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#include "matrix.ih" Matrix::~Matrix(){ delete[] d_data; }
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// -*-Mode: C++;-*- // // Volume rendering class of ScalarObject // #ifndef XTAL_GLSL_MAP_VOL_RENDERER_HPP_INCLUDED #define XTAL_GLSL_MAP_VOL_RENDERER_HPP_INCLUDED #include "xtal.hpp" #include "MapRenderer.hpp" #include <qlib/ByteMap.hpp> #include <qlib/IntVec3D.hpp> #include <qsys/ScalarObject.hpp> #i...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/android/compositor/scene_layer/contextual_search_scene_layer.h" #include "base/android/jni_android.h" #include "base/android/jni...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_ASSISTANT_ASSISTANT_ALARM_TIMER_CONTROLLER_IMPL_H_ #define ASH_ASSISTANT_ASSISTANT_ALARM_TIMER_CONTROLLER_IMPL_H_ #include <map> #include <st...
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#include <bits/stdc++.h> const int MAXN = 200005; using namespace std; struct Point{ int x, y; Point() {} Point(int a, int b) : x(a), y(b) {} bool operator < (const Point &p) const { return x < p.x; } }p[MAXN]; bool cmpy(const Point &a, const Point &b) { return a.y < b.y; } int n; long long c[MAXN]; int lo...
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// Class automatically generated by Dev-C++ New Class wizard #ifndef GRAPHICSFXPOSTPROCESSING_H #define GRAPHICSFXPOSTPROCESSING_H #include <allegro.h> #include <stdlib.h> #include <map> #include <math.h> #include <string> #include "defines.h" /* * No description */ class graphicsFxPostProcessing { private: ...
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/* * cmlcdpixdefault.cpp - a pixel control class for default (= not anti aliases) * * $Id: cmlcdpixdefault.cpp,v 1.9 2006/02/19 13:04:40 fumi Exp $ * * Copyright (C) 2004, 2012 Fumihiko MACHIDA <machida@users.sourceforge.jp> * All rights reserved. * * This is free software with ABSOLUTELY NO WARRANTY. * * Thi...
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#include "Light.h" Light::Light() : _positionalLight(1.0f) { // Set ambient colour of the light (off-grey) static GLfloat ambient[] = { 0.4f, 0.4f, 0.4f, 1.0f }; // white diffuse static GLfloat diffuse[] = { 1.0f, 1.0f, 1.0f, 1.0f }; // Set specular colour (white) static GLfloat specular[] = { 1.0f, 1.0f, 1...
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#pragma once #include "ICanvas.h" class IDrawable { public: virtual void Draw(ICanvas & canvas) = 0; virtual ~IDrawable() = default; };
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#include <bits/stdc++.h> using namespace std; map<string,string> parent; map<string,int> team; string _find(string v){ if(parent[v].compare(v) == 0) return v; return parent[v] = _find(parent[v]); } int main(){ int T; cin >> T; while(T--){ int n; parent.clear(); cin >> n; set<string> A; vector<pair<stri...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2016 The Bitcoin Core developers // Copyright (c) 2017-2019 The Raven Core developers // Copyright (c) 2020-2021 The Mulecoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of condit...
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/** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: ListNode *deleteDuplicates(ListNode *head) { ListNode *dummy = head; for (head = dummy; head != NULL; head = head->n...
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#include<bits/stdc++.h> using namespace std; struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode() : val(0), left(nullptr), right(nullptr) {} TreeNode(int x) : val(x), left(nullptr), right(nullptr) {} TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left...
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/* Get Gallium capture rate as function of fluxes and mixing parameters. Gallium threshold is 0.2327MeV, according to SAGE, GALLEX and GNO. Weiran, Mar. 17, 2018. */ #ifndef GACAPTURE_H #define GACAPTURE_H #include <iostream> #include "../SurvProb/SurvProb.h" #include "TGraph.h" #include "../Solar/SolarNu.h" ...
