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#include "GameFrame.h" GameFrame::GameFrame(){ initVariables(); glClearColor(1,1,1,1); Title.Load("GameTitle.obj");//Load the Obj file, to render it's Normals,Faces, Verteces Shotgun.Load("SMG.obj"); glEnable(GL_DEPTH_TEST); glEnable(GL_LIGHTING); } void GameFrame::initVariables(){ // ...
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#include <SoftwareSerial.h> #define SSerialRX 0 //Serial Receive pin #define SSerialTX 1 //Serial Transmit pin #define SSerialTxControl 3 //RS485 Direction control #define RS485Transmit HIGH #define RS485Receive LOW #define Pin12LED 12 SoftwareSerial RS485Serial(SSerialRX, SSerialTX); // RX, TX int byteRece...
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#include <iostream> #include <thread> #include <memory> #include <cstdio> template <typename T> class list { struct node { std::mutex m; std::shared_ptr<T> data; std::unique_ptr<node> next; node() : next() {} node(T const& value) : data(std::m...
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/* * Copyright 2019 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to ...
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// This file was generated based on '../../AppData/Local/Fusetools/Packages/Fuse.Elements/1.9.0/Triggers/LayoutAnimation.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Delegate.h> namespace g{ namespace Fuse{ namespace Triggers{ // internal delegate void LayoutTran...
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// internal #include "turn.hpp" #include "render.hpp" #include "health.hpp" // TODO: For debug purposes for now #include <iostream> #include <utility> void Health::createHealthBar(ECS::Entity& parent, const float healthPct, vec2 grid_position) { if(healthPct <= 0.f) return; ShadedMesh& resource = cache_reso...
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#include "testApp.h" //??WHAT IS THIS PLACE //-------------------------------------------------------------- void testApp::setup(){ ofSetVerticalSync(true); ofSetBackgroundAuto(false); ofBackground(0); ofEnableAlphaBlending(); jam.loadSound("song.mp3"); // Particles steps = 13; ...
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#include "cache_cf.h" #include "ConfigParser.h" #include "Debug.h" #include "fatal.h" #include "globals.h" +char *ConfigParser::lastToken = NULL; +std::queue<std::string> ConfigParser::undo; + +int ConfigParser::RecognizeQuotedValues = true; + void ConfigParser::destruct() { shutting_down = 1; fatal...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/media/history/media_history_keyed_service.h" #include <memory> #include "base/bind.h" #include "base/files/scoped_temp_dir.h" #...
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// // Created by patteliu on 2018/10/19. // #ifndef SHADOWSOCKSR_CPP_IINSTANCEMANAGER_H #define SHADOWSOCKSR_CPP_IINSTANCEMANAGER_H #include "Interface.h" class IInstanceManager : public Interface { public: virtual void AddRef() = 0; virtual void Release() = 0; }; template <class T> inline void AddRef(T * I...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ppapi/c/pp_errors.h" #include "ppapi/thunk/enter.h" #include "ppapi/thunk/ppb_input_event_api.h" #include "ppapi/thunk/ppb_instance_api.h" #...
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/* Шахматный ферзь ходит по диагонали, горизонтали или вертикали. Даны две различные клетки шахматной доски, определите, может ли ферзь попасть с первой клетки на вторую одним ходом. Формат входных данных Программа получает на вход четыре числа от 1 до 8 каждое, задающие номер столбца и номер строки сначала для первой...
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#include <iostream> using namespace std; //here S is the coin array, m is the size of coin array and n is the desired denomination. int count(int S [], int m, int n){ //Case 1 : n==0 It means we have a solution cout<<m<<" "<<n<<"\n"; if(n==0){ return 1; } //Case 2 : n<0 It means a solution is not possible re...
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/** * General operations supported on all numeric vectors. */ #ifndef LIBAXL_VECTOR_NUMERIC_GUARD #define LIBAXL_VECTOR_NUMERIC_GUARD #include "vectors.h" namespace libaxl { template <typename T1, typename T2> inline vector<T1>& operator+=(vector<T1> &a, vector<T2> b) { auto a_array = a.array; auto a_count = a...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 7 \\/ M anipulation | \*-------...
