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#include "CsvRepository.h" ArrayList<TrenchCoat> CsvRepository::getTrenchCoatArrayListFromFile() const { std::ifstream file(filePath); ArrayList<TrenchCoat> trenchCoats; std::string line; while (std::getline(file, line)) { auto data = split(line, DELIMITER); trenchCoats.add({ data.get(POSITION_NAM...
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#include <iostream> #include <string> #include <sstream> bool IsPalindrome(unsigned long num) { // Convert to string std::string numStr; std::stringstream strStream; strStream << num; strStream >> numStr; //Check if palindrome int low, high; low = 0; high = numStr.length() - 1...
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#include "neural_net.h" #include "matrix.h" #include "int_shuffler.h" #include <stdint.h> inline float RandUnity() { // NOTE: returns random float between 0.0 and 1.0 return ((float) (rand() % RAND_MAX)) / ((float) RAND_MAX); } void FillRandomMatrix(matrix* Matrix, float Range) { // NOTE: fills mat...
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#ifndef __MLCALLBACK_H__ #define __MLCALLBACK_H__ #include <vector> #include <mll/mlVariable.h> #include <map> #include <thread> #include <map> class mlInterpreter; struct mlCallback; typedef mlVariable (*callback_helper_function_t)(std::vector<mlVariable> argv,mlCallback* self); typedef mlVariable (*callback_class_he...
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#include <vector> using namespace std; class myvector : public vector<int> { public: myvector(int y) { } }; void f(vector<int> v) { } int main() { vector<int> a; f(5); }
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// AUTOMATICALLY GENERATED BY RCPPDEEPSTATE PLEASE DO NOT EDIT BY HAND, INSTEAD EDIT // Viterbi_DeepState_TestHarness_generation.cpp and Viterbi_DeepState_TestHarness_checks.cpp #include <fstream> #include <RInside.h> #include <iostream> #include <RcppDeepState.h> #include <qs.h> #include <DeepState.hpp> arma::vec Vi...
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#include "Camera.h" #include "Glut/GlutDisplay.h" Camera::Camera() { up = Vector3(0, 1, 0); } void Camera::setDisplay(GlutDisplay* display) { this->display = display; } void Camera::updateView() { gluLookAt(eye.x, eye.y, eye.z, eye.x - look.x, eye.y - look.y, eye.z - look.z, up.x, up.y...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> // System.Collections.IEnumerator struct IEnumerator_t1466026749; #include "System_Xml_System_Xml_XmlNodeList497326455.h" #ifdef __clang__ #pragma clang diagnostic push #pragma clan...
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#ifndef LOGIN_H #define LOGIN_H #include <QObject> #include <QString> #include <QSqlQuery> #include <QSqlError> class Login{ public: Login(); ~Login(); bool resNome(const QString& nome, const QString &senha); QSqlQuery *getQuery(); private: QSqlQuery *query; }; #endif // LOGIN_H
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/** * @file * Declares the base disk resolver. */ #pragma once #include <facter/facts/resolver.hpp> #include <string> #include <cstdint> #include <vector> namespace facter { namespace facts { namespace resolvers { /** * Responsible for resolving disk facts. */ struct disk_resolver : resolver ...
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#include <stdio.h> #include <stdlib.h> #include <fstream> #include <iostream> #include <unistd.h> #include <boost/thread.hpp> #include <boost/asio.hpp> #include <boost/array.hpp> #include <boost/lexical_cast.hpp> #include <chrono> #include "powerball/schunk_powerball.h" #include "vrep/v_repClass.h" #include "powerball/...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_OZONE_PLATFORM_WAYLAND_HOST_XDG_POPUP_WRAPPER_V5_H_ #define UI_OZONE_PLATFORM_WAYLAND_HOST_XDG_POPUP_WRAPPER_V5_H_ #include "ui/ozone/platform...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 7 \\/ M anipulation | \*-------...
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#ifndef KALMAN_FILTER_H_ #define KALMAN_FILTER_H_ #include "Eigen/Dense" class KalmanFilter { public: // state vector Eigen::VectorXd x_; // state covariance matrix Eigen::MatrixXd P_; // state transition matrix Eigen::MatrixXd F_; // process covariance matrix Eigen::MatrixXd Q_; // measurement ...