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#ifndef BUS_H #define BUS_H #include<QtGui> class Bus { public: Bus(); void initialize(int id); //getter methods QString getRoute(); int getID(); int getOccupancy(); int getOccupancyLimit(); bool isDispatched(); bool isFull(); //setter methods bool setDispatchStatus(const Q...
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#pragma once #include <procgen/Forward.h> #if !defined MUD_MODULES || defined MUD_TYPE_LIB #include <type/Type.h> #include <type/Vector.h> #endif #ifndef MUD_MODULES #include <infra/Types.h> #include <type/Types.h> #include <srlz/Types.h> #include <math/Types.h> #include <geom/Types.h> #endif #ifndef MUD_CPP_20 #in...
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// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/trees/occlusion_tracker.h" #include <algorithm> #include "cc/base/math_util.h" #include "cc/base/region.h" #include "cc/layers/layer.h" #in...
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/************************************************************************ P3DMaterial class Represents a finite element material. rodesp@tecgraf.puc-rio.br *************************************************************************/ #ifndef P3D_MATERIAL_H #define P3D_MATERIAL_H #include <pos3dlib/defines...
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#include "gmock/gmock-matchers.h" #include "StackAllocator.h" using namespace testing; using namespace flash; using StackAllocator = allocator::StackAllocator; using Marker = StackAllocator::Marker; size_t getAddress(void* p) { return reinterpret_cast<size_t>(p); } class StackAllocator_Test : public Test { publ...
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// placenew1.cpp -- new, placement new, no delete #include <iostream> #include <string> #include <new> using namespace std; const int BUF = 512; class JustTesting { private: string words; int number; public: JustTesting(const string & s = "Just Testing", int n = 0) {words = s; number = ...
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//--------------------------------------------------------------------------- #ifndef BusEditFormH #define BusEditFormH //--------------------------------------------------------------------------- #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> #include "BusProcess...
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/* Name: polygonTwoSide.cpp Author: Rodrigo Luis de Souza da Silva Last Update: 03/06/2016 Date: 03/06/2016 Description: Código para visualização de uma pequena malha poligonal com renderização da face frontal e traseira com materias diferentes. Os principais c...
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thalescastro.m@gmail.com
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/* 车头 8 4 9 5 6 7 车内空间分配命名上层小写abc,下层大写ABC 车头 a |b | c A |B | C 对应应放置箱子为 R_T|R_C|R_S B_T|B_C|B_S 取物装置对应三个位置命名A B C 2006电机正数往C移动 负数往A移动 10.26 17.36 测完abc 限位开关 20.26 23.23改为先识别后夹取 20.27 13.06 改取货运动时夹爪位置 20.27 13.06 改全程运动时夹爪位置 ...
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#pragma once #include <opencv2\core.hpp> class Recognizer { public: virtual cv::Mat predict(cv::Mat& data) = 0; };
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#include <iostream> #include <algorithm> #include <vector> #define rep(i,n) for(int i=0;i<n;++i) #define rep1(i,n) for(int i=1;i<=n;++i) using namespace std; typedef long long ll; const ll MOD=1e+9+7; struct mint{ ll x; mint(ll x=0):x(x%MOD){} mint& operator+=(const mint a){ if((x+=a.x)>=MOD) x-=MOD; retu...
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tonyli00000/Competition-Code
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// stdafx.cpp : source file that includes just the standard includes // tour.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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/breakout/texture.cpp
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#include "texture.h" #include <iostream> Texture2D::Texture2D() : Width(0) , Height(0) , InternalFormat(GL_RGB) , ImageFormat(GL_RGB) , WrapS(GL_REPEAT) , WrapT(GL_REPEAT) , FilterMin(GL_LINEAR) , FilterMax(GL_LINEAR) { glGenTextures(1, &this->ID); } void Texture2D::Generate(GLuint width, GLuint height, un...
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// // Logging.cpp // memory // // Created by tekt on 7/25/16. // // #include "../core/Logging.h" void Logger::log(ofLogLevel level, std::string message) const { if (!check(level)) { return; } ofLog(level) << "[" << _label << "] " << message; } void Logger::log(ofLogLevel level, Statement statement) cons...
