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#include "ns3/core-module.h" #include "ns3/network-module.h" #include "ns3/mobility-module.h" #include "ns3/lte-module.h" #include "ns3/config-store.h" #include <ns3/buildings-helper.h> #include <ns3/building.h> #include "ns3/netanim-module.h" #include "ns3/buildings-propagation-loss-model.h" #include "ns3/mobility-bui...
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// MainFrame.cc --- // // Description: // Author: Hongyi Wu(吴鸿毅) // Email: wuhongyi@qq.com // Created: 日 1月 1 20:05:32 2017 (+0800) // Last-Updated: 六 1月 7 14:05:51 2017 (+0800) // By: Hongyi Wu(吴鸿毅) // Update #: 54 // URL: http://wuhongyi.cn #include "MainFrame.hh" #include <stdio.h> /*标准输入输出定义...
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//---------------------------------------------------------------------------// // Copyright (c) 2013 Kyle Lutz <kyle.r.lutz@gmail.com> // // Distributed under the Boost Software License, Version 1.0 // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt // // See http://boostorg.gi...
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#include<iostream> #include<vector> #include<list> #include<set> #include<bitset> #include<map> using namespace std; int nvariable; struct implicant { bitset<8> num; //蕴含项的二进制表示 bitset<8> mask; //被用斜杠代替的数 bool choose; //是否是质蕴涵项 set<int> si;//该蕴含项所代表的整数集合 implicant() = default; implicant(int n) :num(n), mask(0), ...
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/* ******************************************************************************* * * Copyright (C) 2003-2009, International Business Machines * Corporation and others. All Rights Reserved. * ******************************************************************************* * file name: convtest.cpp * encoding:...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "remoting/host/security_key/fake_security_key_message_writer.h" #include <string> #include <utility> #include "base/callback.h" #include "base/...
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#include <bits/stdc++.h> using namespace std; void print_arr(int *bracket, int n) { for (int i = 0; i < n; i++) { for (int j = 0; j < n; j++) { cout << *((bracket+i*n)+j) << " "; } cout << endl; } } void print_arr(vector<vector<int>>& arr) { for (int i = 0; i < arr.size(); i++) { for (int j = 0; j < arr[...
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/* SObjectizer 5. */ /*! \file \brief A definition of an utility class for work with mboxes. */ #pragma once #include <memory> #include <string> #include <map> #include <vector> #include <functional> #include <mutex> #include <so_5/h/atomic_refcounted.hpp> #include <so_5/h/msg_tracing.hpp> #include <so_5/rt/h/m...
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#ifndef CODEGEN_HPP #define CODEGEN_HPP #include<cstdio> #include<cstdlib> #include<map> #include<string> #include<vector> #include<llvm/ADT/APInt.h> #include<llvm/IR/Constants.h> #include<llvm/ExecutionEngine/ExecutionEngine.h> #include<llvm/ExecutionEngine/MCJIT.h> #include<llvm/Linker/Linker.h> #include<llvm/IR/LL...
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#include "StdAfx.h" #include "xtWRLData.h" xtWRLData::xtWRLData(void) { } xtWRLData::~xtWRLData(void) { }
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#ifndef __BASE_SYS_INC_EVENTTRIGGER_H__ #define __BASE_SYS_INC_EVENTTRIGGER_H__ #include <memory> #include "sysDefinitions.h" namespace parrot { class EventTrigger : public IoEvent { public: EventTrigger(); virtual ~EventTrigger(); EventTrigger(const EventTrigger&) = delete; EventTrigger& operator=...
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/* Pachube sensor client This sketch connects an analog sensor to Pachube (http://www.pachube.com) using a Wiznet Ethernet shield. You can use the Arduino Ethernet shield, or the Adafruit Ethernet shield, either one will work, as long as it's got a Wiznet Ethernet module on board. This example has been updat...
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/*------------------------------------------------------------------------------ * Copyright (C) 2003-2006 Ben van Klinken and the CLucene Team * * Distributable under the terms of either the Apache License (Version 2.0) or * the GNU Lesser General Public License, as specified in the COPYING file. -------------------...
