blob_id stringlengths 40 40 | directory_id stringlengths 40 40 | path stringlengths 3 264 | content_id stringlengths 40 40 | detected_licenses listlengths 0 85 | license_type stringclasses 2 values | repo_name stringlengths 5 140 | snapshot_id stringlengths 40 40 | revision_id stringlengths 40 40 | branch_name stringclasses 905 values | visit_date timestamp[us]date 2015-08-09 11:21:18 2023-09-06 10:45:07 | revision_date timestamp[us]date 1997-09-14 05:04:47 2023-09-17 19:19:19 | committer_date timestamp[us]date 1997-09-14 05:04:47 2023-09-06 06:22:19 | github_id int64 3.89k 681M ⌀ | star_events_count int64 0 209k | fork_events_count int64 0 110k | gha_license_id stringclasses 22 values | gha_event_created_at timestamp[us]date 2012-06-07 00:51:45 2023-09-14 21:58:39 ⌀ | gha_created_at timestamp[us]date 2008-03-27 23:40:48 2023-08-21 23:17:38 ⌀ | gha_language stringclasses 141 values | src_encoding stringclasses 34 values | language stringclasses 1 value | is_vendor bool 1 class | is_generated bool 2 classes | length_bytes int64 3 10.4M | extension stringclasses 115 values | content stringlengths 3 10.4M | authors listlengths 1 1 | author_id stringlengths 0 158 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
e1e6ae86a9a4117f5eb716a524eb02f3abbb13c3 | 9f9660f318732124b8a5154e6670e1cfc372acc4 | /Case_save/Case10/Case/case4/1500/p_rgh | 81f0303d38b665f7679abb778caefa5adaa0fd9e | [] | no_license | mamitsu2/aircond5 | 9a6857f4190caec15823cb3f975cdddb7cfec80b | 20a6408fb10c3ba7081923b61e44454a8f09e2be | refs/heads/master | 2020-04-10T22:41:47.782141 | 2019-09-02T03:42:37 | 2019-09-02T03:42:37 | 161,329,638 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,912 | /*--------------------------------*- C++ -*----------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Version: 6
\\/ M anipulation |
\*---------------------------------------------------------------------------*/
FoamFile
{
version 2.0;
format ascii;
class volScalarField;
location "1500";
object p_rgh;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
dimensions [1 -1 -2 0 0 0 0];
internalField nonuniform List<scalar>
459
(
101326
101326
101326
101326
101326
101326
101326
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101326
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101326
101326
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101326
101326
101326
101326
101326
101326
101326
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101326
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101326
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101326
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101326
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101326
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101326
101326
101326
101326
101326
101326
101326
101326
101326
101325
101325
101325
101326
101326
101325
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101325
101325
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101325
101325
101325
101325
101325
101325
101325
101326
101326
101326
101326
101326
101326
101326
101326
101326
101325
101325
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101326
101325
101325
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101325
101325
101325
101325
101325
101325
101325
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101326
101326
101326
101326
101325
101325
101325
101326
101326
101326
101326
101326
101326
101326
101326
101325
101325
101325
101325
101325
101325
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101325
101325
101325
101325
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101326
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101325
101325
101325
101325
101325
101325
101325
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101325
101325
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101325
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101326
101326
101325
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101325
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101325
)
;
boundaryField
{
floor
{
type zeroGradient;
}
ceiling
{
type zeroGradient;
}
sWall
{
type zeroGradient;
}
nWall
{
type zeroGradient;
}
sideWalls
{
type empty;
}
glass1
{
type zeroGradient;
}
glass2
{
type zeroGradient;
}
sun
{
type zeroGradient;
}
heatsource1
{
type zeroGradient;
}
heatsource2
{
type zeroGradient;
}
Table_master
{
type zeroGradient;
}
Table_slave
{
type zeroGradient;
}
inlet
{
type zeroGradient;
}
outlet
{
type fixedValue;
value uniform 101325;
}
}
// ************************************************************************* //
| [
"mitsuaki.makino@tryeting.jp"
] | mitsuaki.makino@tryeting.jp | |
1f205e464562e674d6eb6e7bff70965552f14db5 | d88da10c9e9765137ab2268fba9ff9ba8e77fdeb | /MatrixSolver/Assert.hpp | 277abdc6804078067513b6c8c216e8b51c875a2d | [] | no_license | noaford/3DAsymptoticBiofilm | 411218f885de8d72d822928153cfeb36c9c5dfe3 | 30f0b072ec8049a097418b7d120391c6062808c6 | refs/heads/master | 2020-09-25T04:43:37.219167 | 2019-12-04T17:18:12 | 2019-12-04T17:18:12 | 225,918,363 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,266 | hpp | #ifndef _ASSERT_HPP_10262004_
#define _ASSERT_HPP_10262004_
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/// \file
/// \brief Expanded assert function.
/// \ingroup debug
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef NASSERT
//------------------------------------------------------------------------------------------------------------------------------//
#include <string>
#include <iostream>
#include <cstdlib>
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/// \brief Modified Assert Function.
///
/// Stops execution and displays an error message if the assertion fails. It is disabled if NASSERT if defined.
///
/// \param Assertion [in] Halts program if assertion is false, otherwise does nothing.
/// \param ErrorMsg [in] Error message to display if assertion is false.
/// \param File [in] Filename to display if assertion is false. Can be obtained from the preprocessor macro __FILE__.
/// \param Function [in] Function name to display if assertion is false. Can be obtained from the preprocessor macro __FUNCTION__.
/// \param Line [in] Line number to display if assertion is false. Can be obtained from the preprocessor macro __LINE__.
/// \ingroup debug
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
inline void Assert( const bool Assertion, const char* ErrorMsg, const char* File, const char* Function, const int Line )
{
if ( !Assertion )
{
std::cerr << "\n**** Assertion Failed **** " << ErrorMsg << " - File: " << File << " Function: " << Function << " Line: ";
std::cerr << Line << ".\n" << std::endl;
abort();
}
}
#else
//------------------------------------------------------------------------------------------------------------------------------//
#define Assert( a, b, c, d, e )
//------------------------------------------------------------------------------------------------------------------------------//
#endif
#endif
| [
"nford57@yahoo.com"
] | nford57@yahoo.com |
569569f91125ed3e3d00af39e32bda1604d3288b | 7e96161a9c6a035e519e298527658838ae35b96d | /core/unit_test/tstLinkedCellList.hpp | 55bae93688bcf4d2bf00fc28eebd6c6523b2a544 | [
"BSD-3-Clause"
] | permissive | cwsmith/Cabana | 3f829b7427636adf0baf3c4f22118d627947a665 | 062ab61c163bedf69dc06b1ba76f5de37cb15650 | refs/heads/master | 2020-04-07T17:12:40.540383 | 2018-11-16T18:41:58 | 2018-11-16T18:41:58 | 158,560,677 | 0 | 0 | BSD-3-Clause | 2018-11-21T14:30:31 | 2018-11-21T14:30:31 | null | UTF-8 | C++ | false | false | 7,729 | hpp | /****************************************************************************
* Copyright (c) 2018 by the Cabana authors *
* All rights reserved. *
* *
* This file is part of the Cabana library. Cabana is distributed under a *
* BSD 3-clause license. For the licensing terms see the LICENSE file in *
* the top-level directory. *
* *
* SPDX-License-Identifier: BSD-3-Clause *
****************************************************************************/
#include <Cabana_AoSoA.hpp>
#include <Cabana_LinkedCellList.hpp>
#include <gtest/gtest.h>
namespace Test
{
//---------------------------------------------------------------------------//
void testLinkedList()
{
// Make an AoSoA with positions and ijk cell ids.
enum MyFields { Position = 0, CellId = 1 };
using DataTypes = Cabana::MemberTypes<double[3],int[3]>;
using AoSoA_t = Cabana::AoSoA<DataTypes,TEST_MEMSPACE>;
using size_type =
typename AoSoA_t::memory_space::kokkos_memory_space::size_type;
int num_p = 1000;
AoSoA_t aosoa( num_p );
// Set the problem so each particle lives in the center of a cell on a
// regular grid of cell size 1 and total size 10x10x10. We are making them
// in the reverse order we expect the sort to happen. The sort binary
// operator should order by i first and k last.
int nx = 10;
double dx = 1.0;
double x_min = 0.0;
double x_max = x_min + nx * dx;
auto pos = aosoa.slice<Position>();
auto cell_id = aosoa.slice<CellId>();
std::size_t particle_id = 0;
for ( int k = 0; k < nx; ++k )
{
for ( int j = 0; j < nx; ++j )
{
for ( int i = 0; i < nx; ++i, ++particle_id )
{
cell_id( particle_id, 0 ) = i;
cell_id( particle_id, 1 ) = j;
cell_id( particle_id, 2 ) = k;
pos( particle_id, 0 ) = x_min + (i + 0.5) * dx;
pos( particle_id, 1 ) = x_min + (j + 0.5) * dx;
pos( particle_id, 2 ) = x_min + (k + 0.5) * dx;
}
}
}
// Create a grid.
double grid_delta[3] = {dx,dx,dx};
double grid_min[3] = {x_min,x_min,x_min};
double grid_max[3] = {x_max,x_max,x_max};
// Bin and permute the particles in the grid. First do this by only
// operating on a subset of the particles.
{
std::size_t begin = 250;
std::size_t end = 750;
Cabana::LinkedCellList<typename AoSoA_t::memory_space>
cell_list( aosoa.slice<Position>(), begin, end,
grid_delta, grid_min, grid_max );
Cabana::permute( cell_list, aosoa );
// Checking the binning.
EXPECT_EQ( cell_list.totalBins(), nx*nx*nx );
EXPECT_EQ( cell_list.numBin(0), nx );
EXPECT_EQ( cell_list.numBin(1), nx );
EXPECT_EQ( cell_list.numBin(2), nx );
// The order should be reversed with the i index moving the slowest
// for those that are actually in the binning range. Do this pass
// first. We do this by looping through in the sorted order and check
// those that had original indices in the sorting range.
particle_id = 0;
for ( int i = 0; i < nx; ++i )
{
for ( int j = 0; j < nx; ++j )
{
for ( int k = 0; k < nx; ++k )
{
std::size_t original_id = i + j * nx + k * nx * nx;
if ( begin <= original_id && original_id < end )
{
// Get what should be the local id of the particle in
// the newly sorted decomposition. We are looping
// through this in k-fastest order (the indexing of
// the grid cells) and therefore should get the
// particles in their sorted order.
int sort_id = begin + particle_id;
// Back calculate what we think the ijk indices of
// the particle are based on k-fastest ordering.
int grid_id = i * nx * nx + j * nx + k;
int grid_i = grid_id / (nx*nx);
int grid_j = (grid_id / nx) % nx;
int grid_k = grid_id % nx;
// Check the indices of the particle
EXPECT_EQ( cell_id( sort_id, 0 ), grid_i );
EXPECT_EQ( cell_id( sort_id, 1 ), grid_j );
EXPECT_EQ( cell_id( sort_id, 2 ), grid_k );
// Check that we binned the particle and got the right
// offset.
EXPECT_EQ( cell_list.binSize(i,j,k), 1 );
EXPECT_EQ( cell_list.binOffset(i,j,k),
size_type(particle_id) );
// Increment the particle id.
++particle_id;
}
}
}
}
// For those that are outside the binned range things should be
// unchanged and the bins should be unchanged.
particle_id = 0;
for ( int k = 0; k < nx; ++k )
{
for ( int j = 0; j < nx; ++j )
{
for ( int i = 0; i < nx; ++i, ++particle_id )
{
if ( begin > particle_id || particle_id >= end )
{
EXPECT_EQ( cell_id( particle_id, 0 ), i );
EXPECT_EQ( cell_id( particle_id, 1 ), j );
EXPECT_EQ( cell_id( particle_id, 2 ), k );
EXPECT_EQ( cell_list.binSize(i,j,k), 0 );
}
}
}
}
}
// Now bin and permute all of the particles.
{
Cabana::LinkedCellList<typename AoSoA_t::memory_space>
cell_list( aosoa.slice<Position>(), grid_delta, grid_min, grid_max );
Cabana::permute( cell_list, aosoa );
// Checking the binning. The order should be reversed with the i index
// moving the slowest.
EXPECT_EQ( cell_list.totalBins(), nx*nx*nx );
EXPECT_EQ( cell_list.numBin(0), nx );
EXPECT_EQ( cell_list.numBin(1), nx );
EXPECT_EQ( cell_list.numBin(2), nx );
particle_id = 0;
for ( int i = 0; i < nx; ++i )
{
for ( int j = 0; j < nx; ++j )
{
for ( int k = 0; k < nx; ++k, ++particle_id )
{
EXPECT_EQ( cell_id( particle_id, 0 ), i );
EXPECT_EQ( cell_id( particle_id, 1 ), j );
EXPECT_EQ( cell_id( particle_id, 2 ), k );
EXPECT_EQ( cell_list.cardinalBinIndex(i,j,k), particle_id );
EXPECT_EQ( cell_list.binSize(i,j,k), 1 );
EXPECT_EQ( cell_list.binOffset(i,j,k),
size_type(particle_id) );
}
}
}
}
}
//---------------------------------------------------------------------------//
// RUN TESTS
//---------------------------------------------------------------------------//
TEST_F( TEST_CATEGORY, linked_list_test )
{
testLinkedList();
}
//---------------------------------------------------------------------------//
} // end namespace Test
| [
"slatterysr@ornl.gov"
] | slatterysr@ornl.gov |
75709be751c3c82a06f655f66fd22382179ea290 | 412a08f5d43fcd9dc5e06d2f587efa578ea40e8a | /BOJ/BFS-DFS/boj1707_이분_그래프.cpp | 351336f541a863af7ed1f4b26780b5ab8f3878aa | [] | no_license | onww1/Problem-Solving | 19b920f5f4caec50a3aded971e1f1e630e8b6c46 | 86cc8854ef0457f8f7741cbae401af5038f8ae05 | refs/heads/master | 2022-06-07T15:47:45.685775 | 2022-05-25T12:59:59 | 2022-05-25T12:59:59 | 130,528,244 | 6 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,201 | cpp | #include <cstdio>
#include <queue>
#include <vector>
char vertex[20001] = {0, };
std::vector<int> edge[200001];
char converting(char c){
if(c == 'a') return 'b';
return 'a';
}
void reset(int V){
for(int i=0; i<=V; i++){
vertex[i] = 0;
edge[i].clear();
}
}
int main(void){
int T, V, E, u, v, isBipartite;
char section = 'a';
scanf("%d", &T);
while(T--){
isBipartite = 1;
scanf("%d %d", &V, &E);
reset(V);
for(int i=0; i<E; i++){
scanf("%d %d", &u, &v);
edge[u].push_back(v);
edge[v].push_back(u);
}
if(V == 1){
printf("YES\n");
continue;
}
std::queue<int> q;
for(int i=1; i<=V; i++){
if(vertex[i]) continue;
q.push(i);
vertex[i] = section;
while(!q.empty()){
u = q.front();
q.pop();
section = converting(vertex[u]);
auto endIdx = edge[u].end();
for(auto it = edge[u].begin(); it != endIdx; it++){
int v = *it;
if(!vertex[v]) {
vertex[v] = section;
q.push(v);
}
else if(vertex[v] == vertex[u]){
isBipartite = 0;
break;
}
}
if(!isBipartite) break;
}
if(!isBipartite) break;
}
if(isBipartite) printf("YES\n");
else printf("NO\n");
}
return 0;
} | [
"sewon.dev@gmail.com"
] | sewon.dev@gmail.com |
6009897cfc1e602113e5a0c615ca97c4ca4860d4 | 4a9d9625bcd033928343de5c93dc0df22d5fd55d | /silnik_genetyczny/GAzakres.h | 32f5ba6b57c7d42f569d1907c016f328d35c53fc | [] | no_license | stachu5242/Optymalizacja | a8109e3c7bd5ddd2657d7984198af1887f29ee32 | d1b7504906b298c9076ccc7759bbfe5154824000 | refs/heads/master | 2021-01-21T11:30:08.467913 | 2017-03-08T13:24:15 | 2017-03-08T13:24:15 | 83,567,548 | 0 | 0 | null | null | null | null | ISO-8859-2 | C++ | false | false | 517 | h | /***************************************************************/
/* Autorzy: Radosław Szwarc */
/* Krzysztof Ginter */
/***************************************************************/
/// Klasa zawiera dwie liczby które są krańcami przedziału (zmienne publiczne).
#ifndef ZAKRES_H
#define ZAKRES_H
class zakres_class
{
public:
/// Początek przedziału.
double a;
/// Koniec przedziału.
double b;
};
#endif // ZAKRES_H
| [
"andrzejstachowiak5242@gmail.com"
] | andrzejstachowiak5242@gmail.com |
5a4101be17aee5acdf888fc7886cd7d3a12e0bbd | 5639a0260d84882dc4c75844b6a6f38870fd0a12 | /09/AutoPtrSample2/AutoPtrSample2.cpp | ef5c29b64e75c09b9804dd054e6f73c6ded503a0 | [] | no_license | battlerhythm/cpp | ee01f657fa12150a309e5d9516c6ff91773455cf | 4d0bbaccfbf03f41d8e967383a98b987c5a8ec83 | refs/heads/master | 2020-04-19T00:35:59.605204 | 2019-04-21T19:59:45 | 2019-04-21T19:59:45 | 167,851,128 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 674 | cpp | #include <memory>
#include <iostream>
using namespace std;
class CMyData
{
public:
CMyData() { cout << " CMyData()" << endl; }
~CMyData() { cout << "~CMyData()" << endl; }
void TestFunc() { cout << "CMyData::TestFunc()" << endl; }
};
int main(int argc, char* argv[])
{
auto_ptr<CMyData> ptrTest(new CMyData);
auto_ptr<CMyData> ptrNew;
cout << "0x" << ptrTest.get() << endl;
ptrNew = ptrTest; // Copying 'auto_ptr' pointer to another does not create two equal objects since one has lost its ownership of the pointer.
cout << "0x" << ptrTest.get() << endl;
ptrTest->TestFunc(); // This line makes error
return 0;
}
| [
"3820361@mobis.co.kr"
] | 3820361@mobis.co.kr |
10a71e69b03c82e5afa36050a2eb13457e9d51e9 | 72a176005d398b9d92d4fe087386d0ea3384806c | /random.h | ec65206517041a54f5e819b121af937f1a3e56c9 | [
"MIT"
] | permissive | jayvalentine/evosim | 72833c8d71317584830463ce5514f62b791f1e45 | 05c01f38314fb8fb556cfc1736530fff5ec0eb1c | refs/heads/master | 2020-12-04T13:17:03.947952 | 2020-11-22T13:34:00 | 2020-11-22T13:34:00 | 231,778,261 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 527 | h | #ifndef RANDOM_H
#define RANDOM_H
#include <stdlib.h>
#include <vector>
namespace Random
{
void Init(unsigned int seed);
double Double(double min, double max);
unsigned int UInt(unsigned int min, unsigned int max);
int Int(int min, int max);
// Template function defined in header.
template<class T> T Choice(std::vector<T> options);
}
template <class T> T Random::Choice(std::vector<T> options)
{
unsigned int max = options.size() - 1;
return options[UInt(0, max)];
}
#endif // RANDOM_H
| [
"jayv136@gmail.com"
] | jayv136@gmail.com |
6e9656c71f28c086debd5a9015226adee0e0c7df | 5d83739af703fb400857cecc69aadaf02e07f8d1 | /Archive2/4a/036a535a532444/main.cpp | 301fa95ab96b117c892b98dd290fcaeddccc33d7 | [] | no_license | WhiZTiM/coliru | 3a6c4c0bdac566d1aa1c21818118ba70479b0f40 | 2c72c048846c082f943e6c7f9fa8d94aee76979f | refs/heads/master | 2021-01-01T05:10:33.812560 | 2015-08-24T19:09:22 | 2015-08-24T19:09:22 | 56,789,706 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 910 | cpp | #include <future>
#include <chrono>
#include <thread>
#include <iostream>
int
main()
{
auto s = [](int n) {
std::this_thread::sleep_for(std::chrono::seconds(n));
std::cout << "slept for " << n << " sec., thread id #" << std::this_thread::get_id() << std::endl;
return n;
};
std::packaged_task<int(int)> task1(s);
std::packaged_task<int(int)> task2(s);
auto r1 = task1.get_future();
std::thread t1(std::move(task1), 1);
t1.detach();
std::cout << "1-st thread detached" << std::endl;
auto r2 = task2.get_future();
std::thread t2(std::move(task2), 2);
t2.detach();
std::cout << "2-nd thread detached" << std::endl;
std::cout << "main thread id #" << std::this_thread::get_id() << std::endl;
// here we are waiting for the result
std::cout << r1.get() << std::endl;
std::cout << r2.get() << std::endl;
return 0;
}
| [
"francis.rammeloo@36614edc-3e3a-acb8-9062-c8ae0e4185df"
] | francis.rammeloo@36614edc-3e3a-acb8-9062-c8ae0e4185df |
363e4f034aa52037c7d143770bcfda4de84d3b54 | f42d648e4d284402ad465efa682c0e36197c4ec1 | /winrt/impl/Windows.Storage.Provider.1.h | 93d456a3e8b25768dc4b04a73abf4a2373554881 | [] | no_license | kennykerr/modules | 61bb39ae34cefcfec457d815b74db766cb6ea686 | 0faf4cd2fa757739c4a45e296bd24b8e652db490 | refs/heads/master | 2022-12-24T13:38:01.577626 | 2020-10-06T17:02:07 | 2020-10-06T17:02:07 | 301,795,870 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 9,622 | h | // WARNING: Please don't edit this file. It was generated by C++/WinRT v2.3.4.5
#ifndef WINRT_Windows_Storage_Provider_1_H
#define WINRT_Windows_Storage_Provider_1_H
#include "winrt/impl/Windows.Storage.Provider.0.h"
WINRT_EXPORT namespace winrt::Windows::Storage::Provider
{
struct __declspec(empty_bases) ICachedFileUpdaterStatics :
Windows::Foundation::IInspectable,
impl::consume_t<ICachedFileUpdaterStatics>
{
ICachedFileUpdaterStatics(std::nullptr_t = nullptr) noexcept {}
ICachedFileUpdaterStatics(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) ICachedFileUpdaterUI :
Windows::Foundation::IInspectable,
impl::consume_t<ICachedFileUpdaterUI>
{
ICachedFileUpdaterUI(std::nullptr_t = nullptr) noexcept {}
ICachedFileUpdaterUI(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) ICachedFileUpdaterUI2 :
Windows::Foundation::IInspectable,
impl::consume_t<ICachedFileUpdaterUI2>,
impl::require<Windows::Storage::Provider::ICachedFileUpdaterUI2, Windows::Storage::Provider::ICachedFileUpdaterUI>
{
ICachedFileUpdaterUI2(std::nullptr_t = nullptr) noexcept {}
ICachedFileUpdaterUI2(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IFileUpdateRequest :
Windows::Foundation::IInspectable,
impl::consume_t<IFileUpdateRequest>
{
IFileUpdateRequest(std::nullptr_t = nullptr) noexcept {}
IFileUpdateRequest(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IFileUpdateRequest2 :
Windows::Foundation::IInspectable,
impl::consume_t<IFileUpdateRequest2>,
impl::require<Windows::Storage::Provider::IFileUpdateRequest2, Windows::Storage::Provider::IFileUpdateRequest>
{
IFileUpdateRequest2(std::nullptr_t = nullptr) noexcept {}
IFileUpdateRequest2(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IFileUpdateRequestDeferral :
Windows::Foundation::IInspectable,
impl::consume_t<IFileUpdateRequestDeferral>
{
IFileUpdateRequestDeferral(std::nullptr_t = nullptr) noexcept {}
IFileUpdateRequestDeferral(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IFileUpdateRequestedEventArgs :
Windows::Foundation::IInspectable,
impl::consume_t<IFileUpdateRequestedEventArgs>
{
IFileUpdateRequestedEventArgs(std::nullptr_t = nullptr) noexcept {}
IFileUpdateRequestedEventArgs(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IStorageProviderFileTypeInfo :
Windows::Foundation::IInspectable,
impl::consume_t<IStorageProviderFileTypeInfo>
{
IStorageProviderFileTypeInfo(std::nullptr_t = nullptr) noexcept {}
IStorageProviderFileTypeInfo(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IStorageProviderFileTypeInfoFactory :
Windows::Foundation::IInspectable,
impl::consume_t<IStorageProviderFileTypeInfoFactory>
{
IStorageProviderFileTypeInfoFactory(std::nullptr_t = nullptr) noexcept {}
IStorageProviderFileTypeInfoFactory(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IStorageProviderGetContentInfoForPathResult :
Windows::Foundation::IInspectable,
impl::consume_t<IStorageProviderGetContentInfoForPathResult>
{
IStorageProviderGetContentInfoForPathResult(std::nullptr_t = nullptr) noexcept {}
IStorageProviderGetContentInfoForPathResult(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IStorageProviderGetPathForContentUriResult :
Windows::Foundation::IInspectable,
impl::consume_t<IStorageProviderGetPathForContentUriResult>
{
IStorageProviderGetPathForContentUriResult(std::nullptr_t = nullptr) noexcept {}
IStorageProviderGetPathForContentUriResult(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IStorageProviderItemPropertiesStatics :
Windows::Foundation::IInspectable,
impl::consume_t<IStorageProviderItemPropertiesStatics>
{
IStorageProviderItemPropertiesStatics(std::nullptr_t = nullptr) noexcept {}
IStorageProviderItemPropertiesStatics(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IStorageProviderItemProperty :
Windows::Foundation::IInspectable,
impl::consume_t<IStorageProviderItemProperty>
{
IStorageProviderItemProperty(std::nullptr_t = nullptr) noexcept {}
IStorageProviderItemProperty(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IStorageProviderItemPropertyDefinition :
Windows::Foundation::IInspectable,
impl::consume_t<IStorageProviderItemPropertyDefinition>
{
IStorageProviderItemPropertyDefinition(std::nullptr_t = nullptr) noexcept {}
IStorageProviderItemPropertyDefinition(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IStorageProviderItemPropertySource :
Windows::Foundation::IInspectable,
impl::consume_t<IStorageProviderItemPropertySource>
{
IStorageProviderItemPropertySource(std::nullptr_t = nullptr) noexcept {}
IStorageProviderItemPropertySource(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IStorageProviderPropertyCapabilities :
Windows::Foundation::IInspectable,
impl::consume_t<IStorageProviderPropertyCapabilities>
{
IStorageProviderPropertyCapabilities(std::nullptr_t = nullptr) noexcept {}
IStorageProviderPropertyCapabilities(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IStorageProviderSyncRootInfo :
Windows::Foundation::IInspectable,
impl::consume_t<IStorageProviderSyncRootInfo>
{
IStorageProviderSyncRootInfo(std::nullptr_t = nullptr) noexcept {}
IStorageProviderSyncRootInfo(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IStorageProviderSyncRootInfo2 :
Windows::Foundation::IInspectable,
impl::consume_t<IStorageProviderSyncRootInfo2>
{
IStorageProviderSyncRootInfo2(std::nullptr_t = nullptr) noexcept {}
IStorageProviderSyncRootInfo2(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IStorageProviderSyncRootInfo3 :
Windows::Foundation::IInspectable,
impl::consume_t<IStorageProviderSyncRootInfo3>
{
IStorageProviderSyncRootInfo3(std::nullptr_t = nullptr) noexcept {}
IStorageProviderSyncRootInfo3(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IStorageProviderSyncRootManagerStatics :
Windows::Foundation::IInspectable,
impl::consume_t<IStorageProviderSyncRootManagerStatics>
{
IStorageProviderSyncRootManagerStatics(std::nullptr_t = nullptr) noexcept {}
IStorageProviderSyncRootManagerStatics(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IStorageProviderSyncRootManagerStatics2 :
Windows::Foundation::IInspectable,
impl::consume_t<IStorageProviderSyncRootManagerStatics2>
{
IStorageProviderSyncRootManagerStatics2(std::nullptr_t = nullptr) noexcept {}
IStorageProviderSyncRootManagerStatics2(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IStorageProviderUriSource :
Windows::Foundation::IInspectable,
impl::consume_t<IStorageProviderUriSource>
{
IStorageProviderUriSource(std::nullptr_t = nullptr) noexcept {}
IStorageProviderUriSource(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
}
#endif
| [
"kenny.kerr@microsoft.com"
] | kenny.kerr@microsoft.com |
a8367142527f14336fb5c84d999d49257e514421 | 051464fb239e33649f9a4691171863a45102671a | /WACClient/Core/WACClient.cpp | 5f0d46af04828b55377dd46aa5c25a44d1a4a90d | [] | no_license | bosstonx/WaveAntiCheat | 73ed15917a1c8f680f330a71df25da9d19e89a13 | 4f625dc737b9f85dd0e6021337959baaf5543e74 | refs/heads/master | 2020-03-19T04:47:41.252809 | 2017-09-22T16:22:50 | 2017-09-22T16:22:50 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 243 | cpp | #include <Windows.h>
BOOL APIENTRY DllMain(HMODULE Module, DWORD Reason, LPVOID Reserved)
{
switch (Reason)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
} | [
"andrewdepke@gmail.com"
] | andrewdepke@gmail.com |
960f0962e3872830492695b7702d37d44b77538b | 4dbda871cdfb6ae24ca7c45325de5013bed8a239 | /bithorded/lib/assetsessions.hpp | 8d0401797ae34e86dafa1d65aad145f4459723ff | [
"LicenseRef-scancode-unknown-license-reference",
"Apache-2.0"
] | permissive | testmana2/bithorde | 28c712148b3252b9ee3242110191c6144d906344 | 14b6e8edabe8f6460c5158a9c5144abfd801c4ec | refs/heads/master | 2021-05-16T17:26:13.678524 | 2017-01-24T00:25:20 | 2017-01-24T00:25:20 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,118 | hpp | /*
Copyright 2016 Ulrik Mikaelsson <ulrik.mikaelsson@gmail.com>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#ifndef ASSETSESSIONS_HPP
#define ASSETSESSIONS_HPP
#include "../server/asset.hpp"
#include "weakmap.hpp"
namespace bithorded {
class AssetSessions
{
bithorded::WeakMap<BinId, UpstreamRequestBinding> _tigerCache;
public:
UpstreamRequestBinding::Ptr findAsset(const bithorde::BindRead& req);
protected:
virtual IAsset::Ptr openAsset(const bithorde::BindRead& req) = 0;
void add(const BinId& tigerId, const UpstreamRequestBinding::Ptr& asset);
};
}
#endif // ASSETSESSIONS_HPP
| [
"ulrik.mikaelsson@gmail.com"
] | ulrik.mikaelsson@gmail.com |
129e46d9095cd276a245b4fde043dd796986895e | dc4dd066e24bf8a64fa28a625b63748c46243250 | /src/tools/DAT_functions.cpp | 303ed9cf979560001bbff03eacc6a3f7a2498db6 | [] | no_license | Okara/Minecraft | 7b5173be89628bacd56273708b4146af0313d8dd | 614f75df7236663d4c9dab3d6e2ccc7da4cb19f0 | refs/heads/master | 2021-01-13T01:59:00.577997 | 2012-06-26T13:48:05 | 2012-06-26T13:48:05 | 4,795,538 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,732 | cpp | #include "DAT_header.hpp"
C_DAT::C_DAT (void)
{
m_buffer = NULL;
}
C_DAT::~C_DAT (void)
{
if (m_buffer!=NULL)
delete (m_buffer);
}
bool C_DAT::Create (std::vector<std::string> files, std::string destination)
{
sFileEntry entry;
std::ifstream file;
std::ofstream datfile;
char buffer[1];
memset (&m_header, 0, sizeof(m_header));
memcpy (m_header.uniqueID, "JGDAT", 5);
memcpy (m_header.version, "0.1", 3);
m_header.nb_files = files.size();
for (unsigned int i = 0; i<files.size(); i++)
{
file.open (files[i].c_str(), std::ifstream::in | std::ifstream::binary);
if (file.is_open())
{
memset (&entry, 0, sizeof(sFileEntry) );
memcpy (entry.name, files[i].c_str(), strlen ( files[i].c_str() ) );
file.seekg (0, std::ios::end);
entry.size = file.tellg();
entry.offset = 0;
file.close();
m_entries.push_back(entry);
}
else
{
std::cout<<"File "<<files[i]<<" raise an error."<<std::endl;
return (false);
}
}
long actual_offset = 0;
actual_offset += sizeof(sDATHeader);
actual_offset += m_header.nb_files * sizeof(sFileEntry);
for (unsigned int i=0;i<m_entries.size();i++)
{
m_entries[i].offset = actual_offset;
actual_offset += m_entries[i].size;
}
datfile.open (destination.c_str(), std::ofstream::out | std::ofstream::binary);
datfile.write ((char*)&m_header, sizeof(sDATHeader) );
for (unsigned int i=0;i<m_entries.size();i++)
{
datfile.write ((char*)&m_entries[i], sizeof(sFileEntry) );
}
for (unsigned int i = 0; i<m_entries.size(); i++)
{
file.open (m_entries[i].name, std::ifstream::in | std::ifstream::binary);
if (file.is_open())
{
file.seekg (0, std::ios::beg);
while (file.read (buffer, 1))
{
datfile.write (buffer, 1);
}
file.close();
}
file.clear();
}
datfile.close();
return (true);
}
void C_DAT::Read (std::string source)
{
std::ifstream datfile;
sFileEntry entry;
memset (&m_header, 0, sizeof(m_header));
datfile.open (source.c_str(), std::ifstream::in | std::ifstream::binary);
if (datfile.is_open())
{
datfile.seekg (0, std::ios::beg);
datfile.read ((char*)&m_header, sizeof(sDATHeader));
for (unsigned int i=0;i<m_header.nb_files;i++)
{
datfile.read ((char*)&entry, sizeof(sFileEntry));
m_entries.push_back(entry);
}
m_datfile = source;
}
datfile.close();
}
char* C_DAT::GetFile (std::string filename)
{
std::ifstream datfile;
if (m_buffer != NULL)
{
delete (m_buffer);
m_buffer = NULL;
}
for (unsigned int i=0; i<m_header.nb_files;i++)
{
if (m_entries[i].name == filename)
{
m_buffer = new char[(m_entries[i].size)];
if (m_buffer==NULL)
return (NULL);
datfile.open (m_datfile.c_str(), std::ifstream::in | std::ifstream::binary);
if (datfile.is_open())
{
datfile.seekg (m_entries[i].offset, std::ios::beg);
datfile.read (m_buffer, m_entries[i].size);
datfile.close();
return (m_buffer);
}
}
}
return (NULL);
}
long int C_DAT::GetFileSize (std::string filename)
{
for (unsigned int i=0; i<m_header.nb_files;i++)
{
if (m_entries[i].name == filename)
{
return (m_entries[i].size);
}
}
return (0);
}
| [
"deblieck.guillaume@laposte.net"
] | deblieck.guillaume@laposte.net |
06e61beea5c8bcdceee64861e87e54b764a459a3 | c97d9b8a76f06361cbf7266a6952355dcdfb9e68 | /Source/CarCpp/VehiclePawn.cpp | a4740426d65a960bd3f1911b3369680cecb0838d | [] | no_license | 6amguy/RealisticVehTemplateCPP | 1c0ee04e29781fcc5e1013ec8a5284c3de92a66f | 5b1b4e912710b62b59d59d8db4b95963ee91d532 | refs/heads/master | 2023-04-01T10:46:32.146676 | 2021-04-10T10:26:45 | 2021-04-10T10:26:45 | 356,546,477 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,922 | cpp | // Fill out your copyright notice in the Description page of Project Settings.
#include "VehiclePawn.h"
#include "Components/SkeletalMeshComponent.h"
#include "GameFramework/SpringArmComponent.h"
#include "Camera/CameraComponent.h"
#include "Components/InputComponent.h"
#include "WheeledVehicleMovementComponent4W.h"
static const FName NAME_SteerInput("Steer");
static const FName NAME_ThrottleInput("Throttle");
AVehiclePawn::AVehiclePawn()
{
UWheeledVehicleMovementComponent4W* Vehicle4W = CastChecked<UWheeledVehicleMovementComponent4W>(GetVehicleMovement());
// Adjust the tire loading
Vehicle4W->MinNormalizedTireLoad = 0.0f;
Vehicle4W->MinNormalizedTireLoadFiltered = 0.2f;
Vehicle4W->MaxNormalizedTireLoad = 2.0f;
Vehicle4W->MaxNormalizedTireLoadFiltered = 2.0f;
//Torque setup
Vehicle4W->MaxEngineRPM = 5700.0f;
Vehicle4W->EngineSetup.TorqueCurve.GetRichCurve()->Reset();
Vehicle4W->EngineSetup.TorqueCurve.GetRichCurve()->AddKey(0.0f, 400.0f);
Vehicle4W->EngineSetup.TorqueCurve.GetRichCurve()->AddKey(1890.0f, 500.0f);
Vehicle4W->EngineSetup.TorqueCurve.GetRichCurve()->AddKey(57330.0f, 400.0f);
//SteeringCurve
Vehicle4W->SteeringCurve.GetRichCurve()->Reset();
Vehicle4W->SteeringCurve.GetRichCurve()->AddKey(0.0f, 1.0f);
Vehicle4W->SteeringCurve.GetRichCurve()->AddKey(40.0f, 0.7f);
Vehicle4W->SteeringCurve.GetRichCurve()->AddKey(120.0f, 0.6f);
//Drifting
Vehicle4W->DifferentialSetup.DifferentialType = EVehicleDifferential4W::LimitedSlip_4W;
Vehicle4W->DifferentialSetup.FrontLeftRightSplit = 0.65;
//Automatic gearbox
Vehicle4W->TransmissionSetup.bUseGearAutoBox = true;
Vehicle4W->TransmissionSetup.GearAutoBoxLatency = 0.15f;
Vehicle4W->TransmissionSetup.GearSwitchTime = 1.0f;
//SpringArm
SpringArm = CreateDefaultSubobject<USpringArmComponent>(TEXT("SpringArm"));
SpringArm->SetupAttachment(RootComponent);
SpringArm->TargetArmLength = 250.0f;
SpringArm->bUsePawnControlRotation = true;
//Camera Component
Camera = CreateDefaultSubobject<UCameraComponent>(TEXT("ChaseCamera"));
Camera->SetupAttachment(SpringArm, USpringArmComponent::SocketName);
Camera->FieldOfView = 90.f;
}
void AVehiclePawn::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
UpdateAirControl(DeltaTime);
}
void AVehiclePawn::SetupPlayerInputComponent(UInputComponent* PlayerInputComponent)
{
Super::SetupPlayerInputComponent(PlayerInputComponent);
//AxisBinding
PlayerInputComponent->BindAxis(NAME_ThrottleInput, this, &AVehiclePawn::ApplyThrottle);
PlayerInputComponent->BindAxis(NAME_SteerInput, this, &AVehiclePawn::ApplySteering);
PlayerInputComponent->BindAxis("LookUp", this, &AVehiclePawn::LookUp);
PlayerInputComponent->BindAxis("Turn", this, &AVehiclePawn::Turn);
//ActionBinding
PlayerInputComponent->BindAction("Handbrake", IE_Pressed, this, &AVehiclePawn::OnHandBrakePressed);
PlayerInputComponent->BindAction("Handbrake", IE_Pressed, this, &AVehiclePawn::OnHandBrakeReleased);
}
void AVehiclePawn::ApplyThrottle(float Val)
{
GetVehicleMovement()->SetThrottleInput(Val);
}
void AVehiclePawn::ApplySteering(float Val)
{
GetVehicleMovement()->SetSteeringInput(Val);
}
void AVehiclePawn::LookUp(float Val)
{
if (Val != 0.f)
AddControllerPitchInput(Val);
}
void AVehiclePawn::Turn(float Val)
{
if (Val != 0.f)
{
AddControllerYawInput(Val);
}
}
void AVehiclePawn::OnHandBrakePressed()
{
GetVehicleMovement()->SetHandbrakeInput(true);
}
void AVehiclePawn::OnHandBrakeReleased()
{
GetVehicleMovement()->SetHandbrakeInput(false);
}
void AVehiclePawn::UpdateAirControl(float Deltatime)
{
if (UWheeledVehicleMovementComponent4W* Vehicle4W = CastChecked<UWheeledVehicleMovementComponent4W>(GetVehicleMovement()))
{
FCollisionQueryParams QueryParams;
QueryParams.AddIgnoredActor(this);
const FVector TraceStart = GetActorLocation() + FVector(0.f, 0.f, 50.f);
const FVector TraceEnd = GetActorLocation() - FVector(0.f, 0.f, 200.f);
FHitResult Hit;
//FlipityFlippuCheck
const bool bInAir = !GetWorld()->LineTraceSingleByChannel(Hit, TraceStart, TraceEnd, ECC_Visibility, QueryParams);
const bool bNotGrounded = FVector::DotProduct(GetActorUpVector(), FVector::UpVector) < 0.1f;
//Only Allow in air-movement
if (bInAir || bNotGrounded)
{
const float ForwardInput = InputComponent->GetAxisValue(NAME_ThrottleInput);
const float RightInput = InputComponent->GetAxisValue(NAME_SteerInput);
//Grounded Roll
const float AirMovementForcePitch = 3.f;
const float AirMovementForceRoll = !bInAir && bNotGrounded ? 20.f : 3.f;
if (UPrimitiveComponent* VehicleMesh = Vehicle4W->UpdatedPrimitive)
{
const FVector MovementVector = FVector(RightInput * -AirMovementForceRoll, ForwardInput * AirMovementForcePitch, 0.f) * Deltatime * 200.f;
const FVector NewAngularMovement = GetActorRotation().RotateVector(MovementVector);
VehicleMesh->SetPhysicsAngularVelocity(NewAngularMovement, true);
}
}
}
}
| [
"69509447+6amguy@users.noreply.github.com"
] | 69509447+6amguy@users.noreply.github.com |
24ab0003f390ea3b180070d1fe0a8ff5c300d96e | fda54804ce2cae92f8906e365c694ed2f89ec02c | /Macromedia_File_Format_SWF_SDK_11_2_00/Source/HFObject.cpp | 24bb70226bd4de8358eb31c42aa7bb76077ed315 | [
"MIT"
] | permissive | barrowxu/adobe | b575e1cd0de2207e48fc15180ca3792fff7c77f1 | 72d59b75faf39ff50dfba0f0b8a82cfe39e8a69f | refs/heads/master | 2021-01-24T17:01:21.282684 | 2017-12-26T17:10:39 | 2017-12-26T17:10:39 | 123,221,204 | 2 | 0 | null | 2018-02-28T03:04:30 | 2018-02-28T03:04:30 | null | WINDOWS-1252 | C++ | false | false | 2,879 | cpp | // Copyright © 1999 Middlesoft, Inc. All rights reserved.
// First Created By Bate Yu.
// First Created On 10/15/1999.
// Last Modified On 11/09/1999.
/****************************************************************************************
File Summary: HFObject.cpp
****************************************************************************************/
#pragma warning( disable : 4786 )
#include "HFObject.h"
#include "HFMovie.h"
#include "FCT.h"
//////////////////////////////////////////////////////////////////////////////////////
// -------- HFObject --------------------------------------------------------------
HFObject::HFObject()
{
objectID = -1;
depth = 1;
defineWritten = false;
embedded = false;
}
HFObject::~HFObject()
{
}
// A utility function for the objects to use. It writes the PlaceObject2 tag
// to put objects on the stage.
void HFObject::AddPlaceObject2( std::list<FObj*> *objList, HFMovie* movie )
{
FMatrix* matrix = 0;
if ( HasMatrix() )
{
matrix = CreateMatrix();
}
FCTPlaceObject2 *placeObject = new FCTPlaceObject2(
false, // has clip depth
false, // has ratio
true, // has char id
false, // has move
GetDepth(),
DefineTagId(),
matrix,
NULL, // color xform
0, // ratio
NULL, // name
0); // clip depth
objList->push_back( placeObject );
// Record this add for the depth processing later.
AddRemoveEvent ar;
ar.place = placeObject;
ar.remove = 0;
ar.originalDepth = GetDepth();
// ar.newDepth = -1;
// Now things get strange - since the HFObjects have less scope than the movie, for example:
// HFMovie movie;
// {
// HFRectangle rect(.....);
// movie.Frame( 0 )->AddObject( &rect );
// }
// movie.Write(.....)
//
// is valid code. So nothing that needs to persist can be stored in the
// objects. So the arLists are stored in the movie, and accessed by the define tag id.
std::list<AddRemoveEvent> *arList = movie->GetARList( DefineTagId() );
arList->push_back( ar );
}
void HFObject::RemoveFromFrame( std::list<FObj*> *objList, HFMovie* movie )
{
FCTRemoveObject *removeObject = new FCTRemoveObject( DefineTagId(), GetDepth());
objList->push_back( removeObject );
// Record this add for the depth processing later.
// There should be an add in our arList, for which this remove matches.
std::list<AddRemoveEvent> *arList = movie->GetARList( DefineTagId() );
FLASHASSERT( arList->size() > 0 ); // If you get this assert, it means this objects is being
// removed but was never added.
AddRemoveEvent& ar = arList->back();
FLASHASSERT( ar.place ); // If you get these asserts, it probably means the object is being
FLASHASSERT( ar.remove == NULL ); // doubly removed. Or there is an error with the id's.
ar.remove = removeObject;
} | [
"jdm7dv@gmail.com"
] | jdm7dv@gmail.com |
464f8786b481544c6f1cdd9574050f0a1baa7cad | ffc42486797c0315559618da0380f441e1986843 | /SDK/slamware_sdk_linux-x86_64-gcc4.8/linux-x86_64-release/include/rpos/features/sweep_motion_planner/feature.h | f7e29da99410401d57c8a9bc3009c27cc4c7a305 | [] | no_license | henkeldi/slamwareAPP | a37f22d091157a0e0cde3b067b3bf4d14d7d7479 | 0d9a5fa60de581580a3db4dfe3b92a73ba6d3fef | refs/heads/master | 2020-04-05T12:17:03.437303 | 2017-07-26T13:01:14 | 2017-07-26T13:01:14 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,220 | h | /**
* feature.h
* The Sweep Motion Planner feature
*
* Created By Tony Huang @ 2015-4-3
* Copyright (c) 2015 Shanghai Slamtec Co., Ltd.
*/
#pragma once
#include <rpos/rpos_config.h>
#include <rpos/features/motion_planner/feature.h>
#include <rpos/features/sweep_motion_planner/sweep_move_action.h>
namespace rpos { namespace features {
namespace detail {
class SweepMotionPlannerImpl;
}
class RPOS_CORE_API SweepMotionPlanner : public rpos::features::MotionPlanner {
public:
typedef detail::SweepMotionPlannerImpl impl_t;
RPOS_OBJECT_CTORS_WITH_BASE(SweepMotionPlanner, rpos::features::MotionPlanner);
SweepMotionPlanner(boost::shared_ptr<impl_t> impl);
~SweepMotionPlanner();
public:
rpos::actions::SweepMoveAction startSweep();
rpos::actions::SweepMoveAction sweepSpot(const rpos::core::Location& location);
rpos::actions::MoveAction goHome();
};
} }
namespace rpos { namespace core { namespace detail {
template <>
struct RPOS_CORE_API feature_caster < features::SweepMotionPlanner >
{
static features::SweepMotionPlanner cast(Feature& v);
};
} } }
| [
"kint.zhao@slamtec.com"
] | kint.zhao@slamtec.com |
d5fcd8768ffd5b8f9d8a16bd180e89a341e7e786 | 3488d64088f475de18a83f21d225ccd2f1d42756 | /module04/ex00/Victim.cpp | ad3deebb8d8768e094d80247510ad9ff852a9279 | [
"MIT"
] | permissive | M-Philippe/cpp_piscine | 4092b9222e3c4228a60728404223b1fd0bb39708 | 9584ebcb030c54ca522dbcf795bdcb13a0325f77 | refs/heads/main | 2023-06-06T22:44:59.193948 | 2021-07-03T18:42:35 | 2021-07-03T18:42:35 | 300,955,988 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 772 | cpp | #include "Victim.hpp"
Victim::Victim() {}
Victim::Victim(const std::string& name){
_name = name;
std::cout << "A random victim called " << _name << " just appeared!" << std::endl;
}
Victim::Victim(const Victim &org){
*this = org;
}
void Victim::getPolymorphed() const {
std::cout << _name << " was just polymorphed in a cute little sheep!" << std::endl;
}
Victim& Victim::operator=(const Victim& org){
_name = org._name;
return (*this);
}
const std::string& Victim::getName() const{
return (_name);
}
Victim::~Victim(){
std::cout << "The victim " << _name << " died for no apparent reasons!" << std::endl;
}
std::ostream& operator<<(std::ostream& os, const Victim& fx){
os << "I'm " << fx.getName() << " and I like otters!" << std::endl;
return (os);
} | [
"m.philippe59@gmail.com"
] | m.philippe59@gmail.com |
aa378cc77efb4f1282f01b1eb4731b5b5b306c34 | 0754325e40716e1a50e4bbf7d33ba18231f70a4c | /src/main/http/verb.cpp | 4d7fc8c83354580ac94164567079fd016e74e3f9 | [] | no_license | sdt1030433217/poseidon | 8907b1a9b4ac61cbee44f1e0dc9c87fe1d4147dc | 165f8111ee1eb25e03b056a8ae7a4fbf471257fb | refs/heads/master | 2021-01-16T00:10:37.953115 | 2014-10-23T03:44:23 | 2014-10-23T03:44:23 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 666 | cpp | #include "../../precompiled.hpp"
#include "verb.hpp"
using namespace Poseidon;
namespace {
const char VERB_TABLE[][16] = {
"INVALID_VERB",
"GET",
"POST",
"HEAD",
"PUT",
"DELETE",
"TRACE",
"CONNECT",
"OPTIONS",
};
}
namespace Poseidon {
HttpVerb httpVerbFromString(const char *str){
for(unsigned i = 0; i < COUNT_OF(VERB_TABLE); ++i){
if(std::strcmp(str, VERB_TABLE[i]) == 0){
return static_cast<HttpVerb>(i);
}
}
return HTTP_INVALID_VERB;
}
const char *stringFromHttpVerb(HttpVerb verb){
unsigned i = static_cast<unsigned>(verb);
if(i >= COUNT_OF(VERB_TABLE)){
i = static_cast<unsigned>(HTTP_INVALID_VERB);
}
return VERB_TABLE[i];
}
}
| [
"lh_mouse@126.com"
] | lh_mouse@126.com |
e49ecace4d1f0f1ec7217c097c89fe9db13dd770 | 0f11bb938b31c083eb6354e4bd7305ea9239720b | /CFS64MAT/CFS64MAT/crc32.cpp | 973af4ffd89fc95bc1837fdb7b18b89943269060 | [
"MIT"
] | permissive | solocle/CFS64 | 73c5a7dee5cf42ea16ccebf288c71ed180099f18 | ee78637caf9bc39fb0955373a8588bc2bb0a6121 | refs/heads/master | 2020-12-25T21:44:42.473419 | 2016-05-05T13:11:57 | 2016-05-05T13:11:57 | 57,405,113 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,339 | cpp | /*-
* COPYRIGHT (C) 1986 Gary S. Brown. You may use this program, or
* code or tables extracted from it, as desired without restriction.
*
* First, the polynomial itself and its table of feedback terms. The
* polynomial is
* X^32+X^26+X^23+X^22+X^16+X^12+X^11+X^10+X^8+X^7+X^5+X^4+X^2+X^1+X^0
*
* Note that we take it "backwards" and put the highest-order term in
* the lowest-order bit. The X^32 term is "implied"; the LSB is the
* X^31 term, etc. The X^0 term (usually shown as "+1") results in
* the MSB being 1
*
* Note that the usual hardware shift register implementation, which
* is what we're using (we're merely optimizing it by doing eight-bit
* chunks at a time) shifts bits into the lowest-order term. In our
* implementation, that means shifting towards the right. Why do we
* do it this way? Because the calculated CRC must be transmitted in
* order from highest-order term to lowest-order term. UARTs transmit
* characters in order from LSB to MSB. By storing the CRC this way
* we hand it to the UART in the order low-byte to high-byte; the UART
* sends each low-bit to hight-bit; and the result is transmission bit
* by bit from highest- to lowest-order term without requiring any bit
* shuffling on our part. Reception works similarly
*
* The feedback terms table consists of 256, 32-bit entries. Notes
*
* The table can be generated at runtime if desired; code to do so
* is shown later. It might not be obvious, but the feedback
* terms simply represent the results of eight shift/xor opera
* tions for all combinations of data and CRC register values
*
* The values must be right-shifted by eight bits by the "updcrc
* logic; the shift must be unsigned (bring in zeroes). On some
* hardware you could probably optimize the shift in assembler by
* using byte-swap instructions
* polynomial $edb88320
*
*
* CRC32 code derived from work by Gary S. Brown.
*/
#include "stdafx.h"
static uint32_t crc32_tab[] = {
0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f,
0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988,
0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2,
0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7,
0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9,
0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172,
0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c,
0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423,
0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,
0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106,
0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433,
0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d,
0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e,
0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950,
0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7,
0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0,
0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa,
0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81,
0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a,
0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84,
0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb,
0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc,
0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e,
0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b,
0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55,
0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,
0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28,
0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f,
0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38,
0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242,
0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777,
0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69,
0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2,
0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc,
0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693,
0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94,
0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d
};
uint32_t crc32(uint32_t crc, const void *buf, size_t size)
{
const uint8_t *p;
p = (uint8_t*)buf;
crc = crc ^ ~0U;
while (size--)
crc = crc32_tab[(crc ^ *p++) & 0xFF] ^ (crc >> 8);
return crc ^ ~0U;
}
| [
"chaios.project@gmail.com"
] | chaios.project@gmail.com |
4ae9937d93715af3cb98d14f8ccc05cbbd294787 | d9388bd07a1e7335902b0e5863a07b9ccdb8497f | /jacobi/jacobi3.cpp | 4bbdbad94afbeb36c0ca1988da60f420d343d96b | [] | no_license | jhg023/brocard | 060d763fe27087cae8400797920853236965f95d | a16ea0125f44e3b6bff8b9aa6851e8ea3a9dc02a | refs/heads/master | 2022-10-03T14:18:53.484912 | 2022-09-28T15:43:40 | 2022-09-28T15:43:40 | 221,742,644 | 11 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 661 | cpp | static inline int jacobi_modified3( int64_t a, int64_t b, int64_t bit ) {
if ( __builtin_expect( a == b, 0 ) ) {
return 0;
}
b >>= 1;
unsigned int c = __builtin_ctzll( a );
bit &= c;
a >>= c;
a >>= 1;
do {
#pragma unroll( 1 )
for ( unsigned int i = 0; i < 1; ++i ) {
int64_t t = a - b;
/* If b > a, invoke reciprocity */
bit ^= ( a & ( a >= b ? 0 : b ) );
/* b <-- min (a, b) */
b = a < b ? a : b;
/* a <-- |a - b| */
a = ( ( t < 0 ) ? -t : t );
c = __builtin_ctzll( a ) + 1;
bit ^= c & ( b ^ ( b >> 1 ) );
a >>= c;
}
} while( b > 0 );
return bit & 1;
}
| [
"a.epstein@elsevier.com"
] | a.epstein@elsevier.com |
03193b17abdfa011e9cdcd1c106c0b03c5685c3b | 6c121e0c3fec192b58572567f06f6bdca8c5132a | /EclipseStudio/Sources/UI/m_LoginGNA.h | 7dec4622c8ce57808912028d1f585a6ac1f95cdf | [] | no_license | gamedevforks/src | 35555c4a32ce15692cd6cd1343aef16dd3307576 | 6e7470992ea47990c60ebceeb665a4d8c037c6d2 | refs/heads/master | 2020-05-21T16:09:56.595652 | 2014-09-20T22:54:59 | 2014-09-20T22:54:59 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 961 | h | #pragma once
#include "UIMenu.h"
class CLoginGNAMenu : public UIMenu
{
public:
enum {
RET_Unknown = 0,
RET_Exit,
RET_Logged,
};
CLoginGNAMenu(const char* movieName);
virtual ~CLoginGNAMenu();
virtual bool Initialize();
virtual int Update();
const wchar_t* m_ShowMessageIfAny;
private:
static unsigned int WINAPI LoginGNAProcessThread(void* in_data);
HANDLE loginThread;
enum {
ANS_Unactive,
ANS_Processing,
ANS_Timeout,
ANS_Error,
ANS_Logged,
ANS_BadPassword,
ANS_Frozen,
};
volatile DWORD loginAnswerCode;
void CheckAnswerCode();
r3dTexture* m_pBackgroundTex;
bool loginStarted_;
float menuInitTime; // time when menu was initialized
void ShowErrorMessage(const wchar_t* msg);
void eventLoginBoxAlertOkClick(r3dScaleformMovie* pMovie, const Scaleform::GFx::Value* args, unsigned argCount);
void eventFadeOut(r3dScaleformMovie* pMovie, const Scaleform::GFx::Value* args, unsigned argCount);
};
| [
"muvucasbars@outlook.com"
] | muvucasbars@outlook.com |
2e85775b335ec10c5d513671386d0f290091584f | 51bf3e7f1633e5691d5d1aef492461c5f15f0ac1 | /c10/util/ScopeExit.h | 7626bb53f130ed29445c30fccdd7bfff0f0967d7 | [] | no_license | quickwritereader/Pytorch_Vec256 | 6fd1267a4806dfb0afa8ef71f67e5bb63009194f | 6f9f4761f57b3fe3145be226ebf9ec55c1b62d37 | refs/heads/master | 2023-08-23T20:36:12.438768 | 2021-10-11T02:01:34 | 2021-10-11T02:01:34 | 258,939,407 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,398 | h | #pragma once
#include <type_traits>
#include <utility>
namespace c10 {
/**
* Mostly copied from https://llvm.org/doxygen/ScopeExit_8h_source.html
*/
template <typename Callable>
class scope_exit {
Callable ExitFunction;
bool Engaged = true; // False once moved-from or release()d.
public:
template <typename Fp>
// constructor accepting a forwarding reference can hide the
// move constructor
// @lint-ignore CLANGTIDY
explicit scope_exit(Fp&& F) : ExitFunction(std::forward<Fp>(F)) {}
scope_exit(scope_exit&& Rhs) noexcept
: ExitFunction(std::move(Rhs.ExitFunction)), Engaged(Rhs.Engaged) {
Rhs.release();
}
scope_exit(const scope_exit&) = delete;
scope_exit& operator=(scope_exit&&) = delete;
scope_exit& operator=(const scope_exit&) = delete;
void release() {
Engaged = false;
}
~scope_exit() {
if (Engaged) {
ExitFunction();
}
}
};
// Keeps the callable object that is passed in, and execute it at the
// destruction of the returned object (usually at the scope exit where the
// returned object is kept).