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#pragma once #include <string_view> #include <string> #include "attribute.h" namespace porter { #define TagAndAttr(Tag, TagTy, Ty, Kind, Attr) \ namespace tag { \ struct TagTy \ { \ using type = Ty; \ static constexpr std::string_view value = #Tag; \ }; \ inline constexpr TagTy Tag; \ } \ using Attr = Kin...
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#pragma once #include <cstdio> #include <iostream> #include <memory> #include <sstream> #include <stdexcept> #include <string> namespace kopinions::logging { enum class level { DEBUG, INFO, WARN, ERROR, FATAL }; class formatter { public: explicit formatter(std::string fmt) noexcept : m_fmt{std::move(fmt)} {}; te...
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/* -*- Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */ /* vi: set ts=4 sw=4 expandtab: (add to ~/.vimrc: set modeline modelines=5) */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 ...
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#ifndef REL_OP_H #define REL_OP_H #include "Pipe.h" #include "DBFile.h" #include "Record.h" #include "Function.h" typedef struct worker_args_s { FILE *file; DBFile *dbfile; Pipe *in; // when join, use in as inL Pipe *inR; Pipe *out; CNF *cnf; Record *literal; // PROJECT int *keepMe; int numAttsInput; int n...
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HamzaMiann/Luna-Game-Engine
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#pragma once #ifndef _iAIBehaviour_HG_ #define _iAIBehaviour_HG_ #include <interfaces/Behaviour/iAIBehaviour.h> #endif class cAIGameManager; namespace AI { class cPursueBehaviour : public iAIBehaviour { public: virtual ~cPursueBehaviour() {} cPursueBehaviour(iObject* parent) : iAIBehaviour(parent) { } ...
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#pragma once #include "IBeverage.h" // Базовая реализация напитка, предоставляющая его описание class CBeverage : public IBeverage { public: CBeverage(const std::string& description) : m_description(description) { } std::string GetDescription() const override final { return m_description; }...
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[]
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#ifdef _MSC_VER //#pragma comment(linker, "/SUBSYSTEM:windows /ENTRY:mainCRTStartup") #endif #include "GfxUtils.h" #include "Vec2.h" #include "World.h" #include "Sprite.h" #include "CircleCollider.h" #include <glfw3.h> #include <iostream> #include <vector> using namespace std; void updateBee(Sprite& beeSprite, floa...
[ "gonzalo.villaescusa@live.u-tad.com" ]
gonzalo.villaescusa@live.u-tad.com
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w5762847/Learn
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// $Id: TMQ_Client.cpp 91671 2010-09-08 18:39:23Z johnnyw $ #include "ace/Typed_SV_Message_Queue.h" // FUZZ: disable check_for_streams_include #include "ace/streams.h" #include "ace/Log_Msg.h" #include "test.h" #include "ace/OS_NS_stdio.h" #include "ace/OS_NS_unistd.h" int ACE_TMAIN (int, ACE_TCHAR...
[ "flyer_son@126.com" ]
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fertrist/KPI
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// MFCLAB.cpp: определяет точку входа для консольного приложения. // #include "stdafx.h" #include "MFCLAB.h" #include <Windows.h> #include <io.h> #include <iostream> //for CEvent class #include <afxmt.h> #ifdef _DEBUG #define new DEBUG_NEW #endif // Единственный объект приложения CWinApp theApp; using namespace s...
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/cpp/wordtrie_test.cpp
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inteplus/mtstruct
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#include <string> #include <iostream> #include "wordtrie.h" int main() { Trie_c trie, trie2; trie.insert("harshita", 10); trie.insert("harsh"); trie.insert("sharma",3); trie.insert("harry"); save_to_file("test.trie", trie); load_from_file("test.trie", trie2); if(trie.total_count() != trie2.total_co...
[ "pmtri80@gmail.com" ]
pmtri80@gmail.com
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MoeMod/Thanatos-Launcher
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//#define ENABLE_HTMLWINDOW #include "hud.h" #include "game_controls\vguitextwindow.h" #include <vgui/IVGui.h> #include <vgui/IScheme.h> #include <vgui/ISurface.h> #include <vgui/ILocalize.h> #include <KeyValues.h> #include <vgui_controls/Label.h> #include <vgui_controls/BuildGroup.h> #include <vgui_controls/BitmapI...