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#ifndef CHARACTER_H # define CHARACTER_H # include <cstdint> # include <vector> # include <cstdlib> # include "dims.h" # include "utils.h" typedef enum kill_type { kill_direct, kill_avenged, num_kill_types } kill_type_t; class dice; class character { public: virtual ~character() {} char sy...
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// PlayerUnknown's Battlegrounds (2.6.23) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "PUBG_ItemToolTipWidget_Gamepad_parameters.hpp" namespace Classes { //--------------------------------------------------------------------------- //Functions //------------------------------------------------------...
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#include <bits/stdc++.h> using namespace std; int main() { int t; cin >> t; while (t--) { int a, b; cin >> a >> b; long long int pa; bool ans = false; pa = (2 * a) / 3; if (pa == 0) { cout << "NO" << endl; continue; ...
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#include "node.h" bool EmptyNode::Evaluate(const Date& date, const string& event){ return true; }; DateComparisonNode::DateComparisonNode(const Comparison cmp_, const Date& date) : cmp(cmp_), d(date) {}; bool DateComparisonNode::Evaluate(const Date& date, const string& event){ if( cmp == Comparison::Equ...
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#include "hikari/client/game/objects/ProjectileFactory.hpp" #include "hikari/client/game/objects/GameObject.hpp" #include "hikari/client/game/objects/Projectile.hpp" #include "hikari/client/scripting/SquirrelService.hpp" #include "hikari/core/game/AnimationLoader.hpp" #include "hikari/core/util/AnimationSetCache.hpp"...
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#include <ArduinoLowPower.h> const char numDeadlocks = 2; const char deadlockOutputPins[] = {0, 1}; const char capacitiveSensorPin = 2; const unsigned long holdMs = 5000; unsigned long startTime = 0; enum State { Sleeping, FirstTouch, Open, SecondTouch }; State lidState; void setup() { // Set deadlock ou...
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//Készítette: Gregorics Tibor //Dátum: 2017.08.31. //Feladat: Összegzés programozási tétele #pragma once #include "procedure.hpp" //Összegzés programozási tételét definiáló ősosztály-sablon, amely //felüldefiniálja a Procedure ősosztály body() metódusát. Ez utóbbi rugalmasságát //az eddigiek mellet...
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#pragma once #include "UnrealPyEmbedSettings.generated.h" UCLASS(config=Engine, defaultconfig) class UNREALPYEMBED_PYTHON_API UUnrealPyEmbedSettings : public UObject { public: GENERATED_BODY() UUnrealPyEmbedSettings(); public: /** List of Python scripts to run when editor starts */ UPROPERTY(GlobalConfig, Edi...
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/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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#pragma once #include "Scene.h" class TestScene : public Scene { public: TestScene(); virtual ~TestScene(); public: virtual bool Initialize(); virtual int Update(const float& TimeDelta); virtual void Render(HDC hDC); virtual void Release(); };
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/* * linenoise.h -- Multi-platfrom C++ header-only linenoise library. * * All credits and commendations have to go to the authors of the * following excellent libraries. * * - linenoise.h and linenose.c (https://github.com/antirez/linenoise) * - ANSI.c (https://github.com/adoxa/ansicon) * - Win32_ANSI.h ...
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/* * Copyright (c) 2017 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contribut...
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// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ash/guest_os/guest_os_security_delegate.h" #include "base/functional/bind.h" #include "base/memory/weak_ptr.h" #include "components/exo/server/wayland...
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// This file is part of Eigen, a lightweight C++ template library // for linear algebra. // // Copyright (C) 2008 Gael Guennebaud <gael.guennebaud@inria.fr> // Copyright (C) 2009 Benoit Jacob <jacob.benoit.1@gmail.com> // // Eigen is free software; you can redistribute it and/or // modify it under the terms of the GNU ...
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#include <stdio.h> #include <iostream> #include <string.h> using namespace std; int main() { const char * s = "./"; const char * f = ".bmp"; for(int i = 1; i <= 7; i++) { char * buf = new char[strlen(s) + 1]; sprintf(buf, "%s%d", s, i); char *buf2 = new char[strlen(buf) + 1]; ...