//
// Interface is specified by p0052r2.
template <typename Callable>
scope_exit<typename std::decay<Callable>::type> make_scope_exit(Callable&& F) {
return scope_exit<typename std::decay<Callable>::type>(
std::forward<Callable>(F));
}
} // namespace c10
| [
"quickwritereader@gmail.com"
] | quickwritereader@gmail.com |
c7959e97a3b18dc65d780a9398896617ce5c1d6a | 4fee08e558e77d16ab915f629df74a0574709e8b | /cpsc585/Havok/Physics/Dynamics/Destruction/Utilities/hkpDestructionBreakOffUtil.inl | f910f3689400f2cfb495de1352070ed45388c291 | [] | no_license | NinjaMeTimbers/CPSC-585-Game-Project | c6fe97818ffa69b26e6e4dce622079068f5831cc | 27a0ce3ef6daabb79e7bdfbe7dcd5635bafce390 | refs/heads/master | 2021-01-21T00:55:51.915184 | 2012-04-16T20:06:05 | 2012-04-16T20:06:05 | 3,392,986 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,504 | inl | /*
* Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
* prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
* Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2011 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
*/
#include <Physics/Dynamics/Destruction/Utilities/hkpDestructionSpuUtil.h>
//
// Flags a rigid body as unbreakable
HK_FORCE_INLINE void hkpDestructionBreakOffUtil::_markUnbreakableBody(hkpRigidBody* body)
{
// Un-mark it as breakable
body->m_limitContactImpulseUtilAndFlag = 0;
// Remove the contact listener from the body
body->removeContactListener(m_entityContactsListener);
}
//
// Returns true if the body is breakable
HK_FORCE_INLINE hkBool hkpDestructionBreakOffUtil::canBreak(const hkpRigidBody* body) const
{
return body && m_entityContactsListener->canBreak(body);
}
//
// Given a hkpCdBody, it returns the owning entity and shape key
inline void HK_CALL hkpDestructionBreakOffUtil::ContactListener::getRootEntityAndKey(const hkpCdBody* bodyIn, hkpEntity*& entityOut, hkpShapeKey& keyOut)
{
const hkpCdBody* rootCollidable = bodyIn;
const hkpCdBody* topChild = rootCollidable;
while ( rootCollidable->m_parent )
{
topChild = rootCollidable;
rootCollidable = rootCollidable->m_parent;
}
keyOut = topChild->getShapeKey();
entityOut = hkpGetRigidBody(reinterpret_cast<const hkpCollidable*>(rootCollidable));
}
//
// Calculate a maxImpulse value given that current entity is colliding with another at key.
// Returns true if the entity is breakable, false otherwise.
inline hkBool HK_CALL hkpDestructionBreakOffUtil::ContactListener::getMaxImpulseForKey(hkpShapeKey key, hkpEntity* entity, hkUFloat8& shapeKeyImpulseOut)
{
// Get rigid body and its breakable body if any
const hkpRigidBody* rigidBodySpu = reinterpret_cast<const hkpRigidBody*>(entity);
hkpBreakableBody* breakableBodyPpu = const_cast<hkpBreakableBody*>(rigidBodySpu->m_breakableBody);
// Try to call the breakable body controller to get the strength
if ( breakableBodyPpu )
{
// Need to download the breakable body on the SPU
HK_DECLARE_SPU_LOCAL_DESTRUCTION_PTR(hkpBreakableBody, breakableBodySpu, sizeof(hkpBreakableBody));
HK_DOWNLOAD_DESTRUCTION_PTR_TO_SPU(breakableBodySpu, breakableBodyPpu, sizeof(hkpBreakableBody));
// Call the body controller to get the strength
if ( hkpBreakableBody::Controller::getBodyStrengthAt(breakableBodySpu, rigidBodySpu, key, shapeKeyImpulseOut) )
{
return true;
}
}
return false;
}
/*
* Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20110913)
*
* Confidential Information of Havok. (C) Copyright 1999-2011
* Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
* Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership
* rights, and intellectual property rights in the Havok software remain in
* Havok and/or its suppliers.
*
* Use of this software for evaluation purposes is subject to and indicates
* acceptance of the End User licence Agreement for this product. A copy of
* the license is included with this software and is also available at www.havok.com/tryhavok.
*
*/
| [
"cdebavel@ucalgary.ca"
] | cdebavel@ucalgary.ca |
9548206793274e3f873d285198e9dc3b98d1823a | feac469cac55c9779da867e3375c1bbf74ea069a | /triangulo.cpp | 5601c1baba4cc325e69aa4808c6e68a36fd67aae | [] | no_license | rrivas-utec/poo1_2020_1_lab209_clases_objetos | 53d5426681d7c86776ecdc46c2459a502889460a | 8bb7d1691bc54617afbf607502ab9014e52e1734 | refs/heads/master | 2022-09-27T19:42:34.897337 | 2020-06-05T15:00:08 | 2020-06-05T15:00:08 | 269,122,806 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,126 | cpp | //
// Created by utec on 6/3/20.
//
#include <cmath>
#include "triangulo.h"
triangulo_t::triangulo_t() {
lado_1 = 0;
lado_2 = 0;
lado_3 = 0;
}
triangulo_t::triangulo_t(double l1, double l2, double l3) {
lado_1 = l1;
lado_2 = l2;
lado_3 = l3;
}
double triangulo_t::calcular_area() {
auto s = calcular_semi_perimetro();
return sqrt(s*(s-lado_1)*(s-lado_2)*(s-lado_3));
}
double triangulo_t::calcular_perimetro() {
return lado_1+lado_2+lado_3;
}
double triangulo_t::calcular_semi_perimetro() {
return (lado_1+lado_2+lado_3)/2;
}
void triangulo_t::set_lado_1(double value) {
lado_1 = value;
}
double triangulo_t::get_lado_1() {
return lado_1;
}
void triangulo_t::set_lado_2(double value) {
lado_2 = value;
}
void triangulo_t::set_lado_3(double value) {
lado_3 = value;
}
double triangulo_t::get_lado_2() {
return lado_2;
}
double triangulo_t::get_lado_3() {
return lado_3;
}
void triangulo_t::set_lados(double a, double b, double c) {
lado_1 = a;
lado_2 = b;
lado_3 = c;
}
double Circulo::get_area() {
}
double Rectangulo::get_area() {
} | [
"rrivas@utec.edu.pe"
] | rrivas@utec.edu.pe |
280b866f45b4416d0187fbda2146aed47821f00f | 0c2f777ad73f994dab85eccf8bd39526f65c739b | /Lista/listaSimple/ListaS.cpp | 662612a90efdc1c5b5fb87310bfa378181d07645 | [] | no_license | HungerWolf-LS/Udemy-Java-Course | 6007e0f9c6f31acd8b22adcb335a5ef43b5d45f8 | b3138f8f19f98e9c11bc221b49a17aceef8b8d94 | refs/heads/master | 2021-01-23T06:43:58.884128 | 2017-07-15T14:47:04 | 2017-07-15T14:47:04 | 86,391,379 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,279 | cpp | #include "ListaS.h"
#include "NodoS.h"
#include <iostream>
ListaS::ListaS(){
first = NULL;
act = NULL;
}
void ListaS::Insertar(int e){
NodoS *nuevo = new NodoS(e,NULL);
if (listaVacia()){
first = nuevo;
} else{
act->sig = nuevo;
}
act = nuevo;
}
void ListaS::Mostrar(){
NodoS *temp = first;
while(temp){
cout<<temp->val<<"-->";
temp = temp->sig;
}
cout<<"Null"<<endl;
}
bool ListaS::listaVacia(){
return first == NULL;
}
void ListaS::Eliminar(int dat){
NodoS *first1;
NodoS *second1;
NodoS *firstfirst;
NodoS *first1C;
NodoS *second1C;
NodoS *firstfirstC;
int c=0,d=0;
first1 = first;
second1 = first;
firstfirst = first ->sig;
first1C = first;
second1C = first;
firstfirstC = first ->sig;
while(c==0 && d==0){
if(first1->val==dat){
first = firstfirst;
first ->sig = firstfirst ->sig;
second1 = NULL;
d=1;
}else{
c=1;
}
}
if(c==1){
second1 = first1C;
first1 = second1C->sig;
firstfirst = first1->sig;
while(first1){
if(first1->val==dat){
if(firstfirst==NULL){
second1->sig = NULL;
first1 = NULL;
act = second1;
c=1;
}else{
second1->sig = first1->sig;
first1 = NULL;
c=1;
}
}else {
firstfirst = firstfirst ->sig;
first1 = first1->sig;
second1= second1->sig;
}
}
}
} | [
"leonardo.solano.hw@gmail.com"
] | leonardo.solano.hw@gmail.com |
72e58154611c34f44bc9f2e5263bfba915ab2efd | 6b2a8dd202fdce77c971c412717e305e1caaac51 | /solutions_5652388522229760_0/C++/krismaz/A.cpp | 9205a7a2832c9aa85b261f6bfed8afa69c04087a | [] | no_license | alexandraback/datacollection | 0bc67a9ace00abbc843f4912562f3a064992e0e9 | 076a7bc7693f3abf07bfdbdac838cb4ef65ccfcf | refs/heads/master | 2021-01-24T18:27:24.417992 | 2017-05-23T09:23:38 | 2017-05-23T09:23:38 | 84,313,442 | 2 | 4 | null | null | null | null | UTF-8 | C++ | false | false | 1,616 | cpp |
#include <bits/stdc++.h>
#define FOR(i,b,e) for(int i=(b); i <= (e); ++i)
#define FORD(i,b,e) for(int i=(b); i >= (e); --i)
#define SIZE(c) (int) (c).size()
#define FORE(i,c) FOR(i,0,SIZE(c)-1)
#define FORDE(i,c) FORD(i,SIZE(c)-1,0)
#define PB push_back
#define MP make_pair
#define ST first
#define ND second
using namespace std;
typedef long long int LLI;
typedef pair < int , int > PII;
typedef pair < LLI , LLI > PLL;
typedef vector < int > VI;
typedef vector < bool > VB;
typedef vector < PII > VP;
typedef vector < LLI > VL;
typedef vector < PLL > VPL;
typedef vector < VI > VVI;
typedef vector < VL > VVL;
typedef vector < VB > VVB;
typedef vector < VP > VVP;
const int MOD = 1000000007;
const int INF = 1000000001;
const LLI LLINF = 1000000000000000001LL;
/*************************************************************************/
int solve(int n) {
VB dig(10,0);
for (int i = n; ; i += n) {
int j = i;
while (j) {
dig[j%10] = 1;
j /= 10;
}
bool all = true;
FOR(j,0,9) all = all && dig[j];
if (all) {
return i;
}
}
}
/*************************************************************************/
int main() {
ios_base::sync_with_stdio(0);
int t;
cin >> t;
FOR(i,1,t) {
int n;
cin >> n;
cout << "Case #" << i << ": ";
if (!n) cout << "INSOMNIA";
else cout << solve(n);
cout << '\n';
}
return 0;
}
/*************************************************************************/
| [
"alexandra1.back@gmail.com"
] | alexandra1.back@gmail.com |
cc4392e9b1254c84458fa77e37b51ddf51dd4e4d | 2d625f6da7b4145c4dce6634c9a2b72a27330ee0 | /week-04/day-03/zoo/mammals.cpp | 81a87a851d1b2280a082438e604e68047f76c666 | [] | no_license | green-fox-academy/annatakacs | b721d447631c99e6408eb433978422b7a9cc5c4e | 70f00a3aacd584af4193a226dbf5ecc267affb62 | refs/heads/master | 2020-04-16T18:52:13.600935 | 2019-06-06T11:07:59 | 2019-06-06T11:07:59 | 165,838,012 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 278 | cpp | //
// Created by Takacs Anna on 2019-04-24.
//
#include "mammals.h"
Mammals::Mammals(std::string name) : Animals(name)
{
_name = name;
};
std::string Mammals::getName()
{
return _name;
}
std::string Mammals::breed()
{
return " pushing miniature versions out.";
} | [
"annatakacs96@gmail.com"
] | annatakacs96@gmail.com |
9f1925bcdf8be797f333b5c8c056d71bd678ec19 | 898527d4796b1dcbe53a1c520ed60cf1a65b5370 | /src/Lights/Light.h | 8e91fe8051db0cdf7f47490d34226e2819a92644 | [] | no_license | ecattell/CattellRT | 22e9674ad3e02afefe5d9a8ad600673f8cca588f | 786639feaa3eac45bba68ef805d119618f8b42e6 | refs/heads/master | 2021-01-18T05:00:18.559392 | 2016-07-09T18:57:38 | 2016-07-09T18:57:38 | 19,599,709 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 537 | h | #ifndef __LIGHT_H__
#define __LIGHT_H__
#include "../MathUtil/RTMath.h"
#include "../MathUtil/Vec3f.h"
typedef Vec3f Pnt3f;
#include "../ImageUtil/Color3f.h"
/*
* Base class for lights. Inherited by other light classes (e.g. AmbientLight, AreaLight, DirectionalLight, and PointLight)
*/
class Light
{
protected:
Light(void);
public:
virtual ~Light(void);
Color3f color;
const virtual Vec3f getDir(const Pnt3f&);// = 0;
const virtual float getDist(const Pnt3f&);// = 0;
};
#endif // __LIGHT_H__
| [
"elliott@elliottcattell.com"
] | elliott@elliottcattell.com |
8d9099ddce3b055872d972b2b26300a1eca0f08c | 319c4e17b51b68e2eac9d365a70d53553318c097 | /cpp04/ex01/srcs/Brain.cpp | 722b8d023f0aefaf8e03e4956b8688fe77c2f89b | [] | no_license | PracticeofEno/CPP | 079ea33273d461da1bbba9514bd49bc9f8e59600 | 192c6febcf79d497702cd95fbe52fb0a3dcd97ba | refs/heads/main | 2023-08-22T04:38:38.914669 | 2021-10-10T03:43:43 | 2021-10-10T03:43:43 | 395,391,236 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 721 | cpp | #include "Brain.hpp"
Brain::Brain()
{
_ideasIndex = 0;
std::cout << "Brain create" << std::endl;
}
Brain::~Brain()
{
std::cout << "Brain deleted" << std::endl;
}
void Brain::addIdea(std::string idea)
{
if (_ideasIndex < 100)
{
_ideas[_ideasIndex] = idea;
_ideasIndex++;
}
}
Brain& Brain::operator=(Brain& tmp)
{
for (int i = 0; i < tmp.getIndex(); i++)
{
addIdea(tmp.getIdea(i));
}
return *this;
}
int Brain::getIndex(void)
{
return _ideasIndex;
}
std::string Brain::getIdea(int index)
{
if (_ideasIndex < 100 && _ideasIndex >= 0)
{
return _ideas[index];
}
return "";
}
Brain::Brain(Brain& tmp)
{
_ideasIndex = 0;
for (int i = 0; i < tmp.getIndex(); i++)
{
addIdea(tmp.getIdea(i));
}
} | [
"k1990121@gmail.com"
] | k1990121@gmail.com |
54733d320821ae941403bbfc5bed7cfa99d29751 | 3711371c059f75a0847f3ec533a5e05736f330c6 | /Open_GL/Gizmos.h | 24ec31528cd9b534a9fd5c0b05080258ba47c4e3 | [] | no_license | bstelly/OpenGL | d69eb117eb4a8ff26588a6fb329360588e391f9e | 649fc36c13afe61596445a637f9d936ab6c362cf | refs/heads/master | 2020-03-26T14:40:48.789215 | 2018-10-19T22:55:55 | 2018-10-19T22:55:55 | 144,999,045 | 0 | 0 | null | 2018-08-31T22:11:05 | 2018-08-16T14:26:23 | C | UTF-8 | C++ | false | false | 6,402 | h | #pragma once
#include <glm>
class Gizmos {
public:
static void create(unsigned int a_maxLines = 0xffff, unsigned int a_maxTris = 0xffff,
unsigned int a_max2DLines = 0xff, unsigned int a_max2DTris = 0xff);
static void destroy();
// removes all Gizmos
static void clear();
// draws current Gizmo buffers, either using a combined (projection * view) matrix, or separate matrices
static void draw(const glm::mat4& a_projectionView);
static void draw(const glm::mat4& a_projection, const glm::mat4& a_view);
// the projection matrix here should ideally be orthographic with a near of -1 and far of 1
static void draw2D(const glm::mat4& a_projection);
// Adds a single debug line
static void addLine(const glm::vec3& a_rv0, const glm::vec3& a_rv1,
const glm::vec4& a_colour);
// Adds a single debug line
static void addLine(const glm::vec3& a_rv0, const glm::vec3& a_rv1,
const glm::vec4& a_colour0, const glm::vec4& a_colour1);
// Adds a triangle.
static void addTri(const glm::vec3& a_rv0, const glm::vec3& a_rv1, const glm::vec3& a_rv2, const glm::vec4& a_colour);
// Adds 3 unit-length lines (red,green,blue) representing the 3 axis of a transform,
// at the transform's translation. Optional scale available.
static void addTransform(const glm::mat4& a_transform, float a_fScale = 1.0f);
// Adds a wireframe Axis-Aligned Bounding-Box with optional transform for rotation/translation.
static void addAABB(const glm::vec3& a_center, const glm::vec3& a_extents,
const glm::vec4& a_colour, const glm::mat4* a_transform = nullptr);
// Adds an Axis-Aligned Bounding-Box with optional transform for rotation.
static void addAABBFilled(const glm::vec3& a_center, const glm::vec3& a_extents,
const glm::vec4& a_fillColour, const glm::mat4* a_transform = nullptr);
// Adds a cylinder aligned to the Y-axis with optional transform for rotation.
static void addCylinderFilled(const glm::vec3& a_center, float a_radius, float a_fHalfLength,
unsigned int a_segments, const glm::vec4& a_fillColour, const glm::mat4* a_transform = nullptr);
// Adds a double-sided hollow ring in the XZ axis with optional transform for rotation.
// If a_rvFilLColour.w == 0 then only an outer and inner line is drawn.
static void addRing(const glm::vec3& a_center, float a_innerRadius, float a_outerRadius,
unsigned int a_segments, const glm::vec4& a_fillColour, const glm::mat4* a_transform = nullptr);
// Adds a double-sided disk in the XZ axis with optional transform for rotation.
// If a_rvFilLColour.w == 0 then only an outer line is drawn.
static void addDisk(const glm::vec3& a_center, float a_radius,
unsigned int a_segments, const glm::vec4& a_fillColour, const glm::mat4* a_transform = nullptr);
// Adds an arc, around the Y-axis
// If a_rvFilLColour.w == 0 then only an outer line is drawn.
static void addArc(const glm::vec3& a_center, float a_rotation,
float a_radius, float a_halfAngle,
unsigned int a_segments, const glm::vec4& a_fillColour, const glm::mat4* a_transform = nullptr);
// Adds an arc, around the Y-axis, starting at the inner radius and extending to the outer radius
// If a_rvFilLColour.w == 0 then only an outer line is drawn.
static void addArcRing(const glm::vec3& a_center, float a_rotation,
float a_innerRadius, float a_outerRadius, float a_arcHalfAngle,
unsigned int a_segments, const glm::vec4& a_fillColour, const glm::mat4* a_transform = nullptr);
// Adds a Sphere at a given position, with a given number of rows, and columns, radius and a max and min long and latitude
static void addSphere(const glm::vec3& a_center, float a_radius, int a_rows, int a_columns, const glm::vec4& a_fillColour,
const glm::mat4* a_transform = nullptr, float a_longMin = 0.f, float a_longMax = 360,
float a_latMin = -90, float a_latMax = 90 );
// Adds a capsule with a set height and radius
static void addCapsule(const glm::vec3& a_center, float a_height, float a_radius,
int a_rows, int a_cols, const glm::vec4& a_fillColour, const glm::mat4* a_rotation = nullptr);
// Adds a single Hermite spline curve
static void addHermiteSpline(const glm::vec3& a_start, const glm::vec3& a_end,
const glm::vec3& a_tangentStart, const glm::vec3& a_tangentEnd, unsigned int a_segments, const glm::vec4& a_colour);
// 2-dimensional gizmos
static void add2DLine(const glm::vec2& a_start, const glm::vec2& a_end, const glm::vec4& a_colour);
static void add2DLine(const glm::vec2& a_start, const glm::vec2& a_end, const glm::vec4& a_colour0, const glm::vec4& a_colour1);
static void add2DTri(const glm::vec2& a_0, const glm::vec2& a_1, const glm::vec2& a_2, const glm::vec4& a_colour);
static void add2DAABB(const glm::vec2& a_center, const glm::vec2& a_extents, const glm::vec4& a_colour, const glm::mat4* a_transform = nullptr);
static void add2DAABBFilled(const glm::vec2& a_center, const glm::vec2& a_extents, const glm::vec4& a_colour, const glm::mat4* a_transform = nullptr);
static void add2DCircle(const glm::vec2& a_center, float a_radius, unsigned int a_segments, const glm::vec4& a_colour, const glm::mat4* a_transform = nullptr);
private:
Gizmos(unsigned int a_maxLines, unsigned int a_maxTris,
unsigned int a_max2DLines, unsigned int a_max2DTris);
~Gizmos();
struct GizmoVertex {
float x, y, z, w;
float r, g, b, a;
};
struct GizmoLine {
GizmoVertex v0;
GizmoVertex v1;
};
struct GizmoTri {
GizmoVertex v0;
GizmoVertex v1;
GizmoVertex v2;
};
unsigned int m_shader;
// line data
unsigned int m_maxLines;
unsigned int m_lineCount;
GizmoLine* m_lines;
unsigned int m_lineVAO;
unsigned int m_lineVBO;
// triangle data
unsigned int m_maxTris;
unsigned int m_triCount;
GizmoTri* m_tris;
unsigned int m_triVAO;
unsigned int m_triVBO;
unsigned int m_transparentTriCount;
GizmoTri* m_transparentTris;
unsigned int m_transparentTriVAO;
unsigned int m_transparentTriVBO;
// 2D line data
unsigned int m_max2DLines;
unsigned int m_2DlineCount;
GizmoLine* m_2Dlines;
unsigned int m_2DlineVAO;
unsigned int m_2DlineVBO;
// 2D triangle data
unsigned int m_max2DTris;
unsigned int m_2DtriCount;
GizmoTri* m_2Dtris;
unsigned int m_2DtriVAO;
unsigned int m_2DtriVBO;
static Gizmos* sm_singleton;
}; | [
"bstelly1999@gmail.com"
] | bstelly1999@gmail.com |
4d369849d2286126f1986a72f0cee58407dcd0f4 | dc58925b917a6e791344e19a5c596962fdeb6be0 | /LCD/HD44780.cpp | 94be1a3a677f4032b288a5e6c48b573f13084333 | [] | no_license | kwakkel1000/fireplace | fab52bae47da14e9360b3300f3cdb51bcfe3bdf1 | 0bf9225dca59a56d1f0c106be0c70c94408ba7db | refs/heads/master | 2016-09-05T10:40:35.820643 | 2013-01-21T23:42:29 | 2013-01-21T23:42:29 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 6,693 | cpp | // HD44780 LCD 4-bit IO mode Driver
// (C) 2009 - 2012 Radu Motisan , radu.motisan@gmail.com , www.pocketmagic.net
// All rights reserved.
//
// To be used with AVR Studio 5 (avr-g++.exe)
//
// HD44780.cpp: Definitions for LCD command instructions
// The constants define the various LCD controller instructions which can be passed to the
// function lcd_command(), see HD44780 data sheet for a complete description.
#include <avr/io.h>
#include "HD44780.h"
#include "aux_globals.h"
// PURPOSE: flush channel E
void HD44780::lcd_toggle_e(void)
{
lcd_e_high();
fcpu_delay_us(10);
lcd_e_low();
}
// PURPOSE: send a character or an instruction to the LCD
void HD44780::lcd_write(uint8_t data,uint8_t rs)
{
// we cannot check LCD status (no read available) , so we will assume a default delay to wait for lcd to be ready
fcpu_delay_us(1600);
//check write type
if (rs)
lcd_rs_high(); //write data
else
lcd_rs_low(); //write instruciton
// configure data pins as output
LCD_DDR(LCD_4BIT_D4_PORT) |= _BV(LCD_4BIT_D4_PIN);
LCD_DDR(LCD_4BIT_D5_PORT) |= _BV(LCD_4BIT_D5_PIN);
LCD_DDR(LCD_4BIT_D6_PORT) |= _BV(LCD_4BIT_D6_PIN);
LCD_DDR(LCD_4BIT_D7_PORT) |= _BV(LCD_4BIT_D7_PIN);
// output high nibble first
LCD_4BIT_D7_PORT &= ~_BV(LCD_4BIT_D7_PIN);
LCD_4BIT_D6_PORT &= ~_BV(LCD_4BIT_D6_PIN);
LCD_4BIT_D5_PORT &= ~_BV(LCD_4BIT_D5_PIN);
LCD_4BIT_D4_PORT &= ~_BV(LCD_4BIT_D4_PIN);
if(data & 0x80) LCD_4BIT_D7_PORT |= _BV(LCD_4BIT_D7_PIN);
if(data & 0x40) LCD_4BIT_D6_PORT |= _BV(LCD_4BIT_D6_PIN);
if(data & 0x20) LCD_4BIT_D5_PORT |= _BV(LCD_4BIT_D5_PIN);
if(data & 0x10) LCD_4BIT_D4_PORT |= _BV(LCD_4BIT_D4_PIN);
lcd_toggle_e();
// output low nibble
LCD_4BIT_D7_PORT &= ~_BV(LCD_4BIT_D7_PIN);
LCD_4BIT_D6_PORT &= ~_BV(LCD_4BIT_D6_PIN);
LCD_4BIT_D5_PORT &= ~_BV(LCD_4BIT_D5_PIN);
LCD_4BIT_D4_PORT &= ~_BV(LCD_4BIT_D4_PIN);
if(data & 0x08) LCD_4BIT_D7_PORT |= _BV(LCD_4BIT_D7_PIN);
if(data & 0x04) LCD_4BIT_D6_PORT |= _BV(LCD_4BIT_D6_PIN);
if(data & 0x02) LCD_4BIT_D5_PORT |= _BV(LCD_4BIT_D5_PIN);
if(data & 0x01) LCD_4BIT_D4_PORT |= _BV(LCD_4BIT_D4_PIN);
lcd_toggle_e();
// all data pins high (inactive)
LCD_4BIT_D4_PORT |= _BV(LCD_4BIT_D4_PIN);
LCD_4BIT_D5_PORT |= _BV(LCD_4BIT_D5_PIN);
LCD_4BIT_D6_PORT |= _BV(LCD_4BIT_D6_PIN);
LCD_4BIT_D7_PORT |= _BV(LCD_4BIT_D7_PIN);
}
// PURPOSE: send an instruction to the LCD
void HD44780::lcd_instr(uint8_t instr)
{
lcd_write(instr,0);
}
// PURPOSE: Initialize LCD to 4 bit I/O mode
void HD44780::lcd_init()
{
// configure all port bits as output (LCD data and control lines on different ports
LCD_DDR(LCD_RS_PORT) |= _BV(LCD_RS_PIN);
LCD_DDR(LCD_E_PORT) |= _BV(LCD_E_PIN);
LCD_DDR(LCD_4BIT_D4_PORT) |= _BV(LCD_4BIT_D4_PIN);
LCD_DDR(LCD_4BIT_D5_PORT) |= _BV(LCD_4BIT_D5_PIN);
LCD_DDR(LCD_4BIT_D6_PORT) |= _BV(LCD_4BIT_D6_PIN);
LCD_DDR(LCD_4BIT_D7_PORT) |= _BV(LCD_4BIT_D7_PIN);
// wait 25ms or more after power-on
fcpu_delay_us(25000);
// initial write to lcd is 8bit
LCD_4BIT_D5_PORT |= _BV(LCD_4BIT_D5_PIN); // _BV(LCD_FUNCTION)>>4;
LCD_4BIT_D4_PORT |= _BV(LCD_4BIT_D4_PIN); // _BV(LCD_FUNCTION_8BIT)>>4;
lcd_toggle_e();
fcpu_delay_us(2000); //2000 // delay, busy flag can't be checked here
// repeat last command
lcd_toggle_e();
fcpu_delay_us(64); //64 // delay, busy flag can't be checked here
// now configure for 4bit mode
LCD_4BIT_D4_PORT &= ~_BV(LCD_4BIT_D4_PIN); // LCD_FUNCTION_4BIT_1LINE>>4
lcd_toggle_e();
fcpu_delay_us(2000); // some displays need this additional delay
// set 4 bit IO
lcd_instr(LCD_FUNCTION_4BIT_2LINES); // 4-bit interface, dual line, 5x7 dots
lcd_toggle_e();
fcpu_delay_us(2000); // some displays need this additional delay
lcd_instr(LCD_ENTRY_INC_);//cursor move right, no shift display
lcd_toggle_e();
fcpu_delay_us(2500); // some displays need this additional delay
lcd_instr(LCD_DISP_ON_CURSOR_BLINK);// display on, cursor on, blink char
lcd_toggle_e();
fcpu_delay_us(2500); // some displays need this additional delay
lcd_home();//set cursor to home and clear the cursor
}
// PURPOSE: send a character to the LCD
void HD44780::lcd_char(uint8_t data)
{
if (data=='\n')
{
if (g_nCurrentLine >= LCD_LINES - 1)
lcd_setline(0);
else
lcd_setline(g_nCurrentLine+1);
}
else
lcd_write(data,1);
}
// PURPOSE: send a null terminated string to the LCD eg. char x[10]="hello!";
void HD44780::lcd_string(char *text)
{
char c;
while ( (c = *text++) ) lcd_char(c);
}
void HD44780::lcd_string_format(char *szFormat, ...)
{
char szBuffer[256]; //in this buffer we form the message
int NUMCHARS = sizeof(szBuffer) / sizeof(szBuffer[0]);
int LASTCHAR = NUMCHARS - 1;
va_list pArgs;
va_start(pArgs, szFormat);
vsnprintf(szBuffer, NUMCHARS - 1, szFormat, pArgs);
va_end(pArgs);
lcd_string(szBuffer);
}
// PURPOSE: Set cursor to specified position
// Input: x horizontal position (0: left most position)
// y vertical position (0: first line)
void HD44780::lcd_gotoxy(uint8_t x, uint8_t y)
{
#if LCD_LINES==1
lcd_instr((1<<LCD_DDRAM)+LCD_START_LINE1+x);
#elif LCD_LINES==2
switch (y)
{
case 0:lcd_instr((1<<LCD_DDRAM)+LCD_START_LINE1+x);break;
case 1:lcd_instr((1<<LCD_DDRAM)+LCD_START_LINE2+x);break;
default: break;
}
#elif LCD_LINES==4
switch (y)
{
case 0:lcd_instr((1<<LCD_DDRAM)+LCD_START_LINE1+x);break;
case 1:lcd_instr((1<<LCD_DDRAM)+LCD_START_LINE2+x);break;
case 2:lcd_instr((1<<LCD_DDRAM)+LCD_START_LINE3+x);break;
case 3:lcd_instr((1<<LCD_DDRAM)+LCD_START_LINE4+x);break;
default: break;
}
#endif
}
// PURPOSE: Move cursor on specified line
void HD44780::lcd_setline(uint8_t line)
{
uint8_t addressCounter = 0;
switch(line)
{
case 0: addressCounter = LCD_START_LINE1; break;
case 1: addressCounter = LCD_START_LINE2; break;
case 2: addressCounter = LCD_START_LINE3; break;
case 3: addressCounter = LCD_START_LINE4; break;
default:addressCounter = LCD_START_LINE1; break;
}
g_nCurrentLine = line;
lcd_instr((1<<LCD_DDRAM)+addressCounter);
}
// PURPOSE: Clear display and set cursor to home position
void HD44780::lcd_clrscr(void)
{
g_nCurrentLine = 0;
lcd_instr(1<<LCD_CLR);
fcpu_delay_us(500);
}
// PURPOSE: Set cursor to home position
void HD44780::lcd_home(void)
{
g_nCurrentLine = 0;
lcd_instr(1<<LCD_HOME);
}
| [
"info@gijsweb.net"
] | info@gijsweb.net |
d5f8347e88395a24a61fe53864c2ad3a907eeb1d | c351a56ac66c3e46841f6e2935dcf5f1c90032f8 | /stack_2.cpp | 577eeee02c7f3a103c332bdd919647a823f52a99 | [] | no_license | yut-kt/jumbled-cpp | a59040e2f4260c8f83eef1375997b7778df7f7e0 | b960562db1aa88e5b2a453cf27349944cc685a77 | refs/heads/master | 2020-03-10T18:51:47.118497 | 2018-04-14T16:43:05 | 2018-04-14T16:43:05 | 129,535,709 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,737 | cpp | #include <iostream>
#include <string>
#include <vector>
using namespace std;
class DataList {
int idata;
DataList *next;
public:
DataList(int a = 0,DataList *np = 0) {
idata = a; next = np;
}
int getData() {
return idata;
}
void print() {
cout << idata <<" ";
}
void setNext(DataList *p){
next = p;
}
DataList *getNext(){
return next;
}
};
class Stack{
DataList *top; // スタックトップ
int length; // スタック内のデータ数(スタックの長さ)
public:
Stack() { //コンストラクタ
top=0; length=0;
}
void push(int d); // スタックにデータをpushする
int back(); // スタックトップのデータを返す
void pop(); // スタックトップのデータを取り出す(取り除く)
bool empty(){ return length == 0; } // スタックが空かの判定
int size(){ return length; } // スタックの長さを返す
};
void Stack::push(int d) {
length++;
if (top == NULL) {
top = new DataList;
*top = DataList(d);
} else {
DataList *head = new DataList;
*head = DataList(d, top);
top = head;
}
}
int Stack::back() {
return top->getData();
}
void Stack::pop() {
length--;
DataList *temp = top;
top = temp->getNext();
delete temp;
}
int main(){
Stack st1; // 空のスタックを作る
int x;
cout << "num : ";
cin >> x;
while (x > 0) {
st1.push(x % 2);
x /= 2;
}
cout << "2進数 : ";
while (!st1.empty()) {
cout << st1.back();
st1.pop();
}
cout << endl;
return 0;
}
| [
"yut.kt59@gmail.com"
] | yut.kt59@gmail.com |
427a7760bb0c0f3adb7d1adbd18e280383ea9e0b | 834fa96221815393d6e60cb08b4d7c51ce945ec0 | /myrectangle.cpp | f667b1fb2fdc04d8faa2c55e000481366804a9b7 | [] | no_license | richardmg/subpixelissue | 7b152272533a8dfdefd9f712d459466e3c2bd76a | 511e6ac3971bee7f28bf09709dd03ec75f4a6e05 | refs/heads/master | 2023-01-22T20:09:06.653682 | 2020-11-23T12:15:50 | 2020-11-23T12:44:02 | 315,314,100 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,053 | cpp | #include "myrectangle.h"
#include <QtGui/qpainter.h>
#include <QtQuick/qsgimagenode.h>
#include <QtQuick/qquickwindow.h>
#include <QtQml/qqml.h>
QT_BEGIN_NAMESPACE
MyRectangle::MyRectangle(QQuickItem *parent)
: QQuickItem(parent)
{
setFlag(QQuickItem::ItemHasContents);
}
QSGNode *MyRectangle::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *)
{
QSGImageNode *node = static_cast<QSGImageNode *>(oldNode);
if (!node)
node = window()->createImageNode();
QImage image(QSize(100, 100), QImage::Format_ARGB32_Premultiplied);
image.fill(Qt::white);
QPainter painter(&image);
painter.setPen(QColor(255, 0, 0, 255));
painter.drawRect(QRect(QPoint(0, 0), QSize(50, 10)));
auto texture = window()->createTextureFromImage(image);
// QRectF bounds = boundingRect();
QRect bounds(QPoint(0, 0), image.size());
node->setSourceRect(bounds);
node->setRect(bounds);
node->setTexture(texture);
return node;
}
QT_END_NAMESPACE
| [
"richard.gustavsen@qt.io"
] | richard.gustavsen@qt.io |
50fee68a8f83061a94f61d73cfef118e9381cced | 55a3a2af7127a51c66a99e44bf33b539554d6273 | /45.cpp | 6254b6a91091093fe035689902e5890d8b58a768 | [] | no_license | levylv/nowcoder | d367bcbc7105f8738e2d7aab40f07e033d59b021 | 23be13af2cbe86ea86a6b5c5918e2b7ff0656765 | refs/heads/master | 2020-04-05T14:03:47.257087 | 2017-06-28T09:42:20 | 2017-06-28T09:42:20 | 94,753,969 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 820 | cpp | class Solution {
public:
bool IsContinuous( vector<int> numbers ) {
if (numbers.empty())
return false;
int len = numbers.size();
sort(numbers.begin(), numbers.end(), compare);
int number_zero = 0;
for (int i = 0; i < len && numbers[i] == 0; i++)
{
number_zero++;
}
int number_gap = 0;
int small = number_zero;
int big = small + 1;
while (big < len)
{
if (numbers[big] == numbers[small])
return false;
number_gap += numbers[big] - numbers[small] - 1;
small++;
big++;
}
return (number_gap > number_zero)? false: true;
}
static bool compare(const int a, const int b)
{
return (a < b);
}
};
| [
"levy_lv@hotmail.com"
] | levy_lv@hotmail.com |
50fb054acbb637b57e194f2f044e4d0ab1caf580 | 03b5b626962b6c62fc3215154b44bbc663a44cf6 | /src/instruction/VGETMANTSD.h | 534b7ceddf834e7f0c56b3fa60109a58885df588 | [] | no_license | haochenprophet/iwant | 8b1f9df8ee428148549253ce1c5d821ece0a4b4c | 1c9bd95280216ee8cd7892a10a7355f03d77d340 | refs/heads/master | 2023-06-09T11:10:27.232304 | 2023-05-31T02:41:18 | 2023-05-31T02:41:18 | 67,756,957 | 17 | 5 | null | 2018-08-11T16:37:37 | 2016-09-09T02:08:46 | C++ | UTF-8 | C++ | false | false | 250 | h | #ifndef VGETMANTSD_H
#define VGETMANTSD_H
#include "../object.h"
namespace n_VGETMANTSD {
class CVGETMANTSD :public Object
{
public:
CVGETMANTSD();
~CVGETMANTSD();
int my_init(void *p=nullptr);
};
}
using namespace n_VGETMANTSD;
#endif
| [
"hao__chen@sina.com"
] | hao__chen@sina.com |
7e3cabc3ffc2d5986c719a14fb11361eb2c28283 | 688a65767f7cab7bb30cf6ab60716849fe703970 | /perfsquare.cpp | 04efdbea5089ed5352df9aa34b931ed94e737313 | [] | no_license | ankyyy/naive | 5974ca0f160b48172dcd23da2b3af5770bd47047 | 68fa4fc306c5e95569ddb14aa35c3642f143fe26 | refs/heads/master | 2020-04-01T07:59:33.826682 | 2015-01-23T18:34:40 | 2015-01-23T18:34:40 | 21,989,055 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 265 | cpp | #include <iostream>
using namespace std;
int main()
{
int count,t=1,temp=0;
cin>>count;
for (int i = 0; i < count; ++i)
{
temp=temp+t;
cout<<temp<<" ";
t=t+2;
}
}
/*perfect squares are succesive sum of odd nos
1,1+3,1+3+5,1+3+5+7
1, 4, 9, 16
*/ | [
"ankitm3114@gmail.com"
] | ankitm3114@gmail.com |
0e0631f50e1cc0f275df69aeb05e013ade79e712 | c093a46434c96b9071f4bbfa8a7c4bf1befa237f | /include/Siv3D/HalfFloat.hpp | 0da677d84c6e744c2d9009347b094027a362891e | [] | no_license | mak1a/GoneElect | 82415b35e6b39885972a2f9a280cdcfb4a1036af | a8a90cf03302e2335dfa03c10d2e4bcfcbc5aae0 | refs/heads/master | 2020-05-29T09:35:16.744493 | 2019-05-29T18:12:42 | 2019-05-29T18:12:42 | 189,069,078 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,417 | hpp | //-----------------------------------------------
//
// This file is part of the Siv3D Engine.
//
// Copyright (c) 2008-2018 Ryo Suzuki
// Copyright (c) 2016-2018 OpenSiv3D Project
//
// Licensed under the MIT License.
