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#ifndef __RCX_TYPE_H #define __RCX_TYPE_H #include "stdint.h" #include "RCX_Config.h" #if( RCX_CHANNEL_NUM <= 0 || RCX_CHANNEL_NUM > 12 ) # error "RCX_CHANNEL_NUM must >0 and <= 12" #endif namespace RCX { /*强制单字节对齐*/ #pragma pack (1) /*通用通信格式 (32 Bytes)*/ typedef struct { /*数据包头 3 Bytes*/ struct { ...
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// Copyright (c) 2014-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "coins.h" #include "random.h" #include "uint256.h" #include "test/test_cmk.h" #include "main.h" #include "consensus/...
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// ============================================================================ // == Copyright (c) 2015, Smirnov Denis == // == See license.txt for more information == // ============================================================================...
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#include "extdll.h" #include "util.h" #include "cbase.h" #include "monsters.h" #include "weapons.h" #include "nodes.h" #include "soundent.h" #include "decals.h" #include "game.h" #include "projectiles.h" LINK_ENTITY_TO_CLASS( frostball, CFrostball ); void CFrostball::Killed (entvars_t *pevAttacker, int i...
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//Given a binary tree, check whether it is a mirror of itself (ie, symmetric around its center). // // For example, this binary tree is symmetric: //1 // / \ // 2 2 // / \ / \ // 3 4 4 3 // // // // But the following is not: // //1 // / \ // 2 2 // \ \ // 3 3 // // // //Note: //Bonus p...
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// // probe.cpp // Assignment 7 // // Created by Steve Minor on 11/23/13. // Copyright (c) 2013 Steve Minor. All rights reserved. // #include "probe.h" void Probe::increment(){ total++; current++; } void Probe::decrement(){ current--; } //probe can't have static member data //Probe::Probe(){ // //increment()...
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#include<cstdio> #include<cstring> using namespace std; typedef unsigned long long ull; #define MAX 2 #define MOD 1000000 void mulMatrix(ull a[MAX][MAX], ull b[MAX][MAX], ull c[MAX][MAX], int n) { ull k; for(int i=0; i<n; ++i) for(int j=0; j<n; ++j) for(c[i][j] = k = 0; k<(ull)n; ++k) c[i][j] = (c[i][j] + ...
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/// Author: Ricardo Roldán Fernández /// Date: 26/06/2018 #ifndef MODULE_CREATION_HEADER #define MODULE_CREATION_HEADER #include <map> #include <string> #include <memory> #include "Module.hpp" using namespace std; /// Factoría de creación de módulos class ModuleCreation { private: typedef shared_ptr< Module >...
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#pragma once #include <gl/scene/meshes.hpp> #include <gl/framebuffer_object.hpp> #include <gl/scene/attachment.hpp> #include <gl/scene/framebuffer.hpp> #include <gl/scene/pass.hpp> #include <gl/scene/parameter.hpp> #include <vector> namespace gl::scene { struct drawable { enum class topology ...
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#pragma once extern "C" { #include <lua.h> #include <lualib.h> #include <lauxlib.h> } #include <string> #include <stdint.h> #pragma comment (lib, "lua52.lib") class ConfigManager { public: ConfigManager(); ~ConfigManager(); enum boolean_config_t { TEST_SERVER, LAST_BOOLEAN_CONFIG }; enum string_config_...
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#include "fe/subsystems/collision/bounds/circle.hpp" #include "fe/subsystems/serializer/serializerID.hpp" void fe::circle::serialize(fe::serializerID &serializer) const { serializer.write("radius", m_radius); serializer.write("localPosX", m_offsetX); serializer.write("localPosY", m_offsetY)...
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class Solution { public: int findLUSlength(vector<string>& strs) { sort(strs.begin(), strs.end(), [](const string& s1, const string& s2) { return s1.size() > s2.size(); }); unordered_map<string, int> mp; for (auto str : strs) ++mp[str]; for (auto s1 : ...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/previews/previews_lite_page_redirect_url_loader.h" #include <memory> #include <utility> #include "base/bind.h" #include "base/m...
