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#define CV_CPU_SIMD_FILENAME "/home/kookie/Documents/Projects/c++/lib/opencv/opencv-4.5.3/modules/imgproc/src/box_filter.simd.hpp" #define CV_CPU_DISPATCH_MODE SSE4_1 #include "opencv2/core/private/cv_cpu_include_simd_declarations.hpp" #define CV_CPU_DISPATCH_MODE AVX2 #include "opencv2/core/private/cv_cpu_include_simd_declarations.hpp" #define CV_CPU_DISPATCH_MODES_ALL AVX2, SSE4_1, BASELINE #undef CV_CPU_SIMD_FILENAME
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// // kern_resources.hpp // Shiki // // Copyright © 2016-2017 vit9696. All rights reserved. // // This is an autogenerated file! // Please avoid any modifications! // #include <Headers/kern_user.hpp> #include <stdint.h> extern UserPatcher::BinaryModInfo ADDPR(binaryMod)[]; extern const size_t ADDPR(binaryModSize); extern UserPatcher::ProcInfo ADDPR(procInfo)[]; extern const size_t ADDPR(procInfoSize); // Section list enum : uint32_t { SectionUnused = 0, SectionNDRMI = 1, SectionNSTREAM = 2, SectionFCPUID = 3, SectionOFFLINE = 4, SectionBGRA = 5, SectionNVDA = 6, SectionKEGVA = 7, SectionBOARDID = 8, };
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void loop(){ doPiano(); } void doPiano(){ int note = readTouchInput; for(int x = 0; x < 12; x++){ if(note == x){ playNoise('n',x); delay(500); } } }
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#include <cstdio> using namespace std; struct people { char name[10]; int year, month, day; bool legal; }; bool compare(people a, people b); int main() { int n; scanf("%d",&n); people p[n], max, min; max.day = max.month = max.year = 0; min.day = min.month = min.year = 3000; for (int i = 0; i < n; i++) { scanf("%s%d/%d/%d", p[i].name, &p[i].year, &p[i].month, &p[i].day); if (p[i].year > 2014 || p[i].year < 1814) p[i].legal = false; else if (p[i].year == 2014 && p[i].month > 9) p[i].legal = false; else if (p[i].year == 2014 && p[i].month == 9 && p[i].day > 6) p[i].legal = false; else if (p[i].year == 1814 && p[i].month < 9) p[i].legal = false; else if (p[i].year == 1814 && p[i].month == 9 && p[i].day < 6) p[i].legal = false; else p[i].legal = true; if (p[i].legal) { if (compare(p[i], max)) max = p[i]; if (!compare(p[i], min)) min = p[i]; } } int cnt = 0; for(int i=0;i<n;i++){ if(p[i].legal) cnt++; } if(cnt) printf("%d %s %s", cnt, min.name, max.name); else printf("0"); return 0; } bool compare(people a, people b) { if (a.year < b.year) return false; else if (a.year > b.year) return true; if (a.month < b.month) return false; else if (a.month > b.month) return true; if (a.day < b.day) return false; else if (a.day > b.day) return true; }
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef long double ld; #define REP(i, n) for(ll i = 0; i < n; ++i) #define RANGE(i, x, n) for(ll i = x; i < n; ++i) int main() { ios::sync_with_stdio(false); cin.tie(0); int n; cin >> n; string s; cin >> s; int ans = 0; if(n < 4) { cout << n << endl; }else { int len = 1; RANGE(i, 2, n/2 + 1) { string s1(s.begin(), s.begin() + i); string s2(s.begin() + i, s.begin() + 2*i); if(s1 == s2) { len = i; } } cout << n-len+1 << endl; } }
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#pragma once // Scum 3.79.22573 (UE 4.24) #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace Classes { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass Stabproof_Vest_01.Stabproof_Vest_01_C // 0x0000 (0x0730 - 0x0730) class AStabproof_Vest_01_C : public AClothesItem { public: static UClass* StaticClass() { static auto ptr = UObject::FindClass("BlueprintGeneratedClass Stabproof_Vest_01.Stabproof_Vest_01_C"); return ptr; } void UpdateMaterialParamsOnClients(); void SetDirtiness(float* dirtiness); void OnRep_MaterialParameters(); int GetWarmth(); int GetCapacityY(); int GetCapacityX(); }; } #ifdef _MSC_VER #pragma pack(pop) #endif
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#include <cstring> #include <cstdlib> #include <string> #include <iostream> using namespace std; // 在此处补充你的代码 struct MyString{ string str; MyString() {} MyString(const char* _char):str(_char){} MyString(const string& s1):str(s1){} MyString(const MyString& s1):str(s1.str) {} char& operator[](int i) { return str[i]; } string operator()(int i, int j) { return str.substr(i, j); } MyString& operator=(const MyString& s) { this->str = s.str; return *this; } MyString& operator=(const char* s) { this->str = s; return *this; } MyString operator+=(const char* s2) { this->str += s2; return *this; } bool operator<(const MyString& s) { return this->str < s.str; } bool operator==(const MyString& s) { return this->str == s.str; } bool operator>(const MyString& s) { return this->str > s.str; } }; MyString operator+(const MyString& s1, const char* s2) { return MyString(s1.str + s2); } MyString operator+(const MyString& s1, const MyString& s2) { return MyString(s1.str + s2.str); } ostream& operator<<(ostream& out, const MyString& tmp) { out << tmp.str; return out; } MyString operator+(const char * s1, MyString s2) { return s1 + s2.str; } int CompareString( const void * e1, const void * e2) { MyString * s1 = (MyString * ) e1; MyString * s2 = (MyString * ) e2; if( * s1 < *s2 ) return -1; else if( *s1 == *s2) return 0; else if( *s1 > *s2 ) return 1; } int main() { MyString s1("abcd-"),s2,s3("efgh-"),s4(s1); MyString SArray[4] = {"big","me","about","take"}; cout << "1. " << s1 << s2 << s3<< s4<< endl; s4 = s3; s3 = s1 + s3; cout << "2. " << s1 << endl; cout << "3. " << s2 << endl; cout << "4. " << s3 << endl; cout << "5. " << s4 << endl; cout << "6. " << s1[2] << endl; s2 = s1; s1 = "ijkl-"; s1[2] = 'A' ; cout << "7. " << s2 << endl; cout << "8. " << s1 << endl; s1 += "mnop"; cout << "9. " << s1 << endl; s4 = "qrst-" + s2; cout << "10. " << s4 << endl; s1 = s2 + s4 + " uvw " + "xyz"; cout << "11. " << s1 << endl; qsort(SArray,4,sizeof(MyString),CompareString); for( int i = 0;i < 4;i ++ ) cout << SArray[i] << endl; //s1的从下标0开始长度为4的子串 cout << s1(0,4) << endl; //s1的从下标5开始长度为10的子串 cout << s1(5,10) << endl; return 0; }
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// // App.xaml.cpp // Implementation of the App class. // #include "pch.h" #include "App.xaml.h" using namespace Breakout; using namespace Platform; using namespace Windows::ApplicationModel; using namespace Windows::ApplicationModel::Activation; using namespace Windows::Foundation; using namespace Windows::Foundation::Collections; using namespace Windows::UI::Xaml; using namespace Windows::UI::Xaml::Controls; using namespace Windows::UI::Xaml::Controls::Primitives; using namespace Windows::UI::Xaml::Data; using namespace Windows::UI::Xaml::Input; using namespace Windows::UI::Xaml::Interop; using namespace Windows::UI::Xaml::Media; using namespace Windows::UI::Xaml::Navigation; /// <summary> /// Initializes the singleton application object. This is the first line of authored code /// executed, and as such is the logical equivalent of main() or WinMain(). /// </summary> App::App() { InitializeComponent(); Suspending += ref new SuspendingEventHandler(this, &App::OnSuspending); Resuming += ref new EventHandler<Object^>(this, &App::OnResuming); } /// <summary> /// Invoked when the application is launched normally by the end user. Other entry points /// will be used such as when the application is launched to open a specific file. /// </summary> /// <param name="e">Details about the launch request and process.</param> void App::OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ e) { #if 0 #if _DEBUG // Show graphics profiling information while debugging. if (IsDebuggerPresent()) { // Display the current frame rate counters DebugSettings->EnableFrameRateCounter = true; } #endif #endif // if our app is prelaunched do nothing // see https://msdn.microsoft.com/en-us/windows/uwp/launch-resume/handle-app-prelaunch if (e->PrelaunchActivated) { return; } auto rootFrame = dynamic_cast<Frame^>(Window::Current->Content); // Do not repeat app initialization when the Window already has content, // just ensure that the window is active if (rootFrame == nullptr) { // Create a Frame to act as the navigation context and associate it with // a SuspensionManager key rootFrame = ref new Frame(); rootFrame->NavigationFailed += ref new Windows::UI::Xaml::Navigation::NavigationFailedEventHandler(this, &App::OnNavigationFailed); if (e->PreviousExecutionState == ApplicationExecutionState::Terminated) { // TODO: Restore the saved session state only when appropriate, scheduling the // final launch steps after the restore is complete } if (rootFrame->Content == nullptr) { // When the navigation stack isn't restored navigate to the first page, // configuring the new page by passing required information as a navigation // parameter } // Place the frame in the current Window Window::Current->Content = rootFrame; // Ensure the current window is active } if (rootFrame->Content == nullptr) { // When the navigation stack isn't restored navigate to the first page, // configuring the new page by passing required information as a navigation // parameter rootFrame->Content = mPage = ref new OpenGLESPage(&mOpenGLES); } // Ensure the current window is active Window::Current->Activate(); } /// <summary> /// Invoked when application execution is being suspended. Application state is saved /// without knowing whether the application will be terminated or resumed with the contents /// of memory still intact. /// </summary> /// <param name="sender">The source of the suspend request.</param> /// <param name="e">Details about the suspend request.</param> void App::OnSuspending(Object^ sender, SuspendingEventArgs^ e) { (void)sender; // Unused parameter (void)e; // Unused parameter //TODO: Save application state and stop any background activity } /// <summary> /// Invoked when application execution is being resumed. /// </summary> /// <param name="sender">The source of the suspend request.</param> /// <param name="e">Details about the suspend request.</param> void App::OnResuming(Platform::Object ^sender, Platform::Object ^args) { (void)sender; // Unused parameter (void)args; // Unused parameter //TODO: Save application state and stop any background activity } /// <summary> /// Invoked when Navigation to a certain page fails /// </summary> /// <param name="sender">The Frame which failed navigation</param> /// <param name="e">Details about the navigation failure</param> void App::OnNavigationFailed(Platform::Object ^sender, Windows::UI::Xaml::Navigation::NavigationFailedEventArgs ^e) { throw ref new FailureException("Failed to load Page " + e->SourcePageType.Name); }
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#ifndef SURANDOM_HH #define SURANDOM_HH #include <limits> #include <vector> class Random { public: static Random& GetInstance(); void Seed(unsigned) const; unsigned Uniform(unsigned max=std::numeric_limits<unsigned>::max()) const; template <typename Element> void Shuffle(std::vector<Element>& vec) const; private: Random(); static Random* fInstance; }; template <typename Element> void Random::Shuffle(std::vector<Element>& vec) const { if (vec.size()<=1) return; Element tmp; for (unsigned i=vec.size()-1;i>0;--i) { tmp = vec[i]; unsigned index = Uniform(i); vec[i] = vec[index]; vec[index] = tmp; } } #endif /* SURANDOM_HH */
[ "tjcorona@gmail.com" ]
tjcorona@gmail.com
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/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2015 - ROLI Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ class DropShadower::ShadowWindow : public Component { public: ShadowWindow (Component* comp, const DropShadow& ds) : target (comp), shadow (ds) { setVisible (true); setInterceptsMouseClicks (false, false); if (! comp->isOnDesktop()) { setSize (1, 1); // to keep the OS happy by not having zero-size windows addToDesktop (ComponentPeer::windowIgnoresMouseClicks | ComponentPeer::windowIsTemporary | ComponentPeer::windowIgnoresKeyPresses); } else if (Component* const parent = comp->getParentComponent()) { parent->addChildComponent (this); } } void paint (Graphics& g) override { if (Component* c = target) shadow.drawForRectangle (g, getLocalArea (c, c->getLocalBounds())); } void resized() override { repaint(); // (needed for correct repainting) } float getDesktopScaleFactor() const override { if (target != nullptr) return target->getDesktopScaleFactor(); return Component::getDesktopScaleFactor(); } private: WeakReference<Component> target; DropShadow shadow; JUCE_DECLARE_NON_COPYABLE (ShadowWindow) }; //============================================================================== DropShadower::DropShadower (const DropShadow& ds) : owner (nullptr), shadow (ds), reentrant (false) { } DropShadower::~DropShadower() { if (owner != nullptr) { owner->removeComponentListener (this); owner = nullptr; } updateParent(); reentrant = true; shadowWindows.clear(); } void DropShadower::setOwner (Component* componentToFollow) { if (componentToFollow != owner) { if (owner != nullptr) owner->removeComponentListener (this); // (the component can't be null) jassert (componentToFollow != nullptr); owner = componentToFollow; jassert (owner != nullptr); updateParent(); owner->addComponentListener (this); updateShadows(); } } void DropShadower::updateParent() { if (Component* p = lastParentComp) p->removeComponentListener (this); lastParentComp = owner != nullptr ? owner->getParentComponent() : nullptr; if (Component* p = lastParentComp) p->addComponentListener (this); } void DropShadower::componentMovedOrResized (Component& c, bool /*wasMoved*/, bool /*wasResized*/) { if (owner == &c) updateShadows(); } void DropShadower::componentBroughtToFront (Component& c) { if (owner == &c) updateShadows(); } void DropShadower::componentChildrenChanged (Component&) { updateShadows(); } void DropShadower::componentParentHierarchyChanged (Component& c) { if (owner == &c) { updateParent(); updateShadows(); } } void DropShadower::componentVisibilityChanged (Component& c) { if (owner == &c) updateShadows(); } void DropShadower::updateShadows() { if (reentrant) return; const ScopedValueSetter<bool> setter (reentrant, true, false); if (owner == nullptr) { shadowWindows.clear(); return; } if (owner->isShowing() && owner->getWidth() > 0 && owner->getHeight() > 0 && (Desktop::canUseSemiTransparentWindows() || owner->getParentComponent() != nullptr)) { while (shadowWindows.size() < 4) shadowWindows.add (new ShadowWindow (owner, shadow)); const int shadowEdge = jmax (shadow.offset.x, shadow.offset.y) + shadow.radius; const int x = owner->getX(); const int y = owner->getY() - shadowEdge; const int w = owner->getWidth(); const int h = owner->getHeight() + shadowEdge + shadowEdge; for (int i = 4; --i >= 0;) { // there seem to be rare situations where the dropshadower may be deleted by // callbacks during this loop, so use a weak ref to watch out for this.. WeakReference<Component> sw (shadowWindows[i]); if (sw != nullptr) sw->setAlwaysOnTop (owner->isAlwaysOnTop()); if (sw != nullptr) { switch (i) { case 0: sw->setBounds (x - shadowEdge, y, shadowEdge, h); break; case 1: sw->setBounds (x + w, y, shadowEdge, h); break; case 2: sw->setBounds (x, y, w, shadowEdge); break; case 3: sw->setBounds (x, owner->getBottom(), w, shadowEdge); break; default: break; } } if (sw != nullptr) sw->toBehind (i == 3 ? owner : shadowWindows.getUnchecked (i + 1)); if (sw == nullptr) return; } } else { shadowWindows.clear(); } }
[ "falktx@gmail.com" ]
falktx@gmail.com
c6502351a3513e3f63c0314202ca4869e71feeb6
1f63dde39fcc5f8be29f2acb947c41f1b6f1683e
/Boss2D/addon/_old/webrtc-qt5.11.2_for_boss/rtc_base/rtccertificate.cc
0b5c1c41809af02ca880ace3dfb8ce4292f4cf33
[ "LicenseRef-scancode-google-patent-license-webrtc", "LicenseRef-scancode-unknown-license-reference", "BSD-3-Clause", "GPL-1.0-or-later", "LicenseRef-scancode-takuya-ooura", "LicenseRef-scancode-public-domain", "LicenseRef-scancode-unknown", "MS-LPL", "MIT", "LicenseRef-scancode-google-patent-licen...
permissive
koobonil/Boss2D
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2022-10-20T09:02:51.341143
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2022-10-04T23:31:12
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/* * Copyright 2015 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include <memory> #include BOSS_WEBRTC_U_rtc_base__rtccertificate_h //original-code:"rtc_base/rtccertificate.h" #include BOSS_WEBRTC_U_rtc_base__checks_h //original-code:"rtc_base/checks.h" #include BOSS_WEBRTC_U_rtc_base__refcountedobject_h //original-code:"rtc_base/refcountedobject.h" namespace rtc { scoped_refptr<RTCCertificate> RTCCertificate::Create( std::unique_ptr<SSLIdentity> identity) { return new RefCountedObject<RTCCertificate>(identity.release()); } RTCCertificate::RTCCertificate(SSLIdentity* identity) : identity_(identity) { RTC_DCHECK(identity_); } RTCCertificate::~RTCCertificate() { } uint64_t RTCCertificate::Expires() const { int64_t expires = ssl_certificate().CertificateExpirationTime(); if (expires != -1) return static_cast<uint64_t>(expires) * kNumMillisecsPerSec; // If the expiration time could not be retrieved return an expired timestamp. return 0; // = 1970-01-01 } bool RTCCertificate::HasExpired(uint64_t now) const { return Expires() <= now; } const SSLCertificate& RTCCertificate::ssl_certificate() const { return identity_->certificate(); } RTCCertificatePEM RTCCertificate::ToPEM() const { return RTCCertificatePEM(identity_->PrivateKeyToPEMString(), ssl_certificate().ToPEMString()); } scoped_refptr<RTCCertificate> RTCCertificate::FromPEM( const RTCCertificatePEM& pem) { std::unique_ptr<SSLIdentity> identity(SSLIdentity::FromPEMStrings( pem.private_key(), pem.certificate())); if (!identity) return nullptr; return new RefCountedObject<RTCCertificate>(identity.release()); } bool RTCCertificate::operator==(const RTCCertificate& certificate) const { return *this->identity_ == *certificate.identity_; } bool RTCCertificate::operator!=(const RTCCertificate& certificate) const { return !(*this == certificate); } } // namespace rtc
[ "slacealic@nate.com" ]
slacealic@nate.com
92ffd367f92e368bf32f4fba3f00edf0b9008b90
97e36e935bfdec43a19b8400828e2960cb62d5a6
/Arduino+ESP/IoTCommu/StringModule.cpp
7700e7e5f34fb9b497cd7c9bba28213e27c25aeb
[]
no_license
sdsxpln/IoT-6
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refs/heads/master
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#include <Arduino.h> #include "StringModule.h" String s; String key; StringModule::StringModule(String base) { s = base; } boolean StringModule::Contains(String search) { int endP = search.length(); int maxP = s.length() - endP; for (int i = 0; i <= maxP; i++) { if (search.equalsIgnoreCase(s.substring(i, endP))) return true; endP++; } return false; } void StringModule::ReplaceBase(String base) { s = base; } void StringModule::StoreKey(String input) /* Store the string need to be delimited */ { key=input; } String StringModule::Delimitation(char delimiter) { int length = key.length(); for(int i =0; i< length; i++) { if(delimiter == key.charAt(i)) { String sth = key.substring(0,i); key = key.substring(i+1); return sth; } } return key; }
[ "wuyangcanada@hotmail.com" ]
wuyangcanada@hotmail.com
dca2c068c92eccd97fb761b8e8fbf34e2ffe3800
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/Fall Project 2016/player.h
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[]
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Qi-Ye-079/Board-Game---CSI2372
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#pragma once #ifndef PLAYER_H #define PLAYER_H #include <string> #include <iostream> #include <array> #include "hand.h" #include "chain.h" class Player { /** * The player's name */ std::string name; /** * The player's current coins */ int currentCoins = 0; /** * The player's hand */ Hand* hand; /** * The players' chains (maximum 3) */ std::array<Chain_Base*, 3> chains{ { new Chain_Base(), new Chain_Base(), new Chain_Base() } }; /** * Indicating if the player has unlocked the 3rd chain */ bool unlock = false; public: /** * Constructor to create a player with name, and giving 3 empty chains to begin with. */ Player(const std::string _name) : name(_name) { hand = new Hand(); } /** * Constructor that takes an input stream and pointer to card factory as arguments. * Used for reconstruct the player when loading a saved game. */ Player(std::istream&, CardFactory*); /** * Responsible for deleting dynamically allocated chains */ ~Player(); /** * Get the player's name */ std::string getName() const; /** * Get the player's current number of coins */ int getNumCoins() const; /** * Add a number of coins to the player */ Player& operator+=(int); /** * Returns the max number of chains for this player. * Returns either 2 or 3. */ int getMaxNumChains() const; /** * Return the number of non-zero chains */ int getNumChains() const; /** * Returns the reference to the chain at position i. * May throw EmptyChain exception if the specified chain is empty, * because when a chain is empty(nullptr), no reference can be returned. */ Chain_Base& operator[](int i); /** * Adds a third chain to the player for 3 coins. * If the player has less than 3 coins, throw NotEnoughCoins */ void buyThirdChain(); /** * Prints the top card of player's hand(false), or * prints all the cards of player's hand(true) */ void printHand(std::ostream&, bool); /** * Print the player's name, number of coins and chains are printed */ friend std::ostream& operator<<(std::ostream&, Player&); //========= Belows are self-added functions============ /** * Start a new chain at the given position i, whose type is provided by a char in argument */ void startNewChain(int, const char&); /** * Returns a pointer to the hand of the player. */ Hand* getHand(); }; /** * Exception: thrown when the player doesn't have enough coin to buy * the third chain */ class NotEnoughCoins : private std::exception { public: std::string showMessage(); }; #endif
[ "qye079@uottawa.ca" ]
qye079@uottawa.ca
d078e6f055486c36cecaeb71f46196ccf0587718
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/source/DLLs/Kernel32/Handle.h
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[]
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HaikuArchives/ExeCoffSky
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2020-05-19T17:39:10.556325
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/* -------------------------------------------------------------------------------------------- * ExeCoffSky for BeOS * (C) 2000 とよしま * $Id: Handle.h,v 1.1 2003/05/01 02:57:16 toyoshim Exp $ * -------------------------------------------------------------------------------------------- * [Handle.h] * CloseHandleで閉じることができるオブジェクトはHandleObjectを継承している必要がある。 * -------------------------------------------------------------------------------------------- */ #if !defined(__Handle_h__) # define __Handle_h__ # if !defined(__Common_h__) # include "Common.h" # endif // !defined(__Common_h__) # define HANDLE_MAGIC '_HDL' # define INFINITE ((DWORD)-1) class HandleObject { public: DWORD magic; private: BLocker lock; DWORD flags; public: HandleObject(void); virtual ~HandleObject(void); BOOL SetFlags(DWORD flags); DWORD GetFlags(void); virtual bool Wait(DWORD timeout = INFINITE); virtual HandleObject *Duplicate(void); private: inline void Lock(void) { lock.Lock(); }; inline void Unlock(void) { lock.Unlock(); }; }; # if !defined(__HandleObject__) # define __HandleObject__ # endif // !defined(__HandleObject__) # define STD_INPUT_HANDLE DWORD(-10) # define STD_OUTPUT_HANDLE DWORD(-11) # define STD_ERROR_HANDLE DWORD(-12) # define HANDLE_FLAG_INHERIT 0x00000001 # define HANDLE_FLAG_PROTECT_FROM_CLOSE 0x00000002 # define STATUS_TIMEOUT ((DWORD)0x00000102L) # define STATUS_WAIT_0 ((DWORD)0x00000000L) # define STATUS_ABANDONED_WAIT_0 ((DWORD)0x00000080L) # define WAIT_TIMEOUT STATUS_TIMEOUT # define WAIT_OBJECT_0 STATUS_WAIT_0 # define WAIT_ABANDONED STATUS_ABANDONED_WAIT_0 # if defined(__cplusplus) extern "C" { # endif // defined(__cplusplus) BOOL WINAPI CloseHandle(HANDLE hObject); BOOL WINAPI DuplicateHandle(HANDLE hSourceProcessHandle, HANDLE hSourceHandle, HANDLE hTargetProcessHandle, LPHANDLE lpTargetHandle, DWORD dwDesitedAccess, BOOL bInheritHandle, DWORD dwOptions); BOOL WINAPI GetHandleInformation(HANDLE hObject, LPDWORD lpdwFlags); HANDLE WINAPI GetStdHandle(DWORD nStdHandle); UINT WINAPI SetHandleCount(UINT uNumber); BOOL WINAPI SetHandleInformation(HANDLE,DWORD,DWORD); BOOL WINAPI SetStdHandle(DWORD nStdHandle, HANDLE hHandle); DWORD WINAPI WaitForSingleObject(HANDLE hHandle, DWORD dwMilliseconds); DWORD WINAPI WaitForSingleObjectEx(HANDLE hHandle, DWORD dwMilliseconds, BOOL bAlertable); DWORD WINAPI WaitForMultipleObjects(DWORD nCount, const HANDLE *lpHandles, BOOL fWaitAll, DWORD dwMilliseconds); DWORD WINAPI WaitForMultipleObjectsEx(DWORD nCount, const HANDLE *lpHandles, BOOL fWaitAll, DWORD dwMilliseconds, BOOL bAlertable); # if defined(__cplusplus) }; # endif // defined(__cplusplus) #endif // !defined(__Handle_h__)
[ "ajcsweb@gmail.com" ]
ajcsweb@gmail.com
a1ff09a14de9f343e1eee886a32de995abbeab77
ff2369f91b791fb35bdff1cceb053689eb7fbed0
/leela-control/configurations/types/TcpMessageEnvelope.hpp
761f94ca9a4b6f502f209717df117cded7532b3c
[]
no_license
shenjunHZ/Leela_Control_Demo
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refs/heads/master
2022-11-22T00:10:26.955044
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#pragma once #include <functional> namespace configurations { namespace types { using RespCallback = std::function<void(const std::string&)>; struct TcpMessageEnvelope { std::string payload; int socketFd; RespCallback callback; }; } // namespace types } // namespace sockets
[ "shenjun_hz@163.com" ]
shenjun_hz@163.com
d0dd02a25b64d92be1371e3ca8a98878887528e4
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/Src/Math/Vector.cpp
ab1f5222413a4fde9e2edde5a1d98d0395a83487
[]
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MergeCommits/COMP371-Assignment2
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refs/heads/master
2022-03-01T08:38:29.393011
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#include <math.h> #include "Vector.h" const Vector2f Vector2f::zero = Vector2f(0.f,0.f); const Vector2f Vector2f::one = Vector2f(1.f,1.f); Vector2f::Vector2f() { x=0.f; y=0.f; } Vector2f::Vector2f(float s) { x = s; y = s; } Vector2f::Vector2f(float ix,float iy) { x = ix; y = iy; } float Vector2f::lengthSquared() const { return x*x+y*y; } float Vector2f::length() const { return (float)sqrt(x*x+y*y); } float Vector2f::distanceSquared(const Vector2f& b) const { return subtract(b).lengthSquared(); } float Vector2f::distance(const Vector2f& b) const { return subtract(b).length(); } bool Vector2f::equals(const Vector2f& b,float epsilon) const { return distanceSquared(b)<=(epsilon*epsilon); } Vector2f Vector2f::add(const Vector2f& b) const { return Vector2f(x+b.x,y+b.y); } Vector2f Vector2f::subtract(const Vector2f& b) const { return Vector2f(x-b.x,y-b.y); } Vector2f Vector2f::multiply(float s) const { return Vector2f(x*s,y*s); } Vector2f Vector2f::normalize() const { return multiply(1.f/length()); } Vector2f Vector2f::reflect(const Vector2f& n) const { Vector2f reflectedVector = normalize(); reflectedVector = n.multiply(2.f*reflectedVector.dotProduct(n)).subtract(reflectedVector); return reflectedVector.normalize(); } float Vector2f::dotProduct(const Vector2f& b) const { return x*b.x+y*b.y; } const Vector3f Vector3f::zero = Vector3f(0.f,0.f,0.f); const Vector3f Vector3f::one = Vector3f(1.f,1.f,1.f); Vector3f::Vector3f() { x=0.f; y=0.f; z=0.f; } Vector3f::Vector3f(float s) { x = s; y = s; z = s; } Vector3f::Vector3f(float ix,float iy,float iz) { x=ix; y=iy; z=iz; } float Vector3f::lengthSquared() const { return x*x+y*y+z*z; } float Vector3f::length() const { return (float)sqrt(x*x+y*y+z*z); } float Vector3f::distanceSquared(const Vector3f& b) const { return subtract(b).lengthSquared(); } float Vector3f::distance(const Vector3f& b) const { return subtract(b).length(); } Vector3f Vector3f::add(const Vector3f& b) const { return Vector3f(x+b.x,y+b.y,z+b.z); } Vector3f Vector3f::subtract(const Vector3f& b) const { return Vector3f(x-b.x,y-b.y,z-b.z); } Vector3f Vector3f::multiply(float s) const { return Vector3f(x*s,y*s,z*s); } Vector3f Vector3f::normalize() const { if (length() == 0) { return Vector3f::zero; } return multiply(1.f/length()); } Vector3f Vector3f::invert() const { return Vector3f(-x, -y, -z); } Vector3f Vector3f::reflect(const Vector3f& n) const { Vector3f reflectedVector = normalize(); reflectedVector = n.multiply(2.f*reflectedVector.dotProduct(n)).subtract(reflectedVector); return reflectedVector.normalize(); } float Vector3f::dotProduct(const Vector3f& b) const { return x*b.x+y*b.y+z*b.z; } Vector3f Vector3f::crossProduct(const Vector3f& b) const { return Vector3f(y*b.z-z*b.y,z*b.x-x*b.z,x*b.y-y*b.x); } Vector4f::Vector4f() { x = 0.f; y = 0.f; z = 0.f; w = 0.f; } Vector4f::Vector4f(float s) { x = s; y = s; z = s; w = s; } Vector4f::Vector4f(float ix,float iy,float iz,float iw) { x = ix; y = iy; z = iz; w = iw; } const Vector4f Vector4f::zero = Vector4f(0.f,0.f,0.f,0.f); const Vector4f Vector4f::one = Vector4f(1.f,1.f,1.f,1.f);
[ "markjarjour@gmail.com" ]
markjarjour@gmail.com
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/atcoder/ABC/024D.cpp
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firiexp/contest_log
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refs/heads/master
2021-07-20T01:16:47.869936
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#include <iostream> #include <algorithm> #include <vector> #include <iomanip> #include <map> #include <queue> static const int MOD = 1000000007; using ll = long long; using u32 = unsigned; using namespace std; template<class T> constexpr T INF = ::numeric_limits<T>::max() / 32 * 15 + 208; template<typename T> T extgcd(T a, T b, T &x ,T &y){ for (T u = y = 1, v = x = 0; a; ) { ll q = b/a; swap(x -= q*u, u); swap(y -= q*v, v); swap(b -= q*a, a); } return b; } template<typename T> T mod_inv(T x, T m){ T s, t; extgcd(x, m, s, t); return (m+s)% m; } int main() { ll a, b, c; cin >> a >> b >> c; ll p = a*b%MOD, q = b*c%MOD, r = c*a%MOD; ll ans1 = ((q-p+MOD)%MOD*mod_inv<ll>(p-q+r+MOD, MOD))%MOD; ll ans2 = ((q-r+MOD)%MOD*mod_inv<ll>(p-q+r+MOD, MOD))%MOD; cout << ans2 << " " << ans1 << "\n"; return 0; }
[ "firiexp@PC.localdomain" ]
firiexp@PC.localdomain
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/Musical_Instruments_2017_2018/Musical_Glove/OLD CODE/gloves/Gloves_R/teensy/avr/libraries/TimeAlarms/TimeAlarms.cpp
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Pocketart/typhoonclawvex
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/* TimeAlarms.cpp - Arduino Time alarms for use with Time library Copyright (c) 2008-2011 Michael Margolis. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. */ /* 2 July 2011 - replaced alarm types implied from alarm value with enums to make trigger logic more robust - this fixes bug in repeating weekly alarms - thanks to Vincent Valdy and draythomp for testing */ #include "TimeAlarms.h" #define IS_ONESHOT true // constants used in arguments to create method #define IS_REPEAT false //************************************************************** //* Alarm Class Constructor AlarmClass::AlarmClass() { Mode.isEnabled = Mode.isOneShot = 0; Mode.alarmType = dtNotAllocated; value = nextTrigger = 0; onTickHandler = NULL; // prevent a callback until this pointer is explicitly set } //************************************************************** //* Private Methods void AlarmClass::updateNextTrigger() { if (Mode.isEnabled) { time_t time = now(); if (dtIsAlarm(Mode.alarmType) && nextTrigger <= time) { // update alarm if next trigger is not yet in the future if (Mode.alarmType == dtExplicitAlarm) { // is the value a specific date and time in the future nextTrigger = value; // yes, trigger on this value } else if (Mode.alarmType == dtDailyAlarm) { //if this is a daily alarm if (value + previousMidnight(now()) <= time) { // if time has passed then set for tomorrow nextTrigger = value + nextMidnight(time); } else { // set the date to today and add the time given in value nextTrigger = value + previousMidnight(time); } } else if (Mode.alarmType == dtWeeklyAlarm) { // if this is a weekly alarm if ((value + previousSunday(now())) <= time) { // if day has passed then set for the next week. nextTrigger = value + nextSunday(time); } else { // set the date to this week today and add the time given in value nextTrigger = value + previousSunday(time); } } else { // its not a recognized alarm type - this should not happen Mode.isEnabled = false; // Disable the alarm } } if (Mode.alarmType == dtTimer) { // its a timer nextTrigger = time + value; // add the value to previous time (this ensures delay always at least Value seconds) } } } //************************************************************** //* Time Alarms Public Methods TimeAlarmsClass::TimeAlarmsClass() { isServicing = false; for(uint8_t id = 0; id < dtNBR_ALARMS; id++) { free(id); // ensure all Alarms are cleared and available for allocation } } void TimeAlarmsClass::enable(AlarmID_t ID) { if (isAllocated(ID)) { if (( !(dtUseAbsoluteValue(Alarm[ID].Mode.alarmType) && (Alarm[ID].value == 0)) ) && (Alarm[ID].onTickHandler != NULL)) { // only enable if value is non zero and a tick handler has been set // (is not NULL, value is non zero ONLY for dtTimer & dtExplicitAlarm // (the rest can have 0 to account for midnight)) Alarm[ID].Mode.isEnabled = true; Alarm[ID].updateNextTrigger(); // trigger is updated whenever this is called, even if already enabled } else { Alarm[ID].Mode.isEnabled = false; } } } void TimeAlarmsClass::disable(AlarmID_t ID) { if (isAllocated(ID)) { Alarm[ID].Mode.isEnabled = false; } } // write the given value to the given alarm void TimeAlarmsClass::write(AlarmID_t ID, time_t value) { if (isAllocated(ID)) { Alarm[ID].value = value; //note: we don't check value as we do it in enable() Alarm[ID].nextTrigger = 0; // clear out previous trigger time (see issue #12) enable(ID); // update trigger time } } // return the value for the given alarm ID time_t TimeAlarmsClass::read(AlarmID_t ID) { if (isAllocated(ID)) { return Alarm[ID].value ; } else { return dtINVALID_TIME; } } // return the alarm type for the given alarm ID dtAlarmPeriod_t TimeAlarmsClass::readType(AlarmID_t ID) { if (isAllocated(ID)) { return (dtAlarmPeriod_t)Alarm[ID].Mode.alarmType ; } else { return dtNotAllocated; } } void TimeAlarmsClass::free(AlarmID_t ID) { if (isAllocated(ID)) { Alarm[ID].Mode.isEnabled = false; Alarm[ID].Mode.alarmType = dtNotAllocated; Alarm[ID].onTickHandler = NULL; Alarm[ID].value = 0; Alarm[ID].nextTrigger = 0; } } // returns the number of allocated timers uint8_t TimeAlarmsClass::count() { uint8_t c = 0; for(uint8_t id = 0; id < dtNBR_ALARMS; id++) { if (isAllocated(id)) c++; } return c; } // returns true only if id is allocated and the type is a time based alarm, returns false if not allocated or if its a timer bool TimeAlarmsClass::isAlarm(AlarmID_t ID) { return( isAllocated(ID) && dtIsAlarm(Alarm[ID].Mode.alarmType) ); } // returns true if this id is allocated bool TimeAlarmsClass::isAllocated(AlarmID_t ID) { return (ID < dtNBR_ALARMS && Alarm[ID].Mode.alarmType != dtNotAllocated); } // returns the currently triggered alarm id // returns dtINVALID_ALARM_ID if not invoked from within an alarm handler AlarmID_t TimeAlarmsClass::getTriggeredAlarmId() { if (isServicing) { return servicedAlarmId; // new private data member used instead of local loop variable i in serviceAlarms(); } else { return dtINVALID_ALARM_ID; // valid ids only available when servicing a callback } } // following functions are not Alarm ID specific. void TimeAlarmsClass::delay(unsigned long ms) { unsigned long start = millis(); while (millis() - start <= ms) { serviceAlarms(); } } void TimeAlarmsClass::waitForDigits( uint8_t Digits, dtUnits_t Units) { while (Digits != getDigitsNow(Units)) { serviceAlarms(); } } void TimeAlarmsClass::waitForRollover( dtUnits_t Units) { // if its just rolled over than wait for another rollover while (getDigitsNow(Units) == 0) { serviceAlarms(); } waitForDigits(0, Units); } uint8_t TimeAlarmsClass::getDigitsNow( dtUnits_t Units) { time_t time = now(); if (Units == dtSecond) return numberOfSeconds(time); if (Units == dtMinute) return numberOfMinutes(time); if (Units == dtHour) return numberOfHours(time); if (Units == dtDay) return dayOfWeek(time); return 255; // This should never happen } //returns isServicing bool TimeAlarmsClass::getIsServicing() { return isServicing; } //*********************************************************** //* Private Methods void TimeAlarmsClass::serviceAlarms() { if (!isServicing) { isServicing = true; for (servicedAlarmId = 0; servicedAlarmId < dtNBR_ALARMS; servicedAlarmId++) { if (Alarm[servicedAlarmId].Mode.isEnabled && (now() >= Alarm[servicedAlarmId].nextTrigger)) { OnTick_t TickHandler = Alarm[servicedAlarmId].onTickHandler; if (Alarm[servicedAlarmId].Mode.isOneShot) { free(servicedAlarmId); // free the ID if mode is OnShot } else { Alarm[servicedAlarmId].updateNextTrigger(); } if (TickHandler != NULL) { (*TickHandler)(); // call the handler } } } isServicing = false; } } // returns the absolute time of the next scheduled alarm, or 0 if none time_t TimeAlarmsClass::getNextTrigger() { time_t nextTrigger = (time_t)0xffffffff; // the max time value for (uint8_t id = 0; id < dtNBR_ALARMS; id++) { if (isAllocated(id)) { if (Alarm[id].nextTrigger < nextTrigger) { nextTrigger = Alarm[id].nextTrigger; } } } return nextTrigger == (time_t)0xffffffff ? 0 : nextTrigger; } // attempt to create an alarm and return true if successful AlarmID_t TimeAlarmsClass::create(time_t value, OnTick_t onTickHandler, uint8_t isOneShot, dtAlarmPeriod_t alarmType) { if ( ! ( (dtIsAlarm(alarmType) && now() < SECS_PER_YEAR) || (dtUseAbsoluteValue(alarmType) && (value == 0)) ) ) { // only create alarm ids if the time is at least Jan 1 1971 for (uint8_t id = 0; id < dtNBR_ALARMS; id++) { if (Alarm[id].Mode.alarmType == dtNotAllocated) { // here if there is an Alarm id that is not allocated Alarm[id].onTickHandler = onTickHandler; Alarm[id].Mode.isOneShot = isOneShot; Alarm[id].Mode.alarmType = alarmType; Alarm[id].value = value; enable(id); return id; // alarm created ok } } } return dtINVALID_ALARM_ID; // no IDs available or time is invalid } // make one instance for the user to use TimeAlarmsClass Alarm = TimeAlarmsClass() ;
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#pragma once #include <map> #include <memory> #include <string> #include "GameAnalyticsErrorSeverity.h" #include "GameAnalyticsUserData.h" namespace GameAnalytics { class GameAnalyticsInterface { public: // Initializes a new instance of the GameAnalytics interface // for the game with the specified game key and secret key. // Uses the app package version as build id, // uses the Application Specific Hardware Identifier (ASHWID) as user id, // and generates a new GUID for the session. GameAnalyticsInterface(const std::wstring & gameKey, const std::wstring & secretKey); // Sends the business event with the specified id to the GameAnalytics backend. // Event ids can be sub-categorized by using ":" notation, for example "Purchase:RocketLauncher". // Check http://support.gameanalytics.com/hc/en-us/articles/200841576-Supported-currencies for a list of currencies that will populate the monetization dashboard. // For all other virtual currency strings, you will need to create your custom dashboards and widgets. // The amount is a numeric value which corresponds to the cost of the purchase in the monetary unit multiplied by 100. // For example, if the currency is "USD", the amount should be specified in cents. void SendBusinessEvent(const std::wstring & eventId, const std::wstring & currency, const int amount) const; // Sends the design event with the specified id to the GameAnalytics backend. // Event ids can be sub-categorized by using ":" notation, for example "PickedUpAmmo:Shotgun". void SendDesignEvent(const std::wstring & eventId) const; // Sends the design event with the specified id and value to the GameAnalytics backend. // Event ids can be sub-categorized by using ":" notation, for example "PickedUpAmmo:Shotgun". void SendDesignEvent(const std::wstring & eventId, const float value) const; // Sends the error event with the specified message and severity to the GameAnalytics backend. // Event ids can be sub-categorized by using ":" notation, for example "Exception:NullReference". void SendErrorEvent(const std::wstring & message, const Severity::Severity severity) const; // Sends the user event with the specified data to the GameAnalytics backend. void SendUserEvent(const User & user) const; // Sets the area to be associated with each subsequent design, error and business event. void SetArea(const std::wstring & area); // Sets the current version of the game being played. Defaults to the app package version. void SetBuild(const std::wstring & build); // Sets the unique ID representing the user playing the game. // This ID should remain the same across different play sessions. // Defaults to the ASHWID. void SetUserId(const std::wstring & userId); private: Windows::Web::Http::HttpClient^ httpClient; std::wstring gameKey; std::wstring secretKey; std::wstring area; std::wstring build; std::wstring sessionId; std::wstring userId; // Builds the event parameter map for design analytics events. std::map<std::wstring, std::wstring> BuildDesignParameterMap(const std::wstring & eventId) const; // Generates a new GUID for the current session. std::wstring GenerateSessionId() const; // Gets the app package version. std::wstring GetAppVersion() const; // Gets the Application Specific Hardware Identifier (ASHWID). // See https://msdn.microsoft.com/en-us/library/windows/apps/jj553431 std::wstring GetHardwareId() const; // Sends the event with the specified category and parameters to the GameAnalytics backend. void SendGameAnalyticsEvent(const std::wstring & category, const std::map<std::wstring, std::wstring> & parameters) const; }; }
[ "dev@npruehs.de" ]
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#include <iostream> #include <string> #include <algorithm> #include <iomanip> #include <vector> #include <map> #include <stdio.h> #include <math.h> #include <string.h> #include <queue> using namespace std; /* --------------------------------- */ #define ios ios_base::sync_with_stdio(false) template<class T> T stoi(string str) { T ret = 0; for (int i = 0; i < str.size(); i++) ret = ret * 10 + str[i] - '0'; return ret; } bool updateType1(int now, int &ans) { if (ans == -1 || ans > now) { ans = now; return true; } return false; } bool updateType2(int now, int &ans) { if (ans == -1 || ans < now) { ans = now; return true; } return false; } class Edge { public: int from, to; Edge *next; Edge(int from_, int to_, Edge *next_):from(from_), to(to_), next(next_) {} }; /* --------------------------------- */ int testCase = 0; int main() { ios; freopen("B-small-attempt0.in", "r", stdin); freopen("B-small-attempt0.out", "w", stdout); int task; cin >> task; while (task --) { string str; cin >> str; //cout << str << endl int ans = 0; for (int i = 0; i < str.length(); i++) { // if (i > 0) cout << str[i] << ' ' << str[i - 1] << endl; if (i == 0 || str[i] != str[i - 1]) ans ++; } cout << "Case #" << ++testCase << ": " << (ans - (str[str.length() - 1] == '+')) << endl; } return 0; }
[ "alexandra1.back@gmail.com" ]
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#ifndef IPFMODELERPROCESSCHILDRASTERINFOPRINT_H #define IPFMODELERPROCESSCHILDRASTERINFOPRINT_H #include "ipfModelerProcessOut.h" class ipfModelerRasterInfoPrintDialog; class ipfModelerProcessChildRasterInfoPrint : public ipfModelerProcessOut { public: ipfModelerProcessChildRasterInfoPrint(QObject *parent, const QString modelerName); ~ipfModelerProcessChildRasterInfoPrint(); ipfModelerProcessChildRasterInfoPrint* classType() { return this; }; bool checkParameter(); void setParameter(); QMap<QString, QString> getParameter(); void setDialogParameter(QMap<QString, QString> map); void run(); private: ipfModelerRasterInfoPrintDialog * dialog; QString saveName; }; #endif // IPFMODELERPROCESSCHILDRASTERINFOPRINT_H
