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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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#ifndef _ASSERT_HPP_10262004_ #define _ASSERT_HPP_10262004_ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /// \file /// \brief Expanded assert function. /// \ingroup debug ///////////////////////////////////////////////////////...
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/**************************************************************************** * Copyright (c) 2018 by the Cabana authors * * All rights reserved. * * * * This ...
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#include <cstdio> #include <queue> #include <vector> char vertex[20001] = {0, }; std::vector<int> edge[200001]; char converting(char c){ if(c == 'a') return 'b'; return 'a'; } void reset(int V){ for(int i=0; i<=V; i++){ vertex[i] = 0; edge[i].clear(); } } int main(void){ int T, V, E, u, v, isBipartite; ch...
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/***************************************************************/ /* Autorzy: Radosław Szwarc */ /* Krzysztof Ginter */ /***************************************************************/ /// Klasa zawiera dwie liczby które są krańcami przedz...
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#include <memory> #include <iostream> using namespace std; class CMyData { public: CMyData() { cout << " CMyData()" << endl; } ~CMyData() { cout << "~CMyData()" << endl; } void TestFunc() { cout << "CMyData::TestFunc()" << endl; } }; int main(int argc, char* argv[]) { auto_ptr<CMyData> ptrTest(ne...
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#ifndef RANDOM_H #define RANDOM_H #include <stdlib.h> #include <vector> namespace Random { void Init(unsigned int seed); double Double(double min, double max); unsigned int UInt(unsigned int min, unsigned int max); int Int(int min, int max); // Template function defined in header. template<c...
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#include <future> #include <chrono> #include <thread> #include <iostream> int main() { auto s = [](int n) { std::this_thread::sleep_for(std::chrono::seconds(n)); std::cout << "slept for " << n << " sec., thread id #" << std::this_thread::get_id() << std::endl; return n; }; std::pac...
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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.3.4.5 #ifndef WINRT_Windows_Storage_Provider_1_H #define WINRT_Windows_Storage_Provider_1_H #include "winrt/impl/Windows.Storage.Provider.0.h" WINRT_EXPORT namespace winrt::Windows::Storage::Provider { struct __declspec(empty_bases) ICachedF...
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#include <Windows.h> BOOL APIENTRY DllMain(HMODULE Module, DWORD Reason, LPVOID Reserved) { switch (Reason) { case DLL_PROCESS_ATTACH: case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; } return TRUE; }
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/* Copyright 2016 Ulrik Mikaelsson <ulrik.mikaelsson@gmail.com> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless requir...
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#include "DAT_header.hpp" C_DAT::C_DAT (void) { m_buffer = NULL; } C_DAT::~C_DAT (void) { if (m_buffer!=NULL) delete (m_buffer); } bool C_DAT::Create (std::vector<std::string> files, std::string destination) { sFileEntry entry; std::ifstream file; std::ofstream datfile; char buffer[1]...
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// Fill out your copyright notice in the Description page of Project Settings. #include "VehiclePawn.h" #include "Components/SkeletalMeshComponent.h" #include "GameFramework/SpringArmComponent.h" #include "Camera/CameraComponent.h" #include "Components/InputComponent.h" #include "WheeledVehicleMovementComponent4W.h" ...
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// Copyright © 1999 Middlesoft, Inc. All rights reserved. // First Created By Bate Yu. // First Created On 10/15/1999. // Last Modified On 11/09/1999. /**************************************************************************************** File Summary: HFObject.cpp *********************************************...
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/** * feature.h * The Sweep Motion Planner feature * * Created By Tony Huang @ 2015-4-3 * Copyright (c) 2015 Shanghai Slamtec Co., Ltd. */ #pragma once #include <rpos/rpos_config.h> #include <rpos/features/motion_planner/feature.h> #include <rpos/features/sweep_motion_planner/sweep_move_action.h> names...
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#include "Victim.hpp" Victim::Victim() {} Victim::Victim(const std::string& name){ _name = name; std::cout << "A random victim called " << _name << " just appeared!" << std::endl; } Victim::Victim(const Victim &org){ *this = org; } void Victim::getPolymorphed() const { std::cout << _name << " was just polymorp...
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#include "../../precompiled.hpp" #include "verb.hpp" using namespace Poseidon; namespace { const char VERB_TABLE[][16] = { "INVALID_VERB", "GET", "POST", "HEAD", "PUT", "DELETE", "TRACE", "CONNECT", "OPTIONS", }; } namespace Poseidon { HttpVerb httpVerbFromString(const char *str){ for(unsigned i = 0; i <...