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/**************************************************************************** ** $Filename: dialogButtons.hpp ** $Header$ ** ** Copyright (C) 2001 by Mark Blanchard ** $Author: Mark Blanchard ** ** $CreateDate: Tue Jun 19 15:30:31 2001 ** $Date$ ** ** $Keywords: ** $Description: definition of the dialog but...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_Object2689449295.h" // Mapbox.Unity.Telemetry.ITelemetryLibrary struct ITelemetryLibrary_t1091583727; #ifdef __clang__ #pragma clang diagnostic push #pr...
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#pragma once #include "VSVector3.h" #include "VSQuat.h" namespace VSEngine2 { //矩阵 class VSMATH_API VSMatrix3X3 { public: union { VSREAL m[9]; struct { VSREAL _00, _01, _02; VSREAL _10, _11, _12; VSREAL _20, _21, _22; }; VSREAL M[3][3]; }; VSMatrix3X3(void); VSMatrix3X3(VSREA...
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// { Driver Code Starts //Initial Template for C++ #include <iostream> using namespace std; // Function prototype void swapElements(int[], int); // } Driver Code Ends //User function Template for C++ /*Function to swap array elements * arr : array input * sizeof_array : number of elements in array */ void swapEl...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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/**************************************************************************** * ==> Color ---------------------------------------------------------------* **************************************************************************** * Description : Color * * Devel...
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#pragma once #include "function.h" #include <iostream> #include <math.h> using namespace std; void point::input(int a, int b) { x = a; y = b; } double point::distance(point b) { return sqrt(abs((pow(this->x, 2) - pow(b.x, 2)) + (pow(this->y, 2) - pow(b.y, 2)))); } void point::display() { cout...
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/**************************************************************** ***************************************************************** _/ _/ _/_/_/ _/ Numerical Simulation Laboratory _/_/ _/ _/ _/ Physics Department _/ _/_/ _/ _/ Universita' degli Studi di Milano _/ _/ _/ _/ ...
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/** @author heweibright@gmail.com * @date 2021/8/29 20:30 * Copyright (c) All rights reserved. */ #include <iostream> #include <unistd.h> #include <sys/socket.h> void error_handling(const char *msg) { std::cerr << msg << '\n'; std::terminate(); } int main(int argc, char *argv[]) { int sock; int...
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// Alfonso2 Peterssen (mukel) #include <iostream> #include <cstdio> #include <algorithm> #include <vector> #include <set> #include <map> #include <cstring> #include <cmath> #include <cstring> using namespace std; #define endl (&#39;\n&#39;) #define SZ(c) ((int)(c).size()) #define REP(i,n) for (int i = 0; i < (int)(...
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#include "CMine.h" #include "CTexture.h" #include "SampleProperty.h" #include "CPlayer.h" #include "CEnemyAttack.h" #include "CSceneGame.h" #include "DrawTaskManager.h" #include "CScore.h" #define ATTACKLAG 180 //攻撃開始までのラグ #define INVINCIBLETIME 60 //無敵時間 #define HP 1 //体力 #define ANIATTACK 120 //攻撃アニメーション用 #defi...
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/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you ma...
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#include "LockPacket.hpp" #include <misc/compress/CompressBuffer.hpp> LockPacket::LockPacket(bool locked) : locked(locked) {} LockPacket::LockPacket(CompressBuffer* buffer) : locked(buffer->cutBool()) {} bool LockPacket::isLocked() const { return locked; } std::string LockPacket::getCompressString() const { ret...
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#include "mywidgets/mainwindow.h" #include <QApplication> int main(int argc, char *argv[]) { QApplication a(argc, argv); MainWindow w; w.show(); return a.exec(); }
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#include <bits/stdc++.h> using namespace std; const int N = 3000; int n, a[N]; int main () { #ifdef LOCAL freopen ("in", "r", stdin); freopen ("out", "w", stdout); #endif cin >> n; for (int i = 1; i <= n; ++i) { cin >> a[i]; a[i] = abs (a[i]); } for (int i = 1; i <= n; ++i) { int type1 (0), type2 ...
