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#include <iostream> #include <string> const int ALPHA_NUM = 26; std::string int_to_excel_row(int n) { std::string str(1, 'a' + n%ALPHA_NUM); // initialized to the last char n = n/ALPHA_NUM; while (n != 0) { str = (char)('a' + (n-1)%ALPHA_NUM) + str; // append ahead of existing string n = (n-1)/ALPHA_NUM; } return str; } void TEST_int_to_excel_row() { std::cout << "TEST convert integer to excel row number.\n"; std::cout << "Enter an integer: "; int num; std::cin >> num; std::cout << "Result: " << int_to_excel_row(num) << "\n"; }
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#pragma warning(push) #pragma warning(disable: 4245) extern "C" { // #include "utf8proc/utf8proc.h" #include "utf8proc/utf8proc.c" } #pragma warning(pop) bool rune_is_letter(Rune r) { if ((r < 0x80 && gb_char_is_alpha(cast(char)r)) || r == '_') { return true; } switch (utf8proc_category(r)) { case UTF8PROC_CATEGORY_LU: case UTF8PROC_CATEGORY_LL: case UTF8PROC_CATEGORY_LT: case UTF8PROC_CATEGORY_LM: case UTF8PROC_CATEGORY_LO: return true; } return false; } bool rune_is_digit(Rune r) { if (r < 0x80 && gb_is_between(r, '0', '9')) { return true; } return utf8proc_category(r) == UTF8PROC_CATEGORY_ND; } bool rune_is_whitespace(Rune r) { switch (r) { case ' ': case '\t': case '\n': case '\r': return true; } return false; }
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_RPCPROTOCOL_H #define BITCOIN_RPCPROTOCOL_H #include <list> #include <map> #include <stdint.h> #include <string> #include <boost/filesystem.hpp> #include <univalue.h> //! HTTP status codes enum HTTPStatusCode { HTTP_OK = 200, HTTP_BAD_REQUEST = 400, HTTP_UNAUTHORIZED = 401, HTTP_FORBIDDEN = 403, HTTP_NOT_FOUND = 404, HTTP_BAD_METHOD = 405, HTTP_INTERNAL_SERVER_ERROR = 500, HTTP_SERVICE_UNAVAILABLE = 503, }; //! Sprint Core RPC error codes enum RPCErrorCode { //! Standard JSON-RPC 2.0 errors RPC_INVALID_REQUEST = -32600, RPC_METHOD_NOT_FOUND = -32601, RPC_INVALID_PARAMS = -32602, RPC_INTERNAL_ERROR = -32603, RPC_PARSE_ERROR = -32700, //! General application defined errors RPC_MISC_ERROR = -1, //!< std::exception thrown in command handling RPC_FORBIDDEN_BY_SAFE_MODE = -2, //!< Server is in safe mode, and command is not allowed in safe mode RPC_TYPE_ERROR = -3, //!< Unexpected type was passed as parameter RPC_INVALID_ADDRESS_OR_KEY = -5, //!< Invalid address or key RPC_OUT_OF_MEMORY = -7, //!< Ran out of memory during operation RPC_INVALID_PARAMETER = -8, //!< Invalid, missing or duplicate parameter RPC_DATABASE_ERROR = -20, //!< Database error RPC_DESERIALIZATION_ERROR = -22, //!< Error parsing or validating structure in raw format RPC_VERIFY_ERROR = -25, //!< General error during transaction or block submission RPC_VERIFY_REJECTED = -26, //!< Transaction or block was rejected by network rules RPC_VERIFY_ALREADY_IN_CHAIN = -27, //!< Transaction already in chain RPC_IN_WARMUP = -28, //!< Client still warming up //! Aliases for backward compatibility RPC_TRANSACTION_ERROR = RPC_VERIFY_ERROR, RPC_TRANSACTION_REJECTED = RPC_VERIFY_REJECTED, RPC_TRANSACTION_ALREADY_IN_CHAIN= RPC_VERIFY_ALREADY_IN_CHAIN, //! P2P client errors RPC_CLIENT_NOT_CONNECTED = -9, //!< Sprint is not connected RPC_CLIENT_IN_INITIAL_DOWNLOAD = -10, //!< Still downloading initial blocks RPC_CLIENT_NODE_ALREADY_ADDED = -23, //!< Node is already added RPC_CLIENT_NODE_NOT_ADDED = -24, //!< Node has not been added before RPC_CLIENT_NODE_NOT_CONNECTED = -29, //!< Node to disconnect not found in connected nodes RPC_CLIENT_INVALID_IP_OR_SUBNET = -30, //!< Invalid IP/Subnet RPC_CLIENT_P2P_DISABLED = -31, //!< No valid connection manager instance found //! Wallet errors RPC_WALLET_ERROR = -4, //!< Unspecified problem with wallet (key not found etc.) RPC_WALLET_INSUFFICIENT_FUNDS = -6, //!< Not enough funds in wallet or account RPC_WALLET_INVALID_ACCOUNT_NAME = -11, //!< Invalid account name RPC_WALLET_KEYPOOL_RAN_OUT = -12, //!< Keypool ran out, call keypoolrefill first RPC_WALLET_UNLOCK_NEEDED = -13, //!< Enter the wallet passphrase with walletpassphrase first RPC_WALLET_PASSPHRASE_INCORRECT = -14, //!< The wallet passphrase entered was incorrect RPC_WALLET_WRONG_ENC_STATE = -15, //!< Command given in wrong wallet encryption state (encrypting an encrypted wallet etc.) RPC_WALLET_ENCRYPTION_FAILED = -16, //!< Failed to encrypt the wallet RPC_WALLET_ALREADY_UNLOCKED = -17, //!< Wallet is already unlocked }; UniValue JSONRPCRequestObj(const std::string& strMethod, const UniValue& params, const UniValue& id); UniValue JSONRPCReplyObj(const UniValue& result, const UniValue& error, const UniValue& id); std::string JSONRPCReply(const UniValue& result, const UniValue& error, const UniValue& id); UniValue JSONRPCError(int code, const std::string& message); /** Get name of RPC authentication cookie file */ boost::filesystem::path GetAuthCookieFile(); /** Generate a new RPC authentication cookie and write it to disk */ bool GenerateAuthCookie(std::string *cookie_out); /** Read the RPC authentication cookie from disk */ bool GetAuthCookie(std::string *cookie_out); /** Delete RPC authentication cookie from disk */ void DeleteAuthCookie(); #endif // BITCOIN_RPCPROTOCOL_H
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_TASK_SEQUENCE_MANAGER_THREAD_CONTROLLER_IMPL_H_ #define BASE_TASK_SEQUENCE_MANAGER_THREAD_CONTROLLER_IMPL_H_ #include <memory> #include "base/cancelable_callback.h" #include "base/macros.h" #include "base/memory/weak_ptr.h" #include "base/run_loop.h" #include "base/sequence_checker.h" #include "base/single_thread_task_runner.h" #include "base/task/common/task_annotator.h" #include "base/task/sequence_manager/associated_thread_id.h" #include "base/task/sequence_manager/thread_controller.h" #include "base/task/sequence_manager/work_deduplicator.h" #include "build/build_config.h" namespace base { namespace sequence_manager { namespace internal { class SequenceManagerImpl; // This is the interface between a SequenceManager which sits on top of an // underlying SequenceManagerImpl or SingleThreadTaskRunner. Currently it's only // used for workers in blink although we'd intend to migrate those to // ThreadControllerWithMessagePumpImpl (https://crbug.com/948051). Long term we // intend to use this for sequence funneling. class BASE_EXPORT ThreadControllerImpl : public ThreadController, public RunLoop::NestingObserver { public: ~ThreadControllerImpl() override; // TODO(https://crbug.com/948051): replace |funneled_sequence_manager| with // |funneled_task_runner| when we sort out the workers static std::unique_ptr<ThreadControllerImpl> Create( SequenceManagerImpl* funneled_sequence_manager, const TickClock* time_source); // ThreadController: void SetWorkBatchSize(int work_batch_size) override; void WillQueueTask(PendingTask* pending_task, const char* task_queue_name) override; void ScheduleWork() override; void BindToCurrentThread(std::unique_ptr<MessagePump> message_pump) override; void SetNextDelayedDoWork(LazyNow* lazy_now, TimeTicks run_time) override; void SetSequencedTaskSource(SequencedTaskSource* sequence) override; void SetTimerSlack(TimerSlack timer_slack) override; bool RunsTasksInCurrentSequence() override; const TickClock* GetClock() override; void SetDefaultTaskRunner(scoped_refptr<SingleThreadTaskRunner>) override; scoped_refptr<SingleThreadTaskRunner> GetDefaultTaskRunner() override; void RestoreDefaultTaskRunner() override; void AddNestingObserver(RunLoop::NestingObserver* observer) override; void RemoveNestingObserver(RunLoop::NestingObserver* observer) override; const scoped_refptr<AssociatedThreadId>& GetAssociatedThread() const override; void SetTaskExecutionAllowed(bool allowed) override; bool IsTaskExecutionAllowed() const override; MessagePump* GetBoundMessagePump() const override; #if defined(OS_IOS) || defined(OS_ANDROID) void AttachToMessagePump() override; #endif #if defined(OS_IOS) void DetachFromMessagePump() override; #endif bool ShouldQuitRunLoopWhenIdle() override; // RunLoop::NestingObserver: void OnBeginNestedRunLoop() override; void OnExitNestedRunLoop() override; protected: ThreadControllerImpl(SequenceManagerImpl* sequence_manager, scoped_refptr<SingleThreadTaskRunner> task_runner, const TickClock* time_source); // TODO(altimin): Make these const. Blocked on removing // lazy initialisation support. SequenceManagerImpl* funneled_sequence_manager_; scoped_refptr<SingleThreadTaskRunner> task_runner_; RunLoop::NestingObserver* nesting_observer_ = nullptr; private: enum class WorkType { kImmediate, kDelayed }; void DoWork(WorkType work_type); // TODO(scheduler-dev): Maybe fold this into the main class and use // thread annotations. struct MainSequenceOnly { MainSequenceOnly(); ~MainSequenceOnly(); int nesting_depth = 0; int work_batch_size_ = 1; TimeTicks next_delayed_do_work = TimeTicks::Max(); }; scoped_refptr<AssociatedThreadId> associated_thread_; MainSequenceOnly main_sequence_only_; MainSequenceOnly& main_sequence_only() { DCHECK_CALLED_ON_VALID_SEQUENCE(associated_thread_->sequence_checker); return main_sequence_only_; } const MainSequenceOnly& main_sequence_only() const { DCHECK_CALLED_ON_VALID_SEQUENCE(associated_thread_->sequence_checker); return main_sequence_only_; } scoped_refptr<SingleThreadTaskRunner> message_loop_task_runner_; const TickClock* time_source_; RepeatingClosure immediate_do_work_closure_; RepeatingClosure delayed_do_work_closure_; CancelableClosure cancelable_delayed_do_work_closure_; SequencedTaskSource* sequence_ = nullptr; // Not owned. TaskAnnotator task_annotator_; WorkDeduplicator work_deduplicator_; #if DCHECK_IS_ON() bool default_task_runner_set_ = false; #endif WeakPtrFactory<ThreadControllerImpl> weak_factory_{this}; DISALLOW_COPY_AND_ASSIGN(ThreadControllerImpl); }; } // namespace internal } // namespace sequence_manager } // namespace base #endif // BASE_TASK_SEQUENCE_MANAGER_THREAD_CONTROLLER_IMPL_H_
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//============================================================================ // Name : NeuralHandTracker.cpp // Author : Juan Pablo Timpanaro // Version : // Copyright : Your copyright notice // Description : Hello World in C, Ansi-style //============================================================================ #include <stdio.h> #include <stdlib.h> int main(void) { puts("Hello World!!!"); return EXIT_SUCCESS; }
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/* Copyright 2006-2007, Queensland University of Technology * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. * * Author: Shaun Mangelsdorf * Creation Date: 23/02/2007 * * Purpose: */ #ifndef KEYRESOLVER_H_ #define KEYRESOLVER_H_ #include <xsec/enc/OpenSSL/OpenSSLCryptoX509.hpp> #include <xsec/enc/OpenSSL/OpenSSLCryptoKeyRSA.hpp> #include <xsec/enc/XSECCryptoKey.hpp> #include <openssl/pem.h> #include <string> #include <fstream> #include <iostream> #include <map> #include "spep/Util.h" #include "spep/ipc/Serialization.h" #include "saml2/resolver/ExternalKeyResolver.h" #define PATH_SEPARATOR_CHAR '/' namespace spep { class SPEPEXPORT KeyResolver : public saml2::ExternalKeyResolver { friend class spep::ipc::access; public: KeyResolver(); virtual ~KeyResolver(); KeyResolver( const KeyResolver &other ); KeyResolver& operator=( const KeyResolver &other ); KeyResolver( std::string keystorePath, std::string keystorePassword, std::string spepKeyAlias, std::string spepKeyPassword ); /** * Returns the SPEP public key */ XSECCryptoKey* getSPEPPublicKey(); /** * Returns the SPEP private key */ XSECCryptoKey* getSPEPPrivateKey(); /** * Returns the key pair name for the SPEP key. */ std::string getSPEPKeyAlias(); virtual XSECCryptoKey* resolveKey( DSIGKeyInfoList *list ); virtual XSECKeyInfoResolver* clone() const; XSECCryptoKey* resolveKey(std::string keyName); private: /** * Loads the SPEP public key from the data stored internally - usually called after deserialization */ void loadSPEPPublicKey(); /** * Loads the SPEP private key from the data stored internally - usually called after deserialization */ void loadSPEPPrivateKey(); void deleteKeys(); template <class Archive> void serialize( Archive &ar, const unsigned int version ) { ar & _spepKeyAlias; ar & _spepPublicKeyB64; ar & _spepPrivateKeyB64; } XSECCryptoKey* _spepPublicKey; // for serialization std::string _spepPublicKeyB64; XSECCryptoKey* _spepPrivateKey; // for serialization std::string _spepPrivateKeyB64; std::string _spepKeyAlias; std::map<std::string,std::string> _trustedCerts; }; } #endif /*KEYRESOLVER_H_*/
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//--------------------------------------------------------------------------- #ifndef UHOT_ReportSostNFH #define UHOT_ReportSostNFH //--------------------------------------------------------------------------- #include "UDM.h" #include "USheetEditor.h" #include "UDMQueryRead.h" //--------------------------------------------------------------------------- class THOT_ReportSostNF { private: public: THOT_ReportSostNF(); ~THOT_ReportSostNF(); int IdObject; int IdCat; int IdNomer; int IdSost; TDateTime PosNach; TDateTime PosCon; TDMQueryRead * DMQuerySprNF; TDMQueryRead * DMQuerySostNF; void CreateReport(void); void OutputReportNomer(TSheetEditor *prForm); void OutputStringNomer(TSheetEditor *prForm); int x,y; int porNumStr; int porNumStrGrp; double SumRealReport; double SumSkReport; int IdTecFirm; int IdTecSklad; int IdTecGrpNom; int IdTecNom; AnsiString GetTextQuery(void); void CreateReportSostNF(TSheetEditor *prForm); void OutputZagolovokReport(TSheetEditor *prForm); void OutputStringFirm(TSheetEditor *prForm); int num_row_firm; double SumRealFirm; double SumSkFirm; void OutputStringItogiFirm(TSheetEditor *prForm); void OutputStringSklad(TSheetEditor *prForm); int num_row_sklad; double SumRealSklad; double SumSkSklad; void OutputStringItogiSklad(TSheetEditor *prForm); void OutputStringGrpNom(TSheetEditor *prForm); int num_row_grp_nom; double SumRealGrpNom; double SumSkGrpNom; void OutputStringItogiGrpNom(TSheetEditor *prForm); void OutputStringNom(TSheetEditor *prForm); void OutputPodavalReport(TSheetEditor *prForm); AnsiString GetTextZaprosDoc(void); void CreateReportDoc(TSheetEditor *prForm); void OutputStringDoc(TSheetEditor *prForm); }; #endif
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#include <iostream> #include <vector> #include <stdlib.h> #include <math.h> #include <ctime> #include "Utility.h" #include <SOIL.h> using namespace std; const uint GRASS_INSTANCES = 10000; // Количество травинок GL::Camera camera; // Мы предоставляем Вам реализацию камеры. В OpenGL камера - это просто 2 матрицы. Модельно-видовая матрица и матрица проекции. // ### // Задача этого класса только в том чтобы обработать ввод с клавиатуры и правильно сформировать эти матрицы. // Вы можете просто пользоваться этим классом для расчёта указанных матриц. GLuint grassPointsCount; // Количество вершин у модели травинки GLuint grassShader; // Шейдер, рисующий траву GLuint grassVAO; // VAO для травы (что такое VAO почитайте в доках) GLuint grassVariance; // Буфер для смещения координат травинок GLuint grassTexture; // текстура для травы vector<VM::vec4> grassVarianceData(GRASS_INSTANCES); // Вектор со смещениями для координат травинок float max_amplitude; // максимальное отклонение травы float amplitude; // амплитуда колебания травы float stepToMax, stepToMin; // шаг увеличения/уменьшения амплитуды колебаний float cyclicFrequency; // циклическая частота колебаний травы clock_t startedTimer = clock(); // таймер double timeForWind; bool winding = false; // ветер дует GLuint groundShader; // Шейдер для земли GLuint groundVAO; // VAO для земли GLuint groundTexture; // текстура для земли // картинки для скайбокса vector<const GLchar*> pictures; // картинки для скайбокса GLuint skyboxTexture; // Текстура для скайбокса GLuint skyboxVAO, skyboxVBO; // VAO и VBO для скайбокса GLuint skyboxShader; // Размеры экрана uint screenWidth = 800; uint screenHeight = 600; // Это для захвата мышки. Вам это не потребуется (это не значит, что нужно удалять эту строку) bool captureMouse = true; bool pushedA = false; // функция, рисующая скайбокс void DrawSkybox() { glDepthMask(GL_FALSE); CHECK_GL_ERRORS glUseProgram(skyboxShader); CHECK_GL_ERRORS GLint cameraLocation = glGetUniformLocation(skyboxShader, "camera"); CHECK_GL_ERRORS glUniformMatrix4fv(cameraLocation, 1, GL_TRUE, camera.getMatrixSkybox().data().data()); CHECK_GL_ERRORS glBindVertexArray(skyboxVAO); CHECK_GL_ERRORS glUniform1i(glGetUniformLocation(skyboxShader, "skybox"), 0); CHECK_GL_ERRORS glBindTexture(GL_TEXTURE_CUBE_MAP, skyboxTexture); CHECK_GL_ERRORS glDrawArrays(GL_TRIANGLES, 0, 36); CHECK_GL_ERRORS glBindVertexArray(0); CHECK_GL_ERRORS glUseProgram(0); CHECK_GL_ERRORS glDepthMask(GL_TRUE); CHECK_GL_ERRORS } // Функция, рисующая замлю void DrawGround() { // Используем шейдер для земли glUseProgram(groundShader); CHECK_GL_ERRORS // Устанавливаем юниформ для шейдера. В данном случае передадим перспективную матрицу камеры // Находим локацию юниформа 'camera' в шейдере GLint cameraLocation = glGetUniformLocation(groundShader, "camera"); CHECK_GL_ERRORS // Устанавливаем юниформ (загружаем на GPU матрицу проекции?) // ### glUniformMatrix4fv(cameraLocation, 1, GL_TRUE, camera.getMatrix().data().data()); CHECK_GL_ERRORS // подключаем текстуру glBindTexture(GL_TEXTURE_2D, groundTexture); CHECK_GL_ERRORS // Подключаем VAO, который содержит буферы, необходимые для отрисовки земли glBindVertexArray(groundVAO); CHECK_GL_ERRORS // Рисуем землю: 2 треугольника (6 вершин) glDrawArrays(GL_TRIANGLES, 0, 6); CHECK_GL_ERRORS // отключаем текстуру glBindTexture(GL_TEXTURE_2D, 0); CHECK_GL_ERRORS // Отсоединяем VAO glBindVertexArray(0); CHECK_GL_ERRORS // Отключаем шейдер glUseProgram(0); CHECK_GL_ERRORS } vector<VM::vec3> GenSkyboxVertices() { return { VM::vec3(-1.0f, 1.0f, -1.0f), VM::vec3(-1.0f, -1.0f, -1.0f), VM::vec3(1.0f, -1.0f, -1.0f), VM::vec3(1.0f, -1.0f, -1.0f), VM::vec3(1.0f, 1.0f, -1.0f), VM::vec3(-1.0f, 1.0f, -1.0f), VM::vec3(-1.0f, -1.0f, 1.0f), VM::vec3(-1.0f, -1.0f, -1.0f), VM::vec3(-1.0f, 1.0f, -1.0f), VM::vec3(-1.0f, 1.0f, -1.0f), VM::vec3(-1.0f, 1.0f, 1.0f), VM::vec3(-1.0f, -1.0f, 1.0f), VM::vec3(1.0f, -1.0f, -1.0f), VM::vec3(1.0f, -1.0f, 1.0f), VM::vec3(1.0f, 1.0f, 1.0f), VM::vec3(1.0f, 1.0f, 1.0f), VM::vec3(1.0f, 1.0f, -1.0f), VM::vec3(1.0f, -1.0f, -1.0f), VM::vec3(-1.0f, -1.0f, 1.0f), VM::vec3(-1.0f, 1.0f, 1.0f), VM::vec3(1.0f, 1.0f, 1.0f), VM::vec3(1.0f, 1.0f, 1.0f), VM::vec3(1.0f, -1.0f, 1.0f), VM::vec3(-1.0f, -1.0f, 1.0f), VM::vec3(-1.0f, 1.0f, -1.0f), VM::vec3(1.0f, 1.0f, -1.0f), VM::vec3(1.0f, 1.0f, 1.0f), VM::vec3(1.0f, 1.0f, 1.0f), VM::vec3(-1.0f, 1.0f, 1.0f), VM::vec3(-1.0f, 1.0f, -1.0f), VM::vec3(-1.0f, -1.0f, -1.0f), VM::vec3(-1.0f, -1.0f, 1.0f), VM::vec3(1.0f, -1.0f, -1.0f), VM::vec3(1.0f, -1.0f, -1.0f), VM::vec3(-1.0f, -1.0f, 1.0f), VM::vec3(1.0f, -1.0f, 1.0f) }; } // создаём скайбокс void CreateSkybox() { skyboxShader = GL::CompileShaderProgram("skybox"); // VAO для скайбокса vector<VM::vec3> skyboxVertices = GenSkyboxVertices(); glGenVertexArrays(1, &skyboxVAO); CHECK_GL_ERRORS glGenBuffers(1, &skyboxVBO); CHECK_GL_ERRORS glBindVertexArray(skyboxVAO); CHECK_GL_ERRORS glBindBuffer(GL_ARRAY_BUFFER, skyboxVBO); CHECK_GL_ERRORS glBufferData(GL_ARRAY_BUFFER, sizeof(VM::vec3) * skyboxVertices.size(), skyboxVertices.data(), GL_STATIC_DRAW); CHECK_GL_ERRORS GLuint skyboxLocation = glGetAttribLocation(skyboxShader, "skyboxpos"); CHECK_GL_ERRORS glEnableVertexAttribArray(skyboxLocation); CHECK_GL_ERRORS glVertexAttribPointer(skyboxLocation, 3, GL_FLOAT, GL_FALSE, 0, 0); CHECK_GL_ERRORS glBindVertexArray(0); CHECK_GL_ERRORS // текстура для скайбокса pictures.push_back("../Texture/right.jpg"); pictures.push_back("../Texture/left.jpg"); pictures.push_back("../Texture/top.jpg"); pictures.push_back("../Texture/bottom.jpg"); pictures.push_back("../Texture/back.jpg"); pictures.push_back("../Texture/front.jpg"); glGenTextures(1, &skyboxTexture); int width, height; unsigned char* image; glBindTexture(GL_TEXTURE_CUBE_MAP, skyboxTexture); for(GLuint i = 0; i < pictures.size(); i++) { image = SOIL_load_image(pictures[i], &width, &height, 0, SOIL_LOAD_RGBA); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, image); SOIL_free_image_data(image); } glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); glBindTexture(GL_TEXTURE_CUBE_MAP, 0); } // Обновление смещения травинок void UpdateGrassVariance() { // Генерация случайных смещений double t = (clock() - startedTimer) / (double)CLOCKS_PER_SEC; // секунды c момента начала таймера timeForWind = ((double)rand()) / RAND_MAX * 0.4 + 0.1; // ветер уже пора? if ((winding) || ((!winding) && (t > timeForWind))) { // если уже ветер или пора ветру дуть if (!winding) { // ветру пора дуть winding = true; max_amplitude = ((double)rand()) / RAND_MAX * 1.5 + 1; // сила ветра stepToMax = max_amplitude / 50.0; stepToMin = max_amplitude / 500.0; amplitude = 0; cyclicFrequency = max_amplitude * 50; startedTimer = clock(); // обновляем таймер } else { // ветер уже дует if (max_amplitude != 0) { amplitude += stepToMax; // постепенно увеличиваем амплитуду на каждой итерации if (amplitude >= max_amplitude) { max_amplitude = 0; // теперь амплитуду нужно уменьшать } } else { amplitude -= stepToMin; // уменьшаем амплитуду на каждой итерации } if (amplitude <= 0) { max_amplitude = amplitude = 0; // колебания травы затухли winding = false; startedTimer = clock(); } } for (uint i = 0; i < GRASS_INSTANCES; ++i) { grassVarianceData[i].x = amplitude * sin(cyclicFrequency * t); // по x изменяемся синусом // y и z в силу обстоятельств меняем в шейдере } } // иначе смещение == 0 // Привязываем буфер, содержащий смещения glBindBuffer(GL_ARRAY_BUFFER, grassVariance); CHECK_GL_ERRORS // Загружаем данные в видеопамять glBufferData(GL_ARRAY_BUFFER, sizeof(VM::vec4) * GRASS_INSTANCES, grassVarianceData.data(), GL_STATIC_DRAW); CHECK_GL_ERRORS // Отвязываем буфер glBindBuffer(GL_ARRAY_BUFFER, 0); CHECK_GL_ERRORS } // Рисование травы void DrawGrass() { // Тут то же самое, что и в рисовании земли glUseProgram(grassShader); CHECK_GL_ERRORS GLint cameraLocation = glGetUniformLocation(grassShader, "camera"); CHECK_GL_ERRORS glUniformMatrix4fv(cameraLocation, 1, GL_TRUE, camera.getMatrix().data().data()); CHECK_GL_ERRORS // подключаем текстуру glBindTexture(GL_TEXTURE_2D, grassTexture); CHECK_GL_ERRORS glBindVertexArray(grassVAO); CHECK_GL_ERRORS // Обновляем смещения для травы UpdateGrassVariance(); // Отрисовка травинок в количестве GRASS_INSTANCES glDrawArraysInstanced(GL_TRIANGLES, 0, grassPointsCount, GRASS_INSTANCES); CHECK_GL_ERRORS glBindVertexArray(0); CHECK_GL_ERRORS glUseProgram(0); CHECK_GL_ERRORS } // Эта функция вызывается для обновления экрана void RenderLayouts() { // Включение буфера глубины glEnable(GL_DEPTH_TEST); // Очистка буфера глубины и цветового буфера glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Рисуем меши DrawSkybox(); DrawGrass(); DrawGround(); glutSwapBuffers(); } // Завершение программы void FinishProgram() { glutDestroyWindow(glutGetWindow()); } // Обработка события нажатия клавиши (специальные клавиши обрабатываются в функции SpecialButtons) void KeyboardEvents(unsigned char key, int x, int y) { if (key == 27) { FinishProgram(); } else if (key == 'A') { pushedA = !pushedA; if (pushedA) { glEnable(GL_MULTISAMPLE_ARB); } else { glDisable(GL_MULTISAMPLE_ARB); } } else if (key == 'w') { camera.goForward(); } else if (key == 's') { camera.goBack(); } else if (key == 'm') { captureMouse = !captureMouse; if (captureMouse) { glutWarpPointer(screenWidth / 2, screenHeight / 2); glutSetCursor(GLUT_CURSOR_NONE); } else { glutSetCursor(GLUT_CURSOR_RIGHT_ARROW); } } } // Обработка события нажатия специальных клавиш void SpecialButtons(int key, int x, int y) { if (key == GLUT_KEY_RIGHT) { camera.rotateY(0.02); } else if (key == GLUT_KEY_LEFT) { camera.rotateY(-0.02); } else if (key == GLUT_KEY_UP) { camera.rotateTop(-0.02); } else if (key == GLUT_KEY_DOWN) { camera.rotateTop(0.02); } } void IdleFunc() { glutPostRedisplay(); } // Обработка события движения мыши void MouseMove(int x, int y) { if (captureMouse) { int centerX = screenWidth / 2, centerY = screenHeight / 2; if (x != centerX || y != centerY) { camera.rotateY((x - centerX) / 1000.0f); camera.rotateTop((y - centerY) / 1000.0f); glutWarpPointer(centerX, centerY); } } } // Обработка нажатия кнопки мыши void MouseClick(int button, int state, int x, int y) { } // Событие изменение размера окна void windowReshapeFunc(GLint newWidth, GLint newHeight) { glViewport(0, 0, newWidth, newHeight); screenWidth = newWidth; screenHeight = newHeight; camera.screenRatio = (float)screenWidth / screenHeight; } // Инициализация окна void InitializeGLUT(int argc, char **argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE); glutInitContextVersion(3, 0); glutInitContextProfile(GLUT_CORE_PROFILE); glutInitWindowPosition(-1, -1); glutInitWindowSize(screenWidth, screenHeight); glutCreateWindow("Computer Graphics 3"); glutWarpPointer(400, 300); glutSetCursor(GLUT_CURSOR_NONE); glutDisplayFunc(RenderLayouts); glutKeyboardFunc(KeyboardEvents); glutSpecialFunc(SpecialButtons); glutIdleFunc(IdleFunc); glutPassiveMotionFunc(MouseMove); glutMouseFunc(MouseClick); glutReshapeFunc(windowReshapeFunc); glDisable(GL_MULTISAMPLE_ARB); } // Генерация позиций травинок vector<VM::vec2> GenerateGrassPositions() { vector<VM::vec2> grassPositions(GRASS_INSTANCES); for (uint i = 0; i < GRASS_INSTANCES; ++i) { // это размещение по равномерной сетке grassPositions[i] = VM::vec2((i % 100) / 100.0, (i / 100) / 100.0) + VM::vec2(1, 1) / 200; // это смещение относительно позиции точки в сетке grassPositions[i] += VM::vec2(((double)(rand()) / RAND_MAX - 0.5) / 200 , ((double)(rand()) / RAND_MAX - 0.5) / 200); } return grassPositions; } // генерация масштаба травинки vector<float> GenerateGrassScales() { vector<float> grassScales(GRASS_INSTANCES); for (uint i = 0; i < GRASS_INSTANCES; i++) { grassScales[i] = (rand() % 8 + 3) / 100.0f; // генерируем случайное вещественное число в диапазоне 0.03..0.1 с шагом 0.01 //grassScales[i] = (double)(rand()) / RAND_MAX * 0.1 + 0.03; // или так } return grassScales; } // генерация угла поворота травинки vector<float> GenerateGrassTurning() { vector<float> grassTurning(GRASS_INSTANCES); for (uint i = 0; i < GRASS_INSTANCES; i++) { grassTurning[i] = (double)(rand()) / RAND_MAX * 2 * M_PI; } return grassTurning; } vector<float> GenerateGrassColors() { vector<float> grassColors(GRASS_INSTANCES); for (uint i = 0; i < GRASS_INSTANCES; i++) { if ((rand() % 50) == 0) { grassColors[i] = 4; } else { grassColors[i] = rand() % 3 + 1; } } return grassColors; } // Здесь вам нужно будет генерировать меш vector<VM::vec4> GenMesh(uint n) { return { VM::vec4(0, 0, 0, 1), // правый нижний прямоугольник VM::vec4(0.5, 0, -0.4, 1), VM::vec4(0.3, 0.55, -0.3, 1), VM::vec4(0, 0, 0, 1), VM::vec4(0.3, 0.55, -0.3, 1), VM::vec4(0, 0.6, 0, 1), VM::vec4(0, 0, 0, 1), // левый нижний прямоугольник VM::vec4(-0.5, 0, -0.4, 1), VM::vec4(-0.3, 0.55, -0.3, 1), VM::vec4(0, 0, 0, 1), VM::vec4(-0.3, 0.55, -0.3, 1), VM::vec4(0, 0.6, 0, 1), VM::vec4(0, 1, -0.5, 1), // правый верхний треугольник VM::vec4(0.3, 0.55, -0.3, 1), VM::vec4(0, 0.6, 0, 1), VM::vec4(0, 1, -0.5, 1), // левый верхний треугольник VM::vec4(-0.3, 0.55, -0.3, 1), VM::vec4(0, 0.6, 0, 1) }; } // цвет 1 vector<VM::vec3> GenGreen1() { return { VM::vec3(0.5, 0.5, 0), // правый нижний прямоугольник VM::vec3(0.5, 0.5, 0), VM::vec3(0.4, 0.6, 0.2), VM::vec3(0.5, 0.5, 0), VM::vec3(0.4, 0.6, 0.2), VM::vec3(0.4, 0.6, 0.2), VM::vec3(0.5, 0.5, 0), // левый нижний прямоугольник VM::vec3(0.5, 0.5, 0), VM::vec3(0.4, 0.6, 0.2), VM::vec3(0.5, 0.5, 0), VM::vec3(0.4, 0.6, 0.2), VM::vec3(0.4, 0.6, 0.2), VM::vec3(0.4, 0.8, 0.2), // правый верхний треугольник VM::vec3(0.4, 0.6, 0.2), VM::vec3(0.4, 0.6, 0.2), VM::vec3(0.4, 0.8, 0.2), // левый верхний треугольник VM::vec3(0.4, 0.6, 0.2), VM::vec3(0.4, 0.6, 0.2) }; } // цвет 2 vector<VM::vec3> GenGreen2() { return { VM::vec3(0.2, 0.2, 0), // правый нижний прямоугольник VM::vec3(0.2, 0.2, 0), VM::vec3(0.2, 0.6, 0.2), VM::vec3(0.2, 0.2, 0), VM::vec3(0.2, 0.6, 0.2), VM::vec3(0.2, 0.6, 0.2), VM::vec3(0.2, 0.2, 0), // левый нижний прямоугольник VM::vec3(0.2, 0.2, 0), VM::vec3(0.2, 0.6, 0.2), VM::vec3(0.2, 0.2, 0), VM::vec3(0.2, 0.6, 0.2), VM::vec3(0.2, 0.6, 0.2), VM::vec3(0.2, 0.8, 0.2), // правый верхний треугольник VM::vec3(0.2, 0.6, 0.2), VM::vec3(0.2, 0.6, 0.2), VM::vec3(0.2, 0.8, 0.2), // левый верхний треугольник VM::vec3(0.2, 0.6, 0.2), VM::vec3(0.2, 0.6, 0.2) }; } // цвет 3 vector<VM::vec3> GenGreen3() { return { VM::vec3(0, 0.2, 0), // правый нижний прямоугольник VM::vec3(0, 0.2, 0), VM::vec3(0, 0.6, 0.2), VM::vec3(0, 0.2, 0), VM::vec3(0, 0.6, 0.2), VM::vec3(0, 0.6, 0.2), VM::vec3(0, 0.2, 0), // левый нижний прямоугольник VM::vec3(0, 0.2, 0), VM::vec3(0, 0.6, 0.2), VM::vec3(0, 0.2, 0), VM::vec3(0, 0.6, 0.2), VM::vec3(0, 0.6, 0.2), VM::vec3(0, 0.8, 0.2), // правый верхний треугольник VM::vec3(0, 0.6, 0.2), VM::vec3(0, 0.6, 0.2), VM::vec3(0, 0.8, 0.2), // левый верхний треугольник VM::vec3(0, 0.6, 0.2), VM::vec3(0, 0.6, 0.2) }; } // цвет 4 - жёлтый // цвет 4 - жёлтый vector<VM::vec3> GenYellow() { return { VM::vec3(0.6, 0.6, 0), // правый нижний прямоугольник VM::vec3(0.6, 0.6, 0), VM::vec3(0.6, 0.6, 0.2), VM::vec3(0.6, 0.6, 0), VM::vec3(0.6, 0.6, 0.2), VM::vec3(0.6, 0.6, 0.2), VM::vec3(0.6, 0.6, 0), // левый нижний прямоугольник VM::vec3(0.6, 0.6, 0), VM::vec3(0.6, 0.6, 0.2), VM::vec3(0.6, 0.6, 0), VM::vec3(0.6, 0.6, 0.2), VM::vec3(0.6, 0.6, 0.2), VM::vec3(0.8, 0.8, 0.2), // правый верхний треугольник VM::vec3(0.6, 0.6, 0.2), VM::vec3(0.6, 0.6, 0.2), VM::vec3(0.8, 0.8, 0.2), // левый верхний треугольник VM::vec3(0.6, 0.6, 0.2), VM::vec3(0.6, 0.6, 0.2) }; } // координаты текстуры vector<VM::vec2> GenTexCoords() { return { VM::vec2(0.5, 0), // правый нижний прямоугольник VM::vec2(1, 0), VM::vec2(1, 0.55), VM::vec2(0.5, 0), VM::vec2(1, 0.55), VM::vec2(0.5, 0.6), VM::vec2(0.5, 0), // левый нижний прямоугольник VM::vec2(0, 0), VM::vec2(0, 0.55), VM::vec2(0, 0), VM::vec2(0, 0.55), VM::vec2(0.5, 0.6), VM::vec2(0.5, 1), // правый верхний треугольник VM::vec2(1, 0.55), VM::vec2(0.5, 0.6), VM::vec2(0.5, 1), // левый верхний треугольник VM::vec2(0, 0.55), VM::vec2(0.5, 0.6), }; } // Создание травы void CreateGrass() { uint LOD = 1; // Создаём меш vector<VM::vec4> grassPoints = GenMesh(LOD); // Сохраняем количество вершин в меше травы grassPointsCount = grassPoints.size(); // координаты текстуры vector<VM::vec2> texCoords = GenTexCoords(); // Создаём позиции для травинок vector<VM::vec2> grassPositions = GenerateGrassPositions(); // Инициализация смещений для травинок for (uint i = 0; i < GRASS_INSTANCES; ++i) { grassVarianceData[i] = VM::vec4(0, 0, 0, 0); } // создаем масштаб для шейдера vector<float> grassScale = GenerateGrassScales(); // создаем угол поворота для шейдера vector<float> grassTurning = GenerateGrassTurning(); // создаём номера цвета для шейдера vector<float> grassColors = GenerateGrassColors(); // создаём цвета для каждой вершины vector<VM::vec3> colorGreen1 = GenGreen1(); vector<VM::vec3> colorGreen2 = GenGreen2(); vector<VM::vec3> colorGreen3 = GenGreen3(); vector<VM::vec3> colorYellow = GenYellow(); /* Компилируем шейдеры Эта функция принимает на вход название шейдера 'shaderName', читает файлы shaders/{shaderName}.vert - вершинный шейдер и shaders/{shaderName}.frag - фрагментный шейдер, компилирует их и линкует. */ grassShader = GL::CompileShaderProgram("grass"); // Здесь создаём буфер GLuint pointsBuffer; // Это генерация одного буфера (в pointsBuffer хранится идентификатор буфера) glGenBuffers(1, &pointsBuffer); CHECK_GL_ERRORS // Привязываем сгенерированный буфер glBindBuffer(GL_ARRAY_BUFFER, pointsBuffer); CHECK_GL_ERRORS // Заполняем буфер данными из вектора glBufferData(GL_ARRAY_BUFFER, sizeof(VM::vec4) * grassPoints.size(), grassPoints.data(), GL_STATIC_DRAW); CHECK_GL_ERRORS // Создание VAO // Генерация VAO glGenVertexArrays(1, &grassVAO); CHECK_GL_ERRORS // Привязка VAO glBindVertexArray(grassVAO); CHECK_GL_ERRORS // Получение локации параметра 'point' в шейдере GLuint pointsLocation = glGetAttribLocation(grassShader, "point"); CHECK_GL_ERRORS // Подключаем массив атрибутов к данной локации glEnableVertexAttribArray(pointsLocation); CHECK_GL_ERRORS // Устанавливаем параметры для получения данных из массива (по 4 значение типа float на одну вершину) glVertexAttribPointer(pointsLocation, 4, GL_FLOAT, GL_FALSE, 0, 0); CHECK_GL_ERRORS // Создаём буфер для координат текстур GLuint texCoordsBuffer; glGenBuffers(1, &texCoordsBuffer); CHECK_GL_ERRORS // Здесь мы привязываем новый буфер, так что дальше вся работа будет с ним до следующего вызова glBindBuffer glBindBuffer(GL_ARRAY_BUFFER, texCoordsBuffer); CHECK_GL_ERRORS glBufferData(GL_ARRAY_BUFFER, sizeof(VM::vec2) * texCoords.size(), texCoords.data(), GL_STATIC_DRAW); CHECK_GL_ERRORS GLuint texCoordsLocation = glGetAttribLocation(grassShader, "texture"); CHECK_GL_ERRORS glEnableVertexAttribArray(texCoordsLocation); CHECK_GL_ERRORS glVertexAttribPointer(texCoordsLocation, 2, GL_FLOAT, GL_FALSE, 0, 0); CHECK_GL_ERRORS // Создаём буфер для позиций травинок GLuint positionBuffer; glGenBuffers(1, &positionBuffer); CHECK_GL_ERRORS // Здесь мы привязываем новый буфер, так что дальше вся работа будет с ним до следующего вызова glBindBuffer glBindBuffer(GL_ARRAY_BUFFER, positionBuffer); CHECK_GL_ERRORS glBufferData(GL_ARRAY_BUFFER, sizeof(VM::vec2) * grassPositions.size(), grassPositions.data(), GL_STATIC_DRAW); CHECK_GL_ERRORS GLuint positionLocation = glGetAttribLocation(grassShader, "position"); CHECK_GL_ERRORS glEnableVertexAttribArray(positionLocation); CHECK_GL_ERRORS glVertexAttribPointer(positionLocation, 2, GL_FLOAT, GL_FALSE, 0, 0); CHECK_GL_ERRORS // Здесь мы указываем, что нужно брать новое значение из этого буфера для каждого инстанса (для каждой травинки) glVertexAttribDivisor(positionLocation, 1); CHECK_GL_ERRORS // создаем буфер для угла поворота GLuint turningBuffer; glGenBuffers(1, &turningBuffer); CHECK_GL_ERRORS // Здесь мы привязываем новый буфер, так что дальше вся работа будет с ним до следующего вызова glBindBuffer glBindBuffer(GL_ARRAY_BUFFER, turningBuffer); CHECK_GL_ERRORS glBufferData(GL_ARRAY_BUFFER, sizeof(float) * grassTurning.size(), grassTurning.data(), GL_STATIC_DRAW); CHECK_GL_ERRORS GLuint turningLocation = glGetAttribLocation(grassShader, "turning"); CHECK_GL_ERRORS glEnableVertexAttribArray(turningLocation); CHECK_GL_ERRORS glVertexAttribPointer(turningLocation, 1, GL_FLOAT, GL_FALSE, 0, 0); CHECK_GL_ERRORS // Здесь мы указываем, что нужно брать новое значение из этого буфера для каждого инстанса (для каждой травинки) glVertexAttribDivisor(turningLocation, 1); CHECK_GL_ERRORS // создаем буфер для масштаба GLuint scaleBuffer; glGenBuffers(1, &scaleBuffer); CHECK_GL_ERRORS // Здесь мы привязываем новый буфер, так что дальше вся работа будет с ним до следующего вызова glBindBuffer glBindBuffer(GL_ARRAY_BUFFER, scaleBuffer); CHECK_GL_ERRORS glBufferData(GL_ARRAY_BUFFER, sizeof(float) * grassScale.size(), grassScale.data(), GL_STATIC_DRAW); CHECK_GL_ERRORS GLuint scaleLocation = glGetAttribLocation(grassShader, "scale"); CHECK_GL_ERRORS glEnableVertexAttribArray(scaleLocation); CHECK_GL_ERRORS glVertexAttribPointer(scaleLocation, 1, GL_FLOAT, GL_FALSE, 0, 0); CHECK_GL_ERRORS // Здесь мы указываем, что нужно брать новое значение из этого буфера для каждого инстанса (для каждой травинки) glVertexAttribDivisor(scaleLocation, 1); CHECK_GL_ERRORS // Создаём буфер для цвета 1 GLuint green1Buffer; glGenBuffers(1, &green1Buffer); CHECK_GL_ERRORS // Здесь мы привязываем новый буфер, так что дальше вся работа будет с ним до следующего вызова glBindBuffer glBindBuffer(GL_ARRAY_BUFFER, green1Buffer); CHECK_GL_ERRORS glBufferData(GL_ARRAY_BUFFER, sizeof(VM::vec3) * colorGreen1.size(), colorGreen1.data(), GL_STATIC_DRAW); CHECK_GL_ERRORS GLuint green1Location = glGetAttribLocation(grassShader, "green1"); CHECK_GL_ERRORS glEnableVertexAttribArray(green1Location); CHECK_GL_ERRORS glVertexAttribPointer(green1Location, 3, GL_FLOAT, GL_FALSE, 0, 0); CHECK_GL_ERRORS // Создаём буфер для цвета 2 GLuint green2Buffer; glGenBuffers(1, &green2Buffer); CHECK_GL_ERRORS // Здесь мы привязываем новый буфер, так что дальше вся работа будет с ним до следующего вызова glBindBuffer glBindBuffer(GL_ARRAY_BUFFER, green2Buffer); CHECK_GL_ERRORS glBufferData(GL_ARRAY_BUFFER, sizeof(VM::vec3) * colorGreen2.size(), colorGreen2.data(), GL_STATIC_DRAW); CHECK_GL_ERRORS GLuint green2Location = glGetAttribLocation(grassShader, "green2"); CHECK_GL_ERRORS glEnableVertexAttribArray(green2Location); CHECK_GL_ERRORS glVertexAttribPointer(green2Location, 3, GL_FLOAT, GL_FALSE, 0, 0); CHECK_GL_ERRORS // Создаём буфер для цвета 3 GLuint green3Buffer; glGenBuffers(1, &green3Buffer); CHECK_GL_ERRORS // Здесь мы привязываем новый буфер, так что дальше вся работа будет с ним до следующего вызова glBindBuffer glBindBuffer(GL_ARRAY_BUFFER, green3Buffer); CHECK_GL_ERRORS glBufferData(GL_ARRAY_BUFFER, sizeof(VM::vec3) * colorGreen3.size(), colorGreen3.data(), GL_STATIC_DRAW); CHECK_GL_ERRORS GLuint green3Location = glGetAttribLocation(grassShader, "green3"); CHECK_GL_ERRORS glEnableVertexAttribArray(green3Location); CHECK_GL_ERRORS glVertexAttribPointer(green3Location, 3, GL_FLOAT, GL_FALSE, 0, 0); CHECK_GL_ERRORS // Создаём буфер для цвета 4 GLuint yellowBuffer; glGenBuffers(1, &yellowBuffer); CHECK_GL_ERRORS // Здесь мы привязываем новый буфер, так что дальше вся работа будет с ним до следующего вызова glBindBuffer glBindBuffer(GL_ARRAY_BUFFER, yellowBuffer); CHECK_GL_ERRORS glBufferData(GL_ARRAY_BUFFER, sizeof(VM::vec3) * colorYellow.size(), colorYellow.data(), GL_STATIC_DRAW); CHECK_GL_ERRORS GLuint yellowLocation = glGetAttribLocation(grassShader, "yellow"); CHECK_GL_ERRORS glEnableVertexAttribArray(yellowLocation); CHECK_GL_ERRORS glVertexAttribPointer(yellowLocation, 3, GL_FLOAT, GL_FALSE, 0, 0); CHECK_GL_ERRORS // создаем буфер для номеров цветов GLuint colorBuffer; glGenBuffers(1, &colorBuffer); CHECK_GL_ERRORS // Здесь мы привязываем новый буфер, так что дальше вся работа будет с ним до следующего вызова glBindBuffer glBindBuffer(GL_ARRAY_BUFFER, colorBuffer); CHECK_GL_ERRORS glBufferData(GL_ARRAY_BUFFER, sizeof(int) * grassColors.size(), grassColors.data(), GL_STATIC_DRAW); CHECK_GL_ERRORS GLuint colorLocation = glGetAttribLocation(grassShader, "whichColor"); CHECK_GL_ERRORS glEnableVertexAttribArray(colorLocation); CHECK_GL_ERRORS glVertexAttribPointer(colorLocation, 1, GL_FLOAT, GL_FALSE, 0, 0); CHECK_GL_ERRORS // Здесь мы указываем, что нужно брать новое значение из этого буфера для каждого инстанса (для каждой травинки) glVertexAttribDivisor(colorLocation, 1); CHECK_GL_ERRORS // Создаём буфер для смещения травинок glGenBuffers(1, &grassVariance); CHECK_GL_ERRORS glBindBuffer(GL_ARRAY_BUFFER, grassVariance); CHECK_GL_ERRORS glBufferData(GL_ARRAY_BUFFER, sizeof(VM::vec4) * GRASS_INSTANCES, grassVarianceData.data(), GL_STATIC_DRAW); CHECK_GL_ERRORS GLuint varianceLocation = glGetAttribLocation(grassShader, "variance"); CHECK_GL_ERRORS glEnableVertexAttribArray(varianceLocation); CHECK_GL_ERRORS glVertexAttribPointer(varianceLocation, 4, GL_FLOAT, GL_FALSE, 0, 0); CHECK_GL_ERRORS glVertexAttribDivisor(varianceLocation, 1); CHECK_GL_ERRORS // Отвязываем VAO glBindVertexArray(0); CHECK_GL_ERRORS // Отвязываем буфер glBindBuffer(GL_ARRAY_BUFFER, 0); CHECK_GL_ERRORS // загружаем и создаём текстуру для травы glGenTextures(1, &grassTexture); CHECK_GL_ERRORS glBindTexture(GL_TEXTURE_2D, grassTexture); CHECK_GL_ERRORS // основние параметры отрисовки - по умолчанию GL_REPEAT // основные параметры интерполяции glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); CHECK_GL_ERRORS glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); CHECK_GL_ERRORS // загрузка, создание текстуры int width, height; unsigned char* image = SOIL_load_image("../Texture/grass.jpg", &width, &height, 0, SOIL_LOAD_RGBA); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, image); CHECK_GL_ERRORS glGenerateMipmap(GL_TEXTURE_2D); CHECK_GL_ERRORS SOIL_free_image_data(image); // убираем текстуру с редактирования glBindTexture(GL_TEXTURE_2D, 0); CHECK_GL_ERRORS } // Создаём камеру (Если шаблонная камера вам не нравится, то можете переделать, но я бы не стал) void CreateCamera() { camera.angle = 45.0f / 180.0f * M_PI; camera.direction = VM::vec3(0, 0.3, -1); camera.position = VM::vec3(0.5, 0.2, 0); camera.screenRatio = (float)screenWidth / screenHeight; camera.up = VM::vec3(0, 1, 0); camera.zfar = 50.0f; camera.znear = 0.05f; } // Создаём замлю void CreateGround() { // Земля состоит из двух треугольников vector<VM::vec4> meshPoints = { VM::vec4(0, 0, 0, 1), VM::vec4(1, 0, 0, 1), VM::vec4(1, 0, 1, 1), VM::vec4(0, 0, 0, 1), VM::vec4(1, 0, 1, 1), VM::vec4(0, 0, 1, 1), }; // Подробнее о том, как это работает читайте в функции CreateGrass groundShader = GL::CompileShaderProgram("ground"); GLuint pointsBuffer; glGenBuffers(1, &pointsBuffer); CHECK_GL_ERRORS glBindBuffer(GL_ARRAY_BUFFER, pointsBuffer); CHECK_GL_ERRORS glBufferData(GL_ARRAY_BUFFER, sizeof(VM::vec4) * meshPoints.size(), meshPoints.data(), GL_STATIC_DRAW); CHECK_GL_ERRORS glGenVertexArrays(1, &groundVAO); CHECK_GL_ERRORS glBindVertexArray(groundVAO); CHECK_GL_ERRORS // это координаты вершин glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, (GLvoid*)0); CHECK_GL_ERRORS glEnableVertexAttribArray(0); CHECK_GL_ERRORS glBindVertexArray(0); CHECK_GL_ERRORS glBindBuffer(GL_ARRAY_BUFFER, 0); CHECK_GL_ERRORS // загружаем и создаём текстуру земли glGenTextures(1, &groundTexture); CHECK_GL_ERRORS glBindTexture(GL_TEXTURE_2D, groundTexture); CHECK_GL_ERRORS // основние параметры отрисовки - по умолчанию GL_REPEAT // основные параметры интерполяции glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); CHECK_GL_ERRORS glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); CHECK_GL_ERRORS // загрузка, создание текстуры int width, height; unsigned char* image = SOIL_load_image("../Texture/my_ground_2.jpg", &width, &height, 0, SOIL_LOAD_RGBA); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, image); CHECK_GL_ERRORS glGenerateMipmap(GL_TEXTURE_2D); CHECK_GL_ERRORS SOIL_free_image_data(image); // убираем текстуру с редактирования glBindTexture(GL_TEXTURE_2D, 0); CHECK_GL_ERRORS } int main(int argc, char **argv) { putenv("MESA_GL_VERSION_OVERRIDE=3.3COMPAT"); try { cout << "Start" << endl; InitializeGLUT(argc, argv); cout << "GLUT inited" << endl; glewInit(); cout << "glew inited" << endl; CreateCamera(); cout << "Camera created" << endl; CreateGround(); cout << "Ground created" << endl; CreateGrass(); cout << "Grass created" << endl; CreateSkybox(); cout << "Skybox created" << endl; glutMainLoop(); } catch (string s) { cout << s << endl; } }
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#include "classAppearance.h" Appearance::Appearance() : def("") {} Appearance::Appearance(string _def) : def(_def) {} Appearance::~Appearance() {}
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#include "person.h" Person::Person(QObject *parent) : QObject(parent) { } void Person::Listen(QString Words) { qDebug() << Name << " says someone told me.." << Words; } void Person::Gossip(QString Words) { qDebug() << Name << "says " << Words; emit Speak(Words); // emit semnalul }
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/* 10_02_main.cpp Занятия по книге Стивена Прата "Язык программирования С++" (2012, 6-е издание). Упражнения по программированию. Глава 10, страница 531, упражнение 2 Пусть имеется определение следующего простого класса: class Person { private: static const LIMIT = 25; string lname; // фамилия char fname[LIMIT] ; // имя public: Person () { lname = ""; fname [0] = '\0'; } // #1 Person (const string & ln, const char * fn = "Heyyou"); // #2 // Следующие методы отображают lname и fname void Show() const; // формат: имя фамилия void FormalShow() const; // формат: фамилия, имя }; (В нем используется объект string и символьный массив, так что вы сможете сравнить применение этих двух форм.) Напишите программу, которая дополнит реализацию за счет предоставления кода для пока еще не определенных методов. В программе, использующей класс, должны также присутствовать вызовы трех возможных конструкторов (без аргументов, с одним аргументом, с двумя аргументами) и двух методов отображения. Ниже приведен пример применения этих конструкторов и методов: Person one; // используется конструктор по умолчанию Person two("Smythecraft"); // используется конструктор #2 //с одним аргументом по умолчанию Person three("Dimwiddy", "Sam"); // используется конструктор #2, // без аргументов по умолчанию one.Show () ; cout << endl; one.FormalShow(); // и т.д. для объектов two и three */ #include <iostream> #include "10_02_person.h" int main () { using std::cout; using std::endl; Person one; // используется конструктор по умолчанию one.Show () ; one.FormalShow(); cout << endl; Person two("Smythecraft"); // используется конструктор #2 //с одним аргументом по умолчанию two.Show () ; two.FormalShow(); cout << endl; Person three("Dimwiddy", "Sam"); // используется конструктор #2, // без аргументов по умолчанию three.Show () ; three.FormalShow(); cout << endl; return 0; } // int main ()
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/* Title: SAT-3D (OBB) File Name: GameObject.h Copyright © 2015 Original authors: Brockton Roth Written under the supervision of David I. Schwartz, Ph.D., and supported by a professional development seed grant from the B. Thomas Golisano College of Computing & Information Sciences (https://www.rit.edu/gccis) at the Rochester Institute of Technology. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. Description: This is a Separating Axis Theorem test. (Sometimes just called Separating Axis Test.) This is in 3D. Contains two cubes, one that is stationary and one that is moving. They are bounded by OBBs (Object-Oriented Bounding Boxes) and when these OBBs collide the moving object "bounces" on the x axis (because that is the only direction the object is moving). The algorithm will detect any axis of collision, but will not output the axis that was collided (because it doesn't know). Thus, we assume x and hardcode in the x axis bounce. There is a physics timestep such that every update runs at the same delta time, regardless of how fast or slow the computer is running. The cubes would be the exact same as their OBBs, since they are aligned on the same axis. */ #ifndef _GAME_OBJECT_H #define _GAME_OBJECT_H #include "Model.h" class GameObject { glm::vec3 position; glm::vec3 velocity; glm::vec3 acceleration; glm::mat4 translation; glm::mat4 rotation; glm::mat4 scale; glm::mat4 transformation; glm::quat quaternion; Model* model; public: GameObject(Model*); void CalculateMatrices(); void Update(float); Model* GetModel() { return model; } glm::mat4* GetTransform() { return &transformation; } glm::vec3 GetPosition() { return position; } glm::vec3 GetVelocity() { return velocity; } glm::vec3 GetAcceleration() { return acceleration; } void AddPosition(glm::vec3); void SetPosition(glm::vec3 pos) { position = pos; SetTranslation(pos); } void AddVelocity(glm::vec3); void SetVelocity(glm::vec3 vel) { velocity = vel; } void AddAcceleration(glm::vec3); void SetAcceleration(glm::vec3 accel) { acceleration = accel; } // Scales the current scale value by the x, y and z values given. void Scale(glm::vec3); // Sets the scale in the x, y, and z position to the given values. void SetScale(glm::vec3); // Rotates in x, y, and z degrees (not radians) based on given values. void Rotate(glm::vec3); // Sets yhr rotation matrix to a given value. void SetRotation(glm::mat4*); void SetRotation(glm::vec3); // Translates in the x, y, and z directions based on the given values. void Translate(glm::vec3); // Sets the translations to the exact x, y, and z position values given. void SetTranslation(glm::vec3); }; #endif //_GAME_OBJECT_H
[ "njp2424@ad.rit.edu" ]
njp2424@ad.rit.edu
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/Rotate_Star/Rotate_Star/Main.cpp
0585471e9f9355b1b2e87d44da569b471f837acd
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ZiJiaW/ComputerGraphics_2018Spring
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#include <glad/glad.h> #include <GLFW/glfw3.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/type_ptr.hpp> #include "Shader.h" #include <iostream> #define STB_IMAGE_IMPLEMENTATION #include "stb_image.h" void framebuffer_size_callback(GLFWwindow* window, int width, int height); void processInput(GLFWwindow *window); GLFWwindow* WindowInit(const unsigned int width, const unsigned int height, const char *name); const unsigned int SCR_WIDTH = 800; const unsigned int SCR_HEIGHT = 800; int main() { GLFWwindow* window = WindowInit(SCR_WIDTH, SCR_HEIGHT, "Texture"); if (!window) { glfwTerminate(); return -1; } Shader myShader("vShader.txt", "fShader.txt"); // 准备五角星顶点数据和颜色数据 float r = 0.33; float pi = 3.1415926; float x = r*sin(18.0 / 180 * pi) / sin(126.0 / 180 * pi); float vertices1[] = { // -------五角星顶点坐标 -------------------------------- ----颜色(黑)----- -r * cos(18.0 / 180 * pi), r * sin(18.0 / 180 * pi), 0.0f, 0.0f, 0.0f, 0.0f, r * cos(18.0 / 180 * pi), r * sin(18.0 / 180 * pi), 0.0f, 0.0f, 0.0f, 0.0f, -r * cos(54.0 / 180 * pi), -r * sin(54.0 / 180 * pi), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, r, 0.0f, 0.0f, 0.0f, 0.0f, r * cos(54.0 / 180 * pi), -r * sin(54.0 / 180 * pi), 0.0f, 0.0f, 0.0f, 0.0f }; float vertices2[] = { // ----------五边形顶点坐标------------------------------ ----颜色(黄)----- x * sin(36.0 / 180 * pi), x * cos(36.0 / 180 * pi), 0.0f, 1.0f, 1.0f, 0.0f, x * cos(18.0 / 180 * pi), -x * sin(18.0 / 180 * pi), 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, -x, 0.0f, 1.0f, 1.0f, 0.0f, -x * cos(18.0 / 180 * pi), -x * sin(18.0 / 180 * pi), 0.0f, 1.0f, 1.0f, 0.0f, -x * sin(36.0 / 180 * pi), x * cos(36.0 / 180 * pi), 0.0f, 1.0f, 1.0f, 0.0f }; unsigned int indices[] = { 0,1,2,2,3,4,4,0,2 };// 用索引绘制五边形 unsigned int VAO[2], VBO[2]; glGenVertexArrays(2, VAO); glGenBuffers(2, VBO); glBindVertexArray(VAO[0]); glBindBuffer(GL_ARRAY_BUFFER, VBO[0]); glBufferData(GL_ARRAY_BUFFER, sizeof(vertices1), vertices1, GL_STATIC_DRAW); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 6 * sizeof(float), (void*)0); glEnableVertexAttribArray(0); glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 6 * sizeof(float), (void*)(3 * sizeof(float))); glEnableVertexAttribArray(1); unsigned int EBO; glGenBuffers(1, &EBO); glBindVertexArray(VAO[1]); glBindBuffer(GL_ARRAY_BUFFER, VBO[1]); glBufferData(GL_ARRAY_BUFFER, sizeof(vertices2), vertices2, GL_STATIC_DRAW); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, EBO); glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 6 * sizeof(float), (void*)0); glEnableVertexAttribArray(0); glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 6 * sizeof(float), (void*)(3 * sizeof(float))); glEnableVertexAttribArray(1); while (!glfwWindowShouldClose(window)) { processInput(window); glClearColor(1.0f, 1.0f, 1.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); myShader.use(); glm::mat4 trans(1.0f); trans = glm::translate(trans, glm::vec3(0.0f, r, 0.0f)); trans = glm::rotate(trans, float(glfwGetTime()), glm::vec3(0.0f, 0.0f, 1.0f)); trans = glm::translate(trans, glm::vec3(0.0f, -r, -0.0f)); myShader.setMat4("transform", trans); glBindVertexArray(VAO[1]); glDrawElements(GL_TRIANGLES, 9, GL_UNSIGNED_INT, 0); glBindVertexArray(VAO[0]); glDrawArrays(GL_LINE_LOOP, 0, 5); glfwSwapBuffers(window); glfwPollEvents(); } glDeleteVertexArrays(2, VAO); glDeleteBuffers(2, VBO); glDeleteBuffers(1, &EBO); glfwTerminate(); return 0; } void processInput(GLFWwindow *window) { if (glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS) glfwSetWindowShouldClose(window, true); } void framebuffer_size_callback(GLFWwindow* window, int width, int height) { glViewport(0, 0, width, height); } GLFWwindow* WindowInit(const unsigned int width, const unsigned int height, const char *name) { glfwInit(); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); GLFWwindow* window = glfwCreateWindow(width, height, name, NULL, NULL); if (!window) { std::cout << "Failed to create GLFW window" << std::endl; return NULL; } glfwMakeContextCurrent(window); glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) { std::cout << "Failed to initialize GLAD" << std::endl; return NULL; } glViewport(0, 0, SCR_WIDTH, SCR_HEIGHT); return window; }
[ "964513305@qq.com" ]
964513305@qq.com
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/NT/multimedia/directx/dmusic/dmscript/oleaut.cpp
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jjzhang166/WinNT5_src_20201004
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// Copyright (c) 1999 Microsoft Corporation. All rights reserved. // // Helper routines that wrap called to functions in oleaut32. This enables us to // compile free from any dependency on oleaut32.dll. In this case, some functionality // is lost. For example, only certain types of VARIANT variables are handled correctly // in the abscence of oleaut32. // // Defining DMS_USE_OLEAUT allows oleaut32 to be used. // #include "stdinc.h" #include "oleaut.h" #ifndef DMS_ALWAYS_USE_OLEAUT #ifndef DMS_NEVER_USE_OLEAUT ////////////////////////////////////////////////////////////////////// // Handling LoadLibrary of OleAut32 bool g_fCalledLoadLibrary = false; HINSTANCE g_hinstOleAut = NULL; #define OLEAUTAPI_FUNC_PTR STDAPICALLTYPE * void (OLEAUTAPI_FUNC_PTR g_pfnVariantInit)(VARIANTARG *pvarg) = NULL; HRESULT (OLEAUTAPI_FUNC_PTR g_pfnVariantClear)(VARIANTARG *pvarg) = NULL; HRESULT (OLEAUTAPI_FUNC_PTR g_pfnVariantCopy)(VARIANTARG *pvargDest, VARIANTARG *pvargSrc) = NULL; HRESULT (OLEAUTAPI_FUNC_PTR g_pfnVariantChangeType)(VARIANTARG *pvargDest, VARIANTARG *pvarSrc, USHORT wFlags, VARTYPE vt) = NULL; BSTR (OLEAUTAPI_FUNC_PTR g_pfnSysAllocString)(const OLECHAR *) = NULL; void (OLEAUTAPI_FUNC_PTR g_pfnSysFreeString)(BSTR) = NULL; bool FEnsureOleAutLoaded() { if (!g_fCalledLoadLibrary) { Trace(4, "Loading oleaut32.\n"); g_fCalledLoadLibrary = true; g_hinstOleAut = LoadLibrary("oleaut32"); assert(g_hinstOleAut); if (g_hinstOleAut) { *reinterpret_cast<FARPROC*>(&g_pfnVariantInit) = GetProcAddress(g_hinstOleAut, "VariantInit"); if (!g_pfnVariantInit) goto Fail; *reinterpret_cast<FARPROC*>(&g_pfnVariantClear) = GetProcAddress(g_hinstOleAut, "VariantClear"); if (!g_pfnVariantClear) goto Fail; *reinterpret_cast<FARPROC*>(&g_pfnVariantCopy) = GetProcAddress(g_hinstOleAut, "VariantCopy"); if (!g_pfnVariantCopy) goto Fail; *reinterpret_cast<FARPROC*>(&g_pfnVariantChangeType) = GetProcAddress(g_hinstOleAut, "VariantChangeType"); if (!g_pfnVariantChangeType) goto Fail; *reinterpret_cast<FARPROC*>(&g_pfnSysAllocString) = GetProcAddress(g_hinstOleAut, "SysAllocString"); if (!g_pfnSysAllocString) goto Fail; *reinterpret_cast<FARPROC*>(&g_pfnSysFreeString) = GetProcAddress(g_hinstOleAut, "SysFreeString"); if (!g_pfnSysFreeString) goto Fail; return true; } } return !!g_hinstOleAut; Fail: Trace(1, "Error: Unable to load oleaut32.dll.\n"); g_hinstOleAut = NULL; return false; } #endif ////////////////////////////////////////////////////////////////////// // VARIANT functions // private functions inline bool FIsRefOrArray(VARTYPE vt) { return (vt & VT_BYREF) || (vt & VT_ARRAY); } // public functions void DMS_VariantInit(bool fUseOleAut, VARIANTARG *pvarg) { #ifndef DMS_NEVER_USE_OLEAUT if (fUseOleAut) { if (FEnsureOleAutLoaded()) { g_pfnVariantInit(pvarg); return; } } #else assert(!fUseOleAut); #endif { V_INAME(DMS_VariantInit); assert(!IsBadWritePtr(pvarg, sizeof(VARIANTARG))); pvarg->vt = VT_EMPTY; } } HRESULT DMS_VariantClear(bool fUseOleAut, VARIANTARG * pvarg) { #ifndef DMS_NEVER_USE_OLEAUT if (fUseOleAut) { if (FEnsureOleAutLoaded()) return g_pfnVariantClear(pvarg); else return DMUS_E_SCRIPT_CANTLOAD_OLEAUT32; } #else assert(!fUseOleAut); #endif V_INAME(DMS_VariantClear); V_PTR_WRITE(pvarg, VARIANTARG); if (FIsRefOrArray(pvarg->vt)) { Trace(1, "Error: A varient was used that had a type that is not supported by AudioVBScript.\n"); return DMUS_E_SCRIPT_UNSUPPORTED_VARTYPE; } switch (pvarg->vt) { case VT_UNKNOWN: SafeRelease(pvarg->punkVal); break; case VT_DISPATCH: SafeRelease(pvarg->pdispVal); break; case VT_BSTR: DMS_SysFreeString(fUseOleAut, pvarg->bstrVal); pvarg->bstrVal = NULL; break; } pvarg->vt = VT_EMPTY; return S_OK; } HRESULT DMS_VariantCopy(bool fUseOleAut, VARIANTARG * pvargDest, const VARIANTARG * pvargSrc) { #ifndef DMS_NEVER_USE_OLEAUT if (fUseOleAut) { if (FEnsureOleAutLoaded()) return g_pfnVariantCopy(pvargDest, const_cast<VARIANT*>(pvargSrc)); else return DMUS_E_SCRIPT_CANTLOAD_OLEAUT32; } #else assert(!fUseOleAut); #endif V_INAME(DMS_VariantCopy); V_PTR_WRITE(pvargDest, VARIANTARG); V_PTR_READ(pvargSrc, VARIANTARG); if (pvargDest == pvargSrc) { assert(false); return E_INVALIDARG; } if (FIsRefOrArray(pvargSrc->vt)) { Trace(1, "Error: A varient was used that had a type that is not supported by AudioVBScript.\n"); return DMUS_E_SCRIPT_UNSUPPORTED_VARTYPE; } HRESULT hr = DMS_VariantClear(fUseOleAut, pvargDest); if (FAILED(hr)) return hr; switch (pvargSrc->vt) { case VT_UNKNOWN: if (pvargSrc->punkVal) pvargSrc->punkVal->AddRef(); break; case VT_DISPATCH: if (pvargSrc->pdispVal) pvargSrc->pdispVal->AddRef(); break; case VT_BSTR: pvargDest->vt = VT_BSTR; pvargDest->bstrVal = DMS_SysAllocString(fUseOleAut, pvargSrc->bstrVal); return S_OK; } *pvargDest = *pvargSrc; return S_OK; } HRESULT DMS_VariantChangeType( bool fUseOleAut, VARIANTARG * pvargDest, VARIANTARG * pvarSrc, USHORT wFlags, VARTYPE vt) { #ifndef DMS_NEVER_USE_OLEAUT if (fUseOleAut) { if (FEnsureOleAutLoaded()) return g_pfnVariantChangeType(pvargDest, pvarSrc, wFlags, vt); else return DMUS_E_SCRIPT_CANTLOAD_OLEAUT32; } #else assert(!fUseOleAut); #endif V_INAME(DMS_VariantChangeType); V_PTR_WRITE(pvargDest, VARIANTARG); V_PTR_READ(pvarSrc, VARIANTARG); bool fConvertInPlace = pvarSrc == pvargDest; if (vt == pvarSrc->vt) { // No conversion necessary if (fConvertInPlace) return S_OK; return DMS_VariantCopy(fUseOleAut, pvargDest, pvarSrc); } if (FIsRefOrArray(vt) || FIsRefOrArray(pvarSrc->vt)) { Trace(1, "Error: A varient was used that had a type that is not supported by AudioVBScript.\n"); return DMUS_E_SCRIPT_UNSUPPORTED_VARTYPE; } switch (vt) { case VT_I4: { // Get the value LONG lVal = 0; switch (pvarSrc->vt) { case VT_I2: lVal = pvarSrc->iVal; break; case VT_EMPTY: break; case VT_UNKNOWN: case VT_DISPATCH: case VT_BSTR: return DISP_E_TYPEMISMATCH; default: Trace(1, "Error: A varient was used that had a type that is not supported by AudioVBScript.\n"); return DMUS_E_SCRIPT_UNSUPPORTED_VARTYPE; } // Write the result pvargDest->vt = VT_I4; pvargDest->lVal = lVal; return S_OK; } case VT_DISPATCH: case VT_UNKNOWN: { // We can convert between IDispatch and IUnknown. bool fConvertToUnknown = vt == VT_UNKNOWN; // true if IUnknown is dest, false if IDispatch is dest // We'll assume that both fields (pdispVal/punkVal) are stored in the same slot in the VARIANT union. // This will make things simpler because we can just manipulate the same pointer now matter whether we're // converting to or from Dispatch/Unknown. assert(reinterpret_cast<void**>(&pvarSrc->pdispVal) == reinterpret_cast<void**>(&pvarSrc->punkVal)); assert(reinterpret_cast<void**>(&pvargDest->pdispVal) == reinterpret_cast<void**>(&pvargDest->punkVal)); IUnknown *punkCur = pvarSrc->punkVal; // Current value we're going to convert. void *pval = NULL; // New value result of conversion. switch (pvarSrc->vt) { case VT_DISPATCH: case VT_UNKNOWN: { if (!punkCur) return E_INVALIDARG; HRESULT hrDispQI = punkCur->QueryInterface(fConvertToUnknown ? IID_IUnknown : IID_IDispatch, &pval); if (FAILED(hrDispQI)) return hrDispQI; break; } case VT_I4: case VT_I2: case VT_BSTR: case VT_EMPTY: return DISP_E_TYPEMISMATCH; default: Trace(1, "Error: A varient was used that had a type that is not supported by AudioVBScript.\n"); return DMUS_E_SCRIPT_UNSUPPORTED_VARTYPE; } // Write the result if (fConvertInPlace) punkCur->Release(); pvargDest->vt = fConvertToUnknown ? VT_UNKNOWN : VT_DISPATCH; pvargDest->punkVal = reinterpret_cast<IUnknown*>(pval); return S_OK; } default: Trace(1, "Error: A varient was used that had a type that is not supported by AudioVBScript.\n"); return DMUS_E_SCRIPT_UNSUPPORTED_VARTYPE; } } ////////////////////////////////////////////////////////////////////// // BSTR functions const UINT cwchCountPrefix = sizeof(DWORD) / sizeof(WCHAR); BSTR DMS_SysAllocString(bool fUseOleAut, const OLECHAR *pwsz) { #ifndef DMS_NEVER_USE_OLEAUT if (fUseOleAut) { if (FEnsureOleAutLoaded()) { BSTR bstrReturn = g_pfnSysAllocString(pwsz); // Use this to trace memory being allocated in case you need to debug a corruption problem. TraceI(4, "DMS_SysAllocString: 0x%08x, \"%S\", %S\n", bstrReturn, bstrReturn ? bstrReturn : L"", L"oleaut"); return bstrReturn; } else { return NULL; } } #else assert(!fUseOleAut); #endif if (!pwsz) return NULL; BSTR bstr = new WCHAR[wcslen(pwsz) + 1]; if (!bstr) return NULL; wcscpy(bstr, pwsz); // Use this to trace memory being allocated in case you need to debug a corruption problem. TraceI(4, "DMS_SysAllocString: 0x%08x, \"%S\", %S\n", bstr, bstr ? bstr : L"", L"no oleaut"); return bstr; } void DMS_SysFreeString(bool fUseOleAut, BSTR bstr) { // Use this to trace memory being deallocated in case you need to debug a corruption problem. // All DMS_SysAllocString with "no oleaut" should be neatly balanced by an opposing DMS_SysAllocFreeString. // There are some unbalanced calls with "oleaut" because we don't see the allocations and frees made by VBScript. TraceI(4, "DMS_SysFreeString: 0x%08x, \"%S\", %S\n", bstr, bstr ? bstr : L"", fUseOleAut ? L"oleaut" : L"no oleaut"); #ifndef DMS_NEVER_USE_OLEAUT if (fUseOleAut) { if (FEnsureOleAutLoaded()) g_pfnSysFreeString(bstr); return; } #else assert(!fUseOleAut); #endif delete[] bstr; } #endif
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// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once #define _CRT_SECURE_NO_WARNINGS // Change these values to use different versions #define WINVER 0x0501 //#define _WIN32_WINNT 0x0400 #define _WIN32_IE 0x0400 #define _RICHEDIT_VER 0x0100 //#define _WTL_USE_CSTRING //#define _WTL_FORWARD_DECLARE_CSTRING //#define __ATLSTR_H__ #include <atlbase.h> #include <atlstr.h> #include <atlapp.h> extern CAppModule _Module; #include <atlcom.h> #include <atlhost.h> #include <atlwin.h> #include <atlctl.h> #include <atlframe.h> #include <atlctrls.h> #include <atlctrlx.h> #include <atldlgs.h> #include <atlMisc.h> #include <atlprint.h> #include <atlfile.h> #include <atltime.h> #include <atlsync.h> #include <ATLComTime.h> //#define _WTL_USE_CSTRING #include <atlddx.h> #include "atlctrlsext.h" #include "StlFiles.h" #include <SQLiteCpp/SQLiteCpp.h> #include "./lua/lua.hpp" typedef int(*lua_CFunction) (lua_State *L); typedef ATL::CString CStringATL; #define TOTO_COUNT 14 #define TOTO_MAXLOSE TOTO_COUNT - 1 #include <hash_map> #include <hash_set> #include "libjingleinc.h" bool ParseJsonString(const std::string& data, Json::Value& result); bool GetInt64FromJsonObject(const Json::Value& in, const std::string& k, int64* out); #include <wininet.h> #pragma comment(lib, "wininet.lib")
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/src/rpcrawtransaction.cpp
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cpp
// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <boost/assign/list_of.hpp> #include "base58.h" #include "bitcoinrpc.h" #include "db.h" #include "init.h" #include "main.h" #include "net.h" #include "wallet.h" using namespace std; using namespace boost; using namespace boost::assign; using namespace json_spirit; void ScriptPubKeyToJSON(const CScript& scriptPubKey, Object& out) { txnouttype type; vector<CTxDestination> addresses; int nRequired; out.push_back(Pair("asm", scriptPubKey.ToString())); out.push_back(Pair("hex", HexStr(scriptPubKey.begin(), scriptPubKey.end()))); if (!ExtractDestinations(scriptPubKey, type, addresses, nRequired)) { out.push_back(Pair("type", GetTxnOutputType(TX_NONSTANDARD))); return; } out.push_back(Pair("reqSigs", nRequired)); out.push_back(Pair("type", GetTxnOutputType(type))); Array a; BOOST_FOREACH(const CTxDestination& addr, addresses) a.push_back(CBitcoinAddress(addr).ToString()); out.push_back(Pair("addresses", a)); } void TxToJSON(const CTransaction& tx, const uint256 hashBlock, Object& entry) { entry.push_back(Pair("txid", tx.GetHash().GetHex())); entry.push_back(Pair("version", tx.nVersion)); entry.push_back(Pair("time", (boost::int64_t)tx.nTime)); entry.push_back(Pair("locktime", (boost::int64_t)tx.nLockTime)); Array vin; BOOST_FOREACH(const CTxIn& txin, tx.vin) { Object in; if (tx.IsCoinBase()) in.push_back(Pair("coinbase", HexStr(txin.scriptSig.begin(), txin.scriptSig.end()))); else { in.push_back(Pair("txid", txin.prevout.hash.GetHex())); in.push_back(Pair("vout", (boost::int64_t)txin.prevout.n)); Object o; o.push_back(Pair("asm", txin.scriptSig.ToString())); o.push_back(Pair("hex", HexStr(txin.scriptSig.begin(), txin.scriptSig.end()))); in.push_back(Pair("scriptSig", o)); } in.push_back(Pair("sequence", (boost::int64_t)txin.nSequence)); vin.push_back(in); } entry.push_back(Pair("vin", vin)); Array vout; for (unsigned int i = 0; i < tx.vout.size(); i++) { const CTxOut& txout = tx.vout[i]; Object out; out.push_back(Pair("value", ValueFromAmount(txout.nValue))); out.push_back(Pair("n", (boost::int64_t)i)); Object o; ScriptPubKeyToJSON(txout.scriptPubKey, o); out.push_back(Pair("scriptPubKey", o)); vout.push_back(out); } entry.push_back(Pair("vout", vout)); if (hashBlock != 0) { entry.push_back(Pair("blockhash", hashBlock.GetHex())); map<uint256, CBlockIndex*>::iterator mi = mapBlockIndex.find(hashBlock); if (mi != mapBlockIndex.end() && (*mi).second) { CBlockIndex* pindex = (*mi).second; if (pindex->IsInMainChain()) { entry.push_back(Pair("confirmations", 1 + nBestHeight - pindex->nHeight)); entry.push_back(Pair("time", (boost::int64_t)pindex->nTime)); entry.push_back(Pair("blocktime", (boost::int64_t)pindex->nTime)); } else entry.push_back(Pair("confirmations", 0)); } } } Value getrawtransaction(const Array& params, bool fHelp) { if (fHelp || params.size() < 1 || params.size() > 2) throw runtime_error( "getrawtransaction <txid> [verbose=0]\n" "If verbose=0, returns a string that is\n" "serialized, hex-encoded data for <txid>.\n" "If verbose is non-zero, returns an Object\n" "with information about <txid>."); uint256 hash; hash.SetHex(params[0].get_str()); bool fVerbose = false; if (params.size() > 1) fVerbose = (params[1].get_int() != 0); CTransaction tx; uint256 hashBlock = 0; if (!GetTransaction(hash, tx, hashBlock)) throw JSONRPCError(RPC_INVALID_ADDRESS_OR_KEY, "No information available about transaction"); CDataStream ssTx(SER_NETWORK, PROTOCOL_VERSION); ssTx << tx; string strHex = HexStr(ssTx.begin(), ssTx.end()); if (!fVerbose) return strHex; Object result; result.push_back(Pair("hex", strHex)); TxToJSON(tx, hashBlock, result); return result; } Value listunspent(const Array& params, bool fHelp) { if (fHelp || params.size() > 3) throw runtime_error( "listunspent [minconf=1] [maxconf=9999999] [\"address\",...]\n" "Returns array of unspent transaction outputs\n" "with between minconf and maxconf (inclusive) confirmations.\n" "Optionally filtered to only include txouts paid to specified addresses.\n" "Results are an array of Objects, each of which has:\n" "{txid, vout, scriptPubKey, amount, confirmations}"); RPCTypeCheck(params, list_of(int_type)(int_type)(array_type)); int nMinDepth = 1; if (params.size() > 0) nMinDepth = params[0].get_int(); int nMaxDepth = 9999999; if (params.size() > 1) nMaxDepth = params[1].get_int(); set<CBitcoinAddress> setAddress; if (params.size() > 2) { Array inputs = params[2].get_array(); BOOST_FOREACH(Value& input, inputs) { CBitcoinAddress address(input.get_str()); if (!address.IsValid()) throw JSONRPCError(RPC_INVALID_ADDRESS_OR_KEY, string("Invalid WealthCurrencyCoin address: ")+input.get_str()); if (setAddress.count(address)) throw JSONRPCError(RPC_INVALID_PARAMETER, string("Invalid parameter, duplicated address: ")+input.get_str()); setAddress.insert(address); } } Array results; vector<COutput> vecOutputs; pwalletMain->AvailableCoins(vecOutputs, false); BOOST_FOREACH(const COutput& out, vecOutputs) { if (out.nDepth < nMinDepth || out.nDepth > nMaxDepth) continue; if(setAddress.size()) { CTxDestination address; if(!ExtractDestination(out.tx->vout[out.i].scriptPubKey, address)) continue; if (!setAddress.count(address)) continue; } int64 nValue = out.tx->vout[out.i].nValue; const CScript& pk = out.tx->vout[out.i].scriptPubKey; Object entry; entry.push_back(Pair("txid", out.tx->GetHash().GetHex())); entry.push_back(Pair("vout", out.i)); entry.push_back(Pair("scriptPubKey", HexStr(pk.begin(), pk.end()))); entry.push_back(Pair("amount",ValueFromAmount(nValue))); entry.push_back(Pair("confirmations",out.nDepth)); results.push_back(entry); } return results; } Value createrawtransaction(const Array& params, bool fHelp) { if (fHelp || params.size() != 2) throw runtime_error( "createrawtransaction [{\"txid\":txid,\"vout\":n},...] {address:amount,...}\n" "Create a transaction spending given inputs\n" "(array of objects containing transaction id and output number),\n" "sending to given address(es).\n" "Returns hex-encoded raw transaction.\n" "Note that the transaction's inputs are not signed, and\n" "it is not stored in the wallet or transmitted to the network."); RPCTypeCheck(params, list_of(array_type)(obj_type)); Array inputs = params[0].get_array(); Object sendTo = params[1].get_obj(); CTransaction rawTx; BOOST_FOREACH(Value& input, inputs) { const Object& o = input.get_obj(); const Value& txid_v = find_value(o, "txid"); if (txid_v.type() != str_type) throw JSONRPCError(RPC_INVALID_PARAMETER, "Invalid parameter, missing txid key"); string txid = txid_v.get_str(); if (!IsHex(txid)) throw JSONRPCError(RPC_INVALID_PARAMETER, "Invalid parameter, expected hex txid"); const Value& vout_v = find_value(o, "vout"); if (vout_v.type() != int_type) throw JSONRPCError(RPC_INVALID_PARAMETER, "Invalid parameter, missing vout key"); int nOutput = vout_v.get_int(); if (nOutput < 0) throw JSONRPCError(RPC_INVALID_PARAMETER, "Invalid parameter, vout must be positive"); CTxIn in(COutPoint(uint256(txid), nOutput)); rawTx.vin.push_back(in); } set<CBitcoinAddress> setAddress; BOOST_FOREACH(const Pair& s, sendTo) { CBitcoinAddress address(s.name_); if (!address.IsValid()) throw JSONRPCError(RPC_INVALID_ADDRESS_OR_KEY, string("Invalid WealthCurrencyCoin address: ")+s.name_); if (setAddress.count(address)) throw JSONRPCError(RPC_INVALID_PARAMETER, string("Invalid parameter, duplicated address: ")+s.name_); setAddress.insert(address); CScript scriptPubKey; scriptPubKey.SetDestination(address.Get()); int64 nAmount = AmountFromValue(s.value_); CTxOut out(nAmount, scriptPubKey); rawTx.vout.push_back(out); } CDataStream ss(SER_NETWORK, PROTOCOL_VERSION); ss << rawTx; return HexStr(ss.begin(), ss.end()); } Value decoderawtransaction(const Array& params, bool fHelp) { if (fHelp || params.size() != 1) throw runtime_error( "decoderawtransaction <hex string>\n" "Return a JSON object representing the serialized, hex-encoded transaction."); RPCTypeCheck(params, list_of(str_type)); vector<unsigned char> txData(ParseHex(params[0].get_str())); CDataStream ssData(txData, SER_NETWORK, PROTOCOL_VERSION); CTransaction tx; try { ssData >> tx; } catch (std::exception &e) { throw JSONRPCError(RPC_DESERIALIZATION_ERROR, "TX decode failed"); } Object result; TxToJSON(tx, 0, result); return result; } Value signrawtransaction(const Array& params, bool fHelp) { if (fHelp || params.size() < 1 || params.size() > 4) throw runtime_error( "signrawtransaction <hex string> [{\"txid\":txid,\"vout\":n,\"scriptPubKey\":hex},...] [<privatekey1>,...] [sighashtype=\"ALL\"]\n" "Sign inputs for raw transaction (serialized, hex-encoded).\n" "Second optional argument (may be null) is an array of previous transaction outputs that\n" "this transaction depends on but may not yet be in the blockchain.\n" "Third optional argument (may be null) is an array of base58-encoded private\n" "keys that, if given, will be the only keys used to sign the transaction.\n" "Fourth optional argument is a string that is one of six values; ALL, NONE, SINGLE or\n" "ALL|ANYONECANPAY, NONE|ANYONECANPAY, SINGLE|ANYONECANPAY.\n" "Returns json object with keys:\n" " hex : raw transaction with signature(s) (hex-encoded string)\n" " complete : 1 if transaction has a complete set of signature (0 if not)" + HelpRequiringPassphrase()); RPCTypeCheck(params, list_of(str_type)(array_type)(array_type)(str_type), true); vector<unsigned char> txData(ParseHex(params[0].get_str())); CDataStream ssData(txData, SER_NETWORK, PROTOCOL_VERSION); vector<CTransaction> txVariants; while (!ssData.empty()) { try { CTransaction tx; ssData >> tx; txVariants.push_back(tx); } catch (std::exception &e) { throw JSONRPCError(RPC_DESERIALIZATION_ERROR, "TX decode failed"); } } if (txVariants.empty()) throw JSONRPCError(RPC_DESERIALIZATION_ERROR, "Missing transaction"); // mergedTx will end up with all the signatures; it // starts as a clone of the rawtx: CTransaction mergedTx(txVariants[0]); bool fComplete = true; // Fetch previous transactions (inputs): map<COutPoint, CScript> mapPrevOut; for (unsigned int i = 0; i < mergedTx.vin.size(); i++) { CTransaction tempTx; MapPrevTx mapPrevTx; CTxDB txdb("r"); map<uint256, CTxIndex> unused; bool fInvalid; // FetchInputs aborts on failure, so we go one at a time. tempTx.vin.push_back(mergedTx.vin[i]); tempTx.FetchInputs(txdb, unused, false, false, mapPrevTx, fInvalid); // Copy results into mapPrevOut: BOOST_FOREACH(const CTxIn& txin, tempTx.vin) { const uint256& prevHash = txin.prevout.hash; if (mapPrevTx.count(prevHash) && mapPrevTx[prevHash].second.vout.size()>txin.prevout.n) mapPrevOut[txin.prevout] = mapPrevTx[prevHash].second.vout[txin.prevout.n].scriptPubKey; } } // Add previous txouts given in the RPC call: if (params.size() > 1 && params[1].type() != null_type) { Array prevTxs = params[1].get_array(); BOOST_FOREACH(Value& p, prevTxs) { if (p.type() != obj_type) throw JSONRPCError(RPC_DESERIALIZATION_ERROR, "expected object with {\"txid'\",\"vout\",\"scriptPubKey\"}"); Object prevOut = p.get_obj(); RPCTypeCheck(prevOut, map_list_of("txid", str_type)("vout", int_type)("scriptPubKey", str_type)); string txidHex = find_value(prevOut, "txid").get_str(); if (!IsHex(txidHex)) throw JSONRPCError(RPC_DESERIALIZATION_ERROR, "txid must be hexadecimal"); uint256 txid; txid.SetHex(txidHex); int nOut = find_value(prevOut, "vout").get_int(); if (nOut < 0) throw JSONRPCError(RPC_DESERIALIZATION_ERROR, "vout must be positive"); string pkHex = find_value(prevOut, "scriptPubKey").get_str(); if (!IsHex(pkHex)) throw JSONRPCError(RPC_DESERIALIZATION_ERROR, "scriptPubKey must be hexadecimal"); vector<unsigned char> pkData(ParseHex(pkHex)); CScript scriptPubKey(pkData.begin(), pkData.end()); COutPoint outpoint(txid, nOut); if (mapPrevOut.count(outpoint)) { // Complain if scriptPubKey doesn't match if (mapPrevOut[outpoint] != scriptPubKey) { string err("Previous output scriptPubKey mismatch:\n"); err = err + mapPrevOut[outpoint].ToString() + "\nvs:\n"+ scriptPubKey.ToString(); throw JSONRPCError(RPC_DESERIALIZATION_ERROR, err); } } else mapPrevOut[outpoint] = scriptPubKey; } } bool fGivenKeys = false; CBasicKeyStore tempKeystore; if (params.size() > 2 && params[2].type() != null_type) { fGivenKeys = true; Array keys = params[2].get_array(); BOOST_FOREACH(Value k, keys) { CBitcoinSecret vchSecret; bool fGood = vchSecret.SetString(k.get_str()); if (!fGood) throw JSONRPCError(RPC_INVALID_ADDRESS_OR_KEY,"Invalid private key"); CKey key; bool fCompressed; CSecret secret = vchSecret.GetSecret(fCompressed); key.SetSecret(secret, fCompressed); tempKeystore.AddKey(key); } } else EnsureWalletIsUnlocked(); const CKeyStore& keystore = (fGivenKeys ? tempKeystore : *pwalletMain); int nHashType = SIGHASH_ALL; if (params.size() > 3 && params[3].type() != null_type) { static map<string, int> mapSigHashValues = boost::assign::map_list_of (string("ALL"), int(SIGHASH_ALL)) (string("ALL|ANYONECANPAY"), int(SIGHASH_ALL|SIGHASH_ANYONECANPAY)) (string("NONE"), int(SIGHASH_NONE)) (string("NONE|ANYONECANPAY"), int(SIGHASH_NONE|SIGHASH_ANYONECANPAY)) (string("SINGLE"), int(SIGHASH_SINGLE)) (string("SINGLE|ANYONECANPAY"), int(SIGHASH_SINGLE|SIGHASH_ANYONECANPAY)) ; string strHashType = params[3].get_str(); if (mapSigHashValues.count(strHashType)) nHashType = mapSigHashValues[strHashType]; else throw JSONRPCError(RPC_INVALID_PARAMETER, "Invalid sighash param"); } bool fHashSingle = ((nHashType & ~SIGHASH_ANYONECANPAY) == SIGHASH_SINGLE); // Sign what we can: for (unsigned int i = 0; i < mergedTx.vin.size(); i++) { CTxIn& txin = mergedTx.vin[i]; if (mapPrevOut.count(txin.prevout) == 0) { fComplete = false; continue; } const CScript& prevPubKey = mapPrevOut[txin.prevout]; txin.scriptSig.clear(); // Only sign SIGHASH_SINGLE if there's a corresponding output: if (!fHashSingle || (i < mergedTx.vout.size())) SignSignature(keystore, prevPubKey, mergedTx, i, nHashType); // ... and merge in other signatures: BOOST_FOREACH(const CTransaction& txv, txVariants) { txin.scriptSig = CombineSignatures(prevPubKey, mergedTx, i, txin.scriptSig, txv.vin[i].scriptSig); } if (!VerifyScript(txin.scriptSig, prevPubKey, mergedTx, i, true, 0)) fComplete = false; } Object result; CDataStream ssTx(SER_NETWORK, PROTOCOL_VERSION); ssTx << mergedTx; result.push_back(Pair("hex", HexStr(ssTx.begin(), ssTx.end()))); result.push_back(Pair("complete", fComplete)); return result; } Value sendrawtransaction(const Array& params, bool fHelp) { if (fHelp || params.size() < 1 || params.size() > 1) throw runtime_error( "sendrawtransaction <hex string>\n" "Submits raw transaction (serialized, hex-encoded) to local node and network."); RPCTypeCheck(params, list_of(str_type)); // parse hex string from parameter vector<unsigned char> txData(ParseHex(params[0].get_str())); CDataStream ssData(txData, SER_NETWORK, PROTOCOL_VERSION); CTransaction tx; // deserialize binary data stream try { ssData >> tx; } catch (std::exception &e) { throw JSONRPCError(RPC_DESERIALIZATION_ERROR, "TX decode failed"); } uint256 hashTx = tx.GetHash(); // See if the transaction is already in a block // or in the memory pool: CTransaction existingTx; uint256 hashBlock = 0; if (GetTransaction(hashTx, existingTx, hashBlock)) { if (hashBlock != 0) throw JSONRPCError(RPC_INVALID_ADDRESS_OR_KEY, string("transaction already in block ")+hashBlock.GetHex()); // Not in block, but already in the memory pool; will drop // through to re-relay it. } else { // push to local node CTxDB txdb("r"); if (!tx.AcceptToMemoryPool(txdb)) throw JSONRPCError(RPC_DESERIALIZATION_ERROR, "TX rejected"); SyncWithWallets(tx, NULL, true); } RelayMessage(CInv(MSG_TX, hashTx), tx); return hashTx.GetHex(); }
[ "hychx@qq.com" ]
hychx@qq.com
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/dataworks-public/include/alibabacloud/dataworks-public/model/AddToMetaCategoryRequest.h
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refs/heads/master
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ALIBABACLOUD_DATAWORKS_PUBLIC_MODEL_ADDTOMETACATEGORYREQUEST_H_ #define ALIBABACLOUD_DATAWORKS_PUBLIC_MODEL_ADDTOMETACATEGORYREQUEST_H_ #include <string> #include <vector> #include <alibabacloud/core/RpcServiceRequest.h> #include <alibabacloud/dataworks-public/Dataworks_publicExport.h> namespace AlibabaCloud { namespace Dataworks_public { namespace Model { class ALIBABACLOUD_DATAWORKS_PUBLIC_EXPORT AddToMetaCategoryRequest : public RpcServiceRequest { public: AddToMetaCategoryRequest(); ~AddToMetaCategoryRequest(); std::string getTableGuid()const; void setTableGuid(const std::string& tableGuid); long getCategoryId()const; void setCategoryId(long categoryId); private: std::string tableGuid_; long categoryId_; }; } } } #endif // !ALIBABACLOUD_DATAWORKS_PUBLIC_MODEL_ADDTOMETACATEGORYREQUEST_H_
[ "sdk-team@alibabacloud.com" ]
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/headers/netStream.h
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Gyrati/linkd
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refs/heads/master
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//////////////////////////////////////////////////////////////////////////////// // // netStream.h (Network Stream Header) // For establishing and managing network connections // //////////////////////////////////////////////////////////////////////////////// // Defines #ifndef netStream_h #define netStream_h #define _WINSOCK_DEPRECATED_NO_WARNINGS 1 #define NSP_BUFFER_RECEIVE_MAX 1024 #define SIN_FAMILY AF_INET // netStream Open Types #define NSOT_CONNECT "NSOT_CONNECT" //Try only to connect, close stream if failed #define NSOT_LISTEN "NSOT_LISTEN" //Wait only for incoming connections #define NSOT_CONNECT_LISTEN "NSOT_CONNECT_LISTEN" //First try to connect, if failed wait for connection // Peer Status #define NSPS_INACTIVE "NSPS_INACTIVE" #define NSPS_CONNECTED "NSPS_CONNECTED" #define NSPS_CONNECTING "NSPS_CONNECTING" #define NSPS_WAITING "NSPS_WAITING" #define NSPS_DISCONNECTED "NSPS_DISCONNECTED" #define NSPS_DESTRUCTED "NSPS_DESTRUCTED" #endif // Includes #pragma comment(lib, "ws2_32.lib") #include <iostream> #include <cstdio> #include <WinSock2.h> #include <vector> #include <thread> #include <chrono> #include <map> #include <sstream> #include <istream> // netStream Debug Feedback Function void report(std::string p_msg) { std::cout << std::this_thread::get_id() << " => " << p_msg << std::endl; } void report(char* p_msg) { std::cout << std::this_thread::get_id() << " => " << p_msg << std::endl; } void report(int p_msg) { std::cout << std::this_thread::get_id() << " => " << p_msg << std::endl; } class netStream { public: class peer { public: // Constructor peer::peer(bool p_nsp_debug) { NSP_DEBUG = p_nsp_debug; NSPS = NSPS_INACTIVE; nsp_can_broadcast = true; nsp_interval_broadcast_check = 1000; nsp_interval_heartbeat = 5000; } peer::~peer() { closesocket(nsp_socket_peer); NSPS = NSPS_DESTRUCTED; } // NSP Settings bool NSP_DEBUG; // netStream Peer Debug Mode char* NSPS; // netStream Peer Status sockaddr_in nsp_info_peer; // netStream Peer Socket infos SOCKET nsp_socket_peer; // netStream Peer Socket bool nsp_can_broadcast; // netStream Peer Broadcast privileges int nsp_interval_heartbeat; int nsp_interval_broadcast_check; //netStream nsp_stream_receive check interval char nsp_buffer_receive[NSP_BUFFER_RECEIVE_MAX]; char* nsp_buffer_send; long nsp_temp_input; long nsp_temp_output; int nsp_statistics_received = 0; int nsp_statistics_sent = 0; int nsp_statistics_lost = 0; std::chrono::steady_clock::time_point nsp_time_heartbeat_sent; std::chrono::steady_clock::time_point nsp_time_heartbeat_response; std::vector<std::string> nsp_queue_payload; std::map<char*, char*> nsp_vmap; // Main Functions void take() { NSP_DEBUG ? report("{ nsp_take }") : NSP_DEBUG; NSPS = NSPS_CONNECTED; std::thread nsp_thread_stream_receive(&peer::nsp_stream_receive, this); nsp_thread_stream_receive.detach(); std::thread nsp_thread_heartbeat(&peer::nsp_routine_heartbeat, this); nsp_thread_heartbeat.detach(); } void nsp_stream_receive() { NSP_DEBUG ? report("{ nsp_stream_receive }") : NSP_DEBUG; while (!nsp_can_broadcast) { std::this_thread::sleep_for(std::chrono::milliseconds(nsp_interval_broadcast_check)); NSP_DEBUG ? report("{ BROADCAST DISABLED }") : NSP_DEBUG; } // Receiving routine while (NSPS == NSPS_CONNECTED) { memset(&nsp_buffer_receive, 0, sizeof(nsp_buffer_receive)); nsp_temp_input = recv(nsp_socket_peer, nsp_buffer_receive, sizeof(nsp_buffer_receive), 0); if (nsp_temp_input == SOCKET_ERROR) { NSP_DEBUG ? report("- SOCK_PEER") : NSP_DEBUG; nsp_socket_peer = closesocket(nsp_socket_peer); NSPS = NSPS_DISCONNECTED; } else { nsp_statistics_received++; nsp_handle_receive(nsp_buffer_receive, nsp_temp_output); } } NSP_DEBUG ? report(NSPS) : NSP_DEBUG; } void nsp_broadcast(std::string p_payload) { NSP_DEBUG ? report("{ nsp_broadcast }") : NSP_DEBUG; if (NSPS == NSPS_CONNECTED) { nsp_temp_output = send(nsp_socket_peer, p_payload.c_str(), strlen(p_payload.c_str()), 0); nsp_temp_output != SOCKET_ERROR ? nsp_statistics_sent++ : nsp_statistics_lost++; } } void nsp_routine_heartbeat() { NSP_DEBUG ? report("{ nsp_routine_heartbeat }") : NSP_DEBUG; while (NSPS == NSPS_CONNECTED) { nsp_time_heartbeat_sent = std::chrono::steady_clock::now(); nsp_broadcast("0xHB"); std::this_thread::sleep_for(std::chrono::milliseconds(nsp_interval_heartbeat)); } } void nsp_handle_receive(char* p_payload, int p_size) { NSP_DEBUG ? report("{ nsp_handle_receive }") : NSP_DEBUG; std::string payload = p_payload; // Handle Payload parts if (payload == "0xHB") { nsp_broadcast("0xHX"); } else if (payload == "0xHX") { nsp_time_heartbeat_response = std::chrono::steady_clock::now(); } else { // Add Payload to the BEGINNING of the payload list as newest element nsp_queue_payload.insert(nsp_queue_payload.begin(), payload); } } // Get Next Payload in direction Old -> New std::string nsp_queue_payload_next() { if (nsp_queue_payload.size() > 0) { return nsp_queue_payload.back(); } else { return ""; } } // Clean Queue from oldest payload (Used after nsp_queue_payload_next()) void nsp_queue_payload_pop() { if (nsp_queue_payload.size() > 0) { nsp_queue_payload.pop_back(); } } int nsp_get_ping() { NSP_DEBUG ? report("{ ns_get_ping} ") : NSP_DEBUG; //std::cout << std::chrono::duration_cast<std::chrono::milliseconds>(nsp_time_heartbeat_response - nsp_time_heartbeat_sent).count() << std::endl; return std::chrono::duration_cast<std::chrono::milliseconds>(nsp_time_heartbeat_response - nsp_time_heartbeat_sent).count(); } }; // Constructor netStream::netStream(char* p_NSOT, bool p_NS_DEBUG) { NS_DEBUG = p_NS_DEBUG; NSOT = p_NSOT; } // NS Settings bool NS_DEBUG; // netStream Debug Mode char* NSOT; // netStream Open Type // NS Settings Variables char* ns_ip_listen; int ns_port_listen; char* ns_ip_connect; int ns_port_connect; // Variables long ns_temp_input; long ns_temp_output; // Sockets SOCKET ns_socket_listen; // Peer Pool std::vector<peer*> ns_pool_peers; // Settings Functions void set_listen_data(char* p_ns_ip_listen, int p_ns_port_listen) { ns_ip_listen = p_ns_ip_listen; ns_port_listen = p_ns_port_listen; } void set_connect_data(char* p_ns_ip_connect, int p_ns_port_connect) { ns_ip_connect = p_ns_ip_connect; ns_port_connect = p_ns_port_connect; } // Main Functions void open() { NS_DEBUG ? report("{ ns_open }") : NS_DEBUG; if (NSOT == NSOT_CONNECT || NSOT == NSOT_CONNECT_LISTEN) { std::thread ns_thread_open(&netStream::ns_routine_connect, this); ns_thread_open.detach(); } else if (NSOT == NSOT_LISTEN) { std::thread ns_thread_open(&netStream::ns_routine_listen, this); ns_thread_open.detach(); } } void ns_routine_connect() { // Initialize NS_DEBUG ? report(" { ns_routine_connect }") : NS_DEBUG; ns_pool_peers.push_back(new peer(NS_DEBUG)); ns_pool_peers.back()->NSPS = NSPS_CONNECTING; WSAData wsaData; ns_temp_output = WSAStartup(MAKEWORD(2, 0), &wsaData); NS_DEBUG ? ns_temp_output == 0 ? report("+ WSA") : report("- WSA") : NS_DEBUG; ns_pool_peers.back()->nsp_socket_peer = socket(AF_INET, SOCK_STREAM, 0); NS_DEBUG ? ns_pool_peers.back()->nsp_socket_peer != INVALID_SOCKET ? report("+ SOCK_PEER") : report("- SOCK_PEER") : NS_DEBUG; sockaddr_in ns_info_connect; ns_info_connect.sin_addr.s_addr = inet_addr(ns_ip_connect); ns_info_connect.sin_family = SIN_FAMILY; ns_info_connect.sin_port = htons(ns_port_connect); int ns_info_connect_length = sizeof(ns_info_connect); // Establish ns_temp_output = connect(ns_pool_peers.back()->nsp_socket_peer, (struct sockaddr*)&ns_info_connect, ns_info_connect_length); if (ns_temp_output != SOCKET_ERROR) { ns_pool_peers.back()->NSPS = NSPS_CONNECTED; NS_DEBUG ? report("+ CONNECTION") : NS_DEBUG; ns_pool_peers.back()->take(); } else { NS_DEBUG ? report("- CONNECTION") : NS_DEBUG; if (NSOT == NSOT_CONNECT_LISTEN) { NS_DEBUG ? report("{ NSOT CAUSES TASK CHANGE TO LISTEN }") : NS_DEBUG; ns_routine_listen(); } else { NS_DEBUG ? report("{ NSOT CAUSES TASK TO STOP }") : NS_DEBUG; } } } void ns_routine_listen() { // Initialize NS_DEBUG ? report("{ ns_listen }") : NS_DEBUG; WSADATA wsaData; ns_temp_input = WSAStartup(MAKEWORD(2, 0), &wsaData); NS_DEBUG ? ns_temp_input == 0 ? report("+ WSA") : report("- WSA") : NS_DEBUG; ns_socket_listen = socket(AF_INET, SOCK_STREAM, 0); NS_DEBUG ? ns_socket_listen != INVALID_SOCKET ? report("+ SOCK_LISTEN") : report("- SOCK_LISTEN") : NS_DEBUG; sockaddr_in ns_info_listen; ns_info_listen.sin_addr.s_addr = inet_addr(ns_ip_listen); ns_info_listen.sin_family = SIN_FAMILY; ns_info_listen.sin_port = htons(ns_port_listen); int ns_info_listen_length = sizeof(ns_info_listen); // Bind Socket ns_temp_input = bind(ns_socket_listen, (struct sockaddr*)&ns_info_listen, ns_info_listen_length); NS_DEBUG ? ns_temp_input != INVALID_SOCKET ? report("+ SOCK_BIND") : report("- SOCK_BIND") : NS_DEBUG; // Listen ns_temp_input = listen(ns_socket_listen, 1); NS_DEBUG ? ns_temp_input != SOCKET_ERROR ? report("+ LISTEN") : report("- LISTEN") : NS_DEBUG; while (true) { try { // Prepare Peer ns_pool_peers.push_back(new peer(NS_DEBUG)); // Start to Listen ns_pool_peers.back()->NSPS = NSPS_WAITING; // Handling incoming peer int ns_info_peer_length = sizeof(ns_pool_peers.back()->nsp_info_peer); ns_pool_peers.back()->nsp_socket_peer = accept(ns_socket_listen, (struct sockaddr*)&ns_pool_peers.back()->nsp_info_peer, &ns_info_peer_length); if (ns_pool_peers.back()->nsp_socket_peer != SOCKET_ERROR) { NS_DEBUG ? report("+ ACCEPT, SEND TO PEER CLASS") : NS_DEBUG; ns_pool_peers.back()->take(); } } catch (...) { } //std::this_thread::sleep_for(std::chrono::milliseconds(20)); // This hits up the Iterator fuck error? } } };
[ "mixaa@live.de" ]
mixaa@live.de
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52507f7928ba44b7266eddf0f1a9bf6fae7322a4
/SDK/BP_falchion_ReverseBlade_parameters.h
ef63c60fdf601a04cacf2c80294065010fa36f59
[]
no_license
LuaFan2/mordhau-sdk
7268c9c65745b7af511429cfd3bf16aa109bc20c
ab10ad70bc80512e51a0319c2f9b5effddd47249
refs/heads/master
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#pragma once #include "../SDK.h" // Name: Mordhau, Version: 1.0.0 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Parameters //--------------------------------------------------------------------------- // Function BP_falchion_ReverseBlade.BP_falchion_ReverseBlade_C.UserConstructionScript struct UBP_falchion_ReverseBlade_C_UserConstructionScript_Params { }; } #ifdef _MSC_VER #pragma pack(pop) #endif
[ "51294434+LuaFan2@users.noreply.github.com" ]
51294434+LuaFan2@users.noreply.github.com
0fea1c9a5243ed6186d2f73e7fb7f2565836c70e
365bf18fb73ff6e40c9c15b845d267bbb3b04670
/src/matching/front_end/matching_flow.cpp
cac5345ad5fdca81fe767fc871a3767306670a7a
[]
no_license
Forrest-Z/lidar_localization
8de8e2dc7ecadb09f15adc2daa1dd0c6e1066674
115619e2a4b9a724b4a9934e85f8a48de0ed8e2e
refs/heads/master
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/* * @Description: LIO localization frontend workflow, implementation * @Author: Ge Yao * @Date: 2021-01-02 10:47:23 * @LastEditors: ZiJieChen * @LastEditTime: 2022-09-26 23:15:21 */ #include "lidar_localization/matching/front_end/matching_flow.h" namespace lidar_localization { MatchingFlow::MatchingFlow(const ros::NodeHandle& nh) { // // subscribers: // // a. undistorted Velodyne measurement: cloud_sub_ptr_ = std::make_shared<CloudSubscriber>(nh, "/synced_cloud", 100000); // b. lidar pose in map frame: gnss_sub_ptr_ = std::make_shared<OdometrySubscriber>(nh, "/synced_gnss", 100000); // // publishers: // // a. global point cloud map: global_map_pub_ptr_ = std::make_shared<CloudPublisher>(nh, "/global_map", "/map", 100); // b. local point cloud map: local_map_pub_ptr_ = std::make_shared<CloudPublisher>(nh, "/local_map", "/map", 100); // c. current scan: current_scan_pub_ptr_ = std::make_shared<CloudPublisher>(nh, "/current_scan", "/map", 100); // d. estimated lidar pose in map frame, lidar frontend: laser_odom_pub_ptr_ = std::make_shared<OdometryPublisher>( nh, "/laser_odometry", "/map", "/lidar", 100); // e. estimated lidar pose in map frame, map matching: map_matching_odom_pub_ptr_ = std::make_shared<OdometryPublisher>( nh, "/map_matching_odometry", "/map", "/lidar", 100); matching_ptr_ = std::make_shared<Matching>(); } bool MatchingFlow::Run() { // update global map if necessary: if (matching_ptr_->has_new_global_map() && global_map_pub_ptr_->HasSubscribers()) { global_map_pub_ptr_->Publish(matching_ptr_->GetGlobalMapPtr()); } // update local map if necessary: if (matching_ptr_->has_new_local_map() && local_map_pub_ptr_->HasSubscribers()) { local_map_pub_ptr_->Publish(matching_ptr_->local_map_ptr()); } // read inputs: ReadData(); while (HasData()) { if (!ValidData()) { LOG(INFO) << "Invalid data. Skip matching" << std::endl; continue; } if (UpdateMatching()) { PublishData(); } } return true; } bool MatchingFlow::ReadData() { // pipe lidar measurements and reference pose into buffer: cloud_sub_ptr_->ParseData(cloud_data_buff_); gnss_sub_ptr_->ParseData(gnss_data_buff_); return true; } bool MatchingFlow::HasData() { if (cloud_data_buff_.empty()) { return false; } if (matching_ptr_->has_inited()) { return true; } if (gnss_data_buff_.empty()) { return false; } return true; } bool MatchingFlow::ValidData() { current_cloud_data_ = cloud_data_buff_.front(); if (matching_ptr_->has_inited()) { cloud_data_buff_.pop_front(); gnss_data_buff_.clear(); return true; } current_gnss_data_ = gnss_data_buff_.front(); const double diff_time = current_cloud_data_.time_ - current_gnss_data_.time_; // // here assumes that the freq. of lidar measurements is 10Hz: // const double half_sampling_time = 0.05; // LiDAR is 10hz if (diff_time < -half_sampling_time) { cloud_data_buff_.pop_front(); return false; } if (diff_time > half_sampling_time) { gnss_data_buff_.pop_front(); return false; } cloud_data_buff_.pop_front(); gnss_data_buff_.pop_front(); return true; } bool MatchingFlow::UpdateMatching() { if (!matching_ptr_->has_inited()) { matching_ptr_->SetGNSSPose(current_gnss_data_.pose_); LOG(INFO) << "Initialization with GNSS/IMU." << std::endl; } return matching_ptr_->Update( current_cloud_data_, laser_odometry_, map_matching_odometry_); } bool MatchingFlow::PublishData() { const double timestamp_synced = current_cloud_data_.time_; laser_odom_pub_ptr_->Publish(laser_odometry_, timestamp_synced); map_matching_odom_pub_ptr_->Publish(map_matching_odometry_, timestamp_synced); current_scan_pub_ptr_->Publish(matching_ptr_->current_scan_ptr()); return true; } } // namespace lidar_localization
[ "rq_ren@163.com" ]
rq_ren@163.com
f2f94ef4510ff4d37000a4e51ebf1aa0e7b00ec5
542e87f06d259e3f17941ba6d18575b86c1dd417
/src/pubkey.cpp
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permissive
bitcoinmoneydigital/source
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// Copyright (c) 2009-2017 The Bitcoin Core developers // Copyright (c) 2019 The BitcoinMoney Core developers // Copyright (c) 2017 The Zcash developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <pubkey.h> #include <secp256k1.h> #include <secp256k1_recovery.h> namespace { /* Global secp256k1_context object used for verification. */ secp256k1_context* secp256k1_context_verify = nullptr; } // namespace /** This function is taken from the libsecp256k1 distribution and implements * DER parsing for ECDSA signatures, while supporting an arbitrary subset of * format violations. * * Supported violations include negative integers, excessive padding, garbage * at the end, and overly long length descriptors. This is safe to use in * Bitcoin because since the activation of BIP66, signatures are verified to be * strict DER before being passed to this module, and we know it supports all * violations present in the blockchain before that point. */ static int ecdsa_signature_parse_der_lax(const secp256k1_context* ctx, secp256k1_ecdsa_signature* sig, const unsigned char *input, size_t inputlen) { size_t rpos, rlen, spos, slen; size_t pos = 0; size_t lenbyte; unsigned char tmpsig[64] = {0}; int overflow = 0; /* Hack to initialize sig with a correctly-parsed but invalid signature. */ secp256k1_ecdsa_signature_parse_compact(ctx, sig, tmpsig); /* Sequence tag byte */ if (pos == inputlen || input[pos] != 0x30) { return 0; } pos++; /* Sequence length bytes */ if (pos == inputlen) { return 0; } lenbyte = input[pos++]; if (lenbyte & 0x80) { lenbyte -= 0x80; if (lenbyte > inputlen - pos) { return 0; } pos += lenbyte; } /* Integer tag byte for R */ if (pos == inputlen || input[pos] != 0x02) { return 0; } pos++; /* Integer length for R */ if (pos == inputlen) { return 0; } lenbyte = input[pos++]; if (lenbyte & 0x80) { lenbyte -= 0x80; if (lenbyte > inputlen - pos) { return 0; } while (lenbyte > 0 && input[pos] == 0) { pos++; lenbyte--; } static_assert(sizeof(size_t) >= 4, "size_t too small"); if (lenbyte >= 4) { return 0; } rlen = 0; while (lenbyte > 0) { rlen = (rlen << 8) + input[pos]; pos++; lenbyte--; } } else { rlen = lenbyte; } if (rlen > inputlen - pos) { return 0; } rpos = pos; pos += rlen; /* Integer tag byte for S */ if (pos == inputlen || input[pos] != 0x02) { return 0; } pos++; /* Integer length for S */ if (pos == inputlen) { return 0; } lenbyte = input[pos++]; if (lenbyte & 0x80) { lenbyte -= 0x80; if (lenbyte > inputlen - pos) { return 0; } while (lenbyte > 0 && input[pos] == 0) { pos++; lenbyte--; } static_assert(sizeof(size_t) >= 4, "size_t too small"); if (lenbyte >= 4) { return 0; } slen = 0; while (lenbyte > 0) { slen = (slen << 8) + input[pos]; pos++; lenbyte--; } } else { slen = lenbyte; } if (slen > inputlen - pos) { return 0; } spos = pos; /* Ignore leading zeroes in R */ while (rlen > 0 && input[rpos] == 0) { rlen--; rpos++; } /* Copy R value */ if (rlen > 32) { overflow = 1; } else { memcpy(tmpsig + 32 - rlen, input + rpos, rlen); } /* Ignore leading zeroes in S */ while (slen > 0 && input[spos] == 0) { slen--; spos++; } /* Copy S value */ if (slen > 32) { overflow = 1; } else { memcpy(tmpsig + 64 - slen, input + spos, slen); } if (!overflow) { overflow = !secp256k1_ecdsa_signature_parse_compact(ctx, sig, tmpsig); } if (overflow) { /* Overwrite the result again with a correctly-parsed but invalid signature if parsing failed. */ memset(tmpsig, 0, 64); secp256k1_ecdsa_signature_parse_compact(ctx, sig, tmpsig); } return 1; } bool CPubKey::Verify(const uint256 &hash, const std::vector<unsigned char>& vchSig) const { if (!IsValid()) return false; secp256k1_pubkey pubkey; secp256k1_ecdsa_signature sig; if (!secp256k1_ec_pubkey_parse(secp256k1_context_verify, &pubkey, &(*this)[0], size())) { return false; } if (!ecdsa_signature_parse_der_lax(secp256k1_context_verify, &sig, vchSig.data(), vchSig.size())) { return false; } /* libsecp256k1's ECDSA verification requires lower-S signatures, which have * not historically been enforced in Bitcoin, so normalize them first. */ secp256k1_ecdsa_signature_normalize(secp256k1_context_verify, &sig, &sig); return secp256k1_ecdsa_verify(secp256k1_context_verify, &sig, hash.begin(), &pubkey); } bool CPubKey::RecoverCompact(const uint256 &hash, const std::vector<unsigned char>& vchSig) { if (vchSig.size() != COMPACT_SIGNATURE_SIZE) return false; int recid = (vchSig[0] - 27) & 3; bool fComp = ((vchSig[0] - 27) & 4) != 0; secp256k1_pubkey pubkey; secp256k1_ecdsa_recoverable_signature sig; if (!secp256k1_ecdsa_recoverable_signature_parse_compact(secp256k1_context_verify, &sig, &vchSig[1], recid)) { return false; } if (!secp256k1_ecdsa_recover(secp256k1_context_verify, &pubkey, &sig, hash.begin())) { return false; } unsigned char pub[PUBLIC_KEY_SIZE]; size_t publen = PUBLIC_KEY_SIZE; secp256k1_ec_pubkey_serialize(secp256k1_context_verify, pub, &publen, &pubkey, fComp ? SECP256K1_EC_COMPRESSED : SECP256K1_EC_UNCOMPRESSED); Set(pub, pub + publen); return true; } bool CPubKey::IsFullyValid() const { if (!IsValid()) return false; secp256k1_pubkey pubkey; return secp256k1_ec_pubkey_parse(secp256k1_context_verify, &pubkey, &(*this)[0], size()); } bool CPubKey::Decompress() { if (!IsValid()) return false; secp256k1_pubkey pubkey; if (!secp256k1_ec_pubkey_parse(secp256k1_context_verify, &pubkey, &(*this)[0], size())) { return false; } unsigned char pub[PUBLIC_KEY_SIZE]; size_t publen = PUBLIC_KEY_SIZE; secp256k1_ec_pubkey_serialize(secp256k1_context_verify, pub, &publen, &pubkey, SECP256K1_EC_UNCOMPRESSED); Set(pub, pub + publen); return true; } bool CPubKey::Derive(CPubKey& pubkeyChild, ChainCode &ccChild, unsigned int nChild, const ChainCode& cc) const { assert(IsValid()); assert((nChild >> 31) == 0); assert(size() == COMPRESSED_PUBLIC_KEY_SIZE); unsigned char out[64]; BIP32Hash(cc, nChild, *begin(), begin()+1, out); memcpy(ccChild.begin(), out+32, 32); secp256k1_pubkey pubkey; if (!secp256k1_ec_pubkey_parse(secp256k1_context_verify, &pubkey, &(*this)[0], size())) { return false; } if (!secp256k1_ec_pubkey_tweak_add(secp256k1_context_verify, &pubkey, out)) { return false; } unsigned char pub[COMPRESSED_PUBLIC_KEY_SIZE]; size_t publen = COMPRESSED_PUBLIC_KEY_SIZE; secp256k1_ec_pubkey_serialize(secp256k1_context_verify, pub, &publen, &pubkey, SECP256K1_EC_COMPRESSED); pubkeyChild.Set(pub, pub + publen); return true; } void CExtPubKey::Encode(unsigned char code[BIP32_EXTKEY_SIZE]) const { code[0] = nDepth; memcpy(code+1, vchFingerprint, 4); code[5] = (nChild >> 24) & 0xFF; code[6] = (nChild >> 16) & 0xFF; code[7] = (nChild >> 8) & 0xFF; code[8] = (nChild >> 0) & 0xFF; memcpy(code+9, chaincode.begin(), 32); assert(pubkey.size() == CPubKey::COMPRESSED_PUBLIC_KEY_SIZE); memcpy(code+41, pubkey.begin(), CPubKey::COMPRESSED_PUBLIC_KEY_SIZE); } void CExtPubKey::Decode(const unsigned char code[BIP32_EXTKEY_SIZE]) { nDepth = code[0]; memcpy(vchFingerprint, code+1, 4); nChild = (code[5] << 24) | (code[6] << 16) | (code[7] << 8) | code[8]; memcpy(chaincode.begin(), code+9, 32); pubkey.Set(code+41, code+BIP32_EXTKEY_SIZE); } bool CExtPubKey::Derive(CExtPubKey &out, unsigned int _nChild) const { out.nDepth = nDepth + 1; CKeyID id = pubkey.GetID(); memcpy(&out.vchFingerprint[0], &id, 4); out.nChild = _nChild; return pubkey.Derive(out.pubkey, out.chaincode, _nChild, chaincode); } /* static */ bool CPubKey::CheckLowS(const std::vector<unsigned char>& vchSig) { secp256k1_ecdsa_signature sig; if (!ecdsa_signature_parse_der_lax(secp256k1_context_verify, &sig, vchSig.data(), vchSig.size())) { return false; } return (!secp256k1_ecdsa_signature_normalize(secp256k1_context_verify, nullptr, &sig)); } /* static */ int ECCVerifyHandle::refcount = 0; ECCVerifyHandle::ECCVerifyHandle() { if (refcount == 0) { assert(secp256k1_context_verify == nullptr); secp256k1_context_verify = secp256k1_context_create(SECP256K1_CONTEXT_VERIFY); assert(secp256k1_context_verify != nullptr); } refcount++; } ECCVerifyHandle::~ECCVerifyHandle() { refcount--; if (refcount == 0) { assert(secp256k1_context_verify != nullptr); secp256k1_context_destroy(secp256k1_context_verify); secp256k1_context_verify = nullptr; } }
[ "bitcoinmoneydigital@gmail.com" ]
bitcoinmoneydigital@gmail.com
f18f17b641fbbbd0f396690ecf75d008af4a584e
6fee31ef3f6c3707de20a5956b2d96575fdf0aac
/znd/dev/src/Common/MFCControls/CheckComboBox.h
8821d6f1b55ed4cba216a8751adb56fa31f33a02
[]
no_license
hilockman/cim2ddl
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refs/heads/master
2021-01-01T17:50:55.311126
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#if !defined(AFX_CHECKCOMBOBOX_H__66750D93_95DB_11D3_9325_444553540000__INCLUDED_) #define AFX_CHECKCOMBOBOX_H__66750D93_95DB_11D3_9325_444553540000__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include <afxcoll.h> // for CByteArray class CCheckComboBox : public CComboBox { public: CCheckComboBox(); BOOL Create(DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID); // Selects/unselects the specified item BOOL SetCheck(int nIndex, BOOL bCheck = TRUE); // Returns checked state BOOL GetCheck(int nIndex); // Checks all/unchecks all void CheckAll(BOOL bCheck = TRUE); protected: // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CCheckComboBox) protected: virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct); virtual void MeasureItem(LPMEASUREITEMSTRUCT lpMeasureItemStruct); //}}AFX_VIRTUAL //{{AFX_MSG(CCheckComboBox) afx_msg LRESULT OnCtlColorListBox(WPARAM wParam, LPARAM lParam); afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point); afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); //}}AFX_MSG afx_msg BOOL OnDropDown(); afx_msg LRESULT OnAddString(WPARAM wp, LPARAM lp); afx_msg LRESULT OnDeleteString(WPARAM wp, LPARAM lp); afx_msg LRESULT OnResetContent(WPARAM wp, LPARAM lp); DECLARE_MESSAGE_MAP() protected: //CByteArray m_CheckArray; std::vector<int> m_CheckArray; // The subclassed COMBOLBOX window (notice the 'L') HWND m_hListBox; // A flag used in MeasureItem, see comments there BOOL m_bItemHeightSet; }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CHECKCOMBOBOX_H__66750D93_95DB_11D3_9325_444553540000__INCLUDED_)
[ "43579183@qq.com" ]
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/simulatorEmulateBuild/InspiratedCO2Segment.cpp
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dongtaoapp/BlsNetPlatformPro
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#include ".\inspiratedco2segment.h" namespace jysoft { namespace simulator { namespace etCO2 { CInspiratedCO2Segment::CInspiratedCO2Segment(void) { } CInspiratedCO2Segment::~CInspiratedCO2Segment(void) { } bool CInspiratedCO2Segment::isKindOf(const std::string &className ) { if( className == "CInspiratedCO2Segment" ) return true; return false; } /*******************************************************************************/ //功能: 加载文件内的呼吸数据 //参数: const CString &strFilePath: 数据文件路径 //返回值: bool CInspiratedCO2Segment::LoadOriginSegmentData(const std::string &strFilePath) { return m_cOriginCO2Segment.LoadSegmentData( strFilePath ); } /*******************************************************************************/ // 函数名称: InitilaCO2Segment // 功能: 呼吸时,产生对CO2的模拟信号处理 // 参数: int nCO2Per: CO2百分比 // int nMilliChangeTime: CO2骤降的时间(0.1毫秒) // int nMilliOtherTime: 骤降后接下来的时间(0.1毫秒) // 返回值: void CInspiratedCO2Segment::InitilaCO2Segment(int nCO2Per, int nMilliChangeTime, int nMilliOtherTime) { if( nCO2Per > 0 ) { Clone( &m_cOriginCO2Segment ); //压缩时间 ZoomSegmentDataHandle( nMilliChangeTime ); m_fRemainVolume = 0.0f; m_fSumVolume = m_pPtrData[0]; ZoomRespVolumeHandle(0.0f, nCO2Per * 1.0f); //直线延伸nMilliOtherTime时间操作 HoriIntervalLinkData( nMilliOtherTime ); } else { ResetEmptySegment(); } } //直线延伸操作 void CInspiratedCO2Segment::HoriIntervalLinkData(int nTime) { #define DEFINITE 0.0001 int iNum = int(1.0f*nTime/10000*m_iSampleSec+DEFINITE); if( (m_dwSize + iNum ) > m_dwGlobalSize) { m_dwGlobalSize += iNum; m_dwGlobalSize = (m_dwGlobalSize/256 + 1) * 256; m_pPtrData = (float *)::HeapReAlloc(m_hHandle,HEAP_ZERO_MEMORY,(void *)m_pPtrData,m_dwGlobalSize*sizeof(float)); } float *pPtr = &m_pPtrData[m_dwSize]; for(int i = 0;i < iNum; i++) { pPtr[i] = 0.0f; } m_dwSize += iNum; } }}}
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/src/agent/jni_utils.h
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/** * Copyright 2015 Google Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef DEVTOOLS_CDBG_DEBUGLETS_JAVA_JNI_UTILS_H_ #define DEVTOOLS_CDBG_DEBUGLETS_JAVA_JNI_UTILS_H_ #include <functional> #include <map> #include <memory> #include <vector> #include "nullable.h" #include "common.h" namespace devtools { namespace cdbg { // JNI local reference deleter compatible with "std::unique_ptr". class JniLocalRefDeleter { public: void operator() (jobject obj) { if (obj != nullptr) { jni()->DeleteLocalRef(obj); } } }; // JNI global reference deleter compatible with "std::unique_ptr". class JniGlobalRefDeleter { public: void operator() (jobject obj) { if (obj != nullptr) { jni()->DeleteGlobalRef(obj); } } }; // Shortcut for "std::unique_ptr" that properly deletes JNI local references. // "JniLocalRef" ensures only one object can own the reference at a time. When // "JniLocalRef" is destroyed "std::unique_ptr" calls // "JniLocalRefDeleter::operator()" to release the reference. using JniLocalRef = std::unique_ptr<_jobject, JniLocalRefDeleter>; // Shortcut for "std::unique_ptr" that properly deletes JNI global references. using JniGlobalRef = std::unique_ptr<_jobject, JniGlobalRefDeleter>; // Wraps functionality to obtain Java class objects through JNI and // extract class methods. All the functions handle Java exceptions. class JavaClass { public: // Initializes the class to the specified Java class. bool Assign(const JavaClass& cls); // Initializes the class to the specified Java class. bool Assign(jclass cls); // Initializes the class to one of the specified Java object. bool AssignObjectClass(jobject obj); // Finds class (and loads it if necessary) through JNI. This uses // application ClassLoader. Since this function loads the class, it // must not be called on any application classes - only on system // classes. bool FindWithJNI(const char* class_signature); // Wrapper function for "ClassLoader.loadClass". bool LoadWithClassLoader( jobject class_loader_obj, const char* class_name); // Releases the global reference to Java class object. This function must be // called before this class is destroyed. void ReleaseRef(); // Fetches static method of this class. Returns nullptr if the method is not // found or exception is thrown. The returned "jmethodID" is guaranteed to // be valid until "ReleaseRef" is called. jmethodID GetStaticMethod( const char* method_name, const char* method_signature) const; // Same as GetStaticMethod(method_name.c_str(), method_signature.c_str()) jmethodID GetStaticMethod( const string& method_name, const string& method_signature) const; // Fetches instance method of this class. Returns nullptr if the method is // not found or exception is thrown. The returned "jmethodID" is guaranteed // to be valid until "ReleaseRef" is called. jmethodID GetInstanceMethod( const char* method_name, const char* method_signature) const; // Same as GetInstanceMethod(method_name.c_str(), method_signature.c_str()) jmethodID GetInstanceMethod( const string& method_name, const string& method_signature) const; // Fetches constructor method of this class. This does essentially the same as // calling GetInstanceMethod("<init>", constructor_signature). jmethodID GetConstructor(const char* constructor_signature) const; // Gets the global reference to underlying Java class object. This class // retains reference ownership and the caller must not delete the reference. jclass get() const { return static_cast<jclass>(cls_.get()); } // Gets the class loader for the class. Returns nullptr in case of failure. JniLocalRef GetClassLoader() const; private: // Global reference to underlying Java class object. JniGlobalRef cls_; }; // Maps Java enums to C++ enums. template <typename TEnum> class JavaEnum { public: JavaEnum() {} ~JavaEnum() {} // Retrieves the Java objects for the specified enum values and associates // them with their C++ enum counterparts. bool Initialize( jclass enum_cls, std::initializer_list<std::pair<TEnum, const char*>> enum_values); // Gets the Java enum object correspond to C++ enum value. Returns nullptr // if not mapped. jobject ToJavaEnum(TEnum value) const; // Gets the C++ enum value corresponding to Java enum object. Returns null // if not mapped. Nullable<TEnum> ToNativeEnum(jobject enum_obj) const; private: std::map<TEnum, JniGlobalRef> enum_map_; DISALLOW_COPY_AND_ASSIGN(JavaEnum); }; // TODO(vlif): remove this class and replace usage with ExceptionOr<>. struct JavaExceptionInfo { // Caught exception object. JniLocalRef exception_obj; // Class of the caught exception object. JniLocalRef exception_cls; // Signature of the exception class (e.g. "Ljava.lang.OutOfMemoryError;"). string exception_class_signature; // Result of "toString()" call on the exception object. string exception_message; }; // Specifies what to do with exception in "ExceptionOr<T>::Release". enum class ExceptionAction { // Ignores the exception. Returns default "T()" value. IGNORE, // Logs the exception. Returns default "T()" value. // NOTE: this is an unsafe option. See "FormatException" for details. LOG_AND_IGNORE }; // Stores a value or an exception. template <typename T> class ExceptionOr { public: ExceptionOr() = default; ExceptionOr(const char* log_context, JniLocalRef exception, T data); // Returns true if exception was caught. bool HasException() const { return exception_ != nullptr; } // Gets the exception object or nullptr if no exception was caught. jthrowable GetException() const { return static_cast<jthrowable>(exception_.get()); } // Gets data (only valid if exception was not caught). const T& GetData() const { DCHECK(exception_ == nullptr); return data_; } // Logs the exception at ERROR level (if caught). // NOTE: this is an unsafe function. See "FormatException" for details. void LogException() const; // Returns the data (with std::move). The "exception_action" specifies // what to do if exception was caught. // NOTE: logging exception details is an unsafe operations. // See "FormatException" for details. T Release(ExceptionAction exception_action); private: // Message prefix to log when exception is caught. const char* log_context_ { nullptr }; // Exception object or nullptr if "data" is valid. JniLocalRef exception_; // Data (only valid if "exception" is nullptr). T data_; }; // Converts Java String object to C++ UTF-8 string. string JniToNativeString(jobject jstr); // Converts C++ UTF-8 string to Java string. JniLocalRef JniToJavaString(const string& s); // Converts C++ UTF-8 string to Java string. Returns nullptr if s is nullptr. JniLocalRef JniToJavaString(const char* s); // Converts Java array of strings (String[]) to native vector. std::vector<string> JniToNativeStringArray(jobject string_array_obj); // Converts native vector to Java array of strings (String[]). Returns empty // array if "arr" is empty. Returns nullptr on failure. JniLocalRef JniToJavaStringArray(const std::vector<string>& arr); // Converts native BLOB to Java byte array (byte[]). JniLocalRef JniToByteArray(const string& data); // Converts Java byte array (byte[]) to native BLOB. string JniToNativeBlob(jobject byte_array_obj); // Creates a new local reference to the specified Java object. Returns // nullptr if "obj" is nullptr. JniLocalRef JniNewLocalRef(jobject obj); // Creates a new global reference to the specified Java object. Returns // nullptr if "obj" is nullptr. JniGlobalRef JniNewGlobalRef(jobject obj); // Gets the class in which the specified method is contained. JniLocalRef GetMethodDeclaringClass(jmethodID method); // Gets the class of the specified object. Returns null on failure. JniLocalRef GetObjectClass(jobject obj); // Gets JVMTI signature of a class. Returns empty string on error. string GetClassSignature(jobject cls); // Gets the signature of the class of the specified object. Returns empty // string on errors. string GetObjectClassSignature(jobject obj); // Checks whether a JVM exception has been thrown. If not, returns null. // If it was, clears the exception and returns the information about the // thrown exception. // The exception_message is only filled if "verbose" was specified. // TODO(vlif): remove this class and replace usage with ExceptionOr<>. Nullable<JavaExceptionInfo> JniCatchException(bool verbose); // Checks whether JVM exception has been thrown. If it was, this function // prints the exception details into ERROR log, clears exception and returns // false. If no exception has been thrown, the return value is true. // "debug_context" printed as is in the log in case of exception. // This function should not be used to check exceptions after calling // arbitrary application method, use "JniCatchException" instead. // TODO(vlif): remove this class and replace usage with ExceptionOr<>. bool JniCheckNoException(const char* debug_context); // Prints exception details with the call stack. // NOTE: this function might be unsafe. It calls "getMessage()" directly // and does not assert safety. Use this function only for exceptions // generated by the debugger code. Never use it on exceptions thrown by // the application code. string FormatException(jobject exception); // Checks pending exception. If an exception was thrown, constructs // ExceptionOr<> with an exception and clears the exception. Otherwise // constructs it with the specified data. template <typename T> static ExceptionOr<T> CatchOr(const char* log_context, T data); // Gets the Java enum value object. Returns nullptr in case of a failure. JniLocalRef JniGetEnumValue(jclass enum_cls, const char* value_name); // Retrieves the Java objects for the specified enum values and associates // them with their C++ enum counterparts. template <typename TEnum> bool JavaEnum<TEnum>::Initialize( jclass enum_cls, std::initializer_list<std::pair<TEnum, const char*>> enum_values) { std::map<TEnum, JniGlobalRef> enum_map; for (const auto& enum_value : enum_values) { JniLocalRef enum_obj = JniGetEnumValue(enum_cls, enum_value.second); if (enum_obj == nullptr) { return false; } enum_map.emplace(enum_value.first, JniNewGlobalRef(enum_obj.get())); } enum_map_ = std::move(enum_map); return true; } // Gets the Java enum object correspond to C++ enum value. Returns nullptr // if not mapped. template <typename TEnum> jobject JavaEnum<TEnum>::ToJavaEnum(TEnum value) const { auto it = enum_map_.find(value); if (it == enum_map_.end()) { return nullptr; } return it->second.get(); } // Gets the C++ enum value corresponding to Java enum object. Returns null // if not mapped. template <typename TEnum> Nullable<TEnum> JavaEnum<TEnum>::ToNativeEnum(jobject enum_obj) const { if (enum_obj == nullptr) { return nullptr; } for (const auto& entry : enum_map_) { if (jni()->IsSameObject(enum_obj, entry.second.get())) { return entry.first; } } return nullptr; } template <typename T> ExceptionOr<T>::ExceptionOr( const char* log_context, JniLocalRef exception, T data) : log_context_(log_context), exception_(std::move(exception)), data_(std::move(data)) { } template <typename T> void ExceptionOr<T>::LogException() const { if (exception_ == nullptr) { return; } if (log_context_ == nullptr) { LOG(ERROR) << FormatException(exception_.get()); } else { LOG(ERROR) << log_context_ << ": " << FormatException(exception_.get()); } } template <typename T> T ExceptionOr<T>::Release(ExceptionAction exception_action) { if (exception_action == ExceptionAction::LOG_AND_IGNORE) { LogException(); } if (exception_ == nullptr) { return std::move(data_); } return T(); } template <typename T> static ExceptionOr<T> CatchOr(const char* log_context, T data) { if (jni()->ExceptionCheck()) { JniLocalRef exception(jni()->ExceptionOccurred()); jni()->ExceptionClear(); return ExceptionOr<T>(log_context, std::move(exception), T()); } return ExceptionOr<T>(log_context, nullptr, std::move(data)); } } // namespace cdbg } // namespace devtools #endif // DEVTOOLS_CDBG_DEBUGLETS_JAVA_JNI_UTILS_H_
[ "vlif@google.com" ]
vlif@google.com
0cde5d2ae41a017d4fa262c724f0967ab9f1f7a1
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#pragma once #include "window.h" #include "app.h" HRESULT NavigateEx(IHTMLDocument2* pDoc, PCWSTR url, PCWSTR referer = 0); class __declspec(novtable) ZContainer : public ZWnd, public IDispatch, public IServiceProvider, public IOleClientSite, public IOleInPlaceSite, public IOleInPlaceFrame, public IOleCommandTarget, public IDocHostUIHandler, public IInternetSecurityManager, public INewWindowManager, public IHttpSecurity, public IDocHostShowUI, public IHostDialogHelper, ZTranslateMsg { HWND m_hwndCtrl; IOleInPlaceActiveObject* m_pActiveObject; IUnknown* m_pControl; ITypeInfo* m_pTI; HRESULT CreateTypeInfo(); BOOL AttachControl(IUnknown* pControl, HWND hwnd, PVOID lpCreateParams); void DettachControl(HWND hwnd); public: ZContainer(); protected: virtual ~ZContainer(); virtual BOOL CreateControl(IUnknown** ppControl) = 0; virtual BOOL OnControlActivate(IUnknown* pControl, PVOID lpCreateParams); virtual HRESULT LoadTypeInfo(ITypeInfo **ppTinfo); virtual PVOID GetTypeInfoInstance(); virtual BOOL GetTypeInfoGuid(GUID& guid); IUnknown* getControl() { return m_pControl; } virtual void DettachControl(IUnknown* pControl, HWND hwnd); virtual void OnSizeChanged(IOleInPlaceActiveObject* pActiveObject, PRECT prc ); virtual LRESULT WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); public: //////////////////////////////////////////////////////////////////// // IUnknown virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, __RPC__deref_out void **ppvObject); virtual DWORD STDMETHODCALLTYPE AddRef(); virtual DWORD STDMETHODCALLTYPE Release(); protected: ////////////////////////////////////////////////////////////////////// // IDispatch virtual HRESULT STDMETHODCALLTYPE GetTypeInfoCount( /* [out] */ __RPC__out UINT *pctinfo); virtual HRESULT STDMETHODCALLTYPE GetTypeInfo( /* [in] */ UINT iTInfo, /* [in] */ LCID lcid, /* [out] */ __RPC__deref_out_opt ITypeInfo **ppTInfo); virtual HRESULT STDMETHODCALLTYPE GetIDsOfNames( /* [in] */ __RPC__in REFIID riid, /* [size_is][in] */ __RPC__in_ecount_full(cNames) LPOLESTR *rgszNames, /* [range][in] */ __RPC__in_range(0,16384) UINT cNames, /* [in] */ LCID lcid, /* [size_is][out] */ __RPC__out_ecount_full(cNames) DISPID *rgDispId); virtual /* [local] */ HRESULT STDMETHODCALLTYPE Invoke( /* [in] */ DISPID dispIdMember, /* [in] */ REFIID riid, /* [in] */ LCID lcid, /* [in] */ WORD wFlags, /* [out][in] */ DISPPARAMS *pDispParams, /* [out] */ VARIANT *pVarResult, /* [out] */ EXCEPINFO *pExcepInfo, /* [out] */ UINT *puArgErr); ////////////////////////////////////////////////////////////////////////// // IServiceProvider STDMETHOD(QueryService)(REFGUID rguid, REFIID riid, void** ppvObj); ////////////////////////////////////////////////////////////////////////// // INewWindowManager virtual HRESULT STDMETHODCALLTYPE EvaluateNewWindow( /* [string][in] */ __RPC__in_string LPCWSTR pszUrl, /* [string][in] */ __RPC__in_string LPCWSTR pszName, /* [string][in] */ __RPC__in_string LPCWSTR pszUrlContext, /* [string][in] */ __RPC__in_string LPCWSTR pszFeatures, /* [in] */ BOOL fReplace, /* [in] */ DWORD dwFlags, /* [in] */ DWORD dwUserActionTime); ////////////////////////////////////////////////////////////////////////// // IOleCommandTarget virtual /* [input_sync] */ HRESULT STDMETHODCALLTYPE QueryStatus( /* [unique][in] */ __RPC__in_opt const GUID *pguidCmdGroup, /* [in] */ ULONG cCmds, /* [out][in][size_is] */ __RPC__inout_ecount_full(cCmds) OLECMD prgCmds[ ], /* [unique][out][in] */ __RPC__inout_opt OLECMDTEXT *pCmdText); virtual HRESULT STDMETHODCALLTYPE Exec( /* [unique][in] */ __RPC__in_opt const GUID *pguidCmdGroup, /* [in] */ DWORD nCmdID, /* [in] */ DWORD nCmdexecopt, /* [unique][in] */ __RPC__in_opt VARIANT *pvaIn, /* [unique][out][in] */ __RPC__inout_opt VARIANT *pvaOut); ////////////////////////////////////////////////////////////////////////// // HostUI STDMETHOD(GetWindow)(HWND* phwnd); STDMETHOD(SaveObject)(void); STDMETHOD(GetMoniker)(DWORD dwAssign, DWORD dwWhichMoniker, IMoniker **ppmk); STDMETHOD(GetContainer)(IOleContainer **ppContainer); STDMETHOD(ShowObject)(void); STDMETHOD(OnShowWindow)(BOOL fShow); STDMETHOD(RequestNewObjectLayout)(void); STDMETHOD(CanInPlaceActivate)(void); STDMETHOD(OnInPlaceActivate)(void); STDMETHOD(OnUIActivate)(void); STDMETHOD(GetWindowContext)(IOleInPlaceFrame **ppFrame, IOleInPlaceUIWindow **ppDoc, LPRECT lprcPosRect, LPRECT lprcClipRect, LPOLEINPLACEFRAMEINFO lpFrameInfo); STDMETHOD(Scroll)(SIZE scrollExtant); STDMETHOD(OnUIDeactivate)(BOOL fUndoable); STDMETHOD(OnInPlaceDeactivate)(void); STDMETHOD(DiscardUndoState)(void); STDMETHOD(DeactivateAndUndo)(void); STDMETHOD(OnPosRectChange)(LPCRECT lprcPosRect); STDMETHOD(ShowContextMenu)(DWORD dwID, POINT FAR* ppt, IUnknown FAR* pcmdtReserved, IDispatch FAR* pdispReserved); STDMETHOD(GetHostInfo)(DOCHOSTUIINFO FAR *pInfo); STDMETHOD(ShowUI)(DWORD dwID, IOleInPlaceActiveObject FAR* pActiveObject, IOleCommandTarget FAR* pCommandTarget, IOleInPlaceFrame FAR* pFrame, IOleInPlaceUIWindow FAR* pDoc); STDMETHOD(HideUI)(void); STDMETHOD(UpdateUI)(void); STDMETHOD(OnDocWindowActivate)(BOOL fActivate); STDMETHOD(OnFrameWindowActivate)(BOOL fActivate); STDMETHOD(ResizeBorder)(LPCRECT prcBorder, IOleInPlaceUIWindow FAR* pUIWindow, BOOL fRameWindow); STDMETHOD(TranslateAccelerator)(LPMSG lpMsg, const GUID FAR* pguidCmdGroup, DWORD nCmdID); STDMETHOD(GetOptionKeyPath)(LPOLESTR FAR* pchKey, DWORD dw); STDMETHOD(GetDropTarget)(IDropTarget* pDropTarget, IDropTarget** ppDropTarget); STDMETHOD(GetExternal)(IDispatch** ppDispatch); STDMETHOD(TranslateUrl)(DWORD dwTranslate, OLECHAR* pchURLIn, OLECHAR** ppchURLOut); STDMETHOD(FilterDataObject)(IDataObject* pDO, IDataObject** ppDORet); STDMETHOD(ContextSensitiveHelp)(BOOL /*fEnterMode*/); STDMETHOD(GetBorder)(LPRECT lprectBorder); STDMETHOD(RequestBorderSpace)(LPCBORDERWIDTHS /*pborderwidths*/); STDMETHOD(SetBorderSpace)(LPCBORDERWIDTHS pborderwidths); STDMETHOD(SetActiveObject)(IOleInPlaceActiveObject* pActiveObject, LPCOLESTR pszObjName); STDMETHOD(InsertMenus)(HMENU /*hmenuShared*/, LPOLEMENUGROUPWIDTHS /*lpMenuWidths*/); STDMETHOD(SetMenu)(HMENU /*hmenuShared*/, HOLEMENU /*holemenu*/, HWND /*hwndActiveObject*/); STDMETHOD(RemoveMenus)(HMENU /*hmenuShared*/); STDMETHOD(SetStatusText)(LPCOLESTR pszStatusText); STDMETHOD(EnableModeless)(BOOL /*fEnable*/); STDMETHOD(TranslateAccelerator)(LPMSG /*lpMsg*/, WORD /*wID*/); ////////////////////////////////////////////////////////////////////////// // IInternetSecurityManager STDMETHOD(SetSecuritySite)( /* [unique][in] */ IInternetSecurityMgrSite *pSite); STDMETHOD(GetSecuritySite)( /* [out] */ IInternetSecurityMgrSite **ppSite); STDMETHOD(MapUrlToZone)(/* [in] */ LPCWSTR pwszUrl, /* [out] */ DWORD *pdwZone, /* [in] */ DWORD dwFlags); STDMETHOD(GetSecurityId)( /* [in] */ LPCWSTR pwszUrl,/* [size_is][out] */ BYTE *pbSecurityId,/* [out][in] */ DWORD *pcbSecurityId,/* [in] */ DWORD_PTR dwReserved); STDMETHOD(ProcessUrlAction)( /* [in] */ LPCWSTR pwszUrl,/* [in] */ DWORD dwAction,/* [size_is][out] */ BYTE *pPolicy,/* [in] */ DWORD cbPolicy,/* [in] */ BYTE *pContext,/* [in] */ DWORD cbContext,/* [in] */ DWORD dwFlags,/* [in] */ DWORD dwReserved); STDMETHOD(QueryCustomPolicy)(/* [in] */ LPCWSTR pwszUrl,/* [in] */ REFGUID guidKey,/* [size_is][size_is][out] */ BYTE **ppPolicy,/* [out] */ DWORD *pcbPolicy,/* [in] */ BYTE *pContext,/* [in] */ DWORD cbContext,/* [in] */ DWORD dwReserved); STDMETHOD(SetZoneMapping)(/* [in] */ DWORD dwZone,/* [in] */ LPCWSTR lpszPattern,/* [in] */ DWORD dwFlags); STDMETHOD(GetZoneMappings)(/* [in] */ DWORD dwZone,/* [out] */ IEnumString **ppenumString,/* [in] */ DWORD dwFlags); ////////////////////////////////////////////////////////////////////////// // IHttpSecurity virtual HRESULT STDMETHODCALLTYPE GetWindow( /* [in] */ REFGUID rguidReason, /* [out] */ HWND *phwnd); virtual HRESULT STDMETHODCALLTYPE OnSecurityProblem( /* [in] */ DWORD dwProblem); /////////////////////////////////////////////////////////////////////////// // IDocHostShowUI virtual HRESULT STDMETHODCALLTYPE ShowMessage( /* [in] */ HWND hwnd, /* [in] */ __in __nullterminated LPOLESTR lpstrText, /* [in] */ __in __nullterminated LPOLESTR lpstrCaption, /* [in] */ DWORD dwType, /* [in] */ __in __nullterminated LPOLESTR lpstrHelpFile, /* [in] */ DWORD dwHelpContext, /* [out] */ LRESULT *plResult); virtual HRESULT STDMETHODCALLTYPE ShowHelp( /* [in] */ HWND hwnd, /* [in] */ LPOLESTR pszHelpFile, /* [in] */ UINT uCommand, /* [in] */ DWORD dwData, /* [in] */ POINT ptMouse, /* [out] */ IDispatch *pDispatchObjectHit); /////////////////////////////////////////////////////////////////////////// // IHostDialogHelper virtual HRESULT STDMETHODCALLTYPE ShowHTMLDialog( HWND hwndParent, IMoniker *pMk, VARIANT *pvarArgIn, WCHAR *pchOptions, VARIANT *pvarArgOut, IUnknown *punkHost); ////////////////////////////////////////////////////////////////////////// // virtual BOOL PreTranslateMessage(PMSG lpMsg); ////////////////////////////////////////////////////////////////////////// // void OnWmSize(WPARAM wParam, LPARAM lParam); LRESULT OnCreate(HWND hwnd, PVOID lpCreateParams); }; class ZHtmlContainer : public ZContainer { public: struct URL_REF { PCWSTR url, referer; }; static ZWnd* WINAPI create() { return new ZHtmlContainer; } HRESULT Navigate(PCWSTR url, PCWSTR referer = 0); protected: virtual PCWSTR GetUserAgent(); virtual /* [local] */ HRESULT STDMETHODCALLTYPE Invoke( /* [in] */ DISPID dispIdMember, /* [in] */ REFIID riid, /* [in] */ LCID lcid, /* [in] */ WORD wFlags, /* [out][in] */ DISPPARAMS *pDispParams, /* [out] */ VARIANT *pVarResult, /* [out] */ EXCEPINFO *pExcepInfo, /* [out] */ UINT *puArgErr); virtual BOOL CreateControl(IUnknown** ppControl); virtual BOOL OnControlActivate(IUnknown* pControl, PVOID lpCreateParams); HRESULT STDMETHODCALLTYPE EvaluateNewWindow( /* [string][in] */ __RPC__in_string LPCWSTR pszUrl, /* [string][in] */ __RPC__in_string LPCWSTR /*pszName*/, /* [string][in] */ __RPC__in_string LPCWSTR pszUrlContext, /* [string][in] */ __RPC__in_string LPCWSTR /*pszFeatures*/, /* [in] */ BOOL /*fReplace*/, /* [in] */ DWORD /*dwFlags*/, /* [in] */ DWORD /*dwUserActionTime*/); };
[ "8209FBFB017DB41D@yopmail.com" ]
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#pragma once //#include <d3dx11effect.h> //#include <d3d11.h> //#include <d3dx9.h> //#define terrain_gridpoints 512 #define terrain_numpatches_1d 64 //#define terrain_geometry_scale 1.0f #define terrain_maxheight 30.0f #define terrain_minheight 0.f //-30.0f #define terrain_fractalfactor 0.68f; #define terrain_fractalinitialvalue 100.0f #define terrain_smoothfactor1 0.99f #define terrain_smoothfactor2 0.10f #define terrain_rockfactor 0.95f #define terrain_smoothsteps 40 #define terrain_height_underwater_start -100.0f #define terrain_height_underwater_end -8.0f #define terrain_height_sand_start -30.0f #define terrain_height_sand_end 1.7f #define terrain_height_grass_start 1.7f #define terrain_height_grass_end 30.0f #define terrain_height_rocks_start -2.0f #define terrain_height_trees_start 4.0f #define terrain_height_trees_end 30.0f #define terrain_slope_grass_start 0.96f #define terrain_slope_rocks_start 0.85f #define terrain_far_range terrain_gridpoints*terrain_geometry_scale #define shadowmap_resource_buffer_size_xy 4096 #define water_normalmap_resource_buffer_size_xy 2048 #define terrain_layerdef_map_texture_size 1024 #define terrain_depth_shadow_map_texture_size 512 #define sky_gridpoints 10 #define sky_texture_angle 0.425f #define main_buffer_size_multiplier 1.0f //1.1f #define reflection_buffer_size_multiplier 1.0f //1.1f #define refraction_buffer_size_multiplier 1.0f //1.1f #define scene_z_near 1.0f #define scene_z_far 25000.0f #define camera_fov 110.0f class CTerrain { public: CTerrain(); void Initialize(ID3D11Device*, ID3DX11Effect*); void DeInitialize(); void ReCreateBuffers(); void LoadTextures(); void Render(class BaseCamera *); void CreateTerrain(); float DynamicTesselationFactor; float StaticTesselationFactor; int terrain_gridpoints; int terrain_geometry_scale; void SetupNormalView(BaseCamera *); void SetupReflectionView(BaseCamera *); void SetupRefractionView(BaseCamera *); void SetupLightView(BaseCamera * ); void RenderWater(BaseCamera *cam); void RenderPass_Reflection(); void RenderPass_Caustics(); void RecreateWaterBuffers(); void EndPass(); int gp_wrap( int a); void CreateWater(); void InitializeWater(ID3D11Device* device, ID3DX11Effect * effect); void CommitShaderConstants(); void ResetConstantBuffers(); // SkyBox void LoadSkyTexture(); void CreateSkyInput(); void CreateSkyVertexBuffer(); void CreateSkyBox(); void RenderSky(); float BackbufferWidth; float BackbufferHeight; UINT MultiSampleCount; UINT MultiSampleQuality; D3DXVECTOR3 ReflectCamPos; D3DXVECTOR3 ReflectCamDir; D3DXMATRIX ReflectViewProj; ID3D11Texture2D *rock_bump_texture; ID3D11ShaderResourceView *rock_bump_textureSRV; ID3D11Texture2D *rock_microbump_texture; ID3D11ShaderResourceView *rock_microbump_textureSRV; ID3D11Texture2D *rock_diffuse_texture; ID3D11ShaderResourceView *rock_diffuse_textureSRV; ID3D11Texture2D *sand_bump_texture; ID3D11ShaderResourceView *sand_bump_textureSRV; ID3D11Texture2D *sand_microbump_texture; ID3D11ShaderResourceView *sand_microbump_textureSRV; ID3D11Texture2D *sand_diffuse_texture; ID3D11ShaderResourceView *sand_diffuse_textureSRV; ID3D11Texture2D *grass_diffuse_texture; ID3D11ShaderResourceView *grass_diffuse_textureSRV; ID3D11Texture2D *slope_diffuse_texture; ID3D11ShaderResourceView *slope_diffuse_textureSRV; ID3D11Texture2D *water_bump_texture; ID3D11ShaderResourceView *water_bump_textureSRV; ID3D11Texture2D *sky_texture; ID3D11ShaderResourceView *sky_textureSRV; ID3D11Texture2D *reflection_color_resource; ID3D11ShaderResourceView *reflection_color_resourceSRV; ID3D11RenderTargetView *reflection_color_resourceRTV; ID3D11Texture2D *refraction_color_resource; ID3D11ShaderResourceView *refraction_color_resourceSRV; ID3D11RenderTargetView *refraction_color_resourceRTV; ID3D11Texture2D *shadowmap_resource; ID3D11ShaderResourceView *shadowmap_resourceSRV; ID3D11DepthStencilView *shadowmap_resourceDSV; ID3D11Texture2D *reflection_depth_resource; ID3D11DepthStencilView *reflection_depth_resourceDSV; ID3D11Texture2D *refraction_depth_resource; ID3D11RenderTargetView *refraction_depth_resourceRTV; ID3D11ShaderResourceView *refraction_depth_resourceSRV; ID3D11Texture2D *water_normalmap_resource; ID3D11ShaderResourceView *water_normalmap_resourceSRV; ID3D11RenderTargetView *water_normalmap_resourceRTV; ID3D11Texture2D *main_color_resource; ID3D11ShaderResourceView *main_color_resourceSRV; ID3D11RenderTargetView *main_color_resourceRTV; ID3D11Texture2D *main_depth_resource; ID3D11DepthStencilView *main_depth_resourceDSV; ID3D11ShaderResourceView *main_depth_resourceSRV; ID3D11Texture2D *main_color_resource_resolved; ID3D11ShaderResourceView *main_color_resource_resolvedSRV; ID3D11Device* pDevice; ID3DX11Effect* pEffect; class CTerrainPatch* m_pOwnPatch; std::vector<std::vector<float>> height; std::vector<std::vector<D3DXVECTOR3>> normal; std::vector<std::vector<D3DXVECTOR3>> tangent; std::vector<std::vector<D3DXVECTOR3>> binormal; ID3D11Texture2D *heightmap_texture; ID3D11ShaderResourceView *heightmap_textureSRV; ID3D11Texture2D *layerdef_texture; ID3D11ShaderResourceView *layerdef_textureSRV; ID3D11Texture2D *depthmap_texture; ID3D11ShaderResourceView *depthmap_textureSRV; ID3D11Buffer *heightfield_vertexbuffer; ID3D11Buffer *sky_vertexbuffer; ID3D11InputLayout *heightfield_inputlayout; ID3D11InputLayout *trianglestrip_inputlayout; bool initialized; }; float bilinear_interpolation(float fx, float fy, float a, float b, float c, float d);
[ "Sangyong79@gmail.com" ]
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// Setting.hpp // // A Setting object encapsulates a lua_State* with a permanent table on its stack. // It offers similar methods to Config, such as get/set, though these act within a table // rather than at global scope. It additionally allows integer-indexing for get/set. // // It is implemented using Lua threads; on creation, a new thread is created and the desired table // is moved onto it. This thread resides at global scope in Lua. The lifetime of the thread is determined // by the lifetime of the Setting; once the Setting moves out of scope, its corresponding Lua thread is // set to the value 'nil'. // // It is highly recommended that the user does not call a Setting's constructor directly. Instead, it is // recommended to create them using Config::get or Setting::get. #ifndef __LUACONFIG_SETTING_HPP #define __LUACONFIG_SETTING_HPP #include "core.hpp" #include "utils.hpp" namespace luaconfig { class Setting { friend Config; private: lua_State* _L; int _thread_id; using Scope = Table; public: // ==================================================== // Constructor and Destructor Setting( lua_State* p_thread, int thread_id) : _L(p_thread), _thread_id(thread_id) {} ~Setting(){ if( _L != nullptr ){ // Remove table from stack lua_pop(_L,1); // Delete thread kill_thread(_L,_thread_id); } } // ==================================================== // Copy constructor, assignment operator // Both are deleted, as a Setting object has unique control over the lifetime of a lua_State*. Setting( const Setting& other){ std::tie(_L,_thread_id) = copy_thread(other._L); } Setting& operator=( const Setting& other){ // Delete current thread if( _L != nullptr ){ // Remove table from stack lua_pop(_L,1); // Delete thread kill_thread(_L,_thread_id); } // Copy std::tie(_L,_thread_id) = copy_thread(other._L); } // ==================================================== // Move constructor / move assignment // Both will invalidate the original Setting object. Setting( Setting&& other) : _L(other._L), _thread_id(other._thread_id) { other._L = nullptr; } Setting& operator=( Setting&& other){ _L = other._L; _thread_id = other._thread_id; other._L = nullptr; return *this; } // ==================================================== // Lookup and return Lua variable // throwing version template<class T> T get( const char* key){ return read<T,Scope>(_L,key); } template<class T> T get( const std::string& key){ return get<T>(key.c_str()); } template<class T> T get( int key){ return read<T,Scope>(_L,key); } // non-throwing version with default template<class T> T get( const char* key, T def){ return read<T,Scope>(_L,key,def); } template<class T> T get( const std::string& key, T def){ return get<T>(key.c_str(),def); } template<class T> T get( int key, T def){ return read<T,Scope>(_L,key,def); } // ==================================================== // Write to iterable // iterable version template< class itype> void get( const char* key, itype it, itype end){ read<itype,Scope>(_L,key,it,end); } template< class itype> void get( const std::string& key, itype it, itype end){ get(key.c_str(),it,end); } template< class itype> void get( int key, itype it, itype end){ read<itype,Scope>(_L,key,it,end); } // ==================================================== // Test existance of Lua variable bool exists( const char* key){ return luaconfig::exists<Scope>(_L,key); } bool exists( const std::string& key){ return exists(key.c_str()); } bool exists( int index){ return luaconfig::exists<Scope>(_L,index); } // ==================================================== // Set a new Lua variable template<class T> void set( const char* key, T value){ write<Scope>( _L, key, value); } template<class T> void set( const std::string& key, T value){ set( key.c_str(), value); } template<class T> void set( int key, T value){ write<Scope>( _L, key, value); } // ==================================================== // Get length of table // Reminder: Lua indexing goes from 1 to len, not 0 to len-1! std::size_t len(){ lua_len(_L,-1); return stack_to_cpp<std::size_t>(_L); } // ==================================================== // Get length of object within table // Reminder: Lua indexing goes from 1 to len, not 0 to len-1! std::size_t len( const char* key){ return luaconfig::len<Scope>(_L,key); } std::size_t len( const std::string& key){ return len(key.c_str()); } std::size_t len( int key){ return luaconfig::len<Scope>(_L,key); } // ==================================================== // Lookup table and use to reconfigure an existing Setting // This allows the reuse of a sub-Setting without having // to rebuild a Lua State each time. void refocus( Setting& other, const char* key){ luaconfig::refocus<Setting,Scope>( _L, other._L, key); } void refocus( Setting& other, const std::string& key){ luaconfig::refocus<Setting,Scope>( _L, other._L, key.c_str()); } void refocus( Setting& other, int index){ luaconfig::refocus<Setting,Scope>( _L, other._L, index); } }; } // end namespace #endif
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/************************************************************************* > File Name: 33.cpp > Author: > Mail: > Created Time: 2019年07月28日 星期日 12时48分57秒 ************************************************************************/ #include <stdio.h> int main() { double m,n; int p; scanf("%lf%lf%d",&m,&n,&p); if(p == 1){ printf("%.2f",(m+n)*(1.087)/2); } else printf("%.2f",(m*0.973+n)/2); return 0; }
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int i = 0; void setup() { Serial.begin(9600); Serial.println("Hello world!"); } void loop() { i = i + 1; Serial.println(i); delay(1000); }
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#pragma once #include "SensorsManager.h" #include <stdexcept> #include <map> #include <mutex> #include <algorithm> class SPOC { public: virtual void displayValue(double value) = 0; virtual ~SPOC() = default; }; class SPIC { public: virtual void subscribe(std::string id, SPOC* spoc) = 0; virtual void unsubscribe(std::string id, SPOC* spoc) = 0; virtual ~SPIC() = default; }; class SensorsPresenter : public SMOC, public SPIC { public: void notify(std::string id, double value) override; void subscribe(std::string id, SPOC* spoc) override; void unsubscribe(std::string id, SPOC* spoc) override; private: std::map<std::string, std::vector<SPOC*>> subscribers; std::mutex subscribersMutex; };
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#ifndef OSAFORK_ENEMY_TEMPLATE_H #define OSAFORK_ENEMY_TEMPLATE_H #include <memory> #include <vector> #include "common.h" class EnemyTemplate { public: Point position; int type; int xtype; int btm; bool available; // i'm not sure whether this is really used as "available" }; void createEnemyTemplate(int x, int y, int type, int xtype); extern std::vector<std::shared_ptr<EnemyTemplate>> ets; #endif //OSAFORK_ENEMY_TEMPLATE_H
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/******************************************************************************* * tests/common/concurrent_bounded_queue_test.cpp * * Part of Project Thrill. * * Copyright (C) 2015 Timo Bingmann <tb@panthema.net> * * All rights reserved. Published under the BSD-2 license in the LICENSE file. ******************************************************************************/ #include <gtest/gtest.h> #include <thrill/common/concurrent_bounded_queue.hpp> #include <thrill/common/thread_pool.hpp> #include <atomic> #include <string> using namespace thrill::common; TEST(ConcurrentBoundedQueue, ParallelPushPopAscIntegerAndCalculateTotalSum) { ThreadPool pool(8); ConcurrentBoundedQueue<size_t> queue; std::atomic<size_t> count(0); std::atomic<size_t> total_sum(0); static const size_t num_threads = 4; static const size_t num_pushes = 10000; // have threads push items for (size_t i = 0; i != num_threads; ++i) { pool.Enqueue([&queue]() { for (size_t i = 0; i != num_pushes; ++i) { queue.push(i); } }); } // have one thread try to pop() items, waiting for new ones as needed. pool.Enqueue([&]() { while (count != num_threads * num_pushes) { size_t item; queue.pop(item); total_sum += item; ++count; } }); pool.LoopUntilEmpty(); ASSERT_TRUE(queue.empty()); ASSERT_EQ(count, num_threads * num_pushes); // check total sum, no item gets lost? ASSERT_EQ(total_sum, num_threads * num_pushes * (num_pushes - 1) / 2); } /******************************************************************************/
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//@file prog5.cpp //@author Ryan Draper(draper) //@date 10/12/2010 //@description: This program print the a list of buckets with a colored //@ pebble wither white or blue in it. It will then sort the //@ colors in the bucketsand reprint the containing buckets //@ and their color. #include "buckets.h" #include <iostream> using namespace std; //@sorts the pebbles in the buckets puting the blue in the first buckets and white //@in the last buckets //@pre lastBuck must contain the number of buckets. last Blue and firstMixt must //@ be initialized at -1 and 0 perspectively //@post the buckets will be sorted //@param lastBuck //@ lastBlue //@ firstMix //@usage SortColors(lastBuck, -1, 0) void SortColors(int lastBuck, Buckets buckets); //@prints list of buckets //@pre lastBuck must be initialized as the place of the last bucket //@post outputs the color of the pebbles in order of the place pertaining //@ to that bucket //@param int lastBuck //@usage PrintBuckets(lastBuck); void PrintBuckets(int lastBuck, Buckets buckets); //@prints a number of new lines //@pre num is assigned //@post outputs num newlines //@usage PrintNewLines(3); void PrintNewLines(int num); //@allows user to enter if they would like to run the program again //@post returns the char 'y' or 'n' into the variable continueBuckets //@param continueBuckets; //@usage GoAgain(contiueBuckets); void GoAgain(char& continueBuckets); //@Allows user to set up n number of buckets //@pre userChoice must be an int //@post userchoice must contain the number of buckets the user wishes //@param userChoice //@usage AmountBuckets(userChoice); void AmountBuckets(int& userChoice); //@prints out the color inside what looks like a bucket //@pre pebble must contain the color of the pebble in a char //@post prints out the color of pebbles inside buckets //@param pebble //@BucketWithPebble(pebble); void BucketWithPebble(char pebble, int count, int lastBuck); int main() { Buckets buckets; Pebble peb; char continueBuckets; int userChoice; continueBuckets = 'y'; while (continueBuckets == 'y') { PrintNewLines(2); AmountBuckets(userChoice); buckets.SetUpBuckets(userChoice); buckets.FillBuckets(); PrintNewLines(2); PrintBuckets(userChoice, buckets); PrintNewLines(2); SortColors(userChoice, buckets); PrintBuckets(userChoice, buckets); buckets.TrashBuckets(); PrintNewLines(2); GoAgain(continueBuckets); } return 0; } //@sorts the pebbles in the buckets puting the blue in the first buckets and white //@in the last buckets //@pre lastBuck must contain the number of buckets. last Blue and firstMixt must //@ be initialized at -1 and 0 perspectively //@post the buckets will be sorted //@param lastBuck //@ lastBlue //@ firstMix //@usage SortColors(lastBuck, peb, buckets) void SortColors(int lastBuck, Buckets buckets) { int firstMix; int lastWhite; int lastRed; lastRed = -1; lastWhite = -1; firstMix = 0; for (int buckNum = 0; buckNum < lastBuck; i++) { if (buckets.GetColor(buckNum) == RED) { lastWhite++; buckets.Swap(buckNum, lastWhite); lastRed++; buckets.Swap(lastWhite, lastRed); } else if (buckets.GetColor(buckNum) == WHITE) { lastWhite++; buckets.Swap(buckNum, lastWhite); } firstMix++; } } //@prints list of buckets //@pre lastBuck must be initialized as the place of the last bucket //@post outputs the color of the pebbles in order of the place pertaining //@ to that bucket //@param int lastBuck //@usage buckets.PrintBuckets(lastBuck); void PrintBuckets(int lastBuck, Buckets buckets) { char color; for (int j = 0; j < lastBuck; j++) { if (buckets.GetColor(j) == BLUE) { color = 'B'; BucketWithPebble(color, j, lastBuck); } else if (buckets.GetColor(j) == WHITE){ color = 'W'; BucketWithPebble(color, j, lastBuck); } else { color = 'R'; BucketWithPebble(color, j, lastBuck); } } } //@prints a number of new lines //@pre num is assigned //@post outputs num newlines //@usage PrintNewLines(3); void PrintNewLines(int num) { for (int i = 0; i < num; i++) { cout << endl; } } //@allows user to enter if they would like to run the program again //@pre contiueBuckets must contain a character 'y' or 'n' in it //@post returns the users choice, char 'y' or 'n' into the variable continueBuckets //@param continueBuckets; //@usage GoAgain(); void GoAgain(char& continueBuckets) { cout << "Would you like to sort another set of buckets?" << endl; cout << "Enter 'y' for yes and 'n' for no---> "; cin >> continueBuckets; } //@Allows user to set up n number of buckets //@pre userChoice must be an int //@post userchoice must contain the number of buckets the user wishes //@param userChoice //@usage AmountBuckets(userChoice); void AmountBuckets(int& userChoice) { cout << "Enter the number of buckets you would like the robot to set up---> "; cin >> userChoice; PrintNewLines(2); } //@prints out the color inside what looks like a bucket //@pre pebble must contain the color of the pebble in a char //@post prints out the color of pebbles inside buckets //@param pebble //@BucketWithPebble(pebble); void BucketWithPebble(char pebble, int count, int lastBuck) { cout << " | " << pebble << " | "; if ((count + 1) == lastBuck) { cout << endl; for (int i = 1; i <= lastBuck % 4; i++) { cout << " === "; } } else if ((count + 1) % 4 == 0) { cout << endl; cout << " === === === ===" << endl << endl; } }
[ "rousery@gmail.com" ]
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#include<bits/stdc++.h> #define ll long long using namespace std; int t; int X, K, lim; int vis[16][16][32768]; ll pd[16][16][32768]; ll solve(int x, int y, int mask) { //printf("%d %d %d\n", x, y, mask); if(x == X) return 1; if(vis[x][y][mask] == t) return pd[x][y][mask]; vis[x][y][mask] = t; ll r = 0; if(x == 0) { for(int i = 1, j = 1; j <= lim; i++, j <<= 1) r += solve(x+1, i, j); } else { for(int i = 1, j = 1; j <= lim; i++, j <<= 1) { if(abs(i-y) <= K && !(mask & j)) r += solve(x+1, i, mask | j); } } return pd[x][y][mask] = r; } int main() { int N; scanf("%d", &N); while(N--) { t++; scanf("%d %d", &X, &K); lim = (1 << X) - 1; printf("%lld\n", solve(0, 0, 0)); } return 0; }
[ "rodrigoaf61@gmail.com" ]
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/* * Copyright (c) 2019 Nobuyuki Umetani * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #ifndef DFM2_MATRIX_SPARSE_H #define DFM2_MATRIX_SPARSE_H #include <vector> #include <cassert> #include <complex> namespace delfem2 { template <typename T> class CMatrixSparse { public: CMatrixSparse(): nblk_col(0), nblk_row(0), len_col(0), len_row(0) {} virtual ~CMatrixSparse(){ colInd.clear(); rowPtr.clear(); valCrs.clear(); valDia.clear(); } void Initialize(int nblk, int len, bool is_dia){ this->nblk_col = nblk; this->len_col = len; this->nblk_row = nblk; this->len_row = len; colInd.assign(nblk+1,0); rowPtr.clear(); valCrs.clear(); if( is_dia ){ valDia.assign(nblk*len*len,0.0); } else{ valDia.clear(); } } void operator = (const CMatrixSparse& m){ this->nblk_col = m.nblk_col; this->len_col = m.len_col; this->nblk_row = m.nblk_row; this->len_row = m.len_row; colInd = m.colInd; rowPtr = m.rowPtr; valCrs = m.valCrs; valDia = m.valDia; // copy value } void SetPattern(const unsigned int* colind, unsigned int ncolind, const unsigned int* rowptr, unsigned int nrowptr){ assert( rowPtr.empty() ); assert( ncolind == nblk_col+1 ); for(unsigned int iblk=0;iblk<nblk_col+1;iblk++){ colInd[iblk] = colind[iblk]; } const unsigned int ncrs = colind[nblk_col]; assert( ncrs == nrowptr ); rowPtr.resize(ncrs); for(unsigned int icrs=0;icrs<ncrs;icrs++){ rowPtr[icrs] = rowptr[icrs]; } valCrs.resize(ncrs*len_col*len_row); } bool SetZero(){ if( valDia.size() != 0 ){ assert( len_col == len_row ); assert( nblk_col == nblk_row ); const unsigned int n = valDia.size(); assert( n == len_col*len_col*nblk_col ); for(unsigned int i=0;i<n;++i){ valDia[i] = 0; } } { const unsigned int n = valCrs.size(); assert( n == len_col*len_row*rowPtr.size() ); for(unsigned int i=0;i<n;i++){ valCrs[i] = 0.0; } } return true; } bool Mearge(unsigned int nblkel_col, const unsigned int* blkel_col, unsigned int nblkel_row, const unsigned int* blkel_row, unsigned int blksize, const T* emat, std::vector<int>& m_marge_tmp_buffer); /** * @brief Matrix vector product as: {y} = alpha * [A]{x} + beta * {y} */ void MatVec(T alpha, const std::vector<T>& x, T beta, std::vector<T>& y) const; /** * @brief if BCFlag is 0 for a dof, set all the off-diagonal componenet to zero and set diagonal to one. */ void SetBoundaryCondition(const int* pBCFlag, unsigned int nP, unsigned int ndimVal); void AddDia(T eps){ assert( this->nblk_row == this->nblk_col ); assert( this->len_row == this->len_col ); const int blksize = len_col*len_row; const int nlen = this->len_col; if( valDia.empty() ){ return; } for(unsigned int ino=0;ino<nblk_col;++ino){ for(int ilen=0;ilen<nlen;++ilen){ valDia[ino*blksize+ilen*nlen+ilen] += eps; } } } /** * @brief add vector to diagonal component * @param[in] lm a lumped mass vector with size of nblk * @param[in] scale scaling factor for the lumped mass (typically 1/dt^2). * @details the matrix need to be square matrix */ void AddDia_LumpedMass(const T* lm, double scale){ assert( this->nblk_row == this->nblk_col ); assert( this->len_row == this->len_col ); const int blksize = len_col*len_row; const int nlen = this->len_col; if( valDia.empty() ){ return; } for(unsigned int iblk=0;iblk<nblk_col;++iblk){ for(int ilen=0;ilen<nlen;++ilen){ valDia[iblk*blksize+ilen*nlen+ilen] += lm[iblk]; } } } public: unsigned int nblk_col; unsigned int nblk_row; unsigned int len_col; unsigned int len_row; std::vector<unsigned int> colInd; std::vector<unsigned int> rowPtr; std::vector<T> valCrs; std::vector<T> valDia; }; // Calc Matrix Vector Product // {y} = alpha*[A]{x} + beta*{y} template <> void CMatrixSparse<double>::MatVec(double alpha, const std::vector<double>& x, double beta, std::vector<double>& y) const; } // end namespace delfem2 // --------------------------------------------------------------- // implementation of the template functions from here template<typename T> void delfem2::CMatrixSparse<T>::MatVec (T alpha, const std::vector<T>& x, T beta, std::vector<T>& y) const { assert(y.size()==len_col*nblk_col); assert(x.size()==len_row*nblk_row); const int blksize = len_col*len_row; const T* vcrs = valCrs.data(); const T* vdia = valDia.data(); const unsigned int* colind = colInd.data(); const unsigned int* rowptr = rowPtr.data(); // --------------------------------------------- for(unsigned int iblk=0;iblk<nblk_col;iblk++){ for(unsigned int idof=0;idof<len_col;idof++){ y[iblk*len_col+idof] *= beta; } const unsigned int colind0 = colind[iblk]; const unsigned int colind1 = colind[iblk+1]; for(unsigned int icrs=colind0;icrs<colind1;icrs++){ assert( icrs < rowPtr.size() ); const unsigned int jblk0 = rowptr[icrs]; assert( jblk0 < nblk_row ); for(unsigned int idof=0;idof<len_col;idof++){ for(unsigned int jdof=0;jdof<len_row;jdof++){ y[iblk*len_col+idof] += alpha * vcrs[icrs*blksize+idof*len_col+jdof] * x[jblk0*len_row+jdof]; } } } for(unsigned int idof=0;idof<len_col;idof++){ for(unsigned int jdof=0;jdof<len_row;jdof++){ y[iblk*len_col+idof] += alpha * vdia[iblk*blksize+idof*len_col+jdof] * x[iblk*len_row+jdof]; } } } } template<typename T> void delfem2::CMatrixSparse<T>::SetBoundaryCondition (const int* bc_flag, unsigned int np, unsigned int ndimval) { assert( !this->valDia.empty() ); assert( this->nblk_row == this->nblk_col ); assert( this->len_row == this->len_col ); assert( np == nblk_col ); assert( ndimval == len_col ); // --------------------------------------- const int blksize = len_col*len_row; for(unsigned int iblk=0;iblk<nblk_col;iblk++){ // set diagonal for(unsigned int ilen=0;ilen<len_col;ilen++){ if( bc_flag[iblk*len_col+ilen] == 0 ) continue; for(unsigned int jlen=0;jlen<len_row;jlen++){ valDia[iblk*blksize+ilen*len_col+jlen] = 0.0; valDia[iblk*blksize+jlen*len_col+ilen] = 0.0; } valDia[iblk*blksize+ilen*len_col+ilen] = 1.0; } } // ---------------------------- for(unsigned int iblk=0;iblk<nblk_col;iblk++){ // set row for(unsigned int icrs=colInd[iblk];icrs<colInd[iblk+1];icrs++){ for(unsigned int ilen=0;ilen<len_col;ilen++){ if( bc_flag[iblk*len_col+ilen] == 0 ) continue; for(unsigned int jlen=0;jlen<len_row;jlen++){ valCrs[icrs*blksize+ilen*len_col+jlen] = 0.0; } } } } // ------------- for(unsigned int icrs=0;icrs<rowPtr.size();icrs++){ // set column const int jblk1 = rowPtr[icrs]; for(unsigned int jlen=0;jlen<len_row;jlen++){ if( bc_flag[jblk1*len_row+jlen] == 0 ) continue; for(unsigned int ilen=0;ilen<len_col;ilen++){ valCrs[icrs*blksize+ilen*len_col+jlen] = 0.0; } } } } template <typename T> bool delfem2::CMatrixSparse<T>::Mearge (unsigned int nblkel_col, const unsigned int* blkel_col, unsigned int nblkel_row, const unsigned int* blkel_row, unsigned int blksize, const T* emat, std::vector<int>& marge_buffer) { assert( !valCrs.empty() ); assert( !valDia.empty() ); assert( blksize == len_col*len_row ); marge_buffer.resize(nblk_row); const unsigned int* colind = colInd.data(); const unsigned int* rowptr = rowPtr.data(); T* vcrs = valCrs.data(); T* vdia = valDia.data(); for(unsigned int iblkel=0;iblkel<nblkel_col;iblkel++){ const unsigned int iblk1 = blkel_col[iblkel]; assert( iblk1 < nblk_col ); for(unsigned int jpsup=colind[iblk1];jpsup<colind[iblk1+1];jpsup++){ assert( jpsup < rowPtr.size() ); const int jblk1 = rowptr[jpsup]; marge_buffer[jblk1] = jpsup; } for(unsigned int jblkel=0;jblkel<nblkel_row;jblkel++){ const unsigned int jblk1 = blkel_row[jblkel]; assert( jblk1 < nblk_row ); if( iblk1 == jblk1 ){ // Marge Diagonal const T* pval_in = &emat[(iblkel*nblkel_row+iblkel)*blksize]; T* pval_out = &vdia[iblk1*blksize]; for(unsigned int i=0;i<blksize;i++){ pval_out[i] += pval_in[i]; } } else{ // Marge Non-Diagonal if( marge_buffer[jblk1] == -1 ) continue; assert( marge_buffer[jblk1] >= 0 && marge_buffer[jblk1] < (int)rowPtr.size() ); const int jpsup1 = marge_buffer[jblk1]; assert( rowPtr[jpsup1] == jblk1 ); const T* pval_in = &emat[(iblkel*nblkel_row+jblkel)*blksize]; T* pval_out = &vcrs[jpsup1*blksize]; for(unsigned int i=0;i<blksize;i++){ pval_out[i] += pval_in[i]; } } } for(unsigned int jpsup=colind[iblk1];jpsup<colind[iblk1+1];jpsup++){ assert( jpsup < rowPtr.size() ); const int jblk1 = rowptr[jpsup]; marge_buffer[jblk1] = -1; } } return true; } // -------------------------------------------------------------- double CheckSymmetry(const delfem2::CMatrixSparse<double>& mat); void SetMasterSlave(delfem2::CMatrixSparse<double>& mat, const int* aMSFlag); void MatSparse_ScaleBlk_LeftRight(delfem2::CMatrixSparse<double>& mat, const double* scale); void MatSparse_ScaleBlkLen_LeftRight(delfem2::CMatrixSparse<double>& mat, const double* scale); template <typename T> void XPlusAY(std::vector<T>& X, const int nDoF, const std::vector<int>& aBCFlag, T alpha, const std::vector<T>& Y); template <typename T> T Dot(const std::vector<T>& r_vec, const std::vector<T>& u_vec); template <typename T> void AXPY(T a, const std::vector<T>& x, std::vector<T>& y); template <typename T> void AXPY(T a, const T* x, T* y, unsigned int n); template <typename T> void setRHS_Zero(std::vector<T>& vec_b, const std::vector<int>& aBCFlag, int iflag_nonzero); template <typename T> T DotX(const T* va, const T* vb, unsigned int n); std::complex<double> MultSumX(const std::complex<double>* va, const std::complex<double>* vb, unsigned int n); void XPlusAYBZ(std::vector<double>& X, const int nDoF, const std::vector<int>& aBCFlag, double alpha, const std::vector<double>& Y, double beta, const std::vector<double>& Z); void XPlusAYBZCW(std::vector<double>& X, const int nDoF, const std::vector<int>& aBCFlag, double alpha, const std::vector<double>& Y, double beta, const std::vector<double>& Z, double gamma, const std::vector<double>& W); void ScaleX(double* p0, int n, double s); void NormalizeX(double* p0, unsigned int n); void OrthogonalizeToUnitVectorX(double* p1, const double* p0, unsigned int n); // set boundary condition void setRHS_MasterSlave(double* vec_b, int nDoF, const int* aMSFlag); template <typename T> std::vector<double> Solve_CG(std::vector<T>& r_vec, std::vector<T>& u_vec, double conv_ratio, unsigned int iteration, const delfem2::CMatrixSparse<T>& mat); template <typename T> std::vector<double> Solve_BiCGSTAB(std::vector<T>& r_vec, std::vector<T>& x_vec, double conv_ratio, unsigned int num_iter, const delfem2::CMatrixSparse<T>& mat); #endif // MATDIA_CRS_H
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// Copyright 2014 Stellar Development Foundation and contributors. Licensed // under the Apache License, Version 2.0. See the COPYING file at the root // of this distribution or at http://www.apache.org/licenses/LICENSE-2.0 #include "lib/catch.hpp" #include "lib/util/lrucache.hpp" namespace acg { using IntCache = cache::lru_cache<int, int>; TEST_CASE("empty", "[lru_cache]") { auto c = IntCache{5}; REQUIRE(c.size() == 0); } TEST_CASE("keeps last added items", "[lru_cache]") { auto c = IntCache{5}; c.put(0, 0); REQUIRE(c.size() == 1); c.put(1, 1); REQUIRE(c.size() == 2); c.put(2, 2); REQUIRE(c.size() == 3); c.put(3, 3); REQUIRE(c.size() == 4); c.put(4, 4); REQUIRE(c.size() == 5); c.put(5, 5); REQUIRE(c.size() == 5); REQUIRE(!c.exists(0)); REQUIRE(c.exists(1)); REQUIRE(c.exists(2)); REQUIRE(c.exists(3)); REQUIRE(c.exists(4)); REQUIRE(c.exists(4)); } TEST_CASE("keeps last read items", "[lru_cache]") { auto c = IntCache{5}; c.put(0, 0); c.put(1, 1); c.put(2, 2); c.put(3, 3); c.put(4, 4); c.get(0); c.put(5, 5); REQUIRE(c.size() == 5); REQUIRE(c.exists(0)); REQUIRE(!c.exists(1)); REQUIRE(c.exists(2)); REQUIRE(c.exists(3)); REQUIRE(c.exists(4)); REQUIRE(c.exists(4)); } TEST_CASE("replace element", "[lru_cache]") { auto c = IntCache{5}; c.put(0, 0); REQUIRE(c.get(0) == 0); c.put(0, 1); REQUIRE(c.get(0) == 1); c.put(0, 2); REQUIRE(c.get(0) == 2); c.put(0, 3); REQUIRE(c.get(0) == 3); c.put(0, 4); REQUIRE(c.get(0) == 4); } TEST_CASE("erase_if removes some nodes", "[lru_cache]") { auto c = IntCache{5}; c.put(0, 0); c.put(1, 1); c.put(2, 2); c.put(3, 3); c.put(4, 4); c.erase_if([](int i) { return i % 2 == 0; }); REQUIRE(c.size() == 2); REQUIRE(!c.exists(0)); REQUIRE(c.exists(1)); REQUIRE(!c.exists(2)); REQUIRE(c.exists(3)); REQUIRE(!c.exists(4)); } TEST_CASE("erase_if removes no nodes", "[lru_cache]") { auto c = IntCache{5}; c.put(0, 0); c.put(1, 1); c.put(2, 2); c.put(3, 3); c.put(4, 4); c.erase_if([](int) { return false; }); REQUIRE(c.size() == 5); REQUIRE(c.exists(0)); REQUIRE(c.exists(1)); REQUIRE(c.exists(2)); REQUIRE(c.exists(3)); REQUIRE(c.exists(4)); } TEST_CASE("erase_if removes all nodes", "[lru_cache]") { auto c = IntCache{5}; c.put(0, 0); c.put(1, 1); c.put(2, 2); c.put(3, 3); c.put(4, 4); c.erase_if([](int) { return true; }); REQUIRE(c.size() == 0); REQUIRE(!c.exists(0)); REQUIRE(!c.exists(1)); REQUIRE(!c.exists(2)); REQUIRE(!c.exists(3)); REQUIRE(!c.exists(4)); } }
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//GameOverState.h #ifndef GAMEOVERTATE_H #define GAMEOVERTATE_H #include "WorldState.h" class GameOverState : public WorldState{ public: virtual ~GameOverState(); virtual void update(); virtual void render(); virtual bool onEnter(); virtual bool onExit(); virtual string getStateID() const{return s_GameOverID; } private: bool m_loadingComplete; bool m_exiting; vector<string> m_textureIDList; vector<WorldObject*> m_worldObjects; static const string s_GameOverID; }; #endif
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#include <iostream> #pragma hdrstop using namespace std; #pragma argsused int main(int argc, char* argv[]) { int n; int sum=0; do { cin >> n; sum=sum+n; } while (n != 0); system("pause"); cout<<sum; return 0; }
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/****************************************************************************** ** ** Copyright (C) 2019-2031 Dr.Gui-lin Zhuang <glzhuang@zjut.edu.cn> ** All rights reserved. ** ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ** ******************************************************************************/ #include<iostream> #include<fstream> #include<string> #include<cmath> #include<ctime> #include "../IACS.h" #include "GaUtilityFunction.h" using IACSZJUT::VarRangeStruct; namespace GAZJUT{ // double binaryDecode(const Bitset & myCode,VarRangeStruct myGenVar) { int i,m; double low,high,sum; low= myGenVar.min; high=myGenVar.max; sum=0.0; m=myCode.size(); for(i=0;i<m;i++) sum=sum+(double)(myCode[i])*std::pow(2.0,m-i-1); return low+(high-low)*sum/(std::pow(2.0,m)-1); } int calcBitNum(VarRangeStruct myGeneVAR) { double c,m; m=(myGeneVAR.max - myGeneVAR.min)/myGeneVAR.accuracy; c=std::log10(m)/std::log10(2.0); return (int)c+1; } void grayTobit(Bitset& data) { int num=data.size(); Bitset temp= data; data[0]=temp[0]; for(int i=1;i<num;i++) data[i]=(data[i-1])^(temp[i]); temp.clear(); } void bitTogray(Bitset& data) { int num=data.size(); Bitset temp= data; data[0]=temp[0]; for(int i=1;i<num;i++) data[i]=(temp[i])^(temp[i-1]); temp.clear(); } } //namespace
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/kendra/Kendra_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSVector.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/kendra/model/DataSourceToIndexFieldMapping.h> #include <utility> namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace kendra { namespace Model { /** * <p>Provides configuration information for crawling service catalog items in the * ServiceNow site</p><p><h3>See Also:</h3> <a * href="http://docs.aws.amazon.com/goto/WebAPI/kendra-2019-02-03/ServiceNowServiceCatalogConfiguration">AWS * API Reference</a></p> */ class AWS_KENDRA_API ServiceNowServiceCatalogConfiguration { public: ServiceNowServiceCatalogConfiguration(); ServiceNowServiceCatalogConfiguration(Aws::Utils::Json::JsonView jsonValue); ServiceNowServiceCatalogConfiguration& operator=(Aws::Utils::Json::JsonView jsonValue); Aws::Utils::Json::JsonValue Jsonize() const; /** * <p>Indicates whether Amazon Kendra should crawl attachments to the service * catalog items. </p> */ inline bool GetCrawlAttachments() const{ return m_crawlAttachments; } /** * <p>Indicates whether Amazon Kendra should crawl attachments to the service * catalog items. </p> */ inline bool CrawlAttachmentsHasBeenSet() const { return m_crawlAttachmentsHasBeenSet; } /** * <p>Indicates whether Amazon Kendra should crawl attachments to the service * catalog items. </p> */ inline void SetCrawlAttachments(bool value) { m_crawlAttachmentsHasBeenSet = true; m_crawlAttachments = value; } /** * <p>Indicates whether Amazon Kendra should crawl attachments to the service * catalog items. </p> */ inline ServiceNowServiceCatalogConfiguration& WithCrawlAttachments(bool value) { SetCrawlAttachments(value); return *this;} /** * <p>Determines the types of file attachments that are included in the index. </p> */ inline const Aws::Vector<Aws::String>& GetIncludeAttachmentFilePatterns() const{ return m_includeAttachmentFilePatterns; } /** * <p>Determines the types of file attachments that are included in the index. </p> */ inline bool IncludeAttachmentFilePatternsHasBeenSet() const { return m_includeAttachmentFilePatternsHasBeenSet; } /** * <p>Determines the types of file attachments that are included in the index. </p> */ inline void SetIncludeAttachmentFilePatterns(const Aws::Vector<Aws::String>& value) { m_includeAttachmentFilePatternsHasBeenSet = true; m_includeAttachmentFilePatterns = value; } /** * <p>Determines the types of file attachments that are included in the index. </p> */ inline void SetIncludeAttachmentFilePatterns(Aws::Vector<Aws::String>&& value) { m_includeAttachmentFilePatternsHasBeenSet = true; m_includeAttachmentFilePatterns = std::move(value); } /** * <p>Determines the types of file attachments that are included in the index. </p> */ inline ServiceNowServiceCatalogConfiguration& WithIncludeAttachmentFilePatterns(const Aws::Vector<Aws::String>& value) { SetIncludeAttachmentFilePatterns(value); return *this;} /** * <p>Determines the types of file attachments that are included in the index. </p> */ inline ServiceNowServiceCatalogConfiguration& WithIncludeAttachmentFilePatterns(Aws::Vector<Aws::String>&& value) { SetIncludeAttachmentFilePatterns(std::move(value)); return *this;} /** * <p>Determines the types of file attachments that are included in the index. </p> */ inline ServiceNowServiceCatalogConfiguration& AddIncludeAttachmentFilePatterns(const Aws::String& value) { m_includeAttachmentFilePatternsHasBeenSet = true; m_includeAttachmentFilePatterns.push_back(value); return *this; } /** * <p>Determines the types of file attachments that are included in the index. </p> */ inline ServiceNowServiceCatalogConfiguration& AddIncludeAttachmentFilePatterns(Aws::String&& value) { m_includeAttachmentFilePatternsHasBeenSet = true; m_includeAttachmentFilePatterns.push_back(std::move(value)); return *this; } /** * <p>Determines the types of file attachments that are included in the index. </p> */ inline ServiceNowServiceCatalogConfiguration& AddIncludeAttachmentFilePatterns(const char* value) { m_includeAttachmentFilePatternsHasBeenSet = true; m_includeAttachmentFilePatterns.push_back(value); return *this; } /** * <p>Determines the types of file attachments that are excluded from the * index.</p> */ inline const Aws::Vector<Aws::String>& GetExcludeAttachmentFilePatterns() const{ return m_excludeAttachmentFilePatterns; } /** * <p>Determines the types of file attachments that are excluded from the * index.</p> */ inline bool ExcludeAttachmentFilePatternsHasBeenSet() const { return m_excludeAttachmentFilePatternsHasBeenSet; } /** * <p>Determines the types of file attachments that are excluded from the * index.</p> */ inline void SetExcludeAttachmentFilePatterns(const Aws::Vector<Aws::String>& value) { m_excludeAttachmentFilePatternsHasBeenSet = true; m_excludeAttachmentFilePatterns = value; } /** * <p>Determines the types of file attachments that are excluded from the * index.</p> */ inline void SetExcludeAttachmentFilePatterns(Aws::Vector<Aws::String>&& value) { m_excludeAttachmentFilePatternsHasBeenSet = true; m_excludeAttachmentFilePatterns = std::move(value); } /** * <p>Determines the types of file attachments that are excluded from the * index.</p> */ inline ServiceNowServiceCatalogConfiguration& WithExcludeAttachmentFilePatterns(const Aws::Vector<Aws::String>& value) { SetExcludeAttachmentFilePatterns(value); return *this;} /** * <p>Determines the types of file attachments that are excluded from the * index.</p> */ inline ServiceNowServiceCatalogConfiguration& WithExcludeAttachmentFilePatterns(Aws::Vector<Aws::String>&& value) { SetExcludeAttachmentFilePatterns(std::move(value)); return *this;} /** * <p>Determines the types of file attachments that are excluded from the * index.</p> */ inline ServiceNowServiceCatalogConfiguration& AddExcludeAttachmentFilePatterns(const Aws::String& value) { m_excludeAttachmentFilePatternsHasBeenSet = true; m_excludeAttachmentFilePatterns.push_back(value); return *this; } /** * <p>Determines the types of file attachments that are excluded from the * index.</p> */ inline ServiceNowServiceCatalogConfiguration& AddExcludeAttachmentFilePatterns(Aws::String&& value) { m_excludeAttachmentFilePatternsHasBeenSet = true; m_excludeAttachmentFilePatterns.push_back(std::move(value)); return *this; } /** * <p>Determines the types of file attachments that are excluded from the * index.</p> */ inline ServiceNowServiceCatalogConfiguration& AddExcludeAttachmentFilePatterns(const char* value) { m_excludeAttachmentFilePatternsHasBeenSet = true; m_excludeAttachmentFilePatterns.push_back(value); return *this; } /** * <p>The name of the ServiceNow field that is mapped to the index document * contents field in the Amazon Kendra index.</p> */ inline const Aws::String& GetDocumentDataFieldName() const{ return m_documentDataFieldName; } /** * <p>The name of the ServiceNow field that is mapped to the index document * contents field in the Amazon Kendra index.</p> */ inline bool DocumentDataFieldNameHasBeenSet() const { return m_documentDataFieldNameHasBeenSet; } /** * <p>The name of the ServiceNow field that is mapped to the index document * contents field in the Amazon Kendra index.</p> */ inline void SetDocumentDataFieldName(const Aws::String& value) { m_documentDataFieldNameHasBeenSet = true; m_documentDataFieldName = value; } /** * <p>The name of the ServiceNow field that is mapped to the index document * contents field in the Amazon Kendra index.</p> */ inline void SetDocumentDataFieldName(Aws::String&& value) { m_documentDataFieldNameHasBeenSet = true; m_documentDataFieldName = std::move(value); } /** * <p>The name of the ServiceNow field that is mapped to the index document * contents field in the Amazon Kendra index.</p> */ inline void SetDocumentDataFieldName(const char* value) { m_documentDataFieldNameHasBeenSet = true; m_documentDataFieldName.assign(value); } /** * <p>The name of the ServiceNow field that is mapped to the index document * contents field in the Amazon Kendra index.</p> */ inline ServiceNowServiceCatalogConfiguration& WithDocumentDataFieldName(const Aws::String& value) { SetDocumentDataFieldName(value); return *this;} /** * <p>The name of the ServiceNow field that is mapped to the index document * contents field in the Amazon Kendra index.</p> */ inline ServiceNowServiceCatalogConfiguration& WithDocumentDataFieldName(Aws::String&& value) { SetDocumentDataFieldName(std::move(value)); return *this;} /** * <p>The name of the ServiceNow field that is mapped to the index document * contents field in the Amazon Kendra index.</p> */ inline ServiceNowServiceCatalogConfiguration& WithDocumentDataFieldName(const char* value) { SetDocumentDataFieldName(value); return *this;} /** * <p>The name of the ServiceNow field that is mapped to the index document title * field.</p> */ inline const Aws::String& GetDocumentTitleFieldName() const{ return m_documentTitleFieldName; } /** * <p>The name of the ServiceNow field that is mapped to the index document title * field.</p> */ inline bool DocumentTitleFieldNameHasBeenSet() const { return m_documentTitleFieldNameHasBeenSet; } /** * <p>The name of the ServiceNow field that is mapped to the index document title * field.</p> */ inline void SetDocumentTitleFieldName(const Aws::String& value) { m_documentTitleFieldNameHasBeenSet = true; m_documentTitleFieldName = value; } /** * <p>The name of the ServiceNow field that is mapped to the index document title * field.</p> */ inline void SetDocumentTitleFieldName(Aws::String&& value) { m_documentTitleFieldNameHasBeenSet = true; m_documentTitleFieldName = std::move(value); } /** * <p>The name of the ServiceNow field that is mapped to the index document title * field.</p> */ inline void SetDocumentTitleFieldName(const char* value) { m_documentTitleFieldNameHasBeenSet = true; m_documentTitleFieldName.assign(value); } /** * <p>The name of the ServiceNow field that is mapped to the index document title * field.</p> */ inline ServiceNowServiceCatalogConfiguration& WithDocumentTitleFieldName(const Aws::String& value) { SetDocumentTitleFieldName(value); return *this;} /** * <p>The name of the ServiceNow field that is mapped to the index document title * field.</p> */ inline ServiceNowServiceCatalogConfiguration& WithDocumentTitleFieldName(Aws::String&& value) { SetDocumentTitleFieldName(std::move(value)); return *this;} /** * <p>The name of the ServiceNow field that is mapped to the index document title * field.</p> */ inline ServiceNowServiceCatalogConfiguration& WithDocumentTitleFieldName(const char* value) { SetDocumentTitleFieldName(value); return *this;} /** * <p>Mapping between ServiceNow fields and Amazon Kendra index fields. You must * create the index field before you map the field.</p> */ inline const Aws::Vector<DataSourceToIndexFieldMapping>& GetFieldMappings() const{ return m_fieldMappings; } /** * <p>Mapping between ServiceNow fields and Amazon Kendra index fields. You must * create the index field before you map the field.</p> */ inline bool FieldMappingsHasBeenSet() const { return m_fieldMappingsHasBeenSet; } /** * <p>Mapping between ServiceNow fields and Amazon Kendra index fields. You must * create the index field before you map the field.</p> */ inline void SetFieldMappings(const Aws::Vector<DataSourceToIndexFieldMapping>& value) { m_fieldMappingsHasBeenSet = true; m_fieldMappings = value; } /** * <p>Mapping between ServiceNow fields and Amazon Kendra index fields. You must * create the index field before you map the field.</p> */ inline void SetFieldMappings(Aws::Vector<DataSourceToIndexFieldMapping>&& value) { m_fieldMappingsHasBeenSet = true; m_fieldMappings = std::move(value); } /** * <p>Mapping between ServiceNow fields and Amazon Kendra index fields. You must * create the index field before you map the field.</p> */ inline ServiceNowServiceCatalogConfiguration& WithFieldMappings(const Aws::Vector<DataSourceToIndexFieldMapping>& value) { SetFieldMappings(value); return *this;} /** * <p>Mapping between ServiceNow fields and Amazon Kendra index fields. You must * create the index field before you map the field.</p> */ inline ServiceNowServiceCatalogConfiguration& WithFieldMappings(Aws::Vector<DataSourceToIndexFieldMapping>&& value) { SetFieldMappings(std::move(value)); return *this;} /** * <p>Mapping between ServiceNow fields and Amazon Kendra index fields. You must * create the index field before you map the field.</p> */ inline ServiceNowServiceCatalogConfiguration& AddFieldMappings(const DataSourceToIndexFieldMapping& value) { m_fieldMappingsHasBeenSet = true; m_fieldMappings.push_back(value); return *this; } /** * <p>Mapping between ServiceNow fields and Amazon Kendra index fields. You must * create the index field before you map the field.</p> */ inline ServiceNowServiceCatalogConfiguration& AddFieldMappings(DataSourceToIndexFieldMapping&& value) { m_fieldMappingsHasBeenSet = true; m_fieldMappings.push_back(std::move(value)); return *this; } private: bool m_crawlAttachments; bool m_crawlAttachmentsHasBeenSet; Aws::Vector<Aws::String> m_includeAttachmentFilePatterns; bool m_includeAttachmentFilePatternsHasBeenSet; Aws::Vector<Aws::String> m_excludeAttachmentFilePatterns; bool m_excludeAttachmentFilePatternsHasBeenSet; Aws::String m_documentDataFieldName; bool m_documentDataFieldNameHasBeenSet; Aws::String m_documentTitleFieldName; bool m_documentTitleFieldNameHasBeenSet; Aws::Vector<DataSourceToIndexFieldMapping> m_fieldMappings; bool m_fieldMappingsHasBeenSet; }; } // namespace Model } // namespace kendra } // namespace Aws