//
//-----------------------------------------------
# pragma once
# include "Fwd.hpp"
# include "SIMDMath.hpp"
# include "Format.hpp"
namespace s3d
{
/// <summary>
/// 半精度浮動小数点数
/// </summary>
struct HalfFloat
{
private:
uint16 m_bits;
public:
HalfFloat() = default;
HalfFloat(float value) noexcept
: m_bits(detail::FloatToHalf(value)) {}
[[nodiscard]] operator float() const noexcept
{
return detail::HalfToFloat(m_bits);
}
template <class Type, std::enable_if_t<std::is_arithmetic<Type>::value>* = nullptr>
HalfFloat(Type value)
: HalfFloat(static_cast<float>(value)) {}
HalfFloat& operator= (float value) noexcept
{
return (*this = HalfFloat(value));
}
template <class Type>
HalfFloat& operator= (Type value)
{
return (*this = HalfFloat(value));
}
[[nodiscard]] bool operator ==(const HalfFloat other) const noexcept
{
if ((m_bits << 1u) == 0 && (other.m_bits << 1u) == 0)
{
return true;
}
return m_bits == other.m_bits && !isNaN();
}
[[nodiscard]] bool operator !=(const HalfFloat other) const noexcept
{
return !(operator ==(other));
}
[[nodiscard]] uint16 getBits() const noexcept
{
return m_bits;
}
void setBits(const uint16 bits) noexcept
{
m_bits = bits;
}
[[nodiscard]] bool isNaN() const noexcept
{
return (m_bits & 0x7FFFU) == 0x7FFFU;
}
[[nodiscard]] bool isInfinity() const noexcept
{
return (m_bits & 0x7FFFU) == 0x7C00U;
}
[[nodiscard]] int32 getSign() const noexcept
{
return (m_bits & 0x8000U) ? -1 : 1;
}
};
}
//////////////////////////////////////////////////
//
// Format
//
//////////////////////////////////////////////////
namespace s3d
{
inline void Formatter(FormatData& formatData, const HalfFloat& value)
{
return Formatter(formatData, static_cast<float>(value));
}
template <class CharType>
inline std::basic_ostream<CharType>& operator <<(std::basic_ostream<CharType>& ouput, const HalfFloat& value)
{
return ouput << static_cast<float>(value);
}
template <class CharType>
inline std::basic_istream<CharType>& operator >>(std::basic_istream<CharType>& input, HalfFloat& value)
{
float t;
if (input >> t)
{
value = t;
}
return input;
}
}
//////////////////////////////////////////////////
//
// Hash
//
//////////////////////////////////////////////////
namespace std
{
template <>
struct hash<s3d::HalfFloat>
{
[[nodiscard]] size_t operator()(const s3d::HalfFloat& value) const noexcept
{
return hash<s3d::uint16>()(value.getBits());
}
};
}
//////////////////////////////////////////////////
//
// fmt
//
//////////////////////////////////////////////////
namespace fmt
{
template <>
struct formatter<s3d::HalfFloat, s3d::char32>
{
s3d::String tag;
template <class ParseContext>
auto parse(ParseContext& ctx)
{
return s3d::detail::GetFmtTag(tag, ctx);
}
template <class Context>
auto format(const s3d::HalfFloat value, Context& ctx)
{
const s3d::String fmt = s3d::detail::MakeFmtArg(
U"{:", tag, U"}"
);
return format_to(ctx.begin(), wstring_view(fmt.data(), fmt.size()), static_cast<float>(value));
}
};
}
| [
"g1821120@gmail.com"
] | g1821120@gmail.com |
e4204110029988c079f0eed484f02bd0d5c30b6f | 2ccb2893e895cae01e508f5a669c39a3a4aeaf71 | /Transform/rotatetransform.cpp | 9506596d47833840f4454f13bfdb2deaa2ba4ea0 | [
"Apache-2.0"
] | permissive | xubenhao/VisualAlgorithm | 513942013716fc2caddae8e1cd32318fc50a8bdc | 5fc45d9a4fc58569953fe3d880517adcd2fb0881 | refs/heads/main | 2023-02-28T19:31:51.437208 | 2021-02-08T02:29:50 | 2021-02-08T02:29:50 | 333,267,125 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,848 | cpp | // Author : XuBenHao
// Version : 1.0.0
// Mail : xbh370970843@163.com
// Copyright : XuBenHao 2020 - 2030
#include "rotatetransform.h"
namespace NTransform
{
RotateTransform::RotateTransform(QObject* parent)
: Transform(parent)
{
m_nAngle = 0.0;
}
RotateTransform::RotateTransform(
NStruct::Point poCenter_,
double nAngle_,
QObject* parent)
: Transform(parent)
{
m_poCenter = poCenter_;
m_nAngle = nAngle_;
}
NMatrix::Matrix RotateTransform::GetMatrix()
{
NMatrix::Matrix _mxA;
_mxA.Offset(m_poCenter.GetX(), m_poCenter.GetY());
_mxA.Rotate(m_nAngle);
_mxA.Offset(
-1.0 * m_poCenter.GetX(),
-1.0 * m_poCenter.GetY());
return _mxA;
}
Transform* RotateTransform::DeepCopy()
{
RotateTransform* _pTrans = new RotateTransform();
_pTrans->m_poCenter = m_poCenter;
_pTrans->m_nAngle = m_nAngle;
return _pTrans;
}
void RotateTransform::PrintDebugInfo()
{
QString _str;
_str.sprintf(
"this is RotateTransform,Cente.x=%.2f,Center.y=%.2f,Angle=%.2f\n",
m_poCenter.GetX(),
m_poCenter.GetY(),
m_nAngle);
QByteArray ba(_str.toUtf8());
qWarning("%s",ba.data());
}
void RotateTransform::PrintDebugInfo(QFile& hFile_)
{
QString _str;
_str.sprintf(
"this is RotateTransform\nCente.x=%.2f,Center.y=%.2f,Angle=%.2f\n",
m_poCenter.GetX(),
m_poCenter.GetY(),
m_nAngle);
QByteArray ba(_str.toUtf8());
hFile_.write(ba);
hFile_.flush();
}
}
| [
"xbh370970843@163.com"
] | xbh370970843@163.com |
c9a6cee87b41904d603445388b2cca7f80bb0924 | bba8bb04425c9b166323cb5a831c94643cf62b97 | /Source/VoxelGraph/Private/Examples/VoxelExample_HollowPlanet.cpp | 6e9d5de8515eeafaf83224b48540d33ff4556795 | [
"MIT"
] | permissive | jacobcoughenour/VoxelPlugin | 2cf2e2195209285fbd8a589d8f994f7caaa651c2 | fc2ddcc0d3bd4424a9be73c3ada70c4c5c158184 | refs/heads/master | 2022-11-11T04:16:35.908916 | 2020-07-04T11:12:38 | 2020-07-04T11:12:38 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 42,258 | cpp | // Copyright 2020 Phyronnaz
#include "VoxelExample_HollowPlanet.h"
PRAGMA_GENERATED_VOXEL_GRAPH_START
using FVoxelGraphSeed = int32;
#if VOXEL_GRAPH_GENERATED_VERSION == 1
class FVoxelExample_HollowPlanetInstance : public TVoxelGraphGeneratorInstanceHelper<FVoxelExample_HollowPlanetInstance, UVoxelExample_HollowPlanet>
{
public:
struct FParams
{
const bool Use_IQ_Noise;
const float Noise_Bias;
const float Intersection_Smoothness;
const float Noise_Frequency;
const float Noise_Scale;
const float Radius;
};
class FLocalComputeStruct_LocalValue
{
public:
struct FOutputs
{
FOutputs() {}
void Init(const FVoxelGraphOutputsInit& Init)
{
}
template<typename T, uint32 Index>
T Get() const;
template<typename T, uint32 Index>
void Set(T Value);
v_flt Value;
};
struct FBufferConstant
{
FBufferConstant() {}
v_flt Variable_11; // Radius = 250.0 output 0
bool Variable_22; // Use IQ Noise = true output 0
v_flt Variable_16; // Noise Bias = 0.2 output 0
v_flt Variable_17; // Intersection Smoothness = 10.0 output 0
v_flt Variable_19; // Noise Frequency = 4.0 output 0
v_flt Variable_10; // Noise Scale = 20.0 output 0
v_flt Variable_12; // * -1 output 0
};
struct FBufferX
{
FBufferX() {}
v_flt Variable_6; // X output 0
v_flt Variable_0; // X output 0
};
struct FBufferXY
{
FBufferXY() {}
v_flt Variable_7; // Y output 0
v_flt Variable_1; // Y output 0
};
FLocalComputeStruct_LocalValue(const FParams& InParams)
: Params(InParams)
{
}
void Init(const FVoxelWorldGeneratorInit& InitStruct)
{
////////////////////////////////////////////////////
//////////////////// Init nodes ////////////////////
////////////////////////////////////////////////////
{
////////////////////////////////////////////////////
/////////////// Constant nodes init ////////////////
////////////////////////////////////////////////////
{
/////////////////////////////////////////////////////////////////////////////////
//////// First compute all seeds in case they are used by constant nodes ////////
/////////////////////////////////////////////////////////////////////////////////
// Init of Seed
FVoxelGraphSeed Variable_20; // Seed output 0
{
static FName StaticName = "Seed";
Variable_20 = InitStruct.Seeds.Contains(StaticName) ? InitStruct.Seeds[StaticName] : 1443;
}
////////////////////////////////////////////////////
///////////// Then init constant nodes /////////////
////////////////////////////////////////////////////
}
////////////////////////////////////////////////////
//////////////////// Other inits ///////////////////
////////////////////////////////////////////////////
Function0_XYZWithoutCache_Init(InitStruct);
}
////////////////////////////////////////////////////
//////////////// Compute constants /////////////////
////////////////////////////////////////////////////
{
// Radius = 250.0
BufferConstant.Variable_11 = Params.Radius;
// Use IQ Noise = true
BufferConstant.Variable_22 = Params.Use_IQ_Noise;
// Noise Bias = 0.2
BufferConstant.Variable_16 = Params.Noise_Bias;
// Intersection Smoothness = 10.0
BufferConstant.Variable_17 = Params.Intersection_Smoothness;
// Noise Frequency = 4.0
BufferConstant.Variable_19 = Params.Noise_Frequency;
// Noise Scale = 20.0
BufferConstant.Variable_10 = Params.Noise_Scale;
// * -1
BufferConstant.Variable_12 = BufferConstant.Variable_10 * -1;
}
}
void ComputeX(const FVoxelContext& Context, FBufferX& BufferX) const
{
Function0_X_Compute(Context, BufferX);
}
void ComputeXYWithCache(const FVoxelContext& Context, FBufferX& BufferX, FBufferXY& BufferXY) const
{
Function0_XYWithCache_Compute(Context, BufferX, BufferXY);
}
void ComputeXYWithoutCache(const FVoxelContext& Context, FBufferX& BufferX, FBufferXY& BufferXY) const
{
Function0_XYWithoutCache_Compute(Context, BufferX, BufferXY);
}
void ComputeXYZWithCache(const FVoxelContext& Context, const FBufferX& BufferX, const FBufferXY& BufferXY, FOutputs& Outputs) const
{
Function0_XYZWithCache_Compute(Context, BufferX, BufferXY, Outputs);
}
void ComputeXYZWithoutCache(const FVoxelContext& Context, FOutputs& Outputs) const
{
Function0_XYZWithoutCache_Compute(Context, Outputs);
}
inline FBufferX GetBufferX() const { return {}; }
inline FBufferXY GetBufferXY() const { return {}; }
inline FOutputs GetOutputs() const { return {}; }
private:
FBufferConstant BufferConstant;
const FParams& Params;
FVoxelFastNoise _3D_IQ_Noise_0_Noise;
TStaticArray<uint8, 32> _3D_IQ_Noise_0_LODToOctaves;
FVoxelFastNoise _3D_Perlin_Noise_Fractal_0_Noise;
TStaticArray<uint8, 32> _3D_Perlin_Noise_Fractal_0_LODToOctaves;
///////////////////////////////////////////////////////////////////////
//////////////////////////// Init functions ///////////////////////////
///////////////////////////////////////////////////////////////////////
void Function0_XYZWithoutCache_Init(const FVoxelWorldGeneratorInit& InitStruct)
{
// Init of Seed
FVoxelGraphSeed Variable_20; // Seed output 0
{
static FName StaticName = "Seed";
Variable_20 = InitStruct.Seeds.Contains(StaticName) ? InitStruct.Seeds[StaticName] : 1443;
}
// Init of 3D IQ Noise
_3D_IQ_Noise_0_Noise.SetSeed(Variable_20);
_3D_IQ_Noise_0_Noise.SetInterp(FVoxelFastNoise::Quintic);
_3D_IQ_Noise_0_Noise.SetFractalOctavesAndGain(15, 0.5);
_3D_IQ_Noise_0_Noise.SetFractalLacunarity(2.0);
_3D_IQ_Noise_0_Noise.SetFractalType(FVoxelFastNoise::FBM);
_3D_IQ_Noise_0_Noise.SetMatrix(ToMatrix(FRotator(40.000000, 45.000000, 50.000000)));
_3D_IQ_Noise_0_LODToOctaves[0] = 15;
_3D_IQ_Noise_0_LODToOctaves[1] = 15;
_3D_IQ_Noise_0_LODToOctaves[2] = 15;
_3D_IQ_Noise_0_LODToOctaves[3] = 15;
_3D_IQ_Noise_0_LODToOctaves[4] = 15;
_3D_IQ_Noise_0_LODToOctaves[5] = 15;
_3D_IQ_Noise_0_LODToOctaves[6] = 15;
_3D_IQ_Noise_0_LODToOctaves[7] = 15;
_3D_IQ_Noise_0_LODToOctaves[8] = 15;
_3D_IQ_Noise_0_LODToOctaves[9] = 15;
_3D_IQ_Noise_0_LODToOctaves[10] = 15;
_3D_IQ_Noise_0_LODToOctaves[11] = 15;
_3D_IQ_Noise_0_LODToOctaves[12] = 15;
_3D_IQ_Noise_0_LODToOctaves[13] = 15;
_3D_IQ_Noise_0_LODToOctaves[14] = 15;
_3D_IQ_Noise_0_LODToOctaves[15] = 15;
_3D_IQ_Noise_0_LODToOctaves[16] = 15;
_3D_IQ_Noise_0_LODToOctaves[17] = 15;
_3D_IQ_Noise_0_LODToOctaves[18] = 15;
_3D_IQ_Noise_0_LODToOctaves[19] = 15;
_3D_IQ_Noise_0_LODToOctaves[20] = 15;
_3D_IQ_Noise_0_LODToOctaves[21] = 15;
_3D_IQ_Noise_0_LODToOctaves[22] = 15;
_3D_IQ_Noise_0_LODToOctaves[23] = 15;
_3D_IQ_Noise_0_LODToOctaves[24] = 15;
_3D_IQ_Noise_0_LODToOctaves[25] = 15;
_3D_IQ_Noise_0_LODToOctaves[26] = 15;
_3D_IQ_Noise_0_LODToOctaves[27] = 15;
_3D_IQ_Noise_0_LODToOctaves[28] = 15;
_3D_IQ_Noise_0_LODToOctaves[29] = 15;
_3D_IQ_Noise_0_LODToOctaves[30] = 15;
_3D_IQ_Noise_0_LODToOctaves[31] = 15;
// Init of 3D Perlin Noise Fractal
_3D_Perlin_Noise_Fractal_0_Noise.SetSeed(Variable_20);
_3D_Perlin_Noise_Fractal_0_Noise.SetInterp(FVoxelFastNoise::Quintic);
_3D_Perlin_Noise_Fractal_0_Noise.SetFractalOctavesAndGain(3, 0.5);
_3D_Perlin_Noise_Fractal_0_Noise.SetFractalLacunarity(2.0);
_3D_Perlin_Noise_Fractal_0_Noise.SetFractalType(FVoxelFastNoise::FBM);
_3D_Perlin_Noise_Fractal_0_LODToOctaves[0] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[1] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[2] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[3] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[4] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[5] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[6] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[7] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[8] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[9] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[10] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[11] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[12] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[13] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[14] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[15] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[16] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[17] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[18] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[19] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[20] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[21] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[22] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[23] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[24] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[25] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[26] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[27] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[28] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[29] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[30] = 3;
_3D_Perlin_Noise_Fractal_0_LODToOctaves[31] = 3;
}
///////////////////////////////////////////////////////////////////////
////////////////////////// Compute functions //////////////////////////
///////////////////////////////////////////////////////////////////////
void Function0_X_Compute(const FVoxelContext& Context, FBufferX& BufferX) const
{
// X
BufferX.Variable_6 = Context.GetLocalX();
// X
BufferX.Variable_0 = Context.GetLocalX();
}
void Function0_XYWithCache_Compute(const FVoxelContext& Context, FBufferX& BufferX, FBufferXY& BufferXY) const
{
// Y
BufferXY.Variable_7 = Context.GetLocalY();
// Y
BufferXY.Variable_1 = Context.GetLocalY();
}
void Function0_XYWithoutCache_Compute(const FVoxelContext& Context, FBufferX& BufferX, FBufferXY& BufferXY) const
{
// X
BufferX.Variable_6 = Context.GetLocalX();
// X
BufferX.Variable_0 = Context.GetLocalX();
// Y
BufferXY.Variable_7 = Context.GetLocalY();
// Y
BufferXY.Variable_1 = Context.GetLocalY();
}
void Function0_XYZWithCache_Compute(const FVoxelContext& Context, const FBufferX& BufferX, const FBufferXY& BufferXY, FOutputs& Outputs) const
{
// Z
v_flt Variable_2; // Z output 0
Variable_2 = Context.GetLocalZ();
// Z
v_flt Variable_8; // Z output 0
Variable_8 = Context.GetLocalZ();
// Normalize.Vector Length
v_flt Variable_24; // Normalize.Vector Length output 0
Variable_24 = FVoxelNodeFunctions::VectorLength(BufferX.Variable_0, BufferXY.Variable_1, Variable_2);
// Vector Length
v_flt Variable_5; // Vector Length output 0
Variable_5 = FVoxelNodeFunctions::VectorLength(BufferX.Variable_6, BufferXY.Variable_7, Variable_8);
// Normalize./
v_flt Variable_25; // Normalize./ output 0
Variable_25 = BufferX.Variable_0 / Variable_24;
// Normalize./
v_flt Variable_26; // Normalize./ output 0
Variable_26 = BufferXY.Variable_1 / Variable_24;
// Normalize./
v_flt Variable_27; // Normalize./ output 0
Variable_27 = Variable_2 / Variable_24;
// 3D IQ Noise
v_flt Variable_18; // 3D IQ Noise output 0
v_flt _3D_IQ_Noise_0_Temp_1; // 3D IQ Noise output 1
v_flt _3D_IQ_Noise_0_Temp_2; // 3D IQ Noise output 2
v_flt _3D_IQ_Noise_0_Temp_3; // 3D IQ Noise output 3
Variable_18 = _3D_IQ_Noise_0_Noise.IQNoiseDeriv_3D(Variable_25, Variable_26, Variable_27, BufferConstant.Variable_19, _3D_IQ_Noise_0_LODToOctaves[FMath::Clamp(Context.LOD, 0, 31)],_3D_IQ_Noise_0_Temp_1,_3D_IQ_Noise_0_Temp_2,_3D_IQ_Noise_0_Temp_3);
// 3D Perlin Noise Fractal
v_flt Variable_3; // 3D Perlin Noise Fractal output 0
Variable_3 = _3D_Perlin_Noise_Fractal_0_Noise.GetPerlinFractal_3D(Variable_25, Variable_26, Variable_27, BufferConstant.Variable_19, _3D_Perlin_Noise_Fractal_0_LODToOctaves[FMath::Clamp(Context.LOD, 0, 31)]);
// Switch (float)
v_flt Variable_21; // Switch (float) output 0
Variable_21 = FVoxelNodeFunctions::Switch(Variable_18, Variable_3, BufferConstant.Variable_22);
// +
v_flt Variable_14; // + output 0
Variable_14 = Variable_21 + BufferConstant.Variable_16;
// 2D Noise SDF.*
v_flt Variable_29; // 2D Noise SDF.* output 0
Variable_29 = Variable_14 * BufferConstant.Variable_10;
// 2D Noise SDF.*
v_flt Variable_31; // 2D Noise SDF.* output 0
Variable_31 = Variable_14 * BufferConstant.Variable_12;
// 2D Noise SDF.+
v_flt Variable_9; // 2D Noise SDF.+ output 0
Variable_9 = Variable_31 + BufferConstant.Variable_11;
// 2D Noise SDF.+
v_flt Variable_4; // 2D Noise SDF.+ output 0
Variable_4 = Variable_29 + BufferConstant.Variable_11;
// 2D Noise SDF.-
v_flt Variable_28; // 2D Noise SDF.- output 0
Variable_28 = Variable_5 - Variable_4;
// 2D Noise SDF.-
v_flt Variable_30; // 2D Noise SDF.- output 0
Variable_30 = Variable_5 - Variable_9;
// * -1
v_flt Variable_13; // * -1 output 0
Variable_13 = Variable_30 * -1;
// Smooth Intersection
v_flt Variable_15; // Smooth Intersection output 0
Variable_15 = FVoxelSDFNodeFunctions::SmoothIntersection(Variable_28, Variable_13, BufferConstant.Variable_17);
// Set High Quality Value.*
v_flt Variable_23; // Set High Quality Value.* output 0
Variable_23 = Variable_15 * v_flt(0.2f);
Outputs.Value = Variable_23;
}
void Function0_XYZWithoutCache_Compute(const FVoxelContext& Context, FOutputs& Outputs) const
{
// X
v_flt Variable_6; // X output 0
Variable_6 = Context.GetLocalX();
// Z
v_flt Variable_2; // Z output 0
Variable_2 = Context.GetLocalZ();
// X
v_flt Variable_0; // X output 0
Variable_0 = Context.GetLocalX();
// Y
v_flt Variable_7; // Y output 0
Variable_7 = Context.GetLocalY();
// Z
v_flt Variable_8; // Z output 0
Variable_8 = Context.GetLocalZ();
// Y
v_flt Variable_1; // Y output 0
Variable_1 = Context.GetLocalY();
// Normalize.Vector Length
v_flt Variable_24; // Normalize.Vector Length output 0
Variable_24 = FVoxelNodeFunctions::VectorLength(Variable_0, Variable_1, Variable_2);
// Vector Length
v_flt Variable_5; // Vector Length output 0
Variable_5 = FVoxelNodeFunctions::VectorLength(Variable_6, Variable_7, Variable_8);
// Normalize./
v_flt Variable_25; // Normalize./ output 0
Variable_25 = Variable_0 / Variable_24;
// Normalize./
v_flt Variable_26; // Normalize./ output 0
Variable_26 = Variable_1 / Variable_24;
// Normalize./
v_flt Variable_27; // Normalize./ output 0
Variable_27 = Variable_2 / Variable_24;
// 3D IQ Noise
v_flt Variable_18; // 3D IQ Noise output 0
v_flt _3D_IQ_Noise_0_Temp_1; // 3D IQ Noise output 1
v_flt _3D_IQ_Noise_0_Temp_2; // 3D IQ Noise output 2
v_flt _3D_IQ_Noise_0_Temp_3; // 3D IQ Noise output 3
Variable_18 = _3D_IQ_Noise_0_Noise.IQNoiseDeriv_3D(Variable_25, Variable_26, Variable_27, BufferConstant.Variable_19, _3D_IQ_Noise_0_LODToOctaves[FMath::Clamp(Context.LOD, 0, 31)],_3D_IQ_Noise_0_Temp_1,_3D_IQ_Noise_0_Temp_2,_3D_IQ_Noise_0_Temp_3);
// 3D Perlin Noise Fractal
v_flt Variable_3; // 3D Perlin Noise Fractal output 0
Variable_3 = _3D_Perlin_Noise_Fractal_0_Noise.GetPerlinFractal_3D(Variable_25, Variable_26, Variable_27, BufferConstant.Variable_19, _3D_Perlin_Noise_Fractal_0_LODToOctaves[FMath::Clamp(Context.LOD, 0, 31)]);
// Switch (float)
v_flt Variable_21; // Switch (float) output 0
Variable_21 = FVoxelNodeFunctions::Switch(Variable_18, Variable_3, BufferConstant.Variable_22);
// +
v_flt Variable_14; // + output 0
Variable_14 = Variable_21 + BufferConstant.Variable_16;
// 2D Noise SDF.*
v_flt Variable_29; // 2D Noise SDF.* output 0
Variable_29 = Variable_14 * BufferConstant.Variable_10;
// 2D Noise SDF.*
v_flt Variable_31; // 2D Noise SDF.* output 0
Variable_31 = Variable_14 * BufferConstant.Variable_12;
// 2D Noise SDF.+
v_flt Variable_9; // 2D Noise SDF.+ output 0
Variable_9 = Variable_31 + BufferConstant.Variable_11;
// 2D Noise SDF.+
v_flt Variable_4; // 2D Noise SDF.+ output 0
Variable_4 = Variable_29 + BufferConstant.Variable_11;
// 2D Noise SDF.-
v_flt Variable_28; // 2D Noise SDF.- output 0
Variable_28 = Variable_5 - Variable_4;
// 2D Noise SDF.-
v_flt Variable_30; // 2D Noise SDF.- output 0
Variable_30 = Variable_5 - Variable_9;
// * -1
v_flt Variable_13; // * -1 output 0
Variable_13 = Variable_30 * -1;
// Smooth Intersection
v_flt Variable_15; // Smooth Intersection output 0
Variable_15 = FVoxelSDFNodeFunctions::SmoothIntersection(Variable_28, Variable_13, BufferConstant.Variable_17);
// Set High Quality Value.*
v_flt Variable_23; // Set High Quality Value.* output 0
Variable_23 = Variable_15 * v_flt(0.2f);
Outputs.Value = Variable_23;
}
};
class FLocalComputeStruct_LocalMaterial
{
public:
struct FOutputs
{
FOutputs() {}
void Init(const FVoxelGraphOutputsInit& Init)
{
MaterialBuilder.SetMaterialConfig(Init.MaterialConfig);
}
template<typename T, uint32 Index>
T Get() const;
template<typename T, uint32 Index>
void Set(T Value);
FVoxelMaterialBuilder MaterialBuilder;
};
struct FBufferConstant
{
FBufferConstant() {}
};
struct FBufferX
{
FBufferX() {}
};
struct FBufferXY
{
FBufferXY() {}
};
FLocalComputeStruct_LocalMaterial(const FParams& InParams)
: Params(InParams)
{
}
void Init(const FVoxelWorldGeneratorInit& InitStruct)
{
////////////////////////////////////////////////////
//////////////////// Init nodes ////////////////////
////////////////////////////////////////////////////
{
////////////////////////////////////////////////////
/////////////// Constant nodes init ////////////////
////////////////////////////////////////////////////
{
/////////////////////////////////////////////////////////////////////////////////
//////// First compute all seeds in case they are used by constant nodes ////////
/////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////
///////////// Then init constant nodes /////////////
////////////////////////////////////////////////////
}
////////////////////////////////////////////////////
//////////////////// Other inits ///////////////////
////////////////////////////////////////////////////
Function0_XYZWithoutCache_Init(InitStruct);
}
////////////////////////////////////////////////////
//////////////// Compute constants /////////////////
////////////////////////////////////////////////////
{
}
}
void ComputeX(const FVoxelContext& Context, FBufferX& BufferX) const
{
Function0_X_Compute(Context, BufferX);
}
void ComputeXYWithCache(const FVoxelContext& Context, FBufferX& BufferX, FBufferXY& BufferXY) const
{
Function0_XYWithCache_Compute(Context, BufferX, BufferXY);
}
void ComputeXYWithoutCache(const FVoxelContext& Context, FBufferX& BufferX, FBufferXY& BufferXY) const
{
Function0_XYWithoutCache_Compute(Context, BufferX, BufferXY);
}
void ComputeXYZWithCache(const FVoxelContext& Context, const FBufferX& BufferX, const FBufferXY& BufferXY, FOutputs& Outputs) const
{
Function0_XYZWithCache_Compute(Context, BufferX, BufferXY, Outputs);
}
void ComputeXYZWithoutCache(const FVoxelContext& Context, FOutputs& Outputs) const
{
Function0_XYZWithoutCache_Compute(Context, Outputs);
}
inline FBufferX GetBufferX() const { return {}; }
inline FBufferXY GetBufferXY() const { return {}; }
inline FOutputs GetOutputs() const { return {}; }
private:
FBufferConstant BufferConstant;
const FParams& Params;
///////////////////////////////////////////////////////////////////////
//////////////////////////// Init functions ///////////////////////////
///////////////////////////////////////////////////////////////////////
void Function0_XYZWithoutCache_Init(const FVoxelWorldGeneratorInit& InitStruct)
{
}
///////////////////////////////////////////////////////////////////////
////////////////////////// Compute functions //////////////////////////
///////////////////////////////////////////////////////////////////////
void Function0_X_Compute(const FVoxelContext& Context, FBufferX& BufferX) const
{
}
void Function0_XYWithCache_Compute(const FVoxelContext& Context, FBufferX& BufferX, FBufferXY& BufferXY) const
{
}
void Function0_XYWithoutCache_Compute(const FVoxelContext& Context, FBufferX& BufferX, FBufferXY& BufferXY) const
{
}
void Function0_XYZWithCache_Compute(const FVoxelContext& Context, const FBufferX& BufferX, const FBufferXY& BufferXY, FOutputs& Outputs) const
{
}
void Function0_XYZWithoutCache_Compute(const FVoxelContext& Context, FOutputs& Outputs) const
{
}
};
class FLocalComputeStruct_LocalUpVectorXUpVectorYUpVectorZ
{
public:
struct FOutputs
{
FOutputs() {}
void Init(const FVoxelGraphOutputsInit& Init)
{
}
template<typename T, uint32 Index>
T Get() const;
template<typename T, uint32 Index>
void Set(T Value);
v_flt UpVectorX;
v_flt UpVectorY;
v_flt UpVectorZ;
};
struct FBufferConstant
{
FBufferConstant() {}
};
struct FBufferX
{
FBufferX() {}
};
struct FBufferXY
{
FBufferXY() {}
};
FLocalComputeStruct_LocalUpVectorXUpVectorYUpVectorZ(const FParams& InParams)
: Params(InParams)
{
}
void Init(const FVoxelWorldGeneratorInit& InitStruct)
{
////////////////////////////////////////////////////
//////////////////// Init nodes ////////////////////
////////////////////////////////////////////////////
{
////////////////////////////////////////////////////
/////////////// Constant nodes init ////////////////
////////////////////////////////////////////////////
{
/////////////////////////////////////////////////////////////////////////////////
//////// First compute all seeds in case they are used by constant nodes ////////
/////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////
///////////// Then init constant nodes /////////////
////////////////////////////////////////////////////
}
////////////////////////////////////////////////////
//////////////////// Other inits ///////////////////
////////////////////////////////////////////////////
Function0_XYZWithoutCache_Init(InitStruct);
}
////////////////////////////////////////////////////
//////////////// Compute constants /////////////////
////////////////////////////////////////////////////
{
}
}
void ComputeX(const FVoxelContext& Context, FBufferX& BufferX) const
{
Function0_X_Compute(Context, BufferX);
}
void ComputeXYWithCache(const FVoxelContext& Context, FBufferX& BufferX, FBufferXY& BufferXY) const
{
Function0_XYWithCache_Compute(Context, BufferX, BufferXY);
}
void ComputeXYWithoutCache(const FVoxelContext& Context, FBufferX& BufferX, FBufferXY& BufferXY) const
{
Function0_XYWithoutCache_Compute(Context, BufferX, BufferXY);
}
void ComputeXYZWithCache(const FVoxelContext& Context, const FBufferX& BufferX, const FBufferXY& BufferXY, FOutputs& Outputs) const
{
Function0_XYZWithCache_Compute(Context, BufferX, BufferXY, Outputs);
}
void ComputeXYZWithoutCache(const FVoxelContext& Context, FOutputs& Outputs) const
{
Function0_XYZWithoutCache_Compute(Context, Outputs);
}
inline FBufferX GetBufferX() const { return {}; }
inline FBufferXY GetBufferXY() const { return {}; }
inline FOutputs GetOutputs() const { return {}; }
private:
FBufferConstant BufferConstant;
const FParams& Params;
///////////////////////////////////////////////////////////////////////
//////////////////////////// Init functions ///////////////////////////
///////////////////////////////////////////////////////////////////////
void Function0_XYZWithoutCache_Init(const FVoxelWorldGeneratorInit& InitStruct)
{
}
///////////////////////////////////////////////////////////////////////
////////////////////////// Compute functions //////////////////////////
///////////////////////////////////////////////////////////////////////
void Function0_X_Compute(const FVoxelContext& Context, FBufferX& BufferX) const
{
}
void Function0_XYWithCache_Compute(const FVoxelContext& Context, FBufferX& BufferX, FBufferXY& BufferXY) const
{
}
void Function0_XYWithoutCache_Compute(const FVoxelContext& Context, FBufferX& BufferX, FBufferXY& BufferXY) const
{
}
void Function0_XYZWithCache_Compute(const FVoxelContext& Context, const FBufferX& BufferX, const FBufferXY& BufferXY, FOutputs& Outputs) const
{
}
void Function0_XYZWithoutCache_Compute(const FVoxelContext& Context, FOutputs& Outputs) const
{
}
};
class FLocalComputeStruct_LocalValueRangeAnalysis
{
public:
struct FOutputs
{
FOutputs() {}
void Init(const FVoxelGraphOutputsInit& Init)
{
}
template<typename T, uint32 Index>
TVoxelRange<T> Get() const;
template<typename T, uint32 Index>
void Set(TVoxelRange<T> Value);
TVoxelRange<v_flt> Value;
};
struct FBufferConstant
{
FBufferConstant() {}
TVoxelRange<v_flt> Variable_8; // Radius = 250.0 output 0
TVoxelRange<v_flt> Variable_20; // Normalize.Range Union output 0
TVoxelRange<v_flt> Variable_13; // Noise Bias = 0.2 output 0
TVoxelRange<v_flt> Variable_14; // Intersection Smoothness = 10.0 output 0
TVoxelRange<v_flt> Variable_16; // Noise Frequency = 4.0 output 0
FVoxelBoolRange Variable_18; // Use IQ Noise = true output 0
TVoxelRange<v_flt> Variable_7; // Noise Scale = 20.0 output 0
TVoxelRange<v_flt> Variable_9; // * -1 output 0
};
struct FBufferX
{
FBufferX() {}
TVoxelRange<v_flt> Variable_3; // X output 0
TVoxelRange<v_flt> Variable_6; // 2D Noise SDF.+ output 0
TVoxelRange<v_flt> Variable_1; // 2D Noise SDF.+ output 0
};
struct FBufferXY
{
FBufferXY() {}
TVoxelRange<v_flt> Variable_4; // Y output 0
};
FLocalComputeStruct_LocalValueRangeAnalysis(const FParams& InParams)
: Params(InParams)
{
}
void Init(const FVoxelWorldGeneratorInit& InitStruct)
{
////////////////////////////////////////////////////
//////////////////// Init nodes ////////////////////
////////////////////////////////////////////////////
{
////////////////////////////////////////////////////
/////////////// Constant nodes init ////////////////
////////////////////////////////////////////////////
{
/////////////////////////////////////////////////////////////////////////////////
//////// First compute all seeds in case they are used by constant nodes ////////
/////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////
///////////// Then init constant nodes /////////////
////////////////////////////////////////////////////
}
////////////////////////////////////////////////////
//////////////////// Other inits ///////////////////
////////////////////////////////////////////////////
Function0_XYZWithoutCache_Init(InitStruct);
}
////////////////////////////////////////////////////
//////////////// Compute constants /////////////////
////////////////////////////////////////////////////
{
// Radius = 250.0
BufferConstant.Variable_8 = Params.Radius;
// Normalize.Range Union
BufferConstant.Variable_20 = FVoxelNodeFunctions::Union(TVoxelRange<v_flt>(-1.0f), TVoxelRange<v_flt>(1.0f));
// Noise Bias = 0.2
BufferConstant.Variable_13 = Params.Noise_Bias;
// Intersection Smoothness = 10.0
BufferConstant.Variable_14 = Params.Intersection_Smoothness;
// Noise Frequency = 4.0
BufferConstant.Variable_16 = Params.Noise_Frequency;
// Use IQ Noise = true
BufferConstant.Variable_18 = Params.Use_IQ_Noise;
// Noise Scale = 20.0
BufferConstant.Variable_7 = Params.Noise_Scale;
// * -1
BufferConstant.Variable_9 = BufferConstant.Variable_7 * -1;
}
}
void ComputeXYZWithoutCache(const FVoxelContextRange& Context, FOutputs& Outputs) const
{
Function0_XYZWithoutCache_Compute(Context, Outputs);
}
inline FBufferX GetBufferX() const { return {}; }
inline FBufferXY GetBufferXY() const { return {}; }
inline FOutputs GetOutputs() const { return {}; }
private:
FBufferConstant BufferConstant;
const FParams& Params;
FVoxelFastNoise _3D_Perlin_Noise_Fractal_1_Noise;
TStaticArray<uint8, 32> _3D_Perlin_Noise_Fractal_1_LODToOctaves;
FVoxelFastNoise _3D_IQ_Noise_1_Noise;
TStaticArray<uint8, 32> _3D_IQ_Noise_1_LODToOctaves;
///////////////////////////////////////////////////////////////////////
//////////////////////////// Init functions ///////////////////////////
///////////////////////////////////////////////////////////////////////
void Function0_XYZWithoutCache_Init(const FVoxelWorldGeneratorInit& InitStruct)
{
// Init of 3D Perlin Noise Fractal
_3D_Perlin_Noise_Fractal_1_Noise.SetSeed(FVoxelGraphSeed(1337));
_3D_Perlin_Noise_Fractal_1_Noise.SetInterp(FVoxelFastNoise::Quintic);
_3D_Perlin_Noise_Fractal_1_Noise.SetFractalOctavesAndGain(3, 0.5);
_3D_Perlin_Noise_Fractal_1_Noise.SetFractalLacunarity(2.0);
_3D_Perlin_Noise_Fractal_1_Noise.SetFractalType(FVoxelFastNoise::FBM);
_3D_Perlin_Noise_Fractal_1_LODToOctaves[0] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[1] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[2] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[3] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[4] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[5] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[6] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[7] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[8] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[9] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[10] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[11] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[12] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[13] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[14] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[15] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[16] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[17] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[18] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[19] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[20] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[21] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[22] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[23] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[24] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[25] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[26] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[27] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[28] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[29] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[30] = 3;
_3D_Perlin_Noise_Fractal_1_LODToOctaves[31] = 3;
// Init of 3D IQ Noise
_3D_IQ_Noise_1_Noise.SetSeed(FVoxelGraphSeed(1337));
_3D_IQ_Noise_1_Noise.SetInterp(FVoxelFastNoise::Quintic);
_3D_IQ_Noise_1_Noise.SetFractalOctavesAndGain(15, 0.5);
_3D_IQ_Noise_1_Noise.SetFractalLacunarity(2.0);
_3D_IQ_Noise_1_Noise.SetFractalType(FVoxelFastNoise::FBM);
_3D_IQ_Noise_1_Noise.SetMatrix(ToMatrix(FRotator(40.000000, 45.000000, 50.000000)));
_3D_IQ_Noise_1_LODToOctaves[0] = 15;
_3D_IQ_Noise_1_LODToOctaves[1] = 15;
_3D_IQ_Noise_1_LODToOctaves[2] = 15;
_3D_IQ_Noise_1_LODToOctaves[3] = 15;
_3D_IQ_Noise_1_LODToOctaves[4] = 15;
_3D_IQ_Noise_1_LODToOctaves[5] = 15;
_3D_IQ_Noise_1_LODToOctaves[6] = 15;
_3D_IQ_Noise_1_LODToOctaves[7] = 15;
_3D_IQ_Noise_1_LODToOctaves[8] = 15;
_3D_IQ_Noise_1_LODToOctaves[9] = 15;
_3D_IQ_Noise_1_LODToOctaves[10] = 15;
_3D_IQ_Noise_1_LODToOctaves[11] = 15;
_3D_IQ_Noise_1_LODToOctaves[12] = 15;
_3D_IQ_Noise_1_LODToOctaves[13] = 15;
_3D_IQ_Noise_1_LODToOctaves[14] = 15;
_3D_IQ_Noise_1_LODToOctaves[15] = 15;
_3D_IQ_Noise_1_LODToOctaves[16] = 15;
_3D_IQ_Noise_1_LODToOctaves[17] = 15;
_3D_IQ_Noise_1_LODToOctaves[18] = 15;
_3D_IQ_Noise_1_LODToOctaves[19] = 15;
_3D_IQ_Noise_1_LODToOctaves[20] = 15;
_3D_IQ_Noise_1_LODToOctaves[21] = 15;
_3D_IQ_Noise_1_LODToOctaves[22] = 15;
_3D_IQ_Noise_1_LODToOctaves[23] = 15;
_3D_IQ_Noise_1_LODToOctaves[24] = 15;
_3D_IQ_Noise_1_LODToOctaves[25] = 15;
_3D_IQ_Noise_1_LODToOctaves[26] = 15;
_3D_IQ_Noise_1_LODToOctaves[27] = 15;
_3D_IQ_Noise_1_LODToOctaves[28] = 15;
_3D_IQ_Noise_1_LODToOctaves[29] = 15;
_3D_IQ_Noise_1_LODToOctaves[30] = 15;
_3D_IQ_Noise_1_LODToOctaves[31] = 15;
}
///////////////////////////////////////////////////////////////////////
////////////////////////// Compute functions //////////////////////////
///////////////////////////////////////////////////////////////////////
void Function0_XYZWithoutCache_Compute(const FVoxelContextRange& Context, FOutputs& Outputs) const
{
// 3D Perlin Noise Fractal
TVoxelRange<v_flt> Variable_0; // 3D Perlin Noise Fractal output 0
Variable_0 = { -0.419158f, 0.458317f };
// 3D IQ Noise
TVoxelRange<v_flt> Variable_15; // 3D IQ Noise output 0
TVoxelRange<v_flt> _3D_IQ_Noise_1_Temp_1; // 3D IQ Noise output 1
TVoxelRange<v_flt> _3D_IQ_Noise_1_Temp_2; // 3D IQ Noise output 2
TVoxelRange<v_flt> _3D_IQ_Noise_1_Temp_3; // 3D IQ Noise output 3
Variable_15 = { -0.732619f, 0.767129f };
_3D_IQ_Noise_1_Temp_1 = { -1.577728f, 1.771872f };
_3D_IQ_Noise_1_Temp_2 = { -1.779903f, 1.388687f };
_3D_IQ_Noise_1_Temp_3 = { -1.667376f, 1.695596f };
// Y
TVoxelRange<v_flt> Variable_4; // Y output 0
Variable_4 = Context.GetLocalY();
// X
TVoxelRange<v_flt> Variable_3; // X output 0
Variable_3 = Context.GetLocalX();
// Z
TVoxelRange<v_flt> Variable_5; // Z output 0
Variable_5 = Context.GetLocalZ();
// Vector Length
TVoxelRange<v_flt> Variable_2; // Vector Length output 0
Variable_2 = FVoxelNodeFunctions::VectorLength(Variable_3, Variable_4, Variable_5);
// Switch (float)
TVoxelRange<v_flt> Variable_17; // Switch (float) output 0
Variable_17 = FVoxelNodeFunctions::Switch(Variable_15, Variable_0, BufferConstant.Variable_18);
// +
TVoxelRange<v_flt> Variable_11; // + output 0
Variable_11 = Variable_17 + BufferConstant.Variable_13;
// 2D Noise SDF.*
TVoxelRange<v_flt> Variable_22; // 2D Noise SDF.* output 0
Variable_22 = Variable_11 * BufferConstant.Variable_7;
// 2D Noise SDF.*
TVoxelRange<v_flt> Variable_24; // 2D Noise SDF.* output 0
Variable_24 = Variable_11 * BufferConstant.Variable_9;
// 2D Noise SDF.+
TVoxelRange<v_flt> Variable_6; // 2D Noise SDF.+ output 0
Variable_6 = Variable_24 + BufferConstant.Variable_8;
// 2D Noise SDF.+
TVoxelRange<v_flt> Variable_1; // 2D Noise SDF.+ output 0
Variable_1 = Variable_22 + BufferConstant.Variable_8;
// 2D Noise SDF.-
TVoxelRange<v_flt> Variable_23; // 2D Noise SDF.- output 0
Variable_23 = Variable_2 - Variable_6;
// 2D Noise SDF.-
TVoxelRange<v_flt> Variable_21; // 2D Noise SDF.- output 0
Variable_21 = Variable_2 - Variable_1;
// * -1
TVoxelRange<v_flt> Variable_10; // * -1 output 0
Variable_10 = Variable_23 * -1;
// Smooth Intersection
TVoxelRange<v_flt> Variable_12; // Smooth Intersection output 0
Variable_12 = FVoxelSDFNodeFunctions::SmoothIntersection(Variable_21, Variable_10, BufferConstant.Variable_14);
// Set High Quality Value.*
TVoxelRange<v_flt> Variable_19; // Set High Quality Value.* output 0
Variable_19 = Variable_12 * TVoxelRange<v_flt>(0.2f);
Outputs.Value = Variable_19;
}
};
FVoxelExample_HollowPlanetInstance(const UVoxelExample_HollowPlanet& Object)
: TVoxelGraphGeneratorInstanceHelper(
{
{ "Value", 1 },
},
{
},
{
},
{
{
{ "Value", NoTransformAccessor<v_flt>::Get<1, TOutputFunctionPtr<v_flt>>() },
},
{
},
{
},
{
{ "Value", NoTransformRangeAccessor<v_flt>::Get<1, TRangeOutputFunctionPtr<v_flt>>() },
}
},
{
{
{ "Value", WithTransformAccessor<v_flt>::Get<1, TOutputFunctionPtr_Transform<v_flt>>() },
},
{
},
{
},
{
{ "Value", WithTransformRangeAccessor<v_flt>::Get<1, TRangeOutputFunctionPtr_Transform<v_flt>>() },
}
},
Object.bEnableRangeAnalysis)
, Params(FParams
{
Object.Use_IQ_Noise,
Object.Noise_Bias,
Object.Intersection_Smoothness,
Object.Noise_Frequency,
Object.Noise_Scale,
Object.Radius
})
, LocalValue(Params)
, LocalMaterial(Params)
, LocalUpVectorXUpVectorYUpVectorZ(Params)
, LocalValueRangeAnalysis(Params)
{
}
virtual void InitGraph(const FVoxelWorldGeneratorInit& InitStruct) override final
{
LocalValue.Init(InitStruct);
LocalMaterial.Init(InitStruct);
LocalUpVectorXUpVectorYUpVectorZ.Init(InitStruct);
LocalValueRangeAnalysis.Init(InitStruct);
}
template<uint32... Permutation>
auto& GetTarget() const;
template<uint32... Permutation>
auto& GetRangeTarget() const;
inline void ReportRangeAnalysisFailure() const {}
private:
FParams Params;
FLocalComputeStruct_LocalValue LocalValue;
FLocalComputeStruct_LocalMaterial LocalMaterial;
FLocalComputeStruct_LocalUpVectorXUpVectorYUpVectorZ LocalUpVectorXUpVectorYUpVectorZ;
FLocalComputeStruct_LocalValueRangeAnalysis LocalValueRangeAnalysis;
};
template<>
inline v_flt FVoxelExample_HollowPlanetInstance::FLocalComputeStruct_LocalValue::FOutputs::Get<v_flt, 1>() const
{
return Value;
}
template<>
inline void FVoxelExample_HollowPlanetInstance::FLocalComputeStruct_LocalValue::FOutputs::Set<v_flt, 1>(v_flt InValue)
{
Value = InValue;
}
template<>
inline FVoxelMaterial FVoxelExample_HollowPlanetInstance::FLocalComputeStruct_LocalMaterial::FOutputs::Get<FVoxelMaterial, 2>() const
{
return MaterialBuilder.Build();
}
template<>
inline void FVoxelExample_HollowPlanetInstance::FLocalComputeStruct_LocalMaterial::FOutputs::Set<FVoxelMaterial, 2>(FVoxelMaterial Material)
{
}
template<>
inline v_flt FVoxelExample_HollowPlanetInstance::FLocalComputeStruct_LocalUpVectorXUpVectorYUpVectorZ::FOutputs::Get<v_flt, 3>() const
{
return UpVectorX;
}
template<>
inline void FVoxelExample_HollowPlanetInstance::FLocalComputeStruct_LocalUpVectorXUpVectorYUpVectorZ::FOutputs::Set<v_flt, 3>(v_flt InValue)
{
UpVectorX = InValue;
}
template<>
inline v_flt FVoxelExample_HollowPlanetInstance::FLocalComputeStruct_LocalUpVectorXUpVectorYUpVectorZ::FOutputs::Get<v_flt, 4>() const
{
return UpVectorY;
}
template<>
inline void FVoxelExample_HollowPlanetInstance::FLocalComputeStruct_LocalUpVectorXUpVectorYUpVectorZ::FOutputs::Set<v_flt, 4>(v_flt InValue)
{
UpVectorY = InValue;
}
template<>
inline v_flt FVoxelExample_HollowPlanetInstance::FLocalComputeStruct_LocalUpVectorXUpVectorYUpVectorZ::FOutputs::Get<v_flt, 5>() const
{
return UpVectorZ;
}
template<>
inline void FVoxelExample_HollowPlanetInstance::FLocalComputeStruct_LocalUpVectorXUpVectorYUpVectorZ::FOutputs::Set<v_flt, 5>(v_flt InValue)
{
UpVectorZ = InValue;
}
template<>
inline TVoxelRange<v_flt> FVoxelExample_HollowPlanetInstance::FLocalComputeStruct_LocalValueRangeAnalysis::FOutputs::Get<v_flt, 1>() const
{
return Value;
}
template<>
inline void FVoxelExample_HollowPlanetInstance::FLocalComputeStruct_LocalValueRangeAnalysis::FOutputs::Set<v_flt, 1>(TVoxelRange<v_flt> InValue)
{
Value = InValue;
}
template<>
inline auto& FVoxelExample_HollowPlanetInstance::GetTarget<1>() const
{
return LocalValue;
}
template<>
inline auto& FVoxelExample_HollowPlanetInstance::GetTarget<2>() const
{
return LocalMaterial;
}
template<>
inline auto& FVoxelExample_HollowPlanetInstance::GetRangeTarget<0, 1>() const
{
return LocalValueRangeAnalysis;
}
template<>
inline auto& FVoxelExample_HollowPlanetInstance::GetTarget<3, 4, 5>() const
{
return LocalUpVectorXUpVectorYUpVectorZ;
}
#endif
////////////////////////////////////////////////////////////
////////////////////////// UCLASS //////////////////////////
////////////////////////////////////////////////////////////
UVoxelExample_HollowPlanet::UVoxelExample_HollowPlanet()
{
bEnableRangeAnalysis = true;
}
TMap<FName, int32> UVoxelExample_HollowPlanet::GetDefaultSeeds() const
{
return {
{ "Seed", 1443 },
};
}
TVoxelSharedRef<FVoxelTransformableWorldGeneratorInstance> UVoxelExample_HollowPlanet::GetTransformableInstance()
{
#if VOXEL_GRAPH_GENERATED_VERSION == 1
return MakeVoxelShared<FVoxelExample_HollowPlanetInstance>(*this);
#else
#if VOXEL_GRAPH_GENERATED_VERSION > 1
EMIT_CUSTOM_WARNING("Outdated generated voxel graph: VoxelExample_HollowPlanet. You need to regenerate it.");
FVoxelMessages::Warning("Outdated generated voxel graph: VoxelExample_HollowPlanet. You need to regenerate it.");
#else
EMIT_CUSTOM_WARNING("Generated voxel graph is more recent than the Voxel Plugin version: VoxelExample_HollowPlanet. You need to update the plugin.");
FVoxelMessages::Warning("Generated voxel graph is more recent than the Voxel Plugin version: VoxelExample_HollowPlanet. You need to update the plugin.");
#endif
return MakeVoxelShared<FVoxelTransformableEmptyWorldGeneratorInstance>();
#endif
}
PRAGMA_GENERATED_VOXEL_GRAPH_END
| [
"phyronnaz@gmail.com"
] | phyronnaz@gmail.com |
fa1f3ae25f9a154a9b1d524610f48018b77415c6 | 21c85709179988d89ee2f45676061d49737eabc4 | /include/grasp_detect/util/plot.h | 73fcad827249af6197a53badf7a7fac76932d5fe | [] | no_license | GitWaHa/grasp_data_generator | 775a8fa80745092b12501d8620f3213f1770fc3d | 1eebc55b937ef7bf3e86e0d0cc0bd900bef78aef | refs/heads/master | 2023-08-30T06:38:26.807487 | 2021-11-08T11:34:43 | 2021-11-08T11:34:43 | 425,146,582 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 15,485 | h | #pragma once
#include <pcl/visualization/pcl_visualizer.h>
#include "grasp_detect/candidate/hand.h"
#include "grasp_detect/candidate/hand_set.h"
#include "grasp_detect/candidate/local_frame.h"
// #include "grasp_detect/descriptor/image_geometry.h"
#include "grasp_detect/util/cloud.h"
namespace grasp_detect
{
namespace util
{
typedef pcl::PointCloud<pcl::PointXYZRGBA> PointCloudRGBA;
typedef pcl::PointCloud<pcl::PointNormal> PointCloudPointNormal;
typedef boost::shared_ptr<pcl::visualization::PCLVisualizer> PCLVisualizer;
/**
*
* \brief Visualization utilities
*
* Provides visualization methods that use the PCL Visualizer. Allows to
* visualize samples, surface normals, grasps, and point clouds.
*
*/
class Plot
{
public:
using HandGeometry = grasp_detect::util::HandGeometryParams;
/**
* \brief Constructor.
* \param num_axes the number of orientation axes
* \param num_orientations the number of hand orientations
*/
Plot(int num_axes, int num_orientations)
: num_axes_(num_axes), num_orientations_(num_orientations) {}
Plot(ParamsManager ¶ms)
: num_axes_(params.getHandSearchParams().hand_axes_.size()),
num_orientations_(params.getHandSearchParams().num_orientations_)
{
}
// void plotHandGeometry(const candidate::Hand &hand,
// const PointCloudRGBA::Ptr &cloud,
// const candidate::HandGeometry &hand_geom,
// const descriptor::ImageGeometry &image_geom);
/**
* \brief Plot a list of hand sets and their associated volumes.
* \param hand_set_list the list of grasp sets
* \param cloud the point cloud to be plotted
* \param str the title of the plot window
* \param outer_diameter the outer diameter of the robot hand
* \param finger_width the width of the robot fingers
* \param hand_depth the depth of the robot hand
* \param hand_height the height of the robot hand
*/
void plotVolumes3D(
const std::vector<std::unique_ptr<candidate::HandSet>> &hand_set_list,
const PointCloudRGBA::Ptr &cloud, std::string str, double outer_diameter,
double finger_width, double hand_depth, double hand_height,
double volume_width, double volume_depth, double volume_height);
/**
* \brief Plot a list of hands and their associated volumes.
* \param hand_set_list the list of grasp sets
* \param cloud the point cloud to be plotted
* \param str the title of the plot window
* \param outer_diameter the outer diameter of the robot hand
* \param finger_width the width of the robot fingers
* \param hand_depth the depth of the robot hand
* \param hand_height the height of the robot hand
*/
void plotVolumes3D(
const std::vector<std::unique_ptr<candidate::Hand>> &hand_set_list,
const PointCloudRGBA::Ptr &cloud, std::string str, double outer_diameter,
double finger_width, double hand_depth, double hand_height,
double volume_width, double volume_depth, double volume_height);
void plotFingers3D(
const std::vector<std::unique_ptr<candidate::HandSet>> &hand_set_list,
const PointCloudRGBA::Ptr &cloud, std::string str,
const HandGeometry &geometry, bool draw_all = false,
bool draw_frame = false);
/**
* \brief Plot a list of grasp sets with 3D cubes.
* \param hand_set_list the list of grasp sets
* \param cloud the point cloud to be plotted
* \param str the title of the plot window
* \param outer_diameter the outer diameter of the robot hand
* \param finger_width the width of the robot fingers
* \param hand_depth the depth of the robot hand
* \param hand_height the height of the robot hand
*/
void plotFingers3D(const std::vector<candidate::HandSet> &hand_set_list,
const PointCloudRGBA::Ptr &cloud, std::string str,
double outer_diameter, double finger_width,
double hand_depth, double hand_height,
bool draw_all = false, int num_axes = 1,
int num_orientations = 8);
void plotFingers3D(
const std::vector<std::unique_ptr<candidate::Hand>> &hand_list,
const PointCloudRGBA::Ptr &cloud, const std::string &str,
const HandGeometry &geometry, bool use_same_color = true);
void plotAntipodalHands(
const std::vector<std::unique_ptr<candidate::Hand>> &hand_list,
const PointCloudRGBA::Ptr &cloud, const std::string &str,
const HandGeometry &geometry, bool draw_all = false);
void plotAntipodalHands(
const std::vector<std::unique_ptr<candidate::Hand>> &hand_list,
const PointCloudRGBA::Ptr &cloud, const std::string &str,
const HandGeometry &geometry, double score, bool draw_all = false);
void plotAntipodalHands(
const std::vector<std::unique_ptr<candidate::HandSet>> &hand_set_list,
const PointCloudRGBA::Ptr &cloud, const std::string &str,
const HandGeometry &geometry, bool draw_all = false);
void plotAntipodalHands(
const std::vector<std::unique_ptr<candidate::HandSet>> &hand_set_list,
const PointCloudRGBA::Ptr &cloud, const std::string &str,
const HandGeometry &geometry, double min_score, bool draw_all = false);
void plotValidHands(
const std::vector<std::unique_ptr<candidate::Hand>> &hand_list,
const PointCloudRGBA::Ptr &cloud, const PointCloudRGBA::Ptr &mesh,
const std::string &str, const HandGeometry &geometry);
/**
* \brief Plot a list of grasps with 3D cubes.
* \param hand_list the list of grasps
* \param cloud the point cloud to be plotted
* \param str the title of the plot window
* \param outer_diameter the outer diameter of the robot hand
* \param finger_width the width of the robot fingers
* \param hand_depth the depth of the robot hand
* \param hand_height the height of the robot hand
*/
void plotFingers3D(const std::vector<candidate::Hand> &hand_list,
const PointCloudRGBA::Ptr &cloud, std::string str,
double outer_diameter, double finger_width,
double hand_depth, double hand_height,
bool draw_all = false);
/**
* \brief Plot a list of samples.
* \param index_list the list of samples (indices into the point cloud)
* \param cloud the point cloud to be plotted
*/
void plotSamples(const std::vector<int> &index_list,
const PointCloudRGBA::Ptr &cloud);
/**
* \brief Plot a list of samples.
* \param samples the list of samples (indices into the point cloud)
* \param cloud the point cloud to be plotted
*/
void plotSamples(const Eigen::Matrix3Xd &samples,
const PointCloudRGBA::Ptr &cloud);
/**
* \brief Plot a point cloud that contains samples.
* \param samples_cloud the point cloud that contains the samples
* \param cloud the point cloud to be plotted
*/
void plotSamples(const PointCloudRGBA::Ptr &samples_cloud,
const PointCloudRGBA::Ptr &cloud);
void plotNormals(const util::Cloud &cloud_cam, bool draw_camera_cone = false);
void plotNormals(const PointCloudRGBA::Ptr &cloud,
const PointCloudRGBA::Ptr &cloud_samples,
const Eigen::Matrix3Xd &normals);
/**
* \brief Plot a list of normals.
* \param cloud the point cloud to be plotted
* \param normals the normals to be plotted
*/
void plotNormals(const PointCloudRGBA::Ptr &cloud,
const Eigen::Matrix3Xd &normals);
/**
* \brief Plot a list of points and their normals.
* \param pts the list of points to be plotted
* \param normals the normals to be plotted
*/
void plotNormals(const Eigen::Matrix3Xd &pts,
const Eigen::Matrix3Xd &normals);
void plotNormals(const PointCloudRGBA::Ptr &cloud,
const Eigen::Matrix3Xd &pts,
const Eigen::Matrix3Xd &normals);
/**
* \brief Plot a list of local reference frames.
* \param frame_list the list of frames to be plotted
* \param cloud the point cloud to be plotted
*/
void plotLocalAxes(const std::vector<candidate::LocalFrame> &frames,
const PointCloudRGBA::Ptr &cloud);
void plotLocalAxes(const std::vector<std::vector<double>> ¢er,
const std::vector<std::vector<double>> &x,
const std::vector<std::vector<double>> &y,
const std::vector<std::vector<double>> &z,
const PointCloudRGBA::Ptr &cloud);
/**
* \brief Plot the camera source for each point in the point cloud.
* \param pts_cam_source_in the camera source for each point in the point
* cloud
* \param cloud the point cloud to be plotted
*/
void plotCameraSource(const Eigen::VectorXi &pts_cam_source_in,
const PointCloudRGBA::Ptr &cloud);
/**
* \brief Plot a point cloud.
* \param cloud_rgb the point cloud to be plotted
* \param str the title of the plot window
*/
void plotCloud(const PointCloudRGBA::Ptr &cloud_rgb,
const std::string &title);
private:
void addDimensions(const Eigen::Vector3d ¢er, const Eigen::Matrix3d &rot,
const Eigen::Vector3d &dimensions,
const Eigen::Matrix3d &colors,
const std::vector<std::string> &labels,
PCLVisualizer &viewer);
void addDoubleArrow(const Eigen::Vector3d &start, const Eigen::Vector3d &end,
const std::string &label, const Eigen::Vector3d &rgb,
PCLVisualizer &viewer, bool is_label_at_start = false);
void plotHand3D(PCLVisualizer &viewer, const candidate::Hand &hand,
const HandGeometry &geometry, int idx,
const Eigen::Vector3d &rgb);
/**
* \brief Plot a grasp.
* \param viewer viewer the PCL visualizer in which the grasp is plotted
* \param hand the grasp
* \param outer_diameter the outer diameter of the robot hand
* \param finger_width the width of the robot fingers
* \param hand_depth the depth of the robot hand
* \param hand_height the height of the robot hand
* \param idx the ID of the grasp in the viewer
*/
void plotHand3D(PCLVisualizer &viewer, const candidate::Hand &hand,
double outer_diameter, double finger_width, double hand_depth,
double hand_height, int idx, const Eigen::Vector3d &rgb);
/**
* \brief Plot a cube.
* \param viewer viewer the PCL visualizer in which the grasp is plotted
* \param position the center of the cube
* \param rotation the orientation of the cube
* \param width the width of the cube
* \param height the height of the cube
* \param depth the depth of the cube
* \param name the name of the cube in the viewer
*/
void plotCube(PCLVisualizer &viewer, const Eigen::Vector3d &position,
const Eigen::Quaterniond &rotation, double width, double height,
double depth, const std::string &name,
const Eigen::Vector3d &rgb);
void plotFrame(PCLVisualizer &viewer, const Eigen::Vector3d &translation,
const Eigen::Matrix3d &rotation, const std::string &id,
double axis_length = 0.02);
/**
* \brief Create a point cloud that stores the visual representations of the
* grasps.
* \param hand_list the list of grasps to be be stored in the point cloud
* \param outer_diameter the outer diameter of the visual grasp representation
*/
PointCloudRGBA::Ptr createFingersCloud(
const std::vector<std::unique_ptr<candidate::Hand>> &hand_list,
double outer_diameter);
/**
* \brief Convert an Eigen vector to a PCL point.
* \param v the Eigen vector to be converted
*/
pcl::PointXYZRGBA eigenVector3dToPointXYZRGBA(const Eigen::Vector3d &v);
/**
* \brief Add a point cloud with normals to a PCL visualizer.
* \param viewer the PCL visualizer that the cloud is added to
* \param cloud the cloud to be added
* \param line_width the line width for drawing normals
* \param color_cloud the color that is used to draw the cloud
* \param color_normals the color that is used to draw the normals
* \param cloud_name an identifier string for the cloud
* \param normals_name an identifier string for the normals
*/
void addCloudNormalsToViewer(PCLVisualizer &viewer,
const PointCloudPointNormal::Ptr &cloud,
double line_width, double *color_cloud,
double *color_normals,
const std::string &cloud_name,
const std::string &normals_name);
/**
* \brief Run/show a PCL visualizer until an escape key is hit.
* \param viewer the PCL visualizer to be shown
*/
void runViewer(PCLVisualizer &viewer);
/**
* \brief Create a PCL visualizer.
* \param title the title of the visualization window
*/
PCLVisualizer createViewer(std::string title);
void keyboardEventOccurred(const pcl::visualization::KeyboardEvent &event,
void *viewer_void);
int num_orientations_;
int num_axes_;
};
} // namespace util
} // namespace grasp_detect
| [
"wa.haoo@foxmail.com"
] | wa.haoo@foxmail.com |
aa91750ffaf06fdbf2ceddfcdbd5109c5aa5d406 | 0350b44559e87949323b79a7f7c19afd6b1c3385 | /src/Includes/Training.h | 4b0134a39905a7b05827b5f81c28a2020a604071 | [] | no_license | ProjPossibility/pp-usc-ss12-sign-language-reader | ed3f1020e18a1dba7f5bd71b0860fa6631ae810f | 53678c2fb94b499c54fb322193f4908247fb1c6c | refs/heads/master | 2020-05-18T08:53:29.193173 | 2015-04-29T01:47:44 | 2015-04-29T01:47:44 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 624 | h | /*
* Training.h
*
* Created on: 05-Mar-2010
* Author: parth
*/
#ifndef TRAINING_H_
#define TRAINING_H_
#include "Prerequs.h"
#include "KNN.h"
#include "FolderReader.h"
class Training{
CvMat* Matrix;
int Counter;
CvMat* Labels;
ML* StoredML;
public:
/**
* Read the training dataset
*/
Training(InputReader *reader, FeatureDetector *fd, ML *ml);
/**
* Flatten the Image into the Matrix
*/
void FlattenImage(IplImage* Image, int Label);
/**
* Test the image using the learned model
*/
int test(IplImage*);
};
#endif /* TRAINING_H_ */
| [
"parthpatel.100@f7345894-23d3-11df-bcc3-9d5e0fc24faa"
] | parthpatel.100@f7345894-23d3-11df-bcc3-9d5e0fc24faa |
1516b00fc6515367b04ff26528a0939f65795f89 | df7f961cdb6f74382f2f2eedc0564b922970424b | /v0.1-source-proof-of-concept/3_testing.hpp | e4d62f0ac10db1405dfd5e5da87eb8d388d641b3 | [] | no_license | tobias-loew/cpp-compile-time-register-machine | 540276acd5a0c4bbf92dccc969b6aae412c99dd3 | d891790b87d100fd541fbb5b6ab9ba1af9e0c2c3 | refs/heads/main | 2023-04-23T17:30:53.501957 | 2021-05-03T02:52:32 | 2021-05-03T02:52:32 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 9,010 | hpp | /************************************************************************************************************************
**
** Copyright 2021 Daniel Nikpayuk, Inuit Nunangat, The Inuit Nation
**
** This file is part of cpp_compile_time_register_machine.
**
** cpp_compile_time_register_machine is free software: you can redistribute it and/or modify it under the terms
** of the GNU General Public License as published by the Free Software Foundation, either version 3
** of the License, or (at your option) any later version.
**
** cpp_compile_time_register_machine is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
** without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
** See the GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License along with cpp_compile_time_register_machine.
** If not, see <http://www.gnu.org/licenses/>.
**
************************************************************************************************************************/
// testing:
/***********************************************************************************************************************/
/***********************************************************************************************************************/
/***********************************************************************************************************************/
namespace testing
{
using namespace samples;
/***********************************************************************************************************************/
/***********************************************************************************************************************/
/***********************************************************************************************************************/
// experimental alternatives:
/***********************************************************************************************************************/
struct RI_v1
{
enum : index_type
{
stop = 0 , pause , start , u_branch ,
b_branch , l_goto , r_goto , assign ,
save , restore , u_apply , b_apply ,
// dispatch optimizations require these to be consecutive:
assign_0 , assign_1 , assign_2 , assign_3 ,
assign_4 , assign_5 , assign_6 , assign_7 ,
assign_8 , assign_9 , assign_10 , assign_11 ,
assign_12 , assign_13 , assign_14 , assign_15 ,
// dispatch optimizations require these to be consecutive:
save_0 , save_1 , save_2 , save_3 ,
save_4 , save_5 , save_6 , save_7 ,
save_8 , save_9 , save_10 , save_11 ,
save_12 , save_13 , save_14 , save_15 ,
// dispatch optimizations require these to be consecutive:
replace_0 , replace_1 , replace_2 , replace_3 ,
replace_4 , replace_5 , replace_6 , replace_7 ,
replace_8 , replace_9 , replace_10 , replace_11 ,
replace_12 , replace_13 , replace_14 , replace_15 ,
// dispatch optimizations require these to be consecutive:
restore_0 , restore_1 , restore_2 , restore_3 ,
restore_4 , restore_5 , restore_6 , restore_7 ,
restore_8 , restore_9 , restore_10 , restore_11 ,
restore_12 , restore_13 , restore_14 , restore_15 ,
r_size
};
enum : index_type
{
fold = r_size + 1 ,
fold_2_0 = r_size + 1 , fold_2_1 , fold_2_2 , fold_2_3 , fold_2_4 ,
fold_2_5 , fold_2_6 , fold_2_7 , fold_2_8 , fold_2_9
};
};
/***********************************************************************************************************************/
// next (alternate version):
template
<
auto stop_next, auto pause_next, auto branch_next,
auto l_goto_next, auto r_goto_next, auto label_next, auto instr_next
>
constexpr index_type next_v1(depth_type d, contr_type c, index_type l, index_type m, index_type n = 0, bool is_branch = false)
{
bool d_break = !bool(d);
bool c_break = !d_break && (l == contr_length(c));
bool l_break = !d_break && !c_break && (m == label_length(c(l)));
bool is_l_goto = !d_break && !c_break && !l_break && (c(l)(m)(1) == RI::l_goto);
bool is_r_goto = !d_break && !c_break && !l_break && (c(l)(m)(1) == RI::r_goto);
return (d_break ? pause_next :
c_break ? stop_next :
l_break ?