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// 2_rvalue - 46 page int x = 10; int foo() { return x; } int& goo() { return x; } // 46 page // lvalue : =의 왼쪽과 오른쪽에 모두 올수 있다. // 이름이 있다. // 단일식을 넘어서 메모리 존재 // &로 주소를 구할수 있다. // 참조리턴하는 함수 // rvalue : =의 오른쪽에만 올수 있다. // 이름이 없다. // 단일식에서만 존재. // &로 주소를 구할수 없다. // 값리턴 함수. 임시객체, Literal(10, 3.4등의 상수) int main() { int v1 = 10; int v2 = 20; v1 = 10; v2 = v1; 10 = v1; // error. 10은 rvalue이다. int* p1 = &v1; int* p2 = &10; // ?? foo() = 20; // error goo() = 10; // ok }
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/second/download/curl/gumtree/curl_new_hunk_296.cpp
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} if(c) { char *format_ptr; fputs("# Netscape HTTP Cookie File\n" "# http://curl.haxx.se/rfc/cookie_spec.html\n" "# This file was generated by libcurl! Edit at your own risk.\n\n", out); co = c->cookies; while(co) { format_ptr = get_netscape_format(co);
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IsraMekki/tiramisu_code_generator
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#include <tiramisu/tiramisu.h> using namespace tiramisu; int main(int argc, char **argv){ tiramisu::init("function14296_schedule_21"); constant c0("c0", 64), c1("c1", 128), c2("c2", 64), c3("c3", 64); var i0("i0", 0, c0), i1("i1", 0, c1), i2("i2", 0, c2), i3("i3", 0, c3), i01("i01"), i02("i02"), i03("i03"), i04("i04"), i05("i05"), i06("i06"); input input00("input00", {i0, i1, i3}, p_int32); input input01("input01", {i0, i2}, p_int32); input input02("input02", {i1, i0}, p_int32); input input03("input03", {i0, i2}, p_int32); input input04("input04", {i0}, p_int32); input input05("input05", {i0, i2, i3}, p_int32); input input06("input06", {i0, i1, i3}, p_int32); input input07("input07", {i1}, p_int32); input input08("input08", {i0, i1, i2}, p_int32); computation comp0("comp0", {i0, i1, i2, i3}, input00(i0, i1, i3) + input01(i0, i2) - input02(i1, i0) - input03(i0, i2) * input04(i0) * input05(i0, i2, i3) - input06(i0, i1, i3) * input07(i1) - input08(i0, i1, i2)); comp0.tile(i1, i2, i3, 32, 64, 32, i01, i02, i03, i04, i05, i06); comp0.parallelize(i0); buffer buf00("buf00", {64, 128, 64}, p_int32, a_input); buffer buf01("buf01", {64, 64}, p_int32, a_input); buffer buf02("buf02", {128, 64}, p_int32, a_input); buffer buf03("buf03", {64, 64}, p_int32, a_input); buffer buf04("buf04", {64}, p_int32, a_input); buffer buf05("buf05", {64, 64, 64}, p_int32, a_input); buffer buf06("buf06", {64, 128, 64}, p_int32, a_input); buffer buf07("buf07", {128}, p_int32, a_input); buffer buf08("buf08", {64, 128, 64}, p_int32, a_input); buffer buf0("buf0", {64, 128, 64, 64}, p_int32, a_output); input00.store_in(&buf00); input01.store_in(&buf01); input02.store_in(&buf02); input03.store_in(&buf03); input04.store_in(&buf04); input05.store_in(&buf05); input06.store_in(&buf06); input07.store_in(&buf07); input08.store_in(&buf08); comp0.store_in(&buf0); tiramisu::codegen({&buf00, &buf01, &buf02, &buf03, &buf04, &buf05, &buf06, &buf07, &buf08, &buf0}, "../data/programs/function14296/function14296_schedule_21/function14296_schedule_21.o"); return 0; }
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#ifndef org_apache_lucene_document_LatLonDocValuesField_H #define org_apache_lucene_document_LatLonDocValuesField_H #include "org/apache/lucene/document/Field.h" namespace java { namespace lang { class String; class Class; } } namespace org { namespace apache { namespace lucene { namespace document { class FieldType; } namespace search { class Query; class SortField; } } } } template<class T> class JArray; namespace org { namespace apache { namespace lucene { namespace document { class LatLonDocValuesField : public ::org::apache::lucene::document::Field { public: enum { mid_init$_00d403fa72549ca7, mid_newDistanceSort_0c052d62ef28074e, mid_newSlowBoxQuery_d3570830645f9ce6, mid_newSlowDistanceQuery_1721549363472a71, mid_setLocationValue_fe870127c9b5fd7b, mid_toString_a59eabb26a802fa9, max_mid }; static ::java::lang::Class *class$; static jmethodID *mids$; static bool live$; static jclass initializeClass(bool); explicit LatLonDocValuesField(jobject obj) : ::org::apache::lucene::document::Field(obj) { if (obj != NULL && mids$ == NULL) env->getClass(initializeClass); } LatLonDocValuesField(const LatLonDocValuesField& obj) : ::org::apache::lucene::document::Field(obj) {} static ::org::apache::lucene::document::FieldType *TYPE; LatLonDocValuesField(const ::java::lang::String &, jdouble, jdouble); static ::org::apache::lucene::search::SortField newDistanceSort(const ::java::lang::String &, jdouble, jdouble); static ::org::apache::lucene::search::Query newSlowBoxQuery(const ::java::lang::String &, jdouble, jdouble, jdouble, jdouble); static ::org::apache::lucene::search::Query newSlowDistanceQuery(const ::java::lang::String &, jdouble, jdouble, jdouble); void setLocationValue(jdouble, jdouble) const; ::java::lang::String toString() const; }; } } } } #include <Python.h> namespace org { namespace apache { namespace lucene { namespace document { extern PyType_Def PY_TYPE_DEF(LatLonDocValuesField); extern PyTypeObject *PY_TYPE(LatLonDocValuesField); class t_LatLonDocValuesField { public: PyObject_HEAD LatLonDocValuesField object; static PyObject *wrap_Object(const LatLonDocValuesField&); static PyObject *wrap_jobject(const jobject&); static void install(PyObject *module); static void initialize(PyObject *module); }; } } } } #endif
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WAKE_LOCK_WORKER_NAVIGATOR_WAKE_LOCK_H_ #define THIRD_PARTY_BLINK_RENDERER_MODULES_WAKE_LOCK_WORKER_NAVIGATOR_WAKE_LOCK_H_ #include "third_party/blink/renderer/platform/heap/handle.h" #include "third_party/blink/renderer/platform/supplementable.h" namespace blink { class ScriptState; class WakeLock; class WorkerNavigator; class WorkerNavigatorWakeLock final : public GarbageCollected<WorkerNavigatorWakeLock>, public Supplement<WorkerNavigator> { USING_GARBAGE_COLLECTED_MIXIN(WorkerNavigatorWakeLock); public: static const char kSupplementName[]; static WorkerNavigatorWakeLock& From(WorkerNavigator&); static WakeLock* wakeLock(ScriptState*, WorkerNavigator&); explicit WorkerNavigatorWakeLock(WorkerNavigator&); void Trace(Visitor*) const override; private: WakeLock* GetWakeLock(ScriptState*); Member<WakeLock> wake_lock_; }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WAKE_LOCK_WORKER_NAVIGATOR_WAKE_LOCK_H_
[ "commit-bot@chromium.org" ]
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#include <seqan/sequence.h> using namespace seqan; using namespace std; int main(){ String<String<int>> x; String<int>y; append(y,1); append(y,2); append(y,3); append(x,y); String<int>z; append(z,1); append(z,2); append(z,3); append(z,4); append(x,z); cout<<x[0]<<endl; return 0; }
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#pragma once #include <wrappers/framebuffer.h> #include "Renderer.hpp" #include "Prerequisites.hpp" #include "Swapchain.hpp" #include <array> #include <misc/framebuffer_create_info.h> namespace Ly { class Framebuffers { public: static std::unique_ptr<Ly::Framebuffers> create(Ly::Renderer& renderer, Ly::Swapchain& swapchain); Framebuffers(Ly::Renderer& renderer, Ly::Swapchain& swapchain); ~Framebuffers(); std::array<Anvil::FramebufferUniquePtr, N_SWAPCHAIN_IMAGES>& get_fbos(); private: std::array<Anvil::FramebufferUniquePtr, N_SWAPCHAIN_IMAGES> m_fbos; }; }
[ "charles.ago37@gmail.com" ]
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// Write a program that prints the message, “Hello, my name is Hal!” Then, on a new // line, the program should print the message “What would you like me to do ? ” Then // it’s the user’s turn to type in an input. #include<iostream> #include<string> using namespace std; int main() { cout << "Holla, my name is Hal!\n"; cout << "What would you like me to do?\n"; string user_input; getline(cin, user_input); cout << "I am sorry, I cannnot do that."; return 0; }
[ "syndbe@gmail.com" ]
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// Filnamn : .../runner.cc #include <iostream> #include <string> #include "sportsman.h" #include "runner.h" using namespace std; runner::runner() : sportsman() { conditionIndex = 0; cout << "Välkommen runner " << fname << endl; } runner::runner( string fn, string ln, string br, int nfp, double ci ) : sportsman( fn, ln, br, nfp ) { conditionIndex = ci; cout << "Välkommen runner " << fname << endl; } runner::~runner() { cout << "Ajöss runner " << fname << " " << lname << endl; } void runner::report() { sportsman::report(); cout << "Konditionsindex : " << conditionIndex <<endl; } void runner::input() { sportsman::input(); cout << "Ge konditionsindex : "; cin >> conditionIndex; cin.get(); } double runner::getConditionIndex() { return conditionIndex; } void runner::setConditionIndex( double ci ) { conditionIndex = ci; }
[ "t.nordenmark@gmail.com" ]
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#include "stdafx.h" using namespace System; using namespace System::Reflection; using namespace System::Runtime::CompilerServices; using namespace System::Runtime::InteropServices; using namespace System::Security::Permissions; // // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. // [assembly:AssemblyTitleAttribute("SIDCloner")]; [assembly:AssemblyDescriptionAttribute("")]; [assembly:AssemblyConfigurationAttribute("")]; [assembly:AssemblyCompanyAttribute("")]; [assembly:AssemblyProductAttribute("SIDCloner")]; [assembly:AssemblyCopyrightAttribute("Copyright (c) 2011")]; [assembly:AssemblyTrademarkAttribute("")]; [assembly:AssemblyCultureAttribute("")]; // // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // // You can specify all the value or you can default the Revision and Build Numbers // by using the '*' as shown below: [assembly:AssemblyVersionAttribute("1.0.1.*")]; [assembly:ComVisible(false)]; [assembly:CLSCompliantAttribute(true)]; [assembly:SecurityPermission(SecurityAction::RequestMinimum, UnmanagedCode = true)];
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jan@imac.fritz.box
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// // Operand.h // Bertini2 // // Created by James Collins on 11/19/13. // Copyright (c) 2013 James Collins. All rights reserved. // #ifndef __Bertini2__Operand__ #define __Bertini2__Operand__ #include <iostream> class Operand { protected: bool isLeaf; public: int IsLeaf() { return isLeaf;}; virtual double evaluate() = 0; virtual double evaluate(double* vars) = 0; }; #endif /* defined(__Bertini2__Operand__) */
[ "matthewniemerg@Matthews-MacBook-Pro-2.local" ]
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// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_BASE_IEEE754_H_ #define V8_BASE_IEEE754_H_ #include "src/base/base-export.h" namespace v8 { namespace base { namespace ieee754 { // Returns the arc cosine of |x|; that is the value whose cosine is |x|. V8_BASE_EXPORT double acos(double x); // Returns the inverse hyperbolic cosine of |x|; that is the value whose // hyperbolic cosine is |x|. V8_BASE_EXPORT double acosh(double x); // Returns the arc sine of |x|; that is the value whose sine is |x|. V8_BASE_EXPORT double asin(double x); // Returns the inverse hyperbolic sine of |x|; that is the value whose // hyperbolic sine is |x|. V8_BASE_EXPORT double asinh(double x); // Returns the principal value of the arc tangent of |x|; that is the value // whose tangent is |x|. V8_BASE_EXPORT double atan(double x); // Returns the principal value of the arc tangent of |y/x|, using the signs of // the two arguments to determine the quadrant of the result. V8_BASE_EXPORT double atan2(double y, double x); // Returns the cosine of |x|, where |x| is given in radians. V8_BASE_EXPORT double cos(double x); // Returns the base-e exponential of |x|. V8_BASE_EXPORT double exp(double x); V8_BASE_EXPORT double atanh(double x); // Returns the natural logarithm of |x|. V8_BASE_EXPORT double log(double x); // Returns a value equivalent to |log(1+x)|, but computed in a way that is // accurate even if the value of |x| is near zero. V8_BASE_EXPORT double log1p(double x); // Returns the base 2 logarithm of |x|. V8_BASE_EXPORT double log2(double x); // Returns the base 10 logarithm of |x|. V8_BASE_EXPORT double log10(double x); // Returns the cube root of |x|. V8_BASE_EXPORT double cbrt(double x); // Returns exp(x)-1, the exponential of |x| minus 1. V8_BASE_EXPORT double expm1(double x); // Returns the sine of |x|, where |x| is given in radians. V8_BASE_EXPORT double sin(double x); // Returns the tangent of |x|, where |x| is given in radians. V8_BASE_EXPORT double tan(double x); // Returns the hyperbolic cosine of |x|, where |x| is given radians. V8_BASE_EXPORT double cosh(double x); // Returns the hyperbolic sine of |x|, where |x| is given radians. V8_BASE_EXPORT double sinh(double x); // Returns the hyperbolic tangent of |x|, where |x| is given radians. V8_BASE_EXPORT double tanh(double x); } // namespace ieee754 } // namespace base } // namespace v8 #endif // V8_BASE_IEEE754_H_
[ "peter.kovacs@sztaki.mta.hu" ]
peter.kovacs@sztaki.mta.hu
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/src/script/ScriptFunctions.cpp
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#include "ScriptVM.hpp" #include "ScriptFunction.hpp" #include "Script.hpp" #include "util/Hasher.hpp" #include <xul/io/data_input_stream.hpp> #include <xul/io/data_encoding.hpp> #include <xul/crypto/hasher.hpp> #include <xul/util/singleton.hpp> #include <xul/std/strings.hpp> #include <xul/log/log.hpp> namespace xbtc { const std::string vTrue(1, OP_TRUE); const std::string vFalse; namespace { #define VM_CHECK(vm, cond, errcode) do { if (!(cond)) { vm->env->setError(errcode); assert(false); return; } } while (false) #define VM_CHECK_PARAM(vm, cond) VM_CHECK(vm, cond, (ScriptError::SCRIPT_ERR_INVALID_PARAM)) #define VM_CHECK_PARAM_COUNT(vm, n) VM_CHECK_PARAM(vm, (vm->stack->size() >= n)) class Hashers : public xul::singleton<Hashers> { public: std::vector<std::shared_ptr<xul::hasher> > hashers; Hashers() {} void init() { hashers.resize(5); assert(OP_RIPEMD160 + 4 == OP_HASH256); hashers[0] = std::make_shared<xul::openssl_ripemd160_hasher>(); hashers[OP_SHA1 - OP_RIPEMD160] = std::make_shared<xul::openssl_sha1_hasher>(); hashers[OP_SHA256 - OP_RIPEMD160] = std::make_shared<xul::openssl_sha256_hasher>(); hashers[OP_HASH160 - OP_RIPEMD160] = std::make_shared<Hasher160>(); hashers[OP_HASH256 - OP_RIPEMD160] = std::make_shared<Hasher256>(); } }; int64_t scriptOp_1add(const int64_t& val) { return val + 1; } int64_t scriptOp_1sub(const int64_t& val) { return val - 1; } int64_t scriptOp_2mul(const int64_t& val) { return val << 1; } int64_t scriptOp_2div(const int64_t& val) { return val >> 1; } int64_t scriptOp_negate(const int64_t& val) { return -val; } int64_t scriptOp_abs(const int64_t& val) { return val >= 0 ? val : -val; } int64_t scriptOp_not(const int64_t& val) { return val == 0; } int64_t scriptOp_0notEqual(const int64_t& val) { return val != 0; } typedef int64_t (*ScriptUnaryNumberFunctionType)(const int64_t& val); class UnaryNumberOps : public xul::singleton<UnaryNumberOps> { public: std::vector<ScriptUnaryNumberFunctionType> functions; UnaryNumberOps() {} void init() { functions.push_back(scriptOp_1add); functions.push_back(scriptOp_1sub); functions.push_back(scriptOp_2mul); functions.push_back(scriptOp_2div); functions.push_back(scriptOp_negate); functions.push_back(scriptOp_abs); functions.push_back(scriptOp_not); functions.push_back(scriptOp_0notEqual); } }; int64_t scriptOp_add(const int64_t& x, const int64_t& y) { return x + y; } int64_t scriptOp_sub(const int64_t& x, const int64_t& y) { return x - y; } int64_t scriptOp_mul(const int64_t& x, const int64_t& y) { return x * y; } int64_t scriptOp_div(const int64_t& x, const int64_t& y) { return x / y; } int64_t scriptOp_mod(const int64_t& x, const int64_t& y) { return x % y; } int64_t scriptOp_lshift(const int64_t& x, const int64_t& y) { return x << y; } int64_t scriptOp_rshift(const int64_t& x, const int64_t& y) { return x >> y; } int64_t scriptOp_boolAnd(const int64_t& x, const int64_t& y) { return x != 0 && y != 0; } int64_t scriptOp_boolOr(const int64_t& x, const int64_t& y) { return x != 0 || y != 0; } int64_t scriptOp_numberEqual(const int64_t& x, const int64_t& y) { return x == y; } int64_t scriptOp_numberEqualVerify(const int64_t& x, const int64_t& y) { return x == y; } int64_t scriptOp_numberNotEqual(const int64_t& x, const int64_t& y) { return x != y; } int64_t scriptOp_lessThan(const int64_t& x, const int64_t& y) { return x < y; } int64_t scriptOp_greaterThan(const int64_t& x, const int64_t& y) { return x > y; } int64_t scriptOp_lessThanOrEqual(const int64_t& x, const int64_t& y) { return x <= y; } int64_t scriptOp_greaterThanOrEqual(const int64_t& x, const int64_t& y) { return x >= y; } int64_t scriptOp_min(const int64_t& x, const int64_t& y) { return x < y ? x : y; } int64_t scriptOp_max(const int64_t& x, const int64_t& y) { return x > y ? x : y; } typedef int64_t (*ScriptBinaryNumberFunctionType)(const int64_t& x, const int64_t& y); class BinaryNumberOps : public xul::singleton<BinaryNumberOps> { public: std::vector<ScriptBinaryNumberFunctionType> functions; BinaryNumberOps() {} void init() { functions.push_back(scriptOp_add); functions.push_back(scriptOp_sub); functions.push_back(scriptOp_mul); functions.push_back(scriptOp_div); functions.push_back(scriptOp_mod); functions.push_back(scriptOp_lshift); functions.push_back(scriptOp_rshift); functions.push_back(scriptOp_boolAnd); functions.push_back(scriptOp_boolOr); functions.push_back(scriptOp_numberEqual); functions.push_back(scriptOp_numberEqualVerify); functions.push_back(scriptOp_numberNotEqual); functions.push_back(scriptOp_lessThan); functions.push_back(scriptOp_greaterThan); functions.push_back(scriptOp_lessThanOrEqual); functions.push_back(scriptOp_greaterThanOrEqual); functions.push_back(scriptOp_min); functions.push_back(scriptOp_max); } }; void script_reserved(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { XUL_WARN(vm, "script_reserved " << xul::strings::format("opcode=0x%02X", opcode) << " " << getOpName(static_cast<opcodetype>(opcode))); assert(false); } void script_noop(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { } void script_push0(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { assert(opcode < OP_PUSHDATA1); std::string s; if (opcode > 0 && !code.read_string(s, opcode)) { vm->env->setError(1); return; } if (opcode == 0) { XUL_WARN(vm, "script_push0 empty data "); } vm->stack->push(s); } template <typename SizeT> void script_pushdata(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { SizeT size = 0; code >> size; std::string s; if (code.read_string(s, size)) { vm->stack->push(s); } } void script_push1(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { script_pushdata<uint8_t>(vm, opcode, code); } void script_push2(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { script_pushdata<uint16_t>(vm, opcode, code); } void script_push4(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { script_pushdata<uint32_t>(vm, opcode, code); } void script_integer(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { assert((opcode >= OP_1 && opcode <= OP_16) || opcode == OP_1NEGATE); int val = opcode - OP_1; std::string s = ScriptUtils::encodeScriptNumber(val + 1); vm->stack->push(s); } void script_equal(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { assert(opcode == OP_EQUAL || opcode == OP_EQUALVERIFY); VM_CHECK_PARAM_COUNT(vm, 2); const std::string& v1 = vm->stack->get(-1); const std::string& v2 = vm->stack->get(-2); bool ret = (v1 == v2); vm->stack->pop(2); vm->stack->pushBool(ret); if (opcode == OP_EQUALVERIFY) { vm->verify(SCRIPT_ERR_EQUALVERIFY); } } void script_numericUnaryOp(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { assert(opcode >= OP_1ADD && opcode <= OP_0NOTEQUAL); VM_CHECK_PARAM_COUNT(vm, 1); int opIndex = opcode - OP_1ADD; int64_t val; VM_CHECK_PARAM(vm, vm->getIntegerValue(-1, val)); assert(opIndex >= 0 && opIndex < UnaryNumberOps::instance().functions.size()); vm->stack->pop(); vm->stack->pushInteger(UnaryNumberOps::instance().functions[opIndex](val)); } void script_numericBinaryOp(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { assert(opcode >= OP_ADD && opcode <= OP_MAX); VM_CHECK_PARAM_COUNT(vm, 2); int opIndex = opcode - OP_ADD; int64_t x, y; VM_CHECK_PARAM(vm, vm->getIntegerValue(-2, x)); VM_CHECK_PARAM(vm, vm->getIntegerValue(-1, y)); assert(opIndex >= 0 && opIndex < BinaryNumberOps::instance().functions.size()); vm->stack->pop(2); vm->stack->pushInteger(BinaryNumberOps::instance().functions[opIndex](x, y)); if (opcode == OP_NUMEQUALVERIFY) { vm->verify(SCRIPT_ERR_NUMEQUALVERIFY); } } void script_within(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { // (x min max -- out) VM_CHECK_PARAM_COUNT(vm, 3); int64_t x, minval, maxval; VM_CHECK_PARAM(vm, vm->getIntegerValue(-3, x)); VM_CHECK_PARAM(vm, vm->getIntegerValue(-2, minval)); VM_CHECK_PARAM(vm, vm->getIntegerValue(-1, maxval)); bool success = (minval <= x && x < maxval); vm->stack->pop(3); vm->stack->pushBool(success); } void script_dup(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { VM_CHECK_PARAM_COUNT(vm, 1); vm->stack->dup(); } void script_dup2(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { VM_CHECK_PARAM_COUNT(vm, 2); vm->stack->dup(2); } void script_dup3(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { VM_CHECK_PARAM_COUNT(vm, 3); vm->stack->dup(3); } void script_drop(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { VM_CHECK_PARAM_COUNT(vm, 1); vm->stack->pop(); } void script_drop2(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { VM_CHECK_PARAM_COUNT(vm, 2); vm->stack->pop(2); } void script_depth(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { vm->stack->pushInteger(vm->stack->size()); } void script_size(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { VM_CHECK_PARAM_COUNT(vm, 1); vm->stack->pushInteger(vm->stack->get(-1).size()); } void script_return(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { vm->env->setError(SCRIPT_ERR_OP_RETURN); } void script_hash(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { assert(opcode >= OP_RIPEMD160 && opcode <= OP_HASH256); VM_CHECK_PARAM_COUNT(vm, 1); xul::hasher* hasher = Hashers::instance().hashers[opcode - OP_RIPEMD160].get(); assert(hasher); std::string s = vm->stack->get(-1); hasher->reset(); hasher->update_string(s); std::string digest = hasher->finalize_to_string(); vm->stack->pop(); vm->stack->push(digest); } void script_checkSig(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { assert(opcode == OP_CHECKSIG || opcode == OP_CHECKSIGVERIFY); VM_CHECK_PARAM_COUNT(vm, 2); std::string sig = vm->stack->get(-2); std::string pubkey = vm->stack->get(-1); bool success = vm->env->checker.check(sig, pubkey, vm->env->code); vm->stack->pop(2); vm->stack->pushBool(success); assert(success); if (opcode == OP_CHECKSIGVERIFY) { vm->verify(SCRIPT_ERR_CHECKSIGVERIFY); } } bool checkMultiSig(ScriptVM* vm, const std::vector<std::string>& pubkeys, const std::vector<std::string>& signatures) { int usedPubkey = 0; int passed = 0; for (const auto& sig : signatures) { while (usedPubkey < pubkeys.size()) { const std::string& pubkey = pubkeys[usedPubkey++]; if (vm->env->checker.check(sig, pubkey, vm->env->code)) { ++passed; break; } } } assert(passed <= signatures.size()); return passed >= signatures.size(); } void script_checkMultiSig(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { assert(opcode == OP_CHECKMULTISIG || opcode == OP_CHECKMULTISIGVERIFY); // ([sig ...] num_of_signatures [pubkey ...] num_of_pubkeys -- bool) VM_CHECK_PARAM_COUNT(vm, 1); int64_t keyCount = 0; VM_CHECK_PARAM(vm, vm->getIntegerValue(-1, keyCount)); VM_CHECK_PARAM(vm, keyCount >= 0 && keyCount < MAX_PUBKEYS_PER_MULTISIG); int64_t sigCount = 0; VM_CHECK_PARAM_COUNT(vm, 2 + keyCount); VM_CHECK_PARAM(vm, vm->getIntegerValue(-2 - keyCount, sigCount)); VM_CHECK_PARAM(vm, sigCount >= 0 && sigCount <= keyCount); std::vector<std::string> pubkeys, signatures; VM_CHECK_PARAM(vm, vm->getValues(pubkeys, -2, keyCount)); VM_CHECK_PARAM(vm, vm->getValues(signatures, -3 - keyCount, sigCount)); bool success = checkMultiSig(vm, pubkeys, signatures); vm->stack->pop(2 + keyCount + sigCount); if (vm->stack->size() >= 1) vm->stack->pop(1); vm->stack->pushBool(success); if (opcode == OP_CHECKMULTISIGVERIFY) { vm->verify(SCRIPT_ERR_CHECKMULTISIGVERIFY); } } } ScriptFunctionTable::ScriptFunctionTable() { functions.resize(256); for (int i = 0; i < functions.size(); ++i) functions[i] = script_reserved; for (int i = OP_1; i <= OP_16; ++i) functions[i] = script_integer; functions[OP_1NEGATE] = script_integer; for (int i = OP_0; i < OP_PUSHDATA1; ++i) functions[i] = script_push0; functions[OP_PUSHDATA1] = script_push1; functions[OP_PUSHDATA2] = script_push2; functions[OP_PUSHDATA4] = script_push4; functions[OP_EQUAL] = script_equal; functions[OP_EQUALVERIFY] = script_equal; functions[OP_DUP] = script_dup; functions[OP_2DUP] = script_dup2; functions[OP_3DUP] = script_dup3; functions[OP_DROP] = script_drop; functions[OP_2DROP] = script_drop2; functions[OP_DEPTH] = script_depth; functions[OP_SIZE] = script_size; for (int i = OP_1ADD; i <= OP_0NOTEQUAL; ++i) functions[i] = script_numericUnaryOp; for (int i = OP_ADD; i <= OP_MAX; ++i) functions[i] = script_numericBinaryOp; functions[OP_WITHIN] = script_within; for (int i = OP_RIPEMD160; i <= OP_HASH256; ++i) functions[i] = script_hash; functions[OP_CHECKSIG] = script_checkSig; functions[OP_CHECKSIGVERIFY] = script_checkSig; functions[OP_CHECKMULTISIG] = script_checkMultiSig; functions[OP_CHECKMULTISIGVERIFY] = script_checkMultiSig; // controls functions[OP_NOP] = script_noop; functions[OP_RETURN] = script_return; Hashers::instance().init(); UnaryNumberOps::instance().init(); BinaryNumberOps::instance().init(); } void ScriptFunctionTable::eval(ScriptVM* vm, uint8_t opcode, xul::data_input_stream& code) { functions[opcode](vm, opcode, code); } }
[ "kkcmp@163.com" ]
kkcmp@163.com
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/ImageSimulation/Layers32/DialogNoise.cpp
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// DialogNoise.cpp : implementation file // #include "stdafx.h" #include "layers32.h" #include "DialogNoise.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CDialogNoise dialog CDialogNoise::CDialogNoise(CWnd* pParent /*=NULL*/) : CDialog(CDialogNoise::IDD, pParent) { //{{AFX_DATA_INIT(CDialogNoise) m_at = FALSE; m_ft = FALSE; m_dem = 512; m_max = 255; m_min = 0; //}}AFX_DATA_INIT } void CDialogNoise::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CDialogNoise) DDX_Check(pDX, IDC_AT, m_at); DDX_Check(pDX, IDC_FT, m_ft); DDX_Text(pDX, IDC_DEM, m_dem); DDX_Text(pDX, IDC_MAX, m_max); DDX_Text(pDX, IDC_MIN, m_min); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CDialogNoise, CDialog) //{{AFX_MSG_MAP(CDialogNoise) ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN, OnDeltaposSpin) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CDialogNoise message handlers void CDialogNoise::OnDeltaposSpin(NMHDR* pNMHDR, LRESULT* pResult) { NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR; if(pNMUpDown->iDelta==-1) { UpdateData(); m_dem*=2; if(m_dem>4096) { m_dem=4096; } UpdateData(false); } else { UpdateData(); m_dem/=2; if(m_dem<512) { m_dem=512; } UpdateData(false); } *pResult = 0; }
[ "dubinets.av@gmail.com" ]
dubinets.av@gmail.com
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/menu.cpp
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#include "menu.h" #include "ui_menu.h" #include <QTextStream> #include <QDebug> Menu::Menu(QWidget *parent) : QDialog(parent), ui(new Ui::Menu) { ui->setupUi(this); } Menu::~Menu() { delete ui; } void Menu::on_Button_Close_clicked() { this->close(); } /* QString Menu::getRandomSeedText(void) { return m_seedText; } */ void Menu::on_lineEdit_randomSeed_returnPressed() { m_seedText = ui->lineEdit_randomSeed->text(); //setting variable to Text entered within textbox qDebug() << "seed text: " << m_seedText; // For Testing Puporses Random r; r.setSeedText(m_seedText); //Setting variable used in text RNG //Algorithm 1 ui->spinbox_VarOne->setValue(double(r.getStringLength())); ui->spinbox_VarTwo->setValue(double(r.getConsonants())); ui->spinbox_VarThree->setValue(double(r.getAs())); ui->spinbox_VarFour->setValue(double(r.getVowels())); qDebug() << "length: " << r.getStringLength(); qDebug() << "consonants: " << r.getConsonants(); qDebug() << "a's: " << r.getAs(); qDebug() << "vowels: " << r.getVowels(); //Algorithm2 ui->spinbox_VarOne_Algo2->setValue(double(r.getStringLength())); //Algorithm3 if(ui->comboBox_shapeType->currentIndex() == 0) { ui->spinbox_Iterations_Algo3->setValue(double(r.getStringLength() * 50000)); } if(ui->comboBox_shapeType->currentIndex() == 1 || ui->comboBox_shapeType->currentIndex() == 2 || ui->comboBox_shapeType->currentIndex() == 3) { ui->spinbox_Iterations_Algo3->setValue(double(r.getConsonants() * 10)); } if(ui->comboBox_shapeType->currentIndex() > 4 ) { ui->spinbox_Iterations_Algo3->setValue(double(r.getStringLength())); } ui->spinbox_VarOne_Algo3->setValue(double(r.getStringLength())); ui->spinbox_VarTwo_Algo3->setValue(double(r.getConsonants())); ui->spinbox_VarThree_Algo3->setValue(double(r.getAs())); ui->spinbox_VarFour_Algo3->setValue(double(r.getVowels())); } void Menu::on_button_generate_randomNumbers_clicked() { //Algorithm 1 ui->spinbox_VarOne->setValue(double(XY(rng))); ui->spinbox_VarTwo->setValue(double(XY(rng))); ui->spinbox_VarThree->setValue(double(WZ(rng))); ui->spinbox_VarFour->setValue(double(WZ(rng))); //Algorithm 2 ui->spinbox_zValue_Algo2->setValue(double(zAxisValue(rng))); ui->spinbox_VarOne_Algo2->setValue(double(XY(rng))); qDebug() << "Random Button Clicked!"; //Algorithm 3 //ui->comboBox_shapeType->setCurrentIndex(int(r_shapeType(rng))); if(ui->comboBox_shapeType->currentIndex() == 0) { ui->spinbox_Iterations_Algo3->setValue(double(Iterations(rng))); } if(ui->comboBox_shapeType->currentIndex() == 1 || ui->comboBox_shapeType->currentIndex() == 2 || ui->comboBox_shapeType->currentIndex() == 3) { ui->spinbox_Iterations_Algo3->setValue(double(r_shape_line(rng))); } if(ui->comboBox_shapeType->currentIndex() > 4 ) { ui->spinbox_Iterations_Algo3->setValue(double(r_shape_triangle(rng))); } ui->spinbox_VarOne_Algo3->setValue(double(XY(rng))); ui->spinbox_VarTwo_Algo3->setValue(double(XY(rng))); ui->spinbox_VarThree_Algo3->setValue(double(XY(rng))); ui->spinbox_VarFour_Algo3->setValue(double(XY(rng))); } void Menu::on_button_generate_randomShape_clicked() { ui->comboBox_shapeType->setCurrentIndex(int(r_shapeType(rng))); } void Menu::on_Button_save_AlgoValues_clicked() { QString fileName = QFileDialog::getSaveFileName(this, tr("Save File"), "", tr("File Type (*.txt)")); if (fileName != "") { QFile file(fileName); if (file.open(QIODevice::ReadWrite)) { QTextStream stream(&file); stream << ui->plainTextEdit->toPlainText(); file.flush(); file.close(); } else { QMessageBox::critical(this, tr("Error"), tr("Cannot save file!")); return; } } }
[ "git@jamieacharya.com" ]
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/source/main.cpp
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/* CG HW1 Please fill the functions whose parameters are replaced by ... in the following function static int add_obj(unsigned int program, const char *filename)(line 140) static void render() (line 202) For example : line 156 //glGenVertexArrays(...); */ #include <iostream> #include <cstdlib> #include <string> #include <fstream> #include <vector> #include <glm/glm.hpp> #include <glm/gtc/type_ptr.hpp> #include <glm/gtc/matrix_transform.hpp> #include <GL/glew.h> #include <GLFW/glfw3.h> #include "tiny_obj_loader.h" #define GLM_FORCE_RADIANS float aspect; GLint modelLoc; GLint projLoc; struct object_struct{ unsigned int program; unsigned int vao; unsigned int vbo[3]; unsigned int texture; glm::mat4 model; //struct's constructor object_struct(): model(glm::mat4(1.0f)){} } ; std::vector<object_struct> objects;//vertex array object,vertex buffer object and texture(color) for objs unsigned int program; //a vector to store indices size(number) of a obj //the size of this vector means how many objs do we want to draw std::vector<int> indicesCount;//Number of indice of objs static void error_callback(int error, const char* description) { //to print the error message fputs(description, stderr); } static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) { //if input "ESC" , then this function will close the window~~~ if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) glfwSetWindowShouldClose(window, GL_TRUE); } static unsigned int setup_shader(const char *vertex_shader, const char *fragment_shader) { GLuint vs=glCreateShader(GL_VERTEX_SHADER); glShaderSource(vs, 1, (const GLchar**)&vertex_shader, nullptr); glCompileShader(vs); //compile vertex shader int status, maxLength; char *infoLog=nullptr; glGetShaderiv(vs, GL_COMPILE_STATUS, &status); //get compile status if(status==GL_FALSE) //if compile error { glGetShaderiv(vs, GL_INFO_LOG_LENGTH, &maxLength); //get error message length /* The maxLength includes the NULL character */ infoLog = new char[maxLength]; glGetShaderInfoLog(vs, maxLength, &maxLength, infoLog); //get error message fprintf(stderr, "Vertex Shader Error: %s\n", infoLog); /* Handle the error in an appropriate way such as displaying a message or writing to a log file. */ /* In this simple program, we'll just leave */ delete [] infoLog; return 0; } // for fragment shader --> same as vertex shader GLuint fs=glCreateShader(GL_FRAGMENT_SHADER); glShaderSource(fs, 1, (const GLchar**)&fragment_shader, nullptr); glCompileShader(fs); glGetShaderiv(fs, GL_COMPILE_STATUS, &status); if(status==GL_FALSE) { glGetShaderiv(fs, GL_INFO_LOG_LENGTH, &maxLength); /* The maxLength includes the NULL character */ infoLog = new char[maxLength]; glGetShaderInfoLog(fs, maxLength, &maxLength, infoLog); fprintf(stderr, "Fragment Shader Error: %s\n", infoLog); /* Handle the error in an appropriate way such as displaying a message or writing to a log file. */ /* In this simple program, we'll just leave */ delete [] infoLog; return 0; } unsigned int program=glCreateProgram(); // Attach our shaders to our program glAttachShader(program, vs); glAttachShader(program, fs); glLinkProgram(program); glGetProgramiv(program, GL_LINK_STATUS, &status); if(status==GL_FALSE) { glGetProgramiv(program, GL_INFO_LOG_LENGTH, &maxLength); /* The maxLength includes the NULL character */ infoLog = new char[maxLength]; glGetProgramInfoLog(program, maxLength, NULL, infoLog); glGetProgramInfoLog(program, maxLength, &maxLength, infoLog); fprintf(stderr, "Link Error: %s\n", infoLog); /* Handle the error in an appropriate way such as displaying a message or writing to a log file. */ /* In this simple program, we'll just leave */ delete [] infoLog; return 0; } return program; } static std::string readfile(const char *filename) { std::ifstream ifs(filename); if(!ifs) exit(EXIT_FAILURE); return std::string( std::istreambuf_iterator<char>(ifs), std::istreambuf_iterator<char>()); } static int add_obj(unsigned int program, const char *filename) { object_struct new_node; std::vector<tinyobj::shape_t> shapes; std::vector<tinyobj::material_t> materials; std::string err = tinyobj::LoadObj(shapes, materials, filename); if (!err.empty()||shapes.size()==0) { std::cerr<<err<<std::endl; exit(1); } //Generate memory for buffers. //to generate the VAO glGenVertexArrays(1, &new_node.vao); //to generate the VBOs glGenBuffers(3, new_node.vbo); glGenTextures(1,&new_node.texture); //Tell the program which VAO I am going to modify //to start VAO to store(point to) the information of VBO glBindVertexArray(new_node.vao); // Upload postion array //to bind the vbo[0] to GL_ARRAY_BUFFER glBindBuffer(GL_ARRAY_BUFFER, new_node.vbo[0]); //to send our obj information to vbo[0](GL_ARRAY_BUFFER) glBufferData( GL_ARRAY_BUFFER, //the destination of our copying data sizeof(GLfloat)*shapes[0].mesh.positions.size(), //the size of our copying data shapes[0].mesh.positions.data(), //copying data GL_STATIC_DRAW //management of this data ); //to enable the vertex attribute buffer (location =0) glEnableVertexAttribArray(0); //if stride is set to 0 , it means that the stride will be determined by OpenGL //to give the data to position in vertex shader (location =0) glVertexAttribPointer( 0, //the vertex attribute we want to set (by location) 3, //depends on how much data we want to give to the vertex attribute GL_FLOAT, //the type of our data, GL_FALSE, //we want to normalize our data or not 0, //the stride 0 //offset ); if(shapes[0].mesh.normals.size()>0) { //¸ò¤W­±«Ü¹³ // Upload normal array glBindBuffer(GL_ARRAY_BUFFER, new_node.vbo[1]); glBufferData( GL_ARRAY_BUFFER, //the destination of our copying data sizeof(GLfloat)*shapes[0].mesh.positions.size(), //the size of our copying data shapes[0].mesh.positions.data(), //copying data GL_STATIC_DRAW //management of this data ); glEnableVertexAttribArray(1); glVertexAttribPointer(1,3, GL_FLOAT,GL_FALSE,0,0); } // Setup index buffer for glDrawElements glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, new_node.vbo[2]); glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint)*shapes[0].mesh.indices.size(), shapes[0].mesh.indices.data(), GL_STATIC_DRAW); indicesCount.push_back(shapes[0].mesh.indices.size()); //glBindVertexArray(0); new_node.program = program; objects.push_back(new_node); return objects.size()-1; } static void releaseObjects() { //to release all objs for(int i=0;i<objects.size();i++){ glDeleteVertexArrays(1, &objects[i].vao); glDeleteTextures(1, &objects[i].texture); glDeleteBuffers(4, objects[i].vbo); } //to release the shader glDeleteProgram(program); } static void render() { float scale = 15.0; float time = glfwGetTime() / 100.0f; glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glUseProgram(program); glm::mat4 proj_matrix, model_matrix, view_matrix, eye(1.0f); //set camera matrix //proj_matrix = /*glm::frustum(...) or glm::perspective(...)*/; //view_matrix = /*glm::lookAt(...) * glm::mat4(1.0f)*/; proj_matrix = glm::frustum(-aspect / scale, aspect / scale, -1.0f / scale, 1.0f / scale, 0.10f, 1000.0f); view_matrix = glm::lookAt(glm::vec3(2.0f), glm::vec3(), glm::vec3(0, 1, 0)) * glm::mat4(1.0f); glUniformMatrix4fv(projLoc, 1, GL_FALSE, glm::value_ptr(proj_matrix*view_matrix)); for(int i=0;i<objects.size();i++){ //Bind VAO glBindVertexArray(objects[i].vao); //If you don't want to rotate or move your object, you can comment the functions below. model_matrix = glm::translate(eye, glm::vec3(0.0f)) * glm::rotate(eye, 98.70f * time, glm::vec3(0.0f, 0.0f, 1.0f)) * glm::rotate(eye, 123.40f * time, glm::vec3(1.0f, 0.0f, 0.0f)); glUniformMatrix4fv(modelLoc, 1, GL_FALSE, glm::value_ptr(model_matrix)); //Draw object glDrawElements(GL_TRIANGLES, indicesCount[i], GL_UNSIGNED_INT, nullptr); } //Unbind VAO glBindVertexArray(0); } static void reshape(GLFWwindow* window, int width, int height) { aspect = (float) width / height; glViewport(0, 0, width, height); } void init_shader() { modelLoc = glGetUniformLocation(program, "model"); projLoc = glGetUniformLocation(program, "proj"); } int main(int argc, char *argv[]) { GLFWwindow* window; //set error function glfwSetErrorCallback(error_callback); //initialization if (!glfwInit()) exit(EXIT_FAILURE); // OpenGL 3.3, Mac OS X is reported to have some problem. However I don't have Mac to test glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); //set hint to glfwCreateWindow, (target, hintValue) glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); //hint--> window not resizable, explicit use core-profile, opengl version 3.3 // For Mac OS X glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); window = glfwCreateWindow(800, 600, "Simple Example", NULL, NULL); if (!window) { glfwTerminate(); //end of glfw return EXIT_FAILURE; } glfwSetFramebufferSizeCallback(window, reshape); reshape(window, 800, 600); glfwMakeContextCurrent(window); //set current window as main window to focus //tell glew to use more modern technique for managing OpenGL funtionality // This line MUST put below glfwMakeContextCurrent glewExperimental = GL_TRUE; //tell glew to use more modern technique for managing OpenGL functionality glewInit(); // Enable vsync(vertical synchronization) glfwSwapInterval(1); //set the number of screen updates to wait from the time // Setup input callback glfwSetKeyCallback(window, key_callback); //set key event handler // load shader program program = setup_shader(readfile("light.vert").c_str(), readfile("light.frag").c_str()); //program = setup_shader(readfile("vs.txt").c_str(), readfile("fs.txt").c_str()); init_shader(); if (argc == 1) add_obj(program, "mug.obj"); else add_obj(program, argv[1]); //to enable z buffer glEnable(GL_DEPTH_TEST); // prevent faces rendering to the front while they're behind other faces. //cull those faces which are not in our sight glCullFace(GL_BACK); glClearColor(1.0f, 1.0f, 1.0f, 1.0f); while (!glfwWindowShouldClose(window)) { //program will keep draw here until you close the window render(); glfwSwapBuffers(window); //swap the color buffer and show it as output to the screen. glfwPollEvents(); //check if there is any event being triggered } releaseObjects(); glfwDestroyWindow(window); //end of glfw glfwTerminate(); return EXIT_SUCCESS; }
[ "martin33156@gmail.com" ]
martin33156@gmail.com
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#pragma GCC optimize("Ofast", "unroll-loops") #include <bits/stdc++.h> using namespace std; constexpr int kN = 500'000 + 123; constexpr int kB = 30; int jump[kB][kN][2]; int to[kN][2]; int64_t used[kB][kN][2]; int nxt[kN][2]; int fail[kN]; int l[kN], r[kN], pos[kN]; char buf[kN]; int64_t cnt[kN]; int Read() { char c = 0; while (c = getchar(), !isdigit(c)); int x = c - '0'; while (c = getchar(), isdigit(c)) { x = x * 10 + c - '0'; } return x; } int main() { int N = Read(); int Q = Read(); for (int i = 0; i < N; ++i) { l[i] = Read(); r[i] = Read(); } memset(fail, -1, sizeof(fail)); memset(nxt, -1, sizeof(nxt)); int W = 1; auto Insert = [&]() { int x = 0; for (int i = 0; buf[i] != '\n'; ++i) { if (nxt[x][buf[i] - '0'] == -1) { nxt[x][buf[i] - '0'] = W++; } x = nxt[x][buf[i] - '0']; } return x; }; for (int i = 0; i < Q; ++i) { fgets(buf, kN, stdin); pos[i] = Insert(); } vector<int> que = {0}; for (int it = 0; it < que.size(); ++it) { int x = que[it]; for (int i = 0; i < 2; ++i) { if (nxt[x][i] != -1) { int p = nxt[x][i], fp = fail[x]; while (fp != -1 && nxt[fp][i] == -1) { fp = fail[fp]; } int pd = fp != -1 ? nxt[fp][i] : 0; fail[p] = pd; que.push_back(p); } } } // reverse(que.begin(), que.end()); for (int i : que) { for (int j = 0; j < 2; ++j) { if (nxt[i][j] == -1) { nxt[i][j] = fail[i] == -1 ? 0 : nxt[fail[i]][j]; } // nxt[i][j] = x; } jump[0][i][0] = nxt[i][0]; jump[0][i][1] = nxt[i][1]; } for (int bit = 1; bit < kB; ++bit) { for (int i = 0; i < W; ++i) { for (int j = 0; j < 2; ++j) { jump[bit][i][j] = jump[bit - 1][jump[bit - 1][i][j]][j ^ 1]; } } } auto Get = [&](int x) { return __builtin_popcount(x) % 2; }; int x = 0; for (int i = 0; i < N; ++i) { r[i]++; while (l[i] < r[i]) { int low_bit = __builtin_ctz(l[i] & -l[i]); if (l[i] + (1 << low_bit) > r[i]) { break; } int b = Get(l[i]); used[low_bit][x][b]++; x = jump[low_bit][x][b]; l[i] += (1 << low_bit); } while (l[i] < r[i]) { int low_bit = 31 - __builtin_clz(r[i] - l[i]); int b = Get(l[i]); used[low_bit][x][b]++; x = jump[low_bit][x][b]; l[i] += (1 << low_bit); } assert(l[i] == r[i]); } for (int bit = kB - 2; bit >= 0; --bit) { for (int i = 0; i < W; ++i) { for (int j = 0; j < 2; ++j) { used[bit][i][j] += used[bit + 1][i][j]; used[bit][jump[bit][i][j]][j ^ 1] += used[bit + 1][i][j]; } } } // for (int i = 0; i < W; ++i) { // used[kB - 1][i][0] = 0; // } for (int i = 0; i < W; ++i) { for (int j = 0; j < 2; ++j) { cnt[nxt[i][j]] += used[0][i][j]; // used[kB - 1][nxt[i][j]][0] += used[0][i][j]; } } reverse(que.begin(), que.end()); for (int i : que) { if (fail[i] != -1) { cnt[fail[i]] += cnt[i]; // used[kB - 1][fail[i]][0] += used[kB - 1][i][0]; } } for (int i = 0; i < Q; ++i) { cout << cnt[pos[i]] << "\n"; // cout << used[kB - 1][pos[i]][0] << "\n"; } return 0; }
