pw(0,0) = 0; cr(0,0) = 0; iw(0,0) = 0; cw(0,0) = 0; cx(0,0) = 0; is(0,0) = 0; cs(0,0) = 0; crmax(0,0) = 0; buff(0,1) = 0; pw(0,1) = 0; cr(0,1) = 0; iw(0,1) = 0; cw(0,1) = 0; cx(0,1) = 0; is(0,1) = 0; cs(0,1) = 0; crmax(0,1) = 0; buff(0,2) = 0; pw(0,2) = 0; cr(0,2) = 0; iw(0,2) = 0; cw(0,2) = 0; cx(0,2) = 0; is(0,2) = 0; cs(0,2) = 0; crmax(0,2) = 0; buff(0,3) = 0; pw(0,3) = 0; cr(0,3) = 0; iw(0,3) = 0; cw(0,3) = 0; cx(0,3) = 0; is(0,3) = 0; cs(0,3) = 0; crmax(0,3) = 0; buff(0,4) = 0; pw(0,4) = 0; cr(0,4) = 0; iw(0,4) = 0; cw(0,4) = 0; cx(0,4) = 0; is(0,4) = 0; cs(0,4) = 0; crmax(0,4) = 0; cl[0] = 0; cdy[0] = 0; cds[0] = 0; cdl[0] = 0; cisb[0] = 0; caddr[0] = 0; cctrl[0] = 0; cstart[0] = get_rng(0,NCONTEXT-1); creturn[0] = get_rng(0,NCONTEXT-1); buff(1,0) = 0; pw(1,0) = 0; cr(1,0) = 0; iw(1,0) = 0; cw(1,0) = 0; cx(1,0) = 0; is(1,0) = 0; cs(1,0) = 0; crmax(1,0) = 0; buff(1,1) = 0; pw(1,1) = 0; cr(1,1) = 0; iw(1,1) = 0; cw(1,1) = 0; cx(1,1) = 0; is(1,1) = 0; cs(1,1) = 0; crmax(1,1) = 0; buff(1,2) = 0; pw(1,2) = 0; cr(1,2) = 0; iw(1,2) = 0; cw(1,2) = 0; cx(1,2) = 0; is(1,2) = 0; cs(1,2) = 0; crmax(1,2) = 0; buff(1,3) = 0; pw(1,3) = 0; cr(1,3) = 0; iw(1,3) = 0; cw(1,3) = 0; cx(1,3) = 0; is(1,3) = 0; cs(1,3) = 0; crmax(1,3) = 0; buff(1,4) = 0; pw(1,4) = 0; cr(1,4) = 0; iw(1,4) = 0; cw(1,4) = 0; cx(1,4) = 0; is(1,4) = 0; cs(1,4) = 0; crmax(1,4) = 0; cl[1] = 0; cdy[1] = 0; cds[1] = 0; cdl[1] = 0; cisb[1] = 0; caddr[1] = 0; cctrl[1] = 0; cstart[1] = get_rng(0,NCONTEXT-1); creturn[1] = get_rng(0,NCONTEXT-1); buff(2,0) = 0; pw(2,0) = 0; cr(2,0) = 0; iw(2,0) = 0; cw(2,0) = 0; cx(2,0) = 0; is(2,0) = 0; cs(2,0) = 0; crmax(2,0) = 0; buff(2,1) = 0; pw(2,1) = 0; cr(2,1) = 0; iw(2,1) = 0; cw(2,1) = 0; cx(2,1) = 0; is(2,1) = 0; cs(2,1) = 0; crmax(2,1) = 0; buff(2,2) = 0; pw(2,2) = 0; cr(2,2) = 0; iw(2,2) = 0; cw(2,2) = 0; cx(2,2) = 0; is(2,2) = 0; cs(2,2) = 0; crmax(2,2) = 0; buff(2,3) = 0; pw(2,3) = 0; cr(2,3) = 0; iw(2,3) = 0; cw(2,3) = 0; cx(2,3) = 0; is(2,3) = 0; cs(2,3) = 0; crmax(2,3) = 0; buff(2,4) = 0; pw(2,4) = 0; cr(2,4) = 0; iw(2,4) = 0; cw(2,4) = 0; cx(2,4) = 0; is(2,4) = 0; cs(2,4) = 0; crmax(2,4) = 0; cl[2] = 0; cdy[2] = 0; cds[2] = 0; cdl[2] = 0; cisb[2] = 0; caddr[2] = 0; cctrl[2] = 0; cstart[2] = get_rng(0,NCONTEXT-1); creturn[2] = get_rng(0,NCONTEXT-1); buff(3,0) = 0; pw(3,0) = 0; cr(3,0) = 0; iw(3,0) = 0; cw(3,0) = 0; cx(3,0) = 0; is(3,0) = 0; cs(3,0) = 0; crmax(3,0) = 0; buff(3,1) = 0; pw(3,1) = 0; cr(3,1) = 0; iw(3,1) = 0; cw(3,1) = 0; cx(3,1) = 0; is(3,1) = 0; cs(3,1) = 0; crmax(3,1) = 0; buff(3,2) = 0; pw(3,2) = 0; cr(3,2) = 0; iw(3,2) = 0; cw(3,2) = 0; cx(3,2) = 0; is(3,2) = 0; cs(3,2) = 0; crmax(3,2) = 0; buff(3,3) = 0; pw(3,3) = 0; cr(3,3) = 0; iw(3,3) = 0; cw(3,3) = 0; cx(3,3) = 0; is(3,3) = 0; cs(3,3) = 0; crmax(3,3) = 0; buff(3,4) = 0; pw(3,4) = 0; cr(3,4) = 0; iw(3,4) = 0; cw(3,4) = 0; cx(3,4) = 0; is(3,4) = 0; cs(3,4) = 0; crmax(3,4) = 0; cl[3] = 0; cdy[3] = 0; cds[3] = 0; cdl[3] = 0; cisb[3] = 0; caddr[3] = 0; cctrl[3] = 0; cstart[3] = get_rng(0,NCONTEXT-1); creturn[3] = get_rng(0,NCONTEXT-1); // Dumping initializations mem(4+0,0) = 0; mem(0+0,0) = 0; mem(0+1,0) = 0; mem(0+2,0) = 0; mem(3+0,0) = 0; // Dumping context matching equalities co(0,0) = 0; delta(0,0) = -1; mem(0,1) = meminit(0,1); co(0,1) = coinit(0,1); delta(0,1) = deltainit(0,1); mem(0,2) = meminit(0,2); co(0,2) = coinit(0,2); delta(0,2) = deltainit(0,2); mem(0,3) = meminit(0,3); co(0,3) = coinit(0,3); delta(0,3) = deltainit(0,3); mem(0,4) = meminit(0,4); co(0,4) = coinit(0,4); delta(0,4) = deltainit(0,4); co(1,0) = 0; delta(1,0) = -1; mem(1,1) = meminit(1,1); co(1,1) = coinit(1,1); delta(1,1) = deltainit(1,1); mem(1,2) = meminit(1,2); co(1,2) = coinit(1,2); delta(1,2) = deltainit(1,2); mem(1,3) = meminit(1,3); co(1,3) = coinit(1,3); delta(1,3) = deltainit(1,3); mem(1,4) = meminit(1,4); co(1,4) = coinit(1,4); delta(1,4) = deltainit(1,4); co(2,0) = 0; delta(2,0) = -1; mem(2,1) = meminit(2,1); co(2,1) = coinit(2,1); delta(2,1) = deltainit(2,1); mem(2,2) = meminit(2,2); co(2,2) = coinit(2,2); delta(2,2) = deltainit(2,2); mem(2,3) = meminit(2,3); co(2,3) = coinit(2,3); delta(2,3) = deltainit(2,3); mem(2,4) = meminit(2,4); co(2,4) = coinit(2,4); delta(2,4) = deltainit(2,4); co(3,0) = 0; delta(3,0) = -1; mem(3,1) = meminit(3,1); co(3,1) = coinit(3,1); delta(3,1) = deltainit(3,1); mem(3,2) = meminit(3,2); co(3,2) = coinit(3,2); delta(3,2) = deltainit(3,2); mem(3,3) = meminit(3,3); co(3,3) = coinit(3,3); delta(3,3) = deltainit(3,3); mem(3,4) = meminit(3,4); co(3,4) = coinit(3,4); delta(3,4) = deltainit(3,4); co(4,0) = 0; delta(4,0) = -1; mem(4,1) = meminit(4,1); co(4,1) = coinit(4,1); delta(4,1) = deltainit(4,1); mem(4,2) = meminit(4,2); co(4,2) = coinit(4,2); delta(4,2) = deltainit(4,2); mem(4,3) = meminit(4,3); co(4,3) = coinit(4,3); delta(4,3) = deltainit(4,3); mem(4,4) = meminit(4,4); co(4,4) = coinit(4,4); delta(4,4) = deltainit(4,4); // Dumping thread 1 int ret_thread_1 = 0; cdy[1] = get_rng(0,NCONTEXT-1); ASSUME(cdy[1] >= cstart[1]); T1BLOCK0: // call void @llvm.dbg.value(metadata i8* %arg, metadata !36, metadata !DIExpression()), !dbg !45 // br label %label_1, !dbg !46 goto T1BLOCK1; T1BLOCK1: // call void @llvm.dbg.label(metadata !44), !dbg !47 // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 0), metadata !37, metadata !DIExpression()), !dbg !48 // call void @llvm.dbg.value(metadata i64 2, metadata !40, metadata !DIExpression()), !dbg !48 // store atomic i64 2, i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 0) monotonic, align 8, !dbg !49 // ST: Guess iw(1,0) = get_rng(0,NCONTEXT-1);// 1 ASSIGN STIW _l20_c3 old_cw = cw(1,0); cw(1,0) = get_rng(0,NCONTEXT-1);// 1 ASSIGN STCOM _l20_c3 // Check ASSUME(active[iw(1,0)] == 1); ASSUME(active[cw(1,0)] == 1); ASSUME(sforbid(0,cw(1,0))== 0); ASSUME(iw(1,0) >= 0); ASSUME(iw(1,0) >= 0); ASSUME(cw(1,0) >= iw(1,0)); ASSUME(cw(1,0) >= old_cw); ASSUME(cw(1,0) >= cr(1,0)); ASSUME(cw(1,0) >= cl[1]); ASSUME(cw(1,0) >= cisb[1]); ASSUME(cw(1,0) >= cdy[1]); ASSUME(cw(1,0) >= cdl[1]); ASSUME(cw(1,0) >= cds[1]); ASSUME(cw(1,0) >= cctrl[1]); ASSUME(cw(1,0) >= caddr[1]); // Update caddr[1] = max(caddr[1],0); buff(1,0) = 2; mem(0,cw(1,0)) = 2; co(0,cw(1,0))+=1; delta(0,cw(1,0)) = -1; ASSUME(creturn[1] >= cw(1,0)); // call void (...) @dmbst(), !dbg !50 // dumbst: Guess cds[1] = get_rng(0,NCONTEXT-1); // Check ASSUME(cds[1] >= cdy[1]); ASSUME(cds[1] >= cw(1,4+0)); ASSUME(cds[1] >= cw(1,0+0)); ASSUME(cds[1] >= cw(1,0+1)); ASSUME(cds[1] >= cw(1,0+2)); ASSUME(cds[1] >= cw(1,3+0)); ASSUME(creturn[1] >= cds[1]); // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 1), metadata !41, metadata !DIExpression()), !dbg !51 // call void @llvm.dbg.value(metadata i64 1, metadata !43, metadata !DIExpression()), !dbg !51 // store atomic i64 1, i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 1) monotonic, align 8, !dbg !52 // ST: Guess iw(1,0+1*1) = get_rng(0,NCONTEXT-1);// 1 ASSIGN STIW _l22_c3 old_cw = cw(1,0+1*1); cw(1,0+1*1) = get_rng(0,NCONTEXT-1);// 1 ASSIGN STCOM _l22_c3 // Check ASSUME(active[iw(1,0+1*1)] == 1); ASSUME(active[cw(1,0+1*1)] == 1); ASSUME(sforbid(0+1*1,cw(1,0+1*1))== 0); ASSUME(iw(1,0+1*1) >= 0); ASSUME(iw(1,0+1*1) >= 0); ASSUME(cw(1,0+1*1) >= iw(1,0+1*1)); ASSUME(cw(1,0+1*1) >= old_cw); ASSUME(cw(1,0+1*1) >= cr(1,0+1*1)); ASSUME(cw(1,0+1*1) >= cl[1]); ASSUME(cw(1,0+1*1) >= cisb[1]); ASSUME(cw(1,0+1*1) >= cdy[1]); ASSUME(cw(1,0+1*1) >= cdl[1]); ASSUME(cw(1,0+1*1) >= cds[1]); ASSUME(cw(1,0+1*1) >= cctrl[1]); ASSUME(cw(1,0+1*1) >= caddr[1]); // Update caddr[1] = max(caddr[1],0); buff(1,0+1*1) = 1; mem(0+1*1,cw(1,0+1*1)) = 1; co(0+1*1,cw(1,0+1*1))+=1; delta(0+1*1,cw(1,0+1*1)) = -1; ASSUME(creturn[1] >= cw(1,0+1*1)); // ret i8* null, !dbg !53 ret_thread_1 = (- 1); goto T1BLOCK_END; T1BLOCK_END: // Dumping thread 2 int ret_thread_2 = 0; cdy[2] = get_rng(0,NCONTEXT-1); ASSUME(cdy[2] >= cstart[2]); T2BLOCK0: // call void @llvm.dbg.value(metadata i8* %arg, metadata !56, metadata !DIExpression()), !dbg !66 // br label %label_2, !dbg !48 goto T2BLOCK1; T2BLOCK1: // call void @llvm.dbg.label(metadata !65), !dbg !68 // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 1), metadata !58, metadata !DIExpression()), !dbg !69 // %0 = load atomic i64, i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 1) monotonic, align 8, !dbg !51 // LD: Guess old_cr = cr(2,0+1*1); cr(2,0+1*1) = get_rng(0,NCONTEXT-1);// 2 ASSIGN LDCOM _l28_c15 // Check ASSUME(active[cr(2,0+1*1)] == 2); ASSUME(cr(2,0+1*1) >= iw(2,0+1*1)); ASSUME(cr(2,0+1*1) >= 0); ASSUME(cr(2,0+1*1) >= cdy[2]); ASSUME(cr(2,0+1*1) >= cisb[2]); ASSUME(cr(2,0+1*1) >= cdl[2]); ASSUME(cr(2,0+1*1) >= cl[2]); // Update creg_r0 = cr(2,0+1*1); crmax(2,0+1*1) = max(crmax(2,0+1*1),cr(2,0+1*1)); caddr[2] = max(caddr[2],0); if(cr(2,0+1*1) < cw(2,0+1*1)) { r0 = buff(2,0+1*1); ASSUME((!