(is_branch ? branch_next :
is_l_goto ? l_goto_next :
is_r_goto ? r_goto_next :
label_next) :
(is_branch ? branch_next :
is_l_goto ? l_goto_next :
is_r_goto ? r_goto_next :
instr_next)) (c, l, m, n);
}
/***********************************************************************************************************************/
/***********************************************************************************************************************/
/***********************************************************************************************************************/
// printing:
/***********************************************************************************************************************/
// register instruction:
void print_RI(index_type n)
{
printf("%s, ", (n == RI::l_assign ) ? "l_assign" :
(n == RI::r_assign ) ? "r_assign" :
(n == RI::u_branch ) ? "u_branch" :
(n == RI::b_branch ) ? "b_branch" :
(n == RI::l_goto ) ? "l_goto" :
(n == RI::r_goto ) ? "r_goto" :
(n == RI::save ) ? "save" :
(n == RI::restore ) ? "restore" :
(n == RI::u_apply ) ? "u_apply" : "b_apply");
}
void print_next(depth_type d, contr_type c, index_type l, index_type m, index_type n = 0, bool is_branch = false)
{
print_RI(next_i(d, c, l, m, n, is_branch)(1));
printf("%u, %u\n", next_l(d, c, l, m, n, is_branch), next_m(d, c, l, m, n, is_branch));
}
/***********************************************************************************************************************/
/***********************************************************************************************************************/
/***********************************************************************************************************************/
// next:
void test_next()
{
print_next(1, fact_contr<>, 1, 1, 0, true); // assign 3 1
print_next(1, fact_contr<>, 1, 1); // save 1 2
print_next(1, fact_contr<>, 1, 2); // save 1 3
print_next(1, fact_contr<>, 1, 3); // apply 1 4
print_next(1, fact_contr<>, 1, 4); // assign 1 5
print_next(1, fact_contr<>, 1, 5); // l_goto 1 6
print_next(1, fact_contr<>, 1, 6); // branch 1 1
printf("\n");
print_next(1, fact_contr<>, 2, 1); // restore 2 2
print_next(1, fact_contr<>, 2, 2); // apply 2 3
print_next(1, fact_contr<>, 2, 3); // r_goto 2 4
print_next(1, fact_contr<>, 2, 4, 1); // branch 1 1
print_next(1, fact_contr<>, 2, 4, 2); // restore 2 1
print_next(1, fact_contr<>, 2, 4, 3); // assign 3 1
printf("\n");
print_next(1, fact_contr<>, 3, 1); // r_goto 3 2
print_next(1, fact_contr<>, 3, 2, 1); // branch 1 1
print_next(1, fact_contr<>, 3, 2, 2); // restore 2 1
print_next(1, fact_contr<>, 3, 2, 3); // assign 3 1
}
/***********************************************************************************************************************/
/***********************************************************************************************************************/
/***********************************************************************************************************************/
// debugging (tracing?):
/***********************************************************************************************************************/
// restore, apply require 2 nesting depths. <-- the compilation error "between" suggests just one decrement.
// n = 5
// depth:
// branch 1 - c 1 1 4 1 5 ...
// save 2 - c 1 2 4 1 5 ... 4
// save 3 - c 1 3 4 1 5 ... 5 4
// b_apply 4,5 - c 1 4 4 1 4 ... 5 4
// assign 6 - c 1 5 2 1 4 ... 5 4
// l_goto 7 - c 1 6 2 1 4 ... 5 4
// branch 8 - c 1 1 2 1 4 ... 5 4
// save 9 - c 1 2 2 1 4 ... 2 5 4
// save 10 - c 1 3 2 1 4 ... 4 2 5 4
// b_apply 11,12 - c 1 4 2 1 3 ... 4 2 5 4
// assign 13 - c 1 5 2 1 3 ... 4 2 5 4
// l_goto 14 - c 1 6 2 1 3 ... 4 2 5 4
/***********************************************************************************************************************/
// n = 1
// depth:
// branch 1 - c 1 1 4 1 1 ...
// r_assign 2 - c 3 1 4 1 1 ...
// r_goto 3 - c 3 2 4 1 1 ...
/***********************************************************************************************************************/
/***********************************************************************************************************************/
/***********************************************************************************************************************/
}
| [
"djharris@ualberta.ca"
] | djharris@ualberta.ca |
bc78754646eaa6a5af4343552763278c79ab024f | 16f2dfe568c296a9356dbcdd5e8b6043967d025e | /ext/v8/upstream/2.1.10/src/heap-profiler.h | d6f26505cd96cfbcdcbcca0ce5d0f7648646bc0e | [
"MIT",
"BSD-3-Clause"
] | permissive | skarayan/therubyracer | ddcdf5e3138cc292605ea77f2330b57b961dbb05 | cd512d31359efa458d550aecd54686062d4b511c | refs/heads/master | 2021-01-17T23:21:45.963707 | 2010-07-08T15:10:19 | 2010-07-08T15:10:19 | 795,376 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 9,679 | h | // Copyright 2009 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_HEAP_PROFILER_H_
#define V8_HEAP_PROFILER_H_
#include "zone.h"
namespace v8 {
namespace internal {
#ifdef ENABLE_LOGGING_AND_PROFILING
// The HeapProfiler writes data to the log files, which can be postprocessed
// to generate .hp files for use by the GHC/Valgrind tool hp2ps.
class HeapProfiler {
public:
// Write a single heap sample to the log file.
static void WriteSample();
private:
// Update the array info with stats from obj.
static void CollectStats(HeapObject* obj, HistogramInfo* info);
};
// JSObjectsCluster describes a group of JS objects that are
// considered equivalent in terms of a particular profile.
class JSObjectsCluster BASE_EMBEDDED {
public:
// These special cases are used in retainer profile.
enum SpecialCase {
ROOTS = 1,
GLOBAL_PROPERTY = 2,
CODE = 3,
SELF = 100 // This case is used in ClustersCoarser only.
};
JSObjectsCluster() : constructor_(NULL), instance_(NULL) {}
explicit JSObjectsCluster(String* constructor)
: constructor_(constructor), instance_(NULL) {}
explicit JSObjectsCluster(SpecialCase special)
: constructor_(FromSpecialCase(special)), instance_(NULL) {}
JSObjectsCluster(String* constructor, Object* instance)
: constructor_(constructor), instance_(instance) {}
static int CompareConstructors(const JSObjectsCluster& a,
const JSObjectsCluster& b) {
// Strings are unique, so it is sufficient to compare their pointers.
return a.constructor_ == b.constructor_ ? 0
: (a.constructor_ < b.constructor_ ? -1 : 1);
}
static int Compare(const JSObjectsCluster& a, const JSObjectsCluster& b) {
// Strings are unique, so it is sufficient to compare their pointers.
const int cons_cmp = CompareConstructors(a, b);
return cons_cmp == 0 ?
(a.instance_ == b.instance_ ? 0 : (a.instance_ < b.instance_ ? -1 : 1))
: cons_cmp;
}
static int Compare(const JSObjectsCluster* a, const JSObjectsCluster* b) {
return Compare(*a, *b);
}
bool is_null() const { return constructor_ == NULL; }
bool can_be_coarsed() const { return instance_ != NULL; }
String* constructor() const { return constructor_; }
void Print(StringStream* accumulator) const;
// Allows null clusters to be printed.
void DebugPrint(StringStream* accumulator) const;
private:
static String* FromSpecialCase(SpecialCase special) {
// We use symbols that are illegal JS identifiers to identify special cases.
// Their actual value is irrelevant for us.
switch (special) {
case ROOTS: return Heap::result_symbol();
case GLOBAL_PROPERTY: return Heap::code_symbol();
case CODE: return Heap::arguments_shadow_symbol();
case SELF: return Heap::catch_var_symbol();
default:
UNREACHABLE();
return NULL;
}
}
String* constructor_;
Object* instance_;
};
struct JSObjectsClusterTreeConfig {
typedef JSObjectsCluster Key;
typedef NumberAndSizeInfo Value;
static const Key kNoKey;
static const Value kNoValue;
static int Compare(const Key& a, const Key& b) {
return Key::Compare(a, b);
}
};
typedef ZoneSplayTree<JSObjectsClusterTreeConfig> JSObjectsClusterTree;
// ConstructorHeapProfile is responsible for gathering and logging
// "constructor profile" of JS objects allocated on heap.
// It is run during garbage collection cycle, thus it doesn't need
// to use handles.
class ConstructorHeapProfile BASE_EMBEDDED {
public:
ConstructorHeapProfile();
virtual ~ConstructorHeapProfile() {}
void CollectStats(HeapObject* obj);
void PrintStats();
// Used by ZoneSplayTree::ForEach. Made virtual to allow overriding in tests.
virtual void Call(const JSObjectsCluster& cluster,
const NumberAndSizeInfo& number_and_size);
private:
ZoneScope zscope_;
JSObjectsClusterTree js_objects_info_tree_;
};
// JSObjectsRetainerTree is used to represent retainer graphs using
// adjacency list form:
//
// Cluster -> (Cluster -> NumberAndSizeInfo)
//
// Subordinate splay trees are stored by pointer. They are zone-allocated,
// so it isn't needed to manage their lifetime.
//
struct JSObjectsRetainerTreeConfig {
typedef JSObjectsCluster Key;
typedef JSObjectsClusterTree* Value;
static const Key kNoKey;
static const Value kNoValue;
static int Compare(const Key& a, const Key& b) {
return Key::Compare(a, b);
}
};
typedef ZoneSplayTree<JSObjectsRetainerTreeConfig> JSObjectsRetainerTree;
class ClustersCoarser BASE_EMBEDDED {
public:
ClustersCoarser();
// Processes a given retainer graph.
void Process(JSObjectsRetainerTree* tree);
// Returns an equivalent cluster (can be the cluster itself).
// If the given cluster doesn't have an equivalent, returns null cluster.
JSObjectsCluster GetCoarseEquivalent(const JSObjectsCluster& cluster);
// Returns whether a cluster can be substitued with an equivalent and thus,
// skipped in some cases.
bool HasAnEquivalent(const JSObjectsCluster& cluster);
// Used by JSObjectsRetainerTree::ForEach.
void Call(const JSObjectsCluster& cluster, JSObjectsClusterTree* tree);
void Call(const JSObjectsCluster& cluster,
const NumberAndSizeInfo& number_and_size);
private:
// Stores a list of back references for a cluster.
struct ClusterBackRefs {
explicit ClusterBackRefs(const JSObjectsCluster& cluster_);
ClusterBackRefs(const ClusterBackRefs& src);
ClusterBackRefs& operator=(const ClusterBackRefs& src);
static int Compare(const ClusterBackRefs& a, const ClusterBackRefs& b);
void SortRefs() { refs.Sort(JSObjectsCluster::Compare); }
static void SortRefsIterator(ClusterBackRefs* ref) { ref->SortRefs(); }
JSObjectsCluster cluster;
ZoneList<JSObjectsCluster> refs;
};
typedef ZoneList<ClusterBackRefs> SimilarityList;
// A tree for storing a list of equivalents for a cluster.
struct ClusterEqualityConfig {
typedef JSObjectsCluster Key;
typedef JSObjectsCluster Value;
static const Key kNoKey;
static const Value kNoValue;
static int Compare(const Key& a, const Key& b) {
return Key::Compare(a, b);
}
};
typedef ZoneSplayTree<ClusterEqualityConfig> EqualityTree;
static int ClusterBackRefsCmp(const ClusterBackRefs* a,
const ClusterBackRefs* b) {
return ClusterBackRefs::Compare(*a, *b);
}
int DoProcess(JSObjectsRetainerTree* tree);
int FillEqualityTree();
static const int kInitialBackrefsListCapacity = 2;
static const int kInitialSimilarityListCapacity = 2000;
// Number of passes for finding equivalents. Limits the length of paths
// that can be considered equivalent.
static const int kMaxPassesCount = 10;
ZoneScope zscope_;
SimilarityList sim_list_;
EqualityTree eq_tree_;
ClusterBackRefs* current_pair_;
JSObjectsRetainerTree* current_set_;
const JSObjectsCluster* self_;
};
// RetainerHeapProfile is responsible for gathering and logging
// "retainer profile" of JS objects allocated on heap.
// It is run during garbage collection cycle, thus it doesn't need
// to use handles.
class RetainerHeapProfile BASE_EMBEDDED {
public:
class Printer {
public:
virtual ~Printer() {}
virtual void PrintRetainers(const JSObjectsCluster& cluster,
const StringStream& retainers) = 0;
};
RetainerHeapProfile();
void CollectStats(HeapObject* obj);
void PrintStats();
void DebugPrintStats(Printer* printer);
void StoreReference(const JSObjectsCluster& cluster, HeapObject* ref);
private:
ZoneScope zscope_;
JSObjectsRetainerTree retainers_tree_;
ClustersCoarser coarser_;
};
class ProducerHeapProfile : public AllStatic {
public:
static void Setup();
static void RecordJSObjectAllocation(Object* obj) {
if (FLAG_log_producers) DoRecordJSObjectAllocation(obj);
}
private:
static void DoRecordJSObjectAllocation(Object* obj);
static bool can_log_;
};
#endif // ENABLE_LOGGING_AND_PROFILING
} } // namespace v8::internal
#endif // V8_HEAP_PROFILER_H_
| [
"cowboyd@thefrontside.net"
] | cowboyd@thefrontside.net |
4f8fa59abdf542089f784ed1f1249b3575710856 | 600df3590cce1fe49b9a96e9ca5b5242884a2a70 | /jingle/notifier/listener/xml_element_util.cc | 280485eb71c872c816f727d9e455fd973daa2f69 | [
"BSD-3-Clause"
] | permissive | metux/chromium-suckless | efd087ba4f4070a6caac5bfbfb0f7a4e2f3c438a | 72a05af97787001756bae2511b7985e61498c965 | refs/heads/orig | 2022-12-04T23:53:58.681218 | 2017-04-30T10:59:06 | 2017-04-30T23:35:58 | 89,884,931 | 5 | 3 | BSD-3-Clause | 2022-11-23T20:52:53 | 2017-05-01T00:09:08 | null | UTF-8 | C++ | false | false | 1,896 | cc | // Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "jingle/notifier/listener/xml_element_util.h"
#include <sstream>
#include <string>
#include "base/strings/string_number_conversions.h"
#include "third_party/webrtc/libjingle/xmllite/qname.h"
#include "third_party/webrtc/libjingle/xmllite/xmlconstants.h"
#include "third_party/webrtc/libjingle/xmllite/xmlelement.h"
#include "third_party/webrtc/libjingle/xmllite/xmlprinter.h"
namespace notifier {
std::string XmlElementToString(const buzz::XmlElement& xml_element) {
std::ostringstream xml_stream;
buzz::XmlPrinter::PrintXml(&xml_stream, &xml_element);
return xml_stream.str();
}
buzz::XmlElement* MakeBoolXmlElement(const char* name, bool value) {
const buzz::QName elementQName(buzz::STR_EMPTY, name);
const buzz::QName boolAttrQName(buzz::STR_EMPTY, "bool");
buzz::XmlElement* bool_xml_element =
new buzz::XmlElement(elementQName, true);
bool_xml_element->AddAttr(boolAttrQName, value ? "true" : "false");
return bool_xml_element;
}
buzz::XmlElement* MakeIntXmlElement(const char* name, int value) {
const buzz::QName elementQName(buzz::STR_EMPTY, name);
const buzz::QName intAttrQName(buzz::STR_EMPTY, "int");
buzz::XmlElement* int_xml_element =
new buzz::XmlElement(elementQName, true);
int_xml_element->AddAttr(intAttrQName, base::IntToString(value));
return int_xml_element;
}
buzz::XmlElement* MakeStringXmlElement(const char* name, const char* value) {
const buzz::QName elementQName(buzz::STR_EMPTY, name);
const buzz::QName dataAttrQName(buzz::STR_EMPTY, "data");
buzz::XmlElement* data_xml_element =
new buzz::XmlElement(elementQName, true);
data_xml_element->AddAttr(dataAttrQName, value);
return data_xml_element;
}
} // namespace notifier
| [
"enrico.weigelt@gr13.net"
] | enrico.weigelt@gr13.net |
d9cc7fd484218e5fcd78000a3ebfc5408130f1bc | 00285893995139293cae205c5a3bf4a9b26c2042 | /nhd2-exp/src/gui/service_setup.h | 9b09cbc371abe1dac567bc28ecac9a47f0d37671 | [] | no_license | lilo74/neutrinohd2-1 | 9e8c5148d1c7d39ba00bbc928cc67699cc4451e0 | a2dd1c14e725251accda5ef97eb5cf24dc73bea6 | refs/heads/master | 2020-06-17T12:07:54.034300 | 2017-03-26T16:34:35 | 2017-03-26T16:34:35 | 195,919,111 | 1 | 0 | null | 2019-07-09T02:38:25 | 2019-07-09T02:38:24 | null | UTF-8 | C++ | false | false | 1,257 | h | /*
Neutrino-GUI - DBoxII-Project
$id: service_setup.h 2015.12.22 17:04:28 mohousch $
Copyright (C) 2001 Steffen Hehn 'McClean'
and some other guys
Homepage: http://dbox.cyberphoria.org/
License: GPL
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __service__
#define __service__
#include <gui/widget/menue.h>
#include <string>
class CServiceSetup : public CMenuTarget
{
private:
void showMenu(void);
void showMenuSmart(void);
void showMenuClassic(void);
public:
CServiceSetup();
~CServiceSetup();
int exec(CMenuTarget* parent, const std::string& actionKey);
};
#endif //__service__
| [
"mohousch@gmail.com"
] | mohousch@gmail.com |
2ebc9cb6b1b4b68a8a8564a088a8489df653f05f | 5b9c956561ddc888a742ee1f17291b74d9cfb864 | /felicia/drivers/camera/depth_camera_frame.cc | 4114a16537dbe886ede97119a681956be566feb5 | [] | no_license | lineCode/felicia | 14249f540e453f3e6bdd530dcbb1169c370c9125 | ab856fe0d5c85c13d250ecbe148775eda720c987 | refs/heads/master | 2020-08-31T13:39:20.671100 | 2019-10-22T23:23:47 | 2019-10-28T16:17:49 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,967 | cc | #include "felicia/drivers/camera/depth_camera_frame.h"
namespace felicia {
namespace drivers {
DepthCameraFrame::DepthCameraFrame() = default;
DepthCameraFrame::DepthCameraFrame(const CameraFrame& other, float min,
float max)
: CameraFrame(other), min_(min), max_(max) {}
DepthCameraFrame::DepthCameraFrame(CameraFrame&& other, float min, float max)
: CameraFrame(std::move(other)), min_(min), max_(max) {}
DepthCameraFrame::DepthCameraFrame(const DepthCameraFrame& other)
: CameraFrame(other), min_(other.min_), max_(other.max_) {}
DepthCameraFrame::DepthCameraFrame(DepthCameraFrame&& other) noexcept
: CameraFrame(std::move(other)), min_(other.min_), max_(other.max_) {}
DepthCameraFrame& DepthCameraFrame::operator=(const DepthCameraFrame& other) =
default;
DepthCameraFrame& DepthCameraFrame::operator=(DepthCameraFrame&& other) =
default;
DepthCameraFrame::~DepthCameraFrame() = default;
DepthCameraFrameMessage DepthCameraFrame::ToDepthCameraFrameMessage(bool copy) {
DepthCameraFrameMessage message;
if (copy) {
message.set_data(data_.data());
} else {
message.set_data(std::move(data_).data());
}
*message.mutable_camera_format() = camera_format_.ToCameraFormatMessage();
message.set_timestamp(timestamp_.InMicroseconds());
message.set_min(min_);
message.set_max(max_);
return message;
}
Status DepthCameraFrame::FromDepthCameraFrameMessage(
const DepthCameraFrameMessage& message) {
CameraFormat camera_format;
Status s = camera_format.FromCameraFormatMessage(message.camera_format());
if (!s.ok()) return s;
CameraFrame camera_frame(
Data{message.data()}, camera_format,
base::TimeDelta::FromMicroseconds(message.timestamp()));
*this =
DepthCameraFrame{std::move(camera_frame), message.min(), message.max()};
return Status::OK();
}
Status DepthCameraFrame::FromDepthCameraFrameMessage(
DepthCameraFrameMessage&& message) {
CameraFormat camera_format;
Status s = camera_format.FromCameraFormatMessage(message.camera_format());
if (!s.ok()) return s;
std::unique_ptr<std::string> data(message.release_data());
CameraFrame camera_frame(
Data{std::move(*data)}, camera_format,
base::TimeDelta::FromMicroseconds(message.timestamp()));
float min = message.min();
float max = message.max();
*this = DepthCameraFrame{std::move(camera_frame), min, max};
return Status::OK();
}
#if defined(HAS_OPENCV)
// static
Status DepthCameraFrame::FromCvMat(cv::Mat mat,
const CameraFormat& camera_format,
base::TimeDelta timestamp, float min,
float max) {
CameraFrame camera_frame;
Status s = camera_frame.FromCvMat(mat, camera_format, timestamp);
if (!s.ok()) return s;
*this = {std::move(camera_frame), min, max};
return Status::OK();
}
#endif
} // namespace drivers
} // namespace felicia | [
"chokobole33@gmail.com"
] | chokobole33@gmail.com |
2cd21e8fc54ccd796516a38556babbfcaf00067f | fe7113121c8e628fdbb166a3daf7958a187f0eb9 | /testing/fuzzers/pdf_fuzzer_init_public.cc | a799c756a8cb06c4b8af15bafb33bb5f4cbde363 | [
"BSD-3-Clause",
"Apache-2.0"
] | permissive | tszirr/pdfium | f80704b6293e3d07fcc73f8368dc1710c6b19617 | 6ab909c1a31743b218455ce90d698463069bae79 | refs/heads/master | 2022-12-31T02:41:35.858154 | 2020-10-21T10:57:12 | 2020-10-21T10:57:12 | 272,494,987 | 0 | 0 | NOASSERTION | 2020-06-15T16:53:13 | 2020-06-15T16:53:12 | null | UTF-8 | C++ | false | false | 3,383 | cc | // Copyright 2019 The PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "testing/fuzzers/pdf_fuzzer_init_public.h"
#include <string.h>
#include "testing/fuzzers/pdfium_fuzzer_util.h"
#ifdef PDF_ENABLE_V8
#include "testing/free_deleter.h"
#include "testing/v8_initializer.h"
#ifdef PDF_ENABLE_XFA
#include "testing/fuzzers/xfa_process_state.h"
#endif // PDF_ENABLE_XFA
#endif // PDF_ENABLE_V8
#ifdef _WIN32
#include <windows.h>
#elif defined(__APPLE__)
#include <mach-o/dyld.h>
#else // Linux
#include <linux/limits.h>
#include <unistd.h>
#endif // _WIN32
namespace {
// pdf_fuzzer_init.cc and pdf_fuzzer_init_public.cc are mutually exclusive
// and should not be built together.
PDFFuzzerInitPublic* g_instance = new PDFFuzzerInitPublic();
#ifdef PDF_ENABLE_V8
std::string ProgramPath() {
std::string result;
#ifdef _WIN32
char path[MAX_PATH];
DWORD len = GetModuleFileNameA(nullptr, path, MAX_PATH);
if (len != 0)
result = std::string(path, len);
#elif defined(__APPLE__)
char path[PATH_MAX];
unsigned int len = PATH_MAX;
if (!_NSGetExecutablePath(path, &len)) {
std::unique_ptr<char, pdfium::FreeDeleter> resolved_path(
realpath(path, nullptr));
if (resolved_path.get())
result = std::string(resolved_path.get());
}
#else // Linux
char path[PATH_MAX];
ssize_t len = readlink("/proc/self/exe", path, PATH_MAX);
if (len > 0)
result = std::string(path, len);
#endif
return result;
}
#endif // PDF_ENABLE_V8
} // namespace
PDFFuzzerInitPublic::PDFFuzzerInitPublic() {
#ifdef PDF_ENABLE_V8
#ifdef V8_USE_EXTERNAL_STARTUP_DATA
platform_ = InitializeV8ForPDFiumWithStartupData(
ProgramPath(), std::string(), std::string(), &snapshot_blob_);
#else // V8_USE_EXTERNAL_STARTUP_DATA
platform_ = InitializeV8ForPDFium(ProgramPath(), std::string());
#endif // V8_USE_EXTERNAL_STARTUP_DATA
#ifdef PDF_ENABLE_XFA
allocator_.reset(v8::ArrayBuffer::Allocator::NewDefaultAllocator());
v8::Isolate::CreateParams create_params;
create_params.array_buffer_allocator = allocator_.get();
isolate_.reset(v8::Isolate::New(create_params));
#if defined(COMPONENT_BUILD)
// NOTE: FXGC_* calls are not exported, so we get a separate copy of FXGC
// instantiated in the _src targets of a component build. Initialize it, too.
FXGC_Initialize(platform_.get(), isolate_.get());
#endif // COMPONENT_BUILD
#endif // PDF_ENABLE_XFA
#endif // PDF_ENABLE_V8
memset(&config_, '\0', sizeof(config_));
config_.version = 3;
config_.m_pUserFontPaths = nullptr;
config_.m_pPlatform = nullptr;
config_.m_pIsolate = nullptr;
config_.m_v8EmbedderSlot = 0;
#ifdef PDF_ENABLE_V8
config_.m_pPlatform = platform_.get();
config_.m_pIsolate = isolate_.get();
#endif // PDF_ENABLE_V8
FPDF_InitLibraryWithConfig(&config_);
memset(&unsupport_info_, '\0', sizeof(unsupport_info_));
unsupport_info_.version = 1;
unsupport_info_.FSDK_UnSupport_Handler = [](UNSUPPORT_INFO*, int) {};
FSDK_SetUnSpObjProcessHandler(&unsupport_info_);
#ifdef PDF_ENABLE_XFA
xfa_process_state_ =
std::make_unique<XFAProcessState>(platform_.get(), isolate_.get());
FPDF_SetFuzzerPerProcessState(xfa_process_state_.get());
#endif
}
PDFFuzzerInitPublic::~PDFFuzzerInitPublic() {
FPDF_SetFuzzerPerProcessState(nullptr);
}
| [
"commit-bot@chromium.org"
] | commit-bot@chromium.org |
5796800da65aa966ee66892152e0ce9021c36f21 | f1b43dddc88b6f04aa44119a902bbc2b6610a68b | /Year3/FYP/BallisticsFYP/BallisticsFYP/Systems/CameraSystem.cpp | f16f21738335d79a5ef5764bc0bed17a1ff244ad | [] | no_license | GRMaverick/University | fbf453348e50f111c68f68230768ccda5e1725fc | 7f213df8f5a1c81b5b20f30587d347dac3ac1a41 | refs/heads/master | 2023-03-28T13:50:56.705583 | 2021-03-31T20:47:11 | 2021-03-31T20:47:11 | 353,469,640 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,396 | cpp |
#include "pch.h"
#include <iostream>
#include <DirectXMath.h>
#include "IEntity.h"
#include "IMediator.h"
#include "CameraSystem.h"
#include "SetActiveCamera.h"
#include "RequestActiveCamera.h"
#include "ActiveCameraMessage.h"
#include "UpdateFollowMessage.h"
#include "GetFollowTargetMessage.h"
#include "EntityManager.h"
#include "ComponentManager.h"
#include "DelegateFactory.h"
#include "TransformComponent.h"
#include "FPSCameraComponent.h"
#include "FollowCameraComponent.h"
#include "StaticCameraComponent.h"
CameraSystem::CameraSystem(void)
{
m_Mediator = nullptr;
}
CameraSystem::~CameraSystem(void)
{
}
void CameraSystem::RegisterMediator(std::shared_ptr<IMediator> mediator)
{
m_Mediator = mediator;
m_Mediator->RegisterReceiveCallback(DELEGATE(&CameraSystem::Receive, this));
}
void CameraSystem::Receive(IMessage* pMessage)
{
if (RequestActiveCamera* pRequestMessage = dynamic_cast<RequestActiveCamera*>(pMessage))
{
ActiveCameraMessage* pActiveCameraMessage = new ActiveCameraMessage(m_ActiveCamera);
m_Mediator->Send(pActiveCameraMessage);
delete pActiveCameraMessage;
}
if (SetActiveCamera* pSetActiveMessage = dynamic_cast<SetActiveCamera*>(pMessage))
{
for (std::string entity : EntitiesManager->GetEntities())
{
for (IComponent* component : ComponentsManager->GetAllComponentsForEntity(entity))
{
if (ICameraComponent* cam = dynamic_cast<ICameraComponent*>(component))
{
std::string target = pSetActiveMessage->GetNewActiveCamera();
if (entity != target)
{
cam->SetActive(false);
}
else
{
cam->SetActive(true);
m_ActiveCamera = target;
}
}
}
}
}
if (UpdateFollowMessage* pFollowMessage = dynamic_cast<UpdateFollowMessage*>(pMessage))
{
for (std::string entity : EntitiesManager->GetEntities())
{
for (IComponent* pComponent : ComponentsManager->GetAllComponentsForEntity(entity))
{
if (FollowCameraComponent* pFollowCamera = dynamic_cast<FollowCameraComponent*>(pComponent))
{
m_FollowCameraTarget = pFollowMessage->GetTargetName();
pFollowCamera->UpdateViewMatrix(pFollowMessage->GetTarget() + pFollowMessage->GetOffset(), pFollowMessage->GetTarget(), Vector3(0.0f, 1.0f, 0.0f));
}
}
}
}
if (GetFollowTargetMessage* pFollowMessage = dynamic_cast<GetFollowTargetMessage*>(pMessage))
{
SendFollowTargetMessage* pSendTargetMessage = new SendFollowTargetMessage(m_FollowCameraTarget);
m_Mediator->Send(pSendTargetMessage);
delete pSendTargetMessage;
}
}
void CameraSystem::Update(DX::StepTimer const& timer)
{
std::vector<ICameraComponent*> cameraComponents;
for (std::string entity : EntitiesManager->GetEntities())
{
TransformComponent* pTransform = nullptr;
FPSCameraComponent* pFPSCamera = nullptr;
FollowCameraComponent* pFollowCamera = nullptr;
for (IComponent* component : ComponentsManager->GetAllComponentsForEntity(entity))
{
if (ICameraComponent* pTemp = dynamic_cast<ICameraComponent*>(component))
{
cameraComponents.push_back(pTemp);
}
if (FPSCameraComponent* pTemp = dynamic_cast<FPSCameraComponent*>(component))
{
pFPSCamera = pTemp;
}
if (TransformComponent* pTemp = dynamic_cast<TransformComponent*>(component))
{
pTransform = pTemp;
}
}
if (pFPSCamera && pTransform)
{
UpdateFPSCamera(pFPSCamera, pTransform);
pTransform->Update();
}
}
for (ICameraComponent* camera : cameraComponents)
{
camera->Update();
}
}
void CameraSystem::UpdateFPSCamera(FPSCameraComponent* pCamera, TransformComponent* pTransform)
{
XMMATRIX camRotationMatrix = XMMatrixRotationRollPitchYaw(pCamera->GetPitch(), pCamera->GetYaw(), 0.0f);
XMVECTOR camTarget = XMVector3TransformCoord(XMVectorSet(0.0f, 0.0f, 1.0f, 0.0f), camRotationMatrix);
camTarget = XMVector3Normalize(camTarget);
XMFLOAT3 forward = XMFLOAT3(pTransform->GetForward().x, pTransform->GetForward().y, pTransform->GetForward().z);
XMStoreFloat3(&forward, camTarget);
pTransform->SetForward(forward.x, forward.y, forward.z);
float xx = asin(-forward.y) * (180 / 3.14159);
float yy = (float)((atan2(forward.z, forward.x) / XM_PI) * 180.0f);
float zz = 0.0f;
if (yy < 0.0f)
yy += 360.0f;
pTransform->SetRotation(xx, -yy - 270.0f, zz);
XMMATRIX rotationYTemp;
rotationYTemp = XMMatrixRotationY(pCamera->GetYaw());
XMVECTOR camRight = XMVector3TransformCoord(XMVectorSet(1.0f, 0.0f, 0.0f, 0.0f), rotationYTemp);
XMVECTOR camUp = XMVector3TransformCoord(XMVectorSet(pTransform->GetUp().x, pTransform->GetUp().y, pTransform->GetUp().z, 0.0f), rotationYTemp);
XMVECTOR camForward = XMVector3TransformCoord(XMVectorSet(0.0f, 0.0f, 1.0f, 0.0f), rotationYTemp);
XMFLOAT3 cameraUp = XMFLOAT3();
XMStoreFloat3(&cameraUp, camUp);
pTransform->SetUp(cameraUp.x, cameraUp.y, cameraUp.z);
XMFLOAT3 camPosition = XMFLOAT3(pTransform->GetPosition().x, pTransform->GetPosition().y, pTransform->GetPosition().z);
XMVECTOR camPosVector = XMLoadFloat3(&camPosition);
camPosVector += pCamera->GetStrafe()*camRight;
camPosVector += pCamera->GetAdvance()*camForward;
XMStoreFloat3(&camPosition, camPosVector);
pTransform->SetPosition(camPosition.x, camPosition.y, camPosition.z);
camTarget = camPosVector + camTarget;
XMStoreFloat3(&forward, camTarget);
pCamera->UpdateViewMatrix(pTransform->GetPosition(), Vector3(forward.x, forward.y, forward.z), pTransform->GetUp());
} | [
"grmaverick@outlook.com"
] | grmaverick@outlook.com |
0b1f9fd04c2231934752c932dc4f4b8ddcbb46b2 | 1901bdbaf57584e7c5ec21643db340f9d98d6807 | /compute/tensor/src/cpu/x86/int32/clip.cpp | 391bddf31a0f5d8fbf2ebaa5858a544a025a42b7 | [
"MIT"
] | permissive | huawei-noah/bolt | 2a4febe5f5cce64e3589c2782c489d59975eb6a3 | cf4ca8f8646a8e30ddf91c29a18743d75ac1c172 | refs/heads/master | 2023-08-28T13:36:34.815244 | 2023-06-12T01:24:41 | 2023-06-12T01:24:41 | 225,365,905 | 889 | 168 | MIT | 2023-06-12T01:24:42 | 2019-12-02T12:06:12 | C++ | UTF-8 | C++ | false | false | 1,933 | cpp | // Copyright (C) 2019. Huawei Technologies Co., Ltd. All rights reserved.
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "cpu/x86/int32/tensor_computing_int32.h"
EE clip_int32(I32 *input, I32 *output, I32 len, I32 minValue, I32 maxValue)
{
if (nullptr == input || nullptr == output) {
CHECK_STATUS(NULL_POINTER);
}
__m256i min_v = _mm256_set1_epi32(minValue);
__m256i max_v = _mm256_set1_epi32(maxValue);
I32 i = 0;
for (i = 0; i < len - 7; i += 8) {
__m256i in = _mm256_loadu_si256((const __m256i *)(input + i));
__m256i tmp_v = _mm256_min_epi32(max_v, _mm256_max_epi32(min_v, in));
_mm256_storeu_si256((__m256i *)(output + i), tmp_v);
}
for (; i < len; i++) {
I32 value = input[i];
value = (value > minValue) ? value : minValue;
value = (value < maxValue) ? value : maxValue;
output[i] = value;
}
return SUCCESS;
}
| [
"jianfeifeng@outlook.com"
] | jianfeifeng@outlook.com |
d068627111c756a476bee3d69b60db6423f7602f | 9835bee44f1edd6982303ba09b7aeff102f8ec6d | /include/bss-util/LinkedArray.h | 3d8865b1f0dc8c6b39208890ed5c814e2f26d72a | [
"MIT",
"Apache-2.0"
] | permissive | arves100/bss-util | 4f16f1668ab22b5383f494525da9aa657263cf3f | 25f5532580ec91d5a689691f4055aada8c730fb1 | refs/heads/master | 2020-06-19T19:04:59.598206 | 2019-07-14T15:04:31 | 2019-07-14T15:04:31 | 196,836,388 | 0 | 0 | NOASSERTION | 2019-07-14T12:54:23 | 2019-07-14T12:54:22 | null | WINDOWS-1252 | C++ | false | false | 8,372 | h | // Copyright ©2018 Black Sphere Studios
// For conditions of distribution and use, see copyright notice in "bss_util.h"
#ifndef __LINKED_ARRAY_H__BSS__
#define __LINKED_ARRAY_H__BSS__
#include "bss_util.h"
#include "Array.h"
namespace bss {
namespace internal {
template<class T, typename CType>
struct BSS_COMPILER_DLLEXPORT LINKEDNODE
{
T val;
CType next;
CType prev;
};
}
// Linked list implemented as an array.
template<class T, typename CType = size_t, ARRAY_TYPE ArrayType = ARRAY_SIMPLE, typename Alloc = StandardAllocator<internal::LINKEDNODE<T, CType>>>
class BSS_COMPILER_DLLEXPORT LinkedArray
{
public:
typedef internal::LINKEDNODE<T, CType> TLNODE;
typedef CType CT_;
typedef T value_type;
inline LinkedArray() : _ref(1), _length(0), _start(-1), _end(-1), _freelist(-1) { _setupChunk(0); }
inline LinkedArray(const LinkedArray& copy) : _ref(copy._ref), _length(copy._length), _start(copy._start), _end(copy._end), _freelist(copy._freelist) {}
inline LinkedArray(LinkedArray&& mov) : _ref(std::move(mov._ref)), _length(mov._length), _start(mov._start), _end(mov._end), _freelist(mov._freelist) { mov._ref = 1; mov._length = 0; mov._start = mov._end = -1 = mov._freelist = -1; }
template<bool U = std::is_void_v<typename Alloc::policy_type>, std::enable_if_t<!U, int> = 0>
inline LinkedArray(CT_ size, typename Alloc::policy_type* policy) : _ref(size, policy), _length(0), _start(-1), _end(-1), _freelist(-1) { _setupChunk(0); }
inline explicit LinkedArray(CT_ size) : _ref(size), _length(0), _start(-1), _end(-1), _freelist(-1) { _setupChunk(0); }
inline ~LinkedArray() {}
BSS_FORCEINLINE CT_ Add(const T& item) { return InsertAfter(item, _end); }
BSS_FORCEINLINE CT_ Add(T&& item) { return InsertAfter(std::move(item), _end); }
BSS_FORCEINLINE CT_ InsertBefore(const T& item, CT_ index) { return _insertBefore<const T&>(item, index); }
BSS_FORCEINLINE CT_ InsertBefore(T&& item, CT_ index) { return _insertBefore<T&&>(std::move(item), index); }
BSS_FORCEINLINE CT_ InsertAfter(const T& item, CT_ index) { return _insertAfter<const T&>(item, index); }
BSS_FORCEINLINE CT_ InsertAfter(T&& item, CT_ index) { return _insertAfter<T&&>(std::move(item), index); }
T Remove(CT_ index)
{
assert(index < _ref.Capacity());
TLNODE& pcur = _ref[index];
if(pcur.next == (CT_)-1) _end = pcur.prev; //you're the end, reassign
else _ref[pcur.next].prev = pcur.prev;
if(pcur.prev == (CT_)-1) _start = pcur.next; //you're the root, reassign
else _ref[pcur.prev].next = pcur.next;
_addFreeList(index);
--_length;
return pcur.val;
}
inline CT_ Length() const { return _length; }
inline CT_ Capacity() const { return _ref.Capacity(); }
inline void SetCapacity(CT_ size)
{
if(size < _ref.Capacity())
return;
CT_ hold = _ref.Capacity();
_ref.SetCapacity(size);
_setupChunk(hold);
}
inline void Clear()
{
_freelist = _start = _end = -1;
_length = 0;
_setupChunk(0);
}
BSS_FORCEINLINE void Next(CT_& ref) const { ref = _ref[ref].next; }
BSS_FORCEINLINE void Prev(CT_& ref) const { ref = _ref[ref].prev; }
BSS_FORCEINLINE CT_ Front() const { return _start; }
BSS_FORCEINLINE CT_ Back() const { return _end; }
//inline LinkedArray& operator +=(const LinkedArray& right);
//inline LinkedArray operator +(const LinkedArray& right) const { LinkedArray retval(*this); retval+=right; return retval; }
inline LinkedArray& operator =(const LinkedArray& right) { _ref = right._ref; _length = right._length; _start = right._start; _end = right._end; _freelist = right._freelist; return *this; }
inline LinkedArray& operator =(LinkedArray&& mov) { _ref = std::move(mov._ref); _length = mov._length; _start = mov._start; _end = mov._end; _freelist = mov._freelist; return *this; }
BSS_FORCEINLINE T& GetItem(CT_ index) { return _ref[index].val; }
BSS_FORCEINLINE const T& GetItem(CT_ index) const { return _ref[index].val; }
BSS_FORCEINLINE T* GetItemPtr(CT_ index) { return &_ref[index].val; }
BSS_FORCEINLINE T& operator [](CT_ index) { return GetItem(index); }
BSS_FORCEINLINE const T& operator [](CT_ index) const { return GetItem(index); }
// Iterator for LinkedArray
template<bool ISCONST,
typename U = typename std::conditional<ISCONST, typename std::add_const<T>::type, T>::type,
typename D = typename std::conditional<ISCONST, typename std::add_const<LinkedArray>::type, LinkedArray>::type>
class BSS_COMPILER_DLLEXPORT cLAIter
{
public:
using iterator_category = std::bidirectional_iterator_tag;
using value_type = typename D::value_type;
using difference_type = ptrdiff_t;
using pointer = U*;
using reference = U&;
inline explicit cLAIter(D& src) : _src(src), cur((CT_)-1) {}
inline cLAIter(D& src, CT_ start) : _src(src), cur(start) {}
inline cLAIter(const cLAIter& copy, CT_ start) : _src(copy._src), cur(start) {}
BSS_FORCEINLINE U& operator*() const { return _src[cur]; }
BSS_FORCEINLINE U* operator->() const { return &_src[cur]; }
BSS_FORCEINLINE cLAIter& operator++() { _src.Next(cur); return *this; } //prefix
BSS_FORCEINLINE cLAIter operator++(int) { cLAIter r = *this; ++*this; return r; } //postfix
BSS_FORCEINLINE cLAIter& operator--() { _src.Prev(cur); return *this; } //prefix
BSS_FORCEINLINE cLAIter operator--(int) { cLAIter r = *this; --*this; return r; } //postfix
BSS_FORCEINLINE bool operator==(const cLAIter& _Right) const { return (cur == _Right.cur); }
BSS_FORCEINLINE bool operator!=(const cLAIter& _Right) const { return (cur != _Right.cur); }
BSS_FORCEINLINE bool operator!() const { return cur == (CT_)-1; }
BSS_FORCEINLINE bool IsValid() { return cur != (CT_)-1; }
BSS_FORCEINLINE void Remove() { _src.Remove(cur); } // Only use this in the form (i++).Remove(), so you don't blow up the iterator.
CT_ cur;
protected:
D& _src;
};
inline cLAIter<true> begin() const { return cLAIter<true>(*this, _start); } // Use these to get an iterator you can use in standard containers
inline cLAIter<true> end() const { return cLAIter<true>(*this); }
inline cLAIter<false> begin() { return cLAIter<false>(*this, _start); } // Use these to get an iterator you can use in standard containers
inline cLAIter<false> end() { return cLAIter<false>(*this); }
protected:
template<typename U>
CT_ _insertAfter(U && item, CT_ index)
{
CT_ cur = _insertPrep();
TLNODE& pcur = _ref[cur];
pcur.val = std::forward<U>(item);
pcur.next = (CT_)-1;
pcur.prev = (index == (CT_)-1) ? _end : index;
if(pcur.prev == (CT_)-1) _start = cur;
else { pcur.next = _ref[pcur.prev].next; _ref[pcur.prev].next = cur; }
if(pcur.next == (CT_)-1) _end = cur;
else _ref[pcur.next].prev = cur;
++_length;
return cur;
}
template<typename U>
CT_ _insertBefore(U && item, CT_ index)
{
CT_ cur = _insertPrep();
TLNODE& pcur = _ref[cur];
pcur.val = std::forward<U>(item);
pcur.next = index;
pcur.prev = (index == (CT_)-1) ? _end : (CT_)-1; //This allows one to insert after the end with this function
if(pcur.next == (CT_)-1) _end = cur;
else { pcur.prev = _ref[pcur.next].prev; _ref[pcur.next].prev = cur; }
if(pcur.prev == (CT_)-1) _start = cur;
else { _ref[pcur.prev].next = cur; }
++_length;
return cur;
}
inline void _addFreeList(CT_ index)
{
_ref[index].next = _freelist;
_freelist = index;
}
inline void _setupChunk(CT_ start)
{
CT_ i = _ref.Capacity();
while(i > start) //this trick lets us run backwards without worrying about the unsigned problem.
_addFreeList(--i);
}
inline CT_ _insertPrep()
{
if(_freelist == (CT_)-1)
SetCapacity(fbnext(_ref.Capacity()));
CT_ cur = _freelist;
_freelist = _ref[_freelist].next; //increment freelist
return cur;
}
CT_ _length;
CT_ _start;
CT_ _end;
CT_ _freelist;
private:
Array<internal::LINKEDNODE<T, CType>, CType, ArrayType, Alloc> _ref;
};
}
#endif
| [
"erikm@blackspherestudios.com"
] | erikm@blackspherestudios.com |
1244fa0f6cf3f1ffe9daeed92c29a1ccda89fef7 | 2038992ee0781618685d06a137893138b3ed24f5 | /include/ipv4.h | 434ec41968e5ff8a75ac0f417c672ae5ee70cb27 | [] | no_license | eatonphil/unet | 0fc19c820a466fce3d974237b1d5b2a3521933b7 | bf0a8f56810ea0a60f830c7f87c1678e0a162f60 | refs/heads/master | 2020-05-01T05:32:30.706587 | 2019-06-03T01:02:29 | 2019-06-03T01:02:29 | 177,304,773 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 442 | h | #ifndef IPV4_H
#define IPV4_H
#include "common.h"
#include "layers.h"
#include "tcp.h"
namespace IPv4 {
const int OPCODE_IPV4_REQUEST = 1;
const int OPCODE_IPV4_RESPONSE = 2;
const int HRD_ETHERNET = 1;
const int HRD_IEEE802 = 6;
class Handler {
private:
uint8_t address[4];
TCP::Handler &handler;
public:
std::tuple<std::vector<uint8_t>, ssize_t, error>
HandlePacket(Layers::HardwarePacket pkt);
}
} // namespace IPv4
#endif
| [
"philneaton95@gmail.com"
] | philneaton95@gmail.com |
9a225bf0ddbe0f85999e3950f554f605d653ab94 | 52146e6a28701dbe41f70035832e23a787598684 | /thirdparty/Kinetis-SDK/middleware/multicore/erpc/erpcgen/src/types/SymbolScope.h | 75db4e5c365f5359804aea4686ee40b69ecbd409 | [
"BSD-3-Clause",
"BSD-3-Clause-Clear"
] | permissive | hiteshrai/redurchin | 0a47a589957f95385e1657960b5475f7b78494bd | 4cfd6f93d4c9ee0b0166b6ea25b7f266695cb32d | refs/heads/master | 2021-06-09T15:43:56.299547 | 2019-10-23T02:21:45 | 2019-10-23T02:21:45 | 146,197,681 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 9,645 | h | /*
* The Clear BSD License
* Copyright (c) 2014, Freescale Semiconductor, Inc.
* Copyright 2016 NXP
* All rights reserved.
*
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted (subject to the limitations in the disclaimer below) provided
* that the following conditions are met:
*
* o Redistributions of source code must retain the above copyright notice, this list
* of conditions and the following disclaimer.
*
* o Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or
* other materials provided with the distribution.
*
* o Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE GRANTED BY THIS LICENSE.
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _EMBEDDED_RPC__SYMBOLSCOPE_H_
#define _EMBEDDED_RPC__SYMBOLSCOPE_H_
#include "Symbol.h"
#include <map>
#include <string>
#include <vector>
////////////////////////////////////////////////////////////////////////////////
// Classes
////////////////////////////////////////////////////////////////////////////////
namespace erpcgen {
/*!
* @brief A scoped namespace containing symbols.
*/
class SymbolScope
{
public:
typedef std::map<std::string, Symbol *> symbol_map_t; /*!< Map symbol name to symbol type. */
typedef std::vector<Symbol *> symbol_vector_t; /*!< Vector of symbol types. */
class typed_iterator
{
public:
typedef symbol_vector_t::iterator vit;
typedef vit::value_type value_type;
operator value_type &() { return *m_vec; }
value_type &operator*() { return *m_vec; }
value_type &operator->() { return *m_vec; }
/*!
* @brief
*/
typed_iterator &operator++();
bool operator==(const typed_iterator &other) { return (m_vec == other.m_vec); }
bool operator!=(const typed_iterator &other) { return !(*this == other); }
private:
symbol_vector_t::iterator m_vec;
symbol_vector_t::iterator m_endvec;
Symbol::symbol_type_t m_predicateType;
/*!
* @brief
*
* @param[in] bv
* @param[in] ev
* @param[in] predicateType
*/
typed_iterator(const vit &bv, const vit &ev, Symbol::symbol_type_t predicateType);
friend class SymbolScope;
};
/*!
* @brief Constructor.
*/
SymbolScope()
: m_symbolMap()
, m_symbolVector()
, m_parent(nullptr)
{
}
/*!
* @brief Destructor.
*/
virtual ~SymbolScope() {}
/*!
* @brief This function returns true when name is found in symbol map.
*
* This function returns true when name is found in symbol map. Symbol is found using given name.
*
* @param[in] name Name, which is used to find symbol.
* @param[in] recursive If true, then recursive finding is allowed.
*
* @retval true (symbol is found)
* @retval false (symbol isn't found)
*
* @see void SymbolScope::addSymbol()
* @see Symbol * SymbolScope::getSymbol()
* @see void SymbolScope::replaceSymbol()
*/
bool hasSymbol(const std::string &name, bool recursive = true);
/*!
* @brief This function will return symbol.
*
* This function returns symbol found in symbol scope map m_symbolMap. Symbol is found using given name.
*
* @param[in] name Name, which is used to find symbol.
* @param[in] recursive If true, then recursive finding is allowed.
*
* @return Requested symbol from symbol vector.
* @retval nullptr (when symbol wasn't found)
*
* @see void SymbolScope::addSymbol()
* @see bool SymbolScope::hasSymbol()
* @see void SymbolScope::replaceSymbol()
*/
Symbol *getSymbol(const std::string &name, bool recursive = true);
/*!
* @brief This function will add symbol to the symbol scope.
*
* The function will add symbol given by pointer sym to the symbol scope vector m_symbolVector.
* If symbol with same name is already added, will be throw semantic error.
*
* @param[in] sym Symbol pointer, which is added to symbol scope vector.
* @param[in] pos Position where symbol should be added. Default -1 mean at the end of vector.
*
* @see Symbol * SymbolScope::getSymbol()
* @see bool SymbolScope::hasSymbol()
* @see void SymbolScope::replaceSymbol()
*/
void addSymbol(Symbol *sym, int32_t pos = -1);
/*!
* @brief This function will replace old symbol with new symbol in the symbol scope.
*
* The function will remove old symbol and call addSymbol with new symbol.
*
* @param[in] oldSym Symbol pointer, which will be replaced.
* @param[in] newSym Symbol pointer, which will be replacer.
*
* @see Symbol * SymbolScope::addSymbol()
* @see Symbol * SymbolScope::getSymbol()
* @see bool SymbolScope::hasSymbol()
*/
void replaceSymbol(Symbol *oldSym, Symbol *newSym);
/*!
* @brief This function will return symbol position.
*
* The function will return symbol position of given symbol by pointer sym from the
* symbol scope vector m_symbolVector.
*
* @param[in] sym Pointer of symbol, which position is searched.
*
* @return -1 if position is not found, else position number.
*
* @see Symbol * SymbolScope::addSymbol()
*/
int32_t getSymbolPos(Symbol *sym);
/*!
* @brief Return boolean representation about existence of parent.
*
* @retval true When parent is set.
* @retval false When parent isn't set.
*/
bool hasParent() const { return m_parent != nullptr; }
/*!
* @brief Return pointer to parent.
*
* @return Pointer to parent.
*/
SymbolScope *getParent() { return m_parent; }
/*!
* @brief This function set parent for this object.
*
* @param[in] parent Pointer to given parent.
*/
void setParent(SymbolScope *parent) { m_parent = parent; }
/*!
* @brief Return begin of symbol vector.
*
* @return Return begin of symbol vector.
*/
symbol_vector_t::iterator begin() { return m_symbolVector.begin(); }
/*!
* @brief Return end of symbol vector.
*
* @return Return end of symbol vector.
*/
symbol_vector_t::iterator end() { return m_symbolVector.end(); }
/*!
* @brief
*
* @param[in] predicateType
*/
typed_iterator tbegin(Symbol::symbol_type_t predicateType);
/*!
* @brief
*
* @param[in] predicateType
*/
typed_iterator tend(Symbol::symbol_type_t predicateType);
/*!
* @brief This function returns symbol vector with symbols.
*
* This function returns symbol vector with symbols, which are requested. Symbols are found using given
* symbol_type_t.
*
* @param[in] predicateType Symbol type, which is requested.
*
* @return Symbol vector with requested symbols.
*/
symbol_vector_t getSymbolsOfType(Symbol::symbol_type_t predicateType);
/*!
* @brief This function returns symbol vector.
*
* @return Symbol vector with all symbols.
*/
symbol_vector_t getSymbolVector() { return m_symbolVector; }
/*!
* @brief This function show debug description about the all symbols.
*
* @see std::string Interface::getDescription() const
* @see std::string Function::getDescription() const
* @see std::string AliasType::getDescription() const
* @see std::string EnumMember::getDescription() const
* @see std::string EnumType::getDescription() const
* @see std::string StructMember::getDescription() const
* @see std::string StructType::getDescription() const
* @see std::string VoidType::getDescription() const
* @see std::string ArrayType::getDescription() const
* @see std::string ListType::getDescription() const
*/
void dump();
/*!
* @brief Erase data from m_symbolMap and m_symbolVector
*/
void clear();
protected:
symbol_map_t m_symbolMap; /*!< Map Symbols to names. */
symbol_vector_t m_symbolVector; /*!< Vector of Symbols */
SymbolScope *m_parent; /*!< Scope of Symbol */
};
} // namespace erpcgen
#endif // _EMBEDDED_RPC__SYMBOLSCOPE_H_
| [
"hiteshrai1013@gmail.com"
] | hiteshrai1013@gmail.com |
a26c421916165148b98e409d8a6fabd88d714122 | a1a57977131ea917a3f3094dae4a3d18846103c0 | /unittests/libtests/friction/test_friction.cc | 686c4d4fcbd804a4e4c02fb821953ee6f9a90e8d | [
"MIT"
] | permissive | rwalkerlewis/pylith | cef02d5543e99a3e778a1c530967e6b5f1d5dcba | 8d0170324d3fcdc5e6c4281759c680faa5dd8d38 | refs/heads/master | 2023-08-24T18:27:30.877550 | 2020-08-05T16:37:28 | 2020-08-05T16:37:28 | 154,047,591 | 0 | 0 | MIT | 2018-10-21T20:05:59 | 2018-10-21T20:05:59 | null | UTF-8 | C++ | false | false | 2,244 | cc | // -*- C++ -*-
//
// ----------------------------------------------------------------------
//
// Brad T. Aagaard, U.S. Geological Survey
// Charles A. Williams, GNS Science
// Matthew G. Knepley, University of Chicago
//
// This code was developed as part of the Computational Infrastructure
// for Geodynamics (http://geodynamics.org).
//
// Copyright (c) 2010-2017 University of California, Davis
//
// See COPYING for license information.
//
// ----------------------------------------------------------------------
//
#include "petsc.h"
#include <Python.h>
#include <cppunit/extensions/TestFactoryRegistry.h>
#include <cppunit/BriefTestProgressListener.h>
#include <cppunit/extensions/TestFactoryRegistry.h>
#include <cppunit/TestResult.h>
#include <cppunit/TestResultCollector.h>
#include <cppunit/TestRunner.h>
#include <cppunit/TextOutputter.h>
#include <stdlib.h> // USES abort()
#define MALLOC_DUMP
int
main(int argc,
char* argv[])
{ // main
CppUnit::TestResultCollector result;
try {
// Initialize PETSc
PetscErrorCode err = PetscInitialize(&argc, &argv, NULL, NULL);CHKERRQ(err);
#if defined(MALLOC_DUMP)
err = PetscOptionsSetValue(NULL, "-malloc_dump", "");CHKERRQ(err);
#endif
// Initialize Python (to eliminate need to initialize when
// parsing units in spatial databases).