[ "tu.da.wei@gmail.com" ]
tu.da.wei@gmail.com
ca66c24ddef761a74dfadd7f870a0af85cfa6225
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/Qt/NLP_CHEN/nlp_test.cpp
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YFCbingyi/test_own
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#include "nlp_test.h" #include "debug_log.h" nlp_test::nlp_test() { } void nlp_test::run() { LOG(INFO) << "run _ "; int i = 10; try { thread1 = std::thread(&nlp_test::_func1_,this); thread2 = std::thread(&nlp_test::_func1_,this); thread3 = std::thread(&nlp_test::_func1_,this); } catch(std::exception &e) { LOG(ERROR) << "exception: "<< e.what(); } } void nlp_test::_func1_() { // std::string cmd = "rosservice call /speech_service/nlp_baidu \"ask: '你好'\""; while(true) { LOG(INFO) << "打印"; system("rosservice call /speech_service/nlp_baidu \"ask: '你好'\""); } }
[ "“lighty_chen@163.com”" ]
“lighty_chen@163.com”
cc7a913e190fbae8d8965472707aed61dddff431
64252bc56b696143057e04e45cabf33977e1e389
/SDJGameFramework/Component.cpp
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[]
no_license
jayong93/SDJGameFramework
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#include "stdafx.h" #include "Component.h" #include "ObjectManager.h"
[ "jayong93@gmail.com" ]
jayong93@gmail.com
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pototao/DefenseTest
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#ifndef __TowerDefenseCCX__WayPoint__ #define __TowerDefenseCCX__WayPoint__ #include <iostream> #include "cocos2d.h" class WayPoint:public cocos2d::CCNode{ }; #endif /* defined(__TowerDefenseCCX__WayPoint__) */
[ "classic2008olympic@163.com" ]
classic2008olympic@163.com
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/program_data/PKU_raw/35/2200.c
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[]
no_license
GabeOchieng/ggnn.tensorflow
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int main() { int i,j,n,m,a[8][8],max[8],b[8],k; scanf("%d,%d",&n,&m); for(i=0;i<n;i++) for(j=0;j<m;j++) scanf("%d",&a[i][j]); for(i=0;i<n;i++) {max[i]=a[i][0]; b[i]=0; for(j=0;j<m;j++) { if(a[i][j]>max[i]) { max[i]=a[i][j]; b[i]=j;} } } for(i=0;i<n;i++) {for(k=0;k<n;k++) { if(max[i]>a[k][b[i]]) break; } if(k==n) { printf("%d+%d",i,b[i]);break;} } if(i==n) printf("No"); return 0; }
[ "bdqnghi@gmail.com" ]
bdqnghi@gmail.com
e1c465f4cf169aeb7075c8c98fea88e520c8ada4
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/io_test/io_client.cc
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[]
no_license
monty-pavel/indexfs_old
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// Copyright (c) 2014 The IndexFS Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #include <mpi.h> #include <time.h> #include <sstream> #include <gflags/gflags.h> #include "io_client.h" #include "leveldb/util/socket.h" #include "leveldb/util/histogram.h" namespace indexfs { namespace mpi { IOClient::~IOClient() { // empty } DEFINE_bool(print_ops, false, "Log all operations performed to stdout"); DEFINE_string(tsdb_ip, "127.0.0.1", "TSDB's IP address"); DEFINE_int32(tsdb_port, 10600, "TSDB's UDP port"); DEFINE_bool(per_op, false, "send Performance data per certain number of ops"); DEFINE_int32(perf_num_ops, 5000, "Send performance data per such number of ops"); DEFINE_bool(per_sec, true, "Send Performance data per certain number of seconds"); DEFINE_int32(perf_num_secs, 5, "Send performance data per such number of seconds"); namespace { using ::leveldb::Histogram; using ::leveldb::UDPSocket; using ::leveldb::SocketException; static inline void AddOpCounts(std::stringstream &ss, int now, int numops, const char** names, int* counters, int rank, const std::string &runid) { for (int i = 0; i < numops; i++) { ss << "idxfs.bench." << names[i] << "_num " << now << " " << counters[i] << " rank=" << rank << " run=" << runid << "\n"; } } static inline void AddSuccOps(std::stringstream &ss, int now, int ops, int rank, const std::string &runid) { ss << "idxfs.bench.succ_ops " << now << " " << ops << " rank=" << rank << " run=" << runid << "\n"; } static inline void AddErrOps(std::stringstream &ss, int now, int ops, int rank, const std::string &runid) { ss << "idxfs.bench.err_ops " << now << " " << ops << " rank=" << rank << " run=" << runid << "\n"; } static inline void AddAvgLatency(std::stringstream &ss, int now, double sum, int ops, int rank, const std::string &runid) { if (ops > 0) { ss << "idxfs.bench.avg_latency " << now << " " << sum / ops << " rank=" << rank << " run=" << runid << "\n"; } } static void SendPerfData(const std::string &data) { UDPSocket sock; try { sock.sendTo(data.data(), data.length(), FLAGS_tsdb_ip, (unsigned short) FLAGS_tsdb_port); } catch (SocketException &e) { fprintf(stderr, "cannot send perf data to TSDB: %s\n", e.what()); } } class MetaClient: public IOClient { public: virtual ~MetaClient() { delete cli_; } explicit MetaClient(IOClient* cli, int rank, const std::string &id) : IOClient(), rank_(rank), id_(id), cli_(cli) { mon_ = true; last_sent_ = 0; res_sum_ = ops_ = err_ops_ = 0; last_res_sum_ = last_ops_ = last_err_ops_ = 0; } virtual void Noop() { cli_->Noop(); } virtual Status Init(); virtual Status Dispose(); void PublishPerfData() { std::stringstream ss; int now = time(NULL); AddOpCounts(ss, now, kNumOps, kOpNames, counters_, rank_, id_); AddSuccOps(ss, now, ops_, rank_, id_); AddErrOps(ss, now, err_ops_, rank_, id_); AddAvgLatency(ss, now, res_sum_ - last_res_sum_, ops_ - last_ops_ , rank_, id_); last_ops_ = ops_; last_err_ops_ = err_ops_; last_res_sum_ = res_sum_; SendPerfData(ss.str()); // Send perf data to TSDB or its local agent } #define MONITORED_OP_1ARG(op, arg_type) \ virtual Status op(arg_type arg) { \ if (mon_) { \ double start, finish, dura; \ start = MPI_Wtime(); \ Status s = cli_->op(arg); \ finish = MPI_Wtime(); \ dura = (finish - start) * 1000 * 1000; \ if (!s.ok()) { \ err_ops_++; \ } else { \ ops_++; \ res_sum_ += dura; \ counters_[k##op]++; \ latencies_[kOpCategoryIndex[k##op]].Add(dura); \ } \ if (FLAGS_per_sec) { \ if (finish - last_sent_ >= FLAGS_perf_num_secs) { \ PublishPerfData(); \ last_sent_ = finish; \ } \ } \ else if (FLAGS_per_op) { \ if ((ops_ + err_ops_) % FLAGS_perf_num_ops == 0) { \ PublishPerfData(); \ } \ } \ return s; \ } \ return cli_->op(arg); \ } #define MONITORED_OP_2ARG(op, arg_type1, arg_type2) \ virtual Status op(arg_type1 arg1, arg_type2 arg2) { \ if (mon_) { \ double start, finish, dura; \ start = MPI_Wtime(); \ Status s = cli_->op(arg1, arg2); \ finish = MPI_Wtime(); \ dura = (finish - start) * 1000 * 1000; \ if (!s.ok()) { \ err_ops_++; \ } else { \ ops_++; \ res_sum_ += dura; \ counters_[k##op]++; \ latencies_[kOpCategoryIndex[k##op]].Add(dura); \ } \ if (FLAGS_per_sec) { \ if (finish - last_sent_ >= FLAGS_perf_num_secs) { \ PublishPerfData(); \ last_sent_ = finish; \ } \ } \ else if (FLAGS_per_op) { \ if ((ops_ + err_ops_) % FLAGS_perf_num_ops == 0) { \ PublishPerfData(); \ } \ } \ return s; \ } \ return cli_->op(arg1, arg2); \ } // WRAP ALL IO OPS TO GATHER PERF DATA // MONITORED_OP_1ARG(NewFile ,Path&) MONITORED_OP_1ARG(MakeDirectory ,Path&) MONITORED_OP_1ARG(MakeDirectories ,Path&) MONITORED_OP_1ARG(SyncDirectory ,Path&) MONITORED_OP_1ARG(ResetMode ,Path&) MONITORED_OP_1ARG(GetAttr ,Path&) MONITORED_OP_1ARG(ListDirectory ,Path&) MONITORED_OP_1ARG(Remove ,Path&) MONITORED_OP_2ARG(Rename ,Path& ,Path&) // IO MEASUREMENT INTERFACE // void EnableMonitoring(bool enable); void Reset(); void __PrintMeasurements__(FILE* output); // max, min, avg and latency histogram private: // All Recoginized Operation Categories enum { kMDRead, kMDWrite, kIO, kNumCategories }; // All supported Operations enum { kMakeDirectory, kMakeDirectories, kSyncDirectory, kNewFile, kResetMode, kRename, kGetAttr, kListDirectory, kRemove, kNumOps }; static const char* kOpNames[kNumOps]; static const char* kCategoryNames[kNumCategories]; static const int kOpCategoryIndex[kNumOps]; int ops_; int err_ops_; double res_sum_; int last_ops_; int last_err_ops_; double last_res_sum_; double last_sent_; // the last time we published performance data bool mon_; // true iff monitoring is enabled int rank_; // an unique rank identifying a specific client process std::string id_; // an unique string identifier for a particular test/benchmark run Histogram latencies_[kNumCategories]; int counters_[kNumOps]; IOClient* cli_; // The real IO client being composited // No copying allowed MetaClient(const MetaClient&); MetaClient& operator=(const MetaClient&); }; const char* MetaClient::kOpNames[kNumOps] = { "mkdir", "mkdirs", "fsyncdir", "mknod", "chmod", "rename", "getattr", "readdir", "remove" }; const char* MetaClient::kCategoryNames[kNumCategories] = { "Read" /* Metadata Reads */, "Write" /* Metadata Updates */, "I/O" /* Data */ }; const int MetaClient::kOpCategoryIndex[kNumOps] = { kMDWrite /* MakeDirectory*/, kMDWrite /* MakeDirectories */, kMDWrite /* SyncDirectory */, kMDWrite /* NewFile */, kMDWrite /* ResetMode */, kMDWrite /* Rename */, kMDRead /* GetAttr */, kMDRead /* ListDirectory */, kMDWrite /* Remove*/ }; Status MetaClient::Init() { return cli_->Init(); } Status MetaClient::Dispose() { return cli_->Dispose(); } void MetaClient::EnableMonitoring(bool enable) { mon_ = enable; } void MetaClient::Reset() { memset(counters_, 0, kNumOps * sizeof(int)); for (int i = 0; i < kNumCategories; i++) { latencies_[i].Clear(); } last_sent_ = MPI_Wtime(); res_sum_ = ops_ = err_ops_ = 0; last_res_sum_ = last_ops_ = last_err_ops_ = 0; } void MetaClient::__PrintMeasurements__(FILE* output) { fprintf(output, ">>>>>> Client's Self-Measurements >>> \n\n"); cli_->PrintMeasurements(output); fprintf(output, "\n\n\n"); // --------------------------------------------------------- // fprintf(output, ">>>>>> IO Client Measurements >>>>>>> \n\n"); for (int i = 0; i < kNumCategories; i++) { fprintf(output, "== Latencies for %s ops:\n", kCategoryNames[i]); fprintf(output, "%s\n", latencies_[i].ToString().c_str()); } fprintf(output, "== Total I/O Ops Issued: %d ", ops_ + err_ops_); fprintf(output, "(Succ ops: %d, Error ops: %d)\n\n", ops_, err_ops_); } } /* anonymous namespace */ Status IOClient::MakeDirectory(int dno, const std::string &prefix) { std::stringstream ss; ss << "/d_" << prefix << dno; return MakeDirectory(ss.str()); } Status IOClient::SyncDirectory(int dno, const std::string &prefix) { std::stringstream ss; ss << "/d_" << prefix << dno; return SyncDirectory(ss.str()); } Status IOClient::NewFile(int dno, int fno, const std::string &prefix) { std::stringstream ss; ss << "/d_" << prefix << dno << "/f_" << prefix << fno; return NewFile(ss.str()); } Status IOClient::GetAttr(int dno, int fno, const std::string &prefix) { std::stringstream ss; ss << "/d_" << prefix << dno << "/f_" << prefix << fno; return GetAttr(ss.str()); } ////////////////////////////////////////////////////////////////////////////////// // IO MEASUREMENT INTERFACE // void IOMeasurements::EnableMonitoring(IOClient* cli, bool enable) { MetaClient* meta_cli = reinterpret_cast<MetaClient*>(cli); meta_cli->EnableMonitoring(enable); } void IOMeasurements::Reset(IOClient* cli) { MetaClient* meta_cli = reinterpret_cast<MetaClient*>(cli); meta_cli->Reset(); } void IOMeasurements::PrintMeasurements(IOClient* cli, FILE* output) { MetaClient* meta_cli = reinterpret_cast<MetaClient*>(cli); meta_cli->__PrintMeasurements__(output); } ////////////////////////////////////////////////////////////////////////////////// // IO-CLIENT FACTORY // IOClient* IOClientFactory::GetIndexFSClient(int rank, const std::string &id) { return new MetaClient(IOClient::NewIndexFSClient(), rank, id); } IOClient* IOClientFactory::GetLocalFSClient(int rank, const std::string &id) { return new MetaClient(IOClient::NewLocalFSClient(), rank, id); } IOClient* IOClientFactory::GetOrangeFSClient(int rank, const std::string &id) { return new MetaClient(IOClient::NewOrangeFSClient(), rank, id); } } /* namespace mpi */ } /* namespace indexfs */
[ "zhengqmark@gmail.com" ]
zhengqmark@gmail.com
9fe7de8ef41b3b57c76aa5111abb4fc5be98acd6
491cae9ea6b7853cafbd309299eaf55f7e1c8cba
/komallab4.cpp
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[]
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komalpreet9932/kkaur
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#include <iostream> #include <string> #include <sstream> // Include the library that will allow you to convert from string to integer int main() { int i,j,k,l; /*------------------------------- PART 1 - Reading multiple integers --------------------------------*/ std::cout << std::endl << "=========================" << std::endl; std::cout << "= PART 1 =" << std::endl; std::cout << "=========================" << std::endl; std::cout <<"Enter any three values:" <<std::endl; // Ask the user for 3 integers as input std::cin >>i>>j>>k;// The user should enter all integers on the same line, pressing enter only once l=i*j*k; // Multiply the three integers std::cout <<"Result of the multipilcation= "<<l<< std::endl; // Output the result of the multiplication /*------------------------------- PART 2 - Reading strings --------------------------------*/ std::cout << std::endl << "=========================" << std::endl; std::cout << "= PART 2 =" << std::endl; std::cout << "=========================" << std::endl; // Ask the user for three strings and output a haiku poem // http://examples.yourdictionary.com/examples-of-haiku-poems.html using std::cout; using std::cin; using std::endl; std::string village; std::string snow; std::string water; std::cin.ignore(std::numeric_limits<std::streamsize>::max(), '\n'); cout<<"The name of village : "; std::getline(cin,village); cout<<"The name of snow : "; std::getline(cin,snow); cout<<"The name of water : "; std::getline(cin,water); cout<<" "<<endl; cout<<"A mountain "<<village<<" "<<endl; cout<<"under the piled-up "<<snow<<" "<<endl; cout<<"the sound of "<<water<<" " <<endl; /*------------------------------- PART 3 - Converting strings --------------------------------*/ std::cout << std::endl << "=========================" << std::endl; std::cout << "= PART 3 =" << std::endl; std::cout << "=========================" << std::endl; std::string myNumber = "1234"; // Convert this string to an integer int t; std::stringstream(myNumber)>>t; std::cout <<" "<<t<<":is an integer"; //Insert the integer before the text of this output return 0; }
[ "36015240+deeplove5905@users.noreply.github.com" ]
36015240+deeplove5905@users.noreply.github.com
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/I2C/I2C.ino
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[]
no_license
ChesangFelister/Electronic_s
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71e45c5aea475c5ce02c65adb2767e2f3a73b183
refs/heads/master
2020-09-05T00:04:12.712019
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#include<Wire.h> #include<LiquidCrystal_I2C.h> LiquidCrystal_I2C lcd(0x27,20,4); //20,4 void setup() { lcd.init(); lcd.backlight(); Serial.begin(9600); } } void loop() { if(Serial.available()) { delay(1000); lcd.clear(); while(Serial.available()>0){ lcd.write(Serial.read()); } }
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student
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/SdrDevice.h
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[]
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jcmaeso/LimeSDR-Test
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refs/heads/master
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// // Created by calata on 1/03/19. // #ifndef LIMESUITERX_SDRDEVICE_H #define LIMESUITERX_SDRDEVICE_H #include "lime/LimeSuite.h" typedef float samplesBuffer; class SdrDevice { public: SdrDevice(char* serialId, int deviceId); int EnableRxChannels(); int EnableTxChannels(); int SetRxLOFrecuency(double LO_frequency); int SetTxLOFrecuency(double LO_frequency); int SetRxNormalizedGain(double gain); int SetTxNormalizedGain(double gain); int SetSampleRate(double rate, size_t oversampling); int SetupRxStream(); int SetupTxStream(); void StartRxStream(); samplesBuffer** GetRxBuffers(); void PollGetSamples(); void PrintRxStats(); void StopAndDestroy(); void CalibrateRx(double bw); void PrintRxAntennas(); void PrintTxAntennas(); void SetRxHfAntenna(); void SetRxWfAntenna(); void SetRxLfAntenna(); void SetRxLpfBandwidth(double bw); void SetTxLpfBandwidth(double bw); void SetRxGainDB(double gain); void SetTxGainDB(double gain); private: int id; int bufferRxSize; int rxChannels, txChannels; bool connected; lms_device_t* device; lms_info_str_t deviceInfo; lms_stream_t* rxStreams; lms_stream_t* txStreams; lms_stream_meta_t rxMetadata; lms_stream_meta_t txMetadata; lms_name_t antennaList[10]; samplesBuffer** rxBuffers; samplesBuffer** txBuffers; void errorLogger(int errorCode); void PrintAntennas(bool way); int EnableChannels(bool way); int SetNormalizedGain(bool way, double gain); int SetLOFrecuency(bool way,double LO_frequency); void SetAntenna(bool way, size_t antenna); void SetLpfBandwidth(bool way, double bw); void SetGainDB(bool way, double gain); }; #endif //LIMESUITERX_SDRDEVICE_H
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/tags/coll-prototype/source/i18n/unicode/translit.h
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/* * Copyright (C) 1999-2001, International Business Machines Corporation and others. All Rights Reserved. ********************************************************************** * Date Name Description * 11/17/99 aliu Creation. ********************************************************************** */ #ifndef TRANSLIT_H #define TRANSLIT_H #include "unicode/utypes.h" #if !UCONFIG_NO_TRANSLITERATION #include "unicode/uobject.h" #include "unicode/unistr.h" #include "unicode/parseerr.h" #include "unicode/utrans.h" // UTransPosition, UTransDirection U_NAMESPACE_BEGIN class Replaceable; class UnicodeFilter; class UnicodeSet; class TransliterationRuleData; class U_I18N_API UVector; class CompoundTransliterator; class TransliteratorParser; class NormalizationTransliterator; class TransliteratorIDParser; /** * <code>Transliterator</code> is an abstract class that * transliterates text from one format to another. The most common * kind of transliterator is a script, or alphabet, transliterator. * For example, a Russian to Latin transliterator changes Russian text * written in Cyrillic characters to phonetically equivalent Latin * characters. It does not <em>translate</em> Russian to English! * Transliteration, unlike translation, operates on characters, without * reference to the meanings of words and sentences. * * <p>Although script conversion is its most common use, a * transliterator can actually perform a more general class of tasks. * In fact, <code>Transliterator</code> defines a very general API * which specifies only that a segment of the input text is replaced * by new text. The particulars of this conversion are determined * entirely by subclasses of <code>Transliterator</code>. * * <p><b>Transliterators are stateless</b> * * <p><code>Transliterator</code> objects are <em>stateless</em>; they * retain no information between calls to * <code>transliterate()</code>. (However, this does <em>not</em> * mean that threads may share transliterators without synchronizing * them. Transliterators are not immutable, so they must be * synchronized when shared between threads.) This1 might seem to * limit the complexity of the transliteration operation. In * practice, subclasses perform complex transliterations by delaying * the replacement of text until it is known that no other * replacements are possible. In other words, although the * <code>Transliterator</code> objects are stateless, the source text * itself embodies all the needed information, and delayed operation * allows arbitrary complexity. * * <p><b>Batch transliteration</b> * * <p>The simplest way to perform transliteration is all at once, on a * string of existing text. This is referred to as <em>batch</em> * transliteration. For example, given a string <code>input</code> * and a transliterator <code>t</code>, the call * * <blockquote><code>String result = t.transliterate(input); * </code></blockquote> * * will transliterate it and return the result. Other methods allow * the client to specify a substring to be transliterated and to use * {@link Replaceable} objects instead of strings, in order to * preserve out-of-band information (such as text styles). * * <p><b>Keyboard transliteration</b> * * <p>Somewhat more involved is <em>keyboard</em>, or incremental * transliteration. This is the transliteration of text that is * arriving from some source (typically the user's keyboard) one * character at a time, or in some other piecemeal fashion. * * <p>In keyboard transliteration, a <code>Replaceable</code> buffer * stores the text. As text is inserted, as much as possible is * transliterated on the fly. This means a GUI that displays the * contents of the buffer may show text being modified as each new * character arrives. * * <p>Consider the simple <code>RuleBasedTransliterator</code>: * * <blockquote><code> * th&gt;{theta}<br> * t&gt;{tau} * </code></blockquote> * * When the user types 't', nothing will happen, since the * transliterator is waiting to see if the next character is 'h'. To * remedy this, we introduce the notion of a cursor, marked by a '|' * in the output string: * * <blockquote><code> * t&gt;|{tau}<br> * {tau}h&gt;{theta} * </code></blockquote> * * Now when the user types 't', tau appears, and if the next character * is 'h', the tau changes to a theta. This is accomplished by * maintaining a cursor position (independent of the insertion point, * and invisible in the GUI) across calls to * <code>transliterate()</code>. Typically, the cursor will * be coincident with the insertion point, but in a case like the one * above, it will precede the insertion point. * * <p>Keyboard transliteration methods maintain a set of three indices * that are updated with each call to * <code>transliterate()</code>, including the cursor, start, * and limit. Since these indices are changed by the method, they are * passed in an <code>int[]</code> array. The <code>START</code> index * marks the beginning of the substring that the transliterator will * look at. It is advanced as text becomes committed (but it is not * the committed index; that's the <code>CURSOR</code>). The * <code>CURSOR</code> index, described above, marks the point at * which the transliterator last stopped, either because it reached * the end, or because it required more characters to disambiguate * between possible inputs. The <code>CURSOR</code> can also be * explicitly set by rules in a <code>RuleBasedTransliterator</code>. * Any characters before the <code>CURSOR</code> index are frozen; * future keyboard transliteration calls within this input sequence * will not change them. New text is inserted at the * <code>LIMIT</code> index, which marks the end of the substring that * the transliterator looks at. * * <p>Because keyboard transliteration assumes that more characters * are to arrive, it is conservative in its operation. It only * transliterates when it can do so unambiguously. Otherwise it waits * for more characters to arrive. When the client code knows that no * more characters are forthcoming, perhaps because the user has * performed some input termination operation, then it should call * <code>finishTransliteration()</code> to complete any * pending transliterations. * * <p><b>Inverses</b> * * <p>Pairs of transliterators may be inverses of one another. For * example, if transliterator <b>A</b> transliterates characters by * incrementing their Unicode value (so "abc" -> "def"), and * transliterator <b>B</b> decrements character values, then <b>A</b> * is an inverse of <b>B</b> and vice versa. If we compose <b>A</b> * with <b>B</b> in a compound transliterator, the result is the * indentity transliterator, that is, a transliterator that does not * change its input text. * * The <code>Transliterator</code> method <code>getInverse()</code> * returns a transliterator's inverse, if one exists, or * <code>null</code> otherwise. However, the result of * <code>getInverse()</code> usually will <em>not</em> be a true * mathematical inverse. This is because true inverse transliterators * are difficult to formulate. For example, consider two * transliterators: <b>AB</b>, which transliterates the character 'A' * to 'B', and <b>BA</b>, which transliterates 'B' to 'A'. It might * seem that these are exact inverses, since * * <blockquote>"A" x <b>AB</b> -> "B"<br> * "B" x <b>BA</b> -> "A"</blockquote> * * where 'x' represents transliteration. However, * * <blockquote>"ABCD" x <b>AB</b> -> "BBCD"<br> * "BBCD" x <b>BA</b> -> "AACD"</blockquote> * * so <b>AB</b> composed with <b>BA</b> is not the * identity. Nonetheless, <b>BA</b> may be usefully considered to be * <b>AB</b>'s inverse, and it is on this basis that * <b>AB</b><code>.getInverse()</code> could legitimately return * <b>BA</b>. * * <p><b>IDs and display names</b> * * <p>A transliterator is designated by a short identifier string or * <em>ID</em>. IDs follow the format <em>source-destination</em>, * where <em>source</em> describes the entity being replaced, and * <em>destination</em> describes the entity replacing * <em>source</em>. The entities may be the names of scripts, * particular sequences of characters, or whatever else it is that the * transliterator converts to or from. For example, a transliterator * from Russian to Latin might be named "Russian-Latin". A * transliterator from keyboard escape sequences to Latin-1 characters * might be named "KeyboardEscape-Latin1". By convention, system * entity names are in English, with the initial letters of words * capitalized; user entity names may follow any format so long as * they do not contain dashes. * * <p>In addition to programmatic IDs, transliterator objects have * display names for presentation in user interfaces, returned by * {@link #getDisplayName()}. * * <p><b>Factory methods and registration</b> * * <p>In general, client code should use the factory method * {@link #createInstance()} to obtain an instance of a * transliterator given its ID. Valid IDs may be enumerated using * <code>getAvailableIDs()</code>. Since transliterators are mutable, * multiple calls to {@link #createInstance()} with the same ID will * return distinct objects. * * <p>In addition to the system transliterators registered at startup, * user transliterators may be registered by calling * <code>registerInstance()</code> at run time. A registered instance * acts a template; future calls to {@link #createInstance()} with the ID * of the registered object return clones of that object. Thus any * object passed to <tt>registerInstance()</tt> must implement * <tt>clone()</tt> propertly. To register a transliterator subclass * without instantiating it (until it is needed), users may call * <code>registerClass()</code>. In this case, the objects are * instantiated by invoking the zero-argument public constructor of * the class. * * <p><b>Subclassing</b> * * Subclasses must implement the abstract method * <code>handleTransliterate()</code>. <p>Subclasses should override * the <code>transliterate()</code> method taking a * <code>Replaceable</code> and the <code>transliterate()</code> * method taking a <code>String</code> and <code>StringBuffer</code> * if the performance of these methods can be improved over the * performance obtained by the default implementations in this class. * * @author Alan Liu * @stable ICU 2.0 */ class U_I18N_API Transliterator : public UObject { private: /** * Programmatic name, e.g., "Latin-Arabic". */ UnicodeString ID; /** * This transliterator's filter. Any character for which * <tt>filter.contains()</tt> returns <tt>false</tt> will not be * altered by this transliterator. If <tt>filter</tt> is * <tt>null</tt> then no filtering is applied. */ UnicodeFilter* filter; int32_t maximumContextLength; public: /** * A context integer or pointer for a factory function, passed by * value. * @draft ICU 2.4 */ union Token { /** * This token, interpreted as a 32-bit integer. * @draft ICU 2.4 */ int32_t integer; /** * This token, interpreted as a native pointer. * @draft ICU 2.4 */ void* pointer; }; /** * Return a token containing an integer. * @return a token containing an integer. * @draft ICU 2.4 */ inline static Token integerToken(int32_t); /** * Return a token containing a pointer. * @return a token containing a pointer. * @draft ICU 2.4 */ inline static Token pointerToken(void*); /** * A function that creates and returns a Transliterator. When * invoked, it will be passed the ID string that is being * instantiated, together with the context pointer that was passed * in when the factory function was first registered. Many * factory functions will ignore both parameters, however, * functions that are registered to more than one ID may use the * ID or the context parameter to parameterize the transliterator * they create. * @param ID the string identifier for this transliterator * @param context a context pointer that will be stored and * later passed to the factory function when an ID matching * the registration ID is being instantiated with this factory. * @draft ICU 2.4 */ typedef Transliterator* (*Factory)(const UnicodeString& ID, Token context); protected: /** * Default constructor. * @param ID the string identifier for this transliterator * @param adoptedFilter the filter. Any character for which * <tt>filter.contains()</tt> returns <tt>false</tt> will not be * altered by this transliterator. If <tt>filter</tt> is * <tt>null</tt> then no filtering is applied. * @draft ICU 2.4 */ Transliterator(const UnicodeString& ID, UnicodeFilter* adoptedFilter); /** * Copy constructor. * @draft ICU 2.4 */ Transliterator(const Transliterator&); /** * Assignment operator. * @draft ICU 2.4 */ Transliterator& operator=(const Transliterator&); /** * Create a transliterator from a basic ID. This is an ID * containing only the forward direction source, target, and * variant. * @param id a basic ID of the form S-T or S-T/V. * @param canon canonical ID to assign to the object, or * NULL to leave the ID unchanged * @return a newly created Transliterator or null if the ID is * invalid. * @draft ICU 2.4 */ static Transliterator* createBasicInstance(const UnicodeString& id, const UnicodeString* canon); friend class TransliteratorParser; // for parseID() friend class TransliteratorIDParser; // for createBasicInstance() public: /** * Destructor. * @stable ICU 2.0 */ virtual ~Transliterator(); /** * Implements Cloneable. * All subclasses are encouraged to implement this method if it is * possible and reasonable to do so. Subclasses that are to be * registered with the system using <tt>registerInstance()<tt> * are required to implement this method. If a subclass does not * implement clone() properly and is registered with the system * using registerInstance(), then the default clone() implementation * will return null, and calls to createInstance() will fail. * * @return a copy of the object. * @see #registerInstance * @stable ICU 2.0 */ virtual Transliterator* clone() const { return 0; } /** * Transliterates a segment of a string, with optional filtering. * * @param text the string to be transliterated * @param start the beginning index, inclusive; <code>0 <= start * <= limit</code>. * @param limit the ending index, exclusive; <code>start <= limit * <= text.length()</code>. * @return The new limit index. The text previously occupying <code>[start, * limit)</code> has been transliterated, possibly to a string of a different * length, at <code>[start, </code><em>new-limit</em><code>)</code>, where * <em>new-limit</em> is the return value. If the input offsets are out of bounds, * the returned value is -1 and the input string remains unchanged. * @stable ICU 2.0 */ virtual int32_t transliterate(Replaceable& text, int32_t start, int32_t limit) const; /** * Transliterates an entire string in place. Convenience method. * @param text the string to be transliterated * @stable ICU 2.0 */ virtual void transliterate(Replaceable& text) const; /** * Transliterates the portion of the text buffer that can be * transliterated unambiguosly after new text has been inserted, * typically as a result of a keyboard event. The new text in * <code>insertion</code> will be inserted into <code>text</code> * at <code>index.limit</code>, advancing * <code>index.limit</code> by <code>insertion.length()</code>. * Then the transliterator will try to transliterate characters of * <code>text</code> between <code>index.cursor</code> and * <code>index.limit</code>. Characters before * <code>index.cursor</code> will not be changed. * * <p>Upon return, values in <code>index</code> will be updated. * <code>index.start</code> will be advanced to the first * character that future calls to this method will read. * <code>index.cursor</code> and <code>index.limit</code> will * be adjusted to delimit the range of text that future calls to * this method may change. * * <p>Typical usage of this method begins with an initial call * with <code>index.start</code> and <code>index.limit</code> * set to indicate the portion of <code>text</code> to be * transliterated, and <code>index.cursor == index.start</code>. * Thereafter, <code>index</code> can be used without * modification in future calls, provided that all changes to * <code>text</code> are made via this method. * * <p>This method assumes that future calls may be made that will * insert new text into the buffer. As a result, it only performs * unambiguous transliterations. After the last call to this * method, there may be untransliterated text that is waiting for * more input to resolve an ambiguity. In order to perform these * pending transliterations, clients should call {@link * #finishTransliteration()} after the last call to this * method has been made. * * @param text the buffer holding transliterated and untransliterated text * @param index an array of three integers. * * <ul><li><code>index.start</code>: the beginning index, * inclusive; <code>0 <= index.start <= index.limit</code>. * * <li><code>index.limit</code>: the ending index, exclusive; * <code>index.start <= index.limit <= text.length()</code>. * <code>insertion</code> is inserted at * <code>index.limit</code>. * * <li><code>index.cursor</code>: the next character to be * considered for transliteration; <code>index.start <= * index.cursor <= index.limit</code>. Characters before * <code>index.cursor</code> will not be changed by future calls * to this method.</ul> * * @param insertion text to be inserted and possibly * transliterated into the translation buffer at * <code>index.limit</code>. If <code>null</code> then no text * is inserted. * @param status Output param to filled in with a success or an error. * @see #handleTransliterate * @exception IllegalArgumentException if <code>index</code> * is invalid * @see UTransPosition * @stable ICU 2.0 */ virtual void transliterate(Replaceable& text, UTransPosition& index, const UnicodeString& insertion, UErrorCode& status) const; /** * Transliterates the portion of the text buffer that can be * transliterated unambiguosly after a new character has been * inserted, typically as a result of a keyboard event. This is a * convenience method; see {@link * #transliterate(Replaceable, UTransPosition, UnicodeString)} for details. * @param text the buffer holding transliterated and * untransliterated text * @param index an array of three integers. See {@link * #transliterate(Replaceable, UTransPosition, UnicodeString)}. * @param insertion text to be inserted and possibly * transliterated into the translation buffer at * <code>index.limit</code>. * @param status Output param to filled in with a success or an error. * @see #transliterate(Replaceable, UTransPosition, UnicodeString) * @stable ICU 2.0 */ virtual void transliterate(Replaceable& text, UTransPosition& index, UChar32 insertion, UErrorCode& status) const; /** * Transliterates the portion of the text buffer that can be * transliterated unambiguosly. This is a convenience method; see * {@link #transliterate(Replaceable, UTransPosition, UnicodeString)} for * details. * @param text the buffer holding transliterated and * untransliterated text * @param index an array of three integers. See {@link * #transliterate(Replaceable, UTransPosition, UnicodeString)}. * @param status Output param to filled in with a success or an error. * @see #transliterate(Replaceable, int[], String) * @stable ICU 2.0 */ virtual void transliterate(Replaceable& text, UTransPosition& index, UErrorCode& status) const; /** * Finishes any pending transliterations that were waiting for * more characters. Clients should call this method as the last * call after a sequence of one or more calls to * <code>transliterate()</code>. * @param text the buffer holding transliterated and * untransliterated text. * @param index the array of indices previously passed to {@link * #transliterate()} * @stable ICU 2.0 */ virtual void finishTransliteration(Replaceable& text, UTransPosition& index) const; private: /** * This internal method does incremental transliteration. If the * 'insertion' is non-null then we append it to 'text' before * proceeding. This method calls through to the pure virtual * framework method handleTransliterate() to do the actual * work. * @param text the buffer holding transliterated and * untransliterated text * @param index an array of three integers. See {@link * #transliterate(Replaceable, int[], String)}. * @param insertion text to be inserted and possibly * transliterated into the translation buffer at * <code>index.limit</code>. * @param status Output param to filled in with a success or an error. */ void _transliterate(Replaceable& text, UTransPosition& index, const UnicodeString* insertion, UErrorCode &status) const; protected: /** * Abstract method that concrete subclasses define to implement * their transliteration algorithm. This method handles both * incremental and non-incremental transliteration. Let * <code>originalStart</code> refer to the value of * <code>pos.start</code> upon entry. * * <ul> * <li>If <code>incremental</code> is false, then this method * should transliterate all characters between * <code>pos.start</code> and <code>pos.limit</code>. Upon return * <code>pos.start</code> must == <code> pos.limit</code>.</li> * * <li>If <code>incremental</code> is true, then this method * should transliterate all characters between * <code>pos.start</code> and <code>pos.limit</code> that can be * unambiguously transliterated, regardless of future insertions * of text at <code>pos.limit</code>. Upon return, * <code>pos.start</code> should be in the range * [<code>originalStart</code>, <code>pos.limit</code>). * <code>pos.start</code> should be positioned such that * characters [<code>originalStart</code>, <code> * pos.start</code>) will not be changed in the future by this * transliterator and characters [<code>pos.start</code>, * <code>pos.limit</code>) are unchanged.</li> * </ul> * * <p>Implementations of this method should also obey the * following invariants:</p> * * <ul> * <li> <code>pos.limit</code> and <code>pos.contextLimit</code> * should be updated to reflect changes in length of the text * between <code>pos.start</code> and <code>pos.limit</code>. The * difference <code> pos.contextLimit - pos.limit</code> should * not change.</li> * * <li><code>pos.contextStart</code> should not change.</li> * * <li>Upon return, neither <code>pos.start</code> nor * <code>pos.limit</code> should be less than * <code>originalStart</code>.</li> * * <li>Text before <code>originalStart</code> and text after * <code>pos.limit</code> should not change.</li> * * <li>Text before <code>pos.contextStart</code> and text after * <code> pos.contextLimit</code> should be ignored.</li> * </ul> * * <p>Subclasses may safely assume that all characters in * [<code>pos.start</code>, <code>pos.limit</code>) are filtered. * In other words, the filter has already been applied by the time * this method is called. See * <code>filteredTransliterate()</code>. * * <p>This method is <b>not</b> for public consumption. Calling * this method directly will transliterate * [<code>pos.start</code>, <code>pos.limit</code>) without * applying the filter. End user code should call <code> * transliterate()</code> instead of this method. Subclass code * should call <code>filteredTransliterate()</code> instead of * this method.