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/* ** ** Copyright 2009, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by...
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/* * Copyright (C) 2018 Intel Corporation * * SPDX-License-Identifier: MIT * */ #include "runtime/command_stream/command_stream_receiver.h" #include "runtime/command_stream/linear_stream.h" #include "runtime/helpers/kernel_commands.h" #include "runtime/helpers/timestamp_packet.h" #include "runtime/memory_manager/...
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#ifndef HYDROGEN_GL_SHADER_HPP_INCLUDED #define HYDROGEN_GL_SHADER_HPP_INCLUDED namespace aspect { namespace gl { class shader : boost::noncopyable { public: shader(GLuint type, const char* source) : id_(0) , program_(0) { if (type && source) { build(type, source); } } ~shader() { cleanup(); } ...
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#include "D:/testFaceReg-1/node_modules/opencv-build/opencv/opencv_contrib/modules/xfeatures2d/src/precomp.hpp"
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#define _CRT_SECURE_NO_WARNINGS #include<stdio.h> #include<stdlib.h> #include"CRoundTable.h" int main() { CRoundTable t1; double dblArea = 0.0; double dblHeight = 0.0; dblArea = t1.Count_Area(); t1.GetColor(); dblHeight = t1.GetHeight(); return 0; }
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/* ******************************************************************************** * Author: ThoseBygones * Version: V1.0 * Date: 2020-07-31 * Subject: ACM-ICPC * Language: C/C++14 * OJ: CodeForces * Algorithm: ******************************************************************************** * Algo-De...
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/** * @Filename: TS_ostream.hpp * @Author: Ben Sokol <Ben> * @Email: ben@bensokol.com * @Created: February 21st, 2019 [2:08am] * @Modified: November 1st, 2019 [7:06pm] * @Version: 1.0.0 * * Copyright (C) 2019 by Ben Sokol. All Rights Reserved. */ #ifndef TS_OSTREAM_HPP #define TS_OSTREAM_HPP #if !defined(TS_LO...
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#include <sys/timeb.h> #include <stdio.h> #include "src/mvpipe2D.hpp" #include "lib/evaluation.hpp" #include "lib/inputadaptor.hpp" #include "lib/datatypes.hpp" #include <unordered_map> #include <time.h> #include <iomanip> #if NUM_MASKS==25 uint64_t masks[NUM_MASKS] = { 0xFFFFFFFFFFFFFFFFull, 0xFFFFFF00FFFFFFF...
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#pragma once #include <Windows.h> #include <memory> #include <vector> #include <future> namespace dx11_lessons { class game_clock; class raw_input; class camera; class direct3d11; class direct2d1; class render_pass; class pipeline_state; class mesh_buffer; class constant_buffer; class shader_resource; cla...
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// This file was generated based on C:\ProgramData\Uno\Packages\Fuse.Elements\0.33.5\$.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Binding.h> #include <Fuse.Scripting.IScriptObject.h> #include <Fuse.Transform.h> #include <Uno.Collections.ICollection-1.h> #include ...
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#include "GameObject.h" #include "SpaceInvaderClone.h" #include "CollisionEvent.h" std::unordered_multimap<LayerType, std::shared_ptr<GameObject>> GameObject::gameObjectList; GameObject::GameObject(LayerType layer_) : layer(layer_), alive(true), collisionEnabled(false) { texture = std::make_shared<Texture>(); } Gam...
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int Potpin=A0; int LDRpin=A1; int LDRValue = 0; int PotValue = 0; int LDRNorm,PotNorm=0; // result of reading the analog pin void setup() { //pinMode(Potpin, OUTPUT); pinMode(LDRpin, OUTPUT); Serial.begin(9600); // sets serial port for communication } void loop() { LDRValue = analogRead(LDRpin); PotValue ...
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// This file is part of the `Selene` library. // Copyright 2017-2018 Michael Hofmann (https://github.com/kmhofmann). // Distributed under MIT license. See accompanying LICENSE file in the top-level directory. #ifndef SELENE_IMG_PIXEL_PIXEL_TYPE_ALIASES_HPP #define SELENE_IMG_PIXEL_PIXEL_TYPE_ALIASES_HPP /// @file #i...
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/* * // Made By: Santiago Arribas Maroto * // 2018/2019 * // Contact: Santisabirra@gmail.com */ #include "Filters.hpp" typedef unsigned char uint8_t; //Aplicación de filtro homogéneo blanco y negro uint8_t* UTool::TextureFilter::apply_bw_filter(int size, uint8_t* input_color_values) { uint8_t *output_col...
