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#include <string.h> #include "scripthelper.h" #include <string> #include <assert.h> #include <stdio.h> using namespace std; BEGIN_AS_NAMESPACE int CompareRelation(asIScriptEngine *engine, void *lobj, void *robj, int typeId, int &result) { // TODO: If a lot of script objects are going to be compared, ...
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#include<stdio.h> #include<string.h> #include<iostream> #include<algorithm> #include<cmath> #include<cstdlib> #include<queue> #include<map> #define DD ios_base::sync_with_stdio(false) #define maxx 10000001 #define eps 0.0000001 typedef long long ll; typedef unsigned long long ul; typedef double d; using namespace std; ...
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#include "buttons.hpp" #include <QtWidgets> Buttons::Buttons(QWidget* parentWidget) : QGroupBox{ "QGroupBox", parentWidget } { resize(100, 150); setCheckable(true); setChecked(true); m_redRadioButton = new QRadioButton{"&Red"}; m_greenRadioButton = new QRadioButton{"&Green"}; m_blueRadi...
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// Copyright (C) 2012 by wubenqi // Distributable under the terms of either the Apache License (Version 2.0) or // the GNU Lesser General Public License, as specified in the COPYING file. // // By: wubenqi<wubenqi@gmail.com> // #include "zengine/config_file_xml_handler.h" #include "base/string_util.h" #include "base...
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/** * @file Main_Window.cpp * @author Marvin Smith * @date 3/2/2018 */ #include "Main_Window.hpp" // Qt Libraries #include <QSplitter> // ArcGIS Libraries #include <Map.h> #include <MapGraphicsView.h> using namespace Esri::ArcGISRuntime; /********************************/ /* Constructor ...
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//============================================================================== // trigger.h // // Copyright (c) 2006 Ensemble Studios //============================================================================== #pragma once // xsystem #include "xmlreader.h" #include "gamefilemacros.h" // forward decl...
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/* * first_none_repeat_charactor.cpp * * Created on: Jul 12, 2021 * Author: liuyanan */ #include <iostream> #include <string> using namespace std; /* 题目: 在字符串中找出第一个只出现一次的字符。 比如,输入 "abaccdeff", 则输出 'b' 玩法是这样: 创建一个 hash_table: key是可能出现的字符(这里设置为256),value是key出现的次数 然后遍历两次,第一次记录每个字符出...
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/*Copyright 2012 NDSL. All Rights Reserved. * ===================================================================================== * Filename: server.cpp * Description: * Version: 1.0 * Created: 12/20/2012 03:40:42 PM * Author: dongyuchi (dongyuchi), dongyuchi@gmail.com * ...
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// //======================================================================= // Copyright 1997, 1998, 1999, 2000 University of Notre Dame. // Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek // // This file is part of the Generic Graph Component Library // // You should have received a copy of the License...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/renderer/core/css/properties/longhands/stroke_linejoin.h" namespace blink { namespace CSSLonghand { const CSSValue* StrokeLi...
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#pragma once #include <chrono> #include <json.hpp> #include <optional.hpp> #include "Quiver/Animation/AnimationId.h" #include "Quiver/Animation/Rect.h" #include "Quiver/Animation/TimeUnit.h" namespace qvr { namespace Animation { struct Frame; } class AnimationData { public: friend AnimationId GenerateAnimation...
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#include "stdafx.h" #include "Observers.h" #include "AppService.h" #ifdef _DEBUG #define new DEBUG_NEW #endif void IWndObserver::OutputTargetWnd( void ) { OnTargetWndChanged( app::GetTargetWnd() ); }
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#include "org/conscrypt/CDefaultSSLContextImpl.h" using Elastos::Security::CKeyStoreHelper; using Elastos::Security::IKeyStore; using Elastos::Security::IKeyStoreHelper; using Elastos::Core::CSystem; using Elastos::Core::ISystem; using Elastos::IO::CBufferedInputStream; using Elastos::IO::ICloseable; using Elastos::IO...
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/*************************************************************************** * Vec2.h * * * * Vec2 is a trivial encapsulation of 2D floating-point coordinates. * * It...