(( (cw(2,0+1*1) < 1) && (1 < crmax(2,0+1*1)) )))||(sforbid(0+1*1,1)> 0)); ASSUME((!(( (cw(2,0+1*1) < 2) && (2 < crmax(2,0+1*1)) )))||(sforbid(0+1*1,2)> 0)); ASSUME((!(( (cw(2,0+1*1) < 3) && (3 < crmax(2,0+1*1)) )))||(sforbid(0+1*1,3)> 0)); ASSUME((!(( (cw(2,0+1*1) < 4) && (4 < crmax(2,0+1*1)) )))||(sforbid(0+1*1,4)> 0)); } else { if(pw(2,0+1*1) != co(0+1*1,cr(2,0+1*1))) { ASSUME(cr(2,0+1*1) >= old_cr); } pw(2,0+1*1) = co(0+1*1,cr(2,0+1*1)); r0 = mem(0+1*1,cr(2,0+1*1)); } ASSUME(creturn[2] >= cr(2,0+1*1)); // call void @llvm.dbg.value(metadata i64 %0, metadata !60, metadata !DIExpression()), !dbg !69 // %conv = trunc i64 %0 to i32, !dbg !52 // call void @llvm.dbg.value(metadata i32 %conv, metadata !57, metadata !DIExpression()), !dbg !66 // call void (...) @dmbld(), !dbg !53 // dumbld: Guess cdl[2] = get_rng(0,NCONTEXT-1); // Check ASSUME(cdl[2] >= cdy[2]); ASSUME(cdl[2] >= cr(2,4+0)); ASSUME(cdl[2] >= cr(2,0+0)); ASSUME(cdl[2] >= cr(2,0+1)); ASSUME(cdl[2] >= cr(2,0+2)); ASSUME(cdl[2] >= cr(2,3+0)); ASSUME(creturn[2] >= cdl[2]); // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 2), metadata !61, metadata !DIExpression()), !dbg !73 // call void @llvm.dbg.value(metadata i64 1, metadata !63, metadata !DIExpression()), !dbg !73 // store atomic i64 1, i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 2) monotonic, align 8, !dbg !55 // ST: Guess iw(2,0+2*1) = get_rng(0,NCONTEXT-1);// 2 ASSIGN STIW _l30_c3 old_cw = cw(2,0+2*1); cw(2,0+2*1) = get_rng(0,NCONTEXT-1);// 2 ASSIGN STCOM _l30_c3 // Check ASSUME(active[iw(2,0+2*1)] == 2); ASSUME(active[cw(2,0+2*1)] == 2); ASSUME(sforbid(0+2*1,cw(2,0+2*1))== 0); ASSUME(iw(2,0+2*1) >= 0); ASSUME(iw(2,0+2*1) >= 0); ASSUME(cw(2,0+2*1) >= iw(2,0+2*1)); ASSUME(cw(2,0+2*1) >= old_cw); ASSUME(cw(2,0+2*1) >= cr(2,0+2*1)); ASSUME(cw(2,0+2*1) >= cl[2]); ASSUME(cw(2,0+2*1) >= cisb[2]); ASSUME(cw(2,0+2*1) >= cdy[2]); ASSUME(cw(2,0+2*1) >= cdl[2]); ASSUME(cw(2,0+2*1) >= cds[2]); ASSUME(cw(2,0+2*1) >= cctrl[2]); ASSUME(cw(2,0+2*1) >= caddr[2]); // Update caddr[2] = max(caddr[2],0); buff(2,0+2*1) = 1; mem(0+2*1,cw(2,0+2*1)) = 1; co(0+2*1,cw(2,0+2*1))+=1; delta(0+2*1,cw(2,0+2*1)) = -1; ASSUME(creturn[2] >= cw(2,0+2*1)); // %cmp = icmp eq i32 %conv, 1, !dbg !56 creg__r0__1_ = max(0,creg_r0); // %conv1 = zext i1 %cmp to i32, !dbg !56 // call void @llvm.dbg.value(metadata i32 %conv1, metadata !64, metadata !DIExpression()), !dbg !66 // store i32 %conv1, i32* @atom_1_X0_1, align 4, !dbg !57, !tbaa !58 // ST: Guess iw(2,3) = get_rng(0,NCONTEXT-1);// 2 ASSIGN STIW _l32_c15 old_cw = cw(2,3); cw(2,3) = get_rng(0,NCONTEXT-1);// 2 ASSIGN STCOM _l32_c15 // Check ASSUME(active[iw(2,3)] == 2); ASSUME(active[cw(2,3)] == 2); ASSUME(sforbid(3,cw(2,3))== 0); ASSUME(iw(2,3) >= creg__r0__1_); ASSUME(iw(2,3) >= 0); ASSUME(cw(2,3) >= iw(2,3)); ASSUME(cw(2,3) >= old_cw); ASSUME(cw(2,3) >= cr(2,3)); ASSUME(cw(2,3) >= cl[2]); ASSUME(cw(2,3) >= cisb[2]); ASSUME(cw(2,3) >= cdy[2]); ASSUME(cw(2,3) >= cdl[2]); ASSUME(cw(2,3) >= cds[2]); ASSUME(cw(2,3) >= cctrl[2]); ASSUME(cw(2,3) >= caddr[2]); // Update caddr[2] = max(caddr[2],0); buff(2,3) = (r0==1); mem(3,cw(2,3)) = (r0==1); co(3,cw(2,3))+=1; delta(3,cw(2,3)) = -1; ASSUME(creturn[2] >= cw(2,3)); // ret i8* null, !dbg !62 ret_thread_2 = (- 1); goto T2BLOCK_END; T2BLOCK_END: // Dumping thread 3 int ret_thread_3 = 0; cdy[3] = get_rng(0,NCONTEXT-1); ASSUME(cdy[3] >= cstart[3]); T3BLOCK0: // call void @llvm.dbg.value(metadata i8* %arg, metadata !84, metadata !DIExpression()), !dbg !94 // br label %label_3, !dbg !48 goto T3BLOCK1; T3BLOCK1: // call void @llvm.dbg.label(metadata !93), !dbg !96 // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 2), metadata !86, metadata !DIExpression()), !dbg !97 // %0 = load atomic i64, i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 2) monotonic, align 8, !dbg !51 // LD: Guess old_cr = cr(3,0+2*1); cr(3,0+2*1) = get_rng(0,NCONTEXT-1);// 3 ASSIGN LDCOM _l38_c15 // Check ASSUME(active[cr(3,0+2*1)] == 3); ASSUME(cr(3,0+2*1) >= iw(3,0+2*1)); ASSUME(cr(3,0+2*1) >= 0); ASSUME(cr(3,0+2*1) >= cdy[3]); ASSUME(cr(3,0+2*1) >= cisb[3]); ASSUME(cr(3,0+2*1) >= cdl[3]); ASSUME(cr(3,0+2*1) >= cl[3]); // Update creg_r1 = cr(3,0+2*1); crmax(3,0+2*1) = max(crmax(3,0+2*1),cr(3,0+2*1)); caddr[3] = max(caddr[3],0); if(cr(3,0+2*1) < cw(3,0+2*1)) { r1 = buff(3,0+2*1); ASSUME((!(( (cw(3,0+2*1) < 1) && (1 < crmax(3,0+2*1)) )))||(sforbid(0+2*1,1)> 0)); ASSUME((!(( (cw(3,0+2*1) < 2) && (2 < crmax(3,0+2*1)) )))||(sforbid(0+2*1,2)> 0)); ASSUME((!(( (cw(3,0+2*1) < 3) && (3 < crmax(3,0+2*1)) )))||(sforbid(0+2*1,3)> 0)); ASSUME((!(( (cw(3,0+2*1) < 4) && (4 < crmax(3,0+2*1)) )))||(sforbid(0+2*1,4)> 0)); } else { if(pw(3,0+2*1) != co(0+2*1,cr(3,0+2*1))) { ASSUME(cr(3,0+2*1) >= old_cr); } pw(3,0+2*1) = co(0+2*1,cr(3,0+2*1)); r1 = mem(0+2*1,cr(3,0+2*1)); } ASSUME(creturn[3] >= cr(3,0+2*1)); // call void @llvm.dbg.value(metadata i64 %0, metadata !88, metadata !DIExpression()), !dbg !97 // %conv = trunc i64 %0 to i32, !dbg !52 // call void @llvm.dbg.value(metadata i32 %conv, metadata !85, metadata !DIExpression()), !dbg !94 // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 0), metadata !89, metadata !DIExpression()), !dbg !100 // call void @llvm.dbg.value(metadata i64 1, metadata !91, metadata !DIExpression()), !dbg !100 // store atomic i64 1, i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 0) monotonic, align 8, !dbg !54 // ST: Guess iw(3,0) = get_rng(0,NCONTEXT-1);// 3 ASSIGN STIW _l39_c3 old_cw = cw(3,0); cw(3,0) = get_rng(0,NCONTEXT-1);// 3 ASSIGN STCOM _l39_c3 // Check ASSUME(active[iw(3,0)] == 3); ASSUME(active[cw(3,0)] == 3); ASSUME(sforbid(0,cw(3,0))== 0); ASSUME(iw(3,0) >= 0); ASSUME(iw(3,0) >= 0); ASSUME(cw(3,0) >= iw(3,0)); ASSUME(cw(3,0) >= old_cw); ASSUME(cw(3,0) >= cr(3,0)); ASSUME(cw(3,0) >= cl[3]); ASSUME(cw(3,0) >= cisb[3]); ASSUME(cw(3,0) >= cdy[3]); ASSUME(cw(3,0) >= cdl[3]); ASSUME(cw(3,0) >= cds[3]); ASSUME(cw(3,0) >= cctrl[3]); ASSUME(cw(3,0) >= caddr[3]); // Update caddr[3] = max(caddr[3],0); buff(3,0) = 1; mem(0,cw(3,0)) = 1; co(0,cw(3,0))+=1; delta(0,cw(3,0)) = -1; ASSUME(creturn[3] >= cw(3,0)); // %cmp = icmp eq i32 %conv, 1, !dbg !55 creg__r1__1_ = max(0,creg_r1); // %conv1 = zext i1 %cmp to i32, !dbg !55 // call void @llvm.dbg.value(metadata i32 %conv1, metadata !92, metadata !DIExpression()), !dbg !94 // store i32 %conv1, i32* @atom_2_X0_1, align 4, !dbg !56, !tbaa !57 // ST: Guess iw(3,4) = get_rng(0,NCONTEXT-1);// 3 ASSIGN STIW _l41_c15 old_cw = cw(3,4); cw(3,4) = get_rng(0,NCONTEXT-1);// 3 ASSIGN STCOM _l41_c15 // Check ASSUME(active[iw(3,4)] == 3); ASSUME(active[cw(3,4)] == 3); ASSUME(sforbid(4,cw(3,4))== 0); ASSUME(iw(3,4) >= creg__r1__1_); ASSUME(iw(3,4) >= 0); ASSUME(cw(3,4) >= iw(3,4)); ASSUME(cw(3,4) >= old_cw); ASSUME(cw(3,4) >= cr(3,4)); ASSUME(cw(3,4) >= cl[3]); ASSUME(cw(3,4) >= cisb[3]); ASSUME(cw(3,4) >= cdy[3]); ASSUME(cw(3,4) >= cdl[3]); ASSUME(cw(3,4) >= cds[3]); ASSUME(cw(3,4) >= cctrl[3]); ASSUME(cw(3,4) >= caddr[3]); // Update