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#include "ccsdtq_1a.hpp" using namespace aquarius::op; using namespace aquarius::input; using namespace aquarius::tensor; using namespace aquarius::task; using namespace aquarius::time; namespace aquarius { namespace cc { template <typename U> CCSDTQ_1a<U>::CCSDTQ_1a(const string& name, Config& config) : Iterative<U...
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#ifndef CELL_MESH_H #define CELL_MESH_H #include <vector> #include <math/linear_algebra/vector.h> namespace Cell { /* NOTE(Joey): Manually define a list of topology types as we don't want to directly link a mesh to an OpenGL toplogy type as this would reduce the renderer's cross compatbility....
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/* enoki/cuda.h -- CUDA-backed Enoki dynamic array with JIT compilation Enoki is a C++ template library that enables transparent vectorization of numerical kernels using SIMD instruction sets available on current processor architectures. Copyrighe (c) 2019 Wenzel Jakob <wenzel.jakob@epfl.ch> ...
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// // Created by xiao on 19-1-26. // #ifndef LEETCODE_移除链表元素_27_H #define LEETCODE_移除链表元素_27_H #include <malloc.h> #include <cstdio> #include <cstdlib> struct ListNode { int val; ListNode *next; explicit ListNode(int x) : val(x), next(nullptr) {} }; /** * 移除链表元素 */ class leetcode_27 { ...
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#include "MyWidget.h" MyWidget::MyWidget(QWidget *parent) : QWidget(parent) { #if 0 QFile file("../MyTest.txt"); file.open(QIODevice::ReadWrite); file.write("abc",4); file.close(); #endif #if 0 QByteArray ba("asds"); QString str("asds"); qDebug()<<ba.size()<<str.size(); #e...
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#include <math.h> #include <vector> using namespace std; class MinimalDifference{ public: int digitSum(int n) { int r=0; while(0<n){ r+=n%10; n/=10; } return r; } int findNumber(int A, int B, int C) { int cDig=digitSum(C); int ans=min(A,B); for(int i=min(A,B);i<=max(A,B);i++)...
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#pragma once #include "../ICommand.h" #include "Interfaces/IRenderScene.h" namespace GameEngine { class UpdateInstanceCommand : public ICommand { public: UpdateInstanceCommand(IRenderScene& scene, const std::string& meshName, const std::shared_ptr<InstancedMeshComponent>& instance) : m_scene(scene), m_mesh...
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/* HydraIRC Copyright (C) 2002-2006 Dominic Clifton aka Hydra HydraIRC limited-use source license 1) You can: 1.1) Use the source to create improvements and bug-fixes to send to the author to be incorporated in the main program. 1.2) Use it for review/educational purposes. 2) You ca...
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// Generated from JavaLabeledParser.g4 by ANTLR 4.9.3 #include "JavaLabeledParserBaseListener.h"
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#ifndef TST_CONTROLLERTEST #define TST_CONTROLLERTEST #include <QObject> #include <QtTest> #include "../control/controller.h" class ControllerTest : public QObject { Q_OBJECT public: ControllerTest(); private Q_SLOTS: void initTestCase(); void createAnalystSuccessfulTest(); void createAnalystFa...
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#include "CameraSystem.h" CameraSystem::CameraSystem(){ addRequirement(Component::CAMERA_MAN); addSubscription(SHAKE_CAMERA); shakeTime = 0.5; shaking = false; shakeIntensity = 8; } CameraSystem::~CameraSystem(){ //dtor } void CameraSystem::start(EntitiesManager* eManager, sf::RenderWindow* w...
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/** * Copyright (c) 2009 Carnegie Mellon University. * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2...
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// Copyright Louis Dionne 2017 // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE.md or copy at http://boost.org/LICENSE_1_0.txt) #include <gtest/gtest.h> #include "any_iterator.hpp" #include "caramel-poly/Poly.hpp" #include <algorithm> #include <iterator> #include <list>...