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#include "updatelatent.h" void mexFunction( int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[]) { // ovals - struct, the structure containing the ovals if(nrhs != 2) mexErrMsgTxt("Error this function takes two arguments"); if(nlhs != 2) me...
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// MIT License // // Copyright (c) 2017 Mindaugas Vinkelis // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, ...
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#include <iostream> using namespace std; void han(int n) { if (n < 100) cout << n << '\n'; else { int total = 0; for (int i = 100; i <= n; i++) { int temp = i; int a = temp % 10; temp /= 10; int b = temp % 10; temp /= 10; int c = temp; if (a - b == b - c) total++; } cout << total...
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// Copyright (c) 2018 LG Electronics, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agre...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> // System.String struct String_t; // UnityStandardAssets.CrossPlatformInput.CrossPlatformInputManager/VirtualAxis struct VirtualAxis_t675652908; // UnityEngine.UI.Image struct Image_t...
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#include "SDL/SDL.h" #include <stdio.h> int main() { printf("Initializing SDL.\n"); if( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_VIDEO ) == -1 ) { printf("Could not initialize SDL: %s\n", SDL_GetError()); exit(-1); } printf("SDL initialized.\n"); printf("Quitting SDL.\n"); SDL_Quit(); return 0; } ...
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/* * Copyright (C) 2016 - 2017 Adrian Verban <verbanady@gmail.com> * Maintainers: Adrian Verban <verbanady@gmail.com> * Derived from Typhoon by Archisman Panigrahi which is based on Stormcloud by Jono Cooper <jonocooper.com> * Thanks to all the contributors. * Using the Ubuntu Condensed font. * This file is part of Cum...
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#pragma once // This file is generated from the Game's Reflection data #include <cstdint> #include <RED4ext/Common.hpp> #include <RED4ext/REDhash.hpp> #include <RED4ext/Types/generated/game/data/AITicketCheck_Record.hpp> namespace RED4ext { namespace game::data { struct AISquadORCondition_Record : game::data::AITic...
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/************************************************************************* > File Name: E.cc > Author: Riho.Yoshioka > Mail: riho.yoshioka@yandex.com > Created Time: Fri 08 Jul 2016 04:01:10 PM CST *************************************************************************/ #include <bits/stdc++.h> typedef long lon...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_NG_BOX_FRAGMENT_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_NG_BOX_FRAGMENT_H_ #include "third...
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/***************************************************************************************[libcp3c.h] Copyright (c) 2013, Norbert Manthey, All rights reserved. Headerffile to work with Coprocessor as a library Methods provide basic access to the preprocessor At the moment only a single instance of the preprocessor ...
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#include "config.h" #include <cstdlib> #include <iostream> #include <string> #include <fstream> #include <sstream> #include <cstring> using namespace std; config::config() { ilp_focus = 1; concurrent = 1; remove_redundant = true; use_psolver = true; max_combination = 100; heuristic = false; algo = 1; } config...
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#pragma once #include <iostream> #include <conio.h> using namespace std; class Task3_5 { public: Task3_5(); ~Task3_5(); void startTask(); };
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// -*- C++ -*- // clang-format off //===--------------------------- filesystem -------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception ...
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#include <iostream> #include <stack> #include <string> #include <sstream> #include <istream> #include "bintree.h" using namespace std; string prefix_to_infix(const string & prefix); string apply(binTree & node); string a = ""; binTree * prefix_to_binary(const string & prefix){ istringstream ss(prefix); string...
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#include <QTRSensors.h> #define NUM_SENSORS 8 #define TIMEOUT 2500 #define EMITTER_PIN QTR_NO_EMITTER_PIN QTRSensorsRC qtrrc((unsigned char[]) {2,3,4,5,6,7,8,9}, NUM_SENSORS, TIMEOUT, EMITTER_PIN); unsigned int sensorValues[NUM_SENSORS]; unsigned int line_position = 0; // value from 0-7000 to indicate positi...