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/** * @author Put your name here * @date Put the date here * @file h12.cpp */ #include <string> #include <iostream> using namespace std; string STUDENT = "WHO AM I?"; // Add your Canvas/occ-email ID #include "h12.h" // Add your code here /////////////// STUDENT TESTING //////////////////// int run() { ...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#include<iostream> #include<set> #include<vector> #include<list> #include<map> using namespace std; struct person { list<int> parent; list<int> child; list<int> brothers; }; int main() { freopen("test.txt","r",stdin); ios_base::sync_with_stdio(false); int n,r; cin>>n>>r; map<string,int> id; int currentID=0; ...
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// VybiraniUlohC++.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> void Solve() { int pocetUloh; std::cin >> pocetUloh; int maximum = 0, index = 0, mistni; for (int i = 1; i <= pocetUloh; i++) { std::cin >> mistni; if (mistni > maximum) { maximum = mist...
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#include <bits/stdc++.h> using namespace std; using LL = long long int; void solve() { int n; cin >> n; vector<int> pa(n), perm(n); vector<vector<int>> tree(n); for (int i = 0; i < n; i++) { cin >> pa[i]; pa[i]--; if (pa[i] != i) tree[pa[i]].emplace_back(i); } for (auto &x : per...
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#ifndef __EROSREQUEST_H__ #define __EROSREQUEST_H__ #include <string> #include <vector> #include <map> class ErosRequest { public: struct HeaderItem { std::string name; std::string value; }; private: int versionMajor; int versionMinor; bool keepAlive; std::string path; std::string method; ...
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// ProgrammingExercise08b.cpp #include <iostream> #include <array> #include <string> // constant data const int Seasons = 4; const char* Snames [Seasons] { "Spring", "Summer", "Fall", "Winter" }; struct expenses { double expenses[Seasons]; }; // function to modify array object void fill(expenses*...
[ "danieleverland@gmail.com" ]
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#ifndef CONFIG_H #define CONFIG_H #include <QHostAddress> #include <QHash> class Config { public: Config(); public: static QHostAddress serverAddress; static quint16 serverPort; // 登录状态回复 static const int LoginSuccess = 1; static const int PlayerNameError = 2; static const int PasswordEr...
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#pragma once #include "Person.h" class Teacher : public Person { private: int employeeNum; protected: Map& convert(Map &ref) const override; public: Teacher(const std::string &firstName = "", const std::string &lastName = "", int socSecNum = 0, const Date& dateOfBirth = {1, 1, 2000}...
[ "ulrich.barnstedt@gmail.com" ]
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#include "VRPN_PhantomOmni.h" // ------------------------------------------------------------------------- VRPN_Device_Callback_Macro( VRPN_PhantomOmni, Tracker, vrpn_TRACKERCB ); // ------------------------------------------------------------------------- VRPN_PhantomOmni:: VRPN_PhantomOmni( unsigned int B ) : Supe...
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#include <buttons.hpp> #include <PlayerManager.hpp> #include "../../host_defines.h" #include <main.hpp> namespace Buttons { void setCallbackFunc(host_input_callback_func callback) { getPlayerMgr()->setCallbackFunc(callback); } }
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/* * q2.hpp * * Created on: 28 Feb 2014 * Author: rajru_000 */ #ifndef Q2_HPP_ #define Q2_HPP_ MyClass operator+(const MyClass & a) const { // declares operator that can between object my class (sum operator) MyClass b(*this); // creates a duplicate instance of the current myClass object b +=...
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rajshah94@gmail.com
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#pragma once // Qt. #include <QPlainTextEdit> #include <QObject> // Local. #include <RadeonGPUAnalyzerGUI/include/qt/rgSyntaxHighlighter.h> // Forward declarations. class QPaintEvent; class QResizeEvent; class QSize; class QWidget; class LineNumberArea; class rgSourceCodeEditor : public QPlainTextEdit { Q_OBJEC...
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arpitsangwan/Friendly-contests
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//https://leetcode.com/problems/minimum-remove-to-make-valid-parentheses/ class Solution { public: string minRemoveToMakeValid(string s) { int co=0; string ans=""; for(int i=0;i<s.length();i++){ if(s[i]=='('){co++;} if(s[i]==')'){co--;} ...