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/* [boj] 17135. 캐슬 디펜스 각각의 턴마다 궁수는 하나의 적을 공격하고, 모든 궁수는 동시에 공격한다 같은 적이 여러 궁수에게 공격당할수 있고 궁수가 공격하는 적은 거리가 D이하인 적중에 가장 가까운 적이고, 그러한 적이 여럿일 경우 가장 왼쪽에 적을 공격한다. 궁수의 공격이 끝나고 적이 이동한다. */ #include <iostream> #include <vector> #include <algorithm> #include <cmath> #define io ios_base::sync_with_stdio(false);cin.tie(NULL);cout.ti...
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#ifndef TS_WNDITEMVALUES_H #define TS_WNDITEMVALUES_H #include <QDialog> #include "ui_guiitemvalues.h" #include "area.h" using namespace ts; class WndItemValues : public QDialog, private Ui::GuiItemValues { Q_OBJECT public: WndItemValues( const Area&, Item&, QWidget* ); virtual ~WndItemValues(); signals: ...
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#pragma once // Name: Sea of Thieves, Version: 2.2.0.2 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //-------------------------------------------------...
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/** * @file datastorage.cpp * @brief 打印类的基类 * @ingroup core * @author walterqin(walterqin@hotmail.com) * @date 2015-10-14 */ #include "datastorage.h" DataStorage::DataStorage(QObject *parent) : QObject(parent) { } DataStorage::~DataStorage() { }
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#include "network_functions.h" #include <QObject> #include <QNetworkReply> #include <QEventLoop> #include <QJsonObject> #include <QJsonDocument> #include <QJsonArray> QString GET(QNetworkAccessManager* mgr, const QNetworkRequest& request){ QNetworkReply* reply = mgr->get(request); QEventLoop loop; QObject::conn...
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#include <iostream> #include <string> using namespace std; template<typename T1,typename T2,typename T3> T1 Add(T2 a,T3 b) { return static_cast<T1>(a+b); } int main() { int r1 = Add<int>(0.5,0.8); double r2 = Add<double,float>(0.5,0.8); float r3 = Add<float,float,float>(0.5,0.8); cout << "r1 = " << r1 << endl; co...
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#include "login.h" #include "ui_login.h" #include "signup.h" #include "progressbar.h" #include <QtCore> #include <QtGui> #include <QMessageBox> #include <QFileDialog> #include <fstream> #include <QDesktopWidget> #include <sys/stat.h> #include <QDebug> #include "base/kaldi-common.h" using std::pair; using std::endl; us...
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#include "panel.h" #include "ui_panel.h" using namespace Topsens; Panel::Panel(QWidget *parent) : QWidget(parent), ui(new Ui::Panel) { ui->setupUi(this); ui->bnStop->setEnabled(false); this->ui->cbCres->setCurrentIndex(2); this->ui->cbDres->setCurrentIndex(2); this->ui->rbUsersYes->setChec...
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#pragma once #include "evaluator.h" #include <string> namespace Evaluators { void initialize(); void run(std::string &script, bool show_tree=false, bool show_return=false, bool is_shell=false); }
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/* For more information, please see: http://software.sci.utah.edu The MIT License Copyright (c) 2015 Scientific Computing and Imaging Institute, University of Utah. License for the specific language governing rights and limitations under Permission is hereby granted, free of charge, to any person o...
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/********************************************************************** // @@@ START COPYRIGHT @@@ // // (C) Copyright 1994-2014 Hewlett-Packard Development Company, L.P. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You m...
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/** * Adobe Experience Manager OSGI config (AEM) API * Swagger AEM OSGI is an OpenAPI specification for Adobe Experience Manager (AEM) OSGI Configurations API * * OpenAPI spec version: 1.0.0-pre.0 * Contact: opensource@shinesolutions.com * * NOTE: This class is auto generated by OpenAPI-Generator 3.2.1-SNAPSHOT....
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.2.x | ...
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// Copyright (C) 2004 WoW Daemon // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is dis...
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// DO NOT EDIT THIS FILE - it is machine generated -*- c++ -*- #ifndef __java_sql_Date__ #define __java_sql_Date__ #pragma interface #include <java/util/Date.h> extern "Java" { namespace java { namespace sql { class Date; } namespace text { class SimpleDateFormat; } } }; c...
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/** 字符 数值 I 1 V 5 X 10 L 50 C 100 D 500 M 1000 来源:力扣(LeetCode) 链接:https://leetcode.cn/problems/integer-to-roman 著作权归领扣网络所有。商业转载请联系官方授权,非商业转载请注明出处。 **/ #include <iostream> #include <vector> using n...