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/* * Copyright © 2013 Hardening <rdp.effort@gmail.com> * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permi...
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/* * Copyright (C) 1997 Martin Jones (mjones@kde.org) * (C) 1997 Torben Weis (weis@kde.org) * (C) 1998 Waldo Bastian (bastian@kde.org) * (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * Copyright (C) 2003, 2004, 2005, 2006, 2010 Apple Inc. ...
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using StateManager = int; using View = int; class GameState { public: StateManager* game; virtual void draw(const float dt) =0; virtual void update(const float dt) =0; virtual void handleInput()=0; }; class GameStartState:public GameState { public: virtual void draw(const float dt); virtu...
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/** *This file is part of the CSCI-3081W Project Support Code, which was developed *at the University of Minnesota. * *This code is to be used for student coursework. It is not an open source *project. *Copyright (c) 2015-2018 Daniel Keefe, TAs, & Regents of the University of *Minnesota. * *Original Author(s)...
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#include "io.hpp" #include <chrono> #include <iostream> #include <string> #include <ctype.h> #include <fcntl.h> #include <sys/ioctl.h> #include <unistd.h> namespace io { PseudoTerminal::PseudoTerminal(data_read_cb data_cb) : _data_cb(data_cb), write_buffer(1024, '\0'), read_buffer(1024, '\0'), stream{servi...
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#define _CRT_SECURE_NO_WARNINGS 1 #include "common.h" #include "surface.h" #include "stdio.h" #include "string.h" // ----------------------------------------------------------- // Hicolor surface class implementation // ----------------------------------------------------------- Surface * Surface_Create...
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//============================================================================= //【 DX9Module 】 //----------------------------------------------------------------------------- ///** // @file DX9Module.h // @brief DX9Module // @author Riki //*/ //================================================...
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// Fill out your copyright notice in the Description page of Project Settings. #include "FPSGameState.h" #include "FPSPlayerController.h" #include "Engine/World.h" void AFPSGameState::MulticastOnMissionComplete_Implementation(APawn* InstigatorPawn, bool bMissionSuccess) { // for (FConstPawnIterator It = GetWorld(...
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#pragma once #include "BookmarkManager.h" namespace ND91Assistant { // Ios书签文件夹类 class DeviceData; class BookmarkData; class BookMarksSynchronizer; class CLASSINDLL_CLASS_DECL IosBookmarkManager : public BookmarkManager { friend class IosBookMarkDB; friend class IosBookMarkPlistHelper; public: IosBookma...
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#include "stdafx.h" #include "Utils.h" namespace DuiLib { ///////////////////////////////////////////////////////////////////////////////////// // // CPoint::CPoint() { x = y = 0; } CPoint::CPoint(const POINT& src) { x = src.x; y = src.y; } CPoint::CPoint(int _x, int _y) { ...
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#ifndef CALC_TOKENS_H #define CALC_TOKENS_H #include <string> #include <vector> static const std::vector<std::string> TOKENS = {"+", "-", "*", "/", "(", ")", "^", "%", "abs", "sin", "asin", "cos", "acos", "tan", "atan", "ln", "lg"}; enum OPERATORS { PLUS, MINUS, MULTIPL...
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// Fill out your copyright notice in the Description page of Project Settings. #include "MainMenu.h" #include "Alavanca.h" #include "Porta.h" // Sets default values AAlavanca::AAlavanca() { // Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it. PrimaryActo...
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#include "demofactory.h" #include <QApplication> #include <QTextCodec> #include <QDebug> int main(int argc, char *argv[]) { QTextCodec *codec = QTextCodec::codecForName("UTF-8"); QTextCodec::setCodecForTr(codec); QTextCodec::setCodecForLocale(QTextCodec::codecForLocale()); QTextCodec::setCodecForCStrin...
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/*====*====*====*====*====*====*====*====*====*====*====*====*====*====*====* GENERAL DESCRIPTION ComboNetworkProvider is a location provider that facilitates combining location results from proprietary and framework providers to give out the best location results. Copyright (c) 2015 - 2017 Qualcomm Technolo...