<p> * * @param text the buffer holding transliterated and * untransliterated text * * @param pos the indices indicating the start, limit, context * start, and context limit of the text. * * @param incremental if true, assume more text may be inserted at * <code>pos.limit</code> and act accordingly. Otherwise, * transliterate all text between <code>pos.start</code> and * <code>pos.limit</code> and move <code>pos.start</code> up to * <code>pos.limit</code>. * * @see #transliterate * @draft ICU 2.4 */ virtual void handleTransliterate(Replaceable& text, UTransPosition& pos, UBool incremental) const = 0; /** * Transliterate a substring of text, as specified by index, taking filters * into account. This method is for subclasses that need to delegate to * another transliterator, such as CompoundTransliterator. * @param text the text to be transliterated * @param index the position indices * @param incremental if TRUE, then assume more characters may be inserted * at index.limit, and postpone processing to accomodate future incoming * characters * @draft ICU 2.4 */ virtual void filteredTransliterate(Replaceable& text, UTransPosition& index, UBool incremental) const; friend class CompoundTransliterator; // for filteredTransliterate() friend class AnyTransliterator; // for filteredTransliterate() private: /** * Top-level transliteration method, handling filtering, incremental and * non-incremental transliteration, and rollback. All transliteration * public API methods eventually call this method with a rollback argument * of TRUE. Other entities may call this method but rollback should be * FALSE. * * <p>If this transliterator has a filter, break up the input text into runs * of unfiltered characters. Pass each run to * <subclass>.handleTransliterate(). * * <p>In incremental mode, if rollback is TRUE, perform a special * incremental procedure in which several passes are made over the input * text, adding one character at a time, and committing successful * transliterations as they occur. Unsuccessful transliterations are rolled * back and retried with additional characters to give correct results. * * @param text the text to be transliterated * @param index the position indices * @param incremental if TRUE, then assume more characters may be inserted * at index.limit, and postpone processing to accomodate future incoming * characters * @param rollback if TRUE and if incremental is TRUE, then perform special * incremental processing, as described above, and undo partial * transliterations where necessary. If incremental is FALSE then this * parameter is ignored. */ virtual void filteredTransliterate(Replaceable& text, UTransPosition& index, UBool incremental, UBool rollback) const; public: /** * Returns the length of the longest context required by this transliterator. * This is <em>preceding</em> context. The default implementation supplied * by <code>Transliterator</code> returns zero; subclasses * that use preceding context should override this method to return the * correct value. For example, if a transliterator translates "ddd" (where * d is any digit) to "555" when preceded by "(ddd)", then the preceding * context length is 5, the length of "(ddd)". * * @return The maximum number of preceding context characters this * transliterator needs to examine * @stable ICU 2.0 */ int32_t getMaximumContextLength(void) const; protected: /** * Method for subclasses to use to set the maximum context length. * @param maxContextLength the new value to be set. * @see #getMaximumContextLength * @draft ICU 2.4 */ void setMaximumContextLength(int32_t maxContextLength); public: /** * Returns a programmatic identifier for this transliterator. * If this identifier is passed to <code>createInstance()</code>, it * will return this object, if it has been registered. * @return a programmatic identifier for this transliterator. * @see #registerInstance * @see #registerClass * @see #getAvailableIDs * @stable ICU 2.0 */ virtual const UnicodeString& getID(void) const; /** * Returns a name for this transliterator that is appropriate for * display to the user in the default locale. See {@link * #getDisplayName()} for details. * @param ID the string identifier for this transliterator * @param result Output param to receive the display name * @return A reference to 'result'. * @stable ICU 2.0 */ static UnicodeString& getDisplayName(const UnicodeString& ID, UnicodeString& result); /** * Returns a name for this transliterator that is appropriate for * display to the user in the given locale. This name is taken * from the locale resource data in the standard manner of the * <code>java.text</code> package. * * <p>If no localized names exist in the system resource bundles, * a name is synthesized using a localized * <code>MessageFormat</code> pattern from the resource data. The * arguments to this pattern are an integer followed by one or two * strings. The integer is the number of strings, either 1 or 2. * The strings are formed by splitting the ID for this * transliterator at the first '-'. If there is no '-', then the * entire ID forms the only string. * @param ID the string identifier for this transliterator * @param inLocale the Locale in which the display name should be * localized. * @param result Output param to receive the display name * @return A reference to 'result'. * @stable ICU 2.0 */ static UnicodeString& getDisplayName(const UnicodeString& ID, const Locale& inLocale, UnicodeString& result); /** * Returns the filter used by this transliterator, or <tt>NULL</tt> * if this transliterator uses no filter. * @return the filter used by this transliterator, or <tt>NULL</tt> * if this transliterator uses no filter. * @stable ICU 2.0 */ const UnicodeFilter* getFilter(void) const; /** * Returns the filter used by this transliterator, or <tt>NULL</tt> if this * transliterator uses no filter. The caller must eventually delete the * result. After this call, this transliterator's filter is set to * <tt>NULL</tt>. * @return the filter used by this transliterator, or <tt>NULL</tt> if this * transliterator uses no filter. * @draft ICU 2.4 */ UnicodeFilter* orphanFilter(void); #ifdef U_USE_DEPRECATED_TRANSLITERATOR_API /** * Changes the filter used by this transliterator. If the filter * is set to <tt>null</tt> then no filtering will occur. * * <p>Callers must take care if a transliterator is in use by * multiple threads. The filter should not be changed by one * thread while another thread may be transliterating. * * @obsolete ICU 2.4. This method will be made non-virtual in that release. */ virtual void adoptFilter(UnicodeFilter* adoptedFilter); #else /** * Changes the filter used by this transliterator. If the filter * is set to <tt>null</tt> then no filtering will occur. * * <p>Callers must take care if a transliterator is in use by * multiple threads. The filter should not be changed by one * thread while another thread may be transliterating. * @param adoptedFilter the new filter to be adopted. * @stable ICU 2.0 */ void adoptFilter(UnicodeFilter* adoptedFilter); #endif /** * Returns this transliterator's inverse. See the class * documentation for details. This implementation simply inverts * the two entities in the ID and attempts to retrieve the * resulting transliterator. That is, if <code>getID()</code> * returns "A-B", then this method will return the result of * <code>createInstance("B-A")</code>, or <code>null</code> if that * call fails. * * <p>Subclasses with knowledge of their inverse may wish to * override this method. * * @param status Output param to filled in with a success or an error. * @return a transliterator that is an inverse, not necessarily * exact, of this transliterator, or <code>null</code> if no such * transliterator is registered. * @see #registerInstance * @stable ICU 2.0 */ Transliterator* createInverse(UErrorCode& status) const; /** * Returns a <code>Transliterator</code> object given its ID. * The ID must be either a system transliterator ID or a ID registered * using <code>registerInstance()</code>. * * @param ID a valid ID, as enumerated by <code>getAvailableIDs()</code> * @param dir either FORWARD or REVERSE. * @param parseError Struct to recieve information on position * of error if an error is encountered * @param status Output param to filled in with a success or an error. * @return A <code>Transliterator</code> object with the given ID * @see #registerInstance * @see #getAvailableIDs * @see #getID * @stable ICU 2.0 */ static Transliterator* createInstance(const UnicodeString& ID, UTransDirection dir, UParseError& parseError, UErrorCode& status); /** * Returns a <code>Transliterator</code> object given its ID. * The ID must be either a system transliterator ID or a ID registered * using <code>registerInstance()</code>. * @param ID a valid ID, as enumerated by <code>getAvailableIDs()</code> * @param dir either FORWARD or REVERSE. * @param status Output param to filled in with a success or an error. * @return A <code>Transliterator</code> object with the given ID * @stable ICU 2.0 */ static Transliterator* createInstance(const UnicodeString& ID, UTransDirection dir, UErrorCode& status); /** * Returns a <code>Transliterator</code> object constructed from * the given rule string. This will be a RuleBasedTransliterator, * if the rule string contains only rules, or a * CompoundTransliterator, if it contains ID blocks, or a * NullTransliterator, if it contains ID blocks which parse as * empty for the given direction. * @param id the id for the transliterator. * @param rules rules, separated by ';' * @param dir either FORWARD or REVERSE. * @param parseError Struct to recieve information on position * of error if an error is encountered * @param status Output param set to success/failure code. * @stable ICU 2.0 */ static Transliterator* createFromRules(const UnicodeString& ID, const UnicodeString& rules, UTransDirection dir, UParseError& parseError, UErrorCode& status); /** * Create a rule string that can be passed to createFromRules() * to recreate this transliterator. * @param result the string to receive the rules. Previous * contents will be deleted. * @param escapeUnprintable if TRUE then convert unprintable * character to their hex escape representations, \uxxxx or * \Uxxxxxxxx. Unprintable characters are those other than * U+000A, U+0020..U+007E. * @stable ICU 2.0 */ virtual UnicodeString& toRules(UnicodeString& result, UBool escapeUnprintable) const; /** * Returns the set of all characters that may be modified in the * input text by this Transliterator. This incorporates this * object's current filter; if the filter is changed, the return * value of this function will change. The default implementation * returns an empty set. Some subclasses may override {@link * #handleGetSourceSet()} to return a more precise result. The * return result is approximate in any case and is intended for * use by tests, tools, or utilities. * @param result receives result set; previous contents lost * @return a reference to result * @see #getTargetSet * @see #handleGetSourceSet * @draft ICU 2.4 */ UnicodeSet& getSourceSet(UnicodeSet& result) const; /** * Framework method that returns the set of all characters that * may be modified in the input text by this Transliterator, * ignoring the effect of this object's filter. The base class * implementation returns the empty set. Subclasses that wish to * implement this should override this method. * @return the set of characters that this transliterator may * modify. The set may be modified, so subclasses should return a * newly-created object. * @param result receives result set; previous contents lost * @see #getSourceSet * @see #getTargetSet * @draft ICU 2.4 */ virtual void handleGetSourceSet(UnicodeSet& result) const; /** * Returns the set of all characters that may be generated as * replacement text by this transliterator. The default * implementation returns the empty set. Some subclasses may * override this method to return a more precise result. The * return result is approximate in any case and is intended for * use by tests, tools, or utilities requiring such * meta-information. * @param result receives result set; previous contents lost * @return a reference to result * @see #getTargetSet * @draft ICU 2.4 */ virtual UnicodeSet& getTargetSet(UnicodeSet& result) const; public: /** * Registers a factory function that creates transliterators of * a given ID. * @param id the ID being registered * @param factory a function pointer that will be copied and * called later when the given ID is passed to createInstance() * @param context a context pointer that will be stored and * later passed to the factory function when an ID matching * the registration ID is being instantiated with this factory. * @stable ICU 2.0 */ static void registerFactory(const UnicodeString& id, Factory factory, Token context); /** * Registers a instance <tt>obj</tt> of a subclass of * <code>Transliterator</code> with the system. When * <tt>createInstance()</tt> is called with an ID string that is * equal to <tt>obj->getID()</tt>, then <tt>obj->clone()</tt> is * returned. * * After this call the Transliterator class owns the adoptedObj * and will delete it. * * @param adoptedObj an instance of subclass of * <code>Transliterator</code> that defines <tt>clone()</tt> * @see #createInstance * @see #registerClass * @see #unregister * @stable ICU 2.0 */ static void registerInstance(Transliterator* adoptedObj); protected: /** * @internal * @param id the ID being registered * @param factory a function pointer that will be copied and * called later when the given ID is passed to createInstance() * @param context a context pointer that will be stored and * later passed to the factory function when an ID matching * the registration ID is being instantiated with this factory. */ static void _registerFactory(const UnicodeString& id, Factory factory, Token context); /** * @internal */ static void _registerInstance(Transliterator* adoptedObj); /** * Register two targets as being inverses of one another. For * example, calling registerSpecialInverse("NFC", "NFD", true) causes * Transliterator to form the following inverse relationships: * * <pre>NFC => NFD * Any-NFC => Any-NFD * NFD => NFC * Any-NFD => Any-NFC</pre> * * (Without the special inverse registration, the inverse of NFC * would be NFC-Any.) Note that NFD is shorthand for Any-NFD, but * that the presence or absence of "Any-" is preserved. * * <p>The relationship is symmetrical; registering (a, b) is * equivalent to registering (b, a). * * <p>The relevant IDs must still be registered separately as * factories or classes. * * <p>Only the targets are specified. Special inverses always * have the form Any-Target1 <=> Any-Target2. The target should * have canonical casing (the casing desired to be produced when * an inverse is formed) and should contain no whitespace or other * extraneous characters. * * @param target the target against which to register the inverse * @param inverseTarget the inverse of target, that is * Any-target.getInverse() => Any-inverseTarget * @param bidirectional if true, register the reverse relation * as well, that is, Any-inverseTarget.getInverse() => Any-target * @internal */ static void _registerSpecialInverse(const UnicodeString& target, const UnicodeString& inverseTarget, UBool bidirectional); public: /** * Unregisters a transliterator or class. This may be either * a system transliterator or a user transliterator or class. * Any attempt to construct an unregistered transliterator based * on its ID will fail. * * @param ID the ID of the transliterator or class * @return the <code>Object</code> that was registered with * <code>ID</code>, or <code>null</code> if none was * @see #registerInstance * @see #registerClass * @stable ICU 2.0 */ static void unregister(const UnicodeString& ID); public: /** * Return the number of IDs currently registered with the system. * To retrieve the actual IDs, call getAvailableID(i) with * i from 0 to countAvailableIDs() - 1. * @return the number of IDs currently registered with the system. * @stable ICU 2.0 */ static int32_t countAvailableIDs(void); /** * Return the index-th available ID. index must be between 0 * and countAvailableIDs() - 1, inclusive. If index is out of * range, the result of getAvailableID(0) is returned. * @param index the given ID index. * @return the index-th available ID. index must be between 0 * and countAvailableIDs() - 1, inclusive. If index is out of * range, the result of getAvailableID(0) is returned. * @stable ICU 2.0 */ static const UnicodeString& getAvailableID(int32_t index); /** * Return the number of registered source specifiers. * @return the number of registered source specifiers. * @stable ICU 2.0 */ static int32_t countAvailableSources(void); /** * Return a registered source specifier. * @param index which specifier to return, from 0 to n-1, where * n = countAvailableSources() * @param result fill-in paramter to receive the source specifier. * If index is out of range, result will be empty. * @return reference to result * @stable ICU 2.0 */ static UnicodeString& getAvailableSource(int32_t index, UnicodeString& result); /** * Return the number of registered target specifiers for a given * source specifier. * @param source the given source specifier. * @return the number of registered target specifiers for a given * source specifier. * @stable ICU 2.0 */ static int32_t countAvailableTargets(const UnicodeString& source); /** * Return a registered target specifier for a given source. * @param index which specifier to return, from 0 to n-1, where * n = countAvailableTargets(source) * @param source the source specifier * @param result fill-in paramter to receive the target specifier. * If source is invalid or if index is out of range, result will * be empty. * @return reference to result * @stable ICU 2.0 */ static UnicodeString& getAvailableTarget(int32_t index, const UnicodeString& source, UnicodeString& result); /** * Return the number of registered variant specifiers for a given * source-target pair. * @param source the source specifiers. * @param target the target specifiers. * @stable ICU 2.0 */ static int32_t countAvailableVariants(const UnicodeString& source, const UnicodeString& target); /** * Return a registered variant specifier for a given source-target * pair. * @param index which specifier to return, from 0 to n-1, where * n = countAvailableVariants(source, target) * @param source the source specifier * @param target the target specifier * @param result fill-in paramter to receive the variant * specifier. If source is invalid or if target is invalid or if * index is out of range, result will be empty. * @return reference to result * @stable ICU 2.0 */ static UnicodeString& getAvailableVariant(int32_t index, const UnicodeString& source, const UnicodeString& target, UnicodeString& result); protected: /** * Non-mutexed internal method * @internal */ static int32_t _countAvailableSources(void); /** * Non-mutexed internal method * @internal */ static UnicodeString& _getAvailableSource(int32_t index, UnicodeString& result); /** * Non-mutexed internal method * @internal */ static int32_t _countAvailableTargets(const UnicodeString& source); /** * Non-mutexed internal method * @internal */ static UnicodeString& _getAvailableTarget(int32_t index, const UnicodeString& source, UnicodeString& result); /** * Non-mutexed internal method * @internal */ static int32_t _countAvailableVariants(const UnicodeString& source, const UnicodeString& target); /** * Non-mutexed internal method * @internal */ static UnicodeString& _getAvailableVariant(int32_t index, const UnicodeString& source, const UnicodeString& target, UnicodeString& result); public: /** * Return the class ID for this class. This is useful only for * comparing to a return value from getDynamicClassID(). For example: * <pre> * . Base* polymorphic_pointer = createPolymorphicObject(); * . if (polymorphic_pointer->getDynamicClassID() == * . Derived::getStaticClassID()) ... * </pre> * @return The class ID for all objects of this class. * @stable ICU 2.0 */ static UClassID getStaticClassID(void) { return (UClassID)&fgClassID; } /** * Returns a unique class ID <b>polymorphically</b>. This method * is to implement a simple version of RTTI, since not all C++ * compilers support genuine RTTI. Polymorphic operator==() and * clone() methods call this method. * * <p>Concrete subclasses of Transliterator that wish clients to * be able to identify them should implement getDynamicClassID() * and also a static method and data member: * * <pre> * static UClassID getStaticClassID() { return (UClassID)&fgClassID; } * static char fgClassID; * </pre> * * Subclasses that do not implement this method will have a * dynamic class ID of Transliterator::getStatisClassID(). * * @return The class ID for this object. All objects of a given * class have the same class ID. Objects of other classes have * different class IDs. * @stable ICU 2.0 */ virtual UClassID getDynamicClassID(void) const = 0; private: /** * Class identifier for subclasses of Transliterator that do not * define their class (anonymous subclasses). */ static const char fgClassID; protected: /** * Set the ID of this transliterators. Subclasses shouldn't do * this, unless the underlying script behavior has changed. * @param id the new id t to be set. * @draft ICU 2.4 */ void setID(const UnicodeString& id); private: static void initializeRegistry(void); #ifdef U_USE_DEPRECATED_TRANSLITERATOR_API public: /** * Returns a <code>Transliterator</code> object given its ID. * The ID must be either a system transliterator ID or a ID registered * using <code>registerInstance()</code>. * * @param ID a valid ID, as enumerated by <code>getAvailableIDs()</code> * @param dir either FORWARD or REVERSE. * @param parseError Struct to recieve information on position * @return A <code>Transliterator</code> object with the given ID * @exception IllegalArgumentException if the given ID is invalid. * @see #registerInstance * @see #getAvailableIDs * @see #getID * @obsolete ICU 2.4. Use the factory method that takes UParseError and UErrorCode instead since this API will be removed in that release. */ inline Transliterator* createInstance(const UnicodeString& ID, UTransDirection dir=UTRANS_FORWARD, UParseError* parseError=0); /** * Returns this transliterator's inverse. See the class * documentation for details. This implementation simply inverts * the two entities in the ID and attempts to retrieve the * resulting transliterator. That is, if <code>getID()</code> * returns "A-B", then this method will return the result of * <code>createInstance("B-A")</code>, or <code>null</code> if that * call fails. * * <p>This method does not take filtering into account. The * returned transliterator will have no filter. * * <p>Subclasses with knowledge of their inverse may wish to * override this method. * * @return a transliterator that is an inverse, not necessarily * exact, of this transliterator, or <code>null</code> if no such * transliterator is registered. * @obsolete ICU 2.4. Use the factory method that takes UErrorCode instead since this API will be removed in that release. */ inline Transliterator* createInverse() const; protected: /** * Method for subclasses to use to obtain a character in the given * string, with filtering. If the character at the given offset * is excluded by this transliterator's filter, then U+FFFE is returned. * * <p><b>Note:</b> Most subclasses that implement * handleTransliterator() will <em>not</em> want to use this * method, since characters they see are already filtered. Only * subclasses with special requirements, such as those overriding * filteredTransliterate(), should need this method. * * @obsolete ICU 2.4. No need to call this since the new architecture provides filtering at the top level. */ UChar filteredCharAt(const Replaceable& text, int32_t i) const; #endif }; inline int32_t Transliterator::getMaximumContextLength(void) const { return maximumContextLength; } inline void Transliterator::setID(const UnicodeString& id) { ID = id; } inline Transliterator::Token Transliterator::integerToken(int32_t i) { Token t; t.integer = i; return t; } inline Transliterator::Token Transliterator::pointerToken(void* p) { Token t; t.pointer = p; return t; } /** * Definitions for obsolete API * TODO: Remove after Aug 2002 */ #ifdef U_USE_DEPRECATED_TRANSLITERATOR_API inline Transliterator* Transliterator::createInstance(const UnicodeString& ID, UTransDirection dir, UParseError* parseError){ UErrorCode status = U_ZERO_ERROR; UParseError error; if(parseError == NULL){ parseError = &error; } return Transliterator::createInstance(ID,dir,*parseError,status); } inline Transliterator* Transliterator::createInverse() const{ UErrorCode status = U_ZERO_ERROR; return createInverse(status); } #endif U_NAMESPACE_END #endif /* #if !UCONFIG_NO_TRANSLITERATION */ #endif
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// Fill out your copyright notice in the Description page of Project Settings. #include "Balanca.h" #include "DataStructure.h" DataStructure::DataStructure() { } DataStructure::~DataStructure() { }
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#include "GNB-ID.hpp" #include <iostream> using namespace std; namespace ngap{ GNB_ID::GNB_ID(){} GNB_ID::~GNB_ID(){} void GNB_ID::setValue(uint32_t gnbId) { gNBId.id = gnbId; uint8_t len = 0; for(uint32_t i = 0x00000001; i<= 0x00000400; i=i<<1,len++) { if((i & gnbId)) { gNBId.biteslen = 32 - len; break; } } if(!((gNBId.biteslen >= 22)&&(gNBId.biteslen <= 32))) { cout<<"[warning][gNBID length out of range]"<<endl; } } bool GNB_ID::encode2bitstring(Ngap_GNB_ID_t &gnbid) { gnbid.present = Ngap_GNB_ID_PR_gNB_ID; if(!(gNBId.biteslen % 8)) gnbid.choice.gNB_ID.size = gNBId.biteslen / 8; else gnbid.choice.gNB_ID.size = gNBId.biteslen / 8 + 1; //printf("m_gNBId.size(%d)\n",m_gNBId.size); gnbid.choice.gNB_ID.bits_unused = 32 - gNBId.biteslen; gnbid.choice.gNB_ID.buf = (uint8_t*)calloc(1,4*sizeof(uint8_t)); if(!gnbid.choice.gNB_ID.buf) return false; gnbid.choice.gNB_ID.buf[3] = gNBId.id & 0x000000ff; gnbid.choice.gNB_ID.buf[2] = (gNBId.id & 0x0000ff00)>>8; gnbid.choice.gNB_ID.buf[1] = (gNBId.id & 0x00ff0000)>>16; gnbid.choice.gNB_ID.buf[0] = (gNBId.id & 0xff000000)>>24; return true; } bool GNB_ID::decodefrombitstring(Ngap_GNB_ID_t &gnbid) { if(gnbid.present != Ngap_GNB_ID_PR_gNB_ID) return false; if(!gnbid.choice.gNB_ID.buf) return false; gNBId.id = gnbid.choice.gNB_ID.buf[0]<<24; gNBId.id |= gnbid.choice.gNB_ID.buf[1]<<16; gNBId.id |= gnbid.choice.gNB_ID.buf[2]<<8; gNBId.id |= gnbid.choice.gNB_ID.buf[3]; return true; } long GNB_ID::getValue() { return gNBId.id; } }
[ "du_keliang@163.com" ]
du_keliang@163.com
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/data/dataset_2017/dataset_2017_8_formatted_macrosremoved/kojingharang/8294486_5630967708385280_kojingharang.cpp
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#include <algorithm> #include <iomanip> #include <iostream> #include <map> #include <numeric> #include <queue> #include <set> #include <sstream> #include <vector> #include <cassert> #include <cctype> #include <cfloat> #include <climits> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <ctime> using namespace std; template <typename T0, typename T1> std::ostream &operator<<(std::ostream &os, const map<T0, T1> &v) { for (typename map<T0, T1>::const_iterator p = v.begin(); p != v.end(); p++) { os << p->first << ": " << p->second << " "; } return os; } template <typename T0, typename T1> std::ostream &operator<<(std::ostream &os, const pair<T0, T1> &v) { os << v.first << ": " << v.second << " "; return os; } template <typename T> std::ostream &operator<<(std::ostream &os, const vector<T> &v) { for (int i = 0; i < (int)v.size(); i++) { os << v[i] << " "; } return os; } template <typename T> std::ostream &operator<<(std::ostream &os, const set<T> &v) { vector<T> tmp(v.begin(), v.end()); os << tmp; return os; } template <typename T> std::ostream &operator<<(std::ostream &os, const deque<T> &v) { vector<T> tmp(v.begin(), v.end()); os << tmp; return os; } template <typename T> std::ostream &operator<<(std::ostream &os, const vector<vector<T>> &v) { for (int i = 0; i < (int)v.size(); i++) { os << v[i] << endl; } return os; } /* */ int main() { int test_cases; cin >> test_cases; long long D, N, K, S; string s; for (int ttt = 0, _n = (test_cases); (ttt) < (int)_n; ++ttt) { cin >> D >> N; // DD(ttt); // DD(D); // DD(N); long double t = 0; for (int i = 0, _n = (N); (i) < (int)_n; ++i) { cin >> K >> S; long double lt = ((long double)D - K) / S; // DD(D-K); // DD(S); // DD(lt); // printf("%.9Lf\n", lt); t = max(t, lt); } // DD(t); long double ans = D / t; printf("Case #%d: %.9Lf\n", ttt + 1, ans); // return 0; } return 0; }
[ "e.quiring@tu-bs.de" ]
e.quiring@tu-bs.de
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/DXEdit/VertexEdit.h
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[]
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d16/freefalcon-contrib
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#pragma once #include "afxwin.h" #include "afxcmn.h" // CVertexEdit dialog class CVertexEdit : public CDialog { DECLARE_DYNAMIC(CVertexEdit) public: CVertexEdit(CWnd* pParent = NULL); // standard constructor virtual ~CVertexEdit(); bool EditVertex(CSelectList *List, void **Object, D3DVERTEXEX **Vertex); void UpdateEditValues(CSelectList *List, void **Object, D3DVERTEXEX **Vertex); void VertexScaleFunction(D3DXVECTOR3 Transform, D3DXVECTOR3 Move, bool Remove); void VertexUVFunction(D3DXVECTOR3 Transform, D3DXVECTOR3 Move, bool Remove); // Dialog Data enum { IDD = IDD_VERTEXEDIT }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support D3DVERTEXEX **m_VSelected; void **m_VertexOwner; DWORD m_SAlpha, m_DAlpha; bool m_bVertexMove, m_bVertexScale, m_bVertexUV; CSelectList *m_SelectList; D3DCOLOR m_DiffuseCopy, m_SpecularCopy; D3DVECTOR m_PositionCopy; float m_UCopy, m_VCopy; DECLARE_MESSAGE_MAP() public: void VertexMoveFunction(D3DXVECTOR3 Transform, D3DXVECTOR3 Move, bool Remove); afx_msg void OnBnClickedDiffusecolor(); afx_msg void OnBnClickedSpecularcolor(); afx_msg void OnNMCustomdrawDiffuseslider(NMHDR *pNMHDR, LRESULT *pResult); afx_msg void OnNMCustomdrawSpecularslider(NMHDR *pNMHDR, LRESULT *pResult); CButton m_SingleVertexCheck; CSliderCtrl m_SpecularAlpha; CSliderCtrl m_DiffuseSlider; protected: CButton m_VertexMove ; CButton m_VertexScale; CButton m_VertexUV ; public: afx_msg void OnBnClickedSvertexmove(); afx_msg void OnBnClickedSvertexscale(); protected: CButton m_OnlySelectCheck; public: afx_msg void OnBnClickedDcopy(); afx_msg void OnBnClickedScopy(); afx_msg void OnBnClickedDpaste(); afx_msg void OnBnClickedSpaste(); afx_msg void OnBnClickedButton3(); afx_msg void OnBnClickedPoscopy(); afx_msg void OnBnClickedPospaste(); afx_msg void OnBnClickedCopyuv(); afx_msg void OnBnClickedPasteuv(); afx_msg void OnBnClickedSvertexuv(); CButton m_ScaleOmniCheck; CButton m_ScaleAbsolute; };
[ "pmvstrm@yahoo.de" ]
pmvstrm@yahoo.de
ffdf5a38604a68836319fcbb1f473d50e42bbb92
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/main/source/src/protocols/loops/LoopsFileLoader.hh
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[]
no_license
MedicaicloudLink/Rosetta
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refs/heads/master
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the contributing members of the Rosetta Commons. // (c) For more information, see http://www.rosettacommons.org. Questions about this can be // (c) addressed to University of Washington CoMotion, email: license@uw.edu. /// @file protocols/loops/LoopsFileLoader.hh /// @brief /// @author #ifndef INCLUDED_protocols_loops_LoopsFileLoader_HH #define INCLUDED_protocols_loops_LoopsFileLoader_HH //unit headers #include <protocols/loops/LoopsFileLoader.fwd.hh> //project headers #include <basic/resource_manager/ResourceLoader.hh> #include <basic/resource_manager/types.hh> //utility headers #include <utility/pointer/ReferenceCount.hh> #include <utility/tag/Tag.fwd.hh> #include <utility/tag/XMLSchemaGeneration.fwd.hh> //C++ headers #include <istream> namespace protocols { namespace loops { /// @brief %LoopsFileLoader constructs a LoopsFileData instance from data provided by the %ResourceManager. /// @details The %LoopsFileLoader is given an istream containing the information in a %LoopsFile from the /// ResourceManager. This information is then processed by an instance of LoopsFileIO to produce a LoopsFileDataOP to /// return to the protocol. class LoopsFileLoader : public basic::resource_manager::ResourceLoader { public: /// @brief Construct the %LoopsFileLoader. LoopsFileLoader(); /// @brief Destructor. ~LoopsFileLoader() override; /// @brief Return a LoopsFileDataOP constructed from the given input stream (istream). basic::resource_manager::ResourceCOP create_resource( basic::resource_manager::ResourceManager & resource_manager, utility::tag::TagCOP resource_tag, std::string const & input_id, std::istream & input_stream ) const override; static std::string classname(); static void provide_xml_schema( utility::tag::XMLSchemaDefinition & xsd ); }; } // namespace loops } // namespace protocols #endif //INCLUDED_protocols_loops_LoopsFileLoader_HH
[ "36790013+MedicaicloudLink@users.noreply.github.com" ]
36790013+MedicaicloudLink@users.noreply.github.com
5f46d4d68b526ef933906edc7baeef2227c6c817
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/C++基础08/6 如何定义一个函数指针/6 如何定义一个函数指针.cpp
84e5802996d273a807ed9a42806e7f85af3993da
[]
no_license
chicocao/CppBase
b451990fed72c87209f3ab6ea88cc663a504b708
b4037d954166092305e8e1c2261c7f3316f0676c
refs/heads/master
2022-02-18T13:08:32.022932
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#define _CRT_SECURE_NO_WARNINGS #include<iostream> using namespace std; //定义一个函数 int func(int a, int b) { cout << "func1" << endl; return 0; } //定义一个函数指针 // C语言中 决定一个函数类型 // 返回值 参数列表 typedef int(FUNC)(int, int);//定义一个函数类型 typedef int(*FUNC_POINTER)(int, int);//定义一个函数指针类型 //如何将一个函数指针当成一个函数参数呢? void my_function(FUNC *fp) { fp(1, 2); } void my_function2(FUNC_POINTER fp) { fp(1, 2); } void my_function3(int(*fp)(int, int)) { cout << "1999 年写的架构" << endl; cout << "固定业务1" << endl; fp(10, 20); cout << "固定业务2" << endl; } //2015 实现一个子函数 int my_new_function(int a, int b) { cout << a << b << endl; cout << "2015年实现的新业务" << endl; return 0; } int main(void) { FUNC *p = func; FUNC_POINTER p2 = func; int(*fp)(int, int) = func; p(1, 2); (*p)(1, 2);//这两者等价 p2(1, 2); (*p2)(1, 2); fp(1, 2); (*fp)(1, 2); cout << " -------- " << endl; //2015 实现一个子函数,再调用1999的架构 my_function3(my_new_function); }
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/client/src/include/particleSystem.h
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AzP/LudumDare24
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#ifndef PARTICLESYSTEM_H #define PARTICLESYSTEM_H #include "device.h" #include <irrlicht.h> #include <vector> using namespace std; using namespace irr; class CParticleSystem { public: CParticleSystem(CDevice& device, ITriangleSelector* selector); void createExplosion(const vector3df&); private: //std::vector<CParticleSystem*> m_explosions; CDevice& m_device; ITriangleSelector* m_terrainSelector; ISceneCollisionManager* m_collisionMgr; }; #endif
[ "peter.azp@gmail.com" ]
peter.azp@gmail.com
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/AsteroidGameOpenGL/main.cpp
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[]
no_license
FutureProg/AsteroidGameOpenGL
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// // main.cpp // AsteroidGameOpenGL // // Created by Nickolas Morrison on 2014-11-02. // Copyright (c) 2014 Nickolas Morrison. All rights reserved. // #include <stdio.h> #include "GameWindow.h" #include "Entities.h" int main(int argc, const char * argv[]) { GLint glfwstatus = glfwInit(); if (glfwstatus != GL_TRUE) { glfwTerminate(); throw "Unable to initialize GLFW!"; } char name[] = "Asteroid Game"; GameWindow game(name,500,500); Rocket rocket(glm::vec3(0.f,0.f,0.f)); rocket.setID("rocket"); Entity::Collider col = Entity::Collider(20,0,60,50); col.makeCircle(50, glm::vec3(50.f,50.f,0.f)); rocket.addCollider(col); game.init(); game.instantiate(rocket); return game.execute(); }
[ "nickmorrison09@gmail.com" ]
nickmorrison09@gmail.com
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/appseed/aura/aura/node/macos/macos_main.cpp
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[]
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PeterAlfonsLoch/app
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#include "framework.h" #include <crt_externs.h> CLASS_DECL_AURA int32_t ca2_main(); //CLASS_DECL_BOOT extern fixed_alloc_array * g_pfixedallocaWstring; //CLASS_DECL_BOOT fixed_alloc_array * new_wstring_manager(); void CLASS_DECL_AURA __cdecl _ca2_purecall() { throw simple_exception(::get_thread_app()); } void __cdecl _null_se_translator(uint32_t uiCode, EXCEPTION_POINTERS * ppointers); void __cdecl _null_se_translator(uint32_t uiCode, EXCEPTION_POINTERS * ppointers) { UNREFERENCED_PARAMETER(uiCode); UNREFERENCED_PARAMETER(ppointers); }
[ "camilo@ca2.email" ]
camilo@ca2.email
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/third_party/WebKit/Source/modules/webgl/WebGLContextEvent.cpp
4be21ce2a8800febcbf0c6b314b2f64fcadde2fd
[ "LGPL-2.0-or-later", "GPL-1.0-or-later", "MIT", "Apache-2.0", "LicenseRef-scancode-warranty-disclaimer", "LGPL-2.1-only", "GPL-2.0-only", "LGPL-2.0-only", "BSD-2-Clause", "LicenseRef-scancode-other-copyleft", "BSD-3-Clause" ]
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wzyy2/chromium-browser
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/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "modules/webgl/WebGLContextEvent.h" namespace blink { WebGLContextEvent::WebGLContextEvent() {} WebGLContextEvent::WebGLContextEvent(const AtomicString& type, bool can_bubble, bool cancelable, const String& status_message) : Event(type, can_bubble, cancelable), status_message_(status_message) {} WebGLContextEvent::WebGLContextEvent(const AtomicString& type, const WebGLContextEventInit& initializer) : Event(type, initializer) { if (initializer.hasStatusMessage()) status_message_ = initializer.statusMessage(); } WebGLContextEvent::~WebGLContextEvent() {} const AtomicString& WebGLContextEvent::InterfaceName() const { return EventNames::WebGLContextEvent; } DEFINE_TRACE(WebGLContextEvent) { Event::Trace(visitor); } } // namespace blink
[ "jacob-chen@iotwrt.com" ]
jacob-chen@iotwrt.com
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/src/BPmono29.cpp
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[]
no_license
CariadDisplayLibrary/BPmono
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813c473cdaee288d2666dbdb988aacc35830498a
refs/heads/master
2022-11-17T17:32:59.830627
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#include <BPmono.h> namespace Fonts { const uint8_t BPmono29[] = { 33, 12, 32, 127, 4, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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[ "matt@majenko.co.uk" ]
matt@majenko.co.uk
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Kraghan/AsciiGame
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#pragma once template <typename T> class Vector2 { public: T x; T y; explicit Vector2(void); explicit Vector2(T xx, T yy); virtual ~Vector2(void); }; template <typename T> Vector2<T> operator* (Vector2<T> const& type1, T const& type2); template <typename T> Vector2<T> operator* (T const& type1, Vector2<T> const& type2); template <typename T> Vector2<T> operator/ (Vector2<T> const& type1, T const& type2); template <typename T> Vector2<T> operator- (Vector2<T> const& type1, Vector2<T> const& type2); template <typename T> Vector2<T> operator+ (Vector2<T> const& type1, Vector2<T> const& type2); template <typename T> Vector2<T> operator* (Vector2<T> const& type1, Vector2<T> const& type2); template <typename T> bool operator== (Vector2<T> const& type1, Vector2<T> const& type2); #include "../Inlines/Vector2.inl" typedef Vector2<int> Vector2i; typedef Vector2<float> Vector2f; typedef Vector2<unsigned int> Vector2ui; typedef Vector2<double> Vector2d;
[ "madjojo70@live.fr" ]
madjojo70@live.fr
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/C++做足一百/qz88-TEXT_EDITOR/LINE.CPP
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liyvwen/CollegeProgram
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#include <iostream> using namespace std; #include "LINE.H" LINE::LINE(int line_size) { if(line_size <= 0) { line_size = INIT_LINE_SIZE; } this->line_size = line_size; line_length = 0; str = new MyString(this->line_size); } LINE::LINE(const LINE& x) { line_size = x.line_size; line_length = x.line_length; str = new MyString(line_size); *str = *(x.str); } LINE::~LINE() { delete [] str; } const LINE& LINE::operator =(const LINE& x) { if(this != &x) { line_size = x.line_size; line_length = x.line_length; *str = *(x.str); } return *this; } void LINE::Input() { char c; line_length = 0; do { c = cin.get(); if(c != '\n') { str->Append(c); line_length ++; } } while(c != '\n' && !IsFull()); cin.sync(); } void LINE::Append(char c) { if(!IsFull() && c != '\n') { str->Append(c); line_length ++; } } /* istream& operator >>(istream& in, const LINE& x) { char c; UINT i = 0; while(c = getchar(), c!= '\n' && i < length) { line.Append(c); } } */ void LINE::Output()const { str->Output(); cout << endl; } /* ostream& operator <<(ostream& out, const LINE& x) { line.Output(); cout << endl; } */ UINT LINE::Length()const { return line_length; } char LINE::operator[](int pos)const { return (*str)[pos]; } bool LINE::IsFull()const { return line_length == line_size; } bool LINE::IsEmpty()const { return line_length == 0; } void LINE::Clear() { line_length = 0; }
[ "CharellkingQu@gmail.com" ]
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#include <bits/stdc++.h> #define IOS ios::sync_with_stdio(0); cin.tie(0); cout.tie(0) // #define int long long using namespace std; #define e "\n" #define endl "\n" #define Tp template<class T> #define Tp2 template<class T1, class T2> #define Tps template<class T, class... Ts> #define Tps2 template<class T1, class T2, class... Ts> #define ff first #define ss second #define rev(Aa) reverse(Aa.begin(),Aa.end()) #define all(Aa) Aa.begin(),Aa.end() #define lb lower_bound #define ub upper_bound #define rsz resize #define ins insert #define mp make_pair #define pb emplace_back #define pf push_front #define popb pop_back #define popf pop_front #define sz(Xx) (int)(Xx).size() typedef long long ll; typedef long double ld; typedef double db; using pii = pair<int, int>; const int MOD = 1000000007; //1e9 + 7 const int INF = 2000000000; //2e9 const ll DESPACITO = 1000000000000000000; //1e18 namespace minmax { Tp T max(T&& A) { return A; } Tp T min(T&& A) { return A; } Tp T max(T&& A, T&& B) { return A>B?A:B; } Tp T chmin2(T&& A, T&& B) { return A<B?A:B; } Tps T max(T&& A, Ts&&... ts) { T B = max(ts...); return A>B?A:B; } Tps T min(T&& A, Ts&&... ts) { T B = min(ts...); return A<B?A:B; } Tps T chmax(T&& A, Ts&&... ts) { A = max(A, ts...); return A; } Tps T chmin(T&& A, Ts&&... ts) { A = min(A, ts...); return A; } Tp2 void chmin2(T1&& A, T2&& Aa, T1&& B, T2&& Bb) { if(B < A) A = B, Aa = Bb; } Tp2 void chmax2(T1&& A, T2&& Aa, T1&& B, T2&& Bb) { if(B > A) A = B, Aa = Bb; } } namespace input { Tp void re(T&& Xx) { cin >> Xx; } Tp2 void re(pair<T1,T2>& Pp) { re(Pp.first); re(Pp.second); } Tp void re(vector<T>& Aa) { for(int i = 0; i < sz(Aa); i++) re(Aa[i]); } Tp2 void rea(T1&& Aa, T2 t) { for(int i = 0; i < t; i++) re(Aa[i]); } Tps2 void rea(T1&& Aa, T2 t, Ts&&... ts) { rea(Aa, t); rea(ts...); } Tp2 void rea1(T1&& Aa, T2 t) { for(int i = 1; i <= t; i++) re(Aa[i]); } Tps2 void rea1(T1&& Aa, T2 t, Ts&... ts) { rea1(Aa, t); rea1(ts...); } Tps void re(T&& t, Ts&... ts) { re(t); re(ts...); } } namespace output { void pr(int32_t Xx) { cout << Xx; } // void pr(num Xx) { cout << Xx; } void pr(bool Xx) { cout << Xx; } void pr(long long Xx) { cout << Xx; } void pr(long long unsigned Xx) { cout << Xx; } void pr(double Xx) { cout << Xx; } void pr(char Xx) { cout << Xx; } void pr(const string& Xx) { cout << Xx; } void pr(const char* Xx) { cout << Xx; } void pr(const char* Xx, size_t len) { cout << string(Xx, len); } void ps() { cout << endl; } void pn() { /*do nothing*/ } void pw() { pr(" "); } void pc() { pr("]"); ps(); } Tp2 void pr(const pair<T1,T2>& Xx) { pr(Xx.first); pw(); pr(Xx.second);} Tp void pr(const T&); bool parse(const char* t) { if(t == e) return true; return false;} Tp bool parse(T&& t) { return false;} Tp2 bool parsepair(const pair<T1,T2>& Xx) { return true; } Tp bool parsepair(T&& t) { return false;} Tp2 void psa(T1&& Aa, T2 t) { for(int i = 0; i < t; i++) pr(Aa[i]), pw(); ps(); } Tp2 void pna(T1&& Aa, T2 t) { for(int i = 0; i < t; i++) pr(Aa[i]), ps(); } Tp2 void psa2(T1&& Aa, T2 t1, T2 t2) { for(int i = 0; i < t1; i++) {for(int j = 0; j < t2; j++) pr(Aa[i][j]), pw(); ps();} } Tp void pr(const T& Xx) { if(!sz(Xx)) return; bool fst = 1; bool op = 0; if (parsepair(*Xx.begin())) op = 1; for (const auto& Aa: Xx) {if(!fst) pw(); if(op) pr("{"); pr(Aa), fst = 0; if(op) pr("}"); } } Tps void pr(const T& t, const Ts&... ts) { pr(t); pr(ts...); } Tps void ps(const T& t, const Ts&... ts) { pr(t); if (sizeof...(ts)) {if (!parse(t)) pw(); } ps(ts...); } Tp void pn(const T& t) { for (const auto& Aa: t) ps(Aa); } Tps void pw(const T& t, const Ts&... ts) { pr(t); if (sizeof...(ts)) pw(); pw(ts...); } Tps void pc(const T& t, const Ts&... ts) { bool op = 0; if (parsepair(t)) op = 1; if(op) pr("{"); pr(t); if(op) pr("}"); if (sizeof...(ts)) pr(", "); pc(ts...); } namespace trace { #define tr(Xx...) pr("[",#Xx,"] = ["), pc(Xx); #define tra(Xx, y...) __f0(#Xx, Xx, y) #define tran(Xx, n) __fn(n, #Xx, Xx) // TO DO~ variadic multidimensional Tp2 void __f(const char* name, const T1& Xx, const T2& y){ pr("[",y,"] = "); ps(Xx); } Tps2 void __f(const char* name, const T1& Xx, const T2& y, const Ts&... rest){ const char *open = strchr(name, '['); pr("[",y,"]"); __f(open+1, Xx, rest...); } Tps2 void __f0(const char* name, const T1& Xx, const T2& y, const Ts&... rest){ const char *open = strchr(name, '['); pr(name, size_t(open-name)); __f(name, Xx, y, rest...); } Tp void __fn(int n, const char* name, const T& Xx) { for(int i = 0; i < n; i++) pr(name), __f(name, Xx[i], i); } } } using namespace minmax; using namespace input; using namespace output; using namespace output::trace; //mt19937 rng(chrono::steady_clock::now().time_since_epoch().count()); const int N = 2e5 + 5; int nums[N]; struct Two_SAT { int n, m, sccount = 0; bool ok = 1; vector<vector<int>> g, rg; vector<int> comp, assignment; vector<bool> vis; stack<int> st; Two_SAT (int _n) { n = 2*_n; vis.rsz(n); comp.rsz(n); g.rsz(n); rg.rsz(n); } void addedge(int u, int v) { g[u].pb(v); rg[v].pb(u); } void dfs1(int v) { vis[v] = 1; for (auto x: g[v]) if (!vis[x]) dfs1(x); st.push(v); } void dfs2(int v, int k) { comp[v] = k; for (auto& x: rg[v]) if(!comp[x]) dfs2(x, k); } // Kosaraju's SCC void scc() { int i; for(i = 0; i < n; i++) if(!vis[i]) dfs1(i); while(!st.empty()) { sccount++; dfs2(st.top(), sccount); while(!st.empty() and comp[st.top()]) st.pop(); } } bool is_sat() { scc(); assignment.rsz(n); for(int i = 0; i < n; i++) { if(comp[i] == comp[i^1]) ok = 0; assignment[i] = !(comp[i] > comp[i^1]); } return ok; } }; int32_t main() { IOS; int i, n, a, b; re(n, a, b); Two_SAT o(n); map<int,int> idx; for(i = 0; i < n; i++) { re(nums[i]); idx[nums[i]] = i; } for(i = 0; i < n; i++) { int x = nums[i]; if(idx.count(a-x)) { o.addedge(2*i, 2*idx[a-x]); o.addedge(2*i^1, 2*idx[a-x]^1); } else o.addedge(2*i, 2*i^1); if(idx.count(b-x)) { o.addedge(2*i, 2*idx[b-x]); o.addedge(2*i^1, 2*idx[b-x]^1); } else o.addedge(2*i^1, 2*i); } if(!o.is_sat()) return ps("NO"), 0; ps("YES"); for(i = 0; i < n; i++) pw(o.assignment[2*i]); return 0; }