caddr[3] = max(caddr[3],0); buff(3,4) = (r1==1); mem(4,cw(3,4)) = (r1==1); co(4,cw(3,4))+=1; delta(4,cw(3,4)) = -1; ASSUME(creturn[3] >= cw(3,4)); // ret i8* null, !dbg !61 ret_thread_3 = (- 1); goto T3BLOCK_END; T3BLOCK_END: // Dumping thread 0 int ret_thread_0 = 0; cdy[0] = get_rng(0,NCONTEXT-1); ASSUME(cdy[0] >= cstart[0]); T0BLOCK0: // %thr0 = alloca i64, align 8 // %thr1 = alloca i64, align 8 // %thr2 = alloca i64, align 8 // call void @llvm.dbg.value(metadata i32 %argc, metadata !112, metadata !DIExpression()), !dbg !138 // call void @llvm.dbg.value(metadata i8** %argv, metadata !113, metadata !DIExpression()), !dbg !138 // %0 = bitcast i64* %thr0 to i8*, !dbg !67 // call void @llvm.lifetime.start.p0i8(i64 8, i8* %0) #7, !dbg !67 // call void @llvm.dbg.declare(metadata i64* %thr0, metadata !114, metadata !DIExpression()), !dbg !140 // %1 = bitcast i64* %thr1 to i8*, !dbg !69 // call void @llvm.lifetime.start.p0i8(i64 8, i8* %1) #7, !dbg !69 // call void @llvm.dbg.declare(metadata i64* %thr1, metadata !118, metadata !DIExpression()), !dbg !142 // %2 = bitcast i64* %thr2 to i8*, !dbg !71 // call void @llvm.lifetime.start.p0i8(i64 8, i8* %2) #7, !dbg !71 // call void @llvm.dbg.declare(metadata i64* %thr2, metadata !119, metadata !DIExpression()), !dbg !144 // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 2), metadata !120, metadata !DIExpression()), !dbg !145 // call void @llvm.dbg.value(metadata i64 0, metadata !122, metadata !DIExpression()), !dbg !145 // store atomic i64 0, i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 2) monotonic, align 8, !dbg !74 // ST: Guess iw(0,0+2*1) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STIW _l50_c3 old_cw = cw(0,0+2*1); cw(0,0+2*1) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STCOM _l50_c3 // Check ASSUME(active[iw(0,0+2*1)] == 0); ASSUME(active[cw(0,0+2*1)] == 0); ASSUME(sforbid(0+2*1,cw(0,0+2*1))== 0); ASSUME(iw(0,0+2*1) >= 0); ASSUME(iw(0,0+2*1) >= 0); ASSUME(cw(0,0+2*1) >= iw(0,0+2*1)); ASSUME(cw(0,0+2*1) >= old_cw); ASSUME(cw(0,0+2*1) >= cr(0,0+2*1)); ASSUME(cw(0,0+2*1) >= cl[0]); ASSUME(cw(0,0+2*1) >= cisb[0]); ASSUME(cw(0,0+2*1) >= cdy[0]); ASSUME(cw(0,0+2*1) >= cdl[0]); ASSUME(cw(0,0+2*1) >= cds[0]); ASSUME(cw(0,0+2*1) >= cctrl[0]); ASSUME(cw(0,0+2*1) >= caddr[0]); // Update caddr[0] = max(caddr[0],0); buff(0,0+2*1) = 0; mem(0+2*1,cw(0,0+2*1)) = 0; co(0+2*1,cw(0,0+2*1))+=1; delta(0+2*1,cw(0,0+2*1)) = -1; ASSUME(creturn[0] >= cw(0,0+2*1)); // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 1), metadata !123, metadata !DIExpression()), !dbg !147 // call void @llvm.dbg.value(metadata i64 0, metadata !125, metadata !DIExpression()), !dbg !147 // store atomic i64 0, i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 1) monotonic, align 8, !dbg !76 // ST: Guess iw(0,0+1*1) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STIW _l51_c3 old_cw = cw(0,0+1*1); cw(0,0+1*1) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STCOM _l51_c3 // Check ASSUME(active[iw(0,0+1*1)] == 0); ASSUME(active[cw(0,0+1*1)] == 0); ASSUME(sforbid(0+1*1,cw(0,0+1*1))== 0); ASSUME(iw(0,0+1*1) >= 0); ASSUME(iw(0,0+1*1) >= 0); ASSUME(cw(0,0+1*1) >= iw(0,0+1*1)); ASSUME(cw(0,0+1*1) >= old_cw); ASSUME(cw(0,0+1*1) >= cr(0,0+1*1)); ASSUME(cw(0,0+1*1) >= cl[0]); ASSUME(cw(0,0+1*1) >= cisb[0]); ASSUME(cw(0,0+1*1) >= cdy[0]); ASSUME(cw(0,0+1*1) >= cdl[0]); ASSUME(cw(0,0+1*1) >= cds[0]); ASSUME(cw(0,0+1*1) >= cctrl[0]); ASSUME(cw(0,0+1*1) >= caddr[0]); // Update caddr[0] = max(caddr[0],0); buff(0,0+1*1) = 0; mem(0+1*1,cw(0,0+1*1)) = 0; co(0+1*1,cw(0,0+1*1))+=1; delta(0+1*1,cw(0,0+1*1)) = -1; ASSUME(creturn[0] >= cw(0,0+1*1)); // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 0), metadata !126, metadata !DIExpression()), !dbg !149 // call void @llvm.dbg.value(metadata i64 0, metadata !128, metadata !DIExpression()), !dbg !149 // store atomic i64 0, i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 0) monotonic, align 8, !dbg !78 // ST: Guess iw(0,0) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STIW _l52_c3 old_cw = cw(0,0); cw(0,0) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STCOM _l52_c3 // Check ASSUME(active[iw(0,0)] == 0); ASSUME(active[cw(0,0)] == 0); ASSUME(sforbid(0,cw(0,0))== 0); ASSUME(iw(0,0) >= 0); ASSUME(iw(0,0) >= 0); ASSUME(cw(0,0) >= iw(0,0)); ASSUME(cw(0,0) >= old_cw); ASSUME(cw(0,0) >= cr(0,0)); ASSUME(cw(0,0) >= cl[0]); ASSUME(cw(0,0) >= cisb[0]); ASSUME(cw(0,0) >= cdy[0]); ASSUME(cw(0,0) >= cdl[0]); ASSUME(cw(0,0) >= cds[0]); ASSUME(cw(0,0) >= cctrl[0]); ASSUME(cw(0,0) >= caddr[0]); // Update caddr[0] = max(caddr[0],0); buff(0,0) = 0; mem(0,cw(0,0)) = 0; co(0,cw(0,0))+=1; delta(0,cw(0,0)) = -1; ASSUME(creturn[0] >= cw(0,0)); // store i32 0, i32* @atom_1_X0_1, align 4, !dbg !79, !tbaa !80 // ST: Guess iw(0,3) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STIW _l53_c15 old_cw = cw(0,3); cw(0,3) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STCOM _l53_c15 // Check ASSUME(active[iw(0,3)] == 0); ASSUME(active[cw(0,3)] == 0); ASSUME(sforbid(3,cw(0,3))== 0); ASSUME(iw(0,3) >= 0); ASSUME(iw(0,3) >= 0); ASSUME(cw(0,3) >= iw(0,3)); ASSUME(cw(0,3) >= old_cw); ASSUME(cw(0,3) >= cr(0,3)); ASSUME(cw(0,3) >= cl[0]); ASSUME(cw(0,3) >= cisb[0]); ASSUME(cw(0,3) >= cdy[0]); ASSUME(cw(0,3) >= cdl[0]); ASSUME(cw(0,3) >= cds[0]); ASSUME(cw(0,3) >= cctrl[0]); ASSUME(cw(0,3) >= caddr[0]); // Update caddr[0] = max(caddr[0],0); buff(0,3) = 0; mem(3,cw(0,3)) = 0; co(3,cw(0,3))+=1; delta(3,cw(0,3)) = -1; ASSUME(creturn[0] >= cw(0,3)); // store i32 0, i32* @atom_2_X0_1, align 4, !dbg !84, !tbaa !80 // ST: Guess iw(0,4) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STIW _l54_c15 old_cw = cw(0,4); cw(0,4) = get_rng(0,NCONTEXT-1);// 0 ASSIGN STCOM _l54_c15 // Check ASSUME(active[iw(0,4)] == 0); ASSUME(active[cw(0,4)] == 0); ASSUME(sforbid(4,cw(0,4))== 0); ASSUME(iw(0,4) >= 0); ASSUME(iw(0,4) >= 0); ASSUME(cw(0,4) >= iw(0,4)); ASSUME(cw(0,4) >= old_cw); ASSUME(cw(0,4) >= cr(0,4)); ASSUME(cw(0,4) >= cl[0]); ASSUME(cw(0,4) >= cisb[0]); ASSUME(cw(0,4) >= cdy[0]); ASSUME(cw(0,4) >= cdl[0]); ASSUME(cw(0,4) >= cds[0]); ASSUME(cw(0,4) >= cctrl[0]); ASSUME(cw(0,4) >= caddr[0]); // Update caddr[0] = max(caddr[0],0); buff(0,4) = 0; mem(4,cw(0,4)) = 0; co(4,cw(0,4))+=1; delta(4,cw(0,4)) = -1; ASSUME(creturn[0] >= cw(0,4)); // %call = call i32 @pthread_create(i64* noundef %thr0, %union.pthread_attr_t* noundef null, i8* (i8*)* noundef @t0, i8* noundef null) #7, !dbg !85 // dumbsy: Guess old_cdy = cdy[0]; cdy[0] = get_rng(0,NCONTEXT-1); // Check ASSUME(cdy[0] >= old_cdy); ASSUME(cdy[0] >= cisb[0]); ASSUME(cdy[0] >= cdl[0]); ASSUME(cdy[0] >= cds[0]); ASSUME(cdy[0] >= cctrl[0]); ASSUME(cdy[0] >= cw(0,4+0)); ASSUME(cdy[0] >= cw(0,0+0)); ASSUME(cdy[0] >= cw(0,0+1)); ASSUME(cdy[0] >= cw(0,0+2)); ASSUME(cdy[0] >= cw(0,3+0)); ASSUME(cdy[0] >= cr(0,4+0)); ASSUME(cdy[0] >= cr(0,0+0)); ASSUME(cdy[0] >= cr(0,0+1)); ASSUME(cdy[0] >= cr(0,0+2)); ASSUME(cdy[0] >= cr(0,3+0)); ASSUME(creturn[0] >= cdy[0]); ASSUME(cstart[1] >= cdy[0]); // %call5 = call i32 @pthread_create(i64* noundef %thr1, %union.pthread_attr_t* noundef null, i8* (i8*)* noundef @t1, i8* noundef null) #7, !dbg !86 // dumbsy: Guess old_cdy = cdy[0]; cdy[0] = get_rng(0,NCONTEXT-1); // Check ASSUME(cdy[0] >= old_cdy); ASSUME(cdy[0] >= cisb[0]); ASSUME(cdy[0] >= cdl[0]); ASSUME(cdy[0] >= cds[0]); ASSUME(cdy[0] >= cctrl[0]); ASSUME(cdy[0] >= cw(0,4+0)); ASSUME(cdy[0] >= cw(0,0+0)); ASSUME(cdy[0] >= cw(0,0+1)); ASSUME(cdy[0] >= cw(0,0+2)); ASSUME(cdy[0] >= cw(0,3+0)); ASSUME(cdy[0] >= cr(0,4+0)); ASSUME(cdy[0] >= cr(0,0+0)); ASSUME(cdy[0] >= cr(0,0+1)); ASSUME(cdy[0] >= cr(0,0+2)); ASSUME(cdy[0] >= cr(0,3+0)); ASSUME(creturn[0] >= cdy[0]); ASSUME(cstart[2] >= cdy[0]); // %call6 = call i32 @pthread_create(i64* noundef %thr2, %union.pthread_attr_t* noundef null, i8* (i8*)* noundef @t2, i8* noundef null) #7, !dbg !87 // dumbsy: Guess old_cdy = cdy[0]; cdy[0] = get_rng(0,NCONTEXT-1); // Check ASSUME(cdy[0] >= old_cdy); ASSUME(cdy[0] >= cisb[0]); ASSUME(cdy[0] >= cdl[0]); ASSUME(cdy[0] >= cds[0]); ASSUME(cdy[0] >= cctrl[0]); ASSUME(cdy[0] >= cw(0,4+0)); ASSUME(cdy[0] >= cw(0,0+0)); ASSUME(cdy[0] >= cw(0,0+1)); ASSUME(cdy[0] >= cw(0,0+2)); ASSUME(cdy[0] >= cw(0,3+0)); ASSUME(cdy[0] >= cr(0,4+0)); ASSUME(cdy[0] >= cr(0,0+0)); ASSUME(cdy[0] >= cr(0,0+1)); ASSUME(cdy[0] >= cr(0,0+2)); ASSUME(cdy[0] >= cr(0,3+0)); ASSUME(creturn[0] >= cdy[0]); ASSUME(cstart[3] >= cdy[0]); // %3 = load i64, i64* %thr0, align 8, !dbg !88, !tbaa !89 r3 = local_mem[0]; // %call7 = call i32 @pthread_join(i64 noundef %3, i8** noundef null), !dbg !91 // dumbsy: Guess old_cdy = cdy[0]; cdy[0] = get_rng(0,NCONTEXT-1); // Check ASSUME(cdy[0] >= old_cdy); ASSUME(cdy[0] >= cisb[0]); ASSUME(cdy[0] >= cdl[0]); ASSUME(cdy[0] >= cds[0]); ASSUME(cdy[0] >= cctrl[0]); ASSUME(cdy[0] >= cw(0,4+0)); ASSUME(cdy[0] >= cw(0,0+0)); ASSUME(cdy[0] >= cw(0,0+1)); ASSUME(cdy[0] >= cw(0,0+2)); ASSUME(cdy[0] >= cw(0,3+0)); ASSUME(cdy[0] >= cr(0,4+0)); ASSUME(cdy[0] >= cr(0,0+0)); ASSUME(cdy[0] >= cr(0,0+1)); ASSUME(cdy[0] >= cr(0,0+2)); ASSUME(cdy[0] >= cr(0,3+0)); ASSUME(creturn[0] >= cdy[0]); ASSUME(cdy[0] >= creturn[1]); // %4 = load i64, i64* %thr1, align 8, !dbg !92, !tbaa !89 r4 = local_mem[1]; // %call8 = call i32 @pthread_join(i64 noundef %4, i8** noundef null), !dbg !93 // dumbsy: Guess old_cdy = cdy[0]; cdy[0] = get_rng(0,NCONTEXT-1); // Check ASSUME(cdy[0] >= old_cdy); ASSUME(cdy[0] >= cisb[0]); ASSUME(cdy[0] >= cdl[0]); ASSUME(cdy[0] >= cds[0]); ASSUME(cdy[0] >= cctrl[0]); ASSUME(cdy[0] >= cw(0,4+0)); ASSUME(cdy[0] >= cw(0,0+0)); ASSUME(cdy[0] >= cw(0,0+1)); ASSUME(cdy[0] >= cw(0,0+2)); ASSUME(cdy[0] >= cw(0,3+0)); ASSUME(cdy[0] >= cr(0,4+0)); ASSUME(cdy[0] >= cr(0,0+0)); ASSUME(cdy[0] >= cr(0,0+1)); ASSUME(cdy[0] >= cr(0,0+2)); ASSUME(cdy[0] >= cr(0,3+0)); ASSUME(creturn[0] >= cdy[0]); ASSUME(cdy[0] >= creturn[2]); // %5 = load i64, i64* %thr2, align 8, !dbg !94, !tbaa !89 r5 = local_mem[2]; // %call9 = call i32 @pthread_join(i64 noundef %5, i8** noundef null), !dbg !95 // dumbsy: Guess old_cdy = cdy[0]; cdy[0] = get_rng(0,NCONTEXT-1); // Check ASSUME(cdy[0] >= old_cdy); ASSUME(cdy[0] >= cisb[0]); ASSUME(cdy[0] >= cdl[0]); ASSUME(cdy[0] >= cds[0]); ASSUME(cdy[0] >= cctrl[0]); ASSUME(cdy[0] >= cw(0,4+0)); ASSUME(cdy[0] >= cw(0,0+0)); ASSUME(cdy[0] >= cw(0,0+1)); ASSUME(cdy[0] >= cw(0,0+2)); ASSUME(cdy[0] >= cw(0,3+0)); ASSUME(cdy[0] >= cr(0,4+0)); ASSUME(cdy[0] >= cr(0,0+0)); ASSUME(cdy[0] >= cr(0,0+1)); ASSUME(cdy[0] >= cr(0,0+2)); ASSUME(cdy[0] >= cr(0,3+0)); ASSUME(creturn[0] >= cdy[0]); ASSUME(cdy[0] >= creturn[3]); // call void @llvm.dbg.value(metadata i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 0), metadata !130, metadata !DIExpression()), !dbg !164 // %6 = load atomic i64, i64* getelementptr inbounds ([3 x i64], [3 x i64]* @vars, i64 0, i64 0) monotonic, align 8, !dbg !97 // LD: Guess old_cr = cr(0,0); cr(0,0) = get_rng(0,NCONTEXT-1);// 0 ASSIGN LDCOM _l64_c12 // Check ASSUME(active[cr(0,0)] == 0); ASSUME(cr(0,0) >= iw(0,0)); ASSUME(cr(0,0) >= 0); ASSUME(cr(0,0) >= cdy[0]); ASSUME(cr(0,0) >= cisb[0]); ASSUME(cr(0,0) >= cdl[0]); ASSUME(cr(0,0) >= cl[0]); // Update creg_r6 = cr(0,0); crmax(0,0) = max(crmax(0,0),cr(0,0)); caddr[0] = max(caddr[0],0); if(cr(0,0) < cw(0,0)) { r6 = buff(0,0); ASSUME((!(( (cw(0,0) < 1) && (1 < crmax(0,0)) )))||(sforbid(0,1)> 0)); ASSUME((!(( (cw(0,0) < 2) && (2 < crmax(0,0)) )))||(sforbid(0,2)> 0)); ASSUME((!(( (cw(0,0) < 3) && (3 < crmax(0,0)) )))||(sforbid(0,3)> 0)); ASSUME((!(( (cw(0,0) < 4) && (4 < crmax(0,0)) )))||(sforbid(0,4)> 0)); } else { if(pw(0,0) != co(0,cr(0,0))) { ASSUME(cr(0,0) >= old_cr); } pw(0,0) = co(0,cr(0,0)); r6 = mem(0,cr(0,0)); } ASSUME(creturn[0] >= cr(0,0)); // call void @llvm.dbg.value(metadata i64 %6, metadata !132, metadata !DIExpression()), !dbg !164 // %conv = trunc i64 %6 to i32, !dbg !98 // call void @llvm.dbg.value(metadata i32 %conv, metadata !129, metadata !DIExpression()), !dbg !138 // %cmp = icmp eq i32 %conv, 2, !dbg !99 creg__r6__2_ = max(0,creg_r6); // %conv10 = zext i1 %cmp to i32, !dbg !99 // call void @llvm.dbg.value(metadata i32 %conv10, metadata !133, metadata !DIExpression()), !dbg !138 // %7 = load i32, i32* @atom_1_X0_1, align 4, !dbg !100, !tbaa !80 // LD: Guess old_cr = cr(0,3); cr(0,3) = get_rng(0,NCONTEXT-1);// 0 ASSIGN LDCOM _l66_c12 // Check ASSUME(active[cr(0,3)] == 0); ASSUME(cr(0,3) >= iw(0,3)); ASSUME(cr(0,3) >= 0); ASSUME(cr(0,3) >= cdy[0]); ASSUME(cr(0,3) >= cisb[0]); ASSUME(cr(0,3) >= cdl[0]); ASSUME(cr(0,3) >= cl[0]); // Update creg_r7 = cr(0,3); crmax(0,3) = max(crmax(0,3),cr(0,3)); caddr[0] = max(caddr[0],0); if(cr(0,3) < cw(0,3)) { r7 = buff(0,3); ASSUME((!(( (cw(0,3) < 1) && (1 < crmax(0,3)) )))||(sforbid(3,1)> 0)); ASSUME((!(( (cw(0,3) < 2) && (2 < crmax(0,3)) )))||(sforbid(3,2)> 0)); ASSUME((!(( (cw(0,3) < 3) && (3 < crmax(0,3)) )))||(sforbid(3,3)> 0)); ASSUME((!(( (cw(0,3) < 4) && (4 < crmax(0,3)) )))||(sforbid(3,4)> 0)); } else { if(pw(0,3) != co(3,cr(0,3))) { ASSUME(cr(0,3) >= old_cr); } pw(0,3) = co(3,cr(0,3)); r7 = mem(3,cr(0,3)); } ASSUME(creturn[0] >= cr(0,3)); // call void @llvm.dbg.value(metadata i32 %7, metadata !134, metadata !DIExpression()), !dbg !138 // %8 = load i32, i32* @atom_2_X0_1, align 4, !dbg !101, !tbaa !80 // LD: Guess old_cr = cr(0,4); cr(0,4) = get_rng(0,NCONTEXT-1);// 0 ASSIGN LDCOM _l67_c13 // Check ASSUME(active[cr(0,4)] == 0); ASSUME(cr(0,4) >= iw(0,4)); ASSUME(cr(0,4) >= 0); ASSUME(cr(0,4) >= cdy[0]); ASSUME(cr(0,4) >= cisb[0]); ASSUME(cr(0,4) >= cdl[0]); ASSUME(cr(0,4) >= cl[0]); // Update creg_r8 = cr(0,4); crmax(0,4) = max(crmax(0,4),cr(0,4)); caddr[0] = max(caddr[0],0); if(cr(0,4) < cw(0,4)) { r8 = buff(0,4); ASSUME((!(( (cw(0,4) < 1) && (1 < crmax(0,4)) )))||(sforbid(4,1)> 0)); ASSUME((!(( (cw(0,4) < 2) && (2 < crmax(0,4)) )))||(sforbid(4,2)> 0)); ASSUME((!(( (cw(0,4) < 3) && (3 < crmax(0,4)) )))||(sforbid(4,3)> 0)); ASSUME((!(( (cw(0,4) < 4) && (4 < crmax(0,4)) )))||(sforbid(4,4)> 0)); } else { if(pw(0,4) != co(4,cr(0,4))) { ASSUME(cr(0,4) >= old_cr); } pw(0,4) = co(4,cr(0,4)); r8 = mem(4,cr(0,4)); } ASSUME(creturn[0] >= cr(0,4)); // call void @llvm.dbg.value(metadata i32 %8, metadata !135, metadata !DIExpression()), !dbg !138 // %and = and i32 %7, %8, !dbg !102 creg_r9 = max(creg_r7,creg_r8); r9 = r7 & r8; // call void @llvm.dbg.value(metadata i32 %and, metadata !136, metadata !DIExpression()), !dbg !138 // %and11 = and i32 %conv10, %and, !dbg !103 creg_r10 = max(creg__r6__2_,creg_r9); r10 = (r6==2) & r9; // call void @llvm.dbg.value(metadata i32 %and11, metadata !137, metadata !DIExpression()), !dbg !138 // %cmp12 = icmp eq i32 %and11, 1, !dbg !104 creg__r10__1_ = max(0,creg_r10); // br i1 %cmp12, label %if.then, label %if.end, !dbg !106 old_cctrl = cctrl[0]; cctrl[0] = get_rng(0,NCONTEXT-1); ASSUME(cctrl[0] >= old_cctrl); ASSUME(cctrl[0] >= creg__r10__1_); if((r10==1)) { goto T0BLOCK1; } else { goto T0BLOCK2; } T0BLOCK1: // call void @__assert_fail(i8* noundef getelementptr inbounds ([2 x i8], [2 x i8]* @.str, i64 0, i64 0), i8* noundef getelementptr inbounds ([106 x i8], [106 x i8]* @.str.1, i64 0, i64 0), i32 noundef 70, i8* noundef getelementptr inbounds ([23 x i8], [23 x i8]* @__PRETTY_FUNCTION__.main, i64 0, i64 0)) #8, !dbg !107 // unreachable, !dbg !107 r11 = 1; goto T0BLOCK_END; T0BLOCK2: // %9 = bitcast i64* %thr2 to i8*, !dbg !110 // call void @llvm.lifetime.end.p0i8(i64 8, i8* %9) #7, !dbg !110 // %10 = bitcast i64* %thr1 to i8*, !dbg !110 // call void @llvm.lifetime.end.p0i8(i64 8, i8* %10) #7, !dbg !110 // %11 = bitcast