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#pragma once #include <cstring> #include <memory> namespace dadt { // a device type, for now only CPU enum class DeviceType : uint8_t { kCPU = 0, kGPU = 1, }; // used to allocate memory from device class IAllocator { public: // malloc memory from device virtual void* Malloc(size_t) = 0; ...
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/server/scene_server/messager/Scene_Server_Request.cpp
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hdzz/game-server
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/* * Scene_Server_Request.cpp * * Created on: Jan 22, 2014 * Author: ti */ #include "Scene_Server_Request.h" #include "Scene_Client_Request.h" #include "Scene_Monitor.h" #include "Scene_Public.h" #include "Pool_Manager.h" #include "Scene_Player.h" #include "Fighter_Detail.h" #include "Msg_Inner_Enum.h" #inc...
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/* * * Copyright (c) 2013, Laurens van der Maaten (Delft University of Technology) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above ...
[ "jeffrey@hokanson.us" ]
jeffrey@hokanson.us
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#ifndef CCHECKER_H #define CCHECKER_H #include "TypeDefine.h" #include "CQuad.h" // 以 (0,0) 為中心 劃出一個 nXn 的棋盤方格 // n 在宣告時給定 class CChecker { private: CQuad *m_pSquares; int m_iGridSize; float *m_pfSquaresT; GLuint m_uiShaderHandle; float m_fYPos; int m_iMode; public: CChecker(int iSize = 6, float fY...
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#include<bits/stdc++.h> using namespace std; class Solution{ public: bool isPalindrome(string s){ int end=s.size()-1; int start=0; while(start<end){ while(!isalnum(s.at(start))&&start<s.size()-1 ) start++; while(!isalnum(s.at(end))&&end>0) end--; if(start<end){ if(tol...
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// Copyright (c) 2010-present Bifrost Entertainment AS and Tommy Nguyen // Distributed under the MIT License. // (See accompanying file LICENSE or copy at http://opensource.org/licenses/MIT) #include "Collision/SAT.h" #include <algorithm> #include "Graphics/Sprite.h" using rainbow::SpriteRef; using rainbow::SpriteV...
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#include "BuitStateMachine.h" class SequenceSettingsState : public BuitState{ BuitStateMachine* _buitMachine; public: SequenceSettingsState (BuitStateMachine* buitMachine); void singleClick(); void doubleClick(); void longClick(); void rotaryTurned(ControlCommand command); void threeAxisChanged(ControlCo...
[ "xamps23@gmail.com" ]
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gamelook/core
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#ifndef CORE_CORE_IFILEDB_H__ #define CORE_CORE_IFILEDB_H__ #include <string> namespace core{ class IFileDB { public: IFileDB(){} virtual ~IFileDB(){} virtual int GetData(const char* pszTable, ID id, const char* pszField) = 0; virtual String GetStr(const char* pszTable, ID id, const char* pszField) = 0; virtua...
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Kokaku/operation-matterhorn-public-
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// Copyright (C) 2014 - LGG EPFL // Copyright (C) 2014 - Andrea Tagliasacchi #pragma once ///--- LOAD THE OPENGL LIBRARIES HERE (IN CROSS PLATFORM) #include <GL/glew.h> ///< must be before glfw #include <GL/glfw.h> /// We use a modified (to support OpenGL3) version of the Eigen OpenGL module /// @see http://eigen.t...
[ "Kokaku@tsf-428-wpa-1-200.epfl.ch" ]
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#include <omp.h> #include <iostream> #include <thread> #include <chrono> using namespace std; void fun( int t ) { this_thread::sleep_for(chrono::seconds(t)); } int main () { // Wykonaj petle na czterech rownoleglych watkach // oraz tak dobierz opcje optymalizujaca wysylanie // kolejnych iteracji do wat...