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#pragma once #include "basic.h" #include "parser/keyword.h" #include "runtime/typebase.h" #include "temp-getelement2.h" namespace ICM { namespace Instruction { enum Instruction { begin, end, sing, // sing a stor, // stor list, // list ... nop, // nop pti, // pti ... // Function call, // call f.i args... ccal, // ccal f args... iadd, isub, imul, idiv, imod, ilrl, farg, // farg args... ; Ve(E) -> DL fargl, // fargl args... ; DL fargv, // fargv args... ; Ve(E) -> Ve(O*) -> DL fsub, // fsub f, $ fsubr, // fsubr r, $ fsubv, // fsubv v, $ fcal, // fcal $, $ // Assign let, // let V E cpy, // cpy V E ref, // ref V E set, // set V E cpys, // cpys E refs, // refs E // inc, // inc E dec, // dec E // Jump jump, // jump {i} jmpf, // jmpf b {i} jmpn, // jmpn b {i} jmpc, // jmpc b {i} {j} jpsm, jpse, jpla, jple, // jpxx a b {i} // Compare cpsm, cpse, cpla, cple, cpeq, cpne, // cpxx a b // Calc add, sub, mul, div, mod, rem, // xxx a b // Varb dim, // dim a type rest, // rest a type }; extern BijectionMap<Instruction, string> InstructionName; } string to_string(Instruction::Instruction inst); namespace ASTBase { struct Element; } namespace Instruction { //======================================= // * Struct Element //======================================= struct Element { private: enum ElementType { E_Void, E_Literal, E_Refer, E_Ident, E_Key, }; public: Element() = default; Element(ElementType et, size_t id, size_t index) : etype((uint8_t)et), stype((uint8_t)id), index(index) {} Element(const Element&) = default; // Static Function static Element Literal(size_t type, size_t index) { return Element(E_Literal, type, index); } static Element Refer(size_t index) { return Element(E_Refer, 0, index); } static Element Keyword(Keyword::KeywordID key) { return Element(E_Key, key, 0); } static Element Identifier(size_t index) { return Element(E_Ident, 0, index); } static Element Identifier(IdentType type, size_t index) { return Element(E_Ident, type, index); } // Judge bool isLiteral() const { return isEltType(E_Literal); } bool isRefer() const { return isEltType(E_Refer); } bool isKeyword() const { return isEltType(E_Key); } bool isIdent() const { return isEltType(E_Ident); } bool isLiteralType(TypeUnit type) const { return isLiteral() && getSubType() == type; } bool isIdentType(IdentType type) const { return isIdent() && getSubType() == type; } // Get/Set Index void setIndex(size_t id) { index = id; } size_t getIndex() const { return index; } // Get/Set void setRefer(size_t id) { assert(isRefer()); setIndex(id); } size_t getRefer() const { assert(isRefer()); return getIndex(); } const IdentIndex& getIdentIndex() const { return reinterpret_cast<const IdentIndex&>(index); } TypeUnit getLiteralType() const { assert(isLiteral()); return getSubType(); } size_t getIndetType() const { assert(isIdent()); return getSubType(); } Keyword::KeywordID getKeyword() const { assert(isKeyword()); return (Keyword::KeywordID)getSubType(); } private: union { struct { uint8_t etype, stype; }; uint32_t type = 0; }; uint_t index = 0; private: bool isEltType(ElementType et) const { return (ElementType)this->etype == et; } size_t getSubType() const { return (size_t)this->stype; } }; inline Element ConvertToInstElement(const ASTBase::Element &elt) { return *(const Element*)(&elt); } inline vector<Element> ConvertToInstElement(const vector<ASTBase::Element> &elt) { return *(const vector<Element>*)(&elt); } } string to_string(const Instruction::Element &elt); string to_string(const vector<Instruction::Element> &elt); namespace Instruction { using FuncType = TypeBase::FunctionType; class InstructionData { public: InstructionData(Instruction inst) : Inst(inst) {} Instruction inst() const { return Inst; } string to_string() const; private: Instruction Inst; virtual string getToString() const { return ""; } }; namespace Insts { template <Instruction _Inst> struct InstDataBase : public InstructionData { InstDataBase() : InstructionData(_Inst) {} }; struct List : public InstDataBase<list> { vector<Element> Data; private: string getToString() const { return ICM::to_string(Data); } }; struct CheckCall : public InstDataBase<ccal> { vector<Element> Data; private: string getToString() const { return ICM::to_string(Data); } }; struct PrintIdent : public InstDataBase<pti> { vector<Element> Args; private: string getToString() const { return ICM::to_string(Args); } }; /* // FuncArgs struct FuncArgs : public InstDataBase<farg> { vector<Element> Args; private: string getToString() const { return ICM::to_string(Args); } }; struct FuncArgsLight : public InstDataBase<fargl> { DataList Args; private: string getToString() const { return Convert::to_string(Args.begin(), Args.end()); } }; struct FuncArgsVary : public InstDataBase<fargv> { vector<Element> Args; private: string getToString() const { return ICM::to_string(Args); } }; // FuncSub struct FuncSub : public InstDataBase<fsub> { FuncType Func; private: string getToString() const { return ICM::to_string(Func) + ", $"; } }; struct FuncSubVarb : public InstDataBase<fsubv> { Object* VFunc; private: string getToString() const { return VFunc->to_string() + ", $"; } }; struct FuncSubRef : public InstDataBase<fsubr> { size_t RFunc; private: string getToString() const { return "{" + std::to_string(RFunc) + "}" + ", $"; } };*/ struct FuncCall : public InstDataBase<fcal> { private: string getToString() const { return "$, $"; } }; struct Assign : public InstructionData { Assign(Instruction inst, const IdentIndex &VTUID, const Element &elt) : InstructionData(inst), VTU(VTUID), Data(elt) {} IdentIndex VTU; Element Data; private: string getToString() const { return getIdentName(VTU) + ", " + ICM::to_string(Data); } }; struct CopySingle : public InstDataBase<cpys> { CopySingle(const Element &Data) : Data(Data) {} Element Data; private: string getToString() const { return ICM::to_string(Data); } }; struct Store : public InstDataBase<stor> { Store(const Element &Data) : Data(Data) {} Element Data; private: string getToString() const { return ICM::to_string(Data); } }; struct JumpNot : public InstDataBase<jmpn> { Element Data; size_t Index; private: string getToString() const { return ICM::to_string(Data) + ", {" + std::to_string(Index) + "}"; } }; struct Jump : public InstDataBase<jump> { size_t Index; private: string getToString() const { return "{" + std::to_string(Index) + "}"; } }; struct Inc : public InstDataBase<inc> { Inc(const IdentIndex &VTU) : VTU(VTU) {} IdentIndex VTU; private: string getToString() const { return getIdentName(VTU); } }; struct Compare : public InstructionData { Compare(Instruction inst, const IdentIndex &VTU, const Element &Data) : InstructionData(inst), VTU(VTU), Data(Data) {} IdentIndex VTU; Element Data; protected: string getToString() const { return getIdentName(VTU) + ", " + ICM::to_string(Data); } }; struct JumpCompare : public Compare { JumpCompare(Instruction inst, const IdentIndex &VTU, const Element &Data) : Compare(inst, VTU, Data) {} size_t Index; private: string getToString() const { return Compare::getToString() + ", {" + std::to_string(Index) + "}"; } }; } class InstructionList : public vector<InstructionData*> { public: void push(Instruction inst) { push_back(new InstructionData(inst)); } void push(InstructionData *instdata) { push_back(instdata); } private: }; } }
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// Copyright 2019 Open Source Robotics Foundation, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef ROS2_IGN_BRIDGE__FACTORY_HPP_ #define ROS2_IGN_BRIDGE__FACTORY_HPP_ #include <ignition/transport/Node.hh> // include ROS 2 #include <rclcpp/rclcpp.hpp> #include <ros2_ign_bridge/factory_interface.hpp> #include <functional> #include <memory> #include <string> namespace ros2_ign_bridge { template<typename ROS2_T, typename IGN_T> class Factory : public FactoryInterface { public: Factory( const std::string & ros2_type_name, const std::string & ign_type_name) : ros2_type_name_(ros2_type_name), ign_type_name_(ign_type_name) {} rclcpp::PublisherBase::SharedPtr create_ros2_publisher( rclcpp::Node::SharedPtr ros2_node, const std::string & topic_name, size_t queue_size) { std::shared_ptr<rclcpp::Publisher<ROS2_T>> publisher = ros2_node->create_publisher<ROS2_T>(topic_name, rclcpp::QoS(rclcpp::KeepLast(queue_size))); return publisher; } ignition::transport::Node::Publisher create_ign_publisher( std::shared_ptr<ignition::transport::Node> ign_node, const std::string & topic_name) { return ign_node->Advertise<IGN_T>(topic_name); } rclcpp::SubscriptionBase::SharedPtr create_ros2_subscriber( rclcpp::Node::SharedPtr ros2_node, const std::string & topic_name, size_t queue_size, ignition::transport::Node::Publisher & ign_pub) { std::function<void(std::shared_ptr<const ROS2_T>)> fn = std::bind(&Factory<ROS2_T, IGN_T>::ros2_callback, std::placeholders::_1, ign_pub); std::shared_ptr<rclcpp::Subscription<ROS2_T>> subscription = ros2_node->create_subscription<ROS2_T>( topic_name, rclcpp::QoS(rclcpp::KeepLast(queue_size)), fn); return subscription; } void create_ign_subscriber( std::shared_ptr<ignition::transport::Node> node, const std::string & topic_name, rclcpp::PublisherBase::SharedPtr ros2_pub) { std::function<void(const IGN_T &, const ignition::transport::MessageInfo &)> subCb = [this, ros2_pub](const IGN_T & _msg, const ignition::transport::MessageInfo & _info) { // Ignore messages that are published from this bridge. if (!_info.IntraProcess()) { this->ign_callback(_msg, ros2_pub); } }; node->Subscribe(topic_name, subCb); } protected: static void ros2_callback( std::shared_ptr<const ROS2_T> ros2_msg, ignition::transport::Node::Publisher & ign_pub) { IGN_T ign_msg; convert_ros2_to_ign(*ros2_msg, ign_msg); ign_pub.Publish(ign_msg); } static void ign_callback( const IGN_T & ign_msg, rclcpp::PublisherBase::SharedPtr ros2_pub) { ROS2_T ros2_msg; convert_ign_to_ros2(ign_msg, ros2_msg); std::shared_ptr<rclcpp::Publisher<ROS2_T>> pub = std::dynamic_pointer_cast<rclcpp::Publisher<ROS2_T>>(ros2_pub); pub->publish(ros2_msg); } public: // since convert functions call each other for sub messages they must be // public defined outside of the class static void convert_ros2_to_ign( const ROS2_T & ros2_msg, IGN_T & ign_msg); static void convert_ign_to_ros2( const IGN_T & ign_msg, ROS2_T & ros2_msg); std::string ros2_type_name_; std::string ign_type_name_; }; } // namespace ros2_ign_bridge #endif // ROS2_IGN_BRIDGE__FACTORY_HPP_
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/* * Copyright (C) 2017 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include <gazebo/physics/World.hh> #include <gazebo/physics/Model.hh> #include <sdf/sdf.hh> #include "gazebo_plugins/gazebo_ros_wheel_slip.h" namespace gazebo { // Register this plugin with the simulator GZ_REGISTER_MODEL_PLUGIN(GazeboRosWheelSlip) ///////////////////////////////////////////////// GazeboRosWheelSlip::GazeboRosWheelSlip() { } ///////////////////////////////////////////////// GazeboRosWheelSlip::~GazeboRosWheelSlip() { // Custom Callback Queue this->queue_.clear(); this->queue_.disable(); delete this->dyn_srv_; this->rosnode_->shutdown(); delete this->rosnode_; } ///////////////////////////////////////////////// void GazeboRosWheelSlip::configCallback( gazebo_plugins::WheelSlipConfig &config, uint32_t level) { if (level == ~0) { // don't overwrite initial parameters return; } ROS_INFO_NAMED("wheel_slip", "Reconfigure request for the gazebo ros wheel_slip: %s. New slip compliances, lateral: %.3e, longitudinal: %.3e", this->GetParentModel()->GetScopedName().c_str(), config.slip_compliance_unitless_lateral, config.slip_compliance_unitless_longitudinal); this->SetSlipComplianceLateral(config.slip_compliance_unitless_lateral); this->SetSlipComplianceLongitudinal(config.slip_compliance_unitless_longitudinal); } ///////////////////////////////////////////////// // Load the controller void GazeboRosWheelSlip::Load(physics::ModelPtr _parent, sdf::ElementPtr _sdf) { // Load the plugin WheelSlipPlugin::Load(_parent, _sdf); if (_sdf->HasElement("robotNamespace")) { this->robotNamespace_ = _sdf->Get<std::string>("robotNamespace") + "/"; } if (this->robotNamespace_.empty() || this->robotNamespace_ == "/" || this->robotNamespace_ == "//") { this->robotNamespace_ = "wheel_slip/"; } this->robotNamespace_ = _parent->GetName() + "/" + this->robotNamespace_; // Init ROS if (!ros::isInitialized()) { ROS_FATAL_STREAM_NAMED("wheel_slip", "Not loading plugin since ROS hasn't been " << "properly initialized. Try starting gazebo with ros plugin:\n" << " gazebo -s libgazebo_ros_api_plugin.so\n"); return; } this->rosnode_ = new ros::NodeHandle(this->robotNamespace_); // set up dynamic reconfigure dyn_srv_ = new dynamic_reconfigure::Server<gazebo_plugins::WheelSlipConfig> (*this->rosnode_); dynamic_reconfigure::Server<gazebo_plugins::WheelSlipConfig> ::CallbackType f = boost::bind(&GazeboRosWheelSlip::configCallback, this, _1, _2); dyn_srv_->setCallback(f); // Custom Callback Queue this->callbackQueueThread_ = boost::thread(boost::bind(&GazeboRosWheelSlip::QueueThread, this)); } ///////////////////////////////////////////////// void GazeboRosWheelSlip::QueueThread() { static const double timeout = 0.01; while (this->rosnode_->ok()) { this->queue_.callAvailable(ros::WallDuration(timeout)); } } }
[ "shuyuanhao@cetiti.com" ]
shuyuanhao@cetiti.com
8cb6c68a9dadaba20bd711b645b529c3c410c9c9
fa04d2f56c8d4ebfb931968392811a127a4cb46c
/trunk/Cities3D/src/StandardRules/RuleRemoveCity.cpp
af76bce187ff28a36619a2a9f63f78cc95c26825
[]
no_license
andrewlangemann/Cities3D
9ea8b04eb8ec43d05145e0b91d1c542fa3163ab3
58c6510f609a0c8ef801c77f5be9ea622e338f9a
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/* * Cities3D - Copyright (C) 2001-2009 Jason Fugate (saladyears@gmail.com) * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. */ #include "stdwx.h" #include "style.h" //READ THIS BEFORE MAKING ANY CHANGES TO THIS FILE!!! //---------------------------- SYSTEM INCLUDES -----------------------------// //---------------------------- USER INCLUDES -----------------------------// #include "Rule.h" #include "RuleSetDatabase.h" #include "GameEngine.h" #include "CityObject.h" #include "AggregatorObject.h" #include "Utility.h" #include "Controller.h" #include "IRuleEngine.h" //---------------------------- TYPEDEFS -----------------------------// #ifdef _DEBUG #define new DEBUG_NEW #endif //---------------------------- STATICS -----------------------------// //---------------------------- RULES -----------------------------// //---------------------------------------------------------------------------// // Class: RuleRemoveCity // // Removes a city from the board at the given tile and corner for the // current player. // // Derived From: // <Rule> // // Project: // <StandardRules> // // RuleSet: // <Standard> // class RuleRemoveCity : public Rule { public: virtual void Execute(const DataObject &object) { wxASSERT(1 <= object.numItems()); wxInt32 player = current(); // See if a particular player is having it removed. if(2 <= object.numItems()) { player = object.read<wxInt32>(1); } // Get the tile and corner being removed. wxInt32 tile, corner; boost::tie(tile, corner) = Utility::decodeSel(object.read<wxInt32>()); // Find the city in the player's current list. const PlayerGame::CornerObjectArray &cities = playerGame(player).getCornerObjects(shCities); CornerObject::TileCorner tileCorner(tile, corner); CornerObjectPtr city; PlayerGame::CornerObjectArray::const_iterator it, itEnd = cities.end(); for(it = cities.begin(); it != itEnd; ++it) { if(true == (*it)->onTileCorner(tileCorner)) { city = (*it); break; } } // Remove it from the player's list. playerGame(player).removeCornerObject(shCities, city); // Add one to the player's stock cities. playerGameData<wxInt32>(shStockCities, player) += 1; // Subtract two points from the player's score. RULE.Execute(shRuleAdjustPoints, DataObject(player, -2)); } }; IMPLEMENT_RULE(RuleRemoveCity, STANDARD)
[ "saladyears@gmail.com" ]
saladyears@gmail.com
401ba6baed3506a552d4822431d7c101167dd32d
b829632e0c3f954b5d2439926c45f19f0ba273ee
/ROS/devel/include/projectx/Label.h
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[]
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kaaninan/ProjectX
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// Generated by gencpp from file projectx/Label.msg // DO NOT EDIT! #ifndef PROJECTX_MESSAGE_LABEL_H #define PROJECTX_MESSAGE_LABEL_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_message_traits.h> #include <ros/message_operations.h> #include <std_msgs/Header.h> #include <projectx/CommonProperties.h> namespace projectx { template <class ContainerAllocator> struct Label_ { typedef Label_<ContainerAllocator> Type; Label_() : header() , common() , value() { } Label_(const ContainerAllocator& _alloc) : header(_alloc) , common(_alloc) , value(_alloc) { } typedef ::std_msgs::Header_<ContainerAllocator> _header_type; _header_type header; typedef ::projectx::CommonProperties_<ContainerAllocator> _common_type; _common_type common; typedef std::basic_string<char, std::char_traits<char>, typename ContainerAllocator::template rebind<char>::other > _value_type; _value_type value; typedef boost::shared_ptr< ::projectx::Label_<ContainerAllocator> > Ptr; typedef boost::shared_ptr< ::projectx::Label_<ContainerAllocator> const> ConstPtr; }; // struct Label_ typedef ::projectx::Label_<std::allocator<void> > Label; typedef boost::shared_ptr< ::projectx::Label > LabelPtr; typedef boost::shared_ptr< ::projectx::Label const> LabelConstPtr; // constants requiring out of line definition template<typename ContainerAllocator> std::ostream& operator<<(std::ostream& s, const ::projectx::Label_<ContainerAllocator> & v) { ros::message_operations::Printer< ::projectx::Label_<ContainerAllocator> >::stream(s, "", v); return s; } } // namespace projectx namespace ros { namespace message_traits { // BOOLTRAITS {'IsFixedSize': False, 'IsMessage': True, 'HasHeader': True} // {'std_msgs': ['/opt/ros/indigo/share/std_msgs/cmake/../msg'], 'projectx': ['/home/ubuntu/ProjectX/ROS/src/projectx/msg']} // !!!!!!!!!!! ['__class__', '__delattr__', '__dict__', '__doc__', '__eq__', '__format__', '__getattribute__', '__hash__', '__init__', '__module__', '__ne__', '__new__', '__reduce__', '__reduce_ex__', '__repr__', '__setattr__', '__sizeof__', '__str__', '__subclasshook__', '__weakref__', '_parsed_fields', 'constants', 'fields', 'full_name', 'has_header', 'header_present', 'names', 'package', 'parsed_fields', 'short_name', 'text', 'types'] template <class ContainerAllocator> struct IsFixedSize< ::projectx::Label_<ContainerAllocator> > : FalseType { }; template <class ContainerAllocator> struct IsFixedSize< ::projectx::Label_<ContainerAllocator> const> : FalseType { }; template <class ContainerAllocator> struct IsMessage< ::projectx::Label_<ContainerAllocator> > : TrueType { }; template <class ContainerAllocator> struct IsMessage< ::projectx::Label_<ContainerAllocator> const> : TrueType { }; template <class ContainerAllocator> struct HasHeader< ::projectx::Label_<ContainerAllocator> > : TrueType { }; template <class ContainerAllocator> struct HasHeader< ::projectx::Label_<ContainerAllocator> const> : TrueType { }; template<class ContainerAllocator> struct MD5Sum< ::projectx::Label_<ContainerAllocator> > { static const char* value() { return "b5cfc77fbfd3429b0db9743556374f86"; } static const char* value(const ::projectx::Label_<ContainerAllocator>&) { return value(); } static const uint64_t static_value1 = 0xb5cfc77fbfd3429bULL; static const uint64_t static_value2 = 0x0db9743556374f86ULL; }; template<class ContainerAllocator> struct DataType< ::projectx::Label_<ContainerAllocator> > { static const char* value() { return "projectx/Label"; } static const char* value(const ::projectx::Label_<ContainerAllocator>&) { return value(); } }; template<class ContainerAllocator> struct Definition< ::projectx::Label_<ContainerAllocator> > { static const char* value() { return "# TouchOSC Label Control\n\ \n\ Header header\n\ CommonProperties common\n\ string value\n\ \n\ ================================================================================\n\ MSG: std_msgs/Header\n\ # Standard metadata for higher-level stamped data types.\n\ # This is generally used to communicate timestamped data \n\ # in a particular coordinate frame.\n\ # \n\ # sequence ID: consecutively increasing ID \n\ uint32 seq\n\ #Two-integer timestamp that is expressed as:\n\ # * stamp.sec: seconds (stamp_secs) since epoch (in Python the variable is called 'secs')\n\ # * stamp.nsec: nanoseconds since stamp_secs (in Python the variable is called 'nsecs')\n\ # time-handling sugar is provided by the client library\n\ time stamp\n\ #Frame this data is associated with\n\ # 0: no frame\n\ # 1: global frame\n\ string frame_id\n\ \n\ ================================================================================\n\ MSG: projectx/CommonProperties\n\ # Common functionality to all TouchOSC controls\n\ \n\ string tabpage # Control tabpage\n\ string name # Control Name\n\ int16 x # X position of the control\n\ int16 y # Y position of the control\n\ uint16 width # Width of the control\n\ uint16 height # Height of the control\n\ string visible # Visibility of the control\n\ \n\ # Possible colors are:\n\ # \"red\", \"green\", \"blue\", \"yellow\", \"orange\", \"purple\", \"gray\"\n\ string color # Color of the control\n\ "; } static const char* value(const ::projectx::Label_<ContainerAllocator>&) { return value(); } }; } // namespace message_traits } // namespace ros namespace ros { namespace serialization { template<class ContainerAllocator> struct Serializer< ::projectx::Label_<ContainerAllocator> > { template<typename Stream, typename T> inline static void allInOne(Stream& stream, T m) { stream.next(m.header); stream.next(m.common); stream.next(m.value); } ROS_DECLARE_ALLINONE_SERIALIZER; }; // struct Label_ } // namespace serialization } // namespace ros namespace ros { namespace message_operations { template<class ContainerAllocator> struct Printer< ::projectx::Label_<ContainerAllocator> > { template<typename Stream> static void stream(Stream& s, const std::string& indent, const ::projectx::Label_<ContainerAllocator>& v) { s << indent << "header: "; s << std::endl; Printer< ::std_msgs::Header_<ContainerAllocator> >::stream(s, indent + " ", v.header); s << indent << "common: "; s << std::endl; Printer< ::projectx::CommonProperties_<ContainerAllocator> >::stream(s, indent + " ", v.common); s << indent << "value: "; Printer<std::basic_string<char, std::char_traits<char>, typename ContainerAllocator::template rebind<char>::other > >::stream(s, indent + " ", v.value); } }; } // namespace message_operations } // namespace ros #endif // PROJECTX_MESSAGE_LABEL_H
[ "kaaninan99@gmail.com" ]
kaaninan99@gmail.com
18a5d2bac241a16725632afd2ad6649e6d8c79c5
ab1f3ee37ed5a263f0f77c7acb8dbf4032888df6
/Battle_Tank/Source/Battle_Tank/Private/TankMovementComponent.cpp
dcbb5e1f9385757991f9cfd06b163ba16a3b9e69
[]
no_license
mikolicsreka/TankBattle
d23bbd71f54193493687a770eb95e5cf86824188
c82f2f5d5990e25669061c9b0c3ea5fe3e587a60
refs/heads/master
2022-09-05T23:05:14.972418
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// Fill out your copyright notice in the Description page of Project Settings. #include "TankMovementComponent.h" #include "TankTrack.h" void UTankMovementComponent::Initialize(UTankTrack* LeftTrackToSet, UTankTrack* RightTrackToSet) { LeftTrack = LeftTrackToSet; RightTrack = RightTrackToSet; } void UTankMovementComponent::IntendTurnRight(float Throttle) { if (!ensure(LeftTrack && RightTrack)) { return; } LeftTrack->SetThrottle(-Throttle); RightTrack->SetThrottle(Throttle); } void UTankMovementComponent::RequestDirectMove(const FVector& MoveVelocity, bool bForceMaxSpeed) { //No need to call super as we're replacing the functionality auto TankName = GetOwner()->GetName(); auto TankForward = GetOwner()->GetActorForwardVector().GetSafeNormal(); auto AIForwardIntention = MoveVelocity.GetSafeNormal(); auto ForwardThrow = FVector::DotProduct(TankForward, AIForwardIntention); IntendMoveForward(ForwardThrow); auto RightThrow = FVector::CrossProduct(TankForward, AIForwardIntention).Z; //skaláris szorzat i guess IntendTurnRight(RightThrow); } void UTankMovementComponent::IntendMoveForward(float Throttle) { if (!ensure(LeftTrack&& RightTrack)) { return; } LeftTrack->SetThrottle(Throttle); RightTrack->SetThrottle(Throttle); }
[ "mskyubi@gmail.com" ]
mskyubi@gmail.com
a585dd28c9a277cda37bc2739bc50f9200d3b136
fd2b6c755abc4da2887ba444cae6d48940ff9e07
/dom/media/encoder/fmp4_muxer/ISOMediaWriter.cpp
0b4449447867d76df55d5679587d2b1066ff2a8a
[]
no_license
janekptacijarabaci/Pale-Moon
497069fc8f967e1a9acf92cbec5821412bf4bde3
4197dba3260021c414b0355ece296e47d5050431
refs/heads/master
2021-01-17T22:09:22.101979
2018-06-13T16:47:33
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "ISOMediaWriter.h" #include "ISOControl.h" #include "ISOMediaBoxes.h" #include "ISOTrackMetadata.h" #include "nsThreadUtils.h" #include "MediaEncoder.h" #include "VideoUtils.h" #include "GoannaProfiler.h" #undef LOG #ifdef MOZ_WIDGET_GONK #include <android/log.h> #define LOG(args...) __android_log_print(ANDROID_LOG_INFO, "MediaEncoder", ## args); #else #define LOG(args, ...) #endif namespace mozilla { const static uint32_t FRAG_DURATION = 2 * USECS_PER_S; // microsecond per unit ISOMediaWriter::ISOMediaWriter(uint32_t aType, uint32_t aHint) : ContainerWriter() , mState(MUXING_HEAD) , mBlobReady(false) , mType(0) { if (aType & CREATE_AUDIO_TRACK) { mType |= Audio_Track; } if (aType & CREATE_VIDEO_TRACK) { mType |= Video_Track; } mControl = new ISOControl(aHint); MOZ_COUNT_CTOR(ISOMediaWriter); } ISOMediaWriter::~ISOMediaWriter() { MOZ_COUNT_DTOR(ISOMediaWriter); } nsresult ISOMediaWriter::RunState() { nsresult rv; switch (mState) { case MUXING_HEAD: { rv = mControl->GenerateFtyp(); NS_ENSURE_SUCCESS(rv, rv); rv = mControl->GenerateMoov(); NS_ENSURE_SUCCESS(rv, rv); mState = MUXING_FRAG; break; } case MUXING_FRAG: { rv = mControl->GenerateMoof(mType); NS_ENSURE_SUCCESS(rv, rv); bool EOS; if (ReadyToRunState(EOS) && EOS) { mState = MUXING_DONE; } break; } case MUXING_DONE: { break; } } mBlobReady = true; return NS_OK; } nsresult ISOMediaWriter::WriteEncodedTrack(const EncodedFrameContainer& aData, uint32_t aFlags) { PROFILER_LABEL("ISOMediaWriter", "WriteEncodedTrack", js::ProfileEntry::Category::OTHER); // Muxing complete, it doesn't allowed to reentry again. if (mState == MUXING_DONE) { MOZ_ASSERT(false); return NS_ERROR_FAILURE; } FragmentBuffer* frag = nullptr; uint32_t len = aData.GetEncodedFrames().Length(); if (!len) { // no frame? why bother to WriteEncodedTrack return NS_OK; } for (uint32_t i = 0; i < len; i++) { nsRefPtr<EncodedFrame> frame(aData.GetEncodedFrames()[i]); EncodedFrame::FrameType type = frame->GetFrameType(); if (type == EncodedFrame::AAC_AUDIO_FRAME || type == EncodedFrame::AAC_CSD || type == EncodedFrame::AMR_AUDIO_FRAME || type == EncodedFrame::AMR_AUDIO_CSD) { frag = mAudioFragmentBuffer; } else if (type == EncodedFrame::AVC_I_FRAME || type == EncodedFrame::AVC_P_FRAME || type == EncodedFrame::AVC_B_FRAME || type == EncodedFrame::AVC_CSD) { frag = mVideoFragmentBuffer; } else { MOZ_ASSERT(0); return NS_ERROR_FAILURE; } frag->AddFrame(frame); } // Encoder should send CSD (codec specific data) frame before sending the // audio/video frames. When CSD data is ready, it is sufficient to generate a // moov data. If encoder doesn't send CSD yet, muxer needs to wait before // generating anything. if (mType & Audio_Track && (!mAudioFragmentBuffer || !mAudioFragmentBuffer->HasCSD())) { return NS_OK; } if (mType & Video_Track && (!mVideoFragmentBuffer || !mVideoFragmentBuffer->HasCSD())) { return NS_OK; } // Only one FrameType in EncodedFrameContainer so it doesn't need to be // inside the for-loop. if (frag && (aFlags & END_OF_STREAM)) { frag->SetEndOfStream(); } nsresult rv; bool EOS; if (ReadyToRunState(EOS)) { // Because track encoder won't generate new data after EOS, it needs to make // sure the state reaches MUXING_DONE when EOS is signaled. do { rv = RunState(); } while (EOS && mState != MUXING_DONE); NS_ENSURE_SUCCESS(rv, rv); } return NS_OK; } bool ISOMediaWriter::ReadyToRunState(bool& aEOS) { aEOS = false; bool bReadyToMux = true; if ((mType & Audio_Track) && (mType & Video_Track)) { if (!mAudioFragmentBuffer->HasEnoughData()) { bReadyToMux = false; } if (!mVideoFragmentBuffer->HasEnoughData()) { bReadyToMux = false; } if (mAudioFragmentBuffer->EOS() && mVideoFragmentBuffer->EOS()) { aEOS = true; bReadyToMux = true; } } else if (mType == Audio_Track) { if (!mAudioFragmentBuffer->HasEnoughData()) { bReadyToMux = false; } if (mAudioFragmentBuffer->EOS()) { aEOS = true; bReadyToMux = true; } } else if (mType == Video_Track) { if (!mVideoFragmentBuffer->HasEnoughData()) { bReadyToMux = false; } if (mVideoFragmentBuffer->EOS()) { aEOS = true; bReadyToMux = true; } } return bReadyToMux; } nsresult ISOMediaWriter::GetContainerData(nsTArray<nsTArray<uint8_t>>* aOutputBufs, uint32_t aFlags) { PROFILER_LABEL("ISOMediaWriter", "GetContainerData", js::ProfileEntry::Category::OTHER); if (mBlobReady) { if (mState == MUXING_DONE) { mIsWritingComplete = true; } mBlobReady = false; return mControl->GetBufs(aOutputBufs); } return NS_OK; } nsresult ISOMediaWriter::SetMetadata(TrackMetadataBase* aMetadata) { PROFILER_LABEL("ISOMediaWriter", "SetMetadata", js::ProfileEntry::Category::OTHER); if (aMetadata->GetKind() == TrackMetadataBase::METADATA_AAC || aMetadata->GetKind() == TrackMetadataBase::METADATA_AMR) { mControl->SetMetadata(aMetadata); mAudioFragmentBuffer = new FragmentBuffer(Audio_Track, FRAG_DURATION); mControl->SetFragment(mAudioFragmentBuffer); return NS_OK; } if (aMetadata->GetKind() == TrackMetadataBase::METADATA_AVC) { mControl->SetMetadata(aMetadata); mVideoFragmentBuffer = new FragmentBuffer(Video_Track, FRAG_DURATION); mControl->SetFragment(mVideoFragmentBuffer); return NS_OK; } return NS_ERROR_FAILURE; } } // namespace mozilla
[ "git-repo@palemoon.org" ]
git-repo@palemoon.org
a470444d84deec5fb2d3f18d6660f9f2f1055c01
ad2fb11144fa9b91cab38a0685447a543c0de6d2
/Lib/Lexer/Tokens/Instructions/Token_Instruction_Lea.cpp
3a1580763ebb34881c0a6c356cc0ab84915a6fc1
[]
no_license
Pyxxil/LC3AS
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e8f4b755d7c3d0650ed1efda79e6b55741b3a131
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#include "Tokens/Instructions/Token_Instruction_Lea.hpp" #include <fmt/ostream.h> #include "Tokens/Token_Immediate.hpp" #include "Tokens/Token_Label.hpp" #include "Tokens/Token_Register.hpp" Lea::Lea(const std::string &instruction, const std::string &instruction_uppercase, const std::string &t_file, size_t line_number, size_t t_column) : Instruction(instruction, instruction_uppercase, t_file, line_number, t_column) {} int32_t Lea::assemble(std::vector<std::shared_ptr<Token>> &tokens, const std::map<std::string, Symbol> &symbols, uint16_t program_counter) { if (!is_valid) { return 0; } int offset = 0; if (tokens[2]->type() == Token::LABEL) { if (0u == symbols.count(tokens[2]->token)) { std::static_pointer_cast<Label>(tokens[2])->not_found(symbols); return -1; } offset = static_cast<int>(symbols.find(tokens[2]->token)->second.address) - (static_cast<int>(program_counter) + 1); } else { offset = std::static_pointer_cast<Immediate>(tokens[2])->value; } if (offset > 255 || offset < -256) { tokens[2]->requires_too_many_bits(9, SIGNED, this, symbols); return -1; } provided = tokens[2]; assembled.emplace_back(static_cast<uint16_t>( 0xE000 | ((std::static_pointer_cast<Register>(tokens[1])->reg & 7) << 9) | (offset & 0x1FF))); return 1; } bool Lea::valid_arguments(std::vector<std::shared_ptr<Token>> &tokens) { if (tokens.size() != 3) { invalid_argument_count(tokens.size(), 2, tokens.back()->column + tokens.back()->token.length()); return (is_valid = false); } if (tokens[1]->type() != Token::REGISTER) { tokens[1]->expected(Expected::REGISTER); return (is_valid = false); } if (tokens[2]->type() != Token::LABEL && tokens[2]->type() != Token::IMMEDIATE) { tokens[2]->expected(Expected::LABEL_OR_IMMEDIATE_VAL); return (is_valid = false); } if (!(tokens[1]->is_valid && tokens[2]->is_valid)) { return (is_valid = false); } return is_valid; } uint16_t Lea::guess_memory_size(std::vector<std::shared_ptr<Token>> &tokens) const { (void)tokens; return static_cast<uint16_t>(is_valid); } std::string Lea::disassemble(uint16_t &program_counter, const std::string &symbol, int width) const { const auto value = assembled.front(); ++program_counter; #ifdef INCLUDE_ADDONS return fmt::format( "({0:04X}) {1:04X} {1:016b} ({2: >4d}) {3: <{4}s} LEA R{5:d} " "{6:s}\t{7:s}\n", program_counter - 1, value, line, symbol, width, value >> 9 & 0x7, provided->type() == Token::LABEL ? provided->token : fmt::format("{:#06x}", std::static_pointer_cast<Immediate>(provided)->value + program_counter), file); #else return fmt::format( "({0:04X}) {1:04X} {1:016b} ({2: >4d}) {3: <{4}s} LEA R{5:d} {6:s}\n", program_counter - 1, value, line, symbol, width, value >> 9 & 0x7, provided->type() == Token::LABEL ? provided->token : fmt::format("{:#06x}", std::static_pointer_cast<Immediate>(provided)->value + program_counter)); #endif }
[ "josh.hill189@gmail.com" ]
josh.hill189@gmail.com
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FeriXue/algorithm
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#include <iostream> #include <unistd.h> using namespace std; const int N = 1e5 + 10; int l[N], r[N], value[N]; int now_in; void init() { r[0] = 1; l[0] = -1; l[1] = 0; r[1] = -1; now_in = 2; } //在下标为k的点的右边插入x; void insert(int k, int x) { value[now_in] = x; r[now_in] = r[k]; l[now_in] = k; l[r[k]] = now_in; r[k] = now_in++; } void zleft_insert(int x) { insert(0, x); } void zright_insert(int x) { insert(l[1], x); } // 删除第k个点; void delete_one(int k) { r[l[k]] = r[k]; l[r[k]] = l[k]; } int main() { init(); int m = 0; cin >> m; string op; int k = 0, x = 0; while (m--) { cin >> op; if (op == "L") { cin >> x; zleft_insert(x); } else if (op == "R") { cin >> x; zright_insert(x); } else if (op == "D") { cin >> k; delete_one(k + 1); } else if (op == "IL") { cin >> k >> x; insert(l[(k + 1)], x); } else if (op == "IR"){ cin >> k >> x; insert(k + 1, x); } } for (int i = r[0]; i != 1; i = r[i]) { cout << value[i] << " "; } cout << endl; return 0; }
[ "2567219039@qq.com" ]
2567219039@qq.com
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/April24_Cprojects/april24_3project.cpp
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leejinho/c-language
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#include <stdio.h> void main() { int button; printf("숫자(1-5)를 입력하고 Enter>"); scanf("%d", &button); switch(button) { case 1 : printf("밀크커피\n"); break; case 2 : printf("프림커피\n"); break; case 3 : printf("블렉커피\n"); break; default : printf("코코아\n"); } }
[ "leejh2773@naver.com" ]
leejh2773@naver.com
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/05_Command_5/ControlledSystems/Music.hpp
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oleggy-gvz/DesignPatterns_samples
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#ifndef MUSIC_HPP #define MUSIC_HPP #include "Commands\ICommand.hpp" class Music { public: State _state; void TurnOn() { cout << "Music on" << endl; _state = State::On; } void TurnOff() { cout << "Music off" << endl; _state = State::Off; } }; #endif // MUSIC_HPP
[ "oleggy.gvz@gmail.com" ]
oleggy.gvz@gmail.com
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/code/oj/myEP/test02.cpp
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liuqian-test/LeetCode
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/************************************************************************* > File Name: test02.cpp > Author: ma6174 > Mail: ma6174@163.com > Created Time: 2020年01月11日 星期六 16时21分04秒 ************************************************************************/ #include<iostream> #include<cstring> using namespace std; int main() { char str[1000]; scanf("%[^\n]s", str); int len = strlen(str); for(int i = 0; str[i]; i++) { if(str[i] == ' ')str[i] = '\n'; } printf("%d", str); }
[ "1254143911@qq.com" ]
1254143911@qq.com
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/src/PhysicsList.cxx
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permissive
fermi-lat/G4Generator
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refs/heads/master
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// File and Version Information: // $Header: /nfs/slac/g/glast/ground/cvs/GlastRelease-scons/G4Generator/src/PhysicsList.cxx,v 1.24 2011/08/26 23:59:15 flongo Exp // // Description: This class manages the building of particles definitions and // physics processes setup by creating a set of specialized classes and // registering them // // // Author(s): // F.Longo #include "PhysicsList.h" #include "G4ParticleDefinition.hh" #include "G4ParticleWithCuts.hh" #include "G4ProcessManager.hh" #include "G4ProcessVector.hh" #include "G4ParticleTable.hh" #include "G4Material.hh" #include "G4MaterialTable.hh" #include "G4ParticleTypes.hh" // GLAST // others #include "EmStandardPhysics.hh" #include "EmLowEnergyPhysics.hh" #include "EpaxIonPhysics.h" //#include "HadronPhysicsLHEP.hh" //#include "HadronPhysicsQGSP.hh" //#include "HadronPhysicsQGSP_BIC.hh" #include "HadronPhysicsQGSP_BERT.hh" #include "G4EmStandardPhysics.hh" #include "G4EmExtraPhysics.hh" #include "G4EmLivermorePhysics.hh" #include "G4DecayPhysics.hh" //#include "G4IonPhysics.hh" // new #include "G4QStoppingPhysics.hh" #include "G4HadronElasticPhysicsLHEP.hh" #include "G4HadronElasticPhysics.hh" #include "G4NeutronTrackingCut.hh" #include "G4IonBinaryCascadePhysics.hh" #include <cstdlib> PhysicsList::PhysicsList(double cutValue, const std::string& physicsChoice, const std::string& physicsTable, const std::string& physicsDir) : G4VModularPhysicsList() { // The default cut value for all particles defaultCutValue = cutValue; // Physics Choice m_physicsChoice = physicsChoice; // Physics Tables m_physicsTable = physicsTable; m_physicsDir = physicsDir; std::cout << physicsChoice << std::endl; // this is for hadronic stuff // EmLow // EmStd // EmLiv // New // QGSP_BERT_EPAX // New if (m_physicsChoice=="EmLow") { G4int ver=0; // EM Physics RegisterPhysics( new EmLowEnergyPhysics("lowEnergy EM", ver)); // Decay Physics - i.e. decay RegisterPhysics( new G4DecayPhysics("decay") ); // Ion Physics RegisterPhysics( new EpaxIonPhysics("ion", m_physicsChoice)); RegisterPhysics( new HadronPhysicsQGSP_BERT("hadron")); // to be updated } if (m_physicsChoice=="EmLiv") { G4int ver=0; // EM Physics RegisterPhysics( new G4EmLivermorePhysics(ver)); RegisterPhysics( new G4EmExtraPhysics("extra EM")); // Decay Physics - i.e. decay RegisterPhysics( new G4DecayPhysics("decay") ); // Ion Physics RegisterPhysics( new EpaxIonPhysics("ion", m_physicsChoice)); // Hadron Phyiscs RegisterPhysics( new G4NeutronTrackingCut(ver) ); RegisterPhysics( new HadronPhysicsQGSP_BERT("hadron")); // to be updated RegisterPhysics( new G4HadronElasticPhysics("hadronElast")); RegisterPhysics( new G4QStoppingPhysics("stopping")); } if (m_physicsChoice=="EmStd") { G4int ver=0; // EM Physics RegisterPhysics( new EmStandardPhysics("standard EM", ver)); // Synchroton Radiation & GN Physics RegisterPhysics( new G4EmExtraPhysics("extra EM")); // Decay Physics - i.e. decay RegisterPhysics( new G4DecayPhysics("decay") ); // Full Ion Physics RegisterPhysics( new EpaxIonPhysics("ion", m_physicsChoice)); // Neutrons RegisterPhysics( new G4NeutronTrackingCut(ver) ); RegisterPhysics( new HadronPhysicsQGSP_BERT("hadron")); // Hadron Elastic Phys RegisterPhysics( new G4HadronElasticPhysics("hadronElast")); // Stopping Physics RegisterPhysics( new G4QStoppingPhysics("stopping")); } if (m_physicsChoice=="QGSP_BERT_EPAX") { G4int ver=0; // EM standard physics (default) RegisterPhysics( new G4EmStandardPhysics(ver)); // Synchroton Radiation & GN Physics RegisterPhysics( new G4EmExtraPhysics("extra EM")); // Decay Physics - i.e. decay RegisterPhysics( new G4DecayPhysics("decay") ); // Ion Physics RegisterPhysics( new EpaxIonPhysics("ion", m_physicsChoice)); // Neutrons RegisterPhysics( new G4NeutronTrackingCut(ver) ); // Hadron Physics RegisterPhysics( new HadronPhysicsQGSP_BERT("hadron")); // Hadron Elastic Phys RegisterPhysics( new G4HadronElasticPhysics("hadronElast")); // Stopping Physics RegisterPhysics( new G4QStoppingPhysics("stopping")); } } PhysicsList::~PhysicsList() {;} void PhysicsList::SetCuts() { #ifndef SCons std::string physics_basedir = getenv("G4GENERATORROOT"); #else // Shouldn't matter since this routine is normally called with // m_physicsTable = "build" std::string physics_basedir("stuffAndNonsense"); #endif std::string physics_Dir = physics_basedir + "/" + m_physicsDir; if (m_physicsTable=="retrieve") { SetPhysicsTableRetrieved(physics_Dir); } SetCutsWithDefault(); if (m_physicsTable=="store") { if(StorePhysicsTable(physics_Dir)) {// std::cout << "done Physics Store" << std::endl; } } }
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/misc/Online Contests/2003, November 8/I - Game Tree.cpp
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chessdroid/morbidel-timus
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/* * ACM Timus Online Contest, 8 November 2003 * Problem 9 -> Game tree */ #include <stdio.h> #include <stdlib.h> #define NODS 10200 int n, a[NODS], b[NODS], gr[NODS], tata[NODS]; struct graf { int nod; graf *next; } *g[NODS]; void readdata() { char ch; int i; graf *q; scanf("%d", &n); for (i = 2; i <= n; i++) { scanf("\n%c %d", &ch, &tata[i]); q = (graf*) malloc(sizeof(*q)); q -> nod = i; q -> next = g[tata[i]]; g[tata[i]] = q; if (ch == 'N') gr[tata[i]]++; if (ch == 'L') /* frunza */ scanf("%d", &a[i]), b[i] = a[i], gr[i] = -1; } } void solve() { int i, j, ok, nod, next, w1, d1, w2, d2; graf *q; for (nod = 0, i = 1; i <= n; i++) if (!gr[i]) nod = i, i = n; for (j = 0; j < n; j++) { if (gr[nod] < 0 || nod == 10000) break; /* avem frunza nod, calculez a[nod] si b[nod] */ for (w1 = w2 = d1 = d2 = 0, q = g[nod]; q; q = q -> next) { next = q -> nod; switch (b[next]) { case 0: d1++; break; case 1: w1++; break; } switch (a[next]) { case 0: d2++; break; case -1: w2++; break; } } a[nod] = w1 ? 1 : (d1 ? 0 : -1); b[nod] = w2 ? -1 : (d2 ? 0 : 1); /* caut urm. frunza minima */ for (next = 10000, i = nod + 1; i <= n; i++) if (!gr[i]) next = i, i = n; if (--gr[tata[nod]] == 0 && tata[nod] < next) next = tata[nod]; gr[nod] = -1; nod = next; } if (a[1] == 1) printf("+"); printf("%d\n", a[1]); } int main() { readdata(); solve(); return 0; }
[ "stefangh@gmail.com" ]
stefangh@gmail.com
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/gta5/0x4B7620C47217126C.cpp
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DeepWolf413/additional-native-data
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// fm_content_island_heist.ysc @ L33566 bool func_981(int iParam0) { return ((func_855(7) && WEAPON::IS_FLASH_LIGHT_ON(iLocal_12605)) && func_982(NETWORK::NET_TO_PED(Local_12697.f_134[iParam0 /*22*/]))); }
[ "jesper15fuji@live.dk" ]
jesper15fuji@live.dk
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/software/Firmware/applications/params.cpp
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nongxiaoming/Hexacopter_LPC1549