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/*!*************************************************************************** *! *! FILE NAME : tcpsocket.cc *! *! DESCRIPTION: TCP Socket *! *!***************************************************************************/ /****************** INCLUDE FILES SECTION ***********************************/ #inclu...
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// // Created by szymon on 19.11.17. // #ifndef GAMEAPP_DECKLOADERMOCK_H #define GAMEAPP_DECKLOADERMOCK_H #include <gmock/gmock.h> #include "../../IDeckLoader.h" namespace loader{ namespace test { namespace mock { class DeckLoaderMock : public IDeckLoader { p...
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/* Test cases for the status line handlers. * * HTTP prefaces server headers with a status line. There's a few functions to * look up and otherwise deal with those in the code, and this file tests them. * * See also: * * Project Documentation: https://ef.gy/documentation/cxxhttp * * Project Source Code: https://...
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// C++ for the Windows Runtime v1.0.170331.7 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once #include "../base.h" #include "Windows.Phone.ApplicationModel.0.h" WINRT_EXPORT namespace winrt { namespace ABI::Windows::Phone::ApplicationModel { struct __declspec(uuid("d5008ab...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; int a[30][30]= { {66, 390, 1800, 6120, 13680, 15120}, {390, 3198, 13176, 27000, 13680, 15120}, {1800, 13176 ,24336, 4320}, {6120, 27000, 4320, 4320}, {13680, 13680}, {15120 ,15120}, }; const int MOD=1e9+7; ll ksm(ll x,int v) { ll ans=1; while...
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#include "pch.h" #include "ConsoleLog.h" #include <spdlog/sinks/basic_file_sink.h> #include <spdlog/sinks/stdout_color_sinks.h> #include "Utils/TypeAlias.h" SharedPtr<spdlog::logger> Utils::ConsoleLog::logger; void Utils::ConsoleLog::Init() { #if DEBUG logger = spdlog::stdout_color_mt("CONSOLE_LOG"); logger->set_...
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// stdafx.h : 자주 사용하지만 자주 변경되지는 않는 // 표준 시스템 포함 파일 및 프로젝트 관련 포함 파일이 // 들어 있는 포함 파일입니다. // #pragma once #pragma comment( lib, "d2d1.lib" ) #pragma comment( lib, "WindowsCodecs.lib" ) #include "targetver.h" #define WIN32_LEAN_AND_MEAN // 거의 사용되지 않는 내용은 Windows 헤더에서 제외합니다. // Windows 헤더 파일: #include <window...
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#pragma once class CAssetManager { public: CTexture* playerTexture; CTexture* playerBulletTexture; void InitAssets(); void TermAssets(); }; extern CAssetManager* gAssetManager;
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#include<iostream> using namespace std; int main(){ int op = 1; while((op > 0) && (op < 3)){ cout<<"\n MENU DE COMANDOS"<<"\n\n"; cout<<" 0. Sair \n"; cout<<" 1. Mostrar\n"; cout<<" 2. Apresentar\n\n"; cout<<" Escolha uma ...
[ "m.a.gomes230@gmail.com" ]
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#include <iostream> #include <cstdio> #include<vector> #include <cstring> #include<algorithm> #include<queue> using namespace std; #define maxn 111 #define INF 99999999 vector<int>vecb; vector<int>veca; vector<int>vec[110]; char str[110][110]; int dp[110][110]; int main() { freopen("data.in","r",std...
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#pragma once // // SurfaceGameLevel.h // Surfacer // // Created by Shamyl Zakariya on 7/7/11. // Copyright 2011 Shamyl Zakariya. All rights reserved. // #include "Level.h" #include "ParticleSystem.h" #include "Filters.h" #include "Terrain.h" namespace game { class ActionDispatcher; class Background; class Flui...