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// Warcaby_2.cpp : Ten plik zawiera funkcję „main”. W nim rozpoczyna się i kończy wykonywanie programu. // #include "pch.h" #include <iostream> #include <string> #include <conio.h> #include <windows.h> #include <time.h> #include <cstdlib> using namespace std; int pion = 0, poziom = 0, pion_przesuniecie = 0, poziom_...
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// Copyright (c) 2012-2017, The CryptoNote developers, The Bytecoin developers // // This file is part of Bytecoin. // // Bytecoin is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of t...
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/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2014 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person ...
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#include <limits.h> #include <algorithm> #include <bitset> #include <cctype> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <ctime> #include <deque> #include <functional> #include <iomanip> #include <iostream> #include <list> #include <map> #include <numeric> #include <set> #include ...
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#include <bits/stdc++.h> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); int tc,i,x,n,caseno=0; bool vis[102],start[202]; int par[102],arr[202],child[102]; cin>>tc; while(tc--) { memset(vis,false,sizeof(vis)); memset(start,false,si...
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#ifndef _MERGINGMETHOD_H_ #define _MERGINGMETHOD_H_ #include <highgui.h> #include <cv.h> #include <cvaux.h> #include "commonfile.h" #include "STCMethod.h" #include <iostream> using namespace std; extern int reg_num; extern int bitnum ; extern int cur_block ; extern double threshuod_U ; extern double threshuod_Var ;...
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/* * Copyright Andrey Semashev 2007 - 2013. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) */ #include <cstddef> #include <string> #include <ostream> #include <fstream> #includ...
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// Copyright (c) 2015-2021 Daniel Cooke // Use of this source code is governed by the MIT license that can be found in the LICENSE file. #include "path_utils.hpp" #include <string> #include <sstream> #include <boost/filesystem/operations.hpp> #include "exceptions/system_error.hpp" namespace octopus { boost::optio...
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/* ID: knightp2 PROG: crypt1 LANG: C++ */ #include <algorithm> #include <iostream> #include <fstream> #include <string> #include <map> using namespace std; int ok; int cool(int x) { int len = 0; while (x) { if (ok & (1<<(x%10))) ++len; else return 0; x /= 10; ...
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/* Copyright 2019 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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#pragma region Macros // #pragma GCC target("avx2") #pragma GCC optimize("O3") #include <bits/stdc++.h> #define rep(i, n) for (int i = 0; i < (n); i++) #define rrep(i, n) for (int i = (n - 1); i >= 0; i--) #define ALL(v) v.begin(), v.end() #define pb push_back #define eb emplace_back using namespace std; using P = pair...
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///\file /****************************************************************************** The MIT License(MIT) Embedded Template Library. https://github.com/ETLCPP/etl http://www.etlcpp.com Copyright(c) 2014 jwellbelove Permission is hereby granted, free of charge, to any person obtaining a copy of this software and...
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//hanoi.cpp //Solve the Hanoi problem #include "stdafx.h" #include <iostream> using namespace std; int cnt = 0; void move(int n, char x, char z) { cout << "#" << cnt << " move *" << n << " from " << x << " to " << z << "\n"; cnt++; } void hanoi(int n, char x, char y, char z) { if (n == 1) { move(1, x...
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// https://leetcode.com/problems/find-first-and-last-position-of-element-in-sorted-array/ #include<iostream> #include<vector> using namespace std; class Solution { public: vector<int> searchRange(vector<int>& A, int target) { int n = (int)(A.size()); if(n == 0) { vector<int> ...
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/** * \file afl/base/countof.hpp * \brief Macro countof */ #ifndef AFL_AFL_BASE_COUNTOF_HPP #define AFL_AFL_BASE_COUNTOF_HPP namespace afl { namespace base { /** Helper function for countof. This function is never implemented and never called. Do not call it. It is passed a refere...
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#include "UpgradeItem.h" #include "Constants.h" #include "Util.h" #include "UI\PurchaseButton.h" #include "ui\UIImageView.h" #include "ui\UIText.h" #include "UI\UIButton.h" #include "UI\UIHBox.h" #include <iomanip> USING_NS_CC; UpgradeItem::UpgradeItem(int id) { this->id = id; } UpgradeItem* UpgradeItem::create...