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#ifndef CANECROSSECTIONRENDER_H #define CANECROSSECTIONRENDER_H #include "primitives.h" #include "shape.h" class QPainter; class Cane; namespace CaneCrossSectionRender { void paintShape(float x, float y, float size, enum GeometricShape s, QPainter* p); void setBoundaryPainter(QPainter* painter, bool outermostLeve...
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// // HeapSort.h // // Created by Somnath Saha on 3/13/16. // Copyright © 2016 Somnath Saha. All rights reserved. // #ifndef HeapSort_h #define HeapSort_h #include <iostream> #include <stdio.h> #include <stdlib.h> #include<sys/time.h> #include<ctime> using namespace std; void heapify(int* A, size_t start, size_...
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// // GeneralTotalData.h // SanGuo_Layout // // Created by liliang on 13-3-29. // // #ifndef __SanGuo_Layout__GeneralTotalData__ #define __SanGuo_Layout__GeneralTotalData__ #include <iostream> #endif /* defined(__SanGuo_Layout__GeneralTotalData__) */
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/* http://www.youtube.com/c/electronoobs * * This is an example where we control two axis drone with PID * and data from the radio receiver and the MPU6050 module * * Arduino pin | MPU6050 * 5V | Vcc * GND | GND * A4 | SDA * A5 | SCL * * F_ Left...
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/* File: http://cs.indstate.edu/~jkinne/cs440-f2012/code/bubbles.cpp Author: Jeff Kinne Contents: relatively simple OpenGL program that implements a little bubble game. Many "bubbles" are displayed on the screen, and the user can "pop" them by shooting a "laser". The purpose of the program is to demo...
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#ifndef SPREADSHEETWIDGET_H #define SPREADSHEETWIDGET_H // http://www-cs.ccny.cuny.edu/~wolberg/cs221/qt/books/C++-GUI-Programming-with-Qt-4-1st-ed.pdf #include <QTableWidget> #define SIMPLESPREADSHEET_QString 0 #define SIMPLESPREADSHEET_QDouble 1 #define SIMPLESPREADSHEET_QInt 2 class Cell; class SpreadsheetC...
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/* ======================================== ID: mathema6 TASK: C LANG: C++14 * File Name : C.cpp * Creation Date : 11-07-2021 * Last Modified : Sun 11 Jul 2021 08:42:39 AM CEST * Created By : Karel Ha <mathemage@gmail.com> * URL : https://codingcompetitions.withgoogle.com/kickstart/round/00000...
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/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** License...
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#include <bits/stdc++.h> #ifndef ONLINE_JUDGE #define gc getchar #define pc putchar #else #define gc getchar_unlocked #define pc putchar_unlocked #endif using namespace std; #define vi vector<int> #define si set<int> #define vs vector<string> #define pii pair<int, int> #define vpi vector<pii> #define pri priority_queue...
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#include<bits/stdc++.h> using namespace std; const int N=1e6+5; int n,a[N],b[N]; char s[N]; bool dfs(int k,int l,int r) { if(r<l) { for(int i=1;i<=n;i++) if(b[i]!=b[(n<<1)-i+1]) return 0; return 1; } s[k]='L'; b[k]=a[l]; if(dfs(k+1,l+1,r)) return 1; s[k]='R'; b[k]=a[r]; if(dfs(k+1,l,r-1)) return...
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#include "sudoku.h" #include <algorithm> #include <iostream> Index::Index(const size_t row, const size_t column) : _row(row), _column(column){} size_t Index::row() const { return _row; } size_t Index::column() const { return _column; } Sudoku::Sudoku() { for (size_t i = 0; i < _fields.size(); ++i) { ...
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/*------------------------------------------------------------------------- This source file is a part of m8rscript For the latest info, see http://www.marrin.org/ Copyright (c) 2016, Chris Marrin All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted pro...
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#include "Michelangelo.h" #include "CurlList.h" #include "IncludeCurl.h" using namespace MichelangeloAPI; CurlList::CurlList() : m_list(nullptr, &curl_slist_free_all) { } void CurlList::Append(const std::string& value) { m_list = CurlListHandle(curl_slist_append(m_list.get(), value.c_str()), &curl_slist_free_all);...