Py_Initialize();
// Create event manager and test controller
CppUnit::TestResult controller;
// Add listener to collect test results
controller.addListener(&result);
// Add listener to show progress as tests run
CppUnit::BriefTestProgressListener progress;
controller.addListener(&progress);
// Add top suite to test runner
CppUnit::TestRunner runner;
runner.addTest(CppUnit::TestFactoryRegistry::getRegistry().makeTest());
runner.run(controller);
// Print tests
CppUnit::TextOutputter outputter(&result, std::cerr);
outputter.write();
// Finalize Python
Py_Finalize();
// Finalize PETSc
err = PetscFinalize(); CHKERRQ(err);
} catch (...) {
abort();
} // catch
#if !defined(MALLOC_DUMP)
std::cout << "WARNING -malloc dump is OFF\n" << std::endl;
#endif
return (result.wasSuccessful() ? 0 : 1);
} // main
// End of file
| [
"baagaard@usgs.gov"
] | baagaard@usgs.gov |
d7da3a858aee6214d41f7acc0fb11fbfcd0b0c98 | 25cec3f4f349c4412d708effd916e9706c01c180 | /Heur/EntropyCalculator.h | 58579dbd6709646ed304885219b535ddbe52b905 | [] | no_license | Confocus/DTHeur | 72f8d58b72adff64d95a73e9b0904a681974ba00 | e59e7966f7c0b7b65e1a939c48866d031dfe5ec1 | refs/heads/master | 2020-07-07T23:04:28.541158 | 2019-08-21T04:14:58 | 2019-08-21T04:14:58 | 203,500,063 | 2 | 1 | null | null | null | null | GB18030 | C++ | false | false | 2,647 | h | #pragma once
#include "stdafx.h"
#include <stdint.h>
#include <algorithm>
#include <cmath>
#define MAX_SIZE 0x500
class CEntropyCalculator
{
public:
CEntropyCalculator(void);
~CEntropyCalculator(void);
public:
void Clean();
BOOL Check(PUCHAR, BOOL, LONGLONG);
void Check2(PUCHAR, BOOL, LONGLONG, double*);//计算熵值但是不包括头部
BOOL CheckExtraEntropy(PUCHAR, BOOL, LONGLONG, LONGLONG, double*);
/**
* 设置这条特征的属性,是黑特征还是白特征
*
* @param image_base : 待计算熵的内存数据地址
* @param bmem : 是内存数据还是文件映射,默认是FALSE(文件映射)
* @param llSize : 传入的数据的大小
* @param nSecIndex : 要计算熵的节区的索引值
* @param pfent : 保存计算的熵值的变量的指针
* @return
*/
BOOL CheckSection(PUCHAR image_base, BOOL bmem, LONGLONG llSize, int nSecIndex, double* pfent);
/**
* 设置这条特征的属性,是黑特征还是白特征
*
* @param image_base : 待计算熵的内存数据地址
* @param bmem : 是内存数据还是文件映射,默认是FALSE(文件映射)
* @param llSize : 传入的数据的大小
* @param pfent : 保存计算的熵值的变量的指针
* @return
*/
BOOL CheckFileEntropy(PUCHAR image_base, BOOL bmem, LONGLONG llSize, double* pfent);
/**
* 设置这条特征的属性,是黑特征还是白特征
*
* @param image_base : 待计算熵的内存数据地址
* @param bmem : 是内存数据还是文件映射,默认是FALSE(文件映射)
* @param llSize : 传入的数据的大小
* @param pfent : 保存计算的熵值的变量的指针
* @return
*/
BOOL CheckRsrcEntropy(PUCHAR image_base, BOOL bmem, LONGLONG llSize, double* pfent);
/**
* 设置这条特征的属性,是黑特征还是白特征
*
* @param image_base : 待计算熵的内存数据地址
* @param bmem : 是内存数据还是文件映射,默认是FALSE(文件映射)
* @param llSize : 传入的数据的大小
* @return
*/
BOOL CheckBlockEntropy(PUCHAR image_base, BOOL bmem, LONGLONG llSize);
BOOL Is_Packed(PUCHAR);
double GetHighEntropySectionRatio();
double GetHighEntropyBlockRatio();
private:
double CalcEntropy(const uint32_t byte_count[256], size_t total_length);
double CalcEntropy(const char* data, size_t length);
BOOL GetEntropyConfigPath();
BOOL ParseEntropyFile();
BOOL GetEntropyIniValue(char* szItemName, double* pEntropy);
private:
int m_nHighEntropyBlockCnt;
double m_dHighBlockEntropy;
double m_dHighEntropyBlockRatio;
double m_dHighSectionEntropy;
double m_dHighEntropySectionRatio;
char m_szEntropyFilePath[MAX_SIZE];
}; | [
"wangteng@qianxin.com"
] | wangteng@qianxin.com |
76671118659899db975679143cf691ea9df5d169 | 0982a13a1b525931042b7ad1a3271f12673204c6 | /Artefact Engine/madlibs/Include/PhysX/cooking/PxCooking.h | 5a3d1c651aefb0137f3b3272780e9440aa808079 | [] | no_license | Syzygy2048/InLimbo | a0a87e5a8296f2bec336165d58ef6a49f78cc830 | cb7669d678b4e5a13176fe70288c0146e775b050 | refs/heads/master | 2021-01-19T10:34:58.934382 | 2014-04-28T17:33:48 | 2014-04-28T17:33:48 | 16,291,635 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 12,275 | h | // This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_COOKING_H
#define PX_COOKING_H
/** \addtogroup cooking
@{
*/
#include "PhysX/common/PxPhysXCommonConfig.h"
#include "PhysX/common/PxTolerancesScale.h"
#include "PhysX/cooking/Pxc.h"
#include "PhysX/cooking/PxConvexMeshDesc.h"
#include "PhysX/cooking/PxTriangleMeshDesc.h"
#ifndef PX_DOXYGEN
namespace physx
{
#endif
class PxOutputStream;
class PxBinaryConverter;
struct PxPlatform
{
enum Enum
{
ePC,
eXENON,
ePLAYSTATION3,
eARM,
eWIIU
};
};
/**
\brief Enum for the set of mesh pre-processing parameters.
*/
struct PxMeshPreprocessingFlag
{
enum Enum
{
eWELD_VERTICES = 1 << 0,
eREMOVE_UNREFERENCED_VERTICES = 1 << 1,
eREMOVE_DUPLICATED_TRIANGLES = 1 << 2
};
};
typedef PxFlags<PxMeshPreprocessingFlag::Enum,PxU32> PxMeshPreprocessingFlags;
/**
\brief Structure describing parameters affecting mesh cooking.
@see PxSetCookingParams() PxGetCookingParams()
*/
struct PxCookingParams
{
/**
\brief Target platform
Should be set to the platform which you intend to load the cooked mesh data on. This allows
the SDK to optimize the mesh data in an appropriate way for the platform and make sure that
endianness issues are accounted for correctly.
<b>Default value:</b> Same as the platform on which the SDK is running.
*/
PxPlatform::Enum targetPlatform;
/**
\brief Skin width for convexes.
Specifies the amount to inflate the convex mesh when the PxConvexFlag::eINFLATE_CONVEX is used.
The value is used for moving planes outward, and beveling sharp edges. This helps the hull generator
code produce more stable convexes for collision detection. Please note that the resulting hull will
increase its size, so contact generation may produce noticeable separation between shapes. The separation
distance can be reduced by decreasing the contactOffset and restOffset. See the user's manual on
'Shapes - Tuning Shape Collision Behavior' for details.
Change the value if the produced hulls are too thin or improper for your usage. Increasing the value
too much will result in incorrect hull size and a large separation between shapes.
<b>Default value:</b> 0.025f*PxToleranceScale.length
<b>Range:</b> (0.0f, PX_MAX_F32)
*/
float skinWidth;
/**
\brief When true, the face remap table is not created. This saves a significant amount of memory, but the SDK will
not be able to provide information about which mesh triangle is hit in collisions, sweeps or raycasts hits.
<b>Default value:</b> false
*/
bool suppressTriangleMeshRemapTable;
/**
\brief When true, the triangle adjacency information is created. You can get the adjacency triangles
for a given triangle from getTriangle.
<b>Default value:</b> false
*/
bool buildTriangleAdjacencies;
/**
\brief Tolerance scale is used to check if cooked triangles are not too huge. This check will help with simulation stability.
@see PxTolerancesScale
*/
PxTolerancesScale scale;
/**
\brief Mesh pre-processing parameters. Used to control options like whether the mesh cooking performs vertex welding before cooking.
<b>Default value:</b> 0
*/
PxMeshPreprocessingFlags meshPreprocessParams;
/**
\brief Mesh weld tolerance. If mesh welding is enabled, this controls the distance at which vertices are welded.
If mesh welding is not enabled, this value defines the acceptance distance for mesh validation. Provided no two vertices are within this distance, the mesh is considered to be
clean. If not, a warning will be emitted. Having a clean, welded mesh is required to achieve the best possible performance.
The default vertex welding uses a snap-to-grid approach. This approach effectively truncates each vertex to integer values using meshWeldTolerance.
Once these snapped vertices are produced, all vertices that snap to a given vertex on the grid are remapped to reference a single vertex. Following this,
all triangles' indices are remapped to reference this subset of clean vertices. It should be noted that the vertices that we do not alter the
position of the vertices; the snap-to-grid is only performed to identify nearby vertices.
The mesh validation approach also uses the same snap-to-grid approach to identify nearby vertices. If more than one vertex snaps to a given grid coordinate,
we ensure that the distance between the vertices is at least meshWeldTolerance. If this is not the case, a warning is emitted.
<b>Default value:</b> 0.0
*/
PxReal meshWeldTolerance;
PxCookingParams(const PxTolerancesScale& sc):
skinWidth(0.025f*sc.length),
suppressTriangleMeshRemapTable(false),
buildTriangleAdjacencies(false),
scale(sc),
meshPreprocessParams(0),
meshWeldTolerance(0.f)
{
#if defined(PX_X86) || defined(PX_X64)
targetPlatform = PxPlatform::ePC;
#elif defined(PX_X360)
targetPlatform = PxPlatform::eXENON;
#elif defined(PX_PS3)
targetPlatform = PxPlatform::ePLAYSTATION3;
#elif defined(PX_ARM)
targetPlatform = PxPlatform::eARM;
#elif defined(PX_WIIU)
targetPlatform = PxPlatform::eWIIU;
#else
#error Unknown platform
#endif
}
};
class PxCooking
{
public:
/**
\brief Closes this instance of the interface.
This function should be called to cleanly shut down the Cooking library before application exit.
\note This function is required to be called to release foundation usage.
*/
virtual void release() = 0;
/**
\brief Sets cooking parameters
\param[in] params Cooking parameters
@see getParams()
*/
virtual void setParams(const PxCookingParams& params) = 0;
/**
\brief Gets cooking parameters
\return Current cooking parameters.
@see PxCookingParams setParams()
*/
virtual const PxCookingParams& getParams() = 0;
/**
\brief Checks endianness is the same between cooking & target platforms
\return True if there is and endian mismatch.
*/
virtual bool platformMismatch() = 0;
/**
\brief Cooks a triangle mesh. The results are written to the stream.
To create a triangle mesh object it is necessary to first 'cook' the mesh data into
a form which allows the SDK to perform efficient collision detection.
cookTriangleMesh() allows a mesh description to be cooked into a binary stream
suitable for loading and performing collision detection at runtime.
Example
\include PxCookTriangleMesh_Example.cpp
\param[in] desc The triangle mesh descriptor to read the mesh from.
\param[in] stream User stream to output the cooked data.
\return true on success
@see cookConvexMesh() setParams() PxPhysics.createTriangleMesh()
*/
virtual bool cookTriangleMesh(const PxTriangleMeshDesc& desc, PxOutputStream& stream) = 0;
/**
\brief Cooks a convex mesh. The results are written to the stream.
To create a triangle mesh object it is necessary to first 'cook' the mesh data into
a form which allows the SDK to perform efficient collision detection.
cookConvexMesh() allows a mesh description to be cooked into a binary stream
suitable for loading and performing collision detection at runtime.
Example
\include PxCookConvexMesh_Example.cpp
\note This method is not reentrant if the convex mesh descriptor has the flag #PxConvexFlag::eCOMPUTE_CONVEX set.
\note The number of vertices and the number of convex polygons in a cooked convex mesh is limited to 256.
\note If those limits are exceeded in either the user-provided data or the final cooked mesh, an error is reported.
\note If this happens, using the #PxConvexFlag::eINFLATE_CONVEX is usually enough to obtain a valid convex.
\param[in] desc The convex mesh descriptor to read the mesh from.
\param[in] stream User stream to output the cooked data.
\return true on success
@see cookTriangleMesh() setParams()
*/
virtual bool cookConvexMesh(const PxConvexMeshDesc& desc, PxOutputStream& stream) = 0;
/**
\brief Computed hull polygons from given vertices and triangles. Polygons are needed for PxConvexMeshDesc rather then triangles.
\param[in] mesh Simple triangle mesh containing vertices and triangles used to compute polygons.
\param[in] inCallback Memory allocator for out array allocations.
\param[out] nbIndices Number of indices used by polygons.
\param[out] indices Indices array used by polygons.
\param[out] nbPolygons Number of created polygons.
\param[out] hullPolygons Polygons array.
\return true on success
@see cookConvexMesh() PxConvexFlags PxConvexMeshDesc PxSimpleTriangleMesh
*/
virtual bool computeHullPolygons(const PxSimpleTriangleMesh& mesh, PxAllocatorCallback& inCallback, PxU32& nbIndices, PxU32*& indices,
PxU32& nbPolygons, PxHullPolygon*& hullPolygons) = 0;
/**
\brief Cooks a heightfield. The results are written to the stream.
To create a heightfield object there is an option to precompute some of calculations done while loading the heightfield data.
cookHeightField() allows a heightfield description to be cooked into a binary stream
suitable for loading and performing collision detection at runtime.
Example
\include PxCookConvexMesh_Example.cpp
\param[in] desc The heightfield descriptor to read the HF from.
\param[in] stream User stream to output the cooked data.
\return true on success
@see PxPhysics.createHeightField()
*/
virtual bool cookHeightField(const PxHeightFieldDesc& desc, PxOutputStream& stream) = 0;
protected:
virtual ~PxCooking(){}
};
#ifndef PX_DOXYGEN
} // namespace physx
#endif
/**
\brief Create an instance of the cooking interface.
Note that the foundation object is handled as an application-wide singleton in statically linked executables
and a DLL-wide singleton in dynamically linked executables. Therefore, if you are using the runtime SDK in the
same executable as cooking, you should pass the Physics's copy of foundation (acquired with
PxPhysics::getFoundation()) to the cooker. This will also ensure correct handling of memory for objects
passed from the cooker to the SDK.
To use cooking in standalone mode, create an instance of the Foundation object with PxCreateCookingFoundation.
You should pass the same foundation object to all instances of the cooking interface.
\param[in] version the SDK version number
\param[in] foundation the foundation object associated with this instance of the cooking interface.
\param[in] params the parameters for this instance of the cooking interface
\return true on success.
*/
PX_C_EXPORT PX_PHYSX_COOKING_API physx::PxCooking* PX_CALL_CONV PxCreateCooking(physx::PxU32 version,
physx::PxFoundation& foundation,
const physx::PxCookingParams& params);
/** @} */
#endif
| [
"pollak.peter89@gmail.com"
] | pollak.peter89@gmail.com |
e387b2c6fddf7f3974284409553fb01df9be4503 | 59bfc0d2a33eb31f49c9875ebbcedae503b81c84 | /src/models/links/links.cpp | 84d1af8cc40b3c4f5e187170bb96f12b0dd5f6a6 | [] | no_license | lnxslck/buho | 1e6475793904e5d6f9e5cb6f26657ed3b6150327 | 075e468e175490fe39066bab0191dc264d2bafc8 | refs/heads/master | 2020-04-09T02:45:37.479345 | 2018-12-01T20:08:55 | 2018-12-01T20:08:55 | 150,332,509 | 0 | 0 | null | 2018-09-25T21:40:43 | 2018-09-25T21:40:43 | null | UTF-8 | C++ | false | false | 5,774 | cpp | #include "links.h"
#include <QUuid>
#include "db/db.h"
#include "linker.h"
#ifdef STATIC_MAUIKIT
#include "tagging.h"
#else
#include <MauiKit/tagging.h>
#endif
Links::Links(QObject *parent) : BaseList(parent)
{
this->db = DB::getInstance();
this->tag = Tagging::getInstance();
this->sortList();
connect(this, &Links::sortByChanged, this, &Links::sortList);
connect(this, &Links::orderChanged, this, &Links::sortList);
}
void Links::sortList()
{
emit this->preListChanged();
this->links = this->db->getDBData(QString("select * from links ORDER BY %1 %2").arg(
OWL::KEYMAP[this->sort],
this->order == ORDER::ASC ? "asc" : "desc"));
emit this->postListChanged();
}
QVariantMap Links::get(const int &index) const
{
if(index >= this->links.size() || index < 0)
return QVariantMap();
QVariantMap res;
const auto note = this->links.at(index);
for(auto key : note.keys())
res.insert(OWL::KEYMAP[key], note[key]);
return res;
}
OWL::DB_LIST Links::items() const
{
return this->links;
}
bool Links::insert(const QVariantMap &link)
{
emit this->preItemAppended();
auto url = link[OWL::KEYMAP[OWL::KEY::LINK]].toString();
auto color = link[OWL::KEYMAP[OWL::KEY::COLOR]].toString();
auto pin = link[OWL::KEYMAP[OWL::KEY::PIN]].toInt();
auto fav = link[OWL::KEYMAP[OWL::KEY::FAV]].toInt();
auto tags = link[OWL::KEYMAP[OWL::KEY::TAG]].toStringList();
auto preview = link[OWL::KEYMAP[OWL::KEY::PREVIEW]].toString();
auto title = link[OWL::KEYMAP[OWL::KEY::TITLE]].toString();
auto image_path = OWL::saveImage(Linker::getUrl(preview), OWL::LinksPath+QUuid::createUuid().toString());
QVariantMap link_map =
{
{OWL::KEYMAP[OWL::KEY::LINK], url},
{OWL::KEYMAP[OWL::KEY::TITLE], title},
{OWL::KEYMAP[OWL::KEY::PIN], pin},
{OWL::KEYMAP[OWL::KEY::FAV], fav},
{OWL::KEYMAP[OWL::KEY::PREVIEW], image_path},
{OWL::KEYMAP[OWL::KEY::COLOR], color},
{OWL::KEYMAP[OWL::KEY::ADD_DATE], QDateTime::currentDateTime().toString()},
{OWL::KEYMAP[OWL::KEY::UPDATED], QDateTime::currentDateTime().toString()}
};
if(this->db->insert(OWL::TABLEMAP[OWL::TABLE::LINKS], link_map))
{
for(auto tg : tags)
this->tag->tagAbstract(tg, OWL::TABLEMAP[OWL::TABLE::LINKS], url, color);
this->links << OWL::DB
({
{OWL::KEY::LINK, url},
{OWL::KEY::TITLE, title},
{OWL::KEY::COLOR, color},
{OWL::KEY::PREVIEW, image_path},
{OWL::KEY::PIN, QString::number(pin)},
{OWL::KEY::FAV, QString::number(fav)},
{OWL::KEY::UPDATED, QDateTime::currentDateTime().toString()},
{OWL::KEY::ADD_DATE, QDateTime::currentDateTime().toString()}
});
emit postItemAppended();
return true;
} else qDebug()<< "LINK COULD NOT BE INSTED";
return false;
}
bool Links::update(const int &index, const QVariant &value, const int &role)
{
if(index < 0 || index >= links.size())
return false;
const auto oldValue = this->links[index][static_cast<OWL::KEY>(role)];
if(oldValue == value.toString())
return false;
qDebug()<< "VALUE TO UPDATE"<< OWL::KEYMAP[static_cast<OWL::KEY>(role)] << oldValue;
this->links[index].insert(static_cast<OWL::KEY>(role), value.toString());
this->update(this->links[index]);
return true;
}
bool Links::update(const QVariantMap &data, const int &index)
{
if(index < 0 || index >= this->links.size())
return false;
auto newData = this->links[index];
QVector<int> roles;
for(auto key : data.keys())
if(newData[OWL::MAPKEY[key]] != data[key].toString())
{
newData.insert(OWL::MAPKEY[key], data[key].toString());
roles << OWL::MAPKEY[key];
}
this->links[index] = newData;
if(this->update(newData))
{
qDebug() << "update link" << newData;
emit this->updateModel(index, roles);
return true;
}
return false;
}
bool Links::update(const OWL::DB &link)
{
auto url = link[OWL::KEY::LINK];
auto color = link[OWL::KEY::COLOR];
auto pin = link[OWL::KEY::PIN].toInt();
auto fav = link[OWL::KEY::FAV].toInt();
auto tags = link[OWL::KEY::TAG].split(",", QString::SkipEmptyParts);
auto updated = link[OWL::KEY::UPDATED];
QVariantMap link_map =
{
{OWL::KEYMAP[OWL::KEY::COLOR], color},
{OWL::KEYMAP[OWL::KEY::PIN], pin},
{OWL::KEYMAP[OWL::KEY::FAV], fav},
{OWL::KEYMAP[OWL::KEY::UPDATED], updated}
};
for(auto tg : tags)
this->tag->tagAbstract(tg, OWL::TABLEMAP[OWL::TABLE::LINKS], url, color);
return this->db->update(OWL::TABLEMAP[OWL::TABLE::LINKS], link_map, {{OWL::KEYMAP[OWL::KEY::LINK], url}} );
}
bool Links::remove(const int &index)
{
emit this->preItemRemoved(index);
auto linkUrl = this->links.at(index)[OWL::KEY::LINK];
QVariantMap link = {{OWL::KEYMAP[OWL::KEY::LINK], linkUrl}};
if(this->db->remove(OWL::TABLEMAP[OWL::TABLE::LINKS], link))
{
this->links.removeAt(index);
emit this->postItemRemoved();
return true;
}
return false;
}
QVariantList Links::getTags(const int &index)
{
if(index < 0 || index >= this->links.size())
return QVariantList();
auto link = this->links.at(index)[OWL::KEY::LINK];
return this->tag->getAbstractTags(OWL::TABLEMAP[OWL::TABLE::LINKS], link);
}
| [
"milo.h@aol.com"
] | milo.h@aol.com |
18c7257b2f14a5eec62805a86090f993ab471481 | 51dd54d61a04a7ba6c0d8c9bb35e2267cf68ac30 | /Fish/Classes/CannonEffect.cpp | 9647f0eebc48b4e7213a992ebb1d935bbe682220 | [
"MIT"
] | permissive | xuerendeqing/ProjectWork | 5a811b90e64389cb04aca6d2005351fddb8ff3ae | 3f9bc7903f77570990531cff152ad5b65ac43b73 | refs/heads/master | 2020-12-30T13:28:43.924604 | 2017-05-14T09:54:17 | 2017-05-14T09:54:17 | 91,215,661 | 0 | 1 | null | null | null | null | GB18030 | C++ | false | false | 1,419 | cpp | #include "CannonEffect.h"
CannonEffect::CannonEffect() :e_delay(0.08f)
{
}
CannonEffect::~CannonEffect()
{
AnimationCache::getInstance()->removeAnimation("RunCannonEffect");
}
bool CannonEffect::init()
{
if (!Sprite::init())
{
return false;
}
this->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
e_ActiveFrames =7;//特效的帧数
e_String = "WeaponSwitch00";//特效文件
auto m_Animation = createAnimation(e_String, e_ActiveFrames, e_delay);
m_Animation->retain();
AnimationCache::getInstance()->addAnimation(m_Animation, "RunCannonEffect");
this->runAction(Sequence::create(Animate::create(AnimationCache::getInstance()->getAnimation("RunCannonEffect")), CallFunc::create(CC_CALLBACK_0(CannonEffect::EffectDestroy, this)), NULL));
return true;
}
void CannonEffect::EffectDestroy()
{
this->stopAllActions();
this->removeFromParentAndCleanup(true);
}
Animation* CannonEffect::createAnimation(std::string prefixName, unsigned short framesNum, float delay)
{
Vector<SpriteFrame*> animFrames;
for (int i = 1; i <= framesNum; i++)
{
char buffer[20] = { 0 };
sprintf(buffer, "%d.png", i);
string str = prefixName + buffer;
auto frame = SpriteFrameCache::getInstance()->getSpriteFrameByName(str);
if (i == 1)
{
this->initWithSpriteFrame(frame);
}
if (frame)
{
animFrames.pushBack(frame);
}
}
animFrames.popBack();
return Animation::createWithSpriteFrames(animFrames, delay);
}
| [
"569378175@qq.com"
] | 569378175@qq.com |
29426de301168873a667a7c4158fbd8e4372184a | 9aa01c48c8c194e6a7dd560e7b38275c0445f46a | /src/keyprocessor.h | 1ea42ca05426e8f12e2daf7ae491c9508643a4e0 | [
"MIT"
] | permissive | penta7c9/vnip | d3d7dde67cae036399c61731f7575294861b7311 | 1170d1286966c5d254abdf1f4c7d781218b1e27f | refs/heads/master | 2023-04-27T09:34:11.235798 | 2016-05-27T07:48:52 | 2016-05-27T07:48:52 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 399 | h | #ifndef KEYPROCESSOR_H
#define KEYPROCESSOR_H
#include <QString>
#include <QList>
#include "keydata.h"
class KeyProcessor
{
public:
KeyProcessor();
QString process(QString str);
private:
QString lastString;
QList<QChar> numList;
QChar getNewPressedKey(QString str, int &index);
QList<int> findAllInStr(QString str, QChar charToFind);
int findSpecialChar(QChar sChar);
};
#endif | [
"dmtmd2010@yahoo.com.vn"
] | dmtmd2010@yahoo.com.vn |
1feadadc22e773e143ebef17a899810fccffc620 | ea547b51871a2b1f760a0e474963a079d4316202 | /Classes/GameEnemyA.cpp | 061cf2087fe07aa2f41f1f176b354979c6173a5b | [
"MIT"
] | permissive | huaidan123456/GameTest | 0c05e250924ec1594f63f5dc67acdd659c7c6b22 | ad9f1f61f901e3f0c0812e4dca0989515f2f15b5 | refs/heads/master | 2020-03-22T17:30:24.495271 | 2019-12-02T08:33:49 | 2019-12-02T08:33:49 | 140,399,173 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 274 | cpp | //
// GameEnemyA.cpp
// GameTest-mobile
//
// Created by Allen on 2018/7/11.
//
#include "GameEnemyA.h"
#include "FightTestManager.h"
void GameEnemyA::doAttackEnemyAs(int multiple)
{
FightTestManager::getInstance()->attackRoleAs(getRoleAttackRect(), multiple);
}
| [
"wei125423412@163.com"
] | wei125423412@163.com |
d24773210d353e3b292d9571c417a2e98b5cbc69 | b69f0664d69dab5dc80b7e2e80b43b5eddcc0dab | /openpeer/core/cpp/core_Account.cpp | fb0dcfd2d966674d869a2edefb0651fee791ef8c | [] | no_license | kruegerconsulting/op-core-cpp | 35c902fd56d2849e3cc7133b4cce85538807ff98 | b68f655a0eb79cf14a25c400855bd52ea040eed4 | refs/heads/master | 2021-01-14T13:06:21.749561 | 2014-08-10T16:38:12 | 2014-08-10T16:38:12 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 73,128 | cpp | /*
Copyright (c) 2013, SMB Phone Inc.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
The views and conclusions contained in the software and documentation are those
of the authors and should not be interpreted as representing official policies,
either expressed or implied, of the FreeBSD Project.
*/
#include <openpeer/core/internal/core_Account.h>
#include <openpeer/core/internal/core_Stack.h>
#include <openpeer/core/internal/core_Identity.h>
#include <openpeer/core/internal/core_Contact.h>
#include <openpeer/core/internal/core_ConversationThread.h>
#include <openpeer/stack/IBootstrappedNetwork.h>
#include <openpeer/stack/IPeerFiles.h>
#include <openpeer/stack/IServiceIdentity.h>
#include <openpeer/stack/IPeerFilePrivate.h>
#include <openpeer/stack/IPublication.h>
#include <openpeer/stack/message/IMessageHelper.h>
#include <openpeer/services/ISettings.h>
#include <zsLib/XML.h>
namespace openpeer { namespace core { ZS_DECLARE_SUBSYSTEM(openpeer_core) } }
namespace openpeer
{
namespace core
{
namespace internal
{
ZS_DECLARE_TYPEDEF_PTR(IConversationThreadForAccount, UseConversationThread)
typedef IStackForInternal UseStack;
using services::IHelper;
typedef zsLib::XML::Exceptions::CheckFailed CheckFailed;
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark IAccountForCall
#pragma mark
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark IAccountForContact
#pragma mark
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark IAccountForConversationThread
#pragma mark
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark Account
#pragma mark
//-----------------------------------------------------------------------
Account::Account(
IMessageQueuePtr queue,
IAccountDelegatePtr delegate,
IConversationThreadDelegatePtr conversationThreadDelegate,
ICallDelegatePtr callDelegate
) :
MessageQueueAssociator(queue),
SharedRecursiveLock(SharedRecursiveLock::create()),
mDelegate(IAccountDelegateProxy::createWeak(UseStack::queueApplication(), delegate)),
mConversationThreadDelegate(IConversationThreadDelegateProxy::createWeak(UseStack::queueApplication(), conversationThreadDelegate)),
mCallDelegate(ICallDelegateProxy::createWeak(UseStack::queueApplication(), callDelegate)),
mCurrentState(AccountState_Pending),
mLastErrorCode(0),
mLockboxForceCreateNewAccount(false)
{
ZS_LOG_BASIC(log("created"))
}
//-----------------------------------------------------------------------
Account::~Account()
{
if(isNoop()) return;
mThisWeak.reset();
ZS_LOG_BASIC(log("destroyed"))
cancel();
}
//-----------------------------------------------------------------------
void Account::init()
{
AutoRecursiveLock lock(*this);
mDelegateFilter = DelegateFilter::create(mThisWeak.lock(), mConversationThreadDelegate, mCallDelegate);
// replace conversation thread delegate / call delegate with intercepted delegate
mConversationThreadDelegate = IConversationThreadDelegateProxy::create(mDelegateFilter);
mCallDelegate = ICallDelegateProxy::create(mDelegateFilter);
mBackgroundingSubscription = IBackgrounding::subscribe(mThisWeak.lock(), services::ISettings::getUInt(OPENPEER_CORE_SETTING_ACCOUNT_BACKGROUNDING_PHASE));
step();
}
//-----------------------------------------------------------------------
AccountPtr Account::convert(IAccountPtr account)
{
return dynamic_pointer_cast<Account>(account);
}
//-----------------------------------------------------------------------
AccountPtr Account::convert(ForCallPtr account)
{
return dynamic_pointer_cast<Account>(account);
}
//-----------------------------------------------------------------------
AccountPtr Account::convert(ForContactPtr account)
{
return dynamic_pointer_cast<Account>(account);
}
//-----------------------------------------------------------------------
AccountPtr Account::convert(ForConversationThreadPtr account)
{
return dynamic_pointer_cast<Account>(account);
}
//-----------------------------------------------------------------------
AccountPtr Account::convert(ForIdentityPtr account)
{
return dynamic_pointer_cast<Account>(account);
}
//-----------------------------------------------------------------------
AccountPtr Account::convert(ForIdentityLookupPtr account)
{
return dynamic_pointer_cast<Account>(account);
}
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark Account => IAccount
#pragma mark
//-----------------------------------------------------------------------
ElementPtr Account::toDebug(IAccountPtr account)
{
if (!account) return ElementPtr();
return Account::convert(account)->toDebug();
}
//-----------------------------------------------------------------------
AccountPtr Account::login(
IAccountDelegatePtr delegate,
IConversationThreadDelegatePtr conversationThreadDelegate,
ICallDelegatePtr callDelegate,
const char *namespaceGrantOuterFrameURLUponReload,
const char *grantID,
const char *lockboxServiceDomain,
bool forceCreateNewLockboxAccount
)
{
ZS_THROW_INVALID_ARGUMENT_IF(!namespaceGrantOuterFrameURLUponReload)
ZS_THROW_INVALID_ARGUMENT_IF(!grantID)
ZS_THROW_INVALID_ARGUMENT_IF(!lockboxServiceDomain)
AccountPtr pThis(new Account(UseStack::queueCore(), delegate, conversationThreadDelegate, callDelegate));
pThis->mThisWeak = pThis;
AutoRecursiveLock lock(*pThis);
String lockboxDomain(lockboxServiceDomain);
IBootstrappedNetworkPtr lockboxNetwork = IBootstrappedNetwork::prepare(lockboxDomain);
if (!lockboxNetwork) {
ZS_LOG_ERROR(Detail, pThis->log("failed to prepare bootstrapped network for domain") + ZS_PARAM("domain", lockboxDomain))
return AccountPtr();
}
pThis->mGrantSession = IServiceNamespaceGrantSession::create(pThis, namespaceGrantOuterFrameURLUponReload, grantID);
ZS_THROW_BAD_STATE_IF(!pThis->mGrantSession)
pThis->mLockboxService = IServiceLockbox::createServiceLockboxFrom(lockboxNetwork);
ZS_THROW_BAD_STATE_IF(!pThis->mLockboxService)
pThis->mLockboxForceCreateNewAccount = forceCreateNewLockboxAccount;
pThis->init();
return pThis;
}
//-----------------------------------------------------------------------
AccountPtr Account::relogin(
IAccountDelegatePtr delegate,
IConversationThreadDelegatePtr conversationThreadDelegate,
ICallDelegatePtr callDelegate,
const char *namespaceGrantOuterFrameURLUponReload,
ElementPtr reloginInformation
)
{
ZS_THROW_INVALID_ARGUMENT_IF(!namespaceGrantOuterFrameURLUponReload)
ZS_THROW_INVALID_ARGUMENT_IF(!reloginInformation)
AccountPtr pThis(new Account(UseStack::queueCore(), delegate, conversationThreadDelegate, callDelegate));
pThis->mThisWeak = pThis;
AutoRecursiveLock lock(*pThis);
String lockboxDomain;
String accountID;
String grantID;
SecureByteBlockPtr lockboxKey;
try {
lockboxDomain = reloginInformation->findFirstChildElementChecked("lockboxDomain")->getTextDecoded();
accountID = reloginInformation->findFirstChildElementChecked("accountID")->getTextDecoded();
grantID = reloginInformation->findFirstChildElementChecked("grantID")->getTextDecoded();
lockboxKey = IHelper::convertFromBase64(reloginInformation->findFirstChildElementChecked("lockboxKey")->getTextDecoded());
} catch (CheckFailed &) {
return AccountPtr();
}
IBootstrappedNetworkPtr lockboxNetwork = IBootstrappedNetwork::prepare(lockboxDomain);
if (!lockboxNetwork) {
ZS_LOG_ERROR(Detail, pThis->log("failed to prepare bootstrapped network for domain") + ZS_PARAM("domain", lockboxDomain))
return AccountPtr();
}
if (IHelper::isEmpty(lockboxKey)) {
ZS_LOG_ERROR(Detail, pThis->log("lockbox key specified in relogin information is not valid"))
return AccountPtr();
}
pThis->mGrantSession = IServiceNamespaceGrantSession::create(pThis, namespaceGrantOuterFrameURLUponReload, grantID);
ZS_THROW_BAD_STATE_IF(!pThis->mGrantSession)
pThis->mLockboxService = IServiceLockbox::createServiceLockboxFrom(lockboxNetwork);
ZS_THROW_BAD_STATE_IF(!pThis->mLockboxService)
pThis->mLockboxForceCreateNewAccount = false;
pThis->mLockboxSession.set(IServiceLockboxSession::relogin(pThis, pThis->mLockboxService, pThis->mGrantSession, accountID, *lockboxKey));
pThis->init();
if (!pThis->mLockboxSession.get()) {
ZS_LOG_ERROR(Detail, pThis->log("failed to create lockbox session from relogin information"))
return AccountPtr();
}
return pThis;
}
//-----------------------------------------------------------------------
IAccount::AccountStates Account::getState(
WORD *outErrorCode,
String *outErrorReason
) const
{
AutoRecursiveLock lock(*this);
if (outErrorCode) *outErrorCode = mLastErrorCode;
if (outErrorReason) *outErrorReason = mLastErrorReason;
ZS_LOG_DEBUG(debug("getting account state"))
return mCurrentState;
}
//-----------------------------------------------------------------------
ElementPtr Account::getReloginInformation() const
{
AutoRecursiveLock lock(*this);
ZS_THROW_BAD_STATE_IF(!mLockboxService)
String lockboxDomain = mLockboxService->getBootstrappedNetwork()->getDomain();
if (lockboxDomain.isEmpty()) {
ZS_LOG_WARNING(Detail, log("missing lockbox domain information"))
return ElementPtr();
}
if (!mLockboxSession.get()) {
ZS_LOG_WARNING(Detail, log("missing lockbox session information"))
return ElementPtr();
}
String accountID = mLockboxSession.get()->getAccountID();
if (accountID.isEmpty()) {
ZS_LOG_WARNING(Detail, log("missing account ID information"))
return ElementPtr();
}
ZS_THROW_BAD_STATE_IF(!mGrantSession)
String grantID = mGrantSession->getGrantID();
if (grantID.isEmpty()) {
ZS_LOG_WARNING(Detail, log("missing grant ID information"))
return ElementPtr();
}
SecureByteBlockPtr lockboxKey = mLockboxSession.get()->getLockboxKey();
if (!lockboxKey) {
ZS_LOG_WARNING(Detail, log("missing lockbox key information"))
return ElementPtr();
}
ElementPtr reloginEl = Element::create("relogin");
reloginEl->adoptAsLastChild(IMessageHelper::createElementWithTextAndJSONEncode("lockboxDomain", lockboxDomain));
reloginEl->adoptAsLastChild(IMessageHelper::createElementWithTextAndJSONEncode("accountID", accountID));
reloginEl->adoptAsLastChild(IMessageHelper::createElementWithTextAndJSONEncode("grantID", grantID));
reloginEl->adoptAsLastChild(IMessageHelper::createElementWithTextAndJSONEncode("lockboxKey", services::IHelper::convertToBase64(*lockboxKey)));
return reloginEl;
}
//-----------------------------------------------------------------------
String Account::getStableID() const
{
if (!mLockboxSession.get()) return String();
return mLockboxSession.get()->getStableID();
}
//-----------------------------------------------------------------------
String Account::getLocationID() const
{
if (!mStackAccount.get()) return String();
ILocationPtr self(ILocation::getForLocal(mStackAccount.get()));
if (!self) {
ZS_LOG_WARNING(Detail, debug("location ID is not available yet"))
return String();
}
ZS_LOG_DEBUG(log("getting location") + ILocation::toDebug(self))
return self->getLocationID();
}
//-----------------------------------------------------------------------
void Account::shutdown()
{
AutoRecursiveLock lock(*this);
ZS_LOG_DEBUG(debug("shutdown called"))
cancel();
}
//-----------------------------------------------------------------------
ElementPtr Account::savePeerFilePrivate() const
{
// look ma - no lock
if (!mLockboxSession.get()) return ElementPtr();
IPeerFilesPtr peerFiles = mLockboxSession.get()->getPeerFiles();
if (!peerFiles) {
ZS_LOG_WARNING(Detail, debug("peer files are not available"))
return ElementPtr();
}
return peerFiles->saveToPrivatePeerElement();
}
//-----------------------------------------------------------------------
SecureByteBlockPtr Account::getPeerFilePrivateSecret() const
{
// look ma - no lock
if (!mLockboxSession.get()) return SecureByteBlockPtr();
IPeerFilesPtr peerFiles = mLockboxSession.get()->getPeerFiles();
if (!peerFiles) {
ZS_LOG_WARNING(Detail, debug("peer files are not available"))
return SecureByteBlockPtr();
}
IPeerFilePrivatePtr peerFilePrivate = peerFiles->getPeerFilePrivate();
return peerFilePrivate->getPassword();
}
//-----------------------------------------------------------------------
IdentityListPtr Account::getAssociatedIdentities() const
{
AutoRecursiveLock lock(*this);
IdentityListPtr result(new IdentityList);
if ((isShuttingDown()) ||
(isShutdown())) {
ZS_LOG_WARNING(Detail, debug("cannot get identities during shutdown"))
return result;
}
ServiceIdentitySessionListPtr identities = mLockboxSession.get()->getAssociatedIdentities();
ZS_THROW_BAD_STATE_IF(!identities)
for (ServiceIdentitySessionList::iterator iter = identities->begin(); iter != identities->end(); ++iter)
{
IServiceIdentitySessionPtr session = (*iter);
IdentityMap::const_iterator found = mIdentities.find(session->getID());
if (found != mIdentities.end()) {
UseIdentityPtr identity = (*found).second;
ZS_LOG_DEBUG(log("found existing identity") + UseIdentity::toDebug(identity))
result->push_back(Identity::convert(identity));
continue;
}
UseIdentityPtr identity = IIdentityForAccount::createFromExistingSession(session);
ZS_LOG_DEBUG(log("new identity found") + UseIdentity::toDebug(identity))
mIdentities[identity->getSession()->getID()] = identity;
result->push_back(Identity::convert(identity));
}
ZS_LOG_DEBUG(log("get associated identities complete") + ZS_PARAM("total", result->size()))
return result;
}
//-----------------------------------------------------------------------
void Account::removeIdentities(const IdentityList &identitiesToRemove)
{
AutoRecursiveLock lock(*this);
if ((isShuttingDown()) ||
(isShutdown())) {
ZS_LOG_WARNING(Detail, debug("cannot associate identities during shutdown"))
return;
}
if (!mLockboxSession.get()) {
ZS_LOG_WARNING(Detail, log("lockbox session has not yet been created"))
return;
}
ServiceIdentitySessionList add;
ServiceIdentitySessionList remove;
for (IdentityList::const_iterator iter = identitiesToRemove.begin(); iter != identitiesToRemove.end(); ++iter)
{
UseIdentityPtr identity = Identity::convert(*iter);
mIdentities[identity->getSession()->getID()] = identity;
remove.push_back(identity->getSession());
}
mLockboxSession.get()->associateIdentities(add, remove);
}
//-----------------------------------------------------------------------
String Account::getInnerBrowserWindowFrameURL() const
{
ZS_THROW_BAD_STATE_IF(!mGrantSession)
return mGrantSession->getInnerBrowserWindowFrameURL();
}
//-----------------------------------------------------------------------
void Account::notifyBrowserWindowVisible()
{
ZS_THROW_BAD_STATE_IF(!mGrantSession)
mGrantSession->notifyBrowserWindowVisible();
}
//-----------------------------------------------------------------------
void Account::notifyBrowserWindowClosed()
{
ZS_THROW_BAD_STATE_IF(!mGrantSession)
mGrantSession->notifyBrowserWindowClosed();
}
//-----------------------------------------------------------------------
ElementPtr Account::getNextMessageForInnerBrowerWindowFrame()
{
AutoRecursiveLock lock(*this);
ZS_THROW_BAD_STATE_IF(!mGrantSession)
DocumentPtr doc = mGrantSession->getNextMessageForInnerBrowerWindowFrame();
if (!doc) {
ZS_LOG_WARNING(Detail, log("lockbox has no message pending for inner browser window frame"))
return ElementPtr();
}
ElementPtr root = doc->getFirstChildElement();
ZS_THROW_BAD_STATE_IF(!root)
root->orphan();
return root;
}
//-----------------------------------------------------------------------
void Account::handleMessageFromInnerBrowserWindowFrame(ElementPtr unparsedMessage)
{
ZS_THROW_INVALID_ARGUMENT_IF(!unparsedMessage)
ZS_THROW_BAD_STATE_IF(!mGrantSession)
DocumentPtr doc = Document::create();
doc->adoptAsLastChild(unparsedMessage);
mGrantSession->handleMessageFromInnerBrowserWindowFrame(doc);
}
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark Account => IAccountForCall
#pragma mark
//-----------------------------------------------------------------------
CallTransportPtr Account::getCallTransport() const
{
// look ma - no lock
return CallTransport::convert(mCallTransport.get());
}
//-----------------------------------------------------------------------
ICallDelegatePtr Account::getCallDelegate() const
{
// look ma - no lock
return mCallDelegate;
}
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark Account => IAccountForContact
#pragma mark
//-----------------------------------------------------------------------
ContactPtr Account::findContact(const char *peerURI) const
{
ZS_THROW_INVALID_ARGUMENT_IF(!peerURI)
AutoRecursiveLock lock(*this);
ContactMap::const_iterator found = mContacts.find(peerURI);
if (found == mContacts.end()) {
ZS_LOG_DEBUG(log("contact was not found for peer URI") + ZS_PARAM("uri", peerURI))
return ContactPtr();
}
const UseContactPtr &contact = (*found).second;
return Contact::convert(contact);
}
//-----------------------------------------------------------------------
void Account::notifyAboutContact(ContactPtr inContact)
{
UseContactPtr contact = inContact;
ZS_THROW_INVALID_ARGUMENT_IF(!contact)
AutoRecursiveLock lock(*this);
String peerURI = contact->getPeerURI();
mContacts[peerURI] = contact;
}
//-----------------------------------------------------------------------
void Account::hintAboutContactLocation(
ContactPtr inContact,
const char *locationID
)
{
UseContactPtr contact = inContact;
ZS_THROW_INVALID_ARGUMENT_IF(!contact)
ZS_THROW_INVALID_ARGUMENT_IF(!locationID)
AutoRecursiveLock lock(*this);
ContactSubscriptionMap::iterator found = mContactSubscriptions.find(contact->getPeerURI());
if (found != mContactSubscriptions.end()) {
ContactSubscriptionPtr contactSubscription = (*found).second;
if ((contactSubscription->isShuttingDown()) ||
(contactSubscription->isShutdown())) {
// the contact subscription is dying, need to create a new one to replace the existing
mContactSubscriptions.erase(found);
found = mContactSubscriptions.end();
}
}
if (found == mContactSubscriptions.end()) {
// In this scenario we need to subscribe to this peer since we
// do not have a connection established to this peer as of yet.
ContactSubscriptionPtr contactSubscription = ContactSubscription::create(mThisWeak.lock(), contact);
mContactSubscriptions[contact->getPeerURI()] = contactSubscription;
}
// We need to hint about the contact location to the stack just in case
// the stack does not know about this location.
