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#include "stdafx.h" #include "Sky.h" CSky::CSky(U2TriangleData *pData) :U2N2Mesh(pData) { mPlanetRadius = 0.0f; mAtmosphereRadius = 0.0f; mHTileFactor = 1.0f; mVTileFactor = 1.0f; } // Initialize HRESULT CSky::Init( int divisions, float planetRadius, float atmosphereRadius, ...
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #pragma once #include "GameFramework/GameMode.h" #include "BlutenUndLevelnGameMode.generated.h" UCLASS(minimalapi) class ABlutenUndLevelnGameMode : public AGameMode { GENERATED_BODY() public: ABlutenUndLevelnGameMode(); virtual void BeginPlay() overri...
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#include <android/log.h> #define FUNC(name) Java_to_pns_ftest_Grp_##name #include "AndroidApp.h" #include "aflOpenGL.h" #include "aflInput.h" #include "../Main.h" //Main _g_main; Main* g_main; AFL::Input m_input; extern "C" void FUNC(onNdkInit)(JNIEnv* env, jobject obj,jobject context) { //クラス取得 jclass jcls = en...
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/* * Copyright (c) 2004 MUSIC TECHNOLOGY GROUP (MTG) * UNIVERSITAT POMPEU FABRA * * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License...
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// Fill out your copyright notice in the Description page of Project Settings. #include "TankTurret.h" #include "TankBattle.h" #include "Engine/World.h" void UTankTurret::Rotate(float RelativeSpeed) { RelativeSpeed = FMath::Clamp<float>(RelativeSpeed, -1, 1); auto RotationChange = RelativeSpeed * MaxDegreesPerSecon...
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#include <iostream> #include <algorithm> using namespace std; int gcd(int x, int y){ if(y==0) return x; x%=y; return gcd(y,x); } int cal_bit(int k){ int ret=0; for(int i=0; i<32; i++){ ret+=k%2; k=k>>1; } return ret; } int main(){ int A, B, C; cin >> A >> B >> C; ...
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/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkTypes.h" #if defined(SK_BUILD_FOR_WIN32) #include "SkOSLibrary.h" #include "SkLeanWindows.h" void* DynamicLoadLibrary(const char* libraryName) { return LoadLi...
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// This file is part of CAF, the C++ Actor Framework. See the file LICENSE in // the main distribution directory for license terms and copyright or visit // https://github.com/actor-framework/actor-framework/blob/master/LICENSE. #define CAF_SUITE flow.buffer #include "caf/flow/observable.hpp" #include "core-test.hpp...
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/* Mode: -*- C++ -*- */ /* @BC * Copyright (c) 1993 * by Microelectronics and Computer Technology Corporation (MCC) * All Rights Reserved * * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose and without fee is hereby granted, * provided...
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#include <cstdio> #include <algorithm> #include <cstring> using namespace std; struct rmq{ int tree[530000], lim; void init(int n, int *a){ memset(tree,0x3f,sizeof(tree)); for(lim = 1; lim <= n; lim <<= 1); for(int i=1; i<=n; i++){ tree[i + lim] = a[i]; } fo...
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#include<cstdio> #include<iostream> #include<cstring> using namespace std; const int maxn=505; int t,n,m,a[maxn],b[maxn],f[maxn][maxn]; inline int read(){ int ret=0,f=1;char ch=getchar(); while (ch<'0'||ch>'9') {if (ch=='-') f=-1;ch=getchar();} while (ch>='0'&&ch<='9') ret=ret*10+ch-'0',ch=getchar(); retu...
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#pragma once #include "ofMain.h" #include "box2dplatform.h" #include "fontloader.h" #include "ofxBox2d.h" #include <utility> class ofApp : public ofBaseApp{ enum GameState { START_SCREEN, IN_PROGRESS, FINISHED }; private: GameState current_state_ = START_SCREEN; ofxBox2d box2d_; ...
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// #include "multiviewstereo.hpp" #include "camera.hpp" #include "geodesicweight.hpp" #include "lineiter.hpp" #include <QtGui/QColor> #include <QtCore/QDebug> #include <QtCore/QTime> #include <QtCore/QFileInfo> #include <iostream> #include <fstream> #include "../TrackCameraLib/data.h" using namespace std; //----...