i64* %thr0 to i8*, !dbg !110 // call void @llvm.lifetime.end.p0i8(i64 8, i8* %11) #7, !dbg !110 // ret i32 0, !dbg !111 ret_thread_0 = 0; goto T0BLOCK_END; T0BLOCK_END: ASSUME(meminit(0,1) == mem(0,0)); ASSUME(coinit(0,1) == co(0,0)); ASSUME(deltainit(0,1) == delta(0,0)); ASSUME(meminit(0,2) == mem(0,1)); ASSUME(coinit(0,2) == co(0,1)); ASSUME(deltainit(0,2) == delta(0,1)); ASSUME(meminit(0,3) == mem(0,2)); ASSUME(coinit(0,3) == co(0,2)); ASSUME(deltainit(0,3) == delta(0,2)); ASSUME(meminit(0,4) == mem(0,3)); ASSUME(coinit(0,4) == co(0,3)); ASSUME(deltainit(0,4) == delta(0,3)); ASSUME(meminit(1,1) == mem(1,0)); ASSUME(coinit(1,1) == co(1,0)); ASSUME(deltainit(1,1) == delta(1,0)); ASSUME(meminit(1,2) == mem(1,1)); ASSUME(coinit(1,2) == co(1,1)); ASSUME(deltainit(1,2) == delta(1,1)); ASSUME(meminit(1,3) == mem(1,2)); ASSUME(coinit(1,3) == co(1,2)); ASSUME(deltainit(1,3) == delta(1,2)); ASSUME(meminit(1,4) == mem(1,3)); ASSUME(coinit(1,4) == co(1,3)); ASSUME(deltainit(1,4) == delta(1,3)); ASSUME(meminit(2,1) == mem(2,0)); ASSUME(coinit(2,1) == co(2,0)); ASSUME(deltainit(2,1) == delta(2,0)); ASSUME(meminit(2,2) == mem(2,1)); ASSUME(coinit(2,2) == co(2,1)); ASSUME(deltainit(2,2) == delta(2,1)); ASSUME(meminit(2,3) == mem(2,2)); ASSUME(coinit(2,3) == co(2,2)); ASSUME(deltainit(2,3) == delta(2,2)); ASSUME(meminit(2,4) == mem(2,3)); ASSUME(coinit(2,4) == co(2,3)); ASSUME(deltainit(2,4) == delta(2,3)); ASSUME(meminit(3,1) == mem(3,0)); ASSUME(coinit(3,1) == co(3,0)); ASSUME(deltainit(3,1) == delta(3,0)); ASSUME(meminit(3,2) == mem(3,1)); ASSUME(coinit(3,2) == co(3,1)); ASSUME(deltainit(3,2) == delta(3,1)); ASSUME(meminit(3,3) == mem(3,2)); ASSUME(coinit(3,3) == co(3,2)); ASSUME(deltainit(3,3) == delta(3,2)); ASSUME(meminit(3,4) == mem(3,3)); ASSUME(coinit(3,4) == co(3,3)); ASSUME(deltainit(3,4) == delta(3,3)); ASSUME(meminit(4,1) == mem(4,0)); ASSUME(coinit(4,1) == co(4,0)); ASSUME(deltainit(4,1) == delta(4,0)); ASSUME(meminit(4,2) == mem(4,1)); ASSUME(coinit(4,2) == co(4,1)); ASSUME(deltainit(4,2) == delta(4,1)); ASSUME(meminit(4,3) == mem(4,2)); ASSUME(coinit(4,3) == co(4,2)); ASSUME(deltainit(4,3) == delta(4,2)); ASSUME(meminit(4,4) == mem(4,3)); ASSUME(coinit(4,4) == co(4,3)); ASSUME(deltainit(4,4) == delta(4,3)); ASSERT(r11== 0); }
[ "tuan-phong.ngo@it.uu.se" ]
tuan-phong.ngo@it.uu.se
1f05bfcc1d42fba136a7bf370df5165237c2b020
1250f85f2d17c1bd7a554bd9b7a1c76914223efa
/src/interfaces/ethernet_feeder/EthChangeStateBuilder.cpp
01d3bfcdf79b2df7249667dca6ca8ad4c8a04a69
[]
no_license
HBuczynski/AHRS
0cf015ccb5978fd7ddf1aeccbdd0b9b943c6d31c
324169c7869b9d69343f6120739ec8e0b9901d4a
refs/heads/master
2022-02-22T08:22:37.208745
2019-09-10T19:36:34
2019-09-10T19:36:34
111,209,994
3
0
null
null
null
null
UTF-8
C++
false
false
414
cpp
#include "EthChangeStateBuilder.h" #include "EthChangeStateCommand.h" using namespace std; using namespace communication; unique_ptr<EthFeederCommand> EthChangeStateBuilder::create(const vector<uint8_t> &commandInBytes) { const auto state = static_cast<FeederStateCode>(commandInBytes[Frame::INITIAL_DATA_POSITION]); auto command = make_unique<EthChangeStateCommand>(state); return move(command); }
[ "hubert.buczynski94@gmail.com" ]
hubert.buczynski94@gmail.com
aff3c9aa99af10026a099b95d50aa89d9ae941ed
406f3195b2396e2c23f51edeeda42dadd8dc5708
/units/Berserker.h
9a81c7e3e33384b626f836e0ecabcb982b9c4301
[]
no_license
IngwarSV/HEROES
7a1aa899ec3afe587ae00191790a397b32b42493
963bc1179df8e1acde18dc64bf64e37fee770118
refs/heads/master
2020-12-21T14:29:20.129403
2020-02-27T09:11:16
2020-02-27T09:11:16
236,460,073
0
0
null
null
null
null
UTF-8
C++
false
false
506
h
#ifndef BERSERKER_H #define BERSERKER_H #include <iostream> #include "Unit.h" #include "../states/BerserkerState.h" #include "../Specifications.h" class Berserker : public Unit { public: Berserker(const std::string& name, const std::string& type = TYPE::BERSERKER, int health = static_cast<int>(HP::BERSERKER), int damage = static_cast<int>(DMG::BERSERKER)); virtual ~Berserker(); }; // std::ostream& operator<<(std::ostream& out, const Berserker& berserker); #endif // BERSERKER_H
[ "sviatskyi@gmail.com" ]
sviatskyi@gmail.com
06e9e9d94214c9acb2e326e43e9176d03f2d704b
942b7b337019aa52862bce84a782eab7111010b1
/3rd party/WildMagic/src/WmlVector4.cpp
cf231ceea79f9f8bc036dc3b31304c01797f2bc4
[]
no_license
galek/xray15
338ad7ac5b297e9e497e223e0fc4d050a4a78da8
015c654f721e0fbed1ba771d3c398c8fa46448d9
refs/heads/master
2021-11-23T12:01:32.800810
2020-01-10T15:52:45
2020-01-10T15:52:45
168,657,320
0
0
null
2019-02-01T07:11:02
2019-02-01T07:11:01
null
UTF-8
C++
false
false
1,195
cpp
// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2004. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or disclosed except in accordance with the terms of // that agreement. #include <WildMagic/WmlVector4.h> using namespace Wml; template<> const Vector4<float> Vector4<float>::ZERO(0.0f,0.0f,0.0f,0.0f); template<> const Vector4<float> Vector4<float>::UNIT_X(1.0f,0.0f,0.0f,0.0f); template<> const Vector4<float> Vector4<float>::UNIT_Y(0.0f,1.0f,0.0f,0.0f); template<> const Vector4<float> Vector4<float>::UNIT_Z(0.0f,0.0f,1.0f,0.0f); template<> const Vector4<float> Vector4<float>::UNIT_W(0.0f,0.0f,0.0f,1.0f); template<> const Vector4<double> Vector4<double>::ZERO(0.0,0.0,0.0,0.0); template<> const Vector4<double> Vector4<double>::UNIT_X(1.0,0.0,0.0,0.0); template<> const Vector4<double> Vector4<double>::UNIT_Y(0.0,1.0,0.0,0.0); template<> const Vector4<double> Vector4<double>::UNIT_Z(0.0,0.0,1.0,0.0); template<> const Vector4<double> Vector4<double>::UNIT_W(0.0,0.0,0.0,1.0);
[ "abramcumner@yandex.ru" ]
abramcumner@yandex.ru
9714fb5c676dd7a1f0119a0703b95864a37ef366
893aef755225c6d3637080b04779ee3057e98291
/source/Platforms/OpenGL/pch.h
e7f15c26f2d7896c8879b53517af55c7453a845a
[]
no_license
sumilly/FIEA-Game-Engine
356fe9013debe40470118ed380d4bd4cb9e27491
430e8eaf0621d6c3dd48118261ab2716ee78c50a
refs/heads/master
2021-05-28T22:03:14.721927
2015-06-14T20:56:18
2015-06-14T20:56:18
null
0
0
null
null
null
null
UTF-8
C++
false
false
479
h
/** @file pch.h * Pre-compiled header file to include necessary header for OpenGL version of the game engine */ #pragma once #define WIN32_LEAN_AND_MEAN #include <windows.h> #include <exception> #include <cassert> #include <string> #include <vector> #include <map> #include <memory> #include <stdlib.h> #include <malloc.h> #include <memory.h> #include <tchar.h> #include "OpenGL.h" #include "targetver.h" #include "GL/gl3w.h" #include "GLFW/glfw3.h" #include "glm/glm.hpp"
[ "rsumathijs@gmail.com" ]
rsumathijs@gmail.com
b1cb20d4c1235e11ad4f3a6cae6ac8667d7bf292
fcccab20749b35e419dea69a2fa6633275398ba3
/irrlicht/MyEventReceiver.hpp
894e751d34343ce73c00f1dd03be11a83c65b5db
[]
no_license
Cashismo/Bomberman
871298bc52008185bd6f6b0c6d6a701912ce6558
33106d0ab2e30deee380e3ed00b26752fe036709
refs/heads/master
2021-01-21T20:53:38.311180
2018-03-25T20:53:19
2018-03-25T20:53:19
94,757,883
0
0
null
null
null
null
UTF-8
C++
false
false
555
hpp
#ifndef MYEVENTRECEIVER_HPP__ # define MYEVENTRECEIVER_HPP__ #include "include/irrlicht.h" #include "Keycodes.h" #include <vector> class MyEventReceiver : public irr::IEventReceiver { std::vector<bool> keys; public: MyEventReceiver() { keys.reserve(KEY_KEY_CODES_COUNT); for (auto i = 0; i < KEY_KEY_CODES_COUNT;++i) keys.push_back(false); } const std::vector<bool> &getKeys() const { return keys; } void clearKeys() { std::fill(keys.begin(), keys.end(), false); } virtual bool OnEvent(const irr::SEvent &event); }; #endif
[ "aurelien.gassemann@epitech.eu" ]
aurelien.gassemann@epitech.eu
4bcc0e7d9388ff186baf60887d995fb88539016a
f322a6b03208a0b42ca30f02128b48d57c5377c9
/include/bounded_buffer.hh
baa7d0955c34b89c493a474b6b9718aca55b077a
[]
no_license
dantrim/test-buffer
cf319bc150c6c1e28011d689658646fcfcb3a0db