[ "szymczyk.k@gmail.com" ]
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#define BOOST_TEST_MODULE TestKT #include <boost/test/included/unit_test.hpp> #include "../src/utils.h" #include "../src/game_state.h" #include "../src/unvisited_degree.h" #include "../src/squares.h" BOOST_AUTO_TEST_CASE(test_bit_num) { BOOST_CHECK_EQUAL(bit_num(1), 0); BOOST_CHECK_EQUAL(bit_num(2), 1); BO...
[ "kevin.ludwig@gmail.com" ]
kevin.ludwig@gmail.com
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[]
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#include <cstdlib> #include <ctime> //#include <iostream> using namespace std; class Rng { private: long StartTime = time(0); public: Rng(); //returns a random number between str and end, INCLUDING str and end int Range(int str=1, int end=6) { if((end-str) >= 1) { this -> StartTime += 1; srand(StartT...
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#include<bits/stdc++.h> using namespace std; struct person { int arr; int nextindex; int value; }; struct check { bool operator()(person &p1,person &p2) { return p1.value>=p2.value; } }; #define n 4 vector<int> mergeksortedarray( vector<vector<int> > arr) { priority_queue<person,vector<person>,check>p; perso...
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#include "ModeC.h" #include "mbed.h" #include "Tone.h" Tone dac(p18); void mode_C() { lcd.clear(); lcd.printString("Mode C",0,0); lcd.refresh(); wait_ms(250); // small delay to prevent previous press being detected again dac.init(); while (button_c.read() == 0) { lcd.clear(); ...
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// This file has been generated by Py++. #include "boost/python.hpp" #include "wrap_osg.h" #include "wrap_referenced.h" #include "texture1d.pypp.hpp" namespace bp = boost::python; struct Texture1D_wrapper : osg::Texture1D, bp::wrapper< osg::Texture1D > { struct SubloadCallback_wrapper : osg::Texture1D::SubloadC...
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/****** This contains the derived classes that define the functions used for Sys. They're all be inline, so no need for a .cxx file, but I put an empty one to be safe. The user will most likely need to alter this file at some point. Unfortunately, there's no error checking here, other than the usual compiler stuff - ...
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/* * smile detector. * * Original:Ian Fasel, Bret Fortenberry * Author:Kazuki Aisaka * Fixes: * * Copyright (c) 2005 Machine Perception Laboratory * University of California San Diego. * * Redistribution and use in source and binary forms, with or without modification, are permitted provided that the fo...
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#ifndef FRMMESSAGEBOX_H #define FRMMESSAGEBOX_H #include <QDialog> #include <QMouseEvent> namespace Ui { class frmMessageBox; } class frmMessageBox : public QDialog { Q_OBJECT public: explicit frmMessageBox(QWidget *parent = 0); ~frmMessageBox(); void SetMessage(const QString &msg, int type); pro...
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#ifndef TEXT_BUFFER_HPP #define TEXT_BUFFER_HPP #include "gap_buffer.hpp" #include "undo.hpp" #include "utf.hpp" #define TEXT_BUF_INITIAL_CAPACITY (256) struct text_buffer { gap_buffer* lines; mm capacity; mm gap_start; mm gap_end; undo_buffer undo_buf; void initialize(); void move_gap...
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/* * MarchingCubes.cc * * Created on: 2010/12/27 * Author: umakatsu */ #include "Reconstruction/MarchingCubes.h" #include <GL/gl.h> #include <GL/glu.h> #include <cmath> #include <float.h> #include <iostream> #include <fstream> #include <sstream> #include "Reconstruction/Tables.h" #include "Image/BmpFileIO...
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#include "DeltaPackageExtractorHandler.h" #include <os/support/ByteOrder.h> #include <string.h> #include <stdlib.h> #include <stdio.h> map<uint32, DeltaPackageExtractor*> DeltaPackageExtractorHandler::gDeltaFileHandlers; DeltaPackageExtractorHandler::DeltaPackageExtractorHandler() { fPath.SetTo("/"); } void* Del...