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// This file was generated based on '(multiple files)'. // WARNING: Changes might be lost if you edit this file directly. #include <Android.Base.JNI.h> #include <Android.Base.JNI.RefType.h> #include <Android.Base.Primitiv-2924c081.h> #include <Android.Base.Primitiv-2b9696be.h> #include <Android.Base.Primitiv-b7b09a.h>...
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#ifndef __ADDFRIENDSCENE_SCENE_H__ #define __ADDFRIENDSCENE_SCENE_H__ #include "cocos2d.h" #include "cocos-ext.h" #include "SimpleAudioEngine.h" #include "XmlParser.h" #include "MainGameScene.h" #include "MainSceneTemplate.h" #include "common.h" #include "StringExt.h" using namespace cocos2d; using namespace cocos2d...
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#pragma once #include "common.hpp" #include "input.hpp" #include "game.hpp" #include "renderer.hpp" struct Rect { int2 pos; int2 dim; }; struct GLFWwindow; struct Window { GLFWwindow* window = nullptr; Input input; bool fullscreen = false; // readonly bool borderless_fullscreen = true; // readonly, use bor...
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/* * wifiserver.h * * Created on: Jul 23, 2015 * Author: philhow */ #pragma once #include "queue.h" #include "connection.h" class WifiServerConnection : public Connection { public: WifiServerConnection(queue_t *destQueue, int port); virtual ~WifiServerConnection(); virtual bool MakeConnection(...
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#pragma once #include <QObject> #include <QVector> #include <constants.h> class ControlPanel : public QObject { Q_OBJECT enum panel_state { WATCH, WAIT }; public: explicit ControlPanel(QObject *parent = nullptr); void set_new_target(int floor); signals: void set_target(int floor, direction dir); public...
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// // main.cpp // Neural Network Testing // // Created by Johnny Chen on 12/9/15. // Copyright (c) 2015 JohnnyChen. All rights reserved. // #include <iostream> #include <fstream> //reading from file #include <vector> #include <math.h> //to use the activation function because we need e #include <iomanip> //for 3 de...
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#include "php.h" #include "exception.h" #include "box2d.h" #include <mapnik/box2d.hpp> zend_class_entry *php_mapnik_box2d_ce; zend_object_handlers php_mapnik_box2d_object_handlers; // PHP object handling void php_mapnik_box2d_free_storage(zend_object *object TSRMLS_DC) { php_mapnik_box2d_object *obj; obj = p...
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/*-------------extracted from a DigiBen tutorial -----------------------------*/ //***********************************************************************// // // // - "Talk to me like I'm a 3 year old!" Programming Lessons - // // ...
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// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration...
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#include "engine.hpp" namespace harmony{ namespace core{ Engine::Engine(const Setting &settings): state(State::initialized) { game.reset(new Game(settings)); } void Engine::operator()() { state = State::running; game->status = Game::Status::ongoing; // TODO remove turn count (temp...
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#include<bits/stdc++.h> using namespace std; int main() { // only gravity will pull me down // Padovan Sequence int t, n; cin >> t; while (t--) { cin >> n; long long p[n+2]; p[0]=1; p[1]=1; p[2]=1; for(int i=3; i<=n; i++) p[i] = p[i-2...
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#include "VkwTextureGenerator.h" #include "VkwMemoryHelper.h" namespace world { VkwTextureGenerator::VkwTextureGenerator(int width, int height, std::string shaderName) : _width(width), _height(height), _texture(width, height, VkwImageUsage::OFFSCREEN_RENDER,...
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/* * * Copyright 2015 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agree...
[ "devMEremenko@gmail.com" ]
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import java.io.*; import java.math.*; import java.text.*; import java.util.*; import java.util.regex.*; public class Solution { // Complete the solve function below. static long solve(long[] a) { Map<Long, Long> m = new HashMap<Long, Long>(); int n = a.length; for (int i = ...