2bae5648f34fd0b58bc5e93b29d3e7f5a8cde8ad
refs/heads/master
2021-01-11T01:45:42.154542
2016-10-19T10:39:38
2016-10-19T10:39:38
70,645,241
0
0
null
null
null
null
UTF-8
C++
false
false
2,634
hh
#include <boost/circular_buffer.hpp> #include <boost/thread/mutex.hpp> #include <boost/thread/condition.hpp> #include <boost/thread/thread.hpp> #include <boost/call_traits.hpp> #include <boost/bind.hpp> #include <boost/timer/timer.hpp> // for auto_cpu_timer #include <iostream> #include <string> #include <sstream> template <class T> class bounded_buffer { public: typedef boost::circular_buffer<T> container_type; typedef typename container_type::size_type size_type; typedef typename container_type::value_type value_type; typedef typename boost::call_traits<value_type>::param_type param_type; explicit bounded_buffer(size_type capacity) : m_unread(0), m_container(capacity) {} void push_front(typename boost::call_traits<value_type>::param_type item) { // `param_type` represents the "best" way to pass a parameter of type `value_type` to a method. boost::mutex::scoped_lock lock(m_mutex); m_container.push_front(item); lock.unlock(); m_not_empty.notify_one(); /* boost::mutex::scoped_lock lock(m_mutex); m_not_full.wait(lock, boost::bind(&bounded_buffer<value_type>::is_not_full, this)); m_container.push_front(item); ++m_unread; lock.unlock(); m_not_empty.notify_one(); */ } void pop_back(value_type* pItem) { boost::mutex::scoped_lock lock(m_mutex); while(m_container.empty()) { m_not_empty.wait(lock); } *pItem = m_container.back(); m_not_empty.notify_one(); /* boost::mutex::scoped_lock lock(m_mutex); m_not_empty.wait(lock, boost::bind(&bounded_buffer<value_type>::is_not_empty, this)); *pItem = m_container[--m_unread]; //m_container.pop_back(); lock.unlock(); m_not_full.notify_one(); */ } int get_capacity() { return m_container.capacity(); } int get_size() { return m_container.size(); } std::string print() { std::stringstream sx; for(int i = 0; i < (int)m_container.size(); i++) { sx << m_container[i] << " "; } return sx.str(); } bool empty() { boost::mutex::scoped_lock lock(m_mutex); return m_container.empty(); } bool is_not_empty() const { return m_unread > 0; } private: bounded_buffer(const bounded_buffer&); // Disabled copy constructor. bounded_buffer& operator = (const bounded_buffer&); // Disabled assign operator. bool is_not_full() const { return m_unread < m_container.capacity(); } size_type m_unread; container_type m_container; boost::mutex m_mutex; boost::condition m_not_empty; boost::condition m_not_full; }; //
[ "daniel.joseph.antrim@cern.ch" ]
daniel.joseph.antrim@cern.ch
9b8e7640c41b41e5573af9b67edc462fe88969a9
3b984fb1a0f84bfe6dc0b4ec34a042581cb53812
/BlockPos.h
9c893363f8ae618222722e3fa75fcddd6b938280
[]
no_license
mackthehobbit/MCPE-Headers
78cf741bc1081471fab4506cdda4808b0c8417cc
adf073d666cc63dbc640a455c4907da522929307
refs/heads/master
2021-01-17T09:35:08.454693
2016-08-29T03:28:45
2016-08-29T03:28:45
66,353,700
0
0
null
2016-08-23T09:36:05
2016-08-23T09:36:04
null
UTF-8
C++
false
false
459
h
#pragma once #include <string> class ChunkPos; class Vec3; // Size : 12 struct BlockPos { static BlockPos MAX, MIN, ONE, ZERO; int x; // 0 int y; // 4 int z; // 8 BlockPos() : x(0), y(0), z(0) {} BlockPos(int x, int y, int z) : x(x), y(y), z(z) {} BlockPos(const ChunkPos &, int); BlockPos(const Vec3 &); BlockPos(float, float, float); void neighbor(signed char) const; void relative(signed char, int) const; std::string toString() const; };
[ "ksy4362@naver.com" ]
ksy4362@naver.com
1ffd96b8340b5d7e88f2b0374d88f7741837677d
2d6a8a21cf01d13c552b82d043561c5c5eb09bbc
/students/orehov_s/lab_1/un_tst.cpp
41c4bf1662c5d033782cc4cac422f4195276bed6
[]
no_license
leti-fkti-1381/2013-1381-sem-4
1fd42b812ab3e34ff7e49915099111c32715a422
b40e5985841b73f0661161e71911a590b8801fce
refs/heads/master
2016-09-11T04:55:28.208734
2013-06-11T19:11:53
2013-06-11T19:11:53
8,007,891
0
2
null
2013-02-04T14:47:36
2013-02-04T13:39:58
null
UTF-8
C++
false
false
578
cpp
#include "sort.h" #include "gtest/gtest.h" #include<stdlib.h> #include<time.h> const int N=100000; bool proverka( vector <T> a) { for (unsigned int i=0;i<N-1;i++) if (a[i]>a[i+1]) return false; return true; } TEST(qsort,first) { unsigned int i; Sortirovka ob; srand(time(0)); int m; vector <T> mass; for (i=0; i<N; i++) { m=rand()%256; mass.push_back((char)m); } ob.qSortI(mass,N); EXPECT_TRUE(proverka(mass)); system("pause"); } int main(int argc, char **argv) { setlocale(0,""); ::testing::InitGoogleTest(&argc, argv); return RUN_ALL_TESTS(); }
[ "lost9306@gmail.com" ]
lost9306@gmail.com
8c8c0f18e073dbd61a1af88f01882f4e7525fb1b
4ef09b833e4682b7c1c205a654874f4b2a7cba82
/ray casting/source files/Plane.cpp
51f739d165b69eb3e92aaf8b514df08062db24b2
[]
no_license
GabrielChan1/sample-code
87d9f18d3ee10198753918267cd44e88b77e2685
c344df3a8f3a0f4882a3c2e651552ccf21599fc6
refs/heads/master
2020-06-04T01:46:24.465308
2019-06-13T20:12:08
2019-06-13T20:12:08
191,820,773
0
0
null
null
null
null
UTF-8
C++
false
false
864
cpp
#include "Plane.h" #include "Ray.h" /* TODO: - Calculate 't' based on the formula given in the lecture slides - If there is an intersection, calculate the surface normal at the point of intersection - ray.direction = s - e - s = ray.origin + ray.direction */ bool Plane::intersect( const Ray & ray, const double min_t, double & t, Eigen::Vector3d & n) const { //////////////////////////////////////////////////////////////////////////// // Replace with your code here: // Calculate intermediate values double q = normal.transpose().dot(point); // Calculate 't1' using formula from lecture slides double t1 = (q - normal.transpose().dot(ray.origin)) / (normal.transpose().dot( ray.direction)); if (t1 < min_t) { return false; } t = t1; n = normal; return true; //////////////////////////////////////////////////////////////////////////// }
[ "neoco@techie.com" ]
neoco@techie.com
b56eb14dce49f8cb13466efba0d872f651a7eaf2
6b9ff1168d700f71748f438a9ff049653a431ae0
/Stack/2_StackSTL.cpp
8de2aa0f930ada5edafbc0ab5146d1700516746f
[]
no_license
hemangdtu/DSAlgo
5c4b61d8c9f71f803d072edea0cc3dae2be30b27
6758a97bf7cdcb9761285d3b7b5d097be6ab0c11
refs/heads/master
2023-08-18T17:17:21.227397
2021-10-14T18:21:53
2021-10-14T18:21:53
254,940,088
5
1
null
2020-10-17T23:55:28
2020-04-11T19:28:49
C++
UTF-8
C++
false
false
303
cpp
#include<bits/stdc++.h> using namespace std; int main() { stack<int> s; for(int i = 0; i<5; i++) s.push(i*i); while(!s.empty()) cout<<s.top()<<" "; cout<<"\n"; stack<char> c; for(char i = 'a'; i<'j'; i++) c.push(i); while(!c.empty()) { cout<<c.top()<<" "; c.pop(); } return 0; }
[ "hemang.dtu@gmail.com" ]
hemang.dtu@gmail.com
5c90dc3d0972af342d9e7919a091ff26c31e8d76
703cf0f8a68cb93478bb7b47956a352ce91f4f04
/HelloHoloCpp/Content/ShaderStructures.h
157f011dbd7238a6074af11259b4d34198bf9e70
[]
no_license
AndyGlaister-MS/HelloHoloCpp
05224a16b647c572f6a08ddf6e7704f650fb6f19
3cbbe657abeefe81a623dfb0eac358dce6d9914b
refs/heads/master
2020-04-06T04:46:42.257985
2017-02-23T19:11:38
2017-02-23T19:11:38
82,962,134
0
0
null
null
null
null
UTF-8
C++
false
false
394
h
#pragma once namespace HelloHoloCpp { // Constant buffer used to send MVP matrices to the vertex shader. struct ModelViewProjectionConstantBuffer { DirectX::XMFLOAT4X4 model; DirectX::XMFLOAT4X4 view; DirectX::XMFLOAT4X4 projection; }; // Used to send per-vertex data to the vertex shader. struct VertexPositionColor { DirectX::XMFLOAT3 pos; DirectX::XMFLOAT3 color; }; }
[ "andyg@ANDYG-PC" ]
andyg@ANDYG-PC
dce14a9937c3d5e0bdeb71a3ed509116f6ace53e
0eff74b05b60098333ad66cf801bdd93becc9ea4
/second/download/CMake/CMake-gumtree/Kitware_CMake_repos_basic_block_block_5633.cpp
e20f4a46f6761f0ce492c18f1d3905313746c7d9
[]
no_license
niuxu18/logTracker-old
97543445ea7e414ed40bdc681239365d33418975
f2b060f13a0295387fe02187543db124916eb446