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/************************************************************************* * Copyright(c) 1998-2008, ALICE Experiment at CERN, All rights reserved. * * * * Author: The ALICE Off-line Project. * * Contributors are m...
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// God put a smile upon your face <3 #include <bits/stdc++.h>` #define slld(longvalue) scanf("%d", &longvalue) #define ll int #define ull unsigned long long #define pll pair < long long, long long > #define fastio ios_base:: sync_with_stdio(false); cin.tie(0); cout.tie(0) #define pb(x) push_back(x) #define bug pr...
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#ifndef CALCUL_ATTRIBUTS_H #define CALCUL_ATTRIBUTS_H #include "../parsing/Noeud.h" /** Classe virtuelle définissant un calcul customisé par l'utilisateur des attributs d'un noeud à partir de ceux de ses enfants. */ class CalculAttributs { public: /** Calcule et modifie les attributs du noeud passé en paramètre. @pa...
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/* 你有一个N*N的棋盘,每个格子内有一个整数,初始时的时候全部为0,现在需要维护两种操作: 1 x y A 1<=x,y<=N,A是正整数,将格子x,y里的数字加上A 2 x1 y1 x2 y2,1<=x1<= x2<=N,1<=y1<= y2<=N,输出x1 y1 x2 y2这个矩形内的数字和 3 无 终止程序 */ #include <cstdio> #include <cstring> #include <algorithm> using namespace std; #define N 500010 #define M 200010 struct rec{ int x,y,t,k,w,be; }a[M*4],tm...
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#include "mainwindow.h" #include "ui_mainwindow.h" #include <QLabel> #include <QDateTime> #include <QTimer> #include <QString> #include <QDebug> #include <QMessageBox> #include <QFile> MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) , ui(new Ui::MainWindow) { ui->setupUi(this); currentTi...
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//---------------------------------------------------------------------- // $Id: arch_serial_constants.cpp,v 1.1 2005/08/01 08:17:51 nightcreature Exp $ //---------------------------------------------------------------------- // // $Log: arch_serial_constants.cpp,v $ // //--------------------------------------------...
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// Sample.h : PROJECT_NAME 应用程序的主头文件 // #pragma once #ifndef __AFXWIN_H__ #error "在包含此文件之前包含“stdafx.h”以生成 PCH 文件" #endif #include "resource.h" // 主符号 // CSampleApp: // 有关此类的实现,请参阅 Sample.cpp // class CSampleApp : public CWinAppEx { public: CSampleApp(); // 重写 public: virtual BOOL In...
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// Course: CS 12 spring quarter , 2010 // // First Name: Christopher // Last Name: Wong // Login id: wongc // email address: cwong030@student.ucr.edu // Student id: 860 923 521 // // Lecture Section: 002 // Lab Section: 023 // TA: A. Muzo // // Assignment: Programming Assignment 2 // // I hereby certify that the code i...
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/* Copyright (c) 2021 M.A.X. Port Team * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, ...
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/** * @file * * @author Generated by LibBi * $Rev$ * $Date$ */ #ifndef LIBBI_BLOCK24_HPP #define LIBBI_BLOCK24_HPP #include "../action/Action22.hpp" #include "bi/typelist/macro_typelist.hpp" #include "bi/traits/block_traits.hpp" #include "boost/typeof/typeof.hpp" /** * Type tree for actions. */ BEGIN_T...
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#if !defined(AFX_GOTO_H__45A56F44_FD70_11D2_B398_525400D994D7__INCLUDED_) #define AFX_GOTO_H__45A56F44_FD70_11D2_B398_525400D994D7__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // goto.h : header file // ///////////////////////////////////////////////////////////////////////////// // goto di...
[ "peterglen99@gmail.com" ]
peterglen99@gmail.com
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#ifndef QGENIEINTERFACEMANAGERHANDLER_H #define QGENIEINTERFACEMANAGERHANDLER_H class QGenieInterfaceManagerHandler:public IManagerHandler , public Singleton<QGenieInterfaceManagerHandler> { public: QGenieInterfaceManagerHandler(); virtual IClickManager *getClickManager(); virtual IInfoManager *get...