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#pragma once #include "Utils.h" #include "spdlog/spdlog.h" #include <type_traits> #include <string_view> #include <chrono> #define CCALL(funcname) #funcname, funcname template<typename T, typename... Args> void WrapStatCostTimeVoid(std::string_view funcname, T& func, Args... args) { //static_cast(std::is_funct...
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#include "Valves.h" #include "Arduino.h" #include "Settings.h" using namespace RPL; void Valves::updateValveState(SCMPacket &packet){ if(!packet.isValid()){ return; } int offset = packet.getId()[1] - '0'; offset *= 5; for(int i = 0; i<RPL::SCM_PACKET_DATA_LEN; i++){ int valveIndex = i + offset; ...
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#pragma once #include <vector> #include "../string/tstring.h" class FileManager { public: static BOOL CreateFolder(LPCTSTR lpszPath); static BOOL DeleteFolder(LPCTSTR lpszPath); static tstring GetBasePath(); static tstring GetTempPath(); static tstring GetCachePath(); static tstring GetConfigPath(); static tstr...
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/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requir...
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#include <stdio.h> int main(){ int n; scanf("%d",&n); int max=1000000000; long int min=1; for(int tc=0;tc<n;tc++){ int a,b; scanf("%d %d",&a,&b); if(b==1){ if(max>a){ max=a; } } else{ if(min<a){ min=a+1; } } } printf("%d %d\n",min,max); return 0; }
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#include <iostream> #include <vector> #include <string> using namespace std; void print(const vector<int> ivec); int main() { vector<int> ivec; print(ivec); vector<int> ivec1(10, 3); print(ivec1); vector<int> ivec2 = ivec1; print(ivec2); vector<int> ivec3 = {1, 2, 3}...
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#include "jni_helper.h" BEGIN_EXTERN_C #define LAPACK_FUNC(FUNC) AF_MANGLE(Lapack, FUNC) #define LAPACK_OP_DEF(func) \ JNIEXPORT jdouble JNICALL LAPACK_FUNC(func) \ (JNIEnv *env, jclass clazz,jlong a){ \ double real, imaginary; ...
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#ifndef MYFEATURES_H_ #define MYFEATURES_H_ #include <stdio.h> #include <math.h> #include "myDataTypes.h" #include "myLibs.h" #define eps 0.0001 namespace my{ double uu[9] = { 1.0000, 0.9397, 0.7660, 0.500, 0.1736, -0.1736, -0.5000, -0.7660, -0.9397 }; double vv[9] = { 0.0000, 0.3420, 0.6428, 0.8660, 0.9848, 0.984...
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// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. #include "NdiMediaEditorPCH.h" #include "NdiMediaSourceCustomization.h" #define LOCTEXT_NAMESPACE "FNdiMediaSourceCustomization" /* IDetailCustomization interface *****************************************************************************/ void FNdiM...
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#include <string> #include <algorithm> #include <bitset> #include <iostream> #include "parser_helpers.hpp" using namespace std; DeclarationSpecifiers get_storage_class_specifier(DeclarationSpecifiers ds) { return static_cast<DeclarationSpecifiers>(ds & 0b11111000000000); } DeclarationSpecifiers get_type_specifie...
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// CListBoxUsage.cpp : Defines the class behaviors for the application. // #include "pch.h" #include "framework.h" #include "CListBoxUsage.h" #include "CListBoxUsageDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CCListBoxUsageApp BEGIN_MESSAGE_MAP(CCListBoxUsageApp, CWinApp) ON_COMMAND(ID_HELP, &CWinApp::O...
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void PeerPoolMgr::handleSecureClosure(const CommCloseCbParams &params) { Must(closer != NULL); Must(securer != NULL); securer->cancel("conn closed by a 3rd party"); securer = NULL; closer = NULL; // allow the closing connection to fully close before we check again Checkpoint(this, "conn clos...