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#include <iostream> #include <string> #include <chrono> #include <atomic> #include <thread> #include <sstream> #include <iomanip> #include <signal.h> #include <unistd.h> #include <upnp/upnp.h> #include "InitOptions.h" #include "Config.h" #include "Server.h" #include "util.h" #include "Logging.h" #ifdef UPNP_LIVE_DEBU...
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// File Size program written in C++ for CodeEval.com by Steven A. Dunn #include <fstream> #include <iostream> using namespace std; int main (int argc, char* argv[]) { ifstream inputFile (argv[1], ifstream::binary); if (inputFile) { inputFile.seekg (0, inputFile.end); int length = inputFile.tellg(); cout...
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#ifndef GUI_STATIC_HPP #define GUI_STATIC_HPP ////////////////////////////////////////////////////// // INCLUDES ////////////////////////////////////////////////////// #include "common/engine/gui/guicontrol.hpp" #include "common/engine/render/font.hpp" #include "common/engine/math/vector2.hpp" #include "common/engine...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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#include<avr/io.h> #include<util/delay.h> int main() { Serial.begin(9600); TCCR0A=(1<<WGM00)|(1<<COM0B1)|(1<<COM0A1); //TCCR0A=0b10100001(128+64+1) TCCR0B=(1<<CS02); //TCCR0B=0b00000100(4) while(1) {Serial.println(TCCR0A); Serial.println(TCCR0B); } DDRD|=(1<<PD6); OCR0A=510;//...
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#include <iostream> #include<vector> #include <cmath> #include <climits> #include <set> using namespace std; void minimum_unsorted_subarray(int *a, int n){ int start=0,end=n-1,i,max,min; for(start=0;start<n-1;start++){ if(a[start]>a[start+1]){ break; } } if (start == n-1) ...
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/* * SetAmperagedMode.cpp * * Created: 08.09.2018 0:52:05 * Author: koval */ #include "SetAmperagedMode.h" #include "ModeEnum.h" #include <EEPROM.h> #include "Arduino.h" // default constructor SetAmperagedMode::SetAmperagedMode() {} //SetAmperagedMode SetAmperagedMode::SetAmperagedMode(int pwmWritePin, int readValueP...
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/// \file Player.h /// \brief Used to control the player during the game. #ifndef _PLAYER_H_ #define _PLAYER_H_ //File Includes #include <vector> //Additional File Includes #include "Sprite.h" #include "Node.h" class Player : public Sprite { public: Player(SDL_Renderer* _renderer, SDL_Texture* _tex, int _x, int _y, ...
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#define _CRT_SECURE_NO_WARNINGS #include <cstdio> #include <iostream> #include <algorithm> #include <vector> #include <string> #include <stack> #include <cstring> using namespace std; int cost[101]; int dp[10001]; int n, k; //동전이나 가방채우기 같은 건 이전 것들로 만들었던 경우를 이용해 현재 것으로 만들 수 있는 구성을 만들어낸다. //즉 작은 단위부터 구하고 점점더 큰 것에 대한 경우...
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/* +----------------------------------------------------------------------+ | HipHop for PHP | +----------------------------------------------------------------------+ | Copyright (c) 2010 Facebook, Inc. (http://www.facebook.com) | | Copyrigh...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/utility/screenshot_controller.h" #include <cmath> #include "ash/display/mouse_cursor_event_filter.h" #include "ash/public/cpp/shell_window...
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// Generated by gencpp from file ardrone_autonomy/LedAnimResponse.msg // DO NOT EDIT! #ifndef ARDRONE_AUTONOMY_MESSAGE_LEDANIMRESPONSE_H #define ARDRONE_AUTONOMY_MESSAGE_LEDANIMRESPONSE_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_...
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#include <iostream> using namespace std; int main(int argc, char *argv[]) { int choice; cout << "how many numbers in the sequence: "; cin >> choice; double sequence[choice]; for(int i = 0; i < sizeof(sequence)/sizeof(*sequence); i++) { cout << "Please input No. " << i + 1 << " number: "; cin >> sequence[i]; ...
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#ifndef MORIARTY_GAS_PRICES_MAIN_FORM_HPP__ #define MORIARTY_GAS_PRICES_MAIN_FORM_HPP__ #include "MoriartyForm.hpp" #include "MoriartyPreferences.hpp" #include <FormObject.hpp> #include <HmStyleList.hpp> class GasPricesMainForm: public MoriartyForm { Preferences::GasPricesPreferences* preferences_; ...