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/*- * COPYRIGHT (C) 1986 Gary S. Brown. You may use this program, or * code or tables extracted from it, as desired without restriction. * * First, the polynomial itself and its table of feedback terms. The * polynomial is * X^32+X^26+X^23+X^22+X^16+X^12+X^11+X^10+X^8+X^7+X^5+X^4+X^2+X^1+X^0 * * Note that we ta...
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static inline int jacobi_modified3( int64_t a, int64_t b, int64_t bit ) { if ( __builtin_expect( a == b, 0 ) ) { return 0; } b >>= 1; unsigned int c = __builtin_ctzll( a ); bit &= c; a >>= c; a >>= 1; do { #pragma unroll( 1 ) for ( unsigned int i = 0; i < 1; ++i ) { int64_t t = a -...
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#pragma once #include "UIMenu.h" class CLoginGNAMenu : public UIMenu { public: enum { RET_Unknown = 0, RET_Exit, RET_Logged, }; CLoginGNAMenu(const char* movieName); virtual ~CLoginGNAMenu(); virtual bool Initialize(); virtual int Update(); const wchar_t* m_ShowMessageIfAny; private: static unsi...
[ "muvucasbars@outlook.com" ]
muvucasbars@outlook.com
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#pragma once #include <type_traits> #include <utility> namespace c10 { /** * Mostly copied from https://llvm.org/doxygen/ScopeExit_8h_source.html */ template <typename Callable> class scope_exit { Callable ExitFunction; bool Engaged = true; // False once moved-from or release()d. public: te...
[ "quickwritereader@gmail.com" ]
quickwritereader@gmail.com
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/* * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets of...
[ "cdebavel@ucalgary.ca" ]
cdebavel@ucalgary.ca
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/triangulo.cpp
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// // Created by utec on 6/3/20. // #include <cmath> #include "triangulo.h" triangulo_t::triangulo_t() { lado_1 = 0; lado_2 = 0; lado_3 = 0; } triangulo_t::triangulo_t(double l1, double l2, double l3) { lado_1 = l1; lado_2 = l2; lado_3 = l3; } double triangulo_t::calcular_area() { auto s...
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#include "ListaS.h" #include "NodoS.h" #include <iostream> ListaS::ListaS(){ first = NULL; act = NULL; } void ListaS::Insertar(int e){ NodoS *nuevo = new NodoS(e,NULL); if (listaVacia()){ first = nuevo; } else{ act->sig = nuevo; } act = nuevo; } void ListaS::Mostrar(){ NodoS *temp = first; while(temp){ ...
[ "leonardo.solano.hw@gmail.com" ]
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#include <bits/stdc++.h> #define FOR(i,b,e) for(int i=(b); i <= (e); ++i) #define FORD(i,b,e) for(int i=(b); i >= (e); --i) #define SIZE(c) (int) (c).size() #define FORE(i,c) FOR(i,0,SIZE(c)-1) #define FORDE(i,c) FORD(i,SIZE(c)-1,0) #define PB push_back #define MP make_pair #define ST first #define ND seco...
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// // Created by Takacs Anna on 2019-04-24. // #include "mammals.h" Mammals::Mammals(std::string name) : Animals(name) { _name = name; }; std::string Mammals::getName() { return _name; } std::string Mammals::breed() { return " pushing miniature versions out."; }
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#ifndef __LIGHT_H__ #define __LIGHT_H__ #include "../MathUtil/RTMath.h" #include "../MathUtil/Vec3f.h" typedef Vec3f Pnt3f; #include "../ImageUtil/Color3f.h" /* * Base class for lights. Inherited by other light classes (e.g. AmbientLight, AreaLight, DirectionalLight, and PointLight) */ class Light { ...
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#include "Brain.hpp" Brain::Brain() { _ideasIndex = 0; std::cout << "Brain create" << std::endl; } Brain::~Brain() { std::cout << "Brain deleted" << std::endl; } void Brain::addIdea(std::string idea) { if (_ideasIndex < 100) { _ideas[_ideasIndex] = idea; _ideasIndex++; } } Brain& Brain::operator=(Brain& t...