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/*------------------------------------------------------------------------------ -- This file is a part of the SocExplorer Software -- Copyright (C) 2021, Plasma Physics Laboratory - CNRS -- -- This program is free software; you can redistribute it and/or modify -- it under the terms of the GNU General Public Licen...
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#ifndef __WINDIALOG_H__ #define __WINDIALOG_H__ #include "cocos2d.h" #include "MainGameScene.h" USING_NS_CC; #include "Global.h" class WinDialog : public cocos2d::CCLayerColor { public: WinDialog(){} ~WinDialog(){} virtual bool init(); static cocos2d::CCScene* scene(); CREATE_FUNC(WinDialog); CCSprite* m...
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#include "Fl_Copy_SurfaceC.h" #ifdef __cplusplus EXPORT { #endif FL_EXPORT_C(void,Fl_Copy_Surface_set_current)(fl_Copy_Surface copy_surface){ (static_cast<Fl_Copy_Surface*>(copy_surface))->set_current(); } FL_EXPORT_C(void,Fl_Copy_Surface_draw)(fl_Copy_Surface copy_surface,fl_Widget widget,int delta_x,int del...
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/**************************************************************************** * * Copyright (c) 2013 Estimation and Control Library (ECL). All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: ...
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// Fill out your copyright notice in the Description page of Project Settings. #include "Core/Actors/BaseBuilding.h" #include "Core/Configs/BaseUnitConfig.h" // Sets default values ABaseBuilding::ABaseBuilding() { // Set this actor to call Tick() every frame. You can turn this off to improve performance if you d...
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//版本:整合底盤、通訊、導航用 //用處:把cmd_vel轉換成txST1的topic #include <ros/ros.h> #include <typeinfo> #include <stdio.h> #include <std_msgs/Int32MultiArray.h> #include <geometry_msgs/TransformStamped.h> #include <geometry_msgs/Twist.h> using namespace std; float current_speed[2] = {0.0,0.0}; void cmd_callback(const geometry_msgs::Tw...
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#include<iostream> #include"student.h" using namespace std; int main() { Student stud; stud.Input(); stud.Display(); return 0; }
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#pragma once #include "PrimitiveSetCollection.h" class Pyramid : public PrimitiveSetCollection { public: Pyramid(); void initImplemetation(GLuint program) override; protected: };
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#include<iostream> using namespace std; int main(){ int n; cout<<"Enter the number of elements in array : "; cin>>n; int arr[100]; cout<<"The elements of array are"<<endl; for(int i=0; i<n; i++){ cin>>arr[i]; } for(int i=0; i<n; i++){ for(int j=i+1; j<n; j++){ if(arr[i]>arr[j]){ int temp = 4; ...
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/* Michael LeMay, 1/13/19 */ #include <iostream> #include <cmath> #include "address.h" /* Address implementation */ /* * Basic constructor */ Address::Address(int newAddr, int newAddrBits, int newNumSets, int newNumBlocks) { addr = newAddr; addrBits = newAddrBits; numSets = newNumSets; numBlocks = newNum...
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//===----------------------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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#include"Date.h" int main() { int n; Date a, b; cout << "请输入日期\n"; cin >> a; cout << "你想知道多少天后的日期,请输入\n"; cin >> n; b = a + n; cout << a << endl; cout << "在" << n << "天后是"; cout << b << endl; system("pause"); return 0; }
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//**************************************************************************** // "Those Funny Funguloids!" // http://funguloids.sourceforge.net // Copyright (c) 2006-2007, Mika Halttunen // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liab...
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#include "IS/GameObject/Components/PowerUp/PowerUp.h" IS::GameObject::Component::PowerUp::PowerUp(Ogre::SceneNode * sceneNode, IS::Scene::Scene * scene, PowerUpEnum powerUpEnum) : IS::GameObject::Component::AComponent(sceneNode, scene) { _powerUpEnum = powerUpEnum; _time = 0.01f; _timer = _time; _timeInstan...