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// // Created by aaab on 11/5/20. // #include <iostream> #include <string> #include <string.h> using namespace std; /** * * //C语言封装属性和行为分开处理了, 类型检测不够完善 * // in c++ ,struct和class是一个意思,唯一的不同 默认权限 ,struct是public, 但是class默认权限是private * * 构造函数 ,析构函数 * 构造函数调用顺序 (父类构造函数-> 成员变量构造函数-> 本类构造函数-----本类析构函数-> 成员变量析构函数->父类析...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <boost/assign/list_of.hpp> #include "wallet.h" #include "walletdb.h" #include...
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/* Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this f...
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#include <cstdio> #include <algorithm> #include <vector> using namespace std; const int maxN = 15001,INF = (int)1e9; int dist[maxN],x[maxN],y[maxN]; bool visited[maxN]; vector<int> md; int main(){ int n,k; scanf("%d %d",&n,&k); for(int i=0;i<n;i++){ scanf("%d %d",&x[i],&y[i]); dist[i] = INF; } int choose = 0; ...
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#pragma once #include "Exercise00_AdvancedTools.h" // [L..R) class SlideWindow { public: SlideWindow(const vector<int>& arr) : arr(arr), left(0), right(0), q(deque<int>()) {} int Max() { if (q.empty()) { return INT_MIN; } return arr[q.fr...
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#pragma once #include "table.h" #include "ui_mainwindow.h" class MainWindow : public QMainWindow, private Ui::mainwindow { Q_OBJECT private: Diagram *diagram; Table *table; public: explicit MainWindow(QWidget *parent = nullptr); private: private slots: void about(); public slots: void on_a_exit_trigger...
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#pragma once #include <unordered_map> #include <string> #include "Torrent.h" class MagnetLinkParser { public: MagnetLinkParser(); ~MagnetLinkParser(); static std::shared_ptr<Torrent> parse(std::string magnetLink, std::shared_ptr<Torrent> torrent = std::make_shared<Torrent>()); };
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/** * @file experimentloader.h * @author Fabio Chiusano * @date 08/06/2018 * @version 1.0 */ #ifndef MABLOADER_H #define MABLOADER_H #include <vector> #include "experiment.h" using namespace std; /** * @brief class whose main goal is to offer a static method which returns a vector of experiments *...
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/* MIT License Copyright (c) 2021 Parallel Applications Modelling Group - GMAP GMAP website: https://gmap.pucrs.br Pontifical Catholic University of Rio Grande do Sul (PUCRS) Av. Ipiranga, 6681, Porto Alegre - Brazil, 90619-900 Permission is hereby granted, free of charge, to any person obtaining a copy of this...
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// 2020/2/13 // #include "0_linklist.h" ListNode* merge1(ListNode* node1, ListNode* node2) { if(node1 == nullptr) { return node2; } if(node2 == nullptr) { return node1; } if(node1->val <= node2->val) { node1->next = merge1(node1->next, node2); return n...
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int main(int argc, char **argv) { pthread_t tid[4]; int i; int error; for(i=0; i< 4; i++) { error = pthread_create(&tid[i], NULL, /* default attributes please */ pull_one_url, urls[i]); if(0 != error) fprintf(stderr, ...
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#include "StdAfx.h" #include <string> #include <fstream> #include <cassert> #include <algorithm> #include "KDScene.h" #include "KDFormats.h" template<typename TSavedType> void KDSaveToFile/*<TSavedType>*/(std::ostream& os, const TSavedType& value) { const char* savedValue = reinterpret_cast<const char*>(&value); ...
[ "frolov.volodymyr@gmail.com" ]
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#include <iostream> #include <set> #include <algorithm> using namespace std; int main(void){ int n; cin >> n; int a[n]; for (int i = 0; i < n; i += 1){ cin >> a[i]; } int k; cin >> k; multiset<int> myset(a,a+k); cout << *myset.rbegin(); multiset<int>::iterator it1, it2; for(int i = 0; i < n-k; i += 1){ ...