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#pragma once #include <glm> class Gizmos { public: static void create(unsigned int a_maxLines = 0xffff, unsigned int a_maxTris = 0xffff, unsigned int a_max2DLines = 0xff, unsigned int a_max2DTris = 0xff); static void destroy(); // removes all Gizmos static void clear(); // draws current Gizmo buff...
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// HD44780 LCD 4-bit IO mode Driver // (C) 2009 - 2012 Radu Motisan , radu.motisan@gmail.com , www.pocketmagic.net // All rights reserved. // // To be used with AVR Studio 5 (avr-g++.exe) // // HD44780.cpp: Definitions for LCD command instructions // The constants define the various LCD controller instructions whi...
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#include <iostream> #include <string> #include <vector> using namespace std; class DataList { int idata; DataList *next; public: DataList(int a = 0,DataList *np = 0) { idata = a; next = np; } int getData() { return idata; } void print() { cout << idata <<" "; } ...
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#include "myrectangle.h" #include <QtGui/qpainter.h> #include <QtQuick/qsgimagenode.h> #include <QtQuick/qquickwindow.h> #include <QtQml/qqml.h> QT_BEGIN_NAMESPACE MyRectangle::MyRectangle(QQuickItem *parent) : QQuickItem(parent) { setFlag(QQuickItem::ItemHasContents); } QSGNode *MyRectangl...
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class Solution { public: bool IsContinuous( vector<int> numbers ) { if (numbers.empty()) return false; int len = numbers.size(); sort(numbers.begin(), numbers.end(), compare); int number_zero = 0; for (int i = 0; i < len && numbers[i] == 0; i++) { ...
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#ifndef VGETMANTSD_H #define VGETMANTSD_H #include "../object.h" namespace n_VGETMANTSD { class CVGETMANTSD :public Object { public: CVGETMANTSD(); ~CVGETMANTSD(); int my_init(void *p=nullptr); }; } using namespace n_VGETMANTSD; #endif
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#include <iostream> using namespace std; int main() { int count,t=1,temp=0; cin>>count; for (int i = 0; i < count; ++i) { temp=temp+t; cout<<temp<<" "; t=t+2; } } /*perfect squares are succesive sum of odd nos 1,1+3,1+3+5,1+3+5+7 1, 4, 9, 16 */
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//----------------------------------------------- // // This file is part of the Siv3D Engine. // // Copyright (c) 2008-2018 Ryo Suzuki // Copyright (c) 2016-2018 OpenSiv3D Project // // Licensed under the MIT License. // //----------------------------------------------- # pragma once # include "Fwd.hpp" # include "S...
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// Author : XuBenHao // Version : 1.0.0 // Mail : xbh370970843@163.com // Copyright : XuBenHao 2020 - 2030 #include "rotatetransform.h" namespace NTransform { RotateTransform::RotateTransform(QObject* parent) : Transform(parent) { m_nAngle = 0.0; } RotateTransfo...
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// Copyright 2020 Phyronnaz #include "VoxelExample_HollowPlanet.h" PRAGMA_GENERATED_VOXEL_GRAPH_START using FVoxelGraphSeed = int32; #if VOXEL_GRAPH_GENERATED_VERSION == 1 class FVoxelExample_HollowPlanetInstance : public TVoxelGraphGeneratorInstanceHelper<FVoxelExample_HollowPlanetInstance, UVoxelExample_HollowPla...
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#pragma once #include <pcl/visualization/pcl_visualizer.h> #include "grasp_detect/candidate/hand.h" #include "grasp_detect/candidate/hand_set.h" #include "grasp_detect/candidate/local_frame.h" // #include "grasp_detect/descriptor/image_geometry.h" #include "grasp_detect/util/cloud.h" namespace grasp_detect { nam...
[ "wa.haoo@foxmail.com" ]
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/* * Training.h * * Created on: 05-Mar-2010 * Author: parth */ #ifndef TRAINING_H_ #define TRAINING_H_ #include "Prerequs.h" #include "KNN.h" #include "FolderReader.h" class Training{ CvMat* Matrix; int Counter; CvMat* Labels; ML* StoredML; public: /** * Read t...
[ "parthpatel.100@f7345894-23d3-11df-bcc3-9d5e0fc24faa" ]
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/************************************************************************************************************************ ** ** Copyright 2021 Daniel Nikpayuk, Inuit Nunangat, The Inuit Nation ** ** This file is part of cpp_compile_time_register_machine. ** ** cpp_compile_time_register_machine is free software: you can...