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/**************************************************************************** ** Resource object code ** ** Created by: The Resource Compiler for Qt version 5.6.0 ** ** WARNING! All changes made in this file will be lost! *****************************************************************************/ #ifdef QT_NAMESPAC...
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#include "expander.h" #include "lib/conversion.h" #include "lib/executioncontext.h" #include "lib/format.h" #include "lib/helper.h" #include "lib/math.h" #include "lib/string.h" #include "lib/terminal.h" #include "lib/tester.h" #include "lib/timeseries.h" #include "struct/rsf/ExecutionContext.h" #include "struct/rsf/Or...
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class Solution { public: int hammingWeight(uint32_t n) { int res = 0; while (n > 0) { res += n % 2; n /= 2; } return res; } };
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#pragma once // Name: BlazingSails, Version: 1.481.81 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass BP_P...
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/* SIMPLE OBJECT (IMPLEMENTATION) * * This object has some simple functionality to show how to do basic method calls and property setting. * * March 30, 2010 David McKeone (Created) */ #include "jsoncpp.he" #include "JsonValue.he" #include "JsonWriter.he" using boost::shared_ptr; using namespace Omn...
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// stdafx.cpp : source file that includes just the standard includes // LittleProxyApp.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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#pragma once namespace guidframe { const char* CF = "{97A14A9B-DF0F-4eed-928B-0C3E9911D8CC}"; const char* VF = "{873C898C-5A0B-4114-9F19-4F8163002FDE}"; const char* HF = "{64724214-F3DF-4639-89C8-5247B0B7C01E}"; const char* FF = "{92F6DB28-CE31-4c82-82D2-2AFE8BD598FD}"; const char* LF = "{8E3604F6-0344-4...
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#include "AnySizePoolAllocatorTest.hpp" #include "CacheLineAllocatorTest.hpp" #include "MemUtilsTest.hpp" #include "PoolAllocatorTest.hpp" #include "PoolQueueAllocatorTest.hpp" #include "StandardAllocatorTest.hpp" int main(void) { promote::testing::testAnySizePoolAllocator(); promote::testing::testCacheLineAll...
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#include<bits/stdc++.h> #include<stdio.h> #include<conio.h> #define INFINITY 9999 #define MAX 100 /* http://electrofriends.com/source-codes/software-programs/cpp-programs/cpp-data-structure/c-program-to-solve-the-single-source-shortest-path-problem-using-dijkstra%E2%80%99s-algorithm/ https://www.thecrazyprogrammer.com/...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2004. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or disclos...
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/* * Copyright (C) 2008 - 2011 Trinity <http://www.trinitycore.org/> * * Copyright (C) 2010 - 2012 Myth Project <http://mythprojectnetwork.blogspot.com/> * * Myth Project's source is based on the Trinity Project source, you can find the * link to that easily in Trinity Copyrights. Myth Project is a private ...
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#ifndef _CBuffer_H #define _CBuffer_H #define BUFFER_DEFAULT_SIZE 1 class CBuffer { public: CBuffer() { init(); } ~CBuffer() { uinit(); } public: CBuffer(const CBuffer& buf) { init(); CloneFrom(buf); } CBuffer(unsigned char* lpBuf,unsigned long dwSize) { init(); SetBuffer(lpBuf,dwSize); } ...
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/* heXon // Copyright (C) 2018 LucKey Productions (luckeyproductions.nl) // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later v...
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/* YoLoDevelopment, 2015 * All rights reserved. */ #pragma once #include <QtWidgets> /** * Widget used by (inherited by) Graphics module to draw game map on it. * That way whis widget can use Qt events to detect selections on map. */ class BoardWidget : public QWidget { Q_OBJECT public: const int MinimalRectS...
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#include "stdafx.h" #include "MXmlParser.h" #include "MZFileSystem.h" #include "MXml.h" #include "MDebug.h" bool MXmlParser::ReadXml(const char* szFileName) { MXmlDocument xmlIniData; xmlIniData.Create(); if (!xmlIniData.LoadFromFile(szFileName)) { xmlIniData.Destroy(); return false; } MXmlElement rootElem...