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#pragma once class SceneView { public: void execute(); };
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// FILE: pqueue1.h // CLASS PROVIDED: PriorityQueue (a priority queue of items) // // TYPEDEF for the PriorityQueue class: // typedef _____ Item // The type Item is the data type of the items in the Priority Queue. // It may be any of the C++ built-in types (int, char, etc.), or a class // with a defau...
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#define _CRT_SECURE_NO_WARNINGS #include <cstdio> #include <cstring> #include <vector> #include <algorithm> using namespace std; typedef long long ll; const int INF = 987654321; struct Edge { ll s, e, c; const bool operator< (const Edge& rhs) const { return c < rhs.c; } }; int N; double E; ll x[...
[ "ygj02054@gmail.com" ]
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//#include"Inc.h" //class Solution { //public: // int myAtoi(string str) { // if (str.empty()) return 0; // bool IsPos = true; // int i = 0; // int count = 0; // long ans = 0; // while (str[i] == ' ') i++; // if (str[i] > '9' || str[i] < '0') { // if (str[i] == '+') IsPos = true; // else if (str[i] == '-') I...
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#ifndef GA_H #define GA_H #include <qmath.h> #include <QVector> #include "debug.h" // 基因组类 class Genome { public: friend class GA; Genome(); Genome(QVector<double> vec, double f=0); void setGenome(QVector<double> g); QVector<double> getGenome(); QVector<double> getGenome(int start, int e...
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#include "NetworkClient.h" #include "Log.h" namespace NetworkLib { NetworkClient::NetworkClient(std::string host, std::string server_port, unsigned short local_port) : socket(io_service, udp::endpoint(udp::v4(), local_port)), service_thread(&NetworkClient::run_service, this) { udp::resolver resolver(io_service...
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// This file is part of the course TPV2@UCM - Samir Genaim #pragma once #include "../ecs/Component.h" #include "../ecs/Entity.h" #include "Transform.h" #include "../sdlutils/SDLUtils.h" class ShowAtOppositeSide : public Component { public: ShowAtOppositeSide(Transform* tr) : tr_(tr) { } virtual ~ShowAtOppositeSi...
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#include <GL/glew.h> #include <SFML/Graphics.hpp> #include <SFML/OpenGL.hpp> #include <SFML/System.hpp> #include <iostream> #include <string> #include "GraphicsEngine.h" #include "UI.h" /** \mainpage Homework 04 \tableofcontents \section intro Introduction This program allows the user to create and remove boxes on...
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/** * \file OMTopology.h * * (c) 2012 the IceCube Collaboration * * $Id: OMTopology.h 129966 2015-03-07 20:57:35Z mzoll $ * \version $Revision: 129966 $ * \date $Date: 2015-03-07 21:57:35 +0100 (lör, 07 mar 2015) $ * \author mzoll <marcel.zoll@fysik.su.se> * * Describes the different topological settings for...
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/* factor -- print prime factors of n. Copyright (C) 1986-2020 Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at yo...
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#ifndef STARTDIALOG_VETRINSKIY_MARTASOV_H #define STARTDIALOG_VETRINSKIY_MARTASOV_H #include <QWidget> #include <QPushButton> #include <QMessageBox> #include "inputdialog_vetrinskiy_martasov.h" class StartDialog_Vetrinskiy_Martasov:public QPushButton { Q_OBJECT public: StartDialog_Vetrinskiy_Martasov(QWidget ...
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Http::StreamPointer Pipeline::back() const { if (requests.empty()) { debugs(33, 3, "Pipeline " << (void*)this << " empty"); return Http::StreamPointer(); } debugs(33, 3, "Pipeline " << (void*)this << " back " << requests.back()); return requests.back(); }
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// Count the total number of ways or paths that exist between two vertices // in a directed graph. These paths doesn’t contain a cycle. // // Input: // 1 // 5 7 // 1 2 1 3 1 5 2 4 2 5 3 5 4 3 // 1 5 // Output: // 4 // // Explanation: // Testcase 1 : There are 4 paths from 1 to 5. // 1 -> 5 // ...