if (mStackAccount.get()) {
ILocationPtr location = ILocation::getForPeer(contact->getPeer(), locationID);
ZS_THROW_BAD_STATE_IF(!location)
location->hintNowAvailable();
}
}
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark Account => IAccountForConversationThread
#pragma mark
//-----------------------------------------------------------------------
ContactPtr Account::getSelfContact() const
{
AutoRecursiveLock lock(*this);
return Contact::convert(mSelfContact);
}
//-----------------------------------------------------------------------
ILocationPtr Account::getSelfLocation() const
{
// look ma - no lock
if (!mStackAccount.get()) return ILocationPtr();
return ILocation::getForLocal(mStackAccount.get());
}
//-----------------------------------------------------------------------
stack::IAccountPtr Account::getStackAccount() const
{
// look ma - no lock
return mStackAccount.get();
}
//-----------------------------------------------------------------------
IPublicationRepositoryPtr Account::getRepository() const
{
// look ma - no lock
if (!mStackAccount.get()) return IPublicationRepositoryPtr();
return IPublicationRepository::getFromAccount(mStackAccount.get());
}
//-----------------------------------------------------------------------
IPeerFilesPtr Account::getPeerFiles() const
{
// look ma - no lock
if (!mLockboxSession.get()) {
ZS_LOG_WARNING(Detail, log("lockbox is not created yet thus peer files are not available yet"))
return IPeerFilesPtr();
}
return mLockboxSession.get()->getPeerFiles();
}
//-----------------------------------------------------------------------
IConversationThreadDelegatePtr Account::getConversationThreadDelegate() const
{
// look ma - no lock
return mConversationThreadDelegate;
}
//-----------------------------------------------------------------------
void Account::notifyConversationThreadCreated(
ConversationThreadPtr inThread,
bool notifyDelegate
)
{
UseConversationThreadPtr thread = inThread;
ZS_THROW_INVALID_ARGUMENT_IF(!thread)
AutoRecursiveLock lock(*this);
if ((isShuttingDown()) ||
(isShutdown())) {
ZS_LOG_WARNING(Detail, debug("cannot remember new thread or notify about it during shutdown"))
return;
}
mConversationThreads[thread->getThreadID()] = thread;
if (!notifyDelegate) {
ZS_LOG_DEBUG(log("no need to notifify delegate"))
return;
}
try {
mConversationThreadDelegate->onConversationThreadNew(ConversationThread::convert(thread));
} catch (IConversationThreadDelegateProxy::Exceptions::DelegateGone &) {
ZS_LOG_WARNING(Detail, log("could not notify of new conversation thread - conversation thread delegate is gone"))
}
}
//-----------------------------------------------------------------------
ConversationThreadPtr Account::getConversationThreadByID(const char *threadID) const
{
ZS_THROW_INVALID_ARGUMENT_IF(!threadID)
AutoRecursiveLock lock(*this);
ConversationThreadMap::const_iterator found = mConversationThreads.find(threadID);
if (found == mConversationThreads.end()) return ConversationThreadPtr();
const UseConversationThreadPtr &thread = (*found).second;
return ConversationThread::convert(thread);
}
//-----------------------------------------------------------------------
void Account::getConversationThreads(ConversationThreadList &outConversationThreads) const
{
AutoRecursiveLock lock(*this);
for (ConversationThreadMap::const_iterator iter = mConversationThreads.begin(); iter != mConversationThreads.end(); ++iter)
{
const UseConversationThreadPtr &thread = (*iter).second;
outConversationThreads.push_back(ConversationThread::convert(thread));
}
}
//-----------------------------------------------------------------------
void Account::notifyConversationThreadStateChanged()
{
AutoRecursiveLock lock(*this);
ZS_LOG_DEBUG(log("notified conversation thread state changed"))
IWakeDelegateProxy::create(mThisWeak.lock())->onWake();
}
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark Account => IAccountForIdentity
#pragma mark
//-----------------------------------------------------------------------
stack::IServiceNamespaceGrantSessionPtr Account::getNamespaceGrantSession() const
{
return mGrantSession;
}
//-----------------------------------------------------------------------
stack::IServiceLockboxSessionPtr Account::getLockboxSession() const
{
return mLockboxSession.get();
}
//-----------------------------------------------------------------------
void Account::associateIdentity(IdentityPtr inIdentity)
{
UseIdentityPtr identity = inIdentity;
ZS_THROW_INVALID_ARGUMENT_IF(!identity)
ZS_LOG_DEBUG(log("associating identity to account/lockbox"))
AutoRecursiveLock lock(*this);
mIdentities[identity->getSession()->getID()] = identity;
if (!mLockboxSession.get()) {
ZS_LOG_DEBUG(log("creating lockbox session"))
mLockboxSession.set(IServiceLockboxSession::login(mThisWeak.lock(), mLockboxService, mGrantSession, identity->getSession(), mLockboxForceCreateNewAccount));
} else {
ZS_LOG_DEBUG(log("associating to existing lockbox session"))
ServiceIdentitySessionList add;
ServiceIdentitySessionList remove;
add.push_back(identity->getSession());
mLockboxSession.get()->associateIdentities(add, remove);
}
IWakeDelegateProxy::create(mThisWeak.lock())->onWake();
}
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark Account => IAccountForIdentityLookup
#pragma mark
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark Account => ICallTransportDelegate
#pragma mark
//-----------------------------------------------------------------------
void Account::onCallTransportStateChanged(
ICallTransportPtr inTransport,
CallTransportStates state
)
{
ZS_LOG_DEBUG(log("notified call transport state changed"))
AutoRecursiveLock lock(*this);
step();
}
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark Account => stack::IAccountDelegate
#pragma mark
//-----------------------------------------------------------------------
void Account::onAccountStateChanged(
stack::IAccountPtr account,
stack::IAccount::AccountStates state
)
{
AutoRecursiveLock lock(*this);
step();
}
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark Account => IPeerSubscriptionDelegate
#pragma mark
//-----------------------------------------------------------------------
void Account::onPeerSubscriptionShutdown(IPeerSubscriptionPtr subscription)
{
AutoRecursiveLock lock(*this);
if (subscription != mPeerSubscription) {
ZS_LOG_WARNING(Detail, log("notified about obsolete subscription"))
return;
}
mPeerSubscription.reset();
step();
}
//-----------------------------------------------------------------------
void Account::onPeerSubscriptionFindStateChanged(
IPeerSubscriptionPtr subscription,
IPeerPtr peer,
PeerFindStates state
)
{
// IGNORED
}
//-----------------------------------------------------------------------
void Account::onPeerSubscriptionLocationConnectionStateChanged(
IPeerSubscriptionPtr subscription,
ILocationPtr location,
LocationConnectionStates state
)
{
AutoRecursiveLock lock(*this);
if (subscription != mPeerSubscription) {
ZS_LOG_WARNING(Detail, log("notified about obsolete subscription (thus ignoring)") + ZS_PARAM("subscription ID", subscription->getID()))
return;
}
IPeerPtr peer = location->getPeer();
if (!peer) {
if (location->getLocationType() == ILocation::LocationType_Finder) {
ZS_LOG_TRACE(log("notified about location finder location (thus ignoring)") + ILocation::toDebug(location))
return;
}
ZS_LOG_WARNING(Detail, log("notified about location which is not a peer") + ILocation::toDebug(location))
return;
}
String peerURI = peer->getPeerURI();
ZS_LOG_TRACE(log("notified peer location state changed") + ZS_PARAM("state", ILocation::toString(state)) + ILocation::toDebug(location))
// see if there is a local contact with this peer URI
ContactMap::iterator foundContact = mContacts.find(peerURI);
if (foundContact == mContacts.end()) {
// did not find a contact with this peer URI - thus we need to create one
IPeerFilePublicPtr peerFilePublic = peer->getPeerFilePublic();
if (!peerFilePublic) {
ZS_LOG_ERROR(Detail, log("no public peer file for location provided") + ILocation::toDebug(location))
return;
}
// create and remember this contact for the future
UseContactPtr contact = IContactForAccount::createFromPeer(mThisWeak.lock(), peer);
// attempt find once more as contact might now be registered
foundContact = mContacts.find(peerURI);
ZS_THROW_BAD_STATE_IF(foundContact == mContacts.end())
}
UseContactPtr contact = (*foundContact).second;
ContactSubscriptionMap::iterator foundContactSubscription = mContactSubscriptions.find(peerURI);
ContactSubscriptionPtr contactSubscription;
if (foundContactSubscription == mContactSubscriptions.end()) {
switch (state) {
case ILocation::LocationConnectionState_Pending:
case ILocation::LocationConnectionState_Disconnecting:
case ILocation::LocationConnectionState_Disconnected: {
ZS_LOG_DEBUG(log("no need to create contact subscription when the connection is not ready") + ILocation::toDebug(location))
return;
}
case ILocation::LocationConnectionState_Connected: break;
}
ZS_LOG_DEBUG(log("creating a new contact subscription") + ILocation::toDebug(location))
contactSubscription = ContactSubscription::create(mThisWeak.lock(), contact, location);
mContactSubscriptions[peerURI] = contactSubscription;
} else {
contactSubscription = (*foundContactSubscription).second;
}
ZS_LOG_DEBUG(log("notifying contact subscription about state") + ILocation::toDebug(location))
contactSubscription->notifyAboutLocationState(location, state);
}
//-----------------------------------------------------------------------
void Account::onPeerSubscriptionMessageIncoming(
IPeerSubscriptionPtr subscription,
IMessageIncomingPtr message
)
{
// IGNORED
}
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark Account => IServiceLockboxSessionDelegate
#pragma mark
//-----------------------------------------------------------------------
void Account::onServiceLockboxSessionStateChanged(
IServiceLockboxSessionPtr session,
LockboxSessionStates state
)
{
AutoRecursiveLock lock(*this);
step();
}
//-----------------------------------------------------------------------
void Account::onServiceLockboxSessionAssociatedIdentitiesChanged(IServiceLockboxSessionPtr session)
{
AutoRecursiveLock lock(*this);
if (session != mLockboxSession.get()) {
ZS_LOG_WARNING(Detail, log("notified about unknown lockbox session"))
return;
}
if ((isShuttingDown()) ||
(isShutdown())) {
ZS_LOG_WARNING(Detail, log("notified of association change during shutdown"))
return;
}
ZS_THROW_BAD_STATE_IF(!mDelegate)
try {
mDelegate->onAccountAssociatedIdentitiesChanged(mThisWeak.lock());
} catch(IAccountDelegateProxy::Exceptions::DelegateGone &) {
ZS_LOG_WARNING(Detail, log("delegate gone"))
}
step();
}
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark Account => IServiceNamespaceGrantSessionDelegate
#pragma mark
//-----------------------------------------------------------------------
void Account::onServiceNamespaceGrantSessionStateChanged(
IServiceNamespaceGrantSessionPtr session,
GrantSessionStates state
)
{
AutoRecursiveLock lock(*this);
step();
}
//-----------------------------------------------------------------------
void Account::onServiceNamespaceGrantSessionPendingMessageForInnerBrowserWindowFrame(IServiceNamespaceGrantSessionPtr session)
{
AutoRecursiveLock lock(*this);
ZS_THROW_UNEXPECTED_ERROR_IF(session != mGrantSession)
if ((isShuttingDown()) ||
(isShutdown())) {
ZS_LOG_WARNING(Detail, log("notified pending messages during shutdown"))
return;
}
ZS_THROW_BAD_STATE_IF(!mDelegate)
try {
mDelegate->onAccountPendingMessageForInnerBrowserWindowFrame(mThisWeak.lock());
} catch(IAccountDelegateProxy::Exceptions::DelegateGone &) {
ZS_LOG_WARNING(Detail, log("delegate gone"))
}
step();
}
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark Account => IBackgroundingDelegate
#pragma mark
//-----------------------------------------------------------------------
void Account::onBackgroundingGoingToBackground(
IBackgroundingSubscriptionPtr subscription,
IBackgroundingNotifierPtr notifier
)
{
ZS_LOG_DEBUG(log("going to background"))
}
//-----------------------------------------------------------------------
void Account::onBackgroundingGoingToBackgroundNow(IBackgroundingSubscriptionPtr subscription)
{
ZS_LOG_DEBUG(log("going to background now"))
}
//-----------------------------------------------------------------------
void Account::onBackgroundingReturningFromBackground(IBackgroundingSubscriptionPtr subscription)
{
ZS_LOG_DEBUG(log("returning from background"))
}
//-----------------------------------------------------------------------
void Account::onBackgroundingApplicationWillQuit(IBackgroundingSubscriptionPtr subscription)
{
ZS_LOG_DEBUG(log("application will quit"))
AutoRecursiveLock lock(*this);
setError(IHTTP::HTTPStatusCode_ClientClosedRequest, "application is quitting");
cancel();
}
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark Account => IWakeDelegate
#pragma mark
//-----------------------------------------------------------------------
void Account::onWake()
{
AutoRecursiveLock lock(*this);
ZS_LOG_DEBUG(log("on wake"))
step();
}
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark Account => friend Account::ContactSubscription
#pragma mark
//-----------------------------------------------------------------------
void Account::notifyContactSubscriptionShutdown(const String &peerURI)
{
AutoRecursiveLock lock(*this);
ContactSubscriptionMap::iterator found = mContactSubscriptions.find(peerURI);
if (found == mContactSubscriptions.end()) return;
mContactSubscriptions.erase(found);
}
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark Account => friend Account::LocationSubscription
#pragma mark
//-----------------------------------------------------------------------
UseConversationThreadPtr Account::notifyPublicationUpdated(
ILocationPtr peerLocation,
IPublicationMetaDataPtr metaData,
const SplitMap &split
)
{
if (isShutdown()) {
ZS_LOG_WARNING(Debug, log("received updated publication document after account was shutdown thus ignoring"))
return ConversationThreadPtr();
}
String baseThreadID = services::IHelper::get(split, OPENPEER_CONVERSATION_THREAD_BASE_THREAD_ID_INDEX);
String hostThreadID = services::IHelper::get(split, OPENPEER_CONVERSATION_THREAD_HOST_THREAD_ID_INDEX);
if ((baseThreadID.size() < 1) ||
(hostThreadID.size() < 1)) {
ZS_LOG_WARNING(Debug, log("converation thread publication did not have a thread ID") + IPublicationMetaData::toDebug(metaData))
return ConversationThreadPtr();
}
ConversationThreadMap::iterator found = mConversationThreads.find(baseThreadID);
if (found != mConversationThreads.end()) {
ZS_LOG_DEBUG(log("notify publication updated for existing thread") + ZS_PARAM("thread ID", baseThreadID) + IPublicationMetaData::toDebug(metaData))
UseConversationThreadPtr thread = (*found).second;
thread->notifyPublicationUpdated(peerLocation, metaData, split);
return thread;
}
ZS_LOG_DEBUG(log("notify publication for new thread") + ZS_PARAM("thread ID", baseThreadID) + IPublicationMetaData::toDebug(metaData))
UseConversationThreadPtr thread = IConversationThreadForAccount::create(mThisWeak.lock(), peerLocation, metaData, split);
if (!thread) {
ZS_LOG_WARNING(Debug, log("notify publication for new thread aborted"))
return UseConversationThreadPtr();
}
return thread;
}
//-----------------------------------------------------------------------
void Account::notifyPublicationGone(
ILocationPtr peerLocation,
IPublicationMetaDataPtr metaData,
const SplitMap &split
)
{
String baseThreadID = services::IHelper::get(split, OPENPEER_CONVERSATION_THREAD_BASE_THREAD_ID_INDEX);
String hostThreadID = services::IHelper::get(split, OPENPEER_CONVERSATION_THREAD_HOST_THREAD_ID_INDEX);
if ((baseThreadID.size() < 1) ||
(hostThreadID.size() < 1)) {
ZS_LOG_WARNING(Debug, log("converation thread publication did not have a thread ID") + IPublicationMetaData::toDebug(metaData))
return;
}
ConversationThreadMap::iterator found = mConversationThreads.find(baseThreadID);
if (found == mConversationThreads.end()) {
ZS_LOG_WARNING(Debug, log("notify publication gone for thread that did not exist") + ZS_PARAM("thread ID", baseThreadID) + IPublicationMetaData::toDebug(metaData))
return;
}
ZS_LOG_DEBUG(log("notify publication gone for existing thread") + ZS_PARAM("thread ID", baseThreadID) + IPublicationMetaData::toDebug(metaData))
UseConversationThreadPtr thread = (*found).second;
thread->notifyPublicationGone(peerLocation, metaData, split);
}
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
#pragma mark
#pragma mark Account => internal
#pragma mark
//-----------------------------------------------------------------------
Log::Params Account::log(const char *message) const
{
ElementPtr objectEl = Element::create("core::Account");
IHelper::debugAppend(objectEl, "id", mID);
return Log::Params(message, objectEl);
}
//-----------------------------------------------------------------------
Log::Params Account::debug(const char *message) const
{
return Log::Params(message, toDebug());
}
//-----------------------------------------------------------------------
ElementPtr Account::toDebug() const
{
AutoRecursiveLock lock(*this);
ElementPtr resultEl = Element::create("core::Account");
IHelper::debugAppend(resultEl, "id", mID);
IHelper::debugAppend(resultEl, "state", toString(mCurrentState));
IHelper::debugAppend(resultEl, "error code", mLastErrorCode);
IHelper::debugAppend(resultEl, "error reason", mLastErrorReason);
IHelper::debugAppend(resultEl, "delegate", (bool)mDelegate);
IHelper::debugAppend(resultEl, "conversation thread delegate", (bool)mConversationThreadDelegate);
IHelper::debugAppend(resultEl, "call delegate", (bool)mCallDelegate);
IHelper::debugAppend(resultEl, "backgrounding subscription", mBackgroundingSubscription ? mBackgroundingSubscription->getID() : 0);
IHelper::debugAppend(resultEl, stack::IAccount::toDebug(mStackAccount.get()));
IHelper::debugAppend(resultEl, stack::IServiceNamespaceGrantSession::toDebug(mGrantSession));
IHelper::debugAppend(resultEl, stack::IServiceLockboxSession::toDebug(mLockboxSession.get()));
IHelper::debugAppend(resultEl, "force new lockbox account", mLockboxForceCreateNewAccount ? String("true") : String());
IHelper::debugAppend(resultEl, "identities", mIdentities.size());
IHelper::debugAppend(resultEl, stack::IPeerSubscription::toDebug(mPeerSubscription));
IHelper::debugAppend(resultEl, UseContact::toDebug(mSelfContact));
IHelper::debugAppend(resultEl, "contacts", mContacts.size());
IHelper::debugAppend(resultEl, "contact subscription", mContactSubscriptions.size());
IHelper::debugAppend(resultEl, "conversations", mConversationThreads.size());
IHelper::debugAppend(resultEl, "call transport", (bool)mCallTransport.get());
IHelper::debugAppend(resultEl, "subscribers permission document", (bool)mSubscribersPermissionDocument);
return resultEl;
}
//-----------------------------------------------------------------------
void Account::cancel()
{
AutoRecursiveLock lock(*this); // just in case
ZS_LOG_DEBUG(debug("cancel called"))
if (isShutdown()) return;
if (!mGracefulShutdownReference) mGracefulShutdownReference = mThisWeak.lock();
setState(AccountState_ShuttingDown);
if (mCallTransport.get()) {
ZS_LOG_DEBUG(log("shutting down call transport"))
mCallTransport.get()->shutdown();
}
if (mStackAccount.get()) {
ZS_LOG_DEBUG(log("shutting down stack account"))
mStackAccount.get()->shutdown(); // do not reset
}
if (mPeerSubscription) {
mPeerSubscription->cancel();
mPeerSubscription.reset();
}
for (ConversationThreadMap::iterator iter_doNotUse = mConversationThreads.begin(); iter_doNotUse != mConversationThreads.end(); )
{
ConversationThreadMap::iterator current = iter_doNotUse; ++iter_doNotUse;
UseConversationThreadPtr thread = (*current).second;
thread->shutdown();
}
if (mGracefulShutdownReference) {
for (ConversationThreadMap::iterator iter_doNotUse = mConversationThreads.begin(); iter_doNotUse != mConversationThreads.end(); )
{
ConversationThreadMap::iterator current = iter_doNotUse; ++iter_doNotUse;
const BaseThreadID &threadI = (*current).first;
UseConversationThreadPtr thread = (*current).second;
if (!thread->isShutdown()) {
ZS_LOG_DEBUG(log("waiting for conversation thread to shutdown") + ZS_PARAM("base thread id", threadI))
return;
}
}
if (mStackAccount.get()) {
if (stack::IAccount::AccountState_Shutdown != mStackAccount.get()->getState()) {
ZS_LOG_DEBUG(log("waiting for stack account to shutdown"))
return;
}
}
if (mCallTransport.get()) {
if (ICallTransport::CallTransportState_Shutdown != mCallTransport.get()->getState()) {
ZS_LOG_DEBUG(log("waiting for call transport to shutdown"))
return;
}
}
}
setState(AccountState_Shutdown);
if (mBackgroundingSubscription) {
mBackgroundingSubscription->cancel();
mBackgroundingSubscription.reset();
}
if (mGrantSession) {
mGrantSession->cancel(); // do not reset
}
if (mLockboxSession.get()) {
mLockboxSession.get()->cancel(); // do not reset
}
mGracefulShutdownReference.reset();
mDelegate.reset();
mConversationThreads.clear();
ZS_LOG_DEBUG(log("shutdown complete"))
}
//-----------------------------------------------------------------------
void Account::step()
{
if ((isShutdown()) ||
(isShuttingDown())) {
ZS_LOG_DEBUG(log("step forwarding to cancel"))
cancel();
return;
}
ZS_LOG_DEBUG(debug("step"))
if (!stepLoginIdentityAssociated()) return;
if (!stepLockboxShutdownCheck()) return;
if (!stepStackAccountCreation()) return;
if (!stepGrantSession()) return;
if (!stepLockboxSession()) return;
if (!stepStackAccount()) return;
if (!stepSelfContact()) return;
if (!stepCallTransportSetup()) return;
if (!stepSubscribersPermissionDocument()) return;
if (!stepPeerSubscription()) return;
if (!stepCallTransportFinalize()) return;
setState(AccountState_Ready);
ZS_LOG_TRACE(debug("step complete"))
}
//-----------------------------------------------------------------------
bool Account::stepLoginIdentityAssociated()
{
if (mLockboxSession.get()) {
ZS_LOG_DEBUG(log("lockbox is already created thus login identity associate is not needed"))
return true;
}
ZS_LOG_DEBUG(log("waiting for account to be associated to an identity"))
setState(AccountState_WaitingForAssociationToIdentity);
return false;
}
//-----------------------------------------------------------------------
bool Account::stepLockboxShutdownCheck()
{
WORD errorCode = 0;
String reason;
IServiceLockboxSession::SessionStates state = mLockboxSession.get()->getState(&errorCode, &reason);
if (IServiceLockboxSession::SessionState_Shutdown == state) {
ZS_LOG_ERROR(Detail, log("lockbox session shutdown"))
setError(errorCode, reason);
cancel();
return false;
}
ZS_LOG_TRACE(log("lockbox is not shutdown thus allowing to continue"))
return true;
}
//-----------------------------------------------------------------------
bool Account::stepGrantSession()
{
WORD errorCode = 0;
String reason;
IServiceNamespaceGrantSession::SessionStates state = mGrantSession->getState(&errorCode, &reason);
switch (state) {
case IServiceNamespaceGrantSession::SessionState_Pending:
{
ZS_LOG_TRACE(log("namespace grant session is pending"))
setState(AccountState_Pending);
return false;
}
case IServiceNamespaceGrantSession::SessionState_WaitingForBrowserWindowToBeLoaded:
{
ZS_LOG_TRACE(log("namespace grant is waiting for the browser window to be loaded"))
setState(AccountState_WaitingForBrowserWindowToBeLoaded);
return false;
}
case IServiceNamespaceGrantSession::SessionState_WaitingForBrowserWindowToBeMadeVisible:
{
ZS_LOG_TRACE(log("namespace grant is waiting for browser window to be made visible"))
setState(AccountState_WaitingForBrowserWindowToBeMadeVisible);
return false;
}
case IServiceNamespaceGrantSession::SessionState_WaitingForBrowserWindowToClose:
{
ZS_LOG_TRACE(log("namespace grant is waiting for browser window to close"))
setState(AccountState_WaitingForBrowserWindowToClose);
return false;
}
case IServiceNamespaceGrantSession::SessionState_Ready: {
ZS_LOG_TRACE(log("namespace grant is ready"))
return true;
}
case IServiceNamespaceGrantSession::SessionState_Shutdown: {
ZS_LOG_ERROR(Detail, log("namespace grant is session shutdown"))
setError(errorCode, reason);
cancel();
return false;
}
}
ZS_LOG_DEBUG(log("waiting for lockbox session to be ready"))
return false;
}
//-----------------------------------------------------------------------
bool Account::stepStackAccountCreation()
{
ZS_THROW_BAD_STATE_IF(!mLockboxSession.get())
if (mStackAccount.get()) {
ZS_LOG_TRACE(log("stack account already created"))
return true;
}
ZS_LOG_DEBUG(log("creating stack account"))
mStackAccount.set(stack::IAccount::create(mThisWeak.lock(), mLockboxSession.get()));
return true;
}
//-----------------------------------------------------------------------
bool Account::stepLockboxSession()
{
ZS_THROW_BAD_STATE_IF(!mLockboxSession.get())
WORD errorCode = 0;
String reason;
IServiceLockboxSession::SessionStates state = mLockboxSession.get()->getState(&errorCode, &reason);
switch (state) {
case IServiceLockboxSession::SessionState_Pending:
{
ZS_LOG_DEBUG(log("lockbox is pending"))
setState(AccountState_Pending);
return false;
}
case IServiceLockboxSession::SessionState_PendingPeerFilesGeneration:
{
ZS_LOG_DEBUG(log("lockbox is pending and generating peer files"))
setState(AccountState_PendingPeerFilesGeneration);
return false;
}
case IServiceLockboxSession::SessionState_Ready: {
ZS_LOG_DEBUG(log("lockbox session is ready"))
return true;
}
case IServiceLockboxSession::SessionState_Shutdown: {
ZS_LOG_ERROR(Detail, log("lockbox session shutdown"))
setError(errorCode, reason);
cancel();
return false;
}
}
ZS_LOG_DEBUG(log("waiting for lockbox session to be ready"))
return false;
}
//-----------------------------------------------------------------------
bool Account::stepStackAccount()
{
ZS_THROW_BAD_STATE_IF(!mLockboxSession.get())
ZS_THROW_BAD_STATE_IF(!mStackAccount.get())
WORD errorCode = 0;
String reason;
stack::IAccount::AccountStates state = mStackAccount.get()->getState(&errorCode, &reason);
if (stack::IAccount::AccountState_Ready == state) {
ZS_LOG_DEBUG(log("step peer contact completed"))
return true;
}
if ((stack::IAccount::AccountState_ShuttingDown == state) ||
(stack::IAccount::AccountState_Shutdown == state)) {
ZS_LOG_ERROR(Detail, log("peer contact session shutdown"))
setError(errorCode, reason);
cancel();
return false;
}
ZS_LOG_DEBUG(log("waiting for stack account session to be ready"))
return false;
}
//-----------------------------------------------------------------------
bool Account::stepSelfContact()
{
if (mSelfContact) {
ZS_LOG_DEBUG(log("contact self ready"))
return true;
}
ILocationPtr selfLocation = ILocation::getForLocal(mStackAccount.get());
if (!selfLocation) {
ZS_LOG_ERROR(Detail, log("could not obtain self location"))
setError(IHTTP::HTTPStatusCode_InternalServerError, "Could not obtain location for self");
cancel();
return false;
}
mSelfContact = IContactForAccount::createFromPeer(mThisWeak.lock(), selfLocation->getPeer());
ZS_THROW_BAD_STATE_IF(!mSelfContact)
return true;
}
//-----------------------------------------------------------------------
bool Account::stepCallTransportSetup()
{
if (mCallTransport.get()) {
ICallTransportForAccount::CallTransportStates state = mCallTransport.get()->getState();
if ((ICallTransport::CallTransportState_ShuttingDown == state) ||
(ICallTransport::CallTransportState_Shutdown == state)){
ZS_LOG_ERROR(Detail, log("premature shutdown of transport object (something is wrong)"))
setError(IHTTP::HTTPStatusCode_InternalServerError, "Call transport shutdown unexpectedly");
cancel();
return false;
}
ZS_LOG_DEBUG(log("call transport ready"))
return true;
}
IICESocket::TURNServerInfoList turnServers;
IICESocket::STUNServerInfoList stunServers;
mStackAccount.get()->getNATServers(turnServers, stunServers);
mCallTransport.set(ICallTransportForAccount::create(mThisWeak.lock(), turnServers, stunServers));
if (!mCallTransport.get()) {
ZS_LOG_ERROR(Detail, log("failed to create call transport object thus shutting down"))
setError(IHTTP::HTTPStatusCode_InternalServerError, "Call transport failed to create");
cancel();
return false;
}
ZS_LOG_DEBUG(log("call transport is setup"))
return true;
}
//-----------------------------------------------------------------------
bool Account::stepSubscribersPermissionDocument()
{
if (mSubscribersPermissionDocument) {
ZS_LOG_DEBUG(log("permission document ready"))
return true;
}
IPublicationRepositoryPtr repository = getRepository();
if (!repository) {
ZS_LOG_ERROR(Detail, log("repository on stack account is not valid thus account must shutdown"))
setError(IHTTP::HTTPStatusCode_InternalServerError, "Repository object is missing");
cancel();
return false;
}
IPublication::RelationshipList relationships;
relationships.push_back(mSelfContact->getPeerURI());
ILocationPtr selfLocation = ILocation::getForLocal(mStackAccount.get());
stack::IPublicationMetaData::PublishToRelationshipsMap empty;
mSubscribersPermissionDocument = stack::IPublication::create(selfLocation, "/threads/1.0/subscribers/permissions", "text/x-json-openpeer-permissions", relationships, empty, selfLocation);
if (!mSubscribersPermissionDocument) {
ZS_LOG_ERROR(Detail, log("unable to create subscription permission document thus shutting down"))
setError(IHTTP::HTTPStatusCode_InternalServerError, "Failed to create subscribers document");
cancel();
return false;
}
IPublicationPublisherPtr publisher = repository->publish(IPublicationPublisherDelegateProxy::createNoop(getAssociatedMessageQueue()), mSubscribersPermissionDocument);
if (!publisher->isComplete()) {
ZS_LOG_ERROR(Detail, log("unable to publish local subscription permission document which should have happened instantly"))
setError(IHTTP::HTTPStatusCode_InternalServerError, "Failed to publish document to self");
cancel();
return false;
}
ZS_LOG_DEBUG(log("subscribers permission document created"))
return true;
}
//-----------------------------------------------------------------------
bool Account::stepPeerSubscription()
{
if (mPeerSubscription) {
ZS_LOG_DEBUG(log("peer subscription ready"))
return true;
}
mPeerSubscription = IPeerSubscription::subscribeAll(mStackAccount.get(), mThisWeak.lock());
if (!mPeerSubscription) {
ZS_LOG_ERROR(Detail, log("unable to create a subscription to all connections"))
setError(IHTTP::HTTPStatusCode_InternalServerError, "Failed to create peer subscription");
cancel();
return false;
}
ZS_LOG_DEBUG(log("peer subscription created"))
return true;
}
//-----------------------------------------------------------------------
bool Account::stepCallTransportFinalize()
{
if (ICallTransport::CallTransportState_Ready == mCallTransport.get()->getState()) {
ZS_LOG_DEBUG(log("call transport is finalized"))
return true;
}
ZS_LOG_DEBUG(log("waiting on call transport to be ready"))
return false;
}
//-----------------------------------------------------------------------
void Account::setState(IAccount::AccountStates state)
{
if (mCurrentState == state) return;
ZS_LOG_BASIC(debug("state changed") + ZS_PARAM("new state", toString(state)))
mCurrentState = state;
AccountPtr pThis = mThisWeak.lock();
if (pThis) {
try {
mDelegate->onAccountStateChanged(mThisWeak.lock(), state);
} catch (IAccountDelegateProxy::Exceptions::DelegateGone &) {
ZS_LOG_WARNING(Detail, log("delegate gone"))
}
}
}
//-----------------------------------------------------------------------
void Account::setError(
WORD errorCode,
const char *inReason
)
{
if (0 == errorCode) {
ZS_LOG_DEBUG(log("no error specified"))
return;
}
String reason(inReason ? String(inReason) : String());
if (reason.isEmpty()) {
reason = IHTTP::toString(IHTTP::toStatusCode(errorCode));
}
if (0 != mLastErrorCode) {
ZS_LOG_WARNING(Detail, debug("error was already set (thus ignoring)") + ZS_PARAM("new error", errorCode) + ZS_PARAM("new reason", reason))
return;
}
mLastErrorCode = errorCode;
mLastErrorReason = reason;
ZS_LOG_ERROR(Detail, debug("account error"))
}
}
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
#pragma mark
#pragma mark IAccount
#pragma mark
//-------------------------------------------------------------------------
const char *IAccount::toString(AccountStates state)
{
switch (state) {
case AccountState_Pending: return "Pending";
case AccountState_PendingPeerFilesGeneration: return "Pending Peer File Generation";
case AccountState_WaitingForAssociationToIdentity: return "Waiting for Association to Identity";
case AccountState_WaitingForBrowserWindowToBeLoaded: return "Waiting for Browser Window to be Loaded";
case AccountState_WaitingForBrowserWindowToBeMadeVisible: return "Waiting for Browser Window to be made Visible";
case AccountState_WaitingForBrowserWindowToClose: return "Waiting for Browser Window to Close";
case AccountState_Ready: return "Ready";
case AccountState_ShuttingDown: return "Shutting down";
case AccountState_Shutdown: return "Shutdown";
}
return "UNDEFINED";
}
//-------------------------------------------------------------------------
ElementPtr IAccount::toDebug(IAccountPtr account)
{
return internal::Account::toDebug(account);
}
//-------------------------------------------------------------------------
IAccountPtr IAccount::login(
IAccountDelegatePtr delegate,
IConversationThreadDelegatePtr conversationThreadDelegate,
ICallDelegatePtr callDelegate,
const char *namespaceGrantOuterFrameURLUponReload,
const char *grantID,
const char *lockboxServiceDomain,
bool forceCreateNewLockboxAccount
)
{
return internal::IAccountFactory::singleton().login(delegate, conversationThreadDelegate, callDelegate, namespaceGrantOuterFrameURLUponReload, grantID, lockboxServiceDomain, forceCreateNewLockboxAccount);
}
//-------------------------------------------------------------------------
IAccountPtr IAccount::relogin(
IAccountDelegatePtr delegate,
IConversationThreadDelegatePtr conversationThreadDelegate,
ICallDelegatePtr callDelegate,
const char *namespaceGrantOuterFrameURLUponReload,
ElementPtr reloginInformation
)
{
return internal::IAccountFactory::singleton().relogin(delegate, conversationThreadDelegate, callDelegate, namespaceGrantOuterFrameURLUponReload, reloginInformation);
}
}
}
| [
"robin@hookflash.com"
] | robin@hookflash.com |
16c1049a95a428b28463cf4d40078ef61fc6e469 | b257bd5ea374c8fb296dbc14590db56cb7e741d8 | /Extras/DevExpress VCL/Library/RS17/cxTLStyleSheetPreview.hpp | 93eecc33b32a314a2e8ee1e925ec6f65a943ba12 | [] | no_license | kitesoft/Roomer-PMS-1 | 3d362069e3093f2a49570fc1677fe5682de3eabd | c2f4ac76b4974e4a174a08bebdb02536a00791fd | refs/heads/master | 2021-09-14T07:13:32.387737 | 2018-05-04T12:56:58 | 2018-05-04T12:56:58 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,862 | hpp | // CodeGear C++Builder
// Copyright (c) 1995, 2012 by Embarcadero Technologies, Inc.
// All rights reserved
// (DO NOT EDIT: machine generated header) 'cxTLStyleSheetPreview.pas' rev: 24.00 (Win32)
#ifndef CxtlstylesheetpreviewHPP
#define CxtlstylesheetpreviewHPP
#pragma delphiheader begin
#pragma option push
#pragma option -w- // All warnings off
#pragma option -Vx // Zero-length empty class member
#pragma pack(push,8)
#include <System.hpp> // Pascal unit
#include <SysInit.hpp> // Pascal unit
#include <Winapi.Windows.hpp> // Pascal unit
#include <Winapi.Messages.hpp> // Pascal unit
#include <System.Classes.hpp> // Pascal unit
#include <Vcl.Controls.hpp> // Pascal unit
#include <System.SysUtils.hpp> // Pascal unit
#include <cxStyles.hpp> // Pascal unit
#include <cxTL.hpp> // Pascal unit
#include <cxCustomData.hpp> // Pascal unit
//-- user supplied -----------------------------------------------------------
namespace Cxtlstylesheetpreview
{
//-- type declarations -------------------------------------------------------
//-- var, const, procedure ---------------------------------------------------
extern PACKAGE System::ResourceString _cxTextDescription;
#define Cxtlstylesheetpreview_cxTextDescription System::LoadResourceString(&Cxtlstylesheetpreview::_cxTextDescription)
extern PACKAGE System::ResourceString _cxPreviewDescription;
#define Cxtlstylesheetpreview_cxPreviewDescription System::LoadResourceString(&Cxtlstylesheetpreview::_cxPreviewDescription)
} /* namespace Cxtlstylesheetpreview */
#if !defined(DELPHIHEADER_NO_IMPLICIT_NAMESPACE_USE) && !defined(NO_USING_NAMESPACE_CXTLSTYLESHEETPREVIEW)
using namespace Cxtlstylesheetpreview;
#endif
#pragma pack(pop)
#pragma option pop
#pragma delphiheader end.
//-- end unit ----------------------------------------------------------------
#endif // CxtlstylesheetpreviewHPP
| [
"bas@roomerpms.com"
] | bas@roomerpms.com |
6168466c4c576cc825dc223e34b4517232899f2b | 2f6f5729a36d484025d8e521d90349978a49f06f | /职工管理系统/Employee.h | 903c9fb1fefd1b3a47e0ae1dc2d35b4d6042bf14 | [] | no_license | Brendon3Tang/Employee-info-System | 451081e30b1ba09fc18ca1539d1824fc9e3ac9c6 | 32b6bb0d4cba40fafb00beb3afe0338d9decc908 | refs/heads/master | 2023-08-25T04:04:55.984372 | 2021-10-25T03:57:35 | 2021-10-25T03:57:35 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 199 | h | #pragma once
#include <iostream>
using namespace std;
#include "Worker.h"
class Employee:public Worker
{
public:
Employee(int id, string name, int deptID);
void showInfo();
string getDept();
}; | [
"kyle3tang@gmail.com"
] | kyle3tang@gmail.com |
5a192a7f140bcf1ae2cc9666d4e723121e273239 | 41ee3310acf30a8376f629c0cbd545c3ff18ed2e | /test/Challenges/ProjectEuler/LargestPrimeFactorTest.cpp | 2f26f53f97082eee0922043f9b2e3c596701b620 | [] | no_license | nponcian/LibroDeConocimiento | 6f5c7ed3d487bdfcb9efdd70ecf3c66a92458613 | 59933de82547afa2437042e2c0a459d52c1a2425 | refs/heads/master | 2020-05-30T16:41:51.469600 | 2020-05-30T07:09:02 | 2020-05-30T07:09:02 | 189,851,906 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 1,842 | cpp | #include <iostream>
#include <gtest/gtest.h>
#include <Challenges/ProjectEuler/LargestPrimeFactor.hpp>
using namespace src::challenges::euler;
struct LargestPrimeFactorTest : public ::testing::Test
{
LargestPrimeFactorTest(){}
virtual ~LargestPrimeFactorTest(){}
virtual void SetUp(){}
virtual void TearDown(){}
LargestPrimeFactor impl_;
};
TEST_F(LargestPrimeFactorTest, PrimeNumber)
{
long primeNumber = 19;
std::stringstream iss;
iss << primeNumber;
auto result = impl_.run(iss);
EXPECT_EQ(result.get<long>(), primeNumber);
}
TEST_F(LargestPrimeFactorTest, CompositeNumber)
{
long compositeNumber = 16; // 2 * 2 * 4
std::stringstream iss;
iss << compositeNumber;
auto result = impl_.run(iss);
EXPECT_EQ(result.get<long>(), 2);
}
TEST_F(LargestPrimeFactorTest, MultiplyPrimeWithPrimeNumbers)
{
long largestPrimeNumber = 29;
long answer = largestPrimeNumber * 5 * 7 * 13;
std::stringstream iss;
iss << answer;
auto result = impl_.run(iss);
EXPECT_EQ(result.get<long>(), largestPrimeNumber);
}
TEST_F(LargestPrimeFactorTest, MultiplyPrimeWithCompositeNumbers)
{
long largestPrimeNumber = 1999;
long answer = largestPrimeNumber * 4 * 10 * 22;
std::stringstream iss;
iss << answer;
auto result = impl_.run(iss);
EXPECT_EQ(result.get<long>(), largestPrimeNumber);
}
TEST_F(LargestPrimeFactorTest, MultiplyPrimeWithMixOfPrimeAndCompositeNumbers)
{
long largestPrimeNumber = 1033;
long primeNumber = 521;
long largestCompositeNumber = 1034;
long compositeNumber = 522;
long answer = largestPrimeNumber * primeNumber * largestCompositeNumber * compositeNumber;
std::stringstream iss;
iss << answer;
auto result = impl_.run(iss);
EXPECT_EQ(result.get<long>(), largestPrimeNumber);
}
| [
"nielgp93@gmail.com"
] | nielgp93@gmail.com |
d6ea6b288236e068a2ee2b2f0e71af8a14d73a95 | 68cf8fe6fdba5b0b2bbc17f0d920a20931871051 | /src/module.h | 5b720b035e814bf344f32fc60540c1e09289fa32 | [] | no_license | boblancer/Godot-Networking | 6e4fddb7eff39e78c0260f1ae9866e22a314e6b9 | 51cde68078741fb3493b1caf1190dc5bb9324013 | refs/heads/master | 2020-05-21T05:00:52.607680 | 2019-05-10T03:19:49 | 2019-05-10T03:19:49 | 185,910,573 | 1 | 2 | null | null | null | null | UTF-8 | C++ | false | false | 505 | h | #ifndef GDEXAMPLE_H
#define GDEXAMPLE_H
#include <Godot.hpp>
#include <Sprite.hpp>
namespace godot {
class GDExample : public Sprite {
GODOT_CLASS(GDExample, Sprite)
private:
float time_passed;
float time_emit;
float amplitude;
float speed;
public:
static void _register_methods();
GDExample();
~GDExample();
void _init(); // our initializer called by Godot
void _process(float delta);
void set_speed(float p_speed);
float get_speed();
};
}
#endif | [
"janekarnkit2013@hotmail.com"
] | janekarnkit2013@hotmail.com |
0494a674156b6c58febb8f8536180013d6aa125c | 18a3f93e4b94f4f24ff17280c2820497e019b3db | /BOSS/facilities/Util.h | 81e24c25504298b29123d825e0c5a487d8c6f9bc | [] | no_license | jjzhang166/BOSS_ExternalLibs | 0e381d8420cea17e549d5cae5b04a216fc8a01d7 | 9b3b30f7874ed00a582aa9526c23ca89678bf796 | refs/heads/master | 2023-03-15T22:24:21.249109 | 2020-11-22T15:11:45 | 2020-11-22T15:11:45 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,479 | h | // $ Header:$
#ifndef FACILITIES_UTIL_H
#define FACILITIES_UTIL_H
#include <string>
#include <vector>
#include <map>
/** @file Util.h
@author J. Bogart
This file declares the class Util for basic static utilities
and an associated exception class.
*/
namespace facilities {
/// This class provides a home for utility functions with no need for
/// any context (hence static)
/// Exception class used by expandEnvVar
class Untranslatable {
public:
Untranslatable(const std::string& toTrans) : m_badVar(toTrans) {}
std::string m_badVar;
};
/// Exception class used when converting from string to numeric type
class WrongType {
public:
WrongType(const std::string& toConvert, const std::string& typeName) :
m_toConvert(toConvert), m_typeName(typeName) {}
std::string getMsg() {
std::string msg =
"facilities::WrongType. Cannot convert '" + m_toConvert + "' to type "
+ m_typeName;
return msg;
}
private:
std::string m_toConvert;
std::string m_typeName;
};
class Util {
public:
/** Given input string @a toExpand expand references to environment
variables, by default of the form $(varname) and put the
expanded version back into the original string. Alternate
delimiters for the @a varname may optionally be specified
@param toExpand string for which expansion is to be done
@param openDel opening delimiter (defaults to "$(")
@param closeDel closing delimiter (defaults to ")")
@return -1 if attempt at expansion failed at least once,
else number of successful expansions.
TODO: Perhaps add optional arguments to specify alternate
delimiters.
*/
static int expandEnvVar(std::string* toExpand,
const std::string& openDel = std::string("$("),
const std::string& closeDel = std::string(")"));
/** Given an input integer @a val to convert and an output string @a outStr
converts val into a std::string.
This method duplicates the stdlib.h method itoa, except that it returns
std::string rather than char*.
@param val
@param outStr will be modified by this method
@return const char* based on the contents of outStr.c_str()
*/
static const char* itoa(int val, std::string &outStr);
/// converts an std::string to an integer
static int atoi(const std::string& InStr);
/// converts a std::string to a double. If string contents are not
/// of proper form, throws facilities::WrongType
static double stringToDouble(const std::string& InStr);
/// converts a std::string to an int. If string contents are not
/// of proper form, throws facilities::WrongType
static int stringToInt(const std::string& InStr);
/** This routine breaks down a string into tokens, based on the
characters appearing in the string @a delimiters.
@param input string to be tokenized
@param delimiters string containing one or more delimiter characters
@param tokens vector of strings to hold resulting tokens
@param clear if true (default) @a tokens will be cleared
at the start of processing
*/
static void stringTokenize(std::string input, const std::string &delimiters,
std::vector<std::string> &tokens,
bool clear = true);
/** This routine breaks down a string into key/value token pairs and
stores them in the user-supplied map. , based on the
characters appearing in the string @a delimiters and the value
of @a pairDelimiter. In a typical example, @a input could be
"key1=val1,key2=val2,key3=val3". In this case invoke with
delimiters=std::string(",") and pairDelimiter=std::string("=")
(or omit pairDelimiter since it has the default value)
@param input string to be tokenized
@param delimiters string containing one or more delimiter
characters
@param tokenMap map of strings to hold resulting tokens
@param pairDelimiter string separating key and value; defaults
to "="
@param clear if true (default) @a tokens will be cleared
at the start of processing
*/
static void keyValueTokenize(std::string input,
const std::string &delimiters,
std::map<std::string,std::string> &tokenMap,
const std::string& pairDelimiter =
std::string("="),
bool clear = true);
/** return the "non-directory" part of a (supposed) file identifier,
@a path. Environment variable translation should be done before
calling @a basename.
@sa { Util::expandEnvVar }
@param path string assumed to be a file identifier.
*/
static std::string basename(const std::string &path);
/**
Trim trailing white space characters from the supplied string.
White space characters for this purpose are blank, carriage return,
line feed and form feed. Return # of characters trimmed.
*/
static unsigned trimTrailing(std::string* toTrim);
};
}
#endif
| [
"r.e.deboer@students.uu.nl"
] | r.e.deboer@students.uu.nl |
486a1d914d9b9229c896c9885a6b6741153eaee3 | a7ee03b5a67b2a449352de4bb82573d556f56768 | /CPP/PVT/lab2.cpp | 5cc5e64d25ec9396f9d24e53a613789a8995b932 | [] | no_license | TomatoFish/IV222 | c0a54a6114008ba7f20985d7f4e5e4faa814a69d | 19afe56ce96e857d3d83ad73eca08109eaeaf43c | refs/heads/master | 2020-04-06T03:47:02.529630 | 2014-11-27T14:23:19 | 2014-11-27T14:23:19 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 8,916 | cpp | #include <sys/types.h>
#include <pthread.h>
#include <sys/stat.h>
#include <dirent.h>
#include "errors.h"
#include <signal.h>
#include <chrono>
#include <iostream>
#define CREW_SIZE 8
using namespace std;
typedef struct work_tag {
struct work_tag *next;
char *path;
} work_t, *work_p;
typedef struct worker_tag {
int index;
pthread_t thread;
struct crew_tag *crew;
} worker_t, *worker_p;
typedef struct crew_tag {
int crew_size;
worker_t crew[CREW_SIZE];
long work_count;
work_t *first, *last;
pthread_mutex_t mutex;
pthread_cond_t done;
pthread_cond_t go;
} crew_t, *crew_p;
size_t path_max;
size_t name_max;
sigset_t mask;
pthread_t sig;
pthread_mutex_t mu = PTHREAD_MUTEX_INITIALIZER;
int QUIT = 0;
void copy_to(char *a, char *b)
{
while(*b != '.')
{
*a = *b;
*b++; *a++;
}
}
void *read_signals(void *arg)
{
crew_t *cr = (crew_t*)arg;
int signo;
for(;;){
sigwait(&mask,&signo);
switch(signo)
{
case SIGINT:
for(int i = 0;i < CREW_SIZE;i++){
pthread_cancel(cr->crew[i].thread);
}
exit(0);
break;
case SIGQUIT:
if(QUIT == 0)
QUIT = 1;
break;
default:
printf("Неизвестный сигнал");
exit(1);
}
}
}
void unlock(void *arg)
{
pthread_mutex_t *t;
t = (pthread_mutex_t *)arg;
pthread_mutex_unlock(t);
}
void close_file(void *arg)
{
FILE *f;
f = (FILE *)arg;
fclose(f);
}
void *worker_routine (void *arg) {
worker_p mine = (worker_t *) arg;
crew_p crew = mine->crew;
work_p work, new_work;
struct stat filestat;
struct dirent *entry; int rc;
FILE *log;
pthread_cleanup_push(close_file,&log);
log = fopen("log.txt","a+");
entry = (struct dirent*)malloc (
sizeof (struct dirent) + name_max);
pthread_cleanup_push(unlock, &crew->mutex);
pthread_mutex_lock (&crew->mutex);
while (crew->work_count == 0) {
pthread_cond_wait (&crew->go, &crew->mutex);
}
pthread_mutex_unlock (&crew->mutex);
pthread_cleanup_pop(0);
for (;;) {
pthread_cleanup_push(unlock, &crew->mutex);
pthread_mutex_lock (&crew->mutex);
while (crew->first == NULL) {
pthread_cond_wait (&crew->go, &crew->mutex);
}
work = crew->first;
crew->first = work->next;
if (crew->first == NULL)
crew->last = NULL;
pthread_mutex_unlock (&crew->mutex);
pthread_cleanup_pop(0);
lstat (work->path, &filestat);
if (S_ISDIR (filestat.st_mode)) {
DIR *directory;
struct dirent *result;
directory = opendir (work->path);
if (directory == NULL) {
printf("...");
continue;
}
for (;;) {
rc = readdir_r (directory, entry, &result);
if (rc != 0) { fprintf(stderr, "..."); break; }
if (result == NULL)
break;
if (strcmp (entry->d_name, ".") == 0) continue;
if (strcmp (entry->d_name, "..") == 0) continue;
new_work = (work_p) malloc (sizeof (work_t));
new_work->path = (char*) malloc (path_max);
strcpy (new_work->path, work->path);
strcat (new_work->path, "/");
strcat (new_work->path, entry->d_name);
new_work->next = NULL;
pthread_cleanup_push(unlock, &crew->mutex);
pthread_mutex_lock (&crew->mutex);
if (crew->first == NULL) {
crew->first = new_work;
crew->last = new_work;
} else {
crew->last->next = new_work;
crew->last = new_work;
}
crew->work_count++;
pthread_cond_signal (&crew->go);
pthread_mutex_unlock (&crew->mutex);
pthread_cleanup_pop(0);
}
closedir(directory);
} else if (S_ISREG (filestat.st_mode)) {
if (strstr(work->path,".cpp")){
char ch[200]="\0", buff[200]="\0", buf[200]="\0";
FILE *fp;
copy_to(buff,work->path);
sprintf(ch, "g++ %s -o %s && %s",work->path,buff,buff);
pthread_cleanup_push(close_file, &fp);
fp = popen(ch,"r");
pthread_cleanup_push(unlock, &mu);
pthread_mutex_lock(&mu);
while((fgets(buf, 80, fp)) != NULL)
{
fprintf(log, "Результат \"%s\" работы потока %d\n",buf,mine->index);
}
pthread_mutex_unlock(&mu);
pthread_cleanup_pop(0);
pclose(fp);
pthread_cleanup_pop(0);
}
else if(strstr(work->path,".sh"))
{
char ch[80],buf[80];
sprintf(ch, "chmod +x %s && %s",work->path,work->path);
FILE *f;
pthread_cleanup_push(close_file,&f);
f = popen(ch,"r");
pthread_cleanup_push(unlock,&mu);
pthread_mutex_lock(&mu);
while((fgets(buf, 80, f)) != NULL)
{
fprintf(log, "Результат '%s' работы потока %d\n",buf,mine->index);
}
pthread_mutex_unlock(&mu);
pthread_cleanup_pop(0);
pclose(f);
pthread_cleanup_pop(0);
}
}
free(work->path);
free(work);
pthread_cleanup_push(unlock,&crew->mutex);
pthread_mutex_lock (&crew->mutex);
crew->work_count--;
if (crew->work_count <= 0) {
pthread_cond_broadcast (&crew->done);
pthread_mutex_unlock (&crew->mutex);
break;
}
pthread_mutex_unlock (&crew->mutex);
pthread_cleanup_pop(0);
}
fclose(log);
pthread_cleanup_pop(0);
free (entry);
return NULL;
}
int crew_create (crew_t *crew, int crew_size)
{
int rc;
int crew_index;
if (crew_size > CREW_SIZE)
return -1;
crew->crew_size = crew_size;
crew->work_count = 0;
crew->first = NULL;
crew->last = NULL;
pthread_mutex_init (&crew->mutex, NULL);
pthread_cond_init (&crew->done, NULL);
pthread_cond_init (&crew->go, NULL);
for (crew_index = 0; crew_index < CREW_SIZE; crew_index++) {
crew->crew[crew_index].index = crew_index;
crew->crew[crew_index].crew = crew;
rc = pthread_create (&crew->crew[crew_index].thread,
NULL, worker_routine, (void*)&crew->crew[crew_index]);
if(rc != 0)
printf("pthread_create error");
}
rc = pthread_create(&sig,NULL,read_signals,crew);
if(rc != 0)
printf("pthread_create error");
return 0;
}
int crew_start(crew_p crew, char *filepath) {
work_p request;
pthread_mutex_lock (&crew->mutex);
while (crew->work_count > 0)
pthread_cond_wait (&crew->done, &crew->mutex);
if(QUIT == 1){
return 0;
}
path_max = pathconf (filepath, _PC_PATH_MAX);
if (path_max == -1) { /* ... */ }
name_max = pathconf(filepath, _PC_NAME_MAX);
if (name_max == -1) { /* ... */ }
path_max++; name_max++;
request = (work_p) malloc(sizeof(work_t));
request->path = (char *) malloc(path_max);
strcpy (request->path, filepath);
request->next = NULL;
if (crew->first == NULL) {
crew->first = request;
crew->last = request;
} else {
crew->last->next = request;
crew->last = request;
}
crew->work_count++;
pthread_cond_signal (&crew->go);
while (crew->work_count > 0)
pthread_cond_wait (&crew->done, &crew->mutex);
pthread_mutex_unlock (&crew->mutex);
return 0;
}
int main (int argc, char *argv[])
{
int rc;
sigset_t oldmask;
sigemptyset(&mask);
sigaddset(&mask, SIGINT);
sigaddset(&mask, SIGQUIT);
sigaddset(&mask, SIGTERM);
rc = pthread_sigmask(SIG_BLOCK, &mask, &oldmask);
if(rc != 0)
printf("pthread_sigmask error");
crew_t my_crew;
argv[1]="/home/madbomber/";
crew_create(&my_crew, CREW_SIZE);
auto start = chrono::high_resolution_clock::now();
crew_start(&my_crew, argv[1]);
auto end = chrono::high_resolution_clock::now();
cout << "Time taken: " << (end-start).count() * ((double)chrono::high_resolution_clock::period::num
/ chrono::high_resolution_clock::period::den) << endl;
return 0;
}
| [
"madjarvan@gmail.com"
] | madjarvan@gmail.com |
dfde4433ca3c49beb595b952881acf8d2c859f9a | fae2bf3d80f95450276685700d13c9f203fd2475 | /Complex/Test Project/VP/VPTestCode/VMTestCode/lib.cpp | d858952f292dff32c6446c50b3215e12a2d8bab4 | [] | no_license | TatianaLiakh/Verifying-Pack | 0a188ff18540a00ff32785e5e62c9842bed01116 | ac2b3342505a8565704a28a5067107922794bee1 | refs/heads/master | 2021-01-24T08:30:13.666017 | 2018-05-14T14:48:58 | 2018-05-14T14:48:58 | 93,384,208 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,457 | cpp | #include "lib.h"
MgErr _states_array_resize(ArrayOfStatesHdl states_hdl)
{
MgErr error;
if (mgNoErr == (error = DSSetHSzClr(states_hdl, Offset(ArrayOfStates, state) + sizeof(ProcessState) * (PROCESS_Nn + 1))))
{
for (size_t i = 0; i <= PROCESS_Nn; i++)
{
(*states_hdl)->state[i].cur_state = (int8)STATE_OF_STOP;
(*states_hdl)->state[i].TimeInState = 0;
}
(*states_hdl)->dimSize = PROCESS_Nn + 1;
}
return error;
}
MgErr _ports_array_resize(PortsHdl new_handler, size_t size, INT8S * & array, int32_t & counter)
{
MgErr error = NumericArrayResize(uB, 1, (UHandle*)(&new_handler), size);
if (error == mgNoErr)
{
(*new_handler)->dimSize = size;
counter = (*new_handler)->dimSize;
}
//(*new_handler)->ports[size] = 255;
return error;
}
MgErr _msg_array_resize(ArrayOfMessagesHdl _msgs)
{
int32_t new_size = ARRLENRSMSG;
MgErr err;
if (mgNoErr == (err = DSSetHSzClr(_msgs, Offset(ArrayOfMessages, message) + new_size * sizeof(MessageCluster))))
{
for (size_t i = 0; i < new_size; i++)
{
MessageCluster * msg = &(*_msgs)->message[i];
msg->msg = -1;
msg->type = 0;
msg->param = 0;
}
(*_msgs)->dimSize = new_size;
}
return err;
}
void parse_output_msg_array(MsgQueue & output_queue, ArrayOfMessagesHdl outputMsgArray)
{
for (int32_t i = 0; i < (*outputMsgArray)->dimSize; i++)
{
if (true != isEmptyMsgQueue(&output_queue))
{
QueueMsg msg;
GetHeadMsgQueue(&output_queue, &msg);
(*outputMsgArray)->message[i].msg = msg.code;
(*outputMsgArray)->message[i].param = msg.param.pr_long;
(*outputMsgArray)->message[i].type = msg.type;
}
else
{
(*outputMsgArray)->message[i].msg = -1;
(*outputMsgArray)->message[i].param = 0;
(*outputMsgArray)->message[i].type = 0;
}
}
}
void parse_input_msg_array(ArrayOfMessagesHdl input_LV_queue, MsgQueue & result_queue)
{
//inputMsgArray
MessageCluster * iter = (*input_LV_queue)->message;
for (int i = 0; i < (*input_LV_queue)->dimSize; i++)
{
if (-1 == iter[i].msg)
return;
switch (iter[i].type)
{
case EMPTY_MSG:
PutTailMsgQueue(&result_queue, iter[i].msg);
break;
case BYTE_TYPE:
PutTailMsgQueueB(&result_queue, iter[i].msg, static_cast<char> (iter[i].param));
break;
case INT_TYPE:
PutTailMsgQueueI(&result_queue, iter[i].msg, iter[i].param);
break;
case FLOAT_TYPE:
PutTailMsgQueueF(&result_queue, iter[i].msg, *(float32 *)(&(iter[i].param)));
break;
default:
break;
}
}
}
| [
"antsys_nsu@mail.ru"
] | antsys_nsu@mail.ru |
da38604248e0061cb2aa9a041a56f1d976fa780a | 6cfdfea1780b3b57bea95277d09c369399a49d34 | /include/BackTracking.h | f5ffefb95ad02d30db09b458e2401d390601894d | [] | no_license | Boscuit/UAV_BackTrack | 51125e67d8aaa6d667737f89d19236ecd135408d | 2cdd711c70f98a6baa71adb41bb367665f8ecf38 | refs/heads/master | 2022-12-03T20:47:18.514056 | 2020-08-27T16:30:00 | 2020-08-27T16:30:00 | 272,179,425 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,285 | h | #ifndef BACKTRACKING_H
#define BACKTRACKING_H
#include<opencv2/core/core.hpp>
#include<opencv2/features2d/features2d.hpp>
#include<unistd.h>
#include<iostream>
#include "Initializer.h"
#include "Frame.h"
#include "ORBVocabulary.h"
#include "ORBextractor.h"
namespace UAV_BackTrack
{
class BackTracking
{
public:
BackTracking(ORBVocabulary* pVoc,const string &strSettingPath);
//Return estimated pose of Im2 base on Im1 in camera frame
cv::Mat BackTrack(const cv::Mat &Im1, const cv::Mat &Im2, const double &tframe1, const double &tframe2, int index1, int index2);
std::vector<int> mvIniMatches;
std::vector<cv::Point2f> mvbPrevMatched;
std::vector<cv::Point3f> mvIniP3D;
private:
void ShowMatches(const cv::Mat &Im1, const cv::Mat &Im2, const Frame &Frame1, const Frame &Frame2,
vector<int> vMatches21, int nBoWmatches, const string &methodName);
//ORB
ORBextractor* mpORBextractor;
//BoW
ORBVocabulary* mpORBVocabulary;
// Initalization (only for monocular)
Initializer* mpInitializer;
//Calibration matrix
cv::Mat mK;
cv::Mat mDistCoef;
float mbf;
float mThDepth;
//Color order (true RGB, false BGR, ignored if grayscale)
bool mbRGB;
};
}
#endif // BACKTRACKING_H
| [
"115010184@link.cuhk.edu.cn"
] | 115010184@link.cuhk.edu.cn |
47b71aa6083eb4c99895bd3a559c2d9bed892964 | fa7f1f695900a8148f3db48d6ea3cb17768b610b | /include/FunctionInfo.h | 2546b890bdd3777a545e2c96bbd0cde12831231e | [
"BSD-3-Clause",
"BSD-2-Clause"
] | permissive | mipek/detourdecon | 6cc703668b1cd29cc3a13c39c5dc19f2256b3c9a | 4c945ffe31fdaa2376a5bfbfc261d16f44d31c92 | refs/heads/master | 2020-12-31T02:01:35.810735 | 2015-02-28T16:46:42 | 2015-02-28T16:46:42 | 24,411,381 | 4 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,878 | h | /**
* Copyright (c) 2014, Michael Pekar
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _include_functioninfo_h_
#define _include_functioninfo_h_
#include "DetourDecon.h"
/**
* @brief Enumerates supported calling conventions.
*/
typedef enum CallConvention
{
CallConv_cdecl = 0,
CallConv_stdcall,
//CallConv_fastcall,
CallConv_thiscall /**< not supported yet. */
} callConv_e;
/**
* @brief Lists available parameter types.
*/
typedef enum ParameterType
{
ParamType_POD, /**< Plain old data. */
ParamType_ByRef, /**< Pass by reference. */
ParamType_Float, /**< Floating point. */
} paramType_e;
typedef struct Parameter
{
paramType_e type;
int size;
} param_t;
typedef struct FuncProto
{
callConv_e callconv;
int paramCount;
param_t *params;
param_t ret;
} prototype_t;
template<int P_COUNT>
class TPrototype
{
param_t paraminf_[P_COUNT];
prototype_t proto_;
int idx_;
public:
TPrototype(callConv_e x):
idx_(0)
{
proto_.callconv = x;
proto_.paramCount = P_COUNT;
proto_.params = paraminf_;
proto_.ret.size = 0;
}
void AddParam(int sz, paramType_e type)
{
paraminf_[idx_].size = sz;
paraminf_[idx_++].type = type;
}
void SetReturn(int sz, paramType_e type)
{
proto_.ret.size = sz;
proto_.ret.type = type;
}
void SetReturnNone()
{
proto_.ret.size = 0;
}
prototype_t *Prototype()
{
return proto_;
}
};
#endif //_include_functioninfo_h_
| [
"donrevan@dscorp.de"
] | donrevan@dscorp.de |
52bec585228fab768322987f9557a78e1cb8c034 | 999efeab3cfb421235596031dbd2a78cdb1e1050 | /camera.hpp | f7e93f839c586cb5149bade8724e944e3b6a61c5 | [] | no_license | BulatAbdullin/3D | cf00263b01093ee182556d3d919fe65f738bd0a3 | 5288af9d1e7bb2aa8f3c71532a419b40c7a8568a | refs/heads/main | 2023-03-05T01:53:47.856559 | 2021-02-18T10:30:33 | 2021-02-18T10:30:33 | 313,311,891 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,523 | hpp | #ifndef CAMERA_HPP
#define CAMERA_HPP
#define GLFW_INCLUDE_ES3
#include <GLFW/glfw3.h>
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
class Camera
{
private:
GLfloat width;
GLfloat height;
glm::vec3 position;
GLfloat near;
GLfloat far;
GLfloat fov; /* field of view */
GLfloat speed;
GLfloat mouse_sensitivity;
glm::vec3 direction;
glm::vec3 up;
glm::vec3 right;
GLfloat yaw;
GLfloat pitch;
const static GLfloat pitch_max;
const static GLfloat pitch_min;
const static GLfloat fov_max;
const static GLfloat fov_min;
public:
Camera(GLfloat width,
GLfloat height,
glm::vec3 position = glm::vec3(0.0f, 0.0f, 0.0f),
GLfloat near = 0.1f,
GLfloat far = 100.0f,
GLfloat fov = 45.0f,
GLfloat speed = 9.0f,
GLfloat mouse_sensitivity = 0.1f,
glm::vec3 up = glm::vec3(0.0f, 1.0f, 0.0f),
GLfloat yaw = -90.0f,
GLfloat pitch = 0.0f)
: width(width)
, height(height)
, position(position)
, near(near)
, far(far)
, fov(fov)
, speed(speed)
, mouse_sensitivity(mouse_sensitivity)
, up(up)
, yaw(yaw)
, pitch(pitch)
{
this->update();
}
void update();
inline glm::vec3 get_position() const
{
return position;
}
inline glm::mat4 get_view_matrix() const
{
return glm::lookAt(position, position + direction /* target */, up);
}
inline glm::mat4 get_projection_matrix() const
{
return glm::perspective(fov, width / height, near, far);
}
inline void move_forward(GLfloat deltatime)
{
position += direction * speed * deltatime;
}
inline void move_backward(GLfloat deltatime)
{
position -= direction * speed * deltatime;
}
inline void move_right(GLfloat deltatime)
{
position += right * speed * deltatime;
}
inline void move_left(GLfloat deltatime)
{
position -= right * speed * deltatime;
}
inline void move_up(GLfloat deltatime)
{
position += up * speed * deltatime;
}
inline void move_down(GLfloat deltatime)
{
position -= up * speed * deltatime;
}
void process_mouse_movement(GLfloat xoffset, GLfloat yoffset);
};
#endif /* CAMERA_HPP */
| [
"bulat.abdullin@stud.cs.msu.ru"
] | bulat.abdullin@stud.cs.msu.ru |
87c6785adc985c83993d0ba2e7de32ce25e3eb68 | 777d5f51e7931059cf2d10e758b17f6daf01bc4d | /include/WrappedRange.h | 64944b5a09c44b6f61f6fddab1cffa1b642027e2 | [
"MIT"
] | permissive | chubbymaggie/sasi | d9a728706000553714fc6958053e41a22625531e | a406bd69728f5502bc618fc01782a48db6c3d3ea | refs/heads/master | 2020-06-30T06:45:49.319816 | 2019-06-21T18:47:27 | 2019-06-21T18:47:27 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 12,604 | h | // Authors: Jorge. A Navas, Peter Schachte, Harald Sondergaard, and
// Peter J. Stuckey.
// The University of Melbourne 2012.
#ifndef __WRAPPED_RANGE__H__
#define __WRAPPED_RANGE__H__
////////////////////////////////////////////////////////////////////////
/// \file WrappedRange.h
/// Wrapped Interval Abstract Domain.
///
/// This file contains the definition of the WrappedRange class,
/// which improves the Range class by allowing an interval to
/// be wrapped around without directly going to "top".
///
/// Moreover, very importantly this analysis is sign-agnostic. That
/// is, it does not make any assumption about sign of variables in
/// opposite to Range and BaseRange classes. However, the abstract
/// domain does not form a lattice so special care is needed since
/// joins and meets are neither monotone nor associate.
///
/// For details, we refer to "Signedness-Agnostic Program Analysis:
/// Precise Integer Bounds for Low-Level Code" by J. A. Navas,
/// P. Schachte, H. Sondergaard, P. J. Stuckey published in APLAS'12.