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///////////////////////////////////////////////////////////////////////////// // // This file is part of the LCDSmartie BigNum Plugin. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; e...
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/* Design a program to implement an AVL tree with the following operations (using Linked representation), on integer data •Insert a new node with the given key value •Delete a node with the given key value •Search for a given key in the AVL tree, and return true if found, else returns false •Print the tree in inorder...
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// Copyright 2019 The Cobalt Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by ap...
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#pragma once #include "Pokemon.h" class Pikachu : public Pokemon { public: Pikachu() : Pokemon("Pikachu", ELECTRIC, "images/pikachu.png", 80){ addAttack(new Attack("Thunderbolt", ELECTRIC, 30, 10)); addAttack(new Attack("Slam", NORMAL, 20, 15)); addAttack(new Attack("Spark", ELECTRIC, 35,...
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#include "stdafx.h" #include "EditorAnimation1D.h" #include "ChromaSDKPlugin.h" using namespace ChromaSDK; using namespace std; EditorAnimation1D::EditorAnimation1D() { Reset(); } AnimationBase* EditorAnimation1D::GetAnimation() { return &_mAnimation; } void EditorAnimation1D::SetAnimation(Animation1D& animation)...
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/* * @lc app=leetcode id=162 lang=cpp * * [162] Find Peak Element * * https://leetcode.com/problems/find-peak-element/description/ * * algorithms * Medium (44.22%) * Total Accepted: 589.5K * Total Submissions: 1.3M * Testcase Example: '[1,2,3,1]' * * A peak element is an element that is strictly greate...
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// -*- C++ -*- //============================================================================= /** * @file os_grp.h * * group structure * * $Id: os_grp.h 74005 2006-08-14 11:30:00Z johnnyw $ * * @author Don Hinton <dhinton@dresystems.com> * @author This code was originally in various places ...
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#include "bmp280.hpp" #include "pico/stdlib.h" namespace pimoroni { bool BMP280::init() { int8_t result; if(interrupt != PIN_UNUSED) { gpio_set_function(interrupt, GPIO_FUNC_SIO); gpio_set_dir(interrupt, GPIO_IN); gpio_pull_up(interrupt); } devi...
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/* ** File: table.cc SCCS 1.2 - 8/4/95 ** ** Author: Matthew Stemen ** ** ** ** Created: 19 June 1995 ** ** ** ** Purpose: Monitors and reports any and all remote logins to the ** host it is run from. This activity is reported either ** using Sound, Images(icons), and Tabular reports or any *...
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#ifndef TRIANGLE_H #define TRIANGLE_H 1 #include <utility> #include <iostream> #include "geometry_vector.h" #include "vertex.h" template<typename T> struct Triangle { using vertex_t = std::pair<T,T>; vertex_t vertices[3]; }; template<typename T> typename Triangle<T>::vertex_t Center(const Triangle<T> &t) { T x, ...
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// Copyright 2019 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SRC_DEVICES_TESTING_FAKE_DDK_INCLUDE_LIB_FAKE_DDK_FIDL_HELPER_H_ #define SRC_DEVICES_TESTING_FAKE_DDK_INCLUDE_LIB_FAKE_DDK_FIDL_HELPER_H_ #include...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 1.7 | ...
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#pragma once #include <gmock.h> #include "ILogger.h" namespace Logging { // Variadic functions cannot really be mocked so here is more of a stub than a real mock. class LoggerMock final : public ILogger { public: void Fatal(const char* format, ...) override { format; }; void Error(cons...
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#include<iostream> #include<algorithm> using namespace std; int n,p[10001],dp[10001]; int main(void){ cin>>n; for(int i=1;i<=n;i++){ cin>>p[i]; } dp[0]=0; dp[1]=p[1]; for(int i=2;i<=n;i++){ for(int j=1;j<=i;j++){ dp[i]=max(dp[i],dp[i-j]+p[j]); } } cout<<dp[n]; return 0; }
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// This file was generated based on '/Users/Sam/Library/Application Support/Fusetools/Packages/Fuse.Designer/1.0.2/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Attribute.h> namespace g{namespace Fuse{namespace Designer{struct ChildExtensionAttribute;}}} namespac...
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#ifndef file40301 #error "macro file40301 must be defined" #endif static const char* file40301String = "file40301";
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/* Copyright (c) 2009, Mathias Gottschlag Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARR...