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/* For more information, please see: http://software.sci.utah.edu The MIT License Copyright (c) 2015 Scientific Computing and Imaging Institute, University of Utah. License for the specific language governing rights and limitations under Permission is hereby granted, free of charge, to any person o...
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// auto-generated file (rttidump-exporter by h0pk1nz) #pragma once #include <ue/sys/core/I_FrameTypeDesc.h> namespace ue { namespace sys { namespace core { /** ue::sys::core::C_LightTypeDesc (VTable=0x01E86108) */ class C_LightTypeDesc : public I_FrameTypeDesc { public: virtual void vfn_0001_AACDBB5B() = 0; vir...
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/* * FloorAndCeilFromBST.cpp * * Created on: Sep 8, 2013 * Author: cvora */ // Program to find ceil of a given value in BST #include <stdio.h> #include <stdlib.h> /* A binary tree node has key, left child and right child */ struct node { int key; struct node* left; struct node* right; }; /* H...
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#ifndef __UTILS_H__ #define __UTILS_H__ #include <vector> #include <opencv2/opencv.hpp> #include <Eigen/Geometry> #include <Eigen/StdVector> void saveTrajectoryTUM(const std::string &file_name, const std::vector<Eigen::Matrix4d> &v_Twc); void createLandmarks(std::vector<Eigen::Vector3d> &points); void loadMeshAndPe...
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#include <CL/sycl.hpp> #include <dpct/dpct.hpp> #include "rsbench.h" //////////////////////////////////////////////////////////////////////////////////// // BASELINE FUNCTIONS //////////////////////////////////////////////////////////////////////////////////// // All "baseline" code is at the top of this file. The bas...
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/******************************************************************************************/ /*********** Author : Tran Minh Duc (Snowdence) *******************/ /*********** Email : Snowdence2911@gmail.com *******************/ /*********** Phone : 0982 259 245 ******************* /*********** ...
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/* * $Id: SearchDlg.h 4483 2008-01-02 09:19:06Z soarchin $ * * this file is part of easyMule * Copyright (C)2002-2008 VeryCD Dev Team ( strEmail.Format("%s@%s", "emuledev", "verycd.com") / http: * www.easymule.org ) * * This program is free software; you can redistribute it and/or * modify it under the terms o...
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// BmpButton.h : header file // ///////////////////////////////////////////////////////////////////////////// // CBmpButton window class CBmpButton : public CButton { // Construction public: CBmpButton(); // Attributes public: // Operations public: void Create (CWnd *parent, int id); // Overrides // ClassWiz...
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// // Created by Hao Shi on 2/10/19. // #include "../include/afqmcConstraintPath.h" #include "../include/afqmcBackPropagationPop.h" using namespace std; using namespace tensor_hao; void AfqmcConstraintPath::prepareBackPropagation() { isBP = true; BPIndex = 0; for (int i = 0; i < method.walkerSizePerThrea...
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#pragma once #include "base/ccConfig.h" #if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) #include "cocos/scripting/js-bindings/jswrapper/SeApi.h" exter...
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#include <iostream> #include <windows.h> #include <string.h> #include <queue> #include <math.h> #include <map> #include "stdio.h" #define ll long long #define inf 100000 #define clr1(a) memset(a, -1, sizeof(a)) #define clr(a) memset(a, 0, sizeof(a)) using namespace std; class EE { public: int a; string b; ...
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/** * SDRangel * This is the web REST/JSON API of SDRangel SDR software. SDRangel is an Open Source Qt5/OpenGL 3.0+ (4.3+ in Windows) GUI and server Software Defined Radio and signal analyzer in software. It supports Airspy, BladeRF, HackRF, LimeSDR, PlutoSDR, RTL-SDR, SDRplay RSP1 and FunCube --- Limitations an...