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#pragma once // This file is generated from the Game's Reflection data #include <cstdint> #include <RED4ext/Common.hpp> #include <RED4ext/REDhash.hpp> #include <RED4ext/Types/generated/game/audio/IAudioSubSystem.hpp> namespace RED4ext { namespace game::audio { struct ISoundComponentSubSystem : game::audio::IAudioSu...
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#ifndef SOCCERTEAM_H #define SOCCERTEAM_H #pragma warning (disable:4786) //------------------------------------------------------------------------ // // Name: SoccerTeam.h // // Desc: class to define a team of soccer playing agents. A SoccerTeam // contains several field players and one goalkeeper. A S...
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// sys_params_tbl.h #ifndef __GADB_SYS_PARAMS_H #define __GADB_SYS_PARAMS_H #include "table_traits.h" //#include "sys_type_tbl.h" // WTF dont get when ptr<> requires complete type? #include <Wt/Dbo/Types> namespace dbo = Wt::Dbo; class evo_run; class sys_type; class sys_params { public: dbo::ptr< evo_run > run;...
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/* * * Copyright 2015 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agree...
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "IDetailCustomization.h" #include "PropertyHandle.h" #include "Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_Base.h" class IDetailLayoutBuilder; //#include "LandscapeEditorObject.h" /** ...
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#include <stack> #include <string> #include <sstream> #include <iostream> #include <stdexcept> #include "Infix.h" using namespace std; int main() { string expressionStr = "1+2>=1+1";//input expression string to evaluate char charStack; int digitStack; string strLeft; string strRight; int resultLeft; int resu...
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#if !defined(STORAGEBIN_H_INCLUDED) #define STORAGEBIN_H_INCLUDED #include <cassert> // assert #include <map> // std::map #include <string> // std::string #include <list> // std::list #include <vector> // std::vector #include "System.h" #include "PHRQ_io.h" #include "PHRQ_base.h" class cxxSolution; cl...
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#ifndef SKELETONPLUGIN_H #define SKELETONPLUGIN_H #include <SenseKit/Plugins/PluginKit.h> #include <SenseKitUL/SenseKitUL.h> #include "SkeletonTracker.h" #include <memory> #include <vector> namespace sensekit { namespace plugins { namespace skeleton { class SkeletonPlugin : public sensekit::PluginBase { ...
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#ifndef CYBER_CAMERA_H_ #define CYBER_CAMERA_H_ #ifdef _WIN32 #include <SDL.h> #else #include <SDL/SDL.h> #endif #include "define.h" enum { TARGET_MODE_NORMAL = 0, TARGET_MODE_CENTRE }; class CyberCamera{ private: int x; int y; int* targetX; int* targetY; public: int targetMode; CyberCamera(); void onMo...
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#ifndef LISTA_H #define LISTA_H #include <iostream> #include "nodo.h" using namespace std; template <class Generica> class Lista { private: int numNodos; Nodo<Generica> *inicio; void definirIndices(); public: Lista(); void agrInicio(Generica); void agrFinal(Generica); void agrOrden(Generica); ...
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#include<iostream> #include<string> #include<cmath> #include<vector> #include<algorithm> #include<set> using namespace std; int main(){ int n; cin>>n; vector<int>a(n+1); for(int i=1;i<=n;i++) cin>>a[i]; int cum[100001]={0}; int q,l,r; cin>>q; for(int i=1;i<=q;i++){ cin>>l>>r; cum[l]+=1; cum[r+1]-=1; } int count=0;...
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/* Copyright (c) 2005-2017 Intel Corporation Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable la...
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/* * Copyright 2014 Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
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/*----------------------------------------------- * okatech_kuaro.h * <Last Update> H29/09/28 * <editor> Takafumi ONO * <version> v2.1 * ---------------------------------------------*/ #include <string> #include <ros/ros.h> #include <geometry_msgs/Twist.h> #include <std_msgs/String.h> #include <nav_msgs/Odometry...
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#pragma once #include <windows.h> template<class T> DWORD ReadRemote( _In_ HANDLE hProc, _In_ ULONG_PTR offset, _Out_ T& value ) { SIZE_T numBytesRead = 0; if (ReadProcessMemory(hProc, (LPCVOID)offset, &value, sizeof(T), &numBytesRead) == FALSE) { DWORD err = GetLastError(); _tprintf(_T("ReadRemote has faile...