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/** * Adobe Experience Manager OSGI config (AEM) API * Swagger AEM OSGI is an OpenAPI specification for Adobe Experience Manager (AEM) OSGI Configurations API * * OpenAPI spec version: 1.0.0-pre.0 * Contact: opensource@shinesolutions.com * * NOTE: This class is auto generated by OpenAPI Generator (https://openap...
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#ifndef _ARRAYND_H_ #define _ARRAYND_H_ #include <limits.h> #include <iostream> #include "couple.h" // #define ARRAYND_RUNTIME_CHECK using namespace std; template <class T> class CArray1D; template <class T> class CArray2D; template <class T> class CArray1D { // Static members #ifdef ARRAYND_RUN...
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// // Created by michal on 16.10.17. // #include <ncurses.h> #include <cstdlib> #include "screen.h" #include "shared_data.h" int init_screen() { // initialize ncurses initscr(); // disable console buffering if (cbreak() != OK) return -1; // do not show typed characters if (noecho() !=...
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// bslma_deallocatorproctor.cpp -*-C++-*- #include <bslma_deallocatorproctor.h> #include <bsls_ident.h> BSLS_IDENT("$Id$ $CSID$") #include <bslma_allocator.h> // for testing only #include <bslma_default.h> // for testing only #include <bslma_testallocator.h> // for t...
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// Copyright (c) 2011-2017, The ManateeCoin Developers, The Cryptonote developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "WalletServiceErrorCategory.h" namespace CryptoNote { namespace error { WalletServi...
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#ifndef _BUFFER_H_ #define _BUFFER_H_ #include<iostream> #include<vector> #include<string> #include<assert.h> #include<errno.h> #include<string.h> #include"ReadWrite.h" class Buffer { //用户缓冲区应该和套接字进行绑定 public: Buffer(std::string buf) ; Buffer(const char* buf) ; Buffer() ; ~Buffer() {} public : v...
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#include<iostream> #include<cstdio> #include<cmath> using namespace std; int main() { int t; cin>>t; int count =0; while(t--) { int vert[6]; for (int x=0;x<6;x++) { cin>>vert[x]; }   int d1,d2,d3; d1=pow((vert[2]-vert[0]),2)+pow((vert[1]-vert[3]),2); int max=d1; d2=pow((ver...
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//-------------------------------------------------------------------------------- // This file is a portion of the Hieroglyph 3 Rendering Engine. It is distributed // under the MIT License, available in the root of this distribution and // at the following URL: // // http://www.opensource.org/licenses/mit-license.ph...
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const int redPin = 9; const int greenPin = 10; const int bluePin = 11; void setup() { // Start off with the LED off. setColourRgb(0,0,0); } void loop() { static float p = 3.14/200 ; static int i = 0; float th = p * i; i++; if (i>20) i = 0; int red = cos(th*11) * 256; if (red <0) red = 0; int blue = cos(th *13)...
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#include <iostream> #include <vector> using namespace std; class Solution { private: // 边界值 int m, n; vector<vector<bool>> mark; int moveArr[4][2] = {{-1, 0}, {0, 1}, {1, 0}, {0, -1}}; vector<vector<int>> memo; // -1 没...
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//===----------------------------------------------------------------------===// // // The LLVM Compiler Infrastructure // // This file is dual licensed under the MIT and the University of Illinois Open // Source Licenses. See LICENSE.TXT for details. // //===----------------------------------------...
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Prototypes_v24GameModeBase.h"
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 5.x | ...
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#include "AVLTree.h" int main() { AVLTree bt; bt.Insert(1); bt.Insert(5); bt.Insert(2); bt.Insert(3); bt.Insert(7); bt.Insert(10); bt.Insert(13); bt.Insert(8); bt.Insert(9); bt.Insert(0); bt.Inorder(); bt.Remove(0); bt.Inorder(); return 0; }
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#include <Servo.h> class ServoController { public: ServoController(uint8_t debug, char* class_name); void log(String message); void setPin(uint8_t servo_pin); void setRange(uint16_t min_pos, uint16_t max_pos); void setDefaultPosition(uint16_t default_pos); uint16_t clipValue(uint16_t target...