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#include<iostream> #include<vector> #include<stack> #include <algorithm> #include <queue> #include <string> #include <cstdio> #include <cstdlib> #include <cstring> #include <sstream> #include <cmath> #include <set> using namespace std; /* struct TreeNode { int val; struct TreeNode *left; struct TreeNode *...
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#pragma once #include "acumulador.h" #include <vector> #include <iostream> template <typename T> class Logger { std::vector<Acumulador<T>*> acumuladores; public: Logger(const std::vector<Acumulador<T>*>& acumuladores) : acumuladores(acumuladores) { } void log(const T& t) { for (Acumulador<T>* a : acumuladores...
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#include <iostream> #include <algorithm> using namespace std; const int MAX_N = 2e5; int bit[MAX_N + 1]; int sum(int i) { int s = 0; while(i > 0) { s += bit[i]; i -= i & -i; } return s; } void add(int i, int x) { while(i <= MAX_N + 1) { bit[...
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/* File: ast_type.h * ---------------- * In our parse tree, Type nodes are used to represent and * store type information. The base Type class is used * for built-in types, the NamedType for classes and interfaces, * and the ArrayType for arrays of other types. * * pp5: You will need to extend the Type classes...
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// Copyright 2014 http://switchdevice.com // This example code is in the public domain. #include "gtest/gtest.h" #include "arduino-mock/arduino.h" using ::testing::Return; TEST(digitalRead, 2) { ArduinoMock* arduinoMock = arduinoMockInstance(); EXPECT_CALL(*arduinoMock, digitalRead(2)) .WillOnce(Return(1)); ...
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#include <Arduino.h> #include "comunicacion.h" #include "estados.h" #include "timers.h" #include "medicion.h" #include "entradas_salidas.h" uart_comandos_t uart_comando; bool timeout_uart_flag = false; extern uint16_t tension_capacitor, tension_final, histeresis, corriente; extern estado_t estado_debug; void timeout...
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#include <iostream> #include <string> struct S { int a; double b; std::string s; // default ctor of string set s to empty string }; int main() { S s1; // calls default constructor S s2{1, 2.3, "alberto"}; // if there are no custom ctors I can // directly initialize the member...
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#ifndef EDITUSERDIALOG_H #define EDITUSERDIALOG_H #include <QDialog> #include <QSqlTableModel> #include <QDataWidgetMapper> #include <QMessageBox> namespace Ui { class EditUserDialog; } class EditUserDialog : public QDialog { Q_OBJECT public: explicit EditUserDialog(int row = -1, QWidget *parent = nullptr);...
[ "rust3128@gmail.com" ]
rust3128@gmail.com
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#include<bits/stdc++.h> #define MAX 100005 #define LL long long using namespace std; const int INF = 1e9; struct elementSuffix{ int rankNow, rankPref, pos; }; class Suffix{ private: void resetFreq(bool isSortNow) { for(int i = 0; i <= end; i++) freq[i] = 0; for(int i = 0; i < n; i++) freq[isSortNow ? (suf[i].r...
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// Copyright (c) 2019 The PIVX developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "qt/sss/loadingdialog.h" #include "qt/sss/forms/ui_loadingdialog.h" #include <QMovie> void Worker::process(){ if (runnable) ...
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Liquid369@gmail.com
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// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROMEOS_NETWORK_CERT_LOADER_H_ #define CHROMEOS_NETWORK_CERT_LOADER_H_ #include <string> #include "base/memory/ref_counted.h" #include "bas...
[ "stevenjb@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98" ]
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#ifndef FIDUCIAL_VLAM_MAP_H #define FIDUCIAL_VLAM_MAP_H #include <map> #include "convert_util.hpp" #include "transform_with_covariance.hpp" #include "fiducial_vlam_msgs/msg/map.hpp" // coordinate frame conventions // t_destination_source is a transformation from source frame to destination frame // xxx_f_destinat...