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// Geometric Tools, LLC // Copyright (c) 1998-2010 // Distributed under the Boost Software License, Version 1.0. // http://www.boost.org/LICENSE_1_0.txt // http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt // // File Version: 4.10.0 (2009/11/18) #ifndef DYNAMICTEXTURES_H #define DYNAMICTEXTURES_H #include "Wm4WindowApplication3.h" using namespace Wm4; class DynamicTextures : public WindowApplication3 { WM4_DECLARE_INITIALIZE; public: DynamicTextures (); virtual bool OnInitialize (); virtual void OnTerminate (); virtual void OnIdle (); virtual bool OnKeyDown (unsigned char ucKey, int iX, int iY); protected: void CreateScene (); Vector2f Evaluate (const Vector2f& rkParam) const; void UpdateTexture (); NodePtr m_spkScene; WireframeStatePtr m_spkWireframe; DynamicTexturePtr m_spkDTexture; TextureEffectPtr m_spkEffect; Culler m_kCuller; int m_iQuantity; int* m_aiPermutation; int* m_aiInversePermutation; int m_iCurrent, m_iDelta; bool m_bReverse; bool m_bIsDirect3D; }; WM4_REGISTER_INITIALIZE(DynamicTextures); #endif
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#include "stdafx.h" #include "world_Ship_Buy_Infor.h" #include "world_Player.h" CWorld_Ship_Buy_Infor::CWorld_Ship_Buy_Infor() { for (int i = 0; i < world_ship_buyNS::KIND_RESOURCE; i++) rt_resource[i] = { 0, }; rt_name = { 0, }; rt_turn = { 0, }; ship = nullptr; } CWorld_Ship_Buy_Infor::~CWorld_Ship_Buy_Infor() { list_number.clear(); } bool CWorld_Ship_Buy_Infor::initialize(Graphics * g, Input * i) { m_pGraphics = g; m_pInput = i; SystemUIDialog::initializeDialog( g, i, i->getMouseX() - world_ship_buyNS::WIDTH, i->getMouseY(), world_ship_buyNS::WIDTH, world_ship_buyNS::HEIGHT, world_ship_buyNS::MARGIN ); SystemUIDialog::setDialogBackColor(world_ship_buyNS::BACK_COLOR); rt_name = RectMake( i->getMouseX() - world_ship_buyNS::WIDTH + world_ship_buyNS::MARGIN, i->getMouseY() + world_ship_buyNS::MARGIN, world_ship_buyNS::RT_WIDTH, world_ship_buyNS::RT_HEIGHT ); for (int a = 0; a < world_ship_buyNS::KIND_RESOURCE; a++) { rt_resource[a] = RectMake( rt_name.left, rt_name.bottom + world_ship_buyNS::RT_HEIGHT * a, world_ship_buyNS::RT_WIDTH, world_ship_buyNS::RT_HEIGHT ); } rt_turn = RectMake( rt_resource[world_ship_buyNS::KIND_RESOURCE - 1].left, rt_resource[world_ship_buyNS::KIND_RESOURCE - 1].bottom, world_ship_buyNS::RT_WIDTH, world_ship_buyNS::RT_HEIGHT ); m_dxFont.initialize(g, world_ship_buyNS::FONT_SIZE, true, false, world_ship_buyNS::FONT); return true; } void CWorld_Ship_Buy_Infor::update(float frameTime) { if (ship == nullptr) return; SystemUIDialog::update(frameTime); SystemUIDialog::setDialogPos(m_pInput->getMouseX() - world_ship_buyNS::WIDTH, m_pInput->getMouseY()); rt_name.left = m_pInput->getMouseX() - world_ship_buyNS::WIDTH + world_ship_buyNS::MARGIN; rt_name.right = rt_name.left + world_ship_buyNS::RT_WIDTH; rt_name.top = m_pInput->getMouseY() + world_ship_buyNS::MARGIN; rt_name.bottom = rt_name.top + world_ship_buyNS::RT_HEIGHT; for (int i = 0; i < world_ship_buyNS::KIND_RESOURCE; i++) { rt_resource[i].left = rt_name.left; rt_resource[i].right = rt_name.right; rt_resource[i].top = rt_name.bottom + world_ship_buyNS::RT_HEIGHT * i; rt_resource[i].bottom = rt_resource[i].top + world_ship_buyNS::RT_HEIGHT; } rt_turn.left = rt_resource[world_ship_buyNS::KIND_RESOURCE - 1].left; rt_turn.right = rt_resource[world_ship_buyNS::KIND_RESOURCE - 1].right; rt_turn.top = rt_resource[world_ship_buyNS::KIND_RESOURCE - 1].bottom; rt_turn.bottom = rt_turn.top + world_ship_buyNS::RT_HEIGHT; } void CWorld_Ship_Buy_Infor::render() { if (ship == nullptr) return; SystemUIDialog::render(); m_pGraphics->spriteBegin(); buy_draw(); for (auto iter : list_number) iter->draw(); m_pGraphics->spriteEnd(); for (auto iter : list_number) SAFE_DELETE(iter); list_number.clear(); } void CWorld_Ship_Buy_Infor::replace_number_img(RECT rect, int _number) { //Add kind of number image std::string number = std::to_string(_number); std::string name = ""; int length = number.length(); int c_temp = _number; //atoi(number.c_str()); RECT rc_temp = rect; Image* img; rect.right -= world_ship_buyNS::IMG_NUMBER_WIDTH * 2; for (int i = 0; i < length; i++) { char number = c_temp % 10 + '0'; c_temp = c_temp / 10; img = new Image; name = world_ship_buyNS::IMG_NUMBER; //Image name name.push_back(number); img->initialize(m_pGraphics, world_ship_buyNS::IMG_NUMBER_WIDTH, world_ship_buyNS::IMG_NUMBER_HEIGHT, 0, IMAGEMANAGER->getTexture(name)); img->setX(rect.right); rect.right -= world_ship_buyNS::IMG_NUMBER_WIDTH; img->setY(rect.top + ((rect.bottom - rect.top) / 2 - world_ship_buyNS::IMG_NUMBER_HEIGHT / 2)); list_number.emplace_back(img); } rect = rc_temp; } //********** ship's detail info **********// void CWorld_Ship_Buy_Infor::buy_draw() { std::string str = ""; m_dxFont.print(ship->getName(), rt_name, DT_VCENTER + DT_CENTER); m_dxFont.print("MONEY : ", rt_resource[MONEY], DT_VCENTER + DT_LEFT); m_dxFont.print("IRON : ", rt_resource[IRON], DT_VCENTER + DT_LEFT); m_dxFont.print("FUEL : ", rt_resource[FUEL], DT_VCENTER + DT_LEFT); m_dxFont.print("RESEARCH : ", rt_resource[RESEARCH], DT_VCENTER + DT_LEFT); m_dxFont.print("TURN : ", rt_turn, DT_VCENTER + DT_LEFT); replace_number_img(rt_resource[MONEY], ship->get_resource(MONEY)); replace_number_img(rt_resource[IRON], ship->get_resource(IRON)); replace_number_img(rt_resource[FUEL], ship->get_resource(FUEL)); replace_number_img(rt_resource[RESEARCH], ship->get_resource(RESEARCH)); if (player->get_buf_type() == 2 && ship->getTurn() - 1 > 0) replace_number_img(rt_turn, ship->getTurn() - 1); else replace_number_img(rt_turn, ship->getTurn()); } void CWorld_Ship_Buy_Infor::w_move_rl(float _speed) { SystemUIDialog::moveDialogX(_speed); rt_name.left += _speed; rt_name.right += _speed; rt_turn.left += _speed; rt_turn.right += _speed; for (int i = 0; i < world_ship_buyNS::KIND_RESOURCE; i++) { rt_resource[i].left += _speed; rt_resource[i].right += _speed; } for (auto iter : list_number) iter->moveX(_speed); }
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/** *\file learningquadblending.h *\author Gaetan PICOT *\version 2.0 Copyright CC-BY-NC-SA (Creative Commons) https://fr.wikipedia.org/wiki/Licence_Creative_Commons */ #ifndef LEARNINGQUADBLENDING_H #define LEARNINGQUADBLENDING_H #include "learning.h" class GLQuadBlending; class QGLClearColor; /** * \class LearningQuadBlending * \brief Construit la modelisation GLQuadBlending et gere l'affichage des controlleurs de celle-ci. */ class LearningQuadBlending : public Learning { private: GLQuadBlending* m_glQuadBlending; QGLClearColor* m_qGLClearColor; public: LearningQuadBlending(GLQuadBlending* modelisation = 0 , QWidget* parent = 0); virtual QString getName() const; }; #endif // LEARNINGQUADBLENDING_H
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/physXtest/UserAllocator.h
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#ifndef USERALLOCATOR_H #define USERALLOCATOR_H #include "SampleMutex_WIN.h" class UserAllocator : public NxUserAllocator { public: UserAllocator(); virtual ~UserAllocator(); void reset(); void* malloc(size_t size); void* malloc(size_t size, NxMemoryType type); void* mallocDEBUG(size_t size, const char* file, int line); void* mallocDEBUG(size_t size, const char* file, int line, const char* className, NxMemoryType type); void* realloc(void* memory, size_t size); void free(void* memory); size_t* mMemBlockList; NxU32 mMemBlockListSize; NxU32 mMemBlockFirstFree; NxU32 mMemBlockUsed; NxI32 mNbAllocatedBytes; NxI32 mHighWaterMark; NxI32 mTotalNbAllocs; NxI32 mNbAllocs; NxI32 mNbReallocs; SampleMutex mAllocatorLock; }; #endif
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/samples/distance-field/distance-field.cpp
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/* * Copyright(c) Ferran Sole (2017-2019) * * This file is part of brokkr framework * (see https://github.com/fsole/brokkr). * The use of this software is governed by the LICENSE file. */ // This sample is work in progress. #include "framework/camera.h" #include "core/render.h" #include "core/window.h" #include "core/image.h" #include "core/mesh.h" using namespace bkk; using namespace bkk::core; using namespace bkk::core::maths; static const char* gVertexShaderSource = R"( #version 440 core layout(location = 0) in vec3 aPosition; layout(location = 1) in vec2 aTexCoord; layout(location = 0)out vec2 uv; void main(void) { gl_Position = vec4(aPosition, 1.0); uv = vec2(aTexCoord.x, -aTexCoord.y + 1.0); } )"; static const char* gFragmentShaderSource = R"( #version 440 core layout(binding = 0) uniform sampler2D uTexture; layout(location = 0) in vec2 uv; layout(location = 0) out vec4 result; void main(void) { vec4 texColor = texture(uTexture, uv); vec3 color = texColor.rgb; color = pow(color, vec3(1.0 / 2.2)); result = vec4(color, 1.0); } )"; struct camera_t { maths::mat4 tx; f32 verticalFov; f32 focalDistance; f32 aperture; }; struct buffer_data_t { u32 sampleCount; u32 maxBounces; maths::uvec2 imageSize; camera_t camera; }; static render::context_t gContext; static window::window_t gWindow; static render::texture_t gTexture; static mesh::mesh_t gFSQuad; static render::descriptor_pool_t gDescriptorPool; static render::pipeline_layout_t gPipelineLayout; static render::descriptor_set_layout_t gDescriptorSetLayout; static render::descriptor_set_t gDescriptorSet; static render::graphics_pipeline_t gPipeline; static render::pipeline_layout_t gComputePipelineLayout; static render::descriptor_set_layout_t gComputeDescriptorSetLayout; static render::descriptor_set_t gComputeDescriptorSet; static render::compute_pipeline_t gComputePipeline; static render::gpu_buffer_t gUbo; static render::gpu_buffer_t gDistanceField; static render::command_buffer_t gComputeCommandBuffer; static render::shader_t gVertexShader; static render::shader_t gFragmentShader; static render::shader_t gComputeShader; static framework::free_camera_controller_t gCamera; static maths::vec2 gMousePosition = vec2(0.0f, 0.0f); static bool gMouseButtonPressed = false; static maths::uvec2 gImageSize = { 1200u,800u }; static u32 gSampleCount = 0u; static mesh::mesh_t createCube(const render::context_t& context, u32 width, u32 height, u32 depth) { float hw = width / 2.0f; float hh = height / 2.0f; float hd = depth / 2.0f; vec3 vertices[8] = { { -hw,-hh,hd },{ hw,-hh,hd },{ -hw,hh,hd },{ hw,hh,hd },{ -hw,-hh,-hd },{ hw,-hh,-hd },{ -hw,hh,-hd },{ hw,hh,-hd } }; u32 indices[36] = { 0,1,2, 1,3,2, 1,5,3, 5,7,3, 4,0,6, 0,2,6, 5,4,7, 4,6,7, 2,3,6, 3,7,6, 4,5,0, 5,1,0 }; static render::vertex_attribute_t attributes[1]; attributes[0].format = render::vertex_attribute_t::format_e::VEC3; attributes[0].offset = 0; attributes[0].stride = sizeof(vec3); attributes[0].instanced = false; mesh::mesh_t mesh; mesh::create(context, indices, sizeof(indices), (const void*)vertices, sizeof(vertices), attributes, 1, nullptr, &mesh); mesh.aabb.min = vec3(-hw, -hh, -hd); mesh.aabb.max = vec3(hw, hh, hd); return mesh; } static maths::vec3 closestPointOnTriangle(const maths::vec3& p, const maths::vec3& a, const maths::vec3& b, const maths::vec3& c) { maths::vec3 ab = b - a; maths::vec3 ac = c - a; maths::vec3 ap = p - a; float d1 = maths::dot(ab, ap); float d2 = maths::dot(ac, ap); if (d1 <= 0.0f && d2 < 0.0f) return a; maths::vec3 bp = p - b; float d3 = maths::dot(ab, bp); float d4 = maths::dot(ac, bp); if (d3 >= 0.0f && d4 <= d3) return b; float vc = d1*d4 - d3*d2; if (vc <= 0.0f && d1 >= 0.0f && d3 <= 0.0f) { float v = d1 / (d1 - d3); return a + ab * v; } maths::vec3 cp = p - c; float d5 = maths::dot(ab, cp); float d6 = maths::dot(ac, cp); if (d6 >= 0.0f && d5 <= d6) return c; float vb = d5*d2 - d1*d6; if (vb <= 0.0f && d2 >= 0.0f && d6 <= 0.0f) { float w = d2 / (d2 - d6); return a + ac * w; } float va = d3*d6 - d5*d4; if (va <= 0.0f && (d4 - d3) >= 0.0f && (d5 - d6) >= 0.0f) { float w = (d4 - d3) / ((d4 - d3) + (d5 - d6)); return b + (c - b) * w; } float denom = 1.0f / (va + vb + vc); float v = vb * denom; float w = vc * denom; return a + ab*v + ac*w; } static float signedDistancePointTriangle(const maths::vec3& point, const maths::vec3& a, const maths::vec3& b, const maths::vec3& c) { //Find vector from point to closest point in triangle maths::vec3 v = closestPointOnTriangle(point, a, b, c) - point; //Compute sign of the distance (positive if in front, negative if behind) maths::vec3 normal = cross(b-a, c-a); float sign = dot(normal, v) < 0.0f ? 1.0f : -1.0f; return sign * length(v); } static float signedDistancePointMesh(const maths::vec3& point, uint32_t* index, uint32_t indexCount, vec3* vertex, uint32_t vertexCount ) { float minDistance = 10000.0f; for (u32 i = 0; i<indexCount; i += 3) { float d = signedDistancePointTriangle(point, vertex[index[i]], vertex[index[i + 1]], vertex[index[i + 2]]); if (fabsf(d) < fabsf(minDistance)) { minDistance = d; } } return minDistance; } static maths::vec3 gridToLocal(u32 x, u32 y, u32 z, u32 gridWidth, u32 gridHeight, u32 gridDepth, const maths::vec3& aabbMin, const maths::vec3& aabbMax) { maths::vec3 normalized( (f32)(x / (gridWidth - 1.0f)), (f32)(y / (gridHeight - 1.0f)), (f32)(z / (gridDepth - 1.0)) ); return vec3( normalized.x * (aabbMax.x - aabbMin.x) + aabbMin.x, normalized.y * (aabbMax.y - aabbMin.y) + aabbMin.y, normalized.z * (aabbMax.z - aabbMin.z) + aabbMin.z ); } static void distanceFieldFromMesh(const render::context_t& context, u32 width, u32 height, u32 depth, const mesh::mesh_t& mesh, render::gpu_buffer_t* buffer) { //Compute distances for an area twice as big as the bounding box of the mesh maths::vec3 aabbMinScaled = mesh.aabb.min * 4.0f; maths::vec3 aabbMaxScaled = mesh.aabb.max * 4.0f; //Read index data from mesh uint32_t indexBufferSize = (uint32_t)mesh.indexBuffer.memory.size - (uint32_t)mesh.indexBuffer.memory.offset; uint32_t* index = (uint32_t*)malloc(indexBufferSize); memcpy(index, render::gpuBufferMap(context, mesh.indexBuffer), indexBufferSize); gpuBufferUnmap(context, mesh.indexBuffer); //Read vertex data from mesh uint32_t vertexBufferSize = (uint32_t)mesh.vertexBuffer.memory.size - (uint32_t)mesh.vertexBuffer.memory.offset; uint8_t* vertex = (uint8_t*)malloc(vertexBufferSize); memcpy(vertex, render::gpuBufferMap(context, mesh.vertexBuffer), vertexBufferSize); gpuBufferUnmap(context, mesh.vertexBuffer); vec3* vertexPosition = (vec3*)malloc(sizeof(vec3) * mesh.vertexCount ); for (u32 i(0); i < mesh.vertexCount; ++i) { vertexPosition[i] = *(vec3*)(vertex + i*mesh.vertexFormat.vertexSize); } //Generate distance field f32* data = (f32*)malloc(sizeof(f32) * width * height * depth); for (u32 z = 0; z<depth; ++z) { for (u32 y = 0; y<height; ++y) { for (u32 x = 0; x<width; ++x) { float distance = signedDistancePointMesh(gridToLocal(x, y, z, width, height, depth, aabbMinScaled, aabbMaxScaled), index, mesh.indexCount, vertexPosition, mesh.vertexCount); data[z*width*height + y*width + x] = distance; } } } //Upload data to the buffer struct distance_field_buffer_data_t { mat4 tx; u32 width; u32 height; u32 depth; u32 padding; vec4 aabbMin; vec4 aabbMax; }; distance_field_buffer_data_t field; field.tx.setIdentity(); field.width = width; field.height = height; field.depth = depth; field.aabbMin = maths::vec4(aabbMinScaled.x, aabbMinScaled.y, aabbMinScaled.z, 0.0f); field.aabbMax = maths::vec4(aabbMaxScaled.x, aabbMaxScaled.y, aabbMaxScaled.z, 0.0f); render::gpuBufferCreate(gContext, render::gpu_buffer_t::STORAGE_BUFFER, render::gpu_memory_type_e::HOST_VISIBLE_COHERENT, nullptr, sizeof(distance_field_buffer_data_t) + sizeof(float) * width * height * depth, nullptr, buffer); render::gpuBufferUpdate(gContext, (void*)&field, 0, sizeof(distance_field_buffer_data_t), buffer); render::gpuBufferUpdate(gContext, data, sizeof(distance_field_buffer_data_t), sizeof(float) * width * height * depth, buffer); free(index); free(vertex); free(vertexPosition); free(data); } bool createUniformBuffer() { //Create the texture render::texture2DCreate(gContext, gImageSize.x, gImageSize.y, 1u, VK_FORMAT_R32_SFLOAT, VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT, render::texture_sampler_t(), &gTexture); render::textureChangeLayoutNow(gContext, VK_IMAGE_LAYOUT_GENERAL, &gTexture); //Create data to be passed to the gpu buffer_data_t data; data.sampleCount = gSampleCount; data.maxBounces = 3; data.imageSize = gImageSize; data.camera.tx = gCamera.getWorldMatrix(); data.camera.verticalFov = (f32)PI_2; data.camera.focalDistance = 5.0f; data.camera.aperture = 0.05f; //Create uniform buffer render::gpuBufferCreate(gContext, render::gpu_buffer_t::UNIFORM_BUFFER, render::gpu_memory_type_e::HOST_VISIBLE_COHERENT, (void*)&data, sizeof(data), nullptr, &gUbo); return true; } void createFullscreenQuad( mesh::mesh_t* quad ) { struct Vertex { float position[3]; float uv[2]; }; //WARNING: In Vulkan, Y is pointing down in NDC! static const Vertex vertices[] = { { { -1.0f, +1.0f, +0.0f },{ 0.0f, 0.0f } }, { { +1.0f, +1.0f, +0.0f },{ 1.0f, 0.0f } }, { { +1.0f, -1.0f, +0.0f },{ 1.0f, 1.0f } }, { { -1.0f, -1.0f, +0.0f },{ 0.0f, 1.0f } } }; static const uint32_t indices[] = { 0,1,2,0,2,3 }; static render::vertex_attribute_t attributes[2]; attributes[0].format = render::vertex_attribute_t::format_e::VEC3; attributes[0].offset = 0; attributes[0].stride = sizeof(Vertex); attributes[0].instanced = false; attributes[1].format = render::vertex_attribute_t::format_e::VEC2;; attributes[1].offset = offsetof(Vertex, uv); attributes[1].stride = sizeof(Vertex); attributes[1].instanced = false; mesh::create(gContext, indices, sizeof(indices), (const void*)vertices, sizeof(vertices), attributes, 2, nullptr, quad); } void createGraphicsPipeline() { //Create descriptor layout render::descriptor_binding_t binding = { render::descriptor_t::type_e::COMBINED_IMAGE_SAMPLER, 0, render::descriptor_t::stage_e::FRAGMENT }; render::descriptorSetLayoutCreate(gContext, &binding, 1u, &gDescriptorSetLayout); //Create pipeline layout render::pipelineLayoutCreate(gContext, &gDescriptorSetLayout, 1u, nullptr, 0u, &gPipelineLayout); //Create descriptor pool render::descriptorPoolCreate(gContext, 2u, render::combined_image_sampler_count(1u), render::uniform_buffer_count(1u), render::storage_buffer_count(1u), render::storage_image_count(1u), &gDescriptorPool); //Create descriptor set render::descriptor_t descriptor = render::getDescriptor(gTexture); render::descriptorSetCreate(gContext, gDescriptorPool, gDescriptorSetLayout, &descriptor, &gDescriptorSet); //Load shaders render::shaderCreateFromGLSLSource(gContext, render::shader_t::VERTEX_SHADER, gVertexShaderSource, &gVertexShader); render::shaderCreateFromGLSLSource(gContext, render::shader_t::FRAGMENT_SHADER, gFragmentShaderSource, &gFragmentShader); //Create graphics pipeline render::graphics_pipeline_t::description_t pipelineDesc = {}; pipelineDesc.viewPort = { 0.0f, 0.0f, (float)gContext.swapChain.imageWidth, (float)gContext.swapChain.imageHeight, 0.0f, 1.0f }; pipelineDesc.scissorRect = { { 0,0 },{ gContext.swapChain.imageWidth, gContext.swapChain.imageHeight } }; pipelineDesc.blendState.resize(1); pipelineDesc.blendState[0].colorWriteMask = 0xF; pipelineDesc.blendState[0].blendEnable = VK_FALSE; pipelineDesc.cullMode = VK_CULL_MODE_BACK_BIT; pipelineDesc.depthTestEnabled = false; pipelineDesc.depthWriteEnabled = false; pipelineDesc.vertexShader = gVertexShader; pipelineDesc.fragmentShader = gFragmentShader; render::graphicsPipelineCreate(gContext, gContext.swapChain.renderPass, 0u, gFSQuad.vertexFormat, gPipelineLayout, pipelineDesc, &gPipeline); } void createComputePipeline() { //Create descriptor layout render::descriptor_binding_t bindings[3] = { render::descriptor_binding_t{ render::descriptor_t::type_e::STORAGE_IMAGE, 0, render::descriptor_t::stage_e::COMPUTE }, render::descriptor_binding_t{ render::descriptor_t::type_e::UNIFORM_BUFFER, 1, render::descriptor_t::stage_e::COMPUTE }, render::descriptor_binding_t{ render::descriptor_t::type_e::STORAGE_BUFFER, 2, render::descriptor_t::stage_e::COMPUTE } }; render::descriptorSetLayoutCreate(gContext, bindings, 3u, &gComputeDescriptorSetLayout); //Create pipeline layout render::pipelineLayoutCreate(gContext, &gComputeDescriptorSetLayout, 1u, nullptr, 0u, &gComputePipelineLayout); //Create descriptor set render::descriptor_t descriptors[3] = { render::getDescriptor(gTexture), render::getDescriptor(gUbo), render::getDescriptor(gDistanceField) }; render::descriptorSetCreate(gContext, gDescriptorPool, gComputeDescriptorSetLayout, descriptors, &gComputeDescriptorSet); //Create pipeline render::shaderCreateFromGLSL(gContext, render::shader_t::COMPUTE_SHADER, "../distance-field/distance-field.comp", &gComputeShader); render::computePipelineCreate(gContext, gComputePipelineLayout, gComputeShader, &gComputePipeline); } void createPipelines() { createGraphicsPipeline(); createComputePipeline(); } void buildCommandBuffers() { const render::command_buffer_t* commandBuffers; uint32_t count = render::getPresentationCommandBuffers(gContext, &commandBuffers); for (unsigned i(0); i<count; ++i) { render::beginPresentationCommandBuffer(gContext, i, nullptr); render::graphicsPipelineBind(commandBuffers[i], gPipeline); render::descriptorSetBind(commandBuffers[i], gPipelineLayout, 0, &gDescriptorSet, 1u); mesh::draw(commandBuffers[i], gFSQuad); render::endPresentationCommandBuffer(gContext, i); } } void buildComputeCommandBuffer() { //Build compute command buffer render::commandBufferCreate(gContext, VK_COMMAND_BUFFER_LEVEL_PRIMARY, nullptr, nullptr, 0u, nullptr, 0u, render::command_buffer_t::COMPUTE, VK_NULL_HANDLE, &gComputeCommandBuffer); render::commandBufferBegin(gContext, gComputeCommandBuffer); render::computePipelineBind(gComputeCommandBuffer, gComputePipeline); render::descriptorSetBind(gComputeCommandBuffer, gComputePipelineLayout, 0, &gComputeDescriptorSet, 1u); render::computeDispatch(gComputeCommandBuffer, gImageSize.x / 16, gImageSize.y / 16, 1); render::commandBufferEnd(gComputeCommandBuffer); } void exit() { //Wait for all pending operations to be finished render::contextFlush(gContext); //Destroy all resources render::commandBufferDestroy(gContext, &gComputeCommandBuffer); mesh::destroy(gContext, &gFSQuad); render::textureDestroy(gContext, &gTexture); render::gpuBufferDestroy(gContext, nullptr, &gUbo); render::gpuBufferDestroy(gContext, nullptr, &gDistanceField); render::shaderDestroy(gContext, &gVertexShader); render::shaderDestroy(gContext, &gFragmentShader); render::shaderDestroy(gContext, &gComputeShader); render::graphicsPipelineDestroy(gContext, &gPipeline); render::descriptorSetLayoutDestroy(gContext, &gDescriptorSetLayout); render::descriptorSetDestroy(gContext, &gDescriptorSet); render::pipelineLayoutDestroy(gContext, &gPipelineLayout); render::computePipelineDestroy(gContext, &gComputePipeline); render::descriptorSetLayoutDestroy(gContext, &gComputeDescriptorSetLayout); render::descriptorSetDestroy(gContext, &gComputeDescriptorSet); render::pipelineLayoutDestroy(gContext, &gComputePipelineLayout); render::descriptorPoolDestroy(gContext, &gDescriptorPool); render::contextDestroy(&gContext); //Close window window::destroy(&gWindow); } void renderFrame() { ++gSampleCount; render::presentFrame(&gContext); //Submit compute command buffer render::commandBufferSubmit(gContext, gComputeCommandBuffer); vkQueueWaitIdle(gContext.computeQueue.handle); } void updateCameraTransform() { render::gpuBufferUpdate(gContext, (void*)&gCamera.getWorldMatrix(), offsetof(buffer_data_t, camera), sizeof(mat4), &gUbo); gSampleCount = 0; } void onKeyEvent(u32 key, bool pressed) { if (pressed) { switch (key) { case window::key_e::KEY_UP: case 'w': { gCamera.Move(0.0f, -0.5f); updateCameraTransform(); break; } case window::key_e::KEY_DOWN: case 's': { gCamera.Move(0.0f, 0.5f); updateCameraTransform(); break; } case window::key_e::KEY_LEFT: case 'a': { gCamera.Move(-0.5f, 0.0f); updateCameraTransform(); break; } case window::key_e::KEY_RIGHT: case 'd': { gCamera.Move(0.5f, 0.0f); updateCameraTransform(); break; } default: break; } } } void onMouseButton(window::mouse_button_e button, uint32_t x, uint32_t y, bool pressed) { gMouseButtonPressed = pressed; gMousePosition.x = (f32)x; gMousePosition.y = (f32)y; } void onMouseMove(uint32_t x, uint32_t y) { if (gMouseButtonPressed) { gCamera.Rotate(x - gMousePosition.x, y - gMousePosition.y); updateCameraTransform(); } gMousePosition.x = (f32)x; gMousePosition.y = (f32)y; } int main() { //Create a window window::create("Distance Field", gImageSize.x, gImageSize.y, &gWindow); //Initialize gContext render::contextCreate("Distance Field", "", gWindow, 3, &gContext); gFSQuad = mesh::fullScreenQuad(gContext); gCamera.setPosition( vec3(0.0f, 0.0f, 5.0f) ); gCamera.Update(); createUniformBuffer(); //Create distance field buffer mesh::mesh_t cube = createCube(gContext, 1u, 1u, 1u); distanceFieldFromMesh(gContext, 50, 50, 50, cube, &gDistanceField); mesh::destroy(gContext, &cube); createPipelines(); buildCommandBuffers(); buildComputeCommandBuffer(); bool quit = false; while (!quit) { window::event_t* event = nullptr; while ((event = window::getNextEvent(&gWindow))) { switch (event->type) { case window::EVENT_QUIT: { quit = true; break; } case window::EVENT_RESIZE: { window::event_resize_t* resizeEvent = (window::event_resize_t*)event; render::swapchainResize(&gContext, resizeEvent->width, resizeEvent->height); buildCommandBuffers(); break; } case window::EVENT_KEY: { window::event_key_t* keyEvent = (window::event_key_t*)event; onKeyEvent(keyEvent->keyCode, keyEvent->pressed); break; } case window::EVENT_MOUSE_BUTTON: { window::event_mouse_button_t* buttonEvent = (window::event_mouse_button_t*)event; onMouseButton(buttonEvent->button, buttonEvent->x, buttonEvent->y, buttonEvent->pressed); break; } case window::EVENT_MOUSE_MOVE: { window::event_mouse_move_t* moveEvent = (window::event_mouse_move_t*)event; onMouseMove(moveEvent->x, moveEvent->y); break; } default: break; } } renderFrame(); } exit(); return 0; }
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#include <arch/arm64/mmu.h> #include <arch/arm64/periphmap.h> #include <vm/vm.h> #include <vm/vm_aspace.h> #define PERIPH_RANGE_MAX 4 typedef struct { uint64_t base_phys; uint64_t base_virt; uint64_t length; } periph_range_t; static periph_range_t periph_ranges[PERIPH_RANGE_MAX] = {}; zx_status_t add_periph_range(paddr_t base_phys, size_t length) { // peripheral ranges are allocated below the kernel image. uint64_t base_virt = (uint64_t)__code_start; DEBUG_ASSERT(IS_PAGE_ALIGNED(base_phys)); DEBUG_ASSERT(IS_PAGE_ALIGNED(length)); for (auto& range : periph_ranges) { if (range.length == 0) { base_virt -= length; auto status = arm64_boot_map_v(base_virt, base_phys, length, MMU_INITIAL_MAP_DEVICE); if (status == ZX_OK) { range.base_phys = base_phys; range.base_virt = base_virt; range.length = length; } return status; } else { base_virt -= range.length; } } return ZX_ERR_OUT_OF_RANGE; } void reserve_periph_ranges() { for (auto& range : periph_ranges) { if (range.length == 0) { break; } VmAspace::kernel_aspace()->ReserveSpace("periph", range.length, range.base_virt); } } vaddr_t periph_paddr_to_vaddr(paddr_t paddr) { for (auto& range : periph_ranges) { if (range.length == 0) { break; } else if (paddr >= range.base_phys) { uint64_t offset = paddr - range.base_phys; if (offset < range.length) { return range.base_virt + offset; } } } return 0; }
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#include <windows.h> #include <imgui.h> #include <GLFW/glfw3.h> #include <Game.h> #include <GameState/State_AppInit.h> CGame* game = nullptr; void onQuit() { #ifdef _DEBUG _CrtDumpMemoryLeaks(); #endif } void onStart() { #ifdef _DEBUG _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF); //_crtBreakAlloc = 86830; #endif atexit(onQuit); } bool ImGui_ImplGlfw_Init(GLFWwindow* window); void ImGui_ImplGlfw_UpdateMousePosAndButtons(GLFWwindow* window); void ImGui_ImplGlfw_UpdateMouseCursor(GLFWwindow* window); void ImGui_ImplGlfw_Shutdown(GLFWwindow* window); void glfw_error_callback(int error, const char* description) { fprintf(stderr, "Error: %s\n", description); } void glfw_key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) { if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) glfwSetWindowShouldClose(window, GLFW_TRUE); } int main(int argc, char *argv[]) { onStart(); glfwSetErrorCallback(glfw_error_callback); if (!glfwInit()) { exit(EXIT_FAILURE); } glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API); glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); glfwWindowHint(GLFW_SAMPLES, 4); glfwWindowHint(GLFW_RED_BITS, 8); glfwWindowHint(GLFW_GREEN_BITS, 8); glfwWindowHint(GLFW_BLUE_BITS, 8); glfwWindowHint(GLFW_ALPHA_BITS, 8); glfwWindowHint(GLFW_DEPTH_BITS, 24); glfwWindowHint(GLFW_STENCIL_BITS, 8); int w = 800; int h = 640; GLFWwindow* window = glfwCreateWindow(w, h, "game-sdk", NULL, NULL); if (!window) { glfwTerminate(); exit(EXIT_FAILURE); } glfwSetKeyCallback(window, glfw_key_callback); glfwMakeContextCurrent(window); glfwSwapInterval(1); game = SIM_NEW CGame("../../blob/", SIM_NEW CState_AppInit()); game->Start(); ImGui_ImplGlfw_Init(window); while (!glfwWindowShouldClose(window)) { glfwGetWindowSize(window, &w, &h); ImGui_ImplGlfw_UpdateMousePosAndButtons(window); ImGui_ImplGlfw_UpdateMouseCursor(window); game->Resize(w, h); game->Run(); #if SIM_DEBUG _CrtCheckMemory(); #endif glfwSwapBuffers(window); glfwPollEvents(); } ImGui_ImplGlfw_Shutdown(window); game->Quit(); delete game; glfwDestroyWindow(window); glfwTerminate(); exit(EXIT_SUCCESS); } static bool g_MouseJustPressed[5] = { false, false, false, false, false }; static GLFWcursor* g_MouseCursors[ImGuiMouseCursor_COUNT] = {}; static const char* ImGui_ImplGlfw_GetClipboardText(void* user_data) { return glfwGetClipboardString((GLFWwindow*)user_data); } static void ImGui_ImplGlfw_SetClipboardText(void* user_data, const char* text) { glfwSetClipboardString((GLFWwindow*)user_data, text); } void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods) { if (action == GLFW_PRESS && button >= 0 && button < IM_ARRAYSIZE(g_MouseJustPressed)) { g_MouseJustPressed[button] = true; game->MouseDown(button); } } void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset) { ImGuiIO& io = ImGui::GetIO(); io.MouseWheelH += (float)xoffset; io.MouseWheel += (float)yoffset; } void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods) { ImGuiIO& io = ImGui::GetIO(); // Modifiers are not reliable across systems io.KeyCtrl = io.KeysDown[GLFW_KEY_LEFT_CONTROL] || io.KeysDown[GLFW_KEY_RIGHT_CONTROL]; io.KeyShift = io.KeysDown[GLFW_KEY_LEFT_SHIFT] || io.KeysDown[GLFW_KEY_RIGHT_SHIFT]; io.KeyAlt = io.KeysDown[GLFW_KEY_LEFT_ALT] || io.KeysDown[GLFW_KEY_RIGHT_ALT]; io.KeySuper = io.KeysDown[GLFW_KEY_LEFT_SUPER] || io.KeysDown[GLFW_KEY_RIGHT_SUPER]; switch (action) { case GLFW_PRESS: io.KeysDown[key] = true; game->KeyDown(key, io.KeyShift, io.KeyCtrl, io.KeyAlt); break; case GLFW_RELEASE: io.KeysDown[key] = false; game->KeyUp(key, io.KeyShift, io.KeyCtrl, io.KeyAlt); break; } } void ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c) { ImGuiIO& io = ImGui::GetIO(); io.AddInputCharacter(c); } bool ImGui_ImplGlfw_Init(GLFWwindow* window) { // Setup back-end capabilities flags ImGuiIO& io = ImGui::GetIO(); io.BackendFlags |= ImGuiBackendFlags_HasMouseCursors; // We can honor GetMouseCursor() values (optional) io.BackendFlags |= ImGuiBackendFlags_HasSetMousePos; // We can honor io.WantSetMousePos requests (optional, rarely used) // Keyboard mapping. ImGui will use those indices to peek into the io.KeysDown[] array. io.KeyMap[ImGuiKey_Tab] = GLFW_KEY_TAB; io.KeyMap[ImGuiKey_LeftArrow] = GLFW_KEY_LEFT; io.KeyMap[ImGuiKey_RightArrow] = GLFW_KEY_RIGHT; io.KeyMap[ImGuiKey_UpArrow] = GLFW_KEY_UP; io.KeyMap[ImGuiKey_DownArrow] = GLFW_KEY_DOWN; io.KeyMap[ImGuiKey_PageUp] = GLFW_KEY_PAGE_UP; io.KeyMap[ImGuiKey_PageDown] = GLFW_KEY_PAGE_DOWN; io.KeyMap[ImGuiKey_Home] = GLFW_KEY_HOME; io.KeyMap[ImGuiKey_End] = GLFW_KEY_END; io.KeyMap[ImGuiKey_Insert] = GLFW_KEY_INSERT; io.KeyMap[ImGuiKey_Delete] = GLFW_KEY_DELETE; io.KeyMap[ImGuiKey_Backspace] = GLFW_KEY_BACKSPACE; io.KeyMap[ImGuiKey_Space] = GLFW_KEY_SPACE; io.KeyMap[ImGuiKey_Enter] = GLFW_KEY_ENTER; io.KeyMap[ImGuiKey_Escape] = GLFW_KEY_ESCAPE; io.KeyMap[ImGuiKey_A] = GLFW_KEY_A; io.KeyMap[ImGuiKey_C] = GLFW_KEY_C; io.KeyMap[ImGuiKey_V] = GLFW_KEY_V; io.KeyMap[ImGuiKey_X] = GLFW_KEY_X; io.KeyMap[ImGuiKey_Y] = GLFW_KEY_Y; io.KeyMap[ImGuiKey_Z] = GLFW_KEY_Z; io.SetClipboardTextFn = ImGui_ImplGlfw_SetClipboardText; io.GetClipboardTextFn = ImGui_ImplGlfw_GetClipboardText; io.ClipboardUserData = window; g_MouseCursors[ImGuiMouseCursor_Arrow] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR); g_MouseCursors[ImGuiMouseCursor_TextInput] = glfwCreateStandardCursor(GLFW_IBEAM_CURSOR); g_MouseCursors[ImGuiMouseCursor_ResizeAll] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR); // FIXME: GLFW doesn't have this. g_MouseCursors[ImGuiMouseCursor_ResizeNS] = glfwCreateStandardCursor(GLFW_VRESIZE_CURSOR); g_MouseCursors[ImGuiMouseCursor_ResizeEW] = glfwCreateStandardCursor(GLFW_HRESIZE_CURSOR); g_MouseCursors[ImGuiMouseCursor_ResizeNESW] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR); // FIXME: GLFW doesn't have this. g_MouseCursors[ImGuiMouseCursor_ResizeNWSE] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR); // FIXME: GLFW doesn't have this. g_MouseCursors[ImGuiMouseCursor_Hand] = glfwCreateStandardCursor(GLFW_HAND_CURSOR); glfwSetMouseButtonCallback(window, ImGui_ImplGlfw_MouseButtonCallback); glfwSetScrollCallback(window, ImGui_ImplGlfw_ScrollCallback); glfwSetKeyCallback(window, ImGui_ImplGlfw_KeyCallback); glfwSetCharCallback(window, ImGui_ImplGlfw_CharCallback); return true; } void ImGui_ImplGlfw_Shutdown(GLFWwindow* window) { for (ImGuiMouseCursor cursor_n = 0; cursor_n < ImGuiMouseCursor_COUNT; cursor_n++) { glfwDestroyCursor(g_MouseCursors[cursor_n]); g_MouseCursors[cursor_n] = NULL; } } void ImGui_ImplGlfw_UpdateMousePosAndButtons(GLFWwindow* window) { // Update buttons ImGuiIO& io = ImGui::GetIO(); for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++) { // If a mouse press event came, always pass it as "mouse held this frame", so we don't miss click-release events that are shorter than 1 frame. bool was_down = io.MouseDown[i]; io.MouseDown[i] = g_MouseJustPressed[i] || glfwGetMouseButton(window, i) != 0; g_MouseJustPressed[i] = false; if (was_down && !io.MouseDown[i]) game->MouseUp(i); } // Update mouse position const ImVec2 mouse_pos_backup = io.MousePos; io.MousePos = ImVec2(-FLT_MAX, -FLT_MAX); const bool focused = glfwGetWindowAttrib(window, GLFW_FOCUSED) != 0; if (focused) { if (io.WantSetMousePos) { glfwSetCursorPos(window, (double)mouse_pos_backup.x, (double)mouse_pos_backup.y); } else { double mouse_x, mouse_y; glfwGetCursorPos(window, &mouse_x, &mouse_y); io.MousePos = ImVec2((float)mouse_x, (float)mouse_y); game->MouseMove(io.MousePos.x, io.MousePos.y); } } } void ImGui_ImplGlfw_UpdateMouseCursor(GLFWwindow* window) { ImGuiIO& io = ImGui::GetIO(); if ((io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange) || glfwGetInputMode(window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED) return; ImGuiMouseCursor imgui_cursor = ImGui::GetMouseCursor(); if (imgui_cursor == ImGuiMouseCursor_None || io.MouseDrawCursor) { // Hide OS mouse cursor if imgui is drawing it or if it wants no cursor glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); } else { // Show OS mouse cursor // FIXME-PLATFORM: Unfocused windows seems to fail changing the mouse cursor with GLFW 3.2, but 3.3 works here. glfwSetCursor(window, g_MouseCursors[imgui_cursor] ? g_MouseCursors[imgui_cursor] : g_MouseCursors[ImGuiMouseCursor_Arrow]); glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); } }
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_SHELL_BROWSER_SHELL_CONTENT_BROWSER_CLIENT_H_ #define CONTENT_SHELL_BROWSER_SHELL_CONTENT_BROWSER_CLIENT_H_ #include <memory> #include <string> #include "base/compiler_specific.h" #include "base/files/file_path.h" #include "build/build_config.h" #include "content/public/browser/content_browser_client.h" #include "content/shell/browser/shell_resource_dispatcher_host_delegate.h" #include "content/shell/browser/shell_speech_recognition_manager_delegate.h" namespace content { class ShellBrowserContext; class ShellBrowserMainParts; class ShellContentBrowserClient : public ContentBrowserClient { public: // Gets the current instance. static ShellContentBrowserClient* Get(); static void SetSwapProcessesForRedirect(bool swap); ShellContentBrowserClient(); ~ShellContentBrowserClient() override; // ContentBrowserClient overrides. BrowserMainParts* CreateBrowserMainParts( const MainFunctionParams& parameters) override; bool DoesSiteRequireDedicatedProcess(BrowserContext* browser_context, const GURL& effective_url) override; bool IsHandledURL(const GURL& url) override; bool IsNPAPIEnabled() override; void RegisterInProcessMojoApplications( StaticMojoApplicationMap* apps) override; void RegisterOutOfProcessMojoApplications( OutOfProcessMojoApplicationMap* apps) override; void AppendExtraCommandLineSwitches(base::CommandLine* command_line, int child_process_id) override; void ResourceDispatcherHostCreated() override; GeolocationDelegate* CreateGeolocationDelegate() override; std::string GetDefaultDownloadName() override; WebContentsViewDelegate* GetWebContentsViewDelegate( WebContents* web_contents) override; QuotaPermissionContext* CreateQuotaPermissionContext() override; void SelectClientCertificate( WebContents* web_contents, net::SSLCertRequestInfo* cert_request_info, std::unique_ptr<ClientCertificateDelegate> delegate) override; SpeechRecognitionManagerDelegate* CreateSpeechRecognitionManagerDelegate() override; net::NetLog* GetNetLog() override; bool ShouldSwapProcessesForRedirect(ResourceContext* resource_context, const GURL& current_url, const GURL& new_url) override; DevToolsManagerDelegate* GetDevToolsManagerDelegate() override; void OpenURL(BrowserContext* browser_context, const OpenURLParams& params, const base::Callback<void(WebContents*)>& callback) override; #if defined(OS_ANDROID) void GetAdditionalMappedFilesForChildProcess( const base::CommandLine& command_line, int child_process_id, content::FileDescriptorInfo* mappings, std::map<int, base::MemoryMappedFile::Region>* regions) override; #elif defined(OS_POSIX) && !defined(OS_MACOSX) void GetAdditionalMappedFilesForChildProcess( const base::CommandLine& command_line, int child_process_id, content::FileDescriptorInfo* mappings) override; #endif // defined(OS_ANDROID) #if defined(OS_WIN) bool PreSpawnRenderer(sandbox::TargetPolicy* policy) override; #endif ShellBrowserContext* browser_context(); ShellBrowserContext* off_the_record_browser_context(); ShellResourceDispatcherHostDelegate* resource_dispatcher_host_delegate() { return resource_dispatcher_host_delegate_.get(); } ShellBrowserMainParts* shell_browser_main_parts() { return shell_browser_main_parts_; } // Used for content_browsertests. void set_select_client_certificate_callback( base::Closure select_client_certificate_callback) { select_client_certificate_callback_ = select_client_certificate_callback; } protected: void set_resource_dispatcher_host_delegate( std::unique_ptr<ShellResourceDispatcherHostDelegate> delegate) { resource_dispatcher_host_delegate_ = std::move(delegate); } void set_browser_main_parts(ShellBrowserMainParts* parts) { shell_browser_main_parts_ = parts; } private: std::unique_ptr<ShellResourceDispatcherHostDelegate> resource_dispatcher_host_delegate_; base::Closure select_client_certificate_callback_; ShellBrowserMainParts* shell_browser_main_parts_; }; } // namespace content #endif // CONTENT_SHELL_BROWSER_SHELL_CONTENT_BROWSER_CLIENT_H_
[ "changhyeok.bae@lge.com" ]
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#pragma once class Player; class GameManager : public Singleton<GameManager> { public: bool IsStageClear1; bool IsStageClear2; public: Player* Player; public: GameManager() : IsStageClear1(false) , IsStageClear2(false) , Player(nullptr) {}; virtual ~GameManager() {}; };
[ "okps123@naver.com" ]
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/** * Copyright (c) 2009 Carnegie Mellon University. * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an "AS * IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language * governing permissions and limitations under the License. * * For more about this software visit: * * http://www.graphlab.ml.cmu.edu * */ #include <iostream> #include <string> #include <sstream> #include <vector> #include <graphlab/util/mpi_tools.hpp> #include <graphlab/rpc/dc.hpp> #include <graphlab/rpc/dc_init_from_mpi.hpp> #include <graphlab/serialization/serialization_includes.hpp> using namespace graphlab; void print(std::string val) { std::cout << val << std::endl; } std::vector<int> add_one(std::vector<int> val) { val.push_back(1); return val; } int main(int argc, char ** argv) { // init MPI mpi_tools::init(argc, argv); if (mpi_tools::size() != 2) { std::cout<< "RPC Example 2: Asynchronous RPC with Built-in Serialization\n"; std::cout << "Run with exactly 2 MPI nodes.\n"; return 0; } dc_init_param param; ASSERT_TRUE(init_param_from_mpi(param)); global_logger().set_log_level(LOG_INFO); distributed_control dc(param); dc.barrier(); if (dc.procid() == 0) { dc.remote_call(1, print, "hello world!"); /** Create a vector with a few elements */ std::vector<int> vec; vec.push_back(1); vec.push_back(2); /** Call the remote machine */ vec = dc.remote_request(1, add_one, vec); std::stringstream strm; /** Print the vector */ for (size_t i = 0; i < vec.size(); ++i) { strm << vec[i] << ", "; } strm << std::endl; strm.flush(); dc.remote_call(1, print, strm.str()); } dc.barrier(); mpi_tools::finalize(); }
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// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_RUNTIME_RUNTIME_UTILS_H_ #define V8_RUNTIME_RUNTIME_UTILS_H_ #include "src/base/logging.h" #include "src/globals.h" #include "src/objects.h" #include "src/runtime/runtime.h" namespace v8 { namespace internal { // Cast the given object to a value of the specified type and store // it in a variable with the given name. If the object is not of the // expected type we crash safely. #define CONVERT_ARG_CHECKED(Type, name, index) \ CHECK(args[index]->Is##Type()); \ Type name = Type::cast(args[index]); #define CONVERT_ARG_HANDLE_CHECKED(Type, name, index) \ CHECK(args[index]->Is##Type()); \ Handle<Type> name = args.at<Type>(index); #define CONVERT_NUMBER_ARG_HANDLE_CHECKED(name, index) \ CHECK(args[index]->IsNumber()); \ Handle<Object> name = args.at(index); // Cast the given object to a boolean and store it in a variable with // the given name. If the object is not a boolean we crash safely. #define CONVERT_BOOLEAN_ARG_CHECKED(name, index) \ CHECK(args[index]->IsBoolean()); \ bool name = args[index]->IsTrue(isolate); // Cast the given argument to a Smi and store its value in an int variable // with the given name. If the argument is not a Smi we crash safely. #define CONVERT_SMI_ARG_CHECKED(name, index) \ CHECK(args[index]->IsSmi()); \ int name = args.smi_at(index); // Cast the given argument to a double and store it in a variable with // the given name. If the argument is not a number (as opposed to // the number not-a-number) we crash safely. #define CONVERT_DOUBLE_ARG_CHECKED(name, index) \ CHECK(args[index]->IsNumber()); \ double name = args.number_at(index); // Cast the given argument to a size_t and store its value in a variable with // the given name. If the argument is not a size_t we crash safely. #define CONVERT_SIZE_ARG_CHECKED(name, index) \ CHECK(args[index]->IsNumber()); \ Handle<Object> name##_object = args.at(index); \ size_t name = 0; \ CHECK(TryNumberToSize(*name##_object, &name)); // Call the specified converter on the object *comand store the result in // a variable of the specified type with the given name. If the // object is not a Number we crash safely. #define CONVERT_NUMBER_CHECKED(type, name, Type, obj) \ CHECK(obj->IsNumber()); \ type name = NumberTo##Type(obj); // Cast the given argument to PropertyDetails and store its value in a // variable with the given name. If the argument is not a Smi we crash safely. #define CONVERT_PROPERTY_DETAILS_CHECKED(name, index) \ CHECK(args[index]->IsSmi()); \ PropertyDetails name = PropertyDetails(Smi::cast(args[index])); // Assert that the given argument has a valid value for a LanguageMode // and store it in a LanguageMode variable with the given name. #define CONVERT_LANGUAGE_MODE_ARG_CHECKED(name, index) \ CHECK(args[index]->IsNumber()); \ int32_t __tmp_##name = 0; \ CHECK(args[index]->ToInt32(&__tmp_##name)); \ CHECK(is_valid_language_mode(__tmp_##name)); \ LanguageMode name = static_cast<LanguageMode>(__tmp_##name); // Assert that the given argument is a number within the Int32 range // and convert it to int32_t. If the argument is not an Int32 we crash safely. #define CONVERT_INT32_ARG_CHECKED(name, index) \ CHECK(args[index]->IsNumber()); \ int32_t name = 0; \ CHECK(args[index]->ToInt32(&name)); // Assert that the given argument is a number within the Uint32 range // and convert it to uint32_t. If the argument is not an Uint32 call // IllegalOperation and return. #define CONVERT_UINT32_ARG_CHECKED(name, index) \ CHECK(args[index]->IsNumber()); \ uint32_t name = 0; \ CHECK(args[index]->ToUint32(&name)); // Cast the given argument to PropertyAttributes and store its value in a // variable with the given name. If the argument is not a Smi or the // enum value is out of range, we crash safely. #define CONVERT_PROPERTY_ATTRIBUTES_CHECKED(name, index) \ CHECK(args[index]->IsSmi()); \ CHECK_EQ(args.smi_at(index) & ~(READ_ONLY | DONT_ENUM | DONT_DELETE), 0); \ PropertyAttributes name = static_cast<PropertyAttributes>(args.smi_at(index)); // A mechanism to return a pair of Object pointers in registers (if possible). // How this is achieved is calling convention-dependent. // All currently supported x86 compiles uses calling conventions that are cdecl // variants where a 64-bit value is returned in two 32-bit registers // (edx:eax on ia32, r1:r0 on ARM). // In AMD-64 calling convention a struct of two pointers is returned in rdx:rax. // In Win64 calling convention, a struct of two pointers is returned in memory, // allocated by the caller, and passed as a pointer in a hidden first parameter. #ifdef V8_HOST_ARCH_64_BIT struct ObjectPair { Address x; Address y; }; static inline ObjectPair MakePair(Object x, Object y) { ObjectPair result = {x->ptr(), y->ptr()}; // Pointers x and y returned in rax and rdx, in AMD-x64-abi. // In Win64 they are assigned to a hidden first argument. return result; } #else typedef uint64_t ObjectPair; static inline ObjectPair MakePair(Object x, Object y) { #if defined(V8_TARGET_LITTLE_ENDIAN) return x->ptr() | (static_cast<ObjectPair>(y->ptr()) << 32); #elif defined(V8_TARGET_BIG_ENDIAN) return y->ptr() | (static_cast<ObjectPair>(x->ptr()) << 32); #else #error Unknown endianness #endif } #endif } // namespace internal } // namespace v8 #endif // V8_RUNTIME_RUNTIME_UTILS_H_
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/** * @file nbtheory.h This code provides number theory utilities. * @author TPOC: palisade@njit.edu * * @copyright Copyright (c) 2017, New Jersey Institute of Technology (NJIT) * All rights reserved. * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, this * list of conditions and the following disclaimer in the documentation and/or other * materials provided with the distribution. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ /* * NBTHEORY is set set of functions that will be used to calculate following: * - If two numbers are coprime. * - GCD of two numbers * - If number i Prime * - witnesss function to test if number is prime * - Roots of unit for provided cyclotomic integer * - Eulers Totient function phin(n) * - Generator algorithm */ #ifndef LBCRYPTO_MATH_NBTHEORY_H #define LBCRYPTO_MATH_NBTHEORY_H #include <vector> #include <set> #include <string> #include <random> #include <stdexcept> #include <memory> #include "../utils/inttypes.h" /** * @namespace lbcrypto * The namespace of lbcrypto */ namespace lbcrypto { /** * Finds roots of unity for given input. Assumes the the input is a power of two. * * @param m as number which is cyclotomic(in format of int). * @param &modulo which is used to find generator. * * @return a root of unity. */ template<typename IntType> IntType RootOfUnity(usint m, const IntType &modulo); /** * Finds roots of unity for given input. Assumes the the input cyclotomicorder is a power of two. * * @param m as number which is cyclotomic(in format of int). * @param moduli vector of modulus * * @returns a vector of roots of unity corresponding to each modulus. */ template<typename IntType> std::vector<IntType> RootsOfUnity(usint m, const std::vector<IntType> moduli); /** * Method to reverse bits of num and return an unsigned int, for all bits up to an including the designated most significant bit. * * @param input an unsigned int * @param msb the most significant bit. All larger bits are disregarded. * * @return an unsigned integer that represents the reversed bits. */ // precomputed reverse of a byte inline static unsigned char reverse_byte(unsigned char x) { static const unsigned char table[] = { 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0, 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8, 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4, 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc, 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2, 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa, 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6, 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe, 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1, 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9, 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5, 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd, 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3, 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb, 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7, 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff, }; return table[x]; } static int shift_trick[] = { 0, 7, 6, 5, 4, 3, 2, 1 }; /* Function to reverse bits of num */ inline usint ReverseBits(usint num, usint msb) { usint msbb = (msb >>3) + (msb & 0x7 ? 1 : 0); switch (msbb) { case 1: return (reverse_byte((num) & 0xff) >> shift_trick[msb & 0x7]); case 2: return (reverse_byte((num) & 0xff) << 8 | reverse_byte((num >> 8) & 0xff)) >> shift_trick[msb & 0x7]; case 3: return (reverse_byte((num) & 0xff) << 16 | reverse_byte((num >> 8) & 0xff) << 8 | reverse_byte((num >> 16) & 0xff)) >> shift_trick[msb & 0x7]; case 4: return (reverse_byte((num) & 0xff) << 24 | reverse_byte((num >> 8) & 0xff) << 16 | reverse_byte((num >> 16) & 0xff) << 8 | reverse_byte((num >> 24) & 0xff)) >> shift_trick[msb & 0x7]; default: return -1; //throw std::logic_error("msbb value not handled:" + std::to_string(msbb)); } } /** * Get MSB of an unsigned 64 bit integer. * * @param x the input to find MSB of. * * @return the index of the MSB bit location. */ inline usint GetMSB64(uint64_t x) { if (x == 0) return 0; // hardware instructions for finding MSB are used are used; #if defined(_MSC_VER) // a wrapper for VC++ unsigned long msb; _BitScanReverse64(&msb, x); return msb + 1; #else // a wrapper for GCC return 64 - (sizeof(unsigned long) == 8 ? __builtin_clzl(x) : __builtin_clzll(x)); #endif } template<typename IntType> std::shared_ptr<std::vector<int64_t>> GetDigits(const IntType &u, uint64_t base, uint32_t k) { std::shared_ptr<std::vector<int64_t>> u_vec(new std::vector<int64_t>(k)); size_t baseDigits = (uint32_t)(std::round(log2(base))); //if (!(base & (base - 1))) IntType uu = u; IntType uTemp; for(size_t i = 0; i<k; i++){// ****************4/1/2018 This loop is correct. uTemp = uu >> baseDigits; (*u_vec)[i] = (uu - (uTemp<<baseDigits)).ConvertToInt(); uu = uTemp; } return u_vec; } /** * Return greatest common divisor of two big binary integers. * * @param a one integer to find greatest common divisor of. * @param b another integer to find greatest common divisor of. * * @return the greatest common divisor. */ template<typename IntType> IntType GreatestCommonDivisor(const IntType& a, const IntType& b); /** * Perform the MillerRabin primality test on an IntType. * This approach to primality testing is iterative and randomized. * It returns false if evidence of non-primality is found, and true if no evidence is found after multiple rounds of testing. * The const parameter PRIMALITY_NO_OF_ITERATIONS determines how many rounds are used ( set in nbtheory.h). * * @param p the candidate prime to test. * @param niter Number of iterations used for primality * testing (default = 100. * * @return false if evidence of non-primality is found. True is no evidence of non-primality is found. */ template<typename IntType> bool MillerRabinPrimalityTest(const IntType& p, const usint niter = 100); /** * Perform the PollardRho factorization of a IntType. * Returns IntType::ONE if no factorization is found. * * @param n the value to perform a factorization on. * @return a factor of n, and IntType::ONE if no other factor is found. */ template<typename IntType> const IntType PollardRhoFactorization(const IntType &n); /** * Recursively factorizes to find the distinct primefactors of a number. * @param &n the value to factorize. [note the value of n is destroyed] * @param &primeFactors set of factors found [must begin cleared] Side effects: n is destroyed. */ template<typename IntType> void PrimeFactorize( IntType n, std::set<IntType> &primeFactors); /** * Finds the first prime that satisfies q = 1 mod m * * @param nBits the number of bits needed to be in q. * @param m the the ring parameter. * * @return the first prime modulus. */ template<typename IntType> IntType FirstPrime(uint64_t nBits, uint64_t m); /** * Finds the next prime that satisfies q = 1 mod m * * @param &q is the prime number to start from (the number itself is not included) * * @return the next prime modulus. */ template<typename IntType> IntType NextPrime(const IntType &q, usint cyclotomicOrder); /** * Finds the previous prime that satisfies q = 1 mod m * * @param &q is the prime number to start from (the number itself is not included) * * @return the previous prime modulus. */ template<typename IntType> IntType PreviousPrime(const IntType &q, usint cyclotomicOrder); /** * Multiplicative inverse for primitive unsigned integer data types * * @param a the number we need the inverse of. * @param b the modulus we are working with. * * @return the multiplicative inverse */ usint ModInverse(usint a, usint b); /** * Returns the next power of 2 that is greater than the input number. * * @param &n is the input value for which next power of 2 needs to be computed. * @return Next power of 2 that is greater or equal to n. */ template<typename IntType> IntType NextPowerOfTwo(const IntType &n); /** * Returns the totient value φ(n) of a number n. * * @param &n the input number. * @return φ(n) which is the number of integers m coprime to n such that 1 ≤ m ≤ n. */ uint64_t GetTotient(const uint64_t n); /** * Returns the list of coprimes to number n in ascending order. * * @param &n the input number. * @return vector of mi's such that 1 ≤ mi ≤ n and gcd(mi,n)==1. */ template<typename IntType> std::vector<IntType> GetTotientList(const IntType &n); /** * Returns the polynomial modulus. * * @param &dividend the input dividend polynomial with degree >= degree of divisor. * @param &divisor the input divisor polynomial with degree <= degree of dividend and divisor is a monic polynomial. * @param &modulus the working modulus. * @return resultant polynomial vector s.t. return = divident mod (divisor,modulus). */ template<typename IntVector> IntVector PolyMod(const IntVector &dividend, const IntVector &divisor, const typename IntVector::Integer &modulus); /** * Returns the polynomial multiplication of the input operands. * * @param &a the input polynomial. * @param &b the input polynomial. * a and b must have the same modulus. * @return resultant polynomial s.t. return = a*b and coefficinet ci = ci%modulus. */ template<typename IntVector> IntVector PolynomialMultiplication(const IntVector &a, const IntVector &b); /** * Returns the m-th cyclotomic polynomial. * Added as a wrapper to GetCyclotomicPolynomialRecursive * @param &m the input cyclotomic order. * @param &modulus is the working modulus. * @return resultant m-th cyclotomic polynomial with coefficients in modulus. */ template<typename IntVector> IntVector GetCyclotomicPolynomial(usint m, const typename IntVector::Integer &modulus); /** * Returns the m-th cyclotomic polynomial. * * @param &m the input cyclotomic order. * @return resultant m-th cyclotomic polynomial. */ std::vector<int> GetCyclotomicPolynomialRecursive(usint m); /** * Returns the remainder after polynomial division of dividend with divisor = x-a. * Uses synthetic division algorithm. * @param &dividend is the input polynomial dividend in lower to higher coefficient form. * @param &a is the integer in divisor[x-a]. * @return remainder after division with x-a. */ template<typename IntVector> typename IntVector::Integer SyntheticRemainder(const IntVector &dividend, const typename IntVector::Integer &a, const typename IntVector::Integer &modulus); /** * Returns the remainder vector after polynomial division of dividend with divisor = x-aList[i]. * Uses synthetic division algorithm. * @param &dividend is the input polynomial dividend in lower to higher coefficient form. * @param &aList is the integer vector for divisor[x-aList[i]]. * @return remainder vector after division with x-aList[i]. */ template<typename IntVector> IntVector SyntheticPolyRemainder(const IntVector &dividend, const IntVector &aList, const typename IntVector::Integer &modulus); /** * Returns the polynomial after raising it by exponent = power. * Returns input^power.Uses Frobenius mapping. * @param &input is operand polynomial which needs to be exponentiated. * @param &power is the exponent. * @return exponentiated polynomial. */ template<typename IntVector> IntVector PolynomialPower(const IntVector &input, usint power); /** * Returns the quotient after polynomial division of dividend with divisor = x-a. * Uses synthetic division algorithm. * @param &dividend is the input polynomial dividend in lower to higher coefficient form. * @param &a is the integer in divisor[x-a]. * @return quotient after division with x-a. */ template<typename IntVector> IntVector SyntheticPolynomialDivision(const IntVector &dividend, const typename IntVector::Integer &a, const typename IntVector::Integer &modulus); /** * Checkes if g is a generator for any cyclic group with modulus q (non-prime moduli are supported); currently q up to 64 bits only are supported * @param &g is candidate generator * @param &q is the modulus ( 2, 4, p^k, or 2*p^k where p^k is a power of an odd prime number ) * @return true if g is a generator */ template<typename IntType> bool IsGenerator(const IntType& g, const IntType& q); /** * Finds a generator for any cyclic group with modulus q (non-prime moduli are supported); currently q up to 64 bits only are supported * @param &q is the modulus ( 2, 4, p^k, or 2*p^k where p^k is a power of an odd prime number ) * @return true if g is a generator */ template<typename IntType> IntType FindGeneratorCyclic(const IntType& q); /** * Pre-computes the mu factor that is used in Barrett modulo reduction * @param &q is the modulus * @return the value of mu */ template<typename IntType> IntType ComputeMu(const IntType& q); /** * Find an automorphism index for a power-of-two cyclotomic order * @param i is the plaintext array index * @param m is the cyclotomic order * @return the automorphism index */ uint32_t FindAutomorphismIndex2n(int32_t i, uint32_t m); /** * Find an automorhism index for cyclic groups * @param i is the plaintext array index * @param m is the cyclotomic order * @param g is the generator * @return the automorphism index */ uint32_t FindAutomorphismIndexCyclic(int32_t i, uint32_t m, uint32_t g); } // namespace lbcrypto ends #endif
[ "barkin.simsek@hotmail.com" ]
barkin.simsek@hotmail.com
5af1405a7519c334f10a06c0b6c9ae057b898a53
928408979b465e7afaef8879a645e059441402b7
/japanese pitch analysis/dictionary-builder/main.cpp
2f0dd1ea4a5523a9647cf7f6c80b248a7cbc60fb
[]
no_license
raylinhonghu/music-retrieval-technique
d3c910ce4f26710b2b962bd8241e2f32d27d1b7d
16cf64ad03764134ff4ea16b5eb4c7ad0a56296c
refs/heads/master
2021-05-05T01:51:01.983357
2018-01-31T23:48:16
2018-01-31T23:48:16
119,758,036
1
0
null
null
null
null
UTF-8
C++
false
false
19,410
cpp
#include <fcntl.h> #include <io.h> #include <cstdio> #include <fstream> #include <codecvt> #include <unordered_set> #include <unordered_map> #include <cassert> // Reads a file encoded in UTF-8 with automatic conversion to UTF-16. // UTF-16 is easier for Japanese than UTF-8. Not perfect, but good enough. // Note "wide string" == UTF-16 here std::wifstream OpenInputUTF8FileAsWide(const char* filename) { std::wifstream wif(filename); // note: no need to call delete, since the std locale object does it. wif.imbue(std::locale(std::locale::empty(), new std::codecvt_utf8<wchar_t>)); return std::move(wif); } // See above. std::wofstream OpenOutputUTF8FileAsWide(const char* filename) { std::wofstream wof(filename); wof.imbue(std::locale(std::locale::empty(), new std::codecvt_utf8<wchar_t>)); return std::move(wof); } int main(int argc, char* argv[]) { if (argc != 4) { printf("Usage: dictionary-builder <nhk_pronunciation.csv> <words_to_export.csv> <output.csv>\n"); return -1; } const char* nhk_pronunciation_filename = argv[1]; const char* words_to_export_filename = argv[2]; const char* output_filename = argv[3]; // Allow printing UTF-16 characters to the console. _setmode(_fileno(stdout), _O_U16TEXT); _setmode(_fileno(stderr), _O_U16TEXT); // The whole NHK pronunciation dictionary. std::wifstream nhk_pronunciation = OpenInputUTF8FileAsWide(nhk_pronunciation_filename); if (!nhk_pronunciation) { fprintf(stderr, "Error: Failed to open %s\n", nhk_pronunciation_filename); return -1; } // The words we care about to export. std::wifstream words_to_export = OpenInputUTF8FileAsWide(words_to_export_filename); if (!words_to_export) { fprintf(stderr, "Error: Failed to open %s\n", words_to_export_filename); return -1; } // The output file. std::wofstream output = OpenOutputUTF8FileAsWide(output_filename); if (!output) { fprintf(stderr, "Error: Failed to open %s\n", output_filename); return -1; } // Read all the words we care to export into a hash table. std::unordered_set<std::wstring> export_word_set; std::unordered_map<std::wstring, int> export_index; std::unordered_map<std::wstring, std::pair<int, int>> export_disambiguation; { std::wstring curr_word; int curr_word_index = 0; std::wstring line; while (std::getline(words_to_export, line)) { if (line.find(' ') != std::wstring::npos) { fwprintf(stderr, L"Error: \"%s\" has space in it (should use tabs)\n", line.c_str()); return -1; } size_t curr_token_start = 0, curr_token_end = 0; size_t kanji_katakana_start = curr_token_end; // Find the token for the kanji of the word curr_token_end = line.find('\t', curr_token_start); if (curr_token_end == std::wstring::npos) { continue; } curr_token_start = curr_token_end + 1; // Find the token for the katakana of the word curr_token_end = line.find('\t', curr_token_start); if (curr_token_end == std::wstring::npos) { curr_token_end = line.size(); } // Read out the word's kanji and katakana curr_word.assign(line.c_str() + kanji_katakana_start, curr_token_end - kanji_katakana_start); curr_token_start = curr_token_end + 1; bool ambiguous = !export_word_set.insert(curr_word).second; if (ambiguous) { fwprintf(stderr, L"Error: Duplicated word %s\n", curr_word.c_str()); return -1; } export_index.emplace(curr_word, curr_word_index); curr_word_index += 1; // Get the optional disambiguation number if (curr_token_end < line.size()) { curr_token_end = line.find('\t', curr_token_start); if (curr_token_end == std::wstring::npos) { curr_token_end = line.size(); } int disambiguation = std::stoi(line.substr(curr_token_start, curr_token_end - curr_token_start)); export_disambiguation.emplace(curr_word, std::make_pair(0, disambiguation)).second; curr_token_start = curr_token_end + 1; } } } std::unordered_set<std::wstring> found_word_set; std::vector<std::wstring> lines_to_output(export_index.size()); // Find the pronunciation for all the dictionary words we care about { std::wstring curr_word; std::wstring curr_pitch_code; int curr_line_number = 0; std::wstring line; while (std::getline(nhk_pronunciation, line)) { curr_line_number += 1; size_t curr_token_start = 0, curr_token_end = 0; // Extract the word at the start of this dictionary entry. { size_t kanji_katakana_start = curr_token_end; // Find the token for the kanji of the word curr_token_end = line.find('\t', curr_token_start); if (curr_token_end == std::wstring::npos) { continue; } curr_token_start = curr_token_end + 1; // Find the token for the katakana of the word curr_token_end = line.find('\t', curr_token_start); if (curr_token_end == std::wstring::npos) { continue; } // Read out the word's kanji and katakana curr_word.assign(line.c_str() + kanji_katakana_start, curr_token_end - kanji_katakana_start); curr_token_start = curr_token_end + 1; } // If this isn't a word we care about, skip it. if (export_word_set.find(curr_word) == end(export_word_set)) { continue; } auto found_disambiguation = export_disambiguation.find(curr_word); if (found_disambiguation != end(export_disambiguation)) { found_disambiguation->second.first += 1; if (found_disambiguation->second.first - 1 != found_disambiguation->second.second) { // this wasn't the disambiguation we were looking for continue; } } bool duplicate_word = !found_word_set.insert(curr_word).second; if (duplicate_word) { fwprintf(stderr, L"Error: Duplicate word \"%s\".\n", curr_word.c_str()); return -1; } // Read the pitch accent info and encode the pitch code { curr_pitch_code.clear(); // encoder state machine state bool currently_overline = false; bool currently_nasal = false; bool currently_nopron = false; bool* span_stack[3] = { 0,0,0 }; int span_stack_sz = 0; // state IDs enum { state_reading_chars, state_starting_span, state_reading_class_name, state_finished_reading_class_name, state_ending_span, state_reading_unicode, }; int starting_span_progress = 0; int reading_class_name_progress = 0; int reading_class_name_bits = 0x7; int ending_span_progress = 0; int reading_unicode_progress = 0; int reading_unicode_bits = 0x3; bool is_odaka = false; int curr_state = state_reading_chars; const char* parser_error = 0; for (size_t i = curr_token_start, sz = line.size(); i < sz; i++) { wchar_t ch = line[i]; if (ch == '<') { if (curr_state != state_reading_chars) { parser_error = "invalid state transition due to <"; goto end_parse; } curr_state = state_starting_span; starting_span_progress = 0; } else if (ch == '>') { if (!(curr_state == state_ending_span && ending_span_progress == 4) && !(curr_state == state_finished_reading_class_name)) { parser_error = "unexpected >"; goto end_parse; } if (curr_state == state_ending_span) { span_stack_sz -= 1; *span_stack[span_stack_sz] = false; } curr_state = state_reading_chars; } else if (ch == '/') { if (curr_state != state_starting_span) { parser_error = "invalid state transition due to /"; goto end_parse; } if (span_stack_sz == 0) { parser_error = "missing opening span"; goto end_parse; } curr_state = state_ending_span; ending_span_progress = 0; } else if (ch == '&') { if (curr_state != state_reading_chars) { parser_error = "invalid state transition due to &"; goto end_parse; } curr_state = state_reading_unicode; reading_unicode_progress = 0; reading_unicode_bits = 0x3; } else if (curr_state == state_starting_span) { static const char starting_span_class[] = "span class=\""; if (starting_span_progress < sizeof(starting_span_class) - 1) { if (ch == starting_span_class[starting_span_progress]) { starting_span_progress += 1; if (starting_span_progress == sizeof(starting_span_class) - 1) { curr_state = state_reading_class_name; reading_class_name_progress = 0; reading_class_name_bits = 0x7; } } else { parser_error = "expected span class"; goto end_parse; } } } else if (curr_state == state_reading_class_name) { static const char overline_class[] = "overline\""; static const char nasal_class[] = "nasal\""; static const char nopron_class[] = "nopron\""; if (reading_class_name_bits & 0x1) { if (reading_class_name_progress >= sizeof(overline_class) - 1 || ch != overline_class[reading_class_name_progress]) { reading_class_name_bits &= ~0x1; } } if (reading_class_name_bits & 0x2) { if (reading_class_name_progress >= sizeof(nasal_class) - 1 || ch != nasal_class[reading_class_name_progress]) { reading_class_name_bits &= ~0x2; } } if (reading_class_name_bits & 0x4) { if (reading_class_name_progress >= sizeof(nopron_class) - 1 || ch != nopron_class[reading_class_name_progress]) { reading_class_name_bits &= ~0x4; } } reading_class_name_progress += 1; if (reading_class_name_bits == 0) { parser_error = "unknown span class name"; goto end_parse; } bool* p_activated_flag = 0; if (reading_class_name_bits == 0x1 && reading_class_name_progress == sizeof(overline_class) - 1) { p_activated_flag = &currently_overline; } else if (reading_class_name_bits == 0x2 && reading_class_name_progress == sizeof(nasal_class) - 1) { p_activated_flag = &currently_nasal; } else if (reading_class_name_bits == 0x4 && reading_class_name_progress == sizeof(nopron_class) - 1) { p_activated_flag = &currently_nopron; } if (p_activated_flag) { if (*p_activated_flag) { parser_error = "identical nested span class"; goto end_parse; } assert(span_stack_sz <= sizeof(span_stack) / sizeof(*span_stack)); span_stack[span_stack_sz] = p_activated_flag; span_stack_sz += 1; *p_activated_flag = true; curr_state = state_finished_reading_class_name; } } else if (curr_state == state_ending_span) { static const char span[] = "span"; if (ending_span_progress < sizeof(span) - 1 && ch == span[ending_span_progress]) { ending_span_progress += 1; } else { parser_error = "expected </span>"; goto end_parse; } } else if (curr_state == state_reading_unicode) { static const char downshift_accent[] = "#42780;"; static const char nasal_degree[] = "#176;"; if (reading_unicode_bits & 0x1) { if (reading_unicode_progress >= sizeof(downshift_accent) - 1 || ch != downshift_accent[reading_unicode_progress]) { reading_unicode_bits &= ~0x1; } } if (reading_unicode_bits & 0x2) { if (reading_unicode_progress >= sizeof(nasal_degree) - 1 || ch != nasal_degree[reading_unicode_progress]) { reading_unicode_bits &= ~0x2; } } reading_unicode_progress += 1; if (reading_unicode_bits == 0) { parser_error = "unknown unicode bits"; goto end_parse; } bool is_end = true; if (reading_unicode_bits == 0x1 && reading_unicode_progress == sizeof(downshift_accent) - 1) { if (i + 1 == sz) { is_odaka = true; } } else if (reading_unicode_bits == 0x2 && reading_unicode_progress == sizeof(nasal_degree) - 1) { // do nothing } else { is_end = false; } if (is_end) { curr_state = state_reading_chars; } } else if (curr_state == state_reading_chars) { int pitch_code_bits = 0; if (currently_overline) pitch_code_bits |= 0x1; if (currently_nasal) pitch_code_bits |= 0x2; if (currently_nopron) pitch_code_bits |= 0x4; curr_pitch_code.push_back(pitch_code_bits[L"0123456789ABCDEF"]); } } if (curr_state != state_reading_chars) { parser_error = "unexpected end of line"; goto end_parse; } if (is_odaka) { curr_pitch_code.back() |= 0x8; } end_parse: if (parser_error) { fprintf(stderr, "Error: Parser at line %d: %s\n", curr_line_number, parser_error); return -1; } } // Output the kanji/katakana/pitchcode of the word lines_to_output[export_index.at(curr_word)] = curr_word + L"\t" + curr_pitch_code + L"\n"; } } if (export_word_set.size() != found_word_set.size()) { for (const auto& export_word : export_word_set) { if (found_word_set.find(export_word) == end(found_word_set)) { fwprintf(stderr, L"Warning: Did not find word \"%s\" in dictionary.\n", export_word.c_str()); return -1; } } } for (const std::wstring& line : lines_to_output) { output << line; } }
[ "raylinhonghu@gmail.com" ]
raylinhonghu@gmail.com
5b71da4b5d69e71479c5b4d86f1ae2712977cfe3
e9668710663ddce4f42aa0b35f307d060b1d98f4
/cell/resources/shader_loader.cpp
39cb8fd05184d04e4b614ad17a03302465bb52d1
[]
no_license
paubertin/Cell
5d362d3566299233d26151c64d01958bef029ccf
286209f9e459edbd42358a3120a935c27779d81c
refs/heads/master
2021-01-22T14:25:18.706735
2016-08-17T18:54:06
2016-08-17T18:54:06
null
0
0
null
null
null
null
UTF-8
C++
false
false
2,136
cpp
#include "shader_loader.h" #include <utility/logging/log.h> namespace Cell { Shader ShaderLoader::Load(std::string vsPath, std::string fsPath) { std::ifstream vsFile, fsFile; vsFile.open(vsPath); fsFile.open(fsPath); // NOTE(Joey): if either of the two files don't exist, return w/ error message if (!vsFile.is_open() || !fsFile.is_open()) { Log::Message("Shader failed to load at path: " + vsPath + " and " + fsPath, LOG_ERROR); return Shader(); } // NOTE(Joey): retrieve directory (for relative paths in shader includes) std::string directory = vsPath.substr(0, vsPath.find_last_of("/\\")); std::string vsSource = readShader(vsFile, directory); std::string fsSource = readShader(fsFile, directory); // NOTE(Joey): now build the shader with the source code Shader shader(vsSource, fsSource); vsFile.close(); fsFile.close(); return shader; } std::string ShaderLoader::readShader(std::ifstream &file, std::string directory) { std::string source, line; while (std::getline(file, line)) { // NOTE(Joey): if we encounter an #include line, include other shader source if (line.substr(0, 8) == "#include") { // TODO(Joey): write a trim function that trims any character (trim whitespace and ;) std::string includePath = directory + "/" + line.substr(9); std::ifstream includeFile(includePath); if (includeFile.is_open()) { // NOTE(Joey): we recursively read the shader file to support any shader include depth source += readShader(includeFile, directory); } else { Log::Message("Shader include: " + includePath + " failed to open.", LOG_ERROR); } includeFile.close(); } else source += line + "\n"; } return source; } }
[ "joey.d.vries@gmail.com" ]
joey.d.vries@gmail.com
02f7ad2dd89798dbb641288a3b3a65af6f63b384
bcb9cdda3f3d449be90846e6c4e81a9b9f5f0e99
/solutions/denis_sychou/2/sources/2_5/small_buffer.cpp
5a7d43d4c343779c2c73f681dd0a9b9e01b44bed
[]
no_license
marozau/cpp_craft_0314
4b264c6956f303e7b89cd86cc712c13e1654eb89
4c2e312bf8c4d75d675c889e2b23bb6cace7aadb
refs/heads/master
2021-01-20T05:04:51.826658
2014-06-12T13:49:52
2014-06-12T13:49:52
17,398,797
2
1
null
2014-07-09T06:51:42
2014-03-04T10:44:28
C++
UTF-8
C++
false
false
1,421
cpp
#include "market_message.h" #include <fstream> #include <map> int main() { std::ifstream in( BINARY_DIR "/input.txt", std::ios::binary ); if ( !in.is_open() ) return 1; typedef std::map < boost::uint32_t, size_t > type_map; const size_t memory = 2048, max_type = 100000; size_t current = 0; type_map type_size, type_count, type_last, type_different; while( !in.eof() ) { binary_reader::market_message temp( in ); if( temp.type() > max_type ) continue; if( in.eof() ) break; if( temp.time() != current ) { type_size.clear(); current = temp.time(); } if( ( type_size[temp.type()] + temp.size() ) <= memory ) { type_size[temp.type()] += temp.size(); ++type_count[temp.type()]; } if( ( type_last.count( temp.type() ) == 0 ) || ( type_last[temp.type()] != current ) ) { type_last[temp.type()] = current; ++type_different[temp.type()]; } } in.close(); std::ofstream out( BINARY_DIR "/output.txt", std::ios::binary ); if ( !out.is_open() ) return 1; for( type_map::const_iterator it = type_count.begin(); it != type_count.end(); it++ ) { const double count = static_cast< double > ( it->second ) / type_different[it->first] ; const boost::uint32_t type = it->first; out.write( reinterpret_cast< const char* >( &type ), sizeof( type ) ); out.write( reinterpret_cast< const char* >( &count ), sizeof( count ) ); } out.close(); return 0; }
[ "gost402@gmail.com" ]
gost402@gmail.com
6fa598b0195bf33fc3b0e906f5d0c7aef9ed7399
d9c1c4ae9e03d9e2782d8a898e518a3b8bf6ff58
/DtuConfigDlg/UserInterface/OuterDev.cpp
b1a15bc77f120db3c44ed46558ca20ff9c938be0
[]
no_license
zhaohongqiang/Codes
753166b168a081d679e474ad0b0062d463a06096
f28c860a65afc81ba19d1f49e1edbda719f44f03
refs/heads/master
2021-03-04T16:11:47.299084
2019-11-02T06:12:39
2019-11-02T06:12:39
null
0
0
null
null
null
null
GB18030
C++
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cpp
// OuterDev.cpp : 实现文件 // #include "stdafx.h" #include "DtuConfigDlg.h" #include "OuterDev.h" // COuterDev 对话框 IMPLEMENT_DYNAMIC(COuterDev, CDialog) COuterDev::COuterDev(CWnd* pParent /*=NULL*/) : CDialog(COuterDev::IDD, pParent) { for(int i = 0; i < MAX_PORT_NUM; i++) { pPort[i] = new COuterDevPort; } portNum = 0; modify = false; pCProtModbusSet = new CProtModbusSet; } COuterDev::~COuterDev() { for(int i = 0; i < MAX_PORT_NUM; i++) { delete pPort[i]; } delete pCProtModbusSet; } void COuterDev::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); DDX_Control(pDX, IDC_TAB1, mTabPort); } BEGIN_MESSAGE_MAP(COuterDev, CDialog) ON_NOTIFY(TCN_SELCHANGE, IDC_TAB1, &COuterDev::OnTcnSelchangeTab1) END_MESSAGE_MAP() // COuterDev 消息处理程序 void COuterDev::OnTcnSelchangeTab1(NMHDR *pNMHDR, LRESULT *pResult) { // TODO: 在此添加控件通知处理程序代码 int CurSel = mTabPort.GetCurSel(); for(int i = 0; i < portNum; i++) { pPort[i]->ShowWindow(false); } pPort[CurSel]->ShowWindow(true); //隐藏删除修改按钮 pPort[CurSel]->mDeleteDev.EnableWindow(FALSE); pPort[CurSel]->mModifyDev.EnableWindow(FALSE); pPort[CurSel]->mCheckDev.EnableWindow(FALSE); *pResult = 0; } void COuterDev::CreateChildDlg() { CString str; for(int i = 0; i < MAX_PORT_NUM; i++) { if (pPort[i]->GetSafeHwnd()) { pPort[i]->DestroyWindow(); } } mTabPort.DeleteAllItems(); for(int i = 0; i < portNum; i++) { str.Format("端口%d",i + 1); mTabPort.InsertItem(i , str); pPort[i]->Create(IDD_DIALOG_PORTA,this); pPort[i]->CreateList(); } CRect rs; mTabPort.GetClientRect(&rs); rs.top += 35; //rs.bottom -= 10; rs.left += 13; //rs.right -= 2; for(int i = 0; i < portNum; i++) { pPort[i]->MoveWindow(&rs); } for(int i = 0; i < portNum; i++) { pPort[i]->ShowWindow(false); } if (portNum > 0) { pPort[0]->ShowWindow(true); } mTabPort.SetCurSel(0); } void COuterDev::SetOuterDev(void*pOuterDev) { str_outer_dev* p = (str_outer_dev*)pOuterDev; portNum = p->port_num; for(int i = 0; i < portNum; i++) { pPort[i]->SetPortDev(&(p->port_dev[i])); } } void COuterDev::InitDlg() { CreateChildDlg(); for(int i = 0; i < portNum; i++) { pPort[i]->InitDlg(); pPort[i]->SetPortInd(i); pPort[i]->SetParentPointer(this); } } void COuterDev::SaveDlg() { for(int i = 0; i < portNum; i++) { pPort[i]->SaveDlg(); } for(int i = 0; i < portNum; i++) { if(pPort[i]->pPortDev->is_modify) { modify = true; } } } BOOL COuterDev::PreTranslateMessage(MSG* pMsg) { // TODO: 在此添加专用代码和/或调用基类 if(pMsg->message == WM_KEYDOWN) { switch(pMsg->wParam) { case VK_RETURN: //回车 return TRUE; case VK_ESCAPE: //ESC return TRUE; } } if(pMsg->message == WM_RBUTTONDOWN) { return TRUE; } return CDialog::PreTranslateMessage(pMsg); } void COuterDev::SetParentPointer( CDtuConfigDlgDlg* parent ) { pParent = parent; } void COuterDev::SetModbusDefArray( CProtModbusSet* param_def_modbus_set ) { *pCProtModbusSet = param_def_modbus_set; }
[ "jc1402080216@163.com" ]
jc1402080216@163.com
896e0e28c42b248456d7e1e1b508240148e28334
d6314f33364c36871e2fc7bd49dc0bb9355f242e
/Codeforces/CF Global Round 7/CF Global Round 7/E.cpp
648c0221509e289bc95ed1090f4a1124f2b8b292
[]
no_license
lucasxia01/Competitive-Programming-Problems
26a953cc54ab55be972a79adae0bc79e8dc844e1
a90da940a5cef6faf10efbefa241ad7e799be53a
refs/heads/master
2022-08-31T12:29:36.715884
2022-08-17T04:22:56
2022-08-17T04:22:56
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#include <iostream> #include <iomanip> #include <cstdio> #include <cmath> #include <algorithm> #include <functional> #include <stdlib.h> #include <time.h> #include <complex> #include <iterator> #include <regex> #include <fstream> #include <utility> #include <vector> #include <string> #include <cstring> #include <stack> #include <queue> #include <map> #include <set> #include <unordered_map> #include <unordered_set> using namespace std; typedef long long ll; typedef long double ld; typedef pair<int, int> pi; typedef pair<ll,ll> pl; typedef vector<int> vi; typedef vector<ll> vl; typedef vector<pi> vpi; typedef vector<pl> vpl; #define F0R(i,n) for (int i = 0; i < n; i++) #define FOR(i,a,b) for (int i = a; i <= b; i++) #define F0Rd(i,a) for (int i = (a)-1; i >= 0; i--) #define FORd(i,a,b) for (int i = (b); i >= (a); i--) #define trav(a, x) for (auto& a : x) #define f first #define s second #define mp make_pair #define pb push_back #define lb lower_bound #define ub upper_bound const char nl = '\n'; const int MAX_N = 100011; const ll INF = (1<<29) + 123; const ll MOD = 1000000007; // 998244353 const ld PI = 4*atan((ld)1); #define sz(x) (int)x.size() template <typename T> bool ckmin(T& a, const T& b) { return a > b ? a=b, 1 : 0; } template <typename T> bool ckmax(T& a, const T& b) { return b > a ? a=b, 1 : 0; } const int MX = 3e5+5; /* Segment Tree * Range Max Query and Increment Update * Written 4/30/20 generally from scratch */ template <typename T> struct SegTree { int t[2*MX]; int d[MX]; int N, h; SegTree(int n) { h = 8*sizeof(int) - __builtin_clz(n); N = n; F0R(i, 2*N) t[i] = 0; F0R(i, N) d[i] = 0; } void push(int p) { for (int i = h; i > 0; i--) { int q = p>>i; if (d[q]) { apply(q<<1, d[q]); apply(q<<1|1, d[q]); d[q] = 0; } } } int query(int l, int r) { // querying [l, r) // cout << "query " << l << " " << r << nl; push(l+N); push(r+N-1); T ans = -INF; for (l += N, r += N; l < r; l >>= 1, r >>= 1) { if (l&1) ckmax(ans, t[l++]); if (r&1) ckmax(ans, t[--r]); } return ans; } void apply(int p, int v) { t[p] += v; if (p < N) d[p] += v; } void pull(int p) { for (p >>= 1; p > 0; p >>= 1) t[p] = max(t[p<<1], t[p<<1|1]) + d[p]; } void upd(int l, int r, int v) { // incrementing by v on [l, r) // cout << "upd " << l << " " << r<< " " << v << nl; int l0 = l+N, r0 = r+N; for (l += N, r += N; l < r; l >>= 1, r >>= 1) { if (l&1) apply(l++, v); if (r&1) apply(--r, v); } pull(l0); pull(r0-1); } void printTree() { FOR(i, 1, 2*N-1) cout << t[i] << " "; cout << nl; } void printDelay() { FOR(i, 1, N-1) cout << d[i] << " "; cout << nl; } }; int main() { ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0); int n; cin >> n; int p[n], pos[n+1], q; F0R(i, n) { cin >> p[i]; pos[p[i]] = i; } int a[n+1]; F0R(i, n+1) a[i] = 1; int curAns = n; SegTree<int> st(n); st.upd(0, pos[curAns]+1, 1); F0R(i, n) { cout << curAns << " "; cin >> q; st.upd(0, q, -1); while (curAns > 1 && st.query(0, n) < 1) { curAns--; st.upd(0, pos[curAns]+1, 1); } } cout << nl; return 0; }
[ "lucasxia01@gmail.com" ]
lucasxia01@gmail.com
28e03bca94e10182d79b5993b4732a0c6c7abc4f
20a160e051555c4729afe14155057901ddd773c2
/arduino/libraries/RedBear_Duo/src/include/ArduinoJson/Internals/JsonBufferAllocated.hpp
97328faf1a749eb4423dce3b6b38ca890c13393f
[ "MIT" ]
permissive
redbear/STM32-Arduino
1ae9919baf9fa9e7230a3e50e4c2805ec1250713
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refs/heads/master
2020-02-26T14:01:21.081333
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2018-08-29T08:30:59
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2017-11-05T20:43:15
2015-10-31T05:40:47
C
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hpp
// Copyright Benoit Blanchon 2014-2016 // MIT License // // Arduino JSON library // https://github.com/bblanchon/ArduinoJson // If you like this project, please add a star! #pragma once #include "../JsonBuffer.hpp" namespace ArduinoJson { namespace Internals { class JsonBufferAllocated { public: void *operator new(size_t n, JsonBuffer *jsonBuffer) throw() { if (!jsonBuffer) return NULL; return jsonBuffer->alloc(n); } void operator delete(void *, JsonBuffer *) throw() {} }; } }
[ "jianxing@redbear.cc" ]
jianxing@redbear.cc
ff6ecd492a4e0654901249c572fca5efcc17c571
0e5e0239f8c0b7ccacc19fb746a046981952cc30
/Engine.Tests/MidpointIntegraion_tests.cpp
2573adb49ce39f95a08df5f01c1058631ed64042
[]
no_license
vivekbhadra/Computational-Finance
612948b003276f3b1e4cc7ff0e24850bc922b30c
b9f7103ccbdcc8a1971e32d8e1d83bf28aa10c7d
refs/heads/master
2023-03-20T06:51:29.602424
2018-12-30T15:36:01
2018-12-30T15:36:01
null
0
0
null
null
null
null
UTF-8
C++
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1,825
cpp
#include "stdafx.h" #include <gtest/gtest.h> #include "Common.h" #include "MathFunction.h" #include "MidpointIntegration.h" #include "TrapezoidIntegration.h" #include "SimpsonsIntegraion.h" using namespace std; using namespace Common; using namespace NumericalMethods; namespace NumericalTests { namespace { class F1 : public MathFunction<double> { public: virtual ~F1() = default; double operator()( double x ) override; double operator()( double x, double y ) override; }; // test method f(x) = x^2 + 1 // Actual Area Under Curve: 45 1/3 double F1::operator()( const double x ) { return x * x + 1; } // test method f(x) = (x - 1)^3 double F1::operator()( double x, double y ) { return 0; } } class IntegrationTests : public ::testing::Test { protected: void SetUp() override { } void TearDown() override { } }; // Close. GTEST_TEST_(IntegrationTests, F1Midpoint, IntegrationTests, ::testing::internal::GetTypeId<IntegrationTests>()) { F1 f; const auto expected_area = 45.3328; MidpointIntegration mp( f ); const auto actual_area = mp.getIntegral( 1, 5 ); EXPECT_NEAR( expected_area, actual_area, .0001 ); } // Closer. GTEST_TEST_(IntegrationTests, F1Trapezoid, IntegrationTests, ::testing::internal::GetTypeId<IntegrationTests>()) { F1 f; const auto expected_area = 45.3344; TrapezoidIntegration t( f ); const auto actual_area = t.getIntegral( 1, 5 ); EXPECT_NEAR( expected_area, actual_area, .0001 ); } // Money. GTEST_TEST_(IntegrationTests, F1Simpson, IntegrationTests, ::testing::internal::GetTypeId<IntegrationTests>()) { F1 f; const auto expected_area = 45.3333; SimpsonsIntegraion s( f ); const auto actual_area = s.getIntegral( 1, 5 ); EXPECT_NEAR( expected_area, actual_area, .0001 ); } }
[ "bmoretz@ionicsolutions.net" ]
bmoretz@ionicsolutions.net
22e8b0e1a11b56bc185da90e4052ffaff0f2ae08
d32424b20ae663a143464a9277f8090bd017a7f6
/leetcode/402-RemoveKDigits.cpp
a9a56f72c456c85f2c8aeda90e3461999a5f6766
[]
no_license
Vesion/Misirlou
a8df716c17a3072e5cf84b5e279c06e2eac9e6a7
95274c8ccb3b457d5e884bf26948b03967b40b32
refs/heads/master
2023-05-01T10:05:40.709033
2023-04-22T18:41:29
2023-04-22T18:43:05
51,061,447
1
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null
null
null
null
UTF-8
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700
cpp
#include <iostream> #include <algorithm> #include <vector> #include <string> using namespace std; // greedy, stack class Solution { public: string removeKdigits(string num, int k) { int n = num.size(); int m = n-k; string res; for (int i = 0, j = 0; i < n; ++i) { while (!res.empty() && num[i] < res.back() && res.size()+n-i > m) res.pop_back(); if (res.size() < m) res.push_back(num[i]); } auto it = res.find_first_not_of('0'); if (it == string::npos) return "0"; return res.substr(it); } }; int main() { Solution s; cout << s.removeKdigits("100", 2) << endl; return 0; }
[ "xuxiang19930924@126.com" ]
xuxiang19930924@126.com
56b03ea49f17120f13c09b45f880b28d7d08b415
1af3ece40dbd345faebe934f1cf75d520647f1b9
/staple/crkit_build/crkit/release-1.5.2/tools/code/crlImageAlgebra.h
243d9f61dcaedf4bc827682126d4ca4c12b570e0
[]
no_license
ImageGuidedTherapyLab/ExLib
987fa9d7ac09b3664ad7f1edb0a47d6a3aff8772
b01e5347a624225a086c4c46ed59a0a303d95b18
refs/heads/master
2023-04-03T18:11:05.424078
2023-04-02T16:20:00
2023-04-02T16:20:00
13,075,319
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#ifndef _CRL_IMAGEALGEBRA_INCLUDED #define _CRL_IMAGEALGEBRA_INCLUDED 1 #include <itkImage.h> #include <itkVector.h> #include <itkImageFileReader.h> #include <itkImageFileWriter.h> #include <itkAddImageFilter.h> #include <itkMultiplyImageFilter.h> #include <itkSubtractImageFilter.h> #include <iostream> class ITK_EXPORT crlImageAlgebraBase : public itk::LightObject { public: typedef crlImageAlgebraBase Self; typedef itk::SmartPointer<Self> Pointer; typedef itk::SmartPointer<const Self> ConstPointer; /** Run-time type information (and related methods). */ itkTypeMacro(crlImageAlgebraBase, LightObject); crlImageAlgebraBase() {}; ~crlImageAlgebraBase() {}; void SetInput1FileName(std::string name) { m_Input1FileName = name; }; void SetInput2FileName(std::string name) { m_Input2FileName = name; }; void SetOutputFileName(std::string name) { m_OutputFileName = name; }; void SetOperationName(std::string name) { m_OperationName = name; }; virtual int Execute() = 0; protected: std::string m_Input1FileName; std::string m_Input2FileName; std::string m_OutputFileName; std::string m_OperationName; private: crlImageAlgebraBase(const crlImageAlgebraBase&); // purposely not implemented void operator=(const crlImageAlgebraBase &); // purposely not implemented }; template <unsigned int Dimension, class PixelType> class ITK_EXPORT crlImageAlgebra : public crlImageAlgebraBase { public: /** Standard class typedefs. */ typedef crlImageAlgebra Self; typedef crlImageAlgebraBase Superclass; typedef itk::SmartPointer<Self> Pointer; typedef itk::SmartPointer<const Self> ConstPointer; typedef itk::Image< PixelType, Dimension> ImageType; typedef itk::ImageFileReader< ImageType > ImageReaderType; typedef itk::ImageRegionConstIterator<ImageType> ImageIterator; typedef itk::ImageFileWriter< ImageType > ImageWriterType; // Filters that this program knows how to use: typedef itk::AddImageFilter<ImageType, ImageType, ImageType> AddFilterType; typedef itk::MultiplyImageFilter<ImageType, ImageType, ImageType> MultiplyFilterType; typedef itk::SubtractImageFilter<ImageType, ImageType, ImageType> SubtractFilterType; /** Method for creation through the object factory. */ itkNewMacro(Self); crlImageAlgebra() { m_Reader1 = ImageReaderType::New(); m_Reader2 = ImageReaderType::New(); m_Writer = ImageWriterType::New(); m_AddFilter = 0; m_MultiplyFilter = 0; m_SubtractFilter = 0; } ~crlImageAlgebra() { } // It is a bit strange that I can't just get a handle on an opaque // BinaryFunctorImageFilter and then point that at the appropriate sub-type // of filter. int Execute(); protected : typename ImageReaderType::Pointer m_Reader1; typename ImageReaderType::Pointer m_Reader2; typename ImageWriterType::Pointer m_Writer; typename ImageType::Pointer m_InImage1; typename ImageType::Pointer m_InImage2; typename ImageType::Pointer m_OutImage; typename AddFilterType::Pointer m_AddFilter; typename MultiplyFilterType::Pointer m_MultiplyFilter; typename SubtractFilterType::Pointer m_SubtractFilter; private: crlImageAlgebra(const Self&); // purposely not implemented void operator=(const Self&); //purposely not implemented }; #ifndef ITK_MANUAL_INSTANTIATION #include "crlImageAlgebra.txx" #endif #endif
[ "fuentesdt@gmail.com" ]
fuentesdt@gmail.com
3418ce05c10fee7abe4cefbc1abf906327c6061e
9d45d02d97d2660454f371bedef2130ce778c044
/Builds/Il2CppOutputProject/Source/il2cppOutput/UnityEngine.CoreModule.cpp
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rfal1337/KorpiForRestDisplay
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refs/heads/master
2021-01-15T01:35:57.058807
2020-02-22T13:40:00
2020-02-22T13:40:00
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" template <typename R> struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template <typename T1, typename T2> struct VirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template <typename T1, typename T2, typename T3> struct VirtActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; struct VirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template <typename R, typename T1, typename T2> struct VirtFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template <typename T1> struct VirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template <typename R, typename T1> struct VirtFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template <typename R, typename T1, typename T2, typename T3> struct VirtFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template <typename T1, typename T2> struct GenericVirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template <typename T1, typename T2, typename T3> struct GenericVirtActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; struct GenericVirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template <typename T1> struct GenericVirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template <typename R, typename T1, typename T2> struct GenericVirtFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template <typename T1, typename T2> struct InterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template <typename T1, typename T2, typename T3> struct InterfaceActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template <typename T1> struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template <typename T1, typename T2, typename T3, typename T4> struct InterfaceActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template <typename R> struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template <typename R, typename T1, typename T2> struct InterfaceFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template <typename R, typename T1, typename T2, typename T3> struct InterfaceFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template <typename T1, typename T2> struct GenericInterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template <typename T1, typename T2, typename T3> struct GenericInterfaceActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; struct GenericInterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template <typename T1> struct GenericInterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template <typename R, typename T1, typename T2> struct GenericInterfaceFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; // System.Action struct Action_t591D2A86165F896B4B800BB5C25CE18672A55579; // System.Action`1<System.Boolean> struct Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD; // System.Action`1<System.Object> struct Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0; // System.Action`1<System.String> struct Action_1_t32A9EECF5D4397CC1B9A7C7079870875411B06D0; // System.Action`1<UnityEngine.AsyncOperation> struct Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9; // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> struct Action_1_tD6810E674F680F908B08CF4048402180F53FB478; // System.Action`2<System.Object,System.Boolean> struct Action_2_t429E4750D84EBAC7EB494EB565EE0C8E1177C576; // System.Action`2<System.String,System.Boolean> struct Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455; // System.ArgumentException struct ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1; // System.ArgumentNullException struct ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD; // System.AsyncCallback struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4; // System.Attribute struct Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74; // System.Boolean[] struct BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040; // System.Byte[] struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821; // System.Char[] struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2; // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> struct Dictionary_2_tC88A56872F7C79DBB9582D4F3FC22ED5D8E0B98B; // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> struct Dictionary_2_tBA5388DBB42BF620266F9A48E8B859BBBB224E25; // System.Collections.Generic.IEnumerable`1<System.Object> struct IEnumerable_1_t2F75FCBEC68AFE08982DA43985F9D04056E2BE73; // System.Collections.Generic.IEnumerable`1<UnityEngine.Events.BaseInvokableCall> struct IEnumerable_1_tA277DF3D05CABC059E6137D5CD3EE743BE673A2E; // System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> struct IEnumerable_1_tF92302C88CC9039E8F9809C06589CCD781C16632; // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> struct IEnumerable_1_tA183883C09774DA45DA9B778CECEEB2434EA99A3; // System.Collections.Generic.List`1<System.Int32> struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226; // System.Collections.Generic.List`1<System.Object> struct List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D; // System.Collections.Generic.List`1<System.Type> struct List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0; // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock> struct List_1_t53AD896B2509A4686D143641030CF022753D3B04; // System.Collections.Generic.List`1<UnityEngine.Color32> struct List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5; // System.Collections.Generic.List`1<UnityEngine.Component> struct List_1_tAAE8BF32F260E5939A1EAF05F4C38C7841B64300; // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> struct List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694; // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> struct List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2; // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> struct List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86; // System.Collections.Generic.List`1<UnityEngine.Vector2> struct List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB; // System.Collections.Generic.List`1<UnityEngine.Vector3> struct List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5; // System.Collections.Generic.List`1<UnityEngine.Vector4> struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955; // System.Collections.IDictionary struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7; // System.Collections.IEnumerator struct IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE; // System.Delegate[] struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196; // System.Exception struct Exception_t; // System.Func`1<System.Boolean> struct Func_1_t4ABD6DAD480574F152452DD6B9C9A55F4F6655F1; // System.Func`2<System.Object,System.Boolean> struct Func_2_t4B4B1E74248F38404B56001A709D81142DE730CC; // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean> struct Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB; // System.Globalization.Calendar struct Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5; // System.Globalization.CompareInfo struct CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1; // System.Globalization.CultureData struct CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD; // System.Globalization.CultureInfo struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F; // System.Globalization.DateTimeFormatInfo struct DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F; // System.Globalization.NumberFormatInfo struct NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8; // System.Globalization.TextInfo struct TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8; // System.IAsyncResult struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598; // System.IO.Stream struct Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7; // System.IO.Stream/ReadWriteTask struct ReadWriteTask_tFA17EEE8BC5C4C83EAEFCC3662A30DE351ABAA80; // System.IndexOutOfRangeException struct IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF; // System.Int32[] struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83; // System.IntPtr[] struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD; // System.NullReferenceException struct NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC; // System.Object[] struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A; // System.Predicate`1<System.Object> struct Predicate_1_t4AA10EFD4C5497CA1CD0FE35A6AF5990FF5D0979; // System.Predicate`1<UnityEngine.Events.BaseInvokableCall> struct Predicate_1_tF1969050567D17C36A2ECAF3F0C603D1F6489F6A; // System.Reflection.Binder struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759; // System.Reflection.ConstructorInfo struct ConstructorInfo_t9CB51BFC178DF1CBCA5FD16B2D58229618F23EFF; // System.Reflection.MemberFilter struct MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381; // System.Reflection.MemberInfo struct MemberInfo_t; // System.Reflection.MethodInfo struct MethodInfo_t; // System.Reflection.ParameterInfo struct ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB; // System.Reflection.ParameterModifier[] struct ParameterModifierU5BU5D_t63EC46F14F048DC9EF6BF1362E8AEBEA1A05A5EA; // System.Runtime.InteropServices.MarshalAsAttribute struct MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770; // System.Security.Cryptography.RandomNumberGenerator struct RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2; // System.String struct String_t; // System.String[] struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E; // System.Threading.SemaphoreSlim struct SemaphoreSlim_t2E2888D1C0C8FAB80823C76F1602E4434B8FA048; // System.Type struct Type_t; // System.Type[] struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F; // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017; // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute struct NativeContainerAttribute_tA41A5C1CDBB226F97686298958A26B3462A2F0BD; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t9A5F86298A0ACEA749C828A02C92D5BA57C7EFA2; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray struct NativeContainerSupportsDeferredConvertListToArray_t8D1FF5AD33328E8B2F6D181F377CE87FB20AF0CC; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_tD4B1BA8B6DA73E5A72877276F83A33189750D4F6; // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute struct NativeDisableUnsafePtrRestrictionAttribute_t6275EEE5A68EC18F3221CA98A04B586A127D7A56; // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute struct WriteAccessRequiredAttribute_tF7C9F7B8CF860866B56AC525CEA325C657EE94F2; // UnityEngine.AddComponentMenu struct AddComponentMenu_tFC506BD3AC7C5903974088EF5A1815BC72AF8245; // UnityEngine.AnimationCurve struct AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C; // UnityEngine.Application/LogCallback struct LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778; // UnityEngine.Application/LowMemoryCallback struct LowMemoryCallback_t3862486677D10CD16ECDA703CFB75039A4B3AE00; // UnityEngine.Assertions.AssertionException struct AssertionException_t2E33237ABD721A57D41FC8745BCA4573DB40626E; // UnityEngine.AsyncOperation struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D; // UnityEngine.BeforeRenderHelper/OrderBlock[] struct OrderBlockU5BU5D_t1C62FB945EC1F218FB6301A770FBF3C67B0AA101; // UnityEngine.Behaviour struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8; // UnityEngine.BootConfigData struct BootConfigData_tDAD0635222140DCA86FC3C27BA41140D7ACD3500; // UnityEngine.Camera struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34; // UnityEngine.Camera/CameraCallback struct CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0; // UnityEngine.Camera[] struct CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9; // UnityEngine.Color32[] struct Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983; // UnityEngine.Component struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621; // UnityEngine.Component[] struct ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155; // UnityEngine.ComputeShader struct ComputeShader_tF8B65214DC8C7C124C01984EB5CCD28F55C85B2A; // UnityEngine.Coroutine struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC; // UnityEngine.Cubemap struct Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF; // UnityEngine.CubemapArray struct CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5; // UnityEngine.CullingGroup struct CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F; // UnityEngine.CullingGroup/StateChanged struct StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161; // UnityEngine.CustomYieldInstruction struct CustomYieldInstruction_t819BB0973AFF22766749FF087B8AEFEAF3C2CB7D; // UnityEngine.DebugLogHandler struct DebugLogHandler_tA80C96792806DC12E21DE8B2FF47B69846467C70; // UnityEngine.DefaultExecutionOrder struct DefaultExecutionOrder_t933EA54D4E5467321A1800D3389F25C48DE71398; // UnityEngine.DisallowMultipleComponent struct DisallowMultipleComponent_t78AA2992145F22B15B787B94A789B391635D9BCA; // UnityEngine.DisallowMultipleComponent[] struct DisallowMultipleComponentU5BU5D_t59E317D853AAC982D5D18D4C1581422FC151F7E3; // UnityEngine.Display struct Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57; // UnityEngine.Display/DisplaysUpdatedDelegate struct DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90; // UnityEngine.Display[] struct DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9; // UnityEngine.Events.ArgumentCache struct ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C; // UnityEngine.Events.BaseInvokableCall struct BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5; // UnityEngine.Events.BaseInvokableCall[] struct BaseInvokableCallU5BU5D_t5AA0EABD8006EFF721EE7FCC34BF5AA1418173D3; // UnityEngine.Events.CachedInvokableCall`1<System.Boolean> struct CachedInvokableCall_1_tD9D6B42DED8777941C4EE375EDB67DF2B8F445D7; // UnityEngine.Events.CachedInvokableCall`1<System.Int32> struct CachedInvokableCall_1_t6BEFF8A9DE48B8E970AE15346E7DF4DE5A3BADB6; // UnityEngine.Events.CachedInvokableCall`1<System.Object> struct CachedInvokableCall_1_tF7F1670398EB759A3D4AFEB35F47850DCD7D00AD; // UnityEngine.Events.CachedInvokableCall`1<System.Single> struct CachedInvokableCall_1_t853CA34F3C49BD37B91F7733304984E8B1FDEF0A; // UnityEngine.Events.CachedInvokableCall`1<System.String> struct CachedInvokableCall_1_tEA955BEC4B02C3BEF9C37E41A639EAE294B6E8C4; // UnityEngine.Events.InvokableCall struct InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC; // UnityEngine.Events.InvokableCallList struct InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F; // UnityEngine.Events.PersistentCall struct PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F; // UnityEngine.Events.PersistentCall[] struct PersistentCallU5BU5D_tFE2FAC868410270E54FFFDBA8E8343459C9D2835; // UnityEngine.Events.UnityAction struct UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4; // UnityEngine.Events.UnityAction`1<System.Boolean> struct UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC; // UnityEngine.Events.UnityAction`1<System.Int32> struct UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F; // UnityEngine.Events.UnityAction`1<System.Object> struct UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9; // UnityEngine.Events.UnityAction`1<System.Single> struct UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9; // UnityEngine.Events.UnityAction`1<System.String> struct UnityAction_1_tC17304886B9B905228EEC74E84B4FDBF72A3C5A5; // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> struct UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD; // UnityEngine.Events.UnityEvent struct UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F; // UnityEngine.Events.UnityEventBase struct UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5; // UnityEngine.Events.UnityEvent`1<System.Int32> struct UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914; // UnityEngine.Events.UnityEvent`1<System.Object> struct UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D; // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> struct UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332; // UnityEngine.ExcludeFromObjectFactoryAttribute struct ExcludeFromObjectFactoryAttribute_tC66D4CE9F5BEAB6A12509F14BE508C469F1ED221; // UnityEngine.ExcludeFromPresetAttribute struct ExcludeFromPresetAttribute_t36852ADC0AB8D9696334AA238410394C7C5CD9CF; // UnityEngine.ExecuteAlways struct ExecuteAlways_t57FCDBAAAA5AECB1568C3221FAE1E914B382B0A0; // UnityEngine.ExecuteInEditMode struct ExecuteInEditMode_t2CEB97B05448F9AB3523C32B6D43E14383FAFB4E; // UnityEngine.ExecuteInEditMode[] struct ExecuteInEditModeU5BU5D_tAE8DA030BEBA505907556F161EB49FD565976C80; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate struct RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8; // UnityEngine.Experimental.LowLevel.PlayerLoopSystem struct PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D; // UnityEngine.Experimental.LowLevel.PlayerLoopSystem/UpdateFunction struct UpdateFunction_tE0936D5A5B8C3367F0E6E464162E1FB1E9F304A8; // UnityEngine.Experimental.LowLevel.PlayerLoopSystem[] struct PlayerLoopSystemU5BU5D_t97939DCF6160BDDB681EB4155D9D1BEB1CB659A2; // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem struct BuiltinRuntimeReflectionSystem_tF90359038F6B352F6137BF66107D26BF8B165D45; // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem struct IScriptableRuntimeReflectionSystem_t3635F81D0F014A163A32492F27885B589F491CFD; // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper struct ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4; // UnityEngine.ExtensionOfNativeClassAttribute struct ExtensionOfNativeClassAttribute_t595E5601C3ACC7C8A8C5AEE90A05E7C7FF977FDF; // UnityEngine.GUIElement struct GUIElement_t7509096A8399BAB91367BBDD2F90EB2BACB1C4C4; // UnityEngine.GUILayer struct GUILayer_tB8A4E9CCC2977F6691AEBB96DE1C13681634063D; // UnityEngine.GameObject struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F; // UnityEngine.Gradient struct Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A; // UnityEngine.ILogHandler struct ILogHandler_t941F581F97535C9BFC019CF1D0B44990E31F92B4; // UnityEngine.ILogger struct ILogger_t572B66532D8EB6E76240476A788384A26D70866F; // UnityEngine.IPlayerEditorConnectionNative struct IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612; // UnityEngine.Internal.DefaultValueAttribute struct DefaultValueAttribute_t71AB43F14F9BC6FF9A3D760A99915A544D5E9B9A; // UnityEngine.Internal.ExcludeFromDocsAttribute struct ExcludeFromDocsAttribute_tD383C690B3BAC7B087185EACA5A93BEEF03C7B7A; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_tF4DC3E9BD9E6DB77FFF7BDC0B1545B5D6071513D; // UnityEngine.Light struct Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C; // UnityEngine.Light[] struct LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45; // UnityEngine.Logger struct Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F; // UnityEngine.LowerResBlitTexture struct LowerResBlitTexture_t872241FCAA36A884DD3989C4EF7AD3DE1B1E5EAD; // UnityEngine.Material struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598; // UnityEngine.Mesh struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C; // UnityEngine.MeshFilter struct MeshFilter_t8D4BA8E8723DE5CFF53B0DA5EE2F6B3A5B0E0FE0; // UnityEngine.MeshRenderer struct MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED; // UnityEngine.MonoBehaviour struct MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429; // UnityEngine.Networking.PlayerConnection.MessageEventArgs struct MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30; // UnityEngine.Networking.PlayerConnection.PlayerConnection struct PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA; // UnityEngine.Networking.PlayerConnection.PlayerConnection/<BlockUntilRecvMsg>c__AnonStorey2 struct U3CBlockUntilRecvMsgU3Ec__AnonStorey2_tB44031B365C58252C7A5A05A1BFEC7E2035FE68E; // UnityEngine.Networking.PlayerConnection.PlayerConnection/<Register>c__AnonStorey0 struct U3CRegisterU3Ec__AnonStorey0_t4375D335A7606DAF99A8211D91BDC830C6EAC2C9; // UnityEngine.Networking.PlayerConnection.PlayerConnection/<Unregister>c__AnonStorey1 struct U3CUnregisterU3Ec__AnonStorey1_t7DA501C8DA7F3BB2973B2C0142557AB6D056B10E; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents struct PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<AddAndCreate>c__AnonStorey1 struct U3CAddAndCreateU3Ec__AnonStorey1_t20F8F6C08F7A3288E431E891185668F751FE90EF; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<InvokeMessageIdSubscribers>c__AnonStorey0 struct U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t37CFFB3BEBB77FEFC07F695D1BD2200C32ABCDA0; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<UnregisterManagedCallback>c__AnonStorey2 struct U3CUnregisterManagedCallbackU3Ec__AnonStorey2_tBF8E6B433970276A827260CA19563B32D2D1D801; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent struct ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent struct MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers struct MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[] struct MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7; // UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0; // UnityEngine.Playables.PlayableAsset struct PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD; // UnityEngine.Playables.PlayableBehaviour struct PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB; // UnityEngine.PlayerConnectionInternal struct PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43; // UnityEngine.PreloadData struct PreloadData_t8B90BB489B4443F08031973939BDEC6624982A0A; // UnityEngine.Profiling.CustomSampler struct CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8; // UnityEngine.Profiling.Memory.Experimental.MetaData struct MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA; // UnityEngine.Profiling.Sampler struct Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4; // UnityEngine.PropertyAttribute struct PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54; // UnityEngine.RectTransform struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20; // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D; // UnityEngine.RenderTexture struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6; // UnityEngine.RequireComponent struct RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1; // UnityEngine.RequireComponent[] struct RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D; // UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734; // UnityEngine.Shader struct Shader_tE2731FF351B74AB4186897484FB01E000C1160CA; // UnityEngine.Texture struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4; // UnityEngine.Texture2D struct Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C; // UnityEngine.Transform struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA; // UnityEngine.UnityException struct UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28; // UnityEngine.Vector2[] struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6; // UnityEngine.Vector3[] struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28; // UnityEngine.Vector4[] struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66; // UnityEngine.YieldInstruction struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44; IL2CPP_EXTERN_C RuntimeClass* Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AssertionException_t2E33237ABD721A57D41FC8745BCA4573DB40626E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AttributeHelperEngine_t22E0A0A6E68E2DFAFB28B91CC8AFCE4630723601_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BeforeRenderHelper_tCD998F49EADBEE71F9B1A4381F9495633D09A2C2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BootConfigData_tDAD0635222140DCA86FC3C27BA41140D7ACD3500_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BuiltinRuntimeReflectionSystem_tF90359038F6B352F6137BF66107D26BF8B165D45_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t6BEFF8A9DE48B8E970AE15346E7DF4DE5A3BADB6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t853CA34F3C49BD37B91F7733304984E8B1FDEF0A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_tD9D6B42DED8777941C4EE375EDB67DF2B8F445D7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_tEA955BEC4B02C3BEF9C37E41A639EAE294B6E8C4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Color_t119BCA590009762C7223FDD3AF9706653AC84ED2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DebugLogHandler_tA80C96792806DC12E21DE8B2FF47B69846467C70_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DefaultValueAttribute_t71AB43F14F9BC6FF9A3D760A99915A544D5E9B9A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DisallowMultipleComponentU5BU5D_t59E317D853AAC982D5D18D4C1581422FC151F7E3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* 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Assert_Fail_m9A3A2A08A2E1D18D0BB7D0C635055839EAA2EF02_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Assert__cctor_mB34E1F44EB37A40F434BDB787B5E55F2B4033AF5_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AssertionException__ctor_mDB97D95CF48EE1F6C184D30F6C3E099E1C4DA7FD_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AssertionException_get_Message_m857FDA8060518415B2FFFCCA4A6BEE7B9BF66ECE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AssertionMessageUtil_GetEqualityMessage_mDBD27DDE3A03418E4A2F8DB377AE866F656C812A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AssertionMessageUtil_GetMessage_m97506B9B19E9F75E8FE164BF64085466FC96EA18_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AssertionMessageUtil_GetMessage_mA6DC7467BAF09543EA091FC63587C9011E1CA261_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AsyncOperation_InvokeCompletionEvent_m5F86FF01A5143016630C9CFADF6AA01DBBBD73A5_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_com_FromNativeMethodDefinition_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_pinvoke_FromNativeMethodDefinition_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AttributeHelperEngine_CheckIsEditorScript_m95CEEF4147D16BC2985EAADD300905AB736F857E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_m0972E47FA03C9CEF196B1E7B2E708E30DF4AD063_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AttributeHelperEngine_GetExecuteMode_mDE99262C53FA67B470B8668A13F968B4D5A8E0A1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m716999F8F469E9398A275432AA5C68E81DD8DB24_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AttributeHelperEngine_GetRequiredComponents_m869E1FF24FE124874E0723E11C12A906E57E3007_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AttributeHelperEngine__cctor_mAE0863DCF7EF9C1806BDC1D4DF64573464674964_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseInvokableCall_AllowInvoke_m0B193EBF1EF138FC5354933974DD702D3D9FF091_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseInvokableCall__ctor_m71AC21A8840CE45C2600FF784E8B0B556D7B2BA5_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BeforeRenderHelper_Invoke_m5CADC9F58196CF3F11CB1203AEAF40003C7D4ADD_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BeforeRenderHelper__cctor_mAF1DF30E8F7C2CE586303CAA41303230FE2DEB0D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BootConfigData_WrapBootConfigData_m7C2DCB60E1456C2B7748ECFAAEB492611A5D7690_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BootConfigData__ctor_m6C109EB48CAE91C89BB6C4BFD10C77EA6723E5AE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Bounds_Encapsulate_mD1F1DAC416D7147E07BF54D87CA7FF84C1088D8D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Bounds_Equals_m1ECFAEFE19BAFB61FFECA5C0B8AE068483A39C61_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Bounds_SetMinMax_m04969DE5CBC7F9843C12926ADD5F591159C86CA6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Bounds_ToString_m4637EA7C58B9C75651A040182471E9BAB9295666_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Bounds__ctor_m294E77A20EC1A3E96985FE1A925CB271D1B5266D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Bounds_get_max_mC3BE43C2A865BAC138D117684BC01E289892549B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Bounds_get_min_m2D48F74D29BF904D1AF19C562932E34ACAE2467C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Bounds_get_size_m0739F2686AE2D3416A33AEF892653091347FD4A6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Bounds_op_Equality_m8168B65BF71D8E5B2F0181677ED79957DD754FF4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Bounds_set_size_m70855AC67A54062D676174B416FB06019226B39A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_m1B6EE7816B71869B7F874488A51FF0093F1FF8CB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CameraPlayable_Equals_mBA0325A3187672B8FDE237D2D5229474C19E3A52_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Camera_FireOnPostRender_m17457A692D59CBDDDBBE0E4C441D393DAD58654B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Camera_FireOnPreCull_m7E8B65875444B1DE75170805AE22908ADE52301E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Camera_FireOnPreRender_m996699B5D50FC3D0AB05EED9F9CE581CCDC2FF67_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Camera_GetAllCameras_m500A4F27E7BE1C259E9EAA0AEBB1E1B35893059C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Camera_ScreenPointToRay_m7069BC09C3D802595AC1FBAEFB3C59C8F1FE5FE2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Color32_ToString_m217F2AD5C02E630E37BE5CFB0933630F6D0C3555_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Color32_op_Implicit_m52B034473369A651C8952BD916A2AB193E0E5B30_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Color_Equals_m63ECBA87A0F27CD7D09EEA36BCB697652E076F4E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Color_Lerp_mD37EF718F1BAC65A7416655F0BC902CE76559C46_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Color_ToString_m17A27E0CFB20D9946D130DAEDB5BDCACA5A4473F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Color_get_linear_mB10CD29D56ADE2C811AD74A605BA11F6656E9D1A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Color_get_maxColorComponent_mBA8595CB2790747F42145CB696C10E64C9BBD76D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Color_op_Equality_m71B1A2F64AD6228F10E20149EF6440460D2C748E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Component__ctor_m5E2740C0ACA4B368BC460315FAA2EDBFEAC0B8EF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CreateOutputMethod_BeginInvoke_m4FC768B14DF77F9DB8847F3FAF1CBFD11048030D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CubemapArray_Internal_Create_m2503EFCE0A71CBCCCA87C93E15B9F83709274A58_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CubemapArray__ctor_m1FC2738B93636229EC645E15D36C9A3F67FE0E54_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CubemapArray__ctor_m390539598EAAEE1AAE0B89D2241A60EE6BD1B219_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CubemapArray__ctor_m88D0AB083EEF112A636EE307337BAFAF036E0A2B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Cubemap_Internal_Create_m7D1672F9247A6CA2578874A69C901311B6196289_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Cubemap__ctor_m823CBFD84E8497FEEDE6858F1781ADECB0C6CFBF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Cubemap__ctor_mB0430DC19209C90736915B41A670C7AC65698D71_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Cubemap__ctor_mC713C6EC5AA4BB7091AF19FC75E1A5D3A133550B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Cubemap__ctor_mDEAB11F63268FC5F1115D928499AC270F21FB249_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Cubemap__ctor_mFC82AF58FF4875D6750838AF47A05D5B203523A8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CullingGroup_Finalize_m67D1F84462EC91AACBB9899B859D26CAD5BE24AB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_com_FromNativeMethodDefinition_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_pinvoke_FromNativeMethodDefinition_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CustomSampler_Create_m454B8B69BB1085AAC8AFC39B1EB311474080C0BA_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CustomSampler__cctor_mB5B9C73DFC279A84D57351F6AE105779B94ABDED_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CustomSampler__ctor_m3C1E95E5355AE3C5C736F6DAFCBF5EB92E5E4771_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CustomSampler__ctor_m6AF8A65CE6483316530AC812D0A3904DD30BE426_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DebugLogHandler_LogException_m816CF2DDA84DFC1D1715B24F9626BD623FF05416_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Debug_CallOverridenDebugHandler_m5F5FC22445A9C957A655734DA5B661A5E256BEBE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Debug_LogAssertion_m2A8940871EC1BD01A405103429F2FCE2AFB12506_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Debug_LogErrorFormat_m994E4759C25BF0E9DD4179C10E3979558137CCF0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Debug_LogException_m3CC9A37CD398E5B7F2305896F0969939F1BD1E3E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Debug_LogException_mBAA6702C240E37B2A834AA74E4FDC15A3A5589A9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Debug_LogWarningFormat_m4A02CCF91F3A9392F4AA93576DCE2222267E5945_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Debug_LogWarning_mD417697331190AC1D21C463F412C475103A7256E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Debug__cctor_m9BFDFB65B30AA2962FDACD15F36FC666471D1C5E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Debug_get_unityLogger_mFA75EC397E067D09FD66D56B4E7692C3FCC3E960_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultValueAttribute_Equals_mD9073A5C537D4DBDFBD5E3616BC5A05B5D0C51B2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Display_Activate_m0A04423CDC6925BF08ED02F73903BAB701B95E73_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Display_FireDisplaysUpdated_m1655DF7464EA901E47BCDD6C3BBB9AFF52757D86_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Display_RecreateDisplayList_mA7E2B69AF4BD88A0C45B9A0BB7E1FFDDA5C60FE8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Display_RelativeMouseAt_mABDA4BAC2C1B328A2C6A205D552AA5488BFFAA93_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Display__cctor_mC1A1851D26DD51ECF2C09DBB1147A7CF05EEEC9D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Display_get_main_mDC0ED8AD60BF5BC3C83384E9C5131403E7033AFA_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Display_get_renderingHeight_m1496BF9D66501280B4F75A31A515D8CF416838B0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Display_get_renderingWidth_mA02F65BF724686D7A0CD0C192954CA22592C3B12_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Display_get_systemHeight_m0D7950CB39015167C175634EF8A5E0C52FBF5EC7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Display_get_systemWidth_mA14AF2D3B017CF4BA2C2990DC2398E528AF83413_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t GameObject__ctor_m20BE06980A232E1D64016957059A9DD834173F68_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t GameObject__ctor_mA4DFA8F4471418C248E95B55070665EF344B4B2D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t GameObject__ctor_mBB454E679AD9CF0B84D3609A01E6A9753ACF4686_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Gradient_Equals_m0A13AD7938F81F21CC380609A506A39B37CF2097_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Gradient_Equals_m7F23C7692189DDD94FC31758493D4C99C2F3FB1E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t InvokableCallList_AddListener_mE4069F40E8762EF21140D688175D7A4E46FD2E83_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t InvokableCallList_AddPersistentInvokableCall_m62BDD6521FB7B68B58673D5C5B1117FCE4826CAD_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t InvokableCallList_ClearPersistent_m4038DB499DCD84B79C0F1A698AAA7B9519553D49_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t InvokableCallList_PrepareInvoke_m5BB28A5FBF10C84ECF5B52EBC52F9FCCDC840DC1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t InvokableCallList_RemoveListener_mC886122D45A6682A85066E48637339065085D6DE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t InvokableCallList__ctor_m8A5D49D58DCCC3D962D84C6DAD703DCABE74EC2D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t InvokableCall__ctor_m2F9F0CD09FCFFEBCBBA87EC75D9BA50058C5B873_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t InvokableCall_add_Delegate_mCE91CE04CF7A8B962FF566B018C8C516351AD0F3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t InvokableCall_remove_Delegate_m0CFD9A25842A757309236C500089752BF544E3C7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t LightDataGI_Init_m236C2DEE096CDCF4B4489B9A5630E231531DF022_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t LightDataGI_Init_m93EBCF45B2A5F8A0C9879FD2CF1B853514837F4B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t LightmapperUtils_ExtractInnerCone_mAB6BC006F6841F7881DAC60077A61BA525E09C48_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Lightmapping_GetDelegate_mCFE706531D3E5A96E71ED963AF8CB4B93A1C0AEE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Lightmapping_RequestLights_m572FA5D5ADA94FF109696431E2EAE13B6D5C9AB6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Lightmapping_ResetDelegate_m25E3082200DFB9F101AEE07039FC4A33C4183738_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Lightmapping_SetDelegate_mEA4A2549370F078869895AAC4E01EB916BB49A01_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Lightmapping__cctor_m542D9D32613B348F62541FB1F0AF70EBF7EBB93A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t LogCallback_BeginInvoke_mECA20C96EB7E35915BC9202F833685D0ED5F66A7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Logger_GetString_m0078CBA4ADAE877152C264A4BEA5408BAB1DC514_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Logger_LogException_m362D3434D3B275B0B98E434BFBFBF52C76BBC9C3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Logger_LogFormat_m549605E9E6499650E70B0A168E047727490F31B7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Logger_Log_m653FDC5B68CB933887D8886762C7BBA75243A9AF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Logger_Log_mE06FF98F674C73E4BB67302E1EEDEA72F7655FF0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ManagedStreamHelpers_ManagedStreamLength_mB518EF67FCBA5080CA4C45F34496C05041E07B98_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ManagedStreamHelpers_ManagedStreamRead_mC0BDD6B226BBF621F6DAC184E3FC798D6BB0D47B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ManagedStreamHelpers_ManagedStreamSeek_m450DB930DD5085114F382A6FE05CF15C5CB21168_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t MaterialEffectPlayable_Equals_m9C2DB0EB37CFB9679961D667B61E2360384C71DA_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Material__ctor_m0171C6D4D3FD04D58C70808F255DBA67D0ED2BDE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Material__ctor_m02F4232D67F46B1EE84441089306E867B1788924_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Material__ctor_m81E76B5C1316004F25D4FE9CEC0E78A7428DABA8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Material_get_mainTexture_mE85CF647728AD145D7E03A172EFD5930773E514E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_Abs_mD852D98E3D4846B45F57D0AD4A8C6E00EF272662_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_Atan_m1FF47E958C869FCB8BADF804011E04736E23C6F9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_CeilToInt_m0230CCC7CC9266F18125D9425C38A25D1CA4275B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_Cos_mC5ECAE74D1FE9AF6F6EFF50AD3CD6BA1941B267A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_FloorToInt_m0C42B64571CE92A738AD7BB82388CE12FBE7457C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_Floor_mD447D35DE1D81DE09C2EFE21A75F0444E2AEF9E1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_InverseLerp_m7054CDF25056E9B27D2467F91C95D628508F1F31_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_Lerp_m9A74C5A0C37D0CDF45EE66E7774D12A9B93B1364_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_Log_mD0CFD1242805BD697B5156AA46FBB43E7636A19B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_Pow_mC1BFA8F6235567CBB31F3D9507A6275635A38B5F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_Repeat_m8459F4AAFF92DB770CC892BF71EE9438D9D0F779_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_RoundToInt_m0EAD8BD38FCB72FA1D8A04E96337C820EC83F041_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_Round_mC8FAD403F9E68B0339CF65C8F63BFA3107DB3FC9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_Sin_m5275643192EFB3BD27A722901C6A4228A0DB8BB6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_SmoothDamp_m00F6830F4979901CACDE66A7CEECD8AA467342C8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_Sqrt_mF1FBD3142F5A3BCC5C35DFB922A14765BC0A8E2B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf_Tan_m436F7A034334BCB42BD46ABC94D1200C70E81A49_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mathf__cctor_m4855BF06F66120E2029CFA4F3E82FBDB197A86EC_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Matrix4x4_Equals_m7FB9C1A249956C6CDE761838B92097C525596D31_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Matrix4x4_ToString_m7E29D2447E2FC1EAB3D8565B7DCAFB9037C69E1D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Matrix4x4__cctor_mC5A7950045F0C8DBAD83A45D08812BEDBC6E159E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t MemoryProfiler_FinalizeSnapshot_m48FD62744888BBF0A9B13826622041226C8B9AD7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t MemoryProfiler_PrepareMetadata_mDFBA7A9960E5B4DF4500092638CD59EB558DD42C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_CheckCanAccessSubmesh_mF86EBD1C9EC3FE557880FA138510F7761585D227_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_DefaultDimensionForChannel_mF943AF434BB9F54DBB3B3DE65F7B816E617A89C9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_GetIndices_m4260DCF1026449C4E8C4C40229D12AF8CAB26EAF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_GetUVChannel_m15BB0A6CC8E32867621A78627CD5FF2CAEA163CC_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_PrintErrorCantAccessIndices_mA45D3609288655A328AEB0F2F436403B1ECE5077_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_RecalculateBounds_m1BF701FE2CEA4E8E1183FF878B812808ED1EBA49_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_SetColors_m237E41213E82D4BB882ED96FD81A17D9366590CF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_SetNormals_m76D71A949B9288FA8ED17DDADC530365307B9797_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_SetTangents_m6EEAB861C9286B1DA4935B87A883045ADD3955E5_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_SetTriangles_m39FB983B90F36D724CC1C21BA7821C9697F86116_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_SetUVs_m0210150B0387289B823488D421BDF9CBF9769116_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_SetVertices_m5F487FC255C9CAF4005B75CFE67A88C8C0E7BB06_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh__ctor_m3AEBC82AB71D4F9498F6E254174BEBA8372834B4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_get_colors32_m24C6C6BC1A40B7F09FF390F304A96728A4C99246_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_get_normals_m3CE4668899836CBD17C3F85EB24261CBCEB3EABB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_get_tangents_mFF92BD7D6EBA8C7EB8340E1529B1CB98006F44DD_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_get_uv2_m3E70D5DD7A5C6910A074A78296269EBF2CBAE97F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_get_uv3_mC56484D8B69A65DA948C7F23B06ED490BCFBE8B0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_get_uv4_m1C5734938A443D8004339E8D8DDDC33B3E0935F6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_get_uv_m0EBA5CA4644C9D5F1B2125AF3FE3873EFC8A4616_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mesh_get_vertices_m7D07DC0F071C142B87F675B148FC0F7A243238B9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t MessageTypeSubscribers__ctor_mD26A2485EA3ECACFA2CB35D08A48256CE9DFE825_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t MonoBehaviour_print_m171D860AF3370C46648FE8F3EE3E0E6535E1C774_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t NativeLeakDetection_Initialize_m70E48965BE4B399698C8034015B4F0EBD8D4C6E7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Object_Equals_m813F5A9FF65C9BC0D6907570C2A9913507D58F32_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Object_ToString_m4EBF621C98D5BFA9C0522C27953BB45AB2430FE1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Object__cctor_m14515D6A9B514D3A8590E2CAE4372A0956E8976C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_com_FromNativeMethodDefinition_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_pinvoke_FromNativeMethodDefinition_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PersistentCallGroup_Initialize_m9F47B3D16F78FD424D50E9AE41EB066BA9C681A3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PersistentCallGroup__ctor_m46B7802855B55149B9C1ECD9C9C97B8025BF2D7A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PersistentCall_GetObjectCall_m895EBE1B8E2A4FB297A8C268371CA4CD320F72C9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PersistentCall_GetRuntimeCall_m68F27109F868C451A47DAC3863B27839C515C3A6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PersistentCall_IsValid_mF3E3A11AF1547E84B2AC78AFAF6B2907C9B159AE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PersistentCall__ctor_mBF65325BE6B4EBC6B3E8ADAD3C6FA77EF5BBEFA8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableAsset_Internal_CreatePlayable_mB36624F1FD210AAD53A848BF8F26912D47DFC09C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableAsset_get_duration_m58C1A4AC3A8CF2783815016BE58378D6E17D22D2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableAsset_get_outputs_mD839CEB7A22543AC17FAE1C3C4BCD9A7B8DA82B1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableBinding__cctor_mF1C450FA8C820DA444D8AB9235958EC750AE60C8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableHandle__cctor_m6FA486FD9ECB91B10F04E59EFE993EC7663B6EA3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle__cctor_mD1C850FF555697A09A580322C66357B593C9294E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayableOutput__cctor_m833F06DD46347C62096CEF4E22DBC3EB9ECDACD5_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Playable__cctor_m5655D443F6D04230DB5D37BF7D5EDCA71FD85A32_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m991A5281F58D94FA0F095A538BD91CA72B864965_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_mAF6931079473185968AFCD40A23A610F7D6CC3A0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnection_BlockUntilRecvMsg_mFCF2DB02D6F07C0A69C0412D8A3F596AF4AC54A2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnection_ConnectedCallbackInternal_mFEC88D604DE3923849942994ED873B26CEEDDA3D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnection_CreateInstance_m6325767D9D05B530116767E164CDCBE613A5787F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnection_DisconnectAll_m278A4B90D90892338D1B41F5A59CD7C519F1C8D2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnection_DisconnectedCallback_m2A12A748DDACDD3877D01D7F38ABBC55DEE26A56_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnection_MessageCallbackInternal_m3E9A847ED82FDA9ABB680F81595A876450EFB166_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnection_OnEnable_m9D8136CEB952BC0F44A46A212BF2E91E5A769954_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnection_RegisterConnection_m7E54302209A4F3FB3E27A0E7FEB8ADE32C100F1B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnection_RegisterDisconnection_m556075060F55D3FA7F44DEB4B34CE1070ECBF823_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnection_Send_m1CDF41319A60A5940B487D08ECE14D0B61EDE6AC_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnection_TrySend_m3C0D0208A6A8A7F7FF93AF155A71B726ABE8D662_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnection_Unregister_m8EB88437DF970AA6627BC301C54A859DAED70534_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnection__ctor_m3E1248C28C3082C592C2E5F69778F31F6610D93D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerConnection_get_isConnected_mB902603E2C8CA93299FF0B28E13A9D594CBFE14E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerEditorConnectionEvents_AddAndCreate_mB5A51595E4A5DA3B9F353AC72F7B0484C675B7D3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_mFA28BDF3B52AEF86161F33B52699253181800926_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerEditorConnectionEvents_UnregisterManagedCallback_mFD3A444E636B079C03739DC96BAFFD5FD55C574A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PlayerEditorConnectionEvents__ctor_m9BE616B901BCACAABEC9063A838BB803AB7EC2A7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Pose_Equals_m867264C8DF91FF8DC3AD957EF1625902CDEBAEDD_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Pose_Equals_mA16065890F0234E10B16257ABEF8C6A2FC682BD0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Pose_ToString_mC103264D1B0E8491287378ECB0FAFD2B42294BC9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Pose__cctor_mD40D2646613A057912BD183EC8BDCA0A9A001D3A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Quaternion__cctor_m026361EBBB33BB651A59FC7BC6128195AEDCF935_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Quaternion_get_identity_m548B37D80F2DEE60E41D1F09BF6889B557BE1A64_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Quaternion_op_Inequality_mDA6D2E63A498C8A9AB9A11DD7EA3B96567390C70_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RequestLightsDelegate_BeginInvoke_m842A0B872EE1BDC505161CC083CA189F222784A8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Sampler__cctor_mF1262C0B147581D48C65976480293BA7E4CE816F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ScriptableRuntimeReflectionSystemSettings__cctor_m9CC42ECA95CACFFF874575B63D1FA461667D194C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_m67BF9AE5DFB70144A8114705C51C96FFB497AA3E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_m9D4C5A04E52667F4A9C15144B854A9D84D089590_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_m65564441C57A8D5D3BA116C171ECE95B91F734A2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StateChanged_BeginInvoke_m5BD458B36BF2E71F4FB19444B0FAAA1B87BF8912_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t TextureMixerPlayable_Equals_mEDE18FD43C9501F04871D2357DC66BABE43F397B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t U3CAddAndCreateU3Ec__AnonStorey1_U3CU3Em__0_m859E25575A1509158C78C36AEFFC10FC6833A255_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_mB7A0AE2596E09695CBEB6E462295920AFF21AD06_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t U3CRegisterU3Ec__AnonStorey0_U3CU3Em__0_m2B3E6BFF10FB1953FC35AB50D7FCF982445EF2F6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t U3CUnregisterManagedCallbackU3Ec__AnonStorey2_U3CU3Em__0_mD582BCF419AFA0D9F2DF2F7847933C570A8B9C2A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t U3CUnregisterU3Ec__AnonStorey1_U3CU3Em__0_m83AF010C3934125FB12BA2973275DDBB33946666_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEventBase_FindMethod_m4E838DE0D107C86C7CAA5B05D4683066E9EB9C32_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEventBase_FindMethod_m82A135403D677ECE42CEE42A322E15EB2EA53797_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEventBase_GetValidMethodInfo_m4521621AB72C7265A2C0EC6911BE4DC42A99B6A5_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEventBase_ToString_m7672D78CA070AC49FFF04E645523864C300DD66D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEventBase__ctor_m57AF08DAFA9C1B4F4C8DA855116900BAE8DF9595_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEvent_FindMethod_Impl_mC96F40A83BB4D1430E254DAE9B091E27E42E8796_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEvent_GetDelegate_m8D277E2D713BB3605B3D46E5A3DB708B6A338EB0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEvent_GetDelegate_mDFBD636D71E24D75D0851959256A3B97BA842865_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEvent_Invoke_mB2FA1C76256FE34D5E7F84ABE528AC61CE8A0325_MetadataUsageId; struct CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD_marshaled_com; struct CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD_marshaled_pinvoke; struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_com; struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_pinvoke; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com;; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke;; struct PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D;; struct PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_com; struct PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_com;; struct PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_pinvoke; struct PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_pinvoke;; struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821; struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86; struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83; struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD; struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A; struct ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694; struct ParameterModifierU5BU5D_t63EC46F14F048DC9EF6BF1362E8AEBEA1A05A5EA; struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F; struct OrderBlockU5BU5D_t1C62FB945EC1F218FB6301A770FBF3C67B0AA101; struct CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9; struct Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983; struct DisallowMultipleComponentU5BU5D_t59E317D853AAC982D5D18D4C1581422FC151F7E3; struct DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9; struct ExecuteInEditModeU5BU5D_tAE8DA030BEBA505907556F161EB49FD565976C80; struct PlayerLoopSystemU5BU5D_t97939DCF6160BDDB681EB4155D9D1BEB1CB659A2; struct KeyframeU5BU5D_tF4DC3E9BD9E6DB77FFF7BDC0B1545B5D6071513D; struct LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45; struct PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB; struct RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D; struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6; struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28; struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // <Module> struct U3CModuleU3E_t721799D5E718B5EDD7BFDDF4EFBA50C642140B3F { public: public: }; // System.Object struct Il2CppArrayBounds; // System.Array // System.Attribute struct Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 : public RuntimeObject { public: public: }; // System.Collections.Generic.List`1<System.Int32> struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____items_1)); } inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get__items_1() const { return ____items_1; } inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_StaticFields, ____emptyArray_5)); } inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get__emptyArray_5() const { return ____emptyArray_5; } inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<System.Object> struct List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____items_1)); } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get__items_1() const { return ____items_1; } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D_StaticFields, ____emptyArray_5)); } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get__emptyArray_5() const { return ____emptyArray_5; } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<System.Type> struct List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0, ____items_1)); } inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get__items_1() const { return ____items_1; } inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of__items_1() { return &____items_1; } inline void set__items_1(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0_StaticFields, ____emptyArray_5)); } inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get__emptyArray_5() const { return ____emptyArray_5; } inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper_OrderBlock> struct List_1_t53AD896B2509A4686D143641030CF022753D3B04 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items OrderBlockU5BU5D_t1C62FB945EC1F218FB6301A770FBF3C67B0AA101* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t53AD896B2509A4686D143641030CF022753D3B04, ____items_1)); } inline OrderBlockU5BU5D_t1C62FB945EC1F218FB6301A770FBF3C67B0AA101* get__items_1() const { return ____items_1; } inline OrderBlockU5BU5D_t1C62FB945EC1F218FB6301A770FBF3C67B0AA101** get_address_of__items_1() { return &____items_1; } inline void set__items_1(OrderBlockU5BU5D_t1C62FB945EC1F218FB6301A770FBF3C67B0AA101* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t53AD896B2509A4686D143641030CF022753D3B04, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t53AD896B2509A4686D143641030CF022753D3B04, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t53AD896B2509A4686D143641030CF022753D3B04, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t53AD896B2509A4686D143641030CF022753D3B04_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray OrderBlockU5BU5D_t1C62FB945EC1F218FB6301A770FBF3C67B0AA101* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t53AD896B2509A4686D143641030CF022753D3B04_StaticFields, ____emptyArray_5)); } inline OrderBlockU5BU5D_t1C62FB945EC1F218FB6301A770FBF3C67B0AA101* get__emptyArray_5() const { return ____emptyArray_5; } inline OrderBlockU5BU5D_t1C62FB945EC1F218FB6301A770FBF3C67B0AA101** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(OrderBlockU5BU5D_t1C62FB945EC1F218FB6301A770FBF3C67B0AA101* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Color32> struct List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5, ____items_1)); } inline Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* get__items_1() const { return ____items_1; } inline Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5_StaticFields, ____emptyArray_5)); } inline Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* get__emptyArray_5() const { return ____emptyArray_5; } inline Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Component> struct List_1_tAAE8BF32F260E5939A1EAF05F4C38C7841B64300 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tAAE8BF32F260E5939A1EAF05F4C38C7841B64300, ____items_1)); } inline ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* get__items_1() const { return ____items_1; } inline ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tAAE8BF32F260E5939A1EAF05F4C38C7841B64300, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tAAE8BF32F260E5939A1EAF05F4C38C7841B64300, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tAAE8BF32F260E5939A1EAF05F4C38C7841B64300, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tAAE8BF32F260E5939A1EAF05F4C38C7841B64300_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tAAE8BF32F260E5939A1EAF05F4C38C7841B64300_StaticFields, ____emptyArray_5)); } inline ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* get__emptyArray_5() const { return ____emptyArray_5; } inline ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> struct List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items BaseInvokableCallU5BU5D_t5AA0EABD8006EFF721EE7FCC34BF5AA1418173D3* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694, ____items_1)); } inline BaseInvokableCallU5BU5D_t5AA0EABD8006EFF721EE7FCC34BF5AA1418173D3* get__items_1() const { return ____items_1; } inline BaseInvokableCallU5BU5D_t5AA0EABD8006EFF721EE7FCC34BF5AA1418173D3** get_address_of__items_1() { return &____items_1; } inline void set__items_1(BaseInvokableCallU5BU5D_t5AA0EABD8006EFF721EE7FCC34BF5AA1418173D3* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray BaseInvokableCallU5BU5D_t5AA0EABD8006EFF721EE7FCC34BF5AA1418173D3* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694_StaticFields, ____emptyArray_5)); } inline BaseInvokableCallU5BU5D_t5AA0EABD8006EFF721EE7FCC34BF5AA1418173D3* get__emptyArray_5() const { return ____emptyArray_5; } inline BaseInvokableCallU5BU5D_t5AA0EABD8006EFF721EE7FCC34BF5AA1418173D3** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(BaseInvokableCallU5BU5D_t5AA0EABD8006EFF721EE7FCC34BF5AA1418173D3* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> struct List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items PersistentCallU5BU5D_tFE2FAC868410270E54FFFDBA8E8343459C9D2835* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2, ____items_1)); } inline PersistentCallU5BU5D_tFE2FAC868410270E54FFFDBA8E8343459C9D2835* get__items_1() const { return ____items_1; } inline PersistentCallU5BU5D_tFE2FAC868410270E54FFFDBA8E8343459C9D2835** get_address_of__items_1() { return &____items_1; } inline void set__items_1(PersistentCallU5BU5D_tFE2FAC868410270E54FFFDBA8E8343459C9D2835* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray PersistentCallU5BU5D_tFE2FAC868410270E54FFFDBA8E8343459C9D2835* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2_StaticFields, ____emptyArray_5)); } inline PersistentCallU5BU5D_tFE2FAC868410270E54FFFDBA8E8343459C9D2835* get__emptyArray_5() const { return ____emptyArray_5; } inline PersistentCallU5BU5D_tFE2FAC868410270E54FFFDBA8E8343459C9D2835** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(PersistentCallU5BU5D_tFE2FAC868410270E54FFFDBA8E8343459C9D2835* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers> struct List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86, ____items_1)); } inline MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* get__items_1() const { return ____items_1; } inline MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7** get_address_of__items_1() { return &____items_1; } inline void set__items_1(MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86_StaticFields, ____emptyArray_5)); } inline MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* get__emptyArray_5() const { return ____emptyArray_5; } inline MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Vector2> struct List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB, ____items_1)); } inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get__items_1() const { return ____items_1; } inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB_StaticFields, ____emptyArray_5)); } inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get__emptyArray_5() const { return ____emptyArray_5; } inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Vector3> struct List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5, ____items_1)); } inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get__items_1() const { return ____items_1; } inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5_StaticFields, ____emptyArray_5)); } inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get__emptyArray_5() const { return ____emptyArray_5; } inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Vector4> struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____items_1)); } inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* get__items_1() const { return ____items_1; } inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_StaticFields, ____emptyArray_5)); } inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* get__emptyArray_5() const { return ____emptyArray_5; } inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Globalization.CultureInfo struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F : public RuntimeObject { public: // System.Boolean System.Globalization.CultureInfo::m_isReadOnly bool ___m_isReadOnly_3; // System.Int32 System.Globalization.CultureInfo::cultureID int32_t ___cultureID_4; // System.Int32 System.Globalization.CultureInfo::parent_lcid int32_t ___parent_lcid_5; // System.Int32 System.Globalization.CultureInfo::datetime_index int32_t ___datetime_index_6; // System.Int32 System.Globalization.CultureInfo::number_index int32_t ___number_index_7; // System.Int32 System.Globalization.CultureInfo::default_calendar_type int32_t ___default_calendar_type_8; // System.Boolean System.Globalization.CultureInfo::m_useUserOverride bool ___m_useUserOverride_9; // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 * ___numInfo_10; // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F * ___dateTimeInfo_11; // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 * ___textInfo_12; // System.String System.Globalization.CultureInfo::m_name String_t* ___m_name_13; // System.String System.Globalization.CultureInfo::englishname String_t* ___englishname_14; // System.String System.Globalization.CultureInfo::nativename String_t* ___nativename_15; // System.String System.Globalization.CultureInfo::iso3lang String_t* ___iso3lang_16; // System.String System.Globalization.CultureInfo::iso2lang String_t* ___iso2lang_17; // System.String System.Globalization.CultureInfo::win3lang String_t* ___win3lang_18; // System.String System.Globalization.CultureInfo::territory String_t* ___territory_19; // System.String[] System.Globalization.CultureInfo::native_calendar_names StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___native_calendar_names_20; // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 * ___compareInfo_21; // System.Void* System.Globalization.CultureInfo::textinfo_data void* ___textinfo_data_22; // System.Int32 System.Globalization.CultureInfo::m_dataItem int32_t ___m_dataItem_23; // System.Globalization.Calendar System.Globalization.CultureInfo::calendar Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 * ___calendar_24; // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * ___parent_culture_25; // System.Boolean System.Globalization.CultureInfo::constructed bool ___constructed_26; // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___cached_serialized_form_27; // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD * ___m_cultureData_28; // System.Boolean System.Globalization.CultureInfo::m_isInherited bool ___m_isInherited_29; public: inline static int32_t get_offset_of_m_isReadOnly_3() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_isReadOnly_3)); } inline bool get_m_isReadOnly_3() const { return ___m_isReadOnly_3; } inline bool* get_address_of_m_isReadOnly_3() { return &___m_isReadOnly_3; } inline void set_m_isReadOnly_3(bool value) { ___m_isReadOnly_3 = value; } inline static int32_t get_offset_of_cultureID_4() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___cultureID_4)); } inline int32_t get_cultureID_4() const { return ___cultureID_4; } inline int32_t* get_address_of_cultureID_4() { return &___cultureID_4; } inline void set_cultureID_4(int32_t value) { ___cultureID_4 = value; } inline static int32_t get_offset_of_parent_lcid_5() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___parent_lcid_5)); } inline int32_t get_parent_lcid_5() const { return ___parent_lcid_5; } inline int32_t* get_address_of_parent_lcid_5() { return &___parent_lcid_5; } inline void set_parent_lcid_5(int32_t value) { ___parent_lcid_5 = value; } inline static int32_t get_offset_of_datetime_index_6() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___datetime_index_6)); } inline int32_t get_datetime_index_6() const { return ___datetime_index_6; } inline int32_t* get_address_of_datetime_index_6() { return &___datetime_index_6; } inline void set_datetime_index_6(int32_t value) { ___datetime_index_6 = value; } inline static int32_t get_offset_of_number_index_7() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___number_index_7)); } inline int32_t get_number_index_7() const { return ___number_index_7; } inline int32_t* get_address_of_number_index_7() { return &___number_index_7; } inline void set_number_index_7(int32_t value) { ___number_index_7 = value; } inline static int32_t get_offset_of_default_calendar_type_8() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___default_calendar_type_8)); } inline int32_t get_default_calendar_type_8() const { return ___default_calendar_type_8; } inline int32_t* get_address_of_default_calendar_type_8() { return &___default_calendar_type_8; } inline void set_default_calendar_type_8(int32_t value) { ___default_calendar_type_8 = value; } inline static int32_t get_offset_of_m_useUserOverride_9() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_useUserOverride_9)); } inline bool get_m_useUserOverride_9() const { return ___m_useUserOverride_9; } inline bool* get_address_of_m_useUserOverride_9() { return &___m_useUserOverride_9; } inline void set_m_useUserOverride_9(bool value) { ___m_useUserOverride_9 = value; } inline static int32_t get_offset_of_numInfo_10() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___numInfo_10)); } inline NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 * get_numInfo_10() const { return ___numInfo_10; } inline NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 ** get_address_of_numInfo_10() { return &___numInfo_10; } inline void set_numInfo_10(NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 * value) { ___numInfo_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___numInfo_10), (void*)value); } inline static int32_t get_offset_of_dateTimeInfo_11() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___dateTimeInfo_11)); } inline DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F * get_dateTimeInfo_11() const { return ___dateTimeInfo_11; } inline DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F ** get_address_of_dateTimeInfo_11() { return &___dateTimeInfo_11; } inline void set_dateTimeInfo_11(DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F * value) { ___dateTimeInfo_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___dateTimeInfo_11), (void*)value); } inline static int32_t get_offset_of_textInfo_12() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___textInfo_12)); } inline TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 * get_textInfo_12() const { return ___textInfo_12; } inline TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 ** get_address_of_textInfo_12() { return &___textInfo_12; } inline void set_textInfo_12(TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 * value) { ___textInfo_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___textInfo_12), (void*)value); } inline static int32_t get_offset_of_m_name_13() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_name_13)); } inline String_t* get_m_name_13() const { return ___m_name_13; } inline String_t** get_address_of_m_name_13() { return &___m_name_13; } inline void set_m_name_13(String_t* value) { ___m_name_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_name_13), (void*)value); } inline static int32_t get_offset_of_englishname_14() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___englishname_14)); } inline String_t* get_englishname_14() const { return ___englishname_14; } inline String_t** get_address_of_englishname_14() { return &___englishname_14; } inline void set_englishname_14(String_t* value) { ___englishname_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___englishname_14), (void*)value); } inline static int32_t get_offset_of_nativename_15() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___nativename_15)); } inline String_t* get_nativename_15() const { return ___nativename_15; } inline String_t** get_address_of_nativename_15() { return &___nativename_15; } inline void set_nativename_15(String_t* value) { ___nativename_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___nativename_15), (void*)value); } inline static int32_t get_offset_of_iso3lang_16() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___iso3lang_16)); } inline String_t* get_iso3lang_16() const { return ___iso3lang_16; } inline String_t** get_address_of_iso3lang_16() { return &___iso3lang_16; } inline void set_iso3lang_16(String_t* value) { ___iso3lang_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___iso3lang_16), (void*)value); } inline static int32_t get_offset_of_iso2lang_17() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___iso2lang_17)); } inline String_t* get_iso2lang_17() const { return ___iso2lang_17; } inline String_t** get_address_of_iso2lang_17() { return &___iso2lang_17; } inline void set_iso2lang_17(String_t* value) { ___iso2lang_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___iso2lang_17), (void*)value); } inline static int32_t get_offset_of_win3lang_18() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___win3lang_18)); } inline String_t* get_win3lang_18() const { return ___win3lang_18; } inline String_t** get_address_of_win3lang_18() { return &___win3lang_18; } inline void set_win3lang_18(String_t* value) { ___win3lang_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___win3lang_18), (void*)value); } inline static int32_t get_offset_of_territory_19() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___territory_19)); } inline String_t* get_territory_19() const { return ___territory_19; } inline String_t** get_address_of_territory_19() { return &___territory_19; } inline void set_territory_19(String_t* value) { ___territory_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___territory_19), (void*)value); } inline static int32_t get_offset_of_native_calendar_names_20() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___native_calendar_names_20)); } inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* get_native_calendar_names_20() const { return ___native_calendar_names_20; } inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E** get_address_of_native_calendar_names_20() { return &___native_calendar_names_20; } inline void set_native_calendar_names_20(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* value) { ___native_calendar_names_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_calendar_names_20), (void*)value); } inline static int32_t get_offset_of_compareInfo_21() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___compareInfo_21)); } inline CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 * get_compareInfo_21() const { return ___compareInfo_21; } inline CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 ** get_address_of_compareInfo_21() { return &___compareInfo_21; } inline void set_compareInfo_21(CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 * value) { ___compareInfo_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___compareInfo_21), (void*)value); } inline static int32_t get_offset_of_textinfo_data_22() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___textinfo_data_22)); } inline void* get_textinfo_data_22() const { return ___textinfo_data_22; } inline void** get_address_of_textinfo_data_22() { return &___textinfo_data_22; } inline void set_textinfo_data_22(void* value) { ___textinfo_data_22 = value; } inline static int32_t get_offset_of_m_dataItem_23() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_dataItem_23)); } inline int32_t get_m_dataItem_23() const { return ___m_dataItem_23; } inline int32_t* get_address_of_m_dataItem_23() { return &___m_dataItem_23; } inline void set_m_dataItem_23(int32_t value) { ___m_dataItem_23 = value; } inline static int32_t get_offset_of_calendar_24() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___calendar_24)); } inline Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 * get_calendar_24() const { return ___calendar_24; } inline Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 ** get_address_of_calendar_24() { return &___calendar_24; } inline void set_calendar_24(Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 * value) { ___calendar_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___calendar_24), (void*)value); } inline static int32_t get_offset_of_parent_culture_25() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___parent_culture_25)); } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * get_parent_culture_25() const { return ___parent_culture_25; } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F ** get_address_of_parent_culture_25() { return &___parent_culture_25; } inline void set_parent_culture_25(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * value) { ___parent_culture_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___parent_culture_25), (void*)value); } inline static int32_t get_offset_of_constructed_26() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___constructed_26)); } inline bool get_constructed_26() const { return ___constructed_26; } inline bool* get_address_of_constructed_26() { return &___constructed_26; } inline void set_constructed_26(bool value) { ___constructed_26 = value; } inline static int32_t get_offset_of_cached_serialized_form_27() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___cached_serialized_form_27)); } inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* get_cached_serialized_form_27() const { return ___cached_serialized_form_27; } inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821** get_address_of_cached_serialized_form_27() { return &___cached_serialized_form_27; } inline void set_cached_serialized_form_27(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* value) { ___cached_serialized_form_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___cached_serialized_form_27), (void*)value); } inline static int32_t get_offset_of_m_cultureData_28() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_cultureData_28)); } inline CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD * get_m_cultureData_28() const { return ___m_cultureData_28; } inline CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD ** get_address_of_m_cultureData_28() { return &___m_cultureData_28; } inline void set_m_cultureData_28(CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD * value) { ___m_cultureData_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_cultureData_28), (void*)value); } inline static int32_t get_offset_of_m_isInherited_29() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_isInherited_29)); } inline bool get_m_isInherited_29() const { return ___m_isInherited_29; } inline bool* get_address_of_m_isInherited_29() { return &___m_isInherited_29; } inline void set_m_isInherited_29(bool value) { ___m_isInherited_29 = value; } }; struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields { public: // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * ___invariant_culture_info_0; // System.Object System.Globalization.CultureInfo::shared_table_lock RuntimeObject * ___shared_table_lock_1; // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * ___default_current_culture_2; // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * ___s_DefaultThreadCurrentUICulture_33; // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * ___s_DefaultThreadCurrentCulture_34; // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number Dictionary_2_tC88A56872F7C79DBB9582D4F3FC22ED5D8E0B98B * ___shared_by_number_35; // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name Dictionary_2_tBA5388DBB42BF620266F9A48E8B859BBBB224E25 * ___shared_by_name_36; // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku bool ___IsTaiwanSku_37; public: inline static int32_t get_offset_of_invariant_culture_info_0() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___invariant_culture_info_0)); } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * get_invariant_culture_info_0() const { return ___invariant_culture_info_0; } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F ** get_address_of_invariant_culture_info_0() { return &___invariant_culture_info_0; } inline void set_invariant_culture_info_0(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * value) { ___invariant_culture_info_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___invariant_culture_info_0), (void*)value); } inline static int32_t get_offset_of_shared_table_lock_1() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___shared_table_lock_1)); } inline RuntimeObject * get_shared_table_lock_1() const { return ___shared_table_lock_1; } inline RuntimeObject ** get_address_of_shared_table_lock_1() { return &___shared_table_lock_1; } inline void set_shared_table_lock_1(RuntimeObject * value) { ___shared_table_lock_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___shared_table_lock_1), (void*)value); } inline static int32_t get_offset_of_default_current_culture_2() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___default_current_culture_2)); } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * get_default_current_culture_2() const { return ___default_current_culture_2; } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F ** get_address_of_default_current_culture_2() { return &___default_current_culture_2; } inline void set_default_current_culture_2(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * value) { ___default_current_culture_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___default_current_culture_2), (void*)value); } inline static int32_t get_offset_of_s_DefaultThreadCurrentUICulture_33() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___s_DefaultThreadCurrentUICulture_33)); } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * get_s_DefaultThreadCurrentUICulture_33() const { return ___s_DefaultThreadCurrentUICulture_33; } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F ** get_address_of_s_DefaultThreadCurrentUICulture_33() { return &___s_DefaultThreadCurrentUICulture_33; } inline void set_s_DefaultThreadCurrentUICulture_33(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * value) { ___s_DefaultThreadCurrentUICulture_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentUICulture_33), (void*)value); } inline static int32_t get_offset_of_s_DefaultThreadCurrentCulture_34() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___s_DefaultThreadCurrentCulture_34)); } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * get_s_DefaultThreadCurrentCulture_34() const { return ___s_DefaultThreadCurrentCulture_34; } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F ** get_address_of_s_DefaultThreadCurrentCulture_34() { return &___s_DefaultThreadCurrentCulture_34; } inline void set_s_DefaultThreadCurrentCulture_34(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * value) { ___s_DefaultThreadCurrentCulture_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentCulture_34), (void*)value); } inline static int32_t get_offset_of_shared_by_number_35() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___shared_by_number_35)); } inline Dictionary_2_tC88A56872F7C79DBB9582D4F3FC22ED5D8E0B98B * get_shared_by_number_35() const { return ___shared_by_number_35; } inline Dictionary_2_tC88A56872F7C79DBB9582D4F3FC22ED5D8E0B98B ** get_address_of_shared_by_number_35() { return &___shared_by_number_35; } inline void set_shared_by_number_35(Dictionary_2_tC88A56872F7C79DBB9582D4F3FC22ED5D8E0B98B * value) { ___shared_by_number_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___shared_by_number_35), (void*)value); } inline static int32_t get_offset_of_shared_by_name_36() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___shared_by_name_36)); } inline Dictionary_2_tBA5388DBB42BF620266F9A48E8B859BBBB224E25 * get_shared_by_name_36() const { return ___shared_by_name_36; } inline Dictionary_2_tBA5388DBB42BF620266F9A48E8B859BBBB224E25 ** get_address_of_shared_by_name_36() { return &___shared_by_name_36; } inline void set_shared_by_name_36(Dictionary_2_tBA5388DBB42BF620266F9A48E8B859BBBB224E25 * value) { ___shared_by_name_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___shared_by_name_36), (void*)value); } inline static int32_t get_offset_of_IsTaiwanSku_37() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___IsTaiwanSku_37)); } inline bool get_IsTaiwanSku_37() const { return ___IsTaiwanSku_37; } inline bool* get_address_of_IsTaiwanSku_37() { return &___IsTaiwanSku_37; } inline void set_IsTaiwanSku_37(bool value) { ___IsTaiwanSku_37 = value; } }; // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_pinvoke { int32_t ___m_isReadOnly_3; int32_t ___cultureID_4; int32_t ___parent_lcid_5; int32_t ___datetime_index_6; int32_t ___number_index_7; int32_t ___default_calendar_type_8; int32_t ___m_useUserOverride_9; NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 * ___numInfo_10; DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F * ___dateTimeInfo_11; TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 * ___textInfo_12; char* ___m_name_13; char* ___englishname_14; char* ___nativename_15; char* ___iso3lang_16; char* ___iso2lang_17; char* ___win3lang_18; char* ___territory_19; char** ___native_calendar_names_20; CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 * ___compareInfo_21; void* ___textinfo_data_22; int32_t ___m_dataItem_23; Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 * ___calendar_24; CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_pinvoke* ___parent_culture_25; int32_t ___constructed_26; Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27; CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD_marshaled_pinvoke* ___m_cultureData_28; int32_t ___m_isInherited_29; }; // Native definition for COM marshalling of System.Globalization.CultureInfo struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_com { int32_t ___m_isReadOnly_3; int32_t ___cultureID_4; int32_t ___parent_lcid_5; int32_t ___datetime_index_6; int32_t ___number_index_7; int32_t ___default_calendar_type_8; int32_t ___m_useUserOverride_9; NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 * ___numInfo_10; DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F * ___dateTimeInfo_11; TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 * ___textInfo_12; Il2CppChar* ___m_name_13; Il2CppChar* ___englishname_14; Il2CppChar* ___nativename_15; Il2CppChar* ___iso3lang_16; Il2CppChar* ___iso2lang_17; Il2CppChar* ___win3lang_18; Il2CppChar* ___territory_19; Il2CppChar** ___native_calendar_names_20; CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 * ___compareInfo_21; void* ___textinfo_data_22; int32_t ___m_dataItem_23; Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 * ___calendar_24; CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_com* ___parent_culture_25; int32_t ___constructed_26; Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27; CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD_marshaled_com* ___m_cultureData_28; int32_t ___m_isInherited_29; }; // System.MarshalByRefObject struct MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF : public RuntimeObject { public: // System.Object System.MarshalByRefObject::_identity RuntimeObject * ____identity_0; public: inline static int32_t get_offset_of__identity_0() { return static_cast<int32_t>(offsetof(MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF, ____identity_0)); } inline RuntimeObject * get__identity_0() const { return ____identity_0; } inline RuntimeObject ** get_address_of__identity_0() { return &____identity_0; } inline void set__identity_0(RuntimeObject * value) { ____identity_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____identity_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MarshalByRefObject struct MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF_marshaled_pinvoke { Il2CppIUnknown* ____identity_0; }; // Native definition for COM marshalling of System.MarshalByRefObject struct MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF_marshaled_com { Il2CppIUnknown* ____identity_0; }; // System.Reflection.Binder struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 : public RuntimeObject { public: public: }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com { }; // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility struct NativeArrayUnsafeUtility_t2B01CE90013CE5874AC6E98925C55FA6C1F5F4BA : public RuntimeObject { public: public: }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility struct UnsafeUtility_t78D5F2C60E6994F1B44020D1B4368BB8DD559AA8 : public RuntimeObject { public: public: }; // Unity.Collections.NativeLeakDetection struct NativeLeakDetection_tE520FB2F1FBF6EE18C680B9BE25D981674987477 : public RuntimeObject { public: public: }; struct NativeLeakDetection_tE520FB2F1FBF6EE18C680B9BE25D981674987477_StaticFields { public: // System.Int32 Unity.Collections.NativeLeakDetection::s_NativeLeakDetectionMode int32_t ___s_NativeLeakDetectionMode_0; public: inline static int32_t get_offset_of_s_NativeLeakDetectionMode_0() { return static_cast<int32_t>(offsetof(NativeLeakDetection_tE520FB2F1FBF6EE18C680B9BE25D981674987477_StaticFields, ___s_NativeLeakDetectionMode_0)); } inline int32_t get_s_NativeLeakDetectionMode_0() const { return ___s_NativeLeakDetectionMode_0; } inline int32_t* get_address_of_s_NativeLeakDetectionMode_0() { return &___s_NativeLeakDetectionMode_0; } inline void set_s_NativeLeakDetectionMode_0(int32_t value) { ___s_NativeLeakDetectionMode_0 = value; } }; // UnityEngine.Application struct Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316 : public RuntimeObject { public: public: }; struct Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields { public: // UnityEngine.Application_LowMemoryCallback UnityEngine.Application::lowMemory LowMemoryCallback_t3862486677D10CD16ECDA703CFB75039A4B3AE00 * ___lowMemory_0; // UnityEngine.Application_LogCallback UnityEngine.Application::s_LogCallbackHandler LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * ___s_LogCallbackHandler_1; // UnityEngine.Application_LogCallback UnityEngine.Application::s_LogCallbackHandlerThreaded LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * ___s_LogCallbackHandlerThreaded_2; // System.Action`1<System.Boolean> UnityEngine.Application::focusChanged Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * ___focusChanged_3; // System.Action`1<System.String> UnityEngine.Application::deepLinkActivated Action_1_t32A9EECF5D4397CC1B9A7C7079870875411B06D0 * ___deepLinkActivated_4; // System.Func`1<System.Boolean> UnityEngine.Application::wantsToQuit Func_1_t4ABD6DAD480574F152452DD6B9C9A55F4F6655F1 * ___wantsToQuit_5; // System.Action UnityEngine.Application::quitting Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * ___quitting_6; public: inline static int32_t get_offset_of_lowMemory_0() { return static_cast<int32_t>(offsetof(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields, ___lowMemory_0)); } inline LowMemoryCallback_t3862486677D10CD16ECDA703CFB75039A4B3AE00 * get_lowMemory_0() const { return ___lowMemory_0; } inline LowMemoryCallback_t3862486677D10CD16ECDA703CFB75039A4B3AE00 ** get_address_of_lowMemory_0() { return &___lowMemory_0; } inline void set_lowMemory_0(LowMemoryCallback_t3862486677D10CD16ECDA703CFB75039A4B3AE00 * value) { ___lowMemory_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___lowMemory_0), (void*)value); } inline static int32_t get_offset_of_s_LogCallbackHandler_1() { return static_cast<int32_t>(offsetof(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields, ___s_LogCallbackHandler_1)); } inline LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * get_s_LogCallbackHandler_1() const { return ___s_LogCallbackHandler_1; } inline LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 ** get_address_of_s_LogCallbackHandler_1() { return &___s_LogCallbackHandler_1; } inline void set_s_LogCallbackHandler_1(LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * value) { ___s_LogCallbackHandler_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_LogCallbackHandler_1), (void*)value); } inline static int32_t get_offset_of_s_LogCallbackHandlerThreaded_2() { return static_cast<int32_t>(offsetof(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields, ___s_LogCallbackHandlerThreaded_2)); } inline LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * get_s_LogCallbackHandlerThreaded_2() const { return ___s_LogCallbackHandlerThreaded_2; } inline LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 ** get_address_of_s_LogCallbackHandlerThreaded_2() { return &___s_LogCallbackHandlerThreaded_2; } inline void set_s_LogCallbackHandlerThreaded_2(LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * value) { ___s_LogCallbackHandlerThreaded_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_LogCallbackHandlerThreaded_2), (void*)value); } inline static int32_t get_offset_of_focusChanged_3() { return static_cast<int32_t>(offsetof(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields, ___focusChanged_3)); } inline Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * get_focusChanged_3() const { return ___focusChanged_3; } inline Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD ** get_address_of_focusChanged_3() { return &___focusChanged_3; } inline void set_focusChanged_3(Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * value) { ___focusChanged_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___focusChanged_3), (void*)value); } inline static int32_t get_offset_of_deepLinkActivated_4() { return static_cast<int32_t>(offsetof(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields, ___deepLinkActivated_4)); } inline Action_1_t32A9EECF5D4397CC1B9A7C7079870875411B06D0 * get_deepLinkActivated_4() const { return ___deepLinkActivated_4; } inline Action_1_t32A9EECF5D4397CC1B9A7C7079870875411B06D0 ** get_address_of_deepLinkActivated_4() { return &___deepLinkActivated_4; } inline void set_deepLinkActivated_4(Action_1_t32A9EECF5D4397CC1B9A7C7079870875411B06D0 * value) { ___deepLinkActivated_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___deepLinkActivated_4), (void*)value); } inline static int32_t get_offset_of_wantsToQuit_5() { return static_cast<int32_t>(offsetof(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields, ___wantsToQuit_5)); } inline Func_1_t4ABD6DAD480574F152452DD6B9C9A55F4F6655F1 * get_wantsToQuit_5() const { return ___wantsToQuit_5; } inline Func_1_t4ABD6DAD480574F152452DD6B9C9A55F4F6655F1 ** get_address_of_wantsToQuit_5() { return &___wantsToQuit_5; } inline void set_wantsToQuit_5(Func_1_t4ABD6DAD480574F152452DD6B9C9A55F4F6655F1 * value) { ___wantsToQuit_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___wantsToQuit_5), (void*)value); } inline static int32_t get_offset_of_quitting_6() { return static_cast<int32_t>(offsetof(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields, ___quitting_6)); } inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * get_quitting_6() const { return ___quitting_6; } inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 ** get_address_of_quitting_6() { return &___quitting_6; } inline void set_quitting_6(Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * value) { ___quitting_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___quitting_6), (void*)value); } }; // UnityEngine.Assertions.Assert struct Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC : public RuntimeObject { public: public: }; struct Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC_StaticFields { public: // System.Boolean UnityEngine.Assertions.Assert::raiseExceptions bool ___raiseExceptions_0; public: inline static int32_t get_offset_of_raiseExceptions_0() { return static_cast<int32_t>(offsetof(Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC_StaticFields, ___raiseExceptions_0)); } inline bool get_raiseExceptions_0() const { return ___raiseExceptions_0; } inline bool* get_address_of_raiseExceptions_0() { return &___raiseExceptions_0; } inline void set_raiseExceptions_0(bool value) { ___raiseExceptions_0 = value; } }; // UnityEngine.Assertions.AssertionMessageUtil struct AssertionMessageUtil_t53E18C221F3DDFDBA8E96C385F488FB99A54C265 : public RuntimeObject { public: public: }; // UnityEngine.AttributeHelperEngine struct AttributeHelperEngine_t22E0A0A6E68E2DFAFB28B91CC8AFCE4630723601 : public RuntimeObject { public: public: }; struct AttributeHelperEngine_t22E0A0A6E68E2DFAFB28B91CC8AFCE4630723601_StaticFields { public: // UnityEngine.DisallowMultipleComponent[] UnityEngine.AttributeHelperEngine::_disallowMultipleComponentArray DisallowMultipleComponentU5BU5D_t59E317D853AAC982D5D18D4C1581422FC151F7E3* ____disallowMultipleComponentArray_0; // UnityEngine.ExecuteInEditMode[] UnityEngine.AttributeHelperEngine::_executeInEditModeArray ExecuteInEditModeU5BU5D_tAE8DA030BEBA505907556F161EB49FD565976C80* ____executeInEditModeArray_1; // UnityEngine.RequireComponent[] UnityEngine.AttributeHelperEngine::_requireComponentArray RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D* ____requireComponentArray_2; public: inline static int32_t get_offset_of__disallowMultipleComponentArray_0() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t22E0A0A6E68E2DFAFB28B91CC8AFCE4630723601_StaticFields, ____disallowMultipleComponentArray_0)); } inline DisallowMultipleComponentU5BU5D_t59E317D853AAC982D5D18D4C1581422FC151F7E3* get__disallowMultipleComponentArray_0() const { return ____disallowMultipleComponentArray_0; } inline DisallowMultipleComponentU5BU5D_t59E317D853AAC982D5D18D4C1581422FC151F7E3** get_address_of__disallowMultipleComponentArray_0() { return &____disallowMultipleComponentArray_0; } inline void set__disallowMultipleComponentArray_0(DisallowMultipleComponentU5BU5D_t59E317D853AAC982D5D18D4C1581422FC151F7E3* value) { ____disallowMultipleComponentArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____disallowMultipleComponentArray_0), (void*)value); } inline static int32_t get_offset_of__executeInEditModeArray_1() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t22E0A0A6E68E2DFAFB28B91CC8AFCE4630723601_StaticFields, ____executeInEditModeArray_1)); } inline ExecuteInEditModeU5BU5D_tAE8DA030BEBA505907556F161EB49FD565976C80* get__executeInEditModeArray_1() const { return ____executeInEditModeArray_1; } inline ExecuteInEditModeU5BU5D_tAE8DA030BEBA505907556F161EB49FD565976C80** get_address_of__executeInEditModeArray_1() { return &____executeInEditModeArray_1; } inline void set__executeInEditModeArray_1(ExecuteInEditModeU5BU5D_tAE8DA030BEBA505907556F161EB49FD565976C80* value) { ____executeInEditModeArray_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____executeInEditModeArray_1), (void*)value); } inline static int32_t get_offset_of__requireComponentArray_2() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t22E0A0A6E68E2DFAFB28B91CC8AFCE4630723601_StaticFields, ____requireComponentArray_2)); } inline RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D* get__requireComponentArray_2() const { return ____requireComponentArray_2; } inline RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D** get_address_of__requireComponentArray_2() { return &____requireComponentArray_2; } inline void set__requireComponentArray_2(RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D* value) { ____requireComponentArray_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____requireComponentArray_2), (void*)value); } }; // UnityEngine.BeforeRenderHelper struct BeforeRenderHelper_tCD998F49EADBEE71F9B1A4381F9495633D09A2C2 : public RuntimeObject { public: public: }; struct BeforeRenderHelper_tCD998F49EADBEE71F9B1A4381F9495633D09A2C2_StaticFields { public: // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper_OrderBlock> UnityEngine.BeforeRenderHelper::s_OrderBlocks List_1_t53AD896B2509A4686D143641030CF022753D3B04 * ___s_OrderBlocks_0; public: inline static int32_t get_offset_of_s_OrderBlocks_0() { return static_cast<int32_t>(offsetof(BeforeRenderHelper_tCD998F49EADBEE71F9B1A4381F9495633D09A2C2_StaticFields, ___s_OrderBlocks_0)); } inline List_1_t53AD896B2509A4686D143641030CF022753D3B04 * get_s_OrderBlocks_0() const { return ___s_OrderBlocks_0; } inline List_1_t53AD896B2509A4686D143641030CF022753D3B04 ** get_address_of_s_OrderBlocks_0() { return &___s_OrderBlocks_0; } inline void set_s_OrderBlocks_0(List_1_t53AD896B2509A4686D143641030CF022753D3B04 * value) { ___s_OrderBlocks_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_OrderBlocks_0), (void*)value); } }; // UnityEngine.ClassLibraryInitializer struct ClassLibraryInitializer_t24E21A05B08AF4DF2E31A47DBA9606ACC3529C00 : public RuntimeObject { public: public: }; // UnityEngine.Cursor struct Cursor_tB2534663A596902A88A21D54F3DF5AD30F4E048A : public RuntimeObject { public: public: }; // UnityEngine.CustomYieldInstruction struct CustomYieldInstruction_t819BB0973AFF22766749FF087B8AEFEAF3C2CB7D : public RuntimeObject { public: public: }; // UnityEngine.Debug struct Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4 : public RuntimeObject { public: public: }; struct Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_StaticFields { public: // UnityEngine.ILogger UnityEngine.Debug::s_Logger RuntimeObject* ___s_Logger_0; public: inline static int32_t get_offset_of_s_Logger_0() { return static_cast<int32_t>(offsetof(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_StaticFields, ___s_Logger_0)); } inline RuntimeObject* get_s_Logger_0() const { return ___s_Logger_0; } inline RuntimeObject** get_address_of_s_Logger_0() { return &___s_Logger_0; } inline void set_s_Logger_0(RuntimeObject* value) { ___s_Logger_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Logger_0), (void*)value); } }; // UnityEngine.DebugLogHandler struct DebugLogHandler_tA80C96792806DC12E21DE8B2FF47B69846467C70 : public RuntimeObject { public: public: }; // UnityEngine.Events.ArgumentCache struct ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C : public RuntimeObject { public: // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___m_ObjectArgument_0; // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName String_t* ___m_ObjectArgumentAssemblyTypeName_1; // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument int32_t ___m_IntArgument_2; // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument float ___m_FloatArgument_3; // System.String UnityEngine.Events.ArgumentCache::m_StringArgument String_t* ___m_StringArgument_4; // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument bool ___m_BoolArgument_5; public: inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast<int32_t>(offsetof(ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C, ___m_ObjectArgument_0)); } inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; } inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; } inline void set_m_ObjectArgument_0(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value) { ___m_ObjectArgument_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgument_0), (void*)value); } inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C, ___m_ObjectArgumentAssemblyTypeName_1)); } inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; } inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; } inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value) { ___m_ObjectArgumentAssemblyTypeName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgumentAssemblyTypeName_1), (void*)value); } inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast<int32_t>(offsetof(ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C, ___m_IntArgument_2)); } inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; } inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; } inline void set_m_IntArgument_2(int32_t value) { ___m_IntArgument_2 = value; } inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast<int32_t>(offsetof(ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C, ___m_FloatArgument_3)); } inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; } inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; } inline void set_m_FloatArgument_3(float value) { ___m_FloatArgument_3 = value; } inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast<int32_t>(offsetof(ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C, ___m_StringArgument_4)); } inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; } inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; } inline void set_m_StringArgument_4(String_t* value) { ___m_StringArgument_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StringArgument_4), (void*)value); } inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast<int32_t>(offsetof(ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C, ___m_BoolArgument_5)); } inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; } inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; } inline void set_m_BoolArgument_5(bool value) { ___m_BoolArgument_5 = value; } }; // UnityEngine.Events.BaseInvokableCall struct BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 : public RuntimeObject { public: public: }; // UnityEngine.Events.InvokableCallList struct InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F : public RuntimeObject { public: // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * ___m_PersistentCalls_0; // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * ___m_RuntimeCalls_1; // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * ___m_ExecutingCalls_2; // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate bool ___m_NeedsUpdate_3; public: inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast<int32_t>(offsetof(InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F, ___m_PersistentCalls_0)); } inline List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; } inline List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; } inline void set_m_PersistentCalls_0(List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * value) { ___m_PersistentCalls_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_0), (void*)value); } inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast<int32_t>(offsetof(InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F, ___m_RuntimeCalls_1)); } inline List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; } inline List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; } inline void set_m_RuntimeCalls_1(List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * value) { ___m_RuntimeCalls_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RuntimeCalls_1), (void*)value); } inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast<int32_t>(offsetof(InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F, ___m_ExecutingCalls_2)); } inline List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; } inline List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; } inline void set_m_ExecutingCalls_2(List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * value) { ___m_ExecutingCalls_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutingCalls_2), (void*)value); } inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast<int32_t>(offsetof(InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F, ___m_NeedsUpdate_3)); } inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; } inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; } inline void set_m_NeedsUpdate_3(bool value) { ___m_NeedsUpdate_3 = value; } }; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F : public RuntimeObject { public: // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2 * ___m_Calls_0; public: inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F, ___m_Calls_0)); } inline List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2 * get_m_Calls_0() const { return ___m_Calls_0; } inline List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2 ** get_address_of_m_Calls_0() { return &___m_Calls_0; } inline void set_m_Calls_0(List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2 * value) { ___m_Calls_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value); } }; // UnityEngine.Events.UnityEventBase struct UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 : public RuntimeObject { public: // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * ___m_Calls_0; // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * ___m_PersistentCalls_1; // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty bool ___m_CallsDirty_2; public: inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5, ___m_Calls_0)); } inline InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * get_m_Calls_0() const { return ___m_Calls_0; } inline InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F ** get_address_of_m_Calls_0() { return &___m_Calls_0; } inline void set_m_Calls_0(InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * value) { ___m_Calls_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value); } inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5, ___m_PersistentCalls_1)); } inline PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; } inline PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; } inline void set_m_PersistentCalls_1(PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * value) { ___m_PersistentCalls_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value); } inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5, ___m_CallsDirty_2)); } inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; } inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; } inline void set_m_CallsDirty_2(bool value) { ___m_CallsDirty_2 = value; } }; // UnityEngine.Experimental.GlobalIllumination.LightmapperUtils struct LightmapperUtils_tCDD48F2C4D5E85C04A82077787435F4C86B2E738 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.GlobalIllumination.Lightmapping struct Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287 : public RuntimeObject { public: public: }; struct Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_StaticFields { public: // UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_DefaultDelegate RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * ___s_DefaultDelegate_0; // UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_RequestLightsDelegate RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * ___s_RequestLightsDelegate_1; public: inline static int32_t get_offset_of_s_DefaultDelegate_0() { return static_cast<int32_t>(offsetof(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_StaticFields, ___s_DefaultDelegate_0)); } inline RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * get_s_DefaultDelegate_0() const { return ___s_DefaultDelegate_0; } inline RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 ** get_address_of_s_DefaultDelegate_0() { return &___s_DefaultDelegate_0; } inline void set_s_DefaultDelegate_0(RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * value) { ___s_DefaultDelegate_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultDelegate_0), (void*)value); } inline static int32_t get_offset_of_s_RequestLightsDelegate_1() { return static_cast<int32_t>(offsetof(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_StaticFields, ___s_RequestLightsDelegate_1)); } inline RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * get_s_RequestLightsDelegate_1() const { return ___s_RequestLightsDelegate_1; } inline RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 ** get_address_of_s_RequestLightsDelegate_1() { return &___s_RequestLightsDelegate_1; } inline void set_s_RequestLightsDelegate_1(RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * value) { ___s_RequestLightsDelegate_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_RequestLightsDelegate_1), (void*)value); } }; // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem struct BuiltinRuntimeReflectionSystem_tF90359038F6B352F6137BF66107D26BF8B165D45 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.GraphicsFormatUtility struct GraphicsFormatUtility_tB3AA8AC9EB2D5C0685EC41FBCD4B1A3417596F3E : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings struct ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84 : public RuntimeObject { public: public: }; struct ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_StaticFields { public: // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::s_Instance ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * ___s_Instance_0; public: inline static int32_t get_offset_of_s_Instance_0() { return static_cast<int32_t>(offsetof(ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_StaticFields, ___s_Instance_0)); } inline ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * get_s_Instance_0() const { return ___s_Instance_0; } inline ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 ** get_address_of_s_Instance_0() { return &___s_Instance_0; } inline void set_s_Instance_0(ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * value) { ___s_Instance_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_0), (void*)value); } }; // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper struct ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 : public RuntimeObject { public: // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::<implementation>k__BackingField RuntimeObject* ___U3CimplementationU3Ek__BackingField_0; public: inline static int32_t get_offset_of_U3CimplementationU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4, ___U3CimplementationU3Ek__BackingField_0)); } inline RuntimeObject* get_U3CimplementationU3Ek__BackingField_0() const { return ___U3CimplementationU3Ek__BackingField_0; } inline RuntimeObject** get_address_of_U3CimplementationU3Ek__BackingField_0() { return &___U3CimplementationU3Ek__BackingField_0; } inline void set_U3CimplementationU3Ek__BackingField_0(RuntimeObject* value) { ___U3CimplementationU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CimplementationU3Ek__BackingField_0), (void*)value); } }; // UnityEngine.ManagedStreamHelpers struct ManagedStreamHelpers_t997F8CE1B8B84D0AA2D04CBD9C3126AA3AEC508D : public RuntimeObject { public: public: }; // UnityEngine.Networking.PlayerConnection.MessageEventArgs struct MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 : public RuntimeObject { public: // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId int32_t ___playerId_0; // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data_1; public: inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30, ___playerId_0)); } inline int32_t get_playerId_0() const { return ___playerId_0; } inline int32_t* get_address_of_playerId_0() { return &___playerId_0; } inline void set_playerId_0(int32_t value) { ___playerId_0 = value; } inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30, ___data_1)); } inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* get_data_1() const { return ___data_1; } inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821** get_address_of_data_1() { return &___data_1; } inline void set_data_1(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* value) { ___data_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_1), (void*)value); } }; // UnityEngine.Networking.PlayerConnection.PlayerConnection_<BlockUntilRecvMsg>c__AnonStorey2 struct U3CBlockUntilRecvMsgU3Ec__AnonStorey2_tB44031B365C58252C7A5A05A1BFEC7E2035FE68E : public RuntimeObject { public: // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection_<BlockUntilRecvMsg>c__AnonStorey2::msgReceived bool ___msgReceived_0; public: inline static int32_t get_offset_of_msgReceived_0() { return static_cast<int32_t>(offsetof(U3CBlockUntilRecvMsgU3Ec__AnonStorey2_tB44031B365C58252C7A5A05A1BFEC7E2035FE68E, ___msgReceived_0)); } inline bool get_msgReceived_0() const { return ___msgReceived_0; } inline bool* get_address_of_msgReceived_0() { return &___msgReceived_0; } inline void set_msgReceived_0(bool value) { ___msgReceived_0 = value; } }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents struct PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A : public RuntimeObject { public: // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * ___messageTypeSubscribers_0; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * ___connectionEvent_1; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * ___disconnectionEvent_2; public: inline static int32_t get_offset_of_messageTypeSubscribers_0() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A, ___messageTypeSubscribers_0)); } inline List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * get_messageTypeSubscribers_0() const { return ___messageTypeSubscribers_0; } inline List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 ** get_address_of_messageTypeSubscribers_0() { return &___messageTypeSubscribers_0; } inline void set_messageTypeSubscribers_0(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * value) { ___messageTypeSubscribers_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___messageTypeSubscribers_0), (void*)value); } inline static int32_t get_offset_of_connectionEvent_1() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A, ___connectionEvent_1)); } inline ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * get_connectionEvent_1() const { return ___connectionEvent_1; } inline ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 ** get_address_of_connectionEvent_1() { return &___connectionEvent_1; } inline void set_connectionEvent_1(ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * value) { ___connectionEvent_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___connectionEvent_1), (void*)value); } inline static int32_t get_offset_of_disconnectionEvent_2() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A, ___disconnectionEvent_2)); } inline ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * get_disconnectionEvent_2() const { return ___disconnectionEvent_2; } inline ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 ** get_address_of_disconnectionEvent_2() { return &___disconnectionEvent_2; } inline void set_disconnectionEvent_2(ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * value) { ___disconnectionEvent_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___disconnectionEvent_2), (void*)value); } }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers struct MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE : public RuntimeObject { public: // System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::m_messageTypeId String_t* ___m_messageTypeId_0; // System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::subscriberCount int32_t ___subscriberCount_1; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::messageCallback MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * ___messageCallback_2; public: inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE, ___m_messageTypeId_0)); } inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; } inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; } inline void set_m_messageTypeId_0(String_t* value) { ___m_messageTypeId_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_messageTypeId_0), (void*)value); } inline static int32_t get_offset_of_subscriberCount_1() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE, ___subscriberCount_1)); } inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; } inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; } inline void set_subscriberCount_1(int32_t value) { ___subscriberCount_1 = value; } inline static int32_t get_offset_of_messageCallback_2() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE, ___messageCallback_2)); } inline MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * get_messageCallback_2() const { return ___messageCallback_2; } inline MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC ** get_address_of_messageCallback_2() { return &___messageCallback_2; } inline void set_messageCallback_2(MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * value) { ___messageCallback_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___messageCallback_2), (void*)value); } }; // UnityEngine.NoAllocHelpers struct NoAllocHelpers_t4BC4E5F5C10AE3134CFD94FF764240E3B1E45270 : public RuntimeObject { public: public: }; // UnityEngine.Playables.PlayableBehaviour struct PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 : public RuntimeObject { public: public: }; // UnityEngine.PlayerConnectionInternal struct PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 : public RuntimeObject { public: public: }; // UnityEngine.Profiling.Memory.Experimental.MemoryProfiler struct MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF : public RuntimeObject { public: public: }; struct MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields { public: // System.Action`2<System.String,System.Boolean> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::snapshotFinished Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * ___snapshotFinished_0; // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::createMetaData Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * ___createMetaData_1; public: inline static int32_t get_offset_of_snapshotFinished_0() { return static_cast<int32_t>(offsetof(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields, ___snapshotFinished_0)); } inline Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * get_snapshotFinished_0() const { return ___snapshotFinished_0; } inline Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 ** get_address_of_snapshotFinished_0() { return &___snapshotFinished_0; } inline void set_snapshotFinished_0(Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * value) { ___snapshotFinished_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___snapshotFinished_0), (void*)value); } inline static int32_t get_offset_of_createMetaData_1() { return static_cast<int32_t>(offsetof(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields, ___createMetaData_1)); } inline Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * get_createMetaData_1() const { return ___createMetaData_1; } inline Action_1_tD6810E674F680F908B08CF4048402180F53FB478 ** get_address_of_createMetaData_1() { return &___createMetaData_1; } inline void set_createMetaData_1(Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * value) { ___createMetaData_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___createMetaData_1), (void*)value); } }; // UnityEngine.Profiling.Memory.Experimental.MetaData struct MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA : public RuntimeObject { public: // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::content String_t* ___content_0; // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::platform String_t* ___platform_1; // UnityEngine.Texture2D UnityEngine.Profiling.Memory.Experimental.MetaData::screenshot Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___screenshot_2; public: inline static int32_t get_offset_of_content_0() { return static_cast<int32_t>(offsetof(MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA, ___content_0)); } inline String_t* get_content_0() const { return ___content_0; } inline String_t** get_address_of_content_0() { return &___content_0; } inline void set_content_0(String_t* value) { ___content_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___content_0), (void*)value); } inline static int32_t get_offset_of_platform_1() { return static_cast<int32_t>(offsetof(MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA, ___platform_1)); } inline String_t* get_platform_1() const { return ___platform_1; } inline String_t** get_address_of_platform_1() { return &___platform_1; } inline void set_platform_1(String_t* value) { ___platform_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___platform_1), (void*)value); } inline static int32_t get_offset_of_screenshot_2() { return static_cast<int32_t>(offsetof(MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA, ___screenshot_2)); } inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * get_screenshot_2() const { return ___screenshot_2; } inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C ** get_address_of_screenshot_2() { return &___screenshot_2; } inline void set_screenshot_2(Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * value) { ___screenshot_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___screenshot_2), (void*)value); } }; // UnityEngine.YieldInstruction struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com { }; // System.Boolean struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Byte struct Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07 { public: // System.Byte System.Byte::m_value uint8_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07, ___m_value_0)); } inline uint8_t get_m_value_0() const { return ___m_value_0; } inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint8_t value) { ___m_value_0 = value; } }; // System.Char struct Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9 { public: // System.Char System.Char::m_value Il2CppChar ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9, ___m_value_0)); } inline Il2CppChar get_m_value_0() const { return ___m_value_0; } inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(Il2CppChar value) { ___m_value_0 = value; } }; struct Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9_StaticFields { public: // System.Byte[] System.Char::categoryForLatin1 ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___categoryForLatin1_3; public: inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast<int32_t>(offsetof(Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9_StaticFields, ___categoryForLatin1_3)); } inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; } inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; } inline void set_categoryForLatin1_3(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* value) { ___categoryForLatin1_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value); } }; // System.Collections.Generic.List`1_Enumerator<System.Int32> struct Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 { public: // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1_Enumerator::list List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___list_0; // System.Int32 System.Collections.Generic.List`1_Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1_Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1_Enumerator::current int32_t ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2, ___list_0)); } inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * get_list_0() const { return ___list_0; } inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2, ___current_3)); } inline int32_t get_current_3() const { return ___current_3; } inline int32_t* get_address_of_current_3() { return &___current_3; } inline void set_current_3(int32_t value) { ___current_3 = value; } }; // System.Collections.Generic.List`1_Enumerator<System.Object> struct Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD { public: // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1_Enumerator::list List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * ___list_0; // System.Int32 System.Collections.Generic.List`1_Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1_Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1_Enumerator::current RuntimeObject * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD, ___list_0)); } inline List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * get_list_0() const { return ___list_0; } inline List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD, ___current_3)); } inline RuntimeObject * get_current_3() const { return ___current_3; } inline RuntimeObject ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(RuntimeObject * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // System.Collections.Generic.List`1_Enumerator<UnityEngine.Events.PersistentCall> struct Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA { public: // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1_Enumerator::list List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2 * ___list_0; // System.Int32 System.Collections.Generic.List`1_Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1_Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1_Enumerator::current PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA, ___list_0)); } inline List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2 * get_list_0() const { return ___list_0; } inline List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA, ___current_3)); } inline PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * get_current_3() const { return ___current_3; } inline PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // System.DateTime struct DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 { public: // System.UInt64 System.DateTime::dateData uint64_t ___dateData_44; public: inline static int32_t get_offset_of_dateData_44() { return static_cast<int32_t>(offsetof(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132, ___dateData_44)); } inline uint64_t get_dateData_44() const { return ___dateData_44; } inline uint64_t* get_address_of_dateData_44() { return &___dateData_44; } inline void set_dateData_44(uint64_t value) { ___dateData_44 = value; } }; struct DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_StaticFields { public: // System.Int32[] System.DateTime::DaysToMonth365 Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___DaysToMonth365_29; // System.Int32[] System.DateTime::DaysToMonth366 Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___DaysToMonth366_30; // System.DateTime System.DateTime::MinValue DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 ___MinValue_31; // System.DateTime System.DateTime::MaxValue DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 ___MaxValue_32; public: inline static int32_t get_offset_of_DaysToMonth365_29() { return static_cast<int32_t>(offsetof(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_StaticFields, ___DaysToMonth365_29)); } inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_DaysToMonth365_29() const { return ___DaysToMonth365_29; } inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_DaysToMonth365_29() { return &___DaysToMonth365_29; } inline void set_DaysToMonth365_29(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value) { ___DaysToMonth365_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth365_29), (void*)value); } inline static int32_t get_offset_of_DaysToMonth366_30() { return static_cast<int32_t>(offsetof(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_StaticFields, ___DaysToMonth366_30)); } inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_DaysToMonth366_30() const { return ___DaysToMonth366_30; } inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_DaysToMonth366_30() { return &___DaysToMonth366_30; } inline void set_DaysToMonth366_30(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value) { ___DaysToMonth366_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth366_30), (void*)value); } inline static int32_t get_offset_of_MinValue_31() { return static_cast<int32_t>(offsetof(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_StaticFields, ___MinValue_31)); } inline DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 get_MinValue_31() const { return ___MinValue_31; } inline DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 * get_address_of_MinValue_31() { return &___MinValue_31; } inline void set_MinValue_31(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 value) { ___MinValue_31 = value; } inline static int32_t get_offset_of_MaxValue_32() { return static_cast<int32_t>(offsetof(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_StaticFields, ___MaxValue_32)); } inline DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 get_MaxValue_32() const { return ___MaxValue_32; } inline DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 * get_address_of_MaxValue_32() { return &___MaxValue_32; } inline void set_MaxValue_32(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 value) { ___MaxValue_32 = value; } }; // System.Double struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409 { public: // System.Double System.Double::m_value double ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409, ___m_value_0)); } inline double get_m_value_0() const { return ___m_value_0; } inline double* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(double value) { ___m_value_0 = value; } }; struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields { public: // System.Double System.Double::NegativeZero double ___NegativeZero_7; public: inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields, ___NegativeZero_7)); } inline double get_NegativeZero_7() const { return ___NegativeZero_7; } inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; } inline void set_NegativeZero_7(double value) { ___NegativeZero_7 = value; } }; // System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF { public: public: }; struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com { }; // System.Guid struct Guid_t { public: // System.Int32 System.Guid::_a int32_t ____a_1; // System.Int16 System.Guid::_b int16_t ____b_2; // System.Int16 System.Guid::_c int16_t ____c_3; // System.Byte System.Guid::_d uint8_t ____d_4; // System.Byte System.Guid::_e uint8_t ____e_5; // System.Byte System.Guid::_f uint8_t ____f_6; // System.Byte System.Guid::_g uint8_t ____g_7; // System.Byte System.Guid::_h uint8_t ____h_8; // System.Byte System.Guid::_i uint8_t ____i_9; // System.Byte System.Guid::_j uint8_t ____j_10; // System.Byte System.Guid::_k uint8_t ____k_11; public: inline static int32_t get_offset_of__a_1() { return static_cast<int32_t>(offsetof(Guid_t, ____a_1)); } inline int32_t get__a_1() const { return ____a_1; } inline int32_t* get_address_of__a_1() { return &____a_1; } inline void set__a_1(int32_t value) { ____a_1 = value; } inline static int32_t get_offset_of__b_2() { return static_cast<int32_t>(offsetof(Guid_t, ____b_2)); } inline int16_t get__b_2() const { return ____b_2; } inline int16_t* get_address_of__b_2() { return &____b_2; } inline void set__b_2(int16_t value) { ____b_2 = value; } inline static int32_t get_offset_of__c_3() { return static_cast<int32_t>(offsetof(Guid_t, ____c_3)); } inline int16_t get__c_3() const { return ____c_3; } inline int16_t* get_address_of__c_3() { return &____c_3; } inline void set__c_3(int16_t value) { ____c_3 = value; } inline static int32_t get_offset_of__d_4() { return static_cast<int32_t>(offsetof(Guid_t, ____d_4)); } inline uint8_t get__d_4() const { return ____d_4; } inline uint8_t* get_address_of__d_4() { return &____d_4; } inline void set__d_4(uint8_t value) { ____d_4 = value; } inline static int32_t get_offset_of__e_5() { return static_cast<int32_t>(offsetof(Guid_t, ____e_5)); } inline uint8_t get__e_5() const { return ____e_5; } inline uint8_t* get_address_of__e_5() { return &____e_5; } inline void set__e_5(uint8_t value) { ____e_5 = value; } inline static int32_t get_offset_of__f_6() { return static_cast<int32_t>(offsetof(Guid_t, ____f_6)); } inline uint8_t get__f_6() const { return ____f_6; } inline uint8_t* get_address_of__f_6() { return &____f_6; } inline void set__f_6(uint8_t value) { ____f_6 = value; } inline static int32_t get_offset_of__g_7() { return static_cast<int32_t>(offsetof(Guid_t, ____g_7)); } inline uint8_t get__g_7() const { return ____g_7; } inline uint8_t* get_address_of__g_7() { return &____g_7; } inline void set__g_7(uint8_t value) { ____g_7 = value; } inline static int32_t get_offset_of__h_8() { return static_cast<int32_t>(offsetof(Guid_t, ____h_8)); } inline uint8_t get__h_8() const { return ____h_8; } inline uint8_t* get_address_of__h_8() { return &____h_8; } inline void set__h_8(uint8_t value) { ____h_8 = value; } inline static int32_t get_offset_of__i_9() { return static_cast<int32_t>(offsetof(Guid_t, ____i_9)); } inline uint8_t get__i_9() const { return ____i_9; } inline uint8_t* get_address_of__i_9() { return &____i_9; } inline void set__i_9(uint8_t value) { ____i_9 = value; } inline static int32_t get_offset_of__j_10() { return static_cast<int32_t>(offsetof(Guid_t, ____j_10)); } inline uint8_t get__j_10() const { return ____j_10; } inline uint8_t* get_address_of__j_10() { return &____j_10; } inline void set__j_10(uint8_t value) { ____j_10 = value; } inline static int32_t get_offset_of__k_11() { return static_cast<int32_t>(offsetof(Guid_t, ____k_11)); } inline uint8_t get__k_11() const { return ____k_11; } inline uint8_t* get_address_of__k_11() { return &____k_11; } inline void set__k_11(uint8_t value) { ____k_11 = value; } }; struct Guid_t_StaticFields { public: // System.Guid System.Guid::Empty Guid_t ___Empty_0; // System.Object System.Guid::_rngAccess RuntimeObject * ____rngAccess_12; // System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 * ____rng_13; public: inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_0)); } inline Guid_t get_Empty_0() const { return ___Empty_0; } inline Guid_t * get_address_of_Empty_0() { return &___Empty_0; } inline void set_Empty_0(Guid_t value) { ___Empty_0 = value; } inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); } inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; } inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; } inline void set__rngAccess_12(RuntimeObject * value) { ____rngAccess_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____rngAccess_12), (void*)value); } inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); } inline RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 * get__rng_13() const { return ____rng_13; } inline RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 ** get_address_of__rng_13() { return &____rng_13; } inline void set__rng_13(RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 * value) { ____rng_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____rng_13), (void*)value); } }; // System.IO.Stream struct Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 : public MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF { public: // System.IO.Stream_ReadWriteTask System.IO.Stream::_activeReadWriteTask ReadWriteTask_tFA17EEE8BC5C4C83EAEFCC3662A30DE351ABAA80 * ____activeReadWriteTask_2; // System.Threading.SemaphoreSlim System.IO.Stream::_asyncActiveSemaphore SemaphoreSlim_t2E2888D1C0C8FAB80823C76F1602E4434B8FA048 * ____asyncActiveSemaphore_3; public: inline static int32_t get_offset_of__activeReadWriteTask_2() { return static_cast<int32_t>(offsetof(Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7, ____activeReadWriteTask_2)); } inline ReadWriteTask_tFA17EEE8BC5C4C83EAEFCC3662A30DE351ABAA80 * get__activeReadWriteTask_2() const { return ____activeReadWriteTask_2; } inline ReadWriteTask_tFA17EEE8BC5C4C83EAEFCC3662A30DE351ABAA80 ** get_address_of__activeReadWriteTask_2() { return &____activeReadWriteTask_2; } inline void set__activeReadWriteTask_2(ReadWriteTask_tFA17EEE8BC5C4C83EAEFCC3662A30DE351ABAA80 * value) { ____activeReadWriteTask_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____activeReadWriteTask_2), (void*)value); } inline static int32_t get_offset_of__asyncActiveSemaphore_3() { return static_cast<int32_t>(offsetof(Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7, ____asyncActiveSemaphore_3)); } inline SemaphoreSlim_t2E2888D1C0C8FAB80823C76F1602E4434B8FA048 * get__asyncActiveSemaphore_3() const { return ____asyncActiveSemaphore_3; } inline SemaphoreSlim_t2E2888D1C0C8FAB80823C76F1602E4434B8FA048 ** get_address_of__asyncActiveSemaphore_3() { return &____asyncActiveSemaphore_3; } inline void set__asyncActiveSemaphore_3(SemaphoreSlim_t2E2888D1C0C8FAB80823C76F1602E4434B8FA048 * value) { ____asyncActiveSemaphore_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____asyncActiveSemaphore_3), (void*)value); } }; struct Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7_StaticFields { public: // System.IO.Stream System.IO.Stream::Null Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * ___Null_1; public: inline static int32_t get_offset_of_Null_1() { return static_cast<int32_t>(offsetof(Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7_StaticFields, ___Null_1)); } inline Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * get_Null_1() const { return ___Null_1; } inline Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 ** get_address_of_Null_1() { return &___Null_1; } inline void set_Null_1(Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * value) { ___Null_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___Null_1), (void*)value); } }; // System.Int32 struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.Int64 struct Int64_t7A386C2FF7B0280A0F516992401DDFCF0FF7B436 { public: // System.Int64 System.Int64::m_value int64_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t7A386C2FF7B0280A0F516992401DDFCF0FF7B436, ___m_value_0)); } inline int64_t get_m_value_0() const { return ___m_value_0; } inline int64_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int64_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.Reflection.MethodBase struct MethodBase_t : public MemberInfo_t { public: public: }; // System.Reflection.ParameterModifier struct ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E { public: // System.Boolean[] System.Reflection.ParameterModifier::_byRef BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040* ____byRef_0; public: inline static int32_t get_offset_of__byRef_0() { return static_cast<int32_t>(offsetof(ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E, ____byRef_0)); } inline BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040* get__byRef_0() const { return ____byRef_0; } inline BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040** get_address_of__byRef_0() { return &____byRef_0; } inline void set__byRef_0(BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040* value) { ____byRef_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____byRef_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier struct ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E_marshaled_pinvoke { int32_t* ____byRef_0; }; // Native definition for COM marshalling of System.Reflection.ParameterModifier struct ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E_marshaled_com { int32_t* ____byRef_0; }; // System.Single struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1 { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // System.UInt32 struct UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B, ___m_value_0)); } inline uint32_t get_m_value_0() const { return ___m_value_0; } inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint32_t value) { ___m_value_0 = value; } }; // System.UInt64 struct UInt64_tA02DF3B59C8FC4A849BD207DA11038CC64E4CB4E { public: // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt64_tA02DF3B59C8FC4A849BD207DA11038CC64E4CB4E, ___m_value_0)); } inline uint64_t get_m_value_0() const { return ___m_value_0; } inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint64_t value) { ___m_value_0 = value; } }; // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017 { public: union { struct { }; uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1]; }; public: }; // Unity.Collections.DeallocateOnJobCompletionAttribute struct DeallocateOnJobCompletionAttribute_t6974C33F86149EF17B807AC2200FEAAE56923908 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute struct NativeContainerAttribute_tA41A5C1CDBB226F97686298958A26B3462A2F0BD : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute struct NativeContainerIsAtomicWriteOnlyAttribute_t87429684B6A22D8A36E38E3DA9D428C7BCC24B8E : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute struct NativeContainerIsReadOnlyAttribute_t7EEC9A0834A923C413FE03020014F0F12FDD87F4 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute struct NativeContainerNeedsThreadIndexAttribute_tC7C03FCE793F95DDA42578A2278E193206D36488 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t9A5F86298A0ACEA749C828A02C92D5BA57C7EFA2 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray struct NativeContainerSupportsDeferredConvertListToArray_t8D1FF5AD33328E8B2F6D181F377CE87FB20AF0CC : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_tD4B1BA8B6DA73E5A72877276F83A33189750D4F6 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute struct NativeDisableContainerSafetyRestrictionAttribute_tA068CFC45177423A1249952AFCB44B9BD19F1764 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute struct NativeDisableUnsafePtrRestrictionAttribute_t6275EEE5A68EC18F3221CA98A04B586A127D7A56 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute struct NativeSetClassTypeToNullOnScheduleAttribute_tA1A492DA4FBF09132EB5EC84B3739C65E8659817 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute struct NativeSetThreadIndexAttribute_t9384A5B4E5B6C72AA835B8CFAFC60B1E7779027F : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute struct WriteAccessRequiredAttribute_tF7C9F7B8CF860866B56AC525CEA325C657EE94F2 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // Unity.Collections.NativeDisableParallelForRestrictionAttribute struct NativeDisableParallelForRestrictionAttribute_tD574524F3727126E6F1C208E7D40931F96467970 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // Unity.Collections.NativeFixedLengthAttribute struct NativeFixedLengthAttribute_tF2310E8637FD244E7882EC578737BD23ECF93204 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // Unity.Collections.NativeMatchesParallelForLengthAttribute struct NativeMatchesParallelForLengthAttribute_t06F2632AC8D9D4EEA3643C42B52C1A4F0CEDF08A : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // Unity.Collections.ReadOnlyAttribute struct ReadOnlyAttribute_t02FEA505529DA76FE09AAE0863BC2FB3667D39E2 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // Unity.Collections.WriteOnlyAttribute struct WriteOnlyAttribute_tC833DA145332E4094135E58B27D9B9B239861820 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.AddComponentMenu struct AddComponentMenu_tFC506BD3AC7C5903974088EF5A1815BC72AF8245 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: // System.String UnityEngine.AddComponentMenu::m_AddComponentMenu String_t* ___m_AddComponentMenu_0; // System.Int32 UnityEngine.AddComponentMenu::m_Ordering int32_t ___m_Ordering_1; public: inline static int32_t get_offset_of_m_AddComponentMenu_0() { return static_cast<int32_t>(offsetof(AddComponentMenu_tFC506BD3AC7C5903974088EF5A1815BC72AF8245, ___m_AddComponentMenu_0)); } inline String_t* get_m_AddComponentMenu_0() const { return ___m_AddComponentMenu_0; } inline String_t** get_address_of_m_AddComponentMenu_0() { return &___m_AddComponentMenu_0; } inline void set_m_AddComponentMenu_0(String_t* value) { ___m_AddComponentMenu_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AddComponentMenu_0), (void*)value); } inline static int32_t get_offset_of_m_Ordering_1() { return static_cast<int32_t>(offsetof(AddComponentMenu_tFC506BD3AC7C5903974088EF5A1815BC72AF8245, ___m_Ordering_1)); } inline int32_t get_m_Ordering_1() const { return ___m_Ordering_1; } inline int32_t* get_address_of_m_Ordering_1() { return &___m_Ordering_1; } inline void set_m_Ordering_1(int32_t value) { ___m_Ordering_1 = value; } }; // UnityEngine.AssemblyIsEditorAssembly struct AssemblyIsEditorAssembly_t195DAEA39D7334D226FDD85F18907498900D76CF : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.BeforeRenderHelper_OrderBlock struct OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727 { public: // System.Int32 UnityEngine.BeforeRenderHelper_OrderBlock::order int32_t ___order_0; // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper_OrderBlock::callback UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___callback_1; public: inline static int32_t get_offset_of_order_0() { return static_cast<int32_t>(offsetof(OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727, ___order_0)); } inline int32_t get_order_0() const { return ___order_0; } inline int32_t* get_address_of_order_0() { return &___order_0; } inline void set_order_0(int32_t value) { ___order_0 = value; } inline static int32_t get_offset_of_callback_1() { return static_cast<int32_t>(offsetof(OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727, ___callback_1)); } inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * get_callback_1() const { return ___callback_1; } inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 ** get_address_of_callback_1() { return &___callback_1; } inline void set_callback_1(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * value) { ___callback_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___callback_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_marshaled_pinvoke { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_marshaled_com { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; // UnityEngine.Color struct Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // UnityEngine.Color32 struct Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 { public: union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; public: inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___rgba_0)); } inline int32_t get_rgba_0() const { return ___rgba_0; } inline int32_t* get_address_of_rgba_0() { return &___rgba_0; } inline void set_rgba_0(int32_t value) { ___rgba_0 = value; } inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___r_1)); } inline uint8_t get_r_1() const { return ___r_1; } inline uint8_t* get_address_of_r_1() { return &___r_1; } inline void set_r_1(uint8_t value) { ___r_1 = value; } inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___g_2)); } inline uint8_t get_g_2() const { return ___g_2; } inline uint8_t* get_address_of_g_2() { return &___g_2; } inline void set_g_2(uint8_t value) { ___g_2 = value; } inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___b_3)); } inline uint8_t get_b_3() const { return ___b_3; } inline uint8_t* get_address_of_b_3() { return &___b_3; } inline void set_b_3(uint8_t value) { ___b_3 = value; } inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___a_4)); } inline uint8_t get_a_4() const { return ___a_4; } inline uint8_t* get_address_of_a_4() { return &___a_4; } inline void set_a_4(uint8_t value) { ___a_4 = value; } }; // UnityEngine.ContextMenu struct ContextMenu_t3D0ECE9B3C39699CBA1E1F56E05C93533657F8DC : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.CullingGroupEvent struct CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 { public: // System.Int32 UnityEngine.CullingGroupEvent::m_Index int32_t ___m_Index_0; // System.Byte UnityEngine.CullingGroupEvent::m_PrevState uint8_t ___m_PrevState_1; // System.Byte UnityEngine.CullingGroupEvent::m_ThisState uint8_t ___m_ThisState_2; public: inline static int32_t get_offset_of_m_Index_0() { return static_cast<int32_t>(offsetof(CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85, ___m_Index_0)); } inline int32_t get_m_Index_0() const { return ___m_Index_0; } inline int32_t* get_address_of_m_Index_0() { return &___m_Index_0; } inline void set_m_Index_0(int32_t value) { ___m_Index_0 = value; } inline static int32_t get_offset_of_m_PrevState_1() { return static_cast<int32_t>(offsetof(CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85, ___m_PrevState_1)); } inline uint8_t get_m_PrevState_1() const { return ___m_PrevState_1; } inline uint8_t* get_address_of_m_PrevState_1() { return &___m_PrevState_1; } inline void set_m_PrevState_1(uint8_t value) { ___m_PrevState_1 = value; } inline static int32_t get_offset_of_m_ThisState_2() { return static_cast<int32_t>(offsetof(CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85, ___m_ThisState_2)); } inline uint8_t get_m_ThisState_2() const { return ___m_ThisState_2; } inline uint8_t* get_address_of_m_ThisState_2() { return &___m_ThisState_2; } inline void set_m_ThisState_2(uint8_t value) { ___m_ThisState_2 = value; } }; // UnityEngine.DefaultExecutionOrder struct DefaultExecutionOrder_t933EA54D4E5467321A1800D3389F25C48DE71398 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: // System.Int32 UnityEngine.DefaultExecutionOrder::m_Order int32_t ___m_Order_0; public: inline static int32_t get_offset_of_m_Order_0() { return static_cast<int32_t>(offsetof(DefaultExecutionOrder_t933EA54D4E5467321A1800D3389F25C48DE71398, ___m_Order_0)); } inline int32_t get_m_Order_0() const { return ___m_Order_0; } inline int32_t* get_address_of_m_Order_0() { return &___m_Order_0; } inline void set_m_Order_0(int32_t value) { ___m_Order_0 = value; } }; // UnityEngine.DisallowMultipleComponent struct DisallowMultipleComponent_t78AA2992145F22B15B787B94A789B391635D9BCA : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.DrivenRectTransformTracker struct DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 { public: union { struct { }; uint8_t DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03__padding[1]; }; public: }; // UnityEngine.Events.InvokableCall struct InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC : public BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 { public: // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___Delegate_0; public: inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC, ___Delegate_0)); } inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * get_Delegate_0() const { return ___Delegate_0; } inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 ** get_address_of_Delegate_0() { return &___Delegate_0; } inline void set_Delegate_0(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * value) { ___Delegate_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value); } }; // UnityEngine.Events.InvokableCall`1<System.Boolean> struct InvokableCall_1_t6BD1F5F651D0A87B8D70001680F43294771251CB : public BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 { public: // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * ___Delegate_0; public: inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t6BD1F5F651D0A87B8D70001680F43294771251CB, ___Delegate_0)); } inline UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * get_Delegate_0() const { return ___Delegate_0; } inline UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC ** get_address_of_Delegate_0() { return &___Delegate_0; } inline void set_Delegate_0(UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * value) { ___Delegate_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value); } }; // UnityEngine.Events.InvokableCall`1<System.Int32> struct InvokableCall_1_t39872274B662BF6B73E43C748C83E91947E649E5 : public BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 { public: // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___Delegate_0; public: inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t39872274B662BF6B73E43C748C83E91947E649E5, ___Delegate_0)); } inline UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * get_Delegate_0() const { return ___Delegate_0; } inline UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F ** get_address_of_Delegate_0() { return &___Delegate_0; } inline void set_Delegate_0(UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * value) { ___Delegate_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value); } }; // UnityEngine.Events.InvokableCall`1<System.Single> struct InvokableCall_1_tBB3544B90FAA7CE5880EEB3DB3844C054B0A5A26 : public BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 { public: // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * ___Delegate_0; public: inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_tBB3544B90FAA7CE5880EEB3DB3844C054B0A5A26, ___Delegate_0)); } inline UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * get_Delegate_0() const { return ___Delegate_0; } inline UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 ** get_address_of_Delegate_0() { return &___Delegate_0; } inline void set_Delegate_0(UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * value) { ___Delegate_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value); } }; // UnityEngine.Events.InvokableCall`1<System.String> struct InvokableCall_1_t983D84CB23C19EAD308201E139FB2278DA008F18 : public BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 { public: // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate UnityAction_1_tC17304886B9B905228EEC74E84B4FDBF72A3C5A5 * ___Delegate_0; public: inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t983D84CB23C19EAD308201E139FB2278DA008F18, ___Delegate_0)); } inline UnityAction_1_tC17304886B9B905228EEC74E84B4FDBF72A3C5A5 * get_Delegate_0() const { return ___Delegate_0; } inline UnityAction_1_tC17304886B9B905228EEC74E84B4FDBF72A3C5A5 ** get_address_of_Delegate_0() { return &___Delegate_0; } inline void set_Delegate_0(UnityAction_1_tC17304886B9B905228EEC74E84B4FDBF72A3C5A5 * value) { ___Delegate_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value); } }; // UnityEngine.Events.UnityEvent struct UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 { public: // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F, ___m_InvokeArray_3)); } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.Events.UnityEvent`1<System.Int32> struct UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914, ___m_InvokeArray_3)); } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> struct UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332, ___m_InvokeArray_3)); } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.ExcludeFromObjectFactoryAttribute struct ExcludeFromObjectFactoryAttribute_tC66D4CE9F5BEAB6A12509F14BE508C469F1ED221 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.ExcludeFromPresetAttribute struct ExcludeFromPresetAttribute_t36852ADC0AB8D9696334AA238410394C7C5CD9CF : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.ExecuteAlways struct ExecuteAlways_t57FCDBAAAA5AECB1568C3221FAE1E914B382B0A0 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.ExecuteInEditMode struct ExecuteInEditMode_t2CEB97B05448F9AB3523C32B6D43E14383FAFB4E : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.Experimental.GlobalIllumination.LinearColor struct LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD { public: // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red float ___m_red_0; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green float ___m_green_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue float ___m_blue_2; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity float ___m_intensity_3; public: inline static int32_t get_offset_of_m_red_0() { return static_cast<int32_t>(offsetof(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD, ___m_red_0)); } inline float get_m_red_0() const { return ___m_red_0; } inline float* get_address_of_m_red_0() { return &___m_red_0; } inline void set_m_red_0(float value) { ___m_red_0 = value; } inline static int32_t get_offset_of_m_green_1() { return static_cast<int32_t>(offsetof(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD, ___m_green_1)); } inline float get_m_green_1() const { return ___m_green_1; } inline float* get_address_of_m_green_1() { return &___m_green_1; } inline void set_m_green_1(float value) { ___m_green_1 = value; } inline static int32_t get_offset_of_m_blue_2() { return static_cast<int32_t>(offsetof(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD, ___m_blue_2)); } inline float get_m_blue_2() const { return ___m_blue_2; } inline float* get_address_of_m_blue_2() { return &___m_blue_2; } inline void set_m_blue_2(float value) { ___m_blue_2 = value; } inline static int32_t get_offset_of_m_intensity_3() { return static_cast<int32_t>(offsetof(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD, ___m_intensity_3)); } inline float get_m_intensity_3() const { return ___m_intensity_3; } inline float* get_address_of_m_intensity_3() { return &___m_intensity_3; } inline void set_m_intensity_3(float value) { ___m_intensity_3 = value; } }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate struct EarlyUpdate_t3DCC9015EE6A600FBADC035A04B708E4E82B22FC { public: union { struct { }; uint8_t EarlyUpdate_t3DCC9015EE6A600FBADC035A04B708E4E82B22FC__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_AnalyticsCoreStatsUpdate struct AnalyticsCoreStatsUpdate_tD48EE417E0A99C5CBA709F412B89A92053695F0F { public: union { struct { }; uint8_t AnalyticsCoreStatsUpdate_tD48EE417E0A99C5CBA709F412B89A92053695F0F__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_ClearIntermediateRenderers struct ClearIntermediateRenderers_t1B808E09B39F5964A3CAE8D7D0382E0606216AE0 { public: union { struct { }; uint8_t ClearIntermediateRenderers_t1B808E09B39F5964A3CAE8D7D0382E0606216AE0__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_ClearLines struct ClearLines_t331E1E03BA61F89CAA752A0B2D8BEE183F4FF0A7 { public: union { struct { }; uint8_t ClearLines_t331E1E03BA61F89CAA752A0B2D8BEE183F4FF0A7__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_DeliverIosPlatformEvents struct DeliverIosPlatformEvents_t25DEB695A15BF43358233BA5FAE9BA75573CEDDA { public: union { struct { }; uint8_t DeliverIosPlatformEvents_t25DEB695A15BF43358233BA5FAE9BA75573CEDDA__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_DirectorSampleTime struct DirectorSampleTime_t8B0BB792E3E5B74E7B664F619326A17FF6509BE9 { public: union { struct { }; uint8_t DirectorSampleTime_t8B0BB792E3E5B74E7B664F619326A17FF6509BE9__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_DispatchEventQueueEvents struct DispatchEventQueueEvents_tC6CCC8F929476AD1D3A24C10C4DD90411BE822E0 { public: union { struct { }; uint8_t DispatchEventQueueEvents_tC6CCC8F929476AD1D3A24C10C4DD90411BE822E0__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_ExecuteMainThreadJobs struct ExecuteMainThreadJobs_tA4274058616FCCE3BB72770A21E362028153CCC3 { public: union { struct { }; uint8_t ExecuteMainThreadJobs_tA4274058616FCCE3BB72770A21E362028153CCC3__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_GpuTimestamp struct GpuTimestamp_t3525E40D8CB56BF2CB0BD61148A2592C3AE6A031 { public: union { struct { }; uint8_t GpuTimestamp_t3525E40D8CB56BF2CB0BD61148A2592C3AE6A031__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_PerformanceAnalyticsUpdate struct PerformanceAnalyticsUpdate_t88DA3DFA96BFE3334911A346234B57FDFE9B2ECF { public: union { struct { }; uint8_t PerformanceAnalyticsUpdate_t88DA3DFA96BFE3334911A346234B57FDFE9B2ECF__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_PhysicsResetInterpolatedTransformPosition struct PhysicsResetInterpolatedTransformPosition_t944675C85CE79D971439A69FEA8879225788CA91 { public: union { struct { }; uint8_t PhysicsResetInterpolatedTransformPosition_t944675C85CE79D971439A69FEA8879225788CA91__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_PlayerCleanupCachedData struct PlayerCleanupCachedData_t9B2C109B85FD3B7141C8EEC67AFD34D8D6FE0623 { public: union { struct { }; uint8_t PlayerCleanupCachedData_t9B2C109B85FD3B7141C8EEC67AFD34D8D6FE0623__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_PollHtcsPlayerConnection struct PollHtcsPlayerConnection_t510CF35A159F83BEB5AE3483FE30D792C8542B93 { public: union { struct { }; uint8_t PollHtcsPlayerConnection_t510CF35A159F83BEB5AE3483FE30D792C8542B93__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_PollPlayerConnection struct PollPlayerConnection_tC7B07057ADA4B9C58AB92D23B945F6A875F5F0F4 { public: union { struct { }; uint8_t PollPlayerConnection_tC7B07057ADA4B9C58AB92D23B945F6A875F5F0F4__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_PresentBeforeUpdate struct PresentBeforeUpdate_t3754F9C844DBC4DF6E8D6BE808FE0BF48DCB8927 { public: union { struct { }; uint8_t PresentBeforeUpdate_t3754F9C844DBC4DF6E8D6BE808FE0BF48DCB8927__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_ProcessMouseInWindow struct ProcessMouseInWindow_t11A61514FBC8C87E1C36B78144BBAAD1A567BB7B { public: union { struct { }; uint8_t ProcessMouseInWindow_t11A61514FBC8C87E1C36B78144BBAAD1A567BB7B__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_ProcessRemoteInput struct ProcessRemoteInput_tA253ED909C565277DC1FFD6E04470606F36C88FD { public: union { struct { }; uint8_t ProcessRemoteInput_tA253ED909C565277DC1FFD6E04470606F36C88FD__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_ProfilerStartFrame struct ProfilerStartFrame_tD2549FAFFB6E238D8ECCC5A224A9CA4732C3BB3D { public: union { struct { }; uint8_t ProfilerStartFrame_tD2549FAFFB6E238D8ECCC5A224A9CA4732C3BB3D__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_RendererNotifyInvisible struct RendererNotifyInvisible_tB5DFCEFA4D6D8143F85576118B42A83CB7D7B294 { public: union { struct { }; uint8_t RendererNotifyInvisible_tB5DFCEFA4D6D8143F85576118B42A83CB7D7B294__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_ResetFrameStatsAfterPresent struct ResetFrameStatsAfterPresent_tB0BD40B31AA213B11BE507772A9AF23DF1C497E7 { public: union { struct { }; uint8_t ResetFrameStatsAfterPresent_tB0BD40B31AA213B11BE507772A9AF23DF1C497E7__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_ScriptRunDelayedStartupFrame struct ScriptRunDelayedStartupFrame_t030AA20C1363BACFA42EFC3787950E99F4B5DFD6 { public: union { struct { }; uint8_t ScriptRunDelayedStartupFrame_t030AA20C1363BACFA42EFC3787950E99F4B5DFD6__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_SpriteAtlasManagerUpdate struct SpriteAtlasManagerUpdate_t4D6DA065BA6DC05158BADC2401E30B6C93C44560 { public: union { struct { }; uint8_t SpriteAtlasManagerUpdate_t4D6DA065BA6DC05158BADC2401E30B6C93C44560__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_TangoUpdate struct TangoUpdate_tBBC5915219EF2A94FFF530F6428558707EAC9443 { public: union { struct { }; uint8_t TangoUpdate_tBBC5915219EF2A94FFF530F6428558707EAC9443__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_UnityWebRequestUpdate struct UnityWebRequestUpdate_t0F3F5085AA0F3D2FA59494F1B8A7081AF6A89E9F { public: union { struct { }; uint8_t UnityWebRequestUpdate_t0F3F5085AA0F3D2FA59494F1B8A7081AF6A89E9F__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_UpdateAsyncReadbackManager struct UpdateAsyncReadbackManager_tBB8FCF8D6B1CEA555C2ECB421176C6593F184EDE { public: union { struct { }; uint8_t UpdateAsyncReadbackManager_tBB8FCF8D6B1CEA555C2ECB421176C6593F184EDE__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_UpdateCanvasRectTransform struct UpdateCanvasRectTransform_t6384F9ACF7B23CD64C588A11F84EB819C1744960 { public: union { struct { }; uint8_t UpdateCanvasRectTransform_t6384F9ACF7B23CD64C588A11F84EB819C1744960__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_UpdateInputManager struct UpdateInputManager_t7A2E8A79718BDE49B04FC8DF8E131477FF931289 { public: union { struct { }; uint8_t UpdateInputManager_t7A2E8A79718BDE49B04FC8DF8E131477FF931289__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_UpdateKinect struct UpdateKinect_t0767D2C296E4E49B89D6B1AA14365CFFD360864E { public: union { struct { }; uint8_t UpdateKinect_t0767D2C296E4E49B89D6B1AA14365CFFD360864E__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_UpdateMainGameViewRect struct UpdateMainGameViewRect_t9A53408C19AA9AFD954694C0AD24CF148D2C7B08 { public: union { struct { }; uint8_t UpdateMainGameViewRect_t9A53408C19AA9AFD954694C0AD24CF148D2C7B08__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_UpdatePreloading struct UpdatePreloading_t49D1115F12F6CCD32FD8FC81D244C7C62B64D5FC { public: union { struct { }; uint8_t UpdatePreloading_t49D1115F12F6CCD32FD8FC81D244C7C62B64D5FC__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_UpdateStreamingManager struct UpdateStreamingManager_tD2CB9984EA5D392530AB6B14C713AC590982B978 { public: union { struct { }; uint8_t UpdateStreamingManager_tD2CB9984EA5D392530AB6B14C713AC590982B978__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_UpdateTextureStreamingManager struct UpdateTextureStreamingManager_tCB25138E2DA898942350E897BDBAC2AEDF7F5A58 { public: union { struct { }; uint8_t UpdateTextureStreamingManager_tCB25138E2DA898942350E897BDBAC2AEDF7F5A58__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.EarlyUpdate_XRUpdate struct XRUpdate_t24838DC2076A3D6808D0BF4006770402CC21D304 { public: union { struct { }; uint8_t XRUpdate_t24838DC2076A3D6808D0BF4006770402CC21D304__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.FixedUpdate struct FixedUpdate_t25828E1D5DAA8AB833C2E5524B63869670DA9B3B { public: union { struct { }; uint8_t FixedUpdate_t25828E1D5DAA8AB833C2E5524B63869670DA9B3B__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.FixedUpdate_AudioFixedUpdate struct AudioFixedUpdate_t8D86FEC6EF6F1B7517B2B47D1EEE3878209935E4 { public: union { struct { }; uint8_t AudioFixedUpdate_t8D86FEC6EF6F1B7517B2B47D1EEE3878209935E4__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.FixedUpdate_ClearLines struct ClearLines_t0FE68882040055AF723D5B12498DA993225EE4DC { public: union { struct { }; uint8_t ClearLines_t0FE68882040055AF723D5B12498DA993225EE4DC__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.FixedUpdate_DirectorFixedSampleTime struct DirectorFixedSampleTime_tE44D97F128B848A8BE03B8E3D10CB40806D0C328 { public: union { struct { }; uint8_t DirectorFixedSampleTime_tE44D97F128B848A8BE03B8E3D10CB40806D0C328__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.FixedUpdate_DirectorFixedUpdate struct DirectorFixedUpdate_t1DB8994A40639F7BC34424ACA6FD738D209D9D76 { public: union { struct { }; uint8_t DirectorFixedUpdate_t1DB8994A40639F7BC34424ACA6FD738D209D9D76__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.FixedUpdate_DirectorFixedUpdatePostPhysics struct DirectorFixedUpdatePostPhysics_tFB5E26F5620AF6298C2C115BE81D5B53D473FC1D { public: union { struct { }; uint8_t DirectorFixedUpdatePostPhysics_tFB5E26F5620AF6298C2C115BE81D5B53D473FC1D__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.FixedUpdate_LegacyFixedAnimationUpdate struct LegacyFixedAnimationUpdate_t1670AAD9F8DB9374A4D0B01445959A14CE3FC28E { public: union { struct { }; uint8_t LegacyFixedAnimationUpdate_t1670AAD9F8DB9374A4D0B01445959A14CE3FC28E__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.FixedUpdate_NewInputFixedUpdate struct NewInputFixedUpdate_t43DF3C6F9C46D47D4C7F58CDE9D063E1B1025EE9 { public: union { struct { }; uint8_t NewInputFixedUpdate_t43DF3C6F9C46D47D4C7F58CDE9D063E1B1025EE9__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.FixedUpdate_Physics2DFixedUpdate struct Physics2DFixedUpdate_tFC8E8F0ED08B5ECD39568852D580E0CA1C7AC0E6 { public: union { struct { }; uint8_t Physics2DFixedUpdate_tFC8E8F0ED08B5ECD39568852D580E0CA1C7AC0E6__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.FixedUpdate_PhysicsFixedUpdate struct PhysicsFixedUpdate_tF745C7E586137E6B6E0BADF203FFB97A1757751B { public: union { struct { }; uint8_t PhysicsFixedUpdate_tF745C7E586137E6B6E0BADF203FFB97A1757751B__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.FixedUpdate_ScriptRunBehaviourFixedUpdate struct ScriptRunBehaviourFixedUpdate_tCF7AF967C8C9C39950E4E40AD084B929E3BCEDAF { public: union { struct { }; uint8_t ScriptRunBehaviourFixedUpdate_tCF7AF967C8C9C39950E4E40AD084B929E3BCEDAF__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.FixedUpdate_ScriptRunDelayedFixedFrameRate struct ScriptRunDelayedFixedFrameRate_t53CBEABC69D97C117D72024254454BE76EB16D46 { public: union { struct { }; uint8_t ScriptRunDelayedFixedFrameRate_t53CBEABC69D97C117D72024254454BE76EB16D46__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.FixedUpdate_XRFixedUpdate struct XRFixedUpdate_t25EABDFF194B8FD49B5BEF4E1B4B4668F46862C4 { public: union { struct { }; uint8_t XRFixedUpdate_t25EABDFF194B8FD49B5BEF4E1B4B4668F46862C4__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.Initialization struct Initialization_tBEF55417CD9C9B867BACCA95FF36AB6395A159BD { public: union { struct { }; uint8_t Initialization_tBEF55417CD9C9B867BACCA95FF36AB6395A159BD__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.Initialization_AsyncUploadTimeSlicedUpdate struct AsyncUploadTimeSlicedUpdate_t14171463A3ADA63E9532A2C60384CC57901EA9A9 { public: union { struct { }; uint8_t AsyncUploadTimeSlicedUpdate_t14171463A3ADA63E9532A2C60384CC57901EA9A9__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.Initialization_PlayerUpdateTime struct PlayerUpdateTime_t3EC86EDFDE075F663486E8AE65A136C720DFE1F2 { public: union { struct { }; uint8_t PlayerUpdateTime_t3EC86EDFDE075F663486E8AE65A136C720DFE1F2__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.Initialization_SynchronizeInputs struct SynchronizeInputs_t2A1606BD67F5846E6FD244C1B6D06B7CDEF5B26D { public: union { struct { }; uint8_t SynchronizeInputs_t2A1606BD67F5846E6FD244C1B6D06B7CDEF5B26D__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.Initialization_SynchronizeState struct SynchronizeState_tADE6DA835CF41579E50327644E434F4C43A689B8 { public: union { struct { }; uint8_t SynchronizeState_tADE6DA835CF41579E50327644E434F4C43A689B8__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.Initialization_XREarlyUpdate struct XREarlyUpdate_t64FC02AD71F20CB03935D5F324EF09D6FEA9F66D { public: union { struct { }; uint8_t XREarlyUpdate_t64FC02AD71F20CB03935D5F324EF09D6FEA9F66D__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate struct PostLateUpdate_t3E9A2536F5977685146D7C8C64033A750780F713 { public: union { struct { }; uint8_t PostLateUpdate_t3E9A2536F5977685146D7C8C64033A750780F713__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_BatchModeUpdate struct BatchModeUpdate_t05EC976E3F41B0647D199448D6090F27EE804CE0 { public: union { struct { }; uint8_t BatchModeUpdate_t05EC976E3F41B0647D199448D6090F27EE804CE0__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_ClearImmediateRenderers struct ClearImmediateRenderers_tC7DEB4F34AB987A9164EA8289C9FFEE94010CDA0 { public: union { struct { }; uint8_t ClearImmediateRenderers_tC7DEB4F34AB987A9164EA8289C9FFEE94010CDA0__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_DirectorLateUpdate struct DirectorLateUpdate_tFD444276DAAFDF5385A0F9183B76A3A5A0E1E887 { public: union { struct { }; uint8_t DirectorLateUpdate_tFD444276DAAFDF5385A0F9183B76A3A5A0E1E887__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_DirectorRenderImage struct DirectorRenderImage_t3345E0254BC93C9546A5ED8A6C98F7435E0A281C { public: union { struct { }; uint8_t DirectorRenderImage_t3345E0254BC93C9546A5ED8A6C98F7435E0A281C__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_EndGraphicsJobsAfterScriptLateUpdate struct EndGraphicsJobsAfterScriptLateUpdate_tF1E49A609B99DD2CB51D0CF259EA98D756428329 { public: union { struct { }; uint8_t EndGraphicsJobsAfterScriptLateUpdate_tF1E49A609B99DD2CB51D0CF259EA98D756428329__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_EnlightenRuntimeUpdate struct EnlightenRuntimeUpdate_t0E127B1521BECA2EC500152C52B0C233A30C2468 { public: union { struct { }; uint8_t EnlightenRuntimeUpdate_t0E127B1521BECA2EC500152C52B0C233A30C2468__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_ExecuteGameCenterCallbacks struct ExecuteGameCenterCallbacks_t467F28230A59874C41F1C64F910FCD69387EE90E { public: union { struct { }; uint8_t ExecuteGameCenterCallbacks_t467F28230A59874C41F1C64F910FCD69387EE90E__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_FinishFrameRendering struct FinishFrameRendering_t6893FD5B11B29E45964FC1B7ACB96044CE1F96B5 { public: union { struct { }; uint8_t FinishFrameRendering_t6893FD5B11B29E45964FC1B7ACB96044CE1F96B5__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_GUIClearEvents struct GUIClearEvents_t5EA09C530F0D51243FDD36BF5DC7C2BDC6A404ED { public: union { struct { }; uint8_t GUIClearEvents_t5EA09C530F0D51243FDD36BF5DC7C2BDC6A404ED__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_InputEndFrame struct InputEndFrame_tE7AE2B1BB082471507CFC806851C624088ABE260 { public: union { struct { }; uint8_t InputEndFrame_tE7AE2B1BB082471507CFC806851C624088ABE260__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_MemoryFrameMaintenance struct MemoryFrameMaintenance_t0BF88737639E721CEB73FA4889D7317E7636D0C9 { public: union { struct { }; uint8_t MemoryFrameMaintenance_t0BF88737639E721CEB73FA4889D7317E7636D0C9__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_ParticleSystemEndUpdateAll struct ParticleSystemEndUpdateAll_t54355FCD73467AA0BA006B36C78E4B5B4491C5F0 { public: union { struct { }; uint8_t ParticleSystemEndUpdateAll_t54355FCD73467AA0BA006B36C78E4B5B4491C5F0__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_PhysicsSkinnedClothBeginUpdate struct PhysicsSkinnedClothBeginUpdate_t5719B08DAE9436304E01ACAECDB05427EC982D54 { public: union { struct { }; uint8_t PhysicsSkinnedClothBeginUpdate_t5719B08DAE9436304E01ACAECDB05427EC982D54__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_PhysicsSkinnedClothFinishUpdate struct PhysicsSkinnedClothFinishUpdate_t0F1B386C557255E8AF6CAB325C682582506556E8 { public: union { struct { }; uint8_t PhysicsSkinnedClothFinishUpdate_t0F1B386C557255E8AF6CAB325C682582506556E8__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_PlayerEmitCanvasGeometry struct PlayerEmitCanvasGeometry_tF766699132854F46892FC92B8DF85B5093BDE2EB { public: union { struct { }; uint8_t PlayerEmitCanvasGeometry_tF766699132854F46892FC92B8DF85B5093BDE2EB__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_PlayerSendFrameComplete struct PlayerSendFrameComplete_t9F172FEA447751A82C98B959B65A5E8B8788F1E1 { public: union { struct { }; uint8_t PlayerSendFrameComplete_t9F172FEA447751A82C98B959B65A5E8B8788F1E1__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_PlayerSendFramePostPresent struct PlayerSendFramePostPresent_t3B9B3F6866C8A67A5AD2C8FD8CE7544BF92F7936 { public: union { struct { }; uint8_t PlayerSendFramePostPresent_t3B9B3F6866C8A67A5AD2C8FD8CE7544BF92F7936__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_PlayerSendFrameStarted struct PlayerSendFrameStarted_t2A5CD726FDED9A1CD59CA2BA8FB705A8C14D8548 { public: union { struct { }; uint8_t PlayerSendFrameStarted_t2A5CD726FDED9A1CD59CA2BA8FB705A8C14D8548__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_PlayerUpdateCanvases struct PlayerUpdateCanvases_t49B2F8239228B8096C4AE5FC0731F51E5C6117FB { public: union { struct { }; uint8_t PlayerUpdateCanvases_t49B2F8239228B8096C4AE5FC0731F51E5C6117FB__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_PresentAfterDraw struct PresentAfterDraw_t83E0606C786BDFBBAE7C7AD52530A105079CC272 { public: union { struct { }; uint8_t PresentAfterDraw_t83E0606C786BDFBBAE7C7AD52530A105079CC272__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_ProcessWebSendMessages struct ProcessWebSendMessages_t8F86BF4455C109A1F054609D74FC0E23ADE1C158 { public: union { struct { }; uint8_t ProcessWebSendMessages_t8F86BF4455C109A1F054609D74FC0E23ADE1C158__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_ProfilerEndFrame struct ProfilerEndFrame_tF1FF6A7DE4F0E7F3681E7D0F329157B8CAFC02B8 { public: union { struct { }; uint8_t ProfilerEndFrame_tF1FF6A7DE4F0E7F3681E7D0F329157B8CAFC02B8__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_ProfilerSynchronizeStats struct ProfilerSynchronizeStats_t4108C3FE92D72433F79E6DB785D16B74BDD71EAF { public: union { struct { }; uint8_t ProfilerSynchronizeStats_t4108C3FE92D72433F79E6DB785D16B74BDD71EAF__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_ResetInputAxis struct ResetInputAxis_t4B544F5072B205D69657274449C898238F863808 { public: union { struct { }; uint8_t ResetInputAxis_t4B544F5072B205D69657274449C898238F863808__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_ScriptRunDelayedDynamicFrameRate struct ScriptRunDelayedDynamicFrameRate_tE104884C892D5EB2425AE6A37D709D47BC184B6F { public: union { struct { }; uint8_t ScriptRunDelayedDynamicFrameRate_tE104884C892D5EB2425AE6A37D709D47BC184B6F__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_ShaderHandleErrors struct ShaderHandleErrors_tAE4F539805A8101E6290BA5C8453520CC21F8444 { public: union { struct { }; uint8_t ShaderHandleErrors_tAE4F539805A8101E6290BA5C8453520CC21F8444__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_SortingGroupsUpdate struct SortingGroupsUpdate_tA50D0E757364F33606CF9A28337111EB6E2A7926 { public: union { struct { }; uint8_t SortingGroupsUpdate_tA50D0E757364F33606CF9A28337111EB6E2A7926__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_ThreadedLoadingDebug struct ThreadedLoadingDebug_t963D36E6BFF6B9C26D8A24E8D5FA2DF884EDB49A { public: union { struct { }; uint8_t ThreadedLoadingDebug_t963D36E6BFF6B9C26D8A24E8D5FA2DF884EDB49A__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_TriggerEndOfFrameCallbacks struct TriggerEndOfFrameCallbacks_tF9B550CBCF8866CE1B28E994EEC64FEEACAC67A8 { public: union { struct { }; uint8_t TriggerEndOfFrameCallbacks_tF9B550CBCF8866CE1B28E994EEC64FEEACAC67A8__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_UpdateAllRenderers struct UpdateAllRenderers_t75C75FD780EC3C39E2C1701FE3309F111C3FE0A2 { public: union { struct { }; uint8_t UpdateAllRenderers_t75C75FD780EC3C39E2C1701FE3309F111C3FE0A2__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_UpdateAllSkinnedMeshes struct UpdateAllSkinnedMeshes_tADDB42406F9C4FCC034AA96752A6C03CF71323E5 { public: union { struct { }; uint8_t UpdateAllSkinnedMeshes_tADDB42406F9C4FCC034AA96752A6C03CF71323E5__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_UpdateAudio struct UpdateAudio_t68A074027049DC4DD5A0B0E30008DF30F3A6F2FD { public: union { struct { }; uint8_t UpdateAudio_t68A074027049DC4DD5A0B0E30008DF30F3A6F2FD__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_UpdateCanvasRectTransform struct UpdateCanvasRectTransform_tEC8BCF8BEC086DBD7B137894FC2D80583BF3490C { public: union { struct { }; uint8_t UpdateCanvasRectTransform_tEC8BCF8BEC086DBD7B137894FC2D80583BF3490C__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_UpdateCaptureScreenshot struct UpdateCaptureScreenshot_tCD1A4C5937E922991268364CC11D3A19C4F24450 { public: union { struct { }; uint8_t UpdateCaptureScreenshot_tCD1A4C5937E922991268364CC11D3A19C4F24450__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_UpdateCustomRenderTextures struct UpdateCustomRenderTextures_t4C2C0B1F32265A3DB660FB828749E6A622095A3E { public: union { struct { }; uint8_t UpdateCustomRenderTextures_t4C2C0B1F32265A3DB660FB828749E6A622095A3E__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_UpdateRectTransform struct UpdateRectTransform_t2D0563041FA661EC515A3E081EFFE268655F2808 { public: union { struct { }; uint8_t UpdateRectTransform_t2D0563041FA661EC515A3E081EFFE268655F2808__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_UpdateResolution struct UpdateResolution_tC42B88920237206D134F4166CA3A8B8FC8745AB1 { public: union { struct { }; uint8_t UpdateResolution_tC42B88920237206D134F4166CA3A8B8FC8745AB1__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_UpdateSubstance struct UpdateSubstance_t56F9E729626CD4E63134C2AE0A1F29A345E1F7E9 { public: union { struct { }; uint8_t UpdateSubstance_t56F9E729626CD4E63134C2AE0A1F29A345E1F7E9__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_UpdateVideo struct UpdateVideo_tD60EF1E63AAA33CBCC856A38082BC8E0632F5F3A { public: union { struct { }; uint8_t UpdateVideo_tD60EF1E63AAA33CBCC856A38082BC8E0632F5F3A__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_UpdateVideoTextures struct UpdateVideoTextures_t8864A4393628834CC76D8501F593F7562B32882B { public: union { struct { }; uint8_t UpdateVideoTextures_t8864A4393628834CC76D8501F593F7562B32882B__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_VFXUpdate struct VFXUpdate_tDBB6870227F433D7E16712117F30F166D76235A0 { public: union { struct { }; uint8_t VFXUpdate_tDBB6870227F433D7E16712117F30F166D76235A0__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PostLateUpdate_XRPostPresent struct XRPostPresent_tD0C09FF1E316A8C652EBD675121E0436221746CD { public: union { struct { }; uint8_t XRPostPresent_tD0C09FF1E316A8C652EBD675121E0436221746CD__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreLateUpdate struct PreLateUpdate_t3CE11A012EFE779EEA73EEC46CE79CD8C1250FA2 { public: union { struct { }; uint8_t PreLateUpdate_t3CE11A012EFE779EEA73EEC46CE79CD8C1250FA2__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreLateUpdate_AIUpdatePostScript struct AIUpdatePostScript_t610E7E67955C4BD4DFEE71E59F127FE9C545794F { public: union { struct { }; uint8_t AIUpdatePostScript_t610E7E67955C4BD4DFEE71E59F127FE9C545794F__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreLateUpdate_ConstraintManagerUpdate struct ConstraintManagerUpdate_t795681B4B54A73497628450F872FE5BB9D92EFE9 { public: union { struct { }; uint8_t ConstraintManagerUpdate_t795681B4B54A73497628450F872FE5BB9D92EFE9__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreLateUpdate_DirectorDeferredEvaluate struct DirectorDeferredEvaluate_t715F8E37904D1127AEF5A5A6671176AF158C2255 { public: union { struct { }; uint8_t DirectorDeferredEvaluate_t715F8E37904D1127AEF5A5A6671176AF158C2255__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreLateUpdate_DirectorUpdateAnimationBegin struct DirectorUpdateAnimationBegin_tDF1CDD7DF6C214ECDF5D3955B79BE22758CCF5D0 { public: union { struct { }; uint8_t DirectorUpdateAnimationBegin_tDF1CDD7DF6C214ECDF5D3955B79BE22758CCF5D0__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreLateUpdate_DirectorUpdateAnimationEnd struct DirectorUpdateAnimationEnd_t8271D41507A09A13A3B2344784E40D6ACA512061 { public: union { struct { }; uint8_t DirectorUpdateAnimationEnd_t8271D41507A09A13A3B2344784E40D6ACA512061__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreLateUpdate_EndGraphicsJobsAfterScriptUpdate struct EndGraphicsJobsAfterScriptUpdate_t27FA55BB3C35F3433D937887845A7CD216260361 { public: union { struct { }; uint8_t EndGraphicsJobsAfterScriptUpdate_t27FA55BB3C35F3433D937887845A7CD216260361__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreLateUpdate_LegacyAnimationUpdate struct LegacyAnimationUpdate_t90286ACB616CC883F3DA3F822082AF875B28E602 { public: union { struct { }; uint8_t LegacyAnimationUpdate_t90286ACB616CC883F3DA3F822082AF875B28E602__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreLateUpdate_ParticleSystemBeginUpdateAll struct ParticleSystemBeginUpdateAll_tFD271959A8F8BFC70FA679675E122238BFA18D9B { public: union { struct { }; uint8_t ParticleSystemBeginUpdateAll_tFD271959A8F8BFC70FA679675E122238BFA18D9B__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreLateUpdate_ScriptRunBehaviourLateUpdate struct ScriptRunBehaviourLateUpdate_t35B5BFC31A89E3FB958ACAEC3B9289F2BC880946 { public: union { struct { }; uint8_t ScriptRunBehaviourLateUpdate_t35B5BFC31A89E3FB958ACAEC3B9289F2BC880946__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreLateUpdate_UNetUpdate struct UNetUpdate_t5ACF417460269B4F93453BED5BE75E33F285EBF1 { public: union { struct { }; uint8_t UNetUpdate_t5ACF417460269B4F93453BED5BE75E33F285EBF1__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreLateUpdate_UpdateMasterServerInterface struct UpdateMasterServerInterface_tD0FF4A236C199CF3BB89E8B853B843976773AFE8 { public: union { struct { }; uint8_t UpdateMasterServerInterface_tD0FF4A236C199CF3BB89E8B853B843976773AFE8__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreLateUpdate_UpdateNetworkManager struct UpdateNetworkManager_t9CFA98B18E2E3822C61AE56F3146423F9A4DE8AF { public: union { struct { }; uint8_t UpdateNetworkManager_t9CFA98B18E2E3822C61AE56F3146423F9A4DE8AF__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreUpdate struct PreUpdate_t0D33225AF1A9EDB75B997B23B7589F824418FF67 { public: union { struct { }; uint8_t PreUpdate_t0D33225AF1A9EDB75B997B23B7589F824418FF67__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreUpdate_AIUpdate struct AIUpdate_t37225FF576E77797B8A25ECB11A6DD2DFB9513FE { public: union { struct { }; uint8_t AIUpdate_t37225FF576E77797B8A25ECB11A6DD2DFB9513FE__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreUpdate_CheckTexFieldInput struct CheckTexFieldInput_tFFA9AEA30CC2D5896C5860BE717F3EEA29E62903 { public: union { struct { }; uint8_t CheckTexFieldInput_tFFA9AEA30CC2D5896C5860BE717F3EEA29E62903__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreUpdate_IMGUISendQueuedEvents struct IMGUISendQueuedEvents_t033762B74F9918FB60BB2ED999E665DDEEF89A71 { public: union { struct { }; uint8_t IMGUISendQueuedEvents_t033762B74F9918FB60BB2ED999E665DDEEF89A71__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreUpdate_NewInputUpdate struct NewInputUpdate_tDC21993BDF54E4723C2680229FAD9420DD83BF43 { public: union { struct { }; uint8_t NewInputUpdate_tDC21993BDF54E4723C2680229FAD9420DD83BF43__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreUpdate_Physics2DUpdate struct Physics2DUpdate_tF7A35D97E86EB9F14388F256E848174C711D1D88 { public: union { struct { }; uint8_t Physics2DUpdate_tF7A35D97E86EB9F14388F256E848174C711D1D88__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreUpdate_PhysicsUpdate struct PhysicsUpdate_tA83967EE3A64230745034E631D9619092E11EB27 { public: union { struct { }; uint8_t PhysicsUpdate_tA83967EE3A64230745034E631D9619092E11EB27__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreUpdate_SendMouseEvents struct SendMouseEvents_tE9AFB11715C1E5388ABF3B2430ECD223C3FEF62A { public: union { struct { }; uint8_t SendMouseEvents_tE9AFB11715C1E5388ABF3B2430ECD223C3FEF62A__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreUpdate_UpdateVideo struct UpdateVideo_tE480C2DD5E4CD4853CE0992D6D973856B2E96AF6 { public: union { struct { }; uint8_t UpdateVideo_tE480C2DD5E4CD4853CE0992D6D973856B2E96AF6__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.PreUpdate_WindUpdate struct WindUpdate_t206EC40F86E0FDC0C1CF2B3D844679B944D41D4E { public: union { struct { }; uint8_t WindUpdate_t206EC40F86E0FDC0C1CF2B3D844679B944D41D4E__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.Update struct Update_t91E8283652E2724B6152901FB682EA06746C9860 { public: union { struct { }; uint8_t Update_t91E8283652E2724B6152901FB682EA06746C9860__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.Update_DirectorUpdate struct DirectorUpdate_t073AF9E8C666D4DC542AA54D3D25B6BF1C4D9AD8 { public: union { struct { }; uint8_t DirectorUpdate_t073AF9E8C666D4DC542AA54D3D25B6BF1C4D9AD8__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.Update_ScriptRunBehaviourUpdate struct ScriptRunBehaviourUpdate_t9AB25EC98B7AF880D197EF82829FFA39072DED5F { public: union { struct { }; uint8_t ScriptRunBehaviourUpdate_t9AB25EC98B7AF880D197EF82829FFA39072DED5F__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.Update_ScriptRunDelayedDynamicFrameRate struct ScriptRunDelayedDynamicFrameRate_tBC6EF01E74D63D998CF15159B46DEC388AEC1463 { public: union { struct { }; uint8_t ScriptRunDelayedDynamicFrameRate_tBC6EF01E74D63D998CF15159B46DEC388AEC1463__padding[1]; }; public: }; // UnityEngine.Experimental.PlayerLoop.Update_ScriptRunDelayedTasks struct ScriptRunDelayedTasks_t7588891B44B88987EB1E6339A67E7BFEB42094BB { public: union { struct { }; uint8_t ScriptRunDelayedTasks_t7588891B44B88987EB1E6339A67E7BFEB42094BB__padding[1]; }; public: }; // UnityEngine.ExtensionOfNativeClassAttribute struct ExtensionOfNativeClassAttribute_t595E5601C3ACC7C8A8C5AEE90A05E7C7FF977FDF : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.Internal.DefaultValueAttribute struct DefaultValueAttribute_t71AB43F14F9BC6FF9A3D760A99915A544D5E9B9A : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: // System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue RuntimeObject * ___DefaultValue_0; public: inline static int32_t get_offset_of_DefaultValue_0() { return static_cast<int32_t>(offsetof(DefaultValueAttribute_t71AB43F14F9BC6FF9A3D760A99915A544D5E9B9A, ___DefaultValue_0)); } inline RuntimeObject * get_DefaultValue_0() const { return ___DefaultValue_0; } inline RuntimeObject ** get_address_of_DefaultValue_0() { return &___DefaultValue_0; } inline void set_DefaultValue_0(RuntimeObject * value) { ___DefaultValue_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___DefaultValue_0), (void*)value); } }; // UnityEngine.Internal.ExcludeFromDocsAttribute struct ExcludeFromDocsAttribute_tD383C690B3BAC7B087185EACA5A93BEEF03C7B7A : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.Keyframe struct Keyframe_t9E945CACC5AC36E067B15A634096A223A06D2D74 { public: // System.Single UnityEngine.Keyframe::m_Time float ___m_Time_0; // System.Single UnityEngine.Keyframe::m_Value float ___m_Value_1; // System.Single UnityEngine.Keyframe::m_InTangent float ___m_InTangent_2; // System.Single UnityEngine.Keyframe::m_OutTangent float ___m_OutTangent_3; // System.Int32 UnityEngine.Keyframe::m_WeightedMode int32_t ___m_WeightedMode_4; // System.Single UnityEngine.Keyframe::m_InWeight float ___m_InWeight_5; // System.Single UnityEngine.Keyframe::m_OutWeight float ___m_OutWeight_6; public: inline static int32_t get_offset_of_m_Time_0() { return static_cast<int32_t>(offsetof(Keyframe_t9E945CACC5AC36E067B15A634096A223A06D2D74, ___m_Time_0)); } inline float get_m_Time_0() const { return ___m_Time_0; } inline float* get_address_of_m_Time_0() { return &___m_Time_0; } inline void set_m_Time_0(float value) { ___m_Time_0 = value; } inline static int32_t get_offset_of_m_Value_1() { return static_cast<int32_t>(offsetof(Keyframe_t9E945CACC5AC36E067B15A634096A223A06D2D74, ___m_Value_1)); } inline float get_m_Value_1() const { return ___m_Value_1; } inline float* get_address_of_m_Value_1() { return &___m_Value_1; } inline void set_m_Value_1(float value) { ___m_Value_1 = value; } inline static int32_t get_offset_of_m_InTangent_2() { return static_cast<int32_t>(offsetof(Keyframe_t9E945CACC5AC36E067B15A634096A223A06D2D74, ___m_InTangent_2)); } inline float get_m_InTangent_2() const { return ___m_InTangent_2; } inline float* get_address_of_m_InTangent_2() { return &___m_InTangent_2; } inline void set_m_InTangent_2(float value) { ___m_InTangent_2 = value; } inline static int32_t get_offset_of_m_OutTangent_3() { return static_cast<int32_t>(offsetof(Keyframe_t9E945CACC5AC36E067B15A634096A223A06D2D74, ___m_OutTangent_3)); } inline float get_m_OutTangent_3() const { return ___m_OutTangent_3; } inline float* get_address_of_m_OutTangent_3() { return &___m_OutTangent_3; } inline void set_m_OutTangent_3(float value) { ___m_OutTangent_3 = value; } inline static int32_t get_offset_of_m_WeightedMode_4() { return static_cast<int32_t>(offsetof(Keyframe_t9E945CACC5AC36E067B15A634096A223A06D2D74, ___m_WeightedMode_4)); } inline int32_t get_m_WeightedMode_4() const { return ___m_WeightedMode_4; } inline int32_t* get_address_of_m_WeightedMode_4() { return &___m_WeightedMode_4; } inline void set_m_WeightedMode_4(int32_t value) { ___m_WeightedMode_4 = value; } inline static int32_t get_offset_of_m_InWeight_5() { return static_cast<int32_t>(offsetof(Keyframe_t9E945CACC5AC36E067B15A634096A223A06D2D74, ___m_InWeight_5)); } inline float get_m_InWeight_5() const { return ___m_InWeight_5; } inline float* get_address_of_m_InWeight_5() { return &___m_InWeight_5; } inline void set_m_InWeight_5(float value) { ___m_InWeight_5 = value; } inline static int32_t get_offset_of_m_OutWeight_6() { return static_cast<int32_t>(offsetof(Keyframe_t9E945CACC5AC36E067B15A634096A223A06D2D74, ___m_OutWeight_6)); } inline float get_m_OutWeight_6() const { return ___m_OutWeight_6; } inline float* get_address_of_m_OutWeight_6() { return &___m_OutWeight_6; } inline void set_m_OutWeight_6(float value) { ___m_OutWeight_6 = value; } }; // UnityEngine.LayerMask struct LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 { public: // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; public: inline static int32_t get_offset_of_m_Mask_0() { return static_cast<int32_t>(offsetof(LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0, ___m_Mask_0)); } inline int32_t get_m_Mask_0() const { return ___m_Mask_0; } inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; } inline void set_m_Mask_0(int32_t value) { ___m_Mask_0 = value; } }; // UnityEngine.Mathf struct Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB { public: union { struct { }; uint8_t Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB__padding[1]; }; public: }; struct Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_StaticFields { public: // System.Single UnityEngine.Mathf::Epsilon float ___Epsilon_0; public: inline static int32_t get_offset_of_Epsilon_0() { return static_cast<int32_t>(offsetof(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_StaticFields, ___Epsilon_0)); } inline float get_Epsilon_0() const { return ___Epsilon_0; } inline float* get_address_of_Epsilon_0() { return &___Epsilon_0; } inline void set_Epsilon_0(float value) { ___Epsilon_0 = value; } }; // UnityEngine.Matrix4x4 struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___identityMatrix_17 = value; } }; // UnityEngine.PreferBinarySerialization struct PreferBinarySerialization_tB72B23C484386F00A6C3C4EC4F81B8E571B0C3D0 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.PropertyAttribute struct PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.Quaternion struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value) { ___identityQuaternion_4 = value; } }; // UnityEngine.Rect struct Rect_t35B976DE901B5423C11705E156938EA27AB402CE { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; // UnityEngine.RequireComponent struct RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: // System.Type UnityEngine.RequireComponent::m_Type0 Type_t * ___m_Type0_0; // System.Type UnityEngine.RequireComponent::m_Type1 Type_t * ___m_Type1_1; // System.Type UnityEngine.RequireComponent::m_Type2 Type_t * ___m_Type2_2; public: inline static int32_t get_offset_of_m_Type0_0() { return static_cast<int32_t>(offsetof(RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1, ___m_Type0_0)); } inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; } inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; } inline void set_m_Type0_0(Type_t * value) { ___m_Type0_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Type0_0), (void*)value); } inline static int32_t get_offset_of_m_Type1_1() { return static_cast<int32_t>(offsetof(RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1, ___m_Type1_1)); } inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; } inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; } inline void set_m_Type1_1(Type_t * value) { ___m_Type1_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Type1_1), (void*)value); } inline static int32_t get_offset_of_m_Type2_2() { return static_cast<int32_t>(offsetof(RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1, ___m_Type2_2)); } inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; } inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; } inline void set_m_Type2_2(Type_t * value) { ___m_Type2_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Type2_2), (void*)value); } }; // UnityEngine.Vector2 struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_upVector_4() const { return ___upVector_4; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_downVector_5() const { return ___downVector_5; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___negativeInfinityVector_9 = value; } }; // UnityEngine.Vector3 struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector4 struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___zeroVector_5)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___oneVector_6)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_oneVector_6() const { return ___oneVector_6; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___negativeInfinityVector_8 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // System.IO.SeekOrigin struct SeekOrigin_tAC0AF155E3D8B36359FAD8A95FACA23169D55BB3 { public: // System.Int32 System.IO.SeekOrigin::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SeekOrigin_tAC0AF155E3D8B36359FAD8A95FACA23169D55BB3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.BindingFlags struct BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.ConstructorInfo struct ConstructorInfo_t9CB51BFC178DF1CBCA5FD16B2D58229618F23EFF : public MethodBase_t { public: public: }; struct ConstructorInfo_t9CB51BFC178DF1CBCA5FD16B2D58229618F23EFF_StaticFields { public: // System.String System.Reflection.ConstructorInfo::ConstructorName String_t* ___ConstructorName_0; // System.String System.Reflection.ConstructorInfo::TypeConstructorName String_t* ___TypeConstructorName_1; public: inline static int32_t get_offset_of_ConstructorName_0() { return static_cast<int32_t>(offsetof(ConstructorInfo_t9CB51BFC178DF1CBCA5FD16B2D58229618F23EFF_StaticFields, ___ConstructorName_0)); } inline String_t* get_ConstructorName_0() const { return ___ConstructorName_0; } inline String_t** get_address_of_ConstructorName_0() { return &___ConstructorName_0; } inline void set_ConstructorName_0(String_t* value) { ___ConstructorName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___ConstructorName_0), (void*)value); } inline static int32_t get_offset_of_TypeConstructorName_1() { return static_cast<int32_t>(offsetof(ConstructorInfo_t9CB51BFC178DF1CBCA5FD16B2D58229618F23EFF_StaticFields, ___TypeConstructorName_1)); } inline String_t* get_TypeConstructorName_1() const { return ___TypeConstructorName_1; } inline String_t** get_address_of_TypeConstructorName_1() { return &___TypeConstructorName_1; } inline void set_TypeConstructorName_1(String_t* value) { ___TypeConstructorName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___TypeConstructorName_1), (void*)value); } }; // System.Reflection.MethodInfo struct MethodInfo_t : public MethodBase_t { public: public: }; // System.Reflection.ParameterAttributes struct ParameterAttributes_tF9962395513C2A48CF5AF2F371C66DD52789F110 { public: // System.Int32 System.Reflection.ParameterAttributes::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ParameterAttributes_tF9962395513C2A48CF5AF2F371C66DD52789F110, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // System.TimeSpan struct TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 { public: // System.Int64 System.TimeSpan::_ticks int64_t ____ticks_3; public: inline static int32_t get_offset_of__ticks_3() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4, ____ticks_3)); } inline int64_t get__ticks_3() const { return ____ticks_3; } inline int64_t* get_address_of__ticks_3() { return &____ticks_3; } inline void set__ticks_3(int64_t value) { ____ticks_3 = value; } }; struct TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields { public: // System.TimeSpan System.TimeSpan::Zero TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 ___Zero_0; // System.TimeSpan System.TimeSpan::MaxValue TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 ___MaxValue_1; // System.TimeSpan System.TimeSpan::MinValue TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 ___MinValue_2; // System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyConfigChecked bool ____legacyConfigChecked_4; // System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyMode bool ____legacyMode_5; public: inline static int32_t get_offset_of_Zero_0() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields, ___Zero_0)); } inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 get_Zero_0() const { return ___Zero_0; } inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 * get_address_of_Zero_0() { return &___Zero_0; } inline void set_Zero_0(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 value) { ___Zero_0 = value; } inline static int32_t get_offset_of_MaxValue_1() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields, ___MaxValue_1)); } inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 get_MaxValue_1() const { return ___MaxValue_1; } inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 * get_address_of_MaxValue_1() { return &___MaxValue_1; } inline void set_MaxValue_1(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 value) { ___MaxValue_1 = value; } inline static int32_t get_offset_of_MinValue_2() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields, ___MinValue_2)); } inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 get_MinValue_2() const { return ___MinValue_2; } inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 * get_address_of_MinValue_2() { return &___MinValue_2; } inline void set_MinValue_2(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 value) { ___MinValue_2 = value; } inline static int32_t get_offset_of__legacyConfigChecked_4() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields, ____legacyConfigChecked_4)); } inline bool get__legacyConfigChecked_4() const { return ____legacyConfigChecked_4; } inline bool* get_address_of__legacyConfigChecked_4() { return &____legacyConfigChecked_4; } inline void set__legacyConfigChecked_4(bool value) { ____legacyConfigChecked_4 = value; } inline static int32_t get_offset_of__legacyMode_5() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields, ____legacyMode_5)); } inline bool get__legacyMode_5() const { return ____legacyMode_5; } inline bool* get_address_of__legacyMode_5() { return &____legacyMode_5; } inline void set__legacyMode_5(bool value) { ____legacyMode_5 = value; } }; // Unity.Collections.Allocator struct Allocator_t62A091275262E7067EAAD565B67764FA877D58D6 { public: // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Allocator_t62A091275262E7067EAAD565B67764FA877D58D6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.Jobs.JobHandle struct JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 { public: // System.IntPtr Unity.Jobs.JobHandle::jobGroup intptr_t ___jobGroup_0; // System.Int32 Unity.Jobs.JobHandle::version int32_t ___version_1; public: inline static int32_t get_offset_of_jobGroup_0() { return static_cast<int32_t>(offsetof(JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1, ___jobGroup_0)); } inline intptr_t get_jobGroup_0() const { return ___jobGroup_0; } inline intptr_t* get_address_of_jobGroup_0() { return &___jobGroup_0; } inline void set_jobGroup_0(intptr_t value) { ___jobGroup_0 = value; } inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1, ___version_1)); } inline int32_t get_version_1() const { return ___version_1; } inline int32_t* get_address_of_version_1() { return &___version_1; } inline void set_version_1(int32_t value) { ___version_1 = value; } }; // UnityEngine.AnimationCurve struct AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C : public RuntimeObject { public: // System.IntPtr UnityEngine.AnimationCurve::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve struct AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.AnimationCurve struct AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.AsyncOperation struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44 { public: // System.IntPtr UnityEngine.AsyncOperation::m_Ptr intptr_t ___m_Ptr_0; // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * ___m_completeCallback_1; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D, ___m_completeCallback_1)); } inline Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * get_m_completeCallback_1() const { return ___m_completeCallback_1; } inline Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; } inline void set_m_completeCallback_1(Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * value) { ___m_completeCallback_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_completeCallback_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_pinvoke : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_completeCallback_1; }; // Native definition for COM marshalling of UnityEngine.AsyncOperation struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_com : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_completeCallback_1; }; // UnityEngine.BootConfigData struct BootConfigData_tDAD0635222140DCA86FC3C27BA41140D7ACD3500 : public RuntimeObject { public: // System.IntPtr UnityEngine.BootConfigData::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(BootConfigData_tDAD0635222140DCA86FC3C27BA41140D7ACD3500, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.Bounds struct Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 { public: // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Extents_1; public: inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Center_0)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Center_0() const { return ___m_Center_0; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Center_0() { return &___m_Center_0; } inline void set_m_Center_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Center_0 = value; } inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Extents_1)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Extents_1() const { return ___m_Extents_1; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Extents_1() { return &___m_Extents_1; } inline void set_m_Extents_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Extents_1 = value; } }; // UnityEngine.Camera_MonoOrStereoscopicEye struct MonoOrStereoscopicEye_tF20D93CAEDB45B23B4436B8FECD1C14CACA839D7 { public: // System.Int32 UnityEngine.Camera_MonoOrStereoscopicEye::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MonoOrStereoscopicEye_tF20D93CAEDB45B23B4436B8FECD1C14CACA839D7, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.CameraClearFlags struct CameraClearFlags_tAC22BD22D12708CBDC63F6CFB31109E5E17CF239 { public: // System.Int32 UnityEngine.CameraClearFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CameraClearFlags_tAC22BD22D12708CBDC63F6CFB31109E5E17CF239, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ColorSpace struct ColorSpace_tAB3C938B1B47C6E9AC4596BF142AEDCD8A60936F { public: // System.Int32 UnityEngine.ColorSpace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorSpace_tAB3C938B1B47C6E9AC4596BF142AEDCD8A60936F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Coroutine struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44 { public: // System.IntPtr UnityEngine.Coroutine::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Coroutine struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_pinvoke : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Coroutine struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_com : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.CullingGroup struct CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F : public RuntimeObject { public: // System.IntPtr UnityEngine.CullingGroup::m_Ptr intptr_t ___m_Ptr_0; // UnityEngine.CullingGroup_StateChanged UnityEngine.CullingGroup::m_OnStateChanged StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161 * ___m_OnStateChanged_1; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } inline static int32_t get_offset_of_m_OnStateChanged_1() { return static_cast<int32_t>(offsetof(CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F, ___m_OnStateChanged_1)); } inline StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161 * get_m_OnStateChanged_1() const { return ___m_OnStateChanged_1; } inline StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161 ** get_address_of_m_OnStateChanged_1() { return &___m_OnStateChanged_1; } inline void set_m_OnStateChanged_1(StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161 * value) { ___m_OnStateChanged_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnStateChanged_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.CullingGroup struct CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_OnStateChanged_1; }; // Native definition for COM marshalling of UnityEngine.CullingGroup struct CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_marshaled_com { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_OnStateChanged_1; }; // UnityEngine.CursorLockMode struct CursorLockMode_tF9B28266D253124BE56C232B7ED2D9F7CC3D1E38 { public: // System.Int32 UnityEngine.CursorLockMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CursorLockMode_tF9B28266D253124BE56C232B7ED2D9F7CC3D1E38, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Display struct Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 : public RuntimeObject { public: // System.IntPtr UnityEngine.Display::nativeDisplay intptr_t ___nativeDisplay_0; public: inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57, ___nativeDisplay_0)); } inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; } inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; } inline void set_nativeDisplay_0(intptr_t value) { ___nativeDisplay_0 = value; } }; struct Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields { public: // UnityEngine.Display[] UnityEngine.Display::displays DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* ___displays_1; // UnityEngine.Display UnityEngine.Display::_mainDisplay Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * ____mainDisplay_2; // UnityEngine.Display_DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * ___onDisplaysUpdated_3; public: inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields, ___displays_1)); } inline DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* get_displays_1() const { return ___displays_1; } inline DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9** get_address_of_displays_1() { return &___displays_1; } inline void set_displays_1(DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* value) { ___displays_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___displays_1), (void*)value); } inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields, ____mainDisplay_2)); } inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * get__mainDisplay_2() const { return ____mainDisplay_2; } inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; } inline void set__mainDisplay_2(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * value) { ____mainDisplay_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____mainDisplay_2), (void*)value); } inline static int32_t get_offset_of_onDisplaysUpdated_3() { return static_cast<int32_t>(offsetof(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields, ___onDisplaysUpdated_3)); } inline DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * get_onDisplaysUpdated_3() const { return ___onDisplaysUpdated_3; } inline DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 ** get_address_of_onDisplaysUpdated_3() { return &___onDisplaysUpdated_3; } inline void set_onDisplaysUpdated_3(DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * value) { ___onDisplaysUpdated_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___onDisplaysUpdated_3), (void*)value); } }; // UnityEngine.DrivenTransformProperties struct DrivenTransformProperties_tE19A09F25C763B9190D4F0CD90ABC01F1C6CEC5F { public: // System.Int32 UnityEngine.DrivenTransformProperties::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DrivenTransformProperties_tE19A09F25C763B9190D4F0CD90ABC01F1C6CEC5F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Events.CachedInvokableCall`1<System.Boolean> struct CachedInvokableCall_1_tD9D6B42DED8777941C4EE375EDB67DF2B8F445D7 : public InvokableCall_1_t6BD1F5F651D0A87B8D70001680F43294771251CB { public: // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1 bool ___m_Arg1_1; public: inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_tD9D6B42DED8777941C4EE375EDB67DF2B8F445D7, ___m_Arg1_1)); } inline bool get_m_Arg1_1() const { return ___m_Arg1_1; } inline bool* get_address_of_m_Arg1_1() { return &___m_Arg1_1; } inline void set_m_Arg1_1(bool value) { ___m_Arg1_1 = value; } }; // UnityEngine.Events.CachedInvokableCall`1<System.Int32> struct CachedInvokableCall_1_t6BEFF8A9DE48B8E970AE15346E7DF4DE5A3BADB6 : public InvokableCall_1_t39872274B662BF6B73E43C748C83E91947E649E5 { public: // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1 int32_t ___m_Arg1_1; public: inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t6BEFF8A9DE48B8E970AE15346E7DF4DE5A3BADB6, ___m_Arg1_1)); } inline int32_t get_m_Arg1_1() const { return ___m_Arg1_1; } inline int32_t* get_address_of_m_Arg1_1() { return &___m_Arg1_1; } inline void set_m_Arg1_1(int32_t value) { ___m_Arg1_1 = value; } }; // UnityEngine.Events.CachedInvokableCall`1<System.Single> struct CachedInvokableCall_1_t853CA34F3C49BD37B91F7733304984E8B1FDEF0A : public InvokableCall_1_tBB3544B90FAA7CE5880EEB3DB3844C054B0A5A26 { public: // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1 float ___m_Arg1_1; public: inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t853CA34F3C49BD37B91F7733304984E8B1FDEF0A, ___m_Arg1_1)); } inline float get_m_Arg1_1() const { return ___m_Arg1_1; } inline float* get_address_of_m_Arg1_1() { return &___m_Arg1_1; } inline void set_m_Arg1_1(float value) { ___m_Arg1_1 = value; } }; // UnityEngine.Events.CachedInvokableCall`1<System.String> struct CachedInvokableCall_1_tEA955BEC4B02C3BEF9C37E41A639EAE294B6E8C4 : public InvokableCall_1_t983D84CB23C19EAD308201E139FB2278DA008F18 { public: // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1 String_t* ___m_Arg1_1; public: inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_tEA955BEC4B02C3BEF9C37E41A639EAE294B6E8C4, ___m_Arg1_1)); } inline String_t* get_m_Arg1_1() const { return ___m_Arg1_1; } inline String_t** get_address_of_m_Arg1_1() { return &___m_Arg1_1; } inline void set_m_Arg1_1(String_t* value) { ___m_Arg1_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Arg1_1), (void*)value); } }; // UnityEngine.Events.PersistentListenerMode struct PersistentListenerMode_t30AFC0420B2DFBF9B081AABBF799753412C44E4D { public: // System.Int32 UnityEngine.Events.PersistentListenerMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PersistentListenerMode_t30AFC0420B2DFBF9B081AABBF799753412C44E4D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Events.UnityEventCallState struct UnityEventCallState_t9DAC0E82071EC326FCE98DC1470D18897713DD6D { public: // System.Int32 UnityEngine.Events.UnityEventCallState::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(UnityEventCallState_t9DAC0E82071EC326FCE98DC1470D18897713DD6D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.GlobalIllumination.FalloffType struct FalloffType_t7875E80627449B25D89C044D11A2BA22AB4996E9 { public: // System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__ uint8_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FalloffType_t7875E80627449B25D89C044D11A2BA22AB4996E9, ___value___2)); } inline uint8_t get_value___2() const { return ___value___2; } inline uint8_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(uint8_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.GlobalIllumination.LightMode struct LightMode_t2EFF26B7FB14FB7D2ACF550C591375B5A95A854A { public: // System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__ uint8_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightMode_t2EFF26B7FB14FB7D2ACF550C591375B5A95A854A, ___value___2)); } inline uint8_t get_value___2() const { return ___value___2; } inline uint8_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(uint8_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.GlobalIllumination.LightType struct LightType_t684FE1E4FB26D1A27EFCDB36446F55984C414E88 { public: // System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__ uint8_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_t684FE1E4FB26D1A27EFCDB36446F55984C414E88, ___value___2)); } inline uint8_t get_value___2() const { return ___value___2; } inline uint8_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(uint8_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.LowLevel.PlayerLoopSystem struct PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D { public: // System.Type UnityEngine.Experimental.LowLevel.PlayerLoopSystem::type Type_t * ___type_0; // UnityEngine.Experimental.LowLevel.PlayerLoopSystem[] UnityEngine.Experimental.LowLevel.PlayerLoopSystem::subSystemList PlayerLoopSystemU5BU5D_t97939DCF6160BDDB681EB4155D9D1BEB1CB659A2* ___subSystemList_1; // UnityEngine.Experimental.LowLevel.PlayerLoopSystem_UpdateFunction UnityEngine.Experimental.LowLevel.PlayerLoopSystem::updateDelegate UpdateFunction_tE0936D5A5B8C3367F0E6E464162E1FB1E9F304A8 * ___updateDelegate_2; // System.IntPtr UnityEngine.Experimental.LowLevel.PlayerLoopSystem::updateFunction intptr_t ___updateFunction_3; // System.IntPtr UnityEngine.Experimental.LowLevel.PlayerLoopSystem::loopConditionFunction intptr_t ___loopConditionFunction_4; public: inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D, ___type_0)); } inline Type_t * get_type_0() const { return ___type_0; } inline Type_t ** get_address_of_type_0() { return &___type_0; } inline void set_type_0(Type_t * value) { ___type_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___type_0), (void*)value); } inline static int32_t get_offset_of_subSystemList_1() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D, ___subSystemList_1)); } inline PlayerLoopSystemU5BU5D_t97939DCF6160BDDB681EB4155D9D1BEB1CB659A2* get_subSystemList_1() const { return ___subSystemList_1; } inline PlayerLoopSystemU5BU5D_t97939DCF6160BDDB681EB4155D9D1BEB1CB659A2** get_address_of_subSystemList_1() { return &___subSystemList_1; } inline void set_subSystemList_1(PlayerLoopSystemU5BU5D_t97939DCF6160BDDB681EB4155D9D1BEB1CB659A2* value) { ___subSystemList_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___subSystemList_1), (void*)value); } inline static int32_t get_offset_of_updateDelegate_2() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D, ___updateDelegate_2)); } inline UpdateFunction_tE0936D5A5B8C3367F0E6E464162E1FB1E9F304A8 * get_updateDelegate_2() const { return ___updateDelegate_2; } inline UpdateFunction_tE0936D5A5B8C3367F0E6E464162E1FB1E9F304A8 ** get_address_of_updateDelegate_2() { return &___updateDelegate_2; } inline void set_updateDelegate_2(UpdateFunction_tE0936D5A5B8C3367F0E6E464162E1FB1E9F304A8 * value) { ___updateDelegate_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___updateDelegate_2), (void*)value); } inline static int32_t get_offset_of_updateFunction_3() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D, ___updateFunction_3)); } inline intptr_t get_updateFunction_3() const { return ___updateFunction_3; } inline intptr_t* get_address_of_updateFunction_3() { return &___updateFunction_3; } inline void set_updateFunction_3(intptr_t value) { ___updateFunction_3 = value; } inline static int32_t get_offset_of_loopConditionFunction_4() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D, ___loopConditionFunction_4)); } inline intptr_t get_loopConditionFunction_4() const { return ___loopConditionFunction_4; } inline intptr_t* get_address_of_loopConditionFunction_4() { return &___loopConditionFunction_4; } inline void set_loopConditionFunction_4(intptr_t value) { ___loopConditionFunction_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.LowLevel.PlayerLoopSystem struct PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_pinvoke { Type_t * ___type_0; PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_pinvoke* ___subSystemList_1; Il2CppMethodPointer ___updateDelegate_2; intptr_t ___updateFunction_3; intptr_t ___loopConditionFunction_4; }; // Native definition for COM marshalling of UnityEngine.Experimental.LowLevel.PlayerLoopSystem struct PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_com { Type_t * ___type_0; PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_com* ___subSystemList_1; Il2CppMethodPointer ___updateDelegate_2; intptr_t ___updateFunction_3; intptr_t ___loopConditionFunction_4; }; // UnityEngine.Experimental.LowLevel.PlayerLoopSystemInternal struct PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9 { public: // System.Type UnityEngine.Experimental.LowLevel.PlayerLoopSystemInternal::type Type_t * ___type_0; // UnityEngine.Experimental.LowLevel.PlayerLoopSystem_UpdateFunction UnityEngine.Experimental.LowLevel.PlayerLoopSystemInternal::updateDelegate UpdateFunction_tE0936D5A5B8C3367F0E6E464162E1FB1E9F304A8 * ___updateDelegate_1; // System.IntPtr UnityEngine.Experimental.LowLevel.PlayerLoopSystemInternal::updateFunction intptr_t ___updateFunction_2; // System.IntPtr UnityEngine.Experimental.LowLevel.PlayerLoopSystemInternal::loopConditionFunction intptr_t ___loopConditionFunction_3; // System.Int32 UnityEngine.Experimental.LowLevel.PlayerLoopSystemInternal::numSubSystems int32_t ___numSubSystems_4; public: inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9, ___type_0)); } inline Type_t * get_type_0() const { return ___type_0; } inline Type_t ** get_address_of_type_0() { return &___type_0; } inline void set_type_0(Type_t * value) { ___type_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___type_0), (void*)value); } inline static int32_t get_offset_of_updateDelegate_1() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9, ___updateDelegate_1)); } inline UpdateFunction_tE0936D5A5B8C3367F0E6E464162E1FB1E9F304A8 * get_updateDelegate_1() const { return ___updateDelegate_1; } inline UpdateFunction_tE0936D5A5B8C3367F0E6E464162E1FB1E9F304A8 ** get_address_of_updateDelegate_1() { return &___updateDelegate_1; } inline void set_updateDelegate_1(UpdateFunction_tE0936D5A5B8C3367F0E6E464162E1FB1E9F304A8 * value) { ___updateDelegate_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___updateDelegate_1), (void*)value); } inline static int32_t get_offset_of_updateFunction_2() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9, ___updateFunction_2)); } inline intptr_t get_updateFunction_2() const { return ___updateFunction_2; } inline intptr_t* get_address_of_updateFunction_2() { return &___updateFunction_2; } inline void set_updateFunction_2(intptr_t value) { ___updateFunction_2 = value; } inline static int32_t get_offset_of_loopConditionFunction_3() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9, ___loopConditionFunction_3)); } inline intptr_t get_loopConditionFunction_3() const { return ___loopConditionFunction_3; } inline intptr_t* get_address_of_loopConditionFunction_3() { return &___loopConditionFunction_3; } inline void set_loopConditionFunction_3(intptr_t value) { ___loopConditionFunction_3 = value; } inline static int32_t get_offset_of_numSubSystems_4() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9, ___numSubSystems_4)); } inline int32_t get_numSubSystems_4() const { return ___numSubSystems_4; } inline int32_t* get_address_of_numSubSystems_4() { return &___numSubSystems_4; } inline void set_numSubSystems_4(int32_t value) { ___numSubSystems_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.LowLevel.PlayerLoopSystemInternal struct PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9_marshaled_pinvoke { Type_t * ___type_0; Il2CppMethodPointer ___updateDelegate_1; intptr_t ___updateFunction_2; intptr_t ___loopConditionFunction_3; int32_t ___numSubSystems_4; }; // Native definition for COM marshalling of UnityEngine.Experimental.LowLevel.PlayerLoopSystemInternal struct PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9_marshaled_com { Type_t * ___type_0; Il2CppMethodPointer ___updateDelegate_1; intptr_t ___updateFunction_2; intptr_t ___loopConditionFunction_3; int32_t ___numSubSystems_4; }; // UnityEngine.Experimental.Rendering.DefaultFormat struct DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921 { public: // System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.FormatUsage struct FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83 { public: // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181 { public: // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.TextureCreationFlags struct TextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870 { public: // System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.U2D.SpriteBone struct SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2 { public: // System.String UnityEngine.Experimental.U2D.SpriteBone::m_Name String_t* ___m_Name_0; // UnityEngine.Vector3 UnityEngine.Experimental.U2D.SpriteBone::m_Position Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Position_1; // UnityEngine.Quaternion UnityEngine.Experimental.U2D.SpriteBone::m_Rotation Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___m_Rotation_2; // System.Single UnityEngine.Experimental.U2D.SpriteBone::m_Length float ___m_Length_3; // System.Int32 UnityEngine.Experimental.U2D.SpriteBone::m_ParentId int32_t ___m_ParentId_4; public: inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2, ___m_Name_0)); } inline String_t* get_m_Name_0() const { return ___m_Name_0; } inline String_t** get_address_of_m_Name_0() { return &___m_Name_0; } inline void set_m_Name_0(String_t* value) { ___m_Name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Name_0), (void*)value); } inline static int32_t get_offset_of_m_Position_1() { return static_cast<int32_t>(offsetof(SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2, ___m_Position_1)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Position_1() const { return ___m_Position_1; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Position_1() { return &___m_Position_1; } inline void set_m_Position_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Position_1 = value; } inline static int32_t get_offset_of_m_Rotation_2() { return static_cast<int32_t>(offsetof(SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2, ___m_Rotation_2)); } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_m_Rotation_2() const { return ___m_Rotation_2; } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_m_Rotation_2() { return &___m_Rotation_2; } inline void set_m_Rotation_2(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value) { ___m_Rotation_2 = value; } inline static int32_t get_offset_of_m_Length_3() { return static_cast<int32_t>(offsetof(SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2, ___m_Length_3)); } inline float get_m_Length_3() const { return ___m_Length_3; } inline float* get_address_of_m_Length_3() { return &___m_Length_3; } inline void set_m_Length_3(float value) { ___m_Length_3 = value; } inline static int32_t get_offset_of_m_ParentId_4() { return static_cast<int32_t>(offsetof(SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2, ___m_ParentId_4)); } inline int32_t get_m_ParentId_4() const { return ___m_ParentId_4; } inline int32_t* get_address_of_m_ParentId_4() { return &___m_ParentId_4; } inline void set_m_ParentId_4(int32_t value) { ___m_ParentId_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.U2D.SpriteBone struct SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2_marshaled_pinvoke { char* ___m_Name_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Position_1; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___m_Rotation_2; float ___m_Length_3; int32_t ___m_ParentId_4; }; // Native definition for COM marshalling of UnityEngine.Experimental.U2D.SpriteBone struct SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2_marshaled_com { Il2CppChar* ___m_Name_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Position_1; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___m_Rotation_2; float ___m_Length_3; int32_t ___m_ParentId_4; }; // UnityEngine.Gradient struct Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A : public RuntimeObject { public: // System.IntPtr UnityEngine.Gradient::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Gradient struct Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Gradient struct Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.HideFlags struct HideFlags_t30B57DC00548E963A569318C8F4A4123E7447E37 { public: // System.Int32 UnityEngine.HideFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(HideFlags_t30B57DC00548E963A569318C8F4A4123E7447E37, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.KeyCode struct KeyCode_tC93EA87C5A6901160B583ADFCD3EF6726570DC3C { public: // System.Int32 UnityEngine.KeyCode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(KeyCode_tC93EA87C5A6901160B583ADFCD3EF6726570DC3C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightShadows struct LightShadows_tAEABAEF3CD1CA8C8A5C85F50C509E0D99C026CC6 { public: // System.Int32 UnityEngine.LightShadows::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightShadows_tAEABAEF3CD1CA8C8A5C85F50C509E0D99C026CC6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightType struct LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B { public: // System.Int32 UnityEngine.LightType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightmapBakeType struct LightmapBakeType_tE25771860DE24FF67A6C12EBF0277B1018C48C22 { public: // System.Int32 UnityEngine.LightmapBakeType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapBakeType_tE25771860DE24FF67A6C12EBF0277B1018C48C22, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightmapsMode struct LightmapsMode_t9783FF26F166392E6E10A551A3E87DE913DC2BCA { public: // System.Int32 UnityEngine.LightmapsMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapsMode_t9783FF26F166392E6E10A551A3E87DE913DC2BCA, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LogOption struct LogOption_tBEEA7463C7557BAD6D113ACE4712D3B5F18B8BA9 { public: // System.Int32 UnityEngine.LogOption::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LogOption_tBEEA7463C7557BAD6D113ACE4712D3B5F18B8BA9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LogType struct LogType_t6B6C6234E8B44B73937581ACFBE15DE28227849D { public: // System.Int32 UnityEngine.LogType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LogType_t6B6C6234E8B44B73937581ACFBE15DE28227849D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Mesh_InternalVertexChannelType struct InternalVertexChannelType_t6E7BF24C2E6B97B01F96625DBAF6A2CF402CFF9D { public: // System.Int32 UnityEngine.Mesh_InternalVertexChannelType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(InternalVertexChannelType_t6E7BF24C2E6B97B01F96625DBAF6A2CF402CFF9D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MeshTopology struct MeshTopology_t717F086F9A66000F22E1A30D7F2328BB96726C32 { public: // System.Int32 UnityEngine.MeshTopology::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MeshTopology_t717F086F9A66000F22E1A30D7F2328BB96726C32, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MixedLightingMode struct MixedLightingMode_tD50D086A6C9F7CC6A40199CA74FCED3FAAF7150C { public: // System.Int32 UnityEngine.MixedLightingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MixedLightingMode_tD50D086A6C9F7CC6A40199CA74FCED3FAAF7150C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Networking.PlayerConnection.PlayerConnection_<Register>c__AnonStorey0 struct U3CRegisterU3Ec__AnonStorey0_t4375D335A7606DAF99A8211D91BDC830C6EAC2C9 : public RuntimeObject { public: // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection_<Register>c__AnonStorey0::messageId Guid_t ___messageId_0; public: inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CRegisterU3Ec__AnonStorey0_t4375D335A7606DAF99A8211D91BDC830C6EAC2C9, ___messageId_0)); } inline Guid_t get_messageId_0() const { return ___messageId_0; } inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; } inline void set_messageId_0(Guid_t value) { ___messageId_0 = value; } }; // UnityEngine.Networking.PlayerConnection.PlayerConnection_<Unregister>c__AnonStorey1 struct U3CUnregisterU3Ec__AnonStorey1_t7DA501C8DA7F3BB2973B2C0142557AB6D056B10E : public RuntimeObject { public: // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection_<Unregister>c__AnonStorey1::messageId Guid_t ___messageId_0; public: inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CUnregisterU3Ec__AnonStorey1_t7DA501C8DA7F3BB2973B2C0142557AB6D056B10E, ___messageId_0)); } inline Guid_t get_messageId_0() const { return ___messageId_0; } inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; } inline void set_messageId_0(Guid_t value) { ___messageId_0 = value; } }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<AddAndCreate>c__AnonStorey1 struct U3CAddAndCreateU3Ec__AnonStorey1_t20F8F6C08F7A3288E431E891185668F751FE90EF : public RuntimeObject { public: // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<AddAndCreate>c__AnonStorey1::messageId Guid_t ___messageId_0; public: inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CAddAndCreateU3Ec__AnonStorey1_t20F8F6C08F7A3288E431E891185668F751FE90EF, ___messageId_0)); } inline Guid_t get_messageId_0() const { return ___messageId_0; } inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; } inline void set_messageId_0(Guid_t value) { ___messageId_0 = value; } }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<InvokeMessageIdSubscribers>c__AnonStorey0 struct U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t37CFFB3BEBB77FEFC07F695D1BD2200C32ABCDA0 : public RuntimeObject { public: // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<InvokeMessageIdSubscribers>c__AnonStorey0::messageId Guid_t ___messageId_0; public: inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t37CFFB3BEBB77FEFC07F695D1BD2200C32ABCDA0, ___messageId_0)); } inline Guid_t get_messageId_0() const { return ___messageId_0; } inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; } inline void set_messageId_0(Guid_t value) { ___messageId_0 = value; } }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<UnregisterManagedCallback>c__AnonStorey2 struct U3CUnregisterManagedCallbackU3Ec__AnonStorey2_tBF8E6B433970276A827260CA19563B32D2D1D801 : public RuntimeObject { public: // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<UnregisterManagedCallback>c__AnonStorey2::messageId Guid_t ___messageId_0; public: inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CUnregisterManagedCallbackU3Ec__AnonStorey2_tBF8E6B433970276A827260CA19563B32D2D1D801, ___messageId_0)); } inline Guid_t get_messageId_0() const { return ___messageId_0; } inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; } inline void set_messageId_0(Guid_t value) { ___messageId_0 = value; } }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_ConnectionChangeEvent struct ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 : public UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 { public: public: }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageEvent struct MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC : public UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 { public: public: }; // UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.OperatingSystemFamily struct OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE { public: // System.Int32 UnityEngine.OperatingSystemFamily::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Plane struct Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED { public: // UnityEngine.Vector3 UnityEngine.Plane::m_Normal Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Normal_0; // System.Single UnityEngine.Plane::m_Distance float ___m_Distance_1; public: inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED, ___m_Normal_0)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Normal_0() const { return ___m_Normal_0; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Normal_0() { return &___m_Normal_0; } inline void set_m_Normal_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Normal_0 = value; } inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED, ___m_Distance_1)); } inline float get_m_Distance_1() const { return ___m_Distance_1; } inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; } inline void set_m_Distance_1(float value) { ___m_Distance_1 = value; } }; // UnityEngine.Playables.FrameData_Flags struct Flags_tC705783C7BC90E0953FD3B996C7900B58A452D69 { public: // System.Int32 UnityEngine.Playables.FrameData_Flags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Flags_tC705783C7BC90E0953FD3B996C7900B58A452D69, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Playables.PlayableGraph struct PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA { public: // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 { public: // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields, ___m_Null_2)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Null_2() const { return ___m_Null_2; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Null_2 = value; } }; // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 { public: // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields, ___m_Null_2)); } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Null_2() const { return ___m_Null_2; } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value) { ___m_Null_2 = value; } }; // UnityEngine.Pose struct Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 { public: // UnityEngine.Vector3 UnityEngine.Pose::position Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_0; // UnityEngine.Quaternion UnityEngine.Pose::rotation Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation_1; public: inline static int32_t get_offset_of_position_0() { return static_cast<int32_t>(offsetof(Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29, ___position_0)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_position_0() const { return ___position_0; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_position_0() { return &___position_0; } inline void set_position_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___position_0 = value; } inline static int32_t get_offset_of_rotation_1() { return static_cast<int32_t>(offsetof(Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29, ___rotation_1)); } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_rotation_1() const { return ___rotation_1; } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_rotation_1() { return &___rotation_1; } inline void set_rotation_1(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value) { ___rotation_1 = value; } }; struct Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29_StaticFields { public: // UnityEngine.Pose UnityEngine.Pose::k_Identity Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 ___k_Identity_2; public: inline static int32_t get_offset_of_k_Identity_2() { return static_cast<int32_t>(offsetof(Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29_StaticFields, ___k_Identity_2)); } inline Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 get_k_Identity_2() const { return ___k_Identity_2; } inline Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 * get_address_of_k_Identity_2() { return &___k_Identity_2; } inline void set_k_Identity_2(Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 value) { ___k_Identity_2 = value; } }; // UnityEngine.Profiling.Sampler struct Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 : public RuntimeObject { public: // System.IntPtr UnityEngine.Profiling.Sampler::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; struct Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4_StaticFields { public: // UnityEngine.Profiling.Sampler UnityEngine.Profiling.Sampler::s_InvalidSampler Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 * ___s_InvalidSampler_1; public: inline static int32_t get_offset_of_s_InvalidSampler_1() { return static_cast<int32_t>(offsetof(Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4_StaticFields, ___s_InvalidSampler_1)); } inline Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 * get_s_InvalidSampler_1() const { return ___s_InvalidSampler_1; } inline Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 ** get_address_of_s_InvalidSampler_1() { return &___s_InvalidSampler_1; } inline void set_s_InvalidSampler_1(Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 * value) { ___s_InvalidSampler_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_InvalidSampler_1), (void*)value); } }; // UnityEngine.Ray struct Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 { public: // UnityEngine.Vector3 UnityEngine.Ray::m_Origin Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Origin_0; // UnityEngine.Vector3 UnityEngine.Ray::m_Direction Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Direction_1; public: inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Origin_0)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Origin_0() const { return ___m_Origin_0; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Origin_0() { return &___m_Origin_0; } inline void set_m_Origin_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Origin_0 = value; } inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Direction_1)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Direction_1() const { return ___m_Direction_1; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Direction_1() { return &___m_Direction_1; } inline void set_m_Direction_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Direction_1 = value; } }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85 { public: // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureReadWrite struct RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8 { public: // System.Int32 UnityEngine.RenderTextureReadWrite::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.VertexAttribute struct VertexAttribute_t2D79DF64001C55DA72AC86CE8946098970E8194D { public: // System.Int32 UnityEngine.Rendering.VertexAttribute::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttribute_t2D79DF64001C55DA72AC86CE8946098970E8194D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RuntimePlatform struct RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132 { public: // System.Int32 UnityEngine.RuntimePlatform::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.SendMessageOptions struct SendMessageOptions_t4EA4645A7D0C4E0186BD7A984CDF4EE2C8F26250 { public: // System.Int32 UnityEngine.SendMessageOptions::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SendMessageOptions_t4EA4645A7D0C4E0186BD7A984CDF4EE2C8F26250, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TextureFormat struct TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE { public: // System.Int32 UnityEngine.TextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngineInternal.MathfInternal struct MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693 { public: union { struct { }; uint8_t MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693__padding[1]; }; public: }; struct MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_StaticFields { public: // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal float ___FloatMinNormal_0; // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal float ___FloatMinDenormal_1; // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled bool ___IsFlushToZeroEnabled_2; public: inline static int32_t get_offset_of_FloatMinNormal_0() { return static_cast<int32_t>(offsetof(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_StaticFields, ___FloatMinNormal_0)); } inline float get_FloatMinNormal_0() const { return ___FloatMinNormal_0; } inline float* get_address_of_FloatMinNormal_0() { return &___FloatMinNormal_0; } inline void set_FloatMinNormal_0(float value) { ___FloatMinNormal_0 = value; } inline static int32_t get_offset_of_FloatMinDenormal_1() { return static_cast<int32_t>(offsetof(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_StaticFields, ___FloatMinDenormal_1)); } inline float get_FloatMinDenormal_1() const { return ___FloatMinDenormal_1; } inline float* get_address_of_FloatMinDenormal_1() { return &___FloatMinDenormal_1; } inline void set_FloatMinDenormal_1(float value) { ___FloatMinDenormal_1 = value; } inline static int32_t get_offset_of_IsFlushToZeroEnabled_2() { return static_cast<int32_t>(offsetof(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_StaticFields, ___IsFlushToZeroEnabled_2)); } inline bool get_IsFlushToZeroEnabled_2() const { return ___IsFlushToZeroEnabled_2; } inline bool* get_address_of_IsFlushToZeroEnabled_2() { return &___IsFlushToZeroEnabled_2; } inline void set_IsFlushToZeroEnabled_2(bool value) { ___IsFlushToZeroEnabled_2 = value; } }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // System.Reflection.ParameterInfo struct ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB : public RuntimeObject { public: // System.Type System.Reflection.ParameterInfo::ClassImpl Type_t * ___ClassImpl_0; // System.Object System.Reflection.ParameterInfo::DefaultValueImpl RuntimeObject * ___DefaultValueImpl_1; // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl MemberInfo_t * ___MemberImpl_2; // System.String System.Reflection.ParameterInfo::NameImpl String_t* ___NameImpl_3; // System.Int32 System.Reflection.ParameterInfo::PositionImpl int32_t ___PositionImpl_4; // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl int32_t ___AttrsImpl_5; // System.Runtime.InteropServices.MarshalAsAttribute System.Reflection.ParameterInfo::marshalAs MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 * ___marshalAs_6; public: inline static int32_t get_offset_of_ClassImpl_0() { return static_cast<int32_t>(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___ClassImpl_0)); } inline Type_t * get_ClassImpl_0() const { return ___ClassImpl_0; } inline Type_t ** get_address_of_ClassImpl_0() { return &___ClassImpl_0; } inline void set_ClassImpl_0(Type_t * value) { ___ClassImpl_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___ClassImpl_0), (void*)value); } inline static int32_t get_offset_of_DefaultValueImpl_1() { return static_cast<int32_t>(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___DefaultValueImpl_1)); } inline RuntimeObject * get_DefaultValueImpl_1() const { return ___DefaultValueImpl_1; } inline RuntimeObject ** get_address_of_DefaultValueImpl_1() { return &___DefaultValueImpl_1; } inline void set_DefaultValueImpl_1(RuntimeObject * value) { ___DefaultValueImpl_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___DefaultValueImpl_1), (void*)value); } inline static int32_t get_offset_of_MemberImpl_2() { return static_cast<int32_t>(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___MemberImpl_2)); } inline MemberInfo_t * get_MemberImpl_2() const { return ___MemberImpl_2; } inline MemberInfo_t ** get_address_of_MemberImpl_2() { return &___MemberImpl_2; } inline void set_MemberImpl_2(MemberInfo_t * value) { ___MemberImpl_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___MemberImpl_2), (void*)value); } inline static int32_t get_offset_of_NameImpl_3() { return static_cast<int32_t>(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___NameImpl_3)); } inline String_t* get_NameImpl_3() const { return ___NameImpl_3; } inline String_t** get_address_of_NameImpl_3() { return &___NameImpl_3; } inline void set_NameImpl_3(String_t* value) { ___NameImpl_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___NameImpl_3), (void*)value); } inline static int32_t get_offset_of_PositionImpl_4() { return static_cast<int32_t>(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___PositionImpl_4)); } inline int32_t get_PositionImpl_4() const { return ___PositionImpl_4; } inline int32_t* get_address_of_PositionImpl_4() { return &___PositionImpl_4; } inline void set_PositionImpl_4(int32_t value) { ___PositionImpl_4 = value; } inline static int32_t get_offset_of_AttrsImpl_5() { return static_cast<int32_t>(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___AttrsImpl_5)); } inline int32_t get_AttrsImpl_5() const { return ___AttrsImpl_5; } inline int32_t* get_address_of_AttrsImpl_5() { return &___AttrsImpl_5; } inline void set_AttrsImpl_5(int32_t value) { ___AttrsImpl_5 = value; } inline static int32_t get_offset_of_marshalAs_6() { return static_cast<int32_t>(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___marshalAs_6)); } inline MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 * get_marshalAs_6() const { return ___marshalAs_6; } inline MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 ** get_address_of_marshalAs_6() { return &___marshalAs_6; } inline void set_marshalAs_6(MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 * value) { ___marshalAs_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___marshalAs_6), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Reflection.ParameterInfo struct ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB_marshaled_pinvoke { Type_t * ___ClassImpl_0; Il2CppIUnknown* ___DefaultValueImpl_1; MemberInfo_t * ___MemberImpl_2; char* ___NameImpl_3; int32_t ___PositionImpl_4; int32_t ___AttrsImpl_5; MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 * ___marshalAs_6; }; // Native definition for COM marshalling of System.Reflection.ParameterInfo struct ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB_marshaled_com { Type_t * ___ClassImpl_0; Il2CppIUnknown* ___DefaultValueImpl_1; MemberInfo_t * ___MemberImpl_2; Il2CppChar* ___NameImpl_3; int32_t ___PositionImpl_4; int32_t ___AttrsImpl_5; MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 * ___marshalAs_6; }; // System.SystemException struct SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 : public Exception_t { public: public: }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D value) { ____impl_9 = value; } }; struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; // Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI> struct NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Native definition for P/Invoke marshalling of Unity.Collections.NativeArray`1 #ifndef NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_pinvoke_define #define NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_pinvoke_define struct NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_pinvoke { void* ___m_Buffer_0; int32_t ___m_Length_1; int32_t ___m_AllocatorLabel_2; }; #endif // Native definition for COM marshalling of Unity.Collections.NativeArray`1 #ifndef NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_com_define #define NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_com_define struct NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_com { void* ___m_Buffer_0; int32_t ___m_Length_1; int32_t ___m_AllocatorLabel_2; }; #endif // UnityEngine.Assertions.AssertionException struct AssertionException_t2E33237ABD721A57D41FC8745BCA4573DB40626E : public Exception_t { public: // System.String UnityEngine.Assertions.AssertionException::m_UserMessage String_t* ___m_UserMessage_17; public: inline static int32_t get_offset_of_m_UserMessage_17() { return static_cast<int32_t>(offsetof(AssertionException_t2E33237ABD721A57D41FC8745BCA4573DB40626E, ___m_UserMessage_17)); } inline String_t* get_m_UserMessage_17() const { return ___m_UserMessage_17; } inline String_t** get_address_of_m_UserMessage_17() { return &___m_UserMessage_17; } inline void set_m_UserMessage_17(String_t* value) { ___m_UserMessage_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_UserMessage_17), (void*)value); } }; // UnityEngine.Component struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.ComputeShader struct ComputeShader_tF8B65214DC8C7C124C01984EB5CCD28F55C85B2A : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Events.PersistentCall struct PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 : public RuntimeObject { public: // UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___m_Target_0; // System.String UnityEngine.Events.PersistentCall::m_MethodName String_t* ___m_MethodName_1; // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode int32_t ___m_Mode_2; // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * ___m_Arguments_3; // UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState int32_t ___m_CallState_4; public: inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41, ___m_Target_0)); } inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * get_m_Target_0() const { return ___m_Target_0; } inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** get_address_of_m_Target_0() { return &___m_Target_0; } inline void set_m_Target_0(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value) { ___m_Target_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Target_0), (void*)value); } inline static int32_t get_offset_of_m_MethodName_1() { return static_cast<int32_t>(offsetof(PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41, ___m_MethodName_1)); } inline String_t* get_m_MethodName_1() const { return ___m_MethodName_1; } inline String_t** get_address_of_m_MethodName_1() { return &___m_MethodName_1; } inline void set_m_MethodName_1(String_t* value) { ___m_MethodName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MethodName_1), (void*)value); } inline static int32_t get_offset_of_m_Mode_2() { return static_cast<int32_t>(offsetof(PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41, ___m_Mode_2)); } inline int32_t get_m_Mode_2() const { return ___m_Mode_2; } inline int32_t* get_address_of_m_Mode_2() { return &___m_Mode_2; } inline void set_m_Mode_2(int32_t value) { ___m_Mode_2 = value; } inline static int32_t get_offset_of_m_Arguments_3() { return static_cast<int32_t>(offsetof(PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41, ___m_Arguments_3)); } inline ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * get_m_Arguments_3() const { return ___m_Arguments_3; } inline ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C ** get_address_of_m_Arguments_3() { return &___m_Arguments_3; } inline void set_m_Arguments_3(ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * value) { ___m_Arguments_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Arguments_3), (void*)value); } inline static int32_t get_offset_of_m_CallState_4() { return static_cast<int32_t>(offsetof(PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41, ___m_CallState_4)); } inline int32_t get_m_CallState_4() const { return ___m_CallState_4; } inline int32_t* get_address_of_m_CallState_4() { return &___m_CallState_4; } inline void set_m_CallState_4(int32_t value) { ___m_CallState_4 = value; } }; // UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction_3; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___color_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___indirectColor_5; // System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian float ___penumbraWidthRadian_6; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE, ___shadow_1)); } inline bool get_shadow_1() const { return ___shadow_1; } inline bool* get_address_of_shadow_1() { return &___shadow_1; } inline void set_shadow_1(bool value) { ___shadow_1 = value; } inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE, ___mode_2)); } inline uint8_t get_mode_2() const { return ___mode_2; } inline uint8_t* get_address_of_mode_2() { return &___mode_2; } inline void set_mode_2(uint8_t value) { ___mode_2 = value; } inline static int32_t get_offset_of_direction_3() { return static_cast<int32_t>(offsetof(DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE, ___direction_3)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_direction_3() const { return ___direction_3; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_direction_3() { return &___direction_3; } inline void set_direction_3(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___direction_3 = value; } inline static int32_t get_offset_of_color_4() { return static_cast<int32_t>(offsetof(DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE, ___color_4)); } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD get_color_4() const { return ___color_4; } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD * get_address_of_color_4() { return &___color_4; } inline void set_color_4(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD value) { ___color_4 = value; } inline static int32_t get_offset_of_indirectColor_5() { return static_cast<int32_t>(offsetof(DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE, ___indirectColor_5)); } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD get_indirectColor_5() const { return ___indirectColor_5; } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD * get_address_of_indirectColor_5() { return &___indirectColor_5; } inline void set_indirectColor_5(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD value) { ___indirectColor_5 = value; } inline static int32_t get_offset_of_penumbraWidthRadian_6() { return static_cast<int32_t>(offsetof(DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE, ___penumbraWidthRadian_6)); } inline float get_penumbraWidthRadian_6() const { return ___penumbraWidthRadian_6; } inline float* get_address_of_penumbraWidthRadian_6() { return &___penumbraWidthRadian_6; } inline void set_penumbraWidthRadian_6(float value) { ___penumbraWidthRadian_6 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction_3; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___color_4; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___indirectColor_5; float ___penumbraWidthRadian_6; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction_3; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___color_4; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___indirectColor_5; float ___penumbraWidthRadian_6; }; // UnityEngine.Experimental.GlobalIllumination.DiscLight struct DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius float ___radius_8; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff uint8_t ___falloff_9; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF, ___shadow_1)); } inline bool get_shadow_1() const { return ___shadow_1; } inline bool* get_address_of_shadow_1() { return &___shadow_1; } inline void set_shadow_1(bool value) { ___shadow_1 = value; } inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF, ___mode_2)); } inline uint8_t get_mode_2() const { return ___mode_2; } inline uint8_t* get_address_of_mode_2() { return &___mode_2; } inline void set_mode_2(uint8_t value) { ___mode_2 = value; } inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF, ___position_3)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_position_3() const { return ___position_3; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_position_3() { return &___position_3; } inline void set_position_3(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___position_3 = value; } inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF, ___orientation_4)); } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_orientation_4() const { return ___orientation_4; } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_orientation_4() { return &___orientation_4; } inline void set_orientation_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value) { ___orientation_4 = value; } inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF, ___color_5)); } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD get_color_5() const { return ___color_5; } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD * get_address_of_color_5() { return &___color_5; } inline void set_color_5(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD value) { ___color_5 = value; } inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF, ___indirectColor_6)); } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD get_indirectColor_6() const { return ___indirectColor_6; } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD * get_address_of_indirectColor_6() { return &___indirectColor_6; } inline void set_indirectColor_6(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD value) { ___indirectColor_6 = value; } inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF, ___range_7)); } inline float get_range_7() const { return ___range_7; } inline float* get_address_of_range_7() { return &___range_7; } inline void set_range_7(float value) { ___range_7 = value; } inline static int32_t get_offset_of_radius_8() { return static_cast<int32_t>(offsetof(DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF, ___radius_8)); } inline float get_radius_8() const { return ___radius_8; } inline float* get_address_of_radius_8() { return &___radius_8; } inline void set_radius_8(float value) { ___radius_8 = value; } inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF, ___falloff_9)); } inline uint8_t get_falloff_9() const { return ___falloff_9; } inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; } inline void set_falloff_9(uint8_t value) { ___falloff_9 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight struct DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_3; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation_4; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___color_5; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___indirectColor_6; float ___range_7; float ___radius_8; uint8_t ___falloff_9; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight struct DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_3; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation_4; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___color_5; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___indirectColor_6; float ___range_7; float ___radius_8; uint8_t ___falloff_9; }; // UnityEngine.Experimental.GlobalIllumination.LightDataGI struct LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID int32_t ___instanceID_0; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___color_1; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___indirectColor_2; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation_3; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_4; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range float ___range_5; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle float ___coneAngle_6; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle float ___innerConeAngle_7; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0 float ___shape0_8; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1 float ___shape1_9; // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type uint8_t ___type_10; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode uint8_t ___mode_11; // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow uint8_t ___shadow_12; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff uint8_t ___falloff_13; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_color_1() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___color_1)); } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD get_color_1() const { return ___color_1; } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD * get_address_of_color_1() { return &___color_1; } inline void set_color_1(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD value) { ___color_1 = value; } inline static int32_t get_offset_of_indirectColor_2() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___indirectColor_2)); } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD get_indirectColor_2() const { return ___indirectColor_2; } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD * get_address_of_indirectColor_2() { return &___indirectColor_2; } inline void set_indirectColor_2(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD value) { ___indirectColor_2 = value; } inline static int32_t get_offset_of_orientation_3() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___orientation_3)); } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_orientation_3() const { return ___orientation_3; } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_orientation_3() { return &___orientation_3; } inline void set_orientation_3(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value) { ___orientation_3 = value; } inline static int32_t get_offset_of_position_4() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___position_4)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_position_4() const { return ___position_4; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_position_4() { return &___position_4; } inline void set_position_4(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___position_4 = value; } inline static int32_t get_offset_of_range_5() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___range_5)); } inline float get_range_5() const { return ___range_5; } inline float* get_address_of_range_5() { return &___range_5; } inline void set_range_5(float value) { ___range_5 = value; } inline static int32_t get_offset_of_coneAngle_6() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___coneAngle_6)); } inline float get_coneAngle_6() const { return ___coneAngle_6; } inline float* get_address_of_coneAngle_6() { return &___coneAngle_6; } inline void set_coneAngle_6(float value) { ___coneAngle_6 = value; } inline static int32_t get_offset_of_innerConeAngle_7() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___innerConeAngle_7)); } inline float get_innerConeAngle_7() const { return ___innerConeAngle_7; } inline float* get_address_of_innerConeAngle_7() { return &___innerConeAngle_7; } inline void set_innerConeAngle_7(float value) { ___innerConeAngle_7 = value; } inline static int32_t get_offset_of_shape0_8() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___shape0_8)); } inline float get_shape0_8() const { return ___shape0_8; } inline float* get_address_of_shape0_8() { return &___shape0_8; } inline void set_shape0_8(float value) { ___shape0_8 = value; } inline static int32_t get_offset_of_shape1_9() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___shape1_9)); } inline float get_shape1_9() const { return ___shape1_9; } inline float* get_address_of_shape1_9() { return &___shape1_9; } inline void set_shape1_9(float value) { ___shape1_9 = value; } inline static int32_t get_offset_of_type_10() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___type_10)); } inline uint8_t get_type_10() const { return ___type_10; } inline uint8_t* get_address_of_type_10() { return &___type_10; } inline void set_type_10(uint8_t value) { ___type_10 = value; } inline static int32_t get_offset_of_mode_11() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___mode_11)); } inline uint8_t get_mode_11() const { return ___mode_11; } inline uint8_t* get_address_of_mode_11() { return &___mode_11; } inline void set_mode_11(uint8_t value) { ___mode_11 = value; } inline static int32_t get_offset_of_shadow_12() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___shadow_12)); } inline uint8_t get_shadow_12() const { return ___shadow_12; } inline uint8_t* get_address_of_shadow_12() { return &___shadow_12; } inline void set_shadow_12(uint8_t value) { ___shadow_12 = value; } inline static int32_t get_offset_of_falloff_13() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___falloff_13)); } inline uint8_t get_falloff_13() const { return ___falloff_13; } inline uint8_t* get_address_of_falloff_13() { return &___falloff_13; } inline void set_falloff_13(uint8_t value) { ___falloff_13 = value; } }; // UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_3; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___color_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___indirectColor_5; // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range float ___range_6; // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius float ___sphereRadius_7; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff uint8_t ___falloff_8; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D, ___shadow_1)); } inline bool get_shadow_1() const { return ___shadow_1; } inline bool* get_address_of_shadow_1() { return &___shadow_1; } inline void set_shadow_1(bool value) { ___shadow_1 = value; } inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D, ___mode_2)); } inline uint8_t get_mode_2() const { return ___mode_2; } inline uint8_t* get_address_of_mode_2() { return &___mode_2; } inline void set_mode_2(uint8_t value) { ___mode_2 = value; } inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D, ___position_3)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_position_3() const { return ___position_3; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_position_3() { return &___position_3; } inline void set_position_3(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___position_3 = value; } inline static int32_t get_offset_of_color_4() { return static_cast<int32_t>(offsetof(PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D, ___color_4)); } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD get_color_4() const { return ___color_4; } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD * get_address_of_color_4() { return &___color_4; } inline void set_color_4(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD value) { ___color_4 = value; } inline static int32_t get_offset_of_indirectColor_5() { return static_cast<int32_t>(offsetof(PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D, ___indirectColor_5)); } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD get_indirectColor_5() const { return ___indirectColor_5; } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD * get_address_of_indirectColor_5() { return &___indirectColor_5; } inline void set_indirectColor_5(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD value) { ___indirectColor_5 = value; } inline static int32_t get_offset_of_range_6() { return static_cast<int32_t>(offsetof(PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D, ___range_6)); } inline float get_range_6() const { return ___range_6; } inline float* get_address_of_range_6() { return &___range_6; } inline void set_range_6(float value) { ___range_6 = value; } inline static int32_t get_offset_of_sphereRadius_7() { return static_cast<int32_t>(offsetof(PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D, ___sphereRadius_7)); } inline float get_sphereRadius_7() const { return ___sphereRadius_7; } inline float* get_address_of_sphereRadius_7() { return &___sphereRadius_7; } inline void set_sphereRadius_7(float value) { ___sphereRadius_7 = value; } inline static int32_t get_offset_of_falloff_8() { return static_cast<int32_t>(offsetof(PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D, ___falloff_8)); } inline uint8_t get_falloff_8() const { return ___falloff_8; } inline uint8_t* get_address_of_falloff_8() { return &___falloff_8; } inline void set_falloff_8(uint8_t value) { ___falloff_8 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_3; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___color_4; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___indirectColor_5; float ___range_6; float ___sphereRadius_7; uint8_t ___falloff_8; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_3; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___color_4; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___indirectColor_5; float ___range_6; float ___sphereRadius_7; uint8_t ___falloff_8; }; // UnityEngine.Experimental.GlobalIllumination.RectangleLight struct RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width float ___width_8; // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height float ___height_9; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff uint8_t ___falloff_10; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F, ___shadow_1)); } inline bool get_shadow_1() const { return ___shadow_1; } inline bool* get_address_of_shadow_1() { return &___shadow_1; } inline void set_shadow_1(bool value) { ___shadow_1 = value; } inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F, ___mode_2)); } inline uint8_t get_mode_2() const { return ___mode_2; } inline uint8_t* get_address_of_mode_2() { return &___mode_2; } inline void set_mode_2(uint8_t value) { ___mode_2 = value; } inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F, ___position_3)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_position_3() const { return ___position_3; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_position_3() { return &___position_3; } inline void set_position_3(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___position_3 = value; } inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F, ___orientation_4)); } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_orientation_4() const { return ___orientation_4; } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_orientation_4() { return &___orientation_4; } inline void set_orientation_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value) { ___orientation_4 = value; } inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F, ___color_5)); } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD get_color_5() const { return ___color_5; } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD * get_address_of_color_5() { return &___color_5; } inline void set_color_5(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD value) { ___color_5 = value; } inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F, ___indirectColor_6)); } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD get_indirectColor_6() const { return ___indirectColor_6; } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD * get_address_of_indirectColor_6() { return &___indirectColor_6; } inline void set_indirectColor_6(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD value) { ___indirectColor_6 = value; } inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F, ___range_7)); } inline float get_range_7() const { return ___range_7; } inline float* get_address_of_range_7() { return &___range_7; } inline void set_range_7(float value) { ___range_7 = value; } inline static int32_t get_offset_of_width_8() { return static_cast<int32_t>(offsetof(RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F, ___width_8)); } inline float get_width_8() const { return ___width_8; } inline float* get_address_of_width_8() { return &___width_8; } inline void set_width_8(float value) { ___width_8 = value; } inline static int32_t get_offset_of_height_9() { return static_cast<int32_t>(offsetof(RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F, ___height_9)); } inline float get_height_9() const { return ___height_9; } inline float* get_address_of_height_9() { return &___height_9; } inline void set_height_9(float value) { ___height_9 = value; } inline static int32_t get_offset_of_falloff_10() { return static_cast<int32_t>(offsetof(RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F, ___falloff_10)); } inline uint8_t get_falloff_10() const { return ___falloff_10; } inline uint8_t* get_address_of_falloff_10() { return &___falloff_10; } inline void set_falloff_10(uint8_t value) { ___falloff_10 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight struct RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_3; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation_4; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___color_5; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___indirectColor_6; float ___range_7; float ___width_8; float ___height_9; uint8_t ___falloff_10; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight struct RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_3; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation_4; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___color_5; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___indirectColor_6; float ___range_7; float ___width_8; float ___height_9; uint8_t ___falloff_10; }; // UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius float ___sphereRadius_8; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle float ___coneAngle_9; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle float ___innerConeAngle_10; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff uint8_t ___falloff_11; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C, ___shadow_1)); } inline bool get_shadow_1() const { return ___shadow_1; } inline bool* get_address_of_shadow_1() { return &___shadow_1; } inline void set_shadow_1(bool value) { ___shadow_1 = value; } inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C, ___mode_2)); } inline uint8_t get_mode_2() const { return ___mode_2; } inline uint8_t* get_address_of_mode_2() { return &___mode_2; } inline void set_mode_2(uint8_t value) { ___mode_2 = value; } inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C, ___position_3)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_position_3() const { return ___position_3; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_position_3() { return &___position_3; } inline void set_position_3(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___position_3 = value; } inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C, ___orientation_4)); } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_orientation_4() const { return ___orientation_4; } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_orientation_4() { return &___orientation_4; } inline void set_orientation_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value) { ___orientation_4 = value; } inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C, ___color_5)); } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD get_color_5() const { return ___color_5; } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD * get_address_of_color_5() { return &___color_5; } inline void set_color_5(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD value) { ___color_5 = value; } inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C, ___indirectColor_6)); } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD get_indirectColor_6() const { return ___indirectColor_6; } inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD * get_address_of_indirectColor_6() { return &___indirectColor_6; } inline void set_indirectColor_6(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD value) { ___indirectColor_6 = value; } inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C, ___range_7)); } inline float get_range_7() const { return ___range_7; } inline float* get_address_of_range_7() { return &___range_7; } inline void set_range_7(float value) { ___range_7 = value; } inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C, ___sphereRadius_8)); } inline float get_sphereRadius_8() const { return ___sphereRadius_8; } inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; } inline void set_sphereRadius_8(float value) { ___sphereRadius_8 = value; } inline static int32_t get_offset_of_coneAngle_9() { return static_cast<int32_t>(offsetof(SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C, ___coneAngle_9)); } inline float get_coneAngle_9() const { return ___coneAngle_9; } inline float* get_address_of_coneAngle_9() { return &___coneAngle_9; } inline void set_coneAngle_9(float value) { ___coneAngle_9 = value; } inline static int32_t get_offset_of_innerConeAngle_10() { return static_cast<int32_t>(offsetof(SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C, ___innerConeAngle_10)); } inline float get_innerConeAngle_10() const { return ___innerConeAngle_10; } inline float* get_address_of_innerConeAngle_10() { return &___innerConeAngle_10; } inline void set_innerConeAngle_10(float value) { ___innerConeAngle_10 = value; } inline static int32_t get_offset_of_falloff_11() { return static_cast<int32_t>(offsetof(SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C, ___falloff_11)); } inline uint8_t get_falloff_11() const { return ___falloff_11; } inline uint8_t* get_address_of_falloff_11() { return &___falloff_11; } inline void set_falloff_11(uint8_t value) { ___falloff_11 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_3; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation_4; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___color_5; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___indirectColor_6; float ___range_7; float ___sphereRadius_8; float ___coneAngle_9; float ___innerConeAngle_10; uint8_t ___falloff_11; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_3; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation_4; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___color_5; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD ___indirectColor_6; float ___range_7; float ___sphereRadius_8; float ___coneAngle_9; float ___innerConeAngle_10; uint8_t ___falloff_11; }; // UnityEngine.Experimental.Playables.CameraPlayable struct CameraPlayable_t3EEDF247328760DA29DC7E39B712076ED0FD9937 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(CameraPlayable_t3EEDF247328760DA29DC7E39B712076ED0FD9937, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; // UnityEngine.Experimental.Playables.MaterialEffectPlayable struct MaterialEffectPlayable_t40911576524A28294D958991232297B1728713FC { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(MaterialEffectPlayable_t40911576524A28294D958991232297B1728713FC, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; // UnityEngine.Experimental.Playables.TextureMixerPlayable struct TextureMixerPlayable_tC536766EC72A3E271307F13E649F22BA411B9326 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TextureMixerPlayable_tC536766EC72A3E271307F13E649F22BA411B9326, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; // UnityEngine.Experimental.Playables.TexturePlayableOutput struct TexturePlayableOutput_t0D35788D263A2C088E9778F2D9984A24ECEC0845 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TexturePlayableOutput_t0D35788D263A2C088E9778F2D9984A24ECEC0845, ___m_Handle_0)); } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value) { ___m_Handle_0 = value; } }; // UnityEngine.FailedToLoadScriptObject struct FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.FailedToLoadScriptObject struct FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B_marshaled_pinvoke : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.FailedToLoadScriptObject struct FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B_marshaled_com : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com { }; // UnityEngine.GameObject struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.LightmapSettings struct LightmapSettings_t8580EFA0C1AE55225644E52F49182DFCCEEAB794 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Logger struct Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F : public RuntimeObject { public: // UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0; // System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField bool ___U3ClogEnabledU3Ek__BackingField_1; // UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField int32_t ___U3CfilterLogTypeU3Ek__BackingField_2; public: inline static int32_t get_offset_of_U3ClogHandlerU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F, ___U3ClogHandlerU3Ek__BackingField_0)); } inline RuntimeObject* get_U3ClogHandlerU3Ek__BackingField_0() const { return ___U3ClogHandlerU3Ek__BackingField_0; } inline RuntimeObject** get_address_of_U3ClogHandlerU3Ek__BackingField_0() { return &___U3ClogHandlerU3Ek__BackingField_0; } inline void set_U3ClogHandlerU3Ek__BackingField_0(RuntimeObject* value) { ___U3ClogHandlerU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3ClogHandlerU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3ClogEnabledU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F, ___U3ClogEnabledU3Ek__BackingField_1)); } inline bool get_U3ClogEnabledU3Ek__BackingField_1() const { return ___U3ClogEnabledU3Ek__BackingField_1; } inline bool* get_address_of_U3ClogEnabledU3Ek__BackingField_1() { return &___U3ClogEnabledU3Ek__BackingField_1; } inline void set_U3ClogEnabledU3Ek__BackingField_1(bool value) { ___U3ClogEnabledU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F, ___U3CfilterLogTypeU3Ek__BackingField_2)); } inline int32_t get_U3CfilterLogTypeU3Ek__BackingField_2() const { return ___U3CfilterLogTypeU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CfilterLogTypeU3Ek__BackingField_2() { return &___U3CfilterLogTypeU3Ek__BackingField_2; } inline void set_U3CfilterLogTypeU3Ek__BackingField_2(int32_t value) { ___U3CfilterLogTypeU3Ek__BackingField_2 = value; } }; // UnityEngine.LowerResBlitTexture struct LowerResBlitTexture_t872241FCAA36A884DD3989C4EF7AD3DE1B1E5EAD : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Material struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Mesh struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Playables.Playable struct Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; struct Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_StaticFields { public: // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_StaticFields, ___m_NullPlayable_1)); } inline Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Playables.PlayableBinding struct PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 { public: // System.String UnityEngine.Playables.PlayableBinding::m_StreamName String_t* ___m_StreamName_0; // UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___m_SourceObject_1; // System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType Type_t * ___m_SourceBindingType_2; // UnityEngine.Playables.PlayableBinding_CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * ___m_CreateOutputMethod_3; public: inline static int32_t get_offset_of_m_StreamName_0() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8, ___m_StreamName_0)); } inline String_t* get_m_StreamName_0() const { return ___m_StreamName_0; } inline String_t** get_address_of_m_StreamName_0() { return &___m_StreamName_0; } inline void set_m_StreamName_0(String_t* value) { ___m_StreamName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StreamName_0), (void*)value); } inline static int32_t get_offset_of_m_SourceObject_1() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8, ___m_SourceObject_1)); } inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * get_m_SourceObject_1() const { return ___m_SourceObject_1; } inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** get_address_of_m_SourceObject_1() { return &___m_SourceObject_1; } inline void set_m_SourceObject_1(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value) { ___m_SourceObject_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SourceObject_1), (void*)value); } inline static int32_t get_offset_of_m_SourceBindingType_2() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8, ___m_SourceBindingType_2)); } inline Type_t * get_m_SourceBindingType_2() const { return ___m_SourceBindingType_2; } inline Type_t ** get_address_of_m_SourceBindingType_2() { return &___m_SourceBindingType_2; } inline void set_m_SourceBindingType_2(Type_t * value) { ___m_SourceBindingType_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SourceBindingType_2), (void*)value); } inline static int32_t get_offset_of_m_CreateOutputMethod_3() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8, ___m_CreateOutputMethod_3)); } inline CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * get_m_CreateOutputMethod_3() const { return ___m_CreateOutputMethod_3; } inline CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 ** get_address_of_m_CreateOutputMethod_3() { return &___m_CreateOutputMethod_3; } inline void set_m_CreateOutputMethod_3(CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * value) { ___m_CreateOutputMethod_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CreateOutputMethod_3), (void*)value); } }; struct PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields { public: // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* ___None_4; // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration double ___DefaultDuration_5; public: inline static int32_t get_offset_of_None_4() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields, ___None_4)); } inline PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* get_None_4() const { return ___None_4; } inline PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB** get_address_of_None_4() { return &___None_4; } inline void set_None_4(PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* value) { ___None_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___None_4), (void*)value); } inline static int32_t get_offset_of_DefaultDuration_5() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields, ___DefaultDuration_5)); } inline double get_DefaultDuration_5() const { return ___DefaultDuration_5; } inline double* get_address_of_DefaultDuration_5() { return &___DefaultDuration_5; } inline void set_DefaultDuration_5(double value) { ___DefaultDuration_5 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_pinvoke { char* ___m_StreamName_0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke ___m_SourceObject_1; Type_t * ___m_SourceBindingType_2; Il2CppMethodPointer ___m_CreateOutputMethod_3; }; // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_com { Il2CppChar* ___m_StreamName_0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com* ___m_SourceObject_1; Type_t * ___m_SourceBindingType_2; Il2CppMethodPointer ___m_CreateOutputMethod_3; }; // UnityEngine.Playables.PlayableOutput struct PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345, ___m_Handle_0)); } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value) { ___m_Handle_0 = value; } }; struct PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_StaticFields { public: // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 ___m_NullPlayableOutput_1; public: inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_StaticFields, ___m_NullPlayableOutput_1)); } inline PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; } inline PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; } inline void set_m_NullPlayableOutput_1(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 value) { ___m_NullPlayableOutput_1 = value; } }; // UnityEngine.Playables.ScriptPlayableOutput struct ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446, ___m_Handle_0)); } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value) { ___m_Handle_0 = value; } }; // UnityEngine.PreloadData struct PreloadData_t8B90BB489B4443F08031973939BDEC6624982A0A : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Profiling.CustomSampler struct CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 : public Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 { public: public: }; struct CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_StaticFields { public: // UnityEngine.Profiling.CustomSampler UnityEngine.Profiling.CustomSampler::s_InvalidCustomSampler CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * ___s_InvalidCustomSampler_2; public: inline static int32_t get_offset_of_s_InvalidCustomSampler_2() { return static_cast<int32_t>(offsetof(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_StaticFields, ___s_InvalidCustomSampler_2)); } inline CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * get_s_InvalidCustomSampler_2() const { return ___s_InvalidCustomSampler_2; } inline CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 ** get_address_of_s_InvalidCustomSampler_2() { return &___s_InvalidCustomSampler_2; } inline void set_s_InvalidCustomSampler_2(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * value) { ___s_InvalidCustomSampler_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_InvalidCustomSampler_2), (void*)value); } }; // UnityEngine.QualitySettings struct QualitySettings_tE48660467FA2614E31E861AAB782F3D1F6B7223A : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com { }; // UnityEngine.Shader struct Shader_tE2731FF351B74AB4186897484FB01E000C1160CA : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Texture struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields { public: // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; public: inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields, ___GenerateAllMips_4)); } inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; } inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; } inline void set_GenerateAllMips_4(int32_t value) { ___GenerateAllMips_4 = value; } }; // UnityEngine.UnityException struct UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 : public Exception_t { public: public: }; // System.Action struct Action_t591D2A86165F896B4B800BB5C25CE18672A55579 : public MulticastDelegate_t { public: public: }; // System.Action`1<System.Boolean> struct Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD : public MulticastDelegate_t { public: public: }; // System.Action`1<System.String> struct Action_1_t32A9EECF5D4397CC1B9A7C7079870875411B06D0 : public MulticastDelegate_t { public: public: }; // System.Action`1<UnityEngine.AsyncOperation> struct Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 : public MulticastDelegate_t { public: public: }; // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> struct Action_1_tD6810E674F680F908B08CF4048402180F53FB478 : public MulticastDelegate_t { public: public: }; // System.Action`2<System.String,System.Boolean> struct Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 : public MulticastDelegate_t { public: public: }; // System.ArgumentException struct ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 { public: // System.String System.ArgumentException::m_paramName String_t* ___m_paramName_17; public: inline static int32_t get_offset_of_m_paramName_17() { return static_cast<int32_t>(offsetof(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1, ___m_paramName_17)); } inline String_t* get_m_paramName_17() const { return ___m_paramName_17; } inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; } inline void set_m_paramName_17(String_t* value) { ___m_paramName_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value); } }; // System.AsyncCallback struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 : public MulticastDelegate_t { public: public: }; // System.Func`1<System.Boolean> struct Func_1_t4ABD6DAD480574F152452DD6B9C9A55F4F6655F1 : public MulticastDelegate_t { public: public: }; // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers,System.Boolean> struct Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB : public MulticastDelegate_t { public: public: }; // System.IndexOutOfRangeException struct IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 { public: public: }; // System.NullReferenceException struct NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 { public: public: }; // System.Predicate`1<UnityEngine.Events.BaseInvokableCall> struct Predicate_1_tF1969050567D17C36A2ECAF3F0C603D1F6489F6A : public MulticastDelegate_t { public: public: }; // UnityEngine.Application_LogCallback struct LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 : public MulticastDelegate_t { public: public: }; // UnityEngine.Application_LowMemoryCallback struct LowMemoryCallback_t3862486677D10CD16ECDA703CFB75039A4B3AE00 : public MulticastDelegate_t { public: public: }; // UnityEngine.Behaviour struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.Camera_CameraCallback struct CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 : public MulticastDelegate_t { public: public: }; // UnityEngine.Cubemap struct Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 { public: public: }; // UnityEngine.CubemapArray struct CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 { public: public: }; // UnityEngine.CullingGroup_StateChanged struct StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161 : public MulticastDelegate_t { public: public: }; // UnityEngine.Display_DisplaysUpdatedDelegate struct DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 : public MulticastDelegate_t { public: public: }; // UnityEngine.Events.UnityAction struct UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 : public MulticastDelegate_t { public: public: }; // UnityEngine.Events.UnityAction`1<System.Int32> struct UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F : public MulticastDelegate_t { public: public: }; // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> struct UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD : public MulticastDelegate_t { public: public: }; // UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate struct RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 : public MulticastDelegate_t { public: public: }; // UnityEngine.Experimental.LowLevel.PlayerLoopSystem_UpdateFunction struct UpdateFunction_tE0936D5A5B8C3367F0E6E464162E1FB1E9F304A8 : public MulticastDelegate_t { public: public: }; // UnityEngine.MeshFilter struct MeshFilter_t8D4BA8E8723DE5CFF53B0DA5EE2F6B3A5B0E0FE0 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.Networking.PlayerConnection.PlayerConnection struct PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 { public: // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * ___m_PlayerEditorConnectionEvents_5; // System.Collections.Generic.List`1<System.Int32> UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___m_connectedPlayers_6; // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::m_IsInitilized bool ___m_IsInitilized_7; public: inline static int32_t get_offset_of_m_PlayerEditorConnectionEvents_5() { return static_cast<int32_t>(offsetof(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA, ___m_PlayerEditorConnectionEvents_5)); } inline PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * get_m_PlayerEditorConnectionEvents_5() const { return ___m_PlayerEditorConnectionEvents_5; } inline PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A ** get_address_of_m_PlayerEditorConnectionEvents_5() { return &___m_PlayerEditorConnectionEvents_5; } inline void set_m_PlayerEditorConnectionEvents_5(PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * value) { ___m_PlayerEditorConnectionEvents_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PlayerEditorConnectionEvents_5), (void*)value); } inline static int32_t get_offset_of_m_connectedPlayers_6() { return static_cast<int32_t>(offsetof(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA, ___m_connectedPlayers_6)); } inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * get_m_connectedPlayers_6() const { return ___m_connectedPlayers_6; } inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 ** get_address_of_m_connectedPlayers_6() { return &___m_connectedPlayers_6; } inline void set_m_connectedPlayers_6(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * value) { ___m_connectedPlayers_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_connectedPlayers_6), (void*)value); } inline static int32_t get_offset_of_m_IsInitilized_7() { return static_cast<int32_t>(offsetof(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA, ___m_IsInitilized_7)); } inline bool get_m_IsInitilized_7() const { return ___m_IsInitilized_7; } inline bool* get_address_of_m_IsInitilized_7() { return &___m_IsInitilized_7; } inline void set_m_IsInitilized_7(bool value) { ___m_IsInitilized_7 = value; } }; struct PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields { public: // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::connectionNative RuntimeObject* ___connectionNative_4; // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * ___s_Instance_8; public: inline static int32_t get_offset_of_connectionNative_4() { return static_cast<int32_t>(offsetof(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields, ___connectionNative_4)); } inline RuntimeObject* get_connectionNative_4() const { return ___connectionNative_4; } inline RuntimeObject** get_address_of_connectionNative_4() { return &___connectionNative_4; } inline void set_connectionNative_4(RuntimeObject* value) { ___connectionNative_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___connectionNative_4), (void*)value); } inline static int32_t get_offset_of_s_Instance_8() { return static_cast<int32_t>(offsetof(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields, ___s_Instance_8)); } inline PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * get_s_Instance_8() const { return ___s_Instance_8; } inline PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA ** get_address_of_s_Instance_8() { return &___s_Instance_8; } inline void set_s_Instance_8(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * value) { ___s_Instance_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_8), (void*)value); } }; // UnityEngine.Playables.FrameData struct FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E { public: // System.UInt64 UnityEngine.Playables.FrameData::m_FrameID uint64_t ___m_FrameID_0; // System.Double UnityEngine.Playables.FrameData::m_DeltaTime double ___m_DeltaTime_1; // System.Single UnityEngine.Playables.FrameData::m_Weight float ___m_Weight_2; // System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight float ___m_EffectiveWeight_3; // System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay double ___m_EffectiveParentDelay_4; // System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed float ___m_EffectiveParentSpeed_5; // System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed float ___m_EffectiveSpeed_6; // UnityEngine.Playables.FrameData_Flags UnityEngine.Playables.FrameData::m_Flags int32_t ___m_Flags_7; // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::m_Output PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 ___m_Output_8; public: inline static int32_t get_offset_of_m_FrameID_0() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_FrameID_0)); } inline uint64_t get_m_FrameID_0() const { return ___m_FrameID_0; } inline uint64_t* get_address_of_m_FrameID_0() { return &___m_FrameID_0; } inline void set_m_FrameID_0(uint64_t value) { ___m_FrameID_0 = value; } inline static int32_t get_offset_of_m_DeltaTime_1() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_DeltaTime_1)); } inline double get_m_DeltaTime_1() const { return ___m_DeltaTime_1; } inline double* get_address_of_m_DeltaTime_1() { return &___m_DeltaTime_1; } inline void set_m_DeltaTime_1(double value) { ___m_DeltaTime_1 = value; } inline static int32_t get_offset_of_m_Weight_2() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_Weight_2)); } inline float get_m_Weight_2() const { return ___m_Weight_2; } inline float* get_address_of_m_Weight_2() { return &___m_Weight_2; } inline void set_m_Weight_2(float value) { ___m_Weight_2 = value; } inline static int32_t get_offset_of_m_EffectiveWeight_3() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_EffectiveWeight_3)); } inline float get_m_EffectiveWeight_3() const { return ___m_EffectiveWeight_3; } inline float* get_address_of_m_EffectiveWeight_3() { return &___m_EffectiveWeight_3; } inline void set_m_EffectiveWeight_3(float value) { ___m_EffectiveWeight_3 = value; } inline static int32_t get_offset_of_m_EffectiveParentDelay_4() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_EffectiveParentDelay_4)); } inline double get_m_EffectiveParentDelay_4() const { return ___m_EffectiveParentDelay_4; } inline double* get_address_of_m_EffectiveParentDelay_4() { return &___m_EffectiveParentDelay_4; } inline void set_m_EffectiveParentDelay_4(double value) { ___m_EffectiveParentDelay_4 = value; } inline static int32_t get_offset_of_m_EffectiveParentSpeed_5() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_EffectiveParentSpeed_5)); } inline float get_m_EffectiveParentSpeed_5() const { return ___m_EffectiveParentSpeed_5; } inline float* get_address_of_m_EffectiveParentSpeed_5() { return &___m_EffectiveParentSpeed_5; } inline void set_m_EffectiveParentSpeed_5(float value) { ___m_EffectiveParentSpeed_5 = value; } inline static int32_t get_offset_of_m_EffectiveSpeed_6() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_EffectiveSpeed_6)); } inline float get_m_EffectiveSpeed_6() const { return ___m_EffectiveSpeed_6; } inline float* get_address_of_m_EffectiveSpeed_6() { return &___m_EffectiveSpeed_6; } inline void set_m_EffectiveSpeed_6(float value) { ___m_EffectiveSpeed_6 = value; } inline static int32_t get_offset_of_m_Flags_7() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_Flags_7)); } inline int32_t get_m_Flags_7() const { return ___m_Flags_7; } inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; } inline void set_m_Flags_7(int32_t value) { ___m_Flags_7 = value; } inline static int32_t get_offset_of_m_Output_8() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_Output_8)); } inline PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 get_m_Output_8() const { return ___m_Output_8; } inline PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * get_address_of_m_Output_8() { return &___m_Output_8; } inline void set_m_Output_8(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 value) { ___m_Output_8 = value; } }; // UnityEngine.Playables.PlayableAsset struct PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 { public: public: }; // UnityEngine.Playables.PlayableBinding_CreateOutputMethod struct CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 : public MulticastDelegate_t { public: public: }; // UnityEngine.RenderTexture struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 { public: public: }; // UnityEngine.Renderer struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.Texture2D struct Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 { public: public: }; // UnityEngine.Transform struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // System.ArgumentNullException struct ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD : public ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 { public: public: }; // UnityEngine.Camera struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: public: }; struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields { public: // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreCull CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreCull_4; // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreRender CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreRender_5; // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPostRender CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPostRender_6; public: inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreCull_4)); } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreCull_4() const { return ___onPreCull_4; } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreCull_4() { return &___onPreCull_4; } inline void set_onPreCull_4(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value) { ___onPreCull_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value); } inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreRender_5)); } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreRender_5() const { return ___onPreRender_5; } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreRender_5() { return &___onPreRender_5; } inline void set_onPreRender_5(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value) { ___onPreRender_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value); } inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPostRender_6)); } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPostRender_6() const { return ___onPostRender_6; } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPostRender_6() { return &___onPostRender_6; } inline void set_onPostRender_6(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value) { ___onPostRender_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value); } }; // UnityEngine.GUIElement struct GUIElement_t7509096A8399BAB91367BBDD2F90EB2BACB1C4C4 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: public: }; // UnityEngine.GUILayer struct GUILayer_tB8A4E9CCC2977F6691AEBB96DE1C13681634063D : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: public: }; // UnityEngine.Light struct Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: // System.Int32 UnityEngine.Light::m_BakedIndex int32_t ___m_BakedIndex_4; public: inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast<int32_t>(offsetof(Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C, ___m_BakedIndex_4)); } inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; } inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; } inline void set_m_BakedIndex_4(int32_t value) { ___m_BakedIndex_4 = value; } }; // UnityEngine.MeshRenderer struct MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED : public Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 { public: public: }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: public: }; // UnityEngine.RectTransform struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 : public Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA { public: public: }; struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields { public: // UnityEngine.RectTransform_ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * ___reapplyDrivenProperties_4; public: inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields, ___reapplyDrivenProperties_4)); } inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; } inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; } inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * value) { ___reapplyDrivenProperties_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.Keyframe[] struct KeyframeU5BU5D_tF4DC3E9BD9E6DB77FFF7BDC0B1545B5D6071513D : public RuntimeArray { public: ALIGN_FIELD (8) Keyframe_t9E945CACC5AC36E067B15A634096A223A06D2D74 m_Items[1]; public: inline Keyframe_t9E945CACC5AC36E067B15A634096A223A06D2D74 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Keyframe_t9E945CACC5AC36E067B15A634096A223A06D2D74 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Keyframe_t9E945CACC5AC36E067B15A634096A223A06D2D74 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Keyframe_t9E945CACC5AC36E067B15A634096A223A06D2D74 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Keyframe_t9E945CACC5AC36E067B15A634096A223A06D2D74 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_t9E945CACC5AC36E067B15A634096A223A06D2D74 value) { m_Items[index] = value; } }; // System.Delegate[] struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86 : public RuntimeArray { public: ALIGN_FIELD (8) Delegate_t * m_Items[1]; public: inline Delegate_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Object[] struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject * m_Items[1]; public: inline RuntimeObject * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Type[] struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F : public RuntimeArray { public: ALIGN_FIELD (8) Type_t * m_Items[1]; public: inline Type_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Type_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Type_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.RequireComponent[] struct RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D : public RuntimeArray { public: ALIGN_FIELD (8) RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * m_Items[1]; public: inline RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.DisallowMultipleComponent[] struct DisallowMultipleComponentU5BU5D_t59E317D853AAC982D5D18D4C1581422FC151F7E3 : public RuntimeArray { public: ALIGN_FIELD (8) DisallowMultipleComponent_t78AA2992145F22B15B787B94A789B391635D9BCA * m_Items[1]; public: inline DisallowMultipleComponent_t78AA2992145F22B15B787B94A789B391635D9BCA * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline DisallowMultipleComponent_t78AA2992145F22B15B787B94A789B391635D9BCA ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, DisallowMultipleComponent_t78AA2992145F22B15B787B94A789B391635D9BCA * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline DisallowMultipleComponent_t78AA2992145F22B15B787B94A789B391635D9BCA * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline DisallowMultipleComponent_t78AA2992145F22B15B787B94A789B391635D9BCA ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, DisallowMultipleComponent_t78AA2992145F22B15B787B94A789B391635D9BCA * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.ExecuteInEditMode[] struct ExecuteInEditModeU5BU5D_tAE8DA030BEBA505907556F161EB49FD565976C80 : public RuntimeArray { public: ALIGN_FIELD (8) ExecuteInEditMode_t2CEB97B05448F9AB3523C32B6D43E14383FAFB4E * m_Items[1]; public: inline ExecuteInEditMode_t2CEB97B05448F9AB3523C32B6D43E14383FAFB4E * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ExecuteInEditMode_t2CEB97B05448F9AB3523C32B6D43E14383FAFB4E ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ExecuteInEditMode_t2CEB97B05448F9AB3523C32B6D43E14383FAFB4E * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ExecuteInEditMode_t2CEB97B05448F9AB3523C32B6D43E14383FAFB4E * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ExecuteInEditMode_t2CEB97B05448F9AB3523C32B6D43E14383FAFB4E ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ExecuteInEditMode_t2CEB97B05448F9AB3523C32B6D43E14383FAFB4E * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Camera[] struct CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9 : public RuntimeArray { public: ALIGN_FIELD (8) Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * m_Items[1]; public: inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.IntPtr[] struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD : public RuntimeArray { public: ALIGN_FIELD (8) intptr_t m_Items[1]; public: inline intptr_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline intptr_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, intptr_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value) { m_Items[index] = value; } }; // UnityEngine.Display[] struct DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9 : public RuntimeArray { public: ALIGN_FIELD (8) Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * m_Items[1]; public: inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Reflection.ParameterInfo[] struct ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694 : public RuntimeArray { public: ALIGN_FIELD (8) ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * m_Items[1]; public: inline ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Reflection.ParameterModifier[] struct ParameterModifierU5BU5D_t63EC46F14F048DC9EF6BF1362E8AEBEA1A05A5EA : public RuntimeArray { public: ALIGN_FIELD (8) ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E m_Items[1]; public: inline ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL); } inline ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL); } }; // UnityEngine.Light[] struct LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45 : public RuntimeArray { public: ALIGN_FIELD (8) Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * m_Items[1]; public: inline Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Experimental.LowLevel.PlayerLoopSystem[] struct PlayerLoopSystemU5BU5D_t97939DCF6160BDDB681EB4155D9D1BEB1CB659A2 : public RuntimeArray { public: ALIGN_FIELD (8) PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D m_Items[1]; public: inline PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL); #endif } inline PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL); #endif } }; // System.Byte[] struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821 : public RuntimeArray { public: ALIGN_FIELD (8) uint8_t m_Items[1]; public: inline uint8_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint8_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint8_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value) { m_Items[index] = value; } }; // System.Int32[] struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Vector3[] struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28 : public RuntimeArray { public: ALIGN_FIELD (8) Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 m_Items[1]; public: inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { m_Items[index] = value; } }; // UnityEngine.Vector4[] struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66 : public RuntimeArray { public: ALIGN_FIELD (8) Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E m_Items[1]; public: inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { m_Items[index] = value; } }; // UnityEngine.Vector2[] struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6 : public RuntimeArray { public: ALIGN_FIELD (8) Vector2_tA85D2DD88578276CA8A8796756458277E72D073D m_Items[1]; public: inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { m_Items[index] = value; } }; // UnityEngine.Color32[] struct Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983 : public RuntimeArray { public: ALIGN_FIELD (8) Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 m_Items[1]; public: inline Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 value) { m_Items[index] = value; } }; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB : public RuntimeArray { public: ALIGN_FIELD (8) PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 m_Items[1]; public: inline PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL); #endif } inline PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL); #endif } }; // UnityEngine.BeforeRenderHelper_OrderBlock[] struct OrderBlockU5BU5D_t1C62FB945EC1F218FB6301A770FBF3C67B0AA101 : public RuntimeArray { public: ALIGN_FIELD (8) OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727 m_Items[1]; public: inline OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___callback_1), (void*)NULL); } inline OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___callback_1), (void*)NULL); } }; IL2CPP_EXTERN_C void PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshal_pinvoke(const PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D& unmarshaled, PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshal_pinvoke_back(const PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_pinvoke& marshaled, PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D& unmarshaled); IL2CPP_EXTERN_C void PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshal_pinvoke_cleanup(PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshal_com(const PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D& unmarshaled, PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_com& marshaled); IL2CPP_EXTERN_C void PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshal_com_back(const PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_com& marshaled, PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D& unmarshaled); IL2CPP_EXTERN_C void PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshal_com_cleanup(PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_com& marshaled); IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled); IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled); IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled); IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled); // !0 System.Func`1<System.Boolean>::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Func_1_Invoke_mFA91B93A5C91290D4A3C475C4117CA05B43419E6_gshared (Func_1_t4ABD6DAD480574F152452DD6B9C9A55F4F6655F1 * __this, const RuntimeMethod* method); // System.Void System.Action`1<System.Boolean>::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m45E8F9900F9DB395C48A868A7C6A83BDD7FC692F_gshared (Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * __this, bool ___obj0, const RuntimeMethod* method); // System.Void System.Action`1<System.Object>::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared (Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Void UnityEngine.Assertions.Assert::AreEqual<System.Int32>(T,T,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m93A2791A7ACB2E54E08F096A025BA23220E0BF4A_gshared (int32_t ___expected0, int32_t ___actual1, String_t* ___message2, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Object>::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // !0[] System.Collections.Generic.List`1<System.Object>::ToArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* List_1_ToArray_m801D4DEF3587F60F463F04EEABE5CBE711FE5612_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method); // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<System.Object>(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m7AEF0374A18EED15CB2B6318117FDC6364AC2F3B_gshared (Type_t * ___klass0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727 List_1_get_Item_mC9C969F6B1B053F533CE85611D11D76DD9F9C386_gshared_inline (List_1_t53AD896B2509A4686D143641030CF022753D3B04 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mDC7DA39F5282E6349415C0E7E139B6D5D978E1F2_gshared_inline (List_1_t53AD896B2509A4686D143641030CF022753D3B04 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mEE1A1CA738D3FB658F0B985315A8D9CF7015DDA0_gshared (List_1_t53AD896B2509A4686D143641030CF022753D3B04 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method); // System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_mBC07C59B061E1B719FFE2B6E5541E9011D906C3C_gshared (Predicate_1_t4AA10EFD4C5497CA1CD0FE35A6AF5990FF5D0979 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<!0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_m568E7007C316A2B83B0D08A324AA8A9C8D2796DF_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, Predicate_1_t4AA10EFD4C5497CA1CD0FE35A6AF5990FF5D0979 * ___match0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Object>::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_mC5CFC6C9F3007FC24FE020198265D4B5B0659FFC_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m629B40CD4286736C328FA496AAFC388F697CF984_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject* ___collection0, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m208307DC945B843624A47886B3AB95A974528DB6_gshared (CachedInvokableCall_1_t853CA34F3C49BD37B91F7733304984E8B1FDEF0A * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, MethodInfo_t * ___theFunction1, float ___argument2, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m356112807416B358ED661EBB9CF67BCCE0B19394_gshared (CachedInvokableCall_1_t6BEFF8A9DE48B8E970AE15346E7DF4DE5A3BADB6 * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, MethodInfo_t * ___theFunction1, int32_t ___argument2, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_mB15077A11BD14A961B3E106B55FA77B468269505_gshared (CachedInvokableCall_1_tF7F1670398EB759A3D4AFEB35F47850DCD7D00AD * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, MethodInfo_t * ___theFunction1, RuntimeObject * ___argument2, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_mA3C18A22B57202EE83921ED0909FCB6CD4154409_gshared (CachedInvokableCall_1_tD9D6B42DED8777941C4EE375EDB67DF2B8F445D7 * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, MethodInfo_t * ___theFunction1, bool ___argument2, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Object>::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD List_1_GetEnumerator_m52CC760E475D226A2B75048D70C4E22692F9F68D_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mD7829C7E8CFBEDD463B15A951CDE9B90A12CC55C_gshared_inline (Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m38B1099DDAD7EEDE2F4CDAB11C095AC784AC2E34_gshared (Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m94D0DAE031619503CDA6E53C5C3CC78AF3139472_gshared (Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD * __this, const RuntimeMethod* method); // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2_mD7AFB293FDB633E3BAAE963C0F5DB9A4A25E9649_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method); // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* Mesh_GetAllocArrayFromChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m2A198BF0F2DF179DF0C126C5A0BAFA1B75765F4E_gshared (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, const RuntimeMethod* method); // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* Mesh_GetAllocArrayFromChannel_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mBDD94A90E9F34CAC60C6B772992E35F66EF2D64D_gshared (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, const RuntimeMethod* method); // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* Mesh_GetAllocArrayFromChannel_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m5C40565F81077409CEBD6BB7B2C5ABC02A44F0A8_gshared (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, const RuntimeMethod* method); // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh/InternalVertexChannelType,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* Mesh_GetAllocArrayFromChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mBD28E289F6DA9261F8B48C346E498E4CE24131C9_gshared (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mE31ACFD0411A7877C5A24536B6C589BAD844E825_gshared (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mEAC1E80DE7B69F1F85C02591C37350C5AEE292F0_gshared (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Collections.Generic.List`1<T>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mB7B6EAB6E8B2908650E4ECBDF0E1412A72D09DBE_gshared (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___values3, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector2>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m67576E41684A71A434A5236E3FEDAB1C5261DF9E_gshared (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___uvs2, const RuntimeMethod* method); // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mAB99F87F48EF2561002200C769D115010830F1CC_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___values0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method); // T UnityEngine.ScriptableObject::CreateInstance<System.Object>() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ScriptableObject_CreateInstance_TisRuntimeObject_m7A8F75139352BA04C2EEC1D72D430FAC94C753DE_gshared (const RuntimeMethod* method); // System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m52B660F7AF11A491D7A162298208BFA7A5CF26A3_gshared (Func_2_t4B4B1E74248F38404B56001A709D81142DE730CC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m7F45944D8AA270D6F5F8897D9F81E3438A1E39FC_gshared (RuntimeObject* ___source0, Func_2_t4B4B1E74248F38404B56001A709D81142DE730CC * ___predicate1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::AddListener(UnityEngine.Events.UnityAction`1<T0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m9E1606EB0E08E6B0ECACA780B7AD424D113C8334_gshared (UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D * __this, UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9 * ___call0, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 List_1_GetEnumerator_mE721B3C5E137DCDB408BE05CA472EECBAAAA418A_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_m219EC3BCCD8CF3A474AD0C4DBA55EB9B74C9F89C_gshared_inline (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m57B06346DBA8E9878C2A3589AB5F4AACDF0BD1BD_gshared (UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * __this, int32_t ___arg00, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m42C746E84C832B62E93536A47B4086F3A3AC6609_gshared (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m902D0B2B4B4B589E6F3653D9CDB38E0AA97EBCF9_gshared (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967_gshared (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___call0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mF6AE3BA9395C61DE1466BE7BB863A77F3584EEC3_gshared (UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___item0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_gshared (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, int32_t ___arg00, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m369DBFFEBB963F77D8DDA5D86E524581A20B0889_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___item0, const RuntimeMethod* method); // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m77C4748BC22520E365AB1F6A46B2C8A8BF525492_gshared (RuntimeObject* ___source0, Func_2_t4B4B1E74248F38404B56001A709D81142DE730CC * ___predicate1, const RuntimeMethod* method); // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m4855AE1389C1E454FF70D74FD49D3C642E0DF458_gshared (RuntimeObject* ___source0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m027706B0C7150736F066D5C663304CB0B80ABBF0_gshared (UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D * __this, RuntimeObject * ___arg00, const RuntimeMethod* method); // !!0 System.Linq.Enumerable::SingleOrDefault<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerable_SingleOrDefault_TisRuntimeObject_m4C9F6C91DBB44BA8D94999E3EC7EF87729B81802_gshared (RuntimeObject* ___source0, Func_2_t4B4B1E74248F38404B56001A709D81142DE730CC * ___predicate1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_mD5524309E29952671D52EA873E3A0C63EF9C4455_gshared (UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D * __this, UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9 * ___call0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m908B647BB9F807676DACE34E3E73475C3C3751D4_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m1EF01690E1F8F81E7C190F8D9610573D5E59490C_gshared (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m38CD236F782AA440F6DDB5D90B4C9DA24CDBA3A7_gshared (UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D * __this, const RuntimeMethod* method); // System.Void System.Action`2<System.Object,System.Boolean>::Invoke(!0,!1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m7A04B203A571345E2BAEF8243CCC59E208EB189E_gshared (Action_2_t429E4750D84EBAC7EB494EB565EE0C8E1177C576 * __this, RuntimeObject * ___arg10, bool ___arg21, const RuntimeMethod* method); // System.Void System.Attribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0 (Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 * __this, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method); // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_mA7A2A0191C4AAE7BD5B18F0DCC05AD4290D1691B (KeyframeU5BU5D_tF4DC3E9BD9E6DB77FFF7BDC0B1545B5D6071513D* ___keys0, const RuntimeMethod* method); // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m295BAECEF97D64ACFE55D7EA91B9E9C077DB6A7C (intptr_t ___ptr0, const RuntimeMethod* method); // System.Void System.Object::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380 (RuntimeObject * __this, const RuntimeMethod* method); // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60 (RuntimeObject * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_m60310C21F9B109BAC9BA4FACE9BEF88931B22DED (AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C * __this, AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C * ___other0, const RuntimeMethod* method); // System.Boolean System.IntPtr::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m4C1C372B05E29E20EC5E9B48EF8AAEA3E49B874D (intptr_t* __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_m7ACF09175F2DC61D95006ABB5BBE1CF7434B2D1D (AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C * __this, intptr_t ___other0, const RuntimeMethod* method); // System.Int32 System.IntPtr::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A (intptr_t* __this, const RuntimeMethod* method); // System.Void UnityEngine.Application/LowMemoryCallback::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3082D6F2046585D3504696B94A59A4CBC43262F8 (LowMemoryCallback_t3862486677D10CD16ECDA703CFB75039A4B3AE00 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_mCB0C38C44CBF8BBE88690BE6C0382011C5D5B61F (LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method); // !0 System.Func`1<System.Boolean>::Invoke() inline bool Func_1_Invoke_mFA91B93A5C91290D4A3C475C4117CA05B43419E6 (Func_1_t4ABD6DAD480574F152452DD6B9C9A55F4F6655F1 * __this, const RuntimeMethod* method) { return (( bool (*) (Func_1_t4ABD6DAD480574F152452DD6B9C9A55F4F6655F1 *, const RuntimeMethod*))Func_1_Invoke_mFA91B93A5C91290D4A3C475C4117CA05B43419E6_gshared)(__this, method); } // System.Void UnityEngine.Debug::LogException(System.Exception) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mBAA6702C240E37B2A834AA74E4FDC15A3A5589A9 (Exception_t * ___exception0, const RuntimeMethod* method); // System.Void System.Action::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_Invoke_mC8D676E5DDF967EC5D23DD0E96FB52AA499817FD (Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * __this, const RuntimeMethod* method); // System.Void UnityEngine.BeforeRenderHelper::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m5CADC9F58196CF3F11CB1203AEAF40003C7D4ADD (const RuntimeMethod* method); // System.Void System.Action`1<System.Boolean>::Invoke(!0) inline void Action_1_Invoke_m45E8F9900F9DB395C48A868A7C6A83BDD7FC692F (Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * __this, bool ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD *, bool, const RuntimeMethod*))Action_1_Invoke_m45E8F9900F9DB395C48A868A7C6A83BDD7FC692F_gshared)(__this, ___obj0, method); } // System.Void System.Action`1<System.String>::Invoke(!0) inline void Action_1_Invoke_m6328F763431ED2ACDDB6ED8F0FDEA6194403E79F (Action_1_t32A9EECF5D4397CC1B9A7C7079870875411B06D0 * __this, String_t* ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_t32A9EECF5D4397CC1B9A7C7079870875411B06D0 *, String_t*, const RuntimeMethod*))Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared)(__this, ___obj0, method); } // System.String System.String::Concat(System.Object,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m2E1F71C491D2429CC80A28745488FEA947BB7AAC (RuntimeObject * ___arg00, RuntimeObject * ___arg11, RuntimeObject * ___arg22, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogAssertion(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertion_m2A8940871EC1BD01A405103429F2FCE2AFB12506 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AssertionException__ctor_mDB97D95CF48EE1F6C184D30F6C3E099E1C4DA7FD (AssertionException_t2E33237ABD721A57D41FC8745BCA4573DB40626E * __this, String_t* ___message0, String_t* ___userMessage1, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method); // System.String UnityEngine.Assertions.AssertionMessageUtil::GetEqualityMessage(System.Object,System.Object,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetEqualityMessage_mDBD27DDE3A03418E4A2F8DB377AE866F656C812A (RuntimeObject * ___actual0, RuntimeObject * ___expected1, bool ___expectEqual2, const RuntimeMethod* method); // System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_Fail_m9A3A2A08A2E1D18D0BB7D0C635055839EAA2EF02 (String_t* ___message0, String_t* ___userMessage1, const RuntimeMethod* method); // System.Void UnityEngine.Assertions.Assert::AreEqual<System.Int32>(T,T,System.String) inline void Assert_AreEqual_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m93A2791A7ACB2E54E08F096A025BA23220E0BF4A (int32_t ___expected0, int32_t ___actual1, String_t* ___message2, const RuntimeMethod* method) { (( void (*) (int32_t, int32_t, String_t*, const RuntimeMethod*))Assert_AreEqual_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m93A2791A7ACB2E54E08F096A025BA23220E0BF4A_gshared)(___expected0, ___actual1, ___message2, method); } // System.Void System.Exception::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m89BADFF36C3B170013878726E07729D51AA9FBE0 (Exception_t * __this, String_t* ___message0, const RuntimeMethod* method); // System.String System.Exception::get_Message() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Exception_get_Message_m4315B19A04019652708F20C1B855805157F23CFD (Exception_t * __this, const RuntimeMethod* method); // System.String UnityEngine.UnityString::Format(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387 (String_t* ___fmt0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method); // System.String System.Environment::get_NewLine() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Environment_get_NewLine_m5D4F4667FA5D1E2DBDD4DF9696D0CE76C83EF318 (const RuntimeMethod* method); // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_mA6DC7467BAF09543EA091FC63587C9011E1CA261 (String_t* ___failureMessage0, const RuntimeMethod* method); // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m97506B9B19E9F75E8FE164BF64085466FC96EA18 (String_t* ___failureMessage0, String_t* ___expected1, const RuntimeMethod* method); // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_m22D4FE202FC59024E9ED7F6537C87D26F96FC551 (intptr_t ___ptr0, const RuntimeMethod* method); // System.Void System.Action`1<UnityEngine.AsyncOperation>::Invoke(!0) inline void Action_1_Invoke_m5A882D685B08943847510936E0C7EA3F00C0B599 (Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * __this, AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 *, AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D *, const RuntimeMethod*))Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared)(__this, ___obj0, method); } // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6 (RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ___handle0, const RuntimeMethod* method); // System.Boolean System.Attribute::IsDefined(System.Reflection.MemberInfo,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Attribute_IsDefined_m3456E1BF5B06C7ABFA5F19192A475A854D6C3F43 (MemberInfo_t * ___element0, Type_t * ___attributeType1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Type>::.ctor() inline void List_1__ctor_mEC05D12D4D99D281A54478346E9E0E0BC3123399 (List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1<System.Type>::Add(!0) inline void List_1_Add_m0B2D1D24DF475E0A9FF3ACB89CFFB9FD07958AD3 (List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 * __this, Type_t * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 *, Type_t *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method); } // !0[] System.Collections.Generic.List`1<System.Type>::ToArray() inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* List_1_ToArray_m0815A1791AB4F143DE6C6957E9DDC1C4F5CA061E (List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 * __this, const RuntimeMethod* method) { return (( TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* (*) (List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 *, const RuntimeMethod*))List_1_ToArray_m801D4DEF3587F60F463F04EEABE5CBE711FE5612_gshared)(__this, method); } // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_mDE99262C53FA67B470B8668A13F968B4D5A8E0A1 (Type_t * ___klass0, const RuntimeMethod* method); // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<UnityEngine.DefaultExecutionOrder>(System.Type) inline DefaultExecutionOrder_t933EA54D4E5467321A1800D3389F25C48DE71398 * AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t933EA54D4E5467321A1800D3389F25C48DE71398_m3182DFB95C025B79D83220A5E1664EBA1C012478 (Type_t * ___klass0, const RuntimeMethod* method) { return (( DefaultExecutionOrder_t933EA54D4E5467321A1800D3389F25C48DE71398 * (*) (Type_t *, const RuntimeMethod*))AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m7AEF0374A18EED15CB2B6318117FDC6364AC2F3B_gshared)(___klass0, method); } // System.Int32 UnityEngine.DefaultExecutionOrder::get_order() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_mFD2CD99AEF550E218FAFC6CB3DDA3CE8D78614A9 (DefaultExecutionOrder_t933EA54D4E5467321A1800D3389F25C48DE71398 * __this, const RuntimeMethod* method); // System.Void System.Threading.Monitor::Enter(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m903755FCC479745619842CCDBF5E6355319FA102 (RuntimeObject * ___obj0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32) inline OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727 List_1_get_Item_mC9C969F6B1B053F533CE85611D11D76DD9F9C386_inline (List_1_t53AD896B2509A4686D143641030CF022753D3B04 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727 (*) (List_1_t53AD896B2509A4686D143641030CF022753D3B04 *, int32_t, const RuntimeMethod*))List_1_get_Item_mC9C969F6B1B053F533CE85611D11D76DD9F9C386_gshared_inline)(__this, ___index0, method); } // System.Void UnityEngine.Events.UnityAction::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_Invoke_mC9FF5AA1F82FDE635B3B6644CE71C94C31C3E71A (UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count() inline int32_t List_1_get_Count_mDC7DA39F5282E6349415C0E7E139B6D5D978E1F2_inline (List_1_t53AD896B2509A4686D143641030CF022753D3B04 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t53AD896B2509A4686D143641030CF022753D3B04 *, const RuntimeMethod*))List_1_get_Count_mDC7DA39F5282E6349415C0E7E139B6D5D978E1F2_gshared_inline)(__this, method); } // System.Void System.Threading.Monitor::Exit(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_m49A1E5356D984D0B934BB97A305E2E5E207225C2 (RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor() inline void List_1__ctor_mEE1A1CA738D3FB658F0B985315A8D9CF7015DDA0 (List_1_t53AD896B2509A4686D143641030CF022753D3B04 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t53AD896B2509A4686D143641030CF022753D3B04 *, const RuntimeMethod*))List_1__ctor_mEE1A1CA738D3FB658F0B985315A8D9CF7015DDA0_gshared)(__this, method); } // System.Void UnityEngine.Component::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m5E2740C0ACA4B368BC460315FAA2EDBFEAC0B8EF (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method); // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method); // System.Void System.ArgumentException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7 (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * __this, String_t* ___message0, const RuntimeMethod* method); // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m6C109EB48CAE91C89BB6C4BFD10C77EA6723E5AE (BootConfigData_tDAD0635222140DCA86FC3C27BA41140D7ACD3500 * __this, intptr_t ___nativeHandle0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, float ___d1, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m294E77A20EC1A3E96985FE1A925CB271D1B5266D (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___size1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_center() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Bounds_get_center_m4FB6E99F0533EE2D432988B08474D6DC9B8B744B (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector3::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_extents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Bounds_get_extents_mBA4B2196036DD5A858BDAD53BC71A778B41841C9 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Bounds::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m9F5F751E9D52F99FCC3DC07407410078451F06AC (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mC2E2B04AB16455E2C17CD0B3C1497835DEA39859 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Bounds::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m1ECFAEFE19BAFB61FFECA5C0B8AE068483A39C61 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___other0, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_mAD29DD80FD631F83AF4E7558BB27A0398E8FD841 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_size() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Bounds_get_size_m0739F2686AE2D3416A33AEF892653091347FD4A6 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m70855AC67A54062D676174B416FB06019226B39A (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_mC83719146B06D0575A160CDDE9997202A1192B35 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_op_Subtraction_mF9846B723A5034F8B9F5F5DCB78E3D67649143D3 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___b1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Bounds_get_min_m2D48F74D29BF904D1AF19C562932E34ACAE2467C (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___b1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_max() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Bounds_get_max_mC3BE43C2A865BAC138D117684BC01E289892549B (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mA9E2F96E98E71AE7ACCE74766D700D41F0404806 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m8168B65BF71D8E5B2F0181677ED79957DD754FF4 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___lhs0, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m04969DE5CBC7F9843C12926ADD5F591159C86CA6 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___min0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___max1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_Min_m0D0997E6CDFF77E5177C8D4E0A21C592C63F747E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rhs1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_Max_m78495079CA1E29B0658699B856AFF22E23180F36 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mD1F1DAC416D7147E07BF54D87CA7FF84C1088D8D (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method); // System.String UnityEngine.Bounds::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m4637EA7C58B9C75651A040182471E9BAB9295666 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Behaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mDE6A7F125BC1DD2BCFEA3CB03DFA948E5635E631 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m640C6AFA68F6C2AD25AFD9E06C1AEFEAC5B48B01 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___position0, int32_t ___eye1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Camera_WorldToScreenPoint_m315B44D111E92F6C81C39B7B0927622289C1BC52 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, int32_t ___eye1, const RuntimeMethod* method); // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m407A30EDD4AC317DE3DD0B4361664F438E5A6639 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___position0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m1135D2C450C7DED657837BEFE5AD7FAFB9B99387 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___pos0, int32_t ___eye1, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * ___ret2, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___v0, const RuntimeMethod* method); // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 Camera_ScreenPointToRay_m84C3D8E0A4E8390A353C2361A0900372742065A0 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pos0, int32_t ___eye1, const RuntimeMethod* method); // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 Camera_ScreenPointToRay_m7069BC09C3D802595AC1FBAEFB3C59C8F1FE5FE2 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___pos0, int32_t ___eye1, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::GetAllCamerasCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_mBA721F43F94AA5DB555461DE11351CBAF8267662 (const RuntimeMethod* method); // System.Void System.NullReferenceException::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_m7D46E331C349DD29CBA488C9B6A950A3E7DD5CAE (NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_allCamerasCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mF6CDC46D6F61B1F1A0337A9AD7DFA485E408E6A1 (const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_mC93829FFC53391EA6C5012E5FA3817BA20DBEA89 (CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ___cam0, const RuntimeMethod* method); // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m2B4F10A7BF2620A9BBF1C071D5B4EE828FFE821F (CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, const RuntimeMethod* method); // System.Void UnityEngine.UnityLogWriter::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_mAD1F3BFE2183E39CFA1E7BEFB948B368547D9E99 (const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_mC9AEEB3931D5B8C37483A884DD8EB40DC8946369 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method); // System.String UnityEngine.Color::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m17A27E0CFB20D9946D130DAEDB5BDCACA5A4473F (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Color_op_Implicit_m653C1CE2391B0A04114B9132C37E41AC92B33AFE (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___c0, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector4::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m7329FEA2E90CDBDBF4F09F51D92C87E08F5DC92E (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Color::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m88317C719D2DAA18E293B3F5CD17B9FB80E26CF1 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mA81EEDDC4250DE67C2F43BC88A102EA32A138052 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Color::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m63ECBA87A0F27CD7D09EEA36BCB697652E076F4E (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Boolean System.Single::Equals(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7 (float* __this, float ___obj0, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Equality_m9AE0D09EC7E02201F94AE469ADE9F416D0E20441 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___lhs0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___rhs1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp01(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m1E5F736941A7E6DC4DBCA88A1E38FE9FBFE0C42B (float ___value0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_RGBMultiplied_m41914B23903491843FAA3B0C02027EF8B70F34CF (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, float ___multiplier0, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_m537DFDE30A58265FDA50F4D245B9599BBA8A4772 (float ___value0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_linear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_get_linear_mB10CD29D56ADE2C811AD74A605BA11F6656E9D1A (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Color::get_maxColorComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_mBA8595CB2790747F42145CB696C10E64C9BBD76D (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2 (Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method); // System.String UnityEngine.Color32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m217F2AD5C02E630E37BE5CFB0933630F6D0C3555 (Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___type0, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GameObject_GetComponentInChildren_mBC5C12CDA1749A827D136DABBF10498B1096A086 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GameObject_GetComponentInParent_mA5BF9DFCA90C9003EB8F392CD64C45DFCB80F988 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___type0, const RuntimeMethod* method); // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_m469B4C3A883942213BEA0EAAA54629219A042480 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, Type_t * ___searchType0, RuntimeObject * ___resultList1, const RuntimeMethod* method); // System.Void UnityEngine.YieldInstruction::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_mA72AD367FB081E0C2493649C6E8F7CFC592AB620 (YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_mD33DD220788EEA099B98DD1258D6332A46D3D571 (intptr_t ___ptr0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C (int32_t ___format0, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mC713C6EC5AA4BB7091AF19FC75E1A5D3A133550B (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method); // System.Void UnityEngine.Texture::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_m7D1672F9247A6CA2578874A69C901311B6196289 (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mFC82AF58FF4875D6750838AF47A05D5B203523A8 (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method); // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___format0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mBA4E395B8A78B67B0969356DE19F6F1E73D284E0 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_m97E8A6551AAEE6B1E4E92F92167FC97CC7D73DB1 (int32_t ___format0, const RuntimeMethod* method); // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m2E42502B311D4511987453F591F469EFD3D46C7E (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method); // System.Void UnityEngine.UnityException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9 (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * __this, String_t* ___message0, const RuntimeMethod* method); // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m390539598EAAEE1AAE0B89D2241A60EE6BD1B219 (CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method); // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m88D0AB083EEF112A636EE307337BAFAF036E0A2B (CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method); // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m2503EFCE0A71CBCCCA87C93E15B9F83709274A58 (CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method); // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1FC2738B93636229EC645E15D36C9A3F67FE0E54 (CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method); // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_mDA1FF7D490A441C86198448B72B62C2D38B9A046 (CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method); // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_mB4886A806009EA825EFCC60CD2A7F6EB8E273A61 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method); // System.Void UnityEngine.CullingGroup::FinalizerFailure() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_FinalizerFailure_mB9C9DC09F2124724B22C0726B6B1EA2957D87973 (CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F * __this, const RuntimeMethod* method); // System.Void* System.IntPtr::ToPointer() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline (intptr_t* __this, const RuntimeMethod* method); // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m2E371D6B1AD1F23F20038D0DEEEFED15D76BC545 (StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161 * __this, CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 ___sphere0, const RuntimeMethod* method); // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_mFA75EC397E067D09FD66D56B4E7692C3FCC3E960 (const RuntimeMethod* method); // System.Void UnityEngine.DebugLogHandler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_mE9664BE5E6020FB88C6A301465811C80DEDFA392 (DebugLogHandler_tA80C96792806DC12E21DE8B2FF47B69846467C70 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m447215F90AA8D1508924BFB1CD1E49AFCCE04FFE (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA3AC3FE7B23D97F3A5BAA082D25B0E01B341A865 (String_t* ___format0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method); // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m2B637FD9089DEAA9D9FDE458DF5415CDF97424C3 (int32_t ___level0, int32_t ___options1, String_t* ___msg2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj3, const RuntimeMethod* method); // System.Void System.ArgumentNullException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * __this, String_t* ___paramName0, const RuntimeMethod* method); // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_m8400B0D97B8D4A155A449BD28A32C68373A1A856 (Exception_t * ___exception0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj1, const RuntimeMethod* method); // System.Void System.IntPtr::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_mA56CC06850BB1156300659D754DDA844E8F755C6 (intptr_t* __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m14405A2EC3C99F90D5CD080F3262BB7B4AC2BA49 (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method); // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m946E5A2D11FC99291208F123B660978106C0B5C6 (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method); // System.Void UnityEngine.Display::ActivateDisplayImpl(System.IntPtr,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_ActivateDisplayImpl_mA442E020BCDE96269B086ED7571D662CA4C244DD (intptr_t ___nativeDisplay0, int32_t ___width1, int32_t ___height2, int32_t ___refreshRate3, const RuntimeMethod* method); // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_mDC1A8A011C9B7FF7BC9A53A10FEDE8D817D68CDB (int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method); // System.Void UnityEngine.Display::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mE84D2B0874035D8A772F4BAE78E0B8A2C7008E46 (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method); // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_mBCC82165E169B27958A8FD4E5A90B83A108DAE89 (DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Display::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m1E66361E430C3698C98D242CEB6820E9B4FC7EB8 (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * __this, const RuntimeMethod* method); // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m51059F302FBD574E93820E8116283D1608D1AB5A (DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___driver0, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method); // System.Void UnityEngine.DrivenRectTransformTracker::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m328659F339A4FB519C9A208A685DDED106B6FC89 (DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * __this, const RuntimeMethod* method); // System.Boolean System.String::IsNullOrEmpty(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229 (String_t* ___value0, const RuntimeMethod* method); // System.Int32 System.String::IndexOf(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_mA9A0117D68338238E51E5928CDA8EB3DC9DA497B (String_t* __this, String_t* ___value0, const RuntimeMethod* method); // System.Int32 System.Math::Min(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_mC950438198519FB2B0260FCB91220847EE4BB525 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method); // System.String System.String::Substring(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB593C0A320C683E6E47EFFC0A12B7A465E5E43BB (String_t* __this, int32_t ___startIndex0, int32_t ___length1, const RuntimeMethod* method); // System.Boolean System.String::EndsWith(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_EndsWith_mE4F039DCC2A9FCB8C1ED2D04B00A35E3CE16DE99 (String_t* __this, String_t* ___value0, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method); // System.Void UnityEngine.Events.ArgumentCache::TidyAssemblyTypeName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_TidyAssemblyTypeName_m2D4AFE74BEB5F32B14165BB52F6AB29A75306936 (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method); // System.Object System.Delegate::get_Target() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_m5371341CE435E001E9FD407AE78F728824CE20E2_inline (Delegate_t * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m71AC21A8840CE45C2600FF784E8B0B556D7B2BA5 (BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method); // System.Delegate System.Delegate::CreateDelegate(System.Type,System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_CreateDelegate_m3A012C4DD077BAD1698B11602174E167F7B9D346 (Type_t * ___type0, RuntimeObject * ___firstArgument1, MethodInfo_t * ___method2, const RuntimeMethod* method); // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_mCE91CE04CF7A8B962FF566B018C8C516351AD0F3 (InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * __this, UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Events.BaseInvokableCall::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m232CE2068209113988BB35B50A2965FC03FC4A58 (BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * __this, const RuntimeMethod* method); // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method); // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method); // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m0B193EBF1EF138FC5354933974DD702D3D9FF091 (Delegate_t * ___delegate0, const RuntimeMethod* method); // System.Reflection.MethodInfo System.Delegate::get_Method() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * Delegate_get_Method_m0AC85D2B0C4CA63C471BC37FFDC3A5EA1E8ED048 (Delegate_t * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor() inline void List_1__ctor_mD54E50BB7BABDBB33629C45B3DA7194715F1E15D (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Add(!0) inline void List_1_Add_m32A82BEF867C7AEA950D1BDC69303DD9833A8873 (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * __this, BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 *, BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method); } // !0 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32) inline BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * List_1_get_Item_m34F3D72A7ED5A66F832C6890213B0A5F70D0A42B_inline (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * (*) (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method); } // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count() inline int32_t List_1_get_Count_m81256FA6A1423E6A61F696EF1268497C43475FB9_inline (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method); } // System.Void System.Predicate`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Object,System.IntPtr) inline void Predicate_1__ctor_m0BF07A3A1C1DBB82B5F98ABC86FE98958CCB138B (Predicate_1_tF1969050567D17C36A2ECAF3F0C603D1F6489F6A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Predicate_1_tF1969050567D17C36A2ECAF3F0C603D1F6489F6A *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_mBC07C59B061E1B719FFE2B6E5541E9011D906C3C_gshared)(__this, ___object0, ___method1, method); } // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::RemoveAll(System.Predicate`1<!0>) inline int32_t List_1_RemoveAll_mD02E9ED04E2C094CEF5B8E58114877889F5DFC97 (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * __this, Predicate_1_tF1969050567D17C36A2ECAF3F0C603D1F6489F6A * ___match0, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 *, Predicate_1_tF1969050567D17C36A2ECAF3F0C603D1F6489F6A *, const RuntimeMethod*))List_1_RemoveAll_m568E7007C316A2B83B0D08A324AA8A9C8D2796DF_gshared)(__this, ___match0, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Clear() inline void List_1_Clear_mEB9D575B07EA016CA45755872C61752936AC5BC8 (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 *, const RuntimeMethod*))List_1_Clear_mC5CFC6C9F3007FC24FE020198265D4B5B0659FFC_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) inline void List_1_AddRange_m74017CD88D2317FF72D39ADDC4DC5404BE9C6AAA (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method) { (( void (*) (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m629B40CD4286736C328FA496AAFC388F697CF984_gshared)(__this, ___collection0, method); } // System.Void UnityEngine.Events.ArgumentCache::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_m9618D660E40F991782873643F0FDCACA32A63541 (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * PersistentCall_get_target_mCAD7D486F28743D49DCF268B791721313A7FC8C5 (PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * __this, const RuntimeMethod* method); // System.String UnityEngine.Events.PersistentCall::get_methodName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m164BE545C327516CABE9464D88A417B7F00010E1 (PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * __this, const RuntimeMethod* method); // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m4E838DE0D107C86C7CAA5B05D4683066E9EB9C32 (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * ___call0, const RuntimeMethod* method); // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * PersistentCall_GetObjectCall_m895EBE1B8E2A4FB297A8C268371CA4CD320F72C9 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, MethodInfo_t * ___method1, ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * ___arguments2, const RuntimeMethod* method); // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_mDDAD91A992319CF1FFFDD4F0F87C5D162BFF187A (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) inline void CachedInvokableCall_1__ctor_m208307DC945B843624A47886B3AB95A974528DB6 (CachedInvokableCall_1_t853CA34F3C49BD37B91F7733304984E8B1FDEF0A * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, MethodInfo_t * ___theFunction1, float ___argument2, const RuntimeMethod* method) { (( void (*) (CachedInvokableCall_1_t853CA34F3C49BD37B91F7733304984E8B1FDEF0A *, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, MethodInfo_t *, float, const RuntimeMethod*))CachedInvokableCall_1__ctor_m208307DC945B843624A47886B3AB95A974528DB6_gshared)(__this, ___target0, ___theFunction1, ___argument2, method); } // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_mD9D072A7856D998847F159350EAD0D9AA552F76B (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) inline void CachedInvokableCall_1__ctor_m356112807416B358ED661EBB9CF67BCCE0B19394 (CachedInvokableCall_1_t6BEFF8A9DE48B8E970AE15346E7DF4DE5A3BADB6 * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, MethodInfo_t * ___theFunction1, int32_t ___argument2, const RuntimeMethod* method) { (( void (*) (CachedInvokableCall_1_t6BEFF8A9DE48B8E970AE15346E7DF4DE5A3BADB6 *, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, MethodInfo_t *, int32_t, const RuntimeMethod*))CachedInvokableCall_1__ctor_m356112807416B358ED661EBB9CF67BCCE0B19394_gshared)(__this, ___target0, ___theFunction1, ___argument2, method); } // System.String UnityEngine.Events.ArgumentCache::get_stringArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_mCD1D05766E21EEFDFD03D4DE66C088CF29F84D00 (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1<System.String>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) inline void CachedInvokableCall_1__ctor_mDAAE3953F8E06CCF91E667D7FFEA60A4783C703E (CachedInvokableCall_1_tEA955BEC4B02C3BEF9C37E41A639EAE294B6E8C4 * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, MethodInfo_t * ___theFunction1, String_t* ___argument2, const RuntimeMethod* method) { (( void (*) (CachedInvokableCall_1_tEA955BEC4B02C3BEF9C37E41A639EAE294B6E8C4 *, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, MethodInfo_t *, String_t*, const RuntimeMethod*))CachedInvokableCall_1__ctor_mB15077A11BD14A961B3E106B55FA77B468269505_gshared)(__this, ___target0, ___theFunction1, ___argument2, method); } // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mCCAB5FB41B0F1C8C8A2C31FB3D46DF99A7A71BE2 (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) inline void CachedInvokableCall_1__ctor_mA3C18A22B57202EE83921ED0909FCB6CD4154409 (CachedInvokableCall_1_tD9D6B42DED8777941C4EE375EDB67DF2B8F445D7 * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, MethodInfo_t * ___theFunction1, bool ___argument2, const RuntimeMethod* method) { (( void (*) (CachedInvokableCall_1_tD9D6B42DED8777941C4EE375EDB67DF2B8F445D7 *, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, MethodInfo_t *, bool, const RuntimeMethod*))CachedInvokableCall_1__ctor_mA3C18A22B57202EE83921ED0909FCB6CD4154409_gshared)(__this, ___target0, ___theFunction1, ___argument2, method); } // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m2F9F0CD09FCFFEBCBBA87EC75D9BA50058C5B873 (InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method); // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mD54EA1424879A2E07B179AE93D374100259FF534 (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method); // System.Type System.Type::GetType(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetType_m8A8A6481B24551476F2AF999A970AD705BA68C7A (String_t* ___typeName0, bool ___throwOnError1); // System.Reflection.ConstructorInfo System.Type::GetConstructor(System.Type[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ConstructorInfo_t9CB51BFC178DF1CBCA5FD16B2D58229618F23EFF * Type_GetConstructor_m4371D7AD6A8E15067C698696B0167323CBC7F3DA (Type_t * __this, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___types0, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ArgumentCache_get_unityObjectArgument_m89597514712FB91B443B9FB1A44D099F021DCFA5 (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method); // System.Object System.Reflection.ConstructorInfo::Invoke(System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ConstructorInfo_Invoke_m9E7A03EC2DDACA7A9C1E1609D4AB2BE90CD2E2AF (ConstructorInfo_t9CB51BFC178DF1CBCA5FD16B2D58229618F23EFF * __this, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___parameters0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::.ctor() inline void List_1__ctor_m436E3B15DCD8A1038326FF4BDC1229B3E7584F3A (List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method); } // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::GetEnumerator() inline Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA List_1_GetEnumerator_m0B5548AF8B02D382174A7E564006EEF681596292 (List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2 * __this, const RuntimeMethod* method) { return (( Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA (*) (List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2 *, const RuntimeMethod*))List_1_GetEnumerator_m52CC760E475D226A2B75048D70C4E22692F9F68D_gshared)(__this, method); } // !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::get_Current() inline PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * Enumerator_get_Current_mE73DAE2FA96A6AA3E22862757EB298AC6CD41F9A_inline (Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA * __this, const RuntimeMethod* method) { return (( PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * (*) (Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA *, const RuntimeMethod*))Enumerator_get_Current_mD7829C7E8CFBEDD463B15A951CDE9B90A12CC55C_gshared_inline)(__this, method); } // System.Boolean UnityEngine.Events.PersistentCall::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_mF3E3A11AF1547E84B2AC78AFAF6B2907C9B159AE (PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * __this, const RuntimeMethod* method); // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * PersistentCall_GetRuntimeCall_m68F27109F868C451A47DAC3863B27839C515C3A6 (PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * __this, UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * ___theEvent0, const RuntimeMethod* method); // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_m62BDD6521FB7B68B58673D5C5B1117FCE4826CAD (InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * __this, BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * ___call0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::MoveNext() inline bool Enumerator_MoveNext_mE65201380E1436A130728E61D45EE131B2B3E26A (Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA * __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA *, const RuntimeMethod*))Enumerator_MoveNext_m38B1099DDAD7EEDE2F4CDAB11C095AC784AC2E34_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::Dispose() inline void Enumerator_Dispose_m7FC1078762C289F754BC7184EB4FF99752BE7F34 (Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA * __this, const RuntimeMethod* method) { (( void (*) (Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA *, const RuntimeMethod*))Enumerator_Dispose_m94D0DAE031619503CDA6E53C5C3CC78AF3139472_gshared)(__this, method); } // System.Void UnityEngine.Events.UnityEventBase::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m57AF08DAFA9C1B4F4C8DA855116900BAE8DF9595 (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, const RuntimeMethod* method); // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * UnityEvent_GetDelegate_mDFBD636D71E24D75D0851959256A3B97BA842865 (UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___action0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_mD45F68C1A40E2BD9B0754490B7709846B84E8075 (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * ___call0, const RuntimeMethod* method); // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Object,System.String,System.Type[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_m4521621AB72C7265A2C0EC6911BE4DC42A99B6A5 (RuntimeObject * ___obj0, String_t* ___functionName1, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___argumentTypes2, const RuntimeMethod* method); // System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m77F593E751D2119119A5F3FD39F8F5D3B653102B (InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * __this, UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___action0, const RuntimeMethod* method); // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * UnityEventBase_PrepareInvoke_mFA3E2C97DB776A1089DCC85C9F1DA75C295032AE (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.InvokableCall::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m0B9E7F14A2C67AB51F01745BD2C6C423114C9394 (InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.InvokableCallList::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m8A5D49D58DCCC3D962D84C6DAD703DCABE74EC2D (InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.PersistentCallGroup::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m46B7802855B55149B9C1ECD9C9C97B8025BF2D7A (PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m31D9B2D3B265718318F4D7E87373E53F249E65EB (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, const RuntimeMethod* method); // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * PersistentCall_get_arguments_m53AFE12B586F0C8948D60852866EC71F38B3BAE1 (PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * __this, const RuntimeMethod* method); // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_mC88324F8D18B5E4E79045AE1F99DF3EB36CEE644 (PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * __this, const RuntimeMethod* method); // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Object,UnityEngine.Events.PersistentListenerMode,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m82A135403D677ECE42CEE42A322E15EB2EA53797 (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, String_t* ___name0, RuntimeObject * ___listener1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method); // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m4038DB499DCD84B79C0F1A698AAA7B9519553D49 (InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m9F47B3D16F78FD424D50E9AE41EB066BA9C681A3 (PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * __this, InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * ___invokableList0, UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * ___unityEventBase1, const RuntimeMethod* method); // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_mE4069F40E8762EF21140D688175D7A4E46FD2E83 (InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * __this, BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * ___call0, const RuntimeMethod* method); // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_mC886122D45A6682A85066E48637339065085D6DE (InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_mFC89AED628B42E5B1CBCC702222A6DF97605234F (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, const RuntimeMethod* method); // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * InvokableCallList_PrepareInvoke_m5BB28A5FBF10C84ECF5B52EBC52F9FCCDC840DC1 (InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * __this, const RuntimeMethod* method); // System.String System.Object::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m1A80FB949DD14590DAE917A7B7274CC9FAD46EF4 (RuntimeObject * __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mF4626905368D6558695A823466A1AF65EADB9923 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method); // System.Reflection.MethodInfo System.Type::GetMethod(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Type[],System.Reflection.ParameterModifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * Type_GetMethod_m694F07057F23808980BF6B1637544F34852759FA (Type_t * __this, String_t* ___name0, int32_t ___bindingAttr1, Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___binder2, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___types3, ParameterModifierU5BU5D_t63EC46F14F048DC9EF6BF1362E8AEBEA1A05A5EA* ___modifiers4, const RuntimeMethod* method); // System.Boolean System.Type::get_IsPrimitive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_get_IsPrimitive_m8E39430EE4B70E1AE690B51E9BE681C7758DFF5A (Type_t * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_up() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7 (const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___view0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___up1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2 (const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m93EBCF45B2A5F8A0C9879FD2CF1B853514837F4B (LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * __this, DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * ___light0, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_get_identity_m548B37D80F2DEE60E41D1F09BF6889B557BE1A64 (const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m236C2DEE096CDCF4B4489B9A5630E231531DF022 (LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * __this, PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * ___light0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mBCCAA12227CF3845C831463F7B8572F00CB17CF3 (LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * __this, SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * ___light0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m24775B5AF758CAE25BA180BC17D9E032064B52B9 (LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * __this, RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * ___light0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m00F56356E1220B292978ABE384B6500A1F1C9291 (LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * __this, DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * ___light0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_m660C58A4878A0DB9E842F642AA6D2800D30F0C48 (LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Light::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Light_get_color_m7A83B30FE716A1A931D450A6035A0069A2DD7698 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_intensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_bounceIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m9185F30A7DED7FB480B1026B2CC6DBA357FAE9A7 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD LinearColor_Convert_m34C66A797B11DE3EE19A9ED913B286C5C76F3B4E (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___color0, float ___intensity1, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_spotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m1EAB341E449675D41E86A63F047BF3ABE2B99C3B (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method); // UnityEngine.LightShadows UnityEngine.Light::get_shadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m8FBBEDB8C442B0426E5D3E457330AA81D764C8F2 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_forward() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_forward_m0BE1E88B86049ADA39391C3ACED2314A624BC67F (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method); // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD LightmapperUtils_ExtractIndirect_m1BA4D17B92F68DE86B8696BCA09901CB9F70E352 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___l0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_range() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m3AA5F21DB9441E888A0E89C465F928445150061A (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_mAB6BC006F6841F7881DAC60077A61BA525E09C48 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___l0, const RuntimeMethod* method); // System.Void* System.IntPtr::op_Explicit(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027 (intptr_t ___value0, const RuntimeMethod* method); // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator) inline NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2_mD7AFB293FDB633E3BAAE963C0F5DB9A4A25E9649 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method) { return (( NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2_mD7AFB293FDB633E3BAAE963C0F5DB9A4A25E9649_gshared)(___dataPointer0, ___length1, ___allocator2, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m2B97E4D1ED4DC45416B5EC472FC12B581373E403 (RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * __this, LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45* ___requests0, NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE ___lightsOutput1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_m32E80A59669219265627BAF616170C5BA130CA77 (RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // UnityEngine.LightType UnityEngine.Light::get_type() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m24F8A5EFB5D0B0B5F4820623132D1EAA327D06E3 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mA213675C1DD2F46927D6B0D02619CD0F2247E98D (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___l0, DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * ___dir1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mC23121E46C67B16DA74D2B74AA96BC9B734B4A86 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___l0, PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * ___point1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mC6A2DEE19D89B532926E1E1EF0F6815E069F27C2 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___l0, SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * ___spot1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mFF46D8454835FF7AC4B35A807B1F29222425B594 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___l0, RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * ___rect1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mF66211092ADB3241E3E1902CB84FF8E1A84A301F (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___l0, DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * ___disc1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_mED8D75F87016FCF600955146863696AB214BA29A (const RuntimeMethod* method); // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD LinearColor_Black_m0C3B7331D5DEBB72F85BAFC175BC785D964D30D8 (const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 CameraPlayable_GetHandle_mC710651CAEE2596697CFFC01014BEB041C67E2B4 (CameraPlayable_t3EEDF247328760DA29DC7E39B712076ED0FD9937 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___x0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___y1, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_mBA0325A3187672B8FDE237D2D5229474C19E3A52 (CameraPlayable_t3EEDF247328760DA29DC7E39B712076ED0FD9937 * __this, CameraPlayable_t3EEDF247328760DA29DC7E39B712076ED0FD9937 ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 MaterialEffectPlayable_GetHandle_mB0F6F324656489CE4DE4EFA8ACCE37458D292439 (MaterialEffectPlayable_t40911576524A28294D958991232297B1728713FC * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_m9C2DB0EB37CFB9679961D667B61E2360384C71DA (MaterialEffectPlayable_t40911576524A28294D958991232297B1728713FC * __this, MaterialEffectPlayable_t40911576524A28294D958991232297B1728713FC ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 TextureMixerPlayable_GetHandle_mBC5D38A23834675B7A8D5314DCF4655C83AE649C (TextureMixerPlayable_tC536766EC72A3E271307F13E649F22BA411B9326 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_mEDE18FD43C9501F04871D2357DC66BABE43F397B (TextureMixerPlayable_tC536766EC72A3E271307F13E649F22BA411B9326 * __this, TextureMixerPlayable_tC536766EC72A3E271307F13E649F22BA411B9326 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mE62DD3456554487F133F6CCF3D07E0CE6B7A07AB (const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m46A331A4A718F67B97CC07E98D419C0BBF38A8B0 (BuiltinRuntimeReflectionSystem_tF90359038F6B352F6137BF66107D26BF8B165D45 * __this, bool ___disposing0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_mB95177E1C8083A75B0980623778F2B6F3A80FE52 (BuiltinRuntimeReflectionSystem_tF90359038F6B352F6137BF66107D26BF8B165D45 * __this, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAB77B8E00F9BE01455C0E011CF426FFBC53FA533 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m36427FF5F0909DFE7AB6849EAC2D01A4E8D5ECF8 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method); // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0 (const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mA94B78BFCA8AFEBB85150D361A9A20C83FC5277E (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mABDBD524BA9D869BCC02159B00C3B5F6DEE21895 (ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m7866062401FA10180983AFE19BA672AE63CED29B_inline (ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * __this, RuntimeObject* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_mB936D4EA457BCCBEB0413F3F5B216164D88C4A3F (ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, float ___x0, float ___y1, const RuntimeMethod* method); // UnityEngine.GUIElement UnityEngine.GUILayer::HitTest(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GUIElement_t7509096A8399BAB91367BBDD2F90EB2BACB1C4C4 * GUILayer_HitTest_m8C36C21249CBDA2579E84608932F6EBF015D953D (GUILayer_tB8A4E9CCC2977F6691AEBB96DE1C13681634063D * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___screenPosition0, const RuntimeMethod* method); // UnityEngine.GUIElement UnityEngine.GUILayer::HitTest_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GUIElement_t7509096A8399BAB91367BBDD2F90EB2BACB1C4C4 * GUILayer_HitTest_Injected_m7CE3813363D0141DB2112C83C1E958189CBB6609 (GUILayer_tB8A4E9CCC2977F6691AEBB96DE1C13681634063D * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___screenPosition0, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_m9DC9E92BD086A7ADD9ABCE858646A951FA77F437 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___self0, String_t* ___name1, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___componentType0, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GameObject_Internal_AddComponentWithType_m452B72618245B846503E5CA7DEA4662A77FB9896 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___componentType0, const RuntimeMethod* method); // System.IntPtr UnityEngine.Gradient::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_m56D09BE88E111535F8D2278E03BE81C9D70EFAAD (const RuntimeMethod* method); // System.Void UnityEngine.Gradient::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_mD38D8100E8FAAC7FBD5047380555802E638DF718 (Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m7F23C7692189DDD94FC31758493D4C99C2F3FB1E (Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A * __this, Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A * ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_m210D28E9843DBA28E2F60FDBB366FE2B5B739B1A (Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A * __this, intptr_t ___other0, const RuntimeMethod* method); // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m1E1505D5F1838C28CA4C52DED4A20E81F81BFCC3 (DefaultValueAttribute_t71AB43F14F9BC6FF9A3D760A99915A544D5E9B9A * __this, const RuntimeMethod* method); // System.Int32 System.Attribute::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Attribute_GetHashCode_mEA741DA9A7D5E2BF980C11EB942F5C67F3142C7B (Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m266FA6B59B6A43AE5C2717FE58D91E93626D48DE (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Logger_set_logHandler_m891099050CB8C36A01ECA861E4820441B7080C73_inline (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, RuntimeObject* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3CEBD8A4B6DC548168EC38CFC5CB982222DB655F_inline (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m1829D8E1B8350B8CFCE881598BABB2AA1826EE72_inline (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, int32_t ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Logger::get_logEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m5AE50375671516B8E1171838E34C63C3A326E927 (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, const RuntimeMethod* method); // UnityEngine.LogType UnityEngine.Logger::get_filterLogType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mD850DE3FD8CC67E4B076FCC6B05F8FA603B5B38B (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, const RuntimeMethod* method); // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * CultureInfo_get_InvariantCulture_mF13B47F8A763CE6A9C8A8BB2EED33FF8F7A63A72 (const RuntimeMethod* method); // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m7B2A793443A642C8CA0759D1DD0FBDFAED4E1FCB (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, int32_t ___logType0, const RuntimeMethod* method); // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m0C450B6FE86FA1B07422A1359CF278D1F5945CCD (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, const RuntimeMethod* method); // System.String UnityEngine.Logger::GetString(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_m0078CBA4ADAE877152C264A4BEA5408BAB1DC514 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void System.ArgumentNullException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m9EA692D49986AEBAC433CE3381331146109AE20F (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method); // System.Void System.ArgumentException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8 (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method); // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846 (Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * ___stream0, const RuntimeMethod* method); // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m41F159D25DC785C3BB43E6908057BB2BD1D2CB7F (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___self0, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader1, const RuntimeMethod* method); // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_mD3140BCB57EBB406D063C7A7B0B9D1A4C74DA3F2 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___self0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___source1, const RuntimeMethod* method); // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_mCF4047522DD7D38087CF9AF121766E0D69B9BB55 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___self0, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Material_GetTexture_mCD6B822EA19773B8D39368FF1A285E7B69043896 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45 (String_t* ___name0, const RuntimeMethod* method); // System.Boolean UnityEngine.Material::HasProperty(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m901DE6C516A0D2C986B849C7B44F679AE21B8927 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_mFD6022220F625E704EC4F27691F496166E590094 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, float ___value1, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Material_GetTextureImpl_m19D8CE6C5701AC4B69A6D5354E08240DF6C036D2 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method); // System.Double System.Math::Log(System.Double,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Log_m5C457D6A666677B3E260C571049528D5BE93B7AF (double ___a0, double ___newBase1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method); // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_mC7C5A4F0791B2A3ADAFE1E6C491B7705B6492B12 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column00, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column11, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column22, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column33, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 UnityEngine.Matrix4x4::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m7FB9C1A249956C6CDE761838B92097C525596D31 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_mB9894C2D4EE56C6E8FDF6CC40DCE0CE16BA4F7BF (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___other0, const RuntimeMethod* method); // System.Void System.IndexOutOfRangeException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * __this, String_t* ___message0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Matrix4x4_MultiplyPoint3x4_m7C872FDCC9E3378E00A40977F641A45A24994E9A (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method); // System.String UnityEngine.Matrix4x4::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_m7E29D2447E2FC1EAB3D8565B7DCAFB9037C69E1D (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_mF1F8E9F726EAC9A087D49C81E2F1609E8266649E (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mono0, const RuntimeMethod* method); // System.Boolean UnityEngine.Mesh::get_canAccess() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Array,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mEF2432246258E82C90015832073A7B3BC77A31A2 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m2E8A25959739B006557A94F7E460E8BE0B3ABB19 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___ch0, const RuntimeMethod* method); // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute) inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* Mesh_GetAllocArrayFromChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m2A198BF0F2DF179DF0C126C5A0BAFA1B75765F4E (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, const RuntimeMethod* method) { return (( Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* (*) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m2A198BF0F2DF179DF0C126C5A0BAFA1B75765F4E_gshared)(__this, ___channel0, method); } // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute) inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* Mesh_GetAllocArrayFromChannel_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mBDD94A90E9F34CAC60C6B772992E35F66EF2D64D (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, const RuntimeMethod* method) { return (( Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* (*) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mBDD94A90E9F34CAC60C6B772992E35F66EF2D64D_gshared)(__this, ___channel0, method); } // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute) inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* Mesh_GetAllocArrayFromChannel_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m5C40565F81077409CEBD6BB7B2C5ABC02A44F0A8 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, const RuntimeMethod* method) { return (( Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* (*) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m5C40565F81077409CEBD6BB7B2C5ABC02A44F0A8_gshared)(__this, ___channel0, method); } // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh/InternalVertexChannelType,System.Int32) inline Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* Mesh_GetAllocArrayFromChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mBD28E289F6DA9261F8B48C346E498E4CE24131C9 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method) { return (( Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* (*) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mBD28E289F6DA9261F8B48C346E498E4CE24131C9_gshared)(__this, ___channel0, ___format1, ___dim2, method); } // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>) inline void Mesh_SetListForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mE31ACFD0411A7877C5A24536B6C589BAD844E825 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___values1, const RuntimeMethod* method) { (( void (*) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 *, const RuntimeMethod*))Mesh_SetListForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mE31ACFD0411A7877C5A24536B6C589BAD844E825_gshared)(__this, ___channel0, ___values1, method); } // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>) inline void Mesh_SetListForChannel_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mEAC1E80DE7B69F1F85C02591C37350C5AEE292F0 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method) { (( void (*) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *, const RuntimeMethod*))Mesh_SetListForChannel_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mEAC1E80DE7B69F1F85C02591C37350C5AEE292F0_gshared)(__this, ___channel0, ___values1, method); } // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Collections.Generic.List`1<T>) inline void Mesh_SetListForChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mB7B6EAB6E8B2908650E4ECBDF0E1412A72D09DBE (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___values3, const RuntimeMethod* method) { (( void (*) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, int32_t, int32_t, List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 *, const RuntimeMethod*))Mesh_SetListForChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mB7B6EAB6E8B2908650E4ECBDF0E1412A72D09DBE_gshared)(__this, ___channel0, ___format1, ___dim2, ___values3, method); } // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector2>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>) inline void Mesh_SetUvsImpl_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m67576E41684A71A434A5236E3FEDAB1C5261DF9E (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___uvs2, const RuntimeMethod* method) { (( void (*) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, int32_t, List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB *, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m67576E41684A71A434A5236E3FEDAB1C5261DF9E_gshared)(__this, ___uvIndex0, ___dim1, ___uvs2, method); } // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mA45D3609288655A328AEB0F2F436403B1ECE5077 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Mesh::get_subMeshCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m6BE7CFB52CE84AEE45B4E5A704E865954397F52F (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51 (RuntimeObject * ___message0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method); // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_mF86EBD1C9EC3FE557880FA138510F7761585D227 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method); // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* Mesh_GetIndices_m4260DCF1026449C4E8C4C40229D12AF8CAB26EAF (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method); // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_m81DF83B1676084AF0B70A36BC7621ADB08430722 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, const RuntimeMethod* method); // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* Mesh_GetIndicesImpl_m2118C6CA196093FD19BB05E5258C0DCE06FEAD30 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,System.Array,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_mF0FAE821CA0269526BDA766E9A2DC12778A2CB55 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, int32_t ___topology1, RuntimeArray * ___indices2, int32_t ___arraySize3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m39FB983B90F36D724CC1C21BA7821C9697F86116 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method); // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m214B5F30F7461C620D03F10F6CF1CAF53DBEE509 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, const RuntimeMethod* method); // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC (RuntimeObject * ___list0, const RuntimeMethod* method); // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>) inline int32_t NoAllocHelpers_SafeLength_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mAB99F87F48EF2561002200C769D115010830F1CC (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___values0, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mAB99F87F48EF2561002200C769D115010830F1CC_gshared)(___values0, method); } // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,System.Array,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m8EDF09F91CF1F2FE8B6095E7C73685FA36ABCECD (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, RuntimeArray * ___triangles1, int32_t ___arraySize2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_mFFD3A4748AF067B75DBD646B4A64B3D9A2F3EE14 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, bool ___keepVertexLayout0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::RecalculateBoundsImpl() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m43DE3DEFC2DADC090DC6FD2C27F44D6DBB88CEF6 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, const RuntimeMethod* method); // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method); // System.Void System.NullReferenceException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mAD32CA6CD05808ED531D14BA18B7AA1E99B8D349 (NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC * __this, String_t* ___message0, const RuntimeMethod* method); // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * ___routine0, const RuntimeMethod* method); // System.Void UnityEngine.Debug::Log(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m9BE616B901BCACAABEC9063A838BB803AB7EC2A7 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor() inline void List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4 (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, const RuntimeMethod*))List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4_gshared)(__this, method); } // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method); // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * PlayerConnection_CreateInstance_m6325767D9D05B530116767E164CDCBE613A5787F (const RuntimeMethod* method); // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method); // T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>() inline PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * ScriptableObject_CreateInstance_TisPlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_m1FDCEDF61516CC09EBC509C7C7A3CF581CEA0080 (const RuntimeMethod* method) { return (( PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * (*) (const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_m7A8F75139352BA04C2EEC1D72D430FAC94C753DE_gshared)(method); } // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.PlayerConnectionInternal::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m882227F7C855BCF5CE1B0D44752124106BE31389 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<Register>c__AnonStorey0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CRegisterU3Ec__AnonStorey0__ctor_mA8A60EFFB7063EAE45D4190B9B12F8FC7220E242 (U3CRegisterU3Ec__AnonStorey0_t4375D335A7606DAF99A8211D91BDC830C6EAC2C9 * __this, const RuntimeMethod* method); // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52 (Guid_t ___a0, Guid_t ___b1, const RuntimeMethod* method); // System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr) inline void Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_m52B660F7AF11A491D7A162298208BFA7A5CF26A3_gshared)(__this, ___object0, ___method1, method); } // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) inline bool Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mDF138A9E8575D9886D338FB73C0529C13FF3E1AE (RuntimeObject* ___source0, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * ___predicate1, const RuntimeMethod* method) { return (( bool (*) (RuntimeObject*, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m7F45944D8AA270D6F5F8897D9F81E3438A1E39FC_gshared)(___source0, ___predicate1, method); } // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * PlayerEditorConnectionEvents_AddAndCreate_mB5A51595E4A5DA3B9F353AC72F7B0484C675B7D3 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t ___messageId0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::AddListener(UnityEngine.Events.UnityAction`1<T0>) inline void UnityEvent_1_AddListener_m9506D377B0D093598B5ED9396651AF76FDA1B59E (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * __this, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___call0, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 *, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD *, const RuntimeMethod*))UnityEvent_1_AddListener_m9E1606EB0E08E6B0ECACA780B7AD424D113C8334_gshared)(__this, ___call0, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<Unregister>c__AnonStorey1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CUnregisterU3Ec__AnonStorey1__ctor_m44DD5E5DC7FC95277755056581B876B527E8F12F (U3CUnregisterU3Ec__AnonStorey1_t7DA501C8DA7F3BB2973B2C0142557AB6D056B10E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mFD3A444E636B079C03739DC96BAFFD5FD55C574A (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator() inline Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 List_1_GetEnumerator_mE721B3C5E137DCDB408BE05CA472EECBAAAA418A (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method) { return (( Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, const RuntimeMethod*))List_1_GetEnumerator_mE721B3C5E137DCDB408BE05CA472EECBAAAA418A_gshared)(__this, method); } // !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current() inline int32_t Enumerator_get_Current_m219EC3BCCD8CF3A474AD0C4DBA55EB9B74C9F89C_inline (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 * __this, const RuntimeMethod* method) { return (( int32_t (*) (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 *, const RuntimeMethod*))Enumerator_get_Current_m219EC3BCCD8CF3A474AD0C4DBA55EB9B74C9F89C_gshared_inline)(__this, method); } // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0) inline void UnityAction_1_Invoke_m57B06346DBA8E9878C2A3589AB5F4AACDF0BD1BD (UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * __this, int32_t ___arg00, const RuntimeMethod* method) { (( void (*) (UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F *, int32_t, const RuntimeMethod*))UnityAction_1_Invoke_m57B06346DBA8E9878C2A3589AB5F4AACDF0BD1BD_gshared)(__this, ___arg00, method); } // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext() inline bool Enumerator_MoveNext_m42C746E84C832B62E93536A47B4086F3A3AC6609 (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 * __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 *, const RuntimeMethod*))Enumerator_MoveNext_m42C746E84C832B62E93536A47B4086F3A3AC6609_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose() inline void Enumerator_Dispose_m902D0B2B4B4B589E6F3653D9CDB38E0AA97EBCF9 (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 * __this, const RuntimeMethod* method) { (( void (*) (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 *, const RuntimeMethod*))Enumerator_Dispose_m902D0B2B4B4B589E6F3653D9CDB38E0AA97EBCF9_gshared)(__this, method); } // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>) inline void UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967 (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___call0, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 *, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F *, const RuntimeMethod*))UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967_gshared)(__this, ___call0, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<BlockUntilRecvMsg>c__AnonStorey2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CBlockUntilRecvMsgU3Ec__AnonStorey2__ctor_m0C9303C0C7C0CDF072A5613613F97CF6A8315AC0 (U3CBlockUntilRecvMsgU3Ec__AnonStorey2_tB44031B365C58252C7A5A05A1BFEC7E2035FE68E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor(System.Object,System.IntPtr) inline void UnityAction_1__ctor_m5BE8194CBA52251A923C67A40A2C21FC4B62D6EE (UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mF6AE3BA9395C61DE1466BE7BB863A77F3584EEC3_gshared)(__this, ___object0, ___method1, method); } // System.DateTime System.DateTime::get_Now() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 DateTime_get_Now_mB464D30F15C97069F92C1F910DCDDC3DFCC7F7D2 (const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method); // System.TimeSpan System.DateTime::op_Subtraction(System.DateTime,System.DateTime) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 DateTime_op_Subtraction_m8005DCC8F0F183AC1335F87A82FDF92926CC5021 (DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 ___d10, DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 ___d21, const RuntimeMethod* method); // System.Double System.TimeSpan::get_TotalMilliseconds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimeSpan_get_TotalMilliseconds_m48B00B27D485CC556C10A5119BC11E1A1E0FE363 (TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m8EB88437DF970AA6627BC301C54A859DAED70534 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method); // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_m64744D9E23AFC00AA06CD6B057E19B7C0CE4C0C2 (intptr_t ___source0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___destination1, int32_t ___startIndex2, int32_t ___length3, const RuntimeMethod* method); // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F (const RuntimeMethod* method); // System.Void System.Guid::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mC668142577A40A77D13B78AADDEFFFC2E2705079 (Guid_t * __this, String_t* ___g0, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_mFA28BDF3B52AEF86161F33B52699253181800926 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0) inline void List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771 (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, int32_t, const RuntimeMethod*))List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_gshared)(__this, ___item0, method); } // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0) inline void UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70 (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, int32_t ___arg00, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 *, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_gshared)(__this, ___arg00, method); } // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0) inline bool List_1_Remove_m369DBFFEBB963F77D8DDA5D86E524581A20B0889 (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___item0, const RuntimeMethod* method) { return (( bool (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, int32_t, const RuntimeMethod*))List_1_Remove_m369DBFFEBB963F77D8DDA5D86E524581A20B0889_gshared)(__this, ___item0, method); } // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor() inline void List_1__ctor_m4A70E39934237C1C7E2B2EBCDF0E8457B6786CE6 (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18 (ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<InvokeMessageIdSubscribers>c__AnonStorey0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0__ctor_m836393D4CC0031BDC25279F0F30C443A699E0077 (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t37CFFB3BEBB77FEFC07F695D1BD2200C32ABCDA0 * __this, const RuntimeMethod* method); // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) inline RuntimeObject* Enumerable_Where_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mC73E44A29E0F8DB85D8ECFB082129142D79D094E (RuntimeObject* ___source0, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * ___predicate1, const RuntimeMethod* method) { return (( RuntimeObject* (*) (RuntimeObject*, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m77C4748BC22520E365AB1F6A46B2C8A8BF525492_gshared)(___source0, ___predicate1, method); } // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>) inline bool Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_m4B16E5A616BB79F87C5CF6500ADACAABF802A2B0 (RuntimeObject* ___source0, const RuntimeMethod* method) { return (( bool (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m4855AE1389C1E454FF70D74FD49D3C642E0DF458_gshared)(___source0, method); } // System.String System.String::Concat(System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495 (RuntimeObject * ___arg00, RuntimeObject * ___arg11, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m436B854CFEEDB949F4D9ACAEA2E512BDAEDC6E1B (MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0) inline void UnityEvent_1_Invoke_mBF2FE1FDD574F280F44109316540037E559EB9FD (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * __this, MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * ___arg00, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 *, MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 *, const RuntimeMethod*))UnityEvent_1_Invoke_m027706B0C7150736F066D5C663304CB0B80ABBF0_gshared)(__this, ___arg00, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<AddAndCreate>c__AnonStorey1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CAddAndCreateU3Ec__AnonStorey1__ctor_m5DDE7B6C37FCAA513DA6085B4B299F04C2A92AE0 (U3CAddAndCreateU3Ec__AnonStorey1_t20F8F6C08F7A3288E431E891185668F751FE90EF * __this, const RuntimeMethod* method); // !!0 System.Linq.Enumerable::SingleOrDefault<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) inline MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mB9927998CDE8B775523FB7D6341404927CED3D5D (RuntimeObject* ___source0, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * ___predicate1, const RuntimeMethod* method) { return (( MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * (*) (RuntimeObject*, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *, const RuntimeMethod*))Enumerable_SingleOrDefault_TisRuntimeObject_m4C9F6C91DBB44BA8D94999E3EC7EF87729B81802_gshared)(___source0, ___predicate1, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mD26A2485EA3ECACFA2CB35D08A48256CE9DFE825 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m294A7B621AAF1984D886D2569CF1206E4F469115 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, Guid_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386 (MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Add(!0) inline void List_1_Add_m961C06FCF3AE0E936BB6A6223B4D53889492E624 (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 *, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<UnregisterManagedCallback>c__AnonStorey2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CUnregisterManagedCallbackU3Ec__AnonStorey2__ctor_m3EC9E62554E05C18A373059815832E3A5546E9C3 (U3CUnregisterManagedCallbackU3Ec__AnonStorey2_tBF8E6B433970276A827260CA19563B32D2D1D801 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) inline void UnityEvent_1_RemoveListener_m7EEE5996C5B7ECB0C6C7548663E3ED08D68BDACC (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * __this, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___call0, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 *, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD *, const RuntimeMethod*))UnityEvent_1_RemoveListener_mD5524309E29952671D52EA873E3A0C63EF9C4455_gshared)(__this, ___call0, method); } // System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Remove(!0) inline bool List_1_Remove_m9CB9463801D70ECFDE1BCCE7CFE16D5D958B8A38 (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___item0, const RuntimeMethod* method) { return (( bool (*) (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 *, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE *, const RuntimeMethod*))List_1_Remove_m908B647BB9F807676DACE34E3E73475C3C3751D4_gshared)(__this, ___item0, method); } // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor() inline void UnityEvent_1__ctor_m1EF01690E1F8F81E7C190F8D9610573D5E59490C (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 *, const RuntimeMethod*))UnityEvent_1__ctor_m1EF01690E1F8F81E7C190F8D9610573D5E59490C_gshared)(__this, method); } // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor() inline void UnityEvent_1__ctor_m6D8F4CF41AA6B95A6B73C30361071C32438F85EC (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * __this, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 *, const RuntimeMethod*))UnityEvent_1__ctor_m38CD236F782AA440F6DDB5D90B4C9DA24CDBA3A7_gshared)(__this, method); } // System.String System.Guid::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_m3024AB4FA6189BC28BE77BBD6A9F55841FE190A5 (Guid_t * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23 (const RuntimeMethod* method); // System.Int64 System.IntPtr::ToInt64() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_mDD00D5F4AD380F40D31B60E9C57843CC3C12BD6B (intptr_t* __this, const RuntimeMethod* method); // System.Void System.IntPtr::.ctor(System.Int64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m3C2353A241FD6B18CAE68756977D63B85F14DEBD (intptr_t* __this, int64_t ___value0, const RuntimeMethod* method); // System.Int32 System.Object::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m81DE0CEF2ACADC7D076800D09B2232BC30639F76 (RuntimeObject * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___lhs0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___o0, const RuntimeMethod* method); // System.IntPtr UnityEngine.Object::GetCachedPtr() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m8CCFA6D419ADFBA8F9EF83CB45DFD75C2704C4A0 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method); // System.String UnityEngine.Object::GetName(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method); // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, String_t* ___name1, const RuntimeMethod* method); // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, float ___t1, const RuntimeMethod* method); // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method); // System.String UnityEngine.Object::ToString(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_Normalize_mDEA51D0C131125535DA2B49B7281E0086ED583DC (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inNormal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inPoint1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Ray::get_direction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Ray::get_origin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E (float ___a0, float ___b1, const RuntimeMethod* method); // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9 (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float* ___enter1, const RuntimeMethod* method); // System.String UnityEngine.Plane::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099 (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1 (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1 (const RuntimeMethod* method); // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D (const RuntimeMethod* method); // System.Object System.Object::MemberwiseClone() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_MemberwiseClone_m1DAC4538CD68D4CF4DC5B04E4BBE86D470948B28 (RuntimeObject * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___lhs0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, RuntimeObject * ___p0, const RuntimeMethod* method); // System.Int32 System.UInt32::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_m791E3E038DAA8DC313758009B1C532CD91194B0D (uint32_t* __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method); // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943 (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3 (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___lhs0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4 (const RuntimeMethod* method); // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___lhs0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, RuntimeObject * ___p0, const RuntimeMethod* method); // System.String System.Guid::ToString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B (Guid_t * __this, String_t* ___format0, const RuntimeMethod* method); // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928 (String_t* ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method); // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D (String_t* ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method); // System.Void UnityEngine.PlayerConnectionInternal::PollInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E (const RuntimeMethod* method); // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F (String_t* ___messageId0, const RuntimeMethod* method); // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2 (String_t* ___messageId0, const RuntimeMethod* method); // System.Void UnityEngine.PlayerConnectionInternal::Initialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD (const RuntimeMethod* method); // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2 (const RuntimeMethod* method); // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090 (const RuntimeMethod* method); // System.Void UnityEngine.Pose::.ctor(UnityEngine.Vector3,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pose__ctor_m4F1AE399EDC70FBE803FCA8A37166AE2D5ED5235 (Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation1, const RuntimeMethod* method); // System.String UnityEngine.Vector3::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m2682D27AB50CD1CE4677C38D0720A302D582348D (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method); // System.String UnityEngine.Quaternion::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method); // System.String UnityEngine.Pose::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Pose_ToString_mC103264D1B0E8491287378ECB0FAFD2B42294BC9 (Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Pose::Equals(UnityEngine.Pose) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Pose_Equals_m867264C8DF91FF8DC3AD957EF1625902CDEBAEDD (Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 * __this, Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Pose::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Pose_Equals_mA16065890F0234E10B16257ABEF8C6A2FC682BD0 (Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___lhs0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rhs1, const RuntimeMethod* method); // System.Int32 UnityEngine.Quaternion::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Pose::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Pose_GetHashCode_m17AC0D28F5BD43DE0CCFA4CC1A870C525E0D6066 (Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Profiling.Sampler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sampler__ctor_mEDF95F36C69BA3C699F942DE455131B3B74A772A (Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 * __this, const RuntimeMethod* method); // System.IntPtr UnityEngine.Profiling.CustomSampler::CreateInternal(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CustomSampler_CreateInternal_mDD89E974215C157E5BCD54ABCFCB56CF6BAB3B8F (String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Profiling.CustomSampler::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m3C1E95E5355AE3C5C736F6DAFCBF5EB92E5E4771 (CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * __this, intptr_t ___ptr0, const RuntimeMethod* method); // System.Void UnityEngine.Profiling.CustomSampler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m6AF8A65CE6483316530AC812D0A3904DD30BE426 (CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m1852CAF4EDFB43F1ABCE37819D9963CEE959A620 (MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * __this, const RuntimeMethod* method); // System.Void System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>::Invoke(!0) inline void Action_1_Invoke_mD80C3B36AA9536163BD52DF4CD329A3AF1396B56 (Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * __this, MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tD6810E674F680F908B08CF4048402180F53FB478 *, MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA *, const RuntimeMethod*))Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared)(__this, ___obj0, method); } // System.Int32 System.String::get_Length() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline (String_t* __this, const RuntimeMethod* method); // System.Byte[] UnityEngine.Texture2D::GetRawTextureData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* Texture2D_GetRawTextureData_m387AAB1686E27DA77F4065A2111DF18934AFB364 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0 (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method); // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332 (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method); // System.Void System.Array::Copy(System.Array,System.Int32,System.Array,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Copy_mA10D079DD8D9700CA44721A219A934A2397653F6 (RuntimeArray * ___sourceArray0, int32_t ___sourceIndex1, RuntimeArray * ___destinationArray2, int32_t ___destinationIndex3, int32_t ___length4, const RuntimeMethod* method); // UnityEngine.TextureFormat UnityEngine.Texture2D::get_format() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_format_mF0EE5CEB9F84280D4E722B71546BBBA577101E9F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Assertions.Assert::AreEqual(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_mF4EDACE982A071478F520E76D1901B840411A91E (int32_t ___expected0, int32_t ___actual1, const RuntimeMethod* method); // System.Int32 System.Runtime.CompilerServices.RuntimeHelpers::get_OffsetToStringData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RuntimeHelpers_get_OffsetToStringData_mF3B79A906181F1A2734590DA161E2AF183853F8B (const RuntimeMethod* method); // System.Void System.Action`2<System.String,System.Boolean>::Invoke(!0,!1) inline void Action_2_Invoke_mCF65C8DC361365704EBBAF89930937D9F0E17D21 (Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * __this, String_t* ___arg10, bool ___arg21, const RuntimeMethod* method) { (( void (*) (Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 *, String_t*, bool, const RuntimeMethod*))Action_2_Invoke_m7A04B203A571345E2BAEF8243CCC59E208EB189E_gshared)(__this, ___arg10, ___arg21, method); } // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___forward0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___upwards1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret2, const RuntimeMethod* method); // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m0C931CC8127C5461E5B8A857BDE2CE09297E468B (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___a0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___b1, const RuntimeMethod* method); // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mA5E0CF75CBB488E3EC55BE9397FC3C92439A0BEF (float ___dot0, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forward0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upwards1, const RuntimeMethod* method); // System.Int32 System.Single::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0 (float* __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Quaternion::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_mBA2AF20A35144E0C43CD721A22EAC9FCA15D6550 (const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerAttribute__ctor_mD22697FA575BA0404B981921B295C1A4B89C9F42 (NativeContainerAttribute_tA41A5C1CDBB226F97686298958A26B3462A2F0BD * __this, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_m56D5D2E8D7FE0BF8368167A7139204F4740A875B (NativeContainerSupportsDeallocateOnJobCompletionAttribute_t9A5F86298A0ACEA749C828A02C92D5BA57C7EFA2 * __this, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeferredConvertListToArray__ctor_m81D3D40F97FDB1675D128ACD785A9658E5E9DBB2 (NativeContainerSupportsDeferredConvertListToArray_t8D1FF5AD33328E8B2F6D181F377CE87FB20AF0CC * __this, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_m3D87D41F66CB34605B2C23D12BD04E9546AF321D (NativeContainerSupportsMinMaxWriteRestrictionAttribute_tD4B1BA8B6DA73E5A72877276F83A33189750D4F6 * __this, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableUnsafePtrRestrictionAttribute__ctor_m25F3A64C3715BB3C92C7150DB1F46BC88091B653 (NativeDisableUnsafePtrRestrictionAttribute_t6275EEE5A68EC18F3221CA98A04B586A127D7A56 * __this, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mAC082BB03B10D20CA9E5AD7FBA33164DF2B52E89 (void* ___memory0, int32_t ___allocator1, const RuntimeMethod* method) { typedef void (*UnsafeUtility_Free_mAC082BB03B10D20CA9E5AD7FBA33164DF2B52E89_ftn) (void*, int32_t); static UnsafeUtility_Free_mAC082BB03B10D20CA9E5AD7FBA33164DF2B52E89_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UnsafeUtility_Free_mAC082BB03B10D20CA9E5AD7FBA33164DF2B52E89_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)"); _il2cpp_icall_func(___memory0, ___allocator1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WriteAccessRequiredAttribute__ctor_mBB72625FD2C0CE5081BCEBF5C6122581723574B5 (WriteAccessRequiredAttribute_tF7C9F7B8CF860866B56AC525CEA325C657EE94F2 * __this, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.NativeLeakDetection::Initialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeLeakDetection_Initialize_m70E48965BE4B399698C8034015B4F0EBD8D4C6E7 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (NativeLeakDetection_Initialize_m70E48965BE4B399698C8034015B4F0EBD8D4C6E7_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((NativeLeakDetection_tE520FB2F1FBF6EE18C680B9BE25D981674987477_StaticFields*)il2cpp_codegen_static_fields_for(NativeLeakDetection_tE520FB2F1FBF6EE18C680B9BE25D981674987477_il2cpp_TypeInfo_var))->set_s_NativeLeakDetectionMode_0(1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mE52469B0B3D765B57BC658E82815840C83A6A4D0 (const RuntimeMethod* method) { typedef void (*JobHandle_ScheduleBatchedJobs_mE52469B0B3D765B57BC658E82815840C83A6A4D0_ftn) (); static JobHandle_ScheduleBatchedJobs_mE52469B0B3D765B57BC658E82815840C83A6A4D0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (JobHandle_ScheduleBatchedJobs_mE52469B0B3D765B57BC658E82815840C83A6A4D0_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobs()"); _il2cpp_icall_func(); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AddComponentMenu::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m33A9DE8FEE9BC9C12F67CF58BFEBECA372C236A3 (AddComponentMenu_tFC506BD3AC7C5903974088EF5A1815BC72AF8245 * __this, String_t* ___menuName0, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); String_t* L_0 = ___menuName0; __this->set_m_AddComponentMenu_0(L_0); __this->set_m_Ordering_1(0); return; } } // System.Void UnityEngine.AddComponentMenu::.ctor(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m78D1D62B91D88424AE2175501B17E4609EF645EA (AddComponentMenu_tFC506BD3AC7C5903974088EF5A1815BC72AF8245 * __this, String_t* ___menuName0, int32_t ___order1, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); String_t* L_0 = ___menuName0; __this->set_m_AddComponentMenu_0(L_0); int32_t L_1 = ___order1; __this->set_m_Ordering_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AnimationCurve IL2CPP_EXTERN_C void AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_marshal_pinvoke(const AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C& unmarshaled, AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_marshal_pinvoke_back(const AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_marshaled_pinvoke& marshaled, AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve IL2CPP_EXTERN_C void AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_marshal_pinvoke_cleanup(AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AnimationCurve IL2CPP_EXTERN_C void AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_marshal_com(const AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C& unmarshaled, AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_marshal_com_back(const AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_marshaled_com& marshaled, AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve IL2CPP_EXTERN_C void AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_marshal_com_cleanup(AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_marshaled_com& marshaled) { } // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mE9462D171C06A2A746B9DA1B0A6B0F4FC7DB94CF (AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C * __this, KeyframeU5BU5D_tF4DC3E9BD9E6DB77FFF7BDC0B1545B5D6071513D* ___keys0, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); KeyframeU5BU5D_tF4DC3E9BD9E6DB77FFF7BDC0B1545B5D6071513D* L_0 = ___keys0; intptr_t L_1 = AnimationCurve_Internal_Create_mA7A2A0191C4AAE7BD5B18F0DCC05AD4290D1691B(L_0, /*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)L_1); return; } } // System.Void UnityEngine.AnimationCurve::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mA12B39D1FD275B9A8150227B24805C7B218CDF2C (AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); intptr_t L_0 = AnimationCurve_Internal_Create_mA7A2A0191C4AAE7BD5B18F0DCC05AD4290D1691B((KeyframeU5BU5D_tF4DC3E9BD9E6DB77FFF7BDC0B1545B5D6071513D*)(KeyframeU5BU5D_tF4DC3E9BD9E6DB77FFF7BDC0B1545B5D6071513D*)NULL, /*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)L_0); return; } } // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m295BAECEF97D64ACFE55D7EA91B9E9C077DB6A7C (intptr_t ___ptr0, const RuntimeMethod* method) { typedef void (*AnimationCurve_Internal_Destroy_m295BAECEF97D64ACFE55D7EA91B9E9C077DB6A7C_ftn) (intptr_t); static AnimationCurve_Internal_Destroy_m295BAECEF97D64ACFE55D7EA91B9E9C077DB6A7C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_Internal_Destroy_m295BAECEF97D64ACFE55D7EA91B9E9C077DB6A7C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)"); _il2cpp_icall_func(___ptr0); } // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_mA7A2A0191C4AAE7BD5B18F0DCC05AD4290D1691B (KeyframeU5BU5D_tF4DC3E9BD9E6DB77FFF7BDC0B1545B5D6071513D* ___keys0, const RuntimeMethod* method) { typedef intptr_t (*AnimationCurve_Internal_Create_mA7A2A0191C4AAE7BD5B18F0DCC05AD4290D1691B_ftn) (KeyframeU5BU5D_tF4DC3E9BD9E6DB77FFF7BDC0B1545B5D6071513D*); static AnimationCurve_Internal_Create_mA7A2A0191C4AAE7BD5B18F0DCC05AD4290D1691B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_Internal_Create_mA7A2A0191C4AAE7BD5B18F0DCC05AD4290D1691B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])"); intptr_t retVal = _il2cpp_icall_func(___keys0); return retVal; } // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_m7ACF09175F2DC61D95006ABB5BBE1CF7434B2D1D (AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C * __this, intptr_t ___other0, const RuntimeMethod* method) { typedef bool (*AnimationCurve_Internal_Equals_m7ACF09175F2DC61D95006ABB5BBE1CF7434B2D1D_ftn) (AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C *, intptr_t); static AnimationCurve_Internal_Equals_m7ACF09175F2DC61D95006ABB5BBE1CF7434B2D1D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_Internal_Equals_m7ACF09175F2DC61D95006ABB5BBE1CF7434B2D1D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)"); bool retVal = _il2cpp_icall_func(__this, ___other0); return retVal; } // System.Void UnityEngine.AnimationCurve::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_mDF0DECA505DA883A56B2E3FCE1EF19CC3959F11D (AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 1); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { } IL_0001: try { // begin try (depth: 1) intptr_t L_0 = __this->get_m_Ptr_0(); AnimationCurve_Internal_Destroy_m295BAECEF97D64ACFE55D7EA91B9E9C077DB6A7C((intptr_t)L_0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x18, FINALLY_0011); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0011; } FINALLY_0011: { // begin finally (depth: 1) Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(17) } // end finally (depth: 1) IL2CPP_CLEANUP(17) { IL2CPP_JUMP_TBL(0x18, IL_0018) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0018: { return; } } // System.Boolean UnityEngine.AnimationCurve::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_m5E3528A0595AC6714584CAD54549D756C9B3DDD5 (AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C * __this, RuntimeObject * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationCurve_Equals_m5E3528A0595AC6714584CAD54549D756C9B3DDD5_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RuntimeObject * L_0 = ___o0; bool L_1 = il2cpp_codegen_object_reference_equals(NULL, L_0); if (!L_1) { goto IL_0015; } } { V_0 = (bool)0; goto IL_0054; } IL_0015: { RuntimeObject * L_2 = ___o0; bool L_3 = il2cpp_codegen_object_reference_equals(__this, L_2); if (!L_3) { goto IL_0029; } } { V_0 = (bool)1; goto IL_0054; } IL_0029: { RuntimeObject * L_4 = ___o0; NullCheck(L_4); Type_t * L_5 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(L_4, /*hidden argument*/NULL); Type_t * L_6 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(__this, /*hidden argument*/NULL); if ((((RuntimeObject*)(Type_t *)L_5) == ((RuntimeObject*)(Type_t *)L_6))) { goto IL_0042; } } { V_0 = (bool)0; goto IL_0054; } IL_0042: { RuntimeObject * L_7 = ___o0; bool L_8 = AnimationCurve_Equals_m60310C21F9B109BAC9BA4FACE9BEF88931B22DED(__this, ((AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C *)CastclassClass((RuntimeObject*)L_7, AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0054; } IL_0054: { bool L_9 = V_0; return L_9; } } // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_m60310C21F9B109BAC9BA4FACE9BEF88931B22DED (AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C * __this, AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationCurve_Equals_m60310C21F9B109BAC9BA4FACE9BEF88931B22DED_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C * L_0 = ___other0; bool L_1 = il2cpp_codegen_object_reference_equals(NULL, L_0); if (!L_1) { goto IL_0015; } } { V_0 = (bool)0; goto IL_0064; } IL_0015: { AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C * L_2 = ___other0; bool L_3 = il2cpp_codegen_object_reference_equals(__this, L_2); if (!L_3) { goto IL_0029; } } { V_0 = (bool)1; goto IL_0064; } IL_0029: { intptr_t* L_4 = __this->get_address_of_m_Ptr_0(); AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C * L_5 = ___other0; NullCheck(L_5); intptr_t L_6 = L_5->get_m_Ptr_0(); intptr_t L_7 = L_6; RuntimeObject * L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7); bool L_9 = IntPtr_Equals_m4C1C372B05E29E20EC5E9B48EF8AAEA3E49B874D((intptr_t*)L_4, L_8, /*hidden argument*/NULL); if (!L_9) { goto IL_0052; } } { V_0 = (bool)1; goto IL_0064; } IL_0052: { AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C * L_10 = ___other0; NullCheck(L_10); intptr_t L_11 = L_10->get_m_Ptr_0(); bool L_12 = AnimationCurve_Internal_Equals_m7ACF09175F2DC61D95006ABB5BBE1CF7434B2D1D(__this, (intptr_t)L_11, /*hidden argument*/NULL); V_0 = L_12; goto IL_0064; } IL_0064: { bool L_13 = V_0; return L_13; } } // System.Int32 UnityEngine.AnimationCurve::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_GetHashCode_m22EEE795E7C76841C40A1563E3E90CBB089B19A6 (AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = __this->get_address_of_m_Ptr_0(); int32_t L_1 = IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A((intptr_t*)L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0018; } IL_0018: { int32_t L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Application::get_isPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_mF43B519662E7433DD90D883E5AE22EC3CFB65CA5 (const RuntimeMethod* method) { typedef bool (*Application_get_isPlaying_mF43B519662E7433DD90D883E5AE22EC3CFB65CA5_ftn) (); static Application_get_isPlaying_mF43B519662E7433DD90D883E5AE22EC3CFB65CA5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_isPlaying_mF43B519662E7433DD90D883E5AE22EC3CFB65CA5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isPlaying()"); bool retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m6AFFFF3B077F4D5CA1F71CF14ABA86A83FC71672 (const RuntimeMethod* method) { typedef int32_t (*Application_get_platform_m6AFFFF3B077F4D5CA1F71CF14ABA86A83FC71672_ftn) (); static Application_get_platform_m6AFFFF3B077F4D5CA1F71CF14ABA86A83FC71672_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_platform_m6AFFFF3B077F4D5CA1F71CF14ABA86A83FC71672_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_platform()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Application::CallLowMemory() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLowMemory_m4C6693BD717D61DB33C2FB061FDA8CE055966E75 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Application_CallLowMemory_m4C6693BD717D61DB33C2FB061FDA8CE055966E75_MetadataUsageId); s_Il2CppMethodInitialized = true; } LowMemoryCallback_t3862486677D10CD16ECDA703CFB75039A4B3AE00 * V_0 = NULL; { LowMemoryCallback_t3862486677D10CD16ECDA703CFB75039A4B3AE00 * L_0 = ((Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields*)il2cpp_codegen_static_fields_for(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_il2cpp_TypeInfo_var))->get_lowMemory_0(); V_0 = L_0; LowMemoryCallback_t3862486677D10CD16ECDA703CFB75039A4B3AE00 * L_1 = V_0; if (!L_1) { goto IL_0013; } } { LowMemoryCallback_t3862486677D10CD16ECDA703CFB75039A4B3AE00 * L_2 = V_0; NullCheck(L_2); LowMemoryCallback_Invoke_m3082D6F2046585D3504696B94A59A4CBC43262F8(L_2, /*hidden argument*/NULL); } IL_0013: { return; } } // System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLogCallback_mCA351E4FBE7397C3D09A7FBD8A9B074A4745ED89 (String_t* ___logString0, String_t* ___stackTrace1, int32_t ___type2, bool ___invokedOnMainThread3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Application_CallLogCallback_mCA351E4FBE7397C3D09A7FBD8A9B074A4745ED89_MetadataUsageId); s_Il2CppMethodInitialized = true; } LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * V_0 = NULL; LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * V_1 = NULL; { bool L_0 = ___invokedOnMainThread3; if (!L_0) { goto IL_001e; } } { LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * L_1 = ((Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields*)il2cpp_codegen_static_fields_for(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_il2cpp_TypeInfo_var))->get_s_LogCallbackHandler_1(); V_0 = L_1; LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * L_2 = V_0; if (!L_2) { goto IL_001d; } } { LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * L_3 = V_0; String_t* L_4 = ___logString0; String_t* L_5 = ___stackTrace1; int32_t L_6 = ___type2; NullCheck(L_3); LogCallback_Invoke_mCB0C38C44CBF8BBE88690BE6C0382011C5D5B61F(L_3, L_4, L_5, L_6, /*hidden argument*/NULL); } IL_001d: { } IL_001e: { LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * L_7 = ((Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields*)il2cpp_codegen_static_fields_for(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_il2cpp_TypeInfo_var))->get_s_LogCallbackHandlerThreaded_2(); V_1 = L_7; LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * L_8 = V_1; if (!L_8) { goto IL_0033; } } { LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * L_9 = V_1; String_t* L_10 = ___logString0; String_t* L_11 = ___stackTrace1; int32_t L_12 = ___type2; NullCheck(L_9); LogCallback_Invoke_mCB0C38C44CBF8BBE88690BE6C0382011C5D5B61F(L_9, L_10, L_11, L_12, /*hidden argument*/NULL); } IL_0033: { return; } } // System.Boolean UnityEngine.Application::get_isEditor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_m347E6EE16E5109EF613C83ED98DB1EC6E3EF5E26 (const RuntimeMethod* method) { bool V_0 = false; { V_0 = (bool)0; goto IL_0008; } IL_0008: { bool L_0 = V_0; return L_0; } } // System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_Internal_ApplicationWantsToQuit_mDF35192EF816ECD73F0BD4AFBCDE1460EF06442A (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Application_Internal_ApplicationWantsToQuit_mDF35192EF816ECD73F0BD4AFBCDE1460EF06442A_MetadataUsageId); s_Il2CppMethodInitialized = true; } Func_1_t4ABD6DAD480574F152452DD6B9C9A55F4F6655F1 * V_0 = NULL; DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* V_1 = NULL; int32_t V_2 = 0; bool V_3 = false; Exception_t * V_4 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 3); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { Func_1_t4ABD6DAD480574F152452DD6B9C9A55F4F6655F1 * L_0 = ((Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields*)il2cpp_codegen_static_fields_for(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_il2cpp_TypeInfo_var))->get_wantsToQuit_5(); if (!L_0) { goto IL_0061; } } { Func_1_t4ABD6DAD480574F152452DD6B9C9A55F4F6655F1 * L_1 = ((Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields*)il2cpp_codegen_static_fields_for(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_il2cpp_TypeInfo_var))->get_wantsToQuit_5(); NullCheck(L_1); DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* L_2 = VirtFuncInvoker0< DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* >::Invoke(9 /* System.Delegate[] System.Delegate::GetInvocationList() */, L_1); V_1 = L_2; V_2 = 0; goto IL_0057; } IL_001f: { DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* L_3 = V_1; int32_t L_4 = V_2; NullCheck(L_3); int32_t L_5 = L_4; Delegate_t * L_6 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_5)); V_0 = ((Func_1_t4ABD6DAD480574F152452DD6B9C9A55F4F6655F1 *)CastclassSealed((RuntimeObject*)L_6, Func_1_t4ABD6DAD480574F152452DD6B9C9A55F4F6655F1_il2cpp_TypeInfo_var)); } IL_0029: try { // begin try (depth: 1) { Func_1_t4ABD6DAD480574F152452DD6B9C9A55F4F6655F1 * L_7 = V_0; NullCheck(L_7); bool L_8 = Func_1_Invoke_mFA91B93A5C91290D4A3C475C4117CA05B43419E6(L_7, /*hidden argument*/Func_1_Invoke_mFA91B93A5C91290D4A3C475C4117CA05B43419E6_RuntimeMethod_var); if (L_8) { goto IL_003c; } } IL_0035: { V_3 = (bool)0; goto IL_0068; } IL_003c: { goto IL_0052; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0042; throw e; } CATCH_0042: { // begin catch(System.Exception) V_4 = ((Exception_t *)__exception_local); Exception_t * L_9 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogException_mBAA6702C240E37B2A834AA74E4FDC15A3A5589A9(L_9, /*hidden argument*/NULL); goto IL_0052; } // end catch (depth: 1) IL_0052: { int32_t L_10 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_0057: { int32_t L_11 = V_2; DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* L_12 = V_1; NullCheck(L_12); if ((((int32_t)L_11) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_12)->max_length))))))) { goto IL_001f; } } { } IL_0061: { V_3 = (bool)1; goto IL_0068; } IL_0068: { bool L_13 = V_3; return L_13; } } // System.Void UnityEngine.Application::Internal_ApplicationQuit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationQuit_mC9ACAA5CB0800C837DBD9925E1E389FB918F3DED (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Application_Internal_ApplicationQuit_mC9ACAA5CB0800C837DBD9925E1E389FB918F3DED_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * L_0 = ((Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields*)il2cpp_codegen_static_fields_for(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_il2cpp_TypeInfo_var))->get_quitting_6(); if (!L_0) { goto IL_0015; } } { Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * L_1 = ((Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields*)il2cpp_codegen_static_fields_for(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_il2cpp_TypeInfo_var))->get_quitting_6(); NullCheck(L_1); Action_Invoke_mC8D676E5DDF967EC5D23DD0E96FB52AA499817FD(L_1, /*hidden argument*/NULL); } IL_0015: { return; } } // System.Void UnityEngine.Application::InvokeOnBeforeRender() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeOnBeforeRender_mF2E1F3E67C1D160AD1209C1DBC1EC91E8FB88C97 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Application_InvokeOnBeforeRender_mF2E1F3E67C1D160AD1209C1DBC1EC91E8FB88C97_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tCD998F49EADBEE71F9B1A4381F9495633D09A2C2_il2cpp_TypeInfo_var); BeforeRenderHelper_Invoke_m5CADC9F58196CF3F11CB1203AEAF40003C7D4ADD(/*hidden argument*/NULL); return; } } // System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeFocusChanged_m61786C9688D01809FAC41250B371CE13C9DBBD6F (bool ___focus0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Application_InvokeFocusChanged_m61786C9688D01809FAC41250B371CE13C9DBBD6F_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * L_0 = ((Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields*)il2cpp_codegen_static_fields_for(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_il2cpp_TypeInfo_var))->get_focusChanged_3(); if (!L_0) { goto IL_0016; } } { Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * L_1 = ((Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields*)il2cpp_codegen_static_fields_for(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_il2cpp_TypeInfo_var))->get_focusChanged_3(); bool L_2 = ___focus0; NullCheck(L_1); Action_1_Invoke_m45E8F9900F9DB395C48A868A7C6A83BDD7FC692F(L_1, L_2, /*hidden argument*/Action_1_Invoke_m45E8F9900F9DB395C48A868A7C6A83BDD7FC692F_RuntimeMethod_var); } IL_0016: { return; } } // System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeDeepLinkActivated_m473D851836BD708C896850AA1DAE2B56A4B01176 (String_t* ___url0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Application_InvokeDeepLinkActivated_m473D851836BD708C896850AA1DAE2B56A4B01176_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Action_1_t32A9EECF5D4397CC1B9A7C7079870875411B06D0 * L_0 = ((Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields*)il2cpp_codegen_static_fields_for(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_il2cpp_TypeInfo_var))->get_deepLinkActivated_4(); if (!L_0) { goto IL_0016; } } { Action_1_t32A9EECF5D4397CC1B9A7C7079870875411B06D0 * L_1 = ((Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_StaticFields*)il2cpp_codegen_static_fields_for(Application_tFB5051EC2E3C2C0DACFD37D1E794444AC27B8316_il2cpp_TypeInfo_var))->get_deepLinkActivated_4(); String_t* L_2 = ___url0; NullCheck(L_1); Action_1_Invoke_m6328F763431ED2ACDDB6ED8F0FDEA6194403E79F(L_1, L_2, /*hidden argument*/Action_1_Invoke_m6328F763431ED2ACDDB6ED8F0FDEA6194403E79F_RuntimeMethod_var); } IL_0016: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 (LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(char*, char*, int32_t); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Marshaling of parameter '___condition0' to native representation char* ____condition0_marshaled = NULL; ____condition0_marshaled = il2cpp_codegen_marshal_string(___condition0); // Marshaling of parameter '___stackTrace1' to native representation char* ____stackTrace1_marshaled = NULL; ____stackTrace1_marshaled = il2cpp_codegen_marshal_string(___stackTrace1); // Native function invocation il2cppPInvokeFunc(____condition0_marshaled, ____stackTrace1_marshaled, ___type2); // Marshaling cleanup of parameter '___condition0' native representation il2cpp_codegen_marshal_free(____condition0_marshaled); ____condition0_marshaled = NULL; // Marshaling cleanup of parameter '___stackTrace1' native representation il2cpp_codegen_marshal_free(____stackTrace1_marshaled); ____stackTrace1_marshaled = NULL; } // System.Void UnityEngine.Application_LogCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback__ctor_mF61E7CECD9E360B0B8A992720860F9816E165731 (LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Application_LogCallback::Invoke(System.String,System.String,UnityEngine.LogType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_mCB0C38C44CBF8BBE88690BE6C0382011C5D5B61F (LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method) { DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 3) { // open typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, String_t*, String_t*, int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod); } } else if (___parameterCount != 3) { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2); else GenericVirtActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___condition0, ___stackTrace1, ___type2); else VirtActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___condition0, ___stackTrace1, ___type2); } } else { typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod); } } else { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (targetThis == NULL) { typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod); } else if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker3< String_t*, String_t*, int32_t >::Invoke(targetMethod, targetThis, ___condition0, ___stackTrace1, ___type2); else GenericVirtActionInvoker3< String_t*, String_t*, int32_t >::Invoke(targetMethod, targetThis, ___condition0, ___stackTrace1, ___type2); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker3< String_t*, String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___condition0, ___stackTrace1, ___type2); else VirtActionInvoker3< String_t*, String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___condition0, ___stackTrace1, ___type2); } } else { typedef void (*FunctionPointerType) (void*, String_t*, String_t*, int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod); } } } } // System.IAsyncResult UnityEngine.Application_LogCallback::BeginInvoke(System.String,System.String,UnityEngine.LogType,System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* LogCallback_BeginInvoke_mECA20C96EB7E35915BC9202F833685D0ED5F66A7 (LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback3, RuntimeObject * ___object4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (LogCallback_BeginInvoke_mECA20C96EB7E35915BC9202F833685D0ED5F66A7_MetadataUsageId); s_Il2CppMethodInitialized = true; } void *__d_args[4] = {0}; __d_args[0] = ___condition0; __d_args[1] = ___stackTrace1; __d_args[2] = Box(LogType_t6B6C6234E8B44B73937581ACFBE15DE28227849D_il2cpp_TypeInfo_var, &___type2); return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback3, (RuntimeObject*)___object4); } // System.Void UnityEngine.Application_LogCallback::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_EndInvoke_m03CD6E28DACBF36E7A756F8CC653E546CBF3FD54 (LogCallback_t73139DDD22E0DAFAB5F0E39D4D9B1522682C4778 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LowMemoryCallback_t3862486677D10CD16ECDA703CFB75039A4B3AE00 (LowMemoryCallback_t3862486677D10CD16ECDA703CFB75039A4B3AE00 * __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.Application_LowMemoryCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback__ctor_m9A428FDE023342AE31B3749FC821B078AEDA2290 (LowMemoryCallback_t3862486677D10CD16ECDA703CFB75039A4B3AE00 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Application_LowMemoryCallback::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3082D6F2046585D3504696B94A59A4CBC43262F8 (LowMemoryCallback_t3862486677D10CD16ECDA703CFB75039A4B3AE00 * __this, const RuntimeMethod* method) { DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 0) { // open typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } else { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis); else GenericVirtActionInvoker0::Invoke(targetMethod, targetThis); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis); } } else { typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } } } // System.IAsyncResult UnityEngine.Application_LowMemoryCallback::BeginInvoke(System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* LowMemoryCallback_BeginInvoke_m4686E95B4CF6EDE103DB0448FC54354BAE5F1745 (LowMemoryCallback_t3862486677D10CD16ECDA703CFB75039A4B3AE00 * __this, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method) { void *__d_args[1] = {0}; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1); } // System.Void UnityEngine.Application_LowMemoryCallback::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_EndInvoke_mB8843171E51584D380B62D3B79BC4F4930A22D0C (LowMemoryCallback_t3862486677D10CD16ECDA703CFB75039A4B3AE00 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_Fail_m9A3A2A08A2E1D18D0BB7D0C635055839EAA2EF02 (String_t* ___message0, String_t* ___userMessage1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Assert_Fail_m9A3A2A08A2E1D18D0BB7D0C635055839EAA2EF02_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC_il2cpp_TypeInfo_var); bool L_0 = ((Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC_StaticFields*)il2cpp_codegen_static_fields_for(Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC_il2cpp_TypeInfo_var))->get_raiseExceptions_0(); if (L_0) { goto IL_003a; } } { String_t* L_1 = ___message0; if (L_1) { goto IL_0019; } } { ___message0 = _stringLiteral87FCC6DBB03A66D222D43C3DDB39600F4225FF3B; } IL_0019: { String_t* L_2 = ___userMessage1; if (!L_2) { goto IL_002f; } } { String_t* L_3 = ___userMessage1; Il2CppChar L_4 = ((Il2CppChar)((int32_t)10)); RuntimeObject * L_5 = Box(Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9_il2cpp_TypeInfo_var, &L_4); String_t* L_6 = ___message0; String_t* L_7 = String_Concat_m2E1F71C491D2429CC80A28745488FEA947BB7AAC(L_3, L_5, L_6, /*hidden argument*/NULL); ___message0 = L_7; } IL_002f: { String_t* L_8 = ___message0; IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogAssertion_m2A8940871EC1BD01A405103429F2FCE2AFB12506(L_8, /*hidden argument*/NULL); goto IL_0042; } IL_003a: { String_t* L_9 = ___message0; String_t* L_10 = ___userMessage1; AssertionException_t2E33237ABD721A57D41FC8745BCA4573DB40626E * L_11 = (AssertionException_t2E33237ABD721A57D41FC8745BCA4573DB40626E *)il2cpp_codegen_object_new(AssertionException_t2E33237ABD721A57D41FC8745BCA4573DB40626E_il2cpp_TypeInfo_var); AssertionException__ctor_mDB97D95CF48EE1F6C184D30F6C3E099E1C4DA7FD(L_11, L_9, L_10, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, NULL, Assert_Fail_m9A3A2A08A2E1D18D0BB7D0C635055839EAA2EF02_RuntimeMethod_var); } IL_0042: { return; } } // System.Void UnityEngine.Assertions.Assert::AreEqual(UnityEngine.Object,UnityEngine.Object,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_mFD46F687B9319093BA13D285D19999C801DC0A60 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___expected0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___actual1, String_t* ___message2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Assert_AreEqual_mFD46F687B9319093BA13D285D19999C801DC0A60_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___actual1; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = ___expected0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_2 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_001b; } } { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_3 = ___actual1; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_4 = ___expected0; String_t* L_5 = AssertionMessageUtil_GetEqualityMessage_mDBD27DDE3A03418E4A2F8DB377AE866F656C812A(L_3, L_4, (bool)1, /*hidden argument*/NULL); String_t* L_6 = ___message2; IL2CPP_RUNTIME_CLASS_INIT(Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC_il2cpp_TypeInfo_var); Assert_Fail_m9A3A2A08A2E1D18D0BB7D0C635055839EAA2EF02(L_5, L_6, /*hidden argument*/NULL); } IL_001b: { return; } } // System.Void UnityEngine.Assertions.Assert::AreEqual(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_mF4EDACE982A071478F520E76D1901B840411A91E (int32_t ___expected0, int32_t ___actual1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Assert_AreEqual_mF4EDACE982A071478F520E76D1901B840411A91E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___expected0; int32_t L_1 = ___actual1; if ((((int32_t)L_0) == ((int32_t)L_1))) { goto IL_0010; } } { int32_t L_2 = ___expected0; int32_t L_3 = ___actual1; IL2CPP_RUNTIME_CLASS_INIT(Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC_il2cpp_TypeInfo_var); Assert_AreEqual_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m93A2791A7ACB2E54E08F096A025BA23220E0BF4A(L_2, L_3, (String_t*)NULL, /*hidden argument*/Assert_AreEqual_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m93A2791A7ACB2E54E08F096A025BA23220E0BF4A_RuntimeMethod_var); } IL_0010: { return; } } // System.Void UnityEngine.Assertions.Assert::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert__cctor_mB34E1F44EB37A40F434BDB787B5E55F2B4033AF5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Assert__cctor_mB34E1F44EB37A40F434BDB787B5E55F2B4033AF5_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC_StaticFields*)il2cpp_codegen_static_fields_for(Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC_il2cpp_TypeInfo_var))->set_raiseExceptions_0((bool)1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AssertionException__ctor_mDB97D95CF48EE1F6C184D30F6C3E099E1C4DA7FD (AssertionException_t2E33237ABD721A57D41FC8745BCA4573DB40626E * __this, String_t* ___message0, String_t* ___userMessage1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AssertionException__ctor_mDB97D95CF48EE1F6C184D30F6C3E099E1C4DA7FD_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___message0; IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var); Exception__ctor_m89BADFF36C3B170013878726E07729D51AA9FBE0(__this, L_0, /*hidden argument*/NULL); String_t* L_1 = ___userMessage1; __this->set_m_UserMessage_17(L_1); return; } } // System.String UnityEngine.Assertions.AssertionException::get_Message() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionException_get_Message_m857FDA8060518415B2FFFCCA4A6BEE7B9BF66ECE (AssertionException_t2E33237ABD721A57D41FC8745BCA4573DB40626E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AssertionException_get_Message_m857FDA8060518415B2FFFCCA4A6BEE7B9BF66ECE_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; String_t* V_1 = NULL; { String_t* L_0 = Exception_get_Message_m4315B19A04019652708F20C1B855805157F23CFD(__this, /*hidden argument*/NULL); V_0 = L_0; String_t* L_1 = __this->get_m_UserMessage_17(); if (!L_1) { goto IL_0027; } } { String_t* L_2 = V_0; Il2CppChar L_3 = ((Il2CppChar)((int32_t)10)); RuntimeObject * L_4 = Box(Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9_il2cpp_TypeInfo_var, &L_3); String_t* L_5 = __this->get_m_UserMessage_17(); String_t* L_6 = String_Concat_m2E1F71C491D2429CC80A28745488FEA947BB7AAC(L_2, L_4, L_5, /*hidden argument*/NULL); V_0 = L_6; } IL_0027: { String_t* L_7 = V_0; V_1 = L_7; goto IL_002e; } IL_002e: { String_t* L_8 = V_1; return L_8; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_mA6DC7467BAF09543EA091FC63587C9011E1CA261 (String_t* ___failureMessage0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AssertionMessageUtil_GetMessage_mA6DC7467BAF09543EA091FC63587C9011E1CA261_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0; NullCheck(L_1); ArrayElementTypeCheck (L_1, _stringLiteralDEFD5E9B261ED78A5B2BDEBE8237B5CA376F31BD); (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteralDEFD5E9B261ED78A5B2BDEBE8237B5CA376F31BD); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_2 = L_1; String_t* L_3 = ___failureMessage0; NullCheck(L_2); ArrayElementTypeCheck (L_2, L_3); (L_2)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_3); String_t* L_4 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteralB245F58149930DBC70CF0AA7D270B51BF8AD5B2F, L_2, /*hidden argument*/NULL); V_0 = L_4; goto IL_0023; } IL_0023: { String_t* L_5 = V_0; return L_5; } } // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m97506B9B19E9F75E8FE164BF64085466FC96EA18 (String_t* ___failureMessage0, String_t* ___expected1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AssertionMessageUtil_GetMessage_m97506B9B19E9F75E8FE164BF64085466FC96EA18_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0; String_t* L_2 = ___failureMessage0; NullCheck(L_1); ArrayElementTypeCheck (L_1, L_2); (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_2); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_3 = L_1; String_t* L_4 = Environment_get_NewLine_m5D4F4667FA5D1E2DBDD4DF9696D0CE76C83EF318(/*hidden argument*/NULL); NullCheck(L_3); ArrayElementTypeCheck (L_3, L_4); (L_3)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_4); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_3; NullCheck(L_5); ArrayElementTypeCheck (L_5, _stringLiteral74576FED5C59241DD0FDF64D0CA13849CA887B85); (L_5)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteral74576FED5C59241DD0FDF64D0CA13849CA887B85); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_6 = L_5; String_t* L_7 = ___expected1; NullCheck(L_6); ArrayElementTypeCheck (L_6, L_7); (L_6)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_7); String_t* L_8 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteral06F698F91B91896BF75FB59AAB15C32EE16915B5, L_6, /*hidden argument*/NULL); String_t* L_9 = AssertionMessageUtil_GetMessage_mA6DC7467BAF09543EA091FC63587C9011E1CA261(L_8, /*hidden argument*/NULL); V_0 = L_9; goto IL_0034; } IL_0034: { String_t* L_10 = V_0; return L_10; } } // System.String UnityEngine.Assertions.AssertionMessageUtil::GetEqualityMessage(System.Object,System.Object,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetEqualityMessage_mDBD27DDE3A03418E4A2F8DB377AE866F656C812A (RuntimeObject * ___actual0, RuntimeObject * ___expected1, bool ___expectEqual2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AssertionMessageUtil_GetEqualityMessage_mDBD27DDE3A03418E4A2F8DB377AE866F656C812A_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; int32_t G_B2_0 = 0; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B2_1 = NULL; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B2_2 = NULL; String_t* G_B2_3 = NULL; int32_t G_B1_0 = 0; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B1_1 = NULL; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B1_2 = NULL; String_t* G_B1_3 = NULL; String_t* G_B3_0 = NULL; int32_t G_B3_1 = 0; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B3_2 = NULL; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B3_3 = NULL; String_t* G_B3_4 = NULL; int32_t G_B5_0 = 0; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B5_1 = NULL; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B5_2 = NULL; String_t* G_B5_3 = NULL; String_t* G_B5_4 = NULL; int32_t G_B4_0 = 0; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B4_1 = NULL; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B4_2 = NULL; String_t* G_B4_3 = NULL; String_t* G_B4_4 = NULL; String_t* G_B6_0 = NULL; int32_t G_B6_1 = 0; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B6_2 = NULL; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B6_3 = NULL; String_t* G_B6_4 = NULL; String_t* G_B6_5 = NULL; { ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0; bool L_2 = ___expectEqual2; G_B1_0 = 0; G_B1_1 = L_1; G_B1_2 = L_1; G_B1_3 = _stringLiteralA9BB0EF2F1E06136DCF1BA6255AC08D6FBCD3D9E; if (!L_2) { G_B2_0 = 0; G_B2_1 = L_1; G_B2_2 = L_1; G_B2_3 = _stringLiteralA9BB0EF2F1E06136DCF1BA6255AC08D6FBCD3D9E; goto IL_001e; } } { G_B3_0 = _stringLiteral26BC9FCC4A22AC826376FD5B01994A9E68FF20C6; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_0023; } IL_001e: { G_B3_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_0023: { NullCheck(G_B3_2); ArrayElementTypeCheck (G_B3_2, G_B3_0); (G_B3_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B3_1), (RuntimeObject *)G_B3_0); String_t* L_3 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(G_B3_4, G_B3_3, /*hidden argument*/NULL); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_4 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)3); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_4; RuntimeObject * L_6 = ___actual0; NullCheck(L_5); ArrayElementTypeCheck (L_5, L_6); (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_6); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_7 = L_5; RuntimeObject * L_8 = ___expected1; NullCheck(L_7); ArrayElementTypeCheck (L_7, L_8); (L_7)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_7; bool L_10 = ___expectEqual2; G_B4_0 = 2; G_B4_1 = L_9; G_B4_2 = L_9; G_B4_3 = _stringLiteralA28E0E257FBF0B2A2322682E5107D0883DA67B04; G_B4_4 = L_3; if (!L_10) { G_B5_0 = 2; G_B5_1 = L_9; G_B5_2 = L_9; G_B5_3 = _stringLiteralA28E0E257FBF0B2A2322682E5107D0883DA67B04; G_B5_4 = L_3; goto IL_004e; } } { G_B6_0 = _stringLiteral6947818AC409551F11FBAA78F0EA6391960AA5B8; G_B6_1 = G_B4_0; G_B6_2 = G_B4_1; G_B6_3 = G_B4_2; G_B6_4 = G_B4_3; G_B6_5 = G_B4_4; goto IL_0053; } IL_004e: { G_B6_0 = _stringLiteralD066FC085455ED98DB6AC1BADC818019C77C44AB; G_B6_1 = G_B5_0; G_B6_2 = G_B5_1; G_B6_3 = G_B5_2; G_B6_4 = G_B5_3; G_B6_5 = G_B5_4; } IL_0053: { NullCheck(G_B6_2); ArrayElementTypeCheck (G_B6_2, G_B6_0); (G_B6_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B6_1), (RuntimeObject *)G_B6_0); String_t* L_11 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(G_B6_4, G_B6_3, /*hidden argument*/NULL); String_t* L_12 = AssertionMessageUtil_GetMessage_m97506B9B19E9F75E8FE164BF64085466FC96EA18(G_B6_5, L_11, /*hidden argument*/NULL); V_0 = L_12; goto IL_0064; } IL_0064: { String_t* L_13 = V_0; return L_13; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AsyncOperation IL2CPP_EXTERN_C void AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshal_pinvoke(const AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D& unmarshaled, AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1())); } IL2CPP_EXTERN_C void AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshal_pinvoke_back(const AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_pinvoke& marshaled, AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_pinvoke_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9>(marshaled.