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Generic[] = { {Loot_MAGAZINE, 1, 1Rnd_Arrow_Wood}, {Loot_MAGAZINE, 1, HandRoadFlare}, {Loot_MAGAZINE, 1, HandChemGreen}, {Loot_MAGAZINE, 1, HandChemBlue}, {Loot_MAGAZINE, 1, HandChemRed}, //DZE {Loot_MAGAZINE, 1, 5Rnd_17HMR}, {Loot_MAGAZINE, 2, 10Rnd_303British}, {Loot_MAGAZINE, 2, 15Rnd_W18...
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#include "pch.h" #include "IMainGame.h" #include "Timing.h" #include "IGameScreen.h" namespace Bengine{ IMainGame::IMainGame(){ m_screenList = std::make_unique<ScreenList>(this); } IMainGame::~IMainGame(){} void IMainGame::run(){ if(!init()) return; FpsLimiter limiter; limiter.init(m_maxFps); ...
[ "36633619+Alejandro-Casanova@users.noreply.github.com" ]
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// // Created by phtran on 21/05/2016. // #ifndef FRONTEND_SCREENRIGHTARROWEVENTHANDLER_H #define FRONTEND_SCREENRIGHTARROWEVENTHANDLER_H #include "baseeventhandler.h" #include "screen.h" #include "screenfield.h" #include "event.h" namespace UI { class ScreenRightArrowEventHandler : public BaseEventHandler {...
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int Compare_Integer(int* i, int* j) { return((*i) - (*j)); } /* File: compare.cpp */
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/** * MFRC522.h - Library to use ARDUINO RFID MODULE KIT 13.56 MHZ WITH TAGS SPI W AND R BY COOQROBOT. * Based on code Dr.Leong ( WWW.B2CQSHOP.COM ) * Created by Miguel Balboa (circuitito.com), Jan, 2012. * Rewritten by Søren Thing Andersen (access.thing.dk), fall of 2013 (Translation to English, refactored, comm...
[ "surat.k@gmail.com" ]
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// stdafx.cpp: исходный файл, содержащий только стандартные включаемые модули // COM-server.pch будет предкомпилированным заголовком // stdafx.obj будет содержать предварительно откомпилированные сведения о типе #include "stdafx.h"
[ "almomatr@bk.ru" ]
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KiraBeleaua/Solved-Problems
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#include <iostream> #include <vector> #include <math.h> #include <algorithm> #include <iomanip> #include <array> using namespace std; void printVector(vector<int64_t> v) { for (auto& el : v) { cout << el << " "; } cout << "\n"; } int maximAdi(vector<int64_t> v) { int64_t maxim = v[0], indice = 0; for (int i =...
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/* * D3D11CommandQueue.h * * This file is part of the "LLGL" project (Copyright (c) 2015-2019 by Lukas Hermanns) * See "LICENSE.txt" for license information. */ #ifndef LLGL_D3D11_COMMAND_QUEUE_H #define LLGL_D3D11_COMMAND_QUEUE_H #include <LLGL/CommandQueue.h> #include <LLGL/ForwardDecls.h> #include "RenderSt...
[ "lukas.hermanns90@gmail.com" ]
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#include<stdio.h> #include<math.h> int a,b,c,d,e,f,g,h,i,j,k[78498][2],l[115]; int main() { k[0][0]=2; k[0][1]=0; k[1][0]=3; k[1][1]=1; for(a=5,b=1;a<1000001;a+=2) { c=sqrt(a)+1; for(d=0;k[d][0]<c;d++) { if(!(a%k[d][0])) { break; } } if(k[d][0]>c-1) { k[++b][0]=a; k[b][1]=a-k[b-1][0...
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rdspring1/cs393r
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#ifndef ENUM_H_D82U9SWU #define ENUM_H_D82U9SWU /* * @file Tools/Enum.h * Defines a macro that declares an enum and provides * a function to access the names of its elements. * * @author Thomas Röfer */ #include <string> #include <vector> /** * @class EnumName * The class converts a single comma-separated string of ...
[ "edaena@mondello.csres.utexas.edu" ]
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/firmware/arduino/src/Sensors/BatteryVoltageSensor/BatteryVoltageSensor.cpp
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carlesm/covid19-ventilator
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#include "BatteryVoltageSensor.h" BatteryVoltageSensor::BatteryVoltageSensor(int pin) { _pin = pin; } float BatteryVoltageSensor::read() { float batteryVoltage = (float) analogRead(_pin)*15.974/1024; // from eamon data sheeet return batteryVoltage; } int BatteryVoltageSensor::readPercentage() { /...