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/******************** (C) COPYRIGHT 2014 ANO Tech *************************** * 作者 :匿名科创 * 文件名 :ANO_Param.cpp * 描述 :参数读取和保存 * 官网 :www.anotc.com * 淘宝 :anotc.taobao.com * 技术Q群 :190169595 **********************************************************************************/ #include "params.h" #include "pidctrl.h" #include "sensor.h" #include "string.h" #include "drv_eeprom.h" #define PARAMS_SAVE_ADDRESS ((uint32_t)0x00) static params_t params; static bool Params_Read(void); void Params_Init(void) { if(Params_Read()==true) { fc.pid_group[PIDROLL].kD = params.roll_pid.kd; fc.pid_group[PIDROLL].kI = params.roll_pid.ki; fc.pid_group[PIDROLL].kP = params.roll_pid.kp; fc.pid_group[PIDPITCH].kD = params.pitch_pid.kd; fc.pid_group[PIDPITCH].kI = params.pitch_pid.ki; fc.pid_group[PIDPITCH].kP = params.pitch_pid.kp; fc.pid_group[PIDYAW].kD = params.yaw_pid.kd; fc.pid_group[PIDYAW].kI = params.yaw_pid.ki; fc.pid_group[PIDYAW].kP = params.yaw_pid.kp; fc.pid_group[PIDALT].kD = params.alt_pid.kd; fc.pid_group[PIDALT].kI = params.alt_pid.ki; fc.pid_group[PIDALT].kP = params.alt_pid.kp; fc.pid_group[PIDLEVEL].kD = params.level_pid.kd; fc.pid_group[PIDLEVEL].kI = params.level_pid.ki; fc.pid_group[PIDLEVEL].kP = params.level_pid.kp; fc.pid_group[PIDMAG].kD = params.mag_pid.kd; fc.pid_group[PIDMAG].kI = params.mag_pid.ki; fc.pid_group[PIDMAG].kP = params.mag_pid.kp; sensor.Acc_Offset = params.acc_offset; sensor.Gyro_Offset = params.gyro_offset; }else { params.roll_pid.kd = fc.pid_group[PIDROLL].kD ; params.roll_pid.ki = fc.pid_group[PIDROLL].kI ; params.roll_pid.kp = fc.pid_group[PIDROLL].kP; params.pitch_pid.kd = fc.pid_group[PIDPITCH].kD ; params.pitch_pid.ki = fc.pid_group[PIDPITCH].kI ; params.pitch_pid.kp = fc.pid_group[PIDPITCH].kP ; params.yaw_pid.kd = fc.pid_group[PIDYAW].kD ; params.yaw_pid.ki = fc.pid_group[PIDYAW].kI ; params.yaw_pid.kp = fc.pid_group[PIDYAW].kP ; params.alt_pid.kd = fc.pid_group[PIDALT].kD ; params.alt_pid.ki = fc.pid_group[PIDALT].kI ; params.alt_pid.kp = fc.pid_group[PIDALT].kP ; params.level_pid.kd = fc.pid_group[PIDLEVEL].kD ; params.level_pid.ki = fc.pid_group[PIDLEVEL].kI ; params.level_pid.kp = fc.pid_group[PIDLEVEL].kP; params.mag_pid.kd = fc.pid_group[PIDMAG].kD ; params.mag_pid.ki = fc.pid_group[PIDMAG].kI; params.mag_pid.kp = fc.pid_group[PIDMAG].kP ; params.acc_offset = sensor.Acc_Offset ; params.gyro_offset = sensor.Gyro_Offset ; Params_Save(); } } void Params_setAccOffset(Vector3i offset) { params.acc_offset = offset; sensor.Acc_Offset = offset; } void Params_setGyroOffset(Vector3i offset) { params.gyro_offset = offset; sensor.Gyro_Offset = offset; } void Params_setRollPid(pid_t val) { params.roll_pid = val; fc.pid_group[PIDROLL].kD = val.kd; fc.pid_group[PIDROLL].kI = val.ki; fc.pid_group[PIDROLL].kP = val.kp; } void Params_setPitchPid(pid_t val) { params.pitch_pid = val; fc.pid_group[PIDPITCH].kD = val.kd; fc.pid_group[PIDPITCH].kI = val.ki; fc.pid_group[PIDPITCH].kP = val.kp; } void Params_setYawPid(pid_t val) { params.yaw_pid = val; fc.pid_group[PIDYAW].kD = val.kd; fc.pid_group[PIDYAW].kI = val.ki; fc.pid_group[PIDYAW].kP = val.kp; } void Params_setAltPid(pid_t val) { params.alt_pid = val; fc.pid_group[PIDALT].kD = val.kd; fc.pid_group[PIDALT].kI = val.ki; fc.pid_group[PIDALT].kP = val.kp; } void Params_setLevelPid(pid_t val) { params.level_pid = val; fc.pid_group[PIDLEVEL].kD = val.kd; fc.pid_group[PIDLEVEL].kI = val.ki; fc.pid_group[PIDLEVEL].kP = val.kp; } void Params_setMagPid(pid_t val) { params.mag_pid = val; fc.pid_group[PIDMAG].kD = val.kd; fc.pid_group[PIDMAG].kI = val.ki; fc.pid_group[PIDMAG].kP = val.kp; } bool Params_Read(void) { uint8_t *data; data = (uint8_t *)&params; EEPROM_Read(PARAMS_SAVE_ADDRESS,data,sizeof(params_t)); if(params.magic != MAGIC) { return false; } return true; } void Params_Save(void) { uint8_t *data; params.magic = MAGIC; data = (uint8_t *)&params; EEPROM_Write(PARAMS_SAVE_ADDRESS,data,sizeof(params_t)); }
[ "nongxiaoming@gmail.com" ]
nongxiaoming@gmail.com
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/Teme/ASD/Tema3/Liste_Polinoame/main.cpp
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AntonioDrk/MaterialeFMI2017-2018
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#include <iostream> #include <fstream> #include <cmath> using namespace std; struct nod { int info; nod *next; }; struct pol { int gr,coef; pol *next; }; ifstream fin("in.in"); void inserareOrdonata(nod*&head, int &size, int x){ nod* p = head; nod* tmp = nullptr; if( p == nullptr){ /// Daca nu exista HEAD p = new nod; p->info = x; p->next = nullptr; head = p; size++; return; } if(x <= head->info){ /// Daca elementul pe care incerc sa-l inserez e mai mic decat HEAD nod *q = new nod; q->info = x; q->next = head; head = q; size++; return; } while(p != nullptr){ ///Parcurg sa vad unde trebuie inserat elementul if(x >= p->info){ tmp = p; } p = p->next; } if(tmp != nullptr) ///Pe pozitia tmp (care e cu una la stanga fata de p) inseram in fata lui noul elem. { nod *q = new nod; q->info = x; q->next = tmp->next; tmp->next = q; size++; } } void inserareOrdonataPolin(pol*&head, int &size, int grad, int coef){ pol* p = head; pol* tmp = nullptr; if( p == nullptr){ /// Daca nu exista HEAD p = new pol; p->gr = grad; p->coef = coef; p->next = nullptr; head = p; size++; return; } if(grad <= head->gr){ /// Daca elementul pe care incerc sa-l inserez e mai mic decat HEAD pol *q = new pol; q->gr = grad; q->coef = coef; q->next = head; head = q; size++; return; } while(p != nullptr){ ///Parcurg sa vad unde trebuie inserat elementul if(grad >= p->gr){ tmp = p; } p = p->next; } if(tmp != nullptr) ///Pe pozitia tmp (care e cu una la stanga fata de p) inseram in fata lui noul elem. { pol *q = new pol; q->gr = grad; q->coef = coef; q->next = tmp->next; tmp->next = q; size++; } } void showList(nod* head){ nod* p = head; if( p == nullptr ){ cout<< "Lista este goala"; return; } while( p != nullptr ){ cout << p->info << " "; p = p->next; } } void showListPolin(pol* head){ ///Afisarea polinomului pol* p = head; if( p == nullptr ){ cout<< "Polinomul nu exista"; return; } while( p != nullptr ){ cout << p->coef << "x^" << p->gr << " " ; p = p->next; } cout << '\n'; } /*void pushBack(pol *&vf, pol *&sf, int &size, int coef, int gr) { size ++; pol *p = new pol; p->coef = coef; p->gr = gr; p->next = nullptr; if(sf == nullptr) { vf = sf = p; } else { sf->next = p; sf = p; } } void pushFront(pol *&vf, pol *&sf, int &size, int coef, int gr) { size ++; pol *p = new pol; p->coef = coef; p->gr = gr; if(vf == nullptr) { vf = sf = p; p->urm = nullptr; } else { p->urm = vf; vf = p; } } void deleteAll(pol *vf, pol *sf, int &size) { if( vf == sf ) { cout << "Lista deja nu exista!" << '\n'; } else { pol *p = vf; pol *tmp = p; while( p != nullptr ) { tmp = p->urm; delete p; p = tmp; } vf = sf; size = 0; } } void sortList(pol *&vf, pol *&sf, int &size) { pol* vf_rez,*sf_rez; vf_rez = sf_rez = nullptr; int size_rez = 0; int min = vf->gr; pol* minpointer = vf; while(size > 0){ for(pol *p = vf; p != nullptr; p = p->urm){ if(p->gr < min){ min = p->gr; minpointer = p; } } pushBack(vf_rez,sf_rez,size_rez,minpointer->coef,minpointer->gr); size--; } size = size_rez; vf = vf_rez; sf = sf_rez; }*/ void citireLista(nod *&head, int &size){ int n; fin >> n; for(int i=0; i<n; i++){ int x; fin >> x; inserareOrdonata(head,size,x); } showList(head); } void citireListaPoli(pol *&head, int &size){ int n; fin >> n; for(int i=0; i<n; i++){ int grad,coef; fin >> grad; fin >> coef; inserareOrdonataPolin(head,size,grad,coef); } showListPolin(head); } void problema2(){ int size1 = 0; pol *head = nullptr; int multiplier; citireListaPoli(head,size1); fin >> multiplier; pol *p = head; while(p != nullptr){ p->coef *= multiplier; p = p->next; } showListPolin(head); } void problema3(){ int size1 = 0; pol *head = nullptr; int evalNumber; int result = 0; citireListaPoli(head,size1); fin >> evalNumber; pol* p = head; while( p != nullptr ){ result += p->coef * pow(evalNumber, p->gr); p = p->next; } cout << "P(" << evalNumber << ") = " << result; } void problema4(){ int size1, size2, size3; size1 = size2 = size3 = 0; pol *head1, *head2, *head3; head1 = head2 = head3 = nullptr; cout << "P(x) = "; citireListaPoli(head1, size1); cout << "+\nQ(x) = "; citireListaPoli(head2, size2); pol *p = (size1 >= size2)?head1:head2; while(p != nullptr){ pol *q = (size1 <= size2)?head1:head2; int ok = 0; while(q != nullptr){ if(p->gr == q->gr){ int newCoef = p->coef + q->coef; inserareOrdonataPolin(head3, size3, p->gr, newCoef); ok = 1; } q = q->next; } if(ok == 0){ inserareOrdonataPolin(head3, size3, p->gr, p->coef); } p = p->next; } showListPolin(head3); } int main() { ///nod* head = nullptr; problema4(); return 0; }
[ "ekro98@gmail.com" ]
ekro98@gmail.com
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/stage2/testRFID/testRFID.ino
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alexbhandari/WTT
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#include <serLCD.h> #include <SD.h> #include <SoftwareSerial.h> #include <SPI.h> String tag=""; SoftwareSerial master(4, 5); //Init void setup() { // master.begin(9600,SERIAL_8O2); master.begin(9600); } void loop() { master.print("rfid 9823732346\r"); delay(100); master.print("rfid 1823798345\r"); delay(100); }
[ "alexbhandari@Alexs-MacBook-Air.local" ]
alexbhandari@Alexs-MacBook-Air.local
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/************************************************ *Author :mathon *Created Time :四 4/21 21:22:04 2016 *Problem class: *************************************************/ #include <cstdio> #include <cstring> #include <iostream> #include <algorithm> #include <vector> #include <queue> #include <set> #include <map> #include <string> #include <cmath> #include <cstdlib> #include <ctime> #include <stack> using namespace std; typedef pair<int, int> pii; typedef long long ll; typedef unsigned long long ull; vector<int> vi; #define xx first #define yy second #define sa(n) scanf("%d", &(n)) #define rep(i, a, n) for (int i = a; i < n; i++) #define vep(c) for(decltype((c).begin() ) it = (c).begin(); it != (c).end(); it++) #define pr(x) cout << #x << " " << x << " " #define prln(x) cout << #x << " " << x << endl const int maxn = 1e6 + 5; int primes[maxn]; bool isprime[maxn]; int cntp = 0; void init() { memset(isprime, true, sizeof(isprime)); for (int i = 2; i < maxn; i++) { if(isprime[i]) { primes[cntp++] = i; for (int j = i + i; j < maxn; j += i) { isprime[j] = false; } } } } int main(void) { #ifdef LOCAL //freopen("in.txt", "r", stdin); //freopen("out.txt", "w", stdout); #endif int T; init(); cin >> T; for (int Cas = 1; Cas <= T; Cas++) { ll a, b; cin >> a >> b; ll t = a; if(a / b <= b) { printf("Case %d: %d\n", Cas, 0); continue; } int ans = 1; for (int i = 0; i < cntp && primes[i] * primes[i] <= a; i++) { int cnt = 0; int x = primes[i]; while(a % x == 0) { cnt++; a /= x; } ans *= (cnt + 1); } if(a > 1) ans *= 2; ans /= 2; for (int i = 1; i < b; i++) { if(t % i == 0) ans--; } printf("Case %d: %d\n", Cas, ans); } return 0; }
[ "luoxinchen96@gmail.com" ]
luoxinchen96@gmail.com
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#include <Ultrasonic.h> // Declaration of Ultrasonic Pins const unsigned int TxPin1 = 11; // Sensor 1 Trigger const unsigned int RxPin1 = 10; // Sensor 1 Echo const unsigned int TxPin2= 13; // Sensor 2 Trigger const unsigned int RxPin2 = 12; // Sensor 2 Echo const unsigned int TxPin3 = 7; // Sensor 3 Trigger const unsigned int RxPin3 = 6; // Sensor 3 Echo const unsigned int TxPin4 = 9; // Sensor 4 Trigger const unsigned int RxPin4 = 8; // Sensor 4 Echo // Sensor IDs const char sensorID1[24] = "5c4946c9ac8f790000f001cf"; const char sensorID2[24] = "5c4be566bc01840000b851d3"; const char sensorID3[24] = "5c534fd3a2b1de00000ed7a3"; const char sensorID4[24] = "5c53504ea2b1de00000ed7a4"; // Other Pins //int redPin1 = 5; //int greenPin1 = 3; //int ledCol1[] = {0,0}; // State Variables bool read1 = false; bool read2 = false; bool read3 = false; bool read4 = false; bool loopdist = true; // Threshold Distance int threshold = 5; // Will sense at a range of 120cm Ultrasonic sensor1(TxPin1, RxPin1); Ultrasonic sensor2(TxPin2, RxPin2); Ultrasonic sensor3(TxPin3, RxPin3); Ultrasonic sensor4(TxPin4, RxPin4); void setup() { Serial.begin(9600); // pinMode(redPin0, OUTPUT); // pinMode(greenPin0, OUTPUT); pinMode(TxPin1, OUTPUT); pinMode(RxPin1, INPUT); pinMode(TxPin2, OUTPUT); pinMode(RxPin2, INPUT); pinMode(TxPin3, OUTPUT); pinMode(RxPin3, INPUT); pinMode(TxPin4, OUTPUT); pinMode(RxPin4, INPUT); } void loop() { // int distance1 = sensor1.read(CM); // int distance2 = sensor2.read(CM); // int distance3 = sensor3.read(CM); // int distance4 = sensor4.read(CM); int distance1=100, distance2=100, distance3=100, distance4=100; if (loopdist == true){ Serial.println("5c4946c9ac8f790000f001cf, 1"); // Sensor 1 Serial.println("5c4be566bc01840000b851d3, 1"); // Sensor 2 Serial.println("5c534fd3a2b1de00000ed7a3, 0"); // Sensor 3 Serial.println("5c53504ea2b1de00000ed7a4, 0"); // Sensor 4 loopdist = false; } else { Serial.println("5c4946c9ac8f790000f001cf,0"); Serial.println("5c4be566bc01840000b851d3,0"); Serial.println("5c534fd3a2b1de00000ed7a3,1"); Serial.println("5c53504ea2b1de00000ed7a4,1"); loopdist = false; } // // //Check first sensor // if (distance1 <= threshold && read1 == false) { // if it is within range and the previous state was unoccupied // read1 = true; // set state to occupied // Serial.println("5c4946c9ac8f790000f001cf,1"); // } else if(distance1 > threshold && read1 == true) { // if it is not within range and the previous state was occupiedM // read1 = false; // Serial.println("5c4946c9ac8f790000f001cf,0"); // } // //Check second sensor // if (distance2 <= threshold && read2 == false) { // if it is within range and the previous state was unoccupied // read2 = true; // set state to occupied // Serial.println("5c4be566bc01840000b851d3,1"); // } else if(distance2 > threshold && read2 == true) { // if it is not within range and the previous state was occupied // read2 = false; // Serial.println("5c4be566bc01840000b851d3,0"); // } // //Check first sensor // if (distance3 <= threshold && read3 == false) { // if it is within range and the previous state was unoccupied // read3 = true; // set state to occupied // Serial.println("5c534fd3a2b1de00000ed7a3,1"); // } else if(distance3 > threshold && read3 == true) { // if it is not within range and the previous state was occupied // read3 = false; // Serial.println("5c534fd3a2b1de00000ed7a3,0"); // } // //Check first sensor // if (distance4 <= threshold && read4 == false) { // if it is within range and the previous state was unoccupied // read4 = true; // set state to occupied // Serial.println("5c53504ea2b1de00000ed7a4,1"); // } else if(distance4 > threshold && read4 == true) { // if it is not within range and the previous state was occupied // read4 = false; // Serial.println("5c53504ea2b1de00000ed7a4,0"); // } delay(10000); }
[ "danielcagostinho@gmail.com" ]
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#ifndef OPEN_ADDRESSED_HASH_TABLE_HPP #define OPEN_ADDRESSED_HASH_TABLE_HPP typedef void (*destroy_t)(void *data); typedef bool (*match_t)(const void *data1, const void *data2); typedef int (*hash_t)(const void *data, int keys); class OpenAddressedHashTable { protected: int keys; int size; void **table; void *empty; match_t match; destroy_t destroy_; hash_t hash1, hash2; int getIndex(void *data, int i); public: OpenAddressedHashTable( int keys, hash_t hash1 = nullptr, hash_t hash2 = nullptr, match_t match = nullptr, destroy_t destroy = nullptr); OpenAddressedHashTable(OpenAddressedHashTable &ohtable); ~OpenAddressedHashTable(); void destroy(void); void destroy(destroy_t destroy); void setMatch(match_t match) { this->match = match; }; void setHash1(hash_t hash1) { this->hash1 = hash1; }; void setHash2(hash_t hash2) { this->hash2 = hash2; }; void setDestroy(destroy_t destroy) { this->destroy_ = destroy; }; bool insert(void *data); void* remove(void *data); void* lookup(void *data); int getSize(void) { return size; }; int getKeys(void) { return keys; }; }; #endif // OPEN_ADDRESSED_HASH_TABLE_HPP
[ "rafaeltmbr@gmail.com" ]
rafaeltmbr@gmail.com
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/Function/question 1/question 1/Source.cpp
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RoryVaughn/Homework
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#include <iostream> void PrintInteger(int variable) { std::cout << variable << std::endl; } int main() { int the_variable = 1; PrintInteger(the_variable); { PrintInteger(the_variable); int the_variable = 2; PrintInteger(the_variable); { PrintInteger(the_variable); int the_variable = 3; PrintInteger(the_variable); } PrintInteger(the_variable); } PrintInteger(the_variable); }//the output of this fuction is: 1, 1, 2, 2, 3, 2, 1
[ "Rvaughn2525@gmail.com" ]
Rvaughn2525@gmail.com
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#ifndef BREAKPOINT_H_ #define BREAKPOINT_H_ class Breakpoint { unsigned long address; unsigned char originalData; public: Breakpoint(unsigned long address, unsigned char originalData) { this->address = address; this->originalData = originalData; } inline unsigned long getAddress() { return address; } inline unsigned char getOriginalData() { return originalData; } }; #endif /*BREAKPOINT_H_*/
[ "TheAnswer@c3d1530f-68f5-4bd0-87dc-8ef779617e40" ]
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alexandrahurst/SchedulingSimulator
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// Alexandra Hurst & Kalyani Khutale // CISC-361 // 2018-05-24 // Final Project #ifndef _JOB_ARRIVAL_EVENT_H_ #define _JOB_ARRIVAL_EVENT_H_ #include "Event.h" #include "Job.h" class SystemState; class JobArrivalEvent : public Event { public: JobArrivalEvent(int time, Job job); void process(SystemState& state); Type get_type() const; private: Job m_job; }; #endif // _JOB_ARRIVAL_EVENT_H_
[ "alexa@Yin.alx" ]
alexa@Yin.alx
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#pragma once #include "GameStateHandler.hpp" class QuadTree; class Wall; typedef std::unique_ptr<Wall> WallPtr; class Projectile; typedef boost::intrusive_ptr<Projectile> ProjectilePtr; class Cannon; typedef std::unique_ptr<Cannon> CannonPtr; class Bubble; typedef boost::intrusive_ptr<Bubble> BubblePtr; typedef std::unique_ptr<EffectsContainer> EffectsContainerPtr; // Основной виджет в игре. Содержит все игровые объекты, // контейнер с эффектами, обрабатывает пользовательский ввод, // управляет состоянием игры, управляет определением и разрешением столкновений class MainSceneWidget: public GUI::Widget { public: MainSceneWidget(const std::string& name, rapidxml::xml_node<>* elem); void Draw() override; void Update(float dt) override; void AcceptMessage(const Message& message) override; bool MouseDown(const IPoint& mouse_pos) override; virtual void KeyPressed(int keyCode) override; protected: void Init(); // Метод, который вычитывает из файла стартовые данные void ReadInitialData(); // Метод, который вычитывает из файла пару "ключ-значение" template<typename T> T ReadLineAndGetValue(IO::TextReader* reader, const std::string& valueName) { std::string out, name, value; T result = 0; out = reader->ReadAsciiLine(); if (utils::ReadNvp(out, name, value) && name == valueName) { result = utils::lexical_cast<T>(value); } else { Log::Error("Failed to read data from file"); assert(false); } return result; } void StartNewGame(); void PauseGame(); void ResumeGame(); void Win(); void Loose(); void FinishGame(); void DrawFinishImageAndText(); void CalculateFinishImagePosition(); void UpdateCannon(float dt); void UpdateGameItems(float dt); void CheckAndResolveProjectilesCollisions(float dt, QuadTree& quadTree); void CheckAndResolveBubblesCollisions(float dt, QuadTree& quadTree); void DrawProjectiles(); void LaunchProjectile(); const FPoint CalculateProjectileStartPosition() const; void RemoveProjectile(const ProjectilePtr& projectile); void DrawBubbles(); void LaunchBubbles(); void RemoveBubble(const BubblePtr& projectile); void FillQuadTree(QuadTree& quad); protected: static const float MinBubbleSpeed; static const float MaxBubbleSpeed; static const float BubbleLaunchScreenOffset; static const float CannonPositionYOffset; static const float InfoTextXOffset; static const float LaunchedTextYOffset; static const float BubblesTextYOffset; static const float TimeTextYOffset; static const float FinishImageYOffset; static const float MenuEnterTextYOffset; protected: float _projectileSpeed; int _startBubblesCount; float _playTime; const FPoint _startPosition; const FRect _screenRect; CannonPtr _cannon; std::list<ProjectilePtr> _launchedProjectiles; std::list<BubblePtr> _bubbles; EffectsContainerPtr _effectContainer; std::array<WallPtr, 4> _walls; size_t _projectilesTotalLaunched; Core::Timer _timer; float _timeLeft; Render::TexturePtr _background; Render::TexturePtr _gameFinishImage; IPoint _gameFinishPosition; GameStateHandler& _gameStateHandlerRef; };
[ "alex.vlasenko1991@gmail.com" ]
alex.vlasenko1991@gmail.com
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#include <avisynth.h> #include "Anime4KCPP.h" #ifdef _MSC_VER #define AC_STDCALL __stdcall #define AC_CDECL __cdecl #define AC_DLL __declspec(dllexport) #else #define AC_STDCALL __attribute__((__stdcall__)) #define AC_CDECL __attribute__((__cdecl__)) #define AC_DLL #endif enum AC_Parameters { AC_passes = 1, AC_pushColorCount = 2, AC_strengthColor = 3, AC_strengthGradient = 4, AC_zoomFactor = 5, AC_ACNet = 6, AC_GPUMode = 7, AC_HDN = 8, AC_platformID = 9, AC_deviceID = 10 }; class Anime4KCPPF : public GenericVideoFilter { public: Anime4KCPPF( PClip _child, Anime4KCPP::Parameters& inputs, bool CNN, bool GPUMode, unsigned int pID, unsigned int dID, IScriptEnvironment* env ); PVideoFrame __stdcall GetFrame(int n, IScriptEnvironment* env); private: Anime4KCPP::Parameters parameters; Anime4KCPP::Anime4KCreator anime4KCreator; bool GPUMode; bool CNN; }; Anime4KCPPF::Anime4KCPPF( PClip _child, Anime4KCPP::Parameters& inputs, bool CNN, bool GPUMode, unsigned int pID, unsigned int dID, IScriptEnvironment* env ) : GenericVideoFilter(_child), parameters(inputs), anime4KCreator(GPUMode, CNN, pID, dID), GPUMode(GPUMode), CNN(CNN) { if (!vi.IsRGB24() && (!vi.IsYUV() || vi.BitsPerComponent() != 8 || !vi.IsPlanar())) { env->ThrowError("Anime4KCPP: RGB24 or planar YUV 8bit data only!"); } if (vi.IsYUV() && !CNN) { env->ThrowError("Anime4KCPP: YUV only for ACNet!"); } vi.height *= inputs.zoomFactor; vi.width *= inputs.zoomFactor; } PVideoFrame AC_STDCALL Anime4KCPPF::GetFrame(int n, IScriptEnvironment* env) { PVideoFrame src = child->GetFrame(n, env); PVideoFrame dst = env->NewVideoFrameP(vi, &src); if (vi.IsYUV()) { int srcPitchY = src->GetPitch(PLANAR_Y); int dstPitchY = dst->GetPitch(PLANAR_Y); int srcPitchU = src->GetPitch(PLANAR_U); int dstPitchU = dst->GetPitch(PLANAR_U); int srcPitchV = src->GetPitch(PLANAR_V); int dstPitchV = dst->GetPitch(PLANAR_V); int srcHY = src->GetHeight(PLANAR_Y); int srcLY = src->GetRowSize(PLANAR_Y); int srcHU = src->GetHeight(PLANAR_U); int srcLU = src->GetRowSize(PLANAR_U); int srcHV = src->GetHeight(PLANAR_V); int srcLV = src->GetRowSize(PLANAR_V); int dstHY = dst->GetHeight(PLANAR_Y); int dstLY = dst->GetRowSize(PLANAR_Y); int dstHU = dst->GetHeight(PLANAR_U); int dstLU = dst->GetRowSize(PLANAR_U); int dstHV = dst->GetHeight(PLANAR_V); int dstLV = dst->GetRowSize(PLANAR_V); const unsigned char* srcpY = src->GetReadPtr(PLANAR_Y); const unsigned char* srcpU = src->GetReadPtr(PLANAR_U); const unsigned char* srcpV = src->GetReadPtr(PLANAR_V); unsigned char* dstpY = dst->GetWritePtr(PLANAR_Y); unsigned char* dstpU = dst->GetWritePtr(PLANAR_U); unsigned char* dstpV = dst->GetWritePtr(PLANAR_V); unsigned char* srcDataY = new unsigned char[static_cast<size_t>(srcHY) * static_cast<size_t>(srcLY)]; unsigned char* srcDataU = new unsigned char[static_cast<size_t>(srcHU) * static_cast<size_t>(srcLU)]; unsigned char* srcDataV = new unsigned char[static_cast<size_t>(srcHV) * static_cast<size_t>(srcLV)]; for (int y = 0; y < srcHY; y++) { memcpy(srcDataY + y * static_cast<size_t>(srcLY), srcpY, srcLY); srcpY += srcPitchY; if (y < srcHU) { memcpy(srcDataU + y * static_cast<size_t>(srcLU), srcpU, srcLU); srcpU += srcPitchU; } if (y < srcHV) { memcpy(srcDataV + y * static_cast<size_t>(srcLV), srcpV, srcLV); srcpV += srcPitchV; } } Anime4KCPP::Anime4K* anime4K; if (GPUMode) anime4K = anime4KCreator.create(parameters, Anime4KCPP::ProcessorType::GPUCNN); else anime4K = anime4KCreator.create(parameters, Anime4KCPP::ProcessorType::CPUCNN); anime4K->loadImage(srcHY, srcLY, srcDataY, srcHU, srcLU, srcDataU, srcHV, srcLV, srcDataV); anime4K->process(); size_t dstSize = anime4K->getResultDataPerChannelLength(); unsigned char* dstDataY = new unsigned char[dstSize]; unsigned char* dstDataU = new unsigned char[dstSize]; unsigned char* dstDataV = new unsigned char[dstSize]; anime4K->saveImage(dstDataY, dstDataU, dstDataV); for (int y = 0; y < dstHY; y++) { memcpy(dstpY, dstDataY + y * static_cast<size_t>(dstLY), dstLY); dstpY += dstPitchY; if (y < dstHU) { memcpy(dstpU, dstDataU + y * static_cast<size_t>(dstLU), dstLU); dstpU += dstPitchU; } if (y < dstHV) { memcpy(dstpV, dstDataV + y * static_cast<size_t>(dstLV), dstLV); dstpV += dstPitchV; } } anime4KCreator.release(anime4K); delete[] dstDataY; delete[] dstDataU; delete[] dstDataV; delete[] srcDataY; delete[] srcDataU; delete[] srcDataV; return dst; } else { int srcPitch = src->GetPitch(); int dstPitch = dst->GetPitch(); int srcH = src->GetHeight(); int srcL = src->GetRowSize(); int dstH = dst->GetHeight(); int dstL = dst->GetRowSize(); const unsigned char* srcp = src->GetReadPtr(); unsigned char* dstp = dst->GetWritePtr(); unsigned char* srcData = new unsigned char[static_cast<size_t>(srcH) * static_cast<size_t>(srcL)]; for (int y = 0; y < srcH; y++) { memcpy(srcData + y * static_cast<size_t>(srcL), srcp, srcL); srcp += srcPitch; } Anime4KCPP::Anime4K* anime4K; if (CNN) if (GPUMode) anime4K = anime4KCreator.create(parameters, Anime4KCPP::ProcessorType::GPUCNN); else anime4K = anime4KCreator.create(parameters, Anime4KCPP::ProcessorType::CPUCNN); else if (GPUMode) anime4K = anime4KCreator.create(parameters, Anime4KCPP::ProcessorType::GPU); else anime4K = anime4KCreator.create(parameters, Anime4KCPP::ProcessorType::CPU); anime4K->loadImage(srcH, srcL / 3, srcData); anime4K->process(); unsigned char* dstData = new unsigned char[anime4K->getResultDataLength()]; anime4K->saveImage(dstData); for (int y = 0; y < dstH; y++) { memcpy(dstp, dstData + y * static_cast<size_t>(dstL), dstL); dstp += dstPitch; } anime4KCreator.release(anime4K); delete[] dstData; delete[] srcData; return dst; } } AVSValue AC_CDECL createAnime4KCPP(AVSValue args, void* user_data, IScriptEnvironment* env) { Anime4KCPP::Parameters inputs( args[AC_passes].AsInt(), args[AC_pushColorCount].AsInt(), args[AC_strengthColor].AsFloatf(), args[AC_strengthGradient].AsFloatf(), args[AC_zoomFactor].AsInt(), false, false, false, false, 4, 40,std::thread::hardware_concurrency(), args[AC_HDN].AsBool() ); bool CNN = args[AC_ACNet].AsBool(); bool GPUMode = args[AC_GPUMode].AsBool(); unsigned int pID = args[AC_platformID].AsInt(); unsigned int dID = args[AC_deviceID].AsInt(); if (!args[AC_passes].Defined()) inputs.passes = 2; if (!args[AC_pushColorCount].Defined()) inputs.pushColorCount = 2; if (!args[AC_strengthColor].Defined()) inputs.strengthColor = 0.3; if (!args[AC_strengthGradient].Defined()) inputs.strengthGradient = 1.0; if (!args[AC_zoomFactor].Defined()) inputs.zoomFactor = 1.0; if (!args[AC_ACNet].Defined()) CNN = false; if (!args[AC_GPUMode].Defined()) GPUMode = false; if (!args[AC_platformID].Defined()) pID = 0; if (!args[AC_deviceID].Defined()) dID = 0; if (inputs.strengthColor < 0.0 || inputs.strengthColor>1.0) env->ThrowError("Anime4KCPP: strengthColor must range from 0 to 1!"); if (inputs.strengthGradient < 0.0 || inputs.strengthGradient>1.0) env->ThrowError("Anime4KCPP: strengthGradient must range from 0 to 1!"); if (inputs.zoomFactor < 1.0) env->ThrowError("Anime4KCPP: zoomFactor must be an integer which >= 1!"); if (GPUMode) { std::pair<bool, std::string> ret = Anime4KCPP::Anime4KGPU::checkGPUSupport(pID, dID); if (!ret.first) { std::ostringstream err; err << "Anime4KCPP: The current device is unavailable" << std::endl << "Your input is: " << std::endl << " platform ID: " << pID << std::endl << " device ID: " << dID << std::endl << "Error: " << std::endl << " " + ret.second << std::endl; env->ThrowError(err.str().c_str()); } } return new Anime4KCPPF( args[0].AsClip(), inputs, CNN, GPUMode, pID, dID, env ); } AVSValue AC_CDECL listGPUs(AVSValue args, void* user_data, IScriptEnvironment* env) { env->ThrowError(Anime4KCPP::Anime4KGPU::listGPUs().second.c_str()); return AVSValue(); } const AVS_Linkage* AVS_linkage = 0; extern "C" AC_DLL const char* AC_STDCALL AvisynthPluginInit3(IScriptEnvironment * env, const AVS_Linkage* const vectors) { AVS_linkage = vectors; env->AddFunction("listGPUs", "", listGPUs, 0); env->AddFunction("Anime4KCPP", "[src]c" "[passes]i" "[pushColorCount]i" "[strengthColor]f" "[strengthGradient]f" "[zoomFactor]i" "[ACNet]b" "[GPUMode]b" "[HDN]b" "[platformID]i" "[deviceID]i", createAnime4KCPP, 0); return "Anime4KCPP plugin for AviSynthPlus"; }
[ "TianLin2112@outlook.com" ]
TianLin2112@outlook.com
772e0fb1535223915459e4cfd984abac8bc891f2
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/include/QRcode.h
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[]
no_license
20SecondsToSun/PhotoBooth
44df6c48b46734f49b4a1e27706d6820ac962518
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refs/heads/master
2016-09-06T00:17:29.384787
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2014-12-17T10:52:29
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#pragma once #include "cinder/app/AppNative.h" #include "cinder/gl/Texture.h" #include "cinder/gl/gl.h" #include "cinder/Text.h" #include "PreloaderCircle.h" #include "AssetsManager.h" #include "Utils.h" using namespace std; class QRcode { public: void draw(); void setup(); void drawError(); bool isReady, isRender; void setTexture(ci::gl::Texture qrCodeTexture); void setLink(std::string link, ci::Font qrCodeFont); void setTextureString(std::string str); private: ci::gl::Texture qrCodeTextTexture; ci::gl::Texture qrCodeTexture, *errorTexture; ci::Font qrCodeFont; std::string url; std::string stringQrcode; gl::Texture loadImageFromString(std::string value); };
[ "yurikblech@gmail.com" ]
yurikblech@gmail.com
f53d9fac32a4aec11aa5fe8b42c718e6f56416aa
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/src/Control2012/libreoffice/com/sun/star/sheet/Solver.hpp
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[]
no_license
yoshi5534/schorsch-the-robot
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refs/heads/master
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#ifndef INCLUDED_COM_SUN_STAR_SHEET_SOLVER_HPP #define INCLUDED_COM_SUN_STAR_SHEET_SOLVER_HPP #include "sal/config.h" #include "com/sun/star/uno/RuntimeException.hpp" #include "com/sun/star/uno/XComponentContext.hpp" #include "com/sun/star/uno/Exception.hpp" #include "com/sun/star/uno/DeploymentException.hpp" #include "com/sun/star/lang/XMultiComponentFactory.hpp" #include "com/sun/star/sheet/XSolver.hpp" #include "com/sun/star/uno/Reference.hxx" #include "cppu/unotype.hxx" #include "rtl/ustring.h" #include "rtl/ustring.hxx" namespace com { namespace sun { namespace star { namespace sheet { class Solver { public: static ::com::sun::star::uno::Reference< ::com::sun::star::sheet::XSolver > create(::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext > const & the_context) { ::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiComponentFactory > the_factory(the_context->getServiceManager()); if (!the_factory.is()) { throw ::com::sun::star::uno::DeploymentException(::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM("component context fails to supply service manager")), the_context); } ::com::sun::star::uno::Reference< ::com::sun::star::sheet::XSolver > the_instance; try { the_instance = ::com::sun::star::uno::Reference< ::com::sun::star::sheet::XSolver >(the_factory->createInstanceWithContext(::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM("com.sun.star.sheet.Solver")), the_context), ::com::sun::star::uno::UNO_QUERY); } catch (::com::sun::star::uno::RuntimeException &) { throw; } catch (::com::sun::star::uno::Exception & the_exception) { throw ::com::sun::star::uno::DeploymentException(::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM("component context fails to supply service com.sun.star.sheet.Solver of type com.sun.star.sheet.XSolver: ")) + the_exception.Message, the_context); } if (!the_instance.is()) { throw ::com::sun::star::uno::DeploymentException(::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM("component context fails to supply service com.sun.star.sheet.Solver of type com.sun.star.sheet.XSolver")), the_context); } return the_instance; } private: Solver(); // not implemented Solver(Solver &); // not implemented ~Solver(); // not implemented void operator =(Solver); // not implemented }; } } } } #endif // INCLUDED_COM_SUN_STAR_SHEET_SOLVER_HPP
[ "schorsch@localhost" ]
schorsch@localhost
062af515e761e9f41bb8af19eb7ec4cd837a2930
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/1st/path_sum.cpp
dab7a88e3c5c29623d8beacb48ff99449ae3b655
[]
no_license
buptlxb/leetcode
90203be80a038c54a34d4ec829c4805fc26a1689
b641419de040801c4f54618d7ee26edcf10ee53c
refs/heads/master
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#include <iostream> #include <vector> using std::cout; using std::endl; using std::vector; struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(NULL), right(NULL) {} }; class Solution { public: bool hasPathSum(TreeNode *root, int sum) { if (!root) return false; vector<TreeNode*> stack; vector<int> sums; stack.push_back(root); sums.push_back(root->val); while (!stack.empty()) { TreeNode *tmp = stack.back(); if (tmp->left) { stack.push_back(tmp->left); sums.push_back(sums.back() + tmp->left->val); } else if (tmp->right) { stack.pop_back(); int cur_sum = sums.back(); sums.pop_back(); stack.push_back(tmp->right); sums.push_back(cur_sum + tmp->right->val); } else { if (sums.back() == sum) { return true; } stack.pop_back(); sums.pop_back(); while (!stack.empty() && stack.back()->right == NULL) { stack.pop_back(); sums.pop_back(); } if (!stack.empty()) { TreeNode *tmp = stack.back(); stack.pop_back(); stack.push_back(tmp->right); int cur_sum = sums.back(); sums.pop_back(); sums.push_back(cur_sum + tmp->right->val); } } } return false; } }; int main(void) { TreeNode root(5); TreeNode t1(4); TreeNode t2(8); TreeNode t3(11); TreeNode t4(13); TreeNode t5(4); TreeNode t6(7); TreeNode t7(2); TreeNode t8(1); root.left = &t1; root.right = &t2; t1.left = &t3; t2.left = &t4; t2.right = &t5; t3.left = &t6; t3.right = &t7; t5.right = &t8; int sum = 22; cout << Solution().hasPathSum(&root, sum) << endl; return 0; }
[ "buptlxb@gmail.com" ]
buptlxb@gmail.com
927037bd230a5b76813abc3e1fbe16c8d6afeb1a
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/prototype/point-cloud-streaming/pcd_read/pcd_read.cpp
adac389660293bb075d6eedff07f2b226a645b77
[ "MIT" ]
permissive
taimooralam/master-thesis
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refs/heads/master
2020-04-09T05:05:56.356492
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#include <iostream> #include <pcl/io/pcd_io.h> #include <pcl/point_types.h> #include <pcl/io/tar.h> #include <boost/any.hpp> #include <boost/filesystem.hpp> #include <boost/foreach.hpp> #include <pcl/compression/octree_pointcloud_compression.h> #include <sstream> #include <typeinfo> #include "base64.h" namespace fs = boost::filesystem; class Comdecomp { public: Comdecomp(){ //constructor showStatistics = false; compressionProfile = pcl::io::MED_RES_ONLINE_COMPRESSION_WITHOUT_COLOR; PointCloudEncoder = new pcl::io::OctreePointCloudCompression<pcl::PointXYZ>(compressionProfile, showStatistics); PointCloudDecoder = new pcl::io::OctreePointCloudCompression<pcl::PointXYZ>(); //Open the fifo here char * fifo = "/tmp/pipe.log"; mkfifo(fifo, 0777); std::cout << " o "; fd_fifo = open(fifo, O_WRONLY); std::cout << "cc " << std::endl; } bool showStatistics; pcl::io::compression_Profiles_e compressionProfile; pcl::io::OctreePointCloudCompression<pcl::PointXYZ>* PointCloudEncoder; pcl::io::OctreePointCloudCompression<pcl::PointXYZ>* PointCloudDecoder; int fd_fifo; int read_decompressed(std::string filename, pcl::PointCloud<pcl::PointXYZ>::Ptr cloud){ return pcl::io::loadPCDFile<pcl::PointXYZ>(filename, *cloud); } int write_compressed(std::stringstream &stream){ //TODO: write a compressed stringstream to a file //send the string stream to the fifo here const std::string& tmp = stream.str(); //std::cout << "last 50 characters of compressed data: \n" << tmp.substr(tmp.length()-50) << std::endl; std::cout << " Compressed: " << tmp.length() << std::endl; //std::cout << tmp.length() << std::endl; std::string encoded = base64_encode(reinterpret_cast<const unsigned char*>(tmp.c_str()), tmp.length()) + "~"; std::cout << "Encoded: " << encoded.length() << std::endl; const char* cstr = encoded.c_str(); write(fd_fifo, cstr, encoded.length()); //todo: correct the arguments here std::cout << " w "; return 0; } ~Comdecomp(){ //std::cout << "Destroying Compdecomp: \n"; delete PointCloudEncoder; delete PointCloudDecoder; //close the fifo here close(fd_fifo); } }; int main(int argc, char ** argv){ //std::ofstream out("out.txt"); //std::streambuf *coutbuf = std::cout.rdbuf(); //save old buf //std::cout.rdbuf(out.rdbuf()); //redirect std::cout to out.txt! std::cout << "Start ---- " << std::endl; Comdecomp codec; fs::path targetDir(argv[1]); fs::directory_iterator it(targetDir), eod; BOOST_FOREACH(fs::path const&p, std::make_pair(it, eod)){ if(fs::is_regular_file(p)){ pcl::PointCloud<pcl::PointXYZ>::Ptr cloud (new pcl::PointCloud<pcl::PointXYZ>); //if(pcl::io::loadPCDFile<pcl::PointXYZ> ("test_pcd.pcd", *cloud) == -1){ std::string filename = p.string(); std::cout << p << std::endl; if(codec.read_decompressed(filename, cloud) == -1){ std::cout << p << std::endl; PCL_ERROR("Could read the file \n"); }else{ std::cout << "\n L "; } std::stringstream compressed_data; codec.PointCloudEncoder->encodePointCloud(cloud, compressed_data); codec.write_compressed(compressed_data); //std::cout << compressed_data.str().size() << std::endl; //std::cout << typeid(compressed_data).name() << std::endl; //std::cout << "Loaded " //<< cloud->width * cloud->height //<< " data points from test_pcd.pcd with the following fields: " << std::endl; }else{ std::cout << "Not a regular file" << std::endl; } } //std::cout.rdbuf(coutbuf); //reset to standard output again return 0; }
[ "taimoor.alam12@gmail.com" ]
taimoor.alam12@gmail.com
9309c114ad09da4f4ce78406fca487b0ee4c8fd2
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/P1126.cpp
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[]
no_license
NiaBie/luogu
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810e47d43636fa410a1328ec4be49b14749e94c1
refs/heads/master
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#include <stdio.h> #include <assert.h> #include <queue> using namespace std; const int MAXN = 60; const int INF = 0xfffffff; struct fuck { int x, y; int dir; int my_time; }; queue <fuck> que; fuck src, dest; int my_map[MAXN][MAXN] = {0}; int visit[MAXN][MAXN][4] = {0}; int m, n; int neigh[4][2]; int steps[12][2]; int ans = INF; int my_min(int a, int b) { if (a < b) return a; return b; } int bfs(int x, int y, char dir); int main() { char dir[2]; int i, j, k; int x, y; int temp; neigh[0][0] = +0, neigh[0][1] = +0; neigh[1][0] = +0, neigh[1][1] = +1; neigh[2][0] = +1, neigh[2][1] = +0; neigh[3][0] = +1, neigh[3][1] = +1; steps[0][0] = -1; steps[0][1] = +0;// N steps[1][0] = +0; steps[1][1] = +1;// E steps[2][0] = +1; steps[2][1] = +0;// S steps[3][0] = +0; steps[3][1] = -1;// W steps[4][0] = -2; steps[4][1] = +0;// N steps[5][0] = +0; steps[5][1] = +2;// E steps[6][0] = +2; steps[6][1] = +0;// S steps[7][0] = +0; steps[7][1] = -2;// W steps[8][0] = -3; steps[8][1] = +0;// N steps[9][0] = +0; steps[9][1] = +3;// E steps[10][0] = +3; steps[10][1] = +0;// S steps[11][0] = +0; steps[11][1] = -3;// W scanf("%d%d", &n, &m); for (i = 0; i < n; i ++) { for (j = 0; j < m; j ++) { scanf("%d", &temp); if (temp == 1) { for (k = 0; k < 4; k ++) { x = i + neigh[k][0]; y = j + neigh[k][1]; if (x >= 0 && x <= n && y >= 0 && y <= m)// n + 1, m + 1 { my_map[x][y] = 2; } } } } } n ++, m ++; for (i = 0; i < n; i ++) my_map[i][0] = my_map[i][m - 1] = 2; for (i = 0; i < m; i ++) my_map[0][i] = my_map[n - 1][i] = 2; /* printf("\n"); for (i = 0; i < n; i ++) { for (j = 0; j < m; j ++) { printf("%d ", my_map[i][j]); } printf("\n"); } */ scanf("%d%d%d%d%s", &src.x, &src.y, &dest.x, &dest.y, dir); if (bfs(src.x, src.y, dir[0]) == 1) printf("%d\n", ans); else printf("-1\n"); return 0; } int bfs(int x, int y, char dir) { int i, j; fuck u, v; u.x = x, u.y = y, u.my_time = 0; switch (dir) { case 'N': u.dir = 0; break; case 'E': u.dir = 1; break; case 'S': u.dir = 2; break; case 'W': u.dir = 3; break; default: assert(0); } que.push(u); while (que.empty() == 0) { u = que.front(); que.pop(); assert(u.dir <= 3 && u.dir >= 0); //printf("pop x:%d y:%d dir:%d time:%d\n", u.x, u.y, u.dir, u.my_time); if (u.x == dest.x && u.y == dest.y) { ans = my_min(ans, u.my_time); } for (i = 0; i < 4; i ++) { for (j = 0; j < 12; j += 4) { v.x = u.x + steps[i + j][0];// init x v.y = u.y + steps[i + j][1];// init y if (v.x >= 0 && v.x < n && v.y >= 0 && v.y < m) { if (my_map[v.x][v.y] < 2) { v.dir = i%4;// init dir v.my_time = u.my_time + 1; switch ((u.dir + 4 - v.dir)%4) { case 0: break; case 1: case 3: v.my_time ++; break; case 2: v.my_time += 2; break; default: assert(0); }// init time if (visit[v.x][v.y][v.dir] == 0 || visit[v.x][v.y][v.dir] > v.my_time) { visit[v.x][v.y][v.dir] = v.my_time; //printf("push x:%d y:%d dir:%d time:%d\n", v.x, v.y, v.dir, v.my_time); que.push(v); } } else { break; } } else { break; } } } } if (ans == INF) return 0; return 1; }
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unsigned short * const VideoMemory = (unsigned short* const)0xb8000; void clear() { // 80 cols x 25 rows x 2 bytes int pos = 0; for (int col = 0; col < 80; col += 1) { for (int row = 0; row < 25; row += 1) { VideoMemory[pos++] = (0x0A00 | ' '); } } } void printf(const char* str) { for (int i = 0; str[i] != '\0'; i += 1) { VideoMemory[i] = (VideoMemory[i] & 0xFF00) | str[i]; } } using constructor = void (*)(); extern "C" constructor start_ctors; extern "C" constructor end_ctors; extern "C" void callConstructors() { for (constructor* p = &start_ctors; p != &end_ctors; p++) { (*p)(); } } extern "C" void kernelMain(void* multiboot_structure, unsigned int magicnumber) { clear(); printf("Hello, World!"); while(true); // spin }