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#pragma once # ifndef __ICE_H__ # define __ICE_H__ # include "ICharacter.hpp" # include "AMateria.hpp" class Ice : public AMateria { public: Ice( void ); virtual ~Ice( void ); Ice( Ice const & copy ); Ice & operator=(const Ice & copy); virtual AMateria* clone() const ; virtual void use(ICharacter & tar...
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// Copyright (C) 1996-2006 Ole Stauning (ole.st@uning.dk) // All rights reserved. // This code is provided "as is", without any warranty of any kind, // either expressed or implied, including but not limited to, any implied // warranty of merchantibility or fitness for any purpose. In no event // will any party who di...
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#ifndef NET_H #define NET_H #include <QTcpSocket> #include <QByteArray> #include <QHostAddress> #include <memory> #include "SRC/LedClient/ui_ledclient.h" #include "ledlib.h" using namespace LEDGLOBAL; ////////////////////////////////////// /// Network /// ////////////////////////////////////...
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#include<bits/stdc++.h> #define ll long long int #define mi map<int,int> #define mcr map<char,int> using namespace std; int main() { ll n, i ,j, x, y, ans; while(cin>>n) { if( n < 10) { cout<<n<<endl; continue; }else if(n < 20) { x = n / 2...
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/********************************************************************* ADOBE SYSTEMS INCORPORATED Copyright (C) 1994-2006 Adobe Systems Incorporated All rights reserved. NOTICE: Adobe permits you to use, modify, and distribute this file in accordance with the terms of the Adobe license agreement accompanying it...
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// // Created by fruggeri on 6/24/20. // #pragma once #include <iostream> #define DEBUG true #define COPY_SWAP false class Message { long id; char *data; int size; static int next_id; static unsigned int count; // count instances of Message static char *mkMessage(int n); #i...
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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.200917.4 #ifndef WINRT_Windows_Media_MediaProperties_H #define WINRT_Windows_Media_MediaProperties_H #include "winrt/base.h" static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.200917.4"), "Mismatched C++/WinRT headers."); #define CPPWIN...
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/* This file is part of the project OpenLD. OpenLD is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenLD is distri...
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#ifndef _login_h #define _login_h #pragma once #include "login_list.h" class CLogin : public CWin , public INotifyUI , public IDialogBuilderCallback { public: CLogin(); ~CLogin(); public: LPCTSTR GetWindowClassName() const; CControlUI* CreateControl(LPCTSTR pstrClass); void Notify(TNotifyUI& msg); public: t...
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#include "texture.h" Texture::Texture() { LoadTexture(".\\res\\texturetest.bmp"); } void Texture::Bind(unsigned int unit) { glBindTexture(GL_TEXTURE_2D, texture); } void Texture::LoadTexture(std::string filepath) { SDL_Surface* loadSurface = nullptr; loadSurface = SDL_LoadBMP(filepath.c_str()); if (loadSurfa...
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// // win_tss_ptr.hpp // ~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2006 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_DETAIL_WIN_TSS_PTR_HPP #...
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#include "Stdafx.h" #include "Crypto/Hash/CRC16.h" #include "Data/ByteTool.h" #include "IO/MODBUSTCPMaster.h" #include "Math/Math.h" #include "Sync/MutexUsage.h" #include "Sync/Thread.h" #include "Text/StringBuilderUTF8.h" #include <stdio.h> #define CMDDELAY 0 UInt32 __stdcall IO::MODBUSTCPMaster::ThreadPro...
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#pragma once // Name: S, Version: 2.2.1 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //----------------------------------------------------------------...
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//===----------------------------------------------------------------------===// // // The LLVM Compiler Infrastructure // // This file is dual licensed under the MIT and the University of Illinois Open // Source Licenses. See LICENSE.TXT for details. // //===----------------------------------------...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "TNode.h" //--------------------------------------------------------------------------- #pragma package(smart_init) //--------------------------------------------------------------------------- //fun...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: SceneItemCfg.proto #define INTERNAL_SUPPRESS_PROTOBUF_FIELD_DEPRECATION #include "SceneItemCfg.pb.h" #include <algorithm> #include <google/protobuf/stubs/common.h> #include <google/protobuf/stubs/once.h> #include <google/protobuf/io/coded_stream....