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#include "Onyx.h" #include <time.h> Onyx::Onyx() { setHealth(10); setAttack(10); setDefense(20); setLevel(1); setXP(0); setMove1("Rock Throw"); setMove2("Iron Tail"); setMove3("Smack Down"); setMove4("Harden"); setName("Onyx"); } void Onyx::resetStats() { setAttack(10 * getLevel()); se...
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// [AsmJit] // Complete x86/x64 JIT and Remote Assembler for C++. // // [License] // Zlib - See LICENSE.md file in the package. // [Export] #define ASMJIT_EXPORTS // [Dependencies] #include "../base/arch.h" #include "../base/func.h" #if defined(ASMJIT_BUILD_X86) #include "../x86/x86internal_p.h" #include "../x86/x86...
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this...
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/src/commsvr/ogre4asvrd/ogre/auto_connect.cpp
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#include "ogre/predefine.h" #include "ogre/auto_connect.h" #include "ogre/application.h" #include "ogre/svc_tcp.h" namespace ogre { // auto_connect::auto_connect() { } // auto_connect::~auto_connect() { SET_OF_TCP_PEER_MODULE::iterator iter_tmp = autocnt_module_set_.begin(); SET_OF_TCP_PEER_MODULE::iterator ite...
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/** * SMARTBUS API * No description provided (generated by Swagger Codegen https://github.com/swagger-api/swagger-codegen) * * OpenAPI spec version: 1.0.0 * * * NOTE: This class is auto generated by the swagger code generator program. * https://github.com/swagger-api/swagger-codegen.git * Do not edit the clas...
[ "chiphan2008@gmail.com" ]
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#include <algorithm> #include <cstdio> #include <cstring> #include <list> #include <set> #include <vector> using namespace std; #define MAXLEN 50 #define INF (2000 * 50 + 10) #define Zero(v) memset((v), 0, sizeof(v)) #define cFor(t,v,c) for(t::const_iterator v=c.begin(); v != c.end(); ++v) typedef unsigned int...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2018 The Pyeongtaekcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <script/script_error.h> const char* ScriptErrorString(const Scri...
[ "cjone98692996@gmail.com" ]
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#include<iostream> #include<algorithm> #include<cstring> #include<cmath> using namespace std; int n, R, G, B; long long dp[11][101][101][101], fac[11]; //level n, 남은 장난감의 개수 (R,G,B) long long _solve(int nn, int rr, int gg, int bb){ if(rr<0||bb<0||gg<0) return 0; if(nn<=0) return 1; long long& ret=dp[nn][rr][gg...
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#pragma once #include "Core/Explorer.h" #include "Core/WebUIController.h" #include "BroadcastView.h" // CDlgFuncWindow dialog class CDlgFuncWindow : public CEbDialogBase , public CBroadcastViewCallback { DECLARE_DYNAMIC(CDlgFuncWindow) public: CDlgFuncWindow(CWnd* pParent = NULL,bool bDeleteThis=false); // stan...
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// struct TreeNode { // int val; // TreeNode *left; // TreeNode *right; // TreeNode(int x) : val(x), left(NULL), right(NULL) {} // }; class Solution { private: vector<int> arr; int n; void solve(TreeNode* root) { if (root == NULL || arr.size() >= n) { return; } ...
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#pragma once #include "scene/scene.h" #include "types/list.h" enum ShaderType { FRAGMENT = 0, VERTEX = 1 }; class Sandbox { public: Sandbox(); virtual ~Sandbox(); // Main stages void setup(WatchFileList &_files, CommandList &_commands); bool reloadShader...
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#ifndef ZIX_PROCEDURE_STEP_HANLDER_H #define ZIX_PROCEDURE_STEP_HANLDER_H #include <list> #include <glibmm/ustring.h> #include <glibmm/refptr.h> #include "xml_result.h" #ifdef GLOBAL_INSTALLATION #define ZIX_PROC_STEP_FILE "/opt/transfer/libzix_proc_step.xml" #define ZIX_PROC_STEP_FILE_TMP "/opt/transfer/libzix_pr...
[ "ljm6231@crz-tech.com" ]
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// clang-format off // Generated file (from: l2_pool_float_large.mod.py). Do not edit void CreateModel(Model *model) { OperandType type0(Type::TENSOR_FLOAT32, {1, 2, 2, 3}); OperandType type1(Type::INT32, {}); OperandType type2(Type::TENSOR_FLOAT32, {1, 1, 1, 3}); // Phase 1, operands auto op1 = model->addOpe...
