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#pragma kythe_claim // This is a multiplexed test file. The default file will be named // test.cc. #include "a.h" //- AnchorC.node/kind anchor //- AnchorC childof vname("","bundle","","test.cc","c++") #define C macroc #example a.h // This is now a header file called a.h. It is unclaimed. //- !{ @A=AnchorA.node/kind anc...
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#include <bits/stdc++.h> #define REP(i, x, n) for (int i = (x); i < (n); i++) #define PER(i, x, n) for (int i = (x); i >= (n); i--) #define endl "\n" typedef long long ll; using namespace std; map<string, int> num; int n, m, q; int pre[100005], relation[10000]; string s1, s2; int find(int x) { if (pre[x] == x) ret...
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/** @file src/ctrl/motioncommand.h @ingroup CTRL @brief Controller that takes motion commands.. @author Alex Moriarty <alexander@dal.ca> @author Jacob Perron <perronj@yorku.ca> */ #ifndef __CTRL_MOTIONCOMMAND_H_ #define __CTRL_MOTIONCOMMAND_H_ #include "controller.h" #include "bu...
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#include <nana/gui/wvl.hpp> int main() { using namespace nana; form fm(API::make_center(240, 160), appear::decorate<appear::minimize, appear::maximize>()); fm.show(); exec(); }
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#pragma comment(linker, "/stack:640000000") #include <algorithm> #include <bitset> #include <cassert> #include <cctype> #include <climits> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <fstream> #include <iostream> #include <iomanip> #include <iterator> #include <list> #include <map...
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/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2017 Edouard Griffiths, F4EXB // // // // This program is free software; you can redistribute it and/or mod...
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/** The MySensors Arduino library handles the wireless radio link and protocol between your home built sensors/actuators and HA controller of choice. The sensors forms a self healing radio network with optional repeaters. Each repeater and gateway builds a routing tables in EEPROM which keeps track of the ...
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// Find the minimum insertions and deletions to convert s1 to s2; #include <bits/stdc++.h> using namespace std; int lcsLength(string s1, string s2, int m, int n) { vector<vector<int>> dp(m + 1, vector<int>(n + 1, 0)); // initialize dp vector(m+1 x n+1) to 0; for (int i = 1; i <= m; ++i) { for (int...
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// // Project: clib2d // Created by bajdcc // #include "stdafx.h" #include "c2d.h" namespace clib { decimal_inv::decimal_inv(decimal v) { set(v); } void decimal_inv::set(decimal v) { value = v; if (std::isinf(value)) inv = 0; else if (std::abs(value) < EPSILO...
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void setup() { // put your setup code here, to run once: pinMode(3, OUTPUT); Serial.begin(9600); } void loop() { // put your main code here, to run repeatedly: digitalWrite(3, HIGH); Serial.println("Pin 3 is HIGH (5V)"); delay(1000); digitalWrite(3, LOW); Serial.println("Pin 3 is LOW (0v)"); delay(...
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#include <iostream> #include "Person.hpp" Person::Person(int destinationFloor){ std::cout << "New Person created with destination floor " << destinationFloor << std::endl; this->destinationFloor = destinationFloor; } Person::Person(const Person &other){ std::cout << "Person with destination floor " << other.getDes...
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#include "DLGm.h" EQ_IMPLEMENT_CACHE(CDLGm, 100) CDLGm::CDLGm() { m_nRoleId = 0; m_GmId = 0; m_GmActionType = 0; m_strDescribe = ""; } CDLGm::~CDLGm() { } void CDLGm::SetGmProperty(int nRoleId, int nGmid, int nGmActionType, string strDescribe) { setRoleId(nRoleId); setGmId(nGmid); setGmActionType(nGmActionTy...
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// LambgineTest.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <Lambgine/Lambgine.h> #include <thread> int _tmain(int argc, _TCHAR* argv[]) { int retVal = 0; try { Lambgine engine; //engine.NewWindow("one", 640, 480, 0); //engine.NewWindow("two", 640, 480, 0); r...