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#ifndef SCENE_H_INCLUDE #define SCENE_H_INCLUDE #include "Camera.h" #include "CLayer.h" class CScene { public: CScene( const TString& name ); ~CScene(); CLayer* CreateLayer( ); void AddLayer( CLayer* pNode ); void RemoveLayer( CLayer* pNode ); unsigned int GetLayerNumber( ) const; CLa...
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// Copyright (c) 2014-2017 The Dash Core developers // Copyright (c) 2018 The SMScoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. //#define ENABLE_SMSC_DEBUG #include "activemasternode.h" #include "darksend.h...
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#ifndef TERMINAL_USER_INPUT #define TERMINAL_USER_INPUT #include "splashkit.h" #include <string> using std::to_string; string read_string(string prompt) { write(prompt); return read_line(); } int read_integer(string prompt) { string result; do { result = read_string(...
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// // Created by jack on 24/03/2021. // #include "ModelShowState.h" #include <Game.h> #include <ecs/components/MeshComponent.h> #include <ecs/components/ShaderComponent.h> #include <ecs/components/TransformComponent.h> const std::string ModelShowState::s_StateID = "MODEL_SHOW_STATE"; void ModelShowState::update() ...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1912 | ...
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// (C) Copyright John Maddock 2001 - 2003. // (C) Copyright Jens Maurer 2001. // (C) Copyright Peter Dimov 2001. // (C) Copyright David Abrahams 2002. // (C) Copyright Guillaume Melquiond 2003. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file...
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#include "includes.h" #include "ReverbComponent.h" ReverbComponent::ReverbComponent (TalCore* const ownerFilter) : AudioProcessorEditor (ownerFilter) { internalCachedBackgroundImage = ImageCache::getFromMemory(bmp00128_png, bmp00128_pngSize); // Load knob filmstrip image Image knobImage = ImageCache:...
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// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/handles/handles.h" #include "src/api/api.h" #include "src/base/logging.h" #include "src/codegen/optimized-compilation-info.h" #include "s...
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//Это комментарий #include <iostream> using namespace std; //открыть пространство имен int main() // заголовок главной функции, которая не возвращает результат { setlocale(LC_ALL, "rus"); cout << "Мышня, world!\n"; //вывод на консоль system("pause"); //задержка выполнения программы return ...
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#include <windows.h> #include<stdio.h> //OpenGL headers #include<GL/glew.h> #include <gl/GL.h> #include <gl/GLU.h> #include "vmath.h" #define WIN_WIDTH 800 #define WIN_HEIGHT 600 // import libraries #pragma comment(lib,"glew32.lib") #pragma comment(lib,"opengl32.lib") #pragma comment(lib,"glu32.lib") using namesp...
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// File: ChFiDS_FaceInterference.cxx // Created: Thu Nov 18 12:07:12 1993 // Author: Isabelle GRIGNON // <isg@zerox> #include <ChFiDS_FaceInterference.ixx> //======================================================================= //function : ChFiDS_FaceInterference //purpose : //======================...
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#ifndef TEXTURED_WINDOW_H_ #define TEXTURED_WINDOW_H_ #include "Window.h" #include "Utils.h" #include <glm\glm.hpp> #include <glm/gtx/transform.hpp> #include <glm/gtc/type_ptr.hpp> #include "Scene.h" #include <memory> class TexturedWindow : protected Window { public: typedef std::shared_ptr<TexturedWindow> texturedW...
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/* Copyright (c) 2008, 2012 Paul Richards <paul.richards@gmail.com> Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE ...
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#include <cstdlib> #include <glog/logging.h> #include "parser.hpp" #include "exception.hpp" #include "board.hpp" int main(int argc, char ** argv){ //google::SetLogDestination(google::GLOG_INFO,"./log" ); //google::InitGoogleLogging(argv[0]); Parser ps; try{ ps.ReadOptions(argc,argv); } catch(const Vali...