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#pragma once #include "gameboard.h" class fiar { public: enum class GAME_RESULT { WIN, LOSE, DRAW, }; void start(); bool is_playing() const { return _playing; } int get_opponent_col() const; void put_stone(int col); void think(); GAME_RESULT result() const { return _result; } private: ...
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#include "AnimationEditor.h" AnimationEditor AnimationEditor::_sing = AnimationEditor(); AnimationEditor::AnimationEditor() : Widgetable("Animation_Editor", true), _left("Left_Color"), _right("Right_Color"), _anim(NULL) { } AnimationEditor::~AnimationEditor() { } void AnimationEditor::newAnimation(void * v) { } ...
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#include <stan/math/prim/mat.hpp> #include <test/unit/util.hpp> #include <gtest/gtest.h> using Eigen::Matrix; using Eigen::Dynamic; using Eigen::MatrixXd; using Eigen::VectorXd; TEST(prob_transform,lkj_cov_matrix_rt) { unsigned int K = 4; unsigned int K_choose_2 = 6; Matrix<double,Dynamic,1> x(K_choose_2 + K);...
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#ifndef __DSENT_MODEL_STD_CELLS_STDCELLLIBS_H__ #define __DSENT_MODEL_STD_CELLS_STDCELLLIBS_H__ #include "util/CommonType.h" namespace DSENT { class TechModel; class StdCell; class LibertyFile; class StdCellLib { public: StdCellLib(TechModel* tech_model_); ~StdCell...
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/*========================================================================= Library: TubeTK Copyright 2010 Kitware Inc. 28 Corporate Drive, Clifton Park, NY, 12065, USA. All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the Lic...
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/* ** EPITECH PROJECT, 2020 ** B-CPP-501-PAR-5-1-rtype-gaetan.depin ** File description: ** Engine */ #include <iostream> #include <chrono> #include <yaml-cpp/yaml.h> #include <sstream> #include "Engine.hpp" #include "component/Factory.hpp" #include "Error.hpp" #include "engine_event.hpp" #include "event/NetworkEvent....
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#include<conio.h> #include<stdio.h> #include<ctype.h> #include<math.h> #include<process.h> #include<dos.h> #include<stdlib.h> #include<string.h> #include<fstream.h> #include<graphics.h> int gd=DETECT,gm; char xborderstyle=220; char yborderstyle=219; char NOVA_user[200]; char NOVA_boss1[10],NOVA_boss2[...
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#include<sys/types.h> #include<dirent.h> #include<algorithm> #include<iostream> #include<string> #include<vector> #include<cstdio> #include<cstdlib> #include<cassert> #include<sstream> #include<cmath> #include<fstream> #include<map> #include<tr1/unordered_map> #include<set> #include<tr1/unordered_set> ...
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#pragma once #include <functional> #include "defs.h" struct TArray { uint8* Data; uint32 Count; uint32 Max; }; struct FNameEntryHandle { uint32 Block = 0; uint32 Offset = 0; FNameEntryHandle(uint32 block, uint32 offset) : Block(block), Offset(offset) {}; FNameEntryHandle(uint32 id) : Block(id >> 16), Offset(i...
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// Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // Preprocessed version of "boost/mpl/aux_/iter_fold_impl.hpp" header // -- DO NOT modify by hand! namespace boos...
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//////////////////////////////////////////////////////////////////////////////// // custom_time_zone.hpp #ifndef LOCAL_TIME_CUSTOM_TIME_ZONE_HPP__ #define LOCAL_TIME_CUSTOM_TIME_ZONE_HPP__ /* Copyright (c) 2003-2005 CrystalClear Software, Inc. * Subject to the Boost Software License, Version 1.0. * (See accompanying...
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#include "Thread.h" #include "OSOperator.h" #include "pthread.h" namespace Util { PVoid fun_ThreadRoutine(void* pArgs) { CThread* pThread = static_cast<CThread*>(pArgs); if (pThread) return pThread->RunLoop(); return 0; } CThread::CThread(Bool bWaitTask) : m_pRoutine(0) { InnerInit(); } CThread::...