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[]
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diesarrollador/University-1st-2nd-3rd-Years
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#include<iostream> #include<stdlib.h> using namespace std; int main(){ float p1=0,p2=0,p3=0,precio=0; cout<<"ingrese tres valores"; cin>>p1,p2,p3; precio=(p1+p2+p3)/3; cout<<"el precio medio es:"<<precio<<endl; system("pause"); return 0; }
[ "xdiegoxgomez@gmail.com" ]
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[ "GPL-2.0-only", "LicenseRef-scancode-unknown-license-reference", "CDDL-1.0", "LicenseRef-scancode-warranty-disclaimer", "GPL-1.0-or-later", "LGPL-2.1-or-later", "GPL-2.0-or-later", "MPL-1.0", "LicenseRef-scancode-generic-exception", "Apache-2.0", "OpenSSL", "MIT" ]
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/* $Id: aiomgr.cpp $ */ /** @file * IPRT - Async I/O manager. */ /* * Copyright (C) 2013-2017 Oracle Corporation * * This file is part of VirtualBox Open Source Edition (OSE), as * available from http://www.virtualbox.org. This file is free software; * you can redistribute it and/or modify it under the terms of...
[ "benoit.amiaux@gmail.com" ]
benoit.amiaux@gmail.com
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[]
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ElektorLabs/170112-3-displays-alarm-clock-with-TFT-screen
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2021-07-13T00:13:39.133744
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// Copyright (C) 2016 Olivier CROISET. All rights reserved // Copyright (C) 2017,2018 Elektor Labs (edited). All rights reserverd /***************************************************************/ /* Multidisplay alarm-clock */ /* Olivier CROISET 2016(C) ...
[ "mathias.claussen@elektor.com" ]
mathias.claussen@elektor.com
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/src/API/AosApiP.cpp
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15831944/barry_dev
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//////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2005 // Packet Engineering, Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification is not permitted unless authorized in writing by a duly // appointed officer of ...
[ "barryniu@jimodb.com" ]
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/src/luxrays/accelerators/mqbvhaccel.cpp
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[ "Apache-2.0", "LicenseRef-scancode-unknown-license-reference" ]
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/*************************************************************************** * Copyright 1998-2015 by authors (see AUTHORS.txt) * * * * This file is part of LuxRender. * * ...
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/* * Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, ...
[ "42818087+Yogi891@users.noreply.github.com" ]
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#include<iostream>// standard i/o stream library #include<fstream> // standard file stream library // using functions with in the standard library using namespace std; int main(){ char data[100]; // variable to store the data ofstream out_file; out_file.open("example_file.data");// open the file ...
[ "icherryme.0407@gmail.com" ]
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// ************************************* // DZN COMMON FUNCTIONS // v1.1 // ************************************* // Common functions are very common and useful for any missions // Area functions provide support of creating locations from triggers, getting points and building inside given areas. It is required for DZN...
[ "vocasyan@gmail.com" ]
vocasyan@gmail.com
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chasingTheRate/tigerHome.ContactSensor
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#include <WiFi.h> #include <HTTPClient.h> #include <ArduinoJson.h> #include <esp_sleep.h> #include <esp_wifi.h> #include "tiger_config.h" #include "soc/soc.h" #include "soc/rtc_cntl_reg.h" // Sensor int sensorState; // Deep Sleep int deepSleepGpioState = 0; const char* sensorLocalIP; // Delays int generalDelay ...
[ "mark.e.eaton@gmail.com" ]
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#include <iostream> #include <fstream> #include <string> #include "TCanvas.h" #include "TH1F.h" #include "TH2.h" #include "TH1D.h" #include "TFile.h" #include "TTree.h" #include "TBranch.h" #include "TObjArray.h" #include "TLorentzVector.h" #include "TFormula.h" #include "AliCounterCollection.h" #ifdef __MAKECINT__ ...