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/* * WAVTools.h * ---------- * Purpose: Definition of WAV file structures and helper functions * Notes : (currently none) * Authors: OpenMPT Devs * The OpenMPT source code is released under the BSD license. Read LICENSE for more details. */ #pragma once #include "ChunkReader.h" #include "Tagging.h" OPENMPT_...
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// MainFrm.h : CMainFrame 类的接口 // #pragma once class CMainFrame : public CFrameWnd { protected: // 仅从序列化创建 CMainFrame(); DECLARE_DYNCREATE(CMainFrame) // 特性 public: CDialogBar m_wndDlgBar; CBitmapButton w_MyBitmapButton1, w_MyBitmapButton2, w_MyBitmapButton3, w_MyBitmapButton4, w_M...
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// -*- C++ -*- //============================================================================= /** * @file Hash_Map_With_Allocator_T.h * * Hash_Map_With_Allocator_T.h,v 4.14 2006/02/10 09:59:26 jwillemsen Exp * * @author Marina Spivak <marina@cs.wustl.edu> * @author Irfan Pyarali <irfan@cs.wustl.edu> */ /...
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# include <bits/stdc++.h> using namespace std; bool isSquareFree(int n) { if (n % 2 == 0) n = n/2; if (n % 2 == 0) return false; for (int i = 3; i <= sqrt(n); i = i+2) { if (n % i == 0) { n = n/i; if (n % i == 0) return false; ...
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#include <cassert> #include <cmath> #include "vector3.h" #include "taylor.h" extern double wtime(); struct Force{ enum{ nword = 7, }; dvec3 acc; dvec3 jrk; double pot; }; struct Particle{ enum{ order = 4, flops = 60, init_iter = 1, }; dvec3 pos; dvec3 vel; dvec3 acc; dvec3 jrk; double mass; doub...
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/*----------------------------------------------------------------------------*/ /* Copyright (c) 2017-2018 FIRST. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in the root directory of...
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#ifndef __MAINCHARCTER__ #define __MAINCHARCTER__ #include "Animal.h" #include "cocos2d.h" class MainCharcter : public Animal { public: MainCharcter(); virtual ~MainCharcter(); static MainCharcter* create(const std::string& filename, int cntWidth, int cntHeight); void logicUpdate(); }; #endif /* __MAINCHARCTER__ ...
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2017 The PIVX developers // Copyright (c) 2019 The SOMBE developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_RECEIVECOINSDIALOG_H #...
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#include "stdafx.h" #include "RapidJSONAdapter/JSONAdapter.h" #include "RapidJSONAdapter/JSONDocument.h" #include "RapidJSONAdapter/JSONValue.h" using namespace testing; namespace systelab { namespace json { namespace rapidjson { namespace unit_test { class JSONDocumentParseTest : public testing::Test { public:...
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#include <iostream> /** * This function will be called in another function which reverses the given iteger */ static int reverse (int number, int step, int& max) { if (0 == number / 10) { return number; } max *= 10; return reverse(number / 10, step * 10, max) + (number%10) * max / step; } /*...
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#include "wraps.h" file_descriptor::file_descriptor() : fd(0) { } file_descriptor::file_descriptor(int fd) : fd(fd) { if (fd == -1) { int err = errno; throw annotated_exception("fd", err); } } file_descriptor::file_descriptor(file_descriptor &&other) : fd() { swap(*this, o...
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// Katobobrhk.cpp : Defines the entry point for the DLL application. // #include "stdafx.h" #ifdef _MANAGED #pragma managed(push, off) #endif HHOOK hMsgHook; HHOOK hCBTHook; HMODULE hInstance; BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) { hInstance = hModule; return TRUE...
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#include "memento.h" Memento::Memento() { } Memento::~Memento() { } bool Memento::loadHistory() { if (!_state.isEmpty()) _state.clear(); QFile in("history.bin"); if( in.open( QIODevice::ReadOnly ) ) { int t, x, y; QDataStream stream( &in ); for (int i = 0; !in.atEnd(); i...