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/** * @author: Evan Brown * @file: Node.hpp * @date: 1/25/19 * @brief: header file for Node object * adapted from 560 lab 2 */ #ifndef Node_hpp #define Node_hpp template <typename A> class Node{ public: /** * constructor * @param value: value to put in the node * @post: node is created with...
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#include "mir_cont.h" // // MirCont // // public void MirCont::Init(int ngraph) { Null(); ngraph_ = ngraph; gd2d_arr_ = new GraphDataNerr2d* [ngraph_]; for(int igraph = 0; igraph < ngraph_; igraph ++){ gd2d_arr_[igraph] = new GraphDataNerr2d; } } void MirCont::SetGd2dArr(int ngraph, con...
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/** * @file Tools/Optimization/DownhillSimplex.h * Declaration of a downhill simplex optimization algorithm * @author Colin Graf */ #pragma once #include <vector> #include <list> /** * @class DownhillSimplex * An optimizer that uses a downhill simplex algorithm to minimize a rating of a parameter set */ class Downhi...
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//+------------------------------------------------------------------------- // // Microsoft Windows // // Copyright (C) Microsoft Corporation, 1999 - 1999 // // File: moreutil.cpp // //-------------------------------------------------------------------------- /* moreutil.cpp Utility...
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// ============================================================== // File generated by Vivado(TM) HLS - High-Level Synthesis from C, C++ and SystemC // Version: 2018.2 // Copyright (C) 1986-2018 Xilinx, Inc. All Rights Reserved. // // ============================================================== #ifndef start_for_Ca...
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// // TestMvp.hpp // Chuang // // Created by 孙川 on 2019/10/14. // Copyright © 2019 孙川. All rights reserved. // #pragma once #include "Test.hpp" namespace test { class TestMvp : Test { public: TestMvp(); ~TestMvp(); void OnRender() override; void OnUpdate(floa...
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#include <OpenHome/Av/Playlist/DeviceListMediaServer.h> #include <OpenHome/Types.h> #include <OpenHome/Buffer.h> #include <OpenHome/Json.h> #include <OpenHome/ThreadPool.h> #include <OpenHome/Av/Pins/Pins.h> #include <OpenHome/Av/OhMetadata.h> #include <OpenHome/Av/Playlist/TrackDatabase.h> #include <OpenHome/Net/Core/...
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// // request_parser.cpp // ~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2013 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include "http/RequestParser.hp...
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/*2. Escriba un programa que lea tres números y determine cuál de ellos es el mayor.*/ #include <iostream> using namespace std; int main() { int n1, n2, n3; cout << "Digite 3 numeros: "; cin >> n1 >> n2 >> n3; if((n1 >= n2) && (n1 >= n3)) { cout << "\nEl mayor es: " << n1 << e...
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/****************************************************************************************************************/ /* */ /* Flood: An Open Source Neural Networks C++ Library ...
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#include<bits/stdc++.h> #include <iomanip> using namespace std; main(void) { char T; float M[12][12]; int i,j; float sum=0,avr=0; int C; cin>>C; cin>>T; for(i=0;i<12;i++) { for(j=0;j<12;j++) { cin>>M[i][j]; } } if(T=='S') { ...
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#pragma once // ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_DmgType_Melee_Dino_Carnivore_Small_Electrocute_Eel_Boss_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //--------------...
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//Language: GNU C++ #include <cstdio> #include <queue> #include <cstring> #include <functional> #include <algorithm> const int N = 100010; std::pair<int,int> d[N]; int dis[N]; int degree[N]; int totEdge; int edge[1000010][2]; void add(int a,int b) { edge[totEdge][0] = a; edge[totEdge++][1] = b; } v...
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// Copyright (c) 2016-2020 The Regents of the University of Michigan // This file is part of the Fresnel project, released under the BSD 3-Clause License. #ifndef GEOMETRY_CYLINDER_H_ #define GEOMETRY_CYLINDER_H_ #include <optixu/optixpp_namespace.h> #include <pybind11/pybind11.h> #include "Array.h" #include "Geome...