___m_completeCallback_1, Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation IL2CPP_EXTERN_C void AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshal_pinvoke_cleanup(AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AsyncOperation IL2CPP_EXTERN_C void AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshal_com(const AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D& unmarshaled, AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1())); } IL2CPP_EXTERN_C void AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshal_com_back(const AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_com& marshaled, AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_com_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9>(marshaled.___m_completeCallback_1, Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation IL2CPP_EXTERN_C void AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshal_com_cleanup(AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_com& marshaled) { } // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_m22D4FE202FC59024E9ED7F6537C87D26F96FC551 (intptr_t ___ptr0, const RuntimeMethod* method) { typedef void (*AsyncOperation_InternalDestroy_m22D4FE202FC59024E9ED7F6537C87D26F96FC551_ftn) (intptr_t); static AsyncOperation_InternalDestroy_m22D4FE202FC59024E9ED7F6537C87D26F96FC551_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AsyncOperation_InternalDestroy_m22D4FE202FC59024E9ED7F6537C87D26F96FC551_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)"); _il2cpp_icall_func(___ptr0); } // System.Void UnityEngine.AsyncOperation::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_Finalize_m36607FEC5F5766510DD0B14440CD9775CF1C23C2 (AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 1); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { } IL_0001: try { // begin try (depth: 1) intptr_t L_0 = __this->get_m_Ptr_0(); AsyncOperation_InternalDestroy_m22D4FE202FC59024E9ED7F6537C87D26F96FC551((intptr_t)L_0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x18, FINALLY_0011); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0011; } FINALLY_0011: { // begin finally (depth: 1) Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(17) } // end finally (depth: 1) IL2CPP_CLEANUP(17) { IL2CPP_JUMP_TBL(0x18, IL_0018) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0018: { return; } } // System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InvokeCompletionEvent_m5F86FF01A5143016630C9CFADF6AA01DBBBD73A5 (AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AsyncOperation_InvokeCompletionEvent_m5F86FF01A5143016630C9CFADF6AA01DBBBD73A5_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * L_0 = __this->get_m_completeCallback_1(); if (!L_0) { goto IL_0021; } } { Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * L_1 = __this->get_m_completeCallback_1(); NullCheck(L_1); Action_1_Invoke_m5A882D685B08943847510936E0C7EA3F00C0B599(L_1, __this, /*hidden argument*/Action_1_Invoke_m5A882D685B08943847510936E0C7EA3F00C0B599_RuntimeMethod_var); __this->set_m_completeCallback_1((Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 *)NULL); } IL_0021: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m716999F8F469E9398A275432AA5C68E81DD8DB24 (Type_t * ___type0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m716999F8F469E9398A275432AA5C68E81DD8DB24_MetadataUsageId); s_Il2CppMethodInitialized = true; } Type_t * V_0 = NULL; Type_t * V_1 = NULL; { V_0 = (Type_t *)NULL; goto IL_0029; } IL_0008: { Type_t * L_0 = ___type0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (DisallowMultipleComponent_t78AA2992145F22B15B787B94A789B391635D9BCA_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL); bool L_3 = Attribute_IsDefined_m3456E1BF5B06C7ABFA5F19192A475A854D6C3F43(L_0, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0020; } } { Type_t * L_4 = ___type0; V_0 = L_4; } IL_0020: { Type_t * L_5 = ___type0; NullCheck(L_5); Type_t * L_6 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_5); ___type0 = L_6; } IL_0029: { Type_t * L_7 = ___type0; if (!L_7) { goto IL_003f; } } { Type_t * L_8 = ___type0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_9 = { reinterpret_cast<intptr_t> (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_10 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_9, /*hidden argument*/NULL); if ((!(((RuntimeObject*)(Type_t *)L_8) == ((RuntimeObject*)(Type_t *)L_10)))) { goto IL_0008; } } IL_003f: { Type_t * L_11 = V_0; V_1 = L_11; goto IL_0046; } IL_0046: { Type_t * L_12 = V_1; return L_12; } } // System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* AttributeHelperEngine_GetRequiredComponents_m869E1FF24FE124874E0723E11C12A906E57E3007 (Type_t * ___klass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttributeHelperEngine_GetRequiredComponents_m869E1FF24FE124874E0723E11C12A906E57E3007_MetadataUsageId); s_Il2CppMethodInitialized = true; } List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 * V_0 = NULL; RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D* V_1 = NULL; Type_t * V_2 = NULL; RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * V_3 = NULL; RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D* V_4 = NULL; int32_t V_5 = 0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* V_6 = NULL; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* V_7 = NULL; { V_0 = (List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 *)NULL; goto IL_00ef; } IL_0008: { Type_t * L_0 = ___klass0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL); NullCheck(L_0); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_3 = VirtFuncInvoker2< ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0); V_1 = ((RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D*)Castclass((RuntimeObject*)L_3, RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D_il2cpp_TypeInfo_var)); Type_t * L_4 = ___klass0; NullCheck(L_4); Type_t * L_5 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_4); V_2 = L_5; RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D* L_6 = V_1; V_4 = L_6; V_5 = 0; goto IL_00e0; } IL_0033: { RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D* L_7 = V_4; int32_t L_8 = V_5; NullCheck(L_7); int32_t L_9 = L_8; RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * L_10 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_9)); V_3 = L_10; List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 * L_11 = V_0; if (L_11) { goto IL_0086; } } { RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D* L_12 = V_1; NullCheck(L_12); if ((!(((uint32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_12)->max_length))))) == ((uint32_t)1)))) { goto IL_0086; } } { Type_t * L_13 = V_2; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_14 = { reinterpret_cast<intptr_t> (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_15 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_14, /*hidden argument*/NULL); if ((!(((RuntimeObject*)(Type_t *)L_13) == ((RuntimeObject*)(Type_t *)L_15)))) { goto IL_0086; } } { TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_16 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)3); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_17 = L_16; RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * L_18 = V_3; NullCheck(L_18); Type_t * L_19 = L_18->get_m_Type0_0(); NullCheck(L_17); ArrayElementTypeCheck (L_17, L_19); (L_17)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_19); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_20 = L_17; RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * L_21 = V_3; NullCheck(L_21); Type_t * L_22 = L_21->get_m_Type1_1(); NullCheck(L_20); ArrayElementTypeCheck (L_20, L_22); (L_20)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_22); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_23 = L_20; RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * L_24 = V_3; NullCheck(L_24); Type_t * L_25 = L_24->get_m_Type2_2(); NullCheck(L_23); ArrayElementTypeCheck (L_23, L_25); (L_23)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_25); V_6 = L_23; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_26 = V_6; V_7 = L_26; goto IL_0120; } IL_0086: { List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 * L_27 = V_0; if (L_27) { goto IL_0093; } } { List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 * L_28 = (List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 *)il2cpp_codegen_object_new(List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0_il2cpp_TypeInfo_var); List_1__ctor_mEC05D12D4D99D281A54478346E9E0E0BC3123399(L_28, /*hidden argument*/List_1__ctor_mEC05D12D4D99D281A54478346E9E0E0BC3123399_RuntimeMethod_var); V_0 = L_28; } IL_0093: { RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * L_29 = V_3; NullCheck(L_29); Type_t * L_30 = L_29->get_m_Type0_0(); if (!L_30) { goto IL_00aa; } } { List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 * L_31 = V_0; RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * L_32 = V_3; NullCheck(L_32); Type_t * L_33 = L_32->get_m_Type0_0(); NullCheck(L_31); List_1_Add_m0B2D1D24DF475E0A9FF3ACB89CFFB9FD07958AD3(L_31, L_33, /*hidden argument*/List_1_Add_m0B2D1D24DF475E0A9FF3ACB89CFFB9FD07958AD3_RuntimeMethod_var); } IL_00aa: { RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * L_34 = V_3; NullCheck(L_34); Type_t * L_35 = L_34->get_m_Type1_1(); if (!L_35) { goto IL_00c1; } } { List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 * L_36 = V_0; RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * L_37 = V_3; NullCheck(L_37); Type_t * L_38 = L_37->get_m_Type1_1(); NullCheck(L_36); List_1_Add_m0B2D1D24DF475E0A9FF3ACB89CFFB9FD07958AD3(L_36, L_38, /*hidden argument*/List_1_Add_m0B2D1D24DF475E0A9FF3ACB89CFFB9FD07958AD3_RuntimeMethod_var); } IL_00c1: { RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * L_39 = V_3; NullCheck(L_39); Type_t * L_40 = L_39->get_m_Type2_2(); if (!L_40) { goto IL_00d8; } } { List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 * L_41 = V_0; RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * L_42 = V_3; NullCheck(L_42); Type_t * L_43 = L_42->get_m_Type2_2(); NullCheck(L_41); List_1_Add_m0B2D1D24DF475E0A9FF3ACB89CFFB9FD07958AD3(L_41, L_43, /*hidden argument*/List_1_Add_m0B2D1D24DF475E0A9FF3ACB89CFFB9FD07958AD3_RuntimeMethod_var); } IL_00d8: { int32_t L_44 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_44, (int32_t)1)); } IL_00e0: { int32_t L_45 = V_5; RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D* L_46 = V_4; NullCheck(L_46); if ((((int32_t)L_45) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_46)->max_length))))))) { goto IL_0033; } } { Type_t * L_47 = V_2; ___klass0 = L_47; } IL_00ef: { Type_t * L_48 = ___klass0; if (!L_48) { goto IL_0105; } } { Type_t * L_49 = ___klass0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_50 = { reinterpret_cast<intptr_t> (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_51 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_50, /*hidden argument*/NULL); if ((!(((RuntimeObject*)(Type_t *)L_49) == ((RuntimeObject*)(Type_t *)L_51)))) { goto IL_0008; } } IL_0105: { List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 * L_52 = V_0; if (L_52) { goto IL_0113; } } { V_7 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)NULL; goto IL_0120; } IL_0113: { List_1_tE9D3AD6B1DEE5D980D8D2F6C31987453E6E1C1E0 * L_53 = V_0; NullCheck(L_53); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_54 = List_1_ToArray_m0815A1791AB4F143DE6C6957E9DDC1C4F5CA061E(L_53, /*hidden argument*/List_1_ToArray_m0815A1791AB4F143DE6C6957E9DDC1C4F5CA061E_RuntimeMethod_var); V_7 = L_54; goto IL_0120; } IL_0120: { TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_55 = V_7; return L_55; } } // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_mDE99262C53FA67B470B8668A13F968B4D5A8E0A1 (Type_t * ___klass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttributeHelperEngine_GetExecuteMode_mDE99262C53FA67B470B8668A13F968B4D5A8E0A1_MetadataUsageId); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* V_0 = NULL; int32_t V_1 = 0; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* V_2 = NULL; { Type_t * L_0 = ___klass0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (ExecuteAlways_t57FCDBAAAA5AECB1568C3221FAE1E914B382B0A0_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL); NullCheck(L_0); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_3 = VirtFuncInvoker2< ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0); V_0 = L_3; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_4 = V_0; NullCheck(L_4); if (!(((int32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))) { goto IL_0022; } } { V_1 = 2; goto IL_004a; } IL_0022: { Type_t * L_5 = ___klass0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (ExecuteInEditMode_t2CEB97B05448F9AB3523C32B6D43E14383FAFB4E_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL); NullCheck(L_5); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_8 = VirtFuncInvoker2< ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_5, L_7, (bool)0); V_2 = L_8; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = V_2; NullCheck(L_9); if (!(((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length))))) { goto IL_0043; } } { V_1 = 1; goto IL_004a; } IL_0043: { V_1 = 0; goto IL_004a; } IL_004a: { int32_t L_10 = V_1; return L_10; } } // System.Int32 UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_CheckIsEditorScript_m95CEEF4147D16BC2985EAADD300905AB736F857E (Type_t * ___klass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttributeHelperEngine_CheckIsEditorScript_m95CEEF4147D16BC2985EAADD300905AB736F857E_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; { goto IL_0025; } IL_0006: { Type_t * L_0 = ___klass0; IL2CPP_RUNTIME_CLASS_INIT(AttributeHelperEngine_t22E0A0A6E68E2DFAFB28B91CC8AFCE4630723601_il2cpp_TypeInfo_var); int32_t L_1 = AttributeHelperEngine_GetExecuteMode_mDE99262C53FA67B470B8668A13F968B4D5A8E0A1(L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = V_0; if ((((int32_t)L_2) <= ((int32_t)0))) { goto IL_001c; } } { int32_t L_3 = V_0; V_1 = L_3; goto IL_0042; } IL_001c: { Type_t * L_4 = ___klass0; NullCheck(L_4); Type_t * L_5 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_4); ___klass0 = L_5; } IL_0025: { Type_t * L_6 = ___klass0; if (!L_6) { goto IL_003b; } } { Type_t * L_7 = ___klass0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_8 = { reinterpret_cast<intptr_t> (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_9 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_8, /*hidden argument*/NULL); if ((!(((RuntimeObject*)(Type_t *)L_7) == ((RuntimeObject*)(Type_t *)L_9)))) { goto IL_0006; } } IL_003b: { V_1 = 0; goto IL_0042; } IL_0042: { int32_t L_10 = V_1; return L_10; } } // System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_m0972E47FA03C9CEF196B1E7B2E708E30DF4AD063 (Type_t * ___klass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttributeHelperEngine_GetDefaultExecutionOrderFor_m0972E47FA03C9CEF196B1E7B2E708E30DF4AD063_MetadataUsageId); s_Il2CppMethodInitialized = true; } DefaultExecutionOrder_t933EA54D4E5467321A1800D3389F25C48DE71398 * V_0 = NULL; int32_t V_1 = 0; { Type_t * L_0 = ___klass0; IL2CPP_RUNTIME_CLASS_INIT(AttributeHelperEngine_t22E0A0A6E68E2DFAFB28B91CC8AFCE4630723601_il2cpp_TypeInfo_var); DefaultExecutionOrder_t933EA54D4E5467321A1800D3389F25C48DE71398 * L_1 = AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t933EA54D4E5467321A1800D3389F25C48DE71398_m3182DFB95C025B79D83220A5E1664EBA1C012478(L_0, /*hidden argument*/AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t933EA54D4E5467321A1800D3389F25C48DE71398_m3182DFB95C025B79D83220A5E1664EBA1C012478_RuntimeMethod_var); V_0 = L_1; DefaultExecutionOrder_t933EA54D4E5467321A1800D3389F25C48DE71398 * L_2 = V_0; if (L_2) { goto IL_0015; } } { V_1 = 0; goto IL_0021; } IL_0015: { DefaultExecutionOrder_t933EA54D4E5467321A1800D3389F25C48DE71398 * L_3 = V_0; NullCheck(L_3); int32_t L_4 = DefaultExecutionOrder_get_order_mFD2CD99AEF550E218FAFC6CB3DDA3CE8D78614A9(L_3, /*hidden argument*/NULL); V_1 = L_4; goto IL_0021; } IL_0021: { int32_t L_5 = V_1; return L_5; } } // System.Void UnityEngine.AttributeHelperEngine::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttributeHelperEngine__cctor_mAE0863DCF7EF9C1806BDC1D4DF64573464674964 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttributeHelperEngine__cctor_mAE0863DCF7EF9C1806BDC1D4DF64573464674964_MetadataUsageId); s_Il2CppMethodInitialized = true; } { DisallowMultipleComponentU5BU5D_t59E317D853AAC982D5D18D4C1581422FC151F7E3* L_0 = (DisallowMultipleComponentU5BU5D_t59E317D853AAC982D5D18D4C1581422FC151F7E3*)(DisallowMultipleComponentU5BU5D_t59E317D853AAC982D5D18D4C1581422FC151F7E3*)SZArrayNew(DisallowMultipleComponentU5BU5D_t59E317D853AAC982D5D18D4C1581422FC151F7E3_il2cpp_TypeInfo_var, (uint32_t)1); ((AttributeHelperEngine_t22E0A0A6E68E2DFAFB28B91CC8AFCE4630723601_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t22E0A0A6E68E2DFAFB28B91CC8AFCE4630723601_il2cpp_TypeInfo_var))->set__disallowMultipleComponentArray_0(L_0); ExecuteInEditModeU5BU5D_tAE8DA030BEBA505907556F161EB49FD565976C80* L_1 = (ExecuteInEditModeU5BU5D_tAE8DA030BEBA505907556F161EB49FD565976C80*)(ExecuteInEditModeU5BU5D_tAE8DA030BEBA505907556F161EB49FD565976C80*)SZArrayNew(ExecuteInEditModeU5BU5D_tAE8DA030BEBA505907556F161EB49FD565976C80_il2cpp_TypeInfo_var, (uint32_t)1); ((AttributeHelperEngine_t22E0A0A6E68E2DFAFB28B91CC8AFCE4630723601_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t22E0A0A6E68E2DFAFB28B91CC8AFCE4630723601_il2cpp_TypeInfo_var))->set__executeInEditModeArray_1(L_1); RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D* L_2 = (RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D*)(RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D*)SZArrayNew(RequireComponentU5BU5D_t4295259AA991FCAA75878E4731813266CFC5351D_il2cpp_TypeInfo_var, (uint32_t)1); ((AttributeHelperEngine_t22E0A0A6E68E2DFAFB28B91CC8AFCE4630723601_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t22E0A0A6E68E2DFAFB28B91CC8AFCE4630723601_il2cpp_TypeInfo_var))->set__requireComponentArray_2(L_2); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.BeforeRenderHelper::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m5CADC9F58196CF3F11CB1203AEAF40003C7D4ADD (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BeforeRenderHelper_Invoke_m5CADC9F58196CF3F11CB1203AEAF40003C7D4ADD_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * V_2 = NULL; OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727 V_3; memset((&V_3), 0, sizeof(V_3)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 1); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tCD998F49EADBEE71F9B1A4381F9495633D09A2C2_il2cpp_TypeInfo_var); List_1_t53AD896B2509A4686D143641030CF022753D3B04 * L_0 = ((BeforeRenderHelper_tCD998F49EADBEE71F9B1A4381F9495633D09A2C2_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tCD998F49EADBEE71F9B1A4381F9495633D09A2C2_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); V_0 = L_0; RuntimeObject * L_1 = V_0; Monitor_Enter_m903755FCC479745619842CCDBF5E6355319FA102(L_1, /*hidden argument*/NULL); } IL_000d: try { // begin try (depth: 1) { V_1 = 0; goto IL_003b; } IL_0015: { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tCD998F49EADBEE71F9B1A4381F9495633D09A2C2_il2cpp_TypeInfo_var); List_1_t53AD896B2509A4686D143641030CF022753D3B04 * L_2 = ((BeforeRenderHelper_tCD998F49EADBEE71F9B1A4381F9495633D09A2C2_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tCD998F49EADBEE71F9B1A4381F9495633D09A2C2_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); int32_t L_3 = V_1; NullCheck(L_2); OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727 L_4 = List_1_get_Item_mC9C969F6B1B053F533CE85611D11D76DD9F9C386_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_mC9C969F6B1B053F533CE85611D11D76DD9F9C386_RuntimeMethod_var); V_3 = L_4; UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_5 = (&V_3)->get_callback_1(); V_2 = L_5; UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_6 = V_2; if (!L_6) { goto IL_0036; } } IL_0030: { UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_7 = V_2; NullCheck(L_7); UnityAction_Invoke_mC9FF5AA1F82FDE635B3B6644CE71C94C31C3E71A(L_7, /*hidden argument*/NULL); } IL_0036: { int32_t L_8 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)); } IL_003b: { int32_t L_9 = V_1; IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tCD998F49EADBEE71F9B1A4381F9495633D09A2C2_il2cpp_TypeInfo_var); List_1_t53AD896B2509A4686D143641030CF022753D3B04 * L_10 = ((BeforeRenderHelper_tCD998F49EADBEE71F9B1A4381F9495633D09A2C2_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tCD998F49EADBEE71F9B1A4381F9495633D09A2C2_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); NullCheck(L_10); int32_t L_11 = List_1_get_Count_mDC7DA39F5282E6349415C0E7E139B6D5D978E1F2_inline(L_10, /*hidden argument*/List_1_get_Count_mDC7DA39F5282E6349415C0E7E139B6D5D978E1F2_RuntimeMethod_var); if ((((int32_t)L_9) < ((int32_t)L_11))) { goto IL_0015; } } IL_004b: { IL2CPP_LEAVE(0x58, FINALLY_0051); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0051; } FINALLY_0051: { // begin finally (depth: 1) RuntimeObject * L_12 = V_0; Monitor_Exit_m49A1E5356D984D0B934BB97A305E2E5E207225C2(L_12, /*hidden argument*/NULL); IL2CPP_END_FINALLY(81) } // end finally (depth: 1) IL2CPP_CLEANUP(81) { IL2CPP_JUMP_TBL(0x58, IL_0058) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0058: { return; } } // System.Void UnityEngine.BeforeRenderHelper::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_mAF1DF30E8F7C2CE586303CAA41303230FE2DEB0D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BeforeRenderHelper__cctor_mAF1DF30E8F7C2CE586303CAA41303230FE2DEB0D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_t53AD896B2509A4686D143641030CF022753D3B04 * L_0 = (List_1_t53AD896B2509A4686D143641030CF022753D3B04 *)il2cpp_codegen_object_new(List_1_t53AD896B2509A4686D143641030CF022753D3B04_il2cpp_TypeInfo_var); List_1__ctor_mEE1A1CA738D3FB658F0B985315A8D9CF7015DDA0(L_0, /*hidden argument*/List_1__ctor_mEE1A1CA738D3FB658F0B985315A8D9CF7015DDA0_RuntimeMethod_var); ((BeforeRenderHelper_tCD998F49EADBEE71F9B1A4381F9495633D09A2C2_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tCD998F49EADBEE71F9B1A4381F9495633D09A2C2_il2cpp_TypeInfo_var))->set_s_OrderBlocks_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock IL2CPP_EXTERN_C void OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_marshal_pinvoke(const OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727& unmarshaled, OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_marshaled_pinvoke& marshaled) { marshaled.___order_0 = unmarshaled.get_order_0(); marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_callback_1())); } IL2CPP_EXTERN_C void OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_marshal_pinvoke_back(const OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_marshaled_pinvoke& marshaled, OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_pinvoke_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t unmarshaled_order_temp_0 = 0; unmarshaled_order_temp_0 = marshaled.___order_0; unmarshaled.set_order_0(unmarshaled_order_temp_0); unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4>(marshaled.___callback_1, UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock IL2CPP_EXTERN_C void OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_marshal_pinvoke_cleanup(OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock IL2CPP_EXTERN_C void OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_marshal_com(const OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727& unmarshaled, OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_marshaled_com& marshaled) { marshaled.___order_0 = unmarshaled.get_order_0(); marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_callback_1())); } IL2CPP_EXTERN_C void OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_marshal_com_back(const OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_marshaled_com& marshaled, OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_com_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t unmarshaled_order_temp_0 = 0; unmarshaled_order_temp_0 = marshaled.___order_0; unmarshaled.set_order_0(unmarshaled_order_temp_0); unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4>(marshaled.___callback_1, UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock IL2CPP_EXTERN_C void OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_marshal_com_cleanup(OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Behaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, const RuntimeMethod* method) { { Component__ctor_m5E2740C0ACA4B368BC460315FAA2EDBFEAC0B8EF(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Behaviour::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_mAA0C9ED5A3D1589C1C8AA22636543528DB353CFB (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, const RuntimeMethod* method) { typedef bool (*Behaviour_get_enabled_mAA0C9ED5A3D1589C1C8AA22636543528DB353CFB_ftn) (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 *); static Behaviour_get_enabled_mAA0C9ED5A3D1589C1C8AA22636543528DB353CFB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Behaviour_get_enabled_mAA0C9ED5A3D1589C1C8AA22636543528DB353CFB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_enabled()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B_ftn) (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 *, bool); static Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::set_enabled(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mC42DFCC1ECC2C94D52928FFE446CE7E266CA8B61 (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, const RuntimeMethod* method) { typedef bool (*Behaviour_get_isActiveAndEnabled_mC42DFCC1ECC2C94D52928FFE446CE7E266CA8B61_ftn) (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 *); static Behaviour_get_isActiveAndEnabled_mC42DFCC1ECC2C94D52928FFE446CE7E266CA8B61_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Behaviour_get_isActiveAndEnabled_mC42DFCC1ECC2C94D52928FFE446CE7E266CA8B61_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_isActiveAndEnabled()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m6C109EB48CAE91C89BB6C4BFD10C77EA6723E5AE (BootConfigData_tDAD0635222140DCA86FC3C27BA41140D7ACD3500 * __this, intptr_t ___nativeHandle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BootConfigData__ctor_m6C109EB48CAE91C89BB6C4BFD10C77EA6723E5AE_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); intptr_t L_0 = ___nativeHandle0; bool L_1 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); if (!L_1) { goto IL_0022; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_2 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_2, _stringLiteralAD4B41A314A57C614C6AAC576837796B98D7F5A8, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, BootConfigData__ctor_m6C109EB48CAE91C89BB6C4BFD10C77EA6723E5AE_RuntimeMethod_var); } IL_0022: { intptr_t L_3 = ___nativeHandle0; __this->set_m_Ptr_0((intptr_t)L_3); return; } } // UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BootConfigData_tDAD0635222140DCA86FC3C27BA41140D7ACD3500 * BootConfigData_WrapBootConfigData_m7C2DCB60E1456C2B7748ECFAAEB492611A5D7690 (intptr_t ___nativeHandle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BootConfigData_WrapBootConfigData_m7C2DCB60E1456C2B7748ECFAAEB492611A5D7690_MetadataUsageId); s_Il2CppMethodInitialized = true; } BootConfigData_tDAD0635222140DCA86FC3C27BA41140D7ACD3500 * V_0 = NULL; { intptr_t L_0 = ___nativeHandle0; BootConfigData_tDAD0635222140DCA86FC3C27BA41140D7ACD3500 * L_1 = (BootConfigData_tDAD0635222140DCA86FC3C27BA41140D7ACD3500 *)il2cpp_codegen_object_new(BootConfigData_tDAD0635222140DCA86FC3C27BA41140D7ACD3500_il2cpp_TypeInfo_var); BootConfigData__ctor_m6C109EB48CAE91C89BB6C4BFD10C77EA6723E5AE(L_1, (intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000d; } IL_000d: { BootConfigData_tDAD0635222140DCA86FC3C27BA41140D7ACD3500 * L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m294E77A20EC1A3E96985FE1A925CB271D1B5266D (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___size1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds__ctor_m294E77A20EC1A3E96985FE1A925CB271D1B5266D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___center0; __this->set_m_Center_0(L_0); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___size1; IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_1, (0.5f), /*hidden argument*/NULL); __this->set_m_Extents_1(L_2); return; } } IL2CPP_EXTERN_C void Bounds__ctor_m294E77A20EC1A3E96985FE1A925CB271D1B5266D_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___size1, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * _thisAdjusted = reinterpret_cast<Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *>(__this + 1); Bounds__ctor_m294E77A20EC1A3E96985FE1A925CB271D1B5266D(_thisAdjusted, ___center0, ___size1, method); } // System.Int32 UnityEngine.Bounds::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m9F5F751E9D52F99FCC3DC07407410078451F06AC (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = Bounds_get_center_m4FB6E99F0533EE2D432988B08474D6DC9B8B744B((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)__this, /*hidden argument*/NULL); V_0 = L_0; int32_t L_1 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = Bounds_get_extents_mBA4B2196036DD5A858BDAD53BC71A778B41841C9((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)__this, /*hidden argument*/NULL); V_1 = L_2; int32_t L_3 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_1), /*hidden argument*/NULL); V_2 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2)))); goto IL_0032; } IL_0032: { int32_t L_4 = V_2; return L_4; } } IL2CPP_EXTERN_C int32_t Bounds_GetHashCode_m9F5F751E9D52F99FCC3DC07407410078451F06AC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * _thisAdjusted = reinterpret_cast<Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *>(__this + 1); return Bounds_GetHashCode_m9F5F751E9D52F99FCC3DC07407410078451F06AC(_thisAdjusted, method); } // System.Boolean UnityEngine.Bounds::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m1ECFAEFE19BAFB61FFECA5C0B8AE068483A39C61 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds_Equals_m1ECFAEFE19BAFB61FFECA5C0B8AE068483A39C61_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RuntimeObject * L_0 = ___other0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_0025; } IL_0013: { RuntimeObject * L_1 = ___other0; bool L_2 = Bounds_Equals_mC2E2B04AB16455E2C17CD0B3C1497835DEA39859((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)__this, ((*(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)UnBox(L_1, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); V_0 = L_2; goto IL_0025; } IL_0025: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool Bounds_Equals_m1ECFAEFE19BAFB61FFECA5C0B8AE068483A39C61_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * _thisAdjusted = reinterpret_cast<Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *>(__this + 1); return Bounds_Equals_m1ECFAEFE19BAFB61FFECA5C0B8AE068483A39C61(_thisAdjusted, ___other0, method); } // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mC2E2B04AB16455E2C17CD0B3C1497835DEA39859 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___other0, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; int32_t G_B3_0 = 0; { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = Bounds_get_center_m4FB6E99F0533EE2D432988B08474D6DC9B8B744B((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)__this, /*hidden argument*/NULL); V_0 = L_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Bounds_get_center_m4FB6E99F0533EE2D432988B08474D6DC9B8B744B((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&___other0), /*hidden argument*/NULL); bool L_2 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0032; } } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = Bounds_get_extents_mBA4B2196036DD5A858BDAD53BC71A778B41841C9((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)__this, /*hidden argument*/NULL); V_1 = L_3; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Bounds_get_extents_mBA4B2196036DD5A858BDAD53BC71A778B41841C9((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&___other0), /*hidden argument*/NULL); bool L_5 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_1), L_4, /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_5)); goto IL_0033; } IL_0032: { G_B3_0 = 0; } IL_0033: { V_2 = (bool)G_B3_0; goto IL_0039; } IL_0039: { bool L_6 = V_2; return L_6; } } IL2CPP_EXTERN_C bool Bounds_Equals_mC2E2B04AB16455E2C17CD0B3C1497835DEA39859_AdjustorThunk (RuntimeObject * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___other0, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * _thisAdjusted = reinterpret_cast<Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *>(__this + 1); return Bounds_Equals_mC2E2B04AB16455E2C17CD0B3C1497835DEA39859(_thisAdjusted, ___other0, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_center() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Bounds_get_center_m4FB6E99F0533EE2D432988B08474D6DC9B8B744B (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = __this->get_m_Center_0(); V_0 = L_0; goto IL_000d; } IL_000d: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Bounds_get_center_m4FB6E99F0533EE2D432988B08474D6DC9B8B744B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * _thisAdjusted = reinterpret_cast<Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *>(__this + 1); return Bounds_get_center_m4FB6E99F0533EE2D432988B08474D6DC9B8B744B(_thisAdjusted, method); } // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_mAD29DD80FD631F83AF4E7558BB27A0398E8FD841 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0; __this->set_m_Center_0(L_0); return; } } IL2CPP_EXTERN_C void Bounds_set_center_mAD29DD80FD631F83AF4E7558BB27A0398E8FD841_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * _thisAdjusted = reinterpret_cast<Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *>(__this + 1); Bounds_set_center_mAD29DD80FD631F83AF4E7558BB27A0398E8FD841(_thisAdjusted, ___value0, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_size() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Bounds_get_size_m0739F2686AE2D3416A33AEF892653091347FD4A6 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds_get_size_m0739F2686AE2D3416A33AEF892653091347FD4A6_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = __this->get_m_Extents_1(); IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_0, (2.0f), /*hidden argument*/NULL); V_0 = L_1; goto IL_0017; } IL_0017: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Bounds_get_size_m0739F2686AE2D3416A33AEF892653091347FD4A6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * _thisAdjusted = reinterpret_cast<Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *>(__this + 1); return Bounds_get_size_m0739F2686AE2D3416A33AEF892653091347FD4A6(_thisAdjusted, method); } // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m70855AC67A54062D676174B416FB06019226B39A (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds_set_size_m70855AC67A54062D676174B416FB06019226B39A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_0, (0.5f), /*hidden argument*/NULL); __this->set_m_Extents_1(L_1); return; } } IL2CPP_EXTERN_C void Bounds_set_size_m70855AC67A54062D676174B416FB06019226B39A_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * _thisAdjusted = reinterpret_cast<Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *>(__this + 1); Bounds_set_size_m70855AC67A54062D676174B416FB06019226B39A(_thisAdjusted, ___value0, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_extents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Bounds_get_extents_mBA4B2196036DD5A858BDAD53BC71A778B41841C9 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = __this->get_m_Extents_1(); V_0 = L_0; goto IL_000d; } IL_000d: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Bounds_get_extents_mBA4B2196036DD5A858BDAD53BC71A778B41841C9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * _thisAdjusted = reinterpret_cast<Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *>(__this + 1); return Bounds_get_extents_mBA4B2196036DD5A858BDAD53BC71A778B41841C9(_thisAdjusted, method); } // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_mC83719146B06D0575A160CDDE9997202A1192B35 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0; __this->set_m_Extents_1(L_0); return; } } IL2CPP_EXTERN_C void Bounds_set_extents_mC83719146B06D0575A160CDDE9997202A1192B35_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * _thisAdjusted = reinterpret_cast<Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *>(__this + 1); Bounds_set_extents_mC83719146B06D0575A160CDDE9997202A1192B35(_thisAdjusted, ___value0, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Bounds_get_min_m2D48F74D29BF904D1AF19C562932E34ACAE2467C (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds_get_min_m2D48F74D29BF904D1AF19C562932E34ACAE2467C_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = Bounds_get_center_m4FB6E99F0533EE2D432988B08474D6DC9B8B744B((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)__this, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Bounds_get_extents_mBA4B2196036DD5A858BDAD53BC71A778B41841C9((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = Vector3_op_Subtraction_mF9846B723A5034F8B9F5F5DCB78E3D67649143D3(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0018; } IL_0018: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Bounds_get_min_m2D48F74D29BF904D1AF19C562932E34ACAE2467C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * _thisAdjusted = reinterpret_cast<Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *>(__this + 1); return Bounds_get_min_m2D48F74D29BF904D1AF19C562932E34ACAE2467C(_thisAdjusted, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_max() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Bounds_get_max_mC3BE43C2A865BAC138D117684BC01E289892549B (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds_get_max_mC3BE43C2A865BAC138D117684BC01E289892549B_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = Bounds_get_center_m4FB6E99F0533EE2D432988B08474D6DC9B8B744B((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)__this, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Bounds_get_extents_mBA4B2196036DD5A858BDAD53BC71A778B41841C9((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0018; } IL_0018: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Bounds_get_max_mC3BE43C2A865BAC138D117684BC01E289892549B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * _thisAdjusted = reinterpret_cast<Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *>(__this + 1); return Bounds_get_max_mC3BE43C2A865BAC138D117684BC01E289892549B(_thisAdjusted, method); } // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m8168B65BF71D8E5B2F0181677ED79957DD754FF4 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___lhs0, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds_op_Equality_m8168B65BF71D8E5B2F0181677ED79957DD754FF4_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = Bounds_get_center_m4FB6E99F0533EE2D432988B08474D6DC9B8B744B((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&___lhs0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Bounds_get_center_m4FB6E99F0533EE2D432988B08474D6DC9B8B744B((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&___rhs1), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); bool L_2 = Vector3_op_Equality_mA9E2F96E98E71AE7ACCE74766D700D41F0404806(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_002e; } } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = Bounds_get_extents_mBA4B2196036DD5A858BDAD53BC71A778B41841C9((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&___lhs0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Bounds_get_extents_mBA4B2196036DD5A858BDAD53BC71A778B41841C9((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&___rhs1), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); bool L_5 = Vector3_op_Equality_mA9E2F96E98E71AE7ACCE74766D700D41F0404806(L_3, L_4, /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_5)); goto IL_002f; } IL_002e: { G_B3_0 = 0; } IL_002f: { V_0 = (bool)G_B3_0; goto IL_0035; } IL_0035: { bool L_6 = V_0; return L_6; } } // System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_mA6EBEDD980A41D5E206CBE009731EB1CA0B25502 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___lhs0, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_0 = ___lhs0; Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_1 = ___rhs1; bool L_2 = Bounds_op_Equality_m8168B65BF71D8E5B2F0181677ED79957DD754FF4(L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0011; } IL_0011: { bool L_3 = V_0; return L_3; } } // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m04969DE5CBC7F9843C12926ADD5F591159C86CA6 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___min0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___max1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds_SetMinMax_m04969DE5CBC7F9843C12926ADD5F591159C86CA6_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___max1; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___min0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = Vector3_op_Subtraction_mF9846B723A5034F8B9F5F5DCB78E3D67649143D3(L_0, L_1, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_2, (0.5f), /*hidden argument*/NULL); Bounds_set_extents_mC83719146B06D0575A160CDDE9997202A1192B35((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)__this, L_3, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___min0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = Bounds_get_extents_mBA4B2196036DD5A858BDAD53BC71A778B41841C9((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)__this, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_4, L_5, /*hidden argument*/NULL); Bounds_set_center_mAD29DD80FD631F83AF4E7558BB27A0398E8FD841((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)__this, L_6, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void Bounds_SetMinMax_m04969DE5CBC7F9843C12926ADD5F591159C86CA6_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___min0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___max1, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * _thisAdjusted = reinterpret_cast<Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *>(__this + 1); Bounds_SetMinMax_m04969DE5CBC7F9843C12926ADD5F591159C86CA6(_thisAdjusted, ___min0, ___max1, method); } // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mD1F1DAC416D7147E07BF54D87CA7FF84C1088D8D (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds_Encapsulate_mD1F1DAC416D7147E07BF54D87CA7FF84C1088D8D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = Bounds_get_min_m2D48F74D29BF904D1AF19C562932E34ACAE2467C((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)__this, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___point0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = Vector3_Min_m0D0997E6CDFF77E5177C8D4E0A21C592C63F747E(L_0, L_1, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = Bounds_get_max_mC3BE43C2A865BAC138D117684BC01E289892549B((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)__this, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___point0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = Vector3_Max_m78495079CA1E29B0658699B856AFF22E23180F36(L_3, L_4, /*hidden argument*/NULL); Bounds_SetMinMax_m04969DE5CBC7F9843C12926ADD5F591159C86CA6((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)__this, L_2, L_5, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void Bounds_Encapsulate_mD1F1DAC416D7147E07BF54D87CA7FF84C1088D8D_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * _thisAdjusted = reinterpret_cast<Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *>(__this + 1); Bounds_Encapsulate_mD1F1DAC416D7147E07BF54D87CA7FF84C1088D8D(_thisAdjusted, ___point0, method); } // System.String UnityEngine.Bounds::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m4637EA7C58B9C75651A040182471E9BAB9295666 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds_ToString_m4637EA7C58B9C75651A040182471E9BAB9295666_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = __this->get_m_Center_0(); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = L_2; RuntimeObject * L_4 = Box(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var, &L_3); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_4); (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = __this->get_m_Extents_1(); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = L_6; RuntimeObject * L_8 = Box(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var, &L_7); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_8); (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8); String_t* L_9 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteral7E493E42997D8BF6BAD12EDC42A763008C83B810, L_5, /*hidden argument*/NULL); V_0 = L_9; goto IL_0033; } IL_0033: { String_t* L_10 = V_0; return L_10; } } IL2CPP_EXTERN_C String_t* Bounds_ToString_m4637EA7C58B9C75651A040182471E9BAB9295666_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * _thisAdjusted = reinterpret_cast<Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *>(__this + 1); return Bounds_ToString_m4637EA7C58B9C75651A040182471E9BAB9295666(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Camera::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera__ctor_mD07AB17467A910BC7A4EE32BB9DD546748E31254 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method) { { Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C(__this, /*hidden argument*/NULL); return; } } // System.Single UnityEngine.Camera::get_nearClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method) { typedef float (*Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C_ftn) (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *); static Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Single UnityEngine.Camera::get_farClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method) { typedef float (*Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B_ftn) (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *); static Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Single UnityEngine.Camera::get_depth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method) { typedef float (*Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD_ftn) (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *); static Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Camera::get_cullingMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m0992E96D87A4221E38746EBD882780CEFF7C2BCD (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_cullingMask_m0992E96D87A4221E38746EBD882780CEFF7C2BCD_ftn) (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *); static Camera_get_cullingMask_m0992E96D87A4221E38746EBD882780CEFF7C2BCD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_cullingMask_m0992E96D87A4221E38746EBD882780CEFF7C2BCD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Camera::get_eventMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_m1D85900090AF34244340C69B53A42CDE5E9669D3 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_eventMask_m1D85900090AF34244340C69B53A42CDE5E9669D3_ftn) (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *); static Camera_get_eventMask_m1D85900090AF34244340C69B53A42CDE5E9669D3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_eventMask_m1D85900090AF34244340C69B53A42CDE5E9669D3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266_ftn) (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *); static Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Rect UnityEngine.Camera::get_pixelRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Camera_get_pixelRect_mBA87D6C23FD7A5E1A7F3CE0E8F9B86A9318B5317 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method) { Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_0; memset((&V_0), 0, sizeof(V_0)); { Camera_get_pixelRect_Injected_mDE6A7F125BC1DD2BCFEA3CB03DFA948E5635E631(__this, (Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL); Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_0 = V_0; return L_0; } } // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method) { typedef RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * (*Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC_ftn) (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *); static Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()"); RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Camera::get_targetDisplay() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m2C318D2EB9A016FEC76B13F7F7AE382F443FB731 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_targetDisplay_m2C318D2EB9A016FEC76B13F7F7AE382F443FB731_ftn) (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *); static Camera_get_targetDisplay_m2C318D2EB9A016FEC76B13F7F7AE382F443FB731_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_targetDisplay_m2C318D2EB9A016FEC76B13F7F7AE382F443FB731_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera_MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Camera_WorldToScreenPoint_m315B44D111E92F6C81C39B7B0927622289C1BC52 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, int32_t ___eye1, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___eye1; Camera_WorldToScreenPoint_Injected_m640C6AFA68F6C2AD25AFD9E06C1AEFEAC5B48B01(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___position0), L_0, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Camera_WorldToScreenPoint_m880F9611E4848C11F21FDF1A1D307B401C61B1BF (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___position0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Camera_WorldToScreenPoint_m315B44D111E92F6C81C39B7B0927622289C1BC52(__this, L_0, 2, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = V_0; return L_2; } } // UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Camera_ScreenToViewportPoint_m52ABFA35ADAA0B4FF3A7EE675F92F8F483E821FD (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Camera_ScreenToViewportPoint_Injected_m407A30EDD4AC317DE3DD0B4361664F438E5A6639(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___position0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera_MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 Camera_ScreenPointToRay_m84C3D8E0A4E8390A353C2361A0900372742065A0 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pos0, int32_t ___eye1, const RuntimeMethod* method) { Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___eye1; Camera_ScreenPointToRay_Injected_m1135D2C450C7DED657837BEFE5AD7FAFB9B99387(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___pos0), L_0, (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)(&V_0), /*hidden argument*/NULL); Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_1 = V_0; return L_1; } } // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera_MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 Camera_ScreenPointToRay_m7069BC09C3D802595AC1FBAEFB3C59C8F1FE5FE2 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___pos0, int32_t ___eye1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Camera_ScreenPointToRay_m7069BC09C3D802595AC1FBAEFB3C59C8F1FE5FE2_MetadataUsageId); s_Il2CppMethodInitialized = true; } Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___pos0; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28(L_0, /*hidden argument*/NULL); int32_t L_2 = ___eye1; Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_3 = Camera_ScreenPointToRay_m84C3D8E0A4E8390A353C2361A0900372742065A0(__this, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0014; } IL_0014: { Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_4 = V_0; return L_4; } } // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 Camera_ScreenPointToRay_m27638E78502DB6D6D7113F81AF7C210773B828F3 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___pos0, const RuntimeMethod* method) { Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___pos0; Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_1 = Camera_ScreenPointToRay_m7069BC09C3D802595AC1FBAEFB3C59C8F1FE5FE2(__this, L_0, 2, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_2 = V_0; return L_2; } } // UnityEngine.Camera UnityEngine.Camera::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA (const RuntimeMethod* method) { typedef Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * (*Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA_ftn) (); static Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()"); Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.Camera::GetAllCamerasCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_mBA721F43F94AA5DB555461DE11351CBAF8267662 (const RuntimeMethod* method) { typedef int32_t (*Camera_GetAllCamerasCount_mBA721F43F94AA5DB555461DE11351CBAF8267662_ftn) (); static Camera_GetAllCamerasCount_mBA721F43F94AA5DB555461DE11351CBAF8267662_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_GetAllCamerasCount_mBA721F43F94AA5DB555461DE11351CBAF8267662_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasCount()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_mC93829FFC53391EA6C5012E5FA3817BA20DBEA89 (CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ___cam0, const RuntimeMethod* method) { typedef int32_t (*Camera_GetAllCamerasImpl_mC93829FFC53391EA6C5012E5FA3817BA20DBEA89_ftn) (CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9*); static Camera_GetAllCamerasImpl_mC93829FFC53391EA6C5012E5FA3817BA20DBEA89_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_GetAllCamerasImpl_mC93829FFC53391EA6C5012E5FA3817BA20DBEA89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])"); int32_t retVal = _il2cpp_icall_func(___cam0); return retVal; } // System.Int32 UnityEngine.Camera::get_allCamerasCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mF6CDC46D6F61B1F1A0337A9AD7DFA485E408E6A1 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Camera_GetAllCamerasCount_mBA721F43F94AA5DB555461DE11351CBAF8267662(/*hidden argument*/NULL); V_0 = L_0; goto IL_000c; } IL_000c: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m500A4F27E7BE1C259E9EAA0AEBB1E1B35893059C (CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ___cameras0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Camera_GetAllCameras_m500A4F27E7BE1C259E9EAA0AEBB1E1B35893059C_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_0 = ___cameras0; if (L_0) { goto IL_000d; } } { NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC * L_1 = (NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC *)il2cpp_codegen_object_new(NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC_il2cpp_TypeInfo_var); NullReferenceException__ctor_m7D46E331C349DD29CBA488C9B6A950A3E7DD5CAE(L_1, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, NULL, Camera_GetAllCameras_m500A4F27E7BE1C259E9EAA0AEBB1E1B35893059C_RuntimeMethod_var); } IL_000d: { CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_2 = ___cameras0; NullCheck(L_2); int32_t L_3 = Camera_get_allCamerasCount_mF6CDC46D6F61B1F1A0337A9AD7DFA485E408E6A1(/*hidden argument*/NULL); if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length))))) >= ((int32_t)L_3))) { goto IL_0025; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_4 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_4, _stringLiteralB2508706F03454C318CD2A078CC572987C2C6B5D, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, NULL, Camera_GetAllCameras_m500A4F27E7BE1C259E9EAA0AEBB1E1B35893059C_RuntimeMethod_var); } IL_0025: { CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_5 = ___cameras0; int32_t L_6 = Camera_GetAllCamerasImpl_mC93829FFC53391EA6C5012E5FA3817BA20DBEA89(L_5, /*hidden argument*/NULL); V_0 = L_6; goto IL_0031; } IL_0031: { int32_t L_7 = V_0; return L_7; } } // System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_m7E8B65875444B1DE75170805AE22908ADE52301E (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Camera_FireOnPreCull_m7E8B65875444B1DE75170805AE22908ADE52301E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * L_0 = ((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_il2cpp_TypeInfo_var))->get_onPreCull_4(); if (!L_0) { goto IL_0016; } } { CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * L_1 = ((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_il2cpp_TypeInfo_var))->get_onPreCull_4(); Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = ___cam0; NullCheck(L_1); CameraCallback_Invoke_m2B4F10A7BF2620A9BBF1C071D5B4EE828FFE821F(L_1, L_2, /*hidden argument*/NULL); } IL_0016: { return; } } // System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_m996699B5D50FC3D0AB05EED9F9CE581CCDC2FF67 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Camera_FireOnPreRender_m996699B5D50FC3D0AB05EED9F9CE581CCDC2FF67_MetadataUsageId); s_Il2CppMethodInitialized = true; } { CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * L_0 = ((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_il2cpp_TypeInfo_var))->get_onPreRender_5(); if (!L_0) { goto IL_0016; } } { CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * L_1 = ((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_il2cpp_TypeInfo_var))->get_onPreRender_5(); Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = ___cam0; NullCheck(L_1); CameraCallback_Invoke_m2B4F10A7BF2620A9BBF1C071D5B4EE828FFE821F(L_1, L_2, /*hidden argument*/NULL); } IL_0016: { return; } } // System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_m17457A692D59CBDDDBBE0E4C441D393DAD58654B (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Camera_FireOnPostRender_m17457A692D59CBDDDBBE0E4C441D393DAD58654B_MetadataUsageId); s_Il2CppMethodInitialized = true; } { CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * L_0 = ((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_il2cpp_TypeInfo_var))->get_onPostRender_6(); if (!L_0) { goto IL_0016; } } { CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * L_1 = ((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_il2cpp_TypeInfo_var))->get_onPostRender_6(); Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = ___cam0; NullCheck(L_1); CameraCallback_Invoke_m2B4F10A7BF2620A9BBF1C071D5B4EE828FFE821F(L_1, L_2, /*hidden argument*/NULL); } IL_0016: { return; } } // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mDE6A7F125BC1DD2BCFEA3CB03DFA948E5635E631 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret0, const RuntimeMethod* method) { typedef void (*Camera_get_pixelRect_Injected_mDE6A7F125BC1DD2BCFEA3CB03DFA948E5635E631_ftn) (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, Rect_t35B976DE901B5423C11705E156938EA27AB402CE *); static Camera_get_pixelRect_Injected_mDE6A7F125BC1DD2BCFEA3CB03DFA948E5635E631_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_pixelRect_Injected_mDE6A7F125BC1DD2BCFEA3CB03DFA948E5635E631_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera_MonoOrStereoscopicEye,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m640C6AFA68F6C2AD25AFD9E06C1AEFEAC5B48B01 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___position0, int32_t ___eye1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret2, const RuntimeMethod* method) { typedef void (*Camera_WorldToScreenPoint_Injected_m640C6AFA68F6C2AD25AFD9E06C1AEFEAC5B48B01_ftn) (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, int32_t, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Camera_WorldToScreenPoint_Injected_m640C6AFA68F6C2AD25AFD9E06C1AEFEAC5B48B01_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_WorldToScreenPoint_Injected_m640C6AFA68F6C2AD25AFD9E06C1AEFEAC5B48B01_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___position0, ___eye1, ___ret2); } // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m407A30EDD4AC317DE3DD0B4361664F438E5A6639 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___position0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method) { typedef void (*Camera_ScreenToViewportPoint_Injected_m407A30EDD4AC317DE3DD0B4361664F438E5A6639_ftn) (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Camera_ScreenToViewportPoint_Injected_m407A30EDD4AC317DE3DD0B4361664F438E5A6639_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_ScreenToViewportPoint_Injected_m407A30EDD4AC317DE3DD0B4361664F438E5A6639_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___position0, ___ret1); } // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera_MonoOrStereoscopicEye,UnityEngine.Ray&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m1135D2C450C7DED657837BEFE5AD7FAFB9B99387 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___pos0, int32_t ___eye1, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * ___ret2, const RuntimeMethod* method) { typedef void (*Camera_ScreenPointToRay_Injected_m1135D2C450C7DED657837BEFE5AD7FAFB9B99387_ftn) (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *, int32_t, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *); static Camera_ScreenPointToRay_Injected_m1135D2C450C7DED657837BEFE5AD7FAFB9B99387_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_ScreenPointToRay_Injected_m1135D2C450C7DED657837BEFE5AD7FAFB9B99387_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)"); _il2cpp_icall_func(__this, ___pos0, ___eye1, ___ret2); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Camera_CameraCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback__ctor_m7CAE962B355F00AB2868577DC302A1FA80939C50 (CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Camera_CameraCallback::Invoke(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m2B4F10A7BF2620A9BBF1C071D5B4EE828FFE821F (CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, const RuntimeMethod* method) { DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 1) { // open typedef void (*FunctionPointerType) (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___cam0, targetMethod); } } else if (___parameterCount != 1) { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, ___cam0); else GenericVirtActionInvoker0::Invoke(targetMethod, ___cam0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___cam0); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___cam0); } } else { typedef void (*FunctionPointerType) (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod); } } else { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (targetThis == NULL) { typedef void (*FunctionPointerType) (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod); } else if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(targetMethod, targetThis, ___cam0); else GenericVirtActionInvoker1< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(targetMethod, targetThis, ___cam0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___cam0); else VirtActionInvoker1< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___cam0); } } else { typedef void (*FunctionPointerType) (void*, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___cam0, targetMethod); } } } } // System.IAsyncResult UnityEngine.Camera_CameraCallback::BeginInvoke(UnityEngine.Camera,System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CameraCallback_BeginInvoke_m46CF0E3E7E6A18868CBEBEA62D012713B20A8B14 (CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method) { void *__d_args[2] = {0}; __d_args[0] = ___cam0; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2); } // System.Void UnityEngine.Camera_CameraCallback::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_EndInvoke_m3B1E210D6A4F41F0FF74B187B3D7CB64C302D146 (CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ClassLibraryInitializer::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClassLibraryInitializer_Init_mB8588C1A9DD9CB6B5CE77DB1F79AE301C46E0CE7 (const RuntimeMethod* method) { { UnityLogWriter_Init_mAD1F3BFE2183E39CFA1E7BEFB948B368547D9E99(/*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) { { float L_0 = ___r0; __this->set_r_0(L_0); float L_1 = ___g1; __this->set_g_1(L_1); float L_2 = ___b2; __this->set_b_2(L_2); float L_3 = ___a3; __this->set_a_3(L_3); return; } } IL2CPP_EXTERN_C void Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * _thisAdjusted = reinterpret_cast<Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *>(__this + 1); Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method); } // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_mC9AEEB3931D5B8C37483A884DD8EB40DC8946369 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) { { float L_0 = ___r0; __this->set_r_0(L_0); float L_1 = ___g1; __this->set_g_1(L_1); float L_2 = ___b2; __this->set_b_2(L_2); __this->set_a_3((1.0f)); return; } } IL2CPP_EXTERN_C void Color__ctor_mC9AEEB3931D5B8C37483A884DD8EB40DC8946369_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * _thisAdjusted = reinterpret_cast<Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *>(__this + 1); Color__ctor_mC9AEEB3931D5B8C37483A884DD8EB40DC8946369(_thisAdjusted, ___r0, ___g1, ___b2, method); } // System.String UnityEngine.Color::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m17A27E0CFB20D9946D130DAEDB5BDCACA5A4473F (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Color_ToString_m17A27E0CFB20D9946D130DAEDB5BDCACA5A4473F_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0; float L_2 = __this->get_r_0(); float L_3 = L_2; RuntimeObject * L_4 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_3); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_4); (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1; float L_6 = __this->get_g_1(); float L_7 = L_6; RuntimeObject * L_8 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_7); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_8); (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5; float L_10 = __this->get_b_2(); float L_11 = L_10; RuntimeObject * L_12 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_11); NullCheck(L_9); ArrayElementTypeCheck (L_9, L_12); (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9; float L_14 = __this->get_a_3(); float L_15 = L_14; RuntimeObject * L_16 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_15); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_16); (L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16); String_t* L_17 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteralB5E13566AA93EC76B029981582479BF4E654B374, L_13, /*hidden argument*/NULL); V_0 = L_17; goto IL_004f; } IL_004f: { String_t* L_18 = V_0; return L_18; } } IL2CPP_EXTERN_C String_t* Color_ToString_m17A27E0CFB20D9946D130DAEDB5BDCACA5A4473F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * _thisAdjusted = reinterpret_cast<Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *>(__this + 1); return Color_ToString_m17A27E0CFB20D9946D130DAEDB5BDCACA5A4473F(_thisAdjusted, method); } // System.Int32 UnityEngine.Color::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m88317C719D2DAA18E293B3F5CD17B9FB80E26CF1 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, const RuntimeMethod* method) { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = (*(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)__this); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = Color_op_Implicit_m653C1CE2391B0A04114B9132C37E41AC92B33AFE(L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = Vector4_GetHashCode_m7329FEA2E90CDBDBF4F09F51D92C87E08F5DC92E((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), /*hidden argument*/NULL); V_1 = L_2; goto IL_0020; } IL_0020: { int32_t L_3 = V_1; return L_3; } } IL2CPP_EXTERN_C int32_t Color_GetHashCode_m88317C719D2DAA18E293B3F5CD17B9FB80E26CF1_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * _thisAdjusted = reinterpret_cast<Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *>(__this + 1); return Color_GetHashCode_m88317C719D2DAA18E293B3F5CD17B9FB80E26CF1(_thisAdjusted, method); } // System.Boolean UnityEngine.Color::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m63ECBA87A0F27CD7D09EEA36BCB697652E076F4E (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Color_Equals_m63ECBA87A0F27CD7D09EEA36BCB697652E076F4E_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RuntimeObject * L_0 = ___other0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_0025; } IL_0013: { RuntimeObject * L_1 = ___other0; bool L_2 = Color_Equals_mA81EEDDC4250DE67C2F43BC88A102EA32A138052((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)__this, ((*(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)UnBox(L_1, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); V_0 = L_2; goto IL_0025; } IL_0025: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool Color_Equals_m63ECBA87A0F27CD7D09EEA36BCB697652E076F4E_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * _thisAdjusted = reinterpret_cast<Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *>(__this + 1); return Color_Equals_m63ECBA87A0F27CD7D09EEA36BCB697652E076F4E(_thisAdjusted, ___other0, method); } // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mA81EEDDC4250DE67C2F43BC88A102EA32A138052 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float* L_0 = __this->get_address_of_r_0(); float L_1 = (&___other0)->get_r_0(); bool L_2 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_005a; } } { float* L_3 = __this->get_address_of_g_1(); float L_4 = (&___other0)->get_g_1(); bool L_5 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_3, L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_005a; } } { float* L_6 = __this->get_address_of_b_2(); float L_7 = (&___other0)->get_b_2(); bool L_8 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_6, L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_005a; } } { float* L_9 = __this->get_address_of_a_3(); float L_10 = (&___other0)->get_a_3(); bool L_11 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_9, L_10, /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_11)); goto IL_005b; } IL_005a: { G_B5_0 = 0; } IL_005b: { V_0 = (bool)G_B5_0; goto IL_0061; } IL_0061: { bool L_12 = V_0; return L_12; } } IL2CPP_EXTERN_C bool Color_Equals_mA81EEDDC4250DE67C2F43BC88A102EA32A138052_AdjustorThunk (RuntimeObject * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___other0, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * _thisAdjusted = reinterpret_cast<Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *>(__this + 1); return Color_Equals_mA81EEDDC4250DE67C2F43BC88A102EA32A138052(_thisAdjusted, ___other0, method); } // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_op_Multiply_mF36917AD6235221537542FD079817CAB06CB1934 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___a0, float ___b1, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = (&___a0)->get_r_0(); float L_1 = ___b1; float L_2 = (&___a0)->get_g_1(); float L_3 = ___b1; float L_4 = (&___a0)->get_b_2(); float L_5 = ___b1; float L_6 = (&___a0)->get_a_3(); float L_7 = ___b1; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_8; memset((&L_8), 0, sizeof(L_8)); Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C((&L_8), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0030; } IL_0030: { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_9 = V_0; return L_9; } } // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Equality_m71B1A2F64AD6228F10E20149EF6440460D2C748E (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___lhs0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Color_op_Equality_m71B1A2F64AD6228F10E20149EF6440460D2C748E_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___lhs0; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = Color_op_Implicit_m653C1CE2391B0A04114B9132C37E41AC92B33AFE(L_0, /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_2 = ___rhs1; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_3 = Color_op_Implicit_m653C1CE2391B0A04114B9132C37E41AC92B33AFE(L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var); bool L_4 = Vector4_op_Equality_m9AE0D09EC7E02201F94AE469ADE9F416D0E20441(L_1, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0018; } IL_0018: { bool L_5 = V_0; return L_5; } } // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_Lerp_mD37EF718F1BAC65A7416655F0BC902CE76559C46 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___a0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___b1, float ___t2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Color_Lerp_mD37EF718F1BAC65A7416655F0BC902CE76559C46_MetadataUsageId); s_Il2CppMethodInitialized = true; } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___t2; IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_1 = Mathf_Clamp01_m1E5F736941A7E6DC4DBCA88A1E38FE9FBFE0C42B(L_0, /*hidden argument*/NULL); ___t2 = L_1; float L_2 = (&___a0)->get_r_0(); float L_3 = (&___b1)->get_r_0(); float L_4 = (&___a0)->get_r_0(); float L_5 = ___t2; float L_6 = (&___a0)->get_g_1(); float L_7 = (&___b1)->get_g_1(); float L_8 = (&___a0)->get_g_1(); float L_9 = ___t2; float L_10 = (&___a0)->get_b_2(); float L_11 = (&___b1)->get_b_2(); float L_12 = (&___a0)->get_b_2(); float L_13 = ___t2; float L_14 = (&___a0)->get_a_3(); float L_15 = (&___b1)->get_a_3(); float L_16 = (&___a0)->get_a_3(); float L_17 = ___t2; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_18; memset((&L_18), 0, sizeof(L_18)); Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C((&L_18), ((float)il2cpp_codegen_add((float)L_2, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_3, (float)L_4)), (float)L_5)))), ((float)il2cpp_codegen_add((float)L_6, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_7, (float)L_8)), (float)L_9)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_11, (float)L_12)), (float)L_13)))), ((float)il2cpp_codegen_add((float)L_14, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_15, (float)L_16)), (float)L_17)))), /*hidden argument*/NULL); V_0 = L_18; goto IL_0078; } IL_0078: { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_19 = V_0; return L_19; } } // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_RGBMultiplied_m41914B23903491843FAA3B0C02027EF8B70F34CF (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, float ___multiplier0, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->get_r_0(); float L_1 = ___multiplier0; float L_2 = __this->get_g_1(); float L_3 = ___multiplier0; float L_4 = __this->get_b_2(); float L_5 = ___multiplier0; float L_6 = __this->get_a_3(); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_7; memset((&L_7), 0, sizeof(L_7)); Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C((&L_7), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_002a; } IL_002a: { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_RGBMultiplied_m41914B23903491843FAA3B0C02027EF8B70F34CF_AdjustorThunk (RuntimeObject * __this, float ___multiplier0, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * _thisAdjusted = reinterpret_cast<Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *>(__this + 1); return Color_RGBMultiplied_m41914B23903491843FAA3B0C02027EF8B70F34CF(_thisAdjusted, ___multiplier0, method); } // UnityEngine.Color UnityEngine.Color::get_red() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_get_red_m5562DD438931CF0D1FBBBB29BF7F8B752AF38957 (const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_0020; } IL_0020: { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_get_white_mE7F3AC4FF0D6F35E48049C73116A222CBE96D905 (const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_0020; } IL_0020: { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_get_black_mEB3C91F45F8AA7E4842238DFCC578BB322723DAF (const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_0020; } IL_0020: { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_get_clear_m419239BDAEB3D3C4B4291BF2C6EF09A7D7D81360 (const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_0020; } IL_0020: { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_linear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_get_linear_mB10CD29D56ADE2C811AD74A605BA11F6656E9D1A (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Color_get_linear_mB10CD29D56ADE2C811AD74A605BA11F6656E9D1A_MetadataUsageId); s_Il2CppMethodInitialized = true; } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->get_r_0(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_1 = Mathf_GammaToLinearSpace_m537DFDE30A58265FDA50F4D245B9599BBA8A4772(L_0, /*hidden argument*/NULL); float L_2 = __this->get_g_1(); float L_3 = Mathf_GammaToLinearSpace_m537DFDE30A58265FDA50F4D245B9599BBA8A4772(L_2, /*hidden argument*/NULL); float L_4 = __this->get_b_2(); float L_5 = Mathf_GammaToLinearSpace_m537DFDE30A58265FDA50F4D245B9599BBA8A4772(L_4, /*hidden argument*/NULL); float L_6 = __this->get_a_3(); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_7; memset((&L_7), 0, sizeof(L_7)); Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0033; } IL_0033: { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_get_linear_mB10CD29D56ADE2C811AD74A605BA11F6656E9D1A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * _thisAdjusted = reinterpret_cast<Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *>(__this + 1); return Color_get_linear_mB10CD29D56ADE2C811AD74A605BA11F6656E9D1A(_thisAdjusted, method); } // System.Single UnityEngine.Color::get_maxColorComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_mBA8595CB2790747F42145CB696C10E64C9BBD76D (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Color_get_maxColorComponent_mBA8595CB2790747F42145CB696C10E64C9BBD76D_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = __this->get_r_0(); float L_1 = __this->get_g_1(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_2 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65(L_0, L_1, /*hidden argument*/NULL); float L_3 = __this->get_b_2(); float L_4 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65(L_2, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0023; } IL_0023: { float L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C float Color_get_maxColorComponent_mBA8595CB2790747F42145CB696C10E64C9BBD76D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * _thisAdjusted = reinterpret_cast<Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *>(__this + 1); return Color_get_maxColorComponent_mBA8595CB2790747F42145CB696C10E64C9BBD76D(_thisAdjusted, method); } // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Color_op_Implicit_m653C1CE2391B0A04114B9132C37E41AC92B33AFE (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___c0, const RuntimeMethod* method) { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = (&___c0)->get_r_0(); float L_1 = (&___c0)->get_g_1(); float L_2 = (&___c0)->get_b_2(); float L_3 = (&___c0)->get_a_3(); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4; memset((&L_4), 0, sizeof(L_4)); Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0028; } IL_0028: { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_5 = V_0; return L_5; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2 (Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method) { { __this->set_rgba_0(0); uint8_t L_0 = ___r0; __this->set_r_1(L_0); uint8_t L_1 = ___g1; __this->set_g_2(L_1); uint8_t L_2 = ___b2; __this->set_b_3(L_2); uint8_t L_3 = ___a3; __this->set_a_4(L_3); return; } } IL2CPP_EXTERN_C void Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2_AdjustorThunk (RuntimeObject * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method) { Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 * _thisAdjusted = reinterpret_cast<Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 *>(__this + 1); Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method); } // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 Color32_op_Implicit_m52B034473369A651C8952BD916A2AB193E0E5B30 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___c0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Color32_op_Implicit_m52B034473369A651C8952BD916A2AB193E0E5B30_MetadataUsageId); s_Il2CppMethodInitialized = true; } Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = (&___c0)->get_r_0(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_1 = Mathf_Clamp01_m1E5F736941A7E6DC4DBCA88A1E38FE9FBFE0C42B(L_0, /*hidden argument*/NULL); float L_2 = (&___c0)->get_g_1(); float L_3 = Mathf_Clamp01_m1E5F736941A7E6DC4DBCA88A1E38FE9FBFE0C42B(L_2, /*hidden argument*/NULL); float L_4 = (&___c0)->get_b_2(); float L_5 = Mathf_Clamp01_m1E5F736941A7E6DC4DBCA88A1E38FE9FBFE0C42B(L_4, /*hidden argument*/NULL); float L_6 = (&___c0)->get_a_3(); float L_7 = Mathf_Clamp01_m1E5F736941A7E6DC4DBCA88A1E38FE9FBFE0C42B(L_6, /*hidden argument*/NULL); Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 L_8; memset((&L_8), 0, sizeof(L_8)); Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2((&L_8), (uint8_t)(((int32_t)((uint8_t)(int32_t)((float)il2cpp_codegen_multiply((float)L_1, (float)(255.0f)))))), (uint8_t)(((int32_t)((uint8_t)(int32_t)((float)il2cpp_codegen_multiply((float)L_3, (float)(255.0f)))))), (uint8_t)(((int32_t)((uint8_t)(int32_t)((float)il2cpp_codegen_multiply((float)L_5, (float)(255.0f)))))), (uint8_t)(((int32_t)((uint8_t)(int32_t)((float)il2cpp_codegen_multiply((float)L_7, (float)(255.0f)))))), /*hidden argument*/NULL); V_0 = L_8; goto IL_0058; } IL_0058: { Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 L_9 = V_0; return L_9; } } // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color32_op_Implicit_mA89CAD76E78975F51DF7374A67D18A5F6EF8DA61 (Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 ___c0, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0; memset((&V_0), 0, sizeof(V_0)); { uint8_t L_0 = (&___c0)->get_r_1(); uint8_t L_1 = (&___c0)->get_g_2(); uint8_t L_2 = (&___c0)->get_b_3(); uint8_t L_3 = (&___c0)->get_a_4(); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_4; memset((&L_4), 0, sizeof(L_4)); Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C((&L_4), ((float)((float)(((float)((float)L_0)))/(float)(255.0f))), ((float)((float)(((float)((float)L_1)))/(float)(255.0f))), ((float)((float)(((float)((float)L_2)))/(float)(255.0f))), ((float)((float)(((float)((float)L_3)))/(float)(255.0f))), /*hidden argument*/NULL); V_0 = L_4; goto IL_0044; } IL_0044: { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_5 = V_0; return L_5; } } // System.String UnityEngine.Color32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m217F2AD5C02E630E37BE5CFB0933630F6D0C3555 (Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Color32_ToString_m217F2AD5C02E630E37BE5CFB0933630F6D0C3555_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0; uint8_t L_2 = __this->get_r_1(); uint8_t L_3 = L_2; RuntimeObject * L_4 = Box(Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_il2cpp_TypeInfo_var, &L_3); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_4); (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1; uint8_t L_6 = __this->get_g_2(); uint8_t L_7 = L_6; RuntimeObject * L_8 = Box(Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_il2cpp_TypeInfo_var, &L_7); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_8); (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5; uint8_t L_10 = __this->get_b_3(); uint8_t L_11 = L_10; RuntimeObject * L_12 = Box(Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_il2cpp_TypeInfo_var, &L_11); NullCheck(L_9); ArrayElementTypeCheck (L_9, L_12); (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9; uint8_t L_14 = __this->get_a_4(); uint8_t L_15 = L_14; RuntimeObject * L_16 = Box(Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_il2cpp_TypeInfo_var, &L_15); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_16); (L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16); String_t* L_17 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteral42A57E9753A1AFFFE949244ED042966A087A8C2F, L_13, /*hidden argument*/NULL); V_0 = L_17; goto IL_004f; } IL_004f: { String_t* L_18 = V_0; return L_18; } } IL2CPP_EXTERN_C String_t* Color32_ToString_m217F2AD5C02E630E37BE5CFB0933630F6D0C3555_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 * _thisAdjusted = reinterpret_cast<Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 *>(__this + 1); return Color32_ToString_m217F2AD5C02E630E37BE5CFB0933630F6D0C3555(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Component::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m5E2740C0ACA4B368BC460315FAA2EDBFEAC0B8EF (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Component__ctor_m5E2740C0ACA4B368BC460315FAA2EDBFEAC0B8EF_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method) { typedef Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * (*Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9_ftn) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *); static Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_transform()"); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method) { typedef GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C_ftn) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *); static Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_gameObject()"); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * Component_GetComponent_m5E75925F29811EEC97BD17CDC7D4BD8460F3090F (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, Type_t * ___type0, const RuntimeMethod* method) { Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * V_0 = NULL; { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL); Type_t * L_1 = ___type0; NullCheck(L_0); Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_2 = GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_3 = V_0; return L_3; } } // System.Void UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentFastPath_mDEB49C6B56084E436C7FC3D555339FA16949937E (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, Type_t * ___type0, intptr_t ___oneFurtherThanResultValue1, const RuntimeMethod* method) { typedef void (*Component_GetComponentFastPath_mDEB49C6B56084E436C7FC3D555339FA16949937E_ftn) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, Type_t *, intptr_t); static Component_GetComponentFastPath_mDEB49C6B56084E436C7FC3D555339FA16949937E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_GetComponentFastPath_mDEB49C6B56084E436C7FC3D555339FA16949937E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)"); _il2cpp_icall_func(__this, ___type0, ___oneFurtherThanResultValue1); } // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * Component_GetComponentInChildren_mEF7890FAC10EA2F776464285B0DCC58B8C373D34 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, Type_t * ___t0, bool ___includeInactive1, const RuntimeMethod* method) { Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * V_0 = NULL; { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL); Type_t * L_1 = ___t0; bool L_2 = ___includeInactive1; NullCheck(L_0); Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_3 = GameObject_GetComponentInChildren_mBC5C12CDA1749A827D136DABBF10498B1096A086(L_0, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0014; } IL_0014: { Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_4 = V_0; return L_4; } } // UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * Component_GetComponentInParent_mFD9A8F6311ABAF986CA0DA556662F89FD9234E7D (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, Type_t * ___t0, const RuntimeMethod* method) { Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * V_0 = NULL; { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL); Type_t * L_1 = ___t0; NullCheck(L_0); Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_2 = GameObject_GetComponentInParent_mA5BF9DFCA90C9003EB8F392CD64C45DFCB80F988(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_3 = V_0; return L_3; } } // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_m469B4C3A883942213BEA0EAAA54629219A042480 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, Type_t * ___searchType0, RuntimeObject * ___resultList1, const RuntimeMethod* method) { typedef void (*Component_GetComponentsForListInternal_m469B4C3A883942213BEA0EAAA54629219A042480_ftn) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, Type_t *, RuntimeObject *); static Component_GetComponentsForListInternal_m469B4C3A883942213BEA0EAAA54629219A042480_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_GetComponentsForListInternal_m469B4C3A883942213BEA0EAAA54629219A042480_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)"); _il2cpp_icall_func(__this, ___searchType0, ___resultList1); } // System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_m1ACBE6B9A75ECC898BA3B21D59AA7B3339D7735A (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, Type_t * ___type0, List_1_tAAE8BF32F260E5939A1EAF05F4C38C7841B64300 * ___results1, const RuntimeMethod* method) { { Type_t * L_0 = ___type0; List_1_tAAE8BF32F260E5939A1EAF05F4C38C7841B64300 * L_1 = ___results1; Component_GetComponentsForListInternal_m469B4C3A883942213BEA0EAAA54629219A042480(__this, L_0, L_1, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.ComputeShader::FindKernel(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeShader_FindKernel_m4CEBD37F96732810C4C370A6249CF460BE1F93A3 (ComputeShader_tF8B65214DC8C7C124C01984EB5CCD28F55C85B2A * __this, String_t* ___name0, const RuntimeMethod* method) { typedef int32_t (*ComputeShader_FindKernel_m4CEBD37F96732810C4C370A6249CF460BE1F93A3_ftn) (ComputeShader_tF8B65214DC8C7C124C01984EB5CCD28F55C85B2A *, String_t*); static ComputeShader_FindKernel_m4CEBD37F96732810C4C370A6249CF460BE1F93A3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ComputeShader_FindKernel_m4CEBD37F96732810C4C370A6249CF460BE1F93A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeShader::FindKernel(System.String)"); int32_t retVal = _il2cpp_icall_func(__this, ___name0); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Coroutine IL2CPP_EXTERN_C void Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshal_pinvoke(const Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC& unmarshaled, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshal_pinvoke_back(const Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_pinvoke& marshaled, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Coroutine IL2CPP_EXTERN_C void Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshal_pinvoke_cleanup(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Coroutine IL2CPP_EXTERN_C void Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshal_com(const Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC& unmarshaled, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshal_com_back(const Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_com& marshaled, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Coroutine IL2CPP_EXTERN_C void Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshal_com_cleanup(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_com& marshaled) { } // System.Void UnityEngine.Coroutine::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine__ctor_mCA679040DA81B31D1E341400E98F6CF569269201 (Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * __this, const RuntimeMethod* method) { { YieldInstruction__ctor_mA72AD367FB081E0C2493649C6E8F7CFC592AB620(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Coroutine::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_Finalize_mACCDC3AFBA7F1D247231AA875B5099200AF9ECC5 (Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 1); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { } IL_0001: try { // begin try (depth: 1) intptr_t L_0 = __this->get_m_Ptr_0(); Coroutine_ReleaseCoroutine_mD33DD220788EEA099B98DD1258D6332A46D3D571((intptr_t)L_0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x18, FINALLY_0011); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0011; } FINALLY_0011: { // begin finally (depth: 1) Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(17) } // end finally (depth: 1) IL2CPP_CLEANUP(17) { IL2CPP_JUMP_TBL(0x18, IL_0018) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0018: { return; } } // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_mD33DD220788EEA099B98DD1258D6332A46D3D571 (intptr_t ___ptr0, const RuntimeMethod* method) { typedef void (*Coroutine_ReleaseCoroutine_mD33DD220788EEA099B98DD1258D6332A46D3D571_ftn) (intptr_t); static Coroutine_ReleaseCoroutine_mD33DD220788EEA099B98DD1258D6332A46D3D571_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Coroutine_ReleaseCoroutine_mD33DD220788EEA099B98DD1258D6332A46D3D571_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)"); _il2cpp_icall_func(___ptr0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mA198007748E1B40309793BFD41C6DA8506BFC36E (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___format1; int32_t L_2 = SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C(L_1, /*hidden argument*/NULL); int32_t L_3 = ___flags2; Cubemap__ctor_mC713C6EC5AA4BB7091AF19FC75E1A5D3A133550B(__this, L_0, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mC713C6EC5AA4BB7091AF19FC75E1A5D3A133550B (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Cubemap__ctor_mC713C6EC5AA4BB7091AF19FC75E1A5D3A133550B_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var); Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL); int32_t L_0 = ___format1; bool L_1 = Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED(__this, L_0, 0, /*hidden argument*/NULL); if (!L_1) { goto IL_0027; } } { int32_t L_2 = ___width0; IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var); int32_t L_3 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var))->get_GenerateAllMips_4(); int32_t L_4 = ___format1; int32_t L_5 = ___flags2; Cubemap_Internal_Create_m7D1672F9247A6CA2578874A69C901311B6196289(__this, L_2, L_3, L_4, L_5, (intptr_t)(0), /*hidden argument*/NULL); } IL_0027: { return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m823CBFD84E8497FEEDE6858F1781ADECB0C6CFBF (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * __this, int32_t ___width0, int32_t ___format1, int32_t ___mipCount2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Cubemap__ctor_m823CBFD84E8497FEEDE6858F1781ADECB0C6CFBF_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___format1; int32_t L_2 = ___mipCount2; Cubemap__ctor_mFC82AF58FF4875D6750838AF47A05D5B203523A8(__this, L_0, L_1, L_2, (intptr_t)(0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mDEAB11F63268FC5F1115D928499AC270F21FB249 (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, int32_t ___mipCount3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Cubemap__ctor_mDEAB11F63268FC5F1115D928499AC270F21FB249_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var); Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL); int32_t L_0 = ___format1; bool L_1 = Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED(__this, L_0, 0, /*hidden argument*/NULL); if (!L_1) { goto IL_0024; } } { int32_t L_2 = ___width0; int32_t L_3 = ___mipCount3; int32_t L_4 = ___format1; int32_t L_5 = ___flags2; Cubemap_Internal_Create_m7D1672F9247A6CA2578874A69C901311B6196289(__this, L_2, L_3, L_4, L_5, (intptr_t)(0), /*hidden argument*/NULL); } IL_0024: { return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mFC82AF58FF4875D6750838AF47A05D5B203523A8 (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Cubemap__ctor_mFC82AF58FF4875D6750838AF47A05D5B203523A8_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t G_B5_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var); Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL); int32_t L_0 = ___textureFormat1; bool L_1 = Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1(__this, L_0, /*hidden argument*/NULL); if (L_1) { goto IL_0018; } } { goto IL_004b; } IL_0018: { int32_t L_2 = ___textureFormat1; int32_t L_3 = GraphicsFormatUtility_GetGraphicsFormat_mBA4E395B8A78B67B0969356DE19F6F1E73D284E0(L_2, (bool)0, /*hidden argument*/NULL); V_0 = L_3; int32_t L_4 = ___mipCount2; if ((((int32_t)L_4) == ((int32_t)1))) { goto IL_002d; } } { G_B5_0 = 1; goto IL_002e; } IL_002d: { G_B5_0 = 0; } IL_002e: { V_1 = G_B5_0; int32_t L_5 = ___textureFormat1; bool L_6 = GraphicsFormatUtility_IsCrunchFormat_m97E8A6551AAEE6B1E4E92F92167FC97CC7D73DB1(L_5, /*hidden argument*/NULL); if (!L_6) { goto IL_003f; } } { int32_t L_7 = V_1; V_1 = ((int32_t)((int32_t)L_7|(int32_t)((int32_t)64))); } IL_003f: { int32_t L_8 = ___width0; int32_t L_9 = ___mipCount2; int32_t L_10 = V_0; int32_t L_11 = V_1; intptr_t L_12 = ___nativeTex3; Cubemap_Internal_Create_m7D1672F9247A6CA2578874A69C901311B6196289(__this, L_8, L_9, L_10, L_11, (intptr_t)L_12, /*hidden argument*/NULL); } IL_004b: { return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m619C9524BF966423D2DE66E878C824113616C371 (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, intptr_t ___nativeTex3, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * G_B2_2 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * G_B1_2 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * G_B3_3 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___textureFormat1; bool L_2 = ___mipChain2; G_B1_0 = L_1; G_B1_1 = L_0; G_B1_2 = __this; if (!L_2) { G_B2_0 = L_1; G_B2_1 = L_0; G_B2_2 = __this; goto IL_000f; } } { G_B3_0 = (-1); G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; goto IL_0010; } IL_000f: { G_B3_0 = 1; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; } IL_0010: { intptr_t L_3 = ___nativeTex3; NullCheck(G_B3_3); Cubemap__ctor_mFC82AF58FF4875D6750838AF47A05D5B203523A8(G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB0430DC19209C90736915B41A670C7AC65698D71 (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Cubemap__ctor_mB0430DC19209C90736915B41A670C7AC65698D71_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * G_B2_2 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * G_B1_2 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * G_B3_3 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___textureFormat1; bool L_2 = ___mipChain2; G_B1_0 = L_1; G_B1_1 = L_0; G_B1_2 = __this; if (!L_2) { G_B2_0 = L_1; G_B2_1 = L_0; G_B2_2 = __this; goto IL_000f; } } { G_B3_0 = (-1); G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; goto IL_0010; } IL_000f: { G_B3_0 = 1; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; } IL_0010: { NullCheck(G_B3_3); Cubemap__ctor_mFC82AF58FF4875D6750838AF47A05D5B203523A8(G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)(0), /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m2E42502B311D4511987453F591F469EFD3D46C7E (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method) { typedef bool (*Cubemap_Internal_CreateImpl_m2E42502B311D4511987453F591F469EFD3D46C7E_ftn) (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF *, int32_t, int32_t, int32_t, int32_t, intptr_t); static Cubemap_Internal_CreateImpl_m2E42502B311D4511987453F591F469EFD3D46C7E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_Internal_CreateImpl_m2E42502B311D4511987453F591F469EFD3D46C7E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)"); bool retVal = _il2cpp_icall_func(___mono0, ___ext1, ___mipCount2, ___format3, ___flags4, ___nativeTex5); return retVal; } // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_m7D1672F9247A6CA2578874A69C901311B6196289 (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Cubemap_Internal_Create_m7D1672F9247A6CA2578874A69C901311B6196289_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * L_0 = ___mono0; int32_t L_1 = ___ext1; int32_t L_2 = ___mipCount2; int32_t L_3 = ___format3; int32_t L_4 = ___flags4; intptr_t L_5 = ___nativeTex5; bool L_6 = Cubemap_Internal_CreateImpl_m2E42502B311D4511987453F591F469EFD3D46C7E(L_0, L_1, L_2, L_3, L_4, (intptr_t)L_5, /*hidden argument*/NULL); if (L_6) { goto IL_001e; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_7 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var); UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_7, _stringLiteral5E1FAEFEBCA2C780744CF670E527AE37E3B7757E, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, NULL, Cubemap_Internal_Create_m7D1672F9247A6CA2578874A69C901311B6196289_RuntimeMethod_var); } IL_001e: { return; } } // System.Boolean UnityEngine.Cubemap::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_get_isReadable_m97956094F4DBC9C67A86AEC8CCE73AB237694121 (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * __this, const RuntimeMethod* method) { typedef bool (*Cubemap_get_isReadable_m97956094F4DBC9C67A86AEC8CCE73AB237694121_ftn) (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF *); static Cubemap_get_isReadable_m97956094F4DBC9C67A86AEC8CCE73AB237694121_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_get_isReadable_m97956094F4DBC9C67A86AEC8CCE73AB237694121_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::get_isReadable()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m44E378D2D09F711CF0AEF479DC7D12426C449CF6 (CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___cubemapCount1; int32_t L_2 = ___format2; int32_t L_3 = SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C(L_2, /*hidden argument*/NULL); int32_t L_4 = ___flags3; CubemapArray__ctor_m390539598EAAEE1AAE0B89D2241A60EE6BD1B219(__this, L_0, L_1, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m390539598EAAEE1AAE0B89D2241A60EE6BD1B219 (CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CubemapArray__ctor_m390539598EAAEE1AAE0B89D2241A60EE6BD1B219_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___cubemapCount1; int32_t L_2 = ___format2; int32_t L_3 = ___flags3; IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var))->get_GenerateAllMips_4(); CubemapArray__ctor_m88D0AB083EEF112A636EE307337BAFAF036E0A2B(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m88D0AB083EEF112A636EE307337BAFAF036E0A2B (CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CubemapArray__ctor_m88D0AB083EEF112A636EE307337BAFAF036E0A2B_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var); Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL); int32_t L_0 = ___format2; bool L_1 = Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED(__this, L_0, 0, /*hidden argument*/NULL); if (!L_1) { goto IL_0021; } } { int32_t L_2 = ___width0; int32_t L_3 = ___cubemapCount1; int32_t L_4 = ___mipCount4; int32_t L_5 = ___format2; int32_t L_6 = ___flags3; CubemapArray_Internal_Create_m2503EFCE0A71CBCCCA87C93E15B9F83709274A58(__this, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); } IL_0021: { return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1FC2738B93636229EC645E15D36C9A3F67FE0E54 (CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CubemapArray__ctor_m1FC2738B93636229EC645E15D36C9A3F67FE0E54_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t G_B5_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var); Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL); int32_t L_0 = ___textureFormat2; bool L_1 = Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1(__this, L_0, /*hidden argument*/NULL); if (L_1) { goto IL_0018; } } { goto IL_0050; } IL_0018: { int32_t L_2 = ___textureFormat2; bool L_3 = ___linear4; int32_t L_4 = GraphicsFormatUtility_GetGraphicsFormat_mBA4E395B8A78B67B0969356DE19F6F1E73D284E0(L_2, (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL); V_0 = L_4; int32_t L_5 = ___mipCount3; if ((((int32_t)L_5) == ((int32_t)1))) { goto IL_0032; } } { G_B5_0 = 1; goto IL_0033; } IL_0032: { G_B5_0 = 0; } IL_0033: { V_1 = G_B5_0; int32_t L_6 = ___textureFormat2; bool L_7 = GraphicsFormatUtility_IsCrunchFormat_m97E8A6551AAEE6B1E4E92F92167FC97CC7D73DB1(L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_0044; } } { int32_t L_8 = V_1; V_1 = ((int32_t)((int32_t)L_8|(int32_t)((int32_t)64))); } IL_0044: { int32_t L_9 = ___width0; int32_t L_10 = ___cubemapCount1; int32_t L_11 = ___mipCount3; int32_t L_12 = V_0; int32_t L_13 = V_1; CubemapArray_Internal_Create_m2503EFCE0A71CBCCCA87C93E15B9F83709274A58(__this, L_9, L_10, L_11, L_12, L_13, /*hidden argument*/NULL); } IL_0050: { return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mE9E5A417064CB9CF4283C8A82F4AE5C463C4014E (CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, bool ___linear4, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * G_B2_3 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * G_B1_3 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * G_B3_4 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___cubemapCount1; int32_t L_2 = ___textureFormat2; bool L_3 = ___mipChain3; G_B1_0 = L_2; G_B1_1 = L_1; G_B1_2 = L_0; G_B1_3 = __this; if (!L_3) { G_B2_0 = L_2; G_B2_1 = L_1; G_B2_2 = L_0; G_B2_3 = __this; goto IL_0011; } } { G_B3_0 = (-1); G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_0012; } IL_0011: { G_B3_0 = 1; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_0012: { bool L_4 = ___linear4; NullCheck(G_B3_4); CubemapArray__ctor_m1FC2738B93636229EC645E15D36C9A3F67FE0E54(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD52A7D884A01A8DF05B40D820584C1F3869317AC (CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * G_B2_3 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * G_B1_3 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * G_B3_4 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___cubemapCount1; int32_t L_2 = ___textureFormat2; bool L_3 = ___mipChain3; G_B1_0 = L_2; G_B1_1 = L_1; G_B1_2 = L_0; G_B1_3 = __this; if (!L_3) { G_B2_0 = L_2; G_B2_1 = L_1; G_B2_2 = L_0; G_B2_3 = __this; goto IL_0011; } } { G_B3_0 = (-1); G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_0012; } IL_0011: { G_B3_0 = 1; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_0012: { NullCheck(G_B3_4); CubemapArray__ctor_m1FC2738B93636229EC645E15D36C9A3F67FE0E54(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.CubemapArray::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_get_isReadable_mBE24F088422FA9FE007086C36C7D16A6D6377919 (CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * __this, const RuntimeMethod* method) { typedef bool (*CubemapArray_get_isReadable_mBE24F088422FA9FE007086C36C7D16A6D6377919_ftn) (CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 *); static CubemapArray_get_isReadable_mBE24F088422FA9FE007086C36C7D16A6D6377919_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CubemapArray_get_isReadable_mBE24F088422FA9FE007086C36C7D16A6D6377919_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::get_isReadable()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_mDA1FF7D490A441C86198448B72B62C2D38B9A046 (CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method) { typedef bool (*CubemapArray_Internal_CreateImpl_mDA1FF7D490A441C86198448B72B62C2D38B9A046_ftn) (CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 *, int32_t, int32_t, int32_t, int32_t, int32_t); static CubemapArray_Internal_CreateImpl_mDA1FF7D490A441C86198448B72B62C2D38B9A046_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CubemapArray_Internal_CreateImpl_mDA1FF7D490A441C86198448B72B62C2D38B9A046_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)"); bool retVal = _il2cpp_icall_func(___mono0, ___ext1, ___count2, ___mipCount3, ___format4, ___flags5); return retVal; } // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m2503EFCE0A71CBCCCA87C93E15B9F83709274A58 (CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CubemapArray_Internal_Create_m2503EFCE0A71CBCCCA87C93E15B9F83709274A58_MetadataUsageId); s_Il2CppMethodInitialized = true; } { CubemapArray_tE1DF6E1B9F1DBA0FE149BAB4A45779748212C5D5 * L_0 = ___mono0; int32_t L_1 = ___ext1; int32_t L_2 = ___count2; int32_t L_3 = ___mipCount3; int32_t L_4 = ___format4; int32_t L_5 = ___flags5; bool L_6 = CubemapArray_Internal_CreateImpl_mDA1FF7D490A441C86198448B72B62C2D38B9A046(L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); if (L_6) { goto IL_001e; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_7 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var); UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_7, _stringLiteral1E99EFAFA01D35F97926E2BBE328610919F36659, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, NULL, CubemapArray_Internal_Create_m2503EFCE0A71CBCCCA87C93E15B9F83709274A58_RuntimeMethod_var); } IL_001e: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.CullingGroup IL2CPP_EXTERN_C void CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_marshal_pinvoke(const CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F& unmarshaled, CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_OnStateChanged_1())); } IL2CPP_EXTERN_C void CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_marshal_pinvoke_back(const CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_marshaled_pinvoke& marshaled, CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_pinvoke_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161>(marshaled.___m_OnStateChanged_1, StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup IL2CPP_EXTERN_C void CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_marshal_pinvoke_cleanup(CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.CullingGroup IL2CPP_EXTERN_C void CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_marshal_com(const CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F& unmarshaled, CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_OnStateChanged_1())); } IL2CPP_EXTERN_C void CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_marshal_com_back(const CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_marshaled_com& marshaled, CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_com_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161>(marshaled.___m_OnStateChanged_1, StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup IL2CPP_EXTERN_C void CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_marshal_com_cleanup(CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F_marshaled_com& marshaled) { } // System.Void UnityEngine.CullingGroup::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_Finalize_m67D1F84462EC91AACBB9899B859D26CAD5BE24AB (CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CullingGroup_Finalize_m67D1F84462EC91AACBB9899B859D26CAD5BE24AB_MetadataUsageId); s_Il2CppMethodInitialized = true; } Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 1); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { } IL_0001: try { // begin try (depth: 1) { intptr_t L_0 = __this->get_m_Ptr_0(); bool L_1 = IntPtr_op_Inequality_mB4886A806009EA825EFCC60CD2A7F6EB8E273A61((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); if (!L_1) { goto IL_001e; } } IL_0016: { CullingGroup_FinalizerFailure_mB9C9DC09F2124724B22C0726B6B1EA2957D87973(__this, /*hidden argument*/NULL); } IL_001e: { IL2CPP_LEAVE(0x2A, FINALLY_0023); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0023; } FINALLY_0023: { // begin finally (depth: 1) Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(35) } // end finally (depth: 1) IL2CPP_CLEANUP(35) { IL2CPP_JUMP_TBL(0x2A, IL_002a) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_002a: { return; } } // System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m08EBF10EEFF49CF9894BA940FD969C8F53F807E7 (CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F * ___cullingGroup0, intptr_t ___eventsPtr1, int32_t ___count2, const RuntimeMethod* method) { CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 * V_0 = NULL; int32_t V_1 = 0; { void* L_0 = IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline((intptr_t*)(&___eventsPtr1), /*hidden argument*/NULL); V_0 = (CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 *)L_0; CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F * L_1 = ___cullingGroup0; NullCheck(L_1); StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161 * L_2 = L_1->get_m_OnStateChanged_1(); if (L_2) { goto IL_0019; } } { goto IL_0046; } IL_0019: { V_1 = 0; goto IL_003f; } IL_0020: { CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F * L_3 = ___cullingGroup0; NullCheck(L_3); StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161 * L_4 = L_3->get_m_OnStateChanged_1(); CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 * L_5 = V_0; int32_t L_6 = V_1; uint32_t L_7 = sizeof(CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 ); CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 L_8 = (*(CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 *)((CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 *)il2cpp_codegen_add((intptr_t)L_5, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_6)), (int32_t)L_7))))); NullCheck(L_4); StateChanged_Invoke_m2E371D6B1AD1F23F20038D0DEEEFED15D76BC545(L_4, L_8, /*hidden argument*/NULL); int32_t L_9 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_003f: { int32_t L_10 = V_1; int32_t L_11 = ___count2; if ((((int32_t)L_10) < ((int32_t)L_11))) { goto IL_0020; } } IL_0046: { return; } } // System.Void UnityEngine.CullingGroup::FinalizerFailure() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_FinalizerFailure_mB9C9DC09F2124724B22C0726B6B1EA2957D87973 (CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F * __this, const RuntimeMethod* method) { typedef void (*CullingGroup_FinalizerFailure_mB9C9DC09F2124724B22C0726B6B1EA2957D87973_ftn) (CullingGroup_t7F71E48F69794B87C5A7F3F27AD1F1517B2FBF1F *); static CullingGroup_FinalizerFailure_mB9C9DC09F2124724B22C0726B6B1EA2957D87973_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingGroup_FinalizerFailure_mB9C9DC09F2124724B22C0726B6B1EA2957D87973_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::FinalizerFailure()"); _il2cpp_icall_func(__this); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161 (StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161 * __this, CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 ___sphere0, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 ); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(___sphere0); } // System.Void UnityEngine.CullingGroup_StateChanged::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged__ctor_m8DCC0DCE42D5257F92FEA1F2B4DA2EF4558006F9 (StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.CullingGroup_StateChanged::Invoke(UnityEngine.CullingGroupEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m2E371D6B1AD1F23F20038D0DEEEFED15D76BC545 (StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161 * __this, CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 ___sphere0, const RuntimeMethod* method) { DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 1) { // open typedef void (*FunctionPointerType) (CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 , const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___sphere0, targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 , const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___sphere0, targetMethod); } } else { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (targetThis == NULL) { typedef void (*FunctionPointerType) (CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 , const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___sphere0, targetMethod); } else if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 >::Invoke(targetMethod, targetThis, ___sphere0); else GenericVirtActionInvoker1< CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 >::Invoke(targetMethod, targetThis, ___sphere0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___sphere0); else VirtActionInvoker1< CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___sphere0); } } else { typedef void (*FunctionPointerType) (void*, CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 , const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___sphere0, targetMethod); } } } } // System.IAsyncResult UnityEngine.CullingGroup_StateChanged::BeginInvoke(UnityEngine.CullingGroupEvent,System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* StateChanged_BeginInvoke_m5BD458B36BF2E71F4FB19444B0FAAA1B87BF8912 (StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161 * __this, CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85 ___sphere0, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StateChanged_BeginInvoke_m5BD458B36BF2E71F4FB19444B0FAAA1B87BF8912_MetadataUsageId); s_Il2CppMethodInitialized = true; } void *__d_args[2] = {0}; __d_args[0] = Box(CullingGroupEvent_tC36FFE61D0A4E7B31F575A1FCAEE05AC41FACA85_il2cpp_TypeInfo_var, &___sphere0); return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2); } // System.Void UnityEngine.CullingGroup_StateChanged::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_EndInvoke_mBC050D5602C1F3EC3F8137908D81894E646F5212 (StateChanged_t6B81A48F3E917979B3F56CE50FEEB8E4DE46F161 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_mE0C93F496E3AA120AD168ED30371C35ED79C9DF1 (const RuntimeMethod* method) { typedef int32_t (*Cursor_get_lockState_mE0C93F496E3AA120AD168ED30371C35ED79C9DF1_ftn) (); static Cursor_get_lockState_mE0C93F496E3AA120AD168ED30371C35ED79C9DF1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cursor_get_lockState_mE0C93F496E3AA120AD168ED30371C35ED79C9DF1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_lockState()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.CustomYieldInstruction::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_m06E2B5BC73763FE2E734FAA600D567701EA21EC5 (CustomYieldInstruction_t819BB0973AFF22766749FF087B8AEFEAF3C2CB7D * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Object UnityEngine.CustomYieldInstruction::get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * CustomYieldInstruction_get_Current_m9B2B482ED92A58E85B4D90A5AC7C89DFF87E33DC (CustomYieldInstruction_t819BB0973AFF22766749FF087B8AEFEAF3C2CB7D * __this, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; { V_0 = NULL; goto IL_0008; } IL_0008: { RuntimeObject * L_0 = V_0; return L_0; } } // System.Boolean UnityEngine.CustomYieldInstruction::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CustomYieldInstruction_MoveNext_m7EA6BAAEF6A01DC791D0B013D5AB5C377F9A6990 (CustomYieldInstruction_t819BB0973AFF22766749FF087B8AEFEAF3C2CB7D * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting() */, __this); V_0 = L_0; goto IL_000d; } IL_000d: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.CustomYieldInstruction::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction_Reset_m9B3349022DFDDA3A059F14D199F2408725727290 (CustomYieldInstruction_t819BB0973AFF22766749FF087B8AEFEAF3C2CB7D * __this, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_mFA75EC397E067D09FD66D56B4E7692C3FCC3E960 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_get_unityLogger_mFA75EC397E067D09FD66D56B4E7692C3FCC3E960_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); RuntimeObject* L_0 = ((Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var))->get_s_Logger_0(); V_0 = L_0; goto IL_000c; } IL_000c: { RuntimeObject* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Debug::Log(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708 (RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_mFA75EC397E067D09FD66D56B4E7692C3FCC3E960(/*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; NullCheck(L_0); InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t572B66532D8EB6E76240476A788384A26D70866F_il2cpp_TypeInfo_var, L_0, 3, L_1); return; } } // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29 (RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_mFA75EC397E067D09FD66D56B4E7692C3FCC3E960(/*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; NullCheck(L_0); InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t572B66532D8EB6E76240476A788384A26D70866F_il2cpp_TypeInfo_var, L_0, 0, L_1); return; } } // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51 (RuntimeObject * ___message0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_mFA75EC397E067D09FD66D56B4E7692C3FCC3E960(/*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_2 = ___context1; NullCheck(L_0); InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t572B66532D8EB6E76240476A788384A26D70866F_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m994E4759C25BF0E9DD4179C10E3979558137CCF0 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context0, String_t* ___format1, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_LogErrorFormat_m994E4759C25BF0E9DD4179C10E3979558137CCF0_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_mFA75EC397E067D09FD66D56B4E7692C3FCC3E960(/*hidden argument*/NULL); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = ___context0; String_t* L_2 = ___format1; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_3 = ___args2; NullCheck(L_0); InterfaceActionInvoker4< int32_t, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, String_t*, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t941F581F97535C9BFC019CF1D0B44990E31F92B4_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2, L_3); return; } } // System.Void UnityEngine.Debug::LogException(System.Exception) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mBAA6702C240E37B2A834AA74E4FDC15A3A5589A9 (Exception_t * ___exception0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_LogException_mBAA6702C240E37B2A834AA74E4FDC15A3A5589A9_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_mFA75EC397E067D09FD66D56B4E7692C3FCC3E960(/*hidden argument*/NULL); Exception_t * L_1 = ___exception0; NullCheck(L_0); InterfaceActionInvoker2< Exception_t *, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t941F581F97535C9BFC019CF1D0B44990E31F92B4_il2cpp_TypeInfo_var, L_0, L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL); return; } } // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m3CC9A37CD398E5B7F2305896F0969939F1BD1E3E (Exception_t * ___exception0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_LogException_m3CC9A37CD398E5B7F2305896F0969939F1BD1E3E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_mFA75EC397E067D09FD66D56B4E7692C3FCC3E960(/*hidden argument*/NULL); Exception_t * L_1 = ___exception0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_2 = ___context1; NullCheck(L_0); InterfaceActionInvoker2< Exception_t *, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t941F581F97535C9BFC019CF1D0B44990E31F92B4_il2cpp_TypeInfo_var, L_0, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568 (RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_mFA75EC397E067D09FD66D56B4E7692C3FCC3E960(/*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; NullCheck(L_0); InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t572B66532D8EB6E76240476A788384A26D70866F_il2cpp_TypeInfo_var, L_0, 2, L_1); return; } } // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mD417697331190AC1D21C463F412C475103A7256E (RuntimeObject * ___message0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_LogWarning_mD417697331190AC1D21C463F412C475103A7256E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_mFA75EC397E067D09FD66D56B4E7692C3FCC3E960(/*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_2 = ___context1; NullCheck(L_0); InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t572B66532D8EB6E76240476A788384A26D70866F_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m4A02CCF91F3A9392F4AA93576DCE2222267E5945 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context0, String_t* ___format1, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_LogWarningFormat_m4A02CCF91F3A9392F4AA93576DCE2222267E5945_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_mFA75EC397E067D09FD66D56B4E7692C3FCC3E960(/*hidden argument*/NULL); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = ___context0; String_t* L_2 = ___format1; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_3 = ___args2; NullCheck(L_0); InterfaceActionInvoker4< int32_t, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, String_t*, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t941F581F97535C9BFC019CF1D0B44990E31F92B4_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2, L_3); return; } } // System.Void UnityEngine.Debug::LogAssertion(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertion_m2A8940871EC1BD01A405103429F2FCE2AFB12506 (RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_LogAssertion_m2A8940871EC1BD01A405103429F2FCE2AFB12506_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_mFA75EC397E067D09FD66D56B4E7692C3FCC3E960(/*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; NullCheck(L_0); InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t572B66532D8EB6E76240476A788384A26D70866F_il2cpp_TypeInfo_var, L_0, 1, L_1); return; } } // System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_CallOverridenDebugHandler_m5F5FC22445A9C957A655734DA5B661A5E256BEBE (Exception_t * ___exception0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_CallOverridenDebugHandler_m5F5FC22445A9C957A655734DA5B661A5E256BEBE_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); RuntimeObject* L_0 = ((Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var))->get_s_Logger_0(); NullCheck(L_0); RuntimeObject* L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_t572B66532D8EB6E76240476A788384A26D70866F_il2cpp_TypeInfo_var, L_0); if (!((DebugLogHandler_tA80C96792806DC12E21DE8B2FF47B69846467C70 *)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_tA80C96792806DC12E21DE8B2FF47B69846467C70_il2cpp_TypeInfo_var))) { goto IL_001d; } } { V_0 = (bool)0; goto IL_0030; } IL_001d: { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); RuntimeObject* L_2 = ((Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var))->get_s_Logger_0(); Exception_t * L_3 = ___exception0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_4 = ___obj1; NullCheck(L_2); InterfaceActionInvoker2< Exception_t *, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t941F581F97535C9BFC019CF1D0B44990E31F92B4_il2cpp_TypeInfo_var, L_2, L_3, L_4); V_0 = (bool)1; goto IL_0030; } IL_0030: { bool L_5 = V_0; return L_5; } } // System.Void UnityEngine.Debug::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug__cctor_m9BFDFB65B30AA2962FDACD15F36FC666471D1C5E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug__cctor_m9BFDFB65B30AA2962FDACD15F36FC666471D1C5E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { DebugLogHandler_tA80C96792806DC12E21DE8B2FF47B69846467C70 * L_0 = (DebugLogHandler_tA80C96792806DC12E21DE8B2FF47B69846467C70 *)il2cpp_codegen_object_new(DebugLogHandler_tA80C96792806DC12E21DE8B2FF47B69846467C70_il2cpp_TypeInfo_var); DebugLogHandler__ctor_mE9664BE5E6020FB88C6A301465811C80DEDFA392(L_0, /*hidden argument*/NULL); Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * L_1 = (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F *)il2cpp_codegen_object_new(Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F_il2cpp_TypeInfo_var); Logger__ctor_m447215F90AA8D1508924BFB1CD1E49AFCCE04FFE(L_1, L_0, /*hidden argument*/NULL); ((Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var))->set_s_Logger_0(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.DebugLogHandler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_mE9664BE5E6020FB88C6A301465811C80DEDFA392 (DebugLogHandler_tA80C96792806DC12E21DE8B2FF47B69846467C70 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m2B637FD9089DEAA9D9FDE458DF5415CDF97424C3 (int32_t ___level0, int32_t ___options1, String_t* ___msg2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj3, const RuntimeMethod* method) { typedef void (*DebugLogHandler_Internal_Log_m2B637FD9089DEAA9D9FDE458DF5415CDF97424C3_ftn) (int32_t, int32_t, String_t*, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *); static DebugLogHandler_Internal_Log_m2B637FD9089DEAA9D9FDE458DF5415CDF97424C3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (DebugLogHandler_Internal_Log_m2B637FD9089DEAA9D9FDE458DF5415CDF97424C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)"); _il2cpp_icall_func(___level0, ___options1, ___msg2, ___obj3); } // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_m8400B0D97B8D4A155A449BD28A32C68373A1A856 (Exception_t * ___exception0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj1, const RuntimeMethod* method) { typedef void (*DebugLogHandler_Internal_LogException_m8400B0D97B8D4A155A449BD28A32C68373A1A856_ftn) (Exception_t *, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *); static DebugLogHandler_Internal_LogException_m8400B0D97B8D4A155A449BD28A32C68373A1A856_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (DebugLogHandler_Internal_LogException_m8400B0D97B8D4A155A449BD28A32C68373A1A856_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)"); _il2cpp_icall_func(___exception0, ___obj1); } // System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_m3C9B0AD4B5CDFF5AF195F9AA9FCBA908053BA41D (DebugLogHandler_tA80C96792806DC12E21DE8B2FF47B69846467C70 * __this, int32_t ___logType0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, String_t* ___format2, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args3, const RuntimeMethod* method) { { int32_t L_0 = ___logType0; String_t* L_1 = ___format2; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_2 = ___args3; String_t* L_3 = String_Format_mA3AC3FE7B23D97F3A5BAA082D25B0E01B341A865(L_1, L_2, /*hidden argument*/NULL); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_4 = ___context1; DebugLogHandler_Internal_Log_m2B637FD9089DEAA9D9FDE458DF5415CDF97424C3(L_0, 0, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_m816CF2DDA84DFC1D1715B24F9626BD623FF05416 (DebugLogHandler_tA80C96792806DC12E21DE8B2FF47B69846467C70 * __this, Exception_t * ___exception0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DebugLogHandler_LogException_m816CF2DDA84DFC1D1715B24F9626BD623FF05416_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Exception_t * L_0 = ___exception0; if (L_0) { goto IL_0012; } } { ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_1 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var); ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_1, _stringLiteral5D42AD1769F229C76031F30A404B4F7863D68DE0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, NULL, DebugLogHandler_LogException_m816CF2DDA84DFC1D1715B24F9626BD623FF05416_RuntimeMethod_var); } IL_0012: { Exception_t * L_2 = ___exception0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_3 = ___context1; DebugLogHandler_Internal_LogException_m8400B0D97B8D4A155A449BD28A32C68373A1A856(L_2, L_3, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.DefaultExecutionOrder::get_order() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_mFD2CD99AEF550E218FAFC6CB3DDA3CE8D78614A9 (DefaultExecutionOrder_t933EA54D4E5467321A1800D3389F25C48DE71398 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Order_0(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.DisallowMultipleComponent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisallowMultipleComponent__ctor_m108E5D8C0DB938F0A747C6D2BA481B4FA9CDECB3 (DisallowMultipleComponent_t78AA2992145F22B15B787B94A789B391635D9BCA * __this, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Display::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m1E66361E430C3698C98D242CEB6820E9B4FC7EB8 (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); intptr_t L_0; memset((&L_0), 0, sizeof(L_0)); IntPtr__ctor_mA56CC06850BB1156300659D754DDA844E8F755C6((&L_0), 0, /*hidden argument*/NULL); __this->set_nativeDisplay_0((intptr_t)L_0); return; } } // System.Void UnityEngine.Display::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mE84D2B0874035D8A772F4BAE78E0B8A2C7008E46 (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); intptr_t L_0 = ___nativeDisplay0; __this->set_nativeDisplay_0((intptr_t)L_0); return; } } // System.Int32 UnityEngine.Display::get_renderingWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_mA02F65BF724686D7A0CD0C192954CA22592C3B12 (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Display_get_renderingWidth_mA02F65BF724686D7A0CD0C192954CA22592C3B12_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->get_nativeDisplay_0(); IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var); Display_GetRenderingExtImpl_m14405A2EC3C99F90D5CD080F3262BB7B4AC2BA49((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL); int32_t L_1 = V_0; V_2 = L_1; goto IL_001b; } IL_001b: { int32_t L_2 = V_2; return L_2; } } // System.Int32 UnityEngine.Display::get_renderingHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m1496BF9D66501280B4F75A31A515D8CF416838B0 (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Display_get_renderingHeight_m1496BF9D66501280B4F75A31A515D8CF416838B0_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->get_nativeDisplay_0(); IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var); Display_GetRenderingExtImpl_m14405A2EC3C99F90D5CD080F3262BB7B4AC2BA49((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL); int32_t L_1 = V_1; V_2 = L_1; goto IL_001b; } IL_001b: { int32_t L_2 = V_2; return L_2; } } // System.Int32 UnityEngine.Display::get_systemWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_mA14AF2D3B017CF4BA2C2990DC2398E528AF83413 (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Display_get_systemWidth_mA14AF2D3B017CF4BA2C2990DC2398E528AF83413_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->get_nativeDisplay_0(); IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var); Display_GetSystemExtImpl_m946E5A2D11FC99291208F123B660978106C0B5C6((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL); int32_t L_1 = V_0; V_2 = L_1; goto IL_001b; } IL_001b: { int32_t L_2 = V_2; return L_2; } } // System.Int32 UnityEngine.Display::get_systemHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_m0D7950CB39015167C175634EF8A5E0C52FBF5EC7 (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Display_get_systemHeight_m0D7950CB39015167C175634EF8A5E0C52FBF5EC7_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->get_nativeDisplay_0(); IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var); Display_GetSystemExtImpl_m946E5A2D11FC99291208F123B660978106C0B5C6((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL); int32_t L_1 = V_1; V_2 = L_1; goto IL_001b; } IL_001b: { int32_t L_2 = V_2; return L_2; } } // System.Void UnityEngine.Display::Activate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_Activate_m0A04423CDC6925BF08ED02F73903BAB701B95E73 (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Display_Activate_m0A04423CDC6925BF08ED02F73903BAB701B95E73_MetadataUsageId); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = __this->get_nativeDisplay_0(); IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var); Display_ActivateDisplayImpl_mA442E020BCDE96269B086ED7571D662CA4C244DD((intptr_t)L_0, 0, 0, ((int32_t)60), /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Display_RelativeMouseAt_mABDA4BAC2C1B328A2C6A205D552AA5488BFFAA93 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inputMouseCoordinates0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Display_RelativeMouseAt_mABDA4BAC2C1B328A2C6A205D552AA5488BFFAA93_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_5; memset((&V_5), 0, sizeof(V_5)); { V_1 = 0; V_2 = 0; float L_0 = (&___inputMouseCoordinates0)->get_x_2(); V_3 = (((int32_t)((int32_t)(int32_t)L_0))); float L_1 = (&___inputMouseCoordinates0)->get_y_3(); V_4 = (((int32_t)((int32_t)(int32_t)L_1))); int32_t L_2 = V_3; int32_t L_3 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var); int32_t L_4 = Display_RelativeMouseAtImpl_mDC1A8A011C9B7FF7BC9A53A10FEDE8D817D68CDB(L_2, L_3, (int32_t*)(&V_1), (int32_t*)(&V_2), /*hidden argument*/NULL); (&V_0)->set_z_4((((float)((float)L_4)))); int32_t L_5 = V_1; (&V_0)->set_x_2((((float)((float)L_5)))); int32_t L_6 = V_2; (&V_0)->set_y_3((((float)((float)L_6)))); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = V_0; V_5 = L_7; goto IL_0046; } IL_0046: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = V_5; return L_8; } } // UnityEngine.Display UnityEngine.Display::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * Display_get_main_mDC0ED8AD60BF5BC3C83384E9C5131403E7033AFA (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Display_get_main_mDC0ED8AD60BF5BC3C83384E9C5131403E7033AFA_MetadataUsageId); s_Il2CppMethodInitialized = true; } Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var); Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * L_0 = ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->get__mainDisplay_2(); V_0 = L_0; goto IL_000c; } IL_000c: { Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_mA7E2B69AF4BD88A0C45B9A0BB7E1FFDDA5C60FE8 (IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___nativeDisplay0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Display_RecreateDisplayList_mA7E2B69AF4BD88A0C45B9A0BB7E1FFDDA5C60FE8_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* L_0 = ___nativeDisplay0; NullCheck(L_0); if ((((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))))) { goto IL_000e; } } { goto IL_004a; } IL_000e: { IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* L_1 = ___nativeDisplay0; NullCheck(L_1); DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* L_2 = (DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9*)(DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9*)SZArrayNew(DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9_il2cpp_TypeInfo_var, (uint32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))))); IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var); ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->set_displays_1(L_2); V_0 = 0; goto IL_0035; } IL_0022: { IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var); DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* L_3 = ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->get_displays_1(); int32_t L_4 = V_0; IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* L_5 = ___nativeDisplay0; int32_t L_6 = V_0; NullCheck(L_5); int32_t L_7 = L_6; intptr_t L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7)); Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * L_9 = (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 *)il2cpp_codegen_object_new(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var); Display__ctor_mE84D2B0874035D8A772F4BAE78E0B8A2C7008E46(L_9, (intptr_t)L_8, /*hidden argument*/NULL); NullCheck(L_3); ArrayElementTypeCheck (L_3, L_9); (L_3)->SetAt(static_cast<il2cpp_array_size_t>(L_4), (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 *)L_9); int32_t L_10 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_0035: { int32_t L_11 = V_0; IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* L_12 = ___nativeDisplay0; NullCheck(L_12); if ((((int32_t)L_11) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_12)->max_length))))))) { goto IL_0022; } } { IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var); DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* L_13 = ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->get_displays_1(); NullCheck(L_13); int32_t L_14 = 0; Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * L_15 = (L_13)->GetAt(static_cast<il2cpp_array_size_t>(L_14)); ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_15); } IL_004a: { return; } } // System.Void UnityEngine.Display::FireDisplaysUpdated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_m1655DF7464EA901E47BCDD6C3BBB9AFF52757D86 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Display_FireDisplaysUpdated_m1655DF7464EA901E47BCDD6C3BBB9AFF52757D86_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var); DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * L_0 = ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_3(); if (!L_0) { goto IL_0015; } } { IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var); DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * L_1 = ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_3(); NullCheck(L_1); DisplaysUpdatedDelegate_Invoke_mBCC82165E169B27958A8FD4E5A90B83A108DAE89(L_1, /*hidden argument*/NULL); } IL_0015: { return; } } // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m946E5A2D11FC99291208F123B660978106C0B5C6 (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method) { typedef void (*Display_GetSystemExtImpl_m946E5A2D11FC99291208F123B660978106C0B5C6_ftn) (intptr_t, int32_t*, int32_t*); static Display_GetSystemExtImpl_m946E5A2D11FC99291208F123B660978106C0B5C6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_GetSystemExtImpl_m946E5A2D11FC99291208F123B660978106C0B5C6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)"); _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2); } // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m14405A2EC3C99F90D5CD080F3262BB7B4AC2BA49 (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method) { typedef void (*Display_GetRenderingExtImpl_m14405A2EC3C99F90D5CD080F3262BB7B4AC2BA49_ftn) (intptr_t, int32_t*, int32_t*); static Display_GetRenderingExtImpl_m14405A2EC3C99F90D5CD080F3262BB7B4AC2BA49_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_GetRenderingExtImpl_m14405A2EC3C99F90D5CD080F3262BB7B4AC2BA49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)"); _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2); } // System.Void UnityEngine.Display::ActivateDisplayImpl(System.IntPtr,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_ActivateDisplayImpl_mA442E020BCDE96269B086ED7571D662CA4C244DD (intptr_t ___nativeDisplay0, int32_t ___width1, int32_t ___height2, int32_t ___refreshRate3, const RuntimeMethod* method) { typedef void (*Display_ActivateDisplayImpl_mA442E020BCDE96269B086ED7571D662CA4C244DD_ftn) (intptr_t, int32_t, int32_t, int32_t); static Display_ActivateDisplayImpl_mA442E020BCDE96269B086ED7571D662CA4C244DD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_ActivateDisplayImpl_mA442E020BCDE96269B086ED7571D662CA4C244DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::ActivateDisplayImpl(System.IntPtr,System.Int32,System.Int32,System.Int32)"); _il2cpp_icall_func(___nativeDisplay0, ___width1, ___height2, ___refreshRate3); } // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_mDC1A8A011C9B7FF7BC9A53A10FEDE8D817D68CDB (int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method) { typedef int32_t (*Display_RelativeMouseAtImpl_mDC1A8A011C9B7FF7BC9A53A10FEDE8D817D68CDB_ftn) (int32_t, int32_t, int32_t*, int32_t*); static Display_RelativeMouseAtImpl_mDC1A8A011C9B7FF7BC9A53A10FEDE8D817D68CDB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_RelativeMouseAtImpl_mDC1A8A011C9B7FF7BC9A53A10FEDE8D817D68CDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)"); int32_t retVal = _il2cpp_icall_func(___x0, ___y1, ___rx2, ___ry3); return retVal; } // System.Void UnityEngine.Display::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__cctor_mC1A1851D26DD51ECF2C09DBB1147A7CF05EEEC9D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Display__cctor_mC1A1851D26DD51ECF2C09DBB1147A7CF05EEEC9D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* L_0 = (DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9*)(DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9*)SZArrayNew(DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9_il2cpp_TypeInfo_var, (uint32_t)1); DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* L_1 = L_0; Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * L_2 = (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 *)il2cpp_codegen_object_new(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var); Display__ctor_m1E66361E430C3698C98D242CEB6820E9B4FC7EB8(L_2, /*hidden argument*/NULL); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_2); (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 *)L_2); ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->set_displays_1(L_1); DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* L_3 = ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->get_displays_1(); NullCheck(L_3); int32_t L_4 = 0; Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4)); ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_5); ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->set_onDisplaysUpdated_3((DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 *)NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 (DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.Display_DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate__ctor_m976C17F642CEF8A7F95FA4C414B17BF0EC025197 (DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Display_DisplaysUpdatedDelegate::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_mBCC82165E169B27958A8FD4E5A90B83A108DAE89 (DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * __this, const RuntimeMethod* method) { DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 0) { // open typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } else { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis); else GenericVirtActionInvoker0::Invoke(targetMethod, targetThis); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis); } } else { typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } } } // System.IAsyncResult UnityEngine.Display_DisplaysUpdatedDelegate::BeginInvoke(System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DisplaysUpdatedDelegate_BeginInvoke_m5DA06B0A901673F809EA597946702A73F9436BFF (DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * __this, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method) { void *__d_args[1] = {0}; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1); } // System.Void UnityEngine.Display_DisplaysUpdatedDelegate::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_EndInvoke_m470B70745AF2631D69A51A3883D774E9B49DD2E2 (DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m51059F302FBD574E93820E8116283D1608D1AB5A (DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___driver0, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method) { { return; } } IL2CPP_EXTERN_C void DrivenRectTransformTracker_Add_m51059F302FBD574E93820E8116283D1608D1AB5A_AdjustorThunk (RuntimeObject * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___driver0, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method) { DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *>(__this + 1); DrivenRectTransformTracker_Add_m51059F302FBD574E93820E8116283D1608D1AB5A(_thisAdjusted, ___driver0, ___rectTransform1, ___drivenProperties2, method); } // System.Void UnityEngine.DrivenRectTransformTracker::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m328659F339A4FB519C9A208A685DDED106B6FC89 (DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * __this, const RuntimeMethod* method) { { return; } } IL2CPP_EXTERN_C void DrivenRectTransformTracker_Clear_m328659F339A4FB519C9A208A685DDED106B6FC89_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *>(__this + 1); DrivenRectTransformTracker_Clear_m328659F339A4FB519C9A208A685DDED106B6FC89(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.ArgumentCache::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_m9618D660E40F991782873643F0FDCACA32A63541 (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ArgumentCache_get_unityObjectArgument_m89597514712FB91B443B9FB1A44D099F021DCFA5 (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method) { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL; { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = __this->get_m_ObjectArgument_0(); V_0 = L_0; goto IL_000d; } IL_000d: { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = V_0; return L_1; } } // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mD54EA1424879A2E07B179AE93D374100259FF534 (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); V_0 = L_0; goto IL_000d; } IL_000d: { String_t* L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_mD9D072A7856D998847F159350EAD0D9AA552F76B (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_IntArgument_2(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_mDDAD91A992319CF1FFFDD4F0F87C5D162BFF187A (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_FloatArgument_3(); V_0 = L_0; goto IL_000d; } IL_000d: { float L_1 = V_0; return L_1; } } // System.String UnityEngine.Events.ArgumentCache::get_stringArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_mCD1D05766E21EEFDFD03D4DE66C088CF29F84D00 (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = __this->get_m_StringArgument_4(); V_0 = L_0; goto IL_000d; } IL_000d: { String_t* L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mCCAB5FB41B0F1C8C8A2C31FB3D46DF99A7A71BE2 (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = __this->get_m_BoolArgument_5(); V_0 = L_0; goto IL_000d; } IL_000d: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Events.ArgumentCache::TidyAssemblyTypeName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_TidyAssemblyTypeName_m2D4AFE74BEB5F32B14165BB52F6AB29A75306936 (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ArgumentCache_TidyAssemblyTypeName_m2D4AFE74BEB5F32B14165BB52F6AB29A75306936_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; { String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); bool L_1 = String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0016; } } { goto IL_00e4; } IL_0016: { V_0 = ((int32_t)2147483647LL); String_t* L_2 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); NullCheck(L_2); int32_t L_3 = String_IndexOf_mA9A0117D68338238E51E5928CDA8EB3DC9DA497B(L_2, _stringLiteral1C8D81506A5291DBB0387C737FDF626D63480060, /*hidden argument*/NULL); V_1 = L_3; int32_t L_4 = V_1; if ((((int32_t)L_4) == ((int32_t)(-1)))) { goto IL_003c; } } { int32_t L_5 = V_1; int32_t L_6 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var); int32_t L_7 = Math_Min_mC950438198519FB2B0260FCB91220847EE4BB525(L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; } IL_003c: { String_t* L_8 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); NullCheck(L_8); int32_t L_9 = String_IndexOf_mA9A0117D68338238E51E5928CDA8EB3DC9DA497B(L_8, _stringLiteralBCDD51CC9F8CB6B408AA795D76539161DBE19FF2, /*hidden argument*/NULL); V_1 = L_9; int32_t L_10 = V_1; if ((((int32_t)L_10) == ((int32_t)(-1)))) { goto IL_005c; } } { int32_t L_11 = V_1; int32_t L_12 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var); int32_t L_13 = Math_Min_mC950438198519FB2B0260FCB91220847EE4BB525(L_11, L_12, /*hidden argument*/NULL); V_0 = L_13; } IL_005c: { String_t* L_14 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); NullCheck(L_14); int32_t L_15 = String_IndexOf_mA9A0117D68338238E51E5928CDA8EB3DC9DA497B(L_14, _stringLiteral429E5FA4D1D7144F34D28671D44DCF82BA6A3ADD, /*hidden argument*/NULL); V_1 = L_15; int32_t L_16 = V_1; if ((((int32_t)L_16) == ((int32_t)(-1)))) { goto IL_007c; } } { int32_t L_17 = V_1; int32_t L_18 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var); int32_t L_19 = Math_Min_mC950438198519FB2B0260FCB91220847EE4BB525(L_17, L_18, /*hidden argument*/NULL); V_0 = L_19; } IL_007c: { int32_t L_20 = V_0; if ((((int32_t)L_20) == ((int32_t)((int32_t)2147483647LL)))) { goto IL_009a; } } { String_t* L_21 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); int32_t L_22 = V_0; NullCheck(L_21); String_t* L_23 = String_Substring_mB593C0A320C683E6E47EFFC0A12B7A465E5E43BB(L_21, 0, L_22, /*hidden argument*/NULL); __this->set_m_ObjectArgumentAssemblyTypeName_1(L_23); } IL_009a: { String_t* L_24 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); NullCheck(L_24); int32_t L_25 = String_IndexOf_mA9A0117D68338238E51E5928CDA8EB3DC9DA497B(L_24, _stringLiteral283DC162F559BF50910DB3C25284CB429E9EE14A, /*hidden argument*/NULL); V_1 = L_25; int32_t L_26 = V_1; if ((((int32_t)L_26) == ((int32_t)(-1)))) { goto IL_00e4; } } { String_t* L_27 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); NullCheck(L_27); bool L_28 = String_EndsWith_mE4F039DCC2A9FCB8C1ED2D04B00A35E3CE16DE99(L_27, _stringLiteralB8FF02892916FF59F7FBD4E617FCCD01F6BCA576, /*hidden argument*/NULL); if (!L_28) { goto IL_00e4; } } { String_t* L_29 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); int32_t L_30 = V_1; NullCheck(L_29); String_t* L_31 = String_Substring_mB593C0A320C683E6E47EFFC0A12B7A465E5E43BB(L_29, 0, L_30, /*hidden argument*/NULL); String_t* L_32 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(L_31, _stringLiteralBE54B2A1DE3657CE39CBFEC5A3861C97B54378E1, /*hidden argument*/NULL); __this->set_m_ObjectArgumentAssemblyTypeName_1(L_32); } IL_00e4: { return; } } // System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnBeforeSerialize_mCBE8301FE0DDE2E516A18051BBE3DC983BC80FBC (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method) { { ArgumentCache_TidyAssemblyTypeName_m2D4AFE74BEB5F32B14165BB52F6AB29A75306936(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnAfterDeserialize_m59072D771A42C518FECECBE2CE7EE9E15F4BE55F (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * __this, const RuntimeMethod* method) { { ArgumentCache_TidyAssemblyTypeName_m2D4AFE74BEB5F32B14165BB52F6AB29A75306936(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.BaseInvokableCall::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m232CE2068209113988BB35B50A2965FC03FC4A58 (BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m71AC21A8840CE45C2600FF784E8B0B556D7B2BA5 (BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseInvokableCall__ctor_m71AC21A8840CE45C2600FF784E8B0B556D7B2BA5_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); RuntimeObject * L_0 = ___target0; if (L_0) { goto IL_0018; } } { ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_1 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var); ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_1, _stringLiteral0E8A3AD980EC179856012B7EECF4327E99CD44CD, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, NULL, BaseInvokableCall__ctor_m71AC21A8840CE45C2600FF784E8B0B556D7B2BA5_RuntimeMethod_var); } IL_0018: { MethodInfo_t * L_2 = ___function1; if (L_2) { goto IL_0029; } } { ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_3 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var); ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_3, _stringLiteralC218E39EFA2E1AAE69F39D2054528369CE1E1F46, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, NULL, BaseInvokableCall__ctor_m71AC21A8840CE45C2600FF784E8B0B556D7B2BA5_RuntimeMethod_var); } IL_0029: { return; } } // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m0B193EBF1EF138FC5354933974DD702D3D9FF091 (Delegate_t * ___delegate0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseInvokableCall_AllowInvoke_m0B193EBF1EF138FC5354933974DD702D3D9FF091_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; bool V_1 = false; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_2 = NULL; { Delegate_t * L_0 = ___delegate0; NullCheck(L_0); RuntimeObject * L_1 = Delegate_get_Target_m5371341CE435E001E9FD407AE78F728824CE20E2_inline(L_0, /*hidden argument*/NULL); V_0 = L_1; RuntimeObject * L_2 = V_0; if (L_2) { goto IL_0015; } } { V_1 = (bool)1; goto IL_003c; } IL_0015: { RuntimeObject * L_3 = V_0; V_2 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)IsInstClass((RuntimeObject*)L_3, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_4 = V_2; bool L_5 = il2cpp_codegen_object_reference_equals(L_4, NULL); if (L_5) { goto IL_0035; } } { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_6 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_7 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_6, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); V_1 = L_7; goto IL_003c; } IL_0035: { V_1 = (bool)1; goto IL_003c; } IL_003c: { bool L_8 = V_1; return L_8; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m2F9F0CD09FCFFEBCBBA87EC75D9BA50058C5B873 (InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (InvokableCall__ctor_m2F9F0CD09FCFFEBCBBA87EC75D9BA50058C5B873_MetadataUsageId); s_Il2CppMethodInitialized = true; } { RuntimeObject * L_0 = ___target0; MethodInfo_t * L_1 = ___theFunction1; BaseInvokableCall__ctor_m71AC21A8840CE45C2600FF784E8B0B556D7B2BA5(__this, L_0, L_1, /*hidden argument*/NULL); RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL); RuntimeObject * L_4 = ___target0; MethodInfo_t * L_5 = ___theFunction1; Delegate_t * L_6 = Delegate_CreateDelegate_m3A012C4DD077BAD1698B11602174E167F7B9D346(L_3, L_4, L_5, /*hidden argument*/NULL); InvokableCall_add_Delegate_mCE91CE04CF7A8B962FF566B018C8C516351AD0F3(__this, ((UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 *)CastclassSealed((RuntimeObject*)L_6, UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m77F593E751D2119119A5F3FD39F8F5D3B653102B (InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * __this, UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___action0, const RuntimeMethod* method) { { BaseInvokableCall__ctor_m232CE2068209113988BB35B50A2965FC03FC4A58(__this, /*hidden argument*/NULL); UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_0 = ___action0; InvokableCall_add_Delegate_mCE91CE04CF7A8B962FF566B018C8C516351AD0F3(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_mCE91CE04CF7A8B962FF566B018C8C516351AD0F3 (InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * __this, UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (InvokableCall_add_Delegate_mCE91CE04CF7A8B962FF566B018C8C516351AD0F3_MetadataUsageId); s_Il2CppMethodInitialized = true; } UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * V_0 = NULL; UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * V_1 = NULL; { UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_0 = __this->get_Delegate_0(); V_0 = L_0; } IL_0007: { UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_1 = V_0; V_1 = L_1; UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 ** L_2 = __this->get_address_of_Delegate_0(); UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_3 = V_1; UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_4 = ___value0; Delegate_t * L_5 = Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1(L_3, L_4, /*hidden argument*/NULL); UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_6 = V_0; UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_7 = InterlockedCompareExchangeImpl<UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 *>((UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 **)L_2, ((UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 *)CastclassSealed((RuntimeObject*)L_5, UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_8 = V_0; UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_9 = V_1; if ((!