[ "ptrmu@outlook.com" ]
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#include<iostream> #include<stdc++>
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// // C++ Interface: Write to NVRAM, read to DRAM, no duplication // // Description: // // Author: Ziqi Fan, (C) 2014 // // Copyright: See COPYING file that comes with this distribution // #ifndef WNRDND_H #define WNRDND_H #include <map> #include <list> #include "cassert" #include "iostream" #include "iomanip" #inclu...
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#pragma once class ObjReader { public: Mesh3D readOBJ(const char *filename); protected: std::map<std::string, unsigned int> m_vertexHashMap; std::vector<Position> m_temporaryPositions; std::vector<TexCoord> m_temporaryTexCoords; std::vector<Normal> m_temporaryNormals; private: void processPosition(std::vector<...
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//#include <iostream> #include <algorithm> //#include <sstream> //stringstream #include "striper.hpp" namespace advcpp{ ReplacerDelim::ReplacerDelim(char a_oldDelim, char a_newDelim) : m_oldDelim(a_oldDelim) , m_newDelim(a_newDelim) { } void ReplacerDelim::Strip(std::string& a_record) { std::replace( a_record.begi...
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#include "opencv2/core/core.hpp" #include "opencv2/highgui/highgui.hpp" #include "opencv2/imgproc/imgproc.hpp" using namespace cv; int main(int, char* []) { VideoCapture video(0); Mat frame, curr, prev, curr64f, prev64f, hann; int key = 0; do { video >> frame; cvtCo...
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/** * Copyright (c) 2013, Ford Motor Company * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this * list of condi...
[ "luwanjia@beyondsoft.com" ]
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// // Created by Ray Eldath on 2020/9/13. // #include "pimpl.cpp" #include <memory> int main() { auto w = std::make_unique<Widget>(); w->hello(); return 0; }
[ "ray.eldath@outlook.com" ]
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#ifndef REGISTERSTRUCTURENODE_H #define REGISTERSTRUCTURENODE_H #include "structurenode.h" #include "Parser/Expressions/Variables/declarevariablenode.h" #include "helper.h" #include "Semantic/Type/registervariabletype.h" class RegisterStructureNode : public StructureNode { public: string ID; list<DeclareVariab...
[ "siwady0908@unitec.edu" ]
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#include "gui.h" #include "animator.h" Animator *AnimCube; MainDlg *Window; QApplication *Application; int main(int argc, char *argv[]) { Application = new QApplication(argc, argv); AnimCube = new Animator; Window = new MainDlg; Window->resize(800, 590); Application->setMainWidget(Window); Window->show(...
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/* IBM_PROLOG_BEGIN_TAG */ /* This is an automatically generated prolog. */ /* */ /* $Source: src/usr/diag/prdf/common/plat/mem/prdfMemEccAnalysis.H $ */ /* ...
[ "zshelle@us.ibm.com" ]
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// Caramel C++ Library Test - Windows - Windows Registry Suite #include "CaramelTestPch.h" #include <Caramel/Windows/Registry.h> namespace Caramel { SUITE( WindowsRegistry ) { TEST( WindowsRegistry ) { // Try to read the Windows machine GUID, which should be set when the Windows installed. auto registry ...
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/******************************************************************* * * DESCRIPTION: rebitems.cpp * * AUTHOR: David Malcolm * * HISTORY: Created 9/3/98 * *******************************************************************/ /* Includes ********************************************************/ #inclu...
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// Copyright (c) 2013, Razvan Petru // All rights reserved. // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // * Redistributions of source code must retain the above copyright notice, this // list of conditio...
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// Oliver Kullmann, 28.2.2022 (Swansea) /* Copyright 2022, 2023 Oliver Kullmann This file is part of the OKlibrary. OKlibrary is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation and included in this library; either ver...
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "HAL/ThreadSafeCounter.h" #include "ProfilingDebugging/Histogram.h" #include "HAL/Runnable.h" class FZeroLoad : public FRunnable { /** signal request to stop and exit thread */ FThreadSafeCounter ExitRequest...
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// Name: SoT, Version: 2.2.1.1 #include "../pch.h" /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Functions //----------------------------------------------------...
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/******************************************************************************** * * * THERMINATOR 2: THERMal heavy-IoN generATOR 2 * * ...