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// Copyright 2009 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of ...
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// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "jingle/notifier/listener/xml_element_util.h" #include <sstream> #include <string> #include "base/strings/string_number_conversions.h" #inc...
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/* Neutrino-GUI - DBoxII-Project $id: service_setup.h 2015.12.22 17:04:28 mohousch $ Copyright (C) 2001 Steffen Hehn 'McClean' and some other guys Homepage: http://dbox.cyberphoria.org/ License: GPL This program is free software; you can redistribute it and/or modify it under the terms of the GNU Genera...
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#include "felicia/drivers/camera/depth_camera_frame.h" namespace felicia { namespace drivers { DepthCameraFrame::DepthCameraFrame() = default; DepthCameraFrame::DepthCameraFrame(const CameraFrame& other, float min, float max) : CameraFrame(other), min_(min), max_(max) {} Depth...
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// Copyright 2019 The PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "testing/fuzzers/pdf_fuzzer_init_public.h" #include <string.h> #include "testing/fuzzers/pdfium_fuzzer_util.h" #ifdef PDF_ENABLE_V8 #include "te...
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#include "pch.h" #include <iostream> #include <DirectXMath.h> #include "IEntity.h" #include "IMediator.h" #include "CameraSystem.h" #include "SetActiveCamera.h" #include "RequestActiveCamera.h" #include "ActiveCameraMessage.h" #include "UpdateFollowMessage.h" #include "GetFollowTargetMessage.h" #include "EntityMana...
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// Copyright (C) 2019. Huawei Technologies Co., Ltd. All rights reserved. // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation the rights to use,...
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// Copyright ©2018 Black Sphere Studios // For conditions of distribution and use, see copyright notice in "bss_util.h" #ifndef __LINKED_ARRAY_H__BSS__ #define __LINKED_ARRAY_H__BSS__ #include "bss_util.h" #include "Array.h" namespace bss { namespace internal { template<class T, typename CType> struct BSS_...
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#ifndef IPV4_H #define IPV4_H #include "common.h" #include "layers.h" #include "tcp.h" namespace IPv4 { const int OPCODE_IPV4_REQUEST = 1; const int OPCODE_IPV4_RESPONSE = 2; const int HRD_ETHERNET = 1; const int HRD_IEEE802 = 6; class Handler { private: uint8_t address[4]; TCP::Handler &handler; public: st...
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/* * The Clear BSD License * Copyright (c) 2014, Freescale Semiconductor, Inc. * Copyright 2016 NXP * All rights reserved. * * * Redistribution and use in source and binary forms, with or without modification, * are permitted (subject to the limitations in the disclaimer below) provided * that the fol...
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// -*- C++ -*- // // ---------------------------------------------------------------------- // // Brad T. Aagaard, U.S. Geological Survey // Charles A. Williams, GNS Science // Matthew G. Knepley, University of Chicago // // This code was developed as part of the Computational Infrastructure // for Geodynamics (http://...
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#pragma once #include "stdafx.h" #include <stdint.h> #include <algorithm> #include <cmath> #define MAX_SIZE 0x500 class CEntropyCalculator { public: CEntropyCalculator(void); ~CEntropyCalculator(void); public: void Clean(); BOOL Check(PUCHAR, BOOL, LONGLONG); void Check2(PUCHAR, BOOL, LONGLONG, double*);//计算熵值但...
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// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation...
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#include "links.h" #include <QUuid> #include "db/db.h" #include "linker.h" #ifdef STATIC_MAUIKIT #include "tagging.h" #else #include <MauiKit/tagging.h> #endif Links::Links(QObject *parent) : BaseList(parent) { this->db = DB::getInstance(); this->tag = Tagging::getInstance(); this->sortList(); conn...
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#include "CannonEffect.h" CannonEffect::CannonEffect() :e_delay(0.08f) { } CannonEffect::~CannonEffect() { AnimationCache::getInstance()->removeAnimation("RunCannonEffect"); } bool CannonEffect::init() { if (!Sprite::init()) { return false; } this->setAnchorPoint(Vec2::ANCHOR_MIDDLE); e_ActiveFrames =7;//特...
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#ifndef KEYPROCESSOR_H #define KEYPROCESSOR_H #include <QString> #include <QList> #include "keydata.h" class KeyProcessor { public: KeyProcessor(); QString process(QString str); private: QString lastString; QList<QChar> numList; QChar getNewPressedKey(QString str, int &index); QList<int> findAllInStr(QSt...