(((RuntimeObject*)(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 *)L_8) == ((RuntimeObject*)(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_remove_Delegate_m0CFD9A25842A757309236C500089752BF544E3C7 (InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * __this, UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (InvokableCall_remove_Delegate_m0CFD9A25842A757309236C500089752BF544E3C7_MetadataUsageId); s_Il2CppMethodInitialized = true; } UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * V_0 = NULL; UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * V_1 = NULL; { UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_0 = __this->get_Delegate_0(); V_0 = L_0; } IL_0007: { UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_1 = V_0; V_1 = L_1; UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 ** L_2 = __this->get_address_of_Delegate_0(); UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_3 = V_1; UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_4 = ___value0; Delegate_t * L_5 = Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D(L_3, L_4, /*hidden argument*/NULL); UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_6 = V_0; UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_7 = InterlockedCompareExchangeImpl<UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 *>((UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 **)L_2, ((UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 *)CastclassSealed((RuntimeObject*)L_5, UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_8 = V_0; UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_9 = V_1; if ((!(((RuntimeObject*)(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 *)L_8) == ((RuntimeObject*)(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mDB8C26B441658DDA48AC3AF259F4A0EBCF673FD0 (InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * __this, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args0, const RuntimeMethod* method) { { UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_0 = __this->get_Delegate_0(); bool L_1 = BaseInvokableCall_AllowInvoke_m0B193EBF1EF138FC5354933974DD702D3D9FF091(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001c; } } { UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_2 = __this->get_Delegate_0(); NullCheck(L_2); UnityAction_Invoke_mC9FF5AA1F82FDE635B3B6644CE71C94C31C3E71A(L_2, /*hidden argument*/NULL); } IL_001c: { return; } } // System.Void UnityEngine.Events.InvokableCall::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m0B9E7F14A2C67AB51F01745BD2C6C423114C9394 (InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * __this, const RuntimeMethod* method) { { UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_0 = __this->get_Delegate_0(); bool L_1 = BaseInvokableCall_AllowInvoke_m0B193EBF1EF138FC5354933974DD702D3D9FF091(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001c; } } { UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_2 = __this->get_Delegate_0(); NullCheck(L_2); UnityAction_Invoke_mC9FF5AA1F82FDE635B3B6644CE71C94C31C3E71A(L_2, /*hidden argument*/NULL); } IL_001c: { return; } } // System.Boolean UnityEngine.Events.InvokableCall::Find(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InvokableCall_Find_mDC13296B10EFCD0A92E486CD5787E07890C7B8CC (InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_0 = __this->get_Delegate_0(); NullCheck(L_0); RuntimeObject * L_1 = Delegate_get_Target_m5371341CE435E001E9FD407AE78F728824CE20E2_inline(L_0, /*hidden argument*/NULL); RuntimeObject * L_2 = ___targetObj0; if ((!(((RuntimeObject*)(RuntimeObject *)L_1) == ((RuntimeObject*)(RuntimeObject *)L_2)))) { goto IL_0025; } } { UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_3 = __this->get_Delegate_0(); NullCheck(L_3); MethodInfo_t * L_4 = Delegate_get_Method_m0AC85D2B0C4CA63C471BC37FFDC3A5EA1E8ED048(L_3, /*hidden argument*/NULL); MethodInfo_t * L_5 = ___method1; NullCheck(L_4); bool L_6 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_4, L_5); G_B3_0 = ((int32_t)(L_6)); goto IL_0026; } IL_0025: { G_B3_0 = 0; } IL_0026: { V_0 = (bool)G_B3_0; goto IL_002c; } IL_002c: { bool L_7 = V_0; return L_7; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.InvokableCallList::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m8A5D49D58DCCC3D962D84C6DAD703DCABE74EC2D (InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (InvokableCallList__ctor_m8A5D49D58DCCC3D962D84C6DAD703DCABE74EC2D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_0 = (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 *)il2cpp_codegen_object_new(List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694_il2cpp_TypeInfo_var); List_1__ctor_mD54E50BB7BABDBB33629C45B3DA7194715F1E15D(L_0, /*hidden argument*/List_1__ctor_mD54E50BB7BABDBB33629C45B3DA7194715F1E15D_RuntimeMethod_var); __this->set_m_PersistentCalls_0(L_0); List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_1 = (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 *)il2cpp_codegen_object_new(List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694_il2cpp_TypeInfo_var); List_1__ctor_mD54E50BB7BABDBB33629C45B3DA7194715F1E15D(L_1, /*hidden argument*/List_1__ctor_mD54E50BB7BABDBB33629C45B3DA7194715F1E15D_RuntimeMethod_var); __this->set_m_RuntimeCalls_1(L_1); List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_2 = (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 *)il2cpp_codegen_object_new(List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694_il2cpp_TypeInfo_var); List_1__ctor_mD54E50BB7BABDBB33629C45B3DA7194715F1E15D(L_2, /*hidden argument*/List_1__ctor_mD54E50BB7BABDBB33629C45B3DA7194715F1E15D_RuntimeMethod_var); __this->set_m_ExecutingCalls_2(L_2); __this->set_m_NeedsUpdate_3((bool)1); Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_m62BDD6521FB7B68B58673D5C5B1117FCE4826CAD (InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * __this, BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * ___call0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (InvokableCallList_AddPersistentInvokableCall_m62BDD6521FB7B68B58673D5C5B1117FCE4826CAD_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_0 = __this->get_m_PersistentCalls_0(); BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_1 = ___call0; NullCheck(L_0); List_1_Add_m32A82BEF867C7AEA950D1BDC69303DD9833A8873(L_0, L_1, /*hidden argument*/List_1_Add_m32A82BEF867C7AEA950D1BDC69303DD9833A8873_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)1); return; } } // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_mE4069F40E8762EF21140D688175D7A4E46FD2E83 (InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * __this, BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * ___call0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (InvokableCallList_AddListener_mE4069F40E8762EF21140D688175D7A4E46FD2E83_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_0 = __this->get_m_RuntimeCalls_1(); BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_1 = ___call0; NullCheck(L_0); List_1_Add_m32A82BEF867C7AEA950D1BDC69303DD9833A8873(L_0, L_1, /*hidden argument*/List_1_Add_m32A82BEF867C7AEA950D1BDC69303DD9833A8873_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)1); return; } } // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_mC886122D45A6682A85066E48637339065085D6DE (InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (InvokableCallList_RemoveListener_mC886122D45A6682A85066E48637339065085D6DE_MetadataUsageId); s_Il2CppMethodInitialized = true; } List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * V_0 = NULL; int32_t V_1 = 0; { List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_0 = (List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 *)il2cpp_codegen_object_new(List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694_il2cpp_TypeInfo_var); List_1__ctor_mD54E50BB7BABDBB33629C45B3DA7194715F1E15D(L_0, /*hidden argument*/List_1__ctor_mD54E50BB7BABDBB33629C45B3DA7194715F1E15D_RuntimeMethod_var); V_0 = L_0; V_1 = 0; goto IL_003e; } IL_000e: { List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_1 = __this->get_m_RuntimeCalls_1(); int32_t L_2 = V_1; NullCheck(L_1); BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_3 = List_1_get_Item_m34F3D72A7ED5A66F832C6890213B0A5F70D0A42B_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_m34F3D72A7ED5A66F832C6890213B0A5F70D0A42B_RuntimeMethod_var); RuntimeObject * L_4 = ___targetObj0; MethodInfo_t * L_5 = ___method1; NullCheck(L_3); bool L_6 = VirtFuncInvoker2< bool, RuntimeObject *, MethodInfo_t * >::Invoke(5 /* System.Boolean UnityEngine.Events.BaseInvokableCall::Find(System.Object,System.Reflection.MethodInfo) */, L_3, L_4, L_5); if (!L_6) { goto IL_0039; } } { List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_7 = V_0; List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_8 = __this->get_m_RuntimeCalls_1(); int32_t L_9 = V_1; NullCheck(L_8); BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_10 = List_1_get_Item_m34F3D72A7ED5A66F832C6890213B0A5F70D0A42B_inline(L_8, L_9, /*hidden argument*/List_1_get_Item_m34F3D72A7ED5A66F832C6890213B0A5F70D0A42B_RuntimeMethod_var); NullCheck(L_7); List_1_Add_m32A82BEF867C7AEA950D1BDC69303DD9833A8873(L_7, L_10, /*hidden argument*/List_1_Add_m32A82BEF867C7AEA950D1BDC69303DD9833A8873_RuntimeMethod_var); } IL_0039: { int32_t L_11 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)); } IL_003e: { int32_t L_12 = V_1; List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_13 = __this->get_m_RuntimeCalls_1(); NullCheck(L_13); int32_t L_14 = List_1_get_Count_m81256FA6A1423E6A61F696EF1268497C43475FB9_inline(L_13, /*hidden argument*/List_1_get_Count_m81256FA6A1423E6A61F696EF1268497C43475FB9_RuntimeMethod_var); if ((((int32_t)L_12) < ((int32_t)L_14))) { goto IL_000e; } } { List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_15 = __this->get_m_RuntimeCalls_1(); List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_16 = V_0; Predicate_1_tF1969050567D17C36A2ECAF3F0C603D1F6489F6A * L_17 = (Predicate_1_tF1969050567D17C36A2ECAF3F0C603D1F6489F6A *)il2cpp_codegen_object_new(Predicate_1_tF1969050567D17C36A2ECAF3F0C603D1F6489F6A_il2cpp_TypeInfo_var); Predicate_1__ctor_m0BF07A3A1C1DBB82B5F98ABC86FE98958CCB138B(L_17, L_16, (intptr_t)((intptr_t)List_1_Contains_m99AA4ED8EB9D5F4DD57AF3AB71579D4E00F5BFF1_RuntimeMethod_var), /*hidden argument*/Predicate_1__ctor_m0BF07A3A1C1DBB82B5F98ABC86FE98958CCB138B_RuntimeMethod_var); NullCheck(L_15); List_1_RemoveAll_mD02E9ED04E2C094CEF5B8E58114877889F5DFC97(L_15, L_17, /*hidden argument*/List_1_RemoveAll_mD02E9ED04E2C094CEF5B8E58114877889F5DFC97_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)1); return; } } // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m4038DB499DCD84B79C0F1A698AAA7B9519553D49 (InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (InvokableCallList_ClearPersistent_m4038DB499DCD84B79C0F1A698AAA7B9519553D49_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_0 = __this->get_m_PersistentCalls_0(); NullCheck(L_0); List_1_Clear_mEB9D575B07EA016CA45755872C61752936AC5BC8(L_0, /*hidden argument*/List_1_Clear_mEB9D575B07EA016CA45755872C61752936AC5BC8_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)1); return; } } // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * InvokableCallList_PrepareInvoke_m5BB28A5FBF10C84ECF5B52EBC52F9FCCDC840DC1 (InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (InvokableCallList_PrepareInvoke_m5BB28A5FBF10C84ECF5B52EBC52F9FCCDC840DC1_MetadataUsageId); s_Il2CppMethodInitialized = true; } List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * V_0 = NULL; { bool L_0 = __this->get_m_NeedsUpdate_3(); if (!L_0) { goto IL_0042; } } { List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_1 = __this->get_m_ExecutingCalls_2(); NullCheck(L_1); List_1_Clear_mEB9D575B07EA016CA45755872C61752936AC5BC8(L_1, /*hidden argument*/List_1_Clear_mEB9D575B07EA016CA45755872C61752936AC5BC8_RuntimeMethod_var); List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_2 = __this->get_m_ExecutingCalls_2(); List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_3 = __this->get_m_PersistentCalls_0(); NullCheck(L_2); List_1_AddRange_m74017CD88D2317FF72D39ADDC4DC5404BE9C6AAA(L_2, L_3, /*hidden argument*/List_1_AddRange_m74017CD88D2317FF72D39ADDC4DC5404BE9C6AAA_RuntimeMethod_var); List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_4 = __this->get_m_ExecutingCalls_2(); List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_5 = __this->get_m_RuntimeCalls_1(); NullCheck(L_4); List_1_AddRange_m74017CD88D2317FF72D39ADDC4DC5404BE9C6AAA(L_4, L_5, /*hidden argument*/List_1_AddRange_m74017CD88D2317FF72D39ADDC4DC5404BE9C6AAA_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)0); } IL_0042: { List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_6 = __this->get_m_ExecutingCalls_2(); V_0 = L_6; goto IL_004e; } IL_004e: { List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_7 = V_0; return L_7; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.PersistentCall::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall__ctor_mBF65325BE6B4EBC6B3E8ADAD3C6FA77EF5BBEFA8 (PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PersistentCall__ctor_mBF65325BE6B4EBC6B3E8ADAD3C6FA77EF5BBEFA8_MetadataUsageId); s_Il2CppMethodInitialized = true; } { __this->set_m_Mode_2(0); ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * L_0 = (ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C *)il2cpp_codegen_object_new(ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C_il2cpp_TypeInfo_var); ArgumentCache__ctor_m9618D660E40F991782873643F0FDCACA32A63541(L_0, /*hidden argument*/NULL); __this->set_m_Arguments_3(L_0); __this->set_m_CallState_4(2); Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * PersistentCall_get_target_mCAD7D486F28743D49DCF268B791721313A7FC8C5 (PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * __this, const RuntimeMethod* method) { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL; { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = __this->get_m_Target_0(); V_0 = L_0; goto IL_000d; } IL_000d: { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = V_0; return L_1; } } // System.String UnityEngine.Events.PersistentCall::get_methodName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m164BE545C327516CABE9464D88A417B7F00010E1 (PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = __this->get_m_MethodName_1(); V_0 = L_0; goto IL_000d; } IL_000d: { String_t* L_1 = V_0; return L_1; } } // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_mC88324F8D18B5E4E79045AE1F99DF3EB36CEE644 (PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Mode_2(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * PersistentCall_get_arguments_m53AFE12B586F0C8948D60852866EC71F38B3BAE1 (PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * __this, const RuntimeMethod* method) { ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * V_0 = NULL; { ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * L_0 = __this->get_m_Arguments_3(); V_0 = L_0; goto IL_000d; } IL_000d: { ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Events.PersistentCall::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_mF3E3A11AF1547E84B2AC78AFAF6B2907C9B159AE (PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PersistentCall_IsValid_mF3E3A11AF1547E84B2AC78AFAF6B2907C9B159AE_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = PersistentCall_get_target_mCAD7D486F28743D49DCF268B791721313A7FC8C5(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0022; } } { String_t* L_2 = PersistentCall_get_methodName_m164BE545C327516CABE9464D88A417B7F00010E1(__this, /*hidden argument*/NULL); bool L_3 = String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229(L_2, /*hidden argument*/NULL); G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0); goto IL_0023; } IL_0022: { G_B3_0 = 0; } IL_0023: { V_0 = (bool)G_B3_0; goto IL_0029; } IL_0029: { bool L_4 = V_0; return L_4; } } // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * PersistentCall_GetRuntimeCall_m68F27109F868C451A47DAC3863B27839C515C3A6 (PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * __this, UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * ___theEvent0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PersistentCall_GetRuntimeCall_m68F27109F868C451A47DAC3863B27839C515C3A6_MetadataUsageId); s_Il2CppMethodInitialized = true; } BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * V_0 = NULL; MethodInfo_t * V_1 = NULL; int32_t V_2 = 0; { int32_t L_0 = __this->get_m_CallState_4(); if (!L_0) { goto IL_0012; } } { UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * L_1 = ___theEvent0; if (L_1) { goto IL_0019; } } IL_0012: { V_0 = (BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 *)NULL; goto IL_0114; } IL_0019: { UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * L_2 = ___theEvent0; NullCheck(L_2); MethodInfo_t * L_3 = UnityEventBase_FindMethod_m4E838DE0D107C86C7CAA5B05D4683066E9EB9C32(L_2, __this, /*hidden argument*/NULL); V_1 = L_3; MethodInfo_t * L_4 = V_1; if (L_4) { goto IL_002e; } } { V_0 = (BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 *)NULL; goto IL_0114; } IL_002e: { int32_t L_5 = __this->get_m_Mode_2(); V_2 = L_5; int32_t L_6 = V_2; switch (L_6) { case 0: { goto IL_005c; } case 1: { goto IL_00fb; } case 2: { goto IL_006f; } case 3: { goto IL_00a4; } case 4: { goto IL_0087; } case 5: { goto IL_00c1; } case 6: { goto IL_00de; } } } { goto IL_010d; } IL_005c: { UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * L_7 = ___theEvent0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_8 = PersistentCall_get_target_mCAD7D486F28743D49DCF268B791721313A7FC8C5(__this, /*hidden argument*/NULL); MethodInfo_t * L_9 = V_1; NullCheck(L_7); BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_10 = VirtFuncInvoker2< BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 *, RuntimeObject *, MethodInfo_t * >::Invoke(7 /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo) */, L_7, L_8, L_9); V_0 = L_10; goto IL_0114; } IL_006f: { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_11 = PersistentCall_get_target_mCAD7D486F28743D49DCF268B791721313A7FC8C5(__this, /*hidden argument*/NULL); MethodInfo_t * L_12 = V_1; ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * L_13 = __this->get_m_Arguments_3(); BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_14 = PersistentCall_GetObjectCall_m895EBE1B8E2A4FB297A8C268371CA4CD320F72C9(L_11, L_12, L_13, /*hidden argument*/NULL); V_0 = L_14; goto IL_0114; } IL_0087: { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_15 = PersistentCall_get_target_mCAD7D486F28743D49DCF268B791721313A7FC8C5(__this, /*hidden argument*/NULL); MethodInfo_t * L_16 = V_1; ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * L_17 = __this->get_m_Arguments_3(); NullCheck(L_17); float L_18 = ArgumentCache_get_floatArgument_mDDAD91A992319CF1FFFDD4F0F87C5D162BFF187A(L_17, /*hidden argument*/NULL); CachedInvokableCall_1_t853CA34F3C49BD37B91F7733304984E8B1FDEF0A * L_19 = (CachedInvokableCall_1_t853CA34F3C49BD37B91F7733304984E8B1FDEF0A *)il2cpp_codegen_object_new(CachedInvokableCall_1_t853CA34F3C49BD37B91F7733304984E8B1FDEF0A_il2cpp_TypeInfo_var); CachedInvokableCall_1__ctor_m208307DC945B843624A47886B3AB95A974528DB6(L_19, L_15, L_16, L_18, /*hidden argument*/CachedInvokableCall_1__ctor_m208307DC945B843624A47886B3AB95A974528DB6_RuntimeMethod_var); V_0 = L_19; goto IL_0114; } IL_00a4: { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_20 = PersistentCall_get_target_mCAD7D486F28743D49DCF268B791721313A7FC8C5(__this, /*hidden argument*/NULL); MethodInfo_t * L_21 = V_1; ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * L_22 = __this->get_m_Arguments_3(); NullCheck(L_22); int32_t L_23 = ArgumentCache_get_intArgument_mD9D072A7856D998847F159350EAD0D9AA552F76B(L_22, /*hidden argument*/NULL); CachedInvokableCall_1_t6BEFF8A9DE48B8E970AE15346E7DF4DE5A3BADB6 * L_24 = (CachedInvokableCall_1_t6BEFF8A9DE48B8E970AE15346E7DF4DE5A3BADB6 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t6BEFF8A9DE48B8E970AE15346E7DF4DE5A3BADB6_il2cpp_TypeInfo_var); CachedInvokableCall_1__ctor_m356112807416B358ED661EBB9CF67BCCE0B19394(L_24, L_20, L_21, L_23, /*hidden argument*/CachedInvokableCall_1__ctor_m356112807416B358ED661EBB9CF67BCCE0B19394_RuntimeMethod_var); V_0 = L_24; goto IL_0114; } IL_00c1: { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_25 = PersistentCall_get_target_mCAD7D486F28743D49DCF268B791721313A7FC8C5(__this, /*hidden argument*/NULL); MethodInfo_t * L_26 = V_1; ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * L_27 = __this->get_m_Arguments_3(); NullCheck(L_27); String_t* L_28 = ArgumentCache_get_stringArgument_mCD1D05766E21EEFDFD03D4DE66C088CF29F84D00(L_27, /*hidden argument*/NULL); CachedInvokableCall_1_tEA955BEC4B02C3BEF9C37E41A639EAE294B6E8C4 * L_29 = (CachedInvokableCall_1_tEA955BEC4B02C3BEF9C37E41A639EAE294B6E8C4 *)il2cpp_codegen_object_new(CachedInvokableCall_1_tEA955BEC4B02C3BEF9C37E41A639EAE294B6E8C4_il2cpp_TypeInfo_var); CachedInvokableCall_1__ctor_mDAAE3953F8E06CCF91E667D7FFEA60A4783C703E(L_29, L_25, L_26, L_28, /*hidden argument*/CachedInvokableCall_1__ctor_mDAAE3953F8E06CCF91E667D7FFEA60A4783C703E_RuntimeMethod_var); V_0 = L_29; goto IL_0114; } IL_00de: { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_30 = PersistentCall_get_target_mCAD7D486F28743D49DCF268B791721313A7FC8C5(__this, /*hidden argument*/NULL); MethodInfo_t * L_31 = V_1; ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * L_32 = __this->get_m_Arguments_3(); NullCheck(L_32); bool L_33 = ArgumentCache_get_boolArgument_mCCAB5FB41B0F1C8C8A2C31FB3D46DF99A7A71BE2(L_32, /*hidden argument*/NULL); CachedInvokableCall_1_tD9D6B42DED8777941C4EE375EDB67DF2B8F445D7 * L_34 = (CachedInvokableCall_1_tD9D6B42DED8777941C4EE375EDB67DF2B8F445D7 *)il2cpp_codegen_object_new(CachedInvokableCall_1_tD9D6B42DED8777941C4EE375EDB67DF2B8F445D7_il2cpp_TypeInfo_var); CachedInvokableCall_1__ctor_mA3C18A22B57202EE83921ED0909FCB6CD4154409(L_34, L_30, L_31, L_33, /*hidden argument*/CachedInvokableCall_1__ctor_mA3C18A22B57202EE83921ED0909FCB6CD4154409_RuntimeMethod_var); V_0 = L_34; goto IL_0114; } IL_00fb: { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_35 = PersistentCall_get_target_mCAD7D486F28743D49DCF268B791721313A7FC8C5(__this, /*hidden argument*/NULL); MethodInfo_t * L_36 = V_1; InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * L_37 = (InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC *)il2cpp_codegen_object_new(InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC_il2cpp_TypeInfo_var); InvokableCall__ctor_m2F9F0CD09FCFFEBCBBA87EC75D9BA50058C5B873(L_37, L_35, L_36, /*hidden argument*/NULL); V_0 = L_37; goto IL_0114; } IL_010d: { V_0 = (BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 *)NULL; goto IL_0114; } IL_0114: { BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_38 = V_0; return L_38; } } // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * PersistentCall_GetObjectCall_m895EBE1B8E2A4FB297A8C268371CA4CD320F72C9 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, MethodInfo_t * ___method1, ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * ___arguments2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PersistentCall_GetObjectCall_m895EBE1B8E2A4FB297A8C268371CA4CD320F72C9_MetadataUsageId); s_Il2CppMethodInitialized = true; } Type_t * V_0 = NULL; Type_t * V_1 = NULL; Type_t * V_2 = NULL; ConstructorInfo_t9CB51BFC178DF1CBCA5FD16B2D58229618F23EFF * V_3 = NULL; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_4 = NULL; BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * V_5 = NULL; Type_t * G_B3_0 = NULL; Type_t * G_B2_0 = NULL; { RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_0 = { reinterpret_cast<intptr_t> (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_1 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_0, /*hidden argument*/NULL); V_0 = L_1; ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * L_2 = ___arguments2; NullCheck(L_2); String_t* L_3 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mD54EA1424879A2E07B179AE93D374100259FF534(L_2, /*hidden argument*/NULL); bool L_4 = String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229(L_3, /*hidden argument*/NULL); if (L_4) { goto IL_003a; } } { ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * L_5 = ___arguments2; NullCheck(L_5); String_t* L_6 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mD54EA1424879A2E07B179AE93D374100259FF534(L_5, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_7 = il2cpp_codegen_get_type((Il2CppMethodPointer)&Type_GetType_m8A8A6481B24551476F2AF999A970AD705BA68C7A, L_6, (bool)0, "UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"); Type_t * L_8 = L_7; G_B2_0 = L_8; if (L_8) { G_B3_0 = L_8; goto IL_0039; } } { RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_9 = { reinterpret_cast<intptr_t> (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_10 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_9, /*hidden argument*/NULL); G_B3_0 = L_10; } IL_0039: { V_0 = G_B3_0; } IL_003a: { RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_11 = { reinterpret_cast<intptr_t> (CachedInvokableCall_1_t438C6D909B861C90FB046743ADB50D4F1EF3626E_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_12 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_11, /*hidden argument*/NULL); V_1 = L_12; Type_t * L_13 = V_1; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_14 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_15 = L_14; Type_t * L_16 = V_0; NullCheck(L_15); ArrayElementTypeCheck (L_15, L_16); (L_15)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_16); NullCheck(L_13); Type_t * L_17 = VirtFuncInvoker1< Type_t *, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* >::Invoke(94 /* System.Type System.Type::MakeGenericType(System.Type[]) */, L_13, L_15); V_2 = L_17; Type_t * L_18 = V_2; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_19 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)3); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_20 = L_19; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_21 = { reinterpret_cast<intptr_t> (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var) }; Type_t * L_22 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_21, /*hidden argument*/NULL); NullCheck(L_20); ArrayElementTypeCheck (L_20, L_22); (L_20)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_22); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_23 = L_20; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_24 = { reinterpret_cast<intptr_t> (MethodInfo_t_0_0_0_var) }; Type_t * L_25 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_24, /*hidden argument*/NULL); NullCheck(L_23); ArrayElementTypeCheck (L_23, L_25); (L_23)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_25); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_26 = L_23; Type_t * L_27 = V_0; NullCheck(L_26); ArrayElementTypeCheck (L_26, L_27); (L_26)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_27); NullCheck(L_18); ConstructorInfo_t9CB51BFC178DF1CBCA5FD16B2D58229618F23EFF * L_28 = Type_GetConstructor_m4371D7AD6A8E15067C698696B0167323CBC7F3DA(L_18, L_26, /*hidden argument*/NULL); V_3 = L_28; ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * L_29 = ___arguments2; NullCheck(L_29); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_30 = ArgumentCache_get_unityObjectArgument_m89597514712FB91B443B9FB1A44D099F021DCFA5(L_29, /*hidden argument*/NULL); V_4 = L_30; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_31 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_32 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_31, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_32) { goto IL_00ab; } } { Type_t * L_33 = V_0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_34 = V_4; NullCheck(L_34); Type_t * L_35 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(L_34, /*hidden argument*/NULL); NullCheck(L_33); bool L_36 = VirtFuncInvoker1< bool, Type_t * >::Invoke(108 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_33, L_35); if (L_36) { goto IL_00ab; } } { V_4 = (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL; } IL_00ab: { ConstructorInfo_t9CB51BFC178DF1CBCA5FD16B2D58229618F23EFF * L_37 = V_3; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_38 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)3); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_39 = L_38; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_40 = ___target0; NullCheck(L_39); ArrayElementTypeCheck (L_39, L_40); (L_39)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_40); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_41 = L_39; MethodInfo_t * L_42 = ___method1; NullCheck(L_41); ArrayElementTypeCheck (L_41, L_42); (L_41)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_42); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_43 = L_41; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_44 = V_4; NullCheck(L_43); ArrayElementTypeCheck (L_43, L_44); (L_43)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_44); NullCheck(L_37); RuntimeObject * L_45 = ConstructorInfo_Invoke_m9E7A03EC2DDACA7A9C1E1609D4AB2BE90CD2E2AF(L_37, L_43, /*hidden argument*/NULL); V_5 = ((BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 *)IsInstClass((RuntimeObject*)L_45, BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5_il2cpp_TypeInfo_var)); goto IL_00d0; } IL_00d0: { BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_46 = V_5; return L_46; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.PersistentCallGroup::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m46B7802855B55149B9C1ECD9C9C97B8025BF2D7A (PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PersistentCallGroup__ctor_m46B7802855B55149B9C1ECD9C9C97B8025BF2D7A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2 * L_0 = (List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2 *)il2cpp_codegen_object_new(List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2_il2cpp_TypeInfo_var); List_1__ctor_m436E3B15DCD8A1038326FF4BDC1229B3E7584F3A(L_0, /*hidden argument*/List_1__ctor_m436E3B15DCD8A1038326FF4BDC1229B3E7584F3A_RuntimeMethod_var); __this->set_m_Calls_0(L_0); return; } } // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m9F47B3D16F78FD424D50E9AE41EB066BA9C681A3 (PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * __this, InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * ___invokableList0, UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * ___unityEventBase1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PersistentCallGroup_Initialize_m9F47B3D16F78FD424D50E9AE41EB066BA9C681A3_MetadataUsageId); s_Il2CppMethodInitialized = true; } PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * V_0 = NULL; Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA V_1; memset((&V_1), 0, sizeof(V_1)); BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { List_1_t6B8F9A15E77B7ADDEC3517ABF412688958E810C2 * L_0 = __this->get_m_Calls_0(); NullCheck(L_0); Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA L_1 = List_1_GetEnumerator_m0B5548AF8B02D382174A7E564006EEF681596292(L_0, /*hidden argument*/List_1_GetEnumerator_m0B5548AF8B02D382174A7E564006EEF681596292_RuntimeMethod_var); V_1 = L_1; } IL_000e: try { // begin try (depth: 1) { goto IL_0042; } IL_0013: { PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * L_2 = Enumerator_get_Current_mE73DAE2FA96A6AA3E22862757EB298AC6CD41F9A_inline((Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA *)(&V_1), /*hidden argument*/Enumerator_get_Current_mE73DAE2FA96A6AA3E22862757EB298AC6CD41F9A_RuntimeMethod_var); V_0 = L_2; PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * L_3 = V_0; NullCheck(L_3); bool L_4 = PersistentCall_IsValid_mF3E3A11AF1547E84B2AC78AFAF6B2907C9B159AE(L_3, /*hidden argument*/NULL); if (L_4) { goto IL_002c; } } IL_0027: { goto IL_0042; } IL_002c: { PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * L_5 = V_0; UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * L_6 = ___unityEventBase1; NullCheck(L_5); BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_7 = PersistentCall_GetRuntimeCall_m68F27109F868C451A47DAC3863B27839C515C3A6(L_5, L_6, /*hidden argument*/NULL); V_2 = L_7; BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_8 = V_2; if (!L_8) { goto IL_0041; } } IL_003a: { InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * L_9 = ___invokableList0; BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_10 = V_2; NullCheck(L_9); InvokableCallList_AddPersistentInvokableCall_m62BDD6521FB7B68B58673D5C5B1117FCE4826CAD(L_9, L_10, /*hidden argument*/NULL); } IL_0041: { } IL_0042: { bool L_11 = Enumerator_MoveNext_mE65201380E1436A130728E61D45EE131B2B3E26A((Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA *)(&V_1), /*hidden argument*/Enumerator_MoveNext_mE65201380E1436A130728E61D45EE131B2B3E26A_RuntimeMethod_var); if (L_11) { goto IL_0013; } } IL_004e: { IL2CPP_LEAVE(0x61, FINALLY_0053); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0053; } FINALLY_0053: { // begin finally (depth: 1) Enumerator_Dispose_m7FC1078762C289F754BC7184EB4FF99752BE7F34((Enumerator_tD71E4DFD6A037BA878E9D9F306182FEA4C831FFA *)(&V_1), /*hidden argument*/Enumerator_Dispose_m7FC1078762C289F754BC7184EB4FF99752BE7F34_RuntimeMethod_var); IL2CPP_END_FINALLY(83) } // end finally (depth: 1) IL2CPP_CLEANUP(83) { IL2CPP_JUMP_TBL(0x61, IL_0061) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0061: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 (UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction__ctor_mEFC4B92529CE83DF72501F92E07EC5598C54BDAC (UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Events.UnityAction::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_Invoke_mC9FF5AA1F82FDE635B3B6644CE71C94C31C3E71A (UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * __this, const RuntimeMethod* method) { DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 0) { // open typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } else { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis); else GenericVirtActionInvoker0::Invoke(targetMethod, targetThis); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis); } } else { typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } } } // System.IAsyncResult UnityEngine.Events.UnityAction::BeginInvoke(System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* UnityAction_BeginInvoke_m6819B1057D192033B17EB15C9E34305720F0401C (UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * __this, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method) { void *__d_args[1] = {0}; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1); } // System.Void UnityEngine.Events.UnityAction::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_EndInvoke_m9C465516D5977EF185DCEB6CA81D0B90EDAD7370 (UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.UnityEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent__ctor_m2F8C02F28E289CA65598FF4FA8EAB84D955FF028 (UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F * __this, const RuntimeMethod* method) { { __this->set_m_InvokeArray_3((ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)NULL); UnityEventBase__ctor_m57AF08DAFA9C1B4F4C8DA855116900BAE8DF9595(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_AddListener_m31973FDDC5BB0B2828AB6EF519EC4FD6563499C9 (UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F * __this, UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___call0, const RuntimeMethod* method) { { UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_0 = ___call0; BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_1 = UnityEvent_GetDelegate_mDFBD636D71E24D75D0851959256A3B97BA842865(L_0, /*hidden argument*/NULL); UnityEventBase_AddCall_mD45F68C1A40E2BD9B0754490B7709846B84E8075(__this, L_1, /*hidden argument*/NULL); return; } } // System.Reflection.MethodInfo UnityEngine.Events.UnityEvent::FindMethod_Impl(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEvent_FindMethod_Impl_mC96F40A83BB4D1430E254DAE9B091E27E42E8796 (UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F * __this, String_t* ___name0, RuntimeObject * ___targetObj1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEvent_FindMethod_Impl_mC96F40A83BB4D1430E254DAE9B091E27E42E8796_MetadataUsageId); s_Il2CppMethodInitialized = true; } MethodInfo_t * V_0 = NULL; { RuntimeObject * L_0 = ___targetObj1; String_t* L_1 = ___name0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)0); MethodInfo_t * L_3 = UnityEventBase_GetValidMethodInfo_m4521621AB72C7265A2C0EC6911BE4DC42A99B6A5(L_0, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0014; } IL_0014: { MethodInfo_t * L_4 = V_0; return L_4; } } // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * UnityEvent_GetDelegate_m8D277E2D713BB3605B3D46E5A3DB708B6A338EB0 (UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEvent_GetDelegate_m8D277E2D713BB3605B3D46E5A3DB708B6A338EB0_MetadataUsageId); s_Il2CppMethodInitialized = true; } BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * V_0 = NULL; { RuntimeObject * L_0 = ___target0; MethodInfo_t * L_1 = ___theFunction1; InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * L_2 = (InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC *)il2cpp_codegen_object_new(InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC_il2cpp_TypeInfo_var); InvokableCall__ctor_m2F9F0CD09FCFFEBCBBA87EC75D9BA50058C5B873(L_2, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000e; } IL_000e: { BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_3 = V_0; return L_3; } } // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * UnityEvent_GetDelegate_mDFBD636D71E24D75D0851959256A3B97BA842865 (UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___action0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEvent_GetDelegate_mDFBD636D71E24D75D0851959256A3B97BA842865_MetadataUsageId); s_Il2CppMethodInitialized = true; } BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * V_0 = NULL; { UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_0 = ___action0; InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * L_1 = (InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC *)il2cpp_codegen_object_new(InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC_il2cpp_TypeInfo_var); InvokableCall__ctor_m77F593E751D2119119A5F3FD39F8F5D3B653102B(L_1, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000d; } IL_000d: { BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_2 = V_0; return L_2; } } // System.Void UnityEngine.Events.UnityEvent::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_Invoke_mB2FA1C76256FE34D5E7F84ABE528AC61CE8A0325 (UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEvent_Invoke_mB2FA1C76256FE34D5E7F84ABE528AC61CE8A0325_MetadataUsageId); s_Il2CppMethodInitialized = true; } List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * V_0 = NULL; int32_t V_1 = 0; InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * V_2 = NULL; InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * V_3 = NULL; BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * V_4 = NULL; { List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_0 = UnityEventBase_PrepareInvoke_mFA3E2C97DB776A1089DCC85C9F1DA75C295032AE(__this, /*hidden argument*/NULL); V_0 = L_0; V_1 = 0; goto IL_0082; } IL_000f: { List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_1 = V_0; int32_t L_2 = V_1; NullCheck(L_1); BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_3 = List_1_get_Item_m34F3D72A7ED5A66F832C6890213B0A5F70D0A42B_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_m34F3D72A7ED5A66F832C6890213B0A5F70D0A42B_RuntimeMethod_var); V_2 = ((InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC *)IsInstClass((RuntimeObject*)L_3, InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC_il2cpp_TypeInfo_var)); InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * L_4 = V_2; if (!L_4) { goto IL_002e; } } { InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * L_5 = V_2; NullCheck(L_5); InvokableCall_Invoke_m0B9E7F14A2C67AB51F01745BD2C6C423114C9394(L_5, /*hidden argument*/NULL); goto IL_007d; } IL_002e: { List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_6 = V_0; int32_t L_7 = V_1; NullCheck(L_6); BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_8 = List_1_get_Item_m34F3D72A7ED5A66F832C6890213B0A5F70D0A42B_inline(L_6, L_7, /*hidden argument*/List_1_get_Item_m34F3D72A7ED5A66F832C6890213B0A5F70D0A42B_RuntimeMethod_var); V_3 = ((InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC *)IsInstClass((RuntimeObject*)L_8, InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC_il2cpp_TypeInfo_var)); InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * L_9 = V_3; if (!L_9) { goto IL_004d; } } { InvokableCall_t4195709D9C5DF20B7FC3986828A7612C9C28B0FC * L_10 = V_3; NullCheck(L_10); InvokableCall_Invoke_m0B9E7F14A2C67AB51F01745BD2C6C423114C9394(L_10, /*hidden argument*/NULL); goto IL_007c; } IL_004d: { List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_11 = V_0; int32_t L_12 = V_1; NullCheck(L_11); BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_13 = List_1_get_Item_m34F3D72A7ED5A66F832C6890213B0A5F70D0A42B_inline(L_11, L_12, /*hidden argument*/List_1_get_Item_m34F3D72A7ED5A66F832C6890213B0A5F70D0A42B_RuntimeMethod_var); V_4 = L_13; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_14 = __this->get_m_InvokeArray_3(); if (L_14) { goto IL_006e; } } { ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_15 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)0); __this->set_m_InvokeArray_3(L_15); } IL_006e: { BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_16 = V_4; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_17 = __this->get_m_InvokeArray_3(); NullCheck(L_16); VirtActionInvoker1< ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* >::Invoke(4 /* System.Void UnityEngine.Events.BaseInvokableCall::Invoke(System.Object[]) */, L_16, L_17); } IL_007c: { } IL_007d: { int32_t L_18 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1)); } IL_0082: { int32_t L_19 = V_1; List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_20 = V_0; NullCheck(L_20); int32_t L_21 = List_1_get_Count_m81256FA6A1423E6A61F696EF1268497C43475FB9_inline(L_20, /*hidden argument*/List_1_get_Count_m81256FA6A1423E6A61F696EF1268497C43475FB9_RuntimeMethod_var); if ((((int32_t)L_19) < ((int32_t)L_21))) { goto IL_000f; } } { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.UnityEventBase::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m57AF08DAFA9C1B4F4C8DA855116900BAE8DF9595 (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEventBase__ctor_m57AF08DAFA9C1B4F4C8DA855116900BAE8DF9595_MetadataUsageId); s_Il2CppMethodInitialized = true; } { __this->set_m_CallsDirty_2((bool)1); Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * L_0 = (InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F *)il2cpp_codegen_object_new(InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F_il2cpp_TypeInfo_var); InvokableCallList__ctor_m8A5D49D58DCCC3D962D84C6DAD703DCABE74EC2D(L_0, /*hidden argument*/NULL); __this->set_m_Calls_0(L_0); PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * L_1 = (PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F *)il2cpp_codegen_object_new(PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F_il2cpp_TypeInfo_var); PersistentCallGroup__ctor_m46B7802855B55149B9C1ECD9C9C97B8025BF2D7A(L_1, /*hidden argument*/NULL); __this->set_m_PersistentCalls_1(L_1); return; } } // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m147F610873545A23E9005CCB35CA6A05887E7599 (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m3A87E89948C5FF32BD5BA1BDD1A4D791738A141E (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, const RuntimeMethod* method) { { UnityEventBase_DirtyPersistentCalls_m31D9B2D3B265718318F4D7E87373E53F249E65EB(__this, /*hidden argument*/NULL); return; } } // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m4E838DE0D107C86C7CAA5B05D4683066E9EB9C32 (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * ___call0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEventBase_FindMethod_m4E838DE0D107C86C7CAA5B05D4683066E9EB9C32_MetadataUsageId); s_Il2CppMethodInitialized = true; } Type_t * V_0 = NULL; MethodInfo_t * V_1 = NULL; Type_t * G_B3_0 = NULL; Type_t * G_B2_0 = NULL; { RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_0 = { reinterpret_cast<intptr_t> (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_1 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_0, /*hidden argument*/NULL); V_0 = L_1; PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * L_2 = ___call0; NullCheck(L_2); ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * L_3 = PersistentCall_get_arguments_m53AFE12B586F0C8948D60852866EC71F38B3BAE1(L_2, /*hidden argument*/NULL); NullCheck(L_3); String_t* L_4 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mD54EA1424879A2E07B179AE93D374100259FF534(L_3, /*hidden argument*/NULL); bool L_5 = String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229(L_4, /*hidden argument*/NULL); if (L_5) { goto IL_0044; } } { PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * L_6 = ___call0; NullCheck(L_6); ArgumentCache_t22D888CFC4D56B3F6BFB5EB6DBEB8996B857331C * L_7 = PersistentCall_get_arguments_m53AFE12B586F0C8948D60852866EC71F38B3BAE1(L_6, /*hidden argument*/NULL); NullCheck(L_7); String_t* L_8 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mD54EA1424879A2E07B179AE93D374100259FF534(L_7, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_9 = il2cpp_codegen_get_type((Il2CppMethodPointer)&Type_GetType_m8A8A6481B24551476F2AF999A970AD705BA68C7A, L_8, (bool)0, "UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"); Type_t * L_10 = L_9; G_B2_0 = L_10; if (L_10) { G_B3_0 = L_10; goto IL_0043; } } { RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_11 = { reinterpret_cast<intptr_t> (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_12 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_11, /*hidden argument*/NULL); G_B3_0 = L_12; } IL_0043: { V_0 = G_B3_0; } IL_0044: { PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * L_13 = ___call0; NullCheck(L_13); String_t* L_14 = PersistentCall_get_methodName_m164BE545C327516CABE9464D88A417B7F00010E1(L_13, /*hidden argument*/NULL); PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * L_15 = ___call0; NullCheck(L_15); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_16 = PersistentCall_get_target_mCAD7D486F28743D49DCF268B791721313A7FC8C5(L_15, /*hidden argument*/NULL); PersistentCall_t31B1F798FEAFA4E42A665E2FFEB9A391FB086C41 * L_17 = ___call0; NullCheck(L_17); int32_t L_18 = PersistentCall_get_mode_mC88324F8D18B5E4E79045AE1F99DF3EB36CEE644(L_17, /*hidden argument*/NULL); Type_t * L_19 = V_0; MethodInfo_t * L_20 = UnityEventBase_FindMethod_m82A135403D677ECE42CEE42A322E15EB2EA53797(__this, L_14, L_16, L_18, L_19, /*hidden argument*/NULL); V_1 = L_20; goto IL_0063; } IL_0063: { MethodInfo_t * L_21 = V_1; return L_21; } } // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Object,UnityEngine.Events.PersistentListenerMode,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m82A135403D677ECE42CEE42A322E15EB2EA53797 (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, String_t* ___name0, RuntimeObject * ___listener1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEventBase_FindMethod_m82A135403D677ECE42CEE42A322E15EB2EA53797_MetadataUsageId); s_Il2CppMethodInitialized = true; } MethodInfo_t * V_0 = NULL; Type_t * G_B10_0 = NULL; int32_t G_B10_1 = 0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* G_B10_2 = NULL; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* G_B10_3 = NULL; String_t* G_B10_4 = NULL; RuntimeObject * G_B10_5 = NULL; Type_t * G_B9_0 = NULL; int32_t G_B9_1 = 0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* G_B9_2 = NULL; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* G_B9_3 = NULL; String_t* G_B9_4 = NULL; RuntimeObject * G_B9_5 = NULL; { int32_t L_0 = ___mode2; switch (L_0) { case 0: { goto IL_0028; } case 1: { goto IL_0036; } case 2: { goto IL_00c9; } case 3: { goto IL_0069; } case 4: { goto IL_0049; } case 5: { goto IL_00a9; } case 6: { goto IL_0089; } } } { goto IL_00f2; } IL_0028: { String_t* L_1 = ___name0; RuntimeObject * L_2 = ___listener1; MethodInfo_t * L_3 = VirtFuncInvoker2< MethodInfo_t *, String_t*, RuntimeObject * >::Invoke(6 /* System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod_Impl(System.String,System.Object) */, __this, L_1, L_2); V_0 = L_3; goto IL_00f9; } IL_0036: { RuntimeObject * L_4 = ___listener1; String_t* L_5 = ___name0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_6 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)0); MethodInfo_t * L_7 = UnityEventBase_GetValidMethodInfo_m4521621AB72C7265A2C0EC6911BE4DC42A99B6A5(L_4, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_00f9; } IL_0049: { RuntimeObject * L_8 = ___listener1; String_t* L_9 = ___name0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_10 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_11 = L_10; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL); NullCheck(L_11); ArrayElementTypeCheck (L_11, L_13); (L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_13); MethodInfo_t * L_14 = UnityEventBase_GetValidMethodInfo_m4521621AB72C7265A2C0EC6911BE4DC42A99B6A5(L_8, L_9, L_11, /*hidden argument*/NULL); V_0 = L_14; goto IL_00f9; } IL_0069: { RuntimeObject * L_15 = ___listener1; String_t* L_16 = ___name0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_17 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_18 = L_17; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_19 = { reinterpret_cast<intptr_t> (Int32_t585191389E07734F19F3156FF88FB3EF4800D102_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_20 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_19, /*hidden argument*/NULL); NullCheck(L_18); ArrayElementTypeCheck (L_18, L_20); (L_18)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_20); MethodInfo_t * L_21 = UnityEventBase_GetValidMethodInfo_m4521621AB72C7265A2C0EC6911BE4DC42A99B6A5(L_15, L_16, L_18, /*hidden argument*/NULL); V_0 = L_21; goto IL_00f9; } IL_0089: { RuntimeObject * L_22 = ___listener1; String_t* L_23 = ___name0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_24 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_25 = L_24; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_26 = { reinterpret_cast<intptr_t> (Boolean_tB53F6830F670160873277339AA58F15CAED4399C_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_27 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_26, /*hidden argument*/NULL); NullCheck(L_25); ArrayElementTypeCheck (L_25, L_27); (L_25)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_27); MethodInfo_t * L_28 = UnityEventBase_GetValidMethodInfo_m4521621AB72C7265A2C0EC6911BE4DC42A99B6A5(L_22, L_23, L_25, /*hidden argument*/NULL); V_0 = L_28; goto IL_00f9; } IL_00a9: { RuntimeObject * L_29 = ___listener1; String_t* L_30 = ___name0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_31 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_32 = L_31; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_33 = { reinterpret_cast<intptr_t> (String_t_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_34 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_33, /*hidden argument*/NULL); NullCheck(L_32); ArrayElementTypeCheck (L_32, L_34); (L_32)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_34); MethodInfo_t * L_35 = UnityEventBase_GetValidMethodInfo_m4521621AB72C7265A2C0EC6911BE4DC42A99B6A5(L_29, L_30, L_32, /*hidden argument*/NULL); V_0 = L_35; goto IL_00f9; } IL_00c9: { RuntimeObject * L_36 = ___listener1; String_t* L_37 = ___name0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_38 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_39 = L_38; Type_t * L_40 = ___argumentType3; Type_t * L_41 = L_40; G_B9_0 = L_41; G_B9_1 = 0; G_B9_2 = L_39; G_B9_3 = L_39; G_B9_4 = L_37; G_B9_5 = L_36; if (L_41) { G_B10_0 = L_41; G_B10_1 = 0; G_B10_2 = L_39; G_B10_3 = L_39; G_B10_4 = L_37; G_B10_5 = L_36; goto IL_00e6; } } { RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_42 = { reinterpret_cast<intptr_t> (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_43 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_42, /*hidden argument*/NULL); G_B10_0 = L_43; G_B10_1 = G_B9_1; G_B10_2 = G_B9_2; G_B10_3 = G_B9_3; G_B10_4 = G_B9_4; G_B10_5 = G_B9_5; } IL_00e6: { NullCheck(G_B10_2); ArrayElementTypeCheck (G_B10_2, G_B10_0); (G_B10_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B10_1), (Type_t *)G_B10_0); MethodInfo_t * L_44 = UnityEventBase_GetValidMethodInfo_m4521621AB72C7265A2C0EC6911BE4DC42A99B6A5(G_B10_5, G_B10_4, G_B10_3, /*hidden argument*/NULL); V_0 = L_44; goto IL_00f9; } IL_00f2: { V_0 = (MethodInfo_t *)NULL; goto IL_00f9; } IL_00f9: { MethodInfo_t * L_45 = V_0; return L_45; } } // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m31D9B2D3B265718318F4D7E87373E53F249E65EB (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, const RuntimeMethod* method) { { InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * L_0 = __this->get_m_Calls_0(); NullCheck(L_0); InvokableCallList_ClearPersistent_m4038DB499DCD84B79C0F1A698AAA7B9519553D49(L_0, /*hidden argument*/NULL); __this->set_m_CallsDirty_2((bool)1); return; } } // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_mFC89AED628B42E5B1CBCC702222A6DF97605234F (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_m_CallsDirty_2(); if (!L_0) { goto IL_0027; } } { PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * L_1 = __this->get_m_PersistentCalls_1(); InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * L_2 = __this->get_m_Calls_0(); NullCheck(L_1); PersistentCallGroup_Initialize_m9F47B3D16F78FD424D50E9AE41EB066BA9C681A3(L_1, L_2, __this, /*hidden argument*/NULL); __this->set_m_CallsDirty_2((bool)0); } IL_0027: { return; } } // System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_mD45F68C1A40E2BD9B0754490B7709846B84E8075 (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * ___call0, const RuntimeMethod* method) { { InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * L_0 = __this->get_m_Calls_0(); BaseInvokableCall_tE686BE3371ABBF6DB32C422D433199AD18316DF5 * L_1 = ___call0; NullCheck(L_0); InvokableCallList_AddListener_mE4069F40E8762EF21140D688175D7A4E46FD2E83(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Events.UnityEventBase::RemoveListener(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RemoveListener_mE7EBC544115373D2357599AC07F41F13A8C5A49E (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method) { { InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * L_0 = __this->get_m_Calls_0(); RuntimeObject * L_1 = ___targetObj0; MethodInfo_t * L_2 = ___method1; NullCheck(L_0); InvokableCallList_RemoveListener_mC886122D45A6682A85066E48637339065085D6DE(L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * UnityEventBase_PrepareInvoke_mFA3E2C97DB776A1089DCC85C9F1DA75C295032AE (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, const RuntimeMethod* method) { List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * V_0 = NULL; { UnityEventBase_RebuildPersistentCallsIfNeeded_mFC89AED628B42E5B1CBCC702222A6DF97605234F(__this, /*hidden argument*/NULL); InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * L_0 = __this->get_m_Calls_0(); NullCheck(L_0); List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_1 = InvokableCallList_PrepareInvoke_m5BB28A5FBF10C84ECF5B52EBC52F9FCCDC840DC1(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0018; } IL_0018: { List_1_tB6CB50ED979D7494123AC5ADF0C1C587142B5694 * L_2 = V_0; return L_2; } } // System.String UnityEngine.Events.UnityEventBase::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventBase_ToString_m7672D78CA070AC49FFF04E645523864C300DD66D (UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEventBase_ToString_m7672D78CA070AC49FFF04E645523864C300DD66D_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { String_t* L_0 = Object_ToString_m1A80FB949DD14590DAE917A7B7274CC9FAD46EF4(__this, /*hidden argument*/NULL); Type_t * L_1 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(__this, /*hidden argument*/NULL); NullCheck(L_1); String_t* L_2 = VirtFuncInvoker0< String_t* >::Invoke(25 /* System.String System.Type::get_FullName() */, L_1); String_t* L_3 = String_Concat_mF4626905368D6558695A823466A1AF65EADB9923(L_0, _stringLiteralB858CB282617FB0956D960215C8E84D1CCF909C6, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0022; } IL_0022: { String_t* L_4 = V_0; return L_4; } } // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Object,System.String,System.Type[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_m4521621AB72C7265A2C0EC6911BE4DC42A99B6A5 (RuntimeObject * ___obj0, String_t* ___functionName1, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___argumentTypes2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEventBase_GetValidMethodInfo_m4521621AB72C7265A2C0EC6911BE4DC42A99B6A5_MetadataUsageId); s_Il2CppMethodInitialized = true; } Type_t * V_0 = NULL; MethodInfo_t * V_1 = NULL; ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694* V_2 = NULL; bool V_3 = false; int32_t V_4 = 0; ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * V_5 = NULL; ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694* V_6 = NULL; int32_t V_7 = 0; Type_t * V_8 = NULL; Type_t * V_9 = NULL; MethodInfo_t * V_10 = NULL; { RuntimeObject * L_0 = ___obj0; NullCheck(L_0); Type_t * L_1 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_009c; } IL_000d: { Type_t * L_2 = V_0; String_t* L_3 = ___functionName1; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_4 = ___argumentTypes2; NullCheck(L_2); MethodInfo_t * L_5 = Type_GetMethod_m694F07057F23808980BF6B1637544F34852759FA(L_2, L_3, ((int32_t)52), (Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 *)NULL, L_4, (ParameterModifierU5BU5D_t63EC46F14F048DC9EF6BF1362E8AEBEA1A05A5EA*)(ParameterModifierU5BU5D_t63EC46F14F048DC9EF6BF1362E8AEBEA1A05A5EA*)NULL, /*hidden argument*/NULL); V_1 = L_5; MethodInfo_t * L_6 = V_1; if (!L_6) { goto IL_0094; } } { MethodInfo_t * L_7 = V_1; NullCheck(L_7); ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694* L_8 = VirtFuncInvoker0< ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694* >::Invoke(17 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_7); V_2 = L_8; V_3 = (bool)1; V_4 = 0; ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694* L_9 = V_2; V_6 = L_9; V_7 = 0; goto IL_007a; } IL_003a: { ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694* L_10 = V_6; int32_t L_11 = V_7; NullCheck(L_10); int32_t L_12 = L_11; ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * L_13 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_12)); V_5 = L_13; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_14 = ___argumentTypes2; int32_t L_15 = V_4; NullCheck(L_14); int32_t L_16 = L_15; Type_t * L_17 = (L_14)->GetAt(static_cast<il2cpp_array_size_t>(L_16)); V_8 = L_17; ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * L_18 = V_5; NullCheck(L_18); Type_t * L_19 = VirtFuncInvoker0< Type_t * >::Invoke(7 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_18); V_9 = L_19; Type_t * L_20 = V_8; NullCheck(L_20); bool L_21 = Type_get_IsPrimitive_m8E39430EE4B70E1AE690B51E9BE681C7758DFF5A(L_20, /*hidden argument*/NULL); Type_t * L_22 = V_9; NullCheck(L_22); bool L_23 = Type_get_IsPrimitive_m8E39430EE4B70E1AE690B51E9BE681C7758DFF5A(L_22, /*hidden argument*/NULL); V_3 = (bool)((((int32_t)L_21) == ((int32_t)L_23))? 1 : 0); bool L_24 = V_3; if (L_24) { goto IL_006d; } } { goto IL_0085; } IL_006d: { int32_t L_25 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1)); int32_t L_26 = V_7; V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1)); } IL_007a: { int32_t L_27 = V_7; ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694* L_28 = V_6; NullCheck(L_28); if ((((int32_t)L_27) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_28)->max_length))))))) { goto IL_003a; } } IL_0085: { bool L_29 = V_3; if (!L_29) { goto IL_0093; } } { MethodInfo_t * L_30 = V_1; V_10 = L_30; goto IL_00ba; } IL_0093: { } IL_0094: { Type_t * L_31 = V_0; NullCheck(L_31); Type_t * L_32 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_31); V_0 = L_32; } IL_009c: { Type_t * L_33 = V_0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_34 = { reinterpret_cast<intptr_t> (RuntimeObject_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_35 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_34, /*hidden argument*/NULL); if ((((RuntimeObject*)(Type_t *)L_33) == ((RuntimeObject*)(Type_t *)L_35))) { goto IL_00b2; } } { Type_t * L_36 = V_0; if (L_36) { goto IL_000d; } } IL_00b2: { V_10 = (MethodInfo_t *)NULL; goto IL_00ba; } IL_00ba: { MethodInfo_t * L_37 = V_10; return L_37; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ExcludeFromObjectFactoryAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromObjectFactoryAttribute__ctor_mE0437C73993AD36DCB7A002D70AC988340742CD0 (ExcludeFromObjectFactoryAttribute_tC66D4CE9F5BEAB6A12509F14BE508C469F1ED221 * __this, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ExcludeFromPresetAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromPresetAttribute__ctor_mB8BE49E17E4360DDB485784D219AE49847A85FB2 (ExcludeFromPresetAttribute_t36852ADC0AB8D9696334AA238410394C7C5CD9CF * __this, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ExecuteAlways::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteAlways__ctor_m6199E1FB2E787ABEE85C19153D3C90B815572092 (ExecuteAlways_t57FCDBAAAA5AECB1568C3221FAE1E914B382B0A0 * __this, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ExecuteInEditMode::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteInEditMode__ctor_m9A67409D4A11562F23F928655D9A3EFB7A69BB81 (ExecuteInEditMode_t2CEB97B05448F9AB3523C32B6D43E14383FAFB4E * __this, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight IL2CPP_EXTERN_C void DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE_marshal_pinvoke(const DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE& unmarshaled, DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE_marshaled_pinvoke& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___direction_3 = unmarshaled.get_direction_3(); marshaled.___color_4 = unmarshaled.get_color_4(); marshaled.___indirectColor_5 = unmarshaled.get_indirectColor_5(); marshaled.___penumbraWidthRadian_6 = unmarshaled.get_penumbraWidthRadian_6(); } IL2CPP_EXTERN_C void DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE_marshal_pinvoke_back(const DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE_marshaled_pinvoke& marshaled, DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_direction_temp_3; memset((&unmarshaled_direction_temp_3), 0, sizeof(unmarshaled_direction_temp_3)); unmarshaled_direction_temp_3 = marshaled.___direction_3; unmarshaled.set_direction_3(unmarshaled_direction_temp_3); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_color_temp_4; memset((&unmarshaled_color_temp_4), 0, sizeof(unmarshaled_color_temp_4)); unmarshaled_color_temp_4 = marshaled.___color_4; unmarshaled.set_color_4(unmarshaled_color_temp_4); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_indirectColor_temp_5; memset((&unmarshaled_indirectColor_temp_5), 0, sizeof(unmarshaled_indirectColor_temp_5)); unmarshaled_indirectColor_temp_5 = marshaled.___indirectColor_5; unmarshaled.set_indirectColor_5(unmarshaled_indirectColor_temp_5); float unmarshaled_penumbraWidthRadian_temp_6 = 0.0f; unmarshaled_penumbraWidthRadian_temp_6 = marshaled.___penumbraWidthRadian_6; unmarshaled.set_penumbraWidthRadian_6(unmarshaled_penumbraWidthRadian_temp_6); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight IL2CPP_EXTERN_C void DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE_marshal_pinvoke_cleanup(DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight IL2CPP_EXTERN_C void DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE_marshal_com(const DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE& unmarshaled, DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE_marshaled_com& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___direction_3 = unmarshaled.get_direction_3(); marshaled.___color_4 = unmarshaled.get_color_4(); marshaled.___indirectColor_5 = unmarshaled.get_indirectColor_5(); marshaled.___penumbraWidthRadian_6 = unmarshaled.get_penumbraWidthRadian_6(); } IL2CPP_EXTERN_C void DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE_marshal_com_back(const DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE_marshaled_com& marshaled, DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_direction_temp_3; memset((&unmarshaled_direction_temp_3), 0, sizeof(unmarshaled_direction_temp_3)); unmarshaled_direction_temp_3 = marshaled.___direction_3; unmarshaled.set_direction_3(unmarshaled_direction_temp_3); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_color_temp_4; memset((&unmarshaled_color_temp_4), 0, sizeof(unmarshaled_color_temp_4)); unmarshaled_color_temp_4 = marshaled.___color_4; unmarshaled.set_color_4(unmarshaled_color_temp_4); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_indirectColor_temp_5; memset((&unmarshaled_indirectColor_temp_5), 0, sizeof(unmarshaled_indirectColor_temp_5)); unmarshaled_indirectColor_temp_5 = marshaled.___indirectColor_5; unmarshaled.set_indirectColor_5(unmarshaled_indirectColor_temp_5); float unmarshaled_penumbraWidthRadian_temp_6 = 0.0f; unmarshaled_penumbraWidthRadian_temp_6 = marshaled.___penumbraWidthRadian_6; unmarshaled.set_penumbraWidthRadian_6(unmarshaled_penumbraWidthRadian_temp_6); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight IL2CPP_EXTERN_C void DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE_marshal_com_cleanup(DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight IL2CPP_EXTERN_C void DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF_marshal_pinvoke(const DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF& unmarshaled, DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF_marshaled_pinvoke& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___orientation_4 = unmarshaled.get_orientation_4(); marshaled.___color_5 = unmarshaled.get_color_5(); marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6(); marshaled.___range_7 = unmarshaled.get_range_7(); marshaled.___radius_8 = unmarshaled.get_radius_8(); marshaled.___falloff_9 = unmarshaled.get_falloff_9(); } IL2CPP_EXTERN_C void DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF_marshal_pinvoke_back(const DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF_marshaled_pinvoke& marshaled, DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_orientation_temp_4; memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4)); unmarshaled_orientation_temp_4 = marshaled.___orientation_4; unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_color_temp_5; memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5)); unmarshaled_color_temp_5 = marshaled.___color_5; unmarshaled.set_color_5(unmarshaled_color_temp_5); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_indirectColor_temp_6; memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6)); unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6); float unmarshaled_range_temp_7 = 0.0f; unmarshaled_range_temp_7 = marshaled.___range_7; unmarshaled.set_range_7(unmarshaled_range_temp_7); float unmarshaled_radius_temp_8 = 0.0f; unmarshaled_radius_temp_8 = marshaled.___radius_8; unmarshaled.set_radius_8(unmarshaled_radius_temp_8); uint8_t unmarshaled_falloff_temp_9 = 0; unmarshaled_falloff_temp_9 = marshaled.___falloff_9; unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight IL2CPP_EXTERN_C void DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF_marshal_pinvoke_cleanup(DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight IL2CPP_EXTERN_C void DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF_marshal_com(const DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF& unmarshaled, DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF_marshaled_com& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___orientation_4 = unmarshaled.get_orientation_4(); marshaled.___color_5 = unmarshaled.get_color_5(); marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6(); marshaled.___range_7 = unmarshaled.get_range_7(); marshaled.___radius_8 = unmarshaled.get_radius_8(); marshaled.___falloff_9 = unmarshaled.get_falloff_9(); } IL2CPP_EXTERN_C void DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF_marshal_com_back(const DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF_marshaled_com& marshaled, DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_orientation_temp_4; memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4)); unmarshaled_orientation_temp_4 = marshaled.___orientation_4; unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_color_temp_5; memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5)); unmarshaled_color_temp_5 = marshaled.___color_5; unmarshaled.set_color_5(unmarshaled_color_temp_5); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_indirectColor_temp_6; memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6)); unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6); float unmarshaled_range_temp_7 = 0.0f; unmarshaled_range_temp_7 = marshaled.___range_7; unmarshaled.set_range_7(unmarshaled_range_temp_7); float unmarshaled_radius_temp_8 = 0.0f; unmarshaled_radius_temp_8 = marshaled.___radius_8; unmarshaled.set_radius_8(unmarshaled_radius_temp_8); uint8_t unmarshaled_falloff_temp_9 = 0; unmarshaled_falloff_temp_9 = marshaled.___falloff_9; unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight IL2CPP_EXTERN_C void DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF_marshal_com_cleanup(DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m93EBCF45B2A5F8A0C9879FD2CF1B853514837F4B (LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * __this, DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * ___light0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (LightDataGI_Init_m93EBCF45B2A5F8A0C9879FD2CF1B853514837F4B_MetadataUsageId); s_Il2CppMethodInitialized = true; } LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * G_B2_0 = NULL; LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * G_B3_1 = NULL; { DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * L_0 = ___light0; int32_t L_1 = L_0->get_instanceID_0(); __this->set_instanceID_0(L_1); DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * L_2 = ___light0; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_3 = L_2->get_color_4(); __this->set_color_1(L_3); DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * L_4 = ___light0; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_5 = L_4->get_indirectColor_5(); __this->set_indirectColor_2(L_5); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * L_6 = __this->get_address_of_orientation_3(); DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * L_7 = ___light0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = L_7->get_direction_3(); IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7(/*hidden argument*/NULL); Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)L_6, L_8, L_9, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL); __this->set_position_4(L_10); __this->set_range_5((0.0f)); __this->set_coneAngle_6((0.0f)); __this->set_innerConeAngle_7((0.0f)); DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * L_11 = ___light0; float L_12 = L_11->get_penumbraWidthRadian_6(); __this->set_shape0_8(L_12); __this->set_shape1_9((0.0f)); __this->set_type_10(0); DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * L_13 = ___light0; uint8_t L_14 = L_13->get_mode_2(); __this->set_mode_11(L_14); DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * L_15 = ___light0; bool L_16 = L_15->get_shadow_1(); G_B1_0 = __this; if (!L_16) { G_B2_0 = __this; goto IL_00a3; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; goto IL_00a4; } IL_00a3: { G_B3_0 = 0; G_B3_1 = G_B2_0; } IL_00a4: { G_B3_1->set_shadow_12((uint8_t)(((int32_t)((uint8_t)G_B3_0)))); __this->set_falloff_13(4); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_m93EBCF45B2A5F8A0C9879FD2CF1B853514837F4B_AdjustorThunk (RuntimeObject * __this, DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * ___light0, const RuntimeMethod* method) { LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * _thisAdjusted = reinterpret_cast<LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 *>(__this + 1); LightDataGI_Init_m93EBCF45B2A5F8A0C9879FD2CF1B853514837F4B(_thisAdjusted, ___light0, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m236C2DEE096CDCF4B4489B9A5630E231531DF022 (LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * __this, PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * ___light0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (LightDataGI_Init_m236C2DEE096CDCF4B4489B9A5630E231531DF022_MetadataUsageId); s_Il2CppMethodInitialized = true; } LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * G_B2_0 = NULL; LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * G_B3_1 = NULL; { PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_0 = ___light0; int32_t L_1 = L_0->get_instanceID_0(); __this->set_instanceID_0(L_1); PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_2 = ___light0; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_3 = L_2->get_color_4(); __this->set_color_1(L_3); PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_4 = ___light0; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_5 = L_4->get_indirectColor_5(); __this->set_indirectColor_2(L_5); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_6 = Quaternion_get_identity_m548B37D80F2DEE60E41D1F09BF6889B557BE1A64(/*hidden argument*/NULL); __this->set_orientation_3(L_6); PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_7 = ___light0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = L_7->get_position_3(); __this->set_position_4(L_8); PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_9 = ___light0; float L_10 = L_9->get_range_6(); __this->set_range_5(L_10); __this->set_coneAngle_6((0.0f)); __this->set_innerConeAngle_7((0.0f)); PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_11 = ___light0; float L_12 = L_11->get_sphereRadius_7(); __this->set_shape0_8(L_12); __this->set_shape1_9((0.0f)); __this->set_type_10(1); PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_13 = ___light0; uint8_t L_14 = L_13->get_mode_2(); __this->set_mode_11(L_14); PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_15 = ___light0; bool L_16 = L_15->get_shadow_1(); G_B1_0 = __this; if (!L_16) { G_B2_0 = __this; goto IL_009a; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; goto IL_009b; } IL_009a: { G_B3_0 = 0; G_B3_1 = G_B2_0; } IL_009b: { G_B3_1->set_shadow_12((uint8_t)(((int32_t)((uint8_t)G_B3_0)))); PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_17 = ___light0; uint8_t L_18 = L_17->get_falloff_8(); __this->set_falloff_13(L_18); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_m236C2DEE096CDCF4B4489B9A5630E231531DF022_AdjustorThunk (RuntimeObject * __this, PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * ___light0, const RuntimeMethod* method) { LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * _thisAdjusted = reinterpret_cast<LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 *>(__this + 1); LightDataGI_Init_m236C2DEE096CDCF4B4489B9A5630E231531DF022(_thisAdjusted, ___light0, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mBCCAA12227CF3845C831463F7B8572F00CB17CF3 (LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * __this, SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * ___light0, const RuntimeMethod* method) { LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * G_B2_0 = NULL; LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * G_B3_1 = NULL; { SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_0 = ___light0; int32_t L_1 = L_0->get_instanceID_0(); __this->set_instanceID_0(L_1); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_2 = ___light0; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_3 = L_2->get_color_5(); __this->set_color_1(L_3); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_4 = ___light0; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_5 = L_4->get_indirectColor_6(); __this->set_indirectColor_2(L_5); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_6 = ___light0; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_7 = L_6->get_orientation_4(); __this->set_orientation_3(L_7); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_8 = ___light0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = L_8->get_position_3(); __this->set_position_4(L_9); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_10 = ___light0; float L_11 = L_10->get_range_7(); __this->set_range_5(L_11); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_12 = ___light0; float L_13 = L_12->get_coneAngle_9(); __this->set_coneAngle_6(L_13); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_14 = ___light0; float L_15 = L_14->get_innerConeAngle_10(); __this->set_innerConeAngle_7(L_15); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_16 = ___light0; float L_17 = L_16->get_sphereRadius_8(); __this->set_shape0_8(L_17); __this->set_shape1_9((0.0f)); __this->set_type_10(2); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_18 = ___light0; uint8_t L_19 = L_18->get_mode_2(); __this->set_mode_11(L_19); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_20 = ___light0; bool L_21 = L_20->get_shadow_1(); G_B1_0 = __this; if (!L_21) { G_B2_0 = __this; goto IL_009d; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; goto IL_009e; } IL_009d: { G_B3_0 = 0; G_B3_1 = G_B2_0; } IL_009e: { G_B3_1->set_shadow_12((uint8_t)(((int32_t)((uint8_t)G_B3_0)))); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_22 = ___light0; uint8_t L_23 = L_22->get_falloff_11(); __this->set_falloff_13(L_23); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_mBCCAA12227CF3845C831463F7B8572F00CB17CF3_AdjustorThunk (RuntimeObject * __this, SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * ___light0, const RuntimeMethod* method) { LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * _thisAdjusted = reinterpret_cast<LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 *>(__this + 1); LightDataGI_Init_mBCCAA12227CF3845C831463F7B8572F00CB17CF3(_thisAdjusted, ___light0, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m24775B5AF758CAE25BA180BC17D9E032064B52B9 (LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * __this, RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * ___light0, const RuntimeMethod* method) { LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * G_B2_0 = NULL; LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * G_B3_1 = NULL; { RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_0 = ___light0; int32_t L_1 = L_0->get_instanceID_0(); __this->set_instanceID_0(L_1); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_2 = ___light0; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_3 = L_2->get_color_5(); __this->set_color_1(L_3); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_4 = ___light0; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_5 = L_4->get_indirectColor_6(); __this->set_indirectColor_2(L_5); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_6 = ___light0; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_7 = L_6->get_orientation_4(); __this->set_orientation_3(L_7); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_8 = ___light0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = L_8->get_position_3(); __this->set_position_4(L_9); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_10 = ___light0; float L_11 = L_10->get_range_7(); __this->set_range_5(L_11); __this->set_coneAngle_6((0.0f)); __this->set_innerConeAngle_7((0.0f)); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_12 = ___light0; float L_13 = L_12->get_width_8(); __this->set_shape0_8(L_13); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_14 = ___light0; float L_15 = L_14->get_height_9(); __this->set_shape1_9(L_15); __this->set_type_10(3); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_16 = ___light0; uint8_t L_17 = L_16->get_mode_2(); __this->set_mode_11(L_17); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_18 = ___light0; bool L_19 = L_18->get_shadow_1(); G_B1_0 = __this; if (!L_19) { G_B2_0 = __this; goto IL_009c; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; goto IL_009d; } IL_009c: { G_B3_0 = 0; G_B3_1 = G_B2_0; } IL_009d: { G_B3_1->set_shadow_12((uint8_t)(((int32_t)((uint8_t)G_B3_0)))); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_20 = ___light0; uint8_t L_21 = L_20->get_falloff_10(); __this->set_falloff_13(L_21); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_m24775B5AF758CAE25BA180BC17D9E032064B52B9_AdjustorThunk (RuntimeObject * __this, RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * ___light0, const RuntimeMethod* method) { LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * _thisAdjusted = reinterpret_cast<LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 *>(__this + 1); LightDataGI_Init_m24775B5AF758CAE25BA180BC17D9E032064B52B9(_thisAdjusted, ___light0, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m00F56356E1220B292978ABE384B6500A1F1C9291 (LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * __this, DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * ___light0, const RuntimeMethod* method) { LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * G_B2_0 = NULL; LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * G_B3_1 = NULL; { DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_0 = ___light0; int32_t L_1 = L_0->get_instanceID_0(); __this->set_instanceID_0(L_1); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_2 = ___light0; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_3 = L_2->get_color_5(); __this->set_color_1(L_3); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_4 = ___light0; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_5 = L_4->get_indirectColor_6(); __this->set_indirectColor_2(L_5); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_6 = ___light0; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_7 = L_6->get_orientation_4(); __this->set_orientation_3(L_7); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_8 = ___light0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = L_8->get_position_3(); __this->set_position_4(L_9); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_10 = ___light0; float L_11 = L_10->get_range_7(); __this->set_range_5(L_11); __this->set_coneAngle_6((0.0f)); __this->set_innerConeAngle_7((0.0f)); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_12 = ___light0; float L_13 = L_12->get_radius_8(); __this->set_shape0_8(L_13); __this->set_shape1_9((0.0f)); __this->set_type_10(4); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_14 = ___light0; uint8_t L_15 = L_14->get_mode_2(); __this->set_mode_11(L_15); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_16 = ___light0; bool L_17 = L_16->get_shadow_1(); G_B1_0 = __this; if (!L_17) { G_B2_0 = __this; goto IL_009b; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; goto IL_009c; } IL_009b: { G_B3_0 = 0; G_B3_1 = G_B2_0; } IL_009c: { G_B3_1->set_shadow_12((uint8_t)(((int32_t)((uint8_t)G_B3_0)))); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_18 = ___light0; uint8_t L_19 = L_18->get_falloff_9(); __this->set_falloff_13(L_19); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_m00F56356E1220B292978ABE384B6500A1F1C9291_AdjustorThunk (RuntimeObject * __this, DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * ___light0, const RuntimeMethod* method) { LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * _thisAdjusted = reinterpret_cast<LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 *>(__this + 1); LightDataGI_Init_m00F56356E1220B292978ABE384B6500A1F1C9291(_thisAdjusted, ___light0, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_m660C58A4878A0DB9E842F642AA6D2800D30F0C48 (LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method) { { int32_t L_0 = ___lightInstanceID0; __this->set_instanceID_0(L_0); __this->set_mode_11(3); return; } } IL2CPP_EXTERN_C void LightDataGI_InitNoBake_m660C58A4878A0DB9E842F642AA6D2800D30F0C48_AdjustorThunk (RuntimeObject * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method) { LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * _thisAdjusted = reinterpret_cast<LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 *>(__this + 1); LightDataGI_InitNoBake_m660C58A4878A0DB9E842F642AA6D2800D30F0C48(_thisAdjusted, ___lightInstanceID0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD LightmapperUtils_ExtractIndirect_m1BA4D17B92F68DE86B8696BCA09901CB9F70E352 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___l0, const RuntimeMethod* method) { LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD V_1; memset((&V_1), 0, sizeof(V_1)); { Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_0 = ___l0; NullCheck(L_0); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = Light_get_color_m7A83B30FE716A1A931D450A6035A0069A2DD7698(L_0, /*hidden argument*/NULL); Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_2 = ___l0; NullCheck(L_2); float L_3 = Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23(L_2, /*hidden argument*/NULL); Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_4 = ___l0; NullCheck(L_4); float L_5 = Light_get_bounceIntensity_m9185F30A7DED7FB480B1026B2CC6DBA357FAE9A7(L_4, /*hidden argument*/NULL); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_6 = LinearColor_Convert_m34C66A797B11DE3EE19A9ED913B286C5C76F3B4E(L_1, ((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)), /*hidden argument*/NULL); V_0 = L_6; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_7 = V_0; V_1 = L_7; goto IL_0021; } IL_0021: { LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_8 = V_1; return L_8; } } // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_mAB6BC006F6841F7881DAC60077A61BA525E09C48 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___l0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (LightmapperUtils_ExtractInnerCone_mAB6BC006F6841F7881DAC60077A61BA525E09C48_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_0 = ___l0; NullCheck(L_0); float L_1 = Light_get_spotAngle_m1EAB341E449675D41E86A63F047BF3ABE2B99C3B(L_0, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_2 = tanf(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_1, (float)(0.5f))), (float)(0.0174532924f)))); float L_3 = atanf(((float)((float)((float)il2cpp_codegen_multiply((float)L_2, (float)(46.0f)))/(float)(64.0f)))); V_0 = ((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_3)); goto IL_0035; } IL_0035: { float L_4 = V_0; return L_4; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mA213675C1DD2F46927D6B0D02619CD0F2247E98D (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___l0, DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * ___dir1, const RuntimeMethod* method) { { DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * L_0 = ___dir1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_1 = ___l0; NullCheck(L_1); int32_t L_2 = Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4(L_1, /*hidden argument*/NULL); L_0->set_instanceID_0(L_2); DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * L_3 = ___dir1; L_3->set_mode_2(0); DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * L_4 = ___dir1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_5 = ___l0; NullCheck(L_5); int32_t L_6 = Light_get_shadows_m8FBBEDB8C442B0426E5D3E457330AA81D764C8F2(L_5, /*hidden argument*/NULL); L_4->set_shadow_1((bool)((((int32_t)((((int32_t)L_6) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0)); DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * L_7 = ___dir1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_8 = ___l0; NullCheck(L_8); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_9 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_8, /*hidden argument*/NULL); NullCheck(L_9); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = Transform_get_forward_m0BE1E88B86049ADA39391C3ACED2314A624BC67F(L_9, /*hidden argument*/NULL); L_7->set_direction_3(L_10); DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * L_11 = ___dir1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_12 = ___l0; NullCheck(L_12); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_13 = Light_get_color_m7A83B30FE716A1A931D450A6035A0069A2DD7698(L_12, /*hidden argument*/NULL); Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_14 = ___l0; NullCheck(L_14); float L_15 = Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23(L_14, /*hidden argument*/NULL); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_16 = LinearColor_Convert_m34C66A797B11DE3EE19A9ED913B286C5C76F3B4E(L_13, L_15, /*hidden argument*/NULL); L_11->set_color_4(L_16); DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * L_17 = ___dir1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_18 = ___l0; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_19 = LightmapperUtils_ExtractIndirect_m1BA4D17B92F68DE86B8696BCA09901CB9F70E352(L_18, /*hidden argument*/NULL); L_17->set_indirectColor_5(L_19); DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE * L_20 = ___dir1; L_20->set_penumbraWidthRadian_6((0.0f)); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mC23121E46C67B16DA74D2B74AA96BC9B734B4A86 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___l0, PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * ___point1, const RuntimeMethod* method) { { PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_0 = ___point1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_1 = ___l0; NullCheck(L_1); int32_t L_2 = Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4(L_1, /*hidden argument*/NULL); L_0->set_instanceID_0(L_2); PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_3 = ___point1; L_3->set_mode_2(0); PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_4 = ___point1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_5 = ___l0; NullCheck(L_5); int32_t L_6 = Light_get_shadows_m8FBBEDB8C442B0426E5D3E457330AA81D764C8F2(L_5, /*hidden argument*/NULL); L_4->set_shadow_1((bool)((((int32_t)((((int32_t)L_6) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0)); PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_7 = ___point1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_8 = ___l0; NullCheck(L_8); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_9 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_8, /*hidden argument*/NULL); NullCheck(L_9); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_9, /*hidden argument*/NULL); L_7->set_position_3(L_10); PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_11 = ___point1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_12 = ___l0; NullCheck(L_12); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_13 = Light_get_color_m7A83B30FE716A1A931D450A6035A0069A2DD7698(L_12, /*hidden argument*/NULL); Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_14 = ___l0; NullCheck(L_14); float L_15 = Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23(L_14, /*hidden argument*/NULL); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_16 = LinearColor_Convert_m34C66A797B11DE3EE19A9ED913B286C5C76F3B4E(L_13, L_15, /*hidden argument*/NULL); L_11->set_color_4(L_16); PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_17 = ___point1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_18 = ___l0; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_19 = LightmapperUtils_ExtractIndirect_m1BA4D17B92F68DE86B8696BCA09901CB9F70E352(L_18, /*hidden argument*/NULL); L_17->set_indirectColor_5(L_19); PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_20 = ___point1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_21 = ___l0; NullCheck(L_21); float L_22 = Light_get_range_m3AA5F21DB9441E888A0E89C465F928445150061A(L_21, /*hidden argument*/NULL); L_20->set_range_6(L_22); PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_23 = ___point1; L_23->set_sphereRadius_7((0.0f)); PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D * L_24 = ___point1; L_24->set_falloff_8(3); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mC6A2DEE19D89B532926E1E1EF0F6815E069F27C2 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___l0, SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * ___spot1, const RuntimeMethod* method) { { SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_0 = ___spot1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_1 = ___l0; NullCheck(L_1); int32_t L_2 = Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4(L_1, /*hidden argument*/NULL); L_0->set_instanceID_0(L_2); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_3 = ___spot1; L_3->set_mode_2(0); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_4 = ___spot1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_5 = ___l0; NullCheck(L_5); int32_t L_6 = Light_get_shadows_m8FBBEDB8C442B0426E5D3E457330AA81D764C8F2(L_5, /*hidden argument*/NULL); L_4->set_shadow_1((bool)((((int32_t)((((int32_t)L_6) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0)); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_7 = ___spot1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_8 = ___l0; NullCheck(L_8); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_9 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_8, /*hidden argument*/NULL); NullCheck(L_9); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_9, /*hidden argument*/NULL); L_7->set_position_3(L_10); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_11 = ___spot1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_12 = ___l0; NullCheck(L_12); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_13 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_12, /*hidden argument*/NULL); NullCheck(L_13); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_14 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(L_13, /*hidden argument*/NULL); L_11->set_orientation_4(L_14); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_15 = ___spot1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_16 = ___l0; NullCheck(L_16); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_17 = Light_get_color_m7A83B30FE716A1A931D450A6035A0069A2DD7698(L_16, /*hidden argument*/NULL); Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_18 = ___l0; NullCheck(L_18); float L_19 = Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23(L_18, /*hidden argument*/NULL); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_20 = LinearColor_Convert_m34C66A797B11DE3EE19A9ED913B286C5C76F3B4E(L_17, L_19, /*hidden argument*/NULL); L_15->set_color_5(L_20); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_21 = ___spot1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_22 = ___l0; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_23 = LightmapperUtils_ExtractIndirect_m1BA4D17B92F68DE86B8696BCA09901CB9F70E352(L_22, /*hidden argument*/NULL); L_21->set_indirectColor_6(L_23); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_24 = ___spot1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_25 = ___l0; NullCheck(L_25); float L_26 = Light_get_range_m3AA5F21DB9441E888A0E89C465F928445150061A(L_25, /*hidden argument*/NULL); L_24->set_range_7(L_26); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_27 = ___spot1; L_27->set_sphereRadius_8((0.0f)); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_28 = ___spot1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_29 = ___l0; NullCheck(L_29); float L_30 = Light_get_spotAngle_m1EAB341E449675D41E86A63F047BF3ABE2B99C3B(L_29, /*hidden argument*/NULL); L_28->set_coneAngle_9(((float)il2cpp_codegen_multiply((float)L_30, (float)(0.0174532924f)))); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_31 = ___spot1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_32 = ___l0; float L_33 = LightmapperUtils_ExtractInnerCone_mAB6BC006F6841F7881DAC60077A61BA525E09C48(L_32, /*hidden argument*/NULL); L_31->set_innerConeAngle_10(L_33); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C * L_34 = ___spot1; L_34->set_falloff_11(3); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mFF46D8454835FF7AC4B35A807B1F29222425B594 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___l0, RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * ___rect1, const RuntimeMethod* method) { { RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_0 = ___rect1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_1 = ___l0; NullCheck(L_1); int32_t L_2 = Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4(L_1, /*hidden argument*/NULL); L_0->set_instanceID_0(L_2); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_3 = ___rect1; L_3->set_mode_2(0); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_4 = ___rect1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_5 = ___l0; NullCheck(L_5); int32_t L_6 = Light_get_shadows_m8FBBEDB8C442B0426E5D3E457330AA81D764C8F2(L_5, /*hidden argument*/NULL); L_4->set_shadow_1((bool)((((int32_t)((((int32_t)L_6) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0)); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_7 = ___rect1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_8 = ___l0; NullCheck(L_8); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_9 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_8, /*hidden argument*/NULL); NullCheck(L_9); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_9, /*hidden argument*/NULL); L_7->set_position_3(L_10); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_11 = ___rect1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_12 = ___l0; NullCheck(L_12); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_13 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_12, /*hidden argument*/NULL); NullCheck(L_13); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_14 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(L_13, /*hidden argument*/NULL); L_11->set_orientation_4(L_14); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_15 = ___rect1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_16 = ___l0; NullCheck(L_16); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_17 = Light_get_color_m7A83B30FE716A1A931D450A6035A0069A2DD7698(L_16, /*hidden argument*/NULL); Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_18 = ___l0; NullCheck(L_18); float L_19 = Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23(L_18, /*hidden argument*/NULL); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_20 = LinearColor_Convert_m34C66A797B11DE3EE19A9ED913B286C5C76F3B4E(L_17, L_19, /*hidden argument*/NULL); L_15->set_color_5(L_20); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_21 = ___rect1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_22 = ___l0; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_23 = LightmapperUtils_ExtractIndirect_m1BA4D17B92F68DE86B8696BCA09901CB9F70E352(L_22, /*hidden argument*/NULL); L_21->set_indirectColor_6(L_23); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_24 = ___rect1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_25 = ___l0; NullCheck(L_25); float L_26 = Light_get_range_m3AA5F21DB9441E888A0E89C465F928445150061A(L_25, /*hidden argument*/NULL); L_24->set_range_7(L_26); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_27 = ___rect1; L_27->set_width_8((0.0f)); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_28 = ___rect1; L_28->set_height_9((0.0f)); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F * L_29 = ___rect1; L_29->set_falloff_10(3); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mF66211092ADB3241E3E1902CB84FF8E1A84A301F (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___l0, DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * ___disc1, const RuntimeMethod* method) { { DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_0 = ___disc1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_1 = ___l0; NullCheck(L_1); int32_t L_2 = Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4(L_1, /*hidden argument*/NULL); L_0->set_instanceID_0(L_2); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_3 = ___disc1; L_3->set_mode_2(0); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_4 = ___disc1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_5 = ___l0; NullCheck(L_5); int32_t L_6 = Light_get_shadows_m8FBBEDB8C442B0426E5D3E457330AA81D764C8F2(L_5, /*hidden argument*/NULL); L_4->set_shadow_1((bool)((((int32_t)((((int32_t)L_6) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0)); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_7 = ___disc1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_8 = ___l0; NullCheck(L_8); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_9 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_8, /*hidden argument*/NULL); NullCheck(L_9); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_9, /*hidden argument*/NULL); L_7->set_position_3(L_10); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_11 = ___disc1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_12 = ___l0; NullCheck(L_12); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_13 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_12, /*hidden argument*/NULL); NullCheck(L_13); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_14 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(L_13, /*hidden argument*/NULL); L_11->set_orientation_4(L_14); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_15 = ___disc1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_16 = ___l0; NullCheck(L_16); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_17 = Light_get_color_m7A83B30FE716A1A931D450A6035A0069A2DD7698(L_16, /*hidden argument*/NULL); Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_18 = ___l0; NullCheck(L_18); float L_19 = Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23(L_18, /*hidden argument*/NULL); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_20 = LinearColor_Convert_m34C66A797B11DE3EE19A9ED913B286C5C76F3B4E(L_17, L_19, /*hidden argument*/NULL); L_15->set_color_5(L_20); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_21 = ___disc1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_22 = ___l0; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_23 = LightmapperUtils_ExtractIndirect_m1BA4D17B92F68DE86B8696BCA09901CB9F70E352(L_22, /*hidden argument*/NULL); L_21->set_indirectColor_6(L_23); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_24 = ___disc1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_25 = ___l0; NullCheck(L_25); float L_26 = Light_get_range_m3AA5F21DB9441E888A0E89C465F928445150061A(L_25, /*hidden argument*/NULL); L_24->set_range_7(L_26); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_27 = ___disc1; L_27->set_radius_8((0.0f)); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF * L_28 = ___disc1; L_28->set_falloff_9(3); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_SetDelegate_mEA4A2549370F078869895AAC4E01EB916BB49A01 (RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * ___del0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Lightmapping_SetDelegate_mEA4A2549370F078869895AAC4E01EB916BB49A01_MetadataUsageId); s_Il2CppMethodInitialized = true; } RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * G_B3_0 = NULL; { RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * L_0 = ___del0; if (!L_0) { goto IL_000d; } } { RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * L_1 = ___del0; G_B3_0 = L_1; goto IL_0012; } IL_000d: { IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_il2cpp_TypeInfo_var); RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * L_2 = ((Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0(); G_B3_0 = L_2; } IL_0012: { IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_il2cpp_TypeInfo_var); ((Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(G_B3_0); return; } } // UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::GetDelegate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * Lightmapping_GetDelegate_mCFE706531D3E5A96E71ED963AF8CB4B93A1C0AEE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Lightmapping_GetDelegate_mCFE706531D3E5A96E71ED963AF8CB4B93A1C0AEE_MetadataUsageId); s_Il2CppMethodInitialized = true; } RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_il2cpp_TypeInfo_var); RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * L_0 = ((Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_il2cpp_TypeInfo_var))->get_s_RequestLightsDelegate_1(); V_0 = L_0; goto IL_000c; } IL_000c: { RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_ResetDelegate_m25E3082200DFB9F101AEE07039FC4A33C4183738 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Lightmapping_ResetDelegate_m25E3082200DFB9F101AEE07039FC4A33C4183738_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_il2cpp_TypeInfo_var); RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * L_0 = ((Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0(); ((Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(L_0); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::RequestLights(UnityEngine.Light[],System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_RequestLights_m572FA5D5ADA94FF109696431E2EAE13B6D5C9AB6 (LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45* ___lights0, intptr_t ___outLightsPtr1, int32_t ___outLightsCount2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Lightmapping_RequestLights_m572FA5D5ADA94FF109696431E2EAE13B6D5C9AB6_MetadataUsageId); s_Il2CppMethodInitialized = true; } NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE V_0; memset((&V_0), 0, sizeof(V_0)); { intptr_t L_0 = ___outLightsPtr1; void* L_1 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_0, /*hidden argument*/NULL); int32_t L_2 = ___outLightsCount2; NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE L_3 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2_mD7AFB293FDB633E3BAAE963C0F5DB9A4A25E9649((void*)(void*)L_1, L_2, 1, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2_mD7AFB293FDB633E3BAAE963C0F5DB9A4A25E9649_RuntimeMethod_var); V_0 = L_3; IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_il2cpp_TypeInfo_var); RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * L_4 = ((Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_il2cpp_TypeInfo_var))->get_s_RequestLightsDelegate_1(); LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45* L_5 = ___lights0; NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE L_6 = V_0; NullCheck(L_4); RequestLightsDelegate_Invoke_m2B97E4D1ED4DC45416B5EC472FC12B581373E403(L_4, L_5, L_6, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping__cctor_m542D9D32613B348F62541FB1F0AF70EBF7EBB93A (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Lightmapping__cctor_m542D9D32613B348F62541FB1F0AF70EBF7EBB93A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * L_0 = (RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 *)il2cpp_codegen_object_new(RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8_il2cpp_TypeInfo_var); RequestLightsDelegate__ctor_m32E80A59669219265627BAF616170C5BA130CA77(L_0, NULL, (intptr_t)((intptr_t)Lightmapping_U3Cs_DefaultDelegateU3Em__0_m117C1F5066F579E88ACCF8C46E44FBA4C751139A_RuntimeMethod_var), /*hidden argument*/NULL); ((Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_il2cpp_TypeInfo_var))->set_s_DefaultDelegate_0(L_0); RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * L_1 = ((Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0(); ((Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(L_1); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::<s_DefaultDelegate>m__0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_U3Cs_DefaultDelegateU3Em__0_m117C1F5066F579E88ACCF8C46E44FBA4C751139A (LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45* ___requests0, NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE ___lightsOutput1, const RuntimeMethod* method) { DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE V_0; memset((&V_0), 0, sizeof(V_0)); PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D V_1; memset((&V_1), 0, sizeof(V_1)); SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C V_2; memset((&V_2), 0, sizeof(V_2)); RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F V_3; memset((&V_3), 0, sizeof(V_3)); DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF V_4; memset((&V_4), 0, sizeof(V_4)); LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 V_5; memset((&V_5), 0, sizeof(V_5)); int32_t V_6 = 0; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * V_7 = NULL; int32_t V_8 = 0; { il2cpp_codegen_initobj((&V_0), sizeof(DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE )); il2cpp_codegen_initobj((&V_1), sizeof(PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D )); il2cpp_codegen_initobj((&V_2), sizeof(SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C )); il2cpp_codegen_initobj((&V_3), sizeof(RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F )); il2cpp_codegen_initobj((&V_4), sizeof(DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF )); il2cpp_codegen_initobj((&V_5), sizeof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 )); V_6 = 0; goto IL_0101; } IL_0039: { LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45* L_0 = ___requests0; int32_t L_1 = V_6; NullCheck(L_0); int32_t L_2 = L_1; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2)); V_7 = L_3; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_4 = V_7; NullCheck(L_4); int32_t L_5 = Light_get_type_m24F8A5EFB5D0B0B5F4820623132D1EAA327D06E3(L_4, /*hidden argument*/NULL); V_8 = L_5; int32_t L_6 = V_8; switch (L_6) { case 0: { goto IL_0097; } case 1: { goto IL_0069; } case 2: { goto IL_0080; } case 3: { goto IL_00ae; } case 4: { goto IL_00c5; } } } { goto IL_00dc; } IL_0069: { Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_7 = V_7; LightmapperUtils_Extract_mA213675C1DD2F46927D6B0D02619CD0F2247E98D(L_7, (DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE *)(&V_0), /*hidden argument*/NULL); LightDataGI_Init_m93EBCF45B2A5F8A0C9879FD2CF1B853514837F4B((LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 *)(&V_5), (DirectionalLight_t9A6F6DB3F62F43963D7FB0B0F9DC6AE3470577CE *)(&V_0), /*hidden argument*/NULL); goto IL_00ef; } IL_0080: { Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_8 = V_7; LightmapperUtils_Extract_mC23121E46C67B16DA74D2B74AA96BC9B734B4A86(L_8, (PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D *)(&V_1), /*hidden argument*/NULL); LightDataGI_Init_m236C2DEE096CDCF4B4489B9A5630E231531DF022((LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 *)(&V_5), (PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D *)(&V_1), /*hidden argument*/NULL); goto IL_00ef; } IL_0097: { Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_9 = V_7; LightmapperUtils_Extract_mC6A2DEE19D89B532926E1E1EF0F6815E069F27C2(L_9, (SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C *)(&V_2), /*hidden argument*/NULL); LightDataGI_Init_mBCCAA12227CF3845C831463F7B8572F00CB17CF3((LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 *)(&V_5), (SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C *)(&V_2), /*hidden argument*/NULL); goto IL_00ef; } IL_00ae: { Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_10 = V_7; LightmapperUtils_Extract_mFF46D8454835FF7AC4B35A807B1F29222425B594(L_10, (RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F *)(&V_3), /*hidden argument*/NULL); LightDataGI_Init_m24775B5AF758CAE25BA180BC17D9E032064B52B9((LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 *)(&V_5), (RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F *)(&V_3), /*hidden argument*/NULL); goto IL_00ef; } IL_00c5: { Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_11 = V_7; LightmapperUtils_Extract_mF66211092ADB3241E3E1902CB84FF8E1A84A301F(L_11, (DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF *)(&V_4), /*hidden argument*/NULL); LightDataGI_Init_m00F56356E1220B292978ABE384B6500A1F1C9291((LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 *)(&V_5), (DiscLight_tE10937E856D764434DEE6FAC456955EECF6D16DF *)(&V_4), /*hidden argument*/NULL); goto IL_00ef; } IL_00dc: { Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_12 = V_7; NullCheck(L_12); int32_t L_13 = Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4(L_12, /*hidden argument*/NULL); LightDataGI_InitNoBake_m660C58A4878A0DB9E842F642AA6D2800D30F0C48((LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 *)(&V_5), L_13, /*hidden argument*/NULL); goto IL_00ef; } IL_00ef: { int32_t L_14 = V_6; LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 L_15 = V_5; IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 , ((NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE *)(&___lightsOutput1))->___m_Buffer_0, L_14, L_15); int32_t L_16 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1)); } IL_0101: { int32_t L_17 = V_6; LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45* L_18 = ___requests0; NullCheck(L_18); if ((((int32_t)L_17) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_18)->max_length))))))) { goto IL_0039; } } { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_m32E80A59669219265627BAF616170C5BA130CA77 (RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m2B97E4D1ED4DC45416B5EC472FC12B581373E403 (RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * __this, LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45* ___requests0, NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE ___lightsOutput1, const RuntimeMethod* method) { DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 2) { // open typedef void (*FunctionPointerType) (LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45*, NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE , const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45*, NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE , const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___requests0, ___lightsOutput1, targetMethod); } } else if (___parameterCount != 2) { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE >::Invoke(targetMethod, ___requests0, ___lightsOutput1); else GenericVirtActionInvoker1< NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE >::Invoke(targetMethod, ___requests0, ___lightsOutput1); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___requests0, ___lightsOutput1); else VirtActionInvoker1< NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___requests0, ___lightsOutput1); } } else { typedef void (*FunctionPointerType) (LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45*, NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE , const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod); } } else { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (targetThis == NULL) { typedef void (*FunctionPointerType) (LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45*, NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE , const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod); } else if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker2< LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45*, NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE >::Invoke(targetMethod, targetThis, ___requests0, ___lightsOutput1); else GenericVirtActionInvoker2< LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45*, NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE >::Invoke(targetMethod, targetThis, ___requests0, ___lightsOutput1); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker2< LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45*, NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___requests0, ___lightsOutput1); else VirtActionInvoker2< LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45*, NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___requests0, ___lightsOutput1); } } else { typedef void (*FunctionPointerType) (void*, LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45*, NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE , const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___requests0, ___lightsOutput1, targetMethod); } } } } // System.IAsyncResult UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate::BeginInvoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>,System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* RequestLightsDelegate_BeginInvoke_m842A0B872EE1BDC505161CC083CA189F222784A8 (RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * __this, LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45* ___requests0, NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE ___lightsOutput1, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RequestLightsDelegate_BeginInvoke_m842A0B872EE1BDC505161CC083CA189F222784A8_MetadataUsageId); s_Il2CppMethodInitialized = true; } void *__d_args[3] = {0}; __d_args[0] = ___requests0; __d_args[1] = Box(NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE_il2cpp_TypeInfo_var, &___lightsOutput1); return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3); } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_EndInvoke_mB5DE6574659D68281BC3D8179211DA892A481333 (RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD LinearColor_Convert_m34C66A797B11DE3EE19A9ED913B286C5C76F3B4E (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___color0, float ___intensity1, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0; memset((&V_0), 0, sizeof(V_0)); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_1; memset((&V_1), 0, sizeof(V_1)); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_2; memset((&V_2), 0, sizeof(V_2)); float V_3 = 0.0f; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD V_4; memset((&V_4), 0, sizeof(V_4)); float V_5 = 0.0f; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD V_6; memset((&V_6), 0, sizeof(V_6)); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); { bool L_0 = GraphicsSettings_get_lightsUseLinearIntensity_mED8D75F87016FCF600955146863696AB214BA29A(/*hidden argument*/NULL); if (!L_0) { goto IL_0020; } } { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = Color_get_linear_mB10CD29D56ADE2C811AD74A605BA11F6656E9D1A((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&___color0), /*hidden argument*/NULL); V_1 = L_1; float L_2 = ___intensity1; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_3 = Color_RGBMultiplied_m41914B23903491843FAA3B0C02027EF8B70F34CF((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_1), L_2, /*hidden argument*/NULL); G_B3_0 = L_3; goto IL_0030; } IL_0020: { float L_4 = ___intensity1; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_5 = Color_RGBMultiplied_m41914B23903491843FAA3B0C02027EF8B70F34CF((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&___color0), L_4, /*hidden argument*/NULL); V_2 = L_5; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_6 = Color_get_linear_mB10CD29D56ADE2C811AD74A605BA11F6656E9D1A((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_2), /*hidden argument*/NULL); G_B3_0 = L_6; } IL_0030: { V_0 = G_B3_0; float L_7 = Color_get_maxColorComponent_mBA8595CB2790747F42145CB696C10E64C9BBD76D((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_0), /*hidden argument*/NULL); V_3 = L_7; float L_8 = V_3; if ((!(((float)L_8) <= ((float)(0.0f))))) { goto IL_0050; } } { LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_9 = LinearColor_Black_m0C3B7331D5DEBB72F85BAFC175BC785D964D30D8(/*hidden argument*/NULL); V_4 = L_9; goto IL_00a3; } IL_0050: { float L_10 = Color_get_maxColorComponent_mBA8595CB2790747F42145CB696C10E64C9BBD76D((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_0), /*hidden argument*/NULL); V_5 = ((float)((float)(1.0f)/(float)L_10)); float L_11 = (&V_0)->get_r_0(); float L_12 = V_5; (&V_6)->set_m_red_0(((float)il2cpp_codegen_multiply((float)L_11, (float)L_12))); float L_13 = (&V_0)->get_g_1(); float L_14 = V_5; (&V_6)->set_m_green_1(((float)il2cpp_codegen_multiply((float)L_13, (float)L_14))); float L_15 = (&V_0)->get_b_2(); float L_16 = V_5; (&V_6)->set_m_blue_2(((float)il2cpp_codegen_multiply((float)L_15, (float)L_16))); float L_17 = V_3; (&V_6)->set_m_intensity_3(L_17); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_18 = V_6; V_4 = L_18; goto IL_00a3; } IL_00a3: { LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_19 = V_4; return L_19; } } // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD LinearColor_Black_m0C3B7331D5DEBB72F85BAFC175BC785D964D30D8 (const RuntimeMethod* method) { LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD V_2; memset((&V_2), 0, sizeof(V_2)); { float L_0 = (0.0f); V_1 = L_0; (&V_0)->set_m_intensity_3(L_0); float L_1 = V_1; float L_2 = L_1; V_1 = L_2; (&V_0)->set_m_blue_2(L_2); float L_3 = V_1; float L_4 = L_3; V_1 = L_4; (&V_0)->set_m_green_1(L_4); float L_5 = V_1; (&V_0)->set_m_red_0(L_5); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_6 = V_0; V_2 = L_6; goto IL_0032; } IL_0032: { LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD L_7 = V_2; return L_7; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight IL2CPP_EXTERN_C void PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D_marshal_pinvoke(const PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D& unmarshaled, PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D_marshaled_pinvoke& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___color_4 = unmarshaled.get_color_4(); marshaled.___indirectColor_5 = unmarshaled.get_indirectColor_5(); marshaled.___range_6 = unmarshaled.get_range_6(); marshaled.___sphereRadius_7 = unmarshaled.get_sphereRadius_7(); marshaled.___falloff_8 = unmarshaled.get_falloff_8(); } IL2CPP_EXTERN_C void PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D_marshal_pinvoke_back(const PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D_marshaled_pinvoke& marshaled, PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_color_temp_4; memset((&unmarshaled_color_temp_4), 0, sizeof(unmarshaled_color_temp_4)); unmarshaled_color_temp_4 = marshaled.___color_4; unmarshaled.set_color_4(unmarshaled_color_temp_4); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_indirectColor_temp_5; memset((&unmarshaled_indirectColor_temp_5), 0, sizeof(unmarshaled_indirectColor_temp_5)); unmarshaled_indirectColor_temp_5 = marshaled.___indirectColor_5; unmarshaled.set_indirectColor_5(unmarshaled_indirectColor_temp_5); float unmarshaled_range_temp_6 = 0.0f; unmarshaled_range_temp_6 = marshaled.___range_6; unmarshaled.set_range_6(unmarshaled_range_temp_6); float unmarshaled_sphereRadius_temp_7 = 0.0f; unmarshaled_sphereRadius_temp_7 = marshaled.___sphereRadius_7; unmarshaled.set_sphereRadius_7(unmarshaled_sphereRadius_temp_7); uint8_t unmarshaled_falloff_temp_8 = 0; unmarshaled_falloff_temp_8 = marshaled.___falloff_8; unmarshaled.set_falloff_8(unmarshaled_falloff_temp_8); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight IL2CPP_EXTERN_C void PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D_marshal_pinvoke_cleanup(PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight IL2CPP_EXTERN_C void PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D_marshal_com(const PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D& unmarshaled, PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D_marshaled_com& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___color_4 = unmarshaled.get_color_4(); marshaled.___indirectColor_5 = unmarshaled.get_indirectColor_5(); marshaled.___range_6 = unmarshaled.get_range_6(); marshaled.___sphereRadius_7 = unmarshaled.get_sphereRadius_7(); marshaled.___falloff_8 = unmarshaled.get_falloff_8(); } IL2CPP_EXTERN_C void PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D_marshal_com_back(const PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D_marshaled_com& marshaled, PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_color_temp_4; memset((&unmarshaled_color_temp_4), 0, sizeof(unmarshaled_color_temp_4)); unmarshaled_color_temp_4 = marshaled.___color_4; unmarshaled.set_color_4(unmarshaled_color_temp_4); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_indirectColor_temp_5; memset((&unmarshaled_indirectColor_temp_5), 0, sizeof(unmarshaled_indirectColor_temp_5)); unmarshaled_indirectColor_temp_5 = marshaled.___indirectColor_5; unmarshaled.set_indirectColor_5(unmarshaled_indirectColor_temp_5); float unmarshaled_range_temp_6 = 0.0f; unmarshaled_range_temp_6 = marshaled.___range_6; unmarshaled.set_range_6(unmarshaled_range_temp_6); float unmarshaled_sphereRadius_temp_7 = 0.0f; unmarshaled_sphereRadius_temp_7 = marshaled.___sphereRadius_7; unmarshaled.set_sphereRadius_7(unmarshaled_sphereRadius_temp_7); uint8_t unmarshaled_falloff_temp_8 = 0; unmarshaled_falloff_temp_8 = marshaled.___falloff_8; unmarshaled.set_falloff_8(unmarshaled_falloff_temp_8); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight IL2CPP_EXTERN_C void PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D_marshal_com_cleanup(PointLight_t13AFF86FA0F9FF4CA9F816D78C5EFB8D6092803D_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight IL2CPP_EXTERN_C void RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F_marshal_pinvoke(const RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F& unmarshaled, RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F_marshaled_pinvoke& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___orientation_4 = unmarshaled.get_orientation_4(); marshaled.___color_5 = unmarshaled.get_color_5(); marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6(); marshaled.___range_7 = unmarshaled.get_range_7(); marshaled.___width_8 = unmarshaled.get_width_8(); marshaled.___height_9 = unmarshaled.get_height_9(); marshaled.___falloff_10 = unmarshaled.get_falloff_10(); } IL2CPP_EXTERN_C void RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F_marshal_pinvoke_back(const RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F_marshaled_pinvoke& marshaled, RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_orientation_temp_4; memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4)); unmarshaled_orientation_temp_4 = marshaled.___orientation_4; unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_color_temp_5; memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5)); unmarshaled_color_temp_5 = marshaled.___color_5; unmarshaled.set_color_5(unmarshaled_color_temp_5); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_indirectColor_temp_6; memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6)); unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6); float unmarshaled_range_temp_7 = 0.0f; unmarshaled_range_temp_7 = marshaled.___range_7; unmarshaled.set_range_7(unmarshaled_range_temp_7); float unmarshaled_width_temp_8 = 0.0f; unmarshaled_width_temp_8 = marshaled.___width_8; unmarshaled.set_width_8(unmarshaled_width_temp_8); float unmarshaled_height_temp_9 = 0.0f; unmarshaled_height_temp_9 = marshaled.___height_9; unmarshaled.set_height_9(unmarshaled_height_temp_9); uint8_t unmarshaled_falloff_temp_10 = 0; unmarshaled_falloff_temp_10 = marshaled.___falloff_10; unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight IL2CPP_EXTERN_C void RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F_marshal_pinvoke_cleanup(RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight IL2CPP_EXTERN_C void RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F_marshal_com(const RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F& unmarshaled, RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F_marshaled_com& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___orientation_4 = unmarshaled.get_orientation_4(); marshaled.___color_5 = unmarshaled.get_color_5(); marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6(); marshaled.___range_7 = unmarshaled.get_range_7(); marshaled.___width_8 = unmarshaled.get_width_8(); marshaled.___height_9 = unmarshaled.get_height_9(); marshaled.___falloff_10 = unmarshaled.get_falloff_10(); } IL2CPP_EXTERN_C void RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F_marshal_com_back(const RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F_marshaled_com& marshaled, RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_orientation_temp_4; memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4)); unmarshaled_orientation_temp_4 = marshaled.___orientation_4; unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_color_temp_5; memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5)); unmarshaled_color_temp_5 = marshaled.___color_5; unmarshaled.set_color_5(unmarshaled_color_temp_5); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_indirectColor_temp_6; memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6)); unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6); float unmarshaled_range_temp_7 = 0.0f; unmarshaled_range_temp_7 = marshaled.___range_7; unmarshaled.set_range_7(unmarshaled_range_temp_7); float unmarshaled_width_temp_8 = 0.0f; unmarshaled_width_temp_8 = marshaled.___width_8; unmarshaled.set_width_8(unmarshaled_width_temp_8); float unmarshaled_height_temp_9 = 0.0f; unmarshaled_height_temp_9 = marshaled.___height_9; unmarshaled.set_height_9(unmarshaled_height_temp_9); uint8_t unmarshaled_falloff_temp_10 = 0; unmarshaled_falloff_temp_10 = marshaled.___falloff_10; unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight IL2CPP_EXTERN_C void RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F_marshal_com_cleanup(RectangleLight_tA8F8FE31870726D3994C3D212AA46CDD65FC381F_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight IL2CPP_EXTERN_C void SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C_marshal_pinvoke(const SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C& unmarshaled, SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C_marshaled_pinvoke& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___orientation_4 = unmarshaled.get_orientation_4(); marshaled.___color_5 = unmarshaled.get_color_5(); marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6(); marshaled.___range_7 = unmarshaled.get_range_7(); marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8(); marshaled.___coneAngle_9 = unmarshaled.get_coneAngle_9(); marshaled.___innerConeAngle_10 = unmarshaled.get_innerConeAngle_10(); marshaled.___falloff_11 = unmarshaled.get_falloff_11(); } IL2CPP_EXTERN_C void SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C_marshal_pinvoke_back(const SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C_marshaled_pinvoke& marshaled, SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_orientation_temp_4; memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4)); unmarshaled_orientation_temp_4 = marshaled.___orientation_4; unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_color_temp_5; memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5)); unmarshaled_color_temp_5 = marshaled.___color_5; unmarshaled.set_color_5(unmarshaled_color_temp_5); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_indirectColor_temp_6; memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6)); unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6); float unmarshaled_range_temp_7 = 0.0f; unmarshaled_range_temp_7 = marshaled.___range_7; unmarshaled.set_range_7(unmarshaled_range_temp_7); float unmarshaled_sphereRadius_temp_8 = 0.0f; unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8; unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8); float unmarshaled_coneAngle_temp_9 = 0.0f; unmarshaled_coneAngle_temp_9 = marshaled.___coneAngle_9; unmarshaled.set_coneAngle_9(unmarshaled_coneAngle_temp_9); float unmarshaled_innerConeAngle_temp_10 = 0.0f; unmarshaled_innerConeAngle_temp_10 = marshaled.___innerConeAngle_10; unmarshaled.set_innerConeAngle_10(unmarshaled_innerConeAngle_temp_10); uint8_t unmarshaled_falloff_temp_11 = 0; unmarshaled_falloff_temp_11 = marshaled.___falloff_11; unmarshaled.set_falloff_11(unmarshaled_falloff_temp_11); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight IL2CPP_EXTERN_C void SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C_marshal_pinvoke_cleanup(SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight IL2CPP_EXTERN_C void SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C_marshal_com(const SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C& unmarshaled, SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C_marshaled_com& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___orientation_4 = unmarshaled.get_orientation_4(); marshaled.___color_5 = unmarshaled.get_color_5(); marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6(); marshaled.___range_7 = unmarshaled.get_range_7(); marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8(); marshaled.___coneAngle_9 = unmarshaled.get_coneAngle_9(); marshaled.___innerConeAngle_10 = unmarshaled.get_innerConeAngle_10(); marshaled.___falloff_11 = unmarshaled.get_falloff_11(); } IL2CPP_EXTERN_C void SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C_marshal_com_back(const SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C_marshaled_com& marshaled, SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_orientation_temp_4; memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4)); unmarshaled_orientation_temp_4 = marshaled.___orientation_4; unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_color_temp_5; memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5)); unmarshaled_color_temp_5 = marshaled.___color_5; unmarshaled.set_color_5(unmarshaled_color_temp_5); LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD unmarshaled_indirectColor_temp_6; memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6)); unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6); float unmarshaled_range_temp_7 = 0.0f; unmarshaled_range_temp_7 = marshaled.___range_7; unmarshaled.set_range_7(unmarshaled_range_temp_7); float unmarshaled_sphereRadius_temp_8 = 0.0f; unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8; unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8); float unmarshaled_coneAngle_temp_9 = 0.0f; unmarshaled_coneAngle_temp_9 = marshaled.___coneAngle_9; unmarshaled.set_coneAngle_9(unmarshaled_coneAngle_temp_9); float unmarshaled_innerConeAngle_temp_10 = 0.0f; unmarshaled_innerConeAngle_temp_10 = marshaled.___innerConeAngle_10; unmarshaled.set_innerConeAngle_10(unmarshaled_innerConeAngle_temp_10); uint8_t unmarshaled_falloff_temp_11 = 0; unmarshaled_falloff_temp_11 = marshaled.___falloff_11; unmarshaled.set_falloff_11(unmarshaled_falloff_temp_11); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight IL2CPP_EXTERN_C void SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C_marshal_com_cleanup(SpotLight_t3F4C3626D514DC9796C2D2B0A1CDAD767C57AB3C_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.LowLevel.PlayerLoopSystem IL2CPP_EXTERN_C void PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshal_pinvoke(const PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D& unmarshaled, PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_pinvoke& marshaled) { Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL, NULL); } IL2CPP_EXTERN_C void PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshal_pinvoke_back(const PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_pinvoke& marshaled, PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D& unmarshaled) { Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.LowLevel.PlayerLoopSystem IL2CPP_EXTERN_C void PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshal_pinvoke_cleanup(PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.LowLevel.PlayerLoopSystem IL2CPP_EXTERN_C void PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshal_com(const PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D& unmarshaled, PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_com& marshaled) { Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL, NULL); } IL2CPP_EXTERN_C void PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshal_com_back(const PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_com& marshaled, PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D& unmarshaled) { Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.LowLevel.PlayerLoopSystem IL2CPP_EXTERN_C void PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshal_com_cleanup(PlayerLoopSystem_t89BC6208BDD3B7C57FED7B0201341A7D4E846A6D_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_UpdateFunction_tE0936D5A5B8C3367F0E6E464162E1FB1E9F304A8 (UpdateFunction_tE0936D5A5B8C3367F0E6E464162E1FB1E9F304A8 * __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.Experimental.LowLevel.PlayerLoopSystem_UpdateFunction::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction__ctor_mE9482A4124209C27A666B5D0080EEE63E81478AE (UpdateFunction_tE0936D5A5B8C3367F0E6E464162E1FB1E9F304A8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Experimental.LowLevel.PlayerLoopSystem_UpdateFunction::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction_Invoke_m947E91D565C20FCCD7681BBD18998152C70EF0A6 (UpdateFunction_tE0936D5A5B8C3367F0E6E464162E1FB1E9F304A8 * __this, const RuntimeMethod* method) { DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 0) { // open typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } else { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis); else GenericVirtActionInvoker0::Invoke(targetMethod, targetThis); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis); } } else { typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } } } // System.IAsyncResult UnityEngine.Experimental.LowLevel.PlayerLoopSystem_UpdateFunction::BeginInvoke(System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* UpdateFunction_BeginInvoke_m21EE5E68A5F0F9C8CE27D16BDCD77A593F6F48A7 (UpdateFunction_tE0936D5A5B8C3367F0E6E464162E1FB1E9F304A8 * __this, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method) { void *__d_args[1] = {0}; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1); } // System.Void UnityEngine.Experimental.LowLevel.PlayerLoopSystem_UpdateFunction::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction_EndInvoke_m2F041282322387FE25791EAC3A667169262AE5A2 (UpdateFunction_tE0936D5A5B8C3367F0E6E464162E1FB1E9F304A8 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.LowLevel.PlayerLoopSystemInternal IL2CPP_EXTERN_C void PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9_marshal_pinvoke(const PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9& unmarshaled, PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9_marshaled_pinvoke& marshaled) { Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL, NULL); } IL2CPP_EXTERN_C void PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9_marshal_pinvoke_back(const PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9_marshaled_pinvoke& marshaled, PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9& unmarshaled) { Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.LowLevel.PlayerLoopSystemInternal IL2CPP_EXTERN_C void PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9_marshal_pinvoke_cleanup(PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.LowLevel.PlayerLoopSystemInternal IL2CPP_EXTERN_C void PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9_marshal_com(const PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9& unmarshaled, PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9_marshaled_com& marshaled) { Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL, NULL); } IL2CPP_EXTERN_C void PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9_marshal_com_back(const PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9_marshaled_com& marshaled, PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9& unmarshaled) { Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.LowLevel.PlayerLoopSystemInternal IL2CPP_EXTERN_C void PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9_marshal_com_cleanup(PlayerLoopSystemInternal_tE0D30607A74F1E0D695E5E83717C26308CB5C9E9_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 CameraPlayable_GetHandle_mC710651CAEE2596697CFFC01014BEB041C67E2B4 (CameraPlayable_t3EEDF247328760DA29DC7E39B712076ED0FD9937 * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 CameraPlayable_GetHandle_mC710651CAEE2596697CFFC01014BEB041C67E2B4_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { CameraPlayable_t3EEDF247328760DA29DC7E39B712076ED0FD9937 * _thisAdjusted = reinterpret_cast<CameraPlayable_t3EEDF247328760DA29DC7E39B712076ED0FD9937 *>(__this + 1); return CameraPlayable_GetHandle_mC710651CAEE2596697CFFC01014BEB041C67E2B4(_thisAdjusted, method); } // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_mBA0325A3187672B8FDE237D2D5229474C19E3A52 (CameraPlayable_t3EEDF247328760DA29DC7E39B712076ED0FD9937 * __this, CameraPlayable_t3EEDF247328760DA29DC7E39B712076ED0FD9937 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CameraPlayable_Equals_mBA0325A3187672B8FDE237D2D5229474C19E3A52_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = CameraPlayable_GetHandle_mC710651CAEE2596697CFFC01014BEB041C67E2B4((CameraPlayable_t3EEDF247328760DA29DC7E39B712076ED0FD9937 *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = CameraPlayable_GetHandle_mC710651CAEE2596697CFFC01014BEB041C67E2B4((CameraPlayable_t3EEDF247328760DA29DC7E39B712076ED0FD9937 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool CameraPlayable_Equals_mBA0325A3187672B8FDE237D2D5229474C19E3A52_AdjustorThunk (RuntimeObject * __this, CameraPlayable_t3EEDF247328760DA29DC7E39B712076ED0FD9937 ___other0, const RuntimeMethod* method) { CameraPlayable_t3EEDF247328760DA29DC7E39B712076ED0FD9937 * _thisAdjusted = reinterpret_cast<CameraPlayable_t3EEDF247328760DA29DC7E39B712076ED0FD9937 *>(__this + 1); return CameraPlayable_Equals_mBA0325A3187672B8FDE237D2D5229474C19E3A52(_thisAdjusted, ___other0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 MaterialEffectPlayable_GetHandle_mB0F6F324656489CE4DE4EFA8ACCE37458D292439 (MaterialEffectPlayable_t40911576524A28294D958991232297B1728713FC * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 MaterialEffectPlayable_GetHandle_mB0F6F324656489CE4DE4EFA8ACCE37458D292439_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { MaterialEffectPlayable_t40911576524A28294D958991232297B1728713FC * _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_t40911576524A28294D958991232297B1728713FC *>(__this + 1); return MaterialEffectPlayable_GetHandle_mB0F6F324656489CE4DE4EFA8ACCE37458D292439(_thisAdjusted, method); } // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_m9C2DB0EB37CFB9679961D667B61E2360384C71DA (MaterialEffectPlayable_t40911576524A28294D958991232297B1728713FC * __this, MaterialEffectPlayable_t40911576524A28294D958991232297B1728713FC ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MaterialEffectPlayable_Equals_m9C2DB0EB37CFB9679961D667B61E2360384C71DA_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = MaterialEffectPlayable_GetHandle_mB0F6F324656489CE4DE4EFA8ACCE37458D292439((MaterialEffectPlayable_t40911576524A28294D958991232297B1728713FC *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = MaterialEffectPlayable_GetHandle_mB0F6F324656489CE4DE4EFA8ACCE37458D292439((MaterialEffectPlayable_t40911576524A28294D958991232297B1728713FC *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool MaterialEffectPlayable_Equals_m9C2DB0EB37CFB9679961D667B61E2360384C71DA_AdjustorThunk (RuntimeObject * __this, MaterialEffectPlayable_t40911576524A28294D958991232297B1728713FC ___other0, const RuntimeMethod* method) { MaterialEffectPlayable_t40911576524A28294D958991232297B1728713FC * _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_t40911576524A28294D958991232297B1728713FC *>(__this + 1); return MaterialEffectPlayable_Equals_m9C2DB0EB37CFB9679961D667B61E2360384C71DA(_thisAdjusted, ___other0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 TextureMixerPlayable_GetHandle_mBC5D38A23834675B7A8D5314DCF4655C83AE649C (TextureMixerPlayable_tC536766EC72A3E271307F13E649F22BA411B9326 * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 TextureMixerPlayable_GetHandle_mBC5D38A23834675B7A8D5314DCF4655C83AE649C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { TextureMixerPlayable_tC536766EC72A3E271307F13E649F22BA411B9326 * _thisAdjusted = reinterpret_cast<TextureMixerPlayable_tC536766EC72A3E271307F13E649F22BA411B9326 *>(__this + 1); return TextureMixerPlayable_GetHandle_mBC5D38A23834675B7A8D5314DCF4655C83AE649C(_thisAdjusted, method); } // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_mEDE18FD43C9501F04871D2357DC66BABE43F397B (TextureMixerPlayable_tC536766EC72A3E271307F13E649F22BA411B9326 * __this, TextureMixerPlayable_tC536766EC72A3E271307F13E649F22BA411B9326 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TextureMixerPlayable_Equals_mEDE18FD43C9501F04871D2357DC66BABE43F397B_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = TextureMixerPlayable_GetHandle_mBC5D38A23834675B7A8D5314DCF4655C83AE649C((TextureMixerPlayable_tC536766EC72A3E271307F13E649F22BA411B9326 *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = TextureMixerPlayable_GetHandle_mBC5D38A23834675B7A8D5314DCF4655C83AE649C((TextureMixerPlayable_tC536766EC72A3E271307F13E649F22BA411B9326 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool TextureMixerPlayable_Equals_mEDE18FD43C9501F04871D2357DC66BABE43F397B_AdjustorThunk (RuntimeObject * __this, TextureMixerPlayable_tC536766EC72A3E271307F13E649F22BA411B9326 ___other0, const RuntimeMethod* method) { TextureMixerPlayable_tC536766EC72A3E271307F13E649F22BA411B9326 * _thisAdjusted = reinterpret_cast<TextureMixerPlayable_tC536766EC72A3E271307F13E649F22BA411B9326 *>(__this + 1); return TextureMixerPlayable_Equals_mEDE18FD43C9501F04871D2357DC66BABE43F397B(_thisAdjusted, ___other0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_mB95177E1C8083A75B0980623778F2B6F3A80FE52 (BuiltinRuntimeReflectionSystem_tF90359038F6B352F6137BF66107D26BF8B165D45 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::TickRealtimeProbes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_TickRealtimeProbes_m7100EF316D04C407A21C27A35752826E463603EB (BuiltinRuntimeReflectionSystem_tF90359038F6B352F6137BF66107D26BF8B165D45 * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = BuiltinRuntimeReflectionSystem_BuiltinUpdate_mE62DD3456554487F133F6CCF3D07E0CE6B7A07AB(/*hidden argument*/NULL); V_0 = L_0; goto IL_000c; } IL_000c: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m60454D78E8492E739E2537F0B80FC76AC5DA1FCC (BuiltinRuntimeReflectionSystem_tF90359038F6B352F6137BF66107D26BF8B165D45 * __this, const RuntimeMethod* method) { { BuiltinRuntimeReflectionSystem_Dispose_m46A331A4A718F67B97CC07E98D419C0BBF38A8B0(__this, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m46A331A4A718F67B97CC07E98D419C0BBF38A8B0 (BuiltinRuntimeReflectionSystem_tF90359038F6B352F6137BF66107D26BF8B165D45 * __this, bool ___disposing0, const RuntimeMethod* method) { { return; } } // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mE62DD3456554487F133F6CCF3D07E0CE6B7A07AB (const RuntimeMethod* method) { typedef bool (*BuiltinRuntimeReflectionSystem_BuiltinUpdate_mE62DD3456554487F133F6CCF3D07E0CE6B7A07AB_ftn) (); static BuiltinRuntimeReflectionSystem_BuiltinUpdate_mE62DD3456554487F133F6CCF3D07E0CE6B7A07AB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (BuiltinRuntimeReflectionSystem_BuiltinUpdate_mE62DD3456554487F133F6CCF3D07E0CE6B7A07AB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()"); bool retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Internal_BuiltinRuntimeReflectionSystem_New() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BuiltinRuntimeReflectionSystem_tF90359038F6B352F6137BF66107D26BF8B165D45 * BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_m1B6EE7816B71869B7F874488A51FF0093F1FF8CB (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_m1B6EE7816B71869B7F874488A51FF0093F1FF8CB_MetadataUsageId); s_Il2CppMethodInitialized = true; } BuiltinRuntimeReflectionSystem_tF90359038F6B352F6137BF66107D26BF8B165D45 * V_0 = NULL; { BuiltinRuntimeReflectionSystem_tF90359038F6B352F6137BF66107D26BF8B165D45 * L_0 = (BuiltinRuntimeReflectionSystem_tF90359038F6B352F6137BF66107D26BF8B165D45 *)il2cpp_codegen_object_new(BuiltinRuntimeReflectionSystem_tF90359038F6B352F6137BF66107D26BF8B165D45_il2cpp_TypeInfo_var); BuiltinRuntimeReflectionSystem__ctor_mB95177E1C8083A75B0980623778F2B6F3A80FE52(L_0, /*hidden argument*/NULL); V_0 = L_0; goto IL_000c; } IL_000c: { BuiltinRuntimeReflectionSystem_tF90359038F6B352F6137BF66107D26BF8B165D45 * L_1 = V_0; return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mBA4E395B8A78B67B0969356DE19F6F1E73D284E0 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___format0; bool L_1 = ___isSRGB1; int32_t L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAB77B8E00F9BE01455C0E011CF426FFBC53FA533(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000e; } IL_000e: { int32_t L_3 = V_0; return L_3; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAB77B8E00F9BE01455C0E011CF426FFBC53FA533 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAB77B8E00F9BE01455C0E011CF426FFBC53FA533_ftn) (int32_t, bool); static GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAB77B8E00F9BE01455C0E011CF426FFBC53FA533_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAB77B8E00F9BE01455C0E011CF426FFBC53FA533_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)"); int32_t retVal = _il2cpp_icall_func(___format0, ___isSRGB1); return retVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mA94B78BFCA8AFEBB85150D361A9A20C83FC5277E (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___format0; bool L_1 = ___isSRGB1; int32_t L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m36427FF5F0909DFE7AB6849EAC2D01A4E8D5ECF8(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000e; } IL_000e: { int32_t L_3 = V_0; return L_3; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m36427FF5F0909DFE7AB6849EAC2D01A4E8D5ECF8 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m36427FF5F0909DFE7AB6849EAC2D01A4E8D5ECF8_ftn) (int32_t, bool); static GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m36427FF5F0909DFE7AB6849EAC2D01A4E8D5ECF8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m36427FF5F0909DFE7AB6849EAC2D01A4E8D5ECF8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)"); int32_t retVal = _il2cpp_icall_func(___format0, ___isSRGB1); return retVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m4527266E37A786CC45C6BDD520A793C3B5A3A09E (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0(/*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0); int32_t L_1 = ___readWrite1; if (L_1) { goto IL_0016; } } { bool L_2 = V_0; G_B3_0 = ((int32_t)(L_2)); goto IL_001a; } IL_0016: { int32_t L_3 = ___readWrite1; G_B3_0 = ((((int32_t)L_3) == ((int32_t)2))? 1 : 0); } IL_001a: { V_1 = (bool)G_B3_0; int32_t L_4 = ___format0; bool L_5 = V_1; int32_t L_6 = GraphicsFormatUtility_GetGraphicsFormat_mA94B78BFCA8AFEBB85150D361A9A20C83FC5277E(L_4, L_5, /*hidden argument*/NULL); V_2 = L_6; goto IL_0028; } IL_0028: { int32_t L_7 = V_2; return L_7; } } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E (int32_t ___format0, const RuntimeMethod* method) { typedef bool (*GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E_ftn) (int32_t); static GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); bool retVal = _il2cpp_icall_func(___format0); return retVal; } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m456D7B059F25F7378E05E3346CB1670517A46C71 (int32_t ___format0, const RuntimeMethod* method) { typedef bool (*GraphicsFormatUtility_IsCompressedTextureFormat_m456D7B059F25F7378E05E3346CB1670517A46C71_ftn) (int32_t); static GraphicsFormatUtility_IsCompressedTextureFormat_m456D7B059F25F7378E05E3346CB1670517A46C71_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_IsCompressedTextureFormat_m456D7B059F25F7378E05E3346CB1670517A46C71_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)"); bool retVal = _il2cpp_icall_func(___format0); return retVal; } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_m97E8A6551AAEE6B1E4E92F92167FC97CC7D73DB1 (int32_t ___format0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { int32_t L_0 = ___format0; if ((((int32_t)L_0) == ((int32_t)((int32_t)28)))) { goto IL_0020; } } { int32_t L_1 = ___format0; if ((((int32_t)L_1) == ((int32_t)((int32_t)29)))) { goto IL_0020; } } { int32_t L_2 = ___format0; if ((((int32_t)L_2) == ((int32_t)((int32_t)64)))) { goto IL_0020; } } { int32_t L_3 = ___format0; G_B5_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)65)))? 1 : 0); goto IL_0021; } IL_0020: { G_B5_0 = 1; } IL_0021: { V_0 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::set_Internal_ScriptableRuntimeReflectionSystemSettings_system(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_m9D4C5A04E52667F4A9C15144B854A9D84D089590 (RuntimeObject* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_m9D4C5A04E52667F4A9C15144B854A9D84D089590_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_il2cpp_TypeInfo_var); ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * L_0 = ((ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_il2cpp_TypeInfo_var))->get_s_Instance_0(); NullCheck(L_0); RuntimeObject* L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mABDBD524BA9D869BCC02159B00C3B5F6DEE21895(L_0, /*hidden argument*/NULL); RuntimeObject* L_2 = ___value0; if ((((RuntimeObject*)(RuntimeObject*)L_1) == ((RuntimeObject*)(RuntimeObject*)L_2))) { goto IL_0031; } } { IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_il2cpp_TypeInfo_var); ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * L_3 = ((ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_il2cpp_TypeInfo_var))->get_s_Instance_0(); NullCheck(L_3); RuntimeObject* L_4 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mABDBD524BA9D869BCC02159B00C3B5F6DEE21895(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0030; } } { IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_il2cpp_TypeInfo_var); ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * L_5 = ((ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_il2cpp_TypeInfo_var))->get_s_Instance_0(); NullCheck(L_5); RuntimeObject* L_6 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mABDBD524BA9D869BCC02159B00C3B5F6DEE21895(L_5, /*hidden argument*/NULL); NullCheck(L_6); InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t7218B22548186B208D65EA5B7870503810A2D15A_il2cpp_TypeInfo_var, L_6); } IL_0030: { } IL_0031: { IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_il2cpp_TypeInfo_var); ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * L_7 = ((ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_il2cpp_TypeInfo_var))->get_s_Instance_0(); RuntimeObject* L_8 = ___value0; NullCheck(L_7); ScriptableRuntimeReflectionSystemWrapper_set_implementation_m7866062401FA10180983AFE19BA672AE63CED29B_inline(L_7, L_8, /*hidden argument*/NULL); return; } } // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::get_Internal_ScriptableRuntimeReflectionSystemSettings_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_m67BF9AE5DFB70144A8114705C51C96FFB497AA3E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_m67BF9AE5DFB70144A8114705C51C96FFB497AA3E_MetadataUsageId); s_Il2CppMethodInitialized = true; } ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_il2cpp_TypeInfo_var); ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * L_0 = ((ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_il2cpp_TypeInfo_var))->get_s_Instance_0(); V_0 = L_0; goto IL_000c; } IL_000c: { ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m02B2FCD9BBCFA4ECC1D91A0B5B8B83856AC55718 (const RuntimeMethod* method) { typedef void (*ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m02B2FCD9BBCFA4ECC1D91A0B5B8B83856AC55718_ftn) (); static ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m02B2FCD9BBCFA4ECC1D91A0B5B8B83856AC55718_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m02B2FCD9BBCFA4ECC1D91A0B5B8B83856AC55718_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()"); _il2cpp_icall_func(); } // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings__cctor_m9CC42ECA95CACFFF874575B63D1FA461667D194C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ScriptableRuntimeReflectionSystemSettings__cctor_m9CC42ECA95CACFFF874575B63D1FA461667D194C_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * L_0 = (ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 *)il2cpp_codegen_object_new(ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4_il2cpp_TypeInfo_var); ScriptableRuntimeReflectionSystemWrapper__ctor_mB936D4EA457BCCBEB0413F3F5B216164D88C4A3F(L_0, /*hidden argument*/NULL); ((ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t93C07D988FA304DFB8B0F4FC99243FCD19945D84_il2cpp_TypeInfo_var))->set_s_Instance_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_mB936D4EA457BCCBEB0413F3F5B216164D88C4A3F (ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mABDBD524BA9D869BCC02159B00C3B5F6DEE21895 (ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * __this, const RuntimeMethod* method) { RuntimeObject* V_0 = NULL; { RuntimeObject* L_0 = __this->get_U3CimplementationU3Ek__BackingField_0(); V_0 = L_0; goto IL_000c; } IL_000c: { RuntimeObject* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m7866062401FA10180983AFE19BA672AE63CED29B (ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * __this, RuntimeObject* ___value0, const RuntimeMethod* method) { { RuntimeObject* L_0 = ___value0; __this->set_U3CimplementationU3Ek__BackingField_0(L_0); return; } } // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(System.Boolean&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_m65564441C57A8D5D3BA116C171ECE95B91F734A2 (ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * __this, bool* ___result0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_m65564441C57A8D5D3BA116C171ECE95B91F734A2_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool* G_B2_0 = NULL; bool* G_B1_0 = NULL; int32_t G_B3_0 = 0; bool* G_B3_1 = NULL; { bool* L_0 = ___result0; RuntimeObject* L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mABDBD524BA9D869BCC02159B00C3B5F6DEE21895(__this, /*hidden argument*/NULL); G_B1_0 = L_0; if (!L_1) { G_B2_0 = L_0; goto IL_001a; } } { RuntimeObject* L_2 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mABDBD524BA9D869BCC02159B00C3B5F6DEE21895(__this, /*hidden argument*/NULL); NullCheck(L_2); bool L_3 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem::TickRealtimeProbes() */, IScriptableRuntimeReflectionSystem_t3635F81D0F014A163A32492F27885B589F491CFD_il2cpp_TypeInfo_var, L_2); G_B3_0 = ((int32_t)(L_3)); G_B3_1 = G_B1_0; goto IL_001b; } IL_001a: { G_B3_0 = 0; G_B3_1 = G_B2_0; } IL_001b: { *((int8_t*)G_B3_1) = (int8_t)G_B3_0; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteBone IL2CPP_EXTERN_C void SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2_marshal_pinvoke(const SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2& unmarshaled, SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2_marshaled_pinvoke& marshaled) { marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_Name_0()); marshaled.___m_Position_1 = unmarshaled.get_m_Position_1(); marshaled.___m_Rotation_2 = unmarshaled.get_m_Rotation_2(); marshaled.___m_Length_3 = unmarshaled.get_m_Length_3(); marshaled.___m_ParentId_4 = unmarshaled.get_m_ParentId_4(); } IL2CPP_EXTERN_C void SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2_marshal_pinvoke_back(const SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2_marshaled_pinvoke& marshaled, SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2& unmarshaled) { unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0)); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_m_Position_temp_1; memset((&unmarshaled_m_Position_temp_1), 0, sizeof(unmarshaled_m_Position_temp_1)); unmarshaled_m_Position_temp_1 = marshaled.___m_Position_1; unmarshaled.set_m_Position_1(unmarshaled_m_Position_temp_1); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_m_Rotation_temp_2; memset((&unmarshaled_m_Rotation_temp_2), 0, sizeof(unmarshaled_m_Rotation_temp_2)); unmarshaled_m_Rotation_temp_2 = marshaled.___m_Rotation_2; unmarshaled.set_m_Rotation_2(unmarshaled_m_Rotation_temp_2); float unmarshaled_m_Length_temp_3 = 0.0f; unmarshaled_m_Length_temp_3 = marshaled.___m_Length_3; unmarshaled.set_m_Length_3(unmarshaled_m_Length_temp_3); int32_t unmarshaled_m_ParentId_temp_4 = 0; unmarshaled_m_ParentId_temp_4 = marshaled.___m_ParentId_4; unmarshaled.set_m_ParentId_4(unmarshaled_m_ParentId_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteBone IL2CPP_EXTERN_C void SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2_marshal_pinvoke_cleanup(SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___m_Name_0); marshaled.___m_Name_0 = NULL; } // Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteBone IL2CPP_EXTERN_C void SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2_marshal_com(const SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2& unmarshaled, SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2_marshaled_com& marshaled) { marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_Name_0()); marshaled.___m_Position_1 = unmarshaled.get_m_Position_1(); marshaled.___m_Rotation_2 = unmarshaled.get_m_Rotation_2(); marshaled.___m_Length_3 = unmarshaled.get_m_Length_3(); marshaled.___m_ParentId_4 = unmarshaled.get_m_ParentId_4(); } IL2CPP_EXTERN_C void SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2_marshal_com_back(const SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2_marshaled_com& marshaled, SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2& unmarshaled) { unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0)); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_m_Position_temp_1; memset((&unmarshaled_m_Position_temp_1), 0, sizeof(unmarshaled_m_Position_temp_1)); unmarshaled_m_Position_temp_1 = marshaled.___m_Position_1; unmarshaled.set_m_Position_1(unmarshaled_m_Position_temp_1); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_m_Rotation_temp_2; memset((&unmarshaled_m_Rotation_temp_2), 0, sizeof(unmarshaled_m_Rotation_temp_2)); unmarshaled_m_Rotation_temp_2 = marshaled.___m_Rotation_2; unmarshaled.set_m_Rotation_2(unmarshaled_m_Rotation_temp_2); float unmarshaled_m_Length_temp_3 = 0.0f; unmarshaled_m_Length_temp_3 = marshaled.___m_Length_3; unmarshaled.set_m_Length_3(unmarshaled_m_Length_temp_3); int32_t unmarshaled_m_ParentId_temp_4 = 0; unmarshaled_m_ParentId_temp_4 = marshaled.___m_ParentId_4; unmarshaled.set_m_ParentId_4(unmarshaled_m_ParentId_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteBone IL2CPP_EXTERN_C void SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2_marshal_com_cleanup(SpriteBone_tD75C1B533C9282AEC369B66DF430C1CAC3C8BEB2_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0); marshaled.