[ "phyheron@gmail.com" ]
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/ErrorView.cpp
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#include "ErrorView.h" void ErrorView::handleRequest(IServer* server) { handleNotFound(server); } void ErrorView::handleNotFound(IServer* server) { //logger::log(String((webServer->method() == HTTP_GET) ? "GET" : "POST?") + " " + webServer->uri()); // //String text = "File Not Found\n\n"; //text += "...
[ "areve@example.com" ]
areve@example.com
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Gomer3261/CSC490-Rendering
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#include "shadermanager.h" ShaderManager::ShaderManager() : m_basic_shader(new Shader("../../../../shaders/Basic.vsh", "../../../../shaders/Basic.fsh")), m_simple_sss_shader(new ShaderSimpleSSS("../../../../shaders/Basic.vsh", "../../../../shaders/SSS.fsh")), m_multipass_sss_shader(new ShaderMultipassSSS("...
[ "Geoff.Gollmer@Gmail.com" ]
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[]
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#include <RcppArmadillo.h> using namespace Rcpp; using namespace arma; double dBETA(double dY, double dAlpha, double dBeta, bool bLog=false) { //if(dY <= 0){dY = 0.01;} double dLPDF = (dAlpha - 1.0)*log(dY) + (dBeta - 1.0)*log(1.0 - dY) + Rf_lgammafn(dAlpha + dBeta) - Rf_lgammafn(dAlpha) - Rf_lga...
[ "abiola.adegboyega@gmail.com" ]
abiola.adegboyega@gmail.com
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// // Copyright (c) 2019 Horizon Robotics. All rights reserved. // Created by yaoyao.sun on 2019-05-12. // #ifndef BLOCK_QUEUE_H #define BLOCK_QUEUE_H #include <assert.h> #include <mutex> #include <condition_variable> #include <deque> #include <utility> template <typename T> class BlockQueue { public: BlockQueue...
[ "qingpeng.liu@horizon.ai" ]
qingpeng.liu@horizon.ai
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/startup/print.cpp
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#include "pch.h" #include "print.h" extern "C" int __cdecl printf(const char * format, ...) { char szBuff[1024]; int retValue; DWORD cbWritten; va_list argptr; va_start( argptr, format ); retValue = wvsprintf( szBuff, format, argptr ); va_end( argptr ); WriteFi...
[ "ralph@revivalizer.dk" ]
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/mandelbrot-ipc/mandelbrot-worker/job.h
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[]
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saibi/qt
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#ifndef JOB_H #define JOB_H #include <QObject> #include <QRunnable> #include <QAtomicInteger> #include "jobrequest.h" #include "jobresult.h" class Job : public QObject, public QRunnable { Q_OBJECT public: explicit Job(const JobRequest & jobRequest, QObject *parent = 0); void run() override; signals: void jobC...
[ "ymkim@huvitz.com" ]
ymkim@huvitz.com
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/ArcSoft_FreeSDK_Demo/ArcFace/QT/FRDemo/arcfaceengine.h
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[]
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wwlong/uvc_camera
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2020-03-11T08:49:31.777996
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#ifndef ARCFACEENGINE_H #define ARCFACEENGINE_H #include <QObject> #include <QVector> #include "asvloffscreen.h" #include "arcsoft_fsdk_face_recognition.h" #include "arcsoft_fsdk_face_tracking.h" #define MAX_FT_FACE (50) class FaceInfo{ public: unsigned char *pFeature; int featureSize; QString name; ...
[ "wenlongwang@deepglint.com" ]
wenlongwang@deepglint.com
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/D2Hackit/Core/MapDef.cpp
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[]
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nooperation/d2es-stuff
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////////////////////////////////////////////////////////////// // Map info access // // Written by Abin /////////////////////////////////////////////////////////////// #include "MapDef.h" #include <tchar.h> #include <string.h> #include "Constants.h" static const WPINFO WPS[] = { {0x01, 0, 0}, {0x03, 0, 1}, {0x04, ...
[ "madbrahmin@gmail.com" ]
madbrahmin@gmail.com