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// benchmark.ysc @ L589 int func_16() { if (iLocal_101 == 1) { return 0; } if ((MISC::GET_GAME_TIMER() - iLocal_102) > iLocal_103) { return 1; } if (func_536(iLocal_97) && ENTITY::IS_ENTITY_TOUCHING_ENTITY(iLocal_77, iLocal_97)) { VEHICLE::EXPLODE_VEHICLE(iLocal_97, 1, 0); return 1; } ...
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#pragma once // C++ includes #include <memory> // GLEW #include <GL/glew.h> // SDL #include <SDL.h> #include <SDL_opengl.h> // GLM #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtx/transform2.hpp> #include "includes/gCamera.h" #include "includes/ProgramObject.h" #include "includes/B...
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// C++/WinRT v1.0.170906.1 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once WINRT_EXPORT namespace winrt::Windows::Foundation { struct Uri; } WINRT_EXPORT namespace winrt::Windows::Globalization { struct Language; } WINRT_EXPORT namespace winrt::Windows::Networking { struct HostN...
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// // Copyright (c) 2013-2017 Vinnie Falco (vinnie dot falco at gmail dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // Test that header file is self-contained. #include <beast/http/write.hpp> #inc...
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#ifndef BELIEF_H #define BELIEF_H #include <vector> #include <despot/util/random.h> #include <despot/util/logging.h> #include <despot/core/history.h> namespace despot { class State; class StateIndexer; class DSPOMDP; /* ============================================================================= * Belief class ...
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#ifndef xpack_meta_operator_or #define xpack_meta_operator_or #pragma push_macro("xuser") #undef xuser #define xuser mixc::meta_operator_or::inc #include"define/base_type.hpp" #include"macro/xexport.hpp" #include"meta/is_enum_class.hpp" #pragma pop_macro("xuser") namespace mixc::meta_operator_or::origin{ template...
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#include "AppComponent.hpp" #include "DatabaseComponent.hpp" #include "ServiceComponent.hpp" #include "SwaggerComponent.hpp" #include "controller/MoleculeController.hpp" #include "oatpp-swagger/Controller.hpp" #include "oatpp/network/Server.hpp" #include <iostream> void run(const oatpp::base::CommandLineArguments ...
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////////////////////System Comment//////////////////// ////Welcome to Hangzhou Dianzi University Online Judge ////http://acm.hdu.edu.cn ////////////////////////////////////////////////////// ////Username: tokitsukaze ////Nickname: tokitsukaze ////Run ID: ////Submit time: 2018-05-10 22:05:07 ////Compiler: GUN C++ /////...
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#pragma once class Enemy{ public: Enemy(){ hp = 0; pp = 0; name = "default"; } int attack(); protected: int hp; int pp; string name; int attackPrivate(int); };
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//----------------------------------------------------------------------------// // // // ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation // // and distributed under the MIT License (MIT). ...
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#include "stdafx.h" //#include "openssl/sha.h" #include "polarssl/sha1.h" #include ".\digest.h" CDigest::CDigest(void) { } CDigest::~CDigest(void) { } void CDigest::sha1_hmac(const char* key, size_t klen, const unsigned char* data[], size_t dlen[], unsigned char buf[20]) { //SHA_CTX ctx; //SHA1_Init(&ctx); //S...
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// Copyright 2015, Tobias Hermann and the FunctionalPlus contributors. // https://github.com/Dobiasd/FunctionalPlus // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #define DOCTEST_CONFIG_IMPLEMENT_WITH_MAIN #in...
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#pragma once class CTimerMgr { public: CTimerMgr(); ~CTimerMgr(); void AddNormalTask(zl::TimerTaskBase* pTask) { m_timer.AddTimerTask(pTask); } private: zl::TimerDispatcher m_timer; };
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/* this describes the datatypes sent over the network, and how to (de)serialise them */ /**************************************************************** * RetroShare is distributed under the following license: * * Copyright (C) 2015 * * This program is free software; you can redistribute it and/or * modify i...
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#include<iostream> #include<iomanip> #include<cstdio> #include<cstring> #include<algorithm> #include<cstdlib> #include<cmath> #include<map> #include<set> #include<queue> #include<string> #include<vector> #include<ctime> using namespace std; struct nod { int x,y,height; }node[25]; struct nod2 { int l,y,r; }node2...