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#pragma once void erassssor(int& inputSize, char* input, std::string& inp, int sSize); void length(int maxBufferSize, int& sSize, char s[1000]);
[ "yudinaira4444@gmail.com" ]
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// Supported with union (c) 2020 Union team // User API for oCVob // Add your methods here
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#ifndef _HOTDESK_IDLE_HANDLE_H_ #define _HOTDESK_IDLE_HANDLE_H_ #include "baseidlehandle.h" class CHotdesktHandle : public CBaseIdleHandle { public: CHotdesktHandle(int nType = PS_STATE_NOTE_HOTDESK); virtual ~CHotdesktHandle(); public: // 获取弹框信息 virtual bool GetPopupBoxInfo(PopupBoxData & popData); ...
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#ifndef NXOpen_CAE_RESPONSESIMULATION_PRLRESULTSEVALUATIONSETTING_HXX_INCLUDED #define NXOpen_CAE_RESPONSESIMULATION_PRLRESULTSEVALUATIONSETTING_HXX_INCLUDED //-------------------------------------------------------------------------- // Header for C++ interface to JA API //--------------------------------------------...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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void MdApi::processFrontConnected(Task task) { PyLock lock; this->onFrontConnected(); }; void MdApi::processFrontDisconnected(Task task) { PyLock lock; this->onFrontDisconnected(task.task_id); }; void MdApi::processHeartBeatWarning(Task task) { PyLock lock; this->onHeartBeatWarning(task.task_id); }; void MdApi...
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// 合并 - 查找算法 之 快速合并(较慢查找) // 实现思路是把每棵树的树根合并; // 为了实现合并, 只需要将指向的两个对象进行连接而不用遍历数组, 因此命名为快速合并; #include <stdio.h> #define N 1000 int main(void) { int i, j, p, q, id[N]; for (i = 0; i < N; i++) id[i] = i; while(scanf("%d %d\n", &p, &q) == 2) { // 较慢查找操作, 一直循环到两个操作数各自的树根 for (i = p; i!= id[i]; i = id[i]...
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/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2013 Torus Knot Software Ltd Also see acknowledgements in Readme.html You may use this sa...
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/* This file is part of Corrade. Copyright © 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016 Vladimír Vondruš <mosra@centrum.cz> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), ...
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//-------------------------------------------------------------------------- // Code generated by the SmartSoft MDSD Toolchain // The SmartSoft Toolchain has been developed by: // // Service Robotics Research Center // University of Applied Sciences Ulm // Prittwitzstr. 10 // 89075 Ulm (Germany) // // Information abo...
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#pragma once // UniqueHandle class, based on the class of the same name from Vulkan.hpp // Vulkan.hpp is Copyright The Khronos Group Inc. // Vulkan.hpp is licensed under the Apache License, Version 2.0 // You may obtain a copy of the License at https://www.apache.org/licenses/LICENSE-2.0 // Vulkan.hpp carries some exce...
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// System #include <stdio.h> #include <math.h> #include <time.h> #include <sys/time.h> // Tools #include <MsgLogger.h> #include <AutoPtr.h> // Storage #include <AutoIndex.h> // XML-RPC #include <xmlrpc.h> #include <xmlrpc_abyss.h> // XMLRPCServer #include "ArchiveDataServer.h" static ServerConfig the_config; const ch...
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// ============================= BINARY SEARCH ============================= // // Project: The Experimental Bit Algorithms Library // Name: binary_search.hpp // Description: bit_iterator overloads for std::binary_search // Creator: Vincent Reverdy // Contributor(s): // License: BSD 3-Clause License // ===============...
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/**************************************************************** ScrollText.ino LED Array 8x7 Charlieplex Shawn Hymel @ SparkFun Electronics February 3, 2015 https://github.com/sparkfun/LED_Array_8x7_Charlieplex Scrolls text across the LED array for 10 seconds. Hardware Connections: IMPORTANT: The Charlieplex LED ...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef DEVICE_GAMEPAD_ABSTRACT_HAPTIC_GAMEPAD_ #define DEVICE_GAMEPAD_ABSTRACT_HAPTIC_GAMEPAD_ #include "base/memory/scoped_refptr.h" #include "base/mem...
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//#include <thread> #include <functional> void fn(int& a){a ++;} int main (){ int a = 0; std::ref(a) ++; //std::thread t(fn, std::ref(a)); //t.join(); return 0; }
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/* * This file is part of SmoothThermistor. * * Copyright (c) 2016 Gianni Van Hoecke <gianni.vh@gmail.com> * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, includ...