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// // GameEnemyA.cpp // GameTest-mobile // // Created by Allen on 2018/7/11. // #include "GameEnemyA.h" #include "FightTestManager.h" void GameEnemyA::doAttackEnemyAs(int multiple) { FightTestManager::getInstance()->attackRoleAs(getRoleAttackRect(), multiple); }
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/* Copyright (c) 2013, SMB Phone Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the fol...
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// CodeGear C++Builder // Copyright (c) 1995, 2012 by Embarcadero Technologies, Inc. // All rights reserved // (DO NOT EDIT: machine generated header) 'cxTLStyleSheetPreview.pas' rev: 24.00 (Win32) #ifndef CxtlstylesheetpreviewHPP #define CxtlstylesheetpreviewHPP #pragma delphiheader begin #pragma option push #pragm...
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#pragma once #include <iostream> using namespace std; #include "Worker.h" class Employee:public Worker { public: Employee(int id, string name, int deptID); void showInfo(); string getDept(); };
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#include <iostream> #include <gtest/gtest.h> #include <Challenges/ProjectEuler/LargestPrimeFactor.hpp> using namespace src::challenges::euler; struct LargestPrimeFactorTest : public ::testing::Test { LargestPrimeFactorTest(){} virtual ~LargestPrimeFactorTest(){} virtual void SetUp(){} virtual void ...
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#ifndef GDEXAMPLE_H #define GDEXAMPLE_H #include <Godot.hpp> #include <Sprite.hpp> namespace godot { class GDExample : public Sprite { GODOT_CLASS(GDExample, Sprite) private: float time_passed; float time_emit; float amplitude; float speed; public: static void _register_methods(); GDEx...
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// $ Header:$ #ifndef FACILITIES_UTIL_H #define FACILITIES_UTIL_H #include <string> #include <vector> #include <map> /** @file Util.h @author J. Bogart This file declares the class Util for basic static utilities and an associated exception class. */ namespace facilities { /// This class provides...
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#include <sys/types.h> #include <pthread.h> #include <sys/stat.h> #include <dirent.h> #include "errors.h" #include <signal.h> #include <chrono> #include <iostream> #define CREW_SIZE 8 using namespace std; typedef struct work_tag { struct work_tag *next; char *path; } work_t, *work_p; typedef struct worker_tag...
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#include "lib.h" MgErr _states_array_resize(ArrayOfStatesHdl states_hdl) { MgErr error; if (mgNoErr == (error = DSSetHSzClr(states_hdl, Offset(ArrayOfStates, state) + sizeof(ProcessState) * (PROCESS_Nn + 1)))) { for (size_t i = 0; i <= PROCESS_Nn; i++) { (*states_hdl)->state[i].cur_state = (int8)STATE_OF_STOP...
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#ifndef BACKTRACKING_H #define BACKTRACKING_H #include<opencv2/core/core.hpp> #include<opencv2/features2d/features2d.hpp> #include<unistd.h> #include<iostream> #include "Initializer.h" #include "Frame.h" #include "ORBVocabulary.h" #include "ORBextractor.h" namespace UAV_BackTrack { class BackTracking { public: ...
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/** * Copyright (c) 2014, Michael Pekar * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright * notice, this list of c...
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#ifndef CAMERA_HPP #define CAMERA_HPP #define GLFW_INCLUDE_ES3 #include <GLFW/glfw3.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> class Camera { private: GLfloat width; GLfloat height; glm::vec3 position; GLfloat near; GLfloat far; GLfloat fov; /* field of view */ GLf...
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// Authors: Jorge. A Navas, Peter Schachte, Harald Sondergaard, and // Peter J. Stuckey. // The University of Melbourne 2012. #ifndef __WRAPPED_RANGE__H__ #define __WRAPPED_RANGE__H__ //////////////////////////////////////////////////////////////////////// /// \file WrappedRange.h /// Wrapped Interval ...
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#include "CallbackAddPointsInCurvesGraphs.h" #include "Document.h" extern const QString AXIS_CURVE_NAME; CallbackAddPointsInCurvesGraphs::CallbackAddPointsInCurvesGraphs(Document &document) : m_document (document) { } CallbackSearchReturn CallbackAddPointsInCurvesGraphs::callback (const QString &curveName, ...