[ "rhotter@users.noreply.github.com" ]
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/* Copyright 2014 Peter Goodman, all rights reserved. */ #ifndef GRANARY_BASE_OPERATOR_H_ #define GRANARY_BASE_OPERATOR_H_ #include "granary/base/base.h" // For placement new. namespace granary { // Initialize some meta-data. template <typename T> void Construct(void *mem) { new (mem) T; } // Initialize some me...
[ "peter.goodman@gmail.com" ]
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rasputtim/SGF
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/* SGF - Super Game Fabric Super Game Fabric Copyright (C) 2010-2011 Rasputtim <raputtim@hotmail.com> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License,...
[ "rasputtim@hotmail.com" ]
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM e:/builds/moz2_slave/rel-m-rel-xr-w32-bld/build/dom/interfaces/html/nsIDOMHTMLTableColElement.idl */ #ifndef __gen_nsIDOMHTMLTableColElement_h__ #define __gen_nsIDOMHTMLTableColElement_h__ #ifndef __gen_nsIDOMHTMLElement_h__ #include "nsIDOMHTMLElement.h" #endif /* F...
[ "haleokekahuna@gmail.com" ]
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#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> #include <queue> #include <cstring> using namespace std; bool visited[250][250] = {0}; const int rows[] = {-2, -2, 0, 2, 2, 0}, cols[] = {-1, 1, 2, 1, -1, -2}; const string mov[] = {"UL", "UR" , "R", "LR", "LL", "L"}; int n;...
[ "linkrsfan@gmail.com" ]
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minico/Android
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/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
[ "xj.zhang@msn.com" ]
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chemiczny/automateusz_gto_d2
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#ifndef D2_EE_SPDS_AC_HPP #define D2_EE_SPDS_AC_HPP void second_derivative_ee_0120_13( const double ae, const double xA, const double yA, const double zA, const double be, const double xB, const double yB, const double zB, const double ce, const double xC, const double yC, ...
[ "mglanows@kierkur.ch.uj.edu.pl" ]
mglanows@kierkur.ch.uj.edu.pl
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/task_7_sensors/Code/libraries/forceSensor_lib/ForceSensor.cpp
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MRSD2018/minebot
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#include "Arduino.h" #include "ForceSensor.h" ForceSensor::ForceSensor(int pin) { pinMode(pin, INPUT); _pin = pin; } int ForceSensor::getRawOutput(){ return analogRead(_pin); } float ForceSensor::getForce(){ // outputs force [grams] float V = (getFilteredOutput()/1023.0)*5.0; return exp((V-0.5975)/0.5459); } ...
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#ifndef BACTERIE_A_H_ #define BACTERIE_A_H_ #include "Bacterie.h" class BacterieA : public Bacterie { public: BacterieA(); BacterieA(map<char,double> phen); virtual ~BacterieA(); void metabolisme(map<char,double>* ext); void set_fitness(); Bacterie* reproduire(); inline char type(); }; ...
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// CorruptProcess.h: interface for the CCorruptProcess class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_CORRUPTPROCESS_H__C470EDEB_7C79_4B3C_B1F5_190F57609DBE__INCLUDED_) #define AFX_CORRUPTPROCESS_H__C470EDEB_7C79_4B3C_B1F5_190F57609DBE__INCLUDED_ #if _MSC_VER ...
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/* Auto-generated by genmsg_cpp for file /mnt/hgfs/groovy_workspace/sandbox/HoverboardCSCE439/hovercraft/msg/Current.msg */ #ifndef HOVERCRAFT_MESSAGE_CURRENT_H #define HOVERCRAFT_MESSAGE_CURRENT_H #include <string> #include <vector> #include <map> #include <ostream> #include "ros/serialization.h" #include "ros/builtin...
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#include <sys/wait.h> #include <unistd.h> #include <signal.h> #include <time.h> #include <stdio.h> #include <string.h> #include <stdlib.h> #include <unistd.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <signal.h> #include <getopt.h> #include <pthread.h> #include <ctype.h> #include <ftw.h> ...