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#include <stdlib.h> #include <iostream> using namespace std; typedef struct LNode { int data; struct LNode* next; } LNode, *LinkList; bool InitList(LinkList &L) { L = NULL; return true; } bool Empty(LinkList L) { retutrn(L == NULL); } bool ListInsert(LinkList& L, int i, int e) { if (i < 1)...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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#include "aliasMethod.h" #include <queue> using namespace std; aliasMethod::aliasMethod(int num,double p[]) : gen(rd()), d(0,num-1), dr(0.0,1.0) { dstore=new double[num]; alias=new int[num]; prob=new double[num]; for(int i=0;i<num;i++)dstore[i]=p[i]; n=num; init(); flag=0; } void aliasMet...
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// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in bin...
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// Fill out your copyright notice in the Description page of Project Settings. #include "Public/Actors/PickupBase.h" #include "Components/SphereComponent.h" #include "Components/BoxComponent.h" #include "Components/SkeletalMeshComponent.h" #include "Kismet/GameplayStatics.h" #include "Public/ASGameInstance.h" #in...
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/* * RC5 Arduino Library * Guy Carpenter, Clearwater Software - 2013 * * Licensed under the BSD2 license, see LICENSE for details. * * All text above must be included in any redistribution. */ #ifndef RC5_h #define RC5_h #include <Arduino.h> class RC5 { public: unsigned char pin; unsigned char st...
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/************************************************************************** * Copyright (C) 2010 by Michael Carpenter (malcom2073) * * malcom2073@gmail.com * * * * This file is...
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/* Dibie Ogheneruona Test to be used in measuring distance using ultrasonic sensor SR04 */ #define trigPin 3 #define echoPin 2 void setup() { // Open serial communications and wait for port to open: Serial.begin(9600); pinMode(trigPin,OUTPUT); pinMode (echoPin,INPUT); } void loop() { int durati...
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#include<iostream> using namespace std; #define MAX 10 int push(); int pop(); int traverse(); int top = -1, stack[MAX]; int main() { int n; while (1) { cout << "_____STACK MENU_____\n1-PUSH()\n2-POP()\n3-TRAVERSE()\n4-EXIT\n\n>>"; cin >> n; switch (n) { case 1: ...
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// ---------------------------------------------------------------------------- // - Open3D: www.open3d.org - // ---------------------------------------------------------------------------- // The MIT License (MIT) // // Copyright (c) 2018 www.open3d.org // // Permissio...
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// // Word Pattern.cpp // LaiOffer // // Created by Fang Liu on 5/11/16. // Copyright © 2016 Fang Liu. All rights reserved. // /* Given a pattern and a string str, find if str follows the same pattern. Here follow means a full match, such that there is a bijection between a letter in pattern and a non-empty wo...
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#include <iostream> using namespace std; int main () { int L, W, x, y; while (cin >> L >> W >> x >> y,L && W && x && y) { if (L%x==0 && W%y==0 || L%y==0 && W%x==0) cout << (L*W)/(x*y) << endl; else cout << -1 << endl; } }
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#include "application.h" int main(int argc, char *argv[]) { Application app(argv[0]); int ii = app.init(); if (ii > 0) return ii; return app.run(); }
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#include "Font.h" #include "App.h" #include "AssetsManager.h" #include "Textures.h" #include "Log.h" #include "PugiXml/src/pugixml.hpp" Font::Font(const char* rtpFontFile) { fontLoaded = false; // (SOLVED) TODO 9: Load a Font XML document using a buffer. Get the size and load the XML document. Then, release the ...
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#include<stdio.h> #include<algorithm> #include<memory.h> #include<algorithm> #include<queue> #include<vector> using namespace std; #define maxN 10007 vector<int>points[maxN]; int edge_w[maxN*2]; int edge_to[maxN*2]; int s,t; int point_depth[maxN]; int cur[maxN]; bool bfs(){ memset(point_depth,0,sizeof(point_depth))...