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/* * Author: Sam Paxton * 2/18/2018 * * Directs a turtlebot to seek and drive into a ball in simulation. */ #include <ros/ros.h> #include <sensor_msgs/LaserScan.h> #include <geometry_msgs/Vector3.h> #include <geometry_msgs/Twist.h> #include "seeker/enable.h" class RobotDriver { public: RobotDriver(ros::Node...
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#include <base64.hpp> using namespace Helpers; std::string Base64::Encode(const std::string &data) { static constexpr char sEncodingTable[] = { 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e',...
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// Jiang Bian. Copyright (C) 2013. MIT License. #ifndef __TED_VERSION_H__ #define __TED_VERSION_H__ #ifdef __cplusplus # define EXTERNC extern "C" #else # define EXTERNC #endif #include "./appinfo.h" namespace df { EXTERNC int df_version_major() { return APPLICATION_VERSION_MAJOR; } EXTERNC int ...
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#include "FindProteins.h" /* dna_sequence.txt proteins.txt codonToAminoacids.txt 4 34 12 2 52 */ int main() { try { FindProteins proteins; proteins.findProteins(); } catch(FileNotFoundException& e) { cout << e.what(); } catch (logic_error & e) { cout << e.what(); } catch (exception & e) { cout << e.wha...
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#include <range/v3/all.hpp> #include <iostream> #include <fstream> #include <map> using namespace ranges; int main() { std::ifstream input{"input/2.txt"}; auto originalData = getlines_view(input, ',') | view::transform([](auto&& str){return std::stoi(str);}) ...
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/* OLLO TPS Sensor Read connect Temperature Sensor to OLLO ports Compatibility CM900 X OpenCM9.04 O created 16 Nov 2012 by ROBOTIS CO,.LTD. */ #include <OLLO.h> OLLO myOLLO; #define YOUR_OLLO_PORT 3 void setup(){ myOLLO.begin(YOUR_OLLO_PORT);// A Module nee...
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// circle.h #if !defined(_CIRCLE_H_) #define _CIRCLE_H_ #include "shape.h" class circle : public shape { private: double radius; public: circle(double); double area() const; void print(ostream&) const; }; class circle_instantiator : public shape_instantiator { public: circle...
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// // glmTile.h // // Created by Patricio Gonzalez Vivo on 8/27/14. // // #pragma once #include <map> #include "glmFeature.h" #include "glmFeatureLabel.h" #include "glmFeatureLabelLine.h" #include "glmFeatureLabelPoint.h" class glmTile { public: glmTile(); virtual ~glmTile(); bool load(in...
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#include "CGstElement.hpp" const std::string CGstElement::SINK = "sink"; const std::string CGstElement::SOURCE = "src"; const CGstPad CGstElement::INVALID_PAD; CGstElement::~CGstElement() { gst_object_unref( GST_OBJECT( mElement ) ); } CGstElement::CGstElement( GstElement *el ) : mElement( el...
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// Created on: 1997-02-04 // Created by: DAUTRY Philippe // Copyright (c) 1997-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GN...
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/* * Copyright (c) 2004-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ #pr...
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#include <iostream> #include <vector> #include "./Solution.hpp" #include "./ListNode.hpp" using namespace std; ListNode* getList(void); void DispList(ListNode* head); void setFreeList(ListNode* head); int main(int argc, char* argv[]) { cout<<"Test."<<endl; ListNode* head=getList(); DispList(head); ...
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#ifndef TEXTURE_MANAGER_H #define TEXTURE_MANAGER_H #include "DxLib.h" #include "../Definition.h" #include "../Singleton.h" const int MaxTexture = 12; class TextureManager : public Singleton<TextureManager> { public: //テクスチャデータの初期化 void LoadTextures(); //テクスチャデータの削除 void DeleteTextures(); //テクスチャデータの取得 int ...
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// -*-c++-*- /*! \file config_dialog.h \brief Config Dialog class Header File. */ /* *Copyright: Copyright (C) The RoboCup Soccer Server Maintenance Group. Hidehisa AKIYAMA This code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by...
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