///
/// We need a special symbol for bottom since the range [-1,0] is a
/// valid wrapped interval that, in fact, it denotes top.
////////////////////////////////////////////////////////////////////////
#include "AbstractValue.h"
#include "BaseRange.h"
#include "Support/Utils.h"
#include "llvm/Function.h"
#include "llvm/Module.h"
#include "llvm/BasicBlock.h"
#include "llvm/Instructions.h"
#include "llvm/Constants.h"
#include "llvm/Attributes.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/APInt.h"
#include "llvm/ADT/Statistic.h"
#include <tr1/memory>
/// Wrapped intervals do not make any distinction whether variables
/// are signed or not since the analysis is signed-agnostic.
/// Therefore, by default we assume that all operations are unsigned
/// except those that really depend on the sign (e.g. division,
/// comparisons, etc). In any case, the analysis uses this flag.
#define __SIGNED false // false means unsigned by default.
#define DEBUG_TYPE "RangeAnalysis"
namespace unimelb {
class WrappedRange;
typedef std::tr1::shared_ptr<WrappedRange> WrappedRangePtr;
class WrappedRange: public BaseRange {
public:
virtual BaseId getValueID() const { return WrappedRangeId; }
/// Constructor of the class.
WrappedRange(Value *V):
BaseRange(V, __SIGNED, false),
__isBottom(false),
CounterWideningCannotDoubling(0){}
/// Constructor of the class for an integer constant.
WrappedRange(const ConstantInt *C, unsigned Width):
BaseRange(C,Width, __SIGNED, false),
__isBottom(false),
CounterWideningCannotDoubling(0){
}
/// Constructor of the class for a TBool object
WrappedRange(Value *V, TBool * B):
BaseRange(V, __SIGNED, false),
__isBottom(false),
CounterWideningCannotDoubling(0){
if (B->isTrue()){
setLB((uint64_t) 1);
setUB((uint64_t) 1);
}
else if (B->isFalse()){
setLB((uint64_t) 0);
setUB((uint64_t) 0);
}
else{
setLB((uint64_t) 0);
setUB((uint64_t) 1);
}
}
/// Constructor of the class for APInt's
/// For temporary computations.
WrappedRange(APInt lb, APInt ub, unsigned Width):
BaseRange(lb,ub,Width,__SIGNED,false),
__isBottom(false),
CounterWideningCannotDoubling(0){
}
/// Copy constructor of the class.
WrappedRange(const WrappedRange& other ): BaseRange(other){
__isBottom = other.__isBottom;
CounterWideningCannotDoubling = other.CounterWideningCannotDoubling;
}
/// Destructor of the class.
~WrappedRange(){}
/// Cardinality of a wrapped interval.
static inline APInt WCard(const APInt &x, const APInt &y){
if (x == y+1){ // ie., if [MININT,MAXINT}
APInt card = APInt::getMaxValue(x.getBitWidth());
// FIXME: getMaxValue(width) is actually 2^w - 1.
// It should be card here 2^w
return card;
}
else{
// Implicitly we use mod 2^w where w is the width of x and y.
// since APInt will wraparound if overflow.
APInt card = (y - x) + 1;
return card;
}
}
/// To try to have a single representation of top (e.g., [1,0],
/// [2,1], [-1,-2], [MININT,MAXINIT], etc). This is not needed for
/// correctness but it is vital for presentation and a fair
/// comparison with other analyses.
inline void normalizeTop(){
if (isBot()) return;
if (LB == UB+1){ // implicitly using mod 2^w
DEBUG(dbgs() << "Normalizing [" << LB << "," << UB << "]"
<< " to top interval (" << getWidth() << " bits).\n");
makeTop();
}
}
/// Used to compare precision with other analyses
inline void normalize(){
if (IsTop()) return;
if (isBot()) return;
normalizeTop();
}
// For comparison with other analyses.
inline uint64_t Cardinality() const {
if (isBot()) return 0;
APInt x = getLB();
APInt y = getUB();
if (IsTop() || (x == y+1)) {
APInt card = APInt::getMaxValue(width);
return card.getZExtValue() + 1;
}
APInt card = (y - x + 1);
return card.getZExtValue();
}
/// Return true if | \gamma(this) | == 1
virtual bool isGammaSingleton() const {
if (isBot() || IsTop()) return false;
APInt lb = getLB();
APInt ub = getUB();
APInt card = WrappedRange::WCard(lb,ub);
return (card == 1);
}
inline bool IsRangeTooBig(const APInt &lb, const APInt &ub){
APInt card = WrappedRange::WCard(lb,ub);
// If card does not fit into uint64_t then APInt raises an
// exception.
uint64_t n = card.getZExtValue();
// If width of lb and ub are different then APInt raises an
// exception.
unsigned width = lb.getBitWidth();
// If 2^w does not fit into uint64_t then APInt raises an exception.
uint64_t Max = (APInt::getMaxValue(width)).getZExtValue() + 1;
return (n >= Max);
}
inline void convertWidenBoundsToWrappedRange(const APInt &lb, const APInt &ub){
if (IsRangeTooBig(lb,ub))
makeTop();
else{
setLB(lb);
setUB(ub);
}
}
/// clone method
WrappedRange* clone(){
return new WrappedRange(*this);
}
/// Methods for support type inquiry through isa, cast, and
/// dyn_cast.
static inline bool classof(const WrappedRange *) {
return true;
}
static inline bool classof(const BaseRange *V) {
return (V->getValueID() == WrappedRangeId);
}
static inline bool classof(const AbstractValue *V) {
return (V->getValueID() == WrappedRangeId);
}
virtual bool isBot() const;
virtual bool IsTop() const ;
virtual void makeBot();
virtual void makeTop();
virtual void print(raw_ostream &Out) const;
inline void WrappedRangeAssign(WrappedRange * other) {
BaseRange::RangeAssign(other);
__isBottom = other->__isBottom;
}
/// Key auxiliary methods to split the wrapped range at the south
/// and north poles. The use of these guys are key for most of the
/// arithmetic, casting and bitwise operations as well as comparison
/// operators.
static std::vector<WrappedRangePtr> ssplit(const APInt&, const APInt&, unsigned);
static std::vector<WrappedRangePtr> nsplit(const APInt&, const APInt&, unsigned);
bool WrappedMember(const APInt&) const;
virtual bool hasNoZero() const {
APInt zero(1, 0);
return !this->isBot() && !this->WrappedMember(zero);
}
bool WrappedlessOrEqual(AbstractValue *);
virtual bool lessOrEqual(AbstractValue *);
virtual void WrappedJoin(AbstractValue *);
virtual void join(AbstractValue *);
/// Apply the join but considering the fact that the domain is not
/// associative. Thus, it may be more precise than apply simply
/// join repeatedly. It can be used for operations like
/// multiplication and phi nodes with multiple incoming values.
virtual void GeneralizedJoin(std::vector<AbstractValue *>);
virtual void meet(AbstractValue *, AbstractValue *);
virtual bool isEqual(AbstractValue*);
virtual void widening(AbstractValue *, const std::vector<int64_t> &);
/// Return true is this is syntactically identical to V.
virtual bool isIdentical(AbstractValue *V);
/// To determine if the evaluation of a guard is true/false/maybe.
virtual bool comparisonSle(AbstractValue *);
virtual bool comparisonSlt(AbstractValue *);
virtual bool comparisonUle(AbstractValue *);
virtual bool comparisonUlt(AbstractValue *);
bool isMoreOrEqualPrecise(AbstractValue *);
/// To filter the interval of a variable involved in a guard.
virtual void filterSigma(unsigned, AbstractValue*, AbstractValue*);
void filterSigma_TwoVars(unsigned, WrappedRange*, WrappedRange*);
void filterSigma_VarAndConst(unsigned, WrappedRange*, WrappedRange*);
// Here abstract domain-dependent transfer functions
void WrappedPlus(WrappedRange *,
const WrappedRange *, const WrappedRange *);
void WrappedMinus(WrappedRange *,
const WrappedRange *, const WrappedRange *);
void WrappedMultiplication(WrappedRange *,
const WrappedRange *, const WrappedRange *);
void WrappedDivision(WrappedRange *,
const WrappedRange *, const WrappedRange *, bool);
void WrappedRem(WrappedRange *,
const WrappedRange *,const WrappedRange *, bool);
// addition, substraction, and the rest above
virtual AbstractValue* visitArithBinaryOp(AbstractValue *, AbstractValue *,
unsigned, const char *);
// truncation, signed/unsigned extension
virtual AbstractValue* visitCast(Instruction &, AbstractValue *, TBool *, bool);
// and, or, xor
void WrappedLogicalBitwise(WrappedRange *,
WrappedRange *, WrappedRange *,
unsigned);
// logical/arithmetic right shift, left shift
void WrappedBitwiseShifts(WrappedRange *, WrappedRange *, WrappedRange *,
unsigned);
// all bitwise operations: many of them are quite tricky because
// they are not monotone
virtual AbstractValue* visitBitwiseBinaryOp(AbstractValue *, AbstractValue *,
const Type *, const Type *,
unsigned, const char *);
private:
bool __isBottom; //!< If true the interval is bottom.
// During widening it is possible that we cannot doubling the
// interval but we could choose a program constant that may
// produce a tighter interval. However, we can only do this a
// finite number of times.
unsigned int CounterWideningCannotDoubling;
inline void resetBottomFlag(){
__isBottom=false;
}
/// Convenient wrapper.
void Binary_WrappedJoin(WrappedRange *R1, WrappedRange *R2);
};
WrappedRange WrappedMeet(WrappedRange *, WrappedRange *);
inline raw_ostream& operator<<(raw_ostream& o, WrappedRange r) {
r.printRange(o);
return o;
}
inline bool IsMSBOne(const APInt &x){
// This tests the high bit of the APInt to determine if it is set.
return (x.isNegative());
}
inline bool IsMSBZero(const APInt &x){
return (!x.isNegative());
}
/// Return true if x is lexicographically smaller than y.
inline bool Lex_LessThan(const APInt &x, const APInt &y){
bool a = !x.isNegative(); //IsMSBZero(x);
bool b = !y.isNegative(); //IsMSBZero(y);
if (!a && b) return false;
else if ( a && !b) return true;
else if (!a && !b) return x.slt(y);
else return x.ult(y);
}
/// Return true if x is lexicographically smaller or equal than y.
inline bool Lex_LessOrEqual(const APInt &x, const APInt &y){
bool a = !x.isNegative(); //IsMSBZero(x);
bool b = !y.isNegative(); //IsMSBZero(y);
if (!a && b) return false;
else if ( a && !b) return true;
else if (!a && !b) return x.sle(y);
else return x.ule(y);
}
/// Lexicographical maximum
inline APInt Lex_max(const APInt &x, const APInt &y){
return (Lex_LessOrEqual(x,y)? y : x);
}
/// Lexicographical minimum
inline APInt Lex_min(const APInt &x, const APInt &y){
return (Lex_LessOrEqual(x,y)? x : y);
}
/// Return a wrapped interval that covers singleton x and y.
inline WrappedRange
mkSmallerInterval(const APInt &x, const APInt &y, unsigned width){
WrappedRange R1(x, x, width);
WrappedRange R2(y, y, width);
R1.join(&R2);
return R1;
}
} // end namespace
#endif
| [
"n.redini@gmail.com"
] | n.redini@gmail.com |
1fd5e3829076c3e1828e817eede4e442b449e608 | d4620eb43e7d3145b9a7a9968cd7774fc7eb432e | /src/Callback/CallbackAddPointsInCurvesGraphs.cpp | 5b9b6fbe8f6d1009296139e4a62efb9511093086 | [] | no_license | TommyTeaVee/engauge6 | ae7487f28c8da40c4c9ab8f83c9dc898097686d9 | 68876a80e2e2675ea66cd88b318ab5440d79387b | refs/heads/master | 2021-11-12T08:05:23.786581 | 2015-01-27T10:37:14 | 2015-01-27T10:37:14 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 821 | cpp | #include "CallbackAddPointsInCurvesGraphs.h"
#include "Document.h"
extern const QString AXIS_CURVE_NAME;
CallbackAddPointsInCurvesGraphs::CallbackAddPointsInCurvesGraphs(Document &document) :
m_document (document)
{
}
CallbackSearchReturn CallbackAddPointsInCurvesGraphs::callback (const QString &curveName,
const Point &point)
{
const QString identifier = point.identifier ();
if (curveName == AXIS_CURVE_NAME) {
m_document.addPointAxis (point.posScreen (),
point.posGraph (),
identifier);
} else {
m_document.addPointGraph (curveName,
point.posScreen (),
identifier);
}
return CALLBACK_SEARCH_RETURN_CONTINUE;
}
| [
"markummitchell@gmail.com"
] | markummitchell@gmail.com |
77c236690e26f100d072b73d178685dc0067f0ee | ea4baa032d017598a1c85e3241a4399a09c0c805 | /src/Edge.h | 0ed8a06529e53ae05bf5f8803f57bad2906e8c24 | [
"Apache-2.0"
] | permissive | PaceyIV/sskeleton | 7370d05e88262a71c2ccc1af158527e2c3542985 | ec5833c9f3b7eddf1d0249367345c1d762d411e4 | refs/heads/master | 2021-12-06T06:10:13.711923 | 2012-11-13T01:41:10 | 2012-11-13T01:41:10 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,554 | h | #ifndef EDGE_H
#define EDGE_H
#include <boost/math/special_functions/fpclassify.hpp>
#include <cmath>
#include <iostream>
#include <stdexcept>
#include "Corner.h"
#include "GC.h"
#include "LinearForm3D.h"
#include "LinkedHashContainer.h"
#include "Point3D.h"
#include "Vector3D.h"
class Corner;
class Machine;
class Edge
{
public:
Corner *start;
Corner *end;
/* orthogonal vector pointing uphill */
Vector3D uphill;
LinearForm3D linearForm;
/* corners that currently reference this edge in prevL or nextL */
IndirectLinkedHashSet<Corner *> currentCorners;
Machine *machine;
Edge(Corner *start, Corner *end, double angle);
Edge(Corner *start, Corner *end);
Edge(Point3D start, Point3D end, double angle);
void calculateUphill(void);
void calculateLinearForm(void);
Vector3D direction(void);
bool isCollisionNearHoriz(Edge *other);
bool sameDirectedLine(Edge *nextL);
double getAngle(void);
Vector3D getPlaneNormal(void);
void setAngle(double angle);
bool operator==(const Edge &other) const;
bool operator!=(const Edge &other) const;
friend std::ostream & operator<<(std::ostream &strm, const Edge &e);
static Tuple3D collide(Corner *a, double height);
private:
/* 0 is straight up, positive/-ve is inwards/outwards, absolute value
* must be less than pi/2
*/
double angle;
};
size_t hash_value(const Edge &s);
#endif
| [
"tom@cornall.co"
] | tom@cornall.co |
2fb96b6766aeff61ed57f4b3b09c3fe14f41df46 | 1831c3b7b80e2b0474c75b85a005e60df627b69c | /CodeChef/DSA Learning Series/Contest 1/CARVANS.cpp | c303c14463ac382a396f28f32a05126185d51fc0 | [] | no_license | technodumb/Mission-Impossible | 852a674bfe04c420938f3dc85f47fe914a7e5a55 | 1acfeb29b88c8c4633ba7ddc176780e058b28af3 | refs/heads/main | 2023-06-24T21:09:38.077833 | 2021-07-30T18:47:53 | 2021-07-30T18:47:53 | 369,279,946 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 510 | cpp | #include<iostream>
using namespace std;
int main(){
ios_base::sync_with_stdio(false);
cout.tie(NULL);
cin.tie(NULL);
int t;
cin>>t;
while(t--){
long long int n, min, speed, nomax = 1;
cin>>n;
cin>>speed;
min = speed;
for(int i=0;i<n-1;i++){
cin>>speed;
if(speed<=min){
min = speed;
nomax++;
}
}
cout<<nomax<<"\n";
}
return 0;
} | [
"alnaskabeer@gmail.com"
] | alnaskabeer@gmail.com |
96363db02acfe62c3b375a577d0829a192c3e923 | 6d7f2381b8f1c5c0e0d96156ae36cac12be3017b | /atcoder/abc145/A/main.cpp | 02a3930c695f2617d241d73140a8c10ff7098c50 | [
"Unlicense"
] | permissive | Johniel/contests | 708ccf944d6aeb0ef0404eec47e8ff7819ea00f0 | 15d465b08cac56e394509bcf8f24764e3dc6ca7d | refs/heads/master | 2023-09-04T07:32:49.822786 | 2023-09-02T13:44:28 | 2023-09-02T13:44:50 | 48,701,889 | 0 | 0 | null | 2019-10-25T09:21:20 | 2015-12-28T16:38:38 | C++ | UTF-8 | C++ | false | false | 1,131 | cpp | // atcoder/abc145/A/main.cpp
// author: @___Johniel
// github: https://github.com/johniel/
#include <bits/stdc++.h>
#define each(i, c) for (auto& i : c)
#define unless(cond) if (!(cond))
using namespace std;
typedef long long int lli;
typedef unsigned long long ull;
typedef complex<double> point;
template<typename P, typename Q> ostream& operator << (ostream& os, pair<P, Q> p) { os << "(" << p.first << "," << p.second << ")"; return os; }
template<typename P, typename Q> istream& operator >> (istream& is, pair<P, Q>& p) { is >> p.first >> p.second; return is; }
template<typename T> ostream& operator << (ostream& os, vector<T> v) { os << "("; each (i, v) os << i << ","; os << ")"; return os; }
template<typename T> istream& operator >> (istream& is, vector<T>& v) { each (i, v) is >> i; return is; }
template<typename T> inline T setmax(T& a, T b) { return a = std::max(a, b); }
template<typename T> inline T setmin(T& a, T b) { return a = std::min(a, b); }
int main(int argc, char *argv[])
{
ios_base::sync_with_stdio(0);
cin.tie(0);
int n;
while (cin >> n) {
cout << n * n << endl;
}
return 0;
}
| [
"johniel.s.m@gmail.com"
] | johniel.s.m@gmail.com |
88656882aff67e60d4c4a055f7219d12e0f393c1 | 637f2006e0bbc8fe363f9780447dc3a7fb72d0b0 | /Sandbox/src/Game/Commands/AttackCommand.h | a76bb82307dfabe674b038cf6e9a73b9dd9ad157 | [
"Apache-2.0"
] | permissive | Benner727/SquareRPG | 7bf2deb9fb97ccaac6b3e5391f3990e48f45c513 | 9333ff8417cf1bb74e215ab671554b9708551b64 | refs/heads/master | 2020-12-21T07:52:52.326340 | 2020-06-01T05:03:39 | 2020-06-01T05:03:39 | 236,363,059 | 0 | 0 | Apache-2.0 | 2020-05-24T18:16:14 | 2020-01-26T19:19:36 | C++ | UTF-8 | C++ | false | false | 583 | h | #pragma once
#include "ICommand.h"
#include "Game/Actions/CombatAction.h"
class AttackCommand : public ICommand
{
private:
std::shared_ptr<Player> mPlayer;
std::shared_ptr<Map> mMap;
std::shared_ptr<MessageLog> mMessageLog;
public:
AttackCommand(std::shared_ptr<Player> player, std::shared_ptr<Map> map, std::shared_ptr<MessageLog> messageLog)
{
mPlayer = player;
mMap = map;
mMessageLog = messageLog;
}
~AttackCommand() = default;
bool CanExecute()
{
return true;
}
void Execute()
{
mPlayer->SetAction(new CombatAction(mPlayer, mMap, mMessageLog));
}
}; | [
"Benners727@gmail.com"
] | Benners727@gmail.com |
dc20c9fee514019fef10e5ca434a4c4046dbefba | 12aa23f58b840195f033f04cda660e403a903db6 | /Joe_Task1/kinematics.h | 5e10cd928688014ce7071743ab6854e9ce1b5b0f | [] | no_license | ashwindersk/Robotics_Systems | 907177fa742b87845be7da4afefd032f0d399fb0 | b92d8eef50b3994fc472c49cdb0aba8a1e9f469f | refs/heads/master | 2022-06-26T05:20:04.192483 | 2019-12-18T14:48:58 | 2019-12-18T14:48:58 | 234,439,872 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,514 | h | #ifndef _Kinematics
#define _Kinematics_h
//You may want to use some/all of these variables
const float WHEEL_DIAMETER = 70;
const float WHEEL_RADIUS = 35;
const float WHEEL_SEPERATION = 145;
const float GEAR_RATIO = 120;
const float COUNTS_PER_SHAFT_REVOLUTION = 12;
const float COUNTS_PER_WHEEL_REVOLUTION = 1440;
const float COUNTS_PER_MM = (COUNTS_PER_WHEEL_REVOLUTION / WHEEL_DIAMETER*M_PI);
class Kinematics
{
public:
Kinematics(); // Constructor, required.
float update(long e_l, long e_r);
// Write your method functions:
// ...
float TicksToDistance(long ticks);
float GetAngleToHome();
float GetCurrentHeading();
bool IsHome();
void setDebug(bool state);
private:
// float TicksToDistance(long ticks);
unsigned long old_encoder_count;
long kin_last_count_el;
long kin_last_count_er;
float heading;
float x_pos;
float y_pos;
float theta;
float homex;
float homey;
bool debug;
void printComponents();
//Private variables and methods go here
};
// Required constructor. Initialise variables.
Kinematics::Kinematics() {
old_encoder_count = 0;
theta = 0;
x_pos = 0;
y_pos = 0;
homex = 0;
homey = 0;
}
float Kinematics::update(long e_l, long e_r){
float lDist = (TicksToDistance(e_l - kin_last_count_el));
float rDist = (TicksToDistance(e_r - kin_last_count_er));
theta = theta + ((lDist - rDist)/WHEEL_SEPERATION) * (104.5/90.0);
float average = (lDist + rDist) /2.0;
x_pos = x_pos + average*cos(M_PI*(theta/180));
y_pos = y_pos + average*sin(M_PI*(theta/180));
if(debug) printComponents();
kin_last_count_el = e_l;
kin_last_count_er = e_r;
return theta;
}
void Kinematics::printComponents(){
Serial.print("x_pos:");
Serial.print(x_pos);
Serial.print(",y_pos:");
Serial.print(y_pos);
Serial.print(",theta:");
Serial.print(theta);
Serial.print('\n');
}
float Kinematics::TicksToDistance(long ticks){
if (ticks == 0) return 0;
return (float)ticks/COUNTS_PER_MM * 1000;
}
/*
float Kinematics::GetHomeHeading(){
float HomeAngle = GetAngleToHome();
return 0;
}
*/
float Kinematics::GetAngleToHome(){
float dy = homey - y_pos;
float dx = homex - x_pos;
return (atan2(dy,dx) * (180.0 / M_PI));
}
bool Kinematics::IsHome(){
float dy = x_pos - homex;
float dx = y_pos - homey;
if(abs(dx) < 100 && abs(dy) < 100) return true;
else return false;
}
void Kinematics::setDebug(bool state){
debug = state;
}
#endif
| [
"Joseph.Mills22@gmail.com"
] | Joseph.Mills22@gmail.com |
8bb2c751f2143dbaa1b9f65c0171a27b2c971e39 | c497cbaab5c9c20012c04afad174c3c3cb3160e0 | /Astar.cpp | 63094e5b4565a51863a596695b97fdea6ef6b389 | [] | no_license | ChristianLloydSalon/Autonomous-Carrier-Robot | 292ac8050a0e9346ce49a2f9ea68a51bb9135b90 | 503e052b4b1431b9636ace1bdec98eb0a978a536 | refs/heads/master | 2023-04-01T22:21:33.817957 | 2021-04-19T14:58:54 | 2021-04-19T14:58:54 | 359,487,227 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,649 | cpp | #include "Astar.h"
Astar::Astar(int row, int col)
{
this->row = row;
this->col = col;
nodes = new Node*[col];
for (int i = 0; i < row; i++)
{
nodes[i] = new Node[row];
}
ResetMap();
}
bool Astar::FindPath(Vector vStart, Vector vEnd)
{
path.Clear();
start = &nodes[vStart.Y][vStart.X];
end = &nodes[vEnd.Y][vEnd.X];
start->hCost = getDistance(start, end);
openList.Add(start);
while (openList.Count > 0)
{
Node* node = openList[0];
for (int i = 1; i < openList.Count; i++)
{
if (openList[i]->fCost() < node->fCost() || openList[i]->fCost() == node->fCost())
{
if (openList[i]->hCost < node->hCost)
node = openList[i];
}
}
openList.Remove(node);
closedList.Add(node);
if (node == end)
{
openList.Clear();
closedList.Clear();
RetracePath(start, end);
return true;
}
List neighbours = getNeigbours(node);
for (int i = 0; i < neighbours.Count; i++)
{
if (!neighbours[i]->isWalkable || closedList.Contains(neighbours[i]))
{
continue;
}
double newCostToNeighbour = node->gCost + getDistance(node, neighbours[i]);
if (newCostToNeighbour < neighbours[i]->gCost || !openList.Contains(neighbours[i]))
{
neighbours[i]->gCost = newCostToNeighbour;
neighbours[i]->hCost = getDistance(neighbours[i], end);
neighbours[i]->parent = node;
if (!openList.Contains(neighbours[i]))
{
openList.Add(neighbours[i]);
}
}
}
neighbours.Clear();
}
ResetMap();
return false;
}
void Astar::RetracePath(Node* s, Node* e)
{
Node* current = e;
while (current != s)
{
path.Add(current);
current = current->parent;
}
path.Add(s);
path.Reverse();
}
void Astar::ResetMap(void)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
nodes[i][j].isWalkable = true;
nodes[i][j].coordinates.X = j;
nodes[i][j].coordinates.Y = i;
nodes[i][j].gCost = 0.0f;
nodes[i][j].hCost = 0.0f;
}
}
openList.Clear();
closedList.Clear();
path.Clear();
}
List Astar::getNeigbours(Node *currentNode)
{
List neighbours;
if (currentNode->coordinates.X - 1 >= 0)
{
neighbours.Add(&nodes[currentNode->coordinates.Y][currentNode->coordinates.X - 1]);
}
if (currentNode->coordinates.X + 1 < col)
{
neighbours.Add(&nodes[currentNode->coordinates.Y][currentNode->coordinates.X + 1]);
}
if (currentNode->coordinates.Y - 1 >= 0)
{
neighbours.Add(&nodes[currentNode->coordinates.Y - 1][currentNode->coordinates.X]);
}
if (currentNode->coordinates.Y + 1 < row)
{
neighbours.Add(&nodes[currentNode->coordinates.Y + 1][currentNode->coordinates.X]);
}
return neighbours;
}
| [
"christianlloydsalon396@gmail.com"
] | christianlloydsalon396@gmail.com |
cdb33f197ca515ad277f71aedea008cf2d087d95 | 4be6611431e4ff6d53ad00df164646c7bce1c6b2 | /codeforces/Educational Codeforces Round 110/C. Unstable String/main.cpp | 2844eba20c61633562a523ed5f356df24361d047 | [] | no_license | cheerconi/online-judge | 98d0a8353cf80ade292cf8edfba3d02474a80b67 | 46cc0f35f2f66aac520557c511484393cf16888b | refs/heads/master | 2022-09-22T13:24:38.477277 | 2022-09-18T12:26:53 | 2022-09-18T12:26:53 | 97,737,698 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,080 | cpp | #include <algorithm>
#include <bitset>
#include <cassert>
#include <climits>
#include <cmath>
#include <ctime>
#include <deque>
#include <iostream>
#include <list>
#include <map>
#include <memory.h>
#include <queue>
#include <random>
#include <set>
#include <stack>
#include <string>
#include <vector>
#include <unordered_map>
#include <unordered_set>
using namespace std;
typedef long double LD;
typedef long long LL;
typedef pair<LL, LL> pll;
typedef pair<int, int> pii;
typedef vector<int> vi;
#ifdef LOCAL
#define DEBUG(x) { cerr << "# " << #x << ": " << x << endl;}
#else
#define DEBUG(x)
#endif
mt19937_64 mt(time(0));
/*---------------------------------------------------------------------------------------------------
∧_∧
∧_∧ (´<_` ) Welcome to My Coding Space!
( ´_ゝ`) / ⌒i
/ \ | |
/ / ̄ ̄ ̄ ̄/ |
__(__ニつ/ _/ .| .|____
\/____/ (u ⊃
---------------------------------------------------------------------------------------------------*/
const int MAXN = 2e5 + 10;
LL dp[2][MAXN];
int main() {
ios::sync_with_stdio(false); cin.tie(0); cout.tie(0);
cout.precision(10); cout << fixed;
#ifdef LOCAL
freopen("../test.txt", "r", stdin);
// freopen("../output.txt", "w", stdout);
#endif
int T; cin >> T;
while (T--) {
string s; cin >> s;
int n = s.size();
memset(dp, 0, sizeof(dp));
LL ret = 0;
for (int i = 0; i < n; i++) {
if (s[i] != '1') {
dp[0][i] = dp[1][i-1]+1;
}
if (s[i] != '0') {
dp[1][i] = dp[0][i-1] + 1;
}
ret += max(dp[0][i], dp[1][i]);
}
cout << ret << '\n';
}
/*---------------------------------------Coding Space End------------------------------------------*/
#ifdef LOCAL
cerr << "Time elapsed: " << 1.0 * clock() / CLOCKS_PER_SEC << " s." << endl;
#endif
return 0;
}
/* author: txingml */
/* picture is from hamayanhamayan(CF handle) */
| [
"carltianxing@didiglobal.com"
] | carltianxing@didiglobal.com |
12e96a8b08d490fc4cad27ac5da12476c5491530 | 1af49694004c6fbc31deada5618dae37255ce978 | /mojo/core/platform_handle_in_transit.h | ecf571bc7a1c017ec4595c23f902bd6628c9f581 | [
"BSD-3-Clause"
] | permissive | sadrulhc/chromium | 59682b173a00269ed036eee5ebfa317ba3a770cc | a4b950c23db47a0fdd63549cccf9ac8acd8e2c41 | refs/heads/master | 2023-02-02T07:59:20.295144 | 2020-12-01T21:32:32 | 2020-12-01T21:32:32 | 317,678,056 | 3 | 0 | BSD-3-Clause | 2020-12-01T21:56:26 | 2020-12-01T21:56:25 | null | UTF-8 | C++ | false | false | 4,160 | h | // Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_CORE_PLATFORM_HANDLE_IN_TRANSIT_H_
#define MOJO_CORE_PLATFORM_HANDLE_IN_TRANSIT_H_
#include "base/macros.h"
#include "base/process/process.h"
#include "build/build_config.h"
#include "mojo/public/cpp/platform/platform_handle.h"
#if defined(OS_WIN)
#include <windows.h>
#endif
namespace mojo {
namespace core {
// Owns a PlatformHandle which may actually belong to another process. On
// Windows and (sometimes) Mac, handles in a message object may take on values
// which only have meaning in the context of a remote process.
//
// This class provides a safe way of scoping the lifetime of such handles so
// that they don't leak when transmission can't be completed.
class PlatformHandleInTransit {
public:
PlatformHandleInTransit();
explicit PlatformHandleInTransit(PlatformHandle handle);
PlatformHandleInTransit(PlatformHandleInTransit&&);
~PlatformHandleInTransit();
PlatformHandleInTransit& operator=(PlatformHandleInTransit&&);
// Accessor for the owned handle. Must be owned by the calling process.
const PlatformHandle& handle() const {
DCHECK(!owning_process_.IsValid());
return handle_;
}
// Returns the process which owns this handle. If this is invalid, the handle
// is owned by the current process.
const base::Process& owning_process() const { return owning_process_; }
// Takes ownership of the held handle as-is. The handle must belong to the
// current process.
PlatformHandle TakeHandle();
// Discards the handle owned by this object. The implication is that its
// value has been successfully communicated to the owning process and the
// calling process is no longer responsible for managing the handle's
// lifetime.
void CompleteTransit();
// Transfers ownership of this (local) handle to |target_process|.
bool TransferToProcess(base::Process target_process);
#if defined(OS_WIN)
HANDLE remote_handle() const { return remote_handle_; }
// Indicates whether |handle| is a known pseudo handle value. In a fuzzing
// environment we merely simulate IPC, so we end up accepting "remote" handle
// values from our own process. This means that unlike in production
// scenarios, we may end up successfully calling DuplicateHandle on a fuzzed
// pseudo handle value (in production if a remote process sent us a pseudo
// handle value, DuplicateHandle would always fail).
//
// For some reason, a small number of special pseudo handle values always
// duplicate to the same real handle value when DUPLICATE_CLOSE_SOURCE is
// specified, presumably because the returned handle is closed before it's
// even returned. For example, duplicating -10 with DUPLICATE_CLOSE_SOURCE
// always yields the handle value 0x50. This ends up interacting poorly with
// the rest of Mojo's handle deserialization code and eventually crashes
// in ScopedHandleVerifier.
//
// We avoid the issue by explicitly discarding any known pseudo handle values,
// since they are always invalid when received from a remote process anyway
// and thus always signal a misbehaving client.
static bool IsPseudoHandle(HANDLE handle);
// Returns a new local handle, with ownership of |handle| being transferred
// from |owning_process| to the caller.
static PlatformHandle TakeIncomingRemoteHandle(
HANDLE handle,
base::ProcessHandle owning_process);
#endif
private:
#if defined(OS_WIN)
// We don't use a ScopedHandle (or, by extension, PlatformHandle) here because
// the handle verifier expects all handle values to be owned by this process.
// On Windows we use |handle_| for locally owned handles and |remote_handle_|
// otherwise. On all other platforms we use |handle_| regardless of ownership.
HANDLE remote_handle_ = INVALID_HANDLE_VALUE;
#endif
PlatformHandle handle_;
base::Process owning_process_;
DISALLOW_COPY_AND_ASSIGN(PlatformHandleInTransit);
};
} // namespace core
} // namespace mojo
#endif // MOJO_CORE_PLATFORM_HANDLE_IN_TRANSIT_H_
| [
"commit-bot@chromium.org"
] | commit-bot@chromium.org |
9d1e7c424264161b64c2c3016acf3966ee1dfa00 | 310ad9c9e34d258fe6192f6c954a0cff60e577ef | /チーム制作シューティング/チーム制作シューティング/Source.cpp | 8855884ee4ddd16f13b3cc3a4870f3b2f15fa6ef | [] | no_license | HumanAcademy/2018-07-Murata | 5d472c7e5ab8f8be1d73a95048e50a551cd68627 | 3dfeec20e1e5b16b870a65d902c93d60f59db4cd | refs/heads/master | 2020-04-01T06:30:32.994182 | 2018-09-10T13:58:49 | 2018-09-10T14:01:02 | 152,951,064 | 0 | 0 | null | null | null | null | SHIFT_JIS | C++ | false | false | 21,567 | cpp | #include <string>
#include "XLibrary11.hpp"
using namespace XLibrary;
enum Mode
{
Title,
Game,
Gameover,
Gameclear,
};
//ランダムな座標を取得する
Float3 GetRandomPosition()
{
float range = rand() / (float)RAND_MAX *
Window::GetSize().x + 500.0f;
float radian = rand() / (float)RAND_MAX*
XM_PI * 2.0f;
return Float3(
cosf(radian) * range,
sinf(radian) * range,
0.0f
);
}
bool IsHit(
Float3 position1,
Float3 position2,
float range
)
{
if (
position1.x - range < position2.x &&
position1.x + range > position2.x &&
position1.y - range < position2.y &&
position1.y + range > position2.y)
{
//あたった
return true;
}
//あたってない
return false;
}
int MAIN()
{
Window::SetSize(1000, 600);
Mode mode = Title; //最初はタイトル画面にする
Camera camera;
camera.color = Float4(0.0f, 0.0f, 0.0f, 1.0f);
Sprite Chest[3]; //宝の画像
bool bossmuki = false;//false下 ture 上
Chest[0].Load(L"宝1.png");
Chest[1].Load(L"宝2.png");
Chest[2].Load(L"宝3.png");
for (int i = 0; i < 3; i++)
{
Chest[i].scale = 0.08f;
}
Sprite back[9];
for (int i = 0; i < 9; i++)
{
back[i].Load(L"背景.png");
}
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < 3; j++)
{
back[i + j * 3].position = Float2(-1000.0f + (i * 1000.0f), -600.0f + (j * 600.0f));
}
}
Sprite HP[3];
HP[0].Load(L"HP1.png");
HP[1].Load(L"HP2.png");
HP[2].Load(L"HP3.png");
for (int i = 0; i < 3; i++)
{
HP[i].scale = 0.5f;
HP[i].SetPivot(Float2(-0.883333f, 0.0f));
}
//true = まだ宝をとっていない false = もう宝をとっている
bool ChestFlag[3] = {};
Sprite TITLE(L"タイトル画面.png");
TITLE.scale = Float2(0.90f, 0.90f);
TITLE.position.y = -25.0f;
Sprite gameover(L"gameover.png");
Sprite gameclear(L"gameclear.png");
//宝箱の矢印の画像
Sprite map[3];
map[0].Load(L"矢印0.png");
map[1].Load(L"矢印1.png");
map[2].Load(L"矢印2.png");
for (int i = 0; i < 3; i++)
{
map[i].scale = 0.1f;
}
int count = 0;
float playerSpeed = 3.5f; //自機の速さ
bool PlayerSpeed = false;
Sprite player(L"player.png"); //自機の画像
player.scale = 0.1f;
player.SetPivot(Float2(0.0f, 0.25f));
Sprite hidan(L"被弾.png");
hidan.scale = 0.1f;
const int enemyNum = 150; // 敵の数
const float enemySpeed = 1.0f; //敵の速さ
int enemylife[enemyNum] = { 3 }; //敵のライフ
bool ENEMY[enemyNum] = { false };//敵の生死 false = 生 true = 死
Sprite enemy(L"enemy.png"); //敵の画像
enemy.scale = 0.1f;
//ランダムなスピード
float randspeed = 1.0f;
//永遠に増える数
int j = 0;
Float3 enemyPosition[enemyNum]; //敵の座標
//宝箱のスコア
const float Score = 50.0f;
const int bulletNum = 10; //弾の数
const float bulletSpeed = 10.0f; //弾の速さ
int bulletIndex = 0; //次に発射する弾の番号
//弾の角度
Float3 BulletRadian[bulletNum];
Sprite bullet(L"弾2.png"); //弾の画像
bullet.scale = 0.03f;
Float3 bulletPosition[bulletNum]; // 弾の座標
//次に発射するまでのカウント
int bulletInterval = 0;
int Rand = 0;
int Randtime = 0;
int playerangle = 0;//プレイヤーの向き 0 = 上 1 = 右 2 = 下 3 = 左
bool playerAngle = false; //プレイヤーの向き2 false 左 true 右
int playerlife = 0;//プレイヤーのHp
int lifetime = 0;//プレイヤーの無敵時間
bool Life = false;//無敵かどうかfalse = 通常時 true = 無敵
float bossRadian = 0.0f;
bool Flag = false;
Sprite lifeSprite[3];
for (int i = 0; i < 3; i++)
{
lifeSprite[i].Load(L"player.png");
lifeSprite[i].angles.z = 90.0f;
lifeSprite[i].scale = 0.08f;
}
int score = 0; //スコア
int enemyscore = 0; //スコア
Sprite boss(L"ボス.png");
boss.scale = 0.5f;
Sprite bossposition(L"被弾.png");
bossposition.scale = 3.0f;
int bosstime = 0;
bool BOSS = false;//true = ボスがいる false = ボスがいない
const int bossbulletNum = 200; //弾の数
const float bossbulletSpeed = 1.7f; //弾の速さ
int bossbulletIndex = 0; //次に発射する弾の番号
//弾の角度
float bossBulletRadian[bossbulletNum];
Sprite bossbullet(L"弾1.png"); //弾の画像
bossbullet.scale = 0.05f;
Float3 bossbulletPosition[bossbulletNum]; // 弾の座標
//次に発射するまでのカウント
int bossbulletInterval = 0;
int bosslife = 0;
int maxlife = 0;
while (Refresh())
{
camera.Update();
Rand = rand();
j++;
if (j == 15)
{
randspeed = (float)(Rand % 4 + 5) / 4;
j = 0;
Randtime = Rand;
}
switch (mode)
{
case Title:
//ゲーム開始
camera.position = 0.0;
TITLE.Draw();
playerangle = 1;
playerAngle = true;
bossmuki = false;
player.position = 0.0;
enemyscore = 0;
score = 0;
playerlife = 3;
lifetime = 0;
Life = false;
bosstime = 0;
PlayerSpeed = false;
boss.position = Float3(0.0f, 1500.0f, 0.0f);
//敵の座標の初期化
for (int i = 0; i < enemyNum; i++)
{
enemyPosition[i] = GetRandomPosition();
enemylife[i] = 2;
ENEMY[i] = false;
}
//宝フラグの初期化
for (int i = 0; i < 3; i++)
{
ChestFlag[i] = false;
}
//弾の座標を初期化
for (int i = 0; i < bulletNum; i++)
{
//はるか彼方に飛ばす
bulletPosition[i].x = 99999.0f;
BulletRadian[i] = 0.0;
}
//弾の座標を初期化
for (int i = 0; i < bossbulletNum; i++)
{
//はるか彼方に飛ばす
bossbulletPosition[i].x = 99999.0f;
bossBulletRadian[i] = 0.0;
}
for (int i = 0; i < 3; i++)
{
map[i].position = Float2(0.0f, 0.0f);
}
if (Input::GetKeyDown(VK_SPACE))
{
mode = Game;
bosslife = 100;
maxlife = bosslife;
BOSS = false;
}
if (Input::GetKey('0') && Input::GetKey('1'))
{
mode = Game;
bosslife = 300;
maxlife = bosslife;
BOSS = true;
}
break;
case Game:
if (!PlayerSpeed)
{
playerSpeed = 3.5f;
}
else
{
playerSpeed = 2.85f;
}
for (int i = 0; i < 9; i++)
{
back[i].Draw();
}
for (int i = 0; i < 3; i++)
{
lifeSprite[i].position = Float2(camera.position.x + 450.0f - (i * 70), camera.position.y + 250.0f);
if ((i + 1) * 40 == enemyscore && !ChestFlag[i])
{
Chest[i].position = Float2(Rand * rand() % 3000 - 1499, Rand * rand() % 1800 - 899);
ChestFlag[i] = true;
}
}
for (int i = 0; i < 3; i++)
{
HP[i].position = Float2(camera.position.x - 300.0f, camera.position.y + 250.0f);
}
if (!Life)
{
hidan.position.x = player.position.x;
hidan.position.y = player.position.y;
}
else if (lifetime < 60)
{
hidan.Draw();
}
//宝箱との当たり判定
for (int i = 0; i < 3; i++)
{
if (enemyscore >= Score * (i + 1))
{
if (ChestFlag[i] == true)
{
if (Chest[i].position.x >= player.position.x &&
Chest[i].position.y - player.position.y >= Chest[i].position.x - player.position.x)
{
//北北東に宝がある時
map[i].position = Float2(player.position.x + 50.0f, player.position.y + 42.0f);
map[i].angles.z = -22.5;
}
else if (Chest[i].position.x >= player.position.x &&
Chest[i].position.y - player.position.y <= Chest[i].position.x - player.position.x&&
player.position.y < Chest[i].position.y)
{
//東北東に宝がある時
map[i].position = Float2(player.position.x + 75.0f, player.position.y + 22.0f);
map[i].angles.z = -67.5;
}
else if (Chest[i].position.x >= player.position.x &&
Chest[i].position.y - player.position.y >= -Chest[i].position.x - -player.position.x &&
player.position.y >= Chest[i].position.y)
{
//東南東に宝があるとき
map[i].position = Float2(player.position.x + 75.0f, player.position.y + -22.0f);
map[i].angles.z = -112.5;
}
else if (Chest[i].position.x >= player.position.x &&
Chest[i].position.y - player.position.y <= -Chest[i].position.x - -player.position.x&&
player.position.y >= Chest[i].position.y)
{
//南南東に宝があるとき
map[i].position = Float2(player.position.x + 50.0f, player.position.y + -42.0f);
map[i].angles.z = -157.5;
}
else if (Chest[i].position.x <= player.position.x &&
Chest[i].position.y - player.position.y <= Chest[i].position.x - player.position.x &&
player.position.y >= Chest[i].position.y)
{
//南南西に宝があるとき
map[i].position = Float2(player.position.x + -50.0f, player.position.y + -42.0f);
map[i].angles.z = -202.5;
}
else if (Chest[i].position.x <= player.position.x &&
player.position.y >= Chest[i].position.y >= Chest[i].position.x - player.position.x &&
player.position.y >= Chest[i].position.y)
{
//西南西に宝があるとき
map[i].position = Float2(player.position.x + -75.0f, player.position.y + -2.0f);
map[i].angles.z = -247.5;
}
else if (Chest[i].position.x <= player.position.x &&
Chest[i].position.y - player.position.y <= -Chest[i].position.x - -player.position.x&&
player.position.y <= Chest[i].position.y)
{
//西北西に宝があるとき
map[i].position = Float2(player.position.x + -75.0f, player.position.y + 22.0f);
map[i].angles.z = -292.5;
}
else if (Chest[i].position.x <= player.position.x &&
Chest[i].position.y - player.position.y >= -Chest[i].position.x - -player.position.x&&
player.position.y <= Chest[i].position.y)
{
//北北西に宝があるとき
map[i].position = Float2(player.position.x + -50.0f, player.position.y + 42.0f);
map[i].angles.z = -337.5;
}
map[i].Draw();
}
float hitRange = Chest[i].GetSize().x / 1.5f *
Chest[i].scale.x;
if (IsHit(Chest[i].position,
player.position,
hitRange
) && ChestFlag[i])
{
score++;
ChestFlag[i] = false;
}
if (!ChestFlag[i])
{
Chest[i].position = Float2(camera.position.x + 450.0f - (i * 70), camera.position.y + 180.0f);
}
}
}
for (int i = 0; i < 3; i++)
{
if ((i + 1) * Score <= enemyscore)
{
Chest[i].Draw();
}
}
if (score >= 3)
{
BOSS = true;
}
if (BOSS)
{
//ボスのHPの表示
for (int i = 0; i < 3; i++)
{
HP[i].Draw();
}
boss.Draw();
if (HP[1].scale.x != bosslife * 0.5 && bosslife >= 0 && maxlife == 100 || HP[1].scale.x != bosslife * 0.5f / 3 && bosslife >= 0 && maxlife == 300)
{
HP[1].scale.x = (float)bosslife / maxlife * 0.5;
}
bossposition.position = Float3(boss.position.x, boss.position.y, 0.0f);
bossposition.angles.z -= rand() % 50;
if (bossmuki == false)
{
boss.position.y -= 1.5f;
}
else
{
boss.position.y += 1.5f;
}
if (boss.position.y == 300)
{
bossmuki = false;
}
if (boss.position.y == -300)
{
bossmuki = true;
}
//雑魚敵を飛ばす
for (int i = 55; i < enemyNum - 55; i++)
{
if (i <= 55 || i >= 145)
{
ENEMY[i] = true;
enemyPosition[i] = Float3(10000000.0f, 0.0f, 0.0f);
}
}
bossbulletInterval++;
if (bossbulletInterval > 4 || bossbulletInterval > 2 && maxlife == 300)
{
bossbulletInterval = 0;
//弾をプレイヤーの座標と角度に合わせる
bossbulletPosition[bossbulletIndex] = boss.position;
if (bossbulletIndex % 2 == 0)
{
bossRadian = bossposition.angles.z / 180.0f * XM_PI;
}
else
{
bossRadian = (bossposition.angles.z + 180.0f) / 180.0f * XM_PI;
}
bossBulletRadian[bossbulletIndex] = bossRadian;
bossbulletIndex++;
if (bossbulletIndex >= bossbulletNum)
{
bossbulletIndex = 0;
}
}
for (int i = 0; i < bossbulletNum; i++)
{
//弾の移動
bossbulletPosition[i] += Float3(
cosf(bossBulletRadian[i]),
sinf(bossBulletRadian[i]),
0.0
) * bossbulletSpeed * 2;
bossbullet.position = bossbulletPosition[i];
//弾の描画
bossbullet.Draw();
}
if (bosslife <= 0)
{
bossposition.Draw();
bosstime++;
for (int i = 0; i < bossbulletNum; i++)
{
//弾の移動
bossbulletPosition[i] = Float3(100000.0f, 0.0f, 0.0f
);
}
for (int i = 0; i < enemyNum; i++)
{
ENEMY[i] = true;
enemyPosition[i] = Float3(10000000.0f, 0.0f, 0.0f);
}
if (bosstime >= 90)
{
mode = Gameclear;
}
}
}
//自機の移動の処理
if (lifetime > 50 || lifetime == 0)
{
if (Input::GetKey('D') || Input::GetKey(VK_RIGHT))
{
if (player.position.x < 1495)
{
player.position.x += playerSpeed;
}
if (!Input::GetKey('A') && !Input::GetKey(VK_LEFT))
{
if (!Input::GetKey(VK_SPACE))
{
playerangle = 1;
playerAngle = true;
}
}
if (Input::GetKey('W') || Input::GetKey(VK_UP) || Input::GetKey('S') || Input::GetKey(VK_DOWN))
{
PlayerSpeed = true;
}
else
{
PlayerSpeed = false;
}
}
if (Input::GetKey('A') || Input::GetKey(VK_LEFT))
{
if (player.position.x > -1495)
{
player.position.x -= playerSpeed;
}
if (!Input::GetKey('D') && !Input::GetKey(VK_RIGHT))
{
if (!Input::GetKey(VK_SPACE))
{
playerangle = 3;
playerAngle = false;
}
}
if (Input::GetKey('W') || Input::GetKey(VK_UP) || Input::GetKey('S') || Input::GetKey(VK_DOWN))
{
PlayerSpeed = true;
}
else
{
PlayerSpeed = false;
}
}
if (Input::GetKey('W') || Input::GetKey(VK_UP))
{
if (player.position.y < 895)
{
player.position.y += playerSpeed;
}
if (!Input::GetKey('D') && !Input::GetKey(VK_RIGHT) &&
!Input::GetKey('A') && !Input::GetKey(VK_LEFT) &&
!Input::GetKey('S') && !Input::GetKey(VK_DOWN))
{
PlayerSpeed = false;
if (!Input::GetKey(VK_SPACE))
{
playerangle = 2;
}
}
}
if (Input::GetKey('S') || Input::GetKey(VK_DOWN))
{
if (player.position.y > -895)
{
player.position.y -= playerSpeed;
}
if (!Input::GetKey('D') && !Input::GetKey(VK_RIGHT) &&
!Input::GetKey('A') && !Input::GetKey(VK_LEFT) &&
!Input::GetKey('W') && !Input::GetKey(VK_UP))
{
PlayerSpeed = false;
if (!Input::GetKey(VK_SPACE))
{
playerangle = 0;
}
}
}
}
if (playerAngle)
{
player.angles.x = 180;
}
else
{
player.angles.x = 0;
}
if (playerangle == 1)
{
player.angles.z = 90;
}
if (playerangle == 0)
{
if (playerAngle)
{
player.angles.z = 0;
}
else
{
player.angles.z = 180;
}
}
if (playerangle == 3)
{
player.angles.z = 90;
}
if (playerangle == 2)
{
if (playerAngle)
{
player.angles.z = 180;
}
else
{
player.angles.z = 0;
}
}
//自機の描画
if (!Life || lifetime >= 60 && lifetime <= 70 || lifetime >= 80 && lifetime <= 90 || lifetime >= 100 && lifetime <= 110)
{
player.Draw();
}
for (int i = 0; i < 3; i++)
{
if (playerlife - i - 1 >= 0)
{
lifeSprite[playerlife - i - 1].Draw();
}
}
//カメラを自機に追従させる
if (player.position.x < 1000 &&
player.position.x > -1000)
{
camera.position.x = player.position.x;
}
if (player.position.y < 600 &&
player.position.y > -600)
{
camera.position.y = player.position.y;
}
bulletInterval++;
if (bulletInterval > 10)
{
bulletInterval = 0;
//弾をプレイヤーの座標と角度に合わせる
bulletPosition[bulletIndex] =
player.position;
if (playerangle == 0)
{
BulletRadian[bulletIndex] = Float3(0.0f, -1.0f, 0.0f);
}
if (playerangle == 1)
{
BulletRadian[bulletIndex] = Float3(1.0f, 0.0f, 0.0f);
}
if (playerangle == 2)
{
BulletRadian[bulletIndex] = Float3(0.0f, 1.0f, 0.0f);
}
if (playerangle == 3)
{
BulletRadian[bulletIndex] = Float3(-1.0f, 0.0f, 0.0f);
}
bulletIndex++;
if (bulletIndex >= bulletNum)
bulletIndex = 0;
}
for (int i = 0; i < enemyNum; i++)
{
float enemyRadian = atan2f(
player.position.y - enemyPosition[i].y,
player.position.x - enemyPosition[i].x
);
//もし画面外にいれば湧きなおす
if (enemyPosition[i].x >= 1505 && ENEMY[i] == false ||
enemyPosition[i].x <= -1505 && ENEMY[i] == false ||
enemyPosition[i].y >= 905 && ENEMY[i] == false ||
enemyPosition[i].y <= -905 && ENEMY[i] == false)
{
//画面外に湧かせる
while (count != 1)
{
Flag = false;
enemyPosition[i] =
Float3(Rand % 4000 - 2000.0f, rand() % 2700 - 1350.0f, 0.0f);
for (int g = 0; g < count + 1; g++)//1
{
if (enemyPosition[i].x <= camera.position.x + (Window::GetSize().x / 2) + 600.0f&&
enemyPosition[i].x >= camera.position.x - (Window::GetSize().x / 2) - 600.0f &&
enemyPosition[i].y <= camera.position.y + (Window::GetSize().y / 2) + 450.0f &&
enemyPosition[i].y >= camera.position.y - (Window::GetSize().y / 2) - 450.0f)
{
Flag = true;
break;
}
g = 0;
}
if (!Flag)
{
count++;
}
}
count = 0;
}
//敵を動かす処理
if (i <= 0)
{
enemyPosition[i] += Float3(
cosf(enemyRadian),
sinf(enemyRadian),
0.0
) * enemySpeed;
}
else if (i <= 135)
{
if (enemyPosition[i].x <= player.position.x + (Window::GetSize().x / 4) &&
enemyPosition[i].x >= player.position.x - (Window::GetSize().x / 4) &&
enemyPosition[i].y <= player.position.y + (Window::GetSize().y / 4) &&
enemyPosition[i].y >= player.position.y - (Window::GetSize().y / 4))
{
enemyPosition[i] += Float3(
cosf(enemyRadian),
sinf(enemyRadian),
0.0
) * 1.5f;
}
else
{
enemyPosition[i] += Float3(
cosf(Randtime / i),
sinf(Randtime / i),
0.0
) * enemySpeed * 2.0f;
}
}
else if (i <= 140)
{
enemyPosition[i] += Float3(
cosf(enemyRadian),
sinf(enemyRadian),
0.0
) * randspeed * ((i % 4 + 1) / 4.0f);
}
else
{
enemyPosition[i] += Float3(
cosf(enemyRadian),
sinf(enemyRadian),
0.0
) * 1.5f;
}
enemy.position = enemyPosition[i];
float hitRange = 20.0f;
//弾と当たり判定
for (int j = 0; j < bulletNum; j++)
{
if (IsHit(boss.position,
bulletPosition[j],
125.0f
) && BOSS)
{
bulletPosition[j] = Float2(10000.0f, 0.0f);
bosslife--;
}
if (IsHit(enemyPosition[i],
bulletPosition[j],
hitRange
))
{
if (enemylife[i] > 0)
{
enemylife[i]--;
//画面外に湧かせる
while (count != 1)
{
Flag = false;
enemyPosition[i] =
Float3(Rand % 3000 - 1500.0f, rand() % 1800 - 900.0f, 0.0f);
for (int g = 0; g < count + 1; g++)//1
{
if (enemyPosition[i].x <= camera.position.x + 500.0f + 600.0f&&
enemyPosition[i].x >= camera.position.x - 500.0f - 600.0f &&
enemyPosition[i].y <= camera.position.y + 300.0f + 450.0f &&
enemyPosition[i].y >= camera.position.y - 300.0f - 450.0f)
{
Flag = true;
break;
}
g = 0;
}
if (!Flag)
{
count++;
}
}
}
else
{
ENEMY[i] = true;
enemyPosition[i] = Float3(10000000.0f, 0.0f, 0.0f);
}
bulletPosition[j] = Float2(10000.0f, 0.0f);
count = 0;
enemyscore++;
}
}
//自機との当たり判定
if (IsHit(
enemyPosition[i],
player.position,
hitRange
) && !Life)
{
playerlife--;
Life = true;
}
//敵を描画
enemy.Draw();
}
if (IsHit(boss.position,
player.position,
125.0f
) && BOSS && !Life)
{
playerlife--;
Life = true;
}
for (int i = 0; i < bossbulletNum; i++)
{
float hitRange = player.GetSize().x / 3.5f * player.scale.x;
enemy.scale.x;
if (IsHit(player.position,
bossbulletPosition[i],
hitRange
) && !Life)
{
playerlife--;
Life = true;
}
}
//無敵時間の処理
if (Life)
{
lifetime++;
if (lifetime >= 120)
{
lifetime = 0;
Life = false;
}
}
if (playerlife <= 0 && lifetime >= 60)
{
camera.position = 0.0;
mode = Gameover;
}
for (int i = 0; i < bulletNum; i++)
{
//弾の移動
bulletPosition[i] += Float3(BulletRadian[i].x, BulletRadian[i].y, 0.0f)
* bulletSpeed;
bullet.position = bulletPosition[i];
//弾の描画
bullet.Draw();
}
break;
case Gameover:
camera.position = 0.0;
gameover.Draw();
if (Input::GetKeyDown(VK_SPACE))
{
mode = Title;
}
break;
case Gameclear:
camera.position = 0.0;
gameclear.Draw();
if (Input::GetKeyDown(VK_SPACE))
{
mode = Title;
}
break;
}
}
return 0;
} | [
"xxvraqwa@gmail.com"
] | xxvraqwa@gmail.com |
4c206674bc4a48d521fd2a1333390f7987eb4855 | caf0494d1837a190244729ac322f0104779e0750 | /microcontroller/lpc4088/xbee/src/main.cpp | f46c9b45768f258b322bf7e08bbd7af50fce9896 | [
"MIT"
] | permissive | DavidKendall/iot | d0e42d41e8dc4a31c78a2a2fc43bb687289f86ec | 444210da7796b8230422de778d288452a52f9794 | refs/heads/master | 2021-01-10T18:04:31.843303 | 2017-02-28T19:24:26 | 2017-02-28T19:24:26 | 52,284,478 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 9,529 | cpp | /*
* Simple program to turn the LPC4088QSB into
* a node that can be monitored and controlled
* remotely
*
* DK - 12-03-2016
*/
#include <mbed.h>
#include <MMA7455.h>
#include <LM75B.h>
#include <display.h>
#include <ucos_ii.h>
#include <string.h>
#include "xb.h"
/*
*********************************************************************************************************
* NODE IDENTIFIER and DESCRIPTION
*********************************************************************************************************
*/
char const * const NODE_ID = "SN01";
char const * const NODE_DESCRIPTION = "Corbyn House";
/*
*********************************************************************************************************
* APPLICATION TASK PRIORITIES
*********************************************************************************************************
*/
enum {
APP_TASK_COMMAND_PRIO = 4,
APP_TASK_LEDS_PRIO,
APP_TASK_UART_WRITE_PRIO,
APP_TASK_MONITOR_PRIO,
APP_TASK_UART_READ_PRIO
};
/*
*********************************************************************************************************
* APPLICATION TASK STACKS
*********************************************************************************************************
*/
#define APP_TASK_COMMAND_STK_SIZE 128
#define APP_TASK_LEDS_STK_SIZE 256
#define APP_TASK_UART_WRITE_STK_SIZE 384
#define APP_TASK_MONITOR_STK_SIZE 512
#define APP_TASK_UART_READ_STK_SIZE 128
static OS_STK appTaskCommandStk[APP_TASK_COMMAND_STK_SIZE];
static OS_STK appTaskLedsStk[APP_TASK_LEDS_STK_SIZE];
static OS_STK appTaskUARTWriteStk[APP_TASK_UART_WRITE_STK_SIZE];
static OS_STK appTaskMonitorStk[APP_TASK_MONITOR_STK_SIZE];
static OS_STK appTaskUARTReadStk[APP_TASK_UART_READ_STK_SIZE];
/*
*********************************************************************************************************
* GLOBAL VARIABLES
*********************************************************************************************************
*/
typedef struct {
int32_t ax;
int32_t ay;
int32_t az;
int32_t pt;
int32_t js;
float tm;
} nodeData_t;
static nodeData_t nodeData;
static OS_EVENT *dataSem;
static xbeeBuffer_t packetBuf;
static OS_EVENT *packetSem;
static bool led1Flashing = true;
static bool led2Flashing = true;
static bool led3Flashing = true;
static bool led4Flashing = true;
static char testMessage[61];
static Display *d = Display::theDisplay();
static Xb xbee(P4_22, P4_23);
/*
*********************************************************************************************************
* APPLICATION FUNCTION PROTOTYPES
*********************************************************************************************************
*/
static void appTaskCommand(void *pdata);
static void appTaskLeds(void *pdata);
static void appTaskUARTWrite(void *pdata);
static void appTaskMonitor(void *pdata);
static void appTaskUARTRead(void *pdata);
/*
*********************************************************************************************************
* LOCAL FUNCTION PROTOTYPES
*********************************************************************************************************
*/
void payloadData(char *payload, nodeData_t nodeData);
void payloadPublish(char *payload, char const *description);
/*
*********************************************************************************************************
* GLOBAL FUNCTION DEFINITIONS
*********************************************************************************************************
*/
int main() {
/* Initialise the display */
d->fillScreen(WHITE);
d->setTextColor(BLACK, WHITE);
/* ...and the network */
xbee.xbeeNodeDiscovery();
/* Initialise the OS */
OSInit();
/* Create the tasks */
OSTaskCreate(appTaskCommand,
(void *)0,
(OS_STK *)&appTaskCommandStk[APP_TASK_COMMAND_STK_SIZE - 1],
APP_TASK_COMMAND_PRIO);
OSTaskCreate(appTaskLeds,
(void *)0,
(OS_STK *)&appTaskLedsStk[APP_TASK_LEDS_STK_SIZE - 1],
APP_TASK_LEDS_PRIO);
OSTaskCreate(appTaskUARTWrite,
(void *)0,
(OS_STK *)&appTaskUARTWriteStk[APP_TASK_UART_WRITE_STK_SIZE - 1],
APP_TASK_UART_WRITE_PRIO);
OSTaskCreate(appTaskMonitor,
(void *)0,
(OS_STK *)&appTaskMonitorStk[APP_TASK_MONITOR_STK_SIZE - 1],
APP_TASK_MONITOR_PRIO);
OSTaskCreate(appTaskUARTRead,
(void *)0,
(OS_STK *)&appTaskUARTReadStk[APP_TASK_UART_READ_STK_SIZE - 1],
APP_TASK_UART_READ_PRIO);
dataSem = OSSemCreate(0);
packetSem = OSSemCreate(0);
/* Start the OS */
OSStart();
/* Should never arrive here */
return 0;
}
/*
*********************************************************************************************************
* APPLICATION TASK DEFINITIONS
*********************************************************************************************************
*/
static void appTaskCommand(void *pdata) {
uint8_t osStatus;
char command[72];
uint32_t commandLen;
uint32_t i;
uint32_t j;
/* Start the OS ticker -- must be done in the highest priority task */
SysTick_Config(SystemCoreClock / OS_TICKS_PER_SEC);
while ( true ) {
OSSemPend(packetSem, 0, &osStatus);
commandLen = xbee.xbeeNetstring(packetBuf, command);
switch (command[0]) {
case '1': {
led1Flashing = !led1Flashing;
break;
}
case '2': {
led2Flashing = !led2Flashing;
break;
}
case '3': {
led3Flashing = !led3Flashing;
break;
}
case '4': {
led4Flashing = !led4Flashing;
break;
}
case '5': {
break;
}
case '6': {
memset(testMessage, ' ', 60);
testMessage[60] = '\0';
for (i = 1, j = 0; j < commandLen - 1; i += 1, j += 1) {
testMessage[j] = command[i];
}
d->setCursor(2,22);
d->printf("%s", testMessage);
break;
}
case 'R': {
d->fillScreen(RED);
break;
}
case 'G': {
d->fillScreen(GREEN);
break;
}
case 'B': {
d->fillScreen(BLUE);
break;
}
case 'W': {
d->fillScreen(WHITE);
break;
}
default: {
break;
}
}
}
}
static void appTaskLeds(void *pdata) {
DigitalOut led1(LED1);
DigitalOut led2(LED2);
DigitalOut led3(LED3);
DigitalOut led4(LED4);
/* Task main loop */
while (true) {
if (led1Flashing) {
led1 = !led1;
}
if (led2Flashing) {
led2 = !led2;
}
if (led3Flashing) {
led3 = !led3;
}
if (led4Flashing) {
led4 = !led4;
}
OSTimeDlyHMSM(0,0,0,500);
}
}
static void appTaskUARTWrite(void *pdata) {
uint8_t osStatus;
static xbeeBuffer_t packet;
char payload[256];
uint32_t packetLen;
payloadPublish(payload, NODE_DESCRIPTION);
packetLen = xbee.xbeeMkPacketFromString(packet, payload);
xbee.xbeeTxPacket(packet, packetLen);
while ( true ) {
OSSemPend(dataSem, 0, &osStatus);
payloadData(payload, nodeData);
packetLen = xbee.xbeeMkPacketFromString(packet, payload);
xbee.xbeeTxPacket(packet, packetLen);
}
}
static void appTaskMonitor(void *pdata) {
MMA7455 acc(P0_27, P0_28);
AnalogIn pot(p15);
LM75B lm75B(P0_27, P0_28, LM75B::ADDRESS_1);
d->setCursor(2,2);
if (!acc.setMode(MMA7455::ModeMeasurement)) {
d->printf("Unable to set mode for MMA7455!\n");
}
else {
if (!acc.calibrate()) {
d->printf("Failed to calibrate MMA7455!\n");
}
else {
d->printf("MMA7455 initialised\n");
}
}
lm75B.open();
while ( true ) {
acc.read(nodeData.ax, nodeData.ay, nodeData.az);
nodeData.pt = (int32_t)((1.0F - pot.read()) * 100);
nodeData.js = 0;
nodeData.tm = lm75B.temp();
(void)OSSemPost(dataSem);
OSTimeDly(200);
}
}
static void appTaskUARTRead(void *pdata) {
/* MUST be the lowest priority task */
while ( true ) {
xbee.xbeeReceivePacket(packetBuf);
(void)OSSemPost(packetSem);
}
}
void payloadData(char *payload, nodeData_t nodeData) {
sprintf(payload, "type:DATA,id:%s,ax:%d,ay:%d,az:%d,pt:%d,js:%d,tm:%.1f",
NODE_ID,
nodeData.ax, nodeData.ay, nodeData.az,
nodeData.pt, nodeData.js,nodeData.tm
);
}
void payloadPublish(char *payload, char const *description) {
sprintf(payload, "type:PUBLISH,id:%s,ds:%s",
NODE_ID, description
);
}
| [
"david.kendall@northumbria.ac.uk"
] | david.kendall@northumbria.ac.uk |
625023ca1b1207f64b199bae06efa157c57cf1cc | 85bfb9f0b2303c57b4f7806af7ecb8af8399c72e | /KnapsackTester.h | 44088561ee8cb39b85dcc37c769ba4c8e82e4a0f | [] | no_license | omc8db/CS2500_Knapsack_Project | 87f6083ab1632205b3933c329f91883ade58ff93 | c81c09ac59cab1265452f310fd4a5448db166dd0 | refs/heads/master | 2021-01-23T13:18:26.842348 | 2015-04-16T10:51:09 | 2015-04-16T10:51:09 | 33,678,231 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,761 | h | #ifndef KNAPSACK_TESTER_H
#define KNAPSACK_TESTER_H
#include <iostream>
#include <fstream>
#include <vector>
//Used for performance benchmarking
// And seeding RNG
#include <time.h>
//used for Random Number Generator
#include <stdlib.h>
#include "knapsack.h"
using namespace std;
const int MAX_CAPACITY = 8192; // Test up to 2^16
const int MIN_CAPACITY = 4;
struct combinedTestResult
{
knapsackResult greedyResult;
knapsackResult dynamicResult;
int greedyTime;
int dynamicTime;
};
class KnapsackTester
{
public:
KnapsackTester(const char* output_filename);
~KnapsackTester();
// Runs the tests and outputs the results to a file
// Iterates through capacities, doubling each time.