___m_Name_0 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ExtensionOfNativeClassAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExtensionOfNativeClassAttribute__ctor_m2D759F6D70D6FE632D8872A7D7C3E7ECFF83EE46 (ExtensionOfNativeClassAttribute_t595E5601C3ACC7C8A8C5AEE90A05E7C7FF977FDF * __this, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject IL2CPP_EXTERN_C void FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B_marshal_pinvoke(const FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B& unmarshaled, FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B_marshaled_pinvoke& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } IL2CPP_EXTERN_C void FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B_marshal_pinvoke_back(const FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B_marshaled_pinvoke& marshaled, FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject IL2CPP_EXTERN_C void FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B_marshal_pinvoke_cleanup(FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject IL2CPP_EXTERN_C void FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B_marshal_com(const FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B& unmarshaled, FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B_marshaled_com& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } IL2CPP_EXTERN_C void FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B_marshal_com_back(const FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B_marshaled_com& marshaled, FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject IL2CPP_EXTERN_C void FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B_marshal_com_cleanup(FailedToLoadScriptObject_tB9D2DBB36BA1E86F2A7392AF112B455206E8E83B_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.GUIElement::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIElement__ctor_mE051D576736D1BEAED89D1775B3B8D43A54860E6 (GUIElement_t7509096A8399BAB91367BBDD2F90EB2BACB1C4C4 * __this, const RuntimeMethod* method) { { Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.GUIElement UnityEngine.GUILayer::HitTest(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GUIElement_t7509096A8399BAB91367BBDD2F90EB2BACB1C4C4 * GUILayer_HitTest_mD44413399C4E2DE830CBF4BECBE42BA2AB8FE350 (GUILayer_tB8A4E9CCC2977F6691AEBB96DE1C13681634063D * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___screenPosition0, const RuntimeMethod* method) { GUIElement_t7509096A8399BAB91367BBDD2F90EB2BACB1C4C4 * V_0 = NULL; { float L_0 = (&___screenPosition0)->get_x_2(); float L_1 = (&___screenPosition0)->get_y_3(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), L_0, L_1, /*hidden argument*/NULL); GUIElement_t7509096A8399BAB91367BBDD2F90EB2BACB1C4C4 * L_3 = GUILayer_HitTest_m8C36C21249CBDA2579E84608932F6EBF015D953D(__this, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0020; } IL_0020: { GUIElement_t7509096A8399BAB91367BBDD2F90EB2BACB1C4C4 * L_4 = V_0; return L_4; } } // UnityEngine.GUIElement UnityEngine.GUILayer::HitTest(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GUIElement_t7509096A8399BAB91367BBDD2F90EB2BACB1C4C4 * GUILayer_HitTest_m8C36C21249CBDA2579E84608932F6EBF015D953D (GUILayer_tB8A4E9CCC2977F6691AEBB96DE1C13681634063D * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___screenPosition0, const RuntimeMethod* method) { { GUIElement_t7509096A8399BAB91367BBDD2F90EB2BACB1C4C4 * L_0 = GUILayer_HitTest_Injected_m7CE3813363D0141DB2112C83C1E958189CBB6609(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___screenPosition0), /*hidden argument*/NULL); return L_0; } } // UnityEngine.GUIElement UnityEngine.GUILayer::HitTest_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GUIElement_t7509096A8399BAB91367BBDD2F90EB2BACB1C4C4 * GUILayer_HitTest_Injected_m7CE3813363D0141DB2112C83C1E958189CBB6609 (GUILayer_tB8A4E9CCC2977F6691AEBB96DE1C13681634063D * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___screenPosition0, const RuntimeMethod* method) { typedef GUIElement_t7509096A8399BAB91367BBDD2F90EB2BACB1C4C4 * (*GUILayer_HitTest_Injected_m7CE3813363D0141DB2112C83C1E958189CBB6609_ftn) (GUILayer_tB8A4E9CCC2977F6691AEBB96DE1C13681634063D *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *); static GUILayer_HitTest_Injected_m7CE3813363D0141DB2112C83C1E958189CBB6609_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GUILayer_HitTest_Injected_m7CE3813363D0141DB2112C83C1E958189CBB6609_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUILayer::HitTest_Injected(UnityEngine.Vector2&)"); GUIElement_t7509096A8399BAB91367BBDD2F90EB2BACB1C4C4 * retVal = _il2cpp_icall_func(__this, ___screenPosition0); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.GameObject::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mBB454E679AD9CF0B84D3609A01E6A9753ACF4686 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, String_t* ___name0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (GameObject__ctor_mBB454E679AD9CF0B84D3609A01E6A9753ACF4686_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); String_t* L_0 = ___name0; GameObject_Internal_CreateGameObject_m9DC9E92BD086A7ADD9ABCE858646A951FA77F437(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.GameObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mA4DFA8F4471418C248E95B55070665EF344B4B2D (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (GameObject__ctor_mA4DFA8F4471418C248E95B55070665EF344B4B2D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); GameObject_Internal_CreateGameObject_m9DC9E92BD086A7ADD9ABCE858646A951FA77F437(__this, (String_t*)NULL, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m20BE06980A232E1D64016957059A9DD834173F68 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, String_t* ___name0, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___components1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (GameObject__ctor_m20BE06980A232E1D64016957059A9DD834173F68_MetadataUsageId); s_Il2CppMethodInitialized = true; } Type_t * V_0 = NULL; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* V_1 = NULL; int32_t V_2 = 0; { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); String_t* L_0 = ___name0; GameObject_Internal_CreateGameObject_m9DC9E92BD086A7ADD9ABCE858646A951FA77F437(__this, L_0, /*hidden argument*/NULL); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = ___components1; V_1 = L_1; V_2 = 0; goto IL_0028; } IL_0018: { TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = V_1; int32_t L_3 = V_2; NullCheck(L_2); int32_t L_4 = L_3; Type_t * L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4)); V_0 = L_5; Type_t * L_6 = V_0; GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70(__this, L_6, /*hidden argument*/NULL); int32_t L_7 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); } IL_0028: { int32_t L_8 = V_2; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_9 = V_1; NullCheck(L_9); if ((((int32_t)L_8) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length))))))) { goto IL_0018; } } { return; } } // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___type0, const RuntimeMethod* method) { typedef Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * (*GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151_ftn) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, Type_t *); static GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponent(System.Type)"); Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * retVal = _il2cpp_icall_func(__this, ___type0); return retVal; } // System.Void UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_GetComponentFastPath_m5B276335DD94F6B307E604272A26C15B997C3CD4 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___type0, intptr_t ___oneFurtherThanResultValue1, const RuntimeMethod* method) { typedef void (*GameObject_GetComponentFastPath_m5B276335DD94F6B307E604272A26C15B997C3CD4_ftn) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, Type_t *, intptr_t); static GameObject_GetComponentFastPath_m5B276335DD94F6B307E604272A26C15B997C3CD4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponentFastPath_m5B276335DD94F6B307E604272A26C15B997C3CD4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)"); _il2cpp_icall_func(__this, ___type0, ___oneFurtherThanResultValue1); } // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GameObject_GetComponentInChildren_mBC5C12CDA1749A827D136DABBF10498B1096A086 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method) { typedef Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * (*GameObject_GetComponentInChildren_mBC5C12CDA1749A827D136DABBF10498B1096A086_ftn) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, Type_t *, bool); static GameObject_GetComponentInChildren_mBC5C12CDA1749A827D136DABBF10498B1096A086_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponentInChildren_mBC5C12CDA1749A827D136DABBF10498B1096A086_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)"); Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * retVal = _il2cpp_icall_func(__this, ___type0, ___includeInactive1); return retVal; } // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GameObject_GetComponentInParent_mA5BF9DFCA90C9003EB8F392CD64C45DFCB80F988 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___type0, const RuntimeMethod* method) { typedef Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * (*GameObject_GetComponentInParent_mA5BF9DFCA90C9003EB8F392CD64C45DFCB80F988_ftn) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, Type_t *); static GameObject_GetComponentInParent_mA5BF9DFCA90C9003EB8F392CD64C45DFCB80F988_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponentInParent_mA5BF9DFCA90C9003EB8F392CD64C45DFCB80F988_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInParent(System.Type)"); Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * retVal = _il2cpp_icall_func(__this, ___type0); return retVal; } // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * GameObject_GetComponentsInternal_mAB759217A3AD0831ABD9387163126D391459E1B8 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___type0, bool ___useSearchTypeAsArrayReturnType1, bool ___recursive2, bool ___includeInactive3, bool ___reverse4, RuntimeObject * ___resultList5, const RuntimeMethod* method) { typedef RuntimeArray * (*GameObject_GetComponentsInternal_mAB759217A3AD0831ABD9387163126D391459E1B8_ftn) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, Type_t *, bool, bool, bool, bool, RuntimeObject *); static GameObject_GetComponentsInternal_mAB759217A3AD0831ABD9387163126D391459E1B8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponentsInternal_mAB759217A3AD0831ABD9387163126D391459E1B8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)"); RuntimeArray * retVal = _il2cpp_icall_func(__this, ___type0, ___useSearchTypeAsArrayReturnType1, ___recursive2, ___includeInactive3, ___reverse4, ___resultList5); return retVal; } // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GameObject_Internal_AddComponentWithType_m452B72618245B846503E5CA7DEA4662A77FB9896 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___componentType0, const RuntimeMethod* method) { typedef Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * (*GameObject_Internal_AddComponentWithType_m452B72618245B846503E5CA7DEA4662A77FB9896_ftn) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, Type_t *); static GameObject_Internal_AddComponentWithType_m452B72618245B846503E5CA7DEA4662A77FB9896_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_Internal_AddComponentWithType_m452B72618245B846503E5CA7DEA4662A77FB9896_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)"); Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * retVal = _il2cpp_icall_func(__this, ___componentType0); return retVal; } // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___componentType0, const RuntimeMethod* method) { Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * V_0 = NULL; { Type_t * L_0 = ___componentType0; Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_1 = GameObject_Internal_AddComponentWithType_m452B72618245B846503E5CA7DEA4662A77FB9896(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_2 = V_0; return L_2; } } // UnityEngine.Transform UnityEngine.GameObject::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { typedef Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * (*GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C_ftn) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *); static GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_transform()"); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.GameObject::get_layer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m0DE90D8A3D3AA80497A3A80FBEAC2D207C16B9C8 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { typedef int32_t (*GameObject_get_layer_m0DE90D8A3D3AA80497A3A80FBEAC2D207C16B9C8_ftn) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *); static GameObject_get_layer_m0DE90D8A3D3AA80497A3A80FBEAC2D207C16B9C8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_layer_m0DE90D8A3D3AA80497A3A80FBEAC2D207C16B9C8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_layer()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.GameObject::set_layer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_mDAC8037FCFD0CE62DB66004C4342EA20CF604907 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*GameObject_set_layer_mDAC8037FCFD0CE62DB66004C4342EA20CF604907_ftn) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, int32_t); static GameObject_set_layer_mDAC8037FCFD0CE62DB66004C4342EA20CF604907_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_set_layer_mDAC8037FCFD0CE62DB66004C4342EA20CF604907_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_layer(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.GameObject::SetActive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04_ftn) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, bool); static GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SetActive(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.GameObject::get_activeSelf() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_mFE1834886CAE59884AC2BE707A3B821A1DB61F44 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { typedef bool (*GameObject_get_activeSelf_mFE1834886CAE59884AC2BE707A3B821A1DB61F44_ftn) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *); static GameObject_get_activeSelf_mFE1834886CAE59884AC2BE707A3B821A1DB61F44_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_activeSelf_mFE1834886CAE59884AC2BE707A3B821A1DB61F44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeSelf()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.GameObject::get_activeInHierarchy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_mDEE60F1B28281974BA9880EC448682F3DAABB1EF (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { typedef bool (*GameObject_get_activeInHierarchy_mDEE60F1B28281974BA9880EC448682F3DAABB1EF_ftn) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *); static GameObject_get_activeInHierarchy_mDEE60F1B28281974BA9880EC448682F3DAABB1EF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_activeInHierarchy_mDEE60F1B28281974BA9880EC448682F3DAABB1EF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeInHierarchy()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_mB9147E503F1F55C4F3BC2816C0BDA8C21EA22E95 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method) { typedef void (*GameObject_SendMessage_mB9147E503F1F55C4F3BC2816C0BDA8C21EA22E95_ftn) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, String_t*, RuntimeObject *, int32_t); static GameObject_SendMessage_mB9147E503F1F55C4F3BC2816C0BDA8C21EA22E95_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_SendMessage_mB9147E503F1F55C4F3BC2816C0BDA8C21EA22E95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)"); _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2); } // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_m9DC9E92BD086A7ADD9ABCE858646A951FA77F437 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___self0, String_t* ___name1, const RuntimeMethod* method) { typedef void (*GameObject_Internal_CreateGameObject_m9DC9E92BD086A7ADD9ABCE858646A951FA77F437_ftn) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, String_t*); static GameObject_Internal_CreateGameObject_m9DC9E92BD086A7ADD9ABCE858646A951FA77F437_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_Internal_CreateGameObject_m9DC9E92BD086A7ADD9ABCE858646A951FA77F437_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)"); _il2cpp_icall_func(___self0, ___name1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Gradient IL2CPP_EXTERN_C void Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A_marshal_pinvoke(const Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A& unmarshaled, Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A_marshal_pinvoke_back(const Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A_marshaled_pinvoke& marshaled, Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Gradient IL2CPP_EXTERN_C void Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A_marshal_pinvoke_cleanup(Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Gradient IL2CPP_EXTERN_C void Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A_marshal_com(const Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A& unmarshaled, Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A_marshal_com_back(const Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A_marshaled_com& marshaled, Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Gradient IL2CPP_EXTERN_C void Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A_marshal_com_cleanup(Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A_marshaled_com& marshaled) { } // System.Void UnityEngine.Gradient::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient__ctor_m297B6B928FDA6BD99A142736017F5C0E2B30BE7F (Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); intptr_t L_0 = Gradient_Init_m56D09BE88E111535F8D2278E03BE81C9D70EFAAD(/*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)L_0); return; } } // System.IntPtr UnityEngine.Gradient::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_m56D09BE88E111535F8D2278E03BE81C9D70EFAAD (const RuntimeMethod* method) { typedef intptr_t (*Gradient_Init_m56D09BE88E111535F8D2278E03BE81C9D70EFAAD_ftn) (); static Gradient_Init_m56D09BE88E111535F8D2278E03BE81C9D70EFAAD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_Init_m56D09BE88E111535F8D2278E03BE81C9D70EFAAD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Init()"); intptr_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Gradient::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_mD38D8100E8FAAC7FBD5047380555802E638DF718 (Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A * __this, const RuntimeMethod* method) { typedef void (*Gradient_Cleanup_mD38D8100E8FAAC7FBD5047380555802E638DF718_ftn) (Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A *); static Gradient_Cleanup_mD38D8100E8FAAC7FBD5047380555802E638DF718_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_Cleanup_mD38D8100E8FAAC7FBD5047380555802E638DF718_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Cleanup()"); _il2cpp_icall_func(__this); } // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_m210D28E9843DBA28E2F60FDBB366FE2B5B739B1A (Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A * __this, intptr_t ___other0, const RuntimeMethod* method) { typedef bool (*Gradient_Internal_Equals_m210D28E9843DBA28E2F60FDBB366FE2B5B739B1A_ftn) (Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A *, intptr_t); static Gradient_Internal_Equals_m210D28E9843DBA28E2F60FDBB366FE2B5B739B1A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_Internal_Equals_m210D28E9843DBA28E2F60FDBB366FE2B5B739B1A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Internal_Equals(System.IntPtr)"); bool retVal = _il2cpp_icall_func(__this, ___other0); return retVal; } // System.Void UnityEngine.Gradient::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Finalize_mB8CB38D86D7935F98000B5F4A0EBF419BD859210 (Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 1); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { } IL_0001: try { // begin try (depth: 1) Gradient_Cleanup_mD38D8100E8FAAC7FBD5047380555802E638DF718(__this, /*hidden argument*/NULL); IL2CPP_LEAVE(0x13, FINALLY_000c); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_000c; } FINALLY_000c: { // begin finally (depth: 1) Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(12) } // end finally (depth: 1) IL2CPP_CLEANUP(12) { IL2CPP_JUMP_TBL(0x13, IL_0013) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0013: { return; } } // System.Boolean UnityEngine.Gradient::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m0A13AD7938F81F21CC380609A506A39B37CF2097 (Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A * __this, RuntimeObject * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Gradient_Equals_m0A13AD7938F81F21CC380609A506A39B37CF2097_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RuntimeObject * L_0 = ___o0; bool L_1 = il2cpp_codegen_object_reference_equals(NULL, L_0); if (!L_1) { goto IL_0015; } } { V_0 = (bool)0; goto IL_0054; } IL_0015: { RuntimeObject * L_2 = ___o0; bool L_3 = il2cpp_codegen_object_reference_equals(__this, L_2); if (!L_3) { goto IL_0029; } } { V_0 = (bool)1; goto IL_0054; } IL_0029: { RuntimeObject * L_4 = ___o0; NullCheck(L_4); Type_t * L_5 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(L_4, /*hidden argument*/NULL); Type_t * L_6 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(__this, /*hidden argument*/NULL); if ((((RuntimeObject*)(Type_t *)L_5) == ((RuntimeObject*)(Type_t *)L_6))) { goto IL_0042; } } { V_0 = (bool)0; goto IL_0054; } IL_0042: { RuntimeObject * L_7 = ___o0; bool L_8 = Gradient_Equals_m7F23C7692189DDD94FC31758493D4C99C2F3FB1E(__this, ((Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A *)CastclassClass((RuntimeObject*)L_7, Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0054; } IL_0054: { bool L_9 = V_0; return L_9; } } // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m7F23C7692189DDD94FC31758493D4C99C2F3FB1E (Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A * __this, Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Gradient_Equals_m7F23C7692189DDD94FC31758493D4C99C2F3FB1E_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A * L_0 = ___other0; bool L_1 = il2cpp_codegen_object_reference_equals(NULL, L_0); if (!L_1) { goto IL_0015; } } { V_0 = (bool)0; goto IL_0064; } IL_0015: { Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A * L_2 = ___other0; bool L_3 = il2cpp_codegen_object_reference_equals(__this, L_2); if (!L_3) { goto IL_0029; } } { V_0 = (bool)1; goto IL_0064; } IL_0029: { intptr_t* L_4 = __this->get_address_of_m_Ptr_0(); Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A * L_5 = ___other0; NullCheck(L_5); intptr_t L_6 = L_5->get_m_Ptr_0(); intptr_t L_7 = L_6; RuntimeObject * L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7); bool L_9 = IntPtr_Equals_m4C1C372B05E29E20EC5E9B48EF8AAEA3E49B874D((intptr_t*)L_4, L_8, /*hidden argument*/NULL); if (!L_9) { goto IL_0052; } } { V_0 = (bool)1; goto IL_0064; } IL_0052: { Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A * L_10 = ___other0; NullCheck(L_10); intptr_t L_11 = L_10->get_m_Ptr_0(); bool L_12 = Gradient_Internal_Equals_m210D28E9843DBA28E2F60FDBB366FE2B5B739B1A(__this, (intptr_t)L_11, /*hidden argument*/NULL); V_0 = L_12; goto IL_0064; } IL_0064: { bool L_13 = V_0; return L_13; } } // System.Int32 UnityEngine.Gradient::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Gradient_GetHashCode_m2596E6672ACDAD829961AB1FBD3EB649A908DE64 (Gradient_t35A694DDA1066524440E325E582B01E33DE66A3A * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = __this->get_address_of_m_Ptr_0(); int32_t L_1 = IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A((intptr_t*)L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0018; } IL_0018: { int32_t L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultValueAttribute__ctor_m2E914CFCFD82ACAB447480971570E5763C42DAAD (DefaultValueAttribute_t71AB43F14F9BC6FF9A3D760A99915A544D5E9B9A * __this, String_t* ___value0, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); String_t* L_0 = ___value0; __this->set_DefaultValue_0(L_0); return; } } // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m1E1505D5F1838C28CA4C52DED4A20E81F81BFCC3 (DefaultValueAttribute_t71AB43F14F9BC6FF9A3D760A99915A544D5E9B9A * __this, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; { RuntimeObject * L_0 = __this->get_DefaultValue_0(); V_0 = L_0; goto IL_000d; } IL_000d: { RuntimeObject * L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DefaultValueAttribute_Equals_mD9073A5C537D4DBDFBD5E3616BC5A05B5D0C51B2 (DefaultValueAttribute_t71AB43F14F9BC6FF9A3D760A99915A544D5E9B9A * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultValueAttribute_Equals_mD9073A5C537D4DBDFBD5E3616BC5A05B5D0C51B2_MetadataUsageId); s_Il2CppMethodInitialized = true; } DefaultValueAttribute_t71AB43F14F9BC6FF9A3D760A99915A544D5E9B9A * V_0 = NULL; bool V_1 = false; { RuntimeObject * L_0 = ___obj0; V_0 = ((DefaultValueAttribute_t71AB43F14F9BC6FF9A3D760A99915A544D5E9B9A *)IsInstClass((RuntimeObject*)L_0, DefaultValueAttribute_t71AB43F14F9BC6FF9A3D760A99915A544D5E9B9A_il2cpp_TypeInfo_var)); DefaultValueAttribute_t71AB43F14F9BC6FF9A3D760A99915A544D5E9B9A * L_1 = V_0; if (L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0046; } IL_0015: { RuntimeObject * L_2 = __this->get_DefaultValue_0(); if (L_2) { goto IL_002f; } } { DefaultValueAttribute_t71AB43F14F9BC6FF9A3D760A99915A544D5E9B9A * L_3 = V_0; NullCheck(L_3); RuntimeObject * L_4 = DefaultValueAttribute_get_Value_m1E1505D5F1838C28CA4C52DED4A20E81F81BFCC3(L_3, /*hidden argument*/NULL); V_1 = (bool)((((RuntimeObject*)(RuntimeObject *)L_4) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); goto IL_0046; } IL_002f: { RuntimeObject * L_5 = __this->get_DefaultValue_0(); DefaultValueAttribute_t71AB43F14F9BC6FF9A3D760A99915A544D5E9B9A * L_6 = V_0; NullCheck(L_6); RuntimeObject * L_7 = DefaultValueAttribute_get_Value_m1E1505D5F1838C28CA4C52DED4A20E81F81BFCC3(L_6, /*hidden argument*/NULL); NullCheck(L_5); bool L_8 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_5, L_7); V_1 = L_8; goto IL_0046; } IL_0046: { bool L_9 = V_1; return L_9; } } // System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultValueAttribute_GetHashCode_m4782E2C5A005991FA7E705110A690DD5E0E52D50 (DefaultValueAttribute_t71AB43F14F9BC6FF9A3D760A99915A544D5E9B9A * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { RuntimeObject * L_0 = __this->get_DefaultValue_0(); if (L_0) { goto IL_0018; } } { int32_t L_1 = Attribute_GetHashCode_mEA741DA9A7D5E2BF980C11EB942F5C67F3142C7B(__this, /*hidden argument*/NULL); V_0 = L_1; goto IL_0029; } IL_0018: { RuntimeObject * L_2 = __this->get_DefaultValue_0(); NullCheck(L_2); int32_t L_3 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_2); V_0 = L_3; goto IL_0029; } IL_0029: { int32_t L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromDocsAttribute__ctor_m01F11706D334D5D31B0C59630DB1674ECFBFAF04 (ExcludeFromDocsAttribute_tD383C690B3BAC7B087185EACA5A93BEEF03C7B7A * __this, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m2AFFC7F931005437E8F356C953F439829AF4CFA5 (LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 ___mask0, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = (&___mask0)->get_m_Mask_0(); V_0 = L_0; goto IL_000e; } IL_000e: { int32_t L_1 = V_0; return L_1; } } // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 LayerMask_op_Implicit_m3F256A7D96C66548F5B62C4621B9725301850300 (int32_t ___intVal0, const RuntimeMethod* method) { LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 V_0; memset((&V_0), 0, sizeof(V_0)); LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 V_1; memset((&V_1), 0, sizeof(V_1)); { int32_t L_0 = ___intVal0; (&V_0)->set_m_Mask_0(L_0); LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 L_1 = V_0; V_1 = L_1; goto IL_0010; } IL_0010: { LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 L_2 = V_1; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.LightType UnityEngine.Light::get_type() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m24F8A5EFB5D0B0B5F4820623132D1EAA327D06E3 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method) { typedef int32_t (*Light_get_type_m24F8A5EFB5D0B0B5F4820623132D1EAA327D06E3_ftn) (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *); static Light_get_type_m24F8A5EFB5D0B0B5F4820623132D1EAA327D06E3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_type_m24F8A5EFB5D0B0B5F4820623132D1EAA327D06E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_type()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Single UnityEngine.Light::get_spotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m1EAB341E449675D41E86A63F047BF3ABE2B99C3B (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method) { typedef float (*Light_get_spotAngle_m1EAB341E449675D41E86A63F047BF3ABE2B99C3B_ftn) (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *); static Light_get_spotAngle_m1EAB341E449675D41E86A63F047BF3ABE2B99C3B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_spotAngle_m1EAB341E449675D41E86A63F047BF3ABE2B99C3B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_spotAngle()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Color UnityEngine.Light::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Light_get_color_m7A83B30FE716A1A931D450A6035A0069A2DD7698 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0; memset((&V_0), 0, sizeof(V_0)); { Light_get_color_Injected_m266FA6B59B6A43AE5C2717FE58D91E93626D48DE(__this, (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_0), /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = V_0; return L_0; } } // System.Single UnityEngine.Light::get_intensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method) { typedef float (*Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23_ftn) (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *); static Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Single UnityEngine.Light::get_bounceIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m9185F30A7DED7FB480B1026B2CC6DBA357FAE9A7 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method) { typedef float (*Light_get_bounceIntensity_m9185F30A7DED7FB480B1026B2CC6DBA357FAE9A7_ftn) (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *); static Light_get_bounceIntensity_m9185F30A7DED7FB480B1026B2CC6DBA357FAE9A7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_bounceIntensity_m9185F30A7DED7FB480B1026B2CC6DBA357FAE9A7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bounceIntensity()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Single UnityEngine.Light::get_range() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m3AA5F21DB9441E888A0E89C465F928445150061A (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method) { typedef float (*Light_get_range_m3AA5F21DB9441E888A0E89C465F928445150061A_ftn) (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *); static Light_get_range_m3AA5F21DB9441E888A0E89C465F928445150061A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_range_m3AA5F21DB9441E888A0E89C465F928445150061A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_range()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.LightShadows UnityEngine.Light::get_shadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m8FBBEDB8C442B0426E5D3E457330AA81D764C8F2 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method) { typedef int32_t (*Light_get_shadows_m8FBBEDB8C442B0426E5D3E457330AA81D764C8F2_ftn) (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *); static Light_get_shadows_m8FBBEDB8C442B0426E5D3E457330AA81D764C8F2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_shadows_m8FBBEDB8C442B0426E5D3E457330AA81D764C8F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadows()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m266FA6B59B6A43AE5C2717FE58D91E93626D48DE (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method) { typedef void (*Light_get_color_Injected_m266FA6B59B6A43AE5C2717FE58D91E93626D48DE_ftn) (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *); static Light_get_color_Injected_m266FA6B59B6A43AE5C2717FE58D91E93626D48DE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_color_Injected_m266FA6B59B6A43AE5C2717FE58D91E93626D48DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___ret0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m447215F90AA8D1508924BFB1CD1E49AFCCE04FFE (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); RuntimeObject* L_0 = ___logHandler0; Logger_set_logHandler_m891099050CB8C36A01ECA861E4820441B7080C73_inline(__this, L_0, /*hidden argument*/NULL); Logger_set_logEnabled_m3CEBD8A4B6DC548168EC38CFC5CB982222DB655F_inline(__this, (bool)1, /*hidden argument*/NULL); Logger_set_filterLogType_m1829D8E1B8350B8CFCE881598BABB2AA1826EE72_inline(__this, 3, /*hidden argument*/NULL); return; } } // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m0C450B6FE86FA1B07422A1359CF278D1F5945CCD (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, const RuntimeMethod* method) { RuntimeObject* V_0 = NULL; { RuntimeObject* L_0 = __this->get_U3ClogHandlerU3Ek__BackingField_0(); V_0 = L_0; goto IL_000c; } IL_000c: { RuntimeObject* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logHandler_m891099050CB8C36A01ECA861E4820441B7080C73 (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, RuntimeObject* ___value0, const RuntimeMethod* method) { { RuntimeObject* L_0 = ___value0; __this->set_U3ClogHandlerU3Ek__BackingField_0(L_0); return; } } // System.Boolean UnityEngine.Logger::get_logEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m5AE50375671516B8E1171838E34C63C3A326E927 (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = __this->get_U3ClogEnabledU3Ek__BackingField_1(); V_0 = L_0; goto IL_000c; } IL_000c: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3CEBD8A4B6DC548168EC38CFC5CB982222DB655F (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; __this->set_U3ClogEnabledU3Ek__BackingField_1(L_0); return; } } // UnityEngine.LogType UnityEngine.Logger::get_filterLogType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mD850DE3FD8CC67E4B076FCC6B05F8FA603B5B38B (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_U3CfilterLogTypeU3Ek__BackingField_2(); V_0 = L_0; goto IL_000c; } IL_000c: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m1829D8E1B8350B8CFCE881598BABB2AA1826EE72 (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CfilterLogTypeU3Ek__BackingField_2(L_0); return; } } // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m7B2A793443A642C8CA0759D1DD0FBDFAED4E1FCB (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, int32_t ___logType0, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = Logger_get_logEnabled_m5AE50375671516B8E1171838E34C63C3A326E927(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_003a; } } { int32_t L_1 = ___logType0; if ((!(((uint32_t)L_1) == ((uint32_t)4)))) { goto IL_001b; } } { V_0 = (bool)1; goto IL_0041; } IL_001b: { int32_t L_2 = Logger_get_filterLogType_mD850DE3FD8CC67E4B076FCC6B05F8FA603B5B38B(__this, /*hidden argument*/NULL); if ((((int32_t)L_2) == ((int32_t)4))) { goto IL_0039; } } { int32_t L_3 = ___logType0; int32_t L_4 = Logger_get_filterLogType_mD850DE3FD8CC67E4B076FCC6B05F8FA603B5B38B(__this, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)((((int32_t)L_3) > ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0041; } IL_0039: { } IL_003a: { V_0 = (bool)0; goto IL_0041; } IL_0041: { bool L_5 = V_0; return L_5; } } // System.String UnityEngine.Logger::GetString(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_m0078CBA4ADAE877152C264A4BEA5408BAB1DC514 (RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Logger_GetString_m0078CBA4ADAE877152C264A4BEA5408BAB1DC514_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; RuntimeObject* V_1 = NULL; { RuntimeObject * L_0 = ___message0; if (L_0) { goto IL_0013; } } { V_0 = _stringLiteral109085BEAAA80AC89858B283A64F7C75D7E5BB12; goto IL_0040; } IL_0013: { RuntimeObject * L_1 = ___message0; V_1 = ((RuntimeObject*)IsInst((RuntimeObject*)L_1, IFormattable_t58E0883927AD7B9E881837942BD4FA2E7D8330C0_il2cpp_TypeInfo_var)); RuntimeObject* L_2 = V_1; if (!L_2) { goto IL_0033; } } { RuntimeObject* L_3 = V_1; IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_il2cpp_TypeInfo_var); CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * L_4 = CultureInfo_get_InvariantCulture_mF13B47F8A763CE6A9C8A8BB2EED33FF8F7A63A72(/*hidden argument*/NULL); NullCheck(L_3); String_t* L_5 = InterfaceFuncInvoker2< String_t*, String_t*, RuntimeObject* >::Invoke(0 /* System.String System.IFormattable::ToString(System.String,System.IFormatProvider) */, IFormattable_t58E0883927AD7B9E881837942BD4FA2E7D8330C0_il2cpp_TypeInfo_var, L_3, (String_t*)NULL, L_4); V_0 = L_5; goto IL_0040; } IL_0033: { RuntimeObject * L_6 = ___message0; NullCheck(L_6); String_t* L_7 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_6); V_0 = L_7; goto IL_0040; } IL_0040: { String_t* L_8 = V_0; return L_8; } } // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_m653FDC5B68CB933887D8886762C7BBA75243A9AF (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, int32_t ___logType0, RuntimeObject * ___message1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Logger_Log_m653FDC5B68CB933887D8886762C7BBA75243A9AF_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___logType0; bool L_1 = Logger_IsLogTypeAllowed_m7B2A793443A642C8CA0759D1DD0FBDFAED4E1FCB(__this, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_002e; } } { RuntimeObject* L_2 = Logger_get_logHandler_m0C450B6FE86FA1B07422A1359CF278D1F5945CCD(__this, /*hidden argument*/NULL); int32_t L_3 = ___logType0; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_4 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_4; RuntimeObject * L_6 = ___message1; String_t* L_7 = Logger_GetString_m0078CBA4ADAE877152C264A4BEA5408BAB1DC514(L_6, /*hidden argument*/NULL); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_7); NullCheck(L_2); InterfaceActionInvoker4< int32_t, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, String_t*, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t941F581F97535C9BFC019CF1D0B44990E31F92B4_il2cpp_TypeInfo_var, L_2, L_3, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, _stringLiteral0B0C6F90D172B22857FDB7C4E16D3DD858581ACC, L_5); } IL_002e: { return; } } // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mE06FF98F674C73E4BB67302E1EEDEA72F7655FF0 (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, int32_t ___logType0, RuntimeObject * ___message1, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Logger_Log_mE06FF98F674C73E4BB67302E1EEDEA72F7655FF0_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___logType0; bool L_1 = Logger_IsLogTypeAllowed_m7B2A793443A642C8CA0759D1DD0FBDFAED4E1FCB(__this, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_002e; } } { RuntimeObject* L_2 = Logger_get_logHandler_m0C450B6FE86FA1B07422A1359CF278D1F5945CCD(__this, /*hidden argument*/NULL); int32_t L_3 = ___logType0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_4 = ___context2; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_6 = L_5; RuntimeObject * L_7 = ___message1; String_t* L_8 = Logger_GetString_m0078CBA4ADAE877152C264A4BEA5408BAB1DC514(L_7, /*hidden argument*/NULL); NullCheck(L_6); ArrayElementTypeCheck (L_6, L_8); (L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8); NullCheck(L_2); InterfaceActionInvoker4< int32_t, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, String_t*, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t941F581F97535C9BFC019CF1D0B44990E31F92B4_il2cpp_TypeInfo_var, L_2, L_3, L_4, _stringLiteral0B0C6F90D172B22857FDB7C4E16D3DD858581ACC, L_6); } IL_002e: { return; } } // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m549605E9E6499650E70B0A168E047727490F31B7 (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, int32_t ___logType0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, String_t* ___format2, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Logger_LogFormat_m549605E9E6499650E70B0A168E047727490F31B7_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___logType0; bool L_1 = Logger_IsLogTypeAllowed_m7B2A793443A642C8CA0759D1DD0FBDFAED4E1FCB(__this, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001d; } } { RuntimeObject* L_2 = Logger_get_logHandler_m0C450B6FE86FA1B07422A1359CF278D1F5945CCD(__this, /*hidden argument*/NULL); int32_t L_3 = ___logType0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_4 = ___context1; String_t* L_5 = ___format2; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_6 = ___args3; NullCheck(L_2); InterfaceActionInvoker4< int32_t, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, String_t*, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t941F581F97535C9BFC019CF1D0B44990E31F92B4_il2cpp_TypeInfo_var, L_2, L_3, L_4, L_5, L_6); } IL_001d: { return; } } // System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogException_m362D3434D3B275B0B98E434BFBFBF52C76BBC9C3 (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, Exception_t * ___exception0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Logger_LogException_m362D3434D3B275B0B98E434BFBFBF52C76BBC9C3_MetadataUsageId); s_Il2CppMethodInitialized = true; } { bool L_0 = Logger_get_logEnabled_m5AE50375671516B8E1171838E34C63C3A326E927(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0019; } } { RuntimeObject* L_1 = Logger_get_logHandler_m0C450B6FE86FA1B07422A1359CF278D1F5945CCD(__this, /*hidden argument*/NULL); Exception_t * L_2 = ___exception0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_3 = ___context1; NullCheck(L_1); InterfaceActionInvoker2< Exception_t *, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t941F581F97535C9BFC019CF1D0B44990E31F92B4_il2cpp_TypeInfo_var, L_1, L_2, L_3); } IL_0019: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.LowerResBlitTexture::LowerResBlitTextureDontStripMe() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowerResBlitTexture_LowerResBlitTextureDontStripMe_mC89EA382E4636DE8BC0E14D1BB024A80C65F5CAF (LowerResBlitTexture_t872241FCAA36A884DD3989C4EF7AD3DE1B1E5EAD * __this, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846 (Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * ___stream0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_0 = ___stream0; if (L_0) { goto IL_0017; } } { ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_1 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var); ArgumentNullException__ctor_m9EA692D49986AEBAC433CE3381331146109AE20F(L_1, _stringLiteralB8373CBEA40A930C450DFED4F188CBE81298B0CB, _stringLiteralC82E3D7279EFA3ECA576370AF952C815D48CE41F, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, NULL, ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846_RuntimeMethod_var); } IL_0017: { Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_2 = ___stream0; NullCheck(L_2); bool L_3 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean System.IO.Stream::get_CanRead() */, L_2); if (L_3) { goto IL_0032; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_4 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_4, _stringLiteral5BD57818C2DF3B445AC86A6C4B50ECBB3F4721F9, _stringLiteralC82E3D7279EFA3ECA576370AF952C815D48CE41F, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, NULL, ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846_RuntimeMethod_var); } IL_0032: { Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_5 = ___stream0; NullCheck(L_5); bool L_6 = VirtFuncInvoker0< bool >::Invoke(8 /* System.Boolean System.IO.Stream::get_CanSeek() */, L_5); if (L_6) { goto IL_004d; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_7 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_7, _stringLiteral5C7113452FACE8E715C084382194B8FB9DF384C4, _stringLiteralC82E3D7279EFA3ECA576370AF952C815D48CE41F, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, NULL, ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846_RuntimeMethod_var); } IL_004d: { return; } } // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamRead_mC0BDD6B226BBF621F6DAC184E3FC798D6BB0D47B (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___buffer0, int32_t ___offset1, int32_t ___count2, Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * ___stream3, intptr_t ___returnValueAddress4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ManagedStreamHelpers_ManagedStreamRead_mC0BDD6B226BBF621F6DAC184E3FC798D6BB0D47B_MetadataUsageId); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = ___returnValueAddress4; bool L_1 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); if (!L_1) { goto IL_0022; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_2 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_2, _stringLiteralD16E4C58CF049A6CC42E4A9AA7CEDB1CE1103E03, _stringLiteral264F39CC9BCB314C51EEFF1A9C09A4458087705F, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, ManagedStreamHelpers_ManagedStreamRead_mC0BDD6B226BBF621F6DAC184E3FC798D6BB0D47B_RuntimeMethod_var); } IL_0022: { Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_3 = ___stream3; ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846(L_3, /*hidden argument*/NULL); intptr_t L_4 = ___returnValueAddress4; void* L_5 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_4, /*hidden argument*/NULL); Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_6 = ___stream3; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_7 = ___buffer0; int32_t L_8 = ___offset1; int32_t L_9 = ___count2; NullCheck(L_6); int32_t L_10 = VirtFuncInvoker3< int32_t, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, int32_t, int32_t >::Invoke(21 /* System.Int32 System.IO.Stream::Read(System.Byte[],System.Int32,System.Int32) */, L_6, L_7, L_8, L_9); *((int32_t*)L_5) = (int32_t)L_10; return; } } // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamSeek_m450DB930DD5085114F382A6FE05CF15C5CB21168 (int64_t ___offset0, uint32_t ___origin1, Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * ___stream2, intptr_t ___returnValueAddress3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ManagedStreamHelpers_ManagedStreamSeek_m450DB930DD5085114F382A6FE05CF15C5CB21168_MetadataUsageId); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = ___returnValueAddress3; bool L_1 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); if (!L_1) { goto IL_0021; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_2 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_2, _stringLiteralD16E4C58CF049A6CC42E4A9AA7CEDB1CE1103E03, _stringLiteral264F39CC9BCB314C51EEFF1A9C09A4458087705F, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, ManagedStreamHelpers_ManagedStreamSeek_m450DB930DD5085114F382A6FE05CF15C5CB21168_RuntimeMethod_var); } IL_0021: { Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_3 = ___stream2; ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846(L_3, /*hidden argument*/NULL); intptr_t L_4 = ___returnValueAddress3; void* L_5 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_4, /*hidden argument*/NULL); Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_6 = ___stream2; int64_t L_7 = ___offset0; uint32_t L_8 = ___origin1; NullCheck(L_6); int64_t L_9 = VirtFuncInvoker2< int64_t, int64_t, int32_t >::Invoke(20 /* System.Int64 System.IO.Stream::Seek(System.Int64,System.IO.SeekOrigin) */, L_6, L_7, L_8); *((int64_t*)L_5) = (int64_t)L_9; return; } } // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamLength_mB518EF67FCBA5080CA4C45F34496C05041E07B98 (Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * ___stream0, intptr_t ___returnValueAddress1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ManagedStreamHelpers_ManagedStreamLength_mB518EF67FCBA5080CA4C45F34496C05041E07B98_MetadataUsageId); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = ___returnValueAddress1; bool L_1 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); if (!L_1) { goto IL_0021; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_2 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_2, _stringLiteralD16E4C58CF049A6CC42E4A9AA7CEDB1CE1103E03, _stringLiteral264F39CC9BCB314C51EEFF1A9C09A4458087705F, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, ManagedStreamHelpers_ManagedStreamLength_mB518EF67FCBA5080CA4C45F34496C05041E07B98_RuntimeMethod_var); } IL_0021: { Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_3 = ___stream0; ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846(L_3, /*hidden argument*/NULL); intptr_t L_4 = ___returnValueAddress1; void* L_5 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_4, /*hidden argument*/NULL); Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_6 = ___stream0; NullCheck(L_6); int64_t L_7 = VirtFuncInvoker0< int64_t >::Invoke(10 /* System.Int64 System.IO.Stream::get_Length() */, L_6); *((int64_t*)L_5) = (int64_t)L_7; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m81E76B5C1316004F25D4FE9CEC0E78A7428DABA8 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Material__ctor_m81E76B5C1316004F25D4FE9CEC0E78A7428DABA8_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_0 = ___shader0; Material_CreateWithShader_m41F159D25DC785C3BB43E6908057BB2BD1D2CB7F(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::.ctor(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m0171C6D4D3FD04D58C70808F255DBA67D0ED2BDE (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___source0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Material__ctor_m0171C6D4D3FD04D58C70808F255DBA67D0ED2BDE_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = ___source0; Material_CreateWithMaterial_mD3140BCB57EBB406D063C7A7B0B9D1A4C74DA3F2(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m02F4232D67F46B1EE84441089306E867B1788924 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___contents0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Material__ctor_m02F4232D67F46B1EE84441089306E867B1788924_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); Material_CreateWithString_mCF4047522DD7D38087CF9AF121766E0D69B9BB55(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m41F159D25DC785C3BB43E6908057BB2BD1D2CB7F (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___self0, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader1, const RuntimeMethod* method) { typedef void (*Material_CreateWithShader_m41F159D25DC785C3BB43E6908057BB2BD1D2CB7F_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *); static Material_CreateWithShader_m41F159D25DC785C3BB43E6908057BB2BD1D2CB7F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_CreateWithShader_m41F159D25DC785C3BB43E6908057BB2BD1D2CB7F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)"); _il2cpp_icall_func(___self0, ___shader1); } // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_mD3140BCB57EBB406D063C7A7B0B9D1A4C74DA3F2 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___self0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___source1, const RuntimeMethod* method) { typedef void (*Material_CreateWithMaterial_mD3140BCB57EBB406D063C7A7B0B9D1A4C74DA3F2_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *); static Material_CreateWithMaterial_mD3140BCB57EBB406D063C7A7B0B9D1A4C74DA3F2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_CreateWithMaterial_mD3140BCB57EBB406D063C7A7B0B9D1A4C74DA3F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)"); _il2cpp_icall_func(___self0, ___source1); } // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_mCF4047522DD7D38087CF9AF121766E0D69B9BB55 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___self0, const RuntimeMethod* method) { typedef void (*Material_CreateWithString_mCF4047522DD7D38087CF9AF121766E0D69B9BB55_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *); static Material_CreateWithString_mCF4047522DD7D38087CF9AF121766E0D69B9BB55_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_CreateWithString_mCF4047522DD7D38087CF9AF121766E0D69B9BB55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithString(UnityEngine.Material)"); _il2cpp_icall_func(___self0); } // UnityEngine.Texture UnityEngine.Material::get_mainTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Material_get_mainTexture_mE85CF647728AD145D7E03A172EFD5930773E514E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Material_get_mainTexture_mE85CF647728AD145D7E03A172EFD5930773E514E_MetadataUsageId); s_Il2CppMethodInitialized = true; } Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_0 = NULL; { Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_0 = Material_GetTexture_mCD6B822EA19773B8D39368FF1A285E7B69043896(__this, _stringLiteralC510EA100EEE1C261FE63B56E1F3390BFB85F481, /*hidden argument*/NULL); V_0 = L_0; goto IL_0012; } IL_0012: { Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Material::HasProperty(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m901DE6C516A0D2C986B849C7B44F679AE21B8927 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method) { typedef bool (*Material_HasProperty_m901DE6C516A0D2C986B849C7B44F679AE21B8927_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t); static Material_HasProperty_m901DE6C516A0D2C986B849C7B44F679AE21B8927_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_HasProperty_m901DE6C516A0D2C986B849C7B44F679AE21B8927_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)"); bool retVal = _il2cpp_icall_func(__this, ___nameID0); return retVal; } // System.Boolean UnityEngine.Material::HasProperty(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m8611FACA6F9D9B2B5C3E92B6D93D2D514B443512 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); bool L_2 = Material_HasProperty_m901DE6C516A0D2C986B849C7B44F679AE21B8927(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { bool L_3 = V_0; return L_3; } } // System.Void UnityEngine.Material::EnableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_m7466758182CBBC40134C9048CDF682DF46F32FA9 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___keyword0, const RuntimeMethod* method) { typedef void (*Material_EnableKeyword_m7466758182CBBC40134C9048CDF682DF46F32FA9_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, String_t*); static Material_EnableKeyword_m7466758182CBBC40134C9048CDF682DF46F32FA9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_EnableKeyword_m7466758182CBBC40134C9048CDF682DF46F32FA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::EnableKeyword(System.String)"); _il2cpp_icall_func(__this, ___keyword0); } // System.Void UnityEngine.Material::DisableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_m2ACBFC5D28ED46FF2CF5532F00D702FF62C02ED3 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___keyword0, const RuntimeMethod* method) { typedef void (*Material_DisableKeyword_m2ACBFC5D28ED46FF2CF5532F00D702FF62C02ED3_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, String_t*); static Material_DisableKeyword_m2ACBFC5D28ED46FF2CF5532F00D702FF62C02ED3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_DisableKeyword_m2ACBFC5D28ED46FF2CF5532F00D702FF62C02ED3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::DisableKeyword(System.String)"); _il2cpp_icall_func(__this, ___keyword0); } // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_mFD6022220F625E704EC4F27691F496166E590094 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, float ___value1, const RuntimeMethod* method) { typedef void (*Material_SetFloatImpl_mFD6022220F625E704EC4F27691F496166E590094_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, float); static Material_SetFloatImpl_mFD6022220F625E704EC4F27691F496166E590094_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_SetFloatImpl_mFD6022220F625E704EC4F27691F496166E590094_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___name0, ___value1); } // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Material_GetTextureImpl_m19D8CE6C5701AC4B69A6D5354E08240DF6C036D2 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method) { typedef Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * (*Material_GetTextureImpl_m19D8CE6C5701AC4B69A6D5354E08240DF6C036D2_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t); static Material_GetTextureImpl_m19D8CE6C5701AC4B69A6D5354E08240DF6C036D2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_GetTextureImpl_m19D8CE6C5701AC4B69A6D5354E08240DF6C036D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)"); Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * retVal = _il2cpp_icall_func(__this, ___name0); return retVal; } // System.Void UnityEngine.Material::SetInt(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m1FCBDBB985E6A299AE11C3D8AF29BB4D7C7DF278 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); int32_t L_2 = ___value1; Material_SetFloatImpl_mFD6022220F625E704EC4F27691F496166E590094(__this, L_1, (((float)((float)L_2))), /*hidden argument*/NULL); return; } } // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Material_GetTexture_mCD6B822EA19773B8D39368FF1A285E7B69043896 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method) { Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_0 = NULL; { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_2 = Material_GetTextureImpl_m19D8CE6C5701AC4B69A6D5354E08240DF6C036D2(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_3 = V_0; return L_3; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_m537DFDE30A58265FDA50F4D245B9599BBA8A4772 (float ___value0, const RuntimeMethod* method) { typedef float (*Mathf_GammaToLinearSpace_m537DFDE30A58265FDA50F4D245B9599BBA8A4772_ftn) (float); static Mathf_GammaToLinearSpace_m537DFDE30A58265FDA50F4D245B9599BBA8A4772_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mathf_GammaToLinearSpace_m537DFDE30A58265FDA50F4D245B9599BBA8A4772_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::GammaToLinearSpace(System.Single)"); float retVal = _il2cpp_icall_func(___value0); return retVal; } // System.Single UnityEngine.Mathf::Sin(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sin_m5275643192EFB3BD27A722901C6A4228A0DB8BB6 (float ___f0) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_Sin_m5275643192EFB3BD27A722901C6A4228A0DB8BB6_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var); double L_1 = sin((((double)((double)(double)L_0)))); V_0 = (((float)((float)(float)L_1))); goto IL_000f; } IL_000f: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Cos(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Cos_mC5ECAE74D1FE9AF6F6EFF50AD3CD6BA1941B267A (float ___f0) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_Cos_mC5ECAE74D1FE9AF6F6EFF50AD3CD6BA1941B267A_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var); double L_1 = cos((((double)((double)(double)L_0)))); V_0 = (((float)((float)(float)L_1))); goto IL_000f; } IL_000f: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Tan(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Tan_m436F7A034334BCB42BD46ABC94D1200C70E81A49 (float ___f0) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_Tan_m436F7A034334BCB42BD46ABC94D1200C70E81A49_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var); double L_1 = tan((((double)((double)(double)L_0)))); V_0 = (((float)((float)(float)L_1))); goto IL_000f; } IL_000f: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Atan(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan_m1FF47E958C869FCB8BADF804011E04736E23C6F9 (float ___f0) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_Atan_m1FF47E958C869FCB8BADF804011E04736E23C6F9_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var); double L_1 = atan((((double)((double)(double)L_0)))); V_0 = (((float)((float)(float)L_1))); goto IL_000f; } IL_000f: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Sqrt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sqrt_mF1FBD3142F5A3BCC5C35DFB922A14765BC0A8E2B (float ___f0) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_Sqrt_mF1FBD3142F5A3BCC5C35DFB922A14765BC0A8E2B_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var); double L_1 = sqrt((((double)((double)(double)L_0)))); V_0 = (((float)((float)(float)L_1))); goto IL_000f; } IL_000f: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Abs(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Abs_mD852D98E3D4846B45F57D0AD4A8C6E00EF272662 (float ___f0) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_Abs_mD852D98E3D4846B45F57D0AD4A8C6E00EF272662_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var); float L_1 = fabsf(L_0); V_0 = (((float)((float)(float)L_1))); goto IL_000e; } IL_000e: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mCF9BE0E9CAC9F18D207692BB2DAC7F3E1D4E1CB7 (float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((!(((float)L_0) < ((float)L_1)))) { goto IL_000e; } } { float L_2 = ___a0; G_B3_0 = L_2; goto IL_000f; } IL_000e: { float L_3 = ___b1; G_B3_0 = L_3; } IL_000f: { V_0 = G_B3_0; goto IL_0015; } IL_0015: { float L_4 = V_0; return L_4; } } // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Min_m1A2CC204E361AE13C329B6535165179798D3313A (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___a0; int32_t L_1 = ___b1; if ((((int32_t)L_0) >= ((int32_t)L_1))) { goto IL_000e; } } { int32_t L_2 = ___a0; G_B3_0 = L_2; goto IL_000f; } IL_000e: { int32_t L_3 = ___b1; G_B3_0 = L_3; } IL_000f: { V_0 = G_B3_0; goto IL_0015; } IL_0015: { int32_t L_4 = V_0; return L_4; } } // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65 (float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((!(((float)L_0) > ((float)L_1)))) { goto IL_000e; } } { float L_2 = ___a0; G_B3_0 = L_2; goto IL_000f; } IL_000e: { float L_3 = ___b1; G_B3_0 = L_3; } IL_000f: { V_0 = G_B3_0; goto IL_0015; } IL_0015: { float L_4 = V_0; return L_4; } } // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_mBDE4C6F1883EE3215CD7AE62550B2AC90592BC3F (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___a0; int32_t L_1 = ___b1; if ((((int32_t)L_0) <= ((int32_t)L_1))) { goto IL_000e; } } { int32_t L_2 = ___a0; G_B3_0 = L_2; goto IL_000f; } IL_000e: { int32_t L_3 = ___b1; G_B3_0 = L_3; } IL_000f: { V_0 = G_B3_0; goto IL_0015; } IL_0015: { int32_t L_4 = V_0; return L_4; } } // System.Single UnityEngine.Mathf::Pow(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Pow_mC1BFA8F6235567CBB31F3D9507A6275635A38B5F (float ___f0, float ___p1) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_Pow_mC1BFA8F6235567CBB31F3D9507A6275635A38B5F_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; float L_1 = ___p1; IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var); double L_2 = pow((((double)((double)(double)L_0))), (((double)((double)(double)L_1)))); V_0 = (((float)((float)(float)L_2))); goto IL_0011; } IL_0011: { float L_3 = V_0; return L_3; } } // System.Single UnityEngine.Mathf::Log(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_mD0CFD1242805BD697B5156AA46FBB43E7636A19B (float ___f0, float ___p1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_Log_mD0CFD1242805BD697B5156AA46FBB43E7636A19B_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; float L_1 = ___p1; IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var); double L_2 = Math_Log_m5C457D6A666677B3E260C571049528D5BE93B7AF((((double)((double)(double)L_0))), (((double)((double)(double)L_1))), /*hidden argument*/NULL); V_0 = (((float)((float)(float)L_2))); goto IL_0011; } IL_0011: { float L_3 = V_0; return L_3; } } // System.Single UnityEngine.Mathf::Floor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Floor_mD447D35DE1D81DE09C2EFE21A75F0444E2AEF9E1 (float ___f0) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_Floor_mD447D35DE1D81DE09C2EFE21A75F0444E2AEF9E1_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var); double L_1 = floor((((double)((double)(double)L_0)))); V_0 = (((float)((float)(float)L_1))); goto IL_000f; } IL_000f: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Round(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Round_mC8FAD403F9E68B0339CF65C8F63BFA3107DB3FC9 (float ___f0) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_Round_mC8FAD403F9E68B0339CF65C8F63BFA3107DB3FC9_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var); double L_1 = bankers_round((((double)((double)(double)L_0)))); V_0 = (((float)((float)(float)L_1))); goto IL_000f; } IL_000f: { float L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m0230CCC7CC9266F18125D9425C38A25D1CA4275B (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_CeilToInt_m0230CCC7CC9266F18125D9425C38A25D1CA4275B_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var); double L_1 = ceil((((double)((double)(double)L_0)))); V_0 = (((int32_t)((int32_t)(int32_t)L_1))); goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m0C42B64571CE92A738AD7BB82388CE12FBE7457C (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_FloorToInt_m0C42B64571CE92A738AD7BB82388CE12FBE7457C_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var); double L_1 = floor((((double)((double)(double)L_0)))); V_0 = (((int32_t)((int32_t)(int32_t)L_1))); goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m0EAD8BD38FCB72FA1D8A04E96337C820EC83F041 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_RoundToInt_m0EAD8BD38FCB72FA1D8A04E96337C820EC83F041_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var); double L_1 = bankers_round((((double)((double)(double)L_0)))); V_0 = (((int32_t)((int32_t)(int32_t)L_1))); goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Sign(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m6FA1D12786BEE0419D4B9426E5E4955F286BC8D3 (float ___f0, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___f0; if ((!(((float)L_0) >= ((float)(0.0f))))) { goto IL_0016; } } { G_B3_0 = (1.0f); goto IL_001b; } IL_0016: { G_B3_0 = (-1.0f); } IL_001b: { V_0 = G_B3_0; goto IL_0021; } IL_0021: { float L_1 = V_0; return L_1; } } // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___value0; float L_1 = ___min1; if ((!(((float)L_0) < ((float)L_1)))) { goto IL_0010; } } { float L_2 = ___min1; ___value0 = L_2; goto IL_001a; } IL_0010: { float L_3 = ___value0; float L_4 = ___max2; if ((!(((float)L_3) > ((float)L_4)))) { goto IL_001a; } } { float L_5 = ___max2; ___value0 = L_5; } IL_001a: { float L_6 = ___value0; V_0 = L_6; goto IL_0021; } IL_0021: { float L_7 = V_0; return L_7; } } // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mE1EA15D719BF2F632741D42DF96F0BC797A20389 (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___value0; int32_t L_1 = ___min1; if ((((int32_t)L_0) >= ((int32_t)L_1))) { goto IL_0010; } } { int32_t L_2 = ___min1; ___value0 = L_2; goto IL_001a; } IL_0010: { int32_t L_3 = ___value0; int32_t L_4 = ___max2; if ((((int32_t)L_3) <= ((int32_t)L_4))) { goto IL_001a; } } { int32_t L_5 = ___max2; ___value0 = L_5; } IL_001a: { int32_t L_6 = ___value0; V_0 = L_6; goto IL_0021; } IL_0021: { int32_t L_7 = V_0; return L_7; } } // System.Single UnityEngine.Mathf::Clamp01(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m1E5F736941A7E6DC4DBCA88A1E38FE9FBFE0C42B (float ___value0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___value0; if ((!(((float)L_0) < ((float)(0.0f))))) { goto IL_0017; } } { V_0 = (0.0f); goto IL_0034; } IL_0017: { float L_1 = ___value0; if ((!(((float)L_1) > ((float)(1.0f))))) { goto IL_002d; } } { V_0 = (1.0f); goto IL_0034; } IL_002d: { float L_2 = ___value0; V_0 = L_2; goto IL_0034; } IL_0034: { float L_3 = V_0; return L_3; } } // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m9A74C5A0C37D0CDF45EE66E7774D12A9B93B1364 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_Lerp_m9A74C5A0C37D0CDF45EE66E7774D12A9B93B1364_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; float L_2 = ___a0; float L_3 = ___t2; IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_4 = Mathf_Clamp01_m1E5F736941A7E6DC4DBCA88A1E38FE9FBFE0C42B(L_3, /*hidden argument*/NULL); V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_4)))); goto IL_0013; } IL_0013: { float L_5 = V_0; return L_5; } } // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E (float ___a0, float ___b1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { float L_0 = ___b1; float L_1 = ___a0; IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_2 = fabsf(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1))); float L_3 = ___a0; float L_4 = fabsf(L_3); float L_5 = ___b1; float L_6 = fabsf(L_5); float L_7 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65(L_4, L_6, /*hidden argument*/NULL); float L_8 = ((Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var))->get_Epsilon_0(); float L_9 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65(((float)il2cpp_codegen_multiply((float)(1.0E-06f), (float)L_7)), ((float)il2cpp_codegen_multiply((float)L_8, (float)(8.0f))), /*hidden argument*/NULL); V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0); goto IL_0038; } IL_0038: { bool L_10 = V_0; return L_10; } } // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m00F6830F4979901CACDE66A7CEECD8AA467342C8 (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_SmoothDamp_m00F6830F4979901CACDE66A7CEECD8AA467342C8_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; { float L_0 = ___smoothTime3; IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_1 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65((0.0001f), L_0, /*hidden argument*/NULL); ___smoothTime3 = L_1; float L_2 = ___smoothTime3; V_0 = ((float)((float)(2.0f)/(float)L_2)); float L_3 = V_0; float L_4 = ___deltaTime5; V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)); float L_5 = V_1; float L_6 = V_1; float L_7 = V_1; float L_8 = V_1; float L_9 = V_1; float L_10 = V_1; V_2 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_5)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.48f), (float)L_6)), (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.235f), (float)L_8)), (float)L_9)), (float)L_10)))))); float L_11 = ___current0; float L_12 = ___target1; V_3 = ((float)il2cpp_codegen_subtract((float)L_11, (float)L_12)); float L_13 = ___target1; V_4 = L_13; float L_14 = ___maxSpeed4; float L_15 = ___smoothTime3; V_5 = ((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)); float L_16 = V_3; float L_17 = V_5; float L_18 = V_5; float L_19 = Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507(L_16, ((-L_17)), L_18, /*hidden argument*/NULL); V_3 = L_19; float L_20 = ___current0; float L_21 = V_3; ___target1 = ((float)il2cpp_codegen_subtract((float)L_20, (float)L_21)); float* L_22 = ___currentVelocity2; float L_23 = *((float*)L_22); float L_24 = V_0; float L_25 = V_3; float L_26 = ___deltaTime5; V_6 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_23, (float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)))), (float)L_26)); float* L_27 = ___currentVelocity2; float* L_28 = ___currentVelocity2; float L_29 = *((float*)L_28); float L_30 = V_0; float L_31 = V_6; float L_32 = V_2; *((float*)L_27) = (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_29, (float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)))), (float)L_32)); float L_33 = ___target1; float L_34 = V_3; float L_35 = V_6; float L_36 = V_2; V_7 = ((float)il2cpp_codegen_add((float)L_33, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_34, (float)L_35)), (float)L_36)))); float L_37 = V_4; float L_38 = ___current0; float L_39 = V_7; float L_40 = V_4; if ((!(((uint32_t)((((float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_38))) > ((float)(0.0f)))? 1 : 0)) == ((uint32_t)((((float)L_39) > ((float)L_40))? 1 : 0))))) { goto IL_00a3; } } { float L_41 = V_4; V_7 = L_41; float* L_42 = ___currentVelocity2; float L_43 = V_7; float L_44 = V_4; float L_45 = ___deltaTime5; *((float*)L_42) = (float)((float)((float)((float)il2cpp_codegen_subtract((float)L_43, (float)L_44))/(float)L_45)); } IL_00a3: { float L_46 = V_7; V_8 = L_46; goto IL_00ac; } IL_00ac: { float L_47 = V_8; return L_47; } } // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Repeat_m8459F4AAFF92DB770CC892BF71EE9438D9D0F779 (float ___t0, float ___length1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_Repeat_m8459F4AAFF92DB770CC892BF71EE9438D9D0F779_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___t0; float L_1 = ___t0; float L_2 = ___length1; IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_3 = floorf(((float)((float)L_1/(float)L_2))); float L_4 = ___length1; float L_5 = ___length1; float L_6 = Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507(((float)il2cpp_codegen_subtract((float)L_0, (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)))), (0.0f), L_5, /*hidden argument*/NULL); V_0 = L_6; goto IL_001e; } IL_001e: { float L_7 = V_0; return L_7; } } // System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_InverseLerp_m7054CDF25056E9B27D2467F91C95D628508F1F31 (float ___a0, float ___b1, float ___value2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_InverseLerp_m7054CDF25056E9B27D2467F91C95D628508F1F31_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) == ((float)L_1))) { goto IL_001a; } } { float L_2 = ___value2; float L_3 = ___a0; float L_4 = ___b1; float L_5 = ___a0; IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_6 = Mathf_Clamp01_m1E5F736941A7E6DC4DBCA88A1E38FE9FBFE0C42B(((float)((float)((float)il2cpp_codegen_subtract((float)L_2, (float)L_3))/(float)((float)il2cpp_codegen_subtract((float)L_4, (float)L_5)))), /*hidden argument*/NULL); V_0 = L_6; goto IL_0025; } IL_001a: { V_0 = (0.0f); goto IL_0025; } IL_0025: { float L_7 = V_0; return L_7; } } // System.Void UnityEngine.Mathf::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf__cctor_m4855BF06F66120E2029CFA4F3E82FBDB197A86EC (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf__cctor_m4855BF06F66120E2029CFA4F3E82FBDB197A86EC_MetadataUsageId); s_Il2CppMethodInitialized = true; } float G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); { IL2CPP_RUNTIME_CLASS_INIT(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_il2cpp_TypeInfo_var); bool L_0 = ((MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_il2cpp_TypeInfo_var))->get_IsFlushToZeroEnabled_2(); if (!L_0) { goto IL_0016; } } { IL2CPP_RUNTIME_CLASS_INIT(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_il2cpp_TypeInfo_var); float L_1 = ((MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_il2cpp_TypeInfo_var))->get_FloatMinNormal_0(); il2cpp_codegen_memory_barrier(); G_B3_0 = L_1; goto IL_001d; } IL_0016: { IL2CPP_RUNTIME_CLASS_INIT(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_il2cpp_TypeInfo_var); float L_2 = ((MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_il2cpp_TypeInfo_var))->get_FloatMinDenormal_1(); il2cpp_codegen_memory_barrier(); G_B3_0 = L_2; } IL_001d: { ((Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var))->set_Epsilon_0(G_B3_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_mC7C5A4F0791B2A3ADAFE1E6C491B7705B6492B12 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column00, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column11, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column22, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column33, const RuntimeMethod* method) { { float L_0 = (&___column00)->get_x_1(); __this->set_m00_0(L_0); float L_1 = (&___column11)->get_x_1(); __this->set_m01_4(L_1); float L_2 = (&___column22)->get_x_1(); __this->set_m02_8(L_2); float L_3 = (&___column33)->get_x_1(); __this->set_m03_12(L_3); float L_4 = (&___column00)->get_y_2(); __this->set_m10_1(L_4); float L_5 = (&___column11)->get_y_2(); __this->set_m11_5(L_5); float L_6 = (&___column22)->get_y_2(); __this->set_m12_9(L_6); float L_7 = (&___column33)->get_y_2(); __this->set_m13_13(L_7); float L_8 = (&___column00)->get_z_3(); __this->set_m20_2(L_8); float L_9 = (&___column11)->get_z_3(); __this->set_m21_6(L_9); float L_10 = (&___column22)->get_z_3(); __this->set_m22_10(L_10); float L_11 = (&___column33)->get_z_3(); __this->set_m23_14(L_11); float L_12 = (&___column00)->get_w_4(); __this->set_m30_3(L_12); float L_13 = (&___column11)->get_w_4(); __this->set_m31_7(L_13); float L_14 = (&___column22)->get_w_4(); __this->set_m32_11(L_14); float L_15 = (&___column33)->get_w_4(); __this->set_m33_15(L_15); return; } } IL2CPP_EXTERN_C void Matrix4x4__ctor_mC7C5A4F0791B2A3ADAFE1E6C491B7705B6492B12_AdjustorThunk (RuntimeObject * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column00, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column11, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column22, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column33, const RuntimeMethod* method) { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + 1); Matrix4x4__ctor_mC7C5A4F0791B2A3ADAFE1E6C491B7705B6492B12(_thisAdjusted, ___column00, ___column11, ___column22, ___column33, method); } // System.Int32 UnityEngine.Matrix4x4::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method) { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0; memset((&V_0), 0, sizeof(V_0)); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_1; memset((&V_1), 0, sizeof(V_1)); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_2; memset((&V_2), 0, sizeof(V_2)); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_3; memset((&V_3), 0, sizeof(V_3)); int32_t V_4 = 0; { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, 0, /*hidden argument*/NULL); V_0 = L_0; int32_t L_1 = Vector4_GetHashCode_m7329FEA2E90CDBDBF4F09F51D92C87E08F5DC92E((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, 1, /*hidden argument*/NULL); V_1 = L_2; int32_t L_3 = Vector4_GetHashCode_m7329FEA2E90CDBDBF4F09F51D92C87E08F5DC92E((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_1), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, 2, /*hidden argument*/NULL); V_2 = L_4; int32_t L_5 = Vector4_GetHashCode_m7329FEA2E90CDBDBF4F09F51D92C87E08F5DC92E((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_2), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_6 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, 3, /*hidden argument*/NULL); V_3 = L_6; int32_t L_7 = Vector4_GetHashCode_m7329FEA2E90CDBDBF4F09F51D92C87E08F5DC92E((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_3), /*hidden argument*/NULL); V_4 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1)))); goto IL_0065; } IL_0065: { int32_t L_8 = V_4; return L_8; } } IL2CPP_EXTERN_C int32_t Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + 1); return Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F(_thisAdjusted, method); } // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m7FB9C1A249956C6CDE761838B92097C525596D31 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Matrix4x4_Equals_m7FB9C1A249956C6CDE761838B92097C525596D31_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RuntimeObject * L_0 = ___other0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_0025; } IL_0013: { RuntimeObject * L_1 = ___other0; bool L_2 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, ((*(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)UnBox(L_1, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); V_0 = L_2; goto IL_0025; } IL_0025: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool Matrix4x4_Equals_m7FB9C1A249956C6CDE761838B92097C525596D31_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + 1); return Matrix4x4_Equals_m7FB9C1A249956C6CDE761838B92097C525596D31(_thisAdjusted, ___other0, method); } // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___other0, const RuntimeMethod* method) { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0; memset((&V_0), 0, sizeof(V_0)); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_1; memset((&V_1), 0, sizeof(V_1)); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_2; memset((&V_2), 0, sizeof(V_2)); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_3; memset((&V_3), 0, sizeof(V_3)); bool V_4 = false; int32_t G_B5_0 = 0; { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, 0, /*hidden argument*/NULL); V_0 = L_0; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___other0), 0, /*hidden argument*/NULL); bool L_2 = Vector4_Equals_mB9894C2D4EE56C6E8FDF6CC40DCE0CE16BA4F7BF((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_006e; } } { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_3 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, 1, /*hidden argument*/NULL); V_1 = L_3; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___other0), 1, /*hidden argument*/NULL); bool L_5 = Vector4_Equals_mB9894C2D4EE56C6E8FDF6CC40DCE0CE16BA4F7BF((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_1), L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_006e; } } { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_6 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, 2, /*hidden argument*/NULL); V_2 = L_6; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_7 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___other0), 2, /*hidden argument*/NULL); bool L_8 = Vector4_Equals_mB9894C2D4EE56C6E8FDF6CC40DCE0CE16BA4F7BF((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_2), L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_006e; } } { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_9 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, 3, /*hidden argument*/NULL); V_3 = L_9; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_10 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___other0), 3, /*hidden argument*/NULL); bool L_11 = Vector4_Equals_mB9894C2D4EE56C6E8FDF6CC40DCE0CE16BA4F7BF((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_3), L_10, /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_11)); goto IL_006f; } IL_006e: { G_B5_0 = 0; } IL_006f: { V_4 = (bool)G_B5_0; goto IL_0076; } IL_0076: { bool L_12 = V_4; return L_12; } } IL2CPP_EXTERN_C bool Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51_AdjustorThunk (RuntimeObject * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___other0, const RuntimeMethod* method) { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + 1); return Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51(_thisAdjusted, ___other0, method); } // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___index0; switch (L_0) { case 0: { goto IL_001c; } case 1: { goto IL_003f; } case 2: { goto IL_0062; } case 3: { goto IL_0085; } } } { goto IL_00a8; } IL_001c: { float L_1 = __this->get_m00_0(); float L_2 = __this->get_m10_1(); float L_3 = __this->get_m20_2(); float L_4 = __this->get_m30_3(); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_5; memset((&L_5), 0, sizeof(L_5)); Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_5), L_1, L_2, L_3, L_4, /*hidden argument*/NULL); V_0 = L_5; goto IL_00b3; } IL_003f: { float L_6 = __this->get_m01_4(); float L_7 = __this->get_m11_5(); float L_8 = __this->get_m21_6(); float L_9 = __this->get_m31_7(); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_10; memset((&L_10), 0, sizeof(L_10)); Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_10), L_6, L_7, L_8, L_9, /*hidden argument*/NULL); V_0 = L_10; goto IL_00b3; } IL_0062: { float L_11 = __this->get_m02_8(); float L_12 = __this->get_m12_9(); float L_13 = __this->get_m22_10(); float L_14 = __this->get_m32_11(); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_15; memset((&L_15), 0, sizeof(L_15)); Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_15), L_11, L_12, L_13, L_14, /*hidden argument*/NULL); V_0 = L_15; goto IL_00b3; } IL_0085: { float L_16 = __this->get_m03_12(); float L_17 = __this->get_m13_13(); float L_18 = __this->get_m23_14(); float L_19 = __this->get_m33_15(); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_20; memset((&L_20), 0, sizeof(L_20)); Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_20), L_16, L_17, L_18, L_19, /*hidden argument*/NULL); V_0 = L_20; goto IL_00b3; } IL_00a8: { IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * L_21 = (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF *)il2cpp_codegen_object_new(IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var); IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA(L_21, _stringLiteral49FAEE9DE7455777E94433D660E9CA3CE263BD85, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, NULL, Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E_RuntimeMethod_var); } IL_00b3: { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_22 = V_0; return L_22; } } IL2CPP_EXTERN_C Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + 1); return Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E(_thisAdjusted, ___index0, method); } // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_2; memset((&V_2), 0, sizeof(V_2)); { float L_0 = __this->get_m00_0(); float L_1 = (&___point0)->get_x_2(); float L_2 = __this->get_m01_4(); float L_3 = (&___point0)->get_y_3(); float L_4 = __this->get_m02_8(); float L_5 = (&___point0)->get_z_4(); float L_6 = __this->get_m03_12(); (&V_0)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)L_6))); float L_7 = __this->get_m10_1(); float L_8 = (&___point0)->get_x_2(); float L_9 = __this->get_m11_5(); float L_10 = (&___point0)->get_y_3(); float L_11 = __this->get_m12_9(); float L_12 = (&___point0)->get_z_4(); float L_13 = __this->get_m13_13(); (&V_0)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)))), (float)((float)il2cpp_codegen_multiply((float)L_11, (float)L_12)))), (float)L_13))); float L_14 = __this->get_m20_2(); float L_15 = (&___point0)->get_x_2(); float L_16 = __this->get_m21_6(); float L_17 = (&___point0)->get_y_3(); float L_18 = __this->get_m22_10(); float L_19 = (&___point0)->get_z_4(); float L_20 = __this->get_m23_14(); (&V_0)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)))), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)L_20))); float L_21 = __this->get_m30_3(); float L_22 = (&___point0)->get_x_2(); float L_23 = __this->get_m31_7(); float L_24 = (&___point0)->get_y_3(); float L_25 = __this->get_m32_11(); float L_26 = (&___point0)->get_z_4(); float L_27 = __this->get_m33_15(); V_1 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_24)))), (float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_26)))), (float)L_27)); float L_28 = V_1; V_1 = ((float)((float)(1.0f)/(float)L_28)); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_29 = (&V_0); float L_30 = L_29->get_x_2(); float L_31 = V_1; L_29->set_x_2(((float)il2cpp_codegen_multiply((float)L_30, (float)L_31))); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_32 = (&V_0); float L_33 = L_32->get_y_3(); float L_34 = V_1; L_32->set_y_3(((float)il2cpp_codegen_multiply((float)L_33, (float)L_34))); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_35 = (&V_0); float L_36 = L_35->get_z_4(); float L_37 = V_1; L_35->set_z_4(((float)il2cpp_codegen_multiply((float)L_36, (float)L_37))); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_38 = V_0; V_2 = L_38; goto IL_011f; } IL_011f: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_39 = V_2; return L_39; } } IL2CPP_EXTERN_C Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method) { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + 1); return Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65(_thisAdjusted, ___point0, method); } // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Matrix4x4_MultiplyPoint3x4_m7C872FDCC9E3378E00A40977F641A45A24994E9A (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1; memset((&V_1), 0, sizeof(V_1)); { float L_0 = __this->get_m00_0(); float L_1 = (&___point0)->get_x_2(); float L_2 = __this->get_m01_4(); float L_3 = (&___point0)->get_y_3(); float L_4 = __this->get_m02_8(); float L_5 = (&___point0)->get_z_4(); float L_6 = __this->get_m03_12(); (&V_0)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)L_6))); float L_7 = __this->get_m10_1(); float L_8 = (&___point0)->get_x_2(); float L_9 = __this->get_m11_5(); float L_10 = (&___point0)->get_y_3(); float L_11 = __this->get_m12_9(); float L_12 = (&___point0)->get_z_4(); float L_13 = __this->get_m13_13(); (&V_0)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)))), (float)((float)il2cpp_codegen_multiply((float)L_11, (float)L_12)))), (float)L_13))); float L_14 = __this->get_m20_2(); float L_15 = (&___point0)->get_x_2(); float L_16 = __this->get_m21_6(); float L_17 = (&___point0)->get_y_3(); float L_18 = __this->get_m22_10(); float L_19 = (&___point0)->get_z_4(); float L_20 = __this->get_m23_14(); (&V_0)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)))), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)L_20))); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_21 = V_0; V_1 = L_21; goto IL_00b6; } IL_00b6: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_22 = V_1; return L_22; } } IL2CPP_EXTERN_C Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Matrix4x4_MultiplyPoint3x4_m7C872FDCC9E3378E00A40977F641A45A24994E9A_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method) { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + 1); return Matrix4x4_MultiplyPoint3x4_m7C872FDCC9E3378E00A40977F641A45A24994E9A(_thisAdjusted, ___point0, method); } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B_MetadataUsageId); s_Il2CppMethodInitialized = true; } Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0; memset((&V_0), 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var); Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_0 = ((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var))->get_identityMatrix_17(); V_0 = L_0; goto IL_000c; } IL_000c: { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_1 = V_0; return L_1; } } // System.String UnityEngine.Matrix4x4::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_m7E29D2447E2FC1EAB3D8565B7DCAFB9037C69E1D (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Matrix4x4_ToString_m7E29D2447E2FC1EAB3D8565B7DCAFB9037C69E1D_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16)); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0; float L_2 = __this->get_m00_0(); float L_3 = L_2; RuntimeObject * L_4 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_3); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_4); (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1; float L_6 = __this->get_m01_4(); float L_7 = L_6; RuntimeObject * L_8 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_7); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_8); (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5; float L_10 = __this->get_m02_8(); float L_11 = L_10; RuntimeObject * L_12 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_11); NullCheck(L_9); ArrayElementTypeCheck (L_9, L_12); (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9; float L_14 = __this->get_m03_12(); float L_15 = L_14; RuntimeObject * L_16 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_15); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_16); (L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_17 = L_13; float L_18 = __this->get_m10_1(); float L_19 = L_18; RuntimeObject * L_20 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_19); NullCheck(L_17); ArrayElementTypeCheck (L_17, L_20); (L_17)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)L_20); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_21 = L_17; float L_22 = __this->get_m11_5(); float L_23 = L_22; RuntimeObject * L_24 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_23); NullCheck(L_21); ArrayElementTypeCheck (L_21, L_24); (L_21)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_24); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_25 = L_21; float L_26 = __this->get_m12_9(); float L_27 = L_26; RuntimeObject * L_28 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_27); NullCheck(L_25); ArrayElementTypeCheck (L_25, L_28); (L_25)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)L_28); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_29 = L_25; float L_30 = __this->get_m13_13(); float L_31 = L_30; RuntimeObject * L_32 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_31); NullCheck(L_29); ArrayElementTypeCheck (L_29, L_32); (L_29)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_32); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_33 = L_29; float L_34 = __this->get_m20_2(); float L_35 = L_34; RuntimeObject * L_36 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_35); NullCheck(L_33); ArrayElementTypeCheck (L_33, L_36); (L_33)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject *)L_36); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_37 = L_33; float L_38 = __this->get_m21_6(); float L_39 = L_38; RuntimeObject * L_40 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_39); NullCheck(L_37); ArrayElementTypeCheck (L_37, L_40); (L_37)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject *)L_40); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_41 = L_37; float L_42 = __this->get_m22_10(); float L_43 = L_42; RuntimeObject * L_44 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_43); NullCheck(L_41); ArrayElementTypeCheck (L_41, L_44); (L_41)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject *)L_44); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_45 = L_41; float L_46 = __this->get_m23_14(); float L_47 = L_46; RuntimeObject * L_48 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_47); NullCheck(L_45); ArrayElementTypeCheck (L_45, L_48); (L_45)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject *)L_48); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_49 = L_45; float L_50 = __this->get_m30_3(); float L_51 = L_50; RuntimeObject * L_52 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_51); NullCheck(L_49); ArrayElementTypeCheck (L_49, L_52); (L_49)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject *)L_52); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_53 = L_49; float L_54 = __this->get_m31_7(); float L_55 = L_54; RuntimeObject * L_56 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_55); NullCheck(L_53); ArrayElementTypeCheck (L_53, L_56); (L_53)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject *)L_56); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_57 = L_53; float L_58 = __this->get_m32_11(); float L_59 = L_58; RuntimeObject * L_60 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_59); NullCheck(L_57); ArrayElementTypeCheck (L_57, L_60); (L_57)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject *)L_60); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_61 = L_57; float L_62 = __this->get_m33_15(); float L_63 = L_62; RuntimeObject * L_64 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_63); NullCheck(L_61); ArrayElementTypeCheck (L_61, L_64); (L_61)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject *)L_64); String_t* L_65 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteral1CC32B259A41E8B8DD0597C9B8219D0230AECB9E, L_61, /*hidden argument*/NULL); V_0 = L_65; goto IL_00ff; } IL_00ff: { String_t* L_66 = V_0; return L_66; } } IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_m7E29D2447E2FC1EAB3D8565B7DCAFB9037C69E1D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + 1); return Matrix4x4_ToString_m7E29D2447E2FC1EAB3D8565B7DCAFB9037C69E1D(_thisAdjusted, method); } // System.Void UnityEngine.Matrix4x4::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__cctor_mC5A7950045F0C8DBAD83A45D08812BEDBC6E159E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Matrix4x4__cctor_mC5A7950045F0C8DBAD83A45D08812BEDBC6E159E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0; memset((&L_0), 0, sizeof(L_0)); Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1; memset((&L_1), 0, sizeof(L_1)); Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2; memset((&L_2), 0, sizeof(L_2)); Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_3; memset((&L_3), 0, sizeof(L_3)); Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_4; memset((&L_4), 0, sizeof(L_4)); Matrix4x4__ctor_mC7C5A4F0791B2A3ADAFE1E6C491B7705B6492B12((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL); ((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var))->set_zeroMatrix_16(L_4); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_5; memset((&L_5), 0, sizeof(L_5)); Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_6; memset((&L_6), 0, sizeof(L_6)); Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_7; memset((&L_7), 0, sizeof(L_7)); Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_9; memset((&L_9), 0, sizeof(L_9)); Matrix4x4__ctor_mC7C5A4F0791B2A3ADAFE1E6C491B7705B6492B12((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL); ((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var))->set_identityMatrix_17(L_9); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m3AEBC82AB71D4F9498F6E254174BEBA8372834B4 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh__ctor_m3AEBC82AB71D4F9498F6E254174BEBA8372834B4_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); Mesh_Internal_Create_mF1F8E9F726EAC9A087D49C81E2F1609E8266649E(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_mF1F8E9F726EAC9A087D49C81E2F1609E8266649E (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mono0, const RuntimeMethod* method) { typedef void (*Mesh_Internal_Create_mF1F8E9F726EAC9A087D49C81E2F1609E8266649E_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *); static Mesh_Internal_Create_mF1F8E9F726EAC9A087D49C81E2F1609E8266649E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_Internal_Create_mF1F8E9F726EAC9A087D49C81E2F1609E8266649E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)"); _il2cpp_icall_func(___mono0); } // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* Mesh_GetIndicesImpl_m2118C6CA196093FD19BB05E5258C0DCE06FEAD30 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method) { typedef Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* (*Mesh_GetIndicesImpl_m2118C6CA196093FD19BB05E5258C0DCE06FEAD30_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, bool); static Mesh_GetIndicesImpl_m2118C6CA196093FD19BB05E5258C0DCE06FEAD30_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_GetIndicesImpl_m2118C6CA196093FD19BB05E5258C0DCE06FEAD30_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)"); Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* retVal = _il2cpp_icall_func(__this, ___submesh0, ___applyBaseVertex1); return retVal; } // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,System.Array,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_mF0FAE821CA0269526BDA766E9A2DC12778A2CB55 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, int32_t ___topology1, RuntimeArray * ___indices2, int32_t ___arraySize3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method) { typedef void (*Mesh_SetIndicesImpl_mF0FAE821CA0269526BDA766E9A2DC12778A2CB55_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, int32_t, RuntimeArray *, int32_t, bool, int32_t); static Mesh_SetIndicesImpl_mF0FAE821CA0269526BDA766E9A2DC12778A2CB55_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_SetIndicesImpl_mF0FAE821CA0269526BDA766E9A2DC12778A2CB55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,System.Array,System.Int32,System.Boolean,System.Int32)"); _il2cpp_icall_func(__this, ___submesh0, ___topology1, ___indices2, ___arraySize3, ___calculateBounds4, ___baseVertex5); } // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m2E8A25959739B006557A94F7E460E8BE0B3ABB19 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___ch0, const RuntimeMethod* method) { typedef void (*Mesh_PrintErrorCantAccessChannel_m2E8A25959739B006557A94F7E460E8BE0B3ABB19_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t); static Mesh_PrintErrorCantAccessChannel_m2E8A25959739B006557A94F7E460E8BE0B3ABB19_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_m2E8A25959739B006557A94F7E460E8BE0B3ABB19_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)"); _il2cpp_icall_func(__this, ___ch0); } // System.Boolean UnityEngine.Mesh::HasChannel(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasChannel_mF94FB364044F2A0812AF6DDDC811318159D2D4AD (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___ch0, const RuntimeMethod* method) { typedef bool (*Mesh_HasChannel_mF94FB364044F2A0812AF6DDDC811318159D2D4AD_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t); static Mesh_HasChannel_mF94FB364044F2A0812AF6DDDC811318159D2D4AD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_HasChannel_mF94FB364044F2A0812AF6DDDC811318159D2D4AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasChannel(UnityEngine.Rendering.VertexAttribute)"); bool retVal = _il2cpp_icall_func(__this, ___ch0); return retVal; } // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh_InternalVertexChannelType,System.Int32,System.Array,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mEF2432246258E82C90015832073A7B3BC77A31A2 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, const RuntimeMethod* method) { typedef void (*Mesh_SetArrayForChannelImpl_mEF2432246258E82C90015832073A7B3BC77A31A2_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t); static Mesh_SetArrayForChannelImpl_mEF2432246258E82C90015832073A7B3BC77A31A2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_mEF2432246258E82C90015832073A7B3BC77A31A2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Array,System.Int32)"); _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3, ___arraySize4); } // System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh_InternalVertexChannelType,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * Mesh_GetAllocArrayFromChannelImpl_m965F3844FBD29C866754948D036A6BC6ECF89334 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method) { typedef RuntimeArray * (*Mesh_GetAllocArrayFromChannelImpl_m965F3844FBD29C866754948D036A6BC6ECF89334_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, int32_t, int32_t); static Mesh_GetAllocArrayFromChannelImpl_m965F3844FBD29C866754948D036A6BC6ECF89334_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m965F3844FBD29C866754948D036A6BC6ECF89334_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh/InternalVertexChannelType,System.Int32)"); RuntimeArray * retVal = _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2); return retVal; } // System.Boolean UnityEngine.Mesh::get_canAccess() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method) { typedef bool (*Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *); static Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Mesh::get_subMeshCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m6BE7CFB52CE84AEE45B4E5A704E865954397F52F (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method) { typedef int32_t (*Mesh_get_subMeshCount_m6BE7CFB52CE84AEE45B4E5A704E865954397F52F_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *); static Mesh_get_subMeshCount_m6BE7CFB52CE84AEE45B4E5A704E865954397F52F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_get_subMeshCount_m6BE7CFB52CE84AEE45B4E5A704E865954397F52F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_subMeshCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_mFFD3A4748AF067B75DBD646B4A64B3D9A2F3EE14 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, bool ___keepVertexLayout0, const RuntimeMethod* method) { typedef void (*Mesh_ClearImpl_mFFD3A4748AF067B75DBD646B4A64B3D9A2F3EE14_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, bool); static Mesh_ClearImpl_mFFD3A4748AF067B75DBD646B4A64B3D9A2F3EE14_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_ClearImpl_mFFD3A4748AF067B75DBD646B4A64B3D9A2F3EE14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)"); _il2cpp_icall_func(__this, ___keepVertexLayout0); } // System.Void UnityEngine.Mesh::RecalculateBoundsImpl() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m43DE3DEFC2DADC090DC6FD2C27F44D6DBB88CEF6 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method) { typedef void (*Mesh_RecalculateBoundsImpl_m43DE3DEFC2DADC090DC6FD2C27F44D6DBB88CEF6_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *); static Mesh_RecalculateBoundsImpl_m43DE3DEFC2DADC090DC6FD2C27F44D6DBB88CEF6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_m43DE3DEFC2DADC090DC6FD2C27F44D6DBB88CEF6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl()"); _il2cpp_icall_func(__this); } // UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_m15BB0A6CC8E32867621A78627CD5FF2CAEA163CC (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___uvIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_GetUVChannel_m15BB0A6CC8E32867621A78627CD5FF2CAEA163CC_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0 = ___uvIndex0; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_000f; } } { int32_t L_1 = ___uvIndex0; if ((((int32_t)L_1) <= ((int32_t)7))) { goto IL_001f; } } IL_000f: { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_2 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_2, _stringLiteral107D5821A0DB5D8832BC2CA4B1077C727E1DFE31, _stringLiteralA4A619AD40531127CDE9B2FB5B8C9E69C1E10098, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, Mesh_GetUVChannel_m15BB0A6CC8E32867621A78627CD5FF2CAEA163CC_RuntimeMethod_var); } IL_001f: { int32_t L_3 = ___uvIndex0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)4, (int32_t)L_3)); goto IL_0028; } IL_0028: { int32_t L_4 = V_0; return L_4; } } // System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_mF943AF434BB9F54DBB3B3DE65F7B816E617A89C9 (int32_t ___channel0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_DefaultDimensionForChannel_mF943AF434BB9F54DBB3B3DE65F7B816E617A89C9_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0 = ___channel0; if (!L_0) { goto IL_000e; } } { int32_t L_1 = ___channel0; if ((!(((uint32_t)L_1) == ((uint32_t)1)))) { goto IL_0015; } } IL_000e: { V_0 = 3; goto IL_0050; } IL_0015: { int32_t L_2 = ___channel0; if ((((int32_t)L_2) < ((int32_t)4))) { goto IL_002b; } } { int32_t L_3 = ___channel0; if ((((int32_t)L_3) > ((int32_t)((int32_t)11)))) { goto IL_002b; } } { V_0 = 2; goto IL_0050; } IL_002b: { int32_t L_4 = ___channel0; if ((((int32_t)L_4) == ((int32_t)2))) { goto IL_0039; } } { int32_t L_5 = ___channel0; if ((!(((uint32_t)L_5) == ((uint32_t)3)))) { goto IL_0040; } } IL_0039: { V_0 = 4; goto IL_0050; } IL_0040: { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_6 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_6, _stringLiteral50D1B2A6B03878A10979D602AECFA9BB26E78C47, _stringLiteralFBE7D7BAACDD551E1D80CFB0BB0A04C017956FCC, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, NULL, Mesh_DefaultDimensionForChannel_mF943AF434BB9F54DBB3B3DE65F7B816E617A89C9_RuntimeMethod_var); } IL_0050: { int32_t L_7 = V_0; return L_7; } } // System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh_InternalVertexChannelType,System.Int32,System.Array,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_mCC8ABD25EDD3EF7237B8B8ADE4E649F95055EFEC (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___valuesCount4, const RuntimeMethod* method) { { bool L_0 = Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_001e; } } { int32_t L_1 = ___channel0; int32_t L_2 = ___format1; int32_t L_3 = ___dim2; RuntimeArray * L_4 = ___values3; int32_t L_5 = ___valuesCount4; Mesh_SetArrayForChannelImpl_mEF2432246258E82C90015832073A7B3BC77A31A2(__this, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); goto IL_0025; } IL_001e: { int32_t L_6 = ___channel0; Mesh_PrintErrorCantAccessChannel_m2E8A25959739B006557A94F7E460E8BE0B3ABB19(__this, L_6, /*hidden argument*/NULL); } IL_0025: { return; } } // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* Mesh_get_vertices_m7D07DC0F071C142B87F675B148FC0F7A243238B9 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_get_vertices_m7D07DC0F071C142B87F675B148FC0F7A243238B9_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* V_0 = NULL; { Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m2A198BF0F2DF179DF0C126C5A0BAFA1B75765F4E(__this, 0, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m2A198BF0F2DF179DF0C126C5A0BAFA1B75765F4E_RuntimeMethod_var); V_0 = L_0; goto IL_000e; } IL_000e: { Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_1 = V_0; return L_1; } } // UnityEngine.Vector3[] UnityEngine.Mesh::get_normals() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* Mesh_get_normals_m3CE4668899836CBD17C3F85EB24261CBCEB3EABB (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_get_normals_m3CE4668899836CBD17C3F85EB24261CBCEB3EABB_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* V_0 = NULL; { Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m2A198BF0F2DF179DF0C126C5A0BAFA1B75765F4E(__this, 1, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m2A198BF0F2DF179DF0C126C5A0BAFA1B75765F4E_RuntimeMethod_var); V_0 = L_0; goto IL_000e; } IL_000e: { Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_1 = V_0; return L_1; } } // UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* Mesh_get_tangents_mFF92BD7D6EBA8C7EB8340E1529B1CB98006F44DD (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_get_tangents_mFF92BD7D6EBA8C7EB8340E1529B1CB98006F44DD_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* V_0 = NULL; { Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_0 = Mesh_GetAllocArrayFromChannel_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mBDD94A90E9F34CAC60C6B772992E35F66EF2D64D(__this, 2, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mBDD94A90E9F34CAC60C6B772992E35F66EF2D64D_RuntimeMethod_var); V_0 = L_0; goto IL_000e; } IL_000e: { Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_1 = V_0; return L_1; } } // UnityEngine.Vector2[] UnityEngine.Mesh::get_uv() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* Mesh_get_uv_m0EBA5CA4644C9D5F1B2125AF3FE3873EFC8A4616 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_get_uv_m0EBA5CA4644C9D5F1B2125AF3FE3873EFC8A4616_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* V_0 = NULL; { Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m5C40565F81077409CEBD6BB7B2C5ABC02A44F0A8(__this, 4, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m5C40565F81077409CEBD6BB7B2C5ABC02A44F0A8_RuntimeMethod_var); V_0 = L_0; goto IL_000e; } IL_000e: { Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* L_1 = V_0; return L_1; } } // UnityEngine.Vector2[] UnityEngine.Mesh::get_uv2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* Mesh_get_uv2_m3E70D5DD7A5C6910A074A78296269EBF2CBAE97F (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_get_uv2_m3E70D5DD7A5C6910A074A78296269EBF2CBAE97F_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* V_0 = NULL; { Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m5C40565F81077409CEBD6BB7B2C5ABC02A44F0A8(__this, 5, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m5C40565F81077409CEBD6BB7B2C5ABC02A44F0A8_RuntimeMethod_var); V_0 = L_0; goto IL_000e; } IL_000e: { Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* L_1 = V_0; return L_1; } } // UnityEngine.Vector2[] UnityEngine.Mesh::get_uv3() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* Mesh_get_uv3_mC56484D8B69A65DA948C7F23B06ED490BCFBE8B0 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_get_uv3_mC56484D8B69A65DA948C7F23B06ED490BCFBE8B0_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* V_0 = NULL; { Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m5C40565F81077409CEBD6BB7B2C5ABC02A44F0A8(__this, 6, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m5C40565F81077409CEBD6BB7B2C5ABC02A44F0A8_RuntimeMethod_var); V_0 = L_0; goto IL_000e; } IL_000e: { Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* L_1 = V_0; return L_1; } } // UnityEngine.Vector2[] UnityEngine.Mesh::get_uv4() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* Mesh_get_uv4_m1C5734938A443D8004339E8D8DDDC33B3E0935F6 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_get_uv4_m1C5734938A443D8004339E8D8DDDC33B3E0935F6_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* V_0 = NULL; { Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m5C40565F81077409CEBD6BB7B2C5ABC02A44F0A8(__this, 7, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m5C40565F81077409CEBD6BB7B2C5ABC02A44F0A8_RuntimeMethod_var); V_0 = L_0; goto IL_000e; } IL_000e: { Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* L_1 = V_0; return L_1; } } // UnityEngine.Color32[] UnityEngine.Mesh::get_colors32() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* Mesh_get_colors32_m24C6C6BC1A40B7F09FF390F304A96728A4C99246 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_get_colors32_m24C6C6BC1A40B7F09FF390F304A96728A4C99246_MetadataUsageId); s_Il2CppMethodInitialized = true; } Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* V_0 = NULL; { Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_0 = Mesh_GetAllocArrayFromChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mBD28E289F6DA9261F8B48C346E498E4CE24131C9(__this, 3, 2, 4, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mBD28E289F6DA9261F8B48C346E498E4CE24131C9_RuntimeMethod_var); V_0 = L_0; goto IL_0010; } IL_0010: { Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m5F487FC255C9CAF4005B75CFE67A88C8C0E7BB06 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___inVertices0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_SetVertices_m5F487FC255C9CAF4005B75CFE67A88C8C0E7BB06_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * L_0 = ___inVertices0; Mesh_SetListForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mE31ACFD0411A7877C5A24536B6C589BAD844E825(__this, 0, L_0, /*hidden argument*/Mesh_SetListForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mE31ACFD0411A7877C5A24536B6C589BAD844E825_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m76D71A949B9288FA8ED17DDADC530365307B9797 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___inNormals0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_SetNormals_m76D71A949B9288FA8ED17DDADC530365307B9797_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * L_0 = ___inNormals0; Mesh_SetListForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mE31ACFD0411A7877C5A24536B6C589BAD844E825(__this, 1, L_0, /*hidden argument*/Mesh_SetListForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mE31ACFD0411A7877C5A24536B6C589BAD844E825_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m6EEAB861C9286B1DA4935B87A883045ADD3955E5 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___inTangents0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_SetTangents_m6EEAB861C9286B1DA4935B87A883045ADD3955E5_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_0 = ___inTangents0; Mesh_SetListForChannel_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mEAC1E80DE7B69F1F85C02591C37350C5AEE292F0(__this, 2, L_0, /*hidden argument*/Mesh_SetListForChannel_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mEAC1E80DE7B69F1F85C02591C37350C5AEE292F0_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m237E41213E82D4BB882ED96FD81A17D9366590CF (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___inColors0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_SetColors_m237E41213E82D4BB882ED96FD81A17D9366590CF_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * L_0 = ___inColors0; Mesh_SetListForChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mB7B6EAB6E8B2908650E4ECBDF0E1412A72D09DBE(__this, 3, 2, 4, L_0, /*hidden argument*/Mesh_SetListForChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mB7B6EAB6E8B2908650E4ECBDF0E1412A72D09DBE_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m0210150B0387289B823488D421BDF9CBF9769116 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___uvs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_SetUVs_m0210150B0387289B823488D421BDF9CBF9769116_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___channel0; List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_1 = ___uvs1; Mesh_SetUvsImpl_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m67576E41684A71A434A5236E3FEDAB1C5261DF9E(__this, L_0, 2, L_1, /*hidden argument*/Mesh_SetUvsImpl_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m67576E41684A71A434A5236E3FEDAB1C5261DF9E_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mA45D3609288655A328AEB0F2F436403B1ECE5077 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_PrintErrorCantAccessIndices_mA45D3609288655A328AEB0F2F436403B1ECE5077_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(__this, /*hidden argument*/NULL); String_t* L_1 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteralD0F2CF01D2531C8B4616DDF415A4015DBDB35ED7, L_0, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_1, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_mF86EBD1C9EC3FE557880FA138510F7761585D227 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_CheckCanAccessSubmesh_mF86EBD1C9EC3FE557880FA138510F7761585D227_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; String_t* G_B6_0 = NULL; String_t* G_B5_0 = NULL; String_t* G_B7_0 = NULL; String_t* G_B7_1 = NULL; { bool L_0 = Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194(__this, /*hidden argument*/NULL); if (L_0) { goto IL_001a; } } { Mesh_PrintErrorCantAccessIndices_mA45D3609288655A328AEB0F2F436403B1ECE5077(__this, /*hidden argument*/NULL); V_0 = (bool)0; goto IL_0061; } IL_001a: { int32_t L_1 = ___submesh0; if ((((int32_t)L_1) < ((int32_t)0))) { goto IL_002d; } } { int32_t L_2 = ___submesh0; int32_t L_3 = Mesh_get_subMeshCount_m6BE7CFB52CE84AEE45B4E5A704E865954397F52F(__this, /*hidden argument*/NULL); if ((((int32_t)L_2) < ((int32_t)L_3))) { goto IL_005a; } } IL_002d: { bool L_4 = ___errorAboutTriangles1; G_B5_0 = _stringLiteralBE61A82DC2C94347C3937480003FDF860E3565FA; if (!L_4) { G_B6_0 = _stringLiteralBE61A82DC2C94347C3937480003FDF860E3565FA; goto IL_0043; } } { G_B7_0 = _stringLiteral304A1E2F234F03D8786B9EE52C73F08670574139; G_B7_1 = G_B5_0; goto IL_0048; } IL_0043: { G_B7_0 = _stringLiteral1E01512B1E7D3EA5B69D1F71AC90A9451071D646; G_B7_1 = G_B6_0; } IL_0048: { String_t* L_5 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(G_B7_1, G_B7_0, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(L_5, __this, /*hidden argument*/NULL); V_0 = (bool)0; goto IL_0061; } IL_005a: { V_0 = (bool)1; goto IL_0061; } IL_0061: { bool L_6 = V_0; return L_6; } } // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m214B5F30F7461C620D03F10F6CF1CAF53DBEE509 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___submesh0; bool L_1 = Mesh_CheckCanAccessSubmesh_mF86EBD1C9EC3FE557880FA138510F7761585D227(__this, L_0, (bool)1, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_m81DF83B1676084AF0B70A36BC7621ADB08430722 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___submesh0; bool L_1 = Mesh_CheckCanAccessSubmesh_mF86EBD1C9EC3FE557880FA138510F7761585D227(__this, L_0, (bool)0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { bool L_2 = V_0; return L_2; } } // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* Mesh_GetIndices_m2FD8417547E7595F590CE55D381E0D13A8D72AA5 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, const RuntimeMethod* method) { Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* V_0 = NULL; { int32_t L_0 = ___submesh0; Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_1 = Mesh_GetIndices_m4260DCF1026449C4E8C4C40229D12AF8CAB26EAF(__this, L_0, (bool)1, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_2 = V_0; return L_2; } } // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* Mesh_GetIndices_m4260DCF1026449C4E8C4C40229D12AF8CAB26EAF (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_GetIndices_m4260DCF1026449C4E8C4C40229D12AF8CAB26EAF_MetadataUsageId); s_Il2CppMethodInitialized = true; } Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* V_0 = NULL; Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* G_B3_0 = NULL; { int32_t L_0 = ___submesh0; bool L_1 = Mesh_CheckCanAccessSubmeshIndices_m81DF83B1676084AF0B70A36BC7621ADB08430722(__this, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001a; } } { int32_t L_2 = ___submesh0; bool L_3 = ___applyBaseVertex1; Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_4 = Mesh_GetIndicesImpl_m2118C6CA196093FD19BB05E5258C0DCE06FEAD30(__this, L_2, L_3, /*hidden argument*/NULL); G_B3_0 = L_4; goto IL_0020; } IL_001a: { Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_5 = (Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83*)(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83*)SZArrayNew(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83_il2cpp_TypeInfo_var, (uint32_t)0); G_B3_0 = L_5; } IL_0020: { V_0 = G_B3_0; goto IL_0026; } IL_0026: { Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_6 = V_0; return L_6; } } // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,System.Array,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m8EDF09F91CF1F2FE8B6095E7C73685FA36ABCECD (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, RuntimeArray * ___triangles1, int32_t ___arraySize2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method) { { int32_t L_0 = ___submesh0; RuntimeArray * L_1 = ___triangles1; int32_t L_2 = ___arraySize2; bool L_3 = ___calculateBounds3; int32_t L_4 = ___baseVertex4; Mesh_SetIndicesImpl_mF0FAE821CA0269526BDA766E9A2DC12778A2CB55(__this, L_0, 0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m6A43D705DE751C622CCF88EC31C4EF1B53578BE5 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___triangles0, int32_t ___submesh1, const RuntimeMethod* method) { { List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_0 = ___triangles0; int32_t L_1 = ___submesh1; Mesh_SetTriangles_m39FB983B90F36D724CC1C21BA7821C9697F86116(__this, L_0, L_1, (bool)1, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m39FB983B90F36D724CC1C21BA7821C9697F86116 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_SetTriangles_m39FB983B90F36D724CC1C21BA7821C9697F86116_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___submesh1; bool L_1 = Mesh_CheckCanAccessSubmeshTriangles_m214B5F30F7461C620D03F10F6CF1CAF53DBEE509(__this, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0023; } } { int32_t L_2 = ___submesh1; List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_3 = ___triangles0; RuntimeArray * L_4 = NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC(L_3, /*hidden argument*/NULL); List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_5 = ___triangles0; int32_t L_6 = NoAllocHelpers_SafeLength_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mAB99F87F48EF2561002200C769D115010830F1CC(L_5, /*hidden argument*/NoAllocHelpers_SafeLength_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mAB99F87F48EF2561002200C769D115010830F1CC_RuntimeMethod_var); bool L_7 = ___calculateBounds2; int32_t L_8 = ___baseVertex3; Mesh_SetTrianglesImpl_m8EDF09F91CF1F2FE8B6095E7C73685FA36ABCECD(__this, L_2, L_4, L_6, L_7, L_8, /*hidden argument*/NULL); } IL_0023: { return; } } // System.Void UnityEngine.Mesh::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_mB750E1DCAB658124AAD81A02B93DED7601047B60 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method) { { Mesh_ClearImpl_mFFD3A4748AF067B75DBD646B4A64B3D9A2F3EE14(__this, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::RecalculateBounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m1BF701FE2CEA4E8E1183FF878B812808ED1EBA49 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_RecalculateBounds_m1BF701FE2CEA4E8E1183FF878B812808ED1EBA49_MetadataUsageId); s_Il2CppMethodInitialized = true; } { bool L_0 = Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0017; } } { Mesh_RecalculateBoundsImpl_m43DE3DEFC2DADC090DC6FD2C27F44D6DBB88CEF6(__this, /*hidden argument*/NULL); goto IL_002c; } IL_0017: { String_t* L_1 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(__this, /*hidden argument*/NULL); String_t* L_2 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteral92F9201EE50CA286022631136DE6385E481B8C77, L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_2, /*hidden argument*/NULL); } IL_002c: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.MeshFilter::DontStripMeshFilter() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_DontStripMeshFilter_m7FBA33F8214DB646F74E00F7CEFFDF2D0018004C (MeshFilter_t8D4BA8E8723DE5CFF53B0DA5EE2F6B3A5B0E0FE0 * __this, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_DontStripMeshRenderer_mC5359CA39BA768EBDB3C90D4FAE999F4EB1B6B24 (MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED * __this, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.MonoBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method) { { Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.MonoBehaviour::IsInvoking() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mD0C27BE34FB97F408191450A702FA016E19997E5 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.MonoBehaviour::CancelInvoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m6ACF5FC83F8FE5A6E744CE1E83A94CB3B0A8B7EF (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method) { { MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_m979EDEF812D4630882E2E8346776B6CA5A9176BF (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, float ___time1, const RuntimeMethod* method) { { String_t* L_0 = ___methodName0; float L_1 = ___time1; MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63(__this, L_0, L_1, (0.0f), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, float ___time1, float ___repeatRate2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593_MetadataUsageId); s_Il2CppMethodInitialized = true; } { float L_0 = ___repeatRate2; if ((!(((float)L_0) <= ((float)(1.0E-05f))))) { goto IL_0022; } } { float L_1 = ___repeatRate2; if ((((float)L_1) == ((float)(0.0f)))) { goto IL_0022; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var); UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_2, _stringLiteralD4349DF46ABC6D038EA1BFF6A697B4B558AC45A3, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593_RuntimeMethod_var); } IL_0022: { String_t* L_3 = ___methodName0; float L_4 = ___time1; float L_5 = ___repeatRate2; MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63(__this, L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_mDD95225EF4DFBB8C00B865468DE8AFEB5D30490F (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, const RuntimeMethod* method) { { String_t* L_0 = ___methodName0; MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB(__this, L_0, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mCA9E133D28B55AE0CE0E8EDBB183081DEEE57FBC (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___methodName0; bool L_1 = MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { bool L_2 = V_0; return L_2; } } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_m590A0A7F161D579C18E678B4C5ACCE77B1B318DD (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * V_1 = NULL; { V_0 = NULL; String_t* L_0 = ___methodName0; RuntimeObject * L_1 = V_0; Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_2 = MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44(__this, L_0, L_1, /*hidden argument*/NULL); V_1 = L_2; goto IL_0011; } IL_0011: { Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_3 = V_1; return L_3; } } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44_MetadataUsageId); s_Il2CppMethodInitialized = true; } Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * V_0 = NULL; { String_t* L_0 = ___methodName0; bool L_1 = String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0017; } } { NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC * L_2 = (NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC *)il2cpp_codegen_object_new(NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC_il2cpp_TypeInfo_var); NullReferenceException__ctor_mAD32CA6CD05808ED531D14BA18B7AA1E99B8D349(L_2, _stringLiteralF3D815A19E3C8B37DDD3777F47CB55610C5C54C9, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44_RuntimeMethod_var); } IL_0017: { bool L_3 = MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7(__this, /*hidden argument*/NULL); if (L_3) { goto IL_002d; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_4 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_4, _stringLiteral4593F7223D88CE447BA0429B716615670F7317FC, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, NULL, MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44_RuntimeMethod_var); } IL_002d: { String_t* L_5 = ___methodName0; RuntimeObject * L_6 = ___value1; Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_7 = MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66(__this, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_003b; } IL_003b: { Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_8 = V_0; return L_8; } } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7_MetadataUsageId); s_Il2CppMethodInitialized = true; } Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * V_0 = NULL; { RuntimeObject* L_0 = ___routine0; if (L_0) { goto IL_0012; } } { NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC * L_1 = (NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC *)il2cpp_codegen_object_new(NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC_il2cpp_TypeInfo_var); NullReferenceException__ctor_mAD32CA6CD05808ED531D14BA18B7AA1E99B8D349(L_1, _stringLiteral3610B48850C6AB80975BE2BA999C8CFBB031B896, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, NULL, MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7_RuntimeMethod_var); } IL_0012: { bool L_2 = MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7(__this, /*hidden argument*/NULL); if (L_2) { goto IL_0028; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_3, _stringLiteral4593F7223D88CE447BA0429B716615670F7317FC, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, NULL, MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7_RuntimeMethod_var); } IL_0028: { RuntimeObject* L_4 = ___routine0; Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_5 = MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8(__this, L_4, /*hidden argument*/NULL); V_0 = L_5; goto IL_0035; } IL_0035: { Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_6 = V_0; return L_6; } } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_Auto_m5002506E1DE4625F7FEACC4D7F0ED8595E3B3AB5 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method) { Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * V_0 = NULL; { RuntimeObject* L_0 = ___routine0; Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_1 = MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_2 = V_0; return L_2; } } // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA_MetadataUsageId); s_Il2CppMethodInitialized = true; } { RuntimeObject* L_0 = ___routine0; if (L_0) { goto IL_0012; } } { NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC * L_1 = (NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC *)il2cpp_codegen_object_new(NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC_il2cpp_TypeInfo_var); NullReferenceException__ctor_mAD32CA6CD05808ED531D14BA18B7AA1E99B8D349(L_1, _stringLiteral3610B48850C6AB80975BE2BA999C8CFBB031B896, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, NULL, MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA_RuntimeMethod_var); } IL_0012: { bool L_2 = MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7(__this, /*hidden argument*/NULL); if (L_2) { goto IL_0028; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_3, _stringLiteral4593F7223D88CE447BA0429B716615670F7317FC, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, NULL, MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA_RuntimeMethod_var); } IL_0028: { RuntimeObject* L_4 = ___routine0; MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B(__this, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * ___routine0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_0 = ___routine0; if (L_0) { goto IL_0012; } } { NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC * L_1 = (NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC *)il2cpp_codegen_object_new(NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC_il2cpp_TypeInfo_var); NullReferenceException__ctor_mAD32CA6CD05808ED531D14BA18B7AA1E99B8D349(L_1, _stringLiteral3610B48850C6AB80975BE2BA999C8CFBB031B896, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, NULL, MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562_RuntimeMethod_var); } IL_0012: { bool L_2 = MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7(__this, /*hidden argument*/NULL); if (L_2) { goto IL_0028; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_3, _stringLiteral4593F7223D88CE447BA0429B716615670F7317FC, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, NULL, MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562_RuntimeMethod_var); } IL_0028: { Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_4 = ___routine0; MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2(__this, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mC2C29B39556BFC68657F27343602BCC57AA6604F (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_StopCoroutine_mC2C29B39556BFC68657F27343602BCC57AA6604F_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, String_t*); static MonoBehaviour_StopCoroutine_mC2C29B39556BFC68657F27343602BCC57AA6604F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StopCoroutine_mC2C29B39556BFC68657F27343602BCC57AA6604F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)"); _il2cpp_icall_func(__this, ___methodName0); } // System.Void UnityEngine.MonoBehaviour::StopAllCoroutines() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_mA5469BB7BBB59B8A94BB86590B051E0DFACC12DD (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method) { typedef void (*MonoBehaviour_StopAllCoroutines_mA5469BB7BBB59B8A94BB86590B051E0DFACC12DD_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *); static MonoBehaviour_StopAllCoroutines_mA5469BB7BBB59B8A94BB86590B051E0DFACC12DD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StopAllCoroutines_mA5469BB7BBB59B8A94BB86590B051E0DFACC12DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopAllCoroutines()"); _il2cpp_icall_func(__this); } // System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_get_useGUILayout_m468C9F5A4D7F37643D26EEF41E5BA521CD81C267 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method) { typedef bool (*MonoBehaviour_get_useGUILayout_m468C9F5A4D7F37643D26EEF41E5BA521CD81C267_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *); static MonoBehaviour_get_useGUILayout_m468C9F5A4D7F37643D26EEF41E5BA521CD81C267_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_get_useGUILayout_m468C9F5A4D7F37643D26EEF41E5BA521CD81C267_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::get_useGUILayout()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_set_useGUILayout_m00327593C0DC39787FB9310328489F802FF63167 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_set_useGUILayout_m00327593C0DC39787FB9310328489F802FF63167_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, bool); static MonoBehaviour_set_useGUILayout_m00327593C0DC39787FB9310328489F802FF63167_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_set_useGUILayout_m00327593C0DC39787FB9310328489F802FF63167_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.MonoBehaviour::print(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m171D860AF3370C46648FE8F3EE3E0E6535E1C774 (RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MonoBehaviour_print_m171D860AF3370C46648FE8F3EE3E0E6535E1C774_MetadataUsageId); s_Il2CppMethodInitialized = true; } { RuntimeObject * L_0 = ___message0; IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *); static MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)"); _il2cpp_icall_func(___self0); } // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, const RuntimeMethod* method) { typedef bool (*MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *); static MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)"); bool retVal = _il2cpp_icall_func(___self0); return retVal; } // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method) { typedef void (*MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, String_t*, float, float); static MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)"); _il2cpp_icall_func(___self0, ___methodName1, ___time2, ___repeatRate3); } // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, const RuntimeMethod* method) { typedef void (*MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, String_t*); static MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)"); _il2cpp_icall_func(___self0, ___methodName1); } // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, const RuntimeMethod* method) { typedef bool (*MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, String_t*); static MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)"); bool retVal = _il2cpp_icall_func(___self0, ___methodName1); return retVal; } // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method) { typedef bool (*MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *); static MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)"); bool retVal = _il2cpp_icall_func(___obj0); return retVal; } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method) { typedef Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * (*MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, String_t*, RuntimeObject *); static MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)"); Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * retVal = _il2cpp_icall_func(__this, ___methodName0, ___value1); return retVal; } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method) { typedef Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * (*MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, RuntimeObject*); static MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)"); Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * retVal = _il2cpp_icall_func(__this, ___enumerator0); return retVal; } // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * ___routine0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC *); static MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)"); _il2cpp_icall_func(__this, ___routine0); } // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, RuntimeObject*); static MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)"); _il2cpp_icall_func(__this, ___routine0); } // System.String UnityEngine.MonoBehaviour::GetScriptClassName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* MonoBehaviour_GetScriptClassName_mB38B7D00E1629DF772709F844EDB4C20074A208F (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method) { typedef String_t* (*MonoBehaviour_GetScriptClassName_mB38B7D00E1629DF772709F844EDB4C20074A208F_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *); static MonoBehaviour_GetScriptClassName_mB38B7D00E1629DF772709F844EDB4C20074A208F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_GetScriptClassName_mB38B7D00E1629DF772709F844EDB4C20074A208F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::GetScriptClassName()"); String_t* retVal = _il2cpp_icall_func(__this); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m436B854CFEEDB949F4D9ACAEA2E512BDAEDC6E1B (MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection__ctor_m3E1248C28C3082C592C2E5F69778F31F6610D93D (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection__ctor_m3E1248C28C3082C592C2E5F69778F31F6610D93D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_0 = (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A *)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A_il2cpp_TypeInfo_var); PlayerEditorConnectionEvents__ctor_m9BE616B901BCACAABEC9063A838BB803AB7EC2A7(L_0, /*hidden argument*/NULL); __this->set_m_PlayerEditorConnectionEvents_5(L_0); List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_1 = (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *)il2cpp_codegen_object_new(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_il2cpp_TypeInfo_var); List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4(L_1, /*hidden argument*/List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4_RuntimeMethod_var); __this->set_m_connectedPlayers_6(L_1); ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F_MetadataUsageId); s_Il2CppMethodInitialized = true; } PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * V_0 = NULL; { PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_0 = ((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->get_s_Instance_8(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001d; } } { PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_2 = PlayerConnection_CreateInstance_m6325767D9D05B530116767E164CDCBE613A5787F(/*hidden argument*/NULL); V_0 = L_2; goto IL_0028; } IL_001d: { PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_3 = ((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->get_s_Instance_8(); V_0 = L_3; goto IL_0028; } IL_0028: { PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_4 = V_0; return L_4; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_get_isConnected_mB902603E2C8CA93299FF0B28E13A9D594CBFE14E (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_get_isConnected_mB902603E2C8CA93299FF0B28E13A9D594CBFE14E_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RuntimeObject* L_0 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL); NullCheck(L_0); bool L_1 = InterfaceFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected() */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_0); V_0 = L_1; goto IL_0012; } IL_0012: { bool L_2 = V_0; return L_2; } } // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * PlayerConnection_CreateInstance_m6325767D9D05B530116767E164CDCBE613A5787F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_CreateInstance_m6325767D9D05B530116767E164CDCBE613A5787F_MetadataUsageId); s_Il2CppMethodInitialized = true; } PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * V_0 = NULL; { PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_m1FDCEDF61516CC09EBC509C7C7A3CF581CEA0080(/*hidden argument*/ScriptableObject_CreateInstance_TisPlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_m1FDCEDF61516CC09EBC509C7C7A3CF581CEA0080_RuntimeMethod_var); ((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->set_s_Instance_8(L_0); PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_1 = ((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->get_s_Instance_8(); NullCheck(L_1); Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0(L_1, ((int32_t)61), /*hidden argument*/NULL); PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_2 = ((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->get_s_Instance_8(); V_0 = L_2; goto IL_0022; } IL_0022: { PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_3 = V_0; return L_3; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_OnEnable_m9D8136CEB952BC0F44A46A212BF2E91E5A769954 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_OnEnable_m9D8136CEB952BC0F44A46A212BF2E91E5A769954_MetadataUsageId); s_Il2CppMethodInitialized = true; } { bool L_0 = __this->get_m_IsInitilized_7(); if (!L_0) { goto IL_0012; } } { goto IL_0024; } IL_0012: { __this->set_m_IsInitilized_7((bool)1); RuntimeObject* L_1 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL); NullCheck(L_1); InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize() */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_1); } IL_0024: { return; } } // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; RuntimeObject* G_B2_0 = NULL; RuntimeObject* G_B1_0 = NULL; { RuntimeObject* L_0 = ((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->get_connectionNative_4(); RuntimeObject* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_0012; } } { PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * L_2 = (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 *)il2cpp_codegen_object_new(PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43_il2cpp_TypeInfo_var); PlayerConnectionInternal__ctor_m882227F7C855BCF5CE1B0D44752124106BE31389(L_2, /*hidden argument*/NULL); G_B2_0 = ((RuntimeObject*)(L_2)); } IL_0012: { V_0 = G_B2_0; goto IL_0018; } IL_0018: { RuntimeObject* L_3 = V_0; return L_3; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2_MetadataUsageId); s_Il2CppMethodInitialized = true; } U3CRegisterU3Ec__AnonStorey0_t4375D335A7606DAF99A8211D91BDC830C6EAC2C9 * V_0 = NULL; { U3CRegisterU3Ec__AnonStorey0_t4375D335A7606DAF99A8211D91BDC830C6EAC2C9 * L_0 = (U3CRegisterU3Ec__AnonStorey0_t4375D335A7606DAF99A8211D91BDC830C6EAC2C9 *)il2cpp_codegen_object_new(U3CRegisterU3Ec__AnonStorey0_t4375D335A7606DAF99A8211D91BDC830C6EAC2C9_il2cpp_TypeInfo_var); U3CRegisterU3Ec__AnonStorey0__ctor_mA8A60EFFB7063EAE45D4190B9B12F8FC7220E242(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CRegisterU3Ec__AnonStorey0_t4375D335A7606DAF99A8211D91BDC830C6EAC2C9 * L_1 = V_0; Guid_t L_2 = ___messageId0; NullCheck(L_1); L_1->set_messageId_0(L_2); U3CRegisterU3Ec__AnonStorey0_t4375D335A7606DAF99A8211D91BDC830C6EAC2C9 * L_3 = V_0; NullCheck(L_3); Guid_t L_4 = L_3->get_messageId_0(); IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var); Guid_t L_5 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0(); bool L_6 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_4, L_5, /*hidden argument*/NULL); if (!L_6) { goto IL_0034; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_7 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_7, _stringLiteralBE839EECB4695C1BE549624480000498370DBA07, _stringLiteralC262B98E5C66E243EFD9C68419E56DB03393DF39, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, NULL, PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2_RuntimeMethod_var); } IL_0034: { PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_8 = __this->get_m_PlayerEditorConnectionEvents_5(); NullCheck(L_8); List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_9 = L_8->get_messageTypeSubscribers_0(); U3CRegisterU3Ec__AnonStorey0_t4375D335A7606DAF99A8211D91BDC830C6EAC2C9 * L_10 = V_0; Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * L_11 = (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *)il2cpp_codegen_object_new(Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB_il2cpp_TypeInfo_var); Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F(L_11, L_10, (intptr_t)((intptr_t)U3CRegisterU3Ec__AnonStorey0_U3CU3Em__0_m2B3E6BFF10FB1953FC35AB50D7FCF982445EF2F6_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F_RuntimeMethod_var); bool L_12 = Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mDF138A9E8575D9886D338FB73C0529C13FF3E1AE(L_9, L_11, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mDF138A9E8575D9886D338FB73C0529C13FF3E1AE_RuntimeMethod_var); if (L_12) { goto IL_0068; } } { RuntimeObject* L_13 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL); U3CRegisterU3Ec__AnonStorey0_t4375D335A7606DAF99A8211D91BDC830C6EAC2C9 * L_14 = V_0; NullCheck(L_14); Guid_t L_15 = L_14->get_messageId_0(); NullCheck(L_13); InterfaceActionInvoker1< Guid_t >::Invoke(5 /* System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_13, L_15); } IL_0068: { PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_16 = __this->get_m_PlayerEditorConnectionEvents_5(); U3CRegisterU3Ec__AnonStorey0_t4375D335A7606DAF99A8211D91BDC830C6EAC2C9 * L_17 = V_0; NullCheck(L_17); Guid_t L_18 = L_17->get_messageId_0(); NullCheck(L_16); UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * L_19 = PlayerEditorConnectionEvents_AddAndCreate_mB5A51595E4A5DA3B9F353AC72F7B0484C675B7D3(L_16, L_18, /*hidden argument*/NULL); UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_20 = ___callback1; NullCheck(L_19); UnityEvent_1_AddListener_m9506D377B0D093598B5ED9396651AF76FDA1B59E(L_19, L_20, /*hidden argument*/UnityEvent_1_AddListener_m9506D377B0D093598B5ED9396651AF76FDA1B59E_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m8EB88437DF970AA6627BC301C54A859DAED70534 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_Unregister_m8EB88437DF970AA6627BC301C54A859DAED70534_MetadataUsageId); s_Il2CppMethodInitialized = true; } U3CUnregisterU3Ec__AnonStorey1_t7DA501C8DA7F3BB2973B2C0142557AB6D056B10E * V_0 = NULL; { U3CUnregisterU3Ec__AnonStorey1_t7DA501C8DA7F3BB2973B2C0142557AB6D056B10E * L_0 = (U3CUnregisterU3Ec__AnonStorey1_t7DA501C8DA7F3BB2973B2C0142557AB6D056B10E *)il2cpp_codegen_object_new(U3CUnregisterU3Ec__AnonStorey1_t7DA501C8DA7F3BB2973B2C0142557AB6D056B10E_il2cpp_TypeInfo_var); U3CUnregisterU3Ec__AnonStorey1__ctor_m44DD5E5DC7FC95277755056581B876B527E8F12F(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CUnregisterU3Ec__AnonStorey1_t7DA501C8DA7F3BB2973B2C0142557AB6D056B10E * L_1 = V_0; Guid_t L_2 = ___messageId0; NullCheck(L_1); L_1->set_messageId_0(L_2); PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_3 = __this->get_m_PlayerEditorConnectionEvents_5(); U3CUnregisterU3Ec__AnonStorey1_t7DA501C8DA7F3BB2973B2C0142557AB6D056B10E * L_4 = V_0; NullCheck(L_4); Guid_t L_5 = L_4->get_messageId_0(); UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_6 = ___callback1; NullCheck(L_3); PlayerEditorConnectionEvents_UnregisterManagedCallback_mFD3A444E636B079C03739DC96BAFFD5FD55C574A(L_3, L_5, L_6, /*hidden argument*/NULL); PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_7 = __this->get_m_PlayerEditorConnectionEvents_5(); NullCheck(L_7); List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_8 = L_7->get_messageTypeSubscribers_0(); U3CUnregisterU3Ec__AnonStorey1_t7DA501C8DA7F3BB2973B2C0142557AB6D056B10E * L_9 = V_0; Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * L_10 = (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *)il2cpp_codegen_object_new(Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB_il2cpp_TypeInfo_var); Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F(L_10, L_9, (intptr_t)((intptr_t)U3CUnregisterU3Ec__AnonStorey1_U3CU3Em__0_m83AF010C3934125FB12BA2973275DDBB33946666_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F_RuntimeMethod_var); bool L_11 = Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mDF138A9E8575D9886D338FB73C0529C13FF3E1AE(L_8, L_10, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mDF138A9E8575D9886D338FB73C0529C13FF3E1AE_RuntimeMethod_var); if (L_11) { goto IL_0054; } } { RuntimeObject* L_12 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL); U3CUnregisterU3Ec__AnonStorey1_t7DA501C8DA7F3BB2973B2C0142557AB6D056B10E * L_13 = V_0; NullCheck(L_13); Guid_t L_14 = L_13->get_messageId_0(); NullCheck(L_12); InterfaceActionInvoker1< Guid_t >::Invoke(6 /* System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_12, L_14); } IL_0054: { return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterConnection_m7E54302209A4F3FB3E27A0E7FEB8ADE32C100F1B (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___callback0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_RegisterConnection_m7E54302209A4F3FB3E27A0E7FEB8ADE32C100F1B_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 V_1; memset((&V_1), 0, sizeof(V_1)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 1); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_0 = __this->get_m_connectedPlayers_6(); NullCheck(L_0); Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 L_1 = List_1_GetEnumerator_mE721B3C5E137DCDB408BE05CA472EECBAAAA418A(L_0, /*hidden argument*/List_1_GetEnumerator_mE721B3C5E137DCDB408BE05CA472EECBAAAA418A_RuntimeMethod_var); V_1 = L_1; } IL_000e: try { // begin try (depth: 1) { goto IL_0024; } IL_0013: { int32_t L_2 = Enumerator_get_Current_m219EC3BCCD8CF3A474AD0C4DBA55EB9B74C9F89C_inline((Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 *)(&V_1), /*hidden argument*/Enumerator_get_Current_m219EC3BCCD8CF3A474AD0C4DBA55EB9B74C9F89C_RuntimeMethod_var); V_0 = L_2; UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_3 = ___callback0; int32_t L_4 = V_0; NullCheck(L_3); UnityAction_1_Invoke_m57B06346DBA8E9878C2A3589AB5F4AACDF0BD1BD(L_3, L_4, /*hidden argument*/UnityAction_1_Invoke_m57B06346DBA8E9878C2A3589AB5F4AACDF0BD1BD_RuntimeMethod_var); } IL_0024: { bool L_5 = Enumerator_MoveNext_m42C746E84C832B62E93536A47B4086F3A3AC6609((Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 *)(&V_1), /*hidden argument*/Enumerator_MoveNext_m42C746E84C832B62E93536A47B4086F3A3AC6609_RuntimeMethod_var); if (L_5) { goto IL_0013; } } IL_0030: { IL2CPP_LEAVE(0x43, FINALLY_0035); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0035; } FINALLY_0035: { // begin finally (depth: 1) Enumerator_Dispose_m902D0B2B4B4B589E6F3653D9CDB38E0AA97EBCF9((Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 *)(&V_1), /*hidden argument*/Enumerator_Dispose_m902D0B2B4B4B589E6F3653D9CDB38E0AA97EBCF9_RuntimeMethod_var); IL2CPP_END_FINALLY(53) } // end finally (depth: 1) IL2CPP_CLEANUP(53) { IL2CPP_JUMP_TBL(0x43, IL_0043) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0043: { PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_6 = __this->get_m_PlayerEditorConnectionEvents_5(); NullCheck(L_6); ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_7 = L_6->get_connectionEvent_1(); UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_8 = ___callback0; NullCheck(L_7); UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967(L_7, L_8, /*hidden argument*/UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterDisconnection_m556075060F55D3FA7F44DEB4B34CE1070ECBF823 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___callback0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_RegisterDisconnection_m556075060F55D3FA7F44DEB4B34CE1070ECBF823_MetadataUsageId); s_Il2CppMethodInitialized = true; } { PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_0 = __this->get_m_PlayerEditorConnectionEvents_5(); NullCheck(L_0); ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_1 = L_0->get_disconnectionEvent_2(); UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_2 = ___callback0; NullCheck(L_1); UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967(L_1, L_2, /*hidden argument*/UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Send_m1CDF41319A60A5940B487D08ECE14D0B61EDE6AC (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_Send_m1CDF41319A60A5940B487D08ECE14D0B61EDE6AC_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Guid_t L_0 = ___messageId0; IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var); Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0(); bool L_2 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0022; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_3, _stringLiteralBE839EECB4695C1BE549624480000498370DBA07, _stringLiteralC262B98E5C66E243EFD9C68419E56DB03393DF39, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, NULL, PlayerConnection_Send_m1CDF41319A60A5940B487D08ECE14D0B61EDE6AC_RuntimeMethod_var); } IL_0022: { RuntimeObject* L_4 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL); Guid_t L_5 = ___messageId0; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_6 = ___data1; NullCheck(L_4); InterfaceActionInvoker3< Guid_t , ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, int32_t >::Invoke(2 /* System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_4, L_5, L_6, 0); return; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_TrySend_m3C0D0208A6A8A7F7FF93AF155A71B726ABE8D662 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_TrySend_m3C0D0208A6A8A7F7FF93AF155A71B726ABE8D662_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Guid_t L_0 = ___messageId0; IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var); Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0(); bool L_2 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0022; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_3, _stringLiteralBE839EECB4695C1BE549624480000498370DBA07, _stringLiteralC262B98E5C66E243EFD9C68419E56DB03393DF39, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, NULL, PlayerConnection_TrySend_m3C0D0208A6A8A7F7FF93AF155A71B726ABE8D662_RuntimeMethod_var); } IL_0022: { RuntimeObject* L_4 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL); Guid_t L_5 = ___messageId0; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_6 = ___data1; NullCheck(L_4); bool L_7 = InterfaceFuncInvoker3< bool, Guid_t , ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, int32_t >::Invoke(3 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_4, L_5, L_6, 0); V_0 = L_7; goto IL_0036; } IL_0036: { bool L_8 = V_0; return L_8; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_BlockUntilRecvMsg_mFCF2DB02D6F07C0A69C0412D8A3F596AF4AC54A2 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t ___messageId0, int32_t ___timeout1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_BlockUntilRecvMsg_mFCF2DB02D6F07C0A69C0412D8A3F596AF4AC54A2_MetadataUsageId); s_Il2CppMethodInitialized = true; } U3CBlockUntilRecvMsgU3Ec__AnonStorey2_tB44031B365C58252C7A5A05A1BFEC7E2035FE68E * V_0 = NULL; UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * V_1 = NULL; DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 V_2; memset((&V_2), 0, sizeof(V_2)); TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 V_3; memset((&V_3), 0, sizeof(V_3)); bool V_4 = false; { U3CBlockUntilRecvMsgU3Ec__AnonStorey2_tB44031B365C58252C7A5A05A1BFEC7E2035FE68E * L_0 = (U3CBlockUntilRecvMsgU3Ec__AnonStorey2_tB44031B365C58252C7A5A05A1BFEC7E2035FE68E *)il2cpp_codegen_object_new(U3CBlockUntilRecvMsgU3Ec__AnonStorey2_tB44031B365C58252C7A5A05A1BFEC7E2035FE68E_il2cpp_TypeInfo_var); U3CBlockUntilRecvMsgU3Ec__AnonStorey2__ctor_m0C9303C0C7C0CDF072A5613613F97CF6A8315AC0(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CBlockUntilRecvMsgU3Ec__AnonStorey2_tB44031B365C58252C7A5A05A1BFEC7E2035FE68E * L_1 = V_0; NullCheck(L_1); L_1->set_msgReceived_0((bool)0); U3CBlockUntilRecvMsgU3Ec__AnonStorey2_tB44031B365C58252C7A5A05A1BFEC7E2035FE68E * L_2 = V_0; UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_3 = (UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD *)il2cpp_codegen_object_new(UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD_il2cpp_TypeInfo_var); UnityAction_1__ctor_m5BE8194CBA52251A923C67A40A2C21FC4B62D6EE(L_3, L_2, (intptr_t)((intptr_t)U3CBlockUntilRecvMsgU3Ec__AnonStorey2_U3CU3Em__0_m1AE009823CF35D23F32375D39EF9E91633EA4981_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m5BE8194CBA52251A923C67A40A2C21FC4B62D6EE_RuntimeMethod_var); V_1 = L_3; IL2CPP_RUNTIME_CLASS_INIT(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_il2cpp_TypeInfo_var); DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 L_4 = DateTime_get_Now_mB464D30F15C97069F92C1F910DCDDC3DFCC7F7D2(/*hidden argument*/NULL); V_2 = L_4; Guid_t L_5 = ___messageId0; UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_6 = V_1; PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2(__this, L_5, L_6, /*hidden argument*/NULL); goto IL_0039; } IL_002e: { RuntimeObject* L_7 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL); NullCheck(L_7); InterfaceActionInvoker0::Invoke(4 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Poll() */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_7); } IL_0039: { IL2CPP_RUNTIME_CLASS_INIT(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_il2cpp_TypeInfo_var); DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 L_8 = DateTime_get_Now_mB464D30F15C97069F92C1F910DCDDC3DFCC7F7D2(/*hidden argument*/NULL); DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 L_9 = V_2; TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 L_10 = DateTime_op_Subtraction_m8005DCC8F0F183AC1335F87A82FDF92926CC5021(L_8, L_9, /*hidden argument*/NULL); V_3 = L_10; double L_11 = TimeSpan_get_TotalMilliseconds_m48B00B27D485CC556C10A5119BC11E1A1E0FE363((TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 *)(&V_3), /*hidden argument*/NULL); int32_t L_12 = ___timeout1; if ((!(((double)L_11) < ((double)(((double)((double)L_12))))))) { goto IL_005e; } } { U3CBlockUntilRecvMsgU3Ec__AnonStorey2_tB44031B365C58252C7A5A05A1BFEC7E2035FE68E * L_13 = V_0; NullCheck(L_13); bool L_14 = L_13->get_msgReceived_0(); if (!L_14) { goto IL_002e; } } IL_005e: { Guid_t L_15 = ___messageId0; UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_16 = V_1; PlayerConnection_Unregister_m8EB88437DF970AA6627BC301C54A859DAED70534(__this, L_15, L_16, /*hidden argument*/NULL); U3CBlockUntilRecvMsgU3Ec__AnonStorey2_tB44031B365C58252C7A5A05A1BFEC7E2035FE68E * L_17 = V_0; NullCheck(L_17); bool L_18 = L_17->get_msgReceived_0(); V_4 = L_18; goto IL_0073; } IL_0073: { bool L_19 = V_4; return L_19; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectAll_m278A4B90D90892338D1B41F5A59CD7C519F1C8D2 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_DisconnectAll_m278A4B90D90892338D1B41F5A59CD7C519F1C8D2_MetadataUsageId); s_Il2CppMethodInitialized = true; } { RuntimeObject* L_0 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL); NullCheck(L_0); InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll() */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_0); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_m3E9A847ED82FDA9ABB680F81595A876450EFB166 (intptr_t ___data0, uint64_t ___size1, uint64_t ___guid2, String_t* ___messageId3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_MessageCallbackInternal_m3E9A847ED82FDA9ABB680F81595A876450EFB166_MetadataUsageId); s_Il2CppMethodInitialized = true; } ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* V_0 = NULL; { V_0 = (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)NULL; uint64_t L_0 = ___size1; if ((!(((uint64_t)L_0) > ((uint64_t)(((int64_t)((int64_t)0))))))) { goto IL_001f; } } { uint64_t L_1 = ___size1; if ((uint64_t)(L_1) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), NULL, PlayerConnection_MessageCallbackInternal_m3E9A847ED82FDA9ABB680F81595A876450EFB166_RuntimeMethod_var); ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_2 = (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)SZArrayNew(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821_il2cpp_TypeInfo_var, (uint32_t)(((intptr_t)L_1))); V_0 = L_2; intptr_t L_3 = ___data0; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_4 = V_0; uint64_t L_5 = ___size1; IL2CPP_RUNTIME_CLASS_INIT(Marshal_tC795CE9CC2FFBA41EDB1AC1C0FEC04607DFA8A40_il2cpp_TypeInfo_var); Marshal_Copy_m64744D9E23AFC00AA06CD6B057E19B7C0CE4C0C2((intptr_t)L_3, L_4, 0, (((int32_t)((int32_t)L_5))), /*hidden argument*/NULL); } IL_001f: { PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_6 = PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F(/*hidden argument*/NULL); NullCheck(L_6); PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_7 = L_6->get_m_PlayerEditorConnectionEvents_5(); String_t* L_8 = ___messageId3; Guid_t L_9; memset((&L_9), 0, sizeof(L_9)); Guid__ctor_mC668142577A40A77D13B78AADDEFFFC2E2705079((&L_9), L_8, /*hidden argument*/NULL); ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_10 = V_0; uint64_t L_11 = ___guid2; NullCheck(L_7); PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_mFA28BDF3B52AEF86161F33B52699253181800926(L_7, L_9, L_10, (((int32_t)((int32_t)L_11))), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_mFEC88D604DE3923849942994ED873B26CEEDDA3D (int32_t ___playerId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_ConnectedCallbackInternal_mFEC88D604DE3923849942994ED873B26CEEDDA3D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_0 = PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F(/*hidden argument*/NULL); NullCheck(L_0); List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_1 = L_0->get_m_connectedPlayers_6(); int32_t L_2 = ___playerId0; NullCheck(L_1); List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771(L_1, L_2, /*hidden argument*/List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_RuntimeMethod_var); PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_3 = PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F(/*hidden argument*/NULL); NullCheck(L_3); PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_4 = L_3->get_m_PlayerEditorConnectionEvents_5(); NullCheck(L_4); ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_5 = L_4->get_connectionEvent_1(); int32_t L_6 = ___playerId0; NullCheck(L_5); UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_m2A12A748DDACDD3877D01D7F38ABBC55DEE26A56 (int32_t ___playerId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_DisconnectedCallback_m2A12A748DDACDD3877D01D7F38ABBC55DEE26A56_MetadataUsageId); s_Il2CppMethodInitialized = true; } { PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_0 = PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F(/*hidden argument*/NULL); NullCheck(L_0); List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_1 = L_0->get_m_connectedPlayers_6(); int32_t L_2 = ___playerId0; NullCheck(L_1); List_1_Remove_m369DBFFEBB963F77D8DDA5D86E524581A20B0889(L_1, L_2, /*hidden argument*/List_1_Remove_m369DBFFEBB963F77D8DDA5D86E524581A20B0889_RuntimeMethod_var); PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_3 = PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F(/*hidden argument*/NULL); NullCheck(L_3); PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_4 = L_3->get_m_PlayerEditorConnectionEvents_5(); NullCheck(L_4); ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_5 = L_4->get_disconnectionEvent_2(); int32_t L_6 = ___playerId0; NullCheck(L_5); UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<BlockUntilRecvMsg>c__AnonStorey2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CBlockUntilRecvMsgU3Ec__AnonStorey2__ctor_m0C9303C0C7C0CDF072A5613613F97CF6A8315AC0 (U3CBlockUntilRecvMsgU3Ec__AnonStorey2_tB44031B365C58252C7A5A05A1BFEC7E2035FE68E * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<BlockUntilRecvMsg>c__AnonStorey2::<>m__0(UnityEngine.Networking.PlayerConnection.MessageEventArgs) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CBlockUntilRecvMsgU3Ec__AnonStorey2_U3CU3Em__0_m1AE009823CF35D23F32375D39EF9E91633EA4981 (U3CBlockUntilRecvMsgU3Ec__AnonStorey2_tB44031B365C58252C7A5A05A1BFEC7E2035FE68E * __this, MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * ___args0, const RuntimeMethod* method) { { __this->set_msgReceived_0((bool)1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<Register>c__AnonStorey0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CRegisterU3Ec__AnonStorey0__ctor_mA8A60EFFB7063EAE45D4190B9B12F8FC7220E242 (U3CRegisterU3Ec__AnonStorey0_t4375D335A7606DAF99A8211D91BDC830C6EAC2C9 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection_<Register>c__AnonStorey0::<>m__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CRegisterU3Ec__AnonStorey0_U3CU3Em__0_m2B3E6BFF10FB1953FC35AB50D7FCF982445EF2F6 (U3CRegisterU3Ec__AnonStorey0_t4375D335A7606DAF99A8211D91BDC830C6EAC2C9 * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___x0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CRegisterU3Ec__AnonStorey0_U3CU3Em__0_m2B3E6BFF10FB1953FC35AB50D7FCF982445EF2F6_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_0 = ___x0; NullCheck(L_0); Guid_t L_1 = MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25(L_0, /*hidden argument*/NULL); Guid_t L_2 = __this->get_messageId_0(); IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var); bool L_3 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0017; } IL_0017: { bool L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<Unregister>c__AnonStorey1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CUnregisterU3Ec__AnonStorey1__ctor_m44DD5E5DC7FC95277755056581B876B527E8F12F (U3CUnregisterU3Ec__AnonStorey1_t7DA501C8DA7F3BB2973B2C0142557AB6D056B10E * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection_<Unregister>c__AnonStorey1::<>m__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CUnregisterU3Ec__AnonStorey1_U3CU3Em__0_m83AF010C3934125FB12BA2973275DDBB33946666 (U3CUnregisterU3Ec__AnonStorey1_t7DA501C8DA7F3BB2973B2C0142557AB6D056B10E * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___x0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CUnregisterU3Ec__AnonStorey1_U3CU3Em__0_m83AF010C3934125FB12BA2973275DDBB33946666_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_0 = ___x0; NullCheck(L_0); Guid_t L_1 = MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25(L_0, /*hidden argument*/NULL); Guid_t L_2 = __this->get_messageId_0(); IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var); bool L_3 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0017; } IL_0017: { bool L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m9BE616B901BCACAABEC9063A838BB803AB7EC2A7 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents__ctor_m9BE616B901BCACAABEC9063A838BB803AB7EC2A7_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_0 = (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 *)il2cpp_codegen_object_new(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86_il2cpp_TypeInfo_var); List_1__ctor_m4A70E39934237C1C7E2B2EBCDF0E8457B6786CE6(L_0, /*hidden argument*/List_1__ctor_m4A70E39934237C1C7E2B2EBCDF0E8457B6786CE6_RuntimeMethod_var); __this->set_messageTypeSubscribers_0(L_0); ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_1 = (ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 *)il2cpp_codegen_object_new(ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681_il2cpp_TypeInfo_var); ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18(L_1, /*hidden argument*/NULL); __this->set_connectionEvent_1(L_1); ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_2 = (ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 *)il2cpp_codegen_object_new(ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681_il2cpp_TypeInfo_var); ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18(L_2, /*hidden argument*/NULL); __this->set_disconnectionEvent_2(L_2); Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_mFA28BDF3B52AEF86161F33B52699253181800926 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_mFA28BDF3B52AEF86161F33B52699253181800926_MetadataUsageId); s_Il2CppMethodInitialized = true; } U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t37CFFB3BEBB77FEFC07F695D1BD2200C32ABCDA0 * V_0 = NULL; RuntimeObject* V_1 = NULL; MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * V_2 = NULL; MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * V_3 = NULL; MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * V_4 = NULL; RuntimeObject* V_5 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 1); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t37CFFB3BEBB77FEFC07F695D1BD2200C32ABCDA0 * L_0 = (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t37CFFB3BEBB77FEFC07F695D1BD2200C32ABCDA0 *)il2cpp_codegen_object_new(U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t37CFFB3BEBB77FEFC07F695D1BD2200C32ABCDA0_il2cpp_TypeInfo_var); U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0__ctor_m836393D4CC0031BDC25279F0F30C443A699E0077(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t37CFFB3BEBB77FEFC07F695D1BD2200C32ABCDA0 * L_1 = V_0; Guid_t L_2 = ___messageId0; NullCheck(L_1); L_1->set_messageId_0(L_2); List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_3 = __this->get_messageTypeSubscribers_0(); U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t37CFFB3BEBB77FEFC07F695D1BD2200C32ABCDA0 * L_4 = V_0; Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * L_5 = (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *)il2cpp_codegen_object_new(Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB_il2cpp_TypeInfo_var); Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F(L_5, L_4, (intptr_t)((intptr_t)U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_mB7A0AE2596E09695CBEB6E462295920AFF21AD06_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F_RuntimeMethod_var); RuntimeObject* L_6 = Enumerable_Where_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mC73E44A29E0F8DB85D8ECFB082129142D79D094E(L_3, L_5, /*hidden argument*/Enumerable_Where_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mC73E44A29E0F8DB85D8ECFB082129142D79D094E_RuntimeMethod_var); V_1 = L_6; RuntimeObject* L_7 = V_1; bool L_8 = Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_m4B16E5A616BB79F87C5CF6500ADACAABF802A2B0(L_7, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_m4B16E5A616BB79F87C5CF6500ADACAABF802A2B0_RuntimeMethod_var); if (L_8) { goto IL_0051; } } { U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t37CFFB3BEBB77FEFC07F695D1BD2200C32ABCDA0 * L_9 = V_0; NullCheck(L_9); Guid_t L_10 = L_9->get_messageId_0(); Guid_t L_11 = L_10; RuntimeObject * L_12 = Box(Guid_t_il2cpp_TypeInfo_var, &L_11); String_t* L_13 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral8E8CCB076D1F3450FC291530206E5ACB57BBEF5A, L_12, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_13, /*hidden argument*/NULL); goto IL_00ad; } IL_0051: { MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * L_14 = (MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 *)il2cpp_codegen_object_new(MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30_il2cpp_TypeInfo_var); MessageEventArgs__ctor_m436B854CFEEDB949F4D9ACAEA2E512BDAEDC6E1B(L_14, /*hidden argument*/NULL); V_3 = L_14; MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * L_15 = V_3; int32_t L_16 = ___playerId2; NullCheck(L_15); L_15->set_playerId_0(L_16); MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * L_17 = V_3; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_18 = ___data1; NullCheck(L_17); L_17->set_data_1(L_18); MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * L_19 = V_3; V_2 = L_19; RuntimeObject* L_20 = V_1; NullCheck(L_20); RuntimeObject* L_21 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::GetEnumerator() */, IEnumerable_1_tF92302C88CC9039E8F9809C06589CCD781C16632_il2cpp_TypeInfo_var, L_20); V_5 = L_21; } IL_0070: try { // begin try (depth: 1) { goto IL_008d; } IL_0075: { RuntimeObject* L_22 = V_5; NullCheck(L_22); MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_23 = InterfaceFuncInvoker0< MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::get_Current() */, IEnumerator_1_t329D516B70395DDD0ABB2300AAC15476ACB6DF8B_il2cpp_TypeInfo_var, L_22); V_4 = L_23; MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_24 = V_4; NullCheck(L_24); MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * L_25 = L_24->get_messageCallback_2(); MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * L_26 = V_2; NullCheck(L_25); UnityEvent_1_Invoke_mBF2FE1FDD574F280F44109316540037E559EB9FD(L_25, L_26, /*hidden argument*/UnityEvent_1_Invoke_mBF2FE1FDD574F280F44109316540037E559EB9FD_RuntimeMethod_var); } IL_008d: { RuntimeObject* L_27 = V_5; NullCheck(L_27); bool L_28 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A_il2cpp_TypeInfo_var, L_27); if (L_28) { goto IL_0075; } } IL_0099: { IL2CPP_LEAVE(0xAD, FINALLY_009e); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_009e; } FINALLY_009e: { // begin finally (depth: 1) { RuntimeObject* L_29 = V_5; if (!L_29) { goto IL_00ac; } } IL_00a5: { RuntimeObject* L_30 = V_5; NullCheck(L_30); InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t7218B22548186B208D65EA5B7870503810A2D15A_il2cpp_TypeInfo_var, L_30); } IL_00ac: { IL2CPP_END_FINALLY(158) } } // end finally (depth: 1) IL2CPP_CLEANUP(158) { IL2CPP_JUMP_TBL(0xAD, IL_00ad) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_00ad: { return; } } // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * PlayerEditorConnectionEvents_AddAndCreate_mB5A51595E4A5DA3B9F353AC72F7B0484C675B7D3 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t ___messageId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents_AddAndCreate_mB5A51595E4A5DA3B9F353AC72F7B0484C675B7D3_MetadataUsageId); s_Il2CppMethodInitialized = true; } U3CAddAndCreateU3Ec__AnonStorey1_t20F8F6C08F7A3288E431E891185668F751FE90EF * V_0 = NULL; MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * V_1 = NULL; MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * V_2 = NULL; UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * V_3 = NULL; { U3CAddAndCreateU3Ec__AnonStorey1_t20F8F6C08F7A3288E431E891185668F751FE90EF * L_0 = (U3CAddAndCreateU3Ec__AnonStorey1_t20F8F6C08F7A3288E431E891185668F751FE90EF *)il2cpp_codegen_object_new(U3CAddAndCreateU3Ec__AnonStorey1_t20F8F6C08F7A3288E431E891185668F751FE90EF_il2cpp_TypeInfo_var); U3CAddAndCreateU3Ec__AnonStorey1__ctor_m5DDE7B6C37FCAA513DA6085B4B299F04C2A92AE0(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CAddAndCreateU3Ec__AnonStorey1_t20F8F6C08F7A3288E431E891185668F751FE90EF * L_1 = V_0; Guid_t L_2 = ___messageId0; NullCheck(L_1); L_1->set_messageId_0(L_2); List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_3 = __this->get_messageTypeSubscribers_0(); U3CAddAndCreateU3Ec__AnonStorey1_t20F8F6C08F7A3288E431E891185668F751FE90EF * L_4 = V_0; Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * L_5 = (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *)il2cpp_codegen_object_new(Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB_il2cpp_TypeInfo_var); Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F(L_5, L_4, (intptr_t)((intptr_t)U3CAddAndCreateU3Ec__AnonStorey1_U3CU3Em__0_m859E25575A1509158C78C36AEFFC10FC6833A255_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F_RuntimeMethod_var); MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mB9927998CDE8B775523FB7D6341404927CED3D5D(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mB9927998CDE8B775523FB7D6341404927CED3D5D_RuntimeMethod_var); V_1 = L_6; MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_7 = V_1; if (L_7) { goto IL_0059; } } { MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_8 = (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE *)il2cpp_codegen_object_new(MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_il2cpp_TypeInfo_var); MessageTypeSubscribers__ctor_mD26A2485EA3ECACFA2CB35D08A48256CE9DFE825(L_8, /*hidden argument*/NULL); V_2 = L_8; MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_9 = V_2; U3CAddAndCreateU3Ec__AnonStorey1_t20F8F6C08F7A3288E431E891185668F751FE90EF * L_10 = V_0; NullCheck(L_10); Guid_t L_11 = L_10->get_messageId_0(); NullCheck(L_9); MessageTypeSubscribers_set_MessageTypeId_m294A7B621AAF1984D886D2569CF1206E4F469115(L_9, L_11, /*hidden argument*/NULL); MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_12 = V_2; MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * L_13 = (MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC *)il2cpp_codegen_object_new(MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC_il2cpp_TypeInfo_var); MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386(L_13, /*hidden argument*/NULL); NullCheck(L_12); L_12->set_messageCallback_2(L_13); MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_14 = V_2; V_1 = L_14; List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_15 = __this->get_messageTypeSubscribers_0(); MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_16 = V_1; NullCheck(L_15); List_1_Add_m961C06FCF3AE0E936BB6A6223B4D53889492E624(L_15, L_16, /*hidden argument*/List_1_Add_m961C06FCF3AE0E936BB6A6223B4D53889492E624_RuntimeMethod_var); } IL_0059: { MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_17 = V_1; MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_18 = L_17; NullCheck(L_18); int32_t L_19 = L_18->get_subscriberCount_1(); NullCheck(L_18); L_18->set_subscriberCount_1(((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1))); MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_20 = V_1; NullCheck(L_20); MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * L_21 = L_20->get_messageCallback_2(); V_3 = L_21; goto IL_0073; } IL_0073: { UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * L_22 = V_3; return L_22; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mFD3A444E636B079C03739DC96BAFFD5FD55C574A (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents_UnregisterManagedCallback_mFD3A444E636B079C03739DC96BAFFD5FD55C574A_MetadataUsageId); s_Il2CppMethodInitialized = true; } U3CUnregisterManagedCallbackU3Ec__AnonStorey2_tBF8E6B433970276A827260CA19563B32D2D1D801 * V_0 = NULL; MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * V_1 = NULL; { U3CUnregisterManagedCallbackU3Ec__AnonStorey2_tBF8E6B433970276A827260CA19563B32D2D1D801 * L_0 = (U3CUnregisterManagedCallbackU3Ec__AnonStorey2_tBF8E6B433970276A827260CA19563B32D2D1D801 *)il2cpp_codegen_object_new(U3CUnregisterManagedCallbackU3Ec__AnonStorey2_tBF8E6B433970276A827260CA19563B32D2D1D801_il2cpp_TypeInfo_var); U3CUnregisterManagedCallbackU3Ec__AnonStorey2__ctor_m3EC9E62554E05C18A373059815832E3A5546E9C3(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CUnregisterManagedCallbackU3Ec__AnonStorey2_tBF8E6B433970276A827260CA19563B32D2D1D801 * L_1 = V_0; Guid_t L_2 = ___messageId0; NullCheck(L_1); L_1->set_messageId_0(L_2); List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_3 = __this->get_messageTypeSubscribers_0(); U3CUnregisterManagedCallbackU3Ec__AnonStorey2_tBF8E6B433970276A827260CA19563B32D2D1D801 * L_4 = V_0; Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * L_5 = (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *)il2cpp_codegen_object_new(Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB_il2cpp_TypeInfo_var); Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F(L_5, L_4, (intptr_t)((intptr_t)U3CUnregisterManagedCallbackU3Ec__AnonStorey2_U3CU3Em__0_mD582BCF419AFA0D9F2DF2F7847933C570A8B9C2A_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F_RuntimeMethod_var); MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mB9927998CDE8B775523FB7D6341404927CED3D5D(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mB9927998CDE8B775523FB7D6341404927CED3D5D_RuntimeMethod_var); V_1 = L_6; MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_7 = V_1; if (L_7) { goto IL_0032; } } { goto IL_0067; } IL_0032: { MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_8 = V_1; MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_9 = L_8; NullCheck(L_9); int32_t L_10 = L_9->get_subscriberCount_1(); NullCheck(L_9); L_9->set_subscriberCount_1(((int32_t)il2cpp_codegen_subtract((int32_t)L_10, (int32_t)1))); MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_11 = V_1; NullCheck(L_11); MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * L_12 = L_11->get_messageCallback_2(); UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_13 = ___callback1; NullCheck(L_12); UnityEvent_1_RemoveListener_m7EEE5996C5B7ECB0C6C7548663E3ED08D68BDACC(L_12, L_13, /*hidden argument*/UnityEvent_1_RemoveListener_m7EEE5996C5B7ECB0C6C7548663E3ED08D68BDACC_RuntimeMethod_var); MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_14 = V_1; NullCheck(L_14); int32_t L_15 = L_14->get_subscriberCount_1(); if ((((int32_t)L_15) > ((int32_t)0))) { goto IL_0067; } } { List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_16 = __this->get_messageTypeSubscribers_0(); MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_17 = V_1; NullCheck(L_16); List_1_Remove_m9CB9463801D70ECFDE1BCCE7CFE16D5D958B8A38(L_16, L_17, /*hidden argument*/List_1_Remove_m9CB9463801D70ECFDE1BCCE7CFE16D5D958B8A38_RuntimeMethod_var); } IL_0067: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<AddAndCreate>c__AnonStorey1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CAddAndCreateU3Ec__AnonStorey1__ctor_m5DDE7B6C37FCAA513DA6085B4B299F04C2A92AE0 (U3CAddAndCreateU3Ec__AnonStorey1_t20F8F6C08F7A3288E431E891185668F751FE90EF * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<AddAndCreate>c__AnonStorey1::<>m__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CAddAndCreateU3Ec__AnonStorey1_U3CU3Em__0_m859E25575A1509158C78C36AEFFC10FC6833A255 (U3CAddAndCreateU3Ec__AnonStorey1_t20F8F6C08F7A3288E431E891185668F751FE90EF * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___x0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CAddAndCreateU3Ec__AnonStorey1_U3CU3Em__0_m859E25575A1509158C78C36AEFFC10FC6833A255_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_0 = ___x0; NullCheck(L_0); Guid_t L_1 = MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25(L_0, /*hidden argument*/NULL); Guid_t L_2 = __this->get_messageId_0(); IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var); bool L_3 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0017; } IL_0017: { bool L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<InvokeMessageIdSubscribers>c__AnonStorey0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0__ctor_m836393D4CC0031BDC25279F0F30C443A699E0077 (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t37CFFB3BEBB77FEFC07F695D1BD2200C32ABCDA0 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<InvokeMessageIdSubscribers>c__AnonStorey0::<>m__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_mB7A0AE2596E09695CBEB6E462295920AFF21AD06 (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t37CFFB3BEBB77FEFC07F695D1BD2200C32ABCDA0 * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___x0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_mB7A0AE2596E09695CBEB6E462295920AFF21AD06_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_0 = ___x0; NullCheck(L_0); Guid_t L_1 = MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25(L_0, /*hidden argument*/NULL); Guid_t L_2 = __this->get_messageId_0(); IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var); bool L_3 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0017; } IL_0017: { bool L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<UnregisterManagedCallback>c__AnonStorey2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CUnregisterManagedCallbackU3Ec__AnonStorey2__ctor_m3EC9E62554E05C18A373059815832E3A5546E9C3 (U3CUnregisterManagedCallbackU3Ec__AnonStorey2_tBF8E6B433970276A827260CA19563B32D2D1D801 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<UnregisterManagedCallback>c__AnonStorey2::<>m__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CUnregisterManagedCallbackU3Ec__AnonStorey2_U3CU3Em__0_mD582BCF419AFA0D9F2DF2F7847933C570A8B9C2A (U3CUnregisterManagedCallbackU3Ec__AnonStorey2_tBF8E6B433970276A827260CA19563B32D2D1D801 * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___x0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CUnregisterManagedCallbackU3Ec__AnonStorey2_U3CU3Em__0_mD582BCF419AFA0D9F2DF2F7847933C570A8B9C2A_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_0 = ___x0; NullCheck(L_0); Guid_t L_1 = MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25(L_0, /*hidden argument*/NULL); Guid_t L_2 = __this->get_messageId_0(); IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var); bool L_3 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0017; } IL_0017: { bool L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_ConnectionChangeEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18 (ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18_MetadataUsageId); s_Il2CppMethodInitialized = true; } { UnityEvent_1__ctor_m1EF01690E1F8F81E7C190F8D9610573D5E59490C(__this, /*hidden argument*/UnityEvent_1__ctor_m1EF01690E1F8F81E7C190F8D9610573D5E59490C_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386 (MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386_MetadataUsageId); s_Il2CppMethodInitialized = true; } { UnityEvent_1__ctor_m6D8F4CF41AA6B95A6B73C30361071C32438F85EC(__this, /*hidden argument*/UnityEvent_1__ctor_m6D8F4CF41AA6B95A6B73C30361071C32438F85EC_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mD26A2485EA3ECACFA2CB35D08A48256CE9DFE825 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MessageTypeSubscribers__ctor_mD26A2485EA3ECACFA2CB35D08A48256CE9DFE825_MetadataUsageId); s_Il2CppMethodInitialized = true; } { __this->set_subscriberCount_1(0); MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * L_0 = (MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC *)il2cpp_codegen_object_new(MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC_il2cpp_TypeInfo_var); MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386(L_0, /*hidden argument*/NULL); __this->set_messageCallback_2(L_0); Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::get_MessageTypeId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, const RuntimeMethod* method) { Guid_t V_0; memset((&V_0), 0, sizeof(V_0)); { String_t* L_0 = __this->get_m_messageTypeId_0(); Guid_t L_1; memset((&L_1), 0, sizeof(L_1)); Guid__ctor_mC668142577A40A77D13B78AADDEFFFC2E2705079((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0012; } IL_0012: { Guid_t L_2 = V_0; return L_2; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::set_MessageTypeId(System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m294A7B621AAF1984D886D2569CF1206E4F469115 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, Guid_t ___value0, const RuntimeMethod* method) { { String_t* L_0 = Guid_ToString_m3024AB4FA6189BC28BE77BBD6A9F55841FE190A5((Guid_t *)(&___value0), /*hidden argument*/NULL); __this->set_m_messageTypeId_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC (RuntimeObject * ___list0, const RuntimeMethod* method) { typedef RuntimeArray * (*NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC_ftn) (RuntimeObject *); static NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)"); RuntimeArray * retVal = _il2cpp_icall_func(___list0); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Object IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Object IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Object IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Object IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled) { } // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { intptr_t L_0 = __this->get_m_CachedPtr_0(); bool L_1 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); if (!L_1) { goto IL_001d; } } { V_0 = 0; goto IL_0056; } IL_001d: { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); int32_t L_2 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields*)il2cpp_codegen_static_fields_for(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1(); if ((!