refs/heads/master
2021-09-13T21:39:37.686481
2017-12-11T03:36:34
2017-12-11T03:36:34
null
0
0
null
null
null
null
UTF-8
C++
false
false
68
cpp
do { *dest++ = Curl_raw_toupper(*src); } while(*src++ && --n);
[ "993273596@qq.com" ]
993273596@qq.com
84af270a2dc8950179c041176f7474973fec5eb1
f93c3347f4dbac00e93b59130773c9e3f45c9b0a
/code/Pascal's Triangle II.cpp
f9d91b4658ecb00d9ba688770fae851bc57f5f9f
[]
no_license
shizihao123/leetcode
197301996c5d98d9a99f705074fc558d9c6469e7
8f9bb330cbbf9f1bca9b830499d0d0cb76b890c5
refs/heads/master
2021-01-23T01:56:50.290540
2015-03-07T13:29:52
2015-03-07T13:29:52
null
0
0
null
null
null
null
UTF-8
C++
false
false
285
cpp
class Solution { public: vector<int> getRow(int rowIndex) { vector<int> line(rowIndex + 1, 1); long long c = 1; for (int i = 1; i < rowIndex; ++i) { c = c * (rowIndex - i + 1) / i; line[i] = c; } return line; } };
[ "hustsxh@gmail.com" ]
hustsxh@gmail.com
628c8e1f2fe7d22835de3958ddec5eaa6ca3261f
b3cd4b4d96d177469d89268e4d5251e727cdab1b
/src/gui/transferfunctionwidget.cpp
b4e89d67e7d1be7e7e3947cc9a2c66a58e32682a
[ "MIT" ]
permissive
aalele/MRE
c45cd51df40c236f36dfb4051be0568f6d052248
f1500c190f9493b6230d237fdf6d21752a45dc4c
refs/heads/master
2020-05-31T10:46:28.794660
2019-04-30T02:09:11
2019-04-30T02:09:11
null
0
0
null
null
null
null
UTF-8
C++
false
false
3,695
cpp
#include "transferfunctionwidget.h" namespace ysl { namespace imgui { TransferFunctionWidget::TransferFunctionWidget(const std::string& fileName): TransferFunction(fileName) { } void TransferFunctionWidget::BindTexture(const std::shared_ptr<OpenGLTexture>& tex) { texFunc = tex; FetchData(funcData.data(), 256); texFunc->SetData(OpenGLTexture::RGBA32F, OpenGLTexture::RGBA, OpenGLTexture::Float32, 256, 0, 0, funcData.data()); } void TransferFunctionWidget::Draw() { ImGui::Begin("Transfer Function"); // Draw Transfer function widgets ImDrawList * drawList = ImGui::GetWindowDrawList(); const ImVec2 canvasPos(ImGui::GetCursorScreenPos().x, ImGui::GetCursorScreenPos().y); const ImVec2 canvasSize(ImGui::GetContentRegionAvail().x, (std::min)(ImGui::GetContentRegionAvail().y, 255.0f)); const ImVec2 canvasBottomRight(canvasPos.x + canvasSize.x, canvasPos.y + canvasSize.y); drawList->AddRect(canvasPos, canvasBottomRight, IM_COL32_WHITE); ImGui::InvisibleButton("canvas", canvasSize); auto & io = ImGui::GetIO(); static int selectedKeyIndex = -1; // Handle click and drag event if (ImGui::IsItemHovered()) { auto xpos = ImGui::GetIO().MousePos.x, ypos = ImGui::GetIO().MousePos.y; if (ImGui::GetIO().MouseClicked[0]) { lastMousePos = { io.MousePos.x - canvasPos.x, -io.MousePos.y + canvasPos.y + canvasSize.y }; } if (ImGui::GetIO().MouseDown[0]) // { UpdateMappingKey({ lastMousePos.x,lastMousePos.y }, { io.MousePos.x - canvasPos.x,-io.MousePos.y + canvasPos.y + canvasSize.y }, { canvasSize.x,canvasSize.y }); lastMousePos = { io.MousePos.x - canvasPos.x, -io.MousePos.y + canvasPos.y + canvasSize.y }; } if (ImGui::GetIO().MouseDoubleClicked[0]) // left button double click { const auto x = io.MousePos.x - canvasPos.x; const auto y = -io.MousePos.y + canvasPos.y + canvasSize.y; selectedKeyIndex = HitAt({ x,y }, { canvasSize.x,canvasSize.y }); if (selectedKeyIndex != -1) spec = (*this)[selectedKeyIndex].leftColor; } } // Draw The transfer function const auto keyCount = KeysCount(); if (keyCount != 0) { ysl::Float sx = canvasSize.x, sy = canvasSize.y; auto p = KeyPosition(0, sx, sy); ImVec2 first{ p.x,p.y }; p = KeyPosition(keyCount - 1, sx, sy); ImVec2 last{ p.x,p.y }; ysl::Float x = canvasPos.x, y = canvasPos.y; // Draw the left-most horizontal line drawList->AddLine({ x,y + sy - first.y }, { first.x + x,sy - first.y + y }, IM_COL32_WHITE, 2); for (auto i = 0; i < keyCount - 1; i++) { const auto pos1 =KeyPosition(i, sx, sy); const auto pos2 = KeyPosition(i + 1, sx, sy); const auto c1 = (*this)[i].leftColor; const auto c2 = (*this)[i + 1].leftColor; drawList->AddCircleFilled({ x + pos1.x,y + sy - pos1.y }, 5.f, IM_COL32(c1[0] * 255, c1[1] * 255, c1[2] * 255,255)); drawList->AddCircleFilled({ x + pos2.x,y + sy - pos2.y }, 5.f, IM_COL32(c2[0] * 255, c2[1] * 255, c2[2] * 255,255)); drawList->AddLine({ x + pos1.x ,y + sy - pos1.y }, { x + pos2.x,y + sy - pos2.y }, IM_COL32_WHITE, 2); } //Draw The right-most horizontal line drawList->AddLine({ last.x + x,sy - last.y + y }, { x + canvasSize.x,y + sy - last.y }, IM_COL32_WHITE, 2); } /*TransferFunction Widget End*/ ImGui::SetCursorScreenPos(ImVec2(canvasPos.x, canvasPos.y + canvasSize.y + 10)); if (selectedKeyIndex != -1) { if (ImGui::ColorEdit4("Edit Color", (reinterpret_cast<float*>(&spec)), ImGuiColorEditFlags_Float)); UpdateMappingKey(selectedKeyIndex, spec); } ImGui::End(); } } }
[ "yangshuoliu@sina.com" ]
yangshuoliu@sina.com
c2a26b2bb300045a4d9419f11edb60d62d940a66
0994cd2cf791d68635e6f4ad8a3ca2b3266dd787
/site.h
faa574b126f9392d8ec73dc090b30b7ae8b843f6
[]
no_license
kikuznetsov/konstpro
7f8be03e66014408aaf3a42ec4fd7319bd59322d
572dcd860d36b4b30bae50dbed8bc8178c7c1313
refs/heads/master
2020-09-22T12:50:11.695638
2017-01-21T20:53:14
2017-01-21T20:53:14
66,449,073
1
0
null
null
null
null
UTF-8
C++
false
false
547
h
#ifndef HOME_H #define HOME_H #include <Wt/WApplication> #include <Wt/WLineEdit> #include <Wt/WMenu> #include <Wt/WMessageBox> #include <Wt/WNavigationBar> #include <Wt/WPopupMenu> #include <Wt/WPopupMenuItem> #include <Wt/WStackedWidget> #include <Wt/WText> #include <Wt/WBootstrapTheme> using namespace Wt; class Site : public WApplication { public: Site(const WEnvironment& env); private: Wt::WContainerWidget *bodyContainer; Wt::WNavigationBar *navigation; Wt::WMenu *leftMenuNav; //Wt::WMenu *menuModule; }; #endif // HOME_H
[ "konstantin.kouznetsov@gmail.com" ]
konstantin.kouznetsov@gmail.com
4ddb5c4669b89fce1bd4c77ae7857421df44070f
8cfd7b8994b41b0978730a4d4fed3b8ea40449dd
/PersonMgrTreeView.h
71e6c4ad841d7b609b637ac1893765ad9a143112
[]
no_license
shinbochen/personMgr
a73df395d26ac6bb3f162555c5356b1809f62b6d
16aaea9848dc2fc70cc9caf4b3f4a1e787b9458b
refs/heads/master
2020-03-11T20:25:46.593841
2018-04-19T15:26:15
2018-04-19T15:26:15
127,729,220
0
0
null
null
null
null
UTF-8
C++
false
false
2,844
h
// PersonMgrTreeView.h : interface of the CPersonMgrTreeView class // ///////////////////////////////////////////////////////////////////////////// // include file declare #include "PersonMgrDoc.h" #include "CtrlExt.h" ///////////////////////////////////////////////////////////////////////////// // CONSTANTS declare #if !defined(AFX_PERSONMGRTREEVIEW_H__AAFD4417_5CD3_4F7C_8AC8_C959EDEFB1AD__INCLUDED_) #define AFX_PERSONMGRTREEVIEW_H__AAFD4417_5CD3_4F7C_8AC8_C959EDEFB1AD__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CPersonMgrTreeView : public CTreeView { protected: // create from serialization only CPersonMgrTreeView(); DECLARE_DYNCREATE(CPersonMgrTreeView) // Attributes public: // save the root item CTreeCursor m_tRoot; CTreeCursor m_tAccount; CTreeCursor m_tPlan; CTreeCursor m_tContact; CTreeCursor m_tFamily; CTreeCursor m_tCall; CTreeCursor m_tOther; // save the current select item CTreeCursor m_tItemSel; COLORREF m_crBack; COLORREF m_crText; // Operations public: CPersonMgrDoc* GetDocument(); BOOL CompareStringOnID( UINT nID, LPCTSTR lpStr1, LPCTSTR lpStr2 ); CTreeCursor FindTreeCurByStrID( UINT nID ); void AddItem( CString strFunc, UINT nID, BOOL bFlag ); BOOL IsBePartOf( LPCTSTR lpszValue, UINT nID ); void AddItem( CString strFunc, BOOL bFlag ); void PopulateTree( ); virtual ~CPersonMgrTreeView(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CPersonMgrTreeView) public: virtual void OnDraw(CDC* pDC); // overridden to draw this view virtual BOOL PreCreateWindow(CREATESTRUCT& cs); protected: virtual void OnInitialUpdate(); // called first time after construct virtual BOOL OnPreparePrinting(CPrintInfo* pInfo); virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo); virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo); virtual void OnPrint(CDC* pDC, CPrintInfo* pInfo); //}}AFX_VIRTUAL // Implementation public: #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // Generated message map functions protected: //{{AFX_MSG(CPersonMgrTreeView) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnSelchanged(NMHDR* pNMHDR, LRESULT* pResult); afx_msg BOOL OnEraseBkgnd(CDC* pDC); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; #ifndef _DEBUG // debug version in PersonMgrTreeView.cpp inline CPersonMgrDoc* CPersonMgrTreeView::GetDocument() { return (CPersonMgrDoc*)m_pDocument; } #endif ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PERSONMGRTREEVIEW_H__AAFD4417_5CD3_4F7C_8AC8_C959EDEFB1AD__INCLUDED_)