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/** * Copyright 2018 Hunter Damron */ #include <iostream> using std::cin; using std::cout; using std::endl; #include <string> using std::string; #include <algorithm> using std::reverse; const char numminus = '-' - '0'; // NOTE: For doing math, large numbers are represented as strings with // each decimal dig...
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// Copyright (c) 2011-2015 The Bitcoin Core developers // Copyright (c) 2018 The PIVX developers // Copyright (c) 2018 The HUZU developers // Copyright (c) 2018 The ZIJA developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. ...
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#pragma once // Name: SoT, Version: 2.2.1.1 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Enums //--------------------------------------------------------------...
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#include "MainWindow.h" #include "ui_MainWindow.h" #include <iostream> #include <QTimer> #include <QFile> #include <QImage> #include <QImageWriter> MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); vClient = new Client; vClient->ConnectToHost("localhos...
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#ifndef GAMEENGINE_H #define GAMEENGINE_H #include <SDL2/SDL.h> #include <vector> using namespace std; class CGameState; class CGameEngine { public: void Init(const char* title, int width=640, int height=480, int bpp=0, bool fullscreen=false); void Cleanup(); void ChangeState(CG...
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#include "log.h" #include <string.h> #include "shell_cli_console.h" //log_printer_t * const * log_get_writer_list(unsigned * plen); bool char_is_int(char c) { return (c >= '0') && (c <= '9'); } bool char_is_hex(char c) { return ((c >= '0') && (c <= '9')) || ((c >= 'A') && (c <= 'F')) || ((c >= 'a') && (c <=...
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/* Copyright 2016 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable ...
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// C++/WinRT v2.0.190620.2 // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #ifndef WINRT_Windows_ApplicationModel_LockScreen_H #define WINRT_Windows_ApplicationModel_LockScreen_H #include "winrt/base.h" static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.190620.2"...
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#ifndef CAVCOM_GRAPH_LIBGRAPHALGO_ZYKOV_H_ #define CAVCOM_GRAPH_LIBGRAPHALGO_ZYKOV_H_ #include <memory> #include <vector> #include "vertex_coloring_algorithm.h" namespace cavcom { namespace graph { // A Zykov algorithm for finding the chromatic number of a graph. Zykov algorithms are branch-and-bound // ...
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#define _CRT_SECURE_NO_WARNINGS #include <stdafx.h> #include "Room.h" #include <algorithm> //CRoom::CRoom() //{ //} // //CRoom::~CRoom() //{ //} typedef struct tagU16 { u16 id; u16 val; } U16; bool sort_u32(U32 &a, U32 &b) { return a.val < b.val; } bool sort_rdt_enum(RDT_ENUM &a, RDT_ENUM &b) { return a.val < ...
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/** * @file anagram_dict.h * Definition of a class for finding anagrams of a given word from a word list * given at construction. * * @author Matt Joras * @date Winter 2013 */ #pragma once #include <string> #include <map> #include <vector> /** * AnagramDict class. Provides interfaces for looking up all anagr...
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#include "Ray3d.h" #include "Matrix3d.h" #include "Triangle3d.h" #include "Sphere.h" using namespace Crystal::Math; template<typename T> bool Ray3d<T>::isParallel(const Triangle3d<T>& triangle) const { const Vector3d<T> edge1 = triangle.getv1() - triangle.getv0(); const Vector3d<T> edge2 = triangle.getv2...
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#pragma once class Rigidbody; class PlayerBehaviour : BehaviourComponent { private: Framework* m_Framework; float m_WalkSpeed; float m_RotationSpeed; float m_JumpStrength; bool m_CanJump; Rigidbody* m_Body; public: PlayerBehaviour(GameObject* aGO, Framework* aFramework); ~PlayerBeha...
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#ifndef TRIANGLE_H #define TRIANGLE_H #include "Object3D.h" #include <vecmath/vecmath.h> #include <cmath> #include <iostream> #include "util.h" using namespace std; class Triangle : public Object3D { public: Triangle(); ///@param a b c are three vertex positions of the triangle Triangle(const Vector3f &a, const...
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/* * Copyright (C) 2019 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions a...
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#include "fede.h" #include "place.h" #include "Input.h" #include "QProcess.h" #include <QtWidgets/QApplication> #pragma execution_character_set("utf-8") int main(int argc, char *argv[]) { QApplication a(argc, argv); //a.setQuitOnLastWindowClosed(false); //Input a1; //a1.show(); place p; //p.show(); //w.setFi...