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#ifndef ADDR_MAP #define ADDR_MAP //Attention à compiler avec le flag -std=c++0x #include <unordered_map> #include "AddrStorage.hpp" #include "State.hpp" class Equal { public : bool operator() (const AddrStorage &lhs, const AddrStorage &rhs) const { bool addr = (lhs.paddr().compare(rhs.paddr()) == 0); bool por...
[ "camara0388@gmail.com" ]
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#include "pch.h" #include "IndexBuffer.h" #include "DirectXCore.h" namespace RE { IndexBuffer::IndexBuffer(std::vector<RE_INDEX>& indicies) { _mIndicies = indicies; _mIndexStride = sizeof(RE_INDEX); _mCount = _mIndicies.size(); Create(); } IndexBuffer::IndexBuffer(std::vector<RE_INDEX>&& indicies) { _m...
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#ifndef QAED_HASH_TABLE_H #define QAED_HASH_TABLE_H #include <set> #include <vector> #include <iostream> #include <functional> #include "tools/Sfinae.hpp" namespace qaed { /// Consider using Size with an prime number /// remember that hash uses modulo, if we use /// an prime number as modulo, chances for /// collis...
[ "lans9831@gmail.com" ]
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#include "PersistenciaDaRede.h" #include <fstream> #include "trycatch.h" #include "Pagina.h" #include "PessoaVerificada.h" PersistenciaDaRede::PersistenciaDaRede(string arquivo): arquivo(arquivo) {} PersistenciaDaRede::~PersistenciaDaRede() {} // Methods void PersistenciaDaRede::salvar(RedeSocial* r) { ofstream...
[ "henrique.falconer@polijunior.com.br" ]
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#pragma once // Name: RegainEart-FirtstStrike, Version: Version-1 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Enums //----------------------------------------...
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/** * * @file: node.h * * @Created on: March 31, 2018 * @Author: Kamran Shamaei * * * @brief - * <Requirement Doc Reference> * <Design Doc Reference> * * @copyright Copyright [2017-2018] Kamran Shamaei . * All Rights Reserved. * * This file is subject to the terms and conditions defined in * file 'LICEN...
[ "shamaei@hotmail.com" ]
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[]
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#include "Shader.h" #include <fstream> #include <iostream> #include <filesystem> const static std::string shaderURI = "shaders/"; Shader::Shader(const std::string& key) { text_to_id.clear(); auto vs = shaderURI + key + ".vs.glsl"; auto gs = shaderURI + key + ".gs.glsl"; auto fs = shaderURI + key + ".fs.glsl"; ...
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#include <qt/messagepage.h> #include <qt/forms/ui_messagepage.h> #include <qt/sendmessagesdialog.h> #include <qt/messagemodel.h> #include <qt/cryptotalkcoingui.h> #include <qt/csvmodelwriter.h> #include <qt/guiutil.h> #include <qt/platformstyle.h> #include <QSortFilterProxyModel> #include <QClipboard> #include <QMess...
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/* * IRelectra * Thanks to Barak Weiss and Chris from AnalysIR */ #pragma once #ifndef IRelectra_h #define IRelectra_h //#include <IRremoteInt.h> #include <IRsend.h> enum class IRElectraMode : uint8_t { Cool = 0b001, Heat = 0b010, Fan = 0b101, Dry = 0b100, Auto = 0b011 }; enum class IRElectr...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "services/network/resource_scheduler.h" #include <map> #include <memory> #include <set> #include <string> #include <utility> #include <vecto...
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/*************************************************************************************************** * Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are permitted * provided that the following conditions are me...
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// Program name: Vampire.cpp // Date: 11/7/19 // Author: Max Veregge // Description: Vampire.cpp contains an implementation for the Vampire subclass of Character. Vampire // inherits data members for attacking, defending, armor, and strength from Character and defines // them in its constructor. Vampire implements an a...