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#include <iostream> #include <immintrin.h> #include <chrono> #include <vector> inline __m128i modps_epi32(__m128 x, __m128 col) { __m128 div = _mm_div_ps(x,col); __m128 res = _mm_round_ps(div,_MM_FROUND_TO_ZERO); res = _mm_mul_ps(res,col); res = _mm_sub_ps(x,res); return _mm_cvtps_epi32(res);...
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#include "mvAxes.h" #include "vtkAxes.h" #include "vtkTubeFilter.h" #include "vtkLookupTable.h" mvAxes::mvAxes() { m_DefaultSize = 1; m_DefaultTubeDiameter = 1; m_DefaultPositions[0] = 0; m_DefaultPositions[1] = 1; m_DefaultPositions[2] = 0; m_DefaultPositions[3] = 1; m_DefaultPositions[4] = 0; m_DefaultPositi...
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#pragma once #include<glad/glad.h> #include<GLFW/glfw3.h> #include "Gamelevel.h" #include "PowerUp.hpp" // forward decleration class BallObject; enum GameState { GAME_ACTIVE, GAME_MENU, GAME_WIN }; enum Direction { UP, RIGHT, DOWN, LEFT }; using Collision = std::tuple<bool, Direction, glm::vec2>; // Initia...
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#pragma once #include "dthegame.h" class CGameTest : public CDTheGame { public: CGameTest(void); ~CGameTest(void); virtual void OnInit(void); virtual void Draw(int dt); };
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#include <algorithm> #include <vector> #include <string> #include <iostream> #include <math.h> #include <stack> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <map> #include <time.h> #include <set> using namespace std; int main() { int nodes, edges; cin >> nodes >> edges; vector< vector<int> ...
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#include <QCoreApplication> #include <QTest> #include "unit_test/aestest.h" /****************************************************************************** ** maintest * ** QAESEncryption * ****...
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#pragma once #include "States/State.h" class Enemy; struct EnemyState : public State { enum Type { None, Wait, Idle, Run, Patrol, Alert, Hit, Stun, PreAttack, Attack, Charge, Dead, Exit, Count }; EnemyState() : mEnemy(nullptr) { } void set(Enemy* enemy) { mEnemy = enemy; } virtual...
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/* * TempInterface.h * * Created on: Dec 28, 2017 * Author: cyborg9 */ #ifndef TEMPINTERFACE_H_ #define TEMPINTERFACE_H_ #include "hal/OneWireManager.h" #include "util/Logger.h" class TempInterface{ public: TempInterface(OneWireManager& onewireman, int id); ~TempInterface(); void beginSample(); float...
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// Funcion que busca el siguiente "que" vacio #include <stdio.h> #include <string.h> #include <vector> #include <string> #include <iostream> #include <cstdio> #include "inodo.h" #include "bloque.h" using namespace std; extern vector <inodo> inodos; extern vector < bloque > datos; //(64); //vector de datos extern v...
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#include "GBHigh.h" class Ilated { public: Ilated() { i_top = new GBHigh(); } ~Ilated() { delete i_top; } GBHigh* i_top; uint32_t ila_pc = 0; }; class i_in { public: bool GBHigh_arg_0_TREADY; bool GBHigh_arg_1_TVALID; uint8_t GBHigh_arg_1_TDATA; };
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/**************************************************************************** ** Meta object code from reading C++ file 'mainwindow.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.9.6) ** ** WARNING! All changes made in this file will be lost! **********************************************************...
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/* * BrusaMotorController.cpp * * Copyright (c) 2013 Collin Kidder, Michael Neuweiler, Charles Galpin Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without...
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// Copyright (c) 2016 Jack Grigg <jack@z.cash> // Copyright (c) 2016 Omar Alvarez <omar.alvarez@udc.es> // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "ZcashStratum.h" #include "chainparams.h" #include "clientversion....
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#include "PassRenderer.h" #include "Tool.h" #include "Imgui/imgui.h" #include <assert.h> #include <vector> #include <d3dx12.h> #include <d3dcompiler.h> #include <DirectXMath.h> #pragma comment(lib,"d3d12.lib") #pragma comment(lib,"d3dcompiler.lib ") PassRenderer::PassRenderer(Microsoft::WRL::ComPtr<ID3D12Device>& Dev...