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#ifndef GENE_FAMILY_H_ #define GENE_FAMILY_H_ /* Copyright or © or Copr. CNRS This software is a computer program whose purpose is to estimate phylogenies and evolutionary parameters from a dataset according to the maximum likelihood principle. This software is governed by the CeCILL license under French law and ab...
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#pragma once #include <unordered_map> #include <string> namespace lonely { namespace maths { struct vec2; struct vec3; struct vec4; struct mat4; } } namespace lonely { namespace graphics { class Shader { private: unsigned int m_ShaderID; std::string m_Name; std::unordered_map<std::string, int> m_UniformLoc...
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class Solution { public: vector<vector<int>> generate(int numRows) { vector<vector<int>> store; vector<int> temp, temp1; for(int i=0; i<numRows; i++){ for(int j=0; j<=i; j++){ if(j==0 or j==i) temp.push_back(1); else{ ...
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/* * Copyright (c) 2021, NVIDIA CORPORATION. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law ...
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#include <benchmark/benchmark.h> #include "project_euler/0001-0050/Problem3.h" using project_euler::Problem3; void Problem3_Divisor_List(benchmark::State& state) { Problem3 p; while(state.KeepRunning()) { benchmark::DoNotOptimize(p.divisor_list(600851475143ull)); } } BENCHMARK(Problem3_Divisor_List);
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#include <chila/lib/misc/macrosExp.hpp> //../../../../src/chila/codex/base/app/impl/connection/macros.fgen.py #ifndef MY_NSP_START\ #define MY_NSP_START \ CHILA_LIB_MISC__DEF_NAMESPACE_VAR(chila,codex,base,app,impl,connection) #define MY_NSP_END \ CHILA_LIB_MISC__CLOSE_DEF_NAMESPACE_VAR(chila...
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/** * Transport的TCP实现类 * * * History * 12/18/2016 Created */ #ifndef __TRANSPORT_TCP_H_ #define __TRANSPORT_TCP_H_ #include "Base.h" #include "TransportBase.h" ME_NAME_SPACE_BEGIN /* 使用的事件预声明 */ namespace EVENT { /* 在当前的线程中callback OnDisconnect */ template <class TransportType, class Transpo...
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#include "packer.hpp" Packer::Packer() :orig(uname) { outexec = orig.rem_extension(uname); outexec+="pac.exe"; if (!boost::filesystem::exists(outexec)) { boost::filesystem::copy_file(uname, outexec, boost::filesystem::copy_option::overwrite_if_exists); } new(&pac_file) FileIO(outexec, ios::out | ios::in | ios...
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#pragma once #include <Adina/Window.h> #include <Adina/GLSLProgram.h> #include <Adina/Camera2D.h> #include <Adina/InputManager.h> #include <Adina/SpriteBatch.h> #include <Adina/SpriteFont.h> #include <Adina/AudioEngine.h> #include <Adina/ParticleEngine2D.h> #include <Adina/ParticleBatch2D.h> #include "Player.h" #incl...
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#include "PEAK_TraceFormat.h" #include <sstream> #include <iomanip> #include <fmt/ostream.h> namespace mdf::tools::peak { std::istream& operator>>(std::istream& input, PEAK_TraceFormat& traceFormat) { // Read current token. std::string token; input >> token; if ((token == "11") || (token == "1.1")...
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#include "parser.h" #include <iostream> #include <fstream> #include <QFile> #include <QIODevice> #include <QTextStream> #include <QStringList> #include <QDebug> Parser::Parser() { } std::vector<DGtal::Z2i::Point> Parser::parseSDPFile(std::string url){ std::vector<DGtal::Z2i::Point> listPoint; QFile in...
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/** * Author: Tyler Churchill * * Creates an arithmetical integer data type */ #include <assert.h> #include "integer.h" Integer::Integer(const unsigned int &value) { clear(); digits = 0; int accum = value; while(accum > 0) { array[digits] = accum % 10; accum /= 10; digits++; } ...
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#include "/home/stacia/eclipse-workspace/CompVisionProject/opencv/modules/videoio/perf/perf_precomp.hpp" int testfunction(); int testfunction() { return 0; }
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