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#ifndef EDGE_H #define EDGE_H #include <boost/math/special_functions/fpclassify.hpp> #include <cmath> #include <iostream> #include <stdexcept> #include "Corner.h" #include "GC.h" #include "LinearForm3D.h" #include "LinkedHashContainer.h" #include "Point3D.h" #include "Vector3D.h" class Corner; class Machine; class E...
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#include<iostream> using namespace std; int main(){ ios_base::sync_with_stdio(false); cout.tie(NULL); cin.tie(NULL); int t; cin>>t; while(t--){ long long int n, min, speed, nomax = 1; cin>>n; cin>>speed; min = speed; for(int i=0;i<n-1;i++){ ...
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// atcoder/abc145/A/main.cpp // author: @___Johniel // github: https://github.com/johniel/ #include <bits/stdc++.h> #define each(i, c) for (auto& i : c) #define unless(cond) if (!(cond)) using namespace std; typedef long long int lli; typedef unsigned long long ull; typedef complex<double> point; template<typename...
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#pragma once #include "ICommand.h" #include "Game/Actions/CombatAction.h" class AttackCommand : public ICommand { private: std::shared_ptr<Player> mPlayer; std::shared_ptr<Map> mMap; std::shared_ptr<MessageLog> mMessageLog; public: AttackCommand(std::shared_ptr<Player> player, std::shared_ptr<Map> map, std::shar...
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#ifndef _Kinematics #define _Kinematics_h //You may want to use some/all of these variables const float WHEEL_DIAMETER = 70; const float WHEEL_RADIUS = 35; const float WHEEL_SEPERATION = 145; const float GEAR_RATIO = 120; const float COUNTS_PER_SHAFT_REVOLUTION = 12; const float COUNTS_PER_WHEEL_REVOLU...
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#include "Astar.h" Astar::Astar(int row, int col) { this->row = row; this->col = col; nodes = new Node*[col]; for (int i = 0; i < row; i++) { nodes[i] = new Node[row]; } ResetMap(); } bool Astar::FindPath(Vector vStart, Vector vEnd) { path.Clear(); start = &nodes[vStart.Y][vStart.X]; end = &nodes[v...
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#include <algorithm> #include <bitset> #include <cassert> #include <climits> #include <cmath> #include <ctime> #include <deque> #include <iostream> #include <list> #include <map> #include <memory.h> #include <queue> #include <random> #include <set> #include <stack> #include <string> #include <vector> #include <unordere...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_CORE_PLATFORM_HANDLE_IN_TRANSIT_H_ #define MOJO_CORE_PLATFORM_HANDLE_IN_TRANSIT_H_ #include "base/macros.h" #include "base/process/process.h...
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#include <string> #include "XLibrary11.hpp" using namespace XLibrary; enum Mode { Title, Game, Gameover, Gameclear, }; //ランダムな座標を取得する Float3 GetRandomPosition() { float range = rand() / (float)RAND_MAX * Window::GetSize().x + 500.0f; float radian = rand() / (float)RAND_MAX* XM_PI * 2.0f; return Float3( c...
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/* * Simple program to turn the LPC4088QSB into * a node that can be monitored and controlled * remotely * * DK - 12-03-2016 */ #include <mbed.h> #include <MMA7455.h> #include <LM75B.h> #include <display.h> #include <ucos_ii.h> #include <string.h> #include "xb.h" /* ****************************...
[ "david.kendall@northumbria.ac.uk" ]
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#ifndef KNAPSACK_TESTER_H #define KNAPSACK_TESTER_H #include <iostream> #include <fstream> #include <vector> //Used for performance benchmarking // And seeding RNG #include <time.h> //used for Random Number Generator #include <stdlib.h> #include "knapsack.h" using namespace std; const int MAX_CAPACITY = 8192; // ...
[ "omc8db@mst.edu" ]
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strbuf_release(&sb); - determine_author_info(); + /* This checks and barfs if author is badly specified */ + determine_author_info(author_ident); /* This checks if committer ident is explicitly given */ - git_committer_info(0); + strbuf_addstr(&committer_ident, git_committer_info(0)); if (use_editor && incl...
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// MainPage.h : Declaration of the CMainPage #ifndef __MAINPAGE_H_ #define __MAINPAGE_H_ #include "Nusrmgr.h" #include "HTMLImpl.h" #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CMainPage class ATL_NO_VTABLE DECLSPEC_UUID("C933...