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// Copyright 2013 Alexeev Sergey sealeks@mail.ru // Distributed under the Boost Software License, Version 1.0. // See http://www.boost.org/LICENSE_1_0.txt #include <iso/iso.h> namespace boost { namespace itu { error_code errorcode_by_reason(octet_type val) { switch (val) { ...
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#include "EffectFlashBack.h" #include"../../Top/DrawManager.h" #include"../../Top/EasingManager.h" #include"../../Top/Top.h" #include"../../Top/TextureManager.h" #include"../../Top/SoundManager.h" #include"../../Top/DataManager.h" using namespace ci; using namespace ci::app; EffectFlashBack::EffectFlashBack() { } Ef...
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#include "qtmodbus.h" #include <QApplication> int main(int argc, char *argv[]) { QApplication a(argc, argv); QtModbus w; w.show(); return a.exec(); }
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#ifndef MESSAGEBOX_H #define MESSAGEBOX_H #include <Engine/System/Macros.h> namespace System { class api_public Messagebox { private: Messagebox(); public: enum class Option { Cancel, Ok, Yes = Ok, No = Cancel }; ...
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//#include "TopInclude.h" //#include "Engine.h" //#include "ProcessManager.h" //#include "EventManager.h" //#include "windowmgr.h" //#include "Memory.h" // // //#include "Camera.h" // // // //HRESULT Camera_Reset(Camera * pCamera) //{ // pCamera->pitch = 0.0f; // pCamera->yaw = 0.0f; // pCamera->moveBackForward = 0.0f;...
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// Copyright Euclides Araujo 2018 #pragma once #include "CoreMinimal.h" #include "GameFramework/PlayerController.h" #include "TankPlayerController.generated.h" // Must be the last include class UTankAimingComponent; /** * Responsible for helping the player aim. */ UCLASS() class BATTLETANK_API ATankPlayerControll...
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/******************************************************************************* * Copyright 2016-2017 Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apa...
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#include <iostream> #include <algorithm> #include <vector> using namespace std; class Number { public : int element; int index; Number(int element, int index):element(element),index(index){} }; bool compare1(Number num1, Number num2) { return num1.element < num2.element; } bool compare2(Number num1, Number num...
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#include "physicsobject.h" float gravity = 4; ///////////////////// //PhysicsObjectHold// ///////////////////// PhysicsObjectHold::PhysicsObjectHold() : TerrainObjectHold() { changePhysicsAttributes = false; ignoreGravity = false; } PhysicsObjectHold::~PhysicsObjectHold() { } bool PhysicsObjectHold::IsPhysicsOb...
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/** @file editor2.h * @brief the C++ editor2. * @author Runhua Li * @date 2013.6 * @version v1.0 * @note * The file is about the the C++ editor Class inherited * from the Editor1 Class. */ #ifndef EDITOR2_H #define EDITOR2_H #include "editor1.h" #include <QObject> QT_BEGIN_NAMESPACE class QPaintEvent; class QResizeE...
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class Solution { public: int numSquares(int n) { vector<int> dp(n+1,INT_MAX); dp[0] = 0; for(int i = 1; i <= n; ++i) { int _min = INT_MAX; int j = 1; while(i - j*j >= 0) { _min = min(_min, dp[i - j*j] + 1); ++j; ...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: helloworld.proto #ifndef GOOGLE_PROTOBUF_INCLUDED_helloworld_2eproto #define GOOGLE_PROTOBUF_INCLUDED_helloworld_2eproto #include <limits> #include <string> #include <google/protobuf/port_def.inc> #if PROTOBUF_VERSION < 3011000 #error This file w...
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#include "QtCore/QSettings" #include "QtGui/QPainter" #include "QtGui/QResizeEvent" #include "QtGui/QGridLayout" #include "GUI/LogUtils.h" #include "DisplayView.h" #include "ScaleWidget.h" #include "Visualizer.h" using namespace SideCar::GUI::AScope; DisplayView* DisplayView::activeDisplayView_ = 0; Logger::Log& D...
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#ifndef NDNPH_KEYCHAIN_DIGEST_HPP #define NDNPH_KEYCHAIN_DIGEST_HPP #include "../port/timingsafe/port.hpp" #include "helper.hpp" #include "private-key.hpp" #include "public-key.hpp" namespace ndnph { /** @brief DigestSha256 signing and verification. */ class DigestKey : public PrivateKey , public PublicKey { pub...