// Runs with inputs of size 1 to MAX_INPUT_SIZE
// Steps in TEST_INPUT_SIZE_STEP
// results output in CSV to specified output file
// Individual results displayed on screen
void runAutomatedTests();
//Runs the given input through a greedy and dynamic approach to solving the
//knapsack problem.
//
// Inputs: List of items to knapsack
// Capacity
// Outputs: Time for dynamic approach
// Time for greedy approach
// knapsackResult for dynamic approach
// knapsackResult for greedy approach
combinedTestResult test(const vector<knapsackItem>& input, int capacity);
private:
vector<knapsackItem> generateRandom(int size, int max_val);
vector<knapsackItem> generateDirect(int size);
vector<knapsackItem> generateInverse(int size);
ofstream m_output_file;
};
//Outputs the combined test result in human readable format
ostream& operator << (ostream& out, const combinedTestResult& in);
//Outputs a list of knapsack items
ostream& operator << (ostream& out, const vector<knapsackItem>& input);
#endif
| [
"omc8db@mst.edu"
] | omc8db@mst.edu |
ab209f5502c22935f2922d6abbc783d16d75ae6e | 08b8cf38e1936e8cec27f84af0d3727321cec9c4 | /data/crawl/git/hunk_4893.cpp | 7d2f05b3c12cec04f8fe4a77effdcbe8baa784fa | [] | no_license | ccdxc/logSurvey | eaf28e9c2d6307140b17986d5c05106d1fd8e943 | 6b80226e1667c1e0760ab39160893ee19b0e9fb1 | refs/heads/master | 2022-01-07T21:31:55.446839 | 2018-04-21T14:12:43 | 2018-04-21T14:12:43 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 461 | cpp |
strbuf_release(&sb);
- determine_author_info();
+ /* This checks and barfs if author is badly specified */
+ determine_author_info(author_ident);
/* This checks if committer ident is explicitly given */
- git_committer_info(0);
+ strbuf_addstr(&committer_ident, git_committer_info(0));
if (use_editor && include_status) {
- char *author_ident;
- const char *committer_ident;
-
+ char *ai_tmp, *ci_tmp;
if (in_merge)
fprintf(fp,
"#\n"
| [
"993273596@qq.com"
] | 993273596@qq.com |
b5d085286c7c54e35891dc7f80d49100a03194f6 | 711e5c8b643dd2a93fbcbada982d7ad489fb0169 | /XPSP1/NT/shell/ext/taskui/nusrmgr/mainpage.h | f0baa8df2caf55b8c0a6a3b2af6d15bc656708a3 | [] | no_license | aurantst/windows-XP-SP1 | 629a7763c082fd04d3b881e0d32a1cfbd523b5ce | d521b6360fcff4294ae6c5651c539f1b9a6cbb49 | refs/heads/master | 2023-03-21T01:08:39.870106 | 2020-09-28T08:10:11 | 2020-09-28T08:10:11 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,719 | h | // MainPage.h : Declaration of the CMainPage
#ifndef __MAINPAGE_H_
#define __MAINPAGE_H_
#include "Nusrmgr.h"
#include "HTMLImpl.h"
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CMainPage
class ATL_NO_VTABLE DECLSPEC_UUID("C9332CBE-E2D6-4722-B81D-283E2A400E84") CMainPage :
public CComObjectRoot,
public CHTMLPageImpl<CMainPage,IMainPageUI>
{
public:
DECLARE_NOT_AGGREGATABLE(CMainPage)
//DECLARE_PROTECT_FINAL_CONSTRUCT()
BEGIN_COM_MAP(CMainPage)
COM_INTERFACE_ENTRY(ITaskPage)
COM_INTERFACE_ENTRY(IMainPageUI)
COM_INTERFACE_ENTRY2(IDispatch, IMainPageUI)
END_COM_MAP()
// IMainPageUI
public:
STDMETHOD(createUserTable)(/*[in]*/ IDispatch* pdispParent);
public:
static LPWSTR c_aHTML[2];
};
EXTERN_C const CLSID CLSID_MainPage;
LPWSTR FormatString(LPCWSTR pszFormat, ...);
BOOL IsAccountType(ILogonUser* pUser, UINT iType);
UINT GetAccountType(ILogonUser* pUser);
BOOL IsSameAccount(ILogonUser* pUser, LPCWSTR pszLoginName);
BSTR GetUserDisplayName(ILogonUser* pUser);
LPWSTR CreateUserDisplayHTML(LPCWSTR pszName, LPCWSTR pszSubtitle, LPCWSTR pszPicture);
LPWSTR CreateUserDisplayHTML(ILogonUser* pUser);
LPWSTR CreateDisabledGuestHTML();
HRESULT CreateUserTableHTML(ILogonEnumUsers* pUserList, UINT cColumns, BSTR* pstrHTML);
__inline BOOL IsOwnerAccount(ILogonUser* pUser) { return IsAccountType(pUser, 0); }
__inline BOOL IsAdminAccount(ILogonUser* pUser) { return IsSameAccount(pUser, g_szAdminName); }
__inline BOOL IsGuestAccount(ILogonUser* pUser) { return IsSameAccount(pUser, g_szGuestName); }
#endif //__MAINPAGE_H_
| [
"112426112@qq.com"
] | 112426112@qq.com |
a41275ae54ae557ec1144c606ac3ce6bfd9a8622 | 1c7d2d5069b70b723fb6b663c1569a17980a54aa | /main.cpp | 95a06308c998f0ff85724c6c82cafa81c323887c | [] | no_license | spippolatore/ShaderTest | 2f4a2d104b04bd90d9842856fcfa89f03942c3c2 | 692047861cc9404c327672b91344dba8291790f5 | refs/heads/master | 2021-01-18T07:21:14.100925 | 2013-07-03T17:46:29 | 2013-07-03T17:46:29 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,781 | cpp | #define GL_GLEXT_PROTOTYPES 1
#include <SFML/System.hpp>
#include <SFML/Window.hpp>
#include <SFML/Graphics.hpp>
#include <SFML/Audio.hpp>
#include <GL/gl.h>
#include <GL/glu.h>
#include "GL/glext.h"
#include <iostream>
#include <cmath>
#include <pulse/simple.h>
#include <pulse/error.h>
#include "record.h"
#include "dsp.h"
using namespace std;
using namespace sf;
float dt;
float tim = 0;
Window* app;
float frameTime;
int frameCount;
int window_width = 512;
int window_height = 512;
#define texSize 2048
#define texRows 4
Texture tex;
float beat;
Shader* loadShader(string vertex, string fragment)
{
cerr << "* Loading shader: " << vertex << " " << fragment << endl;
Shader* t = new Shader();
if (!t->loadFromFile(vertex, fragment))
exit(1);
return t;
}
unsigned char fftTex[texRows][texSize*4];
FFT fft;
void streamRecordCallback(short* buffer, int samples)
{
float buf[samples];
for(int i = 0; i < samples; i++)
buf[i] = (float(buffer[2*i]) + float(buffer[2*i+1]))/float(1<<16);
fft.forward(buf, samples);
for(int i = 0; i < texSize; i++)
{
float v = fft.spectrum[i];
/* v -= fft.spectrum[i/2]*0.1;
v -= fft.spectrum[i/3]*0.05;
v -= fft.spectrum[i/4]*0.02;*/
v *= 3;
if(v < 0) v = 0;
if(v > 1) v = 1;
fftTex[0][i*4] = (unsigned char)(v*255);
fftTex[0][i*4] = (unsigned char)(v*2*255);
}
}
int main(int argc, char** argv)
{
// Create the main window
app = new Window(sf::VideoMode(window_width, window_height, 32), "SFML OpenGL");
//app->setVerticalSyncEnabled(true);
// Create a clock for measuring time elapsed
sf::Clock clock;
// Set color and depth clear value
glClearDepth(1.0f);
glClearColor(0.f, 0.f, 0.f, 0.f);
glDisable(GL_CULL_FACE);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
Shader* shader = loadShader("vertex.glsl", "fragment.glsl");
Shader* fftShader = loadShader("vertex.glsl", "fragment-fft.glsl");
bool running = true;
tex.create(texSize, texRows);
tex.setSmooth(true);
//sf::Thread thread(&startRecording, &streamRecordCallback);
// thread.launch(); // start the thread (internally calls threadFunc(5))
// Start game loop
while (app->isOpen())
{
// Process events
sf::Event event;
while (app->pollEvent(event))
{
// Close window : exit
if (event.type == sf::Event::Closed)
app->close();
// Escape key : exit
if ((event.type == sf::Event::KeyPressed) && (event.key.code == Keyboard::Escape))
app->close();
if ((event.type == sf::Event::KeyPressed) && (event.key.code == Keyboard::Space))
running = !running;
// Resize event : adjust viewport
if (event.type == sf::Event::Resized)
{
window_width = event.size.width;
window_height = event.size.height;
glViewport(0, 0, window_width, window_height);
}
}
app->setActive();
dt = clock.getElapsedTime().asSeconds();
clock.restart();
if(running)
tim += dt;
frameTime += dt;
frameCount++;
tex.update(&fftTex[0][0]);
if(frameTime >= 1)
{
cout<<"FPS "<<frameCount/frameTime<<endl;
frameTime = 0;
frameCount = 0;
}
beat -= dt*2;
if(beat < 0) beat = 0;
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear the depth and colour buffers
if(true)
{
Shader::bind(shader);
shader->setParameter("time", tim);
shader->setParameter("beat", beat);
glBegin(GL_QUADS);
float aspectRatio = (float)app->getSize().x / (float)app->getSize().y;
glTexCoord2f(-aspectRatio, -1); glVertex2f(-1, -1);
glTexCoord2f(aspectRatio, -1); glVertex2f(1, -1);
glTexCoord2f(aspectRatio, 1); glVertex2f(1, 1);
glTexCoord2f(-aspectRatio, 1); glVertex2f(-1, 1);
glEnd();
}
/*
Shader::bind(fftShader);
fftShader->setParameter("fft", tex);
glBegin(GL_QUADS);
glTexCoord2f(-1, -1); glVertex2f(-1, -1);
glTexCoord2f(1, -1); glVertex2f(1, -1);
glTexCoord2f(1, 1); glVertex2f(1, 1);
glTexCoord2f(-1, 1); glVertex2f(-1, 1);
glEnd();
*/
app->display();
}
// thread.terminate(); //Terminate ALL the threads!
return EXIT_SUCCESS;
}
| [
"dirbaio@dirbaio.net"
] | dirbaio@dirbaio.net |
bd4b02a23aea5520ac9dd4609f152b0c02519348 | e484ebc3705f140727aa70da4b1f7e7e412d0a7c | /hw8/Unit.h | c44cf001cc210a686aeaac1dce885f22361cef36 | [] | no_license | aprox13/itmo_cpp | 1a6d817e80fd8c891986c0fc3b6577357395ad32 | f685fd7492b317a7e371d95a20bccc552600276f | refs/heads/master | 2020-04-23T03:19:20.047090 | 2019-02-15T14:13:40 | 2019-02-15T14:13:40 | 170,874,609 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 305 | h | #pragma once
#include <iostream>
#include <string>
#include <utility>
class Unit {
public:
std::string name;
int hp;
int mood;
explicit Unit(const std::string& name);
void heal(int);
void receiveDamage(int);
void giveDamage(Unit&, int);
virtual ~Unit() = default;
};
| [
"ifkbhit@gmail.com"
] | ifkbhit@gmail.com |
c6b7f4137fc15fe7d5e2e488e06cd434b7a096d8 | 6c1221d962a6776f214ef18e1e509ff13c99702f | /input_for_FGR/filter_normals.inl | 21926698591bef030dbc26455192cdbbf790c494 | [] | no_license | juliasanchez/toolbox_pcl | fe5de04290e555f36687e73c4a02d38cf54b3955 | 617ff2404db1f9a5bc28a2d55a757e822dd5984d | refs/heads/master | 2020-12-30T10:23:06.200771 | 2018-01-04T09:08:47 | 2018-01-04T09:08:47 | 78,561,247 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 477 | inl | void filter_normals(pcl::PointCloud<pcl_point>::Ptr normals, float radius, float perc, pcl::PointIndices::Ptr removed_indices)
{
pcl::RadiusOutlierRemoval<pcl_point> rorfilter(true);
rorfilter.setInputCloud (normals);
rorfilter.setRadiusSearch (radius);
rorfilter.setMinNeighborsInRadius (floor(normals->points.size()*perc ) );
rorfilter.filter (*normals);
pcl::IndicesConstPtr ind=rorfilter.getRemovedIndices();
removed_indices->indices = *ind;
}
| [
"julia.sanchez.moulle@gmail.com"
] | julia.sanchez.moulle@gmail.com |
c2cd1ce089c69f5a44b87b1147113a9199457926 | 9b7964822100a804450fadfe3cd7ea72180eadcb | /src/blocksignature.cpp | 1c977e90feebc59cc3d0f275997abeaf41456bb7 | [
"MIT",
"LicenseRef-scancode-unknown-license-reference"
] | permissive | thnass/adeptio | 7415d6300e0aec964e2223c4c7b19ea51b173816 | 65aad9209588e62a3e58d6187a88253d3d5f04b1 | refs/heads/master | 2020-08-04T03:40:56.444722 | 2019-10-01T01:28:09 | 2019-10-01T01:28:09 | 211,990,234 | 0 | 0 | MIT | 2019-10-01T01:25:17 | 2019-10-01T01:25:16 | null | UTF-8 | C++ | false | false | 3,093 | cpp | // Copyright (c) 2015-2017 The PIVX developers
// Copyright (c) 2017-2019 The Adeptio developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include "blocksignature.h"
#include "main.h"
#include "zADEchain.h"
bool SignBlockWithKey(CBlock& block, const CKey& key)
{
if (!key.Sign(block.GetHash(), block.vchBlockSig))
return error("%s: failed to sign block hash with key", __func__);
return true;
}
bool GetKeyIDFromUTXO(const CTxOut& txout, CKeyID& keyID)
{
std::vector<valtype> vSolutions;
txnouttype whichType;
if (!Solver(txout.scriptPubKey, whichType, vSolutions))
return false;
if (whichType == TX_PUBKEY) {
keyID = CPubKey(vSolutions[0]).GetID();
} else if (whichType == TX_PUBKEYHASH) {
keyID = CKeyID(uint160(vSolutions[0]));
}
return true;
}
bool SignBlock(CBlock& block, const CKeyStore& keystore)
{
CKeyID keyID;
if (block.IsProofOfWork()) {
bool fFoundID = false;
for (const CTxOut& txout :block.vtx[0].vout) {
if (!GetKeyIDFromUTXO(txout, keyID))
continue;
fFoundID = true;
break;
}
if (!fFoundID)
return error("%s: failed to find key for PoW", __func__);
} else {
if (!GetKeyIDFromUTXO(block.vtx[1].vout[1], keyID))
return error("%s: failed to find key for PoS", __func__);
}
CKey key;
if (!keystore.GetKey(keyID, key))
return error("%s: failed to get key from keystore", __func__);
return SignBlockWithKey(block, key);
}
bool CheckBlockSignature(const CBlock& block)
{
if (block.IsProofOfWork())
return block.vchBlockSig.empty();
if (block.vchBlockSig.empty())
return error("%s: vchBlockSig is empty!", __func__);
/** Each block is signed by the private key of the input that is staked. This can be either zADE or normal UTXO
* zADE: Each zADE has a keypair associated with it. The serial number is a hash of the public key.
* UTXO: The public key that signs must match the public key associated with the first utxo of the coinstake tx.
*/
CPubKey pubkey;
bool fzADEStake = block.vtx[1].IsZerocoinSpend();
if (fzADEStake) {
libzerocoin::CoinSpend spend = TxInToZerocoinSpend(block.vtx[1].vin[0]);
pubkey = spend.getPubKey();
} else {
txnouttype whichType;
std::vector<valtype> vSolutions;
const CTxOut& txout = block.vtx[1].vout[1];
if (!Solver(txout.scriptPubKey, whichType, vSolutions))
return false;
if (whichType == TX_PUBKEY || whichType == TX_PUBKEYHASH) {
valtype& vchPubKey = vSolutions[0];
pubkey = CPubKey(vchPubKey);
}
}
if (!pubkey.IsValid())
return error("%s: invalid pubkey %s", __func__, pubkey.GetHex());
return pubkey.Verify(block.GetHash(), block.vchBlockSig);
} | [
"38818888+adeptio-project@users.noreply.github.com"
] | 38818888+adeptio-project@users.noreply.github.com |
145ba5587e5bbd2333e25be98e6ca76f98aca7bb | ba55f3c1d7bb36fbf26291eae92f70d039455ac7 | /rclcpp/test/test_find_weak_nodes.cpp | e0850761ef71f81b6525ed87b4c56a4bf24d98c4 | [
"Apache-2.0"
] | permissive | geoffviola/rclcpp | f71c1593b70400e9e32e129871d1531a07e14e09 | 15ea4bb8f40d4b5b72672c6c6a839fdcd69980a8 | refs/heads/master | 2020-04-05T22:43:10.193034 | 2016-11-19T03:54:29 | 2016-11-19T03:54:29 | 67,166,907 | 0 | 0 | null | 2016-09-01T21:15:34 | 2016-09-01T21:15:34 | null | UTF-8 | C++ | false | false | 2,706 | cpp | // Copyright 2016 Open Source Robotics Foundation, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <gtest/gtest.h>
#include <memory>
#include "rclcpp/strategies/allocator_memory_strategy.hpp"
#include "rclcpp/memory_strategy.hpp"
#include "rclcpp/node.hpp"
#include "rclcpp/rclcpp.hpp"
class TestFindWeakNodes : public ::testing::Test
{
protected:
static void SetUpTestCase()
{
rclcpp::init(0, nullptr);
}
};
TEST_F(TestFindWeakNodes, allocator_strategy_with_weak_nodes) {
// GIVEN
// A vector of weak pointers to nodes
auto memory_strategy = std::make_shared<
rclcpp::memory_strategies::allocator_memory_strategy::AllocatorMemoryStrategy<>>();
auto existing_node = rclcpp::node::Node::make_shared("existing_node");
auto dead_node = rclcpp::node::Node::make_shared("dead_node");
rclcpp::memory_strategy::MemoryStrategy::WeakNodeVector weak_nodes;
weak_nodes.push_back(existing_node);
weak_nodes.push_back(dead_node);
// AND
// Delete dead_node, creating a dangling pointer in weak_nodes
dead_node.reset();
ASSERT_FALSE(weak_nodes[0].expired());
ASSERT_TRUE(weak_nodes[1].expired());
// WHEN
bool has_invalid_weak_nodes = memory_strategy->collect_entities(weak_nodes);
// THEN
// The result of finding dangling node pointers should be true
ASSERT_TRUE(has_invalid_weak_nodes);
}
TEST_F(TestFindWeakNodes, allocator_strategy_no_weak_nodes) {
// GIVEN
// A vector of weak pointers to nodes, all valid
auto memory_strategy = std::make_shared<
rclcpp::memory_strategies::allocator_memory_strategy::AllocatorMemoryStrategy<>>();
auto existing_node1 = rclcpp::node::Node::make_shared("existing_node1");
auto existing_node2 = rclcpp::node::Node::make_shared("existing_node2");
rclcpp::memory_strategy::MemoryStrategy::WeakNodeVector weak_nodes;
weak_nodes.push_back(existing_node1);
weak_nodes.push_back(existing_node2);
ASSERT_FALSE(weak_nodes[0].expired());
ASSERT_FALSE(weak_nodes[1].expired());
// WHEN
bool has_invalid_weak_nodes = memory_strategy->collect_entities(weak_nodes);
// THEN
// The result of finding dangling node pointers should be false
ASSERT_FALSE(has_invalid_weak_nodes);
}
| [
"dhood@users.noreply.github.com"
] | dhood@users.noreply.github.com |
c2c7c75b361bcde452b60733161d8973c47a7d9e | 55de3b3bc0e3a33a3f5ba090431e528482a80150 | /vivado_projekty/tor_wizyjny - Copy/tor_wizyjny.sdk/hellocpp2/src/main.cc | 0223d27aacca3eb70e8b0cdcbe42368855b91368 | [] | no_license | ghsecuritylab/konkurs | ade8d66bbd054ca4cc2530df32f5909442842a5f | bcd698b7b533bc9b953488655dc4c1aee669afbc | refs/heads/master | 2021-02-28T17:48:41.765932 | 2019-05-08T12:44:48 | 2019-05-08T12:44:48 | 245,717,183 | 0 | 0 | null | 2020-03-07T22:49:35 | 2020-03-07T22:49:35 | null | UTF-8 | C++ | false | false | 177 | cc | #include <stdio.h>
#include "platform.h"
#include "xparameters.h"
int main()
{
init_platform();
print("Hello Worldcpp\n\r");
cleanup_platform();
return 0;
}
| [
"michal.danilowicz@nokia.com"
] | michal.danilowicz@nokia.com |
511ed5c730821a4c2fadeb28d19d76ae07e3af6c | 0fba517f10d2179a8aa838b9da9b789d4e203598 | /HackerRank/cyclicquadruples.cpp | f7b7eae5a2cb1e822afff15d2651afc21b61dd24 | [] | no_license | hdi-superuser/Codes | e7923975b4656a09b211710d659cd2ea7859bcbb | 2ca9d777d6ecce59c0ed26e8db83b475b73b192a | refs/heads/master | 2021-01-21T00:36:34.855984 | 2016-06-15T20:27:28 | 2016-06-15T20:27:28 | 61,238,394 | 0 | 0 | null | 2016-06-15T20:22:04 | 2016-06-15T20:22:04 | null | UTF-8 | C++ | false | false | 1,062 | cpp | #include <bits/stdc++.h>
#define pb push_back
#define sqr(x) (x)*(x)
#define sz(a) int(a.size())
#define reset(a,b) memset(a,b,sizeof(a))
#define oo 1000000007
using namespace std;
typedef pair<int,int> pii;
typedef long long ll;
ll l[4],r[4];
int T;
ll calc(int mask){
ll minv=-oo, maxv=oo;
ll res = 1;
for(int i=0; i<4; ++i)
if(mask>>i&1){
minv = max(minv, l[i]);
maxv = min(maxv, r[i]);
}else{
res = res * (r[i]-l[i]+1)%oo;
}
if(minv>maxv) return 0;
if(mask) res = res * (maxv-minv+1)%oo;
return res;
}
int cntbit(int v){
int r = 0;
while(v){
r+=v&1;
v/=2;
}
return r;
}
int main(){
freopen("input.txt","r",stdin);
cin>>T;
while(T--){
for(int i=0; i<4; ++i) cin>>l[i]>>r[i];
ll res = calc(0);
for(int i=0; i<16; ++i)
if(cntbit(i)==2) res -= calc(i);
else if(cntbit(i)==3) res += 2*calc(i);
else if(cntbit(i)==4) res -= 4*calc(i);
cout<<res<<endl;
}
}
| [
"yenthanh.t7@gmail.com"
] | yenthanh.t7@gmail.com |
61067952abe6560eeb99d3d618aa9d8f55bb698e | 1f9103df0f41200d680431fea4bba6f1d449e6ec | /Drive.ino | 308cb51806082e08f8311df4ed627e33fa797d9c | [] | no_license | kreidler-f65/HS-Projekt | 015ea27bbd8e1d62fa832ae56322ac506432797e | 88bdc20f73d1b7c775eaad284f8de193477dc544 | refs/heads/master | 2021-01-01T16:06:27.422652 | 2015-02-24T22:55:51 | 2015-02-24T22:55:51 | 30,314,985 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,768 | ino | //********************************************************************************************************************************************************************************
//Fahren Werte von -255 bis 255 werden verarbeitet
// 0 = Fahrzeug steht -> Bremsen
// Wert > 0 = Fahrzeug fährt mit Wert vorwärts
// Wert < 0 = Fahrzeug fährt mit Wert rückwerts
//********************************************************************************************************************************************************************************
void Drive (int DriveForSpeed){
int sort =rotating_direction();
// // Serial.print("\t rotating_direction: ");
// // Serial.print(sort);
DriveForSpeed = min(DriveForSpeed,MAXSPEED);
if((sort==-1) || (sortold != sort)){ // 0 = Fahrzeug steht -> Bremsen oder Richtungsänderung
Break ();
}
else if((sort==1 && DIRECTION==1)||(sort==2 && DIRECTION==2)){ // Wert > 0 = Fahrzeug fährt mit Wert vorwärts
digitalWrite(SD_B, HIGH);
digitalWrite(IN_B, LOW);
digitalWrite(IN_A, HIGH);
analogWrite(SD_A, DriveForSpeed);
Serial.print("\t FOR: ");
Serial.print(DriveForSpeed);
Brakeaktive=false;
}
else if ((sort==1 && DIRECTION==2)||(sort==2 && DIRECTION==1)){ // Wert < 0 = Fahrzeug fährt mit Wert rückwerts
DriveForSpeed = map(DriveForSpeed,0,MAXSPEED,0,MAXSPEED/2); //Halbe Geschwindigkeit bei Rückwärts fahren
digitalWrite(SD_A, HIGH);
digitalWrite(IN_A, LOW);
digitalWrite(IN_B, HIGH);
analogWrite(SD_B, DriveForSpeed);
Serial.print("\t Back: ");
Serial.print(DriveForSpeed);
Brakeaktive=false;
}
sortold = sort;
return;
}
//********************************************************************************************************************************************************************************
//Bremsen
//********************************************************************************************************************************************************************************
void Break (){
if(Brakeaktive==false){
digitalWrite(SD_A, LOW); //Austrudeln 400ms
digitalWrite(IN_A, LOW);
digitalWrite(IN_B, LOW);
digitalWrite(SD_B, LOW);
delay(500);
int i;
for(i=0;i<=255;i++){
digitalWrite(SD_A, HIGH); //Bremsen auf Maximal
digitalWrite(IN_A, LOW);
digitalWrite(IN_B, LOW);
analogWrite(SD_B, i);
delay(2);
Speed--;
Speed=max(Speed,1);
}
Brakeaktive=true;
}
digitalWrite(SD_A, HIGH); //Bremsen Maximal
digitalWrite(IN_A, LOW);
digitalWrite(IN_B, LOW);
digitalWrite(SD_B, HIGH);
}
| [
"manuelrude@gmx.de"
] | manuelrude@gmx.de |
1a8c6c1de2cb51075f769bcab603c6c71207f0bc | 82bd10199e849772d64724547b8e41ea8f700451 | /dataeditwindow.h | 95d2e8c563f6562ec264255e17861ad49a5ae7b1 | [] | no_license | FreeLike76/PostServiceSQL | 1f04517b62cea8ff5eb5e841038e51c5e6b3b7a8 | 014b92701d83a833ab6576c8b5586903e5b3b630 | refs/heads/master | 2023-01-30T19:20:39.032470 | 2020-12-13T09:58:48 | 2020-12-13T09:58:48 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 388 | h | #ifndef DATAEDITWINDOW_H
#define DATAEDITWINDOW_H
#include <QWidget>
#include <QSqlTableModel>
namespace Ui {
class DataEditWindow;
}
class DataEditWindow : public QWidget
{
Q_OBJECT
public:
explicit DataEditWindow(QString id, QWidget *parent = nullptr);
~DataEditWindow();
QSqlTableModel* rowModel;
private:
Ui::DataEditWindow *ui;
};
#endif // DATAEDITWINDOW_H
| [
"dmytro.geleshko01@gmail.com"
] | dmytro.geleshko01@gmail.com |
4fb3bc673b23d6b97ad05b3a7129a3b1359423c6 | e4d6a2b9da474c1bff7efc73536987e033b96135 | /chapter8Quiz/HelloWorld.h | 89eca31c9e6ee822dac0bc806c2f10045ed385db | [] | no_license | luyangtang/cppQuiz | 578f4661121d4ad71b96bc6558a0e7f135443f26 | 7f6845e2e611e026625d8b5568ee5f4dfb697d2d | refs/heads/master | 2020-04-11T09:45:57.256771 | 2019-04-26T22:27:19 | 2019-04-26T22:27:19 | 161,690,947 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 346 | h | #ifndef HELLOWORLD_H
#define HELLOWORLD_H
class HelloWorld
{
private:
char *m_data;
public:
HelloWorld()
{
m_data = new char[14];
const char *init = "Hello, World!";
for (int i = 0; i < 14; ++i)
m_data[i] = init[i];
}
~HelloWorld()
{
delete[] m_data;
}
void print() const
{
std::cout << m_data;
}
};
#endif | [
"kojika.tang@gmail.com"
] | kojika.tang@gmail.com |
13005972b843a214edffe68978d09efadfa48f33 | ccdbce6daae04ccb8818f49e64490c4de1366811 | /ChatBox3/ChatBox3Server/ChatBox3Server/Source.cpp | e3862c24efbd6f02b46b7554ccf476e400245410 | [] | no_license | Rohith24/ChatBox | 8569940bd1f671804a85f84e4a741978ee059c9e | 1ba93cc3b277cef0b50d92a01cb4cfe5fb4d9441 | refs/heads/master | 2020-03-27T22:53:44.054313 | 2016-07-13T15:32:12 | 2016-07-13T15:32:12 | 62,443,306 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,436 | cpp | #include <windows.h>
#include <stdio.h>
#include <conio.h>
DWORD WINAPI ReadThread(LPVOID par){
int prev = -1;
while (1)
{
FILE *f = fopen("F:\\GIT\\ChatBox\\ChatBox3\\source.bin", "rb+");
char str[256];
int cno,sno;
memset(str, '\0', 256);
fseek(f, 0, 0);
fread(&sno, sizeof(int), 1, f);
fread(&cno, sizeof(int), 1, f);
if (prev == cno){
fclose(f);
continue;
}
prev = cno;
fseek(f, (sno+cno-1) * 256 + 8, 0);
if (fread(str, 256, 1, f) == 0){
fclose(f);
continue;
}
if (str[0] == '\0'){
fclose(f);
continue;
}
printf("Client: %s\n", str);
}
}
DWORD WINAPI WriteThread(LPVOID par)
{
int cno,sno;
while (1)
{
FILE *f = fopen("F:\\GIT\\ChatBox\\ChatBox3\\source.bin", "rb+");
char s[256];
memset(s, '\0', 256);
gets(s);
fseek(f, 0, 0);
fread(&sno, sizeof(int), 1, f);
fread(&cno, sizeof(int), 1, f);
sno++;
fseek(f, 0, 0);
fwrite(&sno, sizeof(int), 1, f);
fflush(f);
fseek(f, (sno+cno - 1) * 256 + 8, 0);
fwrite(s, 256, 1, f);
fflush(f);
fclose(f);
}
}
void main(){
FILE *f = fopen("F:\\GIT\\ChatBox\\ChatBox3\\source.bin", "rb+");
DWORD dwThreadId, dwThrdParam = 1;
HANDLE hThreadArray[2];
hThreadArray[0]=CreateThread(0, 0, ReadThread, 0, 0, 0);
hThreadArray[1]=CreateThread(0, 0, WriteThread, 0, 0, 0);
WaitForMultipleObjects(2, hThreadArray, TRUE, INFINITE);
for (int i = 0; i<2; i++)
{
CloseHandle(hThreadArray[i]);
}
fclose(f);
} | [
"rohithreddy24@hotmail.com"
] | rohithreddy24@hotmail.com |
67846c2ff2427e0c12f67c54fcf47a9f6976a31a | dd80a584130ef1a0333429ba76c1cee0eb40df73 | /external/chromium/net/base/backoff_entry.cc | e7b7b558b70fc0e839044675f5af2412d5f86fed | [
"BSD-3-Clause",
"MIT"
] | permissive | karunmatharu/Android-4.4-Pay-by-Data | 466f4e169ede13c5835424c78e8c30ce58f885c1 | fcb778e92d4aad525ef7a995660580f948d40bc9 | refs/heads/master | 2021-03-24T13:33:01.721868 | 2017-02-18T17:48:49 | 2017-02-18T17:48:49 | 81,847,777 | 0 | 2 | MIT | 2020-03-09T00:02:12 | 2017-02-13T16:47:00 | null | UTF-8 | C++ | false | false | 4,393 | cc | // Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/base/backoff_entry.h"
#include <algorithm>
#include <cmath>
#include "base/logging.h"
#include "base/rand_util.h"
namespace net {
BackoffEntry::BackoffEntry(const BackoffEntry::Policy* const policy)
: failure_count_(0),
policy_(policy) {
DCHECK(policy_);
// Can't use GetTimeNow() as it's virtual.
exponential_backoff_release_time_ = base::TimeTicks::Now();
}
BackoffEntry::~BackoffEntry() {
// TODO(joi): Remove this once our clients (e.g. URLRequestThrottlerManager)
// always destroy from the I/O thread.
DetachFromThread();
}
void BackoffEntry::InformOfRequest(bool succeeded) {
if (!succeeded) {
++failure_count_;
exponential_backoff_release_time_ = CalculateReleaseTime();
} else {
// We slowly decay the number of times delayed instead of resetting it to 0
// in order to stay stable if we receive successes interleaved between lots
// of failures.
//
// TODO(joi): Revisit this; it might be most correct to go to zero
// but have a way to go back to "old error count +1" if there is
// another error soon after.
if (failure_count_ > 0)
--failure_count_;
// The reason why we are not just cutting the release time to GetTimeNow()
// is on the one hand, it would unset a release time set by
// SetCustomReleaseTime and on the other we would like to push every
// request up to our "horizon" when dealing with multiple in-flight
// requests. Ex: If we send three requests and we receive 2 failures and
// 1 success. The success that follows those failures will not reset the
// release time, further requests will then need to wait the delay caused
// by the 2 failures.
exponential_backoff_release_time_ = std::max(
GetTimeNow(), exponential_backoff_release_time_);
}
}
bool BackoffEntry::ShouldRejectRequest() const {
return exponential_backoff_release_time_ > GetTimeNow();
}
base::TimeTicks BackoffEntry::GetReleaseTime() const {
return exponential_backoff_release_time_;
}
void BackoffEntry::SetCustomReleaseTime(const base::TimeTicks& release_time) {
exponential_backoff_release_time_ = release_time;
}
bool BackoffEntry::CanDiscard() const {
if (policy_->entry_lifetime_ms == -1)
return false;
base::TimeTicks now = GetTimeNow();
int64 unused_since_ms =
(now - exponential_backoff_release_time_).InMilliseconds();
// Release time is further than now, we are managing it.
if (unused_since_ms < 0)
return false;
if (failure_count_ > 0) {
// Need to keep track of failures until maximum back-off period
// has passed (since further failures can add to back-off).
return unused_since_ms >= std::max(policy_->maximum_backoff_ms,
policy_->entry_lifetime_ms);
}
// Otherwise, consider the entry is outdated if it hasn't been used for the
// specified lifetime period.
return unused_since_ms >= policy_->entry_lifetime_ms;
}
base::TimeTicks BackoffEntry::GetTimeNow() const {
return base::TimeTicks::Now();
}
base::TimeTicks BackoffEntry::CalculateReleaseTime() const {
int effective_failure_count =
std::max(0, failure_count_ - policy_->num_errors_to_ignore);
if (effective_failure_count == 0) {
// Never reduce previously set release horizon, e.g. due to Retry-After
// header.
return std::max(GetTimeNow(), exponential_backoff_release_time_);
}
// The delay is calculated with this formula:
// delay = initial_backoff * multiply_factor^(
// effective_failure_count - 1) * Uniform(1 - jitter_factor, 1]
double delay = policy_->initial_backoff_ms;
delay *= pow(policy_->multiply_factor, effective_failure_count - 1);
delay -= base::RandDouble() * policy_->jitter_factor * delay;
// Ensure that we do not exceed maximum delay.
int64 delay_int = static_cast<int64>(delay + 0.5);
delay_int = std::min(delay_int,
static_cast<int64>(policy_->maximum_backoff_ms));
// Never reduce previously set release horizon, e.g. due to Retry-After
// header.
return std::max(GetTimeNow() + base::TimeDelta::FromMilliseconds(delay_int),
exponential_backoff_release_time_);
}
} // namespace net
| [
"karun.matharu@gmail.com"
] | karun.matharu@gmail.com |
171343967ef102b03de030453eadf80585a2488c | 084684d625db6c51c2c1d6a7f9c163d621dc9f11 | /test/testngpp-1.1/3rdparty/boost/utility/addressof.hpp | 8e0a586880ec53de60565f422ef6d4677aa4db2d | [
"MIT",
"GPL-3.0-or-later",
"LGPL-3.0-only"
] | permissive | mswdwk/code_test_records | a9938f356d140aa921402d4f049d408bc9c6d2a5 | aec5c92d48b07c834b66d4f8b17a789e9bac7531 | refs/heads/master | 2023-08-23T09:39:01.706418 | 2023-08-17T06:10:01 | 2023-08-17T06:10:01 | 122,560,853 | 1 | 0 | MIT | 2023-02-25T00:13:07 | 2018-02-23T02:04:29 | C++ | UTF-8 | C++ | false | false | 1,441 | hpp | // Copyright (C) 2002 Brad King (brad.king@kitware.com)
// Douglas Gregor (gregod@cs.rpi.edu)
//
// Copyright (C) 2002, 2008 Peter Dimov
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// For more information, see http://www.boost.org
#ifndef BOOST_UTILITY_ADDRESSOF_HPP
# define BOOST_UTILITY_ADDRESSOF_HPP
# include <boost/config.hpp>
# include <boost/detail/workaround.hpp>
namespace boost
{
namespace detail
{
template<class T> struct addressof_impl
{
static inline T * f( T & v, long )
{
return reinterpret_cast<T*>(
&const_cast<char&>(reinterpret_cast<const volatile char &>(v)));
}
static inline T * f( T * v, int )
{
return v;
}
};
} // namespace detail
template<class T> T * addressof( T & v )
{
return boost::detail::addressof_impl<T>::f( v, 0 );
}
// Borland doesn't like casting an array reference to a char reference
// but these overloads work around the problem.
# if BOOST_WORKAROUND(__BORLANDC__, BOOST_TESTED_AT(0x564))
template<typename T,std::size_t N>
T (*addressof(T (&t)[N]))[N]
{
return reinterpret_cast<T(*)[N]>(&t);
}
template<typename T,std::size_t N>
const T (*addressof(const T (&t)[N]))[N]
{
return reinterpret_cast<const T(*)[N]>(&t);
}
# endif
} // namespace boost
#endif // BOOST_UTILITY_ADDRESSOF_HPP
| [
"mswdwk@outlook.com"
] | mswdwk@outlook.com |
5ccb73ef5b15def65b7587761d1ee6916104e3d9 | 2c721e4b4f9b4e893578f6ea728a7bf70bd1be87 | /20191017 杨辉三角的变形 字符串 动态规划.cpp | 9f31038b362aefed7ffb895c3b4035e0ebdfdb6c | [] | no_license | Y-puyu/Everyday_Coding | 74060ae37de7c64d48bdb16cc02fd06bbab20eb1 | b6204c986116c0a158b6e087045c32818febe162 | refs/heads/master | 2020-07-19T01:50:00.412119 | 2020-04-20T15:13:12 | 2020-04-20T15:13:12 | 206,354,309 | 0 | 0 | null | null | null | null | GB18030 | C++ | false | false | 785 | cpp | #include <bits/stdc++.h>
using namespace std;
int main() {
int n, m;
while (cin >> n) {
m = 2 * n - 1;
vector<vector<int>> dp(n, vector<int>(m, 0));
dp[0][0] = 1;
for (int i = 1; i < n; ++i) {
// 第一列和最后一列都为1
dp[i][0] = dp[i][2 * i] = 1;
for (int j = 1; j < 2 * i; ++j) {
if (j == 1)
// 如果是第二列,则只是两个元素之和
dp[i][j] = dp[i - 1][j - 1] + dp[i - 1][j];
else
// 第i, j元素等于上一行第j - 2, j - 1, j三列元素之和
dp[i][j] = dp[i - 1][j - 2] + dp[i - 1][j - 1] + dp[i - 1][j];
}
}
int k;
for (k = 0; k < m; ++k) {
if (dp[n - 1][k] % 2 == 0 && dp[n - 1][k] != 0) {
cout << k + 1 << endl;
break;
}
}
if (k == m)
cout << -1 << endl;
}
return 0;
}
| [
"345462072@qq.com"
] | 345462072@qq.com |
9231a483bad60292a7d96e596c64f4d664454566 | 94d8b66f6512f2f17f77000729fd8ac999484ed3 | /workspace/Samples/SiviaIbex/ibex-2.0/include/ibex/ibex_DefaultOptimizer.h | cb6ea10a6832c11c79ec39325e58e121061b0d0a | [] | no_license | utctao/reliable-slam | 7885c098574afb5284675a6f022d368f7f303ba6 | 1f00c584d9dacfc17e31e0aa91b0d717998b0310 | refs/heads/master | 2021-01-20T19:49:49.038094 | 2013-07-22T21:50:55 | 2013-07-22T21:50:55 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,626 | h | //============================================================================
// I B E X
// File : ibex_DefaultOptimizer.h
// Author : Gilles Chabert, Bertrand Neveu
// Copyright : Ecole des Mines de Nantes (France)
// License : See the LICENSE file
// Created : Aug 27, 2012
// Last Update : Sep 28, 2012
//============================================================================
#ifndef __IBEX_DEFAULT_OPTIMIZER_H__
#define __IBEX_DEFAULT_OPTIMIZER_H__
#include "ibex_Optimizer.h"
#include "ibex_CtcCompo.h"
#include "ibex_XNewton.h"
namespace ibex {
/**
* \ingroup strategy
* \brief Default optimizer.
*/
class DefaultOptimizer : public Optimizer {
public:
/**
* \brief Create a default optimizer.
*
* \param sys - The system to optimize
* \param prec - Stopping criterion for box splitting (absolute precision)
* \param goal_prec - Stopping criterion for the objective (relative precision)
*/
DefaultOptimizer(System& sys, double prec, double goal_prec);
/**
* \brief Delete *this.
*/
~DefaultOptimizer();
private:
Array<Ctc>* contractor_list (System& sys, System& ext_sys,double prec);
std::vector<X_Newton::corner_point>* default_corners ();
// -------- information stored for cleanup ----------
// Extended system
// (the objective is added in the system as the last variable and the first constraint
// is used for contraction and bisection)
System* __ext_sys;
CtcCompo* __ctc;
Bsc* __bsc;
};
} // end namespace ibex
#endif // __IBEX_DEFAULT_OPTIMIZER_H__
| [
"jeremy@ubuntu.(none)"
] | jeremy@ubuntu.(none) |
d28c34a67fa9128a13e1da7359e8d1622b752b95 | 1bf8b46afad5402fe6fa74293b464e1ca5ee5fd7 | /Demo/Shenmue3SDK/SDK/BP_NewST_Input_classes.h | c0c217acafc7673db4919c97c3e5d7d667e1c471 | [] | no_license | LemonHaze420/ShenmueIIISDK | a4857eebefc7e66dba9f667efa43301c5efcdb62 | 47a433b5e94f171bbf5256e3ff4471dcec2c7d7e | refs/heads/master | 2021-06-30T17:33:06.034662 | 2021-01-19T20:33:33 | 2021-01-19T20:33:33 | 214,824,713 | 4 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,047 | h | #pragma once
// Name: S3Demo, Version: 0.90.0
#ifdef _MSC_VER
#pragma pack(push, 0x8)
#endif
namespace SDK
{
//---------------------------------------------------------------------------
// Classes
//---------------------------------------------------------------------------
// BlueprintGeneratedClass BP_NewST_Input.BP_NewST_Input_C
// 0x0016 (0x0358 - 0x0342)
class ABP_NewST_Input_C : public ABP_MiniGameInputBase_C
{
public:
unsigned char UnknownData00[0x6]; // 0x0342(0x0006) MISSED OFFSET
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0348(0x0008) (Transient, DuplicateTransient)
float Turn; // 0x0350(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
float moveSpeed; // 0x0354(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
static UClass* StaticClass()
{
static auto ptr = UObject::FindClass("BlueprintGeneratedClass BP_NewST_Input.BP_NewST_Input_C");
return ptr;
}
void UserConstructionScript();
void InpActEvt_MG_Top_K2Node_InputActionEvent_6(const struct FKey& Key);
void InpActEvt_MG_Bottom_K2Node_InputActionEvent_5(const struct FKey& Key);
void InpActEvt_MG_ButtonRight_K2Node_InputActionEvent_4(const struct FKey& Key);
void InpAxisEvt_MG_LeftStickHorizontal_K2Node_InputAxisEvent_15(float AxisValue);
void InpAxisEvt_MG_LeftStickVertical_K2Node_InputAxisEvent_17(float AxisValue);
void InpAxisEvt_MG_RightStickHorizontal_K2Node_InputAxisEvent_21(float AxisValue);
void InpAxisEvt_MG_RightStickVertical_K2Node_InputAxisEvent_24(float AxisValue);
void ReceiveTick(float* DeltaSeconds);
void ExecuteUbergraph_BP_NewST_Input(int EntryPoint);
};
}
#ifdef _MSC_VER
#pragma pack(pop)
#endif
| [
"35783139+LemonHaze420@users.noreply.github.com"
] | 35783139+LemonHaze420@users.noreply.github.com |
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