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/************************************************************************** * Copyright (C) 2004-2007 by Michael Medin <michael@medin.name> * * * * This code is part of NSClient++ - http://trac.nakednuns.org/nscp * * ...
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#ifndef TIGERSUGAR_UTILITIES #define TIGERSUGAR_UTILITIES #include "testlib.h" #ifndef STD #define STD #include<bits/stdc++.h> using namespace std; #endif #define FOR(i, a, b) for (int i = (a), _b = (b); i <= _b; i++) #define FORD(i, b, a) for (int i = (b), _a = (a); i >= _a; i--) #define REP(i, n) for (int i = 0,...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "UnityEngine_UnityEngine_MonoBehaviour1158329972.h" #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" ...
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/* RageTypes - vector and matrix types. */ #ifndef RAGETYPES_H #define RAGETYPES_H #include "EnumHelper.h" enum BlendMode { BLEND_NORMAL, BLEND_ADD, BLEND_SUBTRACT, BLEND_MODULATE, BLEND_COPY_SRC, BLEND_ALPHA_MASK, BLEND_ALPHA_KNOCK_OUT, BLEND_ALPHA_MULTIPLY, BLEND_WEIGHTED_MULTIPLY, BLEND_INVERT_DEST, BL...
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/* * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl-v10.h...
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class Solution { public: int minPathSum(vector<vector<int>>& grid) { if(grid.size() < 2) return grid[0][0]; vector<vector<int>> values(grid.size(), vector<int>(grid[0].size(), grid[0][0])); // values[0][0] = 0; int m = grid.size(), n = grid[0].size(); ...
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//******************************************************************************************************* // // File: assignmentOneMagicSquare.cpp // // Student: Kenneth Nicholas // // Assignment: Assignment #1: Magic Square // // Course Name: Programming ...
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#pragma once #include <iostream> #include <mutex> #include <memory> #include <vector> #include <cstdint> #include <string> #include <sstream> #include <forward_list> #include <tuple> #include <torch/csrc/Export.h> #include <torch/csrc/profiler/util.h> #include <torch/csrc/profiler/api.h> namespace torch { namespace ...
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#include "Mod.h" #include "../Utils.h" #define PACKAGE_MAIGC 0x9E2A83C1 #define MAX_STRLEN 1024 const char* ModPrefix = "MOD:"; std::string GetString(std::ifstream& s) { int size = 0; s.read((char*)&size, sizeof(size)); std::string result; if (size > 0) { if (size > MAX_STRLEN) { return {}; ...
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//================================================================================================= /*! // \file blazemark/mtl/TDMatTDMatMult.h // \brief Header file for the MTL transpose dense matrix/transpose dense matrix multiplication kernel // // Copyright (C) 2012-2019 Klaus Iglberger - All Rights Reserved // ...
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/* For more information, please see: http://software.sci.utah.edu The MIT License Copyright (c) 2004 Scientific Computing and Imaging Institute, University of Utah. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (...
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//===-- HexagonHardwareLoops.cpp - Identify and generate hardware loops ---===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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////////////////////////////////////////////////////////////////////////////// // // (C) Copyright Ion Gaztanaga 2005-2013. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/contain...
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// $Id: HITriggerAnalyzer.h,v 1.2 2011/11/06 16:57:59 krajczar Exp $ #include "DataFormats/SiPixelDigi/interface/PixelDigi.h" #include "FWCore/Framework/interface/MakerMacros.h" #include "FWCore/Framework/interface/EDAnalyzer.h" #include "FWCore/Framework/interface/Event.h" #include "FWCore/Framework/interface/EventS...
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#ifndef WHEEL_H #define WHEEL_H #include "robotobject.h" #include "../datastructures/exprnodes.h" class Wheel : public RobotObject { public: Wheel(const QString &name, const QString port, const QString channel, const QString isInverted, const QString m, bool m_isDefault = false) ...
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#ifndef GSTERRAIN_AUTOCLIPPLANEHANDLER_H #define GSTERRAIN_AUTOCLIPPLANEHANDLER_H #include <owNavi/export.h> #include <owScene/Terrain.h> #include <osgGA/GUIEventHandler> #include <osgGA/EventVisitor> using namespace owScene; namespace owNavi { /** * An event handler that automatically calculates optimal near and ...