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#include "base64.h" #include <ios> #include <stdexcept> static constexpr char encode[64] = { 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', '...
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/**************************************************************************** ** Meta object code from reading C++ file 'ChatWidget.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.12.3) ** ** WARNING! All changes made in this file will be lost! *********************************************************...
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//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "BsScriptMaterial.h" #include "BsScriptResourceManager.h" #in...
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#include "../stdafx.h" #include "Collider.h" #include "../Object/Object.h" Collider::Collider() { m_GroupName = "Default"; m_IsUI = false; } Collider::Collider(const Collider & Value) { *this = Value; } Collider::~Collider() { list<Collider*>::iterator StartIter = m_PrevCollList.begin(); list<Collider*>::iterat...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_PAINT_PAINT_SHADER_H_ #define CC_PAINT_PAINT_SHADER_H_ #include <memory> #include <vector> #include "base/optional.h" #include "base/stl_util...
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#ifndef __CAMERA_H__ #define __CAMERA_H__ #define kSpeed 15.0f class Camera { private: QMatrix m_m4ProjectionMatrix; QMatrix m_m4ViewMatrix; float m_fSpeed; unsigned int m_uiCameraID; public: Camera(void); ~Camera(void); void SetCameraID(unsigned int _uiCameraID) { m_uiCameraID = _uiCameraID; } void L...
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/* * Author: Yang Zhang * Created Time: 2012/8/13 21:11:53 * File Name: 2699.cpp */ #include <map> #include <set> #include <list> #include <cmath> #include <queue> #include <stack> #include <bitset> #include <vector> #include <cstdio> #include <string> #include <sstream> #include <cstdlib> #include <cstring> #inc...
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#include<iostream> using namespace std; int main(void) { int a; long int b; char c; float d; double e; cin >> a >> b >> c >> d >> e; // cout << a << b << c << d << e << endl; printf("%d\n",a); printf("%ld\n",b); printf("%c\n",c); printf("%.3f\n",d); printf("%.9lf\n",e); return 0; }
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#include <iostream> #include <string> #include <fstream> #include <sstream> #include <new> #include <stdlib.h> #include <vector> using namespace std; class MySecClass { public: int firstfield; }; class MyExampleClass { public: int someIntegerField; string someStringField; MySecClass secclassfiel...
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#include "DiscreteBivariateDistribution.h" #include "../univariate/discrete/BinomialRand.h" template class DiscreteBivariateDistribution< BinomialRand<int>, BinomialRand<int>, int >; template class DiscreteBivariateDistribution< BinomialRand<long int>, BinomialRand<long int>, long int >; template class DiscreteBivaria...
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#include<iostream> using namespace std; #define ll long long ll mulitplicative_modulo_inverse(ll a,ll p,ll mod) { ll ans = 1; ll tmp = a; while(p>0) { if(p&1) { ans = (ans*tmp)%mod; } tmp = (tmp*tmp)%mod; p = p>>1; } return ans; } ll compute(ll n,ll p) ...
[ "hemantkrkrayla@gmail.com" ]
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#include "UHH2/vectorlikeT/include/vectorlikeTReconstructionHypothesisDiscriminators.h" #include "UHH2/core/include/Utils.h" #include <set> using namespace uhh2; using namespace std; namespace { // invariant mass of a lorentzVector, but save for timelike / spacelike vectors float inv_mass(const LorentzVector & ...
[ "wilhelml@naf-uhhcms14.desy.de" ]
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#pragma once #include "ats-common.h" #include "state_machine.h" #include "DB.h" class Copy: public StateMachine { public: Copy(MyData&); ~Copy(); virtual void start(); private: void (Copy::*m_state_fn)(); void state_0(); void state_1(); DB * m_dbreader; MyData* m_data; };
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ap_log_rerror(APLOG_MARK, APLOG_ERR, rv, data->r, APLOGNO(01221) "poll failed waiting for CGI child");
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// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/command_buffer/service/shared_image/shared_image_representation.h" #include "base/debug/dump_without_crashing.h" #include "base/strings/stringprintf.h" #include ...