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#include <iostream> #include <cstdlib> #include <math.h> #include <cmath> #include <stdlib.h> #include <time.h> #include <stdlib.h> /* run this program using the console pauser or add your own getch, system("pause") or input loop */ using namespace std; void pasos(char*,char**,int,int,int,int,int ,int,int); char** cre...
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// Coded & developed by Kirisan Manivannan #include <iostream> using namespace std; class Node { public: Node(int d, Node* n); int get_data(); Node* get_next(); void set_next(Node*); private: int data; Node* next; }; class Linkedlist { public: Linkedlist(); ~Linkedlist(); bool is_empty(); void add_fron...
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//============================================================================= // 敵の攻撃矢印 [enemy_attack_arrow_polygon.h] // Author : Sugawara Tsukasa //============================================================================= #ifndef _ENEMY_ATTACK_ARROW_POLYGON_H_ #define _ENEMY_ATTACK_ARROW_POLYGON_H_ //==========...
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#include "common.h" QImage Mat2QImage(cv::Mat const& src) { cv::Mat temp; // make the same cv::Mat cvtColor(src, temp,CV_BGR2RGB); // cvtColor Makes a copt, that what i need QImage dest((const uchar *) temp.data, temp.cols, temp.rows, temp.step, QImage::Format_RGB888); dest.bits(); // enforce dee...
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#include <condition_node.h> BT::ConditionNode::ConditionNode(std::string name) : LeafNode::LeafNode(name) { type_ = BT::CONDITION_NODE; } BT::ConditionNode::~ConditionNode() {} void BT::ConditionNode::Halt() {} int BT::ConditionNode::DrawType() { // Lock acquistion return BT::CONDITION; }
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#include <deque> #include <iostream> #include <algorithm> int main () { using namespace std; // Define a deque of integers deque <int> dqIntegers; // Insert integers at the bottom of the array dqIntegers.push_back (3); dqIntegers.push_back (4); dqIntegers.push_back (5); // Insert integers at the top of the ...
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#include "ExpressionManager.h" #include <iostream> int ExpressionManager::value(void) { infix(); postFix_ = postfix(); std::stack<int> operand_stack; std::istringstream iss(postFix_); string next_token; while (iss >> next_token) { //push all the digits if (isdigit(next_token[0])) { int value = std::sto...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/sharing/click_to_call/click_to_call_context_menu_observer.h" #include <memory> #include <string> #include <vector> #include "ba...
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#include<stdlib.h> #include<math.h> #include<string.h> #include<iostream> #include<opencv2\opencv.hpp> #include<opencv2\core\core.hpp> #include<opencv2\highgui\highgui.hpp> #include<opencv2\imgproc\imgproc.hpp> #include<opencv2\ml\ml.hpp> #include<opencv2\objdetect\objdetect.hpp> #include<opencv2\videoio.hpp> using...
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// Copyright (c) 2012-2013 The PPCoin developers // Copyright (c) 2015-2018 The PIVX developers // Copyright (c) 2019 The BTK developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <boost/assign/list_of.hpp> #i...
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#include <cstdio> #include <cstring> #include <set> #define DBUG1 printf("DBUG 1\n"); #define DBUG2 printf("DBUG 2\n"); #define DBUG3 printf("DBUG 3\n"); using namespace std; void print_set(set<int> pset) { for(auto &it : pset) { printf("[%d]",it); } printf("\n"); } int main() { int A,B; scanf("%d %d",&A,...
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/************************************************************** * Subroutine to control right motor = motorRight(Speed, direction); ***************************************************************/ void motorRight(byte PWM, boolean dir) { byte oldPWM; if(PWM==0) //If Speed = 0, shut down the motors { <<<<<<< HEA...
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// Copyright (c) 2012-2013 PHP Desktop Authors. All rights reserved. // License: New BSD License. // Website: http://code.google.com/p/phpdesktop/ #include "../defines.h" #include "external_dispatch.h" #include "browser_window.h" #include <MsHtmdid.h> #include "../log.h" #include "../debug.h" #include "INITGUID.H" /...
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