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | foam-extend: Open Source CFD | | \\ / O peration | Version: 3.2 | | \\ / A nd | Web: http://www.foam-extend.org | | \\/ M anipulation | For copyright notice see file Copyright | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class regIOobject; location "1/uniform"; object profilingInfo; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // profilingInfo ( { id 29; parentId 28; description "Foam::Time::writeObject - outputTime"; calls 90; totalTime 6.500284; childTime 0; onStack 1; } { id 28; parentId 1; description "Foam::Time::writeObject"; calls 90; totalTime 6.501319; childTime 6.500284; onStack 1; } { id 1; description "application::main"; calls 1; totalTime 62.116727; childTime 15.503189; onStack 1; } { id 13; parentId 1; description "MULES::explicitSolve"; calls 270; totalTime 1.785667; childTime 0; onStack 0; } { id 7; parentId 6; description "functionObjectList::read"; calls 1; totalTime 1.2e-05; childTime 0; onStack 0; } { id 30; parentId 1; description "functionObjects_.execute()"; calls 89; totalTime 0.001012; childTime 0; onStack 0; } { id 6; parentId 1; description "functionObjects_.start()"; calls 1; totalTime 2.9e-05; childTime 1.2e-05; onStack 0; } { id 14; parentId 1; description "fvMatrix::solve_U"; calls 90; totalTime 0.572828; childTime 0.420817; onStack 0; } { id 8; parentId 1; description "fvMatrix::solve_cellDisplacement"; calls 90; totalTime 1.625932; childTime 1.542191; onStack 0; } { id 24; parentId 1; description "fvMatrix::solve_epsilon"; calls 90; totalTime 0.287244; childTime 0.241469; onStack 0; } { id 26; parentId 1; description "fvMatrix::solve_k"; calls 90; totalTime 0.249015; childTime 0.233246; onStack 0; } { id 2; parentId 1; description "fvMatrix::solve_pcorr"; calls 1; totalTime 0.029091; childTime 0.02888; onStack 0; } { id 19; parentId 1; description "fvMatrix::solve_pd"; calls 360; totalTime 4.451052; childTime 4.374192; onStack 0; } { id 16; parentId 15; description "lduMatrix::smoother_Ux"; calls 90; totalTime 0.191478; childTime 0; onStack 0; } { id 18; parentId 17; description "lduMatrix::smoother_Uy"; calls 90; totalTime 0.185628; childTime 0; onStack 0; } { id 15; parentId 14; description "lduMatrix::solver_Ux"; calls 90; totalTime 0.214249; childTime 0.191478; onStack 0; } { id 17; parentId 14; description "lduMatrix::solver_Uy"; calls 90; totalTime 0.206568; childTime 0.185628; onStack 0; } { id 9; parentId 8; description "lduMatrix::solver_cellDisplacementx"; calls 90; totalTime 0.997556; childTime 0.037178; onStack 0; } { id 11; parentId 8; description "lduMatrix::solver_cellDisplacementy"; calls 90; totalTime 0.544635; childTime 0.017643; onStack 0; } { id 5; parentId 4; description "lduMatrix::solver_coarsestLevelCorr"; calls 8; totalTime 0.000339; childTime 0; onStack 0; } { id 10; parentId 9; description "lduMatrix::solver_coarsestLevelCorr"; calls 420; totalTime 0.037178; childTime 0; onStack 0; } { id 12; parentId 11; description "lduMatrix::solver_coarsestLevelCorr"; calls 226; totalTime 0.017643; childTime 0; onStack 0; } { id 21; parentId 20; description "lduMatrix::solver_coarsestLevelCorr"; calls 875; totalTime 0.054362; childTime 0; onStack 0; } { id 23; parentId 22; description "lduMatrix::solver_coarsestLevelCorr"; calls 546; totalTime 0.026767; childTime 0; onStack 0; } { id 4; parentId 3; description "lduMatrix::solver_dummy"; calls 1; totalTime 0.02858; childTime 0.000339; onStack 0; } { id 22; parentId 20; description "lduMatrix::solver_dummy"; calls 90; totalTime 2.039453; childTime 0.026767; onStack 0; } { id 25; parentId 24; description "lduMatrix::solver_epsilon"; calls 90; totalTime 0.241469; childTime 0; onStack 0; } { id 27; parentId 26; description "lduMatrix::solver_k"; calls 90; totalTime 0.233246; childTime 0; onStack 0; } { id 3; parentId 2; description "lduMatrix::solver_pcorr"; calls 1; totalTime 0.02888; childTime 0.02858; onStack 0; } { id 20; parentId 19; description "lduMatrix::solver_pd"; calls 360; totalTime 4.374192; childTime 2.093815; onStack 0; } ); // ************************************************************************* //
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_OZONE_PLATFORM_X11_X11_SURFACE_FACTORY_H_ #define UI_OZONE_PLATFORM_X11_X11_SURFACE_FACTORY_H_ #include <memory> #include <vector> #include "base/macros.h" #include "gpu/vulkan/buildflags.h" #include "ui/gl/gl_surface.h" #include "ui/ozone/public/gl_ozone.h" #include "ui/ozone/public/surface_factory_ozone.h" namespace ui { // Handles GL initialization and surface/context creation for X11. class X11SurfaceFactory : public SurfaceFactoryOzone { public: X11SurfaceFactory(); ~X11SurfaceFactory() override; // SurfaceFactoryOzone: std::vector<gl::GLImplementation> GetAllowedGLImplementations() override; GLOzone* GetGLOzone(gl::GLImplementation implementation) override; #if BUILDFLAG(ENABLE_VULKAN) std::unique_ptr<gpu::VulkanImplementation> CreateVulkanImplementation( bool allow_protected_memory, bool enforce_protected_memory) override; #endif private: std::unique_ptr<GLOzone> glx_implementation_; std::unique_ptr<GLOzone> egl_implementation_; DISALLOW_COPY_AND_ASSIGN(X11SurfaceFactory); }; } // namespace ui #endif // UI_OZONE_PLATFORM_X11_X11_SURFACE_FACTORY_H_
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#include <ATen/ATen.h> #include <ATen/CPUApplyUtils.h> #include <ATen/Dispatch.h> #include <ATen/NativeFunctions.h> #include <ATen/ExpandUtils.h> #include <ATen/native/LinearAlgebraUtils.h> #include <ATen/Parallel.h> #include <TH/TH.h> // for USE_LAPACK #include <vector> // First the required LAPACK implementations are registered here. // A comment above the registered LAPACK routine suggest which batched // linear algebra function uses that routine #ifdef USE_LAPACK // gesv extern "C" void dgesv_(int *n, int *nrhs, double *a, int *lda, int *ipiv, double *b, int *ldb, int *info); extern "C" void sgesv_(int *n, int *nrhs, float *a, int *lda, int *ipiv, float *b, int *ldb, int *info); // getrf extern "C" void dgetrf_(int *m, int *n, double *a, int *lda, int *ipiv, int *info); extern "C" void sgetrf_(int *m, int *n, float *a, int *lda, int *ipiv, int *info); // getri extern "C" void dgetri_(int *n, double *a, int *lda, int *ipiv, double *work, int *lwork, int *info); extern "C" void sgetri_(int *n, float *a, int *lda, int *ipiv, float *work, int *lwork, int *info); // potrs extern "C" void dpotrs_(char *uplo, int *n, int *nrhs, double *a, int *lda, double *b, int *ldb, int *info); extern "C" void spotrs_(char *uplo, int *n, int *nrhs, float *a, int *lda, float *b, int *ldb, int *info); // potrf extern "C" void dpotrf_(char *uplo, int *n, double *a, int *lda, int *info); extern "C" void spotrf_(char *uplo, int *n, float *a, int *lda, int *info); // trtrs extern "C" void dtrtrs_(char *uplo, char *trans, char *diag, int *n, int *nrhs, double *a, int *lda, double *b, int *ldb, int *info); extern "C" void strtrs_(char *uplo, char *trans, char *diag, int *n, int *nrhs, float *a, int *lda, float *b, int *ldb, int *info); // geqrf extern "C" void dgeqrf_(int *m, int *n, double *a, int *lda, double *tau, double *work, int *lwork, int *info); extern "C" void sgeqrf_(int *m, int *n, float *a, int *lda, float *tau, float *work, int *lwork, int *info); // orgqr extern "C" void dorgqr_(int *m, int *n, int *k, double *a, int *lda, double *tau, double *work, int *lwork, int *info); extern "C" void sorgqr_(int *m, int *n, int *k, float *a, int *lda, float *tau, float *work, int *lwork, int *info); // syev extern "C" void dsyev_(char *jobz, char *uplo, int *n, double *a, int *lda, double *w, double *work, int *lwork, int *info); extern "C" void ssyev_(char *jobz, char *uplo, int *n, float *a, int *lda, float *w, float *work, int *lwork, int *info); // gesdd extern "C" void dgesdd_(char *jobz, int *m, int *n, double *a, int *lda, double *s, double *u, int *ldu, double *vt, int *ldvt, double *work, int *lwork, int *iwork, int *info); extern "C" void sgesdd_(char *jobz, int *m, int *n, float *a, int *lda, float *s, float *u, int *ldu, float *vt, int *ldvt, float *work, int *lwork, int *iwork, int *info); // getrs extern "C" void dgetrs_(char *trans, int *n, int *nrhs, double *a, int *lda, int *ipiv, double *b, int *ldb, int *info); extern "C" void sgetrs_(char *trans, int *n, int *nrhs, float *a, int *lda, int *ipiv, float *b, int *ldb, int *info); #endif namespace at { namespace native { // Define the per-batch functions to be used in the main implementation of the batched // linear algebra operations template<class scalar_t> void lapackSolve(int n, int nrhs, scalar_t *a, int lda, int *ipiv, scalar_t *b, int ldb, int *info) { AT_ERROR("solve only takes float or double Tensors"); } template<class scalar_t> void lapackLu(int m, int n, scalar_t *a, int lda, int *ipiv, int *info) { AT_ERROR("lu only takes float or double Tensors"); } template<class scalar_t> void lapackGetri(int n, scalar_t *a, int lda, int *ipiv, scalar_t *work, int lwork, int *info) { AT_ERROR("getri only takes float or double Tensors"); } template<class scalar_t> void lapackCholeskySolve(char uplo, int n, int nrhs, scalar_t *a, int lda, scalar_t *b, int ldb, int *info) { AT_ERROR("cholesky_solve only takes float or double Tensors"); } template<class scalar_t> void lapackCholesky(char uplo, int n, scalar_t *a, int lda, int *info) { AT_ERROR("cholesky only takes float or double Tensors"); } template<class scalar_t> void lapackTriangularSolve(char uplo, char trans, char diag, int n, int nrhs, scalar_t *a, int lda, scalar_t *b, int ldb, int *info) { AT_ERROR("triangular_solve only takes float or double Tensors"); } template<class scalar_t> void lapackGeqrf(int m, int n, scalar_t *a, int lda, scalar_t *tau, scalar_t *work, int lwork, int *info) { AT_ERROR("geqrf only takes float or double Tensors"); } template<class scalar_t> void lapackOrgqr(int m, int n, int k, scalar_t *a, int lda, scalar_t *tau, scalar_t *work, int lwork, int *info) { AT_ERROR("orgqr only takes float or double Tensors"); } template<class scalar_t> void lapackSymeig(char jobz, char uplo, int n, scalar_t *a, int lda, scalar_t *w, scalar_t *work, int lwork, int *info) { AT_ERROR("symeig only takes float or double Tensors"); } template<class scalar_t> void lapackSvd(char jobz, int m, int n, scalar_t *a, int lda, scalar_t *s, scalar_t *u, int ldu, scalar_t *vt, int ldvt, scalar_t *work, int lwork, int *iwork, int *info) { AT_ERROR("svd only takes float or double Tensors"); } template<class scalar_t> void lapackLuSolve(char trans, int n, int nrhs, scalar_t *a, int lda, int *ipiv, scalar_t *b, int ldb, int *info) { AT_ERROR("lu_solve only takes float or double Tensors"); } #ifdef USE_LAPACK template<> void lapackSolve<double>(int n, int nrhs, double *a, int lda, int *ipiv, double *b, int ldb, int *info) { dgesv_(&n, &nrhs, a, &lda, ipiv, b, &ldb, info); } template<> void lapackSolve<float>(int n, int nrhs, float *a, int lda, int *ipiv, float *b, int ldb, int *info) { sgesv_(&n, &nrhs, a, &lda, ipiv, b, &ldb, info); } template<> void lapackGetri<double>(int n, double *a, int lda, int *ipiv, double *work, int lwork, int *info) { dgetri_(&n, a, &lda, ipiv, work, &lwork, info); } template<> void lapackGetri<float>(int n, float *a, int lda, int *ipiv, float *work, int lwork, int *info) { sgetri_(&n, a, &lda, ipiv, work, &lwork, info); } template<> void lapackLu<double>(int m, int n, double *a, int lda, int *ipiv, int *info) { dgetrf_(&m, &n, a, &lda, ipiv, info); } template<> void lapackLu<float>(int m, int n, float *a, int lda, int *ipiv, int *info) { sgetrf_(&m, &n, a, &lda, ipiv, info); } template<> void lapackCholeskySolve<double>(char uplo, int n, int nrhs, double *a, int lda, double *b, int ldb, int *info) { dpotrs_(&uplo, &n, &nrhs, a, &lda, b, &ldb, info); } template<> void lapackCholeskySolve<float>(char uplo, int n, int nrhs, float *a, int lda, float *b, int ldb, int *info) { spotrs_(&uplo, &n, &nrhs, a, &lda, b, &ldb, info); } template<> void lapackCholesky<double>(char uplo, int n, double *a, int lda, int *info) { dpotrf_(&uplo, &n, a, &lda, info); } template<> void lapackCholesky<float>(char uplo, int n, float *a, int lda, int *info) { spotrf_(&uplo, &n, a, &lda, info); } template<> void lapackTriangularSolve<double>(char uplo, char trans, char diag, int n, int nrhs, double *a, int lda, double *b, int ldb, int *info) { dtrtrs_(&uplo, &trans, &diag, &n, &nrhs, a, &lda, b, &ldb, info); } template<> void lapackTriangularSolve<float>(char uplo, char trans, char diag, int n, int nrhs, float *a, int lda, float *b, int ldb, int *info) { strtrs_(&uplo, &trans, &diag, &n, &nrhs, a, &lda, b, &ldb, info); } template<> void lapackGeqrf<double>(int m, int n, double *a, int lda, double *tau, double *work, int lwork, int *info) { dgeqrf_(&m, &n, a, &lda, tau, work, &lwork, info); } template<> void lapackGeqrf<float>(int m, int n, float *a, int lda, float *tau, float *work, int lwork, int *info) { sgeqrf_(&m, &n, a, &lda, tau, work, &lwork, info); } template<> void lapackOrgqr<double>(int m, int n, int k, double *a, int lda, double *tau, double *work, int lwork, int *info) { dorgqr_(&m, &n, &k, a, &lda, tau, work, &lwork, info); } template<> void lapackOrgqr<float>(int m, int n, int k, float *a, int lda, float *tau, float *work, int lwork, int *info) { sorgqr_(&m, &n, &k, a, &lda, tau, work, &lwork, info); } template<> void lapackSymeig<double>(char jobz, char uplo, int n, double *a, int lda, double *w, double *work, int lwork, int *info) { dsyev_(&jobz, &uplo, &n, a, &lda, w, work, &lwork, info); } template<> void lapackSymeig<float>(char jobz, char uplo, int n, float *a, int lda, float *w, float *work, int lwork, int *info) { ssyev_(&jobz, &uplo, &n, a, &lda, w, work, &lwork, info); } template<> void lapackSvd<double>(char jobz, int m, int n, double *a, int lda, double *s, double *u, int ldu, double *vt, int ldvt, double *work, int lwork, int *iwork, int *info) { dgesdd_(&jobz, &m, &n, a, &lda, s, u, &ldu, vt, &ldvt, work, &lwork, iwork, info); } template<> void lapackSvd<float>(char jobz, int m, int n, float *a, int lda, float *s, float *u, int ldu, float *vt, int ldvt, float *work, int lwork, int *iwork, int *info) { sgesdd_(&jobz, &m, &n, a, &lda, s, u, &ldu, vt, &ldvt, work, &lwork, iwork, info); } template<> void lapackLuSolve<double>(char trans, int n, int nrhs, double *a, int lda, int *ipiv, double *b, int ldb, int *info) { dgetrs_(&trans, &n, &nrhs, a, &lda, ipiv, b, &ldb, info); } template<> void lapackLuSolve<float>(char trans, int n, int nrhs, float *a, int lda, int *ipiv, float *b, int ldb, int *info) { sgetrs_(&trans, &n, &nrhs, a, &lda, ipiv, b, &ldb, info); } #endif // Below of the definitions of the functions operating on a batch that are going to be dispatched // in the main helper functions for the linear algebra operations // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ solve ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ template<typename scalar_t> static void apply_solve(Tensor& b, Tensor& A, std::vector<int64_t>& infos) { #ifndef USE_LAPACK AT_ERROR("solve: LAPACK library not found in compilation"); #else auto A_data = A.data_ptr<scalar_t>(); auto b_data = b.data_ptr<scalar_t>(); auto A_mat_stride = matrixStride(A); auto b_mat_stride = matrixStride(b); auto batch_size = batchCount(A); auto n = A.size(-2); auto nrhs = b.size(-1); auto ipiv = at::empty({n}, b.options().dtype(kInt)); auto ipiv_data = ipiv.data_ptr<int>(); int info; for (int64_t i = 0; i < batch_size; i++) { scalar_t* A_working_ptr = &A_data[i * A_mat_stride]; scalar_t* b_working_ptr = &b_data[i * b_mat_stride]; lapackSolve<scalar_t>(n, nrhs, A_working_ptr, n, ipiv_data, b_working_ptr, n, &info); infos[i] = info; if (info != 0) { return; } } #endif } std::tuple<Tensor, Tensor> _solve_helper_cpu(const Tensor& self, const Tensor& A) { auto self_working_copy = cloneBatchedColumnMajor(self); auto A_working_copy = cloneBatchedColumnMajor(A); std::vector<int64_t> infos(batchCount(self), 0); AT_DISPATCH_FLOATING_TYPES(self.scalar_type(), "solve_cpu", [&]{ apply_solve<scalar_t>(self_working_copy, A_working_copy, infos); }); if (self.dim() > 2) { batchCheckErrors(infos, "solve_cpu"); } else { singleCheckErrors(infos[0], "solve_cpu"); } return std::tuple<Tensor, Tensor>(self_working_copy, A_working_copy); } // Supports arbitrary batch dimensions for self and A std::tuple<Tensor,Tensor> solve(const Tensor& self, const Tensor& A) { TORCH_CHECK(self.dim() >= 2, "B should have at least 2 dimensions, but has ", self.dim(), " dimensions instead"); TORCH_CHECK(A.dim() >= 2, "A should have at least 2 dimensions, but has ", A.dim(), " dimensions instead"); Tensor self_broadcasted, A_broadcasted; std::tie(self_broadcasted, A_broadcasted) = _linear_solve_broadcast_args(self, A, "solve"); return at::_solve_helper(self_broadcasted, A_broadcasted); } std::tuple<Tensor&,Tensor&> solve_out(Tensor& solution, Tensor& lu, const Tensor& self, const Tensor& A) { Tensor solution_tmp, lu_tmp; std::tie(solution_tmp, lu_tmp) = at::_solve_helper(self, A); solution.resize_as_(solution_tmp).copy_(solution_tmp); lu.resize_as_(lu_tmp).copy_(lu_tmp); return std::tuple<Tensor&, Tensor&>(solution, lu); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ inverse ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ template <typename scalar_t> static void apply_inverse(Tensor& self, std::vector<int64_t>& infos) { #ifndef USE_LAPACK AT_ERROR("inverse: LAPACK library not found in compilation"); #else auto self_data = self.data_ptr<scalar_t>(); auto self_matrix_stride = matrixStride(self); auto batch_size = batchCount(self); auto n = self.size(-2); auto ipiv = at::empty({n}, self.options().dtype(kInt)); auto ipiv_data = ipiv.data_ptr<int>(); int info; // Run once, first to get the optimum work size // Since we deal with batches of matrices with the same dimensions, doing this outside // the loop saves (batch_size - 1) workspace queries which would provide the same result // and (batch_size - 1) calls to allocate and deallocate workspace using at::empty() int lwork = -1; scalar_t wkopt; lapackGetri<scalar_t>(n, self_data, n, ipiv_data, &wkopt, lwork, &info); lwork = static_cast<int>(wkopt); Tensor work = at::empty({lwork}, self.options()); auto work_data = work.data_ptr<scalar_t>(); for (int64_t i = 0; i < batch_size; i++) { scalar_t* self_working_ptr = &self_data[i * self_matrix_stride]; lapackLu<scalar_t>(n, n, self_working_ptr, n, ipiv_data, &info); infos[i] = info; if (info != 0) { return; } // now compute the actual inverse lapackGetri<scalar_t>(n, self_working_ptr, n, ipiv_data, work_data, lwork, &info); infos[i] = info; if (info != 0) { return; } } #endif } Tensor _inverse_helper_cpu(const Tensor& self) { std::vector<int64_t> infos(batchCount(self), 0); auto self_working_copy = cloneBatchedColumnMajor(self); AT_DISPATCH_FLOATING_TYPES(self.scalar_type(), "inverse_cpu", [&]{ apply_inverse<scalar_t>(self_working_copy, infos); }); if (self.dim() > 2) { batchCheckErrors(infos, "inverse_cpu"); } else { singleCheckErrors(infos[0], "inverse_cpu"); } return self_working_copy; } Tensor inverse(const Tensor &self) { if (self.size(-1) == 0) { return at::empty_like(self); } squareCheckInputs(self); return at::_inverse_helper(self); } Tensor& inverse_out(Tensor &result, const Tensor &self) { if (self.size(-1) == 0) { return result.resize_as_(self); } result.copy_(native::inverse(self)); return result; } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ cholesky_solve ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ template<typename scalar_t> static void apply_cholesky_solve(Tensor& b, Tensor& A, bool upper, std::vector<int64_t>& infos) { #ifndef USE_LAPACK AT_ERROR("cholesky_solve: LAPACK library not found in compilation"); #else char uplo = upper ? 'U' : 'L'; auto A_data = A.data_ptr<scalar_t>(); auto b_data = b.data_ptr<scalar_t>(); auto A_mat_stride = matrixStride(A); auto b_mat_stride = matrixStride(b); auto batch_size = batchCount(A); auto n = A.size(-2); auto nrhs = b.size(-1); int info; for (int64_t i = 0; i < batch_size; i++) { scalar_t* A_working_ptr = &A_data[i * A_mat_stride]; scalar_t* b_working_ptr = &b_data[i * b_mat_stride]; lapackCholeskySolve<scalar_t>(uplo, n, nrhs, A_working_ptr, n, b_working_ptr, n, &info); infos[i] = info; if (info != 0) { return; } } #endif } Tensor _cholesky_solve_helper_cpu(const Tensor& self, const Tensor& A, bool upper) { auto self_working_copy = cloneBatchedColumnMajor(self); auto A_working_copy = cloneBatchedColumnMajor(A); std::vector<int64_t> infos(batchCount(self), 0); AT_DISPATCH_FLOATING_TYPES(self.scalar_type(), "cholesky_solve_cpu", [&]{ apply_cholesky_solve<scalar_t>(self_working_copy, A_working_copy, upper, infos); }); if (self.dim() > 2) { batchCheckErrors(infos, "cholesky_solve_cpu"); } else { singleCheckErrors(infos[0], "cholesky_solve_cpu"); } return self_working_copy; } // Supports arbitrary batch dimensions for self and A Tensor cholesky_solve(const Tensor& self, const Tensor& A, bool upper) { TORCH_CHECK(self.dim() >= 2, "b should have at least 2 dimensions, but has ", self.dim(), " dimensions instead"); TORCH_CHECK(A.dim() >= 2, "u should have at least 2 dimensions, but has ", A.dim(), " dimensions instead"); Tensor self_broadcasted, A_broadcasted; std::tie(self_broadcasted, A_broadcasted) = _linear_solve_broadcast_args(self, A, "cholesky_solve"); return at::_cholesky_solve_helper(self_broadcasted, A_broadcasted, upper); } Tensor& cholesky_solve_out(Tensor& result, const Tensor& self, const Tensor& A, bool upper) { Tensor result_tmp; result_tmp = at::_cholesky_solve_helper(self, A, upper); result.resize_as_(result_tmp).copy_(result_tmp); return result; } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ cholesky ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ template<typename scalar_t> static void apply_cholesky(Tensor& self, bool upper, std::vector<int64_t>& infos) { #ifndef USE_LAPACK AT_ERROR("cholesky: LAPACK library not found in compilation"); #else char uplo = upper ? 'U' : 'L'; auto self_data = self.data_ptr<scalar_t>(); auto self_matrix_stride = matrixStride(self); auto batch_size = batchCount(self); auto n = self.size(-2); int info; for (int64_t i = 0; i < batch_size; i++) { scalar_t* self_working_ptr = &self_data[i * self_matrix_stride]; lapackCholesky<scalar_t>(uplo, n, self_working_ptr, n, &info); infos[i] = info; if (info != 0) { return; } } #endif } Tensor _cholesky_helper_cpu(const Tensor& self, bool upper) { std::vector<int64_t> infos(batchCount(self), 0); auto self_working_copy = cloneBatchedColumnMajor(self); AT_DISPATCH_FLOATING_TYPES(self.scalar_type(), "cholesky_cpu", [&]{ apply_cholesky<scalar_t>(self_working_copy, upper, infos); }); if (self.dim() > 2) { batchCheckErrors(infos, "cholesky_cpu"); } else { singleCheckErrors(infos[0], "cholesky_cpu"); } return self_working_copy; } Tensor cholesky(const Tensor &self, bool upper) { if (self.size(-1) == 0) { return at::empty_like(self); } squareCheckInputs(self); auto raw_cholesky_output = at::_cholesky_helper(self, upper); if (upper) { return raw_cholesky_output.triu_(); } else { return raw_cholesky_output.tril_(); } } Tensor& cholesky_out(Tensor &result, const Tensor &self, bool upper) { if (self.size(-1) == 0) { return result.resize_as_(self); } result.copy_(native::cholesky(self, upper)); return result; } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ lu ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ template<typename scalar_t> static void apply_lu(Tensor& self, Tensor& pivots, Tensor& infos) { #ifndef USE_LAPACK AT_ERROR("lu: LAPACK library not found in compilation"); #else auto self_data = self.data_ptr<scalar_t>(); auto pivots_data = pivots.data_ptr<int>(); auto infos_data = infos.data_ptr<int>(); auto self_matrix_stride = matrixStride(self); auto pivots_matrix_stride = pivots.size(-1); auto batch_size = batchCount(self); auto n = self.size(-1); for (int64_t i = 0; i < batch_size; i++) { scalar_t* self_working_ptr = &self_data[i * self_matrix_stride]; int* pivots_working_ptr = &pivots_data[i * pivots_matrix_stride]; int* infos_working_ptr = &infos_data[i]; lapackLu<scalar_t>(n, n, self_working_ptr, n, pivots_working_ptr, infos_working_ptr); } #endif } std::tuple<Tensor, Tensor, Tensor> _lu_with_info_cpu(const Tensor& self, bool pivot, bool check_errors) { TORCH_CHECK(pivot, "lu without pivoting is not implemented on the CPU"); TORCH_CHECK(self.dim() >= 2, "expected tensor with 2 or more dimensions, got size: ", self.sizes(), " instead"); squareCheckInputs(self); auto req_size = self.sizes().vec(); req_size.pop_back(); auto pivots_tensor = at::empty(req_size, self.options().dtype(kInt)); req_size.pop_back(); auto infos_tensor = at::zeros(req_size, self.options().dtype(kInt)); Tensor self_working_copy; if (self.numel() == 0) { self_working_copy = at::empty_like(self); } else { self_working_copy = cloneBatchedColumnMajor(self); AT_DISPATCH_FLOATING_TYPES(self.scalar_type(), "lu_cpu", [&]{ apply_lu<scalar_t>(self_working_copy, pivots_tensor, infos_tensor); }); } if (check_errors) { if (self.dim() > 2) { batchCheckErrors(infos_tensor, "lu"); } else { singleCheckErrors(infos_tensor.item<int64_t>(), "lu"); } } return std::make_tuple(self_working_copy, pivots_tensor, infos_tensor); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ triu/tril ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ template <typename scalar_t, bool upper> static void apply_triu_tril_single( scalar_t* result, scalar_t* self, bool inplace, int64_t k, int64_t n, int64_t m, int64_t res_row_stride, int64_t res_col_stride, int64_t self_row_stride, int64_t self_col_stride) { constexpr int64_t zero = 0; if (upper) { at::parallel_for(0, n, 0, [&](int64_t start, int64_t end) { for (auto i = start; i < end; i++) { for (int64_t j = 0; j < std::min(m, i + k); j++) { result[i * res_row_stride + j * res_col_stride] = 0; } if (!inplace) { // copy the rest of the self if not inplace for (int64_t j = std::max(zero, i + k); j < m; j++) { result[i * res_row_stride + j * res_col_stride] = self[i * self_row_stride + j * self_col_stride]; } } } }); } else { at::parallel_for(0, n, 0, [&](int64_t start, int64_t end) { for (auto i = start; i < end; i++) { for (int64_t j = std::max(zero, i + k + 1); j < m; j++) { result[i * res_row_stride + j * res_col_stride] = 0; } if (!inplace) { // copy the rest of the self if not inplace for (int64_t j = zero; j < std::min(m, i + k + 1); j++) { result[i * res_row_stride + j * res_col_stride] = self[i * self_row_stride + j * self_col_stride]; } } } }); } } template <typename scalar_t, bool upper> void apply_triu_tril(Tensor& result, const Tensor& self, bool inplace, int64_t k) { auto n = self.size(-2); auto m = self.size(-1); auto self_data = self.data_ptr<scalar_t>(); auto self_stride = (self.dim() > 2 && self.stride(-3) > 0) ? self.stride(-3) : 1; auto batchsize = batchCountTrilTriu(result); auto self_row_stride = self.stride(-2); auto self_column_stride = self.stride(-1); auto result_data = result.data_ptr<scalar_t>(); int64_t result_stride, result_row_stride, result_column_stride; if (result_data != self_data) { result_stride = (result.dim() > 2 && result.stride(-3) > 0) ? result.stride(-3) : 1; result_row_stride = result.stride(-2); result_column_stride = result.stride(-1); } else { result_stride = self_stride; result_row_stride = self_row_stride; result_column_stride = self_column_stride; } at::parallel_for(0, batchsize, 0, [&](int64_t start, int64_t end) { for (auto b = start; b < end; b++) { scalar_t* self_batch = &self_data[b * self_stride]; scalar_t* result_batch = &result_data[b * result_stride]; apply_triu_tril_single<scalar_t, upper>( result_batch, self_batch, inplace, k, n, m, result_row_stride, result_column_stride, self_row_stride, self_column_stride); } }); } Tensor tril(const Tensor& self, int64_t k) { Tensor result = at::empty({0}, self.options()); at::tril_out(result, self, k); return result; } Tensor& tril_cpu_(Tensor &self, int64_t k) { if (self.numel() == 0) { return self; } bool inplace; Tensor self_c; std::tie(inplace, self_c) = checkTrilTriuBatchContiguous(self, true); Tensor result = inplace ? self : at::empty_like(self); AT_DISPATCH_ALL_TYPES_AND2(at::ScalarType::Half, at::ScalarType::Bool, self.scalar_type(), "tril", [&]{ apply_triu_tril<scalar_t, false>(result, self_c, inplace, k); }); if (!inplace) self.copy_(result); return self; } Tensor& tril_cpu_out(Tensor &result, const Tensor& self, int64_t k) { if (result.sizes() != self.sizes()) { result.resize_as_(self); } if (self.numel() == 0) { return result; } Tensor self_c; std::tie(std::ignore, self_c) = checkTrilTriuBatchContiguous(self, false); AT_DISPATCH_ALL_TYPES_AND2(at::ScalarType::Half, at::ScalarType::Bool, self.scalar_type(), "tril", [&]{ apply_triu_tril<scalar_t, false>(result, self_c, false, k); }); return result; } Tensor triu(const Tensor& self, int64_t k) { Tensor result = at::empty({0}, self.options()); at::triu_out(result, self, k); return result; } Tensor& triu_cpu_(Tensor &self, int64_t k) { if (self.numel() == 0) { return self; } bool inplace; Tensor self_c; std::tie(inplace, self_c) = checkTrilTriuBatchContiguous(self, true); Tensor result = inplace ? self : at::empty_like(self); AT_DISPATCH_ALL_TYPES_AND2(at::ScalarType::Half, at::ScalarType::Bool, self.scalar_type(), "triu", [&]{ apply_triu_tril<scalar_t, true>(result, self_c, inplace, k); }); if (!inplace) self.copy_(result); return self; } Tensor& triu_cpu_out(Tensor &result, const Tensor& self, int64_t k) { if (result.sizes() != self.sizes()) { result.resize_as_(self); } if (self.numel() == 0) { return result; } Tensor self_c; std::tie(std::ignore, self_c) = checkTrilTriuBatchContiguous(self, false); AT_DISPATCH_ALL_TYPES_AND2(at::ScalarType::Half, at::ScalarType::Bool, self.scalar_type(), "triu", [&]{ apply_triu_tril<scalar_t, true>(result, self_c, false, k); }); return result; } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ triangular_solve ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ template<typename scalar_t> static void apply_triangular_solve(Tensor& b, Tensor& A, bool upper, bool transpose, bool unitriangular) { #ifndef USE_LAPACK AT_ERROR("triangular_solve: LAPACK library not found in compilation"); #else char uplo = upper ? 'U' : 'L'; char trans = transpose ? 'T' : 'N'; char diag = unitriangular ? 'U' : 'N'; auto A_data = A.data_ptr<scalar_t>(); auto b_data = b.data_ptr<scalar_t>(); auto A_mat_stride = matrixStride(A); auto b_mat_stride = matrixStride(b); auto batch_size = batchCount(A); auto n = A.size(-2); auto nrhs = b.size(-1); int info; for (int64_t i = 0; i < batch_size; i++) { scalar_t* A_working_ptr = &A_data[i * A_mat_stride]; scalar_t* b_working_ptr = &b_data[i * b_mat_stride]; lapackTriangularSolve<scalar_t>(uplo, trans, diag, n, nrhs, A_working_ptr, n, b_working_ptr, n, &info); } #endif } std::tuple<Tensor, Tensor> _triangular_solve_helper_cpu(const Tensor& self, const Tensor& A, bool upper, bool transpose, bool unitriangular) { auto self_working_copy = cloneBatchedColumnMajor(self); auto A_working_copy = cloneBatchedColumnMajor(A); AT_DISPATCH_FLOATING_TYPES(self.scalar_type(), "triangular_solve_cpu", [&]{ apply_triangular_solve<scalar_t>(self_working_copy, A_working_copy, upper, transpose, unitriangular); }); return std::tuple<Tensor, Tensor>(self_working_copy, A_working_copy); } // Supports arbitrary batch dimensions for self and A std::tuple<Tensor, Tensor> triangular_solve(const Tensor& self, const Tensor& A, bool upper, bool transpose, bool unitriangular) { TORCH_CHECK(self.dim() >= 2, "b should have at least 2 dimensions, but has ", self.dim(), " dimensions instead"); TORCH_CHECK(A.dim() >= 2, "u should have at least 2 dimensions, but has ", A.dim(), " dimensions instead"); Tensor self_broadcasted, A_broadcasted; std::tie(self_broadcasted, A_broadcasted) = _linear_solve_broadcast_args(self, A, "triangular_solve"); return at::_triangular_solve_helper(self_broadcasted, A_broadcasted, upper, transpose, unitriangular); } std::tuple<Tensor&, Tensor&> triangular_solve_out(Tensor& result, Tensor& clone_A, const Tensor& self, const Tensor& A, bool upper, bool transpose, bool unitriangular) { Tensor result_tmp, clone_A_tmp; std::tie(result_tmp, clone_A_tmp) = at::_triangular_solve_helper(self, A, upper, transpose, unitriangular); result.resize_as_(result_tmp).copy_(result_tmp); clone_A.resize_as_(clone_A_tmp).copy_(clone_A_tmp); return std::tuple<Tensor&, Tensor&>(result, clone_A); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ qr ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ template<typename scalar_t> static void apply_geqrf(Tensor& self, Tensor& tau, int64_t m, int64_t n, std::vector<int64_t>& infos) { #ifndef USE_LAPACK AT_ERROR("qr: LAPACK library not found in compilation"); #else auto self_data = self.data_ptr<scalar_t>(); auto tau_data = tau.data_ptr<scalar_t>(); auto self_matrix_stride = matrixStride(self); auto tau_stride = tau.size(-1); auto batch_size = batchCount(self); int info; // Run once, first to get the optimum work size. // Since we deal with batches of matrices with the same dimensions, doing this outside // the loop saves (batch_size - 1) workspace queries which would provide the same result // and (batch_size - 1) calls to allocate and deallocate workspace using at::empty() int lwork = -1; scalar_t wkopt; lapackGeqrf<scalar_t>(m, n, self_data, m, tau_data, &wkopt, lwork, &info); lwork = static_cast<int>(wkopt); Tensor work = at::empty({lwork}, self.options()); for (int64_t i = 0; i < batch_size; i++) { scalar_t* self_working_ptr = &self_data[i * self_matrix_stride]; scalar_t* tau_working_ptr = &tau_data[i * tau_stride]; // now compute the actual R and TAU lapackGeqrf<scalar_t>(m, n, self_working_ptr, m, tau_working_ptr, work.data_ptr<scalar_t>(), lwork, &info); infos[i] = info; if (info != 0) { return; } } #endif } template<typename scalar_t> static void apply_orgqr(Tensor& self, const Tensor& tau, int64_t m, int64_t n_columns, int64_t k, std::vector<int64_t>& infos) { #ifndef USE_LAPACK AT_ERROR("qr: LAPACK library not found in compilation"); #else auto self_data = self.data_ptr<scalar_t>(); auto tau_data = tau.data_ptr<scalar_t>(); auto self_matrix_stride = matrixStride(self); auto tau_stride = tau.size(-1); auto batch_size = batchCount(self); int info; // Run once, first to get the optimum work size. // Since we deal with batches of matrices with the same dimensions, doing this outside // the loop saves (batch_size - 1) workspace queries which would provide the same result // and (batch_size - 1) calls to allocate and deallocate workspace using at::empty() int lwork = -1; scalar_t wkopt; lapackOrgqr<scalar_t>(m, n_columns, k, self_data, m, tau_data, &wkopt, lwork, &info); lwork = static_cast<int>(wkopt); Tensor work = at::empty({lwork}, self.options()); for (int64_t i = 0; i < batch_size; i++) { scalar_t* self_working_ptr = &self_data[i * self_matrix_stride]; scalar_t* tau_working_ptr = &tau_data[i * tau_stride]; // now compute the actual Q lapackOrgqr<scalar_t>(m, n_columns, k, self_working_ptr, m, tau_working_ptr, work.data_ptr<scalar_t>(), lwork, &info); infos[i] = info; if (info != 0) { return; } } #endif } std::tuple<Tensor, Tensor> _qr_helper_cpu(const Tensor& self, bool some) { std::vector<int64_t> infos(batchCount(self), 0); int64_t m = self.size(-2), n = self.size(-1); // Setup inputs for apply_geqrf auto self_sizes = self.sizes().vec(); self_sizes.pop_back(); self_sizes[self.dim() - 2] = std::min(m, n); auto tau_working_copy = at::empty(self_sizes, self.options()); Tensor q_working_copy; // Setup input geometry for apply_orgqr std::vector<int64_t> q_sizes, q_strides; int64_t n_columns_q; Tensor R; std::tie(q_sizes, q_strides, n_columns_q) = _compute_geometry_for_Q(self, some); // If there are no elements, then we simply return a pair of tensors of required dimensions if (self.numel() == 0) { // Fix the number of columns of q appropriately q_sizes[self.dim() - 1] = n_columns_q; q_working_copy = at::eye(q_sizes[self.dim() - 2], q_sizes[self.dim() - 1], self.options()); q_working_copy = q_working_copy.expand_as(q_working_copy); // We repurpose the same q_sizes for R // Fix the number of rows and columns of q_working_copy appropriately q_sizes[self.dim() - 1] = n; q_sizes[self.dim() - 2] = n_columns_q; R = at::empty(q_sizes, self.options()); return std::make_tuple(q_working_copy, R); } // First perform GEQRF for R and TAU (the elementary reflectors) // We will need to generate R from the upper triangular matrix from the // matrix input to GEQRF. q_working_copy = at::empty_strided(q_sizes, q_strides, self.options()); q_working_copy.narrow(-1, 0, n).copy_(self); AT_DISPATCH_FLOATING_TYPES(self.scalar_type(), "qr_cpu", [&]{ apply_geqrf<scalar_t>(q_working_copy, tau_working_copy, m, n, infos); }); if (self.dim() > 2) { batchCheckErrors(infos, "qr_cpu"); } else { singleCheckErrors(infos[0], "qr_cpu"); } R = q_working_copy.slice(-2, 0, n_columns_q).slice(-1, 0, n).triu(); // Next perform ORGQR for Q using the results (both raw R and TAU) from GEQRF AT_DISPATCH_FLOATING_TYPES(self.scalar_type(), "qr_cpu", [&]{ apply_orgqr<scalar_t>(q_working_copy, tau_working_copy, m, n_columns_q, std::min(m, n), infos); }); if (self.dim() > 2) { batchCheckErrors(infos, "qr_cpu"); } else { singleCheckErrors(infos[0], "qr_cpu"); } return std::make_tuple(q_working_copy.narrow(-1, 0, n_columns_q), R); } std::tuple<Tensor,Tensor> qr(const Tensor& self, bool some) { TORCH_CHECK(self.dim() >= 2, "self should have at least 2 dimensions, but has ", self.dim(), " dimensions instead"); return at::_qr_helper(self, some); } std::tuple<Tensor&,Tensor&> qr_out(Tensor& Q, Tensor& R, const Tensor& self, bool some) { TORCH_CHECK(self.dim() >= 2, "self should have at least 2 dimensions, but has ", self.dim(), " dimensions instead"); Tensor Q_tmp, R_tmp; std::tie(Q_tmp, R_tmp) = at::_qr_helper(self, some); Q.resize_as_(Q_tmp).copy_(Q_tmp); R.resize_as_(R_tmp).copy_(R_tmp); return std::tuple<Tensor&, Tensor&>(Q, R); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ symeig ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ template <typename scalar_t> static void apply_symeig(Tensor& self, Tensor& eigvals, bool eigenvectors, bool upper, std::vector<int64_t>& infos) { #ifndef USE_LAPACK AT_ERROR("symeig: LAPACK library not found in compilation"); #else auto self_data = self.data_ptr<scalar_t>(); auto eigvals_data = eigvals.data_ptr<scalar_t>(); auto self_matrix_stride = matrixStride(self); auto eigvals_stride = eigvals.size(-1); auto batch_size = batchCount(self); auto n = self.size(-1); char uplo = upper ? 'U' : 'L'; char jobz = eigenvectors ? 'V' : 'N'; int info; // Run once, first to get the optimum work size. // Since we deal with batches of matrices with the same dimensions, doing this outside // the loop saves (batch_size - 1) workspace queries which would provide the same result // and (batch_size - 1) calls to allocate and deallocate workspace using at::empty() int lwork = -1; scalar_t wkopt; lapackSymeig<scalar_t>(jobz, uplo, n, self_data, n, eigvals_data, &wkopt, lwork, &info); lwork = static_cast<int>(wkopt); Tensor work = at::empty({lwork}, self.options()); for (int64_t i = 0; i < batch_size; i++) { scalar_t* self_working_ptr = &self_data[i * self_matrix_stride]; scalar_t* eigvals_working_ptr = &eigvals_data[i * eigvals_stride]; // now compute the eigenvalues and the eigenvectors (optionally) lapackSymeig<scalar_t>(jobz, uplo, n, self_working_ptr, n, eigvals_working_ptr, work.data_ptr<scalar_t>(), lwork, &info); infos[i] = info; if (info != 0) { return; } } #endif } std::tuple<Tensor, Tensor> _symeig_helper_cpu(const Tensor& self, bool eigenvectors, bool upper) { std::vector<int64_t> infos(batchCount(self), 0); auto self_sizes = self.sizes().vec(); self_sizes.pop_back(); auto eigvals = at::empty(self_sizes, self.options()); if (self.numel() == 0) { return std::tuple<Tensor, Tensor>(eigvals, at::empty_like(self)); } auto self_working_copy = cloneBatchedColumnMajor(self); AT_DISPATCH_FLOATING_TYPES(self.scalar_type(), "symeig_cpu", [&]{ apply_symeig<scalar_t>(self_working_copy, eigvals, eigenvectors, upper, infos); }); if (!eigenvectors) { self_working_copy.zero_(); } if (self.dim() > 2) { batchCheckErrors(infos, "symeig_cpu"); } else { singleCheckErrors(infos[0], "symeig_cpu"); } return std::tuple<Tensor, Tensor>(eigvals, self_working_copy); } std::tuple<Tensor, Tensor> symeig(const Tensor& self, bool eigenvectors, bool upper) { squareCheckInputs(self); return at::_symeig_helper(self, eigenvectors, upper); } std::tuple<Tensor&, Tensor&> symeig_out(Tensor& vals, Tensor& vecs, const Tensor& self, bool eigenvectors, bool upper) { squareCheckInputs(self); Tensor vals_tmp, vecs_tmp; std::tie(vals_tmp, vecs_tmp) = at::_symeig_helper(self, eigenvectors, upper); vals.resize_as_(vals_tmp).copy_(vals_tmp); vecs.resize_as_(vecs_tmp).copy_(vecs_tmp); return std::tuple<Tensor&, Tensor&>(vals, vecs); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ svd ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ template <typename scalar_t> static void apply_svd(Tensor& self, Tensor& U, Tensor& S, Tensor& VT, char jobz, std::vector<int64_t>& infos) { #ifndef USE_LAPACK AT_ERROR("svd: LAPACK library not found in compilation"); #else auto self_data = self.data_ptr<scalar_t>(); auto U_data = U.data_ptr<scalar_t>(); auto S_data = S.data_ptr<scalar_t>(); auto VT_data = VT.data_ptr<scalar_t>(); auto self_stride = matrixStride(self); auto U_stride = matrixStride(U); auto S_stride = S.size(-1); auto VT_stride = matrixStride(VT); auto batchsize = batchCount(self); int info; auto m = self.size(-2); auto n = self.size(-1); auto k = std::min(m, n); Tensor iwork = at::empty({8 * k}, at::kInt); auto iwork_data = iwork.data_ptr<int>(); // Run once, first to get the optimum work size. // Since we deal with batches of matrices with the same dimensions, doing this outside // the loop saves (batch_size - 1) workspace queries which would provide the same result // and (batch_size - 1) calls to allocate and deallocate workspace using at::empty() int lwork = -1; scalar_t wkopt; lapackSvd<scalar_t>(jobz, m, n, self_data, m, S_data, U_data, m, VT_data, n, &wkopt, lwork, iwork_data, &info); lwork = static_cast<int>(wkopt); Tensor work = at::empty({lwork}, self.options()); auto work_data = work.data_ptr<scalar_t>(); for (int64_t i = 0; i < batchsize; i++) { scalar_t* self_working_ptr = &self_data[i * self_stride]; scalar_t* S_working_ptr = &S_data[i * S_stride]; scalar_t* U_working_ptr = &U_data[i * U_stride]; scalar_t* VT_working_ptr = &VT_data[i * VT_stride]; // Compute S, U (optionally) and VT (optionally) lapackSvd<scalar_t>(jobz, m, n, self_working_ptr, m, S_working_ptr, U_working_ptr, m, VT_working_ptr, n, work_data, lwork, iwork_data, &info); infos[i] = info; if (info != 0) { return; } } #endif } std::tuple<Tensor, Tensor, Tensor> _svd_helper_cpu(const Tensor& self, bool some, bool compute_uv) { std::vector<int64_t> infos(batchCount(self), 0); int64_t m = self.size(-2), n = self.size(-1); int64_t k = std::min(m, n); char jobz = compute_uv ? (some ? 'S' : 'A') : 'N'; Tensor U_working_copy, S_working_copy, VT_working_copy; std::tie(U_working_copy, S_working_copy, VT_working_copy) = _create_U_S_VT(self, some, compute_uv); if (self.numel() > 0) { auto self_working_copy = cloneBatchedColumnMajor(self); AT_DISPATCH_FLOATING_TYPES(self.scalar_type(), "svd_cpu", [&]{ apply_svd<scalar_t>(self_working_copy, U_working_copy, S_working_copy, VT_working_copy, jobz, infos); }); if (self.dim() > 2) { batchCheckErrors(infos, "svd_cpu"); } else { singleCheckErrors(infos[0], "svd_cpu"); } if (compute_uv) { if (some) { VT_working_copy = VT_working_copy.narrow(-1, 0, k); } } else { VT_working_copy.zero_(); U_working_copy.zero_(); } } else { U_working_copy.zero_(); VT_working_copy.zero_(); } return std::make_tuple(U_working_copy, S_working_copy, VT_working_copy); } std::tuple<Tensor, Tensor, Tensor> svd(const Tensor& self, bool some, bool compute_uv) { TORCH_CHECK(self.dim() >= 2, "self should have at least 2 dimensions, but has ", self.dim(), " dimensions instead"); return at::_svd_helper(self, some, compute_uv); } std::tuple<Tensor&, Tensor&, Tensor&> svd_out(Tensor& U, Tensor& S, Tensor& VT, const Tensor& self, bool some, bool compute_uv) { TORCH_CHECK(self.dim() >= 2, "self should have at least 2 dimensions, but has ", self.dim(), " dimensions instead"); Tensor U_tmp, S_tmp, VT_tmp; std::tie(U_tmp, S_tmp, VT_tmp) = at::_svd_helper(self, some, compute_uv); U.resize_as_(U_tmp).copy_(U_tmp); S.resize_as_(S_tmp).copy_(S_tmp); VT.resize_as_(VT_tmp).copy_(VT_tmp); return std::tuple<Tensor&, Tensor&, Tensor&>(U, S, VT); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ lu_solve ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ template<typename scalar_t> static void apply_lu_solve(Tensor& b, const Tensor& lu, const Tensor& pivots, std::vector<int64_t>& infos) { #ifndef USE_LAPACK AT_ERROR("lu_solve: LAPACK library not found in compilation"); #else auto b_data = b.data_ptr<scalar_t>(); auto lu_data = lu.data_ptr<scalar_t>(); auto pivots_data = pivots.data_ptr<int>(); auto b_stride = matrixStride(b); auto lu_stride = matrixStride(lu); auto pivots_stride = pivots.size(-1); auto batch_size = batchCount(b); auto n = lu.size(-2); auto nrhs = b.size(-1); int info; for (int64_t i = 0; i < batch_size; i++) { scalar_t* b_working_ptr = &b_data[i * b_stride]; scalar_t* lu_working_ptr = &lu_data[i * lu_stride]; int* pivots_working_ptr = &pivots_data[i * pivots_stride]; lapackLuSolve<scalar_t>('N', n, nrhs, lu_working_ptr, n, pivots_working_ptr, b_working_ptr, n, &info); infos[i] = info; if (info != 0) { return; } } #endif } Tensor _lu_solve_helper_cpu(const Tensor& self, const Tensor& LU_data, const Tensor& LU_pivots) { auto self_working_copy = cloneBatchedColumnMajor(self); auto LU_data_working_copy = cloneBatchedColumnMajor(LU_data); auto LU_pivots_working_copy = LU_pivots.is_contiguous() ? LU_pivots : LU_pivots.contiguous(); std::vector<int64_t> infos(batchCount(self), 0); AT_DISPATCH_FLOATING_TYPES(self.scalar_type(), "lu_solve_cpu", [&]{ apply_lu_solve<scalar_t>(self_working_copy, LU_data_working_copy, LU_pivots_working_copy, infos); }); if (self.dim() > 2) { batchCheckErrors(infos, "lu_solve_cpu"); } else { singleCheckErrors(infos[0], "lu_solve_cpu"); } return self_working_copy; } Tensor lu_solve(const Tensor& self, const Tensor& LU_data, const Tensor& LU_pivots) { TORCH_CHECK(self.dim() == 3 || self.dim() == 2, "b should have 2 or 3 dimensions, but has ", self.dim(), " dimensions instead"); TORCH_CHECK(LU_data.dim() == 3, "LU_data should have 3 dimensions, but has ", LU_data.dim(), " dimensions instead"); TORCH_CHECK(self.size(0) == LU_data.size(0), "b and LU_data should have the same number of batches"); TORCH_CHECK(LU_pivots.size(1) == LU_data.size(2), "Number of pivots per batch should be same as the dimension of the matrix"); TORCH_CHECK(LU_pivots.size(0) == LU_data.size(0), "Batch dimensions of LU_pivots doesn't match batch dimensions of LU_data"); TORCH_CHECK(LU_pivots.dtype() == at::kInt, "LU_pivots should be a Tensor of scalar type Int"); TORCH_CHECK(LU_pivots.device() == LU_data.device(), "Expected LU_pivots and LU_data to be on the same device, " "but found LU_pivots on ", LU_pivots.device(), " and LU_data on ", LU_data.device(), " instead"); Tensor self_3D; if (self.dim() == 2) { TORCH_WARN("Passing RHS tensor with number of dimensions = 2 is deprecated, " "and will be removed in the next release. Please unsqueeze the last dimension " "to obtain an RHS tensor with number of right hand sides = 1"); self_3D = self.unsqueeze(2); } else { self_3D = self; } linearSolveCheckInputs(self_3D, LU_data, "lu_solve"); Tensor solution = at::_lu_solve_helper(self_3D, LU_data, LU_pivots); if (self.dim() == 2) { return solution.squeeze(2); } else { return solution; } } Tensor& lu_solve_out(Tensor& result, const Tensor& self, const Tensor& LU_data, const Tensor& LU_pivots) { Tensor result_tmp = at::lu_solve(self, LU_data, LU_pivots); result.resize_as_(result_tmp).copy_(result_tmp); return result; } }} // namespace at::native