[ "58430351@qq.com" ]
58430351@qq.com
a20578e667472503ad7fbfd85409b1fa3bda77ed
e773931bdeb9317a5ff7c7e2e6b1012b2645642a
/chromeos/services/libassistant/display_controller.cc
6d43a92f835397d055d50884ce5f431cfa33ed58
[ "BSD-3-Clause" ]
permissive
SelyanKab/chromium
21780bcaf7a21d67e3a4fe902aa8fd5d653b374b
ee248e9797404ad1cfcafdc3c0a58729b0f8f88d
refs/heads/master
2023-03-14T15:02:38.903591
2021-03-10T10:21:05
2021-03-10T10:21:05
234,272,861
0
0
BSD-3-Clause
2020-01-16T08:36:12
2020-01-16T08:36:12
null
UTF-8
C++
false
false
3,267
cc
// Copyright 2021 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chromeos/services/libassistant/display_controller.h" #include <memory> #include "chromeos/services/assistant/public/cpp/features.h" #include "chromeos/services/libassistant/display_connection_impl.h" #include "chromeos/services/libassistant/public/mojom/speech_recognition_observer.mojom.h" #include "libassistant/shared/internal_api/assistant_manager_internal.h" namespace chromeos { namespace libassistant { namespace { assistant::AndroidAppInfo ToAndroidAppInfo( const mojom::AndroidAppInfoPtr& app) { assistant::AndroidAppInfo result; result.package_name = app->package_name; result.version = app->version; result.localized_app_name = app->localized_app_name; return result; } std::vector<assistant::AndroidAppInfo> ToAndroidAppInfoList( const std::vector<mojom::AndroidAppInfoPtr>& apps) { std::vector<assistant::AndroidAppInfo> result; for (const auto& app : apps) result.push_back(ToAndroidAppInfo(app)); return result; } } // namespace class DisplayController::EventObserver : public DisplayConnectionObserver { public: explicit EventObserver(DisplayController* parent) : parent_(parent) {} EventObserver(const EventObserver&) = delete; EventObserver& operator=(const EventObserver&) = delete; ~EventObserver() override = default; void OnSpeechLevelUpdated(const float speech_level) override { for (auto& observer : parent_->speech_recognition_observers_) observer->OnSpeechLevelUpdated(speech_level); } private: DisplayController* const parent_; }; DisplayController::DisplayController( mojo::RemoteSet<mojom::SpeechRecognitionObserver>* speech_recognition_observers) : event_observer_(std::make_unique<EventObserver>(this)), display_connection_(std::make_unique<DisplayConnectionImpl>( event_observer_.get(), /*feedback_ui_enabled=*/true, assistant::features::IsMediaSessionIntegrationEnabled())), speech_recognition_observers_(*speech_recognition_observers) { DCHECK(speech_recognition_observers); } DisplayController::~DisplayController() = default; void DisplayController::Bind( mojo::PendingReceiver<mojom::DisplayController> receiver) { receiver_.Bind(std::move(receiver)); } void DisplayController::SetArcPlayStoreEnabled(bool enabled) { display_connection_->SetArcPlayStoreEnabled(enabled); } void DisplayController::SetDeviceAppsEnabled(bool enabled) { display_connection_->SetDeviceAppsEnabled(enabled); } void DisplayController::SetRelatedInfoEnabled(bool enabled) { display_connection_->SetAssistantContextEnabled(enabled); } void DisplayController::SetAndroidAppList( std::vector<mojom::AndroidAppInfoPtr> apps) { display_connection_->OnAndroidAppListRefreshed(ToAndroidAppInfoList(apps)); } void DisplayController::OnAssistantManagerCreated( assistant_client::AssistantManager* assistant_manager, assistant_client::AssistantManagerInternal* assistant_manager_internal) { assistant_manager_internal->SetDisplayConnection(display_connection_.get()); } } // namespace libassistant } // namespace chromeos
[ "chromium-scoped@luci-project-accounts.iam.gserviceaccount.com" ]
chromium-scoped@luci-project-accounts.iam.gserviceaccount.com
9d39853ecd34b276b983ebe5412459a456660658
88ae8695987ada722184307301e221e1ba3cc2fa
/third_party/tflite/src/tensorflow/compiler/mlir/tools/kernel_gen/ir/tf_framework_ops.h
c5f011f25cf94379feeee8042a1150fe40cebeb3
[ "BSD-3-Clause", "Apache-2.0", "LicenseRef-scancode-unknown-license-reference", "LicenseRef-scancode-generic-cla", "BSD-2-Clause", "LGPL-2.0-or-later", "MIT", "GPL-1.0-or-later" ]
permissive
iridium-browser/iridium-browser
71d9c5ff76e014e6900b825f67389ab0ccd01329
5ee297f53dc7f8e70183031cff62f37b0f19d25f
refs/heads/master
2023-08-03T16:44:16.844552
2023-07-20T15:17:00
2023-07-23T16:09:30
220,016,632
341
40
BSD-3-Clause
2021-08-13T13:54:45
2019-11-06T14:32:31
null
UTF-8
C++
false
false
2,458
h
/* Copyright 2020 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ==============================================================================*/ // This file defines the operations used in the TFFramework dialect. // #ifndef TENSORFLOW_COMPILER_MLIR_TOOLS_KERNEL_GEN_IR_TF_FRAMEWORK_OPS_H_ #define TENSORFLOW_COMPILER_MLIR_TOOLS_KERNEL_GEN_IR_TF_FRAMEWORK_OPS_H_ #include "absl/status/status.h" #include "mlir/Dialect/Bufferization/IR/AllocationOpInterface.h" // from @llvm-project #include "mlir/IR/Attributes.h" // from @llvm-project #include "mlir/IR/BuiltinTypes.h" // from @llvm-project #include "mlir/IR/Dialect.h" // from @llvm-project #include "mlir/IR/MLIRContext.h" // from @llvm-project #include "mlir/IR/OpDefinition.h" // from @llvm-project #include "mlir/IR/OpImplementation.h" // from @llvm-project #include "mlir/Interfaces/ControlFlowInterfaces.h" // from @llvm-project #include "mlir/Interfaces/SideEffectInterfaces.h" // from @llvm-project #include "tensorflow/compiler/mlir/tools/kernel_gen/ir/tf_status.h.inc" #include "tensorflow/core/protobuf/error_codes.pb.h" namespace mlir { namespace kernel_gen { namespace tf_framework { /// OpKernelContextType corresponds to C++ class OpKernelContext defined in /// tensorflow/core/framework/op_kernel.h class OpKernelContextType : public Type::TypeBase<OpKernelContextType, Type, TypeStorage> { public: using Base::Base; }; class JITCallableType : public Type::TypeBase<JITCallableType, Type, TypeStorage> { public: using Base::Base; }; absl::StatusCode ConvertAttrToEnumValue(ErrorCode error_code); } // namespace tf_framework } // namespace kernel_gen } // namespace mlir #define GET_OP_CLASSES #include "tensorflow/compiler/mlir/tools/kernel_gen/ir/tf_framework_dialect.h.inc" #include "tensorflow/compiler/mlir/tools/kernel_gen/ir/tf_framework_ops.h.inc" #endif // TENSORFLOW_COMPILER_MLIR_TOOLS_KERNEL_GEN_IR_TF_FRAMEWORK_OPS_H_
[ "jengelh@inai.de" ]
jengelh@inai.de
2ed30f339de237b939dcb9b7a1b82e8f04135cfd
986fe09e081b04a36de45fe0f0530a61b9dcdfc4
/basis/output_string.cpp
b57455b3ea96d101951060b3463a9cd5ce78b8d4
[]
no_license
Muriam/cpp_and_other
d6097b702f05d9942617063fb33246415331dab5
3a1a90d56d55980b19e9b9e937d5ec322ea1b1fb
refs/heads/master
2023-03-24T13:04:57.968521
2021-03-23T11:07:15
2021-03-23T11:07:15
100,115,225
0
1
null
null
null
null
UTF-8
C++
false
false
362
cpp
#include <iostream> using namespace std; void func1(char arr1[]); int main() { setlocale(LC_ALL, "rus"); char arr1[] = "абвгдеёжзийклмнопрстуфхцчшщъыьэюя"; func1(arr1); return 0; } void func1(char arr1[]) { for (int i = 0; arr1[i] != '\0'; i++) { cout << arr1[i]; } }
[ "d_muriam@inbox.ru" ]
d_muriam@inbox.ru