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#include <QString> #include <QStringBuilder> #include "result.hpp" int Result::getNormalItrs() const { return mNormalItrs; } void Result::setNormalItrs(int iterations) { mNormalItrs = iterations; } int Result::getAccelerationItrs() const { return mAccelerationItrs; } void Result::setAccelerationItrs(i...
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#include <iostream> using namespace std; int main() { long long N,K,Mid=0,Req=0; cin >> N >> K; if(N%2==0) { Mid = N/2; } else { Mid = (N/2) + 1; } if(K<=Mid) { Req = 1; for(long long i=1;i<K;i++) { Req += 2; } } else ...
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#pragma once #include "Resource.h" #include "afxwin.h" #include "CommandEdit.h" // CConsoleDialog 대화 상자입니다. class CConsoleDialog : public CDialog { DECLARE_DYNAMIC(CConsoleDialog) CString m_Command; public: CConsoleDialog(CWnd* pParent = NULL); // 표준 생성자입니다. virtual ~CConsoleDialog(); // 대화 상자 데이터입니다. en...
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#include "plane.h" namespace glshape { namespace plane { void Generate( int resolution_x, int resolution_y, float* vertices, int* indices, const std::function<void (int index, int x, int y, int size, int vertex_size, float* vertices)> callback ) { int indices_index = 0; int size = resolution_x * resolu...
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#include <iostream> #include <vector> #include <stack> typedef std::pair<int,int> edge; void handle(int startVertex, std::vector<int> edges*, int &radius, int &diameter, bool *visited) { radius = 0; diameter = 0; std::stack<int> stack; stack.push( } int main() { int c, l; std::cin >> c >> l; std::vect...
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#pragma once #include <arrow/api.h> #include "data_handler.h" #include "parsers/parser.h" namespace stream_data_processor { class DataParser : public DataHandler { public: explicit DataParser(std::shared_ptr<Parser> parser); [[nodiscard]] arrow::Result<arrow::BufferVector> handle( const arrow::Buffer& s...
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#include "Precompiled.h" #include "GLDescriptorSet.h" #include "GLShader.h" #include "GLTexture.h" #include "GLShader.h" #include "GLUniformBuffer.h" namespace Lumos { namespace Graphics { GLDescriptorSet::GLDescriptorSet(const DescriptorInfo& info) { m_Shader = info.shader; ...
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// @copyright 2017-2018 zzu_softboy <zzu_softboy@163.com> // // THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR // IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES // OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. // IN NO EVENT SHALL THE AUTHOR BE ...
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/* Solved * 13753. Amazing Prime Sequence * File: APS.cpp * Author: Andy Y.F. Huang * Created on February 14, 2013, 7:07 PM */ #include <algorithm> #include <bitset> #include <cassert> #include <cctype> #include <climits> #include <cmath> #include <cstddef> #include <cstdio> #include <cstdlib> #include <cstring...
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#include "functions.h" //%%%FUNC%%%//////////////////////////////////////////////////////////////////// // Function Name: read_inputs // // Description: This function reads the inputs necessary to run the // simulation. // ////////////////////////////////////////////////////////////////////////////...
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// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/renderer_host/page_lifecycle_state_manager.h" #include "content/browser/renderer_host/render_view_host_impl.h" #include "conten...
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#pragma once #include <iostream> #include <irUtils\Diagnostic.h> #include <irMath\Constant.h> #include <irMath\Common.h> #include "OTGOperator.h" #include "irMath\NonlinearOptimization.h" using namespace std; using namespace irLib::irMath; namespace irLib { namespace irTG { enum InoperTimeProfileSCurve { no...
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// ================================= // Copyright (c) 2019 Seppo Laakko // Distributed under the MIT license // ================================= #ifndef CMAJOR_SYMBOLS_CLASS_TEMPLATE_SPECIALIZATION_SYMBOL_INCLUDED #define CMAJOR_SYMBOLS_CLASS_TEMPLATE_SPECIALIZATION_SYMBOL_INCLUDED #include <cmajor/symbols/ClassTypeS...