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// This file was generated based on '../../../../Library/Application Support/Fusetools/Packages/Fuse.Controls.WebView/0.47.7/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Object.h> namespace g{ namespace Fuse{ namespace Controls{ // public abstract interface ISo...
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//////////////////////////////////////////////////////////////////////////////// // Filename: systemclass.cpp //////////////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "../Header_file/systemclass.h" SystemClass::SystemClass() { m_Input = 0; m_Graphics = 0; m_Fp...
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#include "Level1.h" #define LEVEL1_WIDTH 29 #define LEVEL1_HEIGHT 8 unsigned int level1_data[] = { 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0...
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#include "functions.h" int factorial(int n){ if (n == 1) { return 1; } else { return(n * factorial(n-1)); } }
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#include <iostream> #include <string> #include <cstdint> #include <vector> #include <unordered_map> #include <functional> #include <fstream> #include "pbtest3.pb.h" // single fields std::string f_double() { std::string out; Test1 m; m.set_f_double(1.2340000152587890625e1); m.SerializeToString(&out); ...
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/* * Copyright (c) 2004-2007 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl-...
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#ifndef __EXCEPTIONMESSAGE_H__ #define __EXCEPTIONMESSAGE_H__ class ExceptionMessage { protected: char *msg; int nbrErr; int setMsg(const char *tmp); int setNbrErr(int n) {nbrErr = n; return 1;}; public: //init ExceptionMessage() {msg = NULL; nbrErr=0;}; ExceptionMessage(const char *tmp) {msg...
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#include "aerowindow.h" #include "ui_aerowindow.h" #include "mainwindow.h" #include "game.h" aerowindow::aerowindow(QWidget *parent) : QDialog(parent), ui(new Ui::aerowindow) { ui->setupUi(this); Game& game=Game::Instance(); if(game.getTurn()==1){ QPixmap pix8(":/osb-copter.gif"); QPixmap p...
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// Crypt.cpp,v 1.7 2000/04/09 18:24:24 jcej Exp #include "Crypt.h" #include "ace/SOCK_Stream.h" /* The expected constructor... */ Crypt::Crypt( void ) : Protocol_Task() { } Crypt::~Crypt(void) { } /* To send the data we'll apply a signature and encryption. */ int Crypt::send(ACE_Messag...
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/*============================================================================= * Project: Serena, my love! * * Program: Creates a SC4V-TP assault robot class for game * * Author: Salim Salaues * ==========================================================================*/ #include <iostream> #include <string> #i...
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/* * 9095 - 1, 2, 3 더하기 * https://www.acmicpc.net/problem/9095 * Run Time : 0 MS * DP (Dynamic Programming) 기초 */ #include <iostream> using namespace std; int main(int argc, char* argv[]) { int T, sum[11], n; for (sum[0] = n = 1; n < 11; n++) { sum[n] = sum[n-1]; if (n >= 2) sum[n] += su...
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class { public: virtual void move()=0; virtual void fire()=0; virtual void destroy()=0; };
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/* Idea: - MVC with modification... - keep the same algorithm except for leafs , it should be covered from it's parent or it should be a server - for a server node we can do simple pick or leave on it's child - if node is not a server we should pick excatly one of it's child as a server and...
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//************************************************************************* // Copyright (C) Security Innovation, LLC, 2003 – All Rights Reserved. // // FILE: CLRMethod.h // // DESCRIPTION: Contains classes to manage the IL code in a method within // a .NET executable. // // See "Inside Microsoft .NET IL Assembl...
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#include <iostream> #include "graph.h" using namespace std; int main(){ Graph G(4); return 0; }
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#include <gtest/gtest.h> #include <mips/interpreter/encoder/format_III_encoder.hpp> using namespace MIPS; TEST(FormatIIIEncoder, encodePositiveLCL) { std::vector<char*> params; params.push_back((char*) "lcl"); params.push_back((char*) "r4"); params.push_back((char*) "102"); FormatIIIEncoder encoder; encoder.par...
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#ifndef table_class_h #define table_class_h #include <string.h> #include "types.h" #define TABLESIZE 10 // Packet #define MAXRFRANGE 200 // Meter #define PENDINGTIMEAFTERTX 30 // msec class TableClass { private: public: /* Variables */ tableRow_t table[TABLESIZE]; /* Functions(Public) */ TableClass();...
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#include "hint.h" hint::hint() { }
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/****************************************************************************** * Copyright 2017 The Apollo Authors. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at ...