(((uint32_t)L_2) == ((uint32_t)(-1))))) { goto IL_0032; } } { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); int32_t L_3 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23(/*hidden argument*/NULL); ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields*)il2cpp_codegen_static_fields_for(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1(L_3); } IL_0032: { intptr_t* L_4 = __this->get_address_of_m_CachedPtr_0(); int64_t L_5 = IntPtr_ToInt64_mDD00D5F4AD380F40D31B60E9C57843CC3C12BD6B((intptr_t*)L_4, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); int32_t L_6 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields*)il2cpp_codegen_static_fields_for(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1(); intptr_t L_7; memset((&L_7), 0, sizeof(L_7)); IntPtr__ctor_m3C2353A241FD6B18CAE68756977D63B85F14DEBD((&L_7), ((int64_t)il2cpp_codegen_add((int64_t)L_5, (int64_t)(((int64_t)((int64_t)L_6))))), /*hidden argument*/NULL); void* L_8 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_7, /*hidden argument*/NULL); int32_t L_9 = *((int32_t*)L_8); V_0 = L_9; goto IL_0056; } IL_0056: { int32_t L_10 = V_0; return L_10; } } // System.Int32 UnityEngine.Object::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_mCF9141C6640C2989CD354118673711D5F3741984 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Object_GetHashCode_m81DE0CEF2ACADC7D076800D09B2232BC30639F76(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Object::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_Equals_m813F5A9FF65C9BC0D6907570C2A9913507D58F32 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_Equals_m813F5A9FF65C9BC0D6907570C2A9913507D58F32_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL; bool V_1 = false; { RuntimeObject * L_0 = ___other0; V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)IsInstClass((RuntimeObject*)L_0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_2 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_002c; } } { RuntimeObject * L_3 = ___other0; if (!L_3) { goto IL_002c; } } { RuntimeObject * L_4 = ___other0; if (((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)IsInstClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))) { goto IL_002c; } } { V_1 = (bool)0; goto IL_0039; } IL_002c: { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_6 = Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04(__this, L_5, /*hidden argument*/NULL); V_1 = L_6; goto IL_0039; } IL_0039: { bool L_7 = V_1; return L_7; } } // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___exists0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___exists0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); goto IL_0011; } IL_0011: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___lhs0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___lhs0; V_0 = (bool)((((RuntimeObject*)(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = ___rhs1; V_1 = (bool)((((RuntimeObject*)(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_001e; } } { bool L_3 = V_0; if (!L_3) { goto IL_001e; } } { V_2 = (bool)1; goto IL_0055; } IL_001e: { bool L_4 = V_1; if (!L_4) { goto IL_0033; } } { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = ___lhs0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_6 = Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08(L_5, /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); goto IL_0055; } IL_0033: { bool L_7 = V_0; if (!L_7) { goto IL_0048; } } { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_8 = ___rhs1; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_9 = Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08(L_8, /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0); goto IL_0055; } IL_0048: { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_10 = ___lhs0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_11 = ___rhs1; bool L_12 = il2cpp_codegen_object_reference_equals(L_10, L_11); V_2 = L_12; goto IL_0055; } IL_0055: { bool L_13 = V_2; return L_13; } } // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___o0; NullCheck(L_0); intptr_t L_1 = Object_GetCachedPtr_m8CCFA6D419ADFBA8F9EF83CB45DFD75C2704C4A0(L_0, /*hidden argument*/NULL); bool L_2 = IntPtr_op_Inequality_mB4886A806009EA825EFCC60CD2A7F6EB8E273A61((intptr_t)L_1, (intptr_t)(0), /*hidden argument*/NULL); V_0 = L_2; goto IL_0017; } IL_0017: { bool L_3 = V_0; return L_3; } } // System.IntPtr UnityEngine.Object::GetCachedPtr() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m8CCFA6D419ADFBA8F9EF83CB45DFD75C2704C4A0 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method) { intptr_t V_0; memset((&V_0), 0, sizeof(V_0)); { intptr_t L_0 = __this->get_m_CachedPtr_0(); V_0 = (intptr_t)L_0; goto IL_000d; } IL_000d: { intptr_t L_1 = V_0; return (intptr_t)L_1; } } // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); String_t* L_0 = Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { String_t* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Object::set_name(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, String_t* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, float ___t1, const RuntimeMethod* method) { typedef void (*Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, float); static Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)"); _il2cpp_icall_func(___obj0, ___t1); } // System.Void UnityEngine.Object::Destroy(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { V_0 = (0.0f); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___obj0; float L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method) { typedef void (*Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, bool); static Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)"); _il2cpp_icall_func(___obj0, ___allowDestroyingAssets1); } // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { V_0 = (bool)0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___obj0; bool L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, int32_t); static Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B (RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B_MetadataUsageId); s_Il2CppMethodInitialized = true; } { RuntimeObject * L_0 = ___arg0; if (L_0) { goto IL_000e; } } { String_t* L_1 = ___message1; ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_2 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_2, L_1, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B_RuntimeMethod_var); } IL_000e: { return; } } // System.String UnityEngine.Object::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m4EBF621C98D5BFA9C0522C27953BB45AB2430FE1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_ToString_m4EBF621C98D5BFA9C0522C27953BB45AB2430FE1_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); String_t* L_0 = Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { String_t* L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___x0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = ___y1; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_2 = Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___x0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = ___y1; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_2 = Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04(L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0011; } IL_0011: { bool L_3 = V_0; return L_3; } } // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23 (const RuntimeMethod* method) { typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23_ftn) (); static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___data0, const RuntimeMethod* method) { typedef Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * (*Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *); static Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)"); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * retVal = _il2cpp_icall_func(___data0); return retVal; } // System.String UnityEngine.Object::ToString(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method) { typedef String_t* (*Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *); static Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString(UnityEngine.Object)"); String_t* retVal = _il2cpp_icall_func(___obj0); return retVal; } // System.String UnityEngine.Object::GetName(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method) { typedef String_t* (*Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *); static Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetName(UnityEngine.Object)"); String_t* retVal = _il2cpp_icall_func(___obj0); return retVal; } // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, String_t* ___name1, const RuntimeMethod* method) { typedef void (*Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, String_t*); static Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::SetName(UnityEngine.Object,System.String)"); _il2cpp_icall_func(___obj0, ___name1); } // UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_FindObjectFromInstanceID_m7594ED98F525AAE38FEC80052729ECAF3E821350 (int32_t ___instanceID0, const RuntimeMethod* method) { typedef Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * (*Object_FindObjectFromInstanceID_m7594ED98F525AAE38FEC80052729ECAF3E821350_ftn) (int32_t); static Object_FindObjectFromInstanceID_m7594ED98F525AAE38FEC80052729ECAF3E821350_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_FindObjectFromInstanceID_m7594ED98F525AAE38FEC80052729ECAF3E821350_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectFromInstanceID(System.Int32)"); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * retVal = _il2cpp_icall_func(___instanceID0); return retVal; } // System.Void UnityEngine.Object::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__cctor_m14515D6A9B514D3A8590E2CAE4372A0956E8976C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object__cctor_m14515D6A9B514D3A8590E2CAE4372A0956E8976C_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields*)il2cpp_codegen_static_fields_for(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1((-1)); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inNormal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inPoint1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___inNormal0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_Normalize_mDEA51D0C131125535DA2B49B7281E0086ED583DC(L_0, /*hidden argument*/NULL); __this->set_m_Normal_0(L_1); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = __this->get_m_Normal_0(); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = ___inPoint1; float L_4 = Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1(L_2, L_3, /*hidden argument*/NULL); __this->set_m_Distance_1(((-L_4))); return; } } IL2CPP_EXTERN_C void Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inNormal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inPoint1, const RuntimeMethod* method) { Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * _thisAdjusted = reinterpret_cast<Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *>(__this + 1); Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A(_thisAdjusted, ___inNormal0, ___inPoint1, method); } // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9 (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float* ___enter1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; bool V_2 = false; { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E((Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)(&___ray0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = __this->get_m_Normal_0(); IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); float L_2 = Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187((Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)(&___ray0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = __this->get_m_Normal_0(); float L_5 = Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1(L_3, L_4, /*hidden argument*/NULL); float L_6 = __this->get_m_Distance_1(); V_1 = ((float)il2cpp_codegen_subtract((float)((-L_5)), (float)L_6)); float L_7 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); bool L_8 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_7, (0.0f), /*hidden argument*/NULL); if (!L_8) { goto IL_004e; } } { float* L_9 = ___enter1; *((float*)L_9) = (float)(0.0f); V_2 = (bool)0; goto IL_0062; } IL_004e: { float* L_10 = ___enter1; float L_11 = V_1; float L_12 = V_0; *((float*)L_10) = (float)((float)((float)L_11/(float)L_12)); float* L_13 = ___enter1; float L_14 = *((float*)L_13); V_2 = (bool)((((float)L_14) > ((float)(0.0f)))? 1 : 0); goto IL_0062; } IL_0062: { bool L_15 = V_2; return L_15; } } IL2CPP_EXTERN_C bool Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9_AdjustorThunk (RuntimeObject * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float* ___enter1, const RuntimeMethod* method) { Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * _thisAdjusted = reinterpret_cast<Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *>(__this + 1); return Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9(_thisAdjusted, ___ray0, ___enter1, method); } // System.String UnityEngine.Plane::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099 (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_2 = __this->get_address_of_m_Normal_0(); float L_3 = L_2->get_x_2(); float L_4 = L_3; RuntimeObject * L_5 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_4); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_5); (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_6 = L_1; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_7 = __this->get_address_of_m_Normal_0(); float L_8 = L_7->get_y_3(); float L_9 = L_8; RuntimeObject * L_10 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_9); NullCheck(L_6); ArrayElementTypeCheck (L_6, L_10); (L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_11 = L_6; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_12 = __this->get_address_of_m_Normal_0(); float L_13 = L_12->get_z_4(); float L_14 = L_13; RuntimeObject * L_15 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_14); NullCheck(L_11); ArrayElementTypeCheck (L_11, L_15); (L_11)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_15); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_16 = L_11; float L_17 = __this->get_m_Distance_1(); float L_18 = L_17; RuntimeObject * L_19 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_18); NullCheck(L_16); ArrayElementTypeCheck (L_16, L_19); (L_16)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_19); String_t* L_20 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteralD9A9C0A498CF3207B0E814969CB75C12C53D70E0, L_16, /*hidden argument*/NULL); V_0 = L_20; goto IL_005e; } IL_005e: { String_t* L_21 = V_0; return L_21; } } IL2CPP_EXTERN_C String_t* Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * _thisAdjusted = reinterpret_cast<Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *>(__this + 1); return Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = ___handle0; __this->set_m_Handle_0(L_0); return; } } IL2CPP_EXTERN_C void Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * _thisAdjusted = reinterpret_cast<Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *>(__this + 1); Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D_MetadataUsageId); s_Il2CppMethodInitialized = true; } Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 V_0; memset((&V_0), 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var); Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_0 = ((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var))->get_m_NullPlayable_1(); V_0 = L_0; goto IL_000c; } IL_000c: { Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_1 = V_0; return L_1; } } // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * _thisAdjusted = reinterpret_cast<Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *>(__this + 1); return Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A(_thisAdjusted, method); } // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1 (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1_AdjustorThunk (RuntimeObject * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___other0, const RuntimeMethod* method) { Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * _thisAdjusted = reinterpret_cast<Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *>(__this + 1); return Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Playables.Playable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__cctor_m5655D443F6D04230DB5D37BF7D5EDCA71FD85A32 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Playable__cctor_m5655D443F6D04230DB5D37BF7D5EDCA71FD85A32_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_1; memset((&L_1), 0, sizeof(L_1)); Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E((&L_1), L_0, /*hidden argument*/NULL); ((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Playables.PlayableAsset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset__ctor_m669F459CFACFE65873346E428F206C457B488167 (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL); return; } } // System.Double UnityEngine.Playables.PlayableAsset::get_duration() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m58C1A4AC3A8CF2783815016BE58378D6E17D22D2 (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableAsset_get_duration_m58C1A4AC3A8CF2783815016BE58378D6E17D22D2_MetadataUsageId); s_Il2CppMethodInitialized = true; } double V_0 = 0.0; { IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var); double L_0 = ((PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var))->get_DefaultDuration_5(); V_0 = L_0; goto IL_000c; } IL_000c: { double L_1 = V_0; return L_1; } } // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableAsset_get_outputs_mD839CEB7A22543AC17FAE1C3C4BCD9A7B8DA82B1 (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableAsset_get_outputs_mD839CEB7A22543AC17FAE1C3C4BCD9A7B8DA82B1_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var); PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* L_0 = ((PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var))->get_None_4(); V_0 = (RuntimeObject*)L_0; goto IL_000c; } IL_000c: { RuntimeObject* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_mB36624F1FD210AAD53A848BF8F26912D47DFC09C (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * ___asset0, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA ___graph1, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go2, intptr_t ___ptr3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableAsset_Internal_CreatePlayable_mB36624F1FD210AAD53A848BF8F26912D47DFC09C_MetadataUsageId); s_Il2CppMethodInitialized = true; } Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 V_0; memset((&V_0), 0, sizeof(V_0)); Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * V_1 = NULL; { PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * L_0 = ___asset0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0018; } } { IL2CPP_RUNTIME_CLASS_INIT(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var); Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_2 = Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D(/*hidden argument*/NULL); V_0 = L_2; goto IL_0021; } IL_0018: { PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * L_3 = ___asset0; PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA L_4 = ___graph1; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = ___go2; NullCheck(L_3); Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_6 = VirtFuncInvoker2< Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * >::Invoke(4 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_3, L_4, L_5); V_0 = L_6; } IL_0021: { void* L_7 = IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline((intptr_t*)(&___ptr3), /*hidden argument*/NULL); V_1 = (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)L_7; Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * L_8 = V_1; Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_9 = V_0; *(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)L_8 = L_9; return; } } // System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_m099C6F58730A818ACA8C837D3DDBFC4ACA75693F (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * ___asset0, intptr_t ___ptrToDouble1, const RuntimeMethod* method) { double V_0 = 0.0; double* V_1 = NULL; { PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * L_0 = ___asset0; NullCheck(L_0); double L_1 = VirtFuncInvoker0< double >::Invoke(5 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0); V_0 = L_1; void* L_2 = IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline((intptr_t*)(&___ptrToDouble1), /*hidden argument*/NULL); V_1 = (double*)L_2; double* L_3 = V_1; double L_4 = V_0; *((double*)L_3) = (double)L_4; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Playables.PlayableBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_mE96A877D927BEEC8C9368A0673FEAD77A78C35EE (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStart_m41537F7ED140E16D8666B4959D99EF9BC16FF622 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStop_m5B1C17F7DA22FFBF8BABB18CBA090AB64FD51740 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableCreate_m963F9A0600B2208400FE3F90647FBACE0B5FE0DD (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableDestroy_mC1C991442A5940826928EA321FC5EFBE68482A57 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPlay_m4B44CD41A9CB3EA391BCB142FA3B9A80AFAFF820 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E ___info1, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPause_mBC9C4536B30B413E248C96294F53CDABA2C1490C (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E ___info1, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_PrepareFrame_m0FC4368B39C1DBC6586E417C8505D1A8C49235E2 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E ___info1, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_ProcessFrame_m32F9B265BB54D1A3A290E2709FDD0B873360B25A (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method) { { return; } } // System.Object UnityEngine.Playables.PlayableBehaviour::Clone() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableBehaviour_Clone_m2BB70A16D658FD18307D084EFFFE4A7B1BB234FD (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; { RuntimeObject * L_0 = Object_MemberwiseClone_m1DAC4538CD68D4CF4DC5B04E4BBE86D470948B28(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { RuntimeObject * L_1 = V_0; return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_pinvoke(const PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8& unmarshaled, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_pinvoke& marshaled) { Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL, NULL); } IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_pinvoke_back(const PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_pinvoke& marshaled, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8& unmarshaled) { Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_pinvoke_cleanup(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_com(const PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8& unmarshaled, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_com& marshaled) { Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL, NULL); } IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_com_back(const PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_com& marshaled, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8& unmarshaled) { Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_com_cleanup(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_com& marshaled) { } // System.Void UnityEngine.Playables.PlayableBinding::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBinding__cctor_mF1C450FA8C820DA444D8AB9235958EC750AE60C8 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableBinding__cctor_mF1C450FA8C820DA444D8AB9235958EC750AE60C8_MetadataUsageId); s_Il2CppMethodInitialized = true; } { PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* L_0 = (PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB*)(PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB*)SZArrayNew(PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB_il2cpp_TypeInfo_var, (uint32_t)0); ((PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var))->set_None_4(L_0); ((PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var))->set_DefaultDuration_5((std::numeric_limits<double>::infinity())); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 DelegatePInvokeWrapper_CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA ___graph0, String_t* ___name1, const RuntimeMethod* method) { typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 (DEFAULT_CALL *PInvokeFunc)(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , char*); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Marshaling of parameter '___name1' to native representation char* ____name1_marshaled = NULL; ____name1_marshaled = il2cpp_codegen_marshal_string(___name1); // Native function invocation PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 returnValue = il2cppPInvokeFunc(___graph0, ____name1_marshaled); // Marshaling cleanup of parameter '___name1' native representation il2cpp_codegen_marshal_free(____name1_marshaled); ____name1_marshaled = NULL; return returnValue; } // System.Void UnityEngine.Playables.PlayableBinding_CreateOutputMethod::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m252187F08E76732D791C8458AF5629F29BDDB8F2 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding_CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 CreateOutputMethod_Invoke_m56F81543465C6F9C65319BEEEFC5AEEF6A0D7764 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA ___graph0, String_t* ___name1, const RuntimeMethod* method) { PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 result; memset((&result), 0, sizeof(result)); DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 2) { // open typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 (*FunctionPointerType) (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t*, const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)(___graph0, ___name1, targetMethod); } else { // closed typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 (*FunctionPointerType) (void*, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t*, const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod); } } else { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (targetThis == NULL) { typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 (*FunctionPointerType) (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t*, const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)(___graph0, ___name1, targetMethod); } else if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) result = GenericInterfaceFuncInvoker2< PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t* >::Invoke(targetMethod, targetThis, ___graph0, ___name1); else result = GenericVirtFuncInvoker2< PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t* >::Invoke(targetMethod, targetThis, ___graph0, ___name1); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) result = InterfaceFuncInvoker2< PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___graph0, ___name1); else result = VirtFuncInvoker2< PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___graph0, ___name1); } } else { typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 (*FunctionPointerType) (void*, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t*, const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod); } } } return result; } // System.IAsyncResult UnityEngine.Playables.PlayableBinding_CreateOutputMethod::BeginInvoke(UnityEngine.Playables.PlayableGraph,System.String,System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CreateOutputMethod_BeginInvoke_m4FC768B14DF77F9DB8847F3FAF1CBFD11048030D (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA ___graph0, String_t* ___name1, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CreateOutputMethod_BeginInvoke_m4FC768B14DF77F9DB8847F3FAF1CBFD11048030D_MetadataUsageId); s_Il2CppMethodInitialized = true; } void *__d_args[3] = {0}; __d_args[0] = Box(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA_il2cpp_TypeInfo_var, &___graph0); __d_args[1] = ___name1; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3); } // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding_CreateOutputMethod::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 CreateOutputMethod_EndInvoke_m61A9C47D6ED76402024C0C7139C4A6F1D58D4C47 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); return *(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *)UnBox ((RuntimeObject*)__result); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1_MetadataUsageId); s_Il2CppMethodInitialized = true; } PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset((&V_0), 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = ((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var))->get_m_Null_2(); V_0 = L_0; goto IL_000c; } IL_000c: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___x0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___y1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = ___x0; PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = ___y1; IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, RuntimeObject * ___p0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject * L_0 = ___p0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var))) { goto IL_001a; } } { RuntimeObject * L_1 = ___p0; bool L_2 = PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, ((*(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)UnBox(L_1, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_001b; } IL_001a: { G_B3_0 = 0; } IL_001b: { V_0 = (bool)G_B3_0; goto IL_0021; } IL_0021: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + 1); return PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E(_thisAdjusted, ___p0, method); } // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = (*(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = ___other0; IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___other0, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + 1); return PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C(_thisAdjusted, ___other0, method); } // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = __this->get_address_of_m_Handle_0(); int32_t L_1 = IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A((intptr_t*)L_0, /*hidden argument*/NULL); uint32_t* L_2 = __this->get_address_of_m_Version_1(); int32_t L_3 = UInt32_GetHashCode_m791E3E038DAA8DC313758009B1C532CD91194B0D((uint32_t*)L_2, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3)); goto IL_002a; } IL_002a: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + 1); return PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45(_thisAdjusted, method); } // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___lhs0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { intptr_t L_0 = (&___lhs0)->get_m_Handle_0(); intptr_t L_1 = (&___rhs1)->get_m_Handle_0(); bool L_2 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_0, (intptr_t)L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_002b; } } { uint32_t L_3 = (&___lhs0)->get_m_Version_1(); uint32_t L_4 = (&___rhs1)->get_m_Version_1(); G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0); goto IL_002c; } IL_002b: { G_B3_0 = 0; } IL_002c: { V_0 = (bool)G_B3_0; goto IL_0032; } IL_0032: { bool L_5 = V_0; return L_5; } } // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_0 = PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL); return L_0; } } IL2CPP_EXTERN_C bool PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + 1); return PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059(_thisAdjusted, method); } // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); Type_t * L_0 = PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL); return L_0; } } IL2CPP_EXTERN_C Type_t * PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + 1); return PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1(_thisAdjusted, method); } // System.Void UnityEngine.Playables.PlayableHandle::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle__cctor_m6FA486FD9ECB91B10F04E59EFE993EC7663B6EA3 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableHandle__cctor_m6FA486FD9ECB91B10F04E59EFE993EC7663B6EA3_MetadataUsageId); s_Il2CppMethodInitialized = true; } PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_initobj((&V_0), sizeof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 )); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = V_0; ((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var))->set_m_Null_2(L_0); return; } } // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method) { typedef bool (*PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *); static PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)"); bool retVal = _il2cpp_icall_func(____unity_self0); return retVal; } // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method) { typedef Type_t * (*PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *); static PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)"); Type_t * retVal = _il2cpp_icall_func(____unity_self0); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943 (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___handle0, const RuntimeMethod* method) { { PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = ___handle0; __this->set_m_Handle_0(L_0); return; } } IL2CPP_EXTERN_C void PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___handle0, const RuntimeMethod* method) { PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * _thisAdjusted = reinterpret_cast<PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *>(__this + 1); PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3 (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, const RuntimeMethod* method) { PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * _thisAdjusted = reinterpret_cast<PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *>(__this + 1); return PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3(_thisAdjusted, method); } // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3((PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *)__this, /*hidden argument*/NULL); PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_1 = PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3((PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var); bool L_2 = PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B_AdjustorThunk (RuntimeObject * __this, PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 ___other0, const RuntimeMethod* method) { PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * _thisAdjusted = reinterpret_cast<PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *>(__this + 1); return PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Playables.PlayableOutput::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m833F06DD46347C62096CEF4E22DBC3EB9ECDACD5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableOutput__cctor_m833F06DD46347C62096CEF4E22DBC3EB9ECDACD5_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var); PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4(/*hidden argument*/NULL); PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 L_1; memset((&L_1), 0, sizeof(L_1)); PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943((&L_1), L_0, /*hidden argument*/NULL); ((PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_il2cpp_TypeInfo_var))->set_m_NullPlayableOutput_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4_MetadataUsageId); s_Il2CppMethodInitialized = true; } PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 V_0; memset((&V_0), 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var); PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = ((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var))->get_m_Null_2(); V_0 = L_0; goto IL_000c; } IL_000c: { PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = __this->get_address_of_m_Handle_0(); int32_t L_1 = IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A((intptr_t*)L_0, /*hidden argument*/NULL); uint32_t* L_2 = __this->get_address_of_m_Version_1(); int32_t L_3 = UInt32_GetHashCode_m791E3E038DAA8DC313758009B1C532CD91194B0D((uint32_t*)L_2, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3)); goto IL_002a; } IL_002a: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + 1); return PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C(_thisAdjusted, method); } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___lhs0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = ___lhs0; PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_1 = ___rhs1; IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var); bool L_2 = PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, RuntimeObject * ___p0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject * L_0 = ___p0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var))) { goto IL_001a; } } { RuntimeObject * L_1 = ___p0; bool L_2 = PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this, ((*(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)UnBox(L_1, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_001b; } IL_001a: { G_B3_0 = 0; } IL_001b: { V_0 = (bool)G_B3_0; goto IL_0021; } IL_0021: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method) { PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + 1); return PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2(_thisAdjusted, ___p0, method); } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = (*(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this); PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_1 = ___other0; IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var); bool L_2 = PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___other0, const RuntimeMethod* method) { PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + 1); return PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18(_thisAdjusted, ___other0, method); } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___lhs0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { intptr_t L_0 = (&___lhs0)->get_m_Handle_0(); intptr_t L_1 = (&___rhs1)->get_m_Handle_0(); bool L_2 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_0, (intptr_t)L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_002b; } } { uint32_t L_3 = (&___lhs0)->get_m_Version_1(); uint32_t L_4 = (&___rhs1)->get_m_Version_1(); G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0); goto IL_002c; } IL_002b: { G_B3_0 = 0; } IL_002c: { V_0 = (bool)G_B3_0; goto IL_0032; } IL_0032: { bool L_5 = V_0; return L_5; } } // System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle__cctor_mD1C850FF555697A09A580322C66357B593C9294E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableOutputHandle__cctor_mD1C850FF555697A09A580322C66357B593C9294E_MetadataUsageId); s_Il2CppMethodInitialized = true; } PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_initobj((&V_0), sizeof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 )); PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = V_0; ((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var))->set_m_Null_2(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PlayerConnectionInternal::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m882227F7C855BCF5CE1B0D44752124106BE31389 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, Guid_t ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Guid_t L_0 = ___messageId0; IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var); Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0(); bool L_2 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_001d; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_3, _stringLiteral60EFA0AFCCD8C4B92094C725D670B3A91C4BC58C, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, NULL, PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB_RuntimeMethod_var); } IL_001d: { String_t* L_4 = Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B((Guid_t *)(&___messageId0), _stringLiteralB51A60734DA64BE0E618BACBEA2865A8A7DCD669, /*hidden argument*/NULL); ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_5 = ___data1; int32_t L_6 = ___playerId2; PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928(L_4, L_5, L_6, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, Guid_t ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Guid_t L_0 = ___messageId0; IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var); Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0(); bool L_2 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_001d; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_3, _stringLiteral60EFA0AFCCD8C4B92094C725D670B3A91C4BC58C, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, NULL, PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303_RuntimeMethod_var); } IL_001d: { String_t* L_4 = Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B((Guid_t *)(&___messageId0), _stringLiteralB51A60734DA64BE0E618BACBEA2865A8A7DCD669, /*hidden argument*/NULL); ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_5 = ___data1; int32_t L_6 = ___playerId2; bool L_7 = PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D(L_4, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0036; } IL_0036: { bool L_8 = V_0; return L_8; } } // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_mEAAE7671B5D8E0360BFE50E61E89FFF65DB825E4 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method) { { PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E(/*hidden argument*/NULL); return; } } // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m991A5281F58D94FA0F095A538BD91CA72B864965 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, Guid_t ___messageId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m991A5281F58D94FA0F095A538BD91CA72B864965_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B((Guid_t *)(&___messageId0), _stringLiteralB51A60734DA64BE0E618BACBEA2865A8A7DCD669, /*hidden argument*/NULL); PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F(L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_mAF6931079473185968AFCD40A23A610F7D6CC3A0 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, Guid_t ___messageId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_mAF6931079473185968AFCD40A23A610F7D6CC3A0_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B((Guid_t *)(&___messageId0), _stringLiteralB51A60734DA64BE0E618BACBEA2865A8A7DCD669, /*hidden argument*/NULL); PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2(L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_mBC677B0244B87A53875C8C3A3A716DC09A8D541F (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method) { { PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD(/*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_m08B0A552BE45CC80F911E22D990B8FE6C82B53DD (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2(/*hidden argument*/NULL); V_0 = L_0; goto IL_000c; } IL_000c: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m5849A206AC5D274115B352114BD5F4B72900F651 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method) { { PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090(/*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2 (const RuntimeMethod* method) { typedef bool (*PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2_ftn) (); static PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::IsConnected()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.PlayerConnectionInternal::Initialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD (const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD_ftn) (); static PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::Initialize()"); _il2cpp_icall_func(); } // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F (String_t* ___messageId0, const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F_ftn) (String_t*); static PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)"); _il2cpp_icall_func(___messageId0); } // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2 (String_t* ___messageId0, const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2_ftn) (String_t*); static PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)"); _il2cpp_icall_func(___messageId0); } // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928 (String_t* ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928_ftn) (String_t*, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, int32_t); static PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)"); _il2cpp_icall_func(___messageId0, ___data1, ___playerId2); } // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D (String_t* ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method) { typedef bool (*PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D_ftn) (String_t*, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, int32_t); static PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)"); bool retVal = _il2cpp_icall_func(___messageId0, ___data1, ___playerId2); return retVal; } // System.Void UnityEngine.PlayerConnectionInternal::PollInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E (const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E_ftn) (); static PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::PollInternal()"); _il2cpp_icall_func(); } // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090 (const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090_ftn) (); static PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::DisconnectAll()"); _il2cpp_icall_func(); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Pose::.ctor(UnityEngine.Vector3,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pose__ctor_m4F1AE399EDC70FBE803FCA8A37166AE2D5ED5235 (Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation1, const RuntimeMethod* method) { { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___position0; __this->set_position_0(L_0); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = ___rotation1; __this->set_rotation_1(L_1); return; } } IL2CPP_EXTERN_C void Pose__ctor_m4F1AE399EDC70FBE803FCA8A37166AE2D5ED5235_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation1, const RuntimeMethod* method) { Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 * _thisAdjusted = reinterpret_cast<Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 *>(__this + 1); Pose__ctor_m4F1AE399EDC70FBE803FCA8A37166AE2D5ED5235(_thisAdjusted, ___position0, ___rotation1, method); } // System.String UnityEngine.Pose::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Pose_ToString_mC103264D1B0E8491287378ECB0FAFD2B42294BC9 (Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Pose_ToString_mC103264D1B0E8491287378ECB0FAFD2B42294BC9_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_2 = __this->get_address_of_position_0(); String_t* L_3 = Vector3_ToString_m2682D27AB50CD1CE4677C38D0720A302D582348D((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_2, /*hidden argument*/NULL); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_3); (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_4 = L_1; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * L_5 = __this->get_address_of_rotation_1(); String_t* L_6 = Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)L_5, /*hidden argument*/NULL); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_6); (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_6); String_t* L_7 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteral6AB2A5D1FE0A10CB014FC4303709BA72103C7CD0, L_4, /*hidden argument*/NULL); V_0 = L_7; goto IL_003f; } IL_003f: { String_t* L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C String_t* Pose_ToString_mC103264D1B0E8491287378ECB0FAFD2B42294BC9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 * _thisAdjusted = reinterpret_cast<Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 *>(__this + 1); return Pose_ToString_mC103264D1B0E8491287378ECB0FAFD2B42294BC9(_thisAdjusted, method); } // System.Boolean UnityEngine.Pose::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Pose_Equals_mA16065890F0234E10B16257ABEF8C6A2FC682BD0 (Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Pose_Equals_mA16065890F0234E10B16257ABEF8C6A2FC682BD0_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RuntimeObject * L_0 = ___obj0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_0025; } IL_0013: { RuntimeObject * L_1 = ___obj0; bool L_2 = Pose_Equals_m867264C8DF91FF8DC3AD957EF1625902CDEBAEDD((Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 *)__this, ((*(Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 *)((Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 *)UnBox(L_1, Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); V_0 = L_2; goto IL_0025; } IL_0025: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool Pose_Equals_mA16065890F0234E10B16257ABEF8C6A2FC682BD0_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 * _thisAdjusted = reinterpret_cast<Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 *>(__this + 1); return Pose_Equals_mA16065890F0234E10B16257ABEF8C6A2FC682BD0(_thisAdjusted, ___obj0, method); } // System.Boolean UnityEngine.Pose::Equals(UnityEngine.Pose) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Pose_Equals_m867264C8DF91FF8DC3AD957EF1625902CDEBAEDD (Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 * __this, Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Pose_Equals_m867264C8DF91FF8DC3AD957EF1625902CDEBAEDD_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = __this->get_position_0(); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = (&___other0)->get_position_0(); IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); bool L_2 = Vector3_op_Equality_mA9E2F96E98E71AE7ACCE74766D700D41F0404806(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_002c; } } { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_3 = __this->get_rotation_1(); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_4 = (&___other0)->get_rotation_1(); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); bool L_5 = Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F(L_3, L_4, /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_5)); goto IL_002d; } IL_002c: { G_B3_0 = 0; } IL_002d: { V_0 = (bool)G_B3_0; goto IL_0033; } IL_0033: { bool L_6 = V_0; return L_6; } } IL2CPP_EXTERN_C bool Pose_Equals_m867264C8DF91FF8DC3AD957EF1625902CDEBAEDD_AdjustorThunk (RuntimeObject * __this, Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 ___other0, const RuntimeMethod* method) { Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 * _thisAdjusted = reinterpret_cast<Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 *>(__this + 1); return Pose_Equals_m867264C8DF91FF8DC3AD957EF1625902CDEBAEDD(_thisAdjusted, ___other0, method); } // System.Int32 UnityEngine.Pose::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Pose_GetHashCode_m17AC0D28F5BD43DE0CCFA4CC1A870C525E0D6066 (Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_0 = __this->get_address_of_position_0(); int32_t L_1 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_0, /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * L_2 = __this->get_address_of_rotation_1(); int32_t L_3 = Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)L_2, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)1)))); goto IL_002c; } IL_002c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t Pose_GetHashCode_m17AC0D28F5BD43DE0CCFA4CC1A870C525E0D6066_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 * _thisAdjusted = reinterpret_cast<Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 *>(__this + 1); return Pose_GetHashCode_m17AC0D28F5BD43DE0CCFA4CC1A870C525E0D6066(_thisAdjusted, method); } // System.Void UnityEngine.Pose::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pose__cctor_mD40D2646613A057912BD183EC8BDCA0A9A001D3A (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Pose__cctor_mD40D2646613A057912BD183EC8BDCA0A9A001D3A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = Quaternion_get_identity_m548B37D80F2DEE60E41D1F09BF6889B557BE1A64(/*hidden argument*/NULL); Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29 L_2; memset((&L_2), 0, sizeof(L_2)); Pose__ctor_m4F1AE399EDC70FBE803FCA8A37166AE2D5ED5235((&L_2), L_0, L_1, /*hidden argument*/NULL); ((Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29_StaticFields*)il2cpp_codegen_static_fields_for(Pose_t2997DE3CB3863E4D78FCF42B46FC481818823F29_il2cpp_TypeInfo_var))->set_k_Identity_2(L_2); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PreloadData::PreloadDataDontStripMe() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreloadData_PreloadDataDontStripMe_m68DF1A35E18F9FC43A63F2F990EA9970D4E4A78B (PreloadData_t8B90BB489B4443F08031973939BDEC6624982A0A * __this, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Profiling.CustomSampler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m6AF8A65CE6483316530AC812D0A3904DD30BE426 (CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CustomSampler__ctor_m6AF8A65CE6483316530AC812D0A3904DD30BE426_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4_il2cpp_TypeInfo_var); Sampler__ctor_mEDF95F36C69BA3C699F942DE455131B3B74A772A(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Profiling.CustomSampler::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m3C1E95E5355AE3C5C736F6DAFCBF5EB92E5E4771 (CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * __this, intptr_t ___ptr0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CustomSampler__ctor_m3C1E95E5355AE3C5C736F6DAFCBF5EB92E5E4771_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4_il2cpp_TypeInfo_var); Sampler__ctor_mEDF95F36C69BA3C699F942DE455131B3B74A772A(__this, /*hidden argument*/NULL); intptr_t L_0 = ___ptr0; ((Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 *)__this)->set_m_Ptr_0((intptr_t)L_0); return; } } // UnityEngine.Profiling.CustomSampler UnityEngine.Profiling.CustomSampler::Create(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * CustomSampler_Create_m454B8B69BB1085AAC8AFC39B1EB311474080C0BA (String_t* ___name0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CustomSampler_Create_m454B8B69BB1085AAC8AFC39B1EB311474080C0BA_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t V_0; memset((&V_0), 0, sizeof(V_0)); CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * V_1 = NULL; { String_t* L_0 = ___name0; IL2CPP_RUNTIME_CLASS_INIT(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_il2cpp_TypeInfo_var); intptr_t L_1 = CustomSampler_CreateInternal_mDD89E974215C157E5BCD54ABCFCB56CF6BAB3B8F(L_0, /*hidden argument*/NULL); V_0 = (intptr_t)L_1; intptr_t L_2 = V_0; bool L_3 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_2, (intptr_t)(0), /*hidden argument*/NULL); if (!L_3) { goto IL_0023; } } { IL2CPP_RUNTIME_CLASS_INIT(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_il2cpp_TypeInfo_var); CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * L_4 = ((CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_StaticFields*)il2cpp_codegen_static_fields_for(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_il2cpp_TypeInfo_var))->get_s_InvalidCustomSampler_2(); V_1 = L_4; goto IL_002f; } IL_0023: { intptr_t L_5 = V_0; CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * L_6 = (CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 *)il2cpp_codegen_object_new(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_il2cpp_TypeInfo_var); CustomSampler__ctor_m3C1E95E5355AE3C5C736F6DAFCBF5EB92E5E4771(L_6, (intptr_t)L_5, /*hidden argument*/NULL); V_1 = L_6; goto IL_002f; } IL_002f: { CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * L_7 = V_1; return L_7; } } // System.IntPtr UnityEngine.Profiling.CustomSampler::CreateInternal(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CustomSampler_CreateInternal_mDD89E974215C157E5BCD54ABCFCB56CF6BAB3B8F (String_t* ___name0, const RuntimeMethod* method) { typedef intptr_t (*CustomSampler_CreateInternal_mDD89E974215C157E5BCD54ABCFCB56CF6BAB3B8F_ftn) (String_t*); static CustomSampler_CreateInternal_mDD89E974215C157E5BCD54ABCFCB56CF6BAB3B8F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CustomSampler_CreateInternal_mDD89E974215C157E5BCD54ABCFCB56CF6BAB3B8F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.CustomSampler::CreateInternal(System.String)"); intptr_t retVal = _il2cpp_icall_func(___name0); return retVal; } // System.Void UnityEngine.Profiling.CustomSampler::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__cctor_mB5B9C73DFC279A84D57351F6AE105779B94ABDED (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CustomSampler__cctor_mB5B9C73DFC279A84D57351F6AE105779B94ABDED_MetadataUsageId); s_Il2CppMethodInitialized = true; } { CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * L_0 = (CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 *)il2cpp_codegen_object_new(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_il2cpp_TypeInfo_var); CustomSampler__ctor_m6AF8A65CE6483316530AC812D0A3904DD30BE426(L_0, /*hidden argument*/NULL); ((CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_StaticFields*)il2cpp_codegen_static_fields_for(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_il2cpp_TypeInfo_var))->set_s_InvalidCustomSampler_2(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* MemoryProfiler_PrepareMetadata_mDFBA7A9960E5B4DF4500092638CD59EB558DD42C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MemoryProfiler_PrepareMetadata_mDFBA7A9960E5B4DF4500092638CD59EB558DD42C_MetadataUsageId); s_Il2CppMethodInitialized = true; } ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* V_0 = NULL; MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * V_1 = NULL; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* V_5 = NULL; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* V_6 = NULL; int32_t V_7 = 0; { Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * L_0 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_createMetaData_1(); if (L_0) { goto IL_0018; } } { ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_1 = (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)SZArrayNew(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821_il2cpp_TypeInfo_var, (uint32_t)0); V_0 = L_1; goto IL_01a5; } IL_0018: { MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_2 = (MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA *)il2cpp_codegen_object_new(MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA_il2cpp_TypeInfo_var); MetaData__ctor_m1852CAF4EDFB43F1ABCE37819D9963CEE959A620(L_2, /*hidden argument*/NULL); V_1 = L_2; Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * L_3 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_createMetaData_1(); MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_4 = V_1; NullCheck(L_3); Action_1_Invoke_mD80C3B36AA9536163BD52DF4CD329A3AF1396B56(L_3, L_4, /*hidden argument*/Action_1_Invoke_mD80C3B36AA9536163BD52DF4CD329A3AF1396B56_RuntimeMethod_var); MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_5 = V_1; NullCheck(L_5); String_t* L_6 = L_5->get_content_0(); if (L_6) { goto IL_003f; } } { MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_7 = V_1; NullCheck(L_7); L_7->set_content_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); } IL_003f: { MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_8 = V_1; NullCheck(L_8); String_t* L_9 = L_8->get_platform_1(); if (L_9) { goto IL_0055; } } { MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_10 = V_1; NullCheck(L_10); L_10->set_platform_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); } IL_0055: { MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_11 = V_1; NullCheck(L_11); String_t* L_12 = L_11->get_content_0(); NullCheck(L_12); int32_t L_13 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_12, /*hidden argument*/NULL); V_2 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_13)); MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_14 = V_1; NullCheck(L_14); String_t* L_15 = L_14->get_platform_1(); NullCheck(L_15); int32_t L_16 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_15, /*hidden argument*/NULL); V_3 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_16)); int32_t L_17 = V_2; int32_t L_18 = V_3; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)L_18)), (int32_t)((int32_t)12))); V_5 = (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)NULL; MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_19 = V_1; NullCheck(L_19); Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_20 = L_19->get_screenshot_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_21 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_20, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_21) { goto IL_00a8; } } { MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_22 = V_1; NullCheck(L_22); Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_23 = L_22->get_screenshot_2(); NullCheck(L_23); ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_24 = Texture2D_GetRawTextureData_m387AAB1686E27DA77F4065A2111DF18934AFB364(L_23, /*hidden argument*/NULL); V_5 = L_24; int32_t L_25 = V_4; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_26 = V_5; NullCheck(L_26); V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)((int32_t)il2cpp_codegen_add((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_26)->max_length)))), (int32_t)((int32_t)12))))); } IL_00a8: { int32_t L_27 = V_4; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_28 = (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)SZArrayNew(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821_il2cpp_TypeInfo_var, (uint32_t)L_27); V_6 = L_28; V_7 = 0; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_29 = V_6; int32_t L_30 = V_7; MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_31 = V_1; NullCheck(L_31); String_t* L_32 = L_31->get_content_0(); NullCheck(L_32); int32_t L_33 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_32, /*hidden argument*/NULL); int32_t L_34 = MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0(L_29, L_30, L_33, /*hidden argument*/NULL); V_7 = L_34; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_35 = V_6; int32_t L_36 = V_7; MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_37 = V_1; NullCheck(L_37); String_t* L_38 = L_37->get_content_0(); int32_t L_39 = MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332(L_35, L_36, L_38, /*hidden argument*/NULL); V_7 = L_39; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_40 = V_6; int32_t L_41 = V_7; MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_42 = V_1; NullCheck(L_42); String_t* L_43 = L_42->get_platform_1(); NullCheck(L_43); int32_t L_44 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_43, /*hidden argument*/NULL); int32_t L_45 = MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0(L_40, L_41, L_44, /*hidden argument*/NULL); V_7 = L_45; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_46 = V_6; int32_t L_47 = V_7; MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_48 = V_1; NullCheck(L_48); String_t* L_49 = L_48->get_platform_1(); int32_t L_50 = MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332(L_46, L_47, L_49, /*hidden argument*/NULL); V_7 = L_50; MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_51 = V_1; NullCheck(L_51); Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_52 = L_51->get_screenshot_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_53 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_52, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_53) { goto IL_0184; } } { ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_54 = V_6; int32_t L_55 = V_7; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_56 = V_5; NullCheck(L_56); int32_t L_57 = MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0(L_54, L_55, (((int32_t)((int32_t)(((RuntimeArray*)L_56)->max_length)))), /*hidden argument*/NULL); V_7 = L_57; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_58 = V_5; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_59 = V_6; int32_t L_60 = V_7; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_61 = V_5; NullCheck(L_61); Array_Copy_mA10D079DD8D9700CA44721A219A934A2397653F6((RuntimeArray *)(RuntimeArray *)L_58, 0, (RuntimeArray *)(RuntimeArray *)L_59, L_60, (((int32_t)((int32_t)(((RuntimeArray*)L_61)->max_length)))), /*hidden argument*/NULL); int32_t L_62 = V_7; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_63 = V_5; NullCheck(L_63); V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_62, (int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_63)->max_length)))))); ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_64 = V_6; int32_t L_65 = V_7; MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_66 = V_1; NullCheck(L_66); Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_67 = L_66->get_screenshot_2(); NullCheck(L_67); int32_t L_68 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, L_67); int32_t L_69 = MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0(L_64, L_65, L_68, /*hidden argument*/NULL); V_7 = L_69; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_70 = V_6; int32_t L_71 = V_7; MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_72 = V_1; NullCheck(L_72); Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_73 = L_72->get_screenshot_2(); NullCheck(L_73); int32_t L_74 = VirtFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, L_73); int32_t L_75 = MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0(L_70, L_71, L_74, /*hidden argument*/NULL); V_7 = L_75; ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_76 = V_6; int32_t L_77 = V_7; MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_78 = V_1; NullCheck(L_78); Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_79 = L_78->get_screenshot_2(); NullCheck(L_79); int32_t L_80 = Texture2D_get_format_mF0EE5CEB9F84280D4E722B71546BBBA577101E9F(L_79, /*hidden argument*/NULL); int32_t L_81 = MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0(L_76, L_77, L_80, /*hidden argument*/NULL); V_7 = L_81; goto IL_0192; } IL_0184: { ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_82 = V_6; int32_t L_83 = V_7; int32_t L_84 = MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0(L_82, L_83, 0, /*hidden argument*/NULL); V_7 = L_84; } IL_0192: { ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_85 = V_6; NullCheck(L_85); int32_t L_86 = V_7; IL2CPP_RUNTIME_CLASS_INIT(Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC_il2cpp_TypeInfo_var); Assert_AreEqual_mF4EDACE982A071478F520E76D1901B840411A91E((((int32_t)((int32_t)(((RuntimeArray*)L_85)->max_length)))), L_86, /*hidden argument*/NULL); ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_87 = V_6; V_0 = L_87; goto IL_01a5; } IL_01a5: { ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_88 = V_0; return L_88; } } // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0 (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method) { uint8_t* V_0 = NULL; int32_t V_1 = 0; { V_0 = (uint8_t*)(&___value2); ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_0 = ___array0; int32_t L_1 = ___offset1; int32_t L_2 = L_1; ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1)); uint8_t* L_3 = V_0; int32_t L_4 = *((uint8_t*)L_3); NullCheck(L_0); (L_0)->SetAt(static_cast<il2cpp_array_size_t>(L_2), (uint8_t)L_4); ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_5 = ___array0; int32_t L_6 = ___offset1; int32_t L_7 = L_6; ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); uint8_t* L_8 = V_0; int32_t L_9 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_8, (int32_t)1))); NullCheck(L_5); (L_5)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (uint8_t)L_9); ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_10 = ___array0; int32_t L_11 = ___offset1; int32_t L_12 = L_11; ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); uint8_t* L_13 = V_0; int32_t L_14 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_13, (int32_t)2))); NullCheck(L_10); (L_10)->SetAt(static_cast<il2cpp_array_size_t>(L_12), (uint8_t)L_14); ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_15 = ___array0; int32_t L_16 = ___offset1; int32_t L_17 = L_16; ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1)); uint8_t* L_18 = V_0; int32_t L_19 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_18, (int32_t)3))); NullCheck(L_15); (L_15)->SetAt(static_cast<il2cpp_array_size_t>(L_17), (uint8_t)L_19); int32_t L_20 = ___offset1; V_1 = L_20; goto IL_003b; } IL_003b: { int32_t L_21 = V_1; return L_21; } } // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332 (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method) { Il2CppChar* V_0 = NULL; String_t* V_1 = NULL; Il2CppChar* V_2 = NULL; Il2CppChar* V_3 = NULL; int32_t V_4 = 0; int32_t V_5 = 0; { String_t* L_0 = ___value2; NullCheck(L_0); int32_t L_1 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0065; } } { String_t* L_2 = ___value2; V_1 = L_2; String_t* L_3 = V_1; int32_t L_4 = RuntimeHelpers_get_OffsetToStringData_mF3B79A906181F1A2734590DA161E2AF183853F8B(/*hidden argument*/NULL); V_0 = (Il2CppChar*)((intptr_t)il2cpp_codegen_add((intptr_t)(((intptr_t)L_3)), (int32_t)L_4)); Il2CppChar* L_5 = V_0; V_2 = (Il2CppChar*)L_5; Il2CppChar* L_6 = V_0; String_t* L_7 = ___value2; NullCheck(L_7); int32_t L_8 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_7, /*hidden argument*/NULL); V_3 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_6, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_8)), (int32_t)2)))); goto IL_0059; } IL_002d: { V_4 = 0; goto IL_004c; } IL_0036: { ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_9 = ___array0; int32_t L_10 = ___offset1; int32_t L_11 = L_10; ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)); Il2CppChar* L_12 = V_2; int32_t L_13 = V_4; int32_t L_14 = *((uint8_t*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_12, (intptr_t)(((intptr_t)L_13))))); NullCheck(L_9); (L_9)->SetAt(static_cast<il2cpp_array_size_t>(L_11), (uint8_t)L_14); int32_t L_15 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1)); } IL_004c: { int32_t L_16 = V_4; if ((((int32_t)L_16) < ((int32_t)2))) { goto IL_0036; } } { Il2CppChar* L_17 = V_2; V_2 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_17, (int32_t)2)); } IL_0059: { Il2CppChar* L_18 = V_2; Il2CppChar* L_19 = V_3; if ((!(((uintptr_t)L_18) == ((uintptr_t)L_19)))) { goto IL_002d; } } { V_1 = (String_t*)NULL; } IL_0065: { int32_t L_20 = ___offset1; V_5 = L_20; goto IL_006d; } IL_006d: { int32_t L_21 = V_5; return L_21; } } // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_FinalizeSnapshot_m48FD62744888BBF0A9B13826622041226C8B9AD7 (String_t* ___path0, bool ___result1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MemoryProfiler_FinalizeSnapshot_m48FD62744888BBF0A9B13826622041226C8B9AD7_MetadataUsageId); s_Il2CppMethodInitialized = true; } Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * V_0 = NULL; { Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * L_0 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_snapshotFinished_0(); if (!L_0) { goto IL_0021; } } { Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * L_1 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_snapshotFinished_0(); V_0 = L_1; ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->set_snapshotFinished_0((Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 *)NULL); Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * L_2 = V_0; String_t* L_3 = ___path0; bool L_4 = ___result1; NullCheck(L_2); Action_2_Invoke_mCF65C8DC361365704EBBAF89930937D9F0E17D21(L_2, L_3, L_4, /*hidden argument*/Action_2_Invoke_mCF65C8DC361365704EBBAF89930937D9F0E17D21_RuntimeMethod_var); } IL_0021: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m1852CAF4EDFB43F1ABCE37819D9963CEE959A620 (MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Profiling.Sampler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sampler__ctor_mEDF95F36C69BA3C699F942DE455131B3B74A772A (Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Profiling.Sampler::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sampler__cctor_mF1262C0B147581D48C65976480293BA7E4CE816F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Sampler__cctor_mF1262C0B147581D48C65976480293BA7E4CE816F_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 * L_0 = (Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 *)il2cpp_codegen_object_new(Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4_il2cpp_TypeInfo_var); Sampler__ctor_mEDF95F36C69BA3C699F942DE455131B3B74A772A(L_0, /*hidden argument*/NULL); ((Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4_StaticFields*)il2cpp_codegen_static_fields_for(Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4_il2cpp_TypeInfo_var))->set_s_InvalidSampler_1(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PropertyAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m7F5C473F39D5601486C1127DA0D52F2DC293FC35 (PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54 * __this, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0 (const RuntimeMethod* method) { typedef int32_t (*QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0_ftn) (); static QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_0(L_0); float L_1 = ___y1; __this->set_y_1(L_1); float L_2 = ___z2; __this->set_z_2(L_2); float L_3 = ___w3; __this->set_w_3(L_3); return; } } IL2CPP_EXTERN_C void Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + 1); Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method); } // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0; memset((&V_0), 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___rotation0), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = V_0; return L_0; } } // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forward0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upwards1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0; memset((&V_0), 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___forward0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___upwards1), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = V_0; return L_0; } } // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_get_identity_m548B37D80F2DEE60E41D1F09BF6889B557BE1A64 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_get_identity_m548B37D80F2DEE60E41D1F09BF6889B557BE1A64_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0; memset((&V_0), 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = ((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var))->get_identityQuaternion_4(); V_0 = L_0; goto IL_000c; } IL_000c: { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_op_Multiply_mD5999DE317D808808B72E58E7A978C4C0995879C (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; float V_9 = 0.0f; float V_10 = 0.0f; float V_11 = 0.0f; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_12; memset((&V_12), 0, sizeof(V_12)); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_13; memset((&V_13), 0, sizeof(V_13)); { float L_0 = (&___rotation0)->get_x_0(); V_0 = ((float)il2cpp_codegen_multiply((float)L_0, (float)(2.0f))); float L_1 = (&___rotation0)->get_y_1(); V_1 = ((float)il2cpp_codegen_multiply((float)L_1, (float)(2.0f))); float L_2 = (&___rotation0)->get_z_2(); V_2 = ((float)il2cpp_codegen_multiply((float)L_2, (float)(2.0f))); float L_3 = (&___rotation0)->get_x_0(); float L_4 = V_0; V_3 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)); float L_5 = (&___rotation0)->get_y_1(); float L_6 = V_1; V_4 = ((float)il2cpp_codegen_multiply((float)L_5, (float)L_6)); float L_7 = (&___rotation0)->get_z_2(); float L_8 = V_2; V_5 = ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)); float L_9 = (&___rotation0)->get_x_0(); float L_10 = V_1; V_6 = ((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)); float L_11 = (&___rotation0)->get_x_0(); float L_12 = V_2; V_7 = ((float)il2cpp_codegen_multiply((float)L_11, (float)L_12)); float L_13 = (&___rotation0)->get_y_1(); float L_14 = V_2; V_8 = ((float)il2cpp_codegen_multiply((float)L_13, (float)L_14)); float L_15 = (&___rotation0)->get_w_3(); float L_16 = V_0; V_9 = ((float)il2cpp_codegen_multiply((float)L_15, (float)L_16)); float L_17 = (&___rotation0)->get_w_3(); float L_18 = V_1; V_10 = ((float)il2cpp_codegen_multiply((float)L_17, (float)L_18)); float L_19 = (&___rotation0)->get_w_3(); float L_20 = V_2; V_11 = ((float)il2cpp_codegen_multiply((float)L_19, (float)L_20)); float L_21 = V_4; float L_22 = V_5; float L_23 = (&___point1)->get_x_2(); float L_24 = V_6; float L_25 = V_11; float L_26 = (&___point1)->get_y_3(); float L_27 = V_7; float L_28 = V_10; float L_29 = (&___point1)->get_z_4(); (&V_12)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_21, (float)L_22)))), (float)L_23)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_24, (float)L_25)), (float)L_26)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_27, (float)L_28)), (float)L_29))))); float L_30 = V_6; float L_31 = V_11; float L_32 = (&___point1)->get_x_2(); float L_33 = V_3; float L_34 = V_5; float L_35 = (&___point1)->get_y_3(); float L_36 = V_8; float L_37 = V_9; float L_38 = (&___point1)->get_z_4(); (&V_12)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_30, (float)L_31)), (float)L_32)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_33, (float)L_34)))), (float)L_35)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_36, (float)L_37)), (float)L_38))))); float L_39 = V_7; float L_40 = V_10; float L_41 = (&___point1)->get_x_2(); float L_42 = V_8; float L_43 = V_9; float L_44 = (&___point1)->get_y_3(); float L_45 = V_3; float L_46 = V_4; float L_47 = (&___point1)->get_z_4(); (&V_12)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_39, (float)L_40)), (float)L_41)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_42, (float)L_43)), (float)L_44)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_45, (float)L_46)))), (float)L_47))))); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_48 = V_12; V_13 = L_48; goto IL_0136; } IL_0136: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_49 = V_13; return L_49; } } // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mA5E0CF75CBB488E3EC55BE9397FC3C92439A0BEF (float ___dot0, const RuntimeMethod* method) { bool V_0 = false; { float L_0 = ___dot0; V_0 = (bool)((((float)L_0) > ((float)(0.999999f)))? 1 : 0); goto IL_000f; } IL_000f: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___lhs0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = ___lhs0; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = ___rhs1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); float L_2 = Quaternion_Dot_m0C931CC8127C5461E5B8A857BDE2CE09297E468B(L_0, L_1, /*hidden argument*/NULL); bool L_3 = Quaternion_IsEqualUsingDot_mA5E0CF75CBB488E3EC55BE9397FC3C92439A0BEF(L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0013; } IL_0013: { bool L_4 = V_0; return L_4; } } // System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_mDA6D2E63A498C8A9AB9A11DD7EA3B96567390C70 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___lhs0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_op_Inequality_mDA6D2E63A498C8A9AB9A11DD7EA3B96567390C70_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = ___lhs0; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = ___rhs1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); bool L_2 = Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F(L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0011; } IL_0011: { bool L_3 = V_0; return L_3; } } // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m0C931CC8127C5461E5B8A857BDE2CE09297E468B (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___a0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = (&___a0)->get_x_0(); float L_1 = (&___b1)->get_x_0(); float L_2 = (&___a0)->get_y_1(); float L_3 = (&___b1)->get_y_1(); float L_4 = (&___a0)->get_z_2(); float L_5 = (&___b1)->get_z_2(); float L_6 = (&___a0)->get_w_3(); float L_7 = (&___b1)->get_w_3(); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)))); goto IL_0046; } IL_0046: { float L_8 = V_0; return L_8; } } // System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___view0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___up1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___view0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___up1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_2 = Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672(L_0, L_1, /*hidden argument*/NULL); *(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)__this = L_2; return; } } IL2CPP_EXTERN_C void Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___view0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___up1, const RuntimeMethod* method) { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + 1); Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204(_thisAdjusted, ___view0, ___up1, method); } // System.Int32 UnityEngine.Quaternion::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { float* L_0 = __this->get_address_of_x_0(); int32_t L_1 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_0, /*hidden argument*/NULL); float* L_2 = __this->get_address_of_y_1(); int32_t L_3 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_2, /*hidden argument*/NULL); float* L_4 = __this->get_address_of_z_2(); int32_t L_5 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_4, /*hidden argument*/NULL); float* L_6 = __this->get_address_of_w_3(); int32_t L_7 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_6, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1)))); goto IL_0054; } IL_0054: { int32_t L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C int32_t Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + 1); return Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458(_thisAdjusted, method); } // System.Boolean UnityEngine.Quaternion::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RuntimeObject * L_0 = ___other0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_0025; } IL_0013: { RuntimeObject * L_1 = ___other0; bool L_2 = Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)__this, ((*(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)UnBox(L_1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); V_0 = L_2; goto IL_0025; } IL_0025: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + 1); return Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E(_thisAdjusted, ___other0, method); } // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float* L_0 = __this->get_address_of_x_0(); float L_1 = (&___other0)->get_x_0(); bool L_2 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_005a; } } { float* L_3 = __this->get_address_of_y_1(); float L_4 = (&___other0)->get_y_1(); bool L_5 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_3, L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_005a; } } { float* L_6 = __this->get_address_of_z_2(); float L_7 = (&___other0)->get_z_2(); bool L_8 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_6, L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_005a; } } { float* L_9 = __this->get_address_of_w_3(); float L_10 = (&___other0)->get_w_3(); bool L_11 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_9, L_10, /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_11)); goto IL_005b; } IL_005a: { G_B5_0 = 0; } IL_005b: { V_0 = (bool)G_B5_0; goto IL_0061; } IL_0061: { bool L_12 = V_0; return L_12; } } IL2CPP_EXTERN_C bool Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09_AdjustorThunk (RuntimeObject * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___other0, const RuntimeMethod* method) { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + 1); return Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09(_thisAdjusted, ___other0, method); } // System.String UnityEngine.Quaternion::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0; float L_2 = __this->get_x_0(); float L_3 = L_2; RuntimeObject * L_4 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_3); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_4); (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1; float L_6 = __this->get_y_1(); float L_7 = L_6; RuntimeObject * L_8 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_7); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_8); (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5; float L_10 = __this->get_z_2(); float L_11 = L_10; RuntimeObject * L_12 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_11); NullCheck(L_9); ArrayElementTypeCheck (L_9, L_12); (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9; float L_14 = __this->get_w_3(); float L_15 = L_14; RuntimeObject * L_16 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_15); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_16); (L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16); String_t* L_17 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteralB29BEC3A893F5759BD9E96C91C9F612E3591BE59, L_13, /*hidden argument*/NULL); V_0 = L_17; goto IL_004f; } IL_004f: { String_t* L_18 = V_0; return L_18; } } IL2CPP_EXTERN_C String_t* Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + 1); return Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D(_thisAdjusted, method); } // System.Void UnityEngine.Quaternion::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__cctor_m026361EBBB33BB651A59FC7BC6128195AEDCF935 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion__cctor_m026361EBBB33BB651A59FC7BC6128195AEDCF935_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0; memset((&L_0), 0, sizeof(L_0)); Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); ((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var))->set_identityQuaternion_4(L_0); return; } } // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret1, const RuntimeMethod* method) { typedef void (*Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD_ftn) (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *); static Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___rotation0, ___ret1); } // System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___forward0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___upwards1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret2, const RuntimeMethod* method) { typedef void (*Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A_ftn) (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *); static Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___forward0, ___upwards1, ___ret2); } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline (intptr_t* __this, const RuntimeMethod* method) { { intptr_t L_0 = *__this; return (void*)(L_0); } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_m5371341CE435E001E9FD407AE78F728824CE20E2_inline (Delegate_t * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_m_target_2(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m7866062401FA10180983AFE19BA672AE63CED29B_inline (ScriptableRuntimeReflectionSystemWrapper_tDCCCF65DE093A1E4FED4E17FC2F71A8520760CF4 * __this, RuntimeObject* ___value0, const RuntimeMethod* method) { { RuntimeObject* L_0 = ___value0; __this->set_U3CimplementationU3Ek__BackingField_0(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Logger_set_logHandler_m891099050CB8C36A01ECA861E4820441B7080C73_inline (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, RuntimeObject* ___value0, const RuntimeMethod* method) { { RuntimeObject* L_0 = ___value0; __this->set_U3ClogHandlerU3Ek__BackingField_0(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3CEBD8A4B6DC548168EC38CFC5CB982222DB655F_inline (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; __this->set_U3ClogEnabledU3Ek__BackingField_1(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m1829D8E1B8350B8CFCE881598BABB2AA1826EE72_inline (Logger_tEB67FD7450076B84B97F22DBE8B2911FC4FBC35F * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CfilterLogTypeU3Ek__BackingField_2(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline (String_t* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_m_stringLength_0(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727 List_1_get_Item_mC9C969F6B1B053F533CE85611D11D76DD9F9C386_gshared_inline (List_1_t53AD896B2509A4686D143641030CF022753D3B04 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBA2AF20A35144E0C43CD721A22EAC9FCA15D6550(/*hidden argument*/NULL); } IL_000e: { OrderBlockU5BU5D_t1C62FB945EC1F218FB6301A770FBF3C67B0AA101* L_2 = (OrderBlockU5BU5D_t1C62FB945EC1F218FB6301A770FBF3C67B0AA101*)__this->get__items_1(); int32_t L_3 = ___index0; OrderBlock_t3B2BBCE8320FAEC3DB605F7DC9AB641102F53727 L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((OrderBlockU5BU5D_t1C62FB945EC1F218FB6301A770FBF3C67B0AA101*)L_2, (int32_t)L_3); return L_4; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mDC7DA39F5282E6349415C0E7E139B6D5D978E1F2_gshared_inline (List_1_t53AD896B2509A4686D143641030CF022753D3B04 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBA2AF20A35144E0C43CD721A22EAC9FCA15D6550(/*hidden argument*/NULL); } IL_000e: { ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_2 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)__this->get__items_1(); int32_t L_3 = ___index0; RuntimeObject * L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)L_2, (int32_t)L_3); return L_4; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mD7829C7E8CFBEDD463B15A951CDE9B90A12CC55C_gshared_inline (Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = (RuntimeObject *)__this->get_current_3(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_m219EC3BCCD8CF3A474AD0C4DBA55EB9B74C9F89C_gshared_inline (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get_current_3(); return L_0; } }
[ "vilppu_97@hotmail.com" ]
vilppu_97@hotmail.com
c6c7f2ed2deee32a70c80d6a45df28da59d8cb0c
7b7d03b1e3b3c9b5e695e94049a25303029cf480
/ch06/ex6_11.cpp
8b086cb4105899f1f3167158a3c021984561bd52
[]
no_license
liuhuoer/CppPrimer
533b7281f2ef8e70e7b7c29335b738ba3bf45aed
d7ce4bb61704315cc2d588fe8a1392b28d53068f
refs/heads/master
2020-03-18T03:18:11.697289
2019-01-29T08:22:33
2019-01-29T08:22:33
134,233,628
1
0
null
null
null
null
UTF-8
C++
false
false
152
cpp
#include <iostream> using std::cout; using std::endl; int reset(int & x) { return x=0; } int main() { int x=8; cout<<reset(x)<<endl; return 0; }
[ "951340249@qq.com" ]
951340249@qq.com
4383201ce18c2e3fd9d956675e064518303b2944
c584c80f7b4e2e418527f52069adb016b4c1e4dc
/app/cpp/jniwrap/session.h
ae81202a33aacc0f0dd773ad0c34be9126009a3f
[ "Apache-2.0" ]
permissive
yuanhongtao/roboTV
a5fcd49f84be95d4bfbb55026bb547390a867028
161383c5eedf697543381bbc9cf5b2e8fddc049e
refs/heads/master
2021-01-19T03:38:24.178419
2017-03-08T20:20:54
2017-03-08T20:20:54
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UTF-8
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false
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735
h
#ifndef SESSION_H #define SESSION_H #include <msgsession.h> #include "sessionlistener.h" class Session : public MsgSession { public: Session() = default; virtual ~Session() = default; void setCallback(SessionListener* listener) { m_callback = listener; } protected: void OnNotification(MsgPacket* notification) { if(m_callback) { m_callback->onNotification(notification); } } void OnDisconnect() { if(m_callback) { m_callback->onDisconnect(); } } void OnReconnect() { if(m_callback) { m_callback->onReconnect(); } } private: SessionListener* m_callback = nullptr; }; #endif // SESSION_H
[ "alexander.pipelka@gmail.com" ]
alexander.pipelka@gmail.com
63c6f0814c341c41eebb989504fc4951f92cd155
88410ec11e9458ed7086dfcd3516d90765505a02
/Tiger_frontend/LivenessAnalysis.cpp
747ae48a9be63d8acb1c70abe0f756043ae5042f
[]
no_license
hychen-naza/Tigercc
162289ec67413a44821b200cf336cc069d8eba09
7a231120180d9b9eabaa42a28f1488844cd17843
refs/heads/master
2020-12-06T11:01:35.263910
2020-01-12T01:49:25
2020-01-12T01:49:25
232,446,536
1
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null
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UTF-8
C++
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cpp
#include <iostream> #include <sstream> #include <string> #include <vector> #include <algorithm> #include <regex> #include <set> #include <map> #include <iterator> #include <iomanip> #include "scope.cpp" #include "BackEndHelper.h" class LivenessAnalysis{ Scope *globalScope; int sNum; public: LivenessAnalysis(Scope *scope){ sNum = 0; globalScope = scope; Scope *curscope = scope; curscope->curReg = &((curscope->regTable.find("main"))->second); LivenessAnalyze(curscope->mainCode, curscope, curscope->curReg); } void CheckIsOutScopeVar(std::string var, RegInfo *curReg, IRNode *cur, std::map<std::string, int> &outscopeVarDefs){ if(curReg->outscopeVar.find(var) != curReg->outscopeVar.end()){ auto it = outscopeVarDefs.find(var); if(it->second > cur->id){ it->second = cur->id; cur->defs.insert(var); } else cur->uses.insert(var); } else cur->uses.insert(var); } void LivenessAnalyze(std::vector<std::string> stmts, Scope *curScope, RegInfo *curReg){ std::map<std::string, int> Labels; // create a new IRNode for each line; for (int i = 0; i < stmts.size(); i++) { auto stmt = stmts[i]; IRNode *cur = new IRNode(i, stmt); curReg->nodes.push_back(cur); // save location for each label if (isLabel(stmt)) { Labels[getLabelName(stmt)] = i; } } // Go over all IRcurReg->nodes. Find to, defs, ues, consts for each IRNode. std::map<std::string, int> outscopeVarDefs; for(auto it = curReg->outscopeVar.begin(); it != curReg->outscopeVar.end(); ++it){ outscopeVarDefs.insert(std::make_pair(it->first, 999999)); } for (unsigned i = 0; i < curReg->nodes.size(); i++) { IRNode* cur = curReg->nodes[i]; std::string str = cur->content; str.erase(remove_if(str.begin(), str.end(), isspace), str.end()); std::vector<std::string> tokens = split(str, ','); if (isLabel(tokens[0])) { cur->to.push_back(i + 1); } else if (tokens[0] == "assign") { cur->to.push_back(i + 1); cur->defs.insert(tokens[1]); if(tokens.size() == 3){ if (IsFloatNum(tokens[2]) || IsIntNum(tokens[2])) { cur->consts.insert(tokens[2]); } else{ // if this var is outscopeVar, we should def it frist for live range build CheckIsOutScopeVar(tokens[2], curReg, cur, outscopeVarDefs); } } else if(tokens.size() == 4){ cur->consts.insert(tokens[3]); } } else if (tokens[0]=="store" || tokens[0]=="load") { cur->to.push_back(i + 1); cur->defs.insert(tokens[1]); if (IsFloatNum(tokens[2]) || IsIntNum(tokens[2])) { cur->consts.insert(tokens[2]); } else cur->uses.insert(tokens[2]); if (IsFloatNum(tokens[3]) || IsIntNum(tokens[3])) { cur->consts.insert(tokens[3]); } else cur->uses.insert(tokens[3]); } else if (tokens[0]=="add" || tokens[0]=="sub" || tokens[0]=="mult" || tokens[0]=="div" || tokens[0]=="and" || tokens[0]=="or") { cur->to.push_back(i + 1); cur->defs.insert(tokens[3]); if (IsFloatNum(tokens[1]) || IsIntNum(tokens[1])) { cur->consts.insert(tokens[1]); } else CheckIsOutScopeVar(tokens[1], curReg, cur, outscopeVarDefs); if (IsFloatNum(tokens[2]) || IsIntNum(tokens[2])) { cur->consts.insert(tokens[2]); } else CheckIsOutScopeVar(tokens[2], curReg, cur, outscopeVarDefs); } else if (tokens[0]=="breq" || tokens[0]=="brneq" || tokens[0]=="brlt" || tokens[0]=="brgt" || tokens[0]=="brgeq" || tokens[0]=="brleq") { cur->to.push_back(i + 1); cur->to.push_back(Labels[tokens[3]]); if (IsFloatNum(tokens[1]) || IsIntNum(tokens[1])) { cur->consts.insert(tokens[1]); } else cur->uses.insert(tokens[1]); if (IsFloatNum(tokens[2]) || IsIntNum(tokens[2])) { cur->consts.insert(tokens[2]); } else cur->uses.insert(tokens[2]); } else if (tokens[0] == "goto") { cur->to.push_back(Labels[tokens[1]]); } else if(tokens[0] == "call" || tokens[0] == "callr"){ cur->to.push_back(i + 1); // we only do liveness analysis, so no need to add MIPS code here std::string funcName; int begin; if(tokens[0] == "call"){ begin = 2; funcName = tokens[1]; } else{ cur->defs.insert(tokens[1]); begin = 3; funcName = tokens[2]; } for(int i = begin; i < tokens.size(); ++i){ if (IsFloatNum(tokens[i]) || IsIntNum(tokens[i])) { cur->consts.insert(tokens[i]); } else cur->uses.insert(tokens[i]); } if(funcName == "printi" || funcName == "prints" || funcName == "flush" || funcName == "getchar"){ continue; } std::vector<std::string> funcInsts; std::string instBegin = "#start_function " + funcName; auto itBegin = find(curScope->funcCode.begin(),curScope->funcCode.end(), instBegin); itBegin += 1; std::string instEnd = "#end_function " + funcName; auto itEnd = find(curScope->funcCode.begin(),curScope->funcCode.end(), instEnd); funcInsts.assign(itBegin, itEnd); RegInfo *rinfo = &((curScope->regTable.find(funcName))->second); LivenessAnalyze(funcInsts, curScope, rinfo); } else if(tokens[0] == "return"){ cur->uses.insert(tokens[1]); } // function decl else if(str.find("int")==0 || str.find("void")==0 || str.find("float")==0){ cur->to.push_back(i + 1); std::string ir = std::regex_replace(str, std::regex("int|void|float| "), ""); int pos1 = ir.find('(') + 1; int pos2 = ir.find(')'); std::string param = ir.substr(pos1, pos2-pos1); auto paramVec = split(param, ','); for(auto s:paramVec){ cur->defs.insert(s); } } else if(str.find("#enterscope")==0){ cur->to.push_back(i + 1); Scope *s = globalScope; auto components = split(str,'_'); for(int i=components.size()-1; i>=1; i--){ int pos = std::stoi(components[i]); s = s->scopeKids[pos]; } s->curReg = &((s->regTable.find("main"))->second); LivenessAnalyze(s->mainCode, s, s->curReg); } else if(str.find("#exitscope")==0){ continue; } } // 最后一个指令的to是不能超过curReg->nodes.size() IRNode *lastNode = curReg->nodes[curReg->nodes.size()-1]; for(auto it = lastNode->to.begin(); it != lastNode->to.end(); ++it){ if((*it) > curReg->nodes.size()-1){ lastNode->to.erase(it); break; } } // Go over all IRcurReg->nodes. Find in, out or each IRNode. Terminates until in and out don't change for all IRcurReg->nodes. printf("live analysis in progess \n"); bool flag = true; while (flag) { flag = false; for (int i = curReg->nodes.size() - 1; i >= 0; i--) { IRNode *cur = curReg->nodes[i]; int inSize = cur->in.size(); int outSize = cur->out.size(); for (auto str : cur->out) { if(std::find(cur->defs.begin(), cur->defs.end(), str) == cur->defs.end()) { cur->in.insert(str); } } cur->in.insert(cur->uses.begin(), cur->uses.end()); for (auto idx : cur->to) { cur->out.insert(curReg->nodes[idx]->in.begin(), curReg->nodes[idx]->in.end()); } if (inSize != cur->in.size() || outSize != cur->out.size()) { flag = true; } } } LiveRangeBuild(curReg); } void LiveRangeBuild(RegInfo *curReg){ for (int i = 0; i < curReg->nodes.size(); i++) { for(auto t : curReg->nodes[i]->defs){ std::string s = genNewWeb(); std::string type = getVarType(curReg, t); Webs web(s); Livescope lscope(i, i); LiveRangeAnalysis(web, lscope, t, curReg->nodes[i], curReg->nodes); if(type == "float") curReg->floatWebMap[t].push_back(web); if(type == "int") curReg->intWebMap[t].push_back(web); } for(auto t : curReg->nodes[i]->consts){ std::string s = genNewWeb(); std::string type; if(IsFloatNum(t)) type = "float"; else if(IsIntNum(t)) type = "int"; Webs web(s); Livescope lscope(i, i); web.liveScopes.push_back(lscope); if(type == "float") curReg->floatWebMap[t].push_back(web); if(type == "int") curReg->intWebMap[t].push_back(web); } } // remove defs that reach the same use if(curReg->floatWebMap.size() > 0) RemoveRedundantDefs(curReg->floatWebMap); if(curReg->intWebMap.size() > 0) RemoveRedundantDefs(curReg->intWebMap); // printf("BuildGraph\n"); if(curReg->intWebMap.size() != 0){ curReg->intVarGraph = BuildGraph(curReg->intWebMap); } if(curReg->floatWebMap.size() != 0){ curReg->floatVarGraph = BuildGraph(curReg->floatWebMap); } printf("end BuildGraph\n"); std::cout << std::endl; for(auto it = curReg->intWebMap.begin(); it != curReg->intWebMap.end(); ++it){ std::cout << "int var " << it->first << ", live scope : "; for(auto iter = it->second.begin(); iter != it->second.end(); ++iter){ std::cout << "\t" << (*iter).s << " : "; for(auto iterator = (*iter).liveScopes.begin(); iterator != (*iter).liveScopes.end(); ++iterator){ std::cout << "<" << (*iterator).liveBegin << "," << (*iterator).liveEnd << ">,"; } } std::cout << std::endl; } /*for(auto s = curReg->intWebMap.begin(); s != curReg->intWebMap.end(); ++s){ std::cout << "var " << s->first << " has web" << std::endl; }*/ } bool CheckUsesSet(std::set<int> &seti, std::set<int> &setj){ if(seti.size()==0 || setj.size()==0) return false; if(seti.size() != setj.size()) return false; for(auto elem : seti){ if(setj.find(elem)==setj.end()) return false; } return true; } void RemoveRedundantDefs(std::map<std::string, std::vector<Webs> > &webMap){ for(auto it = webMap.begin(); it != webMap.end(); ++it){ while(1){ auto webVec = it->second; bool hasWebCombine = false; for(int i=0; i < webVec.size(); ++i){ Webs wi = webVec[i]; for(int j=i+1; j < webVec.size(); ++j){ Webs wj = webVec[j]; // two uses set is same, we can combine these two webs if(CheckUsesSet(wi.realUses, wj.realUses)){ hasWebCombine = true; std::string s = genNewWeb(); Webs web(s); for(auto it = wi.liveScopes.begin(); it != wi.liveScopes.end(); ++it){ WebAddLiveScope(web, (*it)); } for(auto it = wj.liveScopes.begin(); it != wj.liveScopes.end(); ++it){ WebAddLiveScope(web, (*it)); } it->second.erase(find(it->second.begin(), it->second.end(), wi)); it->second.erase(find(it->second.begin(), it->second.end(), wj)); it->second.push_back(web); } } } if(!hasWebCombine) break; } } } bool checkVarEnd(std::string var, IRNode *cur){ // var 不在 in 中了 if(cur->in.find(var) == cur->in.end()) return true; else return false; } void WebAddLiveScope(Webs &w, Livescope lscope){ for(auto it = w.liveScopes.begin(); it != w.liveScopes.end(); ++it){ if((*it).liveBegin <= lscope.liveBegin && (*it).liveEnd >= lscope.liveEnd){ // 不插入, 因为范围大的那个是把不同block间,但序号相连的LiveIn都算上了 return; } else if((*it).liveBegin >= lscope.liveBegin && (*it).liveEnd <= lscope.liveEnd){ // 把范围小的那个删了再插入,有all defs that reach same use must be in the same web的意思 // 各个def的liveBegin不同,但它们reach same use,所以liveEnd是一样的 w.liveScopes.erase(it); w.liveScopes.push_back(lscope); return; } else if((*it).liveBegin <= lscope.liveBegin && (*it).liveEnd >= lscope.liveBegin && (*it).liveEnd <= lscope.liveEnd){ it->liveEnd = lscope.liveBegin - 1; } } w.liveScopes.push_back(lscope); } void LiveRangeAnalysis(Webs &w, Livescope lscope, std::string var, IRNode *curNode, std::vector<IRNode *> &nodes){ if(curNode->uses.find(var) != curNode->uses.end()){ w.realUses.insert(curNode->id); } // last line if(curNode->id == nodes.size()-1 && curNode->to.size() == 0){ w.liveScopes.push_back(lscope); } // still have next line for(auto idx : curNode->to){ if(checkVarEnd(var, nodes[idx])){ lscope.liveEnd = curNode->id; WebAddLiveScope(w, lscope); } else if(idx < lscope.liveEnd){ if(idx < lscope.liveBegin) lscope.liveBegin = idx; LiveRangeAnalysis(w, lscope, var, nodes[idx], nodes); } else if(idx == (lscope.liveEnd + 1)){ lscope.liveEnd = idx; LiveRangeAnalysis(w, lscope, var, nodes[idx], nodes); } else if(idx > (lscope.liveEnd + 1)){ lscope.liveEnd = curNode->id; WebAddLiveScope(w, lscope); Livescope newlscope(idx, idx); LiveRangeAnalysis(w, newlscope, var, nodes[idx], nodes); } } } bool checkWebInterefence(Webs wi, Webs wj){ for(auto it = wi.liveScopes.begin(); it != wi.liveScopes.end(); ++it){ Livescope wiLive = (*it); for(auto iter = wj.liveScopes.begin(); iter != wj.liveScopes.end(); ++iter){ Livescope wjLive = (*iter); if((wjLive.liveBegin >= wiLive.liveBegin && wjLive.liveBegin <= wiLive.liveEnd) || (wjLive.liveEnd >= wiLive.liveBegin && wjLive.liveEnd <= wiLive.liveEnd) || (wiLive.liveEnd >= wjLive.liveBegin && wiLive.liveEnd <= wjLive.liveEnd) || (wiLive.liveEnd >= wjLive.liveBegin && wiLive.liveEnd <= wjLive.liveEnd)){ return true; } } } return false; } std::map<Webs, std::set<Webs> > BuildGraph(std::map<std::string, std::vector<Webs> > webMap) { // key/value is string in Webs std::map<Webs, std::set<Webs> > graph; // std::map<std::string, std::set<std::string> > graph; std::vector<Webs> allWebs; for(auto it = webMap.begin(); it != webMap.end(); ++it){ allWebs.insert(std::end(allWebs), std::begin(it->second), std::end(it->second)); } for(auto it = allWebs.begin(); it != allWebs.end(); ++it){ std::cout << "web " << it->s << ":"; for(auto livescope : it->liveScopes){ std::cout << "<" << livescope.liveBegin << "," << livescope.liveEnd << ">"; } std::cout << std::endl; } for(auto it = allWebs.begin(); it != allWebs.end(); ++it){ if(graph.find((*it)) == graph.end()){ std::set<Webs> empty; graph.insert(std::make_pair((*it), empty)); } } for(int i = 0; i < allWebs.size(); i++){ Webs wi = allWebs[i]; for(int j = i + 1; j < allWebs.size(); j++){ Webs wj = allWebs[j]; //std::cout << "check web " << wi.s << " and web " << wj.s << std::endl; if (checkWebInterefence(wi, wj)) { //std::cout << "web " << wi.s << " has interfernece with web " << wj.s << std::endl; graph[wi].insert(wj); graph[wj].insert(wi); } else{ //std::cout << "web " << wi.s << " has no web " << wj.s << std::endl; } } } for(auto it = graph.begin(); it != graph.end(); ++it){ std::cout << "web " << it->first.s << ", neighbors : "; for(auto iter : it->second){ std::cout << iter.s << ","; } std::cout << std::endl; } return graph; } bool isLabel(std::string stmt) { return stmt.back() == ':'; } std::string getLabelName(std::string LabelStmt) { return LabelStmt.substr(0, LabelStmt.size() - 1); } std::string getVarType(RegInfo *rinfo, std::string var){ auto it1 = rinfo->defVar.find(var); if(it1 != rinfo->defVar.end()){ return it1->second.second.typeVal; } auto it2 = rinfo->tempVar.find(var); if(it2 != rinfo->tempVar.end()){ return it2->second.second.typeVal; } auto it3 = rinfo->outscopeVar.find(var); if(it3 != rinfo->outscopeVar.end()){ return it3->second.second.typeVal; } } std::string genNewWeb(){ std::string webName = "s" + std::to_string(sNum); sNum++; return webName; } };
[ "hongyic@andrew.cmu.edu" ]
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#pragma once namespace Three::Renderers { class lights_fragment_end.glsl{ }; }
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// Problem name: Prime Generator // Problem link: https://vjudge.net/problem/SPOJ-PRIME1 // Submission link: https://vjudge.net/solution/32892798 #include <bits/stdc++.h> using namespace std; typedef long long ll; vector<int> get_primes(int n){ vector<char> prime(n + 1, 0); vector<int> primes; for(int i = 2 ; i <= n ; ++i){ if(!prime[ i ]) primes.push_back(i); for(int j = 0 ; j < primes.size() && (ll)i * primes[ j ] <= n ; ++j){ prime[ i * primes[ j ] ] = 1; if(i % primes[ j ] == 0) break; } } return primes; } vector<int> get_primes(int l, int r){ int lim = sqrt(r); vector<int> primes_up_to_lim = get_primes(lim); vector<char> prime(r - l + 1, 1); for(int p : primes_up_to_lim) for(ll i = max((ll)p * p, (ll)(l + p - 1) / p * p) ; i <= r ; i += p) prime[ i - l ] = 0; if(l == 1) prime[ 0 ] = false; vector<int> primes; for(int i = 0 ; i < prime.size() ; ++i) if(prime[ i ]) primes.push_back(l + i); return primes; } int main(){ ios_base::sync_with_stdio(0), cin.tie(0), cout.tie(0); int t; for(cin >> t ; t-- ; ){ int l, r; cin >> l >> r; vector<int> primes = get_primes(l, r); for(auto p : primes) cout << p << endl; if(t > 0) cout << endl; } return 0; }
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// // dfs_algos.h // CPP Test9 // // Created by Balaji Cherukuri on 8/13/15. // Copyright (c) 2015 FooBar. All rights reserved. // #ifndef __CPP_Test9__dfs_algos__ #define __CPP_Test9__dfs_algos__ #include <memory> #include <vector> struct EdgeNode; typedef std::shared_ptr<EdgeNode> EdgeNodePtr; struct EdgeNode { EdgeNodePtr next; int y; // Assuming Edge:(x, y) }; struct Graph { Graph(int vc, bool directed) : eNs(vc+1), ec(0), vc(vc), directed(directed) { } void insert(int x, int y); std::vector<EdgeNodePtr> eNs; int ec; int vc; bool directed; }; enum VStatus { UND, DIS, PRO, }; void process_vertex_early(int v); void process_vertex_late(int v); void process_edge(int x, int y); void dfs(Graph &g, int v); void unitTestDfs(); #endif /* defined(__CPP_Test9__dfs_algos__) */
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// Generated by gencpp from file mir_actions/RelativeMoveResult.msg // DO NOT EDIT! #ifndef MIR_ACTIONS_MESSAGE_RELATIVEMOVERESULT_H #define MIR_ACTIONS_MESSAGE_RELATIVEMOVERESULT_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_message_traits.h> #include <ros/message_operations.h> #include <geometry_msgs/PoseStamped.h> namespace mir_actions { template <class ContainerAllocator> struct RelativeMoveResult_ { typedef RelativeMoveResult_<ContainerAllocator> Type; RelativeMoveResult_() : end_state(0) , end_pose() { } RelativeMoveResult_(const ContainerAllocator& _alloc) : end_state(0) , end_pose(_alloc) { (void)_alloc; } typedef int16_t _end_state_type; _end_state_type end_state; typedef ::geometry_msgs::PoseStamped_<ContainerAllocator> _end_pose_type; _end_pose_type end_pose; // reducing the odds to have name collisions with Windows.h #if defined(_WIN32) && defined(UNDEFINED) #undef UNDEFINED #endif #if defined(_WIN32) && defined(GOAL_REACHED) #undef GOAL_REACHED #endif #if defined(_WIN32) && defined(FAILED_TIMEOUT) #undef FAILED_TIMEOUT #endif #if defined(_WIN32) && defined(FAILED_COLLISION) #undef FAILED_COLLISION #endif #if defined(_WIN32) && defined(INVALID_GOAL) #undef INVALID_GOAL #endif enum { UNDEFINED = 0, GOAL_REACHED = 1, FAILED_TIMEOUT = 2, FAILED_COLLISION = 3, INVALID_GOAL = 4, }; typedef boost::shared_ptr< ::mir_actions::RelativeMoveResult_<ContainerAllocator> > Ptr; typedef boost::shared_ptr< ::mir_actions::RelativeMoveResult_<ContainerAllocator> const> ConstPtr; }; // struct RelativeMoveResult_ typedef ::mir_actions::RelativeMoveResult_<std::allocator<void> > RelativeMoveResult; typedef boost::shared_ptr< ::mir_actions::RelativeMoveResult > RelativeMoveResultPtr; typedef boost::shared_ptr< ::mir_actions::RelativeMoveResult const> RelativeMoveResultConstPtr; // constants requiring out of line definition template<typename ContainerAllocator> std::ostream& operator<<(std::ostream& s, const ::mir_actions::RelativeMoveResult_<ContainerAllocator> & v) { ros::message_operations::Printer< ::mir_actions::RelativeMoveResult_<ContainerAllocator> >::stream(s, "", v); return s; } template<typename ContainerAllocator1, typename ContainerAllocator2> bool operator==(const ::mir_actions::RelativeMoveResult_<ContainerAllocator1> & lhs, const ::mir_actions::RelativeMoveResult_<ContainerAllocator2> & rhs) { return lhs.end_state == rhs.end_state && lhs.end_pose == rhs.end_pose; } template<typename ContainerAllocator1, typename ContainerAllocator2> bool operator!=(const ::mir_actions::RelativeMoveResult_<ContainerAllocator1> & lhs, const ::mir_actions::RelativeMoveResult_<ContainerAllocator2> & rhs) { return !(lhs == rhs); } } // namespace mir_actions namespace ros { namespace message_traits { template <class ContainerAllocator> struct IsMessage< ::mir_actions::RelativeMoveResult_<ContainerAllocator> > : TrueType { }; template <class ContainerAllocator> struct IsMessage< ::mir_actions::RelativeMoveResult_<ContainerAllocator> const> : TrueType { }; template <class ContainerAllocator> struct IsFixedSize< ::mir_actions::RelativeMoveResult_<ContainerAllocator> > : FalseType { }; template <class ContainerAllocator> struct IsFixedSize< ::mir_actions::RelativeMoveResult_<ContainerAllocator> const> : FalseType { }; template <class ContainerAllocator> struct HasHeader< ::mir_actions::RelativeMoveResult_<ContainerAllocator> > : FalseType { }; template <class ContainerAllocator> struct HasHeader< ::mir_actions::RelativeMoveResult_<ContainerAllocator> const> : FalseType { }; template<class ContainerAllocator> struct MD5Sum< ::mir_actions::RelativeMoveResult_<ContainerAllocator> > { static const char* value() { return "3ab76f998827a292a12dfe9047344676"; } static const char* value(const ::mir_actions::RelativeMoveResult_<ContainerAllocator>&) { return value(); } static const uint64_t static_value1 = 0x3ab76f998827a292ULL; static const uint64_t static_value2 = 0xa12dfe9047344676ULL; }; template<class ContainerAllocator> struct DataType< ::mir_actions::RelativeMoveResult_<ContainerAllocator> > { static const char* value() { return "mir_actions/RelativeMoveResult"; } static const char* value(const ::mir_actions::RelativeMoveResult_<ContainerAllocator>&) { return value(); } }; template<class ContainerAllocator> struct Definition< ::mir_actions::RelativeMoveResult_<ContainerAllocator> > { static const char* value() { return "# ====== DO NOT MODIFY! AUTOGENERATED FROM AN ACTION DEFINITION ======\n" "#result definition\n" "int16 UNDEFINED = 0\n" "int16 GOAL_REACHED = 1\n" "int16 FAILED_TIMEOUT = 2\n" "int16 FAILED_COLLISION = 3\n" "int16 INVALID_GOAL = 4\n" "int16 end_state\n" "geometry_msgs/PoseStamped end_pose\n" "\n" "================================================================================\n" "MSG: geometry_msgs/PoseStamped\n" "# A Pose with reference coordinate frame and timestamp\n" "Header header\n" "Pose pose\n" "\n" "================================================================================\n" "MSG: std_msgs/Header\n" "# Standard metadata for higher-level stamped data types.\n" "# This is generally used to communicate timestamped data \n" "# in a particular coordinate frame.\n" "# \n" "# sequence ID: consecutively increasing ID \n" "uint32 seq\n" "#Two-integer timestamp that is expressed as:\n" "# * stamp.sec: seconds (stamp_secs) since epoch (in Python the variable is called 'secs')\n" "# * stamp.nsec: nanoseconds since stamp_secs (in Python the variable is called 'nsecs')\n" "# time-handling sugar is provided by the client library\n" "time stamp\n" "#Frame this data is associated with\n" "string frame_id\n" "\n" "================================================================================\n" "MSG: geometry_msgs/Pose\n" "# A representation of pose in free space, composed of position and orientation. \n" "Point position\n" "Quaternion orientation\n" "\n" "================================================================================\n" "MSG: geometry_msgs/Point\n" "# This contains the position of a point in free space\n" "float64 x\n" "float64 y\n" "float64 z\n" "\n" "================================================================================\n" "MSG: geometry_msgs/Quaternion\n" "# This represents an orientation in free space in quaternion form.\n" "\n" "float64 x\n" "float64 y\n" "float64 z\n" "float64 w\n" ; } static const char* value(const ::mir_actions::RelativeMoveResult_<ContainerAllocator>&) { return value(); } }; } // namespace message_traits } // namespace ros namespace ros { namespace serialization { template<class ContainerAllocator> struct Serializer< ::mir_actions::RelativeMoveResult_<ContainerAllocator> > { template<typename Stream, typename T> inline static void allInOne(Stream& stream, T m) { stream.next(m.end_state); stream.next(m.end_pose); } ROS_DECLARE_ALLINONE_SERIALIZER }; // struct RelativeMoveResult_ } // namespace serialization } // namespace ros namespace ros { namespace message_operations { template<class ContainerAllocator> struct Printer< ::mir_actions::RelativeMoveResult_<ContainerAllocator> > { template<typename Stream> static void stream(Stream& s, const std::string& indent, const ::mir_actions::RelativeMoveResult_<ContainerAllocator>& v) { s << indent << "end_state: "; Printer<int16_t>::stream(s, indent + " ", v.end_state); s << indent << "end_pose: "; s << std::endl; Printer< ::geometry_msgs::PoseStamped_<ContainerAllocator> >::stream(s, indent + " ", v.end_pose); } }; } // namespace message_operations } // namespace ros #endif // MIR_ACTIONS_MESSAGE_RELATIVEMOVERESULT_H
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#include <iostream> #include "lms_config.h" #include <book.h> int main(int argc, char* argv[]) { // report version std::cout << "========================================" << std::endl; std::cout << "Library Management System \n" << "Version " << LMS_VERSION_MAJOR << "." << LMS_VERSION_MINOR << std::endl; std::cout << "========================================" << std::endl; }
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#include <bits/stdc++.h> using namespace std; typedef long long ll; #define ii pair<int, int> #define vii vector<ii> const int N = 2; const ll mod = 1e6; ll M[2][2]; ll ans[2][2]; inline void ones(ll y[2][2]) { for(int i = 0; i < N; i++) for(int j = 0; j < N; j++) y[i][j] = (i == j ? 1LL : 0LL); } void mul(int a) { ll tmp[2][2]; for(int i = 0; i < N; i++) for(int j = 0; j < N; j++) tmp[i][j] = 0LL; if(a == 0) { for(int i = 0; i < N; i++) { for(int j = 0; j < N; j++) { for(int k = 0; k < N; k++) { tmp[i][j] += (M[i][k]*M[k][j]); tmp[i][j] %= mod; } } } for(int i = 0; i < N; i++) for(int j = 0; j < N; j++) M[i][j] = tmp[i][j]; } else { for(int i = 0; i < N; i++) { for(int j = 0; j < N; j++) { for(int k = 0; k < N; k++) { tmp[i][j] += (ans[i][k]*M[k][j]); tmp[i][j] %= mod; } } } for(int i = 0; i < N; i++) for(int j = 0; j < N; j++) ans[i][j] = tmp[i][j]; } } void expbysquaring(ll L) { ones(ans); while(L > 0) { if(L & 1) mul(1); L >>= 1; mul(0); } } int main() { ll n, k, l; while(cin >> n >> k >> l) { M[0][0] = 0; M[0][1] = 1; M[1][0] = l%mod; M[1][1] = k%mod; expbysquaring(n/5); printf("%06lld\n", ans[1][1]); } }
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#include <iostream> #include <string> using namespace std; int main() { int n,i,len; string a,b; cin>>n>>a>>b; for(i=0,len=a.size();i<len;i++) if((a[i]==b[i])==(n%2==1)) { cout<<"Deletion failed"<<endl; return 0; } cout<<"Deletion succeeded"<<endl; return 0; }
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "GameFramework/Actor.h" #include "GameFramework/ProjectileMovementComponent.h" #include "Projectile.generated.h" UCLASS() class BATTLETANK_API AProjectile : public AActor { GENERATED_BODY() public: // Sets default values for this actor's properties AProjectile(); protected: // Called when the game starts or when spawned virtual void BeginPlay() override; public: void LaunchProjectile(float); private: UFUNCTION() void OnHit(UPrimitiveComponent* HitComponent, AActor* OtherActor, UPrimitiveComponent* OtherComponent, FVector NormalImpulse, const FHitResult& Hit); void OnTimerExpire(); UPROPERTY(EditDefaultsOnly, Category = "Setup") float DestroyDelay = 5.f; UPROPERTY(EditDefaultsOnly, Category = "Setup") float ProjectileDamage = 20.f; UProjectileMovementComponent* ProjectileMovement = nullptr; UPROPERTY(VisibleAnywhere, Category = "Components") UStaticMeshComponent* CollisionMesh = nullptr; UPROPERTY(VisibleAnywhere, Category = "Components") UParticleSystemComponent* LaunchBlast = nullptr; UPROPERTY(VisibleAnywhere, Category = "Components") UParticleSystemComponent* ImpactBlast = nullptr; UPROPERTY(VisibleAnywhere, Category = "Components") URadialForceComponent* ExplosionForce = nullptr; };
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#include <bits/stdc++.h> using namespace std; #define sc( x ) scanf( "%d" , &x ) #define REP( i , n ) for( int i = 0 ; i < n ; i++ ) #define clr( t , val ) memset( t , val , sizeof(t) ) #define all(v) v.begin() , v.end() #define pb push_back #define SZ( v ) ((int)(v).size()) #define mp make_pair #define fi first #define se second #define test() cerr << "hola que hace ?" << endl; #define DEBUG( x ) cerr << #x << "=" << x << endl; #define DEBUG2( x , y ) cerr << #x << "=" << x << " " << #y << "=" << y << endl; typedef long long ll; typedef pair< int , int > pii; typedef vector< pii > vpii; typedef vector< int > vi; bool f( string &s , string &t ){ deque< int > Q( all( t ) ); for( auto x : s ){ if( x == Q.front() ) Q.pop_front(); } return !SZ(Q); } int main(){ ios_base :: sync_with_stdio( 0 ); string s , t; while( cin >> s >> t ){ set< char > A( all( s ) ) , B( all( t ) ); if( A != B ){ cout << "No\n"; continue; } string rs = s , rt = t; reverse( all( rs ) ); reverse( all( rt ) ); if( f( s , t ) && f( rs , rt ) ){ cout << "Yes\n"; }else{ cout << "No\n"; } } }
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// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_CSS_CHECK_PSEUDO_HAS_ARGUMENT_CONTEXT_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_CSS_CHECK_PSEUDO_HAS_ARGUMENT_CONTEXT_H_ #include "third_party/blink/renderer/core/core_export.h" #include "third_party/blink/renderer/core/css/css_selector.h" #include "third_party/blink/renderer/core/dom/element.h" namespace blink { enum CheckPseudoHasArgumentTraversalScope { // Case 1: :has() argument selector starts with child or descendant // combinator, and depth is not fixed. // (e.g. :has(.a), :has(.a > .b), :has(.a + .b), :has(> .a .b) ...)) kSubtree, // Case 2: :has() argument selector starts with direct or indirect adjacent // combinator and adjacent distance is not fixed and depth is fixed // and child combinator not exists. // (.e.g. :has(~ .a), :has(~ .a ~ .b), :has(~ .a + .b)) kAllNextSiblings, // Case 3: :has() argument selector starts with direct adjacent combinator // and adjacent distance is fixed and depth is not fixed. // (.e.g. :has(+ .a .b), :has(+ .a > .b .c)), :has(+ .a .b > .c) // :has(+ .a .b ~ .c), :has(+ .a + .b .c)) kOneNextSiblingSubtree, // Case 4: :has() argument selector starts with direct or indirect adjacent // combinator and adjacent distance and depth are not fixed. // (.e.g. :has(~ .a .b), :has(+ .a ~ .b .c)) kAllNextSiblingSubtrees, // Case 5: :has() argument selector starts with direct adjacent combinator // and both adjacent distance and depth are fixed and no child // combinator. // (.e.g. :has(+ .a), :has(+ .a + .b)) kOneNextSibling, // Case 6: :has() argument selector starts with child combinator and depth is // fixed. // (.e.g. :has(> .a), :has(> .a > .b), :has(> .a + .b), // :has(> .a ~ .b)) kFixedDepthDescendants, // Case 7: :has() argument selector starts with direct adjacent combinator // and both adjacent distance and depth are fixed and child combinator // exists. // (.e.g. :has(+ .a > .b), :has(+ .a > .b ~ .c)) kOneNextSiblingFixedDepthDescendants, // Case 8: :has() argument selector starts with direct or indirect adjacent // combinator and adjacent distance is not fixed and depth is fixed // and child combinator exists. // (.e.g. :has(~ .a > .b), :has(+ .a ~ .b > .c), // :has(~ .a > .b ~ .c), :has(+ .a ~ .b > .c ~ .d), kAllNextSiblingsFixedDepthDescendants, kTraversalScopeMax = kAllNextSiblingsFixedDepthDescendants, }; // Unique value of each traversal type. The value can be used as a key of // fast reject filter cache. // // These 3 values are stored by dividing the 4-byte field by: // - depth limit : 0 ~ 13 (14bits) // - adjacent distance limit : 14 ~ 27 (14 bits) // - traversal scope : 28 ~ 31 (4 bits) using CheckPseudoHasArgumentTraversalType = uint32_t; class CORE_EXPORT CheckPseudoHasArgumentContext { STACK_ALLOCATED(); public: explicit CheckPseudoHasArgumentContext(const CSSSelector* selector); inline bool AdjacentDistanceFixed() const { return adjacent_distance_limit_ != kInfiniteAdjacentDistance; } inline int AdjacentDistanceLimit() const { return adjacent_distance_limit_; } inline bool DepthFixed() const { return depth_limit_ != kInfiniteDepth; } inline int DepthLimit() const { return depth_limit_; } inline CSSSelector::RelationType LeftmostRelation() const { return leftmost_relation_; } inline bool SiblingCombinatorAtRightmost() const { return sibling_combinator_at_rightmost_; } inline bool SiblingCombinatorBetweenChildOrDescendantCombinator() const { return sibling_combinator_between_child_or_descendant_combinator_; } CheckPseudoHasArgumentTraversalScope TraversalScope() const { return traversal_scope_; } SiblingsAffectedByHasFlags GetSiblingsAffectedByHasFlags() const { return siblings_affected_by_has_flags_; } const CSSSelector* HasArgument() const { return has_argument_; } const Vector<unsigned>& GetPseudoHasArgumentHashes() const { return pseudo_has_argument_hashes_; } CheckPseudoHasArgumentTraversalType TraversalType() const { return depth_limit_ | (adjacent_distance_limit_ << kDepthBits) | (traversal_scope_ << (kDepthBits + kAdjacentBits)); } private: const static size_t kDepthBits = 14; const static size_t kAdjacentBits = 14; const static size_t kTraversalScopeBits = 4; const static int kInfiniteDepth = (1 << kDepthBits) - 1; const static int kInfiniteAdjacentDistance = (1 << kAdjacentBits) - 1; static_assert(kTraversalScopeMax <= ((1 << kTraversalScopeBits) - 1), "traversal scope size check"); static_assert((kDepthBits + kAdjacentBits + kTraversalScopeBits) <= sizeof(CheckPseudoHasArgumentTraversalType) * 8, "traversal type size check"); // Indicate the :has argument relative type and subtree traversal scope. // If 'adjacent_distance_limit' is integer max, it means that all the // adjacent subtrees need to be traversed. otherwise, it means that it is // enough to traverse the adjacent subtree at that distance. // If 'descendant_traversal_depth_' is integer max, it means that all of the // descendant subtree need to be traversed. Otherwise, it means that it is // enough to traverse elements at the certain depth. // // Case 1: (kDescendant, 0, max) // - Argument selector conditions // - Starts with descendant combinator. // - E.g. ':has(.a)', ':has(.a ~ .b)', ':has(.a ~ .b > .c)' // - Traverse all descendants of the :has() anchor element. // Case 2: (kChild, 0, max) // - Argument selector conditions // - Starts with child combinator. // - At least one descendant combinator. // - E.g. ':has(> .a .b)', ':has(> .a ~ .b .c)', ':has(> .a + .b .c)' // - Traverse all descendants of the :has() anchor element. // Case 3: (kChild, 0, n) // - Argument selector conditions // - Starts with child combinator. // - n number of child combinator. (n > 0) // - No descendant combinator. // - E.g. // - ':has(> .a)' : (kChild, 0, 1) // - ':has(> .a ~ .b > .c)' : (kChild, 0, 2) // - Traverse the depth n descendants of the :has() anchor element. // Case 4: (kIndirectAdjacent, max, max) // - Argument selector conditions // - Starts with indirect adjacent combinator. // - At least one descendant combinator. // - E.g. ':has(~ .a .b)', ':has(~ .a + .b > .c ~ .d .e)' // - Traverse all the subsequent sibling subtrees of the :has() anchor // element. (all subsequent siblings and its descendants) // Case 5: (kIndirectAdjacent, max, 0) // - Argument selector conditions // - Starts with indirect adjacent combinator. // - No descendant/child combinator. // - E.g. ':has(~ .a)', ':has(~ .a + .b ~ .c)' // - Traverse all subsequent siblings of the :has() anchor element. // Case 6: (kIndirectAdjacent, max, n) // - Argument selector conditions // - Starts with indirect adjacent combinator. // - n number of child combinator. (n > 0) // - No descendant combinator. // - E.g. // - ':has(~ .a > .b)' : (kIndirectAdjacent, max, 1) // - ':has(~ .a + .b > .c ~ .d > .e)' : (kIndirectAdjacent, max, 2) // - Traverse depth n elements of all subsequent sibling subtree of the // :has() anchor element. // Case 7: (kDirectAdjacent, max, max) // - Argument selector conditions // - Starts with direct adjacent combinator. // - At least one indirect adjacent combinator to the left of every // descendant or child combinator. // - At least 1 descendant combinator. // - E.g. ':has(+ .a ~ .b .c)', ':has(+ .a ~ .b > .c + .d .e)' // - Traverse all the subsequent sibling subtrees of the :has() anchor // element. (all subsequent siblings and its descendants) // Case 8: (kDirectAdjacent, max, 0) // - Argument selector conditions // - Starts with direct adjacent combinator. // - At least one indirect adjacent combinator. // - No descendant/child combinator. // - E.g. ':has(+ .a ~ .b)', ':has(+ .a + .b ~ .c)' // - Traverse all subsequent siblings of the :has() anchor element. // Case 9: (kDirectAdjacent, max, n) // - Argument selector conditions // - Starts with direct adjacent combinator. // - At least one indirect adjacent combinator to the left of every // descendant or child combinator. // - n number of child combinator. (n > 0) // - No descendant combinator. // - E.g. // - ':has(+ .a ~ .b > .c)' : (kDirectAdjacent, max, 1) // - ':has(+ .a ~ .b > .c + .d >.e)' : (kDirectAdjacent, max, 2) // - Traverse depth n elements of all subsequent sibling subtree of the // :has() anchor element. // Case 10: (kDirectAdjacent, n, max) // - Argument selector conditions // - Starts with direct adjacent combinator. // - n number of direct adjacent combinator to the left of the leftmost // child(or descendant) combinator. (n > 0) // - No indirect adjacent combinator to the left of the leftmost child // (or descendant) combinator. // - At least 1 descendant combinator. // - E.g. // - ':has(+ .a .b)' : (kDirectAdjacent, 1, max) // - ':has(+ .a > .b + .c .d)' : (kDirectAdjacent, 1, max) // - ':has(+ .a + .b > .c .d)' : (kDirectAdjacent, 2, max) // - Traverse the distance n sibling subtree of the :has() anchor element. // (sibling element at distance n, and its descendants). // Case 11: (kDirectAdjacent, n, 0) // - Argument selector conditions // - Starts with direct adjacent combinator. // - n number of direct adjacent combinator. (n > 0) // - No child/descendant/indirect-adjacent combinator. // - E.g. // - ':has(+ .a)' : (kDirectAdjacent, 1, 0) // - ':has(+ .a + .b + .c)' : (kDirectAdjacent, 3, 0) // - Traverse the distance n sibling element of the :has() anchor element. // Case 12: (kDirectAdjacent, n, m) // - Argument selector conditions // - Starts with direct adjacent combinator. // - n number of direct adjacent combinator to the left of the leftmost // child combinator. (n > 0) // - No indirect adjacent combinator to the left of the leftmost child // combinator. // - n number of child combinator. (n > 0) // - No descendant combinator. // - E.g. // - ':has(+ .a > .b)' : (kDirectAdjacent, 1, 1) // - ':has(+ .a + .b > .c ~ .d > .e)' : (kDirectAdjacent, 2, 2) // - Traverse the depth m elements of the distance n sibling subtree of // the :has() anchor element. (elements at depth m of the descendant // subtree of the sibling element at distance n) CSSSelector::RelationType leftmost_relation_{CSSSelector::kSubSelector}; int adjacent_distance_limit_; int depth_limit_; // Indicates the selector's combinator information which can be used for // sibling traversal after the :has() argument selector matched. bool sibling_combinator_at_rightmost_{false}; bool sibling_combinator_between_child_or_descendant_combinator_{false}; CheckPseudoHasArgumentTraversalScope traversal_scope_; SiblingsAffectedByHasFlags siblings_affected_by_has_flags_; const CSSSelector* has_argument_; Vector<unsigned> pseudo_has_argument_hashes_; friend class CheckPseudoHasArgumentContextTest; }; // Subtree traversal iterator class for :has() argument checking. To solve the // following issues, this traversal uses the reversed DOM tree order, and // provides a functionality to limit the traversal depth. // // 1. Cache 'Matched' and 'NotMatched' candidate elements while checking the // :has() argument selector. // // SelectorChecker::CheckPseudoHas() can get all 'Matched' candidates (elements // that can be a :has() anchor element) while checking the :has() argument // selector on an element in the traversal range. And when it found the // elements, it caches those as 'Matched' candidates. // By following the reversed DOM tree order, we can get these two advantages. // - Maximize the number of 'Matched' candidates that can be cached while // checking :has() argument selector. // - Can cache 'NotMatched' candidates (elements that cannot be a :has() anchor // element) in case of these 4 traversal scope types: // - kSubtree // - kAllNextSiblings // - kOneNextSiblingSubtree // - kAllNextSiblingSubtrees // While traversing, we can cache an element as 'NotMatched' if the element is // not cached as 'Matched' because it must be cached as 'Matched' previously // if it is a :has() anchor element. (Reversed DOM tree order guarantees that // all the descendants, next siblings and next sibling subtrees were already // traversed) // // 2. Prevent unnecessary subtree traversal when it can be limited with // child combinator or direct adjacent combinator. // // We can limit the tree traversal range when we count the leftmost combinators // of a :has() argument selector. For example, when we check ':has(> .a > .b)' // on an element, instead of traversing all the descendants of the :has() anchor // element, we can limit the traversal only for the elements at depth 2 of the // :has() anchor element. When we check ':has(+ .a > .b)', we can limit the // traversal only for the child elements of the direct adjacent sibling of the // :has() anchor element. To implement this, we need a way to limit the // traversal depth and a way to check whether the iterator is currently at the // fixed depth or not. class CORE_EXPORT CheckPseudoHasArgumentTraversalIterator { STACK_ALLOCATED(); public: CheckPseudoHasArgumentTraversalIterator(Element&, CheckPseudoHasArgumentContext&); void operator++(); Element* CurrentElement() const { return current_element_; } bool AtEnd() const { return !current_element_; } inline int CurrentDepth() const { return current_depth_; } inline Element* ScopeElement() const { return has_anchor_element_; } private: inline Element* LastWithin(Element*); Element* const has_anchor_element_; int depth_limit_; Element* last_element_{nullptr}; Element* sibling_at_fixed_distance_{nullptr}; Element* current_element_{nullptr}; int current_depth_{0}; }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_CSS_CHECK_PSEUDO_HAS_ARGUMENT_CONTEXT_H_
[ "chromium-scoped@luci-project-accounts.iam.gserviceaccount.com" ]
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#pragma once #include "BaseComponent.h" #include "CubePrimitive.h" class CubeComponent : public BaseComponent { public: CubeComponent(); CubeComponent(const std::string& diffuse, const std::string& normal, const std::string& specular); ~CubeComponent(); virtual void Update(double curFrame, double deltaFrame); virtual stringT GetTypeName(); virtual void OnAddToWorld(World* world); virtual void OnRemoveFromWorld(World* world); private: CubePrimitive m_Cube; };
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// // End.cpp // FiniteStateMachine // // Created by Baher Mursi on 4/3/16. // Copyright (c) 2016 Baher Mursi. All rights reserved. // #include "End.h" //#include "Simulator.h" End:: End(){ } End:: ~End(){ *endFsm = false; } void End::parse(string){ } //Function that sets the boolean of ending the machine to true while an end action was called void End:: run(){ endFsm = (*container).getEndVar(); *endFsm = true; }
[ "bahermursi@hotmail.com" ]
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cpp
#include "BarrierLaser.h" #include "CRandom.h" #include "Constants.h" BarrierLaser::BarrierLaser(void) { collistionBoxLaser = Rect(0,0,0,0); typeLaser = laserDirect = speedLaser = 0; } BarrierLaser::~BarrierLaser(void) { } bool BarrierLaser::Init(cocos2d::Layer *layer, Point pos, float speed, int direct){ this->setPosition(pos); laserDirect = direct; speedLaser = speed; if(laserDirect == kDirectRight){ gun = Sprite::create("LaserGunNormal.png"); gun->setAnchorPoint(Vec2(0, 0.5f)); gun->setPositionX(0); this->addChild(gun, 1); typeLaser = CRandom::RandomBetweenIntRemoveBias(kTypeLaserBlue, kTypeLaserYellow); Texture2D *texture; switch (typeLaser) { case kTypeLaserBlue: rootLaser = Sprite::create("LaserRootBlue.png"); texture = TextureCache::sharedTextureCache()->addImage("LaserRayBlue.png"); break; case kTypeLaserGreen: rootLaser = Sprite::create("LaserRootGreen.png"); texture = TextureCache::sharedTextureCache()->addImage("LaserRayGreen.png"); break; case kTypeLaserRed: rootLaser = Sprite::create("LaserRootRed.png"); texture = TextureCache::sharedTextureCache()->addImage("LaserRayRed.png"); break; case kTypeLaserYellow: rootLaser = Sprite::create("LaserRootYellow.png"); texture = TextureCache::sharedTextureCache()->addImage("LaserRayYellow.png"); break; } rootLaser->setPositionX(gun->getPositionX() + gun->getBoundingBox().size.width); this->addChild(rootLaser, 2); Texture2D::TexParams texParams = {GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT}; texture->setTexParameters(&texParams); laserRay = Sprite::createWithTexture(texture, Rect(0, 0, GETVISIBLESIZE_WIDTH, 16)); timer = ProgressTimer::create(laserRay); this->addChild(timer, 1); ReadyFightingLaser(); }else if (laserDirect == kDirectLeft) { gun = Sprite::create("LaserGunNormal.png"); gun->setFlippedX(true); gun->setAnchorPoint(Vec2(1, 0.5f)); gun->setPositionX(GETVISIBLESIZE_WIDTH); this->addChild(gun, 1); typeLaser = CRandom::RandomBetweenIntRemoveBias(kTypeLaserBlue, kTypeLaserYellow); Texture2D *texture; switch (typeLaser) { case kTypeLaserBlue: rootLaser = Sprite::create("LaserRootBlue.png"); texture = TextureCache::sharedTextureCache()->addImage("LaserRayBlue.png"); break; case kTypeLaserGreen: rootLaser = Sprite::create("LaserRootGreen.png"); texture = TextureCache::sharedTextureCache()->addImage("LaserRayGreen.png"); break; case kTypeLaserRed: rootLaser = Sprite::create("LaserRootRed.png"); texture = TextureCache::sharedTextureCache()->addImage("LaserRayRed.png"); break; case kTypeLaserYellow: rootLaser = Sprite::create("LaserRootYellow.png"); texture = TextureCache::sharedTextureCache()->addImage("LaserRayYellow.png"); break; } rootLaser->setPositionX(gun->getPositionX() - gun->getBoundingBox().size.width); this->addChild(rootLaser, 2); Texture2D::TexParams texParams = {GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT}; texture->setTexParameters(&texParams); laserRay = Sprite::createWithTexture(texture, Rect(0, 0, GETVISIBLESIZE_WIDTH, 16)); timer = ProgressTimer::create(laserRay); this->addChild(timer, 1); ReadyFightingLaser(); } layer->addChild(this, kZIndexLaser); return true; } void BarrierLaser::ReadyFightingLaser(){ timer->setOpacity(255); timer->setScaleY(1.0f); if (laserDirect == kDirectRight) { //init timer ray laser timer->setAnchorPoint(Vec2(0, 0.5f)); timer->setType(ProgressTimer::Type::BAR); timer->setBarChangeRate(Vec2(1, 0)); timer->setMidpoint(Vec2(0, 0.5)); timer->setPercentage(0); timer->setPosition(Vec2(gun->getPositionX() + gun->getBoundingBox().size.width, 0)); timer->setVisible(true); }else if (laserDirect == kDirectLeft){ //init timer ray laser timer->setAnchorPoint(Vec2(1, 0.5f)); timer->setType(ProgressTimer::Type::BAR); timer->setBarChangeRate(Vec2(1, 0)); timer->setMidpoint(Vec2(1, 0.5)); timer->setPercentage(0); timer->setPosition(Vec2(gun->getPositionX() - gun->getBoundingBox().size.width, 0)); timer->setVisible(true); } //root laser action ready rootLaser->setVisible(true); rootLaser->setOpacity(255); rootLaser->setScale(0.0f); auto scaleRoot = ScaleTo::create(2.0f, 1.0f); auto rotateRoot = RotateBy::create(2.0f, 360); auto actionRootSpawn = Spawn::create(scaleRoot, rotateRoot, nullptr); CallFunc* actionDone = CallFunc::create(CC_CALLBACK_0(BarrierLaser::StartFightingLaser, this)); auto delay = DelayTime::create(kTimeDelayLaserBeam); auto actionRootSequence = Sequence::create(delay, actionRootSpawn, actionDone, nullptr); rootLaser->runAction(actionRootSequence); } void BarrierLaser::StartFightingLaser(){ ProgressTo* to1 = ProgressTo::create(speedLaser, 100); CallFunc* fightingDone = CallFunc::create(CC_CALLBACK_0(BarrierLaser::FightingLaserDone, this)); auto seqActionTimer = Sequence::create(to1, fightingDone, nullptr); timer->runAction(seqActionTimer); auto rotateRoot = RepeatForever::create(RotateBy::create(2.0f, 360)); rootLaser->runAction(rotateRoot); } void BarrierLaser::FightingLaserDone(){ auto delayTime = DelayTime::create(1.0f); auto scaleTimer = ScaleTo::create(1.0f, 1.0f, 0.1f); auto fadeOut = FadeOut::create(1.0f); auto spawnTimer = Spawn::create(scaleTimer, fadeOut, nullptr); CallFunc* actionDone = CallFunc::create(CC_CALLBACK_0(BarrierLaser::EndFightingAndLoop, this)); auto actionSeqTimer = Sequence::create(delayTime, spawnTimer, actionDone, nullptr); timer->runAction(actionSeqTimer); auto scaleRoot = ScaleTo::create(1.0f, 0.1f); auto rotateRoot = RotateBy::create(1.0f, 360); auto actionRootSpawn = Spawn::create(scaleRoot, rotateRoot, fadeOut->clone(), nullptr); auto actionSeqRoot = Sequence::create(delayTime->clone(), actionRootSpawn, nullptr); rootLaser->runAction(actionSeqRoot); } void BarrierLaser::EndFightingAndLoop(){ rootLaser->stopAllActions(); rootLaser->setVisible(false); timer->stopAllActions(); timer->setVisible(false); ReadyFightingLaser(); } void BarrierLaser::Update(float deltaTime){ Point worldSpacePosTimer = timer->getParent()->convertToWorldSpace(timer->getPosition()); if (laserDirect == kDirectRight) { float x = worldSpacePosTimer.x; float y = worldSpacePosTimer.y - timer->getBoundingBox().size.height/2 * timer->getScaleY(); float width = timer->getBoundingBox().size.width * (timer->getPercentage() / 100); float height = timer->getBoundingBox().size.height * timer->getScaleY(); collistionBoxLaser.setRect(x, y, width, height); }else if (laserDirect = kDirectLeft) { float x = worldSpacePosTimer.x - timer->getBoundingBox().size.width * (timer->getPercentage() / 100); float y = worldSpacePosTimer.y - timer->getBoundingBox().size.height/2 * timer->getScaleY(); float width = timer->getBoundingBox().size.width * (timer->getPercentage() / 100); float height = timer->getBoundingBox().size.height * timer->getScaleY(); collistionBoxLaser.setRect(x, y, width, height); } /*CCLOG("Bouding Box Timer X: %f, Y: %f, Width: %f, Height: %f", collistionBoxLaser.origin.x, collistionBoxLaser.origin.y, collistionBoxLaser.size.width, collistionBoxLaser.size.height);*/ } void BarrierLaser::Release(){ this->removeAllChildren(); this->removeFromParent(); } Rect BarrierLaser::getCollisionBoxLaser(){ return collistionBoxLaser; }
[ "thieuhuyenuit88@gmail.com" ]
thieuhuyenuit88@gmail.com
5e9fdc69660d6fe7ea9d2777a83f4ea27a33bccc
c17ef4827869dbed4fd9e9af70ed77d620898b77
/codeForces/kotlin_h/feb20/c.cpp
eb730bd3411e7fd82bcc917dc006e70e6b668eff
[]
no_license
Dsxv/competitveProgramming
c4fea2bac41ddc2b91c60507ddb39e8d9a3582e5
004bf0bb8783b29352035435283578a9db815cc5
refs/heads/master
2021-06-24T15:19:43.100584
2020-12-27T17:59:44
2020-12-27T17:59:44
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cpp
#include <bits/stdc++.h> using namespace std ; #define int long long int32_t main(){ int t ; cin >> t ; while(t--){ int n ; cin >> n ; vector<pair<int,int>> p ; int a[n] ; for(int i = 0 ; i < n; i++) { cin >> a[i] ; if(!a[i]) continue ; p.push_back({a[i],i}) ; } int ans[n] = {} ; for(int i = 0 ; i < n ; i++) ans[i] = 1 ; sort(p.begin(),p.end()) ; if(p[0].first > 0){ ans[p[0].second] = 0 ; } else { int ind = 0 ; while(p[ind].first < 0){ ans[p[ind].second] = 0 ; ind++ ; } if(p[ind].first > -p[ind-1].first){ ans[p[ind-1].second] = 1 ; } else { ans[p[ind].second] = 0 ; } } int val = 0 ; for(int i = 0 ; i < n ; i++){ if(ans[i]) val += a[i] ; } cout << val << '\n' ; for(int i = 0 ; i < n ; i++){ cout << ans[i] ; } cout << '\n' ; } return 0 ; }
[ "dsxv007@gmail.com" ]
dsxv007@gmail.com
b03a76c93c123998f5c18bd3d4d040cbcad4a5d4
f36df0409feb127f026e6ab85053d4b02404aa81
/solutions151-200/problem187.cpp
a8dd1aa87c15c5fdfd9ee50c96701baaf8fac1a5
[]
no_license
giaosame/LeetCode
b55e07a84893ba81fa8f3b65954df5e4502bf20e
a0fcce486f5cfdced91dfcba5e44592899addd01
refs/heads/master
2020-07-22T02:43:01.217437
2020-06-01T18:45:05
2020-06-01T18:45:05
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cpp
// 187. Repeated DNA Sequences #include <string> #include <vector> #include <unordered_map> using namespace std; class Solution1 { public: vector<string> findRepeatedDnaSequences(string s) { vector<string> seqs; if (s.size() < 10) return seqs; unordered_map<string, int> map; for (int i = 0; i < s.size() - 9; i++) { string seq = s.substr(i, 10); int cnt = ++map[seq]; if (cnt == 2) seqs.push_back(seq); } return seqs; } };
[ "qzcqs@icloud.com" ]
qzcqs@icloud.com
a11ec35ecfbb271939f80fec76f5c3f0d6f2cf83
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/cpp/Run_length_compression.cpp
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[]
no_license
fenghuo/coding
294644f9dc84fde6472d3cd03ac9fc47afe248b0
f79dbf965af4cd65478d2ea2bc25704c77313c1a
refs/heads/master
2021-01-21T11:11:00.426936
2014-10-19T06:07:37
2014-10-19T06:07:37
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cpp
// Copyright (c) 2013 Elements of Programming Interviews. All rights reserved. #include <cassert> #include <cctype> #include <cstdlib> #include <iostream> #include <sstream> #include <string> #include <locale> using std::cout; using std::endl; using std::string; using std::stringstream; using namespace std; // @include string Decoding(const string &s) { int count=0; string ans=""; for(auto&c:s){ if(isdigit(c)) count=count*10+(c-'0'); else{ ans.append(count,c); count=0; } } return ans; } string Encoding(const string &s) { int count=0; string ans=""; for(size_t i=0;i<s.size();i++){ if(i==0 || s[i]==s[i-1]) count++; else{ ans+=to_string(count)+s[i-1]; count=1; } } if(count) ans+=to_string(count)+s.back(); return ans; } string S_Decoding(const string &s) { int count = 0; string ret; for (const char &c : s) { if (isdigit(c)) { count = count * 10 + c - '0'; } else { // c is a letter of alphabet. ret.append(count, c); // Adds count copies of c to the end of ret. count = 0; } } return ret; } string S_Encoding(const string &s) { int count = 1; stringstream ss; for (int i = 1; i < s.size(); ++i) { if (s[i] == s[i - 1]) { ++count; } else { // Found new character so write the count of previous character. ss << count << s[i - 1]; count = 1; } } ss << count << s.back(); return ss.str(); } // @exclude int main(int argc, char *argv[]) { if (argc == 3) { cout << Encoding(argv[1]) << ' ' << Decoding(argv[2]) << endl; } assert(string("4a1b3c2a") == Encoding("aaaabcccaa")); assert(string("") == Encoding("")); assert(string("11a") == Encoding("aaaaaaaaaaa")); assert(string("eeeffffee") == Decoding("3e4f2e")); assert(string("aaaaaaaaaaffffee") == Decoding("10a4f2e")); string s="aaaabbbcccddbcbbbeeeefbbbcccdddbbbbccc"; assert(s==Decoding(Encoding(s))); return 0; }
[ "372615958@qq.com" ]
372615958@qq.com
47d5b5901da7f0db54ca57cfaf0f597b39a5eb97
70aa678ac52b5ba5c68db7f467ed06048e7d2149
/Source/ToonTanks/Components/HealthComponent.cpp
41c0eb73bcbdac3588cf6605963b9cc98ee39619
[]
no_license
Irbis691/ToonTanks
91d83348b71d019ebccc8ace05b684445aa3504b
c2dac0073ddec5abf53cff2e4c6d8ba9101976ca
refs/heads/master
2022-12-14T18:44:57.913065
2020-09-13T15:08:40
2020-09-13T15:08:40
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cpp
// Fill out your copyright notice in the Description page of Project Settings. #include "HealthComponent.h" #include "ToonTanks/GameModes/TankGameModeBase.h" #include "Kismet/GameplayStatics.h" // Sets default values for this component's properties UHealthComponent::UHealthComponent() { // Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features // off to improve performance if you don't need them. PrimaryComponentTick.bCanEverTick = false; // ... } // Called when the game starts void UHealthComponent::BeginPlay() { Super::BeginPlay(); Health = DefaultHealth; GameModeRef = Cast<ATankGameModeBase>(UGameplayStatics::GetGameMode(GetWorld())); GetOwner()->OnTakeAnyDamage.AddDynamic(this, &UHealthComponent::TakeDamage); } void UHealthComponent::TakeDamage(AActor* DamagedActor, float Damage, const UDamageType* DamageType, AController* InstigatedBy, AActor* DamageCauser) { if (Damage == 0 || Health <= 0) { return; } Health = FMath::Clamp(Health - Damage, 0.0f, DefaultHealth); if (Health <= 0) { if (GameModeRef) { GameModeRef->ActorDied(GetOwner()); } else { UE_LOG(LogTemp, Warning, TEXT("Health Component has no reference to the GameMode")); } } }
[ "irbis691@gmail.com" ]
irbis691@gmail.com
f8c57d42971bc439c28eb20fca4cf11935f89a35
b67453484514ebeae4e35d952ee5697903f2486e
/c++/Chapter_16/16_30.cc
c4c819d0215e5f5e074a6c1a12f93424be70384a
[]
no_license
SearchTheTruth/LinuxOpenNote
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refs/heads/master
2022-05-08T19:42:52.217059
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cc
#include "Blob_Myshared.h" int main() { Blob<int> iblob{0, 1, 2}; cout << iblob.back() << endl; return 0; }
[ "jianghao7@xiaomi.com" ]
jianghao7@xiaomi.com
57b850309a451d441664c0e8f5383e4ba5b88196
e58518d60c094d835557bb3f79f19b017284e23a
/gmtk-2012-12-07_2148/featureFileIO/testFileStream.cc
021844a966c90bd202bc5682299227dc3a1d49e8
[]
no_license
Rsquared2016/RocData
d2123801f63841f4510e1669927bddb6421e94fc
f5016e5fad5e4c51b2a2fc7909bfe0a742069bac
refs/heads/master
2020-05-18T18:23:07.953718
2014-04-04T16:10:06
2014-04-04T16:10:06
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#include <stdlib.h> #include <stdio.h> #include "GMTK_FileStream.h" #include "GMTK_PFileFile.h" #include "GMTK_FileSource.h" char *ofs[1]; unsigned nfs[1]; unsigned nis[1]; const char *fmts[1]; const char *frs[1]; const char *irs[1]; const char *prefrs[1]; const char *preirs[1]; const char *sr[1]; char *prepr[1]; char *postpr[1]; char *gpr_str; unsigned justification; bool iswp[1]; unsigned ifmts[1]; bool Cpp_If_Ascii; char *cppCommandOptions; char *Per_Stream_Transforms[1]; char *Post_Transforms; int startSkip; int endSkip; unsigned Action_If_Diff_Num_Frames[1]; unsigned Action_If_Diff_Num_Sents[1]; unsigned Ftr_Combo; // testFileStream file nf ni int main(int argc, char *argv[]) { if (argc != 4) { fprintf(stderr, "testFileStream pfile nf ni\n"); exit (1); } unsigned nf = atoi(argv[2]); unsigned ni = atoi(argv[3]); PFileFile *pf = new PFileFile(argv[1], nf, ni, 0, true); FileSource fsrc(pf); FileStream fs(pf); unsigned seg = 0; unsigned frm = 0; Data32 const *frame; for (; !fs.EOS(); ) { frame = fs.getNextFrame(); if (!frame) { printf("eos\n"); seg += 1; frm = 0; continue; } printf("%03u %03u", seg, frm); for (unsigned i=0; i < nf; i+=1) { printf(" %f", ((float *)frame)[i]); } for (unsigned i=0; i < ni; i+=1) { printf(" %d", ((int *)frame)[fs.numContinuous() + i]); } printf("\n"); frm += 1; } exit(0); }
[ "sadileka@gmail.com" ]
sadileka@gmail.com
89e5deb28d637d12a42482140c9bb58d131319a3
5076089766896b16d16d7cbb4e778671d75aa4aa
/Source/ActionRPG/RPGSaveGame.h
f93e409a31f4b36b05db563d31db04d0e3c4f0ae
[]
no_license
Svengali/Settlement
dd81a8e378ba863d254e06a4f0fb431c4546d900
e21344d0824d9007e98669db3983f636d47b18bd
refs/heads/main
2022-05-28T17:24:06.964674
2022-04-10T21:36:51
2022-04-10T21:36:51
246,687,183
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h
// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "ActionRPG.h" #include "RPGTypes.h" #include "Items/RPGItem.h" #include "GameFramework/SaveGame.h" #include "RPGSaveGame.generated.h" /** List of versions, native code will handle fixups for any old versions */ namespace ERPGSaveGameVersion { enum type { // Initial version Initial, // Added Inventory AddedInventory, // Added ItemData to store count/level AddedItemData, // -----<new versions must be added before this line>------------------------------------------------- VersionPlusOne, LatestVersion = VersionPlusOne - 1 }; } /** Object that is written to and read from the save game archive, with a data version */ UCLASS(BlueprintType) class ACTIONRPG_API URPGSaveGame : public USaveGame { GENERATED_BODY() public: /** Constructor */ URPGSaveGame() { // Set to current version, this will get overwritten during serialization when loading SavedDataVersion = ERPGSaveGameVersion::LatestVersion; } /** Map of items to item data */ UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = SaveGame) TMap<FPrimaryAssetId, FRPGItemData> InventoryData; /** Map of slotted items */ UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = SaveGame) TMap<FRPGItemSlot, FPrimaryAssetId> SlottedItems; /** User's unique id */ UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = SaveGame) FString UserId; protected: /** Deprecated way of storing items, this is read in but not saved out */ UPROPERTY() TArray<FPrimaryAssetId> InventoryItems_DEPRECATED; /** What LatestVersion was when the archive was saved */ UPROPERTY() int32 SavedDataVersion; /** Overridden to allow version fixups */ virtual void Serialize(FArchive& Ar) override; };
[ "marcsh@gmail.com" ]
marcsh@gmail.com
a7bc3b92d178c82ad055d03c20563f68f5fba749
723638405a3a0fa9bf4fcef914420c58f3daeb2d
/src/classifier/test_classifier.cpp
d803eb315e10a4eddd4e8905160a5e2901063244
[ "MIT" ]
permissive
xuguozhi/mnn_example
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refs/heads/master
2021-05-20T21:05:31.931058
2020-04-09T15:32:36
2020-04-09T15:32:36
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#include "opencv2/opencv.hpp" #include "opencv2/highgui.hpp" #include "../vision_engine.h" int main(int argc, char* argv[]) { const char* img_path = "../../data/images/classify.jpg"; cv::Mat img_src = cv::imread(img_path); const char* root_path = "../../data/models"; mirror::VisionEngine* vision_engine = new mirror::VisionEngine(); vision_engine->Init(root_path); std::vector<mirror::ImageInfo> images; vision_engine->Classify(img_src, &images); int topk = images.size(); for (int i = 0; i < topk; ++i) { cv::putText(img_src, images[i].label_, cv::Point(10, 10 + 30 * i), cv::FONT_HERSHEY_SIMPLEX, 0.5, cv::Scalar(255, 100, 0), 2, 2); } cv::imwrite("../../data/images/classify_result.jpg", img_src); cv::imshow("result", img_src); cv::waitKey(0); delete vision_engine; return 0; }
[ "15671640320@163.com" ]
15671640320@163.com
6fb31cf520ea9d6d20b1f9faa2ae010997d39eb2
98f10c77b9932915eb9f37d9cf79a83094342444
/URI/1640.cpp
5962f9440457227368e6b39827e9681f7707c56d
[]
no_license
lucianovr/competitive-programming
b5ba55a5055e486862c0c8b62e61c86e41b8f2b8
bd95492bb8a14563603a5a2d74e3c1676a4a61e6
refs/heads/master
2022-09-10T04:54:07.417831
2020-05-28T00:33:36
2020-05-28T00:33:36
267,455,557
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UTF-8
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#include <bits/stdc++.h> using namespace std; #define f(i, a, b) for (int i = (a); i < (b); i++) #define all(c) (c).begin(), (c).end() #define F first #define S second #define debug(x) cout << __LINE__ << ": " << #x << " = " << x << endl; #define debug2(x, y) cout << #x << " = " << x << " " << #y << " = " << y << endl; #define pb push_back #define mp make_pair const int INF = 0x3f3f3f3f; const long long LINF = ((1LL) << 60); const double EPS = 1e-9; typedef long long ll; typedef pair<int, int> ii; typedef vector<int> vi; typedef vector<ii> vii; typedef vector<vector<int>> vvi; #define MAXN 10005 #define MAXH 105 int dist[MAXN][MAXH]; bool vis[MAXN][MAXH]; int N, H; int hotel[MAXN]; vector<int> E[MAXN], T[MAXN]; void init() { f(i, 0, N + 2) E[i].clear(), T[i].clear(); } void add(int a, int b, int t) { E[a].pb(b); T[a].pb(t); } int dijkstra(int s) { priority_queue<pair<int, ii>> pq; memset(dist, INF, sizeof dist); memset(vis, false, sizeof vis); dist[s][0] = 0; pq.push(mp(0, mp(s, 0))); while (!pq.empty()) { pair<int, ii> top = pq.top(); pq.pop(); s = top.second.first; int h = top.second.second; if (vis[s][h]) continue; vis[s][h] = true; bool jump = false; for (int hh = h - 1; hh >= 0; hh--) if (dist[s][hh] <= dist[s][h]) { jump = true; break; } if (jump) continue; f(i, 0, E[s].size()) { int u = E[s][i]; int d = T[s][i]; if (dist[s][h] + d <= 600) { if (dist[s][h] + d < dist[u][h]) { dist[u][h] = dist[s][h] + d; pq.push(mp(-dist[u][h], mp(u, h))); } if (hotel[u] == 1 && h <= H) { dist[u][h + 1] = 0; pq.push(mp(0, mp(u, h + 1))); } } } } int ans = INF; for (int h = 0; h <= H; h++) if (dist[N][h] <= 600) ans = min(ans, h); if (ans == INF) ans = -1; return ans; } int main() { while (scanf("%d", &N) && N) { init(); memset(hotel, 0, sizeof hotel); scanf("%d", &H); f(i, 0, H) { int h; scanf("%d", &h); hotel[h] = 1; } int m; scanf("%d", &m); f(i, 0, m) { int a, b, t; scanf("%d %d %d", &a, &b, &t); add(a, b, t); add(b, a, t); } printf("%d\n", dijkstra(1)); } return 0; }
[ "lucianovale@inatel.br" ]
lucianovale@inatel.br
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/src/qt/transactionrecord.h
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2014-2016 The Dash developers // Copyright (c) 2017-2018 The PIVX developers // Copyright (c) 2018 The Escrow developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_TRANSACTIONRECORD_H #define BITCOIN_QT_TRANSACTIONRECORD_H #include "amount.h" #include "uint256.h" #include <QList> #include <QString> class CWallet; class CWalletTx; /** UI model for transaction status. The transaction status is the part of a transaction that will change over time. */ class TransactionStatus { public: TransactionStatus() : countsForBalance(false), sortKey(""), matures_in(0), status(Offline), depth(0), open_for(0), cur_num_blocks(-1) { } enum Status { Confirmed, /**< Have 6 or more confirmations (normal tx) or fully mature (mined tx) **/ /// Normal (sent/received) transactions OpenUntilDate, /**< Transaction not yet final, waiting for date */ OpenUntilBlock, /**< Transaction not yet final, waiting for block */ Offline, /**< Not sent to any other nodes **/ Unconfirmed, /**< Not yet mined into a block **/ Confirming, /**< Confirmed, but waiting for the recommended number of confirmations **/ Conflicted, /**< Conflicts with other transaction or mempool **/ /// Generated (mined) transactions Immature, /**< Mined but waiting for maturity */ MaturesWarning, /**< Transaction will likely not mature because no nodes have confirmed */ NotAccepted /**< Mined but not accepted */ }; /// Transaction counts towards available balance bool countsForBalance; /// Sorting key based on status std::string sortKey; /** @name Generated (mined) transactions @{*/ int matures_in; /**@}*/ /** @name Reported status @{*/ Status status; qint64 depth; qint64 open_for; /**< Timestamp if status==OpenUntilDate, otherwise number of additional blocks that need to be mined before finalization */ /**@}*/ /** Current number of blocks (to know whether cached status is still valid) */ int cur_num_blocks; //** Know when to update transaction for ix locks **/ int cur_num_ix_locks; }; /** UI model for a transaction. A core transaction can be represented by multiple UI transactions if it has multiple outputs. */ class TransactionRecord { public: enum Type { Other, Generated, StakeMint, StakeZESCO, SendToAddress, SendToOther, RecvWithAddress, MNReward, RecvFromOther, SendToSelf, ZerocoinMint, ZerocoinSpend, RecvFromZerocoinSpend, ZerocoinSpend_Change_zPiv, ZerocoinSpend_FromMe, RecvWithObfuscation, ObfuscationDenominate, ObfuscationCollateralPayment, ObfuscationMakeCollaterals, ObfuscationCreateDenominations, Obfuscated }; /** Number of confirmation recommended for accepting a transaction */ static const int RecommendedNumConfirmations = 6; TransactionRecord() : hash(), time(0), type(Other), address(""), debit(0), credit(0), idx(0) { } TransactionRecord(uint256 hash, qint64 time) : hash(hash), time(time), type(Other), address(""), debit(0), credit(0), idx(0) { } TransactionRecord(uint256 hash, qint64 time, Type type, const std::string& address, const CAmount& debit, const CAmount& credit) : hash(hash), time(time), type(type), address(address), debit(debit), credit(credit), idx(0) { } /** Decompose CWallet transaction to model transaction records. */ static bool showTransaction(const CWalletTx& wtx); static QList<TransactionRecord> decomposeTransaction(const CWallet* wallet, const CWalletTx& wtx); /** @name Immutable transaction attributes @{*/ uint256 hash; qint64 time; Type type; std::string address; CAmount debit; CAmount credit; /**@}*/ /** Subtransaction index, for sort key */ int idx; /** Status: can change with block chain update */ TransactionStatus status; /** Whether the transaction was sent/received with a watch-only address */ bool involvesWatchAddress; /** Return the unique identifier for this transaction (part) */ QString getTxID() const; /** Return the output index of the subtransaction */ int getOutputIndex() const; /** Update status from core wallet tx. */ void updateStatus(const CWalletTx& wtx); /** Return whether a status update is needed. */ bool statusUpdateNeeded(); }; #endif // BITCOIN_QT_TRANSACTIONRECORD_H
[ "piyushjain90" ]
piyushjain90
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#ifndef RESOURCE_H #define RESOURCE_H #include <QDateTime> #include <vector> class QString; class QVariant; enum ApiDataType { DataTypeUnknown, DataTypeBool, DataTypeUInt8, DataTypeUInt16, DataTypeUInt32, DataTypeInt8, DataTypeInt16, DataTypeInt32, DataTypeReal, DataTypeString, DataTypeTime, DataTypeTimePattern }; // resource prefixes: /lights, /sensors, ... extern const char *RSensors; extern const char *RLights; extern const char *RGroups; extern const char *RConfig; // resource events extern const char *REventAdded; extern const char *REventDeleted; extern const char *REventValidGroup; extern const char *REventCheckGroupAnyOn; // resouce suffixes: state/buttonevent, config/on, ... extern const char *RInvalidSuffix; extern const char *RStateAlert; extern const char *RStateAnyOn; extern const char *RStateButtonEvent; extern const char *RStateBri; extern const char *RStateColorMode; extern const char *RStateCt; extern const char *RStateEffect; extern const char *RStateHue; extern const char *RStatePresence; extern const char *RStateOn; extern const char *RStateOpen; extern const char *RStateDark; extern const char *RStateDaylight; extern const char *RStateLightLevel; extern const char *RStateLux; extern const char *RStateTemperature; extern const char *RStateHumidity; extern const char *RStateFlag; extern const char *RStateReachable; extern const char *RStateSat; extern const char *RStateStatus; extern const char *RStateLastUpdated; extern const char *RStateX; extern const char *RStateY; extern const char *RConfigOn; extern const char *RConfigReachable; extern const char *RConfigConfigured; extern const char *RConfigDuration; extern const char *RConfigBattery; extern const char *RConfigGroup; extern const char *RConfigUrl; extern const char *RConfigLat; extern const char *RConfigLong; extern const char *RConfigSunriseOffset; extern const char *RConfigSunsetOffset; class ResourceItemDescriptor { public: ResourceItemDescriptor() : type(DataTypeUnknown), suffix(RInvalidSuffix), validMin(0), validMax(0) { } ResourceItemDescriptor(ApiDataType t, const char *s, int min = 0, int max = 0) : type(t), suffix(s), validMin(min), validMax(max) { } bool isValid() const { return (type != DataTypeUnknown && suffix); } ApiDataType type; const char *suffix; int validMin; int validMax; }; class ResourceItem { public: ResourceItem(const ResourceItemDescriptor &rid); const QString &toString() const; qint64 toNumber() const; bool toBool() const; QVariant toVariant() const; bool setValue(const QString &val); bool setValue(qint64 val); bool setValue(const QVariant &val); const ResourceItemDescriptor &descriptor() const; const QDateTime &lastSet() const; const QDateTime &lastChanged() const; private: ResourceItem() : m_num(-1), m_strIndex(0) {} qint64 m_num; size_t m_strIndex; ResourceItemDescriptor m_rid; QDateTime m_lastSet; QDateTime m_lastChanged; }; class Resource { public: Resource(const char *prefix); const char *prefix() const; ResourceItem *addItem(ApiDataType type, const char *suffix); ResourceItem *item(const char *suffix); const ResourceItem *item(const char *suffix) const; bool toBool(const char *suffix) const; qint64 toNumber(const char *suffix) const; const QString &toString(const char *suffix) const; int itemCount() const; ResourceItem *itemForIndex(size_t idx); const ResourceItem *itemForIndex(size_t idx) const; private: Resource() {} const char *m_prefix; std::vector<ResourceItem> m_rItems; }; void initResourceDescriptors(); const char *getResourcePrefix(const QString &str); bool getResourceItemDescriptor(const QString &str, ResourceItemDescriptor &descr); #endif // RESOURCE_H
[ "mpi@dresden-elektronik.de" ]
mpi@dresden-elektronik.de
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/BattleTank/Source/BattleTank/Public/TankBarrel.h
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ruMoonGuard/BattleTank
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Components/StaticMeshComponent.h" #include "TankBarrel.generated.h" /** * */ UCLASS(meta = (BlueprintSpawnableComponent)) class BATTLETANK_API UTankBarrel : public UStaticMeshComponent { GENERATED_BODY() public: // -1 is max downnward speed, and +1 is max up movement void Elevate(float ReletiveSpeed); private: UPROPERTY(EditDefaultsOnly, Category = Setup) float MaxDergeesPerSecond = 5; UPROPERTY(EditDefaultsOnly, Category = Setup) float MaxElevationDegress = 40; UPROPERTY(EditDefaultsOnly, Category = Setup) float MinElevationDegress = 0; };
[ "ufamoonguard@gmail.com" ]
ufamoonguard@gmail.com
f4d610ef8bb915d4c232c8ecd634ce87daa349b7
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/Recuperacion_GibranLopezMorales/AlgoritmoGeneticoSimple.cpp
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GeDiez/Jugando-con-C
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#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <time.h> #define NBITS 252 #define MIN 0.0 #define MAX 8.0 #define TVARB 8 #define NIND 50 #define NCEP 0 #define NCEM 2 #define NVARIABLES 2 #define NUMGEN 15 #define conspena 0.0 void GAB_INDIVIDUO(); void CINDB_RPVAR(); float RF(); void ORDENACIONMAX(float[],int,int); void ORDENACIONMIN(float[],int,int); void FITNESS(); void ELITISMO(); void SUSTITUYEVARELIT(); void CRUZA(); void SELECCION(); void RULETA(); void MUTACION(); float BUSQUEDA(); float BUSQUEDAMIN(); void RESTRICCIONES(); int tnind[NIND][TVARB*NVARIABLES],caidas[NIND],resp=0; int nva_generacion[NIND][TVARB*NVARIABLES],temp_cruza[TVARB*NVARIABLES],indicemayor=0,vectorelite[TVARB*NVARIABLES],numresvio=0; float var[NVARIABLES], nind[NIND],vacum[NIND],optimo,varelitismo=0.0,mejores[NUMGEN]; int main() { int horac=0,n=0,x=0,acumtv=0,i=0,in=0,indice=0; float acum=0.0,numac=0.0,velitismo=0.0; long horal=0; while(resp!=3){ horal= time(NULL); horac=(unsigned int)horal/2; srand(horac); srand(100); GAB_INDIVIDUO(); CINDB_RPVAR(); for(int j=0; j<NIND; j++) { printf("valor por individuo %d: %.2f",j,nind[j]); printf("\n"); } printf("desea maximizar=0, minimizar=1?\n"); scanf("%d",&resp); while (n<NUMGEN) { ORDENACIONMAX(nind,0,NIND-1); if(resp==0) { FITNESS(); ELITISMO(); RULETA(); SELECCION(); CRUZA(); MUTACION(); CINDB_RPVAR(); SUSTITUYEVARELIT(); mejores[n]=BUSQUEDA(); } for(int j=0; j<NIND; j++) { printf(" %d: %.2f",j,nind[j]); printf("\n"); } n++; } printf("MEJORES DE CADA GENERACION \n"); for (int w=0;w<NUMGEN;w++) { printf(" %.4f \n", mejores[w]); } n=0;x=NIND-1; if(resp==1) { while(n!=x) { if(nind[n]<=nind[x]) { optimo=nind[n]; x--; indice=n; } else { optimo=nind[x]; n++; indice=x; } } } n=0;x=NIND-1; if(resp==0) { while(n!=x) { if(nind[n]>=nind[x]) { optimo=nind[n]; x--; indice=n; } else { optimo=nind[x]; n++; indice=x; } } } in=0; acumtv=TVARB; i=0; while(in<NVARIABLES) { acum=0.0; n=9; while(i<acumtv) { numac=tnind[indice][i]; if(numac==1) { numac=(int)pow(2,n); acum=acum+ (float)numac; } i++;n--; } acum=MIN+(acum*((MAX-MIN)/NBITS)); acumtv=acumtv+TVARB; in++; } printf ("INDIVIDUO : "); for (int h=0; h<TVARB*NVARIABLES;h++) printf("%d",tnind[indice][h]); printf("\n VALOR OPTIMO %.4f \n",optimo); printf("desea Continuar=0 Salir=3 ?\n"); scanf("%d",&resp); } } void GAB_INDIVIDUO() { int x=0, i=0, numa, sigue; while(x<NIND) { for(i=0; i<(TVARB*NVARIABLES); i++) { numa=rand()%65; if(numa<50) tnind[x][i]=0; else tnind[x][i]=1; } x++; printf("\n"); } printf("\n"); } void CINDB_RPVAR() { float acum=0.0; int j=0, x=0, i=0, numac=0, n=9, acumtv=TVARB, sigue; printf("\n"); while(j<NIND) { x=0; acum=0.0; acumtv=TVARB; i=0; while(x<NVARIABLES) { acum=0.0; n=9; while(i<acumtv) { numac=tnind[j][i]; if(numac==1) { numac=(int)pow(2,n); acum=acum+ (float)numac; } i++;n--; } acum=MIN+(acum*((float)(MAX-MIN)/NBITS)); var[x]=acum; acumtv=acumtv+TVARB; x++; } nind[j]=RF(); j++; } } float RF()// { int i; float vind; vind=0.0; i=0; vind = (float) (abs((var[i])-5)/(2+sin(i))); return vind; } void RESTRICCIONES() { int i; float rest1=0.0,rest2=0.0,rest3=0.0; numresvio=0; rest1=(2*var[0])+(3*var[1]); rest2=(-3*var[0])+(2*var[1]); rest3=(2*var[0])+var[1]; if(rest1>6) numresvio++; if(rest2>3) numresvio++; if(rest3>4) numresvio++; } void ORDENACIONMAX(float a[NIND], int izq, int der) { int i=izq, j=der, vectoraux[TVARB*NVARIABLES]; float pivote = a[(izq+der)/2]; do { while(a[i]<pivote) i++; while(a[j]>pivote) j--; if (i<=j){ float aux=a[i]; for(int y=0;y<TVARB*NVARIABLES;y++) vectoraux[y]=tnind[i][y]; a[i]=a[j]; for(int z=0;z<TVARB*NVARIABLES;z++) tnind[i][z]=tnind[j][z]; a[j]=aux; for(int x=0;x<TVARB*NVARIABLES;x++) tnind[j][x]=vectoraux[x]; i++; j--; } }while(i<=j); if(izq<j) ORDENACIONMAX(a,izq, j); if(i<der) ORDENACIONMAX(a,i,der); for (int k=0;k<NIND;k++) { nind[k]=a[k]; } } void ELITISMO () { varelitismo=nind[NIND-1]; for(int y=0;y<TVARB*NVARIABLES;y++) vectorelite[y]=tnind[NIND-1][y]; } void SUSTITUYEVARELIT() { int n=0,x=NIND-1,indice=0;; while(n!=x) { if(nind[n]<=nind[x]) { x--; indice=n; } else { n++; indice=x; } } nind[indice]=varelitismo; for(int y=0;y<(TVARB*NVARIABLES);y++) { nva_generacion[indice][y]=vectorelite[y]; } for(int s=0;s<NIND;s++) { for(int c=0;c<(TVARB*NVARIABLES);c++) { tnind[s][c]=nva_generacion[s][c]; } } } void FITNESS() { int i=0; float temp=0.0, temp1=0.0,temp2=0.0; for (i=0;i<NIND;i++) { temp1=(float)i/((float)NIND-1); temp2=temp1 *(NCEM-NCEP); temp=(NCEP+temp2)/NIND; vacum[i]=temp;//guarda el valor relativo } } void RULETA() { float sumind=0,arg=0,gale,sumacum=0; int cont=0,i,indeli=0; for(i=0;i<NIND;i++) caidas[i]=0; gale=rand()%99; gale=gale/100; i=0; sumacum=vacum[i]; while(cont<NIND) { if(gale>=arg && gale<=sumacum) { caidas[i]=caidas[i]+1; cont++; i=0; arg=0; sumacum=vacum[0]; gale=rand()%99; gale=gale/100; } else { arg=sumacum; i++; sumacum+=vacum[i]; } } } void SELECCION() { int cont=0,temp=0,i=0,x,y; while(i<NIND) { temp=caidas[i]; if(temp>0) { for(x=0;x<temp;x++) { for(y=0;y<(TVARB*NVARIABLES);y++) nva_generacion[cont][y]=tnind[i][y]; cont++; } } i++; } } void CRUZA() { int gale=0,probc=0,pos=0,i=0, contcruza=0, aceptacruza[NIND],temp=0,x=0,y=0; gale=rand()%(TVARB*NVARIABLES-2); for(i=0;i<NIND;i++) { aceptacruza[i]=0; } i=0; while(i<NIND) { probc=rand()%99; if(probc>70) { aceptacruza[i]=1; contcruza++; } else aceptacruza[i]=0; i++; } contcruza=contcruza/2; i=0;temp=0;y=0; if(contcruza>=1) { while(i<contcruza) { while(y<NIND) { if(aceptacruza[y]==1) { temp++; if(temp==1) { for(x=0;x<gale;x++) temp_cruza[x]=nva_generacion[y][x]; pos=y; } if (temp==2) { for(x=0;x<gale;x++) { nva_generacion[pos][x]=nva_generacion[y][x]; nva_generacion[y][x]=temp_cruza[x]; } temp=0; } } y++; } i++; gale=rand()%((TVARB*NVARIABLES)-2); } } } void MUTACION() { int galemut,muta[TVARB*NVARIABLES]={0}; for (int v=0;v<NIND;v++) { for (int i=0;i<TVARB*NVARIABLES;i++) { galemut=rand()%99; if (galemut<1) muta[i]=1; else muta[i]=0; } for (int j=0;j<TVARB*NVARIABLES;j++) { if (muta[j]==1) if(tnind[v][j]==1) nva_generacion[v][j]=0; else nva_generacion[v][j]=1; } } for(int s=0;s<NIND;s++) { for(int c=0;c<(TVARB*NVARIABLES);c++) { tnind[s][c]=nva_generacion[s][c]; } } } float BUSQUEDA() { int n=0,x=NIND-1; while(n!=x) { if(nind[n]>=nind[x]) { x--; indicemayor=n; } else { n++; indicemayor=x; } } optimo=nind[indicemayor]; return optimo; }
[ "gibramessi@gmail.com" ]
gibramessi@gmail.com
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/Labs/lab2/vertexlist.cc
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#include <string> #include <iostream> #include "vertexlist.h" #include "vertex.h" namespace cpp_lab2 { VertexList::VertexList() { // // *** IMPLEMENT *** // } VertexList::~VertexList() { // // *** IMPLEMENT *** // } void VertexList::add_vertex(const std::string& name) { // // *** IMPLEMENT *** // } void VertexList::add_arc(const std::string& from, const std::string& to) { // // *** IMPLEMENT *** // } std::stack<std::string> VertexList::top_sort() throw(cyclic) { std::stack<std::string> result; // // *** IMPLEMENT *** // return result; } void VertexList::debugPrint() const { using namespace std; cout << "VertexList, n = " << vptrs.size() << endl; for (size_t i = 0; i < vptrs.size(); ++i) { Vertex* v = vptrs[i]; cout << "Vertex " << v->name << ". Adjacent: "; VertexList& vl = v->adj; for (size_t j = 0; j < vl.vptrs.size(); ++j) cout << vl.vptrs[j]->name << " "; cout << endl; } } void VertexList::insert(Vertex* v) { // // *** IMPLEMENT *** // } Vertex* VertexList::find(const std::string& name) const { // // *** IMPLEMENT *** // return 0; } void VertexList::dfs_visit(Vertex* v, std::stack<std::string>& result) throw(cyclic) { // // *** IMPLEMENT *** // } }
[ "rauban@gmail.com" ]
rauban@gmail.com
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#ifdef _UNITTESTS_ #include "CppUnitTest.h" #include <Interfaces/IObject.hpp> using namespace Microsoft::VisualStudio::CppUnitTestFramework; namespace Tests { TEST_CLASS(IObjectUnitTest) { public: TEST_METHOD(Construct) { Interfaces::IObject foo; Interfaces::IObject foo2; Assert::AreNotEqual(foo2.identifier.to_string(), foo.identifier.to_string()); } TEST_METHOD(CopyConstruct) { Interfaces::IObject foo; Interfaces::IObject fooCopy(foo); Assert::AreEqual(foo.identifier.to_string(), fooCopy.identifier.to_string()); } TEST_METHOD(AssignmentOperator) { Interfaces::IObject foo; Interfaces::IObject fooAssign = foo; Assert::AreEqual(foo.identifier.to_string(), fooAssign.identifier.to_string()); } }; } #endif
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// Take as input N, a number. Take N more inputs and store that in an array. // Write a recursive function which tests if the array is a palindrome and // returns a Boolean value. Print the value returned. #include <iostream> using namespace std; bool isPalindrome(int a[], int n) { int i = 0, j = n - 1; while (i < j) { if (a[i] == a[j]) { i++; j--; } else { return false; } } return true; } int main() { int n; cin >> n; int a[n]; for (int i = 0; i < n; i++) { cin >> a[i]; } cout << boolalpha << isPalindrome(a, n) << endl; return 0; }
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#ifndef __FIND_PEAK_ELEMENT_H #define __FIND_PEAK_ELEMENT_H #include <iostream> #include <vector> #include <map> #include <queue> #include <math.h> #include <stack> #include <set> #include <algorithm> #include <unordered_set> #include <unordered_map> using namespace std; class Solution { public: int findPeakElement(vector<int>& nums) { int l = 0, r = nums.size() - 1; while (l < r) { int mid = (l + r) / 2; if (nums[mid] > nums[mid + 1]) r = mid; else l = mid + 1; } return l; } }; #endif
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keywish/keywish-mini-balance-car
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#define AIN1 3 #define AIN2 11 #define BIN1 4 #define BIN2 2 #define PWMA 5 #define PWMB 6 #define STBY 7 void setup() { Serial.begin(9600); pinMode(STBY, OUTPUT); pinMode(AIN1, OUTPUT); pinMode(AIN2, OUTPUT); pinMode(BIN1, OUTPUT); pinMode(BIN2, OUTPUT); pinMode(PWMA, OUTPUT); pinMode(PWMB, OUTPUT); digitalWrite(STBY,HIGH); } void loop() { digitalWrite(AIN1,HIGH); digitalWrite(AIN2, LOW); analogWrite(PWMA,255); delay(2000); digitalWrite(AIN1,LOW); digitalWrite(AIN2, HIGH); analogWrite(PWMA,255); delay(2000); analogWrite(PWMA,0); digitalWrite(BIN1,LOW); digitalWrite(BIN2, HIGH); analogWrite(PWMB,255); delay(2000); digitalWrite(BIN2,LOW); digitalWrite(BIN1, HIGH); analogWrite(PWMB,255); delay(2000); analogWrite(PWMB,0); }
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#ifndef _TREENODE_H #define _TREENODE_H #include <string> #include <iostream> using namespace std; class TreeNode { /* Die Klasse stellt den Knoten eines einfachen Binären Baums dar. */ private: int NodePosID; int NodeID; std::string Name; int Alter; double Einkommen; int PLZ; TreeNode * links; TreeNode * rechts; public: TreeNode(); TreeNode(int nodeID, string name, int alter, double einkommen, int plz); ~TreeNode(); std::string getName(void); int getNodePosID(void); int getNodeID(void); int getAlter(void); double getEinkommen(void); int getPLZ(void); TreeNode * getRechts(void); TreeNode * getLinks(void); void setNodeID(int key); void setName(std::string key); void setAlter(int key); void setEinkommen(double key); void setPLZ(int key); void printData(void); void setRechts(TreeNode * key); void setLinks(TreeNode * key); }; #endif
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AquJonny/KumaCatch
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// // EffectTestsAppDelegate.cpp // EffectTests // // Created by Himi on 12-9-11. // Copyright __MyCompanyName__ 2012年. All rights reserved. // #include "AppDelegate.h" #include "cocos2d.h" #include "HelloWorldScene.h" USING_NS_CC; AppDelegate::AppDelegate() { } AppDelegate::~AppDelegate() { } bool AppDelegate::applicationDidFinishLaunching() { // initialize director CCDirector *pDirector = CCDirector::sharedDirector(); pDirector->setOpenGLView(CCEGLView::sharedOpenGLView()); // enable High Resource Mode(2x, such as iphone4) and maintains low resource on other devices. // pDirector->enableRetinaDisplay(true); // turn on display FPS pDirector->setDisplayStats(true); // set FPS. the default value is 1.0/60 if you don't call this pDirector->setAnimationInterval(1.0 / 60); // create a scene. it's an autorelease object CCScene *pScene = HelloWorld::scene(); // run pDirector->runWithScene(pScene); return true; } // This function will be called when the app is inactive. When comes a phone call,it's be invoked too void AppDelegate::applicationDidEnterBackground() { CCDirector::sharedDirector()->pause(); // if you use SimpleAudioEngine, it must be pause // SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic(); } // this function will be called when the app is active again void AppDelegate::applicationWillEnterForeground() { CCDirector::sharedDirector()->resume(); // if you use SimpleAudioEngine, it must resume here // SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic(); }
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#include "rapidcheck/gen/detail/GenerationHandler.h" #include <stdexcept> #include "rapidcheck/detail/Any.h" namespace rc { namespace gen { namespace detail { using Any = rc::detail::Any; /// Default handler. Just throws exception. class NullGenerationHandler : public GenerationHandler { Any onGenerate(const Gen<rc::detail::Any> &gen) override { throw std::runtime_error("operator* is not allowed in this context"); } }; namespace param { GenerationHandler *CurrentHandler::defaultValue() { static NullGenerationHandler nullHandler; return &nullHandler; } } // namespace param } // namespace detail } // namespace gen } // namespace rc
[ "shadewind@gmail.com" ]
shadewind@gmail.com
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/ElasticDefenseLayer.h
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Glorii/breakout-legacy-00
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#ifndef __helloworld__ElasticDefenseLayer__ #define __helloworld__ElasticDefenseLayer__ #include "ParentOfElastic.h" #define BOARD_TRACE_RADUIS_MAX 225.0f #define BOARD_TRACE_RADUIS_MIN 167.5f #define RHOMBUS_INSIDE_TRACE_RADIUS 27.0f #define RHOMBUS_WIDTH 37.0f*0.5 #define RHOMBUS_HEIGHT 162.0f*0.5 #define RHOMBUSGROUP_INTERVAL_WIDTH 10.0f #define RHOMBUSGROUP_INTERVAL_HEIGHT 50.0f class ElasticDefenseLayer : public ParentOfElastic { public: ElasticDefenseLayer(void); ~ElasticDefenseLayer(void); CREATE_FUNC(ElasticDefenseLayer); virtual bool init(); private: b2Body* elasticBoard[6]; float boardDistance; float increment; virtual void onUpdate(); virtual void initBrickGroup(); void initBoardGroup(); void initSingleRhombusGroup(int i); Sprite* addRhombusSprite(float posX,float posY,float rotation); void addRhombusBody(Sprite* rhombus); }; #endif
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