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#define GL_GLEXT_PROTOTYPES 1 #include <SFML/System.hpp> #include <SFML/Window.hpp> #include <SFML/Graphics.hpp> #include <SFML/Audio.hpp> #include <GL/gl.h> #include <GL/glu.h> #include "GL/glext.h" #include <iostream> #include <cmath> #include <pulse/simple.h> #include <pulse/error.h> #include "record.h" #include "...
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#pragma once #include <iostream> #include <string> #include <utility> class Unit { public: std::string name; int hp; int mood; explicit Unit(const std::string& name); void heal(int); void receiveDamage(int); void giveDamage(Unit&, int); virtual ~Unit() = default; };
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void filter_normals(pcl::PointCloud<pcl_point>::Ptr normals, float radius, float perc, pcl::PointIndices::Ptr removed_indices) { pcl::RadiusOutlierRemoval<pcl_point> rorfilter(true); rorfilter.setInputCloud (normals); rorfilter.setRadiusSearch (radius); rorfilter.setMinNeighborsInRadius (floor(normals->...
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// Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2017-2019 The Adeptio developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "blocksignature.h" #include "main.h" #include "zADEchain.h" bool ...
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// Copyright 2016 Open Source Robotics Foundation, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by appli...
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#include <stdio.h> #include "platform.h" #include "xparameters.h" int main() { init_platform(); print("Hello Worldcpp\n\r"); cleanup_platform(); return 0; }
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#include <bits/stdc++.h> #define pb push_back #define sqr(x) (x)*(x) #define sz(a) int(a.size()) #define reset(a,b) memset(a,b,sizeof(a)) #define oo 1000000007 using namespace std; typedef pair<int,int> pii; typedef long long ll; ll l[4],r[4]; int T; ll calc(int mask){ ll minv=-oo, maxv=oo; ll res = 1; ...
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//******************************************************************************************************************************************************************************** //Fahren Werte von -255 bis 255 werden verarbeitet // 0 = Fahrzeug steht -> Bremsen // Wert > 0 = Fahrzeug fährt mit Wert vorwärts // Wert < ...
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#ifndef DATAEDITWINDOW_H #define DATAEDITWINDOW_H #include <QWidget> #include <QSqlTableModel> namespace Ui { class DataEditWindow; } class DataEditWindow : public QWidget { Q_OBJECT public: explicit DataEditWindow(QString id, QWidget *parent = nullptr); ~DataEditWindow(); QSqlTableModel* rowModel; ...
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#ifndef HELLOWORLD_H #define HELLOWORLD_H class HelloWorld { private: char *m_data; public: HelloWorld() { m_data = new char[14]; const char *init = "Hello, World!"; for (int i = 0; i < 14; ++i) m_data[i] = init[i]; } ~HelloWorld() { delete[] m_data; } void print() const { std::cout <...
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#include <windows.h> #include <stdio.h> #include <conio.h> DWORD WINAPI ReadThread(LPVOID par){ int prev = -1; while (1) { FILE *f = fopen("F:\\GIT\\ChatBox\\ChatBox3\\source.bin", "rb+"); char str[256]; int cno,sno; memset(str, '\0', 256); fseek(f, 0, 0); fread(&sno, sizeof(int), 1, f); fread(&cno, s...
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// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/base/backoff_entry.h" #include <algorithm> #include <cmath> #include "base/logging.h" #include "base/rand_util.h" namespace net { Ba...
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// Copyright (C) 2002 Brad King (brad.king@kitware.com) // Douglas Gregor (gregod@cs.rpi.edu) // // Copyright (C) 2002, 2008 Peter Dimov // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // ...
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#include <bits/stdc++.h> using namespace std; int main() { int n, m; while (cin >> n) { m = 2 * n - 1; vector<vector<int>> dp(n, vector<int>(m, 0)); dp[0][0] = 1; for (int i = 1; i < n; ++i) { // 第一列和最后一列都为1 dp[i][0] = dp[i][2 * i] = 1; for (int j = 1; j < 2 * i; ++j) { if (j == 1) // 如果是...
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//============================================================================ // I B E X // File : ibex_DefaultOptimizer.h // Author : Gilles Chabert, Bertrand Neveu // Copyright : Ecole des Mines de Nantes (France) // License : See ...
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#pragma once // Name: S3Demo, Version: 0.90.0 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass BP_NewST_Inp...
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