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#pragma once #include "CoreMinimal.h" #include "BehaviorTree/Tasks/BTTask_BlackboardBase.h" #include "BehaviorTree/BehaviorTreeTypes.h" #include "BTTask_ChasePlayer.generated.h" UCLASS(BlueprintType) class PARAGONRPG_API UBTTask_ChasePlayer : public UBTTask_BlackboardBase { GENERATED_BODY() private: public: UBT...
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// 783. Minimum Distance Between BST Nodes // Runtime: 0 ms, faster than 100.00% of C++ online submissions for Minimum Distance Between BST Nodes. // Memory Usage: 8.8 MB, less than 100.00% of C++ online submissions for Minimum Distance Between BST Nodes. /** * Definition for a binary tree node. * struct TreeNode {...
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// XTPSyntaxEditSectionManager.cpp: implementation of the CXTPSyntaxEditSectionManager class. // // This file is a part of the XTREME TOOLKIT PRO MFC class library. // (c)1998-2007 Codejock Software, All Rights Reserved. // // THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE // RE-DISTRIBUTED BY A...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef EXTENSIONS_BROWSER_API_BLUETOOTH_SOCKET_BLUETOOTH_SOCKET_EVENT_DISPATCHER_H_ #define EXTENSIONS_BROWSER_API_BLUETOOTH_SOCKET_BLUETOOTH_SOCKET_EVEN...
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#include "THIoT_FactoryButton.h" #include "THIoT_SerialTrace.h" #define FACTORY_BUTTON_TAG_CONSOLE(...) SERIAL_TAG_LOGI("[FACTORY_BUTTON]", __VA_ARGS__) FactoryButton::FactoryButton(int button) : _button(button, true) //The 2. parameter activeLOW is true { } FactoryButton::~FactoryButton() { } void FactoryButton::o...
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/* * Copyright (c) 1999, 2020, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free ...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.3.1 | ...
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/* Process Mesh related properties from loaded Assimp Mesh */ #ifndef MESH_HPP #define MESH_HPP #include <cstring> #include <string> #include <vector> #include <map> #include <assimp/scene.h> #include <GL/glew.h> #include <glm/glm.hpp> class Mesh { public: static std::map<std::string, unsigned int> BuildRefSkel...
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// Copyright 2016 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_SYSTEM_TRAY_SYSTEM_TRAY_NOTIFIER_H_ #define ASH_SYSTEM_TRAY_SYSTEM_TRAY_NOTIFIER_H_ #include <string> #include "ash/ash_export.h" #include "base/functional/callba...
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// PlayerUnknown's Battlegrounds (2.5.39.19) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "../SDK.hpp" namespace Classes { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Functi...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_MAGNIFIER_PARTIAL_MAGNIFICATION_CONTROLLER_H_ #define ASH_MAGNIFIER_PARTIAL_MAGNIFICATION_CONTROLLER_H_ #include "ui/aura/window_observer...
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// <iosfwd> Forward declarations -*- C++ -*- // Copyright (C) 1997-2018 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free ...
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#include <numeric> #include "math2000.h" using namespace std; int Math2000::plus(int i, int y) { return i + y; } int Math2000::plusRef(int& i, int& y) { return i + y; } int Math2000::plusVec(vector<int> i, vector<int> y) { return accumulate(i.begin(), i.end(), 0) + accumulate(y.begin(), y.end(), 0); } ...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "mash/wm/bridge/mus_layout_manager_adapter.h" #include "ash/wm/common/wm_layout_manager.h" #include "components/mus/public/cpp/window.h" #includ...
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#include <iostream> #include <fstream> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <complex> #include "meep.hpp" #include "ctl-math.h" #include "ctlgeom.h" #include "meepgeom.hpp" #include <math.h> #ifndef DATADIR #define DATADIR "./" #endif using namespace meep; using namespace std; //Argand...
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#ifndef FAST_STRING_MAP_L1_H #define FAST_STRING_MAP_L1_H #include "SafeDelete.hpp" #include "String.hpp" #include "Hash.hpp" #ifndef ENTRY_LIST_STEP_SIZE # define ENTRY_LIST_STEP_SIZE 5 #endif template<class T> class FastStringMapL2 { public: class Entry { public: Entry(){} Entry(Hash hash, T value) : mHash(h...
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