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//#include <iostream> //#include <deque> //#include <string> // //using namespace std; // //int main() //{ // cin.tie(nullptr); // ios_base::sync_with_stdio(false); // // int N; // cin >> N; // // deque<int> dq; // // for (int i = 0;i < N;i++) // { // string s; // int num; // cin >> s; // // if (s == "push_front") ...
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// // Tile.h // pa1.2 // // Created by Aly Shehata on 3/15/14. // Copyright (c) 2014 Aly Shehata. All rights reserved. // #ifndef pa1_2_Tile_h #define pa1_2_Tile_h class Tile { public: Tile (); Tile (char tileChar); void setDisplayChar(char tileChar); char getDisplayChar(); pr...
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// -*- C++ -*- //========================================================================== /** * @file Module.h * * $Id: Module.h 77152 2007-02-15 13:41:25Z johnnyw $ * * @author Douglas C. Schmidt <schmidt@cs.wustl.edu> */ //======================================================================...
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#include <algorithm> #include "AIWorld.h" namespace urchin { AIWorld::AIWorld() { entities.reserve(50); //estimated memory size } void AIWorld::addEntity(const std::shared_ptr<AIEntity> &aiEntity) { std::lock_guard<std::mutex> lock(mutex); entities.push_back(aiEntity); ...
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#pragma once #ifndef TEXTURE_MANAGER_HPP #define TEXTURE_MANAGER_HPP #include <unordered_map> #include <string> #include <memory> #include <utility> #include <string_view> #ifndef _WIN32 #include <experimental/filesystem> #endif #include <SFML/Graphics/Texture.hpp> #include <SFML/Graphics/Rect.hpp> namespace ld40 { ...
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#ifndef __DATE_HEADER_H #define __DATE_HEADER_H using namespace std; class Date { public: Date(); Date(Date &original); Date(char *date); virtual ~Date(); /* Setters */ void setDate(const char *date); /* Getters */ const char * getDate() const; unsigned short getDay(); unsi...
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// Boost.Function library // Copyright Douglas Gregor 2002-2003. Use, modification and // distribution is subject to the Boost Software License, Version // 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // For more information, see http://www.boost.org #d...
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//-------------------------------------------------------------------------------------- // Loading GPU shaders // Creation of constant buffers to help send C++ values to shaders each frame //-------------------------------------------------------------------------------------- #include "Shader.h" #include <fstream> #...
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#ifndef LINE_H #define LINE_H #include <GL/gl.h> #include <GL/glu.h> #include <iostream> #include <cmath> #include "Point.h" class Line { public: Line(); Line(Point i, Point f); virtual ~Line(); /** Metodos **/ void exchangePoints(); void drawLine(); ...
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#include "RDMAWriteImmSocket.h" RDMAWriteImmSocket* RDMAWriteImmSocket::connect(const HostAndPort& hp) { struct rdma_cm_id* client_id = NULL; struct rdma_addrinfo hints, *res; memset(&hints, 0, sizeof(hints)); hints.ai_port_space = RDMA_PS_TCP; res = NULL; char* hostname = const_cast<char*...
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#include "histogramwidget.h" histogramwidget::histogramwidget() { }
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#include "carroceria.h" Carroceria::Carroceria(int numVertex) : Objecte(numVertex) { this->material = new Material(); this->material->coef_a = 0.4; this->material->ka = vec3(0.24725, 0.1995, 0.0745); this->material->ks = vec3(0.628281, 0.555802, 0.366065); this->material->kd = vec3(0....
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by...
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#include <algorithm> #include <cmath> #undef HWY_TARGET_INCLUDE #define HWY_TARGET_INCLUDE "tests/demote_test.cc" #include "hwy/foreach_target.h" #include "hwy/highway.h" #include "hwy/tests/test_util-inl.h" #if !HWY_IS_MSAN HWY_BEFORE_NAMESPACE(); namespace hwy { namespace HWY_NAMESPACE { ...