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#include <bits/stdc++.h> using namespace std; int main() { int a1,a2,a3,a4; char b1,b2,b3,b4; int c1,c2,c3,c4; cin>>a1>>b1>>c1; cin>>a2>>b2>>c2; cin>>a3>>b3>>c3; cin>>a4>>b4>>c4; if(a1==c1==a2==c2==a3==c3==a4==c4)cout<<21252<<endl; return 0; }
[ "aleks.tcr@gmail.com" ]
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#include "parsing/ast/Type.hpp" #include "parsing/semantic/ConcreteType.hpp" #include "parsing/ast/FunctionSignature.hpp" //To get FunctionType #include "parsing/lexing/Token.hpp" #include "parsing/semantic/NamespaceStack.hpp" #include "parsing/ast/Definition.hpp" #include "parsing/ast/Expression.hpp" #include "parsing...
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#include "funciones.h" cine b; string lectura(string ar){ string palabra; string t="../archivo/"; ar=t+ar; ifstream archivo(ar); while(!archivo.eof()){ //leer y guardarhasta encontrar caracter fin de texto char a=archivo.get(); if(!archivo.eof()){ palabra=palabra+a; ...
[ "62392664+pipeflorez55@users.noreply.github.com" ]
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // CeleTouch 2.0.200 // Copyright (C) Yonsm 2009, All Rights Reserved. #pragma once #include <Windows.h> /////////////////////////////////////////////...
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//===----------------------------------------------------------------------===// // // The LLVM Compiler Infrastructure // // This file is dual licensed under the MIT and the University of Illinois Open // Source Licenses. See LICENSE.TXT for details. // //===----------------------------------------...
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#pragma once #include <map> #include <string> #include <GL/glew.h> #include <Graphics/Color.hpp> #include <Graphics/GLTexture.hpp> #include <Graphics/GLSLProgram.hpp> #include <Math/Vector2.hpp> struct Glyph { uint32 width, height; int32 bearingX, bearingY; uint32 advance; Vector2 uvs[4]; }; struct Font { GLui...
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// // Created by SPREADTRUM\jihao.zhong on 17-6-20. // #ifndef CHATFRAME_CRECVPACKETHELPER_H #define CHATFRAME_CRECVPACKETHELPER_H #include "../../datatype/GameData.h" //数据包辅助类 class CRecvPacketHelper { protected: //变量定义 unsigned short m_wDataPos; //数据点 unsigned short m_wDataSize; ...
[ "SPREADTRUM\\jihao.zhong@jihaozhongpcu.spreadtrum.com" ]
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#pragma once #ifndef HITABLEH #define HITABLEH #include "ray.h" class Material; struct hit_record { float t; vec3 p; vec3 normal; Material *mat_ptr; }; class hitable { public: virtual bool hit(const ray& r, float t_min, float t_max, hit_record& rec) const = 0; }; #endif
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// ImageToolBoxView.cpp : implementation of the CImageToolBoxView class // #include "stdafx.h" // SHARED_HANDLERS can be defined in an ATL project implementing preview, thumbnail // and search filter handlers and allows sharing of document code with that project. #ifndef SHARED_HANDLERS #include "ImageToolBox.h" #end...
[ "sigmadream@gmail.com" ]
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/2016/tyvj/angry.cpp
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#include <iostream> #include <cstdio> #include <algorithm> #include <cstring> #include <ctime> using namespace std; const int MAXN=100005; const int INF=0x7fffff; int a[MAXN]; int n,d; int tot; int ans=INF; int ansl,ansr; int main() { clock_t s=clock(); cin>>n>>d; for(int i=1;i<=n;i++) cin>>a...
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// Copyright (c) 2014-2017 The Dash Core developers // Copyright (c) 2019 The Broadway Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "activemasternode.h" #include "masternode.h" #include "masternode-sy...
[ "support@broadwaypixels.com" ]
support@broadwaypixels.com
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superolelli/Dig-Deeper-revival
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#ifndef JSONSPRITERFILEDOCUMENTWRAPPER_H #define JSONSPRITERFILEDOCUMENTWRAPPER_H #include "../override/spriterfiledocumentwrapper.h" #include "../nlohmann-json/json.hpp" using json = nlohmann::json; namespace SpriterEngine { class JSONSpriterFileDocumentWrapper : public SpriterFileDocumentWrapper { public: JSO...
[ "olewegen@gmx.de" ]
olewegen@gmx.de