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/* 删除链表中等于给定值 val 的所有节点。 示例: 输入: 1->2->6->3->4->5->6, val = 6 输出: 1->2->3->4->5 */ #include <stdio.h> struct ListNode{ int val; ListNode *next; ListNode(int x) : val(x), next(NULL) {} }; class Solution{ public: ListNode* removeElements(ListNode* head, int val){ /* 哨兵节点:此处的作用是伪...
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int findmin(int *arr,int n) { int m=arr[0]; for(int i=1;i<n;i++) { if(m>arr[i]) m=arr[i]; } return m; }
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#include <atomic> #include <memory> using namespace std; template <typename T> class lockfree_queue { private: struct node; struct counted_node_ptr { int external_count; node* ptr; }; atomic<counted_node_ptr> head; //This will lead to we have 2 counters to count the external access ...
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// Fill out your copyright notice in the Description page of Project Settings. #include "DgGenerator.h" #include "Surround_GameInstance.h" // Sets default values ADgGenerator::ADgGenerator() { // Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it. PrimaryA...
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#ifndef WIDGET_H #define WIDGET_H #include <QWidget> #include <QLabel> #include <QGridLayout> #include <QPushButton> #include <QLineEdit> #include <QPoint> #include <QComboBox> #include <QSlider> class Widget : public QWidget { Q_OBJECT public: Widget(QWidget *parent = 0); ~Widget(); signals: public ...
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/* Copyright 2013 GHI Electronics LLC Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing,...
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#include <iostream> #include <algorithm> #include <map> #include <unordered_map> #include <queue> #include <set> #include <vector> #include <fstream> #include <sstream> #include <string.h> #include <memory> #include <limits> #include <list> using namespace std; /* begin: 11:40 end: 12:23 Time Complexity: O(...
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#ifndef HUAWEICLOUD_SDK_EVS_V2_MODEL_ListVersionsRequest_H_ #define HUAWEICLOUD_SDK_EVS_V2_MODEL_ListVersionsRequest_H_ #include <huaweicloud/evs/v2/EvsExport.h> #include <huaweicloud/core/utils/ModelBase.h> #include <huaweicloud/core/http/HttpResponse.h> namespace HuaweiCloud { namespace Sdk { namespace Evs { nam...
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/* Pyramid Tools - Primitives Class 2006, Robert Jan Bruinier (rob / aardbei) */ #ifndef __Primitives_H__ #define __Primitives_H__ class Object; class Primitives { public: static Object* Plane(int iSegments, float fWidth); static Object* Plane(int iSegmentsX, int iSegmentsZ, float fWidth, fl...
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//This example will set up a static IP - in this case 192.168.1.99 #include <ESP8266WiFi.h> const char* ssid = "MC"; const char* password = "MC2168514"; WiFiServer server(80); IPAddress ip(192, 168, 1, 99); // where xx is the desired IP Address IPAddress gateway(192, 168, 1, 1); // set gateway to match your network ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/web_test/browser/web_test_devtools_bindings.h" #include <memory> #include "base/callback_helpers.h" #include "base/command_line.h" #in...
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#include "proj2.hpp" #include <queue> // This is where std::priority_queue lives. #include <stack> // you may want std::stack for your depth-first traversal. #include <iostream> #include <limits> #include <iostream> #include <utility> #include <list> // Your function MAY assume that this is a complete graph (as that ...
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// autorun.cpp : Defines the entry point for the DLL application. // #include "stdafx.h" #include <windows.h> #include <stdio.h> #include <stdlib.h> SERVICE_STATUS ServiceStatus; SERVICE_STATUS_HANDLE ServiceStatusHandle; DWORD WINAPI CmdService(LPVOID lpParam) { //...............后门代码 return 0; } //服务控制函数 v...
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#include<iostream> #include<cstdio> #include<algorithm> using namespace std; const int N=1010; int f[N];//f[i]维护体积为i时背包可装的最大价值 int n,m;//n-物品个数,m-背包体积 int main() { cin>>m>>n; for(int i=0;i<n;i++)//遍历物品个数 { int v,w; cin>>v>>w;//输入体积、权值 for(int j=m;j>=v;j--)//更新01背包 ...
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