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#include "Map.hpp" #include <memory> #include <map> #include <unistd.h> #include <cmath> #include <iterator> #include <iostream> #define red "\x1b[31m" #define green "\x1b[32m" #define yellow "\x1b[33m" #define blue "\x1b[34m" #define cend "\x1b[0m" template <class Key, class T> void print_map(ft::map<Key, T> &map) ...
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--- chromecast/browser/cast_browser_main_parts.cc.orig 2022-08-01 19:04:25 UTC +++ chromecast/browser/cast_browser_main_parts.cc @@ -91,7 +91,7 @@ #include "ui/base/ui_base_switches.h" #include "ui/gl/gl_switches.h" -#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) +#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS...
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#pragma once #include "planner/cspace/cspace_geometric_Mobius.h" class GeometricCSpaceOMPLCircular: public GeometricCSpaceOMPL { using BaseT = GeometricCSpaceOMPL; public: GeometricCSpaceOMPLCircular(RobotWorld *world_, int robot_idx); virtual void initSpace(); virtual void ConfigToOMPLState(const Con...
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// $Header: /usr/people/mbwall/src/galib/ga/RCS/GAStatistics.h,v 1.3 1999/03/30 02:40:14 mbwall Exp $ /* ---------------------------------------------------------------------------- statistics.h mbwall 14jul95 Copyright (c) 1995 Massachusetts Institute of Technology - all rights reserved DES...
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// // ******************************************************************** // * License and Disclaimer * // * * // * The GAMOS software is copyright of the Copyright Holders of * // * the GAMOS Collaboration....
[ "ethanlarochelle@gmail.com" ]
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#include "./hFiles/headers.h" #include "./hFiles/evaluation.h" #include "./hFiles/euclidean.h" #include "./hFiles/cosine.h" //evaluate a cluster: Compute average s (i) over all i in some cluster void silhouette(vector<cluster> clusters, data &dataset, string &outputFileName) { double sTotal = 0; ofstream outputFil...
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#include "ex12_07.hpp" int main() { shared_ptr<vector<int>> ptr_vec = vector_pointor_genator(); vector_pointor_process(ptr_vec); vector_pointor_printer(ptr_vec); return 0; }
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void setup() { // put your setup code here, to run once: Serial.begin(9600); } int incomingByte = 0; // for incoming serial data void loop() { // put your main code here, to run repeatedly: if (Serial.available() > 0) { // read the incoming byte: incomingByte = Serial.read(); // say what you got...
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/* Program for the Adafruit Pro Trinket 5V 16Mhz This code allows the trinket to get data from an Adafruit 10dof sensor, convert it to a quaternion and send it over serial. It is encoded as a string with format: q0w[w value]x[x value]y[y value]z[z value]e */ ////////////////////////////////// Includes //////...
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#include<iostream> #include<cmath> #include<iostream> #include<algorithm> #include<stack> #include<string> #include<sstream> #include<vector> #include<queue> #include<string.h> #include<map> using namespace std; int n, m; int start, endpoint; bool visit[805] = {}; vector<int>graph[805]; void dfs(int s) { for (int i =...
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#include "order_manager.h" #include <osrf_gear/AGVControl.h> #include <ros/ros.h> #include <std_srvs/Trigger.h> #include <iomanip> AriacOrderManager::AriacOrderManager(): arm1_{"arm1"}, arm2_{"arm2"} { order_subscriber_ = order_manager_nh_.subscribe( "/ariac/orders", 10, &AriacOrderManager...
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#include "stdafx.h" #include ".\moderationemailmanagementbuilder.h" #include ".\storedprocedure.h" #include ".\emailtemplate.h" #include ".\emailvocab.h" #include ".\moderationclasses.h" #include ".\basicsitelist.h" CModerationEmailManagementBuilder::CModerationEmailManagementBuilder(CInputContext& inputCont...
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////////////////////////////////////////////////////////// // This class has been automatically generated on // Wed Apr 1 21:41:55 2020 by ROOT version 6.12/06 // from TTree pulse/Digitized waveforms // found on file: run_scope27264_converted.root ////////////////////////////////////////////////////////// #ifndef Ana...