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/*===================== begin_copyright_notice ================================== Copyright (c) 2017 Intel Corporation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, includi...
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#pragma once // CmdcodeView view class CmdcodeView : public CEditView { DECLARE_DYNCREATE(CmdcodeView) CFont m_Font; BOOL m_ctrlQ; void insertMarkdownCode(TCHAR key); void openHelpDialog(); protected: CmdcodeView(); // protected constructor used by dynamic creation virtual ~CmdcodeView(); publi...
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// ParsePigg.cpp: implementation of the CParsePigg class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "PiggViewer.h" #include "ParsePigg.h" #include "PiggViewerDoc.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endi...
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john@toebes.com
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zhangmeishan/NNRelationExtraction
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#include "BeamExtractor.h" #include <set> #include "Argument_helper.h" Extractor::Extractor(size_t memsize) : m_driver(memsize) { srand(0); } Extractor::~Extractor() { } int Extractor::createAlphabet(vector<Instance> &vecInsts) { cout << "Creating Alphabet..." << endl; int totalInstance = vecInsts.siz...
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mason.zms@gmail.com
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NitefullWind/unet
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#include "echo.h" #include <muduo/base/Logging.h> #include <boost/bind.hpp> EchoServer::EchoServer(EventLoop* loop, const InetAddress &listenAddr) : server_(loop, listenAddr, "EchoServer") { server_.setConnectionCallback(boost::bind(&EchoServer::onConnection, this, _1)); server_.setMessageCallback(boost::bind(&E...
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#include "easylink/utils/conditional/EqualityCompare.h" namespace easylink { namespace utils { namespace conditional { EqualityCompare::EqualityCompare() { //ctor } EqualityCompare::~EqualityCompare() { //dtor } } // namespace conditional } // namespace utils } // namespace easylink
[ "Kpaken@users.noreply.github.com" ]
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// This is the specification file for the game class. #ifndef GAME_H #define GAME_H // All other classes are included in this one. #include"grid.h" #include"block.h" #include"blockType1.h" #include"blockType2.h" #include"blockType3.h" #include"blockType4.h" #include"blockType5.h" #include"blockType6.h" #includ...
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// TUI.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "TUI.h" #include "TUIDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CTUIApp BEGIN_MES...
[ "Yun Lin" ]
Yun Lin
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/* Nimesh Ghelani (nims11) */ #include<iostream> #include<cstdio> #include<cmath> #include<algorithm> #include<map> #include<string> #include<vector> #include<queue> #include<cmath> #include<stack> #include<set> #include<utility> #define in_T int t;for(scanf("%d",&t);t--;) #define in_I(a) scanf("%d",&a) #define in...
[ "nimeshghelani@gmail.com" ]
nimeshghelani@gmail.com
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hfen-cn/CC4.0
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#include "caffe/net.hpp" #include "caffe/cc/core/cc_utils.h" #include <map> #include <string> #include <thread> #include <mutex> #include <condition_variable> #include "caffe/util/model_crypt.h" using namespace std; using namespace cc; #define min(a, b) ((a)<(b)?(a):(b)) #define max(a, b) ((a)>(b)?(a):(b)) namespac...
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jancajthaml/sgloi13
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// // SceneNode.h // libsgl // // Created by Jan Brejcha on 01.11.13. // Copyright (c) 2013 brejchajan. All rights reserved. // #ifndef libsgl_SceneNode_h #define libsgl_SceneNode_h #include <vector> #include "../struct/Matrix.h" #include "../struct/light/Light.h" #include "Model.h" /** Basic SceneGraph Node, o...
[ "jan.cajthaml@gmail.com" ]
jan.cajthaml@gmail.com
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/4. VARIED_VARIABLE_SCOPE/EnumeratedTypes/Source.cpp
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no_license
jongkukpark/FollowStudyCPP
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#include <iostream> #include <typeinfo> //int computeDamage(int weapon_id) // 숫자로 쓰면 외우기 힘듦. //{ // if (weapon_id == 0) // sword // { // return 1; // } // if (weapon_id == 1) // hammer // { // return 2; // } //} enum Color // 사용자 정의 자료형, users defined data type { COLOR_BALCK = -3, // 숫자를 담고 있음 COLOR_RED = -1, CO...