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#include <bits/stdc++.h> using namespace std; #define tr(cont) for(auto it=cont.begin();it!=cont.end();it++) #define tr1(cont,it) for(;it!=cont.end();it++) #define rep(n) for(int i=0;i<n;i++) #define MOD 1000000007 #define ll long long #define fs first #define sc second int main(){ string str= "hello"; str.pop_back(); cout<<str; }
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/****************************************************************************//* * Copyright (C) 2019 Marek M. Cel * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. ******************************************************************************/ #ifndef SIM_EFFECTS_H #define SIM_EFFECTS_H //////////////////////////////////////////////////////////////////////////////// #include <osg/Group> #include <osgParticle/SmokeEffect> #include <sim/sim_Base.h> //////////////////////////////////////////////////////////////////////////////// namespace sim { /** Effects class. */ class Effects : public Base { public: typedef osgParticle::SmokeEffect Smoke; /** Creates explosion effect. */ static osg::Group* createExplosion( float scale ); /** Creates flames effect. */ static osg::Group* createFlames( const char *texture ); /** Creates smoke effect. */ static osg::Group* createSmoke( float lifeTime = 1.5f, float size0 = 1.0f, float size1 = 0.2f, float spread = 1.0f, float intensity = 1.0f, float speed = 1.0f ); /** Creates smoke trail effect. */ static Smoke* createSmokeTrail(); }; } // end of sim namespace //////////////////////////////////////////////////////////////////////////////// #endif // SIM_EFFECTS_H
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ // vim: ft=cpp tw=78 sw=2 et ts=2 /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* * A base class which implements nsIImageLoadingContent and can be * subclassed by various content nodes that want to provide image * loading functionality (eg <img>, <object>, etc). */ #include "nsImageLoadingContent.h" #include "nsAutoPtr.h" #include "nsError.h" #include "nsIContent.h" #include "nsIDocument.h" #include "nsIScriptGlobalObject.h" #include "nsIDOMWindow.h" #include "nsServiceManagerUtils.h" #include "nsContentPolicyUtils.h" #include "nsIURI.h" #include "nsILoadGroup.h" #include "imgIContainer.h" #include "imgILoader.h" #include "nsThreadUtils.h" #include "nsNetUtil.h" #include "nsAsyncDOMEvent.h" #include "nsGenericElement.h" #include "nsImageFrame.h" #include "nsIPresShell.h" #include "nsEventStates.h" #include "nsGUIEvent.h" #include "nsIChannel.h" #include "nsIStreamListener.h" #include "nsIFrame.h" #include "nsIDOMNode.h" #include "nsContentUtils.h" #include "nsLayoutUtils.h" #include "nsIContentPolicy.h" #include "nsEventDispatcher.h" #include "nsSVGEffects.h" #include "mozAutoDocUpdate.h" #include "mozilla/dom/Element.h" using namespace mozilla; #ifdef DEBUG_chb static void PrintReqURL(imgIRequest* req) { if (!req) { printf("(null req)\n"); return; } nsCOMPtr<nsIURI> uri; req->GetURI(getter_AddRefs(uri)); if (!uri) { printf("(null uri)\n"); return; } nsAutoCString spec; uri->GetSpec(spec); printf("spec='%s'\n", spec.get()); } #endif /* DEBUG_chb */ nsImageLoadingContent::nsImageLoadingContent() : mCurrentRequestFlags(0), mPendingRequestFlags(0), mObserverList(nullptr), mImageBlockingStatus(nsIContentPolicy::ACCEPT), mLoadingEnabled(true), mIsImageStateForced(false), mLoading(false), // mBroken starts out true, since an image without a URI is broken.... mBroken(true), mUserDisabled(false), mSuppressed(false), mNewRequestsWillNeedAnimationReset(false), mStateChangerDepth(0), mCurrentRequestRegistered(false), mPendingRequestRegistered(false) { if (!nsContentUtils::GetImgLoaderForChannel(nullptr)) { mLoadingEnabled = false; } } void nsImageLoadingContent::DestroyImageLoadingContent() { // Cancel our requests so they won't hold stale refs to us // NB: Don't ask to discard the images here. ClearCurrentRequest(NS_BINDING_ABORTED, 0); ClearPendingRequest(NS_BINDING_ABORTED, 0); } nsImageLoadingContent::~nsImageLoadingContent() { NS_ASSERTION(!mCurrentRequest && !mPendingRequest, "DestroyImageLoadingContent not called"); NS_ASSERTION(!mObserverList.mObserver && !mObserverList.mNext, "Observers still registered?"); } // Macro to call some func on each observer. This handles observers // removing themselves. #define LOOP_OVER_OBSERVERS(func_) \ PR_BEGIN_MACRO \ nsAutoScriptBlocker scriptBlocker; \ for (ImageObserver* observer = &mObserverList, *next; observer; \ observer = next) { \ next = observer->mNext; \ if (observer->mObserver) { \ observer->mObserver->func_; \ } \ } \ PR_END_MACRO /* * imgIContainerObserver impl */ NS_IMETHODIMP nsImageLoadingContent::FrameChanged(imgIRequest* aRequest, imgIContainer* aContainer, const nsIntRect* aDirtyRect) { LOOP_OVER_OBSERVERS(FrameChanged(aRequest, aContainer, aDirtyRect)); return NS_OK; } /* * imgIDecoderObserver impl */ NS_IMETHODIMP nsImageLoadingContent::OnStartRequest(imgIRequest* aRequest) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); LOOP_OVER_OBSERVERS(OnStartRequest(aRequest)); return NS_OK; } NS_IMETHODIMP nsImageLoadingContent::OnStartDecode(imgIRequest* aRequest) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); LOOP_OVER_OBSERVERS(OnStartDecode(aRequest)); return NS_OK; } NS_IMETHODIMP nsImageLoadingContent::OnStartContainer(imgIRequest* aRequest, imgIContainer* aContainer) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); LOOP_OVER_OBSERVERS(OnStartContainer(aRequest, aContainer)); // Have to check for state changes here, since we might have been in // the LOADING state before. UpdateImageState(true); return NS_OK; } NS_IMETHODIMP nsImageLoadingContent::OnStartFrame(imgIRequest* aRequest, uint32_t aFrame) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); LOOP_OVER_OBSERVERS(OnStartFrame(aRequest, aFrame)); return NS_OK; } NS_IMETHODIMP nsImageLoadingContent::OnDataAvailable(imgIRequest* aRequest, bool aCurrentFrame, const nsIntRect* aRect) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); LOOP_OVER_OBSERVERS(OnDataAvailable(aRequest, aCurrentFrame, aRect)); return NS_OK; } NS_IMETHODIMP nsImageLoadingContent::OnStopFrame(imgIRequest* aRequest, uint32_t aFrame) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); LOOP_OVER_OBSERVERS(OnStopFrame(aRequest, aFrame)); return NS_OK; } NS_IMETHODIMP nsImageLoadingContent::OnStopContainer(imgIRequest* aRequest, imgIContainer* aContainer) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); LOOP_OVER_OBSERVERS(OnStopContainer(aRequest, aContainer)); return NS_OK; } // Warning - This isn't actually fired when decode is complete. Rather, it's // fired when load is complete. See bug 505385, and in the mean time use // OnStopContainer. NS_IMETHODIMP nsImageLoadingContent::OnStopDecode(imgIRequest* aRequest, nsresult aStatus, const PRUnichar* aStatusArg) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); // We should definitely have a request here NS_ABORT_IF_FALSE(aRequest, "no request?"); NS_PRECONDITION(aRequest == mCurrentRequest || aRequest == mPendingRequest, "Unknown request"); LOOP_OVER_OBSERVERS(OnStopDecode(aRequest, aStatus, aStatusArg)); // XXXbholley - When we fix bug 505385, everything here should go in // OnStopRequest. // Our state may change. Watch it. AutoStateChanger changer(this, true); // If the pending request is loaded, switch to it. if (aRequest == mPendingRequest) { MakePendingRequestCurrent(); } NS_ABORT_IF_FALSE(aRequest == mCurrentRequest, "One way or another, we should be current by now"); // We just loaded all the data we're going to get. If we're visible and // haven't done an initial paint (*), we want to make sure the image starts // decoding immediately, for two reasons: // // 1) This image is sitting idle but might need to be decoded as soon as we // start painting, in which case we've wasted time. // // 2) We want to block onload until all visible images are decoded. We do this // by blocking onload until all in-progress decodes get at least one frame // decoded. However, if all the data comes in while painting is suppressed // (ie, before the initial paint delay is finished), we fire onload without // doing a paint first. This means that decode-on-draw images don't start // decoding, so we can't wait for them to finish. See bug 512435. // // (*) IsPaintingSuppressed returns false if we haven't gotten the initial // reflow yet, so we have to test !DidInitialize || IsPaintingSuppressed. // It's possible for painting to be suppressed for reasons other than the // initial paint delay (for example, being in the bfcache), but we probably // aren't loading images in those situations. // XXXkhuey should this be GetOurCurrentDoc? Decoding if we're not in // the document seems silly. nsIDocument* doc = GetOurOwnerDoc(); nsIPresShell* shell = doc ? doc->GetShell() : nullptr; if (shell && shell->IsVisible() && (!shell->DidInitialize() || shell->IsPaintingSuppressed())) { mCurrentRequest->RequestDecode(); } // Fire the appropriate DOM event. if (NS_SUCCEEDED(aStatus)) { FireEvent(NS_LITERAL_STRING("load")); } else { FireEvent(NS_LITERAL_STRING("error")); } nsCOMPtr<nsINode> thisNode = do_QueryInterface(static_cast<nsIImageLoadingContent*>(this)); nsSVGEffects::InvalidateDirectRenderingObservers(thisNode->AsElement()); return NS_OK; } NS_IMETHODIMP nsImageLoadingContent::OnStopRequest(imgIRequest* aRequest, bool aLastPart) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); LOOP_OVER_OBSERVERS(OnStopRequest(aRequest, aLastPart)); return NS_OK; } NS_IMETHODIMP nsImageLoadingContent::OnImageIsAnimated(imgIRequest *aRequest) { bool* requestFlag = GetRegisteredFlagForRequest(aRequest); if (requestFlag) { nsLayoutUtils::RegisterImageRequest(GetFramePresContext(), aRequest, requestFlag); } return NS_OK; } NS_IMETHODIMP nsImageLoadingContent::OnDiscard(imgIRequest *aRequest) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); LOOP_OVER_OBSERVERS(OnDiscard(aRequest)); return NS_OK; } /* * nsIImageLoadingContent impl */ NS_IMETHODIMP nsImageLoadingContent::GetLoadingEnabled(bool *aLoadingEnabled) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); *aLoadingEnabled = mLoadingEnabled; return NS_OK; } NS_IMETHODIMP nsImageLoadingContent::SetLoadingEnabled(bool aLoadingEnabled) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); if (nsContentUtils::GetImgLoaderForChannel(nullptr)) { mLoadingEnabled = aLoadingEnabled; } return NS_OK; } NS_IMETHODIMP nsImageLoadingContent::GetImageBlockingStatus(int16_t* aStatus) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); NS_PRECONDITION(aStatus, "Null out param"); *aStatus = mImageBlockingStatus; return NS_OK; } NS_IMETHODIMP nsImageLoadingContent::AddObserver(imgIDecoderObserver* aObserver) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); NS_ENSURE_ARG_POINTER(aObserver); if (!mObserverList.mObserver) { mObserverList.mObserver = aObserver; // Don't touch the linking of the list! return NS_OK; } // otherwise we have to create a new entry ImageObserver* observer = &mObserverList; while (observer->mNext) { observer = observer->mNext; } observer->mNext = new ImageObserver(aObserver); if (! observer->mNext) { return NS_ERROR_OUT_OF_MEMORY; } return NS_OK; } NS_IMETHODIMP nsImageLoadingContent::RemoveObserver(imgIDecoderObserver* aObserver) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); NS_ENSURE_ARG_POINTER(aObserver); if (mObserverList.mObserver == aObserver) { mObserverList.mObserver = nullptr; // Don't touch the linking of the list! return NS_OK; } // otherwise have to find it and splice it out ImageObserver* observer = &mObserverList; while (observer->mNext && observer->mNext->mObserver != aObserver) { observer = observer->mNext; } // At this point, we are pointing to the list element whose mNext is // the right observer (assuming of course that mNext is not null) if (observer->mNext) { // splice it out ImageObserver* oldObserver = observer->mNext; observer->mNext = oldObserver->mNext; oldObserver->mNext = nullptr; // so we don't destroy them all delete oldObserver; } #ifdef DEBUG else { NS_WARNING("Asked to remove nonexistent observer"); } #endif return NS_OK; } NS_IMETHODIMP nsImageLoadingContent::GetRequest(int32_t aRequestType, imgIRequest** aRequest) { switch(aRequestType) { case CURRENT_REQUEST: *aRequest = mCurrentRequest; break; case PENDING_REQUEST: *aRequest = mPendingRequest; break; default: NS_ERROR("Unknown request type"); *aRequest = nullptr; return NS_ERROR_UNEXPECTED; } NS_IF_ADDREF(*aRequest); return NS_OK; } NS_IMETHODIMP_(void) nsImageLoadingContent::FrameCreated(nsIFrame* aFrame) { NS_ASSERTION(aFrame, "aFrame is null"); // We need to make sure that our image request is registered, if it should // be registered. nsPresContext* presContext = aFrame->PresContext(); if (mCurrentRequest) { nsLayoutUtils::RegisterImageRequestIfAnimated(presContext, mCurrentRequest, &mCurrentRequestRegistered); } if (mPendingRequest) { nsLayoutUtils::RegisterImageRequestIfAnimated(presContext, mPendingRequest, &mPendingRequestRegistered); } } NS_IMETHODIMP_(void) nsImageLoadingContent::FrameDestroyed(nsIFrame* aFrame) { NS_ASSERTION(aFrame, "aFrame is null"); // We need to make sure that our image request is deregistered. if (mCurrentRequest) { nsLayoutUtils::DeregisterImageRequest(GetFramePresContext(), mCurrentRequest, &mCurrentRequestRegistered); } if (mPendingRequest) { nsLayoutUtils::DeregisterImageRequest(GetFramePresContext(), mPendingRequest, &mPendingRequestRegistered); } } NS_IMETHODIMP nsImageLoadingContent::GetRequestType(imgIRequest* aRequest, int32_t* aRequestType) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); NS_PRECONDITION(aRequestType, "Null out param"); if (aRequest == mCurrentRequest) { *aRequestType = CURRENT_REQUEST; return NS_OK; } if (aRequest == mPendingRequest) { *aRequestType = PENDING_REQUEST; return NS_OK; } *aRequestType = UNKNOWN_REQUEST; NS_ERROR("Unknown request"); return NS_ERROR_UNEXPECTED; } NS_IMETHODIMP nsImageLoadingContent::GetCurrentURI(nsIURI** aURI) { if (mCurrentRequest) { return mCurrentRequest->GetURI(aURI); } if (!mCurrentURI) { *aURI = nullptr; return NS_OK; } return NS_EnsureSafeToReturn(mCurrentURI, aURI); } NS_IMETHODIMP nsImageLoadingContent::LoadImageWithChannel(nsIChannel* aChannel, nsIStreamListener** aListener) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); if (!nsContentUtils::GetImgLoaderForChannel(aChannel)) { return NS_ERROR_NULL_POINTER; } nsCOMPtr<nsIDocument> doc = GetOurOwnerDoc(); if (!doc) { // Don't bother return NS_OK; } // XXX what should we do with content policies here, if anything? // Shouldn't that be done before the start of the load? // XXX what about shouldProcess? // Our state might change. Watch it. AutoStateChanger changer(this, true); // Do the load. nsCOMPtr<imgIRequest>& req = PrepareNextRequest(); nsresult rv = nsContentUtils::GetImgLoaderForChannel(aChannel)-> LoadImageWithChannel(aChannel, this, doc, aListener, getter_AddRefs(req)); if (NS_SUCCEEDED(rv)) { TrackImage(req); ResetAnimationIfNeeded(); } else { // If we don't have a current URI, we might as well store this URI so people // know what we tried (and failed) to load. if (!mCurrentRequest) aChannel->GetURI(getter_AddRefs(mCurrentURI)); FireEvent(NS_LITERAL_STRING("error")); return rv; } return NS_OK;; } NS_IMETHODIMP nsImageLoadingContent::ForceReload() { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); nsCOMPtr<nsIURI> currentURI; GetCurrentURI(getter_AddRefs(currentURI)); if (!currentURI) { return NS_ERROR_NOT_AVAILABLE; } return LoadImage(currentURI, true, true, nullptr, nsIRequest::VALIDATE_ALWAYS); } NS_IMETHODIMP nsImageLoadingContent::BlockOnload(imgIRequest* aRequest) { if (aRequest != mCurrentRequest) { return NS_OK; } NS_ASSERTION(!(mCurrentRequestFlags & REQUEST_BLOCKS_ONLOAD), "Double BlockOnload!?"); mCurrentRequestFlags |= REQUEST_BLOCKS_ONLOAD; nsIDocument* doc = GetOurCurrentDoc(); if (doc) { doc->BlockOnload(); } return NS_OK; } NS_IMETHODIMP nsImageLoadingContent::UnblockOnload(imgIRequest* aRequest) { if (aRequest != mCurrentRequest) { return NS_OK; } NS_ASSERTION(mCurrentRequestFlags & REQUEST_BLOCKS_ONLOAD, "Double UnblockOnload!?"); mCurrentRequestFlags &= ~REQUEST_BLOCKS_ONLOAD; nsIDocument* doc = GetOurCurrentDoc(); if (doc) { doc->UnblockOnload(false); } return NS_OK; } /* * Non-interface methods */ nsresult nsImageLoadingContent::LoadImage(const nsAString& aNewURI, bool aForce, bool aNotify) { // First, get a document (needed for security checks and the like) nsIDocument* doc = GetOurOwnerDoc(); if (!doc) { // No reason to bother, I think... return NS_OK; } nsCOMPtr<nsIURI> imageURI; nsresult rv = StringToURI(aNewURI, doc, getter_AddRefs(imageURI)); NS_ENSURE_SUCCESS(rv, rv); // XXXbiesi fire onerror if that failed? bool equal; if (aNewURI.IsEmpty() && doc->GetDocumentURI() && NS_SUCCEEDED(doc->GetDocumentURI()->EqualsExceptRef(imageURI, &equal)) && equal) { // Loading an embedded img from the same URI as the document URI will not work // as a resource cannot recursively embed itself. Attempting to do so generally // results in having to pre-emptively close down an in-flight HTTP transaction // and then incurring the significant cost of establishing a new TCP channel. // This is generally triggered from <img src=""> // In light of that, just skip loading it.. // Do make sure to drop our existing image, if any CancelImageRequests(aNotify); return NS_OK; } NS_TryToSetImmutable(imageURI); return LoadImage(imageURI, aForce, aNotify, doc); } nsresult nsImageLoadingContent::LoadImage(nsIURI* aNewURI, bool aForce, bool aNotify, nsIDocument* aDocument, nsLoadFlags aLoadFlags) { if (!mLoadingEnabled) { // XXX Why fire an error here? seems like the callers to SetLoadingEnabled // don't want/need it. FireEvent(NS_LITERAL_STRING("error")); return NS_OK; } NS_ASSERTION(!aDocument || aDocument == GetOurOwnerDoc(), "Bogus document passed in"); // First, get a document (needed for security checks and the like) if (!aDocument) { aDocument = GetOurOwnerDoc(); if (!aDocument) { // No reason to bother, I think... return NS_OK; } } // URI equality check. // // We skip the equality check if our current image was blocked, since in that // case we really do want to try loading again. if (!aForce && NS_CP_ACCEPTED(mImageBlockingStatus)) { nsCOMPtr<nsIURI> currentURI; GetCurrentURI(getter_AddRefs(currentURI)); bool equal; if (currentURI && NS_SUCCEEDED(currentURI->Equals(aNewURI, &equal)) && equal) { // Nothing to do here. return NS_OK; } } // From this point on, our image state could change. Watch it. AutoStateChanger changer(this, aNotify); // Sanity check. // // We use the principal of aDocument to avoid having to QI |this| an extra // time. It should always be the same as the principal of this node. #ifdef DEBUG nsCOMPtr<nsIContent> thisContent = do_QueryInterface(static_cast<nsIImageLoadingContent*>(this)); NS_ABORT_IF_FALSE(thisContent && thisContent->NodePrincipal() == aDocument->NodePrincipal(), "Principal mismatch?"); #endif // Are we blocked? int16_t cpDecision = nsIContentPolicy::REJECT_REQUEST; nsContentUtils::CanLoadImage(aNewURI, static_cast<nsIImageLoadingContent*>(this), aDocument, aDocument->NodePrincipal(), &cpDecision); if (!NS_CP_ACCEPTED(cpDecision)) { FireEvent(NS_LITERAL_STRING("error")); SetBlockedRequest(aNewURI, cpDecision); return NS_OK; } nsLoadFlags loadFlags = aLoadFlags; int32_t corsmode = GetCORSMode(); if (corsmode == CORS_ANONYMOUS) { loadFlags |= imgILoader::LOAD_CORS_ANONYMOUS; } else if (corsmode == CORS_USE_CREDENTIALS) { loadFlags |= imgILoader::LOAD_CORS_USE_CREDENTIALS; } // Not blocked. Do the load. nsCOMPtr<imgIRequest>& req = PrepareNextRequest(); nsresult rv; rv = nsContentUtils::LoadImage(aNewURI, aDocument, aDocument->NodePrincipal(), aDocument->GetDocumentURI(), this, loadFlags, getter_AddRefs(req)); if (NS_SUCCEEDED(rv)) { TrackImage(req); ResetAnimationIfNeeded(); // Handle cases when we just ended up with a pending request but it's // already done. In that situation we have to synchronously switch that // request to being the current request, because websites depend on that // behavior. if (req == mPendingRequest) { uint32_t pendingLoadStatus; rv = req->GetImageStatus(&pendingLoadStatus); if (NS_SUCCEEDED(rv) && (pendingLoadStatus & imgIRequest::STATUS_LOAD_COMPLETE)) { MakePendingRequestCurrent(); MOZ_ASSERT(mCurrentRequest, "How could we not have a current request here?"); nsImageFrame *f = do_QueryFrame(GetOurPrimaryFrame()); if (f) { f->NotifyNewCurrentRequest(mCurrentRequest, NS_OK); } } } } else { // If we don't have a current URI, we might as well store this URI so people // know what we tried (and failed) to load. if (!mCurrentRequest) mCurrentURI = aNewURI; FireEvent(NS_LITERAL_STRING("error")); return NS_OK; } return NS_OK; } nsresult nsImageLoadingContent::ForceImageState(bool aForce, nsEventStates::InternalType aState) { NS_ENSURE_TRUE(nsContentUtils::IsCallerChrome(), NS_ERROR_NOT_AVAILABLE); mIsImageStateForced = aForce; mForcedImageState = nsEventStates(aState); return NS_OK; } nsEventStates nsImageLoadingContent::ImageState() const { if (mIsImageStateForced) { return mForcedImageState; } nsEventStates states; if (mBroken) { states |= NS_EVENT_STATE_BROKEN; } if (mUserDisabled) { states |= NS_EVENT_STATE_USERDISABLED; } if (mSuppressed) { states |= NS_EVENT_STATE_SUPPRESSED; } if (mLoading) { states |= NS_EVENT_STATE_LOADING; } return states; } void nsImageLoadingContent::UpdateImageState(bool aNotify) { if (mStateChangerDepth > 0) { // Ignore this call; we'll update our state when the outermost state // changer is destroyed. Need this to work around the fact that some libpr0n // stuff is actually sync and hence we can get OnStopDecode called while // we're still under LoadImage, and OnStopDecode doesn't know anything about // aNotify. // XXX - This machinery should be removed after bug 521604. return; } nsCOMPtr<nsIContent> thisContent = do_QueryInterface(static_cast<nsIImageLoadingContent*>(this)); if (!thisContent) { return; } mLoading = mBroken = mUserDisabled = mSuppressed = false; // If we were blocked by server-based content policy, we claim to be // suppressed. If we were blocked by type-based content policy, we claim to // be user-disabled. Otherwise, claim to be broken. if (mImageBlockingStatus == nsIContentPolicy::REJECT_SERVER) { mSuppressed = true; } else if (mImageBlockingStatus == nsIContentPolicy::REJECT_TYPE) { mUserDisabled = true; } else if (!mCurrentRequest) { // No current request means error, since we weren't disabled or suppressed mBroken = true; } else { uint32_t currentLoadStatus; nsresult rv = mCurrentRequest->GetImageStatus(&currentLoadStatus); if (NS_FAILED(rv) || (currentLoadStatus & imgIRequest::STATUS_ERROR)) { mBroken = true; } else if (!(currentLoadStatus & imgIRequest::STATUS_SIZE_AVAILABLE)) { mLoading = true; } } NS_ASSERTION(thisContent->IsElement(), "Not an element?"); thisContent->AsElement()->UpdateState(aNotify); } void nsImageLoadingContent::CancelImageRequests(bool aNotify) { AutoStateChanger changer(this, aNotify); ClearPendingRequest(NS_BINDING_ABORTED, REQUEST_DISCARD); ClearCurrentRequest(NS_BINDING_ABORTED, REQUEST_DISCARD); } nsresult nsImageLoadingContent::UseAsPrimaryRequest(imgIRequest* aRequest, bool aNotify) { // Our state will change. Watch it. AutoStateChanger changer(this, aNotify); // Get rid if our existing images ClearPendingRequest(NS_BINDING_ABORTED, REQUEST_DISCARD); ClearCurrentRequest(NS_BINDING_ABORTED, REQUEST_DISCARD); // Clone the request we were given. nsCOMPtr<imgIRequest>& req = PrepareNextRequest();; nsresult rv = aRequest->Clone(this, getter_AddRefs(req)); if (NS_SUCCEEDED(rv)) TrackImage(req); else return rv; return NS_OK; } nsIDocument* nsImageLoadingContent::GetOurOwnerDoc() { nsCOMPtr<nsIContent> thisContent = do_QueryInterface(static_cast<nsIImageLoadingContent*>(this)); NS_ENSURE_TRUE(thisContent, nullptr); return thisContent->OwnerDoc(); } nsIDocument* nsImageLoadingContent::GetOurCurrentDoc() { nsCOMPtr<nsIContent> thisContent = do_QueryInterface(static_cast<nsIImageLoadingContent*>(this)); NS_ENSURE_TRUE(thisContent, nullptr); return thisContent->GetCurrentDoc(); } nsIFrame* nsImageLoadingContent::GetOurPrimaryFrame() { nsCOMPtr<nsIContent> thisContent = do_QueryInterface(static_cast<nsIImageLoadingContent*>(this)); return thisContent->GetPrimaryFrame(); } nsPresContext* nsImageLoadingContent::GetFramePresContext() { nsIFrame* frame = GetOurPrimaryFrame(); if (!frame) { return nullptr; } return frame->PresContext(); } nsresult nsImageLoadingContent::StringToURI(const nsAString& aSpec, nsIDocument* aDocument, nsIURI** aURI) { NS_PRECONDITION(aDocument, "Must have a document"); NS_PRECONDITION(aURI, "Null out param"); // (1) Get the base URI nsCOMPtr<nsIContent> thisContent = do_QueryInterface(static_cast<nsIImageLoadingContent*>(this)); NS_ASSERTION(thisContent, "An image loading content must be an nsIContent"); nsCOMPtr<nsIURI> baseURL = thisContent->GetBaseURI(); // (2) Get the charset const nsAFlatCString &charset = aDocument->GetDocumentCharacterSet(); // (3) Construct the silly thing return NS_NewURI(aURI, aSpec, charset.IsEmpty() ? nullptr : charset.get(), baseURL, nsContentUtils::GetIOService()); } nsresult nsImageLoadingContent::FireEvent(const nsAString& aEventType) { // We have to fire the event asynchronously so that we won't go into infinite // loops in cases when onLoad handlers reset the src and the new src is in // cache. nsCOMPtr<nsINode> thisNode = do_QueryInterface(static_cast<nsIImageLoadingContent*>(this)); nsRefPtr<nsAsyncDOMEvent> event = new nsLoadBlockingAsyncDOMEvent(thisNode, aEventType, false, false); event->PostDOMEvent(); return NS_OK; } nsCOMPtr<imgIRequest>& nsImageLoadingContent::PrepareNextRequest() { // If we don't have a usable current request, get rid of any half-baked // request that might be sitting there and make this one current. if (!HaveSize(mCurrentRequest)) return PrepareCurrentRequest(); // Otherwise, make it pending. return PreparePendingRequest(); } void nsImageLoadingContent::SetBlockedRequest(nsIURI* aURI, int16_t aContentDecision) { // Sanity NS_ABORT_IF_FALSE(!NS_CP_ACCEPTED(aContentDecision), "Blocked but not?"); // We do some slightly illogical stuff here to maintain consistency with // old behavior that people probably depend on. Even in the case where the // new image is blocked, the old one should really be canceled with the // reason "image source changed". However, apparently there's some abuse // over in nsImageFrame where the displaying of the "broken" icon for the // next image depends on the cancel reason of the previous image. ugh. ClearPendingRequest(NS_ERROR_IMAGE_BLOCKED, REQUEST_DISCARD); // For the blocked case, we only want to cancel the existing current request // if size is not available. bz says the web depends on this behavior. if (!HaveSize(mCurrentRequest)) { mImageBlockingStatus = aContentDecision; ClearCurrentRequest(NS_ERROR_IMAGE_BLOCKED, REQUEST_DISCARD); // We still want to remember what URI we were despite not having an actual // request. mCurrentURI = aURI; } } nsCOMPtr<imgIRequest>& nsImageLoadingContent::PrepareCurrentRequest() { // Blocked images go through SetBlockedRequest, which is a separate path. For // everything else, we're unblocked. mImageBlockingStatus = nsIContentPolicy::ACCEPT; // Get rid of anything that was there previously. ClearCurrentRequest(NS_ERROR_IMAGE_SRC_CHANGED, REQUEST_DISCARD); if (mNewRequestsWillNeedAnimationReset) { mCurrentRequestFlags |= REQUEST_NEEDS_ANIMATION_RESET; } // Return a reference. return mCurrentRequest; } nsCOMPtr<imgIRequest>& nsImageLoadingContent::PreparePendingRequest() { // Get rid of anything that was there previously. ClearPendingRequest(NS_ERROR_IMAGE_SRC_CHANGED, REQUEST_DISCARD); if (mNewRequestsWillNeedAnimationReset) { mPendingRequestFlags |= REQUEST_NEEDS_ANIMATION_RESET; } // Return a reference. return mPendingRequest; } namespace { class ImageRequestAutoLock { public: ImageRequestAutoLock(imgIRequest* aRequest) : mRequest(aRequest) { if (mRequest) { mRequest->LockImage(); } } ~ImageRequestAutoLock() { if (mRequest) { mRequest->UnlockImage(); } } private: nsCOMPtr<imgIRequest> mRequest; }; } // anonymous namespace void nsImageLoadingContent::MakePendingRequestCurrent() { MOZ_ASSERT(mPendingRequest); // Lock mCurrentRequest for the duration of this method. We do this because // PrepareCurrentRequest() might unlock mCurrentRequest. If mCurrentRequest // and mPendingRequest are both requests for the same image, unlocking // mCurrentRequest before we lock mPendingRequest can cause the lock count // to go to 0 and the image to be discarded! ImageRequestAutoLock autoLock(mCurrentRequest); PrepareCurrentRequest() = mPendingRequest; mPendingRequest = nullptr; mCurrentRequestFlags = mPendingRequestFlags; mPendingRequestFlags = 0; ResetAnimationIfNeeded(); } void nsImageLoadingContent::ClearCurrentRequest(nsresult aReason, uint32_t aFlags) { if (!mCurrentRequest) { // Even if we didn't have a current request, we might have been keeping // a URI as a placeholder for a failed load. Clear that now. mCurrentURI = nullptr; return; } NS_ABORT_IF_FALSE(!mCurrentURI, "Shouldn't have both mCurrentRequest and mCurrentURI!"); // Deregister this image from the refresh driver so it no longer receives // notifications. nsLayoutUtils::DeregisterImageRequest(GetFramePresContext(), mCurrentRequest, &mCurrentRequestRegistered); // Clean up the request. UntrackImage(mCurrentRequest, aFlags); mCurrentRequest->CancelAndForgetObserver(aReason); mCurrentRequest = nullptr; mCurrentRequestFlags = 0; } void nsImageLoadingContent::ClearPendingRequest(nsresult aReason, uint32_t aFlags) { if (!mPendingRequest) return; // Push a null JSContext on the stack so that code that runs within // the below code doesn't think it's being called by JS. See bug // 604262. nsCxPusher pusher; pusher.PushNull(); // Deregister this image from the refresh driver so it no longer receives // notifications. nsLayoutUtils::DeregisterImageRequest(GetFramePresContext(), mPendingRequest, &mPendingRequestRegistered); UntrackImage(mPendingRequest, aFlags); mPendingRequest->CancelAndForgetObserver(aReason); mPendingRequest = nullptr; mPendingRequestFlags = 0; } bool* nsImageLoadingContent::GetRegisteredFlagForRequest(imgIRequest* aRequest) { if (aRequest == mCurrentRequest) { return &mCurrentRequestRegistered; } else if (aRequest == mPendingRequest) { return &mPendingRequestRegistered; } else { return nullptr; } } void nsImageLoadingContent::ResetAnimationIfNeeded() { if (mCurrentRequest && (mCurrentRequestFlags & REQUEST_NEEDS_ANIMATION_RESET)) { nsCOMPtr<imgIContainer> container; mCurrentRequest->GetImage(getter_AddRefs(container)); if (container) container->ResetAnimation(); mCurrentRequestFlags &= ~REQUEST_NEEDS_ANIMATION_RESET; } } bool nsImageLoadingContent::HaveSize(imgIRequest *aImage) { // Handle the null case if (!aImage) return false; // Query the image uint32_t status; nsresult rv = aImage->GetImageStatus(&status); return (NS_SUCCEEDED(rv) && (status & imgIRequest::STATUS_SIZE_AVAILABLE)); } void nsImageLoadingContent::BindToTree(nsIDocument* aDocument, nsIContent* aParent, nsIContent* aBindingParent, bool aCompileEventHandlers) { // We may be entering the document, so if our image should be tracked, // track it. if (!aDocument) return; // Push a null JSContext on the stack so that callbacks triggered by the // below code won't think they're being called from JS. nsCxPusher pusher; pusher.PushNull(); if (mCurrentRequestFlags & REQUEST_SHOULD_BE_TRACKED) aDocument->AddImage(mCurrentRequest); if (mPendingRequestFlags & REQUEST_SHOULD_BE_TRACKED) aDocument->AddImage(mPendingRequest); if (mCurrentRequestFlags & REQUEST_BLOCKS_ONLOAD) aDocument->BlockOnload(); } void nsImageLoadingContent::UnbindFromTree(bool aDeep, bool aNullParent) { // We may be leaving the document, so if our image is tracked, untrack it. nsCOMPtr<nsIDocument> doc = GetOurCurrentDoc(); if (!doc) return; // Push a null JSContext on the stack so that callbacks triggered by the // below code won't think they're being called from JS. nsCxPusher pusher; pusher.PushNull(); if (mCurrentRequestFlags & REQUEST_SHOULD_BE_TRACKED) doc->RemoveImage(mCurrentRequest); if (mPendingRequestFlags & REQUEST_SHOULD_BE_TRACKED) doc->RemoveImage(mPendingRequest); if (mCurrentRequestFlags & REQUEST_BLOCKS_ONLOAD) doc->UnblockOnload(false); } nsresult nsImageLoadingContent::TrackImage(imgIRequest* aImage) { if (!aImage) return NS_OK; MOZ_ASSERT(aImage == mCurrentRequest || aImage == mPendingRequest, "Why haven't we heard of this request?"); if (aImage == mCurrentRequest) { mCurrentRequestFlags |= REQUEST_SHOULD_BE_TRACKED; } else { mPendingRequestFlags |= REQUEST_SHOULD_BE_TRACKED; } nsIDocument* doc = GetOurCurrentDoc(); if (doc) return doc->AddImage(aImage); return NS_OK; } nsresult nsImageLoadingContent::UntrackImage(imgIRequest* aImage, uint32_t aFlags /* = 0 */) { if (!aImage) return NS_OK; MOZ_ASSERT(aImage == mCurrentRequest || aImage == mPendingRequest, "Why haven't we heard of this request?"); if (aImage == mCurrentRequest) { mCurrentRequestFlags &= ~REQUEST_SHOULD_BE_TRACKED; } else { mPendingRequestFlags &= ~REQUEST_SHOULD_BE_TRACKED; } // We may not be in the document. If we outlived our document that's fine, // because the document empties out the tracker and unlocks all locked images // on destruction. But if we were never in the document we may need to force // discarding the image here, since this is the only chance we have. nsIDocument* doc = GetOurCurrentDoc(); if (doc) { return doc->RemoveImage(aImage, (aFlags & REQUEST_DISCARD) ? nsIDocument::REQUEST_DISCARD : 0); } else if (aFlags & REQUEST_DISCARD) { // If we're not in the document we may still need to be discarded. aImage->RequestDiscard(); } return NS_OK; } void nsImageLoadingContent::CreateStaticImageClone(nsImageLoadingContent* aDest) const { aDest->mCurrentRequest = nsContentUtils::GetStaticRequest(mCurrentRequest); aDest->TrackImage(aDest->mCurrentRequest); aDest->mForcedImageState = mForcedImageState; aDest->mImageBlockingStatus = mImageBlockingStatus; aDest->mLoadingEnabled = mLoadingEnabled; aDest->mStateChangerDepth = mStateChangerDepth; aDest->mIsImageStateForced = mIsImageStateForced; aDest->mLoading = mLoading; aDest->mBroken = mBroken; aDest->mUserDisabled = mUserDisabled; aDest->mSuppressed = mSuppressed; } CORSMode nsImageLoadingContent::GetCORSMode() { return CORS_NONE; }
[ "info@hadrons.me" ]
info@hadrons.me
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/**************************************************************************** ** Meta object code from reading C++ file 'qgslabelsettingswidgetbase.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.11.2) ** ** WARNING! All changes made in this file will be lost! *****************************************************************************/ #include "../../../../../../../../src/gui/labeling/qgslabelsettingswidgetbase.h" #include <QtCore/qbytearray.h> #include <QtCore/qmetatype.h> #if !defined(Q_MOC_OUTPUT_REVISION) #error "The header file 'qgslabelsettingswidgetbase.h' doesn't include <QObject>." #elif Q_MOC_OUTPUT_REVISION != 67 #error "This file was generated using the moc from 5.11.2. It" #error "cannot be used with the include files from this version of Qt." #error "(The moc has changed too much.)" #endif QT_BEGIN_MOC_NAMESPACE QT_WARNING_PUSH QT_WARNING_DISABLE_DEPRECATED struct qt_meta_stringdata_QgsLabelSettingsWidgetBase_t { QByteArrayData data[6]; char stringdata0[105]; }; #define QT_MOC_LITERAL(idx, ofs, len) \ Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \ qptrdiff(offsetof(qt_meta_stringdata_QgsLabelSettingsWidgetBase_t, stringdata0) + ofs \ - idx * sizeof(QByteArrayData)) \ ) static const qt_meta_stringdata_QgsLabelSettingsWidgetBase_t qt_meta_stringdata_QgsLabelSettingsWidgetBase = { { QT_MOC_LITERAL(0, 0, 26), // "QgsLabelSettingsWidgetBase" QT_MOC_LITERAL(1, 27, 7), // "changed" QT_MOC_LITERAL(2, 35, 0), // "" QT_MOC_LITERAL(3, 36, 21), // "auxiliaryFieldCreated" QT_MOC_LITERAL(4, 58, 20), // "createAuxiliaryField" QT_MOC_LITERAL(5, 79, 25) // "updateDataDefinedProperty" }, "QgsLabelSettingsWidgetBase\0changed\0\0" "auxiliaryFieldCreated\0createAuxiliaryField\0" "updateDataDefinedProperty" }; #undef QT_MOC_LITERAL static const uint qt_meta_data_QgsLabelSettingsWidgetBase[] = { // content: 7, // revision 0, // classname 0, 0, // classinfo 4, 14, // methods 0, 0, // properties 0, 0, // enums/sets 0, 0, // constructors 0, // flags 2, // signalCount // signals: name, argc, parameters, tag, flags 1, 0, 34, 2, 0x06 /* Public */, 3, 0, 35, 2, 0x06 /* Public */, // slots: name, argc, parameters, tag, flags 4, 0, 36, 2, 0x08 /* Private */, 5, 0, 37, 2, 0x08 /* Private */, // signals: parameters QMetaType::Void, QMetaType::Void, // slots: parameters QMetaType::Void, QMetaType::Void, 0 // eod }; void QgsLabelSettingsWidgetBase::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a) { if (_c == QMetaObject::InvokeMetaMethod) { QgsLabelSettingsWidgetBase *_t = static_cast<QgsLabelSettingsWidgetBase *>(_o); Q_UNUSED(_t) switch (_id) { case 0: _t->changed(); break; case 1: _t->auxiliaryFieldCreated(); break; case 2: _t->createAuxiliaryField(); break; case 3: _t->updateDataDefinedProperty(); break; default: ; } } else if (_c == QMetaObject::IndexOfMethod) { int *result = reinterpret_cast<int *>(_a[0]); { using _t = void (QgsLabelSettingsWidgetBase::*)(); if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QgsLabelSettingsWidgetBase::changed)) { *result = 0; return; } } { using _t = void (QgsLabelSettingsWidgetBase::*)(); if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QgsLabelSettingsWidgetBase::auxiliaryFieldCreated)) { *result = 1; return; } } } Q_UNUSED(_a); } QT_INIT_METAOBJECT const QMetaObject QgsLabelSettingsWidgetBase::staticMetaObject = { { &QgsPanelWidget::staticMetaObject, qt_meta_stringdata_QgsLabelSettingsWidgetBase.data, qt_meta_data_QgsLabelSettingsWidgetBase, qt_static_metacall, nullptr, nullptr} }; const QMetaObject *QgsLabelSettingsWidgetBase::metaObject() const { return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject; } void *QgsLabelSettingsWidgetBase::qt_metacast(const char *_clname) { if (!_clname) return nullptr; if (!strcmp(_clname, qt_meta_stringdata_QgsLabelSettingsWidgetBase.stringdata0)) return static_cast<void*>(this); if (!strcmp(_clname, "QgsExpressionContextGenerator")) return static_cast< QgsExpressionContextGenerator*>(this); return QgsPanelWidget::qt_metacast(_clname); } int QgsLabelSettingsWidgetBase::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QgsPanelWidget::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { if (_id < 4) qt_static_metacall(this, _c, _id, _a); _id -= 4; } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) { if (_id < 4) *reinterpret_cast<int*>(_a[0]) = -1; _id -= 4; } return _id; } // SIGNAL 0 void QgsLabelSettingsWidgetBase::changed() { QMetaObject::activate(this, &staticMetaObject, 0, nullptr); } // SIGNAL 1 void QgsLabelSettingsWidgetBase::auxiliaryFieldCreated() { QMetaObject::activate(this, &staticMetaObject, 1, nullptr); } struct qt_meta_stringdata_QgsLabelSettingsWidgetDialog_t { QByteArrayData data[1]; char stringdata0[29]; }; #define QT_MOC_LITERAL(idx, ofs, len) \ Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \ qptrdiff(offsetof(qt_meta_stringdata_QgsLabelSettingsWidgetDialog_t, stringdata0) + ofs \ - idx * sizeof(QByteArrayData)) \ ) static const qt_meta_stringdata_QgsLabelSettingsWidgetDialog_t qt_meta_stringdata_QgsLabelSettingsWidgetDialog = { { QT_MOC_LITERAL(0, 0, 28) // "QgsLabelSettingsWidgetDialog" }, "QgsLabelSettingsWidgetDialog" }; #undef QT_MOC_LITERAL static const uint qt_meta_data_QgsLabelSettingsWidgetDialog[] = { // content: 7, // revision 0, // classname 0, 0, // classinfo 0, 0, // methods 0, 0, // properties 0, 0, // enums/sets 0, 0, // constructors 0, // flags 0, // signalCount 0 // eod }; void QgsLabelSettingsWidgetDialog::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a) { Q_UNUSED(_o); Q_UNUSED(_id); Q_UNUSED(_c); Q_UNUSED(_a); } QT_INIT_METAOBJECT const QMetaObject QgsLabelSettingsWidgetDialog::staticMetaObject = { { &QDialog::staticMetaObject, qt_meta_stringdata_QgsLabelSettingsWidgetDialog.data, qt_meta_data_QgsLabelSettingsWidgetDialog, qt_static_metacall, nullptr, nullptr} }; const QMetaObject *QgsLabelSettingsWidgetDialog::metaObject() const { return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject; } void *QgsLabelSettingsWidgetDialog::qt_metacast(const char *_clname) { if (!_clname) return nullptr; if (!strcmp(_clname, qt_meta_stringdata_QgsLabelSettingsWidgetDialog.stringdata0)) return static_cast<void*>(this); return QDialog::qt_metacast(_clname); } int QgsLabelSettingsWidgetDialog::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QDialog::qt_metacall(_c, _id, _a); return _id; } QT_WARNING_POP QT_END_MOC_NAMESPACE
[ "1124485058@qq.com" ]
1124485058@qq.com