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/** * \file PlnrQTpo1NArray.h * app access code for table TblPlnrQTpo1NArray (declarations) * \author Alexander Wirthmueller * \date created: 4 Dec 2015 * \date modified: 4 Dec 2015 */ #ifndef PLNRQTPO1NARRAY_H #define PLNRQTPO1NARRAY_H #include <dartcore/Xmlio.h> using namespace Xmlio; /** * PlnrQTpo...
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/*! ==================================================================================================================== * \file TEncBinCoderV2VwLB.h * \brief Copyright information. * \par Copyright statements HEVC (JCTVC cfp) This software, including its corresponding source code, object code and...
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#pragma once #include <DXLib/DxLib.h> #include "node.h" #include "math.h" namespace DxEngine { class CBox2D : public CNode { public: CBox2D(recti vRect, int vColor = 0, bool vFill = true) : m_Rect(vRect), m_Color(vColor), m_Fill(vFill) {} virtual void drawV() override; private: recti m_Rect = {}; int m_...
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// stdafx.cpp : 只包括标准包含文件的源文件 // VS-Git.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h" // TODO: 在 STDAFX.H 中 // 引用任何所需的附加头文件,而不是在此文件中引用
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GuillaumeBchd/RelativeNeighborhoodGraph
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// // FileData.hpp // RelativeNeighborhoodGraph // // Created by GuillaumeBouchard ColinTroisemaine on 15/11/2019. // Copyright © 2019 GuillaumeBouchard ColinTroisemaine. All rights reserved. // #ifndef FileData_hpp #define FileData_hpp #include <stdio.h> #include <iostream> #include <vector> #include <string> #i...
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jwillbold/nuclearShape
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// // imageComponentArray.cc // lsmModeler // // Created by Robert Snapp on 2007-02-06. // Copyright (c) 2007 Robert R. Snapp. All rights reserved. // #include "imageHistogram.h" #include "nuclearSurface.h" #include "imageComponentArray.h" #include "grayImage3d.h" #include "env.h" #include "lsmVoxelImage.h" #includ...
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SYeShare/Learning
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//new test #include "origin.hpp" class Solution_DFS { };
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abhirathmahipal/Practice
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#include <iostream> using namespace std; class myClass { // private to my class int a; public: void set_a(int num); int get_a(); }; void myClass:: set_a(int num) { a = num; } int myClass:: get_a() { return a; } int main() { myClass ob1, ob2; ob1.set_a(10); ob2.set_a(99); cout << ob1.get_a() << "\n"; c...
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// // * * // __ * // ,db' * * // ,d8/ * * * // 888 // `db\ * * // `o`_ ** // * * * _ * // * / ) // ...
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/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 2004-2005 Allan Sandfeld Jensen (kde@carewolf.com) * Copyright (C) 2006, 2007 Nicholas Shanks (webkit@nickshanks.com) * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013 Apple Inc. All rights reserved. * Copyright (C) 2007 Alexey P...
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shenglixu/golems
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#pragma once #include <QMainWindow> #include <QBluetoothHostInfo> #include <QBluetoothLocalDevice> #include <QBluetoothServiceDiscoveryAgent> #include <QBluetoothTransferRequest> #include <QBluetoothTransferReply> #include <QFile> #include <QTimer> #include <unistd.h> #include <sns.h> #include <ach.h> #include "ser...
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// stdafx.cpp : 只包括标准包含文件的源文件 // 9-4.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h" // TODO: 在 STDAFX.H 中引用任何所需的附加头文件, //而不是在此文件中引用
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#pragma once #include <string> namespace mmpg { class Player { public: Player(unsigned int id, std::string email); ~Player(); void Build(); void Start(); void Stop(); void Update(const std::string& code); void Recover(); unsigned int id() const; const std::string& key() const; const std::strin...
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/**************************************************************************** ** Resource object code ** ** Created by: The Resource Compiler for Qt version 4.8.6 ** ** WARNING! All changes made in this file will be lost! *****************************************************************************/ #include <QtCore/q...