[ "jongkukpark162@cnu.ac.kr" ]
jongkukpark162@cnu.ac.kr
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/Cpp/leetCode/217_array_ContainsDuplicateValueRepeatedAtLeastTwice.cpp
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[]
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surajmitsel/surajmitsel
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#include <iostream> #include <vector> using namespace std; /* 217. Contains Duplicate Easy Given an integer array nums, return true if any value appears at least twice in the array, and return false if every element is distinct. Example 1: Input: nums = [1,2,3,1] Output: true Example 2: Input: nums = ...
[ "surajver@cisco.com" ]
surajver@cisco.com
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/omegaUp/promedio_cal/promedio_cal.cpp
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no_license
bernovie/cpp
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#include <iostream> using namespace std; int main(){ int cals[5]; double total = 0; for(int i = 0; i < 5; i++){ cin>>cals[i]; total += cals[i]; } printf("%.1f\n",total/5); return 0; }
[ "bearnyoviedo@gmail.com" ]
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amplab/ray-core
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "services/ui/view_manager/view_manager_app.h" #include "base/command_line.h" #include "base/logging.h" #include "base/trace_event/trace_event.h"...
[ "pcmoritz@gmail.com" ]
pcmoritz@gmail.com
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YuukiReiya/Tonight-also-the-mountains
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#pragma once #include "../Sprite/Sprite.h" #include "../Texture/Texture.h" #include <DirectXMath.h> #include <memory> #include "../Tile/Tile.h" class UpWall { public: UpWall() {}; ~UpWall() {}; void Init(); void Render(); private: std::unique_ptr<Texture> m_pLWallTex; std::unique_ptr<Texture> m_pRWallTex; std::...
[ "yuukibamba@gmail.com" ]
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 #ifndef __EFFEKSEER_SIMD4F_SSE_H__ #define __EFFEKSEER_SIMD4F_SSE_H__ #if (defined(_M_AMD64) || defined(_M_X64)) || (defined(_M_IX86_FP) && _M_IX86_FP >= 2) || defined(__SSE__) #include <stdint.h> #ifdef _MSC_VER #include <intrin.h> #else #include <x86intrin.h> #endif #include "../Effekseer.Math.h" namespace Effek...
[ "swda.durl@gmail.com" ]
swda.durl@gmail.com
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ZiuTinyat/IsettaGameJam
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#pragma once #include <IsettaEngine.h> using namespace Isetta; DEFINE_COMPONENT(MyScript, Component, false) private: // Private variables of your component U64 handleEscPress; public: // A component MUST have a default constructor MyScript() = default; // Awake is called once, immediately when the component is f...
[ "tz1@andrew.cmu.edu" ]
tz1@andrew.cmu.edu
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/msvc-cluster-realistic-1000/src/dir_1/perf97.cpp
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[]
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sakerbuild/performance-comparisons
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#include <Windows.h> #include <vector> #include <inc_7/header_142.h> static_assert(sizeof(GenClass_142) > 0, "failed"); #include <inc_1/header_34.h> static_assert(sizeof(GenClass_34) > 0, "failed"); std::vector<int> perf_func_97() { LoadLibrary("abc.dll"); return {97}; }
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/Single Cell/Single File/hESC-CM_singlefile.cpp
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[]
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TleeB/hESC
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#include <cmath> #include <iostream> #include <cstdio> //Note model was converted from V/s to mV/ms by converting: // myShiftK1 *1000 to convert from V to mV // R constant *1000 to convert the reversal potentials in mV // Maximal conductances from S/F to mS/F or nS/pF // Time dependent only parameters // Vleak *(1/...
[ "Tashalee.Brown@gmail.com" ]
Tashalee.Brown@gmail.com
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matatabinoneko/Atcoder
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#include<bits/stdc++.h> using namespace std; #define ll long long int main(void){ int n; cin >> n; string s; cin >> s; vector<int>l(n),r(n); l[0]=0;r[n-1]=0; for(int i=1;i<n;i++) l[i]=l[i-1]+(s[i-1]=='W'); for(int i=n-2;0<=i;i--) r[i] = r[i+1] + (s[i+1]=='E'); ll ans = n*2; for(int i=0;...
[ "matatabinoneko0721@gmail.com" ]
matatabinoneko0721@gmail.com