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/* * Copyright (c) 2010-2017 OTClient <https://github.com/edubart/otclient> * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights...
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#ifndef _INPUT_CPP_ #define _INPUT_CPP_ #include <string> #include <vector> #include <iostream> #include <cstdlib> using namespace std; /* This file includes functions and methods for obtaining user input */ //TOM: This function removes extra spaces at the head and tail of input // and also removes comments fo...
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#ifndef __OsiriXFixedPointVolumeRayCastMapper_h #define __OsiriXFixedPointVolumeRayCastMapper_h #include "vtkFixedPointVolumeRayCastMapper.h" class VTK_VOLUMERENDERING_EXPORT OsiriXFixedPointVolumeRayCastMapper : public vtkFixedPointVolumeRayCastMapper { public: static OsiriXFixedPointVolumeRayCastMapper *New(); ...
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/** @file time_lw_C.cpp * * Test C from the paper "Comparison of Polynomial-Oriented CAS" by Robert H. * Lewis and Michael Wester. */ /* * GiNaC Copyright (C) 1999-2018 Johannes Gutenberg University Mainz, Germany * * This program is free software; you can redistribute it and/or modify * it under the terms...
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/* Encoder Library - TwoKnobs Example * http://www.pjrc.com/teensy/td_libs_Encoder.html * * This example code is in the public domain. */ #include <Encoder.h> // Change these pin numbers to the pins connected to your encoder. // Best Performance: both pins have interrupt capability // Good Performance: only th...
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// Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2017-2019 The Diytube developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-...
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#include <algorithm> #include <fstream> #include <iostream> #include <iostream> #include <iterator> #include <map> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <string> #include <vector> //#2010_10_08_11:24:03 add by greshem //#include <Baselib.hpp> //#include <MLmyUnit.hpp> //#include <Qzj...
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#include <iostream> using namespace std; struct node { int info; node *pNext; }; struct List { node *pHead; }; void CreateList(List &l) { l.pHead = NULL; } node *CreateNode(int x); void AddHead(List &l, node *p); void enstack(List &l, int x); void destack(List &l); bool isEmpty(List l); int main() { ...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> // System.OperatingSystem struct OperatingSystem_t602923589; #include "mscorlib_System_Object837106420.h" #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ign...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_RENDERER_INPUT_RENDER_WIDGET_INPUT_HANDLER_H_ #define CONTENT_RENDERER_INPUT_RENDER_WIDGET_INPUT_HANDLER_H_ #include <memory> #include "...
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/*------------------------------------------------------------------------------* * (c)2014, All Rights Reserved. * * ___ ___ ___ * * /__/\ / /\ / /\ * * \ \:\ / /:/ / /::\ *...
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#include <map> #include <string> #include <boost/test/unit_test.hpp> #include "json/json_spirit_writer_template.h" #include "main.h" #include "wallet.h" using namespace std; using namespace json_spirit; // In script_tests.cpp extern Array read_json(const std::string& filename); extern CScript ParseScrip...
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#include "opencv2/imgproc/imgproc.hpp" #include "opencv2/highgui/highgui.hpp" #include <iostream> using namespace cv; using namespace std; static void help() { cout << "\nThis program demonstrated the floodFill() function\n" "Call:\n" "./ffilldemo [image_name -- Default: fruits.jpg]\n" <<...
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// dear imgui, v1.72 WIP // (main code and documentation) // Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp for demo code. // Newcomers, read 'Programmer guide' below for notes on how to setup Dear ImGui in your codebase. // Get latest version at https://github.com/ocornut/imgui // Releases change-log at http...
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#include<stdio.h> int main(){ int test; scanf("%d",&test); getchar(); for(int i=0;i<test;i++){ char s[99]; int j=0; char c=getchar(); while(c!='\n'){ s[j++]=c; c=getchar(); } char s1[99]; char s2[99]; //printf("%c \n",s[0]); for(int k=0;k<j;k++){ if(s[k]...