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#ifndef __ETALON_HPP__ #define __ETALON_HPP__ class Buffer; int MakeEtalon(int ,Buffer **); #endif
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struct object_id old_oid; }; struct ref_entry; /* * Information used (along with the information in ref_entry) to * describe a single cached reference. This data structure only * occurs embedded in a union in struct ref_entry, and only when * (ref_entry->flag & REF_DIR) is zero. */ struct ref_value { /* * T...
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// // Created by joelm on 2016-01-25. // #include <stdio.h> #include <string.h> #include <libgen.h> #include <stdlib.h> #include <time.h> #include <curses.h> #include <vector> #include <sstream> #include "main.h" #include "dungeon.h" #include "path.h" #include "turn.h" #include "screen.h" #include "utils.h" #include ...
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#ifndef NATIVEUI_MESSAGEBOX #define NATIVEUI_MESSAGEBOX #include <Windows.h> namespace NativeUI { class MessageBox { }; } #endif // NATIVEUI_MESSAGEBOX
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#ifndef MEERKAT_H #define MEERKAT_H #include "animal.h" #include <iostream> #include <string> using namespace std; class meerkat: public animal{ private: protected: public: meerkat(); meerkat& operator=(const meerkat&); ~meerkat(); }; #endif
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// STLport regression testsuite component. // To compile as a separate example, please #define MAIN. #include <iostream> #include <hash_set> #ifdef MAIN #define hmset1_test main #endif // struct hash<string> { // size_t operator()(const string& s) const { return __stl_hash_string(s.c_str()); } //}; #if define...
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// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/interpreter/bytecode-array-writer.h" #include "src/api-inl.h" #include "src/interpreter/bytecode-jump-table.h" #include "src/interpreter/...
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// MotionCapture.h : PROJECT_NAME アプリケーションのメイン ヘッダー ファイルです。 // #pragma once #ifndef __AFXWIN_H__ #error "PCH に対してこのファイルをインクルードする前に 'stdafx.h' をインクルードしてください" #endif #include "resource.h" // メイン シンボル // CMotionCaptureApp: // このクラスの実装については、MotionCapture.cpp を参照してください。 // class CMotionCaptureApp : public CWinApp {...
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#include <jni.h> using namespace std; extern JNIEnv* currentJNIEnv;
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#pragma once #include "stdafx.h" class TextureLoader { public: TextureLoader(void); ~TextureLoader(void); GLuint GetTexture(const std::string& filename); static const std::string TEXTURE_PATH; private: std::map<std::string, GLuint> mTextureMap; };
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#include "stdafx.h" #include "EffectTest.h" EffectTest::EffectTest() { } EffectTest::~EffectTest() { } bool EffectTest::Init() { EFFECTMANAGER->AddEffect(TEXT("Effect1"), TEXT("Image/effect5.bmp"), 740, 444, 148, 148, 1, 1.0f, 10); EFFECTMANAGER->AddEffect(TEXT("Effect2"), TEXT("Image/explosion.bmp"), 832, ...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2018 The SMARTBLOCK developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/...
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#pragma once #include "Morpion.h" class IA { protected: int shape_; Morpion *morpion_; bool first_; public: IA(); ~IA(); virtual int eval() = 0; virtual void calculIA() = 0; };
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/****************************************************************************** Online C++ Compiler. Code, Compile, Run and Debug C++ program online. Write your code in this editor and press "Run" button to compile and execute it. ******************************************...
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#include <vector> #include <queue> #include <algorithm> using namespace std; struct TreeLinkNode { int val; TreeLinkNode *left, *right, *next; TreeLinkNode(int x) : val(x), left(NULL), right(NULL), next(NULL) {} }; class Solution { public: void connect(TreeLinkNode *root) { if (root == nullptr) return; ...
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/* * Copyright (C) 2015 Dato, Inc. * All rights reserved. * * This software may be modified and distributed under the terms * of the BSD license. See the LICENSE file for details. */ #include <boost/program_options.hpp> #include <cppipc/server/comm_server.hpp> #include <logger/logger.hpp> #include <lambda/rcppla...
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