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# ifndef PROGRAM_LOAD_ASCII_H_ # define PROGRAM_LOAD_ASCII_H_ # include "netxpto_20180815.h" // Simulates a simple adding block enum class delimiter_type {CommaSeperatedValues, ConcatenatedValues}; class LoadAscii : public Block { public: LoadAscii(initializer_list<Signal *> InputSig, initializer_list<Signal *> O...
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#pragma once #include <string> enum Role { TEACHER, STUDENT }; extern Role userRole; extern std::string userName;
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#ifndef __DLLIST_CPP #define __DLLIST_CPP #include "dllist.h" #include <iostream> template<class T> DLList<T>::DLList():first(nullptr) { } template<class T> DLList<T>::DLList(const DLList<T> &other) { copy(other); } template<class T> DLList<T>::~DLList() { clear(); } template<class T> void DLList<T>::clear...
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template <class T> Conjunto<T>::Conjunto() { _raiz = NULL; } template <class T> Conjunto<T>::~Conjunto() { borrar(_raiz); } template <class T> void Conjunto<T>::borrar(Nodo* p) { if(p == NULL){ //caso base }else{ borrar(p->izq); borrar(p->der); delete p; } } temp...
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#include "stdafx.h" #include "WndFinder.h" #include "Application.h" #include "utl/UI/Utilities.h" #ifdef _DEBUG #define new DEBUG_NEW #endif CWndFinder::CWndFinder( void ) : m_appProcessId( 0 ) { ASSERT( IsWindow( AfxGetMainWnd()->GetSafeHwnd() ) ); ::GetWindowThreadProcessId( AfxGetMainWnd()->GetSafeHwnd(), &m_...
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/** * Copyright 2017 The Nakama Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in wr...
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// -*- C++ -*- //===------------------------------ any -----------------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v2012 | ...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/net/chrome_network_delegate.h" #include <stddef.h> #include <stdlib.h> #include <vector> #include "base/base_paths.h" #inc...
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/** * Copyright 2021 Alibaba, Inc. and its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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// This is the main DLL file. // This is the main DLL file. #ifdef WIN32 #include "libgestor.h" #else #include <poll.h> #include "gestor.h" #endif namespace libgestor { #define TIEMPO_POLLING 20000 #define MAX_POLLING_SIN_RESPUESTA 3 void callback(int reason,Snmp *snmp,Pdu &pdu,SnmpTarget &target,void *cd); void cal...
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#include "chipannotator.h" #include <QStatusBar> #include <QCloseEvent> #include <QFileDialog> #include <QMenuBar> #include <QMessageBox> #include <QMouseEvent> #include <QPointF> #include <QDebug> #include <QString> #include <QDataStream> #include <QList> #define TOTAL_TYPE 18 ChipAnnotator::ChipAnnotator(QWidg...
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/* * CsPipelineLayoutFlags.h * * This file is part of the "LLGL" project (Copyright (c) 2015-2019 by Lukas Hermanns) * See "LICENSE.txt" for license information. */ #pragma once #include <vcclr.h> #include "CsRenderSystemChilds.h" #include "CsShaderFlags.h" #using <System.dll> #using <System.Core.dll> #using <...
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// Scintilla source code edit control /** @file PlatWin.cxx ** Implementation of platform facilities on Windows. **/ // Copyright 1998-2003 by Neil Hodgson <neilh@scintilla.org> // The License.txt file describes the conditions under which this software may be distributed. #include <stdlib.h> #include <string...
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#include <stdio.h> struct Connection { int SomeState; // this defines a "constructor" that is called whenever the object is initialized Connection() { SomeState = 0; printf("Connection constructor\n"); } void Open(char * filename) { this->SomeState = 1; } void Exe...
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#include "pch.h" #include "compress_interface.h" #include "../dependencies/compressonator/cmp_compressonatorlib/compressonator.h" #include <thread> #include <stdexcept> #include "interface.h" #include <algorithm> struct ExFormatInfo { bool useDxt1Alpha = false; bool isCompressed = true; bool swizzleRG...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "chainparams.h" #include "db.h" #include "init.h